//=============================================================================
// Copyright (c) 2001-2021 FLIR Systems, Inc. All Rights Reserved.
//
// This software is the confidential and proprietary information of FLIR
// Integrated Imaging Solutions, Inc. ("Confidential Information"). You
// shall not disclose such Confidential Information and shall use it only in
// accordance with the terms of the license agreement you entered into
// with FLIR Integrated Imaging Solutions, Inc. (FLIR).
//
// FLIR MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
// SOFTWARE, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE, OR NON-INFRINGEMENT. FLIR SHALL NOT BE LIABLE FOR ANY DAMAGES
// SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
// THIS SOFTWARE OR ITS DERIVATIVES.
//=============================================================================

#ifndef FLIR_SPINNAKER_ISYSTEM_H
#define FLIR_SPINNAKER_ISYSTEM_H

#include "SpinnakerPlatform.h"
#include "SpinnakerDefs.h"
#include "InterfaceList.h"
#include "CameraList.h"
#include "TransportLayerSystem.h"
#include "LoggingEventHandler.h"
#include "EventHandler.h"

namespace Spinnaker
{
    // Forward declaration of implementation class
    class LoggingEventHandler;
    /**
     * @defgroup SpinnakerClasses Spinnaker Classes
     */
    /*@{*/

    /**
     * @defgroup ISystem_h ISystem Class
     */
    /*@{*/

    /**
     * @brief The interface file for System.
     */

    class SPINNAKER_API ISystem
    {
      public:
        virtual ~ISystem(){};

        virtual void ReleaseInstance() = 0;
        virtual InterfaceList GetInterfaces(bool updateInterface = true) = 0;
        virtual void UpdateInterfaceList() = 0;
        virtual CameraList GetCameras(bool updateInterfaces = true, bool updateCameras = true) = 0;
        virtual bool UpdateCameras(bool updateInterfaces = true) = 0;
        virtual void RegisterEventHandler(EventHandler& evtHandlerToRegister) = 0;
        virtual void UnregisterEventHandler(EventHandler& evtHandlerToUnregister) = 0;
        virtual void RegisterInterfaceEventHandler(EventHandler& evtHandlerToRegister, bool updateInterface = true) = 0;
        virtual void UnregisterInterfaceEventHandler(EventHandler& evtHandlerToUnregister) = 0;
        virtual void RegisterLoggingEventHandler(LoggingEventHandler& handler) = 0;
        virtual void UnregisterAllLoggingEventHandlers() = 0;
        virtual void UnregisterLoggingEventHandler(LoggingEventHandler& handler) = 0;
        virtual void SetLoggingEventPriorityLevel(SpinnakerLogLevel level) = 0;
        virtual SpinnakerLogLevel GetLoggingEventPriorityLevel() = 0;
        virtual bool IsInUse() = 0;
        virtual void SendActionCommand(
            unsigned int deviceKey,
            unsigned int groupKey,
            unsigned int groupMask,
            unsigned long long actionTime = 0,
            unsigned int* pResultSize = 0,
            ActionCommandResult results[] = NULL) = 0;
        virtual const LibraryVersion GetLibraryVersion() = 0;
        virtual GenApi::INodeMap& GetTLNodeMap() const = 0;

        // Gets vital system information without connecting to the XML through transport layer specific bootstrap
        // registers.
        TransportLayerSystem TLSystem;

      protected:
        friend class SystemPtrInternal;

        ISystem(){};
        ISystem(const ISystem&){};
        ISystem& operator=(const ISystem&);
    };

    /*@}*/

    /*@}*/
} // namespace Spinnaker

#endif // FLIR_SPINNAKER_ISYSTEM_H
