// StartMissionDlg.cpp : implementation file
//

#include "stdafx.h"
#include "dashboard.h"
#include "StartMissionDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CStartMissionDlg dialog


CStartMissionDlg::CStartMissionDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CStartMissionDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CStartMissionDlg)
	m_abortName = _T("");
	m_normalName = _T("");
	m_jumpNum = 0;
	//}}AFX_DATA_INIT
}


void CStartMissionDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CStartMissionDlg)
	DDX_Text(pDX, IDC_ABORT_MISSION, m_abortName);
	DDX_Text(pDX, IDC_NORM_MISSION, m_normalName);
	DDX_Text(pDX, IDC_JUMP_MISSION, m_jumpNum);
	DDV_MinMaxInt(pDX, m_jumpNum, 0, 1000);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CStartMissionDlg, CDialog)
	//{{AFX_MSG_MAP(CStartMissionDlg)
		// NOTE: the ClassWizard will add message map macros here
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CStartMissionDlg message handlers

void CStartMissionDlg::setWindowTitle(CString t)
{
	m_wText = t;
}

BOOL CStartMissionDlg::OnInitDialog()
{
	BOOL val = CDialog::OnInitDialog();
	SetWindowText(m_wText);
	return val;
}

BOOL CStartMissionDlg::dataGood()
{
	return _dataGood;
}

void CStartMissionDlg::setNormalName(CString nn)
{	
	m_normalName = nn;
}

void CStartMissionDlg::setAbortName(CString an)
{
	m_abortName = an;
}

int CStartMissionDlg::getJumpNum()
{
	return m_jumpNum;
}

void CStartMissionDlg::OnCancel()
{
	_dataGood = false;
	CDialog::OnCancel();
}

void CStartMissionDlg::OnOK()
{
	_dataGood = true;
	CDialog::OnOK();
}