#if !defined(AFX_DLGSIMPLEINPUT_H__884AEE47_88AF_487D_B96F_C1FC90AFA00D__INCLUDED_)
#define AFX_DLGSIMPLEINPUT_H__884AEE47_88AF_487D_B96F_C1FC90AFA00D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSimpleInput.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgSimpleInput dialog

class CDlgSimpleInput : public CDialog
{
// Construction
public:
	CDlgSimpleInput(CWnd* pParent = NULL);   // standard constructor


	int			input;
	void		SetMinMax		(	float min, float max);
	double		GetValue		(	void );

// Dialog Data
	//{{AFX_DATA(CDlgSimpleInput)
	enum { IDD = IDD_DLG_SIMPLEINPUT };
	CEdit	m_ctrlInput;
	CString	m_strInput;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgSimpleInput)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	float min, max;
	char  inputBuff[100];

	// Generated message map functions
	//{{AFX_MSG(CDlgSimpleInput)
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGSIMPLEINPUT_H__884AEE47_88AF_487D_B96F_C1FC90AFA00D__INCLUDED_)
