/* DO NOT EDIT.
 * Generated by ../bin/vtkEncodeString
 * 
 * Define the vtkGPUVolumeRayCastMapper_CompositeCroppingFS string.
 *
 * Generated from file: /home/dorado1/vtk/VTK5.10.1/VolumeRendering/vtkGPUVolumeRayCastMapper_CompositeCroppingFS.glsl
 */
#include "vtkGPUVolumeRayCastMapper_CompositeCroppingFS.h"
const char *vtkGPUVolumeRayCastMapper_CompositeCroppingFS =
"/*=========================================================================\n"
"\n"
"  Program:   Visualization Toolkit\n"
"  Module:    vtkGPUVolumeRayCastMapper_CompositeCroppingFS.glsl\n"
"\n"
"  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen\n"
"  All rights reserved.\n"
"  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.\n"
"\n"
"     This software is distributed WITHOUT ANY WARRANTY; without even\n"
"     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR\n"
"     PURPOSE.  See the above copyright notice for more information.\n"
"\n"
"=========================================================================*/\n"
"\n"
"// Implementation of some function used by the composite method when cropping\n"
"// is on.\n"
"\n"
"#version 110\n"
"\n"
"// color buffer as an input\n"
"uniform sampler2D frameBufferTexture;\n"
"// 2D Texture fragment coordinates [0,1] from fragment coordinates\n"
"// the frame buffer texture has the size of the plain buffer but\n"
"// we use a fraction of it. The texture coordinates is less than 1 if\n"
"// the reduction factor is less than 1.\n"
"vec2 fragTexCoord;\n"
"\n"
"vec4 initialColor()\n"
"{\n"
"  return texture2D(frameBufferTexture,fragTexCoord);\n"
"}\n"
"\n";

