#ifndef _TRANSPONDER_H
#define _TRANSPONDER_H


#include "Item.h"

class Transponder: public Item {
public:

     Transponder( const char * );
     virtual ~Transponder();

     float easting()
	  {  return _easting; };
     float northing()
	  { return _northing; };
     float depth()
	  { return _depth; };
     float turnAroundTime()
	  { return _turnAroundTime; };
     //added by eickstedt - MIT Sea Grant
     long channel()
          { return _channel;};

protected:
     double _easting,
	  _northing,
	  _depth,
	  _turnAroundTime;
     long     _channel;
     
};

#endif
