/****************************************************************************/
/* Copyright (c) 2000 MBARI                                                 */
/* MBARI Proprietary Information. All rights reserved.                      */
/****************************************************************************/
/* Summary  :                                                               */
/* Filename : BehaviorFactory.h                                             */
/* Author   :                                                               */
/* Project  :                                                               */
/* Version  : 1.0                                                           */
/* Created  : 02/07/2000                                                    */
/* Modified :                                                               */
/* Archived :                                                               */
/****************************************************************************/
/* Modification History:                                                    */
/****************************************************************************/
#ifndef _BEHAVIORFACTORY_H
#define _BEHAVIORFACTORY_H

#include "Behavior.h"
#include "NavigationIF.h"

class LayeredControl;
class NavigationIF;
class MissionClock;


class BehaviorFactory {

public:

  Behavior *create(const char *behaviorName);

  static BehaviorFactory *instanceOf();

protected:

  BehaviorFactory();

  ~BehaviorFactory();

  static BehaviorFactory *_instanceOf;
};



#endif

