#pragma once
#include <cstdint>

namespace BuoyancyEngine
{
	enum class Status : uint8_t
	{
		READY          = 0,
		CMD_IN_PROCESS,
		NOT_READY,
		UNKNOWN_ERROR
	};
	
	Status submerge();
	
	constexpr int8_t ascendMotorDir = 1;
	constexpr int8_t descendMotorDir = -1 * ascendMotorDir;
}