/*=========================================================================

  Program:   Visualization Toolkit
  Module:    $RCSfile: vtkScalarTree.h,v $
  Language:  C++
  Date:      $Date: 2001/11/02 16:41:34 $
  Version:   $Revision: 1.27 $


Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 
All rights reserved.

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   and/or other materials provided with the distribution.

 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
   of any contributors may be used to endorse or promote products derived
   from this software without specific prior written permission.

 * Modified source versions must be plainly marked as such, and must not be
   misrepresented as being the original software.

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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

=========================================================================*/
// .NAME vtkScalarTree - organize data according to scalar values (used to accelerate contouring operations)
// .SECTION Description
// vtkScalarTree creates a pointerless binary tree that helps search for
// cells that lie within a particular scalar range. This object is used to
// accelerate some contouring (and other scalar-based techniques).
// 
// The tree consists of an array of (min,max) scalar range pairs per node in
// the tree. The (min,max) range is determined from looking at the range of
// the children of the tree node. If the node is a leaf, then the range is
// determined by scanning the range of scalar data in n cells in the
// dataset. The n cells are determined by arbitrary selecting cell ids from
// id(i) to id(i+n), and where n is specified using the BranchingFactor
// ivar. Note that leaf node i=0 contains the scalar range computed from
// cell ids (0,n-1); leaf node i=1 contains the range from cell ids (n,2n-1);
// and so on. The implication is that there are no direct lists of cell ids
// per leaf node, instead the cell ids are implicitly known.

#ifndef __vtkScalarTree_h
#define __vtkScalarTree_h

#include "vtkObject.h"
#include "vtkDataSet.h"

typedef struct _vtkScalarRange
{
  float min;
  float max;
} vtkScalarRange;

class vtkFloatArray;

class VTK_FILTERING_EXPORT vtkScalarTree : public vtkObject
{
public:
  vtkTypeMacro(vtkScalarTree,vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Instantiate scalar tree with maximum level of 20 and branching
  // factor of 5.
  static vtkScalarTree *New();

  // Description:
  // Build the tree from the points/cells defining this dataset.
  vtkSetObjectMacro(DataSet,vtkDataSet);
  vtkGetObjectMacro(DataSet,vtkDataSet);

  // Description:
  // Set the branching factor for the tree. This is the number of
  // children per tree node. Smaller values (minimum is 2) mean deeper
  // trees and more memory overhead. Larger values mean shallower
  // trees, less memory usage, but worse performance.
  vtkSetClampMacro(BranchingFactor,int,2,VTK_LARGE_INTEGER);
  vtkGetMacro(BranchingFactor,int);

  // Description:
  // Get the level of the locator (determined automatically if Automatic is 
  // true). The value of this ivar may change each time the locator is built.
  vtkGetMacro(Level,int);

  // Description:
  // Set the maximum allowable level for the tree. 
  vtkSetClampMacro(MaxLevel,int,1,VTK_LARGE_INTEGER);
  vtkGetMacro(MaxLevel,int);

  // Description:
  // Construct the scalar tree from the dataset provided. Checks build times
  // and modified time from input and reconstructs the tree if necessary.
  void BuildTree();
  
  // Description:
  // Initialize locator. Frees memory and resets object as appropriate.
  void Initialize();

  // Description:
  // Begin to traverse the cells based on a scalar value. Returned cells
  // will have scalar values that span the scalar value specified.
  void InitTraversal(float scalarValue);

  // Description:
  // Return the next cell that may contain scalar value specified to
  // initialize traversal. The value NULL is returned if the list is
  // exhausted. Make sure that InitTraversal() has been invoked first or
  // you'll get erratic behavior.
  vtkCell *GetNextCell(vtkIdType &cellId, vtkIdList* &ptIds,
                       vtkDataArray *cellScalars);

protected:
  vtkScalarTree();
  ~vtkScalarTree();

  vtkDataSet *DataSet;
  vtkDataArray *Scalars;
  int MaxLevel;
  int Level;
  int BranchingFactor; //number of children per node

  vtkScalarRange *Tree; //pointerless scalar range tree
  int TreeSize; //allocated size of tree
  vtkTimeStamp BuildTime; //time at which tree was built

private:
  float ScalarValue; //current scalar value for traversal
  vtkIdType TreeIndex; //traversal location within tree
  vtkIdType LeafOffset; //offset to leaf nodes of tree
  int ChildNumber; //current child in traversal
  vtkIdType CellId; //current cell id being examined
  int FindStartLeaf(vtkIdType index, int level);
  int FindNextLeaf(vtkIdType index,int level);
private:
  vtkScalarTree(const vtkScalarTree&);  // Not implemented.
  void operator=(const vtkScalarTree&);  // Not implemented.
};

#endif


