#include "RemoteAgentCommand.h"

const char *RemoteAgentCommandName = "remoteAgentCommand";

RemoteAgentCommand::RemoteAgentCommand( MessageQueue::Access access )
     : MessageQueue( RemoteAgentCommandName,
                     sizeof( Command ),
                     5,
                     access,
                     False )
{

}

RemoteAgentCommand::~RemoteAgentCommand()
{

}

//===============================================================
int RemoteAgentCommand::read( Command *cmd )
{
     return MessageQueue::read((void *)cmd);
}

int RemoteAgentCommand::write( Command *cmd )
{
     return MessageQueue::write((void *)cmd);
}


//===============================================================

