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| struct | AttitudeF |
| | Representation of an orientation/attitude. More...
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| class | Const |
| | Provides various mathematical constants. More...
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| class | Conv |
| | Useful class for math conversions.
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| struct | mat3f |
| | Represents a mathematical 3x3 matrix with an underlying data type of float. More...
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| struct | matf |
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| struct | PositionD |
| | Representation of a position/location. More...
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| struct | quatf |
| | Represents an orientation/attitude as Euler parameters (quaternion). Though it is conceptually difficult to visualize the orientation of a given set of quaternion values (as opposed to Eulter angles such as yaw, pitch, roll), they are useful for heavy mathematical processing because they avoid mathematical sigularities common when using Euler angles. More...
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| struct | vec3d |
| | Represents a Euclidean vector of dimension 3 with an underlying data value type of double. More...
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| struct | vec3f |
| | Represents a Euclidean vector of dimension 3 with an underlying data value type of float. More...
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| struct | vec4f |
| | Represents a Euclidean vector of dimension 4 with an underlying data value type of float. More...
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| struct | vecf |
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