/****************************************************************************/
/* Copyright (c) 2000 MBARI                                                 */
/* MBARI Proprietary Information. All rights reserved.                      */
/****************************************************************************/
/* Summary  :                                                               */
/* Filename : IdlToCpp.h                                                    */
/* Author   : Tom O'Reilly                                                  */
/* Project  :                                                               */
/* Version  : 1.0                                                           */
/* Created  : 02/07/2000                                                    */
/* Modified :                                                               */
/* Archived :                                                               */
/****************************************************************************/
/* Modification History:                                                    */
/****************************************************************************/
#ifndef _IDLTOCPP_H
#define _IDLTOCPP_H

#include <stdio.h>
#include "idl.h"

class IdlToCpp {

public:

  IdlToCpp(Interface *interface);
  ~IdlToCpp();

  ////////////////////////////////////////////////////////////////
  // Generate TaskInterface subclass header file
  int generateStubHeader(FILE *output);

  ////////////////////////////////////////////////////////////////
  // Generate TaskInterface subclass .cc file
  int generateStub(FILE *output);

  ////////////////////////////////////////////////////////////////
  // Generate TaskServer subclass header file
  int generateSkeletonHeader(FILE *output);

  ////////////////////////////////////////////////////////////////
  // Generate TaskServer subclass .cc file
  int generateSkeleton(FILE *output);

  ////////////////////////////////////////////////////////////////
  // Name of "stub" class
  static const char *stubName(Interface *interface);

  ////////////////////////////////////////////////////////////////
  // Name of "skeleton" class
  static const char *skeletonName(Interface *interface);


private:

  void printGeneratorComment(FILE *output);

  const char *methodSignature(Method *method, const char *interfaceName = 0);

  void print(FILE *output, const char *buf);

  void printComments(FILE *output, Base *base);
  void printStructure(FILE *output, Structure *structure);
  void printSequence(FILE *output, Sequence *sequence);
  void printEnumeration(FILE *output, Enumeration *enumeration);
  void printInstance(FILE *output, DataInstance *instance);

  static const char *typeMnem(DataDefinition *dataDef);
  static const char *typeMnem(DataType dataType);

  static const char *msgStructTypeName(Method *method);
  static const char *msgStructInstanceName(Method *method);
  static const char *msgCodeName(Method *method);
  static const char *callbackName(Method *method);
  const char *IdlToCpp::declaration(Method::Argument *argument);
  static bool passByReference(Method::Argument *argument);

  Interface *_interface;
  int _level;

};


#endif

