/****************************************************************************/
/* Copyright (c) 2000 MBARI                                                 */
/* MBARI Proprietary Information. All rights reserved.                      */
/****************************************************************************/
/* Summary  :                                                               */
/* Filename : FireTheGulper.h                                               */
/* Author   : rsm                                                           */
/* Project  :                                                               */
/* Version  : 1.0                                                           */
/* Created  : 02/24/2004                                                    */
/* Modified :                                                               */
/* Archived :                                                               */
/****************************************************************************/
/* Modification History:                                                    */
/****************************************************************************/
#ifndef _FIRETHEGULPER_H
#define _FIRETHEGULPER_H

#include "Behavior.h"
#include "MissionClock.h"
#include "GulperIF.h"

#define FireTheGulperBehaviorName "FireTheGulper"

class FireTheGulper: public Behavior {

public:

  ///////////////////////////////////////////////////////////////////
  // Constructor
  FireTheGulper();

  virtual ~FireTheGulper();

  virtual void execute();
  virtual Boolean validInput();
  virtual Boolean shouldBehaviorStart( );

protected:
  GulperIF *_gulper;
  long _gulperToFire;
};



#endif
