#include "DynoCommand.h"


DynoCommand::DynoCommand( MessageQueue::Access access, const char* q_name )
     : MessageQueue( q_name,
                     sizeof( Command ),
                     5,
                     access,
                     False )
{

}

DynoCommand::~DynoCommand()
{

}

//===============================================================
int DynoCommand::read( Command *cmd )
{
     return MessageQueue::read((void *)cmd);
}

int DynoCommand::write( Command *cmd )
{
     return MessageQueue::write((void *)cmd);
}


//===============================================================

