// EditAttribData.cpp : implementation file
//

#include "stdafx.h"
#include "dashboard.h"
#include "EditAttribData.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CEditAttribData dialog


CEditAttribData::CEditAttribData(CWnd* pParent /*=NULL*/)
	: CDialog(CEditAttribData::IDD, pParent)
{
	//{{AFX_DATA_INIT(CEditAttribData)
	//}}AFX_DATA_INIT
}


void CEditAttribData::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CEditAttribData)
	DDX_Control(pDX, IDC_EDIT1, m_DataEdit);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CEditAttribData, CDialog)
	//{{AFX_MSG_MAP(CEditAttribData)
		// NOTE: the ClassWizard will add message map macros here
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()


/////////////////////////////////////////////////////////////////////////////
// CEditAttribData message handlers

void CEditAttribData::SetDialogCaption(CString caption)
{
	m_Caption = caption;
}

void CEditAttribData::SetEditData(CString data)
{
	m_Data = data;
}

CString CEditAttribData::GetEditData()
{
	return m_DataNew;
}

BOOL CEditAttribData::GetGoodData()
{
	return m_goodData;
}

BOOL CEditAttribData::OnInitDialog()
{
	BOOL val = CDialog::OnInitDialog();
	m_DataEdit.SetWindowText(m_Data.GetBuffer(1));
	SetWindowText(m_Caption.GetBuffer(1));
	return val;
}

void CEditAttribData::OnOK() 
{
	// TODO: Add extra validation here

	m_DataEdit.GetWindowText(m_DataNew);

	m_goodData = 1;

	CDialog::OnOK();
}

void CEditAttribData::OnCancel()
{

	m_goodData = 0;
	CDialog::OnCancel();
}