/*=========================================================================

  Program:   Visualization Toolkit
  Module:    $RCSfile: vtkVolumeProVP1000Mapper.h,v $
  Language:  C++
  Date:      $Date: 2001/11/13 14:17:32 $
  Version:   $Revision: 1.3 $


Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice,
   this list of conditions and the following disclaimer.

 * Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.

 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
   of any contributors may be used to endorse or promote products derived
   from this software without specific prior written permission.

 * Modified source versions must be plainly marked as such, and must not be
   misrepresented as being the original software.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

=========================================================================*/
// .NAME vtkVolumeProVP1000Mapper - Superclass for VP1000 board
//
// .SECTION Description
// vtkVolumeProVP1000Mapper is the superclass for VolumePRO volume rendering 
// mappers based on the VP1000 chip. Subclasses are for underlying graphics 
// languages. Users should not create subclasses directly - 
// a vtkVolumeProMapper will automatically create the object of the right 
// type.
//
// This class is not included in the Rendering CMakeLists by default. If you
// want to add this class to your vtk build, you need to have the vli header
// and library files, and you will need to perform the following steps:
//
// 1. Run cmake, and set the VTK_USE_VOLUMEPRO flag to true.
// 2. If the libary file (VLI_LIBRARY_FOR_VP1000) is not found by cmake, set
//    the path to that file, and rerun cmake.
// 3. If the header file (VLI_INCLUDE_PATH_FOR_VP1000) is not found by cmake,
//    set the path to that file, and rerun cmake.
// 4. Rebuild VTK.
//
// For more information on the VolumePRO hardware, please see:
//
//   http://www.terarecon.com/3d_products.shtml
//
// If you encounter any problems with this class, please inform Kitware, Inc.
// at kitware@kitware.com.
//
//
// .SECTION See Also
// vtkVolumeMapper vtkVolumeProMapper vtkOpenGLVolumeProVP1000Mapper
//

#ifndef __vtkVolumeProVP1000Mapper_h
#define __vtkVolumeProVP1000Mapper_h

#include "vtkVolumeProMapper.h"

#ifdef _WIN32
#include "VolumePro1000/inc/vli.h"
#else
#include "vli3/include/vli.h"
#endif

#define VTK_VOLUME_16BIT 3
#define VTK_VOLUME_32BIT 4

class VTK_EXPORT vtkVolumeProVP1000Mapper : public vtkVolumeProMapper
{
public:
  vtkTypeMacro(vtkVolumeProVP1000Mapper,vtkVolumeProMapper);
  static vtkVolumeProVP1000Mapper *New();
 // Description:
  // Render the image using the hardware and place it in the frame buffer
  virtual void Render( vtkRenderer *, vtkVolume * );
  virtual int GetAvailableBoardMemory();
  virtual void GetLockSizesForBoardMemory( unsigned int type,
                                           unsigned int *xSize,
                                           unsigned int *ySize,
                                           unsigned int *zSize );
protected:
  vtkVolumeProVP1000Mapper();
  ~vtkVolumeProVP1000Mapper();
  vtkVolumeProVP1000Mapper(const vtkVolumeProVP1000Mapper&);
  void operator=(const vtkVolumeProVP1000Mapper&);
  
  // Update the camera - set the camera matrix
  void UpdateCamera( vtkRenderer *, vtkVolume * );

  // Update the lights
  void UpdateLights( vtkRenderer *, vtkVolume * );

  // Update the properties of the volume including transfer functions
  // and material properties
  void UpdateProperties( vtkRenderer *, vtkVolume * );

  // Update the volume - create it if necessary
  // Set the volume matrix.
  void UpdateVolume( vtkRenderer *, vtkVolume * );

  // Set the crop box (as defined in the vtkVolumeMapper superclass)
  void UpdateCropping( vtkRenderer *, vtkVolume * );

  // Set the cursor
  void UpdateCursor( vtkRenderer *, vtkVolume * );

  // Update the cut plane
  void UpdateCutPlane( vtkRenderer *, vtkVolume * );

  // Render the image buffer to the screen
  // Defined in the specific graphics implementation.
  virtual void RenderImageBuffer( vtkRenderer  * vtkNotUsed(ren),
                                  vtkVolume    * vol,
                                  int          size[2],
                                  unsigned int * outData )
    {(void)vol; (void)size; (void)outData;}

  // Get the depth buffer values
  virtual void GetDepthBufferValues( vtkRenderer *vtkNotUsed(ren),
                                     int size[2],
                                     unsigned int *outData )
    { (void)outData; }
  
  // Keep track of the size of the data loaded so we know if we can
  // simply update when a change occurs or if we need to release and
  // create again
  int LoadedDataSize[3];

  VLIImageBuffer *ImageBuffer;
  VLIDepthBuffer *DepthBuffer;
};



#endif



