/*
********************************************************
Copyright 2000 MBARI.
MBARI Proprietary Information. All rights reserved.
NOTE: This file is automatically generated.
DO NOT MODIFY.
********************************************************
*/

#ifndef __TerrainAidIF_SK_H
#define __TerrainAidIF_SK_H

#include "TaskServer.h"
#include "TerrainAidIF.h"

class TerrainAidIF_SK : public TaskServer {

  public:

  // Constructor for server with default name
  TerrainAidIF_SK();

  // Constructor for server with specific name
  TerrainAidIF_SK(const char *serverName);

  virtual ~TerrainAidIF_SK();
  
  protected:

  // These methods must be defined in subclass
  virtual void get(TerrainAidIF::Data *data) = 0;
  virtual void reinitFilter() = 0;
  virtual Boolean trnConnected() = 0;
  virtual Boolean converged() = 0;
  virtual void offset(double dn, double de) = 0;
  virtual short counter() = 0;
  
  // Declare callbacks corresponding to each method
  Boolean getCallback(Request *request, int nReqBytes,
                 Reply **reply, int *nReplyBytes);

  Boolean reinitFilterCallback(Request *request, int nReqBytes,
                 Reply **reply, int *nReplyBytes);

  Boolean trnConnectedCallback(Request *request, int nReqBytes,
                 Reply **reply, int *nReplyBytes);

  Boolean convergedCallback(Request *request, int nReqBytes,
                 Reply **reply, int *nReplyBytes);

  Boolean offsetCallback(Request *request, int nReqBytes,
                 Reply **reply, int *nReplyBytes);

  Boolean counterCallback(Request *request, int nReqBytes,
                 Reply **reply, int *nReplyBytes);

  
  // Message structure pointer for each method
  TerrainAidIF::GetMsg *_getMsg;
  TerrainAidIF::ReinitFilterMsg *_reinitFilterMsg;
  TerrainAidIF::TrnConnectedMsg *_trnConnectedMsg;
  TerrainAidIF::ConvergedMsg *_convergedMsg;
  TerrainAidIF::OffsetMsg *_offsetMsg;
  TerrainAidIF::CounterMsg *_counterMsg;
  
  // Determine max bytes required for message buffer
  virtual size_t maxRequestBytes();

  // Allocate buffer for messages, set pointers, etc
  virtual void allocateBuffers();

  private:

  // Initializer method called by constructors
  int init();

};

#endif

