#pragma once

namespace TimerMgr
{
	enum TimerNumber
	{
		timer1 = 0,
		timer2,
		timer3,
		numTimers
	};
	
	bool getTimer(TimerNumber timerNum, float timerFreq_Hz, float timerPeriod_Hz, uint16_t repCounter);
	void startTimer(TimerNumber timerNum);
	void stopTimer(TimerNumber timerNum, bool release);
}
	