Supervisor::createCoreTasks() Supervisor::createTask() - eventLogServer Supervisor::createTask() - workSite Supervisor::createTask() - vehicleConfigurationServ: Initializing worksiteServer er Supe: WorkSite::WorkSite -- Adding attributes rvi: WorkSite::WorkSite -- Loading parameters from file /home/dorado1/auv/altex/onboard//config/dorado538/workSite.cfg sor::createTask(: Using default vehicle config file "/home/dorado1/auv/altex/onboard//config/dorado538/vehicle.cfg" ) - dropWeight Supervisor::createTask() - externalCommsServer Supervisor::crea: WorkSite::WorkSite -- Finished loading parameters te: 0: 1 600674.187500E 4067388.750000N 73.699997 m 10.000000 ms channel:2 Tas: 1: 2 600531.687500E 4065156.000000N 73.199997 m 10.000000 ms channel:4 k(: 2: 3 598447.000000E 4067412.250000N 91.400002 m 10.000000 ms channel:5 ) : 3: 4 600848.125000E 4069389.500000N 80.199997 m 10.000000 ms channel:6 - : 4: 5 602732.187500E 4067093.000000N 57.299999 m 10.000000 ms channel:7 nav: WorkSite server: 0x21e4c igationServer Supervisor::createTask() - layeredControlServer Supervisor::createTask() - dynamicControlServer Supervisor::createTask() - tailConeServer Supervisor::createTask() - crossbowServer Supervisor::createTask() - octansS: DynamicControlServer::DynamicControl() - status 1 from _tailCone->initialize() e: DynamicControlServer - Got event 1 from TailCone : SerialDevice: done... rver Super: TailConeServer -- Maximum Elevator Actuator Excursion is 1421 Counts v: TailConeServer:: -- Minimum Elevator Actuator Excursion is -1272 Counts is: TailConeServer -- Maximum Rudder Actuator Excursion is 1242 Counts or: TailConeServer -- Minimum Rudder Actuator Excursion is -1096 Counts ::c: SerialDevice: done... reateTask() - gps: Preparing to fork Serv: I'm the child...forking er Supervisor:: Preparing to fork :createTas: SerialDevice: done... k() - p: I'm the child...forking arosciServer Supervisor:: TailConeServer::initElevator : Succeeded initializing elevator actuator, proceed :c: SerialDevice: done... reateTask() - psa916Server Super: SerialDevice: done... visor:: SerialDevice: done... :cre: SerialDeviceDriver::initialize() ateT: SerialDevice: done... a: TailConeServer::initRudder : Succeeded initializing rudder actuator, proceed sk(: SerialDevice: done... ) - : **** EventTriggers::add() - attaching proxy s: Crossbow.cc: Setting polled mode eabirdS: Crossbow.cc: Setting polled mode erv: Crossbow.cc: In getSerialNumber() er S: Crossbow.cc: device->read succeeded u: Gps: initializing p: Crossbow.cc: I think the serial number is 17266 (4372) er: SerialDevice: done... vi: SerialDevice: done... s: Crossbow.cc: Setting polled mode or::cr: Gps: done initializing... ea: PeriodicTask::run() (crossbow) - sampleInterval=100, maxInterval=100 t: **** EventTriggers::add() - attaching proxy eTask() - m: PeriodicTask::run() (tailConeDriver) - sampleInterval=200, maxInterval=200 etrabyteServ: PSA916: constructing... e: PSA916: initializing... r : PSA916: trying to write data... : SerialDevice: done... S: PSA916: debug mode on... uper: PSA916: confirming data stream... vis: PSA916: data is streaming... : seabirdDriver RUNNING... o: **** EventTriggers::add() - attaching proxy r:: PSA916::processRecord() - this should not have happened: record=99.99E :crea: **** EventTriggers::add() - attaching proxy teTas: Parosci::init() - mode set okay : gpsDriver::readRecord() - serial device timed out k() : **** EventTriggers::add() - attaching proxy - dvlServer Supervisor::createTask(: SerialDevice: done... ) - ips4Server Supervis: Seabird.cc -- Loading CTD constants from /home/dorado1/auv/altex/onboard//config/dorado538/seabird.cfg or::cr: SerialDevice: done... eat: GarminGps::processRecord() - GpsUtils::hemisphere() - bad hemisphere value: 1 eTask: CTD.cc -- Calibration constants: T_a = 3.679997e-003 T_b = 6.026245e-004 T_c = 1.592950e-005 T_d = 2.062384e-006 T_f0 = 2798.583000 C_a = 2.805518e-004 C_b = 1.593498e+000 C_c = -10.937486 C_d = -8.484504e-005 C_m = 3.500 EPS = -9.570000e-008 (): Seabird::Seabird() - create interface to depth sensor... - b: Seabird.cc -- constructing Log... u: SerialDevice: done... oyL: PeriodicTask::run() (MetraByte) - sampleInterval=1000, maxInterval=1000 auncherServ: CTDLog.cc -- beginning constructor... er : CTDLog.cc -- constructor succeeded : Seabird.cc -- constructor succeeded : seabirdDriver -- constructor succeeded : Seabird:initializing Seabird... : SerialDeviceDriver::initialize() : Starting DVL Initialization. : SerialDevice: done... : PeriodicTask::run() (layeredControl) - sampleInterval=200, maxInterval=200 : buoyLauncherDriver::main():Creating driver with params /dev/ser8,57600,8,n,1 : Ips4Log.cc -- beginning constructor... : ips4Log.cc -- constructor succeeded : SerialDevice: done... : SerialDeviceDriver::initialize() : Ips4:initializing Ips4... : Ips4:initialized : **** EventTriggers::add() - attaching proxy : BuoyLauncher::"*T7e" sent to LC : BuoyLauncher::recvd #Tw as response from LC : PeriodicTask::run() (buoyLauncherDriver) - sampleInterval=2000, maxInterval=2000 : Dvl::initialize() - The DVL is initialized. : **** EventTriggers::add() - attaching proxy : Parosci.cc -- Initial pressure = 0.999740 : Parosci.cc -- Parosci initial pressure period = 30.462110 : Parosci.cc -- Parosci initial temp period = 5.881105 : Parosci.cc -- Paroscientific configured. : PeriodicTask::run() (Parosci) - sampleInterval=200, maxInterval=200 : SerialDevice::confirm() - Timed Out : Seabird::initialize() - confirm() timed out; sleep a bit : Lbl NavSensor - could not create LBL task interface : Navigation: Server for aux sensor "Lbl" not found : Navigation: Server for aux sensor "Velocimeter" not found : PeriodicTask::run() (navigation) - sampleInterval=200, maxInterval=200 : **** EventTriggers::add() - attaching proxy : LayeredControl::execute() -- (t = 0.000000) Behavior setpoint has changed to state Active : Behavior::shouldBehaviorStart -- Checking to see if depthEnvelope should run : -- it should : LayeredControl::execute() -- (t = 0.039997) Behavior depthEnvelope has changed to state Active : LayeredControl::execute() -- (t = 0.059996) Behavior missionTimer has changed to state Active : **** EventTriggers::add() - attaching proxy : *** Mission started *** : SerialDevice::confirm() - Timed Out : Seabird::initialize() - confirm() timed out again, send multiple newlines : Seabird: first Ctrl-Z sent... : Seabird: sending configure commands... : Seabird: setting scans... : Seabird: setting pump freq... : Seabird: setting upcast... : Seabird: setting battery type... : Seabird: setting external voltages to 6... : Seabird::initialize() - confirming voltage... : Seabird::initialize() - confirming voltage... : Seabird::initialize() - confirming voltage... : Seabird::initialize() - confirming voltage... : Seabird::initialize() - confirming voltage... : Seabird::initialize() - confirming voltage... : Seabird::initialize() - disabling switch... : Seabird: sending DS command... : Seabird::initialize() - starting logging... : Ctd:initialize() - Logging Started... : Ctd:initialize() - ready! : **** EventTriggers::add() - attaching proxy : BuoyLauncherDriver::getting 30 second status : BuoyLauncher::processing getLauncherStatus : BuoyLauncher::"*G71" sent to LC : BuoyLauncher::recvd #Gj as response from LC : LayeredControl::execute() -- (t = 30.197931) Behavior setpoint has changed to state Finished : RotateBuoy::Initiating Buoy rotate. : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : LayeredControl::execute() -- (t = 30.247928) Behavior RotateBuoy has changed to state Active : BuoyLauncher::recvd 56 bytes from LC, should be 56 : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : BuoyLauncher::processing rotateBuoy command : BuoyLauncher::"*R7c" sent to LC : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : BuoyLauncher::recvd #Ru as response from LC : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : BuoyLauncherDriver::getting 30 second status : BuoyLauncher::processing getLauncherStatus : BuoyLauncher::"*G71" sent to LC : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : BuoyLauncher::recvd #Gj as response from LC : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 0 (0) : BuoyLauncher::recvd 56 bytes from LC, should be 56 : RotateBuoy::Waiting for a good buoy. : BuoyLauncherServer::getLauncherStatus(): buoyResponsive = 1 (1) : RotateBuoy::Good buoy in position : LayeredControl::execute() -- (t = 74.034928) Behavior RotateBuoy has changed to state Finished : Stack empty after processing. Aborting. : *** LayeredControl - initiating mission abort... *** : Initiating Mission Abort! : **** EventTriggers::add() - attaching proxy : LayeredControl::execute() -- (t = 74.394904) Behavior missionTimer has changed to state Active : Stack empty after processing. Aborting. : *** LayeredControl - initiating vehicle shutdown... *** : **** SharedData destructor for object LayeredControlInput_ShmemName **** : **** SharedData destructor for object LayeredControlOutput_ShmemName **** : TaskServer::signalHandler() for task LayeredControlIFServer - exit() : **** SharedData destructor for object LayeredControlInput_ShmemName **** : **** SharedData destructor for object LayeredControlOutput_ShmemName **** : Task "layeredControlServer" died? Supervisor::createTask() - layeredControlServer : Supervisor::Supervisor() - task(s) died; exiting : Supervisor::shutdown() : TaskServer::signalHandler() for task WorkSiteIFServer - exit() : TaskServer::signalHandler() for task AhrsIFServer - exit() : TaskServer::signalHandler() for task GpsIFServer - exit() : TaskServer::signalHandler() for task DepthSensorIFServer - exit() : TaskServer::signalHandler() for task RangeFinderIFServer - exit() : TaskServer::signalHandler() for task DvlIFServer - exit() : **** SharedData destructor for object PSA916Input_ShmemName **** : NavigationOutput::~NavigationOutput() : TaskServer::signalHandler() for task VehicleConfigurationIFServer - exit() : TaskServer::signalHandler() for task NavigationIFServer - exit() : TaskServer::signalHandler() for task DynamicControlIFServer - exit() : TaskServer::signalHandler() for task TailConeIFServer - exit() : TaskServer::signalHandler() for task - exit() : Supervisor::signalHandler(); caught signal 2 : Supervisor::signalHandler(); caught signal 2 : **** SharedData destructor for object SeabirdOutput_ShmemName **** : **** SharedData destructor for object ParosciOutput_ShmemName **** : **** SharedData destructor for object GpsOutput_ShmemName **** : TaskServer::signalHandler() for task EventLogIFServer - exit() : TaskServer::signalHandler() for task DropWeightIFServer - exit() : TaskServer::signalHandler() for task ExternalCommsIFServer - exit() : TaskServer::signalHandler() for task OctansIFServer - exit() : TaskServer::signalHandler() for task CtdIFServer - exit() : TaskServer::signalHandler() for task MetraByteIFServer - exit() : TaskServer::signalHandler() for task Ips4IFServer - exit() : **** SharedData destructor for object BuoyLauncherInput_ShmemName **** : Ips4:stopping Ips4... : **** SharedData destructor for object navigationOutput **** : **** SharedData destructor for object crossbowOutput **** : TaskServer::signalHandler() for task ExternalCommsIFServer - exit() : **** SharedData destructor for object GpsOutput_ShmemName **** : **** SharedData destructor for object DvlOutput_ShmemName **** : TaskServer::signalHandler() for task OctansIFServer - exit() : **** SharedData destructor for object ParosciOutput_ShmemName **** : **** SharedData destructor for object crossbowCommand **** : **** SharedData destructor for object PSA916Input_ShmemName **** : **** SharedData destructor for object DvlOutput_ShmemName **** : **** SharedData destructor for object PSA916Output_ShmemName **** : **** SharedData destructor for object BuoyLauncherInput_ShmemName **** : NavigationOutput::~NavigationOutput() : **** SharedData destructor for object TailConeInput_ShmemName **** : Supervisor::cleanup() - delete _theSupervisor : **** SharedData destructor for object TailConeInput_ShmemName **** : TaskServer::signalHandler() for task NavigationIFServer - exit() : Supervisor::cleanup() - delete _theSupervisor : Ips4:stopped : **** SharedData destructor for object BuoyLauncherOutput_ShmemName **** : TaskServer::signalHandler() for task CtdIFServer - exit() : TaskServer::signalHandler() for task DepthSensorIFServer - exit() : TaskServer::signalHandler() for task GpsIFServer - exit() : **** SharedData destructor for object MetraByteOutput **** : TaskServer::signalHandler() for task MetraByteIFServer - exit() : **** SharedData destructor for object crossbowCommand **** : **** SharedData destructor for object octansOutput **** : **** SharedData destructor for object PSA916Output_ShmemName **** : TaskServer::signalHandler() for task RangeFinderIFServer - exit() : **** SharedData destructor for object BuoyLauncherOutput_ShmemName **** : **** SharedData destructor for object crossbowOutput **** : **** SharedData destructor for object TailConeOutput_ShmemName **** : Supervisor::shutdown() : **** SharedData destructor for object TailConeOutput_ShmemName **** : Supervisor::shutdown() : **** SharedData destructor for object Ips4Output_ShmemName **** : **** SharedData destructor for object SeabirdOutput_ShmemName **** : TaskServer::signalHandler() for task - exit() : TaskServer::signalHandler() for task - exit() : Supervisor::shutdown() - done() : TaskServer::signalHandler() - _theTaskServer doesn't exist : TaskServer::signalHandler() for task CtdIFServer - exit() : Supervisor::shutdown() - done() : TaskServer::signalHandler() - _theTaskServer doesn't exist //1/home/dorado1/auv/altex/onboard/bin/ips4 terminated (SIGSEGV) at 0007:000216FF. : Dvl::~Dvl: Destructor Finished. //1/home/dorado1/auv/altex/onboard/bin/dvl terminated (SIGSEGV) at 0007:00021247.