/* DO NOT EDIT.
 * Generated by ../bin/vtkEncodeString
 * 
 * Define the vtkSurfaceLICPainter_fs1 string.
 *
 * Generated from file: /home/dorado1/vtk/VTK5.10.1/Rendering/vtkSurfaceLICPainter_fs1.glsl
 */
#include "vtkSurfaceLICPainter_fs1.h"
const char *vtkSurfaceLICPainter_fs1 =
"//=========================================================================\n"
"//\n"
"//  Program:   Visualization Toolkit\n"
"//  Module:    vtkSurfaceLICPainter_fs1.glsl\n"
"//\n"
"//  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen\n"
"//  All rights reserved.\n"
"//  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.\n"
"//\n"
"//     This software is distributed WITHOUT ANY WARRANTY; without even\n"
"//     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR\n"
"//     PURPOSE.  See the above copyright notice for more information.\n"
"//\n"
"//=========================================================================\n"
"\n"
"// Filename: vtkSurfaceLICPainter_fs1.glsl\n"
"// Filename is useful when using gldb-gui\n"
"\n"
"#version 110\n"
"\n"
"#extension GL_ARB_draw_buffers : enable\n"
"\n"
"varying vec2 vProjectedVF;\n"
"varying vec4 vColor;\n"
"\n"
"void main()\n"
"{\n"
"  gl_FragData[0] = clamp(vColor, vec4(0,0, 0, 0), vec4(1, 1, 1, 1));;\n"
"  gl_FragData[1] = vec4(vProjectedVF.x, vProjectedVF.y, gl_FragCoord.z, 1.0);\n"
"}\n"
"\n";

