#include "EchoSounderCommand.h"

const char *EchoSounderCommandName = "EchoSounderCommand";

EchoSounderCommand::EchoSounderCommand( MessageQueue::Access access )
     : MessageQueue( EchoSounderCommandName,
                     sizeof( Command ),
                     5,
                     access,
                     False )
{

}

EchoSounderCommand::~EchoSounderCommand()
{

}

//===============================================================
int EchoSounderCommand::read( Command *cmd )
{
     return MessageQueue::read((void *)cmd);
}

int EchoSounderCommand::write( Command *cmd )
{
     return MessageQueue::write((void *)cmd);
}


//===============================================================

