/* DO NOT EDIT.
 * Generated by ../bin/vtkEncodeString
 * 
 * Define the vtkOpenGLPropertyDefaultPropFunc_vs string.
 *
 * Generated from file: /home/dorado1/vtk/VTK5.10.1/Rendering/vtkOpenGLPropertyDefaultPropFunc_vs.glsl
 */
#include "vtkOpenGLPropertyDefaultPropFunc_vs.h"
const char *vtkOpenGLPropertyDefaultPropFunc_vs =
"// ============================================================================\n"
"//\n"
"//  Program:   Visualization Toolkit\n"
"//  Module:    vtkOpenGLPropertyDefaultPropFunc_vs.glsl\n"
"//\n"
"//  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen\n"
"//  All rights reserved.\n"
"//  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.\n"
"//\n"
"//     This software is distributed WITHOUT ANY WARRANTY; without even\n"
"//     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR\n"
"//     PURPOSE.  See the above copyright notice for more information.\n"
"//\n"
"// ============================================================================\n"
"\n"
"// Default vertex shader used on property.\n"
"\n"
"#version 110\n"
"\n"
"void propFuncVS()\n"
"{\n"
"  // default is empty. So far.\n"
"}\n"
"\n";

