//
// Set parameters for the adaptive sampler.
//
// Omitting a threshold shuts it off.
//
// There must be ngood samples (that pass the threshold tests) out of
// the last nsamples to trigger a gulp.
//
// Gulper 0
//
// Fire as soon as a single depth measurment exceeds mindepth.
//
mindepth0     = 2.;         //meters
//
// Gulper 1
//
// Fire as soon as a single salinity measurment is below maxsalinity.
//
maxsalinity1  = 36.;        //Psu
//
// Gulper 2
//
// Fire as soon as four out of the last ten salinity measurments are above 32
// Psu.
//
minsalinity2  = 32.;        //Psu
ngood2        = 4;         
nsamples2     = 10;
//
// Gulper 3
//
// Fire as soon as two of the last four measurements had salinity 30<S<40
// Psu AND the vehicle's depth was between two and four meters.
//
mindepth3     = 2.;         //meters
maxdepth3     = 4.;         //meters
minsalinity3  = 30.;        //Psu
maxsalinity3  = 40.;        //Psu
ngood3        = 2;         
nsamples3     = 4;
//
// Gulper 4
//
// Fire after 2 good hits:
//
minsalinity4  = 0.;        //Psu
maxsalinity4  = 50.;        //Psu
ngood4        = 2;         
nsamples4     = 4;
//
// Gulper 5
//
// Fire as soon as two of the last four measurements had salinity 30<S<40
// Psu AND the vehicle's depth was between four and five meters.
//
mindepth5     = 4.;         //meters
maxdepth5     = 5.;         //meters
minsalinity5  = 30.;        //Psu
maxsalinity5  = 40.;        //Psu
ngood5        = 2;         
nsamples5     = 4;
//
// Gulper 6
//
// Fire as soon as a cluster ID of 3 is achieved, and the cluster distance is
// less than 10 meters.  
//
clustername6       = sim;
clusterid6         = 1;
clusterdistance6   = .2;
//
// End
//

