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LRAUV
revA
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This is the complete list of members for Point6D, including all inherited members.
| absSum() const | Point6D | |
| addProduct(Matrix6x6 &lhs, Point6D &rhs) | Point6D | |
| addProduct(const Point6D &lhs, const double rhs) | Point6D | |
| addProduct(const Point3D &lhs, const double rhs) | Point6D | |
| copy() const | Point6D | |
| Delete1D(double *array) | I1D< double > | inlinestatic |
| getHeading() const | Point6D | inline |
| getM() const | Point6D | inlinevirtual |
| getP() const | Point6D | inline |
| getPitch() const | Point6D | inline |
| getPtr1d() | Point6D | inlinevirtual |
| getQ() const | Point6D | inline |
| getR() const | Point6D | inline |
| getRoll() const | Point6D | inline |
| getU() const | Point6D | inline |
| getV() const | Point6D | inline |
| getW() const | Point6D | inline |
| getX() const | Point6D | inline |
| getY() const | Point6D | inline |
| getZ() const | Point6D | inline |
| I1D() | I1D< double > | inlineprotected |
| I1D(const I1D &) | I1D< double > | inlineprotected |
| New1D(int m, bool extra=false) | I1D< double > | inlinestatic |
| operator*=(const Point6D &rhs) | Point6D | |
| operator*=(const double rhs) | Point6D | |
| operator+=(const Point6D &rhs) | Point6D | |
| operator+=(const Point3D &rhs) | Point6D | |
| operator+=(const double rhs) | Point6D | |
| operator-=(const Point6D &rhs) | Point6D | |
| operator-=(const double rhs) | Point6D | |
| operator=(const Point6D &rhs) | Point6D | |
| operator=(const double rhs) | Point6D | |
| operator[](int index) | Point6D | |
| Point6D() | Point6D | |
| Point6D(const double &init) | Point6D | |
| Point6D(const double &x, const double &y, const double &z, const double &roll, const double &pitch, const double &heading) | Point6D | |
| Point6D(const Point6D &value) | Point6D | |
| setHeading(const double heading) | Point6D | inline |
| setP(const double p) | Point6D | inline |
| setPitch(const double pitch) | Point6D | inline |
| setQ(const double q) | Point6D | inline |
| setR(const double r) | Point6D | inline |
| setRoll(const double roll) | Point6D | inline |
| setU(const double u) | Point6D | inline |
| setV(const double v) | Point6D | inline |
| setW(const double w) | Point6D | inline |
| setX(const double x) | Point6D | inline |
| setY(const double y) | Point6D | inline |
| setZ(const double z) | Point6D | inline |
| sum() const | Point6D | |
| sumSquared() const | Point6D | |
| toAbs() | Point6D | |
| toString() const | Point6D | virtual |
| value_ | Point6D | protected |
| ~I1D() | I1D< double > | inlinevirtual |
| ~Point6D() | Point6D | inlinevirtual |