<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Rx.Net.App.ViewImage.4.0</name>
    </assembly>
    <members>
        <member name="T:Rx.Net.App.Scene_2D_Circles">
            <summary>
                A 2D scene for displaying circles.
            </summary>
        </member>
        <member name="T:Rx.Net.App.PrimitiveScene">
            <summary>
                Base class for drawing primitives (Lines, points, ellipses, circles). This class has properties for picking and draw
                styles.
            </summary>
        </member>
        <member name="T:Rx.Net.App.DrawingScene">
             <summary>
                 Base class for drawing scenes.
            
                 Each scene is supposed to get a unique name and a reference to a CLUViz.Net.ViewCtrl instance.
            
                 Each scene has to provide a Clear function to clear all of its content and an Update function to transfer the host data
                 to CluViz.
             </summary>
        </member>
        <member name="M:Rx.Net.App.DrawingScene.#ctor">
            <summary>
                Specialized default constructor for use only by derived classes.
            </summary>
        </member>
        <member name="M:Rx.Net.App.DrawingScene.#ctor(CLUViz.Net.ViewCtrl,System.String,System.Boolean)">
             <summary>
                 Specialized constructor for use only by derived classes.
             </summary>
            
             <param name="xViewCtrl">  The view control reference. </param>
             <param name="sSceneType"> The scene type. </param>
             <param name="bIs3D">      True if this scene is a 3D scene. </param>
        </member>
        <member name="M:Rx.Net.App.DrawingScene.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.DrawingScene.Update">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.DrawingScene.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.DrawingScene.RemoveScene">
            <summary>
                Removes the scene 2D from the CluViz scene graph.
            </summary>
        </member>
        <member name="F:Rx.Net.App.DrawingScene.m_xBoundingVolume">
            <summary> The bounding volume. </summary>
        </member>
        <member name="F:Rx.Net.App.DrawingScene.m_sName">
            <summary> A unique name. </summary>
        </member>
        <member name="F:Rx.Net.App.DrawingScene.m_xViewCtrl">
            <summary> The view control reference. </summary>
        </member>
        <member name="F:Rx.Net.App.DrawingScene.m_bVisible">
            <summary> true to show, false to hide. </summary>
        </member>
        <member name="P:Rx.Net.App.DrawingScene.Name">
            <summary>
                Gets the name of this scene.
            </summary>
        </member>
        <member name="P:Rx.Net.App.DrawingScene.Is3D">
            <summary>
                Gets or sets a value indicating whether this scene is a 3D scene.
            </summary>
        </member>
        <member name="P:Rx.Net.App.DrawingScene.Visible">
            <summary>
                Gets a value indicating whether this object is visible.
            </summary>
        </member>
        <member name="P:Rx.Net.App.DrawingScene.BoundingVol">
            <summary>
                Gets the bounding volume.
            </summary>
        </member>
        <member name="M:Rx.Net.App.PrimitiveScene.#ctor(CLUViz.Net.ViewCtrl,System.String,System.Boolean)">
             <summary>
                 Specialized constructor for use only by derived classes.
             </summary>
            
             <param name="xViewCtrl">  The view control. </param>
             <param name="sSceneType"> The scene type. </param>
             <param name="bIs3D">      True if this scene is a 3D scene. </param>
        </member>
        <member name="M:Rx.Net.App.PrimitiveScene.SetSelectedObject(System.Int32)">
             <summary>
                 Sets selected object.
             </summary>
            
             <param name="iID"> Zero-based index of the identifier. </param>
        </member>
        <member name="P:Rx.Net.App.PrimitiveScene.DrawStyle">
            <summary>
                Gets or sets the draw style.
            </summary>
        </member>
        <member name="P:Rx.Net.App.PrimitiveScene.AllowMouseInteraction">
            <summary>
                Gets or sets a value indicating whether this scene allows mouse interaction. Enabled by default.
            </summary>
        </member>
        <member name="P:Rx.Net.App.PrimitiveScene.MouseOverColor">
            <summary>
                Gets or sets the color of a primitive with the mouse over.
            </summary>
        </member>
        <member name="P:Rx.Net.App.PrimitiveScene.SelectedColor">
            <summary>
                Gets or sets the color of a selected primitive.
            </summary>
        </member>
        <member name="P:Rx.Net.App.PrimitiveScene.MouseOverSelectedColor">
            <summary>
                Gets or sets the color of a selected primitive with the mouse over.
            </summary>
        </member>
        <member name="P:Rx.Net.App.PrimitiveScene.ZOrder">
            <summary>
                Gets or sets the order.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Circles.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view control. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Circles.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Circles.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Circles.Add(Rx.Net.ColorCircle2D[],System.Boolean)">
             <summary>
                 Adds one or more colored circles to the tool script.
             </summary>
            
             <param name="aCircleList"> [in] The circle list. </param>
             <param name="bUpdate">     [in] (Optional) Parameter instance determining the visual appearance of the circles. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Circles.Add(Rx.Net.ColorCircle2D,System.Boolean)">
             <summary>
                 Adds one or more colored circles to the tool script.
             </summary>
            
             <param name="xCircle"> The circle to add. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Circles.Add(Rx.Net.Circle2D[],Rx.Net.Vector4D,System.Boolean)">
             <summary>
                 Adds one or more colored circles to the tool script.
             </summary>
            
             <param name="aCircleList"> [in] The circle list. </param>
             <param name="vColor">      The color applied to each circle in the list. </param>
             <param name="bUpdate">     [in] (Optional) Parameter instance determining the visual appearance of the circles. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.PulseSpeedOfSelected">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.LineWidth">
            <summary>
                Gets or sets the width of the line. The width of the line is relative to the pixel of the main image of the viewImage.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.LinePixelWidthMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.LineWidthMode">
            <summary>
                Gets or sets the line width mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.GlowWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.GlowPixelWidthMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Circles.GlowWidthMode">
            <summary>
                Gets or sets the glow line width mode.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_2D_Ellipses">
            <summary>
                A 2D scene for displaying ellipses.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Ellipses.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The viewimage. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Ellipses.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Ellipses.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Ellipses.Add(Rx.Net.ColorEllipse2D[],System.Boolean)">
             <summary>
                 Adds one or more colored ellipse to the tool script.
             </summary>
            
             <param name="aEllipseList"> [in] The name of the circle list. This should be an unique string. </param>
             <param name="bUpdate">      (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Ellipses.Add(Rx.Net.ColorEllipse2D,System.Boolean)">
             <summary>
                 Adds a colored ellipse to the tool script.
             </summary>
            
             <param name="xEllipse"> The circle to add. </param>
             <param name="bUpdate">  (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.PulseSpeedOfSelected">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.LineWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.LinePixelWidthMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.LineWidthMode">
            <summary>
                Gets or sets the line width mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.GlowWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.GlowPixelWidthMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Ellipses.GlowWidthMode">
            <summary>
                Gets or sets the glow line width mode.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_2D_LineStrips">
            <summary>
                A line strip scene.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips._Add(Rx.Net.LineStrip2D,System.Boolean,System.Boolean)">
             <summary>
                 Adds a LineStrip.
             </summary>
            
             <param name="xLineStrip"> The line strip. </param>
             <param name="bVisible">   True to show, false to hide. </param>
             <param name="bUpdate">    True to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips.Add(Rx.Net.LineStrip2D,System.Boolean)">
             <summary>
                 Adds a LineStrip.
             </summary>
            
             <param name="xLineStrip"> The line strip. </param>
             <param name="bUpdate">    (Optional) True to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips.Add(Rx.Net.LineStrip2D[],System.Boolean)">
             <summary>
                 Adds aLineStrip.
             </summary>
            
             <param name="aLineStripList"> List of line strips. </param>
             <param name="bUpdate">        (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_LineStrips.Add(Rx.Net.LineStrip2D[],System.Boolean[],System.Boolean)">
             <summary>
                 Adds aLineStrip.
             </summary>
            
             <param name="aLineStripList">     List of line strips. </param>
             <param name="aLineStripListMask"> The line strip list mask. </param>
             <param name="bUpdate">            (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.PulseSpeedOfSelected">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.LineWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.GlowLenght">
            <summary>
               the glow point length
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.PointsPerUnitLength">
            <summary>
               the amount of points per unit length
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.UnitsPerSecond">
            <summary>
                The speed of the glow points
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.LinePixelWidthMin">
            <summary>
              The minimum line width in screen space pixel
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.LineWidthMode">
            <summary>
                Gets or sets the line width mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.GlowWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.GlowPixelWidthMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.GlowWidthMode">
            <summary>
                Gets or sets the glow line width mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.DrawDashStyle">
            <summary>
                Gets or sets a value indicating whether the line should be drawn in a dashed style
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.AnimatePointsOnly">
            <summary>
               Do not draw the line, only the glow points
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_LineStrips.AnimateAll">
            <summary>
                Gets or sets a value indicating whether the animate all glowing points, independent of the current picking state
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_2D_Points">
            <summary>
                A 2D scene for displaying points.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Points.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Points.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Points.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Points.Add(Rx.Net.ColorPoint2D,System.Boolean)">
             <summary>
                 Adds xPoint.
             </summary>
            
             <param name="xPoint">  The point. </param>
             <param name="bUpdate"> (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_2D_Points.Add(Rx.Net.ColorPoint2D[],System.Boolean)">
             <summary>
                 Adds xPoint.
             </summary>
            
             <param name="aPointList"> List of points. </param>
             <param name="bUpdate">    (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.PulseSpeedOfSelected">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.PointSize">
            <summary>
                Gets or sets the size of the point in screen space pixel
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.PointPixelSizeMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.PointSizeMode">
            <summary>
                Gets or sets the line width mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.GlowSize">
            <summary>
                Gets or sets the width of the line. The width of the line is relative to the pixel of the main image of the viewImage.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.GlowPixelWidthMin">
            <summary>
                Gets or sets the line pixel width minimum.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_2D_Points.GlowWidthMode">
            <summary>
                Gets or sets the line width mode.
            </summary>
        </member>
        <member name="T:Rx.Net.App.ETextHAlignment">
            <summary>
                Values that represent text horizontal alignments.
            </summary>
        </member>
        <member name="T:Rx.Net.App.ETextVAlignment">
            <summary>
                Values that represent text vertical alignments.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_Texts">
            <summary>
                A 2D scene for displaying texts.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view control. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.Add(Rx.Net.Text2D,System.Boolean)">
             <summary>
                 Adds the given text to this scene. The text is only visible if bUpdate is true or after calling Update.
             </summary>
            
             <param name="xText">   The text. </param>
             <param name="bUpdate"> (Optional) True to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.Add(System.String,Rx.Net.Vector2D,Rx.Net.Vector3D,System.Boolean)">
             <summary>
                 Adds the given text to this scene. The text is only visible if bUpdate is true or after calling Update.
             </summary>
            
             <param name="sText">   The text. </param>
             <param name="vPos">    The position. </param>
             <param name="vColor">  The color. </param>
             <param name="bUpdate"> (Optional) True to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.Add(Rx.Net.Text2D[],System.Boolean)">
             <summary>
                 Adds the given texts to this scene. The texts are only visible if bUpdate is true or after calling Update.
             </summary>
            
             <param name="aTextList"> List of texts. </param>
             <param name="bUpdate">   (Optional) True to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.ToString(Rx.Net.App.ETextHAlignment)">
             <summary>
                 Convert the given alignment into a string representation.
             </summary>
            
             <param name="eTextAlign"> The text alignment. </param>
            
             <returns> eTextAlign as a string. </returns>
        </member>
        <member name="M:Rx.Net.App.Scene_Texts.ToString(Rx.Net.App.ETextVAlignment)">
             <summary>
                 Convert the given alignment into a string representation.
             </summary>
            
             <param name="eTextAlign"> The text alignment. </param>
            
             <returns> eTextAlign as a string. </returns>
        </member>
        <member name="P:Rx.Net.App.Scene_Texts.FontName">
            <summary>
                Gets or sets the name of the font. e.g. "Arial".
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_Texts.FontAlpha">
            <summary>
                Gets or sets the font transparency within a range of 0-1. 0 means full transparency. 1 is full opacity.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_Texts.FontSize">
            <summary>
                Gets or sets the size of the font.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_Texts.FontHAlignment">
            <summary>
                Gets or sets the font horizontal alignment.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_Texts.FontVAlignment">
            <summary>
                Gets or sets the font vertical alignment.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_Texts.FontWordWrapWidth">
            <summary>
                Gets or sets the width of the auto-word-wrap box on pixel.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Arrows">
            <summary>
                A 3D scene for displaying arrows.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Arrows.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Arrows.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Arrows.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Arrows.Add(Rx.Net.ColorArrow3D,System.Boolean)">
             <summary>
                 Adds an Arrow.
             </summary>
            
             <param name="xArrow">  The Arrow. </param>
             <param name="bUpdate"> (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Arrows.Add(Rx.Net.ColorArrow3D[],System.Boolean)">
             <summary>
                 Adds and arrow list.
             </summary>
            
             <param name="aArrowList"> List of Arrows. </param>
             <param name="bUpdate">    (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Arrows.SpecularFactor">
            <summary>
                Gets or sets the specular lighting factor [0,1].
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Arrows.AmbientFactor">
            <summary>
                Gets or sets the ambient lighting factor.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Arrows.LengthMultiplier">
            <summary>
                Gets or sets the arrow length multiplier.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Arrows.LineHeadLengthRatio">
             <summary>
                 Gets or sets the ratio of the arrow line to the arrow head.
            
                 A value of 0.8 means that 80% of the arrow length is the length of the line and 20% is the length of the arrow head.
             </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Arrows.Diameter">
            <summary>
                Gets or sets the arrow diameter. Unit: ???.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Arrows.Corners">
            <summary>
                Gets or sets the the number of corners that define the roundness of the arrow.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Frame">
            <summary>
                A 3D scene for displaying a frame.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Frame.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Frame.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Frame.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Frame.Style">
            <summary>
                Gets or sets the style of the frame.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Frame.Size">
            <summary>
                Gets or sets the size of the frame. This is given in depth units.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Frame.GridLines">
            <summary>
                Gets or sets the number of lines in the frame grid when using EStyle.Grid. Minimum is 1.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Frame.GridBackColor">
            <summary>
                Gets or sets the background color of the frame grid when using EStyle.Grid.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Frame.GridLineColor">
            <summary>
                Gets or sets the grid line color of the frame grid when using EStyle.Grid.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Frame.EStyle">
            <summary>
                Values that represent possible frame styles.
            </summary>
        </member>
        <member name="F:Rx.Net.App.Scene_3D_Frame.EStyle.Axes">
            <summary> The frame is drawn with its three axes (red, green, blue arrows). </summary>
        </member>
        <member name="F:Rx.Net.App.Scene_3D_Frame.EStyle.Border">
            <summary> The frame is drawn with its three axes (red, green, blue arrows) connected with white lines. </summary>
        </member>
        <member name="F:Rx.Net.App.Scene_3D_Frame.EStyle.Grid">
            <summary> The frame is drawn with its three axes (red, green, blue arrows) connected with solid grid planes. </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_LineStrips">
            <summary>
                A 3D scene for displaying line strips.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips._Add(Rx.Net.LineStrip3D,System.Boolean,System.Boolean)">
             <summary>
                 Adds aLineStrip.
             </summary>
            
             <param name="aLineStrip"> The line strip. </param>
             <param name="bMaskValue"> the mask indicating if the line strip should be drawn. </param>
             <param name="bUpdate">    true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips.Add(Rx.Net.LineStrip3D,System.Boolean)">
             <summary>
                 Adds aLineStrip.
             </summary>
            
             <param name="aLineStrip"> The line strip. </param>
             <param name="bUpdate">    (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips.Add(Rx.Net.LineStrip3D[],System.Boolean)">
             <summary>
                 Adds aLineStrip.
             </summary>
            
             <param name="aLineStripList"> List of line strips. </param>
             <param name="bUpdate">        (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_LineStrips.Add(Rx.Net.LineStrip3D[],System.Boolean[],System.Boolean)">
             <summary>
                 Adds aLineStrip and a bool mask.
             </summary>
            
             <param name="aLineStripList">     List of line strips. </param>
             <param name="aLineStripListMask"> The line strip list mask. </param>
             <param name="bUpdate">            (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.LineWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.GlowLenght">
            <summary>
               the size of the glow
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.PointsPerUnitLength">
            <summary>
               the amount of glowing points per unit length
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.TimeScale">
            <summary>
                The speed of the glow points
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.LinePixelWidthMin">
            <summary>
              The minimum line width in screen space pixel
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.AnimatePointsOnly">
            <summary>
               Do not show the line itself, only the glow points
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_LineStrips.AnimateAll">
            <summary>
                Animate all glowing points, independent of the current picking state
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Model">
            <summary>
                A 3D scene for displaying a model.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Model.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Model.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Model.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.FocusTextureID">
            <summary>
            	Gets or sets the ID of the focus texture. Default is 0. This is an invalid texture.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.DepthTextureID">
            <summary>
            	Gets or sets the ID of the depth texture. Default is 0. This is an invalid texture.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.ObjectWidthMM">
            <summary>
            	Gets or sets the object width in millimeters. Default is 200.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.Structure">
            <summary>
                Gets or sets the structure.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.ImageCroppingBorder">
            <summary>
                Gets or sets the image cropping border.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.MoveOnCrop">
            <summary>
                Gets or sets th flag to control model movement when cropping
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Model.TriangleDiscardThreshold">
            <summary>
                Threshold of ratio between longest and shortest edge of mesh triangle by which the drawing should be discarded.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Planes">
            <summary>
                A 3D scene for displaying planes.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Planes.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Planes.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Planes.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Planes.Add(Rx.Net.ColorPlane3D,System.Boolean)">
             <summary>
                 Adds a 3D color plane to this scene.
             </summary>
            
             <param name="xPlane">  The 3D color plane. </param>
             <param name="bUpdate"> (Optional) True to update the scene and show the added plane immediately. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Planes.Add(Rx.Net.ColorPlane3D[],System.Boolean)">
             <summary>
                 Adds a Plane list.
             </summary>
            
             <param name="axPlaneList"> List of planes. </param>
             <param name="bUpdate">    (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Planes.ColorMode">
            <summary>
                Gets or sets the color mode of all scene planes.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Planes.MultiColor1">
            <summary>
                Gets or sets the first multi color that is used in multi color mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Planes.MultiColor2">
            <summary>
                Gets or sets the second multi color that is used in multi color mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Planes.BlurRatio">
            <summary>
                Gets or sets the blur ratio of the planes borders. The ratio is given in percentage of the plane.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Planes.EColorMode">
            <summary>
                Possible color modes of a the planes in the scene.
            </summary>
        </member>
        <member name="F:Rx.Net.App.Scene_3D_Planes.EColorMode.SingleColor">
            <summary> The planes are drawn in a single color. This color is given by the plane and not this scene. The color can use the alpha channel. </summary>
        </member>
        <member name="F:Rx.Net.App.Scene_3D_Planes.EColorMode.MultiColor_Checkers">
            <summary> The planes are drawn with multiple colors in a checkerboard pattern. The colors are given in this scene and the colors from the planes are ignored. </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Points">
            <summary>
                A 3D scene for displaying points.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.Add(Rx.Net.ColorPoint3D,System.Boolean)">
             <summary>
                 Adds xPoint.
             </summary>
            
             <param name="xPoint">  The point. </param>
             <param name="bUpdate"> (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.Add(Rx.Net.ColorPoint3D[],System.Boolean)">
             <summary>
                 Adds a Point list.
             </summary>
            
             <param name="aPointList"> List of points. </param>
             <param name="bUpdate">    (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.Add(Rx.Net.ColorPointId3D,System.Boolean)">
             <summary>
                 Adds xPoint.
             </summary>
            
             <param name="xPoint">  The point. </param>
             <param name="bUpdate"> (Optional) true to update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Points.Add(Rx.Net.ColorPointId3D[],System.Boolean)">
             <summary>
                 Adds a Point list.
             </summary>
            
             <param name="aPointList"> List of points. </param>
             <param name="bUpdate">    (Optional) true to update. </param>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Points.PointSizePX">
            <summary>
                Gets or sets the size of the points in pixels on the screen. Default is 20 pixels.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Scene_3D_Velocities">
            <summary>
                A 3D scene for displaying velocities.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Velocities.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Velocities.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_Velocities.Update(System.Boolean)">
            <summary>
                Updates this scene by copying all available data into the visualization.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.LineWidth">
            <summary>
                Gets or sets the width of the line.
                The width of the line is relative to the pixel of the main image of the viewImage
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.GlowLenght">
            <summary>
               the size of the glow
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.PointsPerUnitLength">
            <summary>
               the amount of glowing points per unit length
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.TimeScale">
            <summary>
                The speed of the glow points
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.LinePixelWidthMin">
            <summary>
              The minimum line width in screen space pixel
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.AnimatePointsOnly">
            <summary>
               Do not show the line itself, only the glow points
            </summary>
        </member>
        <member name="P:Rx.Net.App.Scene_3D_Velocities.AnimateAll">
            <summary>
                Animate all glowing points, independent of the current picking state
            </summary>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_WireframeSphere.#ctor(CLUViz.Net.ViewCtrl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> The view image. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_WireframeSphere.SetSphere(Rx.Net.Vector4D)">
             <summary>
                 Sets a sphere.
             </summary>
            
             <param name="vSphere"> The sphere. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_WireframeSphere.SetSphere(Rx.Net.Vector3D,System.Double)">
             <summary>
                 Sets a sphere.
             </summary>
            
             <param name="vCenter"> The center. </param>
             <param name="dRadius"> The radius. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_WireframeSphere.Update(System.Boolean)">
             <summary>
                 Updates this scene by copying all available data into the visualization.
             </summary>
            
             <param name="bExec"> true to execute. </param>
        </member>
        <member name="M:Rx.Net.App.Scene_3D_WireframeSphere.Clear(System.Boolean)">
             <summary>
                 Clears all the content of this scene.
             </summary>
            
             <param name="bUpdate"> (Optional) True to auto-update. </param>
        </member>
        <member name="T:Rx.Net.App.BoundingVolume">
            <summary>
                A representation of a bounding volume.
                The bounding volume is defined by the min and max (for each dimension) of the containing points.
                A Bounding sphere containing all points can be calculated from the volume.
            </summary>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.#ctor">
            <summary>
                Default constructor.
            </summary>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.#ctor(Rx.Net.Vector3D,System.Double)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="vCenter"> The center. </param>
             <param name="dRadius"> The radius. </param>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.IsValid">
             <summary>
                 Query if this object is valid.
             </summary>
            
             <returns> True if valid, false if not. </returns>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.Add(Rx.Net.App.BoundingVolume)">
             <summary>
                 Query if this object is valid.
             </summary>
            
             <returns> True if valid, false if not. </returns>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.AddPoints(Rx.Net.ColorPoint3D[])">
             <summary>
                 Adds the points to the bounding Volume.
             </summary>
            
             <param name="aPointList"> List of points. </param>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.AddPoints(Rx.Net.Vector3D[])">
             <summary>
                 Adds the points to the bounding Volume.
             </summary>
            
             <param name="aPointList"> List of points. </param>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.AddPoint(Rx.Net.Vector3D)">
             <summary>
                 Adds the points to the bounding Volume.
             </summary>
            
             <param name="vPoint"> List of points. </param>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.Clear">
            <summary>
                Clears this object to its blank/initial state.
            </summary>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.GetBoundingSphere">
             <summary>
                 Gets bounding sphere as 4-Component Vector.
                 XYZ - represent the bounding sphere center
                 W   - represents the bounding sphere radius
             </summary>
            
             <returns> The bounding sphere. </returns>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.GetBoundingSphereCenter">
             <summary>
                 Gets bounding sphere center.
             </summary>
            
             <returns> The bounding sphere center. </returns>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume.GetBoundingSphereRadius">
             <summary>
                 Gets bounding sphere radius.
             </summary>
            
             <returns> The bounding sphere radius. </returns>
        </member>
        <member name="M:Rx.Net.App.BoundingVolume._CalculateMinMax">
            <summary>
                Gets minimum and maximum value of each coordinate component.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Clu3D">
            <summary>
                CLU 3D.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.#ctor(Rx.Net.App.ViewImageControl)">
             <summary>
                 Constructor.
             </summary>
            
             <param name="xViewCtrl"> [in] The view control. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.Update(Rx.Net.App.Clu3D.SDepth3DData)">
             <summary>
             	Updates this Clu3D depending on the current state.
            
             	Calling Update() the first time creates the 3D object. This method always tries to do the smallest possible update.
            
             	     Updates the depth data. Does not update the minimum and maximum depth.
            
             	Planes: Focal, near, far, coll. as a z translation
             	        The reference plane as a whole transformation from the global frame (001 - 000) to the reference frame
            
             	Object Scale: This parameter scales everything.
            
             	Object Width UX: This parameter helps to keep the object centered when a border is defined (TODO: replace with mm of
             	                 border to translate the object frame respectfully).
            
             	Units per mm:  Conversion factor from mm to units (in visualization) (Depends on the object width and the found minimal
             	and max depth values).
             </summary>
            
             <param name="xDepth3DData"> Information describing the depth 3D. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.StartAnimation">
            <summary>
                Starts an animation.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.StopAnimation">
            <summary>
                Stops an animation.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.RecordAnimation(System.String)">
             <summary>
                 Record animation.
             </summary>
            
             <param name="sInitialDirectory"> Pathname of the initial directory of the save dialog. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.Capture(System.String)">
             <summary>
                 Captures.
             </summary>
            
             <param name="sFilename"> Filename of the file. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.ResetView">
            <summary>
                Resets the 3D view.
                If there is a valid bounding volume available, we look at the bounding volume.
                If there is no bounding volume, a complete view reset is performed.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.UpdateResolution">
            <summary>
                Updates the grid by evaluation the resolution.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.OnTimer360Tick(System.Object,System.EventArgs)">
             <summary>
                 Handles the timer 360 tick event.
             </summary>
            
             <param name="sender"> Source of the event. </param>
             <param name="e">      Event information to send to registered event handlers. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.OnTimerHalfSphereTick(System.Object,System.EventArgs)">
             <summary>
                 Handles the timer half sphere tick event.
             </summary>
            
             <param name="sender"> Source of the event. </param>
             <param name="e">      Event information to send to registered event handlers. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.CameraLookAt(Rx.Net.App.BoundingVolume,Rx.Net.App.Clu3D.ECameraPosition)">
             <summary>
             	Camera look at.
             </summary>
            
             <param name="xBoundingVolume"> The bounding volume. </param>
             <param name="ePosition">	   (Optional) The Position of the camera defined by ECameraPosition. </param>
        </member>
        <member name="M:Rx.Net.App.Clu3D.ClearCurrentBoundingVolume">
            <summary>
                Clears the current bounding volume.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.GetCurrentBoundingVolume">
             <summary>
                 Gets current bounding volume.
             </summary>
            
             <returns> The current bounding volume. </returns>
        </member>
        <member name="F:Rx.Net.App.Clu3D.m_bFreeCameraInvertXAxisRotation">
            <summary> True to invert the X axis rotation in free camera mode. Default is false. Mouse left is rotate right. </summary>
        </member>
        <member name="F:Rx.Net.App.Clu3D.m_bFreeCameraInvertYAxisRotation">
            <summary> True to invert the Y axis rotation in free camera mode. Default is false. Mouse up is rotate up. </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.Enabled">
            <summary>
            	Gets or sets a value indicating whether this object is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.FocusPlaneEnabled">
            <summary>
                Gets or sets a value indicating whether the focus plane is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.DepthPlanesEnabled">
            <summary>
                Gets or sets a value indicating whether the depth planes is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.ReferencePlaneEnabled">
            <summary>
                Gets or sets a value indicating whether the reference plane is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.IsofocusEnabled">
            <summary>
            	Gets or sets a value indicating whether the isofocus mode is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.Resolution">
            <summary>
                Gets or sets the resolution.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.Structure">
            <summary>
            	Gets or sets the structure type of the 3D object.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.Projection">
            <summary>
            	Gets or sets the Projection Type.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.Animation">
             \brief
             	Gets or sets the animation type.
            
             	If there is currently a running animation on set, the animation is stopped and started with the new animation type.
        </member>
        <member name="P:Rx.Net.App.Clu3D.Scale">
            <summary>
            	Gets or sets the scale.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.TriangleFilter">
             <summary>
             	Gets or sets the triangle filter.
            
             	This value filters triangles in the 3D surface view that are larger than the given percentage value of the min-max-
             	coloring-range.
            
             	A value of 1 disables the triangle filter. This is the default value.
             </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.FreeCameraMode">
            <summary>
            	Enable or disable the free camera mode.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.FlipVertical">
            <summary>
            	Enable or disable flipping the 3D model vertical
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.FreeCameraInvertXAxisRotation">
            <summary>
            	True to invert the X axis rotation in free camera mode. Default is false. Mouse left is rotate right.
            </summary>
        </member>
        <member name="P:Rx.Net.App.Clu3D.FreeCameraInvertYAxisRotation">
            <summary>
            	True to invert the Y axis rotation in free camera mode. Default is false. Mouse left is rotate right.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Clu3D.ECameraPosition">
            <summary>
                Values that represent camera positions.
            </summary>
        </member>
        <member name="T:Rx.Net.App.Clu3D.SDepth3DData">
            <summary>
                Helper struct to store Depth3D data.
            </summary>
        </member>
        <member name="M:Rx.Net.App.Clu3D.SDepth3DData.IsEqualTo(Rx.Net.App.Clu3D.SDepth3DData)">
             <summary>
                 Query if xOtherDepthData is equal to this instance.
                 All values within this struct are compared to each other. On any value mismatch, the function will return false.
             </summary>
            
             <param name="xOtherDepthData"> Information describing the other depth. </param>
            
             <returns> True if equal to, false if not. </returns>
        </member>
        <member name="F:Rx.Net.App.Clu3D.EResolution.Low">
            <summary> ~10k vertices. </summary>
        </member>
        <member name="F:Rx.Net.App.Clu3D.EResolution.Medium">
            <summary> ~100k vertices. </summary>
        </member>
        <member name="F:Rx.Net.App.Clu3D.EResolution.High">
            <summary> ~1m vertices. </summary>
        </member>
        <member name="T:Rx.Net.App.CluToolbar">
            <summary>
                The toolbar class that provides several tools for visualization interaction.
            </summary>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.#ctor">
            <summary>
                Default constructor.
            </summary>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.SetButtonVisibility(Rx.Net.App.CluToolbar.EButton[])">
             <summary>
                 Sets button visibility.
             </summary>
            
             <param name="aeButtons"> The ae buttons. </param>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.SetButtonToolTip(Rx.Net.App.CluToolbar.EButton,System.String)">
             <summary>
                 Set the button tool tip.
             </summary>
            
             <param name="eButton">  The button. </param>
             <param name="sToolTip"> The tool tip. </param>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.SetButtonVisibility(Rx.Net.App.CluToolbar.EButton,System.Boolean)">
             <summary>
                 Sets button visibility.
             </summary>
            
             <param name="eButton">  The button. </param>
             <param name="bVisible"> true to show, false to hide. </param>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.GetButtonVisibility(Rx.Net.App.CluToolbar.EButton)">
             <summary>
                 Gets button visibility.
             </summary>
            
             <param name="eButton"> The button. </param>
            
             <returns> True if it succeeds, false if it fails. </returns>
        </member>
        <member name="M:Rx.Net.App.CluToolbar._ToVisibility(System.Boolean)">
             <summary>
                 Converts a bCondition to a visibility.
             </summary>
            
             <param name="bCondition"> true to condition. </param>
            
             <returns> bCondition as a DevExpress.XtraBars.BarItemVisibility. </returns>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.OnAnimationStopped">
            <summary>
                Executes the animation stopped action.
            </summary>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.OnAnimationStarted(System.Int32)">
             <summary>
                 Executes the animation started action.
             </summary>
            
             <param name="iAnimationSteps"> Zero-based index of the animation steps. </param>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.OnAnimationStepChanged(System.String)">
             <summary>
                 Executes the animation step changed action.
             </summary>
            
             <param name="sInfo"> The information. </param>
        </member>
        <member name="F:Rx.Net.App.CluToolbar.components">
            <summary>
            Required designer variable.
            </summary>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Rx.Net.App.CluToolbar.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="E:Rx.Net.App.CluToolbar.ToolChanged">
            <summary>	Event queue for all listeners interested in ToolChanged events. </summary>
        </member>
        <member name="E:Rx.Net.App.CluToolbar.ActionFired">
            <summary>	Event queue for all listeners interested in ActionFired events. </summary>
        </member>
        <member name="E:Rx.Net.App.CluToolbar.FeatureEnabled">
            <summary>	Event queue for all listeners interested in FeatureEnabled events. </summary>
        </member>
        <member name="E:Rx.Net.App.CluToolbar.ReferencePositionChanged">
            <summary> Event queue for all listeners interested in ReferencePositionChanged events. </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.ActiveTool">
             <summary>
                 Gets or sets the active tool ID.
             </summary>
            
             <remarks>
                 Setting of the ID will change the GUI to reflect the selected tool. If the tool is already set, nothing will be done.
                 After changing the tool, the ToolChanged() event will be fired.
             </remarks>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.Rotation">
            <summary>
            	Gets or sets the rotation. This does not fire any events.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.HistogramChecked">
            <summary>
                Gets or sets a value indicating whether the histogram button is checked.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.OverUnderExposureBlinkingEnabled">
            <summary>
                Gets or sets a value indicating whether the blinking pixel button is checked.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.BackgroundColor">
            <summary>
            	Gets the color of the background.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.EventsEnabled">
            <summary>
            	Gets or sets a value indicating whether the blinking pixel button is checked.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.PickingArea">
            <summary>
            	Gets the picking area.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.DepthScale">
            <summary>
            	Gets the depth scale.
            </summary>
        </member>
        <member name="P:Rx.Net.App.CluToolbar.TriangleFilter">
            <summary>
            	Gets the configured triangle filter value. It's in the range 0-1.
            </summary>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.ETool">
            <summary>
                Values that represent tools.
            </summary>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.EAction">
            <summary>
                Values that represent actions.
            </summary>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.EFeature">
            <summary>
                Values that represent features.
            </summary>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.FeatureEnabledHandler">
             <summary>
                 Handler, called when the feature enabled.
             </summary>
            
             <param name="eFeature"> The feature. </param>
             <param name="bEnabled"> true to enable, false to disable. </param>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.ActionFiredHandler">
             <summary>
                 Handler, called when the action fired.
             </summary>
            
             <param name="eAction"> The action. </param>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.ReferencePositionChangedHandler">
             <summary>
                 Handler, called when the reference position changed.
             </summary>
            
             <param name="dReferencePosition"> The reference position. </param>
        </member>
        <member name="T:Rx.Net.App.CluToolbar.EButton">
            <summary>
                Values that represent buttons.
            </summary>
        </member>
        <member name="T:Rx.Net.App.ERotation">
            <summary>
                Values that represent base image rotations.
            </summary>
        </member>
        <member name="F:Rx.Net.App.ERotation.Rotation0">
            <summary> 0° rotation. </summary>
        </member>
        <member name="F:Rx.Net.App.ERotation.Rotation90">
            <summary> 90° rotation. </summary>
        </member>
        <member name="F:Rx.Net.App.ERotation.Rotation180">
            <summary> 180° rotation. </summary>
        </member>
        <member name="F:Rx.Net.App.ERotation.Rotation270">
            <summary> 270° rotation. </summary>
        </member>
        <member name="T:Rx.Net.App.EWidthMode">
            <summary>
                Values that represent width modes.
            </summary>
        </member>
        <member name="T:Rx.Net.App.EPointSizeMode">
            <summary>
                Values that represent point size modes.
            </summary>
        </member>
        <member name="T:Rx.Net.App.EDrawStyle">
            <summary>
                Values that represent draw styles.
            </summary>
        </member>
        <member name="T:Rx.Net.App.ViewImageMouseInvokedHandler">
             <summary>
             	Delegate for handling mouse events.
             </summary>
            
             <param name="sender"> The sender. </param>
             <param name="xData">  The data containing information about the mouse event. </param>
        </member>
        <member name="T:Rx.Net.App.ViewImage.Properties.Resources">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImage.Properties.Resources.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImage.Properties.Resources.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="T:Rx.Net.App.ViewImageControl">
             <summary>
                 A view image control.
            
                 Is a WinForms user control that can be placed on a form. This control allows interaction with a loaded CluViz
                 script that visualizes its content using OpenGL.
             </summary>
            <summary>
            	View image.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.#ctor">
            <summary>
                Constructor that creates a view image that is fully initialized but does not share an OpenGL context.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.#ctor(System.Boolean,System.Boolean,System.Int64)">
             <summary>
                 Constructor.
            
                 Creates a WinForms user control that can be placed on a form. This control allows interaction with a loaded CluViz
                 script that visualizes its content using OpenGL.
            
                 If you want to place multiple user controls on your form that should share OpenGL resources you must create the first
                 user control with bCreateSharedRC set to true and hGLRC set to 0. This creates a shared rendering context. All further
                 controls must be created with bCreateSharedRC set to false. In this case you must provide the created shared rendering
                 context as the parameter hGLRC. You get the shared rendering context using the property SharedGLRC.
             </summary>
            
             <param name="bLoadScript">     True to load the required script directly. Due to performance issues you are able to load
                                            the script later via LoadScript. </param>
             <param name="bCreateSharedRC"> True to create a shared OpenGL rendering context. </param>
             <param name="hGLRC">           The shared OpenGL rendering context to use. Is ignored if bCreateSharedRC is true. Provide
                                            a 0 to not use a shared rendering context. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._Init(System.Boolean,System.Boolean,System.Int64,System.Boolean)">
             <summary>
                 Initializes this object.
             </summary>
            
             <param name="bLoadScript">     True to load the required script directly. Due to performance issues you are able to load
                                            the script later via LoadScript. </param>
             <param name="bCreateSharedRC"> True to create a shared OpenGL rendering context. </param>
             <param name="hGLRC">           The shared OpenGL rendering context to use. Is ignored if bCreateSharedRC is true. Provide
                                            a 0 to not use a shared rendering context. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._OnToolbar_ToolChanged">
            <summary>
                Executes the toolbar tool changed action.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._OnToolbar_ActionFired(Rx.Net.App.CluToolbar.EAction)">
             <summary>
                 Executes the toolbar action fired action.
             </summary>
            
             <param name="eAction"> The action. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._OnViewImageParameterChanged(Rx.Net.App.EParameter)">
             <summary>
                 Executes the view parameter changed action.
             </summary>
            
             <param name="eParameter"> The parameter. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._DoHistogram">
            <summary>
            	Executes the histogram operation.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._DoCapture3D">
            <summary>
            	Executes the capture 3D operation.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.ShowViewImage">
            <summary>
            	Shows the view image. This assigns the parentless CLU-Control the first parent.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.ResetView">
            <summary>
            	Resets the current view. This resets the zoom and the movement.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.ImageSetEmtpy">
            <summary>
                Sets an empty (black) texture into the script and resets both image formats.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.LoadScript">
            <summary>
            	Loads the image script.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.SetImage(Rx.Net.App.EImageID,System.UInt32,Rx.Net.ImageFormat)">
             <summary>
             	Sets the given script image.
             </summary>
            
             <param name="eImgID">	    The image ID of the script image. </param>
             <param name="uOpenGlTexID"> The OpenGL texture ID of the texture image. </param>
             <param name="xFormat">	    The format of the texture image. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.SetImage(Rx.Net.App.EImageID,Rx.InteropNet.Runtime28.IImage)">
             <summary>
             	Sets the given script image.
             </summary>
            
             <param name="eImgID"> The image ID of the script image. </param>
             <param name="xImage"> The image. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.SetToolImage(Rx.Net.Image)">
             <summary>
             	Sets tool image.
             </summary>
            
             <param name="xImage"> The image. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.GetImageFormat(Rx.Net.App.EImageID)">
             <summary>
             	Gets the image format of the given image ID.
             </summary>
            
             <param name="eImgID"> The image ID. </param>
            
             <returns> The image format. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._Lock">
            <summary>
                Locks this class.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._Unlock">
             <summary>
                 Unlocks this class.
             </summary>
            
             <remarks> If the calling thread hasn't the lock, an exception is thrown. </remarks>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._DoSaveCrossSectionLineData(System.String)">
             <summary>
             	Saves the cross section line data as CSV.
             </summary>
            
             <param name="sValueColumnCaption"> The caption of the value column. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._UpdateImageFormat(Rx.Net.App.EImageID,Rx.Net.ImageFormat)">
             <summary>
             	Updates the image format of the given image ID.
             </summary>
            
             <param name="eImgID">  The image ID of the script image. </param>
             <param name="xFormat"> The format of the image. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._GetReferencePlaneFromScriptAndFireEvent">
            <summary>
            	Retrieve the 3 reference plane points from script and fire the ReferencePointsChanged event if required.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._DevExpress_StyleChanged(System.Object,System.EventArgs)">
             <summary>
             	Event handler. Called by DevExpress for style changed events.
             </summary>
            
             <param name="sender"> Source of the event. </param>
             <param name="e">	  Event information. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl._Script_ApplyRotation">
            <summary>
            	Script: Apply the current rotation.
            </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_xClu3D">
            <summary> The clu 3D. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_xViewCtrl">
            <summary> The internal view control. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bFullScreen">
            <summary> Full screen flag. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bToolbarVisible">
            <summary> true to show, false to hide the toolbar. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_iInnerBorder">
            <summary> The inner border. Default is 5. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bPreviewVisible">
            <summary> true to show, false to hide the preview. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_xCluHistogram">
            <summary> The clu histogram. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_axImgFormats">
            <summary> The ax image formats. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_eActiveTool">
            <summary> The active tool. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bHistogramEnabled">
            <summary> true to enable, false to disable the histogram. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bIsScriptLoaded">
            <summary> true if this object is script loaded. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bOverUnderExposureBlinkingEnabled">
            <summary> true to blink pixels. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_eRotation">
            <summary> The image rotation. Default is 0 degree. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bPushedHistogram">
            <summary> true to pushed histogram. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bPushedBlinking">
            <summary> true to pushed blinking. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_ePushedTool">
            <summary> The pushed tool. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_xColorScheme">
            <summary> The color scheme of this control. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bUpdateAfterDataChanged">
            Is true, if the view of this image has changed. If MainLoop returns 0, the required image is up to date but view must be updated.
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_sRecordPath">
            <summary> Full pathname of the record file. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_xLock">
            The main class lock. Protects all class functions and properties.
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_bReferencePlaneImagePointsInitialized">
            <summary> True if reference plane image points are initialized. </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.components">
            <summary> Required designer variable. </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.Dispose(System.Boolean)">
             <summary>
                 Clean up any resources being used.
             </summary>
            
             <param name="disposing"> true if managed resources should be disposed; otherwise, false. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="F:Rx.Net.App.ViewImageControl.m_lxScenes">
            <summary> The internal list of created scenes. </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_2D_Circles">
             <summary>
                 Creates a circle scene. Call RemoveScene if you do not want to use the scene anymore.
             </summary>
            
             <returns> The new circle scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_2D_LineStrips">
             <summary>
                 Creates a line strip scene. Call RemoveScene if you do not want to use the scene anymore.
             </summary>
            
             <returns> The new line strip scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_2D_Points">
             <summary>
                 Creates a point scene. Call RemoveScene if you do not want to use the scene anymore.
             </summary>
            
             <returns> The new point scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_2D_Ellipses">
             <summary>
                 Creates an ellipse scene. Call RemoveScene if you do not want to use the scene anymore.
             </summary>
            
             <returns> The new ellipse scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_2D_Texts">
             <summary>
                 Creates a text scene. Call RemoveScene if you do not want to use the scene anymore.
             </summary>
            
             <returns> The new text scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_Points">
             <summary>
                 Creates 3D point scene.
             </summary>
            
             <returns> The new 3D point scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_Frames">
             <summary>
                 Creates 3D frame scene.
             </summary>
            
             <returns> The new 3D frame scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_LineStrips">
             <summary>
                 Creates 3D line strip scene.
             </summary>
            
             <returns> The new 3D line strip scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_Velocities">
             <summary>
                 Creates 3D velocity scene.
             </summary>
            
             <returns> The new 3D velocity scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_Arrows">
             <summary>
                 Creates 3D arrow scene.
             </summary>
            
             <returns> The new 3D arrow scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_Planes">
             <summary>
                 Creates 3D plane scene.
             </summary>
            
             <returns> The new 3D plane scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_Model">
             <summary>
                 Creates 3D model scene.
             </summary>
            
             <returns> The new 3D model scene. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.CreateScene_3D_WireframeSphere">
             <summary>
                 Creates scene 3D wireframe sphere.
             </summary>
            
             <returns> The new scene 3D wireframe sphere. </returns>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.RemoveScene(Rx.Net.App.DrawingScene)">
             <summary>
                 Removes the given drawing scene. You MUST not use the scene after its removal.
             </summary>
            
             <param name="xScene"> The drawing scene to remove. </param>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.RemoveAllScenes">
            <summary>
                Removes all drawing scenes.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.ClearAllScenes(System.Boolean)">
            <summary>
                Clears the content of all scenes.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.UpdateAllScenes">
            <summary>
                Calls 'Update()' for all scenes. Forces redraw of whole view.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageControl.DeselectAll">
            <summary>
                Deselect all.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.IsScriptLoaded">
            <summary>
                Gets a value indicating whether a script has been loaded.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.IsToolImageRequired">
            <summary>
            	Queries if a tool image is required by the current active tool.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.FullScreen">
            <summary>
                Gets or sets a value indicating whether this control is in full screen mode or not. The full screen mode removes all
                borders, margin, paddings and tool bars.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.InnerBorder">
            <summary>
                Gets or sets the inner border. This is the margin between the controls border and the inner CluViz control.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.ToolbarVisible">
            <summary>
                Gets or sets a value indicating whether the toolbar is visible.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.CluBar">
            <summary>
            	Gets the CLU tool bar.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.OverUnderExposureBlinkingEnabled">
            <summary>
            	Gets or sets a value indicating whether the over under exposure blinking is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.Rotation">
            <summary>
            	Gets or sets the image rotation.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.ColorScheme">
            <summary>
                Gets or sets the color scheme of the OpenGL window and the corresponding WinForms control.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.HistogramEnabled">
            <summary>
            	Gets a value indicating whether the histogram is enabled.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.PreviewVisible">
            <summary>
                Gets or sets a value indicating whether the preview is visible or not. The preview is a second small image inside the
                main image in the bottom right corner.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.DefaultExportFolder">
            <summary>
            	Gets or sets the default export folder for captured visualization content.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageControl.DefaultExportFilename">
            <summary>
            	Gets or sets the default export file name for captured visualization content.
            </summary>
        </member>
        <member name="E:Rx.Net.App.ViewImageControl.MouseInvoked">
            <summary> Occurs when the mouse interaction with the control triggers an action. </summary>
        </member>
        <member name="E:Rx.Net.App.ViewImageControl.RotationChanged">
            <summary> Event queue for all listeners interested in RotationChanged events. </summary>
        </member>
        <member name="E:Rx.Net.App.ViewImageControl.ScriptLoaded">
            <summary> Event queue for all listeners interested in RotationChanged events. </summary>
        </member>
        <member name="E:Rx.Net.App.ViewImageControl.DisableSelectedObjectRequested">
            <summary> Event queue for all listeners interested in DisableSelectedObjectRequested events. </summary>
        </member>
        <member name="T:Rx.Net.App.ViewImageParameter">
            <summary>
            	Parameter.
            </summary>
        </member>
        <member name="M:Rx.Net.App.ViewImageParameter.#ctor">
            <summary>
            	Default constructor.
            </summary>
        </member>
        <member name="P:Rx.Net.App.ViewImageParameter.UseVirtualDepthUnits">
            <summary>
                Gets or sets a value indicating whether this object use virtual depth units.
            </summary>
        </member>
    </members>
</doc>
