//----------------------------------------------------------------------------------------
// <copyright file="VirtualRelayMessageManagerSettings.cpp" company="LiquidRobotics">
//
// Copyright (c) 2014 Liquid Robotics, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// This software is associated with a release.  Liquid Robotics makes no
// representation that the design, interfaces or component distribution will
// remain unchanged in future releases.
//
// </copyright>
//
// <summary>
// 	Implementation of VirtualRelayMessageManagerSettings class, a serializable entity that
//  holds the various settings for the VirtualRelayMessageManager class
// </summary>
//
// <owner>Arash Ushani</owner>
//----------------------------------------------------------------------------------------

#include "VirtualRelayMessageManagerSettings.h"
#include "LqrSMACLoadSaveBoostXml.h"

using namespace std;
using namespace LiquidRobotics::SMACFramework;

namespace LiquidRobotics {
namespace VirtualRelay {

VirtualRelayMessageManagerSettings::VirtualRelayMessageManagerSettings()
: telemetryInterrupt(true)
, ackInterrupt(true)
, telemetryTimeoutCount(4)
, protocolRevision(32)
, backupFilename("")
{
}

VirtualRelayMessageManagerSettings::VirtualRelayMessageManagerSettings(const VirtualRelayMessageManagerSettings& rhs)
: telemetryInterrupt(rhs.telemetryInterrupt)
, ackInterrupt(rhs.ackInterrupt)
, telemetryTimeoutCount(rhs.telemetryTimeoutCount)
, protocolRevision(rhs.protocolRevision)
, backupFilename(rhs.backupFilename)
{
}

const bool VirtualRelayMessageManagerSettings::GetTelemetryInterrupt() const
{
	return telemetryInterrupt;
}

void VirtualRelayMessageManagerSettings::SetTelemetryInterrupt(const bool newValue)
{
	telemetryInterrupt = newValue;
}

const bool VirtualRelayMessageManagerSettings::GetAckInterrupt() const
{
	return ackInterrupt;
}

void VirtualRelayMessageManagerSettings::SetAckInterrupt(const bool newValue)
{
	ackInterrupt = newValue;
}

const int VirtualRelayMessageManagerSettings::GetTelemetryTimeoutCount() const
{
	return telemetryTimeoutCount;
}

void VirtualRelayMessageManagerSettings::SetTelemetryTimeoutCount(const int newValue)
{
	telemetryTimeoutCount = newValue;
}

const int VirtualRelayMessageManagerSettings::GetProtocolRevision() const
{
	return protocolRevision;
}

void VirtualRelayMessageManagerSettings::SetProtocolRevision(const int newValue)
{
	protocolRevision = newValue;
}

const std::string& VirtualRelayMessageManagerSettings::GetBackupFilename() const
{
	return backupFilename;
}

void VirtualRelayMessageManagerSettings::SetBackupFilename(const std::string& newValue)
{
	backupFilename = newValue;
}

void VirtualRelayMessageManagerSettings::Load(const string& fileName)
{
	LoadBoostXml(fileName, *this);
}

void VirtualRelayMessageManagerSettings::Save(const string& fileName) const
{
	SaveBoostXml(fileName, *this);
}

}
}
