#include  "FTGlyphContainer.h"
#include  "FTGlyph.h"
#include  "FTFace.h"
#ifdef FTGL_DEBUG
  #include "mmgr.h"
#endif

#ifdef FTGL_USE_NAMESPACE
namespace ftgl
{
#endif

FTGlyphContainer::FTGlyphContainer( FTFace* f, unsigned int g, bool p)
:  preCache( p),
  numGlyphs( g),
  face( f),
  err( 0)
{
  // Fill the glyphlist with null glyphs
  glyphs.resize( g, NULL);
}


FTGlyphContainer::~FTGlyphContainer()
{
  GlyphVector::iterator iter;
  for( iter = glyphs.begin(); iter != glyphs.end(); ++iter)
  {
    if( *iter)
    {
      delete *iter;
    }
  }
  
  glyphs.clear();
}


float FTGlyphContainer::Advance( unsigned int index, unsigned int next)
{
  unsigned int left = face->CharIndex( index);
  unsigned int right = face->CharIndex( next);
  
  float width = (float)face->KernAdvance( left, right).x;
  width += glyphs[left]->Advance();
  
  return width;
}


FT_Vector& FTGlyphContainer::render( unsigned int index, 
                                     unsigned int next, 
                                     FT_Vector pen,
                                     const FTGLRenderContext *context)
{
  kernAdvance.x = 0; kernAdvance.y = 0;
  
  unsigned int left = face->CharIndex( index);
  unsigned int right = face->CharIndex( next);
  
  kernAdvance = face->KernAdvance( left, right);
    
  if( !face->Error())
  {
    advance = glyphs[left]->Render(pen, context);
  }
  
  kernAdvance.x = (FT_Pos)(advance + kernAdvance.x);
//  kernAdvance.y = advance.y + kernAdvance.y;
  return kernAdvance;
}

#ifdef FTGL_USE_NAMESPACE
} // namespace ftgl
#endif
