﻿<?xml version="1.0" encoding="utf-8"?>
<doc>
  <assembly>
    <name>Windows.Foundation.UniversalApiContract</name>
  </assembly>
  <members>
    <member name="T:Windows.ApplicationModel.AddResourcePackageOptions">
      <summary>指定将资源包添加到应用的各种选项。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AddResourcePackageOptions.ApplyUpdateIfAvailable">
      <summary>如果有可用的程序包更新，全部下载。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AddResourcePackageOptions.ForceTargetAppShutdown">
      <summary>成功添加资源包时，重启应用程序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AddResourcePackageOptions.None">
      <summary>下载请求的特定程序包。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.AppDisplayInfo">
      <summary>提供应用程序名称、说明和徽标</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppDisplayInfo.Description">
      <summary>获取应用程序的说明。</summary>
      <returns>在包清单 (Package.appxmanifest) 中定义的应用程序的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppDisplayInfo.DisplayName">
      <summary>获取应用程序的显示名称。</summary>
      <returns>在包清单 (Package.appxmanifest) 中定义的应用程序的显示名称。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppDisplayInfo.GetLogo(Windows.Foundation.Size)">
      <summary>获取应用程序的徽标。</summary>
      <param name="size">徽标必须适应的矩形的大小。</param>
      <returns>将适应特定*大小*的 Package.appxmanifest 文件中的最大徽标。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppInfo">
      <summary>提供有关应用程序的信息（如它的名称、徽标、包信息、ID）。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppInfo.AppUserModelId">
      <summary>唯一标识应用的一个标识符。</summary>
      <returns>应用程序的应用程序用户模型 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppInfo.DisplayInfo">
      <summary>获取描述应用程序的信息。</summary>
      <returns>一个对象，包含有关应用的名称、说明和徽标的信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppInfo.Id">
      <summary>获取应用标识符。</summary>
      <returns>Package.appxmanifest 文件中的包名称定义的应用的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppInfo.PackageFamilyName">
      <summary>唯一标识应用包的一个标识符。</summary>
      <returns>包系列名称</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppInstallerInfo">
      <summary>AppInstallerInfo 类允许只读访问 .appinstaller xml 文件位置的 Uri 字段。 这允许应用开发人员在其应用需要时检索 .appinstaller xml 文件位置。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppInstallerInfo.Uri">
      <summary>AppInstallerInfo 类允许只读访问 appinstaller xml 文件位置的 Uri 字段。 这允许应用开发人员在其应用需要时检索 appinstaller xml 文件位置。</summary>
      <returns>xml 文件位置的 URI。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppInstance">
      <summary>表示应用的实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppInstance.IsCurrentInstance">
      <summary>应用的当前实例是否是该实例定义的特定密钥的已注册实例。</summary>
      <returns>指示当前应用是否为该应用的已注册实例的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppInstance.Key">
      <summary>当前实例的密钥。</summary>
      <returns>当前实例的应用定义的密钥。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppInstance.RecommendedInstance">
      <summary>Shell 可以建议应用程序激活重定向到的应用的实例。</summary>
      <returns>如果没有首选项，Shell 倾向于使用的应用实例，或为 `null`。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppInstance.FindOrRegisterInstanceForKey(System.String)">
      <summary>如果另一个实例已注册该密钥，使用平台注册一个应用实例，或查找现有实例。</summary>
      <param name="key">作为实例密钥的非空字符串。</param>
      <returns>表示已注册密钥的第一个应用的应用实例。 </returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppInstance.GetActivatedEventArgs">
      <summary>获取当前的 **IActivatedEventArgs**，同样会传递到应用的 *OnActivated* 方法。</summary>
      <returns>当前的 **IActivatedEventArgs**，或 `null`。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppInstance.GetInstances">
      <summary>获取当前应用的已注册实例。</summary>
      <returns>当前应用的已注册实例的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppInstance.RedirectActivationTo">
      <summary>将当前应用实例的激活重定向到指定实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppInstance.Unregister">
      <summary>更新系统缓存，以便当前的实例不再可用于激活重定向。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DesignMode">
      <summary>使您能够检测您的应用程序是否处于可视化设计器的设计模式。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DesignMode.DesignMode2Enabled">
      <summary>用于启用或禁用针对 Windows 10 Fall Creators Update SDK 或更高版本的 XAML 设计器内的用户代码。</summary>
      <returns>如果从针对 Windows 10 Fall Creators Update 或更高版本的 XAML 设计器内运行的代码调用，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DesignMode.DesignModeEnabled">
      <summary>获取指示进程是否在设计模式下运行的值。</summary>
      <returns>如果进程在设计模式下运行，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.EnteredBackgroundEventArgs">
      <summary>当应用进入后台状态后，获取延迟对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.EnteredBackgroundEventArgs.GetDeferral">
      <summary>获取延迟对象，它会延迟从以后台状态运行到暂停状态的转换，直到应用调用 Deferral.Complete 或已超过导航的截止日期。</summary>
      <returns>将用于指示何时完成处理的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.IEnteredBackgroundEventArgs">
      <summary>Gets the deferral object when an app has entered the background state.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.IEnteredBackgroundEventArgs.GetDeferral">
      <summary>Gets the deferral object which delays the transition from running in the background state to the suspended state until the app calls Deferral.Complete or the deadline for navigation has passed.</summary>
      <returns>The deferral object you will use to indicate when your processing is complete.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ILeavingBackgroundEventArgs">
      <summary>当应用将退出后台状态时，获取延迟对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ILeavingBackgroundEventArgs.GetDeferral">
      <summary>获取延迟对象，它会延迟从以后台状态运行到在前台运行的转换，直到应用调用 Deferral.Complete 或已超过导航的截止日期。</summary>
      <returns>将用于指示已完成处理的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ISuspendingDeferral">
      <summary>管理延迟的应用程序暂停操作。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ISuspendingDeferral.Complete">
      <summary>通知系统应用程序已保存其数据并准备好被挂起。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ISuspendingEventArgs">
      <summary>为应用程序挂起事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.ISuspendingEventArgs.SuspendingOperation">
      <summary>获取应用程序暂停操作。</summary>
      <returns>应用程序暂停操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ISuspendingOperation">
      <summary>提供有关应用程序挂起操作的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.ISuspendingOperation.Deadline">
      <summary>获取延迟的应用程序挂起操作继续之前的剩余时间。</summary>
      <returns>时间保持。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.ISuspendingOperation.GetDeferral">
      <summary>请求延迟应用程序暂停操作。</summary>
      <returns>挂起延迟。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.LeavingBackgroundEventArgs">
      <summary>Gets the deferral object when the app is leaving the background state.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.LeavingBackgroundEventArgs.GetDeferral">
      <summary>Gets the deferral object which delays the transition from running in the background to running in the foreground until the app calls Deferral.Complete or the deadline for navigation has passed.</summary>
      <returns>将用于指示已完成处理的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.LimitedAccessFeatureRequestResult">
      <summary>从 LimitedAccessFeatures.TryUnlockFeature 请求返回的对象，其中包含功能用其可用性的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.LimitedAccessFeatureRequestResult.EstimatedRemovalDate">
      <summary>提供所请求功能的当前版本不可用的估计日期。</summary>
      <returns>用于获取功能访问权限的令牌的估计过期日期（如果已知）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LimitedAccessFeatureRequestResult.FeatureId">
      <summary>提供与发起的请求关联的功能 ID。</summary>
      <returns>功能的 ID，由 Microsoft 提供。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LimitedAccessFeatureRequestResult.Status">
      <summary>提供功能请求的结果，指示问题功能的可用性。</summary>
      <returns>对应于功能请求结果的 LimitedAccessFeatureStatus 值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.LimitedAccessFeatures">
      <summary>此 API 支持应用程序请求访问受限访问功能的访问权限。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.LimitedAccessFeatures.TryUnlockFeature(System.String,System.String,System.String)">
      <summary>将请求提交到 Microsoft 以授权使用特定的受限访问功能。 用户必须之前已从 Microsoft 获取功能 ID 和令牌以便成功调用此 API。</summary>
      <param name="featureId">ID，由 Microsoft 提供。 标识正在请求的功能。</param>
      <param name="token">在同意该功能的使用要求后从 Microsoft 收到的字符串。</param>
      <param name="attestation">声明发布者有权使用功能的纯英语声明。</param>
      <returns>指示用户请求的响应的 LimitedAccessFeatureRequestResult 值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.LimitedAccessFeatureStatus">
      <summary>提供尝试通过 LimitedAccessFeatures.TryUnlockFeature API 授权使用受限访问功能的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.LimitedAccessFeatureStatus.Available">
      <summary>指示用户有权使用该功能，以及该功能仍然处于“受限访问”状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.LimitedAccessFeatureStatus.AvailableWithoutToken">
      <summary>指示功能不再处于“受限访问”状态，并且使用它不再需要权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.LimitedAccessFeatureStatus.Unavailable">
      <summary>指示用户没有访问该功能的权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.LimitedAccessFeatureStatus.Unknown">
      <summary>指示无法找到功能。 这可能是由于功能 ID 不正确或已删除。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Package">
      <summary>提供有关包的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Package.Current">
      <summary>获取当前应用程序的包。</summary>
      <returns>包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.Dependencies">
      <summary>获取当前包依赖的包。</summary>
      <returns>当前包依赖的包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.Description">
      <summary>获取对包的描述。</summary>
      <returns>该包的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.DisplayName">
      <summary>获取包的显示名称。</summary>
      <returns>显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.Id">
      <summary>获取当前包的包标识。</summary>
      <returns>包标识。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.InstallDate">
      <summary>仅 Windows Phone。 获取在用户手机上安装应用程序包的日期。</summary>
      <returns>在用户手机上安装应用程序包的日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.InstalledDate">
      <summary>获取安装或上次更新应用程序包的日期。</summary>
      <returns>安装或上次更新应用程序包的日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.InstalledLocation">
      <summary>获取安装包的位置。</summary>
      <returns>已安装的包的位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.IsBundle">
      <summary>指示包是否为捆绑包。</summary>
      <returns>一个布尔值，该值指示此包是否为捆绑包。 **TRUE** 则指示此包为捆绑包；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.IsDevelopmentMode">
      <summary>指示是否在开发模式下安装包。</summary>
      <returns>一个布尔值，该值指示此包是否是在开发模式下安装的。 **TRUE** 则指示此包是在开发模式下安装的；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.IsFramework">
      <summary>指示其他包是否可以声明此包的依赖关系。</summary>
      <returns>如果其他包可以声明此包上的依赖关系，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.IsOptional">
      <summary>指示此包是否可选。</summary>
      <returns>如果此包可选，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.IsResourcePackage">
      <summary>指示包是否为资源包。</summary>
      <returns>一个布尔值，该值指示此包是否为资源包。 **TRUE** 则指示此包为资源包；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.Logo">
      <summary>获取包的徽标。</summary>
      <returns>包的徽标。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.PublisherDisplayName">
      <summary>获取包的发布者显示名称。</summary>
      <returns>发布者显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.SignatureKind">
      <summary>应用包的签名方式。</summary>
      <returns>签名类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Package.Status">
      <summary>获取用户的包的当前状态。</summary>
      <returns>用户的包的当前状态。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.CheckUpdateAvailabilityAsync">
      <summary>CheckUpdateAvailabilityAsync 方法允许开发人员检查 .appinstaller 文件中列出的主应用包的更新。 它使开发人员可以确定是否是由于 .appinstaller 策略的要求进行更新。 此方法当前仅适用于通过 .appinstaller 文件安装的应用程序。</summary>
      <returns>指示应用程序是否已更新以及是否需要更新的 PackageUpdateAvailability 枚举。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.GetAppInstallerInfo">
      <summary>GetAppInstallerInfo() 方法返回 .appinstaller xml 文件位置。 这允许应用开发人员在其应用需要时检索 .appinstaller xml 文件位置。</summary>
      <returns>.appinstaller xml 文件位置。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.GetAppListEntriesAsync">
      <summary>枚举设备上打包的应用。 仅返回包括在当前程序包中的应用。</summary>
      <returns>打包的应用及其显示名称、描述和徽标的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.GetContentGroupAsync(System.String)">
      <summary>提供有关包内容组的信息，例如，状态、名称、是否必须等。</summary>
      <param name="name">要获取的内容组的名称。</param>
      <returns>包含内容组是否必须、其状态、与内容组关联的包等信息的 PackageContentGroup。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.GetContentGroupsAsync">
      <summary>提供应用中的所有包内容组及其状态、名称、是否需要等信息。</summary>
      <returns>包内容组对象列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.GetThumbnailToken">
      <summary>Windows Phone only. 返回可用于检索与此应用程序包关联的缩略图图像的标记。</summary>
      <returns>可用于检索与此应用程序数据包关联的缩略图图像的标记。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.Launch(System.String)">
      <summary>Windows Phone only. 启动指定的应用程序。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，Lauch 可能会更改或不可用。 但是，对于使用 SmartCardTriggerDetails.TryLaunchSelfAsync 的 SmartCardTrigger 方案</deprecated>
      <param name="parameters">指定生成页和可选参数的导航 URI。 使用空字符串为应用程序指定默认页。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Package.SetInUseAsync(System.Boolean)">
      <summary>设置包是否正在使用。</summary>
      <param name="inUse">**True** 指定包正在使用；否则为 **false**。</param>
      <returns>**True** 表示用于设置程序包正在使用或未成功的操作；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.StageContentGroupsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将指定内容组中的包放入暂存队列。</summary>
      <param name="names">要暂存的内容组名称。</param>
      <returns>由 _names_ 参数指定的每个内容组的 PackageContentGroup 对象列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.StageContentGroupsAsync(Windows.Foundation.Collections.IIterable{System.String},System.Boolean)">
      <summary>将指定内容组中的包放入暂存队列；或将内容组放在队列前端。</summary>
      <param name="names">The names of the content groups to stage.</param>
      <param name="moveToHeadOfQueue">如果内容组放在暂存队列前端则为 **True**；否则为 **false**。</param>
      <returns>A list of PackageContentGroup objects for each content group specified by the _names_  parameter.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Package.VerifyContentIntegrityAsync">
      <summary>请确保此包在加载前未被修改或篡改。</summary>
      <returns>如果此包未被修改，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageCatalog">
      <summary>提供对设备上应用包的访问权限。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.PackageCatalog.PackageContentGroupStaging">
      <summary>包内容组开始暂存时触发的事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.PackageCatalog.PackageInstalling">
      <summary>指示应用包正在安装。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.PackageCatalog.PackageStaging">
      <summary>指示应用包正在暂存。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.PackageCatalog.PackageStatusChanged">
      <summary>指示已删除或更新应用包</summary>
    </member>
    <member name="E:Windows.ApplicationModel.PackageCatalog.PackageUninstalling">
      <summary>指示应用包正在卸载。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.PackageCatalog.PackageUpdating">
      <summary>指示应用包正在更新。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.PackageCatalog.AddOptionalPackageAsync(System.String)">
      <summary>将可选包添加到包目录中。</summary>
      <param name="optionalPackageFamilyName">要添加到目录中的可选包所属的包系列。</param>
      <returns>启动用于添加包的异步操作的结果。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.PackageCatalog.AddResourcePackageAsync(System.String,System.String,Windows.ApplicationModel.AddResourcePackageOptions)">
      <summary>向现有的应用包添加资源包。</summary>
      <param name="resourcePackageFamilyName">唯一标识应用包的包系列名称。</param>
      <param name="resourceID">包的资源 ID。</param>
      <param name="options">将资源包添加到应用时用于指定行为的选项。</param>
      <returns>添加资源包的进度报告。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.PackageCatalog.OpenForCurrentPackage">
      <summary>打开主包的包目录。</summary>
      <returns>主包的包目录。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.PackageCatalog.OpenForCurrentUser">
      <summary>打开设备上对当前用户可用的应用包的目录。</summary>
      <returns>当前用户的包目录。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.PackageCatalog.RemoveOptionalPackagesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>从用户帐户删除安装的可选应用包。</summary>
      <param name="optionalPackageFamilyNames">可选包系列名称字符串列表。</param>
      <returns>删除可选包的结果，形式：PackageCatalogRemoveOptionalPackagesResult。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.PackageCatalog.RemoveResourcePackagesAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Package})">
      <summary>从现有的应用包中删除资源包。</summary>
      <param name="resourcePackages">要删除的 resourcePackages 的可迭代集合。</param>
      <returns>尝试删除指定的 resourcePackages 的结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageCatalogAddOptionalPackageResult">
      <summary>提供有关将可选包添加到包目录的结果的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogAddOptionalPackageResult.ExtendedError">
      <summary>提供有关尝试将可选包添加到目录的错误信息。</summary>
      <returns>添加可选包时发生的异常；否则为 **null**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogAddOptionalPackageResult.Package">
      <summary>获取添加到包目录中的可选包。</summary>
      <returns>可选包或如果无法添加包，则为 **null**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageCatalogAddResourcePackageResult">
      <summary>提供有关将资源包添加到应用包的状态的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogAddResourcePackageResult.ExtendedError">
      <summary>将资源包添加到应用包时生成的扩展错误代码。</summary>
      <returns>安装资源包的扩展错误代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogAddResourcePackageResult.IsComplete">
      <summary>指定资源包是否已完全添加到应用的布尔值。</summary>
      <returns>如果资源包完全添加则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogAddResourcePackageResult.Package">
      <summary>获取资源包所添加到的应用包。</summary>
      <returns>应用包。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageCatalogRemoveOptionalPackagesResult">
      <summary>提供关于可选包删除状态的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogRemoveOptionalPackagesResult.ExtendedError">
      <summary>包含有关删除可选包的扩展的错误信息。</summary>
      <returns>扩展的错误信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogRemoveOptionalPackagesResult.PackagesRemoved">
      <summary>从用户帐户成功删除的可选包的列表。</summary>
      <returns>已删除的可选包的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageCatalogRemoveResourcePackagesResult">
      <summary>提供有关将资源包从应用包删除的状态的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogRemoveResourcePackagesResult.ExtendedError">
      <summary>将资源包从应用包删除时生成的扩展错误代码。</summary>
      <returns>删除资源包的扩展错误代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageCatalogRemoveResourcePackagesResult.PackagesRemoved">
      <summary>获取从已应用包删除的资源包。</summary>
      <returns>已删除的资源包。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageContentGroup">
      <summary>提供有关包内容组的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroup.IsRequired">
      <summary>指示此包内容组是否必须或自动。</summary>
      <returns>**True** 指示内容组为必须；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroup.Name">
      <summary>获取此包内容组的名称。</summary>
      <returns>内容组名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroup.Package">
      <summary>获取此组内容的包。</summary>
      <returns>此组内容的包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroup.RequiredGroupName">
      <summary>获取所需内容组的名称。</summary>
      <returns>所需内容组的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroup.State">
      <summary>获取包内容组的状态。</summary>
      <returns>描述包内容组状态的值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageContentGroupStagingEventArgs">
      <summary>提供有关正在暂存的包内容组的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.ActivityId">
      <summary>获取内容组暂存操作的标识符。</summary>
      <returns>一个唯一值，应用可用于关联与特定内容组暂存操作相关的事件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.ContentGroupName">
      <summary>获取正在暂存的内容组的名称。</summary>
      <returns>内容组的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.ErrorCode">
      <summary>获取包内容组暂存操作的结果。</summary>
      <returns>包内容组暂存操作的结果。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.IsComplete">
      <summary>指示内容组是否完成暂存。</summary>
      <returns>**True** 则指示内容组已完成暂存；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.IsContentGroupRequired">
      <summary>指示内容组是否必须。</summary>
      <returns>**True** 指示包内容组为必须；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.Package">
      <summary>获取正在暂存的包。</summary>
      <returns>包含正在暂存的内容组的包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageContentGroupStagingEventArgs.Progress">
      <summary>获取包内容组暂存进度的近似值。</summary>
      <returns>0 到 100 范围内的一个值，该值表示内容组在暂存进度中的大概位置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageContentGroupState">
      <summary>描述包内容组的暂存状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageContentGroupState.NotStaged">
      <summary>包组未被暂存，也不在暂存队列中。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageContentGroupState.Queued">
      <summary>包未被暂存，但在要暂存的包队列中。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageContentGroupState.Staged">
      <summary>包组已被暂存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageContentGroupState.Staging">
      <summary>包组当前正在暂存。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.PackageId">
      <summary>提供包标识信息，如名称、版本和发行者。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.Architecture">
      <summary>获取创建包针对的处理器结构。</summary>
      <returns>处理器层次结构。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.Author">
      <summary>Windows Phone only. 获取指定应用程序包的 Author 属性的值。</summary>
      <returns>指定应用程序包的 Author 属性的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.FamilyName">
      <summary>获取包的系列名称。</summary>
      <returns>系列名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.FullName">
      <summary>获取包的全名。</summary>
      <returns>全名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.Name">
      <summary>获取包的名称。</summary>
      <returns>包的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.ProductId">
      <summary>Windows Phone only. 获取与此 XAP 应用程序包关联的 ProductID 属性的值。</summary>
      <returns>与此 XAP 应用程序包关联的 ProductID 属性的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.Publisher">
      <summary>获取包的发行者。</summary>
      <returns>发行者。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.PublisherId">
      <summary>获取包的发行者 ID。</summary>
      <returns>发行者 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.ResourceId">
      <summary>获取包的资源 ID。</summary>
      <returns>资源 ID。 如果没有包的资源 ID，则此属性为 null。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageId.Version">
      <summary>获取包版本信息。</summary>
      <returns>包版本信息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageInstallingEventArgs">
      <summary>提供有关正在安装的应用包的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageInstallingEventArgs.ActivityId">
      <summary>获取安装操作的 ID。</summary>
      <returns>一个唯一值，应用可用于关联与单个部署操作相关的事件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageInstallingEventArgs.ErrorCode">
      <summary>获取包安装操作的结果。</summary>
      <returns>错误代码。 如果没有任何错误，则为 **S_OK**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageInstallingEventArgs.IsComplete">
      <summary>指示应用包是否已完成安装。</summary>
      <returns>**True** 则指示应用包已完成安装；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageInstallingEventArgs.Package">
      <summary>获取正在安装的包。</summary>
      <returns>传入包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageInstallingEventArgs.Progress">
      <summary>获取包安装进度的近似值。</summary>
      <returns>0 到 1.0 范围内的一个值，该值表示包在安装进度中的大概位置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageInstallProgress">
      <summary>获取安装资源包或应用包的安装进度。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageInstallProgress.PercentComplete">
      <summary>程序包已安装的百分比。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.PackageSignatureKind">
      <summary>指定可对应用包进行签名的方式。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageSignatureKind.Developer">
      <summary>已部署在你的开发环境中。 使用私有证书对包进行签名。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageSignatureKind.Enterprise">
      <summary>已使用企业中使用的证书进行了签名。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageSignatureKind.None">
      <summary>未签名。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageSignatureKind.Store">
      <summary>已由 Microsoft Store 签名。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageSignatureKind.System">
      <summary>内置系统应用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.PackageStagingEventArgs">
      <summary>提供有关正在暂存的应用包的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStagingEventArgs.ActivityId">
      <summary>获取暂存操作的 ID。</summary>
      <returns>A unique value that an app can use to correlate events that relate to a single deployment operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStagingEventArgs.ErrorCode">
      <summary>获取包暂存操作的结果。</summary>
      <returns>The code for the error. **S_OK** if no error.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStagingEventArgs.IsComplete">
      <summary>指示应用包是否已完成暂存。</summary>
      <returns>**True** 则指示应用包已完成暂存；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStagingEventArgs.Package">
      <summary>获取正在暂存的包。</summary>
      <returns>正在暂存的包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStagingEventArgs.Progress">
      <summary>获取包暂存进度的近似值。</summary>
      <returns>0 到 1.0 范围内的一个值，该值表示包在暂存进度中的大概位置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageStatus">
      <summary>提供包的状态。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.DataOffline">
      <summary>指示包的数据是否处于脱机状态。</summary>
      <returns>**TRUE** 则指示包的数据安装在当前处于脱机状态或无法访问的卷上；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.DependencyIssue">
      <summary>指示此包是否依赖于某个无法使用的包。</summary>
      <returns>**TRUE** 则指示此包所依赖的包存在问题；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.DeploymentInProgress">
      <summary>指示此包是否正在进行维护。</summary>
      <returns>**TRUE** 则指示此包正在维护中且因此无法使用；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.Disabled">
      <summary>指示此包是否已禁用。</summary>
      <returns>**TRUE** 则指示已禁用此包；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.IsPartiallyStaged">
      <summary>指示包是否部分暂存。</summary>
      <returns>**True** 表示包已部分暂存；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.LicenseIssue">
      <summary>指示此包的许可证是否有问题。</summary>
      <returns>**TRUE** 则指示此包的许可证存在问题；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.Modified">
      <summary>指示此包是否缺少文件、系统信息等内容。</summary>
      <returns>**TRUE** 则指示此包存在问题（如缺少文件）；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.NeedsRemediation">
      <summary>指示此包是否不可用。</summary>
      <returns>**FALSE** 则指示此包处于可用状态；否则为 **TRUE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.NotAvailable">
      <summary>指示此包是否可用。</summary>
      <returns>**TRUE** 则指示此包不可用；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.PackageOffline">
      <summary>指示此包是否处于脱机状态，因此无法使用。</summary>
      <returns>**TRUE** 则指示此包处于脱机状态；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.Servicing">
      <summary>Indicates whether the package is being serviced.</summary>
      <returns>**TRUE** 则指示此包正在维护中；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatus.Tampered">
      <summary>指示此包可能已被篡改。</summary>
      <returns>**TRUE** 则指示此包已被篡改；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.PackageStatus.VerifyIsOK">
      <summary>指示此包是否状态正常并可以使用。</summary>
      <returns>**TRUE** 则指示此包状态正常；否则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageStatusChangedEventArgs">
      <summary>提供对已更改的包的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageStatusChangedEventArgs.Package">
      <summary>已更改的包。</summary>
      <returns>The package that has changed. 在安装、卸载或更新包时，其会发生更改。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageUninstallingEventArgs">
      <summary>提供有关正在卸载的应用包的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUninstallingEventArgs.ActivityId">
      <summary>获取卸载操作的 ID。</summary>
      <returns>A unique value that an app can use to correlate events that relate to a single deployment operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUninstallingEventArgs.ErrorCode">
      <summary>获取包卸载操作的结果。</summary>
      <returns>包卸载操作的结果。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUninstallingEventArgs.IsComplete">
      <summary>指示应用包是否已完成卸载。</summary>
      <returns>**True** 则指示应用包已完成卸载；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUninstallingEventArgs.Package">
      <summary>获取正在卸载的包。</summary>
      <returns>正在卸载的包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUninstallingEventArgs.Progress">
      <summary>获取包卸载进度的近似值。</summary>
      <returns>0 到 1.0 范围内的一个值，该值表示包在卸载进度中的大概位置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageUpdateAvailability">
      <summary>指示应用程序是否已更新以及是否需要更新的枚举。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageUpdateAvailability.Available">
      <summary>当应用程序的更新可用并且不需要更新时返回此值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageUpdateAvailability.Error">
      <summary>此值将在遇到错误时返回。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageUpdateAvailability.NoUpdates">
      <summary>当应用程序没有可用更新时返回此值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageUpdateAvailability.Required">
      <summary>当应用程序的更新可用并且需要更新时返回此值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageUpdateAvailability.Unknown">
      <summary>当此函数在不具有 AppInstaller 文件关联的包上调用时返回此值。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.PackageUpdateAvailabilityResult">
      <summary>描述 .appinstaller 文件中列出的主应用包是否需要更新。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdateAvailabilityResult.Availability">
      <summary>描述可用的包更新的类型。</summary>
      <returns>指示可用更新的类型的 PackageUpdateAvailability 值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdateAvailabilityResult.ExtendedError">
      <summary>如果通过 Package.CheckUpdateAvailabilityAsync 检查更新时遇到问题，此错误可以提供详细信息。</summary>
      <returns>检查更新触发的错误。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageUpdatingEventArgs">
      <summary>提供有关正在更新的包的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdatingEventArgs.ActivityId">
      <summary>获取更新操作的 ID。</summary>
      <returns>A unique value that an app can use to correlate events that relate to a single deployment operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdatingEventArgs.ErrorCode">
      <summary>Gets the result of the package uninstall operation.</summary>
      <returns>The result of the package uninstall operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdatingEventArgs.IsComplete">
      <summary>指示应用包是否已完成更新。</summary>
      <returns>如果应用包未完成更新则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdatingEventArgs.Progress">
      <summary>获取包更新进度的近似值。</summary>
      <returns>0 到 1.0 范围内的一个值，该值表示包在更新进度中的大概位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdatingEventArgs.SourcePackage">
      <summary>获取正在更新的包。</summary>
      <returns>正在更新的包。 这是当前正在更新的计算机上的原始包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.PackageUpdatingEventArgs.TargetPackage">
      <summary>获取已更新的包。</summary>
      <returns>这是一个新包，它是设备上旧包的一个更新。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.PackageVersion">
      <summary>表示包版本信息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageVersion.Build">
      <summary>包的内部版本号。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageVersion.Major">
      <summary>包的主版本号。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageVersion.Minor">
      <summary>包的主版本号。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.PackageVersion.Revision">
      <summary>包的修订版本号。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.SuspendingDeferral">
      <summary>Manages a delayed app suspending operation.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.SuspendingDeferral.Complete">
      <summary>通知操作系统应用程序已保存其数据并准备好被挂起。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.SuspendingEventArgs">
      <summary>Provides data for an app suspending event.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.SuspendingEventArgs.SuspendingOperation">
      <summary>Gets the app suspending operation.</summary>
      <returns>The suspending operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.SuspendingOperation">
      <summary>提供有关应用程序挂起操作的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.SuspendingOperation.Deadline">
      <summary>获取延迟的应用程序挂起操作继续的时间。</summary>
      <returns>时间。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.SuspendingOperation.GetDeferral">
      <summary>Requests that the app suspending operation be delayed.</summary>
      <returns>The suspension deferral.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ActivationKind">
      <summary>指定激活的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.AppointmentsProvider">
      <summary>用户希望管理应用程序提供的约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.BarcodeScannerProvider">
      <summary>作为条形码扫描仪提供程序激活的应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.CachedFileUpdater">
      <summary>用户要保存应用程序为其提供内容管理的文件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.CameraSettings">
      <summary>应用程序从附加的照相机获取图片或视频。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.CommandLineLaunch">
      <summary>已从命令行启动此应用。 已在 Windows 10 1709 版 (10.0.16299) 中引入</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.ComponentUI">
      <summary>保留以供系统使用。 已在 Windows 10 1507 版 (10.0.10240) 中引入。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.Contact">
      <summary>仅 Microsoft Store。 用户希望处理该应用程序提供的联系人电话号码的呼叫或消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.ContactPanel">
      <summary>该应用已从**我的人脉** UI 启动。 注意：已在 Windows 10 1703 版 (10.0.15063) 中引入，但未使用。 现在已从 Windows 10 1709 版 (10.0.16299) 开始使用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.ContactPicker">
      <summary>用户要选择联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.Device">
      <summary>应用程序处理自动播放。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.DevicePairing">
      <summary>此应用由于配对设备而被激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.DialReceiver">
      <summary>此应用已由另一个应用通过 DIAL 协议在其他设备上启动。 Introduced in Windows 10, version 1507 (10.0.10240).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.File">
      <summary>应用程序启动此应用程序注册要处理的文件类型的文件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.FileOpenPicker">
      <summary>用户要选择由应用程序提供的文件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.FilePickerExperience">
      <summary>Reserved for system use. 已在 Windows 10 1607 版 (10.0.14393) 中引入。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.FileSavePicker">
      <summary>用户要保存文件并选择该应用程序作为位置。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.GameUIProvider">
      <summary>由于游戏对 Xbox 特定 UI 的请求，因此，操作系统已启动该应用，因而已将其激活。 已在 Windows 10 1703 版 (10.0.15063) 中引入。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.Launch">
      <summary>用户启动该应用程序或点击该内容平铺。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.LockScreen">
      <summary>应用已作为锁定屏幕激活。 Introduced in Windows 10, version 1507 (10.0.10240).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.LockScreenCall">
      <summary>Windows Store only. 此应用程序从锁定屏幕启动呼叫。 如果用户要接受呼叫，则应用程序将直接在锁定屏幕上显示其呼叫 UI，而无需用户解锁。 锁定屏幕调用是特定类型的启动激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.LockScreenComponent">
      <summary>Reserved for system use. Introduced in Windows 10, version 1703 (10.0.15063).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.PickerReturned">
      <summary>Windows Phone only. 应用在完成选择器后激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.PickFileContinuation">
      <summary>Windows Phone only. 应用因文件选取器操作而挂起，在此之后被激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.PickFolderContinuation">
      <summary>Windows Phone only. 应用因文件夹选取器操作而挂起，在此之后被激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.PickSaveFileContinuation">
      <summary>Windows Phone only. 应用因文件保存选取器操作而挂起，在此之后被激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.Print3DWorkflow">
      <summary>此应用已由另一个应用启动，用来为 3D 打印机提供自定义打印体验。 Introduced in Windows 10, version 1507 (10.0.10240).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.PrintTaskSettings">
      <summary>应用程序处理打印任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.PrintWorkflowForegroundTask">
      <summary>该应用已激活，因为用户将打印到具有与之关联的打印工作流应用程序的打印机，该打印机已请求用户输入。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.Protocol">
      <summary>某个应用启动了一个 URI，此应用已注册要处理该 URI 的方案名称。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.ProtocolForResults">
      <summary>该应用已由另一个应用启动，只不过前者会将结果返回给调用方。 Introduced in Windows 10, version 1507 (10.0.10240).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.RestrictedLaunch">
      <summary>Windows Store only. 用户已启动该受限制的应用程序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.Search">
      <summary>用户要通过应用程序搜索。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.ShareTarget">
      <summary>将应用程序激活作为共享操作的目标。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.StartupTask">
      <summary>该应用已激活，因为已指定它在系统启动或用户登录时启动。 Introduced in Windows 10, version 1703 (10.0.15063).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.ToastNotification">
      <summary>应用在用户点击 toast 通知的正文或在 toast 通知内执行操作时激活。 Introduced in Windows 10, version 1507 (10.0.10240).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.UserDataAccountsProvider">
      <summary>启动应用以处理帐户管理的用户界面。 在系统将会显示默认系统用户界面的情况下，会改为使用 UserDataAccountProvider 合约调用应用。 激活有效负载包含有关正在请求的操作类型的信息以及复制系统提供的用户界面所必需的所有信息。 此激活类型仅限于第一方应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.VoiceCommand">
      <summary>应用已被某个语音命令激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.WalletAction">
      <summary>Windows Phone only. 已激活应用来执行钱包操作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.WebAccountProvider">
      <summary>应用已由 Web 帐户提供程序激活。 Introduced in Windows 10, version 1507 (10.0.10240).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ActivationKind.WebAuthenticationBrokerContinuation">
      <summary>Windows Phone only. 应用因 Web 身份验证代理操作而挂起，在此之后被激活。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ApplicationExecutionState">
      <summary>指定该应用程序的执行状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ApplicationExecutionState.ClosedByUser">
      <summary>用户已关闭应用程序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ApplicationExecutionState.NotRunning">
      <summary>应用程序未运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ApplicationExecutionState.Running">
      <summary>应用程序正在运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ApplicationExecutionState.Suspended">
      <summary>应用程序被挂起。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Activation.ApplicationExecutionState.Terminated">
      <summary>在应用程序挂起后终止其运行。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs">
      <summary>提供有关何时激活应用程序来在用户日历中添加约会的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs.AddAppointmentOperation">
      <summary>获取在用户尝试添加约会时提供给应用程序的约会。</summary>
      <returns>添加的约会。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs.Kind">
      <summary>获取激活类型。</summary>
      <returns>ActivationKind.AppointmentsProvider 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs.PreviousExecutionState">
      <summary>在应用程序激活前获取该应用程序的执行状态。</summary>
      <returns>枚举值之一。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs.SplashScreen">
      <summary>获取一个初始屏幕对象，该对象提供有关从初始屏幕转换到激活的应用程序的信息。</summary>
      <returns>提供初始屏幕信息的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs.User">
      <summary>获取已为之激活了应用的用户。</summary>
      <returns>已为之激活了应用的用户。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderAddAppointmentActivatedEventArgs.Verb">
      <summary>获取约会提供程序将要执行的操作。</summary>
      <returns>约会提供程序将要执行的操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs">
      <summary>提供有关何时激活应用程序来在用户日历中移除约会的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The ActivationKind.AppointmentsProvider enumeration value.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs.RemoveAppointmentOperation">
      <summary>获取在用户尝试删除约会时提供给应用程序的约会。</summary>
      <returns>已移除的约会。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderRemoveAppointmentActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs">
      <summary>提供有关何时激活应用程序来在用户日历中替换约会的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The ActivationKind.AppointmentsProvider enumeration value.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs.ReplaceAppointmentOperation">
      <summary>获取在用户尝试替换约会时提供给应用程序的约会。</summary>
      <returns>已替换的约会。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderReplaceAppointmentActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs">
      <summary>当应用程序被激活用于显示约会的详细信息时，提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.InstanceStartDate">
      <summary>获取该应用程序应显示详细信息的约会实例开始时间。</summary>
      <returns>该应用程序应显示详细信息的约会实例开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The ActivationKind.AppointmentsProvider enumeration value.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.LocalId">
      <summary>获取该应用程序应显示详细信息的约会本地标识符。</summary>
      <returns>该应用程序应显示详细信息的约会本地标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>在激活应用程序前该应用程序的执行状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.RoamingId">
      <summary>获取该应用程序应显示详细信息的约会漫游标识符。</summary>
      <returns>该应用程序应显示详细信息的约会漫游标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowAppointmentDetailsActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs">
      <summary>提供有关何时激活应用程序来在用户日历中显示指定时间范围的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.Duration">
      <summary>获取要显示的时间范围的持续时间。</summary>
      <returns>时间范围的持续时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The ActivationKind.AppointmentsProvider enumeration value.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.TimeToShow">
      <summary>获取要显示的时间范围的开始日期和时间。</summary>
      <returns>时间范围的起始日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.AppointmentsProviderShowTimeFrameActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.BackgroundActivatedEventArgs">
      <summary>当应用由后台触发器激活时，使 IBackgroundTask.Run 方法中的所有可用数据可供事件处理程序使用。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.BackgroundActivatedEventArgs.TaskInstance">
      <summary>获取激活应用后可供 IBackgroundTask.Run 方法使用的数据。</summary>
      <returns>激活应用的 IBackgroundTaskInstance。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.BarcodeScannerPreviewActivatedEventArgs">
      <summary>指定激活条形码扫描仪预览的事件参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.BarcodeScannerPreviewActivatedEventArgs.ConnectionId">
      <summary>获取用于匹配服务连接的连接 ID。</summary>
      <returns>连接 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.BarcodeScannerPreviewActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>激活类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.BarcodeScannerPreviewActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>以前的状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.BarcodeScannerPreviewActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.BarcodeScannerPreviewActivatedEventArgs.User">
      <summary>获取条形码扫描仪预览的用户。</summary>
      <returns>用户。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs">
      <summary>提供用户保存或打开需要从应用程序更新的文件时引发的已激活事件的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs.CachedFileUpdaterUI">
      <summary>获取当文件需要从应用程序进行更新时显示的文件选择器的 letterbox UI。</summary>
      <returns>当文件需要从应用程序进行更新时显示的文件选择器的 letterbox UI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.CachedFileUpdater 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs.SplashScreen">
      <summary>获取提供有关从初始屏幕转换到激活的应用的信息的 SplashScreen 对象。</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.CommandLineActivatedEventArgs">
      <summary>从命令行激活应用时提供信息，如命令行参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivatedEventArgs.Kind">
      <summary>获取启动此应用的激活的类型。</summary>
      <returns>激活类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivatedEventArgs.Operation">
      <summary>获取有关此应用激活的信息，如提供的参数和当前目录路径。</summary>
      <returns>激活信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>在激活此应用前的执行状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivatedEventArgs.SplashScreen">
      <summary>获取有关从初始屏幕到已激活应用的转换的信息。</summary>
      <returns>初始屏幕转换信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.CommandLineActivationOperation">
      <summary>提供有关此应用激活的信息，如提供的参数和当前目录路径。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivationOperation.Arguments">
      <summary>获取激活此应用时传递到此应用的命令行参数。</summary>
      <returns>命令行参数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivationOperation.CurrentDirectoryPath">
      <summary>获取从命令行激活此应用的目录路径。</summary>
      <returns>当前目录路径。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.CommandLineActivationOperation.ExitCode">
      <summary>设置从命令行启动的应用的退出代码。</summary>
      <returns>退出应用时返回的代码。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Activation.CommandLineActivationOperation.GetDeferral">
      <summary>获取此操作的延迟对象。</summary>
      <returns>一个 **Deferral** 对象，代码可用它来表示其何时完成了此激活的处理。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs">
      <summary>激活应用时提供数据，因为它使用的是“联系人面板”。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs.Contact">
      <summary>获取从“联系人面板”中选择的联系人。</summary>
      <returns>所选的联系人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs.ContactPanel">
      <summary>获取“联系人面板”。</summary>
      <returns>联系人面板。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.Contact 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>ApplicationExecutionState 类型化值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ContactPanelActivatedEventArgs.User">
      <summary>获取已为之激活了应用的用户。</summary>
      <returns>已为之激活了应用的用户。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs">
      <summary>为设备提供调用 AutoPlay 的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>获取当前显示的应用程序视图的标识符。</summary>
      <returns>当前显示的应用程序视图的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.DeviceInformationId">
      <summary>获取调用自动播放的设备的设备标识符。</summary>
      <returns>调用自动播放的设备的设备标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.SplashScreen">
      <summary>获取提供有关从初始屏幕转换到激活的应用程序的信息的初始屏幕对象。</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.Verb">
      <summary>获取与激活的设备关联的操作。</summary>
      <returns>与激活的设备关联的操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DeviceActivatedEventArgs.ViewSwitcher">
      <summary>获取可使你设置应用程序视图的视图切换程序对象。</summary>
      <returns>使用 ActivationViewSwitcher 显示或切换该视图，以响应激活。 在托管方案中，该值将为 **null**，例如共享和文件选取器激活。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.DevicePairingActivatedEventArgs">
      <summary>提供设备配对后激活的应用的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DevicePairingActivatedEventArgs.DeviceInformation">
      <summary>获取正在配对的设备对象的 DeviceInformation 对象。</summary>
      <returns>设备对象的信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DevicePairingActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DevicePairingActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DevicePairingActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DevicePairingActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs">
      <summary>在某个应用由另一个应用通过 DIAL 协议激活时提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.AppName">
      <summary>获取调用拨号接收器应用的应用的名称。</summary>
      <returns>调用拨号接收器应用的应用的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.Arguments">
      <summary>获取由调用应用传递的参数。</summary>
      <returns>由调用应用传递的参数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.DialReceiver 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.TileId">
      <summary>获取调用应用的唯一磁贴标识符。</summary>
      <returns>调用应用的唯一磁贴标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.DialReceiverActivatedEventArgs.ViewSwitcher">
      <summary>Gets the view switcher object that allows you to set the view for the application.</summary>
      <returns>Use the ActivationViewSwitcher to show or switch the view in response to the activation. The value will be **null** in hosted scenarios such as Share and File Picker activations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.FileActivatedEventArgs">
      <summary>激活应用程序时提供数据，因为它是与文件关联的应用程序。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.CallerPackageFamilyName">
      <summary>启动了您的应用的应用的包系列名称。</summary>
      <returns>调用方的包系列名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.Files">
      <summary>获取为其激活应用程序的文件。</summary>
      <returns>表示传递给应用的文件的 StorageFile 对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.NeighboringFilesQuery">
      <summary>获取已为其激活应用程序的文件的相邻文件。</summary>
      <returns>表示传递给应用的文件的相邻文件的 StorageFile 对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.SplashScreen">
      <summary>获取提供有关从初始屏幕转换到激活的应用程序的信息的初始屏幕对象。</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.Verb">
      <summary>获取与激活的文件关联的操作。</summary>
      <returns>操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileActivatedEventArgs.ViewSwitcher">
      <summary>提供可使你设置应用程序视图的对象。</summary>
      <returns>Use the ActivationViewSwitcher to show or switch the view in response to the activation. The value will be **null** in hosted scenarios such as Share and File Picker activations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs">
      <summary>提供有关在用户尝试选择由该应用程序提供的文件或文件夹时引发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs.CallerPackageFamilyName">
      <summary>The package family name of the app that launched your app.</summary>
      <returns>The caller's package family name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs.FileOpenPickerUI">
      <summary>获取用户希望选取由该应用程序提供的文件或文件夹时显示的文件选取器的 letterbox UI。</summary>
      <returns>用户希望选取由该应用程序提供的文件或文件夹时显示的文件选取器的 letterbox UI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.FileOpenPicker 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs">
      <summary>在应用程序因一项文件打开选取器操作而挂起后，提供所引发的激活事件的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs.ContinuationData">
      <summary>在 FileOpenPicker 操作（会禁用应用程序）前获取应用程序填充的一组值，以便在激活应用程序时提供上下文。</summary>
      <returns>FileOpenPicker 操作（会禁用应用程序）前应用程序填充的一组值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs.Files">
      <summary>获取运行文件保存选取器期间由用户选定的文件列表。</summary>
      <returns>文件保存选取器操作期间用户选择的文件列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.ContinueFileOpenPicker 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileOpenPickerContinuationEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs">
      <summary>提供有关在用户通过文件选取器保存文件并选择作为位置的应用程序时引发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.CallerPackageFamilyName">
      <summary>启动了此应用的应用的包系列名称。</summary>
      <returns>The caller's package family name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.EnterpriseId">
      <summary>获取拥有该文件的企业的 ID。</summary>
      <returns>拥有该文件的企业的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.FileSavePickerUI">
      <summary>获取当用户保存文件并选择该应用程序作为保存位置时显示的文件选择器的 letterbox UI。</summary>
      <returns>当用户保存文件并使用该应用程序作为位置时显示的文件选择器的 letterbox UI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.FileSavePicker 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs">
      <summary>在应用程序因一项文件保存选取器操作而挂起后，提供所引发的激活事件的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs.ContinuationData">
      <summary>在 FileSavePicker 操作（会禁用应用程序）前获取应用程序填充的一组值，以便在激活应用程序时提供上下文。</summary>
      <returns>在 FileSavePicker 操作（会禁用应用程序）前的一组由应用程序填充的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs.File">
      <summary>获取运行文件保存选取器期间由用户选定的文件。</summary>
      <returns>文件保存选取器操作期间用户选择的文件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.ContinueFileSavePicker 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FileSavePickerContinuationEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs">
      <summary>在应用程序因一项文件选取器操作而挂起后，提供所引发的激活事件的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs.ContinuationData">
      <summary>在 FolderPicker 操作（会禁用应用程序）前获取应用程序填充的一组值，以便在激活应用程序时提供上下文。</summary>
      <returns>FolderPicker 操作（会禁用应用程序）前的一组由应用程序填充的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs.Folder">
      <summary>获取运行文件保存选取器期间由用户选定的文件夹。</summary>
      <returns>文件夹选取器操作期间用户选择的文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.ContinueFolderPicker 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.FolderPickerContinuationEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IActivatedEventArgs">
      <summary>为所有启动类型提供公共属性。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IActivatedEventArgs.Kind">
      <summary>获取正在激活该应用程序的原因。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IActivatedEventArgs.PreviousExecutionState">
      <summary>在应用程序激活前获取该应用程序的执行状态。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>初始屏幕对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IActivatedEventArgsWithUser">
      <summary>提供有关已为之激活了应用的用户的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IActivatedEventArgsWithUser.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for. 此属性返回平台上的登录用户，此平台仅支持单个用户会话。 对于在会话中支持多个用户的平台（例如 Xbox），此属性返回已为之激活了应用的登录用户。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IApplicationViewActivatedEventArgs">
      <summary>提供有关何时激活应用程序来显示其当前视图的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IApplicationViewActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IAppointmentsProviderActivatedEventArgs">
      <summary>提供有关何时激活应用程序的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IAppointmentsProviderAddAppointmentActivatedEventArgs">
      <summary>Provides data when an app is activated to add an appointment to the user’s calendar.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderAddAppointmentActivatedEventArgs.AddAppointmentOperation">
      <summary>Gets the appointment that is provided to the app when the user tries to add it.</summary>
      <returns>The appointment that is added.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IAppointmentsProviderRemoveAppointmentActivatedEventArgs">
      <summary>Provides data when an app is activated to remove an appointment from the user’s calendar.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderRemoveAppointmentActivatedEventArgs.RemoveAppointmentOperation">
      <summary>Gets the appointment that is provided to the app when the user tries to remove it.</summary>
      <returns>The appointment that is removed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IAppointmentsProviderReplaceAppointmentActivatedEventArgs">
      <summary>Provides data when an app is activated to replace an appointment in the user’s calendar.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderReplaceAppointmentActivatedEventArgs.ReplaceAppointmentOperation">
      <summary>Gets the appointment that is provided to the app when the user tries to replace it.</summary>
      <returns>The appointment that is replaced.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IAppointmentsProviderShowAppointmentDetailsActivatedEventArgs">
      <summary>Provides data when an app is activated to show the details of an appointment.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.InstanceStartDate">
      <summary>Gets the start date of the appointment instance for which the app should display details.</summary>
      <returns>The start date of the appointment instance for which the app should display details.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.LocalId">
      <summary>获取该应用程序应显示详细信息的约会本地标识符。</summary>
      <returns>The local identifier of the appointment for which the app should display details.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.RoamingId">
      <summary>Gets the roaming identifier of the appointment for which the app should display details.</summary>
      <returns>The roaming identifier of the appointment for which the app should display details.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IAppointmentsProviderShowTimeFrameActivatedEventArgs">
      <summary>Provides data when an app is activated to show a specified time frame on the user’s calendar.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderShowTimeFrameActivatedEventArgs.Duration">
      <summary>Gets the duration of the time frame to be shown.</summary>
      <returns>The duration of the time frame.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IAppointmentsProviderShowTimeFrameActivatedEventArgs.TimeToShow">
      <summary>Gets the starting date and time of the time frame to be shown.</summary>
      <returns>The starting date and time of the time frame.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IBackgroundActivatedEventArgs">
      <summary>Makes all data available from the IBackgroundTask.Run method available to your event handler when your app is activated by a background trigger.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IBackgroundActivatedEventArgs.TaskInstance">
      <summary>Get the data that was available to the IBackgroundTask.Run method that resulted in your app being activated.</summary>
      <returns>可用于 IBackgroundTask.Run 方法的数据。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IBarcodeScannerPreviewActivatedEventArgs">
      <summary>描述激活条形码扫描仪预览所使用的事件参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IBarcodeScannerPreviewActivatedEventArgs.ConnectionId">
      <summary>Gets a connection ID used to match the service connection.</summary>
      <returns>A connection ID.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ICachedFileUpdaterActivatedEventArgs">
      <summary>提供用户保存需要来自内容管理的文件时引发的已激活事件的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ICachedFileUpdaterActivatedEventArgs.CachedFileUpdaterUI">
      <summary>当文件需要从应用程序进行内容管理时显示的文件选择器的 letterbox UI。</summary>
      <returns>The letterbox UI of the file picker that is displayed when a file requires content management from the app.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ICommandLineActivatedEventArgs">
      <summary>定义用于提供信息的界面，如命令行参数和何时从命令行激活应用。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ICommandLineActivatedEventArgs.Operation">
      <summary>Provides info about the activation of the app such as what arguments were provided and the current directory path.</summary>
      <returns>The activation info.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IContactPanelActivatedEventArgs">
      <summary>提供“联系人面板”激活应用时的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IContactPanelActivatedEventArgs.Contact">
      <summary>获取联系人。</summary>
      <returns>联系人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IContactPanelActivatedEventArgs.ContactPanel">
      <summary>Gets the contact panel.</summary>
      <returns>The contact panel.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IContinuationActivatedEventArgs">
      <summary>在应用程序被一项操作挂起后又被激活时提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IContinuationActivatedEventArgs.ContinuationData">
      <summary>获取执行停用应用程序的操作前，由应用程序填充的一组值，以便提供启动应用程序时的上下文。</summary>
      <returns>执行停用应用程序的操作前，由应用程序填充的一组值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IDeviceActivatedEventArgs">
      <summary>Provides information for a device that invokes AutoPlay.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IDeviceActivatedEventArgs.DeviceInformationId">
      <summary>Gets the device identifier for the device that invoked AutoPlay.</summary>
      <returns>The device identifier for the device that invoked AutoPlay.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IDeviceActivatedEventArgs.Verb">
      <summary>Gets the action associated with the activated device.</summary>
      <returns>The action associated with the activated device.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IDevicePairingActivatedEventArgs">
      <summary>Provides information when an app is activated as a result of a device pairing.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IDevicePairingActivatedEventArgs.DeviceInformation">
      <summary>Gets the DeviceInformation object for the device object that is being paired.</summary>
      <returns>The information of the device object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IDialReceiverActivatedEventArgs">
      <summary>Provides data when an app is activated from another app by using the DIAL protocol.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IDialReceiverActivatedEventArgs.AppName">
      <summary>Gets the name of the app that invoked the dial receiver app.</summary>
      <returns>The name of the app that invoked the dial receiver app.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileActivatedEventArgs">
      <summary>激活应用程序时提供数据，因为它是与文件关联的程序。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileActivatedEventArgs.Files">
      <summary>Gets the files for which the app was activated.</summary>
      <returns>文件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileActivatedEventArgs.Verb">
      <summary>Gets the action associated with the activated file.</summary>
      <returns>操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileActivatedEventArgsWithCallerPackageFamilyName">
      <summary>Provides data when an app is activated because it is the program associated with a file.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileActivatedEventArgsWithCallerPackageFamilyName.CallerPackageFamilyName">
      <summary>The package family name of the app that launched this app.</summary>
      <returns>The caller's package family name.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileActivatedEventArgsWithNeighboringFiles">
      <summary>激活应用程序时提供数据，因为它是与相邻文件关联的程序。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileActivatedEventArgsWithNeighboringFiles.NeighboringFilesQuery">
      <summary>Gets the neighboring files of the files for which the app was activated.</summary>
      <returns>The StorageFile objects that represent the neighboring files of the files being passed to the app.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileOpenPickerActivatedEventArgs">
      <summary>提供有关在用户尝试选择由该应用程序提供的文件或文件夹时引发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileOpenPickerActivatedEventArgs.FileOpenPickerUI">
      <summary>The letterbox UI of the file picker that is displayed when the user wants to pick files or folders that are provided by the app.</summary>
      <returns>The letterbox UI of the file picker that is displayed when the user wants to pick files or folders that are provided by the app.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileOpenPickerActivatedEventArgs2">
      <summary>Provides information about the activated event that fires when the user tries to pick files or folders that are provided by the app.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileOpenPickerActivatedEventArgs2.CallerPackageFamilyName">
      <summary>The package family name of the app that launched your app.</summary>
      <returns>The caller's package family name.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileOpenPickerContinuationEventArgs">
      <summary>Provides information about an activated event that fires after the app was suspended for a file open picker operation.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileOpenPickerContinuationEventArgs.Files">
      <summary>Gets the list of files selected by the user during the file open picker operation.</summary>
      <returns>The list of files selected by the user during the file open picker operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileSavePickerActivatedEventArgs">
      <summary>提供有关在用户通过文件选取器保存文件并选择作为位置的应用程序时引发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileSavePickerActivatedEventArgs.FileSavePickerUI">
      <summary>当用户保存文件并选择该应用程序作为保存位置时显示的文件选择器的 letterbox UI。</summary>
      <returns>当用户保存文件并选择该应用程序作为位置时显示的文件选择器的 letterbox UI。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileSavePickerActivatedEventArgs2">
      <summary>Provides information about the activated event that fires when the user saves a file through the file picker and selects the app as the location.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileSavePickerActivatedEventArgs2.CallerPackageFamilyName">
      <summary>The package family name of the app that launched your app.</summary>
      <returns>The caller's package family name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileSavePickerActivatedEventArgs2.EnterpriseId">
      <summary>Gets the ID of the enterprise that owns the file.</summary>
      <returns>拥有该文件的企业的 ID。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFileSavePickerContinuationEventArgs">
      <summary>Provides information about an activated event that fires after the app was suspended for a file save picker operation.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFileSavePickerContinuationEventArgs.File">
      <summary>Gets the file selected by the user during the file save picker operation.</summary>
      <returns>The file selected by the user during the file save picker operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IFolderPickerContinuationEventArgs">
      <summary>Provides information about an activated event that fires after the app was suspended for a folder picker operation.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IFolderPickerContinuationEventArgs.Folder">
      <summary>Gets the folder selected by the user during the folder picker operation.</summary>
      <returns>The folder selected by the user during the folder picker operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ILaunchActivatedEventArgs">
      <summary>应用程序启动时提供事件信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ILaunchActivatedEventArgs.Arguments">
      <summary>获取在其启动激活期间传递给应用程序的参数。</summary>
      <returns>参数列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ILaunchActivatedEventArgs.TileId">
      <summary>获取调用的用来启动应用的磁贴的 ID。</summary>
      <returns>启动应用的磁贴的 ID。 如果使用了应用的主磁贴，此值为“App”。 如果使用了辅助磁贴，则会返回在创建时分配给辅助磁贴的 SecondaryTile.TileId 值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ILaunchActivatedEventArgs2">
      <summary>提供有关启动应用的磁贴的其他信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ILaunchActivatedEventArgs2.TileActivatedInfo">
      <summary>获取用户从磁贴启动应用时提供的其他信息。 如果未从磁贴启动应用，或者从不支持此属性的平台启动了此应用，则为 **null**。</summary>
      <returns>有关启动应用的磁贴的信息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ILockScreenActivatedEventArgs">
      <summary>提供有关在应用以锁定屏幕形式激活时发生的事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ILockScreenActivatedEventArgs.Info">
      <summary>获取一个对象，该对象允许应用以锁定屏幕的形式激活，以获取默认锁定屏幕可访问的相同数据并登记该数据的更新。</summary>
      <returns>一个对象，该对象允许应用以锁定屏幕的形式激活，以获取默认锁定屏幕可访问的相同数据并登记该数据的更新。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IPickerReturnedActivatedEventArgs">
      <summary>提供在选择器返回后发生的已激活事件的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IPickerReturnedActivatedEventArgs.PickerOperationId">
      <summary>获取指示在激活之前所执行选择器操作的类型的标识符。</summary>
      <returns>指示激活前执行的选择器操作的类型的标识符。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IPrelaunchActivatedEventArgs">
      <summary>提供有关应用程序是否处于预发布状态的事件信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IPrelaunchActivatedEventArgs.PrelaunchActivated">
      <summary>获取有关是否已激活预启动功能的指示。</summary>
      <returns>指示是否激活了预发布。 **TRUE** 则指示已激活；否则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IProtocolActivatedEventArgs">
      <summary>激活应用程序时提供数据，因为它是与协议关联的程序。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IProtocolActivatedEventArgs.Uri">
      <summary>获取为其激活应用程序的统一资源标识符 (URI)。</summary>
      <returns>统一资源标识符 (URI)。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IProtocolActivatedEventArgsWithCallerPackageFamilyNameAndData">
      <summary>提供激活当前应用的应用的数据和包系列名称。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IProtocolActivatedEventArgsWithCallerPackageFamilyNameAndData.CallerPackageFamilyName">
      <summary>获取激活当前应用程序的应用程序的包系列名称。</summary>
      <returns>激活当前应用程序的应用程序的包系列名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IProtocolActivatedEventArgsWithCallerPackageFamilyNameAndData.Data">
      <summary>从激活当前应用程序的应用程序收到的数据。</summary>
      <returns>用户定义的数据。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IProtocolForResultsActivatedEventArgs">
      <summary>描述通过 LaunchUriForResultsAsync 启用应用程序时的激活参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IProtocolForResultsActivatedEventArgs.ProtocolForResultsOperation">
      <summary>获取随后可用于发出以下信号的 **ProtocolForResultsOperation**：你的应用已准备好返回到启动它以获取结果的应用。</summary>
      <returns>**ProtocolForResultsOperation** 对象，该对象可用于发出以下信号：你的应用已准备好通过调用其 ProtocolForResultsOperation.ReportCompleted 方法返回。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IRestrictedLaunchActivatedEventArgs">
      <summary>受限制的应用程序启动时提供事件信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IRestrictedLaunchActivatedEventArgs.SharedContext">
      <summary>获取有关受限启动的共享上下文的信息。</summary>
      <returns>此对象提供共享上下文信息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ISearchActivatedEventArgs">
      <summary>提供有关应用程序用于搜索时引发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ISearchActivatedEventArgs.Language">
      <summary>标识当前与用户的文本输入设备关联的语言的 Internet 工程任务组 (IETF) 语言标记 (BCP 47 标准)。</summary>
      <returns>Internet 工程任务组 (IETF) BCP 47 标准语言标记。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ISearchActivatedEventArgs.QueryText">
      <summary>用户希望应用程序搜索的文本。 用户将此文本输入搜索窗格的搜索框中。</summary>
      <returns>要查找的文本。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ISearchActivatedEventArgsWithLinguisticDetails">
      <summary>提供有关应用程序用于查询文本时引发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ISearchActivatedEventArgsWithLinguisticDetails.LinguisticDetails">
      <summary>获取 SearchPaneQueryLinguisticDetails 对象，提供有关查询文本的信息，这些信息是用户通过输入法编辑器 (IME) 输入的。</summary>
      <returns>一个对象，提供有关查询文本的信息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IShareTargetActivatedEventArgs">
      <summary>为共享操作的目标提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IShareTargetActivatedEventArgs.ShareOperation">
      <summary>包含有关在共享操作中包含的数据的信息。</summary>
      <returns>包含纳入发送操作的数据的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IStartupTaskActivatedEventArgs">
      <summary>在设备启动或用户登录激活应用时提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IStartupTaskActivatedEventArgs.TaskId">
      <summary>获取启动任务的唯一 ID</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IToastNotificationActivatedEventArgs">
      <summary>提供有关某个事件的信息，该事件在由于用户点击 toast 通知的正文或在 toast 通知内执行操作而导致应用激活时发生。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IToastNotificationActivatedEventArgs.Argument">
      <summary>获取应用在通过交互式 toast 通知激活后可检索的参数。</summary>
      <returns>应用在通过交互式 toast 通知激活后可检索的参数。 此属性的值之前在将数据描述为提供 toast 通知的 XML 中定义。 该 XML 的以下元素和特性定义了以下值：</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IToastNotificationActivatedEventArgs.UserInput">
      <summary>获取可用于从交互式 toast 通知获取用户输入的一组值。</summary>
      <returns>可用于从交互式 toast 通知获取用户输入的一组值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IUserDataAccountProviderActivatedEventArgs">
      <summary>提供激活应用以管理用户帐户时的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IUserDataAccountProviderActivatedEventArgs.Operation">
      <summary>获取用户帐户管理操作。</summary>
      <returns>用户帐户管理操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IViewSwitcherProvider">
      <summary>Provides the object that allows you to set the view for the application.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IViewSwitcherProvider.ViewSwitcher">
      <summary>提供可使你设置应用程序视图的视图切换程序对象。</summary>
      <returns>Use the ActivationViewSwitcher to show or switch the view in response to the activation. The value will be **null** in hosted scenarios such as Share and File Picker activations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IVoiceCommandActivatedEventArgs">
      <summary>表示已激活事件对象，该对象包含应用通过语音命令启动时的事件信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IVoiceCommandActivatedEventArgs.Result">
      <summary>获取表示已激活应用程序的语音命令的 SpeechRecognitionResult 对象。</summary>
      <returns>表示已激活应用程序的语音命令的 SpeechRecognitionResult 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IWebAccountProviderActivatedEventArgs">
      <summary>包含将信息提供给因 Web 帐户提供程序操作而激活的应用的方法。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IWebAccountProviderActivatedEventArgs.Operation">
      <summary>获取 Web 帐户提供程序操作。</summary>
      <returns>Web 帐户提供程序操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.IWebAuthenticationBrokerContinuationEventArgs">
      <summary>向因 Web 身份验证代理操作挂起而后启动的应用程序提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.IWebAuthenticationBrokerContinuationEventArgs.WebAuthenticationResult">
      <summary>获取从 Web 身份验证代理操作返回的 WebAuthenticationResult 对象。</summary>
      <returns>Web 身份验证代理操作的结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs">
      <summary>Provides event information when an app is launched.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.Arguments">
      <summary>Gets the arguments that are passed to the app during its launch activation.</summary>
      <returns>The list of arguments. 当应用程序经由辅助磁贴或 toast 启动时，此值可用于控制应用程序的行为。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.Kind">
      <summary>Gets the reason that this app is being activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.PrelaunchActivated">
      <summary>指示是否预启动了应用。</summary>
      <returns>Indicates whether the app was pre-launched. **TRUE** 则指示预启动了；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before this activation.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.TileActivatedInfo">
      <summary>Gets additional information that is provided when the user launches your app from a tile. This will be **null** if the app is not launched from its tile or if the app is launched on a platform that doesn't support this property.</summary>
      <returns>Information about the tile that launched the app.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.TileId">
      <summary>Gets the ID of the tile that was invoked to launch the app.</summary>
      <returns>The ID of the tile that launched the app. If the app's main tile was used, this value is "App". If a secondary tile is used, the SecondaryTile.TileId value, assigned to the secondary tile when it was created, is returned.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LaunchActivatedEventArgs.ViewSwitcher">
      <summary>Gets the view switcher object that allows you to set the view for the application.</summary>
      <returns>查看切换程序</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.LockScreenActivatedEventArgs">
      <summary>Provides information about an event that occurs when the app is activated as the lock screen.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenActivatedEventArgs.Info">
      <summary>Gets an object that allows an app that is activated as the lock screen to get the same data that the default lock screen can access, and to register for updates to that data.</summary>
      <returns>An object that allows an app that is activated as the lock screen to get the same data that the default lock screen can access, and to register for updates to that data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenActivatedEventArgs.Kind">
      <summary>获取此事件的应用激活的原因。</summary>
      <returns>此事件的应用激活的原因。 对于在应用以锁屏界面形式激活时发生的事件，此值为 **ActivationKind.LockScreen**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenActivatedEventArgs.PreviousExecutionState">
      <summary>获取应用在以锁定屏幕的形式激活前的执行状态。</summary>
      <returns>应用在以锁定屏幕的形式激活前的执行状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>提供有关从初始屏幕转换到激活的应用的信息的初始屏幕对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.LockScreenComponentActivatedEventArgs">
      <summary>提供将应用作为锁屏界面组件的一部分激活时的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenComponentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>激活类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenComponentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.LockScreenComponentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.PickerReturnedActivatedEventArgs">
      <summary>Provides data for the Activated event when it occurs after a picker returns.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.PickerReturnedActivatedEventArgs.Kind">
      <summary>Gets the reason that this app is being activated.</summary>
      <returns>正在激活该应用程序的原因。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.PickerReturnedActivatedEventArgs.PickerOperationId">
      <summary>获取指示在激活之前所执行选择器操作的标识符。</summary>
      <returns>指示在激活之前执行选择器操作的应用程序定义的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.PickerReturnedActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before this activation.</summary>
      <returns>在应用程序激活前该应用程序的执行状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.PickerReturnedActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs">
      <summary>激活应用程序时提供数据，因为它是与 URI 方案名称关联的应用程序。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.CallerPackageFamilyName">
      <summary>Gets the package family name of the application that activated the current application.</summary>
      <returns>The package family name of the application that activated the current application.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.Data">
      <summary>Data received from the application that activated the current application.</summary>
      <returns>用户定义的数据。 可能为 **null**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) for which the app was activated.</summary>
      <returns>The Uniform Resource Identifier (URI).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolActivatedEventArgs.ViewSwitcher">
      <summary>Gets the view switcher object that allows you to set the view for the application.</summary>
      <returns>Use the ActivationViewSwitcher to show or switch the view in response to the activation. The value will be **null** in hosted scenarios such as Share and File Picker activations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs">
      <summary>一个应用程序在被另一个应用程序启动时接收，只不过前者会将结果返回给调用方。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.CallerPackageFamilyName">
      <summary>Gets the package family name of the application that activated the current application.</summary>
      <returns>The package family name of the application that activated the current application.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.Data">
      <summary>Data received from the application that activated the current application.</summary>
      <returns>用户定义的数据。 May be **null**.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>一个 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>ApplicationExecutionState 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.ProtocolForResultsOperation">
      <summary>获取可用于发出以下信号的 **ProtocolForResultsOperation**：你的应用已准备好返回到启动它以获取结果的应用。</summary>
      <returns>The **ProtocolForResultsOperation** object that you can use to signal that your app is ready to return by calling its ProtocolForResultsOperation.ReportCompleted method.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.Uri">
      <summary>获取用于激活应用的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ProtocolForResultsActivatedEventArgs.ViewSwitcher">
      <summary>Gets the view switcher object that allows you to set the view for the application.</summary>
      <returns>Use the ActivationViewSwitcher to show or switch the view in response to the activation. The value will be **null** in hosted scenarios such as Share and File Picker activations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.RestrictedLaunchActivatedEventArgs">
      <summary>Provides event information when a restricted app is launched.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.RestrictedLaunchActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.RestrictedLaunch 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.RestrictedLaunchActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.RestrictedLaunchActivatedEventArgs.SharedContext">
      <summary>Gets information about a shared context for the restricted launch.</summary>
      <returns>The object that provides shared context information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.RestrictedLaunchActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.RestrictedLaunchActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.SearchActivatedEventArgs">
      <summary>提供在用户从“搜索”个性分类中搜索应用程序并且该应用程序不是屏幕上的主应用程序时激发的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.Search 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.Language">
      <summary>获取标识当前与用户的文本输入设备关联的语言的 Internet 工程任务组 (IETF) 语言标记 (BCP 47 标准)。</summary>
      <returns>The Internet Engineering Task Force (IETF) BCP 47 standard language tag.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.LinguisticDetails">
      <summary>Gets a SearchPaneQueryLinguisticDetails object that provides info about query text that the user enters through an Input Method Editor (IME).</summary>
      <returns>The object that provides info about query text.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>ApplicationExecutionState 枚举值之一。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.QueryText">
      <summary>获取用户希望应用程序搜索的文本。 The user entered this text into the search box of the search pane.</summary>
      <returns>要搜索的文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SearchActivatedEventArgs.ViewSwitcher">
      <summary>Gets the view switcher object that allows you to set the view for the application.</summary>
      <returns>Use the ActivationViewSwitcher to show or switch the view in response to the activation. The value will be **null** in hosted scenarios such as Share and File Picker activations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs">
      <summary>Provides information for an application that is a target for share operations.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs.ShareOperation">
      <summary>获取共享操作中所包含数据的相关信息。</summary>
      <returns>An object that includes the data included in a send operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.SplashScreen">
      <summary>为应用程序的初始屏幕提供关闭事件和图像位置信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.SplashScreen.ImageLocation">
      <summary>相对于窗体的应用程序初始屏幕图像的坐标。</summary>
      <returns>相对于窗体并且针对设备的点/英寸 (dpi) 的初始屏幕图像的坐标。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Activation.SplashScreen.Dismissed">
      <summary>当关闭应用程序的初始屏幕时激发。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.StartupTaskActivatedEventArgs">
      <summary>Provides information when an app is activated at device startup or user login.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.StartupTaskActivatedEventArgs.Kind">
      <summary>Gets the reason that this app is being activated.</summary>
      <returns>预期值为 **ActivationKind.StartupTask**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.StartupTaskActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state before the app was activated.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.StartupTaskActivatedEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.StartupTaskActivatedEventArgs.TaskId">
      <summary>获取任务的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.StartupTaskActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.TileActivatedInfo">
      <summary>提供有关启动应用的磁贴的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.TileActivatedInfo.RecentlyShownNotifications">
      <summary>获取已在磁贴上显示的通知，该磁贴按从最新到最旧激活你的应用。 第一个通知表示用户单击磁贴时显示的内容。 如果磁贴空白，此列为空。</summary>
      <returns>已经从最新至最旧显示的磁贴通知。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs">
      <summary>Provides information about an event that occurs when the app is activated because a user tapped on the body of a toast notification or performed an action inside a toast notification.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.Argument">
      <summary>Gets the arguments that the app can retrieve after it is activated through an interactive toast notification.</summary>
      <returns>The arguments that the app can retrieve after it is activated through an interactive toast notification. The value of this property is defined previously in the XML that describes the data to deliver for the toast notification. The following elements and attributes of that XML define the value:</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.Kind">
      <summary>Gets the reason for the activation of the app for this event.</summary>
      <returns>The reason for the activation of the app for this event. 对于由于用户点击 toast 通知的正文或在 toast 通知内执行操作而导致应用激活时发生的事件，此值为 **ActivationKind.ToastNotification**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.PreviousExecutionState">
      <summary>获取由于用户点击 toast 通知的正文或在 toast 通知内执行操作而导致应用激活之前，应用的执行状态。</summary>
      <returns>在由于用户点击 toast 通知的正文或在 toast 通知内执行操作而导致应用激活之前，应用的执行状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object that provides information about the transition from the splash screen to the activated app.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.ToastNotificationActivatedEventArgs.UserInput">
      <summary>Gets a set of values that you can use to obtain the user input from an interactive toast notification.</summary>
      <returns>A set of values that you can use to obtain the user input from an interactive toast notification.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.UserDataAccountProviderActivatedEventArgs">
      <summary>Provides data when an app is activated to manage user accounts.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.UserDataAccountProviderActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The activation type.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.UserDataAccountProviderActivatedEventArgs.Operation">
      <summary>Gets the user account management operation.</summary>
      <returns>The user account management operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.UserDataAccountProviderActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.UserDataAccountProviderActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.VoiceCommandActivatedEventArgs">
      <summary>包含应用通过语音命令启动时应用的已激活事件的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.VoiceCommandActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.VoiceCommand 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.VoiceCommandActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.VoiceCommandActivatedEventArgs.Result">
      <summary>Gets the SpeechRecognitionResult object representing the voice command that activated the app.</summary>
      <returns>The SpeechRecognitionResult object representing the voice commands that activated the app.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.VoiceCommandActivatedEventArgs.SplashScreen">
      <summary>Gets info about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen transition info.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.VoiceCommandActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.WebAccountProviderActivatedEventArgs">
      <summary>将信息提供给因 Web 帐户提供商操作而激活的应用。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAccountProviderActivatedEventArgs.Kind">
      <summary>获取 Web 帐户提供程序激活的类型。</summary>
      <returns>Web 帐户提供程序激活的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAccountProviderActivatedEventArgs.Operation">
      <summary>Gets the web account provider operation.</summary>
      <returns>Gets the web account provider operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAccountProviderActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAccountProviderActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>提供有关从初始屏幕转到激活的应用程序的信息的初始屏幕对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAccountProviderActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Activation.WebAuthenticationBrokerContinuationEventArgs">
      <summary>Provides information to an app that was launched after being suspended for a web authentication broker operation.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAuthenticationBrokerContinuationEventArgs.ContinuationData">
      <summary>获取执行停用应用程序的 Web 身份验证代理操作前，由应用程序填充的一组值，以便提供启动应用程序时的上下文。</summary>
      <returns>执行停用应用程序的 Web 身份验证代理操作前，由应用程序填充的一组值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAuthenticationBrokerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>ActivationKind.WebAuthenticationBrokerContinuation 枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAuthenticationBrokerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAuthenticationBrokerContinuationEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Activation.WebAuthenticationBrokerContinuationEventArgs.WebAuthenticationResult">
      <summary>Gets the WebAuthenticationResult object returned from the web authentication broker operation.</summary>
      <returns>The result of the web authentication broker operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtension">
      <summary>提供有关应用程序扩展的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtension.AppInfo">
      <summary>提供主机应用可能选择向用户显示的信息，例如，应用扩展的名称、徽标、包信息和应用标识符。</summary>
      <returns>应用程序信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtension.Description">
      <summary>提供此应用扩展的描述。</summary>
      <returns>扩展的描述。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtension.DisplayName">
      <summary>提供此扩展的显示名称。</summary>
      <returns>The display name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtension.Id">
      <summary>扩展的实例标识符。</summary>
      <returns>实例标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtension.Package">
      <summary>获取应用扩展的包信息。</summary>
      <returns>包含包描述、徽标和显示名称等的包信息。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppExtensions.AppExtension.GetExtensionPropertiesAsync">
      <summary>由扩展用于指定托管应用可查询的任何额外信息。</summary>
      <returns>键值对的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppExtensions.AppExtension.GetPublicFolderAsync">
      <summary>获取扩展的独立存储中的可读子文件夹。</summary>
      <returns>公用子文件夹。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog">
      <summary>提供有关扩展组中可用扩展的信息。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.PackageInstalled">
      <summary>安装扩展包后激发的事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.PackageStatusChanged">
      <summary>删除、更新或安装了目录中的扩展包后激发的事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.PackageUninstalling">
      <summary>正在卸载扩展包时激发的事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.PackageUpdated">
      <summary>更新目录中的扩展包后激发的事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.PackageUpdating">
      <summary>正在更新扩展包时激发的事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.FindAllAsync">
      <summary>提供目录中的扩展列表。</summary>
      <returns>目录中的扩展列表。 请注意，此方法返回 AppExtensions 的列表，而非 Packages 的列表。 你可以使用 AppExtension.Package 获取每个 **AppExtension** 的 **程序包**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.Open(System.String)">
      <summary>打开扩展目录。</summary>
      <param name="appExtensionName">扩展命名空间名称。</param>
      <returns>包含使用指定扩展命名空间名称声明的扩展的目录。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppExtensions.AppExtensionCatalog.RequestRemovePackageAsync(System.String)">
      <summary>尝试从计算机中删除指定的扩展包。</summary>
      <param name="packageFullName">要删除的程序包的名称，你可以从 AppExtension.Package.Id.FullName 中获取该名称。</param>
      <returns>如果对用户发出了删除程序包的请求，则返回 **true**；否则，返回 **false**。  </returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtensionPackageInstalledEventArgs">
      <summary>为 AppExtensionCatalog.PackageInstalled 事件提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageInstalledEventArgs.AppExtensionName">
      <summary>获取已安装的扩展包的名称。</summary>
      <returns>扩展的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageInstalledEventArgs.Extensions">
      <summary>提供刚安装的扩展包中的扩展列表。</summary>
      <returns>扩展包中的扩展列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageInstalledEventArgs.Package">
      <summary>获取包含已安装的扩展的包。</summary>
      <returns>已安装的扩展包。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtensionPackageStatusChangedEventArgs">
      <summary>为 AppExtensionCatalog.PackageStatusChanged 事件提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageStatusChangedEventArgs.AppExtensionName">
      <summary>获取已更新或已卸载的应用扩展的名称。</summary>
      <returns>应用扩展的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageStatusChangedEventArgs.Package">
      <summary>获取包含正在更新或卸载的扩展的包。</summary>
      <returns>已更改的扩展包。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUninstallingEventArgs">
      <summary>为 AppExtensionCatalog.PackageUninstalling 事件提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUninstallingEventArgs.AppExtensionName">
      <summary>获取正在卸载的应用扩展的名称。</summary>
      <returns>The name of the app extension.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUninstallingEventArgs.Package">
      <summary>获取正在卸载的应用扩展包。</summary>
      <returns>已卸载的应用扩展包。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatedEventArgs">
      <summary>为 AppExtensionCatalog.PackageUpdated 事件提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatedEventArgs.AppExtensionName">
      <summary>获取已更新的应用扩展的名称。</summary>
      <returns>已更新的应用扩展的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatedEventArgs.Extensions">
      <summary>提供已更新的扩展包中的扩展的列表</summary>
      <returns>已更新的扩展包中的扩展的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatedEventArgs.Package">
      <summary>提供包含已更新的扩展的包。</summary>
      <returns>已更新的应用扩展包。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatingEventArgs">
      <summary>为 AppExtensionCatalog.PackageUpdating 事件提供信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatingEventArgs.AppExtensionName">
      <summary>获取正在更新的应用扩展的名称。</summary>
      <returns>The name of the app extension.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppExtensions.AppExtensionPackageUpdatingEventArgs.Package">
      <summary>提供包含正在更新的扩展的包。</summary>
      <returns>The updated app extension package.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.Appointment">
      <summary>表示日历中的约会。 在使用 ActivationKind 的 **AppointmentsProvider** 值激活应用时，此类将用作 AppointmentInformation 属性的一个值。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.Appointment.#ctor">
      <summary>初始化 Appointment 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.AllDay">
      <summary>获取或设置一个布尔值，该值指示约会是否将持续一整天。 默认值为 **FALSE**，表示不会持续一整天。</summary>
      <returns>一个布尔值，该值指示约会是否将持续一整天。 **TRUE** 则指示约会将持续一整天；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.AllowNewTimeProposal">
      <summary>获取或设置一个值，该值指示是否允许用户提出新的约会时间。</summary>
      <returns>一个布尔值，该值指示约会是否允许用户提出新的时间。 **TRUE** 则指示约会允许提出新的时间；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.BusyStatus">
      <summary>获取或设置一个 AppointmentBusyStatus 类型化值，该值指示约会参与者的忙碌状态。</summary>
      <returns>一个 AppointmentBusyStatus 类型化值，该值指示约会参与者的忙碌状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.CalendarId">
      <summary>获取与约会关联的日历的唯一标识符。</summary>
      <returns>与约会关联的日历的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.ChangeNumber">
      <summary>获取 Appointment 本地版本的当前更改号。</summary>
      <returns>Appointment 本地版本的当前更改号。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Details">
      <summary>获取或设置字符串值。 该字符串包含描述约会的扩展详细信息。 Details 的类型为 String，最大长度为 1,073,741,823 个字符，这是 JET 数据库字符串的最大长度。</summary>
      <returns>用于描述约会的扩展详细信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.DetailsKind">
      <summary>获取或设置约会详细信息的类型 - 纯文本或 HTML。</summary>
      <returns>约会详细信息的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Duration">
      <summary>获取或设置一个时间范围，它表示约会的持续时间。 Duration 的类型为 TimeSpan，并且必须为非负数。</summary>
      <returns>一个时间跨度，表示约会的持续时间。 持续时间不能是负值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.HasInvitees">
      <summary>获取一个指示约会是否有受邀人的值。</summary>
      <returns>一个指示约会是否有受邀人的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Invitees">
      <summary>获取约会的参与者的列表。 Invitees 的类型为 IVector(AppointmentInvitee)。 如果设置了组织者且被邀请者的长度大于 0，则对 AppointmentManager API 的调用会失败，并显示 **E_INVALIDARG**。 受邀人数没有限制。</summary>
      <returns>约会参与者列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.IsCanceledMeeting">
      <summary>获取或设置一个值，该值指示是否已取消约会。</summary>
      <returns>一个布尔值，该值指示约会是否已取消。 **TRUE** 则指示约会已取消；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.IsOrganizedByUser">
      <summary>获取或设置一个值，该值指示是否约会由当前用户组织。</summary>
      <returns>一个布尔值，该值指示约会是否是由当前用户组织的。**TRUE** 则指示约会是由该用户组织的；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.IsResponseRequested">
      <summary>获取或设置一个值，该值指示是否已请求对约会邀请的响应。</summary>
      <returns>一个布尔值，该值指示是否已请求响应。 **TRUE** 则指示已请求响应；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.LocalId">
      <summary>获取一个在本地设备上唯一标识约会的字符串。</summary>
      <returns>在本地设备上唯一标识约会的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Location">
      <summary>获取或设置传达约会的物理位置的字符串。 Location 的类型为 String，最大长度为 32,768 个字符。</summary>
      <returns>约会的位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.OnlineMeetingLink">
      <summary>获取或设置一个字符串值，它是一个用于加入约会联机会议的 URL。</summary>
      <returns>一个字符串值，其为用于加入约会联机会议的 URL。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Organizer">
      <summary>获取或设置约会的组织者。 Organizer 的类型为 AppointmentOrganizer。 If an organizer is set and invitee length is greater than 0, a call to an AppointmentManager API fails with **E_INVALIDARG**. The number of invitees is unlimited.</summary>
      <returns>一个 AppointmentOrganizer 对象，该对象指示约会的组织者。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.OriginalStartTime">
      <summary>获取重复约会的原始开始时间。</summary>
      <returns>重复约会的原始开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Recurrence">
      <summary>获取或设置描述约会发生的时间和频率的对象。 Recurrence 的类型为 AppointmentRecurrence。</summary>
      <returns>一个 AppointmentRecurrence 对象，该对象描述约会发生的时间和频率。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Reminder">
      <summary>获取或设置时间范围值。 该值声明要从 StartTime 中减去的时间，该时间将用作发出约会提醒的时间。 一个 **null** 值，该值指示约会将不会发出提醒。 Reminder 的类型为 IReference(TimeSpan)。</summary>
      <returns>一个时间跨度值，或为 **null**（表示不发出提醒）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.RemoteChangeNumber">
      <summary>获取或设置 Appointment 服务器版本的当前更改号。</summary>
      <returns>Appointment 服务器版本的当前更改号。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.ReplyTime">
      <summary>获取或设置用户响应约会请求的日期和时间。</summary>
      <returns>用户响应约会请求的日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.RoamingId">
      <summary>获取或设置一个唯一跨设备标识约会的字符串。</summary>
      <returns>唯一标识跨设备约会的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Sensitivity">
      <summary>获取或设置一个 AppointmentSensitivity 类型化值，该值指示约会的敏感度。</summary>
      <returns>一个 AppointmentSensitivity 类型化值，该值指示约会的敏感度。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.StartTime">
      <summary>获取或设置约会的开始时间。 StartTime 的类型为 DateTime。</summary>
      <returns>用作约会起始时间的日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Subject">
      <summary>获取或设置传达约会的主题的字符串。 Subject 的类型为 String，最大长度为 255 个字符。</summary>
      <returns>约会的主题。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.Uri">
      <summary>获取约会的统一资源标识符 (URI)。 允许日历应用程序执行关联启动，回到源应用程序或表示此约会的其他 URI。</summary>
      <returns>约会的 URI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.Appointment.UserResponse">
      <summary>获取或设置用户对约会请求的响应。</summary>
      <returns>用户对约会请求的响应。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentBusyStatus">
      <summary>指定约会参与者的状态为繁忙。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentBusyStatus.Busy">
      <summary>参与者忙，因此无法赴约。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentBusyStatus.Free">
      <summary>参与者空闲，因此可以赴约。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentBusyStatus.OutOfOffice">
      <summary>参与者未在办公室。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentBusyStatus.Tentative">
      <summary>参与者可能会赴约。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentBusyStatus.WorkingElsewhere">
      <summary>参与者正在其他地点工作。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentCalendar">
      <summary>表示带有约会的日历。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.CanCancelMeetings">
      <summary>获取或设置指示日历是否支持取消会议的布尔值。</summary>
      <returns>指示日历是否支持取消会议的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.CanCreateOrUpdateAppointments">
      <summary>获取或设置指示日历是否支持创建或更新约会的布尔值。</summary>
      <returns>指示日历是否支持创建或更新约会的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.CanForwardMeetings">
      <summary>获取或设置指示日历是否支持转发会议的布尔值。</summary>
      <returns>指示日历是否支持转发会议的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.CanNotifyInvitees">
      <summary>获取或设置指示日历是否支持通知与会者的布尔值。</summary>
      <returns>指示日历是否支持通知与会者的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.CanProposeNewTimeForMeetings">
      <summary>获取或设置指示日历是否支持提出新会议时间的布尔值。</summary>
      <returns>指示日历是否支持提出新会议时间的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.CanUpdateMeetingResponses">
      <summary>获取或设置指示日历是否支持更新会议响应的布尔值。</summary>
      <returns>指示日历是否支持更新会议响应的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.DisplayColor">
      <summary>获取内置日历应用程序为与日历关联的约会使用的颜色。</summary>
      <returns>未签名的整数表示内置日历应用程序对和日历关联的约会使用的颜色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.DisplayName">
      <summary>获取一个字符串，该字符串表示 AppointmentCalendar 的显示名称。</summary>
      <returns>一个字符串，该字符串表示 AppointmentCalendar 的显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.IsHidden">
      <summary>获取 AppointmentCalendar 是否隐藏在设备的内置日历 UI 中。</summary>
      <returns>一个布尔值，该值指示 AppointmentCalendar 是否隐藏在设备的内置日历 UI 中。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.LocalId">
      <summary>获取在本地设备上唯一标识约会日历的字符串。</summary>
      <returns>在本地设备上唯一标识约会日历的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.MustNofityInvitees">
      <summary>获取或设置指示是否必须向受邀人发送通知的布尔值。</summary>
      <returns>指示是否必须向受邀人发送通知的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.OtherAppReadAccess">
      <summary>获取或设置指示设备上的其他应用程序是否具有约会日历的读取访问权限的布尔值。</summary>
      <returns>指示设备上的其他应用程序是否具有约会日历的读取访问权限的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.OtherAppWriteAccess">
      <summary>获取或设置指示设备上的其他应用程序是否具有约会日历的写入访问权限的布尔值。</summary>
      <returns>指示设备上的其他应用程序是否具有约会日历的写入访问权限的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.RemoteId">
      <summary>获取 AppointmentCalendar 的远程 ID。</summary>
      <returns>AppointmentCalendar 的远程 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.SourceDisplayName">
      <summary>获取描述约会日历的提供程序的字符串。</summary>
      <returns>描述约会日历提供程序的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.SummaryCardView">
      <summary>获取或设置日历约会的摘要卡的显示方式。</summary>
      <returns>一个 AppointmentSummaryCardView 值，该值指示日历约会的摘要卡片的显示方式。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.SyncManager">
      <summary>获取可用于与远程服务器进行同步的 AppointmentCalendarSyncManager。</summary>
      <returns>可用于与远程服务器进行同步的 AppointmentCalendarSyncManager。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendar.UserDataAccountId">
      <summary>获取 AppointmentCalendar 的用户帐户数据的标识符。</summary>
      <returns>AppointmentCalendar 的用户帐户数据的标识符。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.DeleteAppointmentAsync(System.String)">
      <summary>异步删除具有指定 ID 的约会。</summary>
      <param name="localId">要删除的约会的 LocalId。</param>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.DeleteAppointmentInstanceAsync(System.String,Windows.Foundation.DateTime)">
      <summary>异步删除具有主约会的指定开始时间并具有指定 ID 的约会实例。</summary>
      <param name="localId">与要删除的约会实例相关联的主约会的 LocalId。</param>
      <param name="instanceStartTime">要删除的约会实例的开始时间。 这必须是实例的原始开始日期。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.DeleteAsync">
      <summary>异步删除约会日历。</summary>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindAllInstancesAsync(System.String,Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>异步检索符合指定条件的特定主约会的约会实例列表。</summary>
      <param name="masterLocalId">检索约会实例的主约会的 LocalId。</param>
      <param name="rangeStart">检索约会实例的时间窗口的开始时间。</param>
      <param name="rangeLength">检索约会实例的时间窗口的长度。</param>
      <returns>一个异步操作，它将在成功完成时返回 IVectorView。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindAllInstancesAsync(System.String,Windows.Foundation.DateTime,Windows.Foundation.TimeSpan,Windows.ApplicationModel.Appointments.FindAppointmentsOptions)">
      <summary>Asynchronously retrieves a list of appointment instances of the specified master appointment that meet the specified criteria.</summary>
      <param name="masterLocalId">The LocalId of the master appointment for which appointment instances are retrieved.</param>
      <param name="rangeStart">The start time of the time window for which appointment instances are retrieved.</param>
      <param name="rangeLength">The length of the time window for which appointment instances are retrieved.</param>
      <param name="pOptions">一个 FindAppointmentsOptions 对象，该对象用于为此操作指定多个选项。</param>
      <returns>An asynchronous operation that returns IVectorView on successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindAppointmentsAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>异步检索属于符合指定条件的当前 AppointmentCalendar 的约会列表。</summary>
      <param name="rangeStart">检索约会的时间窗口的开始时间。</param>
      <param name="rangeLength">检索约会的时间窗口的长度。 如果 *rangeLength* 参数设置为 0，将不返回任何约会。 即使约会存在于具有与 *rangeStart* 值完全相同的 StartTime 的设备上，返回的列表也将为空。</param>
      <returns>一个异步操作，它将在成功完成时返回 Appointment 对象的 IVectorView 列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindAppointmentsAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan,Windows.ApplicationModel.Appointments.FindAppointmentsOptions)">
      <summary>Asynchronously retrieves a list of appointments belonging to the current AppointmentCalendar that meet the specified criteria.</summary>
      <param name="rangeStart">The start time of the time window for which appointments are retrieved.</param>
      <param name="rangeLength">The length of the time window for which appointments are retrieved. If the *rangeLength* parameter is set to 0, no appointments will be returned. Even if appointments exist on the device that have a StartTime that is exactly the same as the *rangeStart* value, the returned list will be empty.</param>
      <param name="options">A FindAppointmentsOptions object that is used to specify more options for this operation. 你必须设置 *options* 参数指定要检索的值。</param>
      <returns>An asynchronous operation that returns an IVectorView list of Appointment objects upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindExceptionsFromMasterAsync(System.String)">
      <summary>异步检索约会实例列表，该实例为指定主约会的异常。</summary>
      <param name="masterLocalId">检索异常约会实例的主约会的 LocalId。</param>
      <returns>An asynchronous operation that returns IVectorView on successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindUnexpandedAppointmentsAsync">
      <summary>异步检索符合指定条件的约会列表。</summary>
      <returns>An asynchronous operation that returns IVectorView on successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.FindUnexpandedAppointmentsAsync(Windows.ApplicationModel.Appointments.FindAppointmentsOptions)">
      <summary>Asynchronously retrieves a list of appointments that meet the specified criteria.</summary>
      <param name="options">A FindAppointmentsOptions object that is used to specify more options for this operation.</param>
      <returns>An asynchronous operation that returns IVectorView on successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.GetAppointmentAsync(System.String)">
      <summary>异步检索具有指定 ID 的 Appointment。</summary>
      <param name="localId">要检索的约会的 LocalId。</param>
      <returns>一个异步操作，它将在成功完成时返回 Appointment。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.GetAppointmentInstanceAsync(System.String,Windows.Foundation.DateTime)">
      <summary>异步检索具有指定开始时间的特定主约会的约会实例。</summary>
      <param name="localId">检索到的约会实例所属的主约会的 ID。</param>
      <param name="instanceStartTime">要检索的约会实例的开始时间。</param>
      <returns>An asynchronous operation that returns Appointment on successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.RegisterSyncManagerAsync">
      <summary>将 AppointmentCalendar 注册为同步提供程序。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.SaveAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment)">
      <summary>异步保存对日历提供的约会。</summary>
      <param name="pAppointment">要保存的约会。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.SaveAsync">
      <summary>异步保存对约会日历所作的更改。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.TryCancelMeetingAsync(Windows.ApplicationModel.Appointments.Appointment,System.String,System.String,System.Boolean)">
      <summary>异步尝试取消会议。</summary>
      <param name="meeting">要取消的会议。</param>
      <param name="subject">取消通知的主题。</param>
      <param name="comment">取消通知的正文。</param>
      <param name="notifyInvitees">指示是否应通知受邀人的布尔值。</param>
      <returns>指示操作是否成功的布尔值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.TryCreateOrUpdateAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,System.Boolean)">
      <summary>异步尝试更新或创建会议。</summary>
      <param name="appointment">要创建或更新的会议。</param>
      <param name="notifyInvitees">A Boolean value indicating if invitees should be notified.</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.TryForwardMeetingAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Appointments.AppointmentInvitee},System.String,System.String,System.String)">
      <summary>异步尝试转发会议。</summary>
      <param name="meeting">要转发的会议。</param>
      <param name="invitees">要接收转发的会议的新受邀人的列表。</param>
      <param name="subject">会议邀请的主题。</param>
      <param name="forwardHeader">包含新受邀人的新会议标头。</param>
      <param name="comment">转发的会议邀请的正文。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.TryProposeNewTimeForMeetingAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.DateTime,Windows.Foundation.TimeSpan,System.String,System.String)">
      <summary>异步尝试提出新会议时间。</summary>
      <param name="meeting">要更新的会议。</param>
      <param name="newStartTime">提出的新开始时间。</param>
      <param name="newDuration">会议的新持续时间。</param>
      <param name="subject">The subject of the meeting invitation.</param>
      <param name="comment">会议邀请的正文。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendar.TryUpdateMeetingResponseAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.ApplicationModel.Appointments.AppointmentParticipantResponse,System.String,System.String,System.Boolean)">
      <summary>异步尝试更新对会议邀请的响应。</summary>
      <param name="meeting">The meeting to update.</param>
      <param name="response">对会议邀请的响应，如接受、暂定或拒绝。</param>
      <param name="subject">响应的主题。</param>
      <param name="comment">响应的正文。</param>
      <param name="sendUpdate">指示是否将响应发送给会议组织者的布尔值。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppReadAccess">
      <summary>指定提供给应用程序日历的读取访问权限的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppReadAccess.Full">
      <summary>设备上的其他应用程序可以读取日历中的约会的所有属性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppReadAccess.Limited">
      <summary>设备上的其他应用可读取日历中约会的 Subject、StartTime、Duration、AllDay 和 LocalId 属性以及日历的 LocalId 属性</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppReadAccess.None">
      <summary>设备上的其他应用无法读取日历中约会的任何属性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppReadAccess.SystemOnly">
      <summary>仅操作系统可从应用程序日历读取数据。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppWriteAccess">
      <summary>指定提供给应用程序日历的写入访问权限的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppWriteAccess.Limited">
      <summary>设备上的其他应用可执行任何使用 DataProviderConnection 的写入级别的操作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppWriteAccess.None">
      <summary>仅创建日历的应用程序可写入它。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarOtherAppWriteAccess.SystemOnly">
      <summary>操作系统可以写入该日历。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncManager">
      <summary>提供对 AppointmentCalendar 对象的同步功能的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncManager.LastAttemptedSyncTime">
      <summary>获取或设置尝试与 AppointmentCalendar 服务器同步的最后日期和时间。</summary>
      <returns>尝试与 AppointmentCalendar 服务器同步的最后日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncManager.LastSuccessfulSyncTime">
      <summary>获取或设置成功与 AppointmentCalendar 服务器同步的最后日期和时间。</summary>
      <returns>成功与 AppointmentCalendar 服务器同步的最后日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncManager.Status">
      <summary>获取或设置 AppointmentCalendarSyncManager 的当前状态。</summary>
      <returns>AppointmentCalendarSyncManager 的当前状态。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncManager.SyncStatusChanged">
      <summary>在 AppointmentCalendar 同步操作的状态更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncManager.SyncAsync">
      <summary>在 AppointmentCalendar 上初始化同步操作。</summary>
      <returns>布尔值指示同步是否成功启动。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus">
      <summary>指定 AppointmentCalendar 的当前同步状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.AuthenticationError">
      <summary>尝试连接到服务器时出现身份验证错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.Idle">
      <summary>当前没有发生同步操作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.ManualAccountRemovalRequired">
      <summary>必须手动删除帐户。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.PolicyError">
      <summary>发生了策略错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.Syncing">
      <summary>同步操作正在进行中。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.UnknownError">
      <summary>发生未知错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentCalendarSyncStatus.UpToDate">
      <summary>本地计算机和服务器是最新的。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentConflictResult">
      <summary>表示约会之间的冲突。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentConflictResult.Date">
      <summary>获取约会冲突的日期。</summary>
      <returns>约会冲突的日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentConflictResult.Type">
      <summary>获取一个指示约会冲突类型的值。</summary>
      <returns>一个指示约会冲突类型的值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentConflictType">
      <summary>指定约会与其他约会冲突的方式。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentConflictType.Adjacent">
      <summary>此约会与另一个的约会相邻。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentConflictType.None">
      <summary>没有约会冲突。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentConflictType.Overlap">
      <summary>此约会与另一个的约会重叠。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek">
      <summary>指定在一周内的哪几天发生约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Friday">
      <summary>约会发生在星期五。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Monday">
      <summary>约会发生在星期一。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.None">
      <summary>该周的任何一天都没有约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Saturday">
      <summary>约会发生在星期六。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Sunday">
      <summary>约会发生在星期日。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Thursday">
      <summary>约会发生在星期四。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Tuesday">
      <summary>约会发生在星期二。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDaysOfWeek.Wednesday">
      <summary>约会发生在星期三。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentDetailsKind">
      <summary>定义约会详细信息中的内容的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDetailsKind.Html">
      <summary>内容为 HTML 标记格式。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentDetailsKind.PlainText">
      <summary>内容为纯文本格式。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentException">
      <summary>表示主约会中异常的约会实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentException.Appointment">
      <summary>获取不同于主约会的异常约会。</summary>
      <returns>该约会是主约会中的异常约会。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentException.ExceptionProperties">
      <summary>获取发现异常的约会属性的名称列表。</summary>
      <returns>发现异常的约会属性名称列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentException.IsDeleted">
      <summary>获取一个值，该值指示异常是否为约会实例已删除。</summary>
      <returns>指示异常是否为约会实例已删除的值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentInvitee">
      <summary>表示日历中的约会的参与者。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentInvitee.#ctor">
      <summary>初始化 AppointmentInvitee 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentInvitee.Address">
      <summary>获取或设置传达约会参与者的地址的字符串。 该地址继承自 IAppointmentParticipant，并且是简单邮件传输协议 (SMTP) 电子邮件地址。 它的类型也为 String，长度在 1 到 321 个字符之间（非空）。</summary>
      <returns>约会参与者的地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentInvitee.DisplayName">
      <summary>获取或设置传达约会参与者的显示名称的字符串。 显示名称继承自 IAppointmentParticipant，类型为 String，最大长度为 256 个字符。</summary>
      <returns>约会参与者的显示姓名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentInvitee.Response">
      <summary>获取或设置一个 AppointmentParticipantResponse 类型化值，该值指示参与者对约会邀请的响应。</summary>
      <returns>一个 AppointmentParticipantResponse 类型化值，该值指示参与者对约会邀请的响应。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentInvitee.Role">
      <summary>获取或设置一个 AppointmentParticipantRole 类型化值，该值指示有关约会邀请的参与者的角色。</summary>
      <returns>一个 AppointmentParticipantRole 类型化值，该值指示有关约会邀请的参与者的角色。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentManager">
      <summary>提供 API 与用户的约会提供程序应用（如日历应用）进行交互。 调用静态方法来显示提供程序特定 UI，以便让用户可以执行任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的 AppointmentManagerForUser 对象。</summary>
      <param name="user">用来获取 AppointmentManagerForUser 对象的用户帐户。</param>
      <returns>返回 *user* 参数指定的帐户的约会管理器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.RequestStoreAsync(Windows.ApplicationModel.Appointments.AppointmentStoreAccessType)">
      <summary>请求与调用应用程序相关联的 AppointmentStore 对象。</summary>
      <param name="options">一个 AppointmentStoreAccessType 值，该值指示返回的约会存储将具有的访问级别。</param>
      <returns>一个异步操作，它将在成功完成时返回 AppointmentStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowAddAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect)">
      <summary>显示约会提供程序的“添加约会”UI，以允许用户添加约会。</summary>
      <param name="appointment">表示要添加约会的信息的对象。</param>
      <param name="selection">Rect 是指用户所选内容的矩形区域（例如，按某个按钮），操作系统将在此矩形区域周围显示“添加约会”UI，而非在其内部显示。 例如，如果应用使用按钮以显示 Rect，则传递按钮的 Rect 以便“添加约会”UI 在此按钮的周围显示，而不会与按钮重叠。</param>
      <returns>当此方法完成时，它将返回表示约会的 **String** 对象。 该字符串用作约会标识符，以供将来更新或移除约会时参考。 如果返回的约会标识符是一个空字符串，则不在约会提供程序应用程序中添加该约会。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowAddAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the Appointments provider Add Appointment UI, to enable the user to add an appointment.</summary>
      <param name="appointment">The object representing the information for the appointment to add.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Add Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Add Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">一个 Placement，用于描述“添加约会”UI 的首选位置。</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not added to the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowAppointmentDetailsAsync(System.String)">
      <summary>显示约会提供程序的详细信息 UI，以允许用户查看指定的约会。</summary>
      <param name="appointmentId">要显示的约会的 LocalId。</param>
      <returns>当此方法返回时，它不返回结果。 完成时，调用由 get_Completed / Completed 指定的 AsyncActionCompletedHandler。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowAppointmentDetailsAsync(System.String,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Appointment Details UI, to enable the user to view the specified appointment.</summary>
      <param name="appointmentId">The LocalId of the appointment to be displayed.</param>
      <param name="instanceStartDate">一个 DateTime 对象，其具有要显示的约会实例的开始时间。</param>
      <returns>When this method returns, it does not return a result. On completion, the AsyncActionCompletedHandler  specified by get_Completed / Completed is invoked.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowEditNewAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment)">
      <summary>显示约会提供程序的“添加约会”UI（包括全面的编辑体验），以允许用户添加约会。</summary>
      <param name="appointment">要添加的约会。</param>
      <returns>一个异步操作，在成功完成时返回包含约会 ID 的字符串。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect)">
      <summary>显示约会提供程序的“移除约会”UI，以允许用户移除约会。</summary>
      <param name="appointmentId">约会标识符。 这通常是从上次调用 ShowAddAppointmentAsync 的异步返回值中获取的。</param>
      <param name="selection">Rect 是指用户所选内容的矩形区域（例如，按某个按钮），操作系统将在此矩形区域周围显示“删除约会”UI，而非在其内部显示。 例如，如果应用使用按钮以显示 Rect，则传递按钮的 Rect 以便“删除约会”UI 在此按钮的周围显示，而不会与按钮重叠。</param>
      <returns>当此方法完成时，它将返回一个**布尔**值，该值指示 Appointment 提供程序应用是否已删除了约会。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="appointmentId">The appointment identifier. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync call.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">一个 Placement，用于描述“删除约会”UI 的首选位置。</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="appointmentId">The appointment identifier. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync call.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Remove Appointment UI.</param>
      <param name="instanceStartDate">要移除的约会实例的开始日期和时间。</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect)">
      <summary>显示约会提供程序的“替换约会”UI，以允许用户替换约会。</summary>
      <param name="appointmentId">当前约会的约会标识符。 这通常是从上次调用 ShowAddAppointmentAsync 或 ShowReplaceAppointmentAsync 的异步返回值中获取的。</param>
      <param name="appointment">表示约会信息的对象，此约会要替换当前的约会。</param>
      <param name="selection">Rect 是指用户所选内容的矩形区域（例如，按某个按钮），操作系统将在此矩形区域周围显示“替换约会”UI，而非在其内部显示。 例如，如果应用使用按钮以显示 Rect，则传递按钮的 Rect 以便“替换约会”UI 在此按钮的周围显示，而不会与按钮重叠。</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. 如果返回的约会标识符是一个空字符串，则不在约会提供程序应用程序中替换该约会。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="appointmentId">The appointment identifier of the current appointment. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync or ShowReplaceAppointmentAsync call.</param>
      <param name="appointment">The object representing the information for the appointment to replace the current appointment.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">一个 Placement，用于描述“替换约会”UI 的首选位置。</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not replaced in the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="appointmentId">The appointment identifier of the current appointment. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync or ShowReplaceAppointmentAsync call.</param>
      <param name="appointment">The object representing the information for the appointment to replace the current appointment.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Replace Appointment UI.</param>
      <param name="instanceStartDate">要替换的约会实例的开始日期和时间。</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not replaced in the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManager.ShowTimeFrameAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>显示约会提供程序应用程序的主 UI。 这通常显示约会日历中的时间段。</summary>
      <param name="timeToShow">一个日期和时间对象，该对象指定约会提供程序应用程序将显示的时间范围的开始时间。</param>
      <param name="duration">将时间范围的显示时长告知约会提供程序应用程序的时间跨度。</param>
      <returns>When this method returns, it does not return a result. On completion, the AsyncActionCompletedHandler  specified by get_Completed / Completed is invoked.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentManagerForUser">
      <summary>表示特定用户的约会管理器。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.User">
      <summary>获取此约会管理器表示的 User。</summary>
      <returns>此约会管理器表示的 User。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.RequestStoreAsync(Windows.ApplicationModel.Appointments.AppointmentStoreAccessType)">
      <summary>检索一个 AppointmentStore 对象，该对象启用在设备上搜索或检索约会。</summary>
      <param name="options">指定所请求的读/写访问权的类型。</param>
      <returns>一个异步操作，它将在成功完成时返回 AppointmentStore 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowAddAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect)">
      <summary>Shows the Appointments provider Add Appointment UI, to enable the user to add an appointment.</summary>
      <param name="appointment">The object representing the information for the appointment to add.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Add Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Add Appointment UI displays around the button, not overlapping it.</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not added to the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowAddAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the Appointments provider Add Appointment UI, to enable the user to add an appointment.</summary>
      <param name="appointment">The object representing the information for the appointment to add.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Add Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Add Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Add Appointment UI.</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not added to the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowAppointmentDetailsAsync(System.String)">
      <summary>Shows the Appointments provider Appointment Details UI, to enable the user to view the specified appointment.</summary>
      <param name="appointmentId">The LocalId of the appointment to be displayed.</param>
      <returns>When this method returns, it does not return a result. On completion, the AsyncActionCompletedHandler  specified by get_Completed / Completed is invoked.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowAppointmentDetailsAsync(System.String,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Appointment Details UI, to enable the user to view the specified appointment.</summary>
      <param name="appointmentId">The LocalId of the appointment to be displayed.</param>
      <param name="instanceStartDate">A DateTime object with the start time of the appointment instance to be displayed.</param>
      <returns>When this method returns, it does not return a result. On completion, the AsyncActionCompletedHandler  specified by get_Completed / Completed is invoked.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowEditNewAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment)">
      <summary>Shows the Appointments provider Add Appointment UI including the full edit experience, to enable the user to add an appointment.</summary>
      <param name="appointment">要添加的新约会。</param>
      <returns>An asynchronous operation that returns a string containing an appointment ID upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="appointmentId">The appointment identifier. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync call.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="appointmentId">The appointment identifier. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync call.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Remove Appointment UI.</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="appointmentId">The appointment identifier. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync call.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Remove Appointment UI.</param>
      <param name="instanceStartDate">The start date and time of the appointment instance to remove.</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="appointmentId">The appointment identifier of the current appointment. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync or ShowReplaceAppointmentAsync call.</param>
      <param name="appointment">The object representing the information for the appointment to replace the current appointment.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not replaced in the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="appointmentId">The appointment identifier of the current appointment. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync or ShowReplaceAppointmentAsync call.</param>
      <param name="appointment">The object representing the information for the appointment to replace the current appointment.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Replace Appointment UI.</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not replaced in the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="appointmentId">The appointment identifier of the current appointment. This is typically obtained from the async return value of a previous ShowAddAppointmentAsync or ShowReplaceAppointmentAsync call.</param>
      <param name="appointment">The object representing the information for the appointment to replace the current appointment.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Replace Appointment UI.</param>
      <param name="instanceStartDate">The start date and time of the appointment instance to replace.</param>
      <returns>When this method completes, it returns a **String** object that represents the appointment. This serves as an appointment identifier for future reference when updating or removing. If the appointment identifier returned is an empty string, the appointment was not replaced in the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentManagerForUser.ShowTimeFrameAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>Shows the Appointments provider app's primary UI. This typically displays a time frame from an appointments calendar.</summary>
      <param name="timeToShow">A date and time object that specifies the beginning of the time frame that the Appointments provider app should display.</param>
      <param name="duration">A timespan that hints to the Appointments provider app how long the time frame shown should be.</param>
      <returns>When this method returns, it does not return a result. On completion, the AsyncActionCompletedHandler  specified by get_Completed / Completed is invoked.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentOrganizer">
      <summary>表示日历中的约会的组织者。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentOrganizer.#ctor">
      <summary>初始化 AppointmentOrganizer 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentOrganizer.Address">
      <summary>获取或设置传达约会组织者的地址的字符串。 该地址为必需项，其继承自 IAppointmentParticipant，并且是简单邮件传输协议 (SMTP) 电子邮件地址。 It is also of type String and between 1 and 321 characters in length (non-empty).</summary>
      <returns>约会组织者的地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentOrganizer.DisplayName">
      <summary>获取或设置传达约会组织者的显示名称的字符串。 显示名称是可选的，其继承自 IAppointmentParticipant，类型为 String，最大长度为 256 个字符。</summary>
      <returns>约会组织者的显示姓名。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentParticipantResponse">
      <summary>指定来自参与者的与约会邀请有关的响应。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantResponse.Accepted">
      <summary>参与者接受了约会邀请。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantResponse.Declined">
      <summary>参与者拒绝了约会邀请。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantResponse.None">
      <summary>无响应。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantResponse.Tentative">
      <summary>参与者可能会赴约。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantResponse.Unknown">
      <summary>响应未知。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentParticipantRole">
      <summary>指定与约会邀请有关的项的角色。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantRole.OptionalAttendee">
      <summary>参与者可选择是否赴约。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantRole.RequiredAttendee">
      <summary>参与者必须赴约。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentParticipantRole.Resource">
      <summary>此项是约会时需要的资源。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentProperties">
      <summary>提供标识约会属性的字符串。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.AllDay">
      <summary>获取 AllDay 属性的名称。</summary>
      <returns>AllDay 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.AllowNewTimeProposal">
      <summary>获取 AllowNewTimeProposal 属性的名称。</summary>
      <returns>AllowNewTimeProposal 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.BusyStatus">
      <summary>获取 BusyStatus 属性的名称。</summary>
      <returns>BusyStatus 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.ChangeNumber">
      <summary>Gets the current change number of the local version of the Appointment.</summary>
      <returns>The current change number of the local version of the Appointment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.DefaultProperties">
      <summary>获取默认约会属性的名称列表。</summary>
      <returns>默认约会属性的名称列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Details">
      <summary>获取 Details 属性的名称。</summary>
      <returns>Details 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.DetailsKind">
      <summary>获取约会详细信息的格式 - 纯文本或 HTML。</summary>
      <returns>约会详细信息的格式 - 纯文本或 HTML。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Duration">
      <summary>获取 Duration 属性的名称。</summary>
      <returns>Duration 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.HasInvitees">
      <summary>获取 HasInvitees 属性的名称。</summary>
      <returns>HasInvitees 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Invitees">
      <summary>获取 Invitees 属性的名称。</summary>
      <returns>Invitees 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.IsCanceledMeeting">
      <summary>获取 IsCanceledMeeting 属性的名称。</summary>
      <returns>IsCanceledMeeting 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.IsOrganizedByUser">
      <summary>获取 IsOrganizedByUser 属性的名称。</summary>
      <returns>IsOrganizedByUser 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.IsResponseRequested">
      <summary>获取 IsResponseRequested 属性的名称。</summary>
      <returns>IsResponseRequested 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Location">
      <summary>获取 Location 属性的名称。</summary>
      <returns>Location 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.OnlineMeetingLink">
      <summary>获取 OnlineMeetingLink 属性的名称。</summary>
      <returns>OnlineMeetingLink 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Organizer">
      <summary>获取 Organizer 属性的名称。</summary>
      <returns>Organizer 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.OriginalStartTime">
      <summary>获取 OriginalStartTime 属性的名称。</summary>
      <returns>OriginalStartTime 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Recurrence">
      <summary>获取 Recurrence 属性的名称。</summary>
      <returns>Recurrence 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Reminder">
      <summary>获取 Reminder 属性的名称。</summary>
      <returns>Reminder 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.RemoteChangeNumber">
      <summary>Gets or sets the current change number of the server version of the Appointment.</summary>
      <returns>The current change number of the server version of the Appointment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.ReplyTime">
      <summary>获取 ReplyTime 属性的名称。</summary>
      <returns>ReplyTime 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Sensitivity">
      <summary>获取 Sensitivity 属性的名称。</summary>
      <returns>Sensitivity 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.StartTime">
      <summary>获取 StartTime 属性的名称。</summary>
      <returns>StartTime 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Subject">
      <summary>获取 Subject 属性的名称。</summary>
      <returns>Subject 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.Uri">
      <summary>获取 Uri 属性的名称。</summary>
      <returns>Uri 属性的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentProperties.UserResponse">
      <summary>获取 UserResponse 属性的名称。</summary>
      <returns>UserResponse 属性的名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentRecurrence">
      <summary>表示约会的时间和频率。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentRecurrence.#ctor">
      <summary>初始化 AppointmentRecurrence 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.CalendarIdentifier">
      <summary>获取一个字符串，该字符串标识 CalendarIdentifiers 表示的日历类型。</summary>
      <returns>一个用于识别日历的类型的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.Day">
      <summary>获取或设置约会发生的日期。 Day 的类型为 UInt32，默认值为 1，可以为 1 到 31 之间的一个值。</summary>
      <returns>约会发生的日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.DaysOfWeek">
      <summary>获取或设置发生约会的所有星期几的 AppointmentDaysOfWeek 类型化值的组合。</summary>
      <returns>通过使用位“或”运算进行组合的 AppointmentDaysOfWeek 类型化值的组合。 所生成的值用于指定发生约会的所有周日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.Interval">
      <summary>获取或设置约会发生的时间间隔。 Interval 的类型为 UInt32，且默认值为 1。 对于每日，间隔为之间的天数，对于每周，间隔为之间的周数，等等。</summary>
      <returns>约会发生的时间间隔。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.Month">
      <summary>获取或设置约会发生的月份。 Month 的类型为 UInt32，默认值为 1，可以为 1 到 12 之间的一个值。</summary>
      <returns>约会发生的月份。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.Occurrences">
      <summary>获取或设置约会重复发生的次数。 Occurrences 的类型为 IReference(UInt32)，默认值为 **NULL**。 Occurrences 与 Until 相互排斥。</summary>
      <returns>约会重复发生的次数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.RecurrenceType">
      <summary>获取一个值，该值指示哪一类重复适用于相关约会。</summary>
      <returns>指示哪种类型的重复应用于相关约会的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.TimeZone">
      <summary>获取或设置循环的时区。</summary>
      <returns>循环的时区。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.Unit">
      <summary>获取或设置一个 AppointmentRecurrenceUnit 类型化值，该值指示约会发生的频率。</summary>
      <returns>一个 AppointmentRecurrenceUnit 类型化值，该值指示约会发生的频率。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.Until">
      <summary>获取或设置约会有效的截止日期和时间。 Until 的类型为 IReference(DateTime)，默认值为 **NULL**。 Until 与 Occurrences 相互排斥。</summary>
      <returns>约会有效期的截止日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentRecurrence.WeekOfMonth">
      <summary>获取或设置一个 AppointmentWeekOfMonth 类型化值，该值指示约会发生于某月的第几周。 第一周是默认。</summary>
      <returns>一个 AppointmentWeekOfMonth 类型化值，该值指示约会发生于某月的第几周。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit">
      <summary>指定约会发生的频率。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit.Daily">
      <summary>约会每天发生。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit.Monthly">
      <summary>约会每月发生。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit.MonthlyOnDay">
      <summary>约会在每月的特定日期发生。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit.Weekly">
      <summary>约会每周发生。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit.Yearly">
      <summary>约会每年发生。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentRecurrenceUnit.YearlyOnDay">
      <summary>约会在每年的特定日期发生。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentSensitivity">
      <summary>直到你个约会的敏感度。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentSensitivity.Private">
      <summary>约会处于私有状态，不能公开查看。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentSensitivity.Public">
      <summary>约会可公共查看。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStore">
      <summary>表示包含约会的存储。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentStore.ChangeTracker">
      <summary>返回与约会存储相关联的 AppointmentStoreChangeTracker。</summary>
      <returns>与约会存储相关联的 AppointmentStoreChangeTracker。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.AppointmentStore.StoreChanged">
      <summary>在 AppointmentStore 更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.CreateAppointmentCalendarAsync(System.String)">
      <summary>使用指定参数在约会存储中异步创建一个新的 AppointmentCalendar。</summary>
      <param name="name">新的 AppointmentCalendar 的名称。</param>
      <returns>一个异步操作，它提供对新创建的 AppointmentCalendar 的访问权限。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.CreateAppointmentCalendarAsync(System.String,System.String)">
      <summary>使用指定名称和用户数据帐户 ID 在约会存储中异步创建一个新的 AppointmentCalendar。</summary>
      <param name="name">The name for the new AppointmentCalendar.</param>
      <param name="userDataAccountId">用于创建 AppointmentCalendar 的用户数据帐户的标识符。</param>
      <returns>An async operation that provides access to the newly created AppointmentCalendar.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindAppointmentCalendarsAsync">
      <summary>检索约会存储中全部约会日历的列表。</summary>
      <returns>一个异步操作，它将在成功完成时返回 IVectorView。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindAppointmentCalendarsAsync(Windows.ApplicationModel.Appointments.FindAppointmentCalendarsOptions)">
      <summary>检索约会存储中符合由提供的 FindAppointmentCalendarsOptions 对象所指定的条件的约会日历列表。</summary>
      <param name="options">指定条件的对象，该条件确定返回哪些约会日历。</param>
      <returns>An asynchronous operation that returns an IVectorView upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindAppointmentsAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>检索约会日历中指定日期范围内的约会列表。</summary>
      <param name="rangeStart">检索约会的日期范围的开始。</param>
      <param name="rangeLength">检索约会的日期范围的长度。 If the *rangeLength* parameter is set to 0, no appointments will be returned. Even if appointments exist on the device that have a StartTime that is exactly the same as the *rangeStart* value, the returned list will be empty.</param>
      <returns>An asynchronous operation that returns an IVectorView list of Appointment objects upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindAppointmentsAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan,Windows.ApplicationModel.Appointments.FindAppointmentsOptions)">
      <summary>检索约会日历中发生于指定日期范围内并符合由提供的 FindAppointmentsOptions 对象所指定的条件的约会列表。</summary>
      <param name="rangeStart">The start of the date range for which appointments are retrieved.</param>
      <param name="rangeLength">The length of the date range for which appointments are retrieved. If the *rangeLength* parameter is set to 0, no appointments will be returned. Even if appointments exist on the device that have a StartTime that is exactly the same as the *rangeStart* value, the returned list will be empty.</param>
      <param name="options">A FindAppointmentsOptions object that is used to specify more options for this operation. You must set the *options* parameter to specify the values to retrieve.</param>
      <returns>An asynchronous operation that returns an IVectorView list of Appointment objects upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindConflictAsync(Windows.ApplicationModel.Appointments.Appointment)">
      <summary>返回一个 AppointmentConflictResult，它表示约会存储中指定约会与现有约会之间的冲突。</summary>
      <param name="appointment">为其查找冲突的约会。</param>
      <returns>一个异步操作，它将在成功完成时返回 AppointmentConflictResult。 对于过去发生的冲突，返回的 AppointmentConflictResult 对象属于 AppointmentConflictType.None 类型。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindConflictAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.DateTime)">
      <summary>返回一个 AppointmentConflictResult，它表示约会存储中指定约会与现有约会实例之间的冲突。</summary>
      <param name="appointment">The appointment for which a conflict is sought.</param>
      <param name="instanceStartTime">为其查找冲突的约会实例的开始时间。</param>
      <returns>An asynchronous operation that returns an AppointmentConflictResult upon successful completion. For conflicts that are in the past, the returned AppointmentConflictResult object will have a Type of AppointmentConflictType.None.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.FindLocalIdsFromRoamingIdAsync(System.String)">
      <summary>返回约会实例的 LocalId 值的列表，这些约会实例具有指定的 RoamingId 值。</summary>
      <param name="roamingId">为其查找本地 ID 值的 RoamingId 值。</param>
      <returns>An asynchronous operation that returns an IVectorView upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.GetAppointmentAsync(System.String)">
      <summary>检索具有指定 LocalId 的 Appointment。</summary>
      <param name="localId">The LocalId of the appointment to be retrieved.</param>
      <returns>一个异步操作，它将在成功完成时返回 Appointment。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.GetAppointmentCalendarAsync(System.String)">
      <summary>检索具有指定 LocalId 的 AppointmentCalendar。</summary>
      <param name="calendarId">要检索的 AppointmentCalendar 的 LocalId。</param>
      <returns>一个异步操作，它将在成功完成时返回 AppointmentCalendar。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.GetAppointmentInstanceAsync(System.String,Windows.Foundation.DateTime)">
      <summary>检索具有指定 LocalId 和指定开始时间的 Appointment 的实例。</summary>
      <param name="localId">要检索的约会实例的 LocalId。</param>
      <param name="instanceStartTime">The start time of the appointment instance to be retrieved. 此参数的值必须是实例的原始开始日期。</param>
      <returns>An asynchronous operation that returns an Appointment upon successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.GetChangeTracker(System.String)">
      <summary>获取 AppointmentStoreChangeTracker，它提供用于监视对 AppointmentStore 中 Appointment 对象的更改的功能。</summary>
      <param name="identity">用于标识 Store 中的 AppointmentStoreChangeTracker 实例的字符串。</param>
      <returns>AppointmentStoreChangeTracker，提供用于监视对 AppointmentStore 中 Appointment 对象的更改的功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.MoveAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.ApplicationModel.Appointments.AppointmentCalendar)">
      <summary>将指定的 Appointment 对象移动到指定的 AppointmentCalendar。</summary>
      <param name="appointment">要移除的约会。</param>
      <param name="destinationCalendar">约会被移至其中的约会日历。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowAddAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect)">
      <summary>Shows the Appointments provider Add Appointment UI, to enable the user to add an appointment.</summary>
      <param name="appointment">The object representing the information for the appointment to add.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Add Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Add Appointment UI displays around the button, not overlapping it.</param>
      <returns>当此方法完成时，它将返回一个表示约会的 RoamingId 的 **String** 对象。 If the appointment identifier returned is an empty string, the appointment was not added to the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowAppointmentDetailsAsync(System.String)">
      <summary>Shows the Appointments provider Appointment Details UI, to enable the user to view the specified appointment.</summary>
      <param name="localId">The LocalId of the appointment to be displayed.</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowAppointmentDetailsAsync(System.String,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Appointment Details UI, to enable the user to view the specified appointment.</summary>
      <param name="localId">The LocalId of the appointment to be displayed.</param>
      <param name="instanceStartDate">A DateTime object with the start time of the appointment instance to be displayed. 此参数必须是实例的原始开始日期。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowEditNewAppointmentAsync(Windows.ApplicationModel.Appointments.Appointment)">
      <summary>Shows the Appointments provider Add Appointment UI including the full edit experience, to enable the user to add an appointment.</summary>
      <param name="appointment">The appointment to be added.</param>
      <returns>When this method completes, it returns a **String** object that represents the RoamingId of the appointment. If the appointment identifier returned is an empty string, the appointment was not added to the Appointments provider app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="localId">要删除的约会的 LocalId。</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowRemoveAppointmentAsync(System.String,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Remove Appointment UI, to enable the user to remove an appointment.</summary>
      <param name="localId">The LocalId of the appointment to be removed.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Remove Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Remove Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Remove Appointment UI.</param>
      <param name="instanceStartDate">The start date and time of the appointment instance to remove. This parameter must be the original start date of the instance.</param>
      <returns>When this method completes, it returns a **Boolean** value that indicates whether the Appointment provider app removed the appointment.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="localId">要替换的约会的 LocalId。</param>
      <param name="appointment">表示要替换现有约会的约会的对象。</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <returns>当此方法完成时，它将返回一个 **String** 对象，该对象表示替换现有约会的约会的 RoamingId。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStore.ShowReplaceAppointmentAsync(System.String,Windows.ApplicationModel.Appointments.Appointment,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.Foundation.DateTime)">
      <summary>Shows the Appointments provider Replace Appointment UI, to enable the user to replace an appointment.</summary>
      <param name="localId">The LocalId of the appointment to be replaced.</param>
      <param name="appointment">The object representing the appointment to replace the existing appointment.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the Replace Appointment UI, not within that rectangular area. For example, if an app uses a button to show the Rect, pass the Rect of the button so the Replace Appointment UI displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the Replace Appointment UI.</param>
      <param name="instanceStartDate">The start date and time of the appointment instance to replace.</param>
      <returns>When this method completes, it returns a **String** object that represents the RoamingId of the appointment that replaced the existing appointment.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreAccessType">
      <summary>指定授予 AppointmentStore 的访问级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreAccessType.AllCalendarsReadOnly">
      <summary>约会存储具有对设备上所有日历的只读访问权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreAccessType.AllCalendarsReadWrite">
      <summary>此约会存储可对由呼叫应用创建的所有日历进行读取和写入访问。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreAccessType.AppCalendarsReadWrite">
      <summary>此约会存储对由调用应用程序创建的约会日历可进行读取和写入访问。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreChange">
      <summary>表示约会存储中发生的更改。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentStoreChange.Appointment">
      <summary>获取与更改相关联的 Appointment。</summary>
      <returns>与更改相关联的 Appointment。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentStoreChange.AppointmentCalendar">
      <summary>获取在其中发生更改的 AppointmentCalendar。</summary>
      <returns>在其中发生更改的 AppointmentCalendar。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentStoreChange.ChangeType">
      <summary>获取一个 AppointmentStoreChangeType 值，该值指示对象表示的更改的类型。</summary>
      <returns>一个 AppointmentStoreChangeType 值，该值指示对象表示的更改的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreChangedDeferral">
      <summary>表示 AppointmentStoreChangedEventArgs.GetDeferral 方法返回的后台任务延迟。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangedDeferral.Complete">
      <summary>告知系统已完成与 AppointmentStore 相关联的异步操作。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreChangedEventArgs">
      <summary>为 StoreChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangedEventArgs.GetDeferral">
      <summary>获取 StoreChanged 事件的延迟对象。</summary>
      <returns>StoreChanged 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreChangeReader">
      <summary>通过更改约会存储中的约会，启用调用应用程序以读取。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangeReader.AcceptChanges">
      <summary>告知系统通过调用 ReadBatchAsync 返回的所有约会更改均已被该应用寻址。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangeReader.AcceptChangesThrough(Windows.ApplicationModel.Appointments.AppointmentStoreChange)">
      <summary>告知系统通过调用 ReadBatchAsync 返回的所有约会更改，包括指定的 AppointmentStoreChange，均已被该应用寻址。</summary>
      <param name="lastChangeToAccept">AppointmentStoreChange 对象，该对象指示已被该应用寻址的最新更改。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangeReader.ReadBatchAsync">
      <summary>返回在尚未被呼叫应用接受的约会存储中发生的更改的列表。</summary>
      <returns>An asynchronous operation that returns an IVectorView upon successful completion.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreChangeTracker">
      <summary>提供 API 用于约会更改跟踪管理。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentStoreChangeTracker.IsTracking">
      <summary>获取一个布尔值，该值指示更改跟踪是否激活。</summary>
      <returns>布尔值，用于指示更改跟踪是否激活。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangeTracker.Enable">
      <summary>启用用于约会存储的更改追踪。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangeTracker.GetChangeReader">
      <summary>检索一个 AppointmentStoreChangeReader，它使应用可以循环访问更改的列表并将更改标记为已接受。</summary>
      <returns>返回的更改读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentStoreChangeTracker.Reset">
      <summary>重置约会存储更改跟踪，删除现有的更改跟踪数据。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType">
      <summary>指定 AppointmentStoreChange 对象表示的更改的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.AppointmentCreated">
      <summary>已创建约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.AppointmentDeleted">
      <summary>已删除约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.AppointmentModified">
      <summary>已修改约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.CalendarCreated">
      <summary>日历已创建。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.CalendarDeleted">
      <summary>日历已删除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.CalendarModified">
      <summary>日历已修改。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentStoreChangeType.ChangeTrackingLost">
      <summary>与约会相关联的更改跟踪信息丢失。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentStoreNotificationTriggerDetails">
      <summary>传递到指示任务已被 AppointmentStore 调用的后台任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentSummaryCardView">
      <summary>指定如何显示约会的摘要卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentSummaryCardView.App">
      <summary>此约会摘要卡由拥有约会日历的应用程序显示。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentSummaryCardView.System">
      <summary>由系统显示约会摘要卡。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentWeekOfMonth">
      <summary>指定在一个月中的哪一周发生约会。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentWeekOfMonth.First">
      <summary>约会发生在该月的第一周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentWeekOfMonth.Fourth">
      <summary>约会发生在该月的第四周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentWeekOfMonth.Last">
      <summary>约会发生在该月的最后一周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentWeekOfMonth.Second">
      <summary>约会发生在该月的第二周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.AppointmentWeekOfMonth.Third">
      <summary>约会发生在该月的第三周。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.FindAppointmentCalendarsOptions">
      <summary>当查询约会日历时，指定其他选项。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.FindAppointmentCalendarsOptions.IncludeHidden">
      <summary>包括隐藏的约会日历。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.FindAppointmentCalendarsOptions.None">
      <summary>无附加选项。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.FindAppointmentsOptions">
      <summary>表示修改约会的查询的设置选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.FindAppointmentsOptions.#ctor">
      <summary>创建 FindAppointmentsOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.FindAppointmentsOptions.CalendarIds">
      <summary>获取查找约会查询中将包含的日历 ID 列表。 如果此列表为空，将从所有日历中返回约会。</summary>
      <returns>日历 ID 列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.FindAppointmentsOptions.FetchProperties">
      <summary>获取将用查找约会查询结果中的数据进行填充的约会属性名称列表。</summary>
      <returns>约会属性名称列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.FindAppointmentsOptions.IncludeHidden">
      <summary>获取或设置一个值，该值指示查找约会查询结果中是否包含属于隐藏日历的约会。</summary>
      <returns>指示属于隐藏日历的约会是否包含在查找约会查询结果中。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.FindAppointmentsOptions.MaxCount">
      <summary>获取或设置查找约会查询结果应包括的最大约会数目。</summary>
      <returns>查找约会查询结果应包括约会的最大数目。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.IAppointmentParticipant">
      <summary>提供有关日历中的约会的参与者信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.IAppointmentParticipant.Address">
      <summary>Gets or sets a string that communicates the address of a participant of an appointment. 该地址是必填项，并且是简单邮件传输协议 (SMTP) 电子邮件地址。 It is also of type String and between 1 and 321 characters in length (non-empty).</summary>
      <returns>The address of a participant of an appointment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.IAppointmentParticipant.DisplayName">
      <summary>Gets or sets a string that communicates the display name of a participant of an appointment. 显示名称是可选的，类型为 String，最大长度为 256 个字符。</summary>
      <returns>The display name of a participant of an appointment.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.RecurrenceType">
      <summary>指定约会的重复类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.RecurrenceType.ExceptionInstance">
      <summary>此约会是重复约会的异常实例。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.RecurrenceType.Instance">
      <summary>此约会是重复约会的实例。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Appointments.RecurrenceType.Master">
      <summary>此约会是重复约会的主约会。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation">
      <summary>表示与添加新约会相关联的操作对象。 约会提供程序应用程序使用此信息来执行操作。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation.AppointmentInformation">
      <summary>获取激活请求中的 Appointment 信息。</summary>
      <returns>一个 Appointment 类的实例，该实例表示约会要添加的特定信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation.SourcePackageFamilyName">
      <summary>获取请求操作的应用程序的包系列名称。</summary>
      <returns>包系列名称。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation.DismissUI">
      <summary>针对添加新约会的操作关闭 UI。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation.ReportCanceled">
      <summary>调用此方法以通知激活应用程序该操作已由用户取消。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation.ReportCompleted(System.String)">
      <summary>调用此方法以通知激活应用程序该操作已成功完成。 提供唯一的约会 ID 作为 *itemID* 参数。</summary>
      <param name="itemId">一个唯一的约会 ID，正在激活的应用稍后可使用此 ID 以删除此约会（如有必要）。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.AddAppointmentOperation.ReportError(System.String)">
      <summary>通知激活应用程序，指示该操作因提供程序错误而无法完成。</summary>
      <param name="value">包含有关错误的信息的字符串。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentsProvider.AppointmentsProviderLaunchActionVerbs">
      <summary>表示与检索约会提供程序的操作相关联的对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AppointmentsProviderLaunchActionVerbs.AddAppointment">
      <summary>获取约会提供程序执行的 add-appointment 事件。</summary>
      <returns>add-appointment 操作</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AppointmentsProviderLaunchActionVerbs.RemoveAppointment">
      <summary>获取约会提供程序执行的约会移除操作。</summary>
      <returns>移除约会操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AppointmentsProviderLaunchActionVerbs.ReplaceAppointment">
      <summary>获取约会提供程序执行的约会替换操作。</summary>
      <returns>替换约会操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AppointmentsProviderLaunchActionVerbs.ShowAppointmentDetails">
      <summary>获取约会提供程序执行的显示约会详细信息的操作。</summary>
      <returns>显示约会详细信息的操作</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.AppointmentsProviderLaunchActionVerbs.ShowTimeFrame">
      <summary>获取约会提供程序执行的约会的显示时间范围操作。</summary>
      <returns>约会的显示时间范围操作</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation">
      <summary>表示与移除约会相关联的操作对象。 Appointments provider apps use this info to perform the operation.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.AppointmentId">
      <summary>获取要移除的约会的唯一标识符。</summary>
      <returns>要移除的约会的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.InstanceStartDate">
      <summary>获取要移除的约会实例的开始日期和时间。</summary>
      <returns>The start date and time of the appointment instance to remove.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.SourcePackageFamilyName">
      <summary>Gets the package family name of the app that is requesting the operation.</summary>
      <returns>The package family name.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.DismissUI">
      <summary>针对删除约会的操作关闭 UI。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.ReportCanceled">
      <summary>Call this method to inform the activating app that the operation was canceled by the user.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.ReportCompleted">
      <summary>通知激活应用程序，指示该操作已成功完成。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.RemoveAppointmentOperation.ReportError(System.String)">
      <summary>Informs the activating app that the operation couldn't be completed because of a provider error.</summary>
      <param name="value">A string that contains info about the error.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation">
      <summary>表示与替换约会相关联的操作对象。 Appointments provider apps use this info to perform the operation.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.AppointmentId">
      <summary>获取要替换的约会的唯一标识符。</summary>
      <returns>要替换的约会的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.AppointmentInformation">
      <summary>Gets the Appointment info from the activation request.</summary>
      <returns>一个 Appointment 类的实例，该实例表示要替换当前约会的约会的特定信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.InstanceStartDate">
      <summary>获取要替换的约会实例的开始日期和时间。</summary>
      <returns>The start date and time of the appointment instance to replace.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.SourcePackageFamilyName">
      <summary>Gets the package family name of the app that is requesting the operation.</summary>
      <returns>The package family name.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.DismissUI">
      <summary>针对替换约会的操作关闭 UI。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.ReportCanceled">
      <summary>通知激活应用程序，指示该操作已由用户取消。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.ReportCompleted(System.String)">
      <summary>Informs the activating app that the operation was completed successfully.</summary>
      <param name="itemId">一个唯一的约会 ID，正在激活的应用稍后可使用此 ID 以删除约会（如有必要）或再次替换。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.AppointmentsProvider.ReplaceAppointmentOperation.ReportError(System.String)">
      <summary>Informs the activating app that the operation couldn't be completed because of a provider error.</summary>
      <param name="value">A string that contains info about the error.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest">
      <summary>表示用户取消日历会议的请求。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.AppointmentCalendarLocalId">
      <summary>唯一标识本地设备上的日历。</summary>
      <returns>一个字符串，该字符串唯一标识本地设备上的日历。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.AppointmentLocalId">
      <summary>Gets a string that uniquely identifies the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the appointment on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.AppointmentOriginalStartTime">
      <summary>Gets the original starting time for a recurring appointment.</summary>
      <returns>周期性约会的原始开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.Comment">
      <summary>获取用户可能写入关于取消会议的文本注释。</summary>
      <returns>用户关于取消会议的文本注释。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.NotifyInvitees">
      <summary>获取一个布尔值，该值指示是否应通知被邀请者。</summary>
      <returns>A Boolean value indicating if invitees should be notified.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.Subject">
      <summary>获取响应的主题。</summary>
      <returns>The subject of the response.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.ReportCompletedAsync">
      <summary>通知系统取消会议的任务已完成。</summary>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequest.ReportFailedAsync">
      <summary>通知系统取消会议的任务已失败。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequestEventArgs">
      <summary>为 CancelMeetingRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequestEventArgs.Request">
      <summary>获取对应的 CancelMeetingRequested 事件的 AppointmentCalendarCancelMeetingRequest 对象。</summary>
      <returns>事件的 AppointmentCalendarCancelMeetingRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCancelMeetingRequestEventArgs.GetDeferral">
      <summary>获取 CancelMeetingRequested 事件的延迟对象。</summary>
      <returns>CancelMeetingRequested 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest">
      <summary>表示用户更改日历会议响应的请求。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest.Appointment">
      <summary>获取要创建或更新的约会。</summary>
      <returns>要创建或更新的约会。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest.AppointmentCalendarLocalId">
      <summary>获取一个字符串，该字符串唯一标识本地设备上与约会相关联的日历。</summary>
      <returns>A string that uniquely identifies the calendar on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest.ChangedProperties">
      <summary>获取用户希望在约会中更改或设置的属性的列表。</summary>
      <returns>约会属性的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest.NotifyInvitees">
      <summary>Gets a Boolean value indicating if invitees should be notified.</summary>
      <returns>A Boolean value indicating if invitees should be notified.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest.ReportCompletedAsync(Windows.ApplicationModel.Appointments.Appointment)">
      <summary>通知系统创建或更新约会的任务已完成。</summary>
      <param name="createdOrUpdatedAppointment">已创建或已更新的日历约会。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequest.ReportFailedAsync">
      <summary>通知系统创建或更新约会的任务已失败。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequestEventArgs">
      <summary>为 CreateOrUpdateAppointmentRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequestEventArgs.Request">
      <summary>获取对应的 CreateOrUpdateAppointmentRequested 事件的 AppointmentCalendarCreateOrUpdateAppointmentRequest 对象。</summary>
      <returns>事件的 AppointmentCalendarCreateOrUpdateAppointmentRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarCreateOrUpdateAppointmentRequestEventArgs.GetDeferral">
      <summary>获取 CreateOrUpdateAppointmentRequested 事件的延迟对象。</summary>
      <returns>CreateOrUpdateAppointmentRequested 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest">
      <summary>表示用户转发日历会议的请求。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.AppointmentCalendarLocalId">
      <summary>Gets a string that uniquely identifies the calendar associated with the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the calendar on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.AppointmentLocalId">
      <summary>Gets a string that uniquely identifies the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the appointment on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.AppointmentOriginalStartTime">
      <summary>Gets the original starting time for a recurring appointment.</summary>
      <returns>The original starting time for a recurring appointment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.Comment">
      <summary>获取用户可能写入关于转发会议的文本注释。</summary>
      <returns>用户关于转发会议的文本注释。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.ForwardHeader">
      <summary>获取包含新的被邀请者的新的会议标头。</summary>
      <returns>新的被邀请者的新的会议标头。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.Invitees">
      <summary>获取要接收已转发的会议的新的被邀请者列表。</summary>
      <returns>新的被邀请者列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.Subject">
      <summary>获取已转发的会议邀请的主题。</summary>
      <returns>已转发的会议邀请的主题。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.ReportCompletedAsync">
      <summary>通知系统转发会议的任务已完成。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequest.ReportFailedAsync">
      <summary>通知系统转发会议的任务已失败。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequestEventArgs">
      <summary>为 ForwardMeetingRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequestEventArgs.Request">
      <summary>获取对应的 ForwardMeetingRequested 事件的 AppointmentCalendarForwardMeetingRequest 对象。</summary>
      <returns>事件的 ForwardMeetingRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarForwardMeetingRequestEventArgs.GetDeferral">
      <summary>获取 ForwardMeetingRequested 事件的延迟对象。</summary>
      <returns>ForwardMeetingRequested 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest">
      <summary>表示用户更改日历会议时间的请求。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.AppointmentCalendarLocalId">
      <summary>Gets a string that uniquely identifies the calendar associated with the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the calendar on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.AppointmentLocalId">
      <summary>Gets a string that uniquely identifies the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the appointment on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.AppointmentOriginalStartTime">
      <summary>Gets the original starting time for a recurring appointment.</summary>
      <returns>The original starting time for a recurring appointment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.Comment">
      <summary>获取用户可能写入关于更改会议时间的文本注释。</summary>
      <returns>用户关于更改会议时间的文本注释</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.NewDuration">
      <summary>获取所提倡的新的会议持续时间。</summary>
      <returns>所提倡的新的会议持续时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.NewStartTime">
      <summary>获取所提倡的新的会议开始时间。</summary>
      <returns>The proposed new start time.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.Subject">
      <summary>获取新的会议邀请的主题。</summary>
      <returns>会议的主题。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.ReportCompletedAsync">
      <summary>通知系统更新会议时间的任务已完成。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequest.ReportFailedAsync">
      <summary>通知系统更新会议时间的任务已失败。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequestEventArgs">
      <summary>为 ProposeNewTimeForMeetingRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequestEventArgs.Request">
      <summary>获取对应的 ProposeNewTimeForMeetingRequested 事件的 AppointmentCalendarProposeNewTimeForMeetingRequest 对象。</summary>
      <returns>事件的 AppointmentCalendarProposeNewTimeForMeetingRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarProposeNewTimeForMeetingRequestEventArgs.GetDeferral">
      <summary>获取 ProposeNewTimeForMeetingRequested 事件的延迟对象。</summary>
      <returns>ProposeNewTimeForMeetingRequested 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequest">
      <summary>表示用户同步日历的请求。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequest.AppointmentCalendarLocalId">
      <summary>Gets a string that uniquely identifies the calendar associated with the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the calendar on the local device.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequest.ReportCompletedAsync">
      <summary>通知系统同步日历的任务已完成。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequest.ReportFailedAsync">
      <summary>通知系统同步日历的任务已失败。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequestEventArgs">
      <summary>为 SyncRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequestEventArgs.Request">
      <summary>获取对应的 SyncRequested 事件的 AppointmentCalendarSyncManagerSyncRequest 对象。</summary>
      <returns>事件的 AppointmentCalendarSyncManagerSyncRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarSyncManagerSyncRequestEventArgs.GetDeferral">
      <summary>获取 SyncRequested 事件的延迟对象。</summary>
      <returns>SyncRequested 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest">
      <summary>Represents the user's request to change the response to a calendar meeting.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.AppointmentCalendarLocalId">
      <summary>Gets a string that uniquely identifies the calendar associated with the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the calendar on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.AppointmentLocalId">
      <summary>Gets a string that uniquely identifies the appointment on the local device.</summary>
      <returns>A string that uniquely identifies the appointment on the local device.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.AppointmentOriginalStartTime">
      <summary>Gets the original starting time for a recurring appointment.</summary>
      <returns>The original starting time for a recurring appointment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.Comment">
      <summary>获取用户可能写入关于更改会议响应的文本注释。</summary>
      <returns>用户关于更改会议响应的文本注释。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.Response">
      <summary>获取用户希望给出的关于约会邀请的新响应。</summary>
      <returns>用户希望给出的新响应。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.SendUpdate">
      <summary>指示用户是否希望将更新发送给会议组织者。</summary>
      <returns>一个布尔值，该值指示是否将响应发送给会议组织者。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.Subject">
      <summary>Gets the subject of the response.</summary>
      <returns>The subject of the response.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.ReportCompletedAsync">
      <summary>通知系统更新会议响应的任务已完成。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequest.ReportFailedAsync">
      <summary>通知系统更新会议响应的任务已失败。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequestEventArgs">
      <summary>为 UpdateMeetingResponseRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequestEventArgs.Request">
      <summary>获取对应的 UpdateMeetingResponseRequested 事件的 AppointmentCalendarUpdateMeetingResponseRequest 对象。</summary>
      <returns>事件的 AppointmentCalendarUpdateMeetingResponseRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentCalendarUpdateMeetingResponseRequestEventArgs.GetDeferral">
      <summary>获取 UpdateMeetingResponseRequested 事件的延迟对象。</summary>
      <returns>UpdateMeetingResponseRequested 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection">
      <summary>描述用于中继日历约会信息的应用和系统之间的连接。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.CancelMeetingRequested">
      <summary>当用户选择取消会议时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.CreateOrUpdateAppointmentRequested">
      <summary>当用户选择创建或更新会议时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.ForwardMeetingRequested">
      <summary>当用户选择转发会议时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.ProposeNewTimeForMeetingRequested">
      <summary>当用户选择更改会议时间时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.SyncRequested">
      <summary>当用户选择同步服务器的所有日历约会时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.UpdateMeetingResponseRequested">
      <summary>当用户选择更改其对所提倡的会议作出的响应时引发。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderConnection.Start">
      <summary>启动数据传输的连接。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderTriggerDetails">
      <summary>表示有关数据将在其中在应用及其调用方之间进行传输的后台任务的触发器信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Appointments.DataProvider.AppointmentDataProviderTriggerDetails.Connection">
      <summary>获取可通过其传输约会数据的数据连接。</summary>
      <returns>可通过其传输约会数据的数据连接。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceCatalog">
      <summary>枚举设备上可用的应用服务提供程序。 应用服务提供程序通过提供其他通用 Windows 应用可使用的服务，允许应用到应用通信。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceCatalog.FindAppServiceProvidersAsync(System.String)">
      <summary>返回与设备上特定的应用服务名称相匹配的应用服务提供程序的列表。</summary>
      <param name="appServiceName">要查找的应用服务的名称。</param>
      <returns>适用于指定应用服务名称的应用服务提供程序的 AppInfos 的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceClosedEventArgs">
      <summary>为在其他终结点关闭与应用服务之间的连接时发生的 AppServiceConnection.ServiceClosed 事件提供数据。 应用服务通过允许从你的通用 Windows 应用向其他通用 Windows 应用提供服务允许应用到应用通信。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceClosedEventArgs.Status">
      <summary>获取在应用服务的终结点关闭时设置的状态。</summary>
      <returns>在应用服务的终结点被关闭时设置的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceClosedStatus">
      <summary>描述在应用服务的终结点关闭时设置的状态。 App service providers enable app-to-app communication by providing services that other Universal Windows app can consume.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceClosedStatus.Canceled">
      <summary>应用服务的终结点被客户端或系统关闭</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceClosedStatus.Completed">
      <summary>应用服务的终结点已正常关闭。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceClosedStatus.ResourceLimitsExceeded">
      <summary>应用服务的终结点已关闭，因为终结点耗尽了资源。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceClosedStatus.Unknown">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceConnection">
      <summary>表示与应用服务的终结点的连接。 App services enable app-to-app communication by allowing you to provide services from your Universal Windows app to other Universal Windows app.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceConnection.#ctor">
      <summary>创建并初始化 AppServiceConnection 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceConnection.AppServiceName">
      <summary>获取或设置要连接的应用服务的名称。</summary>
      <returns>要连接的应用服务的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceConnection.PackageFamilyName">
      <summary>获取或设置包含应用服务终结点的包的包系列名称。</summary>
      <returns>包含应用服务终结点的包的包系列名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceConnection.User">
      <summary>获取/设置用户上下文。 如果调用方不指定用户，则此属性返回 **null**。</summary>
      <returns>应用服务的用户。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.AppService.AppServiceConnection.RequestReceived">
      <summary>在消息从应用服务连接的其他终结点到达时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.AppService.AppServiceConnection.ServiceClosed">
      <summary>在其他终结点关闭与应用服务的连接时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceConnection.Close">
      <summary>关闭与应用服务的连接。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceConnection.OpenAsync">
      <summary>打开与应用服务的终结点的连接。</summary>
      <returns>打开与应用服务的终结点的连接的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceConnection.OpenRemoteAsync(Windows.System.RemoteSystems.RemoteSystemConnectionRequest)">
      <summary>打开与另一台应用服务设备上的终结点的连接。</summary>
      <param name="remoteSystemConnectionRequest">指定 AppServiceConnection 的连接首选项（例如传输首选项（云/近邻/任意））以及目标 System.RemoteSystems 对象。</param>
      <returns>打开与其他设备上的应用服务的终结点的连接的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceConnection.SendMessageAsync(Windows.Foundation.Collections.ValueSet)">
      <summary>将消息发送到应用服务连接的其他终结点。</summary>
      <param name="message">要发送的消息。</param>
      <returns>一个异步操作，在完成时发送可以选择返回响应消息的消息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceConnectionStatus">
      <summary>描述应用通过调用 AppServiceConnection.OpenAsync 方法打开与应用服务之间的连接所做的尝试的状态。 App service providers enable app-to-app communication by providing services that other Universal Windows app can consume.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.AppNotInstalled">
      <summary>尝试连接的应用服务的包未安装在设备上。 请在尝试打开与应用服务的连接前检查该包是否已安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.AppServiceUnavailable">
      <summary>具有指定包系列名称的应用已安装并且可用，但该应用未声明对指定应用服务的支持。 检查应用服务的名称和应用的版本是否正确。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.AppUnavailable">
      <summary>尝试连接的应用服务的包暂时不可用。 请稍后重新连接。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.NotAuthorized">
      <summary>你的应用的用户未获得连接服务的授权。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.RemoteSystemNotSupportedByApp">
      <summary>远程设备上的应用不支持远程连接。 需要在其 AppXManifest 的 appService 扩展中指定 SupportsRemoteSystems="true" 才能接受远程连接。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.RemoteSystemUnavailable">
      <summary>尝试连接的设备不可用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.Success">
      <summary>与应用服务的连接已成功打开。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceConnectionStatus.Unknown">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceDeferral">
      <summary>为应用服务启用后台任务，使其获取延迟以便响应后续请求。 App service providers enable app-to-app communication by providing services that other Universal Windows app can consume.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceDeferral.Complete">
      <summary>指示 AppServiceConnection.RequestReceived 事件的异步处理程序的内容已就绪，或指示发生了错误。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceRequest">
      <summary>表示一个应用服务的终结点发送到另一个应用服务的消息。 App services enable app-to-app communication by allowing you to provide services from your Universal Windows app to other Universal Windows app.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceRequest.Message">
      <summary>获取来自应用服务的请求包含的消息。</summary>
      <returns>来自应用服务的请求包含的消息。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceRequest.SendResponseAsync(Windows.Foundation.Collections.ValueSet)">
      <summary>将响应发送到收到的请求。</summary>
      <param name="message">要包含在响应中的消息。</param>
      <returns>发送响应的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceRequestReceivedEventArgs">
      <summary>在消息从应用服务连接的其他终结点到达时发生的 AppServiceConnection.RequestReceived 事件提供数据。 App services enable app-to-app communication by allowing you to provide services from your Universal Windows app to other Universal Windows app.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceRequestReceivedEventArgs.Request">
      <summary>获取从应用服务收到的请求。</summary>
      <returns>从应用服务收到的请求。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceRequestReceivedEventArgs.GetDeferral">
      <summary>告知系统，事件处理程序可在事件处理程序返回后继续工作。</summary>
      <returns>延期。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceResponse">
      <summary>表示应用服务为响应请求而发送的消息。 App services enable app-to-app communication by allowing you to provide services from your Universal Windows app to other Universal Windows app.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceResponse.Message">
      <summary>获取来自应用服务的响应包含的消息。</summary>
      <returns>来自应用服务的响应包含的消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceResponse.Status">
      <summary>获取来自应用服务的响应包含的状态。</summary>
      <returns>来自应用服务的响应包含的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceResponseStatus">
      <summary>描述当应用尝试通过调用 AppServiceConnection.SendMessageAsync 方法将消息发送到应用服务时的状态。 App service providers enable app-to-app communication by providing services that other Universal Windows app can consume.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceResponseStatus.Failure">
      <summary>应用服务未能接收和处理消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceResponseStatus.MessageSizeTooLarge">
      <summary>应用无法处理消息，因为它太大。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceResponseStatus.RemoteSystemUnavailable">
      <summary>要向其发送消息的设备不可用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceResponseStatus.ResourceLimitsExceeded">
      <summary>应用服务已退出，因为可用的资源不够。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceResponseStatus.Success">
      <summary>应用服务已成功接收和处理消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.AppService.AppServiceResponseStatus.Unknown">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.AppService.AppServiceTriggerDetails">
      <summary>表示与应用服务的后台任务关联的详细信息。 App services enable app-to-app communication by allowing you to provide services from your Universal Windows app to other Universal Windows app.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceTriggerDetails.AppServiceConnection">
      <summary>获取与其他应用服务的终结点的连接。</summary>
      <returns>与其他应用服务的终结点的连接。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceTriggerDetails.CallerPackageFamilyName">
      <summary>获取客户端应用的包系列的名称，该应用调用了应用服务的后台任务。</summary>
      <returns>客户端应用的包系列的名称，该应用调用了应用服务的后台任务。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceTriggerDetails.IsRemoteSystemConnection">
      <summary>获取调用应用服务的后台任务的客户端应用是否位于其他设备。</summary>
      <returns>如果客户端应用从其它设备调用则返回 **true**；否则，返回 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.AppService.AppServiceTriggerDetails.Name">
      <summary>获取应用服务的名称。</summary>
      <returns>应用服务的名称。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.AppService.AppServiceTriggerDetails.CheckCallerForCapabilityAsync(System.String)">
      <summary>确定应用服务的调用方是否具有指定的功能。</summary>
      <param name="capabilityName">功能的名称。</param>
      <returns>如果可以获取调用方的功能，且调用方具有指定的功能，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ActivitySensorTrigger">
      <summary>表示当 ActivitySensor 接收输入时激活的触发器。 这在您的应用程序需要响应活动传感器时使用。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ActivitySensorTrigger.#ctor(System.UInt32)">
      <summary>创建具有初始 MinimumReportInterval 的 ActivitySensorTrigger 类的实例。</summary>
      <param name="reportIntervalInMilliseconds">用于 MinimumReportInterval 的初始报告间隔。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.ActivitySensorTrigger.MinimumReportInterval">
      <summary>获取传感器触发器支持的最短报告间隔。</summary>
      <returns>支持的最短间隔（以毫秒为单位）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.ActivitySensorTrigger.ReportInterval">
      <summary>获取触发器的报告间隔。</summary>
      <returns>触发器的当前报告间隔（以毫秒为单位）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.ActivitySensorTrigger.SubscribedActivities">
      <summary>获取或设置您的触发器被订阅到的活动的列表。</summary>
      <returns>已订阅活动的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.ActivitySensorTrigger.SupportedActivities">
      <summary>获取可订阅到的受支持活动的列表。</summary>
      <returns>订阅的受支持活动的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ApplicationTrigger">
      <summary>这允许你以编程方式从应用程序中触发后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ApplicationTrigger.#ctor">
      <summary>创建新的 ApplicationTrigger 类</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ApplicationTrigger.RequestAsync">
      <summary>此方法将尝试设置触发器并启动已注册后台任务。</summary>
      <returns>返回一个 ApplicationTriggerResult 枚举，该枚举指示是用户提供了操作所必需的许可还是系统策略没有拒绝触发后台任务的请求。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ApplicationTrigger.RequestAsync(Windows.Foundation.Collections.ValueSet)">
      <summary>此方法将尝试设置触发器并使用指定的参数启动已注册后台任务。</summary>
      <param name="arguments">已传递给后台任务的序列化参数。</param>
      <returns>Returns an ApplicationTriggerResult enumeration that indicates whether the user provided the necessary consent for the operation or the system policies didn't reject the request to trigger a background task.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ApplicationTriggerDetails">
      <summary>ApplicationTrigger 的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.ApplicationTriggerDetails.Arguments">
      <summary>使用 ApplicationTrigger.RequestAsync(ValueSet) 方法传递给后台任务的参数。</summary>
      <returns>序列化的参数。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ApplicationTriggerResult">
      <summary>触发后台任务的请求的结果。 RequestAsync 方法返回此枚举类型的一个值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.ApplicationTriggerResult.Allowed">
      <summary>触发器已设置。 除非后台基础结构中引发了异常，否则任务将会运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.ApplicationTriggerResult.CurrentlyRunning">
      <summary>系统拒绝了触发后台任务，因为该任务当前正在运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.ApplicationTriggerResult.DisabledByPolicy">
      <summary>系统策略不允许触发此后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.ApplicationTriggerResult.UnknownError">
      <summary>由于未知的问题，后台任务无法触发。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.AppointmentStoreNotificationTrigger">
      <summary>表示一个触发器，该触发器将启动用于处理对约会存储的更改的后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.AppointmentStoreNotificationTrigger.#ctor">
      <summary>初始化 AppointmentStoreNotificationTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundAccessRequestKind">
      <summary>指定应用可以请求的后台活动的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessRequestKind.AllowedSubjectToSystemPolicy">
      <summary>允许应用在后台运行，除非后台活动已受到用户或系统为延长电池使用时间的限制。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessRequestKind.AlwaysAllowed">
      <summary>允许应用运行后台活动，包括节电模式期间。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundAccessStatus">
      <summary>此枚举指定应用执行后台活动的能力。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.AllowedMayUseActiveRealTimeConnectivity">
      <summary>应用程序可以设置后台任务，但无法使用实时连接 (RTC) 代理。 这意味着应用程序可能不会在设备处于连接的待机状态时起作用。 请注意，未在其清单中指定 RTC 的应用程序将始终演示此行为。</summary>
      <deprecated type="deprecate">使用 AlwaysAllowed 或 AllowedSubjectToSystemPolicy，而不是 AllowedMayUseActiveRealTimeConnectivity。 有关更多信息，请参见 MSDN。</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.AllowedSubjectToSystemPolicy">
      <summary>用户已在电池使用设置中选择“平衡”或“系统管理”。 在 Windows 10（1607 版本）中引入。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.AllowedWithAlwaysOnRealTimeConnectivity">
      <summary>应用可以设置后台任务，还可在具备相关功能时使用实时连接 (RTC) 代理。 这意味着应用程序可在设备处于连接的待机状态时起作用。</summary>
      <deprecated type="deprecate">使用 AlwaysAllowed 或 AllowedSubjectToSystemPolicy，而不是 AllowedWithAlwaysOnRealTimeConnectivity。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.AlwaysAllowed">
      <summary>在具有电池的设备上，用户提供了电池使用设置中地应用权限，始终允许后台访问。 Introduced in Windows 10, version 1607.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.Denied">
      <summary>Windows 10，版本 1607 中会弃用该值。</summary>
      <deprecated type="deprecate">使用 DeniedByUser 或 DeniedBySystemPolicy，而不是 Denied。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.DeniedBySystemPolicy">
      <summary>在具有电池的设备上，用户在电池使用设置中选择“电池优化”，且系统选择不允许此应用程序基于系统资源在后台运行。 Introduced in Windows 10, version 1607.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.DeniedByUser">
      <summary>在具有电池的设备上，用户已在电池使用设置中禁止应用在后台运行。 Introduced in Windows 10, version 1607.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundAccessStatus.Unspecified">
      <summary>在此状态下，应用程序无法执行后台活动。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundExecutionManager">
      <summary>管理运行后台任务的权限。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.GetAccessStatus">
      <summary>获取应用的后台任务执行功能。</summary>
      <returns>一个枚举值，该值指定应用的后台功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.GetAccessStatus(System.String)">
      <summary>获取指定应用的后台任务执行功能。</summary>
      <param name="applicationId">正检索其功能的应用程序的程序包相对应用程序 ID (PRAID)。 指定的应用程序必须在与调用应用程序相同的包里。</param>
      <returns>An enumeration value that specifies the app's background capabilities.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.RemoveAccess">
      <summary>从可能运行后台任务的应用列表中删除调用应用。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.RemoveAccess(System.String)">
      <summary>从可能运行后台任务的应用列表中删除特定应用。</summary>
      <param name="applicationId">要从可能运行后台任务的应用列表中删除的应用的包相关应用程序 ID (PRAID)。 The specified app must be in the same package as the calling app.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.RequestAccessAsync">
      <summary>允许应用运行后台任务的请求。</summary>
      <returns>当操作完成时，它将返回指定结果的 BackgroundAccessStatus 枚举的成员。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.RequestAccessAsync(System.String)">
      <summary>Requests that the app be permitted to run background tasks.</summary>
      <param name="applicationId">允许运行后台任务的应用的包相关应用程序 ID (PRAID)。 The specified app must be in the same package as the calling app.</param>
      <returns>When the operation completes, it returns a member of the BackgroundAccessStatus enumeration that specifies the outcome.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundExecutionManager.RequestAccessKindAsync(Windows.ApplicationModel.Background.BackgroundAccessRequestKind,System.String)">
      <summary>提示用户他们是否同意允许应用在后台执行指定级别的后台活动。 在桌面操作系统版本上，这可能会向用户提供同意提示。</summary>
      <param name="requestedAccess">应用想要执行的后台活动的类型。</param>
      <param name="reason">要在提示中显示的字符串，系统将此提示呈现给用户以描述应用请求在后台运行的原因。 例如，在 "The app says:" 后出现的字符串</param>
      <returns>**True** 表示用户或系统批准请求的后台活动；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskBuilder">
      <summary>表示要向系统注册的后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskBuilder.#ctor">
      <summary>创建 BackgroundTaskBuilder 类的实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskBuilder.CancelOnConditionLoss">
      <summary>指示当后台任务所需的至少一个条件不再满足时是否取消该任务。</summary>
      <returns>如果至少有一个所需条件无法再得到满足，是否取消后台任务。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskBuilder.IsNetworkRequested">
      <summary>指示是否在运行后台任务时保持该网络。</summary>
      <returns>`True`：确保在运行后台任务时网络已连接。 否则为 `False`。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskBuilder.Name">
      <summary>获取或设置后台任务。</summary>
      <returns>后台任务的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskBuilder.TaskEntryPoint">
      <summary>获取或设置执行后台任务工作的类。</summary>
      <returns>执行后台任务工作的应用程序定义类的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskBuilder.TaskGroup">
      <summary>获取并设置组标识符。</summary>
      <returns>组标识符。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskBuilder.AddCondition(Windows.ApplicationModel.Background.IBackgroundCondition)">
      <summary>将条件添加到后台任务。</summary>
      <param name="condition">SystemCondition 对象的实例。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskBuilder.Register">
      <summary>向系统注册后台任务。</summary>
      <returns>BackgroundTaskRegistration 对象的实例。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskBuilder.SetTrigger(Windows.ApplicationModel.Background.IBackgroundTrigger)">
      <summary>设置后台任务的事件触发器。</summary>
      <param name="trigger">事件触发器对象的实例，如 SystemTrigger、TimeTrigger 或 NetworkOperatorNotificationTrigger。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskCanceledEventHandler">
      <summary>表示处理后台任务的取消状态的方法。</summary>
      <param name="sender">取消的后台任务实例。</param>
      <param name="reason">取消后台任务实例的原因。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason">
      <summary>指定用于取消后台任务的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.Abort">
      <summary>应用程序已取消后台任务。 以下四个原因之一可能引发这种情况： </summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.ConditionLoss">
      <summary>后台任务已取消，因为它所需的一个或多个条件无法再得到满足。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.EnergySaver">
      <summary>由于当前的节电策略，后台任务已取消。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.ExecutionTimeExceeded">
      <summary>后台任务已取消，因为它超过了所分配的运行时间。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.IdleTask">
      <summary>后台任务已取消，因为它虽然处于活动状态，但未执行任何作业。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.LoggingOff">
      <summary>后台任务已取消，因为用户已注销系统。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.QuietHoursEntered">
      <summary>后台任务已取消，因为设备进入静默状态已持续几个小时。</summary>
      <deprecated type="deprecate">Windows 8.1 后会弃用 QuietHoursEntered</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.ResourceRevocation">
      <summary>后台任务已取消，因为系统需要更多资源。 后台任务已取消以释放这些资源。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.ServicingUpdate">
      <summary>后台任务已取消，因为应用程序已更新。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.SystemPolicy">
      <summary>后台任务已因为系统策略而取消。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.Terminating">
      <summary>取消后台任务，因为应用程序即将由于系统政策而终止。 应用程序应在该应用程序重新启动时保存将需要的任何状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskCancellationReason.Uninstall">
      <summary>后台任务已取消，因为应用程序已卸载。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskCompletedEventArgs">
      <summary>表示完成通知发送时任务的完成信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskCompletedEventArgs.InstanceId">
      <summary>获取此完成状态通知的后台任务实例的标识符。</summary>
      <returns>创建后台任务实例时，系统生成的唯一标识符。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskCompletedEventArgs.CheckResult">
      <summary>如果后台任务完成事件报告错误，则将引发异常。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskCompletedEventHandler">
      <summary>表示处理后台任务的完成事件的方法。</summary>
      <param name="sender">背景任务。</param>
      <param name="args">发送通知时的任务的完成信息。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskDeferral">
      <summary>表示 IBackgroundTaskInstance.GetDeferral 方法返回的后台任务延迟。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskDeferral.Complete">
      <summary>通知系统已完成与后台任务相关联的异步操作。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskProgressEventArgs">
      <summary>表示发送进度更新通知时任务的进度信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskProgressEventArgs.InstanceId">
      <summary>获取此进度状态通知的后台任务实例的标识符。</summary>
      <returns>A unique identifier generated by the system when it creates the background task instance.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskProgressEventArgs.Progress">
      <summary>获取后台任务实例的进度状态。</summary>
      <returns>应用程序定义的用于指示任务进度的的值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskProgressEventHandler">
      <summary>表示处理后台任务的进度更新的方法。</summary>
      <param name="sender">The background task.</param>
      <param name="args">发送通知时的任务的进度信息。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskRegistration">
      <summary>表示已向系统注册的后台任务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistration.AllTaskGroups">
      <summary>获取后台任务组。</summary>
      <returns>后台任务组的字典。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistration.AllTasks">
      <summary>枚举应用程序的已注册后台任务，在组中使用 Windows.ApplicationModel.Background.BackgroundTaskBuilder.TaskGroup 注册的后台任务除外。</summary>
      <returns>由任务 ID 和 IBackgroundTaskRegistration 接口所组成的已注册的后台任务的映射视图。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistration.Name">
      <summary>获取已注册后台任务的名称。</summary>
      <returns>创建任务时使用 BackgroundTaskBuilder::Name 指定的描述。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistration.TaskGroup">
      <summary>获取 **BackgroundTaskRegistrationGroup**，此 **BackgroundTaskRegistration** 是它的一部分。</summary>
      <returns>**BackgroundTaskRegistrationGroup**，此 **BackgroundTaskRegistration** 是它的一部分。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistration.TaskId">
      <summary>获取已注册后台任务的标识符。</summary>
      <returns>任务的唯一标识符。 当注册任务时，由系统生成此标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistration.Trigger">
      <summary>此值不应在代码中直接使用。 对于所有不受支持的触发器类型，此属性返回的值为 null。</summary>
      <returns>This is not intended for use in your code. For all unsupported trigger types, the value returned by this property is null.</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Background.BackgroundTaskRegistration.Completed">
      <summary>将完成事件处理程序附加到已注册后台任务。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Background.BackgroundTaskRegistration.Progress">
      <summary>将进度事件处理程序附加到已注册后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskRegistration.GetTaskGroup(System.String)">
      <summary>获取与组标识符关联的任务组对象。</summary>
      <param name="groupId">The group identifier.</param>
      <returns>与组标识符关联的任务组对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskRegistration.Unregister(System.Boolean)">
      <summary>取消已注册后台任务的注册。</summary>
      <param name="cancelTask">如果应取消此后台任务当前运行的实例，则为 true。 如果此参数为 false，则允许当前正在运行的实例完成。 Canceled 实例接收具有取消原因为 **Abort** 的 Canceled 事件。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup">
      <summary>提供分组语义，以便可以单独维护后台任务注册。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup.#ctor(System.String)">
      <summary>创建具有指定组 ID 的 **BackgroundTaskRegistrationGroup**。</summary>
      <param name="id">组 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup.#ctor(System.String,System.String)">
      <summary>创建 **BackgroundTaskRegistrationGroup**，其具有指定的组 ID 和</summary>
      <param name="id">The group ID.</param>
      <param name="name">此组的友好名称。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup.AllTasks">
      <summary>获取所有属于组的后台任务。</summary>
      <returns>属于组的后台任务。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup.Id">
      <summary>获取组 ID。</summary>
      <returns>The group ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup.Name">
      <summary>获取组的友好名称。</summary>
      <returns>友好名称。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Background.BackgroundTaskRegistrationGroup.BackgroundActivated">
      <summary>在启动属于组的后台任务时触发该事件。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundTaskThrottleCounter">
      <summary>指示要在 GetThrottleCount 请求中检查的限制计数的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskThrottleCounter.All">
      <summary>指示对所有限制计数（CPU 和网络）的请求。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskThrottleCounter.Cpu">
      <summary>指示对 CPU 限制计数的请求。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundTaskThrottleCounter.Network">
      <summary>指示对网络限制计数的请求。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundWorkCost">
      <summary>检索有关后台任务资源可用性的提示。 激活后，后台任务可以使用此提示来决定要执行的工作量。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BackgroundWorkCost.CurrentBackgroundWorkCost">
      <summary>Retrieves a hint about resource availability for background tasks.</summary>
      <returns>有关后台资源可用性的提示。 后台任务在激活后可使用此提示来决定工作量。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BackgroundWorkCostValue">
      <summary>指示执行后台作业的当前开销。 用作提示，以告知后台任务它们可以完成的工作量。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundWorkCostValue.High">
      <summary>后台资源使用率较高，后台任务不应执行任何工作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundWorkCostValue.Low">
      <summary>后台资源使用率较低。 后台任务可以执行作业。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.BackgroundWorkCostValue.Medium">
      <summary>后台资源正在使用中，但后台任务可以完成某些工作。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BluetoothLEAdvertisementPublisherTrigger">
      <summary>表示已注册的用于在后台播发 Bluetooth LE 广告的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BluetoothLEAdvertisementPublisherTrigger.#ctor">
      <summary>创建 BluetoothLEAdvertisementPublisherTrigger 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementPublisherTrigger.Advertisement">
      <summary>获取要在后台配置和发布的 Bluetooth LE 广告。</summary>
      <returns>要在后台配置和发布的 Bluetooth LE 广告。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger">
      <summary>表示已注册的用于在后台扫描 Bluetooth LE 广告的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.#ctor">
      <summary>创建 BluetoothLEAdvertisementWatcherTrigger 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.AdvertisementFilter">
      <summary>获取或设置使用基于负载部分的筛选的 Bluetooth LE 广告筛选的配置。</summary>
      <returns>使用基于负载部分的筛选的 Bluetooth LE 广告筛选的配置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.MaxOutOfRangeTimeout">
      <summary>获取此触发器的 SignalStrengthFilter 属性支持的最大超出范围的超时。</summary>
      <returns>此触发器的 SignalStrengthFilter 属性支持的最大超出范围的超时。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.MaxSamplingInterval">
      <summary>获取此触发器的 SignalStrengthFilter 属性支持的最大采样间隔。 最大采样间隔用于停用采样筛选器，并且仅基于进入和离开范围的设备触发接收的事件。</summary>
      <returns>此触发器的 SignalStrengthFilter 属性支持的最大采样间隔。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.MinOutOfRangeTimeout">
      <summary>获取此触发器的 SignalStrengthFilter 属性支持的最小超出范围的超时。</summary>
      <returns>此触发器的 SignalStrengthFilter 属性支持的最小超出范围的超时。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.MinSamplingInterval">
      <summary>获取此触发器的 SignalStrengthFilter 属性支持的最小采样间隔。 与前台监视程序不同，后台监视程序的最小采样间隔不能为零。</summary>
      <returns>Gets the minimum sampling interval supported for the SignalStrengthFilter property of this trigger.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.BluetoothLEAdvertisementWatcherTrigger.SignalStrengthFilter">
      <summary>获取或设置使用基于信号强度的筛选的 Bluetooth LE 广告筛选的配置。</summary>
      <returns>使用基于信号强度的筛选的 Bluetooth LE 广告筛选的配置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.CachedFileUpdaterTrigger">
      <summary>表示启动后台任务来启用缓存文件更新程序协定的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.CachedFileUpdaterTrigger.#ctor">
      <summary>初始化 CachedFileUpdaterTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.CachedFileUpdaterTriggerDetails">
      <summary>提供有关调用触发器的缓存文件操作的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.CachedFileUpdaterTriggerDetails.CanRequestUserInput">
      <summary>获取系统是否可以显示 UI，允许用户启动提供程序应用程序以响应缓存文件更新程序触发器。</summary>
      <returns>系统是否可以显示 UI 从而允许用户发布提供程序应用程序以响应缓存文件更新程序触发器。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.CachedFileUpdaterTriggerDetails.UpdateRequest">
      <summary>获取与缓存的文件更新相关联的 FileUpdateRequest 对象。</summary>
      <returns>与缓存的文件更新相关联的 FileUpdateRequest 对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.CachedFileUpdaterTriggerDetails.UpdateTarget">
      <summary>获取 CachedFileTarget 对象，该对象与指示是应该更新本地文件还是远程文件的缓存的文件更新相关联。</summary>
      <returns>CachedFileTarget 对象，该对象与指示是应该更新本地文件还是远程文件的缓存的文件更新相关联。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ChatMessageNotificationTrigger">
      <summary>表示当存在文本消息通知时激活的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ChatMessageNotificationTrigger.#ctor">
      <summary>Represents a trigger that is activated when there is a notification for a text message.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ChatMessageReceivedNotificationTrigger">
      <summary>表示启动处理可能需要根据其内容进行筛选的任何传入消息的后台任务的触发器。 有关筛选消息的详细信息，请参阅 Windows.ApplicationModel.CommunicationBlocking。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ChatMessageReceivedNotificationTrigger.#ctor">
      <summary>初始化 ChatMessageReceivedNotificationTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ContactStoreNotificationTrigger">
      <summary>表示一个触发器，该触发器将启动用于处理对联系人存储的更改的后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ContactStoreNotificationTrigger.#ctor">
      <summary>初始化 ContactStoreNotificationTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ContentPrefetchTrigger">
      <summary>提供在预提取 Web 资源时运行自定义处理程序的能力。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ContentPrefetchTrigger.#ctor">
      <summary>初始化 ContentPrefetchTrigger 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ContentPrefetchTrigger.#ctor(Windows.Foundation.TimeSpan)">
      <summary>使用指定的时间间隔初始化 ContentPrefetchTrigger 类的新实例。</summary>
      <param name="waitInterval">下一个允许的内容预提取前的间隔。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.ContentPrefetchTrigger.WaitInterval">
      <summary>检索预提取 Web 内容的时间间隔。</summary>
      <returns>为预提取 Web 内容设置的时间间隔。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.CustomSystemEventTrigger">
      <summary>此类允许你指定自定义系统触发器，以便你可以注册它并在系统触发它时作出响应。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.CustomSystemEventTrigger.#ctor(System.String,Windows.ApplicationModel.Background.CustomSystemEventTriggerRecurrence)">
      <summary>使用指定的标识符和重复创建 **CustomSystemEventTrigger** 实例。</summary>
      <param name="triggerId">创建的 **CustomSystemEventTrigger** 的标识符。</param>
      <param name="recurrence">当可以激活触发器时。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.CustomSystemEventTrigger.Recurrence">
      <summary>当此自定义系统事件触发器可以被激活时获取。</summary>
      <returns>指定此自定义系统事件触发器何时可以被激活的枚举。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.CustomSystemEventTrigger.TriggerId">
      <summary>唯一标识需要此触发器启动的后台任务的触发器标识符。</summary>
      <returns>触发器标识符字符串。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.CustomSystemEventTriggerRecurrence">
      <summary>指定 CustomSystemEventTrigger 何时可以激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.CustomSystemEventTriggerRecurrence.Always">
      <summary>触发器始终可以激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.CustomSystemEventTriggerRecurrence.Once">
      <summary>每次会话触发器只能激活一次。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.DeviceConnectionChangeTrigger">
      <summary>表示当设备的连接状态更改时启动后台任务的触发器。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.DeviceConnectionChangeTrigger.CanMaintainConnection">
      <summary>获取系统是否可以保持与指定计算机的连接。</summary>
      <returns>如果系统可以保持与指定设备的连接，则为 True；否则为 false。 如果为 false，尝试使用 MaintainConnection = true 注册触发器则将会引发异常。 适用于 Bluetooth LE 设备的属性默认值是 true，适用于所有其他设备类型的默认值是 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.DeviceConnectionChangeTrigger.DeviceId">
      <summary>获取与设备有关的设备 ID。</summary>
      <returns>与设备关联的设备 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.DeviceConnectionChangeTrigger.MaintainConnection">
      <summary>获取或设置系统是否应自动尝试使被引用的设备保持连接。</summary>
      <returns>如果该系统应尽量使设备保持连接，则为 True；否则为 false。 默认值为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceConnectionChangeTrigger.FromIdAsync(System.String)">
      <summary>开始执行获取与指定 ID 相关联的 DeviceConnectionChangeTrigger 的异步操作。</summary>
      <param name="deviceId">查找关联的触发器所用的设备 ID。</param>
      <returns>与指定的设备 ID 关联的 DeviceConnectionChangeTrigger 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.DeviceManufacturerNotificationTrigger">
      <summary>表示启动后台任务来启用设备制造商操作的触发器。</summary>
      <deprecated type="deprecate">DeviceManufacturerNotificationTrigger 已弃用并且可能不适用于所有平台</deprecated>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceManufacturerNotificationTrigger.#ctor(System.String,System.Boolean)">
      <summary>初始化 DeviceManufacturerNotificationTrigger 类的新实例。</summary>
      <deprecated type="deprecate">DeviceManufacturerNotificationTrigger is deprecated and might not work on all platforms</deprecated>
      <param name="triggerQualifier">限定该触发器的一个应用程序定义的字符串。</param>
      <param name="oneShot">是否仅使用一次触发器。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.DeviceManufacturerNotificationTrigger.OneShot">
      <summary>获取是否仅使用一次触发器。</summary>
      <returns>如果触发器只使用一次，则为 True。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.DeviceManufacturerNotificationTrigger.TriggerQualifier">
      <summary>获取限定该触发器的一个应用程序定义的字符串。</summary>
      <returns>An app-defined string that qualifies the trigger.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.DeviceServicingTrigger">
      <summary>表示一个事件，应用程序可触发此事件来启动长时间运行的设备更新（固件或设置）。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceServicingTrigger.#ctor">
      <summary>针对 DeviceServicingTrigger 的构造函数。 不接受参数。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceServicingTrigger.RequestAsync(System.String,Windows.Foundation.TimeSpan)">
      <summary>触发后台任务（设置或固件更新）并返回指示触发请求成功或失败的 DeviceTriggerResult。 采用 *DeviceInformation.ID* 字符串和后台任务将运行的可选估计时间。 如果应用程序无法确定适当的估计时间，请提供零作为估计时间。</summary>
      <param name="deviceId">后台任务将访问的设备的 *DeviceInformation.ID*。 设备路径必须与由 Windows 使用并将执行后台操作的设备匹配，确保满足策略要求。</param>
      <param name="expectedDuration">可选值。 后台设置更新或后台固件更新的预计持续时间。 如果提供，则当你的应用程序触发任务时将会在系统同意对话框中对用户显示它。 如果无法确定适当的预计时间，则将此值设置为零。</param>
      <returns>此方法在异步完成时将返回 DeviceTriggerResult。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceServicingTrigger.RequestAsync(System.String,Windows.Foundation.TimeSpan,System.String)">
      <summary>Triggers the background task (settings or firmware update) and returns a DeviceTriggerResult indicating success or failure of the trigger request. 采用 *DeviceInformation.ID* 字符串、后台任务将运行的可选的估计时间，以及一个可选的特定于应用的字符串，该字符串被传递给标识要执行的设备操作的后台任务。 If your app cannot determine an appropriate time estimate, provide zero as the estimated time.</summary>
      <param name="deviceId">The *DeviceInformation.ID* of the device the background task will access. The device path must match the device that will perform the background operation and is used by Windows to ensure that policy requirements are met.</param>
      <param name="expectedDuration">可选值。 The expected duration of the background settings update or background firmware update. If provided, it will be displayed to the user in the system consent dialog when the task is triggered by your app. Set this value to zero if an appropriate time estimate cannot be determined.</param>
      <param name="arguments">可选值。 传递给后台任务的应用程序特定的字符串，标识要执行的设备操作。</param>
      <returns>This method returns a DeviceTriggerResult when it completes asynchronously.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.DeviceTriggerResult">
      <summary>指示设备后台任务操作已被允许或拒绝，如已拒绝，则说明原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.DeviceTriggerResult.Allowed">
      <summary>已触发设备后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.DeviceTriggerResult.DeniedBySystem">
      <summary>由于系统策略导致设备后台任务被拒绝。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.DeviceTriggerResult.DeniedByUser">
      <summary>设备后台任务已被用户拒绝。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.DeviceTriggerResult.LowBattery">
      <summary>由于电量过低，导致无法运行设备后台任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.DeviceUseTrigger">
      <summary>表示一个事件，Windows 运行时应用可触发此事件来启动针对设备或传感器的长时间运行的操作。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceUseTrigger.#ctor">
      <summary>针对 DeviceUseTrigger 的构造函数。 Takes no parameters.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceUseTrigger.RequestAsync(System.String)">
      <summary>触发后台任务并返回指示触发请求成功或失败的 DeviceTriggerResult。 采用后台任务将访问的设备或传感器的 *DeviceInformation.ID*。</summary>
      <param name="deviceId">后台任务将访问的设备或传感器的 *DeviceInformation.ID*。 它必须与将执行后台操作的设备或传感器匹配。 Windows 使用它来确保满足策略要求。</param>
      <returns>This method returns a DeviceTriggerResult when it completes asynchronously.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.DeviceUseTrigger.RequestAsync(System.String,System.String)">
      <summary>Triggers the background task and returns a DeviceTriggerResult indicating success or failure of the trigger request. 采用后台任务将访问的设备或传感器的 *DeviceInformation.ID*，以及一个可选的特定于应用的字符串，此字符串被传递给标识要执行的设备操作的后台任务。</summary>
      <param name="deviceId">The *DeviceInformation.ID* of the device or sensor that the background task will access. It must match the device or sensor that will perform the background operation. It is used by Windows to ensure that policy requirements are met.</param>
      <param name="arguments">可选值。 由您的应用指定并传递给后台任务的字符串，标识要执行的操作。</param>
      <returns>This method returns a DeviceTriggerResult when it completes asynchronously.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.DeviceWatcherTrigger">
      <summary>表示一个事件，该事件导致后台任务在设备列表发生更改时运行。 由 GetBackgroundTrigger 返回。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.EmailStoreNotificationTrigger">
      <summary>表示一个触发器，该触发器将启用更改电子邮件存储的通知。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.EmailStoreNotificationTrigger.#ctor">
      <summary>初始化 EmailStoreNotificationTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.GattCharacteristicNotificationTrigger">
      <summary>表示当 Bluetooth LE GATT 特征接收传入更改通知时启动后台任务的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.GattCharacteristicNotificationTrigger.#ctor(Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic)">
      <summary>初始化 GattCharacteristicNotificationTrigger 类的新实例。</summary>
      <param name="characteristic">值更改通知所需的 GATT 特性。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Background.GattCharacteristicNotificationTrigger.#ctor(Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic,Windows.Devices.Bluetooth.Background.BluetoothEventTriggeringMode)">
      <summary>初始化具有指定特征和触发模式的 **GattCharacteristicNotificationTrigger** 类新实例。</summary>
      <param name="characteristic">值针对其更改通知的 GATT 特征。</param>
      <param name="eventTriggeringMode">指定激活触发器的时间。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattCharacteristicNotificationTrigger.Characteristic">
      <summary>获取值更改通知所需的 GATT 特征。</summary>
      <returns>The GATT characteristic for which value change notifications are desired.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattCharacteristicNotificationTrigger.EventTriggeringMode">
      <summary>获取触发器模式。 模式指定激活触发器的时间。</summary>
      <returns>触发器模式。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.GattServiceProviderTrigger">
      <summary>构建一种可以保留在后台中的通用属性 (GATT) 服务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattServiceProviderTrigger.AdvertisingParameters">
      <summary>获取控制收音机是否连接/可发现的广告参数。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattServiceProviderTrigger.Service">
      <summary>获取与此触发器关联的服务。</summary>
      <returns>服务。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattServiceProviderTrigger.TriggerId">
      <summary>获取触发器标识符。</summary>
      <returns>触发器 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.GattServiceProviderTrigger.CreateAsync(System.String,System.Guid)">
      <summary>创建一个 GATT 提供程序服务。</summary>
      <param name="triggerId">触发器的标识符。</param>
      <param name="serviceUuid">触发器的通用唯一标识符。</param>
      <returns>等待获取 **GattServiceProviderTriggerResult** 的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.GattServiceProviderTriggerResult">
      <summary>此类包含由 GattServiceProviderTrigger.CreateAsync() 创建的触发器。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattServiceProviderTriggerResult.Error">
      <summary>获取创建触发器的状态。</summary>
      <returns>错误代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GattServiceProviderTriggerResult.Trigger">
      <summary>获取由 GattServiceProviderTrigger.CreateAsync 创建的触发器</summary>
      <returns>触发器。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.GeovisitTrigger">
      <summary>表示触发与访问相关的后台任务的事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.GeovisitTrigger.#ctor">
      <summary>初始化新 GeovisitTrigger 实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.GeovisitTrigger.MonitoringScope">
      <summary>获取和设置要监视的访问的范围。</summary>
      <returns>表示位置监视范围的 VisitMonitoringScope 值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundCondition">
      <summary>用于强制系统必备对象类型。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTask">
      <summary>提供一个执行后台任务工作的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.IBackgroundTask.Run(Windows.ApplicationModel.Background.IBackgroundTaskInstance)">
      <summary>执行后台任务的工作。 在关联的后台任务被触发时，系统调用此方法。</summary>
      <param name="taskInstance">后台任务的实例的接口。 在关联的后台任务被触发运行时，系统创建此实例。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTaskInstance">
      <summary>提供对后台任务实例的访问。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskInstance.InstanceId">
      <summary>获取后台任务实例的实例 ID。</summary>
      <returns>后台任务实例的唯一标识符。 当创建实例时，由系统生成此标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskInstance.Progress">
      <summary>获取或设置后台任务实例的进度状态。</summary>
      <returns>A value defined by the application to indicate the task's progress.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskInstance.SuspendedCount">
      <summary>获取资源管理政策导致后台任务挂起的次数。</summary>
      <returns>后台任务已挂起的次数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskInstance.Task">
      <summary>获取对此后台任务实例的已注册后台任务的访问。</summary>
      <returns>提供对注册后台任务的访问的接口。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskInstance.TriggerDetails">
      <summary>获取与后台任务实例关联的其他信息。</summary>
      <returns>表示后台任务的附加信息。 如果后台任务被移动网络运营商通知触发，此属性则是 NetworkOperatorNotificationEventDetails 类的实例。 如果后台任务由系统事件或事件触发，则不使用此属性。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Background.IBackgroundTaskInstance.Canceled">
      <summary>将移除事件处理程序附加到后台任务实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.IBackgroundTaskInstance.GetDeferral">
      <summary>通知系统在 IBackgroundTask.Run 方法返回后，后台任务可能会继续执行工作。</summary>
      <returns>后台任务延迟。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTaskInstance2">
      <summary>Provides access to a background task instance. 从 IBackgroundTaskInstance 接口继承并添加 GetThrottleCount 方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.IBackgroundTaskInstance2.GetThrottleCount(Windows.ApplicationModel.Background.BackgroundTaskThrottleCounter)">
      <summary>检索因占用过多资源而挂起后台任务的次数。</summary>
      <param name="counter">指示要包括在限制计数中的资源类型：网络和/或 CPU。</param>
      <returns>此方法返回后台任务因超过所指示的资源类型的配额而被挂起的次数。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTaskInstance4">
      <summary>提供对后台任务实例（包括有关用户的信息）的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskInstance4.User">
      <summary>获取后台任务的用户上下文。 调用应用使用 AppServiceConnection.User 传递用户上下文。 应用服务可以使用检索带有此属性的用户上下文。</summary>
      <returns>用户上下文。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTaskRegistration">
      <summary>提供对注册的后台任务的访问。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskRegistration.Name">
      <summary>Gets the name of a registered background task.</summary>
      <returns>创建任务时使用 BackgroundTaskBuilder.Name 指定的描述。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskRegistration.TaskId">
      <summary>Gets the identifier of a registered background task.</summary>
      <returns>The unique identifier for the task. This identifier is generated by the system when the task is registered.</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Background.IBackgroundTaskRegistration.Completed">
      <summary>Attaches a completed event handler to the registered background task.</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Background.IBackgroundTaskRegistration.Progress">
      <summary>Attaches a progress event handler to the registered background task.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.IBackgroundTaskRegistration.Unregister(System.Boolean)">
      <summary>注销已注册的后台任务。</summary>
      <param name="cancelTask">True if currently running instances of this background task should be canceled. 如果此参数为 false，则应允许当前正在运行的后台任务的实例完成。 Canceled 实例接收具有 BackgroundTaskCancellationReason 为 **Abort** 的 Canceled 事件。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTaskRegistration2">
      <summary>Provides access to a registered background task. 从 IBackgroundTaskRegistration 接口继承并添加 Trigger 属性。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskRegistration2.Trigger">
      <summary>获取与后台任务关联的触发器。</summary>
      <returns>与后台任务关联的触发器。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTaskRegistration3">
      <summary>表示已注册成为相关后台任务组的一部分的后台任务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.IBackgroundTaskRegistration3.TaskGroup">
      <summary>获取 BackgroundTaskRegistrationGroup，此 **BackgroundTaskRegistration** 是它的一部分。</summary>
      <returns>**BackgroundTaskRegistrationGroup**，此 BackgroundTaskRegistration 是它的一部分。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.IBackgroundTrigger">
      <summary>表示触发器事件的基接口。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.LocationTrigger">
      <summary>表示触发后台任务的位置事件。 这用于地理围栏。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.LocationTrigger.#ctor(Windows.ApplicationModel.Background.LocationTriggerType)">
      <summary>初始化位置事件触发器的新实例。</summary>
      <param name="triggerType">此触发器的位置事件的类型。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.LocationTrigger.TriggerType">
      <summary>The type of location event for this trigger.</summary>
      <returns>The type of location event for this trigger.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.LocationTriggerType">
      <summary>指示位置后台任务触发器的位置事件的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.LocationTriggerType.Geofence">
      <summary>指示 geofence 位置触发器。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MaintenanceTrigger">
      <summary>表示维护触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MaintenanceTrigger.#ctor(System.UInt32,System.Boolean)">
      <summary>初始化维护触发器的新实例。</summary>
      <param name="freshnessTime">在计划后台任务之前要等待的分钟数。 系统会在 *freshnessTime* 过去后的 15 分钟内计划任务。</param>
      <param name="oneShot">如果使用一次维护触发器，则为 true；如果在每次经过 *freshnessTime* 间隔后使用，则为 false。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.MaintenanceTrigger.FreshnessTime">
      <summary>获取维护触发器的间隔。</summary>
      <returns>The number of minutes to wait before scheduling the background task. 系统会在 FreshnessTime 过去后的 15 分钟内计划任务。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.MaintenanceTrigger.OneShot">
      <summary>获取是仅使用一次维护触发器，还是在每次经过 FreshnessTime 间隔后使用。</summary>
      <returns>如果使用一次维护触发器，则为 true；如果在每次经过 FreshnessTime 间隔后使用，则为 false。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MediaProcessingTrigger">
      <summary>表示一个触发器，该触发器将启动用于执行媒体处理的后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MediaProcessingTrigger.#ctor">
      <summary>初始化 MediaProcessingTrigger 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MediaProcessingTrigger.RequestAsync">
      <summary>触发后台任务并返回指示触发请求成功或失败的 MediaProcessingTriggerResult。</summary>
      <returns>一个异步操作，它将在完成时返回 MediaProcessingTriggerResult。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MediaProcessingTrigger.RequestAsync(Windows.Foundation.Collections.ValueSet)">
      <summary>使用提供的参数集合触发后台任务并返回指示触发请求成功或失败的 MediaProcessingTriggerResult。</summary>
      <param name="arguments">将传递到媒体处理后台任务的参数集合。</param>
      <returns>An asynchronous operation that returns a MediaProcessingTriggerResult upon completion.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MediaProcessingTriggerResult">
      <summary>指定对 MediaProcessingTrigger::RequestAsync 调用的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.MediaProcessingTriggerResult.Allowed">
      <summary>媒体处理触发器请求成功。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.MediaProcessingTriggerResult.CurrentlyRunning">
      <summary>媒体处理后台任务当前正在运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.MediaProcessingTriggerResult.DisabledByPolicy">
      <summary>媒体处理触发器已由设备上的策略禁用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.MediaProcessingTriggerResult.UnknownError">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MobileBroadbandDeviceServiceNotificationTrigger">
      <summary>表示在网络发送 SIM 工具命令时激活的触发器。 接收此通知，然后处理 SIM 工具命令的应用。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MobileBroadbandDeviceServiceNotificationTrigger.#ctor">
      <summary>构造 MobileBroadbandDeviceServiceNotificationTrigger 对象。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MobileBroadbandPcoDataChangeTrigger">
      <summary>表示触发运行后台任务的手机网络协议配置选项更改事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MobileBroadbandPcoDataChangeTrigger.#ctor">
      <summary>创建 **MobileBroadbandPcoDataChangeTrigger** 的实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MobileBroadbandPinLockStateChangeTrigger">
      <summary>表示指示 SIM 卡的 PIN 码的锁定状态何时发生了更改的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MobileBroadbandPinLockStateChangeTrigger.#ctor">
      <summary>构造 MobileBroadbandPinLockStateChangeTrigger 对象。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MobileBroadbandRadioStateChangeTrigger">
      <summary>表示指示移动宽带无线电状态何时发生了更改的触发器。 例如，在移动设备转换为飞行模式或取消飞行模式时激活此触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MobileBroadbandRadioStateChangeTrigger.#ctor">
      <summary>构造 MobileBroadbandRadioStateChangeTrigger 对象。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.MobileBroadbandRegistrationStateChangeTrigger">
      <summary>表示指示移动宽带注册状态何时发生了更改的触发器。 例如，在移动设备转换为漫游或取消漫游时激活此触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.MobileBroadbandRegistrationStateChangeTrigger.#ctor">
      <summary>创建 MobileBroadbandRegistrationStateChangeTrigger 对象。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.NetworkOperatorDataUsageTrigger">
      <summary>表示一个触发器，该触发器在本地数据计数器估算移动宽带接口上的使用量（收发的字节数）已更改可操作的阈值时启动后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.NetworkOperatorDataUsageTrigger.#ctor">
      <summary>初始化移动网络运营商数据使用量触发器的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.NetworkOperatorHotspotAuthenticationTrigger">
      <summary>表示移动网络运营商作用点身份验证触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.NetworkOperatorHotspotAuthenticationTrigger.#ctor">
      <summary>初始化移动网络运营商作用点身份验证触发器的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.NetworkOperatorNotificationTrigger">
      <summary>表示移动网络运营商通知触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.NetworkOperatorNotificationTrigger.#ctor(System.String)">
      <summary>初始化移动网络运营商通知的新实例。</summary>
      <param name="networkAccountId">指定移动宽频帐户的唯一标识符。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.NetworkOperatorNotificationTrigger.NetworkAccountId">
      <summary>获取移动网络运营商通知触发器的帐户标识符。</summary>
      <returns>移动宽频帐户的唯一标识符。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.PaymentAppCanMakePaymentTrigger">
      <summary>此类表示 PaymentAppCanMakePayment 触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.PaymentAppCanMakePaymentTrigger.#ctor">
      <summary>创建 PaymentAppCanMakePaymentTrigger 对象。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.PushNotificationTrigger">
      <summary>表示一个对象，该对象调用应用上的后台工作项以响应原始通知的接收。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.PushNotificationTrigger.#ctor">
      <summary>调用应用上的后台工作项以响应原始通知的接收。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.PushNotificationTrigger.#ctor(System.String)">
      <summary>调用指定应用上的后台工作项以响应原始通知的接收。</summary>
      <param name="applicationId">应用程序的程序包相对应用程序 ID (PRAID)。 The specified app must be in the same package as the calling app.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.RcsEndUserMessageAvailableTrigger">
      <summary>表示在新的丰富通信服务 (RCS) 消息可用时启动后台任务的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.RcsEndUserMessageAvailableTrigger.#ctor">
      <summary>初始化 RcsEndUserMessageAvailableTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.RfcommConnectionTrigger">
      <summary>表示当 RFCOMM 入站或出站连接生成时启动后台任务的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.RfcommConnectionTrigger.#ctor">
      <summary>初始化 RfcommConnectionTrigger 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.RfcommConnectionTrigger.AllowMultipleConnections">
      <summary>获取或设置应用程序是否希望一次处理多个连接。</summary>
      <returns>如果应用希望一次处理多个连接，则为 True；否则为 False。 默认值为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.RfcommConnectionTrigger.InboundConnection">
      <summary>获取或设置 RfcommInboundConnectionInformation 对象，该对象描述系统将如何代表应用播发和侦听入站连接。</summary>
      <returns>RfcommInboundConnectionInformation 对象，该对象描述系统将如何代表应用播发和侦听入站连接。 默认值为 null。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.RfcommConnectionTrigger.OutboundConnection">
      <summary>获取或设置 RfcommOutboundConnectionInformation 对象，该对象描述系统将如何代表应用创建传出连接。</summary>
      <returns>RfcommOutboundConnectionInformation 对象，该对象描述系统将如何代表应用创建传出连接。 The default is null.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.RfcommConnectionTrigger.ProtectionLevel">
      <summary>获取或设置代表应用程序创建或接受的连接所需的最低保护级别。</summary>
      <returns>代表应用程序创建或接受的连接所需的最低保护级别。 该默认值为 BluetoothEncryptionWithAuthentication。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.RfcommConnectionTrigger.RemoteHostName">
      <summary>获取或设置系统代表应用程序将连接到或从中接受连接的特定远程蓝牙设备。</summary>
      <returns>Gets or sets specific remote Bluetooth device the system will connect to, or accept connections from, on behalf of the app. 如果未设置此属性，系统将连接到和/或接受来自支持相关服务的任何配对的蓝牙设备的连接。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SecondaryAuthenticationFactorAuthenticationTrigger">
      <summary>表示代表配套设备启动后台任务的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.SecondaryAuthenticationFactorAuthenticationTrigger.#ctor">
      <summary>初始化 SecondaryAuthenticationFactorAuthenticationTrigger 类的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SensorDataThresholdTrigger">
      <summary>表示在超出传感器的阈值限制时响应的传感器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.SensorDataThresholdTrigger.#ctor(Windows.Devices.Sensors.ISensorDataThreshold)">
      <summary>初始化 SensorDataThresholdTrigger 类的新实例。</summary>
      <param name="threshold">指示传感器何时应该被触发的阈值。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SmsMessageReceivedTrigger">
      <summary>表示在 SMS 消息到达时引发的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.SmsMessageReceivedTrigger.#ctor(Windows.Devices.Sms.SmsFilterRules)">
      <summary>初始化 SMS 消息收到的触发器的新实例。</summary>
      <param name="filterRules">要应用于传入 SMS 消息的筛选规则。 只有通过筛选规则的消息才能引发触发器。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SocketActivityTrigger">
      <summary>表示一个触发器，该触发器将启动用于处理套接字活动的后台任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.SocketActivityTrigger.#ctor">
      <summary>初始化套接字活动触发器的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Background.SocketActivityTrigger.IsWakeFromLowPowerSupported">
      <summary>获取 SocketActivityTrigger 是否可从低功耗状态唤醒计算机。</summary>
      <returns>**True** 指示此触发器可从低功耗状态唤醒计算机；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.StorageLibraryChangeTrackerTrigger">
      <summary>表示触发要运行的后台任务的 StorageFolder 内的文件更改。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.StorageLibraryChangeTrackerTrigger.#ctor(Windows.Storage.StorageLibraryChangeTracker)">
      <summary>初始化新的 **StorageLibraryChangeTrackerTrigger** 实例。</summary>
      <param name="tracker">你想要监视其更改的 **StorageLibrary** 的更改跟踪器。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.StorageLibraryContentChangedTrigger">
      <summary>创建一个触发器，该触发器将在某个文件在某个指定库中更改时激发。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.StorageLibraryContentChangedTrigger.Create(Windows.Storage.StorageLibrary)">
      <summary>创建一个触发器，该触发器将在某个文件在该指定库中更改时激发。</summary>
      <param name="storageLibrary">触发器监视的位置，如音乐库或文档库。</param>
      <returns>用于监视指定位置的触发器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Background.StorageLibraryContentChangedTrigger.CreateFromLibraries(Windows.Foundation.Collections.IIterable{Windows.Storage.StorageLibrary})">
      <summary>创建一个触发器，该触发器将在某个文件在任一指定库中更改时激发。</summary>
      <param name="storageLibraries">触发器将监视的库的列表。</param>
      <returns>用于监视指定位置的触发器。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SystemCondition">
      <summary>表示必须对要运行的后台任务有效的系统条件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.SystemCondition.#ctor(Windows.ApplicationModel.Background.SystemConditionType)">
      <summary>初始化系统条件的新实例。</summary>
      <param name="conditionType">指定条件类型。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.SystemCondition.ConditionType">
      <summary>获取系统条件的条件类型。</summary>
      <returns>必须对要运行的后台任务有效的条件。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SystemConditionType">
      <summary>指定必须对要运行的后台任务有效的系统条件。 如果触发了系统条件的后台任务，则将在满足该条件时才运行任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.BackgroundWorkCostNotHigh">
      <summary>指定后台任务只能在后台作业开销较低时运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.FreeNetworkAvailable">
      <summary>指定后台任务只能在有免费（不按流量计费）网络连接可用时运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.InternetAvailable">
      <summary>指定只能在 Internet 可用时运行后台任务。 如果触发了 **InternetAvailable** 条件的后台任务，并且 Internet 不可用，则将在 Internet 再次可用时才运行任务。 此条件可以省电，因为必须有可用网络才会执行后台任务。 此条件不提供实时激活。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.InternetNotAvailable">
      <summary>指定只能在 Internet 不可用时运行后台任务。 如果触发了 **InternetNotAvailable** 条件的后台任务，并且 Internet 可用，则将在 Internet 不可用时才运行任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.Invalid">
      <summary>不是有效的条件类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.SessionConnected">
      <summary>指定只能在连接了用户会话时运行后台任务。 如果触发了 **SessionConnected** 条件的后台任务，并且尚未登录用户会话，则将在用户登录时才运行任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.SessionDisconnected">
      <summary>指定只能在断开了用户会话连接时运行后台任务。 如果触发了 **SessionDisconnected** 条件的后台任务，并且用户已登录，则当用户断开远程桌面会话或执行快速用户切换时，将会运行任务&gt; [!注意]</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.UserNotPresent">
      <summary>指定只能在用户不存在时运行后台任务。 如果触发了 **UserNotPresent** 条件的后台任务，并且存在用户，则将在用户变为非活动状态时才运行任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemConditionType.UserPresent">
      <summary>指定只能在用户存在时运行后台任务。 如果触发了 **UserPresent** 条件的后台任务，并且用户已离开，则将在用户存在时才运行任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SystemTrigger">
      <summary>表示触发要运行的后台任务的系统事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.SystemTrigger.#ctor(Windows.ApplicationModel.Background.SystemTriggerType,System.Boolean)">
      <summary>初始化系统事件触发器的新实例。</summary>
      <param name="triggerType">指定系统事件类型。</param>
      <param name="oneShot">如果使用一次系统事件触发器，则为 true；如果每次事件发生使用它，则为 false。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.SystemTrigger.OneShot">
      <summary>获取是否仅使用以此系统事件触发器。</summary>
      <returns>如果仅使用一次系统事件触发器，则为 true；如果每次事件发生使用它，则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.SystemTrigger.TriggerType">
      <summary>获取系统事件触发器的系统事件类型。</summary>
      <returns>系统事件类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.SystemTriggerType">
      <summary>指定可用于触发后台任务的系统事件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.BackgroundWorkCostChange">
      <summary>在后台作业的开销更改时触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.ControlChannelReset">
      <summary>后台任务在控件通道初始化后触发。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.DefaultSignInAccountChange">
      <summary>更改默认登录帐户时会触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.InternetAvailable">
      <summary>在 Internet 变为可用时，触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.Invalid">
      <summary>不是有效的触发器类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.LockScreenApplicationAdded">
      <summary>在图块添加到锁定屏幕时，触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.LockScreenApplicationRemoved">
      <summary>在从锁定屏幕移除图块时，触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.NetworkStateChange">
      <summary>在网络发生更改时触发后台任务，如成本或连接中的更改。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.OnlineIdConnectedStateChange">
      <summary>在连接到该帐户的 Microsoft 帐户更改时触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.PowerStateChange">
      <summary>当电池 BatteryStatus 更改时会触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.ServicingComplete">
      <summary>在系统完成更新应用程序时，触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.SessionConnected">
      <summary>后台任务在会话连接后触发。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.SmsReceived">
      <summary>在已安装的宽频移动设备接收新 SMS 消息时，触发后台任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.TimeZoneChange">
      <summary>在设备时区发生更改时（例如，在系统调整夏时制时钟时），触发背景任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.UserAway">
      <summary>后台任务在用户离开后触发。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Background.SystemTriggerType.UserPresent">
      <summary>后台任务在用户出现后触发。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.TetheringEntitlementCheckTrigger">
      <summary>表示触发要运行的后台任务的网络共享事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.TetheringEntitlementCheckTrigger.#ctor">
      <summary>创建和初始化绑定事件触发器的新实例。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Background.TimeTrigger">
      <summary>表示触发要运行的后台任务的时间事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.TimeTrigger.#ctor(System.UInt32,System.Boolean)">
      <summary>初始化时间事件触发器的新实例。</summary>
      <param name="freshnessTime">在计划后台任务之前指定要等待的分钟数。 The system schedules the task within 15 minutes after *freshnessTime* elapses. 如果 OneShot 属性为 false，则 *freshnessTime* 指定重复的任务之间的间隔。</param>
      <param name="oneShot">如果使用一次时间事件触发器，则为 true；如果每次经过 *freshnessTime* 后使用，则为 false。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Background.TimeTrigger.FreshnessTime">
      <summary>获取时间事件触发器的间隔。</summary>
      <returns>Specifies the number of minutes to wait before scheduling the background task. **FreshnessTime** 的最小值为 15 分钟。 系统会在 **FreshnessTime** 过去后的 15 分钟内计划任务。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Background.TimeTrigger.OneShot">
      <summary>获取是仅使用一次时间事件触发器，还是在每次经过 FreshnessTime 间隔后使用。</summary>
      <returns>如果使用一次时间事件触发器，则为 true；如果每次经过 FreshnessTime 间隔后使用，则为 false。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ToastNotificationActionTrigger">
      <summary>表示一个事件，该事件会导致后台任务在用户对交互式 toast 通知执行操作时运行。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ToastNotificationActionTrigger.#ctor">
      <summary>创建并初始化 ToastNotificationActionTrigger 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ToastNotificationActionTrigger.#ctor(System.String)">
      <summary>创建并初始化具有指定标识符的应用的 ToastNotificationActionTrigger 类的新实例。</summary>
      <param name="applicationId">要为其创建 ToastNotificationActionTrigger 类的实例的应用的标识符。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.ToastNotificationHistoryChangedTrigger">
      <summary>表示一个在以下任一情况下将导致后台任务运行的事件：当应用的 toast 通知的历史记录被清除时，当向应用的通知历史记录中添加或从中删除一个或多个 toast 通知时，或当应用的一个或多个 toast 通知过期，并且已从通知历史记录中被删除时。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ToastNotificationHistoryChangedTrigger.#ctor">
      <summary>创建并初始化 ToastNotificationHistoryChangedTrigger 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.ToastNotificationHistoryChangedTrigger.#ctor(System.String)">
      <summary>创建并初始化具有指定标识符的应用的 ToastNotificationHistoryChangedTrigger 类的新实例。</summary>
      <param name="applicationId">要为其创建 ToastNotificationHistoryChangedTrigger 类的实例的应用的标识符。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Background.UserNotificationChangedTrigger">
      <summary>表示添加或删除 UserNotification 时触发的触发器。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Background.UserNotificationChangedTrigger.#ctor(Windows.UI.Notifications.NotificationKinds)">
      <summary>初始化 **UserNotificationChangedTrigger** 类的新实例。</summary>
      <param name="notificationKinds">通知触发器的种类。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry">
      <summary>有关电话的通话记录的信息的集合。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.#ctor">
      <summary>创建新的 PhoneCallHistoryEntry 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.Address">
      <summary>获取或设置此电话呼叫的通讯簿信息。</summary>
      <returns>此电话呼叫的通讯簿信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.Duration">
      <summary>获取或设置呼叫的持续时间。</summary>
      <returns>电话呼叫的持续时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.Id">
      <summary>获取此日志条目的唯一标识符。</summary>
      <returns>PhoneCallHistoryEntry 对象的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsCallerIdBlocked">
      <summary>获取或设置一个值，该值决定是否为此电话呼叫阻止该呼叫方 ID。</summary>
      <returns>指示是否阻止呼叫方 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsEmergency">
      <summary>获取或设置一个值，该值决定是否将该呼叫归类为紧急呼叫。</summary>
      <returns>指示呼叫是否为紧急电话呼叫。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsIncoming">
      <summary>获取或设置某个呼叫是否为传入呼叫。</summary>
      <returns>如果此呼叫为传入呼叫，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsMissed">
      <summary>获取或设置某个电话呼叫是否为已错过呼叫。</summary>
      <returns>如果已错过此呼叫，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsRinging">
      <summary>获取或设置某个呼叫当前是否正在振铃。</summary>
      <returns>如果此呼叫当前正在振铃，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsSeen">
      <summary>获取或设置某个电话呼叫是否已查看。</summary>
      <returns>如果已查看了此呼叫，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsSuppressed">
      <summary>获取或设置是否取消显示此条目。</summary>
      <returns>如果此条目已取消，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.IsVoicemail">
      <summary>获取或设置电话呼叫条目是否为语音留言。</summary>
      <returns>如果此条目为语音留言，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.Media">
      <summary>获取或设置与呼叫关联的媒体的类型。</summary>
      <returns>与呼叫关联的媒体。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.OtherAppReadAccess">
      <summary>获取或设置提供给其他应用程序的访问权的级别。</summary>
      <returns>其他应用程序对此 PhoneCallHistoryEntry 对象拥有的访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.RemoteId">
      <summary>获取或设置条目的远程 ID。</summary>
      <returns>PhoneCallHistoryEntry 的远程 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.SourceDisplayName">
      <summary>获取电话呼叫的来源的显示名称。</summary>
      <returns>电话呼叫的来源的显示字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.SourceId">
      <summary>获取或设置电话呼叫的来源的标识符。</summary>
      <returns>电话呼叫的来源的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.SourceIdKind">
      <summary>获取或设置一个值，该值指示 SourceId 的标识符类型。</summary>
      <returns>PhoneCallHistoryEntry.SourceId 的标识符类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntry.StartTime">
      <summary>获取或设置此历史记录条目的开始时间。</summary>
      <returns>此条目的开始时间。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress">
      <summary>由 PhoneCallHistoryEntry 对象使用的联系人的通讯簿信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress.#ctor">
      <summary>创建新的空 PhoneCallHistoryEntryAddress 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress.#ctor(System.String,Windows.ApplicationModel.Calls.PhoneCallHistoryEntryRawAddressKind)">
      <summary>创建一个具有初始地址的新的 PhoneCallHistoryEntryAddress 对象。</summary>
      <param name="rawAddress">要初始化为 RawAddress 属性的地址。</param>
      <param name="rawAddressKind">**rawAddress** 表示的地址类型。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress.ContactId">
      <summary>获取或设置此联系人的唯一标识符。</summary>
      <returns>此通讯簿条目的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress.DisplayName">
      <summary>获取或设置此条目的显示名称。</summary>
      <returns>此联系人的显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress.RawAddress">
      <summary>获取或设置此联系人的地址信息。</summary>
      <returns>此联系人的地址信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryAddress.RawAddressKind">
      <summary>获取或设置 RawAddress 指示的地址类型。</summary>
      <returns>地址的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryMedia">
      <summary>与呼叫关联的媒体的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryMedia.Audio">
      <summary>呼叫包含音频媒体。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryMedia.Video">
      <summary>呼叫包含视频媒体。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryOtherAppReadAccess">
      <summary>提供给其他应用程序的读取访问权的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryOtherAppReadAccess.Full">
      <summary>其他应用程序具有此 PhoneCallHistoryEntry 对象的完全读取访问权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryOtherAppReadAccess.SystemOnly">
      <summary>其他应用程序只能读取系统级信息。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryDesiredMedia">
      <summary>用于基于包含的媒体检索呼叫条目的筛选器。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryDesiredMedia.All">
      <summary>所有媒体类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryDesiredMedia.Audio">
      <summary>音频媒体。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryDesiredMedia.None">
      <summary>没有关联的媒体。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryDesiredMedia.Video">
      <summary>视频媒体。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryOptions">
      <summary>用于查询电话呼叫条目的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryOptions.#ctor">
      <summary>创建新的 PhoneCallHistoryEntryQueryOptions 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryOptions.DesiredMedia">
      <summary>获取或设置基于媒体的类型的查询筛选器。</summary>
      <returns>包含在筛选器中的媒体的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryOptions.SourceIds">
      <summary>获取基于电话呼叫条目的源 ID 的查询筛选器。</summary>
      <returns>作为筛选器的一部分的 PhoneCallHistoryEntry.SourceId 的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryRawAddressKind">
      <summary>PhoneCallHistoryEntryAddress 使用的地址类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryRawAddressKind.Custom">
      <summary>原始地址为自定义字符串。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryRawAddressKind.PhoneNumber">
      <summary>原始地址为电话号码。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryReader">
      <summary>启用呼叫应用以浏览电话呼叫历史记录条目。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryEntryReader.ReadBatchAsync">
      <summary>返回 PhoneCallHistoryEntry 对象的列表。</summary>
      <returns>An asynchronous operation that returns an IVectorView upon successful completion.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryManager">
      <summary>提供应用程序用于访问 PhoneCallHistoryStore 的 API。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryManager.GetForUser(Windows.System.User)">
      <summary>为特定用户获取 PhoneCallHistoryManagerForUser 对象，此用户为特定用户提供 PhoneCallHistoryStore 的访问权限。</summary>
      <param name="user">你感兴趣的用户。</param>
      <returns>PhoneCallHistoryManagerForUser 对象，可用于获取对 PhoneCallHistoryStore 对象的访问权限。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryManager.RequestStoreAsync(Windows.ApplicationModel.Calls.PhoneCallHistoryStoreAccessType)">
      <summary>请求与调用应用程序相关联的 PhoneCallHistoryStore。</summary>
      <param name="accessType">为 PhoneCallHistoryStore 对象请求的访问类型。</param>
      <returns>一个异步操作，它将在成功完成时返回 PhoneCallHistoryStore 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryManagerForUser">
      <summary>为应用程序提供 API，以为特定用户获取 PhoneCallHistoryStore 的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Calls.PhoneCallHistoryManagerForUser.User">
      <summary>获取应用的用户。</summary>
      <returns>使你能够为应用的特定用户检索 PhoneCallHistoryStore 的用户对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryManagerForUser.RequestStoreAsync(Windows.ApplicationModel.Calls.PhoneCallHistoryStoreAccessType)">
      <summary>请求与关联用户和调用应用程序关联的 PhoneCallHistoryStore。</summary>
      <param name="accessType">The type of access requested for the PhoneCallHistoryStore object.</param>
      <returns>An asynchronous operation that returns a PhoneCallHistoryStore object on successful completion.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistorySourceIdKind">
      <summary>PhoneCallHistoryEntry.SourceId 引用的标识符类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistorySourceIdKind.CellularPhoneLineId">
      <summary>此标识符适用于手机线路。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistorySourceIdKind.PackageFamilyName">
      <summary>该标识符用于系列包。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryStore">
      <summary>电话呼叫历史条目的集合。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.DeleteEntriesAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Calls.PhoneCallHistoryEntry})">
      <summary>删除存储中的条目。</summary>
      <param name="callHistoryEntries">要删除的条目。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.DeleteEntryAsync(Windows.ApplicationModel.Calls.PhoneCallHistoryEntry)">
      <summary>从存储中删除条目。</summary>
      <param name="callHistoryEntry">要删除的条目。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.GetEntryAsync(System.String)">
      <summary>基于条目 ID 从存储中获取条目。</summary>
      <param name="callHistoryEntryId">相关条目的 PhoneCallHistoryEntryt.Id。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.GetEntryReader">
      <summary>检索读取所有条目的默认电话呼叫历史条目。</summary>
      <returns>可用于浏览电话呼叫日志条目的读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.GetEntryReader(Windows.ApplicationModel.Calls.PhoneCallHistoryEntryQueryOptions)">
      <summary>基于提供的筛选器检索条目读取器。</summary>
      <param name="queryOptions">用于创建筛选的条目读取器的选项。</param>
      <returns>A reader that can be used to go through the phone call log entries.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.GetSourcesUnseenCountAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>获取提供的来源的未显示的日志条目数。</summary>
      <param name="sourceIds">考虑该条目所需匹配 PhoneCallHistoryEntry.SourceId 的标识符。</param>
      <returns>匹配由 *sourceIds* 提供的所有标识符的未显示条目的总数。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.GetUnseenCountAsync">
      <summary>获取未查看条目的数量。</summary>
      <returns>未查看条目的数量。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.MarkAllAsSeenAsync">
      <summary>更新所有条目以指示它们已全部被用户查看。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.MarkEntriesAsSeenAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Calls.PhoneCallHistoryEntry})">
      <summary>更新条目以指示用户已查看这些条目。</summary>
      <param name="callHistoryEntries">要标记为已查看的条目。 这将更新 PhoneCallHistoryEntry.IsSeen 属性。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.MarkEntryAsSeenAsync(Windows.ApplicationModel.Calls.PhoneCallHistoryEntry)">
      <summary>更新条目以指示该条目已查看。</summary>
      <param name="callHistoryEntry">要更新的条目。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.MarkSourcesAsSeenAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将指定来源中的所有条目标记为已查看。</summary>
      <param name="sourceIds">要标记为已查看的源标识符的列表。 将仅更新匹配 PhoneCallHistoryEntry.SourceId 的条目。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.Calls.PhoneCallHistoryStore.SaveEntryAsync(Windows.ApplicationModel.Calls.PhoneCallHistoryEntry)">
      <summary>将条目保存到存储。</summary>
      <param name="callHistoryEntry">要保存的条目。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.Calls.PhoneCallHistoryStoreAccessType">
      <summary>要检索的存储的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryStoreAccessType.AllEntriesLimitedReadWrite">
      <summary>所有条目应具有有限的读写权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryStoreAccessType.AllEntriesReadWrite">
      <summary>所有条目应具有完全读写权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Calls.PhoneCallHistoryStoreAccessType.AppEntriesReadWrite">
      <summary>由此应用程序创建的唯一条目应具有读写权限。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatCapabilities">
      <summary>表示电话号码的 Rich Communication Services (RCS) 聊天功能。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatCapabilities.IsChatCapable">
      <summary>获取一个指示电话号码是否支持 Rich Communication Services (RCS) 聊天的布尔值。</summary>
      <returns>指示应用是否支持聊天的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatCapabilities.IsFileTransferCapable">
      <summary>获取一个指示电话号码是否支持 Rich Communication Services (RCS) 文件传输的布尔值。</summary>
      <returns>一个布尔值，该值指示电话号码是否支持 Rich Communication Services (RCS) 文件传输。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatCapabilities.IsGeoLocationPushCapable">
      <summary>获取一个指示电话号码是否能推送 Rich Communication Services (RCS) 地理位置的布尔值。</summary>
      <returns>一个布尔值，该值指示电话号码是否能推送 Rich Communication Services (RCS) 地址位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatCapabilities.IsIntegratedMessagingCapable">
      <summary>获取一个指示电话号码是否支持 Rich Communication Services (RCS) 集成消息传递的布尔值。</summary>
      <returns>一个布尔值，该值指示电话号码是否支持 Rich Communication Services (RCS) 集成消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatCapabilities.IsOnline">
      <summary>获取一个布尔值，该布尔值指示支持 Rich Communication Services (RCS) 的电话号码是否在线。</summary>
      <returns>一个布尔值，该值指示支持 Rich Communication Services (RCS) 的电话号码是否在线。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatCapabilitiesManager">
      <summary>提供获取聊天功能的功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatCapabilitiesManager.GetCachedCapabilitiesAsync(System.String)">
      <summary>为指定电话号码异步获取本地缓存的 Rich Communication Services (RCS) 聊天功能。</summary>
      <param name="address">获取 Rich Communication Services (RCS) 聊天功能的电话号码</param>
      <returns>本地缓存的 Rich Communication Services (RCS) 聊天功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatCapabilitiesManager.GetCachedCapabilitiesAsync(System.String,System.String)">
      <summary>通过指定的 RcsTransport TransportId 为指定电话号码异步获取本地缓存的 Rich Communication Services (RCS) 聊天功能。</summary>
      <param name="address">The phone number for which to get the Rich Communication Services (RCS) chat capabilities</param>
      <param name="transportId">用于获取 Rich Communication Services (RCS) 聊天功能的特定传输 ID。</param>
      <returns>The locally cached Rich Communication Services (RCS) chat capabilities.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatCapabilitiesManager.GetCapabilitiesFromNetworkAsync(System.String)">
      <summary>从服务提供方为指定的电话号码异步获取 Rich Communication Services (RCS) 聊天功能。</summary>
      <param name="address">获取 Rich Communication Services (RCS) 聊天功能的电话号码。</param>
      <returns>来自服务提供商的 Rich Communication Services (RCS) 聊天功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatCapabilitiesManager.GetCapabilitiesFromNetworkAsync(System.String,System.String)">
      <summary>通过指定的服务提供者的 RcsTransport TransportId 为指定电话号码异步获取 Rich Communication Services (RCS) 聊天功能。</summary>
      <param name="address">The phone number for which to get the Rich Communication Services (RCS) chat capabilities.</param>
      <param name="transportId">用于获取 Rich Communication Services (RCS) 聊天功能的特定传输 ID</param>
      <returns>The Rich Communication Services (RCS) chat capabilities from the service provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatConversation">
      <summary>表示聊天客户端中的对话。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.CanModifyParticipants">
      <summary>获取或设置一个布尔值，该值指示是否可以修改参与者。</summary>
      <returns>一个布尔值，该值指示是否可以修改参与者。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.HasUnreadMessages">
      <summary>获取一个布尔值，该值指示 ChatConversation 中是否存在未读消息。</summary>
      <returns>一个布尔值，该值指示 ChatConversation 中是否存在未读消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.Id">
      <summary>获取 ChatConversation 的唯一标识符。</summary>
      <returns>ChatConversation 的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.IsConversationMuted">
      <summary>获取或设置一个布尔值，该值指示 ChatConversation 是否已静音。</summary>
      <returns>一个布尔值，该值指示 ChatConversation 是否已静音。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.ItemKind">
      <summary>获取项的类型。</summary>
      <returns>项的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.MostRecentMessageId">
      <summary>获取对话中的最新消息的 ID。</summary>
      <returns>对话中的最新消息的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.Participants">
      <summary>获取对话中的所有参与者的列表。</summary>
      <returns>对话中的所有参与者的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.Subject">
      <summary>获取或设置组对话的主题。</summary>
      <returns>组对话的主题。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversation.ThreadingInfo">
      <summary>获取 ChatConversation 的线程处理信息。</summary>
      <returns>ChatConversation 的线程处理信息。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Chat.ChatConversation.RemoteParticipantComposingChanged">
      <summary>在远程用户开始或完成键入时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.DeleteAsync">
      <summary>异步删除 ChatConversation 中的所有消息以及对话本身。</summary>
      <returns>一个指示删除的完成时间的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.GetMessageReader">
      <summary>获取此 ChatConversation 的 ChatMessageReader。</summary>
      <returns>此 ChatConversation 的 ChatMessageReader。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.MarkMessagesAsReadAsync">
      <summary>将对话中的所有消息异步标记为“已读”。</summary>
      <returns>一个指示操作已完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.MarkMessagesAsReadAsync(Windows.Foundation.DateTime)">
      <summary>将对话中指定的 DateTime 之前的所有消息异步标记为已读。</summary>
      <param name="value">将此 DateTime 之前的所有消息标记为已读。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.NotifyLocalParticipantComposing(System.String,System.String,System.Boolean)">
      <summary>调用此项可指示本地参与者已开始或完成键入。</summary>
      <param name="transportId">指定要使用的 ChatMessageTransport。</param>
      <param name="participantAddress">远程参与者的地址。</param>
      <param name="isComposing">如果本地参与者正在键入，则为 TRUE；否则为 FALSE。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.NotifyRemoteParticipantComposing(System.String,System.String,System.Boolean)">
      <summary>在本地触发指示远程参与者正在键入的事件。</summary>
      <param name="transportId">Specifies the ChatMessageTransport to use.</param>
      <param name="participantAddress">The address of the remote participant.</param>
      <param name="isComposing">如果远程参与者正在键入，则为 TRUE；否则为 FALSE。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversation.SaveAsync">
      <summary>异步保存 ChatConversation。</summary>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatConversationReader">
      <summary>提供从 ChatMessageStore 读取批量对话的功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversationReader.ReadBatchAsync">
      <summary>从 ChatMessageStore 异步读取批量对话。</summary>
      <returns>对话的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversationReader.ReadBatchAsync(System.Int32)">
      <summary>Asynchronously reads batches of conversations from the ChatMessageStore.</summary>
      <param name="count">指定要读取的批的大小。</param>
      <returns>The list of conversations.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo">
      <summary>为 ChatConversation 提供线程处理信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo.#ctor">
      <summary>初始化 ChatConversationThreadingInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo.ContactId">
      <summary>获取或设置远程参与者的 Contact.Id。</summary>
      <returns>远程参与者的 Contact.Id。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo.ConversationId">
      <summary>获取或设置 ChatConversation 的 ID。</summary>
      <returns>ChatConversation 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo.Custom">
      <summary>获取或设置一个字符串，可在其中存储自己的自定义线程处理信息。</summary>
      <returns>一个字符串，您可在其中存储自己的自定义线程处理信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo.Kind">
      <summary>获取或设置一个值，该值指示线程处理信息的类型，如参与者、联系人 ID、对话 ID 等。</summary>
      <returns>一个指示线程处理信息类型的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatConversationThreadingInfo.Participants">
      <summary>获取 ChatConversation 中参与者的列表。</summary>
      <returns>ChatConversation 中参与者的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatConversationThreadingKind">
      <summary>指定对话的线程处理方式。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatConversationThreadingKind.ContactId">
      <summary>按联系人 ID</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatConversationThreadingKind.ConversationId">
      <summary>按对话 ID</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatConversationThreadingKind.Custom">
      <summary>应用定义的自定义线程处理</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatConversationThreadingKind.Participants">
      <summary>按参与者</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatItemKind">
      <summary>指定聊天项的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatItemKind.Conversation">
      <summary>对话</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatItemKind.Message">
      <summary>消息</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessage">
      <summary>表示聊天消息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessage.#ctor">
      <summary>创建 ChatMessage 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.Attachments">
      <summary>获取聊天消息附件的列表。</summary>
      <returns>聊天消息附件的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.Body">
      <summary>获取或设置聊天消息的正文。</summary>
      <returns>聊天消息的正文。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.EstimatedDownloadSize">
      <summary>获取或设置要发送或接收的文件的估计大小。</summary>
      <returns>要发送或接收的文件的估计大小。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.From">
      <summary>获取消息发送者的标识符或地址。</summary>
      <returns>消息的发送方。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.Id">
      <summary>获取消息的标识符。</summary>
      <returns>聊天消息的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsAutoReply">
      <summary>获取或设置一个布尔值，该值指示消息是否是自动回复的。</summary>
      <returns>一个布尔值，该值指示消息是否是自动回复的。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsForwardingDisabled">
      <summary>获取一个布尔值，该值指示是否禁用转发。</summary>
      <returns>一个布尔值，该值指示是否禁用转发。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsIncoming">
      <summary>获取一个布尔值，该值指示消息是传入还是传出的。</summary>
      <returns>一个布尔值，该值指示消息是传入还是传出的。 TRUE 指示传入，FALSE 指示传出。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsRead">
      <summary>获取一个布尔值，该值指示是否已阅读消息。</summary>
      <returns>一个布尔值，该值指示是否已阅读消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsReceivedDuringQuietHours">
      <summary>获取或设置一个布尔值，该值指示消息是否是在用户指定的免打扰时间内接收的。</summary>
      <returns>一个布尔值，该值指示消息是否是在用户指定的免打扰时间内接收的。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsReplyDisabled">
      <summary>获取一个布尔值，该值指示是否在 ChatMessage 上禁用回复。</summary>
      <returns>一个布尔值，该值指示是否在 ChatMessage 上禁用回复。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsSeen">
      <summary>获取或设置一个指示消息是否已查看的布尔值。</summary>
      <returns>一个指示消息是否已查看的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.IsSimMessage">
      <summary>获取一个布尔值，该值指示消息是否存储在 SIM 卡上。</summary>
      <returns>一个布尔值，该值指示消息是否存储在 SIM 卡上。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.ItemKind">
      <summary>Gets the item kind.</summary>
      <returns>The item kind.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.LocalTimestamp">
      <summary>获取消息的本地时间戳。</summary>
      <returns>消息的本地时间戳。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.MessageKind">
      <summary>获取或设置 ChatMessage 的类型。</summary>
      <returns>消息的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.MessageOperatorKind">
      <summary>获取或设置一个指示消息运营商类型（如 SMS、MMS 或 RCS）的值。</summary>
      <returns>消息运营商的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.NetworkTimestamp">
      <summary>获取消息的网络时间戳。</summary>
      <returns>消息的网络时间戳。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.Recipients">
      <summary>获取消息的接收者列表。</summary>
      <returns>消息的接收者列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.RecipientsDeliveryInfos">
      <summary>获取每个 ChatMessage 的接收者的传递信息。</summary>
      <returns>ChatMessage 接收者的传递信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.RecipientSendStatuses">
      <summary>获取消息的发送状态列表。</summary>
      <returns>接收者发送状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.RemoteId">
      <summary>获取或设置 ChatMessage 的远程 ID。</summary>
      <returns>ChatMessage 的远程 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.ShouldSuppressNotification">
      <summary>获取或设置一个布尔值，该值指示是否应禁止显示接收 ChatMessage 的通知。</summary>
      <returns>一个布尔值，该值指示是否应禁止显示接收 ChatMessage 的通知。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.Status">
      <summary>获取消息的状态。 典型的状态包括草稿、已发送、已接收、已删除等。</summary>
      <returns>消息的状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.Subject">
      <summary>获取消息的主题。</summary>
      <returns>消息的主题。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.SyncId">
      <summary>用于跨设备标识消息的 ID。 此 ID 在创建所有消息时生成。 在设备间复制消息的客户端还需复制此 ID，以便在不同的设备上唯一标识相同消息。</summary>
      <returns>获取和设置同步 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.ThreadingInfo">
      <summary>获取或设置 ChatMessage 的对话线程处理信息。</summary>
      <returns>ChatMessage 的对话线程处理信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.TransportFriendlyName">
      <summary>获取消息的传输友好名称。</summary>
      <returns>消息的传输友好名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessage.TransportId">
      <summary>获取或设置消息的传输 ID。</summary>
      <returns>消息的传输 ID。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageAttachment">
      <summary>表示聊天消息的附件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageAttachment.#ctor(System.String,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>初始化 ChatMessageAttachment 类的新实例。</summary>
      <param name="mimeType">附件的 MIME 类型。</param>
      <param name="dataStreamReference">包含附件数据的流。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.DataStreamReference">
      <summary>获取或设置消息附件的流引用。</summary>
      <returns>附件的数据流。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.GroupId">
      <summary>获取或设置此附件所属的附件组的标识符。</summary>
      <returns>附件的组 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.MimeType">
      <summary>获取或设置附件的 MIME 类型。</summary>
      <returns>The MIME type of the attachment.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.OriginalFileName">
      <summary>获取或设置附件的原始文件名。</summary>
      <returns>附件的原始文件名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.Text">
      <summary>获取或设置附件对象的文本编码表示形式。</summary>
      <returns>附件的文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.Thumbnail">
      <summary>获取或设置附件的缩略图。</summary>
      <returns>附件的缩略图。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageAttachment.TransferProgress">
      <summary>获取或设置传输附件的进度。</summary>
      <returns>传输附件的进度。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageBlocking">
      <summary>提供阻止消息的功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageBlocking.MarkMessageAsBlockedAsync(System.String,System.Boolean)">
      <summary>将消息异步标记为“已阻止”或“已取消阻止”。</summary>
      <param name="localChatMessageId">要阻止的消息的 ID。</param>
      <param name="blocked">如果应阻止消息，则为 TRUE；如果应取消阻止消息，则为 FALSE。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageChange">
      <summary>表示聊天消息的修订。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageChange.ChangeType">
      <summary>获取对聊天消息所作出的更改的类型，如已创建、已修改等。</summary>
      <returns>由对象表示的更改的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageChange.Message">
      <summary>获取已更新的消息文本。</summary>
      <returns>与更改关联的聊天消息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageChangedDeferral">
      <summary>表示一个延迟异步更改请求。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangedDeferral.Complete">
      <summary>激发以指示延迟更改请求已完成。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageChangedEventArgs">
      <summary>表示处理消息更改事件的事件处理程序所使用的事件参数。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangedEventArgs.GetDeferral">
      <summary>应用程序向消息存储注册的消息已更改事件处理程序接收事件参数中的一个延迟对象。 GetDeferral 方法注册一个更改延迟，并且允许应用程序在消息存储完成更改前采取与更改相关的操作。</summary>
      <returns>获取 MessageChanged 事件的延迟。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageChangeReader">
      <summary>提供阅读和接受消息更改修订的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangeReader.AcceptChanges">
      <summary>接收对消息所作出的所有更改，直到并包含最新更改。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangeReader.AcceptChangesThrough(Windows.ApplicationModel.Chat.ChatMessageChange)">
      <summary>接受所有的更改直到包含指定的更改。</summary>
      <param name="lastChangeToAcknowledge">要确认的上一次更改。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangeReader.ReadBatchAsync">
      <summary>从消息存储的更改跟踪器中返回聊天消息更改对象的一批列表。</summary>
      <returns>一个返回更改列表的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageChangeTracker">
      <summary>提供启用和检索消息更改修订的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangeTracker.Enable">
      <summary>启用用于消息存储中消息的更改跟踪。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangeTracker.GetChangeReader">
      <summary>返回一个 ChatMessageChangeReader 类对象，该对象提供消息存储中消息修订的集合。</summary>
      <returns>与更改跟踪器关联的更改读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageChangeTracker.Reset">
      <summary>重置用于消息存储中消息的更改跟踪。 第一次修订从下一个消息更改开始。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageChangeType">
      <summary>指定对聊天消息所作出的更改的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageChangeType.ChangeTrackingLost">
      <summary>更改跟踪已丢失。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageChangeType.MessageCreated">
      <summary>消息已创建。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageChangeType.MessageDeleted">
      <summary>消息已删除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageChangeType.MessageModified">
      <summary>消息已修改。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageKind">
      <summary>指定聊天消息的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.FileTransferRequest">
      <summary>文件传输请求</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.JoinedConversation">
      <summary>用户加入的对话</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.LeftConversation">
      <summary>用户离开的对话</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.OtherParticipantJoinedConversation">
      <summary>另一用户加入的对话</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.OtherParticipantLeftConversation">
      <summary>另一用户离开的对话</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.Standard">
      <summary>标准聊天消息</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageKind.TransportCustom">
      <summary>由应用写入设备的非 SMS/MMS 消息</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageManager">
      <summary>提供消息传输和消息存储的访问权限。 同时提供显示要撰写消息的 UI 的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.GetTransportAsync(System.String)">
      <summary>异步获取 theChatMessageTransport。</summary>
      <param name="transportId">消息传输的本地唯一标识符。</param>
      <returns>消息传输。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.GetTransportsAsync">
      <summary>异步获取设备上可用的聊天消息传输。</summary>
      <returns>一个异步操作，在成功完成时返回传输列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.RegisterTransportAsync">
      <summary>将应用异步注册为 ChatMessageTransport，以便将消息发布到 ChatMessageStore。</summary>
      <returns>新注册的 ChatMessageTransport 的传输 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.RequestStoreAsync">
      <summary>返回电话的短信消息存储。</summary>
      <returns>一个异步操作，它将在成功完成时返回 ChatMessageStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.RequestSyncManagerAsync">
      <summary>获取 ChatSyncManager 实例。</summary>
      <returns>当异步操作完成时，将返回 ChatSyncManager 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.ShowComposeSmsMessageAsync(Windows.ApplicationModel.Chat.ChatMessage)">
      <summary>显示撰写短信对话框，其中已预填充了提供的 ChatMessage 对象中的数据，此对话框允许用户发送短信。</summary>
      <param name="message">聊天消息。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageManager.ShowSmsSettings">
      <summary>启动设备的 SMS 设置应用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageNotificationTriggerDetails">
      <summary>表示从已注册的后台任务中触发的消息通知。 聊天应用可以通过设置任务触发器和任务入口点以接收传入消息的通知或发送事件。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageNotificationTriggerDetails.ChatMessage">
      <summary>获取与通知相关联的消息。 这是具有已发送状态事件的传入消息，或者是传出消息。</summary>
      <returns>与触发器关联的聊天消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageNotificationTriggerDetails.ShouldDisplayToast">
      <summary>获取一个布尔值，该值指示后台任务是否应针对消息发出 toast 通知。</summary>
      <returns>一个布尔值，该值指示后台任务是否应针对消息发出 toast 通知。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageNotificationTriggerDetails.ShouldUpdateActionCenter">
      <summary>获取一个布尔值，该值指示是否应使用消息更新 Windows Action Center。</summary>
      <returns>一个布尔值，该值指示是否应更新 Windows Action Center。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageNotificationTriggerDetails.ShouldUpdateBadge">
      <summary>获取一个布尔值，该值指示后台任务是否应更新应用的锁定屏幕计数。</summary>
      <returns>一个布尔值，该值指示后台任务是否应更新应用的锁定屏幕计数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageNotificationTriggerDetails.ShouldUpdateDetailText">
      <summary>获取一个布尔值，该值指示后台任务是否应更新消息的应用磁贴计数。</summary>
      <returns>一个布尔值，该值指示后台任务是否应更新消息的应用磁贴计数。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageOperatorKind">
      <summary>指定消息运营商类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageOperatorKind.Mms">
      <summary>彩信</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageOperatorKind.Rcs">
      <summary>Rich Communication Services (RCS) 消息</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageOperatorKind.Sms">
      <summary>短信</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageOperatorKind.Unspecified">
      <summary>该值尚未设置。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageReader">
      <summary>提供从消息存储中阅读消息的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageReader.ReadBatchAsync">
      <summary>从消息存储中返回聊天消息的一批列表。</summary>
      <returns>一个异步操作，在成功完成时返回聊天消息列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageReader.ReadBatchAsync(System.Int32)">
      <summary>从设置为指定大小的消息存储中返回聊天消息的一批列表。</summary>
      <param name="count">要读取的批的大小。</param>
      <returns>An asynchronous operation that returns a list of chat messages upon successful completion.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageStatus">
      <summary>指定聊天消息的当前状态，如草稿、已发送或已接收。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Cancelled">
      <summary>已取消</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Declined">
      <summary>已拒绝</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Deleted">
      <summary>Deleted</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Draft">
      <summary>草稿</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Recalled">
      <summary>已重新呼叫</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Received">
      <summary>已接收</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.ReceiveDownloadFailed">
      <summary>接收下载失败</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.ReceiveDownloading">
      <summary>正在接收下载</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.ReceiveDownloadNeeded">
      <summary>需要接收下载</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.ReceiveRetryNeeded">
      <summary>接受所需的重试</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.SendFailed">
      <summary>发送已失败</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Sending">
      <summary>发送</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.SendRetryNeeded">
      <summary>需要重试发送</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageStatus.Sent">
      <summary>Sent</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageStore">
      <summary>提供阅读、管理和发送消息的方法和属性。 应用程序使用静态的 ChatMessageManager 类访问消息存储。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageStore.ChangeTracker">
      <summary>获取消息存储的 ChatMessageChangeTracker 类对象。 消息更改跟踪器允许应用程序监视消息存储中消息的更改。</summary>
      <returns>存储的聊天消息更改跟踪器。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Chat.ChatMessageStore.MessageChanged">
      <summary>在消息存储中的消息更改时发生的事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Chat.ChatMessageStore.StoreChanged">
      <summary>在 ChatMessageStore 中的某项内容已更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.DeleteMessageAsync(System.String)">
      <summary>删除l聊天消息存储中的消息。</summary>
      <param name="localMessageId">要删除的消息的本地 ID。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.DownloadMessageAsync(System.String)">
      <summary>将标识符指定的消息下载到消息存储。</summary>
      <param name="localChatMessageId">要下载的消息的本地 ID。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.ForwardMessageAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将指定消息异步转发给新的接收者。</summary>
      <param name="localChatMessageId">要转发的消息的 ID。</param>
      <param name="addresses">转发的消息的新接收者的地址。</param>
      <returns>转发的消息的副本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetConversationAsync(System.String)">
      <summary>按 ID 异步获取 ChatConversation。</summary>
      <param name="conversationId">要检索的对话的 ID。</param>
      <returns>conversationId 参数指定的 *conversationId*。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetConversationAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用指定传输按 ID 异步获取 ChatConversation。</summary>
      <param name="conversationId">The ID of the conversation to retrieve.</param>
      <param name="transportIds">要用于检索 ChatConversation 的传输的 ID。</param>
      <returns>The ChatConversation specified by the *conversationId* parameter.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetConversationFromThreadingInfoAsync(Windows.ApplicationModel.Chat.ChatConversationThreadingInfo)">
      <summary>基于线程处理信息对象异步获取对话。</summary>
      <param name="threadingInfo">标识对话的线程处理信息。</param>
      <returns>*threadingInfo* 参数标识的对话。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetConversationReader">
      <summary>获取消息存储的新的或现有 ChatConversationReader。</summary>
      <returns>新的或现有 ChatConversationReader。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetConversationReader(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用指定传输为消息存储获取新的或现有的 ChatConversationReader。</summary>
      <param name="transportIds">用于检索 ChatConversationReader 的传输的 ID。</param>
      <returns>The new or existing ChatConversationReader.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetMessageAsync(System.String)">
      <summary>检索消息存储中标识符指定的消息。</summary>
      <param name="localChatMessageId">要检索的聊天消息的本地 ID。</param>
      <returns>一个异步操作，在成功完成时返回聊天消息。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetMessageByRemoteIdAsync(System.String,System.String)">
      <summary>按照消息的远程 ID 获取消息。</summary>
      <param name="transportId">获取 ChatMessage 要使用的 TransportId。</param>
      <param name="remoteId">要检索的 ChatMessage 的 RemoteId。</param>
      <returns>消息。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetMessageBySyncIdAsync(System.String)">
      <summary>按同步 ID 获取消息。</summary>
      <param name="syncId">消息的同步 ID。</param>
      <returns>当异步操作完成时，将返回 ChatMessage 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetMessageReader">
      <summary>获取一个 ChatMessageReader 类对象，该对象提供消息存储中的消息集合。</summary>
      <returns>聊天消息读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetMessageReader(Windows.Foundation.TimeSpan)">
      <summary>Gets a ChatMessageReader class object which provides a message collection from the message store. 消息的集合受限于所提供的时间跨度。</summary>
      <param name="recentTimeLimit">检索到的读取器的时间窗口。</param>
      <returns>The chat message reader.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetSearchReader(Windows.ApplicationModel.Chat.ChatQueryOptions)">
      <summary>获取要用于搜索消息的新的或现有 ChatSearchReader。</summary>
      <param name="value">搜索读取器在查找匹配的消息时将使用的查询选项。</param>
      <returns>新的或现有的搜索读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetUnseenCountAsync">
      <summary>异步获取未读聊天消息的数量。</summary>
      <returns>未读聊天消息的数量。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.GetUnseenCountAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用指定传输异步获取未读聊天消息的数量。</summary>
      <param name="transportIds">要用于获取未查看消息计数的聊天传输的 ID。</param>
      <returns>The number of unread chat messages.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.MarkAsSeenAsync">
      <summary>将所有传输消息异步标记为“已查看”。</summary>
      <returns>一个指示操作已完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.MarkAsSeenAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Asynchronously marks all transport messages as seen.</summary>
      <param name="transportIds">要为其将所有消息标记为“已查看”的传输的 ID。</param>
      <returns>An async action indicating that the operation has finished.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.MarkMessageReadAsync(System.String)">
      <summary>将存储中指定的消息标记为已读。</summary>
      <param name="localChatMessageId">要标记为读取的消息的本地 ID。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.RetrySendMessageAsync(System.String)">
      <summary>尝试重新从消息存储中发送指定的消息。</summary>
      <param name="localChatMessageId">要重试的消息的本地 ID。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.SaveMessageAsync(Windows.ApplicationModel.Chat.ChatMessage)">
      <summary>将消息异步保存到 ChatMessageStore。</summary>
      <param name="chatMessage">要保存的消息。</param>
      <returns>An async action indicating that the operation has finished.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.SendMessageAsync(Windows.ApplicationModel.Chat.ChatMessage)">
      <summary>尝试发送聊天消息。 消息已保存到消息存储中，作为发送操作的一部分。</summary>
      <param name="chatMessage">要发送的聊天消息。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.TryCancelDownloadMessageAsync(System.String)">
      <summary>异步尝试取消指定消息的下载。</summary>
      <param name="localChatMessageId">要停止下载的消息的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.TryCancelSendMessageAsync(System.String)">
      <summary>异步尝试取消指定消息的发送。</summary>
      <param name="localChatMessageId">要停止发送的消息的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageStore.ValidateMessage(Windows.ApplicationModel.Chat.ChatMessage)">
      <summary>检查聊天消息是否有效，并返回验证结果。</summary>
      <param name="chatMessage">要验证的聊天消息。</param>
      <returns>验证结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageStoreChangedEventArgs">
      <summary>为 ChatMessageStoreChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageStoreChangedEventArgs.Id">
      <summary>获取已更改的对象的 ID。</summary>
      <returns>已更改的对象的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageStoreChangedEventArgs.Kind">
      <summary>获取已发生更改的类型。</summary>
      <returns>已发生更改的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageTransport">
      <summary>表示发送和接收消息的传输的标识符。 实际上，聊天消息传输是电话上的 SIM 卡插槽。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransport.Configuration">
      <summary>获取消息传输的配置。</summary>
      <returns>消息传输的配置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransport.IsActive">
      <summary>获取一个布尔值，该值指示消息传输是否处于活动状态。</summary>
      <returns>一个指示传输是否有效的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransport.IsAppSetAsNotificationProvider">
      <summary>获取一个布尔值，该值指示当前的应用程序是否设置为消息通知提供程序。</summary>
      <returns>一个指示是否将应用设置为通知提供程序的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransport.TransportFriendlyName">
      <summary>获取标识消息传输的描述性名称。</summary>
      <returns>传输的友好名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransport.TransportId">
      <summary>获取消息传输的标识符。</summary>
      <returns>传输的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransport.TransportKind">
      <summary>获取消息传输的类型。</summary>
      <returns>消息传输的类型。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatMessageTransport.RequestSetAsNotificationProviderAsync">
      <summary>设置要处理消息通知的当前应用程序。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageTransportConfiguration">
      <summary>表示有关聊天消息传输的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransportConfiguration.ExtendedProperties">
      <summary>获取传输的扩展属性。</summary>
      <returns>传输的扩展属性。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransportConfiguration.MaxAttachmentCount">
      <summary>获取传输上的消息的最大附件限制。</summary>
      <returns>消息的最大附件限制。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransportConfiguration.MaxMessageSizeInKilobytes">
      <summary>获取传输的附件的最大大小。</summary>
      <returns>附件的最大大小。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransportConfiguration.MaxRecipientCount">
      <summary>获取传输的接收者的最大数量。</summary>
      <returns>接收者的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageTransportConfiguration.SupportedVideoFormat">
      <summary>获取传输受支持的视频编码格式。</summary>
      <returns>传输的受支持的视频编码格式。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageTransportKind">
      <summary>指定消息传输的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageTransportKind.Blocked">
      <summary>由筛选应用截获并被标记为“已阻止”</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageTransportKind.Custom">
      <summary>自定义消息</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageTransportKind.Text">
      <summary>文本消息</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageTransportKind.Untriaged">
      <summary>未经会审的消息</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageValidationResult">
      <summary>提供聊天消息的验证结果。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageValidationResult.MaxPartCount">
      <summary>获取消息允许的文本片段的最大数量。 在消息的 SMS 文本部分已完成验证时，此值具有意义。</summary>
      <returns>最大部分数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageValidationResult.PartCount">
      <summary>获取此消息所需的文本片段的总数量。 This value has meaning when the SMS text portion of a message is validated.</summary>
      <returns>部分数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageValidationResult.RemainingCharacterCountInPart">
      <summary>获取最终消息片段中未使用的字符数。 This value has meaning when the SMS text portion of a message is validated.</summary>
      <returns>部分中的剩余字符数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatMessageValidationResult.Status">
      <summary>获取消息验证状态代码。</summary>
      <returns>验证的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatMessageValidationStatus">
      <summary>指定聊天消息的验证状态，如有效、无接收者或附件过多。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.DataRoamingRestriction">
      <summary>数据漫游限制</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.InvalidBody">
      <summary>无效正文</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.InvalidData">
      <summary>无效数据</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.InvalidOther">
      <summary>无效的其他内容</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.InvalidRecipients">
      <summary>无效接收者</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.MessageTooLarge">
      <summary>消息过大</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.NoRecipients">
      <summary>无接收者</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.TooManyAttachments">
      <summary>附件过多</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.TooManyRecipients">
      <summary>接收者过多</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.TransportInactive">
      <summary>传输处于不活动状态</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.TransportNotFound">
      <summary>未找到传输</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.Valid">
      <summary>Valid</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.ValidWithLargeMessage">
      <summary>对大型消息有效</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatMessageValidationStatus.VoiceRoamingRestriction">
      <summary>语音漫游限制</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatQueryOptions">
      <summary>表示用于查找聊天消息的条件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatQueryOptions.#ctor">
      <summary>初始化 ChatQueryOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatQueryOptions.SearchString">
      <summary>获取或设置要在 ChatMessageStore 中搜索的字符串。</summary>
      <returns>要在 ChatMessageStore 中搜索的字符串。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo">
      <summary>表示有关聊天接收者的传递信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.#ctor">
      <summary>初始化 ChatRecipientDeliveryInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.DeliveryTime">
      <summary>获取或设置将消息发送给接收者的时间。</summary>
      <returns>将消息发送给接收者的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.IsErrorPermanent">
      <summary>获取一个布尔值，该值指示已发送给接收者的消息的错误是否是永久的。</summary>
      <returns>一个布尔值，该值指示已发送给接收者的消息的错误是否是永久的。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.ReadTime">
      <summary>获取或设置接收者阅读消息的时间。</summary>
      <returns>接收者阅读消息的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.Status">
      <summary>Gets the status of the message.</summary>
      <returns>The status of the message.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.TransportAddress">
      <summary>获取或设置接收者的传输地址。</summary>
      <returns>接收者的传输地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.TransportErrorCode">
      <summary>获取传输错误代码。</summary>
      <returns>传输错误代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.TransportErrorCodeCategory">
      <summary>获取 TransportErrorCode 的类别。</summary>
      <returns>TransportErrorCode 的类别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatRecipientDeliveryInfo.TransportInterpretedErrorCode">
      <summary>获取传输的已解释错误代码。</summary>
      <returns>传输的已解释错误代码。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatRestoreHistorySpan">
      <summary>指示聊天还原历史记录跨度。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatRestoreHistorySpan.AnyTime">
      <summary>将还原所有的消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatRestoreHistorySpan.LastMonth">
      <summary>仅还原上个月的消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatRestoreHistorySpan.LastYear">
      <summary>仅还原去年的消息。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatSearchReader">
      <summary>提供在 ChatMessageStore 中搜索聊天消息的功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSearchReader.ReadBatchAsync">
      <summary>返回与搜索条件匹配的一批已找到项。</summary>
      <returns>与搜索条件匹配的项的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSearchReader.ReadBatchAsync(System.Int32)">
      <summary>Returns a batch of found items matching the search criteria.</summary>
      <param name="count">要返回的最大项数。</param>
      <returns>A list of items matching the search criteria.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind">
      <summary>指定 ChatMessageStoreChanged 事件已发生的更改的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.ConversationDeleted">
      <summary>聊天对话已删除</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.ConversationModified">
      <summary>聊天对话已修改</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.ConversationTransportDeleted">
      <summary>已从传输中删除聊天对话的所有消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.MessageCreated">
      <summary>聊天消息已创建</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.MessageDeleted">
      <summary>聊天消息已删除</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.MessageModified">
      <summary>聊天消息已更改</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.NotificationsMissed">
      <summary>通知已丢失</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatStoreChangedEventKind.StoreModified">
      <summary>聊天存储已修改</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatSyncConfiguration">
      <summary>聊天消息同步配置。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatSyncConfiguration.IsSyncEnabled">
      <summary>获取或设置一个布尔值，该值指示是否启用同步。</summary>
      <returns>一个布尔值，该值指示是否启用同步。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatSyncConfiguration.RestoreHistorySpan">
      <summary>获取或设置将要还原的消息的时间跨度。</summary>
      <returns>将要还原的消息的时间跨度。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatSyncManager">
      <summary>管理聊天消息的同步。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.ChatSyncManager.Configuration">
      <summary>同步管理器的配置属性。</summary>
      <returns>获取同步管理器的配置属性。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSyncManager.AssociateAccountAsync(Windows.Security.Credentials.WebAccount)">
      <summary>设置同步管理器用于同步消息的 WebAccount。</summary>
      <param name="webAccount">Web 帐户。</param>
      <returns>一个异步操作，它不返回任何内容。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSyncManager.IsAccountAssociated(Windows.Security.Credentials.WebAccount)">
      <summary>检查特定的 WebAccount 是否是同步管理器用于同步消息的账户。</summary>
      <param name="webAccount">The web account.</param>
      <returns>如果该 WebAccount 是同步管理器用于同步消息的账户，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSyncManager.SetConfigurationAsync(Windows.ApplicationModel.Chat.ChatSyncConfiguration)">
      <summary>设置同步管理器的配置属性。</summary>
      <param name="configuration">配置。</param>
      <returns>An asynchronous action that doesn't return anything.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSyncManager.StartSync">
      <summary>启动新的同步操作，无需等待同步完成。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.ChatSyncManager.UnassociateAccountAsync">
      <summary>清除帐户信息并使同步管理器停止同步消息。 这将触发消息删除操作。</summary>
      <returns>An asynchronous action that doesn't return anything.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatTransportErrorCodeCategory">
      <summary>指定传输错误的类别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportErrorCodeCategory.Http">
      <summary>HTTP 错误</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportErrorCodeCategory.MmsServer">
      <summary>MMS 服务器错误</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportErrorCodeCategory.Network">
      <summary>无法连接到网络</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportErrorCodeCategory.None">
      <summary>错误代码没有特定类别</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode">
      <summary>指定错误代码的解释。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode.InvalidRecipientAddress">
      <summary>无效的接收者地址</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode.NetworkConnectivity">
      <summary>网络连接错误</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode.None">
      <summary>没有错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode.ServiceDenied">
      <summary>服务被拒绝错误</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode.Timeout">
      <summary>超时错误</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.ChatTransportInterpretedErrorCode.Unknown">
      <summary>错误代码没有解释。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.IChatItem">
      <summary>表示聊天项。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.IChatItem.ItemKind">
      <summary>获取聊天项的类型（如消息或对话）。</summary>
      <returns>聊天项的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsEndUserMessage">
      <summary>表示 Rich Communication Services (RCS) 最终用户消息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessage.Actions">
      <summary>获取用户可响应的操作。</summary>
      <returns>用户可响应的操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessage.IsPinRequired">
      <summary>获取一个布尔值，该值指定 PIN 是否需要与响应一起发送回。</summary>
      <returns>一个布尔值，该值指定 PIN 是否需要与响应一起发送回。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessage.Text">
      <summary>获取消息的内容。</summary>
      <returns>消息的内容。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessage.Title">
      <summary>获取消息的标题。</summary>
      <returns>消息的标题。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessage.TransportId">
      <summary>获取发出此消息的传输的 ID。</summary>
      <returns>发出此消息的传输的 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsEndUserMessage.SendResponseAsync(Windows.ApplicationModel.Chat.RcsEndUserMessageAction)">
      <summary>异步发送回用户的选择。</summary>
      <param name="action">指定操作的标签。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsEndUserMessage.SendResponseWithPinAsync(Windows.ApplicationModel.Chat.RcsEndUserMessageAction,System.String)">
      <summary>异步发送回用户的选择与指定 PIN。</summary>
      <param name="action">Specifies the label of the action.</param>
      <param name="pin">要发送的 PIN。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsEndUserMessageAction">
      <summary>表示用户可响应的操作。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessageAction.Label">
      <summary>获取操作的标签。</summary>
      <returns>操作的标签。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsEndUserMessageAvailableEventArgs">
      <summary>为 MessageAvailableChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessageAvailableEventArgs.IsMessageAvailable">
      <summary>获取一个指示新消息是否可用的布尔值。</summary>
      <returns>一个指示新消息是否可用的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessageAvailableEventArgs.Message">
      <summary>获取要显示的实际消息，如果 IsMessageAvailable 为 FALSE，则为空。</summary>
      <returns>要显示的实际消息。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsEndUserMessageAvailableTriggerDetails">
      <summary>为后台任务提供有关新消息的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessageAvailableTriggerDetails.Text">
      <summary>获取新消息的文本。</summary>
      <returns>新消息的文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsEndUserMessageAvailableTriggerDetails.Title">
      <summary>获取新消息的标题。</summary>
      <returns>新消息的标题。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsEndUserMessageManager">
      <summary>提供用于处理消息事件的功能。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Chat.RcsEndUserMessageManager.MessageAvailableChanged">
      <summary>在新消息可用时发生。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsManager">
      <summary>提供对用于处理 Rich Communication Services (RCS) 消息的 API 的访问权限。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Chat.RcsManager.TransportListChanged">
      <summary>当一个或多个 RcsTransport 实例添加到将从 RcsManager.GetTransportsAsync 返回的 RcsTransport 实例列表中或从中删除时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsManager.GetEndUserMessageManager">
      <summary>获取 RcsEndUserMessageManager。</summary>
      <returns>最终用户消息管理器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsManager.GetTransportAsync(System.String)">
      <summary>获取指定传输 ID 的 RcsTransport 的实例。</summary>
      <param name="transportId">要检索的传输的 ID。</param>
      <returns>*transportId* 参数指定的传输的实例。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsManager.GetTransportsAsync">
      <summary>获取 RcsTransport 的所有实例。</summary>
      <returns>RcsTransport 实例的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsManager.LeaveConversationAsync(Windows.ApplicationModel.Chat.ChatConversation)">
      <summary>异步允许用户离开特定对话。</summary>
      <param name="conversation">要离开的对话。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsServiceKind">
      <summary>指定 Rich Communication Services (RCS) 服务的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.RcsServiceKind.Capability">
      <summary>功能服务</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.RcsServiceKind.Chat">
      <summary>聊天服务</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.RcsServiceKind.FileTransfer">
      <summary>文件传输服务</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Chat.RcsServiceKind.GroupChat">
      <summary>群聊服务</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsServiceKindSupportedChangedEventArgs">
      <summary>为 ServiceKindSupportedChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsServiceKindSupportedChangedEventArgs.ServiceKind">
      <summary>获取 Rich Communication Services (RCS) 服务的类型。</summary>
      <returns>Rich Communication Services (RCS) 服务的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsTransport">
      <summary>提供用于访问 Rich Communication Services (RCS) 传输的功能。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransport.Configuration">
      <summary>获取描述传输设置的配置对象。</summary>
      <returns>描述传输设置的配置对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransport.ExtendedProperties">
      <summary>获取服务提供程序配置值的扩展性的名称/值对。</summary>
      <returns>服务提供程序配置值的扩展性的名称/值对。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransport.IsActive">
      <summary>获取一个指示传输是否有效的布尔值。</summary>
      <returns>一个指示传输是否有效的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransport.TransportFriendlyName">
      <summary>获取传输的友好名称。</summary>
      <returns>传输的友好名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransport.TransportId">
      <summary>获取传输在设备上唯一的 ID。</summary>
      <returns>传输在设备上唯一的 ID。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Chat.RcsTransport.ServiceKindSupportedChanged">
      <summary>在服务功能更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsTransport.IsServiceKindSupported(Windows.ApplicationModel.Chat.RcsServiceKind)">
      <summary>获取一个布尔值，该值指示是否支持指定的服务类型，如聊天、群组聊天、文件传输等。</summary>
      <param name="serviceKind">要验证的服务类型。</param>
      <returns>如果支持在 *serviceKind* 参数中指定的 RcsServiceKind，则为 TRUE。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Chat.RcsTransport.IsStoreAndForwardEnabled(Windows.ApplicationModel.Chat.RcsServiceKind)">
      <summary>获取一个布尔值，该值指示指定服务类型是否支持存储和转发功能。</summary>
      <param name="serviceKind">要检查存储和转发功能的服务类型。</param>
      <returns>一个布尔值，该值指示 *serviceKind* 是否支持存储和转发。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RcsTransportConfiguration">
      <summary>提供有关 Rich Communication Services (RCS) 传输的配置的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransportConfiguration.MaxAttachmentCount">
      <summary>获取传输支持的最大附件数。</summary>
      <returns>传输支持的最大附件数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransportConfiguration.MaxFileSizeInKilobytes">
      <summary>获取可使用传输发送的最大文件大小。</summary>
      <returns>可使用传输发送的最大文件大小。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransportConfiguration.MaxGroupMessageSizeInKilobytes">
      <summary>获取传输支持的最大群聊消息大小。</summary>
      <returns>传输支持的最大群聊消息大小。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransportConfiguration.MaxMessageSizeInKilobytes">
      <summary>获取传输支持的最大聊天消息大小。</summary>
      <returns>传输支持的最大聊天消息大小。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransportConfiguration.MaxRecipientCount">
      <summary>获取群聊支持的最大接收者数。</summary>
      <returns>群聊支持的最大接收者数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RcsTransportConfiguration.WarningFileSizeInKilobytes">
      <summary>获取用户在为传输附加大型文件时应收到的警告的大小。</summary>
      <returns>用户在为传输附加大型文件时应收到的警告的大小。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Chat.RemoteParticipantComposingChangedEventArgs">
      <summary>为 RemoteParticipantComposingChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RemoteParticipantComposingChangedEventArgs.IsComposing">
      <summary>获取一个布尔值，该值指示远程参与者当前是否正在编写消息。</summary>
      <returns>一个布尔值，该值指示远程参与者当前是否正在编写消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RemoteParticipantComposingChangedEventArgs.ParticipantAddress">
      <summary>获取远程聊天参与者的地址。</summary>
      <returns>远程聊天参与者的地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Chat.RemoteParticipantComposingChangedEventArgs.TransportId">
      <summary>获取消息传输的 ID。</summary>
      <returns>传输的 ID。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.AggregateContactManager">
      <summary>提供用于将跨服务的独立（原始）联系人链接成一个聚合联系人的功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.AggregateContactManager.FindRawContactsAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>返回指定聚合联系人中的独立（原始）联系人的列表。</summary>
      <param name="contact">要从中提取原始联系人的列表的聚合联系人。</param>
      <returns>指定聚合联系人中的独立（原始）联系人的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.AggregateContactManager.SetRemoteIdentificationInformationAsync(System.String,System.String,System.String)">
      <summary>设置标识符，该标识符指定在设备上与联系人数据相链接的远程联系人。</summary>
      <param name="contactListId">远程联系人列表标识符。</param>
      <param name="remoteSourceId">远程服务的标识符，例如，“EXCH”表示 Exchange 帐户。</param>
      <param name="accountId">获取此网络帐户的唯一漫游标识符。</param>
      <returns>要等待的 IAsyncAction。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.AggregateContactManager.TryLinkContactsAsync(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.Contact)">
      <summary>异步尝试将联系人链接在一起以生成聚合联系人。</summary>
      <param name="primaryContact">要链接的第一个联系人。</param>
      <param name="secondaryContact">要链接到 *primaryContact* 的第二个联系人。</param>
      <returns>新创建的聚合联系人。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.AggregateContactManager.TrySetPreferredSourceForPictureAsync(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.Contact)">
      <summary>选择为聚合提供主显示图片的原始联系人。</summary>
      <param name="aggregateContact">要在其上设置图片的聚合联系人。</param>
      <param name="rawContact">为聚合提供图片的原始联系人。</param>
      <returns>如果成功，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.AggregateContactManager.UnlinkRawContactAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>异步断开原始联系人与父聚合联系人的链接。</summary>
      <param name="contact">要从聚合中删除的原始联系人。</param>
      <returns>一个指示操作已完成的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.Contact">
      <summary>表示联系人。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.Contact.#ctor">
      <summary>创建 Contact 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Addresses">
      <summary>获取联系人的联系地址。</summary>
      <returns>联系人的联系地址的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.AggregateId">
      <summary>如果这是属于聚合联系人的一部分的原始联系人，则此属性标识父聚合。</summary>
      <returns>标识父聚合联系人的字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.ConnectedServiceAccounts">
      <summary>获取联系人的已连接服务帐户。</summary>
      <returns>联系人的已连接服务帐户的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.ContactListId">
      <summary>获取一个字符串，该字符串标识此联系人所属的 ContactList。</summary>
      <returns>一个字符串，该字符串标识此联系人所属的 ContactList。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.DataSuppliers">
      <summary>获取联系人的数据提供程序。 每个数据提供程序的最大字符串长度为 50 个字符。</summary>
      <returns>联系人的数据提供程序的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.DisplayName">
      <summary>获取联系人的显示名称。 </summary>
      <returns>联系人的显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.DisplayNameOverride">
      <summary>获取或设置由用户手动输入的显示内容。</summary>
      <returns>由用户手动输入的显示内容。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.DisplayPictureUserUpdateTime">
      <summary>获取或设置用户上次更新其显示图片的时间。</summary>
      <returns>用户上次更新其显示图片的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Emails">
      <summary>获取联系人的电子邮件地址。</summary>
      <returns>联系人的电子邮件地址的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Fields">
      <summary>设置包含有关内容信息的字段。</summary>
      <returns>包含有关联系人信息的字段数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.FirstName">
      <summary>获取并设置联系人的名字。 名字的最大字符串长度为 64 个字符。</summary>
      <returns>联系人的名字。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.FullName">
      <summary>获取 Contact 的全名。</summary>
      <returns>Contact 的全名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.HonorificNamePrefix">
      <summary>获取并设置联系人的姓名的敬称前缀。 敬语前缀的最大字符串长度为 32 个字符。</summary>
      <returns>联系人的姓名敬称前缀。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.HonorificNameSuffix">
      <summary>获取并设置联系人的姓名的敬称后缀。 敬语后缀的最大字符串长度为 32 个字符。</summary>
      <returns>联系人的姓名敬称后缀。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Id">
      <summary>获取并设置联系人的标识符。 标识符的最大字符串长度为 256 个字符。</summary>
      <returns>联系人的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.ImportantDates">
      <summary>获取联系人的重要日期。</summary>
      <returns>联系人的重要日期的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.IsAggregate">
      <summary>获取一个布尔值，该值指示此为聚合 Contact。</summary>
      <returns>一个布尔值，该值指示此为聚合 Contact。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.IsDisplayPictureManuallySet">
      <summary>获取一个布尔值，该值指示用户是否手动设置 Contact 的头像。</summary>
      <returns>如果用户手动设置图片，则为 true；如果这为聚合联系人且图片是从某个原始子联系人中选择的，则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.IsMe">
      <summary>获取一个布尔值，该值指示此 Contact 是否表示用户已登录到设备。</summary>
      <returns>一个布尔值，该值指示此 Contact 是否表示用户已登录到设备。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.JobInfo">
      <summary>获取联系人的工作信息项。</summary>
      <returns>联系人的工作信息项的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.LargeDisplayPicture">
      <summary>获取 Contact 的头像的大版本。</summary>
      <returns>Contact 的头像的大版本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.LastName">
      <summary>获取并设置联系人的姓氏。 姓氏的最大字符串长度为 64 个字符。</summary>
      <returns>联系人的姓氏。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.MiddleName">
      <summary>获取和设置联系人的中间名。 中间名的最大字符串长度为 64 个字符。</summary>
      <returns>联系人的中间名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Name">
      <summary>设置和获取联系人的姓名。</summary>
      <returns>联系人的姓名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Nickname">
      <summary>获取或设置 Contact 的昵称。</summary>
      <returns>Contact 的昵称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Notes">
      <summary>获取并设置联系人的说明。 备注允许的最大字符串长度为 4096 个字符。</summary>
      <returns>包含联系人备注的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Phones">
      <summary>获取有关联系人的电话的信息。</summary>
      <returns>描述联系人的电话的项的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.ProviderProperties">
      <summary>获取联系人的属性集对象。</summary>
      <returns>联系人属性集对象的 IPropertySet 接口。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.RemoteId">
      <summary>获取或设置一个 ID，该 ID 可由服务提供程序用来访问其远程系统中的 Contact。</summary>
      <returns>一个ID，该 ID 可由服务提供程序用来访问其远程系统中的 Contact。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.RingToneToken">
      <summary>获取或设置 Contact 的铃声文件的路径。</summary>
      <returns>Contact 的铃声文件的路径。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.SignificantOthers">
      <summary>获取联系人的配偶/伙伴。</summary>
      <returns>联系人的其他重要信息的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.SmallDisplayPicture">
      <summary>获取 Contact 的头像的小版本。</summary>
      <returns>Contact 的头像的小版本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.SortName">
      <summary>获取用于对联系人进行排序的名称。</summary>
      <returns>用于对联系人进行排序的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.SourceDisplayPicture">
      <summary>获取或设置 Contact 的原始大小的头像。</summary>
      <returns>Contact 的原始大小的头像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.TextToneToken">
      <summary>获取或设置当接收来自 Contact 的短信/彩信时要播放的音频文件的路径。</summary>
      <returns>当接收来自 Contact 的短信/彩信时要播放的音频文件的路径。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Thumbnail">
      <summary>获取或设置代表此联系人的缩略图图像。</summary>
      <returns>联系人的缩略图像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.Websites">
      <summary>获取联系人的网站。</summary>
      <returns>联系人的网站的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.YomiDisplayName">
      <summary>获取联系人的 Yomi（语音日语等效项）的显示名称。</summary>
      <returns>联系人的 Yomi 显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.YomiFamilyName">
      <summary>获取联系人的 Yomi（语音日语等效项）的系列名称。 拼音姓氏的最大字符串长度为 120 个字符。</summary>
      <returns>联系人的 Yomi 姓氏。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Contact.YomiGivenName">
      <summary>获取联系人的 Yomi（语音日语等效项）给定名称。 拼音教名的最大字符串长度为 120 个字符。</summary>
      <returns>联系人的 Yomi 教名。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAddress">
      <summary>表示联系人的地址。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAddress.#ctor">
      <summary>初始化 ContactAddress 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.Country">
      <summary>获取并设置联系人地址的国家/地区。 国家/地区的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人地址的国家/地区。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.Description">
      <summary>获取并设置联系人地址的说明。 说明的最大字符串长度为 512 个字符。</summary>
      <returns>联系人地址的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.Kind">
      <summary>获取并设置联系人地址的类型。</summary>
      <returns>一个 ContactAddressKind 类型化值，该值指示联系人地址的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.Locality">
      <summary>获取并设置联系人地址的位置。 地址的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人地址的位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.PostalCode">
      <summary>获取并设置联系人地址的邮政编码。 邮政编码的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人地址的邮政编码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.Region">
      <summary>获取并设置联系人地址的区域。 地区的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人地址的地区。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAddress.StreetAddress">
      <summary>获取并设置联系人地址的街道地址。 街道地址的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人地址中的街道部分。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAddressKind">
      <summary>指定联系人地址的种类。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAddressKind.Home">
      <summary>联系人的家庭地址。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAddressKind.Other">
      <summary>联系人的除家庭住址或工作地址之外的地址。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAddressKind.Work">
      <summary>联系人的工作地址。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAnnotation">
      <summary>提供一种方法，用于使用附加信息标记现有用户联系人，并指定应用可为此特定联系人执行一些 SupportedOperations。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotation.#ctor">
      <summary>初始化 ContactAnnotation 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.AnnotationListId">
      <summary>获取包含此 ContactAnnotation 的父 ContactAnnotationList 的 ID。</summary>
      <returns>包含此 ContactAnnotation 的父 ContactAnnotationList 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.ContactId">
      <summary>获取或设置此 ContactAnnotation 应用于的 Contact 的 ID。</summary>
      <returns>此 ContactAnnotation 应用于的 Contact 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.ContactListId">
      <summary>获取或设置此 ContactAnnotation 应用到的 ContactList。</summary>
      <returns>此 ContactAnnotation 应用到的 ContactList。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.Id">
      <summary>获取此 ContactAnnotation 的 ID。</summary>
      <returns>此 ContactAnnotation 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.IsDisabled">
      <summary>获取一个布尔值，该值指示用户是否已禁用此 ContactAnnotation。</summary>
      <returns>一个布尔值，该值指示用户是否已禁用此 ContactAnnotation。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.ProviderProperties">
      <summary>提供一个在与服务提供程序交互时供应用用来存储数据的位置。</summary>
      <returns>与服务提供程序交互时供应用使用的数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.RemoteId">
      <summary>获取或设置一个 ID，该 ID 可由服务提供程序用来访问其远程系统中的相应实体。</summary>
      <returns>一个可由服务提供程序用来访问其远程系统中的相应实体的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotation.SupportedOperations">
      <summary>获取或设置此 ContactAnnotation 支持的 ContactAnnotationOperations 的组。</summary>
      <returns>此 ContactAnnotation 支持的 ContactAnnotationOperations 的组。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAnnotationList">
      <summary>表示 ContactAnnotation 对象的列表。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotationList.Id">
      <summary>获取此 ContactAnnotationList 的 ID。</summary>
      <returns>此 ContactAnnotationList 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotationList.ProviderPackageFamilyName">
      <summary>获取创建了 ContactAnnotationList 的应用包的唯一标识符。</summary>
      <returns>创建了 ContactAnnotationList 的应用包的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactAnnotationList.UserDataAccountId">
      <summary>获取应用使用的 UserDataAccount 的 ID。</summary>
      <returns>应用使用的 UserDataAccount 的 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationList.DeleteAnnotationAsync(Windows.ApplicationModel.Contacts.ContactAnnotation)">
      <summary>从此列表中异步删除指定的 ContactAnnotation。</summary>
      <param name="annotation">要从此列表中删除的注释。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationList.DeleteAsync">
      <summary>从 ContactAnnotationStore 异步删除此 ContactAnnotationList。</summary>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationList.FindAnnotationsAsync">
      <summary>异步获取 ContactAnnotation 对象的列表。</summary>
      <returns>ContactAnnotation 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationList.FindAnnotationsByRemoteIdAsync(System.String)">
      <summary>获取包含指定远程 ID 属性的 ContactAnnotation 对象的列表。</summary>
      <param name="remoteId">用于查找 ContactAnnotation 对象的远程 ID。</param>
      <returns>包含指定远程 ID 属性的 ContactAnnotation 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationList.GetAnnotationAsync(System.String)">
      <summary>获取具有指定 ID 的 ContactAnnotation。</summary>
      <param name="annotationId">用于标识 ContactAnnotation 的 ContactAnnotation.Id。</param>
      <returns>具有指定 ID 的 ContactAnnotation。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationList.TrySaveAnnotationAsync(Windows.ApplicationModel.Contacts.ContactAnnotation)">
      <summary>尝试将此 ContactAnnotation 异步保存至 ContactAnnotationList。</summary>
      <param name="annotation">要保存到此列表的注释。</param>
      <returns>如果保存已成功，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAnnotationOperations">
      <summary>指定你使用 Contact 可执行的操作类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.AudioCall">
      <summary>发出音频呼叫。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.ContactProfile">
      <summary>获取联系人个人资料。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.Message">
      <summary>发送 SMS/MMS 消息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.None">
      <summary>无</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.Share">
      <summary>共享联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.SocialFeeds">
      <summary>访问社交媒体源。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationOperations.VideoCall">
      <summary>发出视频呼叫。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAnnotationStore">
      <summary>表示包含联系人注释的数据存储。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.CreateAnnotationListAsync">
      <summary>异步创建 ContactAnnotationList。</summary>
      <returns>新创建的 ContactAnnotationList。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.CreateAnnotationListAsync(System.String)">
      <summary>异步创建 ContactAnnotationList，并将其与指定的用户数据帐户 ID 关联。</summary>
      <param name="userDataAccountId">要与新 ContactAnnotationList 关联的用户数据帐户的 ID。 用户数据帐户必须由此应用拥有。</param>
      <returns>The newly created ContactAnnotationList.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.DisableAnnotationAsync(Windows.ApplicationModel.Contacts.ContactAnnotation)">
      <summary>通常由于用户输入，异步禁用指定的 ContactAnnotation。</summary>
      <param name="annotation">要禁用的注释。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.FindAnnotationListsAsync">
      <summary>异步获取应用的 ContactAnnotationList 对象列表。</summary>
      <returns>ContactAnnotationList 对象列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.FindAnnotationsForContactAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>获取指定的 Contact 的注释。</summary>
      <param name="contact">要检索其注释的 Contact。</param>
      <returns>The list of ContactAnnotation objects.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.FindAnnotationsForContactListAsync(System.String)">
      <summary>获取指定的 ContactList 的注释。</summary>
      <param name="contactListId">要检索其注释的 ContactList 的 ID。</param>
      <returns>The list of ContactAnnotation objects.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.FindContactIdsByEmailAsync(System.String)">
      <summary>基于带指定电子邮件地址的 Contact 对象，获取 ID 值的列表。</summary>
      <param name="emailAddress">用于查找联系人 ID 值的电子邮件地址。</param>
      <returns>包含指定 *emailAddress* 的 Contact 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.FindContactIdsByPhoneNumberAsync(System.String)">
      <summary>基于带指定电话号码的 Contact 对象，获取 ID 值的列表。</summary>
      <param name="phoneNumber">用于查找联系人 ID 值的电话号码。</param>
      <returns>包含指定 *phoneNumber* 的 Contact 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactAnnotationStore.GetAnnotationListAsync(System.String)">
      <summary>异步获取具有指定 ID 的 ContactAnnotationList。</summary>
      <param name="annotationListId">要获取的 ContactAnnotationList 的 ID。</param>
      <returns>具有 *annotationListId* 中指定 ID 的 ContactAnnotationList。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactAnnotationStoreAccessType">
      <summary>指定应用是可以读取并写入所有注释还是只能读取并写入属于应用本身的注释。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationStoreAccessType.AllAnnotationsReadWrite">
      <summary>所有联系人注释。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactAnnotationStoreAccessType.AppAnnotationsReadWrite">
      <summary>仅本地应用联系人注释。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactBatch">
      <summary>表示一组 Contact 对象和服务器搜索状态。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactBatch.Contacts">
      <summary>获取由搜索操作返回的 Contact 对象的列表。</summary>
      <returns>由搜索操作返回的联系人的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactBatch.Status">
      <summary>获取一个 ContactBatchStatus 值，该值指示搜索是否成功或服务器是否有错误。</summary>
      <returns>一个 ContactBatchStatus 值，它指示搜索是否成功或服务器是否有错误。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactBatchStatus">
      <summary>指定上次批量访问操作是否成功或服务器是否有错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactBatchStatus.ServerSearchSyncManagerError">
      <summary>服务器有错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactBatchStatus.ServerSearchUnknownError">
      <summary>发生了未知错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactBatchStatus.Success">
      <summary>成功</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactCardDelayedDataLoader">
      <summary>表示联系人卡片的延迟数据加载程序。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactCardDelayedDataLoader.Close">
      <summary>关闭延迟的数据加载程序。 这将通知联系人卡片完成 UI (例如，移除任何进度指示，如进度条)，因为将不会再请求对联系人卡片 UI 进行更新。 用户随后可以确定 UI 中显示的联系人数据已完成。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactCardDelayedDataLoader.SetData(Windows.ApplicationModel.Contacts.Contact)">
      <summary>使用 Contact 对象更新联系人卡片，并完成联系人卡片 UI。</summary>
      <param name="contact">要用来更新联系人卡片的联系人。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactCardHeaderKind">
      <summary>指定要在联系人卡片上显示的标头信息的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardHeaderKind.Basic">
      <summary>显示基本头。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardHeaderKind.Default">
      <summary>显示默认标头。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardHeaderKind.Enterprise">
      <summary>显示企业标头。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactCardOptions">
      <summary>表示有关如何显示微型联系人卡片的数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactCardOptions.#ctor">
      <summary>初始化 ContactCardOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactCardOptions.HeaderKind">
      <summary>获取或设置一个值，该值指定要在联系人卡片上显示的标头的类型。</summary>
      <returns>要在联系人卡片上显示的标头的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactCardOptions.InitialTabKind">
      <summary>获取或设备一个值，该值指示在微型联系人卡片上首先显示的选项卡。</summary>
      <returns>一个值，该值指示在微型联系人卡片上首先显示的选项卡。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactCardOptions.ServerSearchContactListIds">
      <summary>获取一个列表，可向其添加 ContactList.Id 值以在服务器上进行搜索。</summary>
      <returns>一个列表，可向其添加 ContactList.Id 值以在服务器上进行搜索。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactCardTabKind">
      <summary>指定要显示在微型联系人卡片上的选项卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardTabKind.Default">
      <summary>默认选项卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardTabKind.Email">
      <summary>电子邮件选项卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardTabKind.Messaging">
      <summary>消息选项卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardTabKind.OrganizationalHierarchy">
      <summary>组织层次结构选项卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardTabKind.Phone">
      <summary>电话选项卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactCardTabKind.Video">
      <summary>视频选项卡。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactChange">
      <summary>表示对 Contact 的更改。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactChange.ChangeType">
      <summary>获取一个值，该值指示已发生的更改的类型。</summary>
      <returns>发生更改的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactChange.Contact">
      <summary>获取已更改的 Contact 对象。</summary>
      <returns>已更改的 Contact 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactChangedDeferral">
      <summary>异步处理 ContactChanged 事件时要使用的延迟对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangedDeferral.Complete">
      <summary>调用此方法，以便在完成所有异步处理时释放延迟对象。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactChangedEventArgs">
      <summary>为 ContactChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangedEventArgs.GetDeferral">
      <summary>获取要用于异步操作的 ContactChangedDeferral 对象。</summary>
      <returns>要用于异步操作的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactChangeReader">
      <summary>提供用于监视和响应对联系人的更改的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangeReader.AcceptChanges">
      <summary>调用此方法可指明您已处理并接受所有更改，而且您希望系统不再向您显示这些更改。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangeReader.AcceptChangesThrough(Windows.ApplicationModel.Contacts.ContactChange)">
      <summary>调用此方法可指明您已处理并接受指定更改。</summary>
      <param name="lastChangeToAccept">您希望系统跟踪的已由应用接受的上次更改。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangeReader.ReadBatchAsync">
      <summary>异步获取 ContactChange 对象的列表。</summary>
      <returns>ContactChange 对象的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactChangeTracker">
      <summary>提供相关功能，用于监视对 ContactStore 中 Contact 对象的更改。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactChangeTracker.IsTracking">
      <summary>Gets a Boolean value indicating whether change tracking is active.</summary>
      <returns>A Boolean value indicating whether change tracking is active.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangeTracker.Enable">
      <summary>调用此方法可启用更改跟踪。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangeTracker.GetChangeReader">
      <summary>获取可用于处理更改的 ContactChangeReader。</summary>
      <returns>可用于处理更改的 ContactChangeReader。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactChangeTracker.Reset">
      <summary>调用此方法可在你的应用接收 ContactChangeType.ChangeTrackingLost 时重置更改跟踪器。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactChangeType">
      <summary>指定 ContactChanged 事件已发生的更改的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactChangeType.ChangeTrackingLost">
      <summary>更改跟踪已丢失。 调用 Reset 可重新建立与 ContactStore 的连续性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactChangeType.Created">
      <summary>联系人已创建。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactChangeType.Deleted">
      <summary>联系人已删除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactChangeType.Modified">
      <summary>联系人已修改。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactConnectedServiceAccount">
      <summary>表示为联系人连接的服务帐户。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactConnectedServiceAccount.#ctor">
      <summary>初始化 ContactConnectedServiceAccount 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactConnectedServiceAccount.Id">
      <summary>获取并设置联系人的已连接服务帐户的标识符。 标识符的最大字符串长度为 321 个字符。</summary>
      <returns>联系人的已连接服务帐户的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactConnectedServiceAccount.ServiceName">
      <summary>获取并设置联系人的已连接服务帐户的服务名称。 服务名称的最大字符串长度为 256 个字符。</summary>
      <returns>联系人的某个已连接服务帐户的服务名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactDate">
      <summary>表示联系人的重要日期。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactDate.#ctor">
      <summary>初始化 ContactDate 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactDate.Day">
      <summary>获取并设置联系人的重要日期中的天。</summary>
      <returns>联系人的某个重要日期的日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactDate.Description">
      <summary>获取并设置联系人的重要日期的说明。 The maximum string length for the description is 512 characters.</summary>
      <returns>联系人的某个重要日期的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactDate.Kind">
      <summary>获取并设置联系人的重要日期的类型。</summary>
      <returns>一个 ContactDateKind 类型化值，用于指示联系人的重要日期类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactDate.Month">
      <summary>获取并设置联系人的重要日期中的月份。</summary>
      <returns>联系人的某个重要日期的月份。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactDate.Year">
      <summary>获取并设置联系人的重要日期中的年份。 此值必须可转换为 [FILETIME](https://msdn.microsoft.com/en-us/library/windows/desktop/ms724284(v=vs.85).aspx) 结构。</summary>
      <returns>联系人的某个重要日期的年份。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactDateKind">
      <summary>指定联系人重要日期的种类。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactDateKind.Anniversary">
      <summary>联系人的周年日。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactDateKind.Birthday">
      <summary>联系人的生日。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactDateKind.Other">
      <summary>联系人的除生日或周年日之外的重要日期。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactEmail">
      <summary>表示联系人的电子邮件地址。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactEmail.#ctor">
      <summary>初始化 ContactEmail 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactEmail.Address">
      <summary>获取并设置联系人的电子邮件地址。 说明的最大字符串长度为 321 个字符。</summary>
      <returns>联系人的电子邮件地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactEmail.Description">
      <summary>获取并设置联系人的电子邮件地址的说明。 The maximum string length for the description is 512 characters.</summary>
      <returns>联系人电子邮件地址的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactEmail.Kind">
      <summary>获取并设置联系人的电子邮件地址的类型。</summary>
      <returns>一个 ContactEmailKind 类型化值，用于指示电子邮件地址的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactEmailKind">
      <summary>指定联系人电子邮件地址的种类。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactEmailKind.Other">
      <summary>联系人的除个人或公司电子邮件地址之外的电子邮件地址。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactEmailKind.Personal">
      <summary>联系人的个人电子邮件地址。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactEmailKind.Work">
      <summary>联系人的工作电子邮件地址。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactField">
      <summary>描述联系人数据的一部分。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactField.#ctor(System.String,System.String,Windows.ApplicationModel.Contacts.ContactFieldType,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>创建新的 ContactField 对象。</summary>
      <param name="name">字段名。</param>
      <param name="value">字段包含的值。</param>
      <param name="type">字段的类型。</param>
      <param name="category">该字段所属类别。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactField.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactFieldType)">
      <summary>Creates a new ContactField object.</summary>
      <param name="value">字段包含的值。</param>
      <param name="type">联系人数据的类型。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactField.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactFieldType,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a new ContactField object.</summary>
      <param name="value">联系人字段的值。</param>
      <param name="type">The type of contact data.</param>
      <param name="category">联系人所属的类别。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactField.Category">
      <summary>获取联系人数据的类别。</summary>
      <returns>联系人数据的类别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactField.Name">
      <summary>获取字段的名称。</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactField.Type">
      <summary>获取数据的联系人字段类型。</summary>
      <returns>数据的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactField.Value">
      <summary>获取联系人数据的值。</summary>
      <returns>联系人数据的值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactFieldCategory">
      <summary>定义联系人数据可以属于的类别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldCategory.Home">
      <summary>家庭类别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldCategory.Mobile">
      <summary>移动类别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldCategory.None">
      <summary>该数据不属于类别</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldCategory.Other">
      <summary>另一类别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldCategory.Work">
      <summary>工作类别。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactFieldFactory">
      <summary>&lt;!--重新排列描述以将其简化，并使其更类似于其他类和接口描述。--&gt;</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.#ctor">
      <summary>创建 ContactFieldFactory 类的实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateField(System.String,System.String,Windows.ApplicationModel.Contacts.ContactFieldType,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>创建要包含有关联系人信息的字段。</summary>
      <param name="name">The name of the field.</param>
      <param name="value">字段的值。</param>
      <param name="type">The type of field.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>包含可添加到 Contact 对象的字段。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateField(System.String,Windows.ApplicationModel.Contacts.ContactFieldType)">
      <summary>Creates a field to contain information about a contact.</summary>
      <param name="value">字段的值。</param>
      <param name="type">The type of field.</param>
      <returns>Contains a field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateField(System.String,Windows.ApplicationModel.Contacts.ContactFieldType,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field to contain information about a contact.</summary>
      <param name="value">The value for the field.</param>
      <param name="type">The type of field.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>Contains a field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateInstantMessage(System.String)">
      <summary>创建要包含有关联系人的即时消息帐户的信息的字段。</summary>
      <param name="userName">即时消息帐户的用户名。</param>
      <returns>包含可添加到 Contact 对象的即时消息字段。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateInstantMessage(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field to contain information about a contact's instant messaging account.</summary>
      <param name="userName">The user name for the instant messaging account.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>Contains an instant messaging field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateInstantMessage(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory,System.String,System.String,Windows.Foundation.Uri)">
      <summary>Creates a field to contain information about a contact's instant messaging account.</summary>
      <param name="userName">即时消息帐户的用户名。</param>
      <param name="category">The category the field belongs to.</param>
      <param name="service">即时消息服务的名称。</param>
      <param name="displayText">显示提示即时消息对话的文本。</param>
      <param name="verb">开始即时消息对话的统一资源标识符 (URI)。</param>
      <returns>Contains an instant messaging field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateLocation(System.String)">
      <summary>创建要包含有关联系人的位置的字段。</summary>
      <param name="unstructuredAddress">以非结构化格式表示的联系人地址。</param>
      <returns>包含可添加到 Contact 对象的位置字段。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateLocation(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field to contain information about a contact's location.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>Contains a location field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactFieldFactory.CreateLocation(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory,System.String,System.String,System.String,System.String,System.String)">
      <summary>Creates a field to contain information about a contact's location.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <param name="category">The category the field belongs to.</param>
      <param name="street">该地址的街道地址。</param>
      <param name="city">地址的城市名称。</param>
      <param name="region">地址的区域名称。</param>
      <param name="country">地址的国家/地区名称。</param>
      <param name="postalCode">地址的邮政编码。</param>
      <returns>Contains a location field that you can add to a Contact object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactFieldType">
      <summary>定义联系人数据的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.Address">
      <summary>联系人的地址。 在 Windows Phone 上受支持。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.ConnectedServiceAccount">
      <summary>联系人的已连接服务帐户。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.Custom">
      <summary>自定义值。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，Custom 可能会更改或不可用。 请改为使用特定的类型之一。</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.Email">
      <summary>联系人的电子邮件地址。 Supported on Windows Phone.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.ImportantDate">
      <summary>联系人的重要日期。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.InstantMessage">
      <summary>联系人的即时消息用户名。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，InstantMessage 可能会更改或不可用。 请改用 ConnectedServiceAccount。</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.JobInfo">
      <summary>联系人的工作信息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.Location">
      <summary>联系人所在的位置。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，Location 可能会更改或不可用。 请改用 Address。</deprecated>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.Notes">
      <summary>联系人的备注。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.PhoneNumber">
      <summary>联系人的电话号码。 Supported on Windows Phone.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.SignificantOther">
      <summary>联系人的配偶/伙伴。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactFieldType.Website">
      <summary>联系人的网站。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactGroup">
      <summary>此 API 支持产品基础结构，不应在代码中直接使用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactInformation">
      <summary>包含联系人相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInformation.CustomFields">
      <summary>与联系人一起存储的自定义字段只读列表。</summary>
      <returns>自定义字段的只读列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInformation.Emails">
      <summary>与联系人一起存储的电子邮件地址只读列表。</summary>
      <returns>电子邮件地址只读列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInformation.InstantMessages">
      <summary>与联系人一起存储的即时消息帐户只读列表。</summary>
      <returns>即时消息帐户只读列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInformation.Locations">
      <summary>与联系人一起存储的位置只读列表。</summary>
      <returns>位置只读列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInformation.Name">
      <summary>The name of the contact.</summary>
      <returns>名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInformation.PhoneNumbers">
      <summary>与联系人一起存储的电话号码只读列表。</summary>
      <returns>电话号码只读列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactInformation.GetThumbnailAsync">
      <summary>获取联系人的缩略图像。</summary>
      <returns>提供对缩略图图像的访问的对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactInformation.QueryCustomFields(System.String)">
      <summary>使您可以获取与联系人一起存储的自定义字段的值。</summary>
      <param name="customName">The name of the field.</param>
      <returns>The value of the field.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactInstantMessageField">
      <summary>定义一个为即时消息 (IM) 地址的字段。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactInstantMessageField.#ctor(System.String)">
      <summary>创建新的 ContactInstantMessageField 对象。</summary>
      <param name="userName">用户的姓名。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactInstantMessageField.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a new ContactInstantMessageField object.</summary>
      <param name="userName">The user's name.</param>
      <param name="category">联系人数据的类别。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactInstantMessageField.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory,System.String,System.String,Windows.Foundation.Uri)">
      <summary>Creates a new ContactInstantMessageField object.</summary>
      <param name="userName">The user's name.</param>
      <param name="category">联系人数据的类别。</param>
      <param name="service">The name of the instant messaging service.</param>
      <param name="displayText">通过即时消息统一资源标识符 (URI) 使用的显示文本。</param>
      <param name="verb">开始即时消息的统一资源标识符 (URI)。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.Category">
      <summary>Gets the category for the contact data.</summary>
      <returns>The category for the contact data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.DisplayText">
      <summary>获取开始即时消息的统一资源标识符 (URI) 的显示文本。</summary>
      <returns>显示文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.LaunchUri">
      <summary>获取可开始即时消息的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.Name">
      <summary>Gets the name of the field.</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.Service">
      <summary>获取用于发送即时信息的服务的名称。</summary>
      <returns>服务名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.Type">
      <summary>Gets the contact field type for the data.</summary>
      <returns>The type of data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.UserName">
      <summary>获取用户的姓名。</summary>
      <returns>The user's name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactInstantMessageField.Value">
      <summary>Gets the value of the contact data.</summary>
      <returns>The value of the contact data.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactJobInfo">
      <summary>表示联系人的工作信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactJobInfo.#ctor">
      <summary>初始化 ContactJobInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.CompanyAddress">
      <summary>获取并设置联系人的工作信息的公司地址。 公司地址的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人的工作信息公司地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.CompanyName">
      <summary>获取并设置联系人的工作信息的公司名称。 公司名称的最大字符串长度为 64 个字符。</summary>
      <returns>联系人的工作信息公司名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.CompanyYomiName">
      <summary>获取并设置联系人的工作信息的公司 Yomi（语音日语等效项）名称。 公司拼音名称的最大字符串长度为 200 个字符。</summary>
      <returns>联系人的工作信息公司 Yomi 名称（日语拼音名称）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.Department">
      <summary>获取并设置联系人的工作信息的部门。 部门的最大字符串长度为 100 个字符。</summary>
      <returns>联系人的工作信息部门。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.Description">
      <summary>获取并设置联系人的工作信息的说明。 The maximum string length for the description is 512 characters.</summary>
      <returns>联系人工作信息的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.Manager">
      <summary>获取并设置联系人的工作信息的经理。 经理的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人的工作信息管理人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.Office">
      <summary>获取并设置联系人的工作信息的办公室。 办公室的最大字符串长度为 40 个字符。</summary>
      <returns>联系人的工作信息办公室。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactJobInfo.Title">
      <summary>获取并设置联系人的工作信息的职位。 职衔的最大字符串长度为 1024 个字符。</summary>
      <returns>联系人工作信息的职务。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactLaunchActionVerbs">
      <summary>提供有关何时启动应用程序来对联系人执行操作的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLaunchActionVerbs.Call">
      <summary>获取调用联系人操作。</summary>
      <returns>呼叫联系人操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLaunchActionVerbs.Map">
      <summary>获取映射联系人操作。</summary>
      <returns>映射联系人操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLaunchActionVerbs.Message">
      <summary>获取向联系人发送消息的操作。</summary>
      <returns>向联系人发送消息操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLaunchActionVerbs.Post">
      <summary>获取向联系人发布信息的操作。</summary>
      <returns>向联系人发布信息的操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLaunchActionVerbs.VideoCall">
      <summary>获取视频呼叫联系人操作。</summary>
      <returns>视频呼叫联系人操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactList">
      <summary>表示 Contact 对象的列表。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.ChangeTracker">
      <summary>获取应用针对此 ContactList 的 ContactChangeTracker。</summary>
      <returns>应用针对此 ContactList 的 ContactChangeTracker。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.DisplayName">
      <summary>获取或设置适合在用户界面中显示的 ContactList 名称。</summary>
      <returns>适合在用户界面中显示的 ContactList 名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.Id">
      <summary>获取此 ContactList 的本地唯一标识符。</summary>
      <returns>此 ContactList 的本地唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.IsHidden">
      <summary>获取或设置一个布尔值，该值指示 ContactList 已在用户界面中隐藏。</summary>
      <returns>一个布尔值，它指示 ContactList 已在用户界面中隐藏。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.LimitedWriteOperations">
      <summary>获取提供应用可对未创建的联系人列表执行的操作的对象。</summary>
      <returns>提供应用可对未创建的联系人列表执行的操作的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.OtherAppReadAccess">
      <summary>获取或设置一个值，该值指示系统上其他应用具有的对此 ContactList 的读取访问级别。</summary>
      <returns>一个值，它指示系统上其他应用具有的对此 ContactList 的读取访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.OtherAppWriteAccess">
      <summary>获取或设置一个指，该值指示系统上其他应用具有的对此 ContactList 的写入访问级别。</summary>
      <returns>一个值，它指示系统上其他应用具有的对此 ContactList 的写入访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.SourceDisplayName">
      <summary>获取适合在用户界面中显示的 ContactList 的源名称。</summary>
      <returns>适合在用户界面中显示的 ContactList 的源名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.SupportsServerSearch">
      <summary>获取或设置一个布尔值，该值指示是否可利用此 ContactList 搜索远程服务器。</summary>
      <returns>一个布尔值，它指示是否可利用此 ContactList 搜索远程服务器。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.SyncConstraints">
      <summary>获取 ContactListSyncConstraints，它指示可同步的联系人列表数据量的最大值。</summary>
      <returns>此联系人列表的 ContactListSyncConstraints。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.SyncManager">
      <summary>获取用于与服务器通信的 ContactListSyncManager。</summary>
      <returns>用于与服务器通信的 ContactListSyncManager。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactList.UserDataAccountId">
      <summary>获取一个字符串，它表示此 ContactList 的用户数据帐户的 ID。</summary>
      <returns>一个字符串，它表示此 ContactList 的用户数据帐户的 ID。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.ContactList.ContactChanged">
      <summary>在此 ContactList 中的 Contact 已更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.DeleteAsync">
      <summary>异步删除此 ContactList，包括 ContactStore 中的所有 Contact 对象。</summary>
      <returns>一个指示方法已完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.DeleteContactAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>异步删除此 ContactList 和 ContactStore 中的单个 Contact。</summary>
      <param name="contact">要删除的 Contact。</param>
      <returns>An async action indicating that the method is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.GetChangeTracker(System.String)">
      <summary>获取 ContactChangeTracker，它提供用于监视对 ContactList 中 Contact 对象的更改的功能。</summary>
      <param name="identity">用于标识 ContactList 中的 ContactChangeTracker 实例的字符串。</param>
      <returns>ContactChangeTracker，它提供用于监视对 ContactList 中 Contact 对象的更改的功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.GetContactAsync(System.String)">
      <summary>异步检索 ContactList 中指定的 Contact 对象。</summary>
      <param name="contactId">标识要返回的 Contact 的字符串。</param>
      <returns>由 *contactId* 参数标识的 Contact。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.GetContactFromRemoteIdAsync(System.String)">
      <summary>异步获取由指定的 RemoteId 标识的 Contact。</summary>
      <param name="remoteId">An ID that can be used by a service provider to access the Contact in their remote system.</param>
      <returns>由 *remoteId* 参数标识的 Contact。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.GetContactReader">
      <summary>获取与此 ContactList 关联的 ContactReader 对象。</summary>
      <returns>与此 ContactList 关联的 ContactReader 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.GetContactReader(Windows.ApplicationModel.Contacts.ContactQueryOptions)">
      <summary>获取一个 ContactReader 对象，它与此 ContactList 关联并使用指定的 ContactQueryOptions。</summary>
      <param name="options">创建 ContactReader 时要使用的 ContactQueryOptions。</param>
      <returns>A ContactReader object associated with this ContactList.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.GetMeContactAsync">
      <summary>异步获取当前用户的 Contact 对象。</summary>
      <returns>当前用户的 Contact 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.RegisterSyncManagerAsync">
      <summary>向 ContactList 添加 SyncManager。</summary>
      <returns>可等待的异步注册操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.SaveAsync">
      <summary>异步保存此 ContactList。</summary>
      <returns>一个指示方法已完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactList.SaveContactAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>将指定的 Contact 异步保存到 ContactStore。</summary>
      <param name="contact">要保存的联系人。</param>
      <returns>An async action indicating that the method has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactListLimitedWriteOperations">
      <summary>提供应用可对未创建的联系人列表执行的操作。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactListLimitedWriteOperations.TryCreateOrUpdateContactAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>异步尝试创建或更新联系人。</summary>
      <param name="contact">要创建或更新的联系人。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactListLimitedWriteOperations.TryDeleteContactAsync(System.String)">
      <summary>异步尝试删除联系人。</summary>
      <param name="contactId">要删除的联系人的 ID。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactListOtherAppReadAccess">
      <summary>指定向其他应用授予的联系人读访问权的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppReadAccess.Full">
      <summary>所有应用均可读取所有属性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppReadAccess.Limited">
      <summary>所有应用均可读取 DisplayName 和 Picture 属性，其他属性仅供专门配置的应用使用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppReadAccess.None">
      <summary>其他任何应用都不能读取任何联系人信息。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppReadAccess.SystemOnly">
      <summary>只有专门由 Microsoft 配置的应用才能读取这些联系人。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactListOtherAppWriteAccess">
      <summary>指定向其他应用授予的联系人写访问权的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppWriteAccess.Limited">
      <summary>其他应用只能写入此应用的联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppWriteAccess.None">
      <summary>未授予写访问权。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListOtherAppWriteAccess.SystemOnly">
      <summary>其他应用只能写入系统联系人。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactListSyncConstraints">
      <summary>指定可同步的联系人列表数据量限制。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.CanSyncDescriptions">
      <summary>获取或设置一个布尔值，该值指示是否同步联系人描述。</summary>
      <returns>**True** 指示将同步联系人描述；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxAnniversaryDates">
      <summary>获取或设置可同步的周年纪念日日期的最大数量。</summary>
      <returns>可同步的周年纪念日日期的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxAssistantPhoneNumbers">
      <summary>获取或设置可同步的辅助电话号码的最大数量。</summary>
      <returns>可同步的辅助电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxBirthdayDates">
      <summary>获取或设置可同步的生日日期的最大数量。</summary>
      <returns>可同步的生日日期的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxBusinessFaxPhoneNumbers">
      <summary>获取或设置可同步的企业传真号码的最大数量。</summary>
      <returns>可同步的企业传真号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxChildRelationships">
      <summary>获取或设置可同步的子女关系的最大数量。</summary>
      <returns>可同步的子女关系的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxCompanyPhoneNumbers">
      <summary>获取或设置可同步的公司电话号码的最大数量。</summary>
      <returns>可同步的公司电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxHomeAddresses">
      <summary>获取或设置可同步的住宅地址的最大数量。</summary>
      <returns>可同步的住宅地址的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxHomeFaxPhoneNumbers">
      <summary>获取或设置可同步的住宅传真电话号码的最大数量。</summary>
      <returns>可同步的住宅传真电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxHomePhoneNumbers">
      <summary>获取或设置可同步的住宅电话号码的最大数量。</summary>
      <returns>可同步的住宅电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxJobInfo">
      <summary>获取或设置可同步的工作信息条目的最大数量。</summary>
      <returns>可同步的工作信息条目的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxMobilePhoneNumbers">
      <summary>获取或设置可同步的移动电话号码的最大数量。</summary>
      <returns>可同步的移动电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxOtherAddresses">
      <summary>获取或设置可同步的“其他地址”条目的最大数量。</summary>
      <returns>可同步的“其他地址”条目的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxOtherDates">
      <summary>获取或设置可同步的“其他日期”的最大数量。</summary>
      <returns>可同步的“其他日期”的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxOtherEmailAddresses">
      <summary>获取或设置可同步的“其他电子邮件”地址的最大数量。</summary>
      <returns>可同步的“其他电子邮件”地址的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxOtherPhoneNumbers">
      <summary>获取或设置可同步的“其他电话”号码的最大数量。</summary>
      <returns>可同步的“其他电话”号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxOtherRelationships">
      <summary>获取或设置可同步的“其他关系”条目的最大数量。</summary>
      <returns>可同步的“其他关系”条目的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxPagerPhoneNumbers">
      <summary>获取或设置可同步的网页电话号码的最大数量。</summary>
      <returns>可同步的网页电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxParentRelationships">
      <summary>获取或设置可同步的父母关系的最大数量。</summary>
      <returns>可同步的父母关系的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxPartnerRelationships">
      <summary>获取或设置可同步的合作伙伴关系的最大数量。</summary>
      <returns>可同步的合作伙伴关系的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxPersonalEmailAddresses">
      <summary>获取或设置可同步的个人电子邮件地址的最大数量。</summary>
      <returns>可同步的个人电子邮件地址的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxRadioPhoneNumbers">
      <summary>获取或设置可同步的无线电话号码的最大数量。</summary>
      <returns>可同步的无线电话号码的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxSiblingRelationships">
      <summary>获取或设置可同步的兄弟/姊妹关系的最大数量。</summary>
      <returns>可同步的兄弟/姊妹关系的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxSpouseRelationships">
      <summary>获取或设置可同步的配偶关系的最大数量。</summary>
      <returns>可同步的配偶关系的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxWebsites">
      <summary>获取或设置可同步的网站条目的最大数量。</summary>
      <returns>可同步的网站条目的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxWorkAddresses">
      <summary>获取或设置可同步的工作地址的最大数量。</summary>
      <returns>可同步的工作地址的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxWorkEmailAddresses">
      <summary>获取或设置可同步的工作电子邮件地址的最大数量。</summary>
      <returns>可同步的工作电子邮件地址的最大数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncConstraints.MaxWorkPhoneNumbers">
      <summary>获取或设置可同步的工作电话号码的最大数量。</summary>
      <returns>可同步的工作电话号码的最大数量。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactListSyncManager">
      <summary>提供用于将联系人信息与服务器同步的功能。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncManager.LastAttemptedSyncTime">
      <summary>获取或设置上次尝试与服务器同步的时间。</summary>
      <returns>上次尝试与服务器同步的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncManager.LastSuccessfulSyncTime">
      <summary>获取或设置 ContactList 上次与服务器成功同步的时间。</summary>
      <returns>ContactList 上次与服务器成功同步的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactListSyncManager.Status">
      <summary>获取或设置 ContactListSyncStatus。</summary>
      <returns>ContactListSyncStatus。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.ContactListSyncManager.SyncStatusChanged">
      <summary>当与服务器的同步状态已更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactListSyncManager.SyncAsync">
      <summary>异步尝试与联系人服务器同步。</summary>
      <returns>一个指示同步是否成功的布尔值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactListSyncStatus">
      <summary>定义 ContactList 同步状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.AuthenticationError">
      <summary>发生了身份验证错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.Idle">
      <summary>空闲。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.ManualAccountRemovalRequired">
      <summary>The account must be manually removed.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.PolicyError">
      <summary>发生了策略错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.Syncing">
      <summary>当前正在同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.UnknownError">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactListSyncStatus.UpToDate">
      <summary>联系人列表为最新。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactLocationField">
      <summary>包含用户的位置和地址信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactLocationField.#ctor(System.String)">
      <summary>创建新的 ContactLocationField 对象。</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactLocationField.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a new ContactLocationField object.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <param name="category">The category the field belongs to.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactLocationField.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory,System.String,System.String,System.String,System.String,System.String)">
      <summary>Creates a new ContactLocationField object.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <param name="category">The category for the contact data.</param>
      <param name="street">联系人的街道地址。</param>
      <param name="city">此联系人地址的城市名称。</param>
      <param name="region">此联系人地址的地区名称。</param>
      <param name="country">此联系人地址的国家/地区名称。</param>
      <param name="postalCode">此联系人地址的邮政编码。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Category">
      <summary>Gets the category for the contact data.</summary>
      <returns>The category for the contact data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.City">
      <summary>获取联系人所在的城市。</summary>
      <returns>联系人所在的城市。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Country">
      <summary>获取联系人所在的国家/地区。</summary>
      <returns>联系人所在的国家。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Name">
      <summary>Gets the name of the field.</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.PostalCode">
      <summary>获取联系人的邮政编码。</summary>
      <returns>联系人的邮政编码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Region">
      <summary>获取联系人所在的区域。</summary>
      <returns>联系人所在的区域。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Street">
      <summary>获取联系人所在的街道。</summary>
      <returns>联系人所在的街道。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Type">
      <summary>Gets the contact field type for the data.</summary>
      <returns>The type of data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.UnstructuredAddress">
      <summary>获取代表非结构化地址的字符串。</summary>
      <returns>The address of the contact in an unstructured format.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactLocationField.Value">
      <summary>Gets the value of the contact data.</summary>
      <returns>The value of the contact data.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactManager">
      <summary>表示可供源应用调用以访问联系人数据的服务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactManager.IncludeMiddleNameInSystemDisplayAndSort">
      <summary>获取或设置一个布尔值，该值指示联系人的 DisplayName 和 SortName 中是否包含联系人的中间名。</summary>
      <returns>一个布尔值，该值指示联系人的 DisplayName 和 SortName 中是否包含联系人的中间名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactManager.SystemDisplayNameOrder">
      <summary>获取或设置显示名称顺序。</summary>
      <returns>指定显示名称顺序。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactManager.SystemSortOrder">
      <summary>获取或设置排序顺序。</summary>
      <returns>指定排序顺序。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ConvertContactToVCardAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>将 Contact 异步转换为 vCard。</summary>
      <param name="contact">要转换的 Contact。</param>
      <returns>包含 vCard 数据的流。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ConvertContactToVCardAsync(Windows.ApplicationModel.Contacts.Contact,System.UInt32)">
      <summary>Asynchronously converts a Contact to a vCard.</summary>
      <param name="contact">The Contact to convert.</param>
      <param name="maxBytes">vCard 的最大大小（以字节为单位）。</param>
      <returns>A stream containing the vCard data.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ConvertVCardToContactAsync(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>将 vCard 异步转换为 Contact。</summary>
      <param name="vCard">A stream containing the vCard data.</param>
      <returns>已转换的 Contact。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的 ContactManagerForUser 对象。</summary>
      <param name="user">用来获取 ContactManagerForUser 对象的用户帐户。</param>
      <returns>返回 *user* 参数指定的帐户的联系人管理器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.IsShowContactCardSupported">
      <summary>获取一个布尔值，该值指示当前平台是否支持 ShowContactCard 方法。</summary>
      <returns>一个布尔值，它指示当前平台是否支持 ShowContactCard 方法。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.IsShowDelayLoadedContactCardSupported">
      <summary>获取一个布尔值，该值指示当前平台是否支持 ShowDelayLoadedContactCard 方法。</summary>
      <returns>一个布尔值，它指示当前平台是否支持 ShowDelayLoadedContactCard 方法。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.IsShowFullContactCardSupportedAsync">
      <summary>获取一个布尔值，该值指示当前平台是否支持 ShowFullContactCard 方法。</summary>
      <returns>当前平台支持 ShowFullContactCard 方法时返回 **true** 的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.RequestAnnotationStoreAsync(Windows.ApplicationModel.Contacts.ContactAnnotationStoreAccessType)">
      <summary>异步请求对 ContactAnnotationStore 的访问权限。</summary>
      <param name="accessType">指定访问请求类型、应用联系人注释或所有注释。</param>
      <returns>所请求的 ContactAnnotationStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.RequestStoreAsync">
      <summary>检索 ContactStore 对象，该对象支持在设备上搜索或检索联系人。</summary>
      <returns>一个异步操作，它将在成功完成时返回 ContactStore 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.RequestStoreAsync(Windows.ApplicationModel.Contacts.ContactStoreAccessType)">
      <summary>Retrieves a ContactStore object that enables searching or retrieving contacts on the device.</summary>
      <param name="accessType">Specifies the type of read/write access requested.</param>
      <returns>An asynchronous operation that returns a ContactStore object on successful completion.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ShowContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.Foundation.Rect)">
      <summary>在操作系统中查询用户联系人并在联系人卡片中显示联系人数据。</summary>
      <param name="contact">一个对象，它表示应用想显示其联系人卡片的联系人。若要查询用户的联系人数据库以检索要显示的匹配联系人，则列表中的 *contact* 必须至少包含 ID、Emails 或电话号码。 ID 具有更高的查询优先级。 如果 ID 匹配，则出于匹配目的，将忽略其余查询参数。 如果 ID 找不到匹配项，则查询将使用其余查询参数。</param>
      <param name="selection">Rect 是指用户所选内容的矩形区域（例如，按某个按钮），操作系统将在该区域周围显示联系人卡片（而非在其内部显示）。 例如，如果应用使用按钮来显示联系人卡片，则请传递按钮的 Rect，以便联系人卡片在此按钮周围显示而不与其重叠。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ShowContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Queries the operating system for a user’s contact and shows the contact data in a contact card.</summary>
      <param name="contact">The object that represents the contact that the app wants to display the contact card for.*contact* must contain at least an Id, Emails, or a phone number from a Phones list to query the user’s contact database to retrieve a matching contact to display. Id has higher priority for querying. If an Id matches, the rest of query parameters will be ignored for matching purposes. If an Id does not find a match, the query uses the rest of query parameters.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the contact card, not within that rectangular area. For example, if an app uses a button to show the contact card, pass the Rect of the button so the contact card displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">一个 Placement，用于描述联系人卡片的首选位置。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ShowContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.ApplicationModel.Contacts.ContactCardOptions)">
      <summary>显示具有指定参数的联系人卡片。</summary>
      <param name="contact">The object that represents the contact that the app wants to display the contact card for.*contact* must contain at least an Id, Emails, or a phone number from a Phones list to query the user’s contact database to retrieve a matching contact to display. Id has higher priority for querying. If an Id matches, the rest of query parameters will be ignored for matching purposes. If an Id does not find a match, the query uses the rest of query parameters.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the contact card, not within that rectangular area. For example, if an app uses a button to show the contact card, pass the Rect of the button so the contact card displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the contact card.</param>
      <param name="contactCardOptions">指定如何显示联系人卡片，例如在显示微型联系人卡片时要启动的选项卡。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ShowDelayLoadedContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>如果用户的联系人数据库中不存在该联系人，则显示一个可以后更新的联系人卡片。</summary>
      <param name="contact">The object that represents the contact that the app wants to display the contact card for.*contact* must contain at least an Id, Emails, or a phone number from a Phones list to query the user’s contact database to retrieve a matching contact to display. Id has higher priority for querying. If an Id matches, the rest of query parameters will be ignored for matching purposes. If an Id does not find a match, the query uses the rest of query parameters.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the contact card, not within that rectangular area. For example, if an app uses a button to show the contact card, pass the Rect of the button so the contact card displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the contact card.</param>
      <returns>返回可用于更新联系人卡片的 ContactCardDelayedDataLoader 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ShowDelayLoadedContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.Foundation.Rect,Windows.UI.Popups.Placement,Windows.ApplicationModel.Contacts.ContactCardOptions)">
      <summary>Shows a contact card that can be updated later if the contact does not exist in the user’s contact database.</summary>
      <param name="contact">The object that represents the contact that the app wants to display the contact card for.*contact* must contain at least an Id, Emails, or a phone number from a Phones list to query the user’s contact database to retrieve a matching contact to display. Id has higher priority for querying. If an Id matches, the rest of query parameters will be ignored for matching purposes. If an Id does not find a match, the query uses the rest of query parameters.</param>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the contact card, not within that rectangular area. For example, if an app uses a button to show the contact card, pass the Rect of the button so the contact card displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">The Placement that describes the preferred placement of the contact card.</param>
      <param name="contactCardOptions">指定如何显示联系人卡片，例如在显示微型联系人卡片时要启动的选项卡，或者在显示完整联系人卡片时要使用的标头类型。</param>
      <returns>Returns the ContactCardDelayedDataLoader object that can be used to update the contact card.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManager.ShowFullContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.FullContactCardOptions)">
      <summary>在操作系统中查询用户联系人并在完整联系人卡片中显示联系人数据。</summary>
      <param name="contact">The object that represents the contact that the app wants to display the contact card for.*contact* must contain at least an Id, Emails, or a phone number from a Phones list to query the user’s contact database to retrieve a matching contact to display. Id has higher priority for querying. If an Id matches, the rest of query parameters will be ignored for matching purposes. If an Id does not find a match, the query uses the rest of query parameters.</param>
      <param name="fullContactCardOptions">指定如何显示完整联系人卡片。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactManagerForUser">
      <summary>表示可供源应用调用以访问某特定用户联系人数据的服务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactManagerForUser.SystemDisplayNameOrder">
      <summary>获取或设置联系人的显示名称顺序。</summary>
      <returns>联系人的显示名称顺序。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactManagerForUser.SystemSortOrder">
      <summary>获取或设置联系人的排序顺序。 例如，按姓氏或名字进行排序。</summary>
      <returns>排序顺序。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactManagerForUser.User">
      <summary>获取此联系人管理器所表示的 User。</summary>
      <returns>此联系人管理器所表示的 User。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManagerForUser.ConvertContactToVCardAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>Asynchronously converts a Contact to a vCard.</summary>
      <param name="contact">The Contact to convert.</param>
      <returns>A stream containing the vCard data.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManagerForUser.ConvertContactToVCardAsync(Windows.ApplicationModel.Contacts.Contact,System.UInt32)">
      <summary>Asynchronously converts a Contact to a vCard.</summary>
      <param name="contact">The Contact to convert.</param>
      <param name="maxBytes">The maximum size for the vCard in bytes.</param>
      <returns>A stream containing the vCard data.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManagerForUser.ConvertVCardToContactAsync(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>Asynchronously converts a vCard to a Contact.</summary>
      <param name="vCard">A stream containing the vCard data.</param>
      <returns>The converted Contact.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManagerForUser.RequestAnnotationStoreAsync(Windows.ApplicationModel.Contacts.ContactAnnotationStoreAccessType)">
      <summary>从系统异步返回 ContactAnnotationStore。</summary>
      <param name="accessType">指定访问类型，例如针对所有注释的 **AllAnnotationsReadWrite** 类型或针对调用应用注释的 **AppAnnotationsReadWrite** 类型。</param>
      <returns>返回 ContactAnnotationStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManagerForUser.RequestStoreAsync(Windows.ApplicationModel.Contacts.ContactStoreAccessType)">
      <summary>从系统异步返回 ContactStore。</summary>
      <param name="accessType">指定访问类型，例如针对所有帐户的 **AllContactsReadOnly** 类型或针对调用应用帐户的 **AppContactsReadWrite** 类型。</param>
      <returns>返回 ContactStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactManagerForUser.ShowFullContactCard(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.FullContactCardOptions)">
      <summary>Queries the operating system for a user’s contact and shows the contact data in a full contact card.</summary>
      <param name="contact">The object that represents the contact that the app wants to display the contact card for.*contact* must contain at least an Id, Emails, or a phone number from a Phones list to query the user’s contact database to retrieve a matching contact to display. Id has higher priority for querying. If an Id matches, the rest of query parameters will be ignored for matching purposes. If an Id does not find a match, the query uses the rest of query parameters.</param>
      <param name="fullContactCardOptions">Specifies how to display the full contact card.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactMatchReason">
      <summary>提供有关搜索结果匹配查询参数的原因的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactMatchReason.Field">
      <summary>获取与搜索匹配的联系人字段类型，例如姓名、电话号码、电子邮件地址等。</summary>
      <returns>与搜索匹配的联系人字段类型，例如姓名、电话号码、电子邮件地址等。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactMatchReason.Segments">
      <summary>获取匹配的 TextSegment 对象的列表，该列表会告知你将视图中的哪些内容突出显示为联系人搜索结果。</summary>
      <returns>匹配的 TextSegment 对象的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactMatchReason.Text">
      <summary>获取联系人搜索中的匹配的文本结果。</summary>
      <returns>联系人搜索中的匹配的文本结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactMatchReasonKind">
      <summary>定义 Contact 匹配搜索的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactMatchReasonKind.EmailAddress">
      <summary>联系人电子邮件地址字段已匹配。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactMatchReasonKind.JobInfo">
      <summary>联系人工作信息字段已匹配。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactMatchReasonKind.Name">
      <summary>联系人姓名字段已匹配。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactMatchReasonKind.Other">
      <summary>不属于此枚举中的任一其他列表的字段中匹配的联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactMatchReasonKind.PhoneNumber">
      <summary>联系人电话号码字段已匹配。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactMatchReasonKind.YomiName">
      <summary>联系人拼音名字段已匹配。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactNameOrder">
      <summary>指定联系人的姓名顺序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactNameOrder.FirstNameLastName">
      <summary>依次按名和姓显示姓名。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactNameOrder.LastNameFirstName">
      <summary>依次按姓和名显示姓名。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactPanel">
      <summary>表示单击已固定到任务栏的联系人时出现的“联系人面板”。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPanel.HeaderColor">
      <summary>指定“联系人面板”标头的颜色。</summary>
      <returns>表示所需颜色的 Color。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.ContactPanel.Closing">
      <summary>正在关闭“联系人面板”时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.ContactPanel.LaunchFullAppRequested">
      <summary>用户单击“联系人面板”中的**启动完整应用**按钮时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPanel.ClosePanel">
      <summary>关闭“联系人面板”。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactPanelClosingEventArgs">
      <summary>为 Closing 事件提供事件信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPanelClosingEventArgs.GetDeferral">
      <summary>获取 Closing 事件的延迟对象。</summary>
      <returns>Closing 事件的延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactPanelLaunchFullAppRequestedEventArgs">
      <summary>为 LaunchFullAppRequested 事件提供事件信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPanelLaunchFullAppRequestedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 LaunchFullAppRequested 事件的值。</summary>
      <returns>如果已处理 LaunchFullAppRequested 事件，则为 **true**；如果尚未处理 LaunchFullAppRequested 事件，则为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactPhone">
      <summary>表示有关联系人电话的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPhone.#ctor">
      <summary>初始化 ContactPhone 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPhone.Description">
      <summary>获取并设置联系人的电话的说明。 The maximum string length for the description is 512 characters.</summary>
      <returns>联系人电话的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPhone.Kind">
      <summary>获取并设置联系人电话的类型。</summary>
      <returns>一个 ContactPhoneKind 类型化值，用于指示电话类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPhone.Number">
      <summary>获取并设置联系人的电话号码。 电话号码的最大字符串长度为 50 个字符。</summary>
      <returns>联系人的电话号码。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactPhoneKind">
      <summary>指定联系人电话的种类。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Assistant">
      <summary>联系人的助手的电话号码。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.BusinessFax">
      <summary>联系人的商务传真。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Company">
      <summary>联系人的公司电话。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Home">
      <summary>联系人的住宅电话。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.HomeFax">
      <summary>联系人的住宅传真。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Mobile">
      <summary>联系人的移动电话。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Other">
      <summary>联系人的除住宅电话、手机或工作电话之外的电话。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Pager">
      <summary>联系人的呼机号码。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Radio">
      <summary>联系人的无线电方位。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactPhoneKind.Work">
      <summary>联系人的工作电话。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactPicker">
      <summary>控制联系人选择器用户界面的打开方式以及显示的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.#ctor">
      <summary>创建 ContactPicker 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPicker.CommitButtonText">
      <summary>在“联系人选择器”用户界面中设置确认按钮的文本。</summary>
      <returns>按钮的文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPicker.DesiredFields">
      <summary>设置您的应用程序需要的联系人字段。</summary>
      <returns>表示应用程序感兴趣的字段名的字符串数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPicker.DesiredFieldsWithContactFieldType">
      <summary>获取与联系人联系的方式。</summary>
      <returns>联系人的 ContactFieldType 类型化值的数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPicker.SelectionMode">
      <summary>控制联系人选择器是将联系人显示为完整实体还是字段的集合。</summary>
      <returns>“联系人选择器”用户界面的模式。 可将其设置为 **Contacts** 或 **Fields**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactPicker.User">
      <summary>获取与 ContactPicker 关联的 User。</summary>
      <returns>与 ContactPicker 关联的 User。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.CreateForUser(Windows.System.User)">
      <summary>为特定 User 创建新的 ContactPicker。</summary>
      <param name="user">要为其创建 ContactPicker 的 User。</param>
      <returns>对于由 *user* 参数指定的帐户，返回 ContactPicker。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.IsSupportedAsync">
      <summary>获取一个布尔值，该值指示当前平台是否支持联系人选取器。</summary>
      <returns>一个布尔值，该值指示当前平台是否支持联系人选取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.PickContactAsync">
      <summary>启动联系人选取器以选择单个联系人。</summary>
      <returns>生成联系人选择器的操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.PickContactsAsync">
      <summary>启动联系人选择器以选择多个联系人。</summary>
      <returns>生成联系人选择器的操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.PickMultipleContactsAsync">
      <summary>Launches the Contact Picker for selecting multiple contacts.</summary>
      <returns>The operation that launches the contact picker.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactPicker.PickSingleContactAsync">
      <summary>启动联系人选择器以选择单个联系人。</summary>
      <returns>The operation that launches the Contact Picker.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactQueryDesiredFields">
      <summary>定义为匹配搜索操作而必须在联系人中存在的字段。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQueryDesiredFields.EmailAddress">
      <summary>联系人必须具有电子邮件地址。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQueryDesiredFields.None">
      <summary>无必填字段</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQueryDesiredFields.PhoneNumber">
      <summary>联系人必须具有电话号码。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQueryDesiredFields.PostalAddress">
      <summary>联系人必须具有邮寄地址。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactQueryOptions">
      <summary>用于在搜索联系人时指定查询选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactQueryOptions.#ctor">
      <summary>初始化 ContactQueryOptions 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactQueryOptions.#ctor(System.String)">
      <summary>Initializes a new instance of the ContactQueryOptions class.</summary>
      <param name="text">要在搜索操作中匹配的文本。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactQueryOptions.#ctor(System.String,Windows.ApplicationModel.Contacts.ContactQuerySearchFields)">
      <summary>Initializes a new instance of the ContactQueryOptions class.</summary>
      <param name="text">The text to match in the search operation.</param>
      <param name="fields">指定要搜索匹配项的联系人字段。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryOptions.AnnotationListIds">
      <summary>获取一个列表，可向其添加要搜索的 ContactAnnotationList.Id 值。</summary>
      <returns>一个列表，可向其添加要搜索的 ContactAnnotationList.Id 值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryOptions.ContactListIds">
      <summary>获取一个列表，可向其添加要搜索的 ContactList.Id 值。</summary>
      <returns>一个列表，可向其添加要搜索的 ContactList.Id 值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryOptions.DesiredFields">
      <summary>获取或设置联系人必须具备才可匹配查询的所需字段。</summary>
      <returns>联系人必须具备才可匹配查询的所需字段。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryOptions.DesiredOperations">
      <summary>获取或设置联系人必须具备才可匹配查询的所需注释操作。</summary>
      <returns>联系人必须具备才可匹配查询的所需注释操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryOptions.IncludeContactsFromHiddenLists">
      <summary>获取或设置一个布尔值，该值指示查询结果是否应包括用户界面中未显示的列表中的联系人。</summary>
      <returns>一个布尔值，该值指示查询结果是否应包括用户界面中未显示的列表中的联系人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryOptions.TextSearch">
      <summary>获取可用于文本搜索的 ContactQueryTextSearch 对象。</summary>
      <returns>可用于文本搜索的 ContactQueryTextSearch 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactQuerySearchFields">
      <summary>定义要搜索文本匹配项的联系人字段。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchFields.All">
      <summary>全部</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchFields.Email">
      <summary>电子邮件地址</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchFields.Name">
      <summary>姓名</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchFields.None">
      <summary>无</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchFields.Phone">
      <summary>电话号码</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactQuerySearchScope">
      <summary>定义是搜索本地 ContactStore 还是服务器。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchScope.Local">
      <summary>本地</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactQuerySearchScope.Server">
      <summary>服务器</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactQueryTextSearch">
      <summary>指定要在 Contact 对象文本搜索中使用的参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryTextSearch.Fields">
      <summary>获取或设置要搜索文本匹配项的联系人字段。</summary>
      <returns>指定要搜索文本匹配项的联系人字段。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryTextSearch.SearchScope">
      <summary>获取或设置一个指定本地或服务器搜索的值。</summary>
      <returns>用于指定本地或服务器搜索的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactQueryTextSearch.Text">
      <summary>获取或设置要针对其搜索的文本。</summary>
      <returns>要针对其搜索的文本。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactReader">
      <summary>用于从 ContactStore 中（可能位于本地或远程位置）批量读取 Contact 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactReader.GetMatchingPropertiesWithMatchReason(Windows.ApplicationModel.Contacts.Contact)">
      <summary>获取 Contact 匹配搜索查询的原因。 返回匹配的属性和子字符串。</summary>
      <param name="contact">要为其获取匹配属性的 Contact。</param>
      <returns>匹配的属性和匹配原因的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactReader.ReadBatchAsync">
      <summary>从 ContactStore 中异步读取一批 Contact 对象。</summary>
      <returns>从 ContactStore 中读取的批量联系人。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactRelationship">
      <summary>定义一个值，该值指示联系人关系的类型，如配偶、合作伙伴、兄弟/姊妹、父母等。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactRelationship.Child">
      <summary>子级</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactRelationship.Other">
      <summary>其他</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactRelationship.Parent">
      <summary>父级</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactRelationship.Partner">
      <summary>合作伙伴</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactRelationship.Sibling">
      <summary>兄弟/姊妹</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactRelationship.Spouse">
      <summary>配偶</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactSelectionMode">
      <summary>指定是否希望请求整个联系人，或仅请求特定字段。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactSelectionMode.Contacts">
      <summary>指定您想要选择整个联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactSelectionMode.Fields">
      <summary>指定您想要仅选择某些字段。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactSignificantOther">
      <summary>表示有关联系人配偶/伙伴的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactSignificantOther.#ctor">
      <summary>初始化 ContactSignificantOther 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactSignificantOther.Description">
      <summary>获取并设置联系人的重要他人的说明。 The maximum string length for the description is 512 characters.</summary>
      <returns>联系人配偶/伙伴的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactSignificantOther.Name">
      <summary>获取并设置联系人的重要他人的姓名。 姓名的最大字符串长度为 256 个字符。</summary>
      <returns>联系人配偶/伙伴的姓名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactSignificantOther.Relationship">
      <summary>获取或设置一个值，该值指示关系类型，如配偶、合作伙伴、兄弟/姊妹、父母等。</summary>
      <returns>一个值，该值指示关系类型，如配偶、合作伙伴、兄弟/姊妹、父母等。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactStore">
      <summary>表示包含联系人的数据库。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactStore.AggregateContactManager">
      <summary>获取一个联系人管理器，该管理器提供用于将跨服务的单个（原始）联系人链接成一个聚合联系人的功能。</summary>
      <returns>一个联系人管理器，该管理器提供用于将跨服务的单个（原始）联系人链接成一个聚合联系人的功能。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactStore.ChangeTracker">
      <summary>获取 ContactChangeTracker，它提供用于监视对 ContactStore 中 Contact 对象的更改的功能。</summary>
      <returns>一个 ContactChangeTracker，它提供用于监视对 ContactStore 中 Contact 对象的更改的功能。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.ContactStore.ContactChanged">
      <summary>在此 ContactStore 中的 Contact 已更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.CreateContactListAsync(System.String)">
      <summary>利用指定的显示名称异步创建 ContactList。</summary>
      <param name="displayName">适合在用户界面中显示的新 ContactList 的名称。</param>
      <returns>新创建的 ContactList。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.CreateContactListAsync(System.String,System.String)">
      <summary>利用指定的显示名称和用户帐户异步创建 ContactList。</summary>
      <param name="displayName">A name for the new ContactList, suitable for displaying in the user interface.</param>
      <param name="userDataAccountId">在创建 ContactList 时要使用的 UserDataAccount 的 ID。</param>
      <returns>The newly created ContactList.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.FindContactListsAsync">
      <summary>异步返回 ContactList 对象的列表。</summary>
      <returns>ContactList 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.FindContactsAsync">
      <summary>在联系人存储中检索所有联系人的列表。</summary>
      <returns>一个异步操作，用于返回联系人存储中所有 Contact 对象的列表。 如果使用异步编程，则结果类型为 Contact 项的只读列表/矢量。 对于 C++ 或 JavaScript，可使用 IVectorView&lt;Contact&gt; 的 API；对于 .NET，可使用 IReadOnlyList&lt;Contact&gt;。）</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.FindContactsAsync(System.String)">
      <summary>基于提供的搜索文本检索 Contact 对象列表。</summary>
      <param name="searchText">该操作的搜索字符串。 该查询将尝试匹配联系人的姓名 (Name)、电子邮件地址（Email 值）或电话号码（Phones 值）。</param>
      <returns>一个异步操作，在成功完成时返回联系人的搜索筛选列表。 If you use Asynchronous programming, the result type is a read-only list/vector of Contact items. (You can use APIs of IVectorView&lt;Contact&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;Contact&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.GetChangeTracker(System.String)">
      <summary>获取 ContactChangeTracker，它提供用于监视对 ContactStore 中 Contact 对象的更改的功能。</summary>
      <param name="identity">用于标识 Store 中的 ContactChangeTracker 实例的字符串。</param>
      <returns>ContactChangeTracker，它提供用于监视对 ContactStore 中 Contact 对象的更改的功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.GetContactAsync(System.String)">
      <summary>检索一个 Contact 对象，它表示该联系人具有指定的 ID 值。</summary>
      <param name="contactId">要检索的联系人的 ID。</param>
      <returns>一个异步操作，它将在成功完成时返回 Contact 对象。 如果使用异步编程，则结果类型为单个 Contact 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.GetContactListAsync(System.String)">
      <summary>异步获取具有指定 ID 的 ContactList。</summary>
      <param name="contactListId">要检索的 ContactList 的 ID。</param>
      <returns>带指定 ID 的 ContactList；如果未找到列表，则为 null。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.GetContactReader">
      <summary>创建并返回 ContactStore 的 ContactReader。</summary>
      <returns>为 ContactStore 新创建的 ContactReader。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.GetContactReader(Windows.ApplicationModel.Contacts.ContactQueryOptions)">
      <summary>通过指定的 ContactQueryOptions，创建并返回 ContactStore 的 ContactReader。</summary>
      <param name="options">在创建新的 ContactReader 时要使用的查询选项。</param>
      <returns>The newly created ContactReader for the ContactStore.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactStore.GetMeContactAsync">
      <summary>获取当前用户的 Contact 对象。</summary>
      <returns>The Contact object for the current user.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactStoreAccessType">
      <summary>定义此应用对 ContactStore 具有的访问权限类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactStoreAccessType.AllContactsReadOnly">
      <summary>对所有联系人、由调用应用提供的联系人和来自其他源的联系人的读取访问权限。 该值需要联系人功能。 有关更多信息，请参见应用功能声明。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactStoreAccessType.AllContactsReadWrite">
      <summary>对所有联系人的读写访问权限。 该值并非对所有应用可用。 你的开发者帐户必须由 Microsoft 专门设置才能请求此访问级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.ContactStoreAccessType.AppContactsReadWrite">
      <summary>仅读取和写入属于应用的联系人。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactStoreNotificationTriggerDetails">
      <summary>保留以供将来使用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.ContactWebsite">
      <summary>表示有关联系人网站的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.ContactWebsite.#ctor">
      <summary>初始化 ContactWebsite 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactWebsite.Description">
      <summary>获取并设置联系人的网站的说明。 The maximum string length for the description is 512 characters.</summary>
      <returns>联系人网站的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactWebsite.RawValue">
      <summary>获取或设置联系人的原始网站地址。 未对此地址进行有效 URI 格式检查。</summary>
      <returns>联系人的原始网站地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.ContactWebsite.Uri">
      <summary>获取并设置联系人的网站的统一资源标识符 (URI)。</summary>
      <returns>联系人网站的统一资源标识符 (URI)。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.FullContactCardOptions">
      <summary>指定用于显示完整联系人卡片的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.FullContactCardOptions.#ctor">
      <summary>初始化 FullContactCardOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.FullContactCardOptions.DesiredRemainingView">
      <summary>获取或设置一个值，该值描述完整联系人卡片的所需视图大小。</summary>
      <returns>一个值，它描述完整联系人卡片的所需视图大小。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.IContactField">
      <summary>指定描述联系人数据一部分的对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.IContactField.Category">
      <summary>Gets the category for the contact data.</summary>
      <returns>The category for the contact data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.IContactField.Name">
      <summary>Gets the name of the field.</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.IContactField.Type">
      <summary>Gets the contact field type for the data.</summary>
      <returns>The type of data.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.IContactField.Value">
      <summary>Gets the value of the contact data.</summary>
      <returns>The value of the contact data.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.IContactFieldFactory">
      <summary>&lt;!--已更改句子开头，使描述更简洁。--&gt;</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactFieldFactory.CreateField(System.String,System.String,Windows.ApplicationModel.Contacts.ContactFieldType,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field to contain information about a contact.</summary>
      <param name="name">The name of the field.</param>
      <param name="value">The value the field contains.</param>
      <param name="type">The type of field.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>可添加到 Contact 对象的字段。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactFieldFactory.CreateField(System.String,Windows.ApplicationModel.Contacts.ContactFieldType)">
      <summary>Creates a field to contain information about a contact.</summary>
      <param name="value">The value for the field.</param>
      <param name="type">The type of field.</param>
      <returns>A field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactFieldFactory.CreateField(System.String,Windows.ApplicationModel.Contacts.ContactFieldType,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field to contain information about a contact.</summary>
      <param name="value">The value of the field.</param>
      <param name="type">The type of field.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>A field that you can add to a Contact object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.IContactInstantMessageFieldFactory">
      <summary>创建包含有关联系人的即时消息帐户的信息的字段。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactInstantMessageFieldFactory.CreateInstantMessage(System.String)">
      <summary>创建包含有关联系人的即时消息帐户的字段。</summary>
      <param name="userName">The user name of the instant messaging account.</param>
      <returns>可添加到 Contact 对象的即时消息字段。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactInstantMessageFieldFactory.CreateInstantMessage(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field containing information about a contact's instant messaging account.</summary>
      <param name="userName">The user name for the instant messaging account.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>An instant messaging field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactInstantMessageFieldFactory.CreateInstantMessage(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory,System.String,System.String,Windows.Foundation.Uri)">
      <summary>Creates a field containing information about a contact's instant messaging account.</summary>
      <param name="userName">The user name for the instant messaging account.</param>
      <param name="category">The category the field belongs to.</param>
      <param name="service">The name of the instant messaging service.</param>
      <param name="displayText">The text to display to prompt an instant messaging conversation.</param>
      <param name="verb">The Uniform Resource Identifier (URI) that starts an instant messaging conversation.</param>
      <returns>An instant messaging field that you can add to a Contact object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.IContactLocationFieldFactory">
      <summary>&lt;!--Changed beginning of sentence to make description more streamlined.--&gt;</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactLocationFieldFactory.CreateLocation(System.String)">
      <summary>Creates a field to contain information about a contact's location.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <returns>可添加到 Contact 对象的位置字段。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactLocationFieldFactory.CreateLocation(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory)">
      <summary>Creates a field to contain information about a contact's location.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <param name="category">The category the field belongs to.</param>
      <returns>A location field that you can add to a Contact object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.IContactLocationFieldFactory.CreateLocation(System.String,Windows.ApplicationModel.Contacts.ContactFieldCategory,System.String,System.String,System.String,System.String,System.String)">
      <summary>Creates a field to contain information about a contact's location.</summary>
      <param name="unstructuredAddress">The address of the contact in an unstructured format.</param>
      <param name="category">The category the field belongs to.</param>
      <param name="street">街道地址。</param>
      <param name="city">The name of the city for the address.</param>
      <param name="region">The name of the region for the address.</param>
      <param name="country">The name of the country for the address.</param>
      <param name="postalCode">The postal code for the address.</param>
      <returns>A location field that you can add to a Contact object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.KnownContactField">
      <summary>包含存储最常请求信息（如电子邮件地址和电话号码）的联系人姓名字段的静态类。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，KnownContactField 可能会更改或不可用。 请改用 ContactAddress、ContactPhone、ContactConnectedServiceAccount 或 ContactEmail。</deprecated>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.KnownContactField.Email">
      <summary>包含用于电子邮件地址的字段的名称。</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.KnownContactField.InstantMessage">
      <summary>包含用于即时消息帐户的字段的名称。</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.KnownContactField.Location">
      <summary>包含用于联系人位置的字段的名称。</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.KnownContactField.PhoneNumber">
      <summary>包含用于电话号码的字段的名称。</summary>
      <returns>The name of the field.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.KnownContactField.ConvertNameToType(System.String)">
      <summary>将表示字段名称的字符串转换为其相应的类型。</summary>
      <deprecated type="deprecate">IKnownContactFieldStatics 在 Windows 8.1 之后的版本中可能被更改或不可用。 Instead, use ContactAddress, ContactPhone, ContactConnectedServiceAccount or ContactEmail.</deprecated>
      <param name="name">The name of the field.</param>
      <returns>The type of field.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.KnownContactField.ConvertTypeToName(Windows.ApplicationModel.Contacts.ContactFieldType)">
      <summary>将字段类型转换为其相应字符串名称。</summary>
      <deprecated type="deprecate">IKnownContactFieldStatics may be altered or unavailable for releases after Windows 8.1. Instead, use ContactAddress, ContactPhone, ContactConnectedServiceAccount or ContactEmail.</deprecated>
      <param name="type">The type of field.</param>
      <returns>The name of the field.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.PinnedContactIdsQueryResult">
      <summary>提供查询结果的访问权限，该结果列出了已固定到任务栏或“开始”菜单的所有联系人 ID。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.PinnedContactIdsQueryResult.ContactIds">
      <summary>获取已固定到任务栏或**开始**菜单的联系人 ID 列表。</summary>
      <returns>已固定到任务栏或**开始**菜单的联系人 ID 列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.PinnedContactManager">
      <summary>表示一种服务，源应用可以调用该服务将联系人固定到任务栏或**开始**菜单或从中取消固定。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.PinnedContactManager.User">
      <summary>获取与 PinnedContactManager 关联的 User。</summary>
      <returns>与 PinnedContactManager 关联的 User。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.GetDefault">
      <summary>获取 PinnedContactManager 的默认实例。</summary>
      <returns>默认 PinnedContactManager。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.GetForUser(Windows.System.User)">
      <summary>为指定的用户获取 PinnedContactManager。</summary>
      <param name="user">用于获取 PinnedContactManager 的用户帐户。</param>
      <returns>对于由 *user* 参数指定的帐户，返回 PinnedContactManager。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.GetPinnedContactIdsAsync">
      <summary>获取已固定到任务栏或**开始**菜单的所有联系人的 ID。</summary>
      <returns>一个异步操作，可返回你可以用于获取所有已固定联系人的 ID 的 PinnedContactIdsQueryResult。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.IsContactPinned(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.PinnedContactSurface)">
      <summary>指示指定联系人是否已固定到 Windows 用户界面的指定位置。</summary>
      <param name="contact">关注的联系人。 此属性指示此联系人是否固定。</param>
      <param name="surface">一个 pinnedContactSurface 值，该值指定你要查看已固定联系人的 UI 中的位置。</param>
      <returns>一个布尔值，该值指定指定联系人是否已固定到 Windows 用户界面中的指定位置。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.IsPinSurfaceSupported(Windows.ApplicationModel.Contacts.PinnedContactSurface)">
      <summary>指示 Windows UI 中的指定位置是否支持联系人固定。</summary>
      <param name="surface">一个 pinnedContactSurface 值，该值指定 Windows UI 中的固定位置。 此属性确定此位置是否支持固定。</param>
      <returns>一个布尔值，该值指示 Windows UI 中的位置是否支持联系人固定。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.IsSupported">
      <summary>指示 Windows UI 是否支持联系人固定。</summary>
      <returns>一个布尔值，该值指示 Windows UI 是否支持联系人固定。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.RequestPinContactAsync(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.PinnedContactSurface)">
      <summary>将联系人固定到任务栏或**开始**菜单。</summary>
      <param name="contact">要固定到任务栏或**开始**菜单的联系人。</param>
      <param name="surface">一个 pinnedContactSurface 值，该值指定你要将联系人固定在 Windows UI 中的位置。</param>
      <returns>一个返回布尔值的异步操作，该值指示联系人是否已成功固定到指定位置。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.RequestPinContactsAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Contacts.Contact},Windows.ApplicationModel.Contacts.PinnedContactSurface)">
      <summary>将联系人集合固定到任务栏或**开始**菜单。</summary>
      <param name="contacts">要固定到任务栏或**开始**菜单的联系人集合。</param>
      <param name="surface">一个 pinnedContactSurface 值，该值指定你要将联系人固定在 Windows UI 中的位置。</param>
      <returns>一个返回布尔值的异步操作，该值指示联系人是否已成功固定到指定位置。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.RequestUnpinContactAsync(Windows.ApplicationModel.Contacts.Contact,Windows.ApplicationModel.Contacts.PinnedContactSurface)">
      <summary>将联系人从任务栏或**开始**菜单取消固定。</summary>
      <param name="contact">要从任务栏或**开始**菜单取消固定的联系人。</param>
      <param name="surface">一个 pinnedContactSurface 值，该值指定你要将联系人从中取消固定的 Windows UI 中的区域。</param>
      <returns>一个返回布尔值的异步操作，该值指示联系人是否已成功从指定位置取消固定。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.PinnedContactManager.SignalContactActivity(Windows.ApplicationModel.Contacts.Contact)">
      <summary>当发生于已固定联系人相关的活动时指示 Windows。</summary>
      <param name="contact">出现活动的联系人。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.PinnedContactSurface">
      <summary>指定 Windows 用户界面中可以固定联系人的位置。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.PinnedContactSurface.StartMenu">
      <summary>Windows **开始**菜单作为固定位置。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.PinnedContactSurface.Taskbar">
      <summary>任务栏作为固定位置。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderConnection">
      <summary>表示到数据提供程序客户端的连接。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderConnection.CreateOrUpdateContactRequested">
      <summary>当客户端应用尝试创建或更新联系人时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderConnection.DeleteContactRequested">
      <summary>当客户端应用尝试删除联系人时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderConnection.ServerSearchReadBatchRequested">
      <summary>联系人数据客户端请求一批服务器端搜索结果时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderConnection.SyncRequested">
      <summary>联系人数据客户端请求与服务器同步联系人列表时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderConnection.Start">
      <summary>调用此方法以指示所有事件处理程序均已设置，且数据提供程序可以开始处理请求。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderTriggerDetails">
      <summary>包含有关触发联系人数据提供程序后台任务的事件的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactDataProviderTriggerDetails.Connection">
      <summary>获取用于向客户端应用提供联系人数据的 ContactDataProviderConnection 对象实例。</summary>
      <returns>联系人数据提供程序用于与客户端应用进行通信的 ContactDataProviderConnection 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequest">
      <summary>请求创建或更新联系人的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequest.Contact">
      <summary>获取要创建或更新的任务的联系人。</summary>
      <returns>要创建或更新的任务的联系人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequest.ContactListId">
      <summary>获取包含要创建或更新的任务的联系人列表 ID。</summary>
      <returns>包含要创建或更新的任务的联系人列表 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequest.ReportCompletedAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>通知客户端应用此请求已成功处理。</summary>
      <param name="createdOrUpdatedContact">已创建或更新的联系人的联系人。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequest.ReportFailedAsync">
      <summary>通知客户端此请求未成功处理。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequestEventArgs">
      <summary>封装有关请求创建或更新的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequestEventArgs.Request">
      <summary>获取与此请求关联的 ContactListCreateOrUpdateTaskRequest 对象。</summary>
      <returns>描述此请求的 ContactListCreateOrUpdateTaskRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListCreateOrUpdateContactRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>一个 Deferral 对象，代码可用它来表示其何时完成了此请求的处理。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequest">
      <summary>联系人删除请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequest.ContactId">
      <summary>获取要删除的联系人的联系人 ID。</summary>
      <returns>要删除的联系人的联系人 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequest.ContactListId">
      <summary>获取包含要删除的联系人的联系人列表 ID。</summary>
      <returns>包含要删除的联系人的联系人列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequest.ReportCompletedAsync">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequestEventArgs">
      <summary>封装有关请求删除联系人的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequestEventArgs.Request">
      <summary>获取与此请求关联的 ContactListDeleteTaskRequest 对象。</summary>
      <returns>描述此请求的 ContactListDeleteTaskRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListDeleteContactRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest">
      <summary>读取一批服务器端搜索结果的请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.ContactListId">
      <summary>获取要搜索的联系人列表的 ID。</summary>
      <returns>联系人列表 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.Options">
      <summary>获取要应用到此搜索的搜索选项。</summary>
      <returns>指定搜索选项的 ContactQueryOptions 对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.SessionId">
      <summary>获取此批量读取请求的搜索会话 ID。</summary>
      <returns>搜索会话 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.SuggestedBatchSize">
      <summary>获取服务器端搜索批量读取的建议批量大小。</summary>
      <returns>批量联系人的建议数量。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.ReportCompletedAsync">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <returns>异步批量读取请求操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.ReportFailedAsync(Windows.ApplicationModel.Contacts.ContactBatchStatus)">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <param name="batchStatus">描述失败原因的 ContactBatchStatus 值。</param>
      <returns>An asynchronous batch read request operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequest.SaveContactAsync(Windows.ApplicationModel.Contacts.Contact)">
      <summary>异步保存满足服务器端搜索条件的联系人。</summary>
      <param name="contact">满足搜索条件的联系人。</param>
      <returns>联系人异步保存操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequestEventArgs">
      <summary>封装有关请求从服务器端搜索中读取一批结果的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequestEventArgs.Request">
      <summary>获取与此请求关联的 ContactListServerSearchReadBatchRequest 对象。</summary>
      <returns>描述此请求的 ContactListServerSearchReadBatchRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListServerSearchReadBatchRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequest">
      <summary>有关客户端请求同步联系人列表的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequest.ContactListId">
      <summary>获取要同步的联系人列表的 ID。</summary>
      <returns>A contact list ID.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequest.ReportCompletedAsync">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <returns>异步同步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous sync operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequestEventArgs">
      <summary>封装有关请求同步联系人列表的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequestEventArgs.Request">
      <summary>获取与此请求关联的 ContactListSyncManagerSyncRequest 对象。</summary>
      <returns>描述此同步请求的 ContactListSyncManagerSyncRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.DataProvider.ContactListSyncManagerSyncRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.Provider.AddContactResult">
      <summary>指示是否已成功添加联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.Provider.AddContactResult.Added">
      <summary>联系人已添加。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.Provider.AddContactResult.AlreadyAdded">
      <summary>已由用户选择联系人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Contacts.Provider.AddContactResult.Unavailable">
      <summary>联系人不可用且未添加。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI">
      <summary>可让您调用联系人选择器 UI，因此您可以选择一个或多个联系人。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.DesiredFields">
      <summary>在在用户选择一个或多个联系人之后，指定要返回的字段。</summary>
      <returns>您想要返回的字段集合。 可通过 KnownContactField 类指定所需字段。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.DesiredFieldsWithContactFieldType">
      <summary>获取您希望在用户选择一个或多个联系人之后返回的联系人字段类型的字段。</summary>
      <returns>要返回的联系人字段类型的字段的集合。 ContactFieldType 值可指定所需字段。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.SelectionMode">
      <summary>确定联系人选择器的选择模式。 最常用的选项为 PickSingleContactAsync 或 PickMultipleContactsAsync。</summary>
      <returns>指定要使用的选择模式。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.ContactRemoved">
      <summary>在用户取消选择或移除联系人时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.AddContact(System.String,Windows.ApplicationModel.Contacts.Contact)">
      <summary>添加 Contact。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，AddContact 可能会更改或不可用。 请改用 AddContact，且无需 ID。</deprecated>
      <param name="id">联系人的 ID。</param>
      <param name="contact">包含联系人信息的对象。</param>
      <returns>一个 AddContactResult 类型化值，它指明是否已成功添加联系人。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.AddContact(Windows.ApplicationModel.Contacts.Contact)">
      <summary>Adds a Contact. </summary>
      <param name="contact">An object that contains the contact's information.</param>
      <returns>An AddContactResult -typed value that indicates whether the contact was added successfully.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.ContainsContact(System.String)">
      <summary>检查联系人是否由用户已选择。</summary>
      <param name="id">联系人的 ID。</param>
      <returns>如果已选择联系人，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Contacts.Provider.ContactPickerUI.RemoveContact(System.String)">
      <summary>册除联系人。</summary>
      <param name="id">要删除的联系人的 ID。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Contacts.Provider.ContactRemovedEventArgs">
      <summary>包含有关已移除联系人的信息。 在发生 ContactRemoved 事件时返回。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Contacts.Provider.ContactRemovedEventArgs.Id">
      <summary>保护联系人的唯一标识符。</summary>
      <returns>联系人的唯一标识符。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Core.AppListEntry">
      <summary>提供应用的显示信息（如显示名称和描述）及用于启动应用的方法。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Core.AppListEntry.AppUserModelId">
      <summary>获取此 **AppListEntry** 的应用程序用户模型 ID (AUMID)。</summary>
      <returns>表示应用标识的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.AppListEntry.DisplayInfo">
      <summary>提供应用的显示名称、描述和徽标。</summary>
      <returns>表示应用显示名称、描述和徽标的对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.AppListEntry.LaunchAsync">
      <summary>启动与此 AppListEntry 关联的应用。</summary>
      <returns>如果启动成功，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.AppListEntry.LaunchForUserAsync(Windows.System.User)">
      <summary>启动与指定用户的上下文内的此 AppListEntry 关联的应用。</summary>
      <param name="user">应用应在其中启动的用户上下文。</param>
      <returns>Returns **true** if the launch succeeds; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Core.AppRestartFailureReason">
      <summary>描述为何应用可能会请求重启失败的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Core.AppRestartFailureReason.InvalidUser">
      <summary>无法为指定用户重启。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Core.AppRestartFailureReason.NotInForeground">
      <summary>调用重启 API 时应用必须可见且位于前台。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Core.AppRestartFailureReason.Other">
      <summary>未指定故障。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Core.AppRestartFailureReason.RestartPending">
      <summary>已在重启。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Core.CoreApplication">
      <summary>让应用程序能够处理状态更改、管理窗口，并与各种 UI 框架集成。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplication.Id">
      <summary>获取进程的包相关应用程序标识符。</summary>
      <returns>进程的包相关应用程序标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplication.MainView">
      <summary>获取使用此 CoreApplication 实例且正在运行的所有应用的 CoreApplicationView 主实例。</summary>
      <returns>此 CoreApplication 实例的主视图。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplication.Properties">
      <summary>获取应用程序和 UI 框架可用于在进程运行时存储信息的属性集。</summary>
      <returns>属性集。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplication.Views">
      <summary>获取应用程序的所有视图。</summary>
      <returns>所有应用视图。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.BackgroundActivated">
      <summary>当应用由后台触发器激活时激发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.EnteredBackground">
      <summary>当应用进入后台状态运行时激发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.Exiting">
      <summary>在关闭应用程序时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.LeavingBackground">
      <summary>在应用程序 UI 刚要显示时激发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.Resuming">
      <summary>继续应用程序时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.Suspending">
      <summary>在挂起应用程序时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplication.UnhandledErrorDetected">
      <summary>但基础错误作为全局错误处理逻辑的一部分路由至 CoreApplication 实例时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.CreateNewView">
      <summary>创建应用程序的新视图 。</summary>
      <returns>视图。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.CreateNewView(System.String,System.String)">
      <summary>Creates a new view for the app.</summary>
      <param name="runtimeType">新视图的视图提供程序的类 ID。 如果此参数为 null，则使用当前的视图提供程序。</param>
      <param name="entryPoint">有关视图的其他信息，如其在应用程序代码中的类名。</param>
      <returns>视图。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.CreateNewView(Windows.ApplicationModel.Core.IFrameworkViewSource)">
      <summary>Creates a new view for the app.</summary>
      <param name="viewSource">新视图的视图提供程序。</param>
      <returns>视图。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.DecrementApplicationUseCount">
      <summary>对使用此 CoreApplication 实例的运行应用实例的总数进行递减。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.EnablePrelaunch(System.Boolean)">
      <summary>启用或禁用操作系统的预启动应用功能。</summary>
      <param name="value">**True** 则启用应用预启动；否则为 **false**。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.Exit">
      <summary>关闭应用程序。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.GetCurrentView">
      <summary>获取应用程序的活动视图。</summary>
      <returns>活动视图。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.IncrementApplicationUseCount">
      <summary>对使用此 CoreApplication 实例的运行应用实例的总数进行递增。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.RequestRestartAsync(System.String)">
      <summary>重启应用。</summary>
      <param name="launchArguments">要传递到已重启实例的参数。</param>
      <returns>重启请求的状态。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.RequestRestartForUserAsync(Windows.System.User,System.String)">
      <summary>在不同用户的上下文中重启应用。</summary>
      <param name="user">重启应用使用的用户身份。</param>
      <param name="launchArguments">The arguments to pass to the restarted instance.</param>
      <returns>The status of the restart request.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.Run(Windows.ApplicationModel.Core.IFrameworkViewSource)">
      <summary>运行外部视图提供程序工厂可获取视图提供程序。</summary>
      <param name="viewSource">视图提供程序工厂的实现。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Core.CoreApplication.RunWithActivationFactories(Windows.Foundation.IGetActivationFactory)">
      <summary>运行可激活类型的工厂可获取外部可激活类型。</summary>
      <param name="activationFactoryCallback">可激活类型工厂的实现。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Core.CoreApplicationView">
      <summary>表示应用程序窗口及其线程。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.CoreWindow">
      <summary>获取与当前视图关联的应用程序窗口。</summary>
      <returns>应用程序窗口。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.Dispatcher">
      <summary>获取与当前视图关联的事件消息调度程序。</summary>
      <returns>事件消息调度程序。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.DispatcherQueue">
      <summary>获取窗口的 **DispatcherQueue**。</summary>
      <returns>一个 **DispatcherQueue** 实例。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.IsComponent">
      <summary>获取是否已将此应用作为其他应用的内嵌组件进行启动。</summary>
      <returns>如果已将此应用作为其他应用的内嵌组件进行启动，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.IsHosted">
      <summary>获取指示是否承载此应用程序的值。</summary>
      <returns>若为 **true**，则托管此应用视图；若为 **false**，则不托管。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.IsMain">
      <summary>获取一个值，该值指示此应用程序视图是否为主应用程序视图。</summary>
      <returns>若为 **true**，则此应用视图是主视图；若为 **false**，则不是主视图。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.Properties">
      <summary>获取应用可与视图关联的属性。</summary>
      <returns>属性包。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationView.TitleBar">
      <summary>获取与当前视图关联的标题栏。</summary>
      <returns>与当前视图关联的标题栏。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplicationView.Activated">
      <summary>在激活视图时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplicationView.HostedViewClosing">
      <summary>指示托管视图正在关闭。 为托管窗口方案提供延迟托管视图拆分的机会。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar">
      <summary>允许应用定义在应用窗口中显示的自定义标题栏。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.ExtendViewIntoTitleBar">
      <summary>获取或设置一个值，该值指定此标题栏是否应替换默认窗口标题栏。</summary>
      <returns>若要替换默认窗口标题栏，则设置为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.Height">
      <summary>获取标题栏的高度。</summary>
      <returns>自定义标题栏的高度。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.IsVisible">
      <summary>获取一个指定此标题栏是否可见的值。</summary>
      <returns>如果此标题栏可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.SystemOverlayLeftInset">
      <summary>获取应用窗口左上角的系统保留区域的宽度。 在当前语言为从右至左语言时保留此区域。</summary>
      <returns>应用窗口左上角的系统保留区域的宽度。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.SystemOverlayRightInset">
      <summary>获取应用窗口右上角的系统保留区域的宽度。 在当前语言为从左至右语言时保留此区域。</summary>
      <returns>应用窗口右上角的系统保留区域的宽度。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.IsVisibleChanged">
      <summary>当标题栏的可见性（由 IsVisible 属性指示）更改时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.CoreApplicationViewTitleBar.LayoutMetricsChanged">
      <summary>在标题栏需要响应大小更改时发生。 此事件的最常见触发情况是当应用窗口移至具有不同 DPI 的屏幕时。 使用此事件可验证并更新依赖于标题栏大小的 UI 元素的定位。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Core.HostedViewClosingEventArgs">
      <summary>提供一个 Deferral 对象，其可在 HostedViewClosing 事件触发时调用以延迟托管视图的拆分。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.HostedViewClosingEventArgs.GetDeferral">
      <summary>为托管窗口方案提供延迟托管视图的窗口、调度程序及应用程序单线程单元 (ASTA) 线程拆分的机会。</summary>
      <returns>可调用以延迟托管视图的拆分的 deferral。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Core.ICoreApplicationUnhandledError">
      <summary>从应用程序模型可使用的系统中为全局错误处理添加错误处理事件。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Core.ICoreApplicationUnhandledError.UnhandledErrorDetected">
      <summary>在异步完成处理程序或事件处理程序出现在其他情况下不会被系统或应用程序代码处理的错误时发生。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Core.IFrameworkView">
      <summary>表示应用程序视图提供程序。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.IFrameworkView.Initialize(Windows.ApplicationModel.Core.CoreApplicationView)">
      <summary>初始化应用视图。 启动应用对象时调用。</summary>
      <param name="applicationView">应用程序对象所提供的默认视图。 可在实现中使用此实例获取由应用对象创建的 CoreWindow 和注册 Activated 事件的回调。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Core.IFrameworkView.Load(System.String)">
      <summary>在调用 Run 之前加载或激活应用视图使用的任何外部资源。</summary>
      <param name="entryPoint">激活类型的入口点方法的名称。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Core.IFrameworkView.Run">
      <summary>启动应用视图。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.IFrameworkView.SetWindow(Windows.UI.Core.CoreWindow)">
      <summary>设置应用对象的视图的当前窗口。</summary>
      <param name="window">应用对象的当前窗体。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Core.IFrameworkView.Uninitialize">
      <summary>未初始化应用视图并释放外部资源。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Core.IFrameworkViewSource">
      <summary>为视图提供者对象定义工厂。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Core.IFrameworkViewSource.CreateView">
      <summary>返回一个视图提供程序对象。</summary>
      <returns>实现视图提供程序的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Core.UnhandledError">
      <summary>表示 UnhandledErrorDetected 事件报告的系统错误的错误数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Core.UnhandledError.Handled">
      <summary>获取一个值，该值指示是否已处理错误。</summary>
      <returns>如果已处理错误，则为 **true**。 若值为 **true**，则允许应用继续运行。 如果尚未处理错误，则为 **false**。 若值为 **false**，则可能导致应用在此事件传播到 Windows 运行时系统后被终止。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Core.UnhandledError.Propagate">
      <summary>将基础错误信息包装在特定语言的异常中，并引发该错误。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Core.UnhandledErrorDetectedEventArgs">
      <summary>为 UnhandledErrorDetected 事件提供 UnhandledError 事件数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Core.UnhandledErrorDetectedEventArgs.UnhandledError">
      <summary>获取可用于处理事件或通过语言特定的错误传播该错误的错误信息对象。</summary>
      <returns>表示未处理的错误的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.Clipboard">
      <summary>获取和设置剪贴板对象中的信息。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.Clipboard.ContentChanged">
      <summary>当剪贴板中存储的数据更改时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.Clipboard.HistoryChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.Clipboard.HistoryEnabledChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.Clipboard.RoamingEnabledChanged">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.Clear">
      <summary>从剪贴板中移除所有数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.ClearHistory">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.DeleteItemFromHistory(Windows.ApplicationModel.DataTransfer.ClipboardHistoryItem)">
      <summary>
      </summary>
      <param name="item">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.Flush">
      <summary>将内容添加到剪贴板并从源应用释放 DataPackage 对象。 应用程序关闭后，此方法允许该内容保持可用。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.GetContent">
      <summary>获取剪贴板对象中存储的当前内容。</summary>
      <returns>包含剪贴板的内容 。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.GetHistoryItemsAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.IsHistoryEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.IsRoamingEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.SetContent(Windows.ApplicationModel.DataTransfer.DataPackage)">
      <summary>设置剪贴板对象中存储的当前内容。</summary>
      <param name="content">包含剪贴板的内容 。 若为 **NULL**，则剪贴板为空。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.SetContentWithOptions(Windows.ApplicationModel.DataTransfer.DataPackage,Windows.ApplicationModel.DataTransfer.ClipboardContentOptions)">
      <summary>
      </summary>
      <param name="content">
      </param>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.Clipboard.SetHistoryItemAsContent(Windows.ApplicationModel.DataTransfer.ClipboardHistoryItem)">
      <summary>
      </summary>
      <param name="item">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ClipboardContentOptions">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ClipboardContentOptions.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardContentOptions.HistoryFormats">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardContentOptions.IsAllowedInHistory">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardContentOptions.IsRoamable">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardContentOptions.RoamingFormats">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ClipboardHistoryChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItem">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItem.Content">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItem.Id">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItem.Timestamp">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResult">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResult.Items">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResult.Status">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResultStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResultStatus.AccessDenied">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResultStatus.ClipboardHistoryDisabled">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.ClipboardHistoryItemsResultStatus.Success">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataPackage">
      <summary>包含用户希望与另一个应用程序交换的数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.#ctor">
      <summary>用于创建新 DataPackage 的构造函数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackage.Properties">
      <summary>可让您获取和设置属性，如共享内容的标题。</summary>
      <returns>一个属性集合，它描述 DataPackage 中包含的数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackage.RequestedOperation">
      <summary>指定该操作的 DataPackageOperation（无、移动、复制或链接）。</summary>
      <returns>源应用程序的操作请求。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackage.ResourceMap">
      <summary>将 URI 映射到文件。 用于确保 HTML 内容中的引用内容（如图像）已添加到 DataPackage。</summary>
      <returns>指定一个名称/值对，该对可指定具有对应的 StreamReference 对象的 HTML 路径。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DataPackage.Destroyed">
      <summary>在 DataPackage 销毁时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DataPackage.OperationCompleted">
      <summary>在粘贴操作完成时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DataPackage.ShareCompleted">
      <summary>完成共享时触发此事件。 共享可以发送给应用、提供程序或联系人。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.GetView">
      <summary>返回 DataPackageView 对象。 此对象为 DataPackage 对象的只读副本。</summary>
      <returns>一个对象，它是 DataPackage 对象的只读副本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetApplicationLink(Windows.Foundation.Uri)">
      <summary>设置 DataPackage 包含的应用程序链接。</summary>
      <param name="value">带有非 **http** 或 **https**（由源应用处理）的方案的统一资源标识符 (URI)。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetBitmap(Windows.Storage.Streams.RandomAccessStreamReference)">
      <summary>设置 DataPackage 中包含的位图图像。</summary>
      <param name="value">包含位图图像的流。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetData(System.String,System.Object)">
      <summary>按 RandomAccessStream 格式设置 DataPackage 中包含的数据。</summary>
      <param name="formatId">指定数据的格式。 建议通过使用 StandardDataFormats 类设置此值。</param>
      <param name="value">指定 DataPackage 包含的内容。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetDataProvider(System.String,Windows.ApplicationModel.DataTransfer.DataProviderHandler)">
      <summary>设置委托以处理来自目标应用程序的请求。</summary>
      <param name="formatId">Specifies the format of the data. We recommend that you set this value by using the StandardDataFormats class.</param>
      <param name="delayRenderer">负责处理来自目标应用程序的请求的委托。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetHtmlFormat(System.String)">
      <summary>向 DataPackage 添加 HTML 内容。</summary>
      <param name="value">HTML 内容。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetRtf(System.String)">
      <summary>设置 DataPackage 中包含的富文本格式 (RTF) 内容。</summary>
      <param name="value">指定 DataPackage 的富文本格式 (RTF) 内容。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetStorageItems(Windows.Foundation.Collections.IIterable{Windows.Storage.IStorageItem})">
      <summary>设置 DataPackage 中包含的文件和文件夹。</summary>
      <param name="value">要添加到 DataPackage 的文件和文件夹。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetStorageItems(Windows.Foundation.Collections.IIterable{Windows.Storage.IStorageItem},System.Boolean)">
      <summary>将文件和文件夹添加到 DataPackage。</summary>
      <param name="value">The files and folders to be added to the DataPackage.</param>
      <param name="readOnly">如果文件为只读，则指定 true；否则指定 false。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetText(System.String)">
      <summary>设置 DataPackage 包含的文本。</summary>
      <param name="value">文本。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetUri(Windows.Foundation.Uri)">
      <summary>设置 DataPackage 中包含的统一资源标识符 (URI)。</summary>
      <deprecated type="deprecate">SetUri 在 Windows Phone 'OSVersion' (TBD) 之后的版本中可能会更改或不可用。 请改用 SetWebLink 或 SetApplicationLink。</deprecated>
      <param name="value">DataPackage 中包含的统一资源标识符 (URI)。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackage.SetWebLink(Windows.Foundation.Uri)">
      <summary>设置 DataPackage 包含的 Web 链接。</summary>
      <param name="value">一个带有 **http** 或 **https** 方案的统一资源标识符 (URI)，它与要向应用显示的内容相对应。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataPackageOperation">
      <summary>指定要对剪贴板的 DataPackage 和拖放方案执行的操作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DataPackageOperation.Copy">
      <summary>将内容复制到目的地。 实现剪贴板功能时，这与“Copy”命令相对应。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DataPackageOperation.Link">
      <summary>创建数据的链接。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DataPackageOperation.Move">
      <summary>将内容复制到目的地并删除原来内容。 实现剪贴板功能时，这与“Cut”命令相对应。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DataPackageOperation.None">
      <summary>无操作。 通常在 DataPackage 对象需要延迟呈现时使用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet">
      <summary>定义要用于 DataPackage 对象的一组属性。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.ApplicationListingUri">
      <summary>获取或设置应用程序在 Windows Store 中的位置的统一资源标识符 (URI)。</summary>
      <returns>Microsoft Store 中应用的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.ApplicationName">
      <summary>获取或设置创建了 DataPackage 对象的应用的名称。</summary>
      <returns>指定创建了 DataPackage 对象的应用的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.ContentSourceApplicationLink">
      <summary>获取或设置指向源应用程序中的内容的应用程序链接。</summary>
      <returns>指向共享内容的应用程序链接的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.ContentSourceUserActivityJson">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.ContentSourceWebLink">
      <summary>提供应用程序中当前显示的共享内容的 Web 链接。</summary>
      <returns>指向共享内容的 Web 链接的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Description">
      <summary>获取或设置用于描述 DataPackage 的内容的文本。</summary>
      <returns>用于描述 DataPackage 的内容的文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.EnterpriseId">
      <summary>获取或设置企业标识（参见企业数据保护）。</summary>
      <returns>企业 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.FileTypes">
      <summary>指定一个矢量对象，该对象包含 DataPackage 对象中存储的文件类型。</summary>
      <returns>包含 DataPackage 对象中存储的文件类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.LogoBackgroundColor">
      <summary>获取或设置共享应用的 Square30x30Logo 的背景色。</summary>
      <returns>徽标的背景色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.PackageFamilyName">
      <summary>获取或设置源应用程序的包系列名称。</summary>
      <returns>The package family name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Size">
      <summary>获取属性集中所包含项的数目。</summary>
      <returns>属性集中元素的数目。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Square30x30Logo">
      <summary>获取或设置源应用程序的徽标。</summary>
      <returns>徽标的位图。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Thumbnail">
      <summary>获取或设置 DataPackage 的缩略图图像。</summary>
      <returns>表示缩略图图像的 IRandomAccessStreamReference。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Title">
      <summary>获取或设置显示为 DataPackage 对象内容标题的文本。</summary>
      <returns>显示为 DataPackage 对象内容标题的文本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Clear">
      <summary>删除属性集中的所有项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.First">
      <summary>返回迭代器以枚举属性集中的项。</summary>
      <returns>DataPackage 对象中的第一项。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.GetView">
      <summary>获取属性集的不可变视图。</summary>
      <returns>不可变的视图。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.HasKey(System.String)">
      <summary>指示 DataPackagePropertySet 对象是否包含特定属性。</summary>
      <param name="key">键。</param>
      <returns>如果属性集包含具有指定键的项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Insert(System.String,System.Object)">
      <summary>向 DataPackagePropertySet 对象添加属性。</summary>
      <param name="key">要插入的键。</param>
      <param name="value">要插入的值。</param>
      <returns>如果该方法替换了已存在的密钥值，则为 true；如果这是一个新的密钥，则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Lookup(System.String)">
      <summary>检索特定属性的值。</summary>
      <param name="key">键。</param>
      <returns>如果指定键的项存在，则为该值。 使用 **HasKey** 方法确定是否存在键。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySet.Remove(System.String)">
      <summary>删除属性集中的项。</summary>
      <param name="key">键。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView">
      <summary>获取 DataPackageView 对象的属性集。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.ApplicationListingUri">
      <summary>获取应用在 Microsoft Store 中的位置的统一资源标识符 (URI)。</summary>
      <returns>应用在 Microsoft Store 中的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.ApplicationName">
      <summary>获取创建了 DataPackage 对象的应用的名称。</summary>
      <returns>创建了 DataPackage 对象的应用的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.ContentSourceApplicationLink">
      <summary>获取源应用程序中的应用程序链接。</summary>
      <returns>The Uniform Resource Identifier (URI) of the application link to shared content.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.ContentSourceUserActivityJson">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.ContentSourceWebLink">
      <summary>获取指向当前在应用程序中显示的共享内容的 Web 链接。</summary>
      <returns>The Uniform Resource Identifier (URI) of the web link to shared content.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Description">
      <summary>获取用于描述 DataPackage 的内容的文本。</summary>
      <returns>Text that describes the contents of the DataPackage.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.EnterpriseId">
      <summary>获取或设置企业 ID。</summary>
      <returns>The enterprise Id.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.FileTypes">
      <summary>获取一个矢量对象，该对象包含 DataPackage 对象中存储的文件类型。</summary>
      <returns>Contains the types of files stored in the DataPackage object.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.IsFromRoamingClipboard">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.LogoBackgroundColor">
      <summary>获取共享应用的 Square30x30Logo 的背景色。</summary>
      <returns>共享应用的 Square30x30Logo 的背景色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.PackageFamilyName">
      <summary>获取源应用程序的包系列名称。</summary>
      <returns>The package family name.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Size">
      <summary>Gets the number of items that are contained in the property set.</summary>
      <returns>The number of elements in the property set.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.SourceDisplayName">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Square30x30Logo">
      <summary>获取源应用程序的徽标。</summary>
      <returns>The logo's bitmap.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Thumbnail">
      <summary>获取 DataPackageView 的缩略图图像。</summary>
      <returns>The IRandomAccessStreamReference that represents the thumbnail image.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Title">
      <summary>获取显示为 DataPackagePropertySetView 对象内容标题的文本。</summary>
      <returns>显示为 DataPackagePropertySetView 对象内容标题的文本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.First">
      <summary>Returns an iterator to enumerate the items in the property set.</summary>
      <returns>The first item in the DataPackage object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.HasKey(System.String)">
      <summary>指示 DataPackagePropertySetView 对象是否包含特定属性。</summary>
      <param name="key">键。</param>
      <returns>True if the property set has an item with the specified key; otherwise false.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Lookup(System.String)">
      <summary>Retrieves the value of a specific property.</summary>
      <param name="key">键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackagePropertySetView.Split(Windows.Foundation.Collections.IMapView{System.String,System.Object}@,Windows.Foundation.Collections.IMapView{System.String,System.Object}@)">
      <summary>将对象划分为两个视图</summary>
      <param name="first">对象的前半部分。</param>
      <param name="second">对象的后半部分。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataPackageView">
      <summary>DataPackage 的只读版本。 接收共享内容的应用程序在获取内容时获得此对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackageView.AvailableFormats">
      <summary>返回 DataPackageView 包含的格式。</summary>
      <returns>DataPackageView 包含的格式。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackageView.Properties">
      <summary>获取一个 DataPackagePropertySetView 对象，该对象包含 DataPackageView 对象中数据的一组只读属性。</summary>
      <returns>包含数据只读属性集的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataPackageView.RequestedOperation">
      <summary>获取请求的操作（例如复制或移动）。 主要用于“剪贴板”操作。</summary>
      <returns>指定操作（例如复制或移动）已完成的枚举。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.Contains(System.String)">
      <summary>检查 DataPackageView 是否包含特定数据格式。</summary>
      <param name="formatId">格式的名称。</param>
      <returns>如果 DataPackageView 包含该格式，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetApplicationLinkAsync">
      <summary>获取 DataPackageView 对象中的应用程序链接。</summary>
      <returns>应用程序链接。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetBitmapAsync">
      <summary>获取 DataPackageView 中包含的位图图像。</summary>
      <returns>包含位图图像的流。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetDataAsync(System.String)">
      <summary>获取 DataPackageView 中包含的数据。</summary>
      <param name="formatId">Specifies the format of the data. We recommend that you set this value by using the StandardDataFormats class.</param>
      <returns>数据。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetHtmlFormatAsync">
      <summary>获取 DataPackageView 对象中存储的 HTML。</summary>
      <returns>HTML。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetResourceMapAsync">
      <summary>获取 HTML 内容中引用的数据（如图像）。</summary>
      <returns>HTML 内容中引用的数据。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetRtfAsync">
      <summary>获取 DataPackageView 中包含的富文本格式 (RTF) 内容。</summary>
      <returns>DataPackage 的 RTF 格式内容。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetStorageItemsAsync">
      <summary>获取 DataPackageView 对象中存储的文件和文件夹。</summary>
      <returns>DataPackageView 中存储的文件和文件夹的数组。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetTextAsync">
      <summary>获取 DataPackageView 对象中的文本。</summary>
      <returns>文本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetTextAsync(System.String)">
      <summary>Gets the text in the DataPackageView object.</summary>
      <param name="formatId">表示数据格式的字符串。 通常为 StandardDataFormats.text。</param>
      <returns>文本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetUriAsync">
      <summary>获取 DataPackageView 中包含的 URI。</summary>
      <deprecated type="deprecate">对于 Windows 8.1 之后的版本，GetUriAsync 可能会更改或不可用。 改用 GetWebLinkAsync 或 GetApplicationLinkAsync。</deprecated>
      <returns>URI。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.GetWebLinkAsync">
      <summary>获取 DataPackageView 对象中的 Web 链接。</summary>
      <returns>Web 链接。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.ReportOperationCompleted(Windows.ApplicationModel.DataTransfer.DataPackageOperation)">
      <summary>通知系统已使用 DataPackageView 对象结束应用。 主要用于“剪贴板”操作。</summary>
      <param name="value">An enumeration that states what operation (such as copy or move) was completed. 最多可设置一个操作标志。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.RequestAccessAsync">
      <summary>请求取消锁定和访问通过保护策略保护的数据包的权限。</summary>
      <returns>此方法完成时，它将返回保护策略评估的结果，这将指示数据是否可访问。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.RequestAccessAsync(System.String)">
      <summary>Requests permission to unlock and access a data package that is secured with a protection policy.</summary>
      <param name="enterpriseId">The enterprise Id.</param>
      <returns>When this method completes, it returns the results of the protection policy evaluation, which indicates whether or not the data is accessible.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.SetAcceptedFormatId(System.String)">
      <summary>设置所接受的格式 ID。</summary>
      <param name="formatId">格式 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataPackageView.UnlockAndAssumeEnterpriseIdentity">
      <summary>取消锁定数据包并假定其企业标识。</summary>
      <returns>此方法完成时，它将返回保护策略评估的结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataProviderDeferral">
      <summary>由源应用的延迟委托用于就源应用将从另一个异步函数生成数据通知 DataPackage 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataProviderDeferral.Complete">
      <summary>通知 DataPackage 已准备好进行处理。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataProviderHandler">
      <summary>在目标应用需要时提供数据，而不是提前将数据包括在 DataPackage 中。  当源应用要避免消耗大量资源的不必要工作（如执行格式转换）时，使用 DataProviderHandler。</summary>
      <param name="request">包含用户希望共享的数据。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataProviderRequest">
      <summary>此类型的对象传递给 DataProviderHandler 委托。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataProviderRequest.Deadline">
      <summary>获取完成延迟的呈现操作的截止日期。 如果执行超出该截止日期范围，则将忽略延迟的呈现的结果。</summary>
      <returns>延迟的呈现操作的截至日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataProviderRequest.FormatId">
      <summary>指定格式 ID。</summary>
      <returns>格式 ID。 有关更多信息，请参阅 StandardDataFormats。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataProviderRequest.GetDeferral">
      <summary>返回 DataProviderDeferral 对象。</summary>
      <returns>数据提供程序延迟对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataProviderRequest.SetData(System.Object)">
      <summary>设置将与目标应用共享的 DataPackage 的内容。</summary>
      <param name="value">与 DataPackage 中的特定格式关联的对象。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataRequest">
      <summary>如果发生错误，允许您的应用程序提供用户希望共享或指定消息的内容。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataRequest.Data">
      <summary>设置或获取一个 DataPackage 对象，该对象包含用户想要共享的内容。</summary>
      <returns>包含用户希望共享的内容。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataRequest.Deadline">
      <summary>Gets the deadline for finishing a delayed rendering operation. If execution goes beyond that deadline, the results of delayed rendering are ignored.</summary>
      <returns>The deadline for the delayed rendering operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataRequest.FailWithDisplayText(System.String)">
      <summary>取消共享操作并提供错误字符串以显示给用户。</summary>
      <param name="value">要显示给用户的文本。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataRequest.GetDeferral">
      <summary>通过创建并返回 DataRequestDeferral 对象，支持异步共享操作。</summary>
      <returns>可让您异步共享或发送内容的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataRequestDeferral">
      <summary>让您可以与目标应用程序异步交换内容。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataRequestDeferral.Complete">
      <summary>指示已为目标应用程序准备异步共享的内容，或者共享操作中出现错误。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataRequestedEventArgs">
      <summary>包含 DataRequested 事件的相关信息。 当用户调用共享 UI 时，系统会激发此事件。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DataRequestedEventArgs.Request">
      <summary>可用于获取 DataRequest 对象，并为其提供数据或失败消息。</summary>
      <returns>用于管理作为共享操作一部分的内容的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DataTransferManager">
      <summary>通过其他应用程序以编程方式启动内容的交换。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DataTransferManager.DataRequested">
      <summary>在共享操作开始时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DataTransferManager.ShareProvidersRequested">
      <summary>请求共享提供程序时触发的事件。 将其用作回调，并通过订阅此事件并调用事件处理程序中的 ShareProvidersRequestedEventArgs.Providers.Add() 添加提供程序。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DataTransferManager.TargetApplicationChosen">
      <summary>当用户在共享魅力中选择选择目标时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataTransferManager.GetForCurrentView">
      <summary>返回与当前窗口关联的 DataTransferManager 对象。</summary>
      <returns>与当前窗口关联的 DataTransferManager 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataTransferManager.IsSupported">
      <summary>如果设备支持共享，则返回 true；否则，返回 false。</summary>
      <returns>如果设备支持共享，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataTransferManager.ShowShareUI">
      <summary>使用其他应用程序以编程方式启动用于共享内容的用户界面。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DataTransferManager.ShowShareUI(Windows.ApplicationModel.DataTransfer.ShareUIOptions)">
      <summary>Programmatically initiates the user interface for sharing content with another app.</summary>
      <param name="options">选项。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.HtmlFormatHelper">
      <summary>负责格式化您希望共享或添加至 Clipboard 的 HTML 内容。 还可让您从内容中获取 HTML 片段。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.HtmlFormatHelper.CreateHtmlFormat(System.String)">
      <summary>采用表示 HTML 内容的字符串并添加必要的标头以确保共享和剪贴板操作的格式正确无误。</summary>
      <param name="htmlFragment">HTML 内容的字符串表示形式。</param>
      <returns>带格式的 HTML 的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.HtmlFormatHelper.GetStaticFragment(System.String)">
      <summary>获取代表 HTML 片段的字符串 。</summary>
      <param name="htmlFormat">带有格式的 HTML。</param>
      <returns>基于格式化的 HTML 的 HTML 片段。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.OperationCompletedEventArgs">
      <summary>包含有关粘贴操作中目标应用程序完成的操作的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.OperationCompletedEventArgs.AcceptedFormatId">
      <summary>获取所接受的格式 ID。</summary>
      <returns>所接受的格式 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.OperationCompletedEventArgs.Operation">
      <summary>指定目标应用程序已完成的操作。</summary>
      <returns>一个指定哪些操作（如复制或移动）已完成的枚举。 At most one operation flag can be set.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.SetHistoryItemAsContentStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.SetHistoryItemAsContentStatus.AccessDenied">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.SetHistoryItemAsContentStatus.ItemDeleted">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.SetHistoryItemAsContentStatus.Success">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareCompletedEventArgs">
      <summary>此类包含 ShareCompleted 的事件参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareCompletedEventArgs.ShareTarget">
      <summary>获取共享目标。</summary>
      <returns>共享目标。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.SharedStorageAccessManager">
      <summary>支持应用借助 URI 激活、应用服务、REST API 等，通过传递令牌与其他应用共享文件。目标应用会兑换令牌以获取源应用共享的文件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.SharedStorageAccessManager.AddFile(Windows.Storage.IStorageFile)">
      <summary>获取共享标记，该标记支持应用与其他应用共享指定的文件。</summary>
      <param name="file">要与目标应用共享的文件。</param>
      <returns>要提供给目标应用的共享令牌。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.SharedStorageAccessManager.RedeemTokenForFileAsync(System.String)">
      <summary>通过提供接收自源应用的共享标记来获取由其他应用共享的文件。</summary>
      <param name="token">共享的文件的共享标记。</param>
      <returns>包含共享的文件的包装器对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.SharedStorageAccessManager.RemoveFile(System.String)">
      <summary>撤消现有共享标记。</summary>
      <param name="token">要撤消的共享标记。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareProvider">
      <summary>此类表示可共享的自定义提供程序。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareProvider.#ctor(System.String,Windows.Storage.Streams.RandomAccessStreamReference,Windows.UI.Color,Windows.ApplicationModel.DataTransfer.ShareProviderHandler)">
      <summary>创建新 ShareProvider 对象。</summary>
      <param name="title">共享提供程序的标题。</param>
      <param name="displayIcon">共享提供程序的显示图标。</param>
      <param name="backgroundColor">共享提供程序的背景颜色。</param>
      <param name="handler">共享提供程序的处理程序。</param>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProvider.BackgroundColor">
      <summary>获取共享提供程序的背景颜色。</summary>
      <returns>The background color of the share provider.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProvider.DisplayIcon">
      <summary>获取共享提供程序的显示图标。</summary>
      <returns>The display icon of the share provider.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProvider.Tag">
      <summary>获取或设置共享提供程序的标记。</summary>
      <returns>共享提供程序的标记。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProvider.Title">
      <summary>获取共享提供程序的标题。</summary>
      <returns>The title of the share provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareProviderHandler">
      <summary>处理共享提供程序的委派。</summary>
      <param name="operation"># Windows.ApplicationModel.DataTransfer.ShareProviderHandler</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareProviderOperation">
      <summary>此类表示共享提供程序操作。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProviderOperation.Data">
      <summary>获取操作数据。</summary>
      <returns>操作数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProviderOperation.Provider">
      <summary>获取共享提供程序。</summary>
      <returns>共享提供程序。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareProviderOperation.ReportCompleted">
      <summary>完成报告。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareProvidersRequestedEventArgs">
      <summary>ShareProvidersRequested 的事件参数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProvidersRequestedEventArgs.Data">
      <summary>获取数据。</summary>
      <returns>数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareProvidersRequestedEventArgs.Providers">
      <summary>获取共享提供程序。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareProvidersRequestedEventArgs.GetDeferral">
      <summary>请求延迟，以完成对事件处理程序中的对象的操作。</summary>
      <returns>延期。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareTargetInfo">
      <summary>此类包含有关共享目标的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTargetInfo.AppUserModelId">
      <summary>获取应用用户模型 ID。</summary>
      <returns>应用用户模型 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTargetInfo.ShareProvider">
      <summary>Gets the share provider.</summary>
      <returns>The share provider.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareUIOptions">
      <summary>此类表示显示 ShareUI 时对用户可用的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareUIOptions.#ctor">
      <summary>创建新的 ShareUIOptions 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareUIOptions.SelectionRect">
      <summary>获取或设置选择矩形。</summary>
      <returns>选择矩形。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareUIOptions.Theme">
      <summary>获取或设置“共享 UI 主题”。</summary>
      <returns>共享 UI 主题。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareUITheme">
      <summary>“共享 UI”的主题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.ShareUITheme.Dark">
      <summary>深色主题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.ShareUITheme.Default">
      <summary>默认主题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.ShareUITheme.Light">
      <summary>浅色主题。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.StandardDataFormats">
      <summary>包含返回字符串值的静态属性。 每个字符串对应于一个已知的格式 ID。 此类用于避免在使用字符串常数来指定数据格式时出现的错误。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.ApplicationLink">
      <summary>返回与激活链接格式对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与应用程序链接格式对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.Bitmap">
      <summary>返回与位图格式相对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与位图格式相对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.Html">
      <summary>返回与 HTML 格式相对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与 HTML 格式相对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.Rtf">
      <summary>返回与 RTF 格式相对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与富文本格式 (RTF) 对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.StorageItems">
      <summary>返回与 StorageItem 格式相对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与 StorageItem 格式相对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.Text">
      <summary>返回与 Text 格式相对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与文本格式相对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.Uri">
      <summary>返回与 URI 格式相对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与统一资源标识符 (URI) 格式对应的格式 ID 字符串值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.UserActivityJsonArray">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.StandardDataFormats.WebLink">
      <summary>返回与 Web 链接格式对应的格式 ID 字符串值的只读属性。</summary>
      <returns>与 Web 链接格式对应的格式 ID 字符串值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.TargetApplicationChosenEventArgs">
      <summary>包含有关用户选择要与其共享内容的目标应用程序的信息。 若要获取此对象，必须处理 TargetApplicationChosen 事件。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.TargetApplicationChosenEventArgs.ApplicationName">
      <summary>包含用户选择要与其共享内容的应用程序的名称。</summary>
      <returns>应用的名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers">
      <summary>表示应用于拖放操作的键修饰符。 可包括零个或多个修饰符。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.Alt">
      <summary>Alt 键。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.Control">
      <summary>Ctrl 键。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.LeftButton">
      <summary>鼠标左按钮。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.MiddleButton">
      <summary>鼠标中键。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.None">
      <summary>无修饰符。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.RightButton">
      <summary>鼠标右按钮。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.DragDropModifiers.Shift">
      <summary>Shift 键。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragDropManager">
      <summary>管理对应用内和应用之间的拖放操作的访问。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragDropManager.AreConcurrentOperationsEnabled">
      <summary>获取或设置是否启用并发拖放操作。</summary>
      <returns>如果启用并发拖放操作，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragDropManager.TargetRequested">
      <summary>在请求拖放目标时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragDropManager.GetForCurrentView">
      <summary>获取与当前可见的应用程序窗口关联的核心拖放管理器。</summary>
      <returns>与当前可见的应用程序窗口关联的核心拖放管理器。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo">
      <summary>获取有关正被拖动的项的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo.AllowedOperations">
      <summary>获取拖放操作所允许的 DataPackageOperations（无、移动、复制、和/或链接）。</summary>
      <returns>允许的操作。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo.Data">
      <summary>获取正在拖动的项的 DataPackageView。</summary>
      <returns>正在拖动的项的 DataPackageView。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo.Modifiers">
      <summary>获取正被拖动的项的修饰符。</summary>
      <returns>正被拖动的项的修饰符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo.Position">
      <summary>获取正被拖动的项的位置。</summary>
      <returns>正被拖动的项的位置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation">
      <summary>处理拖放操作。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.#ctor">
      <summary>初始化 CoreDragOperation 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.AllowedOperations">
      <summary>获取或设置拖放操作所允许的 DataPackageOperations（无、移动、复制、和/或链接）。</summary>
      <returns>The allowed operations. 默认操作为**复制** | **移动** | **链接**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.Data">
      <summary>获取用于拖放操作的 DataPackage。</summary>
      <returns>用于拖放操作的 DataPackage。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.DragUIContentMode">
      <summary>获取或设置拖动 UI 的内容模式。</summary>
      <returns>拖动 UI 的内容模式。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.SetDragUIContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>使用软件位图设置自定义拖动 UI 内容。</summary>
      <param name="softwareBitmap">自定义 UI 拖动内容。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.SetDragUIContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Foundation.Point)">
      <summary>Sets custom drag UI content using a software bitmap.</summary>
      <param name="softwareBitmap">The custom UI drag content.</param>
      <param name="anchorPoint">拖动视觉对象相对于指针的位置。 定位点不能在内容的外部。 例如，如果定位点为 (50, 50) 且指针的位置为 (x, y)，则视觉对象的左上角将为 (x - 50, y - 50)。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.SetPointerId(System.UInt32)">
      <summary>设置指针 ID。</summary>
      <param name="pointerId">指针 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragOperation.StartAsync">
      <summary>启动拖放操作。</summary>
      <returns>数据打包操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIContentMode">
      <summary>表示用于重写拖动 UI 的模式。 使用此模式可指定操作是否应在开始前等待内容加载或并行运行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIContentMode.Auto">
      <summary>指定将同步提供内容。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIContentMode.Deferred">
      <summary>指定将利用异步任务提供内容。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride">
      <summary>包含用于自定义拖放 UI 的方法和属性。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.Caption">
      <summary>获取或设置拖动 UI 的标题。</summary>
      <returns>拖动 UI 的标题。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.IsCaptionVisible">
      <summary>获取或设置拖动 UI 的标题是否可见。</summary>
      <returns>如果标题可见，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.IsContentVisible">
      <summary>获取或设置拖动内容是否可见。</summary>
      <returns>如果拖动内容可见，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.IsGlyphVisible">
      <summary>获取或设置字形是否可见。</summary>
      <returns>如果字形可见，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.Clear">
      <summary>清除所有现有自定义 UI 重写。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.SetContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>Sets custom drag UI content using a software bitmap.</summary>
      <param name="softwareBitmap">自定义拖动 UI 内容。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride.SetContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Foundation.Point)">
      <summary>Sets custom drag UI content using a software bitmap.</summary>
      <param name="softwareBitmap">The custom UI drag content.</param>
      <param name="anchorPoint">The relative position of the drag visual from the pointer. The anchor point cannot be outside of the content. For example, if the anchor point is (50, 50) and the position of the pointer is (x, y), the top left corner for the visual will be (x - 50, y - 50).</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDropOperationTargetRequestedEventArgs">
      <summary>提供在请求目标时设置拖放操作的目标的能力。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDropOperationTargetRequestedEventArgs.SetTarget(Windows.ApplicationModel.DataTransfer.DragDrop.Core.ICoreDropOperationTarget)">
      <summary>设置拖放操作的目标。</summary>
      <param name="target">拖放操作的目标。</param>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.DragDrop.Core.ICoreDropOperationTarget">
      <summary>包含支持拖放所需的方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.ICoreDropOperationTarget.DropAsync(Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo)">
      <summary>在放下所拖动的项时调用。</summary>
      <param name="dragInfo">核心拖动信息。</param>
      <returns>The data package operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.ICoreDropOperationTarget.EnterAsync(Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo,Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride)">
      <summary>在拖动的项进入放置区域时调用。</summary>
      <param name="dragInfo">The core drag information.</param>
      <param name="dragUIOverride">将拖动 UI 重写为默认值。</param>
      <returns>此方法完成时，它将返回数据包操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.ICoreDropOperationTarget.LeaveAsync(Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo)">
      <summary>在拖动的项离开目标拖动区域时调用。</summary>
      <param name="dragInfo">The core drag information.</param>
      <returns>此方法不返回对象或值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.DragDrop.Core.ICoreDropOperationTarget.OverAsync(Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragInfo,Windows.ApplicationModel.DataTransfer.DragDrop.Core.CoreDragUIOverride)">
      <summary>在拖动的项位于放置区域上方时调用。</summary>
      <param name="dragInfo">The core drag information.</param>
      <param name="dragUIOverride">Overrides to default the drag UI.</param>
      <returns>When this method completes, it returns the data package operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink">
      <summary>表示帮助用户与其使用最多的应用程序共享内容的快捷方式。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink.#ctor">
      <summary>创建 QuickLink 对象的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink.Id">
      <summary>指定 QuickLink 的 ID。 用户选择此 ID 的 QuickLink 时，您的应用程序将收到该 ID。 此 ID 可用于进一步为用户自定义共享过程。</summary>
      <returns>指定 QuickLink 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink.SupportedDataFormats">
      <summary>指定 QuickLink 应用程序所支持数据格式的字符串数组。 只有当用户希望共享的数据与此数组的格式相匹配，系统才会显示 QuickLink。</summary>
      <returns>指定 QuickLink 应用程序所支持数据格式的格式 ID 数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink.SupportedFileTypes">
      <summary>指定 QuickLink 应用程序所支持文件类型的字符串数组。 只有当用户希望共享中的数据包含文件项目，并且这些文件项目的文件扩展名与此数组中的文件类型相匹配，系统才会显示 QuickLink。</summary>
      <returns>指定 QuickLinks 应用程序所支持文件类型的文件扩展名数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink.Thumbnail">
      <summary>指定 QuickLink 的缩略图像。 当系统向用户显示可能与其共享内容的应用的列表时，显示此图像。</summary>
      <returns>包含用于 QuickLink 的缩略图。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink.Title">
      <summary>指定 QuickLink 的标题。 当系统向用户显示可能与其共享内容的应用的列表时，显示此信息。</summary>
      <returns>指定 QuickLink 的标题。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation">
      <summary>在共享操作时处理大部分工作。 这包括用户要共享的数据，设置或移除 QuickLinks 和通知有关操作状态的系统。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.Contacts">
      <summary>获取共享操作的联系人。</summary>
      <returns>共享操作的联系人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.Data">
      <summary>包含具有用户想要分享的数据的 DataPackage 对象。</summary>
      <returns>Contains the data that the user wants to share.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.QuickLinkId">
      <summary>包含 QuickLink 的 ID 的字符串。</summary>
      <returns>QuickLink 的 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.DismissUI">
      <summary>关闭共享窗格。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.RemoveThisQuickLink">
      <summary>删除可供用户使用的 QuickLink 列表中的 QuickLink。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.ReportCompleted">
      <summary>指定共享操作已完成。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.ReportCompleted(Windows.ApplicationModel.DataTransfer.ShareTarget.QuickLink)">
      <summary>Specifies that the sharing operation is complete. 系统可保存为未来共享操作的快捷方式的 QuickLink 对象包括在内。</summary>
      <param name="quicklink">系统会保存为未来共享操作的快捷方式的 QuickLink 对象。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.ReportDataRetrieved">
      <summary>指定应用程序已获取用户想要共享的内容。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.ReportError(System.String)">
      <summary>指定在共享操作时发生的错误。</summary>
      <param name="value">指定错误消息。 系统会为用户显示此消息。</param>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.ReportStarted">
      <summary>指定应用程序已开始获取用户想要共享的内容。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.DataTransfer.ShareTarget.ShareOperation.ReportSubmittedBackgroundTask">
      <summary>指定应用程序已请求系统允许共享操作作为后台任务运行。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailAttachment">
      <summary>表示电子邮件附件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailAttachment.#ctor">
      <summary>初始化 EmailAttachment 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailAttachment.#ctor(System.String,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>使用指定的随机访问流初始化 EmailAttachment 类的新实例。</summary>
      <param name="fileName">附件使用的文件名称。</param>
      <param name="data">包含附件数据的随机访问流。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailAttachment.#ctor(System.String,Windows.Storage.Streams.IRandomAccessStreamReference,System.String)">
      <summary>Initializes a new instance of the EmailAttachment class.</summary>
      <param name="fileName">附件的文件名。</param>
      <param name="data">用于下载附件的流。</param>
      <param name="mimeType">The MIME type of the attachment.</param>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.ContentId">
      <summary>获取或设置一个值，该值标识远程系统上的附件的内容。</summary>
      <returns>一个标识附件内容的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.ContentLocation">
      <summary>获取或设置作为统一资源标识符 (URI) 的电子邮件附件的位置。</summary>
      <returns>用作统一资源标识符 (URI) 的电子邮件附件的位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.Data">
      <summary>获取或设置电子邮件附件的数据。</summary>
      <returns>电子邮件附件数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.DownloadState">
      <summary>获取或设置电子邮件附件的下载状态。</summary>
      <returns>电子邮件附件的下载状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.EstimatedDownloadSizeInBytes">
      <summary>获取或设置附件的估计下载大小。</summary>
      <returns>附件的估计下载大小。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.FileName">
      <summary>获取或设置为电子邮件附件显示的文件名。</summary>
      <returns>电子邮件附件显示的文件名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.Id">
      <summary>获取电子邮件附件的本地唯一 ID。</summary>
      <returns>电子邮件附件的本地唯一 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.IsFromBaseMessage">
      <summary>获取一个布尔值，该值指示附件是否来自基本邮件。</summary>
      <returns>一个布尔值，该值指示附件是否来自基本邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.IsInline">
      <summary>获取或设置一个布尔属性，该属性指示是否以内联方式将附件包含在邮件的正文中。</summary>
      <returns>一个指示是否以内联方式包含附件的布尔属性。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailAttachment.MimeType">
      <summary>Gets or sets the MIME type of the attachment.</summary>
      <returns>The MIME type of the attachment.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailAttachmentDownloadState">
      <summary>定义电子邮件附件下载的状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailAttachmentDownloadState.Downloaded">
      <summary>附件已下载。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailAttachmentDownloadState.Downloading">
      <summary>附件当前正在下载。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailAttachmentDownloadState.Failed">
      <summary>附件失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailAttachmentDownloadState.NotDownloaded">
      <summary>尚未下载附件。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailBatchStatus">
      <summary>定义电子邮件批量操作的状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailBatchStatus.ServerSearchSyncManagerError">
      <summary>由于同步管理器错误，批量操作失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailBatchStatus.ServerSearchUnknownError">
      <summary>由于未知错误，批量操作失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailBatchStatus.Success">
      <summary>批量操作已成功完成。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailCertificateValidationStatus">
      <summary>描述尝试验证证书的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.ChainRevoked">
      <summary>验证失败。 除当前证书外，此链中一个或多个证书已被撤销。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.Expired">
      <summary>验证失败。 证书已过期。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.InvalidCertificate">
      <summary>验证失败。 证书无效。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.InvalidUsage">
      <summary>验证失败。 证书使用无效。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.NoMatch">
      <summary>验证失败。 未找到匹配的证书。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.RevocationServerFailure">
      <summary>验证失败。 吊销服务器失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.Revoked">
      <summary>验证失败。 证书已撤销。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.ServerError">
      <summary>验证失败。 服务器失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.Success">
      <summary>成功。 证书已验证。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.UnknownFailure">
      <summary>验证失败。 未知故障。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailCertificateValidationStatus.Untrusted">
      <summary>验证失败。 证书不受信任。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailConversation">
      <summary>表示电子邮件对话。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.FlagState">
      <summary>获取对话的 EmailFlagState。</summary>
      <returns>对话的 EmailFlagState。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.HasAttachment">
      <summary>获取一个布尔值，该值指示对话是否具有附件。</summary>
      <returns>一个布尔值，该值指示对话是否具有附件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.Id">
      <summary>获取 EmailConversation 的唯一标识符。</summary>
      <returns>EmailConversation 的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.Importance">
      <summary>获取指定对话的重要性的值；常规、高或低。</summary>
      <returns>指定对话的重要性的值；常规、高或低。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.LastEmailResponseKind">
      <summary>获取对话的上一个 EmailMessageResponseKind。</summary>
      <returns>对话的上一个 EmailMessageResponseKind。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.LatestSender">
      <summary>获取对话中的最新发送方。</summary>
      <returns>对话中的最新发送方。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.MailboxId">
      <summary>获取邮箱的 ID。</summary>
      <returns>邮箱的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.MessageCount">
      <summary>获取对话中的邮件数。</summary>
      <returns>对话中的邮件数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.MostRecentMessageId">
      <summary>Gets the ID of the most recent message in the conversation.</summary>
      <returns>The ID of the most recent message in the conversation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.MostRecentMessageTime">
      <summary>获取对话中最新邮件的时间。</summary>
      <returns>对话中最新邮件的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.Preview">
      <summary>获取对话中最新邮件的预览。</summary>
      <returns>对话中最新邮件的预览。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.Subject">
      <summary>获取对话中最新邮件的主题。</summary>
      <returns>对话中最新邮件的主题。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversation.UnreadMessageCount">
      <summary>获取对话中的未读邮件数。</summary>
      <returns>对话中的未读邮件数。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailConversation.FindMessagesAsync">
      <summary>异步获取对话中的一批邮件。</summary>
      <returns>消息批次。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailConversation.FindMessagesAsync(System.UInt32)">
      <summary>Asynchronously gets a batch of messages in the conversation.</summary>
      <param name="count">要检索的邮件批次的大小。</param>
      <returns>The batch of messages.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailConversationBatch">
      <summary>表示一组用于批处理的 EmailConversation 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversationBatch.Conversations">
      <summary>获取一列用于批处理的 EmailConversation 对象。</summary>
      <returns>用于批处理的 EmailConversation 对象的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailConversationBatch.Status">
      <summary>获取上一个批处理操作的状态。</summary>
      <returns>上一个批处理操作的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailConversationReader">
      <summary>读取一批电子邮件对话。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailConversationReader.ReadBatchAsync">
      <summary>异步读取一批电子邮件对话。</summary>
      <returns>返回一批电子邮件对话。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailFlagState">
      <summary>定义电子邮件的标志状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailFlagState.Cleared">
      <summary>此电子邮件已标记进行跟进，且此标志已被清除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailFlagState.Completed">
      <summary>此电子邮件已标记进行跟进，且已标记为“完成”。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailFlagState.Flagged">
      <summary>此电子邮件已标记进行跟进。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailFlagState.Unflagged">
      <summary>此电子邮件未标记为进行跟进。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailFolder">
      <summary>表示电子邮件文件夹。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.DisplayName">
      <summary>获取或设置文件夹的显示名称。</summary>
      <returns>文件夹的显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.Id">
      <summary>获取电子邮件文件夹的 ID。</summary>
      <returns>电子邮件文件夹的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.IsSyncEnabled">
      <summary>获取或设置一个布尔值，该值指示文件夹是否支持同步。</summary>
      <returns>一个布尔值，该值指示文件夹是否支持同步。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.Kind">
      <summary>获取文件夹的类型，例如收件箱、发件箱、草稿、已发送等。</summary>
      <returns>文件夹的类型，例如收件箱、发件箱、草稿、已发送等。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.LastSuccessfulSyncTime">
      <summary>获取或设置文件夹上次与服务器成功同步的时间。</summary>
      <returns>文件夹上次与服务器成功同步的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.MailboxId">
      <summary>获取包含此文件夹的邮箱的 ID。</summary>
      <returns>包含此文件夹的邮箱的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.ParentFolderId">
      <summary>获取此文件夹的父文件夹的 ID。</summary>
      <returns>此文件夹的父文件夹的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailFolder.RemoteId">
      <summary>获取或设置服务器上的相应文件夹的远程 ID。</summary>
      <returns>服务器上相应文件夹的远程 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.CreateFolderAsync(System.String)">
      <summary>异步创建新的文件夹。</summary>
      <param name="name">新文件夹的名称。</param>
      <returns>返回新建文件夹。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.DeleteAsync">
      <summary>异步删除此文件夹。</summary>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.FindChildFoldersAsync">
      <summary>异步查找此文件夹的子文件夹。</summary>
      <returns>子文件夹的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.GetConversationReader">
      <summary>获取 EmailConversationReader 类的实例。</summary>
      <returns>对话读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.GetConversationReader(Windows.ApplicationModel.Email.EmailQueryOptions)">
      <summary>使用指定的查询选项获取 EmailConversationReader 类的实例。</summary>
      <param name="options">查找对话读取器时要使用的查询选项。</param>
      <returns>匹配查询选项的对话读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.GetMessageAsync(System.String)">
      <summary>异步获取文件夹中的指定邮件。</summary>
      <param name="id">要检索的邮件的 ID。</param>
      <returns>*id* 参数中指定的邮件。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.GetMessageCountsAsync">
      <summary>异步获取电子邮件项的计数（例如，已标记的电子邮件数、重要电子邮件数、未读电子邮件数、电子邮件总数等）。</summary>
      <returns>一个 EmailItemCounts 对象，它包含电子邮件数（例如已标记的电子邮件数、重要电子邮件数、未读电子邮件数、电子邮件总数等）。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.GetMessageReader">
      <summary>获取 EmailMessageReader 类的实例。</summary>
      <returns>邮件读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.GetMessageReader(Windows.ApplicationModel.Email.EmailQueryOptions)">
      <summary>使用指定的查询选项获取 EmailMessageReader 类的实例。</summary>
      <param name="options">查找邮件读取器时要使用的查询选项。</param>
      <returns>匹配查询选项的邮件读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.SaveMessageAsync(Windows.ApplicationModel.Email.EmailMessage)">
      <summary>将指定的电子邮件异步保存到文件夹。</summary>
      <param name="message">要保存的电子邮件。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.TryMoveAsync(Windows.ApplicationModel.Email.EmailFolder)">
      <summary>异步尝试将此文件夹移至指定的文件夹。</summary>
      <param name="newParentFolder">此文件夹的新位置。</param>
      <returns>一个指示移动是否成功的布尔值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.TryMoveAsync(Windows.ApplicationModel.Email.EmailFolder,System.String)">
      <summary>异步尝试将此文件夹移至指定的文件夹，并在此过程中重命名此文件夹。</summary>
      <param name="newParentFolder">The new location for this folder.</param>
      <param name="newFolderName">位于新位置的文件夹的名称。</param>
      <returns>A Boolean value indicating if the move was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailFolder.TrySaveAsync">
      <summary>尝试异步保存对文件夹的更改。</summary>
      <returns>一个指示保存是否成功的布尔值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailImportance">
      <summary>定义电子邮件的重要性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailImportance.High">
      <summary>此电子邮件的重要性较高。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailImportance.Low">
      <summary>此电子邮件的重要性较低。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailImportance.Normal">
      <summary>此电子邮件重要性一般。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailIrmInfo">
      <summary>表示电子邮件信息权限管理 (IRM) 信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailIrmInfo.#ctor">
      <summary>初始化 EmailIrmInfo 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailIrmInfo.#ctor(Windows.Foundation.DateTime,Windows.ApplicationModel.Email.EmailIrmTemplate)">
      <summary>使用指定的 IRM 过期时间和模板初始化 EmailIrmInfo 类的新实例。</summary>
      <param name="expiration">信息权限管理 (IRM) 权限的过期时间。</param>
      <param name="irmTemplate">要应用于邮件的 IRM 模板。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanEdit">
      <summary>获取或设置一个布尔值，该值指示是否允许编辑电子邮件。</summary>
      <returns>一个布尔值，该值指示是否允许编辑电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanExtractData">
      <summary>获取或设置一个布尔值，该值指示用户是否可将电子邮件内容复制到剪贴板。</summary>
      <returns>一个布尔值，该值指示用户是否可将电子邮件内容复制到剪贴板。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanForward">
      <summary>获取或设置一个布尔值，该值指示是否允许转发电子邮件。</summary>
      <returns>一个布尔值，该值指示是否允许转发电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanModifyRecipientsOnResponse">
      <summary>获取或设置一个布尔值，该值指示是否允许用户在响应时更改任何电子邮件收件人。</summary>
      <returns>一个布尔值，该值指示是否允许用户在响应时更改任何电子邮件收件人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanPrintData">
      <summary>获取或设置一个布尔值，该值指示是否允许用户打印电子邮件或任何附件的内容。</summary>
      <returns>一个布尔值，该值指示是否允许用户打印电子邮件或任何附件的内容。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanRemoveIrmOnResponse">
      <summary>获取或设置一个布尔值，该值指示是否允许收件人在响应时删除信息权限管理 (IRM)。</summary>
      <returns>一个布尔值，该值指示是否允许收件人在响应时删除 IRM。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanReply">
      <summary>获取或设置一个布尔值，该值指示是否允许收件人回复电子邮件。</summary>
      <returns>一个布尔值，该值指示是否允许收件人回复电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.CanReplyAll">
      <summary>获取或设置一个布尔值，该值指示是否允许收件人回复所有电子邮件。</summary>
      <returns>一个布尔值，该值指示是否允许收件人回复所有电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.ExpirationDate">
      <summary>获取或设置信息权限管理 (IRM) 权限的过期日期。</summary>
      <returns>IRM 权限的过期日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.IsIrmOriginator">
      <summary>获取或设置一个布尔值，该值指示发送方是否为信息权限管理 (IRM) 发起方。</summary>
      <returns>一个布尔值，该值指示发送方是否为信息权限管理 (IRM) 发起方。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.IsProgramaticAccessAllowed">
      <summary>获取或设置一个布尔值，该值指示是否允许以编程方式访问邮件。</summary>
      <returns>一个布尔值，该值指示是否允许以编程方式访问邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmInfo.Template">
      <summary>获取或设置用于创建信息权限管理 (IRM) 信息的 EmailIrmTemplate。</summary>
      <returns>用于创建信息权限管理 (IRM) 信息的 EmailIrmTemplate。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailIrmTemplate">
      <summary>表示可用于创建新的 EmailIrmInfo 对象的模板。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailIrmTemplate.#ctor">
      <summary>创建 EmailIrmTemplate 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailIrmTemplate.#ctor(System.String,System.String,System.String)">
      <summary>使用指定的 ID、名称和描述创建 EmailIrmTemplate 类的新实例。</summary>
      <param name="id">新模板的 ID。</param>
      <param name="name">新模板的名称。</param>
      <param name="description">新模板的说明。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmTemplate.Description">
      <summary>获取或设置模板的说明。</summary>
      <returns>模板的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmTemplate.Id">
      <summary>获取或设置模板的 ID。</summary>
      <returns>模板的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailIrmTemplate.Name">
      <summary>获取或设置模板的名称。</summary>
      <returns>模板的名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailItemCounts">
      <summary>表示各种电子邮件特性（例如已标记、重要、未读等）的计数。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailItemCounts.Flagged">
      <summary>获取已标记电子邮件的数量。</summary>
      <returns>已标记电子邮件的数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailItemCounts.Important">
      <summary>获取重要电子邮件的数量。</summary>
      <returns>重要电子邮件的数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailItemCounts.Total">
      <summary>获取电子邮件的总数。</summary>
      <returns>电子邮件的总数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailItemCounts.Unread">
      <summary>获取未读电子邮件的数量。</summary>
      <returns>未读电子邮件的数量。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailbox">
      <summary>表示位于远程电子邮件服务器上的电子邮件邮箱。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.Capabilities">
      <summary>获取与邮箱关联的功能。</summary>
      <returns>与邮箱关联的功能。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.ChangeTracker">
      <summary>获取此邮箱的 EmailMailboxChangeTracker。</summary>
      <returns>此邮箱的更改跟踪器。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.DisplayName">
      <summary>获取或设置适合显示的此邮箱的名称。</summary>
      <returns>适合显示的此邮箱的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.Id">
      <summary>获取此邮箱的 ID。</summary>
      <returns>此邮箱的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.IsDataEncryptedUnderLock">
      <summary>获取一个布尔值，该值指示锁定设备时是否加密电子邮件数据。</summary>
      <returns>一个布尔值，该值指示锁定设备时是否加密电子邮件数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.IsOwnedByCurrentApp">
      <summary>获取一个布尔值，该值指示此邮箱是否由当前应用拥有。</summary>
      <returns>一个布尔值，该值指示此邮箱是否由当前应用拥有。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.LinkedMailboxId">
      <summary>获取链接到此处的邮箱的标识符。</summary>
      <returns>链接到此处的邮箱的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.MailAddress">
      <summary>获取或设置邮箱的电子邮件地址。</summary>
      <returns>邮箱的电子邮件地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.MailAddressAliases">
      <summary>获取与此邮箱关联的电子邮件别名的列表。</summary>
      <returns>与此邮箱关联的电子邮件别名的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.NetworkAccountId">
      <summary>获取电子邮件邮箱帐户在其网络内的标识符。</summary>
      <returns>电子邮件邮箱帐户在其网络内的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.NetworkId">
      <summary>获取与此电子邮件邮箱关联的网络的标识符。</summary>
      <returns>与此电子邮件邮箱关联的网络的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.OtherAppReadAccess">
      <summary>获取或设置其他应用对此邮箱的读取访问级别。</summary>
      <returns>其他应用对此邮箱的读取访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.OtherAppWriteAccess">
      <summary>获取或设置其他应用对此邮箱的写入访问级别。</summary>
      <returns>其他应用对此邮箱的写入访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.Policies">
      <summary>获取此邮箱中附件的安全策略。</summary>
      <returns>此邮箱中附件的安全策略。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.SourceDisplayName">
      <summary>获取源邮箱的显示名称。</summary>
      <returns>源邮箱的显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.SyncManager">
      <summary>获取邮箱的同步管理器。</summary>
      <returns>邮箱的同步管理器。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailbox.UserDataAccountId">
      <summary>获取邮箱的用户数据帐户的 ID。</summary>
      <returns>邮箱的用户数据帐户的 ID。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Email.EmailMailbox.MailboxChanged">
      <summary>在邮箱更改后发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.ChangeMessageFlagStateAsync(System.String,Windows.ApplicationModel.Email.EmailFlagState)">
      <summary>异步更改电子邮件的标记状态。</summary>
      <param name="messageId">要更改的电子邮件的 ID。</param>
      <param name="flagState">新电子邮件标记状态。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.CreateResponseMessageAsync(System.String,Windows.ApplicationModel.Email.EmailMessageResponseKind,System.String,Windows.ApplicationModel.Email.EmailMessageBodyKind,System.String)">
      <summary>创建新的响应电子邮件，例如“答复”、“全部答复”、“转发”等。</summary>
      <param name="messageId">要响应的邮件的 ID。</param>
      <param name="responseType">响应的类型，例如“答复”、“全部答复”、“转发”等。</param>
      <param name="subject">响应邮件的主题。</param>
      <param name="responseHeaderType">电子邮件正文的格式，例如纯文本或 HTML。</param>
      <param name="responseHeader">响应邮件的标头。</param>
      <returns>新建的响应电子邮件。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.DeleteAsync">
      <summary>异步删除邮箱。</summary>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.DeleteMessageAsync(System.String)">
      <summary>从邮箱中异步删除电子邮件。</summary>
      <param name="messageId">要删除的电子邮件的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.DownloadAttachmentAsync(System.String)">
      <summary>异步下载电子邮件附件。</summary>
      <param name="attachmentId">要下载的附件的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.DownloadMessageAsync(System.String)">
      <summary>异步下载指定的电子邮件。</summary>
      <param name="messageId">要下载的邮件的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetChangeTracker(System.String)">
      <summary>获取 EmailMailboxChangeTracker，它提供用于监视对 EmailMailbox 中项目的更改的功能。</summary>
      <param name="identity">用于标识 EmailMailbox 中的 EmailMailboxChangeTracker 实例的字符串。</param>
      <returns>EmailMailboxChangeTracker，它提供用于监视对 EmailMailbox 中项目的更改的功能。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetConversationAsync(System.String)">
      <summary>异步获取指定的电子邮件对话。</summary>
      <param name="id">要检索的电子邮件对话的 ID。</param>
      <returns>返回由 *id* 参数指定的电子邮件对话。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetConversationReader">
      <summary>获取或创建此邮箱的电子邮件对话读取器（如果没有该读取器）。</summary>
      <returns>电子邮件对话读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetConversationReader(Windows.ApplicationModel.Email.EmailQueryOptions)">
      <summary>使用指定的查询选项获取或创建此邮箱的电子邮件对话读取器。</summary>
      <param name="options">创建对话读取器时要使用的电子邮件查询选项。</param>
      <returns>新的或现有对话读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetFolderAsync(System.String)">
      <summary>异步获取指定的电子邮件文件夹。</summary>
      <param name="id">要检索的文件夹的 ID。</param>
      <returns>*id* 参数中指定的电子邮件文件夹。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetMessageAsync(System.String)">
      <summary>异步获取指定的电子邮件。</summary>
      <param name="id">The ID of the message to retrieve.</param>
      <returns>*id* 参数中指定的电子邮件。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetMessageReader">
      <summary>获取或创建此邮箱的电子邮件读取器（如果没有该读取器）。</summary>
      <returns>新的或现有电子邮件读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetMessageReader(Windows.ApplicationModel.Email.EmailQueryOptions)">
      <summary>Gets or creates an email conversation reader for this mailbox using the specified query options.</summary>
      <param name="options">创建邮件读取器时要使用的电子邮件查询选项。</param>
      <returns>The new or existing email message reader.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.GetSpecialFolderAsync(Windows.ApplicationModel.Email.EmailSpecialFolderKind)">
      <summary>异步获取特殊电子邮件文件夹，例如“收件箱”、“发件箱”、“草稿”等。</summary>
      <param name="folderType">要检索的文件夹的类型。</param>
      <returns>此邮箱中匹配的特殊电子邮件文件夹。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.MarkFolderAsSeenAsync(System.String)">
      <summary>将文件夹中的所有邮件异步标记为已查看。</summary>
      <param name="folderId">要标记为已查看的文件夹的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.MarkFolderSyncEnabledAsync(System.String,System.Boolean)">
      <summary>将文件夹异步标记为同步已启用或已禁用。</summary>
      <param name="folderId">要标记的文件夹的 ID。</param>
      <param name="isSyncEnabled">若为 true，则启用与服务器的同步；若为 false，则禁用与服务器的同步。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.MarkMessageAsSeenAsync(System.String)">
      <summary>将电子邮件异步标记为已查看。</summary>
      <param name="messageId">要标记为已查看的邮件的 ID。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.MarkMessageReadAsync(System.String,System.Boolean)">
      <summary>将电子邮件异步标记为已读或未读。</summary>
      <param name="messageId">要标记的邮件的 ID。</param>
      <param name="isRead">若为 true，则将邮件标记为已读；若为 false，则将邮件标记为未读。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.RegisterSyncManagerAsync">
      <summary>将此邮箱异步注册为同步提供程序。</summary>
      <returns>异步注册操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.ResolveRecipientsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>解析了一个包含一个或多个电子邮件地址的列表。</summary>
      <param name="recipients">电子邮件地址列表。</param>
      <returns>解析结果列表。 结果列表的顺序将与输入列表的顺序相同。 有关详细信息，请参阅 EmailRecipientResolutionResult。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.SaveAsync">
      <summary>将邮箱异步保存到电子邮件存储。</summary>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.SaveDraftAsync(Windows.ApplicationModel.Email.EmailMessage)">
      <summary>异步保存草稿电子邮件。</summary>
      <param name="message">要保存的草稿电子邮件。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.SendMessageAsync(Windows.ApplicationModel.Email.EmailMessage)">
      <summary>异步发送指定的电子邮件。</summary>
      <param name="message">要发送的电子邮件。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.SendMessageAsync(Windows.ApplicationModel.Email.EmailMessage,System.Boolean)">
      <summary>Asynchronously sends the specified email message.</summary>
      <param name="message">The email message to send.</param>
      <param name="smartSend">若为 true，则仅发送更新后的文本；若为 false，则包括完整的邮件线程。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryCreateFolderAsync(System.String,System.String)">
      <summary>尝试异步创建新的电子邮件文件夹。</summary>
      <param name="parentFolderId">父电子邮件文件夹的 ID。</param>
      <param name="name">The name for the new folder.</param>
      <returns>一个具有 EmailMailboxCreateFolderResult 的异步操作，它包含新创建的文件夹和创建操作的状态。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryDeleteFolderAsync(System.String)">
      <summary>尝试异步删除电子邮件文件夹。</summary>
      <param name="folderId">要删除的文件夹的 ID。</param>
      <returns>一个具有 EmailMailboxDeleteFolderStatus 值的异步操作，它表示删除操作的状态。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryEmptyFolderAsync(System.String)">
      <summary>尝试异步删除电子邮件文件夹的内容。</summary>
      <param name="folderId">要清空的文件夹的 ID。</param>
      <returns>一个具有 EmailMailboxEmptyFolderStatus 值的异步操作，它表示删除操作的状态。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryForwardMeetingAsync(Windows.ApplicationModel.Email.EmailMessage,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Email.EmailRecipient},System.String,Windows.ApplicationModel.Email.EmailMessageBodyKind,System.String,System.String)">
      <summary>异步尝试转发会议请求。</summary>
      <param name="meeting">The meeting to forward.</param>
      <param name="recipients">新收件人的列表。</param>
      <param name="subject">电子邮件的主题。</param>
      <param name="forwardHeaderType">电子邮件格式（HTML 或纯文本）。</param>
      <param name="forwardHeader">电子邮件转发标头。</param>
      <param name="comment">消息的正文。</param>
      <returns>指示会议是否已成功转发的布尔值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryGetAutoReplySettingsAsync(Windows.ApplicationModel.Email.EmailMailboxAutoReplyMessageResponseKind)">
      <summary>异步尝试获取邮箱的自动回复设置。</summary>
      <param name="requestedFormat">自动回复邮件的已请求文本格式（HTML 或纯文本）。</param>
      <returns>自动回复设置。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryMoveFolderAsync(System.String,System.String)">
      <summary>异步尝试移动指定的电子邮件文件夹。</summary>
      <param name="folderId">要移动的文件夹。</param>
      <param name="newParentFolderId">*folderId* 参数中指定的文件夹的新父级。</param>
      <returns>A Boolean value indicating if the move was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryMoveFolderAsync(System.String,System.String,System.String)">
      <summary>异步尝试移动指定的电子邮件文件夹，并在此过程中重命名此文件夹。</summary>
      <param name="folderId">The folder to move.</param>
      <param name="newParentFolderId">The new parent for the folder specified in the *folderId* parameter.</param>
      <param name="newFolderName">The name for the folder in the new location.</param>
      <returns>A Boolean value indicating if the move was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryMoveMessageAsync(System.String,System.String)">
      <summary>异步尝试移动指定的电子邮件。</summary>
      <param name="messageId">要移动的电子邮件的 ID。</param>
      <param name="newParentFolderId">电子邮件应位于的新文件夹的 ID。</param>
      <returns>A Boolean value indicating if the move was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryProposeNewTimeForMeetingAsync(Windows.ApplicationModel.Email.EmailMessage,Windows.Foundation.DateTime,Windows.Foundation.TimeSpan,System.String,System.String)">
      <summary>尝试异步发送提议其他时间的会议请求。</summary>
      <param name="meeting">待提议其他时间的会议。</param>
      <param name="newStartTime">所提议的其他会议开始时间。</param>
      <param name="newDuration">所提议的会议持续时间。</param>
      <param name="subject">会议电子邮件消息的主题。</param>
      <param name="comment">The body of the message.</param>
      <returns>一个布尔值，它指示所计划的会议邮件是否已成功发送。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TrySetAutoReplySettingsAsync(Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings)">
      <summary>异步尝试设置邮箱的自动回复设置。</summary>
      <param name="autoReplySettings">新的自动回复设置。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.TryUpdateMeetingResponseAsync(Windows.ApplicationModel.Email.EmailMessage,Windows.ApplicationModel.Email.EmailMeetingResponseType,System.String,System.String,System.Boolean)">
      <summary>异步尝试响应会议请求。</summary>
      <param name="meeting">会议请求。</param>
      <param name="response">对会话请求的响应（接受、拒绝或暂定）。</param>
      <param name="subject">响应电子邮件的主题。</param>
      <param name="comment">响应电子邮件的正文。</param>
      <param name="sendUpdate">指示是否将响应发送到会议发起方的布尔值。</param>
      <returns>指示响应是否已成功发送的布尔值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailbox.ValidateCertificatesAsync(Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.Certificate})">
      <summary>根据同步提供程序服务验证证书。</summary>
      <param name="certificates">要验证的证书。</param>
      <returns>确认证书有效。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxAction">
      <summary>提供有关邮箱所发生的更改的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAction.ChangeNumber">
      <summary>获取用于标识邮箱所发生的更改的数字。</summary>
      <returns>用于标识邮箱所发生的更改的数字。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAction.Kind">
      <summary>获取一个值，该值表示邮箱所发生的更改的类型。</summary>
      <returns>邮箱所发生的更改的类型。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxActionKind">
      <summary>定义要采取的操作类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.ChangeMessageFlagState">
      <summary>更改电子邮件的标记状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.CreateResponseForwardMessage">
      <summary>创建一封要转发且包含此电子邮件内容的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.CreateResponseReplyAllMessage">
      <summary>为了答复此电子邮件，创建一封发送至发件人及所有收件人的回复电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.CreateResponseReplyMessage">
      <summary>为了答复此电子邮件，创建一封发送至发件人的回复电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.MarkFolderForSyncEnabled">
      <summary>启用此文件夹的同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.MarkMessageAsSeen">
      <summary>将此电子邮件标记为“已查看”。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.MarkMessageRead">
      <summary>将此电子邮件标记为“已读”。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.MoveFolder">
      <summary>移动此文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.MoveMessage">
      <summary>移动此电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.SaveDraft">
      <summary>保存此电子邮件的草稿。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxActionKind.SendMessage">
      <summary>发送此电子邮件。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxAllowedSmimeEncryptionAlgorithmNegotiation">
      <summary>定义服务器允许的加密算法的协商类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxAllowedSmimeEncryptionAlgorithmNegotiation.AnyAlgorithm">
      <summary>需要最低程度的加密。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxAllowedSmimeEncryptionAlgorithmNegotiation.None">
      <summary>不允许任何协商。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxAllowedSmimeEncryptionAlgorithmNegotiation.StrongAlgorithm">
      <summary>需要强加密。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxAutoReply">
      <summary>表示邮箱上设有自动回复邮件。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReply.IsEnabled">
      <summary>获取或设置一个布尔值，该值指示是否启用自动回复邮件。</summary>
      <returns>一个布尔值，它指示是否启用自动回复邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReply.Response">
      <summary>获取或设置自动回复响应文本。</summary>
      <returns>自动回复响应文本。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxAutoReplyMessageResponseKind">
      <summary>定义用于自动回复的编码架构。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxAutoReplyMessageResponseKind.Html">
      <summary>将自动回复邮件编码为 HTML。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxAutoReplyMessageResponseKind.PlainText">
      <summary>将自动回复邮件编码为纯文本。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings">
      <summary>表示电子邮件帐户自动回复功能的设置。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.#ctor">
      <summary>初始化对象的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.EndTime">
      <summary>表示自动回复期间的结束时间。</summary>
      <returns>自动回复期间的结束时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.InternalReply">
      <summary>获取针对内部发件人的电子邮件的自动回复邮件。</summary>
      <returns>针对内部发件人的电子邮件的自动回复邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.IsEnabled">
      <summary>获取一个布尔值，该值指示是否启用自动回复。</summary>
      <returns>一个布尔值，它指示是否启用自动回复。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.KnownExternalReply">
      <summary>获取针对已知外部发件人的电子邮件的自动回复邮件。</summary>
      <returns>针对已知外部发件人的电子邮件的自动回复邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.ResponseKind">
      <summary>获取或设置是将自动响应电子邮件编码为 HTML 还是纯文本。</summary>
      <returns>电子邮件的编码架构。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.StartTime">
      <summary>表示自动回复期间的开始时间。</summary>
      <returns>自动回复期间的开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings.UnknownExternalReply">
      <summary>获取针对未知外部发件人的电子邮件的自动回复邮件。</summary>
      <returns>针对未知外部发件人的电子邮件的自动回复邮件。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxCapabilities">
      <summary>表示与电子邮件邮箱关联的功能。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanCreateFolder">
      <summary>获取或设置一个布尔值，该值指示是否可在邮箱中创建文件夹。</summary>
      <returns>一个布尔值，它指示是否可在邮箱中创建文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanDeleteFolder">
      <summary>获取或设置一个布尔值，该值指示是否可删除邮箱中的文件夹。</summary>
      <returns>一个布尔值，它指示是否可删除邮箱中的文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanEmptyFolder">
      <summary>获取或设置一个布尔值，该值指示是否可清空邮箱中的文件夹。</summary>
      <returns>一个布尔值，它指示是否可清空邮箱中的文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanForwardMeetings">
      <summary>获取或设置一个布尔值，该值指示是否允许帐户转发会议请求。</summary>
      <returns>一个布尔值，它指示是否允许帐户转发会议请求。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanGetAndSetExternalAutoReplies">
      <summary>获取或设置一个布尔值，该值指示是否允许帐户获取和设置针对外部受众的自动回复电子邮件。</summary>
      <returns>一个布尔值，它指示是否允许帐户获取和设置针对外部受众的自动回复电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanGetAndSetInternalAutoReplies">
      <summary>获取或设置一个布尔值，该值指示是否允许帐户获取和设置针对内部受众的自动回复电子邮件。</summary>
      <returns>一个布尔值，它指示是否允许帐户获取和设置针对内部受众的自动回复电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanMoveFolder">
      <summary>获取或设置一个布尔值，该值指示是否可移动邮箱中的文件夹。</summary>
      <returns>一个布尔值，它指示是否可移动邮箱中的文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanProposeNewTimeForMeetings">
      <summary>获取或设置一个布尔值，该值指示是否允许帐户提议其他会议时间。</summary>
      <returns>一个布尔值，它指示是否允许帐户提议其他会议时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanResolveRecipients">
      <summary>获取或设置一个布尔值，该值指示电子邮件邮箱是否能够解析收件人。</summary>
      <returns>一个布尔值，它指示电子邮件邮箱是否能够解析收件人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanServerSearchFolders">
      <summary>获取或设置一个布尔值，该值指示是否可从此电子邮件邮箱中启动服务器上特定文件夹的搜索。</summary>
      <returns>一个布尔值，它指示是否可从此电子邮件邮箱中启动服务器上特定文件夹的搜索。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanServerSearchMailbox">
      <summary>获取或设置一个布尔值，该值指示是否可从此电子邮件邮箱中启动服务器的搜索。</summary>
      <returns>一个布尔值，它指示是否可从此电子邮件邮箱中启动服务器的搜索。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanSmartSend">
      <summary>获取或设置一个布尔值，该值指示是否允许电子邮件邮箱尝试智能发送。</summary>
      <returns>一个布尔值，它指示是否允许电子邮件邮箱尝试智能发送。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanUpdateMeetingResponses">
      <summary>获取或设置一个布尔值，该值指示是否允许电子邮件邮箱更新会议响应。</summary>
      <returns>一个布尔值，它指示是否允许电子邮件邮箱更新会议响应。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCapabilities.CanValidateCertificates">
      <summary>获取或设置一个布尔值，该值指示电子邮件邮箱是否能够验证证书。</summary>
      <returns>一个布尔值，它指示电子邮件邮箱是否能够验证证书。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxChange">
      <summary>本主题中描述的功能并不适用于所有 Windows 和 Windows Phone 应用程序。 就您用于调用这些 API 的代码而言，Microsoft 必须批准您使用它们并设置您的开发者帐户。 否则，这些调用将在运行时失败。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxChange.ChangeType">
      <summary>获取对邮箱所做更改的类型。 这包括更改的是文件还是文件夹，项目是已创建、已删除还是已修改，或者此更改的更改跟踪是否已丢失。</summary>
      <returns>对邮箱所做更改的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxChange.Folder">
      <summary>获取应用了此更改的文件夹。</summary>
      <returns>应用了此更改的文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxChange.MailboxActions">
      <summary>获取一些标记，它们指示邮箱上哪些操作受到了影响。</summary>
      <returns>指示邮箱上哪些操作受到了影响的标记。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxChange.Message">
      <summary>获取应用了此更改的邮件。</summary>
      <returns>应用了此更改的邮件。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxChangedDeferral">
      <summary>表示一个延迟进程，该进程将在延迟完成前会中断线程。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangedDeferral.Complete">
      <summary>向等待进程指示已完成延迟。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxChangedEventArgs">
      <summary>表示延迟进程。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangedEventArgs.GetDeferral">
      <summary>获取延迟对象。</summary>
      <returns>延迟对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxChangeReader">
      <summary>The functionality described in this topic is not available to all Windows and Windows Phone apps. For your code to call these APIs, Microsoft must approve your use of them and provision your developer account. Otherwise the calls will fail at runtime.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangeReader.AcceptChanges">
      <summary>接受所有更改。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangeReader.AcceptChangesThrough(Windows.ApplicationModel.Email.EmailMailboxChange)">
      <summary>通过接受当前更改来接受所有更改。</summary>
      <param name="lastChangeToAcknowledge">当前更改。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangeReader.ReadBatchAsync">
      <summary>读取更改集合。</summary>
      <returns>一批更改。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxChangeTracker">
      <summary>The functionality described in this topic is not available to all Windows and Windows Phone apps. For your code to call these APIs, Microsoft must approve your use of them and provision your developer account. Otherwise the calls will fail at runtime.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxChangeTracker.IsTracking">
      <summary>Gets a Boolean value indicating whether change tracking is active.</summary>
      <returns>一个布尔值，它指示更改跟踪是否激活。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangeTracker.Enable">
      <summary>启用邮箱上的更改跟踪。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangeTracker.GetChangeReader">
      <summary>获取将读取一批更改的读取器。</summary>
      <returns>将读取一批更改的读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxChangeTracker.Reset">
      <summary>将更改跟踪游标移动到当前位置。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxChangeType">
      <summary>定义对邮箱项目所做更改的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.ChangeTrackingLost">
      <summary>由于更改追踪丢失，更改未知。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.FolderCreated">
      <summary>文件夹已创建。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.FolderDeleted">
      <summary>文件夹已删除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.FolderModified">
      <summary>文件夹已修改。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.MessageCreated">
      <summary>邮件已创建。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.MessageDeleted">
      <summary>邮件已删除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxChangeType.MessageModified">
      <summary>邮件已修改。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxCreateFolderResult">
      <summary>表示 TryCreateFolderAsync 操作的结果。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCreateFolderResult.Folder">
      <summary>获取在 TryCreateFolderAsync 操作后新创建的文件夹。</summary>
      <returns>在 TryCreateFolderAsync 操作后新创建的文件夹。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxCreateFolderResult.Status">
      <summary>获取 TryCreateFolderAsync 操作的状态。</summary>
      <returns>TryCreateFolderAsync 操作的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus">
      <summary>指示调用 TryCreateFolderAsync 的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.NameCollision">
      <summary>文件夹已存在。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.NetworkError">
      <summary>尝试创建文件夹时出现网络错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.PermissionsError">
      <summary>尝试创建文件夹时出现权限错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.ServerError">
      <summary>尝试创建文件夹时出现服务器错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.ServerRejected">
      <summary>服务器拒绝创建新文件夹的请求。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.Success">
      <summary>文件夹已成功创建。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus.UnknownFailure">
      <summary>由于未知原因，文件夹创建失败。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus">
      <summary>指示调用 TryDeleteFolderAsync 的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus.CouldNotDeleteEverything">
      <summary>删除文件夹部件时出现错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus.NetworkError">
      <summary>尝试删除文件夹时出现网络错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus.PermissionsError">
      <summary>尝试删除文件夹时出现权限错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus.ServerError">
      <summary>尝试删除文件夹时出现服务器错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus.Success">
      <summary>文件夹已成功删除。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus.UnknownFailure">
      <summary>由于未知原因，文件夹删除失败。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus">
      <summary>指示调用 TryEmptyFolderAsync 的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus.CouldNotDeleteEverything">
      <summary>An error occurred while deleting parts of the folder.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus.NetworkError">
      <summary>尝试清空文件夹时出现网络错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus.PermissionsError">
      <summary>尝试清空文件夹时出现权限错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus.ServerError">
      <summary>尝试清空文件夹时出现服务器错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus.Success">
      <summary>文件夹已成功清空。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus.UnknownFailure">
      <summary>尝试清空文件夹时出现未知错误。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxOtherAppReadAccess">
      <summary>定义是否可从邮箱读取应用程序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxOtherAppReadAccess.Full">
      <summary>所有应用程序均可从此邮箱读取。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxOtherAppReadAccess.None">
      <summary>其他应用均不可从此邮箱读取。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxOtherAppReadAccess.SystemOnly">
      <summary>只有系统级别的应用程序可从此邮箱读取。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxOtherAppWriteAccess">
      <summary>定义应用程序是否可写入邮箱。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxOtherAppWriteAccess.Limited">
      <summary>特定应用程序可写入此邮箱。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxOtherAppWriteAccess.None">
      <summary>外部应用程序均不可写入此邮箱。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxPolicies">
      <summary>表示加密和签名策略与电子邮件邮箱相关联。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxPolicies.AllowedSmimeEncryptionAlgorithmNegotiation">
      <summary>获取或设置可用于与应用协商的 SMIME 加密算法。</summary>
      <returns>允许的 SMIME 加密算法。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxPolicies.AllowSmimeSoftCertificates">
      <summary>获取或设置一个布尔值，该值指示是否允许使用软件证书。</summary>
      <returns>一个布尔值，它指示是否允许使用软件证书。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxPolicies.MustEncryptSmimeMessages">
      <summary>获取或设置一个布尔值，该值指示表示电子邮件邮箱的同步提供程序是否只接受加密邮件。</summary>
      <returns>一个布尔值，它指示表示电子邮件邮箱的同步提供程序是否只接受加密邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxPolicies.MustSignSmimeMessages">
      <summary>获取或设置一个布尔值，该值指示表示电子邮件邮箱的同步提供程序是否只接受签名邮件。</summary>
      <returns>一个布尔值，它指示表示电子邮件邮箱的同步提供程序是否只接受签名邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxPolicies.RequiredSmimeEncryptionAlgorithm">
      <summary>获取或设置所需的 SMIME 加密算法。</summary>
      <returns>所需的 SMIME 加密算法。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxPolicies.RequiredSmimeSigningAlgorithm">
      <summary>获取或设置所需的 SMIME 签名算法。</summary>
      <returns>所需的 SMIME 签名算法。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm">
      <summary>定义用于电子邮件的加密算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm.Any">
      <summary>未指定加密算法要求。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm.Des">
      <summary>使用数据加密标准的对称密钥分组加密算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm.RC2128Bit">
      <summary>使用 128 位 RC2 分组加密的加密算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm.RC240Bit">
      <summary>使用 40 位 RC2 分组加密的加密算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm.RC264Bit">
      <summary>使用 64 位 RC2 分组加密的加密算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeEncryptionAlgorithm.TripleDes">
      <summary>使用三重数据加密算法的对称密钥分组加密算法。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxSmimeSigningAlgorithm">
      <summary>定义用于电子邮件签名的算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeSigningAlgorithm.Any">
      <summary>不需要特定算法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeSigningAlgorithm.MD5">
      <summary>使用消息摘要算法 5（128 位）。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSmimeSigningAlgorithm.Sha1">
      <summary>使用安全哈希算法 1（160 位）。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxSyncManager">
      <summary>The functionality described in this topic is not available to all Windows and Windows Phone apps. For your code to call these APIs, Microsoft must approve your use of them and provision your developer account. Otherwise the calls will fail at runtime.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxSyncManager.LastAttemptedSyncTime">
      <summary>获取或设置邮箱上次尝试同步的时间。</summary>
      <returns>邮箱上次尝试同步的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxSyncManager.LastSuccessfulSyncTime">
      <summary>获取或设置邮箱上次成功同步的时间。</summary>
      <returns>邮箱上次成功同步的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMailboxSyncManager.Status">
      <summary>获取或设置邮箱的同步状态。</summary>
      <returns>邮箱的同步状态。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Email.EmailMailboxSyncManager.SyncStatusChanged">
      <summary>每当邮箱同步状态更改时就会激发。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMailboxSyncManager.SyncAsync">
      <summary>启动此邮箱的同步。</summary>
      <returns>一个指示成功的布尔值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMailboxSyncStatus">
      <summary>定义邮箱的同步状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.AuthenticationError">
      <summary>此邮箱遇到了身份验证错误，无法同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.Idle">
      <summary>邮箱处于空闲状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.ManualAccountRemovalRequired">
      <summary>The account must be manually removed.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.PolicyError">
      <summary>此邮箱遇到了策略错误，无法同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.Syncing">
      <summary>邮箱当前正在同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.UnknownError">
      <summary>此邮箱遇到了未知错误，无法同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMailboxSyncStatus.UpToDate">
      <summary>邮箱是最新的。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailManager">
      <summary>允许一个应用程序启动电子邮件应用程序并显示一条新信息。 使用此对象允许用户从应用程序发送电子邮件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的 EmailManagerForUser 对象。</summary>
      <param name="user">用于获取 EmailManagerForUser 对象的用户帐户。</param>
      <returns>返回 *user* 参数指定的帐户的电子邮件管理器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailManager.RequestStoreAsync(Windows.ApplicationModel.Email.EmailStoreAccessType)">
      <summary>获取指定范围内的电子邮件存储。</summary>
      <param name="accessType">范围枚举器。</param>
      <returns>请求的电子邮件存储。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailManager.ShowComposeNewEmailAsync(Windows.ApplicationModel.Email.EmailMessage)">
      <summary>生成能显示新消息的电子邮件应用程序。</summary>
      <param name="message">电子邮件应用程序启动时显示的电子邮件消息。</param>
      <returns>一个异步操作，用于指示何时完成了操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailManagerForUser">
      <summary>表示一个服务，源应用可调用它以访问特定用户的电子邮件数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailManagerForUser.User">
      <summary>获取此电子邮件管理器所表示的用户。</summary>
      <returns>此电子邮件管理器所表示的用户。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailManagerForUser.RequestStoreAsync(Windows.ApplicationModel.Email.EmailStoreAccessType)">
      <summary>从系统异步返回 EmailStore。</summary>
      <param name="accessType">指定访问类型，例如针对所有邮箱的 **AllMailboxesLimitedReadWrite** 类型或针对调用应用邮箱的 **AppMailboxesReadWrite** 类型。</param>
      <returns>返回 EmailStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailManagerForUser.ShowComposeNewEmailAsync(Windows.ApplicationModel.Email.EmailMessage)">
      <summary>Launches the email application with a new message displayed.</summary>
      <param name="message">The email message that is displayed when the email application is launched.</param>
      <returns>An asynchronous action used to indicate when the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMeetingInfo">
      <summary>表示与会议关联的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMeetingInfo.#ctor">
      <summary>初始化此类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.AllowNewTimeProposal">
      <summary>获取或设置一个布尔值，该值指示是否允许提议其他时间。</summary>
      <returns>一个布尔值，它指示是否允许提议其他时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.AppointmentOriginalStartTime">
      <summary>获取或设置会议的开始时间。</summary>
      <returns>会议的开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.AppointmentRoamingId">
      <summary>获取或设置与电子邮件关联的约会的服务器标识符。</summary>
      <returns>与电子邮件关联的约会的服务器标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.Duration">
      <summary>获取或设置会议的持续时间。</summary>
      <returns>会议的持续时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.IsAllDay">
      <summary>获取或设置一个布尔值，该值指示会议是否为整天事件。</summary>
      <returns>一个布尔值，它指示会议是否为整天事件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.IsReportedOutOfDateByServer">
      <summary>获取一个布尔值，该值指示服务器是否将会议报告为“过期”。</summary>
      <returns>一个布尔值，它指示服务器是否将会议报告为“过期”。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.IsResponseRequested">
      <summary>获取或设置一个布尔值，该值指示是否需要响应此会议请求。</summary>
      <returns>一个布尔值，它指示是否需要响应此会议请求。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.Location">
      <summary>获取或设置会议位置。</summary>
      <returns>会议位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.ProposedDuration">
      <summary>获取或设置所提议会议更改的建议持续时间。</summary>
      <returns>所提议会议更改的建议持续时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.ProposedStartTime">
      <summary>获取或设置所提议会议更改的建议开始时间。</summary>
      <returns>所提议会议更改的建议开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.Recurrence">
      <summary>获取或设置定期参数。</summary>
      <returns>定期参数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.RecurrenceStartTime">
      <summary>获取或设置定期模式的第一个实例。</summary>
      <returns>定期模式的第一个实例。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.RemoteChangeNumber">
      <summary>获取或设置服务器上标识会议电子邮件更改编号的变更号。</summary>
      <returns>服务器上标识会议电子邮件更改编号的变更号。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMeetingInfo.StartTime">
      <summary>获取或设置会议的开始时间。</summary>
      <returns>会议的开始时间。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMeetingResponseType">
      <summary>定义会议请求的响应类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMeetingResponseType.Accept">
      <summary>会议得到接受。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMeetingResponseType.Decline">
      <summary>会议遭到拒绝。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMeetingResponseType.Tentative">
      <summary>会议暂时得到接受。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessage">
      <summary>表示电子邮件消息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMessage.#ctor">
      <summary>创建 EmailMessage 类的实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.AllowInternetImages">
      <summary>获取或设置一个布尔值，该值指示是否可在 html 编码的电子邮件中嵌入图像。</summary>
      <returns>一个布尔值，它指示是否可在 html 编码的电子邮件中嵌入图像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Attachments">
      <summary>获取电子邮件消息的附件。</summary>
      <returns>电子邮件消息的附件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Bcc">
      <summary>获取电子邮件消息的收件人 BCC'd。</summary>
      <returns>电子邮件消息的收件人 BCC'd。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Body">
      <summary>获取或设置电子邮件消息的正文。</summary>
      <returns>电子邮件消息的正文。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.CC">
      <summary>获取电子邮件消息的收件人 CC'd。</summary>
      <returns>电子邮件消息的收件人 CC'd。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.ChangeNumber">
      <summary>获取当前变更号，此变更号按对电子邮件所做的每个更改进行递增。</summary>
      <returns>当前变更号。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.ConversationId">
      <summary>获取对话的标识符。</summary>
      <returns>对话的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.DownloadState">
      <summary>获取或设置电子邮件的下载状态。</summary>
      <returns>电子邮件的下载状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.EstimatedDownloadSizeInBytes">
      <summary>获取或设置电子邮件下载的预估大小（以字节计）。</summary>
      <returns>电子邮件下载的预估大小（以字节计）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.FlagState">
      <summary>表示电子邮件的标记状态。</summary>
      <returns>电子邮件的标记状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.FolderId">
      <summary>获取收件箱中文件夹的标识符。</summary>
      <returns>收件箱中文件夹的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.HasPartialBodies">
      <summary>获取一个布尔值，该值指示此电子邮件是否包含部分正文。</summary>
      <returns>一个布尔值，它指示此电子邮件是否包含部分正文。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Id">
      <summary>获取电子邮件的标识符。</summary>
      <returns>电子邮件的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Importance">
      <summary>获取电子邮件的重要性。</summary>
      <returns>电子邮件的重要性。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.InResponseToMessageId">
      <summary>获取此消息响应的电子邮件消息的标识符。</summary>
      <returns>此邮件所答复的电子邮件的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.IrmInfo">
      <summary>获取或设置此电子邮件的信息权限管理 (IRM) 信息。</summary>
      <returns>此电子邮件的信息权限管理 (IRM) 信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.IsDraftMessage">
      <summary>获取一个布尔值，该值指示此邮件是否为草稿。</summary>
      <returns>一个布尔值，它指示此邮件是否为草稿。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.IsRead">
      <summary>获取一个布尔值，该值指示电子邮件是否已读。</summary>
      <returns>一个布尔值，它指示电子邮件是否已读。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.IsSeen">
      <summary>获取一个布尔值，该值指示电子邮件是否已查看。</summary>
      <returns>一个布尔值，它指示电子邮件是否已查看。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.IsServerSearchMessage">
      <summary>获取一个布尔值，该值指示电子邮件是否为临时服务器搜索邮件。</summary>
      <returns>一个布尔值，它指示电子邮件是否为临时服务器搜索邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.IsSmartSendable">
      <summary>获取一个布尔值，该值指示是否允许响应电子邮件尝试智能发送（仅发送电子邮件中已更改的部分）。</summary>
      <returns>一个布尔值，它指示是否允许响应电子邮件尝试智能发送。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.LastResponseKind">
      <summary>获取上次引用此电子邮件时发送的响应的类型。</summary>
      <returns>上次引用此电子邮件时发送的响应的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.MailboxId">
      <summary>获取邮箱的标识符。</summary>
      <returns>邮箱的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.MeetingInfo">
      <summary>获取与此会议关联的信息。</summary>
      <returns>与此会议关联的信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.MessageClass">
      <summary>获取或设置指示消息类的字符串。</summary>
      <returns>指示消息类的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.NormalizedSubject">
      <summary>获取电子邮件中已清除附加前缀（如 fwd: 和 re:）的主题行。</summary>
      <returns>电子邮件中已清除附加前缀（如 fwd: 和 re:）的主题行。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.OriginalCodePage">
      <summary>获取或设置一个整数，它标识所使用的字符集的原始风格，以便在电子邮件从宽字符格式（16 位）压缩到 ASCII 或其他 8 位编码之后，若出现后续编码问题，则该整数可用于重新创建原始字符集。</summary>
      <returns>一个整数，用于标识所使用的字符集的原始风格</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Preview">
      <summary>获取或设置一个简短的预览字符串，它表示电子邮件列表视图中较长的电子邮件。</summary>
      <returns>一个简短的预览字符串，用于表示电子邮件列表视图中较长的电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.RemoteId">
      <summary>获取或设置一个标识符，服务提供程序可用它来访问客户端计算机上的电子邮件。</summary>
      <returns>一个标识符，服务提供程序可用它来访问客户端计算机上的电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.ReplyTo">
      <summary>获取配置为接收电子邮件回复的收件人。</summary>
      <returns>配置为接收电子邮件回复的收件人。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Sender">
      <summary>获取或设置发出此电子邮件的邮箱。</summary>
      <returns>发出此电子邮件的邮箱。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.SentRepresenting">
      <summary>获取或设置标识发件人姓名和地址的对象。</summary>
      <returns>标识发件人姓名和地址的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.SentTime">
      <summary>获取或设置发送电子邮件的时间。</summary>
      <returns>发送电子邮件的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.SmimeData">
      <summary>获取或设置与电子邮件关联的 S/MIME 数据。 有关更多信息，请参见 Certificate 类。</summary>
      <returns>与电子邮件关联的 MIME 数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.SmimeKind">
      <summary>获取或设置电子邮件的 S/MIME 加密/签名类型。</summary>
      <returns>电子邮件的 S/MIME 加密/签名类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.Subject">
      <summary>获取或设置电子邮件消息的主题。</summary>
      <returns>The subject of the email.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessage.To">
      <summary>获取电子邮件消息的直接收件人。</summary>
      <returns>电子邮件消息的收件人。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMessage.GetBodyStream(Windows.ApplicationModel.Email.EmailMessageBodyKind)">
      <summary>获取请求的电子邮件流（例如纯文本或 HTML）。</summary>
      <param name="type">邮件正文的类型；纯文本或 HTML。</param>
      <returns>选中的正文流。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMessage.SetBodyStream(Windows.ApplicationModel.Email.EmailMessageBodyKind,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>设置电子邮件中指定正文流的值。</summary>
      <param name="type">指示是哪个正文流（纯文本还是 HTML）。</param>
      <param name="stream">指定的正文流的邮件。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessageBatch">
      <summary>表示电子邮件集合。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessageBatch.Messages">
      <summary>获取一批电子邮件。</summary>
      <returns>一批电子邮件。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailMessageBatch.Status">
      <summary>获取电子邮件批量读取的状态。</summary>
      <returns>电子邮件批量读取的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessageBodyKind">
      <summary>定义电子邮件的格式。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageBodyKind.Html">
      <summary>电子邮件的格式设置为 HTML。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageBodyKind.PlainText">
      <summary>电子邮件的格式设置为纯文本。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessageDownloadState">
      <summary>定义电子邮件的下载状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageDownloadState.Downloaded">
      <summary>电子邮件已下载完毕。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageDownloadState.Downloading">
      <summary>电子邮件当前正在下载。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageDownloadState.Failed">
      <summary>电子邮件下载失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageDownloadState.PartiallyDownloaded">
      <summary>电子邮件已部分下载。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessageReader">
      <summary>Gets a batch of email messages.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailMessageReader.ReadBatchAsync">
      <summary>读取电子邮件的集合。</summary>
      <returns>A batch of email messages.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessageResponseKind">
      <summary>定义电子邮件的响应类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageResponseKind.Forward">
      <summary>此电子邮件是其他电子邮件的转发副本。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageResponseKind.None">
      <summary>此电子邮件不是其他电子邮件的响应。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageResponseKind.Reply">
      <summary>此电子邮件是对其他电子邮件发件人的回复。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageResponseKind.ReplyAll">
      <summary>此电子邮件是对其他电子邮件发件人和所有收件人的回复。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailMessageSmimeKind">
      <summary>定义电子邮件的 S/MIME 类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageSmimeKind.ClearSigned">
      <summary>透明签名的 MIME（两个 MIME 实体）。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageSmimeKind.Encrypted">
      <summary>加密的 MIME。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageSmimeKind.None">
      <summary>没有 MIME 加密或签名。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailMessageSmimeKind.OpaqueSigned">
      <summary>不透明签名的 MIME（单一 MIME 实体）。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQueryKind">
      <summary>定义电子邮件查询类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQueryKind.All">
      <summary>此查询针对所有电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQueryKind.Flagged">
      <summary>此查询针对已标记的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQueryKind.Important">
      <summary>此查询针对标记为重要的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQueryKind.Read">
      <summary>此查询针对所有已读的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQueryKind.Unread">
      <summary>此查询针对所有未读的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQueryKind.Unseen">
      <summary>此查询针对所有未查看的电子邮件。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQueryOptions">
      <summary>表示已为电子邮件邮箱查询选中的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailQueryOptions.#ctor">
      <summary>实例化 类的新实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailQueryOptions.#ctor(System.String)">
      <summary>Instantiates a new instance of the  class.</summary>
      <param name="text">The text for which to search.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailQueryOptions.#ctor(System.String,Windows.ApplicationModel.Email.EmailQuerySearchFields)">
      <summary>Instantiates a new instance of the  class.</summary>
      <param name="text">The text for which to search.</param>
      <param name="fields">搜索所依据的字段。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryOptions.FolderIds">
      <summary>获取要搜索的文件夹的标识符。</summary>
      <returns>要搜索的文件夹的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryOptions.Kind">
      <summary>获取或设置要查询的电子邮件的类型。</summary>
      <returns>要查询的电子邮件的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryOptions.SortDirection">
      <summary>获取或设置查询结果的排序方向。</summary>
      <returns>查询结果的排序方向。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryOptions.SortProperty">
      <summary>获取或设置一个布尔值，该值指示是否应对查询结果进行排序。</summary>
      <returns>一个布尔值，它指示是否应对查询结果进行排序。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryOptions.TextSearch">
      <summary>获取要搜索的文本。</summary>
      <returns>The text to search for.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQuerySearchFields">
      <summary>定义搜索电子邮件集合所依据的字段。 使用 OR 运算符将这些值组合成一个 位域。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchFields.All">
      <summary>按所有可搜索字段进行搜索。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchFields.None">
      <summary>未定义搜索字段。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchFields.Preview">
      <summary>按预览文本字段进行搜索。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchFields.Recipients">
      <summary>按收件人列表成员进行搜索。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchFields.Sender">
      <summary>按发件人字段进行搜索。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchFields.Subject">
      <summary>按主题字段进行搜索。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQuerySearchScope">
      <summary>定义查询范围。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchScope.Local">
      <summary>仅查询本地电子邮件集合。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySearchScope.Server">
      <summary>查询电子邮件服务器上包含的整个电子邮件集合。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQuerySortDirection">
      <summary>定义查询结果的排序顺序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySortDirection.Ascending">
      <summary>按升序对查询结果进行排序。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySortDirection.Descending">
      <summary>按降序对查询结果进行排序。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQuerySortProperty">
      <summary>排序所依据的属性。 当前限制为日期。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailQuerySortProperty.Date">
      <summary>按日期排序。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailQueryTextSearch">
      <summary>表示电子邮件邮箱中的文本搜索查询。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryTextSearch.Fields">
      <summary>获取或设置电子邮件文本搜索查询的字段。</summary>
      <returns>电子邮件文本搜索查询的字段。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryTextSearch.SearchScope">
      <summary>获取或设置电子邮件文本搜索查询的范围。</summary>
      <returns>电子邮件文本搜索查询的范围。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailQueryTextSearch.Text">
      <summary>获取或设置电子邮件文本搜索查询的文本字符串。</summary>
      <returns>电子邮件文本搜索查询的文本字符串。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailRecipient">
      <summary>表示电子邮件收件人。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailRecipient.#ctor">
      <summary>初始化 EmailRecipient 类的实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailRecipient.#ctor(System.String)">
      <summary>Initializes an instance of the EmailRecipient class.</summary>
      <param name="address">收件人的地址。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailRecipient.#ctor(System.String,System.String)">
      <summary>Initializes an instance of the EmailRecipient class.</summary>
      <param name="address">The address of the recipient.</param>
      <param name="name">收件人的名称。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailRecipient.Address">
      <summary>获取或设置电子邮件收件人的地址。</summary>
      <returns>电子邮件收件人的地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailRecipient.Name">
      <summary>获取或设置电子邮件收件人的名称。</summary>
      <returns>电子邮件收件人的名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailRecipientResolutionResult">
      <summary>表示尝试解析电子邮件收件人的结果。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailRecipientResolutionResult.#ctor">
      <summary>实例化 EmailRecipientResolutionResult 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailRecipientResolutionResult.PublicKeys">
      <summary>获取电子邮件收件人的公钥。</summary>
      <returns>电子邮件收件人的公钥。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.EmailRecipientResolutionResult.Status">
      <summary>获取或设置尝试解析电子邮件收件人的状态。</summary>
      <returns>尝试解析电子邮件收件人的结果。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailRecipientResolutionResult.SetPublicKeys(Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.Certificate})">
      <summary>设置电子邮件收件人的公钥。</summary>
      <param name="value">一个可迭代证书集合。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus">
      <summary>描述尝试解析电子邮件收件人的状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.AmbiguousRecipient">
      <summary>解析失败。 返回多个结果。 需要优化。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.CannotResolveDistributionList">
      <summary>解析失败。 通讯组列表不能访问。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.CertificateRequestLimitReached">
      <summary>解析失败。 已达当前证书所允许的请求限制。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.NoCertificate">
      <summary>解析失败。 不存在有效证书。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.RecipientNotFound">
      <summary>解析失败。 由于通讯组列表中未找到匹配项，因此不能解析收件人。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.ServerError">
      <summary>解析失败。 服务器存在错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.Success">
      <summary>成功。 电子邮件收件人已解析。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailRecipientResolutionStatus.UnknownFailure">
      <summary>由于未知原因，解析失败。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailSpecialFolderKind">
      <summary>定义电子邮件特殊文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.DeletedItems">
      <summary>这是已删除邮件文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.Drafts">
      <summary>这是草稿文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.Inbox">
      <summary>这是收件箱文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.None">
      <summary>这不是特殊文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.Outbox">
      <summary>这是发件箱文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.Root">
      <summary>这是根文件夹。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailSpecialFolderKind.Sent">
      <summary>这是已发送邮件文件夹。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailStore">
      <summary>The functionality described in this topic is not available to all Windows and Windows Phone apps. For your code to call these APIs, Microsoft must approve your use of them and provision your developer account. Otherwise the calls will fail at runtime.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.CreateMailboxAsync(System.String,System.String)">
      <summary>允许应用通过帐户名和电子邮件地址创建电子邮件帐户。</summary>
      <param name="accountName">帐户的名称。</param>
      <param name="accountAddress">与帐户关联的电子邮件地址。</param>
      <returns>电子邮件邮箱。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.CreateMailboxAsync(System.String,System.String,System.String)">
      <summary>允许应用通过帐户名、电子邮件地址和邮箱所在的用户数据帐户创建电子邮件账号。</summary>
      <param name="accountName">The name of the account.</param>
      <param name="accountAddress">The email address associated with the account.</param>
      <param name="userDataAccountId">与此用户关联的用户数据帐户标识符。</param>
      <returns>An email mailbox.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.FindMailboxesAsync">
      <summary>获取当前范围内的所有邮箱。</summary>
      <returns>邮箱集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetConversationAsync(System.String)">
      <summary>从提供的标识符中获取电子邮件对话。</summary>
      <param name="id">对话的标识符。</param>
      <returns>电子邮件对话。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetConversationReader">
      <summary>获取一批电子邮件对话。</summary>
      <returns>一批电子邮件对话。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetConversationReader(Windows.ApplicationModel.Email.EmailQueryOptions)">
      <summary>使用指定的电子邮件查询选项获取一批电子邮件对话。</summary>
      <param name="options">电子邮件查询选项。</param>
      <returns>A batch of email conversations.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetFolderAsync(System.String)">
      <summary>从标识符中获取电子邮件文件夹。</summary>
      <param name="id">电子邮件文件夹的标识符。</param>
      <returns>标识符所描述的文件夹。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetMailboxAsync(System.String)">
      <summary>从标识符中获取邮箱。</summary>
      <param name="id">邮箱的标识符。</param>
      <returns>标识符所描述的邮箱。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetMessageAsync(System.String)">
      <summary>获取指定的电子邮件。</summary>
      <param name="id">电子邮件的标识符。</param>
      <returns>指定的电子邮件。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetMessageReader">
      <summary>获取邮件读取器。</summary>
      <returns>电子邮件读取器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.EmailStore.GetMessageReader(Windows.ApplicationModel.Email.EmailQueryOptions)">
      <summary>使用指定的查询选项获取邮件读取器。</summary>
      <param name="options">指定的查询选项。</param>
      <returns>电子邮件读取器。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailStoreAccessType">
      <summary>定义存储访问的范围。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailStoreAccessType.AllMailboxesLimitedReadWrite">
      <summary>范围限制为读取所有数据但仅调用邮箱上的写入 API，且不保存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Email.EmailStoreAccessType.AppMailboxesReadWrite">
      <summary>针对所有 API 的完全访问权限。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.EmailStoreNotificationTriggerDetails">
      <summary>The functionality described in this topic is not available to all Windows and Windows Phone apps. For your code to call these APIs, Microsoft must approve your use of them and provision your developer account. Otherwise the calls will fail at runtime.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection">
      <summary>Represents a connection to a data provider client.</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.CreateFolderRequested">
      <summary>电子邮件客户端请求在服务器上创建文件夹时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.DeleteFolderRequested">
      <summary>电子邮件客户端请求删除服务器上的文件夹时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.DownloadAttachmentRequested">
      <summary>电子邮件客户端请求从服务器上下载附件时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.DownloadMessageRequested">
      <summary>电子邮件客户端请求从服务器上下载邮件时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.EmptyFolderRequested">
      <summary>电子邮件客户端请求清空服务器上的文件夹时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.ForwardMeetingRequested">
      <summary>电子邮件客户端请求转发会议请求时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.GetAutoReplySettingsRequested">
      <summary>电子邮件客户端请求自动回复设置时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.MailboxSyncRequested">
      <summary>电子邮件客户端请求与服务器上的邮箱同步时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.MoveFolderRequested">
      <summary>电子邮件客户端请求移动服务器上的文件夹时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.ProposeNewTimeForMeetingRequested">
      <summary>电子邮件客户端请求提议其他会议时间时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.ResolveRecipientsRequested">
      <summary>电子邮件客户端请求解析邮件的收件人时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.ServerSearchReadBatchRequested">
      <summary>电子邮件客户端请求一批服务器端搜索结果时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.SetAutoReplySettingsRequested">
      <summary>电子邮件客户端请求设置自动回复设置时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.UpdateMeetingResponseRequested">
      <summary>电子邮件客户端请求更新会议响应时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.ValidateCertificatesRequested">
      <summary>电子邮件客户端请求验证与特定邮箱相关的证书时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderConnection.Start">
      <summary>调用此方法以指示所有事件处理程序均已设置，并且数据提供程序可以开始处理请求。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderTriggerDetails">
      <summary>包含有关触发电子邮件数据提供程序后台任务的事件的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailDataProviderTriggerDetails.Connection">
      <summary>获取要用于与电子邮件客户端应用进行通信的 EmailDataProviderConnection。</summary>
      <returns>电子邮件数据提供程序用于与电子邮件客户端应用进行通信的连接。 触发处理程序时，代码应针对 EmailDataProviderConnection 类中所含的电子邮件数据提供程序事件的此连接注册事件处理程序。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequest">
      <summary>文件夹创建请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequest.EmailMailboxId">
      <summary>获取应创建新文件夹的邮箱的标识符。</summary>
      <returns>邮箱 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequest.Name">
      <summary>获取要创建的文件夹的名称。</summary>
      <returns>文件夹名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequest.ParentFolderId">
      <summary>获取已创建文件夹的父文件夹的文件夹 ID。</summary>
      <returns>文件夹 ID。 从其 EmailFolder.Id 属性获取父文件夹 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequest.ReportCompletedAsync(Windows.ApplicationModel.Email.EmailFolder)">
      <summary>通知客户端此请求已成功处理。</summary>
      <param name="folder">一个 EmailFolder，它表示已创建的文件夹。</param>
      <returns>EmailMailboxCreateFolderRequest 对象上的异步创建操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequest.ReportFailedAsync(Windows.ApplicationModel.Email.EmailMailboxCreateFolderStatus)">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <param name="status">指示操作失败原因的 EmailMailboxCreateFolderStatus 值。</param>
      <returns>An asynchronous create operation on an EmailMailboxCreateFolderRequest object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequestEventArgs">
      <summary>封装文件夹创建请求事件的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequestEventArgs.Request">
      <summary>获取 EmailMailboxCreateFolderRequest 对象，该对象描述了此请求的详细信息。</summary>
      <returns>一个 EmailMailboxCreateFolderRequest 对象，它描述了要执行的文件夹创建操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxCreateFolderRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequest">
      <summary>文件夹删除请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequest.EmailFolderId">
      <summary>获取要删除的文件夹的文件夹 ID。</summary>
      <returns>要删除的文件夹的文件夹 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequest.EmailMailboxId">
      <summary>获取要删除文件夹的邮箱的邮箱标识符。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequest.ReportCompletedAsync">
      <summary>通知电子邮件客户端此请求已成功处理。</summary>
      <returns>EmailMailboxDeleteFolderRequest 对象上的异步删除操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequest.ReportFailedAsync(Windows.ApplicationModel.Email.EmailMailboxDeleteFolderStatus)">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <param name="status">指示操作失败原因的 EmailMailboxDeleteFolderStatus 值。</param>
      <returns>An asynchronous delete operation on an EmailMailboxDeleteFolderRequest object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequestEventArgs">
      <summary>封装文件夹删除请求事件的有关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequestEventArgs.Request">
      <summary>获取 EmailMailboxDeleteFolderRequest 对象，该对象描述了此请求的详细信息。</summary>
      <returns>一个 EmailMailboxDeleteFolderRequest 对象，它描述了要执行的文件夹删除操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDeleteFolderRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequest">
      <summary>附件下载请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequest.EmailAttachmentId">
      <summary>获取要下载的附件的附件 ID。</summary>
      <returns>附件的 ID。 对于想要下载的附件，使用 EmailAttachment.Id 值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequest.EmailMailboxId">
      <summary>获取电子邮件邮箱 ID。</summary>
      <returns>包含附件的邮箱的邮箱 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequest.EmailMessageId">
      <summary>获取与此附件关联的消息的电子邮件消息 ID。</summary>
      <returns>电子邮件消息 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxDownloadAttachmentRequest 对象上的异步下载操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>EmailMailboxDownloadAttachmentRequest 上的异步下载操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequestEventArgs">
      <summary>封装附件下载请求的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxDownloadAttachmentRequest 对象。</summary>
      <returns>一个 EmailMailboxDownloadAttachmentRequest 对象，它描述了要下载的附件。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadAttachmentRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequest">
      <summary>电子邮件下载请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequest.EmailMailboxId">
      <summary>获取包含要下载的邮件的邮箱的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequest.EmailMessageId">
      <summary>获取要下载的邮件的邮件 ID。</summary>
      <returns>邮件 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxDownloadMessageRequest 对象上的异步下载操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>EmailMailboxDownloadMessageRequest 上的异步下载操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequestEventArgs">
      <summary>封装电子邮件下载请求的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxDownloadMessageRequest 对象。</summary>
      <returns>一个 EmailMailboxDownloadMessageRequest 对象，它描述了要下载的电子邮件。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxDownloadMessageRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequest">
      <summary>Details of a request to download an email message.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequest.EmailFolderId">
      <summary>获取要清空的文件夹的文件夹 ID。</summary>
      <returns>文件夹 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequest.EmailMailboxId">
      <summary>获取包含文件夹的邮箱的邮箱 ID。</summary>
      <returns>邮箱 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxEmptyFolderRequest 对象上的异步清空操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequest.ReportFailedAsync(Windows.ApplicationModel.Email.EmailMailboxEmptyFolderStatus)">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <param name="status">此文件夹在清空尝试失败后的状态。</param>
      <returns>EmailMailboxEmptyFolderRequest 上的异步清空操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequestEventArgs">
      <summary>封装文件夹清空请求的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxEmptyFolderRequest 对象。</summary>
      <returns>一个 EmailMailboxEmptyFolderRequest 对象，它描述了要清空的文件夹。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxEmptyFolderRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest">
      <summary>转发会议邀请的请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.Comment">
      <summary>获取要添加到已转发会议邀请中的注释。 数据提供程序以电子邮件形式转发邀请时，注释会显示在已转发邀请的转发标头和正文之间。</summary>
      <returns>要添加到会议邀请的注释。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.EmailMailboxId">
      <summary>获取要转发的会议邀请的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.EmailMessageId">
      <summary>要转发的会议邀请的邮箱 ID。</summary>
      <returns>A message ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.ForwardHeader">
      <summary>获取已转发邀请的转发标头。 转发标头是一组显示在持有邀请的电子邮件开头的邮件标头。 转发邀请时，它仅供生成电子邮件的数据提供程序使用。</summary>
      <returns>转发标头。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.ForwardHeaderType">
      <summary>获取转发标头类型。</summary>
      <returns>描述 ForwardHeader 内容的 EmailMessageBodyKind 值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.Recipients">
      <summary>获取已转发会议邀请的收件人列表。</summary>
      <returns>指定已转发邀请的收件人的 EmailRecipient objects 列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.Subject">
      <summary>Gets the subject of the forwarded meeting invitation.</summary>
      <returns>已转发邀请的主题行。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxForwardMeetingRequest 上的异步转发操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous forward operation on an EmailMailboxForwardMeetingRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequestEventArgs">
      <summary>封装会议邀请转发请求的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxForwardMeetingRequest 对象。</summary>
      <returns>一个 EmailMailboxForwardMeetingRequest 对象，它描述了会议邀请的转发请求。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxForwardMeetingRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequest">
      <summary>获取自动回复设置的请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequest.EmailMailboxId">
      <summary>获取正在检索其设置的邮箱的电子邮件邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequest.RequestedFormat">
      <summary>获取自动回复设置的所需格式。</summary>
      <returns>一个 EmailMailboxAutoReplyMessageResponseKind 值，它表示返回设置的所需格式。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequest.ReportCompletedAsync(Windows.ApplicationModel.Email.EmailMailboxAutoReplySettings)">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <param name="autoReplySettings">采用所需格式的必需设置。</param>
      <returns>EmailMailboxGetAutoReplySettingsRequest 上的异步获取操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous get operation on an EmailMailboxGetAutoReplySettingsRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequestEventArgs">
      <summary>封装自动回复设置获取请求的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxGetAutoReplySettingsRequest 对象。</summary>
      <returns>一个 EmailMailboxGetAutoReplySettingsRequest 对象，它描述了自动回复设置的获取请求。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxGetAutoReplySettingsRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest">
      <summary>文件夹移动请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest.EmailFolderId">
      <summary>获取要移动的文件夹的文件夹 ID。</summary>
      <returns>A folder ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest.EmailMailboxId">
      <summary>获取包含要移动的文件夹的邮箱的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest.NewFolderName">
      <summary>获取要移动的文件的新文件夹名称。</summary>
      <returns>新文件夹名称。 注意，通过请求移动到当前父文件夹来重命名文件夹，但需使用新名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest.NewParentFolderId">
      <summary>获取新的父文件夹的父文件夹 ID。</summary>
      <returns>A folder ID. Note that you rename a folder by requesting a move to the current parent folder, but with a new name.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxMoveFolderRequest 上的异步移动操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous move operation on an EmailMailboxMoveFolderRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequestEventArgs">
      <summary>封装文件夹移动请求的相关信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxMoveFolderRequest 对象。</summary>
      <returns>一个 EmailMailboxMoveFolderRequest 对象，它描述了文件夹的移动请求。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxMoveFolderRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest">
      <summary>提议其他会议时间的请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.Comment">
      <summary>获取要添加到新会议时间提议中的注释。</summary>
      <returns>文本形式的注释。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.EmailMailboxId">
      <summary>获取发送建议的新会议时间时要使用的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.EmailMessageId">
      <summary>获取要提议其他时间的会议邀请的邮件 ID。</summary>
      <returns>A message ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.NewDuration">
      <summary>Gets the proposed new duration of the meeting.</summary>
      <returns>会议的新持续时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.NewStartTime">
      <summary>获取所提议的新的会议开始时间。</summary>
      <returns>新的开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.Subject">
      <summary>获取新会议时间提议的主题。</summary>
      <returns>主题线。 使用电子邮件的数据提供程序对于电子邮件主题使用该值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxProposeNewTimeForMeetingRequest 上的异步移动操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>EmailMailboxProposeNewTimeForMeetingRequest 上的异步建议操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequestEventArgs">
      <summary>封装有关建议会议新时间请求的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxProposeNewTimeForMeetingRequest 对象。</summary>
      <returns>描述建议新会议时间请求的 EmailMailboxProposeNewTimeForMeetingRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxProposeNewTimeForMeetingRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequest">
      <summary>解析收件人列表请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequest.EmailMailboxId">
      <summary>获取其中收件人应被解析的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequest.Recipients">
      <summary>获取要解析的收件人的列表。</summary>
      <returns>收件人列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequest.ReportCompletedAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Email.EmailRecipientResolutionResult})">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <param name="resolutionResults">包含解析结果详情的 EmailRecipientResolutionResult 对象的列表。</param>
      <returns>EmailMailboxResolveRecipientsRequest 上的异步解析操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully. 请注意，这意味着此操作无法正常执行，但不意味着是收件人的问题。 请参阅 ReportCompletedAsync，以了解如何报告单个收件人成功或失败的解析。</summary>
      <returns>An asynchronous resolve operation on an EmailMailboxResolveRecipientsRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequestEventArgs">
      <summary>封装有关收件人列表解析请求的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxResolveRecipientsRequest 对象。</summary>
      <returns>描述收件人列表解析请求的 EmailMailboxResolveRecipientsRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxResolveRecipientsRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest">
      <summary>Details of a request to read a batch of server-side search results.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.EmailFolderId">
      <summary>获取要在其中执行搜索的文件夹的文件夹 ID。</summary>
      <returns>A folder ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.EmailMailboxId">
      <summary>获取要在其中执行搜索的邮箱的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.Options">
      <summary>获取要应用到此搜索的搜索选项。</summary>
      <returns>指定搜索选项的 EmailQueryOptions 对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.SessionId">
      <summary>获取此服务器端批读取请求的搜索会话 ID。</summary>
      <returns>A search session ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.SuggestedBatchSize">
      <summary>Gets the suggested batch size for the server-side search batch read.</summary>
      <returns>批消息的建议数量。 客户端基于客户端条件（例如屏幕实际使用面积、存储容量或宽带）建议批的大小。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxServerSearchReadBatchRequest 上的异步批读取请求操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.ReportFailedAsync(Windows.ApplicationModel.Email.EmailBatchStatus)">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <param name="batchStatus">描述批的当前状态的 EmailBatchStatus 值。</param>
      <returns>An asynchronous batch read request operation on an EmailMailboxServerSearchReadBatchRequest.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequest.SaveMessageAsync(Windows.ApplicationModel.Email.EmailMessage)">
      <summary>保存满足服务器端条件的消息。</summary>
      <param name="message">匹配服务器端批读取请求搜索条件的消息。</param>
      <returns>EmailMailboxServerSearchReadBatchRequest 上的异步消息保存操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequestEventArgs">
      <summary>Encapsulates information about a request to read a batch of results from a server-side search.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxServerSearchReadBatchRequest 对象。</summary>
      <returns>描述批服务器端搜索结果读取请求的 EmailMailboxServerSearchReadBatchRequest。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxServerSearchReadBatchRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequest">
      <summary>请求设置自动回复设置的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequest.AutoReplySettings">
      <summary>获取新的设置。</summary>
      <returns>描述新的自动回复设置的 EmailMailboxAutoReplySettings 对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequest.EmailMailboxId">
      <summary>获取正在设置自动回复设置的邮箱 ID</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxSetAutoReplySettingsRequest 上的异步设置操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous set operation on an EmailMailboxSetAutoReplySettingsRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequestEventArgs">
      <summary>封装有关请求设置自动回复设置的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxSetAutoReplySettingsRequest 对象。</summary>
      <returns>描述请求设置自动回复设置的 EmailMailboxSetAutoReplySettingsRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSetAutoReplySettingsRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequest">
      <summary>客户端请求同步邮箱的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequest.EmailMailboxId">
      <summary>获取要同步邮箱的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxSyncManagerSyncRequest 上的异步同步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous sync operation on an EmailMailboxSyncManagerSyncRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequestEventArgs">
      <summary>封装有关邮箱同步请求的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxSyncManagerSyncRequest 对象。</summary>
      <returns>描述此同步请求的 EmailMailboxSyncManagerSyncRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxSyncManagerSyncRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest">
      <summary>客户端请求更新会议响应的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.Comment">
      <summary>获取要用于更新会议响应的注释。</summary>
      <returns>注释文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.EmailMailboxId">
      <summary>获取包含要更新会议响应的邮箱的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.EmailMessageId">
      <summary>获取要更新的会议响应的消息 ID。</summary>
      <returns>A message ID.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.Response">
      <summary>获取要用于更新会议响应的响应值。</summary>
      <returns>指定已更新会议响应中新响应的 EmailMeetingResponseType 值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.SendUpdate">
      <summary>获取一个指示会议响应更新后是否向会议所有者发送更新的值。</summary>
      <returns>该值为 true时，则通知所有者会议响已更新。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.Subject">
      <summary>获取要用于已更新的会议响应的主题。</summary>
      <returns>主题为文本。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.ReportCompletedAsync">
      <summary>Informs the email client that the request was processed successfully.</summary>
      <returns>EmailMailboxUpdateMeetingResponseRequest 上的异步更新操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous update operation on an EmailMailboxUpdateMeetingResponseRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequestEventArgs">
      <summary>封装有关会议响应更新请求的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxUpdateMeetingResponseRequest 对象。</summary>
      <returns>描述会议响应更新请求的 EmailMailboxUpdateMeetingResponseRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxUpdateMeetingResponseRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequest">
      <summary>证书验证请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequest.Certificates">
      <summary>获取要验证的证书的列表。</summary>
      <returns>要验证的证书的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequest.EmailMailboxId">
      <summary>获取要更新的证书其依据的邮箱 ID。</summary>
      <returns>A mailbox ID.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequest.ReportCompletedAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Email.EmailCertificateValidationStatus})">
      <summary>Informs the email client that the request was processed successfully. 请注意，成功并不意味着所有证书都验证成功。 相反，这意味着评估了所有证书的验证状态。</summary>
      <param name="validationStatuses">EmailCertificateValidationStatus 值的列表。 此列表中的第一个状态值是原始请求的 Certificates 属性中第一个证书的状态。</param>
      <returns>EmailMailboxValidateCertificatesRequest 上的异步验证操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully. 具体来说，并非成功评估了所有证书的验证状态。</summary>
      <returns>An asynchronous validation operation on an EmailMailboxValidateCertificatesRequest.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequestEventArgs">
      <summary>封装有关证书验证请求的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequestEventArgs.Request">
      <summary>获取与此请求关联的 EmailMailboxValidateCertificatesRequest 对象。</summary>
      <returns>描述证书验证请求的 EmailMailboxValidateCertificatesRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Email.DataProvider.EmailMailboxValidateCertificatesRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionReason">
      <summary>描述后台执行请求的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionReason.LocationTracking">
      <summary>支持位置跟踪。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionReason.SavingData">
      <summary>保存数据。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionReason.Unspecified">
      <summary>未指定原因。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionResult">
      <summary>指定可能的后台执行请求结果值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionResult.Allowed">
      <summary>允许应用执行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionResult.Denied">
      <summary>拒绝应用执行。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionRevokedEventArgs">
      <summary>作为参数传递到在系统撤消后台执行时调用的事件处理程序的对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionRevokedEventArgs.Reason">
      <summary>获取撤消后台执行的原因。</summary>
      <returns>撤消后台执行的原因。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionRevokedReason">
      <summary>描述撤消后台执行的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionRevokedReason.Resumed">
      <summary>应用在后台执行时已恢复。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionRevokedReason.SystemPolicy">
      <summary>由于系统资源，已撤消后台执行。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession">
      <summary>支持管理对后台执行的请求。 有关如何使用扩展执行的详细信息，请参阅“使用扩展执行最小化运行”</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.#ctor">
      <summary>创建 **ExtendedExecutionSession** 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.Description">
      <summary>此属性不在当前版本中使用。</summary>
      <returns>This property is not used in the current release.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.PercentProgress">
      <summary>This property is not used in the current release.</summary>
      <returns>This property is not used in the current release.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.Reason">
      <summary>获取或设置后台执行请求的原因。</summary>
      <returns>后台执行请求的原因。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.Revoked">
      <summary>系统撤消后台执行时**已撤销**事件发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.Close">
      <summary>关闭会话并删除要在后台运行的应用程序功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ExtendedExecution.ExtendedExecutionSession.RequestExtensionAsync">
      <summary>请求后台执行。</summary>
      <returns>请求的结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundReason">
      <summary>描述扩展执行请求的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundReason.BackgroundAudio">
      <summary>播放音频。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundReason.SavingData">
      <summary>To save data.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundReason.Unconstrained">
      <summary>执行任何需要扩展执行时间的任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundReason.Unspecified">
      <summary>No reason specified.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundResult">
      <summary>指定可能的扩展执行请求结果值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundResult.Allowed">
      <summary>允许扩展执行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundResult.Denied">
      <summary>不允许应用执行。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundRevokedEventArgs">
      <summary>系统撤销扩展执行时传递到被调用的事件处理器。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundRevokedEventArgs.Reason">
      <summary>获取撤消扩展执行的原因。</summary>
      <returns>撤消扩展执行的原因。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundRevokedReason">
      <summary>描述撤消扩展执行的原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundRevokedReason.Resumed">
      <summary>应用在其扩展执行期间继续了。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundRevokedReason.SystemPolicy">
      <summary>由于系统资源原因，扩展执行已撤销。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession">
      <summary>支持管理对扩展执行的请求。 此 API 需要使用受限制的功能，并且不能用于 Store 应用程序。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession.#ctor">
      <summary>创建 ExtendedExecutionForegroundSession 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession.Description">
      <summary>获取或设置要显示在 shell 中的字符串。</summary>
      <returns>要显示在 shell 中的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession.Reason">
      <summary>获取或设置扩展执行请求的原因。</summary>
      <returns>扩展执行请求的原因。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession.Revoked">
      <summary>系统撤销扩展执行时此事件发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession.Close">
      <summary>关闭会话并删除应用程序的扩展执行功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.ExtendedExecution.Foreground.ExtendedExecutionForegroundSession.RequestExtensionAsync">
      <summary>请求扩展执行</summary>
      <returns>The result of the request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.LockScreen.LockApplicationHost">
      <summary>允许锁定屏幕应用请求设备解锁，并允许应用注册以在设备开始解锁时收到通知。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.LockScreen.LockApplicationHost.Unlocking">
      <summary>指示设备正在解锁。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.LockScreen.LockApplicationHost.GetForCurrentView">
      <summary>获取 LockApplicationHost 对象。</summary>
      <returns>LockApplicationHost 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.LockScreen.LockApplicationHost.RequestUnlock">
      <summary>请求设备解锁。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.LockScreen.LockScreenBadge">
      <summary>表示应用的锁定屏幕徽章。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenBadge.AutomationName">
      <summary>获取名称。</summary>
      <returns>名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenBadge.Glyph">
      <summary>获取要显示的字形。</summary>
      <returns>字形。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenBadge.Logo">
      <summary>获取要与徽章一起显示的徽标。</summary>
      <returns>徽标。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenBadge.Number">
      <summary>获取要与徽章一起显示的编号。</summary>
      <returns>编号。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.LockScreen.LockScreenBadge.LaunchApp">
      <summary>启动与徽章对应的应用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.LockScreen.LockScreenInfo">
      <summary>提供对默认锁定屏幕具有访问权的相同数据（如壁纸、徽章等）的访问权。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenInfo.AlarmIcon">
      <summary>获取要显示的警报图标。</summary>
      <returns>警报图标。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenInfo.Badges">
      <summary>获取要显示的徽章。</summary>
      <returns>徽章。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenInfo.DetailText">
      <summary>获取要显示的详细信息文本。</summary>
      <returns>文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenInfo.LockScreenImage">
      <summary>获取要在锁定屏幕上显示的图像。</summary>
      <returns>要显示的图像。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.LockScreen.LockScreenInfo.AlarmIconChanged">
      <summary>指示警报图标已更改。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.LockScreen.LockScreenInfo.BadgesChanged">
      <summary>指示徽章已更改。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.LockScreen.LockScreenInfo.DetailTextChanged">
      <summary>指示详细信息文本已更改。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.LockScreen.LockScreenInfo.LockScreenImageChanged">
      <summary>指示锁定屏幕图像已更改。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.LockScreen.LockScreenUnlockingDeferral">
      <summary>表示解锁延迟。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.LockScreen.LockScreenUnlockingDeferral.Complete">
      <summary>通知系统您的延迟已完成。 如果你的延迟完成时间过长，系统将终止你的锁屏界面应用并可能将其作为用户的默认锁定应用删除。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.LockScreen.LockScreenUnlockingEventArgs">
      <summary>表示锁定屏幕解锁事件。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.LockScreen.LockScreenUnlockingEventArgs.Deadline">
      <summary>获取锁定屏幕应用必须解锁设备的截止时间。 如果你的解锁时间过长，系统将终止你的锁屏界面应用并可能将其作为用户的默认锁定应用删除。</summary>
      <returns>您的应用必须解锁设备的截止时间。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.LockScreen.LockScreenUnlockingEventArgs.GetDeferral">
      <summary>获取延迟设备解锁的 LockScreenUnlockingDeferral。</summary>
      <returns>解锁延迟。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentAddress">
      <summary>此类表示在支付请求 API 中使用的地址。 此类反映 W3C PaymentAddress 接口。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentAddress.#ctor">
      <summary>创建新的 PaymentAddress 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.AddressLines">
      <summary>地址行。</summary>
      <returns>获取或设置 AddressLines。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.City">
      <summary>城市。</summary>
      <returns>获取或设置 City。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.Country">
      <summary>国家/地区。 值必须符合 CLDR 标准。</summary>
      <returns>获取或设置国家/地区。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.DependentLocality">
      <summary>城市内的相关位置。</summary>
      <returns>获取或设置 DependentLocality。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.LanguageCode">
      <summary>地址的语言代码。 值都必须是由 BCP-47 标准指定的有效 IETF 语言标记。</summary>
      <returns>获取或设置 LanguageCode。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.Organization">
      <summary>地址中的组织。</summary>
      <returns>获取或设置 Organization。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.PhoneNumber">
      <summary>收件人的电话号码。</summary>
      <returns>获取或设置 PhoneNumber。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.PostalCode">
      <summary>地址的邮编。</summary>
      <returns>获取或设置 PostalCode。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.Properties">
      <summary>此字段允许对类进行扩展。 W3C 定义中没有。</summary>
      <returns>获取或设置 Properties。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.Recipient">
      <summary>The name of the recipient.</summary>
      <returns>获取或设置 Recipient。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.Region">
      <summary>国家/地区的区域。</summary>
      <returns>获取或设置 Region。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentAddress.SortingCode">
      <summary>分类代码。</summary>
      <returns>获取或设置 SortingCode。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResult">
      <summary>此类用作 CanMakePaymentsAsync 方法的结果。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResult.#ctor(Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus)">
      <summary>创建新的 PaymentCanMakePaymentResult 对象。</summary>
      <param name="value">状态值。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResult.Status">
      <summary>获取是否可以进行支付的状态。</summary>
      <returns>是否可以进行支付的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus">
      <summary>此枚举表示查询是否可以进行支付的结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.No">
      <summary>否。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.NoQualifyingCardOnFile">
      <summary>没有保存的符合条件的卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.NotAllowed">
      <summary>不允许付款。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.SpecifiedPaymentMethodIdsNotSupported">
      <summary>指定的付款方式不受支持。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.Unknown">
      <summary>存在未知原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.UserNotSignedIn">
      <summary>该用户未登录。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentCanMakePaymentResultStatus.Yes">
      <summary>是，可以进行支付。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentCurrencyAmount">
      <summary>此类描述了与购买关联的货币值。 例如，费用或折扣。 此类反映 W3C PaymentCurrencyAmount 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentCurrencyAmount.#ctor(System.String,System.String)">
      <summary>创建新的 PaymentCurrencyAmount 对象</summary>
      <param name="value">货币值。 如果此值与以下 regex 模式不匹配，将引发异常。</param>
      <param name="currency">货币标识符。 默认的 **CurrencySystem** 为 urn:iso:std:iso:4217。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentCurrencyAmount.#ctor(System.String,System.String,System.String)">
      <summary>创建新的 PaymentCurrencyAmount 对象。</summary>
      <param name="value">The monetary value. An exception will be thrown if this value doesn't match the following regex pattern.</param>
      <param name="currency">货币。 有效的值由 *currencySystem* 决定。 例如，如果 *currencySystem* 为 urn:iso:std:iso:4217，则 **USD** 是一个有效的货币值。 </param>
      <param name="currencySystem">货币体系。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentCurrencyAmount.Currency">
      <summary>The currency identifier.</summary>
      <returns>获取或设置 Currency。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentCurrencyAmount.CurrencySystem">
      <summary>The currency system.</summary>
      <returns>获取或设置 CurrencySystem。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentCurrencyAmount.Value">
      <summary>The monetary value.</summary>
      <returns>获取或设置此值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentDetails">
      <summary>此类提供有关请求的事务的信息；它将被传递到 PaymentRequest 和 PaymentRequestChangedResult 构造函数。 此类反映 W3C PaymentDetails 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentDetails.#ctor">
      <summary>创建 PaymentDetails 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentDetails.#ctor(Windows.ApplicationModel.Payments.PaymentItem)">
      <summary>Creates a PaymentDetails object.</summary>
      <param name="total">总计。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentDetails.#ctor(Windows.ApplicationModel.Payments.PaymentItem,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentItem})">
      <summary>Creates a PaymentDetails object.</summary>
      <param name="total">总计。</param>
      <param name="displayItems">显示项目。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetails.DisplayItems">
      <summary>这是针对付款请求的 PaymentItem 类项目的集合。 这些表示付费请求中的项目的细分。 一些示例包括鞋子或税款。</summary>
      <returns>获取或设置 DisplayItems。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetails.Modifiers">
      <summary>PaymentDetailsModifier 类的集合（为此集合提供基于使用的付款方式更改交易费用的能力）。</summary>
      <returns>获取或设置 Modifiers。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetails.ShippingOptions">
      <summary>针对付款请求的 PaymentShippingOption 类集合。</summary>
      <returns>获取或设置 ShippingOptions。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetails.Total">
      <summary>这是交易的总费用。</summary>
      <returns>获取或设置 Total。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentDetailsModifier">
      <summary>付款方式（请参阅 PaymentRequest.MethodData）具有额外费用或与之关联的折扣时，使用此类。 此类反映 W3C PaymentDetailsModifier 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentDetailsModifier.#ctor(Windows.Foundation.Collections.IIterable{System.String},Windows.ApplicationModel.Payments.PaymentItem)">
      <summary>创建 PaymentDetailsModifier 对象。</summary>
      <param name="supportedMethodIds">支持的方法 ID。</param>
      <param name="total">总计。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentDetailsModifier.#ctor(Windows.Foundation.Collections.IIterable{System.String},Windows.ApplicationModel.Payments.PaymentItem,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentItem})">
      <summary>Creates a PaymentDetailsModifier object.</summary>
      <param name="supportedMethodIds">The supported method IDs.</param>
      <param name="total">总计。</param>
      <param name="additionalDisplayItems">其他显示项目。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentDetailsModifier.#ctor(Windows.Foundation.Collections.IIterable{System.String},Windows.ApplicationModel.Payments.PaymentItem,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentItem},System.String)">
      <summary>Creates a PaymentDetailsModifier object.</summary>
      <param name="supportedMethodIds">The supported method IDs.</param>
      <param name="total">总计。</param>
      <param name="additionalDisplayItems">其他显示项目。</param>
      <param name="jsonData">
      </param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetailsModifier.AdditionalDisplayItems">
      <summary>The additional display items.</summary>
      <returns>获取或设置 AdditionalDisplayItems。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetailsModifier.JsonData">
      <summary>可选信息。</summary>
      <returns>获取或设置 JsonData。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetailsModifier.SupportedMethodIds">
      <summary>此修饰符适用于的付款方式的集合。</summary>
      <returns>获取或设置 SupportedMethodIds。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentDetailsModifier.Total">
      <summary>这是所有 DisplayItems 的总和。 如果使用 SupportedMethodIds 列表中的支付方法之一，此值用于替换 PaymentDetails.Total 属性。 因此，此值需要为 PaymentDetail.DisplayItems 的总和，并且所选的配送选项需要位于 PaymentDetails.ShippingOptions 集合（请参阅 PaymentShippingOption.IsSelected）和 AdditionalDisplayItems 中。</summary>
      <returns>Gets or sets the Total.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentItem">
      <summary>此类表示付款项目。 此类反映 W3C PaymentItem 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentItem.#ctor(System.String,Windows.ApplicationModel.Payments.PaymentCurrencyAmount)">
      <summary>创建 PaymentItem 对象。 默认情况下，Pending 属性设置为 false。</summary>
      <param name="label">标签。</param>
      <param name="amount">金额。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentItem.Amount">
      <summary>金额。</summary>
      <returns>获取或设置金额。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentItem.Label">
      <summary>标签。</summary>
      <returns>获取或设置标签。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentItem.Pending">
      <summary>指示项目可能尚未完成。 例如，商家可能最初报价总费用，假设将在本地配送。 但是，如果用户提供的是海外配送地址，则将需要商家提高价格并说明国际运费，此值将更改。</summary>
      <returns>获取或设置待定状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentMediator">
      <summary>使用此类提交支付请求。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMediator.#ctor">
      <summary>创建新的 PaymentMediator 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMediator.CanMakePaymentAsync(Windows.ApplicationModel.Payments.PaymentRequest)">
      <summary>此方法检查是否可以在 paymentRequest 上支付。</summary>
      <param name="paymentRequest">要检查的付款请求。</param>
      <returns>返回完成的异步操作，带有指示是否可以进行付款的布尔值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMediator.GetSupportedMethodIdsAsync">
      <summary>获取当前支持的支付方式的列表。</summary>
      <returns>异步操作完成后，它会返回支持的付款方式的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMediator.SubmitPaymentRequestAsync(Windows.ApplicationModel.Payments.PaymentRequest)">
      <summary>提交支付请求。</summary>
      <param name="paymentRequest">付费请求。</param>
      <returns>异步操作完成后，它会返回提交结果。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMediator.SubmitPaymentRequestAsync(Windows.ApplicationModel.Payments.PaymentRequest,Windows.ApplicationModel.Payments.PaymentRequestChangedHandler)">
      <summary>Submits a payment request.</summary>
      <param name="paymentRequest">The payment request.</param>
      <param name="changeHandler">付费请求更改时使用的处理程序。</param>
      <returns>异步操作完成后，它会返回提交结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentMerchantInfo">
      <summary>包含有关付款商家的信息的类。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMerchantInfo.#ctor">
      <summary>创建新的 PaymentMerchantInfo 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMerchantInfo.#ctor(Windows.Foundation.Uri)">
      <summary>Creates a new PaymentMerchantInfo object.</summary>
      <param name="uri">uri。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentMerchantInfo.PackageFullName">
      <summary>包的全名。</summary>
      <returns>获取或设置 PackageFullName。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentMerchantInfo.Uri">
      <summary>包含 URI 的只读属性。</summary>
      <returns>获取 Uri。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentMethodData">
      <summary>包含付款方式相关数据的类。 此类反映 W3C PaymentMethodData 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMethodData.#ctor(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建 PaymentMethodData 对象。</summary>
      <param name="supportedMethodIds">The supported method IDs.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentMethodData.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>Creates a PaymentMethodData object.</summary>
      <param name="supportedMethodIds">The supported method IDs.</param>
      <param name="jsonData">与付款方式关联的数据。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentMethodData.JsonData">
      <summary>付款方式相关数据。 例如，如果使用的是基本卡支付方法，则其中必须包含符合 BasicCardRequest 字典类型的数据。</summary>
      <returns>获取 JsonData。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentMethodData.SupportedMethodIds">
      <summary>The supported method IDs.</summary>
      <returns>获取 SupportedMethodIds。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentOptionPresence">
      <summary>指示选项是必需还是可选的枚举。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentOptionPresence.None">
      <summary>商家不需要或不使用的属性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentOptionPresence.Optional">
      <summary>商家不需要的属性，但如果提供，他们将接受。 例如，商家可能向你发送收据的电子邮件地址。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentOptionPresence.Required">
      <summary>没有该信息，商家无法（或愿意）处理交易。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentOptions">
      <summary>包含付款选项的类。 此类反映 W3C PaymentOptions 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentOptions.#ctor">
      <summary>创建新的 PaymentOptions 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentOptions.RequestPayerEmail">
      <summary>指示是否请求付款人电子邮件。</summary>
      <returns>获取或设置 RequestPayerEmail 选项。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentOptions.RequestPayerName">
      <summary>指示是否请求付款人姓名。</summary>
      <returns>获取或设置 RequestPayerName。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentOptions.RequestPayerPhoneNumber">
      <summary>指示是否请求付款人电话号码。</summary>
      <returns>获取或设置 RequestPayerPhoneNumer。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentOptions.RequestShipping">
      <summary>指示是否请求配送。 如果此值被设置为 true，则 PaymentDetails.ShippingOptions 不能为空。</summary>
      <returns>获取或设置 RequestShipping。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentOptions.ShippingType">
      <summary>配送类型。</summary>
      <returns>获取或设置 ShippingType。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequest">
      <summary>包含有关付款请求的信息的类。 此类是反映 W3C PaymentRequest 接口。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequest.#ctor(Windows.ApplicationModel.Payments.PaymentDetails,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentMethodData})">
      <summary>创建 PaymentRequest 对象。</summary>
      <param name="details">详细信息。</param>
      <param name="methodData">方法数据。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequest.#ctor(Windows.ApplicationModel.Payments.PaymentDetails,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentMethodData},Windows.ApplicationModel.Payments.PaymentMerchantInfo)">
      <summary>Creates a PaymentRequest object.</summary>
      <param name="details">详细信息。</param>
      <param name="methodData">The method data.</param>
      <param name="merchantInfo">商家信息。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequest.#ctor(Windows.ApplicationModel.Payments.PaymentDetails,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentMethodData},Windows.ApplicationModel.Payments.PaymentMerchantInfo,Windows.ApplicationModel.Payments.PaymentOptions)">
      <summary>Creates a PaymentRequest object.</summary>
      <param name="details">详细信息。</param>
      <param name="methodData">The method data.</param>
      <param name="merchantInfo">The merchant information.</param>
      <param name="options">选项。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequest.#ctor(Windows.ApplicationModel.Payments.PaymentDetails,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Payments.PaymentMethodData},Windows.ApplicationModel.Payments.PaymentMerchantInfo,Windows.ApplicationModel.Payments.PaymentOptions,System.String)">
      <summary>创建新的 PaymentRequest 对象。</summary>
      <param name="details">详细信息。</param>
      <param name="methodData">The method data.</param>
      <param name="merchantInfo">merchantInfo。</param>
      <param name="options">选项。</param>
      <param name="id">ID。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequest.Details">
      <summary>详细信息</summary>
      <returns>获取或设置详细信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequest.Id">
      <summary>获取付款请求 ID。</summary>
      <returns>付款请求 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequest.MerchantInfo">
      <summary>商家信息。</summary>
      <returns>获取或设置 MerchantInfo</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequest.MethodData">
      <summary>PaymentMethodData 类的集合。 此集表示商家支持的付款方式的列表。</summary>
      <returns>获取 MethodData。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequest.Options">
      <summary>选项。</summary>
      <returns>获取或设置 Options。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestChangedArgs">
      <summary>包含 PaymentRequestChanged 委托中的参数的类。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestChangedArgs.ChangeKind">
      <summary>更改类型。</summary>
      <returns>获取 ChangeKind。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestChangedArgs.SelectedShippingOption">
      <summary>所选配送选项。 如果 ChangeKind 设置为 PaymentRequestChangeKind.ShippingOption，这将是非空值。</summary>
      <returns>获取 SelectedShippingOption。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestChangedArgs.ShippingAddress">
      <summary>配送地址。 如果 ChangeKind 设置为 PaymentRequestChangeKind.ShippingAddress，这将是非空值。</summary>
      <returns>获取 ShippingAddress。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequestChangedArgs.Acknowledge(Windows.ApplicationModel.Payments.PaymentRequestChangedResult)">
      <summary>商家通过调用此方法便可确认它是否收到并处理了对付款请求的更改。 并根据需要为商家提供更新详细信息请求的方式。</summary>
      <param name="changeResult">更改结果。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestChangedHandler">
      <summary>付费请求更改时触发的处理程序。</summary>
      <param name="paymentRequest">The payment request.</param>
      <param name="args">参数。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestChangedResult">
      <summary>更改了付款请求的付款结果。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequestChangedResult.#ctor(System.Boolean)">
      <summary>创建新的 PaymentRequestChangedResult 对象。</summary>
      <param name="changeAcceptedByMerchant">商家是否已接受更改。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentRequestChangedResult.#ctor(System.Boolean,Windows.ApplicationModel.Payments.PaymentDetails)">
      <summary>Creates a new PaymentRequestChangedResult object.</summary>
      <param name="changeAcceptedByMerchant">商家是否已接受更改。</param>
      <param name="updatedPaymentDetails">更新了的付款详细信息。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestChangedResult.ChangeAcceptedByMerchant">
      <summary>指示商家是否已接受更改。 例如，如果用户指定了海外配送地址，但商家不愿意国际配送，这可能会被设置为 false。</summary>
      <returns>获取或设置 ChangeAcceptedByMerchant。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestChangedResult.Message">
      <summary>消息。</summary>
      <returns>获取或设置 Message。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestChangedResult.UpdatedPaymentDetails">
      <summary>The updated payment details.</summary>
      <returns>获取或设置 UpdatedPaymentDetails。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestChangeKind">
      <summary>指示付款请求中更改的内容的枚举。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestChangeKind.ShippingAddress">
      <summary>配送地址已更改。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestChangeKind.ShippingOption">
      <summary>配送选项已更改。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestCompletionStatus">
      <summary>描述交易是否已成功完成的枚举。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestCompletionStatus.Failed">
      <summary>商家未通过的付款。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestCompletionStatus.Succeeded">
      <summary>商家已成功处理付款。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestCompletionStatus.Unknown">
      <summary>商家提供的未知状态。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestStatus">
      <summary>描述用户是否已成功接受付费请求的枚举。 请参阅 PaymentRequestSubmitResult。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestStatus.Canceled">
      <summary>用户取消了请求</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestStatus.Failed">
      <summary>付费请求失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentRequestStatus.Succeeded">
      <summary>付款请求成功。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentRequestSubmitResult">
      <summary>包含付款请求提交结果的类。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestSubmitResult.Response">
      <summary>来自付款请求提交的响应。 如果 Status 等同于 PaymentRequestStatus.Succeeded，这将是非空值。</summary>
      <returns>获取 Response。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentRequestSubmitResult.Status">
      <summary>提交的状态。</summary>
      <returns>获取 Status。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentResponse">
      <summary>包含付款响应的类。 此类反映 W3C PaymentResponse 接口。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentResponse.PayerEmail">
      <summary>付款人电子邮件。</summary>
      <returns>获取 PayerEmail。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentResponse.PayerName">
      <summary>付款人姓名。</summary>
      <returns>获取 PayerName。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentResponse.PayerPhoneNumber">
      <summary>付款人电话号码。</summary>
      <returns>获取 PayerPhoneNumber。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentResponse.PaymentToken">
      <summary>付款标记。</summary>
      <returns>获取 PaymentToken。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentResponse.ShippingAddress">
      <summary>The shipping address.</summary>
      <returns>Gets the ShippingAddress.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentResponse.ShippingOption">
      <summary>配送选项</summary>
      <returns>获取 ShippingOption。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentResponse.CompleteAsync(Windows.ApplicationModel.Payments.PaymentRequestCompletionStatus)">
      <summary>完成付款响应。</summary>
      <param name="status">状态。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentShippingOption">
      <summary>包含有关配送选项的信息的类。 此类反映 W3C PaymentShippingOption 字典。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentShippingOption.#ctor(System.String,Windows.ApplicationModel.Payments.PaymentCurrencyAmount)">
      <summary>创建新的 PaymentShippingOption 对象。</summary>
      <param name="label">标签。</param>
      <param name="amount">金额。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentShippingOption.#ctor(System.String,Windows.ApplicationModel.Payments.PaymentCurrencyAmount,System.Boolean)">
      <summary>Creates a new PaymentShippingOption object.</summary>
      <param name="label">标签。</param>
      <param name="amount">金额。</param>
      <param name="selected">是否选择此选项。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentShippingOption.#ctor(System.String,Windows.ApplicationModel.Payments.PaymentCurrencyAmount,System.Boolean,System.String)">
      <summary>Creates a new PaymentShippingOption object.</summary>
      <param name="label">标签。</param>
      <param name="amount">金额。</param>
      <param name="selected">Whether this option is selected.</param>
      <param name="tag">标记。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentShippingOption.Amount">
      <summary>金额。</summary>
      <returns>获取或设置 Amount。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentShippingOption.IsSelected">
      <summary>指示是否选择此配送选项。 商家需要检查在一个请求内是否仅一个配送选项被标记为已选择。</summary>
      <returns>获取或设置 IsSelected。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentShippingOption.Label">
      <summary>标签。</summary>
      <returns>Gets or sets the Label.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentShippingOption.Tag">
      <summary>标记。</summary>
      <returns>获取或设置 tag。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentShippingType">
      <summary>描述配送类型的枚举。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentShippingType.Delivery">
      <summary>交付。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentShippingType.Pickup">
      <summary>取货。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Payments.PaymentShippingType.Shipping">
      <summary>配送。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.PaymentToken">
      <summary>包含有关付款标记的详细信息的类。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentToken.#ctor(System.String)">
      <summary>创建新的 PaymentToken 对象。</summary>
      <param name="paymentMethodId">付款方式 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.PaymentToken.#ctor(System.String,System.String)">
      <summary>创建 PaymentToken 对象。</summary>
      <param name="paymentMethodId">The payment method ID.</param>
      <param name="jsonDetails">JSON 详细信息。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentToken.JsonDetails">
      <summary>付款标记的详细信息。 包含商家将用于处理该笔付款的信息。 数据的格式将取决于使用的付款方式。 例如，如果使用的是基本卡支付方法，则其中必须包含符合 BasicCardResponse 字典类型的数据。</summary>
      <returns>获取 JsonDetails。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.PaymentToken.PaymentMethodId">
      <summary>The payment method ID.</summary>
      <returns>获取 PaymentMethodId。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.Provider.PaymentAppCanMakePaymentTriggerDetails">
      <summary>创建新 PaymentAppCanMakePaymentTriggerDetails。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentAppCanMakePaymentTriggerDetails.Request">
      <summary>获取付款请求。</summary>
      <returns>The payment request.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentAppCanMakePaymentTriggerDetails.ReportCanMakePaymentResult(Windows.ApplicationModel.Payments.PaymentCanMakePaymentResult)">
      <summary>报告是否可以进行支付的状态。</summary>
      <param name="value">值。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.Provider.PaymentAppManager">
      <summary>此类用于为将应用注册为付款提供程序应用，以便它可以开始处理通过付款请求 API (Windows.ApplicationModel.Payments) 提交的 PaymentTransactions。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentAppManager.Current">
      <summary>当前的 PaymentAppManager 对象。</summary>
      <returns>获取或设置 Current property。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentAppManager.RegisterAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将此应用注册为付款提供商。</summary>
      <param name="supportedPaymentMethodIds">支持的付款方式 ID。</param>
      <returns>返回异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentAppManager.UnregisterAsync">
      <summary>取消将此应用注册为付款提供商。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.Provider.PaymentTransaction">
      <summary>此类包含有关通过 Windows.ApplicationModel.Payments. API 提交付款交易的信息。 在通过提供商的基础结构验证付款后，付款提供商应用使用此类接受或拒绝付款交易。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.PayerEmail">
      <summary>The payer email.</summary>
      <returns>Gets the PayerEmail.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.PayerName">
      <summary>The payer name.</summary>
      <returns>获取或设置 PayerName。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.PayerPhoneNumber">
      <summary>The payer phone number.</summary>
      <returns>获取或设置 PayerPhoneNumber。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.PaymentRequest">
      <summary>The payment request.</summary>
      <returns>获取 PaymentRequest。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.AcceptAsync(Windows.ApplicationModel.Payments.PaymentToken)">
      <summary>接受该笔付款。</summary>
      <param name="paymentToken">The payment token.</param>
      <returns>完成时显示 PaymentTransactionAcceptResult 的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.FromIdAsync(System.String)">
      <summary>通过 ID 获取 PaymentTransaction 对象。</summary>
      <param name="id">ID。</param>
      <returns>使用 PaymentTransaction 的实例完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.Reject">
      <summary>拒绝付款交易。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.UpdateSelectedShippingOptionAsync(Windows.ApplicationModel.Payments.PaymentShippingOption)">
      <summary>更新所选配送选项。</summary>
      <param name="selectedShippingOption">The selected shipping option.</param>
      <returns>使用 PaymentRequestChangedResult 完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Payments.Provider.PaymentTransaction.UpdateShippingAddressAsync(Windows.ApplicationModel.Payments.PaymentAddress)">
      <summary>更新配送地址。</summary>
      <param name="shippingAddress">The shipping address.</param>
      <returns>返回使用 PaymentRequestChangedResult 完成的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Payments.Provider.PaymentTransactionAcceptResult">
      <summary>此类包含尝试接受付款交易后它的状态。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Payments.Provider.PaymentTransactionAcceptResult.Status">
      <summary>付款交易接受操作的状态。</summary>
      <returns>获取或设置 Status。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Preview.Holographic.HolographicApplicationPreview">
      <summary>提供了允许应用与全息 shell 交互，允许用户查看周围世界内容的预览版功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Preview.Holographic.HolographicApplicationPreview.IsCurrentViewPresentedOnHolographicDisplay">
      <summary>获取当前应用视图是否将在混合现实耳机中显示。</summary>
      <returns>当前视图是否将在耳机中显示。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Preview.Holographic.HolographicApplicationPreview.IsHolographicActivation(Windows.ApplicationModel.Activation.IActivatedEventArgs)">
      <summary>获取给定应用激活是否以全息 shell 为目标。</summary>
      <param name="activatedEventArgs">要检查的应用激活。</param>
      <returns>激活是否以全息 shell 为目标。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.ResourceLoader">
      <summary>提供对应用程序资源的简化访问，例如应用程序 UI 字符串。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.#ctor">
      <summary>为当前正在运行应用的主 ResourceMap 的 "Resources" 子树构造新的 ResourceLoader 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.#ctor(System.String)">
      <summary>为指定的 ResourceMap 构造新的 ResourceLoader 对象。</summary>
      <param name="name">新的资源加载程序用于非限定资源引用的 ResourceMap 的资源标识符。 然后，它可以检索相对于这些引用的资源。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetForCurrentView">
      <summary>为当前正在运行应用的主 ResourceMap 的 Resources 子树获取 ResourceLoader 对象。 此 ResourceLoader 使用与当前视图关联的默认上下文。</summary>
      <returns>一个资源加载程序，它针对的是当前正在运行应用的主 ResourceMap 的 Resources 子树。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetForCurrentView(System.String)">
      <summary>获取指定的 ResourceMap 的 ResourceLoader 对象。 This ResourceLoader uses a default context associated with the current view.</summary>
      <param name="name">The resource identifier of the ResourceMap that the new resource loader uses for unqualified resource references. 然后，加载程序可以检索相对于这些引用的资源。</param>
      <returns>指定的 ResourceMap 的资源加载程序。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetForViewIndependentUse">
      <summary>Gets a ResourceLoader object for the Resources subtree of the currently running app's main ResourceMap. 该 ResourceLoader 使用不与任何视图关联的默认上下文。</summary>
      <returns>A resource loader for the Resources subtree of the currently running app's main ResourceMap. This ResourceLoader uses a default context that's not associated with any view. 无法使用此 ResourceLoader 检索任何具有缩放限定的资源候选的资源。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetForViewIndependentUse(System.String)">
      <summary>Gets a ResourceLoader object for the specified ResourceMap. This ResourceLoader uses a default context that's not associated with any view.</summary>
      <param name="name">The resource identifier of the ResourceMap that the new resource loader uses for unqualified resource references. The loader can then retrieve resources relative to those references.</param>
      <returns>A resource loader for the Resources subtree of the currently running app's main ResourceMap. This ResourceLoader uses a default context that's not associated with any view. You can't use this ResourceLoader to retrieve any resource that has resource candidates qualified for scale.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetString(System.String)">
      <summary>返回资源最合适的字符串值，其由资源标识符指定，可用于通过使用 ResourceLoader.GetForCurrentView 而获取的 ResourceLoader 的所在视图的默认 ResourceContext。</summary>
      <param name="resource">要解决的资源的资源标识符。</param>
      <returns>默认 ResourceContext 的指定资源最合适的字符串值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetStringForReference(Windows.Foundation.Uri)">
      <summary>返回资源最合适的字符串值，指定为用于资源标识符以及当前运行应用的默认 ResourceContext 的 Uri。</summary>
      <param name="uri">表示要检索的资源的 URI。</param>
      <returns>The most appropriate string value of the specified resource for the default ResourceContext.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.ResourceLoader.GetStringForUri(Windows.Foundation.Uri)">
      <summary>返回资源最合适的字符串值，其由统一资源标识符 (URI) 资源标识符指定，可用于当前运行应用的默认 ResourceContext。</summary>
      <param name="uri">表示要检索的资源的统一资源标识符 (URI)。</param>
      <returns>The most appropriate string value of the specified resource for the default ResourceContext.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.NamedResource">
      <summary>表示单个逻辑、命名的资源，如名为“Header1”的字符串资源。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.NamedResource.Candidates">
      <summary>获取此命名资源的所有可能候选值。</summary>
      <returns>ResourceCandidate 对象集，每个对象表示该命名资源和其适用的限定符的一个可能的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.NamedResource.Uri">
      <summary>获取可用于引用此命名资源的 URI。</summary>
      <returns>可用于引用此命名资源的 URI。 有关标识资源的信息，请参见 URI 方案。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.NamedResource.Resolve">
      <summary>依据默认上下文解析此 NamedResource 对象并返回最合适的候选。</summary>
      <returns>默认上下文的最合适的候选对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.NamedResource.Resolve(Windows.ApplicationModel.Resources.Core.ResourceContext)">
      <summary>依据提供的上下文解析此 NamedResource 对象并返回最合适的候选。</summary>
      <param name="resourceContext">解析此 NamedResource 应依据的上下文。</param>
      <returns>指定上下文的最合适的候选对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.NamedResource.ResolveAll">
      <summary>依据默认上下文解析此 NamedResource 对象并按优先顺序返回所有可能候选的列表。</summary>
      <returns>ResourceCandidate 对象的列表（按优先顺序）。 在列表第一个位置的对象是相应上下文最合适的候选，最后一个位置的对象是最不合适的。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.NamedResource.ResolveAll(Windows.ApplicationModel.Resources.Core.ResourceContext)">
      <summary>根据提供的上下文解析此 NamedResource 对象并按优先顺序返回所有可能候选的列表。</summary>
      <param name="resourceContext">The context against which the NamedResource should be resolved.</param>
      <returns>A list of ResourceCandidate objects, in order of preference. The object in first position in the list is the most appropriate candidate for the corresponding context, and the object in last position is the least appropriate.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceCandidate">
      <summary>表示给定 NamedResource 的单个可能值、与该资源关联的限定符以及这些限定符与解析该资源应依据的上下文的匹配程度。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceCandidate.IsDefault">
      <summary>指示此 ResourceCandidate 是否可用作任何上下文的默认回退值。</summary>
      <returns>如果此候选可用作任何上下文的默认回退值，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceCandidate.IsMatch">
      <summary>指示该 ResourceCandidate 是否匹配其计算应依据的 ResourceContext。</summary>
      <returns>如果 ResourceCandidate 匹配该上下文，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceCandidate.IsMatchAsDefault">
      <summary>指示此 ResourceCandidate 是否匹配 ResourceContext，根据后者得到的计算结果为真正匹配、默认回退值或具有默认回退的混合匹配（即与某些限定符相关但对其他限定符使用默认回退值的匹配项）。</summary>
      <returns>如果此候选是可接受的默认回退值，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceCandidate.Qualifiers">
      <summary>获取与此 ResourceCandidate 关联的限定符。</summary>
      <returns>与此 ResourceCandidate 关联的 ResourceQualifier s。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceCandidate.ValueAsString">
      <summary>返回此 ResourceCandidate 的值（表示为字符串）。</summary>
      <returns>字符串值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidate.GetQualifierValue(System.String)">
      <summary>已知其名称，返回限定符的值。</summary>
      <param name="qualifierName">限定符的名称。</param>
      <returns>限定符的值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidate.GetValueAsFileAsync">
      <summary>异步返回一个 StorageFile，它可访问此 ResourceCandidate 的值。 这仅处理 ResourceCandidate s 中为文件的某些类型。</summary>
      <returns>返回所需 StorageFile 的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidate.GetValueAsStreamAsync">
      <summary>异步返回一个 IRandomAccessStream，它可访问此 ResourceCandidate 的值。</summary>
      <returns>返回所需 IRandomAccessStream 的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceCandidateVectorView">
      <summary>表示 ResourceCandidate 对象的集合。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceCandidateVectorView.Size">
      <summary>获取此集中 ResourceCandidate 对象的数目。</summary>
      <returns>此集中 ResourceCandidate 对象的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidateVectorView.First">
      <summary>返回一个迭代器，该迭代器用于枚举 ResourceCandidate 对象集中的项。</summary>
      <returns>迭代器。 如果集合为空，则迭代器当前处于 0 索引位置，或者在该集合末尾。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidateVectorView.GetAt(System.UInt32)">
      <summary>返回此集中指定索引处的 ResourceCandidate。</summary>
      <param name="index">此集中要返回的 ResourceCandidate 的从零开始的索引。</param>
      <returns>指定索引处的 ResourceCandidate。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidateVectorView.GetMany(System.UInt32,Windows.ApplicationModel.Resources.Core.ResourceCandidate[])">
      <summary>返回从此集中指定索引处开始的 ResourceCandidate 对象。</summary>
      <param name="startIndex">此集中要返回的 ResourceCandidate 对象起点的从零开始的索引。</param>
      <param name="items">此集中在 *startIndex* 处开始的 ResourceCandidate 对象。</param>
      <returns>所返回的 ResourceCandidate 对象的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceCandidateVectorView.IndexOf(Windows.ApplicationModel.Resources.Core.ResourceCandidate,System.UInt32@)">
      <summary>返回此集中指定的 ResourceCandidate 的索引。</summary>
      <param name="value">要在此集中找到的 ResourceCandidate。</param>
      <param name="index">如果找到此项，则为 ResourceCandidate 的从零开始的索引。 如果未找到该项，则该方法返回零。</param>
      <returns>如果找到 ResourceCandidate，则布尔值为 **TRUE**；如果未找到此项，则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceContext">
      <summary>封装可能影响资源选择的所有因素 (ResourceQualifiers)。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.#ctor">
      <summary>创建克隆的 ResourceContext 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceContext.Languages">
      <summary>获取或设置此上下文的语言限定符。</summary>
      <returns>BCP-47 语言标记的集合。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceContext.QualifierValues">
      <summary>获取可写入、可观测的所有受支持限定符的地图，按名称进行索引。</summary>
      <returns>限定符映射，用于将限定符名称映射到限定符值。 返回的限定符值表示当前设置。 下面是可返回的所有可能限定符值的参考表。 请参阅“定制你的语言、比例、高对比度以及其他限定符的资源”，以说明限定符的基本概念、使用方法以及每个限定符名称的用途。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.Clone">
      <summary>使用相同的限定符创建此 ResourceContext 的副本。</summary>
      <returns>新克隆的 ResourceContext。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.CreateMatchingContext(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Resources.Core.ResourceQualifier})">
      <summary>创建匹配所提供限定符集的新 ResourceContext。</summary>
      <param name="result">要匹配的限定符列表。</param>
      <returns>新的 ResourceContext。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.GetForCurrentView">
      <summary>获取与当前正在运行应用程序的当前视图关联的默认 ResourceContext。</summary>
      <returns>与当前视图关联的默认上下文。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.GetForViewIndependentUse">
      <summary>获取不与任何视图关联的默认 ResourceContext。</summary>
      <returns>不与任何视图关联的默认 ResourceContext。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.OverrideToMatch(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Resources.Core.ResourceQualifier})">
      <summary>替代由此上下文提供的限定符值以匹配已解析 ResourceQualifier s 的特定列表。 通常，已解析 ResourceQualifier s 与早期搜索资源关联。</summary>
      <param name="result">将应用于上下文的 ResourceQualifier s。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.Reset">
      <summary>重置给定 ResourceContext 实例上所有限定符的替代值。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.Reset(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>重置给定 ResourceContext 实例上指定限定符的替代值。</summary>
      <param name="qualifierNames">将重置限定符的名称。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.ResetGlobalQualifierValues">
      <summary>从应用程序各视图的默认上下文中移除任何限定符重写。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.ResetGlobalQualifierValues(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>从应用程序各视图的默认上下文中移除指定限定符的限定符重写。</summary>
      <param name="qualifierNames">The names of the qualifiers to be reset.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.SetGlobalQualifierValue(System.String,System.String)">
      <summary>将单个限定符值重写应用于当前应用程序的所有视图的默认上下文。</summary>
      <param name="key">要重写的限定符的名称。</param>
      <param name="value">要设置的重写值。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContext.SetGlobalQualifierValue(System.String,System.String,Windows.ApplicationModel.Resources.Core.ResourceQualifierPersistence)">
      <summary>将单个限定符值替代应用于当前应用所有视图的默认上下文，并指定替代暂留。</summary>
      <param name="key">The name of the qualifier to override.</param>
      <param name="value">The override value to set.</param>
      <param name="persistence">替代值的暂留。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceContextLanguagesVectorView">
      <summary>表示 ResourceContext 语言限定符的集合。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceContextLanguagesVectorView.Size">
      <summary>获取此集中 ResourceContext 语言限定符的数目。</summary>
      <returns>此集中 ResourceContext 语言限定符的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContextLanguagesVectorView.First">
      <summary>返回一个迭代器，该迭代器用于枚举 ResourceContext 语言限定符集中的项。</summary>
      <returns>迭代器。 The current position of the iterator is index 0, or the end of the set if the set is empty.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContextLanguagesVectorView.GetAt(System.UInt32)">
      <summary>返回此集中指定索引处的 ResourceContext 语言限定符。</summary>
      <param name="index">此集中要返回的 ResourceContext 语言限定符的从零开始的索引。</param>
      <returns>指定索引处的 ResourceContext 语言限定符。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContextLanguagesVectorView.GetMany(System.UInt32,System.String[])">
      <summary>返回从此集中指定索引处开始的 ResourceContext 语言限定符。</summary>
      <param name="startIndex">此集中要返回的 ResourceContext 语言限定符的起点的从零开始的索引。</param>
      <param name="items">此集中在 *startIndex* 处开始的 ResourceContext 语言限定符。</param>
      <returns>所返回的 ResourceContext 语言限定符的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceContextLanguagesVectorView.IndexOf(System.String,System.UInt32@)">
      <summary>返回此集中指定的 ResourceContext 语言限定符的索引。</summary>
      <param name="value">要在此集中找到的 ResourceContext 语言限定符。</param>
      <param name="index">如果找到此项，则为 ResourceContext 语言限定符的从零开始的索引。 The method returns zero if the item is not found.</param>
      <returns>如果找到 ResourceContext 语言限定符，则布尔值为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo">
      <summary>决定为应用包返回的资源的版本和计数的结构。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo.Checksum">
      <summary>框架生成的校验和</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo.MajorVersion">
      <summary>要返回的资源的主版本。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo.MinorVersion">
      <summary>要返回的资源的次版本。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo.NamedResourceCount">
      <summary>要返回的命名资源的数目。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo.ResourceSubtreeCount">
      <summary>要返回的资源子树的数目。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceManager">
      <summary>提供对应用程序资源映射和更高级的资源功能的访问。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceManager.AllResourceMaps">
      <summary>获取通常与应用包关联且按包名称索引的 ResourceMap 对象的映射。</summary>
      <returns>包含该应用程序使用的所有包的所有默认资源映射，以及显式加载的所有资源映射。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceManager.Current">
      <summary>获取当前正在运行应用程序的 ResourceManager。</summary>
      <returns>应用程序的默认 ResourceManager，其已通过程序包图中所有程序包资源进行初始化。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceManager.DefaultContext">
      <summary>获取当前正在运行应用程序的默认 ResourceContext。 除非显式重写，否则使用默认 ResourceContext 来确定任何给定命名资源最合适的表示形式。</summary>
      <returns>资源上下文。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceManager.MainResourceMap">
      <summary>获取与当前正在运行应用程序的主要包关联的 ResourceMap。</summary>
      <returns>资源映射。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceManager.GetAllNamedResourcesForPackage(System.String,Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo)">
      <summary>获取应用包的所有命名资源的列表。</summary>
      <param name="packageName">应用包的名称。</param>
      <param name="resourceLayoutInfo">指定资源版本和命名资源计数。</param>
      <returns>NamedResource 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceManager.GetAllSubtreesForPackage(System.String,Windows.ApplicationModel.Resources.Core.ResourceLayoutInfo)">
      <summary>获取应用包的资源子树的所有集合的列表。</summary>
      <param name="packageName">The name of the app package.</param>
      <param name="resourceLayoutInfo">指定资源版本和资源子树计数。</param>
      <returns>资源子树（ResourceMap 对象）的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceManager.IsResourceReference(System.String)">
      <summary>确定所提供的字符串是否与该资源引用格式（MS 资源字符串 URI 标识符）匹配。</summary>
      <param name="resourceReference">要匹配的字符串。</param>
      <returns>如果该字符串匹配，则为 **TRUE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceManager.LoadPriFiles(Windows.Foundation.Collections.IIterable{Windows.Storage.IStorageFile})">
      <summary>加载一个或多个资源索引（“PRI”）文件，并将其内容添加到默认资源管理器。</summary>
      <param name="files">要添加的文件。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceManager.UnloadPriFiles(Windows.Foundation.Collections.IIterable{Windows.Storage.IStorageFile})">
      <summary>卸载一个或多个资源索引（“PRI”）文件。</summary>
      <param name="files">要添加的文件。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceMap">
      <summary>相关资源集合，通常针对特定应用程序包或特定包的资源文件。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMap.Size">
      <summary>获取映射中资源的数目。</summary>
      <returns>映射中资源的数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMap.Uri">
      <summary>获取可用于引用此 ResourceMap 的 URI。</summary>
      <returns>引用此 ResourceMap 的 URI。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.First">
      <summary>返回要在映射中枚举项的迭代器。</summary>
      <returns>迭代器。 如果映射为空，则迭代器当前处于 0 索引位置，或者在设置末尾。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.GetSubtree(System.String)">
      <summary>返回表示另一 ResourceMap 的一部分的 ResourceMap，通常用于访问应用包中的特定资源文件。</summary>
      <param name="reference">标识新子树的根的资源映射标识符。 有关详细信息，请参阅 ResourceMap 类的注解。</param>
      <returns>子树 ResourceMap。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.GetValue(System.String)">
      <summary>返回资源中由默认上下文内的资源标识符指定的最合适人选。</summary>
      <param name="resource">作为名称或引用指定的资源标识符。 For details, see the remarks for ResourceMap class.</param>
      <returns>描述最合适候选的 ResourceCandidate。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.GetValue(System.String,Windows.ApplicationModel.Resources.Core.ResourceContext)">
      <summary>返回资源中由提供的上下文的资源标识符指定的最合适候选。</summary>
      <param name="resource">作为名称或引用指定的资源。 For details, see the remarks for ResourceMap class.</param>
      <param name="context">要为其选择最合适人选的内容。</param>
      <returns>A ResourceCandidate that describes the most appropriate candidate.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.HasKey(System.String)">
      <summary>确定映射是否可以检索具有指定资源标识符的资源。</summary>
      <param name="key">要在映射中查找的资源标识符。 有关语法详细信息，请参阅 ResourceMap 类的注解。</param>
      <returns>如果找到键，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.Lookup(System.String)">
      <summary>返回映射中指定的资源标识符处的 NamedResource。</summary>
      <param name="key">用于在映射中查找资源的资源标识符。 For syntax details, see the remarks for ResourceMap class.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMap.Split(Windows.Foundation.Collections.IMapView{System.String,Windows.ApplicationModel.Resources.Core.NamedResource}@,Windows.Foundation.Collections.IMapView{System.String,Windows.ApplicationModel.Resources.Core.NamedResource}@)">
      <summary>将映射视图拆分成两个视图。</summary>
      <param name="first">原始映射的一半。</param>
      <param name="second">原始映射的后半部分。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceMapIterator">
      <summary>支持在 ResourceMap 上进行迭代。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMapIterator.Current">
      <summary>获取 ResourceMap 中的当前项。</summary>
      <returns>当前项的键和 NamedResource 键值对。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMapIterator.HasCurrent">
      <summary>获取一个值，该值指示是否存在当前项或者迭代器是否位于 ResourceMap 的末尾。</summary>
      <returns>如果迭代器引用映射中的有效项，则为**TRUE** ；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapIterator.GetMany(Windows.Foundation.Collections.IKeyValuePair{System.String,Windows.ApplicationModel.Resources.Core.NamedResource}[])">
      <summary>返回 ResourceMap 中的所有项目。</summary>
      <param name="items">映射中的项。</param>
      <returns>映射中项的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapIterator.MoveNext">
      <summary>将迭代器前移到下一个项并返回 HasCurrent。</summary>
      <returns>**TRUE** if the iterator refers to a valid item that is in the map, and otherwise **FALSE**.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceMapMapView">
      <summary>ResourceMap 对象的映射的不可变视图。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMapMapView.Size">
      <summary>获取映射中 ResourceMap 对象的数目。</summary>
      <returns>映射中 ResourceMap 对象的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapMapView.First">
      <summary>返回要在映射视图中枚举项的迭代器。</summary>
      <returns>迭代器。 如果映射为空，则迭代器当前处于 0 索引位置，或者在该映射末尾。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapMapView.HasKey(System.String)">
      <summary>确定映射视图是否包含指定的键。</summary>
      <param name="key">要在映射视图中查找的键。</param>
      <returns>如果找到键，则为 **TRUE**；如果未找到，则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapMapView.Lookup(System.String)">
      <summary>返回映射视图中指定键处的 ResourceMap。</summary>
      <param name="key">The key to locate in the map view.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapMapView.Split(Windows.Foundation.Collections.IMapView{System.String,Windows.ApplicationModel.Resources.Core.ResourceMap}@,Windows.Foundation.Collections.IMapView{System.String,Windows.ApplicationModel.Resources.Core.ResourceMap}@)">
      <summary>Splits the map view into two views.</summary>
      <param name="first">One half of the original map.</param>
      <param name="second">The second half of the original map.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceMapMapViewIterator">
      <summary>支持在 ResourceMapMapView 对象上进行迭代。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMapMapViewIterator.Current">
      <summary>获取 ResourceMapMapView 中的当前项。</summary>
      <returns>当前项的键和 ResourceMap 键值对。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceMapMapViewIterator.HasCurrent">
      <summary>获取一个值，该值指示是否存在当前项或者迭代器是否位于 ResourceMapMapView 的末尾。</summary>
      <returns>如果迭代器引用映射视图中的有效项，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapMapViewIterator.GetMany(Windows.Foundation.Collections.IKeyValuePair{System.String,Windows.ApplicationModel.Resources.Core.ResourceMap}[])">
      <summary>返回 ResourceMapMapView 中的所有项目。</summary>
      <param name="items">映射视图中的项。</param>
      <returns>映射视图中项的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceMapMapViewIterator.MoveNext">
      <summary>Moves the iterator forward to the next item and returns HasCurrent.</summary>
      <returns>**TRUE** if the iterator refers to a valid item that is in the map view, and otherwise **FALSE**.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceQualifier">
      <summary>定义与 ResourceCandidate 关联的限定符。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifier.IsDefault">
      <summary>指示此限定符是否应被视为未找到匹配项时的默认匹配项。</summary>
      <returns>如果此候选可用作任何上下文的默认回退值，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifier.IsMatch">
      <summary>指示将命名资源解析为某个给定上下文的候选对象时，给定候选对象的限定符是否与上下文匹配。</summary>
      <returns>如果此限定符匹配对其进行计算所参照的环境，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifier.QualifierName">
      <summary>The name of the qualifier.</summary>
      <returns>The name of the qualifier.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifier.QualifierValue">
      <summary>The value of the qualifier.</summary>
      <returns>The value of the qualifier.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifier.Score">
      <summary>指示限定符匹配其解析的上下文的程度的分数。</summary>
      <returns>范围为 0.0– 1.0 的分数。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceQualifierMapView">
      <summary>ResourceQualifier 对象的映射的不可变视图。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifierMapView.Size">
      <summary>获取映射中 ResourceQualifier 对象的数目。</summary>
      <returns>映射中 ResourceQualifier 对象的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierMapView.First">
      <summary>Returns an iterator to enumerate the items in the map view.</summary>
      <returns>迭代器。 迭代器当前位于索引 0 处；如果映射视图为空，则在该映射视图的末尾。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierMapView.HasKey(System.String)">
      <summary>Determines whether the map view contains the specified key.</summary>
      <param name="key">The key to locate in the map view.</param>
      <returns>**TRUE** if the key is found, otherwise **FALSE** if it is not found.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierMapView.Lookup(System.String)">
      <summary>在映射视图中以指定键返回限定名。</summary>
      <param name="key">The key to locate in the map view.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierMapView.Split(Windows.Foundation.Collections.IMapView{System.String,System.String}@,Windows.Foundation.Collections.IMapView{System.String,System.String}@)">
      <summary>Splits the map view into two views.</summary>
      <param name="first">One half of the original map.</param>
      <param name="second">The second half of the original map.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap">
      <summary>通知侦听器对 ResourceQualifier 对象的映射进行动态更改（例如在添加或删除项时），并允许更改限定符值。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.Size">
      <summary>获取可观测映射中 ResourceQualifier 对象的数目。</summary>
      <returns>The number of ResourceQualifier objects in the map.</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.MapChanged">
      <summary>在映射更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.Clear">
      <summary>删除可观察映射中的所有项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.First">
      <summary>返回要在可观察的映射中枚举项的迭代器。</summary>
      <returns>迭代器。 迭代器当前位于索引 0 处；如果可观测映射为空，则在该可观测映射的末尾。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.GetView">
      <summary>返回可观测映射的可变视图。</summary>
      <returns>映射的视图。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.HasKey(System.String)">
      <summary>确定可观察映射是否包含指定的键。</summary>
      <param name="key">要在可观察映射中查找的键。</param>
      <returns>**TRUE** if the key is found, otherwise **FALSE** if it is not found.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.Insert(System.String,System.String)">
      <summary>插入或替换可观察映射中的项目。</summary>
      <param name="key">与要插入的项关联的键。</param>
      <param name="value">要插入的项。</param>
      <returns>如果具有指定键的项是现有项且被替换，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.Lookup(System.String)">
      <summary>在可观测视图中以指定键返回限定名。</summary>
      <param name="key">The key to locate in the observable map.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierObservableMap.Remove(System.String)">
      <summary>删除可观察映射中的项。</summary>
      <param name="key">与要删除的项关联的键。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceQualifierPersistence">
      <summary>全局限定符值替代的可能暂留值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceQualifierPersistence.LocalMachine">
      <summary>本地计算机上仍然存在替代值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Resources.Core.ResourceQualifierPersistence.None">
      <summary>替代值不持久。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Resources.Core.ResourceQualifierVectorView">
      <summary>ResourceQualifier 对象的矢量的不可变视图。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Resources.Core.ResourceQualifierVectorView.Size">
      <summary>获取视图中 ResourceQualifier 对象的数目。</summary>
      <returns>视图中对象的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierVectorView.First">
      <summary>返回要在视图中枚举项的迭代器。</summary>
      <returns>迭代器。 如果映射视图为空，则迭代器当前处于 0 索引位置，或者在该映射视图末尾。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierVectorView.GetAt(System.UInt32)">
      <summary>返回视图中指定索引处的 ResourceQualifier。</summary>
      <param name="index">要返回的视图中 ResourceQualifier 的从零开始的索引。</param>
      <returns>指定索引处的 ResourceQualifier。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierVectorView.GetMany(System.UInt32,Windows.ApplicationModel.Resources.Core.ResourceQualifier[])">
      <summary>返回从视图中指定索引处开始的 ResourceQualifier 对象。</summary>
      <param name="startIndex">要返回的视图中的对象的起点的从零开始的索引。</param>
      <param name="items">视图中以 *startIndex* 开始的对象。</param>
      <returns>返回对象的数量。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Resources.Core.ResourceQualifierVectorView.IndexOf(Windows.ApplicationModel.Resources.Core.ResourceQualifier,System.UInt32@)">
      <summary>返回视图中指定 ResourceQualifier 的索引。</summary>
      <param name="value">要在集合中查找的 ResourceQualifier。</param>
      <param name="index">如果找到，则为对象的从零开始的索引。 如果未找到对象，则方法返回零。</param>
      <returns>如果找到对象，则布尔为 **TRUE**；如果未找到对象，则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Search.LocalContentSuggestionSettings">
      <summary>存储确定应用程序是否提供基于本地文件的建议的设置以及定义用于定位和筛选这些建议的条件的设置。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Search.LocalContentSuggestionSettings.#ctor">
      <summary>创建 localContentSuggestionSettings 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Search.LocalContentSuggestionSettings.AqsFilter">
      <summary>限制用于提供建议的文件类型和种类的高级查询语法 (AQS) 字符串。 如果未指定高级查询语法 (AQS) 字符串，建议由 locations 属性所指定位置的所有本地文件提供。</summary>
      <returns>使用高级查询语法 (AQS) 字符串来优化用于提供建议的本地索引文件。 默认情况下，此字符串为空。 了解有关高级查询语法 (AQS) 的详细信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.LocalContentSuggestionSettings.Enabled">
      <summary>指示基于本地文件的建议是否在搜索窗格中显示。</summary>
      <returns>如果显示来自本地文件的建议，则为 true；否则为 false。 对象的默认值为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.LocalContentSuggestionSettings.Locations">
      <summary>包含用于提供建议的文件的 storageFolder 对象列表。 如果列表为空，则建议由本地库（应用程序为这些库声明了功能）中的所有文件提供。</summary>
      <returns>包含用于提供建议的文件的 storageFolder 位置列表。 默认情况下，此列表为空，并且建议由所有库（应用程序为这些库声明了功能）的本地文件提供。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.LocalContentSuggestionSettings.PropertiesToMatch">
      <summary>其值用于从本地文件提供建议的文件属性列表。 如果列表为空，则使用了建议可用的所有文件属性。</summary>
      <returns>用于从本地文件提供建议的文件属性列表。 默认情况下，此列表为空，且使用可用于建议的所有文件属性。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Search.SearchPaneQueryLinguisticDetails">
      <summary>提供有关查询文本的信息（用户通过输入法编辑器 (IME) 输入）。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchPaneQueryLinguisticDetails.QueryTextAlternatives">
      <summary>当前查询文本的文本选择的列表。 这些文本选择说明了用户在 IME 中输入的非复合文本。 </summary>
      <returns>查询文本的文本选择的列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchPaneQueryLinguisticDetails.QueryTextCompositionLength">
      <summary>用户使用输入法编辑器 (IME) 撰写的查询文本部分的长度。</summary>
      <returns>The length of the portion of the query text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchPaneQueryLinguisticDetails.QueryTextCompositionStart">
      <summary>用户使用输入法编辑器 (IME) 撰写的文本起始位置。</summary>
      <returns>用户使用输入法编辑器 (IME) 撰写的查询文本起始位置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Search.SearchQueryLinguisticDetails">
      <summary>Provides information about query text that the user enters through an Input Method Editor (IME).</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchQueryLinguisticDetails.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.UInt32,System.UInt32)">
      <summary>初始化 SearchQueryLinguisticDetails 类的新实例。</summary>
      <param name="queryTextAlternatives">A list of the text alternatives for the current query text.</param>
      <param name="queryTextCompositionStart">The starting location of the text that the user is composing with an Input Method Editor (IME).</param>
      <param name="queryTextCompositionLength">The length of the portion of the query text that the user is composing with an Input Method Editor (IME).</param>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchQueryLinguisticDetails.QueryTextAlternatives">
      <summary>A list of the text alternatives for the current query text. These alternatives account for uncomposed text the user is entering in an IME.</summary>
      <returns>A list of the text alternatives for the query text.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchQueryLinguisticDetails.QueryTextCompositionLength">
      <summary>The length of the portion of the query text that the user is composing with an Input Method Editor (IME).</summary>
      <returns>The length of the portion of the query text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchQueryLinguisticDetails.QueryTextCompositionStart">
      <summary>The starting location of the text that the user is composing with an Input Method Editor (IME).</summary>
      <returns>The starting location of the query text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Search.SearchSuggestionCollection">
      <summary>表示要显示在搜索窗格中以响应 suggestionsrequested 事件的搜索建议集合。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchSuggestionCollection.Size">
      <summary>集合中建议的数目。</summary>
      <returns>建议的数目。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchSuggestionCollection.AppendQuerySuggestion(System.String)">
      <summary>将查询建议追加到搜索窗格的搜索建议列表中。</summary>
      <param name="text">查询建议的文本。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchSuggestionCollection.AppendQuerySuggestions(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将查询建议列表追加到搜索窗格的搜索建议列表中。</summary>
      <param name="suggestions">查询建议的列表。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchSuggestionCollection.AppendResultSuggestion(System.String,System.String,System.String,Windows.Storage.Streams.IRandomAccessStreamReference,System.String)">
      <summary>将建议的搜索结果追加到建议列表，以在搜索窗格中显示。</summary>
      <param name="text">建议结果的文本。</param>
      <param name="detailText">建议结果的详细信息文本。</param>
      <param name="tag">标识此建议结果的唯一标记。</param>
      <param name="image">附带结果建议的图像。 图像应为 40 x 40。 Windows 将缩放或裁切更小或更大的图像。</param>
      <param name="imageAlternateText">图像的替换文字。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchSuggestionCollection.AppendSearchSeparator(System.String)">
      <summary>将所用文本标签追加到分隔搜索窗格中的建议组。</summary>
      <param name="label">要用作分隔符的文本。 对于在其后追加的任何建议，此文本均应为描述性的。</param>
    </member>
    <member name="T:Windows.ApplicationModel.Search.SearchSuggestionsRequest">
      <summary>存储建议以及有关建议请求的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchSuggestionsRequest.IsCanceled">
      <summary>指示需要是否取消要显示的建议请求。</summary>
      <returns>如果取消了请求，则为 **True**；否则为 **false**。 默认值为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Search.SearchSuggestionsRequest.SearchSuggestionCollection">
      <summary>要在当前查询的搜索窗格或应用程序内搜索框中显示的建议。 应用通过将建议追加到此 SearchSuggestionCollection 对象来提供要显示的建议。</summary>
      <returns>要显示的建议。 应用通过将建议追加到此 SearchSuggestionCollection 对象来提供这些建议。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchSuggestionsRequest.GetDeferral">
      <summary>获取允许应用程序异步响应建议请求的对象。</summary>
      <returns>完成搜索建议请求时发送应用程序信号的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Search.SearchSuggestionsRequestDeferral">
      <summary>使应用在处理 SuggestionsRequested 事件且已完成填充 SearchSuggestionCollection 对象时发出信号。 当且仅当应用程序需要异步响应对建议的请求时，才使用延迟。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Search.SearchSuggestionsRequestDeferral.Complete">
      <summary>在处理 SuggestionsRequested 事件时，应用已完成填充 SearchSuggestionCollection 对象的信号。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.CurrentApp">
      <summary>定义一些方法和属性，这些方法和属性可用于获取有关当前应用的许可证和列表信息和执行应用内产品购买。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.CurrentApp.AppId">
      <summary>获取在应用经认证可在 Microsoft Store 上架时 Microsoft Store 生成的 GUID。</summary>
      <returns>标识 Windows Store 中应用程序的 GUID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.CurrentApp.LicenseInformation">
      <summary>获取当前应用程序的许可证元数据。</summary>
      <returns>当前应用程序的许可证元数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.CurrentApp.LinkUri">
      <summary>获取 Microsoft Store 的 Web 目录中应用列表页面的统一资源标识符 (URI)。</summary>
      <returns>Microsoft Store 中应用列表页面的统一资源标识符 (URI)。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.GetAppPurchaseCampaignIdAsync">
      <summary>检索当前应用的促销活动 ID。</summary>
      <returns>应用的广告活动 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.GetAppReceiptAsync">
      <summary>请求此应用以及任何应用内产品的购买的所有收据。 有关如何使用收据信息的示例，请参见使用收据来确认产品购买。</summary>
      <returns>一个 XML 格式的字符串，该字符串包含此应用以及任何应用内产品的购买的所有收据信息。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.GetCustomerCollectionsIdAsync(System.String,System.String)">
      <summary>检索可以用于查询产品权限或当前用户所有权的 Microsoft Store 集合 ID 密钥。</summary>
      <param name="serviceTicket">标识当前应用发布者的 Azure Active Directory 访问令牌。 有关生成此令牌的详细信息，请参见“管理来自服务的产品授权”。</param>
      <param name="publisherUserId">标识当前应用发布者管理的服务的上下文中当前用户的匿名 ID。 如果发行者保留匿名用户 ID 用于其服务，则他们可以使用此参数将这些用户 ID 与他们对 Microsoft Store 服务的调用相关联。 该参数为可选参数。</param>
      <returns>当前用户的集合 ID 密钥。 此密钥有效期为 90 天。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.GetCustomerPurchaseIdAsync(System.String,System.String)">
      <summary>检索用于代表当前用户授予免费产品权限的 Microsoft Store 购买 ID 密钥。</summary>
      <param name="serviceTicket">An Azure Active Directory access token that identifies the publisher of the current app. For more information about generating this token, see Manage product entitlements from a service.</param>
      <param name="publisherUserId">An anonymous ID that identifies the current user in the context of services that are managed by the publisher of the current app. 如果发行者保留匿名用户 ID 用于其服务，则他们可以使用此参数将这些用户 ID 与他们对 Microsoft Store 服务的调用相关联。 This parameter is optional.</param>
      <returns>当前用户的购买 ID 密钥。 This key is valid for 90 days.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.GetProductReceiptAsync(System.String)">
      <summary>请求所指定产品 ID 的收据。 For examples of how receipt information can be used, see Using receipts to verify product purchases.</summary>
      <param name="productId">产品的唯一标识符，在向 Microsoft Store 提交应用时指定此标识符</param>
      <returns>包含指定的 *productId* 的收据的 XML 格式的字符串。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.GetUnfulfilledConsumablesAsync">
      <summary>返回尚未向 Microsoft Store 报告已完成交易的、已购买的可使用应用内产品的列表。</summary>
      <returns>当操作完成时，返回易耗型应用内产品（UnfulfilledConsumable 对象）列表，这些产品尚未报告已完成交易。 此列表中的每个项均提供与产品关联的产品 ID、商品 ID 和交易 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.LoadListingInformationAsync">
      <summary>异步加载应用程序的列表。 </summary>
      <returns>应用程序的列表信息。 如果方法失败，将返回 **HRESULT** 错误代码。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.LoadListingInformationByKeywordsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>异步加载应用列表信息，返回在 ProductListings 集合中与提供的所有关键字匹配的功能和产品。</summary>
      <param name="keywords">用于筛选在 ListingInformation 对象中返回的 ProductListings 集合的关键字列表。</param>
      <returns>应用程序的列表信息，ProductListings 集合按关键字筛选。 If the method fails, it returns an **HRESULT** error code. 如果未找到与所有给定关键字匹配的产品或功能，则 ProductListings 集合将为空。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.LoadListingInformationByProductIdsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>异步加载应用列表信息，返回在 ProductListings 集合中与给定的任何产品 ID 匹配的功能和产品。</summary>
      <param name="productIds">用于筛选 ProductListings 集合的产品 ID 列表。</param>
      <returns>应用程序的列表信息，ProductListings 集合按产品 ID 筛选。 If the method fails, it returns an **HRESULT** error code. 如果未找到与指定产品 ID 匹配的产品或功能，则 ProductListings 集合将为空。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.ReportConsumableFulfillmentAsync(System.String,System.Guid)">
      <summary>向 Microsoft Store 发出以下通知：易耗型加载项（已成为应用内产品或 IAP）的购买已完成，并且用户有权访问此内容。</summary>
      <param name="productId">要将其报告为已履行交易的易耗型加载项的产品 ID。</param>
      <param name="transactionId">用于购买易耗型加载项的交易 ID。</param>
      <returns>用于指示易耗型加载项的履行状态的 FulfillmentResult 值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.ReportProductFulfillment(System.String)">
      <summary>通知 Microsoft Store，该应用程序已完成应用内产品的交易。 在该应用使用此方法确认交易完成之前，此产品无法重新购买。</summary>
      <param name="productId">发送到用户的产品的 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.RequestAppPurchaseAsync(System.Boolean)">
      <summary>请求完整应用许可证的购买。</summary>
      <param name="includeReceipt">确定此方法是否应返回此应用的收据。</param>
      <returns>如果 *includeReceipt* 参数设置为 true，则此字符串包含表示此应用以及任何应用内购买的所有收据的 XML。 如果 *includeReceipt* 设置为 false，则此字符串为空。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.RequestProductPurchaseAsync(System.String)">
      <summary>请求购买加载项（也称为应用内产品或 IAP）。 此外，调用此方法将显示用于通过 Microsoft Store 完成交易的 UI。</summary>
      <param name="productId">要购买的加载项的产品 ID。</param>
      <returns>包含应用内产品购买请求结果的 PurchaseResults。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.RequestProductPurchaseAsync(System.String,System.Boolean)">
      <summary>Requests the purchase of an add-on (also called an in-app product or IAP). Additionally, calling this method displays the UI that is used to complete the transaction via the Microsoft Store.</summary>
      <deprecated type="deprecate">RequestProductPurchaseAsync(productId, includeReceipt) 在 Windows 8.1 之后的版本中可能被更改或不可用。 请改用 RequestProductPurchaseAsync(productId)。</deprecated>
      <param name="productId">The product ID of the add-on to purchase.</param>
      <param name="includeReceipt">确定该方法是否应返回指定 *productId* 的收据。</param>
      <returns>为所提供的 *productId* 提供应用内交易详细信息的字符串。 如果 *includeReceipt* 设置为 **true**，则返回的字符串将包括完整的收据 XML。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentApp.RequestProductPurchaseAsync(System.String,System.String,Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties)">
      <summary>Requests the purchase of an add-on (also called an in-app product or IAP). Additionally, calling this method displays the UI that is used to complete the transaction via the Microsoft Store. 此重载包括可用于显示大型应用程序内购买目录中的特定商品的详细信息的参数，此商品在 Store 中以单一产品条目的形式表示。</summary>
      <param name="productId">The product ID of the add-on to purchase.</param>
      <param name="offerId">大型购买目录中的特定应用内功能或内容，在 Microsoft Store 中由 *productId* 表示。该值与你的应用负责提供的内容关联。 Microsoft Store 只使用此值逐条列出 PurchaseResults。</param>
      <param name="displayProperties">用户购买时向其显示的应用程序功能或内容名称。</param>
      <returns>A PurchaseResults that contains the results of the in-app product purchase request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.CurrentAppSimulator">
      <summary>定义用于实例化对象的方法和属性，你可以使用该对象来获取测试过程中的模拟许可信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.CurrentAppSimulator.AppId">
      <summary>获取模拟的应用程序 ID。 由于 CurrentAppSimulator 旨在仅用于进行应用开发期间的测试，因此返回的 CurrentAppSimulator.AppId 将仅包含 0。</summary>
      <returns>The GUID that identifies the app in the Windows Store.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.CurrentAppSimulator.LicenseInformation">
      <summary>获取由模拟提供的当前应用程序的模拟许可证元数据。</summary>
      <returns>由模拟提供的当前应用程序的许可证元数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.CurrentAppSimulator.LinkUri">
      <summary>获取表示为当前应用的 Microsoft Store 列表页的模拟统一资源标识符 (URI)。</summary>
      <returns>通过模拟定义的当前应用的 Microsoft Store 列表页中的统一资源标识符 (URI)。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.GetAppPurchaseCampaignIdAsync">
      <summary>Retrieves the promotion campaign ID for the current app.</summary>
      <returns>The advertising campaign ID for your app.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.GetAppReceiptAsync">
      <summary>创建一个异步操作，用户可用它来模拟请求此应用以及任何应用内产品购买的所有收据。 For examples of how receipt information can be used, see Using receipts to verify product purchases.</summary>
      <returns>一个 XML 格式的字符串，该字符串包含此应用以及任何应用内产品购买的所有收据。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.GetProductReceiptAsync(System.String)">
      <summary>创建用户可用于模拟请求指定产品 ID 的收据的异步操作。 For examples of how receipt information can be used, see Using receipts to verify product purchases.</summary>
      <param name="productId">产品的唯一标识符。 此 ID 是提交产品以作为 Store 的应用时指定的 ID。</param>
      <returns>包含指定的产品 ID 的收据的 XML 格式的字符串。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.GetUnfulfilledConsumablesAsync">
      <summary>返回尚未在本地完成交易的、已购买的可使用应用内产品的列表。</summary>
      <returns>当操作完成时，返回尚未完成交易的易耗型应用内产品（UnfulfilledConsumable 对象）的列表。 此列表中的每个项均提供与产品关联的产品 ID、商品 ID 和交易 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.LoadListingInformationAsync">
      <summary>异步加载模拟应用程序的列表。 </summary>
      <returns>按照模拟定义的应用程序列表信息。 If the method fails, it returns an **HRESULT** error code.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.LoadListingInformationByKeywordsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>异步加载模拟应用列表信息，返回 ProductListings 集合中与所有提供的关键字匹配的应用内产品。</summary>
      <param name="keywords">The list of keywords by which to filter the ProductListings collection that is returned in the ListingInformation object.</param>
      <returns>模拟应用列表信息，ProductListings 集合按关键字筛选。 If the method fails, it returns an **HRESULT** error code. 如果未找到与所有给定关键字匹配的应用内产品，则 ProductListings 集合将为空。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.LoadListingInformationByProductIdsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>异步加载模拟应用列表信息，返回 ProductListings 集合中与任何给定产品 ID 匹配的可用应用内产品。</summary>
      <param name="productIds">The list of product IDs by which to filter the ProductListings collection.</param>
      <returns>模拟应用列表信息，ProductListings 集合按产品 ID 筛选。 If the method fails, it returns an **HRESULT** error code. 如果未找到与指定产品 ID 匹配的应用内产品，则 ProductListings 集合将为空。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.ReloadSimulatorAsync(Windows.Storage.StorageFile)">
      <summary>使用包含 **WindowsStoreProxy.xml** 文件的 StorageFile 来重载模拟器。</summary>
      <param name="simulatorSettingsFile">模拟器使用的 WindowsStoreProxy.xml 文件。</param>
      <returns>重新加载模拟器的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.ReportConsumableFulfillmentAsync(System.String,System.Guid)">
      <summary>模拟向 Microsoft Store 发出以下通知：易耗型加载项（已成为应用内产品或 IAP）的购买已完成，并且用户有权访问此内容。</summary>
      <param name="productId">The product ID of the consumable add-on to report as fulfilled.</param>
      <param name="transactionId">用于模拟购买易耗型加载项的交易 ID。</param>
      <returns>A FulfillmentResult value that indicates the fulfillment status for the consumable add-on.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.RequestAppPurchaseAsync(System.Boolean)">
      <summary>创建模拟用户请求购买当前应用程序的完整许可证的异步操作。</summary>
      <param name="includeReceipt">确定方法是否应返回此应用程序的收入。</param>
      <returns>如果 *includeReceipt* 参数设置为 true，则此字符串包含表示此应用以及任何应用内产品购买的所有收据的 XML。 If *includeReceipt* is set to false, this string is empty.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.RequestProductPurchaseAsync(System.String)">
      <summary>创建一个异步操作，该操作显示用于模拟从 Microsoft Store 购买加载项（也称为应用内产品或 IAP）的 UI。</summary>
      <param name="productId">要购买的加载项的产品 ID（由模拟定义）。</param>
      <returns>包含模拟的应用内产品购买请求结果的 PurchaseResults。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.RequestProductPurchaseAsync(System.String,System.Boolean)">
      <summary>Creates the async operation that displays the UI that is used to simulate the purchase of an add-on (also called an in-app product or IAP) from the Microsoft Store.</summary>
      <deprecated type="deprecate">RequestProductPurchaseAsync(productId, includeReceipt) may be altered or unavailable for releases after Windows 8.1. Instead, use RequestProductPurchaseAsync(productId).</deprecated>
      <param name="productId">The product ID (as defined by the simulation) of the add-on to purchase.</param>
      <param name="includeReceipt">Determines if the method should return the receipts for the specified *productId.*</param>
      <returns>一个字符串，该字符串包含所提供的 *productId* 的应用内产品购买详细信息。 If *includeReceipt* is set **true**, the returned string will include a full receipt xml.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.CurrentAppSimulator.RequestProductPurchaseAsync(System.String,System.String,Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties)">
      <summary>Creates the async operation that displays the UI that is used to simulate the purchase of an add-on (also called an in-app product or IAP) from the Microsoft Store. This overload includes parameters you can use to display details for a specific offer within a large catalog of in-app purchases that is represented by a single product entry in the Store.</summary>
      <param name="productId">The product ID (as defined by the simulation) of the add-on to purchase.</param>
      <param name="offerId">大型购买目录中的特定应用内产品，在 Microsoft Store 中由 *productId* 表示。此值与你的应用负责提供的内容关联。 Microsoft Store 只使用此参数值逐条列出 PurchaseResults。</param>
      <param name="displayProperties">在购买时显示给用户的应用内产品的名称。</param>
      <returns>A PurchaseResults that contains the results of the simulated in-app product purchase request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.FulfillmentResult">
      <summary>定义用于指示可使用应用内产品的交易完成状态的值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.FulfillmentResult.NothingToFulfill">
      <summary>已传递指定的指定交易 ID 或者已完成可使用的应用内产品的交易。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.FulfillmentResult.PurchasePending">
      <summary>购买不完整。 此时，由于提供程序失败和/或风险检查，交易仍有可能被反转。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.FulfillmentResult.PurchaseReverted">
      <summary>购买请求已还原。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.FulfillmentResult.ServerError">
      <summary>接收履行状态时遇到问题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.FulfillmentResult.Succeeded">
      <summary>已购买的可使用应用内产品已完成交易。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.LicenseChangedEventHandler">
      <summary>表示将处理 LicenseChanged 事件的方法。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.LicenseInformation">
      <summary>提供对当前应用程序的许可证元数据的访问。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseInformation.ExpirationDate">
      <summary>获取许可证相对于系统时钟的到期日期和时间。</summary>
      <returns>应用程序的试用许可证将到期的日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseInformation.IsActive">
      <summary>获取指示许可证是否处于活动状态的值。</summary>
      <returns>如果许可证处于活动状态，则返回 true；否则返回 false。 如果缺少许可证、许可证已过期或许可证已撤销，则返回 false。 了解相关详细信息，请参见 IsTrial 中的备注。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseInformation.IsTrial">
      <summary>获取指示许可证是否为试用许可证的值。</summary>
      <returns>如果许可证是试用版许可证，则返回 true；否则返回 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseInformation.ProductLicenses">
      <summary>获取用户当前有权使用的应用内产品的许可证关联列表。</summary>
      <returns>功能许可证的关联列表。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Store.LicenseInformation.LicenseChanged">
      <summary>在应用程序的许可证状态发生更改时引发通知事件。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.ListingInformation">
      <summary>提供描述 Microsoft Store 中应用的列表信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.AgeRating">
      <summary>获取应用程序的年龄分级。</summary>
      <returns>年龄分级。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.CurrencyCode">
      <summary>获取与用户市场关联的货币代码，例如 **USD** 或 **CAD**。</summary>
      <returns>与用户市场关联的货币代码，例如 **USD** 或 **CAD**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.CurrentMarket">
      <summary>获取与用户位置关联的国家/地区代码（如 **US** 或 **CA**），该代码用于确定用户在当前会话中交易的市场。</summary>
      <returns>与用户位置关联的国家/地区代码，例如 **US** 或 **CA**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.Description">
      <summary>获取当前市场中应用程序的说明。</summary>
      <returns>当前市场中应用程序的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.FormattedBasePrice">
      <summary>获取适用于当前市场和货币的对应格式的应用基本价格。</summary>
      <returns>具有适用于当前市场和货币的对应格式的应用基本价格。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.FormattedPrice">
      <summary>获取适用于当前市场和货币的对应格式的应用采购价。</summary>
      <returns>具有适用于当前市场和币种的对应格式设置的应用程序的采购价格。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.IsOnSale">
      <summary>获取指示应用是否在售的值。</summary>
      <returns>如果该应用在售，则返回 true；否则返回 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.Name">
      <summary>获取当前市场中应用程序的名称。</summary>
      <returns>当前市场中应用程序的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.ProductListings">
      <summary>获取有关可购买加载项（也称为应用内产品或 IAP）的信息。</summary>
      <returns>描述应用的加载项的 ProductListing 对象数组。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ListingInformation.SaleEndDate">
      <summary>获取应用销售期的结束日期。</summary>
      <returns>应用的销售期将结束的日期和时间。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.ProductLicense">
      <summary>提供有关与某个加载项（也称为应用内产品或 IAP）关联的许可证的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductLicense.ExpirationDate">
      <summary>获取加载项（也称为应用内产品或 IAP）许可证的当前到期日期和时间。</summary>
      <returns>指示时加载项许可证何时到期的日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductLicense.IsActive">
      <summary>指示加载项（也称为应用内产品或 IAP）许可证当前是否处于活动状态。</summary>
      <returns>如果加载项的许可证处于活动状态，则返回 **true**；否则返回 **false**。 如果许可证缺失、过期或被吊销，则此属性返回 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductLicense.IsConsumable">
      <summary>指示加载项（也称为应用内产品或 IAP）是否为易耗型。 可以购买、使用并再次购买的易耗型加载项。</summary>
      <returns>如果加载项是易耗型加载项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductLicense.ProductId">
      <summary>获取加载项（也称为应用内产品或 IAP）的 ID。 此 ID 供应用用来获取有关产品或功能的信息，该产品或功能在客户通过应用内购买进行购买时启用。</summary>
      <returns>Windows 开发人员中心仪表板中指定的 ID，用于标识此加载项。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.ProductListing">
      <summary>提供详细说明加载项（也称为应用内产品或 IAP）的本地化信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.CurrencyCode">
      <summary>Gets the currency code associated with the user's market, such as **USD** or **CAD**.</summary>
      <returns>The currency code associated with the user's market, such as **USD** or **CAD**.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.Description">
      <summary>获取加载项（也称为应用内产品或 IAP）的说明。</summary>
      <returns>产品的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.FormattedBasePrice">
      <summary>获取具有适用于当前市场对应格式的加载项（也称为应用内产品或 IAP）的基本价格。</summary>
      <returns>具有适用于当前市场的对应格式的加载项产品基本价格。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.FormattedPrice">
      <summary>获取适用于当前市场的对应格式的应用内产品采购价。</summary>
      <returns>具有适用于当前市场的对应格式的采购价。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.ImageUri">
      <summary>获取与加载项（也称为应用内产品或 IAP）关联的图像的 URI。</summary>
      <returns>与加载项关联的图像的 URI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.IsOnSale">
      <summary>获取指示加载项（也称为应用内产品或 IAP）是否在售的值。</summary>
      <returns>如果该应用内产品在售，则返回 true；否则返回 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.Keywords">
      <summary>获取与加载项（也称为应用内产品或 IAP）关联的关键字列表。 这些字符串对应于 Windows 开发人员中心仪表板中加载项属性页中的**关键字**字段的值。 这些关键字对于按关键字筛选产品列表很有用，如调用 LoadListingInformationByKeywordsAsync 时。</summary>
      <returns>与此加载项关联的关键字。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.Name">
      <summary>获取在当前市场上显示给客户的加载项（也称为应用内产品或 IAP）的描述性名称。</summary>
      <returns>用户在当前市场上所见到该加载项时的描述性名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.ProductId">
      <summary>获取此 **ProductListing** 表示的加载项的产品 ID。</summary>
      <returns>加载项的产品 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.ProductType">
      <summary>获取此加载项（也称为应用内产品或 IAP）的类型。 可能的值由 ProductType 定义。</summary>
      <returns>产品类型。 可能的值包括 **Consumable** 和 **Durable**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.SaleEndDate">
      <summary>获取加载项（也称为应用内产品或 IAP）的销售期的结束日期。</summary>
      <returns>加载项的销售期将结束的日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductListing.Tag">
      <summary>获取自定义开发人员数据字符串（也称为标记），该字符串包含有关加载项（也称为应用内产品或 IAP）的自定义信息。 该字符串对应于 Windows 开发人员中心仪表板中加载项属性页中的**自定义开发人员数据**字段的值。</summary>
      <returns>加载项的自定义开发人员数据。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties">
      <summary>用于提供在购买时显示给用户的产品名称。 此类在创建 RequestProductPurchaseAsync 操作时使用，以便直观地表示应用内产品的大型目录中的某特定产品，该产品由 Microsoft Store 内的单个产品条目表示。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties.#ctor">
      <summary>创建 ProductPurchaseDisplayProperties 实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties.#ctor(System.String)">
      <summary>创建 ProductPurchaseDisplayProperties 实例，使其包含向用户显示的指定产品名称。</summary>
      <param name="name">向用户显示的产品名称。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties.Description">
      <summary>Windows Phone only. 这是内部产品描述。</summary>
      <returns>内部产品描述。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties.Image">
      <summary>Windows Phone only. 获取或设置用于在购买时表示产品的图像的位置。</summary>
      <returns>图像位置。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.ProductPurchaseDisplayProperties.Name">
      <summary>获取或设置在购买时显示给用户的产品名称。</summary>
      <returns>产品名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.ProductPurchaseStatus">
      <summary>定义用于指示购买应用内产品时的交易状态的值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductPurchaseStatus.AlreadyPurchased">
      <summary>交易未完成，因为用户已购买此应用内产品，无法再次购买。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductPurchaseStatus.NotFulfilled">
      <summary>交易未完成，因为尚未向 Microsoft Store 报告此易耗型应用内产品的上次购买已完成。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductPurchaseStatus.NotPurchased">
      <summary>购买未发生，因为用户已决定不完成交易（或因其他原因导致交易失败）。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductPurchaseStatus.Succeeded">
      <summary>交易成功，用户已收到通知。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.ProductType">
      <summary>指定应用内产品的产品类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductType.Consumable">
      <summary>易耗产品。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductType.Durable">
      <summary>耐用产品。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.ProductType.Unknown">
      <summary>产品类型未知。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.PurchaseResults">
      <summary>包含详细说明应用内产品购买交易的结果的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.PurchaseResults.OfferId">
      <summary>用于标识大型目录中的特定应用内产品的唯一 ID。</summary>
      <returns>用于标识具有大型目录的特定应用内产品的唯一字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.PurchaseResults.ReceiptXml">
      <summary>提供购买应用内产品的交易历史记录的完整收据。</summary>
      <returns>XML 格式的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.PurchaseResults.Status">
      <summary>应用内产品的购买交易的当前状态。</summary>
      <returns>由 ProductPurchaseStatus 枚举定义的购买状态值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.PurchaseResults.TransactionId">
      <summary>与可使用应用内产品的购买关联的唯一交易 ID。</summary>
      <returns>与事务关联的唯一 ID。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.UnfulfilledConsumable">
      <summary>包含未完成交易的可使用应用内产品的购买和产品信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.UnfulfilledConsumable.OfferId">
      <summary>用于标识大型购买目录中的可使用应用内产品的唯一 ID。</summary>
      <returns>商品 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.UnfulfilledConsumable.ProductId">
      <summary>用于标识可使用应用内产品的唯一 ID。 This ID is used by the app to get info about the product or feature that is enabled when the customer buys it through an in-app purchase.</summary>
      <returns>产品 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.UnfulfilledConsumable.TransactionId">
      <summary>用于标识包含可使用应用内产品购买的交易的唯一 ID。</summary>
      <returns>事务 ID。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.LicenseManagement.LicenseManager">
      <summary>提供管理应用许可证信息的成员。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.LicenseManagement.LicenseManager.AddLicenseAsync(Windows.Storage.Streams.IBuffer)">
      <summary>安装指定的应用许可证。</summary>
      <param name="license">要安装的许可证内容。</param>
      <returns>表示安装操作的对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.LicenseManagement.LicenseManager.GetSatisfactionInfosAsync(Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{System.String})">
      <summary>获取指定产品的许可证授权信息。</summary>
      <param name="contentIds">要获取其许可证授权信息的产品的内容 ID。</param>
      <param name="keyIds">要获取其许可证授权信息的产品的密钥 ID。</param>
      <returns>一个异步操作，在成功完成后返回提供指定产品的许可证授权信息的 LicenseSatisfactionResult 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.LicenseManagement.LicenseManager.RefreshLicensesAsync(Windows.ApplicationModel.Store.LicenseManagement.LicenseRefreshOption)">
      <summary>刷新当前设备上应用许可证的许可证信息。</summary>
      <param name="refreshOption">指示是否刷新设备上所有应用许可证或仅刷新当前正在运行应用的许可证的 LicenseRefreshOption。</param>
      <returns>表示异步操作的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.LicenseManagement.LicenseRefreshOption">
      <summary>定义可用于 LicenseManager.RefreshLicensesAsync 方法以指定在当前设备上刷新哪些应用许可证的值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.LicenseManagement.LicenseRefreshOption.AllLicenses">
      <summary>刷新设备上的所有应用许可证。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.LicenseManagement.LicenseRefreshOption.RunningLicenses">
      <summary>仅刷新当前正在运行的应用的许可证。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo">
      <summary>包含产品的许可证授权信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.IsSatisfied">
      <summary>获取指示产品是否有许可证授权的值。</summary>
      <returns>如果产品有许可证授权，则为 true；否则，为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.SatisfiedByDevice">
      <summary>获取指示许可证授权是否与当前设备关联的值。</summary>
      <returns>如果许可证授权与当前设备相关联，则为 true；否则，为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.SatisfiedByInstallMedia">
      <summary>获取指示许可证授权是否与安装媒体关联的值。</summary>
      <returns>如果许可证授权与安装媒体相关联，则为 true；否则，为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.SatisfiedByOpenLicense">
      <summary>获取指示许可证授权是否与开放式许可证关联的值。</summary>
      <returns>如果许可证授权与开放式许可证相关联，则为 true；否则，为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.SatisfiedByPass">
      <summary>获取指示许可证授权是否与某阶段关联的值。</summary>
      <returns>如果许可证授权与某阶段相关联，则为 true；否则，为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.SatisfiedBySignedInUser">
      <summary>获取指示许可证授权是否与当前登录用户关联的值。</summary>
      <returns>如果许可证授权与当前登录用户相关联，则为 true；否则，为 False。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionInfo.SatisfiedByTrial">
      <summary>获取指示许可证授权是否与试用关联的值。</summary>
      <returns>如果许可证授权与试用相关联，则为 true；否则，为 False。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionResult">
      <summary>为指定产品提供通过 GetSatisfactionInfosAsync 方法返回的许可证授权信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionResult.ExtendedError">
      <summary>包含由 GetSatisfactionInfosAsync 返回的错误代码。</summary>
      <returns>由 GetSatisfactionInfosAsync 返回的错误代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.LicenseManagement.LicenseSatisfactionResult.LicenseSatisfactionInfos">
      <summary>提供对 GetSatisfactionInfosAsync 方法返回的权利信息的访问权限。</summary>
      <returns>表示指定产品的授权信息的键值对映射。 在每个键值对中，键是传递给 GetSatisfactionInfosAsync 的内容 ID，值是提供相应产品授权信息的 LicenseSatisfactionInfo 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode">
      <summary>定义表示在当前设备的传递优化设置中受支持的下载模式类型的值。 DownloadMode 属性返回这些值之一。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode.Bypass">
      <summary>不使用传递优化，改为使用 BITS。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode.Group">
      <summary>启用传递优化的组对等共享。 对等发生在内部子网中同属一组的设备之间，包括远程办公室中的设备。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode.HttpOnly">
      <summary>禁用对等缓存，但传递优化仍可以从 Windows 更新服务器或 WSUS 服务器下载内容。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode.Internet">
      <summary>已启用传递优化 Internet 对等源。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode.Lan">
      <summary>已启用同一网络上传递优化的对等共享。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadMode.Simple">
      <summary>传递优化云服务被禁用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadModeSource">
      <summary>定义表示在当前设备的传递优化设置中受支持的下载模式源的值。 DownloadModeSource 属性返回这些值之一。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadModeSource.Default">
      <summary>下载模式基于默认值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationDownloadModeSource.Policy">
      <summary>下载模式由策略配置（组策略或 MDM 解决方案）。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationSettings">
      <summary>提供对当前设备的传递优化设置的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationSettings.DownloadMode">
      <summary>获取当前设备的传递优化设置中的当前下载模式类型。</summary>
      <returns>当前设备的传递优化设置中的当前下载模式类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationSettings.DownloadModeSource">
      <summary>获取当前设备传递优化设置中的当前下载模式的源。</summary>
      <returns>当前设备传递优化设置中的当前下载模式的源。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.DeliveryOptimizationSettings.GetCurrentSettings">
      <summary>获取当前设备的传递优化设置。</summary>
      <returns>提供当前设备的传递优化设置的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StoreConfiguration">
      <summary>为设备硬件的访问信息以及系统、移动运营商和有效用户帐户的配置信息定义静态方法和属性。 这些成员可用于多种 Microsoft Store 方案。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StoreConfiguration.HardwareManufacturerInfo">
      <summary>获取当前设备的硬件制造商信息。</summary>
      <returns>提供当前设备硬件制造商信息的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StoreConfiguration.PurchasePromptingPolicy">
      <summary>获取或设置一个指示 Microsoft Store 是否在购买前提示用户的值。</summary>
      <returns>指示 Microsoft Store 是否在购买前提示用户的 **UInt32** 值。 &lt;表&gt;</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.FilterUnsupportedSystemFeaturesAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.Store.Preview.StoreSystemFeature})">
      <summary>如果给定了硬件功能列表，则此方法将返回仅包含当前设备支持的硬件功能的已修改列表。</summary>
      <param name="systemFeatures">表示要在当前设备上查询的硬件功能的 StoreSystemFeature 对象的列表。</param>
      <returns>一个异步操作，在成功完成后返回当前设备支持的硬件功能的列表。 如果使用异步编程，则结果类型为 StoreSystemFeature 项的只读列表/矢量。 （对于 C++ 或 JavaScript，可使用 IVectorView&lt;StoreSystemFeature&gt; 的 API；对于 .NET，可使用 IReadOnlyList&lt;StoreSystemFeature&gt; 的 API。）</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.GetEnterpriseStoreWebAccountId">
      <summary>获取登录到 Microsoft Store 的当前 Azure AD 用户的 Microsoft Store 用户帐户 ID。</summary>
      <returns>登录到 Store 的当前 Azure AD 用户的 Store 用户帐户 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.GetEnterpriseStoreWebAccountIdForUser(Windows.System.User)">
      <summary>获取登录到 Store 的指定 Azure AD 用户的 Store 用户帐户 ID。</summary>
      <param name="user">标识要检索其用户帐户 ID 的 Azure AD 用户的 Windows.System.User 对象。</param>
      <returns>指定用户的 Store 用户帐户 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.GetPurchasePromptingPolicyForUser(Windows.System.User)">
      <summary>获取一个指示 Microsoft Store 是否在购买前提示指定用户的值。</summary>
      <param name="user">标识为其查询的用户的对象。</param>
      <returns>指示 Microsoft Store 是否在购买前提示指定用户的 **UInt32** 值。 &lt;表&gt;</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.GetStoreLogDataAsync(Windows.ApplicationModel.Store.Preview.StoreLogOptions)">
      <summary>获取当前设备的 Microsoft Store 日志数据。</summary>
      <param name="options">指定日志数据请求选项的值。</param>
      <returns>一个异步操作，在成功完成时返回包含日志数据的 IRandomAccessStreamReference 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.GetStoreWebAccountId">
      <summary>获取登录到 Store 当前用户的 Store 用户帐户 ID。</summary>
      <returns>登录到 Store 的当前用户的 Store 用户帐户 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.GetStoreWebAccountIdForUser(Windows.System.User)">
      <summary>获取登录到 Store 的指定用户的 Store 用户帐户 ID。</summary>
      <param name="user">标识要检索其 Store 用户帐户 ID 的用户的 Windows.System.User 对象。</param>
      <returns>The Store user account ID for the specified user.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.HasStoreWebAccount">
      <summary>确定当前用户是否具有 Microsoft Store 帐户。</summary>
      <returns>如果当前用户具有 Microsoft Store 帐户，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.HasStoreWebAccountForUser(Windows.System.User)">
      <summary>确定指定用户是否具有 Microsoft Store 帐户。</summary>
      <param name="user">An object that identifies the user for which to query.</param>
      <returns>如果指定用户具有 Microsoft Store 帐户，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.IsPinToDesktopSupported">
      <summary>确定是否可在当前设备的桌面上固定应用。</summary>
      <returns>如果可在当前设备的桌面上固定应用为 true；否则为 false。 例如，此方法在当前设备没有桌面时返回 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.IsPinToStartSupported">
      <summary>确定是否可在当前设备的“开始”菜单上固定应用。</summary>
      <returns>如果可在当前设备的“开始”菜单上固定应用为 true；否则为 false。 例如，此方法在当前设备没有“开始”菜单时返回 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.IsPinToTaskbarSupported">
      <summary>确定是否可在当前设备的任务栏上固定应用。</summary>
      <returns>如果可在当前设备的任务栏上固定应用为 true；否则为 false。 例如，此方法在当前设备没有任务栏时返回 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.IsStoreWebAccountId(System.String)">
      <summary>确定指定用户 ID 是否也可用于在设备上登录 Microsoft Store。</summary>
      <param name="webAccountId">要检查的用户 ID（通常从 WebAccount.Id 属性获取）。</param>
      <returns>如果由 *webAccountId* 指定的用户帐户也是登录 Microsoft Store 的帐户，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.IsStoreWebAccountIdForUser(Windows.System.User,System.String)">
      <summary>确定指定用户和用户 ID 是否也可用于在设备上登录 Microsoft Store。</summary>
      <param name="user">An object that identifies the user for which to query.</param>
      <param name="webAccountId">The user ID (typically obtained from the WebAccount.Id property) to check.</param>
      <returns>True if the user account specified by *webAccountId* is the same account that is signed in to the Microsoft Store; otherwise false.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.PinToDesktop(System.String)">
      <summary>为当前设备上的所有用户将指定应用固定到桌面上。</summary>
      <param name="appPackageFamilyName">要固定到桌面的应用的包系列名称。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.PinToDesktopForUser(Windows.System.User,System.String)">
      <summary>为当前设备上的指定用户将指定应用固定到桌面上。</summary>
      <param name="user">要为其将应用固定到桌面的用户。</param>
      <param name="appPackageFamilyName">The package family name of the app to pin to the desktop.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetEnterpriseStoreWebAccountId(System.String)">
      <summary>设置登录到 Microsoft Store 的当前 Azure AD 用户的 Microsoft Store 用户帐户 ID，以便其他应用可以查询此 ID。</summary>
      <param name="webAccountId">要设置的 Azure AD 用户（当前已登录到 Store）的 Store 用户帐户 ID（通常从 WebAccount.Id 属性获取）。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetEnterpriseStoreWebAccountIdForUser(Windows.System.User,System.String)">
      <summary>设置指定 Azure AD 用户的 Store 用户帐户 ID，以便其他应用可以查询此 ID。</summary>
      <param name="user">一个 Windows.System.User 对象，用于标识要设置其 Store 用户帐户 ID 的 Azure AD 用户。</param>
      <param name="webAccountId">要设置的指定 Azure AD 用户的 Microsoft Store 用户帐户 ID（通常从 WebAccount.Id 属性获取）。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetMobileOperatorConfiguration(System.String,System.UInt32,System.UInt32)">
      <summary>配置设备的移动运营商信息。</summary>
      <param name="mobileOperatorId">移动运营商 ID。</param>
      <param name="appDownloadLimitInMegabytes">由移动运营商定义的最大应用下载大小（以 MB 为单位）。</param>
      <param name="updateDownloadLimitInMegabytes">由移动运营商定义的最大 OS 更新下载大小（以 MB 为单位）。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetPurchasePromptingPolicyForUser(Windows.System.User,Windows.Foundation.IReference{System.UInt32})">
      <summary>设置指示 Microsoft Store 是否在购买前提示用户的值。</summary>
      <param name="user">标识为其执行此操作的用户的对象。</param>
      <param name="value">
      </param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetStoreWebAccountId(System.String)">
      <summary>设置登录到 Store 的当前用户的 Store 用户帐户 ID，以便其他应用可以查询此 ID。</summary>
      <param name="webAccountId">要设置的用户（当前已登录到 Store）的 Store 用户帐户 ID（通常从 WebAccount.Id 属性获取）。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetStoreWebAccountIdForUser(Windows.System.User,System.String)">
      <summary>设置指定用户的应用商店用户帐户 ID，以便其他应用可以查询此 ID。</summary>
      <param name="user">一个 Windows.System.User 对象，用于标识要设置其 Store 用户帐户 ID 的用户。</param>
      <param name="webAccountId">要设置的指定用户的 Store 用户帐户 ID（通常从 WebAccount.Id 属性获取）。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.SetSystemConfiguration(System.String,System.String,Windows.Foundation.DateTime,System.String)">
      <summary>配置设备的其他系统信息。</summary>
      <param name="catalogHardwareManufacturerId">硬件制造商的 ID。</param>
      <param name="catalogStoreContentModifierId">Microsoft Store 内容修饰符的 ID。</param>
      <param name="systemConfigurationExpiration">系统配置的到期日期。</param>
      <param name="catalogHardwareDescriptor">指定设备支持的硬件组件的说明符字符串。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.ShouldRestrictToEnterpriseStoreOnly">
      <summary>确定是否为当前用户启用了适用于企业的 Microsoft Store。</summary>
      <returns>如果为当前用户启用了适用于企业的 Microsoft Store，则为 true，否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StoreConfiguration.ShouldRestrictToEnterpriseStoreOnlyForUser(Windows.System.User)">
      <summary>确定是否为指定用户启用了适用于企业的 Microsoft Store。</summary>
      <param name="user">标识确定是否为其启用了适用于企业的 Microsoft Store 的用户的 Windows.System.User 对象。</param>
      <returns>如果为指定用户启用了适用于企业的 Microsoft Store，则为 true，否则为 false。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StoreHardwareManufacturerInfo">
      <summary>提供当前设备的制造商信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StoreHardwareManufacturerInfo.HardwareManufacturerId">
      <summary>获取当前设备的硬件制造商 ID。</summary>
      <returns>当前设备的硬件制造商 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StoreHardwareManufacturerInfo.ManufacturerName">
      <summary>获取当前设备的硬件制造商名称。</summary>
      <returns>当前设备的硬件制造商名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StoreHardwareManufacturerInfo.ModelName">
      <summary>获取当前设备的型号名称。</summary>
      <returns>当前设备的型号名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StoreHardwareManufacturerInfo.StoreContentModifierId">
      <summary>获取 Microsoft Store 内容修饰符的 ID。</summary>
      <returns>Microsoft Store 内容修饰符的 ID。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StoreLogOptions">
      <summary>定义在使用 GetStoreLogDataAsync 获取当前设备的 Microsoft Store 日志数据时可指定的选项。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreLogOptions.None">
      <summary>未指定任何日志选项。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreLogOptions.TryElevate">
      <summary>尝试使用提升的权限获取日志数据。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StorePreview">
      <summary>为用于检索当前应用的易耗型应用内产品的 SKU 及请求购买该应用的应用内产品的 SKU 定义静态方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StorePreview.LoadAddOnProductInfosAsync">
      <summary>异步检索可用于当前应用的应用内产品，包括每个产品可用的 SKU。</summary>
      <returns>成功完成后，返回当前应用的应用内产品集合的异步操作（包括每个产品可用的 SKU）。 如果使用异步编程，则结果类型为 StorePreviewProductInfo 项的只读列表/矢量。 （对于 C++ 或 JavaScript，可使用 IVectorView&lt;StorePreviewProductInfo&gt; 的 API；对于 .NET，可使用 IReadOnlyList&lt;StorePreviewProductInfo&gt; 的 API。）</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.StorePreview.RequestProductPurchaseByProductIdAndSkuIdAsync(System.String,System.String)">
      <summary>请求购买与当前应用相关联的应用内产品的 SKU。 调用此方法将显示用于通过 Microsoft Store 完成交易的 UI。</summary>
      <param name="productId">指定应用内产品的 ID。 这与应用内产品的所有 SKU 的 StorePreviewProductInfo.ProductId 值和 StorePreviewSkuInfo.ProductId 值相对应。</param>
      <param name="skuId">指定应用内产品的 SKU 的 ID。 这与 StorePreviewSkuInfo.SkuId 值相对应。</param>
      <returns>成功完成后，返回 StorePreviewPurchaseResult 的异步操作，该 StorePreviewPurchaseResult 包含应用内产品购买请求结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StorePreviewProductInfo">
      <summary>提供应用内产品的信息，包括可用 SKU 的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewProductInfo.Description">
      <summary>获取应用内产品的说明。</summary>
      <returns>应用内产品的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewProductInfo.ProductId">
      <summary>获取应用内产品的 ID。</summary>
      <returns>应用内产品的 ID。 这与应用内产品的所有 SKU 的 StorePreviewSkuInfo.ProductId 值相对应。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewProductInfo.ProductType">
      <summary>获取应用内产品的类型。</summary>
      <returns>以下字符串之一指定应用内产品的类型。 &lt;表&gt;</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewProductInfo.SkuInfoList">
      <summary>获取有关应用内产品的可用 SKU 的信息。</summary>
      <returns>提供有关应用内产品的可用 SKU 信息的 StorePreviewSkuInfo 对象列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewProductInfo.Title">
      <summary>获取显示给客户的应用内产品的名称。</summary>
      <returns>显示给客户的应用内产品的名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StorePreviewProductPurchaseStatus">
      <summary>定义用于指示使用 RequestProductPurchaseByProductIdAndSkuIdAsync 方法购买应用内产品 SKU 时的交易状态值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StorePreviewProductPurchaseStatus.AlreadyPurchased">
      <summary>交易未完成，因为用户已购买此应用内产品的 SKU，无法再次购买。 该值仅适用于耐用型应用内产品。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StorePreviewProductPurchaseStatus.NotFulfilled">
      <summary>交易未完成，因为尚未向 Microsoft Store 报告此易耗型应用内产品 SKU 的上次购买已完成。 该值仅适用于易耗型应用内产品。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StorePreviewProductPurchaseStatus.NotPurchased">
      <summary>The purchase did not occur because the user decided not to complete the transaction (or the transaction failed for other reasons).</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StorePreviewProductPurchaseStatus.Succeeded">
      <summary>The transaction succeeded and the user has been notified.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StorePreviewPurchaseResults">
      <summary>包含有关使用 RequestProductPurchaseByProductIdAndSkuIdAsync 方法购买的应用内产品 SKU 购买交易结果的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewPurchaseResults.ProductPurchaseStatus">
      <summary>获取使用 RequestProductPurchaseByProductIdAndSkuIdAsync 方法购买的应用内产品 SKU 购买交易的当前状态。</summary>
      <returns>购买交易的状态。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo">
      <summary>提供有关应用内产品的可用 SKU 的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.CurrencyCode">
      <summary>获取当前市场的货币代码。</summary>
      <returns>当前市场的货币代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.CustomDeveloperData">
      <summary>获取当前 SKU 的自定义开发人员数据。</summary>
      <returns>当前 SKU 的自定义开发人员数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.Description">
      <summary>获取当前 SKU 的说明。</summary>
      <returns>当前 SKU 的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.ExtendedData">
      <summary>获取当前 SKU 的扩展数据。</summary>
      <returns>当前 SKU 的扩展数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.FormattedListPrice">
      <summary>获取具有适用于当前市场对应格式的当前 SKU 购买价格。</summary>
      <returns>具有适用于当前市场对应格式的当前 SKU 采购价。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.ProductId">
      <summary>获取与此 SKU 相关联的产品的 ID。</summary>
      <returns>与此 SKU 相关联的产品的 ID。 这与 StorePreviewProductInfo.ProductId 值相对应。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.SkuId">
      <summary>获取此 SKU 的 ID。</summary>
      <returns>此 SKU 的 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.SkuType">
      <summary>获取指定应用内产品 SKU 类型的字符串。</summary>
      <returns>指定应用内产品 SKU 类型的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.StorePreviewSkuInfo.Title">
      <summary>获取显示给客户的应用内产品 SKU 的名称。</summary>
      <returns>显示给客户的应用内产品 SKU 的名称。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.StoreSystemFeature">
      <summary>定义表示使用 FilterUnsupportedSystemFeaturesAsync 方法查询的当前设备的硬件功能的值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ArchitectureArm">
      <summary>设备芯片集使用 ARM CPU 体系结构。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ArchitectureArm64">
      <summary>设备芯片集使用 ARM64 CPU 体系结构。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ArchitectureX64">
      <summary>设备芯片集使用 x64 CPU 体系结构。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ArchitectureX86">
      <summary>设备芯片集使用 x86 CPU 体系结构。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.CameraFront">
      <summary>设备具有前置摄像头。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.CameraRear">
      <summary>设备具有后置摄像头。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.D3D12HardwareFL11">
      <summary>设备支持 Direct3D 12 功能级别 12.0。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.D3D12HardwareFL12">
      <summary>设备支持 Direct3D 12 功能级别 12.1。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.DirectX10">
      <summary>设备支持 DirectX10。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.DirectX11">
      <summary>设备支持 DirectX11。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.DirectX9">
      <summary>设备支持 DirectX9。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Gyroscope">
      <summary>设备具有一个陀螺仪。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Hover">
      <summary>设备支持悬停触控。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Magnetometer">
      <summary>设备具有一个磁力仪。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory12GB">
      <summary>设备具有 12 GB 内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory16GB">
      <summary>设备具有 16 GB 内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory1GB">
      <summary>设备具有 1 GB RAM。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory20GB">
      <summary>设备具有 20 GB 内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory2GB">
      <summary>设备具有 2 GB RAM。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory300MB">
      <summary>设备具有 300 MB RAM。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory4GB">
      <summary>设备具有 4 GB 内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory6GB">
      <summary>设备具有 6 GB 内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory750MB">
      <summary>设备具有 750 MB RAM。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Memory8GB">
      <summary>设备具有 8 GB 内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Nfc">
      <summary>设备包括一个 NFC 设备。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.Resolution720P">
      <summary>显示分辨率是 720p。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ResolutionWvga">
      <summary>显示分辨率是 WVGA。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ResolutionWvgaOr720P">
      <summary>显示分辨率是 720p 或 WVGA。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ResolutionWvgaOrWxga">
      <summary>显示分辨率是 WVGA 或 WXGA。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ResolutionWxga">
      <summary>显示分辨率是 WXGA。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.ResolutionWxgaOr720P">
      <summary>显示分辨率是 WXGA 或 720p。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.VideoMemory1GB">
      <summary>设备具有 1 GB 视频内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.VideoMemory2GB">
      <summary>设备具有 2 GB 视频内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.VideoMemory4GB">
      <summary>设备具有 4 GB 视频内存。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.StoreSystemFeature.VideoMemory6GB">
      <summary>设备具有 6 GB 视频内存。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.WebAuthenticationCoreManagerHelper">
      <summary>提供托管自定义 UI 以请求验证令牌的功能。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.WebAuthenticationCoreManagerHelper.RequestTokenWithUIElementHostingAsync(Windows.Security.Authentication.Web.Core.WebTokenRequest,Windows.Security.Credentials.WebAccount,Windows.UI.Xaml.UIElement)">
      <summary>使用指定自定义的 UI 请求指定帐户的身份验证令牌。</summary>
      <param name="request">表示向联机标识提供程序提出的获取身份验证令牌的请求的对象。</param>
      <param name="webAccount">标识为其请求验证令牌的帐户的对象。</param>
      <param name="uiElement">向用户显示以检索身份验证令牌所需信息（如用户 ID 或密码）的自定义 UI。</param>
      <returns>一个异步操作，在成功完成时返回 WebTokenRequestResult 对象，以表示 Web 令牌请求的结果。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.WebAuthenticationCoreManagerHelper.RequestTokenWithUIElementHostingAsync(Windows.Security.Authentication.Web.Core.WebTokenRequest,Windows.UI.Xaml.UIElement)">
      <summary>请求使用指定自定义 UI 的验证令牌。</summary>
      <param name="request">An object that represents the request to an online identity provider for an authentication token.</param>
      <param name="uiElement">The custom UI that is shown to the user to retrieve information needed for the authentication token (such as a user ID or password).</param>
      <returns>An asynchronous operation that, on successful completion, returns a WebTokenRequestResult object that represents the results of the web token request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallationToastNotificationMode">
      <summary>定义应用安装期间和安装之后系统可以显示的 toast 的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallationToastNotificationMode.Default">
      <summary>操作系统选择相应的 toast。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallationToastNotificationMode.NoToast">
      <summary>没有 toast。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallationToastNotificationMode.Toast">
      <summary>带弹出元素的 toast。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallationToastNotificationMode.ToastWithoutPopup">
      <summary>无弹出元素的 toast。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem">
      <summary>表示安装队列中的应用。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Children">
      <summary>检索有关应用安装的信息，此应用安装是当前应用安装的子级。 如果当前应用安装是其他应用安装（为相同应用程序包的一部分）的父级，则仅此属性返回值。</summary>
      <returns>表示当前应用安装的子应用安装的 AppInstallItem 对象的集合。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.CompletedInstallToastNotificationMode">
      <summary>获取或设置应用安装完成时的通知 toast 模式。</summary>
      <returns>指示应用完成安装时系统是否显示 toast 的对象。 选择包括默认、带或不带弹出菜单的 toast 和无 toast。 如果设置默认值，系统将选择相应的 toast。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.InstallInProgressToastNotificationMode">
      <summary>获取或设置应用正在安装时的通知 toast 模式。</summary>
      <returns>指示系统是否在应用安装过程中显示 toast 的值。 选择包括默认、带或不带弹出菜单的 toast 和无 toast。 If the default is set, the system will choose the appropriate toast.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.InstallType">
      <summary>获取当前应用安装的类型。</summary>
      <returns>指示是否安装、更新或修复应用的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.IsUserInitiated">
      <summary>指示是否由用户启动当前应用安装。</summary>
      <returns>指示是否由用户启动当前应用安装。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.ItemOperationsMightAffectOtherItems">
      <summary>指示当前应用安装是否为应用程序包的一部分，因此暂停或取消应用安装可能会影响安装队列中的其他项目。</summary>
      <returns>如果当前应用安装是应用程序包的一部分，因此暂停或取消应用安装可能会影响安装队列中的其他项目，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.LaunchAfterInstall">
      <summary>获取一个值，该值指示安装队列中的应用将在安装后自动启动。</summary>
      <returns>如果安装队列中的应用将在安装后自动启动，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.PackageFamilyName">
      <summary>获取当前应用的包系列名称。</summary>
      <returns>当前应用的包系列名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.PinToDesktopAfterInstall">
      <summary>获取或设置指示正在安装的产品是否应在安装完成后固定到桌面的值。</summary>
      <returns>True 将应用固定到桌面；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.PinToStartAfterInstall">
      <summary>获取或设置指示正在安装的产品是否应在安装完成后固定到**开始**菜单的值。</summary>
      <returns>True 将应用固定到**开始**菜单；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.PinToTaskbarAfterInstall">
      <summary>获取或设置指示正在安装的产品是否应在安装完成后固定到任务栏的值。</summary>
      <returns>True 将应用固定到任务栏；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.ProductId">
      <summary>获取当前应用的产品 ID。</summary>
      <returns>当前应用的产品 ID。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Completed">
      <summary>在当前应用安装完成时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.StatusChanged">
      <summary>在当前应用的安装状态改变时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Cancel">
      <summary>取消安装当前应用。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Cancel(System.String)">
      <summary>取消安装当前应用，包括生成遥测数据选项。</summary>
      <param name="correlationVector">可用于生成遥测数据的相关矢量字符串。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.GetCurrentStatus">
      <summary>获取当前应用的安装状态。</summary>
      <returns>获取指定当前应用安装状态的值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Pause">
      <summary>暂停当前应用的安装。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Pause(System.String)">
      <summary>暂停当前应用的安装，包括生成遥测数据选项。</summary>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Restart">
      <summary>重新启动当前应用的安装。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallItem.Restart(System.String)">
      <summary>重新启动当前应用的安装，包括生成遥测数据选项。</summary>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager">
      <summary>提供以编程方式安装应用（包括能够启动应用安装）的成员，并获取当前正在进行的应用安装列表。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.#ctor">
      <summary>创建并初始化 AppInstallManager 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.AcquisitionIdentity">
      <summary>获取或设置与应用安装相关联的用户标识。</summary>
      <returns>与应用安装相关联的用户标识。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.AppInstallItems">
      <summary>检索有关当前处于安装队列中的所有应用信息。</summary>
      <returns>表示当前处于安装队列中的所有应用的 AppInstallItem 对象集合。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.AppInstallItemsWithGroupSupport">
      <summary>检索有关是当前位于安装队列中的单个应用程序包的一部分的所有应用的信息。</summary>
      <returns>AppInstallItem 对象的集合，这些集合表示属于当前位于安装队列中的单个应用程序包的所有应用。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.AutoUpdateSetting">
      <summary>获取或设置当前计算机或设备上的应用的自动更新设置。</summary>
      <returns>指定当前计算机或设备上的应用自动更新设置的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.CanInstallForAllUsers">
      <summary>获取或设置指示调用的应用是否已提升管理权限以确保为所有用户成功安装应用的值。</summary>
      <returns>True 表示调用的应用已提升管理权限；否则为 false。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.ItemCompleted">
      <summary>在应用完成安装时发生。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.ItemStatusChanged">
      <summary>在安装队列中的应用的安装状态改变时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.Cancel(System.String)">
      <summary>取消指定应用的安装。</summary>
      <param name="productId">应取消安装的应用的产品 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.Cancel(System.String,System.String)">
      <summary>取消指定应用的安装，包括生成遥测数据选项。</summary>
      <param name="productId">The product ID of the app whose installation should be canceled.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetFreeDeviceEntitlementAsync(System.String,System.String,System.String)">
      <summary>向当前设备上的所有用户授予指定应用的免费权利。</summary>
      <param name="storeId">要为其授权的应用的 Store ID。</param>
      <param name="campaignId">与权利关联的市场活动的 ID。</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>一个异步操作，在成功完成时返回 GetEntitlementResult 对象，以指示权利授予的状态。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetFreeUserEntitlementAsync(System.String,System.String,System.String)">
      <summary>向当前用户授予指定应用的免费权利。</summary>
      <param name="storeId">The Store ID of the app for which you want to grant the entitlement.</param>
      <param name="campaignId">The ID of the campaign that is associated with the entitlement.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns a GetEntitlementResult object that indicates the status of the entitlement grant.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetFreeUserEntitlementForUserAsync(Windows.System.User,System.String,System.String,System.String)">
      <summary>向指定用户授予指定应用的免费权利。</summary>
      <param name="user">表示要向其授权的 Windows.System.User 对象。</param>
      <param name="storeId">The Store ID of the app for which you want to grant the entitlement.</param>
      <param name="campaignId">The ID of the campaign that is associated with the entitlement.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns a GetEntitlementResult object that indicates the status of the entitlement grant.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsAppAllowedToInstallAsync(System.String)">
      <summary>确定指定的应用是否具有在当前计算机或设备上安装的权限。</summary>
      <param name="productId">此方法将检查应用的产品 ID，以确定其是否具有安装权限。</param>
      <returns>成功完成异步操作后，如果该应用具有安装权限，则返回 true；否则返回 false。。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsAppAllowedToInstallAsync(System.String,System.String,System.String,System.String)">
      <summary>确定指定的应用是否具有在当前计算机或设备上安装的权限，包括生成遥测数据选项。</summary>
      <param name="productId">The product ID of the app that this method will check to determine if it has permission to be installed.</param>
      <param name="skuId">此方法将检查应用的 SKU ID，以确定其是否具有安装权限。</param>
      <param name="catalogId">此方法将检查应用的目录 ID，以确定其是否具有安装权限。</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns true if the app has permission to be installed; otherwise false.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsAppAllowedToInstallForUserAsync(Windows.System.User,System.String,System.String,System.String,System.String)">
      <summary>确定指定的应用是否具有在指定用户的当前计算机或设备上安装的权限，包括生成遥测数据选项。</summary>
      <param name="user">标识此操作要指定的用户的对象。</param>
      <param name="productId">The product ID of the app that this method will check to determine if it has permission to be installed.</param>
      <param name="skuId">The SKU ID of the app that this method will check to determine if it has permission to be installed.</param>
      <param name="catalogId">The catalog ID of the app that this method will check to determine if it has permission to be installed.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns true if the app has permission to be installed; otherwise false.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsApplicableAsync(System.String,System.String)">
      <summary>确定是否可在当前计算机或设备上安装指定的应用。</summary>
      <param name="productId">此方法将检查应用的产品 ID，以确定其是否可以安装。</param>
      <param name="skuId">此方法将检查应用的 SKU ID，以确定其是否可以安装。</param>
      <returns>成功完成异步操作后，如果可以安装该应用，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsApplicableForUserAsync(Windows.System.User,System.String,System.String)">
      <summary>确定指定的应用是否可在指定用户的当前计算机或设备上安装。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="productId">The product ID of the app that this method will check to determine if it can be installed.</param>
      <param name="skuId">The SKU ID of the app that this method will check to determine if it can be installed.</param>
      <returns>An asynchronous operation that, on successful completion, returns true if the app can be installed; otherwise false.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsPackageIdentityAllowedToInstallAsync(System.String,System.String,System.String)">
      <summary>返回一个值，该值指示是否允许在当前设备上安装包含指定标识信息的程序包。</summary>
      <param name="correlationVector">可用于生成遥测数据以用于操作的相关矢量字符串。</param>
      <param name="packageIdentityName">程序包的标识名称，如程序包清单中所指定。</param>
      <param name="publisherCertificateName">程序包的发布者名称，如程序包清单中所指定。</param>
      <returns>如果允许在当前设备上安装包含指定标识信息的程序包，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.GetIsPackageIdentityAllowedToInstallForUserAsync(Windows.System.User,System.String,System.String,System.String)">
      <summary>返回一个值，该值指示是否允许在当前设备上为指定的用户安装包含指定标识信息的程序包。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data for the operation.</param>
      <param name="packageIdentityName">The identity name of the package, as specified in the package manifest.</param>
      <param name="publisherCertificateName">The publisher name of the package, as specified in the package manifest.</param>
      <returns>如果允许在当前设备上为指定的用户安装包含指定标识信息的程序包，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.IsStoreBlockedByPolicyAsync(System.String,System.String)">
      <summary>确定指定的应用是否被当前计算机或设备上的策略阻止。</summary>
      <param name="storeClientName">此方法将检查应用的名称，以确定其是否被策略阻止。</param>
      <param name="storeClientPublisher">此方法将检查应用的发布者名称，以确定其是否被策略阻止。</param>
      <returns>An asynchronous operation that, on successful completion, returns true if the app can be installed; otherwise false.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.MoveToFrontOfDownloadQueue(System.String,System.String)">
      <summary>将特定应用移动到下载队列的前面。</summary>
      <param name="productId">要移动到下载队列前面的应用的产品 ID。</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.Pause(System.String)">
      <summary>暂停指定应用的安装。</summary>
      <param name="productId">应暂停安装的应用的产品 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.Pause(System.String,System.String)">
      <summary>暂停指定应用的安装，包括生成遥测数据选项。</summary>
      <param name="productId">The product ID of the app whose installation should be paused.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.Restart(System.String)">
      <summary>重新启动指定应用的安装。</summary>
      <param name="productId">应重新启动安装的应用的产品 ID。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.Restart(System.String,System.String)">
      <summary>重新启动指定应用的安装，包括生成遥测数据选项。</summary>
      <param name="productId">The product ID of the app whose installation should be restarted.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForAllUpdatesAsync">
      <summary>搜索当前计算机或设备上安装的应用的所有可用更新。</summary>
      <returns>成功完成异步操作后，返回具有可用更新的应用集合。 如果使用异步编程，则结果类型为 AppInstallItem 项的只读列表/矢量。 （对于 C++ 或 JavaScript，可使用 IVectorView&lt;AppInstallItem&gt; 的 API；对于 .NET，可使用 IReadOnlyList&lt;AppInstallItem&gt; 的 API。）</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForAllUpdatesAsync(System.String)">
      <summary>搜索当前计算机或设备上安装的应用的所有可用更新，包括生成遥测数据选项。</summary>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns the collection of apps that have available updates. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForAllUpdatesAsync(System.String,System.String,Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions)">
      <summary>搜索当前计算机或设备上安装的应用的所有可用更新，包括允许强制重启应用的功能和生成遥测数据的选项。</summary>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="clientId">调用方的 ID。</param>
      <param name="updateOptions">提供用于操作的其他选项，包括允许强制重启应用的功能。</param>
      <returns>An asynchronous operation that, on successful completion, returns the collection of apps that have available updates. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForAllUpdatesForUserAsync(Windows.System.User,System.String)">
      <summary>搜索指定用户的当前计算机或设备上安装的应用的所有可用更新，包括生成遥测数据选项。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns the collection of apps that have available updates. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForAllUpdatesForUserAsync(Windows.System.User,System.String,System.String,Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions)">
      <summary>搜索指定用户的当前计算机或设备上安装的应用的所有可用更新，包括允许强制重启应用的功能和生成遥测数据的选项。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="updateOptions">Provides additional options for the operation, including the ability to allow forced app restarts.</param>
      <returns>An asynchronous operation that, on successful completion, returns the collection of apps that have available updates. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForUpdatesAsync(System.String,System.String)">
      <summary>搜索指定应用的更新。</summary>
      <param name="productId">要查询更新的应用的产品 ID。</param>
      <param name="skuId">要查询更新的 SKU。</param>
      <returns>成功完成异步操作后，返回表示可用更新的 AppInstallItem。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForUpdatesAsync(System.String,System.String,System.String,System.String)">
      <summary>搜索指定应用的更新，包括生成遥测数据选项。</summary>
      <param name="productId">The product ID of the app to be queried for updates.</param>
      <param name="skuId">要查询更新的应用的 SKU ID。</param>
      <param name="catalogId">要查询更新的应用的目录 ID。</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the available update.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForUpdatesAsync(System.String,System.String,System.String,System.String,Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions)">
      <summary>搜索指定应用的更新，包括允许强制重启应用的功能和生成遥测数据的选项。</summary>
      <param name="productId">The product ID of the app to be queried for updates.</param>
      <param name="skuId">The SKU ID of the app to be queried for updates.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="updateOptions">提供用于操作的其他选项，包括允许强制重启应用的功能。</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the available update.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForUpdatesForUserAsync(Windows.System.User,System.String,System.String,System.String,System.String)">
      <summary>搜索指定应用和用户的更新，包括生成遥测数据选项。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="productId">The product ID of the app to be queried for updates.</param>
      <param name="skuId">The SKU ID of the app to be queried for updates.</param>
      <param name="catalogId">The catalog ID of the app to be queried for updates.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the available update.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.SearchForUpdatesForUserAsync(Windows.System.User,System.String,System.String,System.String,System.String,Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions)">
      <summary>搜索指定应用和用户的更新，包括允许强制重启应用的功能和生成遥测数据的选项。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="productId">The product ID of the app to be queried for updates.</param>
      <param name="skuId">The SKU ID of the app to be queried for updates.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="updateOptions">Provides additional options for the operation, including the ability to allow a forced app restart.</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the available update.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.StartAppInstallAsync(System.String,System.String,System.Boolean,System.Boolean)">
      <summary>启动指定应用的安装。</summary>
      <param name="productId">要安装的应用的产品 ID。</param>
      <param name="skuId">要安装的应用的 SKU ID。</param>
      <param name="repair">尝试修复已安装应用的安装，则为 true；否则为 false。</param>
      <param name="forceUseOfNonRemovableStorage">即使用户已配置将应用安装到 SD 卡，仍将应用安装到非可移动存储，则为 true；根据用户的设置，将应用安装到非可移动存储或 SD 卡，则为 false。</param>
      <returns>成功完成异步操作后，返回表示添加到安装队列的应用的 AppInstallItem。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.StartAppInstallAsync(System.String,System.String,System.Boolean,System.Boolean,System.String,System.String,System.String)">
      <summary>启动指定应用的安装，包括生成遥测数据选项。</summary>
      <param name="productId">The product ID of the app to install.</param>
      <param name="skuId">The SKU ID of the app to install.</param>
      <param name="repair">True to attempt to repair the installation of an app that is already installed; otherwise, false.</param>
      <param name="forceUseOfNonRemovableStorage">True to install the app to non-removable storage even if the user has configured apps to install to SD card; false to install the app to non-removable storage or SD card according to the user's settings.</param>
      <param name="catalogId">要安装的应用的目录 ID。</param>
      <param name="bundleId">要安装的应用的程序包 ID。</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the app that was added to the installation queue.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.StartProductInstallAsync(System.String,System.String,System.String,System.String,System.Boolean,System.Boolean,System.String,Windows.Management.Deployment.PackageVolume)">
      <summary>启动指定应用或应用程序包的安装。</summary>
      <param name="productId">The product ID of the app to install.</param>
      <param name="catalogId">The catalog ID of the app to install.</param>
      <param name="flightId">要安装的应用的外部测试版 ID。</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="repair">True to attempt to repair the installation of an app that is already installed; otherwise, false.</param>
      <param name="forceUseOfNonRemovableStorage">True to install the app to non-removable storage even if the user has configured apps to install to SD card; false to install the app to non-removable storage or SD card according to the user's settings.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="targetVolume">将安装应用或应用程序包的程序包存储卷。</param>
      <returns>一个异步操作，在成功完成后返回添加到安装队列的（应用程序包的）应用或应用集。 If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.StartProductInstallAsync(System.String,System.String,System.String,System.String,Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions)">
      <summary>开始安装指定的应用或应用程序包，包括指定其他安装选项（例如是否允许强制重启应用）的功能。</summary>
      <param name="productId">The product ID of the app to install.</param>
      <param name="flightId">The flight ID of the app to install.</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="installOptions">Provides additional options for the operation, including the ability to allow a forced app restart.</param>
      <returns>An asynchronous operation that, on successful completion, returns the app or set of apps (for an app bundle) that were added to the installation queue. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.StartProductInstallForUserAsync(Windows.System.User,System.String,System.String,System.String,System.String,System.Boolean,System.Boolean,System.String,Windows.Management.Deployment.PackageVolume)">
      <summary>启动指定用户的指定应用或应用程序包的安装。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="productId">The product ID of the app to install.</param>
      <param name="catalogId">The catalog ID of the app to install.</param>
      <param name="flightId">The flight ID of the app to install.</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="repair">True to attempt to repair the installation of an app that is already installed; otherwise, false.</param>
      <param name="forceUseOfNonRemovableStorage">True to install the app to non-removable storage even if the user has configured apps to install to SD card; false to install the app to non-removable storage or SD card according to the user's settings.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="targetVolume">The package storage volume where the app or app bundle will be installed.</param>
      <returns>An asynchronous operation that, on successful completion, returns the app or set of apps (for an app bundle) that were added to the installation queue. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.StartProductInstallForUserAsync(Windows.System.User,System.String,System.String,System.String,System.String,Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions)">
      <summary>开始为指定的用户安装指定的应用或应用程序包，包括指定其他安装选项（例如是否允许强制重启应用）的功能。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="productId">The product ID of the app to install.</param>
      <param name="flightId">The flight ID of the app to install.</param>
      <param name="clientId">The ID of the caller.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <param name="installOptions">Provides additional options for the operation, including the ability to allow a forced app restart.</param>
      <returns>An asynchronous operation that, on successful completion, returns the app or set of apps (for an app bundle) that were added to the installation queue. If you use Asynchronous programming, the result type is a read-only list/vector of AppInstallItem items. (You can use APIs of IVectorView&lt;AppInstallItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;AppInstallItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.UpdateAppByPackageFamilyNameAsync(System.String)">
      <summary>启动由包系列名称指定的应用更新。</summary>
      <param name="packageFamilyName">要更新的应用的包系列名称。</param>
      <returns>成功完成异步操作后，返回表示已添加到安装队列的应用更新的 AppInstallItem。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.UpdateAppByPackageFamilyNameAsync(System.String,System.String)">
      <summary>启动由包系列名称指定的应用更新，包括生成遥测数据选项。</summary>
      <param name="packageFamilyName">The package family name of the app to update.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the app update that was added to the installation queue.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManager.UpdateAppByPackageFamilyNameForUserAsync(Windows.System.User,System.String,System.String)">
      <summary>启动由包系列名称指定的给定用户的应用更新，包括生成遥测数据选项。</summary>
      <param name="user">An object that identifies the user to specify for this operation.</param>
      <param name="packageFamilyName">The package family name of the app to update.</param>
      <param name="correlationVector">A correlation vector string that can be used to generate telemetry data.</param>
      <returns>An asynchronous operation that, on successful completion, returns an AppInstallItem that represents the app update that was added to the installation queue.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManagerItemEventArgs">
      <summary>为 ItemCompleted 和 ItemStatusChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallManagerItemEventArgs.Item">
      <summary>获取描述已完成安装的应用（ItemCompleted 事件）或安装状态发生更改的应用（ItemStatusChanged 事件）的对象。</summary>
      <returns>描述已完成安装的应用或安装状态发生更改的应用的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions">
      <summary>提供可在 AppInstallManager 类的多个方法重载中使用以安装应用更新的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.#ctor">
      <summary>创建并初始化 AppInstallOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.AllowForcedAppRestart">
      <summary>获取或设置指示是否允许强制重启正在安装的应用的值。</summary>
      <returns>如果允许强制重启正在安装的应用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.CampaignId">
      <summary>获取或设置与要安装的应用关联的促销活动 ID。</summary>
      <returns>与要安装的应用关联的促销活动 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.CatalogId">
      <summary>获取或设置要安装的应用的目录 ID。</summary>
      <returns>The catalog ID of the app to install.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.CompletedInstallToastNotificationMode">
      <summary>Gets or sets the notification toast mode for when the app installation completes.</summary>
      <returns>指示应用完成安装时系统是否显示 toast 的值。 Choices include default, toast with or without a popup, and no toast. If the default is set, the system will choose the appropriate toast.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.ExtendedCampaignId">
      <summary>获取或设置与要安装的应用关联的扩展促销活动 ID。</summary>
      <returns>与要安装的应用关联的扩展促销活动 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.ForceUseOfNonRemovableStorage">
      <summary>获取或设置一个值，该值指示即使用户已将应用配置为安装到 SD 卡，是否仍将该应用安装到非可移动存储，或者是否根据用户的设置，将应用安装到非可移动存储或 SD 卡。</summary>
      <returns>True to install the app to non-removable storage even if the user has configured apps to install to SD card; false to install the app to non-removable storage or SD card according to the user's settings.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.InstallForAllUsers">
      <summary>获取或设置指示应用程序是否将为所有用户安装的值。</summary>
      <returns>若要为所有用户安装应用程序则为 True；若要只为当前用户安装应用程序则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.InstallInProgressToastNotificationMode">
      <summary>Gets or sets the notification toast mode for when the app installation is in progress.</summary>
      <returns>A value that indicates whether the system will show a toast or not during app installation. Choices include default, toast with or without a popup, and no toast. If the default is set, the system will choose the appropriate toast.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.LaunchAfterInstall">
      <summary>获取或设置一个值，该值指示是否在应用安装后自动启动它。</summary>
      <returns>如果在应用安装后自动启动它，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.PinToDesktopAfterInstall">
      <summary>获取或设置确定正在安装的产品是否应在安装完成后固定到桌面的值。</summary>
      <returns>True to pin the app to the desktop; otherwise, false.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.PinToStartAfterInstall">
      <summary>Gets or sets a value that indicates whether the product being installed should be pinned to the **Start** menu after installation is complete.</summary>
      <returns>True to pin the app to the **Start** menu; otherwise, false.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.PinToTaskbarAfterInstall">
      <summary>Gets or sets a value that indicates whether the product being installed should be pinned to the taskbar after installation is complete.</summary>
      <returns>True to pin the app to the taskbar; otherwise, false.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.Repair">
      <summary>获取或设置一个值，该值指示是否尝试修复已安装的应用的安装。</summary>
      <returns>True to attempt to repair the installation of an app that is already installed; otherwise, false.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.StageButDoNotInstall">
      <summary>获取或设置指示应用的安装是否应在下载和暂存步骤后暂停而不完成最后安装的值。</summary>
      <returns>True 在应用下载和暂存步骤后暂停安装而不完成最终的应用注册；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallOptions.TargetVolume">
      <summary>获取或设置要将应用或应用程序包安装到的程序包存储卷。</summary>
      <returns>The package storage volume where the app or app bundle will be installed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState">
      <summary>定义由 AppInstallStatus 类的 InstallState 属性返回的应用安装状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.AcquiringLicense">
      <summary>正在获取应用的许可证。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Canceled">
      <summary>已取消应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Completed">
      <summary>已完成应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Downloading">
      <summary>正在下载应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Error">
      <summary>应用安装遇到错误。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Installing">
      <summary>正在安装应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Paused">
      <summary>已暂停应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.PausedLowBattery">
      <summary>因电量过低，已暂停应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.PausedWiFiRecommended">
      <summary>由于应用包太大而触发用户使用 Wi-Fi 下载该应用的提示，已暂停应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.PausedWiFiRequired">
      <summary>由于应用包太大而需要用户使用 Wi-Fi 下载该应用，已暂停应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Pending">
      <summary>应用安装已挂起。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.ReadyToDownload">
      <summary>应用下载已准备就绪。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.RestoringData">
      <summary>正在还原应用数据。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallState.Starting">
      <summary>正在启动应用安装。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus">
      <summary>描述位于安装队列中的应用状态。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.BytesDownloaded">
      <summary>获取当前应用已下载的字节数。</summary>
      <returns>当前应用已下载的字节数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.DownloadSizeInBytes">
      <summary>获取当前应用的下载大小（以字节为单位）。</summary>
      <returns>当前应用的下载大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.ErrorCode">
      <summary>获取安装失败的应用的错误代码。</summary>
      <returns>安装失败的应用的错误代码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.InstallState">
      <summary>获取当前应用的安装状态。</summary>
      <returns>指定当前应用安装状态的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.IsStaged">
      <summary>获取指示应用重启是否正在挂起的值。</summary>
      <returns>如果应用重启正在挂起，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.PercentComplete">
      <summary>获取当前应用安装的完成百分比。</summary>
      <returns>当前应用安装的完成百分比。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.ReadyForLaunch">
      <summary>获取指示即使应用尚未完成安装，其是否可以启动的值。</summary>
      <returns>如果可以启动该应用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallStatus.User">
      <summary>获取标识应用安装用户的对象。</summary>
      <returns>标识应用安装用户的对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallType">
      <summary>定义由 AppInstallItem 类的 InstallType 属性返回的应用安装类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallType.Install">
      <summary>正在安装应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallType.Repair">
      <summary>正在修复应用安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AppInstallType.Update">
      <summary>正在更新应用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions">
      <summary>提供可在 AppInstallManager 类的多个方法重载中使用以搜索应用更新的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions.#ctor">
      <summary>创建并初始化 AppUpdateOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions.AllowForcedAppRestart">
      <summary>获取或设置一个值，该值指定是否允许强制重启正在查询其更新的应用。</summary>
      <returns>如果允许强制重启应用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions.AutomaticallyDownloadAndInstallUpdateIfFound">
      <summary>获取或设置指示在发现更新时是否应自动下载和安装更新的值。</summary>
      <returns>设置为 true 将自动加入队列、下载并安装应用更新（如果发现）。 False 将更新添加到处于暂停状态的安装队列中。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.AppUpdateOptions.CatalogId">
      <summary>获取或设置要查询其更新的应用的目录 ID。</summary>
      <returns>The catalog ID of the app to be queried for updates.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.AutoUpdateSetting">
      <summary>定义由 AppInstallManager 类的 AutoUpdateSetting 属性返回的自动应用更新设置值。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AutoUpdateSetting.Disabled">
      <summary>用户已禁用自动应用更新。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AutoUpdateSetting.DisabledByPolicy">
      <summary>策略已禁用自动应用更新。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AutoUpdateSetting.Enabled">
      <summary>用户已启用自动应用更新。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.AutoUpdateSetting.EnabledByPolicy">
      <summary>策略已启用自动应用更新。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementResult">
      <summary>提供对授予免费权利这一请求的结果的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementResult.Status">
      <summary>指示授予免费权利这一请求的结果。</summary>
      <returns>指示授予免费权利这一请求的结果的 GetEntitlementStatus 值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementStatus">
      <summary>通过使用 GetFreeDeviceEntitlementAsync、GetFreeUserEntitlementAsync 或 GetFreeUserEntitlementForUserAsync 方法，定义授予免费权利这一请求的可能结果。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementStatus.NetworkError">
      <summary>由于网络连接错误，请求未成功。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementStatus.NoStoreAccount">
      <summary>由于指定的用户没有与当前设备上的 Store 关联的 Microsoft 帐户，请求未成功。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementStatus.ServerError">
      <summary>由于服务器错误，请求未成功。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Store.Preview.InstallControl.GetEntitlementStatus.Succeeded">
      <summary>该请求已成功。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.IUserActivityContentInfo">
      <summary>表示此活动的 JSON 格式的内容元数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.IUserActivityContentInfo.ToJson">
      <summary>提供 JSON 字符串形式的 **UserActivityContentInfo**。</summary>
      <returns>JSON 内容。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivity">
      <summary>应用在其执行过程中创建一个 **UserActivity** 以通知系统可以在另一台设备上或在其他时间在同一台设备上继续执行的用户工作流。 它提供有关用户参与的任务的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.#ctor(System.String)">
      <summary>创建具有指定活动 ID 的 UserActivity</summary>
      <param name="activityId">此活动的 ID。</param>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.ActivationUri">
      <summary>获取并设置激活统一资源标识符 (URI)。</summary>
      <returns>激活 URI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.ActivityId">
      <summary>获取创建后已分配到此 **UserActivity** 的活动 ID。</summary>
      <returns>活动 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.ContentInfo">
      <summary>获取或设置此用户活动的内容信息对象。</summary>
      <returns>实现 IUserActivityContentInfo 的内容信息对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.ContentType">
      <summary>获取并设置存储在 UserActivity.ContentUri 的内容的 MIME（多用途 Internet 邮件扩展）类型。  例如，“文本/纯文本”。</summary>
      <returns>内容类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.ContentUri">
      <summary>获取并设置要用于表示另一台设备上的活动的映像的内容统一资源标识符 (URI)。</summary>
      <returns>内容 URI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.FallbackUri">
      <summary>获取并设置要使用的回退统一资源标识符 (URI)（如果没有激活 URI 的处理程序）。</summary>
      <returns>回退 URI。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.IsRoamable">
      <summary>获取并设置特定活动的元数据是否应上传到 Microsoft 云。</summary>
      <returns>表示是否应上传元数据的布尔值。 如果未设置，此属性默认为 True。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.State">
      <summary>获取此 **UserActivity** 的状态（**Published** 或 **New**）。</summary>
      <returns>此 **UserActivity** 的状态。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivity.VisualElements">
      <summary>获取可用于此活动的详细信息磁贴的信息。</summary>
      <returns>与此 **UserActivity** 关联的说明和图标等。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.CreateSession">
      <summary>创建将与此用户活动关联的 UserActivitySession。 你必须对 UI 线程调用此方法。</summary>
      <returns>创建的会话。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.SaveAsync">
      <summary>发布 UserActivity。</summary>
      <returns>可等待的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.ToJson">
      <summary>将 UserActivity 序列化为 JSON 字符串。 除此之外，JSON 字符串将包含应用显示名称、激活 URL、内容 URL、内容信息和视觉元素信息，如描述、背景颜色等等。</summary>
      <returns>**UserActivity** 的 JSON 文本表示。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.ToJsonArray(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.UserActivities.UserActivity})">
      <summary>将 UserActivity 对象的集合序列化为 JSON 字符串。 除此之外，对于每个 **UserActivity**，JSON 字符串将包含应用显示名称、激活 URL、内容 URL、内容信息和视觉元素信息，如描述、背景颜色等等。</summary>
      <param name="activities">要转换成 JSON 的用户活动的集合。</param>
      <returns>表示用户活动的 JSON 字符串。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.TryParseFromJson(System.String)">
      <summary>通过 JSON 字符串构建 UserActivity。</summary>
      <param name="json">表示 **UserActivity** 的 JSON 字符串。</param>
      <returns>通过 JSON 字符串构建的 **UserActivity**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivity.TryParseFromJsonArray(System.String)">
      <summary>通过 JSON 字符串创建 UserActivity 对象的集合。</summary>
      <param name="json">表示 **UserActivity** 对象集合的 JSON 字符串。</param>
      <returns>**UserActivity** 对象的集合。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityAttribution">
      <summary>提供关于用户活动的图形信息。 替代系统提供的有关用户活动的信息。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityAttribution.#ctor">
      <summary>创建一个 **UserActivityAttribution** 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityAttribution.#ctor(Windows.Foundation.Uri)">
      <summary>使用指定的图标图像 URI 创建一个 **UserActivityAttribution** 对象。</summary>
      <param name="iconUri">要与此 **UserActivityAttribution** 一起使用的图标图像的统一资源标识符 (URI)。</param>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityAttribution.AddImageQuery">
      <summary>获取或设置是否在检索图像时允许 Windows 将查询字符串追加到通过 IconUri 提供的图像 URI。 查询字符串包括可用于根据显示器的 DPI、高对比度设置和用户的语言选择理想图像的信息。</summary>
      <returns>如果允许 Windows 将查询字符串追加到图像 URI，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityAttribution.AlternateText">
      <summary>获取或设置描述此图标的文本。</summary>
      <returns>替代的文本字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityAttribution.IconUri">
      <summary>获取或设置图标图像的统一资源标识符 (URI)。</summary>
      <returns>用于标识图标图像的 URI。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityChannel">
      <summary>创建或获取在此设备或另一台设备上创建的 UserActivity 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.DeleteActivityAsync(System.String)">
      <summary>删除特定用户活动。</summary>
      <param name="activityId">要删除的用户活动的标识符。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.DeleteAllActivitiesAsync">
      <summary>删除此应用注册的所有用户活动。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.DisableAutoSessionCreation">
      <summary>禁止在创建新 UserActivity 时自动创建会话。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.GetDefault">
      <summary>提供对与用户的托管服务帐户 (MSA) 关联的用户活动的访问权限。</summary>
      <returns>可用于创建或获取 User Activity 对象的通道。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.GetOrCreateUserActivityAsync(System.String)">
      <summary>创建（或获取）具有指定 ID 的 UserActivity。</summary>
      <param name="activityId">**UserActivity** 的标识符。</param>
      <returns>如果 **activityId** 匹配，则为现有的 **UserActivity**；否则为提供有指定 ID 的新 **UserActivity**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.GetRecentUserActivitiesAsync(System.Int32)">
      <summary>最多获取指定数量的最近一次参与的用户活动，按每个用户活动结束的时间排序。</summary>
      <param name="maxUniqueActivities">要获取的用户活动的最大数。 如果用户活动数量没有请求的数量多，可能会返回更少数量。</param>
      <returns>用户活动列表，按活动结束的时间排序。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.GetSessionHistoryItemsForUserActivityAsync(System.String,Windows.Foundation.DateTime)">
      <summary>获取用户活动的会话历史记录。</summary>
      <param name="activityId">确定要获取其会话历史记录的用户活动。</param>
      <param name="startTime">获取从 **startTime** 到现在处于活动状态的用户活动会话。</param>
      <returns>指定用户活动的指定时间内处于活动状态的用户活动会话对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityChannel.TryGetForWebAccount(Windows.Security.Credentials.WebAccount)">
      <summary>获取用于记录用户活动的通道，特定于指定的 Web 帐户。</summary>
      <param name="account">用户活动要与之关联的 Web 帐户。</param>
      <returns>要用于记录用户活动的通道。 此通道将与 Web 帐户关联。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityContentInfo">
      <summary>Represents the content metadata of this activity in JSON format.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityContentInfo.FromJson(System.String)">
      <summary>从 JSON 字符串创建 **UserActivityContentInfo**。</summary>
      <param name="value">要以 JSON 格式存储的内容。</param>
      <returns>包含 JSON 数据的 **UserActivityContentInfo**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityContentInfo.ToJson">
      <summary>提供 JSON 字符串形式的 **UserActivityContentInfo**。</summary>
      <returns>The JSON content.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityRequest">
      <summary>作为参数传递到 UserActivityRequestManager.UserActivityRequested 事件。 用于将 UserActivity 返回到调用方。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityRequest.SetUserActivity(Windows.ApplicationModel.UserActivities.UserActivity)">
      <summary>将 UserActivity 设置为引发 UserActivityRequested 事件时返回。</summary>
      <param name="activity">要存储的用户活动。</param>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityRequestedEventArgs">
      <summary>已传递到 UserActivityRequestManager.UserActivityRequested 事件。 允许事件处理程序传回 UserActivity。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityRequestedEventArgs.Request">
      <summary>获取与 UserActivityRequestManager.UserActivityRequested 事件处理程序的调用相关联的 UserActivityRequest。</summary>
      <returns>**UserActivityRequest** 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityRequestedEventArgs.GetDeferral">
      <summary>获取延迟对象，以便你可以有更多时间来处理 UserActivityRequestManager.UserActivityRequested 事件。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityRequestManager">
      <summary>处理外部请求以创建 UserActivity。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserActivities.UserActivityRequestManager.UserActivityRequested">
      <summary>当向应用程序发起请求要创建按需 UserActivity 对象时引发。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivityRequestManager.GetForCurrentView">
      <summary>获取与当前视图相关联的 UserActivityRequestManager。</summary>
      <returns>当前视图的 **UserActivityRequestManager**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivitySession">
      <summary>用户参与该活动时跟踪 UserActivity。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivitySession.ActivityId">
      <summary>获取此 **UserActivitySession** 的 ID。</summary>
      <returns>The activity ID.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.UserActivitySession.Close">
      <summary>指示用户不再参与与此会话关联的活动。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivitySessionHistoryItem">
      <summary>为用户参与特定活动提供开始和结束时间。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivitySessionHistoryItem.EndTime">
      <summary>获取用户停止与此 **UserActivitySessionHistoryItem** 关联的 UserActivity 交互的时间。</summary>
      <returns>**UserActivity** 的停止时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivitySessionHistoryItem.StartTime">
      <summary>获取用户开始与此 **UserActivitySessionHistoryItem** 关联的 UserActivity 交互的时间。</summary>
      <returns>**UserActivity** 的开始时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivitySessionHistoryItem.UserActivity">
      <summary>获取与此 **UserActivitySessionHistoryItem** 关联的 UserActivity。</summary>
      <returns>与此 **UserActivitySessionHistoryItem** 关联的 **UserActivity** 实例。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityState">
      <summary>定义 UserActivity 的状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserActivities.UserActivityState.New">
      <summary>**UserActivity** 尚未发布。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserActivities.UserActivityState.Published">
      <summary>**UserActivity** 已在此（或另一台）设备上发布。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.UserActivityVisualElements">
      <summary>包含可在 UserActivity 的详细信息磁贴中显示的信息，例如说明和图标。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityVisualElements.Attribution">
      <summary>获取或设置有关用户活动的视觉信息。</summary>
      <returns>图标的 URI、屏幕阅读器使用的文本等视觉信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityVisualElements.AttributionDisplayText">
      <summary>设置显示在活动卡顶部横幅中的文本。</summary>
      <returns>要显示在活动卡顶部横幅中的文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityVisualElements.BackgroundColor">
      <summary>获取并设置此 **UserActivity** 的详细信息磁贴的背景色。</summary>
      <returns>背景的颜色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityVisualElements.Content">
      <summary>获取并设置用于此 **UserActivity** 的详细磁贴的内容。</summary>
      <returns>磁贴的内容。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityVisualElements.Description">
      <summary>获取并设置用于此 **UserActivity** 的详细磁贴的说明文本。</summary>
      <returns>描述。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserActivities.UserActivityVisualElements.DisplayText">
      <summary>获取并设置用于此 **UserActivity** 的详细磁贴文本的显示文本。</summary>
      <returns>The display text.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserActivities.Core.CoreUserActivityManager">
      <summary>管理用户活动的创建和删除。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.Core.CoreUserActivityManager.CreateUserActivitySessionInBackground(Windows.ApplicationModel.UserActivities.UserActivity)">
      <summary>创建用户活动会话。</summary>
      <param name="activity">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserActivities.Core.CoreUserActivityManager.DeleteUserActivitySessionsInTimeRangeAsync(Windows.ApplicationModel.UserActivities.UserActivityChannel,Windows.Foundation.DateTime,Windows.Foundation.DateTime)">
      <summary>删除指定时间范围内创建的用户活动。</summary>
      <param name="channel">用于创建用户活动的通道。</param>
      <param name="startTime">删除用户活动的时间范围的开始。</param>
      <param name="endTime">删除用户活动的时间范围的结束。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccount">
      <summary>表示用于访问电子邮件、联系人、日历等的用户数据帐户。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.CanShowCreateContactGroup">
      <summary>This API supports the product infrastructure and is not intended to be used directly from your code.</summary>
      <returns>ContactGroup。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.DeviceAccountTypeId">
      <summary>获取帐户类型的唯一标识符。</summary>
      <returns>帐户类型的唯一标识符，例如 Exchange、Google、Pop/IMAP 等。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.DisplayName">
      <summary>获取或设置用户数据帐户的可读显示名称。</summary>
      <returns>用户数据帐户的可读显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.EnterpriseId">
      <summary>获取与用户帐户相关联的企业标识。</summary>
      <returns>与用户帐户相关联的企业标识。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.ExplictReadAccessPackageFamilyNames">
      <summary>获取即使没有系统功能，仍具有显示读取访问权的应用的包系列名称列表。</summary>
      <returns>即使没有系统功能，仍具有显示读取访问权的应用的包系列名称列表。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.Icon">
      <summary>获取与 UserDataAccount 相关联的图标。</summary>
      <returns>与 UserDataAccount 相关联的图标。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.Id">
      <summary>获取在本地设备上唯一标识 UserDataAccount 的字符串。</summary>
      <returns>在本地设备上唯一标识 UserDataAccount 的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.IsProtectedUnderLock">
      <summary>获取指示设备锁定时是否加密用户帐户数据的布尔值。</summary>
      <returns>指示设备锁定时是否加密用户帐户数据的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.OtherAppReadAccess">
      <summary>获取或设置指示设备上的其他应用是否具有 UserDataAccount 读取访问权的值。</summary>
      <returns>指示设备上的其他应用是否具有 UserDataAccount 读取访问权的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.PackageFamilyName">
      <summary>获取创建了 UserDataAccount 的应用包的唯一标识符。</summary>
      <returns>创建了 UserDataAccount 的应用包的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.ProviderProperties">
      <summary>提供一个在与 UserDataAccount 提供程序交互时供应用用来存储数据的位置。</summary>
      <returns>与 UserDataAccount 提供程序交互时供应用使用的数据。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.UserDisplayName">
      <summary>获取或设置与适合显示的 UserDataAccount 相关联的用户名。</summary>
      <returns>与适合显示的 UserDataAccount 相关联的用户名。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.DeleteAsync">
      <summary>异步删除与帐户关联的所有联系人、日历和电子邮件数据。</summary>
      <returns>一个指示成功或失败的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.FindAppointmentCalendarsAsync">
      <summary>返回与 UserDataAccount 相关联的 AppointmentCalendar 实例的集合。</summary>
      <returns>与 UserDataAccount 相关联的 AppointmentCalendar 实例的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.FindContactAnnotationListsAsync">
      <summary>返回与 UserDataAccount 相关联的 ContactAnnotationList 实例的集合。</summary>
      <returns>与 UserDataAccount 相关联的 ContactAnnotationList 实例的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.FindContactGroupsAsync">
      <summary>This API supports the product infrastructure and is not intended to be used directly from your code.</summary>
      <returns>ContactGroup 实例的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.FindContactListsAsync">
      <summary>返回与 UserDataAccount 相关联的 ContactList 实例的集合。</summary>
      <returns>与 UserDataAccount 相关联的 ContactList 实例的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.FindEmailMailboxesAsync">
      <summary>返回与 UserDataAccount 相关联的 EmailMailbox 实例的集合。</summary>
      <returns>与 UserDataAccount 相关联的 EmailMailbox 实例的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.FindUserDataTaskListsAsync">
      <summary>返回与 UserDataAccount 相关联的 UserDataTask 实例的集合。</summary>
      <returns>与 UserDataAccount 相关联的 UserDataTask 实例的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.SaveAsync">
      <summary>异步将 UserDataAccount 保留在数据库中。</summary>
      <returns>指示保存操作已完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccount.TryShowCreateContactGroupAsync">
      <summary>This API supports the product infrastructure and is not intended to be used directly from your code.</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountContentKinds">
      <summary>用户数据内容的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountContentKinds.Appointment">
      <summary>约会数据内容。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountContentKinds.Contact">
      <summary>联系人数据内容。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountContentKinds.Email">
      <summary>电子邮件数据内容。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManager">
      <summary>提供用于与用户的数据帐户（包括由操作系统实现的帐户）进行交互的 API。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的 UserDataAccountManagerForUser 对象。</summary>
      <param name="user">用于获取 UserDataAccountManagerForUser 对象的用户帐户。</param>
      <returns>返回 *user* 参数指定的帐户的数据帐户管理器。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManager.RequestStoreAsync(Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreAccessType)">
      <summary>从系统异步返回 UserDataAccountStore。</summary>
      <param name="storeAccessType">指定访问类型，例如对所有帐户的只读访问或对呼叫应用的帐户的读/写访问。</param>
      <returns>返回 UserDataAccountStore。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManager.ShowAccountErrorResolverAsync(System.String)">
      <summary>此方法显示帐户错误的解析消息。</summary>
      <param name="id">用户数据帐户 ID。</param>
      <returns>An async action indicating success or failure.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManager.ShowAccountSettingsAsync(System.String)">
      <summary>此方法显示帐户设置。</summary>
      <param name="id">The user data account ID.</param>
      <returns>An async action indicating success or failure.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManager.ShowAddAccountAsync(Windows.ApplicationModel.UserDataAccounts.UserDataAccountContentKinds)">
      <summary>显示添加帐户 UI。</summary>
      <param name="contentKinds">The type of user data content.</param>
      <returns>返回新添加的或现有的帐户。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManagerForUser">
      <summary>表示指定用户的用户数据帐户管理器。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManagerForUser.User">
      <summary>获取由此数据帐户管理器表示的用户。</summary>
      <returns>由此数据帐户管理器表示的用户。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountManagerForUser.RequestStoreAsync(Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreAccessType)">
      <summary>检索支持在设备上搜索或检索用户数据帐户的 UserDataAccountStore 对象。</summary>
      <param name="storeAccessType">Specifies the type of read/write access requested.</param>
      <returns>成功完成后返回 UserDataAccountStore 对象的异步操作。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountOtherAppReadAccess">
      <summary>指定授予其他应用读取此 UserDataAccount 的权限。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountOtherAppReadAccess.Full">
      <summary>设备上的其他应用可读取此 UserDataAccount 的所有属性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountOtherAppReadAccess.None">
      <summary>设备上的其他应用不可读取此 UserDataAccount 的任何属性。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountOtherAppReadAccess.SystemOnly">
      <summary>仅操作系统可从该 UserDataAccount 读取数据。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore">
      <summary>表示包含用户帐户的数据存储。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore.StoreChanged">
      <summary>当 UserDataAccountStore 更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore.CreateAccountAsync(System.String)">
      <summary>异步创建用户数据帐户，指定可显示的用户名。</summary>
      <param name="userDisplayName">一个包含适合显示的用户名的字符串。</param>
      <returns>返回新建的 UserDataAccount。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore.CreateAccountAsync(System.String,System.String)">
      <summary>异步创建用户数据帐户，指定可显示的用户名和标识 Microsoft Store 内应用的 GUID。</summary>
      <param name="userDisplayName">A string containing the user name that is suitable for display.</param>
      <param name="packageRelativeAppId">标识 Microsoft Store 中应用的 GUID。</param>
      <returns>Returns the newly created UserDataAccount.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore.CreateAccountAsync(System.String,System.String,System.String)">
      <summary>异步创建用户数据帐户，指定可显示的用户名、标识 Microsoft Store 内应用的 GUID 和与用户帐户关联的企业标识。</summary>
      <param name="userDisplayName">A string containing the user name that is suitable for display.</param>
      <param name="packageRelativeAppId">The GUID that identifies the app in the Microsoft Store.</param>
      <param name="enterpriseId">与用户数据帐户相关联的企业标识。</param>
      <returns>Returns the newly created UserDataAccount.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore.FindAccountsAsync">
      <summary>基于已传入 RequestStoreAsync 的 UserDataAccountStoreAccessType 值返回存储中的 UserDataAccount 对象的集合。</summary>
      <returns>返回范围由访问请求决定的用户数据帐户的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStore.GetAccountAsync(System.String)">
      <summary>异步获取指定帐户。</summary>
      <param name="id">用于标识帐户的 ID 字符串。</param>
      <returns>返回由 *id* 参数标识的 UserDataAccount。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreAccessType">
      <summary>指定在对 RequestStoreAsync 的调用过程中所请求的访问类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreAccessType.AllAccountsReadOnly">
      <summary>对应用用户数据帐户和系统用户数据帐户的只读访问。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreAccessType.AppAccountsReadWrite">
      <summary>对当前应用的用户数据帐户的读/写访问。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreChangedEventArgs">
      <summary>提供 StoreChanged 事件的数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.UserDataAccountStoreChangedEventArgs.GetDeferral">
      <summary>Gets the deferral object for the StoreChanged event.</summary>
      <returns>The deferral object for the StoreChanged event.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.IUserDataAccountProviderOperation">
      <summary>提供有关帐户操作的数据的访问权限。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.IUserDataAccountProviderOperation.Kind">
      <summary>获取帐户操作类型，例如添加帐户或更新设置。</summary>
      <returns>帐户操作类型，例如添加帐户或更新设置。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountPartnerAccountInfo">
      <summary>表示有关合作伙伴服务帐户的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountPartnerAccountInfo.AccountKind">
      <summary>获取此用户帐户的类型。</summary>
      <returns>此用户帐户的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountPartnerAccountInfo.DisplayName">
      <summary>获取此用户帐户的可读显示名称。</summary>
      <returns>此用户帐户的可读显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountPartnerAccountInfo.Priority">
      <summary>获取使用这种用户帐户的服务的优先级。</summary>
      <returns>使用这种用户帐户的服务的优先级。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderAddAccountOperation">
      <summary>提供用于添加新用户帐户的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderAddAccountOperation.ContentKinds">
      <summary>获取用户帐户支持的内容类型，如电子邮件、联系人和约会。</summary>
      <returns>用户帐户支持的内容类型，如电子邮件、联系人和约会。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderAddAccountOperation.Kind">
      <summary>获取此帐户操作的类型。</summary>
      <returns>此帐户操作的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderAddAccountOperation.PartnerAccountInfos">
      <summary>获取此操作的 UserDataAccountPartnerAccountInfo 对象列表。</summary>
      <returns>此操作的 UserDataAccountPartnerAccountInfo 对象列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderAddAccountOperation.ReportCompleted(System.String)">
      <summary>将操作完成的信息报告回给调用应用。</summary>
      <param name="userDataAccountId">用于完成操作的用户帐户的标识符。</param>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderOperationKind">
      <summary>定义帐户操作的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderOperationKind.AddAccount">
      <summary>添加帐户操作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderOperationKind.ResolveErrors">
      <summary>解决帐户上的错误的操作</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderOperationKind.Settings">
      <summary>帐户设置操作。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderPartnerAccountKind">
      <summary>指定用户数据帐户的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderPartnerAccountKind.Exchange">
      <summary>Microsoft Exchange 帐户</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderPartnerAccountKind.PopOrImap">
      <summary>POP 或 IMAP 帐户</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderResolveErrorsOperation">
      <summary>提供“解决错误”帐户操作的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderResolveErrorsOperation.Kind">
      <summary>Gets the type of this account operation.</summary>
      <returns>The type of this account operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderResolveErrorsOperation.UserDataAccountId">
      <summary>获取此“解决错误”操作的用户帐户 ID。</summary>
      <returns>此“解决错误”操作的用户帐户 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderResolveErrorsOperation.ReportCompleted">
      <summary>Reports back to the calling app that the operation is complete.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderSettingsOperation">
      <summary>提供帐户设置操作的数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderSettingsOperation.Kind">
      <summary>Gets the type of this account operation.</summary>
      <returns>The type of this account operation.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderSettingsOperation.UserDataAccountId">
      <summary>获取此设置操作的用户帐户 ID。</summary>
      <returns>此设置操作的用户帐户 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.Provider.UserDataAccountProviderSettingsOperation.ReportCompleted">
      <summary>Reports back to the calling app that the operation is complete.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountAuthenticationType">
      <summary>指定身份验证的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountAuthenticationType.Basic">
      <summary>使用包含用户名和密码的 base64 编码字符串。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountAuthenticationType.OAuth">
      <summary>使用 OAuth 进行身份验证。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountAuthenticationType.SingleSignOn">
      <summary>使用单一登录进行身份验证。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration">
      <summary>表示应用同步关系的设备设置。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.#ctor">
      <summary>初始化 DeviceAccountConfiguration 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.AccountIconId">
      <summary>获取或设置设备帐户图标的标识符。</summary>
      <returns>设备帐户图标的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.AccountName">
      <summary>获取或设置标识设备帐户的名称。</summary>
      <returns>标识设备帐户的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.AlwaysDownloadFullMessage">
      <summary>获取或设置指示是否应总是下载完整的电子邮件消息而不是仅标头信息的布尔值。</summary>
      <returns>指示是否应总是下载完整的电子邮件消息的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.AuthenticationCertificateId">
      <summary>获取或设置此帐户的身份验证证书的标识符。</summary>
      <returns>此帐户的身份验证证书的标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.AuthenticationType">
      <summary>获取或设置此帐户的 DeviceAccountAuthenticationType。</summary>
      <returns>此帐户的 DeviceAccountAuthenticationType。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.AutoSelectAuthenticationCertificate">
      <summary>获取或设置指示是否应自动选择身份验证证书的布尔值。</summary>
      <returns>指示是否应自动选择身份验证证书的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CalDavRequiresSsl">
      <summary>获取或设置指示 CalDav 服务器是否需要 SSL 连接的布尔值。</summary>
      <returns>指示 CalDav 服务器是否需要 SSL 连接的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CalDavServerUrl">
      <summary>获取或设置 CalDav 服务器的地址。</summary>
      <returns>CalDav 服务器的地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CalDavSyncScheduleKind">
      <summary>获取或设置指定帐户同步频率的枚举值。</summary>
      <returns>指定帐户同步频率的枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CalendarSyncEnabled">
      <summary>获取或设置一个布尔值，该值指示是否启用日历同步。</summary>
      <returns>一个指示是否启用日历同步的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CardDavRequiresSsl">
      <summary>获取或设置指示 CardDav 服务器是否需要 SSL 连接的布尔值。</summary>
      <returns>获取或设置指示 CardDav 服务器是否需要 SSL 连接的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CardDavServerUrl">
      <summary>获取或设置 CardDav 服务器的地址。</summary>
      <returns>CardDav 服务器的地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.CardDavSyncScheduleKind">
      <summary>Gets or sets an enum value that specifies how often the account is synced.</summary>
      <returns>An enum value that specifies how often the account is synced.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.ContactsSyncEnabled">
      <summary>获取或设置一个布尔值，该值指示是否启用联系人同步。</summary>
      <returns>一个指示是否启用联系人同步的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.DeviceAccountTypeId">
      <summary>获取或设置标识设备帐户类型的值。</summary>
      <returns>标识设备帐户类型的值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.DoesPolicyAllowMailSync">
      <summary>获取或设置指示是否允许此设备与电子邮件服务器同步的布尔值。</summary>
      <returns>指示是否允许此设备与电子邮件服务器同步的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.Domain">
      <summary>获取或设置设备的网络域。</summary>
      <returns>设备的网络域。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.EmailAddress">
      <summary>获取或设置当前用户的电子邮件地址。</summary>
      <returns>当前用户的电子邮件地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.EmailSyncEnabled">
      <summary>获取或设置一个布尔值，该值指示是否启用电子邮件同步。</summary>
      <returns>一个指示是否启用电子邮件同步的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IncomingServerAddress">
      <summary>获取或设置传入电子邮件服务器地址。</summary>
      <returns>传入电子邮件服务器地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IncomingServerCertificateHash">
      <summary>获取或设置传入邮件服务器的加密证书哈希。</summary>
      <returns>传入邮件服务器的加密证书哈希。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IncomingServerCredential">
      <summary>获取或设置传入邮件服务器的密码。</summary>
      <returns>传入邮件服务器的密码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IncomingServerPort">
      <summary>获取或设置用于连接至传入电子邮件服务器的端口号。</summary>
      <returns>用于连接至传入电子邮件服务器的端口号。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IncomingServerRequiresSsl">
      <summary>获取或设置一个布尔值，该值指示在连接到传入电子邮件服务器时是否应使用安全套接字层 (SSL)。</summary>
      <returns>指示在连接到传入电子邮件服务器时是否应使用安全套接字层 (SSL) 的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IncomingServerUsername">
      <summary>获取或设置在连接至传入电子邮件服务器时要使用的用户名。</summary>
      <returns>在连接至传入电子邮件服务器时要使用的用户名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IsClientAuthenticationCertificateRequired">
      <summary>获取或设置指示服务器是否需要客户端身份验证证书的布尔值。</summary>
      <returns>指示服务器是否需要客户端身份验证证书的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IsExternallyManaged">
      <summary>获取或设置指示是否在组织外管理设备帐户的布尔值。</summary>
      <returns>指示是否在组织外管理设备帐户的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IsOutgoingServerAuthenticationEnabled">
      <summary>获取或设置指示身份验证是否可用于传出邮件服务器的布尔值。</summary>
      <returns>指示身份验证是否可用于传出邮件服务器的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IsOutgoingServerAuthenticationRequired">
      <summary>获取或设置指示传出邮件服务器是否需要身份验证的布尔值。</summary>
      <returns>指示传出邮件服务器是否需要身份验证的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IsSsoAuthenticationSupported">
      <summary>获取或设置指示服务器是否支持单一登录 (SSO) 身份验证的布尔值。</summary>
      <returns>指示服务器是否支持单一登录 (SSO) 身份验证的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.IsSyncScheduleManagedBySystem">
      <summary>获取指示是否由系统而不是应用来管理同步计划的布尔值。</summary>
      <returns>指示是否由系统而不是应用来管理同步计划的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.MailAgeFilter">
      <summary>获取或设置指示电子邮件在客户端上保留时长的枚举值。</summary>
      <returns>指示电子邮件在客户端上保留时长的枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OAuthRefreshToken">
      <summary>获取或设置用于创建新的访问令牌的 OAuth 刷新令牌。</summary>
      <returns>用于创建新的访问令牌的 OAuth 刷新令牌。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OutgoingServerAddress">
      <summary>获取或设置传出电子邮件服务器地址。</summary>
      <returns>传出电子邮件服务器地址。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OutgoingServerCertificateHash">
      <summary>获取或设置传出邮件服务器的加密证书哈希。</summary>
      <returns>传出邮件服务器的加密证书哈希。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OutgoingServerCredential">
      <summary>获取或设置传出邮件服务器的密码。</summary>
      <returns>传出邮件服务器的密码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OutgoingServerPort">
      <summary>获取或设置用于连接至传出电子邮件服务器的端口号。</summary>
      <returns>用于连接至传出电子邮件服务器的端口号。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OutgoingServerRequiresSsl">
      <summary>获取或设置一个布尔值，该值指示在连接到传出电子邮件服务器时是否应使用安全套接字层 (SSL)。</summary>
      <returns>指示在连接到传出电子邮件服务器时是否应使用安全套接字层 (SSL) 的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.OutgoingServerUsername">
      <summary>获取或设置在连接至传出电子邮件服务器时要使用的用户名。</summary>
      <returns>在连接至传出电子邮件服务器时要使用的用户名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.ServerType">
      <summary>获取或设置一个指示服务器类型的值。</summary>
      <returns>指示服务器类型的枚举值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.SsoAccountId">
      <summary>获取或设置单一登录帐户 ID。</summary>
      <returns>单一登录帐户 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.SyncScheduleKind">
      <summary>Gets or sets an enum value that specifies how often the account is synced.</summary>
      <returns>An enum value that specifies how often the account is synced.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.WasIncomingServerCertificateHashConfirmed">
      <summary>获取或设置指示是否已确认传入服务器的证书哈希的布尔值。</summary>
      <returns>指示是否已确认传入服务器的证书哈希的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.WasModifiedByUser">
      <summary>获取或设置指示用户是否已修改帐户的布尔值。</summary>
      <returns>指示用户是否已修改帐户的布尔值。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration.WasOutgoingServerCertificateHashConfirmed">
      <summary>获取或设置指示是否已确认传出服务器的证书哈希的布尔值。</summary>
      <returns>指示是否已确认传出服务器的证书哈希的布尔值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountIconId">
      <summary>指定用于设备帐户的图标类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountIconId.Exchange">
      <summary>使用 Exchange 图标。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountIconId.Generic">
      <summary>使用普通帐户图标。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountIconId.Msa">
      <summary>使用 Microsoft 帐户图标。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountIconId.Outlook">
      <summary>使用 Outlook 图标。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter">
      <summary>指定电子邮件在客户端上保留的时长。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.All">
      <summary>保留所有电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.Last14Days">
      <summary>保留最近 14 天的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.Last1Day">
      <summary>保留最近一天的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.Last30Days">
      <summary>保留最近 30 天的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.Last3Days">
      <summary>保留最近 3 天的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.Last7Days">
      <summary>保留最近 7 天的电子邮件。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountMailAgeFilter.Last90Days">
      <summary>保留最近 90 天的电子邮件。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountServerType">
      <summary>定义用于同步的服务器类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountServerType.Exchange">
      <summary>Exchange Server</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountServerType.Imap">
      <summary>IMAP 服务器</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountServerType.Pop">
      <summary>POP 服务器</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind">
      <summary>指定帐户同步的频率。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.AsItemsArrive">
      <summary>当项到达服务器（推送模型）时帐户同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.Daily">
      <summary>帐户每日同步一次。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.Every15Minutes">
      <summary>帐户每 15 分钟同步一次。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.Every2Hours">
      <summary>帐户每 2 小时同步一次。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.Every30Minutes">
      <summary>帐户每 30 分钟同步一次。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.Every60Minutes">
      <summary>帐户每 60 分钟同步一次。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountSyncScheduleKind.Manual">
      <summary>手动同步帐户。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataAccounts.SystemAccess.UserDataAccountSystemAccessManager">
      <summary>提供显示用于管理同步关系的系统 UI 的能力。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.SystemAccess.UserDataAccountSystemAccessManager.AddAndShowDeviceAccountsAsync(Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration})">
      <summary>异步显示用于管理指定帐户的同步关系的系统 UI。</summary>
      <param name="accounts">要在系统 UI 中管理的帐户的列表。</param>
      <returns>返回帐户的更新列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.SystemAccess.UserDataAccountSystemAccessManager.CreateDeviceAccountAsync(Windows.ApplicationModel.UserDataAccounts.SystemAccess.DeviceAccountConfiguration)">
      <summary>使用指定的 DeviceAccountConfiguration，异步创建设备帐户。</summary>
      <param name="account">创建帐户时要使用的配置。</param>
      <returns>使用新建的设备帐户 ID 返回字符串。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.SystemAccess.UserDataAccountSystemAccessManager.DeleteDeviceAccountAsync(System.String)">
      <summary>异步删除指定的设备帐户。</summary>
      <param name="accountId">要删除的设备帐户的 ID。</param>
      <returns>返回指示操作已完成的异步操作。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.SystemAccess.UserDataAccountSystemAccessManager.GetDeviceAccountConfigurationAsync(System.String)">
      <summary>异步获取指定设备帐户的 DeviceAccountConfiguration。</summary>
      <param name="accountId">设备帐户的 ID。</param>
      <returns>返回由 *accountId* 参数指定的设备帐户的 DeviceAccountConfiguration。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataAccounts.SystemAccess.UserDataAccountSystemAccessManager.SuppressLocalAccountWithAccountAsync(System.String)">
      <summary>通过使用指定帐户，以异步方式暂时替换默认本地帐户。</summary>
      <param name="userDataAccountId">用于暂时替换默认本地帐户的帐户的用户 ID 。</param>
      <returns>Returns an async action indicating that the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTask">
      <summary>表示任务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTask.#ctor">
      <summary>初始化 UserDataTask 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.CompletedDate">
      <summary>获取或设置任务的完成日期和时间。</summary>
      <returns>任务的完成日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Details">
      <summary>Gets or sets a string value. 该字符串包含描述任务的扩展详细信息。 Details is of type String and a maximum of 1,073,741,823 characters in length, which is the maximum length of a JET database string.</summary>
      <returns>用于描述任务的扩展详细信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.DetailsKind">
      <summary>获取或设置任务详细信息的类型 - 纯文本或 HTML。</summary>
      <returns>任务详细信息的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.DueDate">
      <summary>获取或设置任务的到期日期。</summary>
      <returns>任务的到期日期。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Id">
      <summary>获取任务的唯一标识符。</summary>
      <returns>任务的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Kind">
      <summary>获取任务类型(例如：定期等)。</summary>
      <returns>任务类型(例如：定期等)。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.ListId">
      <summary>获取与任务关联的任务列表的唯一标识符。</summary>
      <returns>与任务关联的任务列表的唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Priority">
      <summary>获取或设置任务的优先级。</summary>
      <returns>任务的优先级。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.RecurrenceProperties">
      <summary>获取或设置表示任务发生的时间和频率的对象。</summary>
      <returns>表示任务发生的时间和频率的对象</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.RegenerationProperties">
      <summary>获取或设置表示生成任务的次数和时间间隔的对象。</summary>
      <returns>表示生成任务的次数和时间间隔的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Reminder">
      <summary>Gets or sets a time span value. 该值声明要从 DueDate 中减去的时间，该时间将用作发出任务提醒的时间。 一个 null 值，该值指示任务将不会发出提醒。 Reminder is of type IReference(TimeSpan).</summary>
      <returns>A time span value, or **null** to issue no reminder.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.RemoteId">
      <summary>获取或设置一个 ID，该 ID 可由服务提供程序用来访问其远程系统中的 UserDataTask。</summary>
      <returns>一个ID，该 ID 可由服务提供程序用来访问其远程系统中的 UserDataTask。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Sensitivity">
      <summary>获取或设置一个 UserDataTaskSensitivity 类型的值，该值指示任务的敏感度。</summary>
      <returns>一个 UserDataTaskSensitivity 类型的值，该值指示任务的敏感度。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.StartDate">
      <summary>获取或设置任务的开始日期和时间。</summary>
      <returns>用作任务起始时间的日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTask.Subject">
      <summary>获取或设置传达任务的主题的字符串。 Subject is of type String and a maximum of 255 characters in length.</summary>
      <returns>任务的主题。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskBatch">
      <summary>表示一组 UserDataTask 对象。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskBatch.Tasks">
      <summary>获取由搜索操作返回的 UserDataTask 对象的列表。</summary>
      <returns>由搜索操作返回的任务的列表。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek">
      <summary>指定在一周内的哪几天发生任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Friday">
      <summary>任务发生在星期五。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Monday">
      <summary>任务发生在星期一。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.None">
      <summary>该周的任何一天都没有任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Saturday">
      <summary>任务发生在星期六。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Sunday">
      <summary>任务发生在星期日。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Thursday">
      <summary>任务发生在星期四。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Tuesday">
      <summary>任务发生在星期二。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDaysOfWeek.Wednesday">
      <summary>任务发生在星期三。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskDetailsKind">
      <summary>定义任务详细信息中的内容的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDetailsKind.Html">
      <summary>Content is in HTML markup.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskDetailsKind.PlainText">
      <summary>Content is in plain text.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskKind">
      <summary>定义任务的类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskKind.Recurring">
      <summary>在指定日期和某段固定间隔时间再次发生的任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskKind.Regenerating">
      <summary>在某段固定间隔时间再次发生的任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskKind.Single">
      <summary>无导致其再次发生的特殊条件的任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskList">
      <summary>表示 UserDataTask 对象的列表。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.DisplayName">
      <summary>获取或设置适合在用户界面中显示的 UserDataTaskList 的名称。</summary>
      <returns>适合在用户界面中显示的 UserDataTaskList 的名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.Id">
      <summary>获取此 UserDataTaskList 的本地唯一标识符。</summary>
      <returns>获取此 UserDataTaskList 的本地唯一标识符。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.LimitedWriteOperations">
      <summary>获取提供应用可对未创建任务列表执行的操作的对象。</summary>
      <returns>提供应用可对未创建任务列表执行的操作的对象。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.OtherAppReadAccess">
      <summary>获取或设置一个值，该值指示系统上其他应用具有的对此 UserDataTaskList 的读取访问级别。</summary>
      <returns>一个值，该值指示系统上其他应用具有的对此 UserDataTaskList 的读取访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.OtherAppWriteAccess">
      <summary>获取或设置一个值，该值指示系统上其他应用具有的对此 UserDataTaskList 的写入访问级别。</summary>
      <returns>一个值，该值指示系统上其他应用具有的对此 UserDataTaskList 的写访问级别。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.SourceDisplayName">
      <summary>获取适合在用户界面中显示的 UserDataTaskList 的源名称。</summary>
      <returns>适合在用户界面中显示的 UserDataTaskList 的源名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.SyncManager">
      <summary>获取用于与服务器通信的 UserDataTaskListSyncManager。</summary>
      <returns>用于与服务器通信的 UserDataTaskListSyncManager。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.UserDataAccountId">
      <summary>获取一个字符串，它表示此 UserDataTaskList 的用户数据帐户的 ID。</summary>
      <returns>一个字符串，它表示此 UserDataTaskList 的用户数据帐户的 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.DeleteAsync">
      <summary>异步删除此 UserDataTaskList，包括 UserDataTaskStore 中的所有 UserDataTask 对象。</summary>
      <returns>An async action indicating that the method is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.DeleteTaskAsync(System.String)">
      <summary>从此 UserDataTaskList 和 UserDataTaskStore 中删除单个 UserDataTask。</summary>
      <param name="userDataTaskId">要删除的 UserDataTask。</param>
      <returns>An async action indicating that the method is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.GetTaskAsync(System.String)">
      <summary>从 UserDataTaskList 中异步检索指定的 UserDataTask 对象。</summary>
      <param name="userDataTask">标识要返回的 UserDataTask 的字符串。</param>
      <returns>由 *UserDataTask* 参数标识的 UserDataTask。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.GetTaskReader">
      <summary>获取与此 UserDataTaskList 关联的 UserDataTaskReader 对象。</summary>
      <returns>与此 UserDataTaskList 关联的 UserDataTaskReader 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.GetTaskReader(Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryOptions)">
      <summary>通过使用指定的 UserDataTaskQueryOptions，获取与此 UserDataTaskList 关联的 UserDataTaskReader 对象。</summary>
      <param name="options">创建 UserDataTaskReader 时要使用的 UserDataTaskQueryOptions。</param>
      <returns>A UserDataTaskReader object associated with this UserDataTaskList.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.RegisterSyncManagerAsync">
      <summary>向 UserDataTaskList 添加 SyncManager。</summary>
      <returns>An asynchronous registration operation that you can await.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.SaveAsync">
      <summary>异步保存此 UserDataTaskList。</summary>
      <returns>An async action indicating that the method has completed.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskList.SaveTaskAsync(Windows.ApplicationModel.UserDataTasks.UserDataTask)">
      <summary>将指定的 UserDataTask 异步保存到 UserDataTaskStore。</summary>
      <param name="userDataTask">要保存的任务。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskListLimitedWriteOperations">
      <summary>提供应用可以对未创建任务列表执行的操作。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskListLimitedWriteOperations.TryCompleteTaskAsync(System.String)">
      <summary>异步尝试将任务标记为已完成。</summary>
      <param name="userDataTaskId">要标记为已完成的任务 ID。</param>
      <returns>已标记为已完成的任务 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskListLimitedWriteOperations.TryCreateOrUpdateTaskAsync(Windows.ApplicationModel.UserDataTasks.UserDataTask)">
      <summary>异步尝试创建或更新任务。</summary>
      <param name="userDataTask">要创建或更新的任务。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskListLimitedWriteOperations.TryDeleteTaskAsync(System.String)">
      <summary>异步尝试删除任务。</summary>
      <param name="userDataTaskId">要删除的任务的 ID。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskListLimitedWriteOperations.TrySkipOccurrenceAsync(System.String)">
      <summary>异步尝试跳过定期任务的当前实例，并移动到下一个实例。</summary>
      <param name="userDataTaskId">定期任务的 ID。</param>
      <returns>A Boolean value indicating if the operation was successful.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppReadAccess">
      <summary>指定向其他应用授予的任务读访问权的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppReadAccess.Full">
      <summary>其他应用拥有对系统和应用任务的读访问权。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppReadAccess.None">
      <summary>其他应用无法访问任何任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppReadAccess.SystemOnly">
      <summary>其他应用只能读取系统任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppWriteAccess">
      <summary>指定向其他应用授予的任务写入访问权限的级别。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppWriteAccess.Limited">
      <summary>其他应用只能写入此应用的任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListOtherAppWriteAccess.None">
      <summary>No write access is granted.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncManager">
      <summary>提供用于将任务信息与服务器同步的功能。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncManager.LastAttemptedSyncTime">
      <summary>Gets or sets the last time a sync was attempted with the server.</summary>
      <returns>The last time a sync was attempted with the server.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncManager.LastSuccessfulSyncTime">
      <summary>获取或设置 UserDataTaskList 上次与服务器成功同步的时间。</summary>
      <returns>**UserDataTaskList** 上次与服务器成功同步的时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncManager.Status">
      <summary>获取或设置 UserDataTaskListSyncStatus。</summary>
      <returns>UserDataTaskListSyncStatus。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncManager.SyncStatusChanged">
      <summary>Occurs when the sync status with the server has changed.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncManager.SyncAsync">
      <summary>异步尝试与任务服务器同步。</summary>
      <returns>A Boolean value indicating if the sync was successful.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus">
      <summary>定义 UserDataTaskList 同步状态。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus.AuthenticationError">
      <summary>There was an authentication error.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus.Idle">
      <summary>空闲。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus.PolicyError">
      <summary>There was a policy error.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus.Syncing">
      <summary>当前正在同步。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus.UnknownError">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskListSyncStatus.UpToDate">
      <summary>任务列表为最新。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskManager">
      <summary>表示可供源应用调用以访问任务数据的服务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskManager.User">
      <summary>获取与此 UserDataTaskManager 关联的用户。</summary>
      <returns>与此 UserDataTaskManager 关联的用户。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskManager.GetDefault">
      <summary>获取默认的 UserTaskManager 对象。</summary>
      <returns>Gets the default UserTaskManager object.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的 UserTaskManager 对象。</summary>
      <param name="user">用于获取 UserTaskManager 对象的用户帐户。</param>
      <returns>指定用户的 UserTaskManager 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskManager.RequestStoreAsync(Windows.ApplicationModel.UserDataTasks.UserDataTaskStoreAccessType)">
      <summary>检索 UserDataTaskStore 对象，该对象支持在设备上搜索或检索联系人。</summary>
      <param name="accessType">Specifies the type of read/write access requested.</param>
      <returns>一个异步操作，它将在成功完成时返回 UserDataTaskStore 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskPriority">
      <summary>指定任务的优先级。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskPriority.High">
      <summary>任务为高优先级。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskPriority.Low">
      <summary>此任务为低优先级。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskPriority.Normal">
      <summary>任务为普通优先级。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryKind">
      <summary>定义任务查询类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryKind.All">
      <summary>此查询针对所有任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryKind.Complete">
      <summary>此查询针对标记为已完成的任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryKind.Incomplete">
      <summary>此查询针对未标记为已完成的任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryOptions">
      <summary>表示选择的针对任务查询的选项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryOptions.#ctor">
      <summary>实例化 UserDataTaskQueryOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryOptions.Kind">
      <summary>获取或设置要查询的任务类型。</summary>
      <returns>The kind of emails for which to query.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskQueryOptions.SortProperty">
      <summary>Gets or sets a Boolean value indicating whether the query results should be sorted.</summary>
      <returns>A Boolean value indicating whether the query results should be sorted.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskQuerySortProperty">
      <summary>The property by which to sort. 当前限制为截止日期。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskQuerySortProperty.DueDate">
      <summary>按截止日期排序。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskReader">
      <summary>用于从 UserDataTaskStore（可能位于本地或远程位置）中批量读取 UserDataTask 对象。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskReader.ReadBatchAsync">
      <summary>从 UserDataTaskStore 中异步读取一批 UserDataTask 对象。</summary>
      <returns>从 UserDataTaskStore 中读取的批量任务。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties">
      <summary>表示任务发生的时间和频率。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.#ctor">
      <summary>初始化 UserDataTaskRecurrenceProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.Day">
      <summary>获取或设置任务发生的日期。 Day is of type UInt32, has a default value of 1, and can be a value from 1 to 31.</summary>
      <returns>The day on which an appointment occurs.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.DaysOfWeek">
      <summary>获取或设置发生任务的所有星期几的 UserDataTaskDaysOfWeek 类型化值的组合。</summary>
      <returns>通过使用位“或”运算进行组合的 UserDataTaskDaysOfWeek 类型化值的组合。 所生成的值用于指定任务发生的所有星期几。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.Interval">
      <summary>获取或设置任务发生的时间间隔。 Interval is of type UInt32 and has a default value of 1. For daily, the interval is the number of days in between, for weekly, the number of weeks, and so on.</summary>
      <returns>任务发生的时间间隔。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.Month">
      <summary>获取或设置任务发生的月份。 Month is of type UInt32, has a default value of 1, and can be a value from 1 to 12.</summary>
      <returns>任务发生的月份。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.Occurrences">
      <summary>获取或设置任务重复发生的次数。 Occurrences is of type IReference(UInt32) and is **NULL** by default. Occurrences is mutually exclusive with Until.</summary>
      <returns>任务重复发生次数。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.Unit">
      <summary>获取或设置一个 UserDataTaskRecurrenceUnit 类型化值，该值指示任务发生的频率。</summary>
      <returns>一个 UserDataTaskRecurrenceUnit 类型化值，该值指示任务发生的频率。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.Until">
      <summary>获取或设置任务有效期的截止日期和时间。 Until is of type IReference(DateTime) and is **NULL** by default. Until is mutually exclusive with Occurrences.</summary>
      <returns>任务有效期的截止日期和时间。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceProperties.WeekOfMonth">
      <summary>获取或设置一个 UserDataTaskWeekOfMonth 类型的值，该值指示任务发生在月中的哪一周。 The first week is the default.</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit">
      <summary>指定任务发生的频率。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit.Daily">
      <summary>每天发生任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit.Monthly">
      <summary>每月发生任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit.MonthlyOnDay">
      <summary>任务在每月的特定日期发生。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit.Weekly">
      <summary>每周发生任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit.Yearly">
      <summary>每年发生任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRecurrenceUnit.YearlyOnDay">
      <summary>任务在每年的特定日期发生。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationProperties">
      <summary>表示任务发生的频率。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationProperties.#ctor">
      <summary>初始化 UserDataTaskRegenerationProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationProperties.Interval">
      <summary>Gets or sets the interval between occurrences of a task. Interval is of type UInt32 and has a default value of 1. For daily, the interval is the number of days in between, for weekly, the number of weeks, and so on.</summary>
      <returns>The interval on which a task occurs.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationProperties.Occurrences">
      <summary>Gets or sets the number of times a task recurs. Occurrences is of type IReference(UInt32) and is **NULL** by default. Occurrences is mutually exclusive with Until.</summary>
      <returns>The number of times a task recurs.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationProperties.Unit">
      <summary>Gets or sets a UserDataTaskRecurrenceUnit -typed value that indicates the frequency for which the task occurs.</summary>
      <returns>A UserDataTaskRecurrenceUnit -typed value that indicates the frequency for which the task occurs.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationProperties.Until">
      <summary>Gets or sets the date and time until which a task is valid. Until is of type IReference(DateTime) and is **NULL** by default. Until is mutually exclusive with Occurrences.</summary>
      <returns>The date and time until which a task is valid.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationUnit">
      <summary>Specifies the frequency for which a task occurs.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationUnit.Daily">
      <summary>Task occurs daily.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationUnit.Monthly">
      <summary>Task occurs monthly.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationUnit.Weekly">
      <summary>Task occurs weekly.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskRegenerationUnit.Yearly">
      <summary>Task occurs yearly.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskSensitivity">
      <summary>指定任务的敏感度。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskSensitivity.Private">
      <summary>任务处于私有状态，不能公开查看。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskSensitivity.Public">
      <summary>可公开查看此任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskStore">
      <summary>表示包含任务的数据库。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskStore.CreateListAsync(System.String)">
      <summary>使用指定名称异步创建 UserDataTaskList。</summary>
      <param name="name">新 UserDataTaskList 的名称.</param>
      <returns>新创建的 UserDataTaskList。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskStore.CreateListAsync(System.String,System.String)">
      <summary>Asynchronously creates a UserDataTaskList with the specified name.</summary>
      <param name="name">A name for the new UserDataTaskList.</param>
      <param name="userDataAccountId">创建 UserDataTaskList 时要使用的 UserDataAccount 的 ID。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskStore.FindListsAsync">
      <summary>异步返回 UserDataTaskList 对象的列表。</summary>
      <returns>UserDataTaskList 对象的列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.UserDataTaskStore.GetListAsync(System.String)">
      <summary>异步获取具有指定 ID 的 UserDataTaskList。</summary>
      <param name="taskListId">要检索的 UserDataTaskList 的 ID。</param>
      <returns>具有指定 ID 的 UserDataTaskList，如果找不到列表，则为 null。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskStoreAccessType">
      <summary>定义此应用对 UserDataTaskStore 具有的访问权限类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskStoreAccessType.AllTasksLimitedReadWrite">
      <summary>读取和写入访问仅限于适用于 UserDataTaskListLimitedWriteOperations 类的操作。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskStoreAccessType.AppTasksReadWrite">
      <summary>仅读取和写入属于应用的任务。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.UserDataTaskWeekOfMonth">
      <summary>指定在一个月中的哪一周发生任务。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskWeekOfMonth.First">
      <summary>任务发生在该月的第一周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskWeekOfMonth.Fourth">
      <summary>任务发生在该月的第四周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskWeekOfMonth.Last">
      <summary>The appointment occurs on the last week of the month.</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskWeekOfMonth.Second">
      <summary>任务发生在该月的第二周。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.UserDataTasks.UserDataTaskWeekOfMonth.Third">
      <summary>任务发生在该月的第三周。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection">
      <summary>Represents a connection to a data provider client.</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection.CompleteTaskRequested">
      <summary>当客户端应用尝试将任务标记为已完成时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection.CreateOrUpdateTaskRequested">
      <summary>当客户端应用尝试创建或更新任务时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection.DeleteTaskRequested">
      <summary>当客户端应用尝试删除任务时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection.SkipOccurrenceRequested">
      <summary>当客户端应用尝试跳过重复发生任务的当前实例并移动到下一个实例时引发。</summary>
    </member>
    <member name="E:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection.SyncRequested">
      <summary>当客户端应用尝试与服务器同步所有日历约会时引发。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderConnection.Start">
      <summary>Call this method to indicate that all event handlers have been set and the data provider is ready to start handling requests.</summary>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderTriggerDetails">
      <summary>Represents trigger information about the background task in which data will be transferred between the app and its caller.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskDataProviderTriggerDetails.Connection">
      <summary>获取可通过其传输任务数据的数据连接。</summary>
      <returns>Gets the data connection over which task data can be transferred.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequest">
      <summary>要将任务标记为已完成的请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequest.TaskId">
      <summary>获取要标记为已完成的任务的任务 ID。</summary>
      <returns>要标记为已完成的任务的任务 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequest.TaskListId">
      <summary>获取包含要标记为已完成的任务的任务列表 ID。</summary>
      <returns>包含要标记为已完成的任务的任务列表 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequest.ReportCompletedAsync(System.String)">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <param name="completedTaskId">已处理任务的 ID。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequestEventArgs">
      <summary>封装有关请求将任务标记为已完成的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequestEventArgs.Request">
      <summary>获取与此请求关联的 UserDataTaskListCompleteTaskRequest 对象。</summary>
      <returns>描述请求的 UserDataTaskListCompleteTaskRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCompleteTaskRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequest">
      <summary>请求创建或更新任务的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequest.Task">
      <summary>获取要创建或更新的任务的 UserDataTask。</summary>
      <returns>要创建或更新的任务的 UserDataTask。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequest.TaskListId">
      <summary>获取包含要创建或更新任务的任务列表 ID。</summary>
      <returns>包含要创建或更新任务的任务列表 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequest.ReportCompletedAsync(Windows.ApplicationModel.UserDataTasks.UserDataTask)">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <param name="createdOrUpdatedUserDataTask">已创建或更新的任务的 UserDataTask。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequestEventArgs">
      <summary>Encapsulates information about a request to create or update.</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequestEventArgs.Request">
      <summary>获取与此请求关联的 UserDataTaskListCreateOrUpdateTaskRequest 对象。</summary>
      <returns>描述此请求的 UserDataTaskListCreateOrUpdateTaskRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListCreateOrUpdateTaskRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequest">
      <summary>任务删除请求的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequest.TaskId">
      <summary>获取要删除任务的任务 ID。</summary>
      <returns>要删除任务的任务 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequest.TaskListId">
      <summary>获取包含要删除任务的任务列表 ID。</summary>
      <returns>包含要删除任务的任务列表。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequest.ReportCompletedAsync">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequestEventArgs">
      <summary>封装有关请求删除任务的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequestEventArgs.Request">
      <summary>获取与此请求关联的 UserDataTaskListDeleteTaskRequest 对象。</summary>
      <returns>描述此请求的 UserDataTaskListDeleteTaskRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListDeleteTaskRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequest">
      <summary>请求跳过重复发生的任务的当前实例并移动到下一个实例的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequest.TaskId">
      <summary>获取要跳过任务的任务 ID。</summary>
      <returns>要跳过任务的任务 ID。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequest.TaskListId">
      <summary>获取包含要跳过任务的任务列表 ID。</summary>
      <returns>包含要跳过任务的任务列表 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequest.ReportCompletedAsync">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequestEventArgs">
      <summary>封装有关请求跳过任务的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequestEventArgs.Request">
      <summary>获取与此请求关联的 UserDataTaskListSkipOccurrenceRequest 对象。</summary>
      <returns>描述此请求的 UserDataTaskListSkipOccurrenceRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSkipOccurrenceRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequest">
      <summary>有关客户端请求同步任务列表的详细信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequest.TaskListId">
      <summary>获取要同步的任务列表 ID。</summary>
      <returns>要同步的任务列表 ID。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequest.ReportCompletedAsync">
      <summary>Informs the client app that the request was processed successfully.</summary>
      <returns>An asynchronous sync operation.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous sync operation.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequestEventArgs">
      <summary>封装有关请求同步任务列表的信息。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequestEventArgs.Request">
      <summary>获取与此请求关联的 UserDataTaskListSyncManagerSyncRequest 对象。</summary>
      <returns>描述此请求的 UserDataTaskListSyncManagerSyncRequest 对象。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.UserDataTasks.DataProvider.UserDataTaskListSyncManagerSyncRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>A Deferral object that your code uses to signal when it has finished processing this request.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommand">
      <summary>使用语音或文本提供给 **Cortana** 并路由到后台应用的命令。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommand.CommandName">
      <summary>获取在语音命令定义 (VCD) 文件中声明的 **Command** 元素的 **Name** 特性值。</summary>
      <returns>命令名。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommand.Properties">
      <summary>获取一个字典，该字典包含语音命令中的可识别短语的语义属性。</summary>
      <returns>语音命令中可识别的语义属性。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommand.SpeechRecognitionResult">
      <summary>获取表示由语音命令返回的结果的 SpeechRecognitionResult 对象。</summary>
      <returns>语音识别会话的结果。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletedEventArgs">
      <summary>包含 VoiceCommandCompleted 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletedEventArgs.Reason">
      <summary>语音命令完成的原因。</summary>
      <returns>The reason the voice command completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason">
      <summary>指定语音命令完成的可能原因。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.AppLaunched">
      <summary>后台应用服务请求通过调用 RequestAppLaunchAsync 在前台启动应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.Canceled">
      <summary>用户已取消与 **Cortana** 的交互。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.CommunicationFailed">
      <summary>与 **Cortana** 通信失败。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.Completed">
      <summary>后台应用服务已通过调用 ReportSuccessAsync 或 ReportFailureAsync 完成交互。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.ResourceLimitsExceeded">
      <summary>后台应用服务已退出，因为可用的资源不够。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.TimeoutExceeded">
      <summary>后台应用服务向 **Cortana** 提供响应所花费的时间太长。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandCompletionReason.Unknown">
      <summary>未知错误。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandConfirmationResult">
      <summary>对由后台应用指定并显示在 **Cortana** 确认屏幕上的问题所作出的响应。 在后台应用服务调用 RequestConfirmationAsync 时将显示此屏幕。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandConfirmationResult.Confirmed">
      <summary>获取对由后台应用指定并显示在 **Cortana** 确认屏幕上的问题所作出的响应。</summary>
      <returns>当用户回复 **Yes** 时，为 **true**；当用户回复 **No** 时，为 **false**。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile">
      <summary>包含图像、文本和链接数据的资产，由适合在 **Cortana** 画布上显示的后台应用服务提供。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.#ctor">
      <summary>创建 VoiceCommandContentTile 类的实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.AppContext">
      <summary>获取或设置补充信息，后台应用服务可将该信息与内容磁贴关联。 **Cortana** 不使用此信息。</summary>
      <returns>与内容磁贴关联的补充信息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.AppLaunchArgument">
      <summary>获取或设置作为启动参数的字符串，后台应用服务可将该字符串与响应关联。</summary>
      <returns>键/值对。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.ContentTileType">
      <summary>获取或设置用于 **Cortana** 画布上的内容磁贴的布局模板。</summary>
      <returns>内容磁贴模板。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.Image">
      <summary>获取或设置用于内容磁贴的图像。</summary>
      <returns>与内容磁贴关联的图像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.TextLine1">
      <summary>获取或设置用于内容磁贴的第一行文本。</summary>
      <returns>与内容磁贴关联的第一行文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.TextLine2">
      <summary>获取或设置用于内容磁贴的第二行文本。</summary>
      <returns>与内容磁贴关联的第二行文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.TextLine3">
      <summary>获取或设置用于内容磁贴的第三行文本。</summary>
      <returns>与内容磁贴关联的第三行文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile.Title">
      <summary>获取或设置用于内容磁贴的标题。</summary>
      <returns>与内容磁贴关联的标题。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType">
      <summary>用于 **Cortana** 画布上的内容磁贴的布局模板。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleOnly">
      <summary>仅项目标题。&lt;img src="./windows.applicationmodel.voicecommands/images/VoiceCommandContentTileType_TitleOnly_small.png" alt="TitleOnly" /&gt;</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWith280x140Icon">
      <summary>带宽图像的项目标题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWith280x140IconAndText">
      <summary>带最多二行文本和宽图像的项目标题。 &lt;img src="./windows.applicationmodel.voicecommands/images/VoiceCommandContentTileType_TitleWith280x140IconAndText_small.png" alt="TitleWith280x140IconAndText" /&gt;</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWith68x68Icon">
      <summary>带小型方形图像的项目标题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWith68x68IconAndText">
      <summary>带最多三行文本和小型方形图像的项目标题。 &lt;img src="./windows.applicationmodel.voicecommands/images/VoiceCommandContentTileType_TitleWith68x68IconAndText_small.png" alt="TitleWith68x68IconAndText" /&gt;</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWith68x92Icon">
      <summary>带高图像的项目标题。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWith68x92IconAndText">
      <summary>带最多三行文本和高图像的项目标题。 &lt;img src="./windows.applicationmodel.voicecommands/images/VoiceCommandContentTileType_TitleWith68x92IconAndText_small.png" alt="TitleWith68x92IconAndText" /&gt;</summary>
    </member>
    <member name="F:Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTileType.TitleWithText">
      <summary>带最多三行文本的项目标题。 &lt;img src="./windows.applicationmodel.voicecommands/images/VoiceCommandContentTileType_TitleWithText_small.png" alt="TitleWithText" /&gt;</summary>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinition">
      <summary>在特定安装命令集上启用操作。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinition.Language">
      <summary>获取语音命令定义 (VCD) 文件中 `CommandSet` 元素的语言 (xml:lang) 值。</summary>
      <returns>命令集的语言 (`xml:lang`)。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinition.Name">
      <summary>获取语音命令定义 (VCD) 文件中 `CommandSet` 元素的 `Name` 特性值。</summary>
      <returns>`CommandSet` 元素的 Name 特性值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinition.SetPhraseListAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用 `Item` 元素数组填充 `PhraseList` 元素。</summary>
      <param name="phraseListName">对应于 `PhraseList` 元素的标记特性的字符串。</param>
      <param name="phraseList">将作为 `Item` 元素添加到 `PhraseList` 元素的值的字符串数组。</param>
      <returns>将作为项元素添加到 PhraseList 元素的值的字符串数组。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinitionManager">
      <summary>从语音命令数据 (VCD) 文件启用注册并使用命令集的静态类。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinitionManager.InstalledCommandDefinitions">
      <summary>字典包含所有已安装命令集，这些命令集在语音命令定义 (VCD) 文件中拥有 Name 特性设置。</summary>
      <returns>安装命令集的字典为语音命令定义 (VCD) 文件设置有 Name 特性。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandDefinitionManager.InstallCommandDefinitionsFromStorageFileAsync(Windows.Storage.StorageFile)">
      <summary>在语音命令定义 (VCD) 文件中安装 CommandSet 元素。</summary>
      <param name="file">表示语音命令定义 (VCD) 文件的对象。</param>
      <returns>操作完成后时调用的异步处理程序。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandDisambiguationResult">
      <summary>从在 **Cortana** 画布上显示的消除歧义屏幕获取的结果。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandDisambiguationResult.SelectedItem">
      <summary>从在 **Cortana** 消除歧义屏幕上显示的项目列表中选定的项目。</summary>
      <returns>包含图像和文本数据的资产，由适合在 **Cortana** 画布上显示的后台应用服务提供。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse">
      <summary>来自后台应用服务的响应，该响应针对 **Cortana** 画布上显示的进度、确认、消除歧义、完成或失败屏幕。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.AppLaunchArgument">
      <summary>Gets or sets a string as a launch parameter that can be associated with the response by the background app service.</summary>
      <returns>用作启动参数的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.MaxSupportedVoiceCommandContentTiles">
      <summary>获取后台应用服务可在 **Cortana** 画布上显示的内容磁贴的最大数目。</summary>
      <returns>内容磁贴的最大数目。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.Message">
      <summary>由 **Cortana** 说出并显示在 **Cortana** 画布的初始消息。</summary>
      <returns>由 **Cortana** 说出或显示的消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.RepeatMessage">
      <summary>在不理解响应的情况下，由 **Cortana** 说出并在 **Cortana** 画布上显示的辅助消息（仅针对消除歧义和确认屏幕）。</summary>
      <returns>The message that is spoken or shown by **Cortana**.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.VoiceCommandContentTiles">
      <summary>包含图像和文本数据的资产的集合，由适合在 **Cortana** 画布上显示的后台应用服务提供。</summary>
      <returns>资产的集合。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.CreateResponse(Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage)">
      <summary>创建用于调用 ReportProgressAsync、ReportSuccessAsync 或 ReportFailureAsync 的 VoiceCommandResponse 对象。</summary>
      <param name="userMessage">由 **Cortana** 说出并显示在 **Cortana** 画布的消息。 </param>
      <returns>来自后台应用服务的响应，该响应针对 **Cortana** 画布上显示的进度、完成、确认或消除歧义屏幕。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.CreateResponse(Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile})">
      <summary>Creates a VoiceCommandResponse object used in calls to ReportProgressAsync, ReportSuccessAsync or ReportFailureAsync.</summary>
      <param name="message">The message that is spoken by **Cortana** and shown on the **Cortana** canvas. </param>
      <param name="contentTiles">包含图像和文本数据的 VoiceCommandContentTile 对象集合，在 **Cortana** 画布上显示为结果卡。</param>
      <returns>The response from the background app service for progress, completion, confirmation, or disambiguation screens displayed on the **Cortana** canvas.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.CreateResponseForPrompt(Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage,Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage)">
      <summary>创建用于调用 RequestConfirmationAsync 或 RequestDisambiguationAsync 的 VoiceCommandResponse 对象。</summary>
      <param name="message">The initial message that is spoken by **Cortana** and shown on the **Cortana** canvas. </param>
      <param name="repeatMessage">在不理解响应的情况下，由 **Cortana** 说出并显示在 **Cortana** 画布上的辅助信息。</param>
      <returns>The response from the background app service for progress, completion, confirmation, or disambiguation screens displayed on the **Cortana** canvas.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse.CreateResponseForPrompt(Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage,Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage,Windows.Foundation.Collections.IIterable{Windows.ApplicationModel.VoiceCommands.VoiceCommandContentTile})">
      <summary>Creates a VoiceCommandResponse object used in calls to RequestConfirmationAsync or RequestDisambiguationAsync.</summary>
      <param name="message">The initial message that is spoken by **Cortana** and shown on the **Cortana** canvas. </param>
      <param name="repeatMessage">The secondary message that is spoken by **Cortana** and shown on the **Cortana** canvas, if a response was not understood.</param>
      <param name="contentTiles">**Cortana** 画布上显示的包含图像和文本数据的资产的集合。</param>
      <returns>The response from the background app service for progress, completion, confirmation, or disambiguation screens displayed on the **Cortana** canvas.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection">
      <summary>与 **Cortana** 连接的后台应用服务。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.Language">
      <summary>获取语音命令的区域设置。</summary>
      <returns>语音命令的区域设置。</returns>
    </member>
    <member name="E:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.VoiceCommandCompleted">
      <summary>当语音命令完成且后台应用服务即将终止时引发的事件。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.FromAppServiceTriggerDetails(Windows.ApplicationModel.AppService.AppServiceTriggerDetails)">
      <summary>从包含与针对应用服务的后台任务关联的信息的 AppServiceTriggerDetails 中检索 VoiceCommandServiceConnection 对象。</summary>
      <param name="triggerDetails">包含与针对应用服务的后台任务关联的信息。</param>
      <returns>The background app service connection to **Cortana**.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.GetVoiceCommandAsync">
      <summary>检索用户通过语音或文本提交到 **Cortana** 的语音命令。</summary>
      <returns>VoiceCommand。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.ReportFailureAsync(Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse)">
      <summary>向 **Cortana** 发送指示语音命令已失败的响应。</summary>
      <param name="response">The response from a background app service for progress, confirmation, disambiguation, completion, or failure screens displayed on the **Cortana** canvas.</param>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.ReportProgressAsync(Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse)">
      <summary>向 **Cortana** 发送指示正在处理语音命令的响应。</summary>
      <param name="response">The response from a background app service for progress, confirmation, disambiguation, completion, or failure screens displayed on the **Cortana** canvas.</param>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.ReportSuccessAsync(Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse)">
      <summary>向 **Cortana** 发送指示语音命令已成功的响应。</summary>
      <param name="response">The response from a background app service for progress, confirmation, disambiguation, completion, or failure screens displayed on the **Cortana** canvas.</param>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.RequestAppLaunchAsync(Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse)">
      <summary>向 **Cortana** 发送指示语音命令应由前台应用处理的响应。</summary>
      <param name="response">The response from a background app service for progress, confirmation, disambiguation, completion, or failure screens displayed on the **Cortana** canvas.</param>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.RequestConfirmationAsync(Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse)">
      <summary>向 **Cortana** 发送指示语音命令需要确认的响应。</summary>
      <param name="response">The response from a background app service for progress, confirmation, disambiguation, completion, or failure screens displayed on the **Cortana** canvas.</param>
      <returns>与用户的响应关联的 VoiceCommandConfirmationResult 对象</returns>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandServiceConnection.RequestDisambiguationAsync(Windows.ApplicationModel.VoiceCommands.VoiceCommandResponse)">
      <summary>向 **Cortana** 发送指示语音命令已返回多个结果并且需要用户选择一个结果的响应。</summary>
      <param name="response">The response from a background app service for progress, confirmation, disambiguation, completion, or failure screens displayed on the **Cortana** canvas.</param>
      <returns>与用户的响应关联的 VoiceCommandDisambiguationResult 对象</returns>
    </member>
    <member name="T:Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage">
      <summary>The message that is spoken by **Cortana** and shown on the **Cortana** canvas.</summary>
    </member>
    <member name="M:Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage.#ctor">
      <summary>创建 VoiceCommandUserMessage 类的实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage.DisplayMessage">
      <summary>获取或设置在 **Cortana** 画布上显示的消息。</summary>
      <returns>+ 进度、完成和错误屏幕上的信息性语句（请参阅 ReportProgressAsync、ReportSuccessAsync 和 ReportFailureAsync）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.VoiceCommands.VoiceCommandUserMessage.SpokenMessage">
      <summary>由 **Cortana** 说出的消息。</summary>
      <returns>+ An informative statement on progress, completion, and error screens (see ReportProgressAsync, ReportSuccessAsync, ReportFailureAsync ).</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletBarcode">
      <summary>表示分配给钱包项的条码。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletBarcode.#ctor(Windows.ApplicationModel.Wallet.WalletBarcodeSymbology,System.String)">
      <summary>初始化 WalletBarcode 类的新实例。</summary>
      <param name="symbology">此条码的符号表示法类型。 使用受支持的符号表示法之一，如 **Upca**。 不要设置为 **Invalid** 或 **Custom**。</param>
      <param name="value">条码表示的消息 (Value)。</param>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletBarcode.#ctor(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>Initializes a new instance of the WalletBarcode class.</summary>
      <param name="streamToBarcodeImage">表示条码图像的流。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletBarcode.Symbology">
      <summary>获取条码使用的标志。</summary>
      <returns>条码标志。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletBarcode.Value">
      <summary>获取条码（及其消息）的字符串表示形式。</summary>
      <returns>条码的字符串表示形式，它是条码表示的数据消息。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletBarcode.GetImageAsync">
      <summary>创建并返回条码的位图图像流（或返回安装过程中使用的自定义图像）。</summary>
      <returns>An asynchronous operation. 如果使用 Asynchronous 编程，当成功完成时，结果类型为 IRandomAccessStreamReference 实例。 这可以作为图像的源（带有某个额外的代码）分配。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology">
      <summary>表示 WalletItem 支持的条码标志类型。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Aztec">
      <summary>使用 **Aztec** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Code128">
      <summary>使用 **Code 128** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Code39">
      <summary>使用 **Code 39** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Custom">
      <summary>使用自定义条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Ean13">
      <summary>使用 **EAN-13** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Ean8">
      <summary>使用 **EAN-8** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Invalid">
      <summary>条码类型无效。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Itf">
      <summary>使用 **ITF** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Pdf417">
      <summary>使用 **PDF417** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Qr">
      <summary>使用**二维码**条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Upca">
      <summary>使用 **UPC-A** 条码符号表示法。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletBarcodeSymbology.Upce">
      <summary>使用 **UPC-E** 条码符号表示法。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletDetailViewPosition">
      <summary>描述钱包项详细信息视图中应显示 WalletItemCustomProperty 记录的位置。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.CenterField1">
      <summary>如果此位置的属性的值包含一个 URL（**http:// 或 https://**），该数据将显示为一个可导航到该 URL 的按钮。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.FooterField1">
      <summary>UI 中的第一个页脚槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.FooterField2">
      <summary>UI 中的第二个页脚槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.FooterField3">
      <summary>UI 中的第三个页脚槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.FooterField4">
      <summary>UI 中的第四个页脚槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.HeaderField1">
      <summary>UI 中的第一个页眉槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.HeaderField2">
      <summary>UI 中的第二个页眉槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.Hidden">
      <summary>此属性对钱包项的详细信息视图是隐藏的，但会显示在项目的卡片背面视图上。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.PrimaryField1">
      <summary>UI 中的第一个内容槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.PrimaryField2">
      <summary>UI 中的第二个内容槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.SecondaryField1">
      <summary>Header2 下的 UI 中的第一个内容槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.SecondaryField2">
      <summary>Header2 下的 UI 中的第二个内容槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.SecondaryField3">
      <summary>Header2 下的 UI 中的第三个内容槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.SecondaryField4">
      <summary>Header2 下的 UI 中的第四个内容槽。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletDetailViewPosition.SecondaryField5">
      <summary>Header2 下的 UI 中的第五个内容槽。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletItem">
      <summary>表示存储在钱包中的项（数据）。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItem.#ctor(Windows.ApplicationModel.Wallet.WalletItemKind,System.String)">
      <summary>初始化 WalletItem 类的新实例。</summary>
      <param name="kind">钱包项的类型。</param>
      <param name="displayName">项的显示名称。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Barcode">
      <summary>获取或设置表示钱包项的条码。</summary>
      <returns>项的条码。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.BodyBackgroundImage">
      <summary>获取或设置钱包项主体的背景图像（使用流）。</summary>
      <returns>钱包项正文的背景图像。 这是包含位图图像的流。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.BodyColor">
      <summary>获取或设置钱包项的主体颜色。</summary>
      <returns>项的正文颜色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.BodyFontColor">
      <summary>获取或设置钱包项的主体字体颜色。</summary>
      <returns>项的正文字体颜色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.DisplayMessage">
      <summary>获取或设置显示在**关于**信息中的应用名称旁边的字符串。</summary>
      <returns>与钱包项关联的**关于**信息中的应用名称旁边的字符串。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.DisplayName">
      <summary>获取或设置要显示给用户的名称或标题。</summary>
      <returns>钱包项的显示名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.DisplayProperties">
      <summary>获取与钱包项关联的 WalletItemCustomProperty 对象的集合。</summary>
      <returns>获取与钱包项关联的 WalletItemCustomProperty 对象的集合。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.ExpirationDate">
      <summary>获取或设置钱包项的到期日期。</summary>
      <returns>项的过期日期。 可以为 **null**（默认值）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.HeaderBackgroundImage">
      <summary>获取或设置钱包项的标头背景图像。</summary>
      <returns>项的标题背景图像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.HeaderColor">
      <summary>获取或设置钱包项的标头颜色。</summary>
      <returns>项的标题颜色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.HeaderFontColor">
      <summary>获取或设置钱包项的标头字体颜色。</summary>
      <returns>项的标题字体颜色。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Id">
      <summary>获取钱包项的唯一标识符。</summary>
      <returns>钱包项的唯一标识符。 这通常不会显示在 UI 中。 这可能是与用于 Barcode 的 Value 值相同的值，但这取决于（你自己的或钱包项提供商的）实现。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.IsAcknowledged">
      <summary>获取或设置应用程序是否能够确认该项。</summary>
      <returns>如果项对应用是新的（默认值），则为 **false**；否则为 **true**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.IsDisplayMessageLaunchable">
      <summary>获取或设置当用户点击 DisplayMessage 时，是否启用应用。</summary>
      <returns>如果应用应在用户点击显示信息时启动，则为 **true**；否则为 **false**；</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.IsMoreTransactionHistoryLaunchable">
      <summary>获取或设置当用户点击“查看更多交易历史记录”时，是否应启用应用。</summary>
      <returns>如果应用应在用户点击“查看更多交易历史记录”时启动，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.IssuerDisplayName">
      <summary>获取或设置钱包项的颁发者名称。</summary>
      <returns>钱包项的颁发者名称。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Kind">
      <summary>获取钱包项的类型。</summary>
      <returns>以枚举值的形式表示的项的类型。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.LastUpdated">
      <summary>获取或设置该项的数据上次更新的日期和时间。</summary>
      <returns>该项的数据上次更新的日期和时间。 Can be **null** (the default).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Logo159x159">
      <summary>获取或设置钱包项的中等徽标图像 (159 x 159)。</summary>
      <returns>以流的形式表示的项的中等徽标。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Logo336x336">
      <summary>获取或设置钱包项的大徽标图像 (336 x 336)。</summary>
      <returns>以流的形式表示的项的大徽标。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Logo99x99">
      <summary>获取或设置钱包项的小徽标图像 (99 x 99)。</summary>
      <returns>以流的形式表示的项的小徽标图像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.LogoImage">
      <summary>获取或设置钱包项的徽标图像。 对未指定大小的徽标使用此属性。</summary>
      <returns>以流的形式表示的钱包项的徽标图像。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.LogoText">
      <summary>获取或设置钱包项的徽标文本。</summary>
      <returns>项的徽标文本。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.PromotionalImage">
      <summary>获取或设置钱包项的宣传图像。</summary>
      <returns>将显示在卡片背面的钱包项的促销图像（流的形式）。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.RelevantDate">
      <summary>获取或设置该项生效的日期。</summary>
      <returns>项有效的日期。 Can be **null** (the default).</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.RelevantDateDisplayMessage">
      <summary>获取或设置钱包项相关日期的说明。</summary>
      <returns>钱包项相关日期的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.RelevantLocations">
      <summary>获取所有钱包项相关位置的集合。</summary>
      <returns>所有钱包项的相关位置的集合</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.TransactionHistory">
      <summary>获取钱包项的事务历史记录集合。</summary>
      <returns>项的事务历史记录集合。 这是 WalletTransaction 项的键映射。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItem.Verbs">
      <summary>获取与钱包项关联的 WalletVerb 对象的集合。</summary>
      <returns>与钱包项关联的 WalletVerb 对象的集合。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletItemCustomProperty">
      <summary>定义钱包项的自定义属性。 应用可在项的详细信息视图或卡片背面视图中显示数据。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemCustomProperty.#ctor(System.String,System.String)">
      <summary>初始化 WalletItemCustomProperty 类的新实例。</summary>
      <param name="name">自定义属性标签。 设置初始的 Name 值。</param>
      <param name="value">属性的值。 设置初始的 Value 值。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItemCustomProperty.AutoDetectLinks">
      <summary>获取或设置此 WalletItemCustomProperty 是否是从实体提取的并且是否可在显示时进行操作。</summary>
      <returns>如果 WalletItemCustomProperty 是从实体提取的并且可在显示时进行操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItemCustomProperty.DetailViewPosition">
      <summary>获取或设置此属性在钱包项的详细信息视图中显示时的可选位置。</summary>
      <returns>此属性在钱包项的详细信息视图中显示（枚举的值的形式）时的可选位置。 默认为 **Hidden**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItemCustomProperty.Name">
      <summary>获取或设置自定义属性标签。</summary>
      <returns>The custom property label.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItemCustomProperty.SummaryViewPosition">
      <summary>获取或设置此属性在钱包项的摘要视图中显示时的可选位置。</summary>
      <returns>此属性在钱包项的摘要视图中显示（枚举的值的形式）时的可选位置。 The default is **Hidden**.</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletItemCustomProperty.Value">
      <summary>获取或设置自定义属性值。</summary>
      <returns>自定义属性值。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletItemKind">
      <summary>表示支持钱包项的种类（分类）。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.BoardingPass">
      <summary>登记牌。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.Deal">
      <summary>一项交易。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.General">
      <summary>常规项。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.Invalid">
      <summary>该项无效。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.MembershipCard">
      <summary>会员卡。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.PaymentInstrument">
      <summary>付款检测。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletItemKind.Ticket">
      <summary>票证。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletItemStore">
      <summary>定义一个异步操作集，用来管理钱包数据库中的钱包项。 这些操作可用于读取现有项，或用于添加和删除项。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.AddAsync(System.String,Windows.ApplicationModel.Wallet.WalletItem)">
      <summary>将新钱包项添加到钱包。</summary>
      <param name="id">钱包项的标识符。 该值必须唯一。 这将设置初始 WalletItem.Id 值（标识符用于 WalletItemStore 存储，而不属于 WalletItem 对象的初始化）。</param>
      <param name="item">要添加到钱包的钱包项。</param>
      <returns>An asynchronous action. 如果使用异步编程，则返回类型为 **void**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.ClearAsync">
      <summary>从钱包数据存储中清除应用拥有的所有钱包项。</summary>
      <returns>An asynchronous action. 如果使用 异步编程，则结果类型为 **void**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.DeleteAsync(System.String)">
      <summary>从钱包数据存储中清除具有给定 ID 的特定钱包项。</summary>
      <param name="id">要从数据源删除的钱包项的 ID。</param>
      <returns>An asynchronous action. If you use Asynchronous programming, the result type is **void**.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.GetItemsAsync">
      <summary>返回此应用拥有的所有钱包项的集合。</summary>
      <returns>成功完成后，返回该应用可访问的钱包项集合的异步操作。 如果使用异步编程，则结果类型为 WalletItem 项的只读列表/矢量。 （对于 C++ 或 JavaScript，可使用 IVectorView&lt;WalletItem&gt; 的 API；对于 .NET，可使用 IReadOnlyList&lt;WalletItem&gt; 的 API。）</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.GetItemsAsync(Windows.ApplicationModel.Wallet.WalletItemKind)">
      <summary>返回此应用拥有的给定类型的钱包项的集合。</summary>
      <param name="kind">要检索的钱包项的类型。</param>
      <returns>成功完成后，返回该应用可访问的指定类型钱包项集合的异步操作。 If you use Asynchronous programming, the result type is a read-only list/vector of WalletItem items. (You can use APIs of IVectorView&lt;WalletItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;WalletItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.GetWalletItemAsync(System.String)">
      <summary>从钱包数据库获取具有给定 ID 的单个钱包项。 请求的项必须是此应用拥有的。</summary>
      <param name="id">钱包项的 ID。</param>
      <returns>成功完成后，返回具有由该应用拥有的指定 ID 的钱包项的异步操作。 如果使用异步编程，则结果类型为单个 WalletItem 对象。 如果在当前 WalletItemStore 中找不到此应用的具有指定 ID 的项目，或者此应用不拥有该项目，则结果为 **null**。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.ImportItemAsync(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>将数据从“.mswallet”XML 文件导入钱包存储。“.mswallet”是一种适用于钱包项信息的 XML 序列化格式。 有关“.mswallet”格式的指导（和指向 XSD 中的架构的链接），请参阅快速入门：创建和分发 .mswallet 文件。</summary>
      <param name="stream">要导入的“.mswallet”文件。</param>
      <returns>成功完成后，返回已导入到钱包中的钱包项的异步操作。 如果使用 Asynchronous 编程，则成功完成的结果类型为唯一 WalletItem。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.ShowAsync">
      <summary>显示钱包 UI。</summary>
      <returns>An asynchronous action. If you use Asynchronous programming, the result type is **void**.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.ShowAsync(System.String)">
      <summary>在钱包 UI 中显示具有给定 ID 的项。</summary>
      <param name="id">要显示项的 ID。</param>
      <returns>An asynchronous action. If you use Asynchronous programming, the result type is **void**.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletItemStore.UpdateAsync(Windows.ApplicationModel.Wallet.WalletItem)">
      <summary>根据提供的 WalletItem 对象中的已更改值来更新共享存储中的钱包项。</summary>
      <param name="item">钱包项的更新数据。</param>
      <returns>An asynchronous action. If you use Asynchronous programming, the result type is **void**.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletManager">
      <summary>提供一种静态方法，用来获取此应用的默认钱包存储的实例。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletManager.RequestStoreAsync">
      <summary>请求应用的默认钱包存储的实例。</summary>
      <returns>成功完成后，返回默认钱包存储的实例的异步操作。 如果使用异步编程，则结果类型为单个 WalletItemStore 对象。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletRelevantLocation">
      <summary>表示钱包项的相关位置数据。 WalletRelevantLocation 对象表示 WalletItem.RelevantLocations 属性的单个项目。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletRelevantLocation.#ctor">
      <summary>初始化 WalletRelevantLocation 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletRelevantLocation.DisplayMessage">
      <summary>获取或设置与相关位置关联的消息。</summary>
      <returns>与相关位置关联的消息。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletRelevantLocation.Position">
      <summary>获取或设置位置的基本地理位置信息。</summary>
      <returns>该位置的基本地理位置。 BasicGeoposition 是一个结构，因此使用字段语法来设置 **Latitude** 和 **Longitude** 数据。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletSummaryViewPosition">
      <summary>描述 WalletItemCustomProperty 应显示在钱包项摘要视图中的位置。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletSummaryViewPosition.Field1">
      <summary>第一个摘要行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletSummaryViewPosition.Field2">
      <summary>第二个摘要行。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.WalletSummaryViewPosition.Hidden">
      <summary>该项隐藏在摘要视图中。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletTransaction">
      <summary>表示事务历史记录中的单个钱包事务。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletTransaction.#ctor">
      <summary>初始化 WalletTransaction 类的新实例。</summary>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletTransaction.Description">
      <summary>获取或设置交易的摘要说明（适合用户 UI）。</summary>
      <returns>事务的说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletTransaction.DisplayAmount">
      <summary>获取或设置事务数量。</summary>
      <returns>事务数量。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletTransaction.DisplayLocation">
      <summary>获取或设置交易位置的说明（适合用户 UI）。</summary>
      <returns>交易位置的文本说明。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletTransaction.IgnoreTimeOfDay">
      <summary>获取或设置是否显示交易的时间。</summary>
      <returns>如果应显示交易的时间，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletTransaction.IsLaunchable">
      <summary>获取或设置当用户点击“查看更多交易历史记录”时，是否启用应用。</summary>
      <returns>如果应用应在用户点击“查看更多交易历史记录”时启动，则为 **true**；否则为 **false**；</returns>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletTransaction.TransactionDate">
      <summary>获取或设置事务的日期和时间。</summary>
      <returns>事务的日期和时间。 可以是 **null**（默认值），但对于此特定属性，在你查看现有交易时值保持 **null** 的情况并不常见。</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.WalletVerb">
      <summary>表示可能用于应用激活的钱包谓词。 这是适合用来说明操作的 UI 的字符串。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.WalletVerb.#ctor(System.String)">
      <summary>初始化 WalletVerb 类的新实例。</summary>
      <param name="name">自定义谓词的名称。 设置 Name 属性的值。</param>
    </member>
    <member name="P:Windows.ApplicationModel.Wallet.WalletVerb.Name">
      <summary>获取或设置自定义动词名称。</summary>
      <returns>The name of the custom verb.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.System.WalletItemAppAssociation">
      <summary>定义 GetAppStatusForItem 方法使用的值。该值指示是否为指定的 WalletItem 安装应用。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.System.WalletItemAppAssociation.AppInstalled">
      <summary>钱包项应用已安装在此设备上。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.System.WalletItemAppAssociation.AppNotInstalled">
      <summary>钱包项应用已存在，但未在设备上安装。</summary>
    </member>
    <member name="F:Windows.ApplicationModel.Wallet.System.WalletItemAppAssociation.None">
      <summary>没有与钱包项关联的应用。</summary>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore">
      <summary>定义一个异步操作集，用来管理系统钱包数据库中的钱包项。 These can be used to read the existing items, or to add and remove items.</summary>
    </member>
    <member name="E:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore.ItemsChanged">
      <summary>在 WalletItemSystemStore 中的项已更改时发生。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore.DeleteAsync(Windows.ApplicationModel.Wallet.WalletItem)">
      <summary>从系统钱包数据存储中异步清除具有给定 ID 的特定钱包项。</summary>
      <param name="item">要从系统数据存储中删除的钱包项的 ID。</param>
      <returns>An asynchronous action. If you use Asynchronous programming, the result type is **void**.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore.GetAppStatusForItem(Windows.ApplicationModel.Wallet.WalletItem)">
      <summary>获取指示是否为指定 WalletItem 安装应用的 WalletItemAppAssociation 值。</summary>
      <param name="item">要检索其状态的项。</param>
      <returns>指示是否为由 *item* 参数指定的指定 WalletItem 安装应用的 WalletItemAppAssociation 值。</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore.GetItemsAsync">
      <summary>返回此应用拥有的所有系统钱包项的集合。</summary>
      <returns>An asynchronous operation that, on successful completion, returns the collection of wallet items accessible by this app. If you use Asynchronous programming, the result type is a read-only list/vector of WalletItem items. (You can use APIs of IVectorView&lt;WalletItem&gt; for C++ or JavaScript, APIs of IReadOnlyList&lt;WalletItem&gt; for .NET.)</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore.ImportItemAsync(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>将数据从“.mswallet”XML 文件导入系统钱包存储。</summary>
      <param name="stream">The ".mswallet" file to import.</param>
      <returns>An asynchronous operation that, on successful completion, returns the wallet item that was imported into the wallet. If you use Asynchronous programming, the result type on successful completion is a single WalletItem.</returns>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.System.WalletItemSystemStore.LaunchAppForItemAsync(Windows.ApplicationModel.Wallet.WalletItem)">
      <summary>启动与给定钱包项关联的应用。</summary>
      <param name="item">要为其启动应用的钱包项。</param>
      <returns>An async action indicating that the operation has completed.</returns>
    </member>
    <member name="T:Windows.ApplicationModel.Wallet.System.WalletManagerSystem">
      <summary>提供用于获取此应用的系统钱包存储实例的静态方法。</summary>
    </member>
    <member name="M:Windows.ApplicationModel.Wallet.System.WalletManagerSystem.RequestStoreAsync">
      <summary>请求应用的系统钱包存储的实例。</summary>
      <returns>An asynchronous operation that, on successful completion, returns an instance of the default wallet store. 如果使用异步编程，则结果类型为单个 WalletItemSystemStore 对象。</returns>
    </member>
    <member name="T:Windows.Data.Html.HtmlUtilities">
      <summary>为处理 HTML 格式的数据提供实用工具方法。</summary>
    </member>
    <member name="M:Windows.Data.Html.HtmlUtilities.ConvertToText(System.String)">
      <summary>将 HTML 格式的数据转换为包含从 HTML 提取的文本内容的字符串。</summary>
      <param name="html">包含 HTML 格式数据的 String。</param>
      <returns>文本内容的 String。</returns>
    </member>
    <member name="T:Windows.Data.Json.IJsonValue">
      <summary>封装 JSON 值。</summary>
    </member>
    <member name="P:Windows.Data.Json.IJsonValue.ValueType">
      <summary>获取封装 JSON 值的类型。 可能的类型由 JsonValueType 定义。</summary>
      <returns>JSON 值类型。</returns>
    </member>
    <member name="M:Windows.Data.Json.IJsonValue.GetArray">
      <summary>如果封装值的 ValueType 为 **Array**，则将返回指向数组的指针。 否则没有，将引发异常。</summary>
      <returns>指向封装数组的指针。</returns>
    </member>
    <member name="M:Windows.Data.Json.IJsonValue.GetBoolean">
      <summary>如果封装值的 ValueType 为 Boolean，则返回布尔。 If it is not, an exception is thrown.</summary>
      <returns>封装值。</returns>
    </member>
    <member name="M:Windows.Data.Json.IJsonValue.GetNumber">
      <summary>如果封装值的 ValueType 为 **Number**，则将返回数字 (Double)。 If it is not, an exception is thrown.</summary>
      <returns>The encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.IJsonValue.GetObject">
      <summary>如果封装值的 ValueType 为 **Object**，则将返回指向对象的指针。 If it is not, an exception is thrown.</summary>
      <returns>指向封装对象的指针。</returns>
    </member>
    <member name="M:Windows.Data.Json.IJsonValue.GetString">
      <summary>如果封装值的 ValueType 为 String，则返回 String。 If it is not, an exception is thrown.</summary>
      <returns>封装 String 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.IJsonValue.Stringify">
      <summary>检索封装值的 JSON 表示形式。</summary>
      <returns>封装值的 JSON 表示形式。</returns>
    </member>
    <member name="T:Windows.Data.Json.JsonArray">
      <summary>表示 JSON 数组。</summary>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.#ctor">
      <summary>创建表示 JSON 数组的新 JsonArray 对象。</summary>
    </member>
    <member name="P:Windows.Data.Json.JsonArray.Size">
      <summary>获取数组的大小（计数）。</summary>
      <returns>数组中项的计数。</returns>
    </member>
    <member name="P:Windows.Data.Json.JsonArray.ValueType">
      <summary>获取数组内的值的类型。 Possible types are defined by JsonValueType.</summary>
      <returns>The JSON value type.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.Append(Windows.Data.Json.IJsonValue)">
      <summary>向数组添加新项。</summary>
      <param name="value">要添加的新项。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.Clear">
      <summary>从集合中移除所有项。</summary>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.First">
      <summary>返回对数组中的项进行迭代的迭代器。</summary>
      <returns>迭代器对象。 如果数组为空，则迭代器当前处于 0 索引位置，或者在该数组末尾。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetArray">
      <summary>如果封装值的 ValueType 为 **Array**，则获取 JsonArray。</summary>
      <returns>JsonArray。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetArrayAt(System.UInt32)">
      <summary>如果封装值的 ValueType 是 **Array**，则获取指定索引处的 JsonArray。</summary>
      <param name="index">指定的索引。</param>
      <returns>指定索引处的 JsonArray。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的项。</summary>
      <param name="index">要检索的值的整数索引。</param>
      <returns>指定索引处的 JsonValue。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetBoolean">
      <summary>如果封装值的 ValueType 为 Boolean，则获取 Boolean 值。</summary>
      <returns>Boolean 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetBooleanAt(System.UInt32)">
      <summary>如果索引处值的 ValueType 是 **Boolean**，则获取该指定索引处的布尔值。</summary>
      <param name="index">The specified index.</param>
      <returns>指定索引处的 Boolean 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetMany(System.UInt32,Windows.Data.Json.IJsonValue[])">
      <summary>从指定的索引开始，获取 IJsonValue 类型的所有数组项。</summary>
      <param name="startIndex">起始索引。</param>
      <param name="items">返回 IJsonValue 的项。</param>
      <returns>从 *startIndex* 开始的数组中的元素范围内的*项*的索引。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetNumber">
      <summary>如果封装值的 ValueType 为 **Number**，则获取数字 (Double)。</summary>
      <returns>数字值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetNumberAt(System.UInt32)">
      <summary>如果索引处值的 ValueType 是 **Number**，则获取指定索引处的数字 (Double)。</summary>
      <param name="index">The specified index.</param>
      <returns>指定索引处的数值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetObject">
      <summary>如果封装值的 ValueType 为 **Object**，则获取 JsonObject。</summary>
      <returns>JsonObject。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetObjectAt(System.UInt32)">
      <summary>如果封装值的 ValueType 是 **Object**，则获取指定索引处的 JsonObject。</summary>
      <param name="index">The specified index.</param>
      <returns>指定索引处的 JsonObject。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetString">
      <summary>如果封装值的 ValueType 为 String，则获取 String。</summary>
      <returns>String 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetStringAt(System.UInt32)">
      <summary>如果封装值的 ValueType 是 **String**，则获取指定索引处的 String。</summary>
      <param name="index">The specified index.</param>
      <returns>指定索引处的 String 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.GetView">
      <summary>获取 JsonArray 视图。</summary>
      <returns>JsonArray 视图。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.IndexOf(Windows.Data.Json.IJsonValue,System.UInt32@)">
      <summary>搜索 JsonValue 对象，并返回 JsonArray 中第一个匹配项的从零开始的索引。</summary>
      <param name="value">要查找的 IJsonValue。</param>
      <param name="index">如果找到，则为 JsonArray 中第一次出现的项的从零开始的索引；否则为 –1。</param>
      <returns>返回指示是否找到出现的 *value* 的布尔值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.InsertAt(System.UInt32,Windows.Data.Json.IJsonValue)">
      <summary>将 JsonValue 插入到指定索引处的数组中。</summary>
      <param name="index">从零开始的索引，应在该位置插入项。</param>
      <param name="value">要插入的 IJsonValue 对象。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.Parse(System.String)">
      <summary>分析表示 JsonArray 的指定 JSON 字符串。</summary>
      <param name="input">指定的 JSON 字符串。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.RemoveAt(System.UInt32)">
      <summary>从集合的指定索引位置处移除元素。</summary>
      <param name="index">要移除的元素的从零开始的索引。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.RemoveAtEnd">
      <summary>移除数组中的最后一项。</summary>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.ReplaceAll(Windows.Data.Json.IJsonValue[])">
      <summary>清除数组，然后插入提供的 JsonValue 对象的集合作为新的数组项。</summary>
      <param name="items">新集合项。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.SetAt(System.UInt32,Windows.Data.Json.IJsonValue)">
      <summary>使用提供的 JsonValue 设置指定索引处的值。</summary>
      <param name="index">要在其处设置值的索引。</param>
      <param name="value">要设置的值。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.Stringify">
      <summary>返回封装值的 JSON 表示形式。</summary>
      <returns>A JSON representation of the encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.ToString">
      <summary>Returns the JSON representation of the encapsulated value.</summary>
      <returns>A JSON representation of the encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonArray.TryParse(System.String,Windows.Data.Json.JsonArray@)">
      <summary>将提供的字符串分析为 JsonArray。</summary>
      <param name="input">指定的字符串。</param>
      <param name="result">新的 JsonArray 对象。</param>
      <returns>如果成功创建了 JsonValue 对象，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Data.Json.JsonError">
      <summary>表示分析 JSON 数据时遇到错误。</summary>
    </member>
    <member name="M:Windows.Data.Json.JsonError.GetJsonStatus(System.Int32)">
      <summary>获取使用返回的 **HRESULT** 值的特定错误。 可能的值由 JsonErrorStatus 定义。</summary>
      <param name="hresult">操作期间返回的 **HRESULT**。</param>
      <returns>遇到了错误。</returns>
    </member>
    <member name="T:Windows.Data.Json.JsonErrorStatus">
      <summary>定义分析 JSON 数据时遇到错误。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonErrorStatus.ImplementationLimit">
      <summary>此操作超过 1024 嵌套的 JSON 对象内部限制。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonErrorStatus.InvalidJsonNumber">
      <summary>数字无效。 JSON 封装数据类型的表达值类型可能与 JsonValueType 定义的类型不匹配。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonErrorStatus.InvalidJsonString">
      <summary>字符串无效。 It is possible the expressed value type of the JSON encapsulated data type does not match what is defined by JsonValueType.</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonErrorStatus.JsonValueNotFound">
      <summary>未找到指定的 JsonValue。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonErrorStatus.Unknown">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="T:Windows.Data.Json.JsonObject">
      <summary>表示包含名称和 JsonValue 对集合的 JSON 对象。</summary>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.#ctor">
      <summary>初始化表示包含名称和 JsonValue 对集合的 JSON 对象的 JsonObject 新实例。</summary>
    </member>
    <member name="P:Windows.Data.Json.JsonObject.Size">
      <summary>获取集合的大小（计数）。</summary>
      <returns>集合中项的计数。</returns>
    </member>
    <member name="P:Windows.Data.Json.JsonObject.ValueType">
      <summary>Gets the type of the encapsulated JSON value. Possible types are defined by JsonValueType.</summary>
      <returns>The JSON value type.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.First">
      <summary>返回对 JsonObject 中的键/值对进行迭代的迭代器。</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the array end if the array is empty.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetArray">
      <summary>如果封装值的 ValueType 为 **Array**，则返回 JsonArray。</summary>
      <returns>JsonArray。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetBoolean">
      <summary>如果封装值的 ValueType 为 Boolean，则获取 Boolean。</summary>
      <returns>The Boolean value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedArray(System.String)">
      <summary>获取具有指定名称的 JsonArray 值。</summary>
      <param name="name">名称。</param>
      <returns>具有指定 *name* 的 JsonArray 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedArray(System.String,Windows.Data.Json.JsonArray)">
      <summary>获取具有指定名称的 JsonArray 值，如果未找到这样的命名值，则获取所提供的默认值。</summary>
      <param name="name">名称。</param>
      <param name="defaultValue">如果找不到 JSON 属性，就使用该默认值。</param>
      <returns>返回具有指定 *name* 的 JsonArray，如果未找到此值，则返回 *defaultValue*。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedBoolean(System.String)">
      <summary>获取具有指定名称的 Boolean 值。</summary>
      <param name="name">名称。</param>
      <returns>具有指定 *name* 的布尔值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedBoolean(System.String,System.Boolean)">
      <summary>获取具有指定名称的 Boolean 值，如果未找到这样的命名值，则获取所提供的默认值。</summary>
      <param name="name">名称。</param>
      <param name="defaultValue">The default value to use if the JSON property is not found.</param>
      <returns>返回具有指定 *name* 的 Boolean，如果未找到此值，则返回 *defaultValue*。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedNumber(System.String)">
      <summary>获取具有指定名称的数字值 (Double)。</summary>
      <param name="name">名称。</param>
      <returns>具有指定 *name* 的 Double。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedNumber(System.String,System.Double)">
      <summary>获取具有指定名称的数字值 (Double)，如果未找到这样的命名值，则获取所提供的默认值。</summary>
      <param name="name">名称。</param>
      <param name="defaultValue">The default value to use if the JSON property is not found.</param>
      <returns>返回具有指定 *name* 的 Double，如果未找到此值，则返回 *defaultValue*。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedObject(System.String)">
      <summary>获取具有指定名称的 JsonObject 值。</summary>
      <param name="name">名称。</param>
      <returns>具有指定名称的 JsonObject 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedObject(System.String,Windows.Data.Json.JsonObject)">
      <summary>获取具有指定名称的 JsonObject 值，如果未找到这样的命名值，则获取所提供的默认值。</summary>
      <param name="name">名称。</param>
      <param name="defaultValue">The default value to use if the JSON property is not found.</param>
      <returns>返回具有指定 *name* 的 JsonObject，如果未找到此值，则返回 *defaultValue*。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedString(System.String)">
      <summary>获取具有指定名称的 String 值。</summary>
      <param name="name">名称。</param>
      <returns>具有指定名称的 String 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedString(System.String,System.String)">
      <summary>获取具有指定名称的 String 值，如果未找到这样的命名值，则获取所提供的默认值。</summary>
      <param name="name">名称。</param>
      <param name="defaultValue">The default value to use if the JSON property is not found.</param>
      <returns>返回具有指定 *name* 的 String，如果未找到此值，则返回 *defaultValue*。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedValue(System.String)">
      <summary>获取具有指定名称的 JsonValue 值。</summary>
      <param name="name">名称。</param>
      <returns>具有指定名称的 JsonValue 值。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNamedValue(System.String,Windows.Data.Json.JsonValue)">
      <summary>获取指定的 JsonValue 值，如果未找到这样的命名值，则获取所提供的默认值。</summary>
      <param name="name">名称。</param>
      <param name="defaultValue">The default value to use if the JSON property is not found.</param>
      <returns>返回具有指定 *name* 的 JsonValue，如果未找到此值，则返回 *defaultValue*。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetNumber">
      <summary>Gets the number (a Double ) if the ValueType of the encapsulated value is **Number**.</summary>
      <returns>The number value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetObject">
      <summary>Gets the JsonObject if the ValueType of the encapsulated value is **Object**.</summary>
      <returns>封装的 JsonObject。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetString">
      <summary>Gets the String if the ValueType of the encapsulated value is String.</summary>
      <returns>The String value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.GetView">
      <summary>获取 JsonObject 视图。</summary>
      <returns>JsonObject 视图。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.HasKey(System.String)">
      <summary>指示 JsonObject 是否具有带请求键的项。</summary>
      <param name="key">请求的键。</param>
      <returns>如果 JsonObject 具有带请求键的项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.Insert(System.String,Windows.Data.Json.IJsonValue)">
      <summary>向 JsonObject 添加新项。</summary>
      <param name="key">The key to insert.</param>
      <param name="value">要插入的 IJsonValue。</param>
      <returns>如果调用方法替换了已存在的密钥值，则为 true；如果调用方法定义了新的密钥，则为 false。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.Lookup(System.String)">
      <summary>如果存在具有该键的项，则获取与提供的键相关联的 JSON 值。</summary>
      <param name="key">The requested key.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.Parse(System.String)">
      <summary>将表示 JsonObject 的指定 JSON 字符串分析成 JSON 值。</summary>
      <param name="input">The specified JSON string.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.Remove(System.String)">
      <summary>移除 JsonObject 中的特定项。</summary>
      <param name="key">要删除的项的键。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.SetNamedValue(System.String,Windows.Data.Json.IJsonValue)">
      <summary>将具有指定名称的第一个 JsonValue 对象的值设置为指定值。 如果未找到此类对象，则将新名称和 JsonValue 对插入到 JSON 对象中。</summary>
      <param name="name">指定的名称。</param>
      <param name="value">指定的值。</param>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.Stringify">
      <summary>Retrieves the JSON representation of the encapsulated value.</summary>
      <returns>A JSON representation of the encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.ToString">
      <summary>Retrieves the JSON representation of the encapsulated value.</summary>
      <returns>A JSON representation of the encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonObject.TryParse(System.String,Windows.Data.Json.JsonObject@)">
      <summary>将表示 JSON 对象的指定字符串分析成 JsonObject。</summary>
      <param name="input">The specified JSON string.</param>
      <param name="result">生成的 JsonObject。</param>
      <returns>True if the JsonValue object was successfully created; otherwise, false.</returns>
    </member>
    <member name="T:Windows.Data.Json.JsonValue">
      <summary>实现表示 JSON 值的 IJsonValue 接口。</summary>
    </member>
    <member name="P:Windows.Data.Json.JsonValue.ValueType">
      <summary>Gets the type of the encapsulated JSON value. Possible types are defined by JsonValueType.</summary>
      <returns>The JSON value type.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.CreateBooleanValue(System.Boolean)">
      <summary>使用布尔创建 JsonValue。</summary>
      <param name="input">存储在 JsonValue 的值。</param>
      <returns>JsonValue。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.CreateNullValue">
      <summary>创建具有 **NULL** 值的 JsonValue。</summary>
      <returns>具有 **NULL** 值的 JsonValue。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.CreateNumberValue(System.Double)">
      <summary>使用 Number (**Double**) 创建 JsonValue。</summary>
      <param name="input">存储在 JsonValue 的 Number。</param>
      <returns>JsonValue。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.CreateStringValue(System.String)">
      <summary>为 JsonValue 创建字符串。</summary>
      <param name="input">JsonValue 的字符串。</param>
      <returns>JsonValue。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.GetArray">
      <summary>如果封装值的 ValueType 为 **Array**，则获取数组。</summary>
      <returns>JsonArray。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.GetBoolean">
      <summary>如果封装值的 ValueType 为 Boolean，则获取 Boolean。</summary>
      <returns>The Boolean value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.GetNumber">
      <summary>Gets the number (a Double ) if the ValueType of the encapsulated value is **Number**.</summary>
      <returns>The number value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.GetObject">
      <summary>如果封装值的 ValueType 为 **Object**，则获取 JsonObject。</summary>
      <returns>JsonObject。</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.GetString">
      <summary>如果封装值的 ValueType 为 String，则获取 String。</summary>
      <returns>The String value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.Parse(System.String)">
      <summary>将指定的 JSON 字符串分析成 JsonValue。</summary>
      <param name="input">The specified JSON string.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.Stringify">
      <summary>Retrieves the JSON representation of the encapsulated value.</summary>
      <returns>A JSON representation of the encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.ToString">
      <summary>Retrieves the JSON representation of the encapsulated value.</summary>
      <returns>A JSON representation of the encapsulated value.</returns>
    </member>
    <member name="M:Windows.Data.Json.JsonValue.TryParse(System.String,Windows.Data.Json.JsonValue@)">
      <summary>将指定的字符串分析成 JsonValue。</summary>
      <param name="input">The specified string.</param>
      <param name="result">新的 JsonValue 对象。</param>
      <returns>True if the JsonValue object was successfully created; otherwise, false.</returns>
    </member>
    <member name="T:Windows.Data.Json.JsonValueType">
      <summary>指定 JsonValue 对象的 JSON 值类型。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonValueType.Array">
      <summary>JsonValue 对象为 Array。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonValueType.Boolean">
      <summary>JsonValue 对象为 **Boolean**。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonValueType.Null">
      <summary>JsonValue 对象为 Null。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonValueType.Number">
      <summary>JsonValue 对象为 **Double**。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonValueType.Object">
      <summary>JsonValue 对象为 Object。</summary>
    </member>
    <member name="F:Windows.Data.Json.JsonValueType.String">
      <summary>JsonValue 对象为 **String**。</summary>
    </member>
    <member name="T:Windows.Data.Pdf.PdfDocument">
      <summary>表示可移植文档格式 (PDF) 文档。</summary>
    </member>
    <member name="P:Windows.Data.Pdf.PdfDocument.IsPasswordProtected">
      <summary>获取可移植文档格式 (PDF) 文档是否受密码保护。</summary>
      <returns>如果可移植文档格式 (PDF) 文档是受密码保护的，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfDocument.PageCount">
      <summary>获取可移植文档格式 (PDF) 文档中的页数。</summary>
      <returns>可移植文档格式 (PDF) 文档中的页数。</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfDocument.GetPage(System.UInt32)">
      <summary>获取可移植文档格式 (PDF) 文档中的页。</summary>
      <param name="pageIndex">可移植文档格式 (PDF) 页面相对于其父级 PDF 文档的位置。</param>
      <returns>可移植文档格式 (PDF) 页。</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfDocument.LoadFromFileAsync(Windows.Storage.IStorageFile)">
      <summary>输出异步操作。 操作完成时，将返回一个 PdfDocument 对象，用于表示可移植文档格式 (PDF) 文档。</summary>
      <param name="file">表示可移植文档格式 (PDF) 文档的文件。</param>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfDocument.LoadFromFileAsync(Windows.Storage.IStorageFile,System.String)">
      <summary>Outputs an asynchronous operation. When the operation completes, a PdfDocument object is returned, which represents a Portable Document Format (PDF) document. 如果可移植文档格式 (PDF) 文档受密码保护，则使用此方法。</summary>
      <param name="file">The file, which represents a Portable Document Format (PDF) document.</param>
      <param name="password">打开可移植文件格式 (PDF) 文档的密码（在需要密码的情况下）。</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfDocument.LoadFromStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过表示文件系统中的 PDF 文档的数据流，创建一个表示可移植文档格式 (PDF) 文档的 PdfDocument 对象。</summary>
      <param name="inputStream">表示可移植文档格式 (PDF) 文档中的数据流。</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfDocument.LoadFromStreamAsync(Windows.Storage.Streams.IRandomAccessStream,System.String)">
      <summary>Creates a PdfDocument object, representing a Portable Document Format (PDF) document, from a stream of data that represents a Portable Document Format (PDF) document in the file system. Use this method if the Portable Document Format (PDF) document is password-protected.</summary>
      <param name="inputStream">The stream of data, which represents a Portable Document Format (PDF) document.</param>
      <param name="password">The password to open the Portable Document Format (PDF) document, if it requires one.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Data.Pdf.PdfPage">
      <summary>表示可移植文档格式 (PDF) 文档中的一个页面。</summary>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPage.Dimensions">
      <summary>获取可移植文档格式 (PDF) 文档中单个页面的维度属性组。</summary>
      <returns>页尺寸属性组。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPage.Index">
      <summary>获取可移植文档格式 (PDF) 文档在其父级 PDF 文档中的相对位置。</summary>
      <returns>可移植文档格式 (PDF) 文档相对于其父级 PDF 文档的位置。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPage.PreferredZoom">
      <summary>获取可移植文档格式 (PDF) 页面的首选放大系数。</summary>
      <returns>用于显示或打印可移植文档格式 (PDF) 页的放大比例因子。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPage.Rotation">
      <summary>获取在显示或打印可移植文件格式 (PDF) 页时该页旋转的度数。</summary>
      <returns>以某个枚举值的形式表示可移植文档格式 (PDF) 页的旋转度数。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPage.Size">
      <summary>基于可移植文档格式 (PDF) 页的相关 CropBox、MediaBox 和 Rotation 属性值获取其大小。</summary>
      <returns>可移植文件格式 (PDF) 页的计算大小。</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfPage.Close">
      <summary>释放与可移植文档格式 (PDF) 页面关联的所有资源。</summary>
    </member>
    <member name="M:Windows.Data.Pdf.PdfPage.PreparePageAsync">
      <summary>开始生成可移植文档格式 (PDF) 页。 完成此方法后，将完全生成可移植文件格式 (PDF) 页。</summary>
      <returns>表示完全生成的可移植文件格式 (PDF) 页。</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfPage.RenderToStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>以异步操作形式输出一个数据流，此数据流表示可移植文档格式 (PDF) 页面内容。 此异步操作可用于创建可移植文件格式 (PDF) 页的图像。</summary>
      <param name="outputStream">表示可移植文档格式 (PDF) 页的内容的数据流。</param>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.Data.Pdf.PdfPage.RenderToStreamAsync(Windows.Storage.Streams.IRandomAccessStream,Windows.Data.Pdf.PdfPageRenderOptions)">
      <summary>采用一组显示设置并将其应用于可移植文档格式 (PDF) 页面内容的输出，然后以异步操作形式使用自定义的已呈现输出创建流。 此异步操作可用于创建可移植文件格式 (PDF) 页的自定义显示图像。</summary>
      <param name="outputStream">表示可移植文档格式 (PDF) 页的内容的数据流。</param>
      <param name="options">所请求的显示设置集，将应用到根据可移植文件格式 (PDF) 页输出的显示图像。</param>
      <returns>The asynchronous action.</returns>
    </member>
    <member name="T:Windows.Data.Pdf.PdfPageDimensions">
      <summary>表示可移植文档格式 (PDF) 文档中一个页面的尺寸。</summary>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageDimensions.ArtBox">
      <summary>获取矩形的大小，此矩形包含可移植文档格式 (PDF) 页的内容，其中包括按 PDF 页创建者目的在四周添加的任何有意义的空白。</summary>
      <returns>可移植文件格式 (PDF) 页的内容以及周围任何有意义的空白区域的大小。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageDimensions.BleedBox">
      <summary>获取一个矩形的大小，此矩形指定可移植文档格式 (PDF) 页面内容在显示时的剪辑区域。</summary>
      <returns>可移植文件格式 (PDF) 页的剪辑区域大小。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageDimensions.CropBox">
      <summary>获取一个矩形的大小，此矩形指定可移植文档格式 (PDF) 页面内容在显示时的剪裁区域。</summary>
      <returns>可移植文件格式 (PDF) 页的裁剪区域大小。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageDimensions.MediaBox">
      <summary>获取一个矩形的大小，此矩形定义可移植文档格式 (PDF) 页面中将显示或打印到的区域的边界。</summary>
      <returns>可移植文件格式 (PDF) 页的显示或打印边界大小。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageDimensions.TrimBox">
      <summary>获取一个矩形的大小，此矩形指定可移植文档格式 (PDF) 页面在修整后的目标尺寸。</summary>
      <returns>可移植文件格式 (PDF) 页的裁剪尺寸。</returns>
    </member>
    <member name="T:Windows.Data.Pdf.PdfPageRenderOptions">
      <summary>表示可移植文档格式 (PDF) 文档中单个页面的显示设置，例如页面的背景色及其编码类型。</summary>
    </member>
    <member name="M:Windows.Data.Pdf.PdfPageRenderOptions.#ctor">
      <summary>创建并初始化可移植文档格式 (PDF) 文档的单个页的显示设置的新实例。</summary>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageRenderOptions.BackgroundColor">
      <summary>获取或设置可移植文档格式 (PDF) 页的背景色。</summary>
      <returns>可移植文档格式 (PDF) 页的背景色。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageRenderOptions.BitmapEncoderId">
      <summary>获取或设置将可移植文档格式 (PDF) 页转换为位图时要对该页使用的编码类型。</summary>
      <returns>表示内置位图编码器的唯一标识符的 BmpEncoderId 值。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageRenderOptions.DestinationHeight">
      <summary>获取或设置便携文档格式 (PDF) 页面呈现的最终大小，单位是与设备无关的像素 (DIP)。</summary>
      <returns>可移植文档格式 (PDF) 页相对于该页的目标显示高度边界的缩放因子。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageRenderOptions.DestinationWidth">
      <summary>Gets or sets the final size of the rendering of the Portable Document Format (PDF) page in device-independent pixels (DIPs).</summary>
      <returns>可移植文档格式 (PDF) 页相对于该页的目标显示宽度边界的缩放因子。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageRenderOptions.IsIgnoringHighContrast">
      <summary>获取或设置可移植文档格式 (PDF) 页是否使用系统的高对比度显示设置。</summary>
      <returns>如果使用高对比度，则为 false；否则为 true。</returns>
    </member>
    <member name="P:Windows.Data.Pdf.PdfPageRenderOptions.SourceRect">
      <summary>获取或设置要显示的可移植文档格式 (PDF) 页的一部分。</summary>
      <returns>要显示的可移植文档格式 (PDF) 页的一部分。</returns>
    </member>
    <member name="T:Windows.Data.Pdf.PdfPageRotation">
      <summary>指定可移植文档格式 (PDF) 文中的页面在呈现的输出中的旋转度数。</summary>
    </member>
    <member name="F:Windows.Data.Pdf.PdfPageRotation.Normal">
      <summary>无旋转。</summary>
    </member>
    <member name="F:Windows.Data.Pdf.PdfPageRotation.Rotate180">
      <summary>180 度旋转。</summary>
    </member>
    <member name="F:Windows.Data.Pdf.PdfPageRotation.Rotate270">
      <summary>270 度旋转。</summary>
    </member>
    <member name="F:Windows.Data.Pdf.PdfPageRotation.Rotate90">
      <summary>90 度旋转。</summary>
    </member>
    <member name="T:Windows.Data.Text.AlternateNormalizationFormat">
      <summary>标识 AlternateWordForm 对象的规范化格式。</summary>
    </member>
    <member name="F:Windows.Data.Text.AlternateNormalizationFormat.Currency">
      <summary>已被识别为货币金额的字符串。</summary>
    </member>
    <member name="F:Windows.Data.Text.AlternateNormalizationFormat.Date">
      <summary>已被识别为日期的字符串。</summary>
    </member>
    <member name="F:Windows.Data.Text.AlternateNormalizationFormat.NotNormalized">
      <summary>尚未识别为数字、货币、日期或时间的常规字符串。</summary>
    </member>
    <member name="F:Windows.Data.Text.AlternateNormalizationFormat.Number">
      <summary>已被识别为数字的字符串。</summary>
    </member>
    <member name="F:Windows.Data.Text.AlternateNormalizationFormat.Time">
      <summary>已被识别为时间的字符串。</summary>
    </member>
    <member name="T:Windows.Data.Text.AlternateWordForm">
      <summary>标识由 WordSegment 对象表示的备用单词格式。 例如，这可能包含采用规范化格式的数字。</summary>
    </member>
    <member name="P:Windows.Data.Text.AlternateWordForm.AlternateText">
      <summary>获取由此 AlternateWordForm 对象标识的备用单词格式的文本。</summary>
      <returns>替代词形。</returns>
    </member>
    <member name="P:Windows.Data.Text.AlternateWordForm.NormalizationFormat">
      <summary>获取此当前 AlternateWordForm 对象的规范化格式。</summary>
      <returns>规范化格式。</returns>
    </member>
    <member name="P:Windows.Data.Text.AlternateWordForm.SourceTextSegment">
      <summary>获取 TextSegment，它标识以此 AlternateWordForm 对象作为备用项的源文本的子字符串。</summary>
      <returns>标识你所提供的文本中的单词的 TextSegment 结构。</returns>
    </member>
    <member name="T:Windows.Data.Text.SelectableWordSegment">
      <summary>表示所提供文本中的一段，其中包括一个单词以及该单词后面的任何尾随空格和/或标点。</summary>
    </member>
    <member name="P:Windows.Data.Text.SelectableWordSegment.SourceTextSegment">
      <summary>获取 TextSegment，它标识作为选定单词的源文本的子字符串。</summary>
      <returns>The TextSegment structure that identifies the word in your provided text.</returns>
    </member>
    <member name="P:Windows.Data.Text.SelectableWordSegment.Text">
      <summary>获取由此 SelectableWordSegment 对象标识的选定单词的文本。</summary>
      <returns>选定字词。</returns>
    </member>
    <member name="T:Windows.Data.Text.SelectableWordSegmentsTokenizingHandler">
      <summary>定义提供给 SelectableWordsSegmenter.Tokenize 的函数的签名。</summary>
      <param name="precedingWords">包含位于提供给 SelectableWordsSegmenter.Tokenize 的参数 *startIndex* 之前的顺序相反的可选单词。</param>
      <param name="words">包含位于提供给 SelectableWordsSegmenter.Tokenize 的参数 *startIndex* 之后或包括该参数的可选单词。</param>
    </member>
    <member name="T:Windows.Data.Text.SelectableWordsSegmenter">
      <summary>可以将提供的文本分为多个段以便按单词选择文本的分段器类。</summary>
    </member>
    <member name="M:Windows.Data.Text.SelectableWordsSegmenter.#ctor(System.String)">
      <summary>创建 SelectableWordsSegmenter 对象。 有关如何使用提供给此构造函数的语言的说明，请参阅 SelectableWordsSegmenter 中的介绍。</summary>
      <param name="language">BCP-47 语言标记。</param>
    </member>
    <member name="P:Windows.Data.Text.SelectableWordsSegmenter.ResolvedLanguage">
      <summary>获取此 SelectableWordsSegmenter 对象使用的规则的语言。</summary>
      <returns>所使用的规则的 BCP-47 语言标记。</returns>
    </member>
    <member name="M:Windows.Data.Text.SelectableWordsSegmenter.GetTokenAt(System.String,System.UInt32)">
      <summary>确定并返回所提供的文本中的包含或遵循指定索引的可选单词或词干。</summary>
      <param name="text">提供的文本包含要选择的单词或词干。</param>
      <param name="startIndex">*文本*的从零开始的索引。 它必须小于*文本*的长度。</param>
      <returns>表示选定的单词或词干的 SelectableWordSegment。</returns>
    </member>
    <member name="M:Windows.Data.Text.SelectableWordsSegmenter.GetTokens(System.String)">
      <summary>确定并返回所提供的文本中的所有可选单词或词干。</summary>
      <param name="text">提供的文本包含要选择的单词或词干。</param>
      <returns>表示可选单词或词干的 SelectableWordSegment 对象的集合。</returns>
    </member>
    <member name="M:Windows.Data.Text.SelectableWordsSegmenter.Tokenize(System.String,System.UInt32,Windows.Data.Text.SelectableWordSegmentsTokenizingHandler)">
      <summary>使用两个迭代器调用提供的处理程序，这些迭代器将循环访问给定索引前后的可选单词并将其迭代到提供的文本中。</summary>
      <param name="text">提供的文本包含要选择的单词。</param>
      <param name="startIndex">A zero-based index into *text*. It must be less than the length of *text*.</param>
      <param name="handler">接收迭代器的功能。</param>
    </member>
    <member name="T:Windows.Data.Text.SemanticTextQuery">
      <summary>允许应用程序使用高级查询语法 (AQS) 字符串执行文本查询，并可选择提供要在查询中使用的语言标记。</summary>
    </member>
    <member name="M:Windows.Data.Text.SemanticTextQuery.#ctor(System.String)">
      <summary>使用高级查询语法 (AQS) 查询字符串创建 SemanticTextQuery。</summary>
      <param name="aqsFilter">包含所需查询的高级语法 (AQS) 查询字符串。 在高级查询语法 (AQS) 中了解有关 AQS 的详细信息。</param>
    </member>
    <member name="M:Windows.Data.Text.SemanticTextQuery.#ctor(System.String,System.String)">
      <summary>使用高级查询语法 (AQS) 查询字符串和语言标记创建 SemanticTextQuery。</summary>
      <param name="aqsFilter">An Advanced Query Syntax (AQS) string that contains the desired query. Learn more about Advanced Query Syntax (AQS) in .</param>
      <param name="filterLanguage">要在查询中使用的 BCP-47 语言标记。</param>
    </member>
    <member name="M:Windows.Data.Text.SemanticTextQuery.Find(System.String)">
      <summary>返回与 SemanticTextQuery 对象的查询匹配的源字符串段。</summary>
      <param name="content">要查询的源字符串。</param>
      <returns>表示查询中命中的 TextSegment 结构的集合。</returns>
    </member>
    <member name="M:Windows.Data.Text.SemanticTextQuery.FindInProperty(System.String,System.String)">
      <summary>返回与 SemanticTextQuery 对象的属性查询匹配的源字符串段。</summary>
      <param name="propertyContent">A source string to be queried.</param>
      <param name="propertyName">属性的名称。</param>
      <returns>A collection of TextSegment structures that represent hits from the query.</returns>
    </member>
    <member name="T:Windows.Data.Text.TextConversionGenerator">
      <summary>将输入的语音字符转换为对应的表意文字 (中文字符) 的集合。</summary>
    </member>
    <member name="M:Windows.Data.Text.TextConversionGenerator.#ctor(System.String)">
      <summary>基于特定的 BCP-47 语言标记构造 TextConversionGenerator 对象。</summary>
      <param name="languageTag">要在其中映射单词的语言的 BCP-47 语言标记。 支持日语 ("ja") 和简体中文 ("zh-Hans")。</param>
    </member>
    <member name="P:Windows.Data.Text.TextConversionGenerator.LanguageAvailableButNotInstalled">
      <summary>确定指定的语言标记是否可用于转换但未安装在用户的设备上。</summary>
      <returns>如果语言可用但未安装，则为 **true**。</returns>
    </member>
    <member name="P:Windows.Data.Text.TextConversionGenerator.ResolvedLanguage">
      <summary>获取成功创建的 TextConversionGenerator 对象的语言标记。</summary>
      <returns>转换生成器的 BCP-47 语言标记。</returns>
    </member>
    <member name="M:Windows.Data.Text.TextConversionGenerator.GetCandidatesAsync(System.String)">
      <summary>根据提供的语音字符异步获取候选单词的列表。</summary>
      <param name="input">要返回的单词的语音字符。</param>
      <returns>用于返回候选单词列表的 IVectorView 的异步操作。</returns>
    </member>
    <member name="M:Windows.Data.Text.TextConversionGenerator.GetCandidatesAsync(System.String,System.UInt32)">
      <summary>根据提供的语音字符异步获取候选单词的列表，直到达到最大计数。</summary>
      <param name="input">The phonetic characters of the words to be returned.</param>
      <param name="maxCandidates">要返回的候选单词的最大数量。</param>
      <returns>An asynchronous operation to return an IVectorView of the list of candidate words.</returns>
    </member>
    <member name="T:Windows.Data.Text.TextPhoneme">
      <summary>表示调用 TextReverseConversionGenerator.GetPhonemesAsync 方法的结果，可封装原始显示文本及与其匹配的音素。</summary>
    </member>
    <member name="P:Windows.Data.Text.TextPhoneme.DisplayText">
      <summary>获取日语音素的显示文本。</summary>
      <returns>作为最初传递给 TextReverseConversionGenerator.GetPhonemesAsync 的显示文本。 在传递日语句子给该方法的典型用例中，显示文本是日文句子的一个语音部分或日文汉字与语音字符的混合。</returns>
    </member>
    <member name="P:Windows.Data.Text.TextPhoneme.ReadingText">
      <summary>获取使用平假名日语字符的 DisplayText 的语音读取。</summary>
      <returns>使用平假名日语字符的 DisplayText 的读取。</returns>
    </member>
    <member name="T:Windows.Data.Text.TextPredictionGenerator">
      <summary>根据语音字符前缀预测日语单词。</summary>
    </member>
    <member name="M:Windows.Data.Text.TextPredictionGenerator.#ctor(System.String)">
      <summary>基于特定的 BCP-47 语言标记构造 TextPredictionGenerator 对象。</summary>
      <param name="languageTag">The BCP-47 language tag of the language in which the words are to be projected. 仅支持日文 ("ja")。</param>
    </member>
    <member name="P:Windows.Data.Text.TextPredictionGenerator.InputScope">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Data.Text.TextPredictionGenerator.LanguageAvailableButNotInstalled">
      <summary>确定指定的语言标记是否可用于生成预测但未安装在用户的设备上。</summary>
      <returns>**true** if the language is available but not installed.</returns>
    </member>
    <member name="P:Windows.Data.Text.TextPredictionGenerator.ResolvedLanguage">
      <summary>获取成功创建的 TextPredictionGenerator 对象的语言标记。</summary>
      <returns>预测生成器的 BCP-47 语言标记。</returns>
    </member>
    <member name="M:Windows.Data.Text.TextPredictionGenerator.GetCandidatesAsync(System.String)">
      <summary>根据提供的语音字符前缀异步获取候选单词的列表。</summary>
      <param name="input">要返回的单词的开头语音字符。</param>
      <returns>返回候选单词列表的 IVectorView 的异步操作。</returns>
    </member>
    <member name="M:Windows.Data.Text.TextPredictionGenerator.GetCandidatesAsync(System.String,System.UInt32)">
      <summary>根据提供的语音字符前缀异步获取候选单词的列表，直到达到最大计数。</summary>
      <param name="input">The beginning phonetic characters of the words to be returned.</param>
      <param name="maxCandidates">要返回的预测的单词的最大数量。</param>
      <returns>An asynchronous operation to return an IVectorView of the list of predicted words.</returns>
    </member>
    <member name="M:Windows.Data.Text.TextPredictionGenerator.GetCandidatesAsync(System.String,System.UInt32,Windows.Data.Text.TextPredictionOptions,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>
      </summary>
      <param name="input">
      </param>
      <param name="maxCandidates">
      </param>
      <param name="predictionOptions">
      </param>
      <param name="previousStrings">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Data.Text.TextPredictionGenerator.GetNextWordCandidatesAsync(System.UInt32,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>
      </summary>
      <param name="maxCandidates">
      </param>
      <param name="previousStrings">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Data.Text.TextPredictionOptions">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Data.Text.TextPredictionOptions.Corrections">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Data.Text.TextPredictionOptions.None">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Data.Text.TextPredictionOptions.Predictions">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Data.Text.TextReverseConversionGenerator">
      <summary>将是语音及表意字符混合的日语字符串反向转换为语音字符的字符串。</summary>
    </member>
    <member name="M:Windows.Data.Text.TextReverseConversionGenerator.#ctor(System.String)">
      <summary>基于特定的 BCP-47 语言标记构造 TextReverseConversionGenerator 对象。</summary>
      <param name="languageTag">要在其中反向转换单词的语言的 BCP-47 语言标记。 Only Japanese ("ja") is supported.</param>
    </member>
    <member name="P:Windows.Data.Text.TextReverseConversionGenerator.LanguageAvailableButNotInstalled">
      <summary>确定指定的语言标记是否可用于反向转换但未安装在用户的设备上。</summary>
      <returns>**true** if the language is available but not installed.</returns>
    </member>
    <member name="P:Windows.Data.Text.TextReverseConversionGenerator.ResolvedLanguage">
      <summary>获取成功创建的 TextReverseConversionGenerator 对象的语言标记。</summary>
      <returns>反向转换生成器的 BCP-47 语言标记。</returns>
    </member>
    <member name="M:Windows.Data.Text.TextReverseConversionGenerator.ConvertBackAsync(System.String)">
      <summary>将包含表意文字的字符串异步反向转换为语音表达方式。</summary>
      <param name="input">要反向转换的包含表意文字的字符串。</param>
      <returns>用于返回语音表达方式的异步操作。</returns>
    </member>
    <member name="M:Windows.Data.Text.TextReverseConversionGenerator.GetPhonemesAsync(System.String)">
      <summary>返回一组表示给定输入字符串的音素。 此方法主要专门用于日语中的排序数据。 语音读取对于日语数据处理很重要，尤其是要按相应的语音顺序而非字符码位顺序进行名称排序。</summary>
      <param name="input">包含日文单词的字符串。</param>
      <returns>异步操作成功完成后，以音素格式表示输入字符串的 TextPhoneme 对象列表。</returns>
    </member>
    <member name="T:Windows.Data.Text.TextSegment">
      <summary>标识源文本字符串的子字符串。 你的应用可以使用此结构获取你提供的文本中由 AlternateWordForm、SelectableWordSegment、WordSegment 或 SemanticTextQuery 标识的文本段。</summary>
    </member>
    <member name="F:Windows.Data.Text.TextSegment.Length">
      <summary>文本段中的字符数。</summary>
    </member>
    <member name="F:Windows.Data.Text.TextSegment.StartPosition">
      <summary>关联文本段开头从零开始的索引。</summary>
    </member>
    <member name="T:Windows.Data.Text.UnicodeCharacters">
      <summary>提供一种供应用按照 Unicode 标准附录 #44 获取有关 Unicode 字符的方法。</summary>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.GetCodepointFromSurrogatePair(System.UInt32,System.UInt32)">
      <summary>返回指定高低代理项对的附加 Unicode 字符。</summary>
      <param name="highSurrogate">高代理项值。 这必须在适当的范围内：0xD800 &lt;= *highSurrogate* &lt;= 0xDBFF。</param>
      <param name="lowSurrogate">低代理项值。 这必须在适当的范围内：0xDC00 &lt;= *lowSurrogate* &lt;= 0xDFFF。</param>
      <returns>附加 Unicode 字符。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.GetGeneralCategory(System.UInt32)">
      <summary>返回指定的 Unicode 字符的 UnicodeGeneralCategory。</summary>
      <param name="codepoint">一个 Unicode 字符。 这必须在适当的范围内：0 &lt;= *codepoint* &lt;= 0x10FFFF。</param>
      <returns>*代码点*的 Unicode 通用类别。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.GetNumericType(System.UInt32)">
      <summary>返回指定的 Unicode 字符的 UnicodeNumericType。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>*代码点*的 Unicode 数字类型。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.GetSurrogatePairFromCodepoint(System.UInt32,System.Char@,System.Char@)">
      <summary>返回指定的附加 Unicode 字符的高低代理项对值。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <param name="highSurrogate">返回的高代理项值。</param>
      <param name="lowSurrogate">返回的低代理项值。</param>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsAlphabetic(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为字母。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是字母，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsCased(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为大小写（大写、小写或词首字母大写）。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*设置了大小写，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsGraphemeBase(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为某个字形的开头。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是某个字形的开头，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsGraphemeExtend(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为上一个字形的继续符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*接续之前的字形，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsHighSurrogate(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否为高代理项。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是一个高代理项，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsIdContinue(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可在编程中被视为某个标识符的继续符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是编程中某个标识符的接续字符，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsIdStart(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可在编程中被视为某个标识符的开始字符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是编程中某个标识符的起始字符，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsLowercase(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为小写字符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是一个小写字符，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsLowSurrogate(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否为低代理项。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是一个低代理项，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsNoncharacter(System.UInt32)">
      <summary>确定指定的代码点是否为非字符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是非字符，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsSupplementary(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否为补充字符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是补充字符，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsUppercase(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为大写字符。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是一个大写字符，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="M:Windows.Data.Text.UnicodeCharacters.IsWhitespace(System.UInt32)">
      <summary>确定指定的 Unicode 字符是否可被视为空白。</summary>
      <param name="codepoint">A Unicode character. This must be in the proper range: 0 &lt;= *codepoint* &lt;= 0x10FFFF.</param>
      <returns>如果*代码点*是空格，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.Data.Text.UnicodeGeneralCategory">
      <summary>定义字符的 Unicode 常规类别。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.ClosePunctuation">
      <summary>成对的标点符号（例如括号、方括号和大括号）之一的封闭字符。 由 Unicode 代码“Pe”（标点，结束）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.ConnectorPunctuation">
      <summary>连接两个字符的连接符标点字符。 由 Unicode 代码“Pc”（标点，连接符）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.Control">
      <summary>控件代码字符，其 Unicode 值是 U+007F，或者位于 U+0000 到 U+001F 或 U+0080 到 U+009F 的范围内。 由 Unicode 代码“Cc”（其他，控制）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.CurrencySymbol">
      <summary>货币符号字符。 由 Unicode 代码“Sc”（符号，货币）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.DashPunctuation">
      <summary>短划线字符或连字符。 由 Unicode 代码 "Pd"（标点，短划线）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.DecimalDigitNumber">
      <summary>十进制数字字符，即范围 0 到 9 内的字符。 由 Unicode 代码 "Nd"（数字，十进制数字）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.EnclosingMark">
      <summary>封闭标记字符，它是将基字符前面的所有字符（包括基字符）括起来的非空格组合字符。 由 Unicode 代码 "Me"（符号，封闭）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.FinalQuotePunctuation">
      <summary>封闭或后引号字符。 由 Unicode 代码 "Pf"（标点，后引号）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.Format">
      <summary>格式字符，它影响文本布局或文本处理操作，但是一般不会呈现。 由 Unicode 代码 "Cf"（其他，格式）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.InitialQuotePunctuation">
      <summary>左引号或前引号字符。 由 Unicode 代码 "Pi"（标点，前引号）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.LetterNumber">
      <summary>由字母而非十进制数表示的数字。 例如，罗马数字 5 是“V”。 此指示符由 Unicode 代码“Nl”（数字，字母）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.LineSeparator">
      <summary>用于分隔文本行的字符。 由 Unicode 代码“Zl”（分隔符，行）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.LowercaseLetter">
      <summary>小写字母。 由 Unicode 代码“Ll”（字母，小写）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.MathSymbol">
      <summary>数学符号字符，例如“+”或“=”。 由 Unicode 代码“Sm”（符号，数学）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.ModifierLetter">
      <summary>修饰符字母字符，它是独立式的间距字符，指示前面字母的修改。 由 Unicode 代码“Lm”（字母，修饰符）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.ModifierSymbol">
      <summary>修饰符符号字符，它指示环绕字符的修改。 例如，分数斜线号指示其左侧的数字为分子，右侧的数字为分母。 此指示符由 Unicode 代码“Sk”（符号，修饰符）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.NonspacingMark">
      <summary>指示基字符的修改的非间距字符。 由 Unicode 代码“Mn”（符号，非间距）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.NotAssigned">
      <summary>未指派给任何 Unicode 类别的字符。 由 Unicode 代码“Cn”（其他，未分配）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.OpenPunctuation">
      <summary>成对的标点符号（例如括号、方括号和大括号）的开始字符。 由 Unicode 代码“Ps”（标点，开始）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.OtherLetter">
      <summary>不属于大写字母、小写字母、词首字母大写或修饰符字母的字母。 由 Unicode 代码“Lo”（字母，其他）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.OtherNumber">
      <summary>既非十进制数又非字母数字的数字。 例如，分数 1/2。 此指示符由 Unicode 代码“No”（数字，其他）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.OtherPunctuation">
      <summary>不属于连接符、短划线、开始标点、结束标点、前引号或后引号的标点字符。 由 Unicode 代码“Po”（标点，其他）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.OtherSymbol">
      <summary>不属于数学符号、货币符号或修饰符符号的符号字符。 由 Unicode 代码“So”（符号，其他）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.ParagraphSeparator">
      <summary>用于分隔段落的字符。 由 Unicode 代码“Zp”（分隔符，段落）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.PrivateUse">
      <summary>专用字符，其 Unicode 值在范围 U+E000 到 U+F8FF 内。 由 Unicode 代码“Co”（其他，专用）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.SpaceSeparator">
      <summary>没有字形但不属于控制或格式字符的空白字符。 由 Unicode 代码“Zs”（分隔符，空白）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.SpacingCombiningMark">
      <summary>间距字符，它指示基字符的修改并影响基字符的字形的宽度。 由 Unicode 代码“Mc”（符号，间距组合）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.Surrogate">
      <summary>高代理项或低代理项字符。 代理项代码值在范围 U+D800 到 U+DFFF 内。 由 Unicode 代码“Cs”（其他，代理项）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.TitlecaseLetter">
      <summary>词首字母大写的字母。 由 Unicode 代码“Lt”（字母，词首字母大写）表示。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeGeneralCategory.UppercaseLetter">
      <summary>大写字母。 由 Unicode 代码“Lu”（字母，大写）表示。</summary>
    </member>
    <member name="T:Windows.Data.Text.UnicodeNumericType">
      <summary>定义 Unicode 字符表示数字时的数字类型。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeNumericType.Decimal">
      <summary>使用 0 到 9 的十进制数字。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeNumericType.Digit">
      <summary>在特定上下文中使用的范围介于 0 和 9 之间的数字。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeNumericType.None">
      <summary>不是数值字符。</summary>
    </member>
    <member name="F:Windows.Data.Text.UnicodeNumericType.Numeric">
      <summary>一个表示其他类型的数值（如分数）的字符。</summary>
    </member>
    <member name="T:Windows.Data.Text.WordSegment">
      <summary>表示您提供的文本中的一个单词。</summary>
    </member>
    <member name="P:Windows.Data.Text.WordSegment.AlternateForms">
      <summary>获取与当前字关联的备用格式（如果有）。</summary>
      <returns>表示当前单词的备用格式的 AlternateWordForm 对象集合。</returns>
    </member>
    <member name="P:Windows.Data.Text.WordSegment.SourceTextSegment">
      <summary>获取作为单词的源文本的子字符串的 TextSegment。</summary>
      <returns>The TextSegment structure that identifies the word in your provided text.</returns>
    </member>
    <member name="P:Windows.Data.Text.WordSegment.Text">
      <summary>获取由此 WordSegment 对象标识的选定单词的文本。</summary>
      <returns>当前单词。</returns>
    </member>
    <member name="T:Windows.Data.Text.WordSegmentsTokenizingHandler">
      <summary>定义提供给 WordsSegmenter.Tokenize 的函数的签名。</summary>
      <param name="precedingWords">包含位于提供给 WordsSegmenter.Tokenize 的参数 *startIndex* 之前的顺序相反的可选单词。</param>
      <param name="words">包含位于提供给 WordsSegmenter.Tokenize 的参数 *startIndex* 之后或包括该参数的可选单词。</param>
    </member>
    <member name="T:Windows.Data.Text.WordsSegmenter">
      <summary>能够将提供的文本分段成单词或词干（具体取决于特定语言）的分段器类。</summary>
    </member>
    <member name="M:Windows.Data.Text.WordsSegmenter.#ctor(System.String)">
      <summary>创建 WordsSegmenter 对象。 有关如何使用提供给此构造函数的语言的说明，请参阅 WordsSegmenter 中的介绍。</summary>
      <param name="language">A BCP-47 language tag.</param>
    </member>
    <member name="P:Windows.Data.Text.WordsSegmenter.ResolvedLanguage">
      <summary>获取此 WordsSegmenter 对象使用的规则的语言。</summary>
      <returns>The BCP-47 language tag of the rules employed.</returns>
    </member>
    <member name="M:Windows.Data.Text.WordsSegmenter.GetTokenAt(System.String,System.UInt32)">
      <summary>确定并返回所提供的文本中的包含或遵循指定索引的单词或词干。</summary>
      <param name="text">提供的文本包含要返回的单词或词干。</param>
      <param name="startIndex">A zero-based index into *text*. It must be less than the length of *text*.</param>
      <returns>表示单词或词干的 WordSegment。</returns>
    </member>
    <member name="M:Windows.Data.Text.WordsSegmenter.GetTokens(System.String)">
      <summary>确定并返回所提供的文本中的所有单词或词干。</summary>
      <param name="text">提供的文本包含要返回的单词或词干。</param>
      <returns>表示单词或词干的 WordSegment 对象的集合。</returns>
    </member>
    <member name="M:Windows.Data.Text.WordsSegmenter.Tokenize(System.String,System.UInt32,Windows.Data.Text.WordSegmentsTokenizingHandler)">
      <summary>使用两个迭代器调用提供的处理程序，这些迭代器将循环访问给定索引前后的单词并将其迭代到提供的文本中。</summary>
      <param name="text">提供的文本包含要返回的单词。</param>
      <param name="startIndex">A zero-based index into *text*. It must be less than the length of *text*.</param>
      <param name="handler">The function that receives the iterators.</param>
    </member>
    <member name="T:Windows.Data.Xml.Dom.DtdEntity">
      <summary>表示分析或在 XML 的 unparsed 实体文档。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.Attributes">
      <summary>获取此节点的属性列表。</summary>
      <returns>此节点的特性。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.ChildNodes">
      <summary>在当前节点中获取子级列表。</summary>
      <returns>子节点的列表。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.FirstChild">
      <summary>获取第一个子节点。</summary>
      <returns>第一个子节点。 如果没有子级，则此属性返回 NULL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.InnerText">
      <summary>从 XML 内部获取文本。</summary>
      <returns>XML 内部的文本。 如果不存在任何文本，则返回空字符串。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.LastChild">
      <summary>获取最后一个子节点。</summary>
      <returns>最后一个子节点。 如果没有子级，则此属性为 NULL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.LocalName">
      <summary>获取属于本地限定名称一部分的本地名称。 在 XML 的命名空间中，这称为本地部分。</summary>
      <returns>本地名称。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.NamespaceUri">
      <summary>返回命名空间的统一资源标识符 (URI)。</summary>
      <returns>命名空间的 URI。 这表示命名空间声明 xmlns:nnn="uuu" 的 "uuu" 部分。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.NextSibling">
      <summary>在父级的子级列表中获取下一个节点的同级。</summary>
      <returns>如果没有正确的同级，则为此节点正确的同级或为 NULL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.NodeName">
      <summary>返回属性、文件类型、元素、实体或表示法节点的限定名。 对于其他节点类型，将返回固定字符串。</summary>
      <returns>限定节点名因节点类型而异。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.NodeType">
      <summary>获取 XML 文档对象模型 (DOM) 节点类型，用于确定有效值和确定该节点是否可包含子节点。</summary>
      <returns>节点类型。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.NodeValue">
      <summary>获取或设置与节点关联的文本。 此值始终为 NULL。</summary>
      <returns>This value is always NULL.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.NotationName">
      <summary>获取批注名称。</summary>
      <returns>表示法名称。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.OwnerDocument">
      <summary>返回包含该节点的文档的根。</summary>
      <returns>表示文档的根的父级文档。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.ParentNode">
      <summary>获取节点实例的父节点。</summary>
      <returns>父节点。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.Prefix">
      <summary>返回命名空间前缀。</summary>
      <returns>在元素、属性或实体引用上指定的命名空间前缀。 例如，对于 &lt;xxx:yyy&gt; 元素，此属性将返回 xxx。 如果未指定前缀，则它将返回空字符串“”。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.PreviousSibling">
      <summary>在父级的子级列表中获取上一个节点的同级。</summary>
      <returns>此节点的左同级。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.PublicId">
      <summary>获取与实体关联的公共标识符。</summary>
      <returns>与实体关联的公共标识符。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdEntity.SystemId">
      <summary>获取与实体关联的系统标识符。</summary>
      <returns>与实体关联的系统标识符。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>在该节点的最后一个子节点上追加一个新的子节点。</summary>
      <param name="newChild">要追加到此节点的子列表末尾的新子节点。</param>
      <returns>新子节点已成功追加到列表。 如果为 null，则不会创建对象。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.CloneNode(System.Boolean)">
      <summary>克隆新节点。</summary>
      <param name="deep">指示是否要以递归的方式克隆属于此节点子代的所有节点的标志。 如果为 true，则此方法将在此节点下创建完整树的副本。 如果为 false，则此方法将仅克隆此节点及其属性。</param>
      <returns>新创建的克隆节点。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.GetXml">
      <summary>返回 XML 表示形式及其所有子代。</summary>
      <returns>节点的 XML 表示形式及其所有子代。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.HasChildNodes">
      <summary>确定节点是否具有子节点。</summary>
      <returns>如果此节点具有子级，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>向指定节点的左侧，或者在子节点列表的末尾处插入一个子节点。</summary>
      <param name="newChild">要插入的新节点的地址。 此处传递的节点必须是当前 XML DOM 文档节点的有效子节点。 例如，如果当前节点为属性，则不能在 *newChild* 参数中传递另一个属性，因为属性不能以属性为子级。 如果 *newChild* 为 DOCUMENT_FRAGMENT 节点类型，则其所有子级将于 *referenceChild* 前按顺序插入。</param>
      <param name="referenceChild">引用节点。 指定的节点是将 *newChild* 节点作为子列表中的前同级节点插入到左侧的位置。 此处传递的节点必须是当前节点或 null 的子节点。 如果该值为 null，则 *newChild* 节点将插入到子列表的末尾。 如果 *referenceChild* 节点不是当前节点的子级，则将返回错误。</param>
      <returns>成功时，插入了该子节点。 If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.Normalize">
      <summary>通过将两个或多个相邻文本节点合并到一个统一的文本节点来对所有子代元素进行规范化。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>从子列表中移除指定的子节点并返回该子节点。</summary>
      <param name="childNode">要从此节点的子节点列表中移除的子节点。</param>
      <returns>已删除的子节点。 如果为 null，则不删除 *childNode* 对象。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>将指定的旧子节点替换为提供的新子节点。</summary>
      <param name="newChild">将替换旧子级的新子级。 如果为 null，则在无替换的情况下删除 *referenceChild* 参数。</param>
      <param name="referenceChild">要替换为新子级的旧子级。</param>
      <returns>已替换的旧级。 If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.SelectNodes(System.String)">
      <summary>将指定的模式匹配操作应用于此节点的上下文并返回与 XmlNodeList 匹配的节点的列表。</summary>
      <param name="xpath">指定 XPath 表达式。</param>
      <returns>通过应用给定模式匹配操作所选的节点的集合。 如果未选择节点，则此方法将返回空集合。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">包含指定该命名空间以在需要在外部定义新的命名空间时在 XPath 表达式中使用的字符串。
 命名空间是在 XML 样式中定义的，声明属性的空格分隔列表也一样。 您也可以使用此属性设置为默认命名空间。</param>
      <returns>符合特定模式匹配操作的第一个节点。 如果节点与该表达式不匹配，则此方法将返回空值。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.SelectSingleNode(System.String)">
      <summary>将指定的模式匹配操应用于此节点的上下文并返回第一个匹配节点。</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. 如果节点与该表达式不匹配，则方法将返回空值。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdEntity.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.DtdNotation">
      <summary>包含在 DTD 或架构中声明的表示法。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>如果没有正确的同级，则为此节点正确的同级或为 NULL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>This value is always NULL.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.Prefix">
      <summary>获取或设置命名空间前缀。</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.PublicId">
      <summary>获取批注的公共标识符。</summary>
      <returns>批注的公共标识符。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.DtdNotation.SystemId">
      <summary>获取表示法的系统标识符。</summary>
      <returns>表示法的系统标识符。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the child node list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. 例如，如果当前节点为属性，则不能在 *newChild* 参数中传递另一个属性，因为属性不能以属性为子级。 If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">指定 XPath 表达式。</param>
      <param name="namespaces">包含指定命名空间以供在需要在外部定义新的命名空间时在 XPath 表达式中使用的字符串。
 Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. 如果未选择节点，则将返回空集合。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.DtdNotation.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.IXmlCharacterData">
      <summary>提供多个对象使用的文本操作方法。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlCharacterData.Data">
      <summary>根据节点类型获取或设置节点数据。</summary>
      <returns>节点数据。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlCharacterData.Length">
      <summary>获取数据的长度（以 Unicode 字符为单位）。</summary>
      <returns>数据的长度（以 Unicode 字符为单位）。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlCharacterData.AppendData(System.String)">
      <summary>向现有字符串数据追加提供的字符串。</summary>
      <param name="data">要追加到现有字符串的数据。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlCharacterData.DeleteData(System.UInt32,System.UInt32)">
      <summary>删除指定的数据。</summary>
      <param name="offset">要在其中开始删除字符串数据的偏移量（以字符为单位）。</param>
      <param name="count">要删除的字符数。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlCharacterData.InsertData(System.UInt32,System.String)">
      <summary>按指定的偏移量插入字符串。</summary>
      <param name="offset">要插入提供的字符串数据的偏移量（以字符为单位）。</param>
      <param name="data">要插入现有字符串的数据。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlCharacterData.ReplaceData(System.UInt32,System.UInt32,System.String)">
      <summary>将指定的字符数目替换为提供的字符串。</summary>
      <param name="offset">要在其中开始替换字符串数据的偏移量（以字符为单位）。</param>
      <param name="count">要替换的字符数。</param>
      <param name="data">替换旧字符串数据的新数据。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlCharacterData.SubstringData(System.UInt32,System.UInt32)">
      <summary>检索指定范围中完整字符串的子字符串。</summary>
      <param name="offset">从字符串开始处指定偏移量（以字符为单位）。 指示从数据的开始位置进行复制的零偏移量。</param>
      <param name="count">指定要从指定的偏移量检索的字符数。</param>
      <returns>返回的字符串。</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.IXmlNode">
      <summary>包含整个文档对象模型的信息。 接口表示文档树中的单个节点。 当实现此接口的所有对象公开处理子对象的方法时，不是实现此接口的所有对象都有子对象。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>此节点的右同级。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>与节点关联的文本。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNode.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>向指定节点的左侧，或者列表的末尾处插入一个子节点。</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNode.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.IXmlNodeSelector">
      <summary>封装在 XML DOM 树或子树上执行 XPath 查询所需的方法。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNodeSelector.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNodeSelector.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expresssion.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNodeSelector.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNodeSelector.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.IXmlNodeSerializer">
      <summary>封装将 DOM 树或子树序列化为字符串表示形式所需的方法。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.IXmlNodeSerializer.InnerText">
      <summary>获取和设置 XML 内的文本。</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlNodeSerializer.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.IXmlText">
      <summary>表示元素或特性的文本内容。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.IXmlText.SplitText(System.UInt32)">
      <summary>按照指定的偏移量将此文本节点拆分为两个文本节点，并将新文本节点作为紧跟此节点后面的同级插入到树中。</summary>
      <param name="offset">从零开始，将此文本节点拆分两个节点的字符数。</param>
      <returns>新文本节点。</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.NodeType">
      <summary>由 NodeType 属性返回的 IXmlNode 的类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.AttributeNode">
      <summary>节点是 XmlAttribute 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.CommentNode">
      <summary>节点是 XmlComment 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.DataSectionNode">
      <summary>节点是 XmlCDataSection 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.DocumentFragmentNode">
      <summary>节点是 XmlDocumentFragment 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.DocumentNode">
      <summary>节点是 XmlDocument 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.DocumentTypeNode">
      <summary>节点是 XmlDocumentType 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.ElementNode">
      <summary>节点是 XmlElement 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.EntityNode">
      <summary>节点是 DtdEntity 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.EntityReferenceNode">
      <summary>节点是 XmlEntityReference 对象。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.Invalid">
      <summary>默认值。 API 不能使用。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.NotationNode">
      <summary>节点是 DtdNotation 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.ProcessingInstructionNode">
      <summary>节点是 XmlProcessingInstruction 类型。</summary>
    </member>
    <member name="F:Windows.Data.Xml.Dom.NodeType.TextNode">
      <summary>节点是 XmlText 类型。</summary>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlAttribute">
      <summary>表示 XmlElement 的特性。 此特性的有效值和默认值在文档类型定义 (DTD) 或架构中进行定义。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.Attributes">
      <summary>此方法不适用于此类，并会引发异常。</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.Name">
      <summary>返回特性名称。</summary>
      <returns>特性名称。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.NextSibling">
      <summary>此属性不适用于此类，并会始终返回 null。</summary>
      <returns>NULL</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>此属性始终返回值 **attributeNode**。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.ParentNode">
      <summary>此属性不适用于此类，并会引发异常。</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.PreviousSibling">
      <summary>This property is not applicable to this class and will throw an exception.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.Specified">
      <summary>获取一个值，该值指示该属性是显式指定的还是从文档类型定义 (DTD)或架构中的默认值派生的。</summary>
      <returns>如果显式指定该特性，则为 true；如果从默认值派生该特性，则为 false。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlAttribute.Value">
      <summary>获取或设置特性值。</summary>
      <returns>特性值。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>This method is not applicable to this class and will throw an exception.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the child node list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.Normalize">
      <summary>This method is not applicable to this class and will throw an exception.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expresssion.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlAttribute.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlCDataSection">
      <summary>表示 XML 文档的 CDATA 部分。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.ChildNodes">
      <summary>Gets a list of children in the current node. 此属性总是返回 NULL。</summary>
      <returns>This property always returns NULL.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.Data">
      <summary>Gets or sets the node data depending on the node type.</summary>
      <returns>The node data.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.FirstChild">
      <summary>Gets the first child node. This property always returns NULL.</summary>
      <returns>The first child node. This property always returns NULL.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.LastChild">
      <summary>Gets the last child node. 此属性始终返回 NULL，因为 CDataSection 没有子元素。</summary>
      <returns>The last child node. 此属性始终为 NULL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.Length">
      <summary>Gets the length of the data, in Unicode characters.</summary>
      <returns>The length of the data, in Unicode characters.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlCDataSection.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>此方法不适用于此类。 CDataSection 不具有任何子级。 此方法将引发异常。</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.AppendData(System.String)">
      <summary>Appends the supplied string to the existing string data.</summary>
      <param name="data">The data to be appended to the existing string.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.DeleteData(System.UInt32,System.UInt32)">
      <summary>Deletes specified data.</summary>
      <param name="offset">The offset, in characters, at which to start deleting the string data.</param>
      <param name="count">The number of characters to delete.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.HasChildNodes">
      <summary>Determines whether a node has children. The CDataSection does not have children. 此方法始终返回 false。</summary>
      <returns>True if this node has children; otherwise false. This method always returns false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the child node list. This method is not applicable to this class and will throw an exception.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.InsertData(System.UInt32,System.String)">
      <summary>Inserts a string at the specified offset.</summary>
      <param name="offset">The offset, in characters, at which to insert the supplied string data.</param>
      <param name="data">The data to be inserted into the existing string.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it. 本方法不适用于此类，因为 CDataSection 没有子项。 This method will throw an exception.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node. This method is not applicable to this class as the CDataSection does not have children. This method will throw an exception.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.ReplaceData(System.UInt32,System.UInt32,System.String)">
      <summary>Replaces the specified number of characters with the supplied string.</summary>
      <param name="offset">The offset, in characters, at which to start replacing string data.</param>
      <param name="count">The number of characters to replace.</param>
      <param name="data">The new data that replaces the old string data.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expresssion.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.SplitText(System.UInt32)">
      <summary>Splits this text node into two text nodes at the specified offset and inserts the new text node into the tree as a sibling that immediately follows this node.</summary>
      <param name="offset">The number of characters at which to split this text node into two nodes, starting from zero.</param>
      <returns>The new text node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlCDataSection.SubstringData(System.UInt32,System.UInt32)">
      <summary>Retrieves a substring of the full string from the specified range.</summary>
      <param name="offset">Specifies the offset, in characters, from the beginning of the string. An offset of zero indicates copying from the start of the data.</param>
      <param name="count">Specifies the number of characters to retrieve from the specified offset.</param>
      <returns>The returned substring.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlComment">
      <summary>表示一个 XML 注释。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.ChildNodes">
      <summary>Gets a list of children in the current node. 此方法通常返回 NULL。</summary>
      <returns>The list of child nodes. This value is always NULL.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.Data">
      <summary>Gets or sets the node data depending on the node type.</summary>
      <returns>The node data.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.FirstChild">
      <summary>Gets the first child node. This property always returns NULL.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.LastChild">
      <summary>Gets the last child node. This property always returns NULL.</summary>
      <returns>The last child node. This property always returns NULL.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.Length">
      <summary>获取数据的长度（以 Unicode 字符为单位）。</summary>
      <returns>The length of the data, in Unicode characters.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>Gets or sets the text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlComment.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node. 此方法不适用于此类，并且它会引发异常。</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.AppendData(System.String)">
      <summary>Appends the supplied string to the existing string data.</summary>
      <param name="data">The data to be appended to the existing string.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.DeleteData(System.UInt32,System.UInt32)">
      <summary>删除指定的数据。</summary>
      <param name="offset">The offset, in characters, at which to start deleting the string data.</param>
      <param name="count">The number of characters to delete.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list. This method is not applicable to this class and will throw an exception.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.InsertData(System.UInt32,System.String)">
      <summary>Inserts a string at the specified offset.</summary>
      <param name="offset">The offset, in characters, at which to insert the supplied string data.</param>
      <param name="data">The data to be inserted into the existing string.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it. This method is not applicable to this class and will throw an exception.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node. This method is not applicable to this class and will throw an exception.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.ReplaceData(System.UInt32,System.UInt32,System.String)">
      <summary>Replaces the specified number of characters with the supplied string.</summary>
      <param name="offset">The offset, in characters, at which to start replacing string data.</param>
      <param name="count">The number of characters to replace.</param>
      <param name="data">The new data that replaces the old string data.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expresssion.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node. This method is not applicable to this class and will throw an exception.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlComment.SubstringData(System.UInt32,System.UInt32)">
      <summary>Retrieves a substring of the full string from the specified range.</summary>
      <param name="offset">Specifies the offset, in characters, from the beginning of the string. An offset of zero indicates copying from the start of the data.</param>
      <param name="count">Specifies the number of characters to retrieve from the specified offset.</param>
      <returns>The returned substring.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlDocument">
      <summary>表示 XML 源的顶级。 此类包括用于检索和创建所有其他 XML 对象的成员。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.#ctor">
      <summary>创建 XmlDocument 类的新实例。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.Doctype">
      <summary>对于 XML，此属性获取指定 DTD 的节点的地址。 对于 HTML 的文档和不含 DTD 的XML 文档，此属性返回 Null。</summary>
      <returns>文档类型。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.DocumentElement">
      <summary>获取文档的根元素。</summary>
      <returns>文档的根元素。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.DocumentUri">
      <summary>返回上次加载的 XML 文档的 URL。</summary>
      <returns>上次加载的 XML 文档的 URL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.Implementation">
      <summary>获取文档的 Implementation 对象。</summary>
      <returns>文档的 Implementation 对象。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list. 此属性不适用于此类。</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>此属性返回 NULL。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocument.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list. This property is not applicable to this class.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateAttribute(System.String)">
      <summary>创建具有指定名称的新属性。</summary>
      <param name="name">新特性对象的名称。 此名称随后可用作新节点的 NodeName 属性。</param>
      <returns>新创建的特性。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateAttributeNS(System.Object,System.String)">
      <summary>创建具有指定命名空间和名称的新属性。</summary>
      <param name="namespaceUri">所需命名控件的名称，如果不需要命名控件，则为 null 值。</param>
      <param name="qualifiedName">The name of the new attribute object. This name is subsequently available as the new node's NodeName property.</param>
      <returns>The newly created attribute.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateCDataSection(System.String)">
      <summary>创建包含所提供数据的 CDATA 节节点。</summary>
      <param name="data">将提供给新 CDATA 部分对象的 NodeValue 属性的值。</param>
      <returns>新创建的对象。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateComment(System.String)">
      <summary>创建包含所提供数据的注释节点。</summary>
      <param name="data">将提供给新注释对象的 NodeValue 的值。</param>
      <returns>新创建的注释节点。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateDocumentFragment">
      <summary>创建一个空的 XmlDocumentFragment 对象。</summary>
      <returns>The newly created object.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateElement(System.String)">
      <summary>使用指定名称创建元素节点。</summary>
      <param name="tagName">新元素节点的名称。 该字符串区分大小写。 此名称随后可用作元素节点的 NodeName 属性。</param>
      <returns>The newly created object.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateElementNS(System.Object,System.String)">
      <summary>使用指定命名空间和名称创建元素节点。</summary>
      <param name="namespaceUri">The name of the desired namespace or a null value if no namespace is desired.</param>
      <param name="qualifiedName">The name for the new element node. 它区分大小写。 This name is subsequently available as the element node's NodeName property.</param>
      <returns>The newly created object.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateEntityReference(System.String)">
      <summary>创建新的 XmlEntityReference 对象。</summary>
      <param name="name">引用的实体的名称。 此名称随后可用作新对象的 NodeName 属性。</param>
      <returns>The newly created object.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateProcessingInstruction(System.String,System.String)">
      <summary>创建包含所提供目标和数据的处理指令节点。</summary>
      <param name="target">处理指令的目标部件。 它为新对象提供 NodeName 属性。</param>
      <param name="data">在结束 **?&gt;** 字符前的处理指令的其余部分。 它为新对象提供 NodeValue 属性。</param>
      <returns>The newly created object.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.CreateTextNode(System.String)">
      <summary>创建包含所提供数据的文本节点。</summary>
      <param name="data">将提供给新文本对象的 NodeValue 的值。</param>
      <returns>创建的文本节点。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.GetElementById(System.String)">
      <summary>返回匹配 ID 特性的元素。</summary>
      <param name="elementId">要匹配的 ID。</param>
      <returns>与提供的 ID 匹配的元素。 如果没有匹配的元素，则此方法返回 Null。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.GetElementsByTagName(System.String)">
      <summary>返回包含指定名称的元素集合。</summary>
      <param name="tagName">要查找的元素名称。 值“*”返回文档中的所有元素。</param>
      <returns>与指定名称匹配的元素的集合。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.ImportNode(Windows.Data.Xml.Dom.IXmlNode,System.Boolean)">
      <summary>将节点从另一个文档导入到本文档。</summary>
      <param name="node">要克隆的对象。</param>
      <param name="deep">如果为 true，则还将克隆节点的所有子级。 如果为 False，则将不会克隆任何子节点。</param>
      <returns>导入的节点。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the child node list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadFromFileAsync(Windows.Storage.IStorageFile)">
      <summary>从指定文件异步加载 XML 文档。 使用默认分析器设置分析文件。</summary>
      <param name="file">从中加载文档的文件。</param>
      <returns>必须用以启动操作的对象。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadFromFileAsync(Windows.Storage.IStorageFile,Windows.Data.Xml.Dom.XmlLoadSettings)">
      <summary>Asynchronously loads an XML document from the specified file. 使用所提供的设置分析文件。</summary>
      <param name="file">The file from which to load the document.</param>
      <param name="loadSettings">自定义分析器行为的设置。</param>
      <returns>The object that must be used to start the operation.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadFromUriAsync(Windows.Foundation.Uri)">
      <summary>从指定位置异步加载 XML 文档。 The document is parsed using the default parser settings.</summary>
      <param name="uri">指定 XML 文件的位置的 URL。</param>
      <returns>The object that must be used to start the operation.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadFromUriAsync(Windows.Foundation.Uri,Windows.Data.Xml.Dom.XmlLoadSettings)">
      <summary>Asynchronously loads an XML document from the specified location. The document is parsed using the provided settings.</summary>
      <param name="uri">A URL that specifies the location of the XML file.</param>
      <param name="loadSettings">自定义分析器行为。</param>
      <returns>必须用以启动操作的对象。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadXml(System.String)">
      <summary>使用所提供的字符串加载 XML 文档。 The document is parsed using the default parser settings.</summary>
      <param name="xml">要加载到 XML 文档对象的 XML 文档字符串。 此字符串可以包含整个 XML 文档或格式良好的片段。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadXml(System.String,Windows.Data.Xml.Dom.XmlLoadSettings)">
      <summary>Loads an XML document using the supplied string. 使用所提供的设置分析文件。</summary>
      <param name="xml">The XML string to load into this XML document object. This string can contain an entire XML document or a well-formed fragment.</param>
      <param name="loadSettings">分析文档的设置。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadXmlFromBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>使用缓冲区加载 XML 文档。 The document is parsed using the default parser settings.</summary>
      <param name="buffer">要加载到此 XML 文档对象中的缓冲区。 此缓冲区可以包含整个 XML 文档或格式良好的片段。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.LoadXmlFromBuffer(Windows.Storage.Streams.IBuffer,Windows.Data.Xml.Dom.XmlLoadSettings)">
      <summary>Loads an XML document using the buffer. The document is parsed using the settings provided.</summary>
      <param name="buffer">The buffer to load into this XML document object. This buffer can contain an entire XML document or a well-formed fragment.</param>
      <param name="loadSettings">The settings for parsing the document.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.SaveToFileAsync(Windows.Storage.IStorageFile)">
      <summary>将 XML 文档异步保存到指定文件。</summary>
      <param name="file">要将文档保存到的文件。</param>
      <returns>The object that must be used to start the operation.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocument.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlDocumentFragment">
      <summary>表示对树插入操作有用的轻量对象。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.ParentNode">
      <summary>Gets the parent node of the node instance. This property is not applicable to this class.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentFragment.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list. This property is not applicable to this class.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentFragment.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlDocumentType">
      <summary>包含有关文档类型的信息。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.Entities">
      <summary>获取在 **&lt;!DOCTYPE&gt;** 声明中声明的实体列表。</summary>
      <returns>此文档中存在的常规（外部和内部）实体的列表</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.Name">
      <summary>A list of the general entities, both external and internal, that are present in this document.</summary>
      <returns>文档类型的名称。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.Notations">
      <summary>返回文档类型声明中存在的 DtdNotation 成员的列表。</summary>
      <returns>文档类型声明中存在的 DtdNotation 成员的列表。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlDocumentType.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDocumentType.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlDomImplementation">
      <summary>提供独立于任何文档对象模式的特定实例的方法。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlDomImplementation.HasFeature(System.String,System.Object)">
      <summary>指示对特定功能的支持。</summary>
      <param name="feature">指定要测试的功能。 在第 1 级中，有效的功能值为“XML”、“DOM”和“MS-DOM”（不区分大小写）。</param>
      <param name="version">指定要测试的版本号。 如果为 null，则测试功能在任何版本中的实现。 在第 1 级中，“1.0”是有效的版本值。</param>
      <returns>如果实现指定功能，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlElement">
      <summary>封装特定于 XML 元素节点的信息。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlElement.TagName">
      <summary>获取元素名称。</summary>
      <returns>此元素的标记。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.GetAttribute(System.String)">
      <summary>返回特性的值。</summary>
      <param name="attributeName">所请求特性的名称。</param>
      <returns>特性的字符串值。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.GetAttributeNode(System.String)">
      <summary>返回特性节点。</summary>
      <param name="attributeName">The name of the required attribute.</param>
      <returns>返回的特性指针。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.GetAttributeNodeNS(System.Object,System.String)">
      <summary>返回指定命名空间的指定特性。</summary>
      <param name="namespaceUri">要获取的特性的命名空间。</param>
      <param name="localName">不带有命名空间前缀的属性的名称。</param>
      <returns>The returned attribute pointer.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.GetAttributeNS(System.Object,System.String)">
      <summary>Returns the value of the attribute.</summary>
      <param name="namespaceUri">The namespace of the attribute to get.</param>
      <param name="localName">The name of the attribute without the namespace prefix.</param>
      <returns>The string value of the attribute.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.GetElementsByTagName(System.String)">
      <summary>返回匹配所提供的名称的所有子代元素的列表。</summary>
      <param name="tagName">必需元素的标记。</param>
      <returns>必需元素。 列表可以为空。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.RemoveAttribute(System.String)">
      <summary>删除或替换命名属性。</summary>
      <param name="attributeName">要删除的属性的名称。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.RemoveAttributeNode(Windows.Data.Xml.Dom.XmlAttribute)">
      <summary>从此元素中删除指定属性。</summary>
      <param name="attributeNode">要删除的属性。</param>
      <returns>已删除的属性（如果有）。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.RemoveAttributeNS(System.Object,System.String)">
      <summary>删除指定命令空间中此元素的指定特性。</summary>
      <param name="namespaceUri">要删除的特性的命名空间。</param>
      <param name="localName">The name of the attribute without the namespace prefix.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SetAttribute(System.String,System.String)">
      <summary>设置命名属性的值。</summary>
      <param name="attributeName">The name of the required attribute.</param>
      <param name="attributeValue">特性的新值。</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SetAttributeNode(Windows.Data.Xml.Dom.XmlAttribute)">
      <summary>设置或更新此元素上所提供的属性节点。</summary>
      <param name="newAttribute">指向新特性的指针。</param>
      <returns>前面具有相同名称的特性（如果有）返回的指针。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SetAttributeNodeNS(Windows.Data.Xml.Dom.XmlAttribute)">
      <summary>Sets or updates the supplied attribute node on this element. 如果不使用任何命名空间，则使用 SetAttributeNode 方法。</summary>
      <param name="newAttribute">要添加到集合中的节点。</param>
      <returns>特性已成功添加到集合中。 如果为 null，则不会创建对象。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlElement.SetAttributeNS(System.Object,System.String,System.String)">
      <summary>在给定命名空间中设置命名特性的值。</summary>
      <param name="namespaceUri">要设置的特性的命名空间。</param>
      <param name="qualifiedName">要设置的特性的名称。</param>
      <param name="value">The new value for the attribute.</param>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlEntityReference">
      <summary>表示实体引用节点。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlEntityReference.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlEntityReference.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlLoadSettings">
      <summary>包含在加载和分析 XML 文档的过程中使用的设置。 为高质量选择默认设置。 此类可实例化，且可由 LoadXml、LoadFromUriAsync 和 LoadFromFileAsync 接受。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlLoadSettings.#ctor">
      <summary>创建新的 XmlLoadSettings 对象。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlLoadSettings.ElementContentWhiteSpace">
      <summary>指定默认处理是否保留空格。</summary>
      <returns>如果默认处理保留空格，则为 true；否则为 false。 默认值为 true。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlLoadSettings.MaxElementDepth">
      <summary>获取和设置要加载到 DOM 对象中的 XML 文档的元素深度限制。</summary>
      <returns>深度值。 默认值为 256。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlLoadSettings.ProhibitDtd">
      <summary>获取或设置指定是否要禁止或允许将 DTD 包括在 XML DOM 文档中的值。</summary>
      <returns>true 禁止在 XML DOM 文档中包括 DTD；false 允许包括。 The default value is true.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlLoadSettings.ResolveExternals">
      <summary>获取或设置指定外部定义、可解决的命名空间、文档类型定义的外部子集 (DTD) 以及外部实体引用是否要在分析文档时得到解决的值。</summary>
      <returns>如果外部定义、可解析命名空间、DTD 的外部子集和外部实体引用在分析文档时解析，则为 true；否则为 false。 默认值为 false。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlLoadSettings.ValidateOnParse">
      <summary>获取或设置指定 XML 分析器是否应在加载时针对文档类型定义 (DTD) 验证此文档的值。</summary>
      <returns>如果为 true，则内部或外部 DTD 将用于验证文档。 The default value is false.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlNamedNodeMap">
      <summary>通过特性节点的集合封装迭代。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlNamedNodeMap.Length">
      <summary>获取节点列表的长度。</summary>
      <returns>列表中节点的数目。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlNamedNodeMap.Size">
      <summary>获取矢量视图中元素的数目。</summary>
      <returns>矢量视图中元素的数目。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.First">
      <summary>返回对集合中的项进行迭代的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.GetAt(System.UInt32)">
      <summary>返回矢量视图中指定索引处的项。</summary>
      <param name="index">要返回的矢量视图中的项的从零开始的索引。</param>
      <returns>矢量视图中指定索引处的项。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.GetMany(System.UInt32,Windows.Data.Xml.Dom.IXmlNode[])">
      <summary>返回矢量视图中以指定索引开始的项。</summary>
      <param name="startIndex">要返回的矢量中的项的起点的从零开始的索引。</param>
      <param name="items">矢量视图中以 *startIndex* 开始的项。</param>
      <returns>所返回项的数目。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.GetNamedItem(System.String)">
      <summary>检索具有指定名称的特性。</summary>
      <param name="name">属性名。</param>
      <returns>返回的具有指定名称的特性。 如果特性节点不在此集合中，则本方法返回 Null。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.GetNamedItemNS(System.Object,System.String)">
      <summary>检索具有指定命名空间和名称的特性。</summary>
      <param name="namespaceUri">特性的命名空间名称。</param>
      <param name="name">The name of the attribute.</param>
      <returns>具有指定命名控件和名称的特性。 This method returns Null if the attribute node is not in this collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.IndexOf(Windows.Data.Xml.Dom.IXmlNode,System.UInt32@)">
      <summary>返回矢量视图中指定项的索引。</summary>
      <param name="value">在矢量视图中要查找的项。</param>
      <param name="index">如果找到，则为项的从零开始的索引。 如果未找到项，则返回零。</param>
      <returns>如果找到该项，则为 true；否则，如果未找到该项，则为 false。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.Item(System.UInt32)">
      <summary>允许对集合中各个节点的随机访问。</summary>
      <param name="index">集合中项的索引。 第一项为零。</param>
      <returns>要访问的对象。 如果索引超出范围，则此方法将返回 **null**。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.RemoveNamedItem(System.String)">
      <summary>删除指定项。</summary>
      <param name="name">要从集合中删除的属性的名称。</param>
      <returns>从集合中删除的节点。 如果命名节点不是特性，则本方法返回 Null。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.RemoveNamedItemNS(System.Object,System.String)">
      <summary>删除由命名空间和本地名称指定的项。</summary>
      <param name="namespaceUri">The namespace name of the attribute.</param>
      <param name="name">The name of the attribute.</param>
      <returns>The node removed from the collection. This method returns Null if the named node is not an attribute.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.SetNamedItem(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>向集合添加指定的节点。</summary>
      <param name="node">The node to add to the collection.</param>
      <returns>The attribute successfully added to the collection. If Null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNamedNodeMap.SetNamedItemNS(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>将指定节点添加到指定命名空间中的集合。 如果不使用任何命名空间，则使用 SetNamedItem 方法。</summary>
      <param name="node">The node to add to the collection.</param>
      <returns>The attribute successfully added to the collection. If Null, no object is created.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlNodeList">
      <summary>描述节点的集合。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlNodeList.Length">
      <summary>获取列表的长度。</summary>
      <returns>列表的长度。 有效子节点索引的范围是 0 到长度-1（包括）。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlNodeList.Size">
      <summary>Gets the number of elements in the vector view.</summary>
      <returns>The number of elements in the vector view.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNodeList.First">
      <summary>Returns an iterator that iterates over the items in the collection.</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNodeList.GetAt(System.UInt32)">
      <summary>Returns the item at the specified index in the vector view.</summary>
      <param name="index">The zero-based index of the item in the vector view to return.</param>
      <returns>The item in the vector view at the specified index.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNodeList.GetMany(System.UInt32,Windows.Data.Xml.Dom.IXmlNode[])">
      <summary>Returns the items that start at the specified index of the vector view.</summary>
      <param name="startIndex">The zero-based index of the start of the items in the vector to return.</param>
      <param name="items">The items in the vector view that start at *startIndex*.</param>
      <returns>The number of items returned.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNodeList.IndexOf(Windows.Data.Xml.Dom.IXmlNode,System.UInt32@)">
      <summary>返回矢量中指定项的索引。</summary>
      <param name="value">在矢量中要查找的项。</param>
      <param name="index">The zero-based index of the item if found. Zero is returned if the item is not found.</param>
      <returns>如果找到该项，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlNodeList.Item(System.UInt32)">
      <summary>返回列表中指定索引处的项。</summary>
      <param name="index">请求项的从零开始的索引。</param>
      <returns>请求的项。 如果索引无效，则此方法将返回 NULL。</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlProcessingInstruction">
      <summary>表示处理指令，XML 定义该处理指令以将处理器特定的信息保存在文档的文本中。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.Data">
      <summary>获取或设置处理指令的内容，不包括目标。</summary>
      <returns>处理指令的内容，不包括目标。</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlProcessingInstruction.Target">
      <summary>获取处理指令的目标。</summary>
      <returns>此处理指令为定向的目标应用程序。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlProcessingInstruction.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Dom.XmlText">
      <summary>表示元素的文本内容。</summary>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.Attributes">
      <summary>Gets the list of attributes of this node.</summary>
      <returns>The attributes for this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.ChildNodes">
      <summary>Gets a list of children in the current node.</summary>
      <returns>The list of child nodes.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.Data">
      <summary>Gets or sets the node data depending on the node type.</summary>
      <returns>The node data.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.FirstChild">
      <summary>Gets the first child node.</summary>
      <returns>The first child node. This property returns NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.InnerText">
      <summary>Gets the text from inside the XML.</summary>
      <returns>The text from inside the XML. Returns an empty string if there is no text.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.LastChild">
      <summary>Gets the last child node.</summary>
      <returns>The last child node. This property is NULL if there are no children.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.Length">
      <summary>Gets the length of the data, in Unicode characters.</summary>
      <returns>The length of the data, in Unicode characters.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.LocalName">
      <summary>Gets the local name, which is the local part of a qualified name. This is called the local part in Namespaces in XML.</summary>
      <returns>The local name.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.NamespaceUri">
      <summary>Returns the Uniform Resource Identifier (URI) for the namespace.</summary>
      <returns>The Uri for the namespace. This refers to the "uuu" portion of the namespace declaration xmlns:nnn="uuu".</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.NextSibling">
      <summary>Gets the next sibling of the node in the parent's child list.</summary>
      <returns>The right sibling of this node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.NodeName">
      <summary>Returns the qualified name for attribute, document type, element, entity, or notation nodes. Returns a fixed string for all other node types.</summary>
      <returns>The qualified node name, which varies depending on the node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.NodeType">
      <summary>Gets the XML Document Object Model (DOM) node type, which determines valid values and whether the node can have child nodes.</summary>
      <returns>The node type.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.NodeValue">
      <summary>Gets or sets the text associated with the node.</summary>
      <returns>The text associated with the node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.OwnerDocument">
      <summary>Returns the root of the document that contains the node.</summary>
      <returns>The parent document that represents the root of the document.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.ParentNode">
      <summary>Gets the parent node of the node instance.</summary>
      <returns>The parent node.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.Prefix">
      <summary>Gets or sets the namespace prefix.</summary>
      <returns>The namespace prefix specified on the element, attribute, or entity reference. For example, for the element &lt;xxx:yyy&gt;, this property returns xxx. It returns an empty string, "", if no prefix is specified.</returns>
    </member>
    <member name="P:Windows.Data.Xml.Dom.XmlText.PreviousSibling">
      <summary>Gets the previous sibling of the node in the parent's child list.</summary>
      <returns>The left sibling of this node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.AppendChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Appends a new child node as the last child of the node.</summary>
      <param name="newChild">The new child node to be appended to the end of the list of children of this node.</param>
      <returns>The new child node successfully appended to the list. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.AppendData(System.String)">
      <summary>Appends the supplied string to the existing string data.</summary>
      <param name="data">The data to be appended to the existing string.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.CloneNode(System.Boolean)">
      <summary>Clones a new node.</summary>
      <param name="deep">A flag that indicates whether to recursively clone all nodes that are descendants of this node. If true, this method creates a clone of the complete tree below this node. If false, this method clones this node and its attributes only.</param>
      <returns>The newly created clone node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.DeleteData(System.UInt32,System.UInt32)">
      <summary>Deletes specified data.</summary>
      <param name="offset">The offset, in characters, at which to start deleting the string data.</param>
      <param name="count">The number of characters to delete.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.GetXml">
      <summary>Returns the XML representation of the node and all its descendants.</summary>
      <returns>The XML representation of the node and all its descendants.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.HasChildNodes">
      <summary>Determines whether a node has children.</summary>
      <returns>True if this node has children; otherwise false.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.InsertBefore(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Inserts a child node to the left of the specified node, or at the end of the list.</summary>
      <param name="newChild">The address of the new node to be inserted. The node passed here must be a valid child of the current XML DOM document node. For example, if the current node is an attribute, you cannot pass another attribute in the *newChild* parameter, because an attribute cannot have an attribute as a child. If *newChild* is a DOCUMENT_FRAGMENT node type, all its children are inserted in order before *referenceChild*.</param>
      <param name="referenceChild">The reference node. The node specified is where the *newChild* node is to be inserted to the left as the preceding sibling in the child list. The node passed here must be a either a child node of the current node or null. If the value is null, the *newChild* node is inserted at the end of the child list. If the *referenceChild* node is not a child of the current node, an error is returned.</param>
      <returns>On success, the child node that was inserted. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.InsertData(System.UInt32,System.String)">
      <summary>Inserts a string at the specified offset.</summary>
      <param name="offset">The offset, in characters, at which to insert the supplied string data.</param>
      <param name="data">The data to be inserted into the existing string.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.Normalize">
      <summary>Normalizes all descendant elements by combining two or more adjacent text nodes into one unified text node.</summary>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.RemoveChild(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Removes the specified child node from the list of children and returns it.</summary>
      <param name="childNode">The child node to be removed from the list of children of this node.</param>
      <returns>The removed child node. If null, the *childNode* object is not removed.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.ReplaceChild(Windows.Data.Xml.Dom.IXmlNode,Windows.Data.Xml.Dom.IXmlNode)">
      <summary>Replaces the specified old child node with the supplied new child node.</summary>
      <param name="newChild">The new child that is to replace the old child. If null, the *referenceChild* parameter is removed without a replacement.</param>
      <param name="referenceChild">The old child that is to be replaced by the new child.</param>
      <returns>The old child that is replaced. If null, no object is created.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.ReplaceData(System.UInt32,System.UInt32,System.String)">
      <summary>Replaces the specified number of characters with the supplied string.</summary>
      <param name="offset">The offset, in characters, at which to start replacing string data.</param>
      <param name="count">The number of characters to replace.</param>
      <param name="data">The new data that replaces the old string data.</param>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.SelectNodes(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, this method returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.SelectNodesNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the list of matching nodes as an XmlNodeList.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies namespaces for use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The collection of nodes selected by applying the given pattern-matching operation. If no nodes are selected, returns an empty collection.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.SelectSingleNode(System.String)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, the method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.SelectSingleNodeNS(System.String,System.Object)">
      <summary>Applies the specified pattern-matching operation to this node's context and returns the first matching node.</summary>
      <param name="xpath">Specifies an XPath expression.</param>
      <param name="namespaces">Contains a string that specifies the namespaces to use in XPath expressions when it is necessary to define new namespaces externally. Namespaces are defined in the XML style, as a space-separated list of namespace declaration attributes. You can use this property to set the default namespace as well.</param>
      <returns>The first node that matches the given pattern-matching operation. If no nodes match the expression, this method returns a null value.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.SplitText(System.UInt32)">
      <summary>Splits this text node into two text nodes at the specified offset and inserts the new text node into the tree as a sibling that immediately follows this node.</summary>
      <param name="offset">The number of characters at which to split this text node into two nodes, starting from zero.</param>
      <returns>The new text node.</returns>
    </member>
    <member name="M:Windows.Data.Xml.Dom.XmlText.SubstringData(System.UInt32,System.UInt32)">
      <summary>Retrieves a substring of the full string from the specified range.</summary>
      <param name="offset">从字符串开始处的偏移量（以字符为单位）。 An offset of zero indicates copying from the start of the data.</param>
      <param name="count">从指定的偏移量检索的字符数。</param>
      <returns>The returned substring.</returns>
    </member>
    <member name="T:Windows.Data.Xml.Xsl.XsltProcessor">
      <summary>提供 Xslt 处理器需要的方法。</summary>
    </member>
    <member name="M:Windows.Data.Xml.Xsl.XsltProcessor.#ctor(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>从提供的文件创建新的 XsltProcessor 对象。</summary>
      <param name="document">要处理的 XSLT。</param>
    </member>
    <member name="M:Windows.Data.Xml.Xsl.XsltProcessor.TransformToDocument(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>处理节点及其子项并返回生成的 XmlDocument。</summary>
      <param name="inputNode">要处理的节点。</param>
      <returns>结果的转换。</returns>
    </member>
    <member name="M:Windows.Data.Xml.Xsl.XsltProcessor.TransformToString(Windows.Data.Xml.Dom.IXmlNode)">
      <summary>处理节点及其子项并返回结果字符串转换。</summary>
      <param name="inputNode">The node to process.</param>
      <returns>The resulting transformation.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynAboutData">
      <summary>用于设置有关应用和运行应用的设备的描述性信息。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.AppId">
      <summary>与应用关联的全局唯一标识符。</summary>
      <returns>一个表示全局唯一标识符的 GUID。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.AppNames">
      <summary>特定于语言的应用名称的集合。</summary>
      <returns>采用每种支持的语言的应用名称。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.DateOfManufacture">
      <summary>制造日期。</summary>
      <returns>采用 **YYYY-MM-DD** 格式的制造日期。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.DefaultAppName">
      <summary>制造商（开发者或 OEM）分配的默认应用名称。 此属性是 DefaultLanguage 的 AppNames 属性中的项的快捷方式。</summary>
      <returns>默认应用名称。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.DefaultDescription">
      <summary>应用的默认说明。 此属性是 DefaultLanguage 的 Descriptions 属性中的项的快捷方式。</summary>
      <returns>应用说明。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.DefaultManufacturer">
      <summary>应用的制造商的名称。 此属性是 DefaultLanguage 的 Manufacturers 属性中的项的快捷方式。</summary>
      <returns>制造商名称。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.Descriptions">
      <summary>特定于语言的应用描述字符串的集合。</summary>
      <returns>The app description.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.IsEnabled">
      <summary>指示服务是否应播发提供的 AllJoynAboutData 值。</summary>
      <returns>如果已启用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.Manufacturers">
      <summary>特定于语言的制造商名称字符串的集合。</summary>
      <returns>采用每种支持的语言的制造商名称。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.ModelNumber">
      <summary>运行应用的设备的型号。</summary>
      <returns>设备型号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.SoftwareVersion">
      <summary>应用的版本号。 此属性的使用适用于制造者应用。</summary>
      <returns>版本号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutData.SupportUrl">
      <summary>制造商或开发者支持门户的 URL。</summary>
      <returns>支持 URL。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynAboutDataView">
      <summary>用于查看有关其他应用和运行该应用的设备的数据。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.AJSoftwareVersion">
      <summary>已实现的 AllJoyn 平台软件的版本号。</summary>
      <returns>当前版本号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.AppId">
      <summary>A globally unique identifier associated with the app.</summary>
      <returns>A GUID representing the globally unique identifier.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.AppName">
      <summary>The name of the app.</summary>
      <returns>应用名称。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.DateOfManufacture">
      <summary>The date of manufacture.</summary>
      <returns>采用 **YYYY-MM-DD** 格式的日期值。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.DefaultLanguage">
      <summary>应用的默认语言。</summary>
      <returns>默认语言。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.Description">
      <summary>制造商提供的应用说明。</summary>
      <returns>The app description.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.DeviceId">
      <summary>在播发过程中使用的设备 ID。</summary>
      <returns>The device ID.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.DeviceName">
      <summary>设备的名称。</summary>
      <returns>设备名称。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.HardwareVersion">
      <summary>运行应用的硬件的当前版本。 此字段是可选的，如果未设置，则表示为空字符串。</summary>
      <returns>硬件版本号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.Manufacturer">
      <summary>制造商的名称。</summary>
      <returns>The manufacturer name.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.ModelNumber">
      <summary>The model number of the device running the app.</summary>
      <returns>型号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.Properties">
      <summary>这是一组字段，其中的各个字段中的名为 AllJoynAboutDataView 的属性还可以互相访问。 例如，ModelNumber 为 Properties **["ModelNumber"]**。 此外，此属性可用于获取自定义属性。</summary>
      <returns>提供对 AllJoynAboutDataView 属性的访问权限的一组字段。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.SoftwareVersion">
      <summary>The version number of the app.</summary>
      <returns>The version number.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.Status">
      <summary>创建了 AllJoynAboutDataView 对象的 GetDataBySessionPortAsync 操作返回的状态。</summary>
      <returns>The status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.SupportedLanguages">
      <summary>受应用的支持并将总是包含 DefaultLanguage 的语言列表。</summary>
      <returns>语言对象的列表。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAboutDataView.SupportUrl">
      <summary>A URL to the manufacturer or developer support portal.</summary>
      <returns>The support URL.</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynAboutDataView.GetDataBySessionPortAsync(System.String,Windows.Devices.AllJoyn.AllJoynBusAttachment,System.UInt16)">
      <summary>获取会话的“关于”数据。</summary>
      <param name="uniqueName">唯一名称。</param>
      <param name="busAttachment">支持会话的总线附件。</param>
      <param name="sessionPort">用于连接会话的端口。</param>
      <returns>包含会话的“关于”数据的对象。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynAboutDataView.GetDataBySessionPortAsync(System.String,Windows.Devices.AllJoyn.AllJoynBusAttachment,System.UInt16,Windows.Globalization.Language)">
      <summary>获取采用特定语言的会话的“关于”数据。</summary>
      <param name="uniqueName">The unique name.</param>
      <param name="busAttachment">The bus attachment supporting the session.</param>
      <param name="sessionPort">The port used to connect to the session.</param>
      <param name="language">返回描述性数据时采用的语言。</param>
      <returns>一个对象，该对象包含采用设置的语言的会话的“关于”数据。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs">
      <summary>包含有关加入会话请求的信息，该信息用于确定是否接受该请求和启动会话连接。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.#ctor(System.String,System.UInt16,Windows.Devices.AllJoyn.AllJoynTrafficType,System.Byte,Windows.Devices.AllJoyn.IAllJoynAcceptSessionJoiner)">
      <summary>生成一个对象，该对象包含有关接受会话的连接以及完成会话加入的方法的信息。</summary>
      <param name="uniqueName">唯一总线名称。</param>
      <param name="sessionPort">用于连接的会话端口。</param>
      <param name="trafficType">通过连接提供的流量的类型。</param>
      <param name="proximity">指示网络邻近性。</param>
      <param name="acceptSessionJoiner">用于完成会话加入的 IAllJoynAcceptSessionJoiner 对象。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.SameNetwork">
      <summary>指示要加入会话的应用是否在同一网络上。</summary>
      <returns>如果在同一网络上，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.SamePhysicalNode">
      <summary>要加入会话的应用在同一物理节点上。</summary>
      <returns>如果在同一节点上，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.SessionPort">
      <summary>正在用于连接会话的会话端口。</summary>
      <returns>会话端口号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.TrafficType">
      <summary>在会话期间受支持的流量类型。</summary>
      <returns>流量类型。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.UniqueName">
      <summary>请求会话连接的应用的唯一总线名称。</summary>
      <returns>应用的唯一总线名称。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynAcceptSessionJoinerEventArgs.Accept">
      <summary>已调用，用来接受会话连接。</summary>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynAuthenticationCompleteEventArgs">
      <summary>包含有关身份验证操作是否成功完成的信息。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAuthenticationCompleteEventArgs.AuthenticationMechanism">
      <summary>在身份验证过程中使用的机制。</summary>
      <returns>身份验证机制。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAuthenticationCompleteEventArgs.PeerUniqueName">
      <summary>正在接受身份验证的使用者的唯一总线名称。 从启动方面而言，这将是正在接受身份验证的远程应用的唯一总线名称。 从接受方面而言，这将是远程应用的唯一总线名称。</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynAuthenticationCompleteEventArgs.Succeeded">
      <summary>指示远程应用是否已经过身份验证。</summary>
      <returns>如果身份验证已成功，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism">
      <summary>定义用于指示身份验证操作中使用的机制的值。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.EcdheEcdsa">
      <summary>ECDHE_ECDSA 密钥交换。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.EcdheNull">
      <summary>ECDHE_NULL 密钥交换。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.EcdhePsk">
      <summary>ECDHE_PSK 已弃用，不应再使用。</summary>
      <deprecated type="deprecate">EcdhePsk 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.EcdheSpeke">
      <summary>ECDHE_SPEKE 密钥交换。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.None">
      <summary>未使用机制。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.SrpAnonymous">
      <summary>安全远程密码 (SRP) 匿名已弃用，不应再使用。</summary>
      <deprecated type="deprecate">SrpAnonymous 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynAuthenticationMechanism.SrpLogon">
      <summary>安全远程密码 (SRP) 登录（例如用户名和密码）已弃用，不应再使用。</summary>
      <deprecated type="deprecate">SrpLogon 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynBusAttachment">
      <summary>表示一个连接，该连接指向 AllJoyn 用于与其他终结点通信的基础通信渠道（传输不可知）。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.#ctor">
      <summary>生成使用默认命名管道连接规范的 AllJoynBusAttachment 对象。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.#ctor(System.String)">
      <summary>生成使用提供的连接规范的 AllJoynBusAttachment 对象。</summary>
      <param name="connectionSpecification">用于启动和保持与路由器节点（总线）的连接的规范。 Windows 10 支持“npipe:”传输，根据格式化。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachment.AboutData">
      <summary>此属性返回一个 AllJoynAboutData 对象，该对象包含平台可能代表应用播发的描述性数据。</summary>
      <returns>包含应用的描述性信息的对象。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachment.AuthenticationMechanisms">
      <summary>表示可接受的身份验证机制的 AllJoynAuthenticationMechanism 对象的列表。 默认值包括 Rsa 和 None。</summary>
      <returns>支持的身份验证机制。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachment.ConnectionSpecification">
      <summary>用于建立和保留总线附件的连接规范。 如果未提供规范，此属性将检索默认命名管道规范。</summary>
      <returns>连接规范。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachment.State">
      <summary>总线附件的当前状态。 通过 StateChanged 事件揭示状态更改。 可能的值由 AllJoynBusAttachmentState 枚举定义。</summary>
      <returns>总线附件的状态。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachment.UniqueName">
      <summary>与远程应用关联的唯一总线名称。 此唯一总线名称用于通过总线附件在总线上表示它。</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusAttachment.AcceptSessionJoinerRequested">
      <summary>在远程 AllJoyn 终结点请求加入总线附件的会话时发生。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusAttachment.AuthenticationComplete">
      <summary>在提供的凭据的验证完成时发生。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusAttachment.CredentialsRequested">
      <summary>在请求凭据以进行身份验证时发生。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusAttachment.CredentialsVerificationRequested">
      <summary>在远程使用者已提供凭据以进行验证时发生。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusAttachment.SessionJoined">
      <summary>在远程 AllJoyn 终结点加入总线附件的会话时发生。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusAttachment.StateChanged">
      <summary>在总线附件的状态更改时发生。 AllJoynBusAttachmentState 枚举定义可能的状态值。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.Connect">
      <summary>启动连接。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.Disconnect">
      <summary>启动从路由器节点（总线）断开连接的操作。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.GetAboutDataAsync(Windows.Devices.AllJoyn.AllJoynServiceInfo)">
      <summary>获取特定 AllJoyn 终结点的“关于”数据。 此方法用于替换不太直观的静态 AllJoynAboutDataView.GetDataBySessionPortAsync()。</summary>
      <param name="serviceInfo">要从中检索“有关”数据的 AllJoyn 终结点。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.GetAboutDataAsync(Windows.Devices.AllJoyn.AllJoynServiceInfo,Windows.Globalization.Language)">
      <summary>以特定语言获取特定 AllJoyn 终结点的“关于”数据。 This method is intended to replace the less intuitive static AllJoynAboutDataView.GetDataBySessionPortAsync().</summary>
      <param name="serviceInfo">The AllJoyn endpoint from which to retrieve About data.</param>
      <param name="language">请求“关于”数据所用的语言。 如果请求的语言不受支持，将使用远程设备的默认语言。</param>
      <returns>此方法使获取 About 数据比在早期的 Windows 版本中更直观。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.GetDefault">
      <summary>获取应用清单所定义的默认 AllJoynBusAttachment。</summary>
      <returns>默认的总线附件。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.GetWatcher(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建一个 DeviceWatcher，它可生成用于实现整组接口的 AllJoyn 总线对象。</summary>
      <param name="requiredInterfaces">必须由总线对象实现的必需接口。 这可以是 **字符串** 的 **列表**。</param>
      <returns>总线对象的设备监视程序。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusAttachment.PingAsync(System.String)">
      <summary>对指定连接异步执行 Ping 操作。</summary>
      <param name="uniqueName">与连接关联的唯一名称。</param>
      <returns>所有 AllJoyn 状态代码。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynBusAttachmentState">
      <summary>定义用于指示与由 AllJoynBusAttachment 对象托管的 AllJoyn 总线连接状态的值。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynBusAttachmentState.Connected">
      <summary>当前已连接到总线。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynBusAttachmentState.Connecting">
      <summary>正在连接到总线。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynBusAttachmentState.Disconnected">
      <summary>已从总线断开连接。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynBusAttachmentState.Disconnecting">
      <summary>当前正在从总线断开连接。</summary>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynBusAttachmentStateChangedEventArgs">
      <summary>包含有关由 AllJoynBusAttachment 对象托管的 AllJoyn 总线连接状态更改的信息。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachmentStateChangedEventArgs.State">
      <summary>指示与 AllJoyn 总线的连接的当前状态。</summary>
      <returns>当前连接状态。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusAttachmentStateChangedEventArgs.Status">
      <summary>包含提供 AllJoynBusAttachment 更改事件的状态信息的状态代码。 在可能值的生成中使用的属性由 AllJoynStatus 定义。</summary>
      <returns>与事件关联的 AllJoyn 状态代码。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynBusObject">
      <summary>表示通过传输不可知通信渠道可用的总线对象。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObject.#ctor">
      <summary>以对象路径作为根对象路径创建一个 AllJoynBusObject。 即 "/"。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObject.#ctor(System.String)">
      <summary>创建一个 AllJoynBusObject，它将在指定的对象路径实现一个或多个接口。</summary>
      <param name="objectPath">对象路径。</param>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObject.#ctor(System.String,Windows.Devices.AllJoyn.AllJoynBusAttachment)">
      <summary>创建一个 AllJoynBusObject，它将使用指定的 AllJoynBusAttachment 在指定的对象路径实现一个或多个接口。</summary>
      <param name="objectPath">The object path.</param>
      <param name="busAttachment">总线附件实例。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusObject.BusAttachment">
      <summary>获取此 AllJoynBusObject 的总线附件。</summary>
      <returns>总线附件。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusObject.Session">
      <summary>获取此 AllJoynBusObject 的 AllJoynSession。</summary>
      <returns>AllJoyn 会话。</returns>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynBusObject.Stopped">
      <summary>停止 AllJoynBusObject 时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObject.AddProducer(Windows.Devices.AllJoyn.IAllJoynProducer)">
      <summary>添加要生成到服务提供程序的其他接口。</summary>
      <param name="producer">要生成的接口。</param>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObject.Start">
      <summary>启动 AllJoynBusObject。 如果尚未显式连接总线附件，启动创建器将自动连接总线附件。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObject.Stop">
      <summary>停止 AllJoynBusObject。</summary>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynBusObjectStoppedEventArgs">
      <summary>包含有关已停止的 AllJoynBusObject 的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynBusObjectStoppedEventArgs.#ctor(System.Int32)">
      <summary>创建用于传达 AllJoynBusObject.Stopped 事件状态的 AllJoynBusObjectStoppedEventArgs 类。</summary>
      <param name="status">指示状态的值。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynBusObjectStoppedEventArgs.Status">
      <summary>获取已停止的 AllJoynBusObject 的状态。</summary>
      <returns>总线对象的状态。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynCredentials">
      <summary>定义在身份验证过程中传递凭据时使用的属性。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentials.AuthenticationMechanism">
      <summary>用于凭据身份验证的机制。</summary>
      <returns>The authentication mechanism.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentials.Certificate">
      <summary>用于 Rsa 和 EcdheEcdsa 身份验证机制的加密证书。</summary>
      <returns>加密证书。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentials.PasswordCredential">
      <summary>用于身份验证的用户名（如果有）和密码。</summary>
      <returns>用户名/密码组合。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentials.Timeout">
      <summary>提供的凭据过期前的一段时间。</summary>
      <returns>过期时间。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynCredentialsRequestedEventArgs">
      <summary>包含有关用于对同级进行身份验证的凭据请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsRequestedEventArgs.AttemptCount">
      <summary>凭据请求已尝试的次数。</summary>
      <returns>重试次数。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsRequestedEventArgs.Credentials">
      <summary>要由应用填写的身份验证凭据。</summary>
      <returns>包含证书和登录凭据的对象。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsRequestedEventArgs.PeerUniqueName">
      <summary>提供请求的凭据的远程应用的唯一总线名称。</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsRequestedEventArgs.RequestedUserName">
      <summary>接受用户名/密码对的机制使用的用户名值。</summary>
      <returns>用户名。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynCredentialsRequestedEventArgs.GetDeferral">
      <summary>允许 JavaScript UWP 应用异步处理提供的凭据的验证。</summary>
      <returns>凭据请求延迟。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs">
      <summary>用于允许应用程序指示同级提供的凭据是否有效。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.AuthenticationMechanism">
      <summary>用于对凭据进行身份验证的机制。</summary>
      <returns>The authentication mechanism.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.PeerCertificate">
      <summary>提供的用于身份验证的加密证书。</summary>
      <returns>The cryptography certificate.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.PeerCertificateErrors">
      <summary>在提供的加密证书的身份验证期间发生的错误的列表。</summary>
      <returns>凭据错误的列表。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.PeerCertificateErrorSeverity">
      <summary>对加密证书进行身份验证时遇到的错误的类别。</summary>
      <returns>错误的严重级别。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.PeerIntermediateCertificates">
      <summary>检索在身份验证期间发送的中间证书。</summary>
      <returns>中间证书的列表。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.PeerUniqueName">
      <summary>正在接受身份验证的远程应用的唯一总线名称。</summary>
      <returns>唯一总线名称。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.Accept">
      <summary>调用此方法表明提供的用于身份验证的凭据有效。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynCredentialsVerificationRequestedEventArgs.GetDeferral">
      <summary>异步执行提供的凭据的验证。</summary>
      <returns>验证延迟。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynMessageInfo">
      <summary>公开有关正在处理的消息的发送方的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynMessageInfo.#ctor(System.String)">
      <summary>生成一个 AllJoynMessageInfo 对象，该对象包含发送正在处理的消息的发送方的唯一名称。</summary>
      <param name="senderUniqueName">发送方的唯一名称。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynMessageInfo.SenderUniqueName">
      <summary>消息发送方的唯一总线名称。</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynProducerStoppedEventArgs">
      <summary>包含指示制造者应用停止的原因的状态信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynProducerStoppedEventArgs.#ctor(System.Int32)">
      <summary>生成包含已停止制造者应用的状态信息的对象。</summary>
      <param name="status">指示制造者停止的原因的 AllJoyn 状态代码。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynProducerStoppedEventArgs.Status">
      <summary>返回指示制造者停止的原因的 AllJoyn 状态代码。 公用值由 AllJoynStatus 定义。</summary>
      <returns>AllJoyn 状态代码。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynServiceInfo">
      <summary>公开播发应用的唯一名称和传输信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynServiceInfo.#ctor(System.String,System.String,System.UInt16)">
      <summary>生成表示播发应用的 AllJoynServiceInfo 对象。 此对象提供了唯一总线名称、对象路径和传输信息。</summary>
      <param name="uniqueName">The unique bus name.</param>
      <param name="objectPath">The object path.</param>
      <param name="sessionPort">此会话的端口。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynServiceInfo.ObjectPath">
      <summary>服务对象的路径。 此路径用于将通信与连接到会话的服务对象匹配。</summary>
      <returns>服务对象路径。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynServiceInfo.SessionPort">
      <summary>The port used to connect to the session.</summary>
      <returns>连接端口号。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynServiceInfo.UniqueName">
      <summary>与播发应用关联的唯一总线名称。</summary>
      <returns>The unique name.</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynServiceInfo.FromIdAsync(System.String)">
      <summary>将通过设备枚举获取的 DeviceInformation ID 转换成 AllJoynServiceInfo 对象。</summary>
      <param name="deviceId">The acquired DeviceInformation ID.</param>
      <returns>与该 ID 对应的 AllJoynServiceInfo 对象。 此对象可用于建立与远程终结点的会话，并从其中检索 About 数据。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynServiceInfoRemovedEventArgs">
      <summary>包含标识不再可用的播发应用的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynServiceInfoRemovedEventArgs.#ctor(System.String)">
      <summary>生成包含有关不再可用的播发应用的信息的对象。</summary>
      <param name="uniqueName">唯一应用名称。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynServiceInfoRemovedEventArgs.UniqueName">
      <summary>不再可用的播发应用的唯一总线名称。</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynSession">
      <summary>表示用提供程序创建并且要使用该提供程序中的可用服务的 AllJoyn 会话。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynSession.Id">
      <summary>获取会话的唯一 ID。</summary>
      <returns>ID。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynSession.Status">
      <summary>获取会话的当前状态。</summary>
      <returns>表示会话状态的值。</returns>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynSession.Lost">
      <summary>AllJoynSession 丢失时触发的事件。 在关联的 AllJoynSessionLostEventArgs 中可以找到有关事件的详细信息。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynSession.MemberAdded">
      <summary>在将成员添加到 AllJoynSession 时触发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.AllJoyn.AllJoynSession.MemberRemoved">
      <summary>在从 AllJoynSession 删除成员时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSession.GetFromServiceInfoAsync(Windows.Devices.AllJoyn.AllJoynServiceInfo)">
      <summary>获取其创建器基于指定服务信息的会话。</summary>
      <param name="serviceInfo">用于获取正确会话的服务信息。</param>
      <returns>基于服务信息的 AllJoyn 会话的 AllJoyn 对象。</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSession.GetFromServiceInfoAsync(Windows.Devices.AllJoyn.AllJoynServiceInfo,Windows.Devices.AllJoyn.AllJoynBusAttachment)">
      <summary>获取创建器基于指定服务信息和总线附件的会话。</summary>
      <param name="serviceInfo">The service info to acquire the correct session.</param>
      <param name="busAttachment">用于标识 AllJoyn 会话的总线附件。 如果未指定，则将其设置为 AllJoynBusAttachment.GetDefault 的结果。</param>
      <returns>An AllJoyn object for the AllJoyn session based off the service info.</returns>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSession.RemoveMemberAsync(System.String)">
      <summary>从会话中输入由输入字符串指定的成员。</summary>
      <param name="uniqueName">要从会话中删除的成员的名称。</param>
      <returns>An AllJoyn status code.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynSessionJoinedEventArgs">
      <summary>包含用于标识已加入会话的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSessionJoinedEventArgs.#ctor(Windows.Devices.AllJoyn.AllJoynSession)">
      <summary>使用指定的会话信息创建 AllJoynSessionJoinedEventArgs 对象。</summary>
      <param name="session">已被加入的会话。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynSessionJoinedEventArgs.Session">
      <summary>获取已被加入会话。</summary>
      <returns>已加入的会话。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynSessionLostEventArgs">
      <summary>包含标识丢失会话的原因的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSessionLostEventArgs.#ctor(Windows.Devices.AllJoyn.AllJoynSessionLostReason)">
      <summary>生成一个 AllJoynSessionLostEventArgs 对象，该对象包含用于标识丢失会话的原因的信息。</summary>
      <param name="reason">丢失会话的原因。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynSessionLostEventArgs.Reason">
      <summary>检索指示丢失会话的原因的值。</summary>
      <returns>The reason the session was lost. 可能的值由 AllJoynSessionLostReason 定义。</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynSessionLostReason">
      <summary>定义 AllJoynSessionLostEventArgs 用于指示丢失会话的原因的值。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynSessionLostReason.LinkTimeout">
      <summary>支持会话超时的连接。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynSessionLostReason.None">
      <summary>未指示原因。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynSessionLostReason.Other">
      <summary>出于任何其他原因，会话已丢失。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynSessionLostReason.ProducerClosedAbruptly">
      <summary>制造者意外关闭了会话。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynSessionLostReason.ProducerLeftSession">
      <summary>制造者离开了会话。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynSessionLostReason.RemovedByProducer">
      <summary>制造者已从会话中删除使用者。</summary>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynSessionMemberAddedEventArgs">
      <summary>包含有关添加到会话的同级的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSessionMemberAddedEventArgs.#ctor(System.String)">
      <summary>生成一个对象，该对象包含有关添加到会话的远程应用的信息。</summary>
      <param name="uniqueName">唯一使用者名称。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynSessionMemberAddedEventArgs.UniqueName">
      <summary>新加入会话的远程应用的唯一总线名称。</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynSessionMemberRemovedEventArgs">
      <summary>包含有关从会话中删除的远程应用的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynSessionMemberRemovedEventArgs.#ctor(System.String)">
      <summary>生成一个对象，该对象包含有关从会话中删除的远程应用的信息。</summary>
      <param name="uniqueName">从会话中删除的远程应用的唯一总线名称。</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynSessionMemberRemovedEventArgs.UniqueName">
      <summary>The unique bus name of the remote app removed from the session.</summary>
      <returns>The unique bus name.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynStatus">
      <summary>定义用于传达 AllJoyn 状态代码的含义的属性集合。 有关可能的状态值，请参阅 AllJoyn 标准文档。</summary>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.AuthenticationFailed">
      <summary>指示身份验证无法完成。</summary>
      <returns>相关 AllJoyn 状态代码。</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.AuthenticationRejectedByUser">
      <summary>身份验证已被播发应用拒绝。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.ConnectionRefused">
      <summary>与会话的连接被拒绝。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.Fail">
      <summary>操作已失败。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InsufficientSecurity">
      <summary>为会话连接提供的安全性不够。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument1">
      <summary>函数调用参数 1 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument2">
      <summary>函数调用参数 2 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument3">
      <summary>函数调用参数 3 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument4">
      <summary>函数调用参数 4 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument5">
      <summary>函数调用参数 5 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument6">
      <summary>函数调用参数 6 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument7">
      <summary>函数调用参数 7 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.InvalidArgument8">
      <summary>函数调用参数 8 无效。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.Ok">
      <summary>操作成功。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.OperationTimedOut">
      <summary>操作超时。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.OtherEndClosed">
      <summary>会话连接的制造者端已关闭。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.SslConnectFailed">
      <summary>SSL 连接已失败。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynStatus.SslIdentityVerificationFailed">
      <summary>SSL 验证失败。 检查提供的 SSL 凭据。</summary>
      <returns>The relevant AllJoyn status code.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynTrafficType">
      <summary>定义用于指示会话流量中携带的数据的类型的值。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynTrafficType.Messages">
      <summary>消息流量。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynTrafficType.RawReliable">
      <summary>会话携带了可靠的字节流。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynTrafficType.RawUnreliable">
      <summary>不可靠（有损）的字节流。</summary>
    </member>
    <member name="F:Windows.Devices.AllJoyn.AllJoynTrafficType.Unknown">
      <summary>流量类型当前未知。</summary>
    </member>
    <member name="T:Windows.Devices.AllJoyn.AllJoynWatcherStoppedEventArgs">
      <summary>包含有关已停止的会话监视程序对象的信息。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.AllJoynWatcherStoppedEventArgs.#ctor(System.Int32)">
      <summary>生成一个 AllJoynWatcherStoppedEventArgs 对象，该对象包含用于标识监视程序对象停止的原因的状态信息。</summary>
      <param name="status">The AllJoyn status code.</param>
    </member>
    <member name="P:Windows.Devices.AllJoyn.AllJoynWatcherStoppedEventArgs.Status">
      <summary>返回在监视程序对象停止时返回的状态代码。 此值由 AllJoynStatus 表示。</summary>
      <returns>The AllJoyn status code.</returns>
    </member>
    <member name="T:Windows.Devices.AllJoyn.IAllJoynAcceptSessionJoiner">
      <summary>使用此接口接受来自同级的加入会话的请求。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.IAllJoynAcceptSessionJoiner.Accept">
      <summary>接受加入会话的传入要求。</summary>
    </member>
    <member name="T:Windows.Devices.AllJoyn.IAllJoynProducer">
      <summary>表示要用于 AllJoynBusObject 的 AllJoyn 创建器。</summary>
    </member>
    <member name="M:Windows.Devices.AllJoyn.IAllJoynProducer.SetBusObject(Windows.Devices.AllJoyn.AllJoynBusObject)">
      <summary>设置要在添加创建器时使用的指定总线对象。</summary>
      <param name="busObject">所需的总线对象。</param>
    </member>
    <member name="T:Windows.Devices.Background.DeviceServicingDetails">
      <summary>用于提供触发后台服务任务的应用给出的 DeviceInformation.ID、预期持续时间和参数。</summary>
    </member>
    <member name="P:Windows.Devices.Background.DeviceServicingDetails.Arguments">
      <summary>获取应用在对 DeviceServicingTrigger 调用 RequestAsync 时提供的参数字符串。 这允许应用程序在调用任务时轻松地将参数传递给任务。</summary>
      <returns>原始 RequestAsync 调用中的 *arguments* 参数值。</returns>
    </member>
    <member name="P:Windows.Devices.Background.DeviceServicingDetails.DeviceId">
      <summary>获取任务所针对设备的 DeviceInformation.ID。 后台任务可将其提供给适当设备访问类的 FromIdAsync 方法以打开设备。 例如，在 Windows.Devices.Usb 命名空间中调用 UsbDevice.FromIdAsync 以打开 USB 设备。</summary>
      <returns>原始 RequestAsync 调用中的 *deviceId* 参数值。</returns>
    </member>
    <member name="P:Windows.Devices.Background.DeviceServicingDetails.ExpectedDuration">
      <summary>获取应用在对 DeviceServicingTrigger 调用 RequestAsync 时提供的估计持续时间。</summary>
      <returns>原始 RequestAsync 调用中的 *expectedDuration* 参数值。</returns>
    </member>
    <member name="T:Windows.Devices.Background.DeviceUseDetails">
      <summary>用于提供触发后台同步任务的应用给出的 DeviceInformation.ID 和参数。</summary>
    </member>
    <member name="P:Windows.Devices.Background.DeviceUseDetails.Arguments">
      <summary>获取应用在对 DeviceUseTrigger 调用 RequestAsync 时提供的参数字符串。 This allows the app to easily pass parameters to the task when it invokes it.</summary>
      <returns>The *arguments* parameter value from the originating RequestAsync call.</returns>
    </member>
    <member name="P:Windows.Devices.Background.DeviceUseDetails.DeviceId">
      <summary>Gets the DeviceInformation.ID of the device the task is targeting. The background task can provide this to the `FromIdAsync` method of the appropriate device access class to open the device. For example, call UsbDevice.FromIdAsync in the Windows.Devices.Usb namespace to open a USB device.</summary>
      <returns>The *deviceId* parameter value from the originating RequestAsync call.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothAdapter">
      <summary>表示蓝牙适配器。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.AreClassicSecureConnectionsSupported">
      <summary>获取或设置指示经典配对的蓝牙设备是否支持安全连接的值。</summary>
      <returns>指示经典配对的蓝牙设备是否支持安全连接。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.AreLowEnergySecureConnectionsSupported">
      <summary>获取或设置指示配对的蓝牙 LE 设备是否支持安全连接的值。</summary>
      <returns>Indicates whether Secure Connections are supported for classic paired Bluetooth devices.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.BluetoothAddress">
      <summary>获取设备地址。</summary>
      <returns>设备地址。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.DeviceId">
      <summary>获取设备 ID。</summary>
      <returns>设备的 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.IsAdvertisementOffloadSupported">
      <summary>获取布尔值，指示适配器是否支持广告卸载。</summary>
      <returns>Gets a boolean indicating if the adapter supports advertisement offload.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.IsCentralRoleSupported">
      <summary>获取布尔值，指示适配器是否支持 LowEnergy 重要角色。</summary>
      <returns>Gets a boolean indicating if the adapater supports LowEnergy central role.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.IsClassicSupported">
      <summary>获取布尔值，指示适配器是否支持蓝牙经典传输类型。</summary>
      <returns>Gets a boolean indicating if the adapter supports the Bluetooth Classic transport type.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.IsLowEnergySupported">
      <summary>获取布尔值，指示适配器是否支持 LowEnergy 蓝牙传输类型。</summary>
      <returns>Gets a boolean indicating if the adapater supports LowEnergy Bluetooth Transport type.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothAdapter.IsPeripheralRoleSupported">
      <summary>获取布尔值，指示适配器是否支持 LowEnergy 外围角色。</summary>
      <returns>Gets a boolean indicating if the adapater supports LowEnergy peripheral role.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothAdapter.FromIdAsync(System.String)">
      <summary>获取由给定 DeviceId 标识的 BluetoothAdapter 对象。</summary>
      <param name="deviceId">标识 BluetoothAdapter 实例的 DeviceId 值。 此复合字符串结合了注册表项信息，包括 MatchingDeviceId、MAC 地址和表示设备类的 GUID。 这不同于 Windows.Devices.Enumeration.DeviceInformation.Id。 但是，两者均包含标识符字符串中嵌入的蓝牙无线设备的 MAC 地址。</param>
      <returns>异步操作完成后，返回由给定 DeviceId 标识的 BluetoothAdapter 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothAdapter.GetDefaultAsync">
      <summary>获取默认的 BluetoothAdapter。</summary>
      <returns>用 BluetoothAdapter 完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothAdapter.GetDeviceSelector">
      <summary>获取用于标识此适配器实例的高级查询语法 (AQS) 字符串。 此字符串将传递给 FindAllAsync 或 CreateWatcher 方法。</summary>
      <returns>返回 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothAdapter.GetRadioAsync">
      <summary>获取由此蓝牙适配器表示的无线电。</summary>
      <returns>返回用无线电完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothAddressType">
      <summary>描述蓝牙地址类型。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothAddressType.Public">
      <summary>公用地址。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothAddressType.Random">
      <summary>随机地址。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothAddressType.Unspecified">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothCacheMode">
      <summary>指示某些蓝牙 API 方法是应当对系统中缓存的值进行操作，还是应当从蓝牙设备中检索这些值。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothCacheMode.Cached">
      <summary>使用系统缓存的值。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothCacheMode.Uncached">
      <summary>检索蓝牙设备中的值。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothClassOfDevice">
      <summary>提供确定设备的 Bluetooth 类 (Bluetooth COD) 信息的功能。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothClassOfDevice.MajorClass">
      <summary>获取蓝牙设备的主类代码。</summary>
      <returns>指定设备主类代码的枚举值之一。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothClassOfDevice.MinorClass">
      <summary>获取设备的次类。</summary>
      <returns>指定设备次类代码的枚举值之一。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothClassOfDevice.RawValue">
      <summary>获取表示为整数值的设备信息 Bluetooth 类。</summary>
      <returns>设备信息的 Bluetooth 类，表示为原始整数值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothClassOfDevice.ServiceCapabilities">
      <summary>获取设备的服务功能。</summary>
      <returns>指定设备的服务功能的枚举值之一。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothClassOfDevice.FromParts(Windows.Devices.Bluetooth.BluetoothMajorClass,Windows.Devices.Bluetooth.BluetoothMinorClass,Windows.Devices.Bluetooth.BluetoothServiceCapabilities)">
      <summary>为 BluetoothMajorClass、BluetoothMinorClass 和 BluetoothClassOfDevice 提供值以创建 BluetoothClassOfDevice 对象。</summary>
      <param name="majorClass">指定设备主函数的枚举值之一。</param>
      <param name="minorClass">指定要使用的次类值的枚举值之一。</param>
      <param name="serviceCapabilities">指定设备支持的服务的枚举值之一。</param>
      <returns>BluetoothClassOfDevice 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothClassOfDevice.FromRawValue(System.UInt32)">
      <summary>从表示设备的主类、次类和服务功能的原始整数值创建 BluetoothClassOfDevice 对象。</summary>
      <param name="rawValue">创建 BluetoothClassOfDevice 对象的原始整数值。</param>
      <returns>A BluetoothClassOfDevice object.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothConnectionStatus">
      <summary>指示设备的连接状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothConnectionStatus.Connected">
      <summary>设备已连接。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothConnectionStatus.Disconnected">
      <summary>设备未连接。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothDevice">
      <summary>表示蓝牙设备。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.BluetoothAddress">
      <summary>Gets the device address.</summary>
      <returns>The device address.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.BluetoothDeviceId">
      <summary>获取蓝牙设备 ID。</summary>
      <returns>蓝牙设备 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.ClassOfDevice">
      <summary>获取设备的设备信息的 Bluetooth 类。</summary>
      <returns>设备信息的 Bluetooth 类。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.ConnectionStatus">
      <summary>获取设备的连接状态。</summary>
      <returns>BluetoothConnectionStatus 枚举值之一，该值指定设备的连接状态。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.DeviceAccessInformation">
      <summary>设备的当前 **DeviceAccessInformation** 对象。 用于检查和监视设备的访问权限更改。</summary>
      <returns>The current **DeviceAccessInformation** object for the device.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.DeviceId">
      <summary>获取来自 Windows.Devices.Enumeration.DeviceInformation.Id 的设备 ID</summary>
      <returns>The ID of the device.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.DeviceInformation">
      <summary>获取蓝牙设备的 DeviceInformation 对象。</summary>
      <returns>设备信息。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.HostName">
      <summary>获取设备的主机名。</summary>
      <returns>设备的主机名。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.Name">
      <summary>获取设备的名称。</summary>
      <returns>设备的名称。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.RfcommServices">
      <summary>获取设备支持的 RFCOMM 服务的只读列表。</summary>
      <returns>设备支持的 RFCOMM 服务的只读列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.SdpRecords">
      <summary>获取设备的服务发现协议 (SDP) 记录的只读列表。</summary>
      <returns>设备的服务发现协议 (SDP) 记录的只读列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDevice.WasSecureConnectionUsedForPairing">
      <summary>获取指示 BluetoothDevice 是否通过安全连接配对的布尔值。</summary>
      <returns>指示 BluetoothDevice 是否通过安全连接配对的布尔值。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.BluetoothDevice.ConnectionStatusChanged">
      <summary>当设备的连接状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.BluetoothDevice.NameChanged">
      <summary>当设备的名称更改时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.BluetoothDevice.SdpRecordsChanged">
      <summary>在设备的列表 SDP 记录更改时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.Close">
      <summary>关闭蓝牙设备。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.FromBluetoothAddressAsync(System.UInt64)">
      <summary>对于给定 BluetoothAddress 返回 BluetoothDevice 对象。</summary>
      <param name="address">蓝牙设备的地址。</param>
      <returns>异步操作完成后，返回具有给定 BluetoothAddress 的 BluetoothDevice 对象，如果地址无法解析为有效设备，则返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.FromHostNameAsync(Windows.Networking.HostName)">
      <summary>返回由给定 HostName 标识的 BluetoothDevice 对象。</summary>
      <param name="hostName">标识 BluetoothDevice 实例的 HostName。</param>
      <returns>异步操作完成后，返回由给定 HostName 标识的 BluetoothDevice 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.FromIdAsync(System.String)">
      <summary>返回由给定 DeviceId 标识的 BluetoothDevice 对象。</summary>
      <param name="deviceId">标识 BluetoothDevice 实例的 DeviceId 值。</param>
      <returns>异步操作完成后，返回由给定 DeviceId 标识的 BluetoothDevice 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetDeviceSelector">
      <summary>获取用于标识此设备实例的高级查询语法 (AQS) 字符串。 This string is passed to the FindAllAsync or CreateWatcher method.</summary>
      <returns>适用于该设备的设备选择器。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetDeviceSelectorFromBluetoothAddress(System.UInt64)">
      <summary>从表示蓝牙设备的 64 位地址创建高级查询语法 (AQS) 筛选器字符串。 将 AQS 字符串传递到 CreateWatcher 方法中，以返回 DeviceInformation 对象的集合。</summary>
      <param name="bluetoothAddress">用于构建 AQS 字符串的 64 位蓝牙设备地址。</param>
      <returns>可作为参数传递给 CreateWatcher 方法的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetDeviceSelectorFromClassOfDevice(Windows.Devices.Bluetooth.BluetoothClassOfDevice)">
      <summary>从 BluetoothClassOfDevice 对象创建高级查询语法 (AQS) 筛选器字符串。 The AQS string is passed into the CreateWatcher method to return a collection of DeviceInformation objects.</summary>
      <param name="classOfDevice">用于构建 AQS 字符串的设备的类。</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetDeviceSelectorFromConnectionStatus(Windows.Devices.Bluetooth.BluetoothConnectionStatus)">
      <summary>创建高级查询语法 (AQS) 筛选器字符串，该字符串包含对具有所指 BluetoothConnectionStatus 的蓝牙设备的查询。 将 AQS 字符串传递到 CreateWatcher 方法中，以返回具有所指蓝牙连接状态的 DeviceInformation 对象的集合。</summary>
      <param name="connectionStatus">用于构建 AQS 字符串的连接状态。</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetDeviceSelectorFromDeviceName(System.String)">
      <summary>创建高级查询语法 (AQS) 筛选器字符串，该字符串包含对蓝牙设备名称的查询。 将 AQS 字符串传递到 CreateWatcher 方法中，以返回包含指定蓝牙设备名称的 DeviceInformation 对象的集合。</summary>
      <param name="deviceName">用于构建 AQS 字符串的蓝牙设备名称。</param>
      <returns>作为参数传递给 CreateWatcher 方法的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetDeviceSelectorFromPairingState(System.Boolean)">
      <summary>创建高级查询语法 (AQS) 筛选器字符串，该字符串包含对已配对或未配对蓝牙设备的查询。 The AQS string is passed into the CreateWatcher method to return a collection of DeviceInformation objects.</summary>
      <param name="pairingState">用于构建 AQS 字符串的蓝牙设备当前配对状态。 蓝牙设备可以处于已配对 (true) 或为配对 (false) 状态。 当 pairingState 为 false 时，AQS 筛选器字符串将重新请求执行扫描。</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetRfcommServicesAsync">
      <summary>检索远程蓝牙设备上的所有 RFCOMM 服务。</summary>
      <returns>异步操作完成后，返回 RfcommDeviceServicesResult 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetRfcommServicesAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>检索远程蓝牙设备上的所有缓存 RFCOMM 服务。</summary>
      <param name="cacheMode">缓存模式。</param>
      <returns>After the asynchronous operation completes, returns a RfcommDeviceServicesResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetRfcommServicesForIdAsync(Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId)">
      <summary>检索与指定 RfcommServiceId 匹配的远程蓝牙设备上的所有 RFCOMM 服务。</summary>
      <param name="serviceId">RFCOMM 服务 ID。</param>
      <returns>异步操作完成后，返回 RfcommDeviceServicesResult 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.GetRfcommServicesForIdAsync(Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>检索与指定 RfcommServiceId 匹配的远程蓝牙设备上的所有缓存 RFCOMM 服务。</summary>
      <param name="serviceId">The Rfcomm service id.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>After the asynchronous operation completes, returns an RfcommDeviceServicesResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDevice.RequestAccessAsync">
      <summary>用于请求对蓝牙设备的显式访问。 这将调用设备许可，必须在 UI 线程上调用。</summary>
      <returns>异步操作完成后，返回 DeviceAccessStatus 枚举值。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothDeviceId">
      <summary>表示蓝牙设备 ID。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDeviceId.Id">
      <summary>Gets the bluetooth device ID.</summary>
      <returns>Gets the bluetooth device ID.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDeviceId.IsClassicDevice">
      <summary>获取布尔值，指示是否为经典设备。</summary>
      <returns>Gets a boolean indicating if this is a classic device.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothDeviceId.IsLowEnergyDevice">
      <summary>获取布尔值，指示是否为 LowEnergy 设备。</summary>
      <returns>Gets a boolean indicating if this is a LowEnergy device.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothDeviceId.FromId(System.String)">
      <summary>通过设备 ID 创建 BluetoothDeviceId 对象。</summary>
      <param name="deviceId">The device ID.</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothError">
      <summary>指定常见的 Bluetooth 错误情况。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.ConsentRequired">
      <summary>该操作需要许可。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.DeviceNotConnected">
      <summary>此操作无法完成，因为远程设备未连接。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.DisabledByPolicy">
      <summary>此操作已由策略禁用。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.DisabledByUser">
      <summary>用户已禁用此操作。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.NotSupported">
      <summary>当前蓝牙无线模块硬件不支持该操作。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.OtherError">
      <summary>发生了意外错误。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.RadioNotAvailable">
      <summary>Bluetooth 无线收发器不可用。 关闭 Bluetooth 无线收发器后将出现此错误。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.ResourceInUse">
      <summary>此操作无法维护，因为必要资源当前正在使用中。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.Success">
      <summary>操作已成功完成或维护。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothError.TransportNotSupported">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothLEAppearance">
      <summary>提供确定设备的蓝牙低耗能 (LE) 外观信息的功能。 若要获取此类的实例，需调用 BluetoothLEAppearance.FromRawValue 方法或 BluetoothLEAppearance.FromParts 方法。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearance.Category">
      <summary>获取 Bluetooth LE 设备的外观类别值。</summary>
      <returns> Bluetooth LE 设备的外观类别。 有关详细信息，请参阅 BluetoothLEAppearanceCategories</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearance.RawValue">
      <summary>获取 Bluetooth LE 设备的外观原始值。</summary>
      <returns> Bluetooth LE 设备的外观原始值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearance.SubCategory">
      <summary>获取 Bluetooth LE 设备的外观子类别值。</summary>
      <returns> Bluetooth LE 设备的外观子类别。 有关详细信息，请参阅 BluetoothLEAppearanceSubcategories</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEAppearance.FromParts(System.UInt16,System.UInt16)">
      <summary>为蓝牙 LE 设备的类别（参见 BluetoothLEAppearanceCategories）和子类别（参见 BluetoothLEAppearanceSubcategories）提供值，以创建 BluetoothLEAppearance 对象。</summary>
      <param name="appearanceCategory">Bluetooth LE 外观类别。 参见 BluetoothLEAppearanceSubcategories。</param>
      <param name="appearanceSubCategory">Bluetooth LE 外观子类别。 参见 BluetoothLEAppearanceSubcategories。</param>
      <returns>从外观类别和子类别创建的 Bluetooth LE 外观对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEAppearance.FromRawValue(System.UInt16)">
      <summary>提供表示 Bluetooth LE 设备的类别和子类别的原始整数值，以创建 BluetoothLEAppearance 对象。</summary>
      <param name="rawValue">表示类别和子类别的原始整数值。</param>
      <returns>The Bluetooth LE appearance object that was created from the appearance category and subcategory.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories">
      <summary>表示 Bluetooth LE 设备的外观类别代码。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.BarcodeScanner">
      <summary>获取条码扫描仪外观类别代码。</summary>
      <returns>条码扫描仪 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.BloodPressure">
      <summary>获取血压外观类别代码。</summary>
      <returns>血压 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Clock">
      <summary>获取时钟外观类别代码。</summary>
      <returns>时钟 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Computer">
      <summary>获取计算机外观类别代码。</summary>
      <returns>计算机 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Cycling">
      <summary>获取循环外观类别代码。</summary>
      <returns>循环 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Display">
      <summary>获取显示器外观类别代码。</summary>
      <returns>显示器 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.EyeGlasses">
      <summary>获取眼镜外观类别代码。</summary>
      <returns>眼镜 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.GlucoseMeter">
      <summary>获取血糖仪外观类别代码。</summary>
      <returns>血糖仪 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.HeartRate">
      <summary>获取心率外观类别代码。</summary>
      <returns>心率 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.HumanInterfaceDevice">
      <summary>获取人机接口设备外观类别代码。</summary>
      <returns>人机接口设备 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Keyring">
      <summary>获取钥匙圈外观类别代码。</summary>
      <returns>钥匙圈 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.MediaPlayer">
      <summary>获取媒体播放器外观类别代码。</summary>
      <returns>媒体播放器 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.OutdoorSportActivity">
      <summary>获取户外运动外观类别代码。</summary>
      <returns>户外运动 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Phone">
      <summary>获取手机外观类别代码。</summary>
      <returns>手机 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.PulseOximeter">
      <summary>获取脉搏血氧仪外观类别代码。</summary>
      <returns>脉搏血氧仪 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.RemoteControl">
      <summary>获取遥控器外观类别代码。</summary>
      <returns>遥控器 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.RunningWalking">
      <summary>获取跑步或行走外观类别代码。</summary>
      <returns>跑步或行走 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Tag">
      <summary>获取标记外观类别代码。</summary>
      <returns>标记 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Thermometer">
      <summary>获取温度计外观类别代码。</summary>
      <returns>温度计 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Uncategorized">
      <summary>获取未分类外观类别代码。</summary>
      <returns>未分类 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.Watch">
      <summary>获取手表外观类别代码。</summary>
      <returns>手表 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceCategories.WeightScale">
      <summary>获取秤外观类别代码。</summary>
      <returns>秤 Bluetooth LE 设备的外观类别代码。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories">
      <summary>表示 Bluetooth LE 设备的外观子类别代码。 有关子类别如何映射到类别的详细信息，请参见蓝牙规范。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.BarcodeScanner">
      <summary>获取脉冲条码扫描仪外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.HumanInterfaceDevice 外观类别的蓝牙 LE 设备。</summary>
      <returns>条码扫描仪 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.BloodPressureArm">
      <summary>获取手臂血压外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.BloodPressure 外观类别的蓝牙 LE 设备。</summary>
      <returns>手臂血压 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.BloodPressureWrist">
      <summary>获取手腕血压外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.BloodPressure appearance category.</summary>
      <returns>手腕血压 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.CardReader">
      <summary>获取读卡器外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>读卡器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.CyclingCadenceSensor">
      <summary>获取循环节律传感器外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.Cycling 外观类别的蓝牙 LE 设备。</summary>
      <returns>循环节律传感器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.CyclingComputer">
      <summary>获取循环计算机节律传感器外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.Cycling appearance category.</summary>
      <returns>循环计算机 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.CyclingPowerSensor">
      <summary>获取循环电源传感器外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.Cycling appearance category.</summary>
      <returns>循环电源传感器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.CyclingSpeedCadenceSensor">
      <summary>获取循环速度节律传感器外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.Cycling appearance category.</summary>
      <returns>循环速度节律传感器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.CyclingSpeedSensor">
      <summary>获取循环速度传感器外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.Cycling appearance category.</summary>
      <returns>循环速度传感器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.DigitalPen">
      <summary>获取数码笔外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>数码笔 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.DigitizerTablet">
      <summary>获取数位板外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>数位板 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.Gamepad">
      <summary>获取游戏手柄外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>游戏手柄 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.Generic">
      <summary>获取泛用外观子类别代码。</summary>
      <returns>泛用 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.HeartRateBelt">
      <summary>获取心率带外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.HeartRate 外观类别的蓝牙 LE 设备。</summary>
      <returns>心率带 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.Joystick">
      <summary>获取控制杆外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>控制杆 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.Keyboard">
      <summary>获取键盘外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>键盘 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.LocationDisplay">
      <summary>获取位置显示器外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.OutdoorSportActivity 外观类别的蓝牙 LE 设备。</summary>
      <returns>位置显示器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.LocationNavigationDisplay">
      <summary>获取位置导航显示器外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.OutdoorSportActivity appearance category.</summary>
      <returns>位置导航显示器 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.LocationNavigationPod">
      <summary>获取位置导航吊舱外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.OutdoorSportActivity appearance category.</summary>
      <returns>位置导航吊舱 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.LocationPod">
      <summary>获取位置吊舱外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.OutdoorSportActivity appearance category.</summary>
      <returns>位置吊舱 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.Mouse">
      <summary>获取鼠标外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.HumanInterfaceDevice appearance category.</summary>
      <returns>鼠标 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.OximeterFingertip">
      <summary>获取指夹式血氧仪外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.PulseOximeter 外观类别的蓝牙 LE 设备。</summary>
      <returns>指夹式血氧仪 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.OximeterWristWorn">
      <summary>获取腕戴式血氧仪外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.PulseOximeter appearance category.</summary>
      <returns>腕戴式血氧仪 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.RunningWalkingInShoe">
      <summary>获取跑步或行走鞋内外观子类别代码。 此功能仅适用于属于 BluetoothLEAppearanceCategories.RunningWalking 外观类别的蓝牙 LE 设备。</summary>
      <returns>跑步或行走鞋内 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.RunningWalkingOnHip">
      <summary>获取跑步或行走臀部鞋内外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.RunningWalking appearance category.</summary>
      <returns>跑步或行走臀部 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.RunningWalkingOnShoe">
      <summary>获取跑步或行走鞋外外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.RunningWalking appearance category.</summary>
      <returns>跑步或行走鞋外 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.SportsWatch">
      <summary>获取运动手表外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.RunningWalking appearance category.</summary>
      <returns>运动手表 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEAppearanceSubcategories.ThermometerEar">
      <summary>获取耳温计外观子类别代码。 This is only applicable for Bluetooth LE devices that are part of the BluetoothLEAppearanceCategories.RunningWalking appearance category.</summary>
      <returns>耳温计 Bluetooth LE 设备的外观子类别代码。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothLEDevice">
      <summary>表示 Bluetooth LE 设备。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.Appearance">
      <summary>获取 Bluetooth LE 设备的 BluetoothLEAppearance 对象。</summary>
      <returns> Bluetooth LE 设备的外观。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.BluetoothAddress">
      <summary>Gets the device address.</summary>
      <returns>设备地址。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.BluetoothAddressType">
      <summary>获取 Bluetooth LE 设备的地址类型。</summary>
      <returns>地址类型。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.BluetoothDeviceId">
      <summary>Gets the bluetooth device ID.</summary>
      <returns>The bluetooth device ID.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.ConnectionStatus">
      <summary>Gets the connection status of the device.</summary>
      <returns>One of the BluetoothConnectionStatus enumeration values that specifies the connection status of the device.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.DeviceAccessInformation">
      <summary>获取 DeviceAccessInformation。</summary>
      <returns>Gets the DeviceAccessInformation.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.DeviceId">
      <summary>获取设备 ID。</summary>
      <returns>设备的 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.DeviceInformation">
      <summary>获取 Bluetooth LE 设备的 DeviceInformation 对象。</summary>
      <returns>The device information.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.GattServices">
      <summary>获取设备支持的 GATT 服务的只读列表。</summary>
      <returns>Bluetooth LE 设备支持的 GATT 服务的只读列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.Name">
      <summary>获取 Bluetooth LE 设备的名称。</summary>
      <returns>Bluetooth LE 设备的名称。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothLEDevice.WasSecureConnectionUsedForPairing">
      <summary>获取指示 BluetoothLEDevice 是否通过安全连接配对的布尔值。</summary>
      <returns>指示 BluetoothLEDevice 是否通过安全连接配对的布尔值。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.BluetoothLEDevice.ConnectionStatusChanged">
      <summary>当设备的连接状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.BluetoothLEDevice.GattServicesChanged">
      <summary>当受设备支持的 GATT 服务列表更改时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.BluetoothLEDevice.NameChanged">
      <summary>Occurs when the name of the device has changed.</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.Close">
      <summary>关闭此 Bluetooth LE 设备。 当它是唯一连接的应用时，这可能会关闭至设备的连接。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.FromBluetoothAddressAsync(System.UInt64)">
      <summary>为给定 BluetoothAddress 返回 BluetoothLEDevice 对象并发起连接。</summary>
      <param name="bluetoothAddress">Bluetooth LE 设备的地址。</param>
      <returns>异步操作完成后，返回具有给定 BluetoothAddress 的 BluetoothLEDevice 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.FromBluetoothAddressAsync(System.UInt64,Windows.Devices.Bluetooth.BluetoothAddressType)">
      <summary>为给定 BluetoothAddress 值和 BluetoothAddressType 值返回 BluetoothLEDevice 对象并发起连接。</summary>
      <param name="bluetoothAddress">Bluetooth LE 设备的 64 位地址。</param>
      <param name="bluetoothAddressType">Bluetooth LE 设备的地址类型。</param>
      <returns>返回通过 BluetoothLEDevice 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.FromIdAsync(System.String)">
      <summary>为给定 Id 返回 BluetoothLEDevice 对象并发起连接。</summary>
      <param name="deviceId">Bluetooth LE 设备的 ID。</param>
      <returns>异步操作完成后，返回具有给定 ID 的 BluetoothLEDevice 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelector">
      <summary>获取用于标识所有蓝牙低耗能 (LE) 设备的高级查询语法 (AQS) 字符串。 此字符串将传递给 FindAllAsync 或 CreateWatcher 方法，以获取 Bluetooth LE 设备的列表。</summary>
      <returns>The device selector for this device.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelectorFromAppearance(Windows.Devices.Bluetooth.BluetoothLEAppearance)">
      <summary>从 BluetoothLEAppearance 对象创建高级查询语法 (AQS) 筛选字符串。 将 AQS 字符串传递到 CreateWatcher 方法中，以返回具有指定外观的 DeviceInformation 对象的集合。</summary>
      <param name="appearance">用于构建 AQS 字符串的 Bluetooth LE 外观。</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelectorFromBluetoothAddress(System.UInt64)">
      <summary>从表示 Bluetooth LE 设备的 64 位地址创建高级查询语法 (AQS) 筛选字符串。 The AQS string is passed into the CreateWatcher method to return a collection of DeviceInformation objects.</summary>
      <param name="bluetoothAddress">用于构建 AQS 字符串的 64 位 Bluetooth LE 设备地址。</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelectorFromBluetoothAddress(System.UInt64,Windows.Devices.Bluetooth.BluetoothAddressType)">
      <summary>从表示 Bluetooth LE 设备的 64 位地址和地址类型创建高级查询语法 (AQS) 筛选字符串。 将 AQS 字符串作为参数传递到 CreateWatcher 方法中。</summary>
      <param name="bluetoothAddress">A 64-bit Bluetooth LE device address used for constructing the AQS string.</param>
      <param name="bluetoothAddressType">Bluetooth LE 设备地址类型。</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelectorFromConnectionStatus(Windows.Devices.Bluetooth.BluetoothConnectionStatus)">
      <summary>创建高级查询语法 (AQS) 筛选字符串，该字符串包含对具有所指 BluetoothConnectionStatus 的 Bluetooth LE 设备的查询。 The AQS string is passed into the CreateWatcher method to return a collection of DeviceInformation objects with the indicated Bluetooth connection status.</summary>
      <param name="connectionStatus">The connection status used for constructing the AQS string.</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelectorFromDeviceName(System.String)">
      <summary>创建高级查询语法 (AQS) 筛选字符串，该字符串包含对 Bluetooth LE 设备名称的查询。 将 AQS 字符串传递到 CreateWatcher 方法中，以返回包含指定 Bluetooth LE 设备名称的 DeviceInformation 对象的集合。</summary>
      <param name="deviceName">用于构建 AQS 字符串的 Bluetooth LE 设备名称。</param>
      <returns>An AQS string that is passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetDeviceSelectorFromPairingState(System.Boolean)">
      <summary>创建高级查询语法 (AQS) 筛选字符串，该字符串包含对已配对或未配对 Bluetooth LE 设备的查询。 The AQS string is passed into the CreateWatcher method to return a collection of DeviceInformation objects.</summary>
      <param name="pairingState">用于构建 AQS 字符串的 Bluetooth LE 设备当前配对状态。  Bluetooth LE 设备可以处于已配对 (true) 或为配对 (false) 状态。 The AQS Filter string will request scanning to be performed when the pairingState is false.</param>
      <returns>An AQS string that can be passed as a parameter to the CreateWatcher method.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetGattService(System.Guid)">
      <summary>使用给定的服务 ID 返回 GATT 服务。</summary>
      <deprecated type="deprecate">使用 GetGattServicesForUuidAsync 而不是 GetGattService。  有关更多信息，请参阅 MSDN。</deprecated>
      <param name="serviceUuid">GATT 服务的服务 ID。</param>
      <returns>由给定服务 ID 表示的 GATT 服务。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetGattServicesAsync">
      <summary>获取用于此 Bluetooth LowEnergy 设备的 GattDeviceServices。</summary>
      <returns>返回用 GattDeviceServicesResult 完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetGattServicesAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>为具有指定缓存模式的此 Bluetooth LowEnergy 设备返回 GattDeviceServices。</summary>
      <param name="cacheMode">The cache mode.</param>
      <returns>Returns an asynchronous operation that completes with a GattDeviceServicesResult.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetGattServicesForUuidAsync(System.Guid)">
      <summary>为具有指定 UUID 的 Bluetooth LowEnergy 设备返回 GattDeviceServices。</summary>
      <param name="serviceUuid">服务 UUID。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.GetGattServicesForUuidAsync(System.Guid,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Returns the GattDeviceServices for the Bluetooth LowEnergy device with the specified UUID.</summary>
      <param name="serviceUuid">The service UUID.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>Returns an asynchronous operation that completes with a GattDeviceServicesResult.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothLEDevice.RequestAccessAsync">
      <summary>请求访问 Bluetooth LowEnergy 设备。</summary>
      <returns>返回完成时具有 DeviceAccessStatus 的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothMajorClass">
      <summary>指示设备的主类代码，这是设备与之关联的通用系列。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.AudioVideo">
      <summary>音频或视频设备。 示例设备包括耳机、扬声器、立体音响、视频显示器和 VCR。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Computer">
      <summary>计算机。 示例设备包括台式机、笔记本、PDA 和组织者。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Health">
      <summary>健康设备。 例如心率监视器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Imaging">
      <summary>成像设备。 示例包括打印机、扫描仪、照相机和显示器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Miscellaneous">
      <summary>在一个更具体的主要类代码不合适时使用。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.NetworkAccessPoint">
      <summary>LAN 或网络接入点。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Peripheral">
      <summary>外围设备。 示例包括鼠标、控件杆和键盘。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Phone">
      <summary>电话。 示例设备包括手机、无绳电话、公用电话和调制解调器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Toy">
      <summary>玩具。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMajorClass.Wearable">
      <summary>便携设备。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothMinorClass">
      <summary>指示设备的次类代码。 在主类代码的上下文中对其进行解释。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoCamcorder">
      <summary>一台摄像机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoCarAudio">
      <summary>汽车音频设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoGamingOrToy">
      <summary>游戏控件台或玩具。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoHandsFree">
      <summary>免提设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoHeadphones">
      <summary>耳机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoHifiAudioDevice">
      <summary>HiFi 音频设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoLoudspeaker">
      <summary>扩音器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoMicrophone">
      <summary>麦克风。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoPortableAudio">
      <summary>可移植音频设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoSetTopBox">
      <summary>机顶盒。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoVcr">
      <summary>一个 VCR。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoVideoCamera">
      <summary>摄像机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoVideoConferencing">
      <summary>视频会议设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoVideoDisplayAndLoudspeaker">
      <summary>视频显示器和扩音器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoVideoMonitor">
      <summary>视频监视器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.AudioVideoWearableHeadset">
      <summary>便携式耳机设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerDesktop">
      <summary>计算机桌面。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerHandheld">
      <summary>手持 PC/PDA。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerLaptop">
      <summary>膝上型计算机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerPalmSize">
      <summary>掌上 PC/PDA。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerServer">
      <summary>计算机服务器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerTablet">
      <summary>平板计算机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ComputerWearable">
      <summary>便携式手表大小的计算机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthAnkleProsthesis">
      <summary>脚腕假肢。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthBloodPressureMonitor">
      <summary>血压监视器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthBodyCompositionAnalyzer">
      <summary>主体组合分析程序。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthGenericHealthManager">
      <summary>普通健康管理器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthGlucoseMeter">
      <summary>血糖仪。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthHealthDataDisplay">
      <summary>健康数据显示。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthHeartRateMonitor">
      <summary>心率或脉搏监视器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthKneeProsthesis">
      <summary>膝盖假肢。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthMedicationMonitor">
      <summary>医用监视器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthPeakFlowMonitor">
      <summary>洪峰监视器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthPersonalMobilityDevice">
      <summary>个人移动设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthPulseOximeter">
      <summary>脉冲血氧计。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthStepCounter">
      <summary>计步器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthThermometer">
      <summary>温度计。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.HealthWeighingScale">
      <summary>缩放。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkFullyAvailable">
      <summary>完全可用。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkNoServiceAvailable">
      <summary>网络服务不可用。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkUsed01To17Percent">
      <summary>已使用 1% 至 17%。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkUsed17To33Percent">
      <summary>已使用 17% 至 33%。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkUsed33To50Percent">
      <summary>已使用 335 至 50%。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkUsed50To67Percent">
      <summary>已使用 50% 至 67%。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkUsed67To83Percent">
      <summary>已使用 67% 至 83%。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.NetworkUsed83To99Percent">
      <summary>已使用 83% 至 99%。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralCardReader">
      <summary>读卡器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralDigitalPen">
      <summary>数字笔。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralDigitizerTablet">
      <summary>数字化仪 tablet。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralGamepad">
      <summary>游戏手柄。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralHandheldGesture">
      <summary>手持笔势输入设备，例如“识别笔”形状因子设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralHandheldScanner">
      <summary>用于条形码、RFID 等的手持扫描仪</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralJoystick">
      <summary>控件杆。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralRemoteControl">
      <summary>远程控件。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PeripheralSensing">
      <summary>传感设备。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PhoneCellular">
      <summary>移动电话。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PhoneCordless">
      <summary>无绳电话。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PhoneIsdn">
      <summary>常见 ISDN 访问。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PhoneSmartPhone">
      <summary>智能手机。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.PhoneWired">
      <summary>有线的调制解调器或语音网关。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ToyController">
      <summary>控制器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ToyDoll">
      <summary>玩偶或玩具人。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ToyGame">
      <summary>游戏。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ToyRobot">
      <summary>机器人。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.ToyVehicle">
      <summary>车辆。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.Uncategorized">
      <summary>在次类代码未分配时使用。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.WearableGlasses">
      <summary>类。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.WearableHelmet">
      <summary>头盔。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.WearableJacket">
      <summary>夹克。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.WearablePager">
      <summary>页导航。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothMinorClass.WearableWristwatch">
      <summary>手表。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothServiceCapabilities">
      <summary>指示设备的服务功能。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.AudioService">
      <summary>音频，例如：扬声器、麦克风、耳机服务。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.CapturingService">
      <summary>捕获，例如，扫描仪、麦克风。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.InformationService">
      <summary>信息，例如：Web 服务器、WAP 服务器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.LimitedDiscoverableMode">
      <summary>受限制的可检测到的模式。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.NetworkingService">
      <summary>联网，例如，临时的 LAN。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.None">
      <summary>无。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.ObjectTransferService">
      <summary>对象传输，例如，v-Inbox、v-folder。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.PositioningService">
      <summary>定位或位置标识。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.RenderingService">
      <summary>呈现，例如，打印机、扬声器。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.BluetoothServiceCapabilities.TelephoneService">
      <summary>电话通讯，例如无绳电话、调制解调器、耳机服务。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothSignalStrengthFilter">
      <summary>对用于配置基于接收的信号强度指示器 (RSSI) 的筛选的参数进行分组。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothSignalStrengthFilter.#ctor">
      <summary>创建新的 BluetoothSignalStrengthFilter 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothSignalStrengthFilter.InRangeThresholdInDBm">
      <summary>最小的接收的信号强度指示器 (RSSI) 值 (dBm)，如果已将前面的事件视为超出范围，则将基于该值传播 RSSI 事件或将其视为在范围内。</summary>
      <returns>最小的 RSSI 值 (dBm)，将基于此值传播 RSSI 事件或将其视为在范围内。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothSignalStrengthFilter.OutOfRangeThresholdInDBm">
      <summary>最小的接收的信号强度指示器 (RSSI) 值 (dBm)，将基于此值将 RSSI 事件视为超出范围。</summary>
      <returns>最小的 RSSI 值 (dBm)，将基于此值将 RSSI 事件视为超出范围。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothSignalStrengthFilter.OutOfRangeTimeout">
      <summary>要视为超出范围的接收的信号强度指示器 (RSSI) 事件的超时。</summary>
      <returns>要视为超出范围的 RSSI 事件的超时。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.BluetoothSignalStrengthFilter.SamplingInterval">
      <summary>对接收的信号强度指示器 (RSSI) 事件进行采样的时间间隔。</summary>
      <returns>对 RSSI 事件进行采样的时间间隔。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.BluetoothUuidHelper">
      <summary>可提供蓝牙设备 UUID 与短 ID 之间的转换方法的帮助程序类。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothUuidHelper.FromShortId(System.UInt32)">
      <summary>从短 ID 返回蓝牙设备 UUID。</summary>
      <param name="shortId">短 ID。</param>
      <returns>返回 UUID。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.BluetoothUuidHelper.TryGetShortId(System.Guid)">
      <summary>尝试从 UUID 获取短的蓝牙设备 ID。</summary>
      <param name="uuid">UUID。</param>
      <returns>返回短 ID。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement">
      <summary>Bluetooth LE 播发负载的表示形式。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.#ctor">
      <summary>创建新的 BluetoothLEAdvertisement 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.DataSections">
      <summary>获取原始数据部分的列表。</summary>
      <returns>原始数据部分的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.Flags">
      <summary>Bluetooth LE 播发标志。</summary>
      <returns>Bluetooth LE advertisement flags.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.LocalName">
      <summary>播发内包含的本地名称。</summary>
      <returns>The local name contained within the advertisement. 此属性可以是由 Bluetooth LE 规范定义的缩写形式的或完整的本地名称。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.ManufacturerData">
      <summary>获取 BluetoothLEAdvertisement 中制造商特定数据部分的列表。</summary>
      <returns>制造商特定的数据部分的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.ServiceUuids">
      <summary>BluetoothLEAdvertisement 中 128 位 GUID 格式的服务 UUID 的列表。</summary>
      <returns>128 位 GUID 格式的服务 GUID 的列表。 此属性将所有 16 位、32 位和 128 位服务 UUID 聚合进单个列表中。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.GetManufacturerDataByCompanyId(System.UInt16)">
      <summary>返回 BluetoothLEAdvertisement 负载中与指定公司 ID 匹配的所有制造商数据部分的列表。</summary>
      <param name="companyId">由蓝牙技术联盟 (SIG) 定义的公司标识符代码。</param>
      <returns>负载中包含的 BluetoothLEManufacturerData 的向量。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement.GetSectionsByType(System.Byte)">
      <summary>返回与 BluetoothLEAdvertisement 中的给定播发部分类型匹配的播发数据部分的列表。</summary>
      <param name="type">播发部分类型</param>
      <returns>与给定播发类型匹配的所有 BluetoothLEAdvertisementDataSection 的向量。 如果在负载中找不到此类部分，此方法将返回空列表。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementBytePattern">
      <summary>要匹配的筛选器的 Bluetooth LE 播发字节模式。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementBytePattern.#ctor">
      <summary>创建新的 BluetoothLEAdvertisementBytePattern 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementBytePattern.#ctor(System.Byte,System.Int16,Windows.Storage.Streams.IBuffer)">
      <summary>使用要匹配的播发数据类型、要匹配的播发数据类型模式以及字节模式相对于字符串开头的偏移量创建新的 BluetoothLEAdvertisementBytePattern 对象。</summary>
      <param name="dataType">要匹配的 Bluetooth LE 播发数据类型。</param>
      <param name="offset">字节模式相对于播发数据部分开头的偏移量。</param>
      <param name="data">要匹配的 Bluetooth LE 播发数据字节模式。</param>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementBytePattern.Data">
      <summary>The Bluetooth LE advertisement data byte pattern to match.</summary>
      <returns>The Bluetooth LE advertisement data byte pattern to match.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementBytePattern.DataType">
      <summary>要匹配的由蓝牙技术联盟 (SIG) 定义的 Bluetooth LE 播发数据类型。</summary>
      <returns>The Bluetooth LE advertisement data type to match.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementBytePattern.Offset">
      <summary>The offset of byte pattern from beginning of advertisement data section.</summary>
      <returns>The offset of byte pattern from beginning of advertisement data section.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataSection">
      <summary>Bluetooth LE 播发部分。 蓝牙 LE 播发数据包可以包含这些 BluetoothLEAdvertisementDataSection 对象的多个实例。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataSection.#ctor">
      <summary>创建新的 BluetoothLEAdvertisementDataSection 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataSection.#ctor(System.Byte,Windows.Storage.Streams.IBuffer)">
      <summary>使用 Bluetooth LE 播发数据类型和负载创建新的 BluetoothLEAdvertisementDataSection 对象。</summary>
      <param name="dataType">由蓝牙技术联盟 (SIG) 定义的 Bluetooth LE 播发数据类型。</param>
      <param name="data">Bluetooth LE 播发数据负载。</param>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataSection.Data">
      <summary>The Bluetooth LE advertisement data payload.</summary>
      <returns>The Bluetooth LE advertisement data payload.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataSection.DataType">
      <summary>The Bluetooth LE advertisement data type as defined by the Bluetooth Special Interest Group (SIG).</summary>
      <returns>Bluetooth LE 播发数据类型。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes">
      <summary>蓝牙技术联盟 (SIG) 在通用访问配置文件 (GAP) 中定义的一些 Bluetooth LE 播发类型。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.AdvertisingInterval">
      <summary>Bluetooth LE 播发时间间隔的 Section 数据类型。</summary>
      <returns>Bluetooth LE 播发时间间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.Appearance">
      <summary>Bluetooth LE 播发外观的 Section 数据类型。</summary>
      <returns>Bluetooth LE 播发外观。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.CompleteLocalName">
      <summary>Bluetooth LE 完整本地名称的 Section 数据类型。</summary>
      <returns>Bluetooth LE 完整本地名称。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.CompleteService128BitUuids">
      <summary>128 位 Bluetooth LE 服务 UUID 的完整列表的 Section 数据类型</summary>
      <returns>128 位 Bluetooth LE 服务 UUID 的完整列表</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.CompleteService16BitUuids">
      <summary>16 位 Bluetooth LE 服务 UUID 的完整列表的 Section 数据类型</summary>
      <returns>16 位 Bluetooth LE 服务 UUID 的完整列表</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.CompleteService32BitUuids">
      <summary>32 位 Bluetooth LE 服务 UUID 的完整列表的 Section 数据类型</summary>
      <returns>32 位 Bluetooth LE 服务 UUID 的完整列表</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.Flags">
      <summary>供内部使用的一组标志的 Section 数据类型。</summary>
      <returns>供内部使用的一组标志。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.IncompleteService128BitUuids">
      <summary>128 位 Bluetooth LE 服务 UUID 的不完整列表的 Section 数据类型。</summary>
      <returns>128 位 Bluetooth LE 服务 UUID 的不完整列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.IncompleteService16BitUuids">
      <summary>16 位 Bluetooth LE 服务 UUID 的不完整列表的 Section 数据类型。</summary>
      <returns>16 位 Bluetooth LE 服务 UUID 的不完整列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.IncompleteService32BitUuids">
      <summary>32 位 Bluetooth LE 服务 UUID 的不完整列表的 Section 数据类型。</summary>
      <returns>32 位 Bluetooth LE 服务 UUID 的不完整列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ManufacturerSpecificData">
      <summary>Bluetooth LE 播发的制造商特定的数据的 Section 数据类型。</summary>
      <returns>Bluetooth LE 播发的制造商特定的数据。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.PublicTargetAddress">
      <summary>公共 Bluetooth LE 目标地址列表的 Section 数据类型。</summary>
      <returns>公共 Bluetooth LE 目标地址的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.RandomTargetAddress">
      <summary>随机 Bluetooth LE 目标地址列表的 Section 数据类型。</summary>
      <returns>随机 Bluetooth LE 目标地址的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ServiceData128BitUuids">
      <summary>128 位 Bluetooth LE UUID 的服务数据的 Section 数据类型。</summary>
      <returns>128 位 Bluetooth LE UUID 的服务数据。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ServiceData16BitUuids">
      <summary>16 位 Bluetooth LE UUID 的服务数据的 Section 数据类型。</summary>
      <returns>16 位 Bluetooth LE UUID 的服务数据。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ServiceData32BitUuids">
      <summary>32 位 Bluetooth LE UUID 的服务数据的 Section 数据类型。</summary>
      <returns>32 位 Bluetooth LE UUID 的服务数据。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ServiceSolicitation128BitUuids">
      <summary>128 位 Bluetooth LE 服务请求 UUID 列表的 Section 数据类型。</summary>
      <returns>128 位 Bluetooth LE 服务请求 UUID 的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ServiceSolicitation16BitUuids">
      <summary>16 位 Bluetooth LE 服务请求 UUID 列表的 Section 数据类型。</summary>
      <returns>16 位 Bluetooth LE 服务请求 UUID 的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ServiceSolicitation32BitUuids">
      <summary>32 位 Bluetooth LE 服务请求 UUID 列表的 Section 数据类型。</summary>
      <returns>32 位 Bluetooth LE 服务请求 UUID 的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.ShortenedLocalName">
      <summary>缩写形式的本地名称的 Section 数据类型。</summary>
      <returns>缩写形式的本地名称。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.SlaveConnectionIntervalRange">
      <summary>从属连接时间间隔范围的 Section 数据类型。</summary>
      <returns>从属连接时间间隔范围。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementDataTypes.TxPowerLevel">
      <summary>Bluetooth LE 传输功率级别的 Section 数据类型。</summary>
      <returns>Bluetooth LE 传输功率级别。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFilter">
      <summary>对用于配置针对接收的 Bluetooth LE 播发的基于负载的筛选的参数进行分组。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFilter.#ctor">
      <summary>创建新的 BluetoothLEAdvertisementFilter 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFilter.Advertisement">
      <summary>可作为筛选器应用于接收的 Bluetooth LE 播发的 BluetoothLEAdvertisement 对象。</summary>
      <returns>A BluetoothLEAdvertisement object that can be applied as filters to received Bluetooth LE advertisements.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFilter.BytePatterns">
      <summary>获取具有要与接收的 Bluetooth LE 播发中的播发部分匹配的偏移量的字节模式的向量。</summary>
      <returns>具有要与接收的 Bluetooth LE 播发中的播发部分匹配的偏移量的字节模式的向量。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags">
      <summary>指定用于与 Bluetooth LE 播发负载中包含的标志匹配的标志。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags.ClassicNotSupported">
      <summary>不支持 Bluetooth BR/EDR。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags.DualModeControllerCapable">
      <summary>将 Bluetooth LE 和 BR/EDR 同步到同一具备能力的设备（控制器）。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags.DualModeHostCapable">
      <summary>将 Bluetooth LE 和 BR/EDR 同步到同一具备能力的设备（主机）</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags.GeneralDiscoverableMode">
      <summary>Bluetooth LE 一般可发现模式。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags.LimitedDiscoverableMode">
      <summary>Bluetooth LE 受限制的可发现模式。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFlags.None">
      <summary>无</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher">
      <summary>用于发送 Bluetooth 低能耗 (LE) 播发的对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.#ctor">
      <summary>创建新的 BluetoothLEAdvertisementPublisher 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.#ctor(Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisement)">
      <summary>使用要发布的 Bluetooth LE 播发创建新的 BluetoothLEAdvertisementPublisher 对象。</summary>
      <param name="advertisement">要发布的 Bluetooth LE 播发。</param>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.Advertisement">
      <summary>获取要发布的 Bluetooth LE 播发的副本。</summary>
      <returns>要发布的 Bluetooth LE 播发的副本。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.Status">
      <summary>获取 BluetoothLEAdvertisementPublisher 的当前状态。</summary>
      <returns>BluetoothLEAdvertisementPublisher 的当前状态。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.StatusChanged">
      <summary>表明 BluetoothLEAdvertisementPublisher 状态已更改的通知。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.Start">
      <summary>开始播发 Bluetooth LE 播发负载。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisher.Stop">
      <summary>停止发布服务器并停止播发 Bluetooth LE 播发负载。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus">
      <summary>表示 BluetoothLEAdvertisementPublisher 的可能状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus.Aborted">
      <summary>发布服务器因错误而中止。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus.Created">
      <summary>发布服务器的初始状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus.Started">
      <summary>发布服务器正在进行维护，并以启动播发。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus.Stopped">
      <summary>发布服务器已停止播发。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus.Stopping">
      <summary>已对发布服务器发出停止命令。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatus.Waiting">
      <summary>发布服务器正在等待获取服务时间。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatusChangedEventArgs">
      <summary>提供 BluetoothLEAdvertisementPublisher 上 StatusChanged 事件的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatusChangedEventArgs.Error">
      <summary>获取 BluetoothLEAdvertisementPublisher 上 StatusChanged 事件的错误状态。</summary>
      <returns>BluetoothLEAdvertisementPublisher 上 StatusChanged 事件的错误状态。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementPublisherStatusChangedEventArgs.Status">
      <summary>获取 BluetoothLEAdvertisementPublisher 的新状态。</summary>
      <returns>BluetoothLEAdvertisementPublisher 的新状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementReceivedEventArgs">
      <summary>提供 BluetoothLEAdvertisementWatcher 上 Received 事件的数据。 在 BluetoothLEAdvertisementWatcher 对象上发生 Received 事件时，将创建 BluetoothLEAdvertisementReceivedEventArgs 实例。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementReceivedEventArgs.Advertisement">
      <summary>获取接收的 Bluetooth LE 播发负载数据。</summary>
      <returns>接收的 Bluetooth LE 播发负载数据。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementReceivedEventArgs.AdvertisementType">
      <summary>获取接收的 Bluetooth LE 播发数据包的类型。</summary>
      <returns>接收的 Bluetooth LE 播发数据包的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementReceivedEventArgs.BluetoothAddress">
      <summary>获取发送 Bluetooth LE 播发的设备的 Bluetooth 地址。</summary>
      <returns>发送 Bluetooth LE 播发的设备的 Bluetooth 地址。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementReceivedEventArgs.RawSignalStrengthInDBm">
      <summary>获取此接收的 Bluetooth LE 播发事件的接收的信号强度指示器 (RSSI) 值 (dBm)。 此值可能是原始 RSSI 或筛选的 RSSI，具体取决于通过 BluetoothSignalStrengthFilter 配置的筛选设置。</summary>
      <returns>此事件的接收的信号强度指示器 (RSSI) 值 (dBm)。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementReceivedEventArgs.Timestamp">
      <summary>获取 Received 事件发生时间的时间戳。</summary>
      <returns>Received 事件发生时间的时间戳。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementType">
      <summary>指定 Bluetooth LE 播发负载的不同类型。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementType.ConnectableDirected">
      <summary>此播发是定向的并指示设备可连接但不可扫描。 此播发类型无法携带数据。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementType.ConnectableUndirected">
      <summary>此播发是非定向的并指示设备可连接且可扫描。 此播发类型可携带数据。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementType.NonConnectableUndirected">
      <summary>此播发是非定向的并指示设备既不可连接也不可扫描。 This advertisement type can carry data.</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementType.ScannableUndirected">
      <summary>此播发是非定向的并指示设备可扫描但不可连接。 This advertisement type can carry data.</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementType.ScanResponse">
      <summary>此播发是对为可扫描的播发发出的扫描请求的扫描回应。 This advertisement type can carry data.</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher">
      <summary>用于接收 Bluetooth 低能耗 (LE) 播发的对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.#ctor">
      <summary>创建新的 BluetoothLEAdvertisementWatcher 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.#ctor(Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementFilter)">
      <summary>使用用于初始化观察程序的播发筛选器创建新的 BluetoothLEAdvertisementWatcher 对象。</summary>
      <param name="advertisementFilter">用于初始化观察程序的播发筛选器。</param>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.AdvertisementFilter">
      <summary>获取或设置用于配置使用基于负载部分的筛选的 Bluetooth LE 播发筛选的 BluetoothLEAdvertisementFilter 对象。</summary>
      <returns>使用基于负载部分的筛选的 Bluetooth LE 播发筛选的配置。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.MaxOutOfRangeTimeout">
      <summary>获取最大超出范围超时。</summary>
      <returns>最大超出范围超时。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.MaxSamplingInterval">
      <summary>获取最大采样间隔。</summary>
      <returns>最大采样间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.MinOutOfRangeTimeout">
      <summary>获取最小超出范围超时。</summary>
      <returns>最小超出范围超时。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.MinSamplingInterval">
      <summary>获取最小采样间隔。</summary>
      <returns>最小采样间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.ScanningMode">
      <summary>获取或设置 Bluetooth LE 扫描模式。</summary>
      <returns>Bluetooth LE 扫描模式。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.SignalStrengthFilter">
      <summary>获取或设置用于配置使用基于信号强度的筛选的 Bluetooth LE 播发筛选的 BluetoothSignalStrengthFilter 对象。</summary>
      <returns>使用基于信号强度的筛选的 Bluetooth LE 播发筛选的配置。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.Status">
      <summary>获取 BluetoothLEAdvertisementWatcher 的当前状态。</summary>
      <returns>BluetoothLEAdvertisementWatcher 的当前状态。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.Received">
      <summary>新 Bluetooth LE 播发事件已接收通知。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.Stopped">
      <summary>发送给应用的有关针对播发的 Bluetooth LE 扫描已由应用或因出错取消或中止的通知。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.Start">
      <summary>启动 BluetoothLEAdvertisementWatcher 以扫描 Bluetooth LE 播发。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcher.Stop">
      <summary>停止 BluetoothLEAdvertisementWatcher 并禁用对 Bluetooth LE 播发的扫描。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStatus">
      <summary>表示 BluetoothLEAdvertisementWatcher 的可能状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStatus.Aborted">
      <summary>由于错误，传输或扫描停止的观察程序时出错。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStatus.Created">
      <summary>观察程序的初始状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStatus.Started">
      <summary>观察程序已启动。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStatus.Stopped">
      <summary>观察程序已停止。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStatus.Stopping">
      <summary>观察程序停止命令已发出。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStoppedEventArgs">
      <summary>提供 BluetoothLEAdvertisementWatcher 上 Stopped 事件的数据。 在 BluetoothLEAdvertisementWatcher 对象上发生 Stopped 事件时，将创建 BluetoothLEAdvertisementWatcherStoppedEventArgs 实例。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEAdvertisementWatcherStoppedEventArgs.Error">
      <summary>获取 Stopped 事件的错误状态。</summary>
      <returns>Stopped 事件的错误状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEManufacturerData">
      <summary>Bluetooth LE 制造商特定的数据部分（一种特殊类型的 LE 播发部分）。 蓝牙 LE 播发数据包可以包含这些 BluetoothLEManufacturerData 对象的多个实例。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEManufacturerData.#ctor">
      <summary>创建新的 BluetoothLEManufacturerData 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Advertisement.BluetoothLEManufacturerData.#ctor(System.UInt16,Windows.Storage.Streams.IBuffer)">
      <summary>使用公司标识符代码和制造商特定的部分数据创建新的 BluetoothLEManufacturerData 对象。</summary>
      <param name="companyId">由蓝牙技术联盟 (SIG) 定义的 Bluetooth LE 公司标识符代码。</param>
      <param name="data">Bluetooth LE 制造商特定的部分数据。</param>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEManufacturerData.CompanyId">
      <summary>The Bluetooth LE company identifier code as defined by the Bluetooth Special Interest Group (SIG).</summary>
      <returns>Bluetooth LE 公司标识符代码。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Advertisement.BluetoothLEManufacturerData.Data">
      <summary>Bluetooth LE manufacturer-specific section data.</summary>
      <returns>Bluetooth LE manufacturer-specific section data.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Advertisement.BluetoothLEScanningMode">
      <summary>指定 Bluetooth LE 扫描模式。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEScanningMode.Active">
      <summary>扫描模式是主动的。 这表示将从平台发送扫描请求数据包以主动查询更多 BluetoothLEAdvertisementType.ScanResponse 类型的播发数据。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Advertisement.BluetoothLEScanningMode.Passive">
      <summary>扫描模式是被动的。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.BluetoothEventTriggeringMode">
      <summary>此枚举表示蓝牙后台事件触发模式。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Background.BluetoothEventTriggeringMode.Batch">
      <summary>触发模式是批处理。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Background.BluetoothEventTriggeringMode.KeepLatest">
      <summary>触发模式将保持最新。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.Background.BluetoothEventTriggeringMode.Serial">
      <summary>触发方法是串行。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementPublisherTriggerDetails">
      <summary>提供有关 BluetoothLEAdvertisementPublisher 触发器的信息。 你可以通过 BluetoothLEAdvertisementPublisher 触发器获取此类的一个实例。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementPublisherTriggerDetails.Error">
      <summary>获取触发器的错误状态。</summary>
      <returns>触发器的错误状态。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementPublisherTriggerDetails.Status">
      <summary>Gets the current status of the BluetoothLEAdvertisementPublisher.</summary>
      <returns>The current status of the BluetoothLEAdvertisementPublisher.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementWatcherTriggerDetails">
      <summary>提供有关 BluetoothLEAdvertisementWatcher 触发器的信息。 你可以通过 BluetoothLEAdvertisementWatcher 触发器获取此类的一个实例。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementWatcherTriggerDetails.Advertisements">
      <summary>获取 Bluetooth LE 播发的集合。</summary>
      <returns>Bluetooth LE 播发的集合。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementWatcherTriggerDetails.Error">
      <summary>Gets the error status for the trigger.</summary>
      <returns>The error status for the trigger.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.BluetoothLEAdvertisementWatcherTriggerDetails.SignalStrengthFilter">
      <summary>获取用于配置基于接收的信号强度指示器 (RSSI) 的筛选的参数。</summary>
      <returns>用于配置基于接收的信号强度指示器 (RSSI) 的筛选的参数。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.GattCharacteristicNotificationTriggerDetails">
      <summary>提供有关导致此触发器激发的 Bluetooth LE 设备的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattCharacteristicNotificationTriggerDetails.Characteristic">
      <summary>获取已更改的 GATT 特性。</summary>
      <returns>更改的 GATT 特性。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattCharacteristicNotificationTriggerDetails.Error">
      <summary>Gets the error status for the trigger.</summary>
      <returns>Gets the error status for the trigger.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattCharacteristicNotificationTriggerDetails.EventTriggeringMode">
      <summary>获取事件触发器模式。</summary>
      <returns>Gets the event trigger mode.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattCharacteristicNotificationTriggerDetails.Value">
      <summary>获取包含新特征值的字节流。</summary>
      <returns>包含特征的新值的字节流。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattCharacteristicNotificationTriggerDetails.ValueChangedEvents">
      <summary>获取此触发器的值更改事件。</summary>
      <returns>Gets the value changes events for this trigger.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.GattServiceProviderConnection">
      <summary>此类表示 gatt 服务提供程序连接。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattServiceProviderConnection.AllServices">
      <summary>获取所有服务。</summary>
      <returns>Gets all the services.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattServiceProviderConnection.Service">
      <summary>获取本地 GATT 服务。</summary>
      <returns>Gets the local GATT service.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattServiceProviderConnection.TriggerId">
      <summary>获取 GATT 服务连接触发器 ID。</summary>
      <returns>Gets GATT service connection trigger ID.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Background.GattServiceProviderConnection.Start">
      <summary>启动 GATT 服务提供程序连接。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.GattServiceProviderTriggerDetails">
      <summary>提供有关导致此触发器激发的蓝牙设备的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.GattServiceProviderTriggerDetails.Connection">
      <summary>获取已触发事件的连接。</summary>
      <returns>Gets the connection that triggered the event.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.RfcommConnectionTriggerDetails">
      <summary>Provides information about the Bluetooth device that caused this trigger to fire.</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommConnectionTriggerDetails.Incoming">
      <summary>获取是否为传入连接。</summary>
      <returns>如果已为传入连接激发触发器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommConnectionTriggerDetails.RemoteDevice">
      <summary>获取表示远程设备的 BluetoothDevice 对象。</summary>
      <returns>表示远程设备的 BluetoothDevice 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommConnectionTriggerDetails.Socket">
      <summary>获取对此连接的基础 StreamSocket 的引用。</summary>
      <returns>对此连接的基础 StreamSocket 的引用。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.RfcommInboundConnectionInformation">
      <summary>提供有关传入的 RFCOMM 连接的信息。 如果应用希望系统侦听代表 RfcommConnectionTrigger 的传入连接，则应用必须创建该对象并将其附加到 RfcommConnectionTrigger。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommInboundConnectionInformation.LocalServiceId">
      <summary>获取或设置将在 SDP 记录中播发的服务 UUID。</summary>
      <returns>将于 SDP 记录播发的服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommInboundConnectionInformation.SdpRecord">
      <summary>获取或设置系统将代表应用程序播发的蓝牙 SDP 记录。</summary>
      <returns>该系统会代表应用程序的 Bluetooth SDP 记录。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommInboundConnectionInformation.ServiceCapabilities">
      <summary>获取或设置将播发的服务功能。</summary>
      <returns>指定要播发的服务功能的 BluetoothServiceCapabilities 枚举值之一。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Background.RfcommOutboundConnectionInformation">
      <summary>提供有关 RFCOMM 出站连接的信息。 如果应用希望系统代表其创建出站连接，则应用必须创建该对象并将其附加到 RfcommConnectionTrigger。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Background.RfcommOutboundConnectionInformation.RemoteServiceId">
      <summary>获取或设置系统将代表应用程序连接到的远程服务的服务 UUID。</summary>
      <returns>系统将代表应用程序连接的远程服务的服务 UUID。 必须设置此值。 当系统创建应用程序的传出连接时，它将连接到在其 ServiceClassIDList 中列出指定 UUID 的任意远程服务。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic">
      <summary>表示 GATT 服务的特征。 GattCharacteristic 对象表示特定服务的 GATT 特征，是从 GattDeviceService 对象的 Characteristics 属性获取的。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.AttributeHandle">
      <summary>获取用于唯一标识基于 GATT 的特征特性的句柄，如 Bluetooth LE 设备上所声明。</summary>
      <returns>唯一地标识基于 GATT 的典型特性的句柄。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.CharacteristicProperties">
      <summary>获取 GATT 典型属性，由 GATT 配置文件定义。</summary>
      <returns>GATT 典型属性，由 GATT 配置文件定义。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.PresentationFormats">
      <summary>获取与此 GattCharacteristic 关联的呈现格式描述符的列表，该列表按聚合格式描述符指定的顺序排列。</summary>
      <returns>一个 GattPresentationFormat 对象数组，包含与此 GattCharacteristic 关联的表示格式描述符列表，采用复合格式描述符指定的顺序。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.ProtectionLevel">
      <summary>获取或设置所需 GATT 安全选项，用于与设备进行无线通信。</summary>
      <returns>与设备进行无线通信所需的 GATT 安全选项。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.Service">
      <summary>获取 GattDeviceService，此特征是其成员。</summary>
      <returns>一个 GattDeviceService，此特征是其成员。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.UserDescription">
      <summary>如果存在用户说明描述符，则获取此 GattCharacteristic 的用户友好说明，否则将为空字符串。</summary>
      <returns>如果存在用户说明描述符，则为此 GattCharacteristic 的用户友好说明，否则将为空字符串。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.Uuid">
      <summary>获取此 GattCharacteristic 的 GATT 特征 UUID。</summary>
      <returns>此 GattCharacteristic 的 GATT 特征 UUID。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.ValueChanged">
      <summary>设置客户端特征配置描述符后，应用程序可以注册事件处理程序以便在接收来自设备的通知或指示时接收事件。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.ConvertShortIdToUuid(System.UInt16)">
      <summary>将 Bluetooth SIG 定义的短 ID 转换为完整的 GATT UUID。</summary>
      <deprecated type="deprecate">使用 BluetoothUuidHelper 而不是 ConvertShortIdToUuid。  For more information, see MSDN.</deprecated>
      <param name="shortId">16 位 Bluetooth GATT 服务 UUID。</param>
      <returns>对应的 128 位 GATT 特征 UUID，用于唯一标识此特征。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.GetAllDescriptors">
      <summary>获取属于此 GattCharacteristic 实例的所有描述符的集合。</summary>
      <deprecated type="deprecate">使用 GetDescriptorsAsync 而不是 GetAllDescriptors。  For more information, see MSDN.</deprecated>
      <returns>属于此 GattCharacteristic 实例的所有描述符的集合。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.GetDescriptors(System.Guid)">
      <summary>返回多个描述符的矢量，这些描述符由指定的 UUID 标识并属于此 GattCharacteristic 实例。</summary>
      <deprecated type="deprecate">使用 GetDescriptorsForUuidAsync 而不是 GetDescriptors。  For more information, see MSDN.</deprecated>
      <param name="descriptorUuid">要检索的描述符的 UUID。</param>
      <returns>其 UUID 匹配 descriptorUuid 的描述符的矢量。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.GetDescriptorsAsync">
      <summary>返回此 GattCharacteristic 实例的描述符。</summary>
      <returns>用此 GattCharacteristic 实例的描述符完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.GetDescriptorsAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>用此 GattCharacteristic 实例的指定缓存模式返回描述符。</summary>
      <param name="cacheMode">The cache mode.</param>
      <returns>用描述符完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.GetDescriptorsForUuidAsync(System.Guid)">
      <summary>返回其 UUID 与 descriptorUuid 匹配的描述符。</summary>
      <param name="descriptorUuid">The UUID for the descriptors to be retrieved.</param>
      <returns>用 UUID 与 descriptorUuid 匹配的描述符完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.GetDescriptorsForUuidAsync(System.Guid,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>返回其 UUID 与具有指定 cacheMode 的 descriptorUuid 匹配的描述符。</summary>
      <param name="descriptorUuid">The UUID for the descriptors to be retrieved.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>返回用 descriptorUuid 的描述符完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.ReadClientCharacteristicConfigurationDescriptorAsync">
      <summary>读取 ClientCharacteristicConfigurationDescriptor 的当前值。</summary>
      <returns>管理异步操作的对象。 异步方法完成时，IAsyncOperation(GattReadClientCharacteristicConfigurationDescriptorResult) 将包含读取操作的结果，其中包含已完成操作的状态。 返回的 GattReadClientCharacteristicConfigurationDescriptorResult 上的 Status 属性指示操作的结果是否成功。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.ReadValueAsync">
      <summary>从 Windows 维护的值缓存执行特征值读取操作。</summary>
      <returns>管理异步操作所需的对象，异步操作完成时将返回一个 GattReadResult 对象，而该对象包含异步操作的完成状态，如果成功，则从设备读取数据。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.ReadValueAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>从 Windows 维护的值缓存或直接从设备执行特征值读取操作。</summary>
      <param name="cacheMode">指定是从设备中直接读取值，还是从 Windows 维护的值缓存中读取值。</param>
      <returns>The object required to manage the asynchronous operation, which, upon completion, returns a GattReadResult object, which in turn contains the completion status of the asynchronous operation and, if successful, the data read from the device.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.WriteClientCharacteristicConfigurationDescriptorAsync(Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientCharacteristicConfigurationDescriptorValue)">
      <summary>将 ClientCharacteristicConfigurationDescriptor 写入蓝牙 LE 设备，如果要写入的值表示某种指示或通知，并且 ValueChanged 事件处理程序已注册，将允许接收来自该设备的 ValueChanged 事件。</summary>
      <param name="clientCharacteristicConfigurationDescriptorValue">为此 Characteristic 对象的 ClientCharacteristicConfigurationDescriptor 指定一个新值。</param>
      <returns>管理异步操作的对象，异步操作完成时将返回操作的完成状态。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.WriteClientCharacteristicConfigurationDescriptorWithResultAsync(Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientCharacteristicConfigurationDescriptorValue)">
      <summary>Writes the ClientCharacteristicConfigurationDescriptor to the Bluetooth LE device, and if the value to be written represents an indication or a notification and a ValueChanged event handler is registered, enables receiving ValueChanged events from the device.</summary>
      <param name="clientCharacteristicConfigurationDescriptorValue">Specifies a new value for the ClientCharacteristicConfigurationDescriptor of this Characteristic object.</param>
      <returns>返回用 GattWriteResult 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.WriteValueAsync(Windows.Storage.Streams.IBuffer)">
      <summary>向蓝牙 LE 设备执行特征值写入操作。</summary>
      <param name="value">包含要写入 Bluetooth LE 设备的数据的 Windows.Storage.Streams.IBuffer 对象。</param>
      <returns>The object that manages the asynchronous operation, which, upon completion, returns the status with which the operation completed.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.WriteValueAsync(Windows.Storage.Streams.IBuffer,Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteOption)">
      <summary>Performs a Characteristic Value write to a Bluetooth LE device.</summary>
      <param name="value">A Windows.Storage.Streams.IBuffer object which contains the data to be written to the Bluetooth LE device.</param>
      <param name="writeOption">指定应执行何种类型的 GATT 写操作。</param>
      <returns>The object that manages the asynchronous operation, which, upon completion, returns the status with which the operation completed.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.WriteValueWithResultAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Performs a Characteristic Value write to a Bluetooth LE device.</summary>
      <param name="value">A Windows.Storage.Streams.IBuffer object which contains the data to be written to the Bluetooth LE device.</param>
      <returns>用 GattWriteResult 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic.WriteValueWithResultAsync(Windows.Storage.Streams.IBuffer,Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteOption)">
      <summary>Performs a Characteristic Value write to a Bluetooth LE device.</summary>
      <param name="value">A Windows.Storage.Streams.IBuffer object which contains the data to be written to the Bluetooth LE device.</param>
      <param name="writeOption">Specifies what type of GATT write should be performed.</param>
      <returns>An asynchronous operation that completes with a GattWriteResult object.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties">
      <summary>指定 GATT 特征属性的值，以及 GATT 扩展特征属性描述符。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.AuthenticatedSignedWrites">
      <summary>该特征支持签名写入</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.Broadcast">
      <summary>该特征支持广播</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.ExtendedProperties">
      <summary>存在 ExtendedProperties 描述符。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.Indicate">
      <summary>该特征可指示。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.None">
      <summary>没有适用于该特征的属性。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.Notify">
      <summary>该特征可通知</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.Read">
      <summary>该特征可读</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.ReliableWrites">
      <summary>该特征支持可靠的写入</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.WritableAuxiliaries">
      <summary>该特征具有可写的辅助元素。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.Write">
      <summary>该特征可写</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicProperties.WriteWithoutResponse">
      <summary>该特征支持无响应写入</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicsResult">
      <summary>包含 GetCharacteristicsForUuidAsync 和 GetCharacteristicsAsync 的结果</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicsResult.Characteristics">
      <summary>获取特征。</summary>
      <returns>特征。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicsResult.ProtocolError">
      <summary>获取协议错误（如果有）。</summary>
      <returns>协议错误。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicsResult.Status">
      <summary>获取状态。</summary>
      <returns>状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids">
      <summary>表示最常见的特征 UUID 值的枚举，提供用于使用 GATT 特征 UUID 的便捷方法，以及为常见 GATT 特征提供特征 UUID 的静态属性。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.AlertCategoryId">
      <summary>获取蓝牙 SIG 定义的 AlertCategoryId 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 AlertCategoryId 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.AlertCategoryIdBitMask">
      <summary>获取蓝牙 SIG 定义的 AlertCategoryIdBitMask 特征 UUID。 若要查看所有蓝牙 SIG 定义的特征 UUID 的列表，请参阅蓝牙 SIG 定义的特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 AlertCategoryIdBitMask 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.AlertLevel">
      <summary>获取蓝牙 SIG 定义的 AlertLevel 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 AlertLevel 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.AlertNotificationControlPoint">
      <summary>获取蓝牙 SIG 定义的 AlertNotificationControlPoint 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 AlertNotificationControlPoint 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.AlertStatus">
      <summary>获取蓝牙 SIG 定义的 AlertStatus 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 AlertStatus 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BatteryLevel">
      <summary>获取蓝牙 SIG 定义的电池电量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的电池电量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BloodPressureFeature">
      <summary>获取蓝牙 SIG 定义的血压功能特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的血压功能特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BloodPressureMeasurement">
      <summary>获取蓝牙 SIG 定义的血压度量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的血压度量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BodySensorLocation">
      <summary>获取蓝牙 SIG 定义的身体传感器位置特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的身体传感器位置特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BootKeyboardInputReport">
      <summary>获取蓝牙 SIG 定义的 BootKeyboardInputReport 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 BootKeyboardInputReport 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BootKeyboardOutputReport">
      <summary>获取蓝牙 SIG 定义的 BootKeyboardOutputReport 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.BootMouseInputReport">
      <summary>获取蓝牙 SIG 定义的 BootMouseInputReport 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 BootMouseInputReport 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CscFeature">
      <summary>获取蓝牙 SIG 定义的 Csc 功能特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Csc 功能特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CscMeasurement">
      <summary>获取蓝牙 SIG 定义的 Csc 度量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Csc 度量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CurrentTime">
      <summary>获取蓝牙 SIG 定义的 CurrentTime 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CurrentTime 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CyclingPowerControlPoint">
      <summary>获取蓝牙 SIG 定义的 CyclingPowerControlPoint 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CyclingPowerControlPoint 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CyclingPowerFeature">
      <summary>获取蓝牙 SIG 定义的 CyclingPowerFeature 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CyclingPowerFeature 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CyclingPowerMeasurement">
      <summary>获取蓝牙 SIG 定义的 CyclingPowerMeasurement 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CyclingPowerMeasurement 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.CyclingPowerVector">
      <summary>获取蓝牙 SIG 定义的 CyclingPowerVector 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CyclingPowerVector 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.DateTime">
      <summary>获取蓝牙 SIG 定义的 DateTime 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 DateTime 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.DayDateTime">
      <summary>获取蓝牙 SIG 定义的 DayDateTime 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 DayDateTime 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.DayOfWeek">
      <summary>获取蓝牙 SIG 定义的 DayOfWeek 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 DayOfWeek 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.DstOffset">
      <summary>获取蓝牙 SIG 定义的 DstOffset 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 DstOffset 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ExactTime256">
      <summary>获取蓝牙 SIG 定义的 ExactTime256 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ExactTime256 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.FirmwareRevisionString">
      <summary>获取蓝牙 SIG 定义的 FirmwareRevisionString 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 FirmwareRevisionString 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GapAppearance">
      <summary>获取蓝牙 SIG 定义的 GapAppearance 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 GapAppearance 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GapDeviceName">
      <summary>获取蓝牙 SIG 定义的 GapDeviceName 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 GapDeviceName 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GapPeripheralPreferredConnectionParameters">
      <summary>获取蓝牙 SIG 定义的 GapPeripheralPreferredConnectionParameters 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 GapPeripheralPreferredConnectionParameters 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GapPeripheralPrivacyFlag">
      <summary>获取蓝牙 GapPeripheralPrivacyFlag 特征 UUID。</summary>
      <returns>蓝牙 GapPeripheralPrivacyFlag 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GapReconnectionAddress">
      <summary>获取蓝牙 SIG 定义的 GapReconnectionAddress 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 GapReconnectionAddress 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GattServiceChanged">
      <summary>获取蓝牙 SIG 定义的 GattServiceChanged 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 GattServiceChanged 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GlucoseFeature">
      <summary>获取蓝牙 SIG 定义的葡萄糖功能特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的葡萄糖功能特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GlucoseMeasurement">
      <summary>获取蓝牙 SIG 定义的葡萄糖度量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的葡萄糖度量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.GlucoseMeasurementContext">
      <summary>获取蓝牙 SIG 定义的葡萄糖度量上下文特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的葡萄糖度量上下文特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.HardwareRevisionString">
      <summary>获取蓝牙 SIG 定义的 HardwareRevisionString 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 HardwareRevisionString 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.HeartRateControlPoint">
      <summary>获取蓝牙 SIG 定义的心率控制点特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的心率控制点特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.HeartRateMeasurement">
      <summary>获取蓝牙 SIG 定义的心率度量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的心率度量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.HidControlPoint">
      <summary>获取蓝牙 SIG 定义的 HidControlPoint 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 HidControlPoint 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.HidInformation">
      <summary>获取蓝牙 SIG 定义的 HidInformation 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 HidInformation 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.Ieee1107320601RegulatoryCertificationDataList">
      <summary>获取蓝牙 SIG 定义的 Ieee1107320601RegulatoryCertificationDataList 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Ieee1107320601RegulatoryCertificationDataList 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.IntermediateCuffPressure">
      <summary>获取蓝牙 SIG 定义的中间套囊压力特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的中间套囊压力特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.IntermediateTemperature">
      <summary>获取蓝牙 SIG 定义的中间温度特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的中间温度特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.LnControlPoint">
      <summary>获取蓝牙 SIG 定义的 LnControlPoint 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 LnControlPoint 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.LnFeature">
      <summary>获取蓝牙 SIG 定义的 LnFeature 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 LnFeature 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.LocalTimeInformation">
      <summary>获取蓝牙 SIG 定义的 LocalTimeInformation 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 LocalTimeInformation 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.LocationAndSpeed">
      <summary>获取蓝牙 SIG 定义的 LocationAndSpeed 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 LocationAndSpeed 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ManufacturerNameString">
      <summary>获取蓝牙 SIG 定义的 ManufacturerNameString 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ManufacturerNameString 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.MeasurementInterval">
      <summary>获取蓝牙 SIG 定义的度量间隔特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的度量间隔特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ModelNumberString">
      <summary>获取蓝牙 SIG 定义的 ModelNumberString UUID。</summary>
      <returns>蓝牙 SIG 定义的 ModelNumberString UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.Navigation">
      <summary>获取蓝牙 SIG 定义的 Navigation 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Navigation 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.NewAlert">
      <summary>获取蓝牙 SIG 定义的 NewAlert 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 NewAlert 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.PnpId">
      <summary>获取蓝牙 SIG 定义的 PnpId 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 PnpId 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.PositionQuality">
      <summary>获取蓝牙 SIG 定义的 PositionQuality 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 PositionQuality 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ProtocolMode">
      <summary>获取蓝牙 SIG 定义的 ProtocolMode 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ProtocolMode 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.RecordAccessControlPoint">
      <summary>获取蓝牙 SIG 定义的记录访问控制点特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的记录访问控制点特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ReferenceTimeInformation">
      <summary>获取蓝牙 SIG 定义的 ReferenceTimeInformation 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ReferenceTimeInformation 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.Report">
      <summary>获取蓝牙 SIG 定义的 Report 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Report 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ReportMap">
      <summary>获取蓝牙 SIG 定义的 ReportMap 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ReportMap 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.RingerControlPoint">
      <summary>获取蓝牙 SIG 定义的 RingerControlPoint 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 RingerControlPoint 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.RingerSetting">
      <summary>获取蓝牙 SIG 定义的 RingerSetting 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 RingerSetting 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.RscFeature">
      <summary>获取蓝牙 SIG 定义的 Rsc 功能特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Rsc 功能特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.RscMeasurement">
      <summary>获取蓝牙 SIG 定义的 Rsc 度量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 Rsc 度量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ScanIntervalWindow">
      <summary>获取蓝牙 SIG 定义的 ScanIntervalWindow 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ScanIntervalWindow 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.ScanRefresh">
      <summary>获取蓝牙 SIG 定义的 ScanRefresh 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ScanRefresh 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SCControlPoint">
      <summary>获取蓝牙 SIG 定义的 SC 控制点特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 SC 控制点特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SensorLocation">
      <summary>获取蓝牙 SIG 定义的传感器位置特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的传感器位置特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SerialNumberString">
      <summary>获取蓝牙 SIG 定义的 SerialNumberString 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 SerialNumberString 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SoftwareRevisionString">
      <summary>获取蓝牙 SIG 定义的 SoftwareRevisionString 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 SoftwareRevisionString 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SupportedNewAlertCategory">
      <summary>获取蓝牙 SIG 定义的 SupportedNewAlertCategory 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 SupportedNewAlertCategory 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SupportUnreadAlertCategory">
      <summary>获取蓝牙 SIG 定义的 SupportUnreadAlertCategory 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 SupportUnreadAlertCategory 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.SystemId">
      <summary>获取蓝牙 SIG 定义的 SystemId 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 SystemId 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TemperatureMeasurement">
      <summary>获取蓝牙 SIG 定义的温度度量特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的温度度量特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TemperatureType">
      <summary>获取蓝牙 SIG 定义的温度类型特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的温度类型特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TimeAccuracy">
      <summary>获取蓝牙 SIG 定义的 TimeAccuracy 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TimeAccuracy 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TimeSource">
      <summary>获取蓝牙 SIG 定义的 TimeSource 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TimeSource 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TimeUpdateControlPoint">
      <summary>获取蓝牙 SIG 定义的 TimeUpdateControlPoint 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TimeUpdateControlPoint 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TimeUpdateState">
      <summary>获取蓝牙 SIG 定义的 TimeUpdateState 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TimeUpdateState 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TimeWithDst">
      <summary>获取蓝牙 SIG 定义的 TimeWithDst 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TimeWithDst 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TimeZone">
      <summary>获取蓝牙 SIG 定义的 TimeZone 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TimeZone 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.TxPowerLevel">
      <summary>获取蓝牙 SIG 定义的 TxPowerLevel 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TxPowerLevel 特征 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristicUuids.UnreadAlertStatus">
      <summary>获取蓝牙 SIG 定义的 UnreadAlertStatus 特征 UUID。</summary>
      <returns>蓝牙 SIG 定义的 UnreadAlertStatus 特征 UUID。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientCharacteristicConfigurationDescriptorValue">
      <summary>表示 GATT ClientCharacteristicConfigurationDescriptor 的值。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientCharacteristicConfigurationDescriptorValue.Indicate">
      <summary>启用了特征指示。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientCharacteristicConfigurationDescriptorValue.None">
      <summary>没有启用通知或指示。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientCharacteristicConfigurationDescriptorValue.Notify">
      <summary>启用了特征通知。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientNotificationResult">
      <summary>NotifyValueAsync 的结果</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientNotificationResult.BytesSent">
      <summary>获取已发送的字节。</summary>
      <returns>已发送字节。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientNotificationResult.ProtocolError">
      <summary>获取协议错误。</summary>
      <returns>The protocol error.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientNotificationResult.Status">
      <summary>获取 GATT 通信状态。</summary>
      <returns>GATT 通信状态。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattClientNotificationResult.SubscribedClient">
      <summary>获取订阅的客户端。</summary>
      <returns>订阅的客户端。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCommunicationStatus">
      <summary>表示与 WinRT GATT API 相关的异步操作的返回状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCommunicationStatus.AccessDenied">
      <summary>拒绝访问。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCommunicationStatus.ProtocolError">
      <summary>出现了 GATT 通信协议错误。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCommunicationStatus.Success">
      <summary>操作成功完成。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattCommunicationStatus.Unreachable">
      <summary>此时无法与该设备进行通信。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor">
      <summary>表示 GATT 特征的描述符。 GattDescriptor 对象表示特定特征的 GATT 描述符，是从 GattCharacteristic 对象的 Descriptors 属性获取的。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.AttributeHandle">
      <summary>获取 GATT 特性句柄，用于在 GATT 服务器设备上唯一标识此特性。</summary>
      <returns>唯一地在 GATT 服务器设备上标识此特性的句柄。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.ProtectionLevel">
      <summary>Gets or sets the desired GATT security options for over the air communication with the device.</summary>
      <returns>The desired GATT security options for over the air communication with the device.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.Uuid">
      <summary>获取此 GattDescriptor 的 GATT 描述符 UUID。</summary>
      <returns>此 GattDescriptor 的 GATT 描述符 UUID。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.ConvertShortIdToUuid(System.UInt16)">
      <summary>Converts a Bluetooth SIG defined short Id to a full GATT UUID.</summary>
      <deprecated type="deprecate">Use BluetoothUuidHelper instead of ConvertShortIdToUuid.  For more information, see MSDN.</deprecated>
      <param name="shortId">16 位 Bluetooth GATT 描述符 UUID。</param>
      <returns>对应的 128 位 GATT 描述符 UUID，用于唯一标识此描述符。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.ReadValueAsync">
      <summary>从 Windows 维护的值缓存执行描述符值读取操作。</summary>
      <returns>The object required to manage the asynchronous operation, which, upon completion, returns a GattReadResult object, which in turn contains the completion status of the asynchronous operation and, if successful, the data read from the device.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.ReadValueAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>从 Windows 维护的值缓存或直接从设备执行描述符值读取操作。</summary>
      <param name="cacheMode">Specifies whether to read the value directly from the device or from a value cache maintained by Windows.</param>
      <returns>The object required to manage the asynchronous operation, which, upon completion, returns a GattReadResult object, which in turn contains the completion status of the asynchronous operation and, if successful, the data read from the device.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.WriteValueAsync(Windows.Storage.Streams.IBuffer)">
      <summary>向蓝牙 LE 设备执行描述符值写入操作。</summary>
      <param name="value">A Windows.Storage.Streams.IBuffer object which contains the data to be written to the Bluetooth LE device.</param>
      <returns>The object that manages the asynchronous operation, which, upon completion, returns the status with which the operation completed.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptor.WriteValueWithResultAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Performs a Descriptor Value write to a Bluetooth LE device.</summary>
      <param name="value">A Windows.Storage.Streams.IBuffer object which contains the data to be written to the Bluetooth LE device.</param>
      <returns>完成时显示结果的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorsResult">
      <summary>类似 GattCharacteristic.GetDescriptorsAsync 的描述符操作的结果</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorsResult.Descriptors">
      <summary>获取 GATT 描述符的向量。</summary>
      <returns>GATT 描述符的向量。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorsResult.ProtocolError">
      <summary>获取 GATT 协议错误。</summary>
      <returns>GATT 协议错误。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorsResult.Status">
      <summary>获取操作状态。</summary>
      <returns>操作的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids">
      <summary>表示最常见的描述符 UUID 值的枚举，提供用于使用 GATT 描述符 UUID 的便捷方法，以及为常见 GATT 描述符提供描述符 UUID 的静态属性。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids.CharacteristicAggregateFormat">
      <summary>获取蓝牙 SIG 定义的特征复合格式描述符 UUID。</summary>
      <returns>蓝牙 SIG 定义的特征复合格式描述符 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids.CharacteristicExtendedProperties">
      <summary>获取蓝牙 SIG 定义的特征扩展属性描述符 UUID。</summary>
      <returns>蓝牙 SIG 定义的特征扩展属性描述符 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids.CharacteristicPresentationFormat">
      <summary>获取蓝牙 SIG 定义的特征呈现格式描述符 UUID。</summary>
      <returns>蓝牙 SIG 定义的特征呈现格式描述符 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids.CharacteristicUserDescription">
      <summary>获取蓝牙 SIG 定义的特征用户说明描述符 UUID。</summary>
      <returns>蓝牙 SIG 定义的特征用户说明描述符 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids.ClientCharacteristicConfiguration">
      <summary>获取蓝牙 SIG 定义的客户端特征配置描述符 UUID。</summary>
      <returns>蓝牙 SIG 定义的客户端特征配置描述符 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDescriptorUuids.ServerCharacteristicConfiguration">
      <summary>获取蓝牙 SIG 定义的服务器特征配置描述符 UUID。</summary>
      <returns>蓝牙 SIG 定义的服务器特征配置描述符 UUID。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService">
      <summary>表示蓝牙设备上的 GATT 主服务。 GattDeviceService 类表示蓝牙 LE 设备上的 GATT 服务。 它通过使用 Windows.Devices.Enumeration API 查找设备时获取的设备服务实例路径来进行实例化。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.AttributeHandle">
      <summary>获取用于唯一标识基于 GATT 的服务特性的句柄，如 Bluetooth LE 设备上所声明。</summary>
      <returns>唯一地标识基于 GATT 的服务特性的句柄。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.Device">
      <summary>获取描述与当前 GattDeviceService 对象关联的设备的 BluetoothLEDevice 对象。</summary>
      <returns>描述与当前 GattDeviceService 对象关联的设备的 BluetoothLEDevice 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.DeviceAccessInformation">
      <summary>获取与当前的 GattDeviceService 对象关联的设备访问信息。</summary>
      <returns>与当前的 GattDeviceService 对象关联的设备访问信息。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.DeviceId">
      <summary>获取相关字符串，它们表示用于实例化 GattDeviceService 的 GATT 服务实例路径。</summary>
      <returns>一个字符串，表示用于实例化 GattDeviceService 的 GATT 服务实例路径。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.ParentServices">
      <summary>获取此服务的父服务的只读列表。</summary>
      <returns>派生此对象的父级服务的只读列表，如果此 GattDeviceService 是包含的服务；否则为 null。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.Session">
      <summary>获取用于此 GATT 设备服务实例的会话。</summary>
      <returns>用于此 GATT 设备服务实例的会话。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.SharingMode">
      <summary>获取用于此 GATT 设备服务实例的共享模式。</summary>
      <returns>用于此 GATT 设备服务实例的共享模式。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.Uuid">
      <summary>与此 GattDeviceService 关联的 GATT 服务 UUID。</summary>
      <returns>**一个 128 位 Bluetooth GATT 服务 UUID，表示为标准 GUID 对象。**</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.Close">
      <summary>释放与 GattDeviceService 类关联的资源。 这允许其他应用程序访问相关的 GattDeviceService 的资源。 调用 Close 后不应使用 GattDeviceService 对象，而应使用 FromIdAsync 方法实例化新的 GattDeviceService 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.ConvertShortIdToUuid(System.UInt16)">
      <summary>Converts a Bluetooth SIG defined short Id to a full GATT UUID.</summary>
      <deprecated type="deprecate">Use BluetoothUuidHelper instead of ConvertShortIdToUuid.  For more information, see MSDN.</deprecated>
      <param name="shortId">A 16-bit Bluetooth GATT Service UUID.</param>
      <returns>对应的 128 位 GATT 服务 UUID，用于唯一标识此服务。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.FromIdAsync(System.String)">
      <summary>基于设备 ID 实例化新的 GattDeviceService。</summary>
      <param name="deviceId">GATT 设备 ID。</param>
      <returns>用于管理异步操作的对象，完成后，将返回新实例化的 GattDeviceService。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.FromIdAsync(System.String,Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode)">
      <summary>基于设备 ID 实例化新的 GattDeviceService 对象。</summary>
      <param name="deviceId">The GATT device ID.</param>
      <param name="sharingMode">GATT 设备的共享模式。</param>
      <returns>用 GattDeviceService 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetAllCharacteristics">
      <summary>获取属于此 GattDeviceService 实例的所有特征的集合。</summary>
      <deprecated type="deprecate">使用 GetCharacteristicsAsync 而不是 GetAllCharacteristics。  For more information, see MSDN.</deprecated>
      <returns>属于此 GattDeviceService 实例的所有特征的集合。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetAllIncludedServices">
      <summary>获取属于此 GattDeviceService 实例的所有所含服务的集合。</summary>
      <deprecated type="deprecate">使用 GetIncludedServicesAsync 而不是 GetAllIncludedServices。  For more information, see MSDN.</deprecated>
      <returns>属于此 GattDeviceService 实例的所有所含服务的集合。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetCharacteristics(System.Guid)">
      <summary>返回多个特征的矢量，这些特征由指定的 UUID 标识并属于此 GattDeviceService 实例。</summary>
      <deprecated type="deprecate">使用 GetCharacteristicsForUuidAsync 而不是 GetCharacteristics。  For more information, see MSDN.</deprecated>
      <param name="characteristicUuid">要检索的特征的 UUID。</param>
      <returns>其 UUID 匹配 characteristicUuid 的 GattCharacteristic 对象的矢量。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetCharacteristicsAsync">
      <summary>获取属于此 GattDeviceService 实例的特征。</summary>
      <returns>通过 GattCharacteristicsResult 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetCharacteristicsAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Gets the characterisitics that are part of this GattDeviceService instance.</summary>
      <param name="cacheMode">The cache mode.</param>
      <returns>An asynchronous operation that completes with a GattCharacteristicsResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetCharacteristicsForUuidAsync(System.Guid)">
      <summary>获取属于 GattDeviceService 实例并与 characteristicUuid 关联的特征。</summary>
      <param name="characteristicUuid">The UUID for the characteristics to be retrieved.</param>
      <returns>An asynchronous operation that completes with a GattCharacteristicsResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetCharacteristicsForUuidAsync(System.Guid,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Gets the characterisitics that are part of this GattDeviceService instance and associated with the characteristicUuid.</summary>
      <param name="characteristicUuid">The UUID for the characteristics to be retrieved.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>An asynchronous operation that completes with a GattCharacteristicsResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetDeviceSelectorForBluetoothDeviceId(Windows.Devices.Bluetooth.BluetoothDeviceId)">
      <summary>从 BluetoothDeviceId 创建用于 CreateWatcher 方法的适当 AQS 筛选器字符串。</summary>
      <param name="bluetoothDeviceId">The bluetooth device ID.</param>
      <returns>适当 AQS 选择器字符串，可作为参数传递给 CreateWatcher 方法以便检索 GATT 服务实例路径</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetDeviceSelectorForBluetoothDeviceId(Windows.Devices.Bluetooth.BluetoothDeviceId,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Creates a suitable AQS Filter string for use with the CreateWatcher method, from a BluetoothDeviceId.</summary>
      <param name="bluetoothDeviceId">The bluetooth device ID.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>A suitable AQS Selector String which can be passed as a parameter to the CreateWatcher method, in order to retrieve a GATT service instance path</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetDeviceSelectorForBluetoothDeviceIdAndUuid(Windows.Devices.Bluetooth.BluetoothDeviceId,System.Guid)">
      <summary>从 BluetoothDeviceId 和 serviceUuid 创建用于 CreateWatcher 方法的适当 AQS 筛选器字符串。</summary>
      <param name="bluetoothDeviceId">The bluetooth device ID.</param>
      <param name="serviceUuid">GATT 服务 ID。</param>
      <returns>A suitable AQS Selector String which can be passed as a parameter to the CreateWatcher method, in order to retrieve a GATT service instance path</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetDeviceSelectorForBluetoothDeviceIdAndUuid(Windows.Devices.Bluetooth.BluetoothDeviceId,System.Guid,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Creates a suitable AQS Filter string for use with the CreateWatcher method, from a BluetoothDeviceId and serviceUuid.</summary>
      <param name="bluetoothDeviceId">The bluetooth device ID.</param>
      <param name="serviceUuid">The GATT service ID.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>A suitable AQS Selector String which can be passed as a parameter to the CreateWatcher method, in order to retrieve a GATT service instance path</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetDeviceSelectorFromShortId(System.UInt16)">
      <summary>从 16 位 Bluetooth GATT 服务 UUID 创建用于 CreateWatcher 方法的适当 AQS 筛选器字符串。</summary>
      <deprecated type="deprecate">使用 GetDeviceSelectorFromUuid 而不是 GetDeviceSelectorFromShortId。  For more information, see MSDN.</deprecated>
      <param name="serviceShortId">A 16-bit Bluetooth GATT Service UUID.</param>
      <returns>A suitable AQS Selector String which can be passed as a parameter to the CreateWatcher method, in order to retrieve a GATT service instance path</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetDeviceSelectorFromUuid(System.Guid)">
      <summary>从 Bluetooth 服务 UUID 创建用于 CreateWatcher 方法的适当 AQS 筛选器字符串。</summary>
      <param name="serviceUuid">一个 128 位 Bluetooth GATT 服务 UUID，表示为标准 GUID 对象。</param>
      <returns>适当 AQS 选择器字符串，可作为参数传递给 CreateWatcher 方法以便检索 GATT 服务实例路径。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetIncludedServices(System.Guid)">
      <summary>返回所含服务的矢量，这些服务由指定的 UUID 标识并属于此 GattDeviceService 实例。</summary>
      <deprecated type="deprecate">使用 GetIncludedServicesForUuidAsync 而不是 GetIncludedServices。  For more information, see MSDN.</deprecated>
      <param name="serviceUuid">要检索的所含服务的 UUID。</param>
      <returns>其 UUID 匹配 serviceUuid 的已包含服务的矢量。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetIncludedServicesAsync">
      <summary>获取与此 GattDeviceService 实例关联的已包含服务。</summary>
      <returns>用 GattDeviceServicesResult 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetIncludedServicesAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Gets the included services that are associated with this GattDeviceService instance.</summary>
      <param name="cacheMode">The cache mode.</param>
      <returns>An asynchronous operation that completes with a GattDeviceServicesResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetIncludedServicesForUuidAsync(System.Guid)">
      <summary>从与此 GattDeviceService 实例关联的 serviceUuid 中获取已包含服务。</summary>
      <param name="serviceUuid">A 128-bit Bluetooth GATT Service UUID, represented as a standard GUID object.</param>
      <returns>An asynchronous operation that completes with a GattDeviceServicesResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.GetIncludedServicesForUuidAsync(System.Guid,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Gets the included services from the serviceUuid that is associated with this GattDeviceService instance.</summary>
      <param name="serviceUuid">A 128-bit Bluetooth GATT Service UUID, represented as a standard GUID object.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>An asynchronous operation that completes with a GattDeviceServicesResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.OpenAsync(Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode)">
      <summary>打开具有指定 sharingMode 的 GATT 设备服务。</summary>
      <param name="sharingMode">The sharing mode.</param>
      <returns>用 GattOpenStatus 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceService.RequestAccessAsync">
      <summary>请求访问 GattDeviceService。</summary>
      <returns>用 DeviceAccessStatus 对象完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceServicesResult">
      <summary>GetIncludedServicesForUuidAsync 和 GetIncludedServicesForUuidAsync 的状态</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceServicesResult.ProtocolError">
      <summary>Gets the protocol error.</summary>
      <returns>The protocol error.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceServicesResult.Services">
      <summary>获取服务。</summary>
      <returns>服务。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattDeviceServicesResult.Status">
      <summary>获取操作的通信状态。</summary>
      <returns>操作的通信状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic">
      <summary>此类表示本地特征。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.CharacteristicProperties">
      <summary>获取本地特征属性。</summary>
      <returns>本地特征属性。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.Descriptors">
      <summary>获取此本地特征的所有描述符的向量列表。</summary>
      <returns>此本地特征的所有描述符的向量列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.PresentationFormats">
      <summary>获取此本地特征的呈现格式。</summary>
      <returns>此本地特征的呈现格式。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.ReadProtectionLevel">
      <summary>获取此本地特征的读取保护级别。</summary>
      <returns>此本地特征的读取保护级别。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.StaticValue">
      <summary>获取此本地 GATT 特征的静态值。</summary>
      <returns>此本地 GATT 特征的静态值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.SubscribedClients">
      <summary>获取订阅此本地特征的所有客户端的向量列表。</summary>
      <returns>订阅此本地特征的所有客户端的向量列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.UserDescription">
      <summary>获取此本地特征的用户友好描述。</summary>
      <returns>此本地特征的用户友好描述。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.Uuid">
      <summary>获取此本地特征的 BluetoothSIG 定义的 UUID。</summary>
      <returns>此本地特征的 BluetoothSIG 定义的 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.WriteProtectionLevel">
      <summary>获取此本地特征的写入保护级别。</summary>
      <returns>此本地特征的写入保护级别。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.ReadRequested">
      <summary>在 GATT 客户端请求读取操作时触发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.SubscribedClientsChanged">
      <summary>在订阅此本地特征的客户端更改时触发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.WriteRequested">
      <summary>这是在请求写入时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.CreateDescriptorAsync(System.Guid,Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorParameters)">
      <summary>为此本地特征创建描述符。</summary>
      <param name="descriptorUuid">描述符 UUID。</param>
      <param name="parameters">描述符的参数。</param>
      <returns>通过 GattLocalDescriptorResult 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.NotifyValueAsync(Windows.Storage.Streams.IBuffer)">
      <summary>发送一个值的 GattSubscribedClient 并通知所有已订阅的客户端。</summary>
      <param name="value">包含要发送给 GattSubscribedClient 的值的缓冲区。</param>
      <returns>通过每个已订阅客户端的所有 GattClientNotificationResult 的向量列表完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristic.NotifyValueAsync(Windows.Storage.Streams.IBuffer,Windows.Devices.Bluetooth.GenericAttributeProfile.GattSubscribedClient)">
      <summary>发送并通知值的 GattSubscribedClient。</summary>
      <param name="value">The buffer that contains the value to send to the GattSubscribedClient.</param>
      <param name="subscribedClient">已订阅的客户端通知该值。</param>
      <returns>通过 GattClientNotificationResult 对象完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters">
      <summary>此类包含本地特征描述符参数。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.#ctor">
      <summary>创建一个新的 GattLocalCharacteristicParameters 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.CharacteristicProperties">
      <summary>获取属性。</summary>
      <returns>属性。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.PresentationFormats">
      <summary>获取或设置呈现格式。</summary>
      <returns>呈现格式。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.ReadProtectionLevel">
      <summary>获取或设置读取保护级别。</summary>
      <returns>读取保护级别。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.StaticValue">
      <summary>获取或设置静态值。</summary>
      <returns>静态值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.UserDescription">
      <summary>获取或设置用户友好描述。</summary>
      <returns>用户友好描述。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters.WriteProtectionLevel">
      <summary>获取并设置写入保护级别。</summary>
      <returns>写入保护级别。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicResult">
      <summary>CreateCharacteristicAsync 的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicResult.Characteristic">
      <summary>获取 GATT 服务的特征。</summary>
      <returns>GATT 服务的特征。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicResult.Error">
      <summary>获取错误。</summary>
      <returns>错误。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor">
      <summary>此类定义本地特征的描述符。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor.ReadProtectionLevel">
      <summary>获取此本地特征描述符的读取保护级别。</summary>
      <returns>此本地特征描述符的读取保护级别。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor.StaticValue">
      <summary>获取此本地特征描述符的静态值。</summary>
      <returns>此本地特征描述符的静态值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor.Uuid">
      <summary>获取此本地特征描述符的 Bluetooth SIG 定义的 UUID。</summary>
      <returns>此本地特征描述符的 Bluetooth SIG 定义的 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor.WriteProtectionLevel">
      <summary>获取写入保护级别。</summary>
      <returns>The write protection level.</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor.ReadRequested">
      <summary>在请求读取时触发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptor.WriteRequested">
      <summary>在请求写入时触发的事件。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorParameters">
      <summary>此类定义描述符的参数。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorParameters.#ctor">
      <summary>创建一个新的 GattLocalDescriptorParameters 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorParameters.ReadProtectionLevel">
      <summary>Gets or sets the read protection level.</summary>
      <returns>The read protection level.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorParameters.StaticValue">
      <summary>Gets or sets the static value.</summary>
      <returns>The static value.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorParameters.WriteProtectionLevel">
      <summary>获取或设置写入保护级别。</summary>
      <returns>The write protection level.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorResult">
      <summary>类似 CreateDescriptorAsync 的本地特征描述符操作的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorResult.Descriptor">
      <summary>获取描述符。</summary>
      <returns>描述符。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalDescriptorResult.Error">
      <summary>Gets the error.</summary>
      <returns>错误。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalService">
      <summary>此类表示 GATT 本地服务。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalService.Characteristics">
      <summary>获取可用于此本地服务的特征的向量列表。</summary>
      <returns>可用于此本地服务的特征的向量列表。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalService.Uuid">
      <summary>获取本地服务 UUID。</summary>
      <returns>本地服务 UUID。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalService.CreateCharacteristicAsync(System.Guid,Windows.Devices.Bluetooth.GenericAttributeProfile.GattLocalCharacteristicParameters)">
      <summary>为此本地服务创建特征。</summary>
      <param name="characteristicUuid">特征 UUID。</param>
      <param name="parameters">特征参数。</param>
      <returns>异步操作</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus">
      <summary>GattDeviceService.OpenAsync 的状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus.AccessDenied">
      <summary>Access is denied.</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus.AlreadyOpened">
      <summary>GATT 设备服务已打开。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus.NotFound">
      <summary>找不到 GATT 设备服务。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus.SharingViolation">
      <summary>有共享冲突。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus.Success">
      <summary>已成功打开 GATT 设备服务。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattOpenStatus.Unspecified">
      <summary>未指定的错误。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat">
      <summary>表示单个呈现格式 GATT 描述符的值。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.BluetoothSigAssignedNumbers">
      <summary>获取蓝牙 SIG 分配的编号命名空间的值。</summary>
      <returns>蓝牙 SIG 分配的编号命名空间的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.Description">
      <summary>获取 GattPresentationFormat 对象的说明。</summary>
      <returns>GattPresentationFormat 对象的说明。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.Exponent">
      <summary>获取 GattPresentationFormat 对象的指数。</summary>
      <returns>GattPresentationFormat 对象的指数。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.FormatType">
      <summary>获取 GattPresentationFormat 对象的格式类型。</summary>
      <returns>GattPresentationFormat 对象的格式类型。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.Namespace">
      <summary>获取 GattPresentationFormat 对象的命名空间。</summary>
      <returns>GattPresentationFormat 对象的命名空间。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.Unit">
      <summary>获取 GattPresentationFormat 对象的单位。</summary>
      <returns>GattPresentationFormat 对象的单位。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormat.FromParts(System.Byte,System.Int32,System.UInt16,System.Byte,System.UInt16)">
      <summary>从部分中创建 GattPresentationFormat 对象。</summary>
      <param name="formatType">格式类型。</param>
      <param name="exponent">指数。</param>
      <param name="unit">单位。</param>
      <param name="namespaceId">命名空间 ID。</param>
      <param name="description">描述。</param>
      <returns>GattPresentationFormat 的实例。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes">
      <summary>表示 GattPresentationFormat.FormatType 属性可具有的各个已知值。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Bit2">
      <summary>获取 Bit2 格式类型的值。</summary>
      <returns>Bit2 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Boolean">
      <summary>获取 Boolean 格式类型的值。</summary>
      <returns>Boolean 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.DUInt16">
      <summary>获取 DUInt16 格式类型的值。</summary>
      <returns>DUInt16 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Float">
      <summary>获取 Float 格式类型的值。</summary>
      <returns>Float 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Float32">
      <summary>获取 Float32 格式类型的值。</summary>
      <returns>Float32 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Float64">
      <summary>获取 Float64 格式类型的值。</summary>
      <returns>Float64 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Nibble">
      <summary>获取 Nibble 格式类型的值。</summary>
      <returns>Nibble 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SFloat">
      <summary>获取 SFloat 格式类型的值。</summary>
      <returns>SFloat 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt12">
      <summary>获取 SInt12 格式类型的值。</summary>
      <returns>SInt12 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt128">
      <summary>获取 SInt128 格式类型的值。</summary>
      <returns>SInt128 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt16">
      <summary>获取 SInt16 格式类型的值。</summary>
      <returns>SInt16 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt24">
      <summary>获取 SInt24 格式类型的值。</summary>
      <returns>SInt24 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt32">
      <summary>获取 SInt32 格式类型的值。</summary>
      <returns>SInt32 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt48">
      <summary>获取 SInt48 格式类型的值。</summary>
      <returns>SInt48 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt64">
      <summary>获取 SInt64 格式类型的值。</summary>
      <returns>SInt64 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.SInt8">
      <summary>获取 SInt8 格式类型的值。</summary>
      <returns>SInt8 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Struct">
      <summary>获取 Struct 格式类型的值。</summary>
      <returns>Struct 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt12">
      <summary>获取 UInt12 格式类型的值。</summary>
      <returns>UInt12 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt128">
      <summary>获取 UInt128 格式类型的值。</summary>
      <returns>UInt128 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt16">
      <summary>获取 UInt16 格式类型的值。</summary>
      <returns>UInt16 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt24">
      <summary>获取 UInt24 格式类型的值。</summary>
      <returns>UInt24 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt32">
      <summary>获取 UInt32 格式类型的值。</summary>
      <returns>UInt32 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt48">
      <summary>获取 UInt48 格式类型的值。</summary>
      <returns>UInt48 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt64">
      <summary>获取 UInt64 格式类型的值。</summary>
      <returns>UInt64 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.UInt8">
      <summary>获取 UInt8 格式类型的值。</summary>
      <returns>UInt8 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Utf16">
      <summary>获取 Utf16 格式类型的值。</summary>
      <returns>Utf16 格式类型的值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattPresentationFormatTypes.Utf8">
      <summary>获取 Utf8 格式类型的值。</summary>
      <returns>Utf8 格式类型的值。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtectionLevel">
      <summary>表示所需的安全级别。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtectionLevel.AuthenticationRequired">
      <summary>需要对链接进行身份验证。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtectionLevel.EncryptionAndAuthenticationRequired">
      <summary>需要对链接进行加密和身份验证。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtectionLevel.EncryptionRequired">
      <summary>需要对链接进行加密。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtectionLevel.Plain">
      <summary>使用默认保护级别。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError">
      <summary>此类包含字 GATT 协议错误的字节值。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.AttributeNotFound">
      <summary>获取找不到特性错误的字节值。</summary>
      <returns>找不到特性错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.AttributeNotLong">
      <summary>获取特性不长错误的字节值。</summary>
      <returns>特性不长错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InsufficientAuthentication">
      <summary>获取身份验证不充分错误的字节值。</summary>
      <returns>身份验证不充分错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InsufficientAuthorization">
      <summary>获取授权不充分错误的字节值。</summary>
      <returns>授权不充分错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InsufficientEncryption">
      <summary>获取加密不充分错误的字节值。</summary>
      <returns>加密不充分错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InsufficientEncryptionKeySize">
      <summary>获取加密密钥大小不足错误的字节值。</summary>
      <returns>加密密钥大小不足错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InsufficientResources">
      <summary>获取资源不足错误的字节值。</summary>
      <returns>资源不足错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InvalidAttributeValueLength">
      <summary>获取特性值长度无效错误的字节值。</summary>
      <returns>特性值长度无效错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InvalidHandle">
      <summary>获取句柄无效错误的字节值。</summary>
      <returns>句柄无效错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InvalidOffset">
      <summary>获取偏移无效错误的字节值。</summary>
      <returns>偏移无效错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.InvalidPdu">
      <summary>获取 PDU 无效错误的字节值。</summary>
      <returns>PDU 无效错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.PrepareQueueFull">
      <summary>获取准备队列已满错误的字节值。</summary>
      <returns>准备队列已满错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.ReadNotPermitted">
      <summary>获取不允许读取错误的字节值。</summary>
      <returns>不允许读取错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.RequestNotSupported">
      <summary>获取请求不受支持错误的字节值。</summary>
      <returns>请求不受支持错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.UnlikelyError">
      <summary>获取不可能错误的字节值。</summary>
      <returns>不受支持的组类型错误的字节值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.UnsupportedGroupType">
      <summary>获取不受支持的组类型错误的字节值。</summary>
      <returns>The byte value for an unsupported group type error.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattProtocolError.WriteNotPermitted">
      <summary>获取不允许写入错误的字节值。</summary>
      <returns>不允许写入错误的字节值。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadClientCharacteristicConfigurationDescriptorResult">
      <summary>表示读取 GATT 客户端 CharacteristicConfigurationClientDescriptor 值的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadClientCharacteristicConfigurationDescriptorResult.ClientCharacteristicConfigurationDescriptor">
      <summary>获取异步读取操作的结果。</summary>
      <returns>异步读取操作的结果。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadClientCharacteristicConfigurationDescriptorResult.ProtocolError">
      <summary>Gets the protocol error.</summary>
      <returns>The protocol error.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadClientCharacteristicConfigurationDescriptorResult.Status">
      <summary>获取异步操作的状态。</summary>
      <returns>异步操作的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest">
      <summary>此类表示 Bluetooth GATT 读取请求。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest.Length">
      <summary>获取读取请求的缓冲区长度。</summary>
      <returns>读取请求的缓冲区长度。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest.Offset">
      <summary>获取读取请求的偏移。</summary>
      <returns>读取请求的偏移。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest.State">
      <summary>获取读取请求状态。</summary>
      <returns>读取请求状态。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest.StateChanged">
      <summary>这是在读取请求状态更改时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest.RespondWithProtocolError(System.Byte)">
      <summary>以协议错误响应读取请求。</summary>
      <param name="protocolError">要发送的协议错误。 在 GattProtocolError 中找不到包含字节值的错误列表。</param>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequest.RespondWithValue(Windows.Storage.Streams.IBuffer)">
      <summary>用值响应读取请求。</summary>
      <param name="value">要用来响应的值。</param>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequestedEventArgs">
      <summary>此类包含 StateChanged 事件的参数。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequestedEventArgs.Session">
      <summary>获取会话。</summary>
      <returns>会话。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequestedEventArgs.GetDeferral">
      <summary>获取延迟。</summary>
      <returns>返回延迟对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadRequestedEventArgs.GetRequestAsync">
      <summary>获取 GATT 读取请求。</summary>
      <returns>用 GattReadRequest 对象完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadResult">
      <summary>表示 GATT 特征或描述符值的异步读取操作的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadResult.ProtocolError">
      <summary>Gets the protocol error.</summary>
      <returns>The protocol error.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadResult.Status">
      <summary>Gets the status of an asynchronous operation.</summary>
      <returns>The status of the asynchronous operation.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReadResult.Value">
      <summary>获取从设备读取的值。</summary>
      <returns>从设备读取的值。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReliableWriteTransaction">
      <summary>采用事务写入操作的形式，在 Bluetooth LE 设备上执行 GATT 可靠写入。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReliableWriteTransaction.#ctor">
      <summary>创建新的 GattReliableWriteTransaction 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReliableWriteTransaction.CommitAsync">
      <summary>依次执行所有排队的写入操作，将数据写入设备。 提交事务对象后，将无法对 GattReliableWriteTransaction 对象执行进一步操作。</summary>
      <returns>此对象用于管理异步操作，完成后，将返回异步操作的状态。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReliableWriteTransaction.CommitWithResultAsync">
      <summary>Performs all the queued writes, in sequence, writing the data to the device. Once a transaction object has been committed, no further operations are possible on the GattReliableWriteTransaction object.</summary>
      <returns>An asynchronous operation that completes with a GattWriteResult object.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattReliableWriteTransaction.WriteValue(Windows.Devices.Bluetooth.GenericAttributeProfile.GattCharacteristic,Windows.Storage.Streams.IBuffer)">
      <summary>将新的写入操作添加到事务对象中。</summary>
      <param name="characteristic">对其执行写操作的 GattCharacteristic 对象。</param>
      <param name="value">要写入特征的特征值。</param>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestState">
      <summary>此枚举定义 GATT 请求状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestState.Canceled">
      <summary>已取消请求。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestState.Completed">
      <summary>已完成请求。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestState.Pending">
      <summary>请求处于挂起状态。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestStateChangedEventArgs">
      <summary>此类定义 StateChanged 的参数。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestStateChangedEventArgs.Error">
      <summary>获取蓝牙错误。</summary>
      <returns>蓝牙错误。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattRequestStateChangedEventArgs.State">
      <summary>获取读取请求的状态。</summary>
      <returns>读取请求的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider">
      <summary>此类用于播发 GATT 服务。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.AdvertisementStatus">
      <summary>获取此 GATT 服务的播发状态。</summary>
      <returns>播发服务。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.Service">
      <summary>获取 GATT 服务。</summary>
      <returns>GATT 服务。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.AdvertisementStatusChanged">
      <summary>在播发状态更改时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.CreateAsync(System.Guid)">
      <summary>用指定的 serviceUuid 创建新的 GATT 服务</summary>
      <param name="serviceUuid">The service UUID.</param>
      <returns>通过 GattServiceProviderResult 对象完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.StartAdvertising">
      <summary>开始播发 GATT 服务。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.StartAdvertising(Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisingParameters)">
      <summary>Start advertising the GATT service.</summary>
      <param name="parameters">播发参数。</param>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProvider.StopAdvertising">
      <summary>停止播发 GATT 服务。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatus">
      <summary>此枚举定义 GattServiceProvider 的广告状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatus.Aborted">
      <summary>已中止 GATT 服务。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatus.Created">
      <summary>已创建 GATT 服务。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatus.Started">
      <summary>已启动 GATT 服务播发。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatus.Stopped">
      <summary>GATT 服务未播发。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatusChangedEventArgs">
      <summary>GattServiceProvider 的事件参数。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatusChangedEventArgs.Error">
      <summary>获取 GATT 服务的错误。</summary>
      <returns>GATT 服务的错误。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisementStatusChangedEventArgs.Status">
      <summary>获取 GATT 服务的状态。</summary>
      <returns>GATT 服务的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisingParameters">
      <summary>此类用于定义 GATT 服务播发参数。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisingParameters.#ctor">
      <summary>创建新的 GattServiceProviderAdvertisingParameters 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisingParameters.IsConnectable">
      <summary>获取或设置布尔值，用于指示 GATT 服务是否可连接。</summary>
      <returns>指示 GATT 服务是否可连接的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderAdvertisingParameters.IsDiscoverable">
      <summary>获取或设置布尔值，用于指示 GATT 服务是否可发现。</summary>
      <returns>指示 GATT 服务是否可发现的布尔值。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderResult">
      <summary>此类是 CreateAsync 操作的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderResult.Error">
      <summary>Gets the error.</summary>
      <returns>错误。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceProviderResult.ServiceProvider">
      <summary>获取服务提供程序。</summary>
      <returns>服务提供程序。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids">
      <summary>表示最常见的服务 UUID 值的枚举，提供用于使用 GATT 服务 UUID 的便捷方法，以及为常见 GATT 服务提供服务 UUID 的静态属性。 若要查看所有蓝牙 SIG 定义的服务 UUID 的列表，请参阅蓝牙 SIG 定义的服务 UUID。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.AlertNotification">
      <summary>获取蓝牙 SIG 定义的 AlertNotification 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 AlertNotification 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.Battery">
      <summary>获取蓝牙 SIG 定义的电池服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的电池服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.BloodPressure">
      <summary>获取蓝牙 SIG 定义的血压服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的血压服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.CurrentTime">
      <summary>获取蓝牙 SIG 定义的 CurrentTime 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CurrentTime 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.CyclingPower">
      <summary>获取蓝牙 SIG 定义的 CyclingPower 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 CyclingPower 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.CyclingSpeedAndCadence">
      <summary>获取蓝牙 SIG 定义的循环速度和节奏服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的循环速度和节奏服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.DeviceInformation">
      <summary>获取蓝牙 SIG 定义的 DeviceInformation 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 DeviceInformation UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.GenericAccess">
      <summary>获取 Bluetooth SIG 定义的泛型访问服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的泛型访问服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.GenericAttribute">
      <summary>获取 Bluetooth SIG 定义的泛型特性服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的泛型特性服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.Glucose">
      <summary>获取蓝牙 SIG 定义的葡萄糖服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的葡萄糖服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.HealthThermometer">
      <summary>获取蓝牙 SIG 定义的健康温度计服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的健康温度计服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.HeartRate">
      <summary>获取蓝牙 SIG 定义的心率服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的心率服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.HumanInterfaceDevice">
      <summary>获取蓝牙 SIG 定义的 HumanInterfaceDevice 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 HumanInterfaceDevice 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.ImmediateAlert">
      <summary>获取蓝牙 SIG 定义的 ImmediateAlert 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ImmediateAlert 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.LinkLoss">
      <summary>获取蓝牙 SIG 定义的 LinkLoss 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 LinkLoss 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.LocationAndNavigation">
      <summary>获取蓝牙 SIG 定义的 LocationAndNavigation 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 LocationAndNavigation 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.NextDstChange">
      <summary>获取蓝牙 SIG 定义的 NextDstChange 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 NextDstChange 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.PhoneAlertStatus">
      <summary>获取蓝牙 SIG 定义的 PhoneAlertStatus 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 PhoneAlertStatus 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.ReferenceTimeUpdate">
      <summary>获取蓝牙 SIG 定义的 ReferenceTimeUpdate 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ReferenceTimeUpdate 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.RunningSpeedAndCadence">
      <summary>获取蓝牙 SIG 定义的运行速度和节奏服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的运行速度和节奏服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.ScanParameters">
      <summary>获取蓝牙 SIG 定义的 ScanParameters 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 ScanParameters 服务 UUID。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattServiceUuids.TxPower">
      <summary>获取蓝牙 SIG 定义的 TxPower 服务 UUID。</summary>
      <returns>蓝牙 SIG 定义的 TxPower 服务 UUID。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession">
      <summary>此类表示 GATT 会话。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.CanMaintainConnection">
      <summary>获取指示连接是否可以维护的布尔值。</summary>
      <returns>指示连接是否可以维护的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.DeviceId">
      <summary>Gets the device ID.</summary>
      <returns>The device ID.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.MaintainConnection">
      <summary>获取或设置指示是否应该维护连接的布尔值。</summary>
      <returns>指示连接是否应该维护的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.MaxPduSize">
      <summary>获取 PDU 最大大小。</summary>
      <returns>PDU 最大大小。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.SessionStatus">
      <summary>获取会话状态。</summary>
      <returns>会话状态。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.MaxPduSizeChanged">
      <summary>在 PDU 最大大小更改时触发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.SessionStatusChanged">
      <summary>在 GATT 会话状态更改时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.Close">
      <summary>关闭 GattSession。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSession.FromDeviceIdAsync(Windows.Devices.Bluetooth.BluetoothDeviceId)">
      <summary>从指定的 deviceId 创建一个新 GattSession 对象。</summary>
      <param name="deviceId">DeviceId。</param>
      <returns>用新 GattSession 对象完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSessionStatus">
      <summary>此枚举定义 GattSession 状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSessionStatus.Active">
      <summary>GATT 会话处于活动状态。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSessionStatus.Closed">
      <summary>GATT 会话已关闭。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSessionStatusChangedEventArgs">
      <summary>此类表示 SessionStatusChanged 事件参数。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSessionStatusChangedEventArgs.Error">
      <summary>获取 GATT 会话的错误。</summary>
      <returns>GATT 会话的错误。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSessionStatusChangedEventArgs.Status">
      <summary>获取 GATT 会话的状态。</summary>
      <returns>GATT 会话的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode">
      <summary>此枚举表示 GATT 共享模式。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode.Exclusive">
      <summary>共享模式是独占的。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode.SharedReadAndWrite">
      <summary>共享模式是读取和写入。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode.SharedReadOnly">
      <summary>共享模式是只读。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSharingMode.Unspecified">
      <summary>共享模式未指定。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSubscribedClient">
      <summary>此类表示 GATT 会话的已订阅客户端。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSubscribedClient.MaxNotificationSize">
      <summary>获取通知的最大大小。</summary>
      <returns>通知的最大大小。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSubscribedClient.Session">
      <summary>获取已订阅客户端的会话。</summary>
      <returns>已订阅客户端的会话。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattSubscribedClient.MaxNotificationSizeChanged">
      <summary>在通知的最大大小更改时触发的事件。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattValueChangedEventArgs">
      <summary>表示由 GattCharacteristic.ValueChanged 事件处理程序接收并用来处理蓝牙 LE 设备发送的特征值更改通知和指示事件的参数。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattValueChangedEventArgs.CharacteristicValue">
      <summary>获取新的特征值。</summary>
      <returns>新的特征值。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattValueChangedEventArgs.Timestamp">
      <summary>获取系统收到特征值更改通知的时间。</summary>
      <returns>系统收到特征值更改通知的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteOption">
      <summary>指示要执行的写操作的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteOption.WriteWithoutResponse">
      <summary>应使用无响应写入(Write Without Response)过程。</summary>
    </member>
    <member name="F:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteOption.WriteWithResponse">
      <summary>应使用默认 GATT 写过程。</summary>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest">
      <summary>此类表示 GATT 写入请求。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.Offset">
      <summary>获取偏移。</summary>
      <returns>偏移。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.Option">
      <summary>获取写入请求选项。</summary>
      <returns>写入请求选项。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.State">
      <summary>获取写入请求的状态。</summary>
      <returns>写入请求的状态。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.Value">
      <summary>获取写入请求的缓冲区值。</summary>
      <returns>写入请求的缓冲区值。</returns>
    </member>
    <member name="E:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.StateChanged">
      <summary>在写入请求的状态更改时触发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.Respond">
      <summary>响应写入请求。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequest.RespondWithProtocolError(System.Byte)">
      <summary>用协议错误进行响应。</summary>
      <param name="protocolError">The GATT protocol error.</param>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequestedEventArgs">
      <summary>此类表示 WriteRequested 的事件参数。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequestedEventArgs.Session">
      <summary>Gets the session.</summary>
      <returns>会话。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequestedEventArgs.GetDeferral">
      <summary>Gets a deferral.</summary>
      <returns>延迟完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteRequestedEventArgs.GetRequestAsync">
      <summary>获取写入请求。</summary>
      <returns>用写入请求完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteResult">
      <summary>包含类似 WriteValueWithResultAsync 的 GATT 写入操作的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteResult.ProtocolError">
      <summary>Gets the protocol error.</summary>
      <returns>The protocol error.</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.GenericAttributeProfile.GattWriteResult.Status">
      <summary>获取写入结果的状态。</summary>
      <returns>写入结果的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService">
      <summary>表示蓝牙 BR 设备上的服务的实例。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.ConnectionHostName">
      <summary>获取 RFCOMM 服务实例的连接主机名称，此服务名称用于连接至远程设备。</summary>
      <returns>RFCOMM 服务实例的 HostName 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.ConnectionServiceName">
      <summary>获取 RFCOMM 服务实例的连接服务名称，此服务名称用于连接至远程设备。</summary>
      <returns>RFCOMM 服务实例的 ServiceName 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.Device">
      <summary>获取描述与当前 RfcommDeviceService 对象关联的设备的 BluetoothDevice 对象。</summary>
      <returns>描述与当前 RfcommDeviceService 对象关联的设备的 BluetoothDevice 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.DeviceAccessInformation">
      <summary>设备访问信息。 用于检查和监视访问。</summary>
      <returns>获取服务的当前 DeviceAccessInformation。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.MaxProtectionLevel">
      <summary>获取此 RFCOMM 服务实例支持的最大 SocketProtectionLevel。</summary>
      <returns>RFCOMM 服务实例的当前 SocketProtectionLevel。 此级别可以传递给 StreamSocket.ConnectAsync 以升级 RFCOMM 链接保护级别。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.ProtectionLevel">
      <summary>获取 RFCOMM 服务实例的当前 SocketProtectionLevel。</summary>
      <returns>远程 RFCOMM 服务实例的当前 SocketProtectionLevel。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.ServiceId">
      <summary>获取此 RFCOMM 服务实例的 RfcommServiceId。</summary>
      <returns>RFCOMM 服务实例的 RfcommServiceId。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.Close">
      <summary>关闭 RFCOMM 设备。</summary>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.FromIdAsync(System.String)">
      <summary>从 RFCOMM 服务实例的 DeviceInformation ID 获取 RfcommDeviceService 对象。</summary>
      <param name="deviceId">用于标识 RFCOMM 服务实例的 DeviceInformation ID。 此 ID 可从 Windows.Devices.Enumeration 检索。</param>
      <returns>表示 RFCOMM 服务实例的 RfcommDeviceService 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetDeviceSelector(Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId)">
      <summary>获取用于标识 RFCOMM 服务实例的高级查询语法 (AQS) 字符串。 此字符串将传递给 CreateWatcher 方法。</summary>
      <param name="serviceId">要查询的服务 ID。</param>
      <returns>标识 RFCOMM 服务实例的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetDeviceSelectorForBluetoothDevice(Windows.Devices.Bluetooth.BluetoothDevice)">
      <summary>获取用于标识远程蓝牙设备上所有 RFCOMM 服务的实例的高级查询语法 (AQS) 字符串。</summary>
      <param name="bluetoothDevice">远程蓝牙设备。</param>
      <returns>用于标识远程蓝牙设备上所有 RFCOMM 服务的实例的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetDeviceSelectorForBluetoothDevice(Windows.Devices.Bluetooth.BluetoothDevice,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>获取用于标识远程蓝牙设备上所有 RFCOMM 服务的缓存实例的高级查询语法 (AQS) 字符串。</summary>
      <param name="bluetoothDevice">远程蓝牙设备。</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>用于标识远程蓝牙设备上所有 RFCOMM 服务的缓存实例的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetDeviceSelectorForBluetoothDeviceAndServiceId(Windows.Devices.Bluetooth.BluetoothDevice,Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId)">
      <summary>获取用于标识远程蓝牙设备上 RFCOMM 服务的实例的高级查询语法 (AQS) 字符串。</summary>
      <param name="bluetoothDevice">The remote Bluetooth device.</param>
      <param name="serviceId">服务 ID。</param>
      <returns>用于标识 RFCOMM 服务实例的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetDeviceSelectorForBluetoothDeviceAndServiceId(Windows.Devices.Bluetooth.BluetoothDevice,Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId,Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>Gets an Advanced Query Syntax (AQS) string for identifying instances of Rfcomm services on a remote Bluetooth device.</summary>
      <param name="bluetoothDevice">The remote bluetooth device.</param>
      <param name="serviceId">The service ID.</param>
      <param name="cacheMode">The cache mode.</param>
      <returns>The AQS string for identifying instances of Rfcomm services.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetSdpRawAttributesAsync">
      <summary>获取 RFCOMM 服务实例的缓存 SDP 特性。</summary>
      <returns>RFCOMM 服务实例的 SDP 特性。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.GetSdpRawAttributesAsync(Windows.Devices.Bluetooth.BluetoothCacheMode)">
      <summary>获取 RFCOMM 服务实例的 SDP 特性。</summary>
      <param name="cacheMode">指示应从缓存还是设备中检索 SDP 特性。</param>
      <returns>The SDP attributes of the RFCOMM service instance.</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceService.RequestAccessAsync">
      <summary>用于请求对 RFCOMM 服务的显式访问。 This invokes Device Consent and must be called on the UI thread. 默认情况下，未配对的设备不需要同意，而配对的设备则需要同意。 FromIdAsync 将只在对配对设备调用时显示同意提示。 如果设备将来可通过其他用途进行配对，则 RequestAccessAsync 允许该应用建立显式访问请求。</summary>
      <returns>异步操作完成后，返回 DeviceAccessStatus 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceServicesResult">
      <summary>RFCOMM 设备服务请求的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceServicesResult.Error">
      <summary>指示发生了错误。</summary>
      <returns>获取错误属性。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommDeviceServicesResult.Services">
      <summary>RfcommDeviceService 对象。</summary>
      <returns>获取 RfcommDeviceService 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId">
      <summary>表示 RFCOMM 服务 ID。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.GenericFileTransfer">
      <summary>创建与标准化的常规文件传输服务（具有短 ID 0x1202）的服务 ID 对应的 RfcommServiceId 对象。</summary>
      <returns>表示泛型文件传输服务的服务 ID 的 RfcommServiceId 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.ObexFileTransfer">
      <summary>创建与标准化的 OBEX 文件传输服务（具有短 ID 0x1106）的服务 ID 对应的 RfcommServiceId 对象。</summary>
      <returns>表示 Obex 文件传输服务的服务 ID 的 RfcommServiceId 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.ObexObjectPush">
      <summary>创建与标准化的 OBEX 对象推送服务（具有短 ID 0x1105）的服务 ID 对应的 RfcommServiceId 对象。</summary>
      <returns>表示 OBEX 对象推送服务的服务 ID 的 RfcommServiceId 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.PhoneBookAccessPce">
      <summary>创建与标准化的电话簿访问 (PCE) 服务（具有短 ID 0x112E）的服务 ID 对应的 RfcommServiceId 对象。</summary>
      <returns>表示电话簿访问 (PCE) 服务的服务 ID 的 RfcommServiceId 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.PhoneBookAccessPse">
      <summary>创建与标准化的电话簿访问 (PSE) 服务（具有短 ID 0x112F）的服务 ID 对应的 RfcommServiceId 对象。</summary>
      <returns>表示电话簿访问 (PSE) 服务的服务 ID 的 RfcommServiceId 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.SerialPort">
      <summary>创建与标准化的串行端口服务（具有短 ID 0x1101）的服务 ID 对应的 RfcommServiceId 对象。</summary>
      <returns>表示串行端口服务的服务 ID 的 RfcommServiceId 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.Uuid">
      <summary>检索 128 位服务 ID。</summary>
      <returns>128 位服务 ID。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.AsShortId">
      <summary>可能时将 RfcommServiceId 转换为 32 位服务。</summary>
      <returns>如果 RfcommServiceId 表示标准化服务，则返回 32 位服务 ID。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.AsString">
      <summary>将 RfcommServiceId 转换为字符串。</summary>
      <returns>返回 128 位服务 ID 的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.FromShortId(System.UInt32)">
      <summary>从 32 位服务 ID 创建 RfcommServiceId 对象。</summary>
      <param name="shortId">32 位服务 ID。</param>
      <returns>RfcommServiceId 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId.FromUuid(System.Guid)">
      <summary>从 128 位服务 ID 创建 RfcommServiceId 对象。</summary>
      <param name="uuid">The 128-bit service id.</param>
      <returns>The RfcommServiceId object.</returns>
    </member>
    <member name="T:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider">
      <summary>表示本地 RFCOMM 服务的实例。</summary>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider.SdpRawAttributes">
      <summary>获取广告的 SDP 特性的集合。</summary>
      <returns>广告的 SDP 特性的集合。</returns>
    </member>
    <member name="P:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider.ServiceId">
      <summary>获取此本地 RFCOMM 服务实例的 RfcommServiceId。</summary>
      <returns>本地 RFCOMM 服务实例的 RfcommServiceId。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider.CreateAsync(Windows.Devices.Bluetooth.Rfcomm.RfcommServiceId)">
      <summary>从 RFCOMM 服务实例的 DeviceInformation ID 获取 RfcommServiceProvider 对象。</summary>
      <param name="serviceId">要在本地承载的 RfcommServiceId。</param>
      <returns>表示本地 RFCOMM 服务实例的 RfcommServiceProvider 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider.StartAdvertising(Windows.Networking.Sockets.StreamSocketListener)">
      <summary>开始播发 SDP 特性。</summary>
      <param name="listener">侦听传入连接的 StreamSocketListener。</param>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider.StartAdvertising(Windows.Networking.Sockets.StreamSocketListener,System.Boolean)">
      <summary>Begins advertising the SDP attributes.</summary>
      <param name="listener">The StreamSocketListener that is listening for incoming connections.</param>
      <param name="radioDiscoverable">指示收音机是可发现 (true) 还是不可发现 (false)。</param>
    </member>
    <member name="M:Windows.Devices.Bluetooth.Rfcomm.RfcommServiceProvider.StopAdvertising">
      <summary>停止公布 SDP 特性。</summary>
    </member>
    <member name="T:Windows.Devices.Display.DisplayMonitor">
      <summary>提供有关连接到系统的显示监视器设备的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.BluePrimary">
      <summary>获取色度蓝色主要点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出）。</summary>
      <returns>如果已知，则为色度蓝色主要点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出），否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.ConnectionKind">
      <summary>获取表示显示器连接（不特定于物理协议）所使用的抽象方法的值。</summary>
      <returns>表示显示器连接所使用的抽象方法的值。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.DeviceId">
      <summary>获取设备标识符。</summary>
      <returns>如果已知，则为设备标识符，否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.DisplayAdapterDeviceId">
      <summary>获取监视器连接的显示适配器的设备标识符。 请注意，显示适配器可能不是用于呈现的最合适的设备。</summary>
      <returns>如果已知，则为监视器连接的显示适配器的设备标识符，否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.DisplayAdapterId">
      <summary>获取监视器连接的显示适配器的本地唯一标识符 (LUID)。 请注意，监视器连接的显示适配器可能不是最适合用于呈现的设备。</summary>
      <returns>如果已知，则为监视器连接的显示适配器的本地唯一标识符 (LUID)，否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.DisplayAdapterTargetId">
      <summary>获取显示适配器用于识别监视器所附加到的连接器的不透明 ID。 此目标 ID 可与 DisplayConfig API 结合使用。</summary>
      <returns>显示适配器用于识别监视器所附加到的连接器的不透明 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.DisplayName">
      <summary>获取适合向用户显示的设备的易记名称。</summary>
      <returns>如果已知，则为适合向用户显示的设备的易记名称，否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.GreenPrimary">
      <summary>获取色度绿色主要点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出）。</summary>
      <returns>如果已知，则为色度绿色主要点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出），否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.MaxAverageFullFrameLuminanceInNits">
      <summary>获取以尼特为单位的监视器的最大平均全帧亮度。</summary>
      <returns>以尼特为单位的监视器的最大平均全帧亮度。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.MaxLuminanceInNits">
      <summary>获取以尼特为单位的监视器的最大亮度。</summary>
      <returns>以尼特为单位的监视器的最大亮度。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.MinLuminanceInNits">
      <summary>获取以尼特为单位的监视器的最小亮度。</summary>
      <returns>以尼特为单位的监视器的最小亮度。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.NativeResolutionInRawPixels">
      <summary>以原始像素获取监视器的原始分辨率。</summary>
      <returns>以原始像素为单位的监视器的原始分辨率。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.PhysicalConnector">
      <summary>获取表示用于连接显示器的物理连接器标准的值。</summary>
      <returns>表示用于连接显示器的物理连接器标准的值。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.PhysicalSizeInInches">
      <summary>获取以英寸为单位的监视器的物理对角大小。</summary>
      <returns>如果已知，则为英寸为单位的监视器的物理对角大小，否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.RawDpiX">
      <summary>获取监视器的物理水平 DPI（基于监视器的原始分辨率和物理大小）。</summary>
      <returns>监视器的物理水平 DPI（基于监视器的原始分辨率和物理大小）。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.RawDpiY">
      <summary>获取监视器的物理垂直 DPI（基于监视器的原始分辨率和物理大小）。</summary>
      <returns>监视器的物理垂直 DPI（基于监视器的原始分辨率和物理大小）。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.RedPrimary">
      <summary>获取色度红色主要点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出）。</summary>
      <returns>如果已知，则为色度红色主要点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出），否则为 `null`。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.UsageKind">
      <summary>获取表示显示器要用于的用途的值。</summary>
      <returns>表示显示器要用于的用途的值。</returns>
    </member>
    <member name="P:Windows.Devices.Display.DisplayMonitor.WhitePoint">
      <summary>获取色度白点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出）。</summary>
      <returns>如果已知，则为色度白点（根据监视器的扩展显示器标识数据或 EDID，以及任何驱动程序替代计算得出），否则为 `null`。</returns>
    </member>
    <member name="M:Windows.Devices.Display.DisplayMonitor.FromIdAsync(System.String)">
      <summary>为指定的设备标识符（一个包含即插即用设备实例路径的字符串）异步创建 **DisplayMonitor** 对象。 请参阅下方代码示例。</summary>
      <param name="deviceId">监视器设备标识符。 参见 DeviceInformation.Id。</param>
      <returns>异步创建操作。</returns>
    </member>
    <member name="M:Windows.Devices.Display.DisplayMonitor.FromInterfaceIdAsync(System.String)">
      <summary>为指定的监视器界面标识符（一个包含即插即用设备界面路径的字符串）异步创建 **DisplayMonitor** 对象。 See the code example below.</summary>
      <param name="deviceInterfaceId">监视器界面标识符</param>
      <returns>An asynchronous create operation.</returns>
    </member>
    <member name="M:Windows.Devices.Display.DisplayMonitor.GetDescriptor(Windows.Devices.Display.DisplayMonitorDescriptorKind)">
      <summary>检索指定类型的硬件描述符。</summary>
      <param name="descriptorKind">要检索的描述符类型。</param>
      <returns>包含指定类型的硬件描述符的字节数组。</returns>
    </member>
    <member name="M:Windows.Devices.Display.DisplayMonitor.GetDeviceSelector">
      <summary>返回高级查询语法 (AQS) 设备接口选择器字符串以用于检索设备*接口*（而不是设备）。</summary>
      <returns>高级查询语法 (AQS) 设备接口选择器字符串。</returns>
    </member>
    <member name="T:Windows.Devices.Display.DisplayMonitorConnectionKind">
      <summary>定义指定显示器连接（不特定于物理协议）所使用的抽象方法的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorConnectionKind.Internal">
      <summary>指示显示器是内部连接。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorConnectionKind.Virtual">
      <summary>指示显示器是虚拟连接。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorConnectionKind.Wired">
      <summary>指示显示器是有线连接。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorConnectionKind.Wireless">
      <summary>指示显示器是无线连接。</summary>
    </member>
    <member name="T:Windows.Devices.Display.DisplayMonitorDescriptorKind">
      <summary>定义指定显示监视器硬件描述符的各个类型的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorDescriptorKind.DisplayId">
      <summary>指示包含监视器的 DisplayID 数据（EDID 的超集）的描述符。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorDescriptorKind.Edid">
      <summary>指示包含监视器的扩展显示器标识数据 (EDID) 的描述符。</summary>
    </member>
    <member name="T:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind">
      <summary>定义指定用于连接显示器的物理连接器标准的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.AnalogTV">
      <summary>指示物理连接器标准也是模拟电视（也称为组件视频）的标准。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.DisplayPort">
      <summary>指示物理连接器标准是 DisplayPort。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.Dvi">
      <summary>指示物理连接器标准是数字视频接口 (DVI)。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.HD15">
      <summary>指示物理连接器标准是 HD15（也称为 VGA 连接器）。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.Hdmi">
      <summary>指示物理连接器标准是高清多媒体接口 (HDMI)。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.Lvds">
      <summary>指示物理连接器标准是低压差分信号 (LVDS)。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.Sdi">
      <summary>指示物理连接器标准是串行数字接口 (SDI)。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorPhysicalConnectorKind.Unknown">
      <summary>指示物理连接器标准未知。</summary>
    </member>
    <member name="T:Windows.Devices.Display.DisplayMonitorUsageKind">
      <summary>定义指定显示器要用于的用途的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorUsageKind.HeadMounted">
      <summary>指示显示器正在用作头盔式显示器。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorUsageKind.SpecialPurpose">
      <summary>指示显示器不是用作 Windows 桌面的一部分，并设计为由特定的第三方应用程序驱动。</summary>
    </member>
    <member name="F:Windows.Devices.Display.DisplayMonitorUsageKind.Standard">
      <summary>指示显示器正在用作标准监视器。</summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayAdapter">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.DeviceInterfacePath">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.Id">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.PciDeviceId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.PciRevision">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.PciSubSystemId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.PciVendorId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayAdapter.SourceCount">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayAdapter.FromId(Windows.Graphics.DisplayAdapterId)">
      <summary>
      </summary>
      <param name="id">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayBitsPerChannel">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.Bpc10">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.Bpc12">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.Bpc14">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.Bpc16">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.Bpc6">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.Bpc8">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayBitsPerChannel.None">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayDevice">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.CreatePeriodicFence(Windows.Devices.Display.Core.DisplayTarget,Windows.Foundation.TimeSpan)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="offsetFromVBlank">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.CreatePrimary(Windows.Devices.Display.Core.DisplayTarget,Windows.Devices.Display.Core.DisplayPrimaryDescription)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="desc">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.CreateScanoutSource(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.CreateSimpleScanout(Windows.Devices.Display.Core.DisplaySource,Windows.Devices.Display.Core.DisplaySurface,System.UInt32,System.UInt32)">
      <summary>
      </summary>
      <param name="pSource">
      </param>
      <param name="pSurface">
      </param>
      <param name="SubResourceIndex">
      </param>
      <param name="SyncInterval">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.CreateTaskPool">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.IsCapabilitySupported(Windows.Devices.Display.Core.DisplayDeviceCapability)">
      <summary>
      </summary>
      <param name="capability">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayDevice.WaitForVBlank(Windows.Devices.Display.Core.DisplaySource)">
      <summary>
      </summary>
      <param name="source">
      </param>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayDeviceCapability">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayDeviceCapability.FlipOverride">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayFence">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManager">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Devices.Display.Core.DisplayManager.Changed">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Devices.Display.Core.DisplayManager.Disabled">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Devices.Display.Core.DisplayManager.Enabled">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Devices.Display.Core.DisplayManager.PathsFailedOrInvalidated">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.Close">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.Create(Windows.Devices.Display.Core.DisplayManagerOptions)">
      <summary>
      </summary>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.CreateDisplayDevice(Windows.Devices.Display.Core.DisplayAdapter)">
      <summary>
      </summary>
      <param name="adapter">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.GetCurrentAdapters">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.GetCurrentTargets">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.ReleaseTarget(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.Start">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.Stop">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.TryAcquireTarget(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.TryAcquireTargetsAndCreateEmptyState(Windows.Foundation.Collections.IIterable{Windows.Devices.Display.Core.DisplayTarget})">
      <summary>
      </summary>
      <param name="targets">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.TryAcquireTargetsAndCreateSubstate(Windows.Devices.Display.Core.DisplayState,Windows.Foundation.Collections.IIterable{Windows.Devices.Display.Core.DisplayTarget})">
      <summary>
      </summary>
      <param name="existingState">
      </param>
      <param name="targets">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.TryAcquireTargetsAndReadCurrentState(Windows.Foundation.Collections.IIterable{Windows.Devices.Display.Core.DisplayTarget})">
      <summary>
      </summary>
      <param name="targets">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManager.TryReadCurrentStateForAllTargets">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerChangedEventArgs.Handled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManagerChangedEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerDisabledEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerDisabledEventArgs.Handled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManagerDisabledEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerEnabledEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerEnabledEventArgs.Handled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManagerEnabledEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerOptions">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerOptions.EnforceSourceOwnership">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerOptions.None">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerPathsFailedOrInvalidatedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerPathsFailedOrInvalidatedEventArgs.Handled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayManagerPathsFailedOrInvalidatedEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerResult">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerResult.RemoteSessionNotSupported">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerResult.Success">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerResult.TargetAccessDenied">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerResult.TargetStale">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayManagerResult.UnknownFailure">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayManagerResultWithState">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerResultWithState.ErrorCode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerResultWithState.ExtendedErrorCode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayManagerResultWithState.State">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayModeInfo">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.IsInterlaced">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.IsStereo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.PresentationRate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.SourcePixelFormat">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.SourceResolution">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayModeInfo.TargetResolution">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayModeInfo.GetWireFormatSupportedBitsPerChannel(Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding)">
      <summary>
      </summary>
      <param name="encoding">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayModeInfo.IsWireFormatSupported(Windows.Devices.Display.Core.DisplayWireFormat)">
      <summary>
      </summary>
      <param name="wireFormat">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayModeQueryOptions">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayModeQueryOptions.None">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayModeQueryOptions.OnlyPreferredResolution">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayPath">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.IsInterlaced">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.IsStereo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.PresentationRate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.Rotation">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.Scaling">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.SourcePixelFormat">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.SourceResolution">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.Status">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.Target">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.TargetResolution">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.View">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPath.WireFormat">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayPath.ApplyPropertiesFromMode(Windows.Devices.Display.Core.DisplayModeInfo)">
      <summary>
      </summary>
      <param name="modeResult">
      </param>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayPath.FindModes(Windows.Devices.Display.Core.DisplayModeQueryOptions)">
      <summary>
      </summary>
      <param name="flags">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayPathScaling">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathScaling.AspectRatioStretched">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathScaling.Centered">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathScaling.Custom">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathScaling.DriverPreferred">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathScaling.Identity">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathScaling.Stretched">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayPathStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathStatus.Failed">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathStatus.FailedAsync">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathStatus.InvalidatedAsync">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathStatus.Pending">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathStatus.Succeeded">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPathStatus.Unknown">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayPresentationRate">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPresentationRate.VerticalSyncRate">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayPresentationRate.VerticalSyncsPerPresentation">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayPrimaryDescription">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayPrimaryDescription.#ctor(System.UInt32,System.UInt32,Windows.Graphics.DirectX.DirectXPixelFormat,Windows.Graphics.DirectX.DirectXColorSpace,System.Boolean,Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription)">
      <summary>
      </summary>
      <param name="width">
      </param>
      <param name="height">
      </param>
      <param name="pixelFormat">
      </param>
      <param name="colorSpace">
      </param>
      <param name="isStereo">
      </param>
      <param name="multisampleDescription">
      </param>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.ColorSpace">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.Format">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.Height">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.IsStereo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.MultisampleDescription">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayPrimaryDescription.Width">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayPrimaryDescription.CreateWithProperties(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.Guid,System.Object}},System.UInt32,System.UInt32,Windows.Graphics.DirectX.DirectXPixelFormat,Windows.Graphics.DirectX.DirectXColorSpace,System.Boolean,Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription)">
      <summary>
      </summary>
      <param name="extraProperties">
      </param>
      <param name="width">
      </param>
      <param name="height">
      </param>
      <param name="pixelFormat">
      </param>
      <param name="colorSpace">
      </param>
      <param name="isStereo">
      </param>
      <param name="multisampleDescription">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayRotation">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayRotation.Clockwise180Degrees">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayRotation.Clockwise270Degrees">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayRotation.Clockwise90Degrees">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayRotation.None">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayScanout">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplaySource">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplaySource.AdapterId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplaySource.SourceId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplaySource.GetMetadata(System.Guid)">
      <summary>
      </summary>
      <param name="Key">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayState">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayState.IsReadOnly">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayState.IsStale">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayState.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayState.Targets">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayState.Views">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.CanConnectTargetToView(Windows.Devices.Display.Core.DisplayTarget,Windows.Devices.Display.Core.DisplayView)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="view">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.Clone">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.ConnectTarget(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.ConnectTarget(Windows.Devices.Display.Core.DisplayTarget,Windows.Devices.Display.Core.DisplayView)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="view">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.DisconnectTarget(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.GetPathForTarget(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.GetViewForTarget(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.TryApply(Windows.Devices.Display.Core.DisplayStateApplyOptions)">
      <summary>
      </summary>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayState.TryFunctionalize(Windows.Devices.Display.Core.DisplayStateFunctionalizeOptions)">
      <summary>
      </summary>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayStateApplyOptions">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateApplyOptions.FailIfStateChanged">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateApplyOptions.ForceModeEnumeration">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateApplyOptions.ForceReapply">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateApplyOptions.None">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayStateFunctionalizeOptions">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateFunctionalizeOptions.FailIfStateChanged">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateFunctionalizeOptions.None">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateFunctionalizeOptions.ValidateTopologyOnly">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayStateOperationResult">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayStateOperationResult.ExtendedErrorCode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayStateOperationResult.Status">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayStateOperationStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.ModesNotSupported">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.PartialFailure">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.RemoteSessionNotSupported">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.Success">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.SystemStateChanged">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.TargetOwnershipLost">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.TooManyPathsForAdapter">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayStateOperationStatus.UnknownFailure">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplaySurface">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayTarget">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.Adapter">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.AdapterRelativeId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.DeviceInterfacePath">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.IsConnected">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.IsStale">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.IsVirtualModeEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.IsVirtualTopologyEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.MonitorPersistence">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.StableMonitorId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayTarget.UsageKind">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTarget.IsEqual(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="otherTarget">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTarget.IsSame(Windows.Devices.Display.Core.DisplayTarget)">
      <summary>
      </summary>
      <param name="otherTarget">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTarget.TryGetMonitor">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayTargetPersistence">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayTargetPersistence.BootPersisted">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayTargetPersistence.None">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayTargetPersistence.PathPersisted">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayTargetPersistence.TemporaryPersisted">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayTask">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTask.SetScanout(Windows.Devices.Display.Core.DisplayScanout)">
      <summary>
      </summary>
      <param name="scanout">
      </param>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTask.SetWait(Windows.Devices.Display.Core.DisplayFence,System.UInt64)">
      <summary>
      </summary>
      <param name="readyFence">
      </param>
      <param name="readyFenceValue">
      </param>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayTaskPool">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTaskPool.CreateTask">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayTaskPool.ExecuteTask(Windows.Devices.Display.Core.DisplayTask)">
      <summary>
      </summary>
      <param name="task">
      </param>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayTaskSignalKind">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayTaskSignalKind.OnPresentFlipAway">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayView">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayView.ContentResolution">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayView.Paths">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayView.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayView.SetPrimaryPath(Windows.Devices.Display.Core.DisplayPath)">
      <summary>
      </summary>
      <param name="path">
      </param>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayWireFormat">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayWireFormat.#ctor(Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding,System.Int32,Windows.Devices.Display.Core.DisplayWireFormatColorSpace,Windows.Devices.Display.Core.DisplayWireFormatEotf,Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata)">
      <summary>
      </summary>
      <param name="pixelEncoding">
      </param>
      <param name="bitsPerChannel">
      </param>
      <param name="colorSpace">
      </param>
      <param name="eotf">
      </param>
      <param name="hdrMetadata">
      </param>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayWireFormat.BitsPerChannel">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayWireFormat.ColorSpace">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayWireFormat.Eotf">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayWireFormat.HdrMetadata">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayWireFormat.PixelEncoding">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Display.Core.DisplayWireFormat.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Display.Core.DisplayWireFormat.CreateWithProperties(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.Guid,System.Object}},Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding,System.Int32,Windows.Devices.Display.Core.DisplayWireFormatColorSpace,Windows.Devices.Display.Core.DisplayWireFormatEotf,Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata)">
      <summary>
      </summary>
      <param name="extraProperties">
      </param>
      <param name="pixelEncoding">
      </param>
      <param name="bitsPerChannel">
      </param>
      <param name="colorSpace">
      </param>
      <param name="eotf">
      </param>
      <param name="hdrMetadata">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayWireFormatColorSpace">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatColorSpace.BT2020">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatColorSpace.BT709">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatColorSpace.ProfileDefinedWideColorGamut">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayWireFormatEotf">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatEotf.HdrSmpte2084">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatEotf.Sdr">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata.DolbyVisionLowLatency">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata.Hdr10">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata.Hdr10Plus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatHdrMetadata.None">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding.Intensity">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding.Rgb444">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding.Ycc420">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding.Ycc422">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Display.Core.DisplayWireFormatPixelEncoding.Ycc444">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceAccessChangedEventArgs">
      <summary>为 AccessChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceAccessChangedEventArgs.Id">
      <summary>获取 DeviceAccessChangedEventArgs 所引用设备的 DeviceInformation ID。</summary>
      <returns>设备的 DeviceInformation ID。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceAccessChangedEventArgs.Status">
      <summary>新的设备访问状态。</summary>
      <returns>The new status of access to a device.</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceAccessInformation">
      <summary>包含有关对设备的访问权限的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceAccessInformation.CurrentStatus">
      <summary>当前的设备访问状态。</summary>
      <returns>The current device access status.</returns>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceAccessInformation.AccessChanged">
      <summary>在对设备的访问权限更改时引发。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceAccessInformation.CreateFromDeviceClass(Windows.Devices.Enumeration.DeviceClass)">
      <summary>基于给定的 DeviceClass 初始化 DeviceAccessInformation 对象。</summary>
      <param name="deviceClass">要获取有关其 DeviceAccessInformation 的设备类。</param>
      <returns>给定 DeviceClass 的 DeviceAccessInformation 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceAccessInformation.CreateFromDeviceClassId(System.Guid)">
      <summary>基于设备类 ID 初始化 DeviceAccessInformation 对象。</summary>
      <param name="deviceClassId">要获取有关其 DeviceAccessInformation 的设备类的 ID。</param>
      <returns>给定设备类 ID 的 DeviceAccessInformation 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceAccessInformation.CreateFromId(System.String)">
      <summary>基于设备 ID 初始化 DeviceAccessInformation 对象。</summary>
      <param name="deviceId">要获取有关其 DeviceAccessInformation 的设备的 ID。</param>
      <returns>给定设备 ID 的 DeviceAccessInformation 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceAccessStatus">
      <summary>指示设备的访问状态。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceAccessStatus.Allowed">
      <summary>允许访问设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceAccessStatus.DeniedBySystem">
      <summary>系统已禁止对设备的访问。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceAccessStatus.DeniedByUser">
      <summary>用户已禁止对设备的访问。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceAccessStatus.Unspecified">
      <summary>未指定设备访问。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceClass">
      <summary>指示用户想要枚举的设备的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.All">
      <summary>指示用户想要枚举所有设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.AudioCapture">
      <summary>指示用户想要枚举所有音频捕获设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.AudioRender">
      <summary>指示用户想要枚举所有音频渲染设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.ImageScanner">
      <summary>指示用户想要枚举所有扫描设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.Location">
      <summary>指示用户想要枚举所有位置感知设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.PortableStorageDevice">
      <summary>指示用户想要枚举所有可移植存储设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceClass.VideoCapture">
      <summary>指示用户想要枚举所有视频捕获设备。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceConnectionChangeTriggerDetails">
      <summary>提供导致此触发器激发的设备的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceConnectionChangeTriggerDetails.DeviceId">
      <summary>获取导致触发器激发的设备的设备 ID。</summary>
      <returns>导致触发器触发的设备的设备 ID。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceDisconnectButtonClickedEventArgs">
      <summary>为 DevicePicker 对象上的 DisconnectButtonClicked 事件提供值。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceDisconnectButtonClickedEventArgs.Device">
      <summary>用户已单击其断开连接按钮的设备。</summary>
      <returns>要断开连接的设备。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceInformation">
      <summary>表示设备。 此类允许访问已知设备属性以及在设备枚举期间指定的其他属性。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.EnclosureLocation">
      <summary>其 enclosure 中设备的物理位置。 例如，它可能会描述便携式计算机中的网络摄像机的位置。</summary>
      <returns>描述设备物理位置的对象。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.Id">
      <summary>表示设备的标识的字符串。</summary>
      <returns>A string representing the identity of the device.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.IsDefault">
      <summary>指示此设备是否是该类的默认设备。</summary>
      <returns>Indicates whether this device is the default device for the class.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.IsEnabled">
      <summary>指示此设备是否已启用。</summary>
      <returns>Indicates whether this device is enabled.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.Kind">
      <summary>获取由此对象表示的 DeviceInformation 的类型。</summary>
      <returns>由此对象表示的信息的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.Name">
      <summary>The name of the device. 此名称采用应用程序的最佳可用语言。</summary>
      <returns>The name of the device. This name is in the best available language for the app.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.Pairing">
      <summary>获取有关要配对的此设备的功能的信息。</summary>
      <returns>此设备的配对信息。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformation.Properties">
      <summary>包含已知值以及可在设备枚举期间指定的附加属性的属性存储区。</summary>
      <returns>设备的属性存储。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateFromIdAsync(System.String)">
      <summary>从 DeviceInformation ID 创建 DeviceInformation 对象。</summary>
      <param name="deviceId">The device ID.</param>
      <returns>用于启动和管理 DeviceInformation 对象异步创建的对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateFromIdAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>通过 DeviceInformation ID 和附加属性列表创建 DeviceInformation 对象。</summary>
      <param name="deviceId">包含 DeviceInformation ID 的字符串。</param>
      <param name="additionalProperties">附加属性的可迭代列表，这些属性要包含在枚举结果中 DeviceInformation 对象的 Properties 属性中。 有关属性所表示的内容的详细信息，请参见设备信息属性。</param>
      <returns>An object for starting and managing the asynchronous creation of the DeviceInformation object.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateFromIdAsync(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Devices.Enumeration.DeviceInformationKind)">
      <summary>通过 DeviceInformation ID、附加属性列表和 DeviceInformationKind 参数创建 DeviceInformation 对象。</summary>
      <param name="deviceId">A string containing the DeviceInformation ID.</param>
      <param name="additionalProperties">An iterable list of additional properties to include in the Properties property of the DeviceInformation objects in the enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <param name="kind">要创建的 DeviceInformation 对象的类型。</param>
      <returns>An object for starting and managing the asynchronous creation of the DeviceInformation object.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateWatcher">
      <summary>创建用于所有设备的 DeviceWatcher。</summary>
      <returns>已创建的 DeviceWatcher。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateWatcher(System.String)">
      <summary>为与指定的高级查询语法 (AQS) 字符串相匹配的设备创建 DeviceWatcher。</summary>
      <param name="aqsFilter">筛选要枚举的 DeviceInformation 对象的 AQS 字符串。 通常，此字符串是从与设备交互的类的 **GetDeviceSelector** 方法中检索到的。 例如，GetDeviceSelector 检索 StorageDevice 类的字符串。</param>
      <returns>The created DeviceWatcher.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateWatcher(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>为与指定的高级查询语法 (AQS) 字符串和指定的属性集合相匹配的设备创建 DeviceWatcher。</summary>
      <param name="aqsFilter">An AQS string that filters the DeviceInformation objects to enumerate. Typically this string is retrieved from the **GetDeviceSelector** method of a class that interacts with devices. For example, GetDeviceSelector retrieves the string for the StorageDevice class.</param>
      <param name="additionalProperties">An iterable list of additional properties to include in the Properties property of the DeviceInformation objects in the enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <returns>The created DeviceWatcher.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateWatcher(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Devices.Enumeration.DeviceInformationKind)">
      <summary>为与指定的高级查询语法 (AQS) 字符串、指定的属性集合和设备类型相匹配的设备创建 DeviceWatcher。</summary>
      <param name="aqsFilter">An AQS string that filters the DeviceInformation objects to enumerate. Typically this string is retrieved from the **GetDeviceSelector** method of a class that interacts with devices. For example, GetDeviceSelector retrieves the string for the StorageDevice class.</param>
      <param name="additionalProperties">An iterable list of additional properties to include in the Properties property of the DeviceInformation objects in the enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <param name="kind">DeviceWatcher 需要的设备的特定类型。</param>
      <returns>The created DeviceWatcher.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.CreateWatcher(Windows.Devices.Enumeration.DeviceClass)">
      <summary>为与指定的 DeviceClass 相匹配的设备创建 DeviceWatcher。</summary>
      <param name="deviceClass">要使用 DeviceWatcher 来枚举的设备的类。</param>
      <returns>The created DeviceWatcher.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.FindAllAsync">
      <summary>枚举所有 DeviceInformation 对象。</summary>
      <returns>用于管理异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.FindAllAsync(System.String)">
      <summary>枚举与指定的高级查询语法 (AQS) 设备接口选择器字符串相匹配的 DeviceInformation 对象。</summary>
      <param name="aqsFilter">用于筛选要枚举的 DeviceInformation 对象的 AQS 设备接口选择器字符串。 Typically this string is retrieved from the **GetDeviceSelector** method of a class that interacts with devices. For example, GetDeviceSelector retrieves the string for the StorageDevice class.</param>
      <returns>The object for managing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.FindAllAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>枚举与指定的高级查询语法 (AQS) 设备接口选择器字符串相匹配并包含指定属性集合的 DeviceInformation 对象。</summary>
      <param name="aqsFilter">An AQS device interface selector string that filters the DeviceInformation objects to enumerate. Typically this string is retrieved from the **GetDeviceSelector** method of a class that interacts with devices. For example, GetDeviceSelector retrieves the string for the StorageDevice class.</param>
      <param name="additionalProperties">An iterable list of additional properties to include in the Properties property of the DeviceInformation objects in the enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <returns>The object for managing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.FindAllAsync(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Devices.Enumeration.DeviceInformationKind)">
      <summary>枚举与指定的高级查询语法 (AQS) 设备接口选择器字符串、设备种类相匹配并包含指定属性集合的 DeviceInformation 对象。</summary>
      <param name="aqsFilter">An AQS device interface selector string that filters the DeviceInformation objects to enumerate. Typically this string is retrieved from the **GetDeviceSelector** method of a class that interacts with devices. For example, GetDeviceSelector retrieves the string for the StorageDevice class.</param>
      <param name="additionalProperties">An iterable list of additional properties to include in the Properties property of the DeviceInformation objects in the enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <param name="kind">要查找的设备的特定类型。</param>
      <returns>The object for managing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.FindAllAsync(Windows.Devices.Enumeration.DeviceClass)">
      <summary>枚举指定类的 DeviceInformation 对象。</summary>
      <param name="deviceClass">要枚举的设备的类。</param>
      <returns>The object for managing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.GetAqsFilterFromDeviceClass(Windows.Devices.Enumeration.DeviceClass)">
      <summary>创建要用于枚举设备类型子集的筛选器。</summary>
      <param name="deviceClass">要为其创建筛选器的设备类型。</param>
      <returns>用于专门枚举 *deviceClass* 所指定设备类型的高级查询语法 (AQS) 筛选器。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.GetGlyphThumbnailAsync">
      <summary>获取设备的标志符号。</summary>
      <returns>用于管理将返回 DeviceThumbnail 的异步操作的对象</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.GetThumbnailAsync">
      <summary>返回设备的缩略图图像。</summary>
      <returns>用于管理将返回 DeviceThumbnail 的异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformation.Update(Windows.Devices.Enumeration.DeviceInformationUpdate)">
      <summary>更新现有 DeviceInformation 对象的属性。</summary>
      <param name="updateInfo">指示要更新的属性。</param>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceInformationCollection">
      <summary>表示 DeviceInformation 对象的集合。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationCollection.Size">
      <summary>集合中 DeviceInformation 对象的数目。</summary>
      <returns>The number of DeviceInformation objects in the collection.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCollection.First">
      <summary>从第一个开始，获取可循环访问所枚举 DeviceInformation 对象的对象。</summary>
      <returns>可通过枚举设备循环访问的对象，从第一个开始。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCollection.GetAt(System.UInt32)">
      <summary>获取指定索引处的 DeviceInformation 对象。</summary>
      <param name="index">索引。</param>
      <returns>指定索引处的 DeviceInformation 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCollection.GetMany(System.UInt32,Windows.Devices.Enumeration.DeviceInformation[])">
      <summary>获取 DeviceInformation 对象的范围。</summary>
      <param name="startIndex">要从其开始检索 DeviceInformation 对象的索引。</param>
      <param name="items">从 *startIndex* 所指定索引开始的 DeviceInformation 对象的数组。</param>
      <returns>所返回 DeviceInformation 对象的数目。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCollection.IndexOf(Windows.Devices.Enumeration.DeviceInformation,System.UInt32@)">
      <summary>返回集合中指定 DeviceInformation 对象的索引。</summary>
      <param name="value">集合中的 DeviceInformation 对象。</param>
      <param name="index">索引。</param>
      <returns>如果该方法成功，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceInformationCustomPairing">
      <summary>表示 DeviceInformation 对象的自定义配对。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceInformationCustomPairing.PairingRequested">
      <summary>请求配对操作时引发。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCustomPairing.PairAsync(Windows.Devices.Enumeration.DevicePairingKinds)">
      <summary>尝试与设备配对。</summary>
      <param name="pairingKindsSupported">此 DeviceInformation 对象支持的其他配对类型。</param>
      <returns>配对操作的结果。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCustomPairing.PairAsync(Windows.Devices.Enumeration.DevicePairingKinds,Windows.Devices.Enumeration.DevicePairingProtectionLevel)">
      <summary>尝试使用最低保护级别与设备配对。</summary>
      <param name="pairingKindsSupported">The different pairing kinds supported by this DeviceInformation object.</param>
      <param name="minProtectionLevel">此 DeviceInformation 对象配对所需的最低保护级别。</param>
      <returns>The result of the pairing action.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationCustomPairing.PairAsync(Windows.Devices.Enumeration.DevicePairingKinds,Windows.Devices.Enumeration.DevicePairingProtectionLevel,Windows.Devices.Enumeration.IDevicePairingSettings)">
      <summary>尝试与使用最低保护级别和自定义设置的设备配对。</summary>
      <param name="pairingKindsSupported">The different pairing kinds supported by this DeviceInformation object.</param>
      <param name="minProtectionLevel">The minimum protection level this DeviceInformation object requires in order to pair.</param>
      <param name="devicePairingSettings">自定义设备配对设置。</param>
      <returns>The result of the pairing action.</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceInformationKind">
      <summary>表示 DeviceInformation 对象的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.AssociationEndpoint">
      <summary>表示设备关联终结点 (AEP) 的 DeviceInformation 对象。 AEP 通常表示通过无线或网络协议发现的设备。 无需首先配对设备即可使用其中某些终结点。 使用 CanPair 确定设备是否支持配对，使用 IsPaired 确定设备是否已与系统配对。 仅 *AssociationEndpoint* 对象的 Pairing 具有非 NULL 值。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.AssociationEndpointContainer">
      <summary>表示关联终结点 (AEP) 容器的 DeviceInformation 对象。 *AssociationEndpointContainer* 对象表示可能具有多个与之关联的 *AssociationEndpoint* 对象的单一物理设备。 例如，如果一台电视支持两种不同的网络协议，那么这台电视就是一个 *AssociationEndpointContainer*。 它还将拥有两个 *AssociationEndpoint* 对象，分别表示一个协议。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.AssociationEndpointService">
      <summary>表示关联终结点 (AEP) 服务的 DeviceInformation 对象。 *AssociationEndpointService* 对象表示由设备公开的有效服务合同。 不是所有协议都支持 AEP 服务。 一个 *AssociationEndpointService* 可以有一个父级 *AssociationEndpointContainer* 对象。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.Device">
      <summary>表示设备对象的 DeviceInformation 对象。 这也可称为 devnode。 这些设备是代表某项设备功能的对象，其上可能加载了驱动程序。 当物理设备已与 Windows 配对时，将为其创建多个 *Device* 对象。 一个设备包含 0 个或多个 *DeviceInterface* 对象、是一个 *DeviceContainer* 对象的子级，并与 0 个或 1 个 *AssociationEndpoint* 对象相关。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.DeviceContainer">
      <summary>表示设备容器的 DeviceInformation 对象。 *DeviceContainer* 对象描述存在于同一物理设备中的设备对象的集合。 例如，多功能打印机可能包含几种不同的设备，但它们都作为父 *DeviceContainer* 对象的一部分存在。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.DeviceInterface">
      <summary>表示 PnP 设备接口的 DeviceInformation 对象。 它们由设备驱动程序公开，以允许应用与设备对话，通常使用设备 IOCTLS（输入输出控制）。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.DeviceInterfaceClass">
      <summary>表示设备接口类的 DeviceInformation 对象。 每个 *DeviceInterface* 对象都属于一个特定的 *DeviceInterfaceClass*。 这与合约定义相同。 这些合约由 ID 和属性表示，就像其他每个 PnP 对象那样。 * DeviceInterfaceClass * 对象包含的信息比唯一标识符（可能是个名称）少。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.DevicePanel">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceInformationKind.Unknown">
      <summary>对象的类型未知。 不使用此值。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceInformationPairing">
      <summary>包含信息并支持设备配对。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationPairing.CanPair">
      <summary>获取一个值，该值指示是否能对设备进行配对。</summary>
      <returns>如果可对设备进行配对，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationPairing.Custom">
      <summary>获取自定义配对所需的 DeviceInformationCustomPairing 对象。</summary>
      <returns>相关联的 DeviceInformationCustomPairing 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationPairing.IsPaired">
      <summary>获取一个指示当前是否能对设备进行配对的值。</summary>
      <returns>如果设备当前已配对，则为 **True** ；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationPairing.ProtectionLevel">
      <summary>获取用于配对设备的保护级别。</summary>
      <returns>保护级别。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationPairing.PairAsync">
      <summary>Attempts to pair the device.</summary>
      <returns>The result of the pairing action.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationPairing.PairAsync(Windows.Devices.Enumeration.DevicePairingProtectionLevel)">
      <summary>尝试使用提供的保护级别与设备配对。</summary>
      <param name="minProtectionLevel">用于配对操作的保护级别。</param>
      <returns>The result of the pairing action.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationPairing.PairAsync(Windows.Devices.Enumeration.DevicePairingProtectionLevel,Windows.Devices.Enumeration.IDevicePairingSettings)">
      <summary>尝试与使用指定保护级别和自定义设置的设备对象配对。</summary>
      <param name="minProtectionLevel">The required level of protection to use for the pairing action.</param>
      <param name="devicePairingSettings">The custom device pairing settings.</param>
      <returns>The result of the pairing action.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationPairing.TryRegisterForAllInboundPairingRequests(Windows.Devices.Enumeration.DevicePairingKinds)">
      <summary>注册应用程序以处理所有传入配对请求。</summary>
      <param name="pairingKindsSupported">你的应用支持的配对类型。</param>
      <returns>尝试是否成功。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationPairing.TryRegisterForAllInboundPairingRequestsWithProtectionLevel(Windows.Devices.Enumeration.DevicePairingKinds,Windows.Devices.Enumeration.DevicePairingProtectionLevel)">
      <summary>
      </summary>
      <param name="pairingKindsSupported">
      </param>
      <param name="minProtectionLevel">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceInformationPairing.UnpairAsync">
      <summary>尝试取消与设备配对。</summary>
      <returns>取消配对操作的结果。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceInformationUpdate">
      <summary>包含 DeviceInformation 对象的更新属性。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationUpdate.Id">
      <summary>更新后设备的 DeviceInformation ID。</summary>
      <returns>The DeviceInformation ID of the updated device.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationUpdate.Kind">
      <summary>获取已更新的设备的设备类型。</summary>
      <returns>设备类型。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceInformationUpdate.Properties">
      <summary>对 DeviceInformation 对象的更新中的已更改属性。</summary>
      <returns>已更改的属性。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePairingKinds">
      <summary>指示你的应用程序支持的或系统请求的配对类型。 作为输入值，使用此值指示您的应用程序支持的配对类型。 当接收此数据类型作为输出值时，它指示系统请求的配对类型。 在此情况下，您的代码需要做出相应响应。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingKinds.ConfirmOnly">
      <summary>应用程序必须确定其希望执行配对操作。 你可以向用户展示可选确定对话框。 使用 **ConfirmOnly** 值，在你希望配对完成时接受配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingKinds.ConfirmPinMatch">
      <summary>应用程序必须向用户显示给定 PIN，并要求用户确认该 PIN 与目标设备上显示的 PIN 相匹配。 使用 **ConfirmPinMatch** 值，在你希望配对完成时接受配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingKinds.DisplayPin">
      <summary>应用程序必须向用户显示给定 PIN。 随后，用户将需要在要配对的设备上输入或确认该 PIN。 使用 **DisplayPin** 值，在你希望配对完成时接受配对。 如果你的应用程序在此时取消配对，则设备可能仍处于已配对状态。 这是因为使用此 DevicePairingKinds 值时，系统和目标设备不需要任何确认。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingKinds.None">
      <summary>不支持配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingKinds.ProvidePin">
      <summary>应用程序必须向用户请求 PIN。 PIN 通常将显示在目标设备上。 使用 **ProvidePin** 值，接受配对并将 PIN 作为参数传入。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePairingProtectionLevel">
      <summary>配对的保护级别。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingProtectionLevel.Default">
      <summary>默认值。 不应使用此项。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingProtectionLevel.Encryption">
      <summary>使用加密配对设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingProtectionLevel.EncryptionAndAuthentication">
      <summary>使用加密和身份验证配对设备。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingProtectionLevel.None">
      <summary>在不使用保护级别的情况下配对设备。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs">
      <summary>为 PairingRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs.DeviceInformation">
      <summary>获取与此配对请求关联的 DeviceInformation 对象。</summary>
      <returns>与此配对请求关联的 DeviceInformation 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs.PairingKind">
      <summary>获取与此配对请求事件关联的配对类型。</summary>
      <returns>此配对请求中所用的配对类型。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs.Pin">
      <summary>获取与配对请求关联的 PIN。</summary>
      <returns>与配对请求关联的 PIN。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs.Accept">
      <summary>接受 PairingRequested 事件并将设备与应用程序配对。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs.Accept(System.String)">
      <summary>Accepts a PairingRequested event and pairs the device with the application. 需要用于配对目的的 PIN。</summary>
      <param name="pin">要用于尝试配对设备的 PIN。</param>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePairingRequestedEventArgs.GetDeferral">
      <summary>需要 Deferral 以支持异步操作。</summary>
      <returns>支持异步操作所需的 Deferral。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePairingResult">
      <summary>包含有关尝试配对设备的结果的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePairingResult.ProtectionLevelUsed">
      <summary>Gets the level of protection used to pair the device.</summary>
      <returns>配对设备时使用的保护级别。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePairingResult.Status">
      <summary>获取配对操作完成后的设备配对状态。</summary>
      <returns>设备的配对状态。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePairingResultStatus">
      <summary>与关联终结点 (AEP) 设备对象的配对操作结果。 有关 AEP 对象的详细信息，请参见 DeviceInformationKind。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.AccessDenied">
      <summary>你的应用程序没有与设备对象配对所需的适当权限。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.AlreadyPaired">
      <summary>设备对象已配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.AuthenticationFailure">
      <summary>身份验证失败，无法对设备进行配对。 设备对象或应用程序拒绝了身份验证。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.AuthenticationNotAllowed">
      <summary>身份验证协议不受支持，无法对设备进行配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.AuthenticationTimeout">
      <summary>身份验证过程超时，未完成。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.ConnectionRejected">
      <summary>设备对象已拒绝连接。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.Failed">
      <summary>发生未知故障。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.HardwareFailure">
      <summary>设备对象指示存在硬件故障。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.InvalidCeremonyData">
      <summary>规则数据不正确。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.NoSupportedProfiles">
      <summary>没有网络配置文件供此设备对象使用。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.NotPaired">
      <summary>设备对象当前未配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.NotReadyToPair">
      <summary>设备对象不处于可配对状态。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.OperationAlreadyInProgress">
      <summary>设备对象已在尝试配对或取消配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.Paired">
      <summary>设备对象现已配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.PairingCanceled">
      <summary>在完成之前取消了配对操作。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.ProtectionLevelCouldNotBeMet">
      <summary>最低保护级别不受设备对象或应用程序支持。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.RejectedByHandler">
      <summary>应用程序处理程序已拒绝配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.RemoteDeviceHasAssociation">
      <summary>删除设备已具有关联项。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.RequiredHandlerNotRegistered">
      <summary>事件处理程序未注册，或必须 DevicePairingKinds 不受支持。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePairingResultStatus.TooManyConnections">
      <summary>设备对象指示其无法接受更多传入连接。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePicker">
      <summary>表示包含供用户从中选择的设备列表的选取器浮出控件。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.#ctor">
      <summary>创建 DevicePicker 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePicker.Appearance">
      <summary>获取选取器的颜色。</summary>
      <returns>选取器的颜色。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePicker.Filter">
      <summary>获取用于选择要在选取器中显示的设备的筛选器。</summary>
      <returns>筛选器。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePicker.RequestedProperties">
      <summary>获取已返回设备信息对象的属性的集合。</summary>
      <returns>要返回的属性。</returns>
    </member>
    <member name="E:Windows.Devices.Enumeration.DevicePicker.DevicePickerDismissed">
      <summary>指示已由用户轻型消除的设备选取器。 当用户单击选取器 UI 之外的其他位置时将发生轻型消除，并且选取器 UI 将消失。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DevicePicker.DeviceSelected">
      <summary>指示用户已在选取器中选择设备。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DevicePicker.DisconnectButtonClicked">
      <summary>指示用户已单击或轻击选取器中的设备的断开连接按钮。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.Hide">
      <summary>隐藏选取器。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.PickSingleDeviceAsync(Windows.Foundation.Rect)">
      <summary>显示选取器 UI 并返回选定设备；不需要注册事件。 选取器从指定矩形的边缘飞出。</summary>
      <param name="selection">您希望选取器从中飞出的矩形。</param>
      <returns>用户选定的设备。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.PickSingleDeviceAsync(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the picker UI and returns the selected device; does not require you to register for an event. 选取器从指定矩形的指定边缘飞出。</summary>
      <param name="selection">The rectangle from which you want the picker to fly out.</param>
      <param name="placement">您希望选取器从中飞出的矩形的边缘。</param>
      <returns>设备已选定。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.SetDisplayStatus(Windows.Devices.Enumeration.DeviceInformation,System.String,Windows.Devices.Enumeration.DevicePickerDisplayStatusOptions)">
      <summary>更新选取器 UI 以反映提供的状态和指定设备的显示选项。</summary>
      <param name="device">The device information.</param>
      <param name="status">要显示的状态。</param>
      <param name="options">设备的显示选项。</param>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.Show(Windows.Foundation.Rect)">
      <summary>显示选取器 UI。 The picker flies out from the edge of the specified rectangle.</summary>
      <param name="selection">The rectangle from which you want the picker to fly out.</param>
    </member>
    <member name="M:Windows.Devices.Enumeration.DevicePicker.Show(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the picker UI. The picker flies out from the specified edge of the specified rectangle.</summary>
      <param name="selection">The rectangle from which you want the picker to fly out.</param>
      <param name="placement">The edge of the rectangle from which you want the picker to fly out.</param>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePickerAppearance">
      <summary>表示设备选取器的外观。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.AccentColor">
      <summary>获取并设置选取器 UI 的强调色。</summary>
      <returns>强调色。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.BackgroundColor">
      <summary>获取并设置选取器 UI 的背景色。</summary>
      <returns>背景色。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.ForegroundColor">
      <summary>获取并设置选取器 UI 的前景色。</summary>
      <returns>前景色。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.SelectedAccentColor">
      <summary>获取并设置已在选取器中选择的设备的强调色。</summary>
      <returns>The accent color.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.SelectedBackgroundColor">
      <summary>获取并设置已在选取器中选择的设备的背景色。</summary>
      <returns>要用作选定设备的背景的颜色。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.SelectedForegroundColor">
      <summary>获取并设置已在选取器中选择的设备的前景色。</summary>
      <returns>The foreground color.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerAppearance.Title">
      <summary>获取和设置选择器 UI 的标题。</summary>
      <returns>选择器 UI 的标题。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePickerDisplayStatusOptions">
      <summary>指示您希望设备选取器显示有关给定设备的哪些信息。 在 DevicePicker 对象上用于 SetDisplayStatus 方法。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePickerDisplayStatusOptions.None">
      <summary>选取器应不显示任何内容或无变化。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePickerDisplayStatusOptions.ShowDisconnectButton">
      <summary>选取器应显示断开连接按钮。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePickerDisplayStatusOptions.ShowProgress">
      <summary>选取器应显示进度。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DevicePickerDisplayStatusOptions.ShowRetryButton">
      <summary>选取器应显示重试按钮。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DevicePickerFilter">
      <summary>表示用于确定要显示在设备选取器中的筛选器。 筛选器参数被 OR 来生成结果筛选器。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerFilter.SupportedDeviceClasses">
      <summary>获取要在选取器中显示的受支持设备类的列表。 其默认设置为空列表（无筛选器）。 您可将设备类添加到此向量并从设备列表中筛选出位于提供的一个或多个类中的设备。</summary>
      <returns>设备类的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DevicePickerFilter.SupportedDeviceSelectors">
      <summary>获取 AQS 筛选器字符串的列表。 其默认设置为空列表（无筛选器）。 您可将一个或多个 AQS 筛选器字符串添加到此向量并从设备列表中筛选出符合提供的一个或多个筛选条件的设备。</summary>
      <returns>AQS 筛选器的列表。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceSelectedEventArgs">
      <summary>为 DevicePicker 对象上的 DeviceSelected 事件提供值。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceSelectedEventArgs.SelectedDevice">
      <summary>选取器中由用户选定的设备。</summary>
      <returns>选定的设备。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceThumbnail">
      <summary>表示设备的缩略图图像。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceThumbnail.CanRead">
      <summary>获取指示流是否可读的值。</summary>
      <returns>如果可以从中读取流，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceThumbnail.CanWrite">
      <summary>获取指示流是否可写的值。</summary>
      <returns>如果可以写入该流，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceThumbnail.ContentType">
      <summary>返回缩略图像的内容类型。</summary>
      <returns>图像的内容类型。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceThumbnail.Position">
      <summary>获取该流的字节偏移量。</summary>
      <returns>从开始流的字节数。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceThumbnail.Size">
      <summary>获取或设置设备缩略图图像的大小。</summary>
      <returns>设备缩略图像的大小。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.CloneStream">
      <summary>在与当前流相同的资源上创建新的 IRandomAccessStream 实例。</summary>
      <returns>新的流。 该流的初始、内部位置为 0。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.Close">
      <summary>关闭当前流并释放系统资源。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.FlushAsync">
      <summary>在有序流中以异步方式刷新数据。</summary>
      <returns>流刷新操作。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.GetInputStreamAt(System.UInt64)">
      <summary>返回指向在指定位置开始的输入流的指针。</summary>
      <param name="position">输入流中的位置。</param>
      <returns>指向输入流的指针。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.GetOutputStreamAt(System.UInt64)">
      <summary>返回指向在指定位置开始的输出流的指针。</summary>
      <param name="position">输出流中的位置。</param>
      <returns>指向输出流的指针。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>返回异步字节读取器对象。</summary>
      <param name="buffer">异步读取操作将所读取的字节放入其中的缓冲区。</param>
      <param name="count">要读取的字节数。</param>
      <param name="options">指定异步读取操作的类型。</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.Seek(System.UInt64)">
      <summary>将流的位置设为指定值。</summary>
      <param name="position">流的新位置。</param>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceThumbnail.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>在有序流中以异步方式写入数据。</summary>
      <param name="buffer">异步编写器操作写入的缓冲区。</param>
      <returns>字节编写器操作。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceUnpairingResult">
      <summary>包含有关尝试取消配对设备的结果的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceUnpairingResult.Status">
      <summary>获取取消配对操作完成后的设备配对状态。</summary>
      <returns>The paired status of the device.</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceUnpairingResultStatus">
      <summary>The result of the unpairing action.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceUnpairingResultStatus.AccessDenied">
      <summary>调用方没有取消与设备配对所需的充足权限。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceUnpairingResultStatus.AlreadyUnpaired">
      <summary>设备对象已取消配对。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceUnpairingResultStatus.Failed">
      <summary>An unknown failure occurred.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceUnpairingResultStatus.OperationAlreadyInProgress">
      <summary>设备对象当前正在进行配对或取消配对操作。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceUnpairingResultStatus.Unpaired">
      <summary>设备对象未成功取消配对。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceWatcher">
      <summary>动态枚举设备，以便应用程序在完成初始枚举后在添加、删除或者更改设备的情况下收到通知。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceWatcher.Status">
      <summary>DeviceWatcher 的状态。</summary>
      <returns>The status of the DeviceWatcher.</returns>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceWatcher.Added">
      <summary>在向由 DeviceWatcher 枚举的集合中添加设备时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceWatcher.EnumerationCompleted">
      <summary>在完成设备枚举时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceWatcher.Removed">
      <summary>在删除枚举设备集合中的设备时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceWatcher.Stopped">
      <summary>在枚举操作被停止时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.DeviceWatcher.Updated">
      <summary>在更新枚举设备集合中的设备时引发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceWatcher.GetBackgroundTrigger(Windows.Foundation.Collections.IIterable{Windows.Devices.Enumeration.DeviceWatcherEventKind})">
      <summary>获取监视设备列表更改的 DeviceWatcherTrigger 对象。</summary>
      <param name="requestedEventKinds">要监视的特定更新的列表。</param>
      <returns>用于监视指定更改的监视程序触发器。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceWatcher.Start">
      <summary>开始搜索设备，并订阅设备枚举事件。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.DeviceWatcher.Stop">
      <summary>停止引发添加，更新和删除枚举结果的事件。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceWatcherEvent">
      <summary>在完成初始枚举后更新设备列表时触发。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceWatcherEvent.DeviceInformation">
      <summary>获取与 DeviceWatcherEvent 关联的设备的信息。</summary>
      <returns>已添加、已删除或已更新设备的信息。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceWatcherEvent.DeviceInformationUpdate">
      <summary>获取由 DeviceWatcherEvent 更新的设备的更新信息。</summary>
      <returns>已修改设备的已更新信息。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceWatcherEvent.Kind">
      <summary>获取由 DeviceWatcherEvent 指示的设备的类型。</summary>
      <returns>已添加、已删除或已更新设备的类型。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceWatcherEventKind">
      <summary>事件的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherEventKind.Add">
      <summary>事件是添加操作。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherEventKind.Remove">
      <summary>事件是删除操作。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherEventKind.Update">
      <summary>事件是更新操作。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceWatcherStatus">
      <summary>描述 DeviceWatcher 对象的状态。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherStatus.Aborted">
      <summary>The watcher has aborted operation. No subsequent events will be raised.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherStatus.Created">
      <summary>这是观察程序对象的初始状态。 During this state clients can register event handlers.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherStatus.EnumerationCompleted">
      <summary>The watcher has completed enumerating the initial collection. Items can still be added, updated or removed from the collection.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherStatus.Started">
      <summary>调用 Start 后。监视程序转换为“已启动”状态。 The watcher is enumerating the initial collection. Note that during this enumeration phase it is possible to receive Updated and Removed notifications but only to items that have already been Added.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherStatus.Stopped">
      <summary>客户端已调用 Stop，并且监视程序已完成所有未处理事件。 No further events will be raised.</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.DeviceWatcherStatus.Stopping">
      <summary>The client has called Stop and the watcher is still in the process of stopping. Events may still be raised.</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.DeviceWatcherTriggerDetails">
      <summary>提供有关已调用触发器的设备更新的详细信息。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.DeviceWatcherTriggerDetails.DeviceWatcherEvents">
      <summary>获取已激活触发器的事件。</summary>
      <returns>已激活监视程序触发器的事件。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.EnclosureLocation">
      <summary>描述其 enclosure 中设备的物理位置。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.EnclosureLocation.InDock">
      <summary>指示设备是否实际驻留在便携式计算机的停放站。</summary>
      <returns>如果设备驻留在停放站，则值为 **True**，否则为 **False**。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.EnclosureLocation.InLid">
      <summary>指示设备是否实际驻留在便携式计算机的盖子中。</summary>
      <returns>如果设备驻留在盖子中，则值为 **True**，否则为 **False**。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.EnclosureLocation.Panel">
      <summary>指示设备实际驻留的计算机窗格。</summary>
      <returns>指示设备实际所在的计算机面板的 Panel 枚举的值之一。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.EnclosureLocation.RotationAngleInDegreesClockwise">
      <summary>获取在其 enclosure 中设备的物理旋转程度。</summary>
      <returns>设备在其 enclosure 中的旋转度。 这是顺时针方向。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.IDevicePairingSettings">
      <summary>标识设备配对设置的集合。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.Panel">
      <summary>指出面板在计算机上的位置。 此枚举用于指示设备的物理位置。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Back">
      <summary>计算机的后面板。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Bottom">
      <summary>计算机的底面板。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Front">
      <summary>计算机的前面板。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Left">
      <summary>计算机的左面板。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Right">
      <summary>计算机的右面板。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Top">
      <summary>计算机的上面板。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Panel.Unknown">
      <summary>面板位置未知。</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.Pnp.PnpObject">
      <summary>表示 PnP 对象。 此类允许访问 PnP 对象的已知属性以及指定从 PnP 对象检索的其他属性的属性存储。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObject.Id">
      <summary>表示 PnpObject 的标识的字符串。</summary>
      <returns>标识字符串。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObject.Properties">
      <summary>包含已知值及附加指定属性的属性存储区。</summary>
      <returns>指向属性存储区的指针。</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObject.Type">
      <summary>PnpObject 的类型。</summary>
      <returns>对象的类型。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObject.CreateFromIdAsync(Windows.Devices.Enumeration.Pnp.PnpObjectType,System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>通过之前保存的 DeviceInformation ID 异步创建 PnpObject 对象。</summary>
      <param name="type">The type of the PnpObject.</param>
      <param name="id">标识 PnpObject 的字符串值。</param>
      <param name="requestedProperties">附加属性的可迭代列表，这些属性要包含在要创建的 PnpObject 对象的 Properties 属性中。 For more info on what the properties represent, see Device information properties.</param>
      <returns>从以前保存的 DeviceInformation ID 创建的 PnpObject。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObject.CreateWatcher(Windows.Devices.Enumeration.Pnp.PnpObjectType,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用事件返回用于枚举集合中的 PnP 对象的 PnpObjectWatcher 对象。</summary>
      <param name="type">The type of the PnpObject.</param>
      <param name="requestedProperties">附加属性的可迭代列表，这些属性要包含在枚举结果中 PnpObject 对象的 Properties 属性中。 For more info on what the properties represent, see Device information properties.</param>
      <returns>用于通过注册事件通知委托和通过启动和停止事件通知来枚举集合的 PnpObjectWatcher 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObject.CreateWatcher(Windows.Devices.Enumeration.Pnp.PnpObjectType,Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>使用事件返回用于枚举筛选的 PnP 对象的集合的 PnpObjectWatcher 对象。</summary>
      <param name="type">The type of the PnpObject.</param>
      <param name="requestedProperties">An iterable list of additional properties to include in the Properties property of the PnpObject objects included in enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <param name="aqsFilter">筛选将返回的 PnP 对象的 AQS 字符串。 通常，此字符串是从与设备交互的类的方法中检索到的。</param>
      <returns>A PnpObjectWatcher object used to enumerate the collection by registering event notification delegates and by issuing start and stop event notifications.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObject.FindAllAsync(Windows.Devices.Enumeration.Pnp.PnpObjectType,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>返回与指定条件匹配的所有指定类型的 PnP 对象。</summary>
      <param name="type">The type of the PnpObject.</param>
      <param name="requestedProperties">An iterable list of additional properties to include in the Properties property of the PnpObject objects included in enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObject.FindAllAsync(Windows.Devices.Enumeration.Pnp.PnpObjectType,Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>返回与指定筛选器匹配的指定类型的所有 PnP 对象。</summary>
      <param name="type">The type of the PnpObject.</param>
      <param name="requestedProperties">An iterable list of additional properties to include in the Properties property of the PnpObject objects included in enumeration results. For more info on what the properties represent, see Device information properties.</param>
      <param name="aqsFilter">An AQS string that filters the PnP objects that will be returned. Typically, this string is retrieved from the  method of a class that interacts with devices.</param>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObject.Update(Windows.Devices.Enumeration.Pnp.PnpObjectUpdate)">
      <summary>通过应用 PnpObjectUpdate 对象中描述的更改更新现有 PnpObject 的属性。</summary>
      <param name="updateInfo">Indicates the properties to update.</param>
    </member>
    <member name="T:Windows.Devices.Enumeration.Pnp.PnpObjectCollection">
      <summary>表示 Pnp 设备对象的可迭代集合。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObjectCollection.Size">
      <summary>返回集合中项的数目。</summary>
      <returns>集合中项的数目。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObjectCollection.First">
      <summary>返回在集合中的项上进行迭代的迭代器。</summary>
      <returns>The iterator object. 如果集合为空，则迭代器当前处于 0 索引位置，或者在该集合末尾。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObjectCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 PnpObject。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的 PnpObject。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObjectCollection.GetMany(System.UInt32,Windows.Devices.Enumeration.Pnp.PnpObject[])">
      <summary>在通过迭代器的一次传递中检索到多个元素。</summary>
      <param name="startIndex">要从其处开始检索的索引。</param>
      <param name="items">为结果提供目标。 将初始数组的大小调整为“容量”，以便指定应检索到的结果的数量。</param>
      <returns>所检索项的数目。</returns>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObjectCollection.IndexOf(Windows.Devices.Enumeration.Pnp.PnpObject,System.UInt32@)">
      <summary>检索指定项的索引。</summary>
      <param name="value">要在集合中查找的值。</param>
      <param name="index">如果已找到，则为要查找的项的索引。</param>
      <returns>如果找到了具有指定值的项，则为 true；否则为 False。</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.Pnp.PnpObjectType">
      <summary>指示 PnpObject 表示的设备类型。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.AssociationEndpoint">
      <summary>表示关联终结点的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.AssociationEndpointContainer">
      <summary>表示关联终结点容器的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.AssociationEndpointService">
      <summary>表示关联终结点服务的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.Device">
      <summary>表示设备的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.DeviceContainer">
      <summary>表示设备容器的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.DeviceInterface">
      <summary>表示设备接口的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.DeviceInterfaceClass">
      <summary>表示设备接口类的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.DevicePanel">
      <summary>表示设备输入面板的 PnpObject。</summary>
    </member>
    <member name="F:Windows.Devices.Enumeration.Pnp.PnpObjectType.Unknown">
      <summary>The object is of an unknown type. This value is not used.</summary>
    </member>
    <member name="T:Windows.Devices.Enumeration.Pnp.PnpObjectUpdate">
      <summary>包含 PnpObject 的更新属性。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObjectUpdate.Id">
      <summary>PnpObject 的标识符。</summary>
      <returns>The identifier of the PnpObject.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObjectUpdate.Properties">
      <summary>在 PnpObject 的更新中的已更改属性。</summary>
      <returns>The changed properties.</returns>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObjectUpdate.Type">
      <summary>The type of the PnpObject. PnpObjectType 枚举的值之一。</summary>
      <returns>The type of the PnpObject.</returns>
    </member>
    <member name="T:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher">
      <summary>引发事件，以通知客户端已以异步增量方式从 Pnp 设备对象的枚举集合中添加、更新或删除了 PnpObject。</summary>
    </member>
    <member name="P:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Status">
      <summary>与异步操作关联的状态。</summary>
      <returns>状态。</returns>
    </member>
    <member name="E:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Added">
      <summary>在 PnpObject 添加到由 PnpObjectWatcher 枚举的集合时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.EnumerationCompleted">
      <summary>当完成 Pnp 设备对象的枚举时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Removed">
      <summary>在 PnpObject 从由 PnpObjectWatcher 枚举的集合删除时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Stopped">
      <summary>当 PnpObjectWatcher 停止监视 Pnp 设备对象的集合的更改时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Updated">
      <summary>在更新由 PnpObjectWatcher 枚举的集合中的 PnpObject 的属性时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Start">
      <summary>开始引发事件来通知客户端已添加、更新或删除 PnpObject。</summary>
    </member>
    <member name="M:Windows.Devices.Enumeration.Pnp.PnpObjectWatcher.Stop">
      <summary>停止引发事件来通知客户端已添加、更新或删除 PnpObject。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.AltitudeReferenceSystem">
      <summary>指示要在定义地理形状时使用的海拔参考系统。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.AltitudeReferenceSystem.Ellipsoid">
      <summary>海拔参考系统基于一个椭圆体，它根据数学计算对地球形状进行模拟。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.AltitudeReferenceSystem.Geoid">
      <summary>海拔参考系统基于高出海平面的距离。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.AltitudeReferenceSystem.Surface">
      <summary>海拔参考系统基于高出最高表面结构（如建筑物、树木、道路等）、地形或地平面的距离。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.AltitudeReferenceSystem.Terrain">
      <summary>海拔参考系统基于高出地形或地平面的距离。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.AltitudeReferenceSystem.Unspecified">
      <summary>未指定海拔参考系统</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.BasicGeoposition">
      <summary>描述地理位置的基本信息。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.BasicGeoposition.Altitude">
      <summary>地理位置的海拔（以米为单位）。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.BasicGeoposition.Latitude">
      <summary>地理位置的纬度。 纬度值的有效范围为 -90.0 到 90.0 度。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.BasicGeoposition.Longitude">
      <summary>地理位置的经度。 它可以是任何值。 对于小于或等于 180.0 的值或大于 180.0 的值，可以在使用值之前将其封装起来并相应地存储。 例如，为 183.0 度的经度将变成 -177.0 度。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.CivicAddress">
      <summary>不受支持的 API。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.CivicAddress.City">
      <summary>不受支持的 API。</summary>
      <returns>不受支持的 API。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.CivicAddress.Country">
      <summary>不受支持的 API。</summary>
      <returns>不受支持的 API。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.CivicAddress.PostalCode">
      <summary>不受支持的 API。</summary>
      <returns>不受支持的 API。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.CivicAddress.State">
      <summary>不受支持的 API。</summary>
      <returns>不受支持的 API。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.CivicAddress.Timestamp">
      <summary>不受支持的 API。</summary>
      <returns>不受支持的 API。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeoboundingBox">
      <summary>表示定义地理区域的矩形。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeoboundingBox.#ctor(Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.BasicGeoposition)">
      <summary>初始化具有指定角的 GeoboundingBox 类的新实例。</summary>
      <param name="northwestCorner">用于新 GeoboundingBox 的西北角。 有关更多信息，请参见 NorthwestCorner 属性。</param>
      <param name="southeastCorner">用于新 GeoboundingBox 的东南角。 有关更多信息，请参见 SoutheastCorner 属性。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeoboundingBox.#ctor(Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.AltitudeReferenceSystem)">
      <summary>初始化 GeoboundingBox 类的新实例，该实例具有指定的角，并使用指定的海拔参考系统。</summary>
      <param name="northwestCorner">The northwest corner to use for the new GeoboundingBox. For more info, see the NorthwestCorner property.</param>
      <param name="southeastCorner">The southeast corner to use for the new GeoboundingBox. For more info, see the SoutheastCorner property.</param>
      <param name="altitudeReferenceSystem">用于新 GeoboundingBox 的海拔参考系统。 有关更多信息，请参见 AltitudeReferenceSystem 属性。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeoboundingBox.#ctor(Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.AltitudeReferenceSystem,System.UInt32)">
      <summary>初始化 GeoboundingBox 类的新实例，该实例具有指定的角，并使用指定的海拔参考系统和空间引用 ID (SRID)。</summary>
      <param name="northwestCorner">The northwest corner to use for the new GeoboundingBox. For more info, see the NorthwestCorner property.</param>
      <param name="southeastCorner">The southeast corner to use for the new GeoboundingBox. For more info, see the SoutheastCorner property.</param>
      <param name="altitudeReferenceSystem">The altitude reference system to use for the new GeoboundingBox. For more info, see the AltitudeReferenceSystem property.</param>
      <param name="spatialReferenceId">用于新 GeoboundingBox 的空间引用 ID (SRID)。 有关更多信息，请参见 SpatialReferenceId 属性。</param>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.AltitudeReferenceSystem">
      <summary>获取新 GeoboundingBox 使用的海拔参考系统。</summary>
      <returns>GeoboundingBox 使用的海拔参考系统。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.Center">
      <summary>获取 GeoboundingBox 的中心。</summary>
      <returns>GeoboundingBox 的中心。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.GeoshapeType">
      <summary>获取 GeoboundingBox 表示的地理形状的类型。</summary>
      <returns>GeoboundingBox 表示的地理形状的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.MaxAltitude">
      <summary>获取 GeoboundingBox 的最高角的高度。</summary>
      <returns>GeoboundingBox 的最高角的高度。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.MinAltitude">
      <summary>获取 GeoboundingBox 的最低角的高度。</summary>
      <returns>GeoboundingBox 的最低角的高度。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.NorthwestCorner">
      <summary>获取 GeoboundingBox 的西北角。</summary>
      <returns>GeoboundingBox 的西北角。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.SoutheastCorner">
      <summary>获取 GeoboundingBox 的东南角。</summary>
      <returns>GeoboundingBox 的东南角。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeoboundingBox.SpatialReferenceId">
      <summary>获取 GeoboundingBox 使用的空间引用 ID (SRID)。</summary>
      <returns>GeoboundingBox 使用的空间引用 ID (SRID)。</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeoboundingBox.TryCompute(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.BasicGeoposition})">
      <summary>计算包含指定地理位置集的 GeoboundingBox。</summary>
      <param name="positions">包含在 GeoboundingBox 中的地理位置的集合。</param>
      <returns>通过计算得到的包含指定地理位置集的矩形。</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeoboundingBox.TryCompute(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.BasicGeoposition},Windows.Devices.Geolocation.AltitudeReferenceSystem)">
      <summary>计算 GeoboundingBox，其中包含指定的地理位置集并使用指定的海拔参考系统。</summary>
      <param name="positions">A collection of geographic positions to include inside the GeoboundingBox.</param>
      <param name="altitudeRefSystem">用于 GeoboundingBox 的海拔参考系统。 For more info, see the AltitudeReferenceSystem property.</param>
      <returns>The calculated rectangle that contains the specified set of geographic positions.</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeoboundingBox.TryCompute(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.BasicGeoposition},Windows.Devices.Geolocation.AltitudeReferenceSystem,System.UInt32)">
      <summary>计算 GeoboundingBox，其包含指定的地理位置集并且使用指定的海拔参考系统和空间引用 ID (SRID)。</summary>
      <param name="positions">A collection of geographic positions to include inside the GeoboundingBox.</param>
      <param name="altitudeRefSystem">The altitude reference system to use for the GeoboundingBox. For more info, see the AltitudeReferenceSystem property.</param>
      <param name="spatialReferenceId">用于 GeoboundingBox 的空间引用 ID (SRID)。 For more info, see the SpatialReferenceId property.</param>
      <returns>The calculated rectangle that contains the specified set of geographic positions.</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geocircle">
      <summary>描述带中心点和半径的地理圆形。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geocircle.#ctor(Windows.Devices.Geolocation.BasicGeoposition,System.Double)">
      <summary>为给定位置和半径创建地理圆形对象。</summary>
      <param name="position">新圆形的地理位置。</param>
      <param name="radius">新圆的半径（以米为单位）。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geocircle.#ctor(Windows.Devices.Geolocation.BasicGeoposition,System.Double,Windows.Devices.Geolocation.AltitudeReferenceSystem)">
      <summary>为给定位置、半径和海拔参考系统创建地理圆形对象。</summary>
      <param name="position">The geographic position of the new circle.</param>
      <param name="radius">The radius of the new circle, in meters.</param>
      <param name="altitudeReferenceSystem">新圆形的海拔参考系统。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geocircle.#ctor(Windows.Devices.Geolocation.BasicGeoposition,System.Double,Windows.Devices.Geolocation.AltitudeReferenceSystem,System.UInt32)">
      <summary>为给定位置、半径、海拔参考系统和空间引用 ID 创建地理圆形对象。</summary>
      <param name="position">The geographic position of the new circle.</param>
      <param name="radius">The radius of the new circle, in meters.</param>
      <param name="altitudeReferenceSystem">The altitude reference system of the new circle.</param>
      <param name="spatialReferenceId">新圆形的空间引用 ID。</param>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocircle.AltitudeReferenceSystem">
      <summary>地理圆形的海拔参考系统。</summary>
      <returns>The altitude reference system of the geographic circle.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocircle.Center">
      <summary>地理圆形的中心点。</summary>
      <returns>The center point of a geographic circle.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocircle.GeoshapeType">
      <summary>地理形状的类型。</summary>
      <returns>The type of geographic shape.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocircle.Radius">
      <summary>地理圆的半径（以米为单位）。</summary>
      <returns>地理圆的半径。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocircle.SpatialReferenceId">
      <summary>地理圆形的空间引用标识符，与基于特定椭圆体(用于平面地球映射或圆形地球映射)的空间引用系统相对应。</summary>
      <returns>The spatial reference identifier for the geographic circle, corresponding to a spatial reference system based on the specific ellipsoid used for either flat-earth mapping or round-earth mapping.</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geocoordinate">
      <summary>包含标识地理位置的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Accuracy">
      <summary>位置的精度（以米为单位）。</summary>
      <returns>精度（以米为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Altitude">
      <summary>位置的海拔（以米为单位）。</summary>
      <returns>海拔（以米为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.AltitudeAccuracy">
      <summary>海拔的精度（以米为单位）。</summary>
      <returns>高度的精度。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Heading">
      <summary>当前行进方向（以相对于真北的度数为单位）。</summary>
      <returns>The current heading in degrees relative to true north.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Latitude">
      <summary>纬度（以度为单位）。</summary>
      <returns>The latitude in degrees. 有效值范围为 -90.0 到 90.0。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Longitude">
      <summary>精度（以度为单位）。</summary>
      <returns>The longitude in degrees. 有效值范围为 -180.0 到 180.0。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Point">
      <summary>Geocoordinate 的位置。</summary>
      <returns>The location of the Geocoordinate.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.PositionSource">
      <summary>获取用于获取地理坐标的源。</summary>
      <returns>Gets the source used to obtain a Geocoordinate.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.PositionSourceTimestamp">
      <summary>获取对关联的 Geocoordinate 位置进行计算的时间。</summary>
      <returns>对关联的 Geocoordinate 位置进行计算的时间。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.SatelliteData">
      <summary>获取有关用于获得地理坐标的卫星的信息。</summary>
      <returns>Gets information about the satellites used to obtain a Geocoordinate.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Speed">
      <summary>以米/秒为单位的速度。</summary>
      <returns>The speed in meters per second.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geocoordinate.Timestamp">
      <summary>位置确定的系统时间。</summary>
      <returns>The system time at which the location was determined.</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeocoordinateSatelliteData">
      <summary>提供有关 Geocoordinate 的其他信息。 此信息只适用于通过卫星信号获得的位置估算结果。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeocoordinateSatelliteData.HorizontalDilutionOfPrecision">
      <summary>获取 Geocoordinate 的精度的水平稀释 (HDOP)。</summary>
      <returns>精度的水平稀释 (HDOP)。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeocoordinateSatelliteData.PositionDilutionOfPrecision">
      <summary>获取 Geocoordinate 的精度的位置稀释 (PDOP)。</summary>
      <returns>精度的位置稀释 (PDOP)。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeocoordinateSatelliteData.VerticalDilutionOfPrecision">
      <summary>获取 Geocoordinate 的精度的垂直稀释 (VDOP)。</summary>
      <returns>精度的垂直稀释 (VDOP)。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeolocationAccessStatus">
      <summary>指示您的应用是否有权访问位置数据。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeolocationAccessStatus.Allowed">
      <summary>已授予对位置的访问权。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeolocationAccessStatus.Denied">
      <summary>已拒绝对位置的访问权。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeolocationAccessStatus.Unspecified">
      <summary>未指定对位置的访问权。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geolocator">
      <summary>提供对当前地理位置的访问。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.#ctor">
      <summary>初始化新的 Geolocator 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.DefaultGeoposition">
      <summary>获取用户手动输入系统的位置，在不存在更加选项时利用。</summary>
      <returns>由用户手动输入的位置。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.DesiredAccuracy">
      <summary>Geolocator 提供位置更新的精度级别。</summary>
      <returns>The accuracy level at which the Geolocator provides location updates.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.DesiredAccuracyInMeters">
      <summary>获取或设置从位置服务返回的数据的所需准确性（以米为单位）。</summary>
      <returns>从位置服务返回的数据的所需准确性（以米为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.IsDefaultGeopositionRecommended">
      <summary>指示是否应提醒用户手动设置默认位置。</summary>
      <returns>如果手动设置位置对应用有益则为 **true**，如果可使用更加选项则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.LocationStatus">
      <summary>指示 Geolocator 提供位置更新的能力的状态。</summary>
      <returns>Geolocator 的状态。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.MovementThreshold">
      <summary>相对于上次 PositionChanged 事件所得坐标的移动距离（以米为单位），Geolocator 需要该移动距离来引发 PositionChanged 事件。</summary>
      <returns>位置服务引发 PositionChanged 事件所需移动距离（以米为单位）。 默认值为 0。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geolocator.ReportInterval">
      <summary>在位置更新之间请求的最小时间间隔（以毫秒为单位）。 如果你的应用程序很少需要更新，则设置此值，以便位置服务可通过仅在需要时计算位置来节省电源。</summary>
      <returns>在位置更新之间请求的最小时间间隔。</returns>
    </member>
    <member name="E:Windows.Devices.Geolocation.Geolocator.PositionChanged">
      <summary>在更新位置时引发。</summary>
    </member>
    <member name="E:Windows.Devices.Geolocation.Geolocator.StatusChanged">
      <summary>在 Geolocator 提供更新位置的功能发生更改时引发。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.AllowFallbackToConsentlessPositions">
      <summary>设置要将粗定位用作回退选项的 Geolocator（请参阅“备注”）。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.GetGeopositionAsync">
      <summary>启动检索设备当前位置的异步操作。</summary>
      <returns>一个异步操作，在成功完成时返回找到的位置的 Geoposition。</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.GetGeopositionAsync(Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan)">
      <summary>Starts an asynchronous operation to retrieve the current location of the device.</summary>
      <param name="maximumAge">已缓存位置数据的最大可接受的年龄。 TimeSpan 是以 100 毫微秒为单位表示的时间段。</param>
      <param name="timeout">超时。 A TimeSpan is a time period expressed in 100-nanosecond units.</param>
      <returns>An asynchronous operation that, upon completion, returns a Geoposition marking the found location.</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.GetGeopositionHistoryAsync(Windows.Foundation.DateTime)">
      <summary>启动检索设备的位置历史记录的异步操作。</summary>
      <param name="startTime">表示要为其返回位置的时间范围的开始时间。</param>
      <returns>在指定时间范围内收集的位置（属于 Geoposition 类型）。</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.GetGeopositionHistoryAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>Starts an asynchronous operation to retrieve the location history of the device.</summary>
      <param name="startTime">Represents the beginning of the time span for which positions are to be returned.</param>
      <param name="duration">表示 *startTime* 后要返回位置的时长。</param>
      <returns>Positions (of type Geoposition ) that were collected during the specified time span.</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geolocator.RequestAccessAsync">
      <summary>请求对位置数据的访问权。</summary>
      <returns>指示是否已授予对位置数据的权限的 GeolocationAccessStatus。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geopath">
      <summary>表示地理点的有序序列。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geopath.#ctor(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.BasicGeoposition})">
      <summary>使用指定的位置集合初始化 Geopath 类的新实例。</summary>
      <param name="positions">要用于创建新 Geopath 的位置集合。 有关更多信息，请参见 Positions 属性。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geopath.#ctor(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.BasicGeoposition},Windows.Devices.Geolocation.AltitudeReferenceSystem)">
      <summary>使用指定的位置集合和指定的海拔参考系统初始化 Geopath 类的新实例。</summary>
      <param name="positions">The collection of positions to use to create the new Geopath. For more info, see the Positions property.</param>
      <param name="altitudeReferenceSystem">要用于创建新的 Geopath 的海拔参考系统。 For more info, see the AltitudeReferenceSystem property.</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geopath.#ctor(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.BasicGeoposition},Windows.Devices.Geolocation.AltitudeReferenceSystem,System.UInt32)">
      <summary>通过指定的位置集合、指定的海拔参考系统和空间引用 ID (SRID) 以初始化 Geopath 类的新实例。</summary>
      <param name="positions">The collection of positions to use to create the new Geopath. For more info, see the Positions property.</param>
      <param name="altitudeReferenceSystem">The altitude reference system to use to create the new Geopath. For more info, see the AltitudeReferenceSystem property.</param>
      <param name="spatialReferenceId">要用于创建新的 Geopath 的空间引用 ID (SRID)。 For more info, see the SpatialReferenceId property.</param>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopath.AltitudeReferenceSystem">
      <summary>获取 Geopath 使用的海拔参考系统。</summary>
      <returns>Geopath 使用的海拔参考系统。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopath.GeoshapeType">
      <summary>获取 Geopath 表示的地理形状的类型。</summary>
      <returns>Geopath 表示的地理形状的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopath.Positions">
      <summary>获取定义 Geopath 的地理点的集合。</summary>
      <returns>定义 Geopath 的地理点的集合。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopath.SpatialReferenceId">
      <summary>获取 Geopath 使用的空间引用 ID (SRID)。</summary>
      <returns>Geopath 使用的空间引用 ID (SRID)。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geopoint">
      <summary>描述地理点。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geopoint.#ctor(Windows.Devices.Geolocation.BasicGeoposition)">
      <summary>为给定位置创建地理点对象。</summary>
      <param name="position">Create a geographic point object for the given position.</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geopoint.#ctor(Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.AltitudeReferenceSystem)">
      <summary>为给定位置和海拔参考系统创建地理点对象。</summary>
      <param name="position">Create a geographic point object for the given position.</param>
      <param name="altitudeReferenceSystem">新点的海拔参考系统。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geopoint.#ctor(Windows.Devices.Geolocation.BasicGeoposition,Windows.Devices.Geolocation.AltitudeReferenceSystem,System.UInt32)">
      <summary>为给定位置、海拔参考系统和空间引用 ID 创建地理点对象。</summary>
      <param name="position">Create a geographic point object for the given position.</param>
      <param name="altitudeReferenceSystem">The altitude reference system of the new point.</param>
      <param name="spatialReferenceId">新点的空间引用 ID。</param>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopoint.AltitudeReferenceSystem">
      <summary>地理点的海拔参考系统。 若未使用海拔参考系统构建，GeoPoint 将默认为未指定的值。 未指定海拔参考系统的行为将取决于 API。 MapIcon 将把未指定的参考系统当作 Surface，其海拔值为 0，并将忽略所提供的海拔值。</summary>
      <returns>The altitude reference system of the geographic point.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopoint.GeoshapeType">
      <summary>The type of geographic shape.</summary>
      <returns>The type of geographic shape.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopoint.Position">
      <summary>地理点的位置。</summary>
      <returns>The position of a geographic point.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geopoint.SpatialReferenceId">
      <summary>地理点的空间引用标识符，与基于特定椭圆体(用于平面地球映射或圆形地球映射)的空间引用系统相对应。</summary>
      <returns>The spatial reference identifier for the geographic point, corresponding to a spatial reference system based on the specific ellipsoid used for either flat-earth mapping or round-earth mapping.</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geoposition">
      <summary>表示可能包含纬度和经度数据或场所数据的位置。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geoposition.CivicAddress">
      <summary>不受支持的 API。</summary>
      <returns>不受支持的 API。 此属性总是返回 **null**。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geoposition.Coordinate">
      <summary>与地理位置关联的纬度和经度。</summary>
      <returns>The latitude and longitude associated with a geographic location.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geoposition.VenueData">
      <summary>表示与地理位置关联的场所。</summary>
      <returns>表示与地理位置关联的场所的 VenueData 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeoshapeType">
      <summary>指示地理区域的形状。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeoshapeType.GeoboundingBox">
      <summary>地理区域是一个矩形区域。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeoshapeType.Geocircle">
      <summary>地理区域是一个具有中心点和半径的圆。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeoshapeType.Geopath">
      <summary>该地理区域是各点的顺序序列。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.GeoshapeType.Geopoint">
      <summary>地理区域是一个点。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geovisit">
      <summary>表示与访问相关的状态更改。 请参阅“使用访问跟踪指南”获取如何使用此功能的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geovisit.Position">
      <summary>获取与访问相关的状态更改发生的位置。</summary>
      <returns>与访问相关的状态更改的位置。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geovisit.StateChange">
      <summary>获取此 Geovisit 实例表示的状态更改的类型。</summary>
      <returns>表示更改类型的 VisitStateChange 值。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geovisit.Timestamp">
      <summary>获取与此访问相关的状态更改发生的时间。</summary>
      <returns>表示状态更改发生时间的 DateTime 实例。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeovisitMonitor">
      <summary>在使用该应用（不在后台）时处理对用户访问的监视。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeovisitMonitor.#ctor">
      <summary>初始化 GeovisitMonitor 的实例。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeovisitMonitor.MonitoringScope">
      <summary>获取要监视的访问的范围。</summary>
      <returns>VisitMonitoringScope 值，表示要监视的位置更改的所需范围。</returns>
    </member>
    <member name="E:Windows.Devices.Geolocation.GeovisitMonitor.VisitStateChanged">
      <summary>如果 GeovisitMonitor 当前正在监视，则会在用户的当前访问状态更改时引发。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeovisitMonitor.GetLastReportAsync">
      <summary>检索用户已完成的与访问有关的最新事件。</summary>
      <returns>通过 Geovisit 实例异步操作，表示用户的最新访问。</returns>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeovisitMonitor.Start(Windows.Devices.Geolocation.VisitMonitoringScope)">
      <summary>开始监视与访问相关的事件。</summary>
      <param name="value">A VisitMonitoringScope value representing the desired scope of location changes to monitor.</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeovisitMonitor.Stop">
      <summary>停止监视与访问相关的事件。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeovisitStateChangedEventArgs">
      <summary>包含有关 VisitStateChanged 事件的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.GeovisitStateChangedEventArgs.Visit">
      <summary>获取与引发的 VisitStateChanged 事件对应的访问相关事件。</summary>
      <returns>表示代表状态更改的访问相关事件的 Geovisit 实例。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.GeovisitTriggerDetails">
      <summary>管理与访问相关的后台任务的触发器的详细信息。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.GeovisitTriggerDetails.ReadReports">
      <summary>获取用户自上次被查询后记录的与访问相关状态的更改列表。</summary>
      <returns>IVectorView of Geovisit 实例，表示用户的访问相关状态更改。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.IGeoshape">
      <summary>用于定义地理形状的接口。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.IGeoshape.AltitudeReferenceSystem">
      <summary>地理形状的海拔参考系统。</summary>
      <returns>The altitude reference system of the geographic shape.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.IGeoshape.GeoshapeType">
      <summary>The type of geographic shape.</summary>
      <returns>The type of geographic shape.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.IGeoshape.SpatialReferenceId">
      <summary>地理形状的空间引用标识符，与基于特定椭圆体(用于平面地球映射或圆形地球映射)的空间引用系统相对应。</summary>
      <returns>The spatial reference identifier for the geographic shape, corresponding to a spatial reference system based on the specific ellipsoid used for either flat-earth mapping or round-earth mapping.</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.PositionAccuracy">
      <summary>指示应用程序所使用的位置数据的请求精度级别。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionAccuracy.Default">
      <summary>优化电源、性能和其他成本考虑。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionAccuracy.High">
      <summary>提供可能获得的最准确的报告。 这包括使用可能收费的服务或消耗更高级别的电池电量或连接带宽。 **High** 精确度级别可能会降低系统性能，应仅在必要时使用。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.PositionChangedEventArgs">
      <summary>为 PositionChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.PositionChangedEventArgs.Position">
      <summary>获取与 PositionChanged 事件关联的位置数据。</summary>
      <returns>包含地理位置数据的 Geoposition 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.PositionSource">
      <summary>指示用于获取 Geocoordinate 的源。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.Cellular">
      <summary>该位置从移动网络数据获得。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.Default">
      <summary>（从 Windows 10 版本 1607 开始。） 从用户手动设置的位置获取了位置。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.IPAddress">
      <summary>（从 Windows 8.1 开始。） 此位置是从 IP 地址获取的。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.Obfuscated">
      <summary>(Starting with Windows 10, version 1607.) 位置是通过“粗定位”功能获取的，应此已在某种程度上故意使其不准确。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.Satellite">
      <summary>该位置从附属数据获得。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.Unknown">
      <summary>(Starting with Windows 8.1.) 此位置是从未知源获取的。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionSource.WiFi">
      <summary>该位置从 Wi-Fi 网络数据获得。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.PositionStatus">
      <summary>指示 Geolocator 对象提供位置数据的能力。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionStatus.Disabled">
      <summary>位置设置已关闭。 此状态指示尚未被授予该用户访问位置的应用程序权限。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionStatus.Initializing">
      <summary>位置服务正在初始化。 如果 GPS 是位置数据源，并且视图中的 GPS 接收器没有所需的附属数目来获取准确的位置，则此为该状态。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionStatus.NoData">
      <summary>所有源均未提供位置数据。 如果应用程序在可以从位置传感器获得数据之前调用 GetGeopositionAsync 或为 PositionChanged 事件注册事件处理程序，则 LocationStatus 将具有此值。 LocationStatus 转换为 **Ready** 状态即表示数据可用。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionStatus.NotAvailable">
      <summary>此版本的 Windows 不提供位置服务。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionStatus.NotInitialized">
      <summary>检索位置的操作尚未初始化。 如果应用程序尚未调用 GetGeopositionAsync 或为 PositionChanged 事件注册事件处理程序，则 LocationStatus 将具有此值。 如果您的应用没有位置的访问权，LocationStatus 也可能具有此值。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.PositionStatus.Ready">
      <summary>提供位置数据。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.StatusChangedEventArgs">
      <summary>为 StatusChanged 事件提供信息。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.StatusChangedEventArgs.Status">
      <summary>Geolocator 对象的更新状态。</summary>
      <returns>The updated status of the Geolocator object. 指示 Geolocator 提供位置更新的能力的状态。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.VenueData">
      <summary>Represents the venue associated with a geographic location.</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.VenueData.Id">
      <summary>获取场所的标识符 (ID)。</summary>
      <returns>场所的标识符 (ID)。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.VenueData.Level">
      <summary>获取建筑水平的标识符 (ID)。</summary>
      <returns>建筑水平的标识符 (ID)。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.VisitMonitoringScope">
      <summary>包含描述适合与访问功能一起使用的位置监视的预期范围的值。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.VisitMonitoringScope.City">
      <summary>仅监视与城市大小的区域中的改变有关的访问相关事件。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.VisitMonitoringScope.Venue">
      <summary>监视与建筑大小的区域中的改变有关的所有访问相关事件。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.VisitStateChange">
      <summary>包含描述与访问相关的状态更改的值。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.VisitStateChange.Arrived">
      <summary>用户到达某个访问。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.VisitStateChange.Departed">
      <summary>用户从访问离开。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.VisitStateChange.OtherMovement">
      <summary>用户自上次访问后出现显著移动。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.VisitStateChange.TrackingLost">
      <summary>设备目前无法跟踪位置。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.Geofence">
      <summary>包含定义要监视的地理围栏（相关地理区域）的功能。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geofencing.Geofence.#ctor(System.String,Windows.Devices.Geolocation.IGeoshape)">
      <summary>初始化新的 Geofence 对象（基于给定的 *id* 和地理围栏形状）。</summary>
      <param name="id">地理围栏的 ID。</param>
      <param name="geoshape">定义要监视的地理围栏的区域。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geofencing.Geofence.#ctor(System.String,Windows.Devices.Geolocation.IGeoshape,Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates,System.Boolean)">
      <summary>初始化新的 Geofence 对象（基于给定的 *id*、地理围栏的形状、要监视的地理围栏状态以及 *singleUse* 标志）。</summary>
      <param name="id">The Id of the geofence.</param>
      <param name="geoshape">The area that defines the geofence to monitor.</param>
      <param name="monitoredStates">要对其监视地理围栏的状态。</param>
      <param name="singleUse">True 表示只应监视地理围栏的一种用法。 False 表示应监视地理围栏的多种用法。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geofencing.Geofence.#ctor(System.String,Windows.Devices.Geolocation.IGeoshape,Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates,System.Boolean,Windows.Foundation.TimeSpan)">
      <summary>初始化新的 Geofence 对象（基于给定的 *id*、地理围栏的形状、要监视的地理围栏状态、*singleUse* 标志以及地理围栏的 *dwellTime*）。</summary>
      <param name="id">The Id of the geofence.</param>
      <param name="geoshape">The area that defines the geofence to monitor.</param>
      <param name="monitoredStates">The states to monitor the geofence for.</param>
      <param name="singleUse">True indicates the geofence should be monitored only for one use. False indicates the geofence should be monitored for multiple uses.</param>
      <param name="dwellTime">某个位置必须位于地理围栏内部或外部才能触发通知的时间。 此对象必须表示正值。</param>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geofencing.Geofence.#ctor(System.String,Windows.Devices.Geolocation.IGeoshape,Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates,System.Boolean,Windows.Foundation.TimeSpan,Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>初始化新的 Geofence 对象（基于给定的 *id*、地理围栏的形状、要监视的地理围栏状态、*singleUse* 标志、地理围栏的 *dwellTime*、开始监视地理围栏的时间以及地理围栏的 *duration*）。</summary>
      <param name="id">The Id of the geofence.</param>
      <param name="geoshape">The area that defines the geofence to monitor.</param>
      <param name="monitoredStates">The states to monitor the geofence for.</param>
      <param name="singleUse">True indicates the geofence should be monitored only for one use. False indicates the geofence should be monitored for multiple uses.</param>
      <param name="dwellTime">某个位置必须位于地理围栏内部或外部才能触发通知的时间。此对象必须表示正值。</param>
      <param name="startTime">开始监视地理围栏的时间。</param>
      <param name="duration">要对 geofence 进行监视的持续时间。 持续时间开始于 *startTime*。 This object must represent a positive value.</param>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.Duration">
      <summary>获取监视 Geofence 时间范围（从 StartTime 后开始）。</summary>
      <returns>监视 Geofence 时间范围（从 StartTime 后开始）。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.DwellTime">
      <summary>某个位置必须位于 Geofence 内部或外部才能触发通知的最短时间。</summary>
      <returns>某个位置必须位于地理围栏内部或外部才能触发通知的最短时间。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.Geoshape">
      <summary>地理围栏区域的形状。</summary>
      <returns>The shape of the geofence region.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.Id">
      <summary>Geofence 的 ID。</summary>
      <returns>地理围栏的 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.MonitoredStates">
      <summary>指示当前监视的 Geofence 的状态。</summary>
      <returns>正在监视的地理围栏的状态。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.SingleUse">
      <summary>指示应触发 Geofence 一次还是多次。</summary>
      <returns>**True** 指示只应监视地理围栏的一种用法。 **False** 指示应监视地理围栏的多种用法。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.Geofence.StartTime">
      <summary>开始监视 Geofence 的时间。</summary>
      <returns>The time to start monitoring the geofence. 默认值为 0，即新纪元时间的开始。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor">
      <summary>包含有关受监视的 Geofence 对象的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.Current">
      <summary>获取包含应用的所有地理围栏信息的 GeofenceMonitor 对象。</summary>
      <returns>包含应用的所有地理围栏信息的 GeofenceMonitor 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.Geofences">
      <summary>返回应用的 Geofence 对象（当前在系统范围的 GeofenceMonitor 中注册）的矢量。</summary>
      <returns>要监视的 Geofence 对象的集合。</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.LastKnownGeoposition">
      <summary>最后读取的设备位置。</summary>
      <returns>Last reading of the device's location.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.Status">
      <summary>指示 GeofenceMonitor 的当前状态。</summary>
      <returns>指示 GeofenceMonitor 的当前状态。</returns>
    </member>
    <member name="E:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.GeofenceStateChanged">
      <summary>GeofenceMonitor 的 Geofences 集合中的一个或多个 Geofence 对象状态发生更改时引发</summary>
    </member>
    <member name="E:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.StatusChanged">
      <summary>GeofenceMonitor 的状态发生更改时引发。</summary>
    </member>
    <member name="M:Windows.Devices.Geolocation.Geofencing.GeofenceMonitor.ReadReports">
      <summary>获取 GeofenceMonitor 的 Geofences 集合中的 Geofence 对象状态更改的集合。</summary>
      <returns>GeofenceMonitor 中 Geofence 对象的状态更改集合。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus">
      <summary>Indicates the current state of a GeofenceMonitor.</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus.Disabled">
      <summary>对位置的访问被拒绝。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus.Initializing">
      <summary>监视器正在初始化。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus.NoData">
      <summary>没有有关该监视器状态的数据。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus.NotAvailable">
      <summary>geofence 监视器不可用。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus.NotInitialized">
      <summary>地理围栏监视器尚未初始化。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceMonitorStatus.Ready">
      <summary>监视器处于就绪和活动状态。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.GeofenceRemovalReason">
      <summary>指示删除 Geofence 的原因。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceRemovalReason.Expired">
      <summary>geofence 已过期的持续时间。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceRemovalReason.Used">
      <summary>已触发 geofence 事件，且已使用 geofence。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.GeofenceState">
      <summary>指示 Geofence 的当前状态。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceState.Entered">
      <summary>设备已进入 geofence 区域。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceState.Exited">
      <summary>设备已离开 geofence 区域。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceState.None">
      <summary>未设置标志。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.GeofenceState.Removed">
      <summary>geofence 已删除。</summary>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.GeofenceStateChangeReport">
      <summary>包含有关 Geofence 的状态更改的信息。</summary>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceStateChangeReport.Geofence">
      <summary>其状态已发生更改的 Geofence 对象。</summary>
      <returns>The Geofence object whose state has changed.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceStateChangeReport.Geoposition">
      <summary>状态已更改的 Geofence 对象的位置。</summary>
      <returns>The position of the Geofence object whose state has changed.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceStateChangeReport.NewState">
      <summary>状态已更改的 Geofence 对象的新状态。</summary>
      <returns>The new state of the Geofence object whose state has changed.</returns>
    </member>
    <member name="P:Windows.Devices.Geolocation.Geofencing.GeofenceStateChangeReport.RemovalReason">
      <summary>Indicates the reason a Geofence was removed.</summary>
      <returns>指示删除 geofence 的原因。</returns>
    </member>
    <member name="T:Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates">
      <summary>指示系统当前监视的 Geofence 的一个或多个状态。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates.Entered">
      <summary>设备已进入 geofence 区域。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates.Exited">
      <summary>设备已离开 geofence 区域。</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates.None">
      <summary>No flag is set.</summary>
    </member>
    <member name="F:Windows.Devices.Geolocation.Geofencing.MonitoredGeofenceStates.Removed">
      <summary>geofence 已被删除。</summary>
    </member>
    <member name="T:Windows.Devices.Haptics.KnownSimpleHapticsControllerWaveforms">
      <summary>提供一组已知的 haptic 波形类型（根据 Haptic 用法页 HID 规范）。</summary>
    </member>
    <member name="P:Windows.Devices.Haptics.KnownSimpleHapticsControllerWaveforms.BuzzContinuous">
      <summary>获取不中断持续生成直至终止的资讯波形。</summary>
      <returns>未签名的 16 位波形 ID (0x1004 月 4100)（根据 Haptic 用法页 HID 规范）。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.KnownSimpleHapticsControllerWaveforms.Click">
      <summary>获取滴答波形。</summary>
      <returns>未签名的 16 位波形 ID (0x1003/4099)（根据 Haptic 用法页 HID 规范）。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.KnownSimpleHapticsControllerWaveforms.Press">
      <summary>获取按压波形。</summary>
      <returns>未签名的 16 位波形 ID (0x1006/4102)（根据 Haptic 用法页 HID 规范）。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.KnownSimpleHapticsControllerWaveforms.Release">
      <summary>获取释放波形。</summary>
      <returns>未签名的 16 位波形 ID (0x1007/4103)（根据 Haptic 用法页 HID 规范）。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.KnownSimpleHapticsControllerWaveforms.RumbleContinuous">
      <summary>获取不中断持续生成直至终止的隆隆声波形。</summary>
      <returns>未签名的 16 位波形 ID (0x1005/4101)（根据 Haptic 用法页 HID 规范）。</returns>
    </member>
    <member name="T:Windows.Devices.Haptics.SimpleHapticsController">
      <summary>提供对单个 haptic 输入设备的访问。</summary>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsController.Id">
      <summary>获取 haptic 输入设备的标识符。</summary>
      <returns>用于标识单个输入设备的全局唯一标识符 (GUID)。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsController.IsIntensitySupported">
      <summary>获取 haptic 输入设备是否支持反馈强度。</summary>
      <returns>如果支持反馈强度，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsController.IsPlayCountSupported">
      <summary>获取 haptic 输入设备是否支持反馈计数。</summary>
      <returns>如果支持反馈计数，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsController.IsPlayDurationSupported">
      <summary>获取 haptic 输入设备是否支持反馈持续时间。</summary>
      <returns>如果支持持续时间，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsController.IsReplayPauseIntervalSupported">
      <summary>获取 haptic 输入设备是否支持反馈周期之间的暂停间隔。</summary>
      <returns>如果支持间隔，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsController.SupportedFeedback">
      <summary>获取 haptic 输入设备支持的反馈类型。</summary>
      <returns>支持的反馈类型集合，包括持续时间等行为。</returns>
    </member>
    <member name="M:Windows.Devices.Haptics.SimpleHapticsController.SendHapticFeedback(Windows.Devices.Haptics.SimpleHapticsControllerFeedback)">
      <summary>通过输入设备启动 haptic 反馈。</summary>
      <param name="feedback">Haptic 反馈的类型。</param>
    </member>
    <member name="M:Windows.Devices.Haptics.SimpleHapticsController.SendHapticFeedback(Windows.Devices.Haptics.SimpleHapticsControllerFeedback,System.Double)">
      <summary>通过输入设备以指定强度启动 haptic 反馈。</summary>
      <param name="feedback">The type of haptic feedback.</param>
      <param name="intensity">haptic 反馈的强度（根据输入设备的功能）。</param>
    </member>
    <member name="M:Windows.Devices.Haptics.SimpleHapticsController.SendHapticFeedbackForDuration(Windows.Devices.Haptics.SimpleHapticsControllerFeedback,System.Double,Windows.Foundation.TimeSpan)">
      <summary>通过输入设备开始 haptic 反馈并持续指定的时间。</summary>
      <param name="feedback">The type of haptic feedback.</param>
      <param name="intensity">The strength of the haptic feedback based on the capability of the input device.</param>
      <param name="playDuration">以 100 毫微秒为单位表示的时间段 (1 = 100ns)。</param>
    </member>
    <member name="M:Windows.Devices.Haptics.SimpleHapticsController.SendHapticFeedbackForPlayCount(Windows.Devices.Haptics.SimpleHapticsControllerFeedback,System.Double,System.Int32,Windows.Foundation.TimeSpan)">
      <summary>通过输入设备开始 haptic 反馈，并重复指定的次数。</summary>
      <param name="feedback">The type of haptic feedback.</param>
      <param name="intensity">The strength of the haptic feedback based on the capability of the input device.</param>
      <param name="playCount">重复 haptic 反馈的次数。</param>
      <param name="replayPauseInterval">反馈周期之间的时间段，以 100 毫微秒为单位表示 (1 = 100ns)。</param>
    </member>
    <member name="M:Windows.Devices.Haptics.SimpleHapticsController.StopFeedback">
      <summary>通过输入设备终止 haptic 反馈。</summary>
    </member>
    <member name="T:Windows.Devices.Haptics.SimpleHapticsControllerFeedback">
      <summary>提供对 haptic 输入设备支持的反馈行为的访问。</summary>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsControllerFeedback.Duration">
      <summary>获取 haptic 输入设备的反馈持续时间。</summary>
      <returns>以 100 毫微秒为单位表示的时间段。</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.SimpleHapticsControllerFeedback.Waveform">
      <summary>获取 haptic 输入设备的 haptic 波形类型。</summary>
      <returns>未签名的 16 位波形 ID（根据 Haptic 用法页 HID 规范）。</returns>
    </member>
    <member name="T:Windows.Devices.Haptics.VibrationAccessStatus">
      <summary>指定振动设备的访问权限。</summary>
    </member>
    <member name="F:Windows.Devices.Haptics.VibrationAccessStatus.Allowed">
      <summary>已启用振动。</summary>
    </member>
    <member name="F:Windows.Devices.Haptics.VibrationAccessStatus.DeniedByEnergySaver">
      <summary>为了节能已禁用振动。</summary>
    </member>
    <member name="F:Windows.Devices.Haptics.VibrationAccessStatus.DeniedBySystem">
      <summary>系统已禁用振动。</summary>
    </member>
    <member name="F:Windows.Devices.Haptics.VibrationAccessStatus.DeniedByUser">
      <summary>用户已禁用振动。</summary>
    </member>
    <member name="T:Windows.Devices.Haptics.VibrationDevice">
      <summary>提供对仅支持振动通知的设备的访问。</summary>
    </member>
    <member name="P:Windows.Devices.Haptics.VibrationDevice.Id">
      <summary>获取振动设备的标识符。</summary>
      <returns>The Global Unique Identifier (GUID) used to identify a single input device.</returns>
    </member>
    <member name="P:Windows.Devices.Haptics.VibrationDevice.SimpleHapticsController">
      <summary>获取对 SimpleHapticsController 对象的引用，以指定 haptic 反馈行为。</summary>
      <returns>Haptic 输入设备。</returns>
    </member>
    <member name="M:Windows.Devices.Haptics.VibrationDevice.FindAllAsync">
      <summary>异步检索已检测到的所有振动设备。</summary>
      <returns>检测到的 VibrationDevices 的集合。</returns>
    </member>
    <member name="M:Windows.Devices.Haptics.VibrationDevice.FromIdAsync(System.String)">
      <summary>异步检索指定的振动设备。</summary>
      <param name="deviceId">The Global Unique Identifier (GUID) used to identify a single input device.</param>
      <returns>来自指定标识符的 VibrationDevice。</returns>
    </member>
    <member name="M:Windows.Devices.Haptics.VibrationDevice.GetDefaultAsync">
      <summary>异步检索默认振动设备。</summary>
      <returns>默认的 VibrationDevice。</returns>
    </member>
    <member name="M:Windows.Devices.Haptics.VibrationDevice.GetDeviceSelector">
      <summary>返回你可用于枚举振动设备的类选择字符串。</summary>
      <returns>振动设备的类选择字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Haptics.VibrationDevice.RequestAccessAsync">
      <summary>异步检索振动设备的访问状态。</summary>
      <returns>VibrationAccessStatus。</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidBooleanControl">
      <summary>表示 HID 设备上返回开/关值的简单布尔控件。 例如，键盘上的 LED 灯。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControl.ControlDescription">
      <summary>获取给定布尔控件的说明。</summary>
      <returns>**HidBooleanControlDescription** 对象。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControl.Id">
      <summary>获取给定布尔控件的标识符。</summary>
      <returns>控件标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControl.IsActive">
      <summary>获取一个布尔值，指示给定的布尔控件是否处于活动状态。</summary>
      <returns>如果控件处于活动状态，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControl.UsageId">
      <summary>获取与给定布尔控件关联的用法标识符。</summary>
      <returns>使用量标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControl.UsagePage">
      <summary>获取给定布尔控件的用法页。</summary>
      <returns>使用情况页面。</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription">
      <summary>描述给定 HID 设备的布尔控件。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.Id">
      <summary>Gets the identifier for a given Boolean control.</summary>
      <returns>The control identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.IsAbsolute">
      <summary>获取一个值，指示给定的布尔控件值是绝对值还是相对值（对之前报告的值的更改）。</summary>
      <returns>如果值是绝对值，则为 true；如果值是相对值，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.ParentCollections">
      <summary>获取给定布尔控件的父集合。</summary>
      <returns>控件的父集合。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.ReportId">
      <summary>获取包含给定布尔控件的使用情况或使用范围的 HID 报告的报告 ID。</summary>
      <returns>报告标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.ReportType">
      <summary>获取与给定布尔值控件关联的 HID 报告的类型。</summary>
      <returns>其中一个报告类型：HidFeatureReport、HidInputReport 或 HidOutputReport。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.UsageId">
      <summary>Gets the usage identifier associated with the given Boolean control.</summary>
      <returns>The usage identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription.UsagePage">
      <summary>获取与给定布尔控件关联的用法页。</summary>
      <returns>The usage page.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidCollection">
      <summary>检索一组相关控件的集合信息。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidCollection.Id">
      <summary>获取 HID 控件集合的标识符。</summary>
      <returns>集合标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidCollection.Type">
      <summary>获取集合类型。</summary>
      <returns>**HidCollectionType** 对象。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidCollection.UsageId">
      <summary>获取给定控件集合的用法标识符。</summary>
      <returns>The usage identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidCollection.UsagePage">
      <summary>获取给定控件集合的用法页。</summary>
      <returns>The usage page.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidCollectionType">
      <summary>标识用于定义设备上的一组控件的关系。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.Application">
      <summary>这些控件通过一个预定应用程序相关。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.Logical">
      <summary>这些控件在逻辑上相关。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.NamedArray">
      <summary>这些控件通过一个命名数组相关。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.Other">
      <summary>控件关系不是按定义的类别来描述。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.Physical">
      <summary>这些控件通过一个物理源相关。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.Report">
      <summary>这些控件通过一种报告类型相关。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.UsageModifier">
      <summary>这些控件通过一个使用修饰符相关。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidCollectionType.UsageSwitch">
      <summary>这些控件通过一个使用开关相关。</summary>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidDevice">
      <summary>表示顶级集合和对应的设备。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidDevice.ProductId">
      <summary>获取给定 HID 设备的产品标识符。</summary>
      <returns>产品标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidDevice.UsageId">
      <summary>获取给定 HID 设备的使用标识符。</summary>
      <returns>The usage identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidDevice.UsagePage">
      <summary>获取顶级集合的用法页。</summary>
      <returns>The usage page.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidDevice.VendorId">
      <summary>获取给定 HID 设备的供应商标识符。</summary>
      <returns>供应商标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidDevice.Version">
      <summary>获取给定 HID 设备的版本号或修订号。</summary>
      <returns>The version number.</returns>
    </member>
    <member name="E:Windows.Devices.HumanInterfaceDevice.HidDevice.InputReportReceived">
      <summary>建立事件侦听器，以在调用 GetInputReportAsync() 或 GetInputReportAsync(System.UInt16 reportId) 时处理由设备发布的输入报告。</summary>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.Close">
      <summary>关闭主机和给定 HID 设备之间的连接。</summary>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.CreateFeatureReport">
      <summary>创建主机将发送到设备的唯一或默认功能报表。</summary>
      <returns>**HidFeatureReport** 对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.CreateFeatureReport(System.UInt16)">
      <summary>创建主机将发送到设备的、由 *reportId* 参数标识的功能报告。</summary>
      <param name="reportId">标识要创建的报告。</param>
      <returns>A **HidFeatureReport** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.CreateOutputReport">
      <summary>创建主机将发送到设备的唯一或默认输出报表。</summary>
      <returns>**HidOutputReport** 对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.CreateOutputReport(System.UInt16)">
      <summary>创建主机将发送到设备的、由 *reportId* 参数标识的输出报告。</summary>
      <param name="reportId">Identifies the report being created.</param>
      <returns>A **HidOutputReport** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.FromIdAsync(System.String,Windows.Storage.FileAccessMode)">
      <summary>打开由 *deviceId* 参数标识的设备的句柄。 访问类型由 *accessMode* 参数指定。</summary>
      <param name="deviceId">标识 HID 设备的 DeviceInformation ID。</param>
      <param name="accessMode">指定访问模式。 支持的访问模式是 Read 和 ReadWrite。</param>
      <returns>**HidDevice** 对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetBooleanControlDescriptions(Windows.Devices.HumanInterfaceDevice.HidReportType,System.UInt16,System.UInt16)">
      <summary>检索给定 HID 设备的布尔控件的说明。</summary>
      <param name="reportType">指定请求其控件说明的报告的类型。</param>
      <param name="usagePage">标识与控件关联的用法页。</param>
      <param name="usageId">标识与控件关联的用法。</param>
      <returns>HidBooleanControlDescription 对象的矢量。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetDeviceSelector(System.UInt16,System.UInt16)">
      <summary>基于给定的 *usagePage* 和 *usageId* 检索高级查询语法 (AQS) 字符串。</summary>
      <param name="usagePage">指定给定 HID 设备的顶级集合的用法页。</param>
      <param name="usageId">指定给定 HID 设备的顶级集合的用法标识符。</param>
      <returns>表示设备选择器的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetDeviceSelector(System.UInt16,System.UInt16,System.UInt16,System.UInt16)">
      <summary>基于给定的 *usagePage*、*usageId*、*vendorId* 和 *productId* 检索高级查询语法 (AQS) 字符串。</summary>
      <param name="usagePage">Specifies the usage page of the top-level collection for the given HID device.</param>
      <param name="usageId">Specifies the usage identifier of the top-level collection for the given HID device.</param>
      <param name="vendorId">标识设备供应商。</param>
      <param name="productId">标识产品。</param>
      <returns>An Advanced Query Syntax (AQS) string that represents a device selector.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetFeatureReportAsync">
      <summary>从给定 HID 设备异步检索第一个功能报表或默认功能报表。</summary>
      <returns>A **HidFeatureReport** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetFeatureReportAsync(System.UInt16)">
      <summary>为给定 HID 设备异步检索由 *reportId* 参数标识的功能报告。</summary>
      <param name="reportId">标识请求的特征报告。</param>
      <returns>A **HidFeatureReport** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetInputReportAsync">
      <summary>从给定 HID 设备异步检索默认输入报表或第一个输入报表。</summary>
      <returns>**HidInputReport** 对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetInputReportAsync(System.UInt16)">
      <summary>从给定 HID 设备异步检索由 *reportId* 参数标识的输入报告。</summary>
      <param name="reportId">标识请求的输入报告。</param>
      <returns>A **HidInputReport** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.GetNumericControlDescriptions(Windows.Devices.HumanInterfaceDevice.HidReportType,System.UInt16,System.UInt16)">
      <summary>检索给定 HID 设备的数值控件说明。</summary>
      <param name="reportType">Specifies the type of report for which the control descriptions are requested.</param>
      <param name="usagePage">Identifies the usage page associated with the controls.</param>
      <param name="usageId">Identifies the usage associated with the controls.</param>
      <returns>HidNumericControlDescription 对象的矢量。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.SendFeatureReportAsync(Windows.Devices.HumanInterfaceDevice.HidFeatureReport)">
      <summary>从主机向设备异步发送一个特征报告。</summary>
      <param name="featureReport">主机发送到设备的特征报告。</param>
      <returns>异步操作的结果。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidDevice.SendOutputReportAsync(Windows.Devices.HumanInterfaceDevice.HidOutputReport)">
      <summary>从主机向设备异步发送一个输出报告。</summary>
      <param name="outputReport">主机发送到设备的输出报告。</param>
      <returns>指定写入设备的字节数。</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidFeatureReport">
      <summary>表示 HID 特征报告。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidFeatureReport.Data">
      <summary>获取或设置与给定特征报告关联的数据。</summary>
      <returns>特征报告数据。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidFeatureReport.Id">
      <summary>获取与给定特征报告关联的标识符。</summary>
      <returns>特征报告标识符。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidFeatureReport.GetBooleanControl(System.UInt16,System.UInt16)">
      <summary>检索在给定特征报告中找到的与 usagePage 和 *usageId* 参数关联的布尔控件。</summary>
      <param name="usagePage">给定 HID 设备的顶级集合的使用情况页面。</param>
      <param name="usageId">给定 HID 设备的顶级集合的使用情况标识符。</param>
      <returns>**HidBooleanControl** object.对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidFeatureReport.GetBooleanControlByDescription(Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription)">
      <summary>检索在给定特征报告中找到的由 *controlDescription* 参数描述的布尔控件。</summary>
      <param name="controlDescription">A **HidBooleanControlDescription** object.</param>
      <returns>A **HidBooleanControl** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidFeatureReport.GetNumericControl(System.UInt16,System.UInt16)">
      <summary>检索在给定特征报告中找到的与 *usagePage* 和 *usageId* 参数关联的数值控件。</summary>
      <param name="usagePage">The usage page of the top-level collection for the given HID device.</param>
      <param name="usageId">The usage identifier of the top-level collection for the given HID device.</param>
      <returns>**HidNumericControl** 对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidFeatureReport.GetNumericControlByDescription(Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription)">
      <summary>检索在给定特征报告中找到的由 *controlDescription* 参数描述的数值控件。</summary>
      <param name="controlDescription">**HidNumericControlDescription** 对象。</param>
      <returns>A **HidNumericControl** object.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidInputReport">
      <summary>表示 HID 输入报告。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidInputReport.ActivatedBooleanControls">
      <summary>获取当前为给定 HID 设备激活的布尔控件。</summary>
      <returns>Boolean 控件的集合。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidInputReport.Data">
      <summary>获取与给定输入报告关联的数据。</summary>
      <returns>输入报表数据。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidInputReport.Id">
      <summary>获取与给定输入报告关联的标识符。</summary>
      <returns>输入报告标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidInputReport.TransitionedBooleanControls">
      <summary>获取给定 HID 设备的最近转换的布尔控件。</summary>
      <returns>A collection of Boolean controls.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidInputReport.GetBooleanControl(System.UInt16,System.UInt16)">
      <summary>检索在给定输入报告中找到的与 *usagePage* 和 *usageId* 参数关联的布尔控件。</summary>
      <param name="usagePage">The usage page of the top-level collection for the given HID device.</param>
      <param name="usageId">The usage identifier of the top-level collection for the given HID device.</param>
      <returns>A **HidBooleanControl** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidInputReport.GetBooleanControlByDescription(Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription)">
      <summary>检索在给定输入报告中找到的由 *controlDescription* 参数描述的布尔控件。</summary>
      <param name="controlDescription">A **HidBooleanControlDescription** object.</param>
      <returns>A **HidBooleanControl** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidInputReport.GetNumericControl(System.UInt16,System.UInt16)">
      <summary>检索在给定输入报告中找到的与 *usagePage* 和 *usageId* 参数关联的数值控件。</summary>
      <param name="usagePage">The usage page of the top-level collection for the given HID device.</param>
      <param name="usageId">The usage identifier of the top-level collection for the given HID device.</param>
      <returns>A **HidNumericControl** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidInputReport.GetNumericControlByDescription(Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription)">
      <summary>检索在给定输入报告中找到的由 *controlDescription* 参数描述的数值控件。</summary>
      <param name="controlDescription">A **HidNumericControlDescription** object.</param>
      <returns>A **HidNumericControl** object.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidInputReportReceivedEventArgs">
      <summary>表示 HID API 作为输入报告事件的一部分发送的参数。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidInputReportReceivedEventArgs.Report">
      <summary>获取输入报告。</summary>
      <returns>A **HidInputReport** object.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidNumericControl">
      <summary>表示 HID 设备上返回一个值范围的数值控件。 例如，扬声器上的音量控件。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.ControlDescription">
      <summary>获取给定数值控件的控件说明。</summary>
      <returns>A **HidNumericControlDescription** object.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.Id">
      <summary>获取给定数值控件的标识符。</summary>
      <returns>The control identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.IsGrouped">
      <summary>获取一个布尔值，指示给定的数值控件是否与其他相关控件分在一组。</summary>
      <returns>如果已分组，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.ScaledValue">
      <summary>获取或设置给定控件的缩放数值。</summary>
      <returns>缩放值。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.UsageId">
      <summary>获取给定数值控件的用法标识符。</summary>
      <returns>The usage identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.UsagePage">
      <summary>获取给定数值控件的用法页。</summary>
      <returns>The usage page.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControl.Value">
      <summary>获取或设置给定控件的数值。</summary>
      <returns>控件值。</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription">
      <summary>描述给定 HID 设备的数字控件。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.HasNull">
      <summary>获取一个布尔值，指示控件是否支持 null 或超出范围的值。</summary>
      <returns>如果控件支持 null 值，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.Id">
      <summary>获取给定数值控件的标识符。</summary>
      <returns>标识控件。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.IsAbsolute">
      <summary>获取一个值，指示给定的数字控件值是绝对值还是相对值（对之前报告的值的更改）。</summary>
      <returns>如果值是绝对值，则为 true；如果值是相对值，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.LogicalMaximum">
      <summary>获取给定控件的可能的最高值。</summary>
      <returns>签名的上限。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.LogicalMinimum">
      <summary>获取给定控件的可能的最低值。</summary>
      <returns>签名的下限。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.ParentCollections">
      <summary>获取给定数值控件的父集合。</summary>
      <returns>**HidCollection** 对象的向量。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.PhysicalMaximum">
      <summary>获取扩展应用到 LogicalMaximum 值后给定控件的可能的最高值。</summary>
      <returns>The signed upper bound.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.PhysicalMinimum">
      <summary>获取扩展应用到 LogicalMinimum 值后给定控件的可能的最低值。</summary>
      <returns>The signed lower bound.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.ReportCount">
      <summary>获取与给定控件关联的报告数量。</summary>
      <returns>报告的数目。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.ReportId">
      <summary>获取包含给定数字控件的使用情况或使用范围的 HID 报告的报告 ID。</summary>
      <returns>The report identifier.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.ReportSize">
      <summary>获取报告中使用情况的数据字段的大小。</summary>
      <returns>数据字段大小（以位为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.ReportType">
      <summary>获取与给定数值控件关联的 HID 报告类型。</summary>
      <returns>One of the report types: HidFeatureReport, HidInputReport, or HidOutputReport.</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.Unit">
      <summary>按照 USB HID 标准所述，指定使用的单位。</summary>
      <returns>使用单位。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.UnitExponent">
      <summary>获取给定数值控件的单位指数。</summary>
      <returns>单位指数。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.UsageId">
      <summary>获取与给定数值控件关联的用法标识符。</summary>
      <returns>使用量标识符。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription.UsagePage">
      <summary>获取与给定数值控件关联的用法页。</summary>
      <returns>The usage page.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidOutputReport">
      <summary>表示 HID 输出报告。</summary>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidOutputReport.Data">
      <summary>获取或设置与给定输出报告关联的数据。</summary>
      <returns>输出报表数据。</returns>
    </member>
    <member name="P:Windows.Devices.HumanInterfaceDevice.HidOutputReport.Id">
      <summary>获取与给定输出报告关联的标识符。</summary>
      <returns>输出报告标识符。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidOutputReport.GetBooleanControl(System.UInt16,System.UInt16)">
      <summary>检索与给定 *usagePage* 和 *usageId* 关联的布尔控件。</summary>
      <param name="usagePage">与给定控件关联的使用情况页面。</param>
      <param name="usageId">与给定控件关联的使用情况标识符。</param>
      <returns>A **HidBooleanControl** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidOutputReport.GetBooleanControlByDescription(Windows.Devices.HumanInterfaceDevice.HidBooleanControlDescription)">
      <summary>检索与给定 *controlDescription* 关联的布尔控件。</summary>
      <param name="controlDescription">描述 Boolean 控件。</param>
      <returns>A **HidBooleanControl** object.</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidOutputReport.GetNumericControl(System.UInt16,System.UInt16)">
      <summary>检索与给定 *usagePage* 和 *usageId* 关联的数值控件。</summary>
      <param name="usagePage">The usage page associated with the given control.</param>
      <param name="usageId">The usage identifier associated with the given control.</param>
      <returns>**HidNumericControl** 对象。</returns>
    </member>
    <member name="M:Windows.Devices.HumanInterfaceDevice.HidOutputReport.GetNumericControlByDescription(Windows.Devices.HumanInterfaceDevice.HidNumericControlDescription)">
      <summary>检索与给定 *controlDescription* 关联的数值控件。</summary>
      <param name="controlDescription">描述数字控件。</param>
      <returns>A **HidNumericControl** object.</returns>
    </member>
    <member name="T:Windows.Devices.HumanInterfaceDevice.HidReportType">
      <summary>指定 HID 报告类型。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidReportType.Feature">
      <summary>此报告是特征报告。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidReportType.Input">
      <summary>此报告是输入报告。</summary>
    </member>
    <member name="F:Windows.Devices.HumanInterfaceDevice.HidReportType.Output">
      <summary>此报告是输出报告。</summary>
    </member>
    <member name="T:Windows.Devices.Input.KeyboardCapabilities">
      <summary>支持确定所有连接的硬件键盘的能力。</summary>
    </member>
    <member name="M:Windows.Devices.Input.KeyboardCapabilities.#ctor">
      <summary>初始化 KeyboardCapabilities 类的新实例。</summary>
    </member>
    <member name="P:Windows.Devices.Input.KeyboardCapabilities.KeyboardPresent">
      <summary>获取指示是否检测到将其本身标识为键盘的设备的值。</summary>
      <returns>如果检测到将其本身标识为键盘的设备，则返回 1。 否则，返回 0。</returns>
    </member>
    <member name="T:Windows.Devices.Input.MouseCapabilities">
      <summary>支持确定所有连接的鼠标设备的能力。</summary>
    </member>
    <member name="M:Windows.Devices.Input.MouseCapabilities.#ctor">
      <summary>初始化 MouseCapabilities 类的新实例。</summary>
    </member>
    <member name="P:Windows.Devices.Input.MouseCapabilities.HorizontalWheelPresent">
      <summary>获取一个值，该值指示已连接到计算机的任何鼠标是否具有左倾斜和右倾斜的滚轮（通常用于水平滚动）。</summary>
      <returns>检测到的水平滚轮的数量。 通常为 0 或 1。</returns>
    </member>
    <member name="P:Windows.Devices.Input.MouseCapabilities.MousePresent">
      <summary>获取指示是否检测到鼠标设备的值。</summary>
      <returns>检测到的鼠标设备数。 Typically 0 or 1.</returns>
    </member>
    <member name="P:Windows.Devices.Input.MouseCapabilities.NumberOfButtons">
      <summary>获取表示鼠标上的按钮数的值。 如果存在多个鼠标，则返回具有最大按钮数的鼠标的按钮数。</summary>
      <returns>表示鼠标上的按钮数的值。 If multiple mice are present, it returns the number of buttons of the mouse which has maximum number of buttons.</returns>
    </member>
    <member name="P:Windows.Devices.Input.MouseCapabilities.SwapButtons">
      <summary>获取一个值，该值指示连接到计算机的任何鼠标是否交换了左右按钮。</summary>
      <returns>指示连接到计算机啊的任何鼠标是否具有交换了的左右按钮的值。</returns>
    </member>
    <member name="P:Windows.Devices.Input.MouseCapabilities.VerticalWheelPresent">
      <summary>获取一个值，该值指示已连接到计算机的任何鼠标是否具有上滚动和下滚动的滚轮（通常用于垂直滚动）。</summary>
      <returns>检测到的垂直滚轮的数量。 Typically 0 or 1.</returns>
    </member>
    <member name="T:Windows.Devices.Input.MouseDelta">
      <summary>标识鼠标指针的屏幕位置的更改（相对于上次鼠标事件位置）。</summary>
    </member>
    <member name="F:Windows.Devices.Input.MouseDelta.X">
      <summary>相对于上次鼠标事件位置的鼠标指针的 x 坐标。</summary>
    </member>
    <member name="F:Windows.Devices.Input.MouseDelta.Y">
      <summary>相对于上次鼠标事件位置的鼠标指针的 y 坐标。</summary>
    </member>
    <member name="T:Windows.Devices.Input.MouseDevice">
      <summary>支持识别和跟踪连接的鼠标设备的能力。</summary>
    </member>
    <member name="E:Windows.Devices.Input.MouseDevice.MouseMoved">
      <summary>在移动鼠标指针时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Input.MouseDevice.GetForCurrentView">
      <summary>检索与当前视图关联的鼠标设备。</summary>
      <returns>鼠标设备。</returns>
    </member>
    <member name="T:Windows.Devices.Input.MouseEventArgs">
      <summary>包含 MouseMoved 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.MouseEventArgs.MouseDelta">
      <summary>获取一个值，该值指示自上一鼠标事件后鼠标指针的屏幕位置更改。</summary>
      <returns>鼠标指针的屏幕位置的更改（相对于上次鼠标事件位置）。</returns>
    </member>
    <member name="T:Windows.Devices.Input.PointerDevice">
      <summary>支持识别连接的指针设备和确定其功能的能力。</summary>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.IsIntegrated">
      <summary>获取一个值，该值指示指针设备是否为集成设备。 例如，集成了触控数字化器的视频显示屏与外部笔/触笔数字化器比较。</summary>
      <returns>如果将指针设备集成，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.MaxContacts">
      <summary>获取一个值，该值指示输入设备支持的最大联系人数量。</summary>
      <returns>联系人的数目。</returns>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.MaxPointersWithZDistance">
      <summary>获取输入设备支持的最大悬停触点数量。</summary>
      <returns>The default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.PhysicalDeviceRect">
      <summary>获取输入设备支持的边框的坐标。</summary>
      <returns>在 96 点/英寸的边框 (dpi)。</returns>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.PointerDeviceType">
      <summary>获取设备类型的指针 。</summary>
      <returns>指针设备类型。</returns>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.ScreenRect">
      <summary>获取映射到输入设备支持的边框的屏幕坐标。</summary>
      <returns>屏幕坐标（以和设备无关的像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Input.PointerDevice.SupportedUsages">
      <summary>获取包含受支持的指针设备用法的集合。</summary>
      <returns>包含受支持的指针设备用法的集合。</returns>
    </member>
    <member name="M:Windows.Devices.Input.PointerDevice.GetPointerDevice(System.UInt32)">
      <summary>获取有关与指定输入指针 ID 关联的指针设备的信息。</summary>
      <param name="pointerId">指针输入的 ID。</param>
      <returns>表示关联的指针设备的 PointerDevice 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Input.PointerDevice.GetPointerDevices">
      <summary>获取有关附加到系统的指针设备的信息。</summary>
      <returns>表示附加到系统的指针设备的 PointerDevice 对象的集合。</returns>
    </member>
    <member name="T:Windows.Devices.Input.PointerDeviceType">
      <summary>枚举指针设备类型。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceType.Mouse">
      <summary>鼠标</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceType.Pen">
      <summary>笔</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceType.Touch">
      <summary>具备触控功能的设备</summary>
    </member>
    <member name="T:Windows.Devices.Input.PointerDeviceUsage">
      <summary>标识输入设备的人体学接口设备 (HID) 使用情况详细信息。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.MaxLogical">
      <summary>**Usage** 的最大逻辑值。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.MaxPhysical">
      <summary>**Usage** 的最大物理值。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.MinLogical">
      <summary>**Usage** 的最小逻辑值。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.MinPhysical">
      <summary>**Usage** 的最小物理值。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.PhysicalMultiplier">
      <summary>用于将设备报告的使用情况值转换为以 **Unit** 为单位的物理值的乘数。 （仅对指示与控件相关的静态或动态值的使用有效，如压力或触摸触点的宽度和高度。）</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.Unit">
      <summary>人体学接口设备 (HID) 度量单位。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.Usage">
      <summary>指定 **UsagePage** 中的设备或属性的人体学接口设备 (HID) 指针设备使用情况 ID。 例如，0x04 指示触摸屏设备，0x47 指示触摸可信度。</summary>
    </member>
    <member name="F:Windows.Devices.Input.PointerDeviceUsage.UsagePage">
      <summary>指针设备的人机接口设备 (HID) 使用情况页。 人机接口设备 (HID) 使用情况被整理到指定相关设备的类的使用情况页。 例如，接触式数字化仪 (0x0D) 和泛型输入 （0x01）。</summary>
    </member>
    <member name="T:Windows.Devices.Input.TouchCapabilities">
      <summary>支持确定所有连接的接触式数字化仪的触摸功能的能力。</summary>
    </member>
    <member name="M:Windows.Devices.Input.TouchCapabilities.#ctor">
      <summary>初始化 TouchCapabilities 类的新实例。</summary>
    </member>
    <member name="P:Windows.Devices.Input.TouchCapabilities.Contacts">
      <summary>获取所有数字化仪支持的联系人的最小数量。</summary>
      <returns>Gets the minimum number of contacts supported by all the digitizers.</returns>
    </member>
    <member name="P:Windows.Devices.Input.TouchCapabilities.TouchPresent">
      <summary>获取指示是否检测到触控数字化仪的值。</summary>
      <returns>检测到的接触式数字化仪数量。 Typically 0 or 1.</returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeDeviceConfigurationStatePreview">
      <summary>指定眼球跟踪设备的可能配置状态。</summary>
    </member>
    <member name="F:Windows.Devices.Input.Preview.GazeDeviceConfigurationStatePreview.Configuring">
      <summary>当前正在配置眼球跟踪器设备。</summary>
    </member>
    <member name="F:Windows.Devices.Input.Preview.GazeDeviceConfigurationStatePreview.Ready">
      <summary>眼球跟踪器设备已准备好开始眼睛和头部跟踪。</summary>
    </member>
    <member name="F:Windows.Devices.Input.Preview.GazeDeviceConfigurationStatePreview.ScreenSetupNeeded">
      <summary>显示器设备未正确配置。 校准可能会解决此状态。</summary>
    </member>
    <member name="F:Windows.Devices.Input.Preview.GazeDeviceConfigurationStatePreview.Unknown">
      <summary>眼球跟踪器设备的状态未知。 Calibration might resolve this state.</summary>
    </member>
    <member name="F:Windows.Devices.Input.Preview.GazeDeviceConfigurationStatePreview.UserCalibrationNeeded">
      <summary>眼球追踪器设备需要校准。</summary>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeDevicePreview">
      <summary>支持识别和管理所有连接的眼球跟踪器设备的能力。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDevicePreview.CanTrackEyes">
      <summary>了解眼球跟踪设备能否检测并跟踪用户的眼睛。</summary>
      <returns>如果设备可以跟踪用户的眼睛，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDevicePreview.CanTrackHead">
      <summary>了解眼球跟踪设备能否检测并跟踪用户的头部。</summary>
      <returns>如果设备可以跟踪用户的头部，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDevicePreview.ConfigurationState">
      <summary>获取眼球跟踪设备的配置状态。</summary>
      <returns>配置状态。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDevicePreview.Id">
      <summary>获取眼球跟踪设备的唯一标识符。</summary>
      <returns>唯一标识符。</returns>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeDevicePreview.GetBooleanControlDescriptions(System.UInt16,System.UInt16)">
      <summary>检索眼睛跟踪设备的布尔控件说明。</summary>
      <param name="usagePage">眼睛跟踪设备的使用情况页面。</param>
      <param name="usageId">眼睛跟踪设备的使用情况标识符。</param>
      <returns>A vector of HidNumericControlDescription objects.</returns>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeDevicePreview.GetNumericControlDescriptions(System.UInt16,System.UInt16)">
      <summary>检索眼睛跟踪设备的数字控件说明。</summary>
      <param name="usagePage">The usage page for the eye-tracking device.</param>
      <param name="usageId">The usage identifier for the eye-tracking device.</param>
      <returns>A vector of HidNumericControlDescription objects.</returns>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeDevicePreview.RequestCalibrationAsync">
      <summary>异步请求眼球跟踪设备启动校准过程。</summary>
      <returns>如果校准成功完成，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeDeviceWatcherAddedPreviewEventArgs">
      <summary>为 GazeDeviceWatcherPreview.Added 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDeviceWatcherAddedPreviewEventArgs.Device">
      <summary>获取正在通过 GazeDeviceWatcherPreview 对象监视的眼球跟踪器设备的参考。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview">
      <summary>动态检测和枚举眼球跟踪设备，在完成初始枚举后在添加、删除或者更新设备时接收事件通知。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview.Added">
      <summary>当检测到新的眼球跟踪器设备时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview.EnumerationCompleted">
      <summary>当 GazeDeviceWatcherPreview 完成标识已连接的眼球跟踪器设备时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview.Removed">
      <summary>当不会再检测到现有的眼球跟踪器设备时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview.Updated">
      <summary>当对现有眼球跟踪器设备进行更新（如校准）时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview.Start">
      <summary>开始监视眼球跟踪器设备的状态。</summary>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeDeviceWatcherPreview.Stop">
      <summary>停止监视眼球跟踪器设备的状态。</summary>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeDeviceWatcherRemovedPreviewEventArgs">
      <summary>为 GazeDeviceWatcherPreview.Removed 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDeviceWatcherRemovedPreviewEventArgs.Device">
      <summary>Gets a reference to the eye-tracker device being monitored through the GazeDeviceWatcherPreview object.</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeDeviceWatcherUpdatedPreviewEventArgs">
      <summary>为 GazeDeviceWatcherPreview.Updated 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeDeviceWatcherUpdatedPreviewEventArgs.Device">
      <summary>Gets a reference to the eye-tracker device being monitored through the GazeDeviceWatcherPreview object.</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeEnteredPreviewEventArgs">
      <summary>为 GazeEntered 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeEnteredPreviewEventArgs.CurrentPoint">
      <summary>从最近的 GazeEntered 事件获取注视指针数据。</summary>
      <returns>来自最近的 GazeEntered 事件的注视指针数据。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeEnteredPreviewEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 GazeEntered 的值。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeExitedPreviewEventArgs">
      <summary>提供 GazeExited 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeExitedPreviewEventArgs.CurrentPoint">
      <summary>从最近的 GazeExited 事件获取注视指针数据。</summary>
      <returns>来自最近的 GazeExited 事件的注视指针数据。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeExitedPreviewEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 GazeExited 的值。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeInputSourcePreview">
      <summary>表示眼球跟踪设备识别的用户眼睛和头部。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeInputSourcePreview.GazeEntered">
      <summary>当眼球跟踪设备检测到注视点已进入元素的边界区域时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeInputSourcePreview.GazeExited">
      <summary>当眼球跟踪设备检测到注视点已移到元素的边界区域外时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Input.Preview.GazeInputSourcePreview.GazeMoved">
      <summary>当眼球跟踪设备检测到眼球移动且注视指针保持在元素的边框内时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeInputSourcePreview.CreateWatcher">
      <summary>创建一个对象，用于监视与当前视图关联的眼球跟踪器设备的状态。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeInputSourcePreview.GetForCurrentView">
      <summary>检索对绑定到活动应用程序的眼球跟踪设备标识的用户的参考。</summary>
      <returns>绑定到活动应用程序的 GazeInputSourcePreview 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazeMovedPreviewEventArgs">
      <summary>为 GazeMoved 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeMovedPreviewEventArgs.CurrentPoint">
      <summary>从最近的 GazeMoved 事件获取注视指针数据。</summary>
      <returns>注视指针对象。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazeMovedPreviewEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 GazeMoved 事件的值。</summary>
      <returns>如果将事件标记为已处理，则为 **true**。 如果将事件保留为未处理（这样就允许该事件由其他处理程序进行处理），则为 **false**。 默认值为 **false**。</returns>
    </member>
    <member name="M:Windows.Devices.Input.Preview.GazeMovedPreviewEventArgs.GetIntermediatePoints">
      <summary>检索自最近的 GazeMoved 事件以来记录的每个注视位置的注视点数据，直到当前事件（包含）。</summary>
      <returns>注视点对象的集合。</returns>
    </member>
    <member name="T:Windows.Devices.Input.Preview.GazePointPreview">
      <summary>提供与单个眼球跟踪设备关联的注视输入点的基本属性。</summary>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazePointPreview.EyeGazePosition">
      <summary>获取注视点的位置，源自用户眼睛的位置和方向。</summary>
      <returns>与元素边框相对的以设备独立像素 (DIP) 为单位的屏幕坐标。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazePointPreview.HeadGazePosition">
      <summary>获取注视点的位置，源自用户头部的位置和方向。</summary>
      <returns>The screen coordinates in device-independent pixel (DIP), relative to the bounding rectangle of the element.</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazePointPreview.HidInputReport">
      <summary>获取眼球跟踪设备的人体学接口设备 (HID) 输入报告。</summary>
      <returns>HidInputReport 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazePointPreview.SourceDevice">
      <summary>获取与注视输入关联的眼球跟踪设备的相关信息。</summary>
      <returns>眼球跟踪设备的参考。</returns>
    </member>
    <member name="P:Windows.Devices.Input.Preview.GazePointPreview.Timestamp">
      <summary>获取注视点输入事件的时间。</summary>
      <returns>相对于系统启动时间的时间（以微秒为单位）。</returns>
    </member>
    <member name="T:Windows.Devices.Lights.Lamp">
      <summary>表示灯具装置。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.Lamp.BrightnessLevel">
      <summary>获取或设置一个值，该值指示灯的当前亮度级别，其中 0.0 表示完全熄灭，1.0 表示最大亮度。</summary>
      <returns>一个指示灯的当前亮度级别的值。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Lamp.Color">
      <summary>获取或设置灯的颜色。</summary>
      <returns>灯的颜色。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Lamp.DeviceId">
      <summary>获取灯具装置的 DeviceInformation ID。</summary>
      <returns>灯具装置的 DeviceInformation ID。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Lamp.IsColorSettable">
      <summary>获取一个值，该值指示是否可设置灯具装置的 Color 属性。</summary>
      <returns>如果可设置灯具的 Color 属性，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Lamp.IsEnabled">
      <summary>获取一个值，该值指示是否启用灯具装置。</summary>
      <returns>如果启用灯具，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Devices.Lights.Lamp.AvailabilityChanged">
      <summary>在灯具装置的可用性发生更改时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Lamp.Close">
      <summary>释放灯具装置。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Lamp.FromIdAsync(System.String)">
      <summary>获取表示具有指定 ID 的灯具装置的 Lamp 对象。</summary>
      <param name="deviceId">请求的灯具装置的 ID。</param>
      <returns>一个异步操作，在成功完成时返回 Lamp 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.Lamp.GetDefaultAsync">
      <summary>获取表示装置的默认灯具的 Lamp 对象。</summary>
      <returns>An asynchronous operation that returns a Lamp object upon successful completion.</returns>
    </member>
    <member name="M:Windows.Devices.Lights.Lamp.GetDeviceSelector">
      <summary>返回可用于枚举灯具装置的类选择字符串。</summary>
      <returns>灯具装置的类选择字符串。</returns>
    </member>
    <member name="T:Windows.Devices.Lights.LampArray">
      <summary>表示 LampArray 设备连接的系统。  当前，仅支持 HID LampArrays。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.BoundingBox">
      <summary>获取涵盖 LampArray 的逻辑边界框。</summary>
      <returns>边界框的值。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.BrightnessLevel">
      <summary>获取或设置 LampArray 的总体亮度，其中 0.0 表示完全熄灭，1.0 表示最大亮度。</summary>
      <returns>LampArray 的当前亮度级别。 默认值为 1.0。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.DeviceId">
      <summary>获取基础 LampArray 设备的即插即用 (PnP) 设备标识符。</summary>
      <returns>基础 LampArray 设备的即插即用 (PnP) 设备标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.HardwareProductId">
      <summary>基础设备的硬件产品 ID。</summary>
      <returns>硬件产品 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.HardwareVendorId">
      <summary>基础设备的硬件供应商 ID。</summary>
      <returns>硬件供应商 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.HardwareVersion">
      <summary>基础设备的硬件版本。</summary>
      <returns>硬件版本。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.IsConnected">
      <summary>获取指示 LampArray 设备是否连接到系统的值。</summary>
      <returns>如果 LampArray 已连接，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.IsEnabled">
      <summary>获取或设置启用的状态。</summary>
      <returns>如果启用了设备，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.LampArrayKind">
      <summary>描述此设备的 LampArrayKind。</summary>
      <returns>设备的 LampArrayKind。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.LampCount">
      <summary>此 LampArray 的灯具部件的编号。</summary>
      <returns>LampArray 中的灯具的数目。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.MinUpdateInterval">
      <summary>系统发送任何一个灯具的两个更新之间的最小时间间隔（此为设备所需）。  此设置与有效设备刷新频率相当。</summary>
      <returns>灯具的更新之间的时间间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampArray.SupportsVirtualKeys">
      <summary>指示是否已将任何灯具映射到虚拟键的布尔值。</summary>
      <returns>如果 LampArray 上的任何灯具已映射到虚拟键，则返回 true。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.FromIdAsync(System.String)">
      <summary>以异步方式检索已为其指定了即插即用 (PnP) 设备标识符/设备实例路径的 LampArray 设备的 LampArray 对象。</summary>
      <param name="deviceId">设备的设备标识符/设备实例路径。 要获取此值，请获取从 DeviceWatcher 检索的 DeviceInformation.Id 属性值</param>
      <returns>返回“IAsyncOperation(LampArray)”对象，该对象返回操作结果。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.GetDeviceSelector">
      <summary>检索一个包含系统上的所有 LampArray 设备的高级查询语法 (AQS) 字符串。</summary>
      <returns>一个包含系统上的所有 LampArray 设备的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.GetIndicesForKey(Windows.System.VirtualKey)">
      <summary>搜索所有已绑定到特定虚拟键的灯具索引</summary>
      <param name="key">虚拟键。</param>
      <returns>所有已绑定到特定虚拟键的灯具索引的阵列。  如果发现没有灯具索引绑定到虚拟键，则阵列为空。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.GetIndicesForPurposes(Windows.Devices.Lights.LampPurposes)">
      <summary>搜索所有已绑定到指定的 LampPurposes 的灯具索引</summary>
      <param name="purposes">LampPurposes。</param>
      <returns>所有已绑定到特定 LampPurposes 的灯具索引的阵列。  如果发现没有灯具索引绑定到 LampPurposes，则阵列为空。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.GetLampInfo(System.Int32)">
      <summary>获取灯具索引的对应 LampInfo。</summary>
      <param name="lampIndex">索引。 必须介于 0 和 LampCount（即 1）之间。</param>
      <returns>获取 lampIndex 的对应 LampInfo。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.RequestMessageAsync(System.Int32)">
      <summary>
      </summary>
      <param name="messageId">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SendMessageAsync(System.Int32,Windows.Storage.Streams.IBuffer)">
      <summary>
      </summary>
      <param name="messageId">
      </param>
      <param name="message">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetColor(Windows.UI.Color)">
      <summary>将属于 LampArray 的每个灯具设置为所需颜色。</summary>
      <param name="desiredColor">需要将每个灯具设置为的颜色。</param>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetColorForIndex(System.Int32,Windows.UI.Color)">
      <summary>将索引的对应灯具设置为所需颜色。</summary>
      <param name="lampIndex">灯具索引。</param>
      <param name="desiredColor">所需颜色。</param>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetColorsForIndices(Windows.UI.Color[],System.Int32[])">
      <summary>设置多个灯具的颜色。 每个阵列内的位置将灯具索引映射为所需颜色。</summary>
      <param name="desiredColors">所需颜色的阵列。</param>
      <param name="lampIndexes">要修改的对应灯具索引的阵列。</param>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetColorsForKey(Windows.UI.Color,Windows.System.VirtualKey)">
      <summary>设置映射到该键的所有灯具的颜色。 多个灯具可映射到同一个键。</summary>
      <param name="desiredColor">The desired color.</param>
      <param name="key">虚拟键。</param>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetColorsForKeys(Windows.UI.Color[],Windows.System.VirtualKey[])">
      <summary>设置所映射键的多个对应灯具的颜色。  每个阵列内的位置将键映射为所需颜色。</summary>
      <param name="desiredColors">Array of desired colors.</param>
      <param name="keys">要修改的对应虚拟键的阵列。</param>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetColorsForPurposes(Windows.UI.Color,Windows.Devices.Lights.LampPurposes)">
      <summary>设置 LampPurposes 的多个对应灯具的颜色。</summary>
      <param name="desiredColor">Array of desired colors.</param>
      <param name="purposes">要修改的对应 LampPurposes 的阵列。</param>
    </member>
    <member name="M:Windows.Devices.Lights.LampArray.SetSingleColorForIndices(Windows.UI.Color,System.Int32[])">
      <summary>将指定的所有灯具设置为同一种颜色。</summary>
      <param name="desiredColor">The desired color.</param>
      <param name="lampIndexes">要设置的灯具索引的阵列。</param>
    </member>
    <member name="T:Windows.Devices.Lights.LampArrayKind">
      <summary>LampArray 所属物理设备的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Art">
      <summary>已嵌入作品（如绘画、雕塑）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Chassis">
      <summary>属于电脑箱内组件（如 RAM 棒、主板、风扇）的一部分。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Furniture">
      <summary>已嵌入家具（如椅子、桌子、书柜）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.GameController">
      <summary>属于游戏控制器（如游戏板、飞行控制杆、帆船模拟设备）的一部分。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Keyboard">
      <summary>属于键盘或小键盘的一部分。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Mouse">
      <summary>属于鼠标的一部分。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Notification">
      <summary>属于通知设备的一部分。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Peripheral">
      <summary>属于更常用外设/配件（如扬声器、鼠标垫、麦克风、摄像头）的一部分。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Scene">
      <summary>照亮房间/舞台/区域（例如房间灯具泡、聚光灯具、洗墙灯具、闪光灯具、频闪灯具、闪光灯具带、广告牌/标志、相机闪光灯具）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Undefined">
      <summary>没有为此设备指定类型。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampArrayKind.Wearable">
      <summary>已嵌入可穿戴外设（如音频耳机、腕带、手表、鞋）。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.LampAvailabilityChangedEventArgs">
      <summary>提供 AvailabilityChanged 事件的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.LampAvailabilityChangedEventArgs.IsAvailable">
      <summary>获取一个值，该值指示触发了事件的灯具装置是否可用。</summary>
      <returns>如果灯具装置可用，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.Lights.LampInfo">
      <summary>特定索引的单个灯具各种属性的容器。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.BlueLevelCount">
      <summary>可为此灯具设置的蓝色强度级别数目。</summary>
      <returns>蓝色级别计数。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.FixedColor">
      <summary>如果此灯具索引具有固定颜色，则返回该颜色，否则返回空。</summary>
      <returns>灯具颜色。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.GainLevelCount">
      <summary>可为此灯具设置的颜色无关强度的数量。</summary>
      <returns>可为灯具设置的强度值。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.GreenLevelCount">
      <summary>可为此灯具设置的绿色强度的数量。</summary>
      <returns>绿色级别计数。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.Index">
      <summary>从零开始的灯具索引。  每个灯具与一个唯一索引相关联。</summary>
      <returns>The lamp index.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.Position">
      <summary>灯具相对边界框原始位置的 3D 位置。</summary>
      <returns>灯具的位置。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.Purposes">
      <summary>灯具的用途。</summary>
      <returns>灯具用途。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.RedLevelCount">
      <summary>可为此灯具设置的红色强度的数量。</summary>
      <returns>红色级别计数。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.LampInfo.UpdateLatency">
      <summary>设备接收灯具的更新与从设备传出更新之间的时间。</summary>
      <returns>接收更新与从设备传出更新之间的时间值。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.LampInfo.GetNearestSupportedColor(Windows.UI.Color)">
      <summary>查找此灯具支持且与所需颜色最近/最接近的匹配颜色。  调用此设置以了解 LampArray.SetColor 之类期间是否将应用特定颜色</summary>
      <param name="desiredColor">用于查找最近/最接近颜色的基准颜色。</param>
      <returns>此灯具支持的最近/最接近的颜色。</returns>
    </member>
    <member name="T:Windows.Devices.Lights.LampPurposes">
      <summary>灯具的用途。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Accent">
      <summary>不与用户交互的重点照明灯具（如机箱风扇 LED 指示灯、键盘上的发光侧面板）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Branding">
      <summary>设备品牌（如制造商徽标）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Control">
      <summary>控制灯（如按钮/键/滑块）</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Illumination">
      <summary>照亮 LampArray 外部的物体（如舞台聚光灯、汽车前灯、相机闪光灯）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Presentation">
      <summary>用户可以直视的灯具（如艺术品或演出服内部的灯具）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Status">
      <summary>状态灯具（如未读电子邮件、CPU 温度）。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.LampPurposes.Undefined">
      <summary>尚未为此灯具定义任何用途。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.ILampArrayEffect">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.ILampArrayEffect.ZIndex">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayBitmapEffect">
      <summary>向设备的所选灯具索引显示一系列图像。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.#ctor(Windows.Devices.Lights.LampArray,System.Int32[])">
      <summary>创建并初始化效果的新实例。</summary>
      <param name="lampArray">采用此效果的 LampArray。</param>
      <param name="lampIndexes">将采用此效果的灯具索引子集。</param>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.Duration">
      <summary>获取或设置效果的持续时间。</summary>
      <returns>默认值为 0。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.StartDelay">
      <summary>获取或设置效果生效前的延迟持续时间。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.SuggestedBitmapSize">
      <summary>获取调用方所选灯具索引最适合的图像大小，即产生的缩放/失真程度最低。</summary>
      <returns>图像大小。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.UpdateInterval">
      <summary>获取或设置触发 BitmapRequested 事件的时间间隔。 下次触发该事件之前，将显示提供的图像。</summary>
      <returns>更新之间的时间间隔。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.ZIndex">
      <summary>获取或设置用于修改（同一个 LampArray 上的）同一个灯具的两种效果的全局优先级（在所有播放列表中）。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="E:Windows.Devices.Lights.Effects.LampArrayBitmapEffect.BitmapRequested">
      <summary>应该为效果提供系统为了指示新图像而触发的事件。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs">
      <summary>提供 BitmapRequested 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs.SinceStarted">
      <summary>获取启动效果以来的时间。</summary>
      <returns>启动效果以来的时间值。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs.UpdateBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>根据调用方定义的图像设置以前指定的灯具/索引。</summary>
      <param name="bitmap">用于更新灯具的图像窗体。  如果为“null”，则将所有灯具设置为关闭/黑色</param>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayBlinkEffect">
      <summary>灯具在特定持续时间内以一种颜色闪烁。  可以定义增强/维持/衰减阶段的定时。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.#ctor(Windows.Devices.Lights.LampArray,System.Int32[])">
      <summary>Creates and initializes a new instance of the effect.</summary>
      <param name="lampArray">The LampArray the effect is played on.</param>
      <param name="lampIndexes">Subset of lamp indexes that effect will apply to.</param>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.AttackDuration">
      <summary>获取或设置从关闭/黑色到峰强度的增强/上升所用时间。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.Color">
      <summary>获取或设置效果的峰强度颜色。 SustainDuration 定义的持续时间颜色可见。</summary>
      <returns>默认为黑色。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.DecayDuration">
      <summary>获取或设置从峰强度到关闭/黑色的减弱/下升所用时间。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.Occurrences">
      <summary>此效果的播放次数。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.RepetitionDelay">
      <summary>获取或设置效果重复播放之间的延迟。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.RepetitionMode">
      <summary>获取或设置效果的重复行为。</summary>
      <returns>默认值为 Occurrences</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.StartDelay">
      <summary>Gets or sets the duration to delay before starting the effect.</summary>
      <returns>延迟效果启动的时间值。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.SustainDuration">
      <summary>获取或设置显示效果的峰强度所用时间。</summary>
      <returns>显示效果的峰强度所用时间的时间值。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayBlinkEffect.ZIndex">
      <summary>Gets or sets the global precedence (across all playlists) for two effects that modify the same lamp (on the same LampArray ).</summary>
      <returns>全局优先级值。 Default value is 0.</returns>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayColorRampEffect">
      <summary>将灯具的现有颜色（上次设置的任何颜色）转换为规定的颜色。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayColorRampEffect.#ctor(Windows.Devices.Lights.LampArray,System.Int32[])">
      <summary>Creates and initializes a new instance of the effect.</summary>
      <param name="lampArray">The LampArray the effect is played on.</param>
      <param name="lampIndexes">Subset of lamp indexes that effect will apply to.</param>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayColorRampEffect.Color">
      <summary>Gets or sets the color of peak intensity for the effect.</summary>
      <returns>效果的峰强度的颜色值。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayColorRampEffect.CompletionBehavior">
      <summary>获取或设置效果完成时的行为。</summary>
      <returns>默认值为 ClearState。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayColorRampEffect.RampDuration">
      <summary>获取或设置从以前设置的颜色上升到峰强度所用时间。</summary>
      <returns>上升到峰强度所用时间值。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayColorRampEffect.StartDelay">
      <summary>Gets or sets the duration to delay before starting the effect.</summary>
      <returns>效果启动前的持续时间的时间值。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayColorRampEffect.ZIndex">
      <summary>用于修改同一个灯具的两种效果的全局优先级。</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayCustomEffect">
      <summary>此效果提供开发人员定义的自定义效果进入效果框架的入口点，以便将其添加到播放列表内并调度。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayCustomEffect.#ctor(Windows.Devices.Lights.LampArray,System.Int32[])">
      <summary>Creates and initializes a new instance of the effect.</summary>
      <param name="lampArray">The LampArray the effect is played on.</param>
      <param name="lampIndexes">Subset of lamp indexes that effect will apply to.</param>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayCustomEffect.Duration">
      <summary>Gets or sets the duration of the effect.</summary>
      <returns>持续时间的时间值。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayCustomEffect.UpdateInterval">
      <summary>获取或设置触发 UpdateRequested 事件的时间间隔。  The supplied image will be displayed until the event is next triggered.</summary>
      <returns>更新时间间隔的时间范围值。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayCustomEffect.ZIndex">
      <summary>The global precedence for two effects that modify the same lamp.</summary>
      <returns>全局优先级的值。 Default value is 0.</returns>
    </member>
    <member name="E:Windows.Devices.Lights.Effects.LampArrayCustomEffect.UpdateRequested">
      <summary>系统为了指示应修改灯具状态而触发的事件。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior">
      <summary>效果完成时的行为。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior.ClearState">
      <summary>效果完成时为了启动播放列表中的下一个效果清除所有灯具的状态。 这是大多数效果的典型情况。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior.KeepState">
      <summary>效果完成时保持所有灯具的状态，以便将状态保留给播放列表中的下一个效果。 用于在了解结束状态时无缝连接效果。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist">
      <summary>用于将多个效果链接到一起或同时启动多个效果。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.#ctor">
      <summary>创建并初始化播放列表的新实例。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.EffectStartMode">
      <summary>获取或设置效果的启动行为。</summary>
      <returns>LampArrayEffectStartMode。 默认值为 Sequential。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.Occurrences">
      <summary>此播放列表的播放次数。</summary>
      <returns>发生次数。 默认值为 0。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.RepetitionMode">
      <summary>获取或设置播放列表的重复行为。</summary>
      <returns>LampArrayRepetitionMode 值。 默认值为 Occurrences。</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.Size">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.Append(Windows.Devices.Lights.Effects.ILampArrayEffect)">
      <summary>将该效果追加到播放列表的末尾。</summary>
      <param name="effect">要追加到播放列表的效果。</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.First">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.GetAt(System.UInt32)">
      <summary>
      </summary>
      <param name="index">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.GetMany(System.UInt32,Windows.Devices.Lights.Effects.ILampArrayEffect[])">
      <summary>
      </summary>
      <param name="startIndex">
      </param>
      <param name="items">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.IndexOf(Windows.Devices.Lights.Effects.ILampArrayEffect,System.UInt32@)">
      <summary>
      </summary>
      <param name="value">
      </param>
      <param name="index">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.OverrideZIndex(System.Int32)">
      <summary>替代包含的所有效果的 z 索引。</summary>
      <param name="zIndex">替代 z 索引。</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.Pause">
      <summary>暂停播放列表，并保持内部播放效果设置的最后一个状态。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.PauseAll(Windows.Foundation.Collections.IIterable{Windows.Devices.Lights.Effects.LampArrayEffectPlaylist})">
      <summary>保证同时暂停所有播放列表。</summary>
      <param name="value">要同时暂停的播放列表。</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.Start">
      <summary>从头启动播放列表，除非以前已暂停播放，这样将从暂停位置恢复播放。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.StartAll(Windows.Foundation.Collections.IIterable{Windows.Devices.Lights.Effects.LampArrayEffectPlaylist})">
      <summary>保证同时启动所有播放列表。</summary>
      <param name="value">要同时启动的播放列表。</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.Stop">
      <summary>停止播放该播放列表。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayEffectPlaylist.StopAll(Windows.Foundation.Collections.IIterable{Windows.Devices.Lights.Effects.LampArrayEffectPlaylist})">
      <summary>保证同时停止所有播放列表。</summary>
      <param name="value">要同时停止的播放列表。</param>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayEffectStartMode">
      <summary>播放列表中的效果的启动行为。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.Effects.LampArrayEffectStartMode.Sequential">
      <summary>按照添加顺序一次启动一个效果。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.Effects.LampArrayEffectStartMode.Simultaneous">
      <summary>同时启动所有效果。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayRepetitionMode">
      <summary>效果/播放列表的重复行为。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.Effects.LampArrayRepetitionMode.Forever">
      <summary>始终运行效果/播放列表。 只能通过停止播放列表停止。</summary>
    </member>
    <member name="F:Windows.Devices.Lights.Effects.LampArrayRepetitionMode.Occurrences">
      <summary>效果/播放列表运行所定义的次数。</summary>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArraySolidEffect">
      <summary>在特定持续时间内显示纯色/静态颜色。</summary>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArraySolidEffect.#ctor(Windows.Devices.Lights.LampArray,System.Int32[])">
      <summary>Creates and initializes a new instance of the effect.</summary>
      <param name="lampArray">The LampArray the effect is played on.</param>
      <param name="lampIndexes">Subset of lamp indexes that effect will apply to.</param>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArraySolidEffect.Color">
      <summary>获取或设置此效果的纯色。</summary>
      <returns>Color 值。 Default is Black</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArraySolidEffect.CompletionBehavior">
      <summary>Gets or sets the behavior when effect completes.</summary>
      <returns>Default is ClearState</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArraySolidEffect.Duration">
      <summary>获取或设置效果的持续时间；不包含 StartDelay。</summary>
      <returns>效果的持续时间的时间值。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArraySolidEffect.StartDelay">
      <summary>Gets or sets the duration to delay before starting the effect.</summary>
      <returns>启动延迟的时间值。 Default value is 0.</returns>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArraySolidEffect.ZIndex">
      <summary>Gets or sets the global precedence (across all playlists) for two effects that modify the same lamp (on the same LampArray ).</summary>
      <returns>Default value is 0.</returns>
    </member>
    <member name="T:Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs">
      <summary>为 UpdateRequested 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs.SinceStarted">
      <summary>Gets the time since the effect was started.</summary>
      <returns>启动效果以来的时间的时间值。</returns>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs.SetColor(Windows.UI.Color)">
      <summary>将效果中指定的每个灯具索引设置为所需颜色。</summary>
      <param name="desiredColor">Desired color to set every lamp to.</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs.SetColorForIndex(System.Int32,Windows.UI.Color)">
      <summary>Sets the lamp corresponding to the index to the desired color.</summary>
      <param name="lampIndex">The lamp index.</param>
      <param name="desiredColor">The desired color.</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs.SetColorsForIndices(Windows.UI.Color[],System.Int32[])">
      <summary>Sets the color for multiple lamps. Position within each array maps lamp index to desired color.</summary>
      <param name="desiredColors">Array of desired colors.</param>
      <param name="lampIndexes">Array of corresponding lamp indexes to modify.</param>
    </member>
    <member name="M:Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs.SetSingleColorForIndices(Windows.UI.Color,System.Int32[])">
      <summary>Sets all lamps specified to the same color.</summary>
      <param name="desiredColor">The desired color.</param>
      <param name="lampIndexes">Array of lamp indexes to set.</param>
    </member>
    <member name="T:Windows.Devices.Midi.IMidiMessage">
      <summary>表示由所有 MIDI 消息类实现的 MIDI 消息。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.IMidiMessage.RawData">
      <summary>获取与 MIDI 消息关联的字节数组，包括状态字节。</summary>
      <returns>与 MIDI 消息关联的字节数组。</returns>
    </member>
    <member name="P:Windows.Devices.Midi.IMidiMessage.Timestamp">
      <summary>获取从创建 MidiInPort 到接收到消息之间的持续时间。 对于正在被发送到 MidiOutPort 的消息来说，此值没有意义。</summary>
      <returns>从创建 MidiInPort 到接收到消息之间的持续时间。</returns>
    </member>
    <member name="P:Windows.Devices.Midi.IMidiMessage.Type">
      <summary>获取此 MIDI 消息的类型。</summary>
      <returns>MIDI 消息类型。</returns>
    </member>
    <member name="T:Windows.Devices.Midi.IMidiOutPort">
      <summary>表示单个 MIDI 输出端口。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.IMidiOutPort.DeviceId">
      <summary>获取包含 MIDI 输出端口的设备的 ID。</summary>
      <returns>The device ID.</returns>
    </member>
    <member name="M:Windows.Devices.Midi.IMidiOutPort.SendBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>通过 MIDI 输出端口发送缓冲区的内容。</summary>
      <param name="midiData">要发送到设备的数据。</param>
    </member>
    <member name="M:Windows.Devices.Midi.IMidiOutPort.SendMessage(Windows.Devices.Midi.IMidiMessage)">
      <summary>将指定 MIDI 消息中的数据发送到与此 MidiOutPort 关联的设备。</summary>
      <param name="midiMessage">要发送到设备的 MIDI 消息。</param>
    </member>
    <member name="T:Windows.Devices.Midi.MidiActiveSensingMessage">
      <summary>表示指定主动传感的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiActiveSensingMessage.#ctor">
      <summary>创建新的 MidiActiveSensingMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiActiveSensingMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiActiveSensingMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiActiveSensingMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiChannelPressureMessage">
      <summary>表示指定通道压力的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiChannelPressureMessage.#ctor(System.Byte,System.Byte)">
      <summary>创建新的 MidiChannelPressureMessage 对象。</summary>
      <param name="channel">此消息将应用于的通道 (0-15)。</param>
      <param name="pressure">压力 (0-127)。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiChannelPressureMessage.Channel">
      <summary>获取此消息将应用于的通道 (0-15)。</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiChannelPressureMessage.Pressure">
      <summary>获取压力 (0-127)。</summary>
      <returns>The pressure from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiChannelPressureMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiChannelPressureMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiChannelPressureMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiContinueMessage">
      <summary>表示指定继续消息的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiContinueMessage.#ctor">
      <summary>创建新的 MidiContinueMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiContinueMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiContinueMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiContinueMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiControlChangeMessage">
      <summary>表示指定控制更改的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiControlChangeMessage.#ctor(System.Byte,System.Byte,System.Byte)">
      <summary>创建新的 MidiControlChangeMessage 对象。</summary>
      <param name="channel">The channel from 0-15 that this message applies to.</param>
      <param name="controller">用于接收此消息的控制器 (0-127)。</param>
      <param name="controlValue">要应用于控制器的值 (0-127)。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiControlChangeMessage.Channel">
      <summary>Gets the channel from 0-15 that this message applies to.</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiControlChangeMessage.Controller">
      <summary>获取用于接收此消息的控制器 (0-127)。</summary>
      <returns>The controller from 0-127 to receive this message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiControlChangeMessage.ControlValue">
      <summary>获取要应用于控制器的值 (0-127)。</summary>
      <returns>The value from 0-127 to apply to the controller.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiControlChangeMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiControlChangeMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiControlChangeMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiInPort">
      <summary>表示用于接收来自 MIDI 设备的 MIDI 消息的端口。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiInPort.DeviceId">
      <summary>获取用于初始化 MidiInPort 的设备的 ID。</summary>
      <returns>The ID of the device.</returns>
    </member>
    <member name="E:Windows.Devices.Midi.MidiInPort.MessageReceived">
      <summary>MidiInPort 接收数据时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiInPort.Close">
      <summary>关闭 MidiInPort。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiInPort.FromIdAsync(System.String)">
      <summary>为指定设备创建 MidiInPort 对象。</summary>
      <param name="deviceId">设备 ID，可通过枚举 Windows.Devices.Enumeration.DeviceInformation.FindAllAsync 系统上的设备来获取。</param>
      <returns>The asynchronous operation. 完成后，IAsyncOperation.GetResults 将返回一个 MidiInPort 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiInPort.GetDeviceSelector">
      <summary>获取可用于枚举系统上的所有 MidiInPort 对象的查询字符串。</summary>
      <returns>用于枚举系统上的 MidiInPort 对象的查询字符串。</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiMessageReceivedEventArgs">
      <summary>提供 MessageReceived 事件的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiMessageReceivedEventArgs.Message">
      <summary>MIDI 消息。</summary>
      <returns>The MIDI message.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiMessageType">
      <summary>提供用于将 MIDI 消息类型映射到其对应的字节代码的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.ActiveSensing">
      <summary>一条 MidiActiveSensingMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.ChannelPressure">
      <summary>一条 MidiChannelPressureMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.Continue">
      <summary>一条 MidiContinueMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.ControlChange">
      <summary>一条 MidiControlChangeMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.EndSystemExclusive">
      <summary>一条 MidiSystemExclusiveMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.MidiTimeCode">
      <summary>一条 MidiTimeCodeMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.None">
      <summary>无</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.NoteOff">
      <summary>一条 MidiNoteOffMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.NoteOn">
      <summary>一条 MidiNoteOnMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.PitchBendChange">
      <summary>一条 MidiPitchBendChangeMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.PolyphonicKeyPressure">
      <summary>一条 MidiPolyphonicKeyPressureMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.ProgramChange">
      <summary>一条 MidiControlChangeMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.SongPositionPointer">
      <summary>一条 MidiSongPositionPointerMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.SongSelect">
      <summary>一条 MidiSongSelectMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.Start">
      <summary>一条 MidiStartMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.Stop">
      <summary>一条 MidiStopMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.SystemExclusive">
      <summary>一条 MidiSystemExclusiveMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.SystemReset">
      <summary>一条 SystemResetMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.TimingClock">
      <summary>一条 MidiTimingClockMessage。</summary>
    </member>
    <member name="F:Windows.Devices.Midi.MidiMessageType.TuneRequest">
      <summary>一条 MidiTuneRequestMessage。</summary>
    </member>
    <member name="T:Windows.Devices.Midi.MidiNoteOffMessage">
      <summary>表示指定要关闭的 MIDI 音符的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiNoteOffMessage.#ctor(System.Byte,System.Byte,System.Byte)">
      <summary>创建新的 MidiNoteOffMessage 对象。</summary>
      <param name="channel">The channel from 0-15 that this message applies to.</param>
      <param name="note">指定为 0-127 之间的值的音符。</param>
      <param name="velocity">指定为 0-127 之间的值的速度。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOffMessage.Channel">
      <summary>Gets the channel from 0-15 that this message applies to.</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOffMessage.Note">
      <summary>获取要关闭的指定为 0-127 之间的值的音符。</summary>
      <returns>The note which is specified as a value from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOffMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOffMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOffMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOffMessage.Velocity">
      <summary>获取速度值 (0-127)。</summary>
      <returns>The velocity which is specified as a value from 0-127.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiNoteOnMessage">
      <summary>表示指定要打开的 MIDI 音符的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiNoteOnMessage.#ctor(System.Byte,System.Byte,System.Byte)">
      <summary>创建新的 MidiNoteOnMessage 对象。</summary>
      <param name="channel">The channel from 0-15 that this message applies to.</param>
      <param name="note">The note which is specified as a value from 0-127.</param>
      <param name="velocity">The velocity which is specified as a value from 0-127.</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOnMessage.Channel">
      <summary>Gets the channel from 0-15 that this message applies to.</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOnMessage.Note">
      <summary>获取要打开的指定为 0-127 之间的值的音符。</summary>
      <returns>The note which is specified as a value from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOnMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOnMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOnMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiNoteOnMessage.Velocity">
      <summary>Gets the value of the velocity from 0-127.</summary>
      <returns>The velocity which is specified as a value from 0-127.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiOutPort">
      <summary>表示用于将 MIDI 消息发送至 MIDI 设备的端口。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiOutPort.DeviceId">
      <summary>获取用于初始化 MidiOutPort 的设备的 ID。</summary>
      <returns>The ID of the device.</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiOutPort.Close">
      <summary>关闭 MidiOutPort。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiOutPort.FromIdAsync(System.String)">
      <summary>为指定设备创建 MidiOutPort 对象。</summary>
      <param name="deviceId">The device ID, which can be obtained by enumerating the devices on the system Windows.Devices.Enumeration.DeviceInformation.FindAllAsync.</param>
      <returns>The asynchronous operation. 完成后，IAsyncOperation.GetResults 将返回一个 MidiOutPort 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiOutPort.GetDeviceSelector">
      <summary>获取可用于枚举系统上的所有 MidiOutPort 对象的查询字符串。</summary>
      <returns>用于枚举系统上的 MidiOutPort 对象的查询字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiOutPort.SendBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>将指定数据缓冲区发送至与此 MidiOutPort 关联的设备。</summary>
      <param name="midiData">The data to send to the device.</param>
    </member>
    <member name="M:Windows.Devices.Midi.MidiOutPort.SendMessage(Windows.Devices.Midi.IMidiMessage)">
      <summary>Send the data in the specified MIDI message to the device associated with this MidiOutPort.</summary>
      <param name="midiMessage">The MIDI message to send to the device.</param>
    </member>
    <member name="T:Windows.Devices.Midi.MidiPitchBendChangeMessage">
      <summary>表示指定弯音更改的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiPitchBendChangeMessage.#ctor(System.Byte,System.UInt16)">
      <summary>创建新的 MidiPitchBendChangeMessage 对象。</summary>
      <param name="channel">The channel from 0-15 that this message applies to.</param>
      <param name="bend">指定为 14 位值 (0-16383) 的弯音值。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPitchBendChangeMessage.Bend">
      <summary>获取指定为 14 位值 (0-16383) 的弯音值。</summary>
      <returns>The pitch bend value which is specified as a 14-bit value from 0-16383.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPitchBendChangeMessage.Channel">
      <summary>Gets the channel from 0-15 that this message applies to.</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPitchBendChangeMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPitchBendChangeMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPitchBendChangeMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage">
      <summary>表示指定多音琴键压力的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.#ctor(System.Byte,System.Byte,System.Byte)">
      <summary>创建新的 MidiPolyphonicKeyPressureMessage 对象。</summary>
      <param name="channel">The channel from 0-15 that this message applies to.</param>
      <param name="note">The note which is specified as a value from 0-127.</param>
      <param name="pressure">指定为 0-127 之间的值的多音琴键压力。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.Channel">
      <summary>Gets the channel from 0-15 that this message applies to.</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.Note">
      <summary>获取指定为 0-127 之间的值的音符。</summary>
      <returns>The note which is specified as a value from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.Pressure">
      <summary>获取指定为 0-127 之间的值的多音琴键压力。</summary>
      <returns>The polyphonic key pressure which is specified as a value from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiPolyphonicKeyPressureMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiProgramChangeMessage">
      <summary>表示指定程序更改的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiProgramChangeMessage.#ctor(System.Byte,System.Byte)">
      <summary>创建新的 MidiProgramChangeMessage 对象。</summary>
      <param name="channel">The channel from 0-15 that this message applies to.</param>
      <param name="program">要更改的程序 (0-127)。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiProgramChangeMessage.Channel">
      <summary>Gets the channel from 0-15 that this message applies to.</summary>
      <returns>The channel from 0-15 that this message applies to.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiProgramChangeMessage.Program">
      <summary>获取要更改的程序 (0-127)。</summary>
      <returns>The program to change from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiProgramChangeMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiProgramChangeMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiProgramChangeMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiSongPositionPointerMessage">
      <summary>表示指定歌曲位置指针的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSongPositionPointerMessage.#ctor(System.UInt16)">
      <summary>创建新的 MidiSongPositionPointerMessage 对象。</summary>
      <param name="beats">以 14 位值 (0-16383) 编码的歌曲位置指针。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongPositionPointerMessage.Beats">
      <summary>获取以 14 位值 (0-16383) 编码的歌曲位置指针。</summary>
      <returns>The song position pointer encoded in a 14-bit value from 0-16383.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongPositionPointerMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongPositionPointerMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongPositionPointerMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiSongSelectMessage">
      <summary>表示指定选定歌曲的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSongSelectMessage.#ctor(System.Byte)">
      <summary>创建新的 MidiSongSelectMessage 对象。</summary>
      <param name="song">要选择的歌曲 (0-127)。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongSelectMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongSelectMessage.Song">
      <summary>获取要选择的歌曲 (0-127)。</summary>
      <returns>The song to select from 0-127.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongSelectMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSongSelectMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiStartMessage">
      <summary>表示指定开始消息的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiStartMessage.#ctor">
      <summary>创建新的 MidiStartMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiStartMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiStartMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiStartMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiStopMessage">
      <summary>表示指定停止消息的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiStopMessage.#ctor">
      <summary>创建新的 MidiStopMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiStopMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiStopMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiStopMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiSynthesizer">
      <summary>表示 Windows 中包含的 Microsoft GS 波表软件合成器。 此合成器提供 Roland GS 音集，其包含并扩展了常规 MIDI 音集。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSynthesizer.AudioDevice">
      <summary>获取此 Microsoft MIDI 合成器实例正使用的音频输出设备。</summary>
      <returns>表示音频输出设备的对象。 使用此对象的方法和属性进一步标识设备。</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSynthesizer.DeviceId">
      <summary>获取 Microsoft MIDI 合成器的设备 ID。 请注意，所有合成器实例的 ID 都相同。</summary>
      <returns>此 Microsoft MIDI 合成器实例的设备 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSynthesizer.Volume">
      <summary>获取或设置此 Microsoft MIDI 合成器实例的输出音量。</summary>
      <returns>合成器的输出音量，一个介于 0 到 1 之间的数（包括 0 和 1）。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSynthesizer.Close">
      <summary>关闭此 Microsoft MIDI 合成器实例。 最佳做法是调用方使用此方法清除 MIDI 对象使用的资源。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSynthesizer.CreateAsync">
      <summary>创建使用系统的默认音频输出设备的 Microsoft MIDI 合成器的新实例。</summary>
      <returns>Windows MIDI 合成器实例。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSynthesizer.CreateAsync(Windows.Devices.Enumeration.DeviceInformation)">
      <summary>创建使用指定的音频输出设备的 Microsoft MIDI 合成器的新实例。</summary>
      <param name="audioDevice">音频输出设备。</param>
      <returns>Microsoft MIDI 合成器实例。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSynthesizer.IsSynthesizer(Windows.Devices.Enumeration.DeviceInformation)">
      <summary>确定特殊设备是否是 Microsoft MIDI 合成器实例。 枚举系统上的所有 MIDI 输出端口时，此方法可用于标识其中为 Microsoft MIDI 合成器的端口。</summary>
      <param name="midiDevice">表示有问题的设备的对象。</param>
      <returns>如果设备为 Microsoft MIDI 合成器，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSynthesizer.SendBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>通过合成器的输出端口发送字节数组。 这使您能够将数据作为字节数组而不是定义的 MIDI 消息发送。</summary>
      <param name="midiData">要发送的字节数组。</param>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSynthesizer.SendMessage(Windows.Devices.Midi.IMidiMessage)">
      <summary>通过 Microsoft MIDI 合成器的输出端口发送 MIDI 消息。</summary>
      <param name="midiMessage">要发送的 MIDI 消息。</param>
    </member>
    <member name="T:Windows.Devices.Midi.MidiSystemExclusiveMessage">
      <summary>表示指定系统独占消息的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSystemExclusiveMessage.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>创建新的 MidiSystemExclusiveMessage 对象。</summary>
      <param name="rawData">系统独占数据。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSystemExclusiveMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSystemExclusiveMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSystemExclusiveMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiSystemResetMessage">
      <summary>表示指定系统重置的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiSystemResetMessage.#ctor">
      <summary>创建新的 MidiSystemResetMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSystemResetMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSystemResetMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiSystemResetMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiTimeCodeMessage">
      <summary>表示指定时间代码的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiTimeCodeMessage.#ctor(System.Byte,System.Byte)">
      <summary>创建新的 MidiTimeCodeMessage 对象。</summary>
      <param name="frameType">帧类型 (0-7)。</param>
      <param name="values">时间代码 (0-32)。</param>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimeCodeMessage.FrameType">
      <summary>获取帧类型的值 (0-7)。</summary>
      <returns>帧类型的值 (0-7)。</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimeCodeMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimeCodeMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimeCodeMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimeCodeMessage.Values">
      <summary>获取时间代码值 (0-32)。</summary>
      <returns>时间代码值 (0-32)。</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiTimingClockMessage">
      <summary>表示指定计时时钟的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiTimingClockMessage.#ctor">
      <summary>创建新的 MidiTimingClockMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimingClockMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimingClockMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTimingClockMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Midi.MidiTuneRequestMessage">
      <summary>表示指定微调请求的 MIDI 消息。</summary>
    </member>
    <member name="M:Windows.Devices.Midi.MidiTuneRequestMessage.#ctor">
      <summary>创建新的 MidiTuneRequestMessage 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTuneRequestMessage.RawData">
      <summary>Gets the array of bytes associated with the MIDI message, including status byte.</summary>
      <returns>The array of bytes associated with the MIDI message.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTuneRequestMessage.Timestamp">
      <summary>Gets the duration from when the MidiInPort was created to the time the message was received. For messages being sent to a MidiOutPort, this value has no meaning.</summary>
      <returns>The duration from when the MidiInPort was created to the time the message was received.</returns>
    </member>
    <member name="P:Windows.Devices.Midi.MidiTuneRequestMessage.Type">
      <summary>Gets the type of this MIDI message.</summary>
      <returns>The MIDI message type.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownCameraIntrinsicsProperties">
      <summary>为检索照相机内部属性提供静态方法。</summary>
      <deprecated type="deprecate">KnownCameraIntrinsicsProperties 在 Windows Creator 更新后可能不可用。  请参阅 MSDN 上的 Windows.Media.Capture.Frames API。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownCameraIntrinsicsProperties.FocalLength">
      <summary>获取一个字符串键，该字符串键用于检索指示照相机的焦距的单精度浮点属性值的数组。</summary>
      <returns>指示照相机的焦距。 此属性是 SingleArray 值，应被解释为矢量。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownCameraIntrinsicsProperties.PrincipalPoint">
      <summary>获取一个字符串键，该字符串键用于检索指示（相对于照相机的）主点的单精度浮点属性值的数组。</summary>
      <returns>相对于照相机指示主点。 This property is a SingleArray value that should be interpreted as a vector.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownCameraIntrinsicsProperties.RadialDistortion">
      <summary>获取一个字符串键，该字符串键用于检索指示照相机的径向畸变的单精度浮点属性值的数组。</summary>
      <returns>指示照相机的径向畸变。 This property is a SingleArray value that should be interpreted as a vector.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownCameraIntrinsicsProperties.TangentialDistortion">
      <summary>获取一个字符串键，该字符串键用于检索指示照相机的切向畸变的单精度浮点属性值的数组。</summary>
      <returns>指示照相机的切向畸变。 This property is a SingleArray value that should be interpreted as a vector.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownPerceptionColorFrameSourceProperties">
      <summary>提供彩色帧源的静态属性。</summary>
      <deprecated type="deprecate">KnownPerceptionColorFrameSourceProperties 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionColorFrameSourceProperties.AutoExposureEnabled">
      <summary>获取一个字符串键，该字符串键用于检索指示是否启用自动曝光的布尔属性。</summary>
      <returns>指示是否启用自动曝光。 此属性是布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionColorFrameSourceProperties.Exposure">
      <summary>获取一个字符串键，该字符串键用于检索指示照相机当前曝光时间的 TimeSpan 属性。</summary>
      <returns>照相机当前曝光时间。 此属性是 TimeSpan 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionColorFrameSourceProperties.ExposureCompensation">
      <summary>获取一个字符串键，该字符串键用于检索指示曝光补偿的单精度浮点属性。</summary>
      <returns>曝光补偿。 此属性是 Single 值。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownPerceptionDepthFrameSourceProperties">
      <summary>提供深度帧源的静态属性。</summary>
      <deprecated type="deprecate">KnownPerceptionDepthFrameSourceProperties 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionDepthFrameSourceProperties.MaxDepth">
      <summary>获取一个字符串键，该字符串键用于检索指示深度帧源最大深度的 16 位无符号整数属性。</summary>
      <returns>指示深度帧源的最大深度。 此属性是 UInt16 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionDepthFrameSourceProperties.MinDepth">
      <summary>获取一个字符串键，该字符串键用于检索指示深度帧源最小深度的 16 位无符号整数属性。</summary>
      <returns>指示深度帧源的最小深度。 This property is a UInt16 value.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties">
      <summary>提供适用于所有帧源类型的静态属性。</summary>
      <deprecated type="deprecate">KnownPerceptionFrameSourceProperties 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties.DeviceId">
      <summary>获取标识系统上的设备的字符串值。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties.DeviceModelVersion">
      <summary>获取一个字符串键，该字符串键用于查找具有此帧源表示的物理传感器设备的设备、型号和版本字符串的字符串属性。</summary>
      <returns>此帧源表示的物理传感器设备的设备、型号和版本字符串。 此属性是 String 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties.EnclosureLocation">
      <summary>获取一个字符串键，该字符串键用于查找指示 Windows 设备上传感器的物理位置的枚举属性。</summary>
      <returns>Windows 设备上的传感器的物理位置。 此为枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties.FrameKind">
      <summary>获取用于查找字符串属性的字符串键，该字符串属性是指示源提供的帧类型的字符串键。</summary>
      <returns>指示源提供的帧的类型的字符串键。 This property is a String value. 此字符串键将指示 Windows.Devices.Perception.KnownPerceptionFrameKindStatics 指定的颜色、深度或红外线。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties.Id">
      <summary>获取一个字符串键，该字符串键用于查找具有帧源唯一 ID 的字符串属性。</summary>
      <returns>帧源的唯一 ID。 This property is a String value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionFrameSourceProperties.PhysicalDeviceIds">
      <summary>获取一个字符串键，该字符串键用于查找包含此帧源表示的传感器的物理设备 ID 的字符串数组属性。</summary>
      <returns>具有此帧源表示的传感器的物理设备 ID 的字符串数组属性。 此属性是 StringArray 值。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties">
      <summary>提供红外线帧源的静态属性。</summary>
      <deprecated type="deprecate">KnownPerceptionInfraredFrameSourceProperties 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.ActiveIlluminationEnabled">
      <summary>获取一个字符串键，该字符串键用于检索指示是否启用活动红外线照明的布尔属性。</summary>
      <returns>指示是否启用活动红外线照明。 This property is a Boolean value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.AmbientSubtractionEnabled">
      <summary>获取一个字符串键，该字符串键用于检索指示是否启用环绕红外线光减的布尔属性的字符串键。</summary>
      <returns>指示是否启用环绕红外线光减。 This property is a Boolean value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.AutoExposureEnabled">
      <summary>Gets a string key used to retrieve a Boolean property indicating whether or not auto exposure is enabled.</summary>
      <returns>Indicates whether or not auto exposure is enabled. This property is a Boolean value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.Exposure">
      <summary>Gets a string key used to retrieve a TimeSpan property indicating the current exposure duration of the camera.</summary>
      <returns>The current exposure duration of the camera. This property is a TimeSpan value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.ExposureCompensation">
      <summary>获取一个字符串键，该字符串键用于检索指示曝光补偿量的单精度浮点属性。</summary>
      <returns>指示曝光补偿量。 This property is a Single value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.InterleavedIlluminationEnabled">
      <summary>获取一个字符串键，该字符串键用于检索指示是否启用交错照明的布尔属性。</summary>
      <returns>指示是否启用交错照明。 This property is a Boolean value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionInfraredFrameSourceProperties.StructureLightPatternEnabled">
      <summary>获取一个字符串键，该字符串键用于检索指示是否启用结构光模式的布尔属性。</summary>
      <returns>指示是否启用结构光模式。 This property is a Boolean value.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownPerceptionVideoFrameSourceProperties">
      <summary>提供视频帧源的静态属性。</summary>
      <deprecated type="deprecate">KnownPerceptionVideoFrameSourceProperties 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoFrameSourceProperties.AvailableVideoProfiles">
      <summary>获取一个字符串键，该字符串键用于检索指示当前可用的受支持视频配置文件的布尔值属性。</summary>
      <returns>当前可用的受支持视频配置文件。 此属性是 IInspectable 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoFrameSourceProperties.CameraIntrinsics">
      <summary>获取一个字符串键，该字符串键用于检索定义照相机设备物理属性的 CameraIntrinsics 属性。 CameraIntrinsics 对象还提供与传感器有关的几何图形的便捷方法，包括照相机空间到图像空间投影。</summary>
      <returns>返回表示照相机内部物理属性的对象。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoFrameSourceProperties.IsMirrored">
      <summary>获取一个字符串键，该字符串键用于检索指示视频帧源是否正在提供镜像视频帧的布尔属性。</summary>
      <returns>指示视频帧源是否正在提供镜像视频帧。 This property is a Boolean value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoFrameSourceProperties.SupportedVideoProfiles">
      <summary>获取用于检索受支持的视频配置文件属性的字符串键。</summary>
      <returns>受支持的视频配置文件。 This property is an IInspectable value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoFrameSourceProperties.VideoProfile">
      <summary>获取用于检索当前视频配置文件属性的字符串键。</summary>
      <returns>当前视频配置文件。 This property is an IInspectable value.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.KnownPerceptionVideoProfileProperties">
      <summary>提供视频配置文件的静态属性。</summary>
      <deprecated type="deprecate">KnownPerceptionVideoProfileProperties 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoProfileProperties.BitmapAlphaMode">
      <summary>获取一个字符串键，该字符串键用于检索指示位图 alpha 模式的枚举属性。</summary>
      <returns>位图 alpha 模式。 此属性是枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoProfileProperties.BitmapPixelFormat">
      <summary>获取一个字符串键，该字符串键用于检索指示位图像素格式的枚举属性。</summary>
      <returns>位图像素格式。 This property is an enumeration value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoProfileProperties.FrameDuration">
      <summary>获取一个字符串键，该字符串键用于检索指示每帧的持续时间的 TimeSpan 属性。</summary>
      <returns>每帧的持续时间。 This property is a TimeSpan value.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoProfileProperties.Height">
      <summary>获取一个字符串键，该字符串键用于检索指示帧高度（以像素为单位）的 32 位无符号整数属性。</summary>
      <returns>帧高度（以像素为单位）。 此属性是 UInt32 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.KnownPerceptionVideoProfileProperties.Width">
      <summary>获取一个字符串键，该字符串键用于检索指示帧宽度（以像素为单位）的 32 位无符号整数属性。</summary>
      <returns>帧宽度（以像素为单位）。 This property is a UInt32 value.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrame">
      <summary>包含具有彩色帧数据的 Windows.Media.VideoFrame。</summary>
      <deprecated type="deprecate">PerceptionColorFrame 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Capture.Frames.VideoMediaFrame。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrame.VideoFrame">
      <summary>获取具有彩色帧数据的 Windows.Media.VideoFrame。</summary>
      <returns>有彩色帧数据的 Windows.Media.VideoFrame。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrame.Close">
      <summary>释放由 Windows 运行时对象公开的系统资源。</summary>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrameArrivedEventArgs">
      <summary>包含有关彩色帧到达事件的信息。</summary>
      <deprecated type="deprecate">PerceptionColorFrameArrivedEventArgs 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameArrivedEventArgs.RelativeTime">
      <summary>获取此帧的相对时间。</summary>
      <returns>此帧的相对时间。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameArrivedEventArgs.TryOpenFrame">
      <summary>尝试打开已到达的彩色帧。</summary>
      <deprecated type="deprecate">PerceptionColorFrameArrivedEventArgs may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs instead.</deprecated>
      <returns>如果尝试成功，此方法将返回新到达的彩色帧。 如果尝试不成功，此值保持不变。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrameReader">
      <summary>读取彩色帧源中的彩色帧。</summary>
      <deprecated type="deprecate">PerceptionColorFrameReader 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Capture.Frames.MediaFrameReader。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameReader.IsPaused">
      <summary>获取或设置指示读取器是否暂停的布尔值。</summary>
      <returns>指示读取器是否暂停的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameReader.Source">
      <summary>获取读取器从其获取帧的彩色帧源。</summary>
      <returns>读取器从其获取帧的彩色帧源。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameReader.FrameArrived">
      <summary>订阅 FrameArrived 事件。 每当彩色帧源中的新帧到达时，都将激发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameReader.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object.</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameReader.TryReadLatestFrame">
      <summary>尝试读取该彩色帧读取器可读取的最新帧。</summary>
      <deprecated type="deprecate">PerceptionColorFrameReader may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameReader instead.</deprecated>
      <returns>如果尝试操作成功，此方法将返回彩色帧读取器可读取的最新帧。 如果尝试不成功，此方法将返回 null。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrameSource">
      <summary>提供彩色帧的帧源。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Frames.MediaFrameSource。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.Active">
      <summary>获取指示源是否为活动状态的布尔值。</summary>
      <returns>指示源是否为激活状态的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.Available">
      <summary>获取指示源是否可用的布尔值。</summary>
      <returns>指示源是否可用的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.AvailableVideoProfiles">
      <summary>获取当前从彩色帧源中可用的视频配置文件的只读集合。</summary>
      <returns>当前可从彩色帧源中获取的视频配置文件的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.CameraIntrinsics">
      <summary>获取指定彩色帧源照相机设备的内部属性的 CameraIntrinsics 值。</summary>
      <returns>指定彩色帧源照相机设备的内部属性的 CameraIntrinsics 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.DeviceId">
      <summary>Gets a string value that identifies the device on the system.</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.DeviceKind">
      <summary>获取指示生成此源的彩色帧的物理设备类型的字符串值。</summary>
      <returns>指示生成此源的彩色帧的物理设备类型的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.DisplayName">
      <summary>获取指示彩色帧源显示名称的字符串值。</summary>
      <returns>指示彩色帧源显示名称的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.Id">
      <summary>获取指示彩色帧源唯一 ID 的字符串值。</summary>
      <returns>指示彩色帧源唯一 ID 的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.IsControlled">
      <summary>获取指示源是否为控制器模式的主题的布尔值。</summary>
      <returns>指示源是否为控制器模式的主题的布尔值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.Properties">
      <summary>获取帧源属性的只读集合。</summary>
      <returns>帧源属性的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.SupportedVideoProfiles">
      <summary>获取彩色帧源支持的视频配置文件的只读集合。</summary>
      <returns>彩色帧源支持的视频配置文件的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSource.VideoProfile">
      <summary>获取指示当前视频配置文件的 PerceptionVideoProfile 对象。</summary>
      <returns>指示当前视频配置文件的 PerceptionVideoProfile 对象。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSource.ActiveChanged">
      <summary>订阅 ActiveChanged 事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSource.AvailableChanged">
      <summary>订阅 AvailableChanged 事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSource.CameraIntrinsicsChanged">
      <summary>订阅 CameraIntrinsicsChanged 事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSource.PropertiesChanged">
      <summary>订阅 PropertiesChanged 事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSource.VideoProfileChanged">
      <summary>订阅 VideoProfileChanged 事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.AcquireControlSession">
      <summary>尝试获取彩色帧源上的控制器模式。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  请改用 Windows.Media.Capture.Frames.MediaFrameSource。</deprecated>
      <returns>如果尝试操作成功，将返回可用于控制彩色帧源属性的 PerceptionControlSession 对象。 否则，将返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.CanControlIndependentlyFrom(System.String)">
      <summary>此方法将返回指示彩色帧源是否可由另一帧源控制的布尔值。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">表示其他帧源的唯一 ID 的字符串。</param>
      <returns>如果两源可相互独立控制，则返回 true，否则，返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.CreateWatcher">
      <summary>创建新的彩色帧源观察程序。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource.CreateWatcher 在 Windows Creator 更新后可能不可用。  请改用 Windows.Devices.Enumeration.DeviceInformation.CreateWatcher。</deprecated>
      <returns>新的彩色帧源观察程序。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.FindAllAsync">
      <summary>查找所有彩色帧源。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource.FindAllAsync 在 Windows Creator 更新后可能不可用。  请改用 Windows.Devices.Enumeration.DeviceInformation.FindAllAsync。</deprecated>
      <returns>当此方法完成时，它将异步返回彩色帧源列表。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.FromIdAsync(System.String)">
      <summary>通过查找其唯一 ID 查找彩色帧源。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource.FromIdAsync 在 Windows Creator 更新后可能不可用。  请改用 Windows.Devices.Enumeration.DeviceInformation.FromIdAsync。</deprecated>
      <param name="id">彩色帧源的唯一 ID。</param>
      <returns>该方法完成时，如果存在具有指定 ID 的彩色帧源，将异步返回该彩色帧源。 否则，此方法将异步返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.IsCorrelatedWith(System.String)">
      <summary>检查此彩色帧源是否与目标实体相关。 如果结果为 true，则可检索变换矩阵以将坐标基从彩色帧源更改为实体，反之亦然。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">目标实体的唯一 ID。</param>
      <returns>如果存在相关性，则返回 true，如果不存在，则返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.OpenReader">
      <summary>获取从此彩色帧源中读取帧的帧读取器。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <returns>返回从此彩色帧源中读取帧的帧读取器。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.RequestAccessAsync">
      <summary>请求访问以使用彩色帧源。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource.RequestAccessAsync 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
      <returns>当该方法完成时，它将异步返回指示访问请求结果的 PerceptionFrameSourceAccessStatus。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.TryGetDepthCorrelatedCameraIntrinsicsAsync(Windows.Devices.Perception.PerceptionDepthFrameSource)">
      <summary>尝试获取与此彩色源相关的深度照相机的内部属性。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="correlatedDepthFrameSource">尝试获取其内部属性的深度帧源。</param>
      <returns>如果尝试成功，将返回 PerceptionDepthCorrelatedCameraIntrinsics 对象的只读集合，这些对象指定相关深度帧源使用的照相机内部属性。 Otherwise, this returns null.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.TryGetDepthCorrelatedCoordinateMapperAsync(System.String,Windows.Devices.Perception.PerceptionDepthFrameSource)">
      <summary>尝试获取从彩色帧图像空间映射到深度帧空间的坐标映射程序。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetSourceId">尝试映射的深度帧源的唯一 ID。</param>
      <param name="correlatedDepthFrameSource">尝试映射的深度帧源。 它应该在具有彩色帧源的相关组中。</param>
      <returns>如果两源相关，此方法将返回 PerceptionDepthCorrelatedCoordinateMapper。 否则，将返回 null。 此方法将异步返回。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.TryGetTransformTo(System.String,Windows.Foundation.Numerics.Matrix4x4@)">
      <summary>如果存在相关，此方法将返回从彩色帧源到目标实体的转换，并将 hasResult 设置为 true。 如果不存在相关，hasResult 将设置为 false，且不会修改结果。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the target entity.</param>
      <param name="result">如果存在相关性，则会将此设置为 4x4 转换矩阵，该矩阵将基础从彩色帧源坐标系更改为目标实体坐标系。</param>
      <returns>如果存在相关性，则返回 true，如果不存在，则返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSource.TrySetVideoProfileAsync(Windows.Devices.Perception.PerceptionControlSession,Windows.Devices.Perception.PerceptionVideoProfile)">
      <summary>尝试设置此彩色帧源的视频配置文件。 需要此帧源上的活动控制器模式控制会话。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="controlSession">表示此帧源的激活控件的 PerceptionControlSession。</param>
      <param name="profile">要设置的视频配置文件。</param>
      <returns>此方法异步返回 PerceptionFrameSourcePropertyChangeResult 对象。 如果设置视频配置文件时，控制会话仍然是激活状态，并且，如果视频的配置文件受支持并且可激活，则为指示成功的结果。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrameSourceAddedEventArgs">
      <summary>已添加的彩色帧源事件的事件数据。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSourceAddedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSourceAddedEventArgs.FrameSource">
      <summary>获取已添加的彩色帧源。</summary>
      <returns>已添加的彩色帧源。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrameSourceRemovedEventArgs">
      <summary>Event data for color frame source added events.</summary>
      <deprecated type="deprecate">PerceptionColorFrameSourceRemovedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSourceRemovedEventArgs.FrameSource">
      <summary>获取已删除的彩色帧源。</summary>
      <returns>已删除的彩色帧源。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher">
      <summary>监视器将更改彩色帧源列表，并且在列表变化时提供通知。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSourceWatcher 在 Windows Creator 更新后可能不可用。  请改用 Windows.Devices.Enumeration.DeviceWatcher。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.Status">
      <summary>获取彩色帧源观察程序的操作状态。</summary>
      <returns>指示彩色帧源观察程序状态的 DeviceWatcherStatus 枚举值。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.EnumerationCompleted">
      <summary>订阅 EnumerationCompleted 事件。 完成已知彩色帧源的初始枚举后，将会触发此事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.SourceAdded">
      <summary>订阅 SourceAdded 事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.SourceRemoved">
      <summary>订阅 SourceRemoved 事件。 删除所有彩色帧源后，将会触发此事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.Stopped">
      <summary>订阅 Stopped 事件。 IPerceptionColorFrameSourceWatcher 停止侦听彩色帧源的列表变化情况时，将会触发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.Start">
      <summary>调用此方法时，彩色帧源观察程序将枚举所有尚未通过触发 SourceAdded 事件被枚举的彩色帧源。 此枚举完成时，将会触发 EnumerationCompleted 事件。 然后，彩色帧源将开始监视新的彩色帧源。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSourceWatcher may be unavailable after Windows Creator Update.  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionColorFrameSourceWatcher.Stop">
      <summary>当调用此方法时，彩色帧源观察程序将停止查找彩色帧源列表的变化。 此操作不是立即进行；当 Stop 操作完成时，将会触发 Stopped 事件。</summary>
      <deprecated type="deprecate">PerceptionColorFrameSourceWatcher may be unavailable after Windows Creator Update.  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionControlSession">
      <summary>表示可控帧源上的控制会话。</summary>
      <deprecated type="deprecate">PerceptionControlSession 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionControlSession.ControlLost">
      <summary>订阅 ControlLost 事件。 当另一个客户端失去对会话的控制时，将会触发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionControlSession.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object.</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionControlSession.TrySetPropertyAsync(System.String,System.Object)">
      <summary>创建属性更改请求。 此请求将被异步处理，并且不保证成功。 应检查属性更改结果以确定是否确实接受了属性更改，如果没有，检查不接受属性更改的原因。</summary>
      <deprecated type="deprecate">PerceptionControlSession may be unavailable after Windows Creator Update.  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
      <param name="name">要更改的属性名称。</param>
      <param name="value">新的属性值。</param>
      <returns>此方法将异步返回属性更改请求的结果。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthCorrelatedCameraIntrinsics">
      <summary>为照相机设备提供促进几何算法的便捷方法，该方法将照相机内部属性与相关的深度帧项结合以将屏幕空间像素提供给照相机空间坐标投影。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCameraIntrinsics 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper。</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCameraIntrinsics.UnprojectAllPixelsAtCorrelatedDepthAsync(Windows.Devices.Perception.PerceptionDepthFrame,Windows.Foundation.Numerics.Vector3[])">
      <summary>使用相关深度照相机的相应深度值，将图像中的所有像素取消从照相机图像空间投射到照相机设备的坐标帧中。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCameraIntrinsics may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="depthFrame">该深度帧包含将点投影到照相机空间时使用的深度值。 图像中的每个像素坐标都将从照相机图像空间映射到深度图像空间，然后被用于查找在深度帧中的深度。</param>
      <param name="results">返回一组坐标，这些坐标相对于照相机设备的坐标系统并且具有相关深度值。</param>
      <returns>This method returns asynchronously.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCameraIntrinsics.UnprojectPixelAtCorrelatedDepth(Windows.Foundation.Point,Windows.Devices.Perception.PerceptionDepthFrame)">
      <summary>使用相关深度照相机的相应深度，将图像空间中的某一点取消从照相机图像空间投射到照相机设备的坐标帧中。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCameraIntrinsics may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="pixelCoordinate">相对于照相机帧的一点。</param>
      <param name="depthFrame">该深度帧包含将该点投影到照相机空间时使用的深度值。 pixelCoordinate 将从照相机的图像空间映射到深度图像空间，然后用于查找 depthFrame 中的深度。</param>
      <returns>一个取消投射的坐标（相对于照相机设备的坐标系统）。  该坐标位于照相机之前、depthFrame 中的相应像素的深度。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCameraIntrinsics.UnprojectPixelsAtCorrelatedDepth(Windows.Foundation.Point[],Windows.Devices.Perception.PerceptionDepthFrame,Windows.Foundation.Numerics.Vector3[])">
      <summary>使用相关深度照相机的相应深度值，将图像空间中的一组点从照相机图像空间反投影到照相机设备的坐标帧中。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCameraIntrinsics may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="sourceCoordinates">相对于照相机帧的一组点。</param>
      <param name="depthFrame">The depth frame containing the depth value to use when projecting the points into camera space. The pixelCoordinate will be mapped from camera image space to depth image space, and then used to look up the depth in depthFrame.</param>
      <param name="results">一组坐标，这些坐标相对于照相机设备的坐标系统并且具有相关深度值。</param>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCameraIntrinsics.UnprojectRegionPixelsAtCorrelatedDepthAsync(Windows.Foundation.Rect,Windows.Devices.Perception.PerceptionDepthFrame,Windows.Foundation.Numerics.Vector3[])">
      <summary>使用相关深度照相机的相应深度值，将图像空间中像素区域取消从照相机图像空间投射到照相机设备的坐标帧中。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCameraIntrinsics may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="region">从照相机图像空间投射到照相机设备的坐标帧中的像素区域。</param>
      <param name="depthFrame">The depth frame containing the depth value to use when projecting the points into camera space. pixelCoordinate 将从照相机的图像空间映射到深度图像空间，然后用于查找 depthFrame 中的深度。</param>
      <param name="results">A set of coordinates, relative to the coordinate system of the camera device and with correlated depth values.</param>
      <returns>This method returns asynchronously.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthCorrelatedCoordinateMapper">
      <summary>提供将照相机图像空间中的像素坐标映射至深度图像空间的便捷方法。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCoordinateMapper 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCoordinateMapper.MapAllPixelsToTargetAsync(Windows.Devices.Perception.PerceptionDepthFrame,Windows.Foundation.Point[])">
      <summary>将图像中的所有像素从照相机图像空间映射到深度图像空间。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCoordinateMapper may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="depthFrame">要向其映射像素的深度帧。</param>
      <param name="targetCoordinates">返回映射到深度图像空间的像素坐标。</param>
      <returns>此函数将异步返回。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCoordinateMapper.MapPixelsToTarget(Windows.Foundation.Point[],Windows.Devices.Perception.PerceptionDepthFrame,Windows.Foundation.Point[])">
      <summary>将一组像素从照相机图像空间映射到深度图像空间。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCoordinateMapper may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="sourceCoordinates">照相机图像空间中的一组像素坐标。</param>
      <param name="depthFrame">The depth frame to map the pixels to.</param>
      <param name="results">像素坐标到深度图像空间的映射。</param>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCoordinateMapper.MapPixelToTarget(Windows.Foundation.Point,Windows.Devices.Perception.PerceptionDepthFrame)">
      <summary>将某一像素从照相机图像空间映射到深度图像空间。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCoordinateMapper may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="sourcePixelCoordinate">照相机图像空间中的某一像素坐标。</param>
      <param name="depthFrame">要向其映射像素的深度帧。</param>
      <returns>返回像素坐标到深度图像空间的映射。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthCorrelatedCoordinateMapper.MapRegionOfPixelsToTargetAsync(Windows.Foundation.Rect,Windows.Devices.Perception.PerceptionDepthFrame,Windows.Foundation.Point[])">
      <summary>将像素的区域从照相机图像空间映射到深度图像空间。</summary>
      <deprecated type="deprecate">PerceptionDepthCorrelatedCoordinateMapper may be unavailable after Windows Creator Update.  Use Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper instead.</deprecated>
      <param name="region">从照相机图像空间映射到深度图像空间的像素区域。</param>
      <param name="depthFrame">要向其映射像素区域的深度帧。</param>
      <param name="targetCoordinates">映射到深度图像空间的像素坐标。</param>
      <returns>This function returns asynchronously.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrame">
      <summary>包含具有深度帧数据的 Windows.Media.VideoFrame。</summary>
      <deprecated type="deprecate">PerceptionDepthFrame 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Capture.Frames.DepthMediaFrame。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrame.VideoFrame">
      <summary>获取具有深度帧数据的 Windows.Media.VideoFrame。</summary>
      <returns>具有深度帧数据的 Windows.Media.VideoFrame。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrame.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object.</summary>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrameArrivedEventArgs">
      <summary>包含有关深度帧到达事件的信息。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameArrivedEventArgs 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameArrivedEventArgs.RelativeTime">
      <summary>Gets the relative time of this frame.</summary>
      <returns>The relative time of this frame.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameArrivedEventArgs.TryOpenFrame">
      <summary>尝试打开已到达的深度帧。 打开新帧之前应关闭现有的帧。 当调用此方法时，如果应用的三个或三个以上的帧仍处于打开状态，TryOpenFrame 将失败。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameArrivedEventArgs may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs instead.</deprecated>
      <returns>如果尝试成功，此方法将返回新到达的深度帧。 If the attempt is unsuccessful, this value is unchanged.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrameReader">
      <summary>读取深度帧源中的深度帧。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameReader 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Capture.Frames.MediaFrameReader instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameReader.IsPaused">
      <summary>获取指示读取器是否暂停的布尔值。</summary>
      <returns>A boolean value indicating whether or not this reader is paused.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameReader.Source">
      <summary>获取此读取器从中获取帧的深度帧源。</summary>
      <returns>此读取器从中获取帧的深度帧源。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameReader.FrameArrived">
      <summary>Subscribes to the FrameArrived event. 每当深度帧源的新帧到达时，都将激发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameReader.Close">
      <summary>释放由 Windows 运行时对象公开的系统资源</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameReader.TryReadLatestFrame">
      <summary>尝试读取该深度帧读取器可读取的最新帧。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameReader may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameReader instead.</deprecated>
      <returns>如果尝试操作成功，此方法将返回此深度帧读取器可读取的最新帧。 If the attempt was not successful, this method returns null.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrameSource">
      <summary>提供深度帧的帧源。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Frames.MediaFrameSource instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.Active">
      <summary>Gets a boolean value indicating whether or not the source is active.</summary>
      <returns>A boolean value indicating whether or not the source is active.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.Available">
      <summary>Gets a boolean value indicating whether or not the source is available.</summary>
      <returns>A boolean value indicating whether or not the source is available.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.AvailableVideoProfiles">
      <summary>获取当前从深度帧源中可用的视频配置文件的只读集合。</summary>
      <returns>当前可从深度帧源中获取的视频配置文件的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.CameraIntrinsics">
      <summary>获取指定深度帧源照相机设备的内部属性的 CameraIntrinsics 值。</summary>
      <returns>指定深度帧源照相机设备的内部属性的 CameraIntrinsics 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.DeviceId">
      <summary>Gets a string value that identifies the device on the system.</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.DeviceKind">
      <summary>获取指示生成深度帧的物理设备类型的字符串值。</summary>
      <returns>指示生成深度帧的物理设备类型的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.DisplayName">
      <summary>获取指示深度帧源显示名称的字符串值。</summary>
      <returns>指示深度帧源显示名称的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.Id">
      <summary>获取指示深度帧源唯一 ID 的字符串值。</summary>
      <returns>指示深度帧源唯一 ID 的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.IsControlled">
      <summary>Gets a boolean value indicating whether or not the source is the subject of controller mode.</summary>
      <returns>A boolean value indicating whether or not the source is the subject of controller mode.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.Properties">
      <summary>Gets a read-only collection of frame source properties.</summary>
      <returns>A read-only collection of frame source properties.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.SupportedVideoProfiles">
      <summary>获取深度帧源支持的视频配置文件的只读集合。</summary>
      <returns>深度帧源支持的视频配置文件的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSource.VideoProfile">
      <summary>Gets a PerceptionVideoProfile object indicating the current video profile.</summary>
      <returns>A PerceptionVideoProfile object indicating the current video profile.</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSource.ActiveChanged">
      <summary>Subscribes to the ActiveChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSource.AvailableChanged">
      <summary>Subscribes to the AvailableChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSource.CameraIntrinsicsChanged">
      <summary>Subscribes to the CameraIntrinsicsChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSource.PropertiesChanged">
      <summary>Subscribes to the PropertiesChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSource.VideoProfileChanged">
      <summary>Subscribes to the VideoProfileChanged event.</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.AcquireControlSession">
      <summary>尝试获取深度帧源的控制器模式。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <returns>如果尝试成功，将返回可用于控制深度帧源属性的 PerceptionControlSession 对象。 Otherwise, this returns null.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.CanControlIndependentlyFrom(System.String)">
      <summary>此方法将返回指示深度帧源是否可由另一帧源单独控制的布尔值。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">A string representing the unique ID of the other frame source.</param>
      <returns>如果两源可由另一源独立控制，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.CreateWatcher">
      <summary>创建新的深度帧源观察程序。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource.CreateWatcher 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceInformation.CreateWatcher instead.</deprecated>
      <returns>新的深度帧源观察程序。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.FindAllAsync">
      <summary>查找所有深度帧源。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource.FindAllAsync 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceInformation.FindAllAsync instead.</deprecated>
      <returns>当此方法完成时，将异步返回深度帧源列表。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.FromIdAsync(System.String)">
      <summary>通过查找深度帧源的唯一 ID 来查找深度帧源。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource.FromIdAsync 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceInformation.FromIdAsync instead.</deprecated>
      <param name="id">深度帧源的唯一 ID。</param>
      <returns>该方法完成时，如果存在具有指定 ID 的深度帧源，将异步返回该深度帧源。 Otherwise, this method asynchronously returns null.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.IsCorrelatedWith(System.String)">
      <summary>检查此深度帧源是否与目标实体相关。 如果结果为 true，则可检索变换矩阵以将坐标基从深度帧源更改到实体，反之亦然。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the target entity.</param>
      <returns>如果存在相关性，则为 true，否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.OpenReader">
      <summary>获取从此深度帧源读取帧的帧读取器。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <returns>从此深度帧源读取帧的帧读取器。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.RequestAccessAsync">
      <summary>请求访问以使用深度帧源。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource.RequestAccessAsync 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
      <returns>When this method completes, it asynchronously returns a PerceptionFrameSourceAccessStatus indicating the result of the access request.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.TryGetDepthCorrelatedCameraIntrinsicsAsync(Windows.Devices.Perception.PerceptionDepthFrameSource)">
      <summary>尝试获取与此深度源相关的深度照相机的内部属性。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="target">The depth frame source to try to get intrinsic properties of.</param>
      <returns>如果尝试成功，将返回 PerceptionDepthCorrelatedCameraIntrinsics 对象的只读集合，该对象指定相关深度帧源所使用的照相机的内部属性。 Otherwise, this returns null.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.TryGetDepthCorrelatedCoordinateMapperAsync(System.String,Windows.Devices.Perception.PerceptionDepthFrameSource)">
      <summary>尝试获取从深度帧的图像空间映射到深度帧空间的坐标映射程序。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the depth frame source to try to map to.</param>
      <param name="depthFrameSourceToMapWith">The depth frame source to try to map to. 它应位于具有深度帧源的相关组中。</param>
      <returns>If the two sources are correlated, this method returns a PerceptionDepthCorrelatedCoordinateMapper. Otherwise, it returns null. This method returns asynchronously.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.TryGetTransformTo(System.String,Windows.Foundation.Numerics.Matrix4x4@)">
      <summary>如果存在相关性，则获取从深度帧源到目标实体的转换，并将 hasResult 设置为 true。 If a correlation does not exist, hasResult is set to false and result is not modified.</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the target entity.</param>
      <param name="result">如果存在相关性，则会将此设置为 4x4 转换矩阵，该矩阵将基础从深度帧源坐标系更改为目标实体坐标系。</param>
      <returns>True if a correlation exists, otherwise false.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSource.TrySetVideoProfileAsync(Windows.Devices.Perception.PerceptionControlSession,Windows.Devices.Perception.PerceptionVideoProfile)">
      <summary>尝试设置此深度帧源的视频配置文件。 Requires an active Controller Mode control session on this frame source.</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="controlSession">A PerceptionControlSession representing active control of this frame source.</param>
      <param name="profile">The video profile to set.</param>
      <returns>此方法异步返回 PerceptionFrameSourcePropertyChangeResult 对象。 当设置视频配置文件时，如果会话仍处于活动状态，且视频的配置文件受支持并且可激活，这即为指示成功的结果。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrameSourceAddedEventArgs">
      <summary>深度帧源已添加的事件的事件数据。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSourceAddedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSourceAddedEventArgs.FrameSource">
      <summary>获取已添加的深度帧源。</summary>
      <returns>已添加的深度帧源。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrameSourceRemovedEventArgs">
      <summary>深度帧源已删除的事件的事件数据。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSourceRemovedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSourceRemovedEventArgs.FrameSource">
      <summary>获取已删除的深度帧源。</summary>
      <returns>已删除的深度帧源。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher">
      <summary>监视器将更改深度帧源列表，并且在列表变化时提供通知。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSourceWatcher 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.Status">
      <summary>获取深度帧源观察程序的操作状态。</summary>
      <returns>指示深度帧源观察程序状态的 DeviceWatcherStatus 枚举值。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.EnumerationCompleted">
      <summary>Subscribes to the EnumerationCompleted event. 完成已知深度帧源的初始枚举后，将会触发此事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.SourceAdded">
      <summary>Subscribes to the SourceAdded event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.SourceRemoved">
      <summary>Subscribes to the SourceRemoved event. 删除所有深度帧源后，将会触发此事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.Stopped">
      <summary>Subscribes to the Stopped event. IPerceptionColorFrameSourceWatcher 停止侦听深度帧源列表的变化时，将会触发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.Start">
      <summary>调用此方法时，深度帧源观察程序将枚举所有尚未通过触发 SourceAdded 事件被枚举的深度帧源。 An EnumerationCompleted event is fired when this enumeration is complete. 然后，深度帧源将开始监视新的深度帧源。</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSourceWatcher may be unavailable after Windows Creator Update.  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionDepthFrameSourceWatcher.Stop">
      <summary>当调用此方法时，深度帧源观察程序将停止查找深度帧源列表的变化。 This operation is not immediate; the Stopped event will be triggered when the Stop operation is complete.</summary>
      <deprecated type="deprecate">PerceptionDepthFrameSourceWatcher may be unavailable after Windows Creator Update.  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionFrameSourceAccessStatus">
      <summary>指示允许应用访问帧源特定类型的访问状态。</summary>
      <deprecated type="deprecate">PerceptionFrameSourceAccessStatus 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourceAccessStatus.Allowed">
      <summary>允许访问其请求感知帧源类型的应用。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourceAccessStatus.DeniedBySystem">
      <summary>不允许应用访问其请求的感知帧源类型，因为系统访问照相机设备被拒绝。 这种情况通常是因为用户在系统隐私设置中拒绝任何应用对照相机设备进行访问。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourceAccessStatus.DeniedByUser">
      <summary>不允许应用访问其请求的感知帧源类型，因为用户拒绝该应用对照相机设备进行访问。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourceAccessStatus.Unspecified">
      <summary>未指定访问状态。</summary>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionFrameSourcePropertiesChangedEventArgs">
      <summary>包含有关尝试更改帧源上的属性的信息。</summary>
      <deprecated type="deprecate">PerceptionFrameSourcePropertiesChangedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionFrameSourcePropertiesChangedEventArgs.CollectionChange">
      <summary>获取由属性更改请求引起的更改类型。</summary>
      <returns>由属性更改请求引起的更改类型。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionFrameSourcePropertiesChangedEventArgs.Key">
      <summary>获取指示在集合中的更改位置的字符串键。</summary>
      <returns>指示在集合中的更改位置的字符串键。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeResult">
      <summary>包含有关帧源上已尝试对属性进行更改的信息。</summary>
      <deprecated type="deprecate">PerceptionFrameSourcePropertyChangeResult 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeResult.NewValue">
      <summary>获取指示更改请求状态（包括更改是否生效）的 PerceptionFrameSourcePropertyChangeStatus。</summary>
      <returns>指示更改请求状态（包括更改是否生效）的 PerceptionFrameSourcePropertyChangeStatus。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeResult.Status">
      <summary>在处理更改请求后获取属性值。</summary>
      <returns>处理更改请求后的属性值。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus">
      <summary>指示应用请求帧源的属性更改的状态。</summary>
      <deprecated type="deprecate">PerceptionFrameSourcePropertyChangeStatus 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus.Accepted">
      <summary>帧源已接受的请求属性更改。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus.LostControl">
      <summary>无法更改帧源属性，因为处理请求前，应用丢失控制器模式。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus.PropertyNotSupported">
      <summary>帧源不支持请求的属性。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus.PropertyReadOnly">
      <summary>未接受请求的属性更改，因为该属性为只读。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus.Unknown">
      <summary>状态更改未知。</summary>
    </member>
    <member name="F:Windows.Devices.Perception.PerceptionFrameSourcePropertyChangeStatus.ValueOutOfRange">
      <summary>未接受请求的属性更改，因为该值不在有效范围内。</summary>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrame">
      <summary>包含具有红外线帧数据的 Windows.Media.VideoFrame。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrame 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Capture.Frames.InfraredMediaFrame。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrame.VideoFrame">
      <summary>获取具有红外线帧数据的 Windows.Media.VideoFrame。</summary>
      <returns>具有红外线帧数据的 Windows.Media.VideoFrame。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrame.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object.</summary>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrameArrivedEventArgs">
      <summary>包含有关红外线帧到达事件的信息。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameArrivedEventArgs 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameArrivedEventArgs.RelativeTime">
      <summary>Gets the relative time of this frame.</summary>
      <returns>The relative time of this frame.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameArrivedEventArgs.TryOpenFrame">
      <summary>尝试打开已到达的红外线帧。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameArrivedEventArgs may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs instead.</deprecated>
      <returns>如果尝试成功，此方法将返回新到达的红外线帧。 If the attempt is unsuccessful, this value is unchanged.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrameReader">
      <summary>读取红外线帧源中的红外线帧。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameReader 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Capture.Frames.MediaFrameReader instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameReader.IsPaused">
      <summary>Gets a boolean value indicating whether or not this reader is paused.</summary>
      <returns>A boolean value indicating whether or not this reader is paused.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameReader.Source">
      <summary>获取此读取器从中获取帧的红外线帧源。</summary>
      <returns>此读取器从中获取帧的红外线帧源。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameReader.FrameArrived">
      <summary>Subscribes to the FrameArrived event. 每当红外线帧源的新帧到达时，都将激发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameReader.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameReader.TryReadLatestFrame">
      <summary>尝试读取此红外线帧读取器可读取的最新帧。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameReader may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameReader instead.</deprecated>
      <returns>如果尝试成功，此方法将返回此红外线帧读取器可读取的最新帧。 If the attempt was not successful, this method returns null.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrameSource">
      <summary>提供红外线帧的帧源。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource 在 Windows Creator 更新后可能不可用。  Use Windows.Media.Frames.MediaFrameSource instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.Active">
      <summary>Gets a boolean value indicating whether or not the source is active.</summary>
      <returns>A boolean value indicating whether or not the source is active.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.Available">
      <summary>Gets a boolean value indicating whether or not the source is available.</summary>
      <returns>A boolean value indicating whether or not the source is available.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.AvailableVideoProfiles">
      <summary>获取当前从红外线帧源中可用的视频配置文件的只读集合。</summary>
      <returns>当前可从红外线帧源中可用的视频配置文件的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.CameraIntrinsics">
      <summary>获取指定红外线帧源照相机设备的内部属性的 CameraIntrinsics 值。</summary>
      <returns>指定红外线帧源照相机设备的内部属性的 CameraIntrinsics 值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.DeviceId">
      <summary>Gets a string value that identifies the device on the system.</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.DeviceKind">
      <summary>获取指示生成红外线帧的物理设备类型的字符串值。</summary>
      <returns>指示生成红外线帧的物理设备类型的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.DisplayName">
      <summary>获取指示红外线帧源显示名称的字符串值。</summary>
      <returns>指示红外线帧源显示名称的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.Id">
      <summary>获取指示红外线帧源唯一 ID 的字符串值。</summary>
      <returns>指示红外线帧源唯一 ID 的字符串值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.IsControlled">
      <summary>Gets a boolean value indicating whether or not the source is the subject of controller mode.</summary>
      <returns>A boolean value indicating whether or not the source is the subject of controller mode.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.Properties">
      <summary>Gets a read-only collection of frame source properties.</summary>
      <returns>A read-only collection of frame source properties.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.SupportedVideoProfiles">
      <summary>获取红外线帧源支持的视频配置文件的只读集合。</summary>
      <returns>红外线帧源支持的视频配置文件的只读集合。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSource.VideoProfile">
      <summary>Gets a PerceptionVideoProfile object indicating the current video profile.</summary>
      <returns>A PerceptionVideoProfile object indicating the current video profile.</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSource.ActiveChanged">
      <summary>Subscribes to the ActiveChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSource.AvailableChanged">
      <summary>Subscribes to the AvailableChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSource.CameraIntrinsicsChanged">
      <summary>Subscribes to the CameraIntrinsicsChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSource.PropertiesChanged">
      <summary>Subscribes to the PropertiesChanged event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSource.VideoProfileChanged">
      <summary>Subscribes to the VideoProfileChanged event.</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.AcquireControlSession">
      <summary>尝试获取红外线帧源的控制器模式。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <returns>如果尝试成功，将返回可用于控制红外线帧源属性的 PerceptionControlSession 对象。 Otherwise, this returns null.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.CanControlIndependentlyFrom(System.String)">
      <summary>检索指示红外线帧源是否可由另一帧源单独控制的布尔值。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">A string representing the unique ID of the other frame source.</param>
      <returns>如果两源可由另一源独立控制，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.CreateWatcher">
      <summary>创建新的红外线帧源观察程序。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource.CreateWatcher 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceInformation.CreateWatcher instead.</deprecated>
      <returns>新的红外线帧源观察程序。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.FindAllAsync">
      <summary>查找所有红外线帧源。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource.FindAllAsync 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceInformation.FindAllAsync instead.</deprecated>
      <returns>当此方法完成时，它将异步返回红外线帧源列表。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.FromIdAsync(System.String)">
      <summary>通过查找红外线帧源的唯一 ID 来查找红外线帧源。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource.FromIdAsync 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceInformation.FromIdAsync instead.</deprecated>
      <param name="id">红外线帧源的唯一 ID。</param>
      <returns>该方法完成时，如果存在具有指定 ID 的红外线帧源，方法将异步返回该红外线帧源。 否则，此方法将异步返回 nullptr。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.IsCorrelatedWith(System.String)">
      <summary>检查此红外线帧源是否与目标实体相关。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the target entity.</param>
      <returns>True if a correlation exists, otherwise false. 如果结果为 true，则可检索变换矩阵以将坐标基从红外线帧源更改到实体，反之亦然。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.OpenReader">
      <summary>获取从此红外线帧源读取帧的帧读取器。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <returns>从此红外线帧源读取帧的帧读取器。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.RequestAccessAsync">
      <summary>请求访问以使用红外线帧源。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource.RequestAccessAsync 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
      <returns>When this method completes, it asynchronously returns a PerceptionFrameSourceAccessStatus indicating the result of the access request.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.TryGetDepthCorrelatedCameraIntrinsicsAsync(Windows.Devices.Perception.PerceptionDepthFrameSource)">
      <summary>尝试获取与此红外线源相关的深度照相机的内部属性。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="target">The depth frame source to try to get intrinsic properties of.</param>
      <returns>If the attempt is successful, this returns a read-only collection of PerceptionDepthCorrelatedCameraIntrinsics objects specifying the intrinsic properties of the camera used by the correlated depth frame source. Otherwise, this returns null.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.TryGetDepthCorrelatedCoordinateMapperAsync(System.String,Windows.Devices.Perception.PerceptionDepthFrameSource)">
      <summary>尝试获取从红外线帧图像空间映射到深度帧空间的坐标映射程序。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the depth frame source to try to map to.</param>
      <param name="depthFrameSourceToMapWith">The depth frame source to try to map to. 它应位于具有红外线帧源的相关组中。</param>
      <returns>If the two sources are correlated, this method returns a PerceptionDepthCorrelatedCoordinateMapper. Otherwise, it returns null. This method returns asynchronously.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.TryGetTransformTo(System.String,Windows.Foundation.Numerics.Matrix4x4@)">
      <summary>如果存在相关性，则获取从红外线帧源到目标实体的转换，并将 hasResult 设置为 true。 If a correlation does not exist, hasResult is set to false and result is not modified.</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="targetId">The unique ID of the target entity.</param>
      <param name="result">如果存在相关性，则会将此设置为 4x4 转换矩阵，该矩阵将基础从红外线帧源坐标系更改为目标实体坐标系。</param>
      <returns>True if a correlation exists, otherwise false.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSource.TrySetVideoProfileAsync(Windows.Devices.Perception.PerceptionControlSession,Windows.Devices.Perception.PerceptionVideoProfile)">
      <summary>尝试设置此红外线帧源上的视频配置文件。 Requires an active Controller Mode control session on this frame source.</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSource may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameSource instead.</deprecated>
      <param name="controlSession">A PerceptionControlSession representing active control of this frame source.</param>
      <param name="profile">The video profile to set.</param>
      <returns>This method returns an PerceptionFrameSourcePropertyChangeResult object asynchonously. 当设置视频配置文件时，如果会话仍处于活动状态，且视频的配置文件受支持并且可激活，这即为成功的结果。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrameSourceAddedEventArgs">
      <summary>红外线帧源已添加的事件的事件数据。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSourceAddedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSourceAddedEventArgs.FrameSource">
      <summary>获取已添加的红外线帧源。</summary>
      <returns>已添加的红外线帧源。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrameSourceRemovedEventArgs">
      <summary>红外线帧源已删除的事件的事件数据。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSourceRemovedEventArgs 在 Windows Creator 更新后可能不可用。  Please refer to Windows.Media.Capture.Frames APIs on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSourceRemovedEventArgs.FrameSource">
      <summary>获取已删除的红外线帧源。</summary>
      <returns>已删除的红外线帧源。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher">
      <summary>监视器将更改红外线帧源列表，并且在列表变化时提供通知。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSourceWatcher 在 Windows Creator 更新后可能不可用。  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.Status">
      <summary>获取红外线帧源观察程序的操作状态。</summary>
      <returns>红外线帧源观察程序的操作状态。</returns>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.EnumerationCompleted">
      <summary>Subscribes to the EnumerationCompleted event. 完成已知红外线帧源的初始枚举后，将会触发此事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.SourceAdded">
      <summary>Subscribes to the SourceAdded event.</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.SourceRemoved">
      <summary>Subscribes to the SourceRemoved event. 删除所有红外线帧源后，将会触发此事件。</summary>
    </member>
    <member name="E:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.Stopped">
      <summary>Subscribes to the Stopped event. IPerceptionColorFrameSourceWatcher 停止侦听红外线帧源的列表变化时，将会触发此事件。</summary>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.Start">
      <summary>调用此方法时，红外线帧源观察程序将枚举所有尚未通过触发 SourceAdded 事件被枚举的红外线帧源。 An EnumerationCompleted event is fired when this enumeration is complete. 然后，红外线帧源将开始监视新的红外线帧源。</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSourceWatcher may be unavailable after Windows Creator Update.  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionInfraredFrameSourceWatcher.Stop">
      <summary>当调用此方法时，红外线帧源观察程序将停止查找红外线帧源列表的变化。 This operation is not immediate; the Stopped event will be triggered when the Stop operation is complete.</summary>
      <deprecated type="deprecate">PerceptionInfraredFrameSourceWatcher may be unavailable after Windows Creator Update.  Use Windows.Devices.Enumeration.DeviceWatcher instead.</deprecated>
    </member>
    <member name="T:Windows.Devices.Perception.PerceptionVideoProfile">
      <summary>表示 Windows.Devices.Perception 视频配置文件。</summary>
      <deprecated type="deprecate">PerceptionVideoProfile 在 Windows Creator 更新后可能不可用。  请改用 Windows.Media.Capture.Frames.MediaFrameFormat。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionVideoProfile.BitmapAlphaMode">
      <summary>获取位图 alpha 模式。</summary>
      <returns>指示位图 alpha 模式的 BitmapAlphaMode 枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionVideoProfile.BitmapPixelFormat">
      <summary>获取位图像素格式。</summary>
      <returns>指示位图像素格式的 BitmapPixelFormat 枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionVideoProfile.FrameDuration">
      <summary>获取每帧的持续时间。</summary>
      <returns>指示每个视频帧的持续时间的 Windows.Foundation.TimeSpan。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionVideoProfile.Height">
      <summary>获取帧高度（以像素为单位）。</summary>
      <returns>The frame height, in pixels.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.PerceptionVideoProfile.Width">
      <summary>获取帧宽度（以像素为单位）。</summary>
      <returns>The frame width, in pixels.</returns>
    </member>
    <member name="M:Windows.Devices.Perception.PerceptionVideoProfile.IsEqual(Windows.Devices.Perception.PerceptionVideoProfile)">
      <summary>用于确定两个 IPerceptionVideoProfile 对象是否等效的比较函数。</summary>
      <deprecated type="deprecate">PerceptionVideoProfile may be unavailable after Windows Creator Update.  Use Windows.Media.Capture.Frames.MediaFrameFormat instead.</deprecated>
      <param name="other">与此对象相比较的 IPerceptionVideoProfile 对象。</param>
      <returns>如果两个视频配置文件等效，则为 true，否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.IPerceptionFrameProvider">
      <summary>表示可生成 PerceptionFrames 的对象。</summary>
      <deprecated type="deprecate">IPerceptionFrameProvider 在 Windows Creator 更新后可能不可用。 请参阅 MSDN 上的 AVStream。</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.IPerceptionFrameProvider.Available">
      <summary>获取指示设备是否准备好开始生成 PerceptionFrames 的值。</summary>
      <returns>设备是否准备好开始生成 PerceptionFrames。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.IPerceptionFrameProvider.FrameProviderInfo">
      <summary>获取描述此设备的 PerceptionFrameProviderInfo。</summary>
      <returns>描述此设备的 PerceptionFrameProviderInfo。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.IPerceptionFrameProvider.Properties">
      <summary>描述此设备和此设备生成的帧的属性。</summary>
      <returns>The properties describing the device and the frames produced by the device. 不支持 PropertyType::Inspectable 作为属性值。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.IPerceptionFrameProvider.SetProperty(Windows.Devices.Perception.Provider.PerceptionPropertyChangeRequest)">
      <summary>请求设备将其属性之一更新为一个新值。</summary>
      <deprecated type="deprecate">IPerceptionFrameProvider may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="value">成功或失败的消息将被传送至应用。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.IPerceptionFrameProvider.Start">
      <summary>通知设备开始生成帧。 如果返回成功，此提供程序预计会调用 PerceptionFrameProviderManagerService::PublishFrameForProvider。</summary>
      <deprecated type="deprecate">IPerceptionFrameProvider may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.IPerceptionFrameProvider.Stop">
      <summary>通知设备停止生成帧。 仅在已调用 Start 并且返回成功后才进行调用。</summary>
      <deprecated type="deprecate">IPerceptionFrameProvider may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager">
      <summary>IPerceptionFrameProviderManager 预计会提供通过 PerceptionFrameProviderManagerService::RegisterFrameProviderInfo() 注册的所有 IPerceptionFrameProvider。</summary>
      <deprecated type="deprecate">IPerceptionFrameProviderManager 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager.GetFrameProvider(Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo)">
      <summary>请求与已注册的 PerceptionFrameProviderInfo 关联的 IPerceptionFrameProvider 的方法。</summary>
      <deprecated type="deprecate">IPerceptionFrameProviderManager may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="frameProviderInfo">指定所需 IPerceptionFrameProvider 的信息。</param>
      <returns>如果没有此类已注册的提供程序，则返回关联的 IPerceptionFrameProvider 或者 nullptr。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.KnownPerceptionFrameKind">
      <summary>用于标识帧的类型分类的字符串。</summary>
      <deprecated type="deprecate">KnownPerceptionFrameKind 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.KnownPerceptionFrameKind.Color">
      <summary>获取表示 PerceptionFrameProviderInfo 的 Color FrameKind 的字符串。</summary>
      <returns>表示 PerceptionFrameProviderInfo 的 Color FrameKind 的字符串。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.KnownPerceptionFrameKind.Depth">
      <summary>获取表示 PerceptionFrameProviderInfo 的 Depth FrameKind 的字符串。</summary>
      <returns>表示 PerceptionFrameProviderInfo 的 Depth FrameKind 的字符串。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.KnownPerceptionFrameKind.Infrared">
      <summary>获取表示 PerceptionFrameProviderInfo 的 Infrared FrameKind 的字符串。</summary>
      <returns>表示 PerceptionFrameProviderInfo 的 Infrared FrameKind 的字符串。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionControlGroup">
      <summary>要被共同控制的一组 IPerceptionFrameProvider 标识符。</summary>
      <deprecated type="deprecate">PerceptionControlGroup 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionControlGroup.#ctor(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建一个包含具有指定 id 的 IPerceptionFrameProviders 的 PerceptionControlGroup。</summary>
      <deprecated type="deprecate">PerceptionControlGroup may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="ids">与分组的 IPerceptionFrameProviders 关联的唯一标识符的列表。 为了可控，id 必须与关联的 PerceptionFrameProviderInfo::Id 属性匹配。</param>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionControlGroup.FrameProviderIds">
      <summary>被此组控制的 IPerceptionFrameProvider 的 ID。</summary>
      <returns>The id(s) of the IPerceptionFrameProvider(s) controlled by this group.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionCorrelation">
      <summary>物理位置的描述和设备的方向由 IPerceptionFrameProvider 的唯一标识符 (PerceptionFrameProviderInfo::Id) 指定，该标识符与其他将被合并到 PerceptionCorrelationGroup 中的 PerceptionCorrelations 共享同一坐标帧。</summary>
      <deprecated type="deprecate">PerceptionCorrelation 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionCorrelation.#ctor(System.String,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>初始化新的 PerceptionCorrelation 实例。</summary>
      <deprecated type="deprecate">PerceptionCorrelation may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="targetId">正在描述的 IPerceptionFrameProvider 的唯一标识符。</param>
      <param name="position">位于包含 PerceptionCorrelationGroup 所有成员的共同坐标帧中的设备的位置。</param>
      <param name="orientation">位于包含 PerceptionCorrelationGroup 所有成员的共同坐标帧中的设备的方向。</param>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionCorrelation.Orientation">
      <summary>位于由 PerceptionCorrelationGroup 中的其他 PerceptionCorrelations 共享的共同坐标帧中的设备的方向。</summary>
      <returns>描述的设备的方向。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionCorrelation.Position">
      <summary>位于由 PerceptionCorrelationGroup 中的其他 PerceptionCorrelations 共享的共同坐标帧中的设备的位置。</summary>
      <returns>描述的设备的位置。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionCorrelation.TargetId">
      <summary>描述的设备的唯一标识符。</summary>
      <returns>The unique identifier of the described device.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionCorrelationGroup">
      <summary>描述共同坐标帧中的多个唯一提供程序的 PerceptionCorrelations 集合。</summary>
      <deprecated type="deprecate">PerceptionCorrelationGroup 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionCorrelationGroup.#ctor(Windows.Foundation.Collections.IIterable{Windows.Devices.Perception.Provider.PerceptionCorrelation})">
      <summary>从在一个共同坐标帧中描述多个提供程序的一个或多个 PerceptionCorrelation 对象的集合中初始化新的 PerceptionCorrelationGroup。</summary>
      <deprecated type="deprecate">PerceptionCorrelationGroup may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="relativeLocations">共同坐标帧中描述多个提供程序的 PerceptionCorrelations 的集合。</param>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionCorrelationGroup.RelativeLocations">
      <summary>共同坐标帧中的多个唯一提供程序的 PerceptionCorrelations 集合。</summary>
      <returns>The collection of PerceptionCorrelations describing multiple unique providers in a common coordinate frame.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionFaceAuthenticationGroup">
      <summary>指定共享进入和退出人脸身份验证模式的处理程序的 IPerceptionFrameProviders 的一组唯一标识符。</summary>
      <deprecated type="deprecate">PerceptionFaceAuthenticationGroup 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFaceAuthenticationGroup.#ctor(Windows.Foundation.Collections.IIterable{System.String},Windows.Devices.Perception.Provider.PerceptionStartFaceAuthenticationHandler,Windows.Devices.Perception.Provider.PerceptionStopFaceAuthenticationHandler)">
      <summary>初始化新的 PerceptionFaceAuthenticationGroup 实例。</summary>
      <deprecated type="deprecate">PerceptionFaceAuthenticationGroup may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="ids">通过 PerceptionFrameProviderInfo::Id 映射到 IPerceptionFrameProviders 的唯一标识符的集合。</param>
      <param name="startHandler">在返回就绪状态后请求此组以进入面部身份验证时要调用的处理程序。</param>
      <param name="stopHandler">在调用 startHandler 并返回 true 后此组离开面部身份验证模式时要调用的处理程序。</param>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFaceAuthenticationGroup.FrameProviderIds">
      <summary>此组引用的 IPerceptionFrameProvider 的 ID。</summary>
      <returns>The id(s) of the IPerceptionFrameProvider(s) referenced by this group.</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionFrame">
      <summary>表示设备的数据帧。</summary>
      <deprecated type="deprecate">PerceptionFrame 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrame.FrameData">
      <summary>可消耗的帧的实际字节数（按生成此帧的 IPerceptionFrameProvider 属性所述）。</summary>
      <returns>帧的字节。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrame.Properties">
      <summary>获取此帧的属性。</summary>
      <returns>此帧的属性。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrame.RelativeTime">
      <summary>获取或设置此帧相对于此 IPerceptionFrameProvider 的其他帧的相对时间。</summary>
      <returns>此帧相对于此 IPerceptionFrameProvider 的其他帧的相对时间。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo">
      <summary>一组描述唯一 IPerceptionFrameProvider 的特定属性。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderInfo 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo.#ctor">
      <summary>初始化新的 PerceptionFrameProviderInfo 实例。</summary>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo.DeviceKind">
      <summary>直截了当地获取或设置 FrameProvider 类型的描述符，例如“com.contoso.depthcamera.x500”。</summary>
      <returns>FrameProvider 类型的描述符，例如“com.contoso.depthcamera.x500”。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo.DisplayName">
      <summary>获取或设置设备的友好名称，例如，“Contoso 深度相机 x500”。</summary>
      <returns>设备的友好名称。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo.FrameKind">
      <summary>获取或设置设备创建的帧的类型。</summary>
      <returns>设备创建的帧的类型。 必须是以下类型之一：IKnownPerceptionFrameKind::Color、IKnownPerceptionFrameKind::Depth 或 IKnownPerceptionFrameKind::Infrared。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo.Hidden">
      <summary>获取或设置一个值，该值指示设备是否通过 FindAllAsync 或源观察程序上的添加设备事件进行枚举。</summary>
      <returns>如果设备通过 FindAllAsync 或源观察程序上的添加设备事件进行枚举，则为 true；否则为 false。 如果为 false，则只能通过 FromIdAsync 访问设备。 如果为 false，并且设备通过 PerceptionFrameProviderManagerService::RegisterFaceAuthenticationGroup() 进行注册，则设备将作为人脸身份验证源进行枚举。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo.Id">
      <summary>获取或设置 IPerceptionFrameProvider 的唯一标识符。</summary>
      <returns>IPerceptionFrameProvider 的唯一标识符，例如，GUID 或“com.contoso.depthcamera.x500.serialNumber1234”。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService">
      <summary>静态方法，用于管理 IPerceptionFrameProvider 注册和注销、PerceptionFaceAuthenticationGroup 注册和注销、PerceptionControlGroup 注册和注销、PerceptionCorrelationGroup注册和注销和 IPerceptionFrameProvider 可用性和发布 IPerceptionFrameProvider 的新 PerceptionFrame 。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.PublishFrameForProvider(Windows.Devices.Perception.Provider.IPerceptionFrameProvider,Windows.Devices.Perception.Provider.PerceptionFrame)">
      <summary>将 PerceptionFrame 发送到服务，以通知正在侦听已提供的提供程序帧的所有应用。 帧不应在调用 IPerceptionFrameProvider::Start() 之前或者调用 IPerceptionFrameProvider::Stop() 之后发布。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="provider">生成帧的 IPerceptionFrameProvider。</param>
      <param name="frame">已生成的且应发送到应用的 PerceptionFrame。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.RegisterControlGroup(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionControlGroup)">
      <summary>注册与 IPerceptionFrameProviderManager 关联的 PerceptionControlGroup。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">拥有此组的生存期的管理器。</param>
      <param name="controlGroup">自动控制的 IPerceptionFrameProvider 组。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.RegisterCorrelationGroup(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionCorrelationGroup)">
      <summary>注册与 IPerceptionFrameProviderManager 关联的 PerceptionCorrelationGroup。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">The manager that owns the lifetime of the group.</param>
      <param name="correlationGroup">自动控制的 PerceptionCorrelations 组。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.RegisterFaceAuthenticationGroup(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionFaceAuthenticationGroup)">
      <summary>注册与给定的 IPerceptionProviderManager 关联的 PerceptionFaceAuthenticationGroup。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">The manager that owns the lifetime of the group.</param>
      <param name="faceAuthenticationGroup">自动控制的 IPerceptionFrameProvider 组。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.RegisterFrameProviderInfo(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo)">
      <summary>注册与给定的 IPerceptionFrameProviderManager 关联的 PerceptionFrameProviderInfo。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">可以提供与此信息有关联的 IPerceptionFrameProvider 的管理器。</param>
      <param name="frameProviderInfo">标识可用的 IPerceptionFrameProvider 的 PerceptionFrameProviderInfo。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.UnregisterControlGroup(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionControlGroup)">
      <summary>删除以前注册的 PerceptionControlGroup 的注册。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">The manager that owns the lifetime of the group.</param>
      <param name="controlGroup">阻止被控制的 IPerceptionFrameProvider 组。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.UnregisterCorrelationGroup(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionCorrelationGroup)">
      <summary>注销与 IPerceptionFrameProviderManager 关联的 PerceptionCorrelationGroup。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">The manager that owns the lifetime of the group.</param>
      <param name="correlationGroup">要注销的 PerceptionCorrelationGroup。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.UnregisterFaceAuthenticationGroup(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionFaceAuthenticationGroup)">
      <summary>注销与给定的 IPerceptionProviderManager 关联的 PerceptionFaceAuthenticationGroup。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">The manager that owns the lifetime of the group.</param>
      <param name="faceAuthenticationGroup">要注销的 PerceptionFaceAuthenticationGroup。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.UnregisterFrameProviderInfo(Windows.Devices.Perception.Provider.IPerceptionFrameProviderManager,Windows.Devices.Perception.Provider.PerceptionFrameProviderInfo)">
      <summary>注销与给定的 IPerceptionProviderManager 关联的 PerceptionFrameProviderInfo。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="manager">之前注册此信息的管理器。</param>
      <param name="frameProviderInfo">标识 IPerceptionFrameProvider 的 PerceptionFrameProviderInfo。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionFrameProviderManagerService.UpdateAvailabilityForProvider(Windows.Devices.Perception.Provider.IPerceptionFrameProvider,System.Boolean)">
      <summary>设置 IPerceptionFrameProvider 是否可用。</summary>
      <deprecated type="deprecate">PerceptionFrameProviderManagerService may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="provider">设置其可用性的提供程序。</param>
      <param name="available">提供程序是否可用。</param>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionPropertyChangeRequest">
      <summary>控制 IPerceptionFrameProvider 的应用要更新属性的请求。</summary>
      <deprecated type="deprecate">PerceptionPropertyChangeRequest 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionPropertyChangeRequest.Name">
      <summary>获取要更改的属性名称。</summary>
      <returns>The name of the property to change.</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionPropertyChangeRequest.Status">
      <summary>处理请求之后，设置请求的新状态。</summary>
      <returns>请求的当前存储状态。</returns>
    </member>
    <member name="P:Windows.Devices.Perception.Provider.PerceptionPropertyChangeRequest.Value">
      <summary>获取属性请求的新值。</summary>
      <returns>属性请求的新值。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionPropertyChangeRequest.GetDeferral">
      <summary>如果需要，获取 Windows::Foundation::Deferral 对象以允许后台处理。</summary>
      <deprecated type="deprecate">PerceptionPropertyChangeRequest may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <returns>Deferral 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionStartFaceAuthenticationHandler">
      <summary>当 PerceptionFaceAuthenticationGroup 进入人脸身份验证模式时调用。</summary>
      <deprecated type="deprecate">PerceptionStartFaceAuthenticationHandler 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
      <returns>如果此组准备好执行人脸身份验证，则为 true；否则为 false。</returns>
      <param name="sender">已注册的关联 PerceptionFaceAuthenticationGroup。</param>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionStopFaceAuthenticationHandler">
      <summary>当 PerceptionFaceAuthenticationGroup 退出人脸身份验证模式时调用。 仅在此组收到从其中返回 true 的 PerceptionStartFaceAuthenticationHandler 之后才会进行调用。</summary>
      <deprecated type="deprecate">PerceptionStopFaceAuthenticationHandler 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
      <param name="sender">The associated PerceptionFaceAuthenticationGroup that was registered.</param>
    </member>
    <member name="T:Windows.Devices.Perception.Provider.PerceptionVideoFrameAllocator">
      <summary>可以直接创建 PerceptionFrames 的分配器，PerceptionFrames 可被写入或从 Windows::Media::VideoFrame 复制到 PerceptionFrame。</summary>
      <deprecated type="deprecate">PerceptionVideoFrameAllocator 在 Windows Creator 更新后可能不可用。 Please refer to AVStream on MSDN.</deprecated>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionVideoFrameAllocator.#ctor(System.UInt32,Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Foundation.Size,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>用所需的属性初始化新的 PerceptionVideoFrameAllocator，以供 IPerceptionFrameProvider 用于创建通过 PerceptionFrameProviderManagerService::PublishFrameForProvider 发布的 PerceptionFrames。</summary>
      <deprecated type="deprecate">PerceptionVideoFrameAllocator may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="maxOutstandingFrameCountForWrite">此数字是 FrameProvider 以一定帧速率生成其 * 帧所需要的实时缓冲区数。 建议至少为 2。</param>
      <param name="format">描述此帧的字节格式的 Windows::Graphics::Imaging::BitmapPixelFormat。</param>
      <param name="resolution">帧分辨率（以像素为单位）。</param>
      <param name="alpha">描述如何处理透明度（以像素为单位）的 Windows::Graphics::Imaging::BitmapAlphaMode。</param>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionVideoFrameAllocator.AllocateFrame">
      <summary>创建 PerceptionVideoFrameAllocator 时，创建具有指定属性的空 PerceptionFrame。</summary>
      <deprecated type="deprecate">PerceptionVideoFrameAllocator may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <returns>创建 PerceptionVideoFrameAllocator 时，具有指定属性的空帧。</returns>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionVideoFrameAllocator.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object.</summary>
    </member>
    <member name="M:Windows.Devices.Perception.Provider.PerceptionVideoFrameAllocator.CopyFromVideoFrame(Windows.Media.VideoFrame)">
      <summary>创建视频 FrameProvider 的深层副本，FrameProvider 的字节由已生成的 PerceptionFrame 填充。</summary>
      <deprecated type="deprecate">PerceptionVideoFrameAllocator may be unavailable after Windows Creator Update. Please refer to AVStream on MSDN.</deprecated>
      <param name="frame">从中复制像素数据输入帧。</param>
      <returns>生成的已填充的 PerceptionFrame。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScanner">
      <summary>表示条形码扫描仪设备。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScanner.Capabilities">
      <summary>获取指定条形码扫描仪的功能。</summary>
      <returns>条形码扫描仪的功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScanner.DeviceId">
      <summary>获取条形码扫码仪的 DeviceInformation.Id。</summary>
      <returns>条形码扫码仪的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScanner.VideoDeviceId">
      <summary>检索视频设备 ID，这表示与声明的条形码扫描仪关联的相机镜头。 （在移动平台上不受支持）</summary>
      <returns>视频设备 ID。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.BarcodeScanner.StatusUpdated">
      <summary>在条形码扫描仪检测到操作状态更改时发生。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.CheckHealthAsync(Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel)">
      <summary>测试条形码扫描仪的状态。</summary>
      <param name="level">指定的运行状况检查级别。</param>
      <returns>测试结果的文本说明。 如果设备不支持指定的检查级别，则返回错误。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.ClaimScannerAsync">
      <summary>尝试获取对条形扫描仪的独占访问权限。</summary>
      <returns>此方法完成时，它将返回 ClaimedBarcodeScanner 。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.Close">
      <summary>关闭条形码扫描仪会话，允许它由其他客户端声明。 对于 C++ 和 JavaScript，请使用 Close()。 对于 C# 和 Visual Basic，请使用 Dispose()。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.FromIdAsync(System.String)">
      <summary>从 DeviceInformation.Id 创建 BarcodeScanner 对象。</summary>
      <param name="deviceId">可从 DeviceId 属性中检索标识特定条形码扫描仪的 DeviceInformation.Id。</param>
      <returns>通过唯一设备标识符指定的条码扫描仪。 在以下情况下返回 null 对象：</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.GetDefaultAsync">
      <summary>返回第一个可用的条形码扫描仪。</summary>
      <returns>第一个可用的条形码扫描仪。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.GetDeviceSelector">
      <summary>获取可用于列出可用条形码扫描仪的高级查询语法 (AQS) 字符串。</summary>
      <returns>用于枚举可用条形码扫描仪的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.GetDeviceSelector(Windows.Devices.PointOfService.PosConnectionTypes)">
      <summary>获取可用于列举可在指定连接类型中使用的条形码扫描仪的高级查询语法 (AQS) 字符串。</summary>
      <param name="connectionTypes">用于测试可用条形码扫描仪的连接类型的列表。</param>
      <returns>用于枚举可在指定连接类型中使用的条形码扫描仪的高级查询语法 (AQS) 字符串</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.GetSupportedProfiles">
      <summary>获取条形码扫描仪支持的配置文件的列表。</summary>
      <returns>表示受支持的配置文件的字符串数组。 如果扫描仪不支持配置文件，则返回一个空列表。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.GetSupportedSymbologiesAsync">
      <summary>获取声明的条形码扫描仪所支持的标志。</summary>
      <returns>此方法成功完成时，它返回一个值列表，这些值表示设备支持的符号表示法。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.IsProfileSupported(System.String)">
      <summary>确定是否支持该配置文件。</summary>
      <param name="profile">条形码扫描仪配置文件。</param>
      <returns>如果条码扫描仪支持配置文件，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.IsSymbologySupportedAsync(System.UInt32)">
      <summary>确定指定的标志是否受条形码扫描仪的支持。</summary>
      <param name="barcodeSymbology">特定条码符号表示法。</param>
      <returns>如果设备支持指定的标志，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScanner.RetrieveStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>检索从条形码扫描仪中请求的统计信息。</summary>
      <param name="statisticsCategories">要检索的统计信息列表。</param>
      <returns>表示请求的统计信息的 IBuffer。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerCapabilities">
      <summary>表示条形码扫描仪的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerCapabilities.IsImagePreviewSupported">
      <summary>指示条形码扫描仪是否支持图像预览。</summary>
      <returns>如果条码扫描仪支持图像预览，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerCapabilities.IsSoftwareTriggerSupported">
      <summary>指示条码扫描仪是否支持软件触发功能。</summary>
      <returns>如果支持软件触发，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerCapabilities.IsStatisticsReportingSupported">
      <summary>指示条形码扫描仪是否支持报告使用统计信息。</summary>
      <returns>如果条码扫描仪支持统计信息报告，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerCapabilities.IsStatisticsUpdatingSupported">
      <summary>指示条形码扫描仪是否支持更新或重置使用统计信息。</summary>
      <returns>如果条码扫描仪支持更新用法统计信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerCapabilities.IsVideoPreviewSupported">
      <summary>指示条形码扫描仪是否支持显示连接的摄像头中的实时视频预览。</summary>
      <returns>如果条码扫描仪支持显示实时预览，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerCapabilities.PowerReportingType">
      <summary>获取条形码扫描仪的电源报告类型。</summary>
      <returns>电源报告类型。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerDataReceivedEventArgs">
      <summary>提供 DataReceived 事件中的条形码数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerDataReceivedEventArgs.Report">
      <summary>从 DataReceived 事件中获取数据。</summary>
      <returns>条形码扫描事件中的数据。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerErrorOccurredEventArgs">
      <summary>为 ErrorOccurred 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerErrorOccurredEventArgs.ErrorData">
      <summary>获取与 ErrorOccurred 事件关联的数据。</summary>
      <returns>错误信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerErrorOccurredEventArgs.IsRetriable">
      <summary>指示是否值得再次尝试此操作。</summary>
      <returns>如果应用程序应该再进行一次操作尝试，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerErrorOccurredEventArgs.PartialInputData">
      <summary>获取已成功读取的所有数据。</summary>
      <returns>条形码扫描仪的部分输入信息。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerImagePreviewReceivedEventArgs">
      <summary>提供 ImagePreviewReceived 事件中的数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerImagePreviewReceivedEventArgs.Preview">
      <summary>从表示预览帧的设备中获取。</summary>
      <returns>表示预览帧的数据流。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerReport">
      <summary>包含条形码扫描仪数据。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeScannerReport.#ctor(System.UInt32,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>创建 BarcodeScannerReport 的实例。</summary>
      <param name="scanDataType">已解码条形码标签类型。</param>
      <param name="scanData">完整的原始扫描数据。</param>
      <param name="scanDataLabel">已解码条形码标签。</param>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerReport.ScanData">
      <summary>从 DataReceived 事件中获取完整的原始数据。</summary>
      <returns>扫描事件中的原始数据流。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerReport.ScanDataLabel">
      <summary>获取已解码条形码标签，该标签不包括标头、校验和以及其他杂项信息。</summary>
      <returns>包含已解码条形码标签的数据流。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerReport.ScanDataType">
      <summary>获取已解码条形码标签类型。 可能值在 BarcodeSymbologies 类中定义。</summary>
      <returns>The specific barcode symbology.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerStatus">
      <summary>定义指示条形码扫描仪状态的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeScannerStatus.Extended">
      <summary>供应商特定的状态信息。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeScannerStatus.Off">
      <summary>设备已关闭或已与终端分离。 在 UnifiedPosPowerReportingType 为“高级”时有效。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeScannerStatus.Offline">
      <summary>设备已开启，但未准备好或无法响应请求。 This is valid if UnifiedPosPowerReportingType is Advanced.</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeScannerStatus.OffOrOffline">
      <summary>设备已关闭或处于脱机状态。 在 UnifiedPosPowerReportingType 为“标准”时有效。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeScannerStatus.Online">
      <summary>设备处于联机状态。 在 UnifiedPosPowerReportingType 为“标准”或“高级”时有效。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeScannerStatusUpdatedEventArgs">
      <summary>提供有关操作状态更改的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerStatusUpdatedEventArgs.ExtendedStatus">
      <summary>获取特定于供应商的状态代码。</summary>
      <returns>供应商特定的状态代码。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeScannerStatusUpdatedEventArgs.Status">
      <summary>获取状态更改信息。</summary>
      <returns>状态更改信息。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeSymbologies">
      <summary>包含条形码符号表示法。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.AusPost">
      <summary>获取 Australia Postal 条形码标志。</summary>
      <returns>澳大利亚邮政条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Aztec">
      <summary>获取 Aztec 条形码标志。</summary>
      <returns>Aztec 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.CanPost">
      <summary>获取 Canada Postal 条形码标志。</summary>
      <returns>获取加拿大邮政条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ccab">
      <summary>获取 Composite Component A 或 B 条形码标志。</summary>
      <returns>Composite Component A 或 B 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ccc">
      <summary>获取 Composite Component C 条形码标志。</summary>
      <returns>Composite Component C 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.ChinaPost">
      <summary>获取 China Postal 条形码标志。</summary>
      <returns>中国邮政条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Codabar">
      <summary>获取 Codabar 条形码标志。</summary>
      <returns>Codabar 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Codablock128">
      <summary>获取 Codablock 128 条形码标志。</summary>
      <returns>Codablock 128 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.CodablockA">
      <summary>获取 Codablock A 条形码标志。</summary>
      <returns>Codablock A 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.CodablockF">
      <summary>获取 Codablock F 条形码标志。</summary>
      <returns>Codablock F 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code11">
      <summary>获取代码 11 条形码标志。</summary>
      <returns>Code 11 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code128">
      <summary>获取代码 128 条形码标志。</summary>
      <returns>Code 128 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code16k">
      <summary>获取代码 16k 条形码标志。</summary>
      <returns>Code 16k 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code32">
      <summary>获取代码 32 条形码标志。</summary>
      <returns>Code 32 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code39">
      <summary>获取代码 39 条形码标志。</summary>
      <returns>Code 39 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code39Ex">
      <summary>获取代码 39 扩展条形码标志。</summary>
      <returns>Code 39 扩展条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code49">
      <summary>获取代码 49 条形码标志。</summary>
      <returns>Code 49 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code93">
      <summary>获取代码 93 条形码标志。</summary>
      <returns>Code 93 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Code93Ex">
      <summary>获取代码 93 扩展条形码标志。</summary>
      <returns>Code 93 扩展条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.DataCode">
      <summary>获取 Data Code 条形码标志。</summary>
      <returns>Data Code 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.DataMatrix">
      <summary>获取 Data Matric 条形码标志。</summary>
      <returns>Data Matrix 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.DutchKix">
      <summary>获取 Dutch Postal 条形码标志。</summary>
      <returns>Dutch Postal 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean13">
      <summary>获取 EAN（欧洲商品代码）13 条形码标志。</summary>
      <returns>EAN 13 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean13Add2">
      <summary>获取包含 2 位数补充条形码标志的 EAN 13。</summary>
      <returns>EAN 13 和 2 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean13Add5">
      <summary>获取包含 5 位数补充条形码标志的 EAN 13。</summary>
      <returns>EAN 13 和 5 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean8">
      <summary>获取 EAN 8 条形码标志。</summary>
      <returns>EAN 8 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean8Add2">
      <summary>获取包含 2 位数补充条形码标志的 EAN 8。</summary>
      <returns>EAN 8 和 2 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean8Add5">
      <summary>获取包含 5 位数补充条形码标志的 EAN 8。</summary>
      <returns>EAN 8 和 5 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean99">
      <summary>获取 EAN 99 条形码标志。</summary>
      <returns>EAN 99 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean99Add2">
      <summary>获取包含 2 位数补充条形码标志的 EAN 99。</summary>
      <returns>EAN 99 和 2 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ean99Add5">
      <summary>获取包含 5 位数补充条形码标志的 EAN 99。</summary>
      <returns>EAN 99 和 5 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Eanv">
      <summary>获取 EAN Velocity 条形码标志。</summary>
      <returns>EAN Velocity 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.EanvAdd2">
      <summary>获取包含 2 位数补充条形码标志的 EAN Velocity。</summary>
      <returns>EAN Velocity 和 2 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.EanvAdd5">
      <summary>获取包含 5 位数补充条形码标志的 EAN Velocity。</summary>
      <returns>EAN Velocity 和 5 位补充码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.ExtendedBase">
      <summary>当标志类型未包含在当前列表中时，获取第一个可能的 OEM 定义的条形码标志。</summary>
      <returns>OEM 定义条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Gs1128">
      <summary>获取 GS1 128 装运箱条形码标志。</summary>
      <returns>GS1 128 装运箱条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Gs1128Coupon">
      <summary>获取 GS1 128 Coupon 条形码标志。</summary>
      <returns>GS1 128 优惠券条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Gs1DatabarType1">
      <summary>获取 GS1 Databar Omnidirectional、GS1 Databar Stacked Omnidirectional、GS1 Databar Stacked 或 GS1 Databar Truncated 条形码标志。</summary>
      <returns>GS1 Databar Omnidirectional、GS1 Databar Stacked Omnidirectional、GS1 Databar Stacked 或 GS1 Databar Truncated 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Gs1DatabarType2">
      <summary>获取 GS1 DataBar Limited 或 RSS Limited 条形码标志。</summary>
      <returns>GS1 DataBar Limited 或 RSS Limited 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Gs1DatabarType3">
      <summary>获取 GS1 Databar Expanded、GS1 Databar Expanded Stacked 或 RSS Expanded 条形码标志。</summary>
      <returns>GS1 Databar Expanded、GS1 Databar Expanded Stacked 或 RSS Expanded 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Gs1DWCode">
      <summary>获取 GS1DWCode 条形码标志。</summary>
      <returns>GS1DWCode 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.HanXin">
      <summary>获取 Han Xin 条形码标志。</summary>
      <returns>Han Xin 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.InfoMail">
      <summary>获取 InfoMail 条形码标志。</summary>
      <returns>InfoMail 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Isbn">
      <summary>获取国际标准书号 (ISBN)，又称作 Bookland 或 Bookland EAN 条形码标志。</summary>
      <returns>国际标准书号 (ISBN) 条形码标志，又称作 Bookland 或 Bookland EAN。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.IsbnAdd5">
      <summary>获取包含 5 位数补充条形码标志的 ISBN。</summary>
      <returns>具有 5 位数补充条形码标志的 ISBN。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Isbt">
      <summary>获取国际输血协会 (ISBT) 128 条形码标志。</summary>
      <returns>国际输血协会 (ISBT) 128 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Ismn">
      <summary>获取国际标准音乐数字 (ISMN) 条形码标志。</summary>
      <returns>国际标准音乐数字 (ISMN) 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.IsmnAdd2">
      <summary>获取包含 2 位数补充条形码标志的 ISMN。</summary>
      <returns>具有 2 位数补充条形码标志的 ISMN。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.IsmnAdd5">
      <summary>获取包含 5 位数补充条形码标志的 ISMN。</summary>
      <returns>具有 5 位数补充条形码标志的 ISMN。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Issn">
      <summary>获取国际标准刊号 (ISSN) 条形码标志。</summary>
      <returns>国际标准刊号 (ISSN) 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.IssnAdd2">
      <summary>获取包含 2 位数补充条形码标志的 ISSN。</summary>
      <returns>The ISMN with 2 digit supplement barcode symbology.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.IssnAdd5">
      <summary>获取包含 5 位数补充条形码标志的 ISSN。</summary>
      <returns>具有 5 位数补充条形码标志的 ISSN。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.ItalianPost25">
      <summary>获取 Italian Post 25 条形码标志。</summary>
      <returns>Italian Post 25 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.ItalianPost39">
      <summary>获取 Italian Post 39 条形码标志。</summary>
      <returns>Italian Post 39 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.JapanPost">
      <summary>获取 Japan Postal 条形码标志。</summary>
      <returns>Japan Postal 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.KoreanPost">
      <summary>获取 Korea Postal 条形码标志。</summary>
      <returns>Korea Postal 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Maxicode">
      <summary>获取 MaxiCode 条形码标志。</summary>
      <returns>MaxiCode 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Micr">
      <summary>获取磁墨字符识别 (MICR) 条形码标志。</summary>
      <returns>磁墨字符识别 (MICR) 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.MicroPdf417">
      <summary>获取 Micro PDF 417 条形码标志。</summary>
      <returns>Micro PDF 417 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.MicroQr">
      <summary>获取 Micro QR Code 条形码标志。</summary>
      <returns>Micro QR Code 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Msi">
      <summary>获取 MSI 条形码标志。</summary>
      <returns>MSI 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.MsTag">
      <summary>获取 Microsoft 标记条形码标志。</summary>
      <returns>Microsoft 标记条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.OcrA">
      <summary>获取 OCR-A 条形码标志。</summary>
      <returns>OCR-A 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.OcrB">
      <summary>获取 OCR-B 条形码标志。</summary>
      <returns>OCR-B 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Pdf417">
      <summary>获取 PDF 417 条形码标志。</summary>
      <returns>PDF 417 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Plessey">
      <summary>获取 Plessey 条形码标志。</summary>
      <returns>Plessey 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Pzn">
      <summary>获取 Pharma-Zentral-Nummer (Pzn) 条形码标志。</summary>
      <returns>Pharma-Zentral-Nummer (Pzn) 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Qr">
      <summary>获取快速响应 (QR) 代码条形码标志。</summary>
      <returns>快速响应 (QR) 代码条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Sisac">
      <summary>获取连续出版物行业系统咨询委员会 (SISAC) 条形码标志。</summary>
      <returns>连续出版物行业系统咨询委员会(SISAC)条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.SwedenPost">
      <summary>获取瑞典邮政条形码标志。</summary>
      <returns>瑞典邮政条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Telepen">
      <summary>获取 Telepen 条形码标志。</summary>
      <returns>Telepen 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.TfDis">
      <summary>获取 Discreet 2（共 5个）条形码标志。</summary>
      <returns>Discreet 2 of 5 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.TfIata">
      <summary>获取国际航空运输协会 (IATA) 2（共 5 个）条形码标志。</summary>
      <returns>国际航空运输协会 (IATA) 的 2 of 5 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.TfInd">
      <summary>获取 Industrial 2（共 5 个）条形码标志。</summary>
      <returns>Industrial 2 of 5 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.TfInt">
      <summary>获取 Interleaved 2（共 5 个）条形码标志。</summary>
      <returns>Interleaved 2 of 5 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.TfMat">
      <summary>获取 2 Matrix（共 5 个）条形码标志。</summary>
      <returns>2 of 5 Matrix 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.TfStd">
      <summary>获取 Standard 2 of 5 条形码标志。</summary>
      <returns>Standard 2 of 5 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Tlc39">
      <summary>获取 TLC 39 条形码标志。</summary>
      <returns>TLC 39 条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Trioptic39">
      <summary>获取 Tri-Optic 媒体存储设备条形码标志。</summary>
      <returns>Tri-Optic 媒体存储设备条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UccEan128">
      <summary>获取 UCC/EAN 128 条形码标志。</summary>
      <returns>UCC/EAN 128 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UkPost">
      <summary>获取英国邮政条形码标志。</summary>
      <returns>英国邮政条形码标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Unknown">
      <summary>未知条码符号表示法。</summary>
      <returns>Unknown barcode symbology.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Upca">
      <summary>获取通用产品码 (UPC) 版本 A 条形码标志。</summary>
      <returns>通用产品码(UPC)版本 A 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UpcaAdd2">
      <summary>获取包含 2 位补充数字的 UPC A 条形码标志。</summary>
      <returns>包含 2 位补充数字的 UPC A 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UpcaAdd5">
      <summary>获取包含 5 位补充数字的 UPC A 条形码标志。</summary>
      <returns>包含 5 位补充数字的 UPC A 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UpcCoupon">
      <summary>获取包含补充数字的 UPC 优惠券条形码标志。</summary>
      <returns>包含补充数字的 UPC 优惠券条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Upce">
      <summary>获取通用产品码 (UPC) 版本 E 条形码标志。</summary>
      <returns>通用产品码(UPC)版本 E 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UpceAdd2">
      <summary>获取包含 2 位补充数字的 UPC E 条形码标志。</summary>
      <returns>包含 2 位补充数字的 UPC-E 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UpceAdd5">
      <summary>获取包含 5 位补充数字的 UPC E 条形码标志。</summary>
      <returns>包含 5 位补充数字的 UPC-E 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.Us4StateFics">
      <summary>获取美国邮政服务 4 州统一邮资标识码分类 (FICS) 条形码标志。</summary>
      <returns>美国邮政服务 4 州统一邮资标识码分类(FICS)条码符号表示法</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UsIntelligent">
      <summary>获取美国邮政服务 (USPS) 智能邮件条形码标志。</summary>
      <returns>美国邮政服务(USPS)智能邮件条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UsIntelligentPkg">
      <summary>获取美国邮政服务 (USPS) 智能邮包条形码标志。</summary>
      <returns>美国邮政服务(USPS)智能邮包条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UsPlanet">
      <summary>获取美国邮政服务 PLANET 条形码标志。</summary>
      <returns>美国邮政服务 PLANET 条码符号表示法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologies.UsPostNet">
      <summary>获取美国邮政数字编码技术 (POSTNET) 条形码标志。</summary>
      <returns>美国邮政数字编码技术(POSTNET)条码符号表示法。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.BarcodeSymbologies.GetName(System.UInt32)">
      <summary>以字符串形式返回条形码标志类型。</summary>
      <param name="scanDataType">条形码标志类型。</param>
      <returns>字符串形式的条形码标志。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeSymbologyAttributes">
      <summary>条形码扫描仪标志的属性。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.DecodeLength1">
      <summary>获取或设置用于确定条形码标志解码长度的第一个值。</summary>
      <returns>解码长度的第一部分。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.DecodeLength2">
      <summary>获取或设置用于确定条形码标志解码长度的第二个值。</summary>
      <returns>解码长度的第二部分。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.DecodeLengthKind">
      <summary>获取或设置条形码标志使用的解码长度类型。</summary>
      <returns>条形码标志使用的解码长度类型。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.IsCheckDigitTransmissionEnabled">
      <summary>获取或设置是否将检查数字作为原始数据的一部分传输到主机。</summary>
      <returns>将检查数字作为原始数据的一部分传输到主机，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.IsCheckDigitTransmissionSupported">
      <summary>获取条形码标志是否支持将检查数字作为原始数据的一部分传输到主机。</summary>
      <returns>如果条形码标志支持将检查数字作为原始数据的一部分传输，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.IsCheckDigitValidationEnabled">
      <summary>获取是否将验证条形码检查数字。</summary>
      <returns>如果将验证条形码检查数字，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.IsCheckDigitValidationSupported">
      <summary>获取条形码标志是否支持检查数字验证。</summary>
      <returns>如果条形码标志支持检查数字验证，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.BarcodeSymbologyAttributes.IsDecodeLengthSupported">
      <summary>获取条形码标志是否支持多个解码长度。</summary>
      <returns>如果条形码标志支持多个解码长度，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.BarcodeSymbologyDecodeLengthKind">
      <summary>条形码标志可以支持的解码长度类型。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeSymbologyDecodeLengthKind.AnyLength">
      <summary>解码任意数字的长度。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeSymbologyDecodeLengthKind.Discrete">
      <summary>解码 DecodeLength1 或 DecodeLength2 单字节字符的长度。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.BarcodeSymbologyDecodeLengthKind.Range">
      <summary>解码 DecodeLength1 和 DecodeLength2 单字节字符之间的长度。 DecodeLength1 和 DecodeLength2 的顺序不重要（可以高于或低于其他元素）。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawer">
      <summary>零售方案中的收银机设备。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawer.Capabilities">
      <summary>API 公开的收银机设备功能。</summary>
      <returns>The functionality of the cash drawer device as exposed by API.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawer.DeviceId">
      <summary>收银机设备的标识符字符串。</summary>
      <returns>表示设备 ID 的字符串。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawer.DrawerEventSource">
      <summary>获取 CashDrawerEventSource 以允许应用检测收银机的打开/关闭状态。 当前实际状态由 IsDrawerOpen 报告。</summary>
      <returns>收银机事件源。 如果收银机不支持打开/关闭检测，则它将返回 null。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawer.IsDrawerOpen">
      <summary>指示收银机是否打开。</summary>
      <returns>如果收银机处于打开状态，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawer.Status">
      <summary>获取收银机的当前电量和可用性状态。</summary>
      <returns>收银机状态。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.CashDrawer.StatusUpdated">
      <summary>指示收银机的电量可用性状态已更改。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.CheckHealthAsync(Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel)">
      <summary>异步获取设备的运行状况状态。</summary>
      <param name="level">The specified health check level.</param>
      <returns>此值将立即在应用界面中反映以便该应用的用户能够理解。 例如，如果设备状态良好，则将返回“OK”作为运行状况字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.ClaimDrawerAsync">
      <summary>尝试获取对收银机的独占访问。</summary>
      <returns>此方法完成时，它将返回 ClaimedCashDrawer。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.Close">
      <summary>关闭收银机会话。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.FromIdAsync(System.String)">
      <summary>从 DeviceInformation.Id 创建 CashDrawer 对象。</summary>
      <param name="deviceId">可从 DeviceId 属性中检索标识特定收银机的 DeviceInformation.Id。</param>
      <returns>唯一设备标识符指定的收银机。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.GetDefaultAsync">
      <summary>获取默认配对或本地连接的收银机。</summary>
      <returns>默认的本地连接收银机。 如果无可用收银机，则可能返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.GetDeviceSelector">
      <summary>获取可用于列出可用收银机的高级查询语法 (AQS) 字符串。</summary>
      <returns>用于枚举可用收银机的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.GetDeviceSelector(Windows.Devices.PointOfService.PosConnectionTypes)">
      <summary>获取可用于列举可在指定连接类型中使用的收银机的高级查询语法 (AQS) 字符串。</summary>
      <param name="connectionTypes">用于检查可用收银机的连接类型的列表。</param>
      <returns>用于枚举可在指定连接类型中使用的收银机的高级查询语法 (AQS) 字符串</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawer.GetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>检索从收银机中请求的统计信息。</summary>
      <param name="statisticsCategories">The list of statistics to retrieve.</param>
      <returns>表示请求的统计信息的字符串。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerCapabilities">
      <summary>表示收银机功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCapabilities.IsDrawerOpenSensorAvailable">
      <summary>指示收银机打开传感器是否可用。</summary>
      <returns>如果此传感器可用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCapabilities.IsStatisticsReportingSupported">
      <summary>收银机是否支持统计信息报告。</summary>
      <returns>如果收银机支持统计信息报告，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCapabilities.IsStatisticsUpdatingSupported">
      <summary>收银机是否支持统计信息更新。</summary>
      <returns>如果收银机支持统计信息更新，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCapabilities.IsStatusMultiDrawerDetectSupported">
      <summary>是否支持多个收银机的状态。</summary>
      <returns>如果支持多个收银机检测，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCapabilities.IsStatusReportingSupported">
      <summary>收银机是否支持状态报告。</summary>
      <returns>如果支持状态报告，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCapabilities.PowerReportingType">
      <summary>收银机具有标准还是高级电量报告。</summary>
      <returns>定义指示收银机的电量报告功能的常量。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerCloseAlarm">
      <summary>收银机关闭警报。 提供参数默认值，但用户可以根据需要将它们更新。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCloseAlarm.AlarmTimeout">
      <summary>获取或设置收银机关闭警报的警报超时。</summary>
      <returns>定义警报超时的时间量。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCloseAlarm.BeepDelay">
      <summary>收银机关闭警报提示音之间的延迟。</summary>
      <returns>定义提示音之间的时间量。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCloseAlarm.BeepDuration">
      <summary>收银机关闭警报提示音的持续时间。</summary>
      <returns>定义警报提示音的时间长度。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerCloseAlarm.BeepFrequency">
      <summary>提示音的频率。</summary>
      <returns>定义提示音的音频频率。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.CashDrawerCloseAlarm.AlarmTimeoutExpired">
      <summary>允许在触发警报超时时通知应用的事件。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.CashDrawerCloseAlarm.StartAsync">
      <summary>启动警报倒计时，并在收银机关闭时返回完成的 awaitable 对象。</summary>
      <returns>如果收银机已关闭，则为 true；否则 false 指示出现问题。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerClosedEventArgs">
      <summary>此对象作为参数传递给 DrawerClosed 事件的事件处理程序。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerClosedEventArgs.CashDrawer">
      <summary>获取与 DrawerClosed 事件关联的数据。</summary>
      <returns>收银机。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerEventSource">
      <summary>提供允许开发者检测收银机打开或关闭时间的事件源。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.CashDrawerEventSource.DrawerClosed">
      <summary>在收银机关闭时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.CashDrawerEventSource.DrawerOpened">
      <summary>在收银机打开时发生。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerOpenedEventArgs">
      <summary>此对象作为参数传递给 DrawerOpened 事件的事件处理程序。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerOpenedEventArgs.CashDrawer">
      <summary>获取与 DrawerOpened 事件关联的数据。</summary>
      <returns>The cash drawer.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerStatus">
      <summary>提供收银机的当前电量和可用性状态。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerStatus.ExtendedStatus">
      <summary>ExtendedStatus 为服务点驱动程序或提供程序提供向应用发送自定义通知的方式。</summary>
      <returns>表示自定义通知的值。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerStatus.StatusKind">
      <summary>获取收银机状态的状态种类。</summary>
      <returns>状态种类。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerStatusKind">
      <summary>定义指示收银机电源状态的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.CashDrawerStatusKind.Extended">
      <summary>设备状态不是以上任一状态。 此功能可用，因此 POS 驱动程序可向该应用提供自定义通知。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.CashDrawerStatusKind.Off">
      <summary>设备已关闭或已与终端分离。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.CashDrawerStatusKind.Offline">
      <summary>设备已开启，但不可用于响应请求。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.CashDrawerStatusKind.OffOrOffline">
      <summary>设备处于关闭或脱机状态，但当前状态无法区分。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.CashDrawerStatusKind.Online">
      <summary>设备已开启并可立即投入使用。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.CashDrawerStatusUpdatedEventArgs">
      <summary>此对象作为参数传递给 StatusUpdated 事件的事件处理程序。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.CashDrawerStatusUpdatedEventArgs.Status">
      <summary>获取与 StatusUpdated 事件关联的数据。</summary>
      <returns>The cash drawer status.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedBarcodeScanner">
      <summary>表示声明的条形码扫描仪。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedBarcodeScanner.DeviceId">
      <summary>获取已声明的条形码扫码仪的 DeviceInformation.Id。</summary>
      <returns>已声明的条形码扫码仪的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedBarcodeScanner.IsDecodeDataEnabled">
      <summary>获取或设置一个布尔值，该值指示是否向服务对象提供已解码的数据。</summary>
      <returns>如果将解码的数据提供给应用程序，则设置为 true；否则设置为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedBarcodeScanner.IsDisabledOnDataReceived">
      <summary>获取或设置一个布尔值，该值指示是否在接收数据后禁用条形码扫描仪。</summary>
      <returns>如果应用程序只需要接收一项输入或每次只需要接收一项输入，则设置为 true。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedBarcodeScanner.IsEnabled">
      <summary>指示条形码扫描仪是否可以接收 DataReceived 事件。</summary>
      <returns>如果设备可以接收 DataReceived 事件，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedBarcodeScanner.IsVideoPreviewShownOnEnable">
      <summary>获取或设置启用条形码扫描仪时是否显示视频预览窗口。</summary>
      <returns>如果视频预览窗口将显示，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.Closed">
      <summary>关闭 **ClaimedBarcodeScanner** 时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.DataReceived">
      <summary>在设备扫描条形码时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.ErrorOccurred">
      <summary>在出现条形码读取问题时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.ImagePreviewReceived">
      <summary>在设备收到扫描的位图图像时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.ReleaseDeviceRequested">
      <summary>在设备获取释放其独占声明的请求时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.TriggerPressed">
      <summary>在扫描操作期间按下条形码扫描仪触发器或按钮时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedBarcodeScanner.TriggerReleased">
      <summary>在扫描操作期间释放条形码扫描仪触发器或按钮时发生。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.Close">
      <summary>释放对条形码扫描仪的独占声明。 For C++ and JavaScript, use Close(). For C# and Visual Basic, use Dispose().</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.DisableAsync">
      <summary>将条形码扫描仪设置为无法接收 DataReceived 事件的状态。</summary>
      <returns>此方法完成之际不返回任何对象或值。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.EnableAsync">
      <summary>针对 DataReceived 事件将条形码扫描仪置于就绪状态。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.GetSymbologyAttributesAsync(System.UInt32)">
      <summary>获取指定条形码不标志的属性。</summary>
      <param name="barcodeSymbology">条形码标志。</param>
      <returns>BarcodeSymbologyAttributes 对象，包含指定条形码标志的属性。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.HideVideoPreview">
      <summary>隐藏视频预览窗口。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.ResetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>对可以重置的所有统计信息将指定的统计信息重置为零。</summary>
      <param name="statisticsCategories">要重置的统计信息名称列表。 </param>
      <returns>完成时，通过此方法将不返回任何对象或值。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.RetainDevice">
      <summary>保留对条形码扫描仪的独占声明。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.SetActiveProfileAsync(System.String)">
      <summary>设置条形码扫描仪上的活动配置文件。</summary>
      <param name="profile">要在设备上设置的配置文件的名称。</param>
      <returns>此方法完成之际不返回任何对象或值。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.SetActiveSymbologiesAsync(Windows.Foundation.Collections.IIterable{System.UInt32})">
      <summary>设置要供设备使用的条形码标志。</summary>
      <param name="symbologies">要使用的特定符号表示法。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.SetSymbologyAttributesAsync(System.UInt32,Windows.Devices.PointOfService.BarcodeSymbologyAttributes)">
      <summary>设置已声明的条形码扫描仪所使用的条形码标志的属性。</summary>
      <param name="barcodeSymbology">The barcode symbology.</param>
      <param name="attributes">条形码标志属性。</param>
      <returns>如果已成功设置条形码标志属性，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.ShowVideoPreviewAsync">
      <summary>显示视频预览窗口。</summary>
      <returns>如果显示视频预览，则为 ture；如果视频预览不显示或者不受支持，则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.StartSoftwareTriggerAsync">
      <summary>用于标志要开始扫描的条码扫描仪。 某个会话在调用 StopSoftwareTriggerAsync 之前或扫描仪自行结束该会话之前处于活动状态。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.StopSoftwareTriggerAsync">
      <summary>用于停止以 StartSoftwareTriggerAsync 开头的会话。 如果在没有会话处于活动状态时调用此方法，则不会引发错误。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedBarcodeScanner.UpdateStatisticsAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>更新指定的统计信息。</summary>
      <param name="statistics">要更新的统计信息键/值对列表。 </param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedBarcodeScannerClosedEventArgs">
      <summary>此对象作为参数传递给 ClaimedBarcodeScanner.Closed 事件的事件处理程序。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedCashDrawer">
      <summary>提供对服务点收银机的独占和特权方法、属性和事件的访问权限。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedCashDrawer.CloseAlarm">
      <summary>获取此收银机的关闭警报。 这仅在 IsDrawerOpenSensorAvailable 为 true 时有效。</summary>
      <returns>收银机的关闭警报。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedCashDrawer.DeviceId">
      <summary>已声明收银机设备的标识符字符串。</summary>
      <returns>String representing the ID of the device.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedCashDrawer.IsDrawerOpen">
      <summary>Indicates whether the cash drawer is open.</summary>
      <returns>True if the drawer is open, otherwise false.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedCashDrawer.IsEnabled">
      <summary>指示收银机是否可操作和可使用。</summary>
      <returns>如果可以打开收银机或可以使用 CloseAlarm，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedCashDrawer.Closed">
      <summary>关闭 **ClaimedCashDrawer** 时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedCashDrawer.ReleaseDeviceRequested">
      <summary>Occurs when the device gets a request to release its exclusive claim.</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.Close">
      <summary>配置已声明的收银机，在该设备上发布声明，并以调用 DisableAsync 的相同方式禁用设备。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.DisableAsync">
      <summary>通知关闭基础硬件的电源。</summary>
      <returns>禁用尝试是否成功。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.EnableAsync">
      <summary>异步通知打开基础硬件的电源以供使用。</summary>
      <returns>启用尝试是否成功。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.OpenDrawerAsync">
      <summary>打开收银机。</summary>
      <returns>指示收银机是否成功打开的布尔值。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.ResetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将指定的设备统计信息重置为默认值。</summary>
      <param name="statisticsCategories">The list of names of the statistics to reset. </param>
      <returns>如果成功，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.RetainDeviceAsync">
      <summary>保留有关收银机的当前声明。 此调用通常用于响应 ReleaseDeviceRequested 事件通知。</summary>
      <returns>如果保留尝试成功，则为 true；如果保留尝试失败，则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedCashDrawer.UpdateStatisticsAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>使用提供的键/值对更新设备统计信息值。</summary>
      <param name="statistics">要更新的统计信息。</param>
      <returns>如果更新成功，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedCashDrawerClosedEventArgs">
      <summary>此对象作为参数传递给 ClaimedCashDrawer.Closed 事件的事件处理程序。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedJournalPrinter">
      <summary>表示已做出使用声明的日记帐打印机站。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.CharactersPerLine">
      <summary>获取或设置日记帐打印机站的每个行中的字符的数量。</summary>
      <returns>字符数目。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.ColorCartridge">
      <summary>获取或设置日记帐打印机站在打印时应使用的彩色墨盒。 此属性必须与通过 ColorCartridgeCapabilities 提供的属性一致。</summary>
      <returns>一个枚举值，该值标识日记帐打印机站在打印时应使用的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsCartridgeEmpty">
      <summary>获取日志打印机站的打印机墨盒是否为空。 请注意，如果相应的传感器在打印机上不可用，则可能引发异常。 请参阅 JournalPrinterCapabilities 以验证传感器可用性。</summary>
      <returns>如果打印机墨盒为空，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsCartridgeRemoved">
      <summary>获取日志打印机站的墨盒是否已删除。 Note, this may throw an exception if the corresponding sensor is not available on the printer. See JournalPrinterCapabilities to verify sensor availability.</summary>
      <returns>如果缺少墨盒，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsCoverOpen">
      <summary>获取日记帐打印机站的打印机盖是否处于打开状态。</summary>
      <returns>如果此盖处于打开状态，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsHeadCleaning">
      <summary>获取日记帐打印机站的针头当前是否清洁。</summary>
      <returns>如果针头当前清洁，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsLetterQuality">
      <summary>获取或设置日记帐打印机站是否以高质量或高速打印。 Note, this may throw an exception if the corresponding sensor is not available on the printer.</summary>
      <returns>如果日记帐打印机站以高质量打印，则为 true。 如果日记帐打印机站以高速打印，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsPaperEmpty">
      <summary>获取日记帐打印机站的纸张是否为空。 Note, this may throw an exception if the corresponding sensor is not available on the printer. See JournalPrinterCapabilities to verify sensor availability.</summary>
      <returns>如果打印机缺纸，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsPaperNearEnd">
      <summary>获取日记帐打印机站的打印机纸张是否快用完。 Note, this may throw an exception if the corresponding sensor is not available on the printer. See JournalPrinterCapabilities to verify sensor availability.</summary>
      <returns>如果纸张快用完，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.IsReadyToPrint">
      <summary>获取日记帐打印机站是否做好打印准备的信息。 Note, this may throw an exception if the corresponding sensor is not available on the printer. See JournalPrinterCapabilities to verify sensor availability.</summary>
      <returns>如果打印机做好打印准备，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.LineHeight">
      <summary>获取或设置日记帐打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>日记帐打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.LineSpacing">
      <summary>获取或设置日记帐打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。 此行距包括打印的行的高度和每两行之间的空白的高度。</summary>
      <returns>日记帐打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedJournalPrinter.LineWidth">
      <summary>获取日记帐打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>日记帐打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedJournalPrinter.CreateJob">
      <summary>为日记帐打印机站新建打印作业。</summary>
      <returns>日记帐打印机站的新打印作业。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedJournalPrinter.ValidateData(System.String)">
      <summary>确定 JournalPrintJob 是否可以使用指定的数据成功执行打印指令。</summary>
      <param name="data">在将其与 JournalPrintJob.Print 方法结合使用之前要验证的数据序列。 此序列可能包含可打印的数据和转义序列。</param>
      <returns>如果数据通过验证，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedLineDisplay">
      <summary>表示声明的行显示设备。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.Capabilities">
      <summary>获取声明的行显示的功能。</summary>
      <returns>行显示的功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.CustomGlyphs">
      <summary>如果支持该功能，获取行显示的自定义字形列表。</summary>
      <returns>行显示的 LineDisplayCustomGlyphs 对象。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.DefaultWindow">
      <summary>获取行显示的默认设备窗口。</summary>
      <returns>默认设备窗口，涵盖整个屏幕区域。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.DeviceControlDescription">
      <summary>获取行显示的设备控制说明。</summary>
      <returns>行显示的控制说明。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.DeviceControlVersion">
      <summary>获取行显示的设备控制版本号。</summary>
      <returns>行显示的 UnifiedPOS 控制版本号。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.DeviceId">
      <summary>获取行显示的 DeviceInformation.Id。</summary>
      <returns>行显示的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.DeviceServiceVersion">
      <summary>获取行显示的服务版本号。</summary>
      <returns>服务版本号。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.MaxBitmapSizeInPixels">
      <summary>获取最大位图大小。</summary>
      <returns>以像素为单位的最大位图大小。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.PhysicalDeviceDescription">
      <summary>获取物理设备说明。</summary>
      <returns>UnifiedPOS 规格给定的物理设备说明。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.PhysicalDeviceName">
      <summary>获取物理设备名称。</summary>
      <returns>UnifiedPOS 规格给定的物理设备名称。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.SupportedCharacterSets">
      <summary>获取行显示支持的字符集。</summary>
      <returns>支持的字符集数字。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedLineDisplay.SupportedScreenSizesInCharacters">
      <summary>获取行显示支持的屏幕大小。</summary>
      <returns>包含设备支持的大小的列表。 每个大小表示为一对行和列。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedLineDisplay.Closed">
      <summary>关闭 **ClaimedLineDisplay** 时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedLineDisplay.ReleaseDeviceRequested">
      <summary>在已声明的行显示被另一个应用使用 LineDisplay.ClaimAsync 声明时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedLineDisplay.StatusUpdated">
      <summary>通知应用程序行显示的电源状态发生改变。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.CheckHealthAsync(Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel)">
      <summary>Gets the device's health state asynchronously.</summary>
      <param name="level">The specified health check level.</param>
      <returns>This value is intended to be reflected in the app interface immediately so the user of the app can interpret it. For example, it will return “OK” as the health string if the device state is good.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.CheckPowerStatusAsync">
      <summary>获取设备当前的电源状态。</summary>
      <returns>设备当前的电源状态。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.Close">
      <summary>关闭行显示会话。 For C++ and JavaScript, use Close(). For C# and Visual Basic, use Dispose().</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.FromIdAsync(System.String)">
      <summary>从 DeviceInformation.Id 创建 LineDisplay 对象。</summary>
      <param name="deviceId">可从 DeviceId 属性中检索标识特定行显示的 DeviceInformation.Id。</param>
      <returns>由唯一设备标识符指定的行显示。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.GetAttributes">
      <summary>获取行显示的属性。</summary>
      <returns>行显示的属性。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.GetDeviceSelector">
      <summary>获取可用于列出可用行显示的高级查询语法 (AQS) 字符串。</summary>
      <returns>用于枚举可用行显示的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.GetDeviceSelector(Windows.Devices.PointOfService.PosConnectionTypes)">
      <summary>获取可用于列出可在指定连接类型中使用的行显示的高级查询语法 (AQS) 字符串。</summary>
      <param name="connectionTypes">要为可用行显示检查的连接类型的列表。</param>
      <returns>用于枚举可在指定的连接类型中使用的可用行显示的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.GetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>检索从行显示中请求的统计信息。</summary>
      <param name="statisticsCategories">The list of statistics to retrieve.</param>
      <returns>表示请求的统计信息的 XML 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.RetainDevice">
      <summary>在行显示已由另一个应用通过 LineDisplay.ClaimAsync 声明后，保留该应用关于行显示的声明。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TryClearDescriptorsAsync">
      <summary>尝试异步清除所有描述。</summary>
      <returns>如果已成功清除所有描述符返回 True，否则返回 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TryCreateWindowAsync(Windows.Foundation.Rect,Windows.Foundation.Size)">
      <summary>尝试异步创建 LineDisplayWindow。</summary>
      <param name="viewport">视区的原始设备行、原始设备列、行内宽度和列内高度。</param>
      <param name="windowSize">窗口中的行数和列数。</param>
      <returns>新 LineDisplayWindow 对象，表示设备的新窗口。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TrySetDescriptorAsync(System.UInt32,Windows.Devices.PointOfService.LineDisplayDescriptorState)">
      <summary>尝试使用指定的属性异步设置描述符。</summary>
      <param name="descriptor">要设置的描述符。 必须具有 0 和 LineDisplayCapabilities.SupportedDescriptors - 1 之间的值。</param>
      <param name="descriptorState">要为描述符提供的状态。</param>
      <returns>如果已成功设置描述符，则返回 True；否则返回 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TryStoreStorageFileBitmapAsync(Windows.Storage.StorageFile)">
      <summary>尝试异步存储以后显示在行显示设备上的 StorageFile 的位图图像。</summary>
      <param name="bitmap">表示本地位图文件的 StorageFile。 所有行显示均支持未压缩的黑白 Windows 位图。 检查设备规范查找其他支持的格式。</param>
      <returns>如果位图存储成功为 True，如果失败则为 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TryStoreStorageFileBitmapAsync(Windows.Storage.StorageFile,Windows.Devices.PointOfService.LineDisplayHorizontalAlignment,Windows.Devices.PointOfService.LineDisplayVerticalAlignment)">
      <summary>Attempts to asynchronously store a bitmap image from a StorageFile for later display on the line display device.</summary>
      <param name="bitmap">A StorageFile that represents a local bitmap file. All line displays support black and white uncompressed Windows bitmaps. Check device specifications for other supported formats.</param>
      <param name="horizontalAlignment">确定位图如何与它的源字符单元水平对齐。</param>
      <param name="verticalAlignment">确定位图如何与它的源字符单元垂直对齐。</param>
      <returns>True if the bitmap is stored successfully, False if a failure occurs.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TryStoreStorageFileBitmapAsync(Windows.Storage.StorageFile,Windows.Devices.PointOfService.LineDisplayHorizontalAlignment,Windows.Devices.PointOfService.LineDisplayVerticalAlignment,System.Int32)">
      <summary>Attempts to asynchronously store a bitmap image from a StorageFile for later display on the line display device.</summary>
      <param name="bitmap">A StorageFile that represents a local bitmap file. All line displays support black and white uncompressed Windows bitmaps. Check device specifications for other supported formats.</param>
      <param name="horizontalAlignment">Determines how the bitmap will be horizontally aligned relative to its originating character cell.</param>
      <param name="verticalAlignment">Determines how the bitmap will be vertically aligned relative to its originating character cell.</param>
      <param name="widthInPixels">如果不同于原始位图宽度，显示的位图宽度以像素为单位。 将按比例计算高度。</param>
      <returns>True if the bitmap is stored successfully, False if a failure occurs.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedLineDisplay.TryUpdateAttributesAsync(Windows.Devices.PointOfService.LineDisplayAttributes)">
      <summary>更新设备属性。</summary>
      <param name="attributes">将应用于设备的更新属性。</param>
      <returns>如果已成功更新属性返回 True，否则返回 False。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedLineDisplayClosedEventArgs">
      <summary>此对象作为参数传递给 ClaimedLineDisplay.Closed 事件的事件处理程序。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedMagneticStripeReader">
      <summary>表示声明的磁条读取器。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.DataEncryptionAlgorithm">
      <summary>获取或设置将用于对跟踪数据进行加密的 MagneticStripeReaderEncryptionAlgorithms。</summary>
      <returns>将用于对跟踪数据进行加密的加密算法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.DeviceId">
      <summary>获取已声明的磁条读取器的 DeviceInformation.Id。</summary>
      <returns>已声明的磁条读取器的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.IsDecodeDataEnabled">
      <summary>指示是否提供最近所刷的卡中的原始或解码数据。</summary>
      <returns>Set to true if decoded data is provided to the application; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.IsDeviceAuthenticated">
      <summary>指示设备是否已通过身份验证。</summary>
      <returns>如果已对设备进行身份验证，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.IsDisabledOnDataReceived">
      <summary>获取或设置一个布尔值，该值指示是否在接收最近所刷卡的数据后禁用磁条阅读器。</summary>
      <returns>Set to true if the application wants to receive and process only one input or only one input at a time.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.IsEnabled">
      <summary>指示磁条读取器是否已准备好接收数据事件。</summary>
      <returns>如果设备可正常运行，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.IsTransmitSentinelsEnabled">
      <summary>指示跟踪数据是否包含开始和结束 sentinel 值。</summary>
      <returns>如果跟踪数据包含开始和结束 sentinel 值，则为 true。 如果跟踪数据属性只包含标记之间的跟踪数据，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.TracksToRead">
      <summary>获取或设置刷卡后应用程序要接收的跟踪数据。</summary>
      <returns>卡磁道。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.AamvaCardDataReceived">
      <summary>在刷机动车卡片时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.BankCardDataReceived">
      <summary>在刷银行卡时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.Closed">
      <summary>关闭 **ClaimedMagneticStripeReader** 时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.ErrorOccurred">
      <summary>在磁条读取器检测到读卡错误时发生。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.ReleaseDeviceRequested">
      <summary>Occurs when the device gets a request to release its exclusive claim.</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.VendorSpecificDataReceived">
      <summary>在刷供应商特定的卡时发生。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.AuthenticateDeviceAsync(System.Byte[])">
      <summary>将设备置于已经过身份验证的状态。</summary>
      <param name="responseToken">包含从通过上次调用 RetrieveDeviceAuthenticationDataAsync 方法检索到的质询标记中生成的响应标记的缓冲区。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.Close">
      <summary>释放对磁条读取器的独占声明。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.DeAuthenticateDeviceAsync(System.Byte[])">
      <summary>将设备置于未经过身份验证的状态。</summary>
      <param name="responseToken">A buffer containing the response token generated from the challenge token retrieved from a previous call to the RetrieveDeviceAuthenticationDataAsync method.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.DisableAsync">
      <summary>将 ClaimedMagneticStripeReader 设置为无法接收数据事件的状态。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.EnableAsync">
      <summary>获取已处于准备接收数据事件的状态的磁条阅读器。</summary>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.ResetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Resets the specified statistics to zero for all statistics that can be reset.</summary>
      <param name="statisticsCategories">The list of names of the statistics to reset. </param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.RetainDevice">
      <summary>保留对磁条读取器的独占声明。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.RetrieveDeviceAuthenticationDataAsync">
      <summary>检索设备中的质询令牌。</summary>
      <returns>用于存储来自设备的生成的质询标记的缓冲区。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.SetErrorReportingType(Windows.Devices.PointOfService.MagneticStripeReaderErrorReportingType)">
      <summary>设置 ErrorOccurred 事件报告的错误类型。</summary>
      <param name="value">错误报告类型。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.UpdateKeyAsync(System.String,System.String)">
      <summary>提供用于设备的新加密密钥。</summary>
      <param name="key">新密钥的 HEX-ASCII 或 base64 编码值。</param>
      <param name="keyName">用于标识该键的名称。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedMagneticStripeReader.UpdateStatisticsAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>Updates the specified statistics.</summary>
      <param name="statistics">The list of key-value pairs of statistics to update. </param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedMagneticStripeReaderClosedEventArgs">
      <summary>此对象作为参数传递给 ClaimedMagneticStripeReader.Closed 事件的事件处理程序。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedPosPrinter">
      <summary>表示已做出使用声明的服务点打印机。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.CharacterSet">
      <summary>获取或设置一个数值，该数值指示应用程序要用于打印字符的字符集。</summary>
      <returns>应用程序要用于打印字符的字符集。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.DeviceId">
      <summary>获取已声明服务点打印机的标识符字符串。</summary>
      <returns>已声明的服务点打印机的标识符。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.IsCharacterSetMappingEnabled">
      <summary>获取或设置驱动程序或提供程序能够将 Unicode 字符映射到服务点打印机可打印的字符，还是只能将 Unicode 字符的低字节直接发送到打印机。</summary>
      <returns>如果驱动程序或提供程序将 Unicode 字符映射到服务点打印机可打印的字符，则为 true。 如果驱动程序或提供程序将每个 Unicode 字符的低字节直接发送到服务点打印机，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.IsCoverOpen">
      <summary>获取服务点打印机的盖子当前是否已打开。</summary>
      <returns>如果打印机的盖子当前已打开，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.IsEnabled">
      <summary>获取打印机是否已开启以供使用。</summary>
      <returns>如果打印机已开启以供使用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.Journal">
      <summary>获取表示已声明服务点打印机的日记帐站的对象。</summary>
      <returns>表示已声明服务点打印机的日记帐站的对象。 如果日记帐站不存在，则为 null。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.MapMode">
      <summary>获取或设置应用要使用的服务点打印机的映射模式。 该映射模式定义用于其他打印机属性（如行高和行距）的度量单位。</summary>
      <returns>一个枚举值，该值指示应用要使用的服务点打印机的映射模式。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.Receipt">
      <summary>获取表示已声明服务点打印机的收据站的对象。</summary>
      <returns>表示已声明服务点打印机的收据站的对象。 如果收据站不存在，则为 null。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedPosPrinter.Slip">
      <summary>获取表示已声明服务点打印机的单据站的对象。</summary>
      <returns>表示已声明服务点打印机的单据站的对象。 如果单据站不存在，则为 null。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedPosPrinter.Closed">
      <summary>关闭 **ClaimedPosPrinter** 时引发的事件。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.ClaimedPosPrinter.ReleaseDeviceRequested">
      <summary>在服务点打印机获取释放其独占声明的请求时发生。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedPosPrinter.Close">
      <summary>异步处置已声明的服务点打印机对象，并释放有关该打印机的独占声明并将其禁用。 For C++ and JavaScript, use Close(). For C# and Visual Basic, use Dispose().</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedPosPrinter.DisableAsync">
      <summary>通知基础硬件关闭电源。</summary>
      <returns>如果尝试关闭打印机成功，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedPosPrinter.EnableAsync">
      <summary>异步通知基础硬件打开电源以供使用。</summary>
      <returns>如果尝试打开打印机成功，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedPosPrinter.ResetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>对可以重置的服务点打印机的所有统计信息将指定的统计信息重置为零。</summary>
      <param name="statisticsCategories">要重置的统计信息名称的列表。</param>
      <returns>一个在重置成功时返回 true，在重置失败时返回 false 的操作。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedPosPrinter.RetainDeviceAsync">
      <summary>异步保留有关服务点打印机的声明，通常是为了响应 ReleaseDeviceRequested 事件。</summary>
      <returns>如果成功保留了打印机，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedPosPrinter.UpdateStatisticsAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>更新服务点打印机的指定统计信息。</summary>
      <param name="statistics">The statistics to update.</param>
      <returns>一个在更新成功时返回 true，在重置失败时返回 false 的操作。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedPosPrinterClosedEventArgs">
      <summary>此对象作为参数传递给 ClaimedPosPrinter.Closed 事件的事件处理程序。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedReceiptPrinter">
      <summary>表示已做出使用声明的收据打印机站。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.CharactersPerLine">
      <summary>获取或设置收据打印机站在每行文本上可打印的字符数。</summary>
      <returns>收据打印机站在每行文本上可打印的字符数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.ColorCartridge">
      <summary>获取或设置收据打印机站在打印时应使用的彩色墨盒。</summary>
      <returns>一个枚举值，该值标识收据打印机站在打印时应使用的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsCartridgeEmpty">
      <summary>获取收据打印机站的墨盒当前是否用完了墨水或墨粉。</summary>
      <returns>如果收据打印机站的墨盒当前用完了墨水或墨粉，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsCartridgeRemoved">
      <summary>获取收据打印机站的墨盒当前是否已拆下。</summary>
      <returns>如果收据打印机站的墨盒当前已拆下，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsCoverOpen">
      <summary>获取收据打印机站的盖子当前是否已打开。</summary>
      <returns>如果收据打印机站的盖子当前已打开，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsHeadCleaning">
      <summary>获取收据打印机站当前是否正在清洁其打印头。</summary>
      <returns>如果收据打印机站当前正在清洁其打印头，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsLetterQuality">
      <summary>获取或设置收据打印机站是否以高质量或高速打印。</summary>
      <returns>如果收据打印机站以高质量打印，则为 true。 如果收据打印机站以高速打印，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsPaperEmpty">
      <summary>获取收据打印机站是否需要纸张。</summary>
      <returns>如果收据打印机站需要纸张，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsPaperNearEnd">
      <summary>获取收据打印机站是否即将缺纸。</summary>
      <returns>如果收据打印机站即将缺纸，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.IsReadyToPrint">
      <summary>获取收据打印机站是否已启动并且正在接受打印作业。</summary>
      <returns>如果收据打印机站已启动并且正在接受打印作业，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.LineHeight">
      <summary>获取或设置收据打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>收据打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.LineSpacing">
      <summary>获取或设置收据打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。 This spacing includes both the height of printed line and of the white space between each pair of lines.</summary>
      <returns>收据打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.LinesToPaperCut">
      <summary>获取在切割收据纸张之前必须前推的行数。</summary>
      <returns>在切割收据纸张之前必须前推的行数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.LineWidth">
      <summary>获取收据打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>收据打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.PageSize">
      <summary>获取已声明收据打印机站当前使用的纸张的大小。</summary>
      <returns>已声明收据打印机站当前使用的纸张的大小。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.PrintArea">
      <summary>获取收据打印机站的打印区域（按 ClaimedPosPrinter.MapMode 属性指定的度量单位）。</summary>
      <returns>收据打印机站的打印区域（按 ClaimedPosPrinter.MapMode 属性指定的度量单位按）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.SidewaysMaxChars">
      <summary>获取收据打印机站在横向模式下在每行上可打印的最大字符数。</summary>
      <returns>收据打印机站在横向模式下在每行上可打印的最大字符数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedReceiptPrinter.SidewaysMaxLines">
      <summary>获取收据打印机站在横向模式下可打印的最大行数。</summary>
      <returns>收据打印机站在横向模式下可打印的最大行数。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedReceiptPrinter.CreateJob">
      <summary>为收据打印机站新建打印作业。</summary>
      <returns>收据打印机站的新打印作业。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedReceiptPrinter.ValidateData(System.String)">
      <summary>在调用 ReceiptPrintJob.Print 和 ReceiptPrintJob.ExecuteAsync 方法的情况下，在使用某个数据序列之前，确定该数据序列（可能包括一个或多个转义序列）对收据打印机站是否有效。</summary>
      <param name="data">在将其与 ReceiptPrintJob.Print 方法结合使用之前要验证的数据序列。 This sequence may include printable data and escape sequences.</param>
      <returns>True if the data passes validation; otherwise false.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ClaimedSlipPrinter">
      <summary>表示已做出使用声明的单据打印机站。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.CharactersPerLine">
      <summary>获取或设置单据打印机站在每行文本上可打印的字符数。</summary>
      <returns>单据打印机站在每行文本上可打印的字符数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.ColorCartridge">
      <summary>获取或设置单据打印机站在打印时应使用的彩色墨盒。</summary>
      <returns>一个枚举值，该值标识单据打印机站在打印时应使用的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsCartridgeEmpty">
      <summary>获取单据打印机站的墨盒当前是否用完了墨水或墨粉。</summary>
      <returns>如果单据打印机站的墨盒当前用完了墨水或墨粉，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsCartridgeRemoved">
      <summary>获取单据打印机站的墨盒当前是否已拆下。</summary>
      <returns>如果单据打印机站的墨盒当前已拆下，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsCoverOpen">
      <summary>获取单据打印机站的盖子当前是否已打开。</summary>
      <returns>如果单据打印机站的盖子当前已打开，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsHeadCleaning">
      <summary>获取单据打印机站当前是否正在清洁其打印头。</summary>
      <returns>如果单据打印机站当前正在清洁其打印头，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsLetterQuality">
      <summary>获取或设置单据打印机站是否以高质量或高速打印。</summary>
      <returns>如果单据打印机站以高质量打印，则为 true。 如果单据打印机站以高速打印，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsPaperEmpty">
      <summary>获取单据打印机站是否需要纸张。</summary>
      <returns>如果单据打印机站需要纸张，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsPaperNearEnd">
      <summary>获取单据打印机站是否即将缺纸。</summary>
      <returns>如果单据打印机站即将缺纸，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.IsReadyToPrint">
      <summary>获取单据打印机站是否已启动并且正在接受打印作业。</summary>
      <returns>如果单据打印机站已启动并且正在接受打印作业，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.LineHeight">
      <summary>获取或设置单据打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>单据打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.LinesNearEndToEnd">
      <summary>在 ClaimedSlipPrinter.IsPaperNearEnd 属性已设置为 **true** 但打印机尚未到达单据末尾时，获取单据打印机站可打印的行数。</summary>
      <returns>ClaimedSlipPrinter.IsPaperNearEnd 属性已设置为 **true** 但打印机尚未到达单据末尾时，单据打印机站可打印的行数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.LineSpacing">
      <summary>获取或设置单据打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。 This spacing includes both the height of printed line and of the white space between each pair of lines.</summary>
      <returns>单据打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.LineWidth">
      <summary>获取单据打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>单据打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.MaxLines">
      <summary>获取单据打印机站在表单上可打印的最大行数。</summary>
      <returns>单据打印机站在表单上可打印的最大行数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.PageSize">
      <summary>获取已声明单据打印机站当前使用的纸张大小（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>已声明单据打印机站当前使用的纸张的大小。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.PrintArea">
      <summary>获取单据打印机站的打印区域（按 ClaimedPosPrinter.MapMode 属性指定的度量单位）。</summary>
      <returns>单据打印机站的打印区域（按 ClaimedPosPrinter.MapMode 属性指定的度量单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.PrintSide">
      <summary>获取已声明单据打印机站当前正在打印的表面。</summary>
      <returns>已声明单据打印机站当前正在打印的表面。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.SidewaysMaxChars">
      <summary>获取单据打印机站在横向模式下在每行上可打印的最大字符数。</summary>
      <returns>单据打印机站在横向模式下在每行上可打印的最大字符数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ClaimedSlipPrinter.SidewaysMaxLines">
      <summary>获取单据打印机站在横向模式下可打印的最大行数。</summary>
      <returns>单据打印机站在横向模式下可打印的最大行数。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.ChangePrintSide(Windows.Devices.PointOfService.PosPrinterPrintSide)">
      <summary>更改已声明单据打印机站当前正在打印的表面。</summary>
      <param name="printSide">The side of the sheet on which the claimed slip printer station is currently printing.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.CloseJaws">
      <summary>关闭在单据打印机站打印期间固定单据的机械装置，通常在用户插入或取出单据后。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.CreateJob">
      <summary>为单据打印机站新建打印作业。</summary>
      <returns>单据打印机站的新打印作业。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.InsertSlipAsync(Windows.Foundation.TimeSpan)">
      <summary>等待用户将单据插入单据打印机站。</summary>
      <param name="timeout">在退出操作前，操作应等待用户插入单据的时间间隔。</param>
      <returns>一个异步操作，如果用户在指定时间范围内插入单据，则返回 true，否则返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.OpenJaws">
      <summary>打开在单据打印机站打印期间固定单据的机械装置，通常在用户插入或取出单据前。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.RemoveSlipAsync(Windows.Foundation.TimeSpan)">
      <summary>等待用户从单据打印机站取出单据。</summary>
      <param name="timeout">在退出操作前，操作应等待用户取出单据的时间间隔。</param>
      <returns>一个异步操作，如果用户在指定时间范围内取出单据，则返回 true，否则返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ClaimedSlipPrinter.ValidateData(System.String)">
      <summary>在调用 SlipPrintJob.Print 和 SlipPrintJob.ExecuteAsync 方法的情况下，在使用某个数据序列之前，确定该数据序列（可能包括一个或多个转义序列）对单据打印机站是否有效。</summary>
      <param name="data">在将其与 SlipPrintJob.Print 方法结合使用之前要验证的数据序列。 This sequence may include printable data and escape sequences.</param>
      <returns>True if the data passes validation; otherwise false.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ICashDrawerEventSourceEventArgs">
      <summary>表示对收银机事件源通用的参数。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICashDrawerEventSourceEventArgs.CashDrawer">
      <summary>获取与事件源关联的收银机。</summary>
      <returns>The cash drawer.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation">
      <summary>表示对服务点打印机的所有类型的已声明站通用的属性和操作。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.CharactersPerLine">
      <summary>获取或设置打印机站在每行文本上可打印的字符数。</summary>
      <returns>设备在每行文本上可打印的字符数。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.ColorCartridge">
      <summary>获取或设置打印机站在打印时应使用的彩色墨盒。</summary>
      <returns>一个枚举值，该值标识打印机站在打印时应使用的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsCartridgeEmpty">
      <summary>获取打印机站的墨盒当前是否用完了墨水或墨粉。</summary>
      <returns>如果打印机站的墨盒当前用完了墨水或墨粉，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsCartridgeRemoved">
      <summary>获取打印机站的墨盒当前是否已拆下。</summary>
      <returns>如果打印机站的墨盒当前已拆下，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsCoverOpen">
      <summary>获取打印机站的盖子当前是否已打开。</summary>
      <returns>如果打印机站的盖子当前已打开，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsHeadCleaning">
      <summary>获取打印机站当前是否正在清洁其打印头。</summary>
      <returns>如果打印机站当前正在清洁其打印头，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsLetterQuality">
      <summary>获取或设置打印机站是否以高质量或高速打印。</summary>
      <returns>如果打印机站以高质量打印，则为 true。 如果服务点打印机站以高速打印，则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsPaperEmpty">
      <summary>获取打印机站是否需要纸张。</summary>
      <returns>如果打印机站需要纸张，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsPaperNearEnd">
      <summary>获取打印机站是否即将缺纸。</summary>
      <returns>如果打印机站即将缺纸，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.IsReadyToPrint">
      <summary>获取打印机站是否已启动并且正在接受打印作业。</summary>
      <returns>如果打印机站已启动并且正在接受打印作业，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.LineHeight">
      <summary>获取或设置打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>打印机站的打印行的当前高度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.LineSpacing">
      <summary>获取或设置打印机站的每个单高打印行的行距（按 ClaimedPosPrinter.MapMode 属性指定的单位）。 This spacing includes both the height of printed line and of the white space between each pair of lines.</summary>
      <returns>The spacing of each single-high print line for the slip printer station, in the units that the ClaimedPosPrinter.MapMode property specifies.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.LineWidth">
      <summary>获取打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</summary>
      <returns>打印机站的打印行的当前宽度（按 ClaimedPosPrinter.MapMode 属性指定的单位）。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ICommonClaimedPosPrinterStation.ValidateData(System.String)">
      <summary>在调用 IPosPrinterJob.Print 和 IPosPrinterJob.ExecuteAsync 方法的情况下，在使用某个数据序列之前，确定该数据序列（可能包括一个或多个转义序列）对打印机站是否有效。</summary>
      <param name="data">在将其与 IPosPrinterJob.Print 方法结合使用之前要验证的数据序列。 This sequence may include printable data and escape sequences.</param>
      <returns>True if the data passes validation; otherwise false.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities">
      <summary>表示对服务点打印机的所有类型的站通用的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.CartridgeSensors">
      <summary>获取有关打印机站具有的可用于报告打印机站状态的传感器的信息。</summary>
      <returns>一个枚举值组合，这些枚举值指示打印机站具有的可用于报告打印机站状态的传感器。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.ColorCartridgeCapabilities">
      <summary>获取打印机站可用于彩色打印的彩色墨盒。</summary>
      <returns>一个枚举值组合，这些枚举值指示打印机站可用于彩色打印的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsBoldSupported">
      <summary>获取打印机站是否可打印粗体字符。</summary>
      <returns>如果打印机站可打印粗体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsDoubleHighDoubleWidePrintSupported">
      <summary>获取打印机站是否可打印双倍高度和宽度的字符。</summary>
      <returns>如果打印机站可打印双倍高度和宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsDoubleHighPrintSupported">
      <summary>获取打印机站是否可打印双倍高度的字符。</summary>
      <returns>如果打印机站可打印双倍高度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsDoubleWidePrintSupported">
      <summary>获取打印机站是否可打印双倍宽度的字符。</summary>
      <returns>如果打印机站可打印双倍宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsDualColorSupported">
      <summary>获取打印机站是否可打印深色和交替颜色。</summary>
      <returns>如果打印机站可打印深色和交替颜色，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsItalicSupported">
      <summary>获取打印机站是否可打印斜体字符。</summary>
      <returns>如果打印机站可打印斜体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsPaperEmptySensorSupported">
      <summary>获取打印机站是否有缺纸传感器。</summary>
      <returns>如果打印机站有缺纸传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsPaperNearEndSensorSupported">
      <summary>获取打印机站是否有纸张数量不足传感器。</summary>
      <returns>如果打印机站有纸张数量不足传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsPrinterPresent">
      <summary>获取打印机站是否存在。</summary>
      <returns>如果打印机站存在，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.IsUnderlineSupported">
      <summary>获取打印机站是否可打印带下划线的字符。</summary>
      <returns>如果打印机站可打印带下划线的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonPosPrintStationCapabilities.SupportedCharactersPerLine">
      <summary>获取打印机站支持的每个行中的字符的行宽的集合。</summary>
      <returns>打印机站支持的每个行中的字符的行宽的集合。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities">
      <summary>表示对收据和单据打印机站通用的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.Is180RotationSupported">
      <summary>获取收据或单据打印机站是否可在旋转倒置模式中打印。</summary>
      <returns>如果收据或单据打印机站可在旋转倒置模式中打印，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.IsBarcodeSupported">
      <summary>获取收据或单据打印机站是否可打印条码。</summary>
      <returns>如果收据或单据打印机站可打印条码，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.IsBitmapSupported">
      <summary>获取收据或单据打印机站是否可打印位图。</summary>
      <returns>如果收据或单据打印机站可打印位图，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.IsLeft90RotationSupported">
      <summary>获取收据或单据打印机站是否可向左旋转 90 度打印信息。</summary>
      <returns>如果收据或单据打印机站可向左旋转 90 度打印信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.IsPrintAreaSupported">
      <summary>获取收据或单据打印机站是否支持设置打印机站应在其中进行打印的页面区域的自定义大小。</summary>
      <returns>如果收据或单据打印机站支持设置打印机站应在其中进行打印的页面区域的自定义大小，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.IsRight90RotationSupported">
      <summary>获取收据或单据打印机站是否可向右旋转 90 度打印信息。</summary>
      <returns>如果收据或单据打印机站可向右旋转 90 度打印信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.RuledLineCapabilities">
      <summary>获取有关收据或单据打印机站绘制铅线的功能的信息。</summary>
      <returns>有关打印机站绘制铅线的功能的信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.SupportedBarcodeRotations">
      <summary>获取收据或单据打印机站打印时可旋转条码的方向的列表。</summary>
      <returns>收据或单据打印机站在打印时可旋转条码的方向的列表。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ICommonReceiptSlipCapabilities.SupportedBitmapRotations">
      <summary>获取收据或单据打印机站打印时可旋转位图的方向的列表。</summary>
      <returns>收据或单据打印机站在打印时可旋转位图的方向的列表。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.IPosPrinterJob">
      <summary>表示对服务点打印机的所有类型的站的作业通用的操作。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.IPosPrinterJob.ExecuteAsync">
      <summary>在打印机站上异步运行打印作业。</summary>
      <returns>运行打印作业的操作。 如果打印作业成功，该操作将返回 true；否则，该操作将返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.IPosPrinterJob.Print(System.String)">
      <summary>向打印作业中添加一条指令以打印指定的文本。</summary>
      <param name="data">要在服务点打印机上打印的文本。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IPosPrinterJob.PrintLine">
      <summary>向打印作业中添加一条指令以打印换行符。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.IPosPrinterJob.PrintLine(System.String)">
      <summary>向打印作业中添加一条指令以打印指定的文本行。</summary>
      <param name="data">要打印的文本行。</param>
    </member>
    <member name="T:Windows.Devices.PointOfService.IReceiptOrSlipJob">
      <summary>表示对收据和单据打印机站的作业通用的操作。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.DrawRuledLine(System.String,Windows.Devices.PointOfService.PosPrinterLineDirection,System.UInt32,Windows.Devices.PointOfService.PosPrinterLineStyle,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站的纸张上打印绘制的铅线。</summary>
      <param name="positionList">铅线的位置参数。 根据 *lineDirection* 指定了水平铅线还是垂直铅线，*positionList* 的字符串各不相同。</param>
      <param name="lineDirection">打印铅线的方向。</param>
      <param name="lineWidth">打印机站应打印的铅线的宽度。 宽度的单位为点。 如果指定了不受支持的值，则使用最适合打印机站的值。</param>
      <param name="lineStyle">铅线的外观，如它是实线还是虚线，或者是单线还是双线。</param>
      <param name="lineColor">铅线的颜色（用等于 ICommonClaimedPosPrinterStation.ColorCartridge 属性中使用的墨盒常量值的整数值表示）。 如果指定了不受支持的值，打印结果可能不可预知。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintBarcode(System.String,System.UInt32,System.UInt32,System.UInt32,Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站上打印具有指定数据和符号表示法的条码。</summary>
      <param name="data">要表示为条码的数据。</param>
      <param name="symbology">条码的符号表示法（编码）。</param>
      <param name="height">条码的高度（以像素为单位）。</param>
      <param name="width">条码的宽度（以像素为单位）。</param>
      <param name="textPosition">条码文本相对于条码的垂直位置。</param>
      <param name="alignment">条码在页面上的水平对齐方式。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintBarcodeCustomAlign(System.String,System.UInt32,System.UInt32,System.UInt32,Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站上打印具有指定数据、标志和自定义对齐方式的条码。</summary>
      <param name="data">The data to represent as a barcode.</param>
      <param name="symbology">The symbology (encoding) of the barcode.</param>
      <param name="height">The height of the barcode, in pixels.</param>
      <param name="width">The width of the barcode, in pixels.</param>
      <param name="textPosition">The vertical position of the barcode text relative to the barcode.</param>
      <param name="alignmentDistance">从最左侧的打印列到条码的开头的距离（以 ClaimedPosPrinter.MapMode 属性指示的度量单位表示）。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintBitmap(Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站上打印具有指定标准水平位置的指定位图。</summary>
      <param name="bitmap">有关要打印的位图的信息。</param>
      <param name="alignment">一个枚举值，该值指定位图在页面上的标准水平位置（如左对齐、居中或右对齐）。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintBitmap(Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站上打印具有指定宽度和标准水平位置的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
      <param name="width">用于打印位图的宽度（以 ClaimedPosPrinter.MapMode 属性指示的度量单位表示）。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintCustomAlignedBitmap(Windows.Graphics.Imaging.BitmapFrame,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站上以相对于最左侧的打印列的指定距离打印指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">从最左侧打印列到位图开头的距离（以 ClaimedPosPrinter.MapMode 属性指示的度量单位表示）。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintCustomAlignedBitmap(Windows.Graphics.Imaging.BitmapFrame,System.UInt32,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据或单据打印机站上以相对于最左侧的打印列的指定距离打印具有指定宽度的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.PrintSavedBitmap(System.UInt32)">
      <summary>向打印作业中添加一条指令，以使用您保存的有关位图以及在调用 SetBitmap 或 SetCustomAlignedBitmap 的情况下如何打印位图的信息，在收据或单据打印机站上打印位图。</summary>
      <param name="bitmapNumber">在调用 SetBitmap 或 SetCustomAlignedBitmap 的情况下，你分配给要打印的位图的编号。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetBarcodeRotation(Windows.Devices.PointOfService.PosPrinterRotation)">
      <summary>设置条码在收据或单据打印机站页面上的旋转。</summary>
      <param name="value">条码在页面上的旋转。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>保存有关位图以及你在收据或单据打印机站上打印该位图时要采用的标准水平位置的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">要分配给此位图的编号。 您可以设置两个位图，编号 1 和 2。 请稍后将此编号与 PrintSavedBitmap 方法一起使用以将打印指令添加到打印作业。</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment,System.UInt32)">
      <summary>保存有关位图以及您在收据或单据打印机站上打印该位图时要采用的宽度和标准水平位置的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetCustomAlignedBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,System.UInt32)">
      <summary>保存有关位图以及您在收据或单据打印机站上打印该位图时相对于最左侧打印列的距离的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetCustomAlignedBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,System.UInt32,System.UInt32)">
      <summary>保存有关位图以及您在收据或单据打印机站上打印该位图时要采用的宽度和相对于最左侧打印列的距离的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetPrintArea(Windows.Foundation.Rect)">
      <summary>设置收据或单据打印机站可在其中打印作业的页面的区域。</summary>
      <param name="value">收据或单据打印机站可在其中打印作业的页面的区域。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.IReceiptOrSlipJob.SetPrintRotation(Windows.Devices.PointOfService.PosPrinterRotation,System.Boolean)">
      <summary>设置文本或图像在收据或单据打印机站页面上的旋转。</summary>
      <param name="value">文本或图像在页面上的旋转。</param>
      <param name="includeBitmaps">位图是否也应旋转。 此设置仅适用于对 PrintBitmap 的后续调用，可能不适用于您使用 PrintSavedBitmap 打印的已保存位图。</param>
    </member>
    <member name="T:Windows.Devices.PointOfService.JournalPrinterCapabilities">
      <summary>表示服务点打印机的日志站的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.CartridgeSensors">
      <summary>获取有关日记帐打印机站具有的可用于报告打印机墨盒状态的传感器的信息。</summary>
      <returns>指示可提供日记帐打印机站墨水盒的状态信息的枚举值组合。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.ColorCartridgeCapabilities">
      <summary>获取日记帐打印机站可用于彩色打印的彩色墨盒。</summary>
      <returns>一个枚举值组合，这些枚举值指示日记帐打印机站可用于彩色打印的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsBoldSupported">
      <summary>获取日记帐打印机站是否可打印粗体字符。</summary>
      <returns>如果日记帐打印机站可打印粗体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsDoubleHighDoubleWidePrintSupported">
      <summary>获取日记帐打印机站是否可打印双倍高度和宽度的字符。</summary>
      <returns>如果日记帐打印机站可打印双倍高度和宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsDoubleHighPrintSupported">
      <summary>获取日记帐打印机站是否可打印双倍高度的字符。</summary>
      <returns>如果日记帐打印机站可打印双倍高度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsDoubleWidePrintSupported">
      <summary>获取日记帐打印机站是否可打印双倍宽度的字符。</summary>
      <returns>如果日记帐打印机站可打印双倍宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsDualColorSupported">
      <summary>获取日记帐打印机站是否可打印深色和交替颜色。</summary>
      <returns>如果日记帐打印机站可打印深色和交替颜色，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsItalicSupported">
      <summary>获取日记帐打印机站是否可打印斜体字符。</summary>
      <returns>如果日记帐打印机站可打印斜体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsPaperEmptySensorSupported">
      <summary>获取日记帐打印机站是否有缺纸传感器。</summary>
      <returns>如果日记帐打印机站有缺纸传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsPaperNearEndSensorSupported">
      <summary>获取日记帐打印机站是否有纸张数量不足传感器。</summary>
      <returns>如果日记帐打印机站有纸张数量不足传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsPrinterPresent">
      <summary>获取具有充当日记帐打印机站的服务点打印机是否存在。</summary>
      <returns>如果具有充当日记帐打印机站的服务点打印机存在，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.IsUnderlineSupported">
      <summary>获取日记帐打印机站是否可打印带下划线的字符。</summary>
      <returns>如果日记帐打印机站可打印带下划线的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.JournalPrinterCapabilities.SupportedCharactersPerLine">
      <summary>获取日记帐打印机站支持的每个行中的字符的行宽的集合。</summary>
      <returns>日记帐打印机站支持的每个行中的字符的行宽的集合。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.JournalPrintJob">
      <summary>表示要在日记帐打印机站上运行的一组打印指令。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.JournalPrintJob.ExecuteAsync">
      <summary>在日记帐打印机站上异步运行打印作业。</summary>
      <returns>The operation to run the print job. This operation returns true if the print job succeeds; otherwise, the operation returns false.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.JournalPrintJob.Print(System.String)">
      <summary>向打印作业中添加一条指令以在日记帐打印机站上打印指定文本。</summary>
      <param name="data">要在日记帐打印机上打印的文本。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.JournalPrintJob.PrintLine">
      <summary>向打印作业中添加一条指令以在日记帐打印机站上打印换行符。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.JournalPrintJob.PrintLine(System.String)">
      <summary>向打印作业中添加一条指令以在日记帐打印机站上打印指定的文本行。</summary>
      <param name="data">The line of text to print.</param>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplay">
      <summary>表示行显示设备。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.Capabilities">
      <summary>获取指定行显示的功能。</summary>
      <returns>The capabilities of the line display.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.DeviceControlDescription">
      <summary>Gets the device control description of the line display.</summary>
      <returns>The control description of the line display.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.DeviceControlVersion">
      <summary>Gets the device control version number of the line display.</summary>
      <returns>行显示的 UnifiedPOS 控制版本号，以字符串格式表示。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.DeviceId">
      <summary>Gets the DeviceInformation.Id of the line display.</summary>
      <returns>The DeviceInformation.Id of the line display.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.DeviceServiceVersion">
      <summary>Gets the service version number of the line display.</summary>
      <returns>UnifiedPOS 服务版本号，已格式化为字符串。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.PhysicalDeviceDescription">
      <summary>Gets the physical device description.</summary>
      <returns>The physical device description given by the UnifiedPOS specification.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.PhysicalDeviceName">
      <summary>Gets the physical device name.</summary>
      <returns>The physical device name given by the UnifiedPOS specification.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplay.StatisticsCategorySelector">
      <summary>获取标准 UnifiedPOS 统计类别选择器字符串。</summary>
      <returns>标准 UnifiedPOS 统计类别选择器字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.CheckPowerStatusAsync">
      <summary>Gets the current power status of the device.</summary>
      <returns>设备的电源状态。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.ClaimAsync">
      <summary>尝试对行显示进行独占访问。</summary>
      <returns>此方法完成时，它将返回 ClaimedLineDisplay。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.Close">
      <summary>关闭行显示会话，允许它由其他客户端声明。 For C++ and JavaScript, use Close(). For C# and Visual Basic, use Dispose().</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.FromIdAsync(System.String)">
      <summary>Creates a LineDisplay object from the DeviceInformation.Id.</summary>
      <param name="deviceId">The DeviceInformation.Id that identifies a specific line display, which can be retrieved from the DeviceId property.</param>
      <returns>The line display specified by the unique device identifier. Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.GetDefaultAsync">
      <summary>返回第一个可用行显示。</summary>
      <returns>第一个可用行显示。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.GetDeviceSelector">
      <summary>Gets an Advanced Query Syntax (AQS) string that you can use to list the available line displays.</summary>
      <returns>An Advanced Query Syntax string that is used to enumerate available line displays.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplay.GetDeviceSelector(Windows.Devices.PointOfService.PosConnectionTypes)">
      <summary>Gets an Advanced Query Syntax (AQS) string that you can use to list the line displays available over the specified connection types</summary>
      <param name="connectionTypes">A list of the connection types to check for available line displays.</param>
      <returns>用于枚举可在指定的连接类型中使用的行显示的 AQS 字符串。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayAttributes">
      <summary>表示行显示设备的属性。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.BlinkRate">
      <summary>获取或设置行显示的闪烁速率。</summary>
      <returns>以毫秒为单位的闪烁速率。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.Brightness">
      <summary>获取或设置行显示的亮度。</summary>
      <returns>行显示的亮度。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.CharacterSet">
      <summary>获取或设置设备用于显示字符的当前字符集。</summary>
      <returns>当前字符集。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.CurrentWindow">
      <summary>获取或设置要向其显示文本的当前窗口。</summary>
      <returns>要向其显示文本的当前窗口。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.IsCharacterSetMappingEnabled">
      <summary>获取或设置是否启用字符集映射。</summary>
      <returns>如果启用了字符集映射，则设置为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.IsPowerNotifyEnabled">
      <summary>获取或设置是否启用设备以通知用户电源状态的变化。</summary>
      <returns>如果启用了电源状态通知则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayAttributes.ScreenSizeInCharacters">
      <summary>获取或设置当前屏幕大小。</summary>
      <returns>以字符数计的当前屏幕大小。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayCapabilities">
      <summary>表示行显示功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanBlink">
      <summary>获取行显示是否支持闪烁</summary>
      <returns>对闪烁的支持。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanChangeBlinkRate">
      <summary>获取行显示是否支持更改其闪烁速度。</summary>
      <returns>如果行显示支持更改其闪烁速度，则为 ture；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanChangeScreenSize">
      <summary>获取行显示是否支持更改其屏幕大小。</summary>
      <returns>如果行显示支持更改其屏幕尺寸，则为 ture；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanDisplayBitmaps">
      <summary>获取行显示是否支持显示位图。</summary>
      <returns>如果行显示支持显示位图，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanDisplayCustomGlyphs">
      <summary>获取行显示是否支持显示自定义字形。</summary>
      <returns>如果行显示支持显示自定义字形，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanMapCharacterSets">
      <summary>获取行显示是否支持映射字符集。</summary>
      <returns>如果行显示支持映射字符集，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanReadCharacterAtCursor">
      <summary>获取行显示是否支持阅读当前光标位置的字符。</summary>
      <returns>如果行显示支持阅读光标位置的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.CanReverse">
      <summary>获取行显示是否支持反转视频显示。</summary>
      <returns>对反转视频显示的支持。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsBrightnessSupported">
      <summary>获取行显示是否支持调节屏幕亮度。</summary>
      <returns>如果行显示支持调节屏幕亮度，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsCursorSupported">
      <summary>获取行显示是否支持光标。</summary>
      <returns>如果行显示支持光标，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsHorizontalMarqueeSupported">
      <summary>获取行显示是否支持字幕水平滚动。</summary>
      <returns>如果行显示支持字幕水平滚动，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsInterCharacterWaitSupported">
      <summary>获取行显示是否支持在显示连续字符之间延迟。</summary>
      <returns>如果行显示支持字符间等待，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsStatisticsReportingSupported">
      <summary>获取行显示是否支持报告统计信息。</summary>
      <returns>如果行显示支持报告统计信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsStatisticsUpdatingSupported">
      <summary>获取行显示是否支持更新（或重置）统计信息。</summary>
      <returns>如果行显示支持更新统计信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.IsVerticalMarqueeSupported">
      <summary>获取行显示是否支持字幕垂直滚动。</summary>
      <returns>如果行显示支持字幕垂直滚动，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.PowerReportingType">
      <summary>获取行显示支持的电源报告的类型。</summary>
      <returns>此属性可以具有下列值之一：</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.SupportedDescriptors">
      <summary>获取行显示支持的描述符的数目。</summary>
      <returns>行显示支持的描述符的数目。 值为零指示此行显示不支持描述符。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCapabilities.SupportedWindows">
      <summary>获取行显示支持的最大窗口数。</summary>
      <returns>行显示支持的最大窗口数。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayCursor">
      <summary>表示行显示游标。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.CanCustomize">
      <summary>获取行显示设备是否支持自定义游标样式。</summary>
      <returns>如果设备支持自定义游标样式则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.IsBlinkSupported">
      <summary>获取是否支持游标闪烁。</summary>
      <returns>如果支持游标闪烁，则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.IsBlockSupported">
      <summary>获取是否支持块状游标。</summary>
      <returns>如果支持块状游标，则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.IsHalfBlockSupported">
      <summary>获取是否支持半块游标。</summary>
      <returns>如果支持半块游标，则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.IsOtherSupported">
      <summary>获取是否支持另一种（根据 UnifiedPOS 未知）游标。</summary>
      <returns>如果支持另一种游标则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.IsReverseSupported">
      <summary>获取是否支持反向游标。</summary>
      <returns>如果支持反向游标则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursor.IsUnderlineSupported">
      <summary>获取是否支持下划线游标。</summary>
      <returns>如果支持下划线游标则为 True；否则为 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayCursor.GetAttributes">
      <summary>获取行显示游标的属性。</summary>
      <returns>行显示游标的属性。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayCursor.TryUpdateAttributesAsync(Windows.Devices.PointOfService.LineDisplayCursorAttributes)">
      <summary>尝试异步更新行显示游标的属性。</summary>
      <param name="attributes">要应用于游标的属性。</param>
      <returns>Returns True if the attributes were successfully updated; otherwise, False.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayCursorAttributes">
      <summary>表示行显示游标的属性。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursorAttributes.CursorType">
      <summary>获取或设置行显示使用的游标类型。</summary>
      <returns>使用的游标类型。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursorAttributes.IsAutoAdvanceEnabled">
      <summary>获取或设置是否启用游标自动前进。</summary>
      <returns>如果启用了自动前进则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursorAttributes.IsBlinkEnabled">
      <summary>获取或设置是否对游标启用闪烁。</summary>
      <returns>如果启用了闪烁，则为 True；否则为 False。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCursorAttributes.Position">
      <summary>获取或设置游标的位置。</summary>
      <returns>游标的位置。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayCursorType">
      <summary>定义指示行显示使用的游标类型的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayCursorType.Block">
      <summary>块状游标。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayCursorType.HalfBlock">
      <summary>半块游标。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayCursorType.None">
      <summary>无游标。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayCursorType.Other">
      <summary>另一种游标（不是 UnifiedPOS 规格的一部分）。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayCursorType.Reverse">
      <summary>反向游标。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayCursorType.Underline">
      <summary>下划线游标。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayCustomGlyphs">
      <summary>表示行显示将使用的一组自定义字形。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCustomGlyphs.SizeInPixels">
      <summary>获取设备支持的字形尺寸（基于字符单元的像素数）</summary>
      <returns>字形尺寸，以像素为单位。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayCustomGlyphs.SupportedGlyphCodes">
      <summary>获取可重新定义为自定义字形的字符代码的列表。</summary>
      <returns>字符代码列表。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayCustomGlyphs.TryRedefineAsync(System.UInt32,Windows.Storage.Streams.IBuffer)">
      <summary>尝试异步定义自定义字形。</summary>
      <param name="glyphCode">将为其定义字形的字符。</param>
      <param name="glyphData">字形数据。</param>
      <returns>如果已成功定义字形，则返回 True；否则返回 False。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayDescriptorState">
      <summary>定义指示行显示描述符状态的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayDescriptorState.Blink">
      <summary>将描述符设置为闪烁。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayDescriptorState.Off">
      <summary>关闭描述符。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayDescriptorState.On">
      <summary>开启描述符。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayHorizontalAlignment">
      <summary>定义指示行显示中文本水平对齐（相对于当前的文本字符位置）的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayHorizontalAlignment.Center">
      <summary>在当前字符位置的水平中心对齐位图。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayHorizontalAlignment.Left">
      <summary>将位图左边缘与当前字符位置的最左侧像素对齐。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayHorizontalAlignment.Right">
      <summary>将位图右边缘与当前字符位置的最右侧像素对齐。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayMarquee">
      <summary>表示包含描述并允许在行显示上控制字幕滚动的属性的对象。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayMarquee.Format">
      <summary>获取或设置当前字幕格式。</summary>
      <returns>当前字幕格式。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayMarquee.RepeatWaitInterval">
      <summary>获取或设置字幕重复等待期。</summary>
      <returns>完成字幕滚动和重新开始之间的延迟。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayMarquee.ScrollWaitInterval">
      <summary>获取或设置滚动等待间隔。</summary>
      <returns>在字幕中放置或步进每个字符之间的延迟。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayMarquee.TryStartScrollingAsync(Windows.Devices.PointOfService.LineDisplayScrollDirection)">
      <summary>尝试异步开启拥有此字幕的窗口以进入字幕模式并开始滚动。</summary>
      <param name="direction">开始滚动的方向。</param>
      <returns>如果字幕成功开始滚动则返回 True；否则为 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayMarquee.TryStopScrollingAsync">
      <summary>尝试异步退出字幕模式和/或字幕初始化模式。 格式设置为“无”。</summary>
      <returns>如果已成功停止字幕，则返回 True；否则返回 False。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayMarqueeFormat">
      <summary>定义指示当前窗口字幕格式的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayMarqueeFormat.None">
      <summary>字幕滚动已禁用。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayMarqueeFormat.Place">
      <summary>通过放置数据填充显示。 例如，如果滚动方向向左，那么视区通过从左侧开始放置字符来填充，只有在视区充满后才开始滚动。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayMarqueeFormat.Walk">
      <summary>显示由沿滚动方向的显示的另一端的步进数据填充。 例如，如果滚动方向向左，那么视区通过从右侧放入字符并将字符向左滚动来填充。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayPowerStatus">
      <summary>定义指示行显示电源状态的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayPowerStatus.Off">
      <summary>行显示关闭。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayPowerStatus.Offline">
      <summary>行显示处于脱机状态。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayPowerStatus.OffOrOffline">
      <summary>行显示已关闭或处于脱机状态。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayPowerStatus.Online">
      <summary>行显示处于联机状态。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayPowerStatus.Unknown">
      <summary>电源状态未知。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayScrollDirection">
      <summary>定义指示行显示滚动方向的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayScrollDirection.Down">
      <summary>行显示向右滚动。 仅在父 LineDisplay.IsHorizontalMarqueeSupported 为 True 时受支持。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayScrollDirection.Left">
      <summary>行显示向左滚动。 Only supported if the parent LineDisplay.IsHorizontalMarqueeSupported is True.</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayScrollDirection.Right">
      <summary>行显示向下滚动。 仅在父 LineDisplay.IsVerticalMarqueeSupported 为 True 时受支持。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayScrollDirection.Up">
      <summary>行显示向上滚动。 Only supported if the parent LineDisplay.IsVerticalMarqueeSupported is True.</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayStatisticsCategorySelector">
      <summary>表示标准统计类别选择器。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayStatisticsCategorySelector.AllStatistics">
      <summary>检索提供给 ClaimedLineDisplay.GetStatisticsAsync(IEnumerable&lt;String&gt;) 的所有设备统计信息。</summary>
      <returns>用于从设备检索所有统计信息的 UnifiedPOS 值。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayStatisticsCategorySelector.ManufacturerStatistics">
      <summary>检索提供给 [ClaimedLineDisplay.GetStatisticsAsync(IEnumerable&lt;String&gt;)](claimedlinedisplay_getstatisticsasync_980600774.md 的制造商定义的统计信息。</summary>
      <returns>用于从设备检索制造商定义的统计信息的 UnifiedPOS 值。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayStatisticsCategorySelector.UnifiedPosStatistics">
      <summary>检索提供给 ClaimedLineDisplay.GetStatisticsAsync(IEnumerable&lt;String&gt;) 的 UnifiedPOS 统计信息。</summary>
      <returns>用于从设备检索 UnifiedPOS 统计信息的 UnifiedPOS 值。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayStatusUpdatedEventArgs">
      <summary>提供行显示设备中电源状态变化的事件数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayStatusUpdatedEventArgs.Status">
      <summary>Gets the current power status of the device.</summary>
      <returns>The current power status of the device.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayStoredBitmap">
      <summary>表示用来通过 LineDisplayWindow.StoreBitmapAsync 方法存储位图的对象。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayStoredBitmap.EscapeSequence">
      <summary>获取用于打印内联嵌入文本中的图像的 UnifiedPOS 转义序列。</summary>
      <returns>打印到行显示设备时在游标处显示此位图的字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayStoredBitmap.TryDeleteAsync">
      <summary>尝试异步删除存储的位图。</summary>
      <returns>如果已成功删除位图，则返回 True；否则返回 False。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayTextAttribute">
      <summary>定义指示行显示已反转还是正在闪烁的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttribute.Blink">
      <summary>此显示正在闪烁。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttribute.Normal">
      <summary>此显示未反转或闪烁（即正常）。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttribute.Reverse">
      <summary>此显示已反转。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttribute.ReverseBlink">
      <summary>此显示已反转并且正在闪烁。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayTextAttributeGranularity">
      <summary>定义指示行显示是否支持闪烁或反转显示的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttributeGranularity.EntireDisplay">
      <summary>对于整个显示支持该功能。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttributeGranularity.NotSupported">
      <summary>不支持该功能。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayTextAttributeGranularity.PerCharacter">
      <summary>对于单独字符支持该功能。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayVerticalAlignment">
      <summary>定义指示行显示中文本垂直对齐（相对于当前的文本字符位置）的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayVerticalAlignment.Bottom">
      <summary>将位图底边与当前字符位置的最下面像素对齐。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayVerticalAlignment.Center">
      <summary>在当前字符位置的垂直中心对齐位图。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.LineDisplayVerticalAlignment.Top">
      <summary>将位图上边缘与当前字符位置的最上面像素对齐。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.LineDisplayWindow">
      <summary>表示行显示窗口。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayWindow.Cursor">
      <summary>获取行显示窗口的游标。</summary>
      <returns>行显示窗口的游标。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayWindow.InterCharacterWaitInterval">
      <summary>获取或设置显示连续字符之间的延迟间隔。</summary>
      <returns>显示连续字符之间的延迟间隔。 此属性的默认值为 0。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayWindow.Marquee">
      <summary>获取行显示字幕。</summary>
      <returns>行显示字幕。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.LineDisplayWindow.SizeInCharacters">
      <summary>获取窗口尺寸，以字符行（行和列）数为单位。</summary>
      <returns>字符行（行和列）数。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.Close">
      <summary>关闭行显示窗口资源，将破坏设备上的窗口。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.ReadCharacterAtCursorAsync">
      <summary>尝试异步读取目前在当前游标位置显示的字符。</summary>
      <returns>在当前游标位置返回字符代码。 如果此方法失败，返回 0。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryClearTextAsync">
      <summary>清除当前窗口。 将所有字符更改为空白，清除窗口中显示的所有位图，并将 **Cursor.Position** 设置为 {0,0}。</summary>
      <returns>如果成功清除了此窗口，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayStorageFileBitmapAtCursorAsync(Windows.Storage.StorageFile)">
      <summary>尝试在当前游标位置显示存储文件中的位图。</summary>
      <param name="bitmap">将显示的位图。</param>
      <returns>如果成功显示了位图，则返回 True；否则返回 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayStorageFileBitmapAtCursorAsync(Windows.Storage.StorageFile,Windows.Devices.PointOfService.LineDisplayHorizontalAlignment,Windows.Devices.PointOfService.LineDisplayVerticalAlignment)">
      <summary>Attempts to asynchronously display a bitmap from a storage file at the current cursor position.</summary>
      <param name="bitmap">The bitmap to be displayed.</param>
      <param name="horizontalAlignment">位图与当前文本字符位置水平对齐。</param>
      <param name="verticalAlignment">位图与当前文本字符位置垂直对齐。</param>
      <returns>Return True if the bitmap was successfully displayed; otherwise, False.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayStorageFileBitmapAtCursorAsync(Windows.Storage.StorageFile,Windows.Devices.PointOfService.LineDisplayHorizontalAlignment,Windows.Devices.PointOfService.LineDisplayVerticalAlignment,System.Int32)">
      <summary>尝试在当前游标位置以特定宽度显示存储文件中的位图。</summary>
      <param name="bitmap">The bitmap to be displayed.</param>
      <param name="horizontalAlignment">The horizontal alignment of the bitmap relative to the current text character position.</param>
      <param name="verticalAlignment">The vertical alignment of the bitmap relative to the current text character position.</param>
      <param name="widthInPixels">所需的位图宽度。 0 像素值将按照每个网点（未缩放）一个像素显示位图。</param>
      <returns>Return True if the bitmap was successfully displayed; otherwise, False.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayStorageFileBitmapAtPointAsync(Windows.Storage.StorageFile,Windows.Foundation.Point)">
      <summary>尝试在特定点异步显示存储文件中的位图。</summary>
      <param name="bitmap">The bitmap to be displayed.</param>
      <param name="offsetInPixels">位图显示与屏幕左上角偏移的像素数，{0,0}。</param>
      <returns>Return True if the bitmap was successfully displayed; otherwise, False.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayStorageFileBitmapAtPointAsync(Windows.Storage.StorageFile,Windows.Foundation.Point,System.Int32)">
      <summary>尝试在特定点以缩放的特定宽度显示存储文件中的位图。</summary>
      <param name="bitmap">The bitmap to be displayed.</param>
      <param name="offsetInPixels">The number of pixels to offset the bitmap display from the top-left corner of the screen, {0,0}.</param>
      <param name="widthInPixels">The desired width of the bitmap. A value of 0 pixels will display the bitmap at one pixel per screen dot (unscaled).</param>
      <returns>Return True if the bitmap was successfully displayed; otherwise, False.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayStoredBitmapAtCursorAsync(Windows.Devices.PointOfService.LineDisplayStoredBitmap)">
      <summary>尝试在当前游标位置从 LineDisplayStoredBitmap 对象异步显示存储的位图。</summary>
      <param name="bitmap">The bitmap to be displayed.</param>
      <returns>如果成功显示了位图，则返回 True；否则返回 False。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayTextAsync(System.String)">
      <summary>尝试在行显示窗口中显示指定的文本。</summary>
      <param name="text">将显示的文本。</param>
      <returns>如果成功显示了此文本，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayTextAsync(System.String,Windows.Devices.PointOfService.LineDisplayTextAttribute)">
      <summary>使用指定的显示属性，尝试在行显示窗口中显示指定文本。</summary>
      <param name="text">The text to be displayed.</param>
      <param name="displayAttribute">将应用于此窗口的显示属性。</param>
      <returns>True if the text was displayed successfully; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryDisplayTextAsync(System.String,Windows.Devices.PointOfService.LineDisplayTextAttribute,Windows.Foundation.Point)">
      <summary>使用指定的显示属性，尝试在行显示窗口的指定位置显示指定文本。</summary>
      <param name="text">The text to be displayed.</param>
      <param name="displayAttribute">The display attribute to be applied to the window.</param>
      <param name="startPosition">开始显示此文本的行和列。</param>
      <returns>True if the text was displayed successfully; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryRefreshAsync">
      <summary>刷新行显示窗口。</summary>
      <returns>如果成功刷新了此窗口，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.LineDisplayWindow.TryScrollTextAsync(Windows.Devices.PointOfService.LineDisplayScrollDirection,System.UInt32)">
      <summary>按照指定方向将窗口文本内容滚动指定行数。</summary>
      <param name="direction">将滚动文本的方向。</param>
      <param name="numberOfColumnsOrRows">将滚动的列数或行数。 如果滚动方向为左或右，则使用列；如果滚动方向为上或下，则使用行。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReader">
      <summary>表示磁条读取器设备。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReader.Capabilities">
      <summary>获取磁条阅读器标头的功能。</summary>
      <returns>磁条读取器的功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReader.DeviceAuthenticationProtocol">
      <summary>磁条阅读器支持的设备身份验证协议。</summary>
      <returns>支持的身份验证协议。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReader.DeviceId">
      <summary>获取磁条读取器的 DeviceInformation.Id。</summary>
      <returns>磁条读取器的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReader.SupportedCardTypes">
      <summary>获取磁条阅读器支持的卡类型。</summary>
      <returns>卡类型标识符。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.MagneticStripeReader.StatusUpdated">
      <summary>在设备检测到操作状态更改时发生。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.CheckHealthAsync(Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel)">
      <summary>测试磁条读取器的运行状况。</summary>
      <param name="level">特定运行状况检查级别。</param>
      <returns>文本结果的文本说明。 Returns an error if the specified check level is not supported by the device.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.ClaimReaderAsync">
      <summary>尝试获取对磁条阅读器的独占访问权限。</summary>
      <returns>此方法完成时，将返回 ClaimedMagneticStripeReader，如果操作未能声明磁条读取器，则返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.Close">
      <summary>关闭磁条读取器会话。 For C++ and JavaScript, use Close(). For C# and Visual Basic, use Dispose().</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.FromIdAsync(System.String)">
      <summary>从 DeviceInformation.Id 中创建 MagneticStripeReader 对象。</summary>
      <param name="deviceId">可从 DeviceId 属性中检索标识特定磁条读取器的 DeviceInformation.Id。</param>
      <returns>通过唯一设备标识符指定的磁条读取器。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.GetDefaultAsync">
      <summary>返回找到的第一个磁条读取器。</summary>
      <returns>找到的第一个磁条读取器。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.GetDeviceSelector">
      <summary>返回用于枚举可用磁条阅读器的高级查询语法 (AQS) 字符串。</summary>
      <returns>用于枚举可用磁条阅读器的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.GetDeviceSelector(Windows.Devices.PointOfService.PosConnectionTypes)">
      <summary>获取可用于列出在指定连接类型上可用的磁条读取器的高级查询语法 (AQS) 字符串</summary>
      <param name="connectionTypes">对于可用磁条读取器将检查的连接类型列表。</param>
      <returns>用于枚举在指定连接类型上可用的磁条读取器的高级查询语法 (AQS) 字符串</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.GetErrorReportingType">
      <summary>获取应用程序希望接收的错误报告类型。</summary>
      <returns>错误报告类型。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.MagneticStripeReader.RetrieveStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>检索从磁条读取器中请求的统计信息。</summary>
      <param name="statisticsCategories">The list of statistics to retrieve.</param>
      <returns>IBuffer representing the requested statistics.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs">
      <summary>提供 AamvaCardDataReceived 事件中的美国机动车管理人员协会 (AAMVA) 卡数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Address">
      <summary>获取所刷 AAMVA 卡的地址。</summary>
      <returns>所刷 AAMVA 卡的地址。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.BirthDate">
      <summary>获取所刷 AAMVA 卡的生日。</summary>
      <returns>所刷 AAMVA 卡中的生日。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.City">
      <summary>获取所刷 AAMVA 卡的城市。</summary>
      <returns>所刷 AAMVA 卡中的城市。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Class">
      <summary>获取所刷 AAMVA 卡的类。</summary>
      <returns>所刷 AAMVA 卡中的类别。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Endorsements">
      <summary>获取所刷 AAMVA 卡的背书。</summary>
      <returns>所刷 AAMVA 卡中的加注。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.ExpirationDate">
      <summary>获取所刷 AAMVA 卡的到期日期。</summary>
      <returns>所刷 AAMVA 卡中的到期日期。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.EyeColor">
      <summary>获取所刷 AAMVA 卡的眼睛颜色。</summary>
      <returns>所刷 AAMVA 卡中的眼睛颜色。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.FirstName">
      <summary>获取所刷 AAMVA 卡的名字。</summary>
      <returns>所刷 AAMVA 卡中的名字。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Gender">
      <summary>获取所刷 AAMVA 卡的性别。</summary>
      <returns>所刷 AAMVA 卡中的性别。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.HairColor">
      <summary>获取所刷 AAMVA 卡的头发颜色。</summary>
      <returns>所刷 AAMVA 卡中的头发颜色。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Height">
      <summary>获取所刷 AAMVA 卡的高度。</summary>
      <returns>所刷 AAMVA 卡中的身高。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.LicenseNumber">
      <summary>获取所刷 AAMVA 卡的许可证号。</summary>
      <returns>所刷 AAMVA 卡中的许可证号。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.PostalCode">
      <summary>从所刷的 AAMVA 卡中获取邮政编码。</summary>
      <returns>所刷 AAMVA 卡中的邮政编码。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Report">
      <summary>获取所刷 AAMVA 卡的其他数据。</summary>
      <returns>所刷 AAMVA 卡中的报告。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Restrictions">
      <summary>从所刷的 AAMVA 卡中获取限制。</summary>
      <returns>所刷 AAMVA 卡中的限制。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.State">
      <summary>获取所刷 AAMVA 卡的状态。</summary>
      <returns>所刷 AAMVA 卡的状态。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Suffix">
      <summary>获取所刷 AAMVA 卡的后缀。</summary>
      <returns>所刷 AAMVA 卡的后缀。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Surname">
      <summary>从所刷的卡中获取别名。</summary>
      <returns>所刷 AAMVA 卡上的别名。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderAamvaCardDataReceivedEventArgs.Weight">
      <summary>从所刷的 AAMVA 卡中获取身高。</summary>
      <returns>所刷 AAMVA 卡上的体重。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationLevel">
      <summary>定义指示对磁条阅读器身份验证协议的支持级别（不支持、可选或必需）的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationLevel.NotSupported">
      <summary>不支持身份验证。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationLevel.Optional">
      <summary>支持但不需要身份验证。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationLevel.Required">
      <summary>需要身份验证。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationProtocol">
      <summary>定义指示设备所支持的身份验证协议的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationProtocol.ChallengeResponse">
      <summary>设备支持质询响应协议。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderAuthenticationProtocol.None">
      <summary>此设备不支持设备身份验证。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs">
      <summary>提供 BankCardDataReceived 事件中的银行卡数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.AccountNumber">
      <summary>获取所刷银行卡中的帐号。</summary>
      <returns>所刷银行卡中的帐号。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.ExpirationDate">
      <summary>获取所刷卡的到期日期。</summary>
      <returns>所刷卡中的到期日期。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.FirstName">
      <summary>获取所刷银行卡的名字。</summary>
      <returns>所刷银行卡中的名字。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.MiddleInitial">
      <summary>获取所刷银行卡的中间名首字母。</summary>
      <returns>所刷银行卡中的中间名首字母。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.Report">
      <summary>获取所刷银行卡的数据。</summary>
      <returns>所刷银行卡中的数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.ServiceCode">
      <summary>获取所刷银行卡的服务代码。</summary>
      <returns>所刷银行卡的服务代码。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.Suffix">
      <summary>获取所刷银行卡的后缀。</summary>
      <returns>所刷银行卡的后缀。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.Surname">
      <summary>从所刷的银行卡中获取别名。</summary>
      <returns>所刷银行卡上的别名。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderBankCardDataReceivedEventArgs.Title">
      <summary>从所刷的银行卡中获取职务。</summary>
      <returns>所刷银行卡上的职务。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities">
      <summary>提供磁条读取器的功能信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.AuthenticationLevel">
      <summary>获取设备支持的身份验证级别。</summary>
      <returns>支持的身份验证级别。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.CardAuthentication">
      <summary>获取设备支持的卡片身份验证数据的类型。</summary>
      <returns>包含卡片身份验证数据类型的字符串。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsIsoSupported">
      <summary>指示设备是否支持 ISO 卡。</summary>
      <returns>如果设备支持 ISO 卡，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsJisOneSupported">
      <summary>指示设备是否支持 JIS I 型卡。</summary>
      <returns>如果设备支持 JIS Type-I 卡，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsJisTwoSupported">
      <summary>指示设备是否支持 JIS II 型卡。</summary>
      <returns>如果设备支持 JIS Type-II 卡，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsStatisticsReportingSupported">
      <summary>指示设备是否支持报告使用统计信息。</summary>
      <returns>如果设备支持用法统计信息报告，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsStatisticsUpdatingSupported">
      <summary>指示设备是否支持更新使用统计信息。</summary>
      <returns>如果设备支持更新统计信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsTrackDataMaskingSupported">
      <summary>指示设备是否能够屏蔽跟踪数据。</summary>
      <returns>如果设备能够屏蔽跟踪数据，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.IsTransmitSentinelsSupported">
      <summary>指示设备是否能够传输开始和结束 sentinel。</summary>
      <returns>如果设备能够传输开始和结束 sentinel，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.PowerReportingType">
      <summary>获取设备的电源报告功能。</summary>
      <returns>设备的电量报告功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCapabilities.SupportedEncryptionAlgorithms">
      <summary>获取支持的加密算法。</summary>
      <returns>支持的加密算法。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderCardTypes">
      <summary>包含最近刷过的卡的卡类型。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCardTypes.Aamva">
      <summary>指示美国机动车管理人员协会 (AAMVA) 卡类型。</summary>
      <returns>AAMVA 卡类型。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCardTypes.Bank">
      <summary>指示银行卡类型。</summary>
      <returns>银行卡类型。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCardTypes.ExtendedBase">
      <summary>指示供应商特定的卡类型。</summary>
      <returns>供应商特定的卡类型。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderCardTypes.Unknown">
      <summary>指示未知的卡类型。</summary>
      <returns>未知卡类型。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderEncryptionAlgorithms">
      <summary>包含设备支持的加密算法。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderEncryptionAlgorithms.ExtendedBase">
      <summary>指示供应商特定的加密算法。</summary>
      <returns>供应商特定的算法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderEncryptionAlgorithms.None">
      <summary>指示没有加密算法。</summary>
      <returns>无加密算法。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderEncryptionAlgorithms.TripleDesDukpt">
      <summary>指示设备支持的三重 DES DUKPT（每个事务派生的唯一键）加密算法。</summary>
      <returns>三重 DES DUKPT 加密算法。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs">
      <summary>为 ErrorOccurred 事件提供错误信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs.ErrorData">
      <summary>获取错误信息，如错误原因、严重级别、错误消息以及任何可用的供应商特定错误信息。</summary>
      <returns>The error information.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs.PartialInputData">
      <summary>获取没有错误的磁道的磁道数据。</summary>
      <returns>磁道的磁道数据没有错误。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs.Track1Status">
      <summary>获取轨道 1 错误信息。</summary>
      <returns>轨道 1 错误信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs.Track2Status">
      <summary>获取轨道 2 错误信息。</summary>
      <returns>轨道 2 错误信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs.Track3Status">
      <summary>获取轨道 3 错误信息。</summary>
      <returns>轨道 3 错误信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderErrorOccurredEventArgs.Track4Status">
      <summary>获取轨道 4 错误信息。</summary>
      <returns>轨道 4 错误信息。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderErrorReportingType">
      <summary>定义指示设备的错误报告类型的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderErrorReportingType.CardLevel">
      <summary>报告卡级别的错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderErrorReportingType.TrackLevel">
      <summary>报告磁道级别的错误。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderReport">
      <summary>包含最近刷过的卡的数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.AdditionalSecurityInformation">
      <summary>获取最近刷过的卡的其他安全或加密信息。</summary>
      <returns>其他安全或加密信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.CardAuthenticationData">
      <summary>获取最近刷过的卡的卡身份验证信息。</summary>
      <returns>卡片身份验证数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.CardAuthenticationDataLength">
      <summary>获取原始 CardAuthenticationData 加密前的长度。</summary>
      <returns>原始 CardAuthenticationData 加密前的长度。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.CardType">
      <summary>获取最近刷过的卡的类型标识符。</summary>
      <returns>The card type identifier.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.Properties">
      <summary>获取最近所刷卡的属性的字典。</summary>
      <returns>属性的字典。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.Track1">
      <summary>获取轨道 1 的磁道数据。</summary>
      <returns>轨道 1 数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.Track2">
      <summary>获取轨道 2 的磁道数据。</summary>
      <returns>轨道 3 数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.Track3">
      <summary>获取轨道 3 的磁道数据。</summary>
      <returns>The Track 3 data.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderReport.Track4">
      <summary>获取轨道 4 的磁道数据。</summary>
      <returns>轨道 4 数据。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderStatus">
      <summary>定义指示设备身份验证状态的常数。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderStatus.Authenticated">
      <summary>经过身份验证的设备。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderStatus.Extended">
      <summary>供应商特定的状态。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderStatus.Unauthenticated">
      <summary>未经过身份验证的设备。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderStatusUpdatedEventArgs">
      <summary>Provides information about an operation status change.</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderStatusUpdatedEventArgs.ExtendedStatus">
      <summary>获取供应商特定的错误代码。</summary>
      <returns>供应商特定的错误代码。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderStatusUpdatedEventArgs.Status">
      <summary>Gets the status change information.</summary>
      <returns>The status change information.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderTrackData">
      <summary>包含在刷卡后获得的跟踪数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderTrackData.Data">
      <summary>从所刷的卡中获取原始或解码的数据。</summary>
      <returns>所刷卡的磁道数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderTrackData.DiscretionaryData">
      <summary>获取所刷卡的自由连字数据。</summary>
      <returns>所刷卡的自定义数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderTrackData.EncryptedData">
      <summary>获取所刷卡的已加密数据。</summary>
      <returns>所刷卡中的加密数据。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType">
      <summary>定义指示跟踪错误类型的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType.EndSentinelError">
      <summary>结束标记错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType.LrcError">
      <summary>LRC 错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType.None">
      <summary>无指定错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType.ParityError">
      <summary>奇偶校验错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType.StartSentinelError">
      <summary>开始标记错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackErrorType.Unknown">
      <summary>未知错误。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderTrackIds">
      <summary>定义指示要读取的设备跟踪 ID 的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackIds.None">
      <summary>没有跟踪 ID</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackIds.Track1">
      <summary>读取跟踪 1</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackIds.Track2">
      <summary>读取跟踪 2</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackIds.Track3">
      <summary>读取跟踪 3</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.MagneticStripeReaderTrackIds.Track4">
      <summary>读取跟踪 4</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.MagneticStripeReaderVendorSpecificCardDataReceivedEventArgs">
      <summary>提供最近刷过的供应商卡的数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.MagneticStripeReaderVendorSpecificCardDataReceivedEventArgs.Report">
      <summary>获取最近所刷供应商卡的数据。</summary>
      <returns>供应商特定的数据。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosConnectionTypes">
      <summary>可用于访问服务设备点的连接类型。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosConnectionTypes.All">
      <summary>所有连接类型。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosConnectionTypes.Bluetooth">
      <summary>具有蓝牙无线收发器的设备。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosConnectionTypes.IP">
      <summary>同时包含有线以太网和 Wi-fi 的具有 IP 地址的设备。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosConnectionTypes.Local">
      <summary>本地连接的设备，例如 USB。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinter">
      <summary>表示服务点打印机。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinter.Capabilities">
      <summary>获取服务点打印机的功能。</summary>
      <returns>服务点打印机的功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinter.DeviceId">
      <summary>获取服务点打印机的标识符。</summary>
      <returns>服务点打印机的标识符。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinter.Status">
      <summary>获取服务点打印机的当前电源状态以及可用性。</summary>
      <returns>服务点打印机的电源和可用性的当前状态。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinter.SupportedCharacterSets">
      <summary>获取服务点打印机支持的字符集的列表。</summary>
      <returns>服务点打印机支持的字符集的数值的列表。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinter.SupportedTypeFaces">
      <summary>获取服务点打印机支持的字体和字样。</summary>
      <returns>服务点打印机支持的字体和字样。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.PosPrinter.StatusUpdated">
      <summary>在服务点打印机的电源状态和可用性更改时发生。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.CheckHealthAsync(Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel)">
      <summary>异步获取服务点打印机的运行状态。</summary>
      <param name="level">要为服务点打印机执行的运行状况检查的类型。 应仅使用 POSInternal (级别 1)，因为其他 UnifiedPosHealthCheckLevel 级别会导致错误。</param>
      <returns>返回服务点打印机的运行状况的异步操作。 您应立即在应用界面中显示此值以便该应用的用户可理解该值。 例如，如果服务点打印机的运行状况为良好，则操作将返回“正常”作为运行状况。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.ClaimPrinterAsync">
      <summary>声明服务点打印机可供使用，并获取服务点打印机的 ClaimedPosPrinter 类的实例。</summary>
      <returns>已声明的服务点打印机。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.Close">
      <summary>关闭 POS 打印机会话。 For C++ and JavaScript, use Close(). For C# and Visual Basic, use Dispose().</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.FromIdAsync(System.String)">
      <summary>创建具有指定 DeviceInformation.Id 的服务点打印机的 PosPrinter 对象。</summary>
      <param name="deviceId">用于标识特定服务点打印机的 DeviceInformation.Id。</param>
      <returns>唯一设备标识符所标识的服务点打印机。 Returns a null object in the following cases:</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.GetDefaultAsync">
      <summary>获取默认配对或本地连接的打印机。</summary>
      <returns>默认的本地连接打印机。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.GetDeviceSelector">
      <summary>获取可用于列出可用服务点打印机的高级查询语法 (AQS) 字符串。</summary>
      <returns>可用于列出可用服务点打印机的高级查询语法 (AQS) 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.GetDeviceSelector(Windows.Devices.PointOfService.PosConnectionTypes)">
      <summary>获取可用于列出在指定连接类型上可用的服务点打印机的高级查询语法 (AQS) 字符串</summary>
      <param name="connectionTypes">对于可用服务点打印机将检查的连接类型列表。</param>
      <returns>用于枚举在指定连接类型上可用的服务点打印机的高级查询语法 (AQS) 字符串</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.PosPrinter.GetStatisticsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>从服务点打印机获取指定统计信息。</summary>
      <param name="statisticsCategories">The list of statistics to retrieve.</param>
      <returns>请求的统计信息。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterAlignment">
      <summary>描述服务点打印机在页面上打印的文本的可能水平对齐方式。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterAlignment.Center">
      <summary>文本为居中。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterAlignment.Left">
      <summary>文本左对齐。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterAlignment.Right">
      <summary>文本右对齐。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition">
      <summary>描述服务点打印机相对于条码打印条码文本可能的垂直位置。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition.Above">
      <summary>条码文本位于条码上方。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition.Below">
      <summary>条码文本位于条码上下。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition.None">
      <summary>没有条码文本。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterCapabilities">
      <summary>表示服务点打印机的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.CanMapCharacterSet">
      <summary>获取服务点打印机是否可将应用程序发送的字符（在 ClaimedPosPrinter.CharacterSet 属性定义的字符集中）映射到 PosPrinter.SupportedCharacterSets 属性定义的字符集。</summary>
      <returns>如果服务点打印机可将应用程序发送的字符映射到打印机使用的代码页，则为 true。 如果用户必须确保 Unicode 字符具有低字节（作为要发送到打印机的值），则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.DefaultCharacterSet">
      <summary>获取服务点打印机默认使用的字符集。</summary>
      <returns>服务点打印机默认使用的字符集。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.HasCoverSensor">
      <summary>获取服务点打印机是否有可检测打印机盖是否已打开的传感器。</summary>
      <returns>如果服务点打印机有可检测打印机盖是否已打开的传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.IsStatisticsReportingSupported">
      <summary>获取服务点打印机是否支持报告统计信息。</summary>
      <returns>如果服务点打印机支持报告统计信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.IsStatisticsUpdatingSupported">
      <summary>获取服务点打印机是否支持更新统计信息。</summary>
      <returns>如果服务点打印机支持更新统计信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.IsTransactionSupported">
      <summary>获取服务点打印机是否支持打印机事务的信息。</summary>
      <returns>如果服务点打印机支持打印机事物，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.Journal">
      <summary>获取服务点打印机的日记帐站的功能。</summary>
      <returns>服务点打印机的日记帐站的功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.PowerReportingType">
      <summary>获取服务点打印机的电源报告功能。</summary>
      <returns>服务点打印机的电源报告功能，如打印机是否能确定和报告两个或三个不同的电量状态。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.Receipt">
      <summary>获取服务点打印机的收据站的功能。</summary>
      <returns>服务点打印机的收据站的功能。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCapabilities.Slip">
      <summary>获取服务点打印机的单据站的功能。</summary>
      <returns>服务点打印机的单据站的功能。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterCartridgeSensors">
      <summary>描述可供服务点打印机的打印机站报告打印机状态的可能的传感器。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterCartridgeSensors.Empty">
      <summary>打印机站具有检测墨盒是否为空的传感器。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterCartridgeSensors.HeadCleaning">
      <summary>打印机站具有检测打印机墨盒的盖是否正在清洁的传感器。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterCartridgeSensors.NearEnd">
      <summary>打印机站具有检测打印机墨盒是否即将用完墨水或墨粉的传感器。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterCartridgeSensors.None">
      <summary>打印机站没有任何可用于报告打印机站状态的传感器。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterCartridgeSensors.Removed">
      <summary>打印机站具有检测墨盒是否已拆下的传感器。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterCharacterSetIds">
      <summary>表示服务点打印机可使用的字符集的标识符集。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCharacterSetIds.Ansi">
      <summary>获取 ANSI 字符集的标识符。</summary>
      <returns>ANSI 字符集的标识符。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCharacterSetIds.Ascii">
      <summary>获取 ASCII 字符集的标识符。</summary>
      <returns>ASCII 字符集的标识符。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterCharacterSetIds.Utf16LE">
      <summary>获取 UTF16LE 字符集的标识符。</summary>
      <returns>UTF16LE 字符集的标识符。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterColorCapabilities">
      <summary>描述服务点打印机可支持的可能的彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Custom1">
      <summary>支持第一个自定义彩色墨盒，该墨盒提供了辅助颜色（通常为红色）。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Custom2">
      <summary>支持第二个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Custom3">
      <summary>支持第三个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Custom4">
      <summary>支持第四个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Custom5">
      <summary>支持第五个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Custom6">
      <summary>支持第六个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Cyan">
      <summary>支持用于完整的彩色打印的青色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Full">
      <summary>支持完整的彩色打印。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Magenta">
      <summary>支持用于完整的彩色打印的洋红色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.None">
      <summary>不支持彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Primary">
      <summary>支持主彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCapabilities.Yellow">
      <summary>支持用于完整的彩色打印的黄色墨盒。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterColorCartridge">
      <summary>描述服务点打印机可用于打印的彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Custom1">
      <summary>第一个自定义彩色墨盒，该墨盒提供了辅助颜色（通常为红色）。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Custom2">
      <summary>第二个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Custom3">
      <summary>第三个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Custom4">
      <summary>第四个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Custom5">
      <summary>第五个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Custom6">
      <summary>第六个自定义彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Cyan">
      <summary>用于完整的彩色打印的青色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Magenta">
      <summary>用于完整的彩色打印的洋红色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Primary">
      <summary>主彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Unknown">
      <summary>未知的彩色墨盒。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterColorCartridge.Yellow">
      <summary>用于完整的彩色打印的黄色墨盒。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterLineDirection">
      <summary>描述收据或单据打印机站可用于打印铅线的可能方向。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterLineDirection.Horizontal">
      <summary>打印水平铅线。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterLineDirection.Vertical">
      <summary>打印垂直铅线。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterLineStyle">
      <summary>描述收据或单据打印机站可用于打印铅线的线条样式。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterLineStyle.Broken">
      <summary>打印一系列用空格分隔的短线。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterLineStyle.Chain">
      <summary>打印一系列用空格分隔的短线，后跟一条非常短的线，再后跟一个空格，然后再次后跟一条短线。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterLineStyle.DoubleSolid">
      <summary>打印一条厚度为正常值两倍的连续实线。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterLineStyle.SingleSolid">
      <summary>打印一条连续实线。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterMapMode">
      <summary>描述服务点打印机的有效度量单位。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMapMode.Dots">
      <summary>服务点打印机的点宽度。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMapMode.English">
      <summary>0.001 英尺。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMapMode.Metric">
      <summary>0.01 毫米。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMapMode.Twips">
      <summary>1 英尺的 1/1440。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterMarkFeedCapabilities">
      <summary>描述用于处理标记读出纸张的收据打印机站的功能。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedCapabilities.None">
      <summary>收据打印机站无法送入标记读出纸张。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedCapabilities.ToCurrentTopOfForm">
      <summary>收据打印机站可将标记读出纸张送入到当前纸张的表单顶部，需要时将反向送入纸张。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedCapabilities.ToCutter">
      <summary>收据打印机站可将标记读出纸张送入到自动裁纸器的裁剪位置。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedCapabilities.ToNextTopOfForm">
      <summary>收据打印机站可将标记读出纸张送入到下一个纸张的表单顶部。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedCapabilities.ToTakeUp">
      <summary>收据打印机站可将标记读出纸张送入到收纸位置。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterMarkFeedKind">
      <summary>在调用 ReceiptPrintJob.MarkFeed 方法的情况下，描述收据打印机站应送入标记读出纸张的方式。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedKind.ToCurrentTopOfForm">
      <summary>标记读出纸张送入到当前纸张的表单顶部，需要时将反向送入纸张。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedKind.ToCutter">
      <summary>将标记读出纸张送入到自动裁纸器的裁剪位置。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedKind.ToNextTopOfForm">
      <summary>将标记读出纸张送入到下一个纸张的表单顶部。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterMarkFeedKind.ToTakeUp">
      <summary>将标记读出纸张送入到收纸位置。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterPrintSide">
      <summary>描述服务点打印机打印的纸张的表面。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterPrintSide.Side1">
      <summary>服务点打印机正在或者应该在纸张的正面打印。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterPrintSide.Side2">
      <summary>服务点打印机正在或者应该在纸张的背面打印。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterPrintSide.Unknown">
      <summary>服务点打印机当前正在打印的表面未知。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterReleaseDeviceRequestedEventArgs">
      <summary>提供有关在服务点打印机获取发布其独占声明的请求时发生的 ClaimedPosPrinter.ReleaseDeviceRequested 事件的信息。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterRotation">
      <summary>描述服务点打印机可在页面上旋转文本或图像的可能方式。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRotation.Left90">
      <summary>文本或图像逆时针旋转 90 度。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRotation.Normal">
      <summary>文本或图像不旋转。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRotation.Right90">
      <summary>文本或图像顺时针旋转 90 度。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRotation.Rotate180">
      <summary>文本或图像倒置。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterRuledLineCapabilities">
      <summary>描述服务点打印机可绘制铅线的功能。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRuledLineCapabilities.Horizontal">
      <summary>打印机可以绘制水平铅线。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRuledLineCapabilities.None">
      <summary>打印机无法绘制铅线。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterRuledLineCapabilities.Vertical">
      <summary>打印机可以绘制垂直铅线。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterStatus">
      <summary>提供有关服务点打印机的状态的信息，如打印机的电源状态。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterStatus.ExtendedStatus">
      <summary>获取有关原始设备制造商 (OEM) 定义的服务点打印机的电源状态的扩展信息。 仅在 PosPrinterStatus.StatusKind 属性是 **PosPrinterStatusKind.Extended**，该值才有效。</summary>
      <returns>一个由 OEM 定义的值，该值提供了有关在 PosPrinterStatus.StatusKind 属性为 **PosPrinterStatusKind.Extended** 时服务点打印机的电源状态的扩展信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterStatus.StatusKind">
      <summary>获取服务点打印机的电源状态。</summary>
      <returns>服务点打印机的电源状态。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterStatusKind">
      <summary>描述服务点打印机的电源状态。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterStatusKind.Extended">
      <summary>原始设备制造商 (OEM) 在 PosPrinterStatus.ExtendedStatus 属性中报告了有关打印机的电源状态的扩展信息。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterStatusKind.Off">
      <summary>打印机已关闭或已与终端断开连接。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterStatusKind.Offline">
      <summary>打印机已开启，但未准备好或无法响应请求。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterStatusKind.OffOrOffline">
      <summary>打印机已关闭，或者打印机已开启但未准备好或无法响应请求。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.PosPrinterStatusKind.Online">
      <summary>打印机处于联机状态。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.PosPrinterStatusUpdatedEventArgs">
      <summary>提供有关在服务点打印机的状态更改时发生的 PosPrinter.StatusUpdated 事件的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.PosPrinterStatusUpdatedEventArgs.Status">
      <summary>获取服务点打印机在状态更改后的新状态。</summary>
      <returns>服务点打印机在状态更改后的新状态。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ReceiptPrinterCapabilities">
      <summary>表示服务点打印机的收据站的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.CanCutPaper">
      <summary>获取收据打印机站是否可执行纸张裁剪。</summary>
      <returns>如果收据打印机站可执行纸张裁剪，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.CartridgeSensors">
      <summary>获取有关收据打印机站具有的可用于报告打印机站状态的传感器的信息。</summary>
      <returns>一个枚举值组合，这些枚举值指示收据打印机站具有的可用于报告打印机站状态的传感器。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.ColorCartridgeCapabilities">
      <summary>获取收据打印机站可用于彩色打印的彩色墨盒。</summary>
      <returns>一个枚举值组合，这些枚举值指示收据打印机站可用于彩色打印的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.Is180RotationSupported">
      <summary>获取收据打印机站是否可在旋转倒置模式中打印。</summary>
      <returns>如果收据打印机站可在旋转倒置模式中打印，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsBarcodeSupported">
      <summary>获取收据打印机站是否可打印条码。</summary>
      <returns>如果收据打印机站可打印条码，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsBitmapSupported">
      <summary>获取收据打印机站是否可打印位图。</summary>
      <returns>如果收据打印机站可打印位图，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsBoldSupported">
      <summary>获取收据打印机站是否可打印粗体字符。</summary>
      <returns>如果收据打印机站可打印粗体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsDoubleHighDoubleWidePrintSupported">
      <summary>获取收据打印机站是否可打印双倍高度和宽度的字符。</summary>
      <returns>如果收据打印机站可打印双倍高度和宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsDoubleHighPrintSupported">
      <summary>获取收据打印机站是否可打印双倍高度的字符。</summary>
      <returns>如果收据打印机站可打印双倍高度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsDoubleWidePrintSupported">
      <summary>获取收据打印机站是否可打印双倍宽度的字符。</summary>
      <returns>如果收据打印机站可打印双倍宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsDualColorSupported">
      <summary>获取收据打印机站是否可打印深色和交替颜色。</summary>
      <returns>如果收据打印机站可打印深色和交替颜色，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsItalicSupported">
      <summary>获取收据打印机站是否可打印斜体字符。</summary>
      <returns>如果收据打印机站可打印斜体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsLeft90RotationSupported">
      <summary>获取收据打印机站是否可向左旋转 90 度打印信息。</summary>
      <returns>如果收据打印机站可向左旋转 90 度打印信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsPaperEmptySensorSupported">
      <summary>获取收据打印机站是否有缺纸传感器。</summary>
      <returns>如果收据打印机站有缺纸传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsPaperNearEndSensorSupported">
      <summary>获取收据打印机站是否有纸张数量不足传感器。</summary>
      <returns>如果收据打印机站有纸张数量不足传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsPrintAreaSupported">
      <summary>获取收据打印机站是否支持设置打印机应在其中进行打印的页面区域的自定义大小。</summary>
      <returns>如果收据打印机站支持设置打印机应在其中进行打印的页面区域的自定义大小，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsPrinterPresent">
      <summary>获取具有打印收据的站的服务点打印机是否存在。</summary>
      <returns>如果存在具有打印收据的站的服务点打印机，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsRight90RotationSupported">
      <summary>获取收据打印机站是否可向右旋转 90 度打印信息。</summary>
      <returns>如果收据打印机站可向右旋转 90 度打印信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsStampSupported">
      <summary>获取收据打印机站是否有戳记功能的信息。</summary>
      <returns>如果收据打印机站有戳记功能，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.IsUnderlineSupported">
      <summary>获取收据打印机站是否可打印带下划线的字符。</summary>
      <returns>如果收据打印机站可打印带下划线的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.MarkFeedCapabilities">
      <summary>获取对收据打印机站可用的标记读出纸张处理的类型。</summary>
      <returns>一个值的逻辑 OR 组合，指示对收据打印机站可用的标记读出纸张处理的类型。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.RuledLineCapabilities">
      <summary>获取有关收据打印机站绘制铅线的功能的信息。</summary>
      <returns>有关收据打印机站绘制铅线的功能的信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.SupportedBarcodeRotations">
      <summary>获取收据打印机站在打印时可旋转条码的方向的列表。</summary>
      <returns>收据打印机站在打印时可旋转条码的方向的列表。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.SupportedBitmapRotations">
      <summary>获取收据打印机站在打印时可旋转位图的方向的列表。</summary>
      <returns>收据打印机站在打印时可旋转位图的方向的列表。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.ReceiptPrinterCapabilities.SupportedCharactersPerLine">
      <summary>获取收据打印机站支持的每个行中的字符的行宽的集合。</summary>
      <returns>收据打印机站支持的每个行中的字符的行宽的集合。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.ReceiptPrintJob">
      <summary>表示要在收据打印机上运行的一组打印指令。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.CutPaper">
      <summary>向打印机作业中添加一条指令以裁剪整个收据纸张。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.CutPaper(System.Double)">
      <summary>向打印机作业中添加一条指令以裁剪指定百分比的收据纸张。</summary>
      <param name="percentage">收据打印机应裁剪的收据的百分比的十进制表示形式。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.DrawRuledLine(System.String,Windows.Devices.PointOfService.PosPrinterLineDirection,System.UInt32,Windows.Devices.PointOfService.PosPrinterLineStyle,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据打印机站的纸张上打印绘制的铅线。</summary>
      <param name="positionList">The position parameters for the ruled line. 根据 *lineDirection* 指定了水平铅线还是垂直铅线（请参阅备注），*positionList* 的字符串各不相同。</param>
      <param name="lineDirection">The direction in which to print the ruled line.</param>
      <param name="lineWidth">应打印的铅线的宽度。 The unit of width is dot. 如果指定了不受支持的值，则使用最适合打印机的值。</param>
      <param name="lineStyle">The appearance of the ruled line, such as whether it is solid or broken, or single or double.</param>
      <param name="lineColor">铅线的颜色（用等于 ClaimedReceiptPrinter.ColorCartridge 属性中使用的墨盒常量值的整数值表示）。 If an unsupported value is specified, the printing results may be unpredictable.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.ExecuteAsync">
      <summary>在收据打印机站上异步运行打印作业。</summary>
      <returns>The operation to run the print job. This operation returns true if the print job succeeds; otherwise, the operation returns false.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.MarkFeed(Windows.Devices.PointOfService.PosPrinterMarkFeedKind)">
      <summary>向打印机作业中添加一条指令以使用收据打印机站的标记传感器定位收据纸张。</summary>
      <param name="kind">一个枚举值，该值指定如何定位收据纸张。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.Print(System.String)">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印指定文本。</summary>
      <param name="data">要在收据打印机站上打印的文本。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintBarcode(System.String,System.UInt32,System.UInt32,System.UInt32,Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印具有指定数据和符号表示法的条码。</summary>
      <param name="data">要表示为条码的数据。</param>
      <param name="symbology">The symbology (encoding) of the barcode. 可以基于 BarcodeSymbologies 类的静态方法确定。</param>
      <param name="height">条形码的高度，以 ClaimedPosPrinter.MapMode 属性指示的度量单位表示。</param>
      <param name="width">条形码的宽度。</param>
      <param name="textPosition">The vertical position of the barcode text relative to the barcode.</param>
      <param name="alignment">The horizontal alignment of the barcode on the page.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintBarcodeCustomAlign(System.String,System.UInt32,System.UInt32,System.UInt32,Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印具有指定数据、符号表示法和自定义对齐方式的条码。</summary>
      <param name="data">The data to be represented as a barcode.</param>
      <param name="symbology">The symbology (encoding) of the barcode.</param>
      <param name="height">The height of the barcode, in pixels.</param>
      <param name="width">The width of the barcode, in pixels.</param>
      <param name="textPosition">The vertical position of the barcode text relative to the barcode.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the barcode, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintBitmap(Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印具有指定标准水平位置的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintBitmap(Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印具有指定宽度和标准水平位置的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintCustomAlignedBitmap(Windows.Graphics.Imaging.BitmapFrame,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据打印机站上以相对于最左侧的打印列的指定距离打印指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintCustomAlignedBitmap(Windows.Graphics.Imaging.BitmapFrame,System.UInt32,System.UInt32)">
      <summary>向打印作业中添加一条指令以在收据打印机站上以相对于最左侧的打印列的指定距离打印具有指定宽度的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
      <param name="width">用于打印位图的宽度（以 ClaimedPosPriinter.MapMode 属性指示的度量单位表示）。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintLine">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印换行符。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintLine(System.String)">
      <summary>向打印作业中添加一条指令以在收据打印机站上打印文本行。</summary>
      <param name="data">The line of text to print.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.PrintSavedBitmap(System.UInt32)">
      <summary>向打印作业中添加一条指令，以使用您通过 SetBitmap 或 SetCustomAlignedBitmap 保存到打印机的位图和信息，在收据打印机站上打印位图。</summary>
      <param name="bitmapNumber">The number that you assigned to the bitmap that you want to print when you called SetBitmap or SetCustomAlignedBitmap.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetBarcodeRotation(Windows.Devices.PointOfService.PosPrinterRotation)">
      <summary>设置条码在收据打印机站页面上的旋转。</summary>
      <param name="value">The rotation of the barcode on the page.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>保存有关位图以及您在收据打印机站上打印该位图时要采用的标准水平位置的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment,System.UInt32)">
      <summary>保存有关位图以及您在收据打印机站上打印该位图时要采用的宽度和标准水平位置的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetCustomAlignedBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,System.UInt32)">
      <summary>保存有关位图以及您在收据打印机站上打印该位图时相对于最左侧打印列的距离的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetCustomAlignedBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,System.UInt32,System.UInt32)">
      <summary>保存有关位图以及您在收据打印机站上打印该位图时要采用的宽度和相对于最左侧打印列的距离的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetPrintArea(Windows.Foundation.Rect)">
      <summary>设置收据打印机站可在其中打印作业的页面的区域。</summary>
      <param name="value">收据打印机可在其中打印作业的页面的区域。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.ReceiptPrintJob.SetPrintRotation(Windows.Devices.PointOfService.PosPrinterRotation,System.Boolean)">
      <summary>设置文本或图像在收据打印机站页面上的旋转。</summary>
      <param name="value">文本或图像在收据打印机站页面上的旋转。</param>
      <param name="includeBitmaps">位图是否也应旋转。 This setting takes effect only for subsequent calls to PrintBitmap, and may not apply to saved bitmaps that you print using PrintSavedBitmap.</param>
    </member>
    <member name="T:Windows.Devices.PointOfService.SlipPrinterCapabilities">
      <summary>表示服务点打印机的单据站的功能。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.CartridgeSensors">
      <summary>获取单据打印机站具有的可用于报告打印机站状态的传感器的相关信息。</summary>
      <returns>一个枚举值组合，这些枚举值指示单据打印机站具有的可用于报告打印机站状态的传感器。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.ColorCartridgeCapabilities">
      <summary>获取单据打印机站可用于彩色打印的彩色墨盒。</summary>
      <returns>一个枚举值组合，这些枚举值指示单据打印机站可用于彩色打印的彩色墨盒。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.Is180RotationSupported">
      <summary>获取单据打印机站是否可在旋转倒置模式中打印。</summary>
      <returns>如果单据打印机站可在旋转倒置模式中打印，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsBarcodeSupported">
      <summary>获取单据打印机站是否可打印条码。</summary>
      <returns>如果单据打印机站可打印条码，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsBitmapSupported">
      <summary>获取单据打印机站是否可打印位图。</summary>
      <returns>如果单据打印机站可打印位图，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsBoldSupported">
      <summary>获取单据打印机站是否可打印粗体字符。</summary>
      <returns>如果单据打印机站可打印粗体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsBothSidesPrintingSupported">
      <summary>获取单据打印机站是否支持在单据的两面打印。</summary>
      <returns>如果单据打印机站支持在单据的两面打印，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsDoubleHighDoubleWidePrintSupported">
      <summary>获取单据打印机站是否可打印双倍高度和宽度的字符。</summary>
      <returns>如果单据打印机站可打印双倍高度和宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsDoubleHighPrintSupported">
      <summary>获取单据打印机站是否可打印双倍高度的字符。</summary>
      <returns>如果单据打印机站可打印双倍高度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsDoubleWidePrintSupported">
      <summary>获取单据打印机站是否可打印双倍宽度的字符。</summary>
      <returns>如果单据打印机站可打印双倍宽度的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsDualColorSupported">
      <summary>获取单据打印机站是否可打印深色和交替颜色。</summary>
      <returns>如果单据打印机站可打印深色和交替颜色，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsFullLengthSupported">
      <summary>获取单据打印机站是否可打印全长表单。</summary>
      <returns>如果单据打印机站可打印全长表单，则为 true。 如果单据打印机站为验证类型站，则为 false。 验证类型站通常在使用验证单据时限制打印行的数量和关闭对收据和日记帐站的访问。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsItalicSupported">
      <summary>获取单据打印机站是否可打印斜体字符。</summary>
      <returns>如果单据打印机站可打印斜体字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsLeft90RotationSupported">
      <summary>获取单据打印机站是否可向左旋转 90 度打印信息。</summary>
      <returns>如果单据打印机站可向左旋转 90 度打印信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsPaperEmptySensorSupported">
      <summary>获取单据打印机站是否有缺纸传感器。</summary>
      <returns>如果单据打印机站有缺纸传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsPaperNearEndSensorSupported">
      <summary>获取单据打印机站是否有纸张数量不足传感器。</summary>
      <returns>如果单据打印机站有纸张数量不足传感器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsPrintAreaSupported">
      <summary>获取单据打印机站是否支持设置打印机站应在其中进行打印的页面区域的自定义大小。</summary>
      <returns>如果单据打印机站支持设置打印机站应在其中进行打印的页面区域的自定义大小，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsPrinterPresent">
      <summary>获取具有打印表单（如支票和信用卡单据）的站的服务点打印机是否存在。</summary>
      <returns>如果具有打印表单（如支票和信用卡单据）的站的服务点打印机存在，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsRight90RotationSupported">
      <summary>获取单据打印机站是否可向右旋转 90 度打印信息。</summary>
      <returns>如果单据打印机站可向右旋转 90 度打印信息，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.IsUnderlineSupported">
      <summary>获取单据打印机站是否可打印带下划线的字符。</summary>
      <returns>如果单据打印机站可打印带下划线的字符，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.RuledLineCapabilities">
      <summary>获取有关单据打印机站绘制铅线的功能的信息。</summary>
      <returns>有关单据打印机站绘制铅线的功能的信息。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.SupportedBarcodeRotations">
      <summary>获取单据打印机站在打印时可旋转条码的方向的列表。</summary>
      <returns>单据打印机站在打印时可旋转条码的方向的列表。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.SupportedBitmapRotations">
      <summary>获取单据打印机站在打印时可旋转位图的方向的列表。</summary>
      <returns>单据打印机站在打印时可旋转位图的方向的列表。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.SlipPrinterCapabilities.SupportedCharactersPerLine">
      <summary>获取单据打印机站支持的每个行中的字符的行宽的集合。</summary>
      <returns>单据打印机站支持的每个行中的字符的行宽的集合。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.SlipPrintJob">
      <summary>表示要在单据打印机站上运行的一组打印指令。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.DrawRuledLine(System.String,Windows.Devices.PointOfService.PosPrinterLineDirection,System.UInt32,Windows.Devices.PointOfService.PosPrinterLineStyle,System.UInt32)">
      <summary>向打印作业中添加一条指令以在单据打印机站的纸张上打印绘制的铅线。</summary>
      <param name="positionList">The position parameters for the ruled line. The character string for *positionList* differs depending on whether *lineDirection* specifies a horizontal ruled line or a vertical ruled line.</param>
      <param name="lineDirection">The direction in which to print the ruled line.</param>
      <param name="lineWidth">The width of the ruled line that the print should print. The unit of width is dot. If an unsupported value is specified, the best fit value for the printer is used.</param>
      <param name="lineStyle">The appearance of the ruled line, such as whether it is solid or broken, or single or double.</param>
      <param name="lineColor">铅线的颜色（用等于 ClaimedSlipPrinter.ColorCartridge 属性中使用的墨盒常量值的整数值表示）。 If an unsupported value is specified, the printing results may be unpredictable.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.ExecuteAsync">
      <summary>在单据打印机站上异步运行打印作业。</summary>
      <returns>The operation to run the print job. This operation returns true if the print job succeeds; otherwise, the operation returns false.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.Print(System.String)">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印指定文本。</summary>
      <param name="data">要在单据打印机站上打印的文本。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintBarcode(System.String,System.UInt32,System.UInt32,System.UInt32,Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印具有指定数据和符号表示法的条码。</summary>
      <param name="data">The data to represent as a barcode.</param>
      <param name="symbology">The symbology (encoding) of the barcode.</param>
      <param name="height">The height of the barcode, in pixels.</param>
      <param name="width">The width of the barcode, in pixels.</param>
      <param name="textPosition">The vertical position of the barcode text relative to the barcode.</param>
      <param name="alignment">The horizontal alignment of the barcode on the page.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintBarcodeCustomAlign(System.String,System.UInt32,System.UInt32,System.UInt32,Windows.Devices.PointOfService.PosPrinterBarcodeTextPosition,System.UInt32)">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印具有指定数据、符号表示法和自定义对齐方式的条码。</summary>
      <param name="data">The data to represent as a barcode.</param>
      <param name="symbology">The symbology (encoding) of the barcode.</param>
      <param name="height">The height of the barcode, in pixels.</param>
      <param name="width">The width of the barcode, in pixels.</param>
      <param name="textPosition">The vertical position of the barcode text relative to the barcode.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the barcode, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintBitmap(Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印具有指定标准水平位置的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintBitmap(Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment,System.UInt32)">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印具有指定宽度和标准水平位置的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintCustomAlignedBitmap(Windows.Graphics.Imaging.BitmapFrame,System.UInt32)">
      <summary>向打印作业中添加一条指令以在单据打印机站上以相对于最左侧的打印列的指定距离打印指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintCustomAlignedBitmap(Windows.Graphics.Imaging.BitmapFrame,System.UInt32,System.UInt32)">
      <summary>向打印作业中添加一条指令以在单据打印机站上以相对于最左侧的打印列的指定距离打印具有指定宽度的指定位图。</summary>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintLine">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印换行符。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintLine(System.String)">
      <summary>向打印作业中添加一条指令以在单据打印机站上打印文本行。</summary>
      <param name="data">The line of text to print.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.PrintSavedBitmap(System.UInt32)">
      <summary>向打印作业中添加一条指令，以使用您保存的有关位图以及在调用 SetBitmap 或 SetCustomAlignedBitmap 的情况下如何打印位图的信息，在单据打印机站上打印位图。</summary>
      <param name="bitmapNumber">The number that you assigned to the bitmap that you want to print when you called SetBitmap or SetCustomAlignedBitmap.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetBarcodeRotation(Windows.Devices.PointOfService.PosPrinterRotation)">
      <summary>设置条码在单据打印机站页面上的旋转。</summary>
      <param name="value">条码在单据打印机站页面上的旋转。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment)">
      <summary>保存有关位图以及您在单据打印机站上打印该位图时要采用的标准水平位置的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,Windows.Devices.PointOfService.PosPrinterAlignment,System.UInt32)">
      <summary>保存有关位图以及您在单据打印机站上打印该位图时要采用的宽度和标准水平位置的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignment">An enumeration value that specifies a standard horizontal placement on the page for the bitmap, such as left-aligned, centered, or right-aligned.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetCustomAlignedBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,System.UInt32)">
      <summary>保存有关位图以及您在单据打印机站上打印该位图时相对于最左侧打印列的距离的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetCustomAlignedBitmap(System.UInt32,Windows.Graphics.Imaging.BitmapFrame,System.UInt32,System.UInt32)">
      <summary>保存有关位图以及您在单据打印机站上打印该位图时要采用的宽度和相对于最左侧打印列的距离的信息，以便稍后能使用 PrintSavedBitmap 方法将该信息添加到打印作业。</summary>
      <param name="bitmapNumber">The number that you want to assign to this bitmap. You can set two bitmaps, numbered 1 and 2. Use this number with the PrintSavedBitmap method later to add the print instructions to the print job.</param>
      <param name="bitmap">Information about the bitmap that you want to print.</param>
      <param name="alignmentDistance">The distance from the leftmost print column to the start of the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
      <param name="width">The width to use for printing the bitmap, expressed in the unit of measurement indicated by the ClaimedPosPrinter.MapMode property.</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetPrintArea(Windows.Foundation.Rect)">
      <summary>设置单据打印机站可在其中打印作业的页面的区域。</summary>
      <param name="value">单据打印机站可在其中打印作业的页面的区域。</param>
    </member>
    <member name="M:Windows.Devices.PointOfService.SlipPrintJob.SetPrintRotation(Windows.Devices.PointOfService.PosPrinterRotation,System.Boolean)">
      <summary>设置文本或图像在单据打印机站页面上的旋转。</summary>
      <param name="value">The rotation of the text or image on the page.</param>
      <param name="includeBitmaps">Whether bitmaps should also be rotated. This setting takes effect only for subsequent calls to PrintBitmap, and may not apply to saved bitmaps that you print using PrintSavedBitmap.</param>
    </member>
    <member name="T:Windows.Devices.PointOfService.UnifiedPosErrorData">
      <summary>提供错误信息。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.UnifiedPosErrorData.#ctor(System.String,Windows.Devices.PointOfService.UnifiedPosErrorSeverity,Windows.Devices.PointOfService.UnifiedPosErrorReason,System.UInt32)">
      <summary>为 UnifiedPosErrorData 创建实例。</summary>
      <param name="message">错误消息。</param>
      <param name="severity">错误严重级别。</param>
      <param name="reason">导致出现错误的原因。</param>
      <param name="extendedReason">供应商特定的错误信息。</param>
    </member>
    <member name="P:Windows.Devices.PointOfService.UnifiedPosErrorData.ExtendedReason">
      <summary>获取特定于供应商的错误信息。</summary>
      <returns>The vendor specific error information.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.UnifiedPosErrorData.Message">
      <summary>获取错误消息。</summary>
      <returns>The error message.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.UnifiedPosErrorData.Reason">
      <summary>获取错误的原因。</summary>
      <returns>The cause of the error.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.UnifiedPosErrorData.Severity">
      <summary>获取错误严重级别。</summary>
      <returns>The error severity.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.UnifiedPosErrorReason">
      <summary>定义指示错误事件的原因的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Busy">
      <summary>设备正忙。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Closed">
      <summary>设备已关闭。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Disabled">
      <summary>设备未启用。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Extended">
      <summary>操作失败，已返回一个供应商特定错误信息。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Failure">
      <summary>虽然已连接并开启设备，但操作失败。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Illegal">
      <summary>设备上不支持此操作或操作不可用。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.NoHardware">
      <summary>设备未连接或未开启。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.NoService">
      <summary>无法与设备通信，可能是由于配置错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Offline">
      <summary>设备处于脱机状态。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.Timeout">
      <summary>在等待设备响应期间，操作超时。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorReason.UnknownErrorReason">
      <summary>原因未知。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.UnifiedPosErrorSeverity">
      <summary>定义指示错误严重级别的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorSeverity.AssistanceRequired">
      <summary>需要帮助。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorSeverity.Fatal">
      <summary>一个错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorSeverity.Recoverable">
      <summary>可恢复的错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorSeverity.UnknownErrorSeverity">
      <summary>未知错误严重级别。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorSeverity.Unrecoverable">
      <summary>无法恢复的错误。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosErrorSeverity.Warning">
      <summary>警告。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel">
      <summary>定义指示可在设备上执行的运行状况检查的类型的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel.External">
      <summary>执行可能更改设备的更全面的测试。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel.Interactive">
      <summary>对设备执行交互测试。 支持服务对象通常显示模式对话框，以提供测试选项和结果。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel.POSInternal">
      <summary>执行不实际更改设备的内部测试。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosHealthCheckLevel.UnknownHealthCheckLevel">
      <summary>执行未指定的测试。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.UnifiedPosPowerReportingType">
      <summary>定义指示服务点 (POS) 设备的电源报告功能的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosPowerReportingType.Advanced">
      <summary>可以确定和报告设备的三个电源状态（关闭、脱机和联机）。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosPowerReportingType.Standard">
      <summary>可以确定和报告设备的两个电源状态（联机和关闭/脱机）。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.UnifiedPosPowerReportingType.UnknownPowerReportingType">
      <summary>无法确定设备的状态，因此无法进行电源报告。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequest">
      <summary>表示要禁用条形码扫描仪的请求。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequest.ReportCompletedAsync">
      <summary>通知客户端应用此请求已成功处理。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequest.ReportFailedAsync">
      <summary>通知客户端此请求未成功处理。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">一个将转换为 HRESULT 并在调用应用程序中作为异常引发的 **Int32** 错误代码。 以下值受到支持：</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">有关导致该错误的原因的说明，供调试时使用。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequestEventArgs">
      <summary>包含有关禁用条形码扫描仪的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerDisableScannerRequest 对象。</summary>
      <returns>描述请求的对象。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerDisableScannerRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequest">
      <summary>表示要启用条形码扫描仪的请求。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequest.ReportCompletedAsync">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequest.ReportFailedAsync">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequestEventArgs">
      <summary>包含有关启用条形码扫描仪的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerEnableScannerRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerEnableScannerRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader">
      <summary>从相频读取视频帧。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader.Connection">
      <summary>获取帧阅读器使用的 BarcodeScannerProviderConnection。</summary>
      <returns>连接对象。</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader.FrameArrived">
      <summary>帧已准备就绪可供获取时引发的事件。 通过使用 StartAsync 启动帧阅读器之前，将不会引发该事件。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader.Close">
      <summary>释放帧阅读器和关联的资源，并且停止请求视频帧。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader.StartAsync">
      <summary>开始从相机读取视频帧。</summary>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader.StopAsync">
      <summary>停止从相机读取视频帧。</summary>
      <returns>异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReader.TryAcquireLatestFrameAsync">
      <summary>从相机获取最近的可用帧。</summary>
      <returns>包含最近视频帧的数据的 BarcodeScannerVideoFrame。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReaderFrameArrivedEventArgs">
      <summary>此对象作为参数传递给 BarcodeScannerFrameReader.FrameArrived 事件的事件处理程序。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerFrameReaderFrameArrivedEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>一个 Deferral 对象，代码可用它来表示其何时完成了此激活的处理。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequest">
      <summary>表示获取条形码标志的属性的请求。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequest.Symbology">
      <summary>获取条形码标志。  Possible values are defined in the BarcodeSymbologies class.</summary>
      <returns>The specific barcode symbology.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequest.ReportCompletedAsync(Windows.Devices.PointOfService.BarcodeSymbologyAttributes)">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <param name="attributes">请求的条形码标志的属性。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequest.ReportFailedAsync">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequestEventArgs">
      <summary>包含有关获取条形码标志的属性的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerGetSymbologyAttributesRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerGetSymbologyAttributesRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequest">
      <summary>表示要隐藏视频预览窗口的请求。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequest.ReportCompletedAsync">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequest.ReportFailedAsync">
      <summary>Informs the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequestEventArgs">
      <summary>包含有关隐藏视频预览窗口的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerHideVideoPreviewRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerHideVideoPreviewRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection">
      <summary>表示到条形码扫描仪提供程序客户端的连接。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.CompanyName">
      <summary>获取或设置条形码扫描仪提供程序的公司名称。</summary>
      <returns>公司名称。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.Id">
      <summary>获取条形码扫码仪提供程序连接的 ID。</summary>
      <returns>连接 ID。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.Name">
      <summary>获取或设置条形码扫描仪提供程序的名称。</summary>
      <returns>提供程序名称。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.SupportedSymbologies">
      <summary>获取条形码扫描仪提供程序所支持的标志。</summary>
      <returns>支持的标志。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.Version">
      <summary>获取或设置条形码扫描仪提供程序的版本。</summary>
      <returns>提供程序版本。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.VideoDeviceId">
      <summary>获取表示与条形码扫描仪关联的相机镜头的视频设备 ID。</summary>
      <returns>The video device ID.</returns>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.DisableScannerRequested">
      <summary>当客户端应用尝试禁用条形码扫描仪时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.EnableScannerRequested">
      <summary>当客户端应用尝试启用条形码扫描仪时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.GetBarcodeSymbologyAttributesRequested">
      <summary>当客户端应用尝试获取条形码标志的属性时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.HideVideoPreviewRequested">
      <summary>当客户端应用尝试隐藏视频预览窗口时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.SetActiveSymbologiesRequested">
      <summary>当客户端应用尝试设置要使用的设备的条形码标志时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.SetBarcodeSymbologyAttributesRequested">
      <summary>当客户端应用尝试设置条形码标志的属性时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.StartSoftwareTriggerRequested">
      <summary>当客户端应用尝试向条形码扫描仪发送信号通知以开始扫描时引发。</summary>
    </member>
    <member name="E:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.StopSoftwareTriggerRequested">
      <summary>当客户端应用尝试向条形码扫描仪发送信号通知以停止扫描时引发。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.Close">
      <summary>关闭条形码扫码仪提供程序连接会话。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.CreateFrameReaderAsync">
      <summary>创建新的 BarcodeScannerFrameReader 实例。</summary>
      <returns>一个新的 **BarcodeScannerFrameReader** 实例，用于从该 **BarcodeScannerProviderConnection** 读取帧。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.CreateFrameReaderAsync(Windows.Graphics.Imaging.BitmapPixelFormat)">
      <summary>创建一个新的 BarcodeScannerFrameReader 实例，用于在可能时以首选格式返回帧。</summary>
      <param name="preferredFormat">首选图像格式为 BitmapPixelFormat。</param>
      <returns>A new **BarcodeScannerFrameReader** instance that reads frames from this **BarcodeScannerProviderConnection**.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.CreateFrameReaderAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapSize)">
      <summary>创建一个新的 BarcodeScannerFrameReader 实例，用于在可能时以首选格式和大小返回帧。</summary>
      <param name="preferredFormat">The preferred image format as a BitmapPixelFormat.</param>
      <param name="preferredSize">首选帧大小为 BitmapSize（以像素为单位）。</param>
      <returns>A new **BarcodeScannerFrameReader** instance that reads frames from this **BarcodeScannerProviderConnection**.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.ReportErrorAsync(Windows.Devices.PointOfService.UnifiedPosErrorData)">
      <summary>向客户端应用发送错误报告。</summary>
      <param name="errorData">The error information.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.ReportErrorAsync(Windows.Devices.PointOfService.UnifiedPosErrorData,System.Boolean,Windows.Devices.PointOfService.BarcodeScannerReport)">
      <summary>Sends an error report to the client app.</summary>
      <param name="errorData">The error information.</param>
      <param name="isRetriable">指示是否可以重新尝试操作。</param>
      <param name="scanReport">已成功读取的扫描数据。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.ReportScannedDataAsync(Windows.Devices.PointOfService.BarcodeScannerReport)">
      <summary>向客户端应用发送条形码扫描仪数据报告。</summary>
      <param name="report">条形码扫描仪数据。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.ReportTriggerStateAsync(Windows.Devices.PointOfService.Provider.BarcodeScannerTriggerState)">
      <summary>在扫描操作期间向客户端应用发送条形码扫描仪触发器状态的更新。</summary>
      <param name="state">条形码扫描仪触发器的状态。 在 BarcodeScannerTriggerState 中定义的可能的值。</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderConnection.Start">
      <summary>启动数据传输的连接。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderTriggerDetails">
      <summary>表示有关数据将在其中在应用及其调用方之间进行传输的条形码扫描仪后台任务的触发器信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerProviderTriggerDetails.Connection">
      <summary>获取用于向客户端应用提供条形码扫描的连接对象。</summary>
      <returns>提供程序用于与客户端应用进行通信的连接。</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequest">
      <summary>表示设置要供设备使用的条形码标志的请求。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequest.Symbologies">
      <summary>获取要供设备使用的条形码标志。</summary>
      <returns>The specific symbologies to use.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequest.ReportCompletedAsync">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequest.ReportFailedAsync">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequestEventArgs">
      <summary>包含有关设置要供设备使用的条形码标志的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerSetActiveSymbologiesRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetActiveSymbologiesRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest">
      <summary>表示设置条形码标志的属性的请求。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest.Attributes">
      <summary>获取条形码标志的属性。</summary>
      <returns>条形码标志的属性。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest.Symbology">
      <summary>获取要设置其属性的条形码标志。</summary>
      <returns>The barcode symbology.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest.ReportCompletedAsync">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest.ReportFailedAsync">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequestEventArgs">
      <summary>包含有关设置条形码标志的属性的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerSetSymbologyAttributesRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerSetSymbologyAttributesRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequest">
      <summary>表示标志要开始扫描的条形码扫描仪的请求。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequest.ReportCompletedAsync">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <returns>异步对象。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequest.ReportFailedAsync">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <returns>An asynchronous object.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequestEventArgs">
      <summary>包含有关向条形码扫描仪发送信号通知以开始扫描的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerStartSoftwareTriggerRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStartSoftwareTriggerRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequest">
      <summary>表示标志要停止扫描的条形码扫描仪的请求。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequest.ReportCompletedAsync">
      <summary>Notifies the client app that the request was processed successfully.</summary>
      <returns>An asynchronous object.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequest.ReportFailedAsync">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <returns>An asynchronous object.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequest.ReportFailedAsync(System.Int32)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequest.ReportFailedAsync(System.Int32,System.String)">
      <summary>Notifies the client that the request was not processed successfully.</summary>
      <param name="reason">An **Int32** error code that will be converted to an HRESULT and raised as an exception in the calling application. The following values are supported:</param>
      <param name="failedReasonDescription">A description of what caused the failure, for use in debugging.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequestEventArgs">
      <summary>包含有关停止软件触发器的请求的信息。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequestEventArgs.Request">
      <summary>获取与此请求关联的 BarcodeScannerStopSoftwareTriggerRequest 对象。</summary>
      <returns>The object that describes the request.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerStopSoftwareTriggerRequestEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerTriggerState">
      <summary>定义指示条形码触发器状态的常量。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.Provider.BarcodeScannerTriggerState.Pressed">
      <summary>在扫描操作期间按下条形码扫描仪触发器或按钮。</summary>
    </member>
    <member name="F:Windows.Devices.PointOfService.Provider.BarcodeScannerTriggerState.Released">
      <summary>在扫描操作期间松开条形码扫描仪触发器或按钮。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeScannerVideoFrame">
      <summary>表示使用 BarcodeScannerFrameReader 获取的视频帧中的数据。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerVideoFrame.Format">
      <summary>获取视频帧的格式。</summary>
      <returns>作为 BitmapPixelFormat 对象的视频帧格式。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerVideoFrame.Height">
      <summary>获取视频帧的高度。</summary>
      <returns>视频帧的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerVideoFrame.PixelData">
      <summary>获取视频帧的像素数据。</summary>
      <returns>作为 IBuffer 的像素数据。</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeScannerVideoFrame.Width">
      <summary>获取视频帧的宽度。</summary>
      <returns>视频帧的宽度（以像素为单位）。</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeScannerVideoFrame.Close">
      <summary>释放视频帧和相关资源。</summary>
    </member>
    <member name="T:Windows.Devices.PointOfService.Provider.BarcodeSymbologyAttributesBuilder">
      <summary>表示条形码标志属性的生成器。</summary>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeSymbologyAttributesBuilder.#ctor">
      <summary>创建 BarcodeSymbologyAttributesBuilder 的实例。</summary>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeSymbologyAttributesBuilder.IsCheckDigitTransmissionSupported">
      <summary>获取或设置条形码标志是否支持将检查数字作为原始数据的一部分传输到客户端。</summary>
      <returns>True if the barcode symbology supports transmitting the check digit as raw data; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeSymbologyAttributesBuilder.IsCheckDigitValidationSupported">
      <summary>获取或设置条形码标志是否支持检查数字验证。</summary>
      <returns>True if the barcode symbology supports check digit validation; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Devices.PointOfService.Provider.BarcodeSymbologyAttributesBuilder.IsDecodeLengthSupported">
      <summary>获取或设置条形码标志是否支持多个解码长度。</summary>
      <returns>True if the barcode symbology supports multiple decode lengths; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Devices.PointOfService.Provider.BarcodeSymbologyAttributesBuilder.CreateAttributes">
      <summary>从此类的属性创建 BarcodeSymbologyAttributes 对象。</summary>
      <returns>标志属性。</returns>
    </member>
    <member name="T:Windows.Devices.Power.Battery">
      <summary>提供有关当前连接到设备的电池控制器的信息。 有关更多信息，请参见获取电池信息。</summary>
    </member>
    <member name="P:Windows.Devices.Power.Battery.AggregateBattery">
      <summary>获取表示连接到设备的所有电池控制器的 Battery 对象。</summary>
      <returns>表示整体电池电量的 Battery 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Power.Battery.DeviceId">
      <summary>获取单独的电池控制器的标识符 (ID)。</summary>
      <returns>电池控制器标识符 (ID)。</returns>
    </member>
    <member name="E:Windows.Devices.Power.Battery.ReportUpdated">
      <summary>&lt;!--*** 这会以什么增量变化？ 其能否返回电池聚合？***--&gt;</summary>
    </member>
    <member name="M:Windows.Devices.Power.Battery.FromIdAsync(System.String)">
      <summary>获取表示连接到设备的单个电池控制器的 Battery 对象。</summary>
      <param name="deviceId">电池控制器的 (DeviceId) 设备 ID。</param>
      <returns>与指定电池控制器对应的 Battery 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Power.Battery.GetDeviceSelector">
      <summary>获取可用于查找连接到设备的所有电池控制器的高级查询语法 (AQS) 字符串。</summary>
      <returns>可用于查找连接到设备的所有电池控制器的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.Power.Battery.GetReport">
      <summary>获取指示电池或电池组的电量、容量和状态的 BatteryReport 对象。</summary>
      <returns>指示电池或电池组的电量、容量和状态。</returns>
    </member>
    <member name="T:Windows.Devices.Power.BatteryReport">
      <summary>提供指示电池的电量、容量和状态的属性。 For more info, see Get battery information.</summary>
    </member>
    <member name="P:Windows.Devices.Power.BatteryReport.ChargeRateInMilliwatts">
      <summary>获取电池正在充电的速度。</summary>
      <returns>电池正在充电的速度（以毫瓦 (mW) 为单位）。 当电池放电时，此值为负。</returns>
    </member>
    <member name="P:Windows.Devices.Power.BatteryReport.DesignCapacityInMilliwattHours">
      <summary>获取此类型的新电池的估计能量容量。</summary>
      <returns>此类型的新电池的估计能量容量（以毫瓦时 (mWh) 为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Power.BatteryReport.FullChargeCapacityInMilliwattHours">
      <summary>获取电池充满电时的能量容量。</summary>
      <returns>电池充满电时的能量容量（以毫瓦时 (mWh) 为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Power.BatteryReport.RemainingCapacityInMilliwattHours">
      <summary>获取电池的剩余电力容量。</summary>
      <returns>电池的剩余电力容量（以毫瓦时为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Power.BatteryReport.Status">
      <summary>获取指示电池状态的 BatteryStatus 枚举。</summary>
      <returns>指示电池状态的 BatteryStatus 枚举。</returns>
    </member>
    <member name="T:Windows.Devices.Printers.Extensions.Print3DWorkflow">
      <summary>表示 3D 打印机的自定义打印体验。</summary>
    </member>
    <member name="P:Windows.Devices.Printers.Extensions.Print3DWorkflow.DeviceID">
      <summary>获取 3D 打印机的设备标识符。</summary>
      <returns>3D 打印机的设备标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Printers.Extensions.Print3DWorkflow.IsPrintReady">
      <summary>获取或设置一个值，该值指示 3D 对象已做好打印准备并且不需要任何其他用户交互。</summary>
      <returns>如果 3D 对象已做好打印准备，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.Devices.Printers.Extensions.Print3DWorkflow.PrinterChanged">
      <summary>当用户更改指定的 3D 打印机时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Printers.Extensions.Print3DWorkflow.PrintRequested">
      <summary>当用户启动打印时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Printers.Extensions.Print3DWorkflow.GetPrintModelPackage">
      <summary>获取要打印的 3D 对象的模型。</summary>
      <returns>要打印的 3D 对象的模型。</returns>
    </member>
    <member name="T:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail">
      <summary>指定 Print3DWorkflow 类可能遇到的错误的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.InvalidMaterialSelection">
      <summary>选择了无效的打印材料。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.InvalidModel">
      <summary>3D 模型无效。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.InvalidPrintTicket">
      <summary>打印票证无效。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.ModelExceedsPrintBed">
      <summary>3D 模型超出了打印平台的范围。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.ModelNotManifold">
      <summary>3D 模型没有复写边缘。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.Unknown">
      <summary>未遇到已知错误。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowDetail.UploadFailed">
      <summary>上载失败。</summary>
    </member>
    <member name="T:Windows.Devices.Printers.Extensions.Print3DWorkflowPrinterChangedEventArgs">
      <summary>向发起更改的应用提供有关打印机更改的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Printers.Extensions.Print3DWorkflowPrinterChangedEventArgs.NewDeviceId">
      <summary>获取新 3D 打印机的设备标识符。</summary>
      <returns>新 3D 打印机的设备标识符。</returns>
    </member>
    <member name="T:Windows.Devices.Printers.Extensions.Print3DWorkflowPrintRequestedEventArgs">
      <summary>向发起打印请求的应用提供有关该请求的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Printers.Extensions.Print3DWorkflowPrintRequestedEventArgs.Status">
      <summary>获取打印请求的状态。</summary>
      <returns>打印请求的状态。</returns>
    </member>
    <member name="M:Windows.Devices.Printers.Extensions.Print3DWorkflowPrintRequestedEventArgs.SetExtendedStatus(Windows.Devices.Printers.Extensions.Print3DWorkflowDetail)">
      <summary>设置打印请求的扩展状态。</summary>
      <param name="value">打印请求的扩展状态。</param>
    </member>
    <member name="M:Windows.Devices.Printers.Extensions.Print3DWorkflowPrintRequestedEventArgs.SetSource(System.Object)">
      <summary>设置最新的模型数据，包括 Print3DWorkflow 进行的任何更新。</summary>
      <param name="source">最新的模型数据，包括 Print3DWorkflow 进行的任何更新。</param>
    </member>
    <member name="M:Windows.Devices.Printers.Extensions.Print3DWorkflowPrintRequestedEventArgs.SetSourceChanged(System.Boolean)">
      <summary>指示数据模型是否已由 Print3DWorkflow 更新。</summary>
      <param name="value">如果数据模型已更新，则返回 **true**；否则返回 **false**。</param>
    </member>
    <member name="T:Windows.Devices.Printers.Extensions.Print3DWorkflowStatus">
      <summary>指定 Print3DWorkflow 类的状态。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowStatus.Abandoned">
      <summary>已放弃打印体验。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowStatus.Canceled">
      <summary>已取消打印体验。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowStatus.Failed">
      <summary>打印请求失败。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowStatus.Slicing">
      <summary>对象正在进行切片，为打印做准备。</summary>
    </member>
    <member name="F:Windows.Devices.Printers.Extensions.Print3DWorkflowStatus.Submitted">
      <summary>已提交打印请求。</summary>
    </member>
    <member name="T:Windows.Devices.Radios.Radio">
      <summary>表示系统上的无线电设备。</summary>
    </member>
    <member name="P:Windows.Devices.Radios.Radio.Kind">
      <summary>获取一个用于描述该对象所代表的无线电种类的枚举值。</summary>
      <returns>此无线电的种类。</returns>
    </member>
    <member name="P:Windows.Devices.Radios.Radio.Name">
      <summary>获取由此对象表示的无线电的名称。</summary>
      <returns>无线电名称。</returns>
    </member>
    <member name="P:Windows.Devices.Radios.Radio.State">
      <summary>获取由此对象表示的无线电的当前状态。</summary>
      <returns>当前无线电状态。</returns>
    </member>
    <member name="E:Windows.Devices.Radios.Radio.StateChanged">
      <summary>由该对象表示的无线电的状态变化引起的事件。  当 USB 蓝牙无线收发器被移除或处于离线状态时，将不会报告状态变化。</summary>
    </member>
    <member name="M:Windows.Devices.Radios.Radio.FromIdAsync(System.String)">
      <summary>检索 Radio 对象的静态方法。 此方法接受通过 Windows.Devices.Enumeration.DeviceInformation.FindAllAsync 找到的 'Device.Id'。 此过程比使用 GetRadiosAsync 在 USB Radio 失败或已从 Windows 10 工作站删除的情况下获取 Radio 更加可靠。 在这种失败或已删除 Radio 的情况下，GetRadiosAsync 不返回任何蓝牙无线收发器。</summary>
      <param name="deviceId">用于标识特定无线电设备的字符串。</param>
      <returns>一个异步检索操作。 成功完成后，它会包含一个表示指定的无线电设备的 Radio 对象。 否则，会引发异常。</returns>
    </member>
    <member name="M:Windows.Devices.Radios.Radio.GetDeviceSelector">
      <summary>一个静态方法，用于返回高级查询语法 (AQS) 字符串，这种字符串可用于使用 Windows.Devices.Enumeration.DeviceInformation.FindAllAsync 以及相关方法枚举或监控 Radio 设备。</summary>
      <returns>一个用于枚举无线电设备的标识符。</returns>
    </member>
    <member name="M:Windows.Devices.Radios.Radio.GetRadiosAsync">
      <summary>一种静态的异步方法，用于检索表示在程序启动时就存在于系统上的无线电设备的 Windows.Devices.Radios.Radio 对象的集合。  后续调用将忽略无线设备的添加或删除操作。</summary>
      <returns>An asynchronous retrieval operation. 当操作完成后，将包含描述在程序启动时就存在的无线电的 Windows.Devices.Radios.Radio 对象的列表。</returns>
    </member>
    <member name="M:Windows.Devices.Radios.Radio.RequestAccessAsync">
      <summary>一个用于检索值的异步方法，该值表示当前用户对该对象表示的无线电的访问权限。 如果访问无线电需要用户权限，则该方法会提示用户输入权限。 因此，此方法必须在 UI 线程上调用。</summary>
      <returns>一个异步状态检索操作。 成功完成后，包含一个描述当前用户对该无线电的访问权限的枚举值。</returns>
    </member>
    <member name="M:Windows.Devices.Radios.Radio.SetStateAsync(Windows.Devices.Radios.RadioState)">
      <summary>一个尝试设置该对象代表的无线电的状态的异步操作。</summary>
      <param name="value">所需的无线电状态。 </param>
      <returns>一个异步的状态设置操作。 成功完成后，包含一个描述状态变化请求的状态的枚举值。</returns>
    </member>
    <member name="T:Windows.Devices.Radios.RadioAccessStatus">
      <summary>描述一个用户对于给定无线电的可能访问状态的枚举。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioAccessStatus.Allowed">
      <summary>访问允许。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioAccessStatus.DeniedBySystem">
      <summary>访问被系统拒绝。 此结果的一个常见原因是该用户没有操作讨论的无线电的适当权限。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioAccessStatus.DeniedByUser">
      <summary>由于用户操作而拒绝访问，通常是由于在“无线电隐私设置”页面上拒绝操作。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioAccessStatus.Unspecified">
      <summary>未指定访问状态。</summary>
    </member>
    <member name="T:Windows.Devices.Radios.RadioKind">
      <summary>表示无线电设备种类的枚举。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioKind.Bluetooth">
      <summary>蓝牙无线电。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioKind.FM">
      <summary>FM 无线电。 </summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioKind.MobileBroadband">
      <summary>移动宽带无线电。 </summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioKind.Other">
      <summary>未指定种类的无线电设备。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioKind.WiFi">
      <summary>Wi-Fi 无线电。</summary>
    </member>
    <member name="T:Windows.Devices.Radios.RadioState">
      <summary>描述可能的无线电状态的枚举。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioState.Disabled">
      <summary>无线电已关闭，并被设备上的设备固件或硬件开关禁用。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioState.Off">
      <summary>无线电已关闭。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioState.On">
      <summary>无线电已打开。</summary>
    </member>
    <member name="F:Windows.Devices.Radios.RadioState.Unknown">
      <summary>无线电状态是未知的，或者无线电状态较差或处于不可控状态。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.Accelerometer">
      <summary>表示加速计传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>设备标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.MaxBatchSize">
      <summary>获取此传感器可批量处理的事件的最大数目。</summary>
      <returns>批量事件的最大数目。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.MinimumReportInterval">
      <summary>获取加速计支持的最小报表间隔。</summary>
      <returns>传感器支持的最小 ReportInterval。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.ReadingTransform">
      <summary>获取或设置需要应用于传感器数据的转换。 要应用的转换被绑定到要将传感器数据对齐到的显示方向。</summary>
      <returns>一个 DisplayOrientations 类型化值，该值指定要将传感器数据对齐到的显示方向。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.ReadingType">
      <summary>获取由此对象表示的加速计传感器的类型。</summary>
      <returns>加速计的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.ReportInterval">
      <summary>获取或设置加速器的当前报告间隔。</summary>
      <returns>当前报告间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Accelerometer.ReportLatency">
      <summary>获取或设置各批次传感器信息之间的延迟。</summary>
      <returns>各批次传感器信息之间的延迟（以毫秒为单位）。</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Accelerometer.ReadingChanged">
      <summary>在加速计每次报告新的传感器读数时发生。</summary>
    </member>
    <member name="E:Windows.Devices.Sensors.Accelerometer.Shaken">
      <summary>在加速计检测 PC 摇动时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Accelerometer.FromIdAsync(System.String)">
      <summary>从传感器的标识符异步获取传感器。</summary>
      <param name="deviceId">传感器标识符</param>
      <returns>从加速计标识符返回加速计对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Accelerometer.GetCurrentReading">
      <summary>获取当前的加速计读数。</summary>
      <returns>此方法没有任何参数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Accelerometer.GetDefault">
      <summary>返回默认加速计。</summary>
      <returns>如果未找到集成的加速计，则为默认加速计或空。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Accelerometer.GetDefault(Windows.Devices.Sensors.AccelerometerReadingType)">
      <summary>返回特定类型传感器的默认加速计。 AccelerometerReadingType 定义了可能的加速计传感器。</summary>
      <param name="readingType">指示要检索的加速计的类型。</param>
      <returns>如果未找到集成的加速计，则为默认加速计或 **null**。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Accelerometer.GetDeviceSelector(Windows.Devices.Sensors.AccelerometerReadingType)">
      <summary>获取设备选择器。</summary>
      <param name="readingType">要检索的传感器的类型。</param>
      <returns>如果设备选择器存在，则返回设备选择器；否则返回 null。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.AccelerometerReading">
      <summary>表示加速计阅读。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReading.AccelerationX">
      <summary>获取沿 X 轴的 G 力加速。</summary>
      <returns>X 轴重力的加速。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReading.AccelerationY">
      <summary>获取沿 Y 轴的 G 力加速。</summary>
      <returns>y 轴重力的加速。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReading.AccelerationZ">
      <summary>获取沿 Z 轴的 G 力加速。</summary>
      <returns>沿 X 轴的 G 力加速。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReading.PerformanceCount">
      <summary>获取与读数关联的性能计数。 这允许读数与系统上的其他设备和进程同步。</summary>
      <returns>读数的性能计数。 如果此属性在传感器上不受支持，则为 NULL。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReading.Properties">
      <summary>获取由传感器报告的数据属性。</summary>
      <returns>包含传感器为给定读数报告的各数据属性的键/值对。 键是属性键的字符串，值是由键表示的属性的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReading.Timestamp">
      <summary>获取传感器报告读取的时间。</summary>
      <returns>在传感器报告读数的时刻。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.AccelerometerReadingChangedEventArgs">
      <summary>为加速计读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerReadingChangedEventArgs.Reading">
      <summary>获取最近的加速计读数。</summary>
      <returns>最近的加速计阅读。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.AccelerometerReadingType">
      <summary>指示加速计的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.AccelerometerReadingType.Gravity">
      <summary>重力加速计仅考虑重力对传感器的影响。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.AccelerometerReadingType.Linear">
      <summary>线性加速计不考虑重力的影响。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.AccelerometerReadingType.Standard">
      <summary>标准加速计考虑影响传感器的所有力。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.AccelerometerShakenEventArgs">
      <summary>为加速器动摇的事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.AccelerometerShakenEventArgs.Timestamp">
      <summary>获取传感器报告摇动事件的时间。</summary>
      <returns>传感器报告事件的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivitySensor">
      <summary>表示提供传感器的活动和状态的活动传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensor.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensor.MinimumReportInterval">
      <summary>获取传感器支持的最小报表间隔。</summary>
      <returns>传感器支持的最小报表间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensor.PowerInMilliwatts">
      <summary>获取传感器消耗的电量（以毫瓦为单位）。</summary>
      <returns>传感器消耗的电量（以毫瓦为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensor.SubscribedActivities">
      <summary>获取传感器保证执行的活动类型的列表。</summary>
      <returns>传感器保证执行的活动类型的 ActivityType 类型化值的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensor.SupportedActivities">
      <summary>获取传感器支持的活动类型的列表。</summary>
      <returns>传感器支持的活动类型的 ActivityType 类型化值的列表。</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.ActivitySensor.ReadingChanged">
      <summary>在传感器每次报告新的传感器读数时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensor.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从活动传感器标识符返回 ActivitySensor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensor.GetCurrentReadingAsync">
      <summary>异步获取当前传感器读数。</summary>
      <returns>异步返回表示有关传感器的信息的 ActivitySensorReading 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensor.GetDefaultAsync">
      <summary>异步获取默认传感器。</summary>
      <returns>异步返回表示默认传感器的 ActivitySensor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensor.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensor.GetSystemHistoryAsync(Windows.Foundation.DateTime)">
      <summary>异步获取来自特定时间的传感器读数。</summary>
      <param name="fromTime">获取传感器读数的时间。</param>
      <returns>异步返回表示传感器信息的 ActivitySensorReading 对象列表。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensor.GetSystemHistoryAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>异步获取来自特定时间和时间范围的传感器读数。</summary>
      <param name="fromTime">The time at which to get sensor readings.</param>
      <param name="duration">获取传感器读数的时间范围。</param>
      <returns>Asynchronously returns a list of ActivitySensorReading objects that represent info about the sensor.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivitySensorReading">
      <summary>表示为传感器提供读数的活动传感器的读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensorReading.Activity">
      <summary>获取传感器的活动类型。</summary>
      <returns>指定传感器当前活动的 ActivityType 类型化值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensorReading.Confidence">
      <summary>获取传感器的读数置信度。</summary>
      <returns>指定传感器读数置信度的 ActivitySensorReadingConfidence 类型化值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensorReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The instant in time when the sensor reported the reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivitySensorReadingChangedEventArgs">
      <summary>表示传感器的读数已更改事件的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensorReadingChangedEventArgs.Reading">
      <summary>获取最近的传感器读数。</summary>
      <returns>最近的传感器读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivitySensorReadingChangeReport">
      <summary>表示传感器触发器的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ActivitySensorReadingChangeReport.Reading">
      <summary>获取传感器在触发时的读数。</summary>
      <returns>传感器在触发时的读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivitySensorReadingConfidence">
      <summary>指定传感器读数的置信度。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivitySensorReadingConfidence.High">
      <summary>传感器的读数的置信度较高。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivitySensorReadingConfidence.Low">
      <summary>传感器的读数的置信度较低。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivitySensorTriggerDetails">
      <summary>表示有关传感器触发的详细信息。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.ActivitySensorTriggerDetails.ReadReports">
      <summary>阅读有关传感器触发的报告。</summary>
      <returns>返回为传感器触发提供数据的 ActivitySensorReadingChangeReport 对象的列表。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ActivityType">
      <summary>指定传感器的活动类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Biking">
      <summary>传感器指示用户正在地面上骑自行车。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Fidgeting">
      <summary>传感器指示在用户静止时它有轻微运动。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Idle">
      <summary>传感器指示它已激活，但处于空闲状态。 用户并未携带该传感器，且传感器保持静止，如停放在桌子上。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.InVehicle">
      <summary>传感器指示用户正通过地面上的机动车行进。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Running">
      <summary>传感器指示用户的行进速度比走路要快，且每步之间两只脚都离开地面。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Stationary">
      <summary>传感器指示它处于静止状态。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Unknown">
      <summary>传感器指示了未知的活动。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.ActivityType.Walking">
      <summary>传感器指示用户正在走路。 用户正以适度的速度行进，且始终有一只脚在地面上。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.Altimeter">
      <summary>提供高度传感器接口以便测量相对高度。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Altimeter.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Altimeter.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Altimeter.MinimumReportInterval">
      <summary>此高度计传感器支持的最短报告间隔。</summary>
      <returns>传感器支持的最小 ReportInterval。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Altimeter.ReportInterval">
      <summary>获取或设置高度计的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Altimeter.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Altimeter.ReadingChanged">
      <summary>在高度计传感器每次报告新值时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Altimeter.GetCurrentReading">
      <summary>获取高度计的当前读数。</summary>
      <returns>此传感器的当前高度读数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Altimeter.GetDefault">
      <summary>返回默认高度计传感器。</summary>
      <returns>默认高度计。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.AltimeterReading">
      <summary>表示高度计读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.AltimeterReading.AltitudeChangeInMeters">
      <summary>获取高度计传感器确定的当前高度。</summary>
      <returns>The altitude in meters.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AltimeterReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AltimeterReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.AltimeterReading.Timestamp">
      <summary>获取最近的高度计读数的时间。</summary>
      <returns>高度计传感器报告读数的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.AltimeterReadingChangedEventArgs">
      <summary>为高度计读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.AltimeterReadingChangedEventArgs.Reading">
      <summary>获取最近的气压计读数。</summary>
      <returns>最近的高度计读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Barometer">
      <summary>提供气压传感器接口以便测量气压。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Barometer.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Barometer.MaxBatchSize">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Barometer.MinimumReportInterval">
      <summary>此气压计传感器支持的最短报告间隔。</summary>
      <returns>The smallest ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Barometer.ReportInterval">
      <summary>获取或设置气压计的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Barometer.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Barometer.ReadingChanged">
      <summary>在气压计传感器每次报告新值时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Barometer.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从气压计标识符返回气压计对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Barometer.GetCurrentReading">
      <summary>获取气压计的当前读数。</summary>
      <returns>根据此传感器得知的当前气压。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Barometer.GetDefault">
      <summary>返回默认气压计传感器。</summary>
      <returns>默认气压计。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Barometer.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.BarometerReading">
      <summary>表示气压计读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.BarometerReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.BarometerReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.BarometerReading.StationPressureInHectopascals">
      <summary>获取气压计传感器确定的气压。</summary>
      <returns>以百帕斯卡 (hPA) 为单位的压力。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.BarometerReading.Timestamp">
      <summary>获取最近的高度计读数的时间。</summary>
      <returns>气压计传感器报告读数的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.BarometerReadingChangedEventArgs">
      <summary>为气压计读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.BarometerReadingChangedEventArgs.Reading">
      <summary>Gets the most recent barometer reading.</summary>
      <returns>最近的气压计读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Compass">
      <summary>表示罗盘传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Compass.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Compass.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Compass.MinimumReportInterval">
      <summary>获取罗盘支持的最小报表间隔。</summary>
      <returns>The minimum ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Compass.ReadingTransform">
      <summary>Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data.</summary>
      <returns>A DisplayOrientations -typed value that specifies the display orientation with which to align the sensor data.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Compass.ReportInterval">
      <summary>获取或设置罗盘的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Compass.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Compass.ReadingChanged">
      <summary>在罗盘每次报告新的传感器读数时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Compass.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从罗盘标识符返回罗盘对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Compass.GetCurrentReading">
      <summary>获取当前罗盘读数。</summary>
      <returns>当前罗盘读数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Compass.GetDefault">
      <summary>返回默认罗盘。</summary>
      <returns>如果未找到集成的罗盘，默认罗盘或空。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Compass.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.CompassReading">
      <summary>表示罗盘读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReading.HeadingAccuracy">
      <summary>获取罗盘的指向准确性。</summary>
      <returns>罗盘的指向精确度。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReading.HeadingMagneticNorth">
      <summary>获取行进方向（以相对于磁北的度数为单位）。</summary>
      <returns>磁性 north 标题。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReading.HeadingTrueNorth">
      <summary>获取行进方向（以相对于地理真北的度数为单位）。</summary>
      <returns>真北标题。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>传感器报告读取的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.CompassReadingChangedEventArgs">
      <summary>为指南针读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.CompassReadingChangedEventArgs.Reading">
      <summary>Gets the current compass reading.</summary>
      <returns>The current compass reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Gyrometer">
      <summary>表示陀螺仪传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Gyrometer.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Gyrometer.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Gyrometer.MinimumReportInterval">
      <summary>获取陀螺仪支持的最小报表间隔。</summary>
      <returns>The minimum ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Gyrometer.ReadingTransform">
      <summary>Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data.</summary>
      <returns>A DisplayOrientations -typed value that specifies the display orientation with which to align the sensor data.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Gyrometer.ReportInterval">
      <summary>获取或设置 gyrometer 的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Gyrometer.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Gyrometer.ReadingChanged">
      <summary>在陀螺仪每次报告的前传感器读数时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Gyrometer.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从陀螺仪标识符返回陀螺仪对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Gyrometer.GetCurrentReading">
      <summary>获取当前的陀螺仪读数。</summary>
      <returns>This method has no parameters.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Gyrometer.GetDefault">
      <summary>返回默认陀螺仪。</summary>
      <returns>如果未找到集成的陀螺仪，则为默认陀螺仪或空。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Gyrometer.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.GyrometerReading">
      <summary>表示陀螺仪读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReading.AngularVelocityX">
      <summary>获取有关 X 轴的角速度（以度/秒为单位）。</summary>
      <returns>有关 X 轴的角速度（以度/秒为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReading.AngularVelocityY">
      <summary>获取有关 Y 轴的角速度（以度/秒为单位）。</summary>
      <returns>有关 Y 轴的角速度（以度/秒为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReading.AngularVelocityZ">
      <summary>获取有关 Z 轴的角速度（以度/秒为单位）。</summary>
      <returns>有关 Z 轴的角速度（以度/秒为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The time at which the sensor reported the reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.GyrometerReadingChangedEventArgs">
      <summary>为陀螺仪读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.GyrometerReadingChangedEventArgs.Reading">
      <summary>Gets the current gyrometer reading.</summary>
      <returns>当前的陀螺仪读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.HingeAngleReading">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleReading.AngleInDegrees">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleReading.Properties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleReading.Timestamp">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Sensors.HingeAngleSensor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleSensor.DeviceId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleSensor.MinReportThresholdInDegrees">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleSensor.ReportThresholdInDegrees">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.Devices.Sensors.HingeAngleSensor.ReadingChanged">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Devices.Sensors.HingeAngleSensor.FromIdAsync(System.String)">
      <summary>
      </summary>
      <param name="deviceId">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Sensors.HingeAngleSensor.GetCurrentReadingAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Sensors.HingeAngleSensor.GetDefaultAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Sensors.HingeAngleSensor.GetDeviceSelector">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Devices.Sensors.HingeAngleSensor.GetRelatedToAdjacentPanelsAsync(System.String,System.String)">
      <summary>
      </summary>
      <param name="firstPanelId">
      </param>
      <param name="secondPanelId">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Sensors.HingeAngleSensorReadingChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Devices.Sensors.HingeAngleSensorReadingChangedEventArgs.Reading">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Inclinometer">
      <summary>表示磁倾仪传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.MinimumReportInterval">
      <summary>获取磁倾仪支持的最小报表间隔。</summary>
      <returns>The minimum ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.ReadingTransform">
      <summary>Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data.</summary>
      <returns>A DisplayOrientations -typed value that specifies the display orientation with which to align the sensor data.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.ReadingType">
      <summary>获取传感器读数类型。</summary>
      <returns>SensorReadingType 类型值指定了传感器读取类型。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.ReportInterval">
      <summary>获取或设倾角器的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Inclinometer.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Inclinometer.ReadingChanged">
      <summary>在磁倾仪每次报告新的传感器读数时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Inclinometer.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从磁倾仪标识符返回磁倾仪对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Inclinometer.GetCurrentReading">
      <summary>获取当前的磁倾仪读数。</summary>
      <returns>当前的磁倾仪读数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Inclinometer.GetDefault">
      <summary>为绝对读数返回默认的测斜仪。</summary>
      <returns>默认磁倾仪，或者如果没有找到磁倾仪则为 null。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Inclinometer.GetDefault(Windows.Devices.Sensors.SensorReadingType)">
      <summary>根据 SensorReadingType 返回默认的测斜仪。</summary>
      <param name="sensorReadingtype">The type of sensor to retrieve.</param>
      <returns>默认磁倾仪，或者如果没有找到磁倾仪则为 **null**。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Inclinometer.GetDefaultForRelativeReadings">
      <summary>为相对读数返回默认的测斜仪。</summary>
      <returns>The default inclinometer or null if no inclinometers are found.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Inclinometer.GetDeviceSelector(Windows.Devices.Sensors.SensorReadingType)">
      <summary>Gets the device selector.</summary>
      <param name="readingType">要检索的传感器的类型。</param>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.InclinometerReading">
      <summary>表示磁倾仪阅读。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.PitchDegrees">
      <summary>获取绕 X 轴的旋转（以度为单位）。</summary>
      <returns>绕 X 轴的旋转（以度为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.RollDegrees">
      <summary>获取绕 Y 轴的旋转（以度为单位）。</summary>
      <returns>绕 y 轴的旋转（以度为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The time at which the sensor reported the reading.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.YawAccuracy">
      <summary>获取磁倾仪的 Z 轴准确性。</summary>
      <returns>测斜仪的 Z 轴精确度。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReading.YawDegrees">
      <summary>获取绕 Z 轴的旋转（以度为单位）。</summary>
      <returns>绕 z 轴的旋转（以度为单位）。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.InclinometerReadingChangedEventArgs">
      <summary>为磁倾仪读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.InclinometerReadingChangedEventArgs.Reading">
      <summary>Gets the current inclinometer reading.</summary>
      <returns>The current inclinometer reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ISensorDataThreshold">
      <summary>为传感器数据指定阈值。 当与该阈值相交时，传感器触发器将启动。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.LightSensor">
      <summary>表示环境氛围光传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensor.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensor.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensor.MinimumReportInterval">
      <summary>Gets the minimum report interval supported by the sensor.</summary>
      <returns>The minimum ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensor.ReportInterval">
      <summary>获取或设置氛围光传感器的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensor.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.LightSensor.ReadingChanged">
      <summary>在环境氛围光传感器每次报告新的传感器读数时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.LightSensor.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从 LightSensor 标识符返回 LightSensor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.LightSensor.GetCurrentReading">
      <summary>获取当前环境氛围光传感器读数。</summary>
      <returns>当前环境氛围光传感器读数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.LightSensor.GetDefault">
      <summary>返回默认的氛围光传感器。</summary>
      <returns>如果未找到集成的光传感器，则为默认环境氛围光传感器或空。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.LightSensor.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.LightSensorReading">
      <summary>表示环境氛围光传感器阅读。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensorReading.IlluminanceInLux">
      <summary>获取光照度级别（以勒克斯为单位）。</summary>
      <returns>光照度级别（以勒克斯为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensorReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensorReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensorReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The time at which the sensor reported the reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.LightSensorReadingChangedEventArgs">
      <summary>为氛围光传感器更改的事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.LightSensorReadingChangedEventArgs.Reading">
      <summary>获取当前氛围光传感器读数。</summary>
      <returns>当前环境氛围光传感器读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Magnetometer">
      <summary>表示磁性传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Magnetometer.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Magnetometer.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Magnetometer.MinimumReportInterval">
      <summary>获取磁力仪支持的最小报表间隔。</summary>
      <returns>The minimum ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Magnetometer.ReadingTransform">
      <summary>Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data.</summary>
      <returns>A DisplayOrientations -typed value that specifies the display orientation with which to align the sensor data.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Magnetometer.ReportInterval">
      <summary>获取或设置磁力仪的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Magnetometer.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Magnetometer.ReadingChanged">
      <summary>Occurs each time the compass reports a new sensor reading.</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Magnetometer.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从磁力仪标识符返回磁力仪对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Magnetometer.GetCurrentReading">
      <summary>获取当前的磁力仪读数。</summary>
      <returns>当前的磁力仪读数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Magnetometer.GetDefault">
      <summary>返回默认磁力仪。</summary>
      <returns>默认磁力仪。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Magnetometer.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.MagnetometerAccuracy">
      <summary>传感器的准确性。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.MagnetometerAccuracy.Approximate">
      <summary>实际值和报告值不同，但其准确性已足以满足某些应用领域。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.MagnetometerAccuracy.High">
      <summary>实际值和报告值都准确无误。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.MagnetometerAccuracy.Unknown">
      <summary>准确性当前不可用，通常是因为驱动程序无法报告此信息。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.MagnetometerAccuracy.Unreliable">
      <summary>实际值和报告值高度不准确。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.MagnetometerReading">
      <summary>表示磁力仪读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.DirectionalAccuracy">
      <summary>获取磁力仪的定向精度。</summary>
      <returns>磁力仪的定向精度。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.MagneticFieldX">
      <summary>在沿 X 轴的 microteslas 中获取磁场强度。</summary>
      <returns>在沿 X 轴的 microteslas 中的磁场强度。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.MagneticFieldY">
      <summary>在沿 Y 轴的 microteslas 中获取磁场强度。</summary>
      <returns>在沿 Y 轴的 microteslas 中的磁场强度。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.MagneticFieldZ">
      <summary>在沿 Z 轴的 microteslas 中获取磁场强度。</summary>
      <returns>在沿 Z 轴的 microteslas 中的磁场强度。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The time at which the sensor reported the reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.MagnetometerReadingChangedEventArgs">
      <summary>为磁力仪读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.MagnetometerReadingChangedEventArgs.Reading">
      <summary>Gets the current magnetometer reading.</summary>
      <returns>The current magnetometer reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.OrientationSensor">
      <summary>表示方向传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.MinimumReportInterval">
      <summary>Gets the minimum report interval supported by the sensor.</summary>
      <returns>The minimum ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.ReadingTransform">
      <summary>Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data.</summary>
      <returns>A DisplayOrientations -typed value that specifies the display orientation with which to align the sensor data.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.ReadingType">
      <summary>Gets the sensor reading type.</summary>
      <returns>A SensorReadingType -typed value that specifies the sensor reading type.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.ReportInterval">
      <summary>获取或设置传感器支持的报告间隔。</summary>
      <returns>传感器支持的报告间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensor.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.OrientationSensor.ReadingChanged">
      <summary>在方向传感器每次报告新的传感器读数时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="deviceId">The sensor identifier</param>
      <returns>从 OrientationSensor 标识符返回 OrientationSensor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetCurrentReading">
      <summary>获取当前的传感器读数。</summary>
      <returns>当前罗盘读数。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetDefault">
      <summary>为绝对读数返回默认方向传感器。</summary>
      <returns>默认方向传感器，或者如果没有找到方向传感器则为 **null**。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetDefault(Windows.Devices.Sensors.SensorReadingType)">
      <summary>返回默认方向传感器，从而考虑准确性首选项。</summary>
      <param name="sensorReadingtype">The type of sensor to retrieve. 绝对 SensorReadingType 返回使用加速计、陀螺仪和磁力仪确定相对于磁北的方向的 OrientationSensor。 相对 SensorReadingType 返回仅使用加速计和陀螺仪（无磁力仪）的 OrientationSensor，从而测量首先实例化此传感器的位置的相对值。</param>
      <returns>The default orientation sensor or **null** if no orientation sensors are found.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetDefault(Windows.Devices.Sensors.SensorReadingType,Windows.Devices.Sensors.SensorOptimizationGoal)">
      <summary>返回默认方向传感器，从而考虑电源和准确性首选项。</summary>
      <param name="sensorReadingType">The type of sensor to retrieve. An Absolute SensorReadingType returns an OrientationSensor using an accelerometer, a gyromoter, and magnetometer to determine the orientation with respect to magnetic North. 相对 SensorReadingType 返回仅使用加速计和陀螺仪（无磁力仪）的 OrientationSensor，从而测量首先实例化此传感器的位置的相对值。</param>
      <param name="optimizationGoal">指示传感器优化的首选项。 如果指定绝对 SensorReadingType，仅使用此字段。 精度 optimizationGoal 将返回使用加速计、陀螺仪和磁力仪确定相对于磁北的方向的 OrientationSensor。 由于其使用陀螺仪，因此可能使用大量电力。</param>
      <returns>The default orientation sensor or **null** if no orientation sensors are found.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetDefaultForRelativeReadings">
      <summary>为相对读数返回默认方向传感器。</summary>
      <returns>默认方向传感器，或者如果没有找到方向传感器则为 null。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetDeviceSelector(Windows.Devices.Sensors.SensorReadingType)">
      <summary>Gets the device selector.</summary>
      <param name="readingType">The type of sensor to retrieve.</param>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.OrientationSensor.GetDeviceSelector(Windows.Devices.Sensors.SensorReadingType,Windows.Devices.Sensors.SensorOptimizationGoal)">
      <summary>Gets the device selector.</summary>
      <param name="readingType">The type of sensor to retrieve. An Absolute SensorReadingType returns an OrientationSensor using an accelerometer, a gyromoter, and magnetometer to determine the orientation with respect to magnetic North. A Relative SensorReadingType returns an OrientationSensor using an accelerometer and gyrometer only (no magnetometer), measuring relative to where the sensor was first instantiated.</param>
      <param name="optimizationGoal">Indicates the preferences of optimization for the sensor. This field is only used if an Absolute SensorReadingType is specified. An optimizationGoal of Precision will return an OrientationSensor using an accelereometer, a gyrometer, and a magnetometer to determine orientation with respect to magnetic North. This has the potential to use a lot of power due to it’s use of a gyrometer.</param>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.OrientationSensorReading">
      <summary>表示方向传感器阅读。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReading.Properties">
      <summary>Gets the data properties reported by the sensor.</summary>
      <returns>Contains a key/value pair for each data property reported by the sensor for the given reading. The key is a string of the property key, and the value is the value of the property that the key represents.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReading.Quaternion">
      <summary>获取当前方向传感器读数的四元数。</summary>
      <returns>当前方向传感器读数的四元数。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReading.RotationMatrix">
      <summary>获取当前方向传感器读数的旋转矩阵。</summary>
      <returns>当前方向传感器读数的旋转矩阵。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The time at which the sensor reported the reading.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReading.YawAccuracy">
      <summary>获取方向传感器 Z 轴的准确性。</summary>
      <returns>方向传感器的 Z 轴精确度。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.OrientationSensorReadingChangedEventArgs">
      <summary>为阅读更改的事件的方向传感器提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.OrientationSensorReadingChangedEventArgs.Reading">
      <summary>获取包含一个四元数、RotationMatrix 和时间戳的当前读数。</summary>
      <returns>包含一个四元数、RotationMatrix 和时间戳的当前读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Pedometer">
      <summary>提供步程计接口以便测量走过的步数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Pedometer.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Pedometer.MinimumReportInterval">
      <summary>此步程计支持的最短报告间隔。</summary>
      <returns>The smallest ReportInterval supported by the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Pedometer.PowerInMilliwatts">
      <summary>获取传感器消耗的电量。</summary>
      <returns>消耗的电量（以毫瓦为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Pedometer.ReportInterval">
      <summary>获取或设置步程计的当前报告间隔。</summary>
      <returns>The current report interval.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Pedometer.ReadingChanged">
      <summary>在步程计每次报告新值时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.FromIdAsync(System.String)">
      <summary>从步程计的标识符获取步程计。</summary>
      <param name="deviceId">传感器标识符。</param>
      <returns>从步程计标识符回到步程计对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.GetCurrentReadings">
      <summary>从步程计传感器获取步数信息。</summary>
      <returns>从传感器可获取步数信息集合。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.GetDefaultAsync">
      <summary>异步获取默认步程计。</summary>
      <returns>异步返回代表默认传感器的步程计对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>如果设备选择器存在，则返回设备选择器；否则返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.GetReadingsFromTriggerDetails(Windows.Devices.Sensors.SensorDataThresholdTriggerDetails)">
      <summary>从后台任务中的触发器详情获取读数。</summary>
      <param name="triggerDetails">从后台任务中接收触发器详情。</param>
      <returns>从触发器详情检索步程计数据集合。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.GetSystemHistoryAsync(Windows.Foundation.DateTime)">
      <summary>Asynchronously gets sensor readings from a specific time.</summary>
      <param name="fromTime">您希望检索读数的时间。</param>
      <returns>异步返回代表传感器信息的 PedometerReading 对象列表。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Pedometer.GetSystemHistoryAsync(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>异步获取来自特定时间和时间范围的步程计读数。</summary>
      <param name="fromTime">The time for which you want to retrieve the reading.</param>
      <param name="duration">您希望检索数据的时间范围。</param>
      <returns>Asynchronously returns a list of PedometerReading objects that represent info about the sensor.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.PedometerDataThreshold">
      <summary>步程计传感器阈值。 当满足阈值条件时，传感器触发器将启动。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.PedometerDataThreshold.#ctor(Windows.Devices.Sensors.Pedometer,System.Int32)">
      <summary>创建一个 PedometerDataThreshold 对象。</summary>
      <param name="sensor">步程计传感器。</param>
      <param name="stepGoal">超过了阈值之前的步数，后台任务被激活。</param>
    </member>
    <member name="T:Windows.Devices.Sensors.PedometerReading">
      <summary>表示步程计读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.PedometerReading.CumulativeSteps">
      <summary>获取此步程计读数的总计步数。</summary>
      <returns>总计步数。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.PedometerReading.CumulativeStepsDuration">
      <summary>获取该步程计读数所耗费的时间。</summary>
      <returns>当前累计步数读数所耗费的时间。 该值以毫秒为单位。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.PedometerReading.StepKind">
      <summary>指示此步程计读数表示的计步的类型。</summary>
      <returns>计步的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.PedometerReading.Timestamp">
      <summary>获取最近的步程计读数的时间。</summary>
      <returns>步程计传感器报告读数的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.PedometerReadingChangedEventArgs">
      <summary>为步程计读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.PedometerReadingChangedEventArgs.Reading">
      <summary>获取最近的步程计读数。</summary>
      <returns>最近的步程计读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.PedometerStepKind">
      <summary>根据步程计得知的计步的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.PedometerStepKind.Running">
      <summary>跑步计步。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.PedometerStepKind.Unknown">
      <summary>未知的计步类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.PedometerStepKind.Walking">
      <summary>慢走计步。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.ProximitySensor">
      <summary>提供接近度传感器接口以便确定是否检测到物体。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensor.DeviceId">
      <summary>Gets the device identifier.</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensor.MaxDistanceInMillimeters">
      <summary>接近度传感器可检测到物体的最大距离。</summary>
      <returns>接近度传感器可检测到物体的最大距离（以毫米为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensor.MinDistanceInMillimeters">
      <summary>接近度传感器可检测到物体的最短距离。</summary>
      <returns>接近度传感器可检测到物体的最小距离（以毫米为单位）。</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.ProximitySensor.ReadingChanged">
      <summary>在接近度传感器每次报告新值时发生。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensor.CreateDisplayOnOffController">
      <summary>在 ProximitySensorReading 上创建一个负责打开或关闭显示器的控制器。</summary>
      <returns>手机显示屏的控制器。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensor.FromId(System.String)">
      <summary>从接近度传感器的标识符获取接近度传感器。</summary>
      <param name="sensorId">The sensor identifier.</param>
      <returns>从接近度传感器标识符返回 ProximitySensor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensor.GetCurrentReading">
      <summary>获取接近度传感器的当前读数。</summary>
      <returns>指示接近度传感器是否检测到物体，如果是，则返回与该物体的距离。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensor.GetDeviceSelector">
      <summary>Gets the device selector.</summary>
      <returns>返回设备选择器。 如果设备选择器都不可用，此方法将返回 null。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensor.GetReadingsFromTriggerDetails(Windows.Devices.Sensors.SensorDataThresholdTriggerDetails)">
      <summary>Gets readings from the trigger details in background task.</summary>
      <param name="triggerDetails">The trigger details received from the background task.</param>
      <returns>从触发器详情检索接近度数据集合。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ProximitySensorDataThreshold">
      <summary>ProximitySensor 的阈值。 When the threshold conditions are met, the sensor trigger will activate.</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensorDataThreshold.#ctor(Windows.Devices.Sensors.ProximitySensor)">
      <summary>创建一个 ProximitySensorDataThreshold 对象。</summary>
      <param name="sensor">接近度传感器。</param>
    </member>
    <member name="T:Windows.Devices.Sensors.ProximitySensorDisplayOnOffController">
      <summary>提供一个负责根据 ProximitySensor 的读数来打开或关闭手机显示屏的控制器。</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.ProximitySensorDisplayOnOffController.Close">
      <summary>断开此 ProximitySensorDisplayOnOffController 实例与服务的连接，并释放分配的所有资源。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.ProximitySensorReading">
      <summary>表示来自接近度传感器的读数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensorReading.DistanceInMillimeters">
      <summary>获取接近度传感器与检测到的物体的距离。</summary>
      <returns>传感器与物体之间的距离（以毫米为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensorReading.IsDetected">
      <summary>获取接近度传感器是否检测到物体。</summary>
      <returns>如果接近度传感器检测到物体，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensorReading.Timestamp">
      <summary>获取最近的接近度传感器读数的时间。</summary>
      <returns>接近度传感器报告读数的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.ProximitySensorReadingChangedEventArgs">
      <summary>为接近度传感器的读数已更改事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.ProximitySensorReadingChangedEventArgs.Reading">
      <summary>获取或设置最近的接近度传感器读数。</summary>
      <returns>最近的接近度传感器读数。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.SensorDataThresholdTriggerDetails">
      <summary>为传感器触发数据阈值监视任务提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorDataThresholdTriggerDetails.DeviceId">
      <summary>获取激活阈值触发器的设备标识符。</summary>
      <returns>传感器的设备标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorDataThresholdTriggerDetails.SensorType">
      <summary>获取与阈值触发器关联的传感器类型。</summary>
      <returns>传感器类型。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.SensorOptimizationGoal">
      <summary>指示是否应为传感器优化电源或精度。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorOptimizationGoal.PowerEfficiency">
      <summary>根据提供的硬件，此传感器将使电源效率优先于精度。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorOptimizationGoal.Precision">
      <summary>此传感器将使精度优先于电源效率。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.SensorQuaternion">
      <summary>表示四元数。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorQuaternion.W">
      <summary>获取四元数的 w 值。</summary>
      <returns>四元数的 w 值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorQuaternion.X">
      <summary>获取四元数的 x 值。</summary>
      <returns>四元数的 x 值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorQuaternion.Y">
      <summary>获取四元数的 y 值。</summary>
      <returns>四元数的 y 值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorQuaternion.Z">
      <summary>获取四元数的 z 分量。</summary>
      <returns>四元数的 z 值。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.SensorReadingType">
      <summary>指定传感器读数类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorReadingType.Absolute">
      <summary>传感器读数类型为绝对值。 **Absolute** 传感器提供使用所有可用传感器的读数。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorReadingType.Relative">
      <summary>传感器读数类型为相对值。 **Relative** 传感器提供在大多数情况下准确的读数，但可能不像在尝试使用所有可用传感器时那样准确。 有关详细信息，请参阅备注。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.SensorRotationMatrix">
      <summary>表示 3x3 旋转矩阵。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M11">
      <summary>获取给定旋转矩阵第一行第一列处的值。</summary>
      <returns>特定旋转矩阵第 1 行与第 1 列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M12">
      <summary>获取特定旋转矩阵第一行与第二列相交处的值。</summary>
      <returns>特定旋转矩阵第一行与第二列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M13">
      <summary>获取特定旋转矩阵第一行与第三列相交处的值。</summary>
      <returns>特定旋转矩阵第一行与第三列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M21">
      <summary>获取特定旋转矩阵第二行与第一列相交处的值。</summary>
      <returns>特定旋转矩阵第二行与第一列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M22">
      <summary>获取特定旋转矩阵第二行与第二列相交处的值。</summary>
      <returns>特定旋转矩阵第二行与第二列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M23">
      <summary>获取特定旋转矩阵第二行与第三列相交处的值。</summary>
      <returns>特定旋转矩阵第二行与第三列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M31">
      <summary>获取特定旋转矩阵第三行与第一列相交处的值。</summary>
      <returns>特定旋转矩阵第三行与第一列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M32">
      <summary>获取特定旋转矩阵第三行与第二列相交处的值。</summary>
      <returns>特定旋转矩阵第三行与第二列相交处的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SensorRotationMatrix.M33">
      <summary>获取特定旋转矩阵第三行与第三列相交处的值。</summary>
      <returns>特定旋转矩阵第三行与第三列相交处的值。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.SensorType">
      <summary>指示传感器类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.Accelerometer">
      <summary>加速计。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.ActivitySensor">
      <summary>ActivitySensor。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.Barometer">
      <summary>气压计。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.Compass">
      <summary>罗盘。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.CustomSensor">
      <summary>自定义传感器。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.Gyroscope">
      <summary>陀螺仪。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.Inclinometer">
      <summary>磁倾仪。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.LightSensor">
      <summary>LightSensor。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.OrientationSensor">
      <summary>OrientationSensor。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.Pedometer">
      <summary>步程计。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.ProximitySensor">
      <summary>ProximitySensor。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.RelativeInclinometer">
      <summary>相对磁倾仪。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.RelativeOrientationSensor">
      <summary>相对 OrientationSensor。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SensorType.SimpleOrientationSensor">
      <summary>SimpleOrientationSensor。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.SimpleOrientation">
      <summary>指示设备的方向。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SimpleOrientation.Facedown">
      <summary>将设备面朝下并且显示对用户隐藏。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SimpleOrientation.Faceup">
      <summary>将设备面朝上并且显示对用户不可见。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SimpleOrientation.NotRotated">
      <summary>设备未旋转。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SimpleOrientation.Rotated180DegreesCounterclockwise">
      <summary>设备逆时针旋转 180 度。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SimpleOrientation.Rotated270DegreesCounterclockwise">
      <summary>设备逆时针旋转 270 度。</summary>
    </member>
    <member name="F:Windows.Devices.Sensors.SimpleOrientation.Rotated90DegreesCounterclockwise">
      <summary>设备逆时针旋转 90 度。</summary>
    </member>
    <member name="T:Windows.Devices.Sensors.SimpleOrientationSensor">
      <summary>表示简单的方向传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.SimpleOrientationSensor.DeviceId">
      <summary>获取 SimpleOrientationSensor.FromIdAsync 方法中使用的设备标识符。</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SimpleOrientationSensor.ReadingTransform">
      <summary>Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data.</summary>
      <returns>A DisplayOrientations -typed value that specifies the display orientation with which to align the sensor data.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.SimpleOrientationSensor.OrientationChanged">
      <summary>在简单的方向传感器每次报告新的传感器读数时发生</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.SimpleOrientationSensor.FromIdAsync(System.String)">
      <summary>基于指定的设备标识符异步检索 SimpleOrientationSensor 对象。</summary>
      <param name="deviceId">SimpleOrientationSensor 设备标识符。</param>
      <returns>操作完成后，根据 deviceId 值返回 SimpleOrientationSensor 实例。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.SimpleOrientationSensor.GetCurrentOrientation">
      <summary>获取简单的默认方向传感器。</summary>
      <returns>默认简单的方向传感器。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.SimpleOrientationSensor.GetDefault">
      <summary>Gets the default simple orientation sensor.</summary>
      <returns>默认简单方向传感器，或者如果没有找到简单方向传感器则为 null。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.SimpleOrientationSensor.GetDeviceSelector">
      <summary>检索用于枚举可用 SimpleOrientationSensor 设备的高级查询语法 (AQS) 字符串。</summary>
      <returns>如果设备选择器存在，则为设备选择器；否则为 null。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.SimpleOrientationSensorOrientationChangedEventArgs">
      <summary>为阅读更改的事件的传感器提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.SimpleOrientationSensorOrientationChangedEventArgs.Orientation">
      <summary>获取当前传感器方向。</summary>
      <returns>当前传感器方向。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.SimpleOrientationSensorOrientationChangedEventArgs.Timestamp">
      <summary>获取当前传感器读取的时间。</summary>
      <returns>当前传感器读取的时间。</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Custom.CustomSensor">
      <summary>表示自定义传感器。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensor.DeviceId">
      <summary>获取传感器的设备标识符。</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensor.MaxBatchSize">
      <summary>Gets the maximum number of events that can be batched by the sensor.</summary>
      <returns>The maximum number of batched events.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensor.MinimumReportInterval">
      <summary>获取传感器支持的最短报告间隔。</summary>
      <returns>传感器支持的最短报告间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensor.ReportInterval">
      <summary>获取或设置传感器的当前报告间隔。</summary>
      <returns>传感器的当前报告间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensor.ReportLatency">
      <summary>Gets or sets the delay between batches of sensor information.</summary>
      <returns>The delay between batches of sensor information in milliseconds.</returns>
    </member>
    <member name="E:Windows.Devices.Sensors.Custom.CustomSensor.ReadingChanged">
      <summary>Occurs each time the sensor reports a new sensor reading.</summary>
    </member>
    <member name="M:Windows.Devices.Sensors.Custom.CustomSensor.FromIdAsync(System.String)">
      <summary>Asynchronously obtains the sensor from its identifier.</summary>
      <param name="sensorId">The sensor identifier.</param>
      <returns>从自定义传感器标识符返回 CustomSensor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Custom.CustomSensor.GetCurrentReading">
      <summary>Gets the current sensor reading.</summary>
      <returns>The current sensor reading.</returns>
    </member>
    <member name="M:Windows.Devices.Sensors.Custom.CustomSensor.GetDeviceSelector(System.Guid)">
      <summary>从给定接口标识符获取设备选择器。</summary>
      <param name="interfaceId">与自定义传感器关联的 Guid 接口。 此 Guid 由传感器定义和注册。</param>
      <returns>Returns the device selector, if it exists; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Custom.CustomSensorReading">
      <summary>表示一个键/值对的属性集，该集合包含从传感器的驱动程序发送到应用的自定义数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensorReading.PerformanceCount">
      <summary>Gets the performance count associated with the reading. This allows the reading to be synchronized with other devices and processes on the system.</summary>
      <returns>The performance count for the reading. Null if this property is not supported on the sensor.</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensorReading.Properties">
      <summary>获取传感器的属性集。</summary>
      <returns>传感器的属性集。 此集包含集中的每个属性的键/值对。</returns>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensorReading.Timestamp">
      <summary>Gets the time at which the sensor reported the reading.</summary>
      <returns>The instant in time when the sensor reported the reading.</returns>
    </member>
    <member name="T:Windows.Devices.Sensors.Custom.CustomSensorReadingChangedEventArgs">
      <summary>表示自定义传感器的读数已更改事件的数据。</summary>
    </member>
    <member name="P:Windows.Devices.Sensors.Custom.CustomSensorReadingChangedEventArgs.Reading">
      <summary>Gets the most recent sensor reading.</summary>
      <returns>The most recent sensor reading.</returns>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.ErrorReceivedEventArgs">
      <summary>表示一个对象，该对象作为参数传递到在串行端口出错时调用的事件处理程序。</summary>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.ErrorReceivedEventArgs.Error">
      <summary>获取所接收的在串行端口上导致该事件的字符类型。</summary>
      <returns>SerialError 枚举中定义的值之一。</returns>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.PinChangedEventArgs">
      <summary>表示一个对象，该对象作为参数传递到在串行端口上的信号线的状态更改时调用的事件处理程序。</summary>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.PinChangedEventArgs.PinChange">
      <summary>获取在串行端口上导致该事件的信号更改的类型。</summary>
      <returns>SerialPinChange 枚举中定义的值之一。</returns>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.SerialDevice">
      <summary>表示串行端口。 该对象提供了应用可用于查找端口（系统中）的方法和属性。</summary>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.BaudRate">
      <summary>获取或设置波特率。</summary>
      <returns>串行端口的波特率。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.BreakSignalState">
      <summary>获取或设置中断信号状态。</summary>
      <returns>切换 TX 线以启用或禁用数据传输。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.BytesReceived">
      <summary>表示输入流的上一个读取操作收到的字节数。</summary>
      <returns>输入流的上一个读取操作收到的字节数。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.CarrierDetectState">
      <summary>获取“载波检测 (CD)”线的状态。</summary>
      <returns>检测“载波检测”线的状态。 如果检测到该线，则值为 **true**；否则值为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.ClearToSendState">
      <summary>获取“清除发送 (CTS)”线的状态。</summary>
      <returns>检测“清除发送线”的状态。 If the line is detected, value is **true**; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.DataBits">
      <summary>传输或接收的每个字符值中的数据位数，不包括奇偶校验位或停止位。</summary>
      <returns>传输或接收的每个字符值中的数据位数。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.DataSetReadyState">
      <summary>获取“数据设置就绪 (DSR)”信号。</summary>
      <returns>指示 DSR 是否已发送到串行端口。 如果信号已发送，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.Handshake">
      <summary>获取或设置流控制的握手协议。</summary>
      <returns>SerialHandshake 枚举中定义的值之一。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.InputStream">
      <summary>包含在串行端口上收到的数据的输入流。</summary>
      <returns>包含收到的数据的输入流</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.IsDataTerminalReadyEnabled">
      <summary>获取或设置用于启用“数据终端就绪 (DTR)”信号的值。</summary>
      <returns>启用或禁用“数据终端就绪 (DTR)”信号。 **true** 启用 DTR；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.IsRequestToSendEnabled">
      <summary>获取或设置用于启用“请求发送 (RTS)”信号的值。</summary>
      <returns>启用或禁用“请求发送 (RTS)”信号。 **true** enables DTR; Otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.OutputStream">
      <summary>获取应用可将要流过串行端口的数据写入到的输出流。</summary>
      <returns>包含传输数据的输出流。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.Parity">
      <summary>获取或设置奇偶校验位以进行错误检查。</summary>
      <returns>SerialParity 枚举中定义的值之一。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.PortName">
      <summary>获取串行通信的端口名称。</summary>
      <returns>通信端口名称。 例如 "COM1"。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.ReadTimeout">
      <summary>获取或设置读取操作的超时值。</summary>
      <returns>读取操作未完成时发生超时之前的时间范围。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.StopBits">
      <summary>获取或设置每个字节的标准停止位数。</summary>
      <returns>SerialStopBitCount 枚举中定义的值之一。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.UsbProductId">
      <summary>获取 USB 设备描述符的 **idProduct** 字段。 此值指示特定于设备的产品标识符，由制造商分配。</summary>
      <returns>设备定义的产品标识符。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.UsbVendorId">
      <summary>获取 USB 设备描述符的 **idVendor** 字段。 该值指示设备的供应商标识符，由 USB 规范委员会分配。</summary>
      <returns>设备的供应商标识符，由 USB 规范委员会分配。</returns>
    </member>
    <member name="P:Windows.Devices.SerialCommunication.SerialDevice.WriteTimeout">
      <summary>获取或设置写入操作的超时值。</summary>
      <returns>写入操作未完成时发生超时之前的时间范围。</returns>
    </member>
    <member name="E:Windows.Devices.SerialCommunication.SerialDevice.ErrorReceived">
      <summary>在串行端口出错时调用的事件处理程序。</summary>
    </member>
    <member name="E:Windows.Devices.SerialCommunication.SerialDevice.PinChanged">
      <summary>在串行端口上的信号或线的状态更改时调用的事件处理程序。</summary>
    </member>
    <member name="M:Windows.Devices.SerialCommunication.SerialDevice.Close">
      <summary>释放对 SerialDevice 对象（之前通过调用 FromIdAsync 获取）的引用。</summary>
    </member>
    <member name="M:Windows.Devices.SerialCommunication.SerialDevice.FromIdAsync(System.String)">
      <summary>启动创建 SerialDevice 对象的异步操作。</summary>
      <param name="deviceId">设备的设备实例路径。 若要获取此值，请获取 DeviceInformation.Id 属性值。</param>
      <returns>返回 IAsyncOperation(SerialDevice) 对象，该对象返回操作结果。</returns>
    </member>
    <member name="M:Windows.Devices.SerialCommunication.SerialDevice.GetDeviceSelector">
      <summary>获取一个高级查询语法 (AQS) 字符串，应用程序可将该字符串传递给 DeviceInformation.FindAllAsync 以便查找系统上的所有串行设备。</summary>
      <returns>设置为 AQS 查询格式的字符串。</returns>
    </member>
    <member name="M:Windows.Devices.SerialCommunication.SerialDevice.GetDeviceSelector(System.String)">
      <summary>获取一个高级查询语法 (AQS) 字符串，应用程序可将该字符串传递给 DeviceInformation.FindAllAsync 以通过指定其端口的名称来查找串行设备。</summary>
      <param name="portName">串行端口名称。 例如 "COM1"。</param>
      <returns>String formatted as an AQS query.</returns>
    </member>
    <member name="M:Windows.Devices.SerialCommunication.SerialDevice.GetDeviceSelectorFromUsbVidPid(System.UInt16,System.UInt16)">
      <summary>获取一个高级查询语法 (AQS) 字符串，应用可将该字符串传递给 DeviceInformation.FindAllAsync 以通过指定特定串行 USB 设备的 VID 和 PID 来查找该设备。</summary>
      <param name="vendorId">指定设备的供应商标识符，此标识符由 USB 规范委员会分配。 可能的值为 0 至 0xffff。</param>
      <param name="productId">指定产品标识符。 此值由制造商分配，并且特定于设备。 Possible values are 0 through 0xffff.</param>
      <returns>String formatted as an AQS query.</returns>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.SerialError">
      <summary>为可能在串行端口上出现的错误条件定义值。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialError.BufferOverrun">
      <summary>发生了字符缓冲区溢出。 下一个字符已丢失。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialError.Frame">
      <summary>硬件检测到帧错误。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialError.ReceiveFull">
      <summary>发生了输入缓冲区溢出。 输入缓冲区空间不足，或在文件尾 (EOF) 字符之后收到字符。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialError.ReceiveParity">
      <summary>硬件检测到奇偶校验错误。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialError.TransmitFull">
      <summary>应用程序尝试传输一个字符，但输出缓冲区已满。</summary>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.SerialHandshake">
      <summary>为串行通信中使用的硬件和软件流控制协议定义值。 这些值由 SerialDevice 对象上的 Handshake 属性使用。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialHandshake.None">
      <summary>没有用于握手的协议。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialHandshake.RequestToSend">
      <summary>当端口正在接收数据而读取缓冲区已满时，请求发送 (RTS) 线将设置为 **false**。 当缓冲区可用时，该线将设置为 **true**。 当串行端口传输数据时，CTS 线将设置为 **false**，在写入缓冲区有可用空间之前，该端口不会发送数据。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialHandshake.RequestToSendXOnXOff">
      <summary>**RequestToSend** 和 **XOnXOff** 控件用于流控制。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialHandshake.XOnXOff">
      <summary>串行端口将发送 Xoff 控件以通知发送方停止发送数据。 当就绪时，该端口将发送 Xon 控件以通知发送方端口现在已做好接收数据的准备。</summary>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.SerialParity">
      <summary>为串行数据传输的奇偶校验位定义值。 这些值由 SerialDevice 对象上的 Parity 属性使用。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialParity.Even">
      <summary>设置奇偶校验位，使数据位集的总计数等于偶数。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialParity.Mark">
      <summary>将奇偶校验位设置为 1。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialParity.None">
      <summary>未进行奇偶校验检查。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialParity.Odd">
      <summary>设置奇偶校验位，使数据位集的总计数等于奇数。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialParity.Space">
      <summary>将奇偶校验位集设置为 0。</summary>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.SerialPinChange">
      <summary>为串行端口上信号状态更改的类型定义值。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialPinChange.BreakSignal">
      <summary>中断信号状态的更改。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialPinChange.CarrierDetect">
      <summary>端口的载波检测行的更改。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialPinChange.ClearToSend">
      <summary>端口的“可以发送”行的更改。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialPinChange.DataSetReady">
      <summary>数据设置就绪 (DSR) 信号的状态的更改。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialPinChange.RingIndicator">
      <summary>振铃指示状态的更改。</summary>
    </member>
    <member name="T:Windows.Devices.SerialCommunication.SerialStopBitCount">
      <summary>定义指示传输中使用的停止位数的值。 这些值由 SerialDevice 对象上的 StopBits 属性使用。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialStopBitCount.One">
      <summary>使用 1 个停止位。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialStopBitCount.OnePointFive">
      <summary>使用 1.5 个停止位。</summary>
    </member>
    <member name="F:Windows.Devices.SerialCommunication.SerialStopBitCount.Two">
      <summary>使用 2 个停止位。</summary>
    </member>
    <member name="T:Windows.Devices.SmartCards.CardAddedEventArgs">
      <summary>为 CardAdded 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.CardAddedEventArgs.SmartCard">
      <summary>获取有关已插入到智能卡读取器中的智能卡的信息。</summary>
      <returns>有关插入的智能卡的信息。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.CardRemovedEventArgs">
      <summary>为 CardRemoved 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.CardRemovedEventArgs.SmartCard">
      <summary>获取有关已从智能卡阅读器中取出的智能卡的信息。</summary>
      <returns>有关从智能卡读取器中取出的智能卡的信息。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCard">
      <summary>表示有关智能卡的信息。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCard.Reader">
      <summary>获取有关智能卡插入到的智能卡读取器的信息。</summary>
      <returns>有关智能卡读取器的信息。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCard.ConnectAsync">
      <summary>建立一个到智能卡的连接，并返回表示连接的 SmartCardConnection 对象。</summary>
      <returns>当完成时，返回表示连接的 SmartCardConnection 对象的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCard.GetAnswerToResetAsync">
      <summary>返回智能卡的 *答复重置* (ATR)，这是一系列标准字节，其中包含有关智能卡特征、行为和状态的信息。</summary>
      <returns>智能卡的 ATR 字节集。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCard.GetStatusAsync">
      <summary>返回智能卡的状态。</summary>
      <returns>SmartCardStatus 枚举值之一，表示智能卡的状态。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardChallengeContext">
      <summary>表示智能卡身份验证质询/响应操作。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardChallengeContext.Challenge">
      <summary>获取智能卡的质询值。</summary>
      <returns>智能卡的质询值。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardChallengeContext.ChangeAdministrativeKeyAsync(Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>更改智能卡的管理密钥（也称为 *管理员 PIN* 或 *解除阻止 PIN*）。</summary>
      <param name="response">对智能卡身份验证质询/响应操作的响应。</param>
      <param name="newAdministrativeKey">新的智能卡管理密钥。</param>
      <returns>在完成管理密钥更改尝试后完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardChallengeContext.Close">
      <summary>完成智能卡身份验证质询/响应操作并释放关联的系统资源。</summary>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardChallengeContext.ProvisionAsync(Windows.Storage.Streams.IBuffer,System.Boolean)">
      <summary>使用新的响应重新配置现有的已配置智能卡。 还可以选择格式化智能卡。</summary>
      <param name="response">对智能卡身份验证质询/响应操作的新响应。</param>
      <param name="formatCard">若为 true，则将智能卡格式化；否则为 false。</param>
      <returns>在完成智能卡重新配置尝试后完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardChallengeContext.ProvisionAsync(Windows.Storage.Streams.IBuffer,System.Boolean,System.Guid)">
      <summary>使用新的响应和 ID 重新配置现有的已配置智能卡。 Optionally, formats the smart card.</summary>
      <param name="response">The new response to a smart card authentication challenge/response operation.</param>
      <param name="formatCard">True to format the smart card; otherwise false.</param>
      <param name="newCardId">新的智能卡 ID。</param>
      <returns>An asynchronous action that completes after the smart card reconfiguration attempt is done.</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardChallengeContext.VerifyResponseAsync(Windows.Storage.Streams.IBuffer)">
      <summary>验证对智能卡质询请求的响应。</summary>
      <param name="response">对智能卡质询请求的响应。</param>
      <returns>验证尝试完成后，如果成功验证了响应，则返回 true；否则返回 false。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardConnection">
      <summary>表示与智能卡的连接。</summary>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardConnection.Close">
      <summary>Completes the smart card authentication challenge/response operation and frees associated system resources.</summary>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardConnection.TransmitAsync(Windows.Storage.Streams.IBuffer)">
      <summary>异步传输提供的应用程序协议数据单元 (APDU) 命令并返回响应。</summary>
      <param name="command">应用程序协议数据单元 (APDU) 命令传输至智能卡。</param>
      <returns>完成时，将响应返回到已传输的命令的异步操作。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardPinCharacterPolicyOption">
      <summary>指定智能卡个人标识号 (PIN) 中的字符规则。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardPinCharacterPolicyOption.Allow">
      <summary>指定字符类中的任一字符均可以在 PIN 中。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardPinCharacterPolicyOption.Disallow">
      <summary>PIN 中不能有指定字符类中的任何字符。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardPinCharacterPolicyOption.RequireAtLeastOne">
      <summary>指定字符类中至少有一个字符必须在 PIN 中。</summary>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardPinPolicy">
      <summary>表示受信任平台模块 (TPM) 虚拟智能卡上的一组个人标识号 (PIN) 规则。</summary>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardPinPolicy.#ctor">
      <summary>创建并初始化受信任平台模块 (TPM) 虚拟智能卡上的一组个人标识号 (PIN) 规则。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinPolicy.Digits">
      <summary>获取或设置受信任的平台模块 (TPM) 虚拟智能卡上的个人标识号 (PIN) 是否允许使用数字字符。</summary>
      <returns>一个枚举值，表示是否允许使用数字字符。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinPolicy.LowercaseLetters">
      <summary>获取或设置受信任的平台模块 (TPM) 虚拟智能卡上的个人标识号 (PIN) 是否允许使用小写字符。</summary>
      <returns>一个枚举值，表示是否允许使用小写字母字符。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinPolicy.MaxLength">
      <summary>获取或设置受信任的平台模块 (TPM) 虚拟智能卡上的个人标识号 (PIN) 的最大字符长度。</summary>
      <returns>最大字符长度。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinPolicy.MinLength">
      <summary>获取或设置受信任的平台模块 (TPM) 虚拟智能卡上的个人标识号 (PIN) 的最小字符长度。</summary>
      <returns>最小字符长度。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinPolicy.SpecialCharacters">
      <summary>获取或设置受信任的平台模块 (TPM) 虚拟智能卡上的个人标识号 (PIN) 是否允许使用特殊字符。</summary>
      <returns>一个枚举值，表示是否允许使用特殊字符。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinPolicy.UppercaseLetters">
      <summary>获取或设置受信任的平台模块 (TPM) 虚拟智能卡上的个人标识号 (PIN) 是否允许使用大写字符。</summary>
      <returns>一个枚举值，表示是否允许使用大写字母字符。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardPinResetDeferral">
      <summary>表示请求的智能卡个人标识号 (PIN) 重置的等待时间。</summary>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardPinResetDeferral.Complete">
      <summary>返回完成智能卡个人标识号 (PIN) 重置的等待时间。</summary>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardPinResetHandler">
      <summary>表示用于处理智能卡个人标识号 (PIN) 重置的方法。</summary>
      <param name="sender">现有的已配置物理智能卡或受信任的平台模块 (TPM) 虚拟智能卡的实例。</param>
      <param name="request">智能卡 PIN 重置请求的实例。</param>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardPinResetRequest">
      <summary>表示智能卡个人标识号 (PIN) 重置请求。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinResetRequest.Challenge">
      <summary>Gets the smart card's challenge value.</summary>
      <returns>The smart card's challenge value.</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardPinResetRequest.Deadline">
      <summary>获取在请求智能卡个人标识号 (PIN) 重置之前等待的时间长度。</summary>
      <returns>在请求智能卡 PIN 重置之前等待的时间长度。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardPinResetRequest.GetDeferral">
      <summary>获取请求的智能卡个人标识号 (PIN) 重置的等待时间的实例。</summary>
      <returns>请求的智能卡 PIN 重置的等待时间的实例。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardPinResetRequest.SetResponse(Windows.Storage.Streams.IBuffer)">
      <summary>设置对智能卡身份验证质询/响应操作的响应。</summary>
      <param name="response">The response to a smart card authentication challenge/response operation.</param>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardProvisioning">
      <summary>表示智能卡的配置信息和配置操作。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardProvisioning.SmartCard">
      <summary>获取配置的智能卡。</summary>
      <returns>配置的智能卡。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.FromSmartCardAsync(Windows.Devices.SmartCards.SmartCard)">
      <summary>返回要配置的智能卡。</summary>
      <param name="card">指定的智能卡。</param>
      <returns>SmartCardProvisioning 实例，表示待配置的智能卡。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.GetAuthorityKeyContainerNameAsync">
      <summary>异步获取授权密钥容器的名称。</summary>
      <returns>一个异步操作，该操作提供对包含授权密钥容器的名称的字符串的访问权。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.GetChallengeContextAsync">
      <summary>返回智能卡的身份验证质询/响应上下文。</summary>
      <returns>异步操作完成后，将返回 SmartCardChalllengeContext 的实例，该实例表示智能卡的身份验证质询/响应上下文。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.GetIdAsync">
      <summary>返回智能卡的 ID。</summary>
      <returns>异步操作完成后，将返回智能卡的 ID。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.GetNameAsync">
      <summary>返回智能卡的 minidriver 名称。</summary>
      <returns>异步操作完成后，将返回智能卡的名称。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestAttestedVirtualSmartCardCreationAsync(System.String,Windows.Storage.Streams.IBuffer,Windows.Devices.SmartCards.SmartCardPinPolicy)">
      <summary>利用指定参数创建经证明的受信任的平台模块 (TPM) 虚拟智能卡。</summary>
      <param name="friendlyName">智能卡的用户可读名称。</param>
      <param name="administrativeKey">智能卡的管理员密钥（也称为 *管理员 PIN* 或 *解除阻止 PIN*）。</param>
      <param name="pinPolicy">智能卡的 PIN 规则集。</param>
      <returns>操作完成后，将返回 SmartCardProvisioning 的实例，该实例表示配置的 TPM 虚拟智能卡。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestAttestedVirtualSmartCardCreationAsync(System.String,Windows.Storage.Streams.IBuffer,Windows.Devices.SmartCards.SmartCardPinPolicy,System.Guid)">
      <summary>Creates an attested Trusted Platform Module (TPM) virtual smart card with the specified parameters.</summary>
      <param name="friendlyName">The smart card's human-readable name.</param>
      <param name="administrativeKey">The smart card's admin key (also known as an *administrator PIN* or *unblock PIN*).</param>
      <param name="pinPolicy">The smart card's PIN rules set.</param>
      <param name="cardId">智能卡的 ID。</param>
      <returns>After the operation completes, returns an instance of SmartCardProvisioning, representing the configured TPM virtual smart card.</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestPinChangeAsync">
      <summary>更改智能卡的个人标识号 (PIN)。</summary>
      <returns>智能卡 PIN 更改尝试完成后，如果成功更改了智能卡的 PIN，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestPinResetAsync(Windows.Devices.SmartCards.SmartCardPinResetHandler)">
      <summary>重置智能卡的个人标识号 (PIN)。</summary>
      <param name="handler">用于处理智能卡 PIN 重置的方法。</param>
      <returns>智能卡 PIN 重置尝试完成后，如果成功重置了智能卡的 PIN，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestVirtualSmartCardCreationAsync(System.String,Windows.Storage.Streams.IBuffer,Windows.Devices.SmartCards.SmartCardPinPolicy)">
      <summary>使用给定的可读名称、管理密钥和个人标识号 (PIN) 规则集创建受信任平台模块 (TPM) 虚拟智能卡。</summary>
      <param name="friendlyName">The smart card's human-readable name.</param>
      <param name="administrativeKey">The smart card's admin key (also known as an *administrator PIN* or *unblock PIN*).</param>
      <param name="pinPolicy">The smart card's PIN rules set.</param>
      <returns>After the operation completes, returns an instance of SmartCardProvisioning, representing the configured TPM virtual smart card.</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestVirtualSmartCardCreationAsync(System.String,Windows.Storage.Streams.IBuffer,Windows.Devices.SmartCards.SmartCardPinPolicy,System.Guid)">
      <summary>使用给定的可读名称、管理密钥、个人标识号 (PIN) 规则集和 ID 创建受信任平台模块 (TPM) 虚拟智能卡。</summary>
      <param name="friendlyName">The smart card's human-readable name.</param>
      <param name="administrativeKey">The smart card's admin key (also known as an *administrator PIN* or *unblock PIN*).</param>
      <param name="pinPolicy">The smart card's PIN rules set.</param>
      <param name="cardId">The smart card's ID.</param>
      <returns>After the operation completes, returns an instance of SmartCardProvisioning, representing the configured TPM virtual smart card.</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardProvisioning.RequestVirtualSmartCardDeletionAsync(Windows.Devices.SmartCards.SmartCard)">
      <summary>删除受信任的平台模块 (TPM) 虚拟智能卡。</summary>
      <param name="card">要删除的 TPM 虚拟智能卡。</param>
      <returns>删除尝试完成后，如果成功删除了 TPM 虚拟智能卡，则返回 true；否则返回 false。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardReader">
      <summary>表示有关智能卡读取器的信息。</summary>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardReader.DeviceId">
      <summary>获取智能卡读取器的 ID。</summary>
      <returns>智能卡读卡器的设备 ID。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardReader.Kind">
      <summary>获取智能卡读取器的类型。</summary>
      <returns>一个枚举值，表示智能卡读取器的类型。</returns>
    </member>
    <member name="P:Windows.Devices.SmartCards.SmartCardReader.Name">
      <summary>获取智能卡读取器的设备名称。</summary>
      <returns>智能卡读卡器的设备名称。</returns>
    </member>
    <member name="E:Windows.Devices.SmartCards.SmartCardReader.CardAdded">
      <summary>在将智能卡插入智能卡读取器中或轻击 NFC 读取器时发生。</summary>
    </member>
    <member name="E:Windows.Devices.SmartCards.SmartCardReader.CardRemoved">
      <summary>在从智能卡读取器中取出智能卡时发生。</summary>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardReader.FindAllCardsAsync">
      <summary>返回有关连接至智能卡读取器的所有智能卡的相关信息列表。</summary>
      <returns>操作完成后，将返回有关连接到智能卡读取器的所有智能卡的信息列表。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardReader.FromIdAsync(System.String)">
      <summary>返回与指定设备 ID 匹配的智能卡读取器。</summary>
      <param name="deviceId">The smart card reader's device ID.</param>
      <returns>匹配的智能卡读取器。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardReader.GetDeviceSelector">
      <summary>返回一个高级查询语法 (AQS) 字符串，表示连接至设备的全部智能卡读取器。 此字符串传递给 FindAllAsync 方法以枚举一组给定的智能卡读卡器。</summary>
      <returns>一个高级查询语法 (AQS) 字符串，表示连接至设备的全部智能卡读取器。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardReader.GetDeviceSelector(Windows.Devices.SmartCards.SmartCardReaderKind)">
      <summary>返回一个高级查询语法 (AQS) 字符串，表示连接至设备的一组特定类型的智能卡读取器。 This string is passed to the FindAllAsync method to enumerate the given set of smart card readers.</summary>
      <param name="kind">一个枚举值，表示特定的智能卡读取器类型。</param>
      <returns>一个高级查询语法 (AQS) 字符串，表示连接至设备的一组指定类型的智能卡读取器。</returns>
    </member>
    <member name="M:Windows.Devices.SmartCards.SmartCardReader.GetStatusAsync">
      <summary>返回智能卡读取器的状态。</summary>
      <returns>状态请求完成后，将返回 SmartCardReaderStatus 枚举值之一，该值表示智能卡读取器的状态。</returns>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardReaderKind">
      <summary>表示智能卡读取器的类型。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderKind.Any">
      <summary>绝不会返回此值。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderKind.EmbeddedSE">
      <summary>嵌入式 SE 智能卡读取器。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderKind.Generic">
      <summary>常用智能卡读取器。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderKind.Nfc">
      <summary>近距离通信 (NFC) 智能卡读取器。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderKind.Tpm">
      <summary>受信任的平台模块 (TPM) 虚拟智能卡读取器。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderKind.Uicc">
      <summary>通用集成电路卡 (UICC) 智能卡读取器。</summary>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardReaderStatus">
      <summary>指定智能卡读取器的状态。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderStatus.Disconnected">
      <summary>智能卡读卡器已断开连接。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderStatus.Exclusive">
      <summary>该智能卡读卡器已分配给另一个应用程序独占使用。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardReaderStatus.Ready">
      <summary>智能卡读卡器已就绪。</summary>
    </member>
    <member name="T:Windows.Devices.SmartCards.SmartCardStatus">
      <summary>指定智能卡的状态。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardStatus.Disconnected">
      <summary>智能卡已断开连接。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardStatus.Exclusive">
      <summary>该智能卡已分配给另一个应用程序独占使用。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardStatus.Ready">
      <summary>智能卡已就绪。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardStatus.Shared">
      <summary>该智能卡可由多个应用程序使用。</summary>
    </member>
    <member name="F:Windows.Devices.SmartCards.SmartCardStatus.Unresponsive">
      <summary>智能卡无响应。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.CellularClass">
      <summary>此枚举类型定义设备中的无线电标准的类型。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.CellularClass.Cdma">
      <summary>设备类型为 CDMA 移动类。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.CellularClass.Gsm">
      <summary>设备类型为 GSM 移动类。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.CellularClass.None">
      <summary>计算机类型未与移动类相对应。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.ISmsMessageBase">
      <summary>此接口指定适用于所有 SMS 消息类型的基本功能。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.ISmsMessageBase.CellularClass">
      <summary>获取消息的移动类。</summary>
      <returns>一个指定消息的移动类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.ISmsMessageBase.DeviceId">
      <summary>获取与此消息关联的唯一设备标识符。</summary>
      <returns>设备标识符（以字符串形式表示）。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.ISmsMessageBase.MessageClass">
      <summary>获取此消息的消息类。</summary>
      <returns>一个指定此消息的 SMS 消息类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.ISmsMessageBase.MessageType">
      <summary>获取此消息的消息类型。</summary>
      <returns>一个指定消息的消息类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.ISmsMessageBase.SimIccId">
      <summary>获取接收此消息的 SIM 的 ICCID（集成电路卡标识符）。</summary>
      <returns>SIM 的 ICCID。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsAppMessage">
      <summary>用于操作 SMS 应用程序消息的接口。 应用程序消息是那些无法被描述为任何其他消息类型的消息。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsAppMessage.#ctor">
      <summary>构造函数。 用于在发送消息之前创建 SmsAppMessage。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.BinaryBody">
      <summary>读取或写入应用程序消息的二进制部分。</summary>
      <returns>应用程序消息的二进制数据部分。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.Body">
      <summary>消息的纯文本正文。</summary>
      <returns>The plain text body of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.CallbackNumber">
      <summary>答复接收到的 SMS 消息所需拨打的号码。</summary>
      <returns>The number to be dialed in reply to a received SMS message. 只用于 3GPP2 消息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.CellularClass">
      <summary>已接收消息的移动设备的类。</summary>
      <returns>The class of the cellular device that received the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.DeviceId">
      <summary>已接收消息的设备的设备 ID。</summary>
      <returns>The device ID of the device that received the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.Encoding">
      <summary>用于发送消息的编码。</summary>
      <returns>The encoding used to send the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.From">
      <summary>消息发送方的电话号码。</summary>
      <returns>The telephone number of the sender of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.IsDeliveryNotificationEnabled">
      <summary>指示 SMS 传递状态报告是否已由 SMSC 发送。</summary>
      <returns>对于接收到的消息，指示 SMS 传递状态报告是否已由 SMSC 发送。 对于已发送的消息，确定是否已请求 SMS 传递状态报告。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.MessageClass">
      <summary>消息的消息类。</summary>
      <returns>The message class of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.MessageType">
      <summary>消息的消息类型。</summary>
      <returns>The message type of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.PortNumber">
      <summary>消息的端口号。</summary>
      <returns>The port number of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.ProtocolId">
      <summary>消息的协议标识符。</summary>
      <returns>The Protocol identifier for the message. （仅限 3GPP2。）</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.RetryAttemptCount">
      <summary>消息的重试计数。</summary>
      <returns>The retry attempt count for the message. 设置传出消息的最大重试数，或者获取已接收消息的重试数。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.SimIccId">
      <summary>Gets the ICCID (Integrated Circuit Card Identifier) of the SIM that received the message.</summary>
      <returns>The ICCID of the SIM.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.TeleserviceId">
      <summary>消息的电信服务标识符。</summary>
      <returns>The Teleservice identifier for the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.Timestamp">
      <summary>消息的时间戳。</summary>
      <returns>The timestamp of the message. 如果消息为本地构建的，则由本地确定 **Timestamp** 值。 如果从网络接收到了消息，则该值由服务中心确定。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsAppMessage.To">
      <summary>此消息的收件人的电话号码。</summary>
      <returns>The telephone number of the recipient of this message.</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsBroadcastMessage">
      <summary>表示广播 SMS 消息。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.Body">
      <summary>获取广播 SMS 消息的正文。</summary>
      <returns>广播 SMS 消息的正文。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.BroadcastType">
      <summary>获取此广播 SMS 消息的类型。</summary>
      <returns>一个描述消息的类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.CellularClass">
      <summary>获取此广播消息的移动类。</summary>
      <returns>一个描述消息的移动类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.Channel">
      <summary>获取与广播 SMS 消息关联的通道。</summary>
      <returns>此消息的通道。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.DeviceId">
      <summary>获取已接收广播 SMS 消息的设备的设备 ID。</summary>
      <returns>已接收消息的设备的唯一设备 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.GeographicalScope">
      <summary>获取与此广播 SMS 消息关联的地理范围。</summary>
      <returns>一个描述与此消息关联的地理范围的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.IsEmergencyAlert">
      <summary>当广播 SMS 消息为紧急警报时，为 true。</summary>
      <returns>True when the broadcast SMS message is an emergency alert.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.IsUserPopupRequested">
      <summary>当此广播 SMS 消息请求用户弹出项时，为 true。</summary>
      <returns>True when a user popup is requested by this broadcast SMS message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.MessageClass">
      <summary>获取与此广播 SMS 消息关联的消息类。</summary>
      <returns>用于描述此消息的消息类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.MessageCode">
      <summary>获取与此广播 SMS 消息关联的代码值。</summary>
      <returns>与此消息关联的代码值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.MessageType">
      <summary>获取广播 SMS 消息的消息类型。</summary>
      <returns>一个描述消息类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.SimIccId">
      <summary>Gets the ICCID (Integrated Circuit Card Identifier) of the SIM that received the message.</summary>
      <returns>The ICCID of the SIM.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.Timestamp">
      <summary>获取广播 SMS 消息的时间戳。</summary>
      <returns>The timestamp of the message. 时间戳值由服务中心指定。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.To">
      <summary>获取广播 SMS 消息的收件人电话号码。</summary>
      <returns>电话号码的字符串表示形式，格式为设备和设备注册所在网络支持的电话号码格式。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsBroadcastMessage.UpdateNumber">
      <summary>获取与此广播 SMS 消息关联的更新号。</summary>
      <returns>消息的更新号。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsBroadcastType">
      <summary>描述广播（紧急警报）消息的类型的值。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.CmasAmber">
      <summary>CMAS Amber 警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.CmasExtreme">
      <summary>CMAS Extreme 警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.CmasPresidential">
      <summary>商用移动告警系统 (CMAS) Presidential 警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.CmasSevere">
      <summary>CMAS Severe 警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.CmasTest">
      <summary>CMAS 测试消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EtwsEarthquake">
      <summary>地震和海啸预警系统 (ETWS) 地震警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EtwsTsunami">
      <summary>ETWS 海啸警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EtwsTsunamiAndEarthquake">
      <summary>ETWS 海啸和地震警报消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EUAlert1">
      <summary>EU Alert 1 消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EUAlert2">
      <summary>EU Alert 2 消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EUAlert3">
      <summary>EU Alert 3 消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EUAlertAmber">
      <summary>EU Amber Alert 消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.EUAlertInfo">
      <summary>EU 信息性消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.LatAlertLocal">
      <summary>本地 LAT 警报广播消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsBroadcastType.Other">
      <summary>未知广播类型。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsDataFormat">
      <summary>此枚举类型标识给定协议声明单元 (PDU) 缓冲区的格式的。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDataFormat.CdmaDeliver">
      <summary>数据格式是类型传递的 CDMA WMT 格式。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDataFormat.CdmaSubmit">
      <summary>数据格式是类型提交的 CDMA WMT 格式。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDataFormat.GsmDeliver">
      <summary>数据格式是类型传递的 GSM。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDataFormat.GsmSubmit">
      <summary>数据格式是类型提交的 GSM。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDataFormat.Unknown">
      <summary>数据格式未知。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsDevice2">
      <summary>扩展 SmsDevice 类，并支持移动宽频 SMS 设备的操作。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsDevice2.AccountPhoneNumber">
      <summary>获取与 SMS 设备关联的电话号码。 电话号码可用于将传入消息与帐户和可能的外部存储机制（如帐户收件箱）关联。</summary>
      <returns>帐户电话号码的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsDevice2.CellularClass">
      <summary>返回 SMS 设备的移动类。 该类可用于确定哪些编码适合，或确定哪些设备限制有效。</summary>
      <returns>指示设备的移动类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsDevice2.DeviceId">
      <summary>由此实例表示的设备的设备 ID。</summary>
      <returns>设备 ID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsDevice2.DeviceStatus">
      <summary>返回 SMS 设备的状态，它指示该设备是否已准备就绪。 它还指示设备未就绪时存在的问题的类型。</summary>
      <returns>指示参与移动网络流量操作的 SMS 设备就绪状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsDevice2.ParentDeviceId">
      <summary>此设备的父设备 ID。</summary>
      <returns>此设备的父设备的设备 ID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsDevice2.SmscAddress">
      <summary>获取或设置此设备的 SMSC 地址。</summary>
      <returns>此设备的 SMSC 地址的字符串表示形式。</returns>
    </member>
    <member name="E:Windows.Devices.Sms.SmsDevice2.DeviceStatusChanged">
      <summary>在 SMS 设备的状态更改时，设置将调用的事件处理程序。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsDevice2.CalculateLength(Windows.Devices.Sms.ISmsMessageBase)">
      <summary>估计指定的文本消息的传输的信息长度。 估计值对希望提供提示（网络上发送消息数量）的客户端十分有用，以便传输完整消息的文本。</summary>
      <param name="message">对要度量的 SMS 文本消息的引用。</param>
      <returns>对用长度信息所填充的 SmsEncodedLength 结构的引用。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsDevice2.FromId(System.String)">
      <summary>为已接收 SMS 消息的设备创建 SmsDevice2 实例。</summary>
      <param name="deviceId">已接收 SMS 消息的设备的设备 ID 的字符串表示形式。</param>
      <returns>为带给定 ID 的设备初始化的 SmsDevice2 实例。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsDevice2.FromParentId(System.String)">
      <summary>在父设备的设备 ID 给定的情况下，为设备创建 SmsDevice2 实例。</summary>
      <param name="parentDeviceId">父设备的设备 ID。</param>
      <returns>为带给定父 ID 的设备初始化的 SmsDevice2 实例。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsDevice2.GetDefault">
      <summary>创建与默认 SMS 设备关联的 SmsDevice2 实例。</summary>
      <returns>为默认 SMS 设备初始化的 SmsDevice2 实例。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsDevice2.GetDeviceSelector">
      <summary>检索可用于枚举 SMS 设备的类选择字符串。</summary>
      <returns>为标识 SMS 设备的高级查询语法 (AQS) 字符串的引用。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsDevice2.SendMessageAndGetResultAsync(Windows.Devices.Sms.ISmsMessageBase)">
      <summary>使用 SMS 设备异步发送消息。 因为发送操作可能不会瞬间发生，所以该方法为异步。 消息操作对象立即返回。</summary>
      <param name="message">引用实现 ISmsMessageBase 接口的对象。 消息可采用文本或二进制格式。</param>
      <returns>消息操作对象。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsDeviceStatus">
      <summary>包含指示 SMS 设备为参与移动网络流量操作的准备状况的值。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.BadSim">
      <summary>SIM 无效；PIN 阻止键再审超过限制。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.DeviceBlocked">
      <summary>通过防止设备在网络上进行初始化和注册的 PIN 或密码阻止设备。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.DeviceFailure">
      <summary>常规设备故障。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.DeviceLocked">
      <summary>通过防止设备在网络上进行初始化和注册的 PIN 或密码锁定设备。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.Off">
      <summary>该设备已关闭。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.Ready">
      <summary>该设备已开启并准备投入使用。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.SimNotInserted">
      <summary>SIM 卡片不会插入到设备中。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsDeviceStatus.SubscriptionNotActivated">
      <summary>未激活服务订阅。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsEncodedLength">
      <summary>SmsTextMessage 对象编码为 PDU 时，此结构表示该对象长度的相关信息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncodedLength.ByteCountLastSegment">
      <summary>编码消息的最后一段中的字节数。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncodedLength.BytesPerSegment">
      <summary>消息的每个段中的字节数。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncodedLength.CharacterCountLastSegment">
      <summary>已编码消息的最后一段中的字符数。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncodedLength.CharactersPerSegment">
      <summary>可以容纳一个消息段的估计字符数。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncodedLength.SegmentCount">
      <summary>需要编码消息的段数。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsEncoding">
      <summary>此枚举类型用于确定发送或计算 SmsTextMessage 对象长度的编码算法。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.EightBit">
      <summary>标准八位编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.GsmSevenBit">
      <summary>标准七位编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.IA5">
      <summary>IA5 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.Korean">
      <summary>Korean 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.Latin">
      <summary>Latin 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.LatinHebrew">
      <summary>Latin Hebrew 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.Optimal">
      <summary>如果所有字符都可表示，则为 7 位编码；否则为 2 字节泛型字符集 (UCS-2) 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.SevenBitAscii">
      <summary>七位 ASCII 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.ShiftJis">
      <summary>Shift-JIS 编码（适用于日语）。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.Unicode">
      <summary>Unicode 编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsEncoding.Unknown">
      <summary>数据编码未知。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsFilterActionType">
      <summary>用于描述要对消息筛选执行的操作的值。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsFilterActionType.Accept">
      <summary>在应用 **Peek** 筛选后进行此操作类型的筛选。 根据此操作类型筛选的消息将传送到您的应用。 消息的副本也可传送到要显示给用户的消息应用程序（如果适用）。 请注意，如果多个应用程序注册带此操作类型的相同筛选，则每个应用程序将获取其自己的消息副本。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsFilterActionType.AcceptImmediately">
      <summary>要采取的第一个操作类型。 根据此操作类型筛选的消息将传送到您的应用程序，且不传送到要显示给用户的消息应用程序。 Note that if multiple applications register the same filter with this action type, each application gets its own copy of the message.</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsFilterActionType.Drop">
      <summary>在应用 **AcceptImmediately** 筛选后进行此操作类型的筛选。 在此操作类型中的筛选消息被丢弃，并且您的应用或消息应用都不能接收消息或者任何有关消息到达或被丢弃的通知。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsFilterActionType.Peek">
      <summary>在应用 **Drop** 筛选后进行此操作类型的筛选。 此操作类型是您的应用检查每条消息，并决定丢弃和继续处理或向用户显示哪条消息。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsFilterRule">
      <summary>描述 SMS 筛选规则。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsFilterRule.#ctor(Windows.Devices.Sms.SmsMessageType)">
      <summary>创建一个新的空 SmsFilterRule。</summary>
      <param name="messageType">一个指定将匹配此规则的消息类型的枚举值。</param>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.BroadcastChannels">
      <summary>匹配此规则的广播通道的列表。</summary>
      <returns>匹配此规则的广播通道标识符的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.BroadcastTypes">
      <summary>获取匹配此规则的 SMS 消息的广播类型的列表。</summary>
      <returns>匹配此规则的广播类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.CellularClass">
      <summary>匹配此规则的 SMS 消息的移动类标识符。</summary>
      <returns>匹配此规则的移动类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.DeviceIds">
      <summary>获取匹配此规则的 SMS 消息的设备标识符的列表。</summary>
      <returns>消息的设备标识符的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.ImsiPrefixes">
      <summary>获取匹配此规则的 SMS 消息的 IMSI 前缀。</summary>
      <returns>IMSI 前缀的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.MessageType">
      <summary>获取匹配此筛选规则的 SMS 消息的消息类型。</summary>
      <returns>一个指定消息类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.PortNumbers">
      <summary>获取与匹配此规则的 SMS 消息关联的端口号的列表。</summary>
      <returns>端口号的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.ProtocolIds">
      <summary>获取与匹配此规则的 SMS 消息关联的协议标识符的列表。</summary>
      <returns>协议标识符的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.SenderNumbers">
      <summary>获取与匹配此规则的 SMS 消息关联的发送方编号。</summary>
      <returns>发送方编号的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.TeleserviceIds">
      <summary>获取匹配此规则的 SMS 消息的电信服务标识符的列表。</summary>
      <returns>电信服务标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.TextMessagePrefixes">
      <summary>获取匹配此筛选条件的 SMS 消息的文本消息前缀的列表。</summary>
      <returns>文本消息前缀的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.WapApplicationIds">
      <summary>获取匹配此规则的 SMS 消息的 WAP 应用程序标识符的列表。</summary>
      <returns>WAP 应用程序标识符的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRule.WapContentTypes">
      <summary>获取匹配此规则的 SMS 消息的 WAP 内容类型的列表。</summary>
      <returns>WAP 内容类型的列表。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsFilterRules">
      <summary>SmsFilterRule 实例的集合。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsFilterRules.#ctor(Windows.Devices.Sms.SmsFilterActionType)">
      <summary>创建 SmsFilterRules 实例。</summary>
      <param name="actionType">一个枚举值，该值指定哪些操作类型将与此实例的规则关联。 操作类型决定规则的计算顺序以及在匹配规则时要采取的操作。</param>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRules.ActionType">
      <summary>此筛选规则集的 SmsFilterActionType。</summary>
      <returns>指定此 SmsFilterRules 集合中的规则集何时以及如何应用于传入的 SMS 消息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsFilterRules.Rules">
      <summary>获取此 SmsFilterRules 实例中的规则列表。</summary>
      <returns>SMS 筛选规则的列表。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsGeographicalScope">
      <summary>描述小区广播消息的地理范围的值。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsGeographicalScope.Cell">
      <summary>范围是一个蜂窝塔。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsGeographicalScope.CellWithImmediateDisplay">
      <summary>范围是一个蜂窝塔（直接显示）。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsGeographicalScope.LocationArea">
      <summary>范围是一个位置区域。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsGeographicalScope.None">
      <summary>未定义或未知的地理范围。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsGeographicalScope.Plmn">
      <summary>范围是整个公用陆地移动通信网 (PLMN)。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsMessageClass">
      <summary>此枚举类型指定消息的邮件类。 消息类通常出自网络而不是移动设备。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageClass.Class0">
      <summary>应立即显示消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageClass.Class1">
      <summary>移动设备 (ME) 特定消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageClass.Class2">
      <summary>SIM 特定消息。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageClass.Class3">
      <summary>终端 (TE) 设备特定消息。 请注意，此消息类型当前不受支持。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageClass.None">
      <summary>未指定类。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails">
      <summary>包含接收 SMS 消息时引发的事件的详细信息。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.AppMessage">
      <summary>当 MessageType 为 **App** 时，则为消息的详细信息。</summary>
      <returns>当它为应用消息时，为已接收消息的详细信息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.BroadcastMessage">
      <summary>当 MessageType 为 **Broadcast** 时，则为消息的详细信息。</summary>
      <returns>当它为广播消息时，为已接收消息的详细信息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.MessageType">
      <summary>接收消息的 SmsMessageType。</summary>
      <returns>已接收消息的类型。 使用此值可确定此实例的哪些其他属性有效。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.StatusMessage">
      <summary>当 MessageType 为 **Status** 时，则为消息的详细信息。</summary>
      <returns>当它为状态消息时，为已接收消息的详细信息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.TextMessage">
      <summary>当 MessageType 为 **Text** 时，则为消息的详细信息。</summary>
      <returns>当它为文本消息时，为已接收消息的详细信息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.VoicemailMessage">
      <summary>当 MessageType 为 **Voicemail** 时，则为消息的详细信息。</summary>
      <returns>当它为语音邮件消息时，为已接收消息的详细信息。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.WapMessage">
      <summary>当 MessageType 为 **Wap** 时，则为消息的详细信息。</summary>
      <returns>当它为 WAP 消息时，为已接收消息的详细信息。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.Accept">
      <summary>将筛选出的消息传送到消息应用。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsMessageReceivedTriggerDetails.Drop">
      <summary>删除筛选出的消息，使其不会传递到消息应用。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsMessageRegistration">
      <summary>用于表示注册的消息筛选器的类。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageRegistration.AllRegistrations">
      <summary>获取当前已注册的消息筛选器列表的静态属性。</summary>
      <returns>当前注册的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsMessageRegistration.Id">
      <summary>获取此注册的消息筛选器的标识符。</summary>
      <returns>注册时指定的标识符。</returns>
    </member>
    <member name="E:Windows.Devices.Sms.SmsMessageRegistration.MessageReceived">
      <summary>当接收的消息满足注册的消息筛选器中设置的筛选条件时，事件会发出信号。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsMessageRegistration.Register(System.String,Windows.Devices.Sms.SmsFilterRules)">
      <summary>注册一个消息筛选器。</summary>
      <param name="id">用于描述该消息筛选器的标识符。</param>
      <param name="filterRules">用于表示此注册的消息筛选器将使用的筛选规则的对象。</param>
      <returns>成功完成后，则为表示此注册消息筛选器的 SmsMessageRegistration 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Sms.SmsMessageRegistration.Unregister">
      <summary>取消注册之前注册的一个消息筛选器。 此筛选器将不再适用于传入消息。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsMessageType">
      <summary>此枚举的类型定义 SMS 消息的格式。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.App">
      <summary>应用程序定向的消息（例如，特定端口上的可视语音留言）。 Windows 10 上的 UWP 应用和 Windows Phone 8.x 应用支持此值。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.Binary">
      <summary>SMS 消息采用二进制格式。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.Broadcast">
      <summary>小区广播消息。 This value is supported on UWP app and Windows Phone 8.x app on Windows 10.</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.Status">
      <summary>发送状态消息。 This value is supported on UWP app and Windows Phone 8.x app on Windows 10.</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.Text">
      <summary>SMS 消息采用文本格式。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.Voicemail">
      <summary>等待指示消息的传统语音留言。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsMessageType.Wap">
      <summary>WAP 推送消息（例如 MMS 消息）。 This value is supported on UWP app and Windows Phone 8.x app on Windows 10.</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsModemErrorCode">
      <summary>描述来自 SmsSendMessageResult 的 SMS 调制解调器的错误代码的值。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.DeviceFailure">
      <summary>设备发生了故障。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.DeviceNotReady">
      <summary>设备未准备好发送 SMS。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.FixedDialingNumberRestricted">
      <summary>设备仅限于固定拨号列表，并且此列表不包含使用过的号码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.InvalidSmscAddress">
      <summary>SMSC 地址无效。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.MessageNotEncodedProperly">
      <summary>消息未正确编码。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.MessageTooLarge">
      <summary>消息太大。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.MessagingNetworkError">
      <summary>网络错误。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.NetworkFailure">
      <summary>发生了网络故障。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.NetworkNotReady">
      <summary>网络未准备好发送 SMS。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.Other">
      <summary>An unknown error.</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.SmsOperationNotSupportedByDevice">
      <summary>设备不支持 SMS。</summary>
    </member>
    <member name="F:Windows.Devices.Sms.SmsModemErrorCode.SmsServiceNotSupportedByNetwork">
      <summary>网络不支持 SMS。</summary>
    </member>
    <member name="T:Windows.Devices.Sms.SmsSendMessageResult">
      <summary>封装调用 SmsDevice2.SendMessageAndGetResultAsync 的结果。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.CellularClass">
      <summary>获取发送操作中使用的移动类。</summary>
      <returns>一个提供在发送操作中使用的移动类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.IsErrorTransient">
      <summary>获取一个布尔值，该值指示发送操作是否遇到了瞬态错误。</summary>
      <returns>如果为 true，则发送操作会导致瞬态错误。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.IsSuccessful">
      <summary>获取一个值，该值指示发送操作是否成功。</summary>
      <returns>如果为 true，则发送操作已成功完成。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.MessageReferenceNumbers">
      <summary>获取已发送消息编号的列表。</summary>
      <returns>已发送的消息编号的列表。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.ModemErrorCode">
      <summary>获取与发送操作关联的调制解调器错误的错误代码。</summary>
      <returns>一个描述已发生的错误的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.NetworkCauseCode">
      <summary>获取与发送操作关联的网络错误的错误代码。</summary>
      <returns>网络特定的错误代码。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsSendMessageResult.TransportFailureCause">
      <summary>获取与发送操作关联的传输失败的错误代码。</summary>
      <returns>传输特定的错误代码。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsStatusMessage">
      <summary>封装 SMS 状态消息。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.Body">
      <summary>获取状态消息的正文。</summary>
      <returns>The plain text body of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.CellularClass">
      <summary>Gets the cellular class of the message.</summary>
      <returns>一个描述消息的移动类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.DeviceId">
      <summary>获取与状态消息关联的设备标识符。</summary>
      <returns>唯一设备标识符（以字符串形式表示）。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.DischargeTime">
      <summary>状态消息的发出时间。</summary>
      <returns>发出时间。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.From">
      <summary>获取已发送状态消息的电话号码。</summary>
      <returns>发送的电话号码（以字符串形式表示）。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.MessageClass">
      <summary>获取状态消息的消息类。</summary>
      <returns>一个提供状态消息的消息类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.MessageReferenceNumber">
      <summary>获取状态消息的参考号。</summary>
      <returns>消息数。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.MessageType">
      <summary>获取状态消息的消息类型。</summary>
      <returns>一个提供此消息的消息类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.ServiceCenterTimestamp">
      <summary>获取状态消息的服务中心时间戳。</summary>
      <returns>发送状态消息的服务中心日期和时间。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.SimIccId">
      <summary>Gets the ICCID (Integrated Circuit Card Identifier) of the SIM that received the message.</summary>
      <returns>The ICCID of the SIM.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.Status">
      <summary>与此消息关联的状态代码。</summary>
      <returns>此状态消息中的状态。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsStatusMessage.To">
      <summary>获取已发送到的状态消息的电话号码。</summary>
      <returns>字符串形式的电话号码。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsTextMessage2">
      <summary>封装已解码的 SMS 文本消息。 相较于以前的 SmsTextMessage 类，首选此类。</summary>
    </member>
    <member name="M:Windows.Devices.Sms.SmsTextMessage2.#ctor">
      <summary>构造此类的新的默认实例。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.Body">
      <summary>获取或设置文本消息的正文。</summary>
      <returns>消息的纯文本正文（以字符串形式表示）。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.CallbackNumber">
      <summary>获取或设置消息的回叫号码。</summary>
      <returns>字符串形式的回叫号码。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.CellularClass">
      <summary>Gets the cellular class of the message.</summary>
      <returns>一个指定消息的移动类（GSM 或 CDMA）的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.DeviceId">
      <summary>获取与 SMS 文本消息关联的设备的设备标识符。</summary>
      <returns>The device identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.Encoding">
      <summary>获取或设置用于消息的编码方案。</summary>
      <returns>一个枚举值，该值指定已接收消息中使用的编码方案或要在将发送的消息中使用的方案。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.From">
      <summary>获取消息的发送方的电话号码。</summary>
      <returns>发送方的电话号码（以字符串形式表示）。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.IsDeliveryNotificationEnabled">
      <summary>获取或设置是否为此消息启用文本消息传递通知。</summary>
      <returns>如果为 true，则表示已启用文本消息传递通知。 如果为 false，则表示没有通知。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.MessageClass">
      <summary>获取消息的消息类。</summary>
      <returns>一个枚举值，该值根据网络设置消息的消息类。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.MessageType">
      <summary>获取消息的消息类型。</summary>
      <returns>一个指示消息类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.ProtocolId">
      <summary>获取消息的协议标识符。</summary>
      <returns>获取标识协议的整数。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.RetryAttemptCount">
      <summary>获取或设置消息的重试次数。</summary>
      <returns>要为已发送消息重试的次数或发送已接收消息所需的重试次数。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.SimIccId">
      <summary>Gets the ICCID (Integrated Circuit Card Identifier) of the SIM that received the message.</summary>
      <returns>The ICCID of the SIM.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.TeleserviceId">
      <summary>获取与此消息关联的电信服务标识符。</summary>
      <returns>电信服务标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.Timestamp">
      <summary>此消息的时间戳。</summary>
      <returns>时间戳。 基于已构造消息的本地时间或基于已接收消息的服务中心时间戳。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsTextMessage2.To">
      <summary>获取或设置消息的收件人电话号码。</summary>
      <returns>目标电话号码。</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsVoicemailMessage">
      <summary>封装 SMS 语音留言。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.Body">
      <summary>获取或设置语音留言正文。</summary>
      <returns>The body of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.CellularClass">
      <summary>Gets the cellular class of the message.</summary>
      <returns>An enumeration value specifying the cellular class of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.DeviceId">
      <summary>获取与消息关联的唯一设备标识符。</summary>
      <returns>设备标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.MessageClass">
      <summary>Gets the message class of the message.</summary>
      <returns>一个指定此消息的消息类的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.MessageCount">
      <summary>获取可用消息的数量。</summary>
      <returns>可用语音留言的数量。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.MessageType">
      <summary>获取消息的类型。</summary>
      <returns>An enumeration value specifying the message type.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.SimIccId">
      <summary>Gets the ICCID (Integrated Circuit Card Identifier) of the SIM that received the message.</summary>
      <returns>The ICCID of the SIM.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.Timestamp">
      <summary>The timestamp of the message.</summary>
      <returns>已接收消息的时间戳由服务中心设置。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsVoicemailMessage.To">
      <summary>已将消息发送到的电话号码。</summary>
      <returns>The phone number the message was sent to.</returns>
    </member>
    <member name="T:Windows.Devices.Sms.SmsWapMessage">
      <summary>表示 SMS WAP 推送消息。</summary>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.ApplicationId">
      <summary>获取 SmsWapMessage 的 X-Wap-Application-Id 标头的值。</summary>
      <returns>X-Wap-Application-Id 标头的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.BinaryBody">
      <summary>获取 SmsWapMessage 中 Blob 的二进制主体。</summary>
      <returns>消息中 Blob 的二进制主体。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.CellularClass">
      <summary>获取已接收消息的 SMS 设备的移动类。</summary>
      <returns>已接收消息的 SMS 设备的移动类。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.ContentType">
      <summary>获取 SmsWapMessage 中 **Content-Type** 标头的值。 Header 参数可在 Headers 属性中找到。</summary>
      <returns>消息中 **Content-Type** 标头的值。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.DeviceId">
      <summary>获取接收 SmsWapMessage 的 SmsDevice 的设备信息 ID。</summary>
      <returns>接收 SmsWapMessage 的 SmsDevice 的设备信息 ID。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.From">
      <summary>获取 SmsWapMessage 发送人的电话号码。</summary>
      <returns>消息发送方的电话号码。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.Headers">
      <summary>获取 WAP 推送消息的标头名称/值对。</summary>
      <returns>WAP 推送消息的标头名称/值对。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.MessageClass">
      <summary>获取 SmsWapMessage 的消息类。</summary>
      <returns>SmsWapMessage 的消息类。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.MessageType">
      <summary>获取 SmsWapMessage 的消息类。</summary>
      <returns>消息类型。</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.SimIccId">
      <summary>Gets the ICCID (Integrated Circuit Card Identifier) of the SIM that received the message.</summary>
      <returns>The ICCID of the SIM.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.Timestamp">
      <summary>获取 SmsWapMessage 的时间戳。</summary>
      <returns>The timestamp of the message.</returns>
    </member>
    <member name="P:Windows.Devices.Sms.SmsWapMessage.To">
      <summary>获取此 SmsWapMessage 的收件人电话号码。</summary>
      <returns>此消息的收件人电话号码。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbBulkInEndpointDescriptor">
      <summary>USB 批量 IN 端点的端点描述符。 此描述符用于指定单个传输中的端点类型、方向、编号以及可从端点读取的最大字节数。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInEndpointDescriptor.EndpointNumber">
      <summary>获取批量 IN 终结点的 USB 终结点编号。</summary>
      <returns>批量 IN 端点的端点编号。 该编号位于终结点描述符的 **bEndpointAddress** 字段的第 3...0 位中。 有关信息，请参见通用串行总线规范(2.0 版)中的表 9-13 或通用串行总线 3.0 规范中的表 9-18。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInEndpointDescriptor.MaxPacketSize">
      <summary>获取可在此终结点处发送或接收的最大字节数（在单个数据包中）。</summary>
      <returns>指示终结点的最大数据包大小。 此值从终结点描述符的 **wMaxPacketSize** 字段值派生。 For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInEndpointDescriptor.Pipe">
      <summary>获取表示主机开放的用于与批量 IN 终结点进行通信的管道的对象。</summary>
      <returns>作为批量 IN 终结点的管道的 UsbBulkInPipe 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbBulkInPipe">
      <summary>表示基础 USB 驱动程序打开用于与设备的 USB 批量 IN 终结点通信的管道。 此应用程序可以从管道中获取输入流，并从终结点读取访问数据。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInPipe.EndpointDescriptor">
      <summary>获取表示与 USB 批量 IN 终结点关联的终结点描述符的对象。</summary>
      <returns>表示与 USB 批量 IN 终结点关联的终结点描述符的 UsbBulkInEndpointDescriptor 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInPipe.InputStream">
      <summary>存储批量 IN 管道从终结点接收的数据的输入流。</summary>
      <returns>包含从终结点读取的数据的输入流。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInPipe.MaxTransferSizeBytes">
      <summary>获取单个传输中可从批量 IN 管道读取的最大字节数。</summary>
      <returns>单个传输中可从批量 IN 管道读取的最大字节数。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkInPipe.ReadOptions">
      <summary>获取或设置配置标志，该标志控制从 USB 批量 IN 终结点读取数据的管道的行为。</summary>
      <returns>指示管道策略的 UsbReadOptions 值。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbBulkInPipe.ClearStallAsync">
      <summary>启动一项异步操作，以清除与管道关联的 USB 批量 IN 终结点上的暂停状态（终结点暂停）。</summary>
      <returns>返回用于控制异步操作的 IAsyncAction 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbBulkInPipe.FlushBuffer">
      <summary>丢弃缓存在批量 IN 管道中的所有数据。</summary>
    </member>
    <member name="T:Windows.Devices.Usb.UsbBulkOutEndpointDescriptor">
      <summary>USB 批量 OUT 端点的端点描述符。 此描述符用于指定单个传输中的端点类型、方向、编号以及可向端点写入的最大字节数。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkOutEndpointDescriptor.EndpointNumber">
      <summary>获取批量 OUT 终结点的 USB 终结点编号。</summary>
      <returns>批量 OUT 端点的端点编号。 That number is in Bit 3...0 of the **bEndpointAddress** field of an endpoint descriptor. For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkOutEndpointDescriptor.MaxPacketSize">
      <summary>获取可在此终结点处发送或接收的最大字节数。</summary>
      <returns>Indicates the maximum packet size of the endpoint. 此值从终结点描述符的 **wMaxPacketSize** 字段值。 For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkOutEndpointDescriptor.Pipe">
      <summary>Gets the object that represents the pipe that the host opens to communicate with the bulk IN endpoint.</summary>
      <returns>作为批量 OUT 终结点的管道的 UsbBulkOutPipe 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbBulkOutPipe">
      <summary>表示基础 USB 驱动程序打开用于与设备的 USB 批量 OUT 终结点通信的管道。 此对象提供对输出流的访问，应用程序可以向此输出流写入数据，以便发送到端点。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkOutPipe.EndpointDescriptor">
      <summary>获取表示与 USB 批量 OUT 终结点关联的终结点描述符的对象。</summary>
      <returns>表示与 USB 批量 OUT 终结点关联的终结点描述符的 UsbBulkOutEndpointDescriptor。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkOutPipe.OutputStream">
      <summary>获取应用程序可将要发送到终结点的数据写入到的输出流。</summary>
      <returns>The output steam that contains the transfer data.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbBulkOutPipe.WriteOptions">
      <summary>获取或设置配置标志，该标志控制将数据写入 USB 批量 IN 终结点的管道的行为。</summary>
      <returns>指示管道策略的 UsbWriteOptions 常量。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbBulkOutPipe.ClearStallAsync">
      <summary>启动一项异步操作，以清除与管道关联的 USB 批量 OUT 终结点上的暂停状态（终结点暂停）。</summary>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbConfiguration">
      <summary>提供有关 USB 配置、其描述符和该配置中定义的接口的信息。 有关 USB 配置的说明，请参见通用串行总线 (USB) 规范中的第 9.6.3 节。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfiguration.ConfigurationDescriptor">
      <summary>获取包含与 USB 配置关联的描述符的前 9 个字节的对象。</summary>
      <returns>表示与 USB 配置关联的描述符的前 9 个字节的 UsbConfigurationDescriptor 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfiguration.Descriptors">
      <summary>获取表示与 USB 配置关联的整套描述符的对象数组。</summary>
      <returns>包含与 USB 配置关联的整套描述符的 UsbDescriptor 对象数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfiguration.UsbInterfaces">
      <summary>获取 USB 配置中可用的 USB 接口的数组。</summary>
      <returns>UsbInterface 对象的数组。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbConfigurationDescriptor">
      <summary>从 USB 配置描述符的前 9 个字节派生信息。 该信息包括配置处于活动状态时设备的强大功能以及包含在该配置中的接口数。 有关配置说明符的介绍，请参见《通用串行总线规范》的第 9.6.3 节。 有关说明符字段的信息，请参见：</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfigurationDescriptor.ConfigurationValue">
      <summary>获取 USB 配置描述符的 **bConfigurationValue** 字段。 该值是标识配置的数字。</summary>
      <returns>标识配置的数字。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfigurationDescriptor.MaxPowerMilliamps">
      <summary>获取 USB 配置描述符的 **bMaxPower** 字段。 该值指示当设备由总线供电时，设备能够从总线获取的最大电力(以毫安为单位)。</summary>
      <returns>设备可从总线获取的最大电量（以毫安为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfigurationDescriptor.RemoteWakeup">
      <summary>获取 **bmAttributes** 字段在 USB 配置描述符中的 D5 位值。 该值指示设备是否可以发送恢复信号以便从低电源状态唤醒其自身或主机系统。</summary>
      <returns>如果设备支持远程唤醒，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbConfigurationDescriptor.SelfPowered">
      <summary>获取 **bmAttributes** 字段在 USB 配置中的 D6 位值。 此值指示设备是由本地源供电还是由总线供电。</summary>
      <returns>如果设备由本地源供电，则为 true；false 指示设备只从总线获取电力。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbConfigurationDescriptor.Parse(Windows.Devices.Usb.UsbDescriptor)">
      <summary>分析指定的 USB 描述符并返回 USB 配置描述符字段。</summary>
      <param name="descriptor">包含 USB 配置描述符的前 9 个字节的 UsbDescriptor 对象。</param>
      <returns>包含 USB 配置描述符的字段的 UsbConfigurationDescriptor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbConfigurationDescriptor.TryParse(Windows.Devices.Usb.UsbDescriptor,Windows.Devices.Usb.UsbConfigurationDescriptor@)">
      <summary>检索 UsbConfigurationDescriptor 对象（包含在 UsbDescriptor 对象中）USB 配置描述符的前 9 个字节。</summary>
      <param name="descriptor">待分析的 UsbDescriptor 对象。</param>
      <param name="parsed">接收 UsbConfigurationDescriptor 对象。</param>
      <returns>如果在指定的 UsbDescriptor 对象中找到 UsbConfigurationDescriptor 对象，则为 true。 否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbControlRecipient">
      <summary>定义指示 USB 控制传输的接收方的常量。 接收方在控制请求的设置数据包中进行定义。 请参阅通用串行总线 (USB) 规范 (www.usb.org) 中第 9.3 部分的表 9.2。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlRecipient.DefaultInterface">
      <summary>控制传递的接收方是所选设备配置的默认（或第一个）USB 接口。如果接收方是活动配置 (DefaultInterface) 的第一个接口，则 SendControlInTransferAsync 和 SendControlOutTransferAsync 方法将使用默认接口的接口号覆盖 UsbSetupPacket.Index 的低字节。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlRecipient.Device">
      <summary>控制传输的接收方是设备。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlRecipient.Endpoint">
      <summary>控制传递的接收方是端点。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlRecipient.Other">
      <summary>控制传递的接收方是其他。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlRecipient.SpecifiedInterface">
      <summary>控制传递的接收方是请求中指定的 USB 接口。</summary>
    </member>
    <member name="T:Windows.Devices.Usb.UsbControlRequestType">
      <summary>提供以下各项的相关信息：USB 控件传输、控件请求的类型、数据发自还是发至主机，以及设备中的请求接收者。</summary>
    </member>
    <member name="M:Windows.Devices.Usb.UsbControlRequestType.#ctor">
      <summary>创建 UsbControlRequestType 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbControlRequestType.AsByte">
      <summary>获取或设置字节形式的 **bmRequestType** 值。</summary>
      <returns>整个 **bmRequestType** 值在一个字节中。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbControlRequestType.ControlTransferType">
      <summary>获取或设置 USB 控制传递的类型：标准、类或供应商。</summary>
      <returns>USB 控制传输的类型: standard、class 或 vendor。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbControlRequestType.Direction">
      <summary>获取或设置 USB 控制传递的方向。</summary>
      <returns>USB 控制传递的方向。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbControlRequestType.Recipient">
      <summary>获取或设置 USB 控制传递的收件人。</summary>
      <returns>USB 控制传递的接收方。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbControlTransferType">
      <summary>定义指示 USB 控制传输的类型（标准、类或供应商）的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlTransferType.Class">
      <summary>指示由特定设备类规范描述的特定于类的 USB 控件请求。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlTransferType.Standard">
      <summary>指示一个标准的 USB 控件请求，应用程序可通过发出此请求来获取有关设备及其配置、接口和终结点的信息。 通用串行总线(USB)规范(www.usb.org)的第 9.4 节中描述了标准请求。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbControlTransferType.Vendor">
      <summary>指示供应商指定的 USB 控件请求并依赖于设备支持的请求。</summary>
    </member>
    <member name="T:Windows.Devices.Usb.UsbDescriptor">
      <summary>提供有关描述符的类型及其大小（以字节为单位）的信息，并获取描述符数据。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDescriptor.DescriptorType">
      <summary>获取描述符的类型。</summary>
      <returns>描述符的类型。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDescriptor.Length">
      <summary>获取描述符的长度。</summary>
      <returns>描述符的长度。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDescriptor.ReadDescriptorBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>读取调用方提供的缓冲区中的描述符数据。</summary>
      <param name="buffer">接收描述符数据的由调用方提供的缓冲区。</param>
    </member>
    <member name="T:Windows.Devices.Usb.UsbDevice">
      <summary>表示 USB 设备。 此对象提供一些方法和属性，应用程序可使用这些方法和属性（在系统中）查找要与之通信的设备，并向设备发送 IN 和 OUT 控制传递。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDevice.Configuration">
      <summary>获取表示包含所有接口及其终结点的 USB 配置的对象。</summary>
      <returns>包含有关 USB 配置信息（包括配置描述符以及该配置中所有 USB 接口的数组）的 UsbConfiguration 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDevice.DefaultInterface">
      <summary>获取表示 USB 配置中的默认接口或第一个接口的对象。</summary>
      <returns>表示 USB 配置中的默认接口或第一个接口的 UsbInterface 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDevice.DeviceDescriptor">
      <summary>获取表示 USB 设备描述符的对象。</summary>
      <returns>表示 USB 设备描述符的 UsbDeviceDescriptor。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.Close">
      <summary>释放对 UsbDevice 对象（之前通过调用 FromIdAsync 获取）的引用。</summary>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.FromIdAsync(System.String)">
      <summary>启动创建 UsbDevice 对象的异步操作。</summary>
      <param name="deviceId">The device instance path of the device. To obtain that value, get the DeviceInformation.Id property value.</param>
      <returns>返回 IAsyncOperation(UsbDevice) 对象，该对象返回操作结果。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.GetDeviceClassSelector(Windows.Devices.Usb.UsbDeviceClass)">
      <summary>获取高级查询语法 (AQS) 字符串，应用程序可将该字符串传递给 DeviceInformation.FindAllAsync 以便查找 USB 设备的特定类型。</summary>
      <param name="usbClass">应用程序指定设备类的 UsbDeviceClass 对象。</param>
      <returns>String formatted as an AQS query.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.GetDeviceSelector(System.Guid)">
      <summary>根据应用程序指定的设备接口 GUID 标识符获取高级查询语法 (AQS) 字符串。 应用将字符串传递到 DeviceInformation.FindAllAsync，以查找特定类型的 USB 设备。</summary>
      <param name="winUsbInterfaceClass">Winusb.sys 驱动程序公开的设备接口 GUID。 请参见“备注”一节。</param>
      <returns>String formatted as an AQS query.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.GetDeviceSelector(System.UInt32,System.UInt32)">
      <summary>根据应用程序指定的供应商和产品标识符获取高级查询语法 (AQS) 字符串。 The app passes the string to DeviceInformation.FindAllAsync in order to find a specific type of USB device.</summary>
      <param name="vendorId">Specifies the vendor identifier for the device as assigned by the USB specification committee. Possible values are 0 through 0xffff.</param>
      <param name="productId">Specifies the product identifier. This value is assigned by the manufacturer and is device-specific. Possible values are 0 through 0xffff.</param>
      <returns>String formatted as an AQS query.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.GetDeviceSelector(System.UInt32,System.UInt32,System.Guid)">
      <summary>根据应用程序指定的供应商、产品和设备接口 GUID 标识符获取高级查询语法 (AQS) 字符串。 The app passes the string to DeviceInformation.FindAllAsync in order to find a specific type of USB device.</summary>
      <param name="vendorId">Specifies the vendor identifier for the device as assigned by the USB specification committee. Possible values are 0 through 0xffff.</param>
      <param name="productId">Specifies the product identifier. This value is assigned by the manufacturer and is device-specific. Possible values are 0 through 0xffff.</param>
      <param name="winUsbInterfaceClass">The device interface GUID exposed by the Winusb.sys driver. See the remarks section.</param>
      <returns>String formatted as an AQS query.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.SendControlInTransferAsync(Windows.Devices.Usb.UsbSetupPacket)">
      <summary>启动从设备的默认控件终结点读取数据的零长度 USB 控件传输。</summary>
      <param name="setupPacket">包含用于控制传输的设置数据包的 UsbSetupPacket 对象。</param>
      <returns>返回 IAsyncOperation(IBuffer) 对象，该对象返回操作结果。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.SendControlInTransferAsync(Windows.Devices.Usb.UsbSetupPacket,Windows.Storage.Streams.IBuffer)">
      <summary>启动从设备的默认控件终结点接收数据的 USB 控件传输。</summary>
      <param name="setupPacket">A UsbSetupPacket object that contains the setup packet for the control transfer.</param>
      <param name="buffer">包含传输数据的由调用方提供的缓冲区。</param>
      <returns>Returns an IAsyncOperation(IBuffer) object that returns the results of the operation.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.SendControlOutTransferAsync(Windows.Devices.Usb.UsbSetupPacket)">
      <summary>启动向设备的默认控件终结点写入数据的零长度 USB 控件传输。</summary>
      <param name="setupPacket">A UsbSetupPacket object that contains the setup packet for the control transfer.</param>
      <returns>返回 IAsyncOperation(UInt32) 对象，该对象返回操作结果。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDevice.SendControlOutTransferAsync(Windows.Devices.Usb.UsbSetupPacket,Windows.Storage.Streams.IBuffer)">
      <summary>启动向设备的默认控件终结点发生数据的 USB 控件传输。</summary>
      <param name="setupPacket">A UsbSetupPacket object that contains the setup packet for the control transfer.</param>
      <param name="buffer">包含传输数据的由调用方提供的缓冲区。</param>
      <returns>Returns an IAsyncOperation(UInt32) object that returns the results of the operation.</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbDeviceClass">
      <summary>提供一种方式以便应用程序通过指定类代码、子类代码和设备定义的协议代码获取高级查询语法 (AQS) 字符串。 此类中的属性会在调用中传递到 GetDeviceClassSelector。</summary>
    </member>
    <member name="M:Windows.Devices.Usb.UsbDeviceClass.#ctor">
      <summary>创建 UsbDeviceClass 对象。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClass.ClassCode">
      <summary>获取或设置设备的类代码。</summary>
      <returns>设备类代码。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClass.ProtocolCode">
      <summary>获取或设置设备的协议代码。</summary>
      <returns>设备的协议代码。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClass.SubclassCode">
      <summary>获取或设置设备的子类代码。</summary>
      <returns>设备的子类代码。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbDeviceClasses">
      <summary>为应用程序提供一种方法，以便通过指定设备的 USB 设备类创建 UsbDeviceClass 对象。 在此类中定义的属性表示支持的 USB 设备类别，并且会传递到构造函数调用中以实例化 UsbDeviceClass。 有关 USB 设备类的信息，请参见官方 USB 网站的批准的类规范文档。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.ActiveSync">
      <summary>获取遵循 Active Sync 设备类的设备的设备类对象。</summary>
      <returns>Active Sync 设备类的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.CdcControl">
      <summary>获取遵循通信设备类 (CDC) 的设备的设备类对象。</summary>
      <returns>兼容 CDC 设备的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.DeviceFirmwareUpdate">
      <summary>获取遵循设备固件更新设备类的设备的设备类对象。</summary>
      <returns>Device Firmware Update 设备类的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.Irda">
      <summary>获取遵循根据 IrDA 桥接设备定义 1.0 规范定义的 IrDA 类的红外收发器的设备类对象。</summary>
      <returns>IrDA 类的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.Measurement">
      <summary>获取遵循 USB 测试和测量类 (USBTMC) 的设备的设备类对象。</summary>
      <returns>兼容 USBTMC 设备的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.PalmSync">
      <summary>获取遵循 Palm Sync 设备类的设备的设备类对象。</summary>
      <returns>Palm Sync 设备类的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.PersonalHealthcare">
      <summary>获取遵循 USB 个人医疗保健设备类 (PHDC) 的设备的设备类对象。</summary>
      <returns>兼容 PHDC 的医疗保健设备的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.Physical">
      <summary>获取符合物理接口设备 (PID) 规范的设备的设备类对象。</summary>
      <returns>兼容 PID 设备的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceClasses.VendorSpecific">
      <summary>获取具有 0xFF 类代码的自定义设备的设备类对象。 这表示设备不属于 USB-IF 批准的类别。</summary>
      <returns>自定义设备的 UsbDeviceClass 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbDeviceDescriptor">
      <summary>从设备的 USB 设备描述符派生信息。 有关设备描述符的介绍，请参加《通用串行总线 (USB) 规范》中的表 9.8。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceDescriptor.BcdDeviceRevision">
      <summary>获取 USB 设备描述符的 **bcdDeviceRevision** 字段。 该值指示设备定义的修订号，是一个二进制编码的十进制数字。</summary>
      <returns>设备定义的修订号。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceDescriptor.BcdUsb">
      <summary>获取 USB 设备描述符的 **bcdUSB** 字段。 该值指示设备遵循的 USB 规范的版本。</summary>
      <returns>设备遵循的 USB 规范的版本。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceDescriptor.MaxPacketSize0">
      <summary>获取 USB 设备描述符的 **bMaxPacketSize0** 字段。 该值指示设备的终结点零的最大数据包大小，以字节为单位。 此值可以是 8、16、32 或 64。</summary>
      <returns>设备的终结点零的最大数据包大小，以字节为单位。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceDescriptor.NumberOfConfigurations">
      <summary>获取 USB 设备描述符的 **bNumConfigurations** 字段。 该值指示设备支持的 USB 配置总数。</summary>
      <returns>指示设备支持的 USB 配置总数的数字。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceDescriptor.ProductId">
      <summary>Gets the **idProduct** field of the USB device descriptor. This value indicates the device-specific product identifier and is assigned by the manufacturer.</summary>
      <returns>The device-defined product identifier.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbDeviceDescriptor.VendorId">
      <summary>Gets the **idVendor** field of the USB device descriptor. The value indicates the vendor identifier for the device as assigned by the USB specification committee.</summary>
      <returns>The vendor identifier for the device as assigned by the USB specification committee.</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbEndpointDescriptor">
      <summary>从终结点的 USB 终结点描述符派生信息，例如类型、方向和终结点编号。 此对象还会获取基于终结点类型的特定终结点描述符。 有关终结点描述符的介绍，请参见《通用串行总线规范》中的第 9.6.5 节：</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.AsBulkInEndpointDescriptor">
      <summary>获取表示 USB 批量 IN 终结点的终结点描述符的对象。</summary>
      <returns>描述 USB 批量 IN 终结点的 UsbBulkInEndpointDescriptor 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.AsBulkOutEndpointDescriptor">
      <summary>获取表示 USB 批量 OUT 终结点的终结点描述符的对象。</summary>
      <returns>描述 USB 批量 OUT 终结点的 UsbBulkOutEndpointDescriptor 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.AsInterruptInEndpointDescriptor">
      <summary>获取表示 USB 中断 IN 终结点的终结点描述符的对象。</summary>
      <returns>描述 USB 中断 IN 终结点的 UsbInterruptInEndpointDescriptor。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.AsInterruptOutEndpointDescriptor">
      <summary>获取表示 USB 中断 OUT 终结点的终结点描述符的对象。</summary>
      <returns>描述中断 OUT 终结点的 UsbInterruptOutEndpointDescriptor object。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.Direction">
      <summary>获取 USB 终结点的方向。</summary>
      <returns>指示终结点方向的 UsbTransferDirection 值。 此值是终结点描述符的 **bEndpointAddress** 字段的第 7 位。 For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.EndpointNumber">
      <summary>获取 USB 终结点编号。</summary>
      <returns>USB 终结点编号。 That number is in Bit 3...0 of the **bEndpointAddress** field of an endpoint descriptor. For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbEndpointDescriptor.EndpointType">
      <summary>获取 USB 终结点的类型。</summary>
      <returns>指示 USB 终结点的类型的 UsbEndpointType 常量。 此值是终结点描述符的 **bmAttributes** 字段的第 1...0 位。 For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbEndpointDescriptor.Parse(Windows.Devices.Usb.UsbDescriptor)">
      <summary>分析指定的 USB 描述符并返回 UsbEndpointDescriptor 对象中的 USB 终结点描述符。</summary>
      <param name="descriptor">包含 USB 终结点描述符的 UsbDescriptor 对象。</param>
      <returns>包含 USB 终结点描述符的 UsbEndpointDescriptor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbEndpointDescriptor.TryParse(Windows.Devices.Usb.UsbDescriptor,Windows.Devices.Usb.UsbEndpointDescriptor@)">
      <summary>检索 UsbEndpointDescriptor 对象（包含在 UsbDescriptor 对象中）中的 USB 终结点描述符。</summary>
      <param name="descriptor">The UsbDescriptor object to parse.</param>
      <param name="parsed">接收 UsbEndpointDescriptor 对象。</param>
      <returns>如果指定的 UsbDescriptor 对象是 USB 终结点描述符，则为 true。 否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbEndpointType">
      <summary>定义指示 USB 终结点的类型（控制、批量、常时等量或中断）的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbEndpointType.Bulk">
      <summary>指示 USB 批量终结点。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbEndpointType.Control">
      <summary>指示 USB 控件终结点（终结点 0）。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbEndpointType.Interrupt">
      <summary>指示 USB 中断终结点。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbEndpointType.Isochronous">
      <summary>指示 USB 常时等量终结点。</summary>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterface">
      <summary>提供有关 USB 接口的信息（包括其终结点、接口支持的替代设置的数量），并获取这些设置的整个描述符集。 它还将获取与接口支持的终结点相关联的管道。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.BulkInPipes">
      <summary>获取表示主机为与 USB 接口的当前设置中定义的批量 IN 终结点进行通信而开放的管道的对象的数组。</summary>
      <returns>UsbBulkInPipe 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.BulkOutPipes">
      <summary>获取表示主机为与 USB 接口的当前设置中定义的批量 OUT 终结点进行通信而开放的管道的对象的数组。</summary>
      <returns>UsbBulkOutPipe 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.Descriptors">
      <summary>获取表示作为此 USB 接口的一部分的所有备用设置的描述符的对象的数组。</summary>
      <returns>UsbDescriptor 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.InterfaceNumber">
      <summary>获取用于标识 USB 接口的接口号。 此值是标准 USB 接口描述符的 **bInterfaceNumber** 字段。</summary>
      <returns>用于标识 USB 接口的接口号。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.InterfaceSettings">
      <summary>获取表示为 USB 接口定义的备用设置的对象的数组。</summary>
      <returns>UsbInterfaceSetting 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.InterruptInPipes">
      <summary>获取表示主机为与 USB 接口的当前设置中定义的中断 IN 终结点进行通信而开放的管道的对象的数组。</summary>
      <returns>UsbInterruptInPipe 对象的数组。 这些对象的顺序与它们在接口描述符中的定义顺序相同。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterface.InterruptOutPipes">
      <summary>获取表示主机为与 USB 接口的当前设置中定义的中断 OUT 终结点进行通信而开放的管道的对象的数组。</summary>
      <returns>UsbInterruptOutPipe 对象的数组。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterfaceDescriptor">
      <summary>在接口描述符中描述（接口的）USB 备用设置。 有关接口描述符的介绍，请参见《通用串行总线规范》中的第 9.6.5 节：</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceDescriptor.AlternateSettingNumber">
      <summary>获取 USB 接口描述符的 **bAlternateSetting** 字段。 该值是一个数字，用于标识由接口定义的备用设置。</summary>
      <returns>标识由接口定义的备用设置的数字。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceDescriptor.ClassCode">
      <summary>获取 USB 接口描述符的 **bInterfaceClass** 字段。 该值指示该接口符合的 USB 定义的类。</summary>
      <returns>接口所遵循的 USB 定义的类。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceDescriptor.InterfaceNumber">
      <summary>获取 USB 接口描述符的 **bInterfaceNumber** 字段。 该值是标识接口的索引。</summary>
      <returns>标识接口的索引。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceDescriptor.ProtocolCode">
      <summary>获取接口描述符的 **bInterfaceProtocol** 字段。 该值是一个 USB 分配的标识符，用于指定接口要遵循的 USB 定义的协议。</summary>
      <returns>指定接口要遵循的 USB 定义的协议的 USB 分配的标识符。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceDescriptor.SubclassCode">
      <summary>获取 USB 接口描述符的 **bInterfaceSubClass** 字段。 该值是一个 USB 分配的标识符，用于指定接口要遵循的 USB 定义的子类。</summary>
      <returns>指定接口要遵循的 USB 定义的子类的 USB 分配的标识符。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbInterfaceDescriptor.Parse(Windows.Devices.Usb.UsbDescriptor)">
      <summary>分析指定的 USB 描述符并返回 UsbInterfaceDescriptor 对象中的替代设置信息。</summary>
      <param name="descriptor">包含 USB 接口描述符的 UsbDescriptor 对象。</param>
      <returns>描述备用设置的 UsbInterfaceDescriptor 对象。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbInterfaceDescriptor.TryParse(Windows.Devices.Usb.UsbDescriptor,Windows.Devices.Usb.UsbInterfaceDescriptor@)">
      <summary>检索 UsbInterfaceDescriptor 对象（包含在 UsbDescriptor 对象中）的替代设置的相关信息。</summary>
      <param name="descriptor">The UsbDescriptor object to parse.</param>
      <param name="parsed">接收 UsbInterfaceDescriptor 对象。</param>
      <returns>如果指定的 UsbDescriptor 对象是 USB 接口描述符，则为 true。 否则为 false。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterfaceSetting">
      <summary>提供有关替代设置的信息并选择该设置。 此应用程序可以获取用于设置及其终结点的 USB 接口描述符，并确定当前是否已选择此设置。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.BulkInEndpoints">
      <summary>获取表示与备用设置中定义的 USB 批量 IN 终结点关联的描述符的对象的数组。</summary>
      <returns>UsbBulkInEndpointDescriptor 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.BulkOutEndpoints">
      <summary>获取表示与备用设置中定义的 USB 批量 OUT 终结点关联的描述符的对象的数组。</summary>
      <returns>UsbBulkOutEndpointDescriptor 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.Descriptors">
      <summary>获取表示与备用设置关联的描述符的对象的数组。</summary>
      <returns>表示与备用设置关联的接口描述符的 UsbDescriptor 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.InterfaceDescriptor">
      <summary>获取表示描述备用设置的描述符的对象。</summary>
      <returns>具有备用设置的完整描述符的 UsbInterfaceDescriptor 对象。 要求</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.InterruptInEndpoints">
      <summary>获取表示与备用设置中定义的 USB 中断 IN 终结点关联的描述符的对象的数组。</summary>
      <returns>UsbInterruptInEndpointDescriptor 对象的数组。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.InterruptOutEndpoints">
      <summary>获取表示与备用设置中定义的 USB 中断 OUT 终结点关联的描述符的对象的数组。</summary>
      <returns>An array of UsbInterruptInEndpointDescriptor objects.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterfaceSetting.Selected">
      <summary>确定当前是否已选择备用设置。</summary>
      <returns>如果当前选择了备用设置，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbInterfaceSetting.SelectSettingAsync">
      <summary>选择 USB 接口中当前设置的替代设置。</summary>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterruptInEndpointDescriptor">
      <summary>USB 中断 IN 端点的端点描述符。 The descriptor specifies the endpoint type, direction, number and also the maximum number of bytes that can be read from the endpoint, in a single transfer. 此应用程序还可以获取有关主机对终结点轮询数据的频率信息。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptInEndpointDescriptor.EndpointNumber">
      <summary>获取中断 IN 终结点的 USB 终结点编号。</summary>
      <returns>中断 IN 端点的端点编号。 That number is in Bit 3...0 of the **bEndpointAddress** field of an endpoint descriptor. For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptInEndpointDescriptor.Interval">
      <summary>获取 USB 中断终结点的轮询间隔。</summary>
      <returns>USB 中断终结点的轮询间隔。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptInEndpointDescriptor.MaxPacketSize">
      <summary>获取可在此终结点处发送或接收的最大字节数（在数据包中）。</summary>
      <returns>Indicates the maximum packet size of the endpoint. This value is the **wMaxPacketSize** field value of the endpoint descriptor. For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptInEndpointDescriptor.Pipe">
      <summary>获取一个对象，此对象表示主机打开以与中断的 IN 终结点进行通信的管道。</summary>
      <returns>作为中断 IN 终结点的管道的 UsbInterruptInPipe 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterruptInEventArgs">
      <summary>表示作为参数传递给 DataReceived 事件的事件处理程序的对象。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptInEventArgs.InterruptData">
      <summary>获取中断 IN 终结点中的数据。</summary>
      <returns>包含已从中断 IN 终结点读取的数据的 IBuffer 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterruptInPipe">
      <summary>表示基础 USB 驱动程序打开用于与设备的 USB 中断 IN 终结点通信的管道。 此对象还允许应用程序指定事件处理程序。 从终结点读取数据时将调用该处理程序。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptInPipe.EndpointDescriptor">
      <summary>获取表示与 USB 中断 IN 终结点关联的终结点描述符的对象。</summary>
      <returns>表示与 USB 中断 IN 终结点关联的终结点描述符的 UsbInterruptInEndpointDescriptor 对象。</returns>
    </member>
    <member name="E:Windows.Devices.Usb.UsbInterruptInPipe.DataReceived">
      <summary>在中断管道从中断 IN 终结点接收数据时引发。</summary>
    </member>
    <member name="M:Windows.Devices.Usb.UsbInterruptInPipe.ClearStallAsync">
      <summary>启动一项异步操作，以清除与管道关联的 USB 中断 IN 终结点上的暂停状态（终结点暂停）。</summary>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterruptOutEndpointDescriptor">
      <summary>USB 中断 OUT 端点的端点描述符。 The descriptor specifies the endpoint type, direction, number and also the maximum number of bytes that can be written to the endpoint, in a single transfer. 此应用程序还可以获取有关主机轮询终结点以发送数据的频率信息。</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutEndpointDescriptor.EndpointNumber">
      <summary>获取中断 OUT 终结点的 USB 终结点编号。</summary>
      <returns>The USB endpoint number.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutEndpointDescriptor.Interval">
      <summary>Gets the poling interval of the USB interrupt endpoint.</summary>
      <returns>The poling interval of the USB interrupt endpoint.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutEndpointDescriptor.MaxPacketSize">
      <summary>Gets the maximum number of bytes that can be sent to or received from this endpoint.</summary>
      <returns>Indicates the maximum packet size of the endpoint. This value is the **wMaxPacketSize** field value of the endpoint descriptor. For information, see Table 9-13 in the Universal Serial Bus Specification (version 2.0) or Table 9-18 in the Universal Serial Bus 3.0 Specification.</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutEndpointDescriptor.Pipe">
      <summary>获取一个对象，此对象表示主机打开以与中断的 OUT 终结点进行通信的管道。</summary>
      <returns>作为中断 OUT 终结点的管道的 UsbInterruptInPipe 对象。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbInterruptOutPipe">
      <summary>表示基础 USB 驱动程序打开用于与设备的 USB 中断 OUT 终结点通信的管道。 The object provides access to an output stream to which the app can write data to send to the endpoint.</summary>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutPipe.EndpointDescriptor">
      <summary>获取表示与 USB 中断 OUT 终结点关联的终结点描述符的对象。</summary>
      <returns>表示与 USB 中断 OUT 终结点关联的终结点描述符的 UsbInterruptOutEndpointDescriptor 对象。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutPipe.OutputStream">
      <summary>Gets an output stream to which the app can write data to send to the endpoint.</summary>
      <returns>包含要写入终结点的数据的输出流。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbInterruptOutPipe.WriteOptions">
      <summary>获取或设置配置标志，该标志控制将数据写入 USB 中断 OUT 终结点的管道的行为。</summary>
      <returns>A UsbWriteOptions constant that indicates the pipe policy.</returns>
    </member>
    <member name="M:Windows.Devices.Usb.UsbInterruptOutPipe.ClearStallAsync">
      <summary>启动一项异步操作，以清除与管道关联的 USB 中断 OUT 终结点上的暂停状态（终结点暂停）。</summary>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbReadOptions">
      <summary>定义配置标记的常量，可以为主机为 USB 批量 IN 终结点开放的 USB 管道设置这些标记。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbReadOptions.AllowPartialReads">
      <summary>允许读取设备中的请求，该设备返回的数据多于调用方请求的数据。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbReadOptions.AutoClearStall">
      <summary>自动清除已停用管道而不停止数据流。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbReadOptions.IgnoreShortPacket">
      <summary>在收到短数据包时，主机不完成读取请求。 仅当发生错误、取消请求或已读取所有请求的字节时，读取请求才完成。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbReadOptions.None">
      <summary>清除所有标志。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbReadOptions.OverrideAutomaticBufferManagement">
      <summary>绕过排队和错误处理以提高多个读取请求的性能。 读取操作必须以 MaxPacketSize 的倍数执行。</summary>
    </member>
    <member name="T:Windows.Devices.Usb.UsbSetupPacket">
      <summary>描述 USB 控制传递的设置数据包。 有关设置数据包的介绍，请参加《通用串行总线 (USB) 规范》中的表 9.2。</summary>
    </member>
    <member name="M:Windows.Devices.Usb.UsbSetupPacket.#ctor">
      <summary>创建 UsbSetupPacket 对象。</summary>
    </member>
    <member name="M:Windows.Devices.Usb.UsbSetupPacket.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>从包含设置包的格式化缓冲区（八个字节）创建 UsbSetupPacket 对象。</summary>
      <param name="eightByteBuffer">一个调用方提供的缓冲区，该缓冲区包含根据标准 USB 规范进行格式设置的安装程序数据包。 缓冲区的长度必须为八个字节，因为这是总线上设置数据包的大小。</param>
    </member>
    <member name="P:Windows.Devices.Usb.UsbSetupPacket.Index">
      <summary>获取或设置 USB 控制传递的安装数据包中的 **wIndex** 字段。</summary>
      <returns>设置数据包中的 **wIndex** 字段。 有关此字段的说明，请参见通用串行总线 (USB) 规范的第 9.3.4 节。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbSetupPacket.Length">
      <summary>获取安装数据包的长度（以字节为单位）。</summary>
      <returns>安装程序数据包的长度（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbSetupPacket.Request">
      <summary>获取或设置 USB 控制传递的设置数据包中的 **bRequest** 字段。</summary>
      <returns>安装程序数据包中的 **bRequest** 字段。 有关此字段的说明，请参见通用串行总线 (USB) 规范的第 9.3.2 节。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbSetupPacket.RequestType">
      <summary>获取或设置 USB 控制传递的设置数据包中的 **bmRequestType** 字段。 该字段由 UsbControlRequestType 对象表示。</summary>
      <returns>安装程序数据包中的 **bmRequestType** 字段。 通用串行总线(USB)规范中的表 9.2 和第 9.3.1 节描述了分配给此字段的值。</returns>
    </member>
    <member name="P:Windows.Devices.Usb.UsbSetupPacket.Value">
      <summary>获取或设置 USB 控制传递的设置数据包中的 **wValue** 字段。</summary>
      <returns>设置数据包中的 **wValue** 字段和值因请求而异。 有关此字段的说明，请参见通用串行总线 (USB) 规范的第 9.3.3 节。</returns>
    </member>
    <member name="T:Windows.Devices.Usb.UsbTransferDirection">
      <summary>定义指示 USB 传输方向（IN 或 OUT 传输）的常量。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbTransferDirection.In">
      <summary>指示从设备到主机的 IN 传输。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbTransferDirection.Out">
      <summary>指示从主机到设备的 OUT 传输。</summary>
    </member>
    <member name="T:Windows.Devices.Usb.UsbWriteOptions">
      <summary>定义配置标记的常量，可以为主机为 USB OUT 终结点开放的 USB 管道设置这些标记。</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbWriteOptions.AutoClearStall">
      <summary>Automatically clears a stalled pipe without stopping the data flow.</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbWriteOptions.None">
      <summary>Clear all flags.</summary>
    </member>
    <member name="F:Windows.Devices.Usb.UsbWriteOptions.ShortPacketTerminate">
      <summary>对写请求发送长度为零的数据包，其中缓冲区是终结点支持的最大数据包大小的倍数。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiAccessStatus">
      <summary>用于报告尝试请求 Wi-Fi 适配器访问权限的结果。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiAccessStatus.Allowed">
      <summary>访问允许。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiAccessStatus.DeniedBySystem">
      <summary>访问被系统拒绝。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiAccessStatus.DeniedByUser">
      <summary>用户已通过用户界面拒绝了访问。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiAccessStatus.Unspecified">
      <summary>异步请求尚未完成。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiAdapter">
      <summary>使用此类来枚举本地 Wi-Fi 适配器、启动 Wi-Fi 扫描、枚举扫描结果，并连接或断开各个适配器。</summary>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAdapter.NetworkAdapter">
      <summary>获取有关 Wi-Fi 适配器的信息。</summary>
      <returns>表示此适配器的 Windows.Networking.Connectivity.NetworkAdapter 实例。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAdapter.NetworkReport">
      <summary>获取由此 WiFiNetworkAdapter 的最后一次 Wi-Fi 扫描填充的可用网络的列表。</summary>
      <returns>可用网络的列表。</returns>
    </member>
    <member name="E:Windows.Devices.WiFi.WiFiAdapter.AvailableNetworksChanged">
      <summary>当该 Wi-Fi 适配器上完成扫描时引发的事件。 此事件无法从后台任务中引发。</summary>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.ConnectAsync(Windows.Devices.WiFi.WiFiAvailableNetwork,Windows.Devices.WiFi.WiFiReconnectionKind)">
      <summary>连接此 Wi-Fi 设备至指定网络（具有指定的重新连接策略）。</summary>
      <param name="availableNetwork">描述要连接的 Wi-Fi 网络。</param>
      <param name="reconnectionKind">指定如果连接断开后如何重新连接。</param>
      <returns>一个异步连接操作。 操作成功结束后，返回一个描述连接操作结果的对象。</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.ConnectAsync(Windows.Devices.WiFi.WiFiAvailableNetwork,Windows.Devices.WiFi.WiFiReconnectionKind,Windows.Security.Credentials.PasswordCredential)">
      <summary>连接此 Wi-Fi 设备至指定网络（具有指定的密码和重新连接策略）。</summary>
      <param name="availableNetwork">指定要连接的 Wi-Fi 网络。</param>
      <param name="reconnectionKind">描述网络连接断开后如何重新连接。</param>
      <param name="passwordCredential">将用于连接访问点的密码。</param>
      <returns>An asynchronous connect operation. On successful conclusion of the operation, returns an object that describes the result of the connect operation.</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.ConnectAsync(Windows.Devices.WiFi.WiFiAvailableNetwork,Windows.Devices.WiFi.WiFiReconnectionKind,Windows.Security.Credentials.PasswordCredential,System.String)">
      <summary>连接此 Wi-Fi 设备至隐藏网络（具有给定的密码和重新连接策略）。</summary>
      <param name="availableNetwork">描述要连接的 Wi-Fi 网络。</param>
      <param name="reconnectionKind">Describes how to reconnect to the network if connection is lost.</param>
      <param name="passwordCredential">连接网络要使用的密码或其他凭据。</param>
      <param name="ssid">当网络 SSID 隐藏时，使用此参数提供 SSID。</param>
      <returns>An asynchronous connect operation. On successful conclusion of the operation, returns an object that describes the result of the connect operation.</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.ConnectAsync(Windows.Devices.WiFi.WiFiAvailableNetwork,Windows.Devices.WiFi.WiFiReconnectionKind,Windows.Security.Credentials.PasswordCredential,System.String,Windows.Devices.WiFi.WiFiConnectionMethod)">
      <summary>连接此 Wi-Fi 设备至隐藏网络（具有给定的密码、连接方法和重新连接策略）。</summary>
      <param name="availableNetwork">Specifies the Wi-Fi network to connect to.</param>
      <param name="reconnectionKind">Specifies how to reconnect if the connection is lost.</param>
      <param name="passwordCredential">The passphrase to be used to connect to the access point.</param>
      <param name="ssid">When the network SSID is hidden, use this parameter to provide the SSID.</param>
      <param name="connectionMethod">一个 WiFiConnectionMethod 枚举成员，该成员指示连接方法。</param>
      <returns>An asynchronous connect operation. On successful conclusion of the operation, returns an object that describes the result of the connect operation.</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.Disconnect">
      <summary>断开此适配器上所有活跃的 Wi-Fi 连接。</summary>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.FindAllAdaptersAsync">
      <summary>启动异步操作以枚举系统中所有 Wi-Fi 适配器的静态方法。</summary>
      <returns>一个异步枚举操作。 成功完成后，返回可用 Wi-Fi 适配器的列表。</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.FromIdAsync(System.String)">
      <summary>一个启动异步操作以获取 WiFiAdapter 对象的静态方法。</summary>
      <param name="deviceId">要检索的 Wi-Fi 适配器的设备 ID。 通过 Windows.Devices.Enumeration 命名空间获取设备 ID。</param>
      <returns>一个异步获取操作。 成功完成后，返回特定于请求的设备 ID 的 WiFiAdapter 对象。</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.GetDeviceSelector">
      <summary>一个静态方法，用于返回高级查询语法 (AQS) 字符串，这种字符串可用于使用 Windows.Devices.Enumeration.DeviceInformation.FindAllAsync 以及相关方法枚举 Wi-Fi 适配器。</summary>
      <returns>一个用于枚举 Wi-Fi 设备的标识符。</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.GetWpsConfigurationAsync(Windows.Devices.WiFi.WiFiAvailableNetwork)">
      <summary>执行 WPS 发现查询网络支持的 WPS 方法。</summary>
      <param name="availableNetwork">可用的 Wi-Fi 网络。 查看 WiFiAvailableNetwork 类。</param>
      <returns>成功完成后，则返回 WiFiWpsConfigurationResult。</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.RequestAccessAsync">
      <summary>一个用于判断当前用户能否访问设备上任意 Wi-Fi 适配器的静态方法。</summary>
      <returns>一个异步访问操作。 成功完成后，返回描述当前用户能否访问任意 Wi-Fi 适配器的状态枚举值。</returns>
    </member>
    <member name="M:Windows.Devices.WiFi.WiFiAdapter.ScanAsync">
      <summary>引导此适配器启动异步网络操作。</summary>
      <returns>一个异步扫描操作。 成功完成后，返回此适配器扫描的网络的列表。</returns>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiAvailableNetwork">
      <summary>描述一个可用的 Wi-Fi 网络。</summary>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.BeaconInterval">
      <summary>获取此网络使用的 802.11 信标帧之间的间隔。</summary>
      <returns>表示此网络上信标之间间隔的 TimeSpan。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.Bssid">
      <summary>获取访问点的 MAC 地址。</summary>
      <returns>访问点的 MAC 地址，格式为 xx:xx:xx:xx:xx:xx，且始终为小写字母。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.ChannelCenterFrequencyInKilohertz">
      <summary>获取频段的信道中心频率，在该频段上接收 802.11 信标或探测响应。</summary>
      <returns>频段的信道中心频率，其中在该频段上接收 802.11 信标或探测响应帧。 此属性的值以千赫 (kHz) 为单位。 请注意，此成员仅针对非频率跳转扩张色谱 (FHSS) 的 PHY 类型有效。 在其他所有情况下，返回的值均为零。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.IsWiFiDirect">
      <summary>获取一个指示此网络是否来自 Wi-Fi 直接访问点的值。</summary>
      <returns>如果为真，则网络来自 Wi-Fi 直接访问点。 否则，就说明并非来自直接访问点。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.NetworkKind">
      <summary>获取一个描述正被描述的网络的种类的值。</summary>
      <returns>一个指示 BSS 网络类型的 WiFiNetworkKind 枚举成员。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.NetworkRssiInDecibelMilliwatts">
      <summary>获取网络的信号强度。</summary>
      <returns>信号强度，以 dBm 为单位。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.PhyKind">
      <summary>获取一个描述此网络使用的 PHY 种类的值。</summary>
      <returns>一个指示网络 PHY 种类的 WiFiPhyKind 值。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.SecuritySettings">
      <summary>获取网络的安全配置。</summary>
      <returns>描述网络的安全配置的 Windows.Networking.Connectivity.NetworkSecuritySettings 实例。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.SignalBars">
      <summary>获取信号栏形式的信号强度。</summary>
      <returns>Windows UI 为网络显示的当前信号栏数。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.Ssid">
      <summary>获取网络的 SSID（名称）。</summary>
      <returns>网络 SSID。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiAvailableNetwork.Uptime">
      <summary>获取网络报告的运行时间值。</summary>
      <returns>TimeSpan 值，该值表示来自无线 LAN 接口接收的 802.11 信标或探测响应帧的时间戳字段的值。</returns>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiConnectionMethod">
      <summary>描述连接方法的种类。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionMethod.Default">
      <summary>默认值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionMethod.WpsPin">
      <summary>WPS pin。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionMethod.WpsPushButton">
      <summary>受 WPS 保护的设置。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiConnectionResult">
      <summary>描述尝试连接 Wi-Fi 网络的结果。</summary>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiConnectionResult.ConnectionStatus">
      <summary>获取连接结果值。</summary>
      <returns>描述当前连接尝试状态的值。</returns>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiConnectionStatus">
      <summary>连接尝试的状态。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.AccessRevoked">
      <summary>连接失败，因为已取消访问网络。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.InvalidCredential">
      <summary>连接失败，因为提供了无效的凭据。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.NetworkNotAvailable">
      <summary>连接失败，因为网络不可用。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.Success">
      <summary>连接成功。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.Timeout">
      <summary>连接失败，因为连接尝试超时。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.UnspecifiedFailure">
      <summary>连接失败，原因未列在此列表中。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiConnectionStatus.UnsupportedAuthenticationProtocol">
      <summary>连接失败，因为不支持身份验证协议。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiNetworkKind">
      <summary>描述 Wi-Fi 网络的种类。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiNetworkKind.Adhoc">
      <summary>独立 (IBSS) 网络。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiNetworkKind.Any">
      <summary>基础结构或独立网络。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiNetworkKind.Infrastructure">
      <summary>基础结构网络。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiNetworkReport">
      <summary>包含网络扫描操作的结果。</summary>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiNetworkReport.AvailableNetworks">
      <summary>A list of available networks.</summary>
      <returns>A list of available networks.</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiNetworkReport.Timestamp">
      <summary>Contains the result of a network scan operation.</summary>
      <returns>扫描操作完成的日期和时间。</returns>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiPhyKind">
      <summary>描述标准 802.11 支持的 PHY 类型。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Dmg">
      <summary>802.11ad 的定向多千兆位 (DMG)。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Dsss">
      <summary>直接序列、扩频 (DSSS) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Erp">
      <summary>扩展的速率 (ERP) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Fhss">
      <summary>频率跳转、扩频 (FHSS) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.HE">
      <summary>适用于 802.11ax 的高效率无线 (HEW) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Hrdsss">
      <summary>高速率 DSSS (HRDSSS) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.HT">
      <summary>802.11n PHY 的高吞吐量 (HT) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.IRBaseband">
      <summary>红外线 (IR) 基带 PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Ofdm">
      <summary>正交频分多路复用 (OFDM) PHY。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Unknown">
      <summary>未指定的 PHY 类型</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiPhyKind.Vht">
      <summary>802.11ac PHY 的超高吞吐量 (VHT) PHY。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiReconnectionKind">
      <summary>描述是否自动重新连接到该网络。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiReconnectionKind.Automatic">
      <summary>自动重新连接。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiReconnectionKind.Manual">
      <summary>允许用户手动重新连接。</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiWpsConfigurationResult">
      <summary>由对 GetWpsConfigurationAsync 的调用返回的 Wifi 配置结果。</summary>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiWpsConfigurationResult.Status">
      <summary>GetWpsConfigurationAsync 调用的状态。</summary>
      <returns>一个 WiFiWpsConfigurationStatus 枚举成员，该成员指示调用的状态。</returns>
    </member>
    <member name="P:Windows.Devices.WiFi.WiFiWpsConfigurationResult.SupportedWpsKinds">
      <summary>支持的 WPS 连接方法列表。</summary>
      <returns>A list of supported WPS connection methods.</returns>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiWpsConfigurationStatus">
      <summary>描述 GetWpsConfigurationAsync 调用的状态。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsConfigurationStatus.Success">
      <summary>连接成功。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsConfigurationStatus.Timeout">
      <summary>Connection failed because the connection attempt timed out.</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsConfigurationStatus.UnspecifiedFailure">
      <summary>Connection failed for a reason other than those in this list.</summary>
    </member>
    <member name="T:Windows.Devices.WiFi.WiFiWpsKind">
      <summary>描述 WPS 连接方法的种类。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsKind.Ethernet">
      <summary>不使用。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsKind.Nfc">
      <summary>近场通信。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsKind.Pin">
      <summary>WPS pin。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsKind.PushButton">
      <summary>WPS“推送”按钮。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsKind.Unknown">
      <summary>未知。</summary>
    </member>
    <member name="F:Windows.Devices.WiFi.WiFiWpsKind.Usb">
      <summary>不使用。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectAdvertisement">
      <summary>表示 Wi-Fi Direct 播发，并允许应用程序控制侦听状态和播发中的自定义信息元素。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisement.InformationElements">
      <summary>要在 Wi-Fi Direct 播发中播发的信息元素。</summary>
      <returns>要播发的信息元素。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisement.IsAutonomousGroupOwnerEnabled">
      <summary>是否将启用自治组所有者。</summary>
      <returns>Whether autonomous group owner will be enabled.</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisement.LegacySettings">
      <summary>获取“旧”（非 Wi-Fi Direct）连接的设置对象。</summary>
      <returns>旧设置对象。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisement.ListenStateDiscoverability">
      <summary>获取或设置侦听状态以及是否可检测到 Wi-Fi Direct 设备。</summary>
      <returns>侦听状态以及是否可检测到 Wi-Fi Direct 设备。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisement.SupportedConfigurationMethods">
      <summary>获取支持的设备配置的方法。</summary>
      <returns>表示所支持的配置方法的 WiFiDirectConfigurationMethod 值列表。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementListenStateDiscoverability">
      <summary>指定 Wi-Fi Direct 设备是否进行侦听且为可检测到的。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementListenStateDiscoverability.Intensive">
      <summary>当应用程序位于前台或后台时，便可检测到该设备。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementListenStateDiscoverability.None">
      <summary>无法检测到该设备。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementListenStateDiscoverability.Normal">
      <summary>只要应用程序位于前台，就极其容易检测到该设备。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher">
      <summary>发布 Wi-Fi Direct 播发的对象。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher.#ctor">
      <summary>创建新的 WiFiDirectAdvertisementPublisher 对象。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher.Advertisement">
      <summary>获取要发布的 Wi-Fi Direct 播发。</summary>
      <returns>要发布的 Wi-Fi Direct 播发。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher.Status">
      <summary>获取 WiFiDirectAdvertisementPublisher 的当前状态。</summary>
      <returns>WiFiDirectAdvertisementPublisher 的当前状态。</returns>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher.StatusChanged">
      <summary>WiFiDirectAdvertisementPublisher 状态已更改的通知。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher.Start">
      <summary>启动 Wi-Fi Direct 播发。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisher.Stop">
      <summary>停止 Wi-Fi Direct 播发。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatus">
      <summary>表示 WiFiDirectAdvertisementPublisher 可能的状态。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatus.Aborted">
      <summary>发布服务器因错误而中止。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatus.Created">
      <summary>The initial status of the publisher.</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatus.Started">
      <summary>发布服务器启动，正在发布播发。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatus.Stopped">
      <summary>发布服务器已停止。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatusChangedEventArgs">
      <summary>为 WiFiDirectAdvertisementPublisher 上的 StatusChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatusChangedEventArgs.Error">
      <summary>获取 WiFiDirectAdvertisementPublisher 上的 StatusChanged 事件的错误状态。</summary>
      <returns>WiFiDirectAdvertisementPublisher 上的 StatusChanged 事件的错误状态。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectAdvertisementPublisherStatusChangedEventArgs.Status">
      <summary>获取 WiFiDirectAdvertisementPublisher 的新状态。</summary>
      <returns>WiFiDirectAdvertisementPublisher 的新状态。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectConfigurationMethod">
      <summary>指定 Wi-Fi Direct 配置方法。 配置是用户如何告知一件 Wi-Fi Direct 设备连接到另一件 Wi-Fi Direct 设备。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectConfigurationMethod.DisplayPin">
      <summary>此设备接受来自提供当前此设备显示的 PIN 的设备的连接。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectConfigurationMethod.ProvidePin">
      <summary>此设备接受在接受设备上输入显示的 PIN。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectConfigurationMethod.PushButton">
      <summary>此设备使用按钮方法进行匹配。 用户在连接设备和接受设备上按下按钮，从而在设备之间建立连接。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectConnectionListener">
      <summary>用于侦听传入的 Wi-Fi Direct 连接请求的类。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectConnectionListener.#ctor">
      <summary>创建新的 WiFiDirectConnectionListener 对象。</summary>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.WiFiDirectConnectionListener.ConnectionRequested">
      <summary>有关传入的 Wi-Fi Direct 连接请求的通知。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters">
      <summary>被应用程序用来指定 Wi-Fi Direct 连接/配对操作的参数。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters.#ctor">
      <summary>创建新的 WiFiDirectConnectionParameters 对象。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters.GroupOwnerIntent">
      <summary>用于 Wi-Fi Direct 连接/配对操作中的组所有者协商的组所有者意向值。</summary>
      <returns>The group owner intent value used for group owner negotiation in a Wi-Fi Direct connect/pairing operation.</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters.PreferenceOrderedConfigurationMethods">
      <summary>获取受支持的配置方法的列表（按偏好排序）。</summary>
      <returns>代表所支持的配置方法的 WiFiDirectConfigurationMethod 值列表（按偏好排列，最优先选择排在首位）。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters.PreferredPairingProcedure">
      <summary>获取或设置指定设备的首选匹配过程值。</summary>
      <returns>首选匹配过程。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters.GetDevicePairingKinds(Windows.Devices.WiFiDirect.WiFiDirectConfigurationMethod)">
      <summary>获取支持给定配置方法的 DevicePairingKinds 列表。</summary>
      <param name="configurationMethod">指定配置方法的值。</param>
      <returns>指定匹配种类的指，该值与 Windows.Devices.Enumeration API 匹配功能结合使用。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectConnectionRequest">
      <summary>WiFiDirectConnectionListener 接收的 Wi-FI Direct 连接请求。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectConnectionRequest.DeviceInformation">
      <summary>获取发出 Wi-Fi Direct 连接请求的终结点的设备信息。</summary>
      <returns>发出 Wi-Fi Direct 连接请求的终结点的设备信息。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectConnectionRequest.Close">
      <summary>关闭 WiFiDirectConnectionRequest 对象。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectConnectionRequestedEventArgs">
      <summary>为在 WiFiDirectConnectionListener 上的 ConnectionRequested 事件提供数据。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectConnectionRequestedEventArgs.GetConnectionRequest">
      <summary>检索在 ConnectionRequested 事件中由 WiFiDirectConnectionListener 接收的 WiFiDirectConnectionRequest。</summary>
      <returns>Wi-FI Direct 连接请求。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus">
      <summary>描述 WiFiDirectDevice 对象的连接状态。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus.Connected">
      <summary>设备已连接到一个关联的 Wi-Fi Direct 设备。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus.Disconnected">
      <summary>设备未连接。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectDevice">
      <summary>管理通向关联 Wi-Fi Direct 设备的连接。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectDevice.ConnectionStatus">
      <summary>获取 WiFi-Direct 设备的连接状态。</summary>
      <returns>WiFi-Direct 设备的连接状态。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectDevice.DeviceId">
      <summary>获取 Wi-Fi Direct 设备的 DeviceInformation Id。</summary>
      <returns>Wi-Fi Direct 设备的 DeviceInformation Id。</returns>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.WiFiDirectDevice.ConnectionStatusChanged">
      <summary>在连接或断开 Wi-Fi Direct 设备时发生。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectDevice.Close">
      <summary>关闭活动的 Wi-Fi Direct 设备连接。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectDevice.FromIdAsync(System.String)">
      <summary>为指定设备接口 ID 创建 WiFiDirectDevice 类的实例。</summary>
      <param name="deviceId">Wi-Fi Direct 设备的 DeviceInformation ID。</param>
      <returns>检索已创建的 WiFiDirectDevice 的异步操作。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectDevice.FromIdAsync(System.String,Windows.Devices.WiFiDirect.WiFiDirectConnectionParameters)">
      <summary>为带有特定连接参数的指定设备接口创建 WiFiDirectDevice 类的实例。</summary>
      <param name="deviceId">The DeviceInformation Id of a Wi-Fi Direct device.</param>
      <param name="connectionParameters">Wi-Fi Direct 连接/配对操作的连接参数。</param>
      <returns>An asynchronous operation to retrieve the WiFiDirectDevice that was created.</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectDevice.GetConnectionEndpointPairs">
      <summary>获取作为终结点对的 Wi-Fi Direct 设备的网络地址的集合。</summary>
      <returns>作为终结点对的 Wi-Fi Direct 设备的网络地址的集合。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectDevice.GetDeviceSelector">
      <summary>返回您可用于枚举 Wi-Fi Direct 设备的类选择字符串。</summary>
      <returns>可用于枚举 Wi-Fi Direct 设备的类选择字符串。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectDevice.GetDeviceSelector(Windows.Devices.WiFiDirect.WiFiDirectDeviceSelectorType)">
      <summary>返回可用于为特定 Wi-Fi Direct 设备选择器类型枚举 Wi-Fi Direct 设备的类选择字符串。</summary>
      <param name="type">特定 Wi-Fi Direct 设备选择器类型。</param>
      <returns>The class selection string that you can use to enumerate Wi-Fi Direct devices.</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectDeviceSelectorType">
      <summary>指定 Wi-Fi Direct 的设备选择器类型。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectDeviceSelectorType.AssociationEndpoint">
      <summary>关联终结点。 这包括其他 PC、平板电脑和手机。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectDeviceSelectorType.DeviceInterface">
      <summary>设备接口。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectError">
      <summary>指定一些常见的 Wi-Fi Direct 错误情况。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectError.RadioNotAvailable">
      <summary>Wi-Fi Direct 无线电不可用。 Wi-Fi Direct 无线电被关闭时会发生该错误。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectError.ResourceInUse">
      <summary>The operation cannot be serviced because the necessary resources are currently in use.</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectError.Success">
      <summary>The operation was successfully completed or serviced.</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectInformationElement">
      <summary>表示 Wi-Fi Direct 数据包中的信息元素。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectInformationElement.#ctor">
      <summary>创建新的 WiFiDirectInformationElement 对象。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectInformationElement.Oui">
      <summary>用于指示定义供应商扩展信息元素 (IE) 的组织的三字节组织标识符。</summary>
      <returns>用于指示定义供应商扩展 IE 的组织的三字节组织标识符。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectInformationElement.OuiType">
      <summary>供应商扩展信息元素 (IE) 中使用的、用于区分同一组织定义的不同 IE 格式的单字节类型值。</summary>
      <returns>A one byte type value used in a vendor extension information element (IE) to distinguish between different IE formats defined by the same organization.</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectInformationElement.Value">
      <summary>信息元素的值。</summary>
      <returns>The value of the information element.</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectInformationElement.CreateFromBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>从数据缓冲区创建信息元素数组。</summary>
      <param name="buffer">包含信息元素的数据缓冲区。</param>
      <returns>从缓冲区创建的信息元素数组。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.WiFiDirectInformationElement.CreateFromDeviceInformation(Windows.Devices.Enumeration.DeviceInformation)">
      <summary>从 DeviceInformation 对象创建信息元素数组。</summary>
      <param name="deviceInformation">包含信息元素的设备信息对象。</param>
      <returns>从设备信息对象创建的信息元素数组。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectLegacySettings">
      <summary>控制“旧”模式（正被播发的到接入点的非 Wi-Fi Direct 连接）的设置。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectLegacySettings.IsEnabled">
      <summary>获取或设置指定是否启用“旧模式”的值。 如果启用，该模式会导致此设备作为常规 Wi-Fi 接入点，并用于支持不支持通过 Wi-Fi Direct 连接的设备。</summary>
      <returns>如果为 true，则会启用“旧模式”。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectLegacySettings.Passphrase">
      <summary>获取或设置非 Wi-Fi Direct 客户端用于以“旧模式”连接该接入点的通行短语。</summary>
      <returns>Wi-Fi 网络的通行短语。 该接入点作为常规 Wi-Fi 接入点，并用于支持不支持通过 Wi-Fi Direct 连接的设备。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.WiFiDirectLegacySettings.Ssid">
      <summary>获取或设置服务集标识符（SSID，或“接入点 ID”）。</summary>
      <returns>接入点的 SSID。 This access point functions as a normal Wi-Fi access point, and is intended to support devices which do not support connection via Wi-Fi Direct.</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.WiFiDirectPairingProcedure">
      <summary>指定一种直接配对过程。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectPairingProcedure.GroupOwnerNegotiation">
      <summary>组所有者协商。 连接设备选择配置方法。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.WiFiDirectPairingProcedure.Invitation">
      <summary>P2P 邀请。 接受设备选择配置方法。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectService">
      <summary>表示 Wi-Fi Direct 服务。 试图使用 Wi-Fi Direct 服务的设备上的代码使用该类与服务提供商建立 Wi-Fi Direct Service 会话。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectService.PreferGroupOwnerMode">
      <summary>获取或设置指定服务实例是否应选择 Wi-Fi Direct 点对点 (P2P) 组所有者 (GO) 模式的值。</summary>
      <returns>如果为 true，则首选 GO 模式。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectService.RemoteServiceInfo">
      <summary>从该服务实例获取服务信息 blob。</summary>
      <returns>带有来自服务器的信息的长达 255 字节的缓冲区。 该 blob 的格式由单个服务确定。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectService.ServiceError">
      <summary>有关最近一次连接服务尝试的信息。</summary>
      <returns>指定故障详细原因的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectService.SessionInfo">
      <summary>获取或设置启动会话时传递到服务器的特定于应用程序的会话信息。</summary>
      <returns>会话信息。 格式由单个服务确定。 在调用 ConnectAsync 前设置该属性。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectService.SupportedConfigurationMethods">
      <summary>获取受支持的配置方法的列表（按偏好排序）。 您的代码使用 IVector 操作修改了列表的内容。</summary>
      <returns>配置方法枚举值的有序列表。</returns>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.Services.WiFiDirectService.SessionDeferred">
      <summary>会话请求延迟时引发的事件。 注意，这并不表示请求失败或遭拒绝。 这是服务器在运行期间执行的一项通知，例如等待用户输入 PIN。 接收该消息的查找者应在会话请求超时前开始等待 120 秒，以给服务器时间来完成其操作。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectService.ConnectAsync">
      <summary>借助用此实例表示的 Wi-Fi Direct Service 开始建立服务会话。</summary>
      <returns>异步连接操作。 成功完成后，会返回表示会话已建立的对象。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectService.ConnectAsync(System.String)">
      <summary>借助此实例表示的 Wi-Fi Direct Service 开始建立服务会话，其中用 PIN 来配置会话。</summary>
      <param name="pin">用于配置连接的 PIN。</param>
      <returns>An asynchronous connection operation. When successfully completed, returns an object that represents the session that has been established.</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectService.FromIdAsync(System.String)">
      <summary>利用给定的设备 ID 检索设备提供的 Wi-Fi Direct Service 的 WiFiDirectService 实例的静态方法。</summary>
      <param name="deviceId">播发所需 Wi-Fi Direct Service 的设备的设备 ID。</param>
      <returns>An asynchronous retrieval operation. 成功完成后，会返回特定于所需服务实例的 WiFiDirectService 实例，并由指示的设备播发。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectService.GetProvisioningInfoAsync(Windows.Devices.WiFiDirect.Services.WiFiDirectServiceConfigurationMethod)">
      <summary>异步检索 Wi-Fi Direct Service 会话配置信息。</summary>
      <param name="selectedConfigurationMethod">配置会话的首选方法。</param>
      <returns>An asynchronous retrieval operation. 成功完成后，返回配置信息。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectService.GetSelector(System.String)">
      <summary>获取用于查找特定服务的 Wi-Fi Direct Service 广告厂商的高级查询语法 (AQS) 字符串。</summary>
      <param name="serviceName">要查找的服务名称。</param>
      <returns>请求的广告厂商查询的 AQS 字符串。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectService.GetSelector(System.String,Windows.Storage.Streams.IBuffer)">
      <summary>获取用于查找特定服务的 Wi-Fi Direct Service 广告厂商的高级查询语法 (AQS) 字符串，在该处，给定的字节序列会显示在广告厂商的服务信息 blob 中。</summary>
      <param name="serviceName">The service name to be found.</param>
      <param name="serviceInfoFilter">必须在广告厂商的服务信息 blob 中找到的字节序列。</param>
      <returns>The AQS string for the requested advertiser query.</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertisementStatus">
      <summary>用于 WiFiDirectServiceAdvertiser.AdvertisementStatus 的值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertisementStatus.Aborted">
      <summary>已中止广告厂商。 广告厂商对象的 ServiceError 属性具有描述原因的特定错误代码。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertisementStatus.Created">
      <summary>已创建广告厂商。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertisementStatus.Started">
      <summary>已启动广告厂商。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertisementStatus.Stopped">
      <summary>以停止广告厂商。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser">
      <summary>表示 Service Advertiser。 播发 Wi-Fi Direct Services 的设备上的代码会使用该类来播发服务。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.#ctor(System.String)">
      <summary>创建 WiFiDirectServiceAdvertiser 类的实例。 若要开始播发 Wi-Fi Direct Service，请创建该类的实例，针对您的服务设置相应属性，然后调用它的 Start 方法。</summary>
      <param name="serviceName">要播发的服务的名称。 服务名称为 UTF-8 字符串，长度不得超过 255 个字符。 建议该名称采用反向域名表示法，即服务所有者的 DNS 名称（例如“contoso.com”）是反向的，并作为服务名称（例如“com.contoso.serviceX”）的开头。 此约定旨在便于选择唯一的服务名称。</param>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.AdvertisementStatus">
      <summary>获取描述当前播发状态的值。</summary>
      <returns>描述当前状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.AutoAcceptSession">
      <summary>获取或设置该服务播发的“自动接受”属性。</summary>
      <returns>如果为 true，则服务会自动接受来自服务查找者的所有请求以建立会话。 如果该值为 false，则当 SessionRequested 事件被引发时，服务必须主动接受会话请求。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.CustomServiceStatusCode">
      <summary>获取或设置自定义服务状态代码。 仅当 ServiceStatus 属性值为 **Custom** 时有效。</summary>
      <returns>如果 ServiceStatus 设置为 **Custom**，该属性为自定义状态值。 自定义值必须介于 2 - 255。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.DeferredSessionInfo">
      <summary>获取或设置特定于服务的信息，该信息会在无法立即完成建立会话时（例如服务等待用户输入以完成请求时）传递给会话请求者。 请求者应在其请求延迟时实现 120 秒超时。</summary>
      <returns>将发送至会话请求者的信息。 格式特定于服务，总大小不得超过 144 个字节。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.PreferGroupOwnerMode">
      <summary>获取或设置指示服务是否要求其为 Wi-Fi Direct 对等 (P2P) 组所有者的值。</summary>
      <returns>如果为 true，服务必须为查找者和服务之间的对等 (P2P) 连接的组所有者 (GO)。 如果为 false，无论服务是否为 GO 都将接受连接。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.PreferredConfigurationMethods">
      <summary>获取首选会话配置方法的列表（实现 IVector 接口）。 代码会对该列表使用 IVector 运算，以便从列表添加或移除元素。</summary>
      <returns>指示首选配置方法的枚举值有序列表。 配置方法越早显示在列表中，使用该广告厂商配置会话时，该方法就越有可能成为首选方法。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ServiceError">
      <summary>当 AdvertisementStatus 为 **Aborted** 时，获取特定错误代码。</summary>
      <returns>给出 AdvertisementStatus 为 **Aborted** 的更具体的原因的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ServiceInfo">
      <summary>获取或设置服务信息 blob。 blob 的格式和内容取决于各个服务，并用于在服务发现期间供查找者使用。</summary>
      <returns>服务信息 blob。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ServiceName">
      <summary>获取服务名称。</summary>
      <returns>The service name.</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ServiceNamePrefixes">
      <summary>获取服务名称前缀列表，当查找者使用前缀搜索时，这些服务名称前缀应与该服务匹配。 您的代码使用 IVector 方法从列表添加或移除元素。</summary>
      <returns>前缀列表。 前缀值</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ServiceStatus">
      <summary>获取或设置服务状态。</summary>
      <returns>对应服务状态的枚举值。 注意，如果该值为 **Custom**，那么 CustomServiceStatusCode 属性会赋予实际的自定义状态代码值。</returns>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.AdvertisementStatusChanged">
      <summary>当 AdvertisementStatus 属性值更改时，事件被引发。</summary>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.AutoAcceptSessionConnected">
      <summary>服务自动接受会话请求时会引发事件。 事件处理程序应为事件参数对象中列出的终结点对建立套接字连接。</summary>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.SessionRequested">
      <summary>如果查找者已请求通过与该 WiFiDirectServiceAdvertiser 实例关联的服务建立会话，则会引发事件。 若要接受请求，请调用事件处理程序中的 WiFiDirectServiceAdvertiser.ConnectAsync。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ConnectAsync(Windows.Devices.Enumeration.DeviceInformation)">
      <summary>无需 PIN 即可接受会话请求。</summary>
      <param name="deviceInfo">描述要连接的设备。 传入 WiFiDirectServiceSessionRequestedEventArgs.DeviceInformation 属性值。</param>
      <returns>An asynchronous connection operation. 成功完成后，返回描述已创建会话的对象。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.ConnectAsync(Windows.Devices.Enumeration.DeviceInformation,System.String)">
      <summary>通过连接给定的 PIN 接受会话请求。</summary>
      <param name="deviceInfo">Describes the device to be connected. Pass in the WiFiDirectServiceSessionRequestedEventArgs.DeviceInformation property value.</param>
      <param name="pin">用于配置会话的 PIN。</param>
      <returns>An asynchronous connection operation. On successful completion, returns an object that describes the session that has been created.</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.Start">
      <summary>开始播发服务，使用当前属性值设置播发的参数。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAdvertiser.Stop">
      <summary>停止播发服务。 这不会影响连接该服务的现有会话。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAutoAcceptSessionConnectedEventArgs">
      <summary>当 WiFiDirectServiceAdvertiser.AutoAcceptSessionConnected 事件被引发时，返回。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAutoAcceptSessionConnectedEventArgs.Session">
      <summary>获取自动接受连接时创建的 WiFiDirectServiceSession。</summary>
      <returns>与该自动接受的连接对应的会话对象。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceAutoAcceptSessionConnectedEventArgs.SessionInfo">
      <summary>获取与该自动接受的连接对应的会话信息缓冲区。</summary>
      <returns>特定于服务的会话信息，最长为 144 个字节。 如果服务未提供任何会话信息，可能为 NULL。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceConfigurationMethod">
      <summary>描述建立会话时执行服务配置的方式的值。 通常情况下，要么无需任何输入，要么会话中的一个设备会显示 PIN 并且其他设备会要求输入该 PIN。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceConfigurationMethod.Default">
      <summary>配置时无需输入。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceConfigurationMethod.PinDisplay">
      <summary>配置时显示 PIN。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceConfigurationMethod.PinEntry">
      <summary>配置时请求 PIN 输入。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceError">
      <summary>用于 WiFiDirectServiceAdvertiser.ServiceError 属性的值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceError.NoHardware">
      <summary>未找到 Wi-Fi 适配器。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceError.RadioNotAvailable">
      <summary>Wi-Fi Direct 无线电不可用。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceError.ResourceInUse">
      <summary>所需的资源在使用中。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceError.Success">
      <summary>没有错误。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceError.UnsupportedHardware">
      <summary>Wi-Fi 适配器不支持 Wi-Fi Direct。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceIPProtocol">
      <summary>引发 WiFiDirectServiceSession.RemotePortAdded 事件时指定新端口 IP 协议的值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceIPProtocol.Tcp">
      <summary>TCP</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceIPProtocol.Udp">
      <summary>UDP</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceProvisioningInfo">
      <summary>包含有关 Wi-Fi Direct Service 的配置信息。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceProvisioningInfo.IsGroupFormationNeeded">
      <summary>获取指示是否需要 Wi-Fi Direct 点对点 (P2P) 组形成的值。</summary>
      <returns>如果为 true，则需要组形成。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceProvisioningInfo.SelectedConfigurationMethod">
      <summary>获取描述使用中的配置方法的值。</summary>
      <returns>表示使用中的配置方法的枚举值。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceRemotePortAddedEventArgs">
      <summary>当 WiFiDirectServiceSession.RemotePortAdded 事件被引发时，返回。 事件处理程序应使用该信息建立到新端口的新套接字连接。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceRemotePortAddedEventArgs.EndpointPairs">
      <summary>获取与新远程端口关联的终结点对。</summary>
      <returns>新终结点对。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceRemotePortAddedEventArgs.Protocol">
      <summary>获取用于与新远程端口通信的协议。</summary>
      <returns>与用于新远程端口的 IP 协议对应的枚举值。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession">
      <summary>表示 Wi-Fi Direct Services (WFDS) 会话。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.AdvertisementId">
      <summary>获取会话的播发 ID。</summary>
      <returns>播发 ID。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.ErrorStatus">
      <summary>获取会话的错误状态。</summary>
      <returns>赋予会话错误状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.ServiceAddress">
      <summary>获取此会话的服务地址。</summary>
      <returns>服务地址。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.ServiceName">
      <summary>获取会话中涉及的广告厂商服务的服务名称。</summary>
      <returns>广告厂商服务的服务名称。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.SessionAddress">
      <summary>获取此会话的会话地址。</summary>
      <returns>会话地址。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.SessionId">
      <summary>获取会话 ID。</summary>
      <returns>唯一会话标识符。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.Status">
      <summary>Gets the session status.</summary>
      <returns>描述当前会话状态的枚举值。</returns>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.RemotePortAdded">
      <summary>将新远程端口添加到会话时引发的事件。 事件处理程序应通过建立到新远程端口的相应套接字连接进行响应。</summary>
    </member>
    <member name="E:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.SessionStatusChanged">
      <summary>会话状态更改时引发的事件。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.AddDatagramSocketAsync(Windows.Networking.Sockets.DatagramSocket)">
      <summary>将 DatagramSocket 添加到会话。 调用该方法前，代码会创建 DatagramSocket。 将套接字关联到会话会导致在会话中将端口信息发送至远程设备。 （就此 API 而言，RemotePortAdded 事件在会话中的每台远程设备上被引发，从而指定 UDP 协议。） 远程设备可使用该信息打开套接字并连接回本地计算机。</summary>
      <param name="value">要与此会话关联的 DatagramSocket 实例。</param>
      <returns>异步关联操作。 成功完成关联后立即返回。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.AddStreamSocketListenerAsync(Windows.Networking.Sockets.StreamSocketListener)">
      <summary>将 StreamSocketListener 添加到会话。 调用该方法前，代码会创建 StreamSocketListener。 Associating a socket to the session causes port information to be sent to the remote device(s) in the session. （就此 API 而言，RemotePortAdded 事件在会话中的每台远程设备上被引发，从而指定 TCP 协议。） A remote device can use that information to open a socket and connect back to the local machine.</summary>
      <param name="value">要与此会话关联的 StreamSocketListener 实例。</param>
      <returns>An asynchronous association action. Returns on successful completion of the association.</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.Close">
      <summary>关闭会话。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSession.GetConnectionEndpointPairs">
      <summary>获取会话连接终结点对的列表。 代码使用 IVectorView 运算枚举列表中的终结点对。</summary>
      <returns>会话中涉及的终结点对的不可变快照列表。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionDeferredEventArgs">
      <summary>当 WiFiDirectService.SessionDeferred 事件被引发时，返回。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionDeferredEventArgs.DeferredSessionInfo">
      <summary>获取当服务发送响应连接请求的延迟时返回的服务定义会话信息。 注意，延迟不表示拒绝连接。 想法，它表示服务器正在执行耗时的操作，例如请求用户输入。 放弃请求前，查找者应在获得延迟后实现 120 秒超时。</summary>
      <returns>延迟会话信息的字节序列，最长为 144 个字节。 格式由服务定义。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus">
      <summary>在 WiFiDirectServiceSession.ErrorStatus 属性中使用的值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus.Disassociated">
      <summary>L2 连接被意外解除关联。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus.LocalClose">
      <summary>已从会话本地端关闭此对话。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus.NoResponseFromRemote">
      <summary>由于会话远程端无任何响应，造成会话超时。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus.Ok">
      <summary>会话状态良好。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus.RemoteClose">
      <summary>已从会话远程端关闭此对话。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionErrorStatus.SystemFailure">
      <summary>发生一般系统故障。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequest">
      <summary>描述 Wi-Fi Direct Service 会话请求。</summary>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequest.DeviceInformation">
      <summary>获取请求设备的设备信息。</summary>
      <returns>描述请求设备。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequest.ProvisioningInfo">
      <summary>获取应如何在会话建立时执行配置的相关信息。</summary>
      <returns>配置信息。</returns>
    </member>
    <member name="P:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequest.SessionInfo">
      <summary>获取与此请求关联的会话信息 blob。</summary>
      <returns>字节序列，最长为 144 个字节。 格式由服务定义。</returns>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequest.Close">
      <summary>关闭会话请求。 服务器代码调用该方法拒绝会话请求。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequestedEventArgs">
      <summary>当 WiFiDirectServiceAdvertiser.SessionRequested 事件被引发时，返回。</summary>
    </member>
    <member name="M:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionRequestedEventArgs.GetSessionRequest">
      <summary>获取引发 WiFiDirectServiceAdvertiser.SessionRequested 事件的会话请求的相关信息。</summary>
      <returns>有关新会话请求的信息。</returns>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionStatus">
      <summary>用于描述 Wi-Fi Direct Service Session 的状态的值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionStatus.Closed">
      <summary>会话已关闭。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionStatus.Initiated">
      <summary>会话已启动。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionStatus.Open">
      <summary>会话打开。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceSessionStatus.Requested">
      <summary>已请求会话。</summary>
    </member>
    <member name="T:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceStatus">
      <summary>用于描述服务状态的值。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceStatus.Available">
      <summary>该服务可用。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceStatus.Busy">
      <summary>该服务目前不接受连接。</summary>
    </member>
    <member name="F:Windows.Devices.WiFiDirect.Services.WiFiDirectServiceStatus.Custom">
      <summary>该服务正返回服务定义的自定义状态值。 从 WiFiDirectServiceAdvertiser.CustomServiceStatusCode 属性获取状态值。</summary>
    </member>
    <member name="T:Windows.Foundation.GuidHelper">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Foundation.GuidHelper.Empty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Foundation.GuidHelper.CreateNewGuid">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Foundation.GuidHelper.Equals(System.Guid@,System.Guid@)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="value">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Foundation.IGetActivationFactory">
      <summary>定义检索激活工厂的类型的实现。</summary>
    </member>
    <member name="M:Windows.Foundation.IGetActivationFactory.GetActivationFactory(System.String)">
      <summary>检索激活工厂的实现。</summary>
      <param name="activatableClassId">工厂生成的可激活类型的激活 ID (ACID)。</param>
      <returns>激活工厂类型的实例。 该类型必须实现 IActivationFactory。</returns>
    </member>
    <member name="T:Windows.Foundation.IMemoryBuffer">
      <summary>表示引用计数的内存缓冲区。</summary>
    </member>
    <member name="M:Windows.Foundation.IMemoryBuffer.CreateReference">
      <summary>返回新的实现 IMemoryBufferReference 接口的管理对象。</summary>
      <returns>新的实现 IMemoryBufferReference 接口的管理对象。</returns>
    </member>
    <member name="T:Windows.Foundation.IMemoryBufferReference">
      <summary>表示对 IMemoryBuffer 对象的引用。</summary>
    </member>
    <member name="P:Windows.Foundation.IMemoryBufferReference.Capacity">
      <summary>获取内存缓冲区的大小（以字节为单位）。</summary>
      <returns>内存缓冲区的大小（以字节为单位）。</returns>
    </member>
    <member name="E:Windows.Foundation.IMemoryBufferReference.Closed">
      <summary>在调用 MemoryBuffer.Close 且关闭此 IMemoryBufferReference 后发生。</summary>
    </member>
    <member name="T:Windows.Foundation.IWwwFormUrlDecoderEntry">
      <summary>表示 URL 查询字符串中的名称值对。</summary>
    </member>
    <member name="P:Windows.Foundation.IWwwFormUrlDecoderEntry.Name">
      <summary>表示 URL 查询字符串中参数的名称。</summary>
      <returns>查询字符串参数的名称。 Value 属性表示相应的值。</returns>
    </member>
    <member name="P:Windows.Foundation.IWwwFormUrlDecoderEntry.Value">
      <summary>表示 URL 查询字符串中的命名值。</summary>
      <returns>对应于 Name 属性的查询参数的值。</returns>
    </member>
    <member name="T:Windows.Foundation.MemoryBuffer">
      <summary>Represents a reference counted memory buffer.</summary>
    </member>
    <member name="M:Windows.Foundation.MemoryBuffer.#ctor(System.UInt32)">
      <summary>使用指定容量初始化新的 MemoryBuffer 实例。</summary>
      <param name="capacity">新的内存缓冲区的所需大小。</param>
    </member>
    <member name="M:Windows.Foundation.MemoryBuffer.Close">
      <summary>从实际内存缓冲区断开此 MemoryBuffer 对象。</summary>
    </member>
    <member name="M:Windows.Foundation.MemoryBuffer.CreateReference">
      <summary>Returns a new managed object that implements the IMemoryBufferReference interface.</summary>
      <returns>A new managed object that implements the IMemoryBufferReference interface.</returns>
    </member>
    <member name="T:Windows.Foundation.UniversalApiContract">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Foundation.Uri">
      <summary>定义一个对象，该对象表示统一资源标识符 (URI) 值并将该值分析为组件。 Uri 对象由不一定局限于 Web 浏览器方案的 Windows 运行时 API 使用，可用于许多其他 Windows 运行时 API。</summary>
    </member>
    <member name="M:Windows.Foundation.Uri.#ctor(System.String)">
      <summary>初始化指定统一资源标识符 (URI) 字符串中新的 Uri 对象。 初始化 Uri 还可分析字符串并填充表示统一资源标识符 (URI) 组件的 Uri 属性。</summary>
      <param name="uri">在其中创建新 Uri 对象的字符串。</param>
    </member>
    <member name="M:Windows.Foundation.Uri.#ctor(System.String,System.String)">
      <summary>通过组合基本统一资源标识符 (URI) 和相对统一资源标识符 (URI) 来初始化新的 Uri。 初始化 Uri 还可分析组合字符串并填充表示统一资源标识符 (URI) 组件的 Uri 属性。</summary>
      <param name="baseUri">基本统一资源标识符 (URI)。</param>
      <param name="relativeUri">相对统一资源标识符 (URI)。</param>
    </member>
    <member name="P:Windows.Foundation.Uri.AbsoluteCanonicalUri">
      <summary>获取当前 URI 的完全规范的 RFC 投诉表示。</summary>
      <returns>规范 URI。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.AbsoluteUri">
      <summary>获取完整非规范 URI（因为按照 Windows.Foundation.Uri 编码行为，它实际上可能是一个 IRI，所以它非规范的；请参见“备注”。）。</summary>
      <returns>整个非规范 URI。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.DisplayIri">
      <summary>获取组成当前 URI 的已解码 Unicode 字符。</summary>
      <returns>如果可能，则为解码的 unicode 字符。 不安全的值重命名为百分号编码的 UTF-8。 如果使用 *Punycode* 对主机名中的字符进行了编码，则将对这些字符进行解码。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.DisplayUri">
      <summary>获取可用于显示的统一资源标识符 (URI) 的表示形式。</summary>
      <returns>用于显示的统一资源标识符 (URI) 。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Domain">
      <summary>从统一资源标识符 (URI) 获取域名组件，包括顶级域。</summary>
      <returns>域名。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Extension">
      <summary>获取 Uri 中引用的资源的文件扩展名。</summary>
      <returns>如若适用，文件名称的扩展名可包括点 (.)。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Fragment">
      <summary>获取片段标记 (#) 后的文本，包括片段标记本身。</summary>
      <returns>用于表示片段的文本。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Host">
      <summary>获取完全限定域名。</summary>
      <returns>完全限定域名。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Password">
      <summary>获取存储在此 Uri 实例中的统一资源标识符 (URI) 的密码组件。</summary>
      <returns>密码。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Path">
      <summary>获取存储在此 Uri 实例中的统一资源标识符 (URI) 的路径和资源组件。</summary>
      <returns>路径，包括资源名称和扩展名。 不包括查询或片段。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Port">
      <summary>获取存储在此 Uri 实例中的统一资源标识符 (URI) 的端口号组件</summary>
      <returns>端口号。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Query">
      <summary>获取存储在此 Uri 实例中的统一资源标识符 (URI) 的查询字符串组件。</summary>
      <returns>查询字符串。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.QueryParsed">
      <summary>获取分析的统一资源标识符 (URI) 查询字符串。</summary>
      <returns>作为新 WwwFormUrlDecoder 对象的分析查询。 这是分析后在查询字符串中找到的所有名称/值对（表单条目）的只读列表。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.RawUri">
      <summary>获取完整原始统一资源标识符 (URI) 字符串，该字符串用于在分析之前且在未应用任何编码的情况下构造此 Uri 对象。</summary>
      <returns>原始统一资源标识符 (URI) 字符串。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.SchemeName">
      <summary>获取存储在此 Uri 实例中的统一资源标识符 (URI) 的协议方案名称组件。</summary>
      <returns>协议方案名称。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.Suspicious">
      <summary>获取一个值，该值指示分析是否确定统一资源标识符 (URI) 格式错误。</summary>
      <returns>如果统一资源标识符 (URI) 标记为可疑，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Foundation.Uri.UserName">
      <summary>获取存储在此 Uri 实例中的统一资源标识符 (URI) 的用户名组件。</summary>
      <returns>The user name.</returns>
    </member>
    <member name="M:Windows.Foundation.Uri.CombineUri(System.String)">
      <summary>将指定的统一资源标识符 (URI) 添加至当前 Uri。</summary>
      <param name="relativeUri">指定为字符串的相对统一资源标识符 (URI)。 使用在其中调用此方法的 Uri 实例的主机/颁发机构计算此相对路径。</param>
      <returns>组合 Uri 值。</returns>
    </member>
    <member name="M:Windows.Foundation.Uri.Equals(Windows.Foundation.Uri)">
      <summary>确定指定的 Uri 对象是否等同于当前的 Uri 对象。</summary>
      <param name="pUri">待比较的 Uri 对象。</param>
      <returns>如果两个 Uri 值相同，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Uri.EscapeComponent(System.String)">
      <summary>将统一资源标识符 (URI) 字符串转换为其转义表示形式。</summary>
      <param name="toEscape">要转换的字符串。</param>
      <returns>*toEscape* 的转义表示形式。</returns>
    </member>
    <member name="M:Windows.Foundation.Uri.ToString">
      <summary>获取当前 Uri 的规范化字符串表示形式。</summary>
      <returns>当前 Uri 的未转义规范表示形式。 除了 #、? 和 %，其他所有字符均为未转义字符。</returns>
    </member>
    <member name="M:Windows.Foundation.Uri.UnescapeComponent(System.String)">
      <summary>转换指定的字符串，方法是将任何转义序列替换为相应的未转义表示形式。</summary>
      <param name="toUnescape">The string to convert.</param>
      <returns>*stringToUnescape* 的未转义表示形式。</returns>
    </member>
    <member name="T:Windows.Foundation.WwwFormUrlDecoder">
      <summary>分析 URL 查询字符串并将结果公开为查询字符串中名称/值对的只读向量（列表）。</summary>
    </member>
    <member name="M:Windows.Foundation.WwwFormUrlDecoder.#ctor(System.String)">
      <summary>创建并初始化 WwwFormUrlDecoder 类的新实例。</summary>
      <param name="query">要分析的 URL。</param>
    </member>
    <member name="P:Windows.Foundation.WwwFormUrlDecoder.Size">
      <summary>获取当前 URL 查询字符串中名称/值对的数目。</summary>
      <returns>名称/值对的数目。</returns>
    </member>
    <member name="M:Windows.Foundation.WwwFormUrlDecoder.First">
      <summary>获取表示当前 URL 查询字符串中第一个名称/值对的迭代器。</summary>
      <returns>第一个名称值对。</returns>
    </member>
    <member name="M:Windows.Foundation.WwwFormUrlDecoder.GetAt(System.UInt32)">
      <summary>获取当前 URL 查询字符串中指定索引处的名称/值对。</summary>
      <param name="index">名称/值对的索引。</param>
      <returns>*index* 指定位置处的名称/值对。</returns>
    </member>
    <member name="M:Windows.Foundation.WwwFormUrlDecoder.GetFirstValueByName(System.String)">
      <summary>获取具有从构造统一资源字符串 (URI) 查询字符串中获取的指定名称的第一个名称/值对。</summary>
      <param name="name">要获取的值的名称。</param>
      <returns>与 *name* 对应的列表顺序中的第一个值。</returns>
    </member>
    <member name="M:Windows.Foundation.WwwFormUrlDecoder.GetMany(System.UInt32,Windows.Foundation.IWwwFormUrlDecoderEntry[])">
      <summary>获取从当前 URL 查询字符串中的指定索引开始的名称/值对。</summary>
      <param name="startIndex">开始获取名称/值对处的索引。</param>
      <param name="items">名称/值对。</param>
      <returns>*items* 中的名称/值对的数目。</returns>
    </member>
    <member name="M:Windows.Foundation.WwwFormUrlDecoder.IndexOf(Windows.Foundation.IWwwFormUrlDecoderEntry,System.UInt32@)">
      <summary>获取指示指定 IWwwFormUrlDecoderEntry 是否位于当前 URL 查询字符串的指定索引处的值。</summary>
      <param name="value">要获取其索引的名称/值对。</param>
      <param name="index">*value* 内的位置。</param>
      <returns>如果 *value* 位于 *index* 指定的位置，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Foundation.WwwFormUrlDecoderEntry">
      <summary>Represents a name-value pair in a URL query string. 改用 IWwwFormUrlDecoderEntry 接口；请参见“备注”。</summary>
    </member>
    <member name="P:Windows.Foundation.WwwFormUrlDecoderEntry.Name">
      <summary>Represents the name of a parameter in a URL query string. 改用 IWwwFormUrlDecoderEntry 接口版本 (IWwwFormUrlDecoderEntry.Name)；请参见“备注”。</summary>
      <returns>The name of a query string parameter. The Value property represents the corresponding value.</returns>
    </member>
    <member name="P:Windows.Foundation.WwwFormUrlDecoderEntry.Value">
      <summary>Represents a named value in a URL query string. 改用 IWwwFormUrlDecoderEntry 接口版本 (IWwwFormUrlDecoderEntry.Value)；请参见“备注”。</summary>
      <returns>The value of a query parameter that corresponds with the Name property.</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.AsyncCausalityTracer">
      <summary>启用跨异步操作的跟踪控制流。</summary>
    </member>
    <member name="E:Windows.Foundation.Diagnostics.AsyncCausalityTracer.TracingStatusChanged">
      <summary>在客户端开始侦听因果关系跟踪时引发。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.AsyncCausalityTracer.TraceOperationCompletion(Windows.Foundation.Diagnostics.CausalityTraceLevel,Windows.Foundation.Diagnostics.CausalitySource,System.Guid,System.UInt64,Windows.Foundation.AsyncStatus)">
      <summary>指示之前创建的异步操作是否已完成其所有异步作业。</summary>
      <param name="traceLevel">跟踪级别。</param>
      <param name="source">跟踪源。</param>
      <param name="platformId">操作类型的标识符。</param>
      <param name="operationId">操作生存期内平台上唯一的异步操作标识符。</param>
      <param name="status">异步操作的完成状态。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.AsyncCausalityTracer.TraceOperationCreation(Windows.Foundation.Diagnostics.CausalityTraceLevel,Windows.Foundation.Diagnostics.CausalitySource,System.Guid,System.UInt64,System.String,System.UInt64)">
      <summary>记录创建异步操作的事件。</summary>
      <param name="traceLevel">The trace level.</param>
      <param name="source">The trace source.</param>
      <param name="platformId">Identifier for the operation type.</param>
      <param name="operationId">操作生存期内平台上唯一的异步操作的标识符。</param>
      <param name="operationName">异步工作的可读说明。</param>
      <param name="relatedContext">与此操作相关的其他信息。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.AsyncCausalityTracer.TraceOperationRelation(Windows.Foundation.Diagnostics.CausalityTraceLevel,Windows.Foundation.Diagnostics.CausalitySource,System.Guid,System.UInt64,Windows.Foundation.Diagnostics.CausalityRelation)">
      <summary>记录当前运行的同步工作项与其相关的特定异步操作之间的关系。</summary>
      <param name="traceLevel">The trace level.</param>
      <param name="source">The trace source.</param>
      <param name="platformId">Identifier for the operation type.</param>
      <param name="operationId">The identifier for the asynchronous operation that's unique within the platform for the operation's lifetime.</param>
      <param name="relation">同步工作项与由 *operationId* 标识的异步操作之间的关系。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.AsyncCausalityTracer.TraceSynchronousWorkCompletion(Windows.Foundation.Diagnostics.CausalityTraceLevel,Windows.Foundation.Diagnostics.CausalitySource,Windows.Foundation.Diagnostics.CausalitySynchronousWork)">
      <summary>指示在对其调用 TraceSynchronousWorkCompletion 方法的线程上运行的最近创建的同步工作项已经完成。</summary>
      <param name="traceLevel">The trace level.</param>
      <param name="source">The trace source.</param>
      <param name="work">指示完成的类型。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.AsyncCausalityTracer.TraceSynchronousWorkStart(Windows.Foundation.Diagnostics.CausalityTraceLevel,Windows.Foundation.Diagnostics.CausalitySource,System.Guid,System.UInt64,Windows.Foundation.Diagnostics.CausalitySynchronousWork)">
      <summary>指示指定的异步操作正在对其调用 TraceSynchronousWorkStart 方法的线程上安排同步作业。</summary>
      <param name="traceLevel">The trace level.</param>
      <param name="source">The trace source.</param>
      <param name="platformId">Identifier for the operation type.</param>
      <param name="operationId">The identifier for the asynchronous operation that's unique within the platform for the operation's lifetime.</param>
      <param name="work">工作项和异步操作之间的关系。</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.CausalityRelation">
      <summary>跟踪同步工作项可能与异步操作进行交互的方式。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityRelation.AssignDelegate">
      <summary>指示某同步工作项已分配一个要由异步操作运行的回调或延续。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityRelation.Cancel">
      <summary>指示已取消一个同步工作项。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityRelation.Choice">
      <summary>指示某同步工作项已满足选择异步操作的条件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityRelation.Error">
      <summary>指示某同步工作项导致异步操作出错。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityRelation.Join">
      <summary>指示某同步工作项已满足加入异步操作的部分条件。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.CausalitySource">
      <summary>提供由侦听器用于筛选跟踪事件的标志。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalitySource.Application">
      <summary>指示由应用程序定义的异步操作所生成的因果关系信息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalitySource.Library">
      <summary>指示由语言投影或异步基础结构库生成的因果关系信息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalitySource.System">
      <summary>指示由 Windows 生成的因果关系信息。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.CausalitySynchronousWork">
      <summary>指示工作项和异步操作之间的关系。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalitySynchronousWork.CompletionNotification">
      <summary>正在计划的工作项由于已完成异步操作而运行。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalitySynchronousWork.Execution">
      <summary>正在计划的工作项是异步操作的实际工作的一部分，例如打开文件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalitySynchronousWork.ProgressNotification">
      <summary>正在计划的工作项由于到达异步操作中的一个里程碑而运行。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.CausalityTraceLevel">
      <summary>指定侦听器可用于跟踪筛选的日志记录级别。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityTraceLevel.Important">
      <summary>跟踪不是构造因果关系链所必需的、但对开发人员非常有意义的操作。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityTraceLevel.Required">
      <summary>指示构造因果关系链所需的全部操作，包括用于创建和完成作业以及创建和完成工作项的所有操作。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.CausalityTraceLevel.Verbose">
      <summary>指示对因果关系有影响但可能不太受开发人员关注的操作，包括注册进度委托等操作。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.ErrorDetails">
      <summary>提供有关发生的错误的信息。</summary>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ErrorDetails.Description">
      <summary>获取错误的简短描述。</summary>
      <returns>错误的简短描述。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ErrorDetails.HelpUri">
      <summary>获取有关错误的帮助页面地址。</summary>
      <returns>有关错误的帮助页面地址。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ErrorDetails.LongDescription">
      <summary>获取错误的详细描述。</summary>
      <returns>错误的详细描述。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ErrorDetails.CreateFromHResultAsync(System.Int32)">
      <summary>根据 **HRESULT** 错误代码异步创建 ErrorDetails 对象。</summary>
      <param name="errorCode">表示错误的唯一代码。</param>
      <returns>表示错误的新创建的 ErrorDetails 对象。</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.ErrorOptions">
      <summary>为线程指定诊断错误报告的类型。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.ErrorOptions.ForceExceptions">
      <summary>报告异常。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.ErrorOptions.None">
      <summary>线程未发生报告错误。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.ErrorOptions.SuppressExceptions">
      <summary>取消显示且不报告异常。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.ErrorOptions.SuppressSetErrorInfo">
      <summary>禁止显示且不报告 SetErrorInfo 的错误信息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.ErrorOptions.UseSetErrorInfo">
      <summary>使用 SetErrorInfo 错误信息。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.FileLoggingSession">
      <summary>表示 LoggingChannel 实例中记录消息的目标。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.FileLoggingSession.#ctor(System.String)">
      <summary>初始化 FileLoggingSession 类的新实例。</summary>
      <param name="name">日志记录会话的名称。</param>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.FileLoggingSession.Name">
      <summary>获取日志记录会话的名称。</summary>
      <returns>会话名称。</returns>
    </member>
    <member name="E:Windows.Foundation.Diagnostics.FileLoggingSession.LogFileGenerated">
      <summary>在保存日志文件时引发。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.FileLoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>向当前日志记录会话中添加一个日志记录通道。</summary>
      <param name="loggingChannel">要添加的日志记录通道。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.FileLoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Adds a logging channel to the current logging session. 日志记录通道仅接受日志记录级别为指定日志记录级别或以上级别的事件。</summary>
      <param name="loggingChannel">The logging channel to add.</param>
      <param name="maxLevel">事件被会话接受所必须具有的 *minimum* 日志记录级别。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.FileLoggingSession.Close">
      <summary>结束当前日志记录会话。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.FileLoggingSession.CloseAndSaveToFileAsync">
      <summary>终止当前日志记录会话并将其保存到文件中。</summary>
      <returns>此方法完成时，它将返回作为 StorageFile 的新文件。 如果会话中没有事件或者日志记录已转存到尚未包含事件的新文件中，则返回 **NULL**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.FileLoggingSession.RemoveLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>从当前日志记录会话中移除指定的日志记录渠道。</summary>
      <param name="loggingChannel">要移除的日志记录通道。</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.IErrorReportingSettings">
      <summary>表示诊断错误报告设置。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.IErrorReportingSettings.GetErrorOptions">
      <summary>获取错误对象的错误报告类型。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.IErrorReportingSettings.SetErrorOptions(Windows.Foundation.Diagnostics.ErrorOptions)">
      <summary>设置错误对象的错误报告类型。</summary>
      <param name="value">One of the enumeration values.</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.IFileLoggingSession">
      <summary>Represents the destination of logged messages from LoggingChannel instances.</summary>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.IFileLoggingSession.Name">
      <summary>Gets the name of the logging session.</summary>
      <returns>The session name.</returns>
    </member>
    <member name="E:Windows.Foundation.Diagnostics.IFileLoggingSession.LogFileGenerated">
      <summary>Raised when a log file is saved.</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.IFileLoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>Adds a logging channel to the current logging session.</summary>
      <param name="loggingChannel">The logging channel to add.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.IFileLoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>向当前日志记录会话添加一个带指定日志记录级别的日志记录通道。</summary>
      <param name="loggingChannel">The logging channel to add.</param>
      <param name="maxLevel">*loggingChannel* 的日志记录级别。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.IFileLoggingSession.CloseAndSaveToFileAsync">
      <summary>Ends the current logging session and saves it to a file.</summary>
      <returns>When this method completes, it returns the new file as a StorageFile.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.IFileLoggingSession.RemoveLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>Removes the specified logging channel from the current logging session.</summary>
      <param name="loggingChannel">The logging channel to remove.</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.ILoggingChannel">
      <summary>表示日志消息的源。</summary>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ILoggingChannel.Enabled">
      <summary>获取一个值，该值指示是否正在将消息记录到当前的 LoggingChannel。</summary>
      <returns>如果消息正在记录到当前通道，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ILoggingChannel.Level">
      <summary>获取来自当前 LoggingChannel 的消息的详细级别。</summary>
      <returns>消息的详细级别。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ILoggingChannel.Name">
      <summary>获取当前 LoggingChannel 的名称。</summary>
      <returns>名称。</returns>
    </member>
    <member name="E:Windows.Foundation.Diagnostics.ILoggingChannel.LoggingEnabled">
      <summary>在日志记录通道附加到 LoggingSession 或其他事件跟踪和调试工具时引发。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingChannel.LogMessage(System.String)">
      <summary>将消息记录到当前的 LoggingChannel。</summary>
      <param name="eventString">要记录的消息。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingChannel.LogMessage(System.String,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>在带有特定 LoggingLevel 的当前 LoggingChannel 上记录消息。</summary>
      <param name="eventString">The message to log.</param>
      <param name="level">日志记录级别。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingChannel.LogValuePair(System.String,System.Int32)">
      <summary>将数据记录到当前的 LoggingChannel。</summary>
      <param name="value1">要与 *value2* 关联的字符串。</param>
      <param name="value2">要与 *value1* 关联的值。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingChannel.LogValuePair(System.String,System.Int32,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>在带有特定 LoggingLevel 的当前 LoggingChannel 上记录数据。</summary>
      <param name="value1">The string to associate with *value2*.</param>
      <param name="value2">The value to associate with *value1*.</param>
      <param name="level">The logging level.</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.ILoggingSession">
      <summary>Represents the destination of logged messages from LoggingChannel instances.</summary>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.ILoggingSession.Name">
      <summary>Gets the name of the logging session.</summary>
      <returns>The session name.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>Adds a logging channel to the current logging session.</summary>
      <param name="loggingChannel">The logging channel to add.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Adds a logging channel with the specified logging level to the current logging session.</summary>
      <param name="loggingChannel">The logging channel to add.</param>
      <param name="maxLevel">The logging level for *loggingChannel*.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingSession.RemoveLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>Removes the specified logging channel from the current logging session.</summary>
      <param name="loggingChannel">The logging channel to remove.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingSession.SaveToFileAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>将当前日志记录会话保存到文件中。</summary>
      <param name="folder">要在其中保存日志文件的文件夹。</param>
      <param name="fileName">文件名。</param>
      <returns>When this method completes, it returns the new file as a StorageFile.</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.ILoggingTarget">
      <summary>记录事件。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.IsEnabled">
      <summary>指示是否至少有一个会话正在侦听来自通道的事件。</summary>
      <returns>如果至少有一个会话正在侦听来自通道的事件，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.IsEnabled(Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>指示是否至少有一个会话正在侦听来自通道的带指定事件严重级别的事件。</summary>
      <param name="level">事件严重级别。</param>
      <returns>如果至少有一个会话正在侦听来自通道、带指定级别的事件，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.IsEnabled(Windows.Foundation.Diagnostics.LoggingLevel,System.Int64)">
      <summary>指示是否至少有一个会话正在侦听来自此通道的带指定级别和关键字的事件。</summary>
      <param name="level">The event severity level.</param>
      <param name="keywords">关键字。 关键字值的每个位均表示一个事件分类。</param>
      <returns>如果至少有一个会话正在侦听来自通道、带指定级别和关键字的事件，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.LogEvent(System.String)">
      <summary>记录带指定名称的事件。</summary>
      <param name="eventName">此事件的名称。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>记录带指定名称和字段的事件。</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">此事件的字段。 May be **null**.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>记录带指定名称、字段和级别的事件。</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">此事件的详细级别。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>记录带指定名称、级别和选项的事件。</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The level of detail for this event.</param>
      <param name="options">此事件的选项。 传递 **null** 以使用默认选项。 这些选项适用于高级方案。 默认值旨在可以适用于大多数事件。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.StartActivity(System.String)">
      <summary>写入活动开始事件并创建 **LoggingActivity** 对象。</summary>
      <param name="startEventName">The name for this event.</param>
      <returns>一个表示新活动的对象。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>写入带字段的活动开始事件并创建 **LoggingActivity** 对象。</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event.</param>
      <returns>An object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>写入带指定字段和级别的活动开始事件并创建 **LoggingActivity** 对象。</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event. 可能为 **null **。</param>
      <param name="level">The level of detail for this event.</param>
      <returns>An object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.ILoggingTarget.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>写入带指定字段、级别和选项的活动开始事件并创建 **LoggingActivity** 对象。</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The level of detail for this event.</param>
      <param name="options">The options for this event. Pass **null** to use the default options. The options are for advanced scenarios. The default values are designed to work well for most events.</param>
      <returns>An object that represents the new activity.</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LogFileGeneratedEventArgs">
      <summary>为 LogFileGenerated 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LogFileGeneratedEventArgs.File">
      <summary>获取日志文件。</summary>
      <returns>日志文件。</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingActivity">
      <summary>创建标记一组相关事件的开始和结束的 Windows 事件跟踪 (ETW) 事件。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.#ctor(System.String,Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>在 Windows 8.1 兼容模式下，为指定的 LoggingChannel 初始化 LoggingActivity 类的新实例。</summary>
      <param name="activityName">日志记录活动的名称。</param>
      <param name="loggingChannel">日志记录通道。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.#ctor(System.String,Windows.Foundation.Diagnostics.ILoggingChannel,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>在 Windows 8.1 兼容模式下，为指定的 LoggingChannel 和 LoggingLevel 初始化 LoggingActivity 类的新实例。</summary>
      <param name="activityName">The name of the logging activity.</param>
      <param name="loggingChannel">The logging channel.</param>
      <param name="level">The logging level.</param>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingActivity.Channel">
      <summary>返回与此活动关联的通道。</summary>
      <returns>与此活动关联的通道。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingActivity.Id">
      <summary>获取当前日志记录活动的标识符。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingActivity.Name">
      <summary>获取当前日志记录活动的名称。</summary>
      <returns>名称。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.Close">
      <summary>终止当前日志记录活动。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.IsEnabled">
      <summary>指示是否至少有一个会话正在侦听来自与此活动关联的通道的事件。</summary>
      <returns>如果至少有一个会话正在侦听来自与此活动关联的通道的事件，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.IsEnabled(Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>指示是否至少有一个会话正在侦听来自与此活动关联的通道的带指定事件严重级别的事件。</summary>
      <param name="level">The event severity level.</param>
      <returns>如果至少有一个会话正在侦听来自与此活动关联的通道、带指定级别的事件，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.IsEnabled(Windows.Foundation.Diagnostics.LoggingLevel,System.Int64)">
      <summary>指示是否至少有一个会话正在侦听来自与此活动关联的通道的带指定级别和关键字的事件。</summary>
      <param name="level">The event severity level.</param>
      <param name="keywords">关键字。 Each bit of the keywords value represents an event category.</param>
      <returns>如果至少有一个会话正在侦听来自与此活动关联的通道、带指定级别和关键字的事件，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.LogEvent(System.String)">
      <summary>Logs an event with the specified name.</summary>
      <param name="eventName">The name for this event.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>Logs an event with the specified name and fields.</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Logs an event with the specified name, fields, and level.</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">此事件的严重级别。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>Logs an event with the specified name, fields, level, and options.</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The severity level for this event.</param>
      <param name="options">The options for this event. Pass **null** to use the default options. The options are for advanced scenarios. The default values are designed to work well for most events.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StartActivity(System.String)">
      <summary>Writes an activity start event and creates a **LoggingActivity** object.</summary>
      <param name="startEventName">开始事件的名称。</param>
      <returns>一个表示新活动的对象。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>Writes an activity start event with fields and creates a **LoggingActivity** object.</summary>
      <param name="startEventName">The name for the start event.</param>
      <param name="fields">The fields for this event.</param>
      <returns>An object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Writes an activity start event with the specified fields and level and creates a **LoggingActivity** object.</summary>
      <param name="startEventName">The name for the start event.</param>
      <param name="fields">The fields for this event. May be **null **.</param>
      <param name="level">The level of detail for this event.</param>
      <returns>An object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>Writes an activity start event with the specified fields, level, and options, and creates a **LoggingActivity** object.</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The level of detail for this event.</param>
      <param name="options">The options for this event. Pass **null** to use the default options. The options are for advanced scenarios. The default values are designed to work well for most events.</param>
      <returns>An object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StopActivity(System.String)">
      <summary>将活动标记为已结束/已处置并生成带指定事件名称的停止事件。</summary>
      <param name="stopEventName">停止事件的名称。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StopActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>将活动标记为已结束/已处置并生成带指定事件名称和字段的停止事件。</summary>
      <param name="stopEventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingActivity.StopActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>将活动标记为已结束/已处置并生成带指定事件名称、字段和选项的停止事件。</summary>
      <param name="stopEventName">The name for the stop event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="options">The options for this event. Pass **null** to use the default options. The options are for advanced scenarios. The default values are designed to work well for most events.</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingChannel">
      <summary>Represents a source of log messages.</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.#ctor(System.String)">
      <summary>此构造函数在 Windows 8.1 兼容模式下创建 **LoggingChannel**。</summary>
      <deprecated type="deprecate">此构造函数在 Windows 8.1 兼容模式下创建 LoggingChannel。 首选两参数构造函数。</deprecated>
      <param name="name">日志记录通道的名称。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.#ctor(System.String,Windows.Foundation.Diagnostics.LoggingChannelOptions)">
      <summary>使用指定选项初始化 LoggingChannel 类的新实例。</summary>
      <param name="name">The name of the logging channel.</param>
      <param name="options">通道选项。 传递 **null** 以指定默认选项。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.#ctor(System.String,Windows.Foundation.Diagnostics.LoggingChannelOptions,System.Guid)">
      <summary>使用指定选项和通道 ID 初始化 LoggingChannel 类的新实例。</summary>
      <param name="name">The name of the logging channel.</param>
      <param name="options">The channel options. Pass **null** to specify the default options.</param>
      <param name="id">使用通道标识符替代自动生成的标识符。</param>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingChannel.Enabled">
      <summary>获取一个值，该值指示是否至少有一个会话正在记录来自此通道的事件。</summary>
      <returns>Returns **true** if at least one session is listening for events from the channel, and otherwise **false**.</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingChannel.Id">
      <summary>返回此通道的提供程序标识符。</summary>
      <returns>此通道的提供程序标识符。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingChannel.Level">
      <summary>获取任何会话侦听来自此通道的事件所使用的最低级别。</summary>
      <returns>要侦听来自此通道的事件的会话所需的事件级别。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingChannel.Name">
      <summary>Gets the name of the current LoggingChannel.</summary>
      <returns>名称。</returns>
    </member>
    <member name="E:Windows.Foundation.Diagnostics.LoggingChannel.LoggingEnabled">
      <summary>Raised when the logging channel is attached to a LoggingSession or other event tracing and debugging tools.</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.Close">
      <summary>终止当前日志记录通道上的日志记录。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.IsEnabled">
      <summary>Indicates whether at least one session is listening for events from the channel.</summary>
      <returns>Returns **true** if at least one session is listening for events from the channel, and otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.IsEnabled(Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Indicates whether at least one session is listening for events with the specified event severity level from the channel.</summary>
      <param name="level">The event severity level.</param>
      <returns>Returns **true** if at least one session is listening for events with the specified level from the channel, and otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.IsEnabled(Windows.Foundation.Diagnostics.LoggingLevel,System.Int64)">
      <summary>Indicates whether at least one session is listening for events with the specified level and keywords from this channel.</summary>
      <param name="level">The event severity level.</param>
      <param name="keywords">关键字。 Each bit of the keywords value represents an event category.</param>
      <returns>Returns **true** if at least one session is listening for events with the specified level and keywords from the channel, and otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogEvent(System.String)">
      <summary>Logs an event with the specified name.</summary>
      <param name="eventName">The name for this event.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>Logs an event with the specified name and fields.</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Logs an event with the specified name, fields, and level.</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The level of detail for this event.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogEvent(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>Logs an event with the specified name, fields, level, and options.</summary>
      <param name="eventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The level of detail for this event.</param>
      <param name="options">The options for this event. Pass **null** to use the default options. The options are for advanced scenarios. The default values are designed to work well for most events.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogMessage(System.String)">
      <summary>Logs a message to the current LoggingChannel.</summary>
      <param name="eventString">The message to log.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogMessage(System.String,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Logs a message to the current LoggingChannel with the specified LoggingLevel.</summary>
      <param name="eventString">The message to log.</param>
      <param name="level">The logging level.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogValuePair(System.String,System.Int32)">
      <summary>Logs data to the current LoggingChannel.</summary>
      <param name="value1">The string to associate with *value2*.</param>
      <param name="value2">The value to associate with *value1*.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.LogValuePair(System.String,System.Int32,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Logs data to the current LoggingChannel with the specified LoggingLevel.</summary>
      <param name="value1">The string to associate with *value2*.</param>
      <param name="value2">The value to associate with *value1*.</param>
      <param name="level">The logging level.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.StartActivity(System.String)">
      <summary>Writes an activity start event and creates a **LoggingActivity** object.</summary>
      <param name="startEventName">The name for this event.</param>
      <returns>返回一个表示新活动的对象。</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields)">
      <summary>写入带指定字段的活动开始事件并创建 **LoggingActivity** 对象。</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event.</param>
      <returns>Returns an object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>写入带指定字段和级别的活动开始事件并创建 **LoggingActivity** 对象。</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null **.</param>
      <param name="level">The level of detail for this event.</param>
      <returns>Returns an object that represents the new activity.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannel.StartActivity(System.String,Windows.Foundation.Diagnostics.LoggingFields,Windows.Foundation.Diagnostics.LoggingLevel,Windows.Foundation.Diagnostics.LoggingOptions)">
      <summary>Writes an activity start event with the specified fields, level, and options, and creates a **LoggingActivity** object.</summary>
      <param name="startEventName">The name for this event.</param>
      <param name="fields">The fields for this event. May be **null**.</param>
      <param name="level">The level of detail for this event.</param>
      <param name="options">The options for this event. Pass **null** to use the default options. The options are for advanced scenarios. The default values are designed to work well for most events.</param>
      <returns>Returns an object that represents the new activity.</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingChannelOptions">
      <summary>表示可用于配置 LoggingChannel 对象的高级设置。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannelOptions.#ctor">
      <summary>创建所有选项都设置为默认值的 LoggingChannelOptions 对象。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingChannelOptions.#ctor(System.Guid)">
      <summary>创建所有属性都设置为默认值（指定组除外）的 LoggingChannelOptions 对象。</summary>
      <param name="group">The group identifier.</param>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingChannelOptions.Group">
      <summary>获取或设置通道组标识符。</summary>
      <returns>The group identifier.</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingFieldFormat">
      <summary>指定事件字段的格式。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Boolean">
      <summary>一个布尔型字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Default">
      <summary>未指定格式。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.FileTime">
      <summary>一个 64 位 FILETIME 值。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Hexadecimal">
      <summary>一个十六进制字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Hidden">
      <summary>隐藏字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.HResult">
      <summary>一个 32 位 Windows **HRESULT** 值。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Ipv4Address">
      <summary>一个 Internet 协议版本 4 (IPv4) 字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Ipv6Address">
      <summary>一个 Internet 协议版本 6 (IPv6) 字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Json">
      <summary>一个 JavaScript 对象表示法 (JSON) 字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.NTStatus">
      <summary>一个 32 位 Windows **NTSTATUS** 值。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Port">
      <summary>一个端口号字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.ProcessId">
      <summary>一个进程标识符字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Signed">
      <summary>一个有符号值。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.SocketAddress">
      <summary>一个套接字地址字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.String">
      <summary>字段包含一个 MBCS（8 位字符）字符串。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.ThreadId">
      <summary>一个线程标识符字段。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Unsigned">
      <summary>一个无符号值。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Win32Error">
      <summary>一个 32 位 **Win32** 错误代码。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingFieldFormat.Xml">
      <summary>一个可扩展标记语言 (XML) 字段。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingFields">
      <summary>表示事件字段的序列并提供用于将字段添加到该序列的方法。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.#ctor">
      <summary>初始化新的 **LoggingFields** 实例。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddBoolean(System.String,System.Boolean)">
      <summary>添加一个带指定字段名称的布尔型字段。</summary>
      <param name="name">事件字段的名称。</param>
      <param name="value">事件字段的值。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddBoolean(System.String,System.Boolean,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的布尔型字段。</summary>
      <param name="name">事件字段的名称。</param>
      <param name="value">事件字段的值。</param>
      <param name="format">事件字段的格式。 指定一个可由 Windows 事件跟踪 (ETW) 工具使用的可选格式提示。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddBoolean(System.String,System.Boolean,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的布尔型字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">事件字段的用户定义的标记。 指定可由自定义 ETW 处理工具使用的最多 28 位的用户定义的字段处理元数据。 保留前 4 位并且必须设置为零 (0)。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddBooleanArray(System.String,System.Boolean[])">
      <summary>添加一个带指定字段名称的布尔型数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">事件字段的数组值。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddBooleanArray(System.String,System.Boolean[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的布尔型数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">事件字段的值的数组。</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddBooleanArray(System.String,System.Boolean[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的布尔型数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddChar16(System.String,System.Char)">
      <summary>添加一个带指定字段名称的 16 位字符字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddChar16(System.String,System.Char,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 16 位字符字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddChar16(System.String,System.Char,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 16 位字符字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddChar16Array(System.String,System.Char[])">
      <summary>添加一个带指定字段名称的 16 位字符数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddChar16Array(System.String,System.Char[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 16 位字符数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddChar16Array(System.String,System.Char[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 16 位字符数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDateTime(System.String,Windows.Foundation.DateTime)">
      <summary>添加一个带指定字段名称的 DateTime 字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDateTime(System.String,Windows.Foundation.DateTime,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 DateTime 字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDateTime(System.String,Windows.Foundation.DateTime,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 DateTime 字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDateTimeArray(System.String,Windows.Foundation.DateTime[])">
      <summary>添加一个带指定字段名称的 DateTime 数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDateTimeArray(System.String,Windows.Foundation.DateTime[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 DateTime 数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDateTimeArray(System.String,Windows.Foundation.DateTime[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 DateTime 数组字段。</summary>
      <param name="name">The name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDouble(System.String,System.Double)">
      <summary>添加一个带指定字段名称的 Double 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDouble(System.String,System.Double,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Double 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDouble(System.String,System.Double,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Double 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDoubleArray(System.String,System.Double[])">
      <summary>添加一个带指定字段名称的 Double 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDoubleArray(System.String,System.Double[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Double 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddDoubleArray(System.String,System.Double[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Double 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array of values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddEmpty(System.String)">
      <summary>添加一个空字段。</summary>
      <param name="name">Name of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddEmpty(System.String,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>Adds an empty field.</summary>
      <param name="name">Name of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddEmpty(System.String,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>Adds an empty field.</summary>
      <param name="name">Name of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddGuid(System.String,System.Guid)">
      <summary>添加一个带指定字段名称的 GUID 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddGuid(System.String,System.Guid,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 GUID 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddGuid(System.String,System.Guid,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 GUID 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddGuidArray(System.String,System.Guid[])">
      <summary>添加一个带指定字段名称的 GUID 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddGuidArray(System.String,System.Guid[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 GUID 数组字段</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddGuidArray(System.String,System.Guid[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 GUID 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt16(System.String,System.Int16)">
      <summary>添加一个带指定字段名称的 16 位整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt16(System.String,System.Int16,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 16 位整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt16(System.String,System.Int16,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 16 位整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt16Array(System.String,System.Int16[])">
      <summary>添加一个带指定字段名称的 16 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt16Array(System.String,System.Int16[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 16 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt16Array(System.String,System.Int16[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 16 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt32(System.String,System.Int32)">
      <summary>添加一个带指定字段名称的 32 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt32(System.String,System.Int32,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 32 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">Value of the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt32(System.String,System.Int32,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 32 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt32Array(System.String,System.Int32[])">
      <summary>Adds a 32-bit integer array field with the specified field name.</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt32Array(System.String,System.Int32[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>Adds a 32-bit integer array field with the specified field name and format.</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt32Array(System.String,System.Int32[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>Adds a 32-bit integer array field with the specified field name, format, and tags.</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt64(System.String,System.Int64)">
      <summary>添加一个带指定字段名称的 64 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt64(System.String,System.Int64,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 64 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt64(System.String,System.Int64,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 64 位整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">事件字段的值。</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt64Array(System.String,System.Int64[])">
      <summary>Adds a 64-bit integer array field with the specified field name.</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt64Array(System.String,System.Int64[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>Adds a 64-bit integer array field with the specified field name and format.</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddInt64Array(System.String,System.Int64[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 64 位整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The array values for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddPoint(System.String,Windows.Foundation.Point)">
      <summary>添加一个带指定字段名称的 Point 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddPoint(System.String,Windows.Foundation.Point,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定名称和格式的 Point 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddPoint(System.String,Windows.Foundation.Point,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定名称、格式和标记的 Point 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddPointArray(System.String,Windows.Foundation.Point[])">
      <summary>添加一个带指定字段名称的 Point 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddPointArray(System.String,Windows.Foundation.Point[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Point 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddPointArray(System.String,Windows.Foundation.Point[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Point 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddRect(System.String,Windows.Foundation.Rect)">
      <summary>添加一个带指定字段名称的 Rect 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddRect(System.String,Windows.Foundation.Rect,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Rect 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddRect(System.String,Windows.Foundation.Rect,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Rect 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddRectArray(System.String,Windows.Foundation.Rect[])">
      <summary>添加一个带指定字段名称的 Rect 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddRectArray(System.String,Windows.Foundation.Rect[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Rect 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddRectArray(System.String,Windows.Foundation.Rect[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Rect 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSingle(System.String,System.Single)">
      <summary>添加一个带指定字段名称的 Single 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSingle(System.String,System.Single,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Single 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSingle(System.String,System.Single,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Single 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSingleArray(System.String,System.Single[])">
      <summary>添加一个带指定字段名称的 Single 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSingleArray(System.String,System.Single[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Single 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSingleArray(System.String,System.Single[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Single 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSize(System.String,Windows.Foundation.Size)">
      <summary>添加一个带指定字段名称的 Size 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSize(System.String,Windows.Foundation.Size,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Size 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSize(System.String,Windows.Foundation.Size,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Size 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSizeArray(System.String,Windows.Foundation.Size[])">
      <summary>添加一个带指定字段名称的 Size 数组字段。</summary>
      <param name="name">The name of the field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSizeArray(System.String,Windows.Foundation.Size[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 Size 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddSizeArray(System.String,Windows.Foundation.Size[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 Size 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddString(System.String,System.String)">
      <summary>添加一个带指定字段名称的 String 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddString(System.String,System.String,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 String 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddString(System.String,System.String,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 String 字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddStringArray(System.String,System.String[])">
      <summary>添加一个带指定字段名称的 String 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddStringArray(System.String,System.String[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 String 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddStringArray(System.String,System.String[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 String 数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddTimeSpan(System.String,Windows.Foundation.TimeSpan)">
      <summary>添加一个带指定字段名称的时间范围字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddTimeSpan(System.String,Windows.Foundation.TimeSpan,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的时间范围字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddTimeSpan(System.String,Windows.Foundation.TimeSpan,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的时间范围字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddTimeSpanArray(System.String,Windows.Foundation.TimeSpan[])">
      <summary>添加一个带指定字段名称的时间范围数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddTimeSpanArray(System.String,Windows.Foundation.TimeSpan[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的时间范围数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddTimeSpanArray(System.String,Windows.Foundation.TimeSpan[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的时间范围数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt16(System.String,System.UInt16)">
      <summary>添加一个带指定字段名称的 16 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt16(System.String,System.UInt16,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 16 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt16(System.String,System.UInt16,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 16 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt16Array(System.String,System.UInt16[])">
      <summary>添加一个带指定字段名称的 16 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field. 数组的默认格式为二进制。 有关可指定的其他格式，请参见“备注”部分。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt16Array(System.String,System.UInt16[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 16 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field. The default format for the array is binary. See the remarks section for other formats that may be specified.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt16Array(System.String,System.UInt16[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 16 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field. The default format for the array is binary. See the remarks section for other formats that may be specified.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt32(System.String,System.UInt32)">
      <summary>添加一个带指定字段名称的 32 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt32(System.String,System.UInt32,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 32 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt32(System.String,System.UInt32,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 32 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt32Array(System.String,System.UInt32[])">
      <summary>添加一个带指定字段名称的 32 位无符号数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt32Array(System.String,System.UInt32[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 32 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt32Array(System.String,System.UInt32[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 32 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt64(System.String,System.UInt64)">
      <summary>添加一个带指定字段名称的 64 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt64(System.String,System.UInt64,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 64 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt64(System.String,System.UInt64,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 64 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt64Array(System.String,System.UInt64[])">
      <summary>添加一个带指定字段名称的 64 位无符号数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt64Array(System.String,System.UInt64[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 64 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt64Array(System.String,System.UInt64[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 64 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt8(System.String,System.Byte)">
      <summary>添加一个带指定字段名称的 8 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt8(System.String,System.Byte,Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 8 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt8(System.String,System.Byte,Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 8 位无符号整数字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt8Array(System.String,System.Byte[])">
      <summary>添加一个带指定字段名称的 8 位无符号证书数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field. 数组的格式为二进制。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt8Array(System.String,System.Byte[],Windows.Foundation.Diagnostics.LoggingFieldFormat)">
      <summary>添加一个带指定字段名称和格式的 8 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field. The default format for the array is binary. See the remarks section for other formats that may be specified.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.AddUInt8Array(System.String,System.Byte[],Windows.Foundation.Diagnostics.LoggingFieldFormat,System.Int32)">
      <summary>添加一个带指定字段名称、格式和标记的 8 位无符号整数数组字段。</summary>
      <param name="name">Name of the event field.</param>
      <param name="value">The value for the event field. The default format for the array is binary. See the remarks section for other formats that may be specified.</param>
      <param name="format">The format of the event field. Specifies an optional formatting hint that may be used by Event Tracing for Windows (ETW) tools.</param>
      <param name="tags">The user-defined tag for the event field. Specifies up to twenty-eight bits of user-defined field processing metadata for use by a custom ETW processing tool. The top four bits are reserved and must be set to zero (0).</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.BeginStruct(System.String)">
      <summary>开始一个带指定字段名称的新的结构化字段。</summary>
      <param name="name">结构化字段的名称。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.BeginStruct(System.String,System.Int32)">
      <summary>开始一个带指定字段名称和标记的新的结构化字段。</summary>
      <param name="name">Name of the structured field.</param>
      <param name="tags">指定最多 28 位用户定义的字段元数据。 前四位保留且必须设置为零 (0)。元数据还可以用作自定义 Windows 事件跟踪 (ETW) 处理工具。 例如，您可定义一个标记，该标记指示字段可能包含个人身份信息。</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.Clear">
      <summary>删除存储在对象中的所有字段并将对象重置为其新构造的状态。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingFields.EndStruct">
      <summary>结束一个结构化字段。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingLevel">
      <summary>指定事件的严重级别。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingLevel.Critical">
      <summary>仅记录关键消息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingLevel.Error">
      <summary>记录错误级别或更高级别的消息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingLevel.Information">
      <summary>记录信息级别或更高级别的消息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingLevel.Verbose">
      <summary>记录所有消息。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingLevel.Warning">
      <summary>记录警告级别或更高级别的消息。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingOpcode">
      <summary>指定一个事件操作码。 操作码表示应用程序组件内的操作且用于对事件进行逻辑分组。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Info">
      <summary>一个信息性事件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Reply">
      <summary>一个答复事件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Resume">
      <summary>一个表示在挂起后继续的活动的事件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Send">
      <summary>一个表示将活动传输到另一个组件的事件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Start">
      <summary>一个表示活动开始的事件。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Stop">
      <summary>一个表示活动结束的事件。 事件与最后一个未成对的 **Start** 事件对应。</summary>
    </member>
    <member name="F:Windows.Foundation.Diagnostics.LoggingOpcode.Suspend">
      <summary>一个表示在挂起d 另一个活动完成后被挂起的活动的事件。</summary>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingOptions">
      <summary>表示高级事件设置。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingOptions.#ctor">
      <summary>使用默认选项值初始化新的 **LoggingOptions** 实例。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingOptions.#ctor(System.Int64)">
      <summary>使用指定关键字值初始化新的 **LoggingOptions** 实例。</summary>
      <param name="keywords">关键字值。</param>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingOptions.ActivityId">
      <summary>获取或设置与活动关联的唯一标识符。</summary>
      <returns>活动唯一标识符。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingOptions.Keywords">
      <summary>获取或设置表示事件所属的不同类别的关键字值。</summary>
      <returns>The keyword value.</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingOptions.Opcode">
      <summary>获取或设置事件的操作代码值。</summary>
      <returns>操作代码。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingOptions.RelatedActivityId">
      <summary>获取或设置一个值，该值唯一标识与此活动相关的父活动。</summary>
      <returns>一个值，该值唯一标识与此活动相关的父活动。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingOptions.Tags">
      <summary>获取或设置附加到事件的用户定义的元数据值。</summary>
      <returns>标记。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingOptions.Task">
      <summary>获取或设置标识应用程序或组件中的大型工作单元的用户定义的值。</summary>
      <returns>任务值。</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.LoggingSession">
      <summary>Represents the destination of logged messages from LoggingChannel instances.</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingSession.#ctor(System.String)">
      <summary>初始化 LoggingSession 类的新实例。</summary>
      <param name="name">The name of the logging session.</param>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.LoggingSession.Name">
      <summary>Gets the name of the logging session.</summary>
      <returns>The session name.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>Adds a logging channel to the current logging session.</summary>
      <param name="loggingChannel">The logging channel to add.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingSession.AddLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel,Windows.Foundation.Diagnostics.LoggingLevel)">
      <summary>Adds a logging channel with the specified logging level to the current logging session.</summary>
      <param name="loggingChannel">The logging channel to add.</param>
      <param name="maxLevel">The logging level for *loggingChannel*.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingSession.Close">
      <summary>Ends the current logging session.</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingSession.RemoveLoggingChannel(Windows.Foundation.Diagnostics.ILoggingChannel)">
      <summary>Removes the specified logging channel from the current logging session.</summary>
      <param name="loggingChannel">The logging channel to remove.</param>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.LoggingSession.SaveToFileAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>将当前日志记录会话保存到文件中。</summary>
      <param name="folder">包含日志文件的文件夹。</param>
      <param name="fileName">日志文件的名称。</param>
      <returns>When this method completes, it returns the new file as a StorageFile.</returns>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.RuntimeBrokerErrorSettings">
      <summary>Represents diagnostic error reporting settings.</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.RuntimeBrokerErrorSettings.#ctor">
      <summary>创建并初始化 RuntimeBrokerErrorSettings 类的新实例。</summary>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.RuntimeBrokerErrorSettings.GetErrorOptions">
      <summary>Gets the type of error reporting for the error object.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="M:Windows.Foundation.Diagnostics.RuntimeBrokerErrorSettings.SetErrorOptions(Windows.Foundation.Diagnostics.ErrorOptions)">
      <summary>Sets the type of error reporting for the error object.</summary>
      <param name="value">One of the enumeration values.</param>
    </member>
    <member name="T:Windows.Foundation.Diagnostics.TracingStatusChangedEventArgs">
      <summary>为 TracingStatusChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.TracingStatusChangedEventArgs.Enabled">
      <summary>获取指示跟踪是否处于活动状态的值。</summary>
      <returns>如果控件处于活动状态，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Foundation.Diagnostics.TracingStatusChangedEventArgs.TraceLevel">
      <summary>获取当前跟踪会话的跟踪级别。</summary>
      <returns>The trace level.</returns>
    </member>
    <member name="T:Windows.Foundation.Metadata.CreateFromStringAttribute">
      <summary>从字符串属性创建。</summary>
    </member>
    <member name="F:Windows.Foundation.Metadata.CreateFromStringAttribute.MethodName">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Foundation.Metadata.CreateFromStringAttribute.#ctor">
      <summary>Create from string attribute.</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Matrix3x2">
      <summary>描述一个 3*2 浮点矩阵。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix3x2.M11">
      <summary>矩阵的第一行和第一列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix3x2.M12">
      <summary>矩阵的第一行和第二列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix3x2.M21">
      <summary>矩阵的第二行和第一列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix3x2.M22">
      <summary>矩阵的第二行和第二列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix3x2.M31">
      <summary>矩阵的第三行和第一列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix3x2.M32">
      <summary>矩阵的第三行和第二列元素。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Matrix4x4">
      <summary>描述一个 4*4 浮点矩阵。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M11">
      <summary>The row one and column one element of the matrix.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M12">
      <summary>The row one and column two element of the matrix.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M13">
      <summary>矩阵的第一行和第三列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M14">
      <summary>矩阵的第一行和第四列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M21">
      <summary>The row two and column one element of the matrix.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M22">
      <summary>The row two and column two element of the matrix.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M23">
      <summary>矩阵的第二行和第三列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M24">
      <summary>矩阵的第二行和第四列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M31">
      <summary>The row three and column one element of the matrix.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M32">
      <summary>The row three and column two element of the matrix.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M33">
      <summary>矩阵的第三行和第三列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M34">
      <summary>矩阵的第三行和第四列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M41">
      <summary>矩阵的第四行和第一列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M42">
      <summary>矩阵的第四行和第二列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M43">
      <summary>矩阵的第四行和第三列元素。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Matrix4x4.M44">
      <summary>矩阵的第四行和第四列元素。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Plane">
      <summary>描述一个平面（一个简单的二维面）。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Plane.D">
      <summary>平面上而非 **Normal** 向量上的点的浮点值。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Plane.Normal">
      <summary>平面上包含三个浮点分量的向量。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Quaternion">
      <summary>描述一个四元数，该四元数为一个方向在基于复数的空间里的抽象表现形式。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Quaternion.W">
      <summary>四元数的 *w* 分量，为四元数的实数部分。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Quaternion.X">
      <summary>四元数的 *x* 分量，为四元数中 **i** 单位向量的系数。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Quaternion.Y">
      <summary>四元数的 *y* 分量，为四元数中 **j** 单位向量的系数。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Quaternion.Z">
      <summary>四元数的 *z* 分量，为四元数中 **k** 单位向量的系数。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Rational">
      <summary>描述一个可被 2 整除的数字。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Rational.Denominator">
      <summary>分数中分数线下方的数字。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Rational.Numerator">
      <summary>分数中分数线上方的数字。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Vector2">
      <summary>描述包含两个浮点分量的向量。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector2.X">
      <summary>向量的 x 分量。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector2.Y">
      <summary>向量的 y 分量。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Vector3">
      <summary>描述包含三个浮点分量的向量。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector3.X">
      <summary>The x component of the vector.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector3.Y">
      <summary>The y component of the vector.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector3.Z">
      <summary>向量的 z 分量。</summary>
    </member>
    <member name="T:Windows.Foundation.Numerics.Vector4">
      <summary>描述包含四个浮点分量的向量。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector4.W">
      <summary>向量的 w 分量。</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector4.X">
      <summary>The x component of the vector.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector4.Y">
      <summary>The y component of the vector.</summary>
    </member>
    <member name="F:Windows.Foundation.Numerics.Vector4.Z">
      <summary>The z component of the vector.</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ArcadeStick">
      <summary>表示街机摇杆。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.ArcadeStick.ArcadeSticks">
      <summary>所有已连接街机摇杆的列表。</summary>
      <returns>The list of all connected arcade sticks.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ArcadeStick.Headset">
      <summary>连接到街机摇杆的音频耳机。</summary>
      <returns>The audio headset attached to the arcade stick.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ArcadeStick.IsWireless">
      <summary>获取指示街机摇杆的无线状态的值。</summary>
      <returns>如果街机摇杆为无线，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ArcadeStick.User">
      <summary>与街机摇杆关联的用户。</summary>
      <returns>The user associated with the arcade stick.</returns>
    </member>
    <member name="E:Windows.Gaming.Input.ArcadeStick.ArcadeStickAdded">
      <summary>当连接新街机摇杆时发送信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.ArcadeStick.ArcadeStickRemoved">
      <summary>当断开新街机摇杆的连接时发送信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.ArcadeStick.HeadsetConnected">
      <summary>当将耳机连接到街机摇杆时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.ArcadeStick.HeadsetDisconnected">
      <summary>当断开耳机与街机摇杆的连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.ArcadeStick.UserChanged">
      <summary>当与街机摇杆关联的用户更改时发出信号。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ArcadeStick.FromGameController(Windows.Gaming.Input.IGameController)">
      <summary>返回作为街机摇杆的给定游戏控制器。</summary>
      <param name="gameController">将作为街机摇杆返回的游戏控制器。</param>
      <returns>已从给定游戏控制器返回的街机摇杆。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ArcadeStick.GetButtonLabel(Windows.Gaming.Input.ArcadeStickButtons)">
      <summary>检索指定按钮的按钮标签。</summary>
      <param name="button">要检索标签的按钮。</param>
      <returns>返回指定按钮的标签。 如果此按钮标签为空白或此控制器的按钮没有已知标签，则返回 **None**。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ArcadeStick.GetCurrentReading">
      <summary>获取街机摇杆状态的快照。</summary>
      <returns>街机摇杆的当前状态。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ArcadeStick.TryGetBatteryReport">
      <summary>获取有关街机摇杆当前电池状态的信息。</summary>
      <returns>有关街机摇杆当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.ArcadeStickButtons">
      <summary>指定用于街机摇杆的按钮类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Action1">
      <summary>第一个操作按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Action2">
      <summary>第二个操作按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Action3">
      <summary>第三个操作按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Action4">
      <summary>第四个操作按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Action5">
      <summary>第五个操作按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Action6">
      <summary>第六个操作按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.None">
      <summary>“否”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Special1">
      <summary>第一个特殊按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.Special2">
      <summary>第二个特殊按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.StickDown">
      <summary>已向下按摇杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.StickLeft">
      <summary>已向左按摇杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.StickRight">
      <summary>已向右按摇杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickButtons.StickUp">
      <summary>已向上按摇杆。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ArcadeStickReading">
      <summary>The current state of the arcade stick.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickReading.Buttons">
      <summary>街机摇杆按钮的状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ArcadeStickReading.Timestamp">
      <summary>从街机摇杆检索状态时的时间。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.FlightStick">
      <summary>表示飞行杆。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.FlightStick.FlightSticks">
      <summary>所有已连接飞行杆的列表。</summary>
      <returns>The list of all connected flight sticks.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.FlightStick.HatSwitchKind">
      <summary>飞行杆上帽形开关的类型。</summary>
      <returns>The type of hat switch on the flight stick.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.FlightStick.Headset">
      <summary>连接到飞行杆的音频耳机。</summary>
      <returns>The audio headset attached to the flight stick.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.FlightStick.IsWireless">
      <summary>获取指示飞行杆的无线状态的值。</summary>
      <returns>如果飞行杆是无线的，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.FlightStick.User">
      <summary>与飞行杆关联的用户。</summary>
      <returns>The user associated with the flight stick.</returns>
    </member>
    <member name="E:Windows.Gaming.Input.FlightStick.FlightStickAdded">
      <summary>当连接新飞行杆时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.FlightStick.FlightStickRemoved">
      <summary>当飞行杆断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.FlightStick.HeadsetConnected">
      <summary>当耳机连接到飞行杆时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.FlightStick.HeadsetDisconnected">
      <summary>当断开耳机与飞行杆的连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.FlightStick.UserChanged">
      <summary>当与飞行杆关联的用户更改时发出信号。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.FlightStick.FromGameController(Windows.Gaming.Input.IGameController)">
      <summary>返回作为飞行杆的给定游戏控制器。</summary>
      <param name="gameController">要作为飞行杆返回的游戏控制器。</param>
      <returns>已从给定游戏控制器返回的飞行杆。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.FlightStick.GetButtonLabel(Windows.Gaming.Input.FlightStickButtons)">
      <summary>Retrieves the button label for the specified button.</summary>
      <param name="button">The button for which to retrieve the label.</param>
      <returns>指定按钮的标签。 If the button label is blank or there is no known label for the controller’s button, then **None** is returned.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.FlightStick.GetCurrentReading">
      <summary>获取飞行杆状态的快照。</summary>
      <returns>飞行杆的当前状态。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.FlightStick.TryGetBatteryReport">
      <summary>获取有关飞行杆当前电池状态的信息。</summary>
      <returns>有关飞行杆当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.FlightStickButtons">
      <summary>指定飞行杆按钮的类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickButtons.FirePrimary">
      <summary>主要射击按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickButtons.FireSecondary">
      <summary>辅助射击按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickButtons.None">
      <summary>“否”按钮。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.FlightStickReading">
      <summary>The current state of the flight stick.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.Buttons">
      <summary>当前被按下的按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.HatSwitch">
      <summary>帽形开关的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.Pitch">
      <summary>俯仰量（绕 X 轴旋转；在飞行杆上前后移动）。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.Roll">
      <summary>倾斜量（绕 Z 轴旋转；在飞行杆上左右移动）。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.Throttle">
      <summary>油门的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.Timestamp">
      <summary>从硬件报告读数的时间。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.FlightStickReading.Yaw">
      <summary>偏航量（绕 Y 轴旋转；通常从扭曲游戏杆或从其他输入中读取）。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.GameControllerButtonLabel">
      <summary>物理控制器按钮上显示的标签。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Back">
      <summary>“后退”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Circle">
      <summary>圆形按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Cross">
      <summary>“交叉”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.DialLeft">
      <summary>左拨。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.DialRight">
      <summary>右拨。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Down">
      <summary>“向下”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.DownLeftArrow">
      <summary>向左向下键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Left">
      <summary>左按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Left1">
      <summary>左 1。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Left2">
      <summary>左 2。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Left3">
      <summary>左 3。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LeftBumper">
      <summary>左缓冲器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LeftStickButton">
      <summary>左摇杆按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LeftTrigger">
      <summary>左触发器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterA">
      <summary>字母 A。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterB">
      <summary>字母 B。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterC">
      <summary>字母 C。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterL">
      <summary>字母 L。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterR">
      <summary>字母 R。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterX">
      <summary>字母 X。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterY">
      <summary>字母 Y。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.LetterZ">
      <summary>字母 Z。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Menu">
      <summary>“菜单”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Minus">
      <summary>减号。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Mode">
      <summary>“模式”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.None">
      <summary>“否”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Options">
      <summary>“选项”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Paddle1">
      <summary>遥控翼板 1。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Paddle2">
      <summary>遥控翼板 2。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Paddle3">
      <summary>遥控翼板 3。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Paddle4">
      <summary>遥控翼板 4。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Plus">
      <summary>加号。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Right">
      <summary>右按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Right1">
      <summary>右 1。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Right2">
      <summary>右 2。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Right3">
      <summary>右 3。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.RightBumper">
      <summary>右缓冲器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.RightStickButton">
      <summary>右摇杆按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.RightTrigger">
      <summary>右触发器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Select">
      <summary>“选择”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Share">
      <summary>“共享”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Square">
      <summary>“方形”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Start">
      <summary>“开始”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Suspension">
      <summary>暂停。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Triangle">
      <summary>“三角形”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.Up">
      <summary>“向上”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.View">
      <summary>“查看”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxA">
      <summary>“A”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxB">
      <summary>“B”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxBack">
      <summary>“后退”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxDown">
      <summary>“向下”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxLeft">
      <summary>左按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxLeftBumper">
      <summary>左缓冲器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxLeftStickButton">
      <summary>Left stick button.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxLeftTrigger">
      <summary>左触发器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxMenu">
      <summary>“菜单”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxPaddle1">
      <summary>遥控翼板 1。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxPaddle2">
      <summary>遥控翼板 2。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxPaddle3">
      <summary>遥控翼板 3。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxPaddle4">
      <summary>遥控翼板 4。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxRight">
      <summary>右按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxRightBumper">
      <summary>右缓冲器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxRightStickButton">
      <summary>Right stick button.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxRightTrigger">
      <summary>右触发器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxStart">
      <summary>“开始”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxUp">
      <summary>“向上”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxView">
      <summary>“查看”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxX">
      <summary>“X”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerButtonLabel.XboxY">
      <summary>“Y”按钮。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.GameControllerSwitchKind">
      <summary>游戏控制器上开关的类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchKind.EightWay">
      <summary>八向开关，具有 **GameControllerSwitchPosition** 枚举的中的所有位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchKind.FourWay">
      <summary>四向开关，具有 **Up**、**Down**、**Left**、**Right** 和 **Center** 位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchKind.TwoWay">
      <summary>双向开关，具有 **Up**、**Down** 和 **Center** 位置。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.GameControllerSwitchPosition">
      <summary>游戏控制器开关的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.Center">
      <summary>中心位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.Down">
      <summary>底部位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.DownLeft">
      <summary>左下方位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.DownRight">
      <summary>右下方位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.Left">
      <summary>左侧位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.Right">
      <summary>右侧位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.Up">
      <summary>顶部位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.UpLeft">
      <summary>左上方位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GameControllerSwitchPosition.UpRight">
      <summary>右上方位置。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Gamepad">
      <summary>表示游戏手柄。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Gamepad.Gamepads">
      <summary>所有已连接游戏手柄的列表。</summary>
      <returns>The list of all connected gamepads.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Gamepad.Headset">
      <summary>连接游戏手柄的音频耳机。</summary>
      <returns>The audio headset attached to the gamepad.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Gamepad.IsWireless">
      <summary>获取指示游戏手柄的无线状态的值。</summary>
      <returns>如果游戏手柄是无线的则为 True。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Gamepad.User">
      <summary>与游戏手柄关联的用户。</summary>
      <returns>The user associated with the gamepad.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Gamepad.Vibration">
      <summary>描述游戏手柄马达转速。</summary>
      <returns>Describes the gamepad motor speed.</returns>
    </member>
    <member name="E:Windows.Gaming.Input.Gamepad.GamepadAdded">
      <summary>当连接新游戏手柄时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.Gamepad.GamepadRemoved">
      <summary>当断开游戏手柄时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.Gamepad.HeadsetConnected">
      <summary>当耳机连接到游戏手柄时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.Gamepad.HeadsetDisconnected">
      <summary>当耳机与游戏手柄断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.Gamepad.UserChanged">
      <summary>当与游戏手柄关联的用户更改时发出信号。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Gamepad.FromGameController(Windows.Gaming.Input.IGameController)">
      <summary>返回作为游戏手柄的给定游戏控制器。</summary>
      <param name="gameController">要作为游戏手柄返回的游戏控制器。</param>
      <returns>从给定游戏控制器返回的游戏手柄。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Gamepad.GetButtonLabel(Windows.Gaming.Input.GamepadButtons)">
      <summary>Retrieves the button label for the specified button.</summary>
      <param name="button">The button for which to retrieve the label.</param>
      <returns>The label for the specified button. If the button label is blank or there is no known label for the controller’s button, then **None** is returned.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Gamepad.GetCurrentReading">
      <summary>获取游戏手柄状态的快照。</summary>
      <returns>游戏手柄的当前状态。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Gamepad.TryGetBatteryReport">
      <summary>获取有关游戏手柄的当前电池状态的信息。</summary>
      <returns>有关游戏手柄的当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.GamepadButtons">
      <summary>指定按钮类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.A">
      <summary>“A”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.B">
      <summary>“B”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.DPadDown">
      <summary>向下方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.DPadLeft">
      <summary>向左方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.DPadRight">
      <summary>向右方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.DPadUp">
      <summary>向上方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.LeftShoulder">
      <summary>左缓冲器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.LeftThumbstick">
      <summary>左摇杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.Menu">
      <summary>“菜单”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.None">
      <summary>“否”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.Paddle1">
      <summary>第一遥控翼板。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.Paddle2">
      <summary>第二遥控翼板。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.Paddle3">
      <summary>第三遥控翼板。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.Paddle4">
      <summary>第四遥控翼板。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.RightShoulder">
      <summary>右缓冲器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.RightThumbstick">
      <summary>右摇杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.View">
      <summary>“查看”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.X">
      <summary>“X”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadButtons.Y">
      <summary>“Y”按钮。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.GamepadReading">
      <summary>表示游戏手柄的当前状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.Buttons">
      <summary>游戏手柄按钮的状态。 这将是 GamepadButtons 枚举中的值组合。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.LeftThumbstickX">
      <summary>X 轴上左侧控制棒的位置。 值介于 -1.0 和 1.0 之间。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.LeftThumbstickY">
      <summary>Y 轴上左侧控制棒的位置。 The value is between -1.0 and 1.0.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.LeftTrigger">
      <summary>左触发器的位置。 值介于 0.0（未按下）和 1.0（完全按下）之间。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.RightThumbstickX">
      <summary>X 轴上右侧控制棒的位置。 The value is between -1.0 and 1.0.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.RightThumbstickY">
      <summary>Y 轴上右侧控制棒的位置。 The value is between -1.0 and 1.0.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.RightTrigger">
      <summary>右触发器的位置。 The value is between 0.0 (not depressed) and 1.0 (fully depressed).</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadReading.Timestamp">
      <summary>从游戏手柄检索状态时的时间。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.GamepadVibration">
      <summary>描述游戏手柄的四个可用振动马达的转速。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadVibration.LeftMotor">
      <summary>左振动马达的级别。 有效值介于 0.0 和 1.0 之间，其中 0.0 表示未使用马达，1.0 表示最大振动。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadVibration.LeftTrigger">
      <summary>左触发器振动级别。 Valid values are between 0.0 and 1.0, where 0.0 signifies no motor use and 1.0 signifies max vibration.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadVibration.RightMotor">
      <summary>右振动马达的级别。 Valid values are between 0.0 and 1.0, where 0.0 signifies no motor use and 1.0 signifies max vibration.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.GamepadVibration.RightTrigger">
      <summary>右触发器振动级别。 Valid values are between 0.0 and 1.0, where 0.0 signifies no motor use and 1.0 signifies max vibration.</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Headset">
      <summary>包含有关连接游戏手柄的音频耳机的信息。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Headset.CaptureDeviceId">
      <summary>耳机音频捕获设备的 XAudio 终结点 ID。</summary>
      <returns>The XAudio endpoint ID for the headset's audio capture device.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Headset.RenderDeviceId">
      <summary>耳机音频渲染设备的 XAudio 终结点 ID。</summary>
      <returns>The XAudio enpoint ID for the headset's audio render device.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Headset.TryGetBatteryReport">
      <summary>获取有关耳机的当前电池状态的信息。</summary>
      <returns>有关耳机的当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.IGameController">
      <summary>需由所有控制器设备实现的核心接口，不受实际类型（即游戏手柄、方向盘、飞行杆等）限制。 此接口的存在主要是为了支持游戏控制器的扩展性，从而允许 OEM（原始设备制造商）发布能够访问设备各种功能的 WinRT（Windows 运行时）类，同时融入基础游戏控制器设备枚举框架中。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.IGameController.Headset">
      <summary>连接控制器的音频耳机。</summary>
      <returns>The audio headset attached to the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.IGameController.IsWireless">
      <summary>Gets a value that indicates the wireless state of the gamepad.</summary>
      <returns>True if the gamepad is wireless. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.IGameController.User">
      <summary>与控制器关联的用户。</summary>
      <returns>The user associated with the controller.</returns>
    </member>
    <member name="E:Windows.Gaming.Input.IGameController.HeadsetConnected">
      <summary>当耳机连接到控制器时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.IGameController.HeadsetDisconnected">
      <summary>当耳机与控制器断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.IGameController.UserChanged">
      <summary>当与控制器关联的用户更改时发出信号。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.IGameControllerBatteryInfo">
      <summary>允许游戏控制器（或耳机）类查询有关当前电池状态信息的接口，不受实际类型（游戏手柄、方向盘、飞行杆等）限制。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.IGameControllerBatteryInfo.TryGetBatteryReport">
      <summary>获取有关游戏控制器的当前电池状态的信息。</summary>
      <returns>有关游戏控制器的当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.OptionalUINavigationButtons">
      <summary>指定可能显示为导航控制器的控制器上的其他可用按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.Context1">
      <summary>Context1 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.Context2">
      <summary>Context2 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.Context3">
      <summary>Context3 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.Context4">
      <summary>Context4 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.None">
      <summary>无按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.PageDown">
      <summary>Page down 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.PageLeft">
      <summary>Page left 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.PageRight">
      <summary>Page right 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.PageUp">
      <summary>Page up 按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.ScrollDown">
      <summary>“向下滚动”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.ScrollLeft">
      <summary>“向左滚动”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.ScrollRight">
      <summary>“向右滚动”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.OptionalUINavigationButtons.ScrollUp">
      <summary>“向上按钮”按钮。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.RacingWheel">
      <summary>表示方向盘。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.HasClutch">
      <summary>指示方向盘是否有离合器的布尔值。</summary>
      <returns>Boolean indicating whether the racing wheel has a clutch.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.HasHandbrake">
      <summary>指示方向盘是否有手刹的布尔值。</summary>
      <returns>Boolean indicating whether the racing wheel has a handbrake.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.HasPatternShifter">
      <summary>指示方向盘是否有档位的布尔值。</summary>
      <returns>Boolean indicating whether the racing wheel has a pattern shifter.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.Headset">
      <summary>连接到方向盘的音频耳机。</summary>
      <returns>The audio headset attached to the racing wheel.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.IsWireless">
      <summary>获取指示方向盘的无线状态的值。</summary>
      <returns>True if the gamepad is wireless. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.MaxPatternShifterGear">
      <summary>档位的最高齿轮。</summary>
      <returns>The highest gear of the shifter.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.MaxWheelAngle">
      <summary>方向盘的最大角度（以度为单位）。</summary>
      <returns>The maximum angle, in degrees, of the racing wheel.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.RacingWheels">
      <summary>所有已连接方向盘的列表。</summary>
      <returns>The list of all connected racing wheels.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.User">
      <summary>与方向盘关联的用户。</summary>
      <returns>The user associated with the racing wheel.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RacingWheel.WheelMotor">
      <summary>方向盘的力反馈马达。</summary>
      <returns>The force feedback motor for the racing wheel. 如果控制器不支持力反馈，此属性将为 **null**。</returns>
    </member>
    <member name="E:Windows.Gaming.Input.RacingWheel.HeadsetConnected">
      <summary>当耳机连接到方向盘时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RacingWheel.HeadsetDisconnected">
      <summary>当耳机与方向盘断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RacingWheel.RacingWheelAdded">
      <summary>当连接新方向盘时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RacingWheel.RacingWheelRemoved">
      <summary>当新方向盘断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RacingWheel.UserChanged">
      <summary>当与方向盘关联的用户更改时发出信号。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.RacingWheel.FromGameController(Windows.Gaming.Input.IGameController)">
      <summary>返回作为方向盘的给定游戏控制器。</summary>
      <param name="gameController">要作为方向盘返回的游戏控制器。</param>
      <returns>从给定游戏控制器返回的方向盘。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RacingWheel.GetButtonLabel(Windows.Gaming.Input.RacingWheelButtons)">
      <summary>Retrieves the button label for the specified button.</summary>
      <param name="button">The button for which to retrieve the label.</param>
      <returns>返回指定按钮的按钮标签。 If the button label is blank or there is no known label for the controller’s button, then **None** is returned.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RacingWheel.GetCurrentReading">
      <summary>获取方向盘状态的快照。</summary>
      <returns>方向盘的当前状态。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RacingWheel.TryGetBatteryReport">
      <summary>获取有关方向盘当前电池状态的信息。</summary>
      <returns>有关方向盘当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.RacingWheelButtons">
      <summary>指定方向盘按钮类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button1">
      <summary>按钮 1。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button10">
      <summary>按钮 10。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button11">
      <summary>按钮 11。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button12">
      <summary>按钮 12。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button13">
      <summary>按钮 13。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button14">
      <summary>按钮 14。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button15">
      <summary>按钮 15。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button16">
      <summary>按钮 16。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button2">
      <summary>按钮 2。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button3">
      <summary>按钮 3。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button4">
      <summary>按钮 4。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button5">
      <summary>按钮 5。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button6">
      <summary>按钮 6。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button7">
      <summary>按钮 7。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button8">
      <summary>按钮 8。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.Button9">
      <summary>按钮 9。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.DPadDown">
      <summary>向下方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.DPadLeft">
      <summary>向左方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.DPadRight">
      <summary>向右方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.DPadUp">
      <summary>向上方向键。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.NextGear">
      <summary>向上移动齿轮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.None">
      <summary>“否”按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelButtons.PreviousGear">
      <summary>向下移动齿轮。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.RacingWheelReading">
      <summary>表示方向盘的当前状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Brake">
      <summary>刹车的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Buttons">
      <summary>方向盘按钮的状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Clutch">
      <summary>离合器的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Handbrake">
      <summary>手刹的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.PatternShifterGear">
      <summary>档位所在的齿轮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Throttle">
      <summary>The position of the throttle.</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Timestamp">
      <summary>从方向盘检索状态时的时间。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RacingWheelReading.Wheel">
      <summary>方向盘的角度。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.RawGameController">
      <summary>表示游戏控制器的任何类型。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.AxisCount">
      <summary>原始游戏控制器上的轴数。</summary>
      <returns>The number of axes on the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.ButtonCount">
      <summary>原始游戏控制器上的按钮数。</summary>
      <returns>The number of buttons on the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.DisplayName">
      <summary>硬件提供的控制器的名称。</summary>
      <returns>The name of the controller, provided by the hardware.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.ForceFeedbackMotors">
      <summary>原始游戏控制器中力反馈马达的列表。</summary>
      <returns>The list of force feedback motors in the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.HardwareProductId">
      <summary>原始游戏控制器的硬件产品 ID。</summary>
      <returns>The hardware product ID of the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.HardwareVendorId">
      <summary>原始游戏控制器的硬件供应商 ID。</summary>
      <returns>The hardware vendor ID of the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.Headset">
      <summary>连接到原始游戏控制器的音频耳机。</summary>
      <returns>The audio headset attached to the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.IsWireless">
      <summary>获取指示原始游戏控制器的无线状态的值。</summary>
      <returns>如果原始游戏控制器是无线的，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.NonRoamableId">
      <summary>标识控制器的唯一 ID。 只要控制器连接，将永远不会更改 ID。</summary>
      <returns>A unique ID that identifies the controller. As long as the controller is connected, the ID will never change.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.RawGameControllers">
      <summary>所有已连接的原始游戏控制器的列表。</summary>
      <returns>The list of all connected raw game controllers.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.SimpleHapticsControllers">
      <summary>表示设备上所有可用的 haptic 反馈马达的 SimpleHapticsController 对象的集合。</summary>
      <returns>A collection of SimpleHapticsController objects representing all available haptic feedback motors available on the device.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.SwitchCount">
      <summary>原始游戏控制器上的开关数。</summary>
      <returns>The number of switches on the raw game controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.RawGameController.User">
      <summary>与原始游戏控制器关联的用户。</summary>
      <returns>The user associated with the raw game controller.</returns>
    </member>
    <member name="E:Windows.Gaming.Input.RawGameController.HeadsetConnected">
      <summary>当耳机连接到原始游戏控制器时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RawGameController.HeadsetDisconnected">
      <summary>当耳机与原始游戏控制器断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RawGameController.RawGameControllerAdded">
      <summary>当连接新的原始游戏控制器时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RawGameController.RawGameControllerRemoved">
      <summary>在原始游戏控制器断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.RawGameController.UserChanged">
      <summary>当与原始游戏控制器关联的用户更改时发出信号。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.RawGameController.FromGameController(Windows.Gaming.Input.IGameController)">
      <summary>将给定的游戏控制器作为原始游戏控制器返回。</summary>
      <param name="gameController">要作为原始游戏控制器返回的游戏控制器。</param>
      <returns>从给定游戏控制器返回的原始游戏控制器。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RawGameController.GetButtonLabel(System.Int32)">
      <summary>Retrieves the button label for the specified button.</summary>
      <param name="buttonIndex">The button for which to retrieve the label.</param>
      <returns>The label for the specified button. If the button label is blank or there is no known label for the controller’s button, then **None** is returned.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RawGameController.GetCurrentReading(System.Boolean[],Windows.Gaming.Input.GameControllerSwitchPosition[],System.Double[])">
      <summary>获取原始游戏控制器状态的快照。</summary>
      <param name="buttonArray">要用每个按钮的当前状态填充的原始游戏控制器的按钮数组。</param>
      <param name="switchArray">要用每个开关的当前状态填充的原始游戏控制器的开关数组。</param>
      <param name="axisArray">要用每个轴的当前状态填充的原始游戏控制器的轴数组。</param>
      <returns>从原始游戏控制器检索读数时的时间戳。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RawGameController.GetSwitchKind(System.Int32)">
      <summary>获取原始游戏控制器上指定开关的类型。</summary>
      <param name="switchIndex">正在查询其类型的开关在原始游戏控制器的开关数组中的索引。</param>
      <returns>原始游戏控制器上给定开关的类型。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.RawGameController.TryGetBatteryReport">
      <summary>获取有关原始游戏控制器的当前电池状态的信息。</summary>
      <returns>有关原始游戏控制器的当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.RequiredUINavigationButtons">
      <summary>指定显示为导航控制器的控制器上需要可用的按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Accept">
      <summary>“接受”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Cancel">
      <summary>“取消”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Down">
      <summary>“向下”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Left">
      <summary>“向左”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Menu">
      <summary>“菜单”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.None">
      <summary>无必需的按钮。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Right">
      <summary>“向右”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.Up">
      <summary>“向上”按钮是必需的。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.RequiredUINavigationButtons.View">
      <summary>“查看”按钮是必需的。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.UINavigationController">
      <summary>表示可用于 UI 导航的任何类型的控制器。 大多数游戏手柄、街机摇杆和方向盘还可以作为 **UINavigationController** 来访问。 建议在玩游戏期间使用控制器特定类，而对 UI 菜单使用 **UINavigationController**。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.UINavigationController.Headset">
      <summary>连接到 UI 导航控制器的音频耳机。</summary>
      <returns>The audio headset attached to the UI navigation controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.UINavigationController.IsWireless">
      <summary>获取指示 UI 导航控制器的无线状态的值。</summary>
      <returns>如果 UI 导航控制器是无线的，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.UINavigationController.UINavigationControllers">
      <summary>所有已连接的 UI 导航控制器的列表。</summary>
      <returns>The list of all connected UI navigation controllers.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.UINavigationController.User">
      <summary>与 UI 导航控制器关联的用户。</summary>
      <returns>The user associated with the UI navigation controller.</returns>
    </member>
    <member name="E:Windows.Gaming.Input.UINavigationController.HeadsetConnected">
      <summary>当耳机连接到 UI 导航控制器时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.UINavigationController.HeadsetDisconnected">
      <summary>当耳机与 UI 导航控制器断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.UINavigationController.UINavigationControllerAdded">
      <summary>当连接新的 UI 导航控制器时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.UINavigationController.UINavigationControllerRemoved">
      <summary>当 UI 导航控制器断开连接时发出信号。</summary>
    </member>
    <member name="E:Windows.Gaming.Input.UINavigationController.UserChanged">
      <summary>当与 UI 导航控制器关联的用户更改时发出信号。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.UINavigationController.FromGameController(Windows.Gaming.Input.IGameController)">
      <summary>将给定的游戏控制器作为 UI 导航控制器返回。</summary>
      <param name="gameController">要作为 UI 导航控制器返回的游戏控制器。</param>
      <returns>从给定游戏控制器返回的 UI 导航控制器。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.UINavigationController.GetCurrentReading">
      <summary>获取 UI 导航控制器状态的快照。</summary>
      <returns>UI 导航控制器的状态。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.UINavigationController.GetOptionalButtonLabel(Windows.Gaming.Input.OptionalUINavigationButtons)">
      <summary>为可选的 UI 导航按钮检索标签。</summary>
      <param name="button">指示要检索其标签的 UI 导航按钮的枚举。</param>
      <returns>指定按钮的标签。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.UINavigationController.GetRequiredButtonLabel(Windows.Gaming.Input.RequiredUINavigationButtons)">
      <summary>检索所需的 UI 导航按钮的标签。</summary>
      <param name="button">Enumeration indicating the UI navigation button whose label to retrieve.</param>
      <returns>The label of the specified button.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.UINavigationController.TryGetBatteryReport">
      <summary>获取有关 UI 导航控制器当前电池状态的信息。</summary>
      <returns>有关 UI 导航控制器当前电池状态的信息。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.UINavigationReading">
      <summary>表示 UI 导航控制器的当前状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.UINavigationReading.OptionalButtons">
      <summary>可选 UI 导航控制器按钮的状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.UINavigationReading.RequiredButtons">
      <summary>必需的 UI 导航控制器按钮的状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.UINavigationReading.Timestamp">
      <summary>从 UI 导航控制器检索状态时的时间。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GameControllerFactoryManager">
      <summary>管理自定义控制器的工厂。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GameControllerFactoryManager.RegisterCustomFactoryForGipInterface(Windows.Gaming.Input.Custom.ICustomGameControllerFactory,System.Guid)">
      <summary>注册自定义 Gip 控制器的工厂。</summary>
      <param name="factory">要注册的工厂。</param>
      <param name="interfaceId">工厂的接口 ID。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GameControllerFactoryManager.RegisterCustomFactoryForHardwareId(Windows.Gaming.Input.Custom.ICustomGameControllerFactory,System.UInt16,System.UInt16)">
      <summary>注册自定义硬件 ID 控制器的工厂。</summary>
      <param name="factory">The factory to register.</param>
      <param name="hardwareVendorId">硬件供应商 ID。</param>
      <param name="hardwareProductId">硬件产品 ID。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GameControllerFactoryManager.RegisterCustomFactoryForXusbType(Windows.Gaming.Input.Custom.ICustomGameControllerFactory,Windows.Gaming.Input.Custom.XusbDeviceType,Windows.Gaming.Input.Custom.XusbDeviceSubtype)">
      <summary>注册 Xusb 类型控制器的工厂。</summary>
      <param name="factory">The factory to register.</param>
      <param name="xusbType">Xusb 设备类型。</param>
      <param name="xusbSubtype">Xusb 设备子类型。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GameControllerFactoryManager.TryGetFactoryControllerFromGameController(Windows.Gaming.Input.Custom.ICustomGameControllerFactory,Windows.Gaming.Input.IGameController)">
      <summary>尝试获取属于指定工厂并引用了所指定的相同基础游戏控制器的游戏控制器。</summary>
      <param name="factory">您要获取的游戏控制器类型的工厂。</param>
      <param name="gameController">引用了您要为其获取其他游戏控制器表示的基础设备的游戏控制器。</param>
      <returns>如果找到属于指定工厂并与指定的游戏控制器引用相同基础设备的游戏控制器，则为 true；否则为 **null**。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GameControllerVersionInfo">
      <summary>包含有关游戏控制器版本的信息。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GameControllerVersionInfo.Build">
      <summary>内部版本号。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GameControllerVersionInfo.Major">
      <summary>主要版本号。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GameControllerVersionInfo.Minor">
      <summary>次要版本号。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GameControllerVersionInfo.Revision">
      <summary>修订版本号。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GipFirmwareUpdateProgress">
      <summary>指示固件更新操作的进度。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipFirmwareUpdateProgress.CurrentComponentId">
      <summary>当前更新组件的 ID。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipFirmwareUpdateProgress.PercentCompleted">
      <summary>已完成操作的百分比。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GipFirmwareUpdateResult">
      <summary>更新操作的结果。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipFirmwareUpdateResult.ExtendedErrorCode">
      <summary>更新操作的扩展错误代码。</summary>
      <returns>The extended error code for the update operation.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipFirmwareUpdateResult.FinalComponentId">
      <summary>最终更新组件的 ID。</summary>
      <returns>The ID of the final updated component.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipFirmwareUpdateResult.Status">
      <summary>指示固件更新操作的状态。</summary>
      <returns>Indicates the status of the firmware update operation.</returns>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GipFirmwareUpdateStatus">
      <summary>指示固件更新操作的状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipFirmwareUpdateStatus.Completed">
      <summary>更新已完成。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipFirmwareUpdateStatus.Failed">
      <summary>更新失败。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipFirmwareUpdateStatus.UpToDate">
      <summary>固件已经是最新版本。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GipGameControllerProvider">
      <summary>表示连接到使用 GIP.SYS 系统的物理游戏控制器（用于 Xbox One 附件）。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipGameControllerProvider.FirmwareVersionInfo">
      <summary>控制器的固件版本。</summary>
      <returns>The firmware version of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipGameControllerProvider.HardwareProductId">
      <summary>控制器的硬件产品 ID。</summary>
      <returns>The hardware product ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipGameControllerProvider.HardwareVendorId">
      <summary>控制器的硬件供应商 ID。</summary>
      <returns>The hardware vendor ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipGameControllerProvider.HardwareVersionInfo">
      <summary>包含有关控制器硬件版本的信息。</summary>
      <returns>Contains information on the hardware version of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.GipGameControllerProvider.IsConnected">
      <summary>指示控制器是否连接的布尔值。</summary>
      <returns>Boolean value indicating whether the controller is connected.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GipGameControllerProvider.SendMessage(Windows.Gaming.Input.Custom.GipMessageClass,System.Byte,System.Byte[])">
      <summary>发送消息。</summary>
      <param name="messageClass">消息类。</param>
      <param name="messageId">消息的 ID。</param>
      <param name="messageBuffer">存储消息内容的缓冲区。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GipGameControllerProvider.SendReceiveMessage(Windows.Gaming.Input.Custom.GipMessageClass,System.Byte,System.Byte[],System.Byte[])">
      <summary>为消息发送请求。</summary>
      <param name="messageClass">The class of the message.</param>
      <param name="messageId">The ID of the message.</param>
      <param name="requestMessageBuffer">包含请求的缓冲区。</param>
      <param name="responseMessageBuffer">将包含请求响应的缓冲区。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.GipGameControllerProvider.UpdateFirmwareAsync(Windows.Storage.Streams.IInputStream)">
      <summary>尝试异步更新控制器固件。</summary>
      <param name="firmwareImage">指向用于更新控制器的固件图像的流。</param>
      <returns>返回异步操作的结果。</returns>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.GipMessageClass">
      <summary>Gip 消息的类。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipMessageClass.Command">
      <summary>命令消息。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipMessageClass.LowLatency">
      <summary>低延迟消息。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.GipMessageClass.StandardLatency">
      <summary>标准延迟消息。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.HidGameControllerProvider">
      <summary>表示 HID（人体学接口设备）游戏控制器的基础设备。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.FirmwareVersionInfo">
      <summary>The firmware version of the controller.</summary>
      <returns>The firmware version of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.HardwareProductId">
      <summary>The hardware product ID of the controller.</summary>
      <returns>The hardware product ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.HardwareVendorId">
      <summary>The hardware vendor ID of the controller.</summary>
      <returns>The hardware vendor ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.HardwareVersionInfo">
      <summary>Contains information on the hardware version of the controller.</summary>
      <returns>Contains information on the hardware version of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.IsConnected">
      <summary>Boolean value indicating whether the controller is connected.</summary>
      <returns>Boolean value indicating whether the controller is connected.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.UsageId">
      <summary>顶级集合的用法 ID。</summary>
      <returns>The usage ID of the top-level collection.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.HidGameControllerProvider.UsagePage">
      <summary>顶级集合的用法页。</summary>
      <returns>The usage page of the top-level collection.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.HidGameControllerProvider.GetFeatureReport(System.Byte,System.Byte[])">
      <summary>获取来自控制器的指定 HID（人体学接口设备）功能报告。</summary>
      <param name="reportId">要获取的报告的 ID。</param>
      <param name="reportBuffer">返回报告数据的缓冲区。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.HidGameControllerProvider.SendFeatureReport(System.Byte,System.Byte[])">
      <summary>将指定的 HID（人体学接口设备）功能报告发送至设备。</summary>
      <param name="reportId">要发送的报告的 ID。</param>
      <param name="reportBuffer">包含要发送的报告数据的缓冲区。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.HidGameControllerProvider.SendOutputReport(System.Byte,System.Byte[])">
      <summary>将指定的 HID（人体学接口设备）输出报告发送至设备。</summary>
      <param name="reportId">The ID of the report to send.</param>
      <param name="reportBuffer">The buffer containing the report data to send.</param>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.ICustomGameControllerFactory">
      <summary>表示创建自定义控制器类型的工厂。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.ICustomGameControllerFactory.CreateGameController(Windows.Gaming.Input.Custom.IGameControllerProvider)">
      <summary>创建游戏控制器实例。</summary>
      <param name="provider">控制器的控制器提供程序。</param>
      <returns>已创建的对象。</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.ICustomGameControllerFactory.OnGameControllerAdded(Windows.Gaming.Input.IGameController)">
      <summary>添加控制器时引发的事件。</summary>
      <param name="value">已添加的控制器。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.ICustomGameControllerFactory.OnGameControllerRemoved(Windows.Gaming.Input.IGameController)">
      <summary>删除控制器时引发的事件。</summary>
      <param name="value">已删除的控制器。</param>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.IGameControllerInputSink">
      <summary>定义写入自定义游戏控制器类所需接口的基接口。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.IGameControllerInputSink.OnInputResumed(System.UInt64)">
      <summary>恢复控制器输入时引发的事件。</summary>
      <param name="timestamp">对于事件的时间戳。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.IGameControllerInputSink.OnInputSuspended(System.UInt64)">
      <summary>控制器的输入挂起时引发的事件。</summary>
      <param name="timestamp">事件的时间戳。</param>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.IGameControllerProvider">
      <summary>表示物理游戏控制器已连接到系统的基接口。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.IGameControllerProvider.FirmwareVersionInfo">
      <summary>包含有关控制器固件版本的信息。</summary>
      <returns>有关控制器固件版本的信息。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.IGameControllerProvider.HardwareProductId">
      <summary>The hardware product ID of the controller.</summary>
      <returns>The hardware product ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.IGameControllerProvider.HardwareVendorId">
      <summary>The hardware vendor ID of the controller.</summary>
      <returns>The hardware vendor ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.IGameControllerProvider.HardwareVersionInfo">
      <summary>包含有关硬件版本的信息。</summary>
      <returns>有关硬件版本的信息。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.IGameControllerProvider.IsConnected">
      <summary>Boolean value indicating whether the controller is connected.</summary>
      <returns>Boolean value indicating whether the controller is connected.</returns>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.IGipGameControllerInputSink">
      <summary>定义自定义 Gip 控制器接口所需的方法。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.IGipGameControllerInputSink.OnKeyReceived(System.UInt64,System.Byte,System.Boolean)">
      <summary>收到键时引发的事件。</summary>
      <param name="timestamp">Timestamp for the event.</param>
      <param name="keyCode">引发事件的按钮键代码。</param>
      <param name="isPressed">指示键是否已被按下或释放的布尔值。</param>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.IGipGameControllerInputSink.OnMessageReceived(System.UInt64,Windows.Gaming.Input.Custom.GipMessageClass,System.Byte,System.Byte,System.Byte[])">
      <summary>收到消息时引发的事件。</summary>
      <param name="timestamp">Timestamp of the event.</param>
      <param name="messageClass">The class of the message.</param>
      <param name="messageId">The ID of the message.</param>
      <param name="sequenceId">消息的序列 ID。</param>
      <param name="messageBuffer">包含消息的缓冲区。</param>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.IHidGameControllerInputSink">
      <summary>定义自定义 HID（人体学接口设备）控制器接口所需的方法。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.IHidGameControllerInputSink.OnInputReportReceived(System.UInt64,System.Byte,System.Byte[])">
      <summary>收到输入时引发的事件。</summary>
      <param name="timestamp">Timestamp of the event.</param>
      <param name="reportId">报告的 ID。</param>
      <param name="reportBuffer">包含已接收输入的缓冲区。</param>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.IXusbGameControllerInputSink">
      <summary>定义自定义 Xusb 控制器接口所需的方法。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.IXusbGameControllerInputSink.OnInputReceived(System.UInt64,System.Byte,System.Byte[])">
      <summary>Event raised when input is received.</summary>
      <param name="timestamp">Timestamp of the event.</param>
      <param name="reportId">报告的 ID。</param>
      <param name="inputBuffer">Buffer containing the received input.</param>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.XusbDeviceSubtype">
      <summary>控制器的设备子类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.ArcadePad">
      <summary>设备子类型是电玩游戏控制器。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.ArcadeStick">
      <summary>设备子类型是电玩游戏控制杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.DancePad">
      <summary>设备子类型是跳舞毯。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.DrumKit">
      <summary>设备子类型是击鼓套装。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.FlightStick">
      <summary>设备子类型是飞行控制杆。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.Gamepad">
      <summary>设备子类型是游戏手柄。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.Guitar">
      <summary>设备子类型是吉他。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.GuitarAlternate">
      <summary>设备子类型是替换吉他。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.GuitarBass">
      <summary>设备子类型是贝斯。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.Unknown">
      <summary>设备子类型未知。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceSubtype.Wheel">
      <summary>设备子类型是车轮。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.XusbDeviceType">
      <summary>控制器的设备类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceType.Gamepad">
      <summary>控制器设备类型是游戏手柄。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.Custom.XusbDeviceType.Unknown">
      <summary>控制器设备类型未知。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.Custom.XusbGameControllerProvider">
      <summary>表示连接到使用 XUSB22.SYS 系统的物理游戏控制器（用于 Xbox 360 附件）。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.XusbGameControllerProvider.FirmwareVersionInfo">
      <summary>The firmware version of the controller.</summary>
      <returns>The firmware version of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.XusbGameControllerProvider.HardwareProductId">
      <summary>The hardware product ID of the controller.</summary>
      <returns>The hardware product ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.XusbGameControllerProvider.HardwareVendorId">
      <summary>The hardware vendor ID of the controller.</summary>
      <returns>The hardware vendor ID of the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.XusbGameControllerProvider.HardwareVersionInfo">
      <summary>Contains information on the hardware version of the controller.</summary>
      <returns>有关控制器硬件版本的信息。</returns>
    </member>
    <member name="P:Windows.Gaming.Input.Custom.XusbGameControllerProvider.IsConnected">
      <summary>指示控制器是否连接的布尔值。</summary>
      <returns>Boolean indicating whether the controller is connected.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.Custom.XusbGameControllerProvider.SetVibration(System.Double,System.Double)">
      <summary>设置控制器振动马达的速度。</summary>
      <param name="lowFrequencyMotorSpeed">低频率马达速度。</param>
      <param name="highFrequencyMotorSpeed">高频率马达速度。</param>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect">
      <summary>条件强制效果是为了响应设备中的当前传感器值而应用的强制。 换言之，条件强制效果需要有关设备运动的信息，如游戏杆手柄的位置或速度。 一般情况下，条件强制效果不与游戏或其他应用中的单个事件关联。 条件强制效果不具有预定义值。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.#ctor(Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind)">
      <summary>创建 ConditionForceEffect 的实例。</summary>
      <param name="effectKind">要创建的效果类型。</param>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.Gain">
      <summary>指定百分比，根据此百分比减少效果的力。</summary>
      <returns>Specifies the percentage by which to reduce the force of the effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.Kind">
      <summary>力反馈效果类型。</summary>
      <returns>The type of force feedback effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.State">
      <summary>效果的当前状态。</summary>
      <returns>The current state of the effect.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.SetParameters(Windows.Foundation.Numerics.Vector3,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
      <summary>设置条件力反馈效果的参数。</summary>
      <param name="direction">描述效果在每个轴上的方向和幅值的向量。 每个轴具有 -1.0 到 1.0 的范围，并且独立于其他轴。 为轴指定负值会从轴反转输入值。</param>
      <param name="positiveCoefficient">线的斜度，描述力随着输入从中心点沿着指定轴正向移动而增加的快慢程度。 范围从负无穷大到正无穷大。</param>
      <param name="negativeCoefficient">线的斜度，描述力随着输入从中心点沿着指定轴负向移动而增加的快慢程度。 Range is from -infinity to +infinity.</param>
      <param name="maxPositiveMagnitude">当输入从中心点沿着指定轴正向移动时，力反馈的最大幅值。 范围从 0 到 1.0。</param>
      <param name="maxNegativeMagnitude">当输入从中心点沿着指定轴负向移动时，力反馈的最大幅值。 Range is from 0 to 1.0.</param>
      <param name="deadZone">指定值，低于该值时不应用力反馈。 范围是从 0.0 到 1.0，且沿着中心点不对称应用。</param>
      <param name="bias">效果计算中到中心点的偏移。 范围从 -1.0 到 1.0。</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.Start">
      <summary>启用力反馈效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConditionForceEffect.Stop">
      <summary>停用力反馈效果。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind">
      <summary>力反馈效果类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.Damper">
      <summary>根据速度按比例增加力，用户可凭借此移动轴。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.Friction">
      <summary>移动轴时，根据指定的摩擦系数，施加力。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.Inertia">
      <summary>力与轴的加速度成比例增加。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.Spring">
      <summary>根据与指定中立点之间的距离按比例增加力。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect">
      <summary>力反馈效果沿着一个向量施加恒定的力。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.#ctor">
      <summary>创建 ConstantForceEffect 的实例。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.Gain">
      <summary>Specifies the percentage by which to reduce the force of the effect.</summary>
      <returns>Specifies the percentage by which to reduce the force of the effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.State">
      <summary>力反馈效果的当前状态。</summary>
      <returns>The current state of the force feedback effect.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.SetParameters(Windows.Foundation.Numerics.Vector3,Windows.Foundation.TimeSpan)">
      <summary>设置恒定力反馈效果的参数。</summary>
      <param name="vector">A vector describing the direction and magnitude of the effect on each axis. Each individual axis has a range of -1.0 to 1.0 and is independent of the other axes. Specifying a negative value for an axis reverses the input values from the axis.</param>
      <param name="duration">效果的持续时间。</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.SetParametersWithEnvelope(Windows.Foundation.Numerics.Vector3,System.Single,System.Single,System.Single,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,System.UInt32)">
      <summary>设置效果参数，并设置效果极限。</summary>
      <param name="vector">A vector describing the direction and magnitude of the effect on each axis. Each individual axis has a range of -1.0 to 1.0 and is independent of the other axes. Specifying a negative value for an axis reverses the input values from the axis.</param>
      <param name="attackGain">当强度增加时，减少效果强度的百分比。</param>
      <param name="sustainGain">当强度维持不变时，减少效果强度的百分比。</param>
      <param name="releaseGain">当强度减少时，减少效果强度的百分比。</param>
      <param name="startDelay">启用之前延迟效果的时间。</param>
      <param name="attackDuration">将效果提升到最强的时间。</param>
      <param name="sustainDuration">将效果维持在最强的时间。</param>
      <param name="releaseDuration">将效果从最强下降到零的时间。</param>
      <param name="repeatCount">效果重复的次数。</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.Start">
      <summary>Starts the force feedback effect.</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ConstantForceEffect.Stop">
      <summary>Stops the force feedback effect.</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectAxes">
      <summary>力反馈效果应用的轴。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectAxes.None">
      <summary>应用力反馈效果不应用于任何轴。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectAxes.X">
      <summary>力反馈效果应用于 x 轴。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectAxes.Y">
      <summary>力反馈效果应用于 y 轴。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectAxes.Z">
      <summary>力反馈效果应用于 z 轴。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectState">
      <summary>力反馈效果的当前状态。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectState.Faulted">
      <summary>效果发生故障。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectState.Paused">
      <summary>效果已暂停。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectState.Running">
      <summary>效果正在运行。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackEffectState.Stopped">
      <summary>效果已停止。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ForceFeedbackLoadEffectResult">
      <summary>尝试加载力反馈效果的结果。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackLoadEffectResult.EffectNotSupported">
      <summary>不支持该效果。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackLoadEffectResult.EffectStorageFull">
      <summary>由于内存已满，效果未加载。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.ForceFeedbackLoadEffectResult.Succeeded">
      <summary>已成功加载效果。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor">
      <summary>为给定的输入设备封装力反馈效果硬件。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.AreEffectsPaused">
      <summary>指示是否暂停力反馈效果的布尔值。</summary>
      <returns>Boolean indicating whether force feedback effects are paused.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.IsEnabled">
      <summary>指示是否启用力反馈马达的布尔值。</summary>
      <returns>Boolean indicating whether the force feedback motor is enabled.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.MasterGain">
      <summary>指定百分比，根据此百分比减少控制器上所有效果的力。</summary>
      <returns>Specifies the percentage by which to reduce the force of all effects on the controller.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.SupportedAxes">
      <summary>力反馈马达支持的轴。</summary>
      <returns>The axes supported by the force feedback motor.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.LoadEffectAsync(Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect)">
      <summary>尝试在设备内存上异步加载力反馈效果。</summary>
      <param name="effect">待加载的效果。</param>
      <returns>Returns the result of the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.PauseAllEffects">
      <summary>暂停所有已执行的力反馈效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.ResumeAllEffects">
      <summary>恢复所有已执行的力反馈效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.StopAllEffects">
      <summary>停用所有力反馈效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.TryDisableAsync">
      <summary>尝试异步禁用力反馈马达。</summary>
      <returns>Returns the result of the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.TryEnableAsync">
      <summary>尝试异步启用设备的力反馈马达。</summary>
      <returns>Returns the result of the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.TryResetAsync">
      <summary>尝试将设备异步重置至初始状态。</summary>
      <returns>Returns the result of the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor.TryUnloadEffectAsync(Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect)">
      <summary>尝试从设备内存中异步卸载力反馈效果。</summary>
      <param name="effect">待卸载的效果。</param>
      <returns>Returns the result of the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect">
      <summary>描述一个力反馈效果。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect.Gain">
      <summary>Specifies the percentage by which to reduce the force of the effect.</summary>
      <returns>Specifies the percentage by which to reduce the force of the effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect.State">
      <summary>效果的状态。</summary>
      <returns>The state of the effect.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect.Start">
      <summary>启用效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.IForceFeedbackEffect.Stop">
      <summary>停用效果。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect">
      <summary>施加由波形定义、在向量上的可变力的力反馈效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.#ctor(Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind)">
      <summary>创建 PeriodicForceEffect 的示例。</summary>
      <param name="effectKind">The type of effect to create.</param>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.Gain">
      <summary>Specifies the percentage by which to reduce the force of the effect.</summary>
      <returns>Specifies the percentage by which to reduce the force of the effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.Kind">
      <summary>周期力反馈效果类型。</summary>
      <returns>The type of periodic force feedback effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.State">
      <summary>The current state of the force feedback effect.</summary>
      <returns>The current state of the force feedback effect.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.SetParameters(Windows.Foundation.Numerics.Vector3,System.Single,System.Single,System.Single,Windows.Foundation.TimeSpan)">
      <summary>设置力反馈效果的参数。</summary>
      <param name="vector">A vector describing the direction and magnitude of the effect on each axis. Each individual axis has a range of -1.0 to 1.0 and is independent of the other axes. Specifying a negative value for an axis reverses the input values from the axis.</param>
      <param name="frequency">周期波在一秒内的出现次数。</param>
      <param name="phase">离周期波形圆点的相位偏移，其中，0.0 等于零度偏移，1.0 等于 360 度偏移。 例如，相位值 0.25 对应于 90 度相位偏移。</param>
      <param name="bias">在计算波之后和应用斜坡或增益之前要对幅值添加的调整。 范围介于 -1 和 1 之间。</param>
      <param name="duration">The duration of the effect.</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.SetParametersWithEnvelope(Windows.Foundation.Numerics.Vector3,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,System.UInt32)">
      <summary>Sets the parameters for the effect and sets an envelope for the effect.</summary>
      <param name="vector">A vector describing the direction and magnitude of the effect on each axis. Each individual axis has a range of -1.0 to 1.0 and is independent of the other axes. Specifying a negative value for an axis reverses the input values from the axis.</param>
      <param name="frequency">The number of times the periodic wave occurs in one second.</param>
      <param name="phase">The phase offset from the origin of the periodic waveform, where 0.0 equals zero degrees of offset, and 1.0 equals 360 degrees of offset. For example, a phase value of 0.25 would correspond to a phase offset of 90 degrees.</param>
      <param name="bias">The adjustment to add to the magnitude after calculating the wave and before applying the ramp or gain. Range is between -1 and 1.</param>
      <param name="attackGain">Percentage by which to reduce the strength of the effect when it is ramping up.</param>
      <param name="sustainGain">Percentage by which to reduce the strength of the effect when it is sustaining.</param>
      <param name="releaseGain">Percentage by which to reduce the strength of the effect when it is ramping down.</param>
      <param name="startDelay">Time to delay the effect before starting.</param>
      <param name="attackDuration">Time to ramp up to the effect's full strength.</param>
      <param name="sustainDuration">Time to maintain the effect at full strength.</param>
      <param name="releaseDuration">Time to ramp down from full strength to zero.</param>
      <param name="repeatCount">The number of times to repeat the effect.</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.Start">
      <summary>Starts the force feedback effect.</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect.Stop">
      <summary>Stops the force feedback effect.</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind">
      <summary>周期力反馈效果类型。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind.SawtoothWaveDown">
      <summary>达到最大负力后，波形垂直上升。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind.SawtoothWaveUp">
      <summary>达到最大正力后，波形垂直下降。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind.SineWave">
      <summary>波形是正弦波。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind.SquareWave">
      <summary>波形是方波。</summary>
    </member>
    <member name="F:Windows.Gaming.Input.ForceFeedback.PeriodicForceEffectKind.TriangleWave">
      <summary>波形是三角波。</summary>
    </member>
    <member name="T:Windows.Gaming.Input.ForceFeedback.RampForceEffect">
      <summary>在向量上施加线性增加或线性减少的力反馈效果。</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.RampForceEffect.#ctor">
      <summary>创建 RampForceEffect 的示例。</summary>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.RampForceEffect.Gain">
      <summary>Specifies the percentage by which to reduce the force of the effect.</summary>
      <returns>Specifies the percentage by which to reduce the force of the effect.</returns>
    </member>
    <member name="P:Windows.Gaming.Input.ForceFeedback.RampForceEffect.State">
      <summary>The current state of the effect.</summary>
      <returns>The current state of the effect.</returns>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.RampForceEffect.SetParameters(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Vector3,Windows.Foundation.TimeSpan)">
      <summary>设置斜波力反馈效果的参数。</summary>
      <param name="startVector">在效果开始时描述效果在每个轴上的方向和幅值的向量。 Each individual axis has a range of -1.0 to 1.0 and is independent of the other axes. Specifying a negative value for an axis reverses the input values from the axis.</param>
      <param name="endVector">在效果结束时描述效果在每个轴上的方向和幅值的向量。 Each individual axis has a range of -1.0 to 1.0 and is independent of the other axes. Specifying a negative value for an axis reverses the input values from the axis.</param>
      <param name="duration">The duration of the effect.</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.RampForceEffect.SetParametersWithEnvelope(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Vector3,System.Single,System.Single,System.Single,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan,System.UInt32)">
      <summary>Sets the parameters for the effect and sets an envelope for the effect.</summary>
      <param name="startVector">力的启动向量。</param>
      <param name="endVector">力的终末向量。</param>
      <param name="attackGain">Percentage by which to reduce the strength of the effect when it is ramping up.</param>
      <param name="sustainGain">Percentage by which to reduce the strength of the effect when it is sustaining.</param>
      <param name="releaseGain">Percentage by which to reduce the strength of the effect when it is ramping down.</param>
      <param name="startDelay">Time to delay the effect before starting.</param>
      <param name="attackDuration">Time to ramp up to the effect's full strength.</param>
      <param name="sustainDuration">Time to maintain the effect at full strength.</param>
      <param name="releaseDuration">Time to ramp down from full strength to zero.</param>
      <param name="repeatCount">The number of times to repeat the effect.</param>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.RampForceEffect.Start">
      <summary>Starts the force feedback effect.</summary>
    </member>
    <member name="M:Windows.Gaming.Input.ForceFeedback.RampForceEffect.Stop">
      <summary>Stops the effect.</summary>
    </member>
    <member name="T:Windows.Gaming.UI.GameBar">
      <summary>提供有关游戏栏可见性和输入重定向状态的通知和信息。</summary>
    </member>
    <member name="P:Windows.Gaming.UI.GameBar.IsInputRedirected">
      <summary>指示当前输入是否重定向至游戏栏。</summary>
      <returns>如果输入当前重定向到游戏栏，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Gaming.UI.GameBar.Visible">
      <summary>知识游戏栏当前是否可见。</summary>
      <returns>如果游戏栏当前可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.Gaming.UI.GameBar.IsInputRedirectedChanged">
      <summary>当输入重定向至游戏栏或者输入还原到游戏时发生。</summary>
    </member>
    <member name="E:Windows.Gaming.UI.GameBar.VisibilityChanged">
      <summary>当游戏栏显示或消失是发生。</summary>
    </member>
    <member name="T:Windows.Gaming.UI.GameChatMessageOrigin">
      <summary>指示源消息的来源。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatMessageOrigin.Text">
      <summary>消息是键入的文本消息。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatMessageOrigin.Voice">
      <summary>消息已通过语音到文本转换进行转录。</summary>
    </member>
    <member name="T:Windows.Gaming.UI.GameChatOverlay">
      <summary>表示游戏聊天覆盖。</summary>
    </member>
    <member name="P:Windows.Gaming.UI.GameChatOverlay.DesiredPosition">
      <summary>游戏聊天覆盖的所需位置。</summary>
      <returns>The desired position of the game chat overlay.</returns>
    </member>
    <member name="M:Windows.Gaming.UI.GameChatOverlay.AddMessage(System.String,System.String,Windows.Gaming.UI.GameChatMessageOrigin)">
      <summary>在游戏聊天覆盖中呈现消息。</summary>
      <param name="sender">已发送消息的帐户名称。 在大多数情况下，这应该是玩家代号。</param>
      <param name="message">The contents of the message.</param>
      <param name="origin">消息（语音或文本）的来源。</param>
    </member>
    <member name="M:Windows.Gaming.UI.GameChatOverlay.GetDefault">
      <summary>获取默认游戏聊天覆盖实例。</summary>
      <returns>默认游戏聊天覆盖实例。</returns>
    </member>
    <member name="T:Windows.Gaming.UI.GameChatOverlayPosition">
      <summary>指示游戏聊天覆盖在屏幕上的位置。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.BottomCenter">
      <summary>中下位置。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.BottomLeft">
      <summary>The bottom left position.</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.BottomRight">
      <summary>The bottom right position.</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.MiddleLeft">
      <summary>左中位置。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.MiddleRight">
      <summary>右中位置。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.TopCenter">
      <summary>上中位置。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.TopLeft">
      <summary>左上位置。</summary>
    </member>
    <member name="F:Windows.Gaming.UI.GameChatOverlayPosition.TopRight">
      <summary>右上位置。</summary>
    </member>
    <member name="T:Windows.Globalization.ApplicationLanguages">
      <summary>指定应用程序可使用和维护的与语言相关的首选项。</summary>
    </member>
    <member name="P:Windows.Globalization.ApplicationLanguages.Languages">
      <summary>获取用户首选的当前运行时语言值级别列表。</summary>
      <returns>将应用程序声明支持的语言 (ApplicationLanguages.ManifestLanguages) 与用户的首选语言级别列表合并的计算语言列表。</returns>
    </member>
    <member name="P:Windows.Globalization.ApplicationLanguages.ManifestLanguages">
      <summary>获取应用程序声明的支持语言列表。</summary>
      <returns>应用程序清单中声明的支持语言列表。</returns>
    </member>
    <member name="P:Windows.Globalization.ApplicationLanguages.PrimaryLanguageOverride">
      <summary>获取或设置应用程序首选语言的重写，用 BCP-47 语言标记表示。 此设置为持久。</summary>
      <returns>A BCP-47 language tag. 应用程序可设置该标记以替代用户的首选语言排名列表中的语言 (ApplicationLanguages.Languages)，并且其值将在应用程序会话之间保留下来。 它必须是单个语言标记；语言标记的分隔列表将会失败。</returns>
    </member>
    <member name="M:Windows.Globalization.ApplicationLanguages.GetLanguagesForUser(Windows.System.User)">
      <summary>检索指定用户的语言首选项。 此 API 是多用户应用 (MUA) 支持的一部分。</summary>
      <param name="user">要为其检索首选项的用户。</param>
      <returns>表示指定用户的语言首选项的规范化 BCP-47 语言标记列表。</returns>
    </member>
    <member name="T:Windows.Globalization.Calendar">
      <summary>操作给定日历和时钟内的日期和时间的表示。</summary>
    </member>
    <member name="M:Windows.Globalization.Calendar.#ctor">
      <summary>创建一个 Calendar 对象并将其初始化为当前日期和时间。</summary>
    </member>
    <member name="M:Windows.Globalization.Calendar.#ctor(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建用语言列表初始化的 Calendar 对象。</summary>
      <param name="languages">按优先级顺序表示语言选择的语言标识符列表。 这些将用于字符串的解决模式。 请参阅备注。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String,System.String)">
      <summary>创建用语言列表、日历和时钟初始化的 Calendar 对象。</summary>
      <param name="languages">按优先级顺序表示语言选择的语言标识符列表。 These are used for resolving patterns to strings. 请参见“备注”。</param>
      <param name="calendar">要使用的日历标识符。</param>
      <param name="clock">要使用的时钟标识符。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String,System.String,System.String)">
      <summary>创建通过语言列表、日历、时钟和时区进行初始化的 Calendar 对象。</summary>
      <param name="languages">The list of language identifiers, in priority order, representing the choice of languages. These are used for resolving patterns to strings. 请参见“备注”。</param>
      <param name="calendar">The calendar identifier to use.</param>
      <param name="clock">The clock identifier to use.</param>
      <param name="timeZoneId">IANA 时区数据库中的一个标识符，标识应使用的时区（例如，“America/Los_Angeles”表示太平洋时间）。</param>
    </member>
    <member name="P:Windows.Globalization.Calendar.Day">
      <summary>获取或设置日期。</summary>
      <returns>那天。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.DayOfWeek">
      <summary>获取一周的某天。</summary>
      <returns>一周的某天。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Era">
      <summary>获取或设置纪元。</summary>
      <returns>表示纪元的整数。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstDayInThisMonth">
      <summary>获取当前 Month 的第一 Day。</summary>
      <returns>当前 Month 的第一 Day。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstEra">
      <summary>获取日历中的第一个可用的 Era。</summary>
      <returns>日历中的第一个 Era。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstHourInThisPeriod">
      <summary>获取当前 Period 的第一个 Hour。</summary>
      <returns>当前 Period 的第一个 Hour。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstMinuteInThisHour">
      <summary>获取当前 Hour 的第一个 Minute。</summary>
      <returns>当前 Hour 的第一个 Minute。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstMonthInThisYear">
      <summary>获取当前 Year 的第一个 Month。</summary>
      <returns>当前 Year 的第一个 Month。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstPeriodInThisDay">
      <summary>获取当前 Day 的第一个 Period。</summary>
      <returns>当前 Day 的第一个 Period。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstSecondInThisMinute">
      <summary>获取当前 Minute 的第一个 Second。</summary>
      <returns>当前 Minute 的第一个 Second。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.FirstYearInThisEra">
      <summary>获取当前 Era 的第一个 Year。</summary>
      <returns>当前 Era 的第一个 Year。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Hour">
      <summary>获取或设置时。</summary>
      <returns>小时。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.IsDaylightSavingTime">
      <summary>获取指示夏时制是否对此 Calendar 对象的日期有效的布尔值。</summary>
      <returns>如果夏时制对该日期生效，则为 **True**；否则为 **False**。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Languages">
      <summary>获取将组件格式设置为字符串时使用的语言标识符的优先级列表。</summary>
      <returns>语言标识符的列表。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastDayInThisMonth">
      <summary>获取当前 Month 的最后一个 Day。</summary>
      <returns>当前 Month 的最后一个 Day。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastEra">
      <summary>获取日历中的最后一个可用的 Era。</summary>
      <returns>日历中的最后一个 Era。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastHourInThisPeriod">
      <summary>获取当前 Period 的最后一个 Hour。</summary>
      <returns>当前 Period 的最后一个 Hour。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastMinuteInThisHour">
      <summary>获取当前 Hour 的最后一个 Minute。</summary>
      <returns>当前 Hour 的最后一个 Minute。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastMonthInThisYear">
      <summary>获取当前 Year 的最后一个 Month。</summary>
      <returns>当前 Year 的最后一个 Month。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastPeriodInThisDay">
      <summary>获取当前 Day 的最后一个 Period。</summary>
      <returns>当前 Day 的最后一个 Period。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastSecondInThisMinute">
      <summary>获取当前 Minute 的最后一个 Second。</summary>
      <returns>当前 Minute 的最后一个 Second。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.LastYearInThisEra">
      <summary>获取当前 Era 的最后一个 Year。</summary>
      <returns>当前 Era 的最后一个 Year。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Minute">
      <summary>获取或设置分。</summary>
      <returns>分。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Month">
      <summary>获取或设置月。</summary>
      <returns>月份。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Nanosecond">
      <summary>获取或设置纳秒。</summary>
      <returns>纳秒。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfDaysInThisMonth">
      <summary>获取此 Calendar 对象当前月的天数。</summary>
      <returns>当前月份的天数，或者如果当前月份的天数未知，则为 -1。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfEras">
      <summary>获取此 Calendar 对象中的纪元数。</summary>
      <returns>Calendar 中的纪元数，或如果 Calendar 中的纪元数未知，则 1。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfHoursInThisPeriod">
      <summary>获取此 Calendar 对象当前日期期间的小时数。</summary>
      <returns>当前日期期间的小时数，或者如果当前日期期间的小时数未知，则为 -1。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfMinutesInThisHour">
      <summary>获取当前 Hour 中的 Minute s 的数目。</summary>
      <returns>当前 Hour 中的 Minute s 的数目。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfMonthsInThisYear">
      <summary>获取此 Calendar 对象当前年度的月份数。</summary>
      <returns>当前年份的月份数，或者如果当前年份的月份数未知，则为 -1。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfPeriodsInThisDay">
      <summary>获取此 Calendar 对象当前日期的期间数目。</summary>
      <returns>当前日期的期间数，或者如果当前日期的期间数未知，则为 -1。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfSecondsInThisMinute">
      <summary>获取当前 Minute 中的 Second s 的数目。</summary>
      <returns>当前 Minute 中的 Second s 的数目。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumberOfYearsInThisEra">
      <summary>获取此 Calendar 对象当前纪元的年份数。</summary>
      <returns>当前纪元的年份数，或者如果当前纪元的年份数没有已知限制，则为 -1。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.NumeralSystem">
      <summary>获取或设置格式化作为字符串的组件时所使用的编码系统。</summary>
      <returns>指示日历的数字系统的字符串，如“Latin”表示拉丁文数字系统 (0123456789)，“Arab”表示阿拉伯-印度文数字系统 (٠١٢٣٤٥٦٧٨٩)。 请参见支持的 NumeralSystem 值。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Period">
      <summary>获取或设置当前日期的期间。</summary>
      <returns>当前日期期间的数字表示形式。 使用 12 小时制，例如，天的第一个句点为 1 表示 AM，第二个句点为 2 表示 PM。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.ResolvedLanguage">
      <summary>获取最近用于执行日历格式化或操作的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于执行日历格式化或操作的语言。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Second">
      <summary>获取或设置秒。</summary>
      <returns>第二个 。</returns>
    </member>
    <member name="P:Windows.Globalization.Calendar.Year">
      <summary>获取或设置年。</summary>
      <returns>年。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddDays(System.Int32)">
      <summary>递增或递减日期。</summary>
      <param name="days">增加（如果值为正）或减少（如果值为负）的天数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddEras(System.Int32)">
      <summary>递增或递减纪元。</summary>
      <param name="eras">增加（如果值为正）或减少（如果值为负）的时代数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddHours(System.Int32)">
      <summary>递增或递减小时。</summary>
      <param name="hours">增加（如果值为正）或减少（如果值为负）的小时数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddMinutes(System.Int32)">
      <summary>递增或递减分钟。</summary>
      <param name="minutes">增加（如果值为正）或减少（如果值为负）的分钟数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddMonths(System.Int32)">
      <summary>递增或递减月。</summary>
      <param name="months">增加（如果值为正）或减少（如果值为负）的月份数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddNanoseconds(System.Int32)">
      <summary>递增或递减纳秒。</summary>
      <param name="nanoseconds">增加（如果值为正）或减少（如果值为负）的纳秒数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddPeriods(System.Int32)">
      <summary>递增或递减周期。</summary>
      <param name="periods">增加（如果值为正）或减少（如果值为负）的期间数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddSeconds(System.Int32)">
      <summary>递增或递减秒。</summary>
      <param name="seconds">增加（如果值为正）或减少（如果值为负）的秒数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddWeeks(System.Int32)">
      <summary>按指定周数递增或递减日期。</summary>
      <param name="weeks">增加（如果值为正）或减少（如果值为负）的星期数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.AddYears(System.Int32)">
      <summary>递增或递减年。</summary>
      <param name="years">增加（如果值为正）或减少（如果值为负）的年份数。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.ChangeCalendarSystem(System.String)">
      <summary>设置此 Calendar 对象将使用的新日历系统。</summary>
      <param name="value">The calendar identifier to use.</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.ChangeClock(System.String)">
      <summary>设置此 Calendar 对象将使用的新时钟。</summary>
      <param name="value">The clock identifier to use.</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.ChangeTimeZone(System.String)">
      <summary>设置此 Calendar 对象将使用的新时区。</summary>
      <param name="timeZoneId">An identifier from the IANA Time Zone Database which identifies the time zone that should be used (for example, "America/Los_Angeles" for Pacific Time).</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.Clone">
      <summary>创建 Calendar 对象副本。</summary>
      <returns>Calendar 的副本。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.Compare(Windows.Globalization.Calendar)">
      <summary>将此日历与另一个 Calendar 对象进行比较并指示其中一个对象的日期和时间是早于、等于还是晚于另一个对象的日期和时间。</summary>
      <param name="other">要与当前日历进行比较的 Calendar 对象。</param>
      <returns>以下值之一：</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.CompareDateTime(Windows.Foundation.DateTime)">
      <summary>将此日历与 DateTime 对象进行比较并指示其中一个对象的日期和时间是早于、等于还是晚于另一个对象的日期和时间。</summary>
      <param name="other">要与当前日历进行比较的 DateTime 对象。</param>
      <returns>One of the following values:</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.CopyTo(Windows.Globalization.Calendar)">
      <summary>将值从另一个 Calendar 对象复制到此 Calendar 中。</summary>
      <param name="other">要复制的 Calendar 对象。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.DayAsPaddedString(System.Int32)">
      <summary>返回日期的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">要显示的最小整数位数。 如果该日没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 3 日，参数为 1 返回 3，参数为 2 返回 03。</param>
      <returns>日期的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.DayAsString">
      <summary>返回包含日期数字表示形式的字符串。</summary>
      <returns>A string representation of the day.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.DayOfWeekAsSoloString">
      <summary>返回适合于独立显示的、一周中某天的字符串表示形式。</summary>
      <returns>一周中某天的字符串表示形式，使用最常见的可用缩写词。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.DayOfWeekAsSoloString(System.Int32)">
      <summary>Returns a string representation of the day of the week suitable for stand-alone display.</summary>
      <param name="idealLength">指定返回字符串的理想长度的正整数（以字符为单位），或指定最常见可用缩写的 0。</param>
      <returns>一周中某天的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.DayOfWeekAsString">
      <summary>返回日周期中适合于具有其他日期组件的包含的字符串表示形式。</summary>
      <returns>A string representation of the day of the week, using the most common abbreviation available.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.DayOfWeekAsString(System.Int32)">
      <summary>Returns a string representation of the day of the week suitable for inclusion with other date components.</summary>
      <param name="idealLength">A positive integer specifying the ideal length, in characters, for the returned string, or 0 specifying the most common abbreviation available.</param>
      <returns>A string representation of the day of the week.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.EraAsString">
      <summary>返回纪元的字符串表示形式。</summary>
      <returns>纪元的字符串表示形式，使用最常见的可用缩写词。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.EraAsString(System.Int32)">
      <summary>Returns a string representation of the era. 选择的字符串最接近理想的长度。</summary>
      <param name="idealLength">A positive integer specifying the ideal length, in characters, for the returned string, or 0 specifying the most common abbreviation available.</param>
      <returns>纪元的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.GetCalendarSystem">
      <summary>获取由此 Calendar 对象使用的日历系统。</summary>
      <returns>日历系统的标识符。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.GetClock">
      <summary>获取由此 Calendar 对象使用时钟。</summary>
      <returns>时钟的标识符。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.GetDateTime">
      <summary>根据此 Calendar 对象的组件，生成日期和时间。</summary>
      <returns>表示此 Calendar 的日期和时间的 DateTime。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.GetTimeZone">
      <summary>获取标识此 Calendar 对象使用的时区的标识符。</summary>
      <returns>IANA 时区数据库中的标识符，用于标识此 Calendar 对象使用的时区。 （例如，“America/Los_Angeles”表示太平洋时间。）</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.HourAsPaddedString(System.Int32)">
      <summary>返回小时的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">The minimum number of integer digits to be displayed. 如果该小时没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 3 小时，参数为 1 返回 3，参数为 2 返回 03。</param>
      <returns>时的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.HourAsString">
      <summary>返回包含小时的数字表示形式的字符串。</summary>
      <returns>A string representation of the hour.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MinuteAsPaddedString(System.Int32)">
      <summary>返回分钟的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">The minimum number of integer digits to be displayed. 如果该分钟没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 3 分钟，参数为 1 返回 3，参数为 2 返回 03。</param>
      <returns>分的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MinuteAsString">
      <summary>返回包含分钟的数字表示形式的字符串。</summary>
      <returns>A string representation of the minute.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MonthAsNumericString">
      <summary>返回包含月份的数字表示形式的字符串。</summary>
      <returns>月的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MonthAsPaddedNumericString(System.Int32)">
      <summary>返回月份的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">The minimum number of integer digits to be displayed. 如果该月没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 3 月，参数为 1 返回 3，参数为 2 返回 03。</param>
      <returns>A string representation of the month.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MonthAsSoloString">
      <summary>返回月份中适合于独立显示的字符串表示形式。</summary>
      <returns>月份的字符串表示形式，使用最常见的可用缩写词。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MonthAsSoloString(System.Int32)">
      <summary>Returns a string representation of the month suitable for stand-alone display.</summary>
      <param name="idealLength">A positive integer specifying the ideal length, in characters, for the returned string, or 0 specifying the most common abbreviation available.</param>
      <returns>A string representation of the month.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MonthAsString">
      <summary>返回月份中适合于具有其他日期组件的包含的字符串表示形式。</summary>
      <returns>A string representation of the month, using the most common abbreviation available.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.MonthAsString(System.Int32)">
      <summary>Returns a string representation of the month suitable for inclusion with other date components.</summary>
      <param name="idealLength">A positive integer specifying the ideal length, in characters, for the returned string, or 0 specifying the most common abbreviation available.</param>
      <returns>A string representation of the month.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.NanosecondAsPaddedString(System.Int32)">
      <summary>返回纳秒的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">The minimum number of integer digits to be displayed. 如果该纳秒没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 42 毫微秒，参数为 1 或 2 返回 42，参数为 3 返回 042。</param>
      <returns>纳秒的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.NanosecondAsString">
      <summary>返回包含纳秒的数字表示形式的字符串。</summary>
      <returns>A string representation of the nanosecond.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.PeriodAsString">
      <summary>返回日期期间的字符串表示形式，如使用最常见可用缩写词的 AM 或 PM。</summary>
      <returns>日期期间的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.PeriodAsString(System.Int32)">
      <summary>返回日期期间的字符串表示形式，例如 AM 或 PM。</summary>
      <param name="idealLength">指定返回字符串的理想长度的正整数（以字符为单位），或指定最常见可用缩写的 0。</param>
      <returns>日期期间的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.SecondAsPaddedString(System.Int32)">
      <summary>返回秒的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">The minimum number of integer digits to be displayed. 如果该秒没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 3 秒，参数为 1 返回 3，参数为 2 返回 03。</param>
      <returns>秒的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.SecondAsString">
      <summary>返回包含秒的数字表示形式的字符串。</summary>
      <returns>A string representation of the second.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.SetDateTime(Windows.Foundation.DateTime)">
      <summary>将所有日期和时间字段设置为 DateTime 表示的日期和时间。</summary>
      <param name="value">用于设置所有日期和时间字段的 DateTime。</param>
    </member>
    <member name="M:Windows.Globalization.Calendar.SetToMax">
      <summary>将此 Calendar 对象的组件设置为受支持的最晚日期和时间。</summary>
    </member>
    <member name="M:Windows.Globalization.Calendar.SetToMin">
      <summary>将此 Calendar 对象的组件设置为受支持的最早日期和时间。</summary>
    </member>
    <member name="M:Windows.Globalization.Calendar.SetToNow">
      <summary>将此 Calendar 对象的组件设置为当前日期和时间。</summary>
    </member>
    <member name="M:Windows.Globalization.Calendar.TimeZoneAsString">
      <summary>返回在此 Calendar 对象表示的那一刻适用的时区全称。</summary>
      <returns>完整时区名称。 这通常因时区是否使用夏令时而异。 它还能因为历史更改而不同。 (An example is "America/Los_Angeles" for Pacific Time.)</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.TimeZoneAsString(System.Int32)">
      <summary>返回在此 Calendar 对象表示的那一刻适用的时区名称缩写词。</summary>
      <param name="idealLength">要返回的缩写词的所需长度。 使用 0 可请求最常用的缩写词。</param>
      <returns>长度最接近 *idealLength* 的时区缩写词。 如果存在关系，则返回较短的缩写。 如果 *idealLength* 为 0，则返回最常用的缩写词。 (An example is "America/Los_Angeles" for Pacific Time.)</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.YearAsPaddedString(System.Int32)">
      <summary>返回年份的字符串表示，零填充的最佳。</summary>
      <param name="minDigits">The minimum number of integer digits to be displayed. 如果该年没有足够的整数位数，则将以零填充到正确的位数。 例如，对于 42 年，参数为 1 或 2 返回 42，参数为 3 返回 042。</param>
      <returns>年的字符串表示形式。</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.YearAsString">
      <summary>在不使用任何初始零填充时，返回年份的字符串表示。</summary>
      <returns>A string representation of the year.</returns>
    </member>
    <member name="M:Windows.Globalization.Calendar.YearAsTruncatedString(System.Int32)">
      <summary>返回年份的字符串表示，零填充的最佳。</summary>
      <param name="remainingDigits">表示应包含的最低有效位数的正整数。 例如，对于 1234 年，参数为 2 返回 34，参数为 4 或更大值返回 1234。</param>
      <returns>A string representation of the year.</returns>
    </member>
    <member name="T:Windows.Globalization.CalendarIdentifiers">
      <summary>包含支持的日历的日历标识符，将其作为静态属性。</summary>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.ChineseLunar">
      <summary>获取中国农历标识符。</summary>
      <returns>字符串“ChineseLunarCalendar”，它是中国农历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Gregorian">
      <summary>获取公历的标识符。</summary>
      <returns>字符串“GregorianCalendar”，它是公历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Hebrew">
      <summary>获取希伯来历的标识符。</summary>
      <returns>字符串“HebrewCalendar”，它是希伯来日历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Hijri">
      <summary>获取回历的标识符。</summary>
      <returns>字符串“HijriCalendar”，它是回历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Japanese">
      <summary>获取日本历的标识符。</summary>
      <returns>字符串“JapaneseCalendar”，它是日本日历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.JapaneseLunar">
      <summary>该名称保留，待以后更新。 不要在您的代码中访问或使用此属性，访问属性将导致错误或引发异常。</summary>
      <returns>字符串“JapaneseLunarCalendar”，它是日本农历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Julian">
      <summary>获取罗马儒略历的标识符。</summary>
      <returns>字符串“JulianCalendar”，它是罗马儒略历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Korean">
      <summary>获取朝鲜历的标识符。</summary>
      <returns>字符串“KoreanCalendar”，它是韩国日历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.KoreanLunar">
      <summary>This name is reserved for a future update. Do not access or use this property in your code, as accessing the property will result in errors or exceptions being thrown.</summary>
      <returns>字符串“KoreanLunarCalendar”，它是韩国农历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Persian">
      <summary>获取波斯历的标识符。</summary>
      <returns>字符串“PersianCalendar”，它是波斯历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Taiwan">
      <summary>获取台湾历的标识符。</summary>
      <returns>字符串“TaiwanCalendar”，它是台湾日历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.TaiwanLunar">
      <summary>This name is reserved for a future update. Do not access or use this property in your code, as accessing the property will result in errors or exceptions being thrown.</summary>
      <returns>字符串“TaiwanLunarCalendar”，它是台湾农历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.Thai">
      <summary>获取泰国历的标识符。</summary>
      <returns>字符串“ThaiCalendar”，它是泰国日历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.UmAlQura">
      <summary>获取古兰经历的标识符。</summary>
      <returns>字符串“UmAlQuraCalendar”，它是古兰经历的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.CalendarIdentifiers.VietnameseLunar">
      <summary>This name is reserved for a future update. Do not access or use this property in your code, as accessing the property will result in errors or exceptions being thrown.</summary>
      <returns>字符串“VietnameseLunarCalendar”，它是越南农历的标识符。</returns>
    </member>
    <member name="T:Windows.Globalization.ClockIdentifiers">
      <summary>包含支持的时钟的时钟标识符，将其作为静态属性。</summary>
    </member>
    <member name="P:Windows.Globalization.ClockIdentifiers.TwelveHour">
      <summary>获取 12 小时制时钟的标识符。</summary>
      <returns>字符串“12HourClock”，它是 12 小时制的标识符。</returns>
    </member>
    <member name="P:Windows.Globalization.ClockIdentifiers.TwentyFourHour">
      <summary>获取 24 小时制时钟的标识符。</summary>
      <returns>字符串“24HourClock”，它是 24 小时制的标识符。</returns>
    </member>
    <member name="T:Windows.Globalization.CurrencyIdentifiers">
      <summary>作为静态属性，包含支持的货币的货币标识符。</summary>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AED">
      <summary>获取阿联酋迪拉姆的货币标识符。</summary>
      <returns>字符串“AED”，用于标识阿联酋迪拉姆。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AFN">
      <summary>获取阿富汗尼的货币标识符。</summary>
      <returns>字符串“AFN”，用于标识阿富汗尼。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ALL">
      <summary>获取阿尔巴尼亚列克的货币标识符。</summary>
      <returns>字符串“ALL”，用于标识阿尔巴尼亚列克。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AMD">
      <summary>获取亚美尼亚打兰的货币标识符。</summary>
      <returns>字符串“AMD”，用于标识亚美尼亚德拉姆。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ANG">
      <summary>获取荷属安的列斯盾的货币标识符。</summary>
      <returns>字符串“ANG”，用于标识荷属安的列斯群岛荷兰盾。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AOA">
      <summary>获取安哥拉宽扎的货币标识符。</summary>
      <returns>字符串“AOA”，用于标识安哥拉宽扎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ARS">
      <summary>获取阿根廷比索的货币标识符。</summary>
      <returns>字符串“ARS”，用于标识阿根廷比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AUD">
      <summary>获取澳大利亚元的货币标识符。</summary>
      <returns>字符串“AUD”，用于标识澳大利亚元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AWG">
      <summary>获取阿鲁巴弗罗林的货币标识符。</summary>
      <returns>字符串“AWG”，用于标识阿鲁巴弗罗林。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.AZN">
      <summary>获取阿塞拜疆马纳特的货币标识符。</summary>
      <returns>字符串“AZN”，用于标识阿塞拜疆马纳特。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BAM">
      <summary>获取波斯尼亚和黑塞哥维那可兑换马克的货币标识符。</summary>
      <returns>字符串“BAM”，用于标识波斯尼亚和黑塞哥维那可兑换马克。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BBD">
      <summary>获取巴巴多斯元的货币标识符。</summary>
      <returns>字符串“BBD”，用于标识巴巴多斯元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BDT">
      <summary>获取孟加拉塔卡的货币标识符。</summary>
      <returns>字符串“BDT”，用于标识孟加拉共和国塔卡。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BGN">
      <summary>获取保加利亚列弗的货币标识符。</summary>
      <returns>字符串“BGN”，用于标识保加利亚列弗。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BHD">
      <summary>获取巴林第纳尔的货币标识符。</summary>
      <returns>字符串“BHD”，用于标识巴林第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BIF">
      <summary>获取布隆迪法郎的货币标识符。</summary>
      <returns>字符串“BIF”，用于标识布隆迪法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BMD">
      <summary>获取百慕大元的货币标识符。</summary>
      <returns>字符串“BMD”，用于标识百慕大元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BND">
      <summary>获取文莱元的货币标识符。</summary>
      <returns>字符串“BND”，用于标识文莱元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BOB">
      <summary>获取玻利维亚玻利瓦的货币标识符。</summary>
      <returns>字符串“BOB”，用于标识玻利维亚玻利瓦。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BRL">
      <summary>获取巴西雷亚尔的货币标识符。</summary>
      <returns>字符串“BRL”，用于标识巴西雷亚尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BSD">
      <summary>获取巴哈马元的货币标识符。</summary>
      <returns>字符串“BSD”，用于标识巴哈马元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BTN">
      <summary>获取不丹努尔特鲁姆的货币标识符。</summary>
      <returns>字符串“BTN”，用于标识不丹努尔特鲁姆。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BWP">
      <summary>获取博茨瓦纳普拉的货币标识符。</summary>
      <returns>字符串“BWP”，用于标识博茨瓦纳普拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BYN">
      <summary>获取白俄罗斯卢布的货币标识符。</summary>
      <returns>字符串“BYN”，用于标识白俄罗斯卢布。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BYR">
      <summary>Gets the currency identifier for the Belarusian Ruble.</summary>
      <returns>字符串“BYR”，用于标识白俄罗斯卢布。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.BZD">
      <summary>获取伯利兹元的货币标识符。</summary>
      <returns>字符串“BZD”，用于标识伯利兹元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CAD">
      <summary>获取加拿大元的货币标识符。</summary>
      <returns>字符串“CAD”，用于标识加拿大元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CDF">
      <summary>获取刚果法郎的货币标识符。</summary>
      <returns>字符串“CDF”，用于标识刚果法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CHF">
      <summary>获取瑞士法郎的货币标识符。</summary>
      <returns>字符串“CHF”，用于标识瑞士法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CLP">
      <summary>获取智利比索的货币标识符。</summary>
      <returns>字符串“CLP”，用于标识智利比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CNY">
      <summary>获取人民币的货币标识符。</summary>
      <returns>字符串“CNY”，用于标识人民币。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.COP">
      <summary>获取哥伦比亚比索的货币标识符。</summary>
      <returns>字符串“COP”，用于标识哥伦比亚比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CRC">
      <summary>获取哥斯达黎加科郎的货币标识符。</summary>
      <returns>字符串“CRC”，用于标识哥斯达黎加科郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CUP">
      <summary>获取古巴比索的货币标识符。</summary>
      <returns>字符串“yyy”，用于标识古巴比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CVE">
      <summary>获取佛得角埃斯库多的货币标识符。</summary>
      <returns>字符串“CVE”，用于标识佛得角埃斯库多。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.CZK">
      <summary>获取捷克克郎的货币标识符。</summary>
      <returns>字符串“CZK”，用于标识捷克克郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.DJF">
      <summary>获取吉布提法郎的货币标识符。</summary>
      <returns>字符串“DJF”，用于标识吉布提法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.DKK">
      <summary>获取丹麦克郎的货币标识符。</summary>
      <returns>字符串“DKK”，用于标识丹麦克郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.DOP">
      <summary>获取多米尼加比索的货币标识符。</summary>
      <returns>字符串“DOP”，用于标识多米尼加比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.DZD">
      <summary>获取阿尔及利亚第纳尔的货币标识符。</summary>
      <returns>字符串“DZD”，用于标识阿尔及利亚第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.EGP">
      <summary>获取埃及磅的货币标识符。</summary>
      <returns>字符串“EGP”，用于标识埃及镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ERN">
      <summary>获取厄立特里亚纳克法的货币标识符。</summary>
      <returns>字符串“ERN”，用于标识厄立特里亚纳克法。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ETB">
      <summary>获取埃塞俄比亚比尔的货币标识符。</summary>
      <returns>字符串“ETB”，用于标识埃塞俄比亚比尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.EUR">
      <summary>获取欧元的货币标识符。</summary>
      <returns>字符串“EUR”，用于标识欧元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.FJD">
      <summary>获取斐济元的货币标识符。</summary>
      <returns>字符串“FJD”，用于标识斐济元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.FKP">
      <summary>获取福克兰群岛镑的货币标识符。</summary>
      <returns>字符串“FKP”，用于标识福克兰群岛镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GBP">
      <summary>获取英镑的货币标识符。</summary>
      <returns>字符串“GBP”，用于标识英镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GEL">
      <summary>获取格鲁吉亚拉里的货币标识符。</summary>
      <returns>字符串“GEL”，用于标识格鲁吉亚拉里。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GHS">
      <summary>获取加纳塞地的货币标识符。</summary>
      <returns>字符串“GHS”，用于标识加纳塞地。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GIP">
      <summary>获取直布罗陀镑的货币标识符。</summary>
      <returns>字符串“GIP”，用于标识直布罗陀镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GMD">
      <summary>获取冈比亚达拉西的货币标识符。</summary>
      <returns>字符串“GMD”，用于标识冈比亚达拉西。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GNF">
      <summary>获取几内亚法郎的货币标识符。</summary>
      <returns>字符串“GNF”，用于标识几内亚法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GTQ">
      <summary>获取危地马拉格查尔的货币标识符。</summary>
      <returns>字符串“GTQ”，用于标识危地马拉格查尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.GYD">
      <summary>获取圭亚那元的货币标识符。</summary>
      <returns>字符串“GYD”，用于标识圭亚那元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.HKD">
      <summary>获取港元的货币标识符。</summary>
      <returns>字符串“HKD”，用于标识香港特别行政区港币。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.HNL">
      <summary>获取洪都拉斯伦皮拉的货币标识符。</summary>
      <returns>字符串“HNL”，用于标识洪都拉斯伦皮拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.HRK">
      <summary>获取克罗地亚库纳的货币标识符。</summary>
      <returns>字符串“HRK”，用于标识克罗地亚库纳。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.HTG">
      <summary>获取海地古德的货币标识符。</summary>
      <returns>字符串“HTG”，用于标识海地古德。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.HUF">
      <summary>获取匈牙利福林的货币标识符。</summary>
      <returns>字符串“HUF”，用于标识匈牙利福林。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.IDR">
      <summary>获取印度尼西亚卢比的货币标识符。</summary>
      <returns>字符串“IDR”，用于标识印度尼西亚卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ILS">
      <summary>获取以色列新谢克尔的货币标识符。</summary>
      <returns>字符串“ILS”，用于标识以色列新谢克尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.INR">
      <summary>获取印度卢比的货币标识符。</summary>
      <returns>字符串“INR”，用于标识印度卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.IQD">
      <summary>获取伊拉克第纳尔的货币标识符。</summary>
      <returns>字符串“IQD”，用于标识伊拉克第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.IRR">
      <summary>获取伊朗里亚尔的货币标识符。</summary>
      <returns>字符串“IRR”，用于标识伊朗里亚尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ISK">
      <summary>获取冰岛克朗的货币标识符。</summary>
      <returns>字符串“ISK”，用于标识冰岛克郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.JMD">
      <summary>获取牙买加元的货币标识符。</summary>
      <returns>字符串“JMD”，用于标识牙买加元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.JOD">
      <summary>获取约旦第纳尔的货币标识符。</summary>
      <returns>字符串“JOD”，用于标识约旦第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.JPY">
      <summary>获取日元的货币标识符。</summary>
      <returns>字符串“JPY”，用于标识日元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KES">
      <summary>获取肯尼亚先令的货币标识符。</summary>
      <returns>字符串“KES”，用于标识肯尼亚先令。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KGS">
      <summary>获取吉尔吉斯斯坦索姆的货币标识符。</summary>
      <returns>字符串“KGS”，用于标识吉尔吉斯斯坦索姆。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KHR">
      <summary>获取柬埔寨瑞尔的货币标识符。</summary>
      <returns>字符串“KHR”，用于标识柬埔寨瑞尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KMF">
      <summary>获取科摩罗法郎的货币标识符。</summary>
      <returns>字符串“KMF”，用于标识科摩罗法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KPW">
      <summary>获取朝鲜元的货币标识符。</summary>
      <returns>字符串“KPW”，用于标识朝鲜元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KRW">
      <summary>获取韩元的货币标识符。</summary>
      <returns>字符串“KRW”，用于标识韩元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KWD">
      <summary>获取科威特第纳尔的货币标识符。</summary>
      <returns>字符串“KWD”，用于标识科威特第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KYD">
      <summary>获取开曼群岛元的货币标识符。</summary>
      <returns>字符串“KYD”，用于标识开曼群岛元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.KZT">
      <summary>获取哈萨克斯坦腾格的货币标识符。</summary>
      <returns>字符串“KZT”，用于标识哈萨克斯坦腾格。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LAK">
      <summary>获取老挝基普的货币标识符。</summary>
      <returns>字符串“LAK”，用于标识老挝基普。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LBP">
      <summary>获取黎巴嫩磅的货币标识符。</summary>
      <returns>字符串“LBP”，用于标识黎巴嫩镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LKR">
      <summary>获取斯里兰卡卢比的货币标识符。</summary>
      <returns>字符串“LKR”，用于标识斯里兰卡卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LRD">
      <summary>获取利比里亚元的货币标识符。</summary>
      <returns>字符串“LRD”，用于标识利比里亚元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LSL">
      <summary>获取莱索托洛蒂的货币标识符。</summary>
      <returns>字符串“LSL”，用于标识莱索托洛蒂。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LTL">
      <summary>获取立陶宛里拉的货币标识符。</summary>
      <returns>字符串“LTL”，用于标识立陶宛立特。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LVL">
      <summary>获取拉脱维亚拉特的货币标识符。</summary>
      <returns>字符串“LVL”，用于标识拉脱维亚拉特。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.LYD">
      <summary>获取利比亚第纳尔的货币标识符。</summary>
      <returns>字符串“LYD”，用于标识利比亚第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MAD">
      <summary>获取摩洛哥迪拉姆的货币标识符。</summary>
      <returns>字符串“MAD”，用于标识摩洛哥迪拉姆。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MDL">
      <summary>获取摩尔多瓦列伊的货币标识符。</summary>
      <returns>字符串“MDL”，用于标识摩尔多瓦列伊。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MGA">
      <summary>获取马达加斯加阿里亚里的货币标识符。</summary>
      <returns>字符串“MGA”，用于标识马达加斯加阿里亚里。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MKD">
      <summary>获取马其顿 (FYROM) 代纳尔的货币标识符。</summary>
      <returns>字符串“MKD”，用于标识马其顿 (FYROM) 代纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MMK">
      <summary>获取缅甸元的货币标识符。</summary>
      <returns>字符串“MMK”，用于标识缅甸元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MNT">
      <summary>获取蒙古图格里克的货币标识符。</summary>
      <returns>字符串“MNT”，用于标识蒙古图格里克。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MOP">
      <summary>获取澳门特别行政区澳元的货币标识符。</summary>
      <returns>字符串“MOP”，用于标识澳门特别行政区澳元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MRO">
      <summary>获取毛里塔尼亚乌吉亚的货币标识符。</summary>
      <returns>字符串“MRO”，用于标识毛里塔尼亚乌吉亚。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MRU">
      <summary>获取毛里塔尼亚乌吉亚的货币标识符。</summary>
      <returns>字符串“MRU”，用于标识毛里塔尼亚乌吉亚。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MUR">
      <summary>获取毛里求斯卢比的货币标识符。</summary>
      <returns>字符串“MUR”，用于标识毛里求斯卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MVR">
      <summary>获取马尔代夫拉菲亚的货币标识符。</summary>
      <returns>字符串“MVR”，用于标识马尔代夫拉菲亚。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MWK">
      <summary>获取马拉维克瓦查的货币标识符。</summary>
      <returns>字符串“MWK”，用于标识马拉维克瓦查。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MXN">
      <summary>获取墨西哥比索的货币标识符。</summary>
      <returns>字符串“MXN”，用于标识墨西哥比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MYR">
      <summary>获取马来西亚林吉特的货币标识符。</summary>
      <returns>字符串“MYR”，用于标识马来西亚林吉特。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.MZN">
      <summary>获取新莫桑比克梅蒂卡尔的货币标识符。</summary>
      <returns>字符串“MZN”，用于标识新莫桑比克梅蒂卡尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.NAD">
      <summary>获取纳米比亚元的货币标识符。</summary>
      <returns>字符串“NAD”，用于标识纳米比亚元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.NGN">
      <summary>获取尼日利亚奈拉的货币标识符。</summary>
      <returns>字符串“NGN”，用于标识尼日利亚奈拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.NIO">
      <summary>获取尼加拉瓜金科多巴的货币标识符。</summary>
      <returns>字符串“NIO”，用于标识尼加拉瓜金科多巴。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.NOK">
      <summary>获取挪威克郎的货币标识符。</summary>
      <returns>字符串“NOK”，用于标识挪威克郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.NPR">
      <summary>获取尼泊尔卢比的货币标识符。</summary>
      <returns>字符串“NPR”，用于标识尼泊尔卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.NZD">
      <summary>获取新西兰元的货币标识符。</summary>
      <returns>字符串“NZD”，用于标识新西兰元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.OMR">
      <summary>获取阿曼里亚尔的货币标识符。</summary>
      <returns>字符串“OMR”，用于标识阿曼里亚尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PAB">
      <summary>获取巴拿马巴波亚的货币标识符。</summary>
      <returns>字符串“PAB”，用于标识巴拿马巴波亚。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PEN">
      <summary>获取秘鲁索尔的货币标识符。</summary>
      <returns>字符串“PEN”，用于标识秘鲁索尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PGK">
      <summary>获取巴布亚新几内亚基那的货币标识符。</summary>
      <returns>字符串“PGK”，用于标识巴布亚新几内亚基那。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PHP">
      <summary>获取菲律宾比索的货币标识符。</summary>
      <returns>字符串“PHP”，用于标识菲律宾比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PKR">
      <summary>获取巴基斯坦卢比的货币标识符。</summary>
      <returns>字符串“PKR”，用于标识巴基斯坦卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PLN">
      <summary>获取波兰兹罗提的货币标识符。</summary>
      <returns>字符串“PLN”，用于标识波兰兹罗提。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.PYG">
      <summary>获取巴拉圭瓜拉尼的货币标识符。</summary>
      <returns>字符串“PYG”，用于标识巴拉圭瓜拉尼。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.QAR">
      <summary>获取卡塔尔里亚尔的货币标识符。</summary>
      <returns>字符串“QAR”，用于标识卡塔尔里亚尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.RON">
      <summary>获取罗马尼亚列伊的货币标识符。</summary>
      <returns>字符串“RON”，用于标识罗马尼亚列伊。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.RSD">
      <summary>获取塞尔维亚第那尔的货币标识符。</summary>
      <returns>字符串“RSD”，用于标识塞尔维亚第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.RUB">
      <summary>获取俄罗斯卢布的货币标识符。</summary>
      <returns>字符串“RUB”，用于标识俄罗斯卢布。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.RWF">
      <summary>获取卢旺达法郎的货币标识符。</summary>
      <returns>字符串“RWF”，用于标识卢旺达法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SAR">
      <summary>获取沙特阿拉伯里亚尔的货币标识符。</summary>
      <returns>字符串“SAR”，用于标识沙特阿拉伯里亚尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SBD">
      <summary>获取索罗门群岛元的货币标识符。</summary>
      <returns>字符串“SBD”，用于标识所罗门群岛元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SCR">
      <summary>获取塞舌尔卢比的货币标识符。</summary>
      <returns>字符串“SCR”，用于标识塞舌尔卢比。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SDG">
      <summary>获取苏丹磅的货币标识符。</summary>
      <returns>字符串“SDG”，用于标识苏丹镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SEK">
      <summary>获取瑞典克朗的货币标识符。</summary>
      <returns>字符串“SEK”，用于标识瑞典克郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SGD">
      <summary>获取新加坡元的货币标识符。</summary>
      <returns>字符串“SGD”，用于标识新加坡元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SHP">
      <summary>获取圣赫勒拿镑的货币标识符。</summary>
      <returns>字符串“SHP”，用于标识圣赫勒拿镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SLL">
      <summary>获取塞拉利昂利昂的货币标识符。</summary>
      <returns>字符串“SLL”，用于标识塞拉利昂利昂。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SOS">
      <summary>获取索马里先令的货币标识符。</summary>
      <returns>字符串“SOS”，用于标识索马里先令。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SRD">
      <summary>获取苏里南元的货币标识符。</summary>
      <returns>字符串“SRD”，用于标识苏里南元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SSP">
      <summary>获取南苏丹镑的货币标识符。</summary>
      <returns>字符串“SSP”，用于标识南苏丹镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.STD">
      <summary>获取圣多美多布拉的货币标识符。</summary>
      <returns>字符串“STD”，用于标识圣多美多布拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.STN">
      <summary>获取圣多美和普林西比多布拉的货币标识符。</summary>
      <returns>字符串“STN”，用于标识圣多美和普林西比多布拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SYP">
      <summary>获取叙利亚镑的货币标识符。</summary>
      <returns>字符串“SYP”，用于标识叙利亚镑。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.SZL">
      <summary>获取斯威士兰里兰吉尼的货币标识符。</summary>
      <returns>字符串“SZL”，用于标识斯威士兰里兰吉尼。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.THB">
      <summary>获取泰铢的货币标识符。</summary>
      <returns>字符串“THB”，用于标识泰铢。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TJS">
      <summary>获取塔吉克斯坦索莫尼的货币标识符。</summary>
      <returns>字符串“TJS”，用于标识塔吉克萨马尼。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TMT">
      <summary>获取土库曼斯坦马纳特的货币标识符。</summary>
      <returns>字符串“TMT”，用于标识土库曼斯坦马纳特。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TND">
      <summary>获取突尼斯第纳尔的货币标识符。</summary>
      <returns>字符串“TND”，用于标识突尼斯第纳尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TOP">
      <summary>获取汤加潘加的货币标识符。</summary>
      <returns>字符串“TOP”，用于标识汤加潘加。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TRY">
      <summary>获取土耳其里拉的货币标识符。</summary>
      <returns>字符串“TRY”，用于标识土耳其里拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TTD">
      <summary>获取特立尼达和多巴哥元的货币标识符。</summary>
      <returns>字符串“TTD”，用于标识特立尼达和多巴哥元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TWD">
      <summary>获取新台币的货币标识符。</summary>
      <returns>字符串“TWD”，用于标识新台币。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.TZS">
      <summary>获取坦桑尼亚先令的货币标识符。</summary>
      <returns>字符串“TZS”，用于标识坦桑尼亚先令。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.UAH">
      <summary>获取乌克兰戈里夫纳的货币标识符。</summary>
      <returns>字符串“UAH”，用于标识乌克兰戈里夫纳。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.UGX">
      <summary>获取乌干达先令的货币标识符。</summary>
      <returns>字符串“UGX”，用于标识乌干达先令。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.USD">
      <summary>获取美元的货币标识符。</summary>
      <returns>字符串“USD”，用于标识美元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.UYU">
      <summary>获取乌拉圭比索的货币标识符。</summary>
      <returns>字符串“UYU”，用于标识乌拉圭比索。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.UZS">
      <summary>获取乌兹别克斯坦索姆的货币标识符。</summary>
      <returns>字符串“UZS”，用于标识乌兹别克斯坦索姆。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.VEF">
      <summary>获取委内瑞拉波利瓦的货币标识符。</summary>
      <returns>字符串“VEF”，用于标识委内瑞拉玻利瓦。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.VES">
      <summary>获取委内瑞拉玻利瓦尔的货币标识符。</summary>
      <returns>字符串“VES”，用于标识委内瑞拉玻利瓦尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.VND">
      <summary>获取越南盾的货币标识符。</summary>
      <returns>字符串“VND”，用于标识越南盾。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.VUV">
      <summary>获取瓦努阿图瓦图的货币标识符。</summary>
      <returns>字符串“VUV”，用于标识瓦努阿图瓦图。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.WST">
      <summary>获取萨摩亚塔拉的货币标识符。</summary>
      <returns>字符串“WST”，用于标识萨摩亚塔拉。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.XAF">
      <summary>获取中非法郎的货币标识符。</summary>
      <returns>字符串“XAF”，用于标识中非法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.XCD">
      <summary>获取东加勒比元的货币标识符。</summary>
      <returns>字符串“XCD”，用于标识东加勒比元。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.XOF">
      <summary>获取西非法郎的货币标识符。</summary>
      <returns>字符串“XOF”，用于标识西非法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.XPF">
      <summary>获取法属太平洋领土法郎的货币标识符。</summary>
      <returns>字符串“XPF”，用于标识法属太平洋领土法郎。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.XXX">
      <summary>获取不表示任何货币的货币标识符。</summary>
      <returns>字符串“XXX”，不表示任何币种。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.YER">
      <summary>获取也门里亚尔的货币标识符。</summary>
      <returns>字符串“YER”，用于标识也门里亚尔。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ZAR">
      <summary>获取南非兰特的货币标识符。</summary>
      <returns>字符串“ZAR”，用于标识南非兰特。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ZMW">
      <summary>获取赞比亚可瓦查的货币标识符。</summary>
      <returns>字符串“ZMW”，用于标识赞比亚克瓦查。</returns>
    </member>
    <member name="P:Windows.Globalization.CurrencyIdentifiers.ZWL">
      <summary>获取津巴布韦元的货币标识符。</summary>
      <returns>字符串“ZWL”，用于标识津巴布韦元。</returns>
    </member>
    <member name="T:Windows.Globalization.DayOfWeek">
      <summary>标识一周的某天。</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Friday">
      <summary>星期五</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Monday">
      <summary>星期一</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Saturday">
      <summary>星期六</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Sunday">
      <summary>星期天</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Thursday">
      <summary>星期四</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Tuesday">
      <summary>星期二</summary>
    </member>
    <member name="F:Windows.Globalization.DayOfWeek.Wednesday">
      <summary>星期三</summary>
    </member>
    <member name="T:Windows.Globalization.GeographicRegion">
      <summary>描述区域。 这通常是国家/地区，但可能是宏观区域。</summary>
    </member>
    <member name="M:Windows.Globalization.GeographicRegion.#ctor">
      <summary>创建默认为用户主页区域的 GeographicRegion 对象。</summary>
    </member>
    <member name="M:Windows.Globalization.GeographicRegion.#ctor(System.String)">
      <summary>创建 GeographicRegion 对象。</summary>
      <param name="geographicRegionCode">标识国家/地区的 ISO 3166-1 双字母或三字母代码之一，或标识地理区域的三字母 UN-M49 代码之一。</param>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.Code">
      <summary>获取包含表示区域的最佳可用标识符的字符串。</summary>
      <returns>返回包含以下内容的字符串：</returns>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.CodeThreeDigit">
      <summary>获取字符串形式的此区域的三位标识符。</summary>
      <returns>以字符串形式返回区域的 ISO-3166-1 数字三位代码或 UN-M49 代码。 如果区域是未知的，则返回“999”。</returns>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.CodeThreeLetter">
      <summary>获取此区域的三个字母组成的标识符。</summary>
      <returns>如果有一个存在，则返回该区域中具有三个字母的 ISO 3166-1 Alpha3 代码；否则，返回 “ZZZ”。</returns>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.CodeTwoLetter">
      <summary>获取此区域的两个字母组成的标识符。</summary>
      <returns>如果有一个存在，则返回该区域中具有二个字母的 ISO 3166-1 alpha-2 代码；否则，返回 “ZZ”。</returns>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.CurrenciesInUse">
      <summary>获取此区域中正在使用的货币集。</summary>
      <returns>用于该区域货币 ISO 4217 3 字母代码的集合。</returns>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.DisplayName">
      <summary>获取适合显示给用户、用于标识区域的本地化字符串。</summary>
      <returns>区域的本地化名称。</returns>
    </member>
    <member name="P:Windows.Globalization.GeographicRegion.NativeName">
      <summary>获取以本区域的主要语言讲述的区域名称。</summary>
      <returns>本区域讲的主要语言的区域名称。</returns>
    </member>
    <member name="M:Windows.Globalization.GeographicRegion.IsSupported(System.String)">
      <summary>确定是否支持地理区域标识符。</summary>
      <param name="geographicRegionCode">One of the ISO 3166-1 two-letter or three-letter codes that identify the country, or one of the three-digit UN-M49 codes that identify the geographical region.</param>
      <returns>如果 ID 已知，则为 **True**；否则为 **false**。 如果此方法返回 **true**，则应用程序可使用此区域标识符安全地构造区域。 如果返回 **false**，则尝试构造给定代码的区域将引发异常。</returns>
    </member>
    <member name="T:Windows.Globalization.Language">
      <summary>提供 BCP-47 语言标记相关信息（如语言名称和脚本等）的类。</summary>
    </member>
    <member name="M:Windows.Globalization.Language.#ctor(System.String)">
      <summary>创建 Language 对象。</summary>
      <param name="languageTag">A BCP-47 language tag. 请参见“备注”。</param>
    </member>
    <member name="P:Windows.Globalization.Language.CurrentInputMethodLanguageTag">
      <summary>获取当前已启用的键盘布局或输入法编辑器 (IME) 的 BCP-47 语言标记。</summary>
      <returns>BCP-47 语言标记。</returns>
    </member>
    <member name="P:Windows.Globalization.Language.DisplayName">
      <summary>获取适合显示给用户、用于标识语言的本地化字符串。</summary>
      <returns>语言的本地化名称。</returns>
    </member>
    <member name="P:Windows.Globalization.Language.LanguageTag">
      <summary>获取此语言的规范化 BCP-47 语言标记。</summary>
      <returns>规范化的 BCP-47 语言标记。</returns>
    </member>
    <member name="P:Windows.Globalization.Language.LayoutDirection">
      <summary>获取最适合某种语言的内容布局方向（对于文本和 UI 元素）。</summary>
      <returns>布局方向。</returns>
    </member>
    <member name="P:Windows.Globalization.Language.NativeName">
      <summary>获取语言本身使用的语言的名称。</summary>
      <returns>语言本身使用的语言的名称。</returns>
    </member>
    <member name="P:Windows.Globalization.Language.Script">
      <summary>获取该语言的四个字母的 ISO 15924 脚本代码。</summary>
      <returns>带语言脚本代码的字符串。 如果脚本代码无法标识或无法从语言标记推断，则返回“Zyyy”。</returns>
    </member>
    <member name="M:Windows.Globalization.Language.GetExtensionSubtags(System.String)">
      <summary>在单一实例标识的给定扩展的当前语言中检索扩展子标记的矢量。</summary>
      <param name="singleton">当前语言的 LanguageTag 的单字符子标记。 请参阅 BCP-47 language tags, Extensions and the Extensions Registry（BCP-47 语言标记、扩展和扩展注册表）。</param>
      <returns>由 *singleton* 标识的扩展名子标记的列表。</returns>
    </member>
    <member name="M:Windows.Globalization.Language.IsWellFormed(System.String)">
      <summary>确定 BCP-47 语言标记的格式是否正确。</summary>
      <param name="languageTag">A BCP-47 language tag.</param>
      <returns>如果语言标记按照 BCP-47 定义为格式正确，则为 **True**，除非该语言标记根据 BCP-47 决不可能是有效的语言标记。 否则，它将返回 **false**。 如果此方法返回 **true**，则应用程序可使用此标记安全地构造语言。 如果返回 **false**，则尝试构造给定标记的语言将引发异常。</returns>
    </member>
    <member name="M:Windows.Globalization.Language.TrySetInputMethodLanguageTag(System.String)">
      <summary>尝试设置该语言的规范化 BCP-47 语言标记。</summary>
      <param name="languageTag">The normalized BCP-47 language tag.</param>
      <returns>如果已成功设置了值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Globalization.LanguageLayoutDirection">
      <summary>定义用于指定最适合某种语言的内容布局方向（对于文本和 UI 元素）的常量。</summary>
    </member>
    <member name="F:Windows.Globalization.LanguageLayoutDirection.Ltr">
      <summary>指示从左到右的内容布局方向。</summary>
    </member>
    <member name="F:Windows.Globalization.LanguageLayoutDirection.Rtl">
      <summary>指示从右到左的内容布局方向（例如，对于阿拉伯语或其他 RTL 语言）。</summary>
    </member>
    <member name="F:Windows.Globalization.LanguageLayoutDirection.TtbLtr">
      <summary>指示从页面顶部流到底部的内容布局方向；第一个顶部到底部的内容列位于左侧，从左到右添加列。</summary>
    </member>
    <member name="F:Windows.Globalization.LanguageLayoutDirection.TtbRtl">
      <summary>指示从页面顶部流到底部的内容布局方向；第一个顶部到底部的内容列位于右侧，从右到左添加列。</summary>
    </member>
    <member name="T:Windows.Globalization.NumeralSystemIdentifiers">
      <summary>包含支持的数字系统的数字系统标识符以作为静态属性。</summary>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Arab">
      <summary>获取阿拉伯-印度文十进制数字系统的标识符。</summary>
      <returns>字符串“Arab”，用于标识阿拉伯-印度文十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ٠١٢٣٤٥٦٧٨٩。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.ArabExt">
      <summary>获取扩展的阿拉伯-印度文十进制数字系统的标识符。</summary>
      <returns>字符串“ArabExt”，用于标识扩展的阿拉伯-印度文十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ۰۱۲۳۴۵۶۷۸۹。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Bali">
      <summary>获取巴厘文十进制数字系统的标识符。</summary>
      <returns>字符串“Bali”，用于标识巴厘文十进制数字系统。 此系统使用以下 Unicode 值：&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Beng">
      <summary>获取孟加拉语十进制数字系统的标识符。</summary>
      <returns>字符串“Beng”，用于标识孟加拉语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ০১২৩৪৫৬৭৮৯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Brah">
      <summary>获取婆罗米文十进制数字系统的标识符。</summary>
      <returns>字符串“Brah”，用于标识婆罗米文十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Cham">
      <summary>获取占语十进制数字系统的标识符。</summary>
      <returns>字符串“Cham”，用于标识占语十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Deva">
      <summary>获取梵文十进制数字系统的标识符。</summary>
      <returns>字符串“Deva”，用于标识梵文十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ०१२३४५६७८९。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.FullWide">
      <summary>获取使用全角字符的拉丁语十进制数字系统的标识符。</summary>
      <returns>字符串“FullWide”，用于标识使用全角字符的拉丁语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字０１２３４５６７８９。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Gujr">
      <summary>获取古吉拉特语十进制数字系统的标识符。</summary>
      <returns>字符串“Gujr”，用于标识古吉拉特语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ০১২৩৪৫৬৭৮৯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Guru">
      <summary>获取果鲁穆奇语十进制数字系统的标识符。</summary>
      <returns>字符串“Guru”，用于标识果鲁穆奇语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ੦੧੨੩੪੫੬੭੮੯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.HaniDec">
      <summary>获取汉语十进制数字系统的标识符。</summary>
      <returns>字符串“HaniDec”，用于标识汉语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 〇一二三四五六七八九。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Java">
      <summary>获取爪哇语十进制数字系统的标识符。</summary>
      <returns>字符串“Java"，用于标识爪哇语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ꧐꧑꧒꧓꧔꧕꧖꧗꧘꧙。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Kali">
      <summary>获取克耶黎语十进制数字系统的标识符。</summary>
      <returns>字符串“Kali”，用于标识克耶黎语十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Khmr">
      <summary>获取高棉语十进制数字系统的标识符。</summary>
      <returns>字符串“Khmr”，用于标识高棉语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ០១២៣៤៥៦៧៨៩。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Knda">
      <summary>获取卡纳达语十进制数字系统的标识符。</summary>
      <returns>字符串“Knda”，用于标识卡纳达语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ೦೧೨೩೪೫೬೭೮೯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Lana">
      <summary>获取老傣文 Hora 十进制数字系统的标识符。</summary>
      <returns>字符串“Lana”，用于标识老傣文 Hora 十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.LanaTham">
      <summary>获取老傣文 Tham 十进制数字系统的标识符。</summary>
      <returns>字符串“LanaTham”，用于标识老傣文 Tham 十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Laoo">
      <summary>获取老挝语十进制数字系统的标识符。</summary>
      <returns>字符串“Laoo”，用于标识老挝语十进制数字系统。 This system has the digits ۰۱۲۳۴۵۶۷۸۹ which correspond to the Latin digits 0-9.</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Latn">
      <summary>获取拉丁语十进制数字系统的标识符。</summary>
      <returns>字符串“Latn”，用于标识拉丁语十进制数字系统。 此系统具有拉丁数字 0123456789。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Lepc">
      <summary>获取列普查语十进制数字系统的标识符。</summary>
      <returns>字符串“Lepc”，用于标识列普查语十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Limb">
      <summary>获取林布文十进制数字系统的标识符。</summary>
      <returns>字符串“Limb”，用于标识林布文十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.MathBold">
      <summary>获取使用 MathBold 字符的十进制数字系统标识符。</summary>
      <returns>字符串“MathBold”，用于标识使用 MathBold 字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.MathDbl">
      <summary>获取使用 MathDbl 字符的十进制数字系统标识符。</summary>
      <returns>字符串“MathDbl”，用于标识使用 MathDbl 字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.MathMono">
      <summary>获取使用 MathMono 字符的十进制数字系统标识符。</summary>
      <returns>字符串“MathMono”，用于标识使用 MathMono 字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.MathSanb">
      <summary>获取使用 MathSanb 字符的十进制数字系统标识符。</summary>
      <returns>字符串“MathSanb”，用于标识使用 MathSanb 字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.MathSans">
      <summary>获取使用 MathSans 字符的十进制数字系统标识符。</summary>
      <returns>字符串“MathSans”，用于标识使用 MathSans 字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Mlym">
      <summary>获取马拉雅拉姆语十进制数字系统的标识符。</summary>
      <returns>字符串“Mlym”，用于标识马拉雅拉姆语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ൦൧൨൩൪൫൬൭൮൯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Mong">
      <summary>获取蒙古语十进制数字系统的标识符。</summary>
      <returns>字符串“Mong”，用于标识蒙古语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ᠐᠑᠒᠓᠔᠕᠖᠗᠘᠙。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Mtei">
      <summary>获取曼尼普尔文十进制数字系统的标识符。</summary>
      <returns>字符串“Mtei”，用于标识曼尼普尔文十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Mymr">
      <summary>获取缅甸语十进制数字系统的标识符。</summary>
      <returns>字符串“Mymr”，用于标识缅甸语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ၀၁၂၃၄၅၆၇၈၉。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.MymrShan">
      <summary>获取缅甸文 Shan 十进制数字系统的标识符。</summary>
      <returns>字符串“MymrShan”，用于标识缅甸文 Shan 十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ႐႑႒႓႔႕႖႗႘႙。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Nkoo">
      <summary>获取 Nko 十进制数字系统的标识符。</summary>
      <returns>字符串“Nkoo”，用于标识 Nko 十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ߀߁߂߃߄߅߆߇߈߉。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Olck">
      <summary>获取欧甘语十进制数字系统的标识符。</summary>
      <returns>字符串“Olck”，用于标识欧甘语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ᱐᱑᱒᱓᱔᱕᱖᱗᱘᱙。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Orya">
      <summary>获取奥里亚语十进制数字系统的标识符。</summary>
      <returns>字符串“Orya”，用于标识奥里亚语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ୦୧୨୩୪୫୬୭୮୯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Osma">
      <summary>获取索马里文十进制数字系统的标识符。</summary>
      <returns>字符串“Osma”，用于标识索马里文十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Saur">
      <summary>获取索拉什特拉文十进制数字系统的标识符。</summary>
      <returns>字符串“Saur”，用于标识索拉什特拉文十进制数字系统。 This system uses the following Unicode values:&lt;table&gt;</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Sund">
      <summary>获取巽他语十进制数字系统的标识符。</summary>
      <returns>字符串“Sund”，用于标识巽他语十进制数字系统。 此系统使用以下 Unicode 值：</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Talu">
      <summary>获取西双版纳新傣文十进制数字系统的标识符。</summary>
      <returns>字符串“Talu”，用于标识西双版纳新傣文十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ᧐᧑᧒᧓᧔᧕᧖᧗᧘᧙。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.TamlDec">
      <summary>获取泰米尔语十进制数字系统的标识符。</summary>
      <returns>字符串“TamlDec”，用于标识泰米尔语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ௦௧௨௩௪௫௬௭௮௯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Telu">
      <summary>获取泰卢固语十进制数字系统的标识符。</summary>
      <returns>字符串“Telu”，用于标识泰卢固语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ౦౧౨౩౪౫౬౭౮౯。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Thai">
      <summary>获取泰语十进制数字系统的标识符。</summary>
      <returns>字符串“Thai”，用于标识泰语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ๐๑๒๓๔๕๖๗๘๙。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Tibt">
      <summary>获取藏语十进制数字系统的标识符。</summary>
      <returns>字符串“Tibt”，用于标识藏语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ༠༡༢༣༤༥༦༧༨༩。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.Vaii">
      <summary>获取瓦依语十进制数字系统的标识符。</summary>
      <returns>字符串“Vaii”，用于标识瓦依语十进制数字系统。 此系统具有与拉丁数字 0-9 对应的数字 ꘠꘡꘢꘣꘤꘥꘦꘧꘨꘩。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.ZmthBold">
      <summary>获取使用 ZmthBold（数学符号）字符的十进制数字系统标识符。</summary>
      <returns>字符串“ZmthBold”，用于标识使用 ZmthBold（数学符号）字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.ZmthDbl">
      <summary>获取使用 ZmthDbl（数学符号）字符的十进制数字系统标识符。</summary>
      <returns>字符串“ZmthDbl”，用于标识使用 ZmthDbl（数学符号）字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.ZmthMono">
      <summary>获取使用 ZmthMono（数学符号）字符的十进制数字系统标识符。</summary>
      <returns>字符串“ZmthMono”，用于标识使用 ZmthMono（数学符号）字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.ZmthSanb">
      <summary>获取使用 ZmthSanb（数学符号）字符的十进制数字系统标识符。</summary>
      <returns>字符串“ZmthSanb”，用于标识使用 ZmthSanb（数学符号）字符的十进制数字系统。</returns>
    </member>
    <member name="P:Windows.Globalization.NumeralSystemIdentifiers.ZmthSans">
      <summary>获取使用 ZmthSans（数学符号）字符的十进制数字系统标识符。</summary>
      <returns>字符串“ZmthSans”，用于标识使用 ZmthSans（数学符号）字符的十进制数字系统。</returns>
    </member>
    <member name="T:Windows.Globalization.Collation.CharacterGrouping">
      <summary>字符组信息的容器。 按启用应用程序以确定分组边界位置的索引分组字符。</summary>
    </member>
    <member name="P:Windows.Globalization.Collation.CharacterGrouping.First">
      <summary>获取此索引下的分组中显示的第一项。</summary>
      <returns>定义具有关联标签的组开头的字符串。 下组隐式的开始确定其末尾。</returns>
    </member>
    <member name="P:Windows.Globalization.Collation.CharacterGrouping.Label">
      <summary>获取与此索引关联的标签。</summary>
      <returns>将用作此组所有字符串标签的字符串。 在标签视为“其他”的情况下，此字符串可以为空。</returns>
    </member>
    <member name="T:Windows.Globalization.Collation.CharacterGroupings">
      <summary>包含字符组集和功能以获得任意给定字符串的标签。</summary>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.#ctor">
      <summary>对默认排序规则创建 CharacterGroupings 对象。</summary>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.#ctor(System.String)">
      <summary>针对属于给定语言的排序规则创建 CharacterGroupings 对象。</summary>
      <param name="language">
      </param>
    </member>
    <member name="P:Windows.Globalization.Collation.CharacterGroupings.Size">
      <summary>获取字符组集中 CharacterGrouping 对象的数目。</summary>
      <returns>集中对象的数目。</returns>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.First">
      <summary>返回要在字符组集中枚举项的迭代器。</summary>
      <returns>迭代器。 如果属性集为空，则迭代器当前处于 0 索引位置，或者在字符组集末尾。</returns>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.GetAt(System.UInt32)">
      <summary>在字符组集中以指定索引返回 CharacterGrouping。</summary>
      <param name="index">要返回的集中的 CharacterGrouping 从零开始的索引。</param>
      <returns>位于指定索引处的 CharacterGrouping 值。</returns>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.GetMany(System.UInt32,Windows.Globalization.Collation.CharacterGrouping[])">
      <summary>返回从字符组集中指定索引处开始的 CharacterGrouping 对象。</summary>
      <param name="startIndex">要返回的集中的 CharacterGrouping 对象的起点的从零开始的索引。</param>
      <param name="items">集中从 *startIndex* 开始的 CharacterGrouping 对象。</param>
      <returns>The number of objects returned.</returns>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.IndexOf(Windows.Globalization.Collation.CharacterGrouping,System.UInt32@)">
      <summary>在字符组集中返回指定 CharacterGrouping 对象的索引。</summary>
      <param name="value">要在集中查找的 CharacterGrouping 对象。</param>
      <param name="index">CharacterGrouping 对象的从零开始的索引（如果找到）。 The method returns zero if the object is not found.</param>
      <returns>如果找到了对象，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Globalization.Collation.CharacterGroupings.Lookup(System.String)">
      <summary>获取所提供的文本所属的标签。</summary>
      <param name="text">要获取标签的字符串。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.DateTimeFormatter">
      <summary>格式化日期和时间。</summary>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(System.String)">
      <summary>创建通过格式模板字符串初始化的 DateTimeFormatter 对象。</summary>
      <param name="formatTemplate">指定请求组件的格式模板字符串。 与组件的顺序无关。 这也可能是格式模式。 有关有效格式模板和格式模式的列表，请参阅 DateTimeFormatter 类的备注。</param>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建通过格式模板字符串和语言列表初始化的 DateTimeFormatter 对象。</summary>
      <param name="formatTemplate">A format template string that specifies the requested components. The order of the components is irrelevant. This can also be a format pattern. See the remarks for the DateTimeFormatter class for a list of valid format templates and format patterns.</param>
      <param name="languages">按优先级顺序表示语言选择的语言标识符列表。 这些标识符用于解决模式和格式设置的模板。 请参阅备注。</param>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(System.String,Windows.Foundation.Collections.IIterable{System.String},System.String,System.String,System.String)">
      <summary>创建通过格式模板字符串、语言列表、地理区域、日历和时钟初始化的 DateTimeFormatter 对象。</summary>
      <param name="formatTemplate">A format template string that specifies the requested components. The order of the components is irrelevant. This can also be a format pattern. See the remarks for the DateTimeFormatter class for a list of valid format templates and format patterns.</param>
      <param name="languages">The list of language identifiers, in priority order, that represent the choice of languages. 这些标识符用于解决模式和格式设置的模板。 请参见“备注”。</param>
      <param name="geographicRegion">地理区域的标识符。 此标识符用于解决模式的模板。</param>
      <param name="calendar">The calendar identifier to use.</param>
      <param name="clock">The clock identifier to use.</param>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(Windows.Globalization.DateTimeFormatting.HourFormat,Windows.Globalization.DateTimeFormatting.MinuteFormat,Windows.Globalization.DateTimeFormatting.SecondFormat)">
      <summary>创建通过小时、分钟和秒格式初始化的 DateTimeFormatter 对象。</summary>
      <param name="hourFormat">包括在模版中的所需小时格式。</param>
      <param name="minuteFormat">包括在模版中的所需分格式。</param>
      <param name="secondFormat">包括在模版中的所需秒格式。</param>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(Windows.Globalization.DateTimeFormatting.YearFormat,Windows.Globalization.DateTimeFormatting.MonthFormat,Windows.Globalization.DateTimeFormatting.DayFormat,Windows.Globalization.DateTimeFormatting.DayOfWeekFormat)">
      <summary>创建通过年、月、日以及星期几格式初始化的 DateTimeFormatter 对象。</summary>
      <param name="yearFormat">包括在模版中的所需年份格式。</param>
      <param name="monthFormat">包括在模版中的所需月份格式。</param>
      <param name="dayFormat">包括在模版中的所需日期格式。</param>
      <param name="dayOfWeekFormat">包括在模版中的所需周期格式。</param>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(Windows.Globalization.DateTimeFormatting.YearFormat,Windows.Globalization.DateTimeFormatting.MonthFormat,Windows.Globalization.DateTimeFormatting.DayFormat,Windows.Globalization.DateTimeFormatting.DayOfWeekFormat,Windows.Globalization.DateTimeFormatting.HourFormat,Windows.Globalization.DateTimeFormatting.MinuteFormat,Windows.Globalization.DateTimeFormatting.SecondFormat,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建通过年、月、日、星期几、小时、分钟和秒格式以及语言列表初始化的 DateTimeFormatter 对象。</summary>
      <param name="yearFormat">要包括在模板中的年份格式。</param>
      <param name="monthFormat">要包括在模板中的月份格式。</param>
      <param name="dayFormat">要包括在模板中的日期格式。</param>
      <param name="dayOfWeekFormat">要包括在模板中的星期几格式。</param>
      <param name="hourFormat">要包括在模板中的小时格式。</param>
      <param name="minuteFormat">要包括在模板中的分钟格式。</param>
      <param name="secondFormat">要包括在模板中的秒格式。</param>
      <param name="languages">The list of language identifiers, in priority order, that represent the choice of languages. These identifiers are used for resolving the template to a pattern and for formatting. 请参阅备注。</param>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.#ctor(Windows.Globalization.DateTimeFormatting.YearFormat,Windows.Globalization.DateTimeFormatting.MonthFormat,Windows.Globalization.DateTimeFormatting.DayFormat,Windows.Globalization.DateTimeFormatting.DayOfWeekFormat,Windows.Globalization.DateTimeFormatting.HourFormat,Windows.Globalization.DateTimeFormatting.MinuteFormat,Windows.Globalization.DateTimeFormatting.SecondFormat,Windows.Foundation.Collections.IIterable{System.String},System.String,System.String,System.String)">
      <summary>使用指定的所有格式和标识符创建 DateTimeFormatter 对象。</summary>
      <param name="yearFormat">The desired year format to include in the template.</param>
      <param name="monthFormat">The desired month format to include in the template.</param>
      <param name="dayFormat">The desired day format to include in the template.</param>
      <param name="dayOfWeekFormat">The desired day of week format to include in the template.</param>
      <param name="hourFormat">The desired hour format to include in the template.</param>
      <param name="minuteFormat">The desired minute format to include in the template.</param>
      <param name="secondFormat">The desired second format to include in the template.</param>
      <param name="languages">The list of language identifiers, in priority order, that represent the choice of languages. These identifiers are used for resolving the template to a pattern, and for formatting. 请参见“备注”。</param>
      <param name="geographicRegion">The identifier for the geographic region. This identifier is used for resolving the template to a pattern.</param>
      <param name="calendar">The calendar identifier to use.</param>
      <param name="clock">The clock identifier to use.</param>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Calendar">
      <summary>获取设置日期的格式时使用的日历。</summary>
      <returns>使用的日历。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Clock">
      <summary>获取设置时间的格式时使用的时钟。</summary>
      <returns>使用的锁定。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.GeographicRegion">
      <summary>获取或设置对日期和时间进行格式化时所使用的区域。</summary>
      <returns>使用的区域。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeDay">
      <summary>获取模板中的 DayFormat。</summary>
      <returns>指定是否包括日期。 如果是，则此属性指定模板中的日格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeDayOfWeek">
      <summary>获取模板中的 DayOfWeekFormat。</summary>
      <returns>指定是否包括星期几。 如果是，则此属性指定模板中的每周日期的格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeHour">
      <summary>获取模板中的 HourFormat。</summary>
      <returns>指定是否包括小时。 如果是，则此属性指定模板中的小时格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeMinute">
      <summary>获取模板中的 MinuteFormat。</summary>
      <returns>指定是否包括分钟。 如果是，则此属性指定模板中的分钟格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeMonth">
      <summary>获取模板中的 MonthFormat。</summary>
      <returns>指定是否包括月份。 如果是，则此属性指定模板中的月格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeSecond">
      <summary>获取模板中的 SecondFormat。</summary>
      <returns>指定是否包括秒。 如果是，则此属性指定模板中的秒格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.IncludeYear">
      <summary>获取模板中的 YearFormat。</summary>
      <returns>指定是否包括年份。 如果是，则此格式指定模板中的年份格式。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Languages">
      <summary>获取设置日期和时间的格式时使用的语言标识符的优先级列表。</summary>
      <returns>使用语言的列表。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.LongDate">
      <summary>获取根据用户的完整日期模式选择设置日期格式的 DateTimeFormatter 对象。</summary>
      <returns>相当于“longdate”模板构造的 DateTimeFormatter 对象。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.LongTime">
      <summary>获取根据用户的完整时间模式选择设置时间格式的 DateTimeFormatter 对象。</summary>
      <returns>相当于“longtime”模板构造的 DateTimeFormatter 对象。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.NumeralSystem">
      <summary>获取或设置用于对时间和日期进行格式化和分析的编号系统。</summary>
      <returns>指示格式化程序的数字系统的字符串，例如“Latn”表示拉丁文数字系统 (0123456789)，“Arab”表示阿拉伯-印度文数字系统 (٠١٢٣٤٥ ٦٧٨٩)。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Patterns">
      <summary>获取在设置日期和时间的格式时使用的与此模板相对应的模式。</summary>
      <returns>在模板中提供请求组件的模式。 有关有效格式模式的列表，请参阅 DateTimeFormatter 类的备注。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.ResolvedGeographicRegion">
      <summary>获取最近用于格式化日期和时间的地理区域。</summary>
      <returns>最近用于格式化日期和时间的地理区域。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.ResolvedLanguage">
      <summary>获取最近用于格式化日期和时间的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于格式化日期和时间。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.ShortDate">
      <summary>获取根据用户的简写日期模式选择设置日期格式的 DateTimeFormatter 对象。</summary>
      <returns>相当于“shortdate”模板构造的 DateTimeFormatter 对象。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.ShortTime">
      <summary>获取根据用户的简写时间模式选择设置时间格式的 DateTimeFormatter 对象。</summary>
      <returns>相当于“shorttime”模板构造的 DateTimeFormatter 对象。</returns>
    </member>
    <member name="P:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Template">
      <summary>获取此格式模板的字符串表示形式。</summary>
      <returns>表示此格式模板的字符串。 如果已使用格式模板或格式枚举构造 DateTimeFormatter 对象，则该字符串可用于构造相同的 DateTimeFormatter。 如果使用一个模式来构造 DateTimeFormatter，则此属性返回空字符串。 有关有效格式模板的列表，请参阅 DateTimeFormatter 类的备注。</returns>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Format(Windows.Foundation.DateTime)">
      <summary>返回所提供日期和时间的字符串表示形式。</summary>
      <param name="value">将被格式化的日期和时间。</param>
      <returns>表示日期和时间的字符串。</returns>
    </member>
    <member name="M:Windows.Globalization.DateTimeFormatting.DateTimeFormatter.Format(Windows.Foundation.DateTime,System.String)">
      <summary>返回一个与格式化程序当前使用的模板相符的字符串，此字符串表示给定时区的给定日期和时间。</summary>
      <param name="datetime">The date and time to be formatted.</param>
      <param name="timeZoneId">IANA 时区数据库中的一个标识符，标识应使用的时区（例如，“Americas/Los_Angeles”表示太平洋时间）。</param>
      <returns>表示日期、时间和时区的字符串。</returns>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.DayFormat">
      <summary>指定 DateTimeFormatter 对象中日期的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.DayFormat.Default">
      <summary>以最自然的方式显示日期。 这将取决于上下文，如语言或日历（例如，对于希伯来日历和希伯来语，使用希伯来语编号体系）。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.DayFormat.None">
      <summary>不要显示日期。</summary>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.DayOfWeekFormat">
      <summary>指定 DateTimeFormatter 对象中星期几的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.DayOfWeekFormat.Abbreviated">
      <summary>显示一周中某天的缩写版（例如“Thur”代表 Thursday）。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.DayOfWeekFormat.Default">
      <summary>以最自然的方式显示一周中的某天。 基于上下文（例如正在使用的语言或日历），它可以是缩写或完整的。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.DayOfWeekFormat.Full">
      <summary>显示一周中某天的完整名称（例如，“Thursday”）。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.DayOfWeekFormat.None">
      <summary>不要显示星期几。</summary>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.HourFormat">
      <summary>指定 DateTimeFormatter 对象中小时的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.HourFormat.Default">
      <summary>以最自然的方式显示小时。 这将取决于上下文，例如要使用的语言或时钟。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.HourFormat.None">
      <summary>不要显示小时。</summary>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.MinuteFormat">
      <summary>指定 DateTimeFormatter 对象中分钟的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MinuteFormat.Default">
      <summary>以最自然的方式显示分钟数。 This will depend on the context, such as the language or clock that is being used.</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MinuteFormat.None">
      <summary>不要显示分钟数。</summary>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.MonthFormat">
      <summary>指定 DateTimeFormatter 对象中月份的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MonthFormat.Abbreviated">
      <summary>显示月份的缩写版（例如，“Sep”代表 September）。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MonthFormat.Default">
      <summary>以最自然的方式显示月份。 基于上下文（例如正在使用的语言或日历），它可以是缩写、完整或数字形式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MonthFormat.Full">
      <summary>显示完整的月份（例如，“九月”）。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MonthFormat.None">
      <summary>不要显示月份。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.MonthFormat.Numeric">
      <summary>将月份显示为数字（例如，“9”代表九月）。</summary>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.SecondFormat">
      <summary>指定 DateTimeFormatter 对象中秒数的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.SecondFormat.Default">
      <summary>以最自然的方式显示秒数。 This will depend on the context, such as the language or clock that is being used.</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.SecondFormat.None">
      <summary>不要显示秒数。</summary>
    </member>
    <member name="T:Windows.Globalization.DateTimeFormatting.YearFormat">
      <summary>指定 DateTimeFormatter 对象中年份的预期格式。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.YearFormat.Abbreviated">
      <summary>显示年份的缩写版（例如，“11”代表 Gregorian 2011）。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.YearFormat.Default">
      <summary>以最自然的方式显示年份。 It may be abbreviated or full depending on the context, such as the language or calendar that is being used.</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.YearFormat.Full">
      <summary>显示完整的年份（例如，“2011”代表公历 2011 年)。</summary>
    </member>
    <member name="F:Windows.Globalization.DateTimeFormatting.YearFormat.None">
      <summary>不要显示年份。</summary>
    </member>
    <member name="T:Windows.Globalization.Fonts.LanguageFont">
      <summary>提供与为给定语言建议的特定字体相关的数据。</summary>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFont.FontFamily">
      <summary>获取字体的系列名称。</summary>
      <returns>字体系列名称。</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFont.FontStretch">
      <summary>获取字体的 FontStretch 属性。</summary>
      <returns>FontStretch 属性。</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFont.FontStyle">
      <summary>获取字体的 FontStyle 属性。</summary>
      <returns>FontStyle 属性。</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFont.FontWeight">
      <summary>获取字体的高度 (FontWeight)。</summary>
      <returns>字体的粗细。</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFont.ScaleFactor">
      <summary>获取字体的建议字号比例因子。</summary>
      <returns>建议的字号比例因子。</returns>
    </member>
    <member name="T:Windows.Globalization.Fonts.LanguageFontGroup">
      <summary>为各种用例提供特定语言或脚本的一组字体建议。</summary>
    </member>
    <member name="M:Windows.Globalization.Fonts.LanguageFontGroup.#ctor(System.String)">
      <summary>为给定语言或脚本创建 LanguageFontGroup 对象。</summary>
      <param name="languageTag">BCP-47 语言标记或 ISO 15924 脚本标识符。</param>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.DocumentAlternate1Font">
      <summary>获取除 DocumentHeadingFont、ModernDocumentFont 和 TraditionalDocumentFont 提供的建议外，建议作为额外选项在文档中使用的字体。</summary>
      <returns>建议的 LanguageFont，或者如果未提供字体建议，则为 **NULL**。</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.DocumentAlternate2Font">
      <summary>Gets a font that is recommended as an additional option for use in documents beyond the recommendations provided by DocumentHeadingFont, ModernDocumentFont and TraditionalDocumentFont.</summary>
      <returns>The recommended LanguageFont, or **NULL** if no font recommendation is available.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.DocumentHeadingFont">
      <summary>获取建议用于文档标题的字体。</summary>
      <returns>建议的 LanguageFont。</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.FixedWidthTextFont">
      <summary>获取建议用于显示固定宽度字符的字体。</summary>
      <returns>The recommended LanguageFont, or **NULL** if no font recommendation is available.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.ModernDocumentFont">
      <summary>获取建议用于符合现代样式约定的典型文档正文文本的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.TraditionalDocumentFont">
      <summary>获取建议用于符合传统样式约定的典型文档正文文本的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.UICaptionFont">
      <summary>获取建议用于显示大小小于典型 UI 正文文本的特殊 UI 元素 (如描述) 的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.UIHeadingFont">
      <summary>获取建议用于显示大小略大于典型 UI 正文文本的特殊 UI 元素 (如标题) 的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.UINotificationHeadingFont">
      <summary>获取建议用于显示大小等于或稍大于 UI 正文文本大小，但需要与 UI 正文文本不同的特殊 UI 元素（如通知或其他应用程序消息中的标题）的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.UITextFont">
      <summary>获取建议用于典型 UI 正文文本的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="P:Windows.Globalization.Fonts.LanguageFontGroup.UITitleFont">
      <summary>获取建议用于远大于典型 UI 正文文本的特殊 UI 元素的字体。</summary>
      <returns>The recommended LanguageFont.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.CurrencyFormatter">
      <summary>格式化和分析货币。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.#ctor(System.String)">
      <summary>创建使用货币标识符初始化的 CurrencyFormatter 对象。</summary>
      <param name="currencyCode">在对货币值进行格式设置和分析时要使用的货币标识符。</param>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.#ctor(System.String,Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>创建使用货币标识符、语言列表和地理区域初始化的 CurrencyFormatter 对象。</summary>
      <param name="currencyCode">The currency identifier to use when formatting and parsing currency values.</param>
      <param name="languages">The list of language identifiers, in priority order, representing the choice of languages. 请参阅备注。</param>
      <param name="geographicRegion">The identifier for the geographic region.</param>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.Currency">
      <summary>获取要用于对货币值进行格式化和分析的货币标识符。</summary>
      <returns>The currency identifier to use when formatting and parsing currency values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.FractionDigits">
      <summary>获取或设置要为货币值分数部分显示的最小位数。</summary>
      <returns>要显示的最小位数。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.GeographicRegion">
      <summary>获取为货币值设置格式和进行分析时使用的区域。</summary>
      <returns>The region that is used.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.IntegerDigits">
      <summary>获取或设置要为货币值的整数部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.IsDecimalPointAlwaysDisplayed">
      <summary>获取或设置是否应始终显示货币值的小数点。</summary>
      <returns>如果应始终显示值的小数点，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.IsGrouped">
      <summary>获取或设置是否应对货币值的整数部分分组。</summary>
      <returns>如果应对值的整数部分分组，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.IsZeroSigned">
      <summary>获取或设置是使用负数还是正数的约定来设置 -0 的格式。 （在拉丁文数字系统中，选择是“-0”或“0”。)</summary>
      <returns>如果已将 -0 格式化为负数，则为 **True**；如果已将 -0 格式化为正数，则为 **false**（拉丁文数字系统中的“-0”或“0”）。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.Languages">
      <summary>获取为货币值设置格式和进行分析时使用的语言标识符的优先级列表。</summary>
      <returns>语言标识符的优先级列表。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.Mode">
      <summary>获取或设置是使用货币符号还是货币代码设置货币的格式。</summary>
      <returns>用于指定货币格式化方式的 CurrencyFormatterMode 值。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.NumberRounder">
      <summary>获取或设置当前在设置货币金额格式时要使用的舍入策略。</summary>
      <returns>数字舍入器对象：IncrementNumberRounder 或 SignificantDigitsNumberRounder。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.NumeralSystem">
      <summary>获取或设置用于对货币值进行格式化和分析的编号系统。</summary>
      <returns>指示格式化程序的数字系统的字符串，例如“Latn”表示拉丁文数字系统 (0123456789)，“Arab”表示阿拉伯-印度文数字系统 (٠١٢٣٤٥٦٧٨٩)。 See the supported NumeralSystem values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.ResolvedGeographicRegion">
      <summary>获取最近用于格式化或分析货币值的地理区域。</summary>
      <returns>最近用于格式化或分析货币值的地理区域。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.ResolvedLanguage">
      <summary>获取最近用于格式化或分析货币值的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于格式化或分析货币值。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.CurrencyFormatter.SignificantDigits">
      <summary>获取或设置当前在设置货币金额格式时对有效位数的填充。</summary>
      <returns>有效位数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.ApplyRoundingForCurrency(Windows.Globalization.NumberFormatting.RoundingAlgorithm)">
      <summary>使 CurrencyFormatter 对象准备使用指定的舍入算法设置货币值的格式。</summary>
      <param name="roundingAlgorithm">所需的货币舍入算法。 这必须是 RoundingAlgorithm 的一个成员，不包括 **None**。</param>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.Format(System.Double)">
      <summary>返回 **Double** 货币值的字符串表示形式。</summary>
      <param name="value">要设置格式的 **Double** 货币值。</param>
      <returns>表示值的字符串。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.Format(System.Int64)">
      <summary>返回 **Int64** 货币值的字符串表示形式。</summary>
      <param name="value">要设置格式的 **Int64** 货币值。</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.Format(System.UInt64)">
      <summary>返回 **UInt64** 货币值的字符串表示形式。</summary>
      <param name="value">要设置格式的 **UInt64** 货币值。</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.FormatDouble(System.Double)">
      <summary>Returns a string representation of a **Double** currency value.</summary>
      <param name="value">The **Double** currency value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.FormatInt(System.Int64)">
      <summary>Returns a string representation of an **Int64** currency value.</summary>
      <param name="value">The **Int64** currency value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.FormatUInt(System.UInt64)">
      <summary>Returns a string representation of a **UInt64** currency value.</summary>
      <param name="value">The **UInt64** currency value to be formatted.</param>
      <returns>The **UInt64** currency value to be formatted.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.ParseDouble(System.String)">
      <summary>尝试分析 **Double** 货币值的字符串表示形式。</summary>
      <param name="text">要分析的文本。</param>
      <returns>如果成功，则为与字符串表示形式相对应的 **Double**；否则为 **null**。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.ParseInt(System.String)">
      <summary>尝试分析整数货币值的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>如果成功，则为与字符串表示形式相对应的 **Int64** ；否则为 **null**。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.CurrencyFormatter.ParseUInt(System.String)">
      <summary>尝试分析无符号整数货币值的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>如果成功，则为与字符串表示形式相对应的 **UInt64**；否则为 **null**。</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.CurrencyFormatterMode">
      <summary>指定设置货币格式时使用的符号或代码。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.CurrencyFormatterMode.UseCurrencyCode">
      <summary>将使用提供给 CurrencyFormatter 对象的 Currency 代码设置货币的格式（例如，15 USD）。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.CurrencyFormatterMode.UseSymbol">
      <summary>默认行为。 将使用适当的货币符号设置货币的格式（例如，$15）。</summary>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.DecimalFormatter">
      <summary>格式化和解析十进制数字。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.#ctor">
      <summary>创建 DecimalFormatter 对象并将其初始化为默认值。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>创建使用语言列表和地理区域初始化的 DecimalFormatter 对象。</summary>
      <param name="languages">The list of language identifiers, in priority order, representing the choice of languages. 请参阅备注。</param>
      <param name="geographicRegion">The identifier for the geographic region.</param>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.FractionDigits">
      <summary>获取或设置要为数量的分数部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.GeographicRegion">
      <summary>获取为十进制数设置格式和进行分析时使用的区域。</summary>
      <returns>The region that is used.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.IntegerDigits">
      <summary>获取或设置要为数量的整数部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.IsDecimalPointAlwaysDisplayed">
      <summary>获取或设置是否应始终显示数值的小数点。</summary>
      <returns>如果应始终显示数字的小数点，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.IsGrouped">
      <summary>获取或设置是否应对数值的整数部分分组。</summary>
      <returns>如果应对数字的整数部分分组，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.IsZeroSigned">
      <summary>获取或设置 -0 格式化为“-0”还是“0”。</summary>
      <returns>如果将 -0 格式化为“-0”则为 **True**，如果 -0 被格式化为“0”，则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.Languages">
      <summary>获取为十进制数设置格式和进行分析时使用的语言标识符的优先级列表。</summary>
      <returns>The priority list of language identifiers.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.NumberRounder">
      <summary>获取或设置当前在设置数字格式时要使用的舍入策略。</summary>
      <returns>A number rounder object: IncrementNumberRounder or SignificantDigitsNumberRounder.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.NumeralSystem">
      <summary>获取或设置用于对十进制数进行格式化和分析的编号系统。</summary>
      <returns>A string that indicates the numeral system of the formatter, such as "Latn" for the Latin numeral system (0123456789) or "Arab" for the Arabic-Indic numeral system (٠١٢٣٤٥٦٧٨٩). See the supported NumeralSystem values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.ResolvedGeographicRegion">
      <summary>获取最近用于格式化或分析小数值的地理区域。</summary>
      <returns>最近用于格式化或分析数字值的地理区域。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.ResolvedLanguage">
      <summary>获取最近用于格式化或分析小数值的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于格式化或分析小数值。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.DecimalFormatter.SignificantDigits">
      <summary>获取或设置当前在设置十进制数字格式时对有效位数的填充。</summary>
      <returns>The number of significant digits.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.Format(System.Double)">
      <summary>返回 **Double** 数字的字符串表示形式。</summary>
      <param name="value">要格式化的 **Double** 值。</param>
      <returns>表示数字的字符串。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.Format(System.Int64)">
      <summary>返回 **Int64** 数字的字符串表示形式。</summary>
      <param name="value">要格式化的 **Int64** 值。</param>
      <returns>A string that represents the number.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.Format(System.UInt64)">
      <summary>返回 **UInt64** 数字的字符串表示形式。</summary>
      <param name="value">要格式化的 **UInt64** 值。</param>
      <returns>A string that represents the number.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.FormatDouble(System.Double)">
      <summary>Returns a string representation of a **Double** number.</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>A string that represents the number.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.FormatInt(System.Int64)">
      <summary>Returns a string representation of an **Int64** number.</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the number.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.FormatUInt(System.UInt64)">
      <summary>Returns a string representation of a **UInt64** number.</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the number.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.ParseDouble(System.String)">
      <summary>尝试分析 **Double** 数字的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **Double** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.ParseInt(System.String)">
      <summary>尝试分析整数的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, an **Int64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.DecimalFormatter.ParseUInt(System.String)">
      <summary>尝试分析无符号整数的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **UInt64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.IncrementNumberRounder">
      <summary>将数字舍入到指定增量。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.#ctor">
      <summary>创建 IncrementNumberRounder 对象。</summary>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.IncrementNumberRounder.Increment">
      <summary>获取或设置增量，此 IncrementNumberRounder 对象用于舍入。</summary>
      <returns>用于舍入的增量。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundingAlgorithm">
      <summary>为此 IncrementNumberRounder 对象获取或设置舍入策略值。</summary>
      <returns>RoundingAlgorithm 枚举值。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundDouble(System.Double)">
      <summary>将 **Double** 数字舍入到指定增量。</summary>
      <param name="value">要舍入的 **Double** 值。</param>
      <returns>舍入数值。 此结果是一个双精度浮点数，不一定是整数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundInt32(System.Int32)">
      <summary>将 **Int32** 数字舍入到指定增量。</summary>
      <param name="value">要舍入的 **Int32** 值。</param>
      <returns>舍入的 32 位整数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundInt64(System.Int64)">
      <summary>将 **Int64** 数字舍入到指定增量。</summary>
      <param name="value">要舍入的 **Int64** 值。</param>
      <returns>舍入的 64 位整数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundSingle(System.Single)">
      <summary>将 **Single** 数字舍入到指定增量。</summary>
      <param name="value">要舍入的 **Single** 值。</param>
      <returns>The rounded number. 此结果是一个单精度浮点数，不一定是整数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundUInt32(System.UInt32)">
      <summary>将 **UInt32** 数字舍入到指定增量。</summary>
      <param name="value">要舍入的 **UInt32** 值。</param>
      <returns>舍入的 32 位无符号整数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.IncrementNumberRounder.RoundUInt64(System.UInt64)">
      <summary>将 **UInt64** 数字舍入到指定增量。</summary>
      <param name="value">要舍入的 **UInt64** 值。</param>
      <returns>舍入的 64 位无符号整数。</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.INumberFormatter">
      <summary>使用过载的 Format 方法来格式化多种数据类型，用于返回所提供值的字符串表示形式的接口。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberFormatter.Format(System.Double)">
      <summary>返回 **Double** 值的字符串表示形式。</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberFormatter.Format(System.Int64)">
      <summary>返回 **Int64** 值的字符串表示形式。</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberFormatter.Format(System.UInt64)">
      <summary>返回 **UInt64** 值的字符串表示形式。</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.INumberFormatter2">
      <summary>使用不同格式方法以格式化多个数据类型来返回已提供值的字符串表现形式的接口。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberFormatter2.FormatDouble(System.Double)">
      <summary>Returns a string representation of a **Double** value.</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberFormatter2.FormatInt(System.Int64)">
      <summary>Returns a string representation of an **Int64** value.</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberFormatter2.FormatUInt(System.UInt64)">
      <summary>Returns a string representation of a **UInt64** value.</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the value.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.INumberFormatterOptions">
      <summary>获取和设置数字格式选项的接口。</summary>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.FractionDigits">
      <summary>Gets or sets the minimum number of digits to display for the fraction part of the number.</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.GeographicRegion">
      <summary>获取为数字设置格式和进行分析时使用的区域。</summary>
      <returns>The region that is used.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.IntegerDigits">
      <summary>Gets or sets the minimum number of digits to display for the integer part of the number.</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.IsDecimalPointAlwaysDisplayed">
      <summary>Gets or sets whether the decimal point of the number should always be displayed.</summary>
      <returns>**True** if the decimal point of the number should always be displayed, and **false** otherwise.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.IsGrouped">
      <summary>Gets or sets whether the integer part of the number should be grouped.</summary>
      <returns>**True** if the integer part of the number should be grouped, and **false** otherwise.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.Languages">
      <summary>获取为数字设置格式和进行分析时使用的语言标识符的优先级列表。</summary>
      <returns>The priority list of language identifiers.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.NumeralSystem">
      <summary>获取或设置用于对数字进行格式化和分析的编号系统。</summary>
      <returns>A string that indicates the numeral system of the formatter, such as "Latn" for the Latin numeral system (0123456789) or "Arab" for the Arabic-Indic numeral system (٠١٢٣٤٥٦٧٨٩). See the supported NumeralSystem values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.ResolvedGeographicRegion">
      <summary>获取最近用于格式化或分析数字的地理区域。</summary>
      <returns>最近用于格式化或分析数字的地理区域。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberFormatterOptions.ResolvedLanguage">
      <summary>获取最近用于格式化或分析数字的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于格式化或分析数字。</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.INumberParser">
      <summary>分析数值的字符串表示形式的接口。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberParser.ParseDouble(System.String)">
      <summary>尝试分析 **Double** 数值的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **Double** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberParser.ParseInt(System.String)">
      <summary>尝试分析整数数值的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, an **Int64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberParser.ParseUInt(System.String)">
      <summary>尝试分析无符号整数数值的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **UInt64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.INumberRounder">
      <summary>为给定数量的多种数据类型返回舍入结果的接口。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberRounder.RoundDouble(System.Double)">
      <summary>舍入 **Double** 数字。</summary>
      <param name="value">The **Double** value to be rounded.</param>
      <returns>The rounded number. This result is a double precision floating point number, which is not necessarily an integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberRounder.RoundInt32(System.Int32)">
      <summary>舍入 **Int32** 数字。</summary>
      <param name="value">The **Int32** value to be rounded.</param>
      <returns>The rounded 32 bit integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberRounder.RoundInt64(System.Int64)">
      <summary>舍入 **Int64** 数字。</summary>
      <param name="value">The **Int64** value to be rounded.</param>
      <returns>The rounded 64 bit integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberRounder.RoundSingle(System.Single)">
      <summary>舍入 **Single** 数字。</summary>
      <param name="value">The **Single** value to be rounded.</param>
      <returns>The rounded number. This result is a single precision floating point number, which is not necessarily an integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberRounder.RoundUInt32(System.UInt32)">
      <summary>舍入 **UInt32** 数字。</summary>
      <param name="value">The **UInt32** value to be rounded.</param>
      <returns>The rounded unsigned 32 bit integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.INumberRounder.RoundUInt64(System.UInt64)">
      <summary>舍入 **UInt64** 数字。</summary>
      <param name="value">The **UInt64** value to be rounded.</param>
      <returns>The rounded unsigned 64 bit integer.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.INumberRounderOption">
      <summary>获取和设置舍入数字的选项的接口。</summary>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.INumberRounderOption.NumberRounder">
      <summary>获取或设置用于返回舍入数字的接口。</summary>
      <returns>返回舍入数值的接口。</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.ISignedZeroOption">
      <summary>用于获取和设置相关选项的接口，该选项指定 -0 是格式化为“-0”还是“0”。</summary>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.ISignedZeroOption.IsZeroSigned">
      <summary>Gets or sets whether -0 is formatted as "-0" or "0".</summary>
      <returns>**True** if -0 is formatted as "-0", and **false** if -0 is formatted as "0".</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.ISignificantDigitsOption">
      <summary>获取和设置用于指定有效位数的选项的接口。</summary>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.ISignificantDigitsOption.SignificantDigits">
      <summary>获取或设置在设置数字格式或舍入数字时使用的有效位数。</summary>
      <returns>The number of significant digits.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.NumeralSystemTranslator">
      <summary>将拉丁数字系统的数字转换为其他数字系统的数字。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.NumeralSystemTranslator.#ctor">
      <summary>创建由用户首选的当前运行时语言值列表初始化的 NumeralSystemTranslator 对象。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.NumeralSystemTranslator.#ctor(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建通过语言列表进行初始化的 NumeralSystemTranslator 对象。</summary>
      <param name="languages">按优先级别顺序表示语言选择的 BCP-47 语言标记列表。 根据 Windows.Globalization.Language.isWellFormed，它们的格式必须全部正确。</param>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.NumeralSystemTranslator.Languages">
      <summary>获取用于初始化此 NumeralSystemTranslator 对象的 BCP-47 语言标记。</summary>
      <returns>用于初始化此 NumeralSystemTranslator 对象的 BCP-47 语言标记。 始终至少具有一个。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.NumeralSystemTranslator.NumeralSystem">
      <summary>获取或设置在调用 TranslateNumerals 时拉丁数字将转换成为的数字系统。</summary>
      <returns>指示转换器的目标数字系统的字符串，例如“Arab”表示阿拉伯-印度文数字系统 (٠١٢٣٤٥٦٧٨٩)。 See the supported NumeralSystem values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.NumeralSystemTranslator.ResolvedLanguage">
      <summary>获取用于在初始化此对象时确定数字系统的语言。</summary>
      <returns>构造此对象期间使用的特定 BCP-47 语言标记，用于确定 NumeralSystem 的初始值。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.NumeralSystemTranslator.TranslateNumerals(System.String)">
      <summary>将包含拉丁数字的字符串转换为包含 NumeralSystem 的对应数字的字符串。</summary>
      <param name="value">包含要转换的拉丁文数字的字符串。</param>
      <returns>包含已转换数字的字符串。 此字符串的长度可能与 *value* 不同。</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.PercentFormatter">
      <summary>格式化和分析百分比。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.#ctor">
      <summary>创建 PercentFormatter 对象并将其初始化为默认值。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>创建使用语言列表和地理区域初始化的 PercentFormatter 对象。</summary>
      <param name="languages">The list of language identifiers, in priority order, representing the choice of languages. 请参阅备注。</param>
      <param name="geographicRegion">The identifier for the geographic region.</param>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.FractionDigits">
      <summary>获取或设置要为百分比的分数部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.GeographicRegion">
      <summary>获取为百分比设置格式和进行分析时使用的区域。</summary>
      <returns>The region that is used.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.IntegerDigits">
      <summary>获取或设置要为百分比的整数部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.IsDecimalPointAlwaysDisplayed">
      <summary>获取或设置是否应始终显示百分比的小数点。</summary>
      <returns>如果应始终显示百分比的小数点，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.IsGrouped">
      <summary>获取或设置是否应对百分比的整数部分分组。</summary>
      <returns>如果应对百分比的整数部分分组，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.IsZeroSigned">
      <summary>Gets or sets whether -0 is formatted as "-0" or "0".</summary>
      <returns>**True** if -0 is formatted as "-0", and **false** if -0 is formatted as "0".</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.Languages">
      <summary>获取为百分比设置格式和进行分析时使用的语言标识符的优先级列表。</summary>
      <returns>The priority list of language identifiers.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.NumberRounder">
      <summary>获取或设置当前在设置百分比格式时要使用的舍入策略。</summary>
      <returns>A number rounder object: IncrementNumberRounder or SignificantDigitsNumberRounder.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.NumeralSystem">
      <summary>获取或设置用于对百分比进行格式化和分析的编号系统。</summary>
      <returns>A string that indicates the numeral system of the formatter, such as "Latn" for the Latin numeral system (0123456789) or "Arab" for the Arabic-Indic numeral system (٠١٢٣٤٥٦٧٨٩). See the supported NumeralSystem values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.ResolvedGeographicRegion">
      <summary>获取最近用于格式化或分析百分比值的地理区域。</summary>
      <returns>最近用于格式化或分析百分比值的地理区域。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.ResolvedLanguage">
      <summary>获取最近用于格式化或分析百分比值的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于格式化或分析百分比值。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PercentFormatter.SignificantDigits">
      <summary>获取或设置当前在设置百分比格式时对有效位数的填充。</summary>
      <returns>The number of significant digits.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.Format(System.Double)">
      <summary>返回 **Double** 百分比的字符串表示形式。</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>表示百分比的字符串。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.Format(System.Int64)">
      <summary>返回 **Int64** 百分比的字符串表示形式。</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the percentage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.Format(System.UInt64)">
      <summary>返回 **UInt64** 百分比的字符串表示形式。</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the percentage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.FormatDouble(System.Double)">
      <summary>Returns a string representation of a **Double** percentage.</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>A string that represents the percentage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.FormatInt(System.Int64)">
      <summary>Returns a string representation of an **Int64** percentage.</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the percentage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.FormatUInt(System.UInt64)">
      <summary>Returns a string representation of a **UInt64** percentage.</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the percentage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.ParseDouble(System.String)">
      <summary>尝试分析 **Double** 百分比的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **Double** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.ParseInt(System.String)">
      <summary>尝试分析整数百分比的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, an **Int64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PercentFormatter.ParseUInt(System.String)">
      <summary>尝试分析无符号整数百分比的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **UInt64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.PermilleFormatter">
      <summary>格式化和分析千分比。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.#ctor">
      <summary>创建 PermilleFormatter 对象并将其初始化为默认值。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>创建使用语言列表和地理区域初始化的 PermilleFormatter 对象。</summary>
      <param name="languages">The list of language identifiers, in priority order, representing the choice of languages. 请参阅备注。</param>
      <param name="geographicRegion">The identifier for the geographic region.</param>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.FractionDigits">
      <summary>获取或设置要为千分率部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.GeographicRegion">
      <summary>获取为千分率值设置格式和进行分析时使用的区域。</summary>
      <returns>The region that is used.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.IntegerDigits">
      <summary>获取或设置要为千分率的整数部分显示的最小位数。</summary>
      <returns>The minimum number of digits to display.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.IsDecimalPointAlwaysDisplayed">
      <summary>获取或设置是否应始终显示千分率的小数点。</summary>
      <returns>如果应始终显示千分率的小数点，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.IsGrouped">
      <summary>获取或设置是否应对千分率的整数部分分组。</summary>
      <returns>如果应对千分率的整数部分分组，则为 **True**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.IsZeroSigned">
      <summary>Gets or sets whether -0 is formatted as "-0" or "0".</summary>
      <returns>**True** if -0 is formatted as "-0", and **false** if -0 is formatted as "0".</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.Languages">
      <summary>获取为千分率值设置格式和进行分析时使用的语言标识符的优先级列表。</summary>
      <returns>The priority list of language identifiers.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.NumberRounder">
      <summary>获取或设置当前在设置千分率格式时要使用的舍入策略。</summary>
      <returns>A number rounder object: IncrementNumberRounder or SignificantDigitsNumberRounder.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.NumeralSystem">
      <summary>获取或设置用于对千分率值进行格式化和分析的编号系统。</summary>
      <returns>A string that indicates the numeral system of the formatter, such as "Latn" for the Latin numeral system (0123456789) or "Arab" for the Arabic-Indic numeral system (٠١٢٣٤٥٦٧٨٩). See the supported NumeralSystem values.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.ResolvedGeographicRegion">
      <summary>获取最近用于格式化或分析千分率值的地理区域。</summary>
      <returns>最近用于格式化或分析千分率值的地理区域。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.ResolvedLanguage">
      <summary>获取最近用于格式化或分析千分率值的语言。</summary>
      <returns>来自语言标识符优先列表中的语言是最近用于格式化或分析千分率值。</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.PermilleFormatter.SignificantDigits">
      <summary>获取或设置当前在设置千分率格式时对有效位数的填充。</summary>
      <returns>The number of significant digits.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.Format(System.Double)">
      <summary>返回 **Double** 千分率的字符串表示形式。</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>表示千分率的字符串。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.Format(System.Int64)">
      <summary>返回 **Int64** 千分率的字符串表示形式。</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the permillage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.Format(System.UInt64)">
      <summary>返回 **UInt64** 千分率的字符串表示形式。</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the permillage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.FormatDouble(System.Double)">
      <summary>Returns a string representation of a **Double** permillage.</summary>
      <param name="value">The **Double** value to be formatted.</param>
      <returns>A string that represents the permillage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.FormatInt(System.Int64)">
      <summary>Returns a string representation of an **Int64** permillage.</summary>
      <param name="value">The **Int64** value to be formatted.</param>
      <returns>A string that represents the permillage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.FormatUInt(System.UInt64)">
      <summary>Returns a string representation of a **UInt64** permillage.</summary>
      <param name="value">The **UInt64** value to be formatted.</param>
      <returns>A string that represents the permillage.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.ParseDouble(System.String)">
      <summary>尝试分析 **Double** 千分率的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **Double** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.ParseInt(System.String)">
      <summary>尝试分析整数千分率的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, an **Int64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.PermilleFormatter.ParseUInt(System.String)">
      <summary>尝试分析无符号整数千分率的字符串表示形式。</summary>
      <param name="text">The text to be parsed.</param>
      <returns>If successful, a **UInt64** that corresponds to the string representation, and otherwise **null**.</returns>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.RoundingAlgorithm">
      <summary>指定用于舍入数字的算法。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.None">
      <summary>未执行舍入。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundAwayFromZero">
      <summary>向远离零的方向舍入。 如果输入为正数，则与 **RoundUp** 等效；或者如果输入为负数，则与 **RoundDown** 等效。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundDown">
      <summary>向负无穷大方向舍入。 （返回不超过输入的最大整数、增量或有效数字。）</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundHalfAwayFromZero">
      <summary>舍入为与输入值最接近的整数、增量或有效位数。 如果输入正好是可能输出的中间值，则相当于 **RoundAwayFromZero**。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundHalfDown">
      <summary>Round to the integer, increment, or significant digit that is closest to the input. 如果输入正好是可能输出的中间值，则这与 **RoundDown** 等效。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundHalfToEven">
      <summary>Round to the integer, increment, or significant digit that is closest to the input. 如果输入正好是可能的输出的中间值，则舍入到最接近的偶数输出。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundHalfToOdd">
      <summary>Round to the integer, increment, or significant digit that is closest to the input. 如果输入正好是可能的输出的中间值，则舍入到最接近的奇数输出。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundHalfTowardsZero">
      <summary>Round to the integer, increment, or significant digit that is closest to the input. 如果输入正好是可能输出的中间值，则这与 **RoundTowardsZero** 等效。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundHalfUp">
      <summary>Round to the integer, increment, or significant digit that is closest to the input. 如果输入正好是可能输出的中间值，则这与 **RoundUp** 等效。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundTowardsZero">
      <summary>向零方向舍入。 如果输入为正数，则与 **RoundDown** 等效；或者如果输入为负数，则与 **RoundUp** 等效。</summary>
    </member>
    <member name="F:Windows.Globalization.NumberFormatting.RoundingAlgorithm.RoundUp">
      <summary>向无穷大方向舍入。 （返回不小于输入的最小整数、增量或有效数字。）</summary>
    </member>
    <member name="T:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder">
      <summary>将数字舍入到指定的有效位数。</summary>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.#ctor">
      <summary>创建 SignificantDigitsNumberRounder 对象。</summary>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundingAlgorithm">
      <summary>为此 SignificantDigitsNumberRounder 对象获取或设置舍入策略值。</summary>
      <returns>A value of the RoundingAlgorithm enumeration.</returns>
    </member>
    <member name="P:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.SignificantDigits">
      <summary>获取或设置此 SignificantDigitsNumberRounder 对象用于舍入的有效位数。</summary>
      <returns>用于舍入的有效数字个数。</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundDouble(System.Double)">
      <summary>将 **Double** 数字舍入到指定的有效位数。</summary>
      <param name="value">The **Double** value to be rounded.</param>
      <returns>The rounded number. This result is a double precision floating point number, which is not necessarily an integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundInt32(System.Int32)">
      <summary>将 **Int32** 数字舍入到指定的有效位数。</summary>
      <param name="value">The **Int32** value to be rounded.</param>
      <returns>The rounded 32 bit integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundInt64(System.Int64)">
      <summary>将 **Int64** 数字舍入到指定的有效位数。</summary>
      <param name="value">The **Int64** value to be rounded.</param>
      <returns>The rounded 64 bit integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundSingle(System.Single)">
      <summary>将 **Single** 数字舍入到指定的有效位数。</summary>
      <param name="value">The **Single** value to be rounded.</param>
      <returns>The rounded number. This result is a single precision floating point number, which is not necessarily an integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundUInt32(System.UInt32)">
      <summary>将 **UInt32** 数字舍入到指定的有效位数。</summary>
      <param name="value">The **UInt32** value to be rounded.</param>
      <returns>The rounded unsigned 32 bit integer.</returns>
    </member>
    <member name="M:Windows.Globalization.NumberFormatting.SignificantDigitsNumberRounder.RoundUInt64(System.UInt64)">
      <summary>将 **UInt64** 数字舍入到指定的有效位数。</summary>
      <param name="value">The **UInt64** value to be rounded.</param>
      <returns>The rounded unsigned 64 bit integer.</returns>
    </member>
    <member name="T:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormat">
      <summary>列出此 API 支持的电话号码格式。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormat.E164">
      <summary>在国际电信联盟 (ITU-T) 建议 E.164 中指定的格式。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormat.International">
      <summary>ITU-T 建议 E.123 中指定的国际格式。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormat.National">
      <summary>在 ITU-T 建议 E.123 中指定的国家格式。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormat.Rfc3966">
      <summary>RFC 3966 中指定的格式，电话：用于电话号码的 URI。</summary>
    </member>
    <member name="T:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter">
      <summary>格式化电话号码。</summary>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.#ctor">
      <summary>使用当前默认区域，创建 PhoneNumberFormatter 对象。</summary>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.Format(Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo)">
      <summary>返回所提供电话号码的字符串表示形式。</summary>
      <param name="number">要格式化的电话号码。 PhoneNumberInfo 不仅指定了用户号码，而且还有其他相关信息，例如国家/地区代码。</param>
      <returns>包含格式化的电话号码的字符串，使用当创建此 PhoneNumberFormatter 时的指定区域的默认格式。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.Format(Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo,Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormat)">
      <summary>使用给定的格式返回表示特定电话号码的字符串。</summary>
      <param name="number">The phone number to be formatted. The PhoneNumberInfo specifies not just the subscriber number, but also other relevant information such as country code.</param>
      <param name="numberFormat">要使用的特定格式。</param>
      <returns>包含电话号码的字符串，采用指定格式。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.FormatPartialString(System.String)">
      <summary>返回表示给定的格式化的部分电话号码的字符串。</summary>
      <param name="number">表示部分电话号码的字符串。</param>
      <returns>输入字符串，格式为部分电话号码。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.FormatString(System.String)">
      <summary>返回输入字符串，格式为电话号码。</summary>
      <param name="number">要格式化的输入字符串。</param>
      <returns>输入字符串，格式为电话号码，使用当创建此 PhoneNumberFormatter 时指定的区域。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.FormatStringWithLeftToRightMarkers(System.String)">
      <summary>返回输入字符串，格式为电话号码，由 Unicode 从左到右 (LTR) 标记包围。</summary>
      <param name="number">The input string to be formatted.</param>
      <returns>The input string, formatted as a phone number, using the region specified when this PhoneNumberFormatter was created. 字符串由 Unicode 从左到右 (LTR) 标记包围。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.GetCountryCodeForRegion(System.String)">
      <summary>返回给定区域代码的国家/地区代码的静态方法。</summary>
      <param name="regionCode">由两个字母组成的 ISO 区域代码。</param>
      <returns>电话国家/地区代码，为整数。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.GetNationalDirectDialingPrefixForRegion(System.String,System.Boolean)">
      <summary>返回给定区域的直接拨号前缀的静态方法。</summary>
      <param name="regionCode">所关注的区域代码。</param>
      <param name="stripNonDigit">如果为 **true**，则任何非数字字符将从返回的字符串中清除。</param>
      <returns>给定区域的直接拨号前缀的静态方法。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.TryCreate(System.String,Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter@)">
      <summary>尝试创建一个给定区域代码的 PhoneNumberFormatter，且不引发故障。</summary>
      <param name="regionCode">新 PhoneNumberFormatter 的区域代码。</param>
      <param name="phoneNumber">成功时，为用于所请求区域代码的新 PhoneNumberFormatter。</param>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberFormatter.WrapWithLeftToRightMarkers(System.String)">
      <summary>使用 Unicode 从左到右 (LTR) 标记包含字符串。</summary>
      <param name="number">要包含在 LTR 标记中的字符串。</param>
      <returns>输入字符串，包含在 LTR 标记中。</returns>
    </member>
    <member name="T:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo">
      <summary>有关电话号码的信息。</summary>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.#ctor(System.String)">
      <summary>构造函数。</summary>
      <param name="number">创建的对象将封装的电话号码。</param>
    </member>
    <member name="P:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.CountryCode">
      <summary>获取此电话号码的两个字母的国家/地区代码。</summary>
      <returns>国家/地区代码。</returns>
    </member>
    <member name="P:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.PhoneNumber">
      <summary>获取电话号码。</summary>
      <returns>电话号码。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.CheckNumberMatch(Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo)">
      <summary>比较两个 PhoneNumberInfo 对象。</summary>
      <param name="otherNumber">要与此对象进行比较的数字。</param>
      <returns>一个描述比较结果的枚举值。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.GetGeographicRegionCode">
      <summary>获取电话号码的地理区域代码。</summary>
      <returns>表示地理区域代码的字符串。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.GetLengthOfGeographicalAreaCode">
      <summary>获取地理区域代码的长度（用字符表示）。</summary>
      <returns>地理区域代码的长度（用字符表示）。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.GetLengthOfNationalDestinationCode">
      <summary>获取国家目标代码的长度（用字符表示）。</summary>
      <returns>国家目标代码的长度（用字符表示）。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.GetNationalSignificantNumber">
      <summary>获取此对象中的国家有效号码。</summary>
      <returns>国家有效号码。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.PredictNumberKind">
      <summary>启发式地预测哪些类型的号码在此对象中表示。</summary>
      <returns>描述此对象表示的电话号码种类的枚举值。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.ToString">
      <summary>用字符串呈现电话号码。</summary>
      <returns>呈现为字符串的电话号码。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.TryParse(System.String,System.String,Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo@)">
      <summary>尝试分析作为电话号码的给定输入字符串（使用给定区域代码）并创建 PhoneNumberInfo 将其封装的静态方法。</summary>
      <param name="input">一个电话号码，以字符串的形式。</param>
      <param name="regionCode">用于分析 *input* 的两个字母的区域代码。 区域代码应使用大写字母。</param>
      <param name="phoneNumber">成功后，此对象封装给定电话号码。</param>
      <returns>提供尝试分析 *input* 的详细信息的枚举值。</returns>
    </member>
    <member name="M:Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo.TryParse(System.String,Windows.Globalization.PhoneNumberFormatting.PhoneNumberInfo@)">
      <summary>尝试分析作为电话号码的给定输入字符串并创建 PhoneNumberInfo 将其封装的静态方法。</summary>
      <param name="input">A phone number, in string form.</param>
      <param name="phoneNumber">On success, this object encapsulates the given phone number.</param>
      <returns>An enumeration value giving details of the attempt to parse *input*.</returns>
    </member>
    <member name="T:Windows.Globalization.PhoneNumberFormatting.PhoneNumberMatchResult">
      <summary>调用 PhoneNumberInfo.CheckNumberMatch 方法的结果。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberMatchResult.ExactMatch">
      <summary>这两个号码完全匹配。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberMatchResult.NationalSignificantNumberMatch">
      <summary>两个号码的整个国家有效数字部分（区域代码和用户电话号码）匹配。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberMatchResult.NoMatch">
      <summary>两个号码不匹配。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberMatchResult.ShortNationalSignificantNumberMatch">
      <summary>两个号码的简短国家有效数字部分（用户电话号码）匹配。</summary>
    </member>
    <member name="T:Windows.Globalization.PhoneNumberFormatting.PhoneNumberParseResult">
      <summary>描述尝试将字符串分析成电话号码的结果。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberParseResult.InvalidCountryCode">
      <summary>预期号码具有无效的国家/地区代码，所以无效。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberParseResult.NotANumber">
      <summary>预期号码无效。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberParseResult.TooLong">
      <summary>预期号码太长，无效。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberParseResult.TooShort">
      <summary>预期号码太短，无效。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PhoneNumberParseResult.Valid">
      <summary>预期号码已经过分析，有效。</summary>
    </member>
    <member name="T:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind">
      <summary>由 PhoneNumberInfo.PredictNumberKind 返回的电话号码种类。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.FixedLine">
      <summary>固定电话线路。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.FixedLineOrMobile">
      <summary>固定或移动线路。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.Mobile">
      <summary>移动线路。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.Pager">
      <summary>联系呼机的号码。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.PersonalNumber">
      <summary>联系私人个体的号码。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.PremiumRate">
      <summary>连接时收取保险费率的号码。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.SharedCost">
      <summary>费用分担服务（呼叫人支付一部分费用，接收人支付剩余部分。）</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.TollFree">
      <summary>免付费号码。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.UniversalAccountNumber">
      <summary>包含国家服务、公司、机构或私人网络接入号码的类别。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.Unknown">
      <summary>非此枚举中其他种类的号码，或者其确切种类未知的号码。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.Voicemail">
      <summary>联系语音邮件服务的号码。</summary>
    </member>
    <member name="F:Windows.Globalization.PhoneNumberFormatting.PredictedPhoneNumberKind.Voip">
      <summary>VOIP（IP 语音）线路。</summary>
    </member>
    <member name="T:Windows.Graphics.DisplayAdapterId">
      <summary>对应与图形适配器关联的 LUID（本地唯一标识符）。</summary>
    </member>
    <member name="F:Windows.Graphics.DisplayAdapterId.HighPart">
      <summary>LUID 的上面部分。</summary>
    </member>
    <member name="F:Windows.Graphics.DisplayAdapterId.LowPart">
      <summary>LUID 的下面部分。</summary>
    </member>
    <member name="T:Windows.Graphics.IGeometrySource2D">
      <summary>允许为使用 Windows.UI.Composition API 实现要表示为 CompositionPath 的此界面的类。</summary>
    </member>
    <member name="T:Windows.Graphics.PointInt32">
      <summary>在二维平面中定义点。</summary>
    </member>
    <member name="F:Windows.Graphics.PointInt32.X">
      <summary>点的 X 坐标值。</summary>
    </member>
    <member name="F:Windows.Graphics.PointInt32.Y">
      <summary>点的 Y 坐标值。</summary>
    </member>
    <member name="T:Windows.Graphics.RectInt32">
      <summary>定义矩形图面的大小和位置。</summary>
    </member>
    <member name="F:Windows.Graphics.RectInt32.Height">
      <summary>矩形的高度。</summary>
    </member>
    <member name="F:Windows.Graphics.RectInt32.Width">
      <summary>矩形的宽度。</summary>
    </member>
    <member name="F:Windows.Graphics.RectInt32.X">
      <summary>矩形中心的 X 坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.RectInt32.Y">
      <summary>矩形中心的 Y 坐标。</summary>
    </member>
    <member name="T:Windows.Graphics.SizeInt32">
      <summary>在二维平面中定义图面的高度和宽度。</summary>
    </member>
    <member name="F:Windows.Graphics.SizeInt32.Height">
      <summary>图面的高度。</summary>
    </member>
    <member name="F:Windows.Graphics.SizeInt32.Width">
      <summary>图面的宽度。</summary>
    </member>
    <member name="T:Windows.Graphics.Capture.Direct3D11CaptureFrame">
      <summary>应用程序捕获的框架。</summary>
    </member>
    <member name="P:Windows.Graphics.Capture.Direct3D11CaptureFrame.ContentSize">
      <summary>框架呈现时的内容大小。</summary>
      <returns>The content size at the time the frame was rendered.</returns>
    </member>
    <member name="P:Windows.Graphics.Capture.Direct3D11CaptureFrame.Surface">
      <summary>在上面绘制框架的 Direct3D 图面。</summary>
      <returns>The Direct3D surface on which the frame was drawn.</returns>
    </member>
    <member name="P:Windows.Graphics.Capture.Direct3D11CaptureFrame.SystemRelativeTime">
      <summary>从捕获框架起经过的时间量。</summary>
      <returns>The amount of time that has passed since the frame was captured.</returns>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFrame.Close">
      <summary>从内存中释放捕获的框架。</summary>
    </member>
    <member name="T:Windows.Graphics.Capture.Direct3D11CaptureFramePool">
      <summary>存储应用程序捕获的框架。</summary>
    </member>
    <member name="P:Windows.Graphics.Capture.Direct3D11CaptureFramePool.DispatcherQueue">
      <summary>框架池的 **DispatcherQueue**。</summary>
      <returns>The **DispatcherQueue** for the frame pool.</returns>
    </member>
    <member name="E:Windows.Graphics.Capture.Direct3D11CaptureFramePool.FrameArrived">
      <summary>当捕获的框架存储在框架池中时引发的事件。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.Close">
      <summary>捕获框架池的的处置和释放其资源。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.Create(Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice,Windows.Graphics.DirectX.DirectXPixelFormat,System.Int32,Windows.Graphics.SizeInt32)">
      <summary>创建框架池。</summary>
      <param name="device">Direct3D 设备。</param>
      <param name="pixelFormat">捕获的框架的 DirectX 像素格式。</param>
      <param name="numberOfBuffers">要在其中存储捕获的框架的缓冲区数量。</param>
      <param name="size">每个缓冲区的大小。</param>
      <returns>使用给定输入创建的框架池。</returns>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.CreateCaptureSession(Windows.Graphics.Capture.GraphicsCaptureItem)">
      <summary>基于给定的捕获项目和框架池创建捕获会话。</summary>
      <param name="item">捕获项目（捕获目标）。</param>
      <returns>从给定的捕获项目和框架池创建的捕获会话。</returns>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.CreateFreeThreaded(Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice,Windows.Graphics.DirectX.DirectXPixelFormat,System.Int32,Windows.Graphics.SizeInt32)">
      <summary>创建 DispatcherQueue 上的依赖项被删除且 FrameArrived 事件在该框架池的内部工作线程上发起的框架池。</summary>
      <param name="device">The Direct3D device.</param>
      <param name="pixelFormat">The DirectX pixel format of the captured frames.</param>
      <param name="numberOfBuffers">The number of buffers in which to store captured frames.</param>
      <param name="size">The size of each buffer.</param>
      <returns>A frame pool created with the given inputs.</returns>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.Recreate(Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice,Windows.Graphics.DirectX.DirectXPixelFormat,System.Int32,Windows.Graphics.SizeInt32)">
      <summary>基于给定输入重新创建框架池。</summary>
      <param name="device">The Direct3D device.</param>
      <param name="pixelFormat">The DirectX pixel format of the captured frames.</param>
      <param name="numberOfBuffers">The number of buffers in which to store captured frames.</param>
      <param name="size">The size of each buffer.</param>
    </member>
    <member name="M:Windows.Graphics.Capture.Direct3D11CaptureFramePool.TryGetNextFrame">
      <summary>尝试从框架池获取下一个捕获的框架。</summary>
      <returns>框架池中的下一个捕获框架；如果池为空，此方法返回 **null**。</returns>
    </member>
    <member name="T:Windows.Graphics.Capture.GraphicsCaptureItem">
      <summary>捕获的目标，通过选取器控件选择。</summary>
    </member>
    <member name="P:Windows.Graphics.Capture.GraphicsCaptureItem.DisplayName">
      <summary>捕获目标的显示名称（例如，应用程序标题）。</summary>
      <returns>The display name of the target of the capture (for example, the application title).</returns>
    </member>
    <member name="P:Windows.Graphics.Capture.GraphicsCaptureItem.Size">
      <summary>捕获目标的大小。</summary>
      <returns>The size of the target of the capture.</returns>
    </member>
    <member name="E:Windows.Graphics.Capture.GraphicsCaptureItem.Closed">
      <summary>当已关闭目标捕获时引发的事件。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.GraphicsCaptureItem.CreateFromVisual(Windows.UI.Composition.Visual)">
      <summary>构造表示给定 Visual 的 GraphicsCaptureItem。</summary>
      <param name="visual">用来构造 **GraphicsCaptureItem** 的 **Visual**。</param>
      <returns>表示给定 **Visual** 的 **GraphicsCaptureItem**。</returns>
    </member>
    <member name="T:Windows.Graphics.Capture.GraphicsCapturePicker">
      <summary>允许客户在屏幕上选择要捕获的项目的系统选取器 UI 控件。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.GraphicsCapturePicker.#ctor">
      <summary>构造捕获选取器的实例。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.GraphicsCapturePicker.PickSingleItemAsync">
      <summary>打开捕获选取器，并允许客户在屏幕上选取要捕获的目标。</summary>
      <returns>表示客户选取的目标的捕获项目。</returns>
    </member>
    <member name="T:Windows.Graphics.Capture.GraphicsCaptureSession">
      <summary>允许应用程序获取屏幕捕获。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.GraphicsCaptureSession.Close">
      <summary>关闭捕获会话，并释放资源。</summary>
    </member>
    <member name="M:Windows.Graphics.Capture.GraphicsCaptureSession.IsSupported">
      <summary>如果设备上不支持屏幕捕获，则返回 true。</summary>
      <returns>如果设备上不支持屏幕捕获，则为 true。</returns>
    </member>
    <member name="M:Windows.Graphics.Capture.GraphicsCaptureSession.StartCapture">
      <summary>开始捕获会话，允许应用程序捕获框架。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.DirectXAlphaMode">
      <summary>表示图面的 alpha 值、透明度行为。 这是 DXGI_APLAHA_MODE 枚举的托管版本。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXAlphaMode.Ignore">
      <summary>指示忽略透明度行为。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXAlphaMode.Premultiplied">
      <summary>指示透明度行为是自左乘的。 每种颜色首先按 alpha 值调用。 直接和自左乘的 alpha 的 alpha 值本身是相同的。 通常，颜色通道值不会大于 alpha 通道值。 如果自左乘格式的颜色通道值大于 alpha 通道，则标准的源上混合与附加混合中的结果匹配。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXAlphaMode.Straight">
      <summary>指示透明度行为不是自左乘的。 alpha 通道表示颜色的透明度。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXAlphaMode.Unspecified">
      <summary>指示透明度行为不是指定的。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.DirectXColorSpace">
      <summary>DXGI_COLOR_SPACE_TYPE 的 WinRT（Windows 运行时）投影。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.Reserved">
      <summary>对应于 **DXGI_COLOR_SPACE_RESERVED**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbFullG10NoneP709">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbFullG2084NoneP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbFullG22NoneP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbFullG22NoneP709">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbStudioG2084NoneP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbStudioG22NoneP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbStudioG22NoneP709">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbStudioG24NoneP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.RgbStudioG24NoneP709">
      <summary>对应于 **DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccFullG22LeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccFullG22LeftP601">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccFullG22LeftP709">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccFullG22NoneP709X601">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccFullGHlgTopLeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG2084LeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG2084TopLeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG22LeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG22LeftP601">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG22LeftP709">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG22TopLeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG24LeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG24LeftP709">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioG24TopLeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020**。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXColorSpace.YccStudioGHlgTopLeftP2020">
      <summary>对应于 **DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020**。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.DirectXPixelFormat">
      <summary>指定像素格式，包括完整键入的和无类型格式。 这是 DXGI_FORMAT 枚举的托管版本。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.A8P8">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.A8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.AI44">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Ayuv">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B4G4R4A4UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B5G5R5A1UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B5G6R5UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8A8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8A8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8A8UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8X8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8X8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8X8UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC1Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC1UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC1UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC2Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC2UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC2UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC3Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC3UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC3UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC4IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC4Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC4UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC5IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC5Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC5UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC6H16Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC6H16UnsignedFloat">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC6HTypeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC7Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC7UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.BC7UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.D16UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.D24UIntNormalizedS8UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.D32Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.D32FloatS8X24UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.G8R8G8B8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.IA44">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.NV11">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.NV12">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Opaque420">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.P010">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.P016">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.P208">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.P8">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R10G10B10A2Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R10G10B10A2UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R10G10B10A2UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R10G10B10XRBiasA2UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R11G11B10Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16B16A16Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16B16A16Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16B16A16IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16B16A16Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16B16A16UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16B16A16UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16G16UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R16UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R1UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R24G8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R24UIntNormalizedX8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32FloatX8X24Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32A32Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32A32Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32A32Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32A32UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32B32UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32Float">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G32UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32G8X24Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R32UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8A8Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8A8IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8A8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8A8UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8A8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8A8UIntNormalizedSrgb">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8B8G8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8G8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8Int">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8IntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8Typeless">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R8UIntNormalized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.R9G9B9E5SharedExponent">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Unknown">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.V208">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.V408">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.X24TypelessG8UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.X32TypelessG8X24UInt">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Y210">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Y216">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Y410">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Y416">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.DirectXPixelFormat.Yuy2">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings">
      <summary>D3D11_BIND_FLAG 枚举的 Windows 运行时投影。 标识将资源绑定到图形管道时可能采用的方法。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.ConstantBuffer">
      <summary>将缓冲区作为常量缓冲区绑定到着色器阶段。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.Decoder">
      <summary>设置此标记可指示 2D 纹理用于接收来自解码器 API 的输出。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.DepthStencil">
      <summary>将纹理作为输出合并器阶段的深度模具目标绑定。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.IndexBuffer">
      <summary>将缓冲区作为索引缓冲区绑定到输入装配器阶段。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.RenderTarget">
      <summary>将纹理作为输出合并器阶段的渲染目标绑定。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.ShaderResource">
      <summary>将缓冲区或纹理绑定到着色器阶段。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.StreamOutput">
      <summary>绑定流输出阶段的输出缓冲区。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.UnorderedAccess">
      <summary>绑定未排序的访问资源。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.VertexBuffer">
      <summary>将缓冲区作为顶点缓冲区绑定到输入装配器阶段。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DBindings.VideoEncoder">
      <summary>设置此标记可指示 2D 纹理用于接收来自视频编码器 API 的输入。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription">
      <summary>DXGI_SAMPLE_DESC 结构的 Windows 运行时投影。 描述 IDirect3DSurface 的多采样参数。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription.Count">
      <summary>每个像素的多采样的数量。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription.Quality">
      <summary>图像质量级别。 质量越高，性能就越底。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription">
      <summary>DXGI_SURFACE_DESC 结构的 Windows 运行时投影。 描述 IDirect3DSurface。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription.Format">
      <summary>图面的像素格式。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription.Height">
      <summary>图面的高度。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription.MultisampleDescription">
      <summary>图面的多采样参数。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DSurfaceDescription.Width">
      <summary>图面的宽度。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.Direct3D11.Direct3DUsage">
      <summary>D3D11_USAGE 枚举的 Windows 运行时投影。 标识渲染期间的预计资源使用量。 使用量直接反映了资源是否可由 CPU 和/或图形处理单元 (GPU) 访问。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DUsage.Default">
      <summary>需要由 GPU 进行读取和写入访问的资源。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DUsage.Dynamic">
      <summary>可由 GPU（只读）和 CPU（只写）访问的资源。 对于将至少每帧更新一次（由 CPU）的资源来说，动态资源是一个不错的选择。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DUsage.Immutable">
      <summary>只能由 GPU 读取的资源。 资源不能由 GPU 写入，并且完全不能由 CPU 访问。 此类型的资源必须在创建时进行初始化，因为它在创建后就无法更改。</summary>
    </member>
    <member name="F:Windows.Graphics.DirectX.Direct3D11.Direct3DUsage.Staging">
      <summary>支持从 GPU 到 CPU 的数据传输（复制）的资源。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice">
      <summary>这表示 IDXGIDevice，可用于在需要交换 IDXGIDevice 引用时在 Windows 运行时组件之间进行互操作。</summary>
    </member>
    <member name="M:Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice.Trim">
      <summary>修剪由图形设备代表应用分配的任何图形内存。</summary>
    </member>
    <member name="T:Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface">
      <summary>这表示 IDXGISurface，可用于在需要交换 IDXGISurface 引用时在 Windows 运行时组件之间进行互操作。</summary>
    </member>
    <member name="P:Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface.Description">
      <summary>获取描述该图面的 Direct3DSurfaceDescription。</summary>
      <returns>描述该图面的 Direct3DSurfaceDescription。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.AdvancedColorInfo">
      <summary>包含监视器或显示驱动程序的高级颜色相关信息的快照。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.BluePrimary">
      <summary>获取显示器的本机蓝色主色。</summary>
      <returns>显示器的本机蓝色主色。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.CurrentAdvancedColorKind">
      <summary>获取当前在显示器上设置的 AdvancedColorKind。</summary>
      <returns>当前在显示器上设置的 AdvancedColorKind。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.GreenPrimary">
      <summary>获取显示器的本机绿色主色。</summary>
      <returns>显示器的本机绿色主色。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.MaxAverageFullFrameLuminanceInNits">
      <summary>获取整个显示器上可以达到的显示器的最大帧平均亮度。</summary>
      <returns>整个显示器上可以达到的显示器的最大帧平均亮度。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.MaxLuminanceInNits">
      <summary>获取以尼特为单位的显示器的最大亮度，这通常对显示器的一小部分有效。</summary>
      <returns>以尼特为单位的显示器的最大亮度。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.MinLuminanceInNits">
      <summary>获取以尼特为单位的显示器的最小亮度。</summary>
      <returns>以尼特为单位的显示器的最小亮度。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.RedPrimary">
      <summary>获取显示器的本机红色主色。</summary>
      <returns>显示器的本机红色主色。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.SdrWhiteLevelInNits">
      <summary>获取亮度值（尼特），当前由操作系统用于此显示器上的所有 SDR 内容。</summary>
      <returns>亮度值（尼特）。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.AdvancedColorInfo.WhitePoint">
      <summary>获取显示器的本机白点。</summary>
      <returns>显示器的本机白点。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.AdvancedColorInfo.IsAdvancedColorKindAvailable(Windows.Graphics.Display.AdvancedColorKind)">
      <summary>返回描述指定的高级颜色类型值是否原本受监视器或显示驱动程序支持的布尔值。</summary>
      <param name="kind">要检查的高级颜色类型。</param>
      <returns>如果支持指定的高级颜色，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.AdvancedColorInfo.IsHdrMetadataFormatCurrentlySupported(Windows.Graphics.Display.HdrMetadataFormat)">
      <summary>返回描述指定的 HDR 元数据格式是否受当前状态的显示器支持的布尔值。</summary>
      <param name="format">要检查的 HDR 元数据格式。</param>
      <returns>如果支持格式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.AdvancedColorKind">
      <summary>描述显示器支持的高级颜色的类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.AdvancedColorKind.HighDynamicRange">
      <summary>显示器支持高动态范围。 在此情况下，假定操作系统构成使用编码为 scRGB 伽玛的 RGB:FP16 图面完成是安全的。 实际的有线信号通常使用 ST2084 完成。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.AdvancedColorKind.StandardDynamicRange">
      <summary>显示器只支持标准动态范围。 在此情况下，假定操作系统构成使用编码为 sRGB 伽玛的 RGB:8 图面完成是安全的。 实际的有线信号通常使用 sRGB 完成。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.AdvancedColorKind.WideColorGamut">
      <summary>显示器支持宽色域。 In this case, it is safe to assume that OS composition is being done using an RGB:FP16 surface encoded as scRGB gamma. The actual wire signalling is usually done using sRGB.</summary>
    </member>
    <member name="T:Windows.Graphics.Display.BrightnessOverride">
      <summary>覆盖设备上的屏幕亮度级别设置。 此 API 提供在支持可控制亮度的设备上对每个应用程序亮度进行控制的功能。 </summary>
    </member>
    <member name="P:Windows.Graphics.Display.BrightnessOverride.BrightnessLevel">
      <summary>获取此 BrightnessOverride 实例的屏幕亮度级别。 可通过调用 SetBrightnessLevel() 更改亮度级别。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.BrightnessOverride.IsOverrideActive">
      <summary>指示亮度替代是否处于活动状态的布尔值。 如果为 TRUE，则当前的亮度级别与覆盖亮度级别匹配。 如果未调用 FALSE if StartOverride()，此属性值将始终为 FALSE。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.BrightnessOverride.IsSupported">
      <summary>指示设备当前是否至少有一个亮度可控的显示。 如果为 TRUE，则设备至少有一个亮度可控的显示，以支持亮度替代。</summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.Graphics.Display.BrightnessOverride.BrightnessLevelChanged">
      <summary>在屏幕亮度级别更改时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.BrightnessOverride.IsOverrideActiveChanged">
      <summary>在屏幕亮度级别与覆盖亮度级别开始匹配或停止匹配时发生。 当 IsOverrideActive 属性状态更改时，将引发此事件。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.BrightnessOverride.IsSupportedChanged">
      <summary>在检测到或移除亮度可控制的显示器时发生。 当 AdvertisementStatus 属性值更改时，将引发此事件。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.GetDefaultForSystem">
      <summary>返回亮度替代对象。 此方法不需要 CoreWindow，因此可供在后台运行的应用使用。</summary>
      <returns>亮度替代对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.GetForCurrentView">
      <summary>Returns a brightness override object. 此方法需要 CoreWindow，因此只能由当前在窗口中运行的应用使用。 在对同一个线程执行的多个 GetForCurrentView() 调用之间，返回的 BrightnessOverride 对象可能有所不同。</summary>
      <returns>The brightness override object.</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.GetLevelForScenario(Windows.Graphics.Display.DisplayBrightnessScenario)">
      <summary>获取与指定方案关联的亮度级别。</summary>
      <param name="scenario">在 DisplayBrightnessScenario 中定义的要检索其亮度级别的方案的枚举值。</param>
      <returns>用于指示亮度级别的值。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.SaveForSystemAsync(Windows.Graphics.Display.BrightnessOverride)">
      <summary>通过将指定的亮度替代设置提交至用户设置来保存这些值。 使用此方法可在覆盖停止后永久保持覆盖设置。 如果传入 NULL 对象，系统会打开自动亮度。</summary>
      <param name="value">The brightness override object.</param>
      <returns>用于指示操作是否成功的布尔值。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.SetBrightnessLevel(System.Double,Windows.Graphics.Display.DisplayBrightnessOverrideOptions)">
      <summary>设置亮度级别和覆盖选项。 当你的应用可以通过要使用其进行替代的当前亮度时，请调用 StartOverride()。</summary>
      <param name="brightnessLevel">屏幕的亮度。 值应在 0.0 到 1.0 的范围内，其中 1.0 表示 100% 亮度。</param>
      <param name="options">在亮度替代会话期间修改屏幕亮度级别的选项。</param>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.SetBrightnessScenario(Windows.Graphics.Display.DisplayBrightnessScenario,Windows.Graphics.Display.DisplayBrightnessOverrideOptions)">
      <summary>通过指定具有已知亮度级别的方案来设置亮度级别以及亮度替代的覆盖选项。</summary>
      <param name="scenario">具有已知亮度级别的方案。</param>
      <param name="options">Options that modify the brightness level of the screen during the brightness override session.</param>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.StartOverride">
      <summary>请求开始覆盖屏幕亮度级别。 请求开始覆盖并不意味着，屏幕亮度级别会始终更改以匹配指定的覆盖亮度级别。 仍由系统决定是否接受此覆盖请求。 使用 IsOverrideActive 和 IsOverrideActiveChanged 属性确定系统是否接受该替代请求。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverride.StopOverride">
      <summary>停止覆盖亮度级别。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.BrightnessOverrideSettings">
      <summary>包含用于在设备上使用 DisplayEnhancementOverride 替代屏幕亮度的设置。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.BrightnessOverrideSettings.DesiredLevel">
      <summary>获取所需的亮度级别。</summary>
      <returns>所需的亮度级别。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.BrightnessOverrideSettings.DesiredNits">
      <summary>获取所需的尼特级别。</summary>
      <returns>如果使用 CreateFromLevel 创建了 BrightnessOverrideSettings 对象，此值将映射到等于指定亮度级别的可以觉察的亮度（尼特）。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverrideSettings.CreateFromDisplayBrightnessOverrideScenario(Windows.Graphics.Display.DisplayBrightnessOverrideScenario)">
      <summary>使用对应于指定亮度方案的亮度级别创建 BrightnessOverrideSettings 对象。</summary>
      <param name="overrideScenario">基于设置的替代方案。</param>
      <returns>替代设置。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverrideSettings.CreateFromLevel(System.Double)">
      <summary>使用指定的亮度级别创建 BrightnessOverrideSettings 对象。</summary>
      <param name="level">用于创建替代设置的亮度级别。 亮度级别是范围 [0.0, 1.0] 中的一个值，其中 0.0 对应于 0%</param>
      <returns>The override settings.</returns>
    </member>
    <member name="M:Windows.Graphics.Display.BrightnessOverrideSettings.CreateFromNits(System.Single)">
      <summary>使用指定的亮度（尼特）创建 BrightnessOverrideSettings 对象。</summary>
      <param name="nits">用于创建替代设置的亮度（尼特）。</param>
      <returns>The override settings.</returns>
    </member>
    <member name="T:Windows.Graphics.Display.ColorOverrideSettings">
      <summary>包含用于在设备上使用 DisplayEnhancementOverride 替代屏幕颜色设置的设置。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.ColorOverrideSettings.DesiredDisplayColorOverrideScenario">
      <summary>检索所需的颜色替代方案。</summary>
      <returns>显示器颜色替代方案。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.ColorOverrideSettings.CreateFromDisplayColorOverrideScenario(Windows.Graphics.Display.DisplayColorOverrideScenario)">
      <summary>基于指定的替代方案创建一组颜色替代设置。</summary>
      <param name="overrideScenario">要使用的替代方案。</param>
      <returns>颜色替代设置。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayBrightnessOverrideOptions">
      <summary>描述可在覆盖会话期间修改屏幕亮度级别的选项。 当设置 __UseDimmedPolicyWhenBatteryIsLow__ 时，它会在设备出现以下情况时降低指定的覆盖亮度级别，以节省电池电量。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessOverrideOptions.None">
      <summary>当设备电池电量低时，屏幕显示将保持指定的覆盖亮度级别。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessOverrideOptions.UseDimmedPolicyWhenBatteryIsLow">
      <summary>当设备电池电量低并且亮度替代会话正在运行时，屏幕显示将变暗。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayBrightnessOverrideScenario">
      <summary>表示 BrightnessOverrideSettings 对象可以请求的亮度方案。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessOverrideScenario.BarcodeReadingBrightness">
      <summary>指示需要是条形码阅读器友好的亮度级别。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessOverrideScenario.FullBrightness">
      <summary>指示需要 100% 亮度级别。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessOverrideScenario.IdleBrightness">
      <summary>指示应用处于空闲状态时要使用的亮度级别。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayBrightnessScenario">
      <summary>描述具有已知亮度级别的常见亮度方案。 这些方案在 GetLevelForScenario() 和 SetBrightnessScenario() 方法中使用。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessScenario.BarcodeReadingBrightness">
      <summary>将屏幕设置为条形码阅读器易于读取的亮度级别。 此选项当前设置为 100% 亮度。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessScenario.DefaultBrightness">
      <summary>将屏幕设置为当前屏幕亮度，从本质上冻结亮度。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessScenario.FullBrightness">
      <summary>将屏幕设置为 100% 亮度。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayBrightnessScenario.IdleBrightness">
      <summary>将屏幕设置为电池友好但易读的亮度级别。 此选项当前设置为 10% 亮度。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayColorOverrideScenario">
      <summary>表示 ColorOverrideSettings 对象可以请求的颜色方案。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayColorOverrideScenario.Accurate">
      <summary>指示需要色度准确的显示器颜色。 除了禁用收件箱白点适应（如“夜间模式”）外，偏离标准化颜色空间的颜色增强（如对比度和饱和度调整）也会尽可能禁用。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayEnhancementOverride">
      <summary>包含描述如何替代设置显示的基本功能。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverride.BrightnessOverrideSettings">
      <summary>获取和设置亮度替代设置。</summary>
      <returns>亮度替代设置。 空 BrightnessOverrideSettings 属性意味着 DisplayEnhancementOverride 不想替代亮度设置。 默认情况下，此属性为 null。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverride.CanOverride">
      <summary>获取描述是否可以替代当前显示设置的值。</summary>
      <returns>如果 DisplayEnhancementOverride 对象可以在查询 CanOverride 时使用当前配置成功替代系统的亮度和/或颜色，则为 **True**。 如果可以无需调用 RequestOverride 获取替代控制，这可以用于测试。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverride.ColorOverrideSettings">
      <summary>获取和设置颜色替代设置。</summary>
      <returns>The color override settings. 空 ColorOverrideSettings 属性意味着 DisplayEnhancementOverride 对象不想替代颜色设置。 This property is null by default.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverride.IsOverrideActive">
      <summary>获取描述显示增强替代是否处于活动状态的值。</summary>
      <returns>如果显示增强替代对象当前替代了系统的亮度和/或颜色设置，则为 **True**。 否则为 **false**。</returns>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayEnhancementOverride.CanOverrideChanged">
      <summary>当替代显示器设置的功能已更改时引发。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayEnhancementOverride.DisplayEnhancementOverrideCapabilitiesChanged">
      <summary>当显示增强替代功能已更改时引发。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayEnhancementOverride.IsOverrideActiveChanged">
      <summary>当 IsOverrideActive 属性发生更改时引发。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayEnhancementOverride.GetCurrentDisplayEnhancementOverrideCapabilities">
      <summary>检索当前的显示增强替代功能。</summary>
      <returns>当前的显示增强替代功能。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayEnhancementOverride.GetForCurrentView">
      <summary>检索当前视图的显示增强替代对象。</summary>
      <returns>当前视图的显示增强替代对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayEnhancementOverride.RequestOverride">
      <summary>使用当前显示替代设置替代当前显示的请求。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayEnhancementOverride.StopOverride">
      <summary>通知系统此显示增强对象不再想要应用其设置。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayEnhancementOverrideCapabilities">
      <summary>描述显示增强替代对象的功能。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverrideCapabilities.IsBrightnessControlSupported">
      <summary>获取描述亮度控制当前是否受支持的值。</summary>
      <returns>如果当前支持亮度控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverrideCapabilities.IsBrightnessNitsControlSupported">
      <summary>获取描述亮度控制（尼特）是否受支持的值。</summary>
      <returns>如果支持尼特为单位的亮度控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayEnhancementOverrideCapabilities.GetSupportedNitRanges">
      <summary>检索受支持的尼特范围。</summary>
      <returns>受支持的尼特范围。 如果 IsBrightnessNitsControlSupported 为 **false**，则返回空矢量。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayEnhancementOverrideCapabilitiesChangedEventArgs">
      <summary>提供由显示增强替代更改时引发的事件返回的参数。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayEnhancementOverrideCapabilitiesChangedEventArgs.Capabilities">
      <summary>获取已更改的显示增强替代功能。</summary>
      <returns>已更改的显示增强替代功能。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayInformation">
      <summary>监视和控制应用程序视图的显示相关信息。 此类提供事件，以允许客户端监视影响视图位于哪些显示的应用程序视图的更改，以及可能会影响应用程序视图的显示的更改。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.AutoRotationPreferences">
      <summary>获取和设置应用程序的首选方向。</summary>
      <returns>矩形监视器的方向。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.CurrentOrientation">
      <summary>获取矩形监视器的当前方向。</summary>
      <returns>矩形监视器的当前方向。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.DiagonalSizeInInches">
      <summary>显示器的对角尺寸（用英寸表示）。</summary>
      <returns>返回显示器的对角尺寸（用英寸表示）。 当显示屏尺寸信息不可用或未确定时（在连接到投影仪或显示器重复时），可能返回 null。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.LogicalDpi">
      <summary>获取当前环境的每逻辑英寸的像素。</summary>
      <returns>当前环境的每逻辑英寸的像素。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.NativeOrientation">
      <summary>获取显示监视器的本机方向，通常是设备上的按钮与该监视器的方向匹配的方向。</summary>
      <returns>显示监视器的本机方向。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.RawDpiX">
      <summary>沿显示监视器的 X 轴获取原始每英寸点数 (DPI)。</summary>
      <returns>显示监视器 X 轴方向的原始每英寸点数 (DPI)。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.RawDpiY">
      <summary>获取沿监视器的 Y 轴的原始每英寸点数 (DPI)。</summary>
      <returns>显示监视器 Y 轴方向的原始每英寸点数 (DPI)。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.RawPixelsPerViewPixel">
      <summary>获取一个值，该值表示每个视图（布局）像素的原始（物理）像素数。</summary>
      <returns>一个值，该值表示每个视图（布局）像素的原始（物理）像素数。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.ResolutionScale">
      <summary>获取沉浸式环境的缩放比例。</summary>
      <returns>沉浸式环境的缩放比例。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.ScreenHeightInRawPixels">
      <summary>返回逻辑监视器的当前高度分辨率。</summary>
      <returns>返回包含应用程序视图的逻辑监视器的当前分辨率。 当应用程序的视图移至另一逻辑监视器时，此属性将反映新逻辑监视器的分辨率。</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.ScreenWidthInRawPixels">
      <summary>返回逻辑监视器的当前宽度分辨率。</summary>
      <returns>Returns the current resolution of the logical monitor containing the application’s view. When the application’s view is moved to another logical monitor, this property will reflect the new logical monitor’s resolution.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayInformation.StereoEnabled">
      <summary>获取一个值，该值指示设备是否支持立体 3D。</summary>
      <returns>如果设备支持立体 3D，并且当前启用了立体 3D，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayInformation.AdvancedColorInfoChanged">
      <summary>更改高级颜色信息时引发。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayInformation.ColorProfileChanged">
      <summary>在实际显示的颜色配置文件更改时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayInformation.DisplayContentsInvalidated">
      <summary>当显示需要重新绘制时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayInformation.DpiChanged">
      <summary>由于显示屏的每英寸像素 (PPI) 更改，因此当 LogicalDpi 属性更改时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayInformation.OrientationChanged">
      <summary>由于模式更改或监视器更改，因此在 CurrentOrientation 或 NativeOrientation 属性改变时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayInformation.StereoEnabledChanged">
      <summary>由于支持立体 3D 更改，当 StereoEnabled 属性更改时发生。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayInformation.GetAdvancedColorInfo">
      <summary>检索高级颜色信息。</summary>
      <returns>高级颜色信息。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayInformation.GetColorProfileAsync">
      <summary>异步获取与实际显示关联的默认国际色彩联合会 (ICC) 颜色配置文件。</summary>
      <returns>管理颜色配置文件的异步检索的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayInformation.GetForCurrentView">
      <summary>获取与当前线程的 CoreApplicationView 关联的 DisplayInformation 实例。 此 DisplayInformation 实例绑定到视图，无法从其他线程使用。</summary>
      <returns>提供当前线程视图的显示相关信息的 DisplayInformation 对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayOrientations">
      <summary>描述矩形监视器的方向。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayOrientations.Landscape">
      <summary>指定监视器的方向为横向模式，其中显示查看区域的宽度大于其高度。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayOrientations.LandscapeFlipped">
      <summary>指定沿顺时针方向将监视器再次旋转 90 度（等于 180 度）以使显示的方向为横向模式，其中显示查看区域的宽度大于其高度。 此横向模式是从 **Landscape** 模式翻转 180 度。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayOrientations.None">
      <summary>未指定显示方向。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayOrientations.Portrait">
      <summary>指定沿顺时针方向将监视器旋转 90 度以使显示的方向为纵向模式，其中显示查看区域的高度大于其宽度。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.DisplayOrientations.PortraitFlipped">
      <summary>指定沿顺时针方向将监视器再次旋转 90 度（等于 270 度）以使显示的方向为纵向模式，其中显示查看区域的高度大于其宽度。 此纵向模式是从 **Portrait** 模式翻转 180 度。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayProperties">
      <summary> 提供与实际显示相关的各种属性。 对于其中的大多数属性，类会提供事件以允许客户端监视属性中的变更。</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，DisplayProperties 可能会改变或不可用。 请改用 DisplayInformation。</deprecated>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayProperties.AutoRotationPreferences">
      <summary>获取和设置应用的首选方向。</summary>
      <returns>The orientation of a rectangular monitor.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayProperties.CurrentOrientation">
      <summary>获取矩形监视器的当前方向。</summary>
      <returns>The current orientation of a rectangular monitor.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayProperties.LogicalDpi">
      <summary>获取当前环境的每逻辑英寸的像素。</summary>
      <returns>The pixels per logical inch of the current environment.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayProperties.NativeOrientation">
      <summary>获取显示监视器的本机方向，通常是设备上的按钮与该监视器的方向匹配的方向。</summary>
      <returns>The native orientation of the display monitor.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayProperties.ResolutionScale">
      <summary>获取沉浸式环境的缩放比例。</summary>
      <returns>The scale factor of the immersive environment.</returns>
    </member>
    <member name="P:Windows.Graphics.Display.DisplayProperties.StereoEnabled">
      <summary>获取一个值，该值指示设备是否支持立体 3D。</summary>
      <returns>**TRUE** if the device is capable of stereoscopic 3D and stereoscopic 3D is currently enabled; **FALSE** otherwise.</returns>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayProperties.ColorProfileChanged">
      <summary>在实际显示的颜色配置文件更改时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayProperties.DisplayContentsInvalidated">
      <summary>Occurs when the display requires redrawing.</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayProperties.LogicalDpiChanged">
      <summary>由于显示屏的每英寸像素 (PPI) 更改，因此当 LogicalDpi 属性更改时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayProperties.OrientationChanged">
      <summary> 由于模式更改或监视器更改，因此在 CurrentOrientation 或 NativeOrientation 属性更改时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.DisplayProperties.StereoEnabledChanged">
      <summary>由于支持立体 3D 更改，当 StereoEnabled 属性更改时发生。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.DisplayProperties.GetColorProfileAsync">
      <summary>异步获取与实际显示关联的默认国际色彩联合会 (ICC) 颜色配置文件。</summary>
      <deprecated type="deprecate">DisplayProperties may be altered or unavailable for releases after Windows Phone 8.1. Instead, use DisplayInformation.</deprecated>
      <returns>Object that manages the asynchronous retrieval of the color profile.</returns>
    </member>
    <member name="T:Windows.Graphics.Display.DisplayPropertiesEventHandler">
      <summary>表示处理显示属性事件的方法。</summary>
      <deprecated type="deprecate">DisplayProperties may be altered or unavailable for releases after Windows Phone 8.1. Instead, use DisplayInformation.</deprecated>
      <param name="sender">引发事件的对象。</param>
    </member>
    <member name="T:Windows.Graphics.Display.HdrMetadataFormat">
      <summary>描述 HDR 元数据格式。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.HdrMetadataFormat.Hdr10">
      <summary>根据 HDR10 规范，指定的显示器支持 HDR10 样式的元数据。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.HdrMetadataFormat.Hdr10Plus">
      <summary>根据 HDR10Plus 规范，指定的显示器支持 HDR10Plus 样式的元数据。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.NitRange">
      <summary>描述在设备上使用尼特描述亮度时可以使用的最小尺寸、最大尺寸和步长。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.NitRange.MaxNits">
      <summary>包含的起点。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.NitRange.MinNits">
      <summary>包含的终点。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.NitRange.StepSizeNits">
      <summary>显示器亮度的步长（尼特）。 保证为 (MinNits - MaxNits) 的系数。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.ResolutionScale">
      <summary>描述沉浸式环境的缩放比例。 缩放比例由操作系统在响应高像素密度屏幕时确定。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Invalid">
      <summary>指定无效显示的缩放。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale100Percent">
      <summary>将显示的缩放指定为 100%。 此百分比指示 Windows 按 100% 比例显示时的最小屏幕分辨率为 1024x768。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale120Percent">
      <summary>不使用此值。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale125Percent">
      <summary>将显示的缩放指定为 125%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale140Percent">
      <summary>将显示的缩放指定为 140%。 此百分比指示按 140% 比例进行缩放时的最小屏幕分辨率为 1440x1080。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale150Percent">
      <summary>适用于 windows phone 8。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale160Percent">
      <summary>Applies to Windows Phone 8.</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale175Percent">
      <summary>将显示的缩放指定为 175%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale180Percent">
      <summary>将显示的缩放指定为 180%。 此百分比指示按 180% 比例进行缩放时的最小屏幕分辨率为 1920x1440。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale200Percent">
      <summary>将显示的缩放指定为 200%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale225Percent">
      <summary>This value isn't used.</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale250Percent">
      <summary>将显示的缩放指定为 250%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale300Percent">
      <summary>将显示的缩放指定为 300%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale350Percent">
      <summary>将显示的缩放指定为 350%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale400Percent">
      <summary>将显示的缩放指定为 400%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale450Percent">
      <summary>将显示的缩放指定为 450%。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.ResolutionScale.Scale500Percent">
      <summary>将显示的缩放指定为 500%。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.Core.HdmiDisplayColorSpace">
      <summary>描述要显示监视器的标准颜色空间的类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayColorSpace.BT2020">
      <summary>对于超高清电视 (UHDTV)，建议使用 ITU-R Recommendation BT.2020 格式。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayColorSpace.BT709">
      <summary>对于高清电视 (HDTV)，建议使用 ITU-R Recommendation BT.709 格式。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayColorSpace.RgbFull">
      <summary>完整的 RGB; 级别都在 0-255 的整个范围内。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayColorSpace.RgbLimited">
      <summary>有限的 RGB; 级别仅限于 16-235。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata">
      <summary>描述 10 位显示元数据，该数据通常用于视频。 这用于调整输出，以最匹配显示器的功能。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.BluePrimaryX">
      <summary>蓝色值的 X 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.BluePrimaryY">
      <summary>蓝色值的 Y 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.GreenPrimaryX">
      <summary>绿色值的 X 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.GreenPrimaryY">
      <summary>绿色值的 Y 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.MaxContentLightLevel">
      <summary>在内容中的任意位置使用的最大尼特值（以 0.00001 尼特为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.MaxFrameAverageLightLevel">
      <summary>最大尼特值的每帧平均值（以 0.00001 尼特为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.MaxMasteringLuminance">
      <summary>用于控制内容的显示器的最大尼特数。 单位是 0.0001 尼特，因此，如果值为 1 尼特，则该值应为 10,000。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.MinMasteringLuminance">
      <summary>用于控制内容的显示器的最小尼特数（以 0.00001 尼特为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.RedPrimaryX">
      <summary>红色值的 X 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.RedPrimaryY">
      <summary>红色值的 Y 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.WhitePointX">
      <summary>白点的 X 色度坐标。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata.WhitePointY">
      <summary>白点的 Y 色度坐标。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.Core.HdmiDisplayHdrOption">
      <summary>描述用于控制高动态范围 (HDR) 内容的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdrOption.DolbyVisionLowLatency">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdrOption.Eotf2084">
      <summary>使用 SMPTE（电影与电视工程师协会）ST 2084 光电传输功能 (EOTF)。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdrOption.EotfSdr">
      <summary>使用标准动态范围 (SDR) 光电传输功能 (EOTF)。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayHdrOption.None">
      <summary>HDR10 Media Profile 已禁用。 未将 HDMI HDR 数据包发送到显示器。</summary>
    </member>
    <member name="T:Windows.Graphics.Display.Core.HdmiDisplayInformation">
      <summary>表示一个类，其中包含可用于与显示器进行交互的方法。</summary>
    </member>
    <member name="E:Windows.Graphics.Display.Core.HdmiDisplayInformation.DisplayModesChanged">
      <summary>显示模式更改时引发的事件。</summary>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.GetCurrentDisplayMode">
      <summary>获取 HdmiDisplayMode 对象，该对象提供有关连接的设备（例如电视）的当前显示模式信息。</summary>
      <returns>显示模式。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.GetForCurrentView">
      <summary>获取 HdmiDisplayInformation 对象，该对象提供当前发送到显示器（例如电视或监视器）的视频内容的信息。</summary>
      <returns>屏幕上的视频内容的显示信息。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.GetSupportedDisplayModes">
      <summary>获取受当前显示器支持的显示模式。 这由你的设备类型、规范和设置共同决定。</summary>
      <returns>受支持的显示模式的列表。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.RequestSetCurrentDisplayModeAsync(Windows.Graphics.Display.Core.HdmiDisplayMode)">
      <summary>发送仅针对该显示器设置显示模式的请求。</summary>
      <param name="mode">
      </param>
      <returns>指示设置请求是否成功的值。</returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.RequestSetCurrentDisplayModeAsync(Windows.Graphics.Display.Core.HdmiDisplayMode,Windows.Graphics.Display.Core.HdmiDisplayHdrOption)">
      <summary>发送仅针对显示器设置显示模式和 HDR 选项的请求。</summary>
      <param name="mode">The display mode.</param>
      <param name="hdrOption">用于控制 HDR 内容的光电传输功能 (EOTF)。</param>
      <returns>Value that indicates whether the set request is successful.</returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.RequestSetCurrentDisplayModeAsync(Windows.Graphics.Display.Core.HdmiDisplayMode,Windows.Graphics.Display.Core.HdmiDisplayHdrOption,Windows.Graphics.Display.Core.HdmiDisplayHdr2086Metadata)">
      <summary>发送根据输入参数设置显示器的请求。</summary>
      <param name="mode">The display mode.</param>
      <param name="hdrOption">The electro-optical transfer function (EOTF) used to master the HDR content.</param>
      <param name="hdrMetadata">用于调整输出的 10 位显示元数据。</param>
      <returns>Value that indicates whether the set request is successful.</returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayInformation.SetDefaultDisplayModeAsync">
      <summary>将显示器设置回默认设置。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Graphics.Display.Core.HdmiDisplayMode">
      <summary>表示连接设备（例如电视或监视器）的显示模式。 它提供有关设备显示功能的信息，例如每像素的位数、颜色空间、像素编码类型和刷新率等。</summary>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.BitsPerPixel">
      <summary>获取每像素的位数。 用于指定像素中使用的位数。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.ColorSpace">
      <summary>获取颜色空间。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.Is2086MetadataSupported">
      <summary>指示该设备是否支持 10 位显示元数据。 如果为 TRUE，则支持 10 位显示元数据。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.IsDolbyVisionLowLatencySupported">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.IsSdrLuminanceSupported">
      <summary>获取表示该设备是否支持标准动态范围 (SDR) 光照度级别的值。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.IsSmpte2084Supported">
      <summary>获取指示是否支持 SMPTE（电影与电视工程师协会）ST 2084 光电传输功能 (EOTF) 的值。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.PixelEncoding">
      <summary>获取设备用于呈现显示内容的像素编码的类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.RefreshRate">
      <summary>获取设备的刷新率，以赫兹 (Hz) 为单位。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.ResolutionHeightInRawPixels">
      <summary>以原始像素获取设备的分辨率高度。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.ResolutionWidthInRawPixels">
      <summary>以原始像素获取设备的分辨率宽度。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Display.Core.HdmiDisplayMode.StereoEnabled">
      <summary>获取指示是否在该设备上启用立体 3D 的值。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Graphics.Display.Core.HdmiDisplayMode.IsEqual(Windows.Graphics.Display.Core.HdmiDisplayMode)">
      <summary>查看当前显示模式是否等同于特定的显示模式。</summary>
      <param name="mode">
      </param>
      <returns>指示当前显示模式是否等同于特定的显示模式的值。 如果为 TRUE，它们相同。</returns>
    </member>
    <member name="T:Windows.Graphics.Display.Core.HdmiDisplayPixelEncoding">
      <summary>描述像素编码格式的类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayPixelEncoding.Rgb444">
      <summary>视频信号分为红色、绿色和蓝色 (RGB) 组件，不进行颜色子采样。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayPixelEncoding.Ycc420">
      <summary>色度子采样将在 4:2:0 时完成。 每行只对一个色度组件进行采样。 这意味着，将对两个色度组件进行采样，因此，以亮度组件采样速率的一半在备用行上对其进行采样。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayPixelEncoding.Ycc422">
      <summary>色度子采样将在 4:2:2 时完成。 这两个色度组件以亮度组件采样速率的一半进行采样。</summary>
    </member>
    <member name="F:Windows.Graphics.Display.Core.HdmiDisplayPixelEncoding.Ycc444">
      <summary>视频信号分为色度（Cb 和 Cr）和亮度 (Y) 组件，不进行色度子采样。</summary>
    </member>
    <member name="T:Windows.Graphics.Effects.IGraphicsEffect">
      <summary>图形效果的基类。</summary>
    </member>
    <member name="P:Windows.Graphics.Effects.IGraphicsEffect.Name">
      <summary>图形效果的名称。</summary>
      <returns>The name of the graphics effect.</returns>
    </member>
    <member name="T:Windows.Graphics.Effects.IGraphicsEffectSource">
      <summary>图形效果源的基类。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicAdapterId">
      <summary>表示用于呈现全息照相内容的图形适配器。 与 Win32 本地唯一标识符 (LUID) 类型匹配。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicAdapterId.HighPart">
      <summary>LUID 结构的 HighPart。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicAdapterId.LowPart">
      <summary>LUID 结构的 LowPart。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicCamera">
      <summary>提供显示器的渲染状态，全息视图必须从该帧位置开始渲染每个帧。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.CanOverrideViewport">
      <summary>获取显示是否支持替代视区矩形。</summary>
      <returns>如果应用程序可以替代视区矩形，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.Display">
      <summary>获取此 HolographicCamera 表示的显示的元数据。</summary>
      <returns>显示的元数据。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.Id">
      <summary>获取 HolographicCamera 的唯一标识符。</summary>
      <returns>The unique identifier.</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.IsHardwareContentProtectionEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.IsHardwareContentProtectionSupported">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.IsPrimaryLayerEnabled">
      <summary>获取或设置此相机是否应像是应用填充的主后台缓冲区。</summary>
      <returns>如果应显示主层，则为 True；否则为 false。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.IsStereo">
      <summary>获取当前显示是立体声而不是单声道。</summary>
      <returns>如果当前显示为立体声，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.LeftViewportParameters">
      <summary>Gets rendering parameters related to display's left-eye viewport.</summary>
      <returns>The left viewport parameters.</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.MaxQuadLayerCount">
      <summary>获取当前系统支持的最大四层数量。</summary>
      <returns>最大四层计数。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.QuadLayers">
      <summary>获取要显示在此相机的主后台缓冲区的可变四层列表。</summary>
      <returns>四层列表。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.RenderTargetSize">
      <summary>获取为此相机分配的后台缓冲区的尺寸（以像素为单位）。</summary>
      <returns>大小。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.RightViewportParameters">
      <summary>Gets rendering parameters related to display's right-eye viewport.</summary>
      <returns>The right viewport parameters.</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCamera.ViewportScaleFactor">
      <summary>获取或设置将缩放比例适用于默认视区尺寸。</summary>
      <returns>视区缩放比例。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCamera.SetFarPlaneDistance(System.Double)">
      <summary>沿着 z 轴设置距离，从视图空间原点到视锥体的远平面。</summary>
      <param name="value">远平面距离（用米表示）。 默认情况下，该值设置为 20 米。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCamera.SetNearPlaneDistance(System.Double)">
      <summary>沿着 z 轴设置距离，从视图空间原点到视锥体的近平面。</summary>
      <param name="value">近平面距离（用米表示）。 默认情况下，该值设置为 0.1 米。</param>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicCameraPose">
      <summary>表示特定帧的全息照相机预测位置。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraPose.FarPlaneDistance">
      <summary>获取此帧的远平面距离，该距离通过调用 HolographicCamera.SetFarPlaneDistance 方法设置。</summary>
      <returns>此帧的远平面距离（用米表示）。 By default, this is set to 20 meters.</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraPose.HolographicCamera">
      <summary>获取由照相机位置描述的 HolographicCamera。</summary>
      <returns>HolographicCamera。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraPose.NearPlaneDistance">
      <summary>获取此帧的仅平面距离，该距离通过调用 HolographicCamera.SetNearPlaneDistance 方法设置。</summary>
      <returns>此帧的近平面距离（用米表示）。 默认情况下，该值设置为 0.01 米。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraPose.ProjectionTransform">
      <summary>获取此照相机位置的立体声投影转换。</summary>
      <returns>转换。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraPose.Viewport">
      <summary>获取应用必须为此照相机在此帧中呈现的视区矩形。</summary>
      <returns>视区矩形。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraPose.OverrideProjectionTransform(Windows.Graphics.Holographic.HolographicStereoTransform)">
      <summary>通知合成器应用使用备用最佳投影转换呈现此帧。</summary>
      <param name="projectionTransform">备用最佳投影转换。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraPose.OverrideViewport(Windows.Foundation.Rect,Windows.Foundation.Rect)">
      <summary>指定应用在此帧内呈现的帧缓冲区内的备用视区矩形。</summary>
      <param name="leftViewport">左眼视区矩形。</param>
      <param name="rightViewport">右眼视区矩形。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraPose.OverrideViewTransform(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Graphics.Holographic.HolographicStereoTransform)">
      <summary>通知合成器应用使用转换此帧的备用最佳视图呈现。</summary>
      <param name="coordinateSystem">将在其中表示备用最佳视图转换的坐标系统。</param>
      <param name="coordinateSystemToViewTransform">备用最佳视图转换。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraPose.TryGetCullingFrustum(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取此照相机位置保守预计的裁剪视锥体，用特定坐标系表达。</summary>
      <param name="coordinateSystem">在坐标系中表达裁剪视锥体。</param>
      <returns>裁剪视锥体。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraPose.TryGetViewTransform(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取此照相机位置的试图立体声转换，在特定坐标系中用转换表示。 如果此时指定的坐标系无法定位，此方法将返回 null。</summary>
      <param name="coordinateSystem">在坐标系中呈现的几何图形应被转换。</param>
      <returns>转换。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraPose.TryGetVisibleFrustum(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取当前位置的预计视锥体，在特定坐标系中表示。</summary>
      <param name="coordinateSystem">在坐标系中表达可见视锥体。</param>
      <returns>可见视锥体。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicCameraRenderingParameters">
      <summary>表示用于呈现全息照相内容的每相机参数。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.Direct3D11BackBuffer">
      <summary>获取此照相机的 Direct3D 11 后置缓冲图面。 应用必须检索用于渲染每个帧的新后置缓冲图面。</summary>
      <returns>容纳后置缓冲的 Direct3D 11 图面。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.Direct3D11Device">
      <summary>获取此照相机的 Direct3D 11 设备。</summary>
      <returns>Direct3D 11 设备。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.IsContentProtectionEnabled">
      <summary>获取或设置应用是否显示受保护内容。</summary>
      <returns>是否已启用内容保护。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.ReprojectionMode">
      <summary>获取或设置应用请求使其全息渲染相对于用户头部运动保持稳定的重新投影的类型。</summary>
      <returns>重新投影的类型。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.CommitDirect3D11DepthBuffer(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>为全息显示通道的第一帧提供深度缓冲，使帧可以相对于用户的头部运动保持基于深度的稳定。</summary>
      <param name="value">包含应用的深度缓冲的 Direct3D 11 图面。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.SetFocusPoint(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3)">
      <summary>在全息照相空间内设置静止点，当前帧上用户可以聚焦于该点。</summary>
      <param name="coordinateSystem">位置向量的坐标系。</param>
      <param name="position">指定坐标系中焦点的位置。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.SetFocusPoint(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Vector3)">
      <summary>设置在全息照相空间内用户可以聚焦的静止点，和通过该点的聚焦平面的法线。</summary>
      <param name="coordinateSystem">位置向量和法向向量的坐标系。</param>
      <param name="position">The location of the focus point in the specified coordinate system.</param>
      <param name="normal">指定坐标系中聚焦点的法线（如已知）。 如果没有明显法线，使其面向用户。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicCameraRenderingParameters.SetFocusPoint(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Vector3)">
      <summary>设置在全息照相空间内用户可以聚焦的移动点，和通过该点的聚焦平面的法线。</summary>
      <param name="coordinateSystem">位置向量、法向向量和速度向量的坐标系。</param>
      <param name="position">The location of the focus point in the specified coordinate system.</param>
      <param name="normal">The normal of the focus point in the specified coordinate system, if known. If there is no obvious normal, have it face the user.</param>
      <param name="linearVelocity">指定坐标系中焦点的速度向量。</param>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicCameraViewportParameters">
      <summary>表示用于渲染全息照相内容的每视区参数。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraViewportParameters.HiddenAreaMesh">
      <summary>获取在给定耳机的镜头几何形状时定义用户看不到的视区的屏幕空间顶点。</summary>
      <returns>隐藏的区域网格顶点。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicCameraViewportParameters.VisibleAreaMesh">
      <summary>获取在给定耳机的镜头几何形状时定义用户能看到的视区的屏幕空间顶点。</summary>
      <returns>可见的区域网格顶点。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicDisplay">
      <summary>提供显示器的元数据，全息视图必须从该帧位置开始渲染每个帧。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.AdapterId">
      <summary>获取向此 HolographicDisplay 显示全息照相内容时要使用的图形适配器的标识符。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.DisplayName">
      <summary>获取可向用户显示的此显示器的友好名称。</summary>
      <returns>The friendly name.</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.IsOpaque">
      <summary>获取是否遮挡此显示器，从而阻止用户看到周围的外界。</summary>
      <returns>是否遮挡此显示器。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.IsStereo">
      <summary>获取此显示器是否需要为左眼和右眼单独渲染。</summary>
      <returns>此显示器是否为立体声。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.MaxViewportSize">
      <summary>获取将要求应用为此显示器渲染的最大视区大小。</summary>
      <returns>最大视区大小。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.RefreshRate">
      <summary>获取应用必须以此速率将内容显示至此全息显示器的刷新率。</summary>
      <returns>刷新率。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicDisplay.SpatialLocator">
      <summary>获取可用于相对于此显示器创建参考帧的空间定位器。</summary>
      <returns>空间定位器。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicDisplay.GetDefault">
      <summary>获取表示用户的主要混合现实耳机的默认显示器。</summary>
      <returns>默认显示器。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicFrame">
      <summary>表示应用必须向所有照相机呈现的全息照相内容的帧。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFrame.AddedCameras">
      <summary>获取 HolographicCamera 对象列表，该列表从最后一帧起添加。</summary>
      <returns>添加的 HolographicCamera 对象集合。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFrame.CurrentPrediction">
      <summary>获取当前 HolographicFrame 的最新照相机位置预测。</summary>
      <returns>预测。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFrame.Duration">
      <summary>获取帧将在屏幕上的持续时间。</summary>
      <returns>时间范围。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFrame.RemovedCameras">
      <summary>获取 HolographicCamera 对象列表，该列表从最后一帧起移除。</summary>
      <returns>移除的 HolographicCamera 对象集合。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFrame.GetQuadLayerUpdateParameters(Windows.Graphics.Holographic.HolographicQuadLayer)">
      <summary>获取让应用配置此前向帧中的特定四层参数的更新有效负载。</summary>
      <param name="layer">要更新的四层。</param>
      <returns>更新参数。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFrame.GetRenderingParameters(Windows.Graphics.Holographic.HolographicCameraPose)">
      <summary>获取采用特定照相机位置呈现当前帧所需的参数。</summary>
      <param name="cameraPose">照相机位置。</param>
      <returns>呈现参数。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFrame.PresentUsingCurrentPrediction">
      <summary>表示所有照相机的当前帧，然后等待至下一帧。</summary>
      <returns>Present 调用的结果。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFrame.PresentUsingCurrentPrediction(Windows.Graphics.Holographic.HolographicFramePresentWaitBehavior)">
      <summary>存在所有代表照相机的当前帧具有指定的等待的行为的。</summary>
      <param name="waitBehavior">等待行为。</param>
      <returns>The result of the Present call.</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFrame.UpdateCurrentPrediction">
      <summary>计算 CurrentPrediction 属性的更新预测。</summary>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFrame.WaitForFrameToFinish">
      <summary>阻止当前线程，直至此帧已完成并且显示在显示器上。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicFramePrediction">
      <summary>表示每个全息相机在预测显示时的位置。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePrediction.CameraPoses">
      <summary>获取与 Timestamp 指定时间相对应的照相机位置。</summary>
      <returns>照相机位置。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePrediction.Timestamp">
      <summary>获取预测将被显示的照相机位置的时间。</summary>
      <returns>时间戳。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicFramePresentationMonitor">
      <summary>监视来自 HolographicSpace 的帧呈现报告的独立流。</summary>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFramePresentationMonitor.Close">
      <summary>处置此帧呈现监视器，发布任何未读的报告。</summary>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicFramePresentationMonitor.ReadReports">
      <summary>返回自上次调用方法后发生的帧呈现的报告列表。</summary>
      <returns>报告列表。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicFramePresentationReport">
      <summary>特定合成器帧的帧呈现报告。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePresentationReport.AppGpuDuration">
      <summary>应用使用的 GPU 时间量。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePresentationReport.AppGpuOverrun">
      <summary>应用花费的 GPU 时间量超出了其呈现目标时间。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePresentationReport.CompositorGpuDuration">
      <summary>因为由合成器使用而不可用于该应用的 GPU 时间量。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePresentationReport.MissedPresentationOpportunityCount">
      <summary>应用的帧在结束呈现前错过的呈现机会数量。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicFramePresentationReport.PresentationCount">
      <summary>应用的帧由合成器呈现的次数。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicFramePresentResult">
      <summary>指示在全息照相帧上 Present 调用的结果。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicFramePresentResult.DeviceRemoved">
      <summary>Direct3D 11 设备已被移除，需要新的设备。 若要调查设备移除错误的原因，在释放 Direct3D 设备之前调用 ID3D11Device::GetDeviceRemovedReason 方法。 通过调用 HolographicSpace::SetDirect3D11Device 方法设置新设备。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicFramePresentResult.Success">
      <summary>成功显示了帧。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicFramePresentWaitBehavior">
      <summary>指定 Present 调用是否应等待帧完成或者立刻将控件返回至线程。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicFramePresentWaitBehavior.DoNotWaitForFrameToFinish">
      <summary>立刻将控件返回至线程。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicFramePresentWaitBehavior.WaitForFrameToFinish">
      <summary>当前帧完成之前控件不返回至线程。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicQuadLayer">
      <summary>表示要在应用的主要呈现内容顶部的指定位置显示的已保留的系统纹理。</summary>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayer.#ctor(Windows.Foundation.Size)">
      <summary>使用默认的像素格式 DXGI_FORMAT_B8G8R8A8_UNORM 创建具有指定纹理大小的新四层。</summary>
      <param name="size">支持此四层的纹理的像素大小。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayer.#ctor(Windows.Foundation.Size,Windows.Graphics.DirectX.DirectXPixelFormat)">
      <summary>创建具有指定纹理大小和像素格式的新四层。</summary>
      <param name="size">The size in pixels of the texture that will back this quad layer.</param>
      <param name="pixelFormat">支持此四层的纹理的像素格式。</param>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicQuadLayer.PixelFormat">
      <summary>The pixel format for the texture that will back this quad layer.</summary>
      <returns>像素格式。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicQuadLayer.Size">
      <summary>The size in pixels of the texture that will back this quad layer.</summary>
      <returns>纹理大小。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayer.Close">
      <summary>关闭四层，以回收任何关联的系统资源。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters">
      <summary>表示让应用配置给定前向帧中的特定四层参数的更新有效负载。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.CanAcquireWithHardwareProtection">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.AcquireBufferToUpdateContent">
      <summary>获取 Direct3D 11 后台缓冲区，其内容将在此前向帧的四层中显示。</summary>
      <returns>The Direct3D 11 surface that holds the back buffer.</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.AcquireBufferToUpdateContentWithHardwareProtection">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.UpdateContentProtectionEnabled(System.Boolean)">
      <summary>更新此四层是否包含受保护的内容。</summary>
      <param name="value">是否应该为此四层启用内容保护。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.UpdateExtents(Windows.Foundation.Numerics.Vector2)">
      <summary>在世界坐标中更新此四层的程度。</summary>
      <param name="value">四层的完整宽度和高速（单位：米）。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.UpdateLocationWithDisplayRelativeMode(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>更新此四层相对于显示中心的中心位置，并将其设置为在未来帧中保留该相对显示位置。</summary>
      <param name="position">四平面中心点，相对于显示中心。</param>
      <param name="orientation">四平面法线的旋转，相对于面向显示的法线。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.UpdateLocationWithStationaryMode(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>更新此四层在世界中的中心位置，并将其设置为在未来帧中保留该世界位置。</summary>
      <param name="coordinateSystem">引用 SpatialCoordinateSystem 对象。</param>
      <param name="position">四平面中心点，相对于参考坐标系统的圆点。</param>
      <param name="orientation">四平面法线的旋转，相对于参考坐标系统的中性方向。</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicQuadLayerUpdateParameters.UpdateViewport(Windows.Foundation.Rect)">
      <summary>更新要显示的四层纹理中的视区矩形。</summary>
      <param name="value">视区矩形。</param>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicReprojectionMode">
      <summary>表示应用请求使其全息渲染相对于用户头部运动保持稳定的重新投影的类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicReprojectionMode.Disabled">
      <summary>不应使图像相对于用户的头部运动保持稳定，而是使其在显示器中保持固定。  通常不鼓励这样做，因为只适用于用户谨慎使用，例如当唯一可见的内容是个小光标时。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicReprojectionMode.OrientationOnly">
      <summary>只有在用户头部方向更改而忽略位置更改时，才应使图像稳定化。  这最适合应在用户到处走动时与其一起标记的、身体被锁定的内容，如 360 度视频。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicReprojectionMode.PositionAndOrientation">
      <summary>当用户的头部位置和方向都更改时，该图像应保持稳定。  这最适用于当用户到处走动时应保持物理静止的、世界被锁定的内容。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicSpace">
      <summary>表示全息照相场景，其中一个或多个全息照相机呈现其内容。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpace.IsAvailable">
      <summary>获取混合现实耳机是否已为全息渲染准备就绪。</summary>
      <returns>耳机是否已准备就绪。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpace.IsConfigured">
      <summary>获取用户是否已针对混合现实耳机配置当前系统。</summary>
      <returns>耳机是否已由用户配置。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpace.IsSupported">
      <summary>获取当前系统是否支持混合现实耳机。</summary>
      <returns>是否支持耳机。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpace.PrimaryAdapterId">
      <summary>获取要向默认 HolographicDisplay 显示全息照相内容时要使用的图形适配器的标识符。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpace.UserPresence">
      <summary>描述用户是否在耳机内存在以查看此 HolographicSpace 并与之交互。</summary>
      <returns>用户存在。</returns>
    </member>
    <member name="E:Windows.Graphics.Holographic.HolographicSpace.CameraAdded">
      <summary>HolographicCamera 添加到当前 HolographicSpace 时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Holographic.HolographicSpace.CameraRemoved">
      <summary>HolographicCamera 从当前 HolographicSpace 移除时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Holographic.HolographicSpace.IsAvailableChanged">
      <summary>在已配置且就绪的混合现实耳机连接至系统或从系统分离时发生。</summary>
    </member>
    <member name="E:Windows.Graphics.Holographic.HolographicSpace.UserPresenceChanged">
      <summary>当用户在耳机内存在或能够查看此 HolographicSpace 并与之交互时发生。</summary>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpace.CreateForCoreWindow(Windows.UI.Core.CoreWindow)">
      <summary>创建与指定窗口的 CoreApplicationView 相对应的 HolographicSpace。</summary>
      <param name="window">创建 HolographicSpace 的窗口。</param>
      <returns>HolographicSpace。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpace.CreateFramePresentationMonitor(System.UInt32)">
      <summary>创建对象以监视来自此 HolographicSpace 的帧呈现报告的独立流。</summary>
      <param name="maxQueuedReports">可以不必在丢弃报告前读取而排列的帧报告的最大数。</param>
      <returns>帧呈现监视器。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpace.CreateNextFrame">
      <summary>创建显示下一帧的 HolographicFrame。</summary>
      <returns>下一帧。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpace.SetDirect3D11Device(Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice)">
      <summary>分配将显示全息照相内容的 IDirect3DDevice。 如果应用创建了不合适的设备，则会发生错误。</summary>
      <param name="value">The Direct3D device.</param>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpace.WaitForNextFrameReady">
      <summary>阻止当前线程，直到开始呈现下一个帧的适当时间。</summary>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpace.WaitForNextFrameReadyWithHeadStart(Windows.Foundation.TimeSpan)">
      <summary>阻止当前线程，直到开始呈现下一个帧的适当时间（指定的领先时间）。</summary>
      <param name="requestedHeadStartDuration">提前唤醒的额外领先时间量。</param>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicSpaceCameraAddedEventArgs">
      <summary>为 HolographicSpace.CameraAdded 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpaceCameraAddedEventArgs.Camera">
      <summary>获取正在添加的 HolographicCamera。 应用应当为此照相机设置任意其可能需要的每照相机资源。</summary>
      <returns>照相机。</returns>
    </member>
    <member name="M:Windows.Graphics.Holographic.HolographicSpaceCameraAddedEventArgs.GetDeferral">
      <summary>请求此照相机的添加被推迟到延期完成。</summary>
      <returns>延期。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicSpaceCameraRemovedEventArgs">
      <summary>为 HolographicSpace.CameraRemoved 时间提供数据。</summary>
    </member>
    <member name="P:Windows.Graphics.Holographic.HolographicSpaceCameraRemovedEventArgs.Camera">
      <summary>获取已移除的 HolographicCamera。 应用应当释放可能为此相机设置的每相机资源。</summary>
      <returns>照相机。</returns>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicSpaceUserPresence">
      <summary>表示用户是否在耳机内存在以查看特定 HolographicSpace 并与之交互。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicSpaceUserPresence.Absent">
      <summary>此 HolographicSpace 在耳机内不可见或用户未戴耳机。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicSpaceUserPresence.PresentActive">
      <summary>此 HolographicSpace 在耳机内可见、用户已戴耳机，并且输入路由至应用。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicSpaceUserPresence.PresentPassive">
      <summary>此 HolographicSpace 在耳机内可见且用户已戴耳机，但模式对话框在从应用中获取所有输入。</summary>
    </member>
    <member name="T:Windows.Graphics.Holographic.HolographicStereoTransform">
      <summary>包含视图或立体声呈现的投影转换。 一个转换为左显示，另一个用于右显示。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicStereoTransform.Left">
      <summary>立体声设备左显示的视图或投影转换。</summary>
    </member>
    <member name="F:Windows.Graphics.Holographic.HolographicStereoTransform.Right">
      <summary>立体声设备右显示的视图或投影转换。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapAlphaMode">
      <summary>指定像素数据的 alpha 模式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapAlphaMode.Ignore">
      <summary>alpha 值被忽略。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapAlphaMode.Premultiplied">
      <summary>已预乘 alpha 值。 Each color is first scaled by the alpha value.</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapAlphaMode.Straight">
      <summary>尚未预乘 alpha 值。 The alpha channel indicates the transparency of the color.</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapBounds">
      <summary>指定边框。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBounds.Height">
      <summary>边框的高度（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBounds.Width">
      <summary>边框的高度（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBounds.X">
      <summary>边框左上角的 X 坐标（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBounds.Y">
      <summary>边框左上角的 Y 坐标（以像素为单位）。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapBuffer">
      <summary>表示位图的像素数据缓冲区。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapBuffer.Close">
      <summary>对象和相关资源的处置。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapBuffer.CreateReference">
      <summary>创建对基础内存缓冲区的引用。</summary>
      <returns>对基础内存缓冲区的引用。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapBuffer.GetPlaneCount">
      <summary>获取位图缓冲区中的位平面的数量。</summary>
      <returns>位图缓冲区中的位平面的数量。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapBuffer.GetPlaneDescription(System.Int32)">
      <summary>获取一个 BitmapPlaneDescription 对象，该对象描述位平面中具有指定索引的位图数据的大小、偏移量和跨距。</summary>
      <param name="index">为其检索描述的位平面的索引。</param>
      <returns>位平面描述。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapBufferAccessMode">
      <summary>指定 BitmapBuffer 的访问模式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBufferAccessMode.Read">
      <summary>缓冲区为只读。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBufferAccessMode.ReadWrite">
      <summary>可从中进行读取和写入的缓冲区。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapBufferAccessMode.Write">
      <summary>缓冲区为只写。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapCodecInformation">
      <summary>提供对有关解码器或编码器的信息的访问。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapCodecInformation.CodecId">
      <summary>解码器或编码器的唯一标识符。 类似 BitmapDecoder::CreateAsync 和 BitmapEncoder::CreateAsync 的方法使用编解码器标识符确定要创建的编解码器。</summary>
      <returns>编解码器唯一标识符。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapCodecInformation.FileExtensions">
      <summary>解码器或编码器支持的所有文件扩展的集合。</summary>
      <returns>支持文件扩展名的列表。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapCodecInformation.FriendlyName">
      <summary>解码器或编码器的友好名称。</summary>
      <returns>编解码器的友好名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapCodecInformation.MimeTypes">
      <summary>解码器或编码器支持的所有 MIME/内容类型的集合。 MIME 类型等同于内容类型。</summary>
      <returns>所支持 MIME/内容 类型的列表。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapDecoder">
      <summary>提供对位图容器数据以及第一个帧中的数据的读取访问权。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.BitmapAlphaMode">
      <summary>首帧的默认 alpha 模式。</summary>
      <returns>The default alpha mode of the first frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.BitmapContainerProperties">
      <summary>提供对容器位图属性的访问。</summary>
      <returns>容器位图属性。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.BitmapPixelFormat">
      <summary>最适合第一帧的像素格式。</summary>
      <returns>The pixel format that best fits the first frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.BitmapProperties">
      <summary>第一个帧内元数据的只读视图。</summary>
      <returns>A read-only view of the metadata within the first frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.BmpDecoderId">
      <summary>BMP 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the BMP decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.DecoderInformation">
      <summary>有关位图解码器的信息。</summary>
      <returns>位图解码器信息。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.DpiX">
      <summary>第一帧的水平分辨率（以每英寸点数为单位）。</summary>
      <returns>The horizontal resolution of the first frame in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.DpiY">
      <summary>第一帧的垂直分辨率（以每英寸点数为单位）。</summary>
      <returns>The vertical resolution of the first frame in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.FrameCount">
      <summary>图像文件中内的帧数。</summary>
      <returns>帧的数目。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.GifDecoderId">
      <summary>GIF 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the GIF decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.HeifDecoderId">
      <summary>HEIF 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the HEIF decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.IcoDecoderId">
      <summary>ICO 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the ICO decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.JpegDecoderId">
      <summary>JPEG 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the JPEG decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.JpegXRDecoderId">
      <summary>JPEG-XR 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the JPEG-XR decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.OrientedPixelHeight">
      <summary>在所有 EXIF 方向适用于位图后，第一个帧的高度 (以像素为单位)。</summary>
      <returns>在已应用任何 EXIF 方向后，第一个帧的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.OrientedPixelWidth">
      <summary>在所有 EXIF 方向适用于位图后，第一个帧的宽度 (以像素为单位)。</summary>
      <returns>在已应用任何 EXIF 方向后，第一个帧的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.PixelHeight">
      <summary>第一帧的高度（以像素为单位）。</summary>
      <returns>The height of the first frame in pixels.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.PixelWidth">
      <summary>第一帧的宽度（以像素为单位）。</summary>
      <returns>The width of the first frame in pixels.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.PngDecoderId">
      <summary>PNG 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the PNG decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.TiffDecoderId">
      <summary>TIFF 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the TIFF decoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapDecoder.WebpDecoderId">
      <summary>WebP 解码器的唯一标识符。</summary>
      <returns>The unique identifier of the WebP decoder.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.CreateAsync(System.Guid,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>使用特定位图编解码器异步创建新的 BitmapDecoder 并使用流将其初始化。</summary>
      <param name="decoderId">特定位图编解码器的唯一标识符。</param>
      <param name="stream">包含要解密图像文件的流。</param>
      <returns>一个对象，用于管理新 BitmapDecoder 的异步创建。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.CreateAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>异步创建新的 BitmapDecoder 并使用流将其初始化。</summary>
      <param name="stream">The stream containing the image file to be decoded.</param>
      <returns>An object that manages the asynchronous creation of a new BitmapDecoder.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetDecoderInformationEnumerator">
      <summary>安装在系统上的位图解码器以及有关它们的信息。</summary>
      <returns>包含有关各个解码器信息的 BitmapCodecInformation 对象列表。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetFrameAsync(System.UInt32)">
      <summary>从图像文件异步检索帧。</summary>
      <param name="frameIndex">要检索的帧的从零开始的索引。</param>
      <returns>管理帧的异步检索的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetPixelDataAsync">
      <summary>异步请求帧的像素数据。</summary>
      <returns>管理像素数据的异步检索的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetPixelDataAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,Windows.Graphics.Imaging.BitmapTransform,Windows.Graphics.Imaging.ExifOrientationMode,Windows.Graphics.Imaging.ColorManagementMode)">
      <summary>使用指定参数异步请求帧的像素数据。</summary>
      <param name="pixelFormat">指定的像素格式。</param>
      <param name="alphaMode">指定 alpha 模式。</param>
      <param name="transform">将应用于的帧转换的集合。</param>
      <param name="exifOrientationMode">指示是应忽略还是考虑 EXIF 方向标志。</param>
      <param name="colorManagementMode">指示像素数据是否对照 sRGB 颜色空间对像素数据进行颜色管理。</param>
      <returns>Object that manages the asynchronous retrieval of the pixel data.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetPreviewAsync">
      <summary>异步返回包含预览图像的流。</summary>
      <returns>管理位图预览数据的异步检索的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetSoftwareBitmapAsync">
      <summary>异步获取已解码位图的 SoftwareBitmap 表示形式。</summary>
      <returns>在其成功完成时将返回 SoftwareBitmap 的异步操作。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetSoftwareBitmapAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>Asynchronously gets a SoftwareBitmap representation of the decoded bitmap.</summary>
      <param name="pixelFormat">软件位图的像素格式。</param>
      <param name="alphaMode">软件位图的 alpha 模式。</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetSoftwareBitmapAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,Windows.Graphics.Imaging.BitmapTransform,Windows.Graphics.Imaging.ExifOrientationMode,Windows.Graphics.Imaging.ColorManagementMode)">
      <summary>Asynchronously gets a SoftwareBitmap representation of the decoded bitmap.</summary>
      <param name="pixelFormat">The pixel format of the software bitmap.</param>
      <param name="alphaMode">The alpha mode of the software bitmap.</param>
      <param name="transform">软件位图的转换。</param>
      <param name="exifOrientationMode">软件位图的 EXIF 方向模式。</param>
      <param name="colorManagementMode">软件位图的颜色管理模式。</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapDecoder.GetThumbnailAsync">
      <summary>异步返回包含缩略图图像的流。</summary>
      <returns>管理缩略图流的异步检索的对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapEncoder">
      <summary>包含创建、编辑和保存图像的方法。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.BitmapContainerProperties">
      <summary>所容器的元数据。</summary>
      <returns>为容器的元数据提供读写访问权限的 BitmapProperties 对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.BitmapProperties">
      <summary>选定容器的元数据。</summary>
      <returns>为选定帧的元数据提供读写访问权限的 BitmapProperties 对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.BitmapTransform">
      <summary>返回用于指定帧位图如何转换的 BitmapTransform 对象。</summary>
      <returns>A BitmapTransform object that is used to specify how the frame bitmap is to be transformed.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.BmpEncoderId">
      <summary>内置 BMP 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in BMP encoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.EncoderInformation">
      <summary>有关位图编码器的信息。</summary>
      <returns>包含位图编码器相关信息的对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.GeneratedThumbnailHeight">
      <summary>任何生成缩略图的高度（以像素为单位）。</summary>
      <returns>缩略图的高度（以像素为单位）。 默认值为 120 像素。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.GeneratedThumbnailWidth">
      <summary>任何生成缩略图的宽度（以像素为单位）。</summary>
      <returns>缩略图的宽度（以像素为单位）。 默认值为 160 像素。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.GifEncoderId">
      <summary>内置 GIF 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in GIF encoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.HeifEncoderId">
      <summary>内置 HEIF 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in HEIF encoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.IsThumbnailGenerated">
      <summary>指出是否自动生成新的缩略图。</summary>
      <returns>指示位图编码器是否将自动生成新缩略图的值。 默认值为 False。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.JpegEncoderId">
      <summary>内置 JPEG 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in JPEG encoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.JpegXREncoderId">
      <summary>内置 JPEG-XR 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in JPEG-XR encoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.PngEncoderId">
      <summary>内置 PNG 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in PNG encoder.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapEncoder.TiffEncoderId">
      <summary>内置 TIFF 编码器的唯一标识符。</summary>
      <returns>The unique identifier of the built-in TIFF encoder.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.CreateAsync(System.Guid,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>异步创建新的 BitmapEncoder。</summary>
      <param name="encoderId">特定编码器的唯一标识符。</param>
      <param name="stream">输出流。</param>
      <returns>一个对象，用于管理新 BitmapEncoder 的异步创建。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.CreateAsync(System.Guid,Windows.Storage.Streams.IRandomAccessStream,Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,Windows.Graphics.Imaging.BitmapTypedValue}})">
      <summary>使用指定的编码选项为特定编解码器异步创建新的 BitmapEncoder 并在数据流上将其初始化。</summary>
      <param name="encoderId">The unique identifier of the specified encoder.</param>
      <param name="stream">表示图像文件要写入的位置的的流。</param>
      <param name="encodingOptions">包含一个或多个编解码器特定编码选项和所需值的键/值对集合。</param>
      <returns>An object that manages the asynchronous creation of a new BitmapEncoder.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.CreateForInPlacePropertyEncodingAsync(Windows.Graphics.Imaging.BitmapDecoder)">
      <summary>为就地属性和元数据编辑异步创建新的 BitmapEncoder。 新编码器只能就地编辑位图的属性，并且在任何其他使用中会失败。</summary>
      <param name="bitmapDecoder">包含要编辑的图像数据的 BitmapDecoder。 此参数必须是在具备 ReadWrite 访问模式的数据流上创建。</param>
      <returns>使用来自现有 BitmapDecoder 的数据管理新的 BitmapEncoder 的异步初始化的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.CreateForTranscodingAsync(Windows.Storage.Streams.IRandomAccessStream,Windows.Graphics.Imaging.BitmapDecoder)">
      <summary>异步创建新的 BitmapEncoder 并使用来自现有 BitmapDecoder 的数据将其初始化。</summary>
      <param name="stream">The output stream.</param>
      <param name="bitmapDecoder">包含要复制的图像数据的 BitmapDecoder。</param>
      <returns>使用来自现有 BitmapDecoder 的数据管理新的 BitmapEncoder 的异步创建的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.FlushAsync">
      <summary>异步提交和刷新所有图像数据。</summary>
      <returns>对异步冲洗操作进行管理的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.GetEncoderInformationEnumerator">
      <summary>安装在系统上的位图编码器和有关其信息的列表。</summary>
      <returns>包含有关各个编码器信息的 BitmapCodecInformation 对象列表。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.GoToNextFrameAsync">
      <summary>异步提交当前帧数据并追加要编辑的新的空帧。</summary>
      <returns>管理当前帧数据的提交和将新的空帧追加为要编辑的异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.GoToNextFrameAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,Windows.Graphics.Imaging.BitmapTypedValue}})">
      <summary>异步提交当前帧数据并使用指定编码选项追加要编辑的新的空帧。</summary>
      <param name="encodingOptions">指定的编码选项。 A collection of key-value pairs containing one or more codec-specific encoding options and the desired values.</param>
      <returns>An object that manages the asynchronous operation of committing the current frame data and appending a new empty frame to be edited.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.SetPixelData(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,System.UInt32,System.UInt32,System.Double,System.Double,System.Byte[])">
      <summary>设置有关帧的像素数据。</summary>
      <param name="pixelFormat">像素数据的像素格式。</param>
      <param name="alphaMode">像素数据的 alpha 模式。</param>
      <param name="width">像素数据的宽度（以像素为单位）。</param>
      <param name="height">像素数据的高度（以像素为单位）。</param>
      <param name="dpiX">像素数据的水平分辨率（以每英寸点数为单位）。</param>
      <param name="dpiY">像素数据的垂直分辨率（以每英寸点数为单位）。</param>
      <param name="pixels">像素数据。</param>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapEncoder.SetSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>使用指定的 SoftwareBitmap 设置当前帧的图像数据。</summary>
      <param name="bitmap">包含图像数据的软件位图。</param>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapFlip">
      <summary>指定将在像素数据上执行的旋转操作。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapFlip.Horizontal">
      <summary>在 y 轴周围翻转位图。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapFlip.None">
      <summary>不会执行旋转操作。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapFlip.Vertical">
      <summary>在 X 轴周围翻转位图。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapFrame">
      <summary>提供对单个帧内数据的读取访问。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.BitmapAlphaMode">
      <summary>该帧的默认 alpha 模式。</summary>
      <returns>The default alpha mode of the frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.BitmapPixelFormat">
      <summary>最适合该帧的像素格式。</summary>
      <returns>The pixel format that best fits the first frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.BitmapProperties">
      <summary>帧内元数据的只读视图。</summary>
      <returns>A read-only view of the metadata within the frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.DpiX">
      <summary>帧的水平分辨率（以每英寸点数为单位）。</summary>
      <returns>The horizontal resolution of the frame in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.DpiY">
      <summary>帧的垂直分辨率（以每英寸点数为单位）。</summary>
      <returns>The vertical resolution of the frame in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.OrientedPixelHeight">
      <summary>在所有 EXIF 方向适用于位图后，该帧的高度 (以像素为单位)。</summary>
      <returns>在已应用任何 EXIF 方向后，该帧的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.OrientedPixelWidth">
      <summary>在向位图应用所有 EXIF 方向后帧的宽度（以像素为单位）。</summary>
      <returns>在已应用任何 EXIF 方向后，该帧的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.PixelHeight">
      <summary>帧高度，以像素为单位。</summary>
      <returns>The height of the frame in pixels.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapFrame.PixelWidth">
      <summary>帧的宽度（以像素为单位）。</summary>
      <returns>The width of the frame in pixels.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapFrame.GetPixelDataAsync">
      <summary>Asynchronously requests the pixel data for the frame. 生成的像素数据数组会使用在 BitmapPixelFormat 和 BitmapAlphaMode 属性中指定的位图像素格式和 alpha 模式。 它还应用颜色管理和 EXIF 方向（请参阅“备注”部分以了解更多信息）。</summary>
      <returns>Object that manages the asynchronous retrieval of the pixel data.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapFrame.GetPixelDataAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,Windows.Graphics.Imaging.BitmapTransform,Windows.Graphics.Imaging.ExifOrientationMode,Windows.Graphics.Imaging.ColorManagementMode)">
      <summary>Asynchronously requests the pixel data for the frame using the specified parameters.</summary>
      <param name="pixelFormat">The specified pixel format.</param>
      <param name="alphaMode">The specified alpha mode.</param>
      <param name="transform">The set of transformations to be applied to the frame.</param>
      <param name="exifOrientationMode">Indicates whether the EXIF orientation flag should be ignored or respected.</param>
      <param name="colorManagementMode">Indicates whether the pixel data should be color managed to the sRGB color space.</param>
      <returns>Object that manages the asynchronous retrieval of the pixel data.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapFrame.GetSoftwareBitmapAsync">
      <summary>异步获取位图帧的 SoftwareBitmap 表示形式。</summary>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapFrame.GetSoftwareBitmapAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>Asynchronously gets a SoftwareBitmap representation of the bitmap frame.</summary>
      <param name="pixelFormat">The pixel format of the software bitmap.</param>
      <param name="alphaMode">The alpha mode of the software bitmap.</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapFrame.GetSoftwareBitmapAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,Windows.Graphics.Imaging.BitmapTransform,Windows.Graphics.Imaging.ExifOrientationMode,Windows.Graphics.Imaging.ColorManagementMode)">
      <summary>Asynchronously gets a SoftwareBitmap representation of the bitmap frame.</summary>
      <param name="pixelFormat">The pixel format of the software bitmap.</param>
      <param name="alphaMode">The alpha mode of the software bitmap.</param>
      <param name="transform">The transform of the software bitmap.</param>
      <param name="exifOrientationMode">The EXIF orientation mode of the software bitmap.</param>
      <param name="colorManagementMode">The color management mode of the software bitmap.</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapFrame.GetThumbnailAsync">
      <summary>Asynchronously returns a stream containing the thumbnail image.</summary>
      <returns>管理缩略图数据的异步检索的对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapInterpolationMode">
      <summary>指定用于缩放像素数据的内插模式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapInterpolationMode.Cubic">
      <summary>双三次插值算法。 目标像素值计算为 4x4 网格中最近十六个像素的平均权重。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapInterpolationMode.Fant">
      <summary>Fant 重新取样算法。 目标像素值计算为所有像素的平均权重，即映射到盒状内核中新像素的所有像素。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapInterpolationMode.Linear">
      <summary>双线性插值算法。 输出像素值计算为在 2x2 网格中最近四个像素的平均权重。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapInterpolationMode.NearestNeighbor">
      <summary>最临近的插值算法。 亦称最靠近的像素或点内插。 输出像素用于分配落在范围内的点的像素值。 未考虑其他像素。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapPixelFormat">
      <summary>指定像素数据的像素格式。 每个枚举值定义一个通道排序、位深度和数据类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Bgra8">
      <summary>像素格式为 B8G8R8A8 无符号整数。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Gray16">
      <summary>像素格式为 16 bpp 灰度。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Gray8">
      <summary>像素格式为 8 bpp 灰度。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Nv12">
      <summary>像素格式为 NV12。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.P010">
      <summary>像素格式为 P010。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Rgba16">
      <summary>像素格式为 R16B16G16A16 无符号整数。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Rgba8">
      <summary>像素格式为 R8G8B8A8 无符号整数。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Unknown">
      <summary>像素格式未知。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPixelFormat.Yuy2">
      <summary>像素格式为 YUY2。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapPlaneDescription">
      <summary>定义位图平面的格式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPlaneDescription.Height">
      <summary>平面的高度（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPlaneDescription.StartIndex">
      <summary>平面中的像素数据的起始索引。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPlaneDescription.Stride">
      <summary>位图数据的跨距。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapPlaneDescription.Width">
      <summary>平面的宽度（以像素为单位）。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapProperties">
      <summary>提供对图像属性和元数据的读写访问。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapProperties.GetPropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>异步检索一个或多个位图属性。</summary>
      <param name="propertiesToRetrieve">包含指定属性键的字符串的集合。</param>
      <returns>管理位图属性的异步检索的对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapProperties.SetPropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,Windows.Graphics.Imaging.BitmapTypedValue}})">
      <summary>异步设置一个或多个位图属性。</summary>
      <param name="propertiesToSet">表示要设置的位图属性的键/值对集合。 每个密钥都是一个包含了 Windows 属性或元数据查询的字符串，相对应的值为含有该数据和正确的 PropertyType 的 BitmapTypedValue。</param>
      <returns>异步管理位图属性的设置的对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapPropertiesView">
      <summary>提供对图像属性和元数据的读取访问。 BitmapPropertiesView 的特定实例可表示帧元数据的整个内容或帧内的任何嵌套元数据块。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertiesView.GetPropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Asynchronously retrieves one or more bitmap properties.</summary>
      <param name="propertiesToRetrieve">表示被请求的属性键或查询的字符串集合。 有效的字符串包含 Windows 属性 和 Windows Imaging 组件元数据查询。</param>
      <returns>Object that manages the asynchronous retrieval of the bitmap properties.</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapPropertySet">
      <summary>表示 BitmapTypedValue 对象的属性集。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.#ctor">
      <summary>创建并初始化位图属性集的新实例。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapPropertySet.Size">
      <summary>获取属性集中所包含项的数目。</summary>
      <returns>属性集中项的数目。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.Clear">
      <summary>Removes all items from the property set.</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.First">
      <summary>Returns an iterator to enumerate the items in the property set.</summary>
      <returns>迭代器。 如果属性集为空，则迭代器当前处于 0 索引位置，或者在该属性集末尾。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.GetView">
      <summary>Gets an immutable view of the property set.</summary>
      <returns>The immutable view.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.HasKey(System.String)">
      <summary>指示属性集是否包含具有指定键的项。</summary>
      <param name="key">键。</param>
      <returns>如果属性集包含具有指定键的项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.Insert(System.String,Windows.Graphics.Imaging.BitmapTypedValue)">
      <summary>将某个项添加到属性集。</summary>
      <param name="key">The key to insert.</param>
      <param name="value">The value to insert.</param>
      <returns>如果此方法替换已存在的密钥值，则为 true；如果这是一个新的密钥，则为 false。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.Lookup(System.String)">
      <summary>检索指定键的值。</summary>
      <param name="key">键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapPropertySet.Remove(System.String)">
      <summary>Removes an item from the property set.</summary>
      <param name="key">键。</param>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapRotation">
      <summary>指定将在像素数据上执行的旋转操作。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapRotation.Clockwise180Degrees">
      <summary>执行 180 度的顺时针旋转。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapRotation.Clockwise270Degrees">
      <summary>执行 270 度的顺时针旋转。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapRotation.Clockwise90Degrees">
      <summary>执行 90 度的顺时针旋转。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapRotation.None">
      <summary>未执行旋转操作。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapSize">
      <summary>表示位图的大小（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapSize.Height">
      <summary>位图的高度（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.BitmapSize.Width">
      <summary>位图的宽度（以像素为单位）。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapTransform">
      <summary>包含可应用于像素数据的转换。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapTransform.#ctor">
      <summary>创建新的 BitmapTransform 对象。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTransform.Bounds">
      <summary>指定用于裁剪位图的边框。 此矩形在坐标空间中定义，在应用缩放、旋转和翻转之前。</summary>
      <returns>指定边框矩形的结构。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTransform.Flip">
      <summary>指定用于转换位图的旋转操作。</summary>
      <returns>旋转操作的类型。 BitmapFlip 枚举值之一。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTransform.InterpolationMode">
      <summary>指定用于缩放位图的内插模式。</summary>
      <returns>内插模式。 BitmapInterpolationMode 枚举值之一。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTransform.Rotation">
      <summary>指定用于转换位图的旋转操作。</summary>
      <returns>旋转的类型。 BitmapRotation 枚举值之一。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTransform.ScaledHeight">
      <summary>指定缩放后的位图高度（以像素为单位）。 这在源图像的坐标空间中定义，在应用旋转和翻转之前。</summary>
      <returns>位图的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTransform.ScaledWidth">
      <summary>指定缩放后的位图宽度（以像素为单位）。 This is defined in the coordinate space of the source image, before rotation and flip are applied.</summary>
      <returns>位图的宽度（以像素为单位）。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.BitmapTypedValue">
      <summary>一个值以及一个指定其数据类型的枚举</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.BitmapTypedValue.#ctor(System.Object,Windows.Foundation.PropertyType)">
      <summary>创建新的 BitmapTypedValue 对象。</summary>
      <param name="value">要存储的值。</param>
      <param name="type">*value* 参数的类型。</param>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTypedValue.Type">
      <summary>获取存储值的 PropertyType。</summary>
      <returns>存储值的 PropertyType。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.BitmapTypedValue.Value">
      <summary>获取存储的值。</summary>
      <returns>获取存储的值 Object。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.ColorManagementMode">
      <summary>在获取像素数据时，指定颜色管理行为。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.ColorManagementMode.ColorManageToSRgb">
      <summary>颜色管理从嵌入 sRGB 颜色空间的源位图的颜色空间执行。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.ColorManagementMode.DoNotColorManage">
      <summary>未执行颜色管理</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.ExifOrientationMode">
      <summary>在获取像素数据时，指定 EXIF 方向标志行为。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.ExifOrientationMode.IgnoreExifOrientation">
      <summary>EXIF 方向标志被忽略。 未执行旋转或翻转操作。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.ExifOrientationMode.RespectExifOrientation">
      <summary>如果图像框架包含有效的 EXIF 方向标志，则指定的旋转和/或翻转操作基于像素数据执行。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.IBitmapFrame">
      <summary>在图像的单个帧上公开操作的方法。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.BitmapAlphaMode">
      <summary>返回帧的默认 alpha 模式。</summary>
      <returns>The default alpha mode of the frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.BitmapPixelFormat">
      <summary>返回帧的默认像素格式。</summary>
      <returns>首帧的默认像素格式。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.BitmapProperties">
      <summary>在帧内返回元数据的只读视图。</summary>
      <returns>A read-only view of the metadata within the frame.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.DpiX">
      <summary>返回帧的水平分辨率（以每英寸点数为单位）。</summary>
      <returns>The horizontal resolution of the frame in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.DpiY">
      <summary>返回帧的垂直分辨率（以每英寸点数为单位）。</summary>
      <returns>The vertical resolution of the frame in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.OrientedPixelHeight">
      <summary>在所有 EXIF 方向适用于位图后，返回第一个帧的高度 (以像素为单位)。</summary>
      <returns>The height of the frame in pixels, after any EXIF orientation has been applied.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.OrientedPixelWidth">
      <summary>在所有 EXIF 方向适用于位图后，返回帧的宽度 (以像素为单位)。</summary>
      <returns>The width of the frame in pixels, after any EXIF orientation has been applied.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.PixelHeight">
      <summary>返回帧的高度（以像素为单位）。</summary>
      <returns>The height of the frame in pixels.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.IBitmapFrame.PixelWidth">
      <summary>返回帧的宽度（以像素为单位）。</summary>
      <returns>The width of the frame in pixels.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapFrame.GetPixelDataAsync">
      <summary>Asynchronously requests the pixel data for the frame. The resulting pixel data array will use the bitmap pixel format and alpha mode specified in the BitmapPixelFormat and BitmapAlphaMode properties. It will also have color management and EXIF orientation applied (see the Remarks section for more information).</summary>
      <returns>Object that manages the asynchronous retrieval of the pixel data.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapFrame.GetPixelDataAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,Windows.Graphics.Imaging.BitmapTransform,Windows.Graphics.Imaging.ExifOrientationMode,Windows.Graphics.Imaging.ColorManagementMode)">
      <summary>Asynchronously requests the pixel data for the frame using the specified parameters.</summary>
      <param name="pixelFormat">The specified pixel format.</param>
      <param name="alphaMode">The specified alpha mode.</param>
      <param name="transform">The set of transformations to be applied to the frame.</param>
      <param name="exifOrientationMode">Indicates whether the EXIF orientation flag should be ignored or respected.</param>
      <param name="colorManagementMode">Indicates whether the pixel data should be color managed to the sRGB color space.</param>
      <returns>Object that manages the asynchronous retrieval of the pixel data.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapFrame.GetThumbnailAsync">
      <summary>异步检索帧的缩略图数据。</summary>
      <returns>Object that manages the asynchronous retrieval of the thumbnail data.</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.IBitmapFrameWithSoftwareBitmap">
      <summary>公开用于获取 BitmapFrame 的 SoftwareBitmap 表示形式的方法。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapFrameWithSoftwareBitmap.GetSoftwareBitmapAsync">
      <summary>异步检索 BitmapFrame 的 SoftwareBitmap 表示形式。</summary>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapFrameWithSoftwareBitmap.GetSoftwareBitmapAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>Asynchronously retrieves a SoftwareBitmap representation of an BitmapFrame.</summary>
      <param name="pixelFormat">The pixel format of the software bitmap.</param>
      <param name="alphaMode">The alpha mode of the software bitmap.</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapFrameWithSoftwareBitmap.GetSoftwareBitmapAsync(Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode,Windows.Graphics.Imaging.BitmapTransform,Windows.Graphics.Imaging.ExifOrientationMode,Windows.Graphics.Imaging.ColorManagementMode)">
      <summary>Asynchronously retrieves a SoftwareBitmap representation of an BitmapFrame.</summary>
      <param name="pixelFormat">The pixel format of the software bitmap.</param>
      <param name="alphaMode">The alpha mode of the software bitmap.</param>
      <param name="transform">The transform of the software bitmap.</param>
      <param name="exifOrientationMode">The EXIF orientation mode of the software bitmap.</param>
      <param name="colorManagementMode">The color management mode of the software bitmap.</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.IBitmapPropertiesView">
      <summary>公开读取图像元数据和属性的方法。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.IBitmapPropertiesView.GetPropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Asynchronously retrieves one or more bitmap properties.</summary>
      <param name="propertiesToRetrieve">A collection of strings containing the specified property keys.</param>
      <returns>Object that manages the asynchronous retrieval of the bitmap properties.</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.ImageStream">
      <summary>用于图像处理命名空间的 IRandomAccessStreamWithContent 类型的实现。</summary>
    </member>
    <member name="P:Windows.Graphics.Imaging.ImageStream.CanRead">
      <summary>指示是否可读取流。</summary>
      <returns>指示是否可读取流。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.ImageStream.CanWrite">
      <summary>指示是否可写入流。</summary>
      <returns>指示是否可写入流。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.ImageStream.ContentType">
      <summary>返回流的数据格式。</summary>
      <returns>流的数据格式。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.ImageStream.Position">
      <summary>Gets the byte offset of the stream.</summary>
      <returns>The number of bytes from the start of the stream.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.ImageStream.Size">
      <summary>获取或设置随机访问流的大小。</summary>
      <returns>流的大小。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.CloneStream">
      <summary>返回 ImageStream 的文件流。</summary>
      <returns>图像的流文件。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.Close">
      <summary>结束 ImageStream。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.FlushAsync">
      <summary>异步提交当前帧数据并刷新图像流上的所有数据。</summary>
      <returns>An object that manages the asynchronous flush operation.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.GetInputStreamAt(System.UInt64)">
      <summary>在流中指定的位置返回输入流。</summary>
      <param name="position">输出流中要开始的位置。</param>
      <returns>输入流。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.GetOutputStreamAt(System.UInt64)">
      <summary>在流中指定的位置返回输出流。</summary>
      <param name="position">输出流中要开始的位置。</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>从有序流中以异步方式读取数据。</summary>
      <param name="buffer">异步读取操作存储数据的缓冲区。</param>
      <param name="count">缓冲区的大小。</param>
      <param name="options">要读取的流的选项。</param>
      <returns>字节读取器操作。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.Seek(System.UInt64)">
      <summary>Sets the position of the stream to the specified value.</summary>
      <param name="position">The new position of the stream.</param>
    </member>
    <member name="M:Windows.Graphics.Imaging.ImageStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.JpegSubsamplingMode">
      <summary>在 JPEG 图像中指定将用于图像压缩的色度二段采样模式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.JpegSubsamplingMode.Default">
      <summary>将使用默认模式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.JpegSubsamplingMode.Y4Cb2Cr0">
      <summary>将使用 4:2:0 (2x2) 色度二次采样。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.JpegSubsamplingMode.Y4Cb2Cr2">
      <summary>将使用 4:2:2 (2x1) 色度二次采样。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.JpegSubsamplingMode.Y4Cb4Cr4">
      <summary>将使用 4:4:4 (1x1) 色度二次采样。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.PixelDataProvider">
      <summary>提供对位图帧中像素数据的访问。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.PixelDataProvider.DetachPixelData">
      <summary>返回内部存储的像素数据。</summary>
      <returns>The pixel data.</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.PngFilterMode">
      <summary>在 PNG 图像中的图像压缩之前指定用于优化图像的筛选器。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.Adaptive">
      <summary>应用适配器类型筛选器。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.Automatic">
      <summary>筛选器类型将自动选取。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.Average">
      <summary>应用 Average 类型筛选器。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.None">
      <summary>未修改图像。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.Paeth">
      <summary>应用 Paeth 类型筛选器。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.Sub">
      <summary>应用 Sub 类型筛选器。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.PngFilterMode.Up">
      <summary>应用 Up 文件类型。</summary>
    </member>
    <member name="T:Windows.Graphics.Imaging.SoftwareBitmap">
      <summary>表示未压缩的位图。</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.#ctor(Windows.Graphics.Imaging.BitmapPixelFormat,System.Int32,System.Int32)">
      <summary>初始化 SoftwareBitmap 类的新实例。</summary>
      <param name="format">新软件位图的像素格式。</param>
      <param name="width">新软件位图的宽度（以像素为单位）。</param>
      <param name="height">新软件位图的高度（以像素为单位）。</param>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.#ctor(Windows.Graphics.Imaging.BitmapPixelFormat,System.Int32,System.Int32,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>Initializes a new instance of the SoftwareBitmap class.</summary>
      <param name="format">The pixel format of the new software bitmap.</param>
      <param name="width">The width of the new software bitmap, in pixels.</param>
      <param name="height">The height of the new software bitmap, in pixels.</param>
      <param name="alpha">新软件位图的 alpha 模式。</param>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.BitmapAlphaMode">
      <summary>获取软件位图的 alpha 模式。</summary>
      <returns>The alpha mode of the software bitmap.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.BitmapPixelFormat">
      <summary>获取软件位图的像素格式。</summary>
      <returns>The pixel format of the software bitmap.</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.DpiX">
      <summary>获取或设置软件位图在 X 方向的每英寸点数。</summary>
      <returns>软件位图在 X 方向的每英寸点数。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.DpiY">
      <summary>获取或设置软件位图在 Y 方向的每英寸点数。</summary>
      <returns>软件位图在 Y 方向的每英寸点数。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.IsReadOnly">
      <summary>获取一个值，该值指示是否可以修改软件位图。</summary>
      <returns>如果软件位图为只读，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.PixelHeight">
      <summary>获取软件位图的高度（以像素为单位）。</summary>
      <returns>软件位图的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Graphics.Imaging.SoftwareBitmap.PixelWidth">
      <summary>获取软件位图的宽度（以像素为单位）。</summary>
      <returns>软件位图的宽度（以像素为单位）。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.Convert(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Graphics.Imaging.BitmapPixelFormat)">
      <summary>将现有 SoftwareBitmap 转换为具有不同的像素格式的 SoftwareBitmap。</summary>
      <param name="source">要转换的软件位图。</param>
      <param name="format">The pixel format of the new software bitmap.</param>
      <returns>已转换的软件位图。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.Convert(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Graphics.Imaging.BitmapPixelFormat,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>将现有 SoftwareBitmap 转换为具有不同的像素格式或 alpha 值的 SoftwareBitmap。</summary>
      <param name="source">The software bitmap to convert.</param>
      <param name="format">The pixel format of the new software bitmap.</param>
      <param name="alpha">The alpha mode of the new software bitmap.</param>
      <returns>The converted software bitmap.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.Copy(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>创建提供的 SoftwareBitmap 对象的副本。</summary>
      <param name="source">要复制的软件位图。</param>
      <returns>软件位图的新创建的副本。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CopyFromBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>从 IBuffer 中将像素数据复制到 SoftwareBitmap。</summary>
      <param name="buffer">包含要复制的像素数据的缓冲区。</param>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CopyTo(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>将当前 SoftwareBitmap 复制到提供的 SoftwareBitmap 对象中。</summary>
      <param name="bitmap">要将数据复制到的目标软件位图。</param>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CopyToBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>将软件位图像素数据复制到指定的 IBuffer。</summary>
      <param name="buffer">要将像素数据复制到的目标缓冲区。</param>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CreateCopyFromBuffer(Windows.Storage.Streams.IBuffer,Windows.Graphics.Imaging.BitmapPixelFormat,System.Int32,System.Int32)">
      <summary>通过执行所提供的缓冲区的深层副本来创建新的 SoftwareBitmap。 对新的 SoftwareBitmap 中的数据的修改不会影响创建它的缓冲区。</summary>
      <param name="source">将从中创建副本的源缓冲区。</param>
      <param name="format">The pixel format of the software bitmap.</param>
      <param name="width">The width of the software bitmap, in pixels.</param>
      <param name="height">The height of the software bitmap, in pixels.</param>
      <returns>新的软件位图。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CreateCopyFromBuffer(Windows.Storage.Streams.IBuffer,Windows.Graphics.Imaging.BitmapPixelFormat,System.Int32,System.Int32,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>Creates a new SoftwareBitmap by performing a deep copy of the provided buffer. Modifications to the data in the new SoftwareBitmap will not effect the buffer from which it was created.</summary>
      <param name="source">The source buffer from which the copy will be created.</param>
      <param name="format">The pixel format of the software bitmap.</param>
      <param name="width">The width of the software bitmap, in pixels.</param>
      <param name="height">The height of the software bitmap, in pixels.</param>
      <param name="alpha">The alpha mode of the software bitmap.</param>
      <returns>The new software bitmap.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CreateCopyFromSurfaceAsync(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>通过执行所提供的 IDirect3DSurface 的深层副本来创建新的 SoftwareBitmap。 对新的 SoftwareBitmap 中数据的修改不会影响创建它的图面。</summary>
      <param name="surface">将从中创建副本的源图面。</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.CreateCopyFromSurfaceAsync(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>通过执行所提供的 IDirect3DSurface 的深层副本来创建新的 SoftwareBitmap。 Modifications to the data in the new SoftwareBitmap will not effect the surface from which it was created.</summary>
      <param name="surface">The source surface from which the copy will be created.</param>
      <param name="alpha">The alpha mode of the software bitmap.</param>
      <returns>An asynchronous operation that returns a SoftwareBitmap on successful completion.</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.GetReadOnlyView">
      <summary>获取 SoftwareBitmap 对象的只读表示形式。</summary>
      <returns>SoftwareBitmap 对象的只读表示形式。</returns>
    </member>
    <member name="M:Windows.Graphics.Imaging.SoftwareBitmap.LockBuffer(Windows.Graphics.Imaging.BitmapBufferAccessMode)">
      <summary>获取支持您直接对软件位图的像素数据进行操作的 BitmapBuffer 的对象。</summary>
      <param name="mode">指示返回的缓冲区的访问模式的值。</param>
      <returns>包含像素数据的缓冲区。</returns>
    </member>
    <member name="T:Windows.Graphics.Imaging.TiffCompressionMode">
      <summary>指定用于 TIFF 图像的压缩模式。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.Automatic">
      <summary>将自动选择压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.Ccitt3">
      <summary>将应用 CCITT3 压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.Ccitt4">
      <summary>将应用 CCITT4 压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.Lzw">
      <summary>将应用 LZW 压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.LzwhDifferencing">
      <summary>将应用 LZWH 区分压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.None">
      <summary>不应用任何压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.Rle">
      <summary>将应用 RLE 压缩。</summary>
    </member>
    <member name="F:Windows.Graphics.Imaging.TiffCompressionMode.Zip">
      <summary>将应用 ZIP 压缩。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.IPrintDocumentSource">
      <summary>**IPrintDocumentSource** 描述打印文档的来源。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.IPrintTaskOptionsCore">
      <summary>表示 **PrintTaskOptions** 对象的核心功能。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.IPrintTaskOptionsCore.GetPageDescription(System.UInt32)">
      <summary>获取打印作业的页面描述。</summary>
      <param name="jobPageNumber">作业页码。</param>
      <returns>页声明数据。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties">
      <summary>使用属性提供对打印任务核心选项的访问的接口。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.Binding">
      <summary>获取或设置打印任务的绑定选项。</summary>
      <returns>绑定选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.Collation">
      <summary>获取或设置打印任务的排序选项。</summary>
      <returns>排序规则选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.ColorMode">
      <summary>获取或设置打印任务的色彩模式选项。</summary>
      <returns>色彩模式选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.Duplex">
      <summary>获取或设置打印任务的双面选项。</summary>
      <returns>双选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.HolePunch">
      <summary>获取或设置打印任务的穿孔选项。</summary>
      <returns>打孔器选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.MaxCopies">
      <summary>获取打印任务的 **MaxCopies** 选项。</summary>
      <returns>MaxCopies 选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.MediaSize">
      <summary>获取或设置打印任务的媒体大小选项。</summary>
      <returns>媒体大小选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.MediaType">
      <summary>获取或设置打印任务的媒体类型选项。</summary>
      <returns>媒体类型选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.MinCopies">
      <summary>获取打印任务的 **MinCopies** 选项。</summary>
      <returns>MaxCopies 选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.NumberOfCopies">
      <summary>获取或设置打印任务的 **NumberOfCopies** 选项。</summary>
      <returns>NumberOfCopies 选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.Orientation">
      <summary>获取或设置打印任务的方向选项。</summary>
      <returns>方向选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.PrintQuality">
      <summary>获取或设置打印任务的打印质量选项。</summary>
      <returns>打印质量选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreProperties.Staple">
      <summary>获取或设置打印任务的装订选项。</summary>
      <returns>装订选项。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.IPrintTaskOptionsCoreUIConfiguration">
      <summary>提供对受打印任务选项支持的核心 UI 配置功能的访问的接口。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.IPrintTaskOptionsCoreUIConfiguration.DisplayedOptions">
      <summary>获取打印任务的 **DisplayedOptions** 选项。</summary>
      <returns>DisplayedOptions 选项。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintBinding">
      <summary>指定打印绑定选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.Bale">
      <summary>大包绑定选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.BindBottom">
      <summary>在页面下边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.BindLeft">
      <summary>在页面左边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.BindRight">
      <summary>在页面右边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.BindTop">
      <summary>在页面上边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.Booklet">
      <summary>在小册子窗体中绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.Default">
      <summary>默认绑定选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.EdgeStitchBottom">
      <summary>使用拼接在页面下边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.EdgeStitchLeft">
      <summary>使用拼接在页面左边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.EdgeStitchRight">
      <summary>使用拼接在页面右边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.EdgeStitchTop">
      <summary>使用拼接在页面上边缘绑定页面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.Fold">
      <summary>折叠页的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.JogOffset">
      <summary>偏移输出栏中页的定位的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.None">
      <summary>不需要绑定。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.NotAvailable">
      <summary>不受支持的绑定选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.PrinterCustom">
      <summary>特定于打印设备的自定义选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBinding.Trim">
      <summary>剪裁打印表的选项卡。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintBordering">
      <summary>指定封边打印选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBordering.Bordered">
      <summary>指示已打印的输出将带边框显示的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBordering.Borderless">
      <summary>指示已打印的输出将无边框显示的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBordering.Default">
      <summary>默认封边选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBordering.NotAvailable">
      <summary>不受支持的封边选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintBordering.PrinterCustom">
      <summary>特定于打印机设备的封边选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintCollation">
      <summary>指定排序规则选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintCollation.Collated">
      <summary>指定已为已打印输出选择排序规则的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintCollation.Default">
      <summary>默认排序选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintCollation.NotAvailable">
      <summary>不受支持的排序规则选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintCollation.PrinterCustom">
      <summary>特定于打印设备的自定义排序选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintCollation.Uncollated">
      <summary>指定尚未为已打印输出选择排序规则的选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintColorMode">
      <summary>指定色彩模式选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintColorMode.Color">
      <summary>指示已打印输出的选项将以彩色显示。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintColorMode.Default">
      <summary>默认颜色模式选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintColorMode.Grayscale">
      <summary>指示已打印输出的选项将以灰色阴影显示。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintColorMode.Monochrome">
      <summary>指示已打印输出的选项将以一种颜色阴影显示。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintColorMode.NotAvailable">
      <summary>不受支持的颜色模式选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintColorMode.PrinterCustom">
      <summary>特定于打印设备的自定义颜色模式选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintDuplex">
      <summary>指定双选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintDuplex.Default">
      <summary>默认双选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintDuplex.NotAvailable">
      <summary>不受支持的双选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintDuplex.OneSided">
      <summary>仅打印表的一面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintDuplex.PrinterCustom">
      <summary>特定于打印设备的自定义双工选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintDuplex.TwoSidedLongEdge">
      <summary>沿着长边缘翻转，打印表的双面的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintDuplex.TwoSidedShortEdge">
      <summary>沿着短边缘翻转，打印表的双面的选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintHolePunch">
      <summary>指定打孔器选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.BottomEdge">
      <summary>指示需要在表的下边缘漏洞猛击的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.Default">
      <summary>默认打孔器选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.LeftEdge">
      <summary>指示需要在表的左边缘漏洞猛击的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.None">
      <summary>指示不需要漏洞猛击的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.NotAvailable">
      <summary>不受支持的打孔器选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.PrinterCustom">
      <summary>特定于打印设备的自定义打孔器选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.RightEdge">
      <summary>指示需要在表的右边缘漏洞猛击的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintHolePunch.TopEdge">
      <summary>指示需要在表的上边缘漏洞猛击的选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintManager">
      <summary>通知 Windows 应用程序希望参与打印。 PrintManager 类还可用于以编程方式启动打印。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.PrintManager.PrintTaskRequested">
      <summary>在出现打印请求时引发。 通过 ShowPrintUIAsync 方法打印的编程方式调用、或通过用户操作可能会触发此事件。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintManager.GetForCurrentView">
      <summary>检索与当前窗口关联的 **PrintManager** 对象。</summary>
      <returns>**PrintManager** 对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintManager.IsSupported">
      <summary>指示应用是否在支持打印的设备上运行。</summary>
      <returns>如果在支持打印的设备上，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintManager.ShowPrintUIAsync">
      <summary>以编程方式启动用于打印内容的用户界面。</summary>
      <returns>用 TRUE 指示成功或用 FALSE 指示出故障的布尔值。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintMediaSize">
      <summary>指定媒体大小选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.BusinessCard">
      <summary>名片大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.CreditCard">
      <summary>信用卡大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Default">
      <summary>默认媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA0">
      <summary>IsoA0 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA1">
      <summary>IsoA1 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA10">
      <summary>IsoA10 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA2">
      <summary>IsoA2 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA3">
      <summary>IsoA3 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA3Extra">
      <summary>IsoA3Extra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA3Rotated">
      <summary>IsoA3Rotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA4">
      <summary>IsoA4 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA4Extra">
      <summary>IsoA4Extra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA4Rotated">
      <summary>IsoA4Rotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA5">
      <summary>IsoA5 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA5Extra">
      <summary>IsoA5Extra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA5Rotated">
      <summary>IsoA5Rotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA6">
      <summary>IsoA6 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA6Rotated">
      <summary>IsoA6Rotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA7">
      <summary>IsoA7 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA8">
      <summary>IsoA8 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoA9">
      <summary>IsoA9 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB0">
      <summary>IsoB0 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB1">
      <summary>IsoB1 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB10">
      <summary>IsoB10 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB2">
      <summary>IsoB2 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB3">
      <summary>IsoB3 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB4">
      <summary>IsoB4 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB4Envelope">
      <summary>IsoB4Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB5Envelope">
      <summary>IsoB5Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB5Extra">
      <summary>IsoB5Extra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB7">
      <summary>IsoB7 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB8">
      <summary>IsoB8 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoB9">
      <summary>IsoB9 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC0">
      <summary>IsoC0 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC1">
      <summary>IsoC1 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC10">
      <summary>IsoC10 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC2">
      <summary>IsoC2 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC3">
      <summary>IsoC3 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC3Envelope">
      <summary>IsoC3Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC4">
      <summary>IsoC4 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC4Envelope">
      <summary>IsoC4Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC5">
      <summary>IsoC5 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC5Envelope">
      <summary>IsoC5Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC6">
      <summary>IsoC6 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC6C5Envelope">
      <summary>IsoC6C5Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC6Envelope">
      <summary>IsoC6Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC7">
      <summary>IsoC7 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC8">
      <summary>IsoC8 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoC9">
      <summary>IsoC9 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoDLEnvelope">
      <summary>IsoDLEnvelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoDLEnvelopeRotated">
      <summary>IsoDLEnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.IsoSRA3">
      <summary>IsoSRA3 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Japan2LPhoto">
      <summary>Japan2LPhoto 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanChou3Envelope">
      <summary>JapanChou3Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanChou3EnvelopeRotated">
      <summary>JapanChou3EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanChou4Envelope">
      <summary>JapanChou4Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanChou4EnvelopeRotated">
      <summary>JapanChou4EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanDoubleHagakiPostcard">
      <summary>JapanChouDoubleHagakiPostcard 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanDoubleHagakiPostcardRotated">
      <summary>JapanChouDoubleHagakiPostcardRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanHagakiPostcard">
      <summary>JapanHagakiPostcard 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanHagakiPostcardRotated">
      <summary>JapanHagakiPostcardRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanKaku2Envelope">
      <summary>JapanKaku2Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanKaku2EnvelopeRotated">
      <summary>JapanKaku2EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanKaku3Envelope">
      <summary>JapanKaku3Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanKaku3EnvelopeRotated">
      <summary>JapanKaku3EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanLPhoto">
      <summary>JapanlPhoto 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanQuadrupleHagakiPostcard">
      <summary>JapanQuadrupleHagakiPostcard 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou1Envelope">
      <summary>JapanYou1Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou2Envelope">
      <summary>JapanYou2Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou3Envelope">
      <summary>JapanYou3Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou4Envelope">
      <summary>JapanYou4Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou4EnvelopeRotated">
      <summary>JapanYou4EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou6Envelope">
      <summary>JapanYou6Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JapanYou6EnvelopeRotated">
      <summary>JapanYou6EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB0">
      <summary>JisB0 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB1">
      <summary>JisB1 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB10">
      <summary>JisB10 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB2">
      <summary>JisB2 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB3">
      <summary>JisB3 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB4">
      <summary>JisB4 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB4Rotated">
      <summary>The JisB4 media size.</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB5">
      <summary>JisB5 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB5Rotated">
      <summary>JisB5Rotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB6">
      <summary>JisB6 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB6Rotated">
      <summary>JisB6Rotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB7">
      <summary>JisB7 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB8">
      <summary>JisB8 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.JisB9">
      <summary>JisB9 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica10x11">
      <summary>NorthAmerica10x11 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica10x12">
      <summary>NorthAmerica10x12 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica10x14">
      <summary>NorthAmerica10x14 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica11x17">
      <summary>NorthAmerica11x17 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica14x17">
      <summary>NorthAmerica14x17 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica4x6">
      <summary>NorthAmerica4x6 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica4x8">
      <summary>NorthAmerica4x8 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica5x7">
      <summary>NorthAmerica5x7 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica8x10">
      <summary>NorthAmerica8x10 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmerica9x11">
      <summary>NorthAmerica9x11 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaArchitectureASheet">
      <summary>NorthAmericaArchitectureASheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaArchitectureBSheet">
      <summary>NorthAmericaArchitectureBSheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaArchitectureCSheet">
      <summary>NorthAmericaArchitectureCSheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaArchitectureDSheet">
      <summary>NorthAmericaArchitectureDSheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaArchitectureESheet">
      <summary>NorthAmericaArchitectureESheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaCSheet">
      <summary>NorthAmericaCSheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaDSheet">
      <summary>NorthAmericaDSheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaESheet">
      <summary>NorthAmericaESheet 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaExecutive">
      <summary>NorthAmericaExecutive 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaGermanLegalFanfold">
      <summary>NorthAmericaGermanLegalFanfold 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaGermanStandardFanfold">
      <summary>NorthAmericaGermanStandardFanfold 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaLegal">
      <summary>NorthAmericaLegal 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaLegalExtra">
      <summary>NorthAmericaLegalExtra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaLetter">
      <summary>NorthAmericaLetter 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaLetterExtra">
      <summary>NorthAmericaLetterExtra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaLetterPlus">
      <summary>NorthAmericaLetterPlus 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaLetterRotated">
      <summary>NorthAmericaLetterRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaMonarchEnvelope">
      <summary>NorthAmericaGermanLegalFanfold 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNote">
      <summary>NorthAmericaNote 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNumber10Envelope">
      <summary>NorthAmericaNumber10Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNumber10EnvelopeRotated">
      <summary>NorthAmericaNumber10EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNumber11Envelope">
      <summary>NorthAmericaNumber11Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNumber12Envelope">
      <summary>NorthAmericaNumber12Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNumber14Envelope">
      <summary>NorthAmericaNumber14Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaNumber9Envelope">
      <summary>NorthAmericaNumber9Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaPersonalEnvelope">
      <summary>NorthAmericaPersonalEnvelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaQuarto">
      <summary>NorthAmericaQuarto 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaStatement">
      <summary>NorthAmericaStatement 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaSuperA">
      <summary>NorthAmericaSuperA 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaSuperB">
      <summary>NorthAmericaSuperB 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaTabloid">
      <summary>NorthAmericaTabloid 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NorthAmericaTabloidExtra">
      <summary>NorthAmericaTabloidExtra 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.NotAvailable">
      <summary>对应用程序不可用的媒体大小或不受打印设备支持的大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.OtherMetricA3Plus">
      <summary>OtherMetricA3Plus 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.OtherMetricA4Plus">
      <summary>OtherMetricA4Plus 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.OtherMetricFolio">
      <summary>OtherMetricFolio 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.OtherMetricInviteEnvelope">
      <summary>OtherMetricItalianEnvelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.OtherMetricItalianEnvelope">
      <summary>OtherMetricItalianEnvelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc10Envelope">
      <summary>Prc10Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc10EnvelopeRotated">
      <summary>Prc10EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc16K">
      <summary>Prc16K 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc16KRotated">
      <summary>Prc16KRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc1Envelope">
      <summary>Prc1Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc1EnvelopeRotated">
      <summary>Prc1EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc2Envelope">
      <summary>Prc2Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc2EnvelopeRotated">
      <summary>Prc2EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc32K">
      <summary>Prc32K 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc32KBig">
      <summary>Prc32KBig 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc32KRotated">
      <summary>Prc32KRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc3Envelope">
      <summary>Prc3Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc3EnvelopeRotated">
      <summary>Prc3EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc4Envelope">
      <summary>Prc4Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc4EnvelopeRotated">
      <summary>Prc4EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc5Envelope">
      <summary>Prc5Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc5EnvelopeRotated">
      <summary>Prc5EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc6Envelope">
      <summary>Prc6Envelop 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc6EnvelopeRotated">
      <summary>Prc6EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc7Envelope">
      <summary>Prc7Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc7EnvelopeRotated">
      <summary>Prc7EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc8Envelope">
      <summary>Prc8Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc8EnvelopeRotated">
      <summary>Prc8EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc9Envelope">
      <summary>Prc9Envelope 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Prc9EnvelopeRotated">
      <summary>Prc9EnvelopeRotated 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.PrinterCustom">
      <summary>特定于打印设备的媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll04Inch">
      <summary>Roll04Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll06Inch">
      <summary>Roll06Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll08Inch">
      <summary>Roll08Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll12Inch">
      <summary>Roll12Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll15Inch">
      <summary>Roll15Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll18Inch">
      <summary>Roll18Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll22Inch">
      <summary>Roll12Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll24Inch">
      <summary>Roll24Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll30Inch">
      <summary>Roll30Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll36Inch">
      <summary>Roll36Inch 媒体大小。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaSize.Roll54Inch">
      <summary>Roll54Inch 媒体大小。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintMediaType">
      <summary>指定打印输出的媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Archival">
      <summary>存档媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.AutoSelect">
      <summary>自动选择媒体类型的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.BackPrintFilm">
      <summary>BackPrintFilm 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Bond">
      <summary>Bond 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.CardStock">
      <summary>CardStock 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Continuous">
      <summary>Continous 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Default">
      <summary>打印输出的默认媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.EnvelopePlain">
      <summary>EnvelopePlain 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.EnvelopeWindow">
      <summary>EnvelopePlain 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Fabric">
      <summary>Fabric 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.HighResolution">
      <summary>HighResolution 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Label">
      <summary>Label 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.MultiLayerForm">
      <summary>MultiLayerForm 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.MultiPartForm">
      <summary>MultiPartForm 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.None">
      <summary>指示媒体类型未选择的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.NotAvailable">
      <summary>对应用程序不可用的媒体类型或不受打印设备支持的类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Photographic">
      <summary>Photographic 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PhotographicFilm">
      <summary>PhotographicFilm 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PhotographicGlossy">
      <summary>PhotographicGlossy 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PhotographicHighGloss">
      <summary>PhotographicHighGloss 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PhotographicMatte">
      <summary>PhotographicMatte 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PhotographicSatin">
      <summary>PhotographicSatin 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PhotographicSemiGloss">
      <summary>PhotographicSemiGloss 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Plain">
      <summary>Plain 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.PrinterCustom">
      <summary>特定于打印设备的自定义媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Screen">
      <summary>Screen 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.ScreenPaged">
      <summary>ScreenPaged 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Stationery">
      <summary>Stationery 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.TabStockFull">
      <summary>TabStockFull 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.TabStockPreCut">
      <summary>TabStockPreCut 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.Transparency">
      <summary>Transparency 媒体类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintMediaType.TShirtTransfer">
      <summary>TShirtTransfer 媒体类型。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintOrientation">
      <summary>指定打印输出的方向选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.Default">
      <summary>默认方向选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.Landscape">
      <summary>横向选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.LandscapeFlipped">
      <summary>LandscapeFlipped 方向选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.NotAvailable">
      <summary>对应用程序不可用的定向选项或不受打印设备支持的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.Portrait">
      <summary>纵向选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.PortraitFlipped">
      <summary>PortraitFlipped 方向选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintOrientation.PrinterCustom">
      <summary>特定于打印设备的自定义方向。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintPageDescription">
      <summary>表示描述文档页的数据。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintPageDescription.DpiX">
      <summary>页面 X 维的点/英寸的分辨率 (DPI)。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintPageDescription.DpiY">
      <summary>页面 Y 维的点/英寸的分辨率 (DPI)。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintPageDescription.ImageableRect">
      <summary>可能实际打印内容的页面大小内的 Rect。  以外的内容无论是小于还是大于页面大小，都将由打印目标裁剪。 指定 （以和设备相关 (DIP) 的像素为单位）。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintPageDescription.PageSize">
      <summary>页面大小（以和设备无关 (DIP) 的像素为单位）。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintPageInfo">
      <summary>存储可打印页面的单个部分的格式化数据。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintPageInfo.#ctor">
      <summary>初始化 PrintPageInfo 类的实例。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageInfo.DpiX">
      <summary>为给定的打印部分获取在水平轴上的分辨率。</summary>
      <returns>以每英寸点数表示的分辨率。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageInfo.DpiY">
      <summary>为给定的打印部分获取在垂直轴上的分辨率。</summary>
      <returns>Print resolution in dots per inch.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageInfo.MediaSize">
      <summary>获取或设置给定打印部分的媒体大小选项。</summary>
      <returns>The media size option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageInfo.Orientation">
      <summary>获取或设置给定打印部分的方向选项。</summary>
      <returns>部分的方向。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageInfo.PageSize">
      <summary>获取或设置用于打印给定部分的预期纸张大小。</summary>
      <returns>打印部分的页面大小。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintPageRange">
      <summary>介绍打印任务中的页面范围。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintPageRange.#ctor(System.Int32)">
      <summary>使用指定页码初始化 PrintPageRange 类的实例。</summary>
      <param name="page">打印范围的页码。</param>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintPageRange.#ctor(System.Int32,System.Int32)">
      <summary>使用指定的第一个和最后一个页码初始化 PrintPageRange 类的实例。</summary>
      <param name="firstPage">打印范围的第一个页码。</param>
      <param name="lastPage">打印范围的最后一个页码。</param>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageRange.FirstPageNumber">
      <summary>获取打印范围的第一个页码。</summary>
      <returns>The first page number of the print range.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageRange.LastPageNumber">
      <summary>获取打印范围的最后一个页码。</summary>
      <returns>The last page number of the print range.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintPageRangeOptions">
      <summary>描述打印页面范围选项。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageRangeOptions.AllowAllPages">
      <summary>获取并设置打印页面范围的“允许所有页面”选项。</summary>
      <returns>“允许所有页面”选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageRangeOptions.AllowCurrentPage">
      <summary>获取并设置打印页面范围的“允许当前页面”选项。</summary>
      <returns>“允许当前页面”选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintPageRangeOptions.AllowCustomSetOfPages">
      <summary>获取并设置打印页面范围的“允许一组自定义页面”选项。</summary>
      <returns>“允许一组自定义页面”选项。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintQuality">
      <summary>指定打印输出的打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Automatic">
      <summary>自动选择打印质量的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Default">
      <summary>默认打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Draft">
      <summary>草稿打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Fax">
      <summary>传真打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.High">
      <summary>高打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Normal">
      <summary>常规打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.NotAvailable">
      <summary>对应用程序不可用的打印质量选项或不受打印设备支持的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Photographic">
      <summary>照片打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.PrinterCustom">
      <summary>特定于打印设备的打印质量选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintQuality.Text">
      <summary>文本打印质量选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintStaple">
      <summary>指定装订选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.Default">
      <summary>默认装订选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.None">
      <summary>指示不需要装订的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.NotAvailable">
      <summary>对应用程序不可用的装订选项或不受打印设备支持的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.PrinterCustom">
      <summary>特定于打印设备的自定义装订选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.SaddleStitch">
      <summary>骑马订打印的输出的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleBottomLeft">
      <summary>装订打印输出左下角的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleBottomRight">
      <summary>装订打印输出右下角的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleDualBottom">
      <summary>装订沿下边缘的两个位置打印输出的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleDualLeft">
      <summary>装订沿左边缘的两个位置打印输出的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleDualRight">
      <summary>装订沿右边缘的两个位置打印输出的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleDualTop">
      <summary>装订沿上边缘的两个位置打印输出的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleTopLeft">
      <summary>装订打印输出左上角的选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintStaple.StapleTopRight">
      <summary>装订打印输出右上角的选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTask">
      <summary>表示包括要打印的内容以及提供对描述将如何打印内容的信息的访问的打印操作。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTask.Is3DManufacturingTargetEnabled">
      <summary>获取或设置一个值，用以指示 PrintTask 是否支持 3D 制造设备，如 3D 打印机。</summary>
      <returns>如果支持 3D 制造设备，则为 true。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTask.IsPreviewEnabled">
      <summary>获取或设置一个值，用于指示 PrintTask 是否将显示打印预览。</summary>
      <returns>如启用打印预览，则为 true。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTask.IsPrinterTargetEnabled">
      <summary>获取或设置一个值，用于指示 PrintTask 是否支持指针目标。</summary>
      <returns>如果 PrintTask 支持打印机目标，则为 true。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTask.Options">
      <summary>检索定义内容将如何针对打印而被格式化的打印任务的 PrintTaskOptions。</summary>
      <returns>打印任务选项列表。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTask.Properties">
      <summary>检索与 PrintTask 关联的属性集。</summary>
      <returns>数据程序包属性集。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTask.Source">
      <summary>返回指向表示要打印的内容的应用程序所提供对象的指针。 此对象必须支持 IPrintDocumentSource 接口。</summary>
      <returns>打印任务对象。</returns>
    </member>
    <member name="E:Windows.Graphics.Printing.PrintTask.Completed">
      <summary>在打印任务完成时引发。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.PrintTask.Previewing">
      <summary>在打印系统初始化打印预览模式时引发。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.PrintTask.Progressing">
      <summary>引发以提供有关已提交了多少打印内容供打印子系统打印的进度信息。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.PrintTask.Submitting">
      <summary>在打印任务开始提交内容供打印子系统打印时引发。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskCompletedEventArgs">
      <summary>报告打印任务的完成状态。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskCompletedEventArgs.Completion">
      <summary>获取打印任务的完成状态。</summary>
      <returns>打印任务的完成状态。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskCompletion">
      <summary>指定打印任务的完成状态。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTaskCompletion.Abandoned">
      <summary>放弃的打印任务。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTaskCompletion.Canceled">
      <summary>已取消的打印任务。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTaskCompletion.Failed">
      <summary>失败的打印任务。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTaskCompletion.Submitted">
      <summary>已提交的打印任务。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskOptions">
      <summary>表示用于管理定义内容打印方式的选项的方法和属性的集合。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.Binding">
      <summary>获取或设置打印任务的绑定选项。</summary>
      <returns>The binding option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.Bordering">
      <summary>获取或设置打印任务的封边选项。</summary>
      <returns>封边选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.Collation">
      <summary>获取或设置打印任务的排序规则选项。</summary>
      <returns>The collation option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.ColorMode">
      <summary>获取或设置打印任务的色彩模式选项。</summary>
      <returns>The color mode option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.CustomPageRanges">
      <summary>获取打印任务的自定义页面范围选项。</summary>
      <returns>自定义页面范围选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.DisplayedOptions">
      <summary>获取为打印体验显示的选项列表。</summary>
      <returns>显示选项的列表。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.Duplex">
      <summary>获取或设置打印任务的双面选项。</summary>
      <returns>The duplex option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.HolePunch">
      <summary>获取或设置打印任务的穿孔选项。</summary>
      <returns>The hole punch option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.MaxCopies">
      <summary>获取打印作业支持的最大副本数目。</summary>
      <returns>最大副本数。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.MediaSize">
      <summary>Gets or sets the media size option of the print task.</summary>
      <returns>The media size option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.MediaType">
      <summary>Gets or sets the media type option for the print task.</summary>
      <returns>The media type option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.MinCopies">
      <summary>获取打印任务允许的最小副本数目。</summary>
      <returns>副本的最小值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.NumberOfCopies">
      <summary>获取或设置打印任务的份数的值。</summary>
      <returns>复制份数的值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.Orientation">
      <summary>获取或设置打印任务的方向选项。</summary>
      <returns>打印任务的方向。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.PageRangeOptions">
      <summary>获取打印任务的页面范围选项。</summary>
      <returns>页面范围选项。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.PrintQuality">
      <summary>获取或设置打印任务的打印质量选项。</summary>
      <returns>打印任务的打印质量。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskOptions.Staple">
      <summary>获取或设置打印任务的装订选项。</summary>
      <returns>打印任务的装订选项。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskOptions.GetPageDescription(System.UInt32)">
      <summary>检索打印页的物理维度。</summary>
      <param name="jobPageNumber">页码。</param>
      <returns>The page description data.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskOptions.GetPagePrintTicket(Windows.Graphics.Printing.PrintPageInfo)">
      <summary>检索打印页面的物理维度和格式设置数据。</summary>
      <param name="printPageInfo">给定打印部分的格式设置数据。</param>
      <returns>将沿打印管道发送的给定页面的打印票证证数据。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskProgressingEventArgs">
      <summary>包含 PrintTask.Progressing 事件的事件参数。 在 PrintTask 提交阶段的过程中引发此事件。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskProgressingEventArgs.DocumentPageCount">
      <summary>获取打印任务的页计数。</summary>
      <returns>打印任务的页计数。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskRequest">
      <summary>包含来自系统的要创建一个打印任务的请求。 此对象可从传递到 PrintTaskRequested 事件的 PrintTaskRequestedEventArgs 对象获取。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskRequest.Deadline">
      <summary>获取指示应用程序响应 PrintTaskRequested 事件的时间长度的 DateTime 值。 如果达到截止时间时系统尚未从 PrintTaskRequested 事件处理程序收到响应，则会忽略打印任务。</summary>
      <returns>指示应用程序响应 PrintTaskRequested 事件的时间长度的值。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskRequest.CreatePrintTask(System.String,Windows.Graphics.Printing.PrintTaskSourceRequestedHandler)">
      <summary>创建新的 PrintTask，指示应用有要打印的内容。</summary>
      <param name="title">打印任务的标题。</param>
      <param name="handler">指向打印任务的 **PrintTaskSourceRequestedHandler** 委托的指针。</param>
      <returns>指向已创建的打印任务的指针。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskRequest.GetDeferral">
      <summary>检索与当前窗口关联的 PrintTaskRequest 延迟对象。 延迟对象用于处理 PrintTaskRequested 事件处理程序中的异步调用。</summary>
      <returns>打印任务的 **PrintTaskRequestedDeferral**。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskRequestedDeferral">
      <summary>用于延迟打印任务的请求。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskRequestedDeferral.Complete">
      <summary>指示打印任务请求的延迟结束的时间。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskRequestedEventArgs">
      <summary>与 PrintTaskRequest 关联的事件参数。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskRequestedEventArgs.Request">
      <summary>获取打印任务的 PrintTaskRequest 对象。</summary>
      <returns>打印任务的 PrintTaskRequest 对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskSourceRequestedArgs">
      <summary>与 PrintTaskSourceRequestedHandler 委托关联的参数。 提供用于处理要打印到“打印任务”的内容的方法。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTaskSourceRequestedArgs.Deadline">
      <summary>获取指示打印任务源请求的截止日期的 **DateTime** 对象。</summary>
      <returns>打印任务源请求的截止时间。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskSourceRequestedArgs.GetDeferral">
      <summary>获取提供访问 Complete 方法的 PrintTaskSourceRequestedDeferral 对象。 此方法指示然后推迟已结束。</summary>
      <returns>提供对 **Complete** 方法的访问。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskSourceRequestedArgs.SetSource(Windows.Graphics.Printing.IPrintDocumentSource)">
      <summary>通知打印任务要打印的内容。</summary>
      <param name="source">指向 **IPrintDocumentSource** 接口的指针。</param>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskSourceRequestedDeferral">
      <summary>用于延迟打印任务资源的请求。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTaskSourceRequestedDeferral.Complete">
      <summary>指示打印任务源请求的延迟结束的时间。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTaskSourceRequestedHandler">
      <summary>当打印任务请求要打印的文档时发生。 所提供的打印文档必须实现 IPrintDocumentSource 接口。</summary>
      <param name="args">指向 **PrintTaskSourceRequestedArgs** 对象的指针。</param>
    </member>
    <member name="T:Windows.Graphics.Printing.StandardPrintTaskOptions">
      <summary>提供对 PrintTaskOptions 类所表示选项的规范名称的访问。 可以使用 StandardPrintTaskOptions 类来标识用户体验中显示的打印选项或使用 PrintTaskOptionDetails 类来检索特定选项。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Binding">
      <summary>获取打印任务的绑定选项的规范名称。</summary>
      <returns>打印任务的绑定选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Bordering">
      <summary>获取打印任务的封边选项的规范名称。</summary>
      <returns>打印任务的封边选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Collation">
      <summary>获取打印任务的排序规则选项的规范名称。</summary>
      <returns>打印任务的排序规则选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.ColorMode">
      <summary>获取打印任务的颜色模式选项的规范名称。</summary>
      <returns>打印任务的颜色模式选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Copies">
      <summary>获取打印任务的副本选项的规范名称。</summary>
      <returns>打印任务的副本选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.CustomPageRanges">
      <summary>获取打印任务的自定义页面范围选项的规范名称。</summary>
      <returns>打印任务的自定义页面范围选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Duplex">
      <summary>获取打印任务的双面选项的规范名称。</summary>
      <returns>打印任务的双向选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.HolePunch">
      <summary>获取打印任务的打孔器选项的规范名称。</summary>
      <returns>打印任务的打孔器选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.InputBin">
      <summary>获取打印任务的输入盒选项的规范名称。</summary>
      <returns>打印任务的输入盒选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.MediaSize">
      <summary>获取打印任务的媒体大小选项的规范名称。</summary>
      <returns>打印任务的媒体大小选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.MediaType">
      <summary>获取打印任务的媒体类型选项的规范名称。</summary>
      <returns>打印任务的媒体类型选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.NUp">
      <summary>获取打印任务的 NUp 选项的规范名称。</summary>
      <returns>打印任务的 NUp 选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Orientation">
      <summary>获取打印任务的方向选项的规范名称。</summary>
      <returns>打印任务的方向选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.PrintQuality">
      <summary>获取打印任务的打印质量选项的规范名称。</summary>
      <returns>打印任务的打印质量选项的规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.StandardPrintTaskOptions.Staple">
      <summary>获取打印任务的装订选项的规范名称。</summary>
      <returns>打印任务的装订选项的规范名称。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.IPrintCustomOptionDetails">
      <summary>表示所有 CustomPrintTaskOptionXxx 对象的基类。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintCustomOptionDetails.DisplayName">
      <summary>获取或设置自定义打印任务选项的显示名称。</summary>
      <returns>自定义打印任务选项的显示名称。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.IPrintItemListOptionDetails">
      <summary>表示对打印任务单选选项进行列表的对象。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintItemListOptionDetails.Items">
      <summary>获取打印任务选项的列表。</summary>
      <returns>指向打印任务选项的项列表的指针。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.IPrintNumberOptionDetails">
      <summary>表示定义打印任务选项的枚举值的对象。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintNumberOptionDetails.MaxValue">
      <summary>获取打印任务选项的最大枚举值。</summary>
      <returns>打印任务选项的最大枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintNumberOptionDetails.MinValue">
      <summary>获取打印任务选项的最小枚举值。</summary>
      <returns>打印任务选项的最小枚举值。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails">
      <summary>表示 PrintTaskOptionXxx 对象的基类。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails.ErrorText">
      <summary>为错误条件获取或设置字符串。</summary>
      <returns>描述错误条件的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails.OptionId">
      <summary>获取打印任务选项的 ID。</summary>
      <returns>打印任务选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails.OptionType">
      <summary>获取打印任务选项的选项类型。</summary>
      <returns>打印作业选项的选项类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails.State">
      <summary>获取或设置打印任务选项的状态。</summary>
      <returns>打印任务选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails.Value">
      <summary>获选打印任务选项的枚举值。</summary>
      <returns>打印任务选项的枚举值。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.IPrintOptionDetails.TrySetValue(System.Object)">
      <summary>设置自打印任务选项的值。</summary>
      <param name="value">打印任务选项的值。</param>
      <returns>为成功的“获取”或“设置”指示 TRUE 并为失败的“获取”或“设置”指示 FALSE 的布尔值。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.IPrintTextOptionDetails">
      <summary>表示描述打印任务选项文本的对象。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.IPrintTextOptionDetails.MaxCharacters">
      <summary>获取打印任务选项文本的最大允许字符数。</summary>
      <returns>打印任务选项文本的最大允许字符数。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails">
      <summary>表示打印绑定选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.Description">
      <summary>获取或设置打印绑定选项的描述。</summary>
      <returns>包含描述的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.Items">
      <summary>获取打印绑定选项的项列表。</summary>
      <returns>指向项列表的指针。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.OptionId">
      <summary>获取打印绑定选项的 ID。</summary>
      <returns>打印绑定选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.OptionType">
      <summary>获取打印绑定选项的选项类型。</summary>
      <returns>绑定选项类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.State">
      <summary>获取或设置打印绑定选项的状态。</summary>
      <returns>大包绑定选项状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.Value">
      <summary>获取或设置打印绑定选项的枚举值。</summary>
      <returns>大包绑定选项值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.WarningText">
      <summary>为警告条件获取或设置字符串。</summary>
      <returns>描述警告条件的字符串。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintBindingOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印绑定选项的值。</summary>
      <param name="value">打印绑定选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails">
      <summary>表示打印封边选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.Description">
      <summary>获取或设置打印封边选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.Items">
      <summary>获取打印封边选项的项列表。</summary>
      <returns>A pointer to the list of items.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.OptionId">
      <summary>设置打印封边选项的 ID。</summary>
      <returns>打印封边选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.OptionType">
      <summary>获取打印封边选项的选项类型。</summary>
      <returns>封边选项类型</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.State">
      <summary>获取或设置打印封边选项的状态。</summary>
      <returns>打印任务封边选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.Value">
      <summary>获取或设置打印封边选项的枚举值。</summary>
      <returns>封边选项值</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintBorderingOptionDetails.TrySetValue(System.Object)">
      <summary>设置自定义打印封边选项的值。</summary>
      <param name="value">打印封边选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails">
      <summary>表示打印排序选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.Description">
      <summary>获取或设置打印排序选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.Items">
      <summary>获取打印排序规则选项的项列表。</summary>
      <returns>指向项列表的指针。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.OptionId">
      <summary>设置打印排序规则选项的 ID。</summary>
      <returns>排序规则选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.OptionType">
      <summary>获取打印排序规则选项的选项类型。</summary>
      <returns>选项类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.State">
      <summary>获取或设置打印排序选项的状态。</summary>
      <returns>集合选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.Value">
      <summary>获取或设置打印排序选项的枚举值。</summary>
      <returns>打印排序规则选项的值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCollationOptionDetails.TrySetValue(System.Object)">
      <summary>设置自定义打印排序规则选项的值。</summary>
      <param name="value">打印排序规则选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails">
      <summary>表示打印颜色模式选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.Description">
      <summary>获取或设置打印色模式选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.Items">
      <summary>获取打印色模式选项的项列表。</summary>
      <returns>Pointer to the list of items.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.OptionId">
      <summary>获取打印色模式选项的 ID。</summary>
      <returns>颜色模式选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.OptionType">
      <summary>获取打印色模式选项的选项类型。</summary>
      <returns>色彩模式选项类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.State">
      <summary>获取或设置打印色模式选项的状态。</summary>
      <returns>打印色模式选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.Value">
      <summary>获取或设置打印彩色模式选项的枚举值。</summary>
      <returns>The state of the print color mode option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintColorModeOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印色模式选项的值。</summary>
      <param name="value">打印彩色模式选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails">
      <summary>表示打印副本数的选项。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.Description">
      <summary>获取或设置打印副本选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.MaxValue">
      <summary>获取允许的打印副本的最大数目值。</summary>
      <returns>允许打印的副本的最大数量。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.MinValue">
      <summary>获取允许的打印副本的最小数目值。</summary>
      <returns>允许打印的副本的最小数量。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.OptionId">
      <summary>获取打印副本数的选项的 ID。</summary>
      <returns>选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.OptionType">
      <summary>获取打印副本数的选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.State">
      <summary>获取或设置针对打印的副本数的选项的状态。</summary>
      <returns>选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.Value">
      <summary>获取或设置打印任务的份数。</summary>
      <returns>打印作业的副本数。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCopiesOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印副本选项的值。</summary>
      <param name="value">打印复制选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintCustomItemDetails">
      <summary>允许应用程序将可枚举选项集合添加到应用程序打印体验。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemDetails.ItemDisplayName">
      <summary>获取或设置自定义打印任务单选项的显示名称。</summary>
      <returns>选择项的显示名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemDetails.ItemId">
      <summary>获取自定义打印任务选项项目的 ID。</summary>
      <returns>打印任务选项的 ID。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails">
      <summary>表示自定义打印任务选项的项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.Description">
      <summary>获取或设置打印自定义项目列表选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.DisplayName">
      <summary>在自定义打印任务选项列表中获取或设置某项的显示名称。</summary>
      <returns>The display name of the option item.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.Items">
      <summary>从自定义打印任务列表中获取项。</summary>
      <returns>指向项的指针。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.OptionId">
      <summary>获取自定义打印任务选项的 ID。</summary>
      <returns>选项 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.OptionType">
      <summary>获取自定义打印任务选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.State">
      <summary>获取或设置自定义打印任务单选选项列表的状态。</summary>
      <returns>状态值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.Value">
      <summary>获取或设置自定义打印任务的列表。</summary>
      <returns>列表的值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.AddItem(System.String,System.String)">
      <summary>在自定义打印任务选项列表中设置某项的 ID 或显示名称。</summary>
      <param name="itemId">选择项的 ID。</param>
      <param name="displayName">The display name of the option item.</param>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.AddItem(System.String,System.String,System.String,Windows.Storage.Streams.IRandomAccessStreamWithContentType)">
      <summary>在自定义打印项目选项列表中设置项目 ID、显示名称、描述或图标。</summary>
      <param name="itemId">The ID of the option item.</param>
      <param name="displayName">The display name of the option item.</param>
      <param name="description">选项项目的描述。</param>
      <param name="icon">选项项目所用的图标。 图标需要使用 SVG 文件格式。</param>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCustomItemListOptionDetails.TrySetValue(System.Object)">
      <summary>设置项 ID 或该自定义项的显示名称的值。</summary>
      <param name="value">项 ID 的值或自定义项的显示名称。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails">
      <summary>表示自定义打印任务选项。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.Description">
      <summary>获取或设置打印自定义文本选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.DisplayName">
      <summary>Gets or sets the display name of the custom print task option.</summary>
      <returns>选项的显示名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.MaxCharacters">
      <summary>获取或设置自定义打印任务选项中显示名的最大字符数。</summary>
      <returns>最大字符数。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.OptionId">
      <summary>获取自定义打印任务选项的 ID。</summary>
      <returns>自定义选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.OptionType">
      <summary>获取该自定义打印任务选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.State">
      <summary>获取或设置自定义打印任务选项的状态。</summary>
      <returns>自定义选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.Value">
      <summary>获取或设置自定义打印任务选项的值。</summary>
      <returns>自定义选项的值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCustomTextOptionDetails.TrySetValue(System.Object)">
      <summary>设置自定义打印任务的值。</summary>
      <param name="value">自定义打印任务的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails">
      <summary>表示打印自定义切换选项的列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.Description">
      <summary>获取或设置打印自定义切换选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.DisplayName">
      <summary>获取或设置打印自定义切换选项的显示名称。</summary>
      <returns>包含打印自定义切换选项显示名称的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>描述错误条件的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.OptionId">
      <summary>获取打印自定义切换选项的 ID。</summary>
      <returns>打印自定义切换选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.OptionType">
      <summary>获取打印自定义切换选项的选项类型。</summary>
      <returns>打印选项类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.State">
      <summary>获取或设置打印自定义切换选项的状态。</summary>
      <returns>打印选项状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.Value">
      <summary>获取或设置打印自定义切换选项的枚举值。</summary>
      <returns>自定义切换值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintCustomToggleOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印自定义切换选项的值。</summary>
      <param name="value">打印自定义切换的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails">
      <summary>表示双面打印选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.Description">
      <summary>获取或设置打印双选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.Items">
      <summary>获取双面打印选项列表。</summary>
      <returns>双面打印选项列表。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.OptionId">
      <summary>获取双面打印选项的 ID。</summary>
      <returns>双面打印选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.OptionType">
      <summary>获取双面打印选项的选项类型。</summary>
      <returns>双面打印选项的选项类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.State">
      <summary>获取或设置双面打印选项的状态。</summary>
      <returns>双面打印选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.Value">
      <summary>获取或设置打印双面选项的枚举值。</summary>
      <returns>打印双选项的枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintDuplexOptionDetails.TrySetValue(System.Object)">
      <summary>设置双选项的值。</summary>
      <param name="value">双选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails">
      <summary>表示穿孔选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.Description">
      <summary>获取或设置穿孔选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.Items">
      <summary>获取打孔器选项的项列表。</summary>
      <returns>指向列表的指针。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.OptionId">
      <summary>获取打孔器选项的 ID。</summary>
      <returns>选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.OptionType">
      <summary>获取打孔器选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.State">
      <summary>获取或设置穿孔选项的状态。</summary>
      <returns>打孔器选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.Value">
      <summary>获取或设置打孔器选项的枚举值。</summary>
      <returns>打孔器选项的枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintHolePunchOptionDetails.TrySetValue(System.Object)">
      <summary>设置打孔器选项的值。</summary>
      <param name="value">打孔器选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails">
      <summary>表示媒体大小选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.Description">
      <summary>获取或设置打印媒体大小选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.Items">
      <summary>获取打印媒体大小选项的项列表。</summary>
      <returns>A pointer to the list of items.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.OptionId">
      <summary>获取打印媒体大小选项的 ID。</summary>
      <returns>介质尺寸选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.OptionType">
      <summary>Gets the option type for the option for the number of printed copies.</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.State">
      <summary>Gets or sets the state of the option for the number of printed copies.</summary>
      <returns>The state of the option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.Value">
      <summary>Gets or sets the number of copies for a print task.</summary>
      <returns>The number of copies for a print task.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintMediaSizeOptionDetails.TrySetValue(System.Object)">
      <summary>设置介质尺寸选项的值。</summary>
      <param name="value">媒体尺寸选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails">
      <summary>表示打印媒体类型选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.Description">
      <summary>获取或设置打印媒体类型选项的描述。</summary>
      <returns>描述打印媒体类型选项的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.Items">
      <summary>获取媒体类型选项的项列表。</summary>
      <returns>指向媒体类型选项列表的指针。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.OptionId">
      <summary>获取打印媒体类型选项的 ID。</summary>
      <returns>介质类型选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.OptionType">
      <summary>获取打印媒体类型选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.State">
      <summary>获取或设置打印媒体类型选项的状态。</summary>
      <returns>媒体类型选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.Value">
      <summary>获取或设置打印媒体类型选项的枚举值。</summary>
      <returns>媒体类型选项的枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintMediaTypeOptionDetails.TrySetValue(System.Object)">
      <summary>设置介质类型选项的值。</summary>
      <param name="value">媒体类型选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintOptionStates">
      <summary>指定打印任务选项状态。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionStates.Constrained">
      <summary>打印任务的 UI 对用户可见。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionStates.Enabled">
      <summary>打印任务的 UI 已启用。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionStates.None">
      <summary>打印任务的 UI 未启用。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintOptionType">
      <summary>指定打印任务选项类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionType.ItemList">
      <summary>项列表的选项类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionType.Number">
      <summary>是数值的选项类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionType.Text">
      <summary>是字符串或一些文本的选项类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionType.Toggle">
      <summary>作为切换开关的选项类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.OptionDetails.PrintOptionType.Unknown">
      <summary>未知选项类型。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails">
      <summary>表示打印方向选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.Description">
      <summary>获取或设置打印方向选项的描述。</summary>
      <returns>描述打印方向选项的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.Items">
      <summary>Gets the list of items for the print media type options.</summary>
      <returns>A pointer to the list of media type options.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.OptionId">
      <summary>获取打印方向选项的 ID。</summary>
      <returns>打印方向选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.OptionType">
      <summary>Gets the option type for the print media type option.</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.State">
      <summary>Gets or sets the state for the print media type option.</summary>
      <returns>The state of the media type option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.Value">
      <summary>Gets or sets the enumerated value of the print media type option.</summary>
      <returns>The enumerated value of the media type option.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintOrientationOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印方向选项的值。</summary>
      <param name="value">打印方向选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails">
      <summary>表示打印页面范围选项的列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.Description">
      <summary>获取或设置打印页面范围选项的描述。</summary>
      <returns>描述打印页面范围选项的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes an error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.OptionId">
      <summary>获取打印页面范围选项的 ID。</summary>
      <returns>打印页面范围选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.OptionType">
      <summary>获取打印页面范围选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.State">
      <summary>获取或设置打印页面范围选项的状态。</summary>
      <returns>打印页面范围选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.Value">
      <summary>获取打印页面范围选项的枚举值。</summary>
      <returns>打印页面范围选项的枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintPageRangeOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印页面范围选项的值。</summary>
      <param name="value">打印页面范围选项的值</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails">
      <summary>表示打印质量选项列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.Description">
      <summary>获取或设置打印质量选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.Items">
      <summary>获取打印质量选项的项列表。</summary>
      <returns>A pointer to the list of items.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.OptionId">
      <summary>获取打印质量选项的 ID。</summary>
      <returns>打印质量选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.OptionType">
      <summary>获取打印质量选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.State">
      <summary>获取或设置打印质量选项的状态。</summary>
      <returns>打印质量选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.Value">
      <summary>获取或设置打印质量选项的枚举值。</summary>
      <returns>打印质量选项的枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintQualityOptionDetails.TrySetValue(System.Object)">
      <summary>设置打印质量选项的值。</summary>
      <param name="value">打印质量选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails">
      <summary>表示装订选项的列表。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.Description">
      <summary>获取或设置打印装订选项的描述。</summary>
      <returns>String containing the description.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.ErrorText">
      <summary>Gets or sets the string for an error condition.</summary>
      <returns>String that describes the error condition.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.Items">
      <summary>获取打印装订选项的项列表。</summary>
      <returns>A pointer to the list of items.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.OptionId">
      <summary>获取装订选项的 ID。</summary>
      <returns>装订选项的 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.OptionType">
      <summary>获取装订选项的选项类型。</summary>
      <returns>The option type.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.State">
      <summary>获取或设置装订选项的状态。</summary>
      <returns>装订选项的状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.Value">
      <summary>获取或设置装订选项的枚举值。</summary>
      <returns>装订选项的枚举值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.WarningText">
      <summary>Gets or sets a string for a warning condition.</summary>
      <returns>String that describes a warning condition.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintStapleOptionDetails.TrySetValue(System.Object)">
      <summary>设置装订选项的值。</summary>
      <param name="value">装订选项的值。</param>
      <returns>Boolean value that indicates TRUE for a successful Get or Set, and FALSE for a failed Get or Set.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionChangedEventArgs">
      <summary>打印任务选项已更改时调用。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionChangedEventArgs.OptionId">
      <summary>获取发生更改的打印任务选项的 ID。</summary>
      <returns>已更改的属性的 ID。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails">
      <summary>高级打印作业的事件、方法和属性的集合。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.DisplayedOptions">
      <summary>获取当前显示的打印任务选项的列表。</summary>
      <returns>指向选项列表的指针。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.Options">
      <summary>获取高级打印任务的选项列表。</summary>
      <returns>高级打印任务的选项列表。</returns>
    </member>
    <member name="E:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.BeginValidation">
      <summary>在打印系统开始在当前打印票证据状态下进行验证传递时引发。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.OptionChanged">
      <summary>在其中任何一个高级打印任务选项发生更改时引发。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.CreateItemListOption(System.String,System.String)">
      <summary>创建允许用户选择页面格式的自定义项目列表。</summary>
      <param name="optionId">自定义项的 ID。</param>
      <param name="displayName">自定义项的显示名称。</param>
      <returns>自定义项的列表。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.CreateTextOption(System.String,System.String)">
      <summary>创建 CustomPrintTaskOptionText 对象以处理高级打印任务选项项目的显示名称及其他参数。</summary>
      <param name="optionId">The ID of the print task option.</param>
      <param name="displayName">打印任务选项的显示名称。</param>
      <returns>**CustomPrintTaskOptionText** 对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.CreateToggleOption(System.String,System.String)">
      <summary>创建 PrintCustomToggleOptionDetails 对象，以处理高级打印任务选项项目的显示名称及其他参数。</summary>
      <param name="optionId">The ID of the print task option.</param>
      <param name="displayName">The display name of the print task option.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.GetFromPrintTaskOptions(Windows.Graphics.Printing.PrintTaskOptions)">
      <summary>用于检索打印任务的可用选项。</summary>
      <param name="printTaskOptions">指向 **PrintTaskOptions** 对象的指针。</param>
      <returns>指向 **PrintTaskOptionDetails** 对象的指针。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.OptionDetails.PrintTaskOptionDetails.GetPageDescription(System.UInt32)">
      <summary>返回所引用页码的 **PrintPageDescription** 对象。</summary>
      <param name="jobPageNumber">The page number.</param>
      <returns>**PrintPageDescription** 对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities">
      <summary>此类显示打印机支持的配置选项。 它包含了只读打印功能对象，每个对象有特定的可用选项。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentBindingFeature">
      <summary>获取此打印票证可用的文档绑定功能。</summary>
      <returns>文档绑定功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentCollateFeature">
      <summary>获取此打印票证可用的文档排序功能。</summary>
      <returns>文档排序功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentDuplexFeature">
      <summary>获取此打印票证可用的双面打印功能。</summary>
      <returns>双面打印功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentHolePunchFeature">
      <summary>获取此打印票证可用的文档打孔器功能。</summary>
      <returns>文档打孔器功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentInputBinFeature">
      <summary>获取此打印票证可用的打印输入盒功能。</summary>
      <returns>打印输入盒功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentNUpFeature">
      <summary>获取此打印票证可用的每张多页打印功能。</summary>
      <returns>每张多页打印功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.DocumentStapleFeature">
      <summary>获取此打印票证可用的文档装订功能。</summary>
      <returns>文档装订功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.JobPasscodeFeature">
      <summary>获取此打印票证可用的作业密码功能。</summary>
      <returns>作业密码功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.Name">
      <summary>获取此对象的规范名称。</summary>
      <returns>规范名称。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageBorderlessFeature">
      <summary>获取此打印票证可用的文档无边框功能。</summary>
      <returns>无边框功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageMediaSizeFeature">
      <summary>获取此打印票证可用的页面介质大小功能。</summary>
      <returns>页面介质大小功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageMediaTypeFeature">
      <summary>获取此打印票证可用的页面介质类型功能。</summary>
      <returns>页面介质类型功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageOrientationFeature">
      <summary>获取此打印票证可用的页面方向功能。</summary>
      <returns>页面方向功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageOutputColorFeature">
      <summary>获取此打印票证可用的页面颜色功能。</summary>
      <returns>页面颜色功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageOutputQualityFeature">
      <summary>获取此打印票证可用的页面质量功能。</summary>
      <returns>页面质量功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.PageResolutionFeature">
      <summary>获取此打印票证可用的页面分辨率功能。</summary>
      <returns>页面分辨率功能对象。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.XmlNamespace">
      <summary>获取此功能对象的 XML 命名空间。</summary>
      <returns>XML 命名空间。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.XmlNode">
      <summary>获取此功能对象的 XML 节点。</summary>
      <returns>XML 节点。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.GetFeature(System.String,System.String)">
      <summary>获取指定的打印功能对象。</summary>
      <param name="name">打印功能的规范名称。</param>
      <param name="xmlNamespace">打印功能的 XML 命名空间。</param>
      <returns>指定的打印功能对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketCapabilities.GetParameterDefinition(System.String,System.String)">
      <summary>获取指定打印参数的参数定义对象。</summary>
      <param name="name">打印参数的规范名称。</param>
      <param name="xmlNamespace">打印参数的 XML 命名空间。</param>
      <returns>参数定义对象。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature">
      <summary>表示打印票证的可修改功能。 与可设置为范围内的值的参数不同，功能是具有可枚举的设置列表的设备功能。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.DisplayName">
      <summary>获取打印票证功能的友好名称。</summary>
      <returns>友好名称字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.Name">
      <summary>获取打印票证功能的规范名称。</summary>
      <returns>规范名称字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.Options">
      <summary>获取此功能可用的打印票证选项列表。</summary>
      <returns>选项对象的列表。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.SelectionType">
      <summary>获取此打印功能的选择类型。</summary>
      <returns>选择类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.XmlNamespace">
      <summary>获取此打印功能所属的 XML 命名空间。</summary>
      <returns>此打印功能的 XML 命名空间。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.XmlNode">
      <summary>获取此打印功能所属的 XML 节点。</summary>
      <returns>此打印功能的 XML 节点。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.GetOption(System.String,System.String)">
      <summary>获取指定的打印功能选项对象。</summary>
      <param name="name">打印功能选项的规范名称。</param>
      <param name="xmlNamespace">打印功能选项的 XML 命名空间。</param>
      <returns>指定的打印功能选项对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.GetSelectedOption">
      <summary>获取当前为此打印功能选择的选项。</summary>
      <returns>所选选项。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketFeature.SetSelectedOption(Windows.Graphics.Printing.PrintTicket.PrintTicketOption)">
      <summary>将给定选项设置为为此打印功能选定的选项。</summary>
      <param name="value">要设置为选定的选项。</param>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketFeatureSelectionType">
      <summary>包含描述打印票证功能的选择类型的值。 这指示用户只可为一个功能选择一个选项还是可以选择多个选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketFeatureSelectionType.PickMany">
      <summary>用户可以为打印功能选择多个选项。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketFeatureSelectionType.PickOne">
      <summary>用户必须为打印功能选择一个选项。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketOption">
      <summary>表示打印功能的一个可能设置。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.DisplayName">
      <summary>获取此选项的 UI 友好显示名称。</summary>
      <returns>The display name.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.Name">
      <summary>获取此打印选项的规范名称。</summary>
      <returns>The canonical name.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.XmlNamespace">
      <summary>获取此打印选项的 XML 命名空间。</summary>
      <returns>The XML namespace.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.XmlNode">
      <summary>获取此打印选项的 XML 节点。</summary>
      <returns>The XML node.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.GetPropertyNode(System.String,System.String)">
      <summary>获取当前打印选项的属性元素的 XML 节点。</summary>
      <param name="name">属性的规范名称。</param>
      <param name="xmlNamespace">属性的 XML 命名空间。</param>
      <returns>属性元素的 XML 节点。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.GetPropertyValue(System.String,System.String)">
      <summary>获取与当前打印选项的属性元素关联的值。</summary>
      <param name="name">The canonical name of the property.</param>
      <param name="xmlNamespace">The XML namespace of the property.</param>
      <returns>与属性关联的值。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.GetScoredPropertyNode(System.String,System.String)">
      <summary>获取当前打印选项的得分属性元素的 XML 节点。</summary>
      <param name="name">得分属性的规范名称。</param>
      <param name="xmlNamespace">得分属性的 XML 命名空间。</param>
      <returns>The XML node for the property element.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketOption.GetScoredPropertyValue(System.String,System.String)">
      <summary>获取与当前打印选项的得分属性元素关联的值。</summary>
      <param name="name">The canonical name of the scored property.</param>
      <param name="xmlNamespace">The XML namespace of the scored property.</param>
      <returns>与得分属性关联的值。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDataType">
      <summary>包含描述打印票证参数的数据类型的值。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDataType.Integer">
      <summary>Integer 数据类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDataType.NumericString">
      <summary>数字字符串数据类型。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDataType.String">
      <summary>字符串数据类型。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition">
      <summary>表示打印参数的定义和值特征。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.DataType">
      <summary>获取此打印参数的数据类型。</summary>
      <returns>参数数据类型。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.Name">
      <summary>获取此打印参数的规范名称</summary>
      <returns>The canonical name.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.RangeMax">
      <summary>获取可分配到此打印参数的最大值（假定 Integer 数据类型）或可分配到字符串的最大长度（假定字符串数据类型）。</summary>
      <returns>一个指示最大值的 `int`。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.RangeMin">
      <summary>获取可分配到此打印参数的最小值（假定 Integer 数据类型）或可分配到字符串的最小长度（假定字符串数据类型）。</summary>
      <returns>一个指示最小值的 `int`。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.UnitType">
      <summary>获取与此打印参数的值关联的单元类型。</summary>
      <returns>一个指示单元类型的字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.XmlNamespace">
      <summary>获取打印参数的 XML 命名空间。</summary>
      <returns>The XML namespace.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterDefinition.XmlNode">
      <summary>获取打印参数的 XML 节点。</summary>
      <returns>The XML node.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterInitializer">
      <summary>表示打印参数的所选设置。 与具有可枚举的设置列表的功能不同，打印参数是可设置为范围内的值的设备功能。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterInitializer.Name">
      <summary>获取打印参数的规范名称。</summary>
      <returns>The canonical name.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterInitializer.Value">
      <summary>获取或设置打印参数的值。</summary>
      <returns>值。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterInitializer.XmlNamespace">
      <summary>Gets the XML namespace of the print parameter.</summary>
      <returns>The XML namespace.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketParameterInitializer.XmlNode">
      <summary>获取打印参数的 XML 节点。</summary>
      <returns>The XML node.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketValue">
      <summary>表示打印参数的值或打印选项属性。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.PrintTicketValue.Type">
      <summary>获取此类对象表示的值的类型。</summary>
      <returns>值类型。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketValue.GetValueAsInteger">
      <summary>将打印值转换为 `int`。</summary>
      <returns>一个指示值的 `int`。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.PrintTicketValue.GetValueAsString">
      <summary>将打印值转换为字符串。</summary>
      <returns>一个指示值的字符串。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.PrintTicketValueType">
      <summary>包含描述打印值的类型的值。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketValueType.Integer">
      <summary>整数值。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketValueType.String">
      <summary>字符串值。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.PrintTicket.PrintTicketValueType.Unknown">
      <summary>值类型未知。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket">
      <summary>此类表示 XML *PrintTicket 文档*，并可以轻松地进行修改。 *PrintTicket 文档*包含打印机应如何针对打印任务设置它的各种功能的说明。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentBindingFeature">
      <summary>获取此打印票证的文档绑定配置。</summary>
      <returns>The document binding feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentCollateFeature">
      <summary>获取此打印票证的文档排序配置。</summary>
      <returns>The document collation feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentDuplexFeature">
      <summary>获取此打印票证的双面打印配置。</summary>
      <returns>The duplex printing feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentHolePunchFeature">
      <summary>获取此打印票证的文档打孔器配置。</summary>
      <returns>The document hole-punch feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentInputBinFeature">
      <summary>获取此打印票证的输入盒配置。</summary>
      <returns>The printing input bin feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentNUpFeature">
      <summary>获取此打印票证的每张多页打印配置。</summary>
      <returns>The N-up printing feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.DocumentStapleFeature">
      <summary>获取此打印票证的文档装订配置。</summary>
      <returns>The document staple feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.JobPasscodeFeature">
      <summary>获取此打印票证的作业密码配置。</summary>
      <returns>The job passcode feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.Name">
      <summary>获取此打印票证的规范名称。</summary>
      <returns>The canonical name.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageBorderlessFeature">
      <summary>获取此打印票证的文档无边框配置。</summary>
      <returns>The borderless feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageMediaSizeFeature">
      <summary>获取此打印票证的页面介质大小配置。</summary>
      <returns>The page media size feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageMediaTypeFeature">
      <summary>获取此打印票证的页面介质类型配置。</summary>
      <returns>The page media type feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageOrientationFeature">
      <summary>获取此打印票证的页面方向配置。</summary>
      <returns>The page orientation feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageOutputColorFeature">
      <summary>获取此打印票证的页面颜色配置。</summary>
      <returns>The page color feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageOutputQualityFeature">
      <summary>获取此打印票证的页面质量配置。</summary>
      <returns>The page quality feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.PageResolutionFeature">
      <summary>获取此打印票证的页面分辨率配置。</summary>
      <returns>The page resolution feature object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.XmlNamespace">
      <summary>获取此打印票证的 XML 命名空间。</summary>
      <returns>The XML namespace.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.XmlNode">
      <summary>获取打印票证的 XML 节点。</summary>
      <returns>The XML node.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.GetCapabilities">
      <summary>获取此打印票证的打印功能对象。</summary>
      <returns>打印票证功能。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.GetFeature(System.String,System.String)">
      <summary>Gets the specified print feature object.</summary>
      <param name="name">The canonical name of the print feature.</param>
      <param name="xmlNamespace">The XML namespace of the print feature.</param>
      <returns>The specified print feature object.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.GetParameterInitializer(System.String,System.String)">
      <summary>获取指定打印参数的参数初始值对象。</summary>
      <param name="name">打印参数的规范名称</param>
      <param name="xmlNamespace">The XML namespace of the printing parameter.</param>
      <returns>参数初始值对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.MergeAndValidateTicket(Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket)">
      <summary>将新配置的打印票证与当前打印票证合并并验证合并后的票证，确保其不会要求任何打印机不支持的打印功能。</summary>
      <param name="deltaShemaTicket">已配置的打印票证对象。</param>
      <returns>已验证的打印票证对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.NotifyXmlChangedAsync">
      <summary>通知打印系统 XML DOM 对象已更改。</summary>
      <returns>此方法不返回值。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.SetParameterInitializerAsInteger(System.String,System.String,System.Int32)">
      <summary>设置指定打印参数的参数初始值对象。 这只能在指定参数的初始值尚不存在时完成。</summary>
      <param name="name">The canonical name of the printing parameter</param>
      <param name="xmlNamespace">The XML namespace of the printing parameter.</param>
      <param name="integerValue">要将此参数设置到的 int 值。</param>
      <returns>新设置参数的参数初始值对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.SetParameterInitializerAsString(System.String,System.String,System.String)">
      <summary>将给定的打印参数设置为给定的字符串值。 This can only be done if an initializer for the specified parameter doesn't yet exist.</summary>
      <param name="name">The canonical name of the printing parameter.</param>
      <param name="xmlNamespace">The XML namespace of the printing parameter.</param>
      <param name="stringValue">要将此参数设置为其的值。</param>
      <returns>The parameter initializer object for the newly set parameter.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket.ValidateAsync">
      <summary>检查给定打印票证不会要求任何打印机不支持的打印功能。</summary>
      <returns>通过验证结果对象异步操作。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicketValidationResult">
      <summary>表示打印票证验证的结果。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicketValidationResult.ExtendedError">
      <summary>获取与票证验证相关的错误报告（如果发生错误）。</summary>
      <returns>已报告错误的 HResult。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicketValidationResult.Validated">
      <summary>指示是否发现打印票证有效。</summary>
      <returns>票证有效则为 **true**，无效则为 **false**。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSession">
      <summary>表示在后台运行的单个打印工作流会话。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSession.Status">
      <summary>当前打印工作流会话的状态。</summary>
      <returns>The session status.</returns>
    </member>
    <member name="E:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSession.SetupRequested">
      <summary>在打印工作流后台会话中第一次引发。 此事件公开了有关打印作业（而非打印内容本身）的信息。 在打印前注册此事件才能进行打印作业配置。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSession.Submitted">
      <summary>当最终 XPS 打印数据可用时引发。 在 SetupRequested 事件和可选的依赖 UI 的前台任务完成后完成此操作。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSession.Start">
      <summary>启动打印工作流后台进程。 此类事件按顺序引发。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSetupRequestedEventArgs">
      <summary>包含有关引发的 PrintWorkflowBackgroundSession.SetupRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSetupRequestedEventArgs.Configuration">
      <summary>获取有关此打印工作流会话的源应用程序、打印作业标题和会话 ID 的信息。</summary>
      <returns>此打印作业的配置数据。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSetupRequestedEventArgs.GetDeferral">
      <summary>获取用于管理在对应的 PrintWorkflowBackgroundSession.SetupRequested 事件上完成的工作的延迟对象。</summary>
      <returns>延迟对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSetupRequestedEventArgs.GetUserPrintTicketAsync">
      <summary>获取当前打印任务的打印票证。</summary>
      <returns>通过打印票证异步操作。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowBackgroundSetupRequestedEventArgs.SetRequiresUI">
      <summary>将此打印工作流会话注册为需要 UI。 这将导致在由后台任务引发 PrintWorkflowBackgroundSession.Submitted 事件之前激活对应的前台任务。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowConfiguration">
      <summary>包含有关一个打印工作流会话的源应用程序、打印作业标题和会话 ID 的信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowConfiguration.JobTitle">
      <summary>获取此打印作业的作业标题。</summary>
      <returns>作业标题字符串。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowConfiguration.SessionId">
      <summary>获取此打印作业的会话 ID。</summary>
      <returns>唯一的会话 ID。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowConfiguration.SourceAppDisplayName">
      <summary>获取启动打印作业的外部应用程序的显示名称。</summary>
      <returns>源应用程序的显示名称。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSession">
      <summary>表示在前台运行的单个打印工作流会话。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSession.Status">
      <summary>The status of the current print workflow session.</summary>
      <returns>The session status.</returns>
    </member>
    <member name="E:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSession.SetupRequested">
      <summary>在打印工作流前台会话中第一次引发。 This event exposes information about the print job but not the print content itself. 在打印前注册此活动才能进行依赖 UI 的工作。</summary>
    </member>
    <member name="E:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSession.XpsDataAvailable">
      <summary>当 XPS 打印数据可读取时引发。 引发 SetupRequested 事件后完成此操作。 注册此事件才能进行依赖 UI 的工作，此工作需要显示打印内容。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSession.Start">
      <summary>启动打印工作流前台进程。 The events of this class are raised in sequential order.</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSetupRequestedEventArgs">
      <summary>包含有关引发的 PrintWorkflowForegroundSession.SetupRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSetupRequestedEventArgs.Configuration">
      <summary>Gets information about the source application, print job title, and session ID for this print workflow session.</summary>
      <returns>The configuration data for this print job.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSetupRequestedEventArgs.GetDeferral">
      <summary>获取用于管理在对应的 PrintWorkflowForegroundSession.SetupRequested 事件上完成的工作的延迟对象。</summary>
      <returns>A deferral object.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowForegroundSetupRequestedEventArgs.GetUserPrintTicketAsync">
      <summary>Gets the print ticket for the current print task.</summary>
      <returns>An asynchronous operation with a print ticket.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowObjectModelSourceFileContent">
      <summary>表示打印内容采用基于 COM 的 XPS 对象模型格式。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowObjectModelTargetPackage">
      <summary>表示打印输出数据采用基于 COM 的 XPS 对象模型格式。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowSessionStatus">
      <summary>包含描述当前打印工作流会话的状态。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSessionStatus.Aborted">
      <summary>当前会话已中止。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSessionStatus.Closed">
      <summary>当前会话已关闭。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSessionStatus.Completed">
      <summary>当前会话已完成。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSessionStatus.Started">
      <summary>当前会话已启动。</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowSourceContent">
      <summary>表示源应用程序中的原始打印数据。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSourceContent.GetJobPrintTicketAsync">
      <summary>获取与此打印数据关联的打印任务的打印票证。</summary>
      <returns>具有当前打印任务配置的打印票证对象。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSourceContent.GetSourceSpoolDataAsStreamContent">
      <summary>获取打印数据作为 XPS 数据流。</summary>
      <returns>XPS 数据的数据流。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSourceContent.GetSourceSpoolDataAsXpsObjectModel">
      <summary>获取采用 COM 友好的 XPS 对象模型格式的打印数据。</summary>
      <returns>XPS 对象模型内容。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowSpoolStreamContent">
      <summary>表示采用 XPS 数据流模式的打印数据。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSpoolStreamContent.GetInputStream">
      <summary>将此打印数据返回为输入流。</summary>
      <returns>打印数据的输入流。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowStreamTarget">
      <summary>表示要发送给打印机的输出数据流。</summary>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowStreamTarget.GetOutputStream">
      <summary>将打印数据返回为输出流。</summary>
      <returns>打印数据的输出流。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedEventArgs">
      <summary>包含有关引发的 PrintWorkflowBackgroundSession.Submitted 事件的信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedEventArgs.Operation">
      <summary>获取有关当前打印任务的信息。</summary>
      <returns>有关打印任务的信息。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedEventArgs.GetDeferral">
      <summary>获取用于管理在对应的 PrintWorkflowBackgroundSession.Submitted 事件上完成的工作的延迟对象。</summary>
      <returns>A deferral object.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedEventArgs.GetTarget(Windows.Graphics.Printing.PrintTicket.WorkflowPrintTicket)">
      <summary>获取对输出已编辑打印作业的目标文档的引用。</summary>
      <param name="jobPrintTicket">指定打印机配置选项的打印票证。 如果此打印作业未指定打印机选项，则使用 **null**。</param>
      <returns>输出的目标文档。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedOperation">
      <summary>包含有关可能已由打印工作流会话修改的打印任务的信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedOperation.Configuration">
      <summary>Gets information about the source application, print job title, and session ID for this print workflow session.</summary>
      <returns>The configuration data for this print job.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedOperation.XpsContent">
      <summary>获取源应用程序的原始 XPS 数据。 为更改打印内容，可以在编辑后分配给打印任务。</summary>
      <returns>XPS 打印数据。</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedOperation.Complete(Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedStatus)">
      <summary>指示打印工作流会话完成。 当与打印任务相关的所有工作均已完成，或者发生需要中止进程的错误时，应在 PrintWorkflowBackgroundSession.Submitted 事件的处理程序中调用此方法。</summary>
      <param name="status">指示已完成的打印工作流过程状态。 这将确定打印管道应该继续还是中止。</param>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedStatus">
      <summary>包含描述一个打印工作流会话的状态。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedStatus.Canceled">
      <summary>会话取消：中止打印进程。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedStatus.Failed">
      <summary>会话失败：中止打印进程。</summary>
    </member>
    <member name="F:Windows.Graphics.Printing.Workflow.PrintWorkflowSubmittedStatus.Succeeded">
      <summary>会话成功：继续打印</summary>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowTarget">
      <summary>表示要发送到打印机驱动程序的输出文档。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowTarget.TargetAsStream">
      <summary>获取采用数据流格式的输出文档。</summary>
      <returns>目标文档数据流。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowTarget.TargetAsXpsObjectModelPackage">
      <summary>获取采用基于 COM 的 XPS 对象模型格式的输出文档。</summary>
      <returns>输出文档对象模型内容。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowTriggerDetails">
      <summary>表示有关触发打印工作流后台任务的上下文信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowTriggerDetails.PrintWorkflowSession">
      <summary>获取打印工作流会话对象，该对象应管理触发的后台任务的行为。</summary>
      <returns>单个打印工作流后台会话。</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowUIActivatedEventArgs">
      <summary>包含有关已激活的打印工作流前台任务的上下文信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowUIActivatedEventArgs.Kind">
      <summary>获取已激活该应用的原因。</summary>
      <returns>一个指示已激活此应用并执行的任务的类型的值。 在这种情况下，它应该为 ActivationKind.PrintWorkflowForegroundTask。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowUIActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>操作状态。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowUIActivatedEventArgs.PrintWorkflowSession">
      <summary>获取打印工作流会话对象，该对象应管理激活的前台任务的行为。</summary>
      <returns>单个打印工作流前台会话。</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowUIActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object.</returns>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowUIActivatedEventArgs.User">
      <summary>获取已为之激活了前台应用的用户。</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.Graphics.Printing.Workflow.PrintWorkflowXpsDataAvailableEventArgs">
      <summary>包含有关引发的 PrintWorkflowForegroundSession.XpsDataAvailable事件的信息。</summary>
    </member>
    <member name="P:Windows.Graphics.Printing.Workflow.PrintWorkflowXpsDataAvailableEventArgs.Operation">
      <summary>Gets information about the current print task.</summary>
      <returns>Information about the print task.</returns>
    </member>
    <member name="M:Windows.Graphics.Printing.Workflow.PrintWorkflowXpsDataAvailableEventArgs.GetDeferral">
      <summary>获取用于管理在对应的 PrintWorkflowForegroundSession.XpsDataAvailable 事件上完成的工作的延迟对象。</summary>
      <returns>A deferral object.</returns>
    </member>
    <member name="T:Windows.Management.MdmAlert">
      <summary>提供对发送到移动设备管理服务器的数据进行配置的功能。</summary>
    </member>
    <member name="M:Windows.Management.MdmAlert.#ctor">
      <summary>使用自定义数据字段的 MDM 警报。</summary>
    </member>
    <member name="P:Windows.Management.MdmAlert.Data">
      <summary>发送到服务器的自定义 MDM 数据。</summary>
      <returns>发送到服务器的数据的字符串形式。</returns>
    </member>
    <member name="P:Windows.Management.MdmAlert.Format">
      <summary>MDM 警报的数据格式。</summary>
      <returns>MdmAlertDataType 枚举值。</returns>
    </member>
    <member name="P:Windows.Management.MdmAlert.Mark">
      <summary>警报的优先级或重要性。</summary>
      <returns>MdmAlertMark 枚举值。</returns>
    </member>
    <member name="P:Windows.Management.MdmAlert.Source">
      <summary>到警报源的本地 URI 路径。</summary>
      <returns>URI 路径的字符串值。</returns>
    </member>
    <member name="P:Windows.Management.MdmAlert.Status">
      <summary>为响应警报服务器发送的只读状态代码。</summary>
      <returns>此状态代码的整数形式（200、404 等）。</returns>
    </member>
    <member name="P:Windows.Management.MdmAlert.Target">
      <summary>到应用程序库存位置的本地 URI 路径。</summary>
      <returns>The string value of the URI path.</returns>
    </member>
    <member name="P:Windows.Management.MdmAlert.Type">
      <summary>警报的类型。 这也是警报 ID。</summary>
      <returns>反向的域名格式的字符串。</returns>
    </member>
    <member name="T:Windows.Management.MdmAlertDataType">
      <summary>MDM 警报负载的可能数据格式。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertDataType.Base64">
      <summary>Base-64 数据。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertDataType.Boolean">
      <summary>布尔数据。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertDataType.Integer">
      <summary>Integer 数据。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertDataType.String">
      <summary>字符串数据。</summary>
    </member>
    <member name="T:Windows.Management.MdmAlertMark">
      <summary>指明 MDM 警报的优先级或重要性的值。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertMark.Critical">
      <summary>这是关键警报。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertMark.Fatal">
      <summary>这是致命警报。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertMark.Informational">
      <summary>这是信息性警报。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertMark.None">
      <summary>无信息。</summary>
    </member>
    <member name="F:Windows.Management.MdmAlertMark.Warning">
      <summary>此警报是一个警告。</summary>
    </member>
    <member name="T:Windows.Management.MdmSession">
      <summary>提供启动与服务器之间的 MDM 会话的功能。</summary>
    </member>
    <member name="P:Windows.Management.MdmSession.Alerts">
      <summary>针对当前会话的所有 MdmAlerts 的矢量列表。</summary>
      <returns>MdmAlerts 的矢量列表。</returns>
    </member>
    <member name="P:Windows.Management.MdmSession.ExtendedError">
      <summary>MDM 会话的扩展错误代码。</summary>
      <returns>此错误的 HRESULT 值。</returns>
    </member>
    <member name="P:Windows.Management.MdmSession.Id">
      <summary>MDM 会话 ID。</summary>
      <returns>此会话 ID 的字符串值。</returns>
    </member>
    <member name="P:Windows.Management.MdmSession.State">
      <summary>获取 MDM 会话的状态。</summary>
      <returns>此会话状态的 MdmSessionState 枚举值。</returns>
    </member>
    <member name="M:Windows.Management.MdmSession.AttachAsync">
      <summary>允许调用方重新打开现有 MDM 会话。</summary>
      <returns>操作结果。</returns>
    </member>
    <member name="M:Windows.Management.MdmSession.Delete">
      <summary>删除 MDM 会话。</summary>
    </member>
    <member name="M:Windows.Management.MdmSession.StartAsync">
      <summary>启动具有常量警报的 MDM 会话。</summary>
      <returns>Results of the operation.</returns>
    </member>
    <member name="M:Windows.Management.MdmSession.StartAsync(Windows.Foundation.Collections.IIterable{Windows.Management.MdmAlert})">
      <summary>启动具有自定义警报的 MDM 会话。</summary>
      <param name="alerts">所有自定义 MdmAlerts 的可迭代列表。</param>
      <returns>Results of the operation.</returns>
    </member>
    <member name="T:Windows.Management.MdmSessionManager">
      <summary>其用作创建新会话、查看旧会话或清理的入口点。</summary>
    </member>
    <member name="P:Windows.Management.MdmSessionManager.SessionIds">
      <summary>获取当前企业帐户的所有 MDM 会话 ID。</summary>
      <returns>包含会话 ID 的 IVectorView。</returns>
    </member>
    <member name="M:Windows.Management.MdmSessionManager.DeleteSessionById(System.String)">
      <summary>删除过去的会话信息。</summary>
      <param name="sessionId">The string value of the session ID.</param>
    </member>
    <member name="M:Windows.Management.MdmSessionManager.GetSessionById(System.String)">
      <summary>获取被赋予会话 ID 的 MDM 会话信息。</summary>
      <param name="sessionId">MDM 会话 ID 的字符串值。</param>
      <returns>与提供的会话 ID 相对应的 MdmSession。</returns>
    </member>
    <member name="M:Windows.Management.MdmSessionManager.TryCreateSession">
      <summary>尝试启动针对当前企业帐户的 MDM 会话。</summary>
      <returns>已创建会话的 MdmSession 信息。</returns>
    </member>
    <member name="T:Windows.Management.MdmSessionState">
      <summary>MDM 会话的各种状态。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.AlertStatusAvailable">
      <summary>MDM 会话有可用的警报状态。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.Communicating">
      <summary>MDM 会话正在与服务器通信。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.Completed">
      <summary>MDM 会话已完成。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.Connecting">
      <summary>MDM 会话正在连接到服务器。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.NotStarted">
      <summary>MDM 会话尚未启动。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.Retrying">
      <summary>MDM 会话正在重试。</summary>
    </member>
    <member name="F:Windows.Management.MdmSessionState.Starting">
      <summary>MDM 会话正在启动。</summary>
    </member>
    <member name="T:Windows.Management.Core.ApplicationDataManager">
      <summary>使您能够访问和管理包系列的应用程序数据存储区。</summary>
    </member>
    <member name="M:Windows.Management.Core.ApplicationDataManager.CreateForPackageFamily(System.String)">
      <summary>为指定的包系列提供对应用程序数据存储的访问。</summary>
      <param name="packageFamilyName">The package family name.</param>
      <returns>应用程序数据存储。</returns>
    </member>
    <member name="T:Windows.Management.Deployment.AddPackageByAppInstallerOptions">
      <summary>对于应用安装程序有效的 DeploymentOptions 的子集。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.AddPackageByAppInstallerOptions.ForceTargetAppShutdown">
      <summary>如果当前正在使用此包，则会强制关闭与此包关联的进程，以便继续进行注册。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.AddPackageByAppInstallerOptions.InstallAllResources">
      <summary>当设置此选项时，将指示应用程序跳过资源适用性检查。 这实际上会暂存或注册用户传递给命令的所有资源程序包，从而强制实施捆绑包中包含的所有程序包的适用性。 如果用户传入一个捆绑包，将注册其中包含的所有资源包。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.AddPackageByAppInstallerOptions.None">
      <summary>使用默认行为。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.AddPackageByAppInstallerOptions.RequiredContentGroupOnly">
      <summary>在设置此选项时，仅将暂存所需的内容组。 可将应用作为仅具有所需内容组的包进行安装。</summary>
    </member>
    <member name="T:Windows.Management.Deployment.DeploymentOptions">
      <summary>指定程序包部署选项。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.DevelopmentMode">
      <summary>当设置此选项时，在开发模式安装应用程序。 有关开发模式的信息，请参见 **备注**。 使用此选项来启用关键应用开发方案。您不能与捆绑包一起使用此选项。 如果将此选项和捆绑包一起使用，则调用返回 ERROR_INSTALL_FAILED。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.ForceApplicationShutdown">
      <summary>如果此包或依赖于此包的任何包当前正在使用中，则强制关闭与该包关联的处理，以便注册可继续。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.ForceTargetApplicationShutdown">
      <summary>If this package is currently in use, the processes associated with the package are shut down forcibly so that registration can continue.</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.ForceUpdateFromAnyVersion">
      <summary>强制暂存/注册特定的包版本，无论更高版本是否已暂存/注册。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.InstallAllResources">
      <summary>When you set this option, the app is instructed to skip resource applicability checks. This effectively stages or registers all resource packages that a user passes in to the command, which forces applicability for all packages contained in a bundle. If a user passes in a bundle, all contained resource packages will be registered. 仅适用于 Windows。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.None">
      <summary>The default behavior is used.</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentOptions.RequiredContentGroupOnly">
      <summary>When you set this option, only the required content group will be staged. An app can be installed as a package with the required content group alone.</summary>
    </member>
    <member name="T:Windows.Management.Deployment.DeploymentProgress">
      <summary>包含部署请求的进度信息。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentProgress.percentage">
      <summary>部署请求的进度百分比。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentProgress.state">
      <summary>部署请求的进度状态。</summary>
    </member>
    <member name="T:Windows.Management.Deployment.DeploymentProgressState">
      <summary>表示部署请求的状态。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentProgressState.Processing">
      <summary>正在处理部署请求。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.DeploymentProgressState.Queued">
      <summary>排队部署请求。</summary>
    </member>
    <member name="T:Windows.Management.Deployment.DeploymentResult">
      <summary>提供部署请求的结果。</summary>
    </member>
    <member name="P:Windows.Management.Deployment.DeploymentResult.ActivityId">
      <summary>获取用于在 Windows 事件查看器中查找事件的标识符。 获取用于查找事件的事件标识符。 部署操作的所有事件均用相同的 **activityId** 记录。</summary>
      <returns>活动标识符。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.DeploymentResult.ErrorText">
      <summary>获取错误的扩展错误文本（如果部署操作不成功）。</summary>
      <returns>扩展的错误文本。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.DeploymentResult.ExtendedErrorCode">
      <summary>扩展错误代码可用于区分特定错误状态，需要与处理返回代码指示的一般错误的处理方式不同。 对于造成常规错误的故障，扩展错误代码可以提供更具体的原因。 此外，它通常直接响应 ErrorText 中的特定消息。</summary>
      <returns>The error code.</returns>
    </member>
    <member name="P:Windows.Management.Deployment.DeploymentResult.IsRegistered">
      <summary>描述此包是否已完全注册并可立即使用。</summary>
      <returns>如果此包已注册，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Management.Deployment.PackageInstallState">
      <summary>表示包的安装状态。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageInstallState.Installed">
      <summary>包可供使用。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageInstallState.NotInstalled">
      <summary>包未安装。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageInstallState.Paused">
      <summary>应用程序包的安装已暂停。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageInstallState.Staged">
      <summary>包已下载。</summary>
    </member>
    <member name="T:Windows.Management.Deployment.PackageManager">
      <summary>管理提供给用户的软件。</summary>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.#ctor">
      <summary>创建并初始化对象的新实例。</summary>
    </member>
    <member name="P:Windows.Management.Deployment.PackageManager.DebugSettings">
      <summary>获取包部署的调试设置。</summary>
      <returns>包部署的调试设置。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.AddPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions)">
      <summary>使用指定的部署选项为当前用户添加包（主包）及其依赖包。</summary>
      <param name="packageUri">要添加的包的 URI。 URI 必须遵循文件 URI 方案 (file://)，因为唯一受支持的 URI 方案是本地文件路径和本地网络路径。</param>
      <param name="dependencyPackageUris">要添加的依赖包的 URI。 如果没有依赖包或已注册依赖包，则此参数可以为 null。</param>
      <param name="deploymentOptions">DeploymentOptions 枚举中的枚举值的按位组合。 **ForceApplicationShutdown** 和 **None** 仅对此方法有效。 指定 E_INVALIDARG 返回值中的任何其他选项结果。</param>
      <returns>部署请求的状态。 一旦完成，DeploymentResult 包含部署操作的最终返回值。 DeploymentProgress 可以用于获取部署操作的整个过程中的完成百分比。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.AddPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume)">
      <summary>使用指定的部署选项将包（主包）及其依赖包添加到当前用户的指定卷。</summary>
      <param name="packageUri">The Uri of the package to add. The URI must follow the file URI scheme (file://) since the only supported URI schemes are local file paths and local network paths.</param>
      <param name="dependencyPackageUris">The Uris of the dependency packages to add. If there are no dependency packages or if the dependency packages are already registered, this parameter can be null.</param>
      <param name="deploymentOptions">A bitwise combination of enumeration values from the DeploymentOptions enumeration. **ForceApplicationShutdown** and **None** are the only valid options for this method. Specifying any other option results in an E_INVALIDARG return value.</param>
      <param name="targetVolume">要将包添加到的卷。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.AddPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>使用指定的部署选项将包及其依赖项包添加到当前用户的指定卷。</summary>
      <param name="packageUri">要添加的源包的 Uri。 The URI must follow the file URI scheme (file://) since the only supported URI schemes are local file paths and local network paths.</param>
      <param name="dependencyPackageUris">The Uris of the dependency packages to add. If there are no dependency packages or if the dependency packages are already registered, this parameter can be null.</param>
      <param name="deploymentOptions">A bitwise combination of enumeration values from the DeploymentOptions enumeration. **ForceApplicationShutdown** and **None** are the only valid options for this method. Specifying any other option results in an E_INVALIDARG return value.</param>
      <param name="targetVolume">包将被添加到的卷。</param>
      <param name="optionalPackageFamilyNames">将注册的主捆绑中的包系列名称。</param>
      <param name="externalPackageUris">将注册的主捆绑中的其他包的 URI。</param>
      <returns>部署操作的整个过程中的 DeploymentProgress 完成百分比。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.AddPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>Adds a package (the main package) and its dependency packages for the current user, using the specified deployment options.</summary>
      <param name="packageUri">要添加的包的 URI。 The URI must follow the file URI scheme (file://) since the only supported URI schemes are local file paths and local network paths.</param>
      <param name="dependencyPackageUris">要添加的框架依赖项的 URI。 If there are no dependency packages or if the dependency packages are already registered, this parameter can be null.</param>
      <param name="options">程序包的部署选项。</param>
      <param name="targetVolume">The volume to which the package is added.</param>
      <param name="optionalPackageFamilyNames">The package family names from the main bundle to be registered.</param>
      <param name="packageUrisToInstall">要随主应用包一起安装的可选包的 URI。</param>
      <param name="relatedPackageUris">要更新为与新可选包相同的版本的相关可选包的 URI。</param>
      <returns>The DeploymentProgress percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.AddPackageByAppInstallerFileAsync(Windows.Foundation.Uri,Windows.Management.Deployment.AddPackageByAppInstallerOptions,Windows.Management.Deployment.PackageVolume)">
      <summary>允一个或多个应用包随 .appinstaller 文件一起安装。</summary>
      <param name="appInstallerFileUri">.appinstaller 文件的 URI。</param>
      <param name="options">AddPackageByAppInstallerOptions 中指定的选项。</param>
      <param name="targetVolume">包将被安装到的卷。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.AddPackageVolumeAsync(System.String)">
      <summary>创建新卷。 调用方必须是管理员组的成员。</summary>
      <param name="packageStorePath">包存储的绝对路径。</param>
      <returns>一个对象，调用方可对其进行观察以便跟踪调用的进度和完成情况。 该对象将实现 **IAsyncOperation** 接口并返回新添加的 PackageVolume。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.CleanupPackageForUserAsync(System.String,System.String)">
      <summary>清理特定用户的指定包。 在删除它们的用户文件之后用于为用户安装的清理包。</summary>
      <param name="packageName">The package name.</param>
      <param name="userSecurityId">用户安全标识符 (SID)。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.ClearPackageStatus(System.String,Windows.Management.Deployment.PackageStatus)">
      <summary>清除包的状态。</summary>
      <param name="packageFullName">The full name of the package.</param>
      <param name="status">用于指定要清除的状态的枚举值之一。</param>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.DeprovisionPackageForAllUsersAsync(System.String)">
      <summary>取消设置应用包，以便设备上的新用户将不再自动安装应用。</summary>
      <param name="packageFamilyName">要取消设置的包的包系列名称。</param>
      <returns>与当前 DeploymentProgress 状态的异步操作。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackage(System.String)">
      <summary>检索有关为任何用户安装的指定包的信息。</summary>
      <param name="packageFullName">The full name of the package. 此参数不可以为 null。</param>
      <returns>如果此方法成功，它将返回一个包含指定包的相关信息的包对象，这些信息包括但不限于包的名称、发行者、版本和安装位置。 如果未找到指定的包，则此方法将返回 **null**。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackageForUser(System.String,System.String)">
      <summary>检索有关为特定用户或所有用户安装的特定包的信息。</summary>
      <param name="userSecurityId">The user security identifier (SID). 如果此参数为 string.Empty，则为当前用户检索包。</param>
      <param name="packageFullName">The full name of the package.</param>
      <returns>包。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackages">
      <summary>检索有关所有用户安装的指定包系列的信息。</summary>
      <returns>如果方法成功，则返回包对象的可枚举集合。 在此集合中包含包的相关信息的每个包对象，这些信息包括但不限于其名称、发行者、版本和安装位置。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackages(System.String)">
      <summary>Retrieves information about a specified family of packages installed across all users.</summary>
      <param name="packageFamilyName">The package family name. 此参数不可以为 **null**。</param>
      <returns>如果方法成功，则会返回一个具有相同包系列名称的包对象的可枚举集合。 Each Package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. 如果未找到具有指定包系列名称的包，则此方法返回一个空列表。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackages(System.String,System.String)">
      <summary>查找具有指定名称和出版商的所有已安装的包。</summary>
      <param name="packageName">The package name. This parameter cannot be **null**.</param>
      <param name="packagePublisher">包发行者。 This parameter cannot be **null**.</param>
      <returns>如果方法成功，则会返回一个具有相同包系列名称和发行者名称的包对象的可枚举集合。 Each Package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. 如果未找到具有指定名称和发行者的包，则此方法返回一个空列表。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesForUser(System.String)">
      <summary>查找为特定用户安装的所有包。</summary>
      <param name="userSecurityId">The user security identifier (SID). 如果此参数为 **string.Empty**，则为当前用户检索包。</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. Each Package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesForUser(System.String,System.String)">
      <summary>检索有关为指定用户安装的指定包系列的信息。</summary>
      <param name="userSecurityId">The user security identifier (SID). 如果此参数为 **null**，则为当前用户检索包。</param>
      <param name="packageFamilyName">要查找到的包的系列名称。 This parameter cannot be **null**.</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. Each Package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. If no packages with the specified package family name are found, this method returns an empty list.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesForUser(System.String,System.String,System.String)">
      <summary>检查有关为特定用户安装的具有指定包名称和发行者名称的所有包的信息。</summary>
      <param name="userSecurityId">The user security identifier (SID). 如果此参数为空字符串 ("")，则检索当前用户的程序包。</param>
      <param name="packageName">The package name. This parameter cannot be **null**.</param>
      <param name="packagePublisher">The package publisher. This parameter cannot be **null**.</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. Each Package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. If no packages with the specified name and publisher are found, this method returns an empty list.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesForUserWithPackageTypes(System.String,System.String,System.String,Windows.Management.Deployment.PackageTypes)">
      <summary>检查有关为特定用户安装的具有指定包名称和发行者名称的特定类型的包的信息。</summary>
      <param name="userSecurityId">The user security identifier (SID). If this parameter is **null**, the packages are retrieved for the current user. 当前用户的用户 SID 以外的任何用户 SID 都需要管理员特权。</param>
      <param name="packageName">The package name. 此参数不可以为 **null**。</param>
      <param name="packagePublisher">The package publisher. This parameter can't be **null**.</param>
      <param name="packageTypes">通过使用位“或”运算进行组合的 PackageTypes 类型化值的组合。 得到的值指定结果集中要包含的程序包类型。</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. 此集合中的每个包对象包含有关包的信息，这些信息包括但不限于包的名称、发行者、版本和安装位置。 如果未找到具有指定包发行者和系列名称的包，则此方法返回一个空列表。 *packageTypes* 参数确定要返回的包类型。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesForUserWithPackageTypes(System.String,System.String,Windows.Management.Deployment.PackageTypes)">
      <summary>检索为指定用户安装的指定系列的包和特定类型的包的相关信息。</summary>
      <param name="userSecurityId">The user security identifier (SID). If this parameter is **null**, the packages are retrieved for the current user. Any user SID other than that of current user requires administrative privileges.</param>
      <param name="packageFamilyName">The family name of packages to find. This parameter can't be **null**.</param>
      <param name="packageTypes">A combination of PackageTypes -typed values that are combined by using a bitwise OR operation. The resulting value specifies the types of packages to be included in the result set.</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. Each package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. If no packages with the specified package family name are found, this method returns an empty list. The *packageTypes* parameter determines the types of packages to return.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesForUserWithPackageTypes(System.String,Windows.Management.Deployment.PackageTypes)">
      <summary>查找为指定用户安装的特定类型的包。</summary>
      <param name="userSecurityId">The user security identifier (SID). If this parameter is **null**, the packages are retrieved for the current user. Any user SID other than that of current user requires administrative privileges.</param>
      <param name="packageTypes">A combination of PackageTypes -typed values that are combined by using a bitwise OR operation. The resulting value specifies the types of packages to be included in the result set.</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. Each package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. The *packageTypes* parameter determines the types of packages to return.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesWithPackageTypes(System.String,System.String,Windows.Management.Deployment.PackageTypes)">
      <summary>查找具有指定名称和发行者的特定类型的所有已安装的包。</summary>
      <param name="packageName">The package name. This parameter can't be **null**.</param>
      <param name="packagePublisher">The package publisher. This parameter can't be **null**.</param>
      <param name="packageTypes">A combination of PackageTypes -typed values that are combined by using a bitwise OR operation. The resulting value specifies the types of packages to be included in the result set.</param>
      <returns>If the method succeeds, an enumerable collection of package objects with the same package name and publisher name is returned. Each package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. If no packages with the specified name and publisher are found, this method returns an empty list. The *packageTypes* parameter determines the types of packages to return.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesWithPackageTypes(System.String,Windows.Management.Deployment.PackageTypes)">
      <summary>检索为所有用户安装的指定系列的包和特定类型的包的相关信息。</summary>
      <param name="packageFamilyName">The package family name. This parameter can't be **null**.</param>
      <param name="packageTypes">A combination of PackageTypes -typed values that are combined by using a bitwise OR operation. The resulting value specifies the types of packages to be included in the result set.</param>
      <returns>如果方法成功，则返回具有相同包系列名称的包对象的可枚举集合。 Each package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. If no packages with the specified package family name are found, this method returns an empty list. The *packageTypes* parameter determines the types of packages to return.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackagesWithPackageTypes(Windows.Management.Deployment.PackageTypes)">
      <summary>检索有关为所有用户安装的特定包类型的信息。</summary>
      <param name="packageTypes">A combination of PackageTypes -typed values that are combined by using a bitwise OR operation. The resulting value specifies the types of packages to be included in the result set.</param>
      <returns>If the method succeeds, an enumerable collection of package objects is returned. Each package object in this collection contains information about the package, including but not limited to its name, publisher, version, and install location. The *packageTypes* parameter determines the types of packages to return.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackageVolume(System.String)">
      <summary>获取指定的卷。</summary>
      <param name="volumeName">卷媒体 ID，它是一个 GUID 值。</param>
      <returns>请求的卷。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindPackageVolumes">
      <summary>获取所有已知的卷（无论其当前状态如何）。</summary>
      <returns>所有已知的卷（无论其当前状态如何）。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.FindUsers(System.String)">
      <summary>查找已安装指定的包的用户。</summary>
      <param name="packageFullName">The full name of the package. This parameter cannot be **null**.</param>
      <returns>如果方法成功，则返回包用户信息对象的可枚举集合。 此集合中的每个 PackageUserInformation 对象都包含了用户的用户安全标识符（用户 SID），这是为其安装的指定包。 如果未找到具有指定包完整名称的包，则此方法返回一个空列表。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.GetDefaultPackageVolume">
      <summary>获取默认包卷，它是部署操作（如 AddPackageAsync 方法）的目标。</summary>
      <returns>默认包卷，它是部署操作（如 AddPackageAsync 方法）的目标。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.GetPackageVolumesAsync">
      <summary>获取设备上的包卷。</summary>
      <returns>返回通过包卷完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.MovePackageToVolumeAsync(System.String,Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume)">
      <summary>使用指定部署选项将指定包移动到指定卷。</summary>
      <param name="packageFullName">要移动的包的全名。</param>
      <param name="deploymentOptions">用于指定部署选项的枚举值之一。</param>
      <param name="targetVolume">目标卷。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. 对象实现 **IAsyncOperationWithProgress** 模式。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.ProvisionPackageForAllUsersAsync(System.String)">
      <summary>启用要为设备上的所有用户安装的应用包。</summary>
      <param name="packageFamilyName">要安装的应用包的 FamilyName。</param>
      <returns>应用包部署的进度和结果。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RegisterPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions)">
      <summary>使用指定的部署选项为当前用户注册包（主包）及其依赖包。</summary>
      <param name="manifestUri">主包的源 URI。</param>
      <param name="dependencyPackageUris">依赖包的 URI。</param>
      <param name="deploymentOptions">用于指定部署选项的 DeploymentOptions 枚举中的枚举值的按位组合。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RegisterPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume)">
      <summary>使用指定的部署选项在当前用户的指定卷上注册包（主包）及其依赖包。</summary>
      <param name="manifestUri">The Uri of the main package.</param>
      <param name="dependencyPackageUris">The Uris of the dependency packages.</param>
      <param name="deploymentOptions">A bitwise combination of enumeration values from the DeploymentOptions enumeration that specify deployment options.</param>
      <param name="appDataVolume">应用在其中存储当前用户的数据的卷。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RegisterPackageByFamilyNameAsync(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>为当前用户注册包（主包，用其系列名称）和依赖项包。</summary>
      <param name="mainPackageFamilyName">指定要注册的主要包的系列名称的字符串。</param>
      <param name="dependencyPackageFamilyNames">这些字符串指定要注册的依赖项包的系列名称。</param>
      <param name="deploymentOptions">指定包部署选项的 DeploymentOptions 类型化值。</param>
      <param name="appDataVolume">存储此应用数据的包卷。</param>
      <param name="optionalPackageFamilyNames">指定将注册的主捆绑中可选包系列名称的字符串。</param>
      <returns>部署进度的报告。 The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RegisterPackageByFullNameAsync(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Management.Deployment.DeploymentOptions)">
      <summary>为当前用户注册包（主包，用其全名）和依赖包。</summary>
      <param name="mainPackageFullName">指定要注册的主要包的完整名称的字符串。</param>
      <param name="dependencyPackageFullNames">这些字符串指定要注册的依赖项包的完整名称。</param>
      <param name="deploymentOptions">A DeploymentOptions -typed value that specifies the package deployment option.</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RemovePackageAsync(System.String)">
      <summary>异步移除当前用户的程序包并接收有关删除操作的进度和状态消息。 还将为用户删除依赖包，只要为该用户安装的所有其他包都不依赖它们。</summary>
      <param name="packageFullName">用于标识要删除的包的包标识的字符串表示形式。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RemovePackageAsync(System.String,Windows.Management.Deployment.RemovalOptions)">
      <summary>Removes a package for the current user asynchronously and receives progress and status messages on the removal operation. Dependency packages are also removed for the user if no other packages installed for the user depend on them.</summary>
      <param name="packageFullName">A string representation of the package identity to identify the package to be removed.</param>
      <param name="removalOptions">修改删除操作的 RemovalOptions 类型化值。</param>
      <returns>接收实现 IAsyncOperationWithProgress 接口的对象地址的指针。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RemovePackageVolumeAsync(Windows.Management.Deployment.PackageVolume)">
      <summary>移除指定卷。</summary>
      <param name="volume">要移除的卷。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RequestAddPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>在安装应用包前请求 SmartScreen 检查和用户验证。</summary>
      <param name="packageUri">The URI of the package to add. The URI must follow the file URI scheme (file://) since the only supported URI schemes are local file paths and local network paths.</param>
      <param name="dependencyPackageUris">要添加的依赖包的 URI。 If there are no dependency packages or if the dependency packages are already registered, this parameter can be null.</param>
      <param name="deploymentOptions">DeploymentOptions 枚举的有效枚举值。</param>
      <param name="targetVolume">The volume that the package is installed to.</param>
      <param name="optionalPackageFamilyNames">指定将暂存和注册的主捆绑中可选包系列名称的字符串。</param>
      <param name="relatedPackageUris">应暂存和注册的主捆绑中的其他包的 URI。</param>
      <returns>The progress and the result of the app package deployment.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RequestAddPackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>Requests a SmartScreen check and user verification before installing the app package(s). 此方法提供 **packageUrisToInstall** 重载来指定要暂存和注册的外部包。</summary>
      <param name="packageUri">The URI of the package to add. The URI must follow the file URI scheme (file://) since the only supported URI schemes are local file paths and local network paths.</param>
      <param name="dependencyPackageUris">The URIs of the dependency packages to add. If there are no dependency packages or if the dependency packages are already registered, this parameter can be null.</param>
      <param name="deploymentOptions">A valid enumeration value from the DeploymentOptions enumeration.</param>
      <param name="targetVolume">The volume that the package is installed to.</param>
      <param name="optionalPackageFamilyNames">Strings that specify the optional package family names from the main bundle to be staged and registered.</param>
      <param name="relatedPackageUris">The URIs of additional packages in the main bundle that should be staged and registered.</param>
      <param name="packageUrisToInstall">要暂存和注册的其他包 URI 的列表。 这可能包含要安装的外部包的路径。</param>
      <returns>添加应用包的进度和结果。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.RequestAddPackageByAppInstallerFileAsync(Windows.Foundation.Uri,Windows.Management.Deployment.AddPackageByAppInstallerOptions,Windows.Management.Deployment.PackageVolume)">
      <summary>Allows single or multiple app packages to be installed with an .appinstaller file. 这将在安装应用包前执行 SmartScreen 筛选和用户验证。</summary>
      <param name="appInstallerFileUri">A Uri to the .appinstaller file.</param>
      <param name="options">The options as specified in AddPackageByAppInstallerOptions.</param>
      <param name="targetVolume">The volume that the package is installed to.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.SetDefaultPackageVolume(Windows.Management.Deployment.PackageVolume)">
      <summary>设置默认包卷，它是部署操作（如 AddPackageAsync 方法）的目标。</summary>
      <param name="volume">The default package volume, which is the target of deployment operations such as the AddPackageAsync method.</param>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.SetPackageState(System.String,Windows.Management.Deployment.PackageState)">
      <summary>设置包的状态，例如可用、被篡改等。</summary>
      <param name="packageFullName">The full name of the package.</param>
      <param name="packageState">One of the enumeration values.</param>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.SetPackageStatus(System.String,Windows.Management.Deployment.PackageStatus)">
      <summary>设置指定的包的状态。</summary>
      <param name="packageFullName">The full name of the package.</param>
      <param name="status">用于描述包的状态的枚举值之一。</param>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.SetPackageVolumeOfflineAsync(Windows.Management.Deployment.PackageVolume)">
      <summary>将指定卷设置为脱机状态。 The caller must be a member of the administrators group.</summary>
      <param name="packageVolume">要脱机的卷。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.SetPackageVolumeOnlineAsync(Windows.Management.Deployment.PackageVolume)">
      <summary>将指定卷设置为联机状态。 The caller must be a member of the administrators group.</summary>
      <param name="packageVolume">要联机的卷。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StagePackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>可以对本系统的程序包分阶段进行，而无需注册。</summary>
      <param name="packageUri">主要包的源 URI。</param>
      <param name="dependencyPackageUris">依赖包的源 URI。 如果没有依赖包或已暂存依赖包，则此参数可以为 null。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StagePackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions)">
      <summary>Stages a package to the system without registering it.</summary>
      <param name="packageUri">The source URI of the main package.</param>
      <param name="dependencyPackageUris">The source URIs of the dependency packages. If there are no dependency packages or dependency packages are already staged, this parameter can be null.</param>
      <param name="deploymentOptions">通过使用位“或”运算进行组合的 DeploymentOptions 类型化值的组合。 所生成的值用于指定程序包部署选项。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StagePackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume)">
      <summary>Stages a package to the system without registering it.</summary>
      <param name="packageUri">The source URI of the main package.</param>
      <param name="dependencyPackageUris">The source URIs of the dependency packages. If there are no dependency packages or dependency packages are already staged, this parameter can be null.</param>
      <param name="deploymentOptions">A bitwise combination of enumeration values from the DeploymentOptions enumeration. The resulting value specifies the package deployment options.</param>
      <param name="targetVolume">用来暂存包的目标卷。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StagePackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>Stages a package to the system without registering it.</summary>
      <param name="packageUri">The source URI of the main package.</param>
      <param name="dependencyPackageUris">The source URIs of the dependency packages. If there are no dependency packages or dependency packages are already staged, this parameter can be null.</param>
      <param name="deploymentOptions">A bitwise combination of enumeration values from the DeploymentOptions enumeration. The resulting value specifies the package deployment options.</param>
      <param name="targetVolume">The target volume on which to stage the package.</param>
      <param name="optionalPackageFamilyNames">指定将暂存的主捆绑中可选包系列名称的字符串。</param>
      <param name="externalPackageUris">将暂存的主捆绑中的其他包的源 URI。</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StagePackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions,Windows.Management.Deployment.PackageVolume,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri})">
      <summary>Stages a package to the system without registering it.</summary>
      <param name="packageUri">The source URI of the main package.</param>
      <param name="dependencyPackageUris">The URIs of framework dependencies to add. If there are no dependency packages or if the dependency packages are already registered, this parameter can be null.</param>
      <param name="options">The deployment options for the package.</param>
      <param name="targetVolume">The volume to which the package is added.</param>
      <param name="optionalPackageFamilyNames">将暂存的主捆绑中的包系列名称。</param>
      <param name="packageUrisToInstall">
      </param>
      <param name="relatedPackageUris">应暂存的主捆绑中的其他包的 URI。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StageUserDataAsync(System.String)">
      <summary>将程序包的漫游数据暂存到系统，而无需注册该程序包。 在已经暂存某个包但尚未为特定用户注册该包时调用此方法。</summary>
      <param name="packageFullName">The full name of the package.</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.StageUserDataAsync(System.String,Windows.Management.Deployment.DeploymentOptions)">
      <summary>Stages a package's roaming data to the system without registering the package. Call this method after staging the package but before registering the package for a particular user.</summary>
      <param name="packageFullName">The full name of the package.</param>
      <param name="deploymentOptions">A bitwise combination of enumeration values from the DeploymentOptions enumeration that specify deployment options.</param>
      <returns>An object that the caller can observe to track progress and completion for the call. The object implements the **IAsyncOperationWithProgress** pattern.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManager.UpdatePackageAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Management.Deployment.DeploymentOptions)">
      <summary>更新已安装的或其依赖当前用户的包。</summary>
      <param name="packageUri">The source URI of the main package.</param>
      <param name="dependencyPackageUris">The source URIs of the dependency packages.</param>
      <param name="deploymentOptions">运行枚举值之一。 **ForceApplicationShutdown** 和 **None** 是此方法的唯一有效选项，指定任何其他部署选项都将产生 E_INVALIDARG 返回值。</param>
      <returns>The status of the deployment request. The DeploymentResult contains the final returned value of the deployment operation, once it is completed. The DeploymentProgress can be used to obtain the percentage of completion over the entire course of the deployment operation.</returns>
    </member>
    <member name="T:Windows.Management.Deployment.PackageManagerDebugSettings">
      <summary>调试应用包的设置。</summary>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManagerDebugSettings.SetContentGroupStateAsync(Windows.ApplicationModel.Package,System.String,Windows.ApplicationModel.PackageContentGroupState)">
      <summary>设置用于调试的内容组的暂存状态。</summary>
      <param name="package">The app package.</param>
      <param name="contentGroupName">The content group name. 在注册此应用时必须存在 AppxContentGroupMap.xml 才可使此 API 工作。</param>
      <param name="state">PackageContentGroupState 枚举值。</param>
      <returns>返回在状态已更改时完成的 IAsyncAction。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageManagerDebugSettings.SetContentGroupStateAsync(Windows.ApplicationModel.Package,System.String,Windows.ApplicationModel.PackageContentGroupState,System.Double)">
      <summary>Sets the staging state of a content group for debugging.</summary>
      <param name="package">The app package.</param>
      <param name="contentGroupName">The content group name. An AppxContentGroupMap.xml must be present when the app is registered for this API to work.</param>
      <param name="state">The PackageContentGroupState enum value.</param>
      <param name="completionPercentage">模拟的安装完成百分比。 0 与 100.0 之间的值。 大于 100 的值被固定为 100。</param>
      <returns>Returns an IAsyncAction that completes when the state has changed.</returns>
    </member>
    <member name="T:Windows.Management.Deployment.PackageState">
      <summary>表示包的状态。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageState.LicenseInvalid">
      <summary>包的许可证无效。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageState.Modified">
      <summary>通过未知源修改包负载。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageState.Normal">
      <summary>包可用。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageState.Tampered">
      <summary>包负载有意篡改。</summary>
    </member>
    <member name="T:Windows.Management.Deployment.PackageStatus">
      <summary>提供有关包的状态的信息。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageStatus.Disabled">
      <summary>包不可使用。 它仍在修复中。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageStatus.LicenseIssue">
      <summary>The license of the package is not valid.</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageStatus.Modified">
      <summary>The package payload was modified by an unknown source.</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageStatus.OK">
      <summary>The package is usable.</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageStatus.Tampered">
      <summary>The package payload was tampered with intentionally.</summary>
    </member>
    <member name="T:Windows.Management.Deployment.PackageTypes">
      <summary>定义要包含在查询的结果集中的包的类型。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.Bundle">
      <summary>在枚举包存储库时包括捆绑包。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.Framework">
      <summary>在枚举包存储库时包括框架包。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.Main">
      <summary>在枚举包存储库时包括主包。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.None">
      <summary>默认库存清点行为。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.Optional">
      <summary>在枚举包存储库时包括选项包。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.Resource">
      <summary>在枚举包存储库时包括资源包。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.PackageTypes.Xap">
      <summary>在枚举包存储库时包括 XAP 包。</summary>
    </member>
    <member name="T:Windows.Management.Deployment.PackageUserInformation">
      <summary>提供有关已安装的包的用户的信息。</summary>
    </member>
    <member name="P:Windows.Management.Deployment.PackageUserInformation.InstallState">
      <summary>获取用户的包的安装状态。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageUserInformation.UserSecurityId">
      <summary>获取包用户的安全标识符 (SID)。</summary>
      <returns>SID。</returns>
    </member>
    <member name="T:Windows.Management.Deployment.PackageVolume">
      <summary>表示包存储卷。</summary>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.IsAppxInstallSupported">
      <summary>获取指示是否支持 APPX 安装的布尔值。</summary>
      <returns>指示支持 APPX 安装的布尔值。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.IsFullTrustPackageSupported">
      <summary>获取指示是否支持完全信任包的布尔值。</summary>
      <returns>指示是否支持完全信任包的布尔值。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.IsOffline">
      <summary>描述卷是否处于脱机状态。</summary>
      <returns>如果卷处于脱机状态，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.IsSystemVolume">
      <summary>描述卷是否为映射到 %SYSTEMDRIVER% 环境变量的内部系统卷。</summary>
      <returns>如果卷为映射到 %SYSTEMDRIVER% 环境变量的内部系统卷，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.MountPoint">
      <summary>获取上一个已知卷装入点的路径。</summary>
      <returns>上一个已知卷装入点的路径。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.Name">
      <summary>获取卷的媒体 ID。</summary>
      <returns>卷的媒体 ID。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.PackageStorePath">
      <summary>获取卷上的包存储的绝对路径。</summary>
      <returns>卷上的包存储的绝对路径。</returns>
    </member>
    <member name="P:Windows.Management.Deployment.PackageVolume.SupportsHardLinks">
      <summary>获取一个值，该值指定卷是否支持在文件系统中创建硬链接。</summary>
      <returns>如果卷支持在文件系统中创建硬链接，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackage(System.String)">
      <summary>获取一个信息的集合，这些信息涉及所有已注册用户的指定包的所有已安装实例。</summary>
      <param name="packageFullName">The full name of the package.</param>
      <returns>一个信息的集合，这些信息涉及所有已注册用户的指定包的所有已安装实例。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackageForUser(System.String,System.String)">
      <summary>获取一个信息的集合，这些信息涉及指定用户的指定包的已安装实例。</summary>
      <param name="userSecurityId">用户的安全标识符 (SID)。 空字符串表示当前用户。 Everyone SID (S-1-1-0) 表示所有用户。 当前用户的 SID 以外的任何 SID 都需要管理权限。</param>
      <param name="packageFullName">The full name of the package.</param>
      <returns>一个信息的集合，这些信息涉及指定用户的指定包的所有已安装实例。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackages">
      <summary>获取一个信息的集合，这些信息涉及所有已注册用户的所有包的所有已安装实例。</summary>
      <returns>有关指定包的信息的集合。</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackages(System.String)">
      <summary>Gets a collection of info about all installed instances of the specified package for all registered users.</summary>
      <param name="packageFamilyName">包的包系列名称。</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackages(System.String,System.String)">
      <summary>获取一个信息的集合，这些信息涉及所有已注册用户的来自指定发布者的指定包的所有已安装实例。</summary>
      <param name="packageName">The full name of the package.</param>
      <param name="packagePublisher">包的发行者。</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesForUser(System.String)">
      <summary>获取一个信息的集合，这些信息涉及指定用户的所有包的所有已安装实例。</summary>
      <param name="userSecurityId">The security identifier (SID) of the user or users. An empty string denotes the current user. The Everyone SID (S-1-1-0) denotes all users. Any SID other than that of the current user requires administrative privileges.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesForUser(System.String,System.String)">
      <summary>获取一个信息的集合，这些信息涉及指定用户的指定包的所有已安装实例。</summary>
      <param name="userSecurityId">The security identifier (SID) of the user or users. An empty string denotes the current user. The Everyone SID (S-1-1-0) denotes all users. Any SID other than that of the current user requires administrative privileges.</param>
      <param name="packageFamilyName">The package family name.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesForUser(System.String,System.String,System.String)">
      <summary>获取一个信息的集合，这些信息涉及指定用户的来自指定发布者的指定包的所有已安装实例。</summary>
      <param name="userSecurityId">The security identifier (SID) of the user or users. An empty string denotes the current user. The Everyone SID (S-1-1-0) denotes all users. Any SID other than that of the current user requires administrative privileges.</param>
      <param name="packageName">The full name of the package.</param>
      <param name="packagePublisher">The publisher of the package.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesForUserWithPackageTypes(System.String,Windows.Management.Deployment.PackageTypes)">
      <summary>获取一个信息的集合，这些信息涉及指定用户的所有包以及具有指定包类型的所有包的所有已安装实例。</summary>
      <param name="userSecurityId">The security identifier (SID) of the user or users. An empty string denotes the current user. The Everyone SID (S-1-1-0) denotes all users. Any SID other than that of the current user requires administrative privileges.</param>
      <param name="packageTypes">一个枚举值的按位组合，这些枚举值指定要返回的包的类型。</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesForUserWithPackageTypes(System.String,Windows.Management.Deployment.PackageTypes,System.String)">
      <summary>获取一个信息的集合，这些信息涉及指定用户的指定包以及具有指定包类型的指定包的所有已安装实例。</summary>
      <param name="userSecurityId">The security identifier (SID) of the user or users. An empty string denotes the current user. The Everyone SID (S-1-1-0) denotes all users. Any SID other than that of the current user requires administrative privileges.</param>
      <param name="packageTypes">A bitwise combination of the enumeration values that specifies the types of packages to return.</param>
      <param name="packageFamilyName">The package family name.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesForUserWithPackageTypes(System.String,Windows.Management.Deployment.PackageTypes,System.String,System.String)">
      <summary>Gets a collection of info about all installed instances of the specified package for the specified user or users and with the specified package types.</summary>
      <param name="userSecurityId">The security identifier (SID) of the user or users. An empty string denotes the current user. The Everyone SID (S-1-1-0) denotes all users. Any SID other than that of the current user requires administrative privileges.</param>
      <param name="packageTypes">A bitwise combination of the enumeration values that specifies the types of packages to return.</param>
      <param name="packageName">The full name of the package.</param>
      <param name="packagePublisher">The publisher of the package.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesWithPackageTypes(Windows.Management.Deployment.PackageTypes)">
      <summary>获取一个信息的集合，这些信息涉及所有已注册用户的具有指定包类型的所有包的所有已安装实例。</summary>
      <param name="packageTypes">A bitwise combination of the enumeration values that specifies the types of packages to return.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesWithPackageTypes(Windows.Management.Deployment.PackageTypes,System.String)">
      <summary>获取一个信息的集合，这些信息涉及所有已注册用户的具有指定包类型的指定包的所有已安装实例。</summary>
      <param name="packageTypes">A bitwise combination of the enumeration values that specifies the types of packages to return.</param>
      <param name="packageFamilyName">The package family name.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.FindPackagesWithPackageTypes(Windows.Management.Deployment.PackageTypes,System.String,System.String)">
      <summary>获取一个信息的集合，这些信息涉及所有已注册用户的来自指定发布者并具有指定包类型的指定包的所有已安装实例。</summary>
      <param name="packageTypes">A bitwise combination of the enumeration values that specifies the types of packages to return.</param>
      <param name="packageName">The full name of the package.</param>
      <param name="packagePublisher">The publisher of the package.</param>
      <returns>A collection of info about the specified packages.</returns>
    </member>
    <member name="M:Windows.Management.Deployment.PackageVolume.GetAvailableSpaceAsync">
      <summary>获取可用空间。</summary>
      <returns>返回将利用可用空间完成的异步操作。</returns>
    </member>
    <member name="T:Windows.Management.Deployment.RemovalOptions">
      <summary>修改程序包移除操作的值。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.RemovalOptions.None">
      <summary>未指定移除选项。 这是默认部署行为。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.RemovalOptions.PreserveApplicationData">
      <summary>在删除包时，不删除任何应用程序数据。 这只能应用于使用 DeploymentOptions::DevelopmentMode 值部署的程序包。 如果您在不兼容的包中指定 **PreserveApplicationData**，则 PackageManager::RemovePackageAsync(String, RemovalOptions) 返回 **E_INVALIDARG**。</summary>
    </member>
    <member name="F:Windows.Management.Deployment.RemovalOptions.RemoveForAllUsers">
      <summary>删除设备上所有用户的包。</summary>
    </member>
    <member name="T:Windows.Management.Policies.NamedPolicy">
      <summary>提供用于获取和设置移动设备管理 (MDM) 策略信息的功能。</summary>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicy.ClearAllPoliciesAsync">
      <summary>清除所有策略。</summary>
      <returns>用于管理异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicy.ClearAllPoliciesAsync(System.String)">
      <summary>清除与策略资源库的帐户 ID 关联的所有策略。</summary>
      <param name="accountId">策略资源库的帐户 ID。</param>
      <returns>An object for managing the asynchronous action.</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicy.GetPolicyFromPath(System.String,System.String)">
      <summary>获取被赋予了指定策略名称和区域名称的有效 MDM 策略信息。</summary>
      <param name="area">表示策略的区域名称的字符串。</param>
      <param name="name">表示策略名称的字符串。</param>
      <returns>区域和名称参数指定的策略的 NamedPolicyData。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicy.GetPolicyFromPathForUser(Windows.System.User,System.String,System.String)">
      <summary>获取被赋予了指定 MDM 策略名称和区域名称的有效 MDM 用户策略。 这比 GetPolicyFromPath 对用户更友好。</summary>
      <param name="user">用户策略的用户数据。</param>
      <param name="area">A string representing the area name for a policy.</param>
      <param name="name">A string representing the name of the policy.</param>
      <returns>用户、区域和名称参数指定的策略的 NamedPolicyData。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicy.TryCreatePolicySetter(System.String)">
      <summary>尝试为指定帐户 ID 创建 MDM 策略资源库。</summary>
      <param name="accountId">The account ID of the policy setter.</param>
      <returns>用于设置 MDM 策略的 NamedPolicySetter 对象。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicy.TryCreatePolicySetterForUser(Windows.System.User,System.String)">
      <summary>尝试为指定用户对象和帐户 ID 创建 MDM 策略资源库。</summary>
      <param name="user">策略资源库的用户对象。</param>
      <param name="accountId">The account ID of the policy setter.</param>
      <returns>A NamedPolicySetter object for setting MDM policies.</returns>
    </member>
    <member name="T:Windows.Management.Policies.NamedPolicyData">
      <summary>移动设备管理的策略数据信息。</summary>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicyData.Area">
      <summary>获取 MDM 策略区域名称。</summary>
      <returns>MDM 策略区域名称。</returns>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicyData.IsManaged">
      <summary>确定是否主动管理 MDM 策略。</summary>
      <returns>如果已管理此策略，则为 true；如果未管理此策略，则为 false。</returns>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicyData.IsUserPolicy">
      <summary>确定 MDM 策略是否为用户策略。</summary>
      <returns>如果此策略为用户策略，则为 true；如果此策略不是用户策略，则为 false。</returns>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicyData.Kind">
      <summary>获取 MDM 策略值的类型。</summary>
      <returns>NamedPolicyKind 枚举中的指定 MDM 策略的类型。</returns>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicyData.Name">
      <summary>获取 MDM 策略名称值。</summary>
      <returns>MDM 策略名称值。</returns>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicyData.User">
      <summary>获取用户的 MDM 用户策略的数据。</summary>
      <returns>与用户策略关联的 Windows.System.User。</returns>
    </member>
    <member name="E:Windows.Management.Policies.NamedPolicyData.Changed">
      <summary>更改 MDM 策略时会发生。</summary>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicyData.GetBinary">
      <summary>获取 MDM 策略值的二进制表示形式。</summary>
      <returns>包含 MDM 策略的二进制值的 IBuffer。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicyData.GetBoolean">
      <summary>获取 MDM 策略值的布尔值表示形式。</summary>
      <returns>MDM 策略的布尔值。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicyData.GetInt32">
      <summary>获取 MDM 策略值的 32 位整数表示形式。</summary>
      <returns>MDM 策略的 32 位整数值。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicyData.GetInt64">
      <summary>获取 MDM 策略值的 64 位整数表示形式。</summary>
      <returns>MDM 策略的 64 位整数值。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicyData.GetString">
      <summary>获取 MDM 策略值的字符串表示形式。</summary>
      <returns>MDM 策略的字符串值。</returns>
    </member>
    <member name="T:Windows.Management.Policies.NamedPolicyKind">
      <summary>表示 MDM 策略值的可能数据类型。</summary>
    </member>
    <member name="F:Windows.Management.Policies.NamedPolicyKind.Binary">
      <summary>此策略由二进制表示。</summary>
    </member>
    <member name="F:Windows.Management.Policies.NamedPolicyKind.Boolean">
      <summary>此策略由布尔表示。</summary>
    </member>
    <member name="F:Windows.Management.Policies.NamedPolicyKind.Int32">
      <summary>此策略由 32 位整数表示。</summary>
    </member>
    <member name="F:Windows.Management.Policies.NamedPolicyKind.Int64">
      <summary>此策略由 64 位整数表示。</summary>
    </member>
    <member name="F:Windows.Management.Policies.NamedPolicyKind.Invalid">
      <summary>此策略无效。</summary>
    </member>
    <member name="F:Windows.Management.Policies.NamedPolicyKind.String">
      <summary>此策略由字符串表示。</summary>
    </member>
    <member name="T:Windows.Management.Policies.NamedPolicySetter">
      <summary>用于为给定帐户 ID 和用户对象设置特定 MDM 策略的策略资源库。</summary>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicySetter.AccountId">
      <summary>获取策略资源库的帐户 ID。</summary>
      <returns>The account ID of the policy setter.</returns>
    </member>
    <member name="P:Windows.Management.Policies.NamedPolicySetter.User">
      <summary>获取策略资源库的用户对象。</summary>
      <returns>策略资源库用户。</returns>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicySetter.SetBinaryPolicyAtPath(System.String,System.String,Windows.Storage.Streams.IBuffer)">
      <summary>设置二进制 MDM 策略。</summary>
      <param name="area">A string representing the area name for a policy.</param>
      <param name="name">A string representing the name of the policy.</param>
      <param name="policyValue">MDM 策略的二进制值。</param>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicySetter.SetBooleanPolicyAtPath(System.String,System.String,System.Boolean)">
      <summary>设置布尔 MDM 策略。</summary>
      <param name="area">A string representing the area name for a policy.</param>
      <param name="name">A string representing the name of the policy.</param>
      <param name="policyValue">MDM 策略的布尔值。</param>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicySetter.SetInt32PolicyAtPath(System.String,System.String,System.Int32)">
      <summary>设置 int32 MDM 策略。</summary>
      <param name="area">A string representing the area name for a policy.</param>
      <param name="name">A string representing the name of the policy.</param>
      <param name="policyValue">MDM 策略的 int32 值。</param>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicySetter.SetInt64PolicyAtPath(System.String,System.String,System.Int64)">
      <summary>设置 int64 MDM 策略。</summary>
      <param name="area">A string representing the area name for a policy.</param>
      <param name="name">A string representing the name of the policy.</param>
      <param name="policyValue">MDM 策略的 Int64 值。</param>
    </member>
    <member name="M:Windows.Management.Policies.NamedPolicySetter.SetStringPolicyAtPath(System.String,System.String,System.String)">
      <summary>设置字符串 MDM 策略。</summary>
      <param name="area">A string representing the area name for a policy.</param>
      <param name="name">A string representing the name of the policy.</param>
      <param name="policyValue">MDM 策略的字符串值。</param>
    </member>
    <member name="T:Windows.Management.Update.PreviewBuildsManager">
      <summary>管理设备的预览版本的状态。</summary>
    </member>
    <member name="P:Windows.Management.Update.PreviewBuildsManager.ArePreviewBuildsAllowed">
      <summary>描述设备上是否允许预览版本的布尔值。</summary>
      <returns>如果允许预览版本，则为 True；如果不允许预览版本，则为 False。</returns>
    </member>
    <member name="M:Windows.Management.Update.PreviewBuildsManager.GetCurrentState">
      <summary>PreviewBuildsState 对象的当前状态。</summary>
      <returns>当前的 `PreviewBuildsState` 对象。</returns>
    </member>
    <member name="M:Windows.Management.Update.PreviewBuildsManager.GetDefault">
      <summary>获取设备的默认 PreviewBuildsManager。</summary>
      <returns>默认 PreviewBuildsManager。 如果此平台上不支持 API，这将返回 `null`。</returns>
    </member>
    <member name="M:Windows.Management.Update.PreviewBuildsManager.IsSupported">
      <summary>确定此 API 是否在设备上受支持。</summary>
      <returns>如果支持 API，则为 True；否则为 False。</returns>
    </member>
    <member name="M:Windows.Management.Update.PreviewBuildsManager.SyncAsync">
      <summary>同步 PreviewBuildsManager 与服务器以获取当前信息。</summary>
      <returns>如果成功同步了 PreviewBuildsManager 对象，则为 True；否则为 False。</returns>
    </member>
    <member name="T:Windows.Management.Update.PreviewBuildsState">
      <summary>包含了用于连接设备以将设备与 Windows 预览体验计划关联的信息。</summary>
    </member>
    <member name="P:Windows.Management.Update.PreviewBuildsState.Properties">
      <summary>包含与 PreviewBuildsState 关联用于向 WindowsInsiderProgram 注册设备的属性。</summary>
      <returns>属性的 ValueSet。</returns>
    </member>
    <member name="T:Windows.Management.Workplace.MdmPolicy">
      <summary>MDM（移动设备管理）策略。</summary>
    </member>
    <member name="M:Windows.Management.Workplace.MdmPolicy.GetMessagingSyncPolicy">
      <summary>获取当前消息同步策略。</summary>
      <returns>消息同步策略。</returns>
    </member>
    <member name="M:Windows.Management.Workplace.MdmPolicy.IsBrowserAllowed">
      <summary>如果允许浏览器，则返回 **true**。</summary>
      <returns>如果允许浏览器，则为 **true**。</returns>
    </member>
    <member name="M:Windows.Management.Workplace.MdmPolicy.IsCameraAllowed">
      <summary>如果允许照相机，则返回 **true**。</summary>
      <returns>如果允许照相机，则为 **true**。</returns>
    </member>
    <member name="M:Windows.Management.Workplace.MdmPolicy.IsMicrosoftAccountAllowed">
      <summary>如果允许 Microsoft 帐户，则返回 **true**。</summary>
      <returns>如果允许 Microsoft 帐户，则为 **true**。</returns>
    </member>
    <member name="M:Windows.Management.Workplace.MdmPolicy.IsStoreAllowed">
      <summary>如果允许 Store，则返回 **true**。</summary>
      <returns>如果允许 Store，则为 **true**。</returns>
    </member>
    <member name="T:Windows.Management.Workplace.MessagingSyncPolicy">
      <summary>知识消息同步策略的枚举。</summary>
    </member>
    <member name="F:Windows.Management.Workplace.MessagingSyncPolicy.Allowed">
      <summary>允许消息同步。</summary>
    </member>
    <member name="F:Windows.Management.Workplace.MessagingSyncPolicy.Disallowed">
      <summary>不允许消息同步。</summary>
    </member>
    <member name="F:Windows.Management.Workplace.MessagingSyncPolicy.Required">
      <summary>需要消息同步。</summary>
    </member>
    <member name="T:Windows.Media.AudioBuffer">
      <summary>表示包含音频数据的缓冲区。</summary>
    </member>
    <member name="P:Windows.Media.AudioBuffer.Capacity">
      <summary>获取缓冲区可保存的最大字节数。</summary>
      <returns>缓冲区可保存的最大字节数。</returns>
    </member>
    <member name="P:Windows.Media.AudioBuffer.Length">
      <summary>获取或设置缓冲区中当前使用的字节的数量。</summary>
      <returns>缓冲区中当前使用的字节的数量。</returns>
    </member>
    <member name="M:Windows.Media.AudioBuffer.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.AudioBuffer.CreateReference">
      <summary>返回音频缓冲区的 IMemoryBufferReference 表示形式。</summary>
      <returns>音频缓冲区的 IMemoryBufferReference 表示形式。</returns>
    </member>
    <member name="T:Windows.Media.AudioBufferAccessMode">
      <summary>定义 AudioFrame::LockBuffer 返回的 AudioBuffer 的访问模式。</summary>
    </member>
    <member name="F:Windows.Media.AudioBufferAccessMode.Read">
      <summary>音频缓冲区为只读。</summary>
    </member>
    <member name="F:Windows.Media.AudioBufferAccessMode.ReadWrite">
      <summary>可从中进行读取和写入的音频缓冲区。</summary>
    </member>
    <member name="F:Windows.Media.AudioBufferAccessMode.Write">
      <summary>音频缓冲区为只写。</summary>
    </member>
    <member name="T:Windows.Media.AudioFrame">
      <summary>表示音频数据的单个帧。</summary>
    </member>
    <member name="M:Windows.Media.AudioFrame.#ctor(System.UInt32)">
      <summary>初始化 AudioFrame 类的新实例。</summary>
      <param name="capacity">The maximum number of bytes that the buffer can hold.</param>
    </member>
    <member name="P:Windows.Media.AudioFrame.Duration">
      <summary>获取或设置音频帧的持续时间。</summary>
      <returns>音频帧的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.AudioFrame.ExtendedProperties">
      <summary>获取扩展属性集，用来在 AudioFrame 上启用获取和设置属性。</summary>
      <returns>扩展属性映射。</returns>
    </member>
    <member name="P:Windows.Media.AudioFrame.IsDiscontinuous">
      <summary>获取或设置一个值，该值指示音频帧是否为流中的空白后的第一个帧。</summary>
      <returns>如果音频帧为流中的空白后的第一个帧，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.AudioFrame.IsReadOnly">
      <summary>获取一个值，该值指示音频帧是否为只读。</summary>
      <returns>如果音频帧为只读，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.AudioFrame.RelativeTime">
      <summary>获取或设置音频流中的帧的相对时间。</summary>
      <returns>音频流中的帧的相对时间。</returns>
    </member>
    <member name="P:Windows.Media.AudioFrame.SystemRelativeTime">
      <summary>获取或设置一个与系统相关的时间戳，该时间戳在同一设备上的多个媒体源之间是相关的。</summary>
      <returns>与系统相对的时间戳。</returns>
    </member>
    <member name="P:Windows.Media.AudioFrame.Type">
      <summary>获取指示音频帧包含的音频数据的类型的字符串。</summary>
      <returns>指示音频帧包含的音频数据的类型的字符串。</returns>
    </member>
    <member name="M:Windows.Media.AudioFrame.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.AudioFrame.LockBuffer(Windows.Media.AudioBufferAccessMode)">
      <summary>获取支持你直接对框架的音频数据进行操作的 AudioBuffer 的对象。</summary>
      <param name="mode">指示返回的音频缓冲区的访问模式的值。</param>
      <returns>包含音频示例数据的缓冲区。</returns>
    </member>
    <member name="T:Windows.Media.AudioProcessing">
      <summary>定义音频处理模式。</summary>
    </member>
    <member name="F:Windows.Media.AudioProcessing.Default">
      <summary>正常音频信号处理。</summary>
    </member>
    <member name="F:Windows.Media.AudioProcessing.Raw">
      <summary>最小音频信号处理。</summary>
    </member>
    <member name="T:Windows.Media.AutoRepeatModeChangeRequestedEventArgs">
      <summary>为 AutoRepeatModeChangeRequested 的事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.AutoRepeatModeChangeRequestedEventArgs.RequestedAutoRepeatMode">
      <summary>获取指示请求自动重复模式的值。</summary>
      <returns>请求自动重复模式。</returns>
    </member>
    <member name="T:Windows.Media.ImageDisplayProperties">
      <summary>提供 SystemMediaTransportControlsDisplayUpdater 类显示的图像信息的属性。</summary>
    </member>
    <member name="P:Windows.Media.ImageDisplayProperties.Subtitle">
      <summary>获取或设置图像的子标题。</summary>
      <returns>图像的子标题。</returns>
    </member>
    <member name="P:Windows.Media.ImageDisplayProperties.Title">
      <summary>获取或设置图像的标题。</summary>
      <returns>图像的标题。</returns>
    </member>
    <member name="T:Windows.Media.IMediaExtension">
      <summary>封装设置注册的媒体分析器或编解码器上的配置属性所需的方法。</summary>
    </member>
    <member name="M:Windows.Media.IMediaExtension.SetProperties(Windows.Foundation.Collections.IPropertySet)">
      <summary>当媒体分析器或编解码器已注册时，设置提供的配置属性。</summary>
      <param name="configuration">媒体分析器或编解码器的配置属性。</param>
    </member>
    <member name="T:Windows.Media.IMediaFrame">
      <summary>表示媒体数据的单个帧。</summary>
    </member>
    <member name="P:Windows.Media.IMediaFrame.Duration">
      <summary>获取或设置媒体帧的持续时间。</summary>
      <returns>媒体帧的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.IMediaFrame.ExtendedProperties">
      <summary>获取扩展属性集，用来在媒体帧上启用获取和设置属性。</summary>
      <returns>The extended properties map.</returns>
    </member>
    <member name="P:Windows.Media.IMediaFrame.IsDiscontinuous">
      <summary>获取或设置一个值，该值指示媒体帧是否为流中的空白后的第一个帧。</summary>
      <returns>如果媒体帧为流中的空白后的第一个帧，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.IMediaFrame.IsReadOnly">
      <summary>Gets a value indicating whether the audio frame is read-only.</summary>
      <returns>True if the audio frame is read-only; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.IMediaFrame.RelativeTime">
      <summary>获取或设置媒体流中的帧的相对时间。</summary>
      <returns>媒体流中的帧的相对时间。</returns>
    </member>
    <member name="P:Windows.Media.IMediaFrame.SystemRelativeTime">
      <summary>Gets or sets a timestamp that is relative to the system and is correlatable across multiple media sources on the same device.</summary>
      <returns>A timestamp relative to the system.</returns>
    </member>
    <member name="P:Windows.Media.IMediaFrame.Type">
      <summary>获取指示媒体帧包含的数据类型的字符串。</summary>
      <returns>指示媒体帧包含的数据类型的字符串。</returns>
    </member>
    <member name="T:Windows.Media.IMediaMarker">
      <summary>表示媒体流时间线中特定位置处的标记。</summary>
    </member>
    <member name="P:Windows.Media.IMediaMarker.MediaMarkerType">
      <summary>获取媒体标记的类型。</summary>
      <returns>标记类型。</returns>
    </member>
    <member name="P:Windows.Media.IMediaMarker.Text">
      <summary>获取与标记关联的文本。</summary>
      <returns>与标记关联的文本。</returns>
    </member>
    <member name="P:Windows.Media.IMediaMarker.Time">
      <summary>获取媒体时间线中出现标记的偏移量。</summary>
      <returns>媒体时间线中出现标记时的偏移量。</returns>
    </member>
    <member name="T:Windows.Media.IMediaMarkers">
      <summary>表示媒体标记的集合。</summary>
    </member>
    <member name="P:Windows.Media.IMediaMarkers.Markers">
      <summary>获取媒体标记的集合。</summary>
      <returns>媒体标记的集合。</returns>
    </member>
    <member name="T:Windows.Media.MediaExtensionManager">
      <summary>注册媒体分析器或编解码器。</summary>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.#ctor">
      <summary>创建用于注册媒体分析器或编解码器的新 MediaExtensionManager 对象。</summary>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterAudioDecoder(System.String,System.Guid,System.Guid)">
      <summary>为指定输入和输出媒体类型注册音频解码器。</summary>
      <param name="activatableClassId">音频解码器的可激活运行时类的类识别符。 运行时类必须实现 IMediaExtension 接口。</param>
      <param name="inputSubtype">音频解码器接受作为输入的媒体类型的 GUID 标识符。</param>
      <param name="outputSubtype">由音频解码器输出的媒体类型的 GUID 标识符。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterAudioDecoder(System.String,System.Guid,System.Guid,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用可选配置参数注册为指定输入和输出媒体类型注册音频解码器。</summary>
      <param name="activatableClassId">The class identifier of the activatable runtime class of the audio decoder. The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">The guid identifier of the media type that the audio decoder accepts as input.</param>
      <param name="outputSubtype">The guid identifier of the media type that is output by the audio decoder.</param>
      <param name="configuration">包含要传递给音频解码器的配置属性的可选参数。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterAudioEncoder(System.String,System.Guid,System.Guid)">
      <summary>为指定输入和输出媒体类型注册音频编码器。</summary>
      <param name="activatableClassId">音频解码器的可激活运行时类的类识别符。 The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">音频编码器接受作为输入的媒体类型的 GUID 标识符。</param>
      <param name="outputSubtype">由音频编码器输出的媒体类型的 GUID 标识符。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterAudioEncoder(System.String,System.Guid,System.Guid,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用可选配置参数注册为指定输入和输出媒体类型注册音频编码器。</summary>
      <param name="activatableClassId">The class identifier of the activatable runtime class of the audio encoder. The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">The guid identifier of the media type that the audio encoder accepts as input.</param>
      <param name="outputSubtype">The guid identifier of the media type that is output by the audio encoder.</param>
      <param name="configuration">包含要传递给音频编码器的配置属性的可选参数。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterByteStreamHandler(System.String,System.String,System.String)">
      <summary>按文件扩展名和 MIME 类型注册字节流处理程序。</summary>
      <param name="activatableClassId">字节流处理程序的可激活运行时类的类识别符。 The runtime class must implement the IMediaExtension interface.</param>
      <param name="fileExtension">为此字节流处理程序注册的文件名扩展。</param>
      <param name="mimeType">为此字节流处理程序注册的 MIME 类型。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterByteStreamHandler(System.String,System.String,System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用可选配置参数按文件扩展名和 MIME 类型注册字节流处理程序。</summary>
      <param name="activatableClassId">The class identifier of the activatable runtime class of the byte-stream handler. The runtime class must implement the IMediaExtension interface.</param>
      <param name="fileExtension">The file name extension that is registered for this byte-stream handler.</param>
      <param name="mimeType">The MIME type that is registered for this byte-stream handler.</param>
      <param name="configuration">包含字节流处理程序的配置属性的可选参数。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterMediaExtensionForAppService(Windows.Media.IMediaExtension,Windows.ApplicationModel.AppService.AppServiceConnection)">
      <summary>注册提供解码媒体的后台任务的媒体扩展。</summary>
      <param name="extension">实现 IMediaExtension 的对象。</param>
      <param name="connection">表示应用服务端点连接的 AppServiceConnection 对象。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterSchemeHandler(System.String,System.String)">
      <summary>为指定 URL 方案注册方案处理程序。</summary>
      <param name="activatableClassId">方案处理程序的可激活运行时类的类识别符。 The runtime class must implement the IMediaExtension interface.</param>
      <param name="scheme">将识别调用模方案处理程序的 URL 方案。 例如，"myscheme://"。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterSchemeHandler(System.String,System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用可选配置参数为指定 URL 方案注册方案处理程序。</summary>
      <param name="activatableClassId">The class identifier of the activatable runtime class of the scheme handler. The runtime class must implement the IMediaExtension interface.</param>
      <param name="scheme">The URL scheme that will be recognized to invoke the scheme handler. For example, "myscheme://".</param>
      <param name="configuration">包含方案处理程序的配置属性的可选参数。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterVideoDecoder(System.String,System.Guid,System.Guid)">
      <summary>为指定输入和输出媒体类型注册视频解码器。</summary>
      <param name="activatableClassId">视频解码器的可激活运行时类的类识别符。 The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">视频解码器接受作为输入的媒体类型的 GUID 标识符。</param>
      <param name="outputSubtype">由视频解码器输出的媒体类型的 GUID 标识符。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterVideoDecoder(System.String,System.Guid,System.Guid,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用可选配置参数注册为指定输入和输出媒体类型注册视频解码器。</summary>
      <param name="activatableClassId">The class identifier of the activatable runtime class of the video decoder. The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">The guid identifier of the media type that the video decoder accepts as input.</param>
      <param name="outputSubtype">The guid identifier of the media type that is output by the video decoder.</param>
      <param name="configuration">包含要传递给视频解码器的配置属性的可选参数。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterVideoEncoder(System.String,System.Guid,System.Guid)">
      <summary>为指定输入和输出媒体类型注册视频编码器。</summary>
      <param name="activatableClassId">音频解码器的可激活运行时类的类识别符。 The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">视频编码器接受作为输入的媒体类型的 GUID 标识符。</param>
      <param name="outputSubtype">由视频编码器输出的媒体类型的 GUID 标识符。</param>
    </member>
    <member name="M:Windows.Media.MediaExtensionManager.RegisterVideoEncoder(System.String,System.Guid,System.Guid,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用可选配置参数注册为指定输入和输出媒体类型注册视频编码器。</summary>
      <param name="activatableClassId">The class identifier of the activatable runtime class of the video encoder. The runtime class must implement the IMediaExtension interface.</param>
      <param name="inputSubtype">The guid identifier of the media type that the video encoder accepts as input.</param>
      <param name="outputSubtype">The guid identifier of the media type that is output by the video encoder.</param>
      <param name="configuration">包含要传递给视频编码器的配置属性的可选参数。</param>
    </member>
    <member name="T:Windows.Media.MediaMarkerTypes">
      <summary>提供媒体标记类型的静态列表。</summary>
    </member>
    <member name="P:Windows.Media.MediaMarkerTypes.Bookmark">
      <summary>获取作为字符串“Bookmark”返回的 Bookmark 类型的值。</summary>
      <returns>以字符串“Bookmark”的形式返回的书签类型。</returns>
    </member>
    <member name="T:Windows.Media.MediaPlaybackAutoRepeatMode">
      <summary>指定媒体播放的自动重复模式。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackAutoRepeatMode.List">
      <summary>重复当前曲目列表。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackAutoRepeatMode.None">
      <summary>不重复。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackAutoRepeatMode.Track">
      <summary>重复当前曲目。</summary>
    </member>
    <member name="T:Windows.Media.MediaPlaybackStatus">
      <summary>定义媒体播放状态的值。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackStatus.Changing">
      <summary>媒体正在发生更改。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackStatus.Closed">
      <summary>媒体已关闭。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackStatus.Paused">
      <summary>媒体已暂停。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackStatus.Playing">
      <summary>正在播放媒体。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackStatus.Stopped">
      <summary>媒体已停止。</summary>
    </member>
    <member name="T:Windows.Media.MediaPlaybackType">
      <summary>定义媒体播放类型的值。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackType.Image">
      <summary>媒体类型是图像。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackType.Music">
      <summary>媒体类型为音频音乐。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackType.Unknown">
      <summary>媒体类型未知。</summary>
    </member>
    <member name="F:Windows.Media.MediaPlaybackType.Video">
      <summary>媒体类型是视频。</summary>
    </member>
    <member name="T:Windows.Media.MediaProcessingTriggerDetails">
      <summary>提供对一个参数集的媒体处理后台任务，该集是在对 MediaProcessingTrigger::RequestAsync 的调用中提供的。</summary>
    </member>
    <member name="P:Windows.Media.MediaProcessingTriggerDetails.Arguments">
      <summary>获取一个值集，该集包含在对 MediaProcessingTrigger::RequestAsync 的调用中提供的参数。</summary>
      <returns>一个值集，该集包含在对 MediaProcessingTrigger::RequestAsync 的调用中提供的参数。</returns>
    </member>
    <member name="T:Windows.Media.MediaTimelineController">
      <summary>提供速度、位置和 MediaPlayer 的状态的有关信息以及控制。 通过此类可从单个控制器控制和同步多个媒体播放器，以及更轻松地创建自定义传输控件。</summary>
    </member>
    <member name="M:Windows.Media.MediaTimelineController.#ctor">
      <summary>初始化 MediaTimelineController 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaTimelineController.ClockRate">
      <summary>获取或设置 MediaTimelineController 更改位置的速度，用与正常播放速度的比例表示。 例如，设置值 1.0 将实现正常播放速度，设置值 4.0 将实现 4 倍于正常速度的播放速度。</summary>
      <returns>MediaTimelineController 位置更改的速度。</returns>
    </member>
    <member name="P:Windows.Media.MediaTimelineController.Duration">
      <summary>获取指示时间线的持续时间的值。 指定的时间跨度已过后，时间线时钟将不再前进。</summary>
      <returns>指示时间线的持续时间的值。</returns>
    </member>
    <member name="P:Windows.Media.MediaTimelineController.IsLoopingEnabled">
      <summary>获取一个值，其指示时间线是否将循环，从而当其到达 Duration 指定的时间窗口结束位置时在零位置重新启动时钟。</summary>
      <returns>如果启用了循环，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.MediaTimelineController.Position">
      <summary>获取或设置 MediaTimelineController 的当前位置。</summary>
      <returns>MediaTimelineController 的当前位置。</returns>
    </member>
    <member name="P:Windows.Media.MediaTimelineController.State">
      <summary>获取指示 MediaTimelineController 当前状态的值，该值可为运行或暂停。</summary>
      <returns>指示 MediaTimelineController 当前状态的值。</returns>
    </member>
    <member name="E:Windows.Media.MediaTimelineController.Ended">
      <summary>如果将 IsLoopingEnabled 设为 false，则当时间线控制器到达 Duration 指定的时间窗口结束位置时发生。</summary>
    </member>
    <member name="E:Windows.Media.MediaTimelineController.Failed">
      <summary>当时间线控制器遇到内部错误并且无法继续播放时发生。</summary>
    </member>
    <member name="E:Windows.Media.MediaTimelineController.PositionChanged">
      <summary>当 MediaTimelineController 位置更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.MediaTimelineController.StateChanged">
      <summary>当 MediaTimelineController 的状态更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.MediaTimelineController.Pause">
      <summary>暂停 MediaTimelineController 的播放。</summary>
    </member>
    <member name="M:Windows.Media.MediaTimelineController.Resume">
      <summary>从控制器暂停位置恢复 MediaTimelineController 的播放。</summary>
    </member>
    <member name="M:Windows.Media.MediaTimelineController.Start">
      <summary>启动 MediaTimelineController 的播放从位置 0。</summary>
    </member>
    <member name="T:Windows.Media.MediaTimelineControllerFailedEventArgs">
      <summary>为 Failed 事件提供数据，当时间线控制器遇到内部错误并且无法继续播放时发生该事件。</summary>
    </member>
    <member name="P:Windows.Media.MediaTimelineControllerFailedEventArgs.ExtendedError">
      <summary>获取与该事件关联的扩展错误代码。</summary>
      <returns>与事件关联的扩展错误代码。</returns>
    </member>
    <member name="T:Windows.Media.MediaTimelineControllerState">
      <summary>指定 MediaTimelineController 的状态。</summary>
    </member>
    <member name="F:Windows.Media.MediaTimelineControllerState.Error">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.MediaTimelineControllerState.Paused">
      <summary>**MediaTimelineController** 已暂停。</summary>
    </member>
    <member name="F:Windows.Media.MediaTimelineControllerState.Running">
      <summary>**MediaTimelineController** 正在运行。</summary>
    </member>
    <member name="F:Windows.Media.MediaTimelineControllerState.Stalled">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.MediaTimeRange">
      <summary>表示媒体内容中的时间范围。</summary>
    </member>
    <member name="F:Windows.Media.MediaTimeRange.End">
      <summary>从媒体内容开始到时间范围结束的时间跨度。</summary>
    </member>
    <member name="F:Windows.Media.MediaTimeRange.Start">
      <summary>从媒体内容开始到时间范围开始的时间跨度。</summary>
    </member>
    <member name="T:Windows.Media.MusicDisplayProperties">
      <summary>提供由 SystemMediaTransportControlsDisplayUpdater 类显示的音乐信息的属性。</summary>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.AlbumArtist">
      <summary>获取或设置专辑艺术家的姓名。</summary>
      <returns>专辑艺术家的姓名。</returns>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.AlbumTitle">
      <summary>获取或设置专辑标题。</summary>
      <returns>专辑标题。</returns>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.AlbumTrackCount">
      <summary>获取或设置专辑曲目数目。</summary>
      <returns>专辑曲目数目。</returns>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.Artist">
      <summary>获取或设置歌曲的艺术家的名称。</summary>
      <returns>音乐家的姓名。</returns>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.Genres">
      <summary>获取表示类型名称的字符串的可修改列表。</summary>
      <returns>表示类型名称的字符串的可修改列表。</returns>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.Title">
      <summary>获取或设置歌曲的标题。</summary>
      <returns>歌曲的标题。</returns>
    </member>
    <member name="P:Windows.Media.MusicDisplayProperties.TrackNumber">
      <summary>获取或设置曲目数目。</summary>
      <returns>跟踪数字。</returns>
    </member>
    <member name="T:Windows.Media.PlaybackPositionChangeRequestedEventArgs">
      <summary>为 PlaybackPositionChangeRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.PlaybackPositionChangeRequestedEventArgs.RequestedPlaybackPosition">
      <summary>获取指示所请求的偏移到媒体项的值。</summary>
      <returns>指示所请求的偏移到媒体项的值。</returns>
    </member>
    <member name="T:Windows.Media.PlaybackRateChangeRequestedEventArgs">
      <summary>为 PlaybackRateChangeRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.PlaybackRateChangeRequestedEventArgs.RequestedPlaybackRate">
      <summary>获取所请求的播放速率。</summary>
      <returns>所请求的播放速率。</returns>
    </member>
    <member name="T:Windows.Media.ShuffleEnabledChangeRequestedEventArgs">
      <summary>为 ShuffleEnabledChangeRequested 的事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.ShuffleEnabledChangeRequestedEventArgs.RequestedShuffleEnabled">
      <summary>获取指示请求是否用于启用或禁用无序播放的值。</summary>
      <returns>如果请求用于启用无序播放，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.SoundLevel">
      <summary>指定捕获或呈现流的音量。</summary>
    </member>
    <member name="F:Windows.Media.SoundLevel.Full">
      <summary>该声音级别为最大音量。</summary>
    </member>
    <member name="F:Windows.Media.SoundLevel.Low">
      <summary>声音级别低。</summary>
    </member>
    <member name="F:Windows.Media.SoundLevel.Muted">
      <summary>声音级别为静音。</summary>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControls">
      <summary>表示允许与系统媒体传输控件集成并支持媒体命令的对象。</summary>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.AutoRepeatMode">
      <summary>获取或设置表示 SystemMediaTransportControls 当前自动重复模式的值。</summary>
      <returns>表示当前自动重复模式的值。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.DisplayUpdater">
      <summary>获取 SystemMediaTransportControls 的显示更新程序，该控件可启用对所显示的有关当前播放的曲目的信息的更新。</summary>
      <returns>SystemMediaTransportControls 的显示更新程序。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsChannelDownEnabled">
      <summary>获取或设置一个值，该值指定是否支持频道递减按钮。</summary>
      <returns>如果支持频道递减按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsChannelUpEnabled">
      <summary>获取或设置一个值，该值指定是否支持频道递增按钮。</summary>
      <returns>如果支持频道递增按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsEnabled">
      <summary>启用和禁用应用程序的系统媒体传输控件。</summary>
      <returns>如果为应用程序启用系统传输控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsFastForwardEnabled">
      <summary>获取或设置指定是否支持“快进”按钮的值。</summary>
      <returns>如果支持快进按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsNextEnabled">
      <summary>获取或设置指定是否支持下一张按钮的值。</summary>
      <returns>如果支持下一张按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsPauseEnabled">
      <summary>获取或设置指定是否支持“暂停”按钮的值。如果支持“暂停”按钮，则为 **true**；否则为 **false**。</summary>
      <returns>如果支持暂停按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsPlayEnabled">
      <summary>获取或设置指定是否支持播放按钮的值。</summary>
      <returns>如果支播放，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsPreviousEnabled">
      <summary>获取或设置指定是否支持上一张按钮的值。</summary>
      <returns>如果支持上一步按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsRecordEnabled">
      <summary>获取或设置指定是否支持“录制”按钮的值。如果支持“录制”按钮，则为 **true**；否则为 **false**。</summary>
      <returns>如果支持录制按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsRewindEnabled">
      <summary>获取或设置指定是否支持后退按钮的值。</summary>
      <returns>如果支持后退按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.IsStopEnabled">
      <summary>获取或设置指定是否支持停止按钮的值。</summary>
      <returns>如果支持停止按钮，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.PlaybackRate">
      <summary>获取或设置 SystemMediaTransportControls 的播放速率。</summary>
      <returns>SystemMediaTransportControls 的播放速率。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.PlaybackStatus">
      <summary>获取或设置媒体的播放状态。</summary>
      <returns>播放状态。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.ShuffleEnabled">
      <summary>获取或设置表示 SystemMediaTransportControls 当前无序播放状态的值。</summary>
      <returns>如果 SystemMediaTransportControls 启用了无序播放，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControls.SoundLevel">
      <summary>获取捕获和呈现流的媒体音量。</summary>
      <returns>声音级别。</returns>
    </member>
    <member name="E:Windows.Media.SystemMediaTransportControls.AutoRepeatModeChangeRequested">
      <summary>当用户修改 SystemMediaTransportControls 自动重复模式时发生。</summary>
    </member>
    <member name="E:Windows.Media.SystemMediaTransportControls.ButtonPressed">
      <summary>当在 SystemMediaTransportControls 上按下一个按钮时发生。</summary>
    </member>
    <member name="E:Windows.Media.SystemMediaTransportControls.PlaybackPositionChangeRequested">
      <summary>当用户修改 the SystemMediaTransportControls 播放位置时发生。</summary>
    </member>
    <member name="E:Windows.Media.SystemMediaTransportControls.PlaybackRateChangeRequested">
      <summary>当用户修改 SystemMediaTransportControls 播放速度时发生。</summary>
    </member>
    <member name="E:Windows.Media.SystemMediaTransportControls.PropertyChanged">
      <summary>当 SystemMediaTransportControls 的属性更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.SystemMediaTransportControls.ShuffleEnabledChangeRequested">
      <summary>当用户修改 SystemMediaTransportControls 无序播放状态时发生。</summary>
    </member>
    <member name="M:Windows.Media.SystemMediaTransportControls.GetForCurrentView">
      <summary>当前视图的系统传输控件。</summary>
      <returns>The system transport controls for the current view.</returns>
    </member>
    <member name="M:Windows.Media.SystemMediaTransportControls.UpdateTimelineProperties(Windows.Media.SystemMediaTransportControlsTimelineProperties)">
      <summary>用所提供的对象中的值更新 SystemMediaTransportControls 时间线属性。</summary>
      <param name="timelineProperties">表示新时间线属性值的对象。</param>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControlsButton">
      <summary>定义 SystemMediaTransportControls 上按钮的值。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.ChannelDown">
      <summary>通道向下按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.ChannelUp">
      <summary>通道向上按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.FastForward">
      <summary>快进按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Next">
      <summary>“下一步”按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Pause">
      <summary>暂停按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Play">
      <summary>“播放”按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Previous">
      <summary>“上一步”按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Record">
      <summary>“记录”按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Rewind">
      <summary>后退按钮。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsButton.Stop">
      <summary>“停止”按钮。</summary>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControlsButtonPressedEventArgs">
      <summary>为 SystemMediaTransportControls.ButtonPressed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsButtonPressedEventArgs.Button">
      <summary>获取在 SystemMediaTransportControls 上按下的按钮。</summary>
      <returns>已按下的按钮。</returns>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControlsDisplayUpdater">
      <summary>提供用于更新 SystemMediaTransportControls 上显示的音乐信息的功能。</summary>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsDisplayUpdater.AppMediaId">
      <summary>获取或设置应用程序的媒体 ID。</summary>
      <returns>媒体 ID。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsDisplayUpdater.ImageProperties">
      <summary>获取与当前正在播放的媒体关联的图像属性。</summary>
      <returns>图像属性。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsDisplayUpdater.MusicProperties">
      <summary>获取与当前正在播放的媒体关联的音乐属性。</summary>
      <returns>音乐属性。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsDisplayUpdater.Thumbnail">
      <summary>获取或设置与当前播放的媒体关联的缩略图图像。</summary>
      <returns>缩略图图像。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsDisplayUpdater.Type">
      <summary>获取或设置媒体类型。</summary>
      <returns>媒体的类型。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsDisplayUpdater.VideoProperties">
      <summary>获取与当前播放的媒体关联的视频属性。</summary>
      <returns>视频属性。</returns>
    </member>
    <member name="M:Windows.Media.SystemMediaTransportControlsDisplayUpdater.ClearAll">
      <summary>清除所有媒体元数据。</summary>
    </member>
    <member name="M:Windows.Media.SystemMediaTransportControlsDisplayUpdater.CopyFromFileAsync(Windows.Media.MediaPlaybackType,Windows.Storage.StorageFile)">
      <summary>使用指定的文件初始化媒体属性。</summary>
      <param name="type">The type of media.</param>
      <param name="source">要初始化媒体属性的文件。</param>
      <returns>当此方法完成时，它返回一个布尔值，如果操作成功，该值指示 **true**；否则指示 **false**。</returns>
    </member>
    <member name="M:Windows.Media.SystemMediaTransportControlsDisplayUpdater.Update">
      <summary>更新当前播放的媒体的元数据。</summary>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControlsProperty">
      <summary>定义 SystemMediaTransportControls 上属性的值。</summary>
    </member>
    <member name="F:Windows.Media.SystemMediaTransportControlsProperty.SoundLevel">
      <summary>声音级别属性。</summary>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControlsPropertyChangedEventArgs">
      <summary>当 SystemMediaTransportControls 的属性更改时发生。</summary>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsPropertyChangedEventArgs.Property">
      <summary>SystemMediaTransportControls 上被更改的属性。</summary>
      <returns>已更改的属性。</returns>
    </member>
    <member name="T:Windows.Media.SystemMediaTransportControlsTimelineProperties">
      <summary>表示 SystemMediaTransportControls 的时间线属性。 将此类实例传递至 UpdateTimelineProperties 方法以更新属性。</summary>
    </member>
    <member name="M:Windows.Media.SystemMediaTransportControlsTimelineProperties.#ctor">
      <summary>初始化 SystemMediaTransportControlsTimelineProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsTimelineProperties.EndTime">
      <summary>获取或设置表示目前播放媒体项结束时间的值。</summary>
      <returns>目前播放媒体项结束时间的值</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsTimelineProperties.MaxSeekTime">
      <summary>获取或设置一个值，该值指示在用户可查找的目前播放媒体项中的最迟时间。</summary>
      <returns>指示在用户可查找的目前播放媒体项中的最迟时间的值。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsTimelineProperties.MinSeekTime">
      <summary>获取或设置一个值，该值指示在用户可查找的目前播放媒体项中的最早时间。</summary>
      <returns>指示在用户可查找的目前播放媒体项中的最早时间的值。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsTimelineProperties.Position">
      <summary>获取或设置表示目前播放媒体项中当前播放位置的值。</summary>
      <returns>目前播放媒体项中当前播放位置的值。</returns>
    </member>
    <member name="P:Windows.Media.SystemMediaTransportControlsTimelineProperties.StartTime">
      <summary>获取或设置表示目前播放媒体项开始时间的值。</summary>
      <returns>目前播放媒体项开始时间的值。</returns>
    </member>
    <member name="T:Windows.Media.VideoDisplayProperties">
      <summary>提供 SystemMediaTransportControlsDisplayUpdater 类显示的视频信息的属性。</summary>
    </member>
    <member name="P:Windows.Media.VideoDisplayProperties.Genres">
      <summary>Gets a modifiable list of strings representing genre names.</summary>
      <returns>A modifiable list of strings representing genre names.</returns>
    </member>
    <member name="P:Windows.Media.VideoDisplayProperties.Subtitle">
      <summary>获取或设置视频的副标题。</summary>
      <returns>视频的字幕。</returns>
    </member>
    <member name="P:Windows.Media.VideoDisplayProperties.Title">
      <summary>获取或设置视频的标题。</summary>
      <returns>视频的标题。</returns>
    </member>
    <member name="T:Windows.Media.VideoEffects">
      <summary>提供视频相关效果。</summary>
    </member>
    <member name="P:Windows.Media.VideoEffects.VideoStabilization">
      <summary>表示可在视频对象上使用以降低视频晃动度的视频稳定性效果。</summary>
      <returns>效果的名称：“Windows.Media.VideoStabilizationEffect”</returns>
    </member>
    <member name="T:Windows.Media.VideoFrame">
      <summary>表示视频数据的单个帧。</summary>
    </member>
    <member name="M:Windows.Media.VideoFrame.#ctor(Windows.Graphics.Imaging.BitmapPixelFormat,System.Int32,System.Int32)">
      <summary>初始化 VideoFrame 类的新实例。</summary>
      <param name="format">视频帧的像素格式。</param>
      <param name="width">视频帧的宽度（以像素为单位）。</param>
      <param name="height">视频帧的高度（以像素为单位）。</param>
    </member>
    <member name="M:Windows.Media.VideoFrame.#ctor(Windows.Graphics.Imaging.BitmapPixelFormat,System.Int32,System.Int32,Windows.Graphics.Imaging.BitmapAlphaMode)">
      <summary>Initializes a new instance of the VideoFrame class.</summary>
      <param name="format">The pixel format of the video frame.</param>
      <param name="width">The width of the video frame, in pixels.</param>
      <param name="height">The height of the video frame, in pixels.</param>
      <param name="alpha">视频帧的默认 alpha 模式。</param>
    </member>
    <member name="P:Windows.Media.VideoFrame.Direct3DSurface">
      <summary>获取包含视频帧的像素数据（如果有）的 IDirect3DSurface 对象。</summary>
      <returns>包含视频帧的像素数据的 IDirect3DSurface 对象。</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.Duration">
      <summary>获取或设置视频帧的持续时间。</summary>
      <returns>视频帧的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.ExtendedProperties">
      <summary>Gets the extended property set which enables getting and setting properties on the media frame.</summary>
      <returns>The extended properties map.</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.IsDiscontinuous">
      <summary>获取或设置一个值，该值指示视频帧是否为流中的空白后的第一个帧。</summary>
      <returns>如果视频帧为流中的空白后的第一个帧，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.IsReadOnly">
      <summary>获取一个值，该值指示视频帧是否为只读。</summary>
      <returns>如果视频帧为只读，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.RelativeTime">
      <summary>获取或设置视频流中的帧的相对时间。</summary>
      <returns>视频流中的帧的相对时间。</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.SoftwareBitmap">
      <summary>获取包含视频帧的像素数据（如果有）的 SoftwareBitmap 对象。</summary>
      <returns>包含视频帧的像素数据的 SoftwareBitmap 对象。</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.SystemRelativeTime">
      <summary>Gets or sets a timestamp that is relative to the system and is correlatable across multiple media sources on the same device.</summary>
      <returns>A timestamp relative to the system.</returns>
    </member>
    <member name="P:Windows.Media.VideoFrame.Type">
      <summary>获取指示视频帧包含的视频数据的类型的字符串。</summary>
      <returns>指示视频帧包含的音频数据的类型的字符串。</returns>
    </member>
    <member name="M:Windows.Media.VideoFrame.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.VideoFrame.CopyToAsync(Windows.Media.VideoFrame)">
      <summary>将当前 VideoFrame 复制到提供的 VideoFrame 对象中。</summary>
      <param name="frame">当前帧将复制到的目标视频帧。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.VideoFrame.CopyToAsync(Windows.Media.VideoFrame,Windows.Foundation.IReference{Windows.Graphics.Imaging.BitmapBounds},Windows.Foundation.IReference{Windows.Graphics.Imaging.BitmapBounds})">
      <summary>将当前 VideoFrame 中的指定矩形复制到提供的 VideoFrame 对象的指定矩形中。</summary>
      <param name="frame">The target video frame into which the current frame will be copied.</param>
      <param name="sourceBounds">在应复制的源帧中指定矩形的 BitmapBounds 参考。</param>
      <param name="destinationBounds">在将源内容复制到的目标帧中指定矩形的 BitmapBounds 参考。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.VideoFrame.CreateAsDirect3D11SurfaceBacked(Windows.Graphics.DirectX.DirectXPixelFormat,System.Int32,System.Int32)">
      <summary>创建 VideoFrame 类的新实例，该类的图像数据存储在由默认的 Direct3D 设备分配的 [IDXGISurface](https://msdn.microsoft.com/library/windows/desktop/bb174565(v=vs.85).aspx) 中。</summary>
      <param name="format">一个来自 DirectXPixelFormat 枚举的值，用于指定创建的 **VideoFrame** 的像素格式。 并非所有像素格式都受支持。 有关更多信息，请参见“备注”一节。</param>
      <param name="width">创建的 **VideoFrame** 的宽度（以像素为单位）。</param>
      <param name="height">创建的 **VideoFrame** 的高度（以像素为单位）。</param>
      <returns>**VideoFrame**。</returns>
    </member>
    <member name="M:Windows.Media.VideoFrame.CreateAsDirect3D11SurfaceBacked(Windows.Graphics.DirectX.DirectXPixelFormat,System.Int32,System.Int32,Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice)">
      <summary>创建 VideoFrame 类的新实例，该类的图像数据存储在由提供的 Direct3D 设备分配的 [IDXGISurface](https://msdn.microsoft.com/library/windows/desktop/bb174565(v=vs.85).aspx) 中。</summary>
      <param name="format">A value from the DirectXPixelFormat enumeration, specifying the pixel format of the created **VideoFrame**. Not all pixel formats are supported. See the Remarks section for more information.</param>
      <param name="width">The width, in pixels, of the created **VideoFrame**.</param>
      <param name="height">The height, in pixels, of the created **VideoFrame**.</param>
      <param name="device">用于分配视频帧的支持接口的 IDirect3DDevice。</param>
      <returns>**VideoFrame**。</returns>
    </member>
    <member name="M:Windows.Media.VideoFrame.CreateWithDirect3D11Surface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>创建 VideoFrame 类的新实例，该类的图像数据存储在提供的 [IDXGISurface](https://msdn.microsoft.com/library/windows/desktop/bb174565(v=vs.85).aspx) 中。</summary>
      <param name="surface">[IDXGISurface](https://msdn.microsoft.com/library/windows/desktop/bb174565(v=vs.85).aspx) 位于存储图像数据的位置。</param>
      <returns>**VideoFrame**。</returns>
    </member>
    <member name="M:Windows.Media.VideoFrame.CreateWithSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>通过提供的 SoftwareBitmap 创建 VideoFrame 类的新实例。</summary>
      <param name="bitmap">通过其创建 **VideoFrame** 的 SoftwareBitmap。</param>
      <returns>**VideoFrame**。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioDeviceInputNode">
      <summary>表示将音频数据从音频设备（如麦克风或外部音频接口）输入到图形的音频图形节点中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频设备输入节点是否使用了输入。</summary>
      <returns>如果音频设备输入节点使用了输入，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.Device">
      <summary>获取有关音频设备的信息。</summary>
      <returns>表示设备的 DeviceInformation 对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.EffectDefinitions">
      <summary>获取音频设备输入节点的效果定义的列表。 按列表中显示的顺序流过节点的列表进程音频数据的效果。</summary>
      <returns>节点的效果定义的列表。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.Emitter">
      <summary>获取描述发射器的位置和其他物理特性的 AudioNodeEmitter，来自当使用空间音频处理时发送 AudioDeviceInputNode 音频的发射器。</summary>
      <returns>与 AudioDeviceInputNode 关联的空间音频发射器。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.EncodingProperties">
      <summary>获取音频设备输入节点的编码属性。</summary>
      <returns>节点的编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.OutgoingConnections">
      <summary>获取从音频设备输入节点到音频图形中其他节点的传出连接列表。</summary>
      <returns>表示支持的连接的 AudioGraphConnection 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceInputNode.OutgoingGain">
      <summary>获取或设置音频设备输入节点的传出增益。</summary>
      <returns>传出增益值。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>将传出连接添加到音频设备输入节点。</summary>
      <param name="destination">连接的目标节点。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode,System.Double)">
      <summary>将与增益的传出连接添加到音频设备输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
      <param name="gain">指示与连接关联的增益的值。 这是音频信号的标量乘数。 默认值为 1.0。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.Close">
      <summary>结束音频设备输入节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>禁用 EffectDefinitions 列表中具有指定的效果定义的所有效果。</summary>
      <param name="definition">要禁用的效果的效果定义。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>启用 EffectDefinitions 列表中具有指定的效果定义的所有效果。</summary>
      <param name="definition">要启用的效果的效果定义。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.RemoveOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>移除从音频设备输入节点到指定节点的传出连接。</summary>
      <param name="destination">为其移除传出连接的音频节点。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.Reset">
      <summary>重置音频设备输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.Start">
      <summary>启动音频设备输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceInputNode.Stop">
      <summary>停止音频设备输入节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioDeviceNodeCreationStatus">
      <summary>定义音频设备节点创建的状态值。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioDeviceNodeCreationStatus.AccessDenied">
      <summary>访问音频设备被拒绝。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioDeviceNodeCreationStatus.DeviceNotAvailable">
      <summary>音频设备不可用。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioDeviceNodeCreationStatus.FormatNotSupported">
      <summary>音频设备节点创建的格式不受支持。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioDeviceNodeCreationStatus.Success">
      <summary>音频设备节点创建成功。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioDeviceNodeCreationStatus.UnknownFailure">
      <summary>创建音频设备节点时发生未知故障。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioDeviceOutputNode">
      <summary>表示将音频数据从图形输出到音频设备（如扬声器或外部音频接口）的音频图形节点中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceOutputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频设备输出节点是否使用了输入。</summary>
      <returns>如果音频设备输出节点使用了输入，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceOutputNode.Device">
      <summary>Gets information about the audio device.</summary>
      <returns>A DeviceInformation object representing the device.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceOutputNode.EffectDefinitions">
      <summary>获取音频设备输出节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceOutputNode.EncodingProperties">
      <summary>获取音频设备输出节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceOutputNode.Listener">
      <summary>获取或设置描述发射器的位置和其他物理特性的 AudioNodeListener，来自当使用空间音频处理时侦听 AudioDeviceOutputNode 音频的侦听器。</summary>
      <returns>与 AudioDeviceInputNode 关联的空间音频侦听器。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioDeviceOutputNode.OutgoingGain">
      <summary>获取或设置音频设备输出节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceOutputNode.Close">
      <summary>结束音频设备输出节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceOutputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceOutputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceOutputNode.Reset">
      <summary>重置音频设备输出节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceOutputNode.Start">
      <summary>启动音频设备输出节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioDeviceOutputNode.Stop">
      <summary>停止音频设备输出节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioFileInputNode">
      <summary>表示将音频数据从音频文件输入到图形的音频图形节点中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频文件输入节点是否使用了输入。</summary>
      <returns>如果音频文件输入节点使用了输入，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.Duration">
      <summary>获取音频输入文件的持续时间。</summary>
      <returns>指示音频输入文件的持续时间的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.EffectDefinitions">
      <summary>获取音频文件输入节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.Emitter">
      <summary>获取描述发射器的位置和其他物理特性的 AudioNodeEmitter，来自当使用空间音频处理时发送 AudioFileInputNode 音频的发射器。</summary>
      <returns>与 AudioFileInputNode 关联的空间音频发射器。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.EncodingProperties">
      <summary>获取音频文件输入节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.EndTime">
      <summary>获取或设置音频文件输入节点的结束时间，它用于确定结束媒体内容播放的时间。</summary>
      <returns>指示结束时间的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.LoopCount">
      <summary>获取或设置音频文件输入节点的循环计数。</summary>
      <returns>表示循环计数的整数的引用。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.OutgoingConnections">
      <summary>获取从音频文件输入节点到音频图形中其他节点的传出连接列表。</summary>
      <returns>A collection of AudioGraphConnection objects representing the supported connections.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.OutgoingGain">
      <summary>获取或设置音频文件输入节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.PlaybackSpeedFactor">
      <summary>获取或设置音频文件输入节点的播放速度系数。</summary>
      <returns>指示播放速度系数的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.Position">
      <summary>获取音频文件输入节点的播放位置。</summary>
      <returns>音频文件中的当前播放位置（以秒为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.SourceFile">
      <summary>获取音频文件输入节点的源音频文件。</summary>
      <returns>表示源音频文件的 StorageFile 对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileInputNode.StartTime">
      <summary>获取或设置音频文件输入节点的开始时间。</summary>
      <returns>指示开始时间的值。</returns>
    </member>
    <member name="E:Windows.Media.Audio.AudioFileInputNode.FileCompleted">
      <summary>当播放位置达到音频文件末尾或者 EndTime 属性指定的位置时发生。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>将传出连接添加到音频文件输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode,System.Double)">
      <summary>将与增益的传出连接添加到音频文件输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
      <param name="gain">A value indicating the gain associated with the connection. This is a scalar multiplier of the audio signal. The default value is 1.0.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.Close">
      <summary>结束音频文件输入节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.RemoveOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>移除从音频文件输入节点到指定节点的传出连接。</summary>
      <param name="destination">The audio node for which the outgoing connection is removed.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.Reset">
      <summary>重置音频文件输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.Seek(Windows.Foundation.TimeSpan)">
      <summary>将节点的播放位置移至音频输入文件中指定的时间。</summary>
      <param name="position">指示应查找到哪一节点的位置的值。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.Start">
      <summary>启动音频文件输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileInputNode.Stop">
      <summary>停止音频文件输入节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioFileNodeCreationStatus">
      <summary>定义音频文件节点创建的状态值。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioFileNodeCreationStatus.FileNotFound">
      <summary>找不到用于创建节点的音频文件。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioFileNodeCreationStatus.FormatNotSupported">
      <summary>音频文件的格式不受支持。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioFileNodeCreationStatus.InvalidFileType">
      <summary>用于节点创建的音频文件的文件类型无效。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioFileNodeCreationStatus.Success">
      <summary>音频文件节点创建成功。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioFileNodeCreationStatus.UnknownFailure">
      <summary>创建音频文件节点时发生未知故障。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioFileOutputNode">
      <summary>表示将音频数据从图形输出到音频文件的音频图形节点中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileOutputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频文件输出节点是否使用了输入。</summary>
      <returns>如果音频文件输出节点使用了输入，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileOutputNode.EffectDefinitions">
      <summary>获取音频文件输出节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileOutputNode.EncodingProperties">
      <summary>获取音频文件输出节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileOutputNode.File">
      <summary>获取与音频文件输出节点关联的文件。</summary>
      <returns>表示文件的 StorageFile 对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileOutputNode.FileEncodingProfile">
      <summary>获取音频文件输出节点支持的文件编码配置文件。</summary>
      <returns>表示编码配置文件的 MediaEncodingProfile 对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFileOutputNode.OutgoingGain">
      <summary>获取或设置音频文件输出节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.Close">
      <summary>结束音频文件输出节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.FinalizeAsync">
      <summary>完成音频文件输出节点的异步操作。</summary>
      <returns>此操作完成时，将返回 TranscodeFailureReason 值。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.Reset">
      <summary>重置音频文件输出节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.Start">
      <summary>启动音频文件输出节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFileOutputNode.Stop">
      <summary>停止音频文件输出节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioFrameCompletedEventArgs">
      <summary>表示 AudioFrameCompleted 事件的参数。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameCompletedEventArgs.Frame">
      <summary>获取 AudioFrameInputNode 刚完成的音频帧。 帧在音频图形已使用帧中的所有音频时完成。</summary>
      <returns>表示音频帧的 AudioFrame 对象。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioFrameInputNode">
      <summary>表示将音频数据从应用实施代码（以编程方式生成音频示例）输入到图形的音频图形节点中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频帧输入节点是否使用了输入。</summary>
      <returns>如果音频帧输入节点使用了输入，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.EffectDefinitions">
      <summary>获取音频帧输入节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.Emitter">
      <summary>获取描述发射器的位置和其他物理特性的 AudioNodeEmitter，来自当使用空间音频处理时发送 AudioFrameInputNode 音频的发射器。</summary>
      <returns>与 AudioFrameInputNode 关联的空间音频发射器。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.EncodingProperties">
      <summary>获取音频帧输入节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.OutgoingConnections">
      <summary>获取从音频帧输入节点到音频图形中其他节点的传出连接列表。</summary>
      <returns>A collection of AudioGraphConnection objects representing the supported connections.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.OutgoingGain">
      <summary>获取或设置音频帧输入节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.PlaybackSpeedFactor">
      <summary>获取或设置音频帧输入节点的播放速度系数。</summary>
      <returns>A value indicating the playback speed factor.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameInputNode.QueuedSampleCount">
      <summary>获取音频帧输入节点的已排队示例计数。</summary>
      <returns>指示已排队示例计数的值。</returns>
    </member>
    <member name="E:Windows.Media.Audio.AudioFrameInputNode.AudioFrameCompleted">
      <summary>通知已完成音频帧通过对 AddFrame 的调用已经被发送到图像。</summary>
    </member>
    <member name="E:Windows.Media.Audio.AudioFrameInputNode.QuantumStarted">
      <summary>在音频图形准备好开始处理数据的新量程时引发。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.AddFrame(Windows.Media.AudioFrame)">
      <summary>将音频帧添加到音频帧输入节点。</summary>
      <param name="frame">表示帧的 AudioFrame 对象。</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>将传出连接添加到音频帧输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode,System.Double)">
      <summary>将与增益的传出连接添加到音频帧输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
      <param name="gain">A value indicating the gain associated with the connection. This is a scalar multiplier of the audio signal. The default value is 1.0.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.Close">
      <summary>结束音频帧输入节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.DiscardQueuedFrames">
      <summary>从音频帧输入节点中移除已排队的帧。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.RemoveOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>移除从音频帧输入节点到指定节点的传出连接。</summary>
      <param name="destination">The audio node for which the outgoing connection is removed.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.Reset">
      <summary>重置音频帧输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.Start">
      <summary>启动音频帧输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameInputNode.Stop">
      <summary>停止音频帧输入节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioFrameOutputNode">
      <summary>表示将音频数据从图形输出到应用实施代码的音频图形节点中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameOutputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频帧输出节点是否使用了输入。</summary>
      <returns>如果音频帧输出节点使用了输入，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameOutputNode.EffectDefinitions">
      <summary>获取音频帧输出节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameOutputNode.EncodingProperties">
      <summary>获取音频帧输出节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioFrameOutputNode.OutgoingGain">
      <summary>获取或设置音频帧输出节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.Close">
      <summary>结束音频帧输出节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.GetFrame">
      <summary>获取包含此节点自上次调用 **GetFrame** 之后累积的所有数据的音频帧。 如果尚未调用 **GetFrame**，音频帧将包含自创建节点以来累积的所有数据。</summary>
      <returns>An AudioFrame object representing the frame.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.Reset">
      <summary>重置音频帧输出节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.Start">
      <summary>启动音频帧输出节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioFrameOutputNode.Stop">
      <summary>停止音频帧输出节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraph">
      <summary>表示操作并传送音频的连接输入、输出和子混音节点的音频图形。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraph.CompletedQuantumCount">
      <summary>获取音频图形的已完成量程计数。</summary>
      <returns>一个指示已完成量程计数的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraph.EncodingProperties">
      <summary>获取音频图形的编码属性。</summary>
      <returns>音频图形的编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraph.LatencyInSamples">
      <summary>获取音频图形支持的样本中的延迟。</summary>
      <returns>一个指示样本延迟的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraph.PrimaryRenderDevice">
      <summary>获取音频图形的主渲染设备。</summary>
      <returns>音频图形的主渲染设备。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraph.RenderDeviceAudioProcessing">
      <summary>获取一个指示音频图形的音频处理模式的值。</summary>
      <returns>一个指示音频图形的音频处理模式的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraph.SamplesPerQuantum">
      <summary>获取每个量程（音频图形当前正以此操作）的样本数。</summary>
      <returns>一个指示每个量程的样本数的值。</returns>
    </member>
    <member name="E:Windows.Media.Audio.AudioGraph.QuantumProcessed">
      <summary>发出通知，指示音频图形已处理指定量程。</summary>
    </member>
    <member name="E:Windows.Media.Audio.AudioGraph.QuantumStarted">
      <summary>发出通知，指示音频图形已开始处理新量程。</summary>
    </member>
    <member name="E:Windows.Media.Audio.AudioGraph.UnrecoverableErrorOccurred">
      <summary>发出通知，指示音频图形操作中发生了不可恢复的音频错误。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.Close">
      <summary>结束音频图形并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateAsync(Windows.Media.Audio.AudioGraphSettings)">
      <summary>创建具有特定设置的音频图形。</summary>
      <param name="settings">表示源音频文件的 AudioGraphSettings 对象。</param>
      <returns>此操作完成时，将返回 CreateAudioGraphResult 对象。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateBatchUpdater">
      <summary>为 AudioGraph 创建新的 AudioGraphBatchUpdater，这会造成一旦您的应用关闭或释放批更新程序对象，在音频图像中所有节点的所有后续修改将累积然后被提交。</summary>
      <returns>新的音频图像的批更新程序。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateDeviceInputNodeAsync(Windows.Media.Capture.MediaCategory)">
      <summary>创建用于将音频数据从默认音频输入设备（如麦克风或音频卡）输入到音频图形的 AudioDeviceInputNode。</summary>
      <param name="category">表示此节点处理的媒体类别的 MediaCategory 枚举值中的一个值，允许系统执行适合内容的处理和媒体优化排序。</param>
      <returns>成功完成时会返回 CreateAudioDeviceInputNodeResult 对象的异步操作。 此对象公开一个 Status 属性，该属性指示操作已成功或操作失败的原因。 DeviceInputNode 属性提供对成功时创建的输入节点的引用。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateDeviceInputNodeAsync(Windows.Media.Capture.MediaCategory,Windows.Media.MediaProperties.AudioEncodingProperties)">
      <summary>创建用于将音频数据从默认音频输入设备（如麦克风或音频卡）输入到音频图形的 AudioDeviceInputNode。</summary>
      <param name="category">A value from the MediaCategory enumeration value indicating the category of the media processed by this node, allowing the system to perform content-appropriate processing and prioritization of the media.</param>
      <param name="encodingProperties">表示设备输入节点的音频编码属性的对象，用于指定运行所创建节点的采样率。 仅支持未压缩的 PCM 和浮点格式。</param>
      <returns>An asynchronous operation that returns a CreateAudioDeviceInputNodeResult on completion. This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. The DeviceInputNode property provides a reference to the created input node on success.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateDeviceInputNodeAsync(Windows.Media.Capture.MediaCategory,Windows.Media.MediaProperties.AudioEncodingProperties,Windows.Devices.Enumeration.DeviceInformation)">
      <summary>创建用于将音频数据从指定音频输入设备（如麦克风或音频卡）输入到音频图形的 AudioDeviceInputNode。</summary>
      <param name="category">A value from the MediaCategory enumeration value indicating the category of the media processed by this node, allowing the system to perform content-appropriate processing and prioritization of the media.</param>
      <param name="encodingProperties">An object representing the audio encoding properties for the device input node which specifies the sample rate at which the created node will operate. Only uncompressed PCM and float formats are allowed.</param>
      <param name="device">表示设备输入节点将从其获取音频数据的设备的 DeviceInformation 对象。</param>
      <returns>An asynchronous operation that returns a CreateAudioDeviceInputNodeResult on completion. This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. The DeviceInputNode property provides a reference to the created input node on success.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateDeviceInputNodeAsync(Windows.Media.Capture.MediaCategory,Windows.Media.MediaProperties.AudioEncodingProperties,Windows.Devices.Enumeration.DeviceInformation,Windows.Media.Audio.AudioNodeEmitter)">
      <summary>创建用于将音频数据从指定音频输入设备（如麦克风或音频卡）输入到音频图形的空间音频 AudioDeviceInputNode。</summary>
      <param name="category">A value from the MediaCategory enumeration value indicating the category of the media processed by this node, allowing the system to perform content-appropriate processing and prioritization of the media.</param>
      <param name="encodingProperties">An object representing the audio encoding properties for the device input node which specifies the sample rate at which the created node will operate. Only uncompressed PCM and float formats are allowed.</param>
      <param name="device">A DeviceInformation object representing the device from which the device input node will get audio data.</param>
      <param name="emitter">描述发射器的位置和其他物理特性的对象，来自当使用空间音频处理时发送节点音频的发射器。</param>
      <returns>An asynchronous operation that returns a CreateAudioDeviceInputNodeResult on completion. This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. The DeviceInputNode property provides a reference to the created input node on success.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateDeviceOutputNodeAsync">
      <summary>创建用于将音频数据从音频图形输出到系统默认输出设备（如扬声器或耳机）的新 AudioDeviceOutputNode。</summary>
      <returns>成功完成时会返回 CreateAudioDeviceOutputNodeResult 对象的异步操作。 This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. DeviceOutputNode 属性提供对成功时创建的输出节点的引用。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFileInputNodeAsync(Windows.Storage.IStorageFile)">
      <summary>创建用于将音频数据从存储文件输入到音频图形的 AudioFileInputNode。</summary>
      <param name="file">表示与文件输入节点关联的音频文件的 StorageFile 对象。</param>
      <returns>成功完成时会返回 CreateAudioFileInputNodeResult 对象的异步操作。 This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. FileInputNode 属性提供对成功时创建的输出节点的引用。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFileInputNodeAsync(Windows.Storage.IStorageFile,Windows.Media.Audio.AudioNodeEmitter)">
      <summary>创建用于将音频数据从存储文件输入到音频图形的空间音频 AudioFileInputNode。</summary>
      <param name="file">表示与文件输入节点关联的音频文件的 IStorageFile 对象。</param>
      <param name="emitter">An object that describes the position and other physical characteristics of the emitter from which the node's audio is emitted when spatial audio processing is used.</param>
      <returns>An asynchronous operation that returns a CreateAudioFileInputNodeResult on completion. This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. FileInputNode 属性提供对成功时创建的输入节点的引用。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFileOutputNodeAsync(Windows.Storage.IStorageFile)">
      <summary>创建用于将音频数据从音频图形输出到指定存储文件的新 AudioFileOutuputNode。</summary>
      <param name="file">要向其中写入音频数据的 StorageFile。</param>
      <returns>成功完成时会返回 CreateAudioFileOutputNodeResult 的异步操作。 This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. FileOutputNode 属性提供对成功时创建的输出节点的引用。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFileOutputNodeAsync(Windows.Storage.IStorageFile,Windows.Media.MediaProperties.MediaEncodingProfile)">
      <summary>Creates a new AudioFileOutuputNode that outputs audio data from the audio graph to the specified storage file.</summary>
      <param name="file">A StorageFile to which audio data is written.</param>
      <param name="fileEncodingProfile">用于确定输出文件格式的 MediaEncodingProfile。</param>
      <returns>An asynchronous operation that returns a CreateAudioFileOutputNodeResult on completion. This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. The FileOutputNode property provides a reference to the created output node on success.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFrameInputNode">
      <summary>创建用于将应用实施代码生成的音频数据输入到音频图形的 AudioFrameInputNode。</summary>
      <returns>一个音频帧输入节点。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFrameInputNode(Windows.Media.MediaProperties.AudioEncodingProperties)">
      <summary>创建用于将应用实施代码生成的音频数据输入到音频图形的 AudioFrameInputNode（具有指定编码属性）。</summary>
      <param name="encodingProperties">表示帧输入节点的音频编码属性的对象，用于指定运行所创建节点的采样率。 Only uncompressed PCM and float formats are allowed.</param>
      <returns>An audio frame input node.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFrameInputNode(Windows.Media.MediaProperties.AudioEncodingProperties,Windows.Media.Audio.AudioNodeEmitter)">
      <summary>创建用于将应用实施代码生成的音频数据输入到音频图形的空间音频 AudioFrameInputNode（具有指定编码属性）。</summary>
      <param name="encodingProperties">An object representing the audio encoding properties for the frame input node which specifies the sample rate at which the created node will operate. Only uncompressed PCM and float formats are allowed.</param>
      <param name="emitter">An object that describes the position and other physical characteristics of the emitter from which the node's audio is emitted when spatial audio processing is used.</param>
      <returns>An audio frame input node.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFrameOutputNode">
      <summary>创建用于将音频数据从音频图形输出到应用实施代码的新 AudioDeviceOutputNode。</summary>
      <returns>一个音频帧输出节点。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateFrameOutputNode(Windows.Media.MediaProperties.AudioEncodingProperties)">
      <summary>创建用于将音频数据从音频图形输出到应用实施代码的新 AudioDeviceOutputNode（具有指定编码属性）。</summary>
      <param name="encodingProperties">表示帧输出节点的音频编码属性的对象，用于指定运行所创建节点的采样率。 Only uncompressed PCM and float formats are allowed.</param>
      <returns>An audio frame output node.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateMediaSourceAudioInputNodeAsync(Windows.Media.Core.MediaSource)">
      <summary>创建用于将音频数据从提供的 MediaSource 对象输入到音频图形的 MediaSourceAudioInputNode。</summary>
      <param name="mediaSource">将音频数据从其输入到音频图像的 MediaSource 对象。</param>
      <returns>成功完成时会返回 CreateMediaSourceAudioInputNodeResult 的 IAsyncOperation 对象。 This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. Node 属性提供对成功时创建的输入节点的引用。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateMediaSourceAudioInputNodeAsync(Windows.Media.Core.MediaSource,Windows.Media.Audio.AudioNodeEmitter)">
      <summary>创建用于将音频数据从提供的 MediaSource 对象输入到音频图形的空间音频 MediaSourceAudioInputNode。</summary>
      <param name="mediaSource">The MediaSource object from which audio data is input into the audio graph.</param>
      <param name="emitter">描述发射器的位置和其他物理特性的 AudioNodeEmitter 对象，使用空间音频处理时将通过该发射器发射节点音频。</param>
      <returns>An IAsyncOperation object that returns a CreateMediaSourceAudioInputNodeResult on completion. This object exposes a Status property, that indicates either that the operation was successful or the reason why the operation failed. The  Node property provides a reference to the created input node on success.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateSubmixNode">
      <summary>创建用于将一个或多个音频图形节点的输出混入到可连接输出节点或其他子混音节点的单个输出的 AudioSubmixNode。</summary>
      <returns>一个音频子混音节点。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateSubmixNode(Windows.Media.MediaProperties.AudioEncodingProperties)">
      <summary>Creates an AudioSubmixNode that mixes the output of one or more audio graph nodes into a single output that can be connected to output nodes or other submix nodes.</summary>
      <param name="encodingProperties">表示子混音节点的音频编码属性的对象，用于指定运行所创建节点的采样率。 Only uncompressed PCM and float formats are allowed.</param>
      <returns>An audio submix node.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.CreateSubmixNode(Windows.Media.MediaProperties.AudioEncodingProperties,Windows.Media.Audio.AudioNodeEmitter)">
      <summary>创建用于将一个或多个音频图形节点的输出混入可连接输出节点或其他子混音节点的单个输出的空间音频 AudioSubmixNode。</summary>
      <param name="encodingProperties">An object representing the audio encoding properties for the submix node which specifies the sample rate at which the created node will operate. Only uncompressed PCM and float formats are allowed.</param>
      <param name="emitter">An object that describes the position and other physical characteristics of the emitter from which the node's audio is emitted when spatial audio processing is used.</param>
      <returns>An audio submix node.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.ResetAllNodes">
      <summary>重置音频图形中的所有节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.Start">
      <summary>启动音频图形。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraph.Stop">
      <summary>停止音频图形。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraphBatchUpdater">
      <summary>一个对象，用 CreateBatchUpdater 创建时，会造成一旦您的应用关闭或释放批更新程序对象，在 AudioGraph 中所有节点的所有后续修改将累积然后被提交。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraphBatchUpdater.Close">
      <summary>结束 CreateBatchUpdater，造成从对象被创建提交时起所有音频图像节点更改的累积。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraphConnection">
      <summary>表示与音频图形的连接。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphConnection.Destination">
      <summary>获取连接的目标节点。</summary>
      <returns>目标节点的 **IAudioNode** 接口。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphConnection.Gain">
      <summary>获取与音频图形连接关联的增益。</summary>
      <returns>指示增益的值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraphCreationStatus">
      <summary>定义音频图形创建的状态值。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphCreationStatus.DeviceNotAvailable">
      <summary>音频图形的 PrimaryRenderDevice 不可用。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphCreationStatus.FormatNotSupported">
      <summary>音频图形不支持该音频流格式。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphCreationStatus.Success">
      <summary>音频图形创建成功。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphCreationStatus.UnknownFailure">
      <summary>创建音频图形时发生未知故障。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraphSettings">
      <summary>表示音频图形的初始化设置。 将此对象的属性设置为所需的值，然后调用 AudioGraph::CreateAsync 以创建具有指定设置的新音频图形。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioGraphSettings.#ctor(Windows.Media.Render.AudioRenderCategory)">
      <summary>使用针对指定的 AudioRenderCategory 进行了优化的初始设置值初始化 AudioGraphSettings 类的新实例。</summary>
      <param name="audioRenderCategory">确定初始设置值的 AudioRenderCategory。</param>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.AudioRenderCategory">
      <summary>获取或设置指示音频图形的音频渲染类别设置的值。</summary>
      <returns>指示音频图形的音频渲染类别设置的指示。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.DesiredRenderDeviceAudioProcessing">
      <summary>获取或设置指示音频图形的所需音频处理模式设置的值。</summary>
      <returns>指示音频图形的所需音频处理模式设置的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.DesiredSamplesPerQuantum">
      <summary>获取或设置为音频图形定义的每个量程所需的示例数。</summary>
      <returns>每个量程的示例数。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.EncodingProperties">
      <summary>获取或设置音频图形的音频编码属性设置。</summary>
      <returns>音频图形的音频编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.MaxPlaybackSpeedFactor">
      <summary>获取或设置 AudioGraph 中的输入节点的最大播放速度。</summary>
      <returns>关联的 AudioGraph 的最大播放速度，作为内容正常速度的乘数。 因此，值 2 表示正常速度的 2 倍，值 3 表示正常速度的 3 倍。 该值必须在 1–1024 范围内（包含极值）。 默认值为 1024。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.PrimaryRenderDevice">
      <summary>获取或设置表示音频图形的主渲染设备的对象。</summary>
      <returns>表示音频图形的主渲染设备的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphSettings.QuantumSizeSelectionMode">
      <summary>获取或设置音频图形的量程大小选择模式。</summary>
      <returns>一个指示量程大小选择模式的枚举值。 如果要让音频图形仅与文件一起使用，则强烈建议使用值 SystemDefault。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraphUnrecoverableError">
      <summary>定义音频图形的不可恢复的错误。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphUnrecoverableError.AudioDeviceLost">
      <summary>音频设备已丢失。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphUnrecoverableError.AudioSessionDisconnected">
      <summary>音频会话已断开连接。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphUnrecoverableError.None">
      <summary>未找到不可恢复的错误。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioGraphUnrecoverableError.UnknownFailure">
      <summary>An unknown failure occurred during creation of the audio graph.</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioGraphUnrecoverableErrorOccurredEventArgs">
      <summary>表示 UnrecoverableErrorOccurred 事件的参数。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioGraphUnrecoverableErrorOccurredEventArgs.Error">
      <summary>获取与事件关联的错误。</summary>
      <returns>一个指示错误的枚举值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitter">
      <summary>描述发射器的位置和其他物理特性，来自当使用空间音频处理时发送 AudioGraph 节点音频的发射器。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeEmitter.#ctor">
      <summary>初始化 AudioNodeEmitter 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeEmitter.#ctor(Windows.Media.Audio.AudioNodeEmitterShape,Windows.Media.Audio.AudioNodeEmitterDecayModel,Windows.Media.Audio.AudioNodeEmitterSettings)">
      <summary>通过指定发射器特性初始化 AudioNodeEmitter 类的新实例。</summary>
      <param name="shape">描述发送音频的形状的对象。</param>
      <param name="decayModel">描述发送音频的衰减模型的对象。</param>
      <param name="settings">指定发射器其他设置的标记。</param>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.DecayModel">
      <summary>获取描述 AudioNodeEmitter 的衰减模型的对象。</summary>
      <returns>描述发射器的衰减模型的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.Direction">
      <summary>表示音频从 AudioNodeEmitter 发出朝向方向的向量。</summary>
      <returns>表示音频从发射器发出朝向的方向。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.DistanceScale">
      <summary>获取或设置发射器位置的缩放比例。 在计算空间音频效果时使用的所有距离均以米表示。 设置此值可使您自动缩放计算，以便使用其他某个单位。</summary>
      <returns>发射器位置的缩放比例。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.DopplerScale">
      <summary>获取或设置发射器多谱勒速度的缩放比例。 发射器的 DopplerVelocity 以米/秒为单位。 设置此值可使您自动将速度缩放到其他某个单位。</summary>
      <returns>发射器多普勒速度的缩放比例。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.DopplerVelocity">
      <summary>获取或设置表示发射器在三维空间中移动的速度（以每秒移动的米数表示）的 Vector3。</summary>
      <returns>表示发射器移动的速度（以每秒移动的米数表示）的 Vector3。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.Gain">
      <summary>获取或设置指示发射器应用至信号的增益的值。</summary>
      <returns>指示发射器应用至信号的增益的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.IsDopplerDisabled">
      <summary>获取指示发射器是否已禁用多谱勒仪处理的值。</summary>
      <returns>如果多普勒仪处理已被禁用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.Position">
      <summary>获取或设置表示发射器在三维空间中的位置（用米表示）的向量。</summary>
      <returns>表示发射器在三维空间中的位置的向量</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.Shape">
      <summary>获取描述发射器发送音频的形状的对象。</summary>
      <returns>描述发射器发送音频的形状的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitter.SpatialAudioModel">
      <summary>获取或设置指定发射器使用的空间音频处理模型的值。</summary>
      <returns>指定发射器使用的空间音频处理模型的值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterConeProperties">
      <summary>描述 AudioNodeEmitterShape 使用的圆锥形状。 在圆锥形状的内角，音频根本没有衰减。 在圆锥形状的外角，音频完全衰减。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterConeProperties.InnerAngle">
      <summary>获取音频节点发射器圆锥形状的内角。 这是音频根本没有衰减的角。</summary>
      <returns>音频节点发射器圆锥形状的内角。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterConeProperties.OuterAngle">
      <summary>获取音频节点发射器圆锥形状的外角（以弧度表示）。 这是音频完全衰减的角。</summary>
      <returns>音频节点发射器圆锥形状的外角。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterConeProperties.OuterAngleGain">
      <summary>获取指示在圆锥外角应用的增益的值。</summary>
      <returns>指示在圆锥外角应用的增益的值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterDecayKind">
      <summary>指定 AudioNodeEmitter 使用的衰减模型的类型。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioNodeEmitterDecayKind.Custom">
      <summary>通过 MinGain 和 MaxGain 属性确定衰减。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioNodeEmitterDecayKind.Natural">
      <summary>采用使用距离平方公式的自然滚降模型。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterDecayModel">
      <summary>表示模型，该模型用于计算从 AudioNodeEmitter 的一个信号的基于距离的衰减。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterDecayModel.Kind">
      <summary>获取一个值，该值指示衰减模型的类型。</summary>
      <returns>指示衰减模型的类型的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterDecayModel.MaxGain">
      <summary>获取作为衰减模型结果的应用于信号的最大增益。</summary>
      <returns>作为衰减模型结果的应用于信号的最大增益。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterDecayModel.MinGain">
      <summary>获取作为衰减模型结果的应用于信号的最小增益。</summary>
      <returns>作为衰减模型结果的应用于信号的最小增益。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterDecayModel.NaturalProperties">
      <summary>获取自然 AudioNodeEmitterDecayModel 的属性。</summary>
      <returns>自然衰减模型的属性。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeEmitterDecayModel.CreateCustom(System.Double,System.Double)">
      <summary>创建一个新的 AudioNodeEmitterDecayModel，使用指定的最小和最大增益值来计算来自 AudioNodeEmitter 的信号、基于距离的衰减。</summary>
      <param name="minGain">信号的最小增益级别。</param>
      <param name="maxGain">信号的最大增益级别。</param>
      <returns>已创建的衰减模型。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeEmitterDecayModel.CreateNatural(System.Double,System.Double,System.Double,System.Double)">
      <summary>通过使用距离平方公式的自然滚降模型创建 AudioNodeEmitterDecayModel。</summary>
      <param name="minGain">应用于信号的最小增益级别。</param>
      <param name="maxGain">应用于信号的最大增益级别。</param>
      <param name="unityGainDistance">信号增益不受衰减影响的距离。</param>
      <param name="cutoffDistance">增益为 *minGain* 的距离。</param>
      <returns>The created decay model.</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterNaturalDecayModelProperties">
      <summary>描述获取自然 AudioNodeEmitterDecayModel 的特性。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterNaturalDecayModelProperties.CutoffDistance">
      <summary>获取一个值，该值指示当模型通过调用 AudioNodeEmitterDecayModel.CreateNatural 创建时，增益达到指定最小增益值的距离。</summary>
      <returns>一个值，该值指示增益达到模型的最小增益值的距离。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterNaturalDecayModelProperties.UnityGainDistance">
      <summary>获取指示信号增益不受衰减模型影响的距离的值。</summary>
      <returns>指示信号增益不受衰减模型影响的距离的值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterSettings">
      <summary>指定 AudioNodeEmitter 创建的设置标记。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioNodeEmitterSettings.DisableDoppler">
      <summary>基于发射器禁用的 DopplerVelocity 处理多普勒效应。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioNodeEmitterSettings.None">
      <summary>无设置。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterShape">
      <summary>描述 AudioNodeEmitter 发送音频的形状。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterShape.ConeProperties">
      <summary>获取一个对象，该对象定义发射器的圆锥形状的特性，包括圆锥内角和外角以及在外角应用于信号的增益。</summary>
      <returns>定义圆锥形状特性的对象</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeEmitterShape.Kind">
      <summary>获取由 AudioNodeEmitterShape 表示的形状种类的值。</summary>
      <returns>由 AudioNodeEmitterShape 表示的形状种类的值。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeEmitterShape.CreateCone(System.Double,System.Double,System.Double)">
      <summary>创建 AudioNodeEmitterShape 表示圆锥形状的实例。</summary>
      <param name="innerAngle">音频节点发射器圆锥形状的内角（以弧度表示），在此角度音频信号完全不会衰减。</param>
      <param name="outerAngle">音频节点发射器圆锥形状的外角（以弧度表示），在此角度音频信号完全衰减。</param>
      <param name="outerAngleGain">A value indicating the gain applied at the outer angle of the cone.</param>
      <returns>圆锥形状的 AudioNodeEmitterShape。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeEmitterShape.CreateOmnidirectional">
      <summary>创建全方向的 AudioNodeEmitterShape 实例，这意味着不论发射器的朝向如何，音频信号衰减相同。</summary>
      <returns>全方向 AudioNodeEmitterShape。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeEmitterShapeKind">
      <summary>指定 AudioNodeEmitterShape 对象的形状。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioNodeEmitterShapeKind.Cone">
      <summary>形状为圆锥形。</summary>
    </member>
    <member name="F:Windows.Media.Audio.AudioNodeEmitterShapeKind.Omnidirectional">
      <summary>形状是全方向的。</summary>
    </member>
    <member name="T:Windows.Media.Audio.AudioNodeListener">
      <summary>描述侦听器的位置和其他物理特性，来自当使用空间音频处理时侦听 AudioGraph 节点音频输出的侦听器。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioNodeListener.#ctor">
      <summary>创建 AudioNodeListener 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeListener.DopplerVelocity">
      <summary>获取或设置表示侦听器在三维空间中移动的速度（以每秒移动的米数表示）的 Vector3。</summary>
      <returns>侦听器移动的速度。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeListener.Orientation">
      <summary>获取或设置表示侦听器在三维空间内旋转的四元数。</summary>
      <returns>侦听器在三维空间内旋转。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeListener.Position">
      <summary>Gets or sets a vector representing the position of the emitter in 3D space, expressed in meters.</summary>
      <returns>表示发射器在三维空间中的位置的向量。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioNodeListener.SpeedOfSound">
      <summary>获取或设置用于计算空间音频的声速（用米每秒表示）。</summary>
      <returns>用于计算空间音频的声速。</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioStateMonitor">
      <summary>允许 UWP 应用确定系统当前是否已将任何应用音频流静音或降低其音量。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioStateMonitor.SoundLevel">
      <summary>获取指示正由 AudioStateMonitor 监控的音频流的当前音量级别的值。</summary>
      <returns>指示所监控的音频流的当前音量级别的值。</returns>
    </member>
    <member name="E:Windows.Media.Audio.AudioStateMonitor.SoundLevelChanged">
      <summary>当系统更改正由 AudioStateMonitor 监控的音频流的音量级别时发生。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForCaptureMonitoring">
      <summary>初始化用于监控所有音频捕获流的音量级别的 AudioStateMonitor 类的新实例。</summary>
      <returns>AudioStateMonitor 对象。</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForCaptureMonitoring(Windows.Media.Capture.MediaCategory)">
      <summary>初始化用于监控音频捕获流（具有指定 MediaCategory）的音量级别的 AudioStateMonitor 类的新实例。</summary>
      <param name="category">MediaCategory 枚举值中的一个值，用于指示将监控的音频流的类别。 系统可使用音频流类别来确定是否应静音或降低音量，以响应特定的系统事件。</param>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForCaptureMonitoring(Windows.Media.Capture.MediaCategory,Windows.Media.Devices.AudioDeviceRole)">
      <summary>初始化用于监控音频捕获流（具有指定 MediaCategory 和 AudioDeviceRole）的音量级别的 AudioStateMonitor 类的新实例。</summary>
      <param name="category">A value from the MediaCategory enumeration indicating the categories of audio streams that will be monitored. The system may use the category of an audio stream to determine if it should be muted or have its volume lowered in response to a particular system event.</param>
      <param name="role">AudioDeviceRole 枚举值中的一个值，用于指示将监控的音频流的设备角色。 系统可使用音频流的设备角色来确定是否应静音或降低音量，以响应特定的系统事件。</param>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForCaptureMonitoringWithCategoryAndDeviceId(Windows.Media.Capture.MediaCategory,System.String)">
      <summary>初始化用于监控使用指定音频设备的音频捕获流（具有指定 MediaCategory）的音量级别的 AudioStateMonitor 类新实例。</summary>
      <param name="category">A value from the MediaCategory enumeration indicating the categories of audio streams that will be monitored. The system may use the category of an audio stream to determine if it should be muted or have its volume lowered in response to a particular system event.</param>
      <param name="deviceId">包含将监控其关联音频流的音频设备唯一标识符的字符串。</param>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForRenderMonitoring">
      <summary>初始化用于监控所有音频呈现流的音量级别的 AudioStateMonitor 类的新实例。</summary>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForRenderMonitoring(Windows.Media.Render.AudioRenderCategory)">
      <summary>初始化用于监控音频呈现流（具有指定 MediaCategory）的音量级别的 AudioStateMonitor 类的新实例。</summary>
      <param name="category">A value from the MediaCategory enumeration indicating the categories of audio streams that will be monitored. The system may use the category of an audio stream to determine if it should be muted or have its volume lowered in response to a particular system event.</param>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForRenderMonitoring(Windows.Media.Render.AudioRenderCategory,Windows.Media.Devices.AudioDeviceRole)">
      <summary>初始化用于监控音频呈现流（具有指定 MediaCategory 和 AudioDeviceRole）的音量级别的 AudioStateMonitor 类的新实例。</summary>
      <param name="category">A value from the MediaCategory enumeration indicating the categories of audio streams that will be monitored. The system may use the category of an audio stream to determine if it should be muted or have its volume lowered in response to a particular system event.</param>
      <param name="role">A value from the AudioDeviceRole enumeration indicating the device role of audio streams that will be monitored. The system may use the device role of an audio stream to determine if it should be muted or have its volume lowered in response to a particular system event.</param>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioStateMonitor.CreateForRenderMonitoringWithCategoryAndDeviceId(Windows.Media.Render.AudioRenderCategory,System.String)">
      <summary>初始化用于监控使用指定音频设备的音频呈现流（具有指定 MediaCategory）的音量级别的 AudioStateMonitor 类新实例。</summary>
      <param name="category">A value from the MediaCategory enumeration indicating the categories of audio streams that will be monitored. The system may use the category of an audio stream to determine if it should be muted or have its volume lowered in response to a particular system event.</param>
      <param name="deviceId">A string containing the unique identifier of a audio device for which associated audio streams will be monitored.</param>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="T:Windows.Media.Audio.AudioSubmixNode">
      <summary>表示可将一个或多个节点的输出混入可连接输出节点或其他子混音节点的单个输出的音频子混音节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.AudioSubmixNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频子混音节点是否使用了输入。</summary>
      <returns>如果音频子混音节点使用了输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioSubmixNode.EffectDefinitions">
      <summary>获取音频子混音节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioSubmixNode.Emitter">
      <summary>获取描述发射器的位置和其他物理特性的 AudioNodeEmitter，来自当使用空间音频处理时发送 AudioSubmixNode 输出音频的发射器。</summary>
      <returns>与 AudioSubmixNode 关联的空间音频发射器。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioSubmixNode.EncodingProperties">
      <summary>获取音频设备子混音节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioSubmixNode.OutgoingConnections">
      <summary>获取从音频子混音节点到音频图形中其他节点的传出连接。</summary>
      <returns>一个表示音频图形连接的对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Audio.AudioSubmixNode.OutgoingGain">
      <summary>获取或设置音频子混音节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>将传出连接添加到音频子混音节点。</summary>
      <param name="destination">The destination node for the connection.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode,System.Double)">
      <summary>将与增益的传出连接添加到音频子混音节点。</summary>
      <param name="destination">The destination node for the connection.</param>
      <param name="gain">A value indicating the gain associated with the connection. This is a scalar multiplier of the audio signal. The default value is 1.0.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.Close">
      <summary>结束音频子混音节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.RemoveOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>移除从音频子混音节点到指定节点的传出连接。</summary>
      <param name="destination">The audio node for which the outgoing connection is removed.</param>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.Reset">
      <summary>重置音频子混音节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.Start">
      <summary>启动音频子混音节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.AudioSubmixNode.Stop">
      <summary>停止音频子混音节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.CreateAudioDeviceInputNodeResult">
      <summary>表示尝试创建音频设备输入节点的结果。</summary>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioDeviceInputNodeResult.DeviceInputNode">
      <summary>获取音频设备输入节点。</summary>
      <returns>一个表示音频设备输入节点的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioDeviceInputNodeResult.ExtendedError">
      <summary>获取与创建 AudioDeviceInputNode 对象关联的扩展的错误代码。</summary>
      <returns>与创建 AudioDeviceInputNode 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioDeviceInputNodeResult.Status">
      <summary>获取通过调用 CreateDeviceInputNodeAsync 来创建 AudioDeviceInputNode 的操作的结果状态。</summary>
      <returns>一个指示节点创建状态的枚举值。 如果结果状态为 **Success**，则获取具有 Node 属性的节点实例。</returns>
    </member>
    <member name="T:Windows.Media.Audio.CreateAudioDeviceOutputNodeResult">
      <summary>表示尝试创建音频设备输出节点的结果。</summary>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioDeviceOutputNodeResult.DeviceOutputNode">
      <summary>获取音频设备输出节点。</summary>
      <returns>一个表示音频设备输出节点的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioDeviceOutputNodeResult.ExtendedError">
      <summary>获取与创建 AudioDeviceOutputNode 对象关联的扩展的错误代码。</summary>
      <returns>与创建 AudioDeviceOutputNode 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioDeviceOutputNodeResult.Status">
      <summary>获取通过调用 CreateDeviceOutputNodeAsync 来创建 AudioDeviceOutputNode 的操作的结果状态。</summary>
      <returns>An enumeration value indicating node creation status. If the result status is **Success**, get the instance of the node with the Node property.</returns>
    </member>
    <member name="T:Windows.Media.Audio.CreateAudioFileInputNodeResult">
      <summary>表示尝试创建音频文件输入节点的结果。</summary>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioFileInputNodeResult.ExtendedError">
      <summary>获取与创建 AudioFileInputNode 对象关联的扩展的错误代码。</summary>
      <returns>与创建 AudioFileInputNode 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioFileInputNodeResult.FileInputNode">
      <summary>获取音频文件输入节点。</summary>
      <returns>一个表示音频文件输入节点的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioFileInputNodeResult.Status">
      <summary>获取通过调用 CreateFileInputNodeAsync 来创建 AudioFileInputNode 的操作的结果状态。</summary>
      <returns>一个指示文件节点创建状态的枚举值。 If the result status is **Success**, get the instance of the node with the Node property.</returns>
    </member>
    <member name="T:Windows.Media.Audio.CreateAudioFileOutputNodeResult">
      <summary>表示尝试创建音频文件输出节点的结果。</summary>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioFileOutputNodeResult.ExtendedError">
      <summary>获取与创建 AudioFileOutputNode 对象关联的扩展的错误代码。</summary>
      <returns>与创建 AudioFileOutputNode 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioFileOutputNodeResult.FileOutputNode">
      <summary>获取音频文件输出节点。</summary>
      <returns>一个表示音频文件输出节点的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioFileOutputNodeResult.Status">
      <summary>获取通过调用 CreateFileOutputNodeAsync 来创建 AudioFileOutputNode 的操作的结果状态。</summary>
      <returns>An enumeration value indicating node creation status. If the result status is **Success**, get the instance of the node with the Node property.</returns>
    </member>
    <member name="T:Windows.Media.Audio.CreateAudioGraphResult">
      <summary>表示尝试创建音频图形的结果。</summary>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioGraphResult.ExtendedError">
      <summary>获取与创建 AudioGraph 对象关联的扩展的错误代码。</summary>
      <returns>与创建 AudioGraph 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioGraphResult.Graph">
      <summary>获取音频图形对象。</summary>
      <returns>一个指示音频图形的对象。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateAudioGraphResult.Status">
      <summary>获取通过调用 AudioGraph.CreateAsync 来创建 AudioGraph 的操作的结果状态。</summary>
      <returns>一个指示音频图形创建状态的枚举值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.CreateMediaSourceAudioInputNodeResult">
      <summary>表示尝试创建 MediaSourceAudioInputNode 的结果。</summary>
    </member>
    <member name="P:Windows.Media.Audio.CreateMediaSourceAudioInputNodeResult.ExtendedError">
      <summary>获取与创建 MediaSourceAudioInputNode 对象关联的扩展的错误代码。</summary>
      <returns>与创建 MediaSourceAudioInputNode 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateMediaSourceAudioInputNodeResult.Node">
      <summary>获取 **MediaSource** 音频输入节点。</summary>
      <returns>**MediaSource** 音频输入节点。</returns>
    </member>
    <member name="P:Windows.Media.Audio.CreateMediaSourceAudioInputNodeResult.Status">
      <summary>获取通过调用 AudioGraph.CreateMediaSourceAudioInputNodeAsync 来创建 MediaSourceAudioInputNode 的操作的结果状态。</summary>
      <returns>An enumeration value indicating audio graph creation status.</returns>
    </member>
    <member name="T:Windows.Media.Audio.EchoEffectDefinition">
      <summary>表示音频图形支持的回波效果定义。</summary>
    </member>
    <member name="M:Windows.Media.Audio.EchoEffectDefinition.#ctor(Windows.Media.Audio.AudioGraph)">
      <summary>创建 EchoEffectDefinition 对象。</summary>
      <param name="audioGraph">具有将使用的效果的 AudioGraph。 不支持在随之一起创建的音频图形外使用效果。</param>
    </member>
    <member name="P:Windows.Media.Audio.EchoEffectDefinition.ActivatableClassId">
      <summary>获取回波效果定义对象的可激活类 ID。</summary>
      <returns>可激活类 ID。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EchoEffectDefinition.Delay">
      <summary>获取或设置回显效果定义的延迟时间（毫秒）。</summary>
      <returns>以毫秒为单位指示延迟的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EchoEffectDefinition.Feedback">
      <summary>获取或设置包含在回波效果定义中的反馈。</summary>
      <returns>一个反馈值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EchoEffectDefinition.Properties">
      <summary>获取或设置回波效果定义支持的属性。</summary>
      <returns>属性集。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EchoEffectDefinition.WetDryMix">
      <summary>获取或设置回波效果定义的干湿音频声音混合。</summary>
      <returns>一个指示干湿音频声音混合的值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.EqualizerBand">
      <summary>表示均衡器效果的均衡器频段。</summary>
    </member>
    <member name="P:Windows.Media.Audio.EqualizerBand.Bandwidth">
      <summary>获取或设置均衡器频段的带宽。</summary>
      <returns>一个带宽值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EqualizerBand.FrequencyCenter">
      <summary>获取或设置均衡器频段的频率中心。</summary>
      <returns>一个指示频率中心的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EqualizerBand.Gain">
      <summary>获取或设置均衡器频段的增益。</summary>
      <returns>A value indicating the gain.</returns>
    </member>
    <member name="T:Windows.Media.Audio.EqualizerEffectDefinition">
      <summary>表示音频图形支持的均衡器效果定义。</summary>
    </member>
    <member name="M:Windows.Media.Audio.EqualizerEffectDefinition.#ctor(Windows.Media.Audio.AudioGraph)">
      <summary>初始化 EqualizerEffectDefinition 类的新实例。</summary>
      <param name="audioGraph">The AudioGraph with which the effect will be used. Using effects outside of the audio graph it was created with is not supported.</param>
    </member>
    <member name="P:Windows.Media.Audio.EqualizerEffectDefinition.ActivatableClassId">
      <summary>获取均衡器效果定义对象的可激活类 ID。</summary>
      <returns>The activatable class ID.</returns>
    </member>
    <member name="P:Windows.Media.Audio.EqualizerEffectDefinition.Bands">
      <summary>获取包含在均衡器效果定义中的频段。</summary>
      <returns>一个指示均衡器频段的对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Audio.EqualizerEffectDefinition.Properties">
      <summary>获取均衡器效果定义支持的属性。</summary>
      <returns>The set of properties.</returns>
    </member>
    <member name="T:Windows.Media.Audio.FrameInputNodeQuantumStartedEventArgs">
      <summary>为 AudioFrameInputNode::QuantumStarted 事件提供数据。 此事件在包含音频帧输入节点的音频图形准备好开始处理新的数据量程时引发。</summary>
    </member>
    <member name="P:Windows.Media.Audio.FrameInputNodeQuantumStartedEventArgs.RequiredSamples">
      <summary>获取音频图形用数据填充量程时所需的样本数。</summary>
      <returns>音频图形用数据填充量程所需的样本数。</returns>
    </member>
    <member name="T:Windows.Media.Audio.IAudioInputNode">
      <summary>定义一个音频输入节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.IAudioInputNode.OutgoingConnections">
      <summary>获取音频输入节点的传出连接。</summary>
      <returns>一个表示传出连接的音频图形连接对象的集合。</returns>
    </member>
    <member name="M:Windows.Media.Audio.IAudioInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>将传出连接添加到音频输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
    </member>
    <member name="M:Windows.Media.Audio.IAudioInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode,System.Double)">
      <summary>将与增益的传出连接添加到音频输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
      <param name="gain">A value indicating the gain associated with the connection.</param>
    </member>
    <member name="M:Windows.Media.Audio.IAudioInputNode.RemoveOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>移除从音频输入节点到指定节点的传出连接。</summary>
      <param name="destination">The audio node for which the outgoing connection is removed.</param>
    </member>
    <member name="T:Windows.Media.Audio.IAudioInputNode2">
      <summary>空间音频支持的音频节点输入实现的接。</summary>
    </member>
    <member name="P:Windows.Media.Audio.IAudioInputNode2.Emitter">
      <summary>获取描述发射器的位置和其他物理特性的 AudioNodeEmitter，来自当使用空间音频处理时发送音频输入节点音频的发射器。</summary>
      <returns>音频输入节点的发射器。</returns>
    </member>
    <member name="T:Windows.Media.Audio.IAudioNode">
      <summary>定义一个音频节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.IAudioNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示音频节点是否使用了输入。</summary>
      <returns>如果音频节点使用了输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.IAudioNode.EffectDefinitions">
      <summary>获取音频节点的效果定义的列表。</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.IAudioNode.EncodingProperties">
      <summary>获取音频节点的编码属性。</summary>
      <returns>The encoding properties for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.IAudioNode.OutgoingGain">
      <summary>获取或设置音频节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="M:Windows.Media.Audio.IAudioNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.IAudioNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.IAudioNode.Reset">
      <summary>重置音频节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.IAudioNode.Start">
      <summary>启动音频节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.IAudioNode.Stop">
      <summary>停止音频节点。</summary>
    </member>
    <member name="T:Windows.Media.Audio.IAudioNodeWithListener">
      <summary>空间音频支持的音频节点侦听器实现的接口。</summary>
    </member>
    <member name="P:Windows.Media.Audio.IAudioNodeWithListener.Listener">
      <summary>获取或设置描述发射器的位置和其他物理特性的 AudioNodeListener，来自当使用空间音频处理时侦听节点音频的侦听器。</summary>
      <returns>音频输入节点的侦听器。</returns>
    </member>
    <member name="T:Windows.Media.Audio.LimiterEffectDefinition">
      <summary>表示音频图形支持的限幅器效果定义。</summary>
    </member>
    <member name="M:Windows.Media.Audio.LimiterEffectDefinition.#ctor(Windows.Media.Audio.AudioGraph)">
      <summary>初始化 LimiterEffectDefinition 类的新实例。</summary>
      <param name="audioGraph">The AudioGraph with which the effect will be used. Using effects outside of the audio graph it was created with is not supported.</param>
    </member>
    <member name="P:Windows.Media.Audio.LimiterEffectDefinition.ActivatableClassId">
      <summary>获取限幅器效果定义对象的可激活类 ID。</summary>
      <returns>The activatable class ID.</returns>
    </member>
    <member name="P:Windows.Media.Audio.LimiterEffectDefinition.Loudness">
      <summary>获取或设置包含在限幅器效果定义中的音量。</summary>
      <returns>一个指示音量的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.LimiterEffectDefinition.Properties">
      <summary>获取限幅器效果定义支持的属性。</summary>
      <returns>The set of properties.</returns>
    </member>
    <member name="P:Windows.Media.Audio.LimiterEffectDefinition.Release">
      <summary>获取或设置包含在限幅器效果定义中的释放。</summary>
      <returns>释放值。</returns>
    </member>
    <member name="T:Windows.Media.Audio.MediaSourceAudioInputNode">
      <summary>表示将音频数据从 MediaSource 对象输入到图形的音频图形中的节点。</summary>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.ConsumeInput">
      <summary>获取或设置一个值，该值指示 **MediaSource** 输入节点是否使用了输入。</summary>
      <returns>如果节点使用了输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.Duration">
      <summary>获取由与节点关联的 MediaSource 表示的媒体内容的持续时间。</summary>
      <returns>指示音频输入文件媒体内容的持续时间的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.EffectDefinitions">
      <summary>获取 **MediaSource** 节点的效果定义的列表。 The effects in the list process audio data that flows through the node in the order in which they appear in the list.</summary>
      <returns>The list of effect definitions for the node.</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.Emitter">
      <summary>Gets the AudioNodeEmitter that describes the position and other physical characteristics of the emitter from which the AudioSubmixNode output audio is emitted when spatial audio processing is used.</summary>
      <returns>与 **MediaSource** 音频输入节点关联的空间音频发射器。</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.EncodingProperties">
      <summary>Gets the encoding properties for the audio device submix node.</summary>
      <returns>音频设备子混音节点的编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.EndTime">
      <summary>获取或设置 **MediaSource** 输入节点的结束时间，它用于确定结束媒体内容播放的时间。</summary>
      <returns>A value indicating the end time.</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.LoopCount">
      <summary>获取或设置 **MediaSource** 输入节点的循环计数。</summary>
      <returns>A reference to an integer representing the loop count.</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.MediaSource">
      <summary>获取与音频输入节点关联的 **MediaSource**。</summary>
      <returns>与音频输入节点关联的 **MediaSource**。</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.OutgoingConnections">
      <summary>获取从 **MediaSource** 输入节点到音频图形中其他节点的传出连接列表。</summary>
      <returns>A collection of AudioGraphConnection objects representing the supported connections.</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.OutgoingGain">
      <summary>获取或设置 **MediaSource** 音频输入节点的传出增益。</summary>
      <returns>The outgoing gain value.</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.PlaybackSpeedFactor">
      <summary>获取或设置 **MediaSource** 音频输入节点的播放速度系数。</summary>
      <returns>A value indicating the playback speed factor.</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.Position">
      <summary>获取 **MediaSource** 输入节点的播放位置。</summary>
      <returns>媒体内容中的当前播放位置（以秒为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Audio.MediaSourceAudioInputNode.StartTime">
      <summary>获取或设置 **MediaSource** 输入节点的开始时间。</summary>
      <returns>A value indicating the start time.</returns>
    </member>
    <member name="E:Windows.Media.Audio.MediaSourceAudioInputNode.MediaSourceCompleted">
      <summary>当播放位置达到媒体内容末尾或者 EndTime 属性指定的位置时发生。</summary>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>将与增益的传出连接添加到 **MediaSource** 输入节点。</summary>
      <param name="destination">The destination node for the connection.</param>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.AddOutgoingConnection(Windows.Media.Audio.IAudioNode,System.Double)">
      <summary>Adds an outgoing connection with gain to the **MediaSource** input node.</summary>
      <param name="destination">The destination node for the connection.</param>
      <param name="gain">A value indicating the gain associated with the connection. This is a scalar multiplier of the audio signal. The default value is 1.0.</param>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.Close">
      <summary>结束 **MediaSource** 输入节点并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.DisableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Disables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to disable.</param>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.EnableEffectsByDefinition(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>Enables all effects in the EffectDefinitions list with the specified effect definition.</summary>
      <param name="definition">The effect definition of the effects to enable.</param>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.RemoveOutgoingConnection(Windows.Media.Audio.IAudioNode)">
      <summary>移除从 **MediaSource** 音频输入节点到指定节点的传出连接。</summary>
      <param name="destination">The audio node for which the outgoing connection is removed.</param>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.Reset">
      <summary>重置 **MediaSource** 音频输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.Seek(Windows.Foundation.TimeSpan)">
      <summary>将节点的播放位置移至媒体内容中指定的时间。</summary>
      <param name="position">A value indicating the position to which the node should seek.</param>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.Start">
      <summary>启动 **MediaSource** 输入节点。</summary>
    </member>
    <member name="M:Windows.Media.Audio.MediaSourceAudioInputNode.Stop">
      <summary>Stops the audio file output node.</summary>
    </member>
    <member name="T:Windows.Media.Audio.MediaSourceAudioInputNodeCreationStatus">
      <summary>指定调用 AudioGraph.CreateMediaSourceAudioInputNode 的结果状态。</summary>
    </member>
    <member name="F:Windows.Media.Audio.MediaSourceAudioInputNodeCreationStatus.FormatNotSupported">
      <summary>无法创建 **MediaSourceAudioInputNode**，因为与 **MediaSource** 关联的媒体内容的格式不受 AudioGraph API 支持。</summary>
    </member>
    <member name="F:Windows.Media.Audio.MediaSourceAudioInputNodeCreationStatus.NetworkError">
      <summary>因网络错误无法创建 **MediaSourceAudioInputNode**。</summary>
    </member>
    <member name="F:Windows.Media.Audio.MediaSourceAudioInputNodeCreationStatus.Success">
      <summary>已成功创建 **MediaSourceAudioInputNode**。</summary>
    </member>
    <member name="F:Windows.Media.Audio.MediaSourceAudioInputNodeCreationStatus.UnknownFailure">
      <summary>因未知故障无法创建 **MediaSourceAudioInputNode**。</summary>
    </member>
    <member name="T:Windows.Media.Audio.MixedRealitySpatialAudioFormatPolicy">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.MixedRealitySpatialAudioFormatPolicy.UseDeviceConfigurationDefaultSpatialAudioFormat">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.MixedRealitySpatialAudioFormatPolicy.UseMixedRealityDefaultSpatialAudioFormat">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Audio.QuantumSizeSelectionMode">
      <summary>定义用于量程大小选择的值。</summary>
    </member>
    <member name="F:Windows.Media.Audio.QuantumSizeSelectionMode.ClosestToDesired">
      <summary>使用最接近所需的值的值。</summary>
    </member>
    <member name="F:Windows.Media.Audio.QuantumSizeSelectionMode.LowestLatency">
      <summary>使用延迟最短的值。</summary>
    </member>
    <member name="F:Windows.Media.Audio.QuantumSizeSelectionMode.SystemDefault">
      <summary>使用系统默认值。</summary>
    </member>
    <member name="T:Windows.Media.Audio.ReverbEffectDefinition">
      <summary>表示音频图形支持的混响效果定义。</summary>
    </member>
    <member name="M:Windows.Media.Audio.ReverbEffectDefinition.#ctor(Windows.Media.Audio.AudioGraph)">
      <summary>初始化 ReverbffectDefinition 类的新实例。</summary>
      <param name="audioGraph">The AudioGraph with which the effect will be used. Using effects outside of the audio graph it was created with is not supported.</param>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.ActivatableClassId">
      <summary>获取混响效果定义对象的可激活类 ID。</summary>
      <returns>The activatable class ID.</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.DecayTime">
      <summary>获取或设置混响效果定义支持的衰减时间。</summary>
      <returns>衰减时间。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.Density">
      <summary>获取或设置包含在混响效果定义中的密度。</summary>
      <returns>密度值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.DisableLateField">
      <summary>获取或设置一个值，该值指示后期声场是否禁用了混响效果。</summary>
      <returns>如果后期声场禁用了混响效果，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.EarlyDiffusion">
      <summary>获取或设置混响效果定义的早期扩散值。</summary>
      <returns>早期扩散值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.HighEQCutoff">
      <summary>获取或设置包含在混响效果定义中的高均衡截断。</summary>
      <returns>高均衡截断值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.HighEQGain">
      <summary>获取或设置包含在混响效果定义中的高均衡增益。</summary>
      <returns>高均衡增益值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.LateDiffusion">
      <summary>获取或设置包含在混响效果定义中的后期扩散。</summary>
      <returns>后期扩散值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.LowEQCutoff">
      <summary>获取或设置包含在混响效果定义中的低均衡截断。</summary>
      <returns>低均衡截断值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.LowEQGain">
      <summary>获取或设置包含在混响效果定义中的低均衡增益。</summary>
      <returns>低均衡增益值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.PositionLeft">
      <summary>获取或设置包含在混响效果定义中的位置左侧。</summary>
      <returns>位置左侧值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.PositionMatrixLeft">
      <summary>获取或设置包含在混响效果定义中的矩阵位置左侧。</summary>
      <returns>矩阵位置左侧值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.PositionMatrixRight">
      <summary>获取或设置包含在混响效果定义中的矩阵位置右侧。</summary>
      <returns>矩阵位置右值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.PositionRight">
      <summary>获取或设置包含在混响效果定义中的位置右侧。</summary>
      <returns>位置右侧值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.Properties">
      <summary>获取或设置混响效果定义支持的属性。</summary>
      <returns>The set of properties.</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.RearDelay">
      <summary>获取或设置包含在混响效果定义中的环绕延迟。</summary>
      <returns>环绕延迟值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.ReflectionsDelay">
      <summary>获取或设置包含在混响效果定义中的反射延迟。</summary>
      <returns>反射延迟值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.ReflectionsGain">
      <summary>获取或设置包含在混响效果定义中的反射增益。</summary>
      <returns>反射增益值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.ReverbDelay">
      <summary>获取或设置包含在混响效果定义中的混响延迟。</summary>
      <returns>混响延迟值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.ReverbGain">
      <summary>获取或设置包含在混响效果定义中的混响增益。</summary>
      <returns>混响增益值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.RoomFilterFreq">
      <summary>获取或设置包含在混响效果定义中的室内滤波器频率。</summary>
      <returns>室内滤波器频率值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.RoomFilterHF">
      <summary>获取或设置包含在混响效果定义中的室内滤波器高频率。</summary>
      <returns>室内滤波器高频率值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.RoomFilterMain">
      <summary>获取或设置包含在混响效果定义中的主室内滤波器。</summary>
      <returns>主室内滤波器值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.RoomSize">
      <summary>获取或设置包含在混响效果定义中的房间大小。</summary>
      <returns>一个指示房间大小的值。</returns>
    </member>
    <member name="P:Windows.Media.Audio.ReverbEffectDefinition.WetDryMix">
      <summary>获取或设置混响效果定义的干湿音频声音混合。</summary>
      <returns>干湿音频声音混合。</returns>
    </member>
    <member name="T:Windows.Media.Audio.SetDefaultSpatialAudioFormatResult">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Audio.SetDefaultSpatialAudioFormatResult.Status">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus.AccessDenied">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus.LicenseExpired">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus.LicenseNotValidForAudioEndpoint">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus.NotSupportedOnAudioEndpoint">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus.Succeeded">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Audio.SetDefaultSpatialAudioFormatStatus.UnknownError">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Audio.SpatialAudioDeviceConfiguration">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioDeviceConfiguration.ActiveSpatialAudioFormat">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioDeviceConfiguration.DefaultSpatialAudioFormat">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioDeviceConfiguration.DeviceId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioDeviceConfiguration.IsSpatialAudioSupported">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.Media.Audio.SpatialAudioDeviceConfiguration.ConfigurationChanged">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Media.Audio.SpatialAudioDeviceConfiguration.GetForDeviceId(System.String)">
      <summary>
      </summary>
      <param name="deviceId">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Audio.SpatialAudioDeviceConfiguration.IsSpatialAudioFormatSupported(System.String)">
      <summary>
      </summary>
      <param name="subtype">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Audio.SpatialAudioDeviceConfiguration.SetDefaultSpatialAudioFormatAsync(System.String)">
      <summary>
      </summary>
      <param name="subtype">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Audio.SpatialAudioFormatConfiguration">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatConfiguration.MixedRealityExclusiveModePolicy">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Audio.SpatialAudioFormatConfiguration.GetDefault">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Audio.SpatialAudioFormatConfiguration.ReportConfigurationChangedAsync(System.String)">
      <summary>
      </summary>
      <param name="subtype">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Audio.SpatialAudioFormatConfiguration.ReportLicenseChangedAsync(System.String)">
      <summary>
      </summary>
      <param name="subtype">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Audio.SpatialAudioFormatSubtype">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatSubtype.DolbyAtmosForHeadphones">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatSubtype.DolbyAtmosForHomeTheater">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatSubtype.DolbyAtmosForSpeakers">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatSubtype.DTSHeadphoneX">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatSubtype.DTSXUltra">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Audio.SpatialAudioFormatSubtype.WindowsSonic">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Audio.SpatialAudioModel">
      <summary>指定 AudioNodeEmitter 使用的空间音频处理模型。</summary>
    </member>
    <member name="F:Windows.Media.Audio.SpatialAudioModel.FoldDown">
      <summary>空间音频是使用非空间方法处理的，例如立体声通道之间的平移。 这会提供保留发射器的 X 和 Z 坐标但有效忽略 Y 坐标的不太逼真的空间音响效果。 此模型的 CPU 和内存成本低于基于对象的处理。</summary>
    </member>
    <member name="F:Windows.Media.Audio.SpatialAudioModel.ObjectBased">
      <summary>空间音频是使用 Microsoft 头部相关传输函数 (HRTF) 算法处理的。 这将提供保留发射器的 X、Y 和 Z 坐标的更逼真的空间音响效果，但其 CPU 和内存成本比向下折叠处理的成本更高。</summary>
    </member>
    <member name="T:Windows.Media.Capture.AdvancedCapturedPhoto">
      <summary>表示使用 AdvancedPhotoCapture 类提供的系统提供的计算摄影技术所捕获的照片。</summary>
    </member>
    <member name="P:Windows.Media.Capture.AdvancedCapturedPhoto.Context">
      <summary>获取与高级照片捕获操作关联的应用程序定义的上下文对象，如果调用 AdvancedPhotoCapture.CaptureAsync(Object) 时提供的话。</summary>
      <returns>与高级照片捕获操作关联的应用程序定义的上下文对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.AdvancedCapturedPhoto.Frame">
      <summary>获取包含高级照片捕获结果的已捕获帧。</summary>
      <returns>包含高级照片捕获结果的已捕获帧。</returns>
    </member>
    <member name="P:Windows.Media.Capture.AdvancedCapturedPhoto.FrameBoundsRelativeToReferencePhoto">
      <summary>获取对 Rect 的引用，该引用表达高级照片捕获操作生成的 Frame 的尺寸，相对于引用照片传递至 OptionalReferencePhotoCaptured 事件。</summary>
      <returns>对 Rect 的引用，表示相对于引用帧的捕获帧的界限。</returns>
    </member>
    <member name="P:Windows.Media.Capture.AdvancedCapturedPhoto.Mode">
      <summary>获取指示照片捕获所采用的高级捕获模式的值。</summary>
      <returns>指示照片捕获所采用的高级捕获模式的值。</returns>
    </member>
    <member name="T:Windows.Media.Capture.AdvancedPhotoCapture">
      <summary>提供使用系统提供的计算摄影技术捕获照片的方法。</summary>
    </member>
    <member name="E:Windows.Media.Capture.AdvancedPhotoCapture.AllPhotosCaptured">
      <summary>在已捕获高级照片捕获所需的所有帧时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.AdvancedPhotoCapture.OptionalReferencePhotoCaptured">
      <summary>捕获高级照片操作的引用照片时在支持该功能的设备上引发。</summary>
    </member>
    <member name="M:Windows.Media.Capture.AdvancedPhotoCapture.CaptureAsync">
      <summary>异步执行高级照片捕获。</summary>
      <returns>一个成功完成时会返回 AdvancedCapturedPhoto 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.AdvancedPhotoCapture.CaptureAsync(System.Object)">
      <summary>异步执行将所提供的应用程序定义的上下文对象传送到操作结果的高级照片捕获。</summary>
      <param name="context">将上下文信息传送到操作结果的应用程序定义的上下文对象。</param>
      <returns>An asynchronous operation that returns an AdvancedCapturedPhoto upon successful completion.</returns>
    </member>
    <member name="M:Windows.Media.Capture.AdvancedPhotoCapture.FinishAsync">
      <summary>异步发布高级照片捕获操作使用的 AdvancedPhotoCapture 对象和资源。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.Media.Capture.AppCapture">
      <summary>提供关于应用捕获功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Capture.AppCapture.IsCapturingAudio">
      <summary>获取指示另一应用是否正在捕获音频的值。</summary>
      <returns>如果另一应用当前正在捕获音频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.AppCapture.IsCapturingVideo">
      <summary>获取指示另一应用是否正在捕获视频的值。</summary>
      <returns>如果另一应用当前正在捕获视频，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Media.Capture.AppCapture.CapturingChanged">
      <summary>捕获状态更改时引发。</summary>
    </member>
    <member name="M:Windows.Media.Capture.AppCapture.GetForCurrentView">
      <summary>获取当前视图的此类的实例。</summary>
      <returns>当前视图的实例。</returns>
    </member>
    <member name="M:Windows.Media.Capture.AppCapture.SetAllowedAsync(System.Boolean)">
      <summary>设置一个用于指定当前是否允许对调用应用进行应用捕获的值。</summary>
      <param name="allowed">如果允许应用捕获，则为 true；否则为 false。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUI">
      <summary>提供用于从相机捕获音频、视频和照片的全窗口 UI。 以及用于裁剪视频、时间延迟捕获和照相机设置的控件。</summary>
    </member>
    <member name="M:Windows.Media.Capture.CameraCaptureUI.#ctor">
      <summary>创建新的 CameraCaptureUI 对象。</summary>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUI.PhotoSettings">
      <summary>提供捕获图片的设置。 设置包括长宽比、图像大小、格式、分辨率和是否允许用户界面 (UI) 进行剪切。</summary>
      <returns>包含捕获图片设置的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUI.VideoSettings">
      <summary>提供捕获视频的设置。 设置包含格式，最大解析，最长持久性，并是否允许修整。</summary>
      <returns>提供捕获视频设置的对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.CameraCaptureUI.CaptureFileAsync(Windows.Media.Capture.CameraCaptureUIMode)">
      <summary>启动 CameraCaptureUI 用户界面。</summary>
      <param name="mode">指定将显示的用户界面是否允许用户捕获照片，捕获视频或获取照片和视频。</param>
      <returns>此操作完成时，将返回 StorageFile 对象。</returns>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution">
      <summary>确定用户可以为捕获图片选择的最高分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution.HighestAvailable">
      <summary>用户可以选择任意分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution.Large3M">
      <summary>用户可以选择最高 1920 x 1080 的分辨率，也可以选择类似 4:3 的分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution.MediumXga">
      <summary>用户可以选择最高 1024 x 768 的分辨率，也可以选择类似 16:9 的分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution.SmallVga">
      <summary>用户可以选择最高 320 x 240 的分辨率，也可以选择类似 16:9 的分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution.VeryLarge5M">
      <summary>用户可以选择高达 5 MP 的分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxPhotoResolution.VerySmallQvga">
      <summary>The user can select resolutions up to 320 X 240, or a similar 16:9 resolution.</summary>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIMaxVideoResolution">
      <summary>确定用户可以为捕获视频选择的最高分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxVideoResolution.HighDefinition">
      <summary>用户最高可选择高清晰分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxVideoResolution.HighestAvailable">
      <summary>The user can select any resolution.</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxVideoResolution.LowDefinition">
      <summary>用户最低可选择低清晰分辨率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMaxVideoResolution.StandardDefinition">
      <summary>用户可以选择标准清晰分辨率。</summary>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIMode">
      <summary>确定从随附的照相机捕获的用户界面是否允许捕获照片、视频或图片和视频。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMode.Photo">
      <summary>用户只能捕获图片。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMode.PhotoOrVideo">
      <summary>可以获取图片或视频。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIMode.Video">
      <summary>用户只能捕获视频。</summary>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIPhotoCaptureSettings">
      <summary>提供用于通过 CameraCaptureUI 拍摄照片的设置。 The settings include aspect ratio, image size, format, resolution, and whether or not cropping is allowed by the user interface (UI).</summary>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIPhotoCaptureSettings.AllowCropping">
      <summary>确定是否将在用户界面中启用图片裁切以捕获图片。</summary>
      <returns>如果将启用图片裁切，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIPhotoCaptureSettings.CroppedAspectRatio">
      <summary>捕获图片的宽高比。</summary>
      <returns>The aspect ratio of the captured photo. 如果为零，则不强制规定长宽比。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIPhotoCaptureSettings.CroppedSizeInPixels">
      <summary>捕获图片的确切大小（以像素为单位）。</summary>
      <returns>捕获图片的大小。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIPhotoCaptureSettings.Format">
      <summary>确定捕获图片将存储的格式。</summary>
      <returns>指示捕获图片的格式的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIPhotoCaptureSettings.MaxResolution">
      <summary>确定用户将能够选择的最大分辨率。</summary>
      <returns>指示用户可选择的最大分辨率的值。</returns>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIPhotoFormat">
      <summary>确定通过 CameraCaptureUI 拍摄的照片的格式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIPhotoFormat.Jpeg">
      <summary>JPEG 格式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIPhotoFormat.JpegXR">
      <summary>JPEG-XR 格式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIPhotoFormat.Png">
      <summary>PNG 格式。</summary>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIVideoCaptureSettings">
      <summary>Provides settings for capturing videos. The settings include format, maximum resolution, maximum duration, and whether or not to allow trimming.</summary>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIVideoCaptureSettings.AllowTrimming">
      <summary>确定是否将启用视频调整用户界面。</summary>
      <returns>如果将允许用户调整视频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIVideoCaptureSettings.Format">
      <summary>确定存储捕获视频的格式。</summary>
      <returns>指示存储所捕获视频的格式的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIVideoCaptureSettings.MaxDurationInSeconds">
      <summary>确定视频的最长有效时间。</summary>
      <returns>视频的最长持久性。 如果此属性设置为零，则不强制实施任何最长持续事件。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CameraCaptureUIVideoCaptureSettings.MaxResolution">
      <summary>确定用户可以选择的最大分辨率。</summary>
      <returns>用户可以选择的最大分辨率。</returns>
    </member>
    <member name="T:Windows.Media.Capture.CameraCaptureUIVideoFormat">
      <summary>确定保存捕获视频的格式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIVideoFormat.Mp4">
      <summary>MP4/H.264/AAC 格式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.CameraCaptureUIVideoFormat.Wmv">
      <summary>WMV 格式。</summary>
    </member>
    <member name="T:Windows.Media.Capture.CapturedFrame">
      <summary>表示捕获的视频帧。</summary>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.BitmapProperties">
      <summary>获取包含 CapturedFrame 的位图属性的对象。 这些属性传达图像元数据，例如 EXIF 数据。</summary>
      <returns>包含 CapturedFrame 的位图属性的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.CanRead">
      <summary>获取指示捕获的帧是否可读的值。</summary>
      <returns>如果可以读取捕获的帧，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.CanWrite">
      <summary>获取指示捕获的帧是否可写的值。</summary>
      <returns>如果可以写入捕获的帧，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.ContentType">
      <summary>获取已捕获帧的内容类型。</summary>
      <returns>已捕获帧的内容类型。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.ControlValues">
      <summary>获取包含 CapturedFrame 的捕获控件元数据的对象。 捕获控件用于调整捕获设置，例如 ISO 和曝光度。</summary>
      <returns>包含 CapturedFrame 的捕获控件元数据的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.Height">
      <summary>获取捕获的帧的高度</summary>
      <returns>帧的高度。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.Position">
      <summary>获取捕获的帧的位置。</summary>
      <returns>捕获帧的位置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.Size">
      <summary>获取捕获的帧的大小（以字节为单位）。</summary>
      <returns>捕获的帧的大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.SoftwareBitmap">
      <summary>获取一个表示捕获的帧的 SoftwareBitmap 对象。</summary>
      <returns>一个表示捕获的帧的 SoftwareBitmap 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrame.Width">
      <summary>获取捕获的帧的宽度。</summary>
      <returns>捕获的帧的宽度。</returns>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.CloneStream">
      <summary>创建流的副本。</summary>
      <returns>流的克隆。</returns>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.Close">
      <summary>关闭捕获的帧化对象。</summary>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.FlushAsync">
      <summary>异步提交和刷新 CapturedFrame 的所有数据。</summary>
      <returns>当此方法完成时，将返回一个布尔值，如果操作成功完成，该值指定 **true**；否则指定 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.GetInputStreamAt(System.UInt64)">
      <summary>获取指定位置处的输入流。</summary>
      <param name="position">The position in the input stream.</param>
      <returns>The input stream.</returns>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.GetOutputStreamAt(System.UInt64)">
      <summary>获取指定位置处的输出流。</summary>
      <param name="position">The position in the output stream.</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">小于或等于容量值的要读取的字节数。</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.Seek(System.UInt64)">
      <summary>获取到指定位置的流。</summary>
      <param name="position">要在流中查找的位置。</param>
    </member>
    <member name="M:Windows.Media.Capture.CapturedFrame.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>将指定数据异步写入流。</summary>
      <param name="buffer">到写入到流的数据。</param>
      <returns>表示返回结果并报告进度的异步操作。</returns>
    </member>
    <member name="T:Windows.Media.Capture.CapturedFrameControlValues">
      <summary>提供用于可变照片序列中的帧的捕获设备设置的信息。</summary>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.Exposure">
      <summary>获取可变照片序列中帧采用的曝光时间。</summary>
      <returns>Gets the exposure time used for a frame in a variable photo sequence.</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.ExposureCompensation">
      <summary>获取可变照片序列中帧采用的曝光补偿值。</summary>
      <returns>可变照片序列中帧采用的曝光补偿值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.Flashed">
      <summary>获取一个值，该值指示闪光是否用于可变照片序列中的帧。</summary>
      <returns>指示是否为可变照片序列中的帧使用闪光的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.FlashPowerPercent">
      <summary>获取可变照片序列中帧采用的闪光电源。</summary>
      <returns>可变照片序列中帧采用的闪光电源。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.Focus">
      <summary>获取可变照片序列中帧采用的聚焦透镜位置。</summary>
      <returns>可变照片序列中帧采用的聚焦透镜位置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.FocusState">
      <summary>获取可变照片序列中的帧的焦点状态。</summary>
      <returns>可变照片序列中的帧的焦点状态。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.IsoAnalogGain">
      <summary>获取用于可变照片序列中的帧的 ISO 模拟增益。</summary>
      <returns>用于可变照片序列中的帧的 ISO 模拟增益。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.IsoDigitalGain">
      <summary>获取用于可变照片序列中的帧的 ISO 数字增益。</summary>
      <returns>用于可变照片序列中的帧的 ISO 数字增益。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.IsoSpeed">
      <summary>获取可变照片序列中帧采用的 ISO 速度。</summary>
      <returns>可变照片序列中帧采用的 ISO 速度。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.SceneMode">
      <summary>获取用于可变照片序列中的帧的场景模式。</summary>
      <returns>用于可变照片序列中的帧的场景模式。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.SensorFrameRate">
      <summary>获取用于可变照片序列中的帧的传感器帧速率。</summary>
      <returns>用于可变照片序列中的帧的传感器帧速率。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.WhiteBalance">
      <summary>获取可变照片序列中帧采用的白平衡设置。</summary>
      <returns>可变照片序列中帧采用的白平衡设置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.WhiteBalanceGain">
      <summary>获取用于可变照片序列中的帧的白平衡增益。</summary>
      <returns>用于可变照片序列中的帧的白平衡增益。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedFrameControlValues.ZoomFactor">
      <summary>获取可变照片序列中帧采用的缩放因子。</summary>
      <returns>可变照片序列中帧采用的缩放因子。</returns>
    </member>
    <member name="T:Windows.Media.Capture.CapturedPhoto">
      <summary>表示通过捕获设备（例如附加的网络摄像机）拍摄的照片。</summary>
    </member>
    <member name="P:Windows.Media.Capture.CapturedPhoto.Frame">
      <summary>获取照片数据，表示为 CapturedFrame 对象，与 CapturedPhoto 对象关联。</summary>
      <returns>捕获的帧。</returns>
    </member>
    <member name="P:Windows.Media.Capture.CapturedPhoto.Thumbnail">
      <summary>表示捕获的照片的缩略图。</summary>
      <returns>The thumbnail image.</returns>
    </member>
    <member name="T:Windows.Media.Capture.KnownVideoProfile">
      <summary>指定系统已知的视频录制配置文件的名称。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.BalancedVideoAndPhoto">
      <summary>该配置文件为驱动程序提供有关在视频捕获过程中允许照片捕获（在视频和照片的质量之间获得平衡）的提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.HdrWithWcgPhoto">
      <summary>配置文件向针对具有宽色域 (WCG) 照片的高动态范围 (HDR) 进行优化的驱动程序提供提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.HdrWithWcgVideo">
      <summary>配置文件向针对具有宽色域 (WCG) 视频的高动态范围 (HDR) 进行优化的驱动程序提供提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.HighFrameRate">
      <summary>该配置文件为驱动程序提供有关优化高帧速率视频捕获的提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.HighQualityPhoto">
      <summary>该配置文件为驱动程序提供有关优化高品质照片捕获的提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.PhotoSequence">
      <summary>该配置文件为驱动程序提供有关优化捕获照片序列的提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.VariablePhotoSequence">
      <summary>该配置文件为驱动程序提供有关优化捕获可变照片序列的提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.VideoConferencing">
      <summary>该配置文件为驱动程序提供有关优化 VoIP 方案的提示，指示提高降低功耗、降低延迟和实现并发（例如同时使用设备的前后摄像机）的优先级别，同时降低提高分辨率的优先级别。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.VideoHdr8">
      <summary>该配置文件为驱动程序提供有关优化高动态范围 (HDR) 视频的提示。</summary>
    </member>
    <member name="F:Windows.Media.Capture.KnownVideoProfile.VideoRecording">
      <summary>该配置文件为驱动程序提供有关优化高品质视频的提示，指示将分辨率和帧速率的优先级别放在功耗和延迟之上。</summary>
    </member>
    <member name="T:Windows.Media.Capture.LowLagMediaRecording">
      <summary>提供用于录制低滞后媒体的方法。</summary>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.FinishAsync">
      <summary>异步发布媒体录制操作使用的 LowLagMediaRecording 对象和资源。</summary>
      <returns>用于控制异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.PauseAsync(Windows.Media.Devices.MediaCapturePauseBehavior)">
      <summary>暂停正在进行的低延迟媒体录制操作。</summary>
      <param name="behavior">一个值，该值指示在暂停录制时应保留还是释放媒体捕获硬件资源。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.PauseWithResultAsync(Windows.Media.Devices.MediaCapturePauseBehavior)">
      <summary>暂停正在进行的低延迟媒体录制操作，并提供可用于在恢复录制时帮助用户将照相机与最后捕获的帧对齐的 MediaCapturePauseResult。</summary>
      <param name="behavior">A value indicating whether the media capture hardware resources should be preserved or released while recording is paused.</param>
      <returns>成功完成时，返回 MediaCapturePauseResult 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.ResumeAsync">
      <summary>继续已暂停的低延迟录制操作。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.StartAsync">
      <summary>异步开始低滞后媒体录制。</summary>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.StopAsync">
      <summary>异步停止低滞后媒体录制。</summary>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagMediaRecording.StopWithResultAsync">
      <summary>异步停止低延迟媒体录制，并提供可用于在重新开始录制时帮助用户将照相机与最后捕获的帧对齐的 MediaCaptureStopResult。</summary>
      <returns>成功完成时，返回 MediaCaptureStopResult 的异步操作。</returns>
    </member>
    <member name="T:Windows.Media.Capture.LowLagPhotoCapture">
      <summary>提供用于拍摄低快门滞后照片的方法。</summary>
    </member>
    <member name="M:Windows.Media.Capture.LowLagPhotoCapture.CaptureAsync">
      <summary>异步捕获低快门滞后照片。</summary>
      <returns>当此方法完成时，将返回一个包含捕获的照片的 CapturedPhoto 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagPhotoCapture.FinishAsync">
      <summary>异步发布高级照片捕获操作使用的 LowLagPhotoCapture 对象和资源。</summary>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Capture.LowLagPhotoSequenceCapture">
      <summary>提供用于快速拍摄低快门滞后照片序列的方法。</summary>
    </member>
    <member name="E:Windows.Media.Capture.LowLagPhotoSequenceCapture.PhotoCaptured">
      <summary>捕获照片后发生。</summary>
    </member>
    <member name="M:Windows.Media.Capture.LowLagPhotoSequenceCapture.FinishAsync">
      <summary>异步发布照片序列捕获操作使用的 LowLagPhotoSequenceCapture 对象和资源。</summary>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagPhotoSequenceCapture.StartAsync">
      <summary>异步开始捕获照片。</summary>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.LowLagPhotoSequenceCapture.StopAsync">
      <summary>异步停止捕获照片。</summary>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCapture">
      <summary>提供用于从捕获设备（例如网络摄像机）捕获照片、音频和视频的功能。</summary>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.#ctor">
      <summary>创建并初始化 MediaCapture 对象的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapture.AudioDeviceController">
      <summary>获取控制麦克风设置的对象。</summary>
      <returns>获取控制麦克风设置的 AudioDeviceController 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapture.CameraStreamState">
      <summary>获取摄像机流的当前流状态。</summary>
      <returns>摄像机流的当前流状态。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapture.FrameSources">
      <summary>获取可同时用于获取媒体框架的 MediaFrameSource 对象的只读字典。</summary>
      <returns>可同时用于获取媒体框架的 MediaFrameSource 对象的只读字典。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapture.MediaCaptureSettings">
      <summary>获取 MediaCapture 对象的配置设置。</summary>
      <returns>包含设置的 MediaCaptureSettings 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapture.ThermalStatus">
      <summary>获取一个指示捕获设备的当前热状态的值。</summary>
      <returns>一个指示捕获设备的当前热状态的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapture.VideoDeviceController">
      <summary>获取控制摄像机设置的对象。</summary>
      <returns>VideoDeviceController 对象。</returns>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.CameraStreamStateChanged">
      <summary>在摄像机流的状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.CaptureDeviceExclusiveControlStatusChanged">
      <summary>在捕获设备的独占控制状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.Failed">
      <summary>在媒体捕获期间发生错误时引发。</summary>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.FocusChanged">
      <summary>当捕获设备更改焦点时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.PhotoConfirmationCaptured">
      <summary>当捕获照片确认帧时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.RecordLimitationExceeded">
      <summary>在超出记录限制时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.MediaCapture.ThermalStatusChanged">
      <summary>在捕获设备的热状态更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.AddAudioEffectAsync(Windows.Media.Effects.IAudioEffectDefinition)">
      <summary>将音频效果添加到捕获管道。</summary>
      <param name="definition">一个对象，该对象包含要添加的效果的定义。</param>
      <returns>成功完成时，返回 IMediaExtension 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.AddEffectAsync(Windows.Media.Capture.MediaStreamType,System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>添加音频或视频效果。</summary>
      <deprecated type="deprecate">AddEffectAsync 可能在将来的 Windows 中不再可用。 从 Windows Threshold 开始，请改用 AddAudioEffectAsync 和 AddVideoEffectAsync</deprecated>
      <param name="mediaStreamType">指定效果适用的流。</param>
      <param name="effectActivationID">实现效果的可激活运行时类的类识别符。 The runtime class must implement the IMediaExtension interface.</param>
      <param name="effectSettings">效果的配置参数。</param>
      <returns>返回用于控制异步操作的 IAsyncAction 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.AddVideoEffectAsync(Windows.Media.Effects.IVideoEffectDefinition,Windows.Media.Capture.MediaStreamType)">
      <summary>将视频效果添加到捕获管道。</summary>
      <param name="definition">The object containing the definition of the effect to be added.</param>
      <param name="mediaStreamType">Specifies the streams to which the effect will be applied.</param>
      <returns>An asynchronous operation that returns an IMediaExtension upon successful completion.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.CapturePhotoToStorageFileAsync(Windows.Media.MediaProperties.ImageEncodingProperties,Windows.Storage.IStorageFile)">
      <summary>将图片捕获到存储文件。</summary>
      <param name="type">输出映像的编码属性。</param>
      <param name="file">图像已保存的存储文件。</param>
      <returns>Returns an IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.CapturePhotoToStreamAsync(Windows.Media.MediaProperties.ImageEncodingProperties,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>将图片捕获到随机访问流。</summary>
      <param name="type">The encoding properties for the output image.</param>
      <param name="stream">图像数据写入的流。</param>
      <returns>Returns an IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.ClearEffectsAsync(Windows.Media.Capture.MediaStreamType)">
      <summary>删除流中的所有音频和视频效果。</summary>
      <param name="mediaStreamType">要从中移除效果的流。</param>
      <returns>返回用于控制异步操作的 IAsyncAction 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.Close">
      <summary>关闭媒体捕获对象。</summary>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.CreateFrameReaderAsync(Windows.Media.Capture.Frames.MediaFrameSource)">
      <summary>创建用于获取来自 MediaFrameSource 帧的 MediaFrameReader。</summary>
      <param name="inputSource">读取器将获取来自媒体框架源的帧。</param>
      <returns>成功完成时会返回 MediaFrameReader 对象的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.CreateFrameReaderAsync(Windows.Media.Capture.Frames.MediaFrameSource,System.String)">
      <summary>创建用于通过指定媒体编码子类型从 MediaFrameSource 获取帧的 MediaFrameReader。</summary>
      <param name="inputSource">The media frame source from which the reader will acquire frames.</param>
      <param name="outputSubtype">指定为帧读取器获取的帧所请求的媒体编码子类型的字符串。 此值必须是 MediaEncodingSubtypes 类的属性定义一个字符串。</param>
      <returns>An asynchronous operation that returns a MediaFrameReader on completion.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.CreateFrameReaderAsync(Windows.Media.Capture.Frames.MediaFrameSource,System.String,Windows.Graphics.Imaging.BitmapSize)">
      <summary>创建用于通过指定媒体编码子类型和大小从 MediaFrameSource 获取帧的 MediaFrameReader。</summary>
      <param name="inputSource">The media frame source from which the reader will acquire frames.</param>
      <param name="outputSubtype">A string specifying the requested media encoding subtype for the frames acquired by the frame reader. This value must be one of the strings defined by the properties of the MediaEncodingSubtypes class.</param>
      <param name="outputSize">指定为帧读取器获取的帧所请求的大小的对象。</param>
      <returns>An asynchronous operation that returns a MediaFrameReader on completion.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.CreateMultiSourceFrameReaderAsync(Windows.Foundation.Collections.IIterable{Windows.Media.Capture.Frames.MediaFrameSource})">
      <summary>创建一个或多个 MediaFrameSource 对象获取时间关联帧的的 MultiSourceMediaFrameReader。</summary>
      <param name="inputSources">将由帧读取器使用的 MediaFrameSource 对象的 IIterable 列表。</param>
      <returns>一个异步操作，在成功完成时返回 MultiSourceMediaFrameReader。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.FindAllVideoProfiles(System.String)">
      <summary>检索指定视频捕获设备支持的所有视频配置文件的列表。</summary>
      <param name="videoDeviceId">为其查询受支持的视频配置文件的视频设备的标识符。 有关获取视频设备 ID 的信息，请参见 DeviceInformation::FindAllAsync。</param>
      <returns>指定的视频捕获设备支持的视频配置文件的列表。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.FindConcurrentProfiles(System.String)">
      <summary>检索指定视频捕获设备支持的视频配置文件的列表，在其他捕获设备上使用另一个配置文件的同时可以使用这些视频配置文件。</summary>
      <param name="videoDeviceId">The identifier of the video device for which supported video profiles are queried. For information on getting the video device ID, see DeviceInformation::FindAllAsync.</param>
      <returns>支持并发的指定视频捕获设备支持的视频配置文件的列表。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.FindKnownVideoProfiles(System.String,Windows.Media.Capture.KnownVideoProfile)">
      <summary>检索与指定 KnownVideoProfile 值匹配的指定视频捕获设备支持的所有视频配置文件的列表。</summary>
      <param name="videoDeviceId">The identifier of the video device for which supported video profiles are queried. For information on getting the video device ID, see DeviceInformation::FindAllAsync.</param>
      <param name="name">一个指定系统已知的配置文件名称之一的值。</param>
      <returns>与指定的已知配置文件名称匹配的指定视频捕获设备支持的视频配置文件的列表。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.GetEncoderProperty(Windows.Media.Capture.MediaStreamType,System.Guid)">
      <summary>获取编码属性的值。</summary>
      <param name="mediaStreamType">指定该流以查询编码属性。</param>
      <param name="propertyId">要检索的编码属性。</param>
      <returns>返回编码属性的值。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.GetPreviewFrameAsync">
      <summary>从捕获设备获取预览帧。</summary>
      <returns>在其成功完成时将返回 VideoFrame 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.GetPreviewFrameAsync(Windows.Media.VideoFrame)">
      <summary>从捕获设备获取一个预览帧，该帧将被复制到提供的目标 VideoFrame 并转换为目标帧的格式。</summary>
      <param name="destination">要将预览帧复制到的视频帧。</param>
      <returns>An asynchronous operation that returns a VideoFrame on successful completion.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.GetPreviewMirroring">
      <summary>查询是否水平镜像视频流。</summary>
      <returns>如果启用镜像，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.GetPreviewRotation">
      <summary>获取视频预览流的旋转。</summary>
      <returns>视频预览流旋转的量。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.GetRecordRotation">
      <summary>获取记录的视频的旋转。</summary>
      <returns>记录的视频旋转的量。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.InitializeAsync">
      <summary>使用默认设置初始化 MediaCapture 对象。</summary>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.InitializeAsync(Windows.Media.Capture.MediaCaptureInitializationSettings)">
      <summary>初始化 MediaCapture 对象。</summary>
      <param name="mediaCaptureInitializationSettings">初始化设置。</param>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.IsVideoProfileSupported(System.String)">
      <summary>获取一个布尔值，该值指示视频配置文件是否受指定视频捕获设备的支持。</summary>
      <param name="videoDeviceId">为其查询受支持的视频配置文件支持的视频设备的标识符。 For information on getting the video device ID, see DeviceInformation::FindAllAsync.</param>
      <returns>如果视频配置文件受支持，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PauseRecordAsync(Windows.Media.Devices.MediaCapturePauseBehavior)">
      <summary>暂停正在进行的录制操作。</summary>
      <param name="behavior">A value indicating whether the media capture hardware resources should be preserved or released while recording is paused.</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PauseRecordWithResultAsync(Windows.Media.Devices.MediaCapturePauseBehavior)">
      <summary>暂停正在进行的媒体录制操作，并提供可用于在恢复录制时帮助用户将照相机与最后捕获的帧对齐的 MediaCapturePauseResult。</summary>
      <param name="behavior">A value indicating whether the media capture hardware resources should be preserved or released while recording is paused.</param>
      <returns>An asynchronous action that returns a MediaCapturePauseResult upon completion.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareAdvancedPhotoCaptureAsync(Windows.Media.MediaProperties.ImageEncodingProperties)">
      <summary>初始化高级照片捕获，并提供用于管理记录的 AdvancedPhotoCapture 对象。</summary>
      <param name="encodingProperties">用于结果图像的编码属性。</param>
      <returns>一个异步操作，在成功完成时返回 AdvancedPhotoCapture 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareLowLagPhotoCaptureAsync(Windows.Media.MediaProperties.ImageEncodingProperties)">
      <summary>初始化低延迟快门照片捕获并提供用于管理录制内容的 LowLagPhotoCapture 对象。</summary>
      <param name="type">用于图像的编码配置文件。</param>
      <returns>当此方法完成时，将返回一个可用于启动照片序列捕获的 LowLagPhotoCapture 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareLowLagPhotoSequenceCaptureAsync(Windows.Media.MediaProperties.ImageEncodingProperties)">
      <summary>初始化低延迟快门照片序列捕获并提供用于管理录制内容的 LowLagPhotoSequenceCapture 对象。</summary>
      <param name="type">The encoding profile used for the image.</param>
      <returns>当此方法完成时，将返回一个可用于启动照片序列捕获的 LowLagPhotoSequenceCapture 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareLowLagRecordToCustomSinkAsync(Windows.Media.MediaProperties.MediaEncodingProfile,System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>通过用于存储录制内容的指定自定义接收器初始化低滞后录制内容。 此方法提供用于管理录制的 LowLagMediaRecording 对象。</summary>
      <param name="encodingProfile">要用于记录的编码配置文件。</param>
      <param name="customSinkActivationId">自定义媒体接收器的媒体扩展的可激活类 ID。</param>
      <param name="customSinkSettings">包含媒体扩展的属性。</param>
      <returns>当此方法完成时，将返回一个可用于启动照片序列捕获的 LowLagMediaRecording 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareLowLagRecordToCustomSinkAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Media.IMediaExtension)">
      <summary>Initializes the low lag recording using the specified custom sink to store the recording. 此方法提供用于管理捕获的 LowLagMediaRecording 对象。</summary>
      <param name="encodingProfile">The encoding profile to use for the recording.</param>
      <param name="customMediaSink">自定义媒体接收器的媒体扩展。</param>
      <returns>When this method completes, a LowLagMediaRecording object is returned which can be used to start the photo capture.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareLowLagRecordToStorageFileAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Storage.IStorageFile)">
      <summary>通过用于存储录制内容的指定文件初始化低滞后录制内容。 This method provides the LowLagMediaRecording object used to managed the recording.</summary>
      <param name="encodingProfile">记录的编码配置文件。</param>
      <param name="file">The storage file where the image is saved.</param>
      <returns>When this method completes, a LowLagMediaRecording object is returned which can be used to start the photo capture.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareLowLagRecordToStreamAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过用于存储录制内容的指定随机访问流初始化低滞后录制内容。 This method provides the LowLagMediaRecording object used to managed the recording.</summary>
      <param name="encodingProfile">The encoding profile for the recording.</param>
      <param name="stream">The stream where the image data is written.</param>
      <returns>When this method completes, a LowLagMediaRecording object is returned which can be used to start the photo capture.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.PrepareVariablePhotoSequenceCaptureAsync(Windows.Media.MediaProperties.ImageEncodingProperties)">
      <summary>初始化可变照片序列捕获并提供用于管理录制内容的 VariablePhotoSequenceCapture 对象。</summary>
      <param name="type">The encoding profile used for the image.</param>
      <returns>当此方法完成时，将返回一个可用于启动照片序列捕获的 VariablePhotoSequenceCapture 对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.RemoveEffectAsync(Windows.Media.IMediaExtension)">
      <summary>从捕获管道移除指定效果。</summary>
      <param name="effect">要从捕获管道移除的效果。</param>
      <returns>Returns an IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.ResumeRecordAsync">
      <summary>继续已暂停的录制操作。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.SetEncoderProperty(Windows.Media.Capture.MediaStreamType,System.Guid,System.Object)">
      <summary>设置编码属性。</summary>
      <param name="mediaStreamType">流所表示的媒体数据的类型，例如视频或音频。</param>
      <param name="propertyId">要设置的编码属性。</param>
      <param name="propertyValue">编码属性的新值。</param>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.SetEncodingPropertiesAsync(Windows.Media.Capture.MediaStreamType,Windows.Media.MediaProperties.IMediaEncodingProperties,Windows.Media.MediaProperties.MediaPropertySet)">
      <summary>异步设置媒体编码属性。</summary>
      <param name="mediaStreamType">The type of media data the stream represents, such as video or audio.</param>
      <param name="mediaEncodingProperties">媒体编码的属性。</param>
      <param name="encoderProperties">编码器的属性。</param>
      <returns>Object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.SetPreviewMirroring(System.Boolean)">
      <summary>启用或禁用视频预览流的水平镜像。 这不是用于镜像的首选方法。 有关详细信息，请参见下面的“备注”部分。</summary>
      <param name="value">true 启用镜像；false 禁用镜像。</param>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.SetPreviewRotation(Windows.Media.Capture.VideoRotation)">
      <summary>旋转视频预览流。</summary>
      <param name="value">要旋转视频的量。</param>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.SetRecordRotation(Windows.Media.Capture.VideoRotation)">
      <summary>旋转记录的视频。</summary>
      <param name="value">The amount by which to rotate the video.</param>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartPreviewAsync">
      <summary>启动预览。</summary>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartPreviewToCustomSinkAsync(Windows.Media.MediaProperties.MediaEncodingProfile,System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用指定的编码配置文件和接收设置，开始向自定义媒体接收器发送预览流。</summary>
      <param name="encodingProfile">The encoding profile to use for the recording.</param>
      <param name="customSinkActivationId">The activatable class ID of the media extension for the custom media sink.</param>
      <param name="customSinkSettings">Contains properties of the media extension.</param>
      <returns>用于控制异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartPreviewToCustomSinkAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Media.IMediaExtension)">
      <summary>使用指定的编码配置文件，开始向自定义媒体接收器发送预览流。</summary>
      <param name="encodingProfile">The encoding profile to use for the recording.</param>
      <param name="customMediaSink">The media extension for the custom media sink.</param>
      <returns>An object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartRecordToCustomSinkAsync(Windows.Media.MediaProperties.MediaEncodingProfile,System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>使用指定的编码配置文件和接收设置，开始记录到自定义媒体接收器。</summary>
      <param name="encodingProfile">The encoding profile to use for the recording.</param>
      <param name="customSinkActivationId">The activatable class ID of the media extension for the custom media sink.</param>
      <param name="customSinkSettings">Contains properties of the media extension.</param>
      <returns>An object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartRecordToCustomSinkAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Media.IMediaExtension)">
      <summary>使用指定的编码配置文件，开始记录到自定义媒体接收器。</summary>
      <param name="encodingProfile">The encoding profile to use for the recording.</param>
      <param name="customMediaSink">The media extension for the custom media sink.</param>
      <returns>An object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartRecordToStorageFileAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Storage.IStorageFile)">
      <summary>开始异步记录到存储文件。</summary>
      <param name="encodingProfile">The encoding profile for the recording.</param>
      <param name="file">The storage file where the image is saved.</param>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StartRecordToStreamAsync(Windows.Media.MediaProperties.MediaEncodingProfile,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>开始记录到一个随机访问流。</summary>
      <param name="encodingProfile">The encoding profile for the recording.</param>
      <param name="stream">The stream where the image data is written.</param>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StopPreviewAsync">
      <summary>停止预览。</summary>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StopRecordAsync">
      <summary>停止记录。</summary>
      <returns>Returns a IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapture.StopRecordWithResultAsync">
      <summary>异步停止媒体录制，并提供可用于在重新开始录制时帮助用户将照相机与最后捕获的帧对齐的 MediaCaptureStopResult。</summary>
      <returns>An asynchronous action that returns a MediaCaptureStopResult upon completion.</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureDeviceExclusiveControlStatus">
      <summary>指定媒体捕获设备的独家控制状态。 修改捕获设备的设置需要独占控制，但从该设备获取媒体帧不需要独占控制。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureDeviceExclusiveControlStatus.ExclusiveControlAvailable">
      <summary>当前应用可使用独占控制初始化捕获设备。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureDeviceExclusiveControlStatus.SharedReadOnlyAvailable">
      <summary>另一个应用具有对捕获设备的独占控制，因此当前应用无法获得独占控制。</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureDeviceExclusiveControlStatusChangedEventArgs">
      <summary>为 MediaCapture.CaptureDeviceExclusiveControlStatusChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureDeviceExclusiveControlStatusChangedEventArgs.DeviceId">
      <summary>获取已更改了独占控制状态的捕获设备的设备 ID。</summary>
      <returns>已更改了独占控制状态的捕获设备的设备 ID。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureDeviceExclusiveControlStatusChangedEventArgs.Status">
      <summary>获取指示使用 DeviceID 属性指定的捕获设备的独占控制是否可用于当前应用的值。</summary>
      <returns>指示是否可获得设备的独占控制或者是否只能在共享模式下访问设备的值。</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureFailedEventArgs">
      <summary>为 MediaCapture.Failed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureFailedEventArgs.Code">
      <summary>引发该事件的错误的错误代码。</summary>
      <returns>The error code.</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureFailedEventArgs.Message">
      <summary>错误消息字符串。</summary>
      <returns>message 字符串。</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureFailedEventHandler">
      <summary>表示将处理 MediaCapture.Failed 事件的方法。</summary>
      <param name="sender">引发了事件的 MediaCapture 对象。</param>
      <param name="errorEventArgs">包含有关事件信息的参数。</param>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureFocusChangedEventArgs">
      <summary>为 FocusChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureFocusChangedEventArgs.FocusState">
      <summary>获取捕获设备的当前焦点状态。</summary>
      <returns>捕获设备的当前焦点状态。</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureInitializationSettings">
      <summary>包含传递到 MediaCapture.InitializeAsync 方法的 MediaCapture 对象的初始化设置。</summary>
    </member>
    <member name="M:Windows.Media.Capture.MediaCaptureInitializationSettings.#ctor">
      <summary>创建并初始化 MediaCaptureInitializationSettings 对象的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.AlwaysPlaySystemShutterSound">
      <summary>获取指示系统在拍摄照片时是否应始终播放快门声的值。</summary>
      <returns>如果系统应始终播放快门声，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.AudioDeviceId">
      <summary>获取麦克风的 DeviceInformation.Id。</summary>
      <returns>麦克风的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.AudioProcessing">
      <summary>获取或设置指定音频处理模式的值。</summary>
      <returns>音频处理模式。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.AudioSource">
      <summary>获取或设置捕获操作的音频源。</summary>
      <returns>捕获操作的音频源。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.MediaCategory">
      <summary>获取或设置媒体类别。</summary>
      <returns>媒体类别。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.MemoryPreference">
      <summary>获取或设置指定首选内存位置的对象，该内存位置用于存储从 MediaFrameSource 获取的、由 MediaCapture 使用的帧。</summary>
      <returns>指定首选内存位置的对象，该内存位置用于存储从 MediaFrameSource 获取的帧。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.PhotoCaptureSource">
      <summary>获取或设置用于照片捕获的流。</summary>
      <returns>用于照片捕获的流。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.PhotoMediaDescription">
      <summary>获取或设置图片捕获的媒体描述。</summary>
      <returns>图片捕获的媒体描述。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.PreviewMediaDescription">
      <summary>获取或设置预览视频的媒体描述。</summary>
      <returns>预览视频的媒体描述。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.RecordMediaDescription">
      <summary>获取或设置视频录制的媒体描述。</summary>
      <returns>视频捕获的媒体描述。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.SharingMode">
      <summary>获取或设置指定 MediaCapture 共享模式的对象。</summary>
      <returns>指定 MediaCapture 共享模式的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.SourceGroup">
      <summary>获取或设置应该用来初始化 MediaCapture 的 MediaFrameSourceGroup。 此属性定义可同时使用的一组媒体帧源。</summary>
      <returns>应该用来初始化 MediaCapture 的 MediaFrameSourceGroup。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.StreamingCaptureMode">
      <summary>获取或设置流模式。</summary>
      <returns>流模式。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.VideoDeviceId">
      <summary>获取摄像头的 DeviceInformation.Id。</summary>
      <returns>摄像头的 DeviceInformation.Id。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.VideoProfile">
      <summary>获取或设置视频配置文件，该配置文件为驱动程序提供有关支持它优化不同的捕获方案的提示。</summary>
      <returns>视频配置文件。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureInitializationSettings.VideoSource">
      <summary>获取或设置捕获操作的视频源。</summary>
      <returns>捕获操作的视频源。</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureMemoryPreference">
      <summary>为捕获的视频帧指定首选内存位置。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureMemoryPreference.Auto">
      <summary>系统在 CPU 和 GPU 内存之间动态选择。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureMemoryPreference.Cpu">
      <summary>使用 CPU 内存。</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaCapturePauseResult">
      <summary>提供所捕获的最后帧和已暂停的媒体捕获操作的录制持续时间。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapturePauseResult.LastFrame">
      <summary>获取表示在捕获操作暂停之前捕获的最后帧的 VideoFrame。</summary>
      <returns>表示在捕获操作暂停之前捕获的最后帧。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCapturePauseResult.RecordDuration">
      <summary>获取捕获操作暂停之前的捕获媒体的持续时间。</summary>
      <returns>捕获操作暂停之前的捕获媒体的持续时间。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCapturePauseResult.Close">
      <summary>结束对象并释放相关资源。</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureSettings">
      <summary>包含对象 MediaCapture 的只读配置设置。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.AudioDeviceId">
      <summary>Gets the DeviceInformation.Id of the microphone.</summary>
      <returns>The DeviceInformation.Id of the microphone.</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.AudioProcessing">
      <summary>获取音频处理模式。</summary>
      <returns>The audio processing mode.</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.CameraSoundRequiredForRegion">
      <summary>获取指示此设备的地区是否要求在捕获照片或视频时播放声音的值。</summary>
      <returns>此设备的地区是否要求在捕获照片或视频时播放声音，则为为 **true**；否则为 **false**。 即使此设备的地区不要求，应用也可在照片或视频捕获时播放声音。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.ConcurrentRecordAndPhotoSequenceSupported">
      <summary>获取一个值，该值指示捕获设备是否同时支持录制视频和拍摄照片序列。</summary>
      <returns>如果捕获设备支持同时录制视频和捕获照片序列，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.ConcurrentRecordAndPhotoSupported">
      <summary>获取一个值，该值指示捕获设备是否同时支持录制视频和拍照。</summary>
      <returns>如果捕获设备支持同时录制视频和捕获照片，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.Direct3D11Device">
      <summary>获取表示关联的 MediaCapture 对象正在使用的 Direct3D 设备实例的 IDirect3DDevice。</summary>
      <returns>表示关联的 MediaCapture 对象正在使用的 Direct3D 设备实例的 IDirect3DDevice。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.Horizontal35mmEquivalentFocalLength">
      <summary>获取捕获设备上的相机镜头的水平 35 毫米等效焦距。</summary>
      <returns>照相机镜头的水平 35 毫米等效焦距。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.MediaCategory">
      <summary>获取媒体的媒体类别。</summary>
      <returns>媒体类别</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.PhotoCaptureSource">
      <summary>获取用于照片捕获的流。</summary>
      <returns>The stream that is used for photo capture.</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.PitchOffsetDegrees">
      <summary>获取相机的间距偏移量（以度为单位）。</summary>
      <returns>间距偏移量，以度数为单位。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.StreamingCaptureMode">
      <summary>获取流模式。</summary>
      <returns>The streaming mode.</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.Vertical35mmEquivalentFocalLength">
      <summary>获取捕获设备上的相机镜头的垂直 35 毫米等效焦距。</summary>
      <returns>照相机镜头的垂直 35 毫米等效焦距。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.VideoDeviceCharacteristic">
      <summary>获取一个值，该值指示哪些视频流相互独立。</summary>
      <returns>指示哪些视频流相互独立的 VideoDeviceCharacteristic 值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureSettings.VideoDeviceId">
      <summary>Gets the DeviceInformation.Id of the video camera.</summary>
      <returns>The DeviceInformation.Id of the video camera.</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureSharingMode">
      <summary>指定 MediaCapture 对象的媒体框架源共享模式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureSharingMode.ExclusiveControl">
      <summary>MediaCapture 应可以互斥控制一个或多个 SourceGroup 中指定的框架源。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureSharingMode.SharedReadOnly">
      <summary>MediaCapture 可以从SourceGroup 中指定的框架源获取帧但是不能调整框架源配置。</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureStopResult">
      <summary>提供所捕获的最后帧和已停止的媒体捕获操作的录制持续时间。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureStopResult.LastFrame">
      <summary>获取表示在捕获操作停止之前捕获的最后帧的 VideoFrame。</summary>
      <returns>表示在捕获操作停止之前捕获的最后帧。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureStopResult.RecordDuration">
      <summary>获取捕获操作停止之前的捕获媒体的持续时间。</summary>
      <returns>捕获操作停止之前的捕获媒体的持续时间。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCaptureStopResult.Close">
      <summary>Closes the object and disposes of associated resources.</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureThermalStatus">
      <summary>指定媒体捕获设备的热状态。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureThermalStatus.Normal">
      <summary>热状态正常。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCaptureThermalStatus.Overheated">
      <summary>捕获设备过热。 您应停止当前捕获会话并保存所有已捕获的媒体。</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureVideoProfile">
      <summary>表示一个视频配置文件，该配置文件指示视频捕获设备支持的配置。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.FrameSourceInfos">
      <summary>获取 MediaFrameSourceInfo 对象的只读列表，这些对象提供有关 MediaFrameSource 的功能的详细信息。</summary>
      <returns>MediaFrameSourceInfo 对象的只读列表。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.Id">
      <summary>获取视频配置文件的唯一标识符。</summary>
      <returns>视频配置文件的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.Properties">
      <summary>获取由捕获设备制造商提供的自定义属性的只读映射。</summary>
      <returns>自定义属性的只读映射。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.SupportedPhotoMediaDescription">
      <summary>获取 MediaCaptureVideoProfileMediaDescription 对象的列表，该对象表示照片捕获的受支持的视频设备设置。</summary>
      <returns>MediaCaptureVideoProfileMediaDescription 对象的列表，该对象表示照片捕获的受支持的视频设备设置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.SupportedPreviewMediaDescription">
      <summary>获取 MediaCaptureVideoProfileMediaDescription 对象的列表，该对象表示视频预览的受支持的视频设备设置。</summary>
      <returns>MediaCaptureVideoProfileMediaDescription 对象的列表，该对象表示视频预览的受支持的视频设备设置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.SupportedRecordMediaDescription">
      <summary>获取 MediaCaptureVideoProfileMediaDescription 对象的列表，该对象表示视频录制的受支持的视频设备设置。</summary>
      <returns>MediaCaptureVideoProfileMediaDescription 对象的列表，该对象表示视频录制的受支持的视频设备设置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfile.VideoDeviceId">
      <summary>获取与视频配置文件关联的视频设备的设备 ID。</summary>
      <returns>与视频配置文件关联的视频设备的设备 ID。</returns>
    </member>
    <member name="M:Windows.Media.Capture.MediaCaptureVideoProfile.GetConcurrency">
      <summary>获取可与此视频配置文件同时使用的 MediaCaptureVideoProfile 对象的列表。</summary>
      <returns>可与此视频配置文件同时使用的 MediaCaptureVideoProfile 对象的列表。</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription">
      <summary>表示视频配置文件支持的媒体的描述。</summary>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.FrameRate">
      <summary>获取媒体描述的帧速率。</summary>
      <returns>媒体描述的帧速率。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.Height">
      <summary>获取媒体描述的高度。</summary>
      <returns>媒体描述的高度。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.IsHdrVideoSupported">
      <summary>获取一个值，该值指示媒体描述是否包含 HDR 视频支持。</summary>
      <returns>如果支持 HDR 视频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.IsVariablePhotoSequenceSupported">
      <summary>获取一个值，该值指示媒体描述是否包含可变照片序列支持。</summary>
      <returns>如果支持可变照片序列，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.Properties">
      <summary>Gets a read-only map of custom attributes provided by the capture device manufacturer.</summary>
      <returns>A read-only map of custom attributes.</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.Subtype">
      <summary>获取一个字符串，该字符串包含媒体配置文件（例如“Aac”、“Jpeg”或“Hevc”）支持的媒体编码子类型的标准名称。</summary>
      <returns>包含媒体配置文件支持的媒体编码子类型的标准名称的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Capture.MediaCaptureVideoProfileMediaDescription.Width">
      <summary>获取媒体描述的宽度。</summary>
      <returns>媒体描述的宽度。</returns>
    </member>
    <member name="T:Windows.Media.Capture.MediaCategory">
      <summary>定义媒体类别的类型的值。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCategory.Communications">
      <summary>媒体专用于实时通信。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCategory.GameChat">
      <summary>媒体为游戏聊天。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCategory.Media">
      <summary>一般媒体。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCategory.Other">
      <summary>媒体类别为其他。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaCategory.Speech">
      <summary>媒体为语音。</summary>
    </member>
    <member name="T:Windows.Media.Capture.MediaStreamType">
      <summary>指定获取媒体捕获设备上的流类型。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaStreamType.Audio">
      <summary>音频流。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaStreamType.Photo">
      <summary>图片流。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaStreamType.VideoPreview">
      <summary>视频预览流。</summary>
    </member>
    <member name="F:Windows.Media.Capture.MediaStreamType.VideoRecord">
      <summary>视频记录流。</summary>
    </member>
    <member name="T:Windows.Media.Capture.OptionalReferencePhotoCapturedEventArgs">
      <summary>为 AdvancedPhotoCapture.OptionalReferencePhotoCaptured 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.OptionalReferencePhotoCapturedEventArgs.Context">
      <summary>Gets the app-defined context object associated with the advanced photo capture operation, if one was provided in the call to AdvancedPhotoCapture.CaptureAsync(Object).</summary>
      <returns>The app-defined context object associated with the advanced photo capture operation.</returns>
    </member>
    <member name="P:Windows.Media.Capture.OptionalReferencePhotoCapturedEventArgs.Frame">
      <summary>获取包含高级照片捕获引用照片的已捕获帧。</summary>
      <returns>包含引用照片的捕获帧。</returns>
    </member>
    <member name="T:Windows.Media.Capture.PhotoCapturedEventArgs">
      <summary>为照片序列 PhotoCaptured 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.PhotoCapturedEventArgs.CaptureTimeOffset">
      <summary>获取一个值，该值指示照片序列中的时间偏移量。</summary>
      <returns>该</returns>
    </member>
    <member name="P:Windows.Media.Capture.PhotoCapturedEventArgs.Frame">
      <summary>获取与事件关联的已捕获图像。</summary>
      <returns>捕获的图像。</returns>
    </member>
    <member name="P:Windows.Media.Capture.PhotoCapturedEventArgs.Thumbnail">
      <summary>获取与该事件关联的已捕获图像的缩略图版本。</summary>
      <returns>The thumbnail image.</returns>
    </member>
    <member name="T:Windows.Media.Capture.PhotoCaptureSource">
      <summary>指定摄象机上用于捕获照片的流。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PhotoCaptureSource.Auto">
      <summary>自动选择流。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PhotoCaptureSource.Photo">
      <summary>使用图片流。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PhotoCaptureSource.VideoPreview">
      <summary>使用视频流。</summary>
    </member>
    <member name="T:Windows.Media.Capture.PhotoConfirmationCapturedEventArgs">
      <summary>为 PhotoConfirmationCaptured 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.PhotoConfirmationCapturedEventArgs.CaptureTimeOffset">
      <summary>获取从捕获开始时到捕获与事件关联的帧时的时间偏移量。</summary>
      <returns>从捕获开始时到捕获与事件关联的帧时的时间偏移量。</returns>
    </member>
    <member name="P:Windows.Media.Capture.PhotoConfirmationCapturedEventArgs.Frame">
      <summary>获取捕获的帧。</summary>
      <returns>The captured frame.</returns>
    </member>
    <member name="T:Windows.Media.Capture.PowerlineFrequency">
      <summary>指定当地电力线路频率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PowerlineFrequency.Auto">
      <summary>系统自动确定输电线频率。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PowerlineFrequency.Disabled">
      <summary>输电线频率控件已禁用。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PowerlineFrequency.FiftyHertz">
      <summary>输电线频率为 50 Hz。</summary>
    </member>
    <member name="F:Windows.Media.Capture.PowerlineFrequency.SixtyHertz">
      <summary>输电线频率为 60 Hz。</summary>
    </member>
    <member name="T:Windows.Media.Capture.RecordLimitationExceededEventHandler">
      <summary>表示将处理 RecordLimitationExceeded 和相关事件的方法。</summary>
      <param name="sender">事件处理程序所附加到的对象。</param>
    </member>
    <member name="T:Windows.Media.Capture.StreamingCaptureMode">
      <summary>指定媒体捕获的流模式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.StreamingCaptureMode.Audio">
      <summary>仅限捕获音频。</summary>
    </member>
    <member name="F:Windows.Media.Capture.StreamingCaptureMode.AudioAndVideo">
      <summary>捕获音频和视频。</summary>
    </member>
    <member name="F:Windows.Media.Capture.StreamingCaptureMode.Video">
      <summary>仅限捕获视频。</summary>
    </member>
    <member name="T:Windows.Media.Capture.VideoDeviceCharacteristic">
      <summary>指示哪些视频流相互独立。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoDeviceCharacteristic.AllStreamsIdentical">
      <summary>所有流都是相同的。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoDeviceCharacteristic.AllStreamsIndependent">
      <summary>所有流都是独立的。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoDeviceCharacteristic.PreviewPhotoStreamsIdentical">
      <summary>预览图片流是相同的。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoDeviceCharacteristic.PreviewRecordStreamsIdentical">
      <summary>预览视频流是相同的。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoDeviceCharacteristic.RecordPhotoStreamsIdentical">
      <summary>视频和图片流是相同的。</summary>
    </member>
    <member name="T:Windows.Media.Capture.VideoRotation">
      <summary>指定视频流的旋转。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoRotation.Clockwise180Degrees">
      <summary>视频流顺时针旋转 180 度。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoRotation.Clockwise270Degrees">
      <summary>视频流顺时针旋转 270 度。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoRotation.Clockwise90Degrees">
      <summary>视频流顺时针旋转 90 度。</summary>
    </member>
    <member name="F:Windows.Media.Capture.VideoRotation.None">
      <summary>没有旋转视频流。</summary>
    </member>
    <member name="T:Windows.Media.Capture.VideoStreamConfiguration">
      <summary>表示视频流的一组输入和输出 VideoEncodingProperties。</summary>
    </member>
    <member name="P:Windows.Media.Capture.VideoStreamConfiguration.InputProperties">
      <summary>获取一个表示视频流输入配置的 VideoEncodingProperties 对象。</summary>
      <returns>一个表示视频流输入配置的 VideoEncodingProperties 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.VideoStreamConfiguration.OutputProperties">
      <summary>获取一个表示视频流输出配置的 VideoEncodingProperties 对象。</summary>
      <returns>一个表示视频流输出配置的 VideoEncodingProperties 对象。</returns>
    </member>
    <member name="T:Windows.Media.Capture.WhiteBalanceGain">
      <summary>表示白平衡增益设置的红色、绿色和蓝色值。</summary>
    </member>
    <member name="F:Windows.Media.Capture.WhiteBalanceGain.B">
      <summary>白平衡增益设置的蓝色值。</summary>
    </member>
    <member name="F:Windows.Media.Capture.WhiteBalanceGain.G">
      <summary>白平衡增益设置的绿色值。</summary>
    </member>
    <member name="F:Windows.Media.Capture.WhiteBalanceGain.R">
      <summary>白平衡增益设置的红色值。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Core.VariablePhotoCapturedEventArgs">
      <summary>为 PhotoCaptured 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Core.VariablePhotoCapturedEventArgs.CapturedFrameControlValues">
      <summary>获取 CapturedFrameControlValues 对象，该对象指示用于可变照片序列中的相关帧的捕获设置。</summary>
      <returns>CapturedFrameControlValues 对象，该对象指示用于可变照片序列中的相关帧的捕获设置。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Core.VariablePhotoCapturedEventArgs.CaptureTimeOffset">
      <summary>获取可变照片序列中关联的帧的捕获的时间偏移量。</summary>
      <returns>可变照片序列中关联的帧的捕获的时间偏移量。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Core.VariablePhotoCapturedEventArgs.Frame">
      <summary>获取 CapturedFrame 对象，该对象表示可变照片序列的捕获帧。</summary>
      <returns>CapturedFrame 对象，该对象表示可变照片序列的捕获帧。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Core.VariablePhotoCapturedEventArgs.UsedFrameControllerIndex">
      <summary>获取一个索引值，该值指示 DesiredFrameControllers 向量的哪个元素用于为可变照片序列的关联帧指定请求的控件值。</summary>
      <returns>一个索引值，该值指示 DesiredFrameControllers 向量的哪个元素用于为可变照片序列的关联帧指定请求的控件值。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Core.VariablePhotoSequenceCapture">
      <summary>提供可以启用捕获可变照片序列功能的方法和事件。</summary>
    </member>
    <member name="E:Windows.Media.Capture.Core.VariablePhotoSequenceCapture.PhotoCaptured">
      <summary>当捕获可变照片序列的帧时发生。</summary>
    </member>
    <member name="E:Windows.Media.Capture.Core.VariablePhotoSequenceCapture.Stopped">
      <summary>当 VariablePhotoSequenceCapture 对象停止捕获可变照片序列帧时发生。</summary>
    </member>
    <member name="M:Windows.Media.Capture.Core.VariablePhotoSequenceCapture.FinishAsync">
      <summary>异步发布捕获操作使用的 VariablePhotoSequenceCapture 对象和资源。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.Core.VariablePhotoSequenceCapture.StartAsync">
      <summary>开始捕获可变照片序列帧。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.Core.VariablePhotoSequenceCapture.StopAsync">
      <summary>停止捕获可变照片序列帧。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.Core.VariablePhotoSequenceCapture.UpdateSettingsAsync">
      <summary>更新可变照片序列的帧控制值。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.AudioMediaFrame">
      <summary>表示从 MediaFrameSource 中检索的音频数据的帧。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.AudioMediaFrame.AudioEncodingProperties">
      <summary>获取 AudioEncodingProperties 对象，该对象提供有关帧中的音频数据的信息。 其中包括音频数据的比特率、采样率和频道计数等信息。</summary>
      <returns>提供有关帧中的音频数据的信息的 AudioEncodingProperties 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.AudioMediaFrame.FrameReference">
      <summary>获取与 AudioMediaFrame 关联的 MediaFrameReference 包装器对象，这可用于访问媒体帧的格式信息和其他属性。</summary>
      <returns>与 AudioMediaFrame 关联的 MediaFrameReference 包装器对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.AudioMediaFrame.GetAudioFrame">
      <summary>创建 AudioMediaFrame 的副本作为 AudioFrame 对象。</summary>
      <returns>包含 AudioMediaFrame 音频数据的副本的 VideoFrame。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.BufferMediaFrame">
      <summary>表示在 IBuffer 中提供数据的、来自 MediaFrameSource 的帧。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.BufferMediaFrame.Buffer">
      <summary>获取包含 BufferMediaFrame 的数据的缓冲区。</summary>
      <returns>包含 BufferMediaFrame 的数据的缓冲区。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.BufferMediaFrame.FrameReference">
      <summary>获取与 BufferMediaFrame 关联的 MediaFrameReference 包装器对象，这为格式信息和媒体框架的其他属性提供了访问权限。</summary>
      <returns>与 BufferMediaFrame 关联的 MediaFrameReference 包装器对象。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.DepthMediaFrame">
      <summary>表示包含深度视频数据的 VideoMediaFrame。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrame.DepthFormat">
      <summary>获取描述 DepthMediaFrame 中深度数据的格式的对象。</summary>
      <returns>描述 DepthMediaFrame 中深度数据的格式的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrame.FrameReference">
      <summary>获取与 DepthMediaFrame 关联的 MediaFrameReference 包装器对象，这为格式信息和媒体框架的其他属性提供了访问。</summary>
      <returns>与 DepthMediaFrame 关联的 MediaFrameReference 包装器对象</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrame.MaxReliableDepth">
      <summary>获取指定捕获了深度帧的相机的最大可靠深度值的值。</summary>
      <returns>指定捕获了深度帧的相机的最大可靠深度值的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrame.MinReliableDepth">
      <summary>获取指定捕获了深度帧的相机的最小可靠深度值的值。</summary>
      <returns>指定捕获了深度帧的相机的最小可靠深度值的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrame.VideoMediaFrame">
      <summary>获取与 DepthMediaFrame 关联的 VideoMediaFrame。</summary>
      <returns>与 DepthMediaFrame 关联的 VideoMediaFrame。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.DepthMediaFrame.TryCreateCoordinateMapper(Windows.Media.Devices.Core.CameraIntrinsics,Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>尝试创建 DepthMediaFrame 的 DepthCorrelatedCoordinateMapper。 此对象提供将像素坐标从 MediaFrameSource 照相机映射到不同 **MediaFrameSource** 的坐标系或映射到 3D 空间的方法。</summary>
      <param name="cameraIntrinsics">描述 **MediaFrameSource** 照相机（将使用 DepthMediaFrame 数据为其映射坐标）的失真模型的对象。</param>
      <param name="coordinateSystem">表示照相机（将使用 DepthMediaFrame 数据为其映射坐标）的空间坐标系的对象。</param>
      <returns>如操作成功，则为 DepthCorrelatedCoordinateMapper；否则为 null。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.DepthMediaFrameFormat">
      <summary>描述 DepthMediaFrame 的格式。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrameFormat.DepthScaleInMeters">
      <summary>获取 DepthMediaFrame 中深度值的缩放比例（用米表示）。</summary>
      <returns>DepthMediaFrame 中深度值的缩放比例（用米表示）。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.DepthMediaFrameFormat.VideoFormat">
      <summary>获取 VideoMediaFrameFormat 对象，该对象描述 DepthMediaFrame 的非深度特定格式。</summary>
      <returns>VideoMediaFrameFormat 对象，该对象描述 DepthMediaFrame 的非深度特定格式。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.InfraredMediaFrame">
      <summary>表示包含红外线视频数据的 VideoMediaFrame。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.InfraredMediaFrame.FrameReference">
      <summary>获取与 InfraredMediaFrame 关联的 MediaFrameReference 包装器对象，这为格式信息和媒体框架的其他属性提供了访问权限。</summary>
      <returns>与 InfraredMediaFrame 关联的 MediaFrameReference 包装器对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.InfraredMediaFrame.IsIlluminated">
      <summary>获取指定红外线媒体框架是否亮起的值。</summary>
      <returns>如果红外线媒体框架亮起，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.InfraredMediaFrame.VideoMediaFrame">
      <summary>获取与 InfraredMediaFrame 关联的 VideoMediaFrame。</summary>
      <returns>与 InfraredMediaFrame 关联的 VideoMediaFrame。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameArrivedEventArgs">
      <summary>为 MediaFrameReader.FrameArrived 事件提供数据。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameFormat">
      <summary>描述从 MediaFrameReference 获取的、MediaFrameSource 表示的媒体框架格式。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameFormat.AudioEncodingProperties">
      <summary>获取 AudioEncodingProperties 对象，该对象提供有关音频帧中的音频数据的信息。 This includes information like the bitrate, sample rate, and channel count of the audio data.</summary>
      <returns>An AudioEncodingProperties object that provides information about the audio data in the frame.</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameFormat.FrameRate">
      <summary>获取媒体框架的帧速率。</summary>
      <returns>帧速率（以每秒帧数为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameFormat.MajorType">
      <summary>获取标识媒体框架的主要类型的字符串。</summary>
      <returns>标识媒体框架的主要类型的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameFormat.Properties">
      <summary>获取帧格式的属性映射。</summary>
      <returns>帧格式的属性映射。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameFormat.Subtype">
      <summary>获取标识媒体框架的子类型的字符串。</summary>
      <returns>标识媒体框架子类型的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameFormat.VideoFormat">
      <summary>获取描述视频媒体框架的图像格式的对象。</summary>
      <returns>描述视频媒体框架的图像格式的对象。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameReader">
      <summary>当新帧到达时，提供从 MediaFrameSource 访问帧的权限和通知。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReader.AcquisitionMode">
      <summary>获取或设置一个用于指定当新帧在应用处理完上一个帧之前达到时系统应该管理从 **MediaFrameReader** 获取的帧的方式的值。</summary>
      <returns>用于指定帧读取器获取模式的值。</returns>
    </member>
    <member name="E:Windows.Media.Capture.Frames.MediaFrameReader.FrameArrived">
      <summary>当新帧从与 MediaFrameReader 关联的媒体框架源到达时发生。</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameReader.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameReader.StartAsync">
      <summary>异步启动读取来自 MediaFrameSource 的帧。</summary>
      <returns>成功完成时会返回 MediaFrameReaderStartStatus 对象的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameReader.StopAsync">
      <summary>异步停止读取来自 MediaFrameSource 的帧。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameReader.TryAcquireLatestFrame">
      <summary>尝试获取表示来自 MediaFrameSource 最新帧的 MediaFrameReference 对象。</summary>
      <returns>表示来自媒体框架源最新帧的 MediaFrameReference。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameReaderAcquisitionMode">
      <summary>指定当新帧在应用处理完上一个帧之前达到时系统应该管理从 MediaFrameReader 或 MultiSourceMediaFrameReader 获取的帧的方式。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderAcquisitionMode.Buffered">
      <summary>当应用的 FrameArrived 事件处理程序正在执行时到达的帧由系统在内存中缓冲。 当上一个帧的事件处理程序完成时，为每个缓冲的帧引发 **FrameArrived** 事件。 此模式适用于帧序列对其至关重要且丢帧将中断场景的应用。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderAcquisitionMode.Realtime">
      <summary>当应用的 FrameArrived 事件处理程序正在执行时到达的帧被丢弃。 此模式适用于优先处理最新帧的方案，如实时计算机视觉应用程序。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameReaderStartStatus">
      <summary>指定调用 StartAsync 来启动通过 MediaFrameReader 读取媒体框架的结果。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderStartStatus.DeviceNotAvailable">
      <summary>由于媒体框架源设备不可用，操作失败。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderStartStatus.ExclusiveControlNotAvailable">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderStartStatus.OutputFormatNotSupported">
      <summary>由于媒体框架源不支持请求的输出格式，操作失败。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderStartStatus.Success">
      <summary>操作成功。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameReaderStartStatus.UnknownFailure">
      <summary>由于未知原因，操作失败。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameReference">
      <summary>表示从 MediaFrameSource 获取帧的包装器类。 使用此类属性访问源提供的指定帧类型，例如 VideoMediaFrame 或 BufferMediaFrame。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.AudioMediaFrame">
      <summary>获取由 MediaFrameReference 包装的 AudioMediaFrame（如果这是所表示的帧的类型）。</summary>
      <returns>由 MediaFrameReference 包装的 AudioMediaFrame。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.BufferMediaFrame">
      <summary>获取由 MediaFrameReference 包装的 BufferMediaFrame，如果这是所表示的帧的类型。</summary>
      <returns>MediaFrameReference 包装的 BufferMediaFrame。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.CoordinateSystem">
      <summary>获取引用的媒体框架的空间坐标系（如定义）。</summary>
      <returns>引用的媒体框架的空间坐标系。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.Duration">
      <summary>获取引用的媒体框架的持续时间。</summary>
      <returns>引用的媒体框架的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.Format">
      <summary>获取引用媒体框架的格式。</summary>
      <returns>引用媒体框架的格式。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.Properties">
      <summary>获取引用帧的属性映射。</summary>
      <returns>引用帧的属性映射。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.SourceKind">
      <summary>获取引用帧起源的 MediaFrameSource，例如颜色、红外线或自定义源。</summary>
      <returns>引用帧起源的媒体框架源类型。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.SystemRelativeTime">
      <summary>获取一个与系统相关的时间戳，该时间戳在同一设备上的多个媒体源之间是相关的。</summary>
      <returns>A timestamp relative to the system. 此值使用以 100ns 为时间间隔的 QPC 时间。 有关 QPC 时间的详细信息，请参阅获取高分辨率时间戳。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameReference.VideoMediaFrame">
      <summary>获取由 MediaFrameReference 包装的 VideoMediaFrame，如果这是所表示的帧的类型。</summary>
      <returns>MediaFrameReference 包装的 VideoMediaFrame。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameReference.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSource">
      <summary>表示媒体框架源，例如颜色或红外线照相机。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSource.Controller">
      <summary>获取 MediaFrameSource 的 MediaFrameSourceController。</summary>
      <returns>媒体框架源的 MediaFrameSourceController。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSource.CurrentFormat">
      <summary>获取指示 MediaFrameSource 当前帧格式的值。</summary>
      <returns>指示媒体框架源当前帧格式的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSource.Info">
      <summary>获取提供有关 MediaFrameSource 信息的 MediaFrameSourceInfo 对象。</summary>
      <returns>提供有关媒体框架源信息的 MediaFrameSourceInfo 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSource.SupportedFormats">
      <summary>获取表示 MediaFrameSource 支持帧的格式的 MediaFrameFormat 对象只读列表。</summary>
      <returns>媒体框架源支持的帧的格式的只读列表。</returns>
    </member>
    <member name="E:Windows.Media.Capture.Frames.MediaFrameSource.FormatChanged">
      <summary>MediaFrameSource 当前帧格式更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSource.SetFormatAsync(Windows.Media.Capture.Frames.MediaFrameFormat)">
      <summary>异步设置 MediaFrameSource 帧的格式。</summary>
      <param name="format">媒体框架源的新帧格式。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSource.TryGetCameraIntrinsics(Windows.Media.Capture.Frames.MediaFrameFormat)">
      <summary>尝试检索媒体框架源的照相机内部，这描述了指定 MediaFrameFormat 的照相机的失真模型。</summary>
      <param name="format">照相机内部中应被检索的媒体格式帧。</param>
      <returns>如果可以被检索，则表示媒体框架源的照相机内部的对象；否则为 null。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceController">
      <summary>可以获取和设置 MediaFrameSource 的属性，以及获取提供照相机控件（例如曝光、焦点和缩放）的 VideoDeviceController。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceController.AudioDeviceController">
      <summary>获取 MediaFrameSource 的 AudioDeviceController，这提供了设置音量级别或使音频设备静音等控件。</summary>
      <returns>媒体帧源的 AudioDeviceController。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceController.VideoDeviceController">
      <summary>为 MediaFrameSource 获取可提供照相机控件（例如曝光、焦点和缩放）的 VideoDeviceController。</summary>
      <returns>媒体框架源的 VideoDeviceController。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceController.GetPropertyAsync(System.String)">
      <summary>异步获取包含 MediaFrameSource 属性值的对象（如果成功检索属性值），并且描述获取操作的结果状态。</summary>
      <param name="propertyId">待检索的媒体框架源属性的标识符。</param>
      <returns>完成时返回 MediaFrameSourceGetPropertyResult 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceController.GetPropertyByExtendedIdAsync(System.Byte[],Windows.Foundation.IReference{System.UInt32})">
      <summary>通过使用扩展 ID 及自定义标头信息以及指定存储结果所需的最大缓冲区大小，从 MediaFrameSource 异步获取具有指定 ID 的属性的值。</summary>
      <param name="extendedPropertyId">包含扩展标识符数据的字节数组。</param>
      <param name="maxPropertyValueSize">应分配的用于存储此操作结果的缓冲区大小。 如果驱动程序不要求为返回的属性指定大小，则将此值设置为 null。 如果需要大小，并且未提供值，则返回的 VideoDeviceControllerGetDevicePropertyResult 对象的状态属性会是 **MaxPropertyValueSizeRequired**。</param>
      <returns>成功完成时返回 MediaFrameSourceGetPropertyResult 对象（包含此操作的状态以及在成功时包含返回的属性值）的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceController.SetPropertyAsync(System.String,System.Object)">
      <summary>异步设置 MediaFrameSource 属性值，并返回描述设置操作的结果状态的 MediaFrameSourceSetPropertyStatus 对象。</summary>
      <param name="propertyId">待设置的媒体框架源属性的标识符。</param>
      <param name="propertyValue">待设置的媒体框架源属性的值。</param>
      <returns>完成时返回 MediaFrameSourceSetPropertyStatus 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceController.SetPropertyByExtendedIdAsync(System.Byte[],System.Byte[])">
      <summary>通过使用扩展 ID 及自定义标头信息，在 MediaFrameSource 上异步设置具有指定 ID 的属性的值。</summary>
      <param name="extendedPropertyId">A byte array containing the extended identifier data.</param>
      <param name="propertyValue">包含将为属性设置的值的字节数组。</param>
      <returns>成功完成时返回指示此操作状态的 MediaFrameSourceSetPropertyStatus 值的异步操作。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyResult">
      <summary>表示 MediaFrameSource 的属性值（如果检索成功）以及获取操作的结果状态。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyResult.Status">
      <summary>获取一个值，该值描述尝试检索 MediaFrameSource 属性值的获取操作的结果状态。</summary>
      <returns>描述获取操作结果状态的值</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyResult.Value">
      <summary>获取包含 MediaFrameSource 属性值的对象（如果检索成功）。</summary>
      <returns>包含媒体框架源属性值的对象。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus">
      <summary>指定 MediaFrameSourceController.GetPropertyAsync 操作的结果。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus.DeviceNotAvailable">
      <summary>The operation failed because the media frame source device is unavailable.</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus.MaxPropertyValueSizeRequired">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus.MaxPropertyValueSizeTooSmall">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus.NotSupported">
      <summary>由于媒体框架源不支持指定的属性，操作失败。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus.Success">
      <summary>The operation was successful.</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceGetPropertyStatus.UnknownFailure">
      <summary>The operation failed for an unknown reason.</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceGroup">
      <summary>表示 MediaCapture 同时使用的一组媒体框架源。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceGroup.DisplayName">
      <summary>获取用户可理解的媒体框架源组的名称。</summary>
      <returns>用户可理解的媒体框架源组的名称。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceGroup.Id">
      <summary>获取媒体框架源组的唯一标识符。</summary>
      <returns>媒体框架源组的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceGroup.SourceInfos">
      <summary>获取描述组中每个媒体框架源的 MediaFrameSourceInfo 对象列表。</summary>
      <returns>一个异步操作，在成功完成时返回 MediaFrameSourceInfo 列表。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceGroup.FindAllAsync">
      <summary>异步检索当前设备上可用的媒体框架源组列表。</summary>
      <returns>一个异步操作，在成功完成时返回 MediaFrameSourceGroup 对象的列表。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceGroup.FromIdAsync(System.String)">
      <summary>异步获取具有指定 ID 的媒体框架源组。</summary>
      <param name="id">媒体框架源组的唯一标识符。</param>
      <returns>一个异步操作，在成功完成时返回 MediaFrameSourceGroup。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MediaFrameSourceGroup.GetDeviceSelector">
      <summary>获取可用于初始化 DeviceWatcher 的设备选择器字符串，这可以让您在可用媒体框架源组集合更改时收到通知。</summary>
      <returns>媒体框架源组的设备选择器字符串。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceInfo">
      <summary>提供有关 MediaFrameSource 的信息。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.CoordinateSystem">
      <summary>获取表示空间坐标系的对象，其中数据来自 MediaFrameSource 的表达。</summary>
      <returns>表示媒体框架源空间坐标系的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.DeviceInformation">
      <summary>获取可用于访问 MediaFrameSource 设备属性的 DeviceInformation 对象。</summary>
      <returns>表示媒体框架源的 DeviceInformation 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.Id">
      <summary>获取 MediaFrameSource 的唯一标识符。 当从 MediaCapture.FrameSources 字典获取 **MediaFrameSource** 实例时，将此标识符作为键。</summary>
      <returns>媒体框架源的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.MediaStreamType">
      <summary>获取指示 MediaFrameSource 流类型的值，如照片、视频或音频。</summary>
      <returns>指示媒体框架源流类型的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.ProfileId">
      <summary>获取与 MediaFrameSourceInfo 关联的 MediaCaptureVideoProfile 的唯一标识符。</summary>
      <returns>与 MediaFrameSourceInfo 关联的 **MediaCaptureVideoProfile** 的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.Properties">
      <summary>获取 MediaFrameSource 属性的只读映射。</summary>
      <returns>媒体框架源属性的只读映射。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.SourceGroup">
      <summary>获取 MediaFrameSource 所属的 MediaFrameSourceGroup。</summary>
      <returns>媒体框架源所属的组。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.SourceKind">
      <summary>获取指示 MediaFrameSource 生成的媒体框架种类的值，如颜色、深度或红外线。</summary>
      <returns>指示媒体框架源生成的媒体框架种类的值。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MediaFrameSourceInfo.VideoProfileMediaDescription">
      <summary>获取 MediaCaptureVideoProfileMediaDescription 对象的只读列表，这些对象指定一组受视频配置文件支持的捕获设置。</summary>
      <returns>MediaCaptureVideoProfileMediaDescription 对象的只读列表。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceKind">
      <summary>指定 MediaFrameSource 生成的数据的种类。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceKind.Audio">
      <summary>媒体框架源生成音频数据。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceKind.Color">
      <summary>媒体框架源生成颜色数据。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceKind.Custom">
      <summary>媒体框架源生成自定义数据。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceKind.Depth">
      <summary>媒体框架源生成深度数据。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceKind.Image">
      <summary>媒体框架源生成图像数据。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceKind.Infrared">
      <summary>媒体框架源生成红外线数据。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus">
      <summary>指定 MediaFrameSourceController.SetPropertyAsync 操作的结果。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus.DeviceNotAvailable">
      <summary>The operation failed because the media frame source device is unavailable.</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus.InvalidValue">
      <summary>由于所提供的数据对所指定的属性无效，操作失败。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus.NotInControl">
      <summary>媒体框架源没有使用设置为 ExclusiveControl 的 SharingMode 打开，操作失败。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus.NotSupported">
      <summary>The operation failed because specified property is not supported by the media frame source.</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus.Success">
      <summary>The operation was successful.</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MediaFrameSourceSetPropertyStatus.UnknownFailure">
      <summary>The operation failed for an unknown reason.</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MultiSourceMediaFrameArrivedEventArgs">
      <summary>为 MultiSourceMediaFrameReader.FrameArrived 事件提供数据。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader">
      <summary>从多个 MediaFrameSource 提供对时间关联帧的访问，并且提供在新帧到达时的通知。 如果您需要处理来自不同源（例如深度相机和 rbg 相机）的帧，并且需要确保从每个源捕获帧的时间彼此接近，那么这非常有用。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader.AcquisitionMode">
      <summary>指定当新帧在应用处理完上一个帧之前达到时系统应该管理从 **MultiSourceMediaFrameReader** 获取的帧的方式。</summary>
      <returns>A value that specifies the frame reader's acquisition mode.</returns>
    </member>
    <member name="E:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader.FrameArrived">
      <summary>当新帧从与 MultiSourceMediaFrameReader 关联的所有媒体帧源到达时发生。</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader.StartAsync">
      <summary>从一个或多个 MediaFrameSource 对象异步开始读取时间关联的帧。</summary>
      <returns>成功完成时会返回 MultiSourceMediaFrameReaderStartStatus 对象的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader.StopAsync">
      <summary>从一个或多个 MediaFrameSource 对象异步停止读取时间关联的帧。</summary>
      <returns>异步操作</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MultiSourceMediaFrameReader.TryAcquireLatestFrame">
      <summary>尝试获取 MultiSourceMediaFrameReference 对象，可通过该对象访问一个或多个 MediaFrameSource 对象的最新时间关联帧。</summary>
      <returns>可使你访问来自媒体帧源的最新帧的 MultiSourceMediaFrameReference。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MultiSourceMediaFrameReaderStartStatus">
      <summary>指定 MultiSourceMediaFrameReader 开始操作的状态。 此枚举中的值是通过 MultiSourceMediaFrameReader.StartAsync 方法返回的。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MultiSourceMediaFrameReaderStartStatus.DeviceNotAvailable">
      <summary>无法启动阅读器，因为捕获设备不可用。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MultiSourceMediaFrameReaderStartStatus.InsufficientResources">
      <summary>由于系统资源不足，无法启动阅读器。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MultiSourceMediaFrameReaderStartStatus.NotSupported">
      <summary>当前设备不支持 MultiSourceMediaFrameReader。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MultiSourceMediaFrameReaderStartStatus.Success">
      <summary>帧阅读器已成功启动。</summary>
    </member>
    <member name="F:Windows.Media.Capture.Frames.MultiSourceMediaFrameReaderStartStatus.UnknownFailure">
      <summary>发生了未知故障。</summary>
    </member>
    <member name="T:Windows.Media.Capture.Frames.MultiSourceMediaFrameReference">
      <summary>可使你访问从一个或多个 MediaFrameSource 对象获得的时间关联帧的包装类。 调用 TryGetFrameReferenceBySourceId 以获取表示来自特定媒体帧源的帧的 MediaFrameReference。</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MultiSourceMediaFrameReference.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.Capture.Frames.MultiSourceMediaFrameReference.TryGetFrameReferenceBySourceId(System.String)">
      <summary>尝试获取指定媒体帧源的时间关联的 MediaFrameReference。</summary>
      <param name="sourceId">MediaFrameSourceInfo 对象的 Id 属性，表示来自应检索的帧引用中的媒体帧源。</param>
      <returns>表示时间关联媒体帧的 MediaFrameReference。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.VideoMediaFrame">
      <summary>表示来自 MediaFrameSource 的帧，在 IDirect3DSurface 或 SoftwareBitmap 表示的视频帧中提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.CameraIntrinsics">
      <summary>获取描述 VideoMediaFrame 生成的照相机的失真模型的对象。</summary>
      <returns>描述 VideoMediaFrame 生成的照相机的失真模型的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.DepthMediaFrame">
      <summary>获取包含 VideoMediaFrame 的深度数据的 DepthMediaFrame（如果帧包含深度数据）。</summary>
      <returns>包含深度数据的 DepthMediaFrame。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.Direct3DSurface">
      <summary>获取包含 VideoMediaFrame 图像数据的 IDirect3DSurface 对象。</summary>
      <returns>包含 VideoMediaFrame 的图像数据的 IDirect3DSurface 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.FrameReference">
      <summary>获取与 VideoMediaFrame 关联的 MediaFrameReference 包装器对象，这为格式信息和媒体框架的其他属性提供了访问。</summary>
      <returns>与 VideoMediaFrame 关联的 MediaFrameReference 包装器对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.InfraredMediaFrame">
      <summary>获取包含 VideoMediaFrame 深度数据的 InfraredMediaFrame（如果帧包含红外线数据）。</summary>
      <returns>包含红外线数据的 InfraredMediaFrame。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.SoftwareBitmap">
      <summary>获取包含 VideoMediaFrame 图像数据的 SoftwareBitmap 对象。</summary>
      <returns>包含 VideoMediaFrame 图像数据的 SoftwareBitmap 对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrame.VideoFormat">
      <summary>获取描述 VideoMediaFrame 图像数据的格式的对象。</summary>
      <returns>描述 VideoMediaFrame 图像数据的格式的对象。</returns>
    </member>
    <member name="M:Windows.Media.Capture.Frames.VideoMediaFrame.GetVideoFrame">
      <summary>创建 VideoMediaFrame 的副本作为 VideoFrame 对象。</summary>
      <returns>包含 VideoMediaFrame 图像数据的副本 VideoFrame。</returns>
    </member>
    <member name="T:Windows.Media.Capture.Frames.VideoMediaFrameFormat">
      <summary>描述 VideoMediaFrame 的图像格式。</summary>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrameFormat.DepthFormat">
      <summary>获取一个对象，该对象描述视频媒体帧中的深度数据的格式（如果帧包含深度数据）。</summary>
      <returns>在视频媒体帧中描述深度数据的格式的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrameFormat.Height">
      <summary>获取视频媒体帧的高度（以像素为单位）。</summary>
      <returns>视频媒体帧的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrameFormat.MediaFrameFormat">
      <summary>获取提供非特定于视频框架的媒体框架的格式的相关信息的对象。</summary>
      <returns>提供有关媒体框架相关信息的对象。</returns>
    </member>
    <member name="P:Windows.Media.Capture.Frames.VideoMediaFrameFormat.Width">
      <summary>获取视频媒体帧的宽度（以像素为单位）。</summary>
      <returns>视频媒体帧的宽度（以像素为单位）。</returns>
    </member>
    <member name="T:Windows.Media.Casting.CastingConnection">
      <summary>表示与转换设备的连接。</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingConnection.Device">
      <summary>获取用来进行连接的转换设备。</summary>
      <returns>转换设备。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingConnection.Source">
      <summary>获取和设置通过与转换设备的连接进行转换的内容源。 内容可以随时设置和更改，而且这样做不会断开连接。</summary>
      <returns>正在转换到转换设备的内容源。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingConnection.State">
      <summary>获取连接的当前状态。</summary>
      <returns>连接的当前状态。</returns>
    </member>
    <member name="E:Windows.Media.Casting.CastingConnection.ErrorOccurred">
      <summary>指示尝试进行转换连接时发生的错误。</summary>
    </member>
    <member name="E:Windows.Media.Casting.CastingConnection.StateChanged">
      <summary>指示 State 属性的更改。</summary>
    </member>
    <member name="M:Windows.Media.Casting.CastingConnection.Close">
      <summary>关闭转换连接。</summary>
    </member>
    <member name="M:Windows.Media.Casting.CastingConnection.DisconnectAsync">
      <summary>终止转换连接。 远程渲染的内容返回至您从转换源中检索到的本地元素。</summary>
      <returns>终止的状态。</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingConnection.RequestStartCastingAsync(Windows.Media.Casting.CastingSource)">
      <summary>启动转换为转换设备的过程。 调用此方法时，它会配对转换设备，如有必要，还会验证用户对转换设备的访问权限。 如果用户拒绝了应用程序对设备的访问，则转换失败。 否则会建立连接，内容会发送至设备。 在此期间，连接状态更改为“正在连接”，继而更改为“已连接”。 如果设置了转换源，则开始播放内容后，状态会更改为“正在渲染”。</summary>
      <param name="value">要转换的内容。</param>
      <returns>转换连接请求的状态。</returns>
    </member>
    <member name="T:Windows.Media.Casting.CastingConnectionErrorOccurredEventArgs">
      <summary>表示来自 CastingConnection 的 ErrorOccurred 事件的参数</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingConnectionErrorOccurredEventArgs.ErrorStatus">
      <summary>获取触发 ErrorOccurred 转换错误事件的特定错误。</summary>
      <returns>启动或结束转换连接时的错误状态。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingConnectionErrorOccurredEventArgs.Message">
      <summary>获取错误状态代码 ErrorStatus 附带的用户可理解的消息。</summary>
      <returns>用户可理解的消息。</returns>
    </member>
    <member name="T:Windows.Media.Casting.CastingConnectionErrorStatus">
      <summary>指示启动或结束转换连接时的错误状态。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.DeviceDidNotRespond">
      <summary>设备未响应启动或结束连接的尝试。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.DeviceError">
      <summary>当尝试启动或结束连接时，设备返回一个错误。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.DeviceLocked">
      <summary>设备锁定，无法启动或结束连接。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.InvalidCastingSource">
      <summary>转换源无效。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.ProtectedPlaybackFailed">
      <summary>设备无法提供有保护的播放。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.Succeeded">
      <summary>启动或结束连接成功。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionErrorStatus.Unknown">
      <summary>当尝试启动或结束连接时，出现未知的错误。</summary>
    </member>
    <member name="T:Windows.Media.Casting.CastingConnectionState">
      <summary>指示转换连接的当前状态。 主动播放内容时使用渲染。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionState.Connected">
      <summary>转换连接处于活动状态。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionState.Connecting">
      <summary>连接正在连接。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionState.Disconnected">
      <summary>转换连接已断开。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionState.Disconnecting">
      <summary>连接正在断开。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingConnectionState.Rendering">
      <summary>转换连接正在主动播放内容。</summary>
    </member>
    <member name="T:Windows.Media.Casting.CastingDevice">
      <summary>表示一个实体设备，此设备能够支持转换连接并渲染发送至该设备的媒体内容。</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevice.FriendlyName">
      <summary>从设备本身检索到的用户可读的设备名称。</summary>
      <returns>用户可读的设备名称。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevice.Icon">
      <summary>表示设备的图标。</summary>
      <returns>图标。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevice.Id">
      <summary>The device ID. 此相同 ID 用于 Windows.Devices.Enumeration API。</summary>
      <returns>设备 ID。</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevice.CreateCastingConnection">
      <summary>创建新的 CastingConnection 对象。 此方法不会与转换设备建立连接。</summary>
      <returns>表示转换连接的对象。</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevice.DeviceInfoSupportsCastingAsync(Windows.Devices.Enumeration.DeviceInformation)">
      <summary>指示给定设备（DeviceInformation 对象）是否支持转换。</summary>
      <param name="device">您想要了解的设备。</param>
      <returns>如果设备支持转换，则为真；否则为假。</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevice.FromIdAsync(System.String)">
      <summary>为给定的设备 ID 获取一个 CastingDevice 对象（利用 Windows.Devices.Enumeration API 从查询中获得）。</summary>
      <param name="value">The device ID.</param>
      <returns>表示转换设备的对象。</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevice.GetDeviceSelector(Windows.Media.Casting.CastingPlaybackTypes)">
      <summary>获取要与给定 CastingPlaybackTypes 的 Windows.Devices.Enumeration API 共同使用的 AQS 筛选器字符串。</summary>
      <param name="type">转换播放类型。</param>
      <returns>AQS 筛选器字符串。</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevice.GetDeviceSelectorFromCastingSourceAsync(Windows.Media.Casting.CastingSource)">
      <summary>获取要与给定 CastingSource 的 Windows.Devices.Enumeration API 共同使用的 AQS 筛选器字符串。</summary>
      <param name="castingSource">转换源。</param>
      <returns>The AQS filter string.</returns>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevice.GetSupportedCastingPlaybackTypesAsync">
      <summary>获取设备支持的媒体类型。 包含的</summary>
      <returns>设备支持的媒体类型 CastingPlaybackTypes。</returns>
    </member>
    <member name="T:Windows.Media.Casting.CastingDevicePicker">
      <summary>表示包含供用户从中选择转换设备列表的设备选取器。</summary>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevicePicker.#ctor">
      <summary>创建 CastingDevicePicker 对象。</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevicePicker.Appearance">
      <summary>获取选取器 UI 的颜色。</summary>
      <returns>选取器 UI 的外观详情。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevicePicker.Filter">
      <summary>获取设备要在选取器中显示的筛选器信息。</summary>
      <returns>筛选器信息。</returns>
    </member>
    <member name="E:Windows.Media.Casting.CastingDevicePicker.CastingDevicePickerDismissed">
      <summary>指示用户已消除了选取器 UI。</summary>
    </member>
    <member name="E:Windows.Media.Casting.CastingDevicePicker.CastingDeviceSelected">
      <summary>指示用户已从选取器中选择设备。</summary>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevicePicker.Hide">
      <summary>隐藏设备选取器 UI。</summary>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevicePicker.Show(Windows.Foundation.Rect)">
      <summary>显示转换设备选取器 UI，其从提供的矩形的边缘弹出。</summary>
      <param name="selection">选取器 UI 应从中飞出的矩形。</param>
    </member>
    <member name="M:Windows.Media.Casting.CastingDevicePicker.Show(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>显示转换设备选取器 UI，其从提供的矩形的指定边缘弹出。</summary>
      <param name="selection">选取器应从中飞出的矩形。</param>
      <param name="preferredPlacement">选取器应从中飞出的矩形的边缘。</param>
    </member>
    <member name="T:Windows.Media.Casting.CastingDevicePickerFilter">
      <summary>表示用于确定要在转换设备选取器 UI 中显示的筛选器。 The filter parameters are OR-ed together to build the resulting filter. 换句话说，如果 SupportsAudio 和 SupportsVideo 都为真，则选取器将显示仅音频设备、仅视频设备以及音频/视频设备。</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevicePickerFilter.SupportedCastingSources">
      <summary>获得支持的转换源。</summary>
      <returns>支持的转换源的列表。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevicePickerFilter.SupportsAudio">
      <summary>获取并设置设备选取器中的设备是否应支持音频播放。</summary>
      <returns>如果为真，则选取器将显示转换音频的设备。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevicePickerFilter.SupportsPictures">
      <summary>获取并设置设备选取器中的设备是否应支持渲染静止图像。</summary>
      <returns>如果为真，则选取器将显示能渲染静止图像的设备。</returns>
    </member>
    <member name="P:Windows.Media.Casting.CastingDevicePickerFilter.SupportsVideo">
      <summary>获取并设置设备选取器中的设备是否应支持视频播放。</summary>
      <returns>如果为真，则选取器将显示转换视频的设备。</returns>
    </member>
    <member name="T:Windows.Media.Casting.CastingDeviceSelectedEventArgs">
      <summary>表示 CastingDevicePicker 对象的 CastingDeviceSelected 事件的事件参数。</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingDeviceSelectedEventArgs.SelectedCastingDevice">
      <summary>表示用户在转换设备选取器中选择的 CastingDevice。</summary>
      <returns>用户选择的转换设备。</returns>
    </member>
    <member name="T:Windows.Media.Casting.CastingPlaybackTypes">
      <summary>指示特定转换设备的功能。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingPlaybackTypes.Audio">
      <summary>转换设备支持音频播放。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingPlaybackTypes.None">
      <summary>转换设备不支持播放。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingPlaybackTypes.Picture">
      <summary>转换设备支持图像播放。</summary>
    </member>
    <member name="F:Windows.Media.Casting.CastingPlaybackTypes.Video">
      <summary>转换设备支持视频播放。</summary>
    </member>
    <member name="T:Windows.Media.Casting.CastingSource">
      <summary>表示可发送至其他设备的媒体内容。</summary>
    </member>
    <member name="P:Windows.Media.Casting.CastingSource.PreferredSourceUri">
      <summary>获取或设置用于与 DLNA ByRef 共同使用的内容的替代 URI。</summary>
      <returns>内容的替代 URI。</returns>
    </member>
    <member name="T:Windows.Media.ClosedCaptioning.ClosedCaptionColor">
      <summary>指定关闭标题 UI 元素的颜色。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Black">
      <summary>Black</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Blue">
      <summary>蓝</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Cyan">
      <summary>青色</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Default">
      <summary>默认颜色。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Green">
      <summary>绿色</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Magenta">
      <summary>洋红色</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Red">
      <summary>红</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.White">
      <summary>白色</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionColor.Yellow">
      <summary>黄色</summary>
    </member>
    <member name="T:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect">
      <summary>指定关闭标题文本的边缘效果。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect.Default">
      <summary>默认的边缘效果。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect.Depressed">
      <summary>凹陷的边缘。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect.DropShadow">
      <summary>投影。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect.None">
      <summary>无边缘效果。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect.Raised">
      <summary>凸起的边缘。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect.Uniform">
      <summary>均匀的边缘</summary>
    </member>
    <member name="T:Windows.Media.ClosedCaptioning.ClosedCaptionOpacity">
      <summary>指定关闭标题文本的不透明度。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionOpacity.Default">
      <summary>默认不透明度。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionOpacity.OneHundredPercent">
      <summary>不透明度为 100%。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionOpacity.SeventyFivePercent">
      <summary>不透明度为 75%。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionOpacity.TwentyFivePercent">
      <summary>不透明度为 25%。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionOpacity.ZeroPercent">
      <summary>完全透明。</summary>
    </member>
    <member name="T:Windows.Media.ClosedCaptioning.ClosedCaptionProperties">
      <summary>公开用于检索关闭标题格式设置的属性，其中用户可通过系统的关闭标题设置页面来设置此属性。</summary>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.BackgroundColor">
      <summary>获取关闭标题文本行背景色。</summary>
      <returns>关闭标题文本行背景色。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.BackgroundOpacity">
      <summary>获取关闭标题文本行背景不透明度。</summary>
      <returns>关闭标题文本行背景不透明度。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.ComputedBackgroundColor">
      <summary>获取关闭标题文本行的计算的背景色。</summary>
      <returns>关闭标题文本行的计算的背景色。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.ComputedFontColor">
      <summary>获取关闭标题文本的计算的字体颜色。</summary>
      <returns>关闭标题文本的计算的字体颜色。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.ComputedRegionColor">
      <summary>获取关闭标题文本的计算的区域颜色。</summary>
      <returns>关闭标题文本的计算的区域颜色。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.FontColor">
      <summary>获取关闭标题文本的字体颜色。</summary>
      <returns>关闭标题文本的字体颜色。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.FontEffect">
      <summary>获取关闭标题文本的字体效果。</summary>
      <returns>关闭标题文本的字体效果。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.FontOpacity">
      <summary>获取关闭标题文本的字体不透明度。</summary>
      <returns>关闭标题文本的字体不透明度。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.FontSize">
      <summary>获取关闭标题文本的字号。</summary>
      <returns>关闭标题文本的字号。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.FontStyle">
      <summary>获取关闭标题文本的字体样式。</summary>
      <returns>关闭标题文本的字体样式。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.RegionColor">
      <summary>获取关闭标题文本的区域颜色。</summary>
      <returns>关闭标题文本的区域颜色。</returns>
    </member>
    <member name="P:Windows.Media.ClosedCaptioning.ClosedCaptionProperties.RegionOpacity">
      <summary>获取关闭标题文本的区域不透明度。</summary>
      <returns>关闭标题文本的区域不透明度。</returns>
    </member>
    <member name="T:Windows.Media.ClosedCaptioning.ClosedCaptionSize">
      <summary>指定关闭标题文本的大小。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionSize.Default">
      <summary>默认文本大小。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionSize.FiftyPercent">
      <summary>50% 文本大小。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionSize.OneHundredFiftyPercent">
      <summary>150% 文本大小。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionSize.OneHundredPercent">
      <summary>100% 文本大小。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionSize.TwoHundredPercent">
      <summary>200% 文本大小。</summary>
    </member>
    <member name="T:Windows.Media.ClosedCaptioning.ClosedCaptionStyle">
      <summary>指定关闭标题文本的样式。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.Casual">
      <summary>随意。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.Cursive">
      <summary>草写。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.Default">
      <summary>默认样式。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.MonospacedWithoutSerifs">
      <summary>不带衬线的等宽</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.MonospacedWithSerifs">
      <summary>带衬线的等宽。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.ProportionalWithoutSerifs">
      <summary>不带衬线的等比例。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.ProportionalWithSerifs">
      <summary>带衬线的等比例。</summary>
    </member>
    <member name="F:Windows.Media.ClosedCaptioning.ClosedCaptionStyle.SmallCapitals">
      <summary>小写。</summary>
    </member>
    <member name="T:Windows.Media.ContentRestrictions.ContentAccessRestrictionLevel">
      <summary>指定如何基于用户内容的设置处理内容。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.ContentAccessRestrictionLevel.Allow">
      <summary>可以在内容目录中显示并可以使用。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.ContentAccessRestrictionLevel.Block">
      <summary>可以在内容目录中显示，但将由 RequestContentAccessAsync 阻止。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.ContentAccessRestrictionLevel.Hide">
      <summary>无法在内容目录中显示。 其分级比 MaxBrowsableAgeRating 决定的用户设置更高。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.ContentAccessRestrictionLevel.Warn">
      <summary>（仅适用于 Xbox）如果有多个用户登录，且已禁止至少一个用户访问此内容，则允许访问内容并显示一个警告。</summary>
    </member>
    <member name="T:Windows.Media.ContentRestrictions.ContentRestrictionsBrowsePolicy">
      <summary>包含用于筛选应用程序内容目录的信息。</summary>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.ContentRestrictionsBrowsePolicy.GeographicRegion">
      <summary>获取用户的内容限制的区域。</summary>
      <returns>表示地理区域代码的字符串。</returns>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.ContentRestrictionsBrowsePolicy.MaxBrowsableAgeRating">
      <summary>获取要在内容目录中显示的最大允许年龄评级水平。 不应显示分级高于此级别的内容。  例如，如果 **MaxBrowsableAgeRating** 为 13，则不应显示 MPAA:R 级影片。</summary>
      <returns>一个整数，表示年龄。</returns>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.ContentRestrictionsBrowsePolicy.PreferredAgeRating">
      <summary>获取内容使用的最大允许评级水平。</summary>
      <returns>表示比率级别的整数。</returns>
    </member>
    <member name="T:Windows.Media.ContentRestrictions.RatedContentCategory">
      <summary>指定内容片段的类型。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.RatedContentCategory.Application">
      <summary>Windows 8.1 和 Xbox 上的应用程序。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.RatedContentCategory.Game">
      <summary>Apps on Windows 8.1 and Xbox.</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.RatedContentCategory.General">
      <summary>Windows 8.1 和 Xbox 应用程序的应用程序内内容。</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.RatedContentCategory.Movie">
      <summary>In-app content for Windows 8.1 and Xbox apps.</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.RatedContentCategory.Music">
      <summary>In-app content for Windows 8.1 and Xbox apps.</summary>
    </member>
    <member name="F:Windows.Media.ContentRestrictions.RatedContentCategory.Television">
      <summary>In-app content for Windows 8.1 and Xbox apps.</summary>
    </member>
    <member name="T:Windows.Media.ContentRestrictions.RatedContentDescription">
      <summary>包含有关一段内容的信息。 应用为 GetRestrictionLevelAsync 和 RequestContentAccessAsync 方法中的每一条内容创建一个 **RatedContentDescription** 对象。</summary>
    </member>
    <member name="M:Windows.Media.ContentRestrictions.RatedContentDescription.#ctor(System.String,System.String,Windows.Media.ContentRestrictions.RatedContentCategory)">
      <summary>初始化 **RatedContentDescription** 类的新实例。</summary>
      <param name="id">由应用程序开发者指定的内容 ID。</param>
      <param name="title">内容的标题。</param>
      <param name="category">指定内容片段的类型，由 RatedContentCategory 定义。</param>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.RatedContentDescription.Category">
      <summary>Specifies the type of a piece of content, defined by RatedContentCategory.</summary>
      <returns>Specifies the type of a piece of content, defined by RatedContentCategory.</returns>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.RatedContentDescription.Id">
      <summary>在应用程序的内容目录中，一部分内容的唯一内容 ID。</summary>
      <returns>内容的 ID（以字符串形式表示）。</returns>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.RatedContentDescription.Image">
      <summary>与内容关联的缩略图。</summary>
      <returns>与内容关联的图像。</returns>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.RatedContentDescription.Ratings">
      <summary>提供内容片段的所有现有第三方和 Microsoft Store 年龄分级。</summary>
      <returns>指定内容片段的年龄分级。</returns>
    </member>
    <member name="P:Windows.Media.ContentRestrictions.RatedContentDescription.Title">
      <summary>内容片段的显示标题。</summary>
      <returns>内容的标题，以字符串形式表示。 读/写。</returns>
    </member>
    <member name="T:Windows.Media.ContentRestrictions.RatedContentRestrictions">
      <summary>包含与用户的家庭安全内容设置有关的所有行为和功能。</summary>
    </member>
    <member name="M:Windows.Media.ContentRestrictions.RatedContentRestrictions.#ctor">
      <summary>初始化 **RatedContentRestrictions** 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.ContentRestrictions.RatedContentRestrictions.#ctor(System.UInt32)">
      <summary>初始化 **RatedContentRestrictions** 类的新实例，使用应用所用的指定年龄分级来限制内容的使用。</summary>
      <param name="maxAgeRating">最大年龄分级。</param>
    </member>
    <member name="E:Windows.Media.ContentRestrictions.RatedContentRestrictions.RestrictionsChanged">
      <summary>用于在更改用户的内容设置时告知应用程序的事件处理程序。</summary>
    </member>
    <member name="M:Windows.Media.ContentRestrictions.RatedContentRestrictions.GetBrowsePolicyAsync">
      <summary>获取用于筛选应用程序内容目录的信息。</summary>
      <returns>返回 ContentRestrictionsBrowsePolicy 对象。</returns>
    </member>
    <member name="M:Windows.Media.ContentRestrictions.RatedContentRestrictions.GetRestrictionLevelAsync(Windows.Media.ContentRestrictions.RatedContentDescription)">
      <summary>获取应用于内容部分，以进行内容浏览和使用的策略。</summary>
      <param name="RatedContentDescription">已分级内容信息。</param>
      <returns>此方法将返回以下值:</returns>
    </member>
    <member name="M:Windows.Media.ContentRestrictions.RatedContentRestrictions.RequestContentAccessAsync(Windows.Media.ContentRestrictions.RatedContentDescription)">
      <summary>确定是否允许用户使用一段内容。</summary>
      <param name="RatedContentDescription">The rated content info.</param>
      <returns>如果用户可使用内容，则返回 true。 否则，返回 false。</returns>
    </member>
    <member name="T:Windows.Media.Control.CurrentSessionChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSession">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.SourceAppUserModelId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.MediaPropertiesChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.PlaybackInfoChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TimelinePropertiesChanged">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.GetPlaybackInfo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.GetTimelineProperties">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryChangeAutoRepeatModeAsync(Windows.Media.MediaPlaybackAutoRepeatMode)">
      <summary>
      </summary>
      <param name="requestedAutoRepeatMode">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryChangeChannelDownAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryChangeChannelUpAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryChangePlaybackPositionAsync(System.Int64)">
      <summary>
      </summary>
      <param name="requestedPlaybackPosition">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryChangePlaybackRateAsync(System.Double)">
      <summary>
      </summary>
      <param name="requestedPlaybackRate">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryChangeShuffleActiveAsync(System.Boolean)">
      <summary>
      </summary>
      <param name="requestedShuffleState">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryFastForwardAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryGetMediaPropertiesAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryPauseAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryPlayAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryRecordAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryRewindAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TrySkipNextAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TrySkipPreviousAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryStopAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSession.TryTogglePlayPauseAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager.CurrentSessionChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager.SessionsChanged">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager.GetCurrentSession">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager.GetSessions">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager.RequestAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.AlbumArtist">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.AlbumTitle">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.AlbumTrackCount">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.Artist">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.Genres">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.PlaybackType">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.Subtitle">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.Thumbnail">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.Title">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionMediaProperties.TrackNumber">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsChannelDownEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsChannelUpEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsFastForwardEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsNextEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsPauseEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsPlaybackPositionEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsPlaybackRateEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsPlayEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsPlayPauseToggleEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsPreviousEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsRecordEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsRepeatEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsRewindEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsShuffleEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackControls.IsStopEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo.AutoRepeatMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo.Controls">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo.IsShuffleActive">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo.PlaybackRate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo.PlaybackStatus">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackInfo.PlaybackType">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus.Changing">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus.Closed">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus.Opened">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus.Paused">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus.Playing">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionPlaybackStatus.Stopped">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties.EndTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties.LastUpdatedTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties.MaxSeekTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties.MinSeekTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties.Position">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Control.GlobalSystemMediaTransportControlsSessionTimelineProperties.StartTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Control.MediaPropertiesChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Control.PlaybackInfoChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Control.SessionsChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Control.TimelinePropertiesChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Core.AudioDecoderDegradation">
      <summary>指定音频解码器应用于 AudioTrack 的降级类型（如有）。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradation.DownmixTo2Channels">
      <summary>音轨从编码中的通道数量缩混到两通道。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradation.DownmixTo6Channels">
      <summary>音轨从编码中的通道数量缩混到六通道。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradation.DownmixTo8Channels">
      <summary>音轨从编码中的通道数量缩混到八通道。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradation.None">
      <summary>音轨没有降级并按照编码播放。</summary>
    </member>
    <member name="T:Windows.Media.Core.AudioDecoderDegradationReason">
      <summary>指出音频解码器降级 AudioTrack 的原因。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradationReason.LicensingRequirement">
      <summary>由于一个授权要求，音轨降级。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradationReason.None">
      <summary>原因未指定或没有对音轨应用任何音频降级。</summary>
    </member>
    <member name="F:Windows.Media.Core.AudioDecoderDegradationReason.SpatialAudioNotSupported">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Core.AudioStreamDescriptor">
      <summary>表示音频媒体流的描述。</summary>
    </member>
    <member name="M:Windows.Media.Core.AudioStreamDescriptor.#ctor(Windows.Media.MediaProperties.AudioEncodingProperties)">
      <summary>使用指定的 AudioEncodingProperties 创建 AudioStreamDescriptor 类的实例。</summary>
      <param name="encodingProperties">音频流的编码属性。 其中包括流的采样率和频道计数等信息。</param>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.EncodingProperties">
      <summary>获取描述音频流的编码属性的对象。 这些属性包括音频的采样率和频道计数。</summary>
      <returns>音频流的编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.IsSelected">
      <summary>获取指示流当前是否正由 MediaStreamSource 使用的值。</summary>
      <returns>如果流当前正由 MediaStreamSource 使用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.Label">
      <summary>获取或设置由应用定义的用于标识包含多个流的 MediaEncodingProfile 中的音频流的标签。</summary>
      <returns>由应用定义的用于标识音频流的标签</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.Language">
      <summary>获取或设置流的 RFC-1766 语言代码。</summary>
      <returns>流的 RFC-1766 语言代码。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.LeadingEncoderPadding">
      <summary>获取或设置编码器在音频流开头插入作为填充的示例数量。 使用此属性显式设置系统将用于实现音频流无缝播放的填充大小。</summary>
      <returns>编码器在音频流开头插入作为填充的示例数量。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.Name">
      <summary>获取或设置流的名称。</summary>
      <returns>流的名称。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioStreamDescriptor.TrailingEncoderPadding">
      <summary>获取或设置编码器在音频流末尾插入作为填充的示例数量。 Use this property to explicitly set the padding size the system will use to implement gapless playback for the audio stream.</summary>
      <returns>编码器在音频流末尾插入作为填充的示例数量。</returns>
    </member>
    <member name="M:Windows.Media.Core.AudioStreamDescriptor.Copy">
      <summary>创建 AudioStreamDescriptor 的副本。</summary>
      <returns>AudioStreamDescriptor 的副本。</returns>
    </member>
    <member name="T:Windows.Media.Core.AudioTrack">
      <summary>表示一个音轨。</summary>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.Id">
      <summary>获取或设置音轨的标识符。</summary>
      <returns>音轨的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.Label">
      <summary>获取或设置音轨的标签。</summary>
      <returns>音轨的标签。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.Language">
      <summary>获取或设置一个指示音轨的语言的字符串。</summary>
      <returns>一个指示音轨的语言的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.Name">
      <summary>获取 AudioTrack 的名称。</summary>
      <returns>AudioTrack 的名称。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.PlaybackItem">
      <summary>获取包含 AudioTrack 的 MediaPlaybackItem。</summary>
      <returns>包含 AudioTrack 的 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.SupportInfo">
      <summary>获取 AudioTrack 的支持信息。 此信息包括音频解码器的状态、有关解码器应用的任何音频降级的信息以及与音频轨道关联的 MediaSource 的状态。</summary>
      <returns>AudioTrack 的支持信息。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrack.TrackKind">
      <summary>获取一个值，该值指示轨道包含的数据的类型。 对于 AudioTrack 对象，此值始终为 MediaTrackKind::Audio。</summary>
      <returns>一个指示轨道包含的数据的类型的值。</returns>
    </member>
    <member name="E:Windows.Media.Core.AudioTrack.OpenFailed">
      <summary>当 AudioTrack 无法打开时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.AudioTrack.GetEncodingProperties">
      <summary>获取 AudioTrack 的音频编码属性。</summary>
      <returns>AudioTrack 的音频编码属性。</returns>
    </member>
    <member name="T:Windows.Media.Core.AudioTrackOpenFailedEventArgs">
      <summary>为 AudioTrack 的 OpenFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.AudioTrackOpenFailedEventArgs.ExtendedError">
      <summary>获取在打开 AudioTrack 时发生错误的扩展错误代码。</summary>
      <returns>在打开 AudioTrack 时发生错误的扩展错误代码。</returns>
    </member>
    <member name="T:Windows.Media.Core.AudioTrackSupportInfo">
      <summary>提供 AudioTrack 的支持信息。 This information includes the status of the audio decoder, information about any audio degradation applied by the decoder, and the status of the MediaSource with which the audio track is associated.</summary>
    </member>
    <member name="P:Windows.Media.Core.AudioTrackSupportInfo.DecoderStatus">
      <summary>获取解码 AudioTrack 的音频解码器的状态，包含是否完全或部分支持音频曲目的编码以及是否解码器会使音频降级。</summary>
      <returns>解码 AudioTrack 的音频解码器的状态。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrackSupportInfo.Degradation">
      <summary>获取指示通过音频解码器应用于 AudioTrack 的降级类型的值（如有）。</summary>
      <returns>音频解码器应用于 AudioTrack 的降级类型（如有）。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrackSupportInfo.DegradationReason">
      <summary>如果音频被降级，获取指示音频解码器降级 AudioTrack 的原因。</summary>
      <returns>音频解码器降级 **AudioTrack** 的原因。</returns>
    </member>
    <member name="P:Windows.Media.Core.AudioTrackSupportInfo.MediaSourceStatus">
      <summary>获取与 AudioTrack 关联的 MediaSource 的状态。</summary>
      <returns>与 AudioTrack 关联的 MediaSource 的状态。</returns>
    </member>
    <member name="T:Windows.Media.Core.ChapterCue">
      <summary>表示一个可在包含在 TimedMetadataTrack 中的章节提示。</summary>
    </member>
    <member name="M:Windows.Media.Core.ChapterCue.#ctor">
      <summary>初始化 **ChapterCue** 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.ChapterCue.Duration">
      <summary>获取或设置指定与该提示关联的章节持续时间的值。</summary>
      <returns>指定章节持续时间的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.ChapterCue.Id">
      <summary>获取时标元数据轨道的标识符。</summary>
      <returns>时标元数据轨道的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.ChapterCue.StartTime">
      <summary>获取提示的开始时间。</summary>
      <returns>提示的开始时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.ChapterCue.Title">
      <summary>获取与提示关联的章节的标题。</summary>
      <returns>章节的标题</returns>
    </member>
    <member name="T:Windows.Media.Core.CodecCategory">
      <summary>指定编解码器的类别。</summary>
    </member>
    <member name="F:Windows.Media.Core.CodecCategory.Decoder">
      <summary>编解码器是解码器。</summary>
    </member>
    <member name="F:Windows.Media.Core.CodecCategory.Encoder">
      <summary>编解码器是编码器。</summary>
    </member>
    <member name="T:Windows.Media.Core.CodecInfo">
      <summary>提供有关在系统上安装的媒体编解码器的信息。</summary>
    </member>
    <member name="P:Windows.Media.Core.CodecInfo.Category">
      <summary>获取指定编解码器是编码器还是解码器的值。</summary>
      <returns>指定编解码器是编码器还是解码器的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecInfo.DisplayName">
      <summary>获取编解码器的友好显示名称。</summary>
      <returns>编解码器的友好显示名称。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecInfo.IsTrusted">
      <summary>获取指示编解码器是否在你的应用的进程空间中运行，而不是在单独的应用服务中运行的值。</summary>
      <returns>如果编解码器在应用进程空间中运行，则为 true；如果编解码器在单独的应用服务中运行，则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecInfo.Kind">
      <summary>获取指定编解码器是对音频还是视频数据进行操作的值。</summary>
      <returns>指定编解码器是对音频还是视频数据进行操作的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecInfo.Subtypes">
      <summary>获取指定编解码器支持的媒体子类型的值的只读列表。</summary>
      <returns>指定编解码器支持的媒体子类型的值的只读列表。</returns>
    </member>
    <member name="T:Windows.Media.Core.CodecKind">
      <summary>指定编解码器是对音频还是视频数据进行操作。</summary>
    </member>
    <member name="F:Windows.Media.Core.CodecKind.Audio">
      <summary>编解码器对音频数据进行操作。</summary>
    </member>
    <member name="F:Windows.Media.Core.CodecKind.Video">
      <summary>编解码器对视频数据进行操作。</summary>
    </member>
    <member name="T:Windows.Media.Core.CodecQuery">
      <summary>提供使你可以枚举系统上安装的所有媒体编解码器的 FindAllAsync 方法。</summary>
    </member>
    <member name="M:Windows.Media.Core.CodecQuery.#ctor">
      <summary>初始化 **CodecQuery** 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Core.CodecQuery.FindAllAsync(Windows.Media.Core.CodecKind,Windows.Media.Core.CodecCategory,System.String)">
      <summary>返回系统上安装的满足指定要求的所有媒体编解码器的只读列表。</summary>
      <param name="kind">一个值，指定方法返回的编解码器应对音频还是视频数据进行操作。</param>
      <param name="category">一个值，指定方法返回的编解码器应是编码器还是解码器。</param>
      <param name="subType">一个值，指定所有返回的编解码器必须支持的媒体编码子类型。 此值可以是 [音频子类型 GUID](https://msdn.microsoft.com/library/windows/desktop/aa372553(v=vs.85).aspx) 或 [视频子类型 GUID](https://msdn.microsoft.com/library/windows/desktop/aa370819(v=vs.85).aspx) 中列出 的子类型 GUID 之一的字符串表示形式。 CodecSubtypes 类为返回子类型 GUID 的字符串表示形式的大多数受支持媒体子类型提供属性。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Core.CodecSubtypes">
      <summary>为返回子类型 GUID 的字符串表示形式的大多数受支持媒体子类型提供属性。 使用这些属性值筛选通过 CodecQuery.FindAllAsync 执行的查询。 你还可以将这些属性返回的值与 CodecInfo 对象的子类集合中的值进行对比，以确定代码是否支持特定媒体子类。</summary>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatAac">
      <summary>获取高级音频编码 (AAC) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>高级音频编码 (AAC) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatAdts">
      <summary>获取音频数据传输流 (ADTS) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>音频数据传输流 (ADTS) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatAlac">
      <summary>获取 Apple 无损音频编解码器 (ALAC) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Apple 无损音频编解码器 (ALAC) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatAmrNB">
      <summary>获取 Adaptive Multi-Rate (AMR-NB) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Adaptive Multi-Rate (AMR-NB) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatAmrWB">
      <summary>获取 Adaptive Multi-Rate Wideband (AMR-WB) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Adaptive Multi-Rate Wideband (AMR-WB) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatAmrWP">
      <summary>获取 Adaptive Multi-Rate (AMR-WP) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Adaptive Multi-Rate (AMR-WP) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatDolbyAC3">
      <summary>获取杜比数字音频编码 3 (AC-3) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>杜比数字音频编码 3 (AC-3) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatDolbyAC3Spdif">
      <summary>获取基于 Sony/Philips 数字接口 (S/PDIF) 的杜比 AC-3 音频音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>基于 Sony/Philips 数字接口 (PDIF/S) 的杜比 AC-3 音频音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatDolbyDDPlus">
      <summary>获取 Dolby Digital Plus (DD Plus) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Dolby Digital Plus (DD Plus) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatDrm">
      <summary>获取用于安全音频路径的加密音频数据音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>用于安全音频路径的加密音频数据音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatDts">
      <summary>获取数字影院系统 (DTS) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>数字影院系统 (DTS) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatFlac">
      <summary>获取免费无损音频编解码器 (FLAC) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>免费无损音频编解码器 (FLAC) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatFloat">
      <summary>获取未压缩 IEEE 浮点音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>未压缩 IEEE 浮点音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatMP3">
      <summary>获取 MPEG Audio Layer-3 (MP3) 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>MPEG Audio Layer-3 (MP3) 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatMPeg">
      <summary>获取 MPEG-1 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>MPEG-1 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatMsp1">
      <summary>获取 Windows Media Audio 9 语音编解码器音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media Audio 9 语音编解码器音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatOpus">
      <summary>获取 Opus 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Opus 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatPcm">
      <summary>获取未压缩 PCM 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>未压缩 PCM 音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatWmaSpdif">
      <summary>获取基于 S/PDIF 的 Windows Media Audio 9 Professional 编解码器音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>基于 S/PDIF 的 Windows Media Audio 9 Professional 编解码器音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatWMAudioLossless">
      <summary>获取 Windows Media Audio 9 无损编解码器或 Windows Media Audio 9.1 音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media Audio 9 无损编解码器或 Windows Media Audio 9.1 无损编解码器音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatWMAudioV8">
      <summary>获取 Windows Media Audio 8 编解码器、Windows Media Audio 9 编解码器或 Windows Media Audio 9.1 编解码器音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media Audio 8 编解码器、Windows Media Audio 9 编解码器或 Windows Media Audio 9.1 编解码器音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.AudioFormatWMAudioV9">
      <summary>获取 Windows Windows Media Audio 9 Professional 编解码器或 Windows Media Audio 9.1 Professional 编解码器音频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Windows Media Audio 9 Professional 编解码器或 Windows Media Audio 9.1 Professional 编解码器音频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormat420O">
      <summary>获取 8 位/通道平面 YUV 4:2:0 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>8 位/通道平面 YUV 4:2:0 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDV25">
      <summary>获取 DVCPRO 25（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>DVCPRO 25（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDV50">
      <summary>获取 DVCPRO 50（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>DVCPRO 50（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDvc">
      <summary>获取 DVC/DV 视频视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>DVC/DV 视频视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDvh1">
      <summary>获取 DVCPRO 100（1080/60i、1080/50i 或 720/60P）视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>DVCPRO 100（1080/60i、1080/50i 或 720/60P）视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDvhD">
      <summary>获取 HD-DVCR（1125-60 或 1250-50）视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>HD-DVCR（1125-60 或 1250-50）视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDvsd">
      <summary>获取 SDL-DVCR（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>SDL-DVCR（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatDvsl">
      <summary>获取 SD-DVCR（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>SD-DVCR（525-60 或 625-50）视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatH263">
      <summary>获取 H.263 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>H.263 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatH264">
      <summary>获取 H.264 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>H.264 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatH264ES">
      <summary>获取 H.264 基本流视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>H.264 基本流视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatH265">
      <summary>获取 H.265 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>H.265 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatHevc">
      <summary>获取高效视频编码 (HEVC) 主要配置文件和主要静态图片配置文件视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>高效视频编码 (HEVC) 主要配置文件和主要静态图片配置文件视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatHevcES">
      <summary>获取高效视频编码基本流 (HEVC-ES) 配置文件视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>高效视频编码基本流 (HEVC-ES) 配置文件视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatM4S2">
      <summary>获取 MPEG-4 第 2 部分视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>MPEG-4 第 2 部分视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMjpg">
      <summary>获取动态 JPEG 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>动态 JPEG 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMP43">
      <summary>获取 Microsoft MPEG 4 编解码器版本 3 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Microsoft MPEG 4 编解码器版本 3 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMP4S">
      <summary>获取 ISO MPEG 4 编解码器版本 1 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>ISO MPEG 4 编解码器版本 1 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMP4V">
      <summary>Gets the string representation of the GUID for the MPEG-4 part 2 video subtype.</summary>
      <returns>The string representation of the GUID for the MPEG-4 part 2 video subtype.</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMpeg2">
      <summary>获取 MPEG-2 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>MPEG-2 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMpg1">
      <summary>获取 MPEG-1 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>MPEG-1 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMss1">
      <summary>获取 Windows Media 屏幕编解码器版本 1 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media 屏幕编解码器版本 1 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatMss2">
      <summary>获取 Windows Media Video 9 屏幕编解码器视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media Video 9 屏幕编解码器版本 9 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatVP80">
      <summary>获取 VP8 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>VP8 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatVP90">
      <summary>获取 VP9 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>VP9 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatWmv1">
      <summary>获取 Windows Media 视频编解码器版本 7 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media 视频编解码器版本 7 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatWmv2">
      <summary>获取 Windows Media Video 8 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media Video 8 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatWmv3">
      <summary>获取 Windows Media Video 9 视频子类型的 GUID 的字符串表示形式。</summary>
      <returns>Windows Media Video 9 视频子类型的 GUID 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.Media.Core.CodecSubtypes.VideoFormatWvc1">
      <summary>获取 SMPTE 421M (VC-1) 视频子类型的 GUID 的字符串表现形式。 表示形式。</summary>
      <returns>SMPTE 421M (VC-1) 视频子类型的 GUID 的字符串 表示形式。</returns>
    </member>
    <member name="T:Windows.Media.Core.DataCue">
      <summary>表示一个可在包含在 TimedMetadataTrack 中的数据提示。</summary>
    </member>
    <member name="M:Windows.Media.Core.DataCue.#ctor">
      <summary>初始化 DataCue 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.DataCue.Data">
      <summary>获取与提示关联的数据。</summary>
      <returns>与提示关联的数据。</returns>
    </member>
    <member name="P:Windows.Media.Core.DataCue.Duration">
      <summary>获取或设置提示的持续时间。</summary>
      <returns>提示的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.DataCue.Id">
      <summary>获取数据提示的标识符。</summary>
      <returns>数据提示的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.DataCue.Properties">
      <summary>获取与数据提示关联的自定义属性的集合。</summary>
      <returns>与数据提示关联的自定义属性的集合。</returns>
    </member>
    <member name="P:Windows.Media.Core.DataCue.StartTime">
      <summary>Gets the start time of the cue.</summary>
      <returns>The start time of the cue.</returns>
    </member>
    <member name="T:Windows.Media.Core.FaceDetectedEventArgs">
      <summary>提供 FaceDetected 事件的数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectedEventArgs.ResultFrame">
      <summary>获取与 FaceDetected 事件关联的 FaceDetectionEffectFrame。</summary>
      <returns>与 FaceDetected 事件关联的 FaceDetectionEffectFrame。</returns>
    </member>
    <member name="T:Windows.Media.Core.FaceDetectionEffect">
      <summary>表示一个尝试在视频流中检测人脸的效果。</summary>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffect.DesiredDetectionInterval">
      <summary>获取或设置应执行人脸检测的时间范围。</summary>
      <returns>应执行人脸检测的时间范围。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffect.Enabled">
      <summary>获取或设置一个值，该值指示是否启用了人脸检测。</summary>
      <returns>如果启用了人脸检测，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Media.Core.FaceDetectionEffect.FaceDetected">
      <summary>在检测到人脸时发生。 参见 FaceDetectedEventArgs。</summary>
    </member>
    <member name="M:Windows.Media.Core.FaceDetectionEffect.SetProperties(Windows.Foundation.Collections.IPropertySet)">
      <summary>在 IMediaExtension 上设置属性。</summary>
      <param name="configuration">The property set.</param>
    </member>
    <member name="T:Windows.Media.Core.FaceDetectionEffectDefinition">
      <summary>表示人脸检测视频效果的定义。</summary>
    </member>
    <member name="M:Windows.Media.Core.FaceDetectionEffectDefinition.#ctor">
      <summary>初始化 FaceDetectionEffectDefinition 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectDefinition.ActivatableClassId">
      <summary>获取一个字符串，该字符串包含人脸检测效果定义的可激活类 ID。</summary>
      <returns>人脸检测效果定义的可激活类 ID。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectDefinition.DetectionMode">
      <summary>获取或设置一个值，该值用于设置人脸检测速度和检测结果质量的优先级。</summary>
      <returns>一个用于设置人脸检测速度和检测结果质量的优先级的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectDefinition.Properties">
      <summary>获取用于配置 FaceDetectionEffectDefinition 对象的属性集。</summary>
      <returns>用于配置 FaceDetectionEffectDefinition 对象的属性集。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectDefinition.SynchronousDetectionEnabled">
      <summary>获取或设置一个值，该值指示是否启用了同步人脸检测。</summary>
      <returns>如果启用了同步人脸检测，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Core.FaceDetectionEffectFrame">
      <summary>表示一个视频帧，该帧包含由 FaceDetectionEffect 检测到的人脸的列表。</summary>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.DetectedFaces">
      <summary>获取对象的列表，这些对象表示在帧中检测到的人脸。</summary>
      <returns>对象的列表，这些对象表示在帧中检测到的人脸。 有关详细信息，请参阅 DetectedFace。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.Duration">
      <summary>获取或设置人脸检测效果帧的持续时间。</summary>
      <returns>人脸检测效果帧的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.ExtendedProperties">
      <summary>Gets the extended property set which enables getting and setting properties on the media frame.</summary>
      <returns>The extended properties map.</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.IsDiscontinuous">
      <summary>获取或设置一个值，该值指示视频帧是否为流中的空白后的第一个帧。</summary>
      <returns>True if the video frame is the first frame after a gap in the stream; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.IsReadOnly">
      <summary>获取一个值，该值指示帧是否为只读。</summary>
      <returns>如果帧为只读，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.RelativeTime">
      <summary>Gets or sets the relative time of the frame within the video stream.</summary>
      <returns>The relative time of the frame within the video stream.</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.SystemRelativeTime">
      <summary>Gets or sets a timestamp that is relative to the system and is correlatable across multiple media sources on the same device.</summary>
      <returns>A timestamp relative to the system.</returns>
    </member>
    <member name="P:Windows.Media.Core.FaceDetectionEffectFrame.Type">
      <summary>获取一个指示媒体包含的数据的类型的字符串。</summary>
      <returns>一个指示媒体包含的数据的类型的字符串。</returns>
    </member>
    <member name="M:Windows.Media.Core.FaceDetectionEffectFrame.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="T:Windows.Media.Core.FaceDetectionMode">
      <summary>指定用于人脸检测的模式。</summary>
    </member>
    <member name="F:Windows.Media.Core.FaceDetectionMode.Balanced">
      <summary>检测速度和结果质量的优先级别进行平衡。</summary>
    </member>
    <member name="F:Windows.Media.Core.FaceDetectionMode.HighPerformance">
      <summary>将人脸检测的速度的优先级别放在人脸检测结果的准确性之上。</summary>
    </member>
    <member name="F:Windows.Media.Core.FaceDetectionMode.HighQuality">
      <summary>将人脸检测结果的准确性的优先级别放在人脸检测的速度之上。</summary>
    </member>
    <member name="T:Windows.Media.Core.HighDynamicRangeControl">
      <summary>提供为 SceneAnalysisEffect 启用和禁用高动态范围 (HDR) 分析的能力。</summary>
    </member>
    <member name="P:Windows.Media.Core.HighDynamicRangeControl.Enabled">
      <summary>获取或设置一个值，该值指定是否为 SceneAnalysisEffect 启用高动态范围 (HDR) 分析。</summary>
      <returns>如果启用了 HDR 分析，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Core.HighDynamicRangeOutput">
      <summary>提供 SceneAnalysisEffect 中的高动态范围 (HDR) 分析操作的结果。</summary>
    </member>
    <member name="P:Windows.Media.Core.HighDynamicRangeOutput.Certainty">
      <summary>获取一个值，该值指示 HDR 分析的结果的确定性。</summary>
      <returns>一个值，该值指示 HDR 分析的结果的确定性（其中 1 表示完全确定，0 表示不确定）。</returns>
    </member>
    <member name="P:Windows.Media.Core.HighDynamicRangeOutput.FrameControllers">
      <summary>获取 FrameController 对象集，这些对象表示用于借助高动态范围 (HDR) 技术捕获可变照片序列的建议的帧控制器设置。</summary>
      <returns>表示建议的帧控制器设置的 FrameController 对象集。</returns>
    </member>
    <member name="T:Windows.Media.Core.ImageCue">
      <summary>表示一个可在包含在 TimedMetadataTrack 中的图像提示。</summary>
    </member>
    <member name="M:Windows.Media.Core.ImageCue.#ctor">
      <summary>初始化 **ImageCue** 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.ImageCue.Duration">
      <summary>Gets or sets the duration of the cue.</summary>
      <returns>The duration of the cue.</returns>
    </member>
    <member name="P:Windows.Media.Core.ImageCue.Extent">
      <summary>获取或设置 **ImageCue** 的范围，该范围是关联图像的渲染大小（以像素或可用空间百分比为单位）。</summary>
      <returns>**ImageCue** 的范围</returns>
    </member>
    <member name="P:Windows.Media.Core.ImageCue.Id">
      <summary>Gets the identifier for the timed metadata track.</summary>
      <returns>The identifier for the timed metadata track.</returns>
    </member>
    <member name="P:Windows.Media.Core.ImageCue.Position">
      <summary>获取或设置与 **ImageCue** 关联的图像相对于视频帧左上角的位置。</summary>
      <returns>与 **ImageCue** 关联的图像的位置</returns>
    </member>
    <member name="P:Windows.Media.Core.ImageCue.SoftwareBitmap">
      <summary>获取或使用与图像提示关联的图像。</summary>
      <returns>与图像提示关联的图像。</returns>
    </member>
    <member name="P:Windows.Media.Core.ImageCue.StartTime">
      <summary>Gets the start time of the cue.</summary>
      <returns>The start time of the cue.</returns>
    </member>
    <member name="T:Windows.Media.Core.IMediaCue">
      <summary>定义由所有媒体提示实现的接口。</summary>
    </member>
    <member name="P:Windows.Media.Core.IMediaCue.Duration">
      <summary>获取或设置媒体提示的持续时间。</summary>
      <returns>媒体提示的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaCue.Id">
      <summary>获取或设置媒体提示的标识符。</summary>
      <returns>媒体提示的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaCue.StartTime">
      <summary>获取或设置媒体提示的开始时间。</summary>
      <returns>媒体提示的开始时间。</returns>
    </member>
    <member name="T:Windows.Media.Core.IMediaSource">
      <summary>表示向媒体管道传送媒体示例的媒体源。</summary>
    </member>
    <member name="T:Windows.Media.Core.IMediaStreamDescriptor">
      <summary>定义由音频或视频流描述符实现的界面。</summary>
    </member>
    <member name="P:Windows.Media.Core.IMediaStreamDescriptor.IsSelected">
      <summary>指定流当前是否正由 MediaStreamSource 使用。</summary>
      <returns>如果流当前正由 MediaStreamSource 使用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaStreamDescriptor.Language">
      <summary>Gets or sets the RFC-1766 language code for the stream.</summary>
      <returns>The RFC-1766 language code for the stream.</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaStreamDescriptor.Name">
      <summary>Gets or sets the name of the stream.</summary>
      <returns>The name of the stream.</returns>
    </member>
    <member name="T:Windows.Media.Core.IMediaStreamDescriptor2">
      <summary>Defines an interface implemented by a audio or video stream descriptor.</summary>
    </member>
    <member name="P:Windows.Media.Core.IMediaStreamDescriptor2.Label">
      <summary>获取或设置由应用定义的用于标识包含多个流的 MediaEncodingProfile 中的流的标签。</summary>
      <returns>由应用定义的用于标识流的标签。</returns>
    </member>
    <member name="T:Windows.Media.Core.IMediaTrack">
      <summary>定义由媒体轨道实现的接口。</summary>
    </member>
    <member name="P:Windows.Media.Core.IMediaTrack.Id">
      <summary>获取媒体轨道的标识符。</summary>
      <returns>媒体轨道的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaTrack.Label">
      <summary>获取或设置媒体轨道的标签。</summary>
      <returns>媒体轨道的标签。</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaTrack.Language">
      <summary>获取或设置一个指示媒体轨道语言的字符串。</summary>
      <returns>一个指示媒体轨道语言的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Core.IMediaTrack.TrackKind">
      <summary>Gets a value indicating the type of data the track contains.</summary>
      <returns>A value indicating the type of data the track contains.</returns>
    </member>
    <member name="T:Windows.Media.Core.InitializeMediaStreamSourceRequestedEventArgs">
      <summary>提供 InitializeMediaStreamSourceRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.InitializeMediaStreamSourceRequestedEventArgs.RandomAccessStream">
      <summary>获取与媒体流源请求关联的 IRandomAccessStream。</summary>
      <returns>与媒体流源请求关联的 **IRandomAccessStream**。</returns>
    </member>
    <member name="P:Windows.Media.Core.InitializeMediaStreamSourceRequestedEventArgs.Source">
      <summary>获取应用服务应初始化并用来向请求应用提供示例的未初始化的 MediaStreamSource 对象。</summary>
      <returns>未初始化的 **MediaStreamSource** 对象。</returns>
    </member>
    <member name="M:Windows.Media.Core.InitializeMediaStreamSourceRequestedEventArgs.GetDeferral">
      <summary>获取一个 Deferral 对象，用于指示系统在继续处理请求前等待应用服务完成媒体源流初始化。</summary>
      <returns>**Deferral** 对象。</returns>
    </member>
    <member name="T:Windows.Media.Core.ISingleSelectMediaTrackList">
      <summary>表示一个允许一次选择一个项的媒体轨道列表。</summary>
    </member>
    <member name="P:Windows.Media.Core.ISingleSelectMediaTrackList.SelectedIndex">
      <summary>获取或设置列表中当前选定的媒体轨道。</summary>
      <returns>列表中当前选定的媒体轨道。</returns>
    </member>
    <member name="E:Windows.Media.Core.ISingleSelectMediaTrackList.SelectedIndexChanged">
      <summary>在 SelectedIndex 属性更改时发生。</summary>
    </member>
    <member name="T:Windows.Media.Core.ITimedMetadataTrackProvider">
      <summary>定义提供元数据轨道的自定义流实现的接口。</summary>
    </member>
    <member name="P:Windows.Media.Core.ITimedMetadataTrackProvider.TimedMetadataTracks">
      <summary>获取实现此接口的对象提供的时标元数据轨道列表。</summary>
      <returns>实现此接口的对象提供的时标元数据轨道列表。</returns>
    </member>
    <member name="T:Windows.Media.Core.LowLightFusion">
      <summary>此类允许你提交一组在低光设置和接近时间下捕获的图像帧和接收已经过处理以提高图像亮度和保真度的单张图像。</summary>
    </member>
    <member name="P:Windows.Media.Core.LowLightFusion.MaxSupportedFrameCount">
      <summary>获取可以提交到 **FuseAsync** 方法的最大帧数。</summary>
      <returns>可以提交到 **FuseAsync** 方法的最大帧数。</returns>
    </member>
    <member name="P:Windows.Media.Core.LowLightFusion.SupportedBitmapPixelFormats">
      <summary>获取为 **FuseAsync** 方法定义受支持的像素格式的 BitmapPixelFormat 值的列表。</summary>
      <returns>受支持的像素格式的列表。</returns>
    </member>
    <member name="M:Windows.Media.Core.LowLightFusion.FuseAsync(Windows.Foundation.Collections.IIterable{Windows.Graphics.Imaging.SoftwareBitmap})">
      <summary>异步将一组图像合成为已经过计算以提高图像亮度和保真度的单张图像。</summary>
      <param name="frameSet">要处理的图像帧的集合。</param>
      <returns>一个异步操作，在成功完成时返回 **LowLightFusionResult**。 该应用应在返回的对象上调用 **Close** 以释放分配的资源。</returns>
    </member>
    <member name="T:Windows.Media.Core.LowLightFusionResult">
      <summary>表示通过调用 **FuseAsync** 启动的低光融合操作的结果。</summary>
    </member>
    <member name="P:Windows.Media.Core.LowLightFusionResult.Frame">
      <summary>获取包含低光融合操作处理结果的图像。</summary>
      <returns>包含低光融合操作处理结果的图像。</returns>
    </member>
    <member name="M:Windows.Media.Core.LowLightFusionResult.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaBinder">
      <summary>启用与 MediaSource 关联的媒体内容的延迟绑定。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaBinder.#ctor">
      <summary>初始化 MediaBinder 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaBinder.Source">
      <summary>获取与 MediaBinder 关联的 MediaSource 对象。</summary>
      <returns>与 MediaBinder 关联的 MediaSource 对象。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaBinder.Token">
      <summary>获取或设置应用指定字符串，用于识别当 Binding 事件被引发时应用应当绑定的媒体内容。</summary>
      <returns>应用指定字符串，用于识别应用应当绑定的特定媒体内容。</returns>
    </member>
    <member name="E:Windows.Media.Core.MediaBinder.Binding">
      <summary>在媒体播放器准备将媒体内容绑定到 MediaSource 时发生。 使用适用于此的处理程序，通过调用 SetStream、SetStreamReference 或 SetUri 来设置源的媒体内容。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaBindingEventArgs">
      <summary>为 Binding 事件和方法提供数据，用于将媒体内容绑定到关联的 MediaSource。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaBindingEventArgs.MediaBinder">
      <summary>获取与绑定事件关联的 MediaBinder。</summary>
      <returns>与绑定事件关联的 MediaBinder。</returns>
    </member>
    <member name="E:Windows.Media.Core.MediaBindingEventArgs.Canceled">
      <summary>当绑定操作取消时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.GetDeferral">
      <summary>告知系统，应用可在 Binding 事件处理程序返回后继续工作。</summary>
      <returns>请求的延迟。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.SetAdaptiveMediaSource(Windows.Media.Streaming.Adaptive.AdaptiveMediaSource)">
      <summary>将自适应媒体源绑定到与事件关联的 MediaSource。</summary>
      <param name="mediaSource">表示媒体内容的 AdaptiveMediaSource。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.SetDownloadOperation(Windows.Networking.BackgroundTransfer.DownloadOperation)">
      <summary>将 DownloadOperation 绑定到与事件关联的 MediaSource。</summary>
      <param name="downloadOperation">要绑定到 **MediaSource** 的 **DownloadOperation**。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.SetStorageFile(Windows.Storage.IStorageFile)">
      <summary>将存储文件绑定到与事件关联的 MediaSource。</summary>
      <param name="file">包含媒体内容的 StorageFile。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.SetStream(Windows.Storage.Streams.IRandomAccessStream,System.String)">
      <summary>设置将被绑定到 MediaSource 的媒体内容。</summary>
      <param name="stream">包含媒体内容的流。</param>
      <param name="contentType">获取指定媒体内容的内容类型的字符串。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.SetStreamReference(Windows.Storage.Streams.IRandomAccessStreamReference,System.String)">
      <summary>将媒体内容流引用绑定到与事件关联的 MediaSource。</summary>
      <param name="stream">包含将被绑定的媒体内容的流引用。</param>
      <param name="contentType">A string specifying the content type of the media content.</param>
    </member>
    <member name="M:Windows.Media.Core.MediaBindingEventArgs.SetUri(Windows.Foundation.Uri)">
      <summary>设置将被绑定到 MediaSource 的媒体内容的 URI。</summary>
      <param name="uri">被绑定的媒体内容的 URI。</param>
    </member>
    <member name="T:Windows.Media.Core.MediaCueEventArgs">
      <summary>为 TimedMetadataTrack.CueEntered 和 TimedMetadataTrack.CueExited 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaCueEventArgs.Cue">
      <summary>获取触发了此事件的提示。</summary>
      <returns>触发了此事件的提示。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaDecoderStatus">
      <summary>指定解码媒体项时媒体解码器的状态。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaDecoderStatus.Degraded">
      <summary>媒体项由解码器进行解码，但是会具有编码开始的降级。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaDecoderStatus.FullySupported">
      <summary>解码器完全支持媒体项的编码。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaDecoderStatus.UnsupportedEncoderProperties">
      <summary>媒体项使用不受解码器支持的编码属性。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaDecoderStatus.UnsupportedSubtype">
      <summary>解码器不支持媒体项的编码子类型。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaSource">
      <summary>表示媒体源。 提供从不同源参考媒体的通用方式，并公开从不论何种基础媒体格式存取媒体数据的通用模型。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.AdaptiveMediaSource">
      <summary>获取与 **MediaSource** 关联的 AdaptiveMediaSource。</summary>
      <returns>与 **MediaSource** 关联的 AdaptiveMediaSource。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.CustomProperties">
      <summary>获取可用于将特定于应用程序的数据与 MediaSource 关联的一组属性。</summary>
      <returns>可用于将特定于应用程序的数据与 MediaSource 关联的一组属性。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.DownloadOperation">
      <summary>检索与 **MediaSource** 关联的 DownloadOperation。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.Duration">
      <summary>获取 MediaSource 中内容的持续时间。</summary>
      <returns>MediaSource 中内容的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.ExternalTimedMetadataTracks">
      <summary>与 MediaSource 有关的外部时标元数据跟踪的集合。</summary>
      <returns>外部时标元数据跟踪的集合。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.ExternalTimedTextSources">
      <summary>与 MediaSource 有关的外部时标文本源的集合。</summary>
      <returns>外部时标文本源的集合。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.IsOpen">
      <summary>获取指示媒体源当前是否打开的值。</summary>
      <returns>如果媒体源打开，则为真；否则为假。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.MediaStreamSource">
      <summary>获取与 **MediaSource** 关联的 MediaStreamSource。</summary>
      <returns>与 **MediaSource** 关联的 MediaStreamSource。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.MseStreamSource">
      <summary>获取与 **MediaSource** 关联的 MseStreamSource。</summary>
      <returns>与 **MediaSource** 关联的 MseStreamSource。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.State">
      <summary>获取 MediaSource 的当前状态。</summary>
      <returns>MediaSource 的当前状态。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSource.Uri">
      <summary>获取与 **MediaSource** 关联的 URI。</summary>
      <returns>与 **MediaSource** 关联的 URI。</returns>
    </member>
    <member name="E:Windows.Media.Core.MediaSource.OpenOperationCompleted">
      <summary>当 MediaSource 打开操作完成时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MediaSource.StateChanged">
      <summary>当 MediaSource 的当前状态更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.Close">
      <summary>结束 MediaSource。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromAdaptiveMediaSource(Windows.Media.Streaming.Adaptive.AdaptiveMediaSource)">
      <summary>从提供的 AdaptiveMediaSource 创建 MediaSource 实例。</summary>
      <param name="mediaSource">从 AdaptiveMediaSource 创建的 MediaSource。</param>
      <returns>新的媒体源。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromDownloadOperation(Windows.Networking.BackgroundTransfer.DownloadOperation)">
      <summary>通过提供的 DownloadOperation 创建 MediaSource 的实例。</summary>
      <param name="downloadOperation">通过其创建 MediaSource 的 DownloadOperation。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromIMediaSource(Windows.Media.Core.IMediaSource)">
      <summary>从提供的 IMediaSource 创建 MediaSource 实例。</summary>
      <param name="mediaSource">从 IMediaSource 创建的 MediaSource。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromMediaBinder(Windows.Media.Core.MediaBinder)">
      <summary>从提供的 MediaBinder 创建 MediaSource 实例。</summary>
      <param name="binder">与 **MediaSource** 关联的 MediaBinder。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromMediaFrameSource(Windows.Media.Capture.Frames.MediaFrameSource)">
      <summary>Creates an instance of MediaSource from the provided AdaptiveMediaSource.</summary>
      <param name="frameSource">The AdaptiveMediaSource from which the MediaSource is created.</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromMediaStreamSource(Windows.Media.Core.MediaStreamSource)">
      <summary>从提供的 MediaStreamSource 创建 MediaSource 实例。</summary>
      <param name="mediaSource">从 MediaStreamSource 创建的 MediaSource。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromMseStreamSource(Windows.Media.Core.MseStreamSource)">
      <summary>从提供的 MseStreamSource 创建 MediaSource 实例。</summary>
      <param name="mediaSource">The MediaStreamSource from which the MediaSource is created.</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromStorageFile(Windows.Storage.IStorageFile)">
      <summary>从提供的 IStorageFile 创建 MediaSource 实例。</summary>
      <param name="file">从 IStorageFile 创建的 MediaSource。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromStream(Windows.Storage.Streams.IRandomAccessStream,System.String)">
      <summary>从提供的 IRandomAccessStream 创建 MediaSource 实例。</summary>
      <param name="stream">从其中创建 MediaSource 的流。</param>
      <param name="contentType">流内容的 MIME 类型。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromStreamReference(Windows.Storage.Streams.IRandomAccessStreamReference,System.String)">
      <summary>从提供的 IRandomAccessStreamReference 创建 MediaSource 实例。</summary>
      <param name="stream">从其中创建 MediaSource 的流引用。</param>
      <param name="contentType">The MIME type of the contents of the stream.</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.CreateFromUri(Windows.Foundation.Uri)">
      <summary>从提供的 Uri 创建 MediaSource 实例。</summary>
      <param name="uri">从其中创建 MediaSource 的 URI。</param>
      <returns>The new media source.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.OpenAsync">
      <summary>打开 **MediaSource** 的后备数据源并读取元数据和轨道信息。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaSource.Reset">
      <summary>重置 MediaSource 的内部状态。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaSourceAppServiceConnection">
      <summary>启用一个应用服务的实现，该应用服务提供可以由 UWP 应用使用的自定义媒体源。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaSourceAppServiceConnection.#ctor(Windows.ApplicationModel.AppService.AppServiceConnection)">
      <summary>初始化 **MediaSourceAppServiceConnection** 类的新实例。</summary>
      <param name="appServiceConnection">AppServiceConnection 对象，表示与应用服务终结点的连接。</param>
    </member>
    <member name="E:Windows.Media.Core.MediaSourceAppServiceConnection.InitializeMediaStreamSourceRequested">
      <summary>由系统引发初始化新 MediaStreamSource 的请求。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaSourceAppServiceConnection.Start">
      <summary>通知系统该应用服务已准备好接收媒体流源请求。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaSourceError">
      <summary>表示 MediaSource 发生了错误。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaSourceError.ExtendedError">
      <summary>获取 MediaSourceError 错误的扩展错误代码。</summary>
      <returns>MediaSourceError 错误的扩展错误代码。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaSourceOpenOperationCompletedEventArgs">
      <summary>为 MediaSource.MediaSourceOpenOperationCompleted 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaSourceOpenOperationCompletedEventArgs.Error">
      <summary>表示异步地打开 MediaSource 时发生的错误。</summary>
      <returns>异步地打开 MediaSource 时发生的错误。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaSourceState">
      <summary>指定 MediaSource 的状态。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceState.Closed">
      <summary>**MediaSource** 已关闭。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceState.Failed">
      <summary>**MediaSource** 未能打开关联媒体内容。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceState.Initial">
      <summary>**MediaSource** 已初始化。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceState.Opened">
      <summary>**MediaSource** 已成功打开关联媒体内容。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceState.Opening">
      <summary>**MediaSource** 正在打开关联媒体内容。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaSourceStateChangedEventArgs">
      <summary>为 MediaSource 对象的 StateChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaSourceStateChangedEventArgs.NewState">
      <summary>获取 MediaSource 的新状态。</summary>
      <returns>MediaSource 的新状态。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaSourceStateChangedEventArgs.OldState">
      <summary>获取 MediaSource 状态更改前的先前状态。</summary>
      <returns>MediaSource 状态更改前的先前状态。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaSourceStatus">
      <summary>指定打开与源关联的媒体项时 MediaSource 的状态。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceStatus.FullySupported">
      <summary>完全支持 MediaSource。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaSourceStatus.Unknown">
      <summary>MediaSource 状态未知。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSample">
      <summary>表示 MediaStreamSource 使用的媒体示例。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.Buffer">
      <summary>获取封装 MediaStreamSample 数据的缓冲区。</summary>
      <returns>缓冲区。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.DecodeTimestamp">
      <summary>获取并设置此 MediaStreamSample 的解码时间戳。</summary>
      <returns>解码时间戳。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.Direct3D11Surface">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.Discontinuous">
      <summary>获取或设置指示序列中上一个 MediaStreamSample 丢失的值。</summary>
      <returns>如果序列缺少先前 MediaStreamSample，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.Duration">
      <summary>获取示例的持续时间。</summary>
      <returns>示例的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.ExtendedProperties">
      <summary>获取扩展属性集，用来在 MediaStreamSample 上启用获取和设置属性。</summary>
      <returns>The extended properties map.</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.KeyFrame">
      <summary>获取或设置一个值，该值指示 MediaStreamSample 包含关键帧。</summary>
      <returns>如果 MediaStreamSample 包含可独立于其他帧进行解码的帧，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.Protection">
      <summary>获取 MediaStreamSampleProtectionProperties 对象，此对象用于获取和设置特定于 MediaStreamSample 的数字版权管理 (DRM) 保护的属性。</summary>
      <returns>一个属性集合，这些属性特定于 MediaStreamSample 的数字版权管理 (DRM) 保护。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSample.Timestamp">
      <summary>获取应呈现示例的时间。 这也称为演示时间。</summary>
      <returns>应呈现 MediaStreamSample 的时间。</returns>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSample.Processed">
      <summary>在 MediaStreamSample 已由媒体管道处理时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSample.CreateFromBuffer(Windows.Storage.Streams.IBuffer,Windows.Foundation.TimeSpan)">
      <summary>从 IBuffer 创建 MediaStreamSample。</summary>
      <param name="buffer">包含用于创建 MediaStreamSample 的媒体数据的缓冲区。</param>
      <param name="timestamp">此示例的显示时间。</param>
      <returns>通过*缓冲区* 中的数据创建的示例。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSample.CreateFromDirect3D11Surface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface,Windows.Foundation.TimeSpan)">
      <summary>
      </summary>
      <param name="surface">
      </param>
      <param name="timestamp">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSample.CreateFromStreamAsync(Windows.Storage.Streams.IInputStream,System.UInt32,Windows.Foundation.TimeSpan)">
      <summary>从 IInputStream 异步创建 MediaStreamSample。</summary>
      <param name="stream">包含用于创建 MediaStreamSample 的媒体数据的流。</param>
      <param name="count">示例中的数据的长度。 这是将从*流* 中读取的字节数。</param>
      <param name="timestamp">此 MediaStreamSample 的显示时间。</param>
      <returns>此方法完成时，它将返回作为 MediaStreamSample 的新文件。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSamplePropertySet">
      <summary>包含 MediaStreamSample 的属性。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSamplePropertySet.Size">
      <summary>Gets the number of items contained in the property set.</summary>
      <returns>The number of items in the property set.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.Clear">
      <summary>Removes all items from the property set.</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.First">
      <summary>Returns an iterator to enumerate the items in the property set.</summary>
      <returns>迭代器。 The current position of the iterator is index 0, or the end of the property set if the property set is empty.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.GetView">
      <summary>Gets an immutable view of the property set.</summary>
      <returns>The immutable view.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.HasKey(System.Guid)">
      <summary>指示属性集中是否存在指定的键。</summary>
      <param name="key">要检查的键。</param>
      <returns>如果键存在，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.Insert(System.Guid,System.Object)">
      <summary>将指定的键和值添加到属性集中。</summary>
      <param name="key">要添加的键。</param>
      <param name="value">键的值。</param>
      <returns>如果此方法替换已存在的*键* 值，则为 **true**；如果这是一个新键，则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.Lookup(System.Guid)">
      <summary>Retrieves the value for the specified key.</summary>
      <param name="key">要为其检索值的键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSamplePropertySet.Remove(System.Guid)">
      <summary>Removes an item from the property set.</summary>
      <param name="key">要移除的键。</param>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSampleProtectionProperties">
      <summary>表示一个属性集合，这些属性特定于 MediaStreamSample 的数字版权管理 (DRM) 保护。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSampleProtectionProperties.GetInitializationVector(System.Byte[]@)">
      <summary>从 MediaStreamSample 获取数字权限管理 (DRM) 初始化矢量。</summary>
      <param name="value">初始化向量。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSampleProtectionProperties.GetKeyIdentifier(System.Byte[]@)">
      <summary>从 MediaStreamSample 获取数字权限管理 (DRM) 秘钥标识符。</summary>
      <param name="value">接收用于解密数据的密钥标识符。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSampleProtectionProperties.GetSubSampleMapping(System.Byte[]@)">
      <summary>从 MediaStreamSample 获取数字权限管理 (DRM) 子示例映射。</summary>
      <param name="value">接收子示例映射。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSampleProtectionProperties.SetInitializationVector(System.Byte[])">
      <summary>设置 MediaStreamSample 的数字权限管理 (DRM) 初始化矢量。</summary>
      <param name="value">数字版权管理 (DRM) 初始化矢量将设置的值。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSampleProtectionProperties.SetKeyIdentifier(System.Byte[])">
      <summary>设置 MediaStreamSample 的数字权限管理 (DRM) 秘钥标识符。</summary>
      <param name="value">数字版权管理 (DRM) 秘钥标识符将设置的值。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSampleProtectionProperties.SetSubSampleMapping(System.Byte[])">
      <summary>设置 MediaStreamSample 数字权限管理 (DRM) 子示例映射。</summary>
      <param name="value">数字版权管理 (DRM) 子示例映射将设定的值。</param>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSource">
      <summary>表示直接向媒体管道传送媒体示例的媒体源。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSource.#ctor(Windows.Media.Core.IMediaStreamDescriptor)">
      <summary>从指定的 IMediaStreamDescriptor 创建 MediaStreamSource 实例。</summary>
      <param name="descriptor">从中创建 MediaStreamSource 的 AudioStreamDescriptor 或 VideoStreamDescriptor。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSource.#ctor(Windows.Media.Core.IMediaStreamDescriptor,Windows.Media.Core.IMediaStreamDescriptor)">
      <summary>从两个 IMediaStreamDescriptor 对象创建 MediaStreamSource 实例。</summary>
      <param name="descriptor">从中创建 MediaStreamSource 的第一个 AudioStreamDescriptor 或 VideoStreamDescriptor。</param>
      <param name="descriptor2">从中创建 MediaStreamSource 的第二个 AudioStreamDescriptor 或 VideoStreamDescriptor。</param>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.BufferTime">
      <summary>获取或设置 MediaStreamSource 缓冲的数据量。</summary>
      <returns>与 MediaStreamSample 数量对应的缓冲区持续时间，此数量是 MediaStreamSource 所请求的。 默认值为 3 秒。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.CanSeek">
      <summary>获取或设置应用程序是否支持更改其在媒体时间线中的位置。</summary>
      <returns>如果应用程序支持更改其在媒体时间线中的位置，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.Duration">
      <summary>获取或设置媒体时间线的持续时间。</summary>
      <returns>媒体时间线的持续时间。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.IsLive">
      <summary>获取或设置用于指示正在处理的媒体内容是否实时的值。</summary>
      <returns>如果媒体内容是实时的，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.MaxSupportedPlaybackRate">
      <summary>获取 **MediaStreamSource** 的最大支持播放速率。</summary>
      <returns>**MediaStreamSource** 的最大支持播放速率。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.MediaProtectionManager">
      <summary>获取或设置用于保护媒体的数字版权管理 (DRM) MediaProtectionManager。</summary>
      <returns>媒体保护管理器。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.MusicProperties">
      <summary>获取用于音乐相关元数据的音乐属性。</summary>
      <returns>The music properties.</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.Thumbnail">
      <summary>获取或设置缩略图，该图是对视频缩略图图像或音乐专辑艺术家的流的引用。</summary>
      <returns>对缩略图流的引用。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSource.VideoProperties">
      <summary>获取用于与视频相关的元数据的视频属性。</summary>
      <returns>The video properties.</returns>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSource.Closed">
      <summary>在关闭 MediaStreamSource 时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSource.Paused">
      <summary>在 MediaStreamSource 暂停和停止请求 MediaStreamSample 对象并持续未指定的时间段，但有望从当前位置继续请求 MediaStreamSample 对象时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSource.SampleRendered">
      <summary>当示例从 MediaStreamSource 呈现时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSource.SampleRequested">
      <summary>在 MediaStreamSource 请求指定流的 MediaStreamSample 时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSource.Starting">
      <summary>在 MediaStreamSource 准备开始请求 MediaStreamSample 对象时发生。 此事件可在媒体时间线中指定一个位置，从此位置开始应交付第一个 MediaStreamSample。</summary>
    </member>
    <member name="E:Windows.Media.Core.MediaStreamSource.SwitchStreamsRequested">
      <summary>在 MediaStreamSource 将停止请求特定流的 MediaStreamSample 对象并将开始改为从另一个流请求 MediaStreamSample 对象时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSource.AddProtectionKey(Windows.Media.Core.IMediaStreamDescriptor,System.Byte[],System.Byte[])">
      <summary>添加 MediaProtectionManager 用来对指定流进行加密和解密的数字版权管理 (DRM) 保护密钥。</summary>
      <param name="streamDescriptor">使用该密钥进行加密和解密的流。</param>
      <param name="keyIdentifier">用于对流进行加密和解密的密钥。</param>
      <param name="licenseData">媒体的数字版权管理 (DRM) 许可证。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSource.AddStreamDescriptor(Windows.Media.Core.IMediaStreamDescriptor)">
      <summary>向 MediaStreamSource 添加新的流描述符。</summary>
      <param name="descriptor">要添加的说明符。</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSource.NotifyError(Windows.Media.Core.MediaStreamSourceErrorStatus)">
      <summary>通知 MediaStreamSource，发生了一个错误，这使应用程序无法继续向 MediaStreamSource 传送数据。</summary>
      <param name="errorStatus">The cause of the error.</param>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSource.SetBufferedRange(Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan)">
      <summary>设置应用程序当前缓冲的数据范围。</summary>
      <param name="startOffset">应用程序缓冲的 MediaStreamSample 的最小时间戳。</param>
      <param name="endOffset">应用程序缓冲的 MediaStreamSample 的最大时间戳。</param>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceClosedEventArgs">
      <summary>为 MediaStreamSource.Closed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceClosedEventArgs.Request">
      <summary>获取表示 MediaStreamSource 已关闭的通知的对象。</summary>
      <returns>提供有关 MediaStreamSource 的关闭原因的信息。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceClosedReason">
      <summary>指出关闭 MediaStreamSource 的原因。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.AppReportedError">
      <summary>此应用程序通过在 MediaStreamSource 上调用 NotifyError 方法报告了一个错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.Done">
      <summary>未发生任何错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.MissingSampleRequestedEventHandler">
      <summary>MediaStreamSource 对象没有针对 SampleRequested 事件的事件处理程序。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.ProtectionSystemFailure">
      <summary>初始化安全系统时失败</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.UnknownError">
      <summary>发生了错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.UnsupportedEncodingFormat">
      <summary>一个或多个媒体流使用的编码格式无法由媒体管道处理。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceClosedReason.UnsupportedProtectionSystem">
      <summary>缺少实现保护系统所需的组件。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceClosedRequest">
      <summary>表示 MediaStreamSource.closed 事件用来向应用程序提供信息的对象。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceClosedRequest.Reason">
      <summary>获取媒体流源关闭的原因。</summary>
      <returns>媒体流源关闭的原因。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceErrorStatus">
      <summary>指出与 MediaStreamSource 相关的错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.ConnectionToServerLost">
      <summary>与服务器的网络连接丢失。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.DecodeError">
      <summary>此应用程序在解码媒体数据时遇到错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.FailedToConnectToServer">
      <summary>此应用程序未能连接到流式媒体服务器或 Web 服务器。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.FailedToOpenFile">
      <summary>此应用程序未能打开文件。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.Other">
      <summary>应用程序中出现错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.OutOfMemory">
      <summary>此应用程序内存不足。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.UnspecifiedNetworkError">
      <summary>发生了网络相关错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaStreamSourceErrorStatus.UnsupportedMediaFormat">
      <summary>此应用程序不支持媒体存储格式或媒体编码格式。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSampleRenderedEventArgs">
      <summary>为 MediaStreamSource.SampleRendered 事件提供数据，该事件当呈现来自 MediaStreamSource 的示例时发生。 使用 SampleLag 属性确定是否示例渲染中存在延迟（在这种情况下可以决定切换到较低带宽流）。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSampleRenderedEventArgs.SampleLag">
      <summary>获取表示呈现示例的延迟的时间范围。</summary>
      <returns>呈现示例的延迟。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSampleRequest">
      <summary>表示 MediaStreamSource.SampleRequest 事件用来向应用程序提供信息的对象。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSampleRequest.Sample">
      <summary>设置 MediaStreamSource 请求的 MediaStreamSample。 应用程序通过为此属性赋值将 MediaStreamSample 传递到 MediaStreamSource。</summary>
      <returns>当设置此属性时，被传递给 MediaStreamSource 的示例。 默认值为 **null**。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSampleRequest.StreamDescriptor">
      <summary>获取正在请求 MediaStreamSample 的流的 IMediaStreamDescriptor 接口。</summary>
      <returns>正在请求 MediaStreamSample 的流。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceSampleRequest.GetDeferral">
      <summary>延迟分配 MediaStreamSample 到 MediaStreamSourceSampleRequest 对象。</summary>
      <returns>延期。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceSampleRequest.ReportSampleProgress(System.UInt32)">
      <summary>提供 MediaStreamSource 的状态更新，应用程序暂时无法传递请求的 MediaStreamSample。</summary>
      <param name="progress">一个介于 0 和 100 之间的值，该值指示距离能够发送请求的 MediaStreamSample 的进展。</param>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSampleRequestDeferral">
      <summary>提供一种方式以便应用程序异步报告其已完成 MediaStreamSample 的检索。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceSampleRequestDeferral.Complete">
      <summary>报告应用程序已完成对 MediaStreamSample 的检索。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSampleRequestedEventArgs">
      <summary>为 SampleRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSampleRequestedEventArgs.Request">
      <summary>获取表示对 MediaStreamSample 的请求的对象。</summary>
      <returns>提供有关 MediaStreamSample 请求的信息。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceStartingEventArgs">
      <summary>为 MediaStreamSource.Starting 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceStartingEventArgs.Request">
      <summary>获取一个对象，此对象表示开始累积 MediaStreamSample 数据的请求。</summary>
      <returns>提供有关开始累积 MediaStreamSample 数据的请求的信息。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceStartingRequest">
      <summary>表示 MediaStreamSource.Starting 事件请求，此请求可使应用程序从媒体中的特定位置开始累积 MediaStreamSample 对象。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceStartingRequest.StartPosition">
      <summary>指定对 TimeSpan 对象的引用，此对象表示媒体时间线中的一个时间位置，应用程序应当从此位置返回 MediaStreamSample 对象。</summary>
      <returns>指向在媒体时间线中指定开始发送 MediaStreamSample 对象的位置的 TimeSpan 的引用。 如果引用为 **null**，应用程序应当会继续从当前位置返回 MediaStreamSample 对象。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceStartingRequest.GetDeferral">
      <summary>延迟完成 MediaStreamSource.Starting 事件。</summary>
      <returns>延期。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceStartingRequest.SetActualStartPosition(Windows.Foundation.TimeSpan)">
      <summary>在媒体时间线中为后续 MediaStreamSamples（将传送至 MediaStreamSource）指定起始位置。</summary>
      <param name="position">应用程序在媒体时间线中选择的实际起始位置。</param>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceStartingRequestDeferral">
      <summary>提供一种方式以便应用程序异步报告其已完成 MediaStreamSource.Starting 事件的处理。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceStartingRequestDeferral.Complete">
      <summary>报告应用程序已完成启动事件的处理。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequest">
      <summary>表示 MediaStreamSource.SwitchStreamsRequest 事件用来向应用程序提供信息的对象。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequest.NewStreamDescriptor">
      <summary>获取 MediaStreamSource 当前选定的流的流描述符。</summary>
      <returns>选定流。</returns>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequest.OldStreamDescriptor">
      <summary>获取 MediaStreamSource 不再选择的流的流描述符。</summary>
      <returns>之前选定的流。</returns>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequest.GetDeferral">
      <summary>延迟完成 MediaStreamSource.SwitchStreamsRequested 事件。</summary>
      <returns>延期。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequestDeferral">
      <summary>提供一种方式以便应用程序异步报告其已完成 MediaStreamSource.SwitchStreamsRequested 事件的处理。</summary>
    </member>
    <member name="M:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequestDeferral.Complete">
      <summary>报告应用程序已完成 MediaStreamSource.SwitchStreamsRequested 事件的处理。</summary>
    </member>
    <member name="T:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequestedEventArgs">
      <summary>为 MediaStreamSource.SwitchStreamsRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.MediaStreamSourceSwitchStreamsRequestedEventArgs.Request">
      <summary>获取一个对象，此对象表示切换流的请求。</summary>
      <returns>提供有关流切换请求的信息。</returns>
    </member>
    <member name="T:Windows.Media.Core.MediaTrackKind">
      <summary>指定媒体跟踪的类型。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaTrackKind.Audio">
      <summary>这个跟踪是音频跟踪。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaTrackKind.TimedMetadata">
      <summary>这个跟踪是时标元数据跟踪。</summary>
    </member>
    <member name="F:Windows.Media.Core.MediaTrackKind.Video">
      <summary>这个跟踪是视频跟踪。</summary>
    </member>
    <member name="T:Windows.Media.Core.MseAppendMode">
      <summary>指定 MseSourceBuffer 对象如何追加缓冲区。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseAppendMode.Segments">
      <summary>在线段中追加。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseAppendMode.Sequence">
      <summary>依次追加。</summary>
    </member>
    <member name="T:Windows.Media.Core.MseEndOfStreamStatus">
      <summary>指定流结尾的状态。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseEndOfStreamStatus.DecodeError">
      <summary>流结尾出现解码错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseEndOfStreamStatus.NetworkError">
      <summary>流结尾出现网络错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseEndOfStreamStatus.Success">
      <summary>流结尾很成功。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseEndOfStreamStatus.UnknownError">
      <summary>流结尾出现未知错误。</summary>
    </member>
    <member name="T:Windows.Media.Core.MseReadyState">
      <summary>指定 MseStreamSource 对象的就绪状态。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseReadyState.Closed">
      <summary>MseStreamSource 已关闭。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseReadyState.Ended">
      <summary>MseStreamSource 已结束。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseReadyState.Open">
      <summary>MseStreamSource 已打开。</summary>
    </member>
    <member name="T:Windows.Media.Core.MseSourceBuffer">
      <summary>表示媒体源扩展 (MSE) 源缓冲区。</summary>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBuffer.AppendWindowEnd">
      <summary>获取和设置 append-window-end 时间间隔。</summary>
      <returns>时间间隔值。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBuffer.AppendWindowStart">
      <summary>获取和设置 append-window-start 时间间隔。</summary>
      <returns>The interval value.</returns>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBuffer.Buffered">
      <summary>获取如何缓冲 MseSourceBuffer 对象。</summary>
      <returns>有关 MseTimeRange 的缓冲值。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBuffer.IsUpdating">
      <summary>获取一个指示缓冲区是否正在更新的值。</summary>
      <returns>如果缓冲区正在更新，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBuffer.Mode">
      <summary>获取和设置 MseSourceBuffer 对象如何追加缓冲区。</summary>
      <returns>用于指定 MseSourceBuffer 如何追加缓冲区的 MseAppendMode 类型化值。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBuffer.TimestampOffset">
      <summary>获取和设置 MseSourceBuffer 对象的时间戳偏移量。</summary>
      <returns>时间戳偏移量值。</returns>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBuffer.Aborted">
      <summary>当 MseSourceBuffer 被中止时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBuffer.ErrorOccurred">
      <summary>在 MseSourceBuffer 出错时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBuffer.Updated">
      <summary>在 MseSourceBuffer 更新时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBuffer.UpdateEnded">
      <summary>在 MseSourceBuffer 更新结束时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBuffer.UpdateStarting">
      <summary>在 MseSourceBuffer 更新开始时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.MseSourceBuffer.Abort">
      <summary>中止媒体源扩展 (MSE) 源缓冲区。</summary>
    </member>
    <member name="M:Windows.Media.Core.MseSourceBuffer.AppendBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>为 MseSourceBuffer 对象追加缓冲区。</summary>
      <param name="buffer">要追加的缓冲区。</param>
    </member>
    <member name="M:Windows.Media.Core.MseSourceBuffer.AppendStream(Windows.Storage.Streams.IInputStream)">
      <summary>为 MseSourceBuffer 对象追加流。</summary>
      <param name="stream">要追加的流。</param>
    </member>
    <member name="M:Windows.Media.Core.MseSourceBuffer.AppendStream(Windows.Storage.Streams.IInputStream,System.UInt64)">
      <summary>Appends a stream to the MseSourceBuffer object.</summary>
      <param name="stream">The stream to append.</param>
      <param name="maxSize">流的最大大小。</param>
    </member>
    <member name="M:Windows.Media.Core.MseSourceBuffer.Remove(Windows.Foundation.TimeSpan,Windows.Foundation.IReference{Windows.Foundation.TimeSpan})">
      <summary>移除指定时间范围的媒体。</summary>
      <param name="start">要移除的时间范围的开头。</param>
      <param name="end">要移除的时间范围的结尾。</param>
    </member>
    <member name="T:Windows.Media.Core.MseSourceBufferList">
      <summary>表示媒体源扩展 (MSE) 源缓冲区的列表。</summary>
    </member>
    <member name="P:Windows.Media.Core.MseSourceBufferList.Buffers">
      <summary>获取 MseSourceBuffer 对象的列表。</summary>
      <returns>MseSourceBuffer 的列表。</returns>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBufferList.SourceBufferAdded">
      <summary>当添加 MseSourceBuffer 对象时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseSourceBufferList.SourceBufferRemoved">
      <summary>当移除 MseSourceBuffer 对象时发生。</summary>
    </member>
    <member name="T:Windows.Media.Core.MseStreamSource">
      <summary>表示媒体源扩展 (MSE) 流源。</summary>
    </member>
    <member name="M:Windows.Media.Core.MseStreamSource.#ctor">
      <summary>实例化未初始化的 MseStreamSource 的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.MseStreamSource.ActiveSourceBuffers">
      <summary>获取在流源上处于活动状态的媒体源扩展 (MSE) 源缓冲的列表。</summary>
      <returns>处于活动状态的 MSE 源缓冲区的列表。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseStreamSource.Duration">
      <summary>获取和设置流源的持续时间。</summary>
      <returns>流源的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseStreamSource.LiveSeekableRange">
      <summary>获取或设置媒体源扩展的可查找时间范围。</summary>
      <returns>用户可以在媒体播放过程中查找的时间范围。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseStreamSource.ReadyState">
      <summary>获取指定 MseStreamSource 就绪状态的值。</summary>
      <returns>获取指定 MseStreamSource 就绪状态的 MseReadyState 类型化值。</returns>
    </member>
    <member name="P:Windows.Media.Core.MseStreamSource.SourceBuffers">
      <summary>获取在流源上的媒体源扩展 (MSE) 源缓冲的列表。</summary>
      <returns>MSE 源缓冲区的列表。</returns>
    </member>
    <member name="E:Windows.Media.Core.MseStreamSource.Closed">
      <summary>在 MseStreamSource 关闭时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseStreamSource.Ended">
      <summary>在 MseStreamSource 结束时发生。</summary>
    </member>
    <member name="E:Windows.Media.Core.MseStreamSource.Opened">
      <summary>在 MseStreamSource 打开时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.MseStreamSource.AddSourceBuffer(System.String)">
      <summary>将源缓冲区添加到流源。</summary>
      <param name="mimeType">用来描述源缓冲区的 MIME 类型的字符串。</param>
      <returns>添加的源缓冲区的 MseSourceBuffer 对象。</returns>
    </member>
    <member name="M:Windows.Media.Core.MseStreamSource.EndOfStream(Windows.Media.Core.MseEndOfStreamStatus)">
      <summary>Specifies the status at the end of stream.</summary>
      <param name="status">用于指定流结尾状态的 MseEndOfStreamStatus 类型化值。</param>
    </member>
    <member name="M:Windows.Media.Core.MseStreamSource.IsContentTypeSupported(System.String)">
      <summary>指定是否支持某个内容类型。</summary>
      <param name="contentType">描述该内容类型的字符串。</param>
      <returns>如果支持由 *contentType* 指定的内容类型，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Core.MseStreamSource.RemoveSourceBuffer(Windows.Media.Core.MseSourceBuffer)">
      <summary>从流源移除源缓冲区。</summary>
      <param name="buffer">移除的源缓冲区的 MseSourceBuffer 对象。</param>
    </member>
    <member name="T:Windows.Media.Core.MseTimeRange">
      <summary>描述时间范围的起始和结束时间。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseTimeRange.End">
      <summary>结束时间间隔，以 100 毫微秒为单位表示。</summary>
    </member>
    <member name="F:Windows.Media.Core.MseTimeRange.Start">
      <summary>开始时间间隔，以 100 毫微秒为单位表示。</summary>
    </member>
    <member name="T:Windows.Media.Core.SceneAnalysisEffect">
      <summary>表示一种效果，这种效果通过分析视频帧来判断是否有任何受支持的可变照片序列捕获技术能产生更高质量的捕获图片。</summary>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffect.DesiredAnalysisInterval">
      <summary>获取或设置分析视频帧期间的时间窗口的持续时间。</summary>
      <returns>分析视频帧期间的时间窗口的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffect.HighDynamicRangeAnalyzer">
      <summary>获取或设置用于启用或禁用高动态大小 (HDR) 分析的 HighDynamicRangeControl 对象。</summary>
      <returns>启用或禁用高动态大小 (HDR) 分析的 HighDynamicRangeControl 对象。</returns>
    </member>
    <member name="E:Windows.Media.Core.SceneAnalysisEffect.SceneAnalyzed">
      <summary>当场景分析完成时引发。 查看 SceneAnalyzedEventArgs</summary>
    </member>
    <member name="M:Windows.Media.Core.SceneAnalysisEffect.SetProperties(Windows.Foundation.Collections.IPropertySet)">
      <summary>Sets properties on the IMediaExtension.</summary>
      <param name="configuration">The property set.</param>
    </member>
    <member name="T:Windows.Media.Core.SceneAnalysisEffectDefinition">
      <summary>表示场景分析视频效果的定义。</summary>
    </member>
    <member name="M:Windows.Media.Core.SceneAnalysisEffectDefinition.#ctor">
      <summary>使用指定缓冲区初始化 SceneAnalysisEffectDefinition 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectDefinition.ActivatableClassId">
      <summary>获取包含场景分析效果定义的可激活类 ID 的字符串。</summary>
      <returns>场景分析效果定义的可激活类 ID。</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectDefinition.Properties">
      <summary>获取用于配置 SceneAnalysisEffectDefinition 对象的属性集。</summary>
      <returns>用于配置 SceneAnalysisEffectDefinition 对象的属性集。</returns>
    </member>
    <member name="T:Windows.Media.Core.SceneAnalysisEffectFrame">
      <summary>表示包括场景分析操作结果的视频帧。</summary>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.AnalysisRecommendation">
      <summary>获取一个值，该值指定建议的图像处理以基于当前捕获条件提高被捕获图像的图像质量和保真度。</summary>
      <returns>由此获得的值指定建议的图像处理。</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.Duration">
      <summary>获取或设置场景分析效果帧的持续时间。</summary>
      <returns>场景分析效果帧的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.ExtendedProperties">
      <summary>Gets the extended property set which enables getting and setting properties on the media frame.</summary>
      <returns>The extended properties map.</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.FrameControlValues">
      <summary>获取 CapturedFrameControlValues 对象，该对象指示用于帧的捕获设置。</summary>
      <returns>CapturedFrameControlValues 对象，该对象指示用于帧的捕获设置。</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.HighDynamicRange">
      <summary>获取一个 HighDynamicRangeOutput 对象，该对象提供推荐的 FrameController 对象和一个用于指示 HDR 分析的确定性的值。</summary>
      <returns>提供 HDR 分析结果的 HighDynamicRangeOutput 对象。</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.IsDiscontinuous">
      <summary>Gets or sets a value that indicates whether a video frame is the first frame after a gap in the stream.</summary>
      <returns>True if the video frame is the first frame after a gap in the stream; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.IsReadOnly">
      <summary>Gets a value indicating whether the frame is read-only.</summary>
      <returns>True if the frame is read-only; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.RelativeTime">
      <summary>Gets or sets the relative time of the frame within the video stream.</summary>
      <returns>The relative time of the frame within the video stream.</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.SystemRelativeTime">
      <summary>Gets or sets a timestamp that is relative to the system and is correlatable across multiple media sources on the same device.</summary>
      <returns>A timestamp relative to the system.</returns>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalysisEffectFrame.Type">
      <summary>Gets a string indicating the type of data the frame contains.</summary>
      <returns>A string indicating the type of data the frame contains.</returns>
    </member>
    <member name="M:Windows.Media.Core.SceneAnalysisEffectFrame.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="T:Windows.Media.Core.SceneAnalysisRecommendation">
      <summary>指定建议的图像处理，以基于由 SceneAnalysisEffect 确定的当前捕获条件提高被捕获图像的图像质量和保真度。</summary>
    </member>
    <member name="F:Windows.Media.Core.SceneAnalysisRecommendation.Hdr">
      <summary>建议进行高动态范围 (HDR) 处理。</summary>
    </member>
    <member name="F:Windows.Media.Core.SceneAnalysisRecommendation.LowLight">
      <summary>建议进行低光处理。</summary>
    </member>
    <member name="F:Windows.Media.Core.SceneAnalysisRecommendation.Standard">
      <summary>不建议进行图像处理。</summary>
    </member>
    <member name="T:Windows.Media.Core.SceneAnalyzedEventArgs">
      <summary>为 SceneAnalysisEffect.SceneAnalyzed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.SceneAnalyzedEventArgs.ResultFrame">
      <summary>从场景分析操作中获取结果帧。</summary>
      <returns>来自场景分析操作的结果帧。</returns>
    </member>
    <member name="T:Windows.Media.Core.SpeechCue">
      <summary>表示可以包含在 TimedMetadataTrack 中的语音提示。 此提示可以用于基于文本到语音转换 (TTS) 流中包含的元数据（如单词边界、句子边界和语音合成标记语言 (SSML) 书签）接收事件。</summary>
    </member>
    <member name="M:Windows.Media.Core.SpeechCue.#ctor">
      <summary>初始化 **SpeechCue** 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.SpeechCue.Duration">
      <summary>Gets or sets the duration of the cue.</summary>
      <returns>The duration of the cue.</returns>
    </member>
    <member name="P:Windows.Media.Core.SpeechCue.EndPositionInInput">
      <summary>获取或设置与提示关联的单词或句子中最后一个字符的 Text 属性中包含的字符串中的偏移量。</summary>
      <returns>与提示关联的单词或句子中最后一个字符的 Text 属性中包含的字符串中的偏移量。</returns>
    </member>
    <member name="P:Windows.Media.Core.SpeechCue.Id">
      <summary>获取时标元数据轨道的标识符</summary>
      <returns>时标元数据轨道的标识符</returns>
    </member>
    <member name="P:Windows.Media.Core.SpeechCue.StartPositionInInput">
      <summary>获取或设置与提示关联的单词或句子中第一个字符的 Text 属性中包含的字符串中的偏移量。</summary>
      <returns>与提示关联的单词或句子中第一个字符的 Text 属性中包含的字符串中的偏移量。</returns>
    </member>
    <member name="P:Windows.Media.Core.SpeechCue.StartTime">
      <summary>Gets the start time of the cue.</summary>
      <returns>The start time of the cue.</returns>
    </member>
    <member name="P:Windows.Media.Core.SpeechCue.Text">
      <summary>获取或设置与语音提示关联的文本。</summary>
      <returns>与语音提示关联的文本。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedMetadataKind">
      <summary>指定可能位于 TimedMetadataTrack 的元数据的类型。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Caption">
      <summary>该元数据包含标题文本。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Chapter">
      <summary>该元数据包含章节信息。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Custom">
      <summary>该元数据包含自定义数据。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Data">
      <summary>该元数据包含数据。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Description">
      <summary>该元数据包含说明文本。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.ImageSubtitle">
      <summary>元数据包含要用作字幕的图像。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Speech">
      <summary>元数据包含语音元数据，如单词边界、句子边界和语音合成标记语言 (SSML) 书签。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataKind.Subtitle">
      <summary>该元数据包含子标题文本。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedMetadataStreamDescriptor">
      <summary>表示时标元数据媒体流的描述。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedMetadataStreamDescriptor.#ctor(Windows.Media.MediaProperties.TimedMetadataEncodingProperties)">
      <summary>使用指定的 TimedMetadataEncodingProperties 创建 TimedMetadataStreamDescriptor 类的实例。</summary>
      <param name="encodingProperties">时标元数据流的编码属性。</param>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataStreamDescriptor.EncodingProperties">
      <summary>获取描述时标元数据流的编码属性的对象。</summary>
      <returns>时标元数据流的编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataStreamDescriptor.IsSelected">
      <summary>Gets a value indicating whether the stream is currently in use by a MediaStreamSource.</summary>
      <returns>**true** if the stream is currently in use by a MediaStreamSource; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataStreamDescriptor.Label">
      <summary>获取或设置由应用定义的用于标识包含多个流的 MediaEncodingProfile 中的时标元数据流的标签。</summary>
      <returns>由应用定义的用于标识时标元数据流的标签。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataStreamDescriptor.Language">
      <summary>Gets or sets the RFC-1766 language code for the stream.</summary>
      <returns>The RFC-1766 language code for the stream.</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataStreamDescriptor.Name">
      <summary>Gets or sets the name of the stream.</summary>
      <returns>The name of the stream.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedMetadataStreamDescriptor.Copy">
      <summary>创建 TimedMetadataStreamDescriptor 的副本。</summary>
      <returns>TimedMetadataStreamDescriptor 的副本。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedMetadataTrack">
      <summary>表示一个时标元数据跟踪。 该跟踪包含 IMediaCue 对象列表并在每个提示的时间窗口的开始和结束时引发事件。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedMetadataTrack.#ctor(System.String,System.String,Windows.Media.Core.TimedMetadataKind)">
      <summary>初始化 TimedMetadataTrack 类的新实例。</summary>
      <param name="id">新的时标元数据跟踪的标识符。</param>
      <param name="language">用于指示新的时标元数据跟踪的语言的字符串。</param>
      <param name="kind">用于指示新的跟踪中包含的元数据种类的值。</param>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.ActiveCues">
      <summary>获取当前处于活动状态的 TimedMetadataTrack 中的媒体提示的列表。 在达到 StartTime 之后至超过 Duration 之前，提示被称为处于活动状态。</summary>
      <returns>当前处于活动状态的 TimedMetadataTrack 中的媒体提示的列表。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.Cues">
      <summary>获取 TimedMetadataTrack 中的媒体提示的只读列表。</summary>
      <returns>时标元数据轨道中的媒体提示的只读列表。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.DispatchType">
      <summary>获取包含提示的路由信息的自定义字符串值。</summary>
      <returns>包含提示的路由信息的自定义字符串值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.Id">
      <summary>Gets the identifier for the timed metadata track.</summary>
      <returns>跟踪的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.Label">
      <summary>获取或设置时标元数据跟踪的标签。</summary>
      <returns>时标元数据跟踪的标签。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.Language">
      <summary>获取用于指示时标元数据跟踪的语言的字符串。</summary>
      <returns>用于指示时标元数据跟踪的语言的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.Name">
      <summary>获取 TimedMetadataTrack 属性的名称。</summary>
      <returns>TimedMetadataTrack 属性的名称。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.PlaybackItem">
      <summary>获取包含 TimedMetadataTrack 的 MediaPlaybackItem。</summary>
      <returns>包含 TimedMetadataTrack 的 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.TimedMetadataKind">
      <summary>获取一个指示轨道中包含的元数据的种类的值。</summary>
      <returns>一个指示轨道中包含的元数据的种类的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrack.TrackKind">
      <summary>获取指定媒体跟踪类型的值。 对于 TimedMetadataTrack，此值始终为 MediaTrackKind::TimedMetadata。</summary>
      <returns>指定媒体跟踪类型的值。</returns>
    </member>
    <member name="E:Windows.Media.Core.TimedMetadataTrack.CueEntered">
      <summary>在进入媒体提示的媒体时间范围时发生。 时间窗口通过提示的 StartTime 和 Duration 定义。</summary>
    </member>
    <member name="E:Windows.Media.Core.TimedMetadataTrack.CueExited">
      <summary>在退出媒体提示的媒体时间范围时发生。 The time window is defined by the StartTime and Duration of the cue.</summary>
    </member>
    <member name="E:Windows.Media.Core.TimedMetadataTrack.TrackFailed">
      <summary>在 TimedMetadataTrack 出错时引发。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedMetadataTrack.AddCue(Windows.Media.Core.IMediaCue)">
      <summary>将指定的媒体提示添加到 TimedMetadataTrack。</summary>
      <param name="cue">要添加的媒体提示。</param>
    </member>
    <member name="M:Windows.Media.Core.TimedMetadataTrack.RemoveCue(Windows.Media.Core.IMediaCue)">
      <summary>从 TimedMetadataTrack 中删除指定的媒体提示。</summary>
      <param name="cue">要删除的媒体提示。</param>
    </member>
    <member name="T:Windows.Media.Core.TimedMetadataTrackError">
      <summary>提供有关一个时标元数据跟踪出现的错误的信息。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrackError.ErrorCode">
      <summary>获取与时标元数据跟踪错误有关联的错误代码。</summary>
      <returns>与时标元数据跟踪错误有关联的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrackError.ExtendedError">
      <summary>获取 TimedMetadataTrackError 错误的扩展错误代码。</summary>
      <returns>TimedMetadataTrackError 错误的扩展错误代码。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedMetadataTrackErrorCode">
      <summary>指定 TimedMetadataTrack 发生的错误的类型。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataTrackErrorCode.DataFormatError">
      <summary>该错误与时标元数据跟踪数据的格式有关。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataTrackErrorCode.InternalError">
      <summary>该错误发生在系统内部。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataTrackErrorCode.NetworkError">
      <summary>发生了网络错误。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedMetadataTrackErrorCode.None">
      <summary>无错误代码。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedMetadataTrackFailedEventArgs">
      <summary>为 TimedMetadataTrack.TrackFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedMetadataTrackFailedEventArgs.Error">
      <summary>获取一个对象，该对象表示时标元数据轨道上发生的错误。</summary>
      <returns>一个对象，该对象表示时标元数据轨道上发生的错误。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextCue">
      <summary>表示 TimedMetadataTrack 中的文本提示。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedTextCue.#ctor">
      <summary>初始化 TimedTextCue 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedTextCue.CueRegion">
      <summary>获取或设置提示的 TimedTextRegion，此项定义了提示的渲染区域的样式。</summary>
      <returns>提示的 TimedTextRegion</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextCue.CueStyle">
      <summary>获取或设置提示的 TimedTextStyle，此项定义了呈现的文本的样式。</summary>
      <returns>提示的 TimedTextStyle</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextCue.Duration">
      <summary>Gets or sets the duration of the cue.</summary>
      <returns>The duration of the cue.</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextCue.Id">
      <summary>获取或设置提示的标识符。</summary>
      <returns>提示的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextCue.Lines">
      <summary>获取一个 TimedTextLine 对象的集合，这些对象用于传递提示的文本。</summary>
      <returns>TimedTextLine 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextCue.StartTime">
      <summary>Gets the start time of the cue.</summary>
      <returns>The start time of the cue.</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextDisplayAlignment">
      <summary>指定 TimedTextRegion 相对于视频帧的对齐方式。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextDisplayAlignment.After">
      <summary>文本区域朝着文本结束的方向对齐。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextDisplayAlignment.Before">
      <summary>文本区域朝着文本开始的方向对齐。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextDisplayAlignment.Center">
      <summary>文本区域在中间对齐。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextDouble">
      <summary>表示用于表示时标文本样式属性的值的浮点值。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextDouble.Unit">
      <summary>值的单位是像素或百分比。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextDouble.Value">
      <summary>值。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextFlowDirection">
      <summary>指定时标文本流动的方向。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextFlowDirection.LeftToRight">
      <summary>文本从左到右流动。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextFlowDirection.RightToLeft">
      <summary>文本从右到左流动。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextFontStyle">
      <summary>指定用于显示时标文本的字形。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextFontStyle.Italic">
      <summary>时标文本使用斜体字形。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextFontStyle.Normal">
      <summary>时标文本使用正常字形。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextFontStyle.Oblique">
      <summary>时标文本使用倾斜字形。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextLine">
      <summary>表示显示了 TimedTextCue 的文本行。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedTextLine.#ctor">
      <summary>初始化 TimedTextLine 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedTextLine.Subformats">
      <summary>获取为 TimedTextLine 内的子字符串提供格式设置的 TimedTextSubformat 对象的列表。</summary>
      <returns>为时标文本行内的子字符串提供格式设置的 TimedTextSubformat 对象的列表。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextLine.Text">
      <summary>获取或设置 TimedTextLine 的文本内容。</summary>
      <returns>TimedTextLine 的文本内容。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextLineAlignment">
      <summary>指定 TimedTextLine 相对于显示其的 TimedTextRegion 的对齐方式。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextLineAlignment.Center">
      <summary>文本行在区域中间对齐。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextLineAlignment.End">
      <summary>文本行朝着文本结束的方向对齐。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextLineAlignment.Start">
      <summary>文本行朝着文本开始的方向对齐。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextPadding">
      <summary>表示时标文本区域周围边距的大小。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPadding.After">
      <summary>时标文本区域之后的填充。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPadding.Before">
      <summary>时标文本区域之前的填充。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPadding.End">
      <summary>距离时标文本结尾的边距。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPadding.Start">
      <summary>距离时标文本开头的边距。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPadding.Unit">
      <summary>表达其他结构成员的单位。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextPoint">
      <summary>表示用于表示时标文本样式属性的值的 2D 坐标。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPoint.Unit">
      <summary>坐标的单位是像素或百分比。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPoint.X">
      <summary>点的 X 坐标。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextPoint.Y">
      <summary>点的 Y 坐标。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextRegion">
      <summary>公开用于自定义 TimedTextCue 的渲染区域外观的属性。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedTextRegion.#ctor">
      <summary>初始化 TimedTextRegion 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.Background">
      <summary>获取或设置 TimedTextRegion 的背景色。</summary>
      <returns>TimedTextRegion 的背景色。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.DisplayAlignment">
      <summary>获取或设置时 TimedTextRegion 的显示对齐方式。</summary>
      <returns>TimedTextRegion 的显示对齐方式。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.Extent">
      <summary>获取或设置 TimedTextRegion 的范围，该范围是该区域的呈现大小（以像素或可用空间百分比为单位）。</summary>
      <returns>TimedTextRegion 的范围。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.IsOverflowClipped">
      <summary>获取或设置一个指示从该区域中溢出的文本是否被剪辑的值。</summary>
      <returns>如果溢出的文本被剪辑，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.LineHeight">
      <summary>获取或设置用于指示内容各行高度的值。</summary>
      <returns>用于指示内容各行高度的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.Name">
      <summary>获取或设置一个表示 TimedTextRegion 的名称的字符串。</summary>
      <returns>TimedTextRegion 的名称</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.Padding">
      <summary>获取或设置一个值，该值指示内容区域的边界与 TimedTextRegion 所显示内容之间的填充空间的厚度。</summary>
      <returns>指示内容区域的边界与 TimedTextRegion 所显示内容之间边距的宽度的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.Position">
      <summary>获取或设置 TimedTextRegion 相对于视频帧左上角的位置。</summary>
      <returns>TimedTextRegion 的位置。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.ScrollMode">
      <summary>获取一个值，该值用于指示文本行在区域中滚动的方式。</summary>
      <returns>用于指示文本行在区域中滚动方式的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.TextWrapping">
      <summary>获取或设置一个值，该值用于表示当文本到达 TimedTextRegion 的边缘时是否换行。</summary>
      <returns>用于表示当文本到达区域的边缘时是否换行的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.WritingMode">
      <summary>获取或设置一个用于表示文本在 TimedTextRegion 中流动方向的值。</summary>
      <returns>一个用于表示文本在区域中流动方向的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextRegion.ZIndex">
      <summary>获取或设置 TimedTextRegion 相对于屏幕上其他活动区域的 Z 顺序，以防发生重叠。</summary>
      <returns>TimedTextRegion 的 Z 顺序。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextScrollMode">
      <summary>指定文本行在区域中滚动方式。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextScrollMode.Popon">
      <summary>文本行离散地出现在区域上。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextScrollMode.Rollup">
      <summary>文本行汇总在区域上。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextSize">
      <summary>表示用于表示时标文本样式属性的值的大小。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextSize.Height">
      <summary>高度。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextSize.Unit">
      <summary>大小的单位是像素或百分比。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextSize.Width">
      <summary>宽度。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextSource">
      <summary>表示时标文本数据的源。</summary>
    </member>
    <member name="E:Windows.Media.Core.TimedTextSource.Resolved">
      <summary>在解析 TimedTextSource 时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromStream(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过提供的流创建 TimedTextSource 的新实例。</summary>
      <param name="stream">从中创建时标文本源的流。</param>
      <returns>新的时标文本源。</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromStream(Windows.Storage.Streams.IRandomAccessStream,System.String)">
      <summary>使用来自提供的流的指定默认语言创建 TimedTextSource 的新实例。</summary>
      <param name="stream">The stream from which the timed text source is created.</param>
      <param name="defaultLanguage">一个指定时标文本源默认语言的字符串。</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromStreamWithIndex(Windows.Storage.Streams.IRandomAccessStream,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过提供的图像和索引流创建使用基于图像的字幕的 TimedTextSource 新实例。</summary>
      <param name="stream">一个流，包含基于图像的字幕的图像数据。</param>
      <param name="indexStream">一个流，包含基于图像的字幕的索引数据。</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromStreamWithIndex(Windows.Storage.Streams.IRandomAccessStream,Windows.Storage.Streams.IRandomAccessStream,System.String)">
      <summary>通过提供的图像和索引流创建使用基于图像的字幕的 TimedTextSource 新实例并设置默认语言。</summary>
      <param name="stream">A stream containing the image data for image-based subtitles.</param>
      <param name="indexStream">A stream containing the index data for image-based subtitles.</param>
      <param name="defaultLanguage">一个指示时标文本源默认语言的字符串。</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromUri(Windows.Foundation.Uri)">
      <summary>通过提供的 URI 创建 TimedTextSource 的新实例。</summary>
      <param name="uri">从中创建时标文本源的 URI。</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromUri(Windows.Foundation.Uri,System.String)">
      <summary>使用来自提供的 URI 的指定默认语言创建 TimedTextSource 的新实例。</summary>
      <param name="uri">The URI from which the timed text source is created.</param>
      <param name="defaultLanguage">A string specifying the default language for the timed text source.</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromUriWithIndex(Windows.Foundation.Uri,Windows.Foundation.Uri)">
      <summary>通过提供的图像和索引 URI 创建使用基于图像的字幕的 TimedTextSource 新实例。</summary>
      <param name="uri">用于创建时标文本源的图像数据的 URI。</param>
      <param name="indexUri">用于创建时标文本源的索引数据的 URI。</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSource.CreateFromUriWithIndex(Windows.Foundation.Uri,Windows.Foundation.Uri,System.String)">
      <summary>通过提供的图像和索引 URI 创建使用基于图像的字幕的 TimedTextSource 新实例并设置默认语言。</summary>
      <param name="uri">The URI of the image data from which the timed text source is created.</param>
      <param name="indexUri">The URI of the index data from which the timed text source is created.</param>
      <param name="defaultLanguage">A string indicating the default language for the timed text source.</param>
      <returns>The new timed text source.</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextSourceResolveResultEventArgs">
      <summary>为 TimedTextSource.Resolved 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedTextSourceResolveResultEventArgs.Error">
      <summary>获取一个对象，该对象表示解析 TimedTextSource 时发生的异步错误。</summary>
      <returns>表示解析 TimedTextSource 时发生的异步错误的对象。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextSourceResolveResultEventArgs.Tracks">
      <summary>获取解析 TimedTextSource 所产生的 TimedMetadataTrack 对象的列表。</summary>
      <returns>TimedMetadataTrack 对象的列表。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextStyle">
      <summary>定义 TimedTextCue 中呈现的文本的样式。 您可使用 Subformats 属性来设置 TimedTextLine 中子字符串的样式。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedTextStyle.#ctor">
      <summary>初始化 TimedTextStyle 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.Background">
      <summary>获取或设置时标文本的背景色。</summary>
      <returns>时标文本的背景色。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.FlowDirection">
      <summary>获取或设置一个指示时标文本流动方向的值。</summary>
      <returns>一个用于表示时标文本流动方向的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.FontFamily">
      <summary>获取或设置时标文本的字体系列。</summary>
      <returns>时标文本的字体系列。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.FontSize">
      <summary>获取或设置时标文本的字号。</summary>
      <returns>时标文本的字号。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.FontStyle">
      <summary>获取或设置指定时标文本字形的值。</summary>
      <returns>指定时标文本字形的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.FontWeight">
      <summary>获取或设置时标文本的粗细。</summary>
      <returns>时标文本的粗细。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.Foreground">
      <summary>获取或设置时标文本标志符号的颜色。</summary>
      <returns>时标文本标志符号的颜色。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.IsBackgroundAlwaysShown">
      <summary>获取或设置一个值，该值用于指示当没有文本显示时背景色是否保持可见。</summary>
      <returns>用于指示当没有文本显示时背景色是否保持可见的值。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.IsLineThroughEnabled">
      <summary>获取或设置指示是否为时标文本启用删除线文本的值。</summary>
      <returns>如果启用删除线文本，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.IsOverlineEnabled">
      <summary>获取或设置指示是否为时标文本启用上划线文本的值。</summary>
      <returns>如果启用上划线文本，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.IsUnderlineEnabled">
      <summary>获取或设置指示是否为时标文本启用下划线文本的值。</summary>
      <returns>如果启用下划线文本，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.LineAlignment">
      <summary>获取或设置时标行的对齐方式。</summary>
      <returns>时标行的对齐方式。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.Name">
      <summary>获取或设置时标文本样式的名称。</summary>
      <returns>时标文本样式的名称。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.OutlineColor">
      <summary>获取或设置时标文本的轮廓。</summary>
      <returns>时标文本的轮廓。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.OutlineRadius">
      <summary>获取或设置应用于时标文本轮廓的模糊的直径。</summary>
      <returns>应用于时标文本轮廓的模糊的直径。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextStyle.OutlineThickness">
      <summary>获取或设置应用于时标文本轮廓的厚度。</summary>
      <returns>应用于时标文本轮廓的厚度。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextSubformat">
      <summary>定义 TimedTextStyle 中子字符串的 TimedTextLine。 提示的，其会定义呈现的文本的样式。</summary>
    </member>
    <member name="M:Windows.Media.Core.TimedTextSubformat.#ctor">
      <summary>初始化 TimedTextSubformat 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.TimedTextSubformat.Length">
      <summary>获取或设置对其应用 SubformatStyle 的子字符串的长度。</summary>
      <returns>对其应用格式化样式的子字符串的长度。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextSubformat.StartIndex">
      <summary>获取或设置对其应用 SubformatStyle 的子字符串的字符串索引。</summary>
      <returns>对其应用格式化样式的子字符串的起始索引。</returns>
    </member>
    <member name="P:Windows.Media.Core.TimedTextSubformat.SubformatStyle">
      <summary>获取或设置在 TimedTextLine 内传递子字符串格式化的 TimedTextStyle 对象。</summary>
      <returns>用于表示 TimedTextLine 中子字符串格式化的对象。</returns>
    </member>
    <member name="T:Windows.Media.Core.TimedTextUnit">
      <summary>指定表达时标文本样式值所采用的单位。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextUnit.Percentage">
      <summary>该样式值以百分比表示。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextUnit.Pixels">
      <summary>该样式值以像素表示。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextWeight">
      <summary>指定时标文本的粗细。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWeight.Bold">
      <summary>文本是粗体。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWeight.Normal">
      <summary>文本是常规粗细。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextWrapping">
      <summary>指定时标文本的换行行为。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWrapping.NoWrap">
      <summary>文本不换行。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWrapping.Wrap">
      <summary>文本换行。</summary>
    </member>
    <member name="T:Windows.Media.Core.TimedTextWritingMode">
      <summary>指定时标文本书写的方向。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.LeftRight">
      <summary>文本在行中从左向右书写。 行从上到下书写。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.LeftRightTopBottom">
      <summary>Text is written from left to right within a line. Lines are written top to bottom.</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.RightLeft">
      <summary>文本在行中从右向左书写。 Lines are written top to bottom.</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.RightLeftTopBottom">
      <summary>Text is written from right to left within a line. Lines are written top to bottom.</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.TopBottom">
      <summary>文本在行中从上到下书写。 行从左向右书写。</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.TopBottomLeftRight">
      <summary>Text is written from top to bottom within a line. Lines are written left to right.</summary>
    </member>
    <member name="F:Windows.Media.Core.TimedTextWritingMode.TopBottomRightLeft">
      <summary>Text is written from top to bottom within a line. 行从右向左书写。</summary>
    </member>
    <member name="T:Windows.Media.Core.VideoStabilizationEffect">
      <summary>表示用于稳定视频流的效果。</summary>
    </member>
    <member name="P:Windows.Media.Core.VideoStabilizationEffect.Enabled">
      <summary>获取或设置指示视频稳定性是否启用的值。</summary>
      <returns>如果启用了视频稳定性，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Media.Core.VideoStabilizationEffect.EnabledChanged">
      <summary>当 VideoStabilizationEffect::Enabled 属性的值更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.VideoStabilizationEffect.GetRecommendedStreamConfiguration(Windows.Media.Devices.VideoDeviceController,Windows.Media.MediaProperties.VideoEncodingProperties)">
      <summary>获取针对视频稳定性推荐的视频流配置，考虑到指定的视频设备控制器和编码属性。</summary>
      <param name="controller">视频设备控制器。</param>
      <param name="desiredProperties">编码属性。</param>
      <returns>表示视频稳定性最佳视频流配置的对象。</returns>
    </member>
    <member name="M:Windows.Media.Core.VideoStabilizationEffect.SetProperties(Windows.Foundation.Collections.IPropertySet)">
      <summary>Sets properties on the IMediaExtension.</summary>
      <param name="configuration">The property set.</param>
    </member>
    <member name="T:Windows.Media.Core.VideoStabilizationEffectDefinition">
      <summary>表示视频稳定效果的定义。</summary>
    </member>
    <member name="M:Windows.Media.Core.VideoStabilizationEffectDefinition.#ctor">
      <summary>初始化 VideoStabilizationEffectDefinition 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Core.VideoStabilizationEffectDefinition.ActivatableClassId">
      <summary>获取包含视频稳定性效果定义的可激活类 ID 的字符串。</summary>
      <returns>视频稳定性检测效果定义的可激活类 ID。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoStabilizationEffectDefinition.Properties">
      <summary>获取用于配置 VideoStabilizationEffectDefinition 对象的属性集。</summary>
      <returns>用于配置 VideoStabilizationEffectDefinition 对象的属性集。</returns>
    </member>
    <member name="T:Windows.Media.Core.VideoStabilizationEffectEnabledChangedEventArgs">
      <summary>为 VideoStabilizationEffect.EnabledChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.VideoStabilizationEffectEnabledChangedEventArgs.Reason">
      <summary>获取一个值，该值用于表示 VideoStabilizationEffect::Enabled 属性更改的原因。</summary>
      <returns>一个值，用于表示 VideoStabilizationEffect::Enabled 属性更改的原因。</returns>
    </member>
    <member name="T:Windows.Media.Core.VideoStabilizationEffectEnabledChangedReason">
      <summary>指定一个值，用于表示 VideoStabilizationEffect::Enabled 属性更改的原因。</summary>
    </member>
    <member name="F:Windows.Media.Core.VideoStabilizationEffectEnabledChangedReason.PixelRateTooHigh">
      <summary>视频流的像素率过高。</summary>
    </member>
    <member name="F:Windows.Media.Core.VideoStabilizationEffectEnabledChangedReason.Programmatic">
      <summary>该值以编程方式从应用程序代码中更改。</summary>
    </member>
    <member name="F:Windows.Media.Core.VideoStabilizationEffectEnabledChangedReason.RunningSlowly">
      <summary>视频稳定性效果正在缓慢运行。</summary>
    </member>
    <member name="T:Windows.Media.Core.VideoStreamDescriptor">
      <summary>表示视频媒体流的描述。</summary>
    </member>
    <member name="M:Windows.Media.Core.VideoStreamDescriptor.#ctor(Windows.Media.MediaProperties.VideoEncodingProperties)">
      <summary>使用指定的 VideoEncodingProperties 创建 VideoStreamDescriptor 类的实例。</summary>
      <param name="encodingProperties">视频流的编码属性。 其中包括内容的分辨率和帧速率等信息。</param>
    </member>
    <member name="P:Windows.Media.Core.VideoStreamDescriptor.EncodingProperties">
      <summary>获取描述视频流的编码属性的对象。 这些属性包括视频的分辨率和帧速率。</summary>
      <returns>视频流的编码属性。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoStreamDescriptor.IsSelected">
      <summary>Gets a value indicating whether the stream is currently in use by a MediaStreamSource.</summary>
      <returns>**true** if the stream is currently in use by a MediaStreamSource; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoStreamDescriptor.Label">
      <summary>获取或设置由应用定义的用于标识包含多个流的 MediaEncodingProfile 中的视频流的标签。</summary>
      <returns>由应用定义的用于标识视频流的标签。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoStreamDescriptor.Language">
      <summary>Gets or sets the RFC-1766 language code for the stream.</summary>
      <returns>The RFC-1766 language code for the stream.</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoStreamDescriptor.Name">
      <summary>Gets or sets the name of the stream.</summary>
      <returns>The name of the stream.</returns>
    </member>
    <member name="M:Windows.Media.Core.VideoStreamDescriptor.Copy">
      <summary>创建 Windows.Media.Core.VideoStreamDescriptor 的副本。</summary>
      <returns>Windows.Media.Core.VideoStreamDescriptor 的副本。</returns>
    </member>
    <member name="T:Windows.Media.Core.VideoTrack">
      <summary>表示一条视频跟踪。</summary>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.Id">
      <summary>获取或设置该视频跟踪的标识符。</summary>
      <returns>视频跟踪的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.Label">
      <summary>获取或设置该视频跟踪的标签。</summary>
      <returns>视频跟踪的标签。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.Language">
      <summary>获取或设置用于指示视频跟踪的语言的字符串。</summary>
      <returns>用于指示视频跟踪的语言的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.Name">
      <summary>获取 VideoTrack 的名称。</summary>
      <returns>VideoTrack 的名称。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.PlaybackItem">
      <summary>获取包含 VideoTrack 的 MediaPlaybackItem。</summary>
      <returns>包含 VideoTrack 的 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.SupportInfo">
      <summary>获取 VideoTrack 的支持信息。 此信息包括视频解码器的状态、有关解码器应用的任何视频降级的信息以及与视频轨道关联的 MediaSource 的状态。</summary>
      <returns>VideoTrack 的支持信息。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrack.TrackKind">
      <summary>Gets a value indicating the type of data the track contains. 对于 VideoTrack 对象，此值始终为 MediaTrackKind::Video。</summary>
      <returns>A value indicating the type of data the track contains.</returns>
    </member>
    <member name="E:Windows.Media.Core.VideoTrack.OpenFailed">
      <summary>当 VideoTrack 无法打开时发生。</summary>
    </member>
    <member name="M:Windows.Media.Core.VideoTrack.GetEncodingProperties">
      <summary>获取 VideoTrack 的编码属性。</summary>
      <returns>VideoTrack 的编码属性。</returns>
    </member>
    <member name="T:Windows.Media.Core.VideoTrackOpenFailedEventArgs">
      <summary>为 VideoTrack 的 OpenFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Core.VideoTrackOpenFailedEventArgs.ExtendedError">
      <summary>获取在打开 VideoTrack 时发生错误的扩展错误代码。</summary>
      <returns>在打开 VideoTrack 时发生错误的扩展错误代码。</returns>
    </member>
    <member name="T:Windows.Media.Core.VideoTrackSupportInfo">
      <summary>提供 VideoTrack 的支持信息。 此信息包括视频解码器的状态以及与视频轨道关联的 MediaSource 的状态。</summary>
    </member>
    <member name="P:Windows.Media.Core.VideoTrackSupportInfo.DecoderStatus">
      <summary>获取对 VideoTrack 视频的解码器的状态，包括是否完全或部分支持视频曲目的编码。</summary>
      <returns>解码 VideoTrack 的音频解码器的状态。</returns>
    </member>
    <member name="P:Windows.Media.Core.VideoTrackSupportInfo.MediaSourceStatus">
      <summary>获取与 VideoTrack 关联的 MediaSource 的状态。</summary>
      <returns>与 VideoTrack 关联的 MediaSource 的状态。</returns>
    </member>
    <member name="T:Windows.Media.Core.Preview.SoundLevelBroker">
      <summary>提供有关系统策略如何影响应用的当前音量的信息。</summary>
    </member>
    <member name="P:Windows.Media.Core.Preview.SoundLevelBroker.SoundLevel">
      <summary>获取应用的当前音量。</summary>
      <returns>应用的当前音量。</returns>
    </member>
    <member name="E:Windows.Media.Core.Preview.SoundLevelBroker.SoundLevelChanged">
      <summary>在系统策略更改应用的音量时发生。</summary>
    </member>
    <member name="T:Windows.Media.Devices.AdvancedPhotoCaptureSettings">
      <summary>表示 AdvancedPhotoControl 对象的设置。</summary>
    </member>
    <member name="M:Windows.Media.Devices.AdvancedPhotoCaptureSettings.#ctor">
      <summary>初始化 AdvancedPhotoCaptureSettings 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Devices.AdvancedPhotoCaptureSettings.Mode">
      <summary>获取或设置将要为 AdvancedPhotoControl 配置的高级捕获模式。</summary>
      <returns>将要为 AdvancedPhotoControl 配置的高级捕获模式。</returns>
    </member>
    <member name="T:Windows.Media.Devices.AdvancedPhotoControl">
      <summary>提供用于控制捕获设备上的高级照片捕获行为的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.AdvancedPhotoControl.Mode">
      <summary>获取当前 AdvancedPhotoControl 的高级捕获模式。</summary>
      <returns>当前 AdvancedPhotoControl 的高级捕获模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AdvancedPhotoControl.Supported">
      <summary>获取一个值，该值指示当前捕获设备是否支持 AdvancedPhotoControl。</summary>
      <returns>如果支持 AdvancedPhotoControl，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AdvancedPhotoControl.SupportedModes">
      <summary>获取当前捕获设备所支持的高级捕获模式的列表。</summary>
      <returns>当前捕获设备所支持的高级捕获模式的列表。</returns>
    </member>
    <member name="M:Windows.Media.Devices.AdvancedPhotoControl.Configure(Windows.Media.Devices.AdvancedPhotoCaptureSettings)">
      <summary>配置具有指定设置的 AdvancedPhotoControl 对象。</summary>
      <param name="settings">定义配置设置的对象。</param>
    </member>
    <member name="T:Windows.Media.Devices.AdvancedPhotoMode">
      <summary>定义高级照片捕获模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AdvancedPhotoMode.Auto">
      <summary>系统动态地确定高级照片捕获模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AdvancedPhotoMode.Hdr">
      <summary>高动态大小 (HDR) 捕获模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AdvancedPhotoMode.LowLight">
      <summary>低亮度捕获模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AdvancedPhotoMode.Standard">
      <summary>标准捕获模式。</summary>
    </member>
    <member name="T:Windows.Media.Devices.AudioDeviceController">
      <summary>控制麦克风上的设备设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceController.Muted">
      <summary>麦克风静音或取消静音。</summary>
      <returns>如果麦克风静音，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceController.VolumePercent">
      <summary>获取或设置麦克风的音量。</summary>
      <returns>麦克风的音量。 该值介于 0.0（静音）到 100.0（最大音量）之间。</returns>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceController.GetAvailableMediaStreamProperties(Windows.Media.Capture.MediaStreamType)">
      <summary>获取设备支持的编码属性的列表。</summary>
      <param name="mediaStreamType">要为其获取属性的媒体流的类型。</param>
      <returns>受支持属性的列表。</returns>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceController.GetMediaStreamProperties(Windows.Media.Capture.MediaStreamType)">
      <summary>获取设备的指定媒体流类型的编码属性。</summary>
      <param name="mediaStreamType">The type of media stream for which to get the properties.</param>
      <returns>The encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceController.SetMediaStreamPropertiesAsync(Windows.Media.Capture.MediaStreamType,Windows.Media.MediaProperties.IMediaEncodingProperties)">
      <summary>为设备指定的媒体流类型异步设置编码属性。</summary>
      <param name="mediaStreamType">要为其设置属性的媒体流的类型。</param>
      <param name="mediaEncodingProperties">要设置的编码属性。</param>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Devices.AudioDeviceModule">
      <summary>表示单个音频设备模块，这可能是硬件效果处理单元或音频驱动程序定义的任何其他音频配置模块。</summary>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModule.ClassId">
      <summary>获取音频设备模块所有者定义的模块的 GUID 标识符。</summary>
      <returns>模块的 GUID 标识符</returns>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModule.DisplayName">
      <summary>获取用于 UI 中显示的音频设备模块的友好名称。</summary>
      <returns>音频设备模块的友好名称。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModule.InstanceId">
      <summary>获取驱动程序开发人员定义的标识符，它用于区分驱动程序拓扑中相同模块类的多个实例。</summary>
      <returns>一个标识符，用于区分驱动程序拓扑中相同模块类的多个实例。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModule.MajorVersion">
      <summary>获取音频设备模块的主要版本。</summary>
      <returns>音频设备模块的主要版本。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModule.MinorVersion">
      <summary>获取音频设备模块的次要版本。</summary>
      <returns>音频设备模块的次要版本。</returns>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceModule.SendCommandAsync(Windows.Storage.Streams.IBuffer)">
      <summary>将数据异步发送到音频设备模块并接收结果。</summary>
      <param name="Command">包含要发送到音频设备模块的命令数据的缓冲区。</param>
      <returns>一个异步操作，在成功完成时返回 ModuleCommandResult。</returns>
    </member>
    <member name="T:Windows.Media.Devices.AudioDeviceModuleNotificationEventArgs">
      <summary>为在发生音频设备模块更改时引发的 AudioDeviceModulesManager.ModuleNotificationReceived 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModuleNotificationEventArgs.Module">
      <summary>获取触发更改事件的音频设备模块。</summary>
      <returns>触发更改事件的音频设备模块。</returns>
    </member>
    <member name="P:Windows.Media.Devices.AudioDeviceModuleNotificationEventArgs.NotificationData">
      <summary>获取包含标识模块中发生的更改的数据的缓冲区。 此数据由模块开发人员定义。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Devices.AudioDeviceModulesManager">
      <summary>为音频设备 PIN 实例或特定音频终结点管理音频设备模块的集合。</summary>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceModulesManager.#ctor(System.String)">
      <summary>针对指定音频设备 ID 获取 **AudioDeviceModulesManager** 类的实例。</summary>
      <param name="deviceId">为其检索 **AudioDeviceModulesManager** 的音频设备的标识符。</param>
    </member>
    <member name="E:Windows.Media.Devices.AudioDeviceModulesManager.ModuleNotificationReceived">
      <summary>在为其初始化 **AudioDeviceModulesManager** 的音频设备的一个关联音频设备模块中发生更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceModulesManager.FindAll">
      <summary>检索为其初始化 **AudioDeviceModulesManager** 的音频设备的所有音频设备模块的列表。</summary>
      <returns>所有音频设备模块的列表。</returns>
    </member>
    <member name="M:Windows.Media.Devices.AudioDeviceModulesManager.FindAllById(System.String)">
      <summary>检索具有指定 ID 的所有音频设备模块的列表。 该列表中的每个音频设备模块都具有相同 ID，但是各自具有不同的 AudioDeviceModule.InstanceId 属性值。</summary>
      <param name="moduleId">要检索的音频设备模块的标识符。</param>
      <returns>具有指定 ID 的所有音频设备模块的列表。</returns>
    </member>
    <member name="T:Windows.Media.Devices.AudioDeviceRole">
      <summary>指示音频设备的角色。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioDeviceRole.Communications">
      <summary>音频设备以供通信使用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioDeviceRole.Default">
      <summary>音频设备在默认角色中使用。</summary>
    </member>
    <member name="T:Windows.Media.Devices.AudioRoutingPolicy">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioRoutingPolicy.Default">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioRoutingPolicy.Integrated">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioRoutingPolicy.Navigation">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioRoutingPolicy.Speaker">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Devices.AudioRoutingPolicy.Wireless">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Devices.AutoFocusRange">
      <summary>定义自动对焦范围的选项。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AutoFocusRange.FullRange">
      <summary>全范围。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AutoFocusRange.Macro">
      <summary>宏。</summary>
    </member>
    <member name="F:Windows.Media.Devices.AutoFocusRange.Normal">
      <summary>正常范围。</summary>
    </member>
    <member name="T:Windows.Media.Devices.CameraStreamState">
      <summary>定义摄像机流的状态。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CameraStreamState.BlockedForPrivacy">
      <summary>流中的帧出于安全原因被丢弃。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CameraStreamState.NotStreaming">
      <summary>摄像机流当前不在流动。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CameraStreamState.Shutdown">
      <summary>摄像机流已关闭。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CameraStreamState.Streaming">
      <summary>摄像机流当前正在流动。</summary>
    </member>
    <member name="T:Windows.Media.Devices.CaptureSceneMode">
      <summary>定义可能的捕获场景模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Auto">
      <summary>指示自动执行最佳设置和曝光优化。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Backlit">
      <summary>指示是否针对背光照片优化捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Beach">
      <summary>指示对海滩照片优化所捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Candlelight">
      <summary>指示对烛光照片优化所捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Landscape">
      <summary>指示是否针对景观照片优化捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Macro">
      <summary>指示对宏观景象照片优化所捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Manual">
      <summary>指示不对捕获的帧执行优化。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Night">
      <summary>指示对夜景照片优化所捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.NightPortrait">
      <summary>指示是否针对微光人像优化捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Portrait">
      <summary>指示对肖像照片优化所捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Snow">
      <summary>指示是否针对雪景照片优化捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Sport">
      <summary>指示对体育运动照片优化所捕获的帧。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureSceneMode.Sunset">
      <summary>指示对日落照片优化所捕获的帧。</summary>
    </member>
    <member name="T:Windows.Media.Devices.CaptureUse">
      <summary>定义捕获设备的主要用途的值。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureUse.None">
      <summary>捕获设备没有主要用途。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureUse.Photo">
      <summary>捕获设备主要用于拍摄照片。</summary>
    </member>
    <member name="F:Windows.Media.Devices.CaptureUse.Video">
      <summary>捕获设备主要用于拍摄视频。</summary>
    </member>
    <member name="T:Windows.Media.Devices.ColorTemperaturePreset">
      <summary>定义可能的色温预设的值。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Auto">
      <summary>指示自动设置色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Candlelight">
      <summary>指示对烛光照明场景调整色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Cloudy">
      <summary>指示对多云场景调整色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Daylight">
      <summary>指示对日光场景调整色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Flash">
      <summary>指示对闪烁照明场景调整色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Fluorescent">
      <summary>指示对荧光照明场景调整色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Manual">
      <summary>指示手动设置色温。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ColorTemperaturePreset.Tungsten">
      <summary>指示对钨丝灯泡照明场景调整色温。</summary>
    </member>
    <member name="T:Windows.Media.Devices.DefaultAudioCaptureDeviceChangedEventArgs">
      <summary>包含有关默认音频获取设备更改事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.DefaultAudioCaptureDeviceChangedEventArgs.Id">
      <summary>获取导致更改事件的新选定的音频捕获设备的 ID。</summary>
      <returns>导致更改事件的新选定的音频捕获设备的 ID。</returns>
    </member>
    <member name="P:Windows.Media.Devices.DefaultAudioCaptureDeviceChangedEventArgs.Role">
      <summary>获取导致更改事件的新选定的音频捕获设备的角色。</summary>
      <returns>导致更改事件的新选定的音频捕获设备的角色。</returns>
    </member>
    <member name="T:Windows.Media.Devices.DefaultAudioRenderDeviceChangedEventArgs">
      <summary>包含有关默认音频渲染设备更改事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.DefaultAudioRenderDeviceChangedEventArgs.Id">
      <summary>获取导致更改事件的新选定的默认音频渲染设备的 ID。</summary>
      <returns>导致更改事件的新选定的默认音频渲染设备的 ID。</returns>
    </member>
    <member name="P:Windows.Media.Devices.DefaultAudioRenderDeviceChangedEventArgs.Role">
      <summary>获取导致更改事件的新选定的默认音频渲染设备的角色。</summary>
      <returns>导致更改事件的新选定的默认音频渲染设备的角色。</returns>
    </member>
    <member name="T:Windows.Media.Devices.ExposureCompensationControl">
      <summary>提供用于修改捕获的照片的曝光级别的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.ExposureCompensationControl.Max">
      <summary>获取最长曝光时间。</summary>
      <returns>最大曝光时间。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureCompensationControl.Min">
      <summary>获取最短曝光时间。</summary>
      <returns>最小曝光时间。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureCompensationControl.Step">
      <summary>获取捕获设备支持的最小的曝光补偿增量。</summary>
      <returns>最小曝光补偿增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureCompensationControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持曝光补偿控制。</summary>
      <returns>如果支持曝光补偿控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureCompensationControl.Value">
      <summary>获取曝光补偿级别。</summary>
      <returns>曝光时间。</returns>
    </member>
    <member name="M:Windows.Media.Devices.ExposureCompensationControl.SetValueAsync(System.Single)">
      <summary>异步设置曝光补偿。</summary>
      <param name="value">要将 Value 属性设置成的曝光补偿级别。 由 Min 和 Max 指定的最小值和最大值。</param>
      <returns>用于控制异步操作的对象。</returns>
    </member>
    <member name="T:Windows.Media.Devices.ExposureControl">
      <summary>提供用于控制捕获设备上的曝光设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.ExposureControl.Auto">
      <summary>获取指示是否启用自动曝光的值。</summary>
      <returns>如果启用自动曝光，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureControl.Max">
      <summary>Gets the maximum exposure time.</summary>
      <returns>The maximum exposure time.</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureControl.Min">
      <summary>Gets the minimum exposure time.</summary>
      <returns>The minimum exposure time.</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureControl.Step">
      <summary>获取捕获设备支持的最小的曝光时间增量。</summary>
      <returns>最小曝光时间增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持曝光控制。</summary>
      <returns>如果支持曝光控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposureControl.Value">
      <summary>获取曝光时间。</summary>
      <returns>The exposure time.</returns>
    </member>
    <member name="M:Windows.Media.Devices.ExposureControl.SetAutoAsync(System.Boolean)">
      <summary>异步启用或禁用自动曝光。</summary>
      <param name="value">指定是否启用或禁用自动曝光。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.ExposureControl.SetValueAsync(Windows.Foundation.TimeSpan)">
      <summary>异步设置曝光时间。</summary>
      <param name="shutterDuration">要将 Value 属性设置成的曝光时间。 The minimum and maximum values are specified by Min and Max.</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Devices.ExposurePriorityVideoControl">
      <summary>当支持时，允许应用程序指定摄像机驱动程序能否动态地调整视频捕获的帧速度，以便改善微弱光线条件下的视频质量。</summary>
    </member>
    <member name="P:Windows.Media.Devices.ExposurePriorityVideoControl.Enabled">
      <summary>获取或设置指定是否启用 ExposurePriorityVideoControl 的值。</summary>
      <returns>如果启用了 ExposurePriorityVideoControl，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ExposurePriorityVideoControl.Supported">
      <summary>获取或设置一个值，该值指定当前设备是否支持 ExposurePriorityVideoControl。</summary>
      <returns>如果支持 ExposurePriorityVideoControl，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.FlashControl">
      <summary>提供用于控制捕获设备上的闪光设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.AssistantLightEnabled">
      <summary>获取或设置一个值，该值指示是否在捕获设备上启用对焦辅助灯。</summary>
      <returns>指示捕获设备上是否启用对焦辅助灯的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.AssistantLightSupported">
      <summary>获取一个值，该值指示捕获设备是否支持对焦辅助灯。</summary>
      <returns>指示捕获设备上是否支持焦点辅助灯的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.Auto">
      <summary>获取或设置指定是否自动设置闪光的值。</summary>
      <returns>如果设置了自动闪光，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.Enabled">
      <summary>获取一个值，该值指定是启用还是禁用捕获设备上的闪光灯。</summary>
      <returns>如果启用闪光灯，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.PowerPercent">
      <summary>获取或设置闪光灯的强度。</summary>
      <returns>手电筒 LED 所设置的电量百分比。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.PowerSupported">
      <summary>获取一个值，该值指定设备是否允许更改手电筒 LED 电源设置。</summary>
      <returns>如果设备允许更改手电筒 LED 电源设置，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.RedEyeReduction">
      <summary>获取一个值，该值指定是启用还是禁用红眼消除。</summary>
      <returns>如果启用红眼消除，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.RedEyeReductionSupported">
      <summary>获取一个值，该值指定捕获设备是否支持红眼消除。</summary>
      <returns>如果捕获设备支持红眼消除，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FlashControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持闪光控制。</summary>
      <returns>如果捕获设备支持 FlashControl，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Media.Devices.FocusControl">
      <summary>提供用于控制捕获设备上的焦点设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.FocusChangedSupported">
      <summary>获取一个值，该值指定捕获设备是否支持 FocusChanged 事件。</summary>
      <returns>如果支持焦点更改事件，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.FocusState">
      <summary>获取 MediaCaptureFocusState 值，该值指示捕获设备的当前焦点状态。</summary>
      <returns>指示捕获设备的当前焦点状态的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Max">
      <summary>获取最大焦点长度。</summary>
      <returns>最大焦距。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Min">
      <summary>获取最小焦点长度。</summary>
      <returns>最小焦点长度。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Mode">
      <summary>获取捕获设备的当前焦点模式。</summary>
      <returns>捕获设备的当前焦点模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Preset">
      <summary>获取焦点预设。</summary>
      <returns>焦距预设。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Step">
      <summary>获取捕获设备支持的最小的焦距增量。</summary>
      <returns>最小焦距增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持焦点控制。</summary>
      <returns>如果捕获设备支持 FocusControl，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.SupportedFocusDistances">
      <summary>获取指示由捕获设备支持的手动对焦距离的值列表。</summary>
      <returns>值列表，其指示由捕获设备支持的手动焦点距离。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.SupportedFocusModes">
      <summary>获取指示由捕获设备支持的对焦模式的值列表。</summary>
      <returns>值列表，其指示由捕获设备支持的焦点模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.SupportedFocusRanges">
      <summary>获取指示由捕获设备支持的自动对焦范围的值列表。</summary>
      <returns>值列表，其指示由捕获设备支持的自动焦点范围。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.SupportedPresets">
      <summary>获取捕获设备支持的焦点预设。</summary>
      <returns>支持的焦距预设。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.Value">
      <summary>获取焦点设置的当前值。</summary>
      <returns>焦点设置的当前值。 由 Min 和 Max 为焦点指定的最小值和最大值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusControl.WaitForFocusSupported">
      <summary>获取一个值，该值指示捕获设备是否支持 WaitForFocus。</summary>
      <returns>指示捕获设备是否支持 WaitForFocus 的值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.Configure(Windows.Media.Devices.FocusSettings)">
      <summary>配置 FocusControl 对象，该过程使用所提供的 FocusSettings 对象指定的值。</summary>
      <param name="settings">焦点设置用来配置 FocusControl 对象。</param>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.FocusAsync">
      <summary>异步聚焦设备。</summary>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.LockAsync">
      <summary>锁上获取设备的焦点。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.SetPresetAsync(Windows.Media.Devices.FocusPreset)">
      <summary>异步设置焦点 Preset。</summary>
      <param name="preset">要将 Preset 属性设置成的焦距预设。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.SetPresetAsync(Windows.Media.Devices.FocusPreset,System.Boolean)">
      <summary>异步设置焦点 Preset，并指定在设备聚焦前是否必须完成该操作。</summary>
      <param name="preset">The focus preset to set the Preset property to.</param>
      <param name="completeBeforeFocus">指定异步操作是否必须在设备获得焦点前完成。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.SetValueAsync(System.UInt32)">
      <summary>异步设置焦点 Value。</summary>
      <param name="focus">要将焦点设置为的值。 The minimum and maximum values are specified by Min and Max.</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.FocusControl.UnlockAsync">
      <summary>如果之前通过调用 LockAsync 锁定了捕获设备的焦点，则应解锁捕获设备的焦点。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.Media.Devices.FocusMode">
      <summary>定义焦点模式的值。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusMode.Auto">
      <summary>使用自动对焦。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusMode.Continuous">
      <summary>不断地调整焦点。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusMode.Manual">
      <summary>使用手动对焦。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusMode.Single">
      <summary>聚焦一次。</summary>
    </member>
    <member name="T:Windows.Media.Devices.FocusPreset">
      <summary>定义可能的焦点预设的值。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusPreset.Auto">
      <summary>指示焦点由捕获自动设置。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusPreset.AutoHyperfocal">
      <summary>指示捕获设备使用超焦自动对焦范围。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusPreset.AutoInfinity">
      <summary>指示捕获设备使用无限自动对焦范围。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusPreset.AutoMacro">
      <summary>指示捕获设备使用近距离自动对焦范围。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusPreset.AutoNormal">
      <summary>指示捕获设备使用普通自动对焦范围。</summary>
    </member>
    <member name="F:Windows.Media.Devices.FocusPreset.Manual">
      <summary>指示焦点通过手动设置。</summary>
    </member>
    <member name="T:Windows.Media.Devices.FocusSettings">
      <summary>表示 FocusControl 对象的设置。</summary>
    </member>
    <member name="M:Windows.Media.Devices.FocusSettings.#ctor">
      <summary>初始化 FocusSettings 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Devices.FocusSettings.AutoFocusRange">
      <summary>获取或设置一个值，该值指示自动对焦范围设置。</summary>
      <returns>指示自动焦点范围设置的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusSettings.DisableDriverFallback">
      <summary>获取或设置指示驱动程序其是否应在焦点搜索失败时禁用确定对焦位置的值。</summary>
      <returns>如果驱动程序不应在焦点搜索失败时确定对焦位置，则为 **true**。 如果驱动程序应在焦点搜索失败时确定对焦位置，则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusSettings.Distance">
      <summary>获取或设置一个值，该值指示手动对焦距离设置。</summary>
      <returns>指示手动焦点距离设置的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusSettings.Mode">
      <summary>获取或设置一个值，该值指示对焦模式设置。</summary>
      <returns>指示焦点模式设置的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusSettings.Value">
      <summary>获取或设置焦点值设置。</summary>
      <returns>焦点值设置。</returns>
    </member>
    <member name="P:Windows.Media.Devices.FocusSettings.WaitForFocus">
      <summary>获取或设置一个值，该值指示捕获设备是否应在捕获前等待对焦。</summary>
      <returns>指示捕获设备在捕获前是否应等待焦点的值。</returns>
    </member>
    <member name="T:Windows.Media.Devices.HdrVideoControl">
      <summary>当支持时，允许应用程序在捕获设备上启用高动态大小 (HDR) 视频记录。</summary>
    </member>
    <member name="P:Windows.Media.Devices.HdrVideoControl.Mode">
      <summary>获取或设置一个值，该值指示捕获设备当前的高动态大小 (HDR) 视频记录模式。</summary>
      <returns>捕获设备当前的高动态大小 (HDR) 视频记录模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.HdrVideoControl.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持 HdrVideoControl。</summary>
      <returns>如果支持 HdrVideoControl，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.HdrVideoControl.SupportedModes">
      <summary>获取 HdrVideoMode 值的列表，其指示由捕获设备支持的模式。</summary>
      <returns>支持的 HdrVideoMode 值列表。</returns>
    </member>
    <member name="T:Windows.Media.Devices.HdrVideoMode">
      <summary>定义高动态大小 (HDR) 视频模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.HdrVideoMode.Auto">
      <summary>系统在适当的时候，动态地启用 HDR 视频捕获。</summary>
    </member>
    <member name="F:Windows.Media.Devices.HdrVideoMode.Off">
      <summary>HDR 视频捕获已停用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.HdrVideoMode.On">
      <summary>HDR 视频捕获已启用。</summary>
    </member>
    <member name="T:Windows.Media.Devices.IDefaultAudioDeviceChangedEventArgs">
      <summary>呈现或捕获的默认音频设备更改时调用。</summary>
    </member>
    <member name="P:Windows.Media.Devices.IDefaultAudioDeviceChangedEventArgs.Id">
      <summary>获取引发设备更改事件的新选定的音频获取的 ID。</summary>
      <returns>引发设备更改事件的新选定的音频获取的 ID。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IDefaultAudioDeviceChangedEventArgs.Role">
      <summary>获取引发设备更改事件的新选定的音频获取的角色。</summary>
      <returns>引发设备更改事件的新选定的音频获取的角色。</returns>
    </member>
    <member name="T:Windows.Media.Devices.IMediaDeviceController">
      <summary>控制摄像机或麦克风上的设备设置。</summary>
    </member>
    <member name="M:Windows.Media.Devices.IMediaDeviceController.GetAvailableMediaStreamProperties(Windows.Media.Capture.MediaStreamType)">
      <summary>Gets a list of the supported encoding properties for the device.</summary>
      <param name="mediaStreamType">The type of media stream for which to get the properties.</param>
      <returns>A list of the supported encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.Devices.IMediaDeviceController.GetMediaStreamProperties(Windows.Media.Capture.MediaStreamType)">
      <summary>Gets the encoding properties for the specified media stream type for the device.</summary>
      <param name="mediaStreamType">The type of media stream for which to get the properties.</param>
      <returns>The encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.Devices.IMediaDeviceController.SetMediaStreamPropertiesAsync(Windows.Media.Capture.MediaStreamType,Windows.Media.MediaProperties.IMediaEncodingProperties)">
      <summary>Sets the encoding properties asynchronously for the specified media stream type for the device.</summary>
      <param name="mediaStreamType">The type of media stream for which to set the properties.</param>
      <param name="mediaEncodingProperties">The encoding properties to set.</param>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Devices.IsoSpeedControl">
      <summary>提供用于控制捕获设备上的 ISO 感光度设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Auto">
      <summary>获取一个值，该值指示是否启用自动 ISO 速度。</summary>
      <returns>指示是否启用自动 ISO 速度的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Max">
      <summary>获取捕获设备支持的最大 ISO 速度。</summary>
      <returns>捕获设备支持的最大 ISO 速度。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Min">
      <summary>获取捕获设备支持的最小 ISO 速度。</summary>
      <returns>捕获设备支持的最小 ISO 速度。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Preset">
      <summary>获取 ISO 感光度预设。</summary>
      <returns>ISO 速度预设。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Step">
      <summary>获取捕获设备支持的最小的 ISO 速度增量。</summary>
      <returns>捕获设备支持的最小的 ISO 速度增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持 ISO 感光度控制。</summary>
      <returns>如果支持 ISO 控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.SupportedPresets">
      <summary>获取捕获设备支持的 ISO 预设。</summary>
      <returns>支持的 ISO 预设。</returns>
    </member>
    <member name="P:Windows.Media.Devices.IsoSpeedControl.Value">
      <summary>获取当前的 ISO 速度值。</summary>
      <returns>当前的 ISO 速度值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.IsoSpeedControl.SetAutoAsync">
      <summary>将 ISO 速度设置为自动。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Media.Devices.IsoSpeedControl.SetPresetAsync(Windows.Media.Devices.IsoSpeedPreset)">
      <summary>异步设置 ISO 胶卷感光度 Preset。</summary>
      <deprecated type="deprecate">SetPresetAsync 可能在将来版本的 Windows Phone 中不可用。 从 Windows Phone 8.1 开始，改为使用 SetAutoAsync、Auto、SetValueAsync 和 Value</deprecated>
      <param name="preset">要将 Preset 属性设置为的 ISO 预设值。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.IsoSpeedControl.SetValueAsync(System.UInt32)">
      <summary>设置 ISO 速度值。</summary>
      <param name="isoSpeed">ISO 速度值。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.Media.Devices.IsoSpeedPreset">
      <summary>定义 ISO 速度预设的可能值。</summary>
      <deprecated type="deprecate">IsoSpeedPreset 可能在将来版本的 Windows Phone 中不可用。 Starting with Windows Phone 8.1, use SetAutoAsync, Auto, SetValueAsync, and Value instead</deprecated>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Auto">
      <summary>自动设置感光度。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso100">
      <summary>将感光度设置为 100 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso12800">
      <summary>将感光度设置为 12800 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso1600">
      <summary>将感光度设置为 1600 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso200">
      <summary>将感光度设置为 200 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso25600">
      <summary>将感光度设置为 25600 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso3200">
      <summary>将感光度设置为 3200 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso400">
      <summary>将感光度设置为 400 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso50">
      <summary>将感光度设置为 50 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso6400">
      <summary>将感光度设置为 6400 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso80">
      <summary>将感光度设置为 80 ISO。</summary>
    </member>
    <member name="F:Windows.Media.Devices.IsoSpeedPreset.Iso800">
      <summary>将感光度设置为 800 ISO。</summary>
    </member>
    <member name="T:Windows.Media.Devices.LowLagPhotoControl">
      <summary>提供用于管理捕获设备上的低快门滞后照片捕获模式的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoControl.DesiredThumbnailSize">
      <summary>获取或设置所需缩略图大小，此大小是图像的最大长度（无论是宽度还是高度）。</summary>
      <returns>所需缩略图大小。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoControl.HardwareAcceleratedThumbnailSupported">
      <summary>获取一个值，该值指定缩略图是否支持硬件加速。</summary>
      <returns>如果支持缩略图的硬件加速，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoControl.ThumbnailEnabled">
      <summary>获取启用和禁用缩略图支持的值。</summary>
      <returns>如果启用缩略图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoControl.ThumbnailFormat">
      <summary>获取或设置缩略图的媒体格式。</summary>
      <returns>缩略图的媒体格式。</returns>
    </member>
    <member name="M:Windows.Media.Devices.LowLagPhotoControl.GetCurrentFrameRate">
      <summary>获取可拍摄图片的当前帧率。</summary>
      <returns>当前的帧速率。</returns>
    </member>
    <member name="M:Windows.Media.Devices.LowLagPhotoControl.GetHighestConcurrentFrameRate(Windows.Media.MediaProperties.IMediaEncodingProperties)">
      <summary>获取同时捕获视频和照片时支持的最高帧速率。</summary>
      <param name="captureProperties">媒体编码属性。</param>
      <returns>最大并发每秒帧数。</returns>
    </member>
    <member name="T:Windows.Media.Devices.LowLagPhotoSequenceControl">
      <summary>提供用于管理捕获设备上的低快门滞后照片序列捕获模式的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.DesiredThumbnailSize">
      <summary>Gets or sets the desired size for thumbnails, which is the largest length of the image, either width or height.</summary>
      <returns>The desired thumbnail size.</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.HardwareAcceleratedThumbnailSupported">
      <summary>获取一个值，该值指定照片序列模式中的缩略图是否支持硬件加速。</summary>
      <returns>如果对照片序列模式中的缩略图支持硬件加速，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.MaxPastPhotos">
      <summary>获取可存储的旧照片的最大数量。</summary>
      <returns>最大旧照片数量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.MaxPhotosPerSecond">
      <summary>获取每秒可拍摄的照片的最大数量。</summary>
      <returns>最大每秒照片数量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.PastPhotoLimit">
      <summary>获取或设置指定要存储的旧照片数的值。</summary>
      <returns>要存储的旧照片数量。 若要确定可以存储的过去的图片的最大数量，请检查 MaxPastPhotos 属性。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.PhotosPerSecondLimit">
      <summary>获取或设置每秒拍摄的照片数。</summary>
      <returns>每秒拍摄的照片数量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持低快门延迟照片序列模式。</summary>
      <returns>如果支持照片序列模式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.ThumbnailEnabled">
      <summary>获取启用和禁用照片序列模式中的缩略图支持的值。</summary>
      <returns>**true** if thumbnails are enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Media.Devices.LowLagPhotoSequenceControl.ThumbnailFormat">
      <summary>Gets or sets the media format for the thumbnails.</summary>
      <returns>The media format for the thumbnails.</returns>
    </member>
    <member name="M:Windows.Media.Devices.LowLagPhotoSequenceControl.GetCurrentFrameRate">
      <summary>Gets the current frame rate at which pictures can be taken.</summary>
      <returns>The current frame rate.</returns>
    </member>
    <member name="M:Windows.Media.Devices.LowLagPhotoSequenceControl.GetHighestConcurrentFrameRate(Windows.Media.MediaProperties.IMediaEncodingProperties)">
      <summary>获取同时捕获视频和照片序列时支持的最高帧速率。</summary>
      <param name="captureProperties">The media encoding properties.</param>
      <returns>The highest concurrent frames per second.</returns>
    </member>
    <member name="T:Windows.Media.Devices.ManualFocusDistance">
      <summary>定义手动对焦距离的选项。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ManualFocusDistance.Hyperfocal">
      <summary>超焦距聚焦。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ManualFocusDistance.Infinity">
      <summary>无限远聚焦。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ManualFocusDistance.Nearest">
      <summary>最近距离聚焦。</summary>
    </member>
    <member name="T:Windows.Media.Devices.MediaCaptureFocusState">
      <summary>定义捕获设备上的不同焦点状态。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureFocusState.Failed">
      <summary>尝试聚焦失败。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureFocusState.Focused">
      <summary>Focused。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureFocusState.Lost">
      <summary>焦点已丢失。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureFocusState.Searching">
      <summary>正在搜索焦点。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureFocusState.Uninitialized">
      <summary>焦点状态未初始化。</summary>
    </member>
    <member name="T:Windows.Media.Devices.MediaCaptureOptimization">
      <summary>定义媒体捕获设备可使用的优化。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.Default">
      <summary>使用默认驱动程序设置。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.Latency">
      <summary>优先设置为低延迟。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.LatencyThenPower">
      <summary>优先设置为低延迟，其次设置为低功耗。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.LatencyThenQuality">
      <summary>优先设置为低延迟，其次设置为高图片质量。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.Power">
      <summary>优先设置为低功耗。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.PowerAndQuality">
      <summary>优先设置为低功耗和高图片质量。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCaptureOptimization.Quality">
      <summary>优先设置为高图片质量。</summary>
    </member>
    <member name="T:Windows.Media.Devices.MediaCapturePauseBehavior">
      <summary>当通过对 PauseAsync 或 PauseRecordAsync 的调用而暂停媒体捕获时，定义该行为。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCapturePauseBehavior.ReleaseHardwareResources">
      <summary>当捕获暂停时，释放硬件资源。</summary>
    </member>
    <member name="F:Windows.Media.Devices.MediaCapturePauseBehavior.RetainHardwareResources">
      <summary>当捕获暂停时，调用应用程序始终控制硬件资源，如摄像机。</summary>
    </member>
    <member name="T:Windows.Media.Devices.MediaDevice">
      <summary>提供用于选择 捕获和呈现音频以及捕获视频的方法。</summary>
    </member>
    <member name="E:Windows.Media.Devices.MediaDevice.DefaultAudioCaptureDeviceChanged">
      <summary>在默认音频捕获设备发生更改时引发。</summary>
    </member>
    <member name="E:Windows.Media.Devices.MediaDevice.DefaultAudioRenderDeviceChanged">
      <summary>在默认音频呈现设备发生更改时引发。</summary>
    </member>
    <member name="M:Windows.Media.Devices.MediaDevice.GetAudioCaptureSelector">
      <summary>返回设备中用于捕获音频的标识符字符串。</summary>
      <returns>音频捕获设备的标识符字符串。</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDevice.GetAudioRenderSelector">
      <summary>返回设备的中用于呈现音频的标识符字符串。</summary>
      <returns>音频呈现设备的标识符字符串。</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDevice.GetDefaultAudioCaptureId(Windows.Media.Devices.AudioDeviceRole)">
      <summary>返回默认设备的中用于在指定角色中捕获音频的标识符字符串。</summary>
      <param name="role">指定的音频设备角色（控制台、媒体或通信）。</param>
      <returns>默认设备的标识符字符串。</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDevice.GetDefaultAudioRenderId(Windows.Media.Devices.AudioDeviceRole)">
      <summary>返回默认设备中用于在指定角色中呈现音频的标识符字符串。</summary>
      <param name="role">The specified audio device role (console, media, or communications).</param>
      <returns>The identifier string of the default device.</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDevice.GetVideoCaptureSelector">
      <summary>返回设备中用于捕获视频的标识符字符串。</summary>
      <returns>视频捕获设备的标识符字符串。</returns>
    </member>
    <member name="T:Windows.Media.Devices.MediaDeviceControl">
      <summary>获取或设置照相机的设备设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControl.Capabilities">
      <summary>获取此照相机设置的照相机功能。</summary>
      <returns>包括值、默认值和步长的支持范围的功能。</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDeviceControl.TryGetAuto(System.Boolean@)">
      <summary>指示是否启用照相机设置的自动调整。</summary>
      <param name="value">如果启用了自动调整，则为 true；否则为 false。</param>
      <returns>如果方法成功，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDeviceControl.TryGetValue(System.Double@)">
      <summary>获取照相机设置的值。</summary>
      <param name="value">设置的当前值。 单元取决于设置。</param>
      <returns>Returns true if the method succeeds, or false otherwise.</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDeviceControl.TrySetAuto(System.Boolean)">
      <summary>启用或禁用照相机设置的自动调整功能。</summary>
      <param name="value">true 启用自动调整；或 false 禁用自动调整。 如果为 false，则调用 TrySetValue 以调整设置。</param>
      <returns>Returns true if the method succeeds, or false otherwise.</returns>
    </member>
    <member name="M:Windows.Media.Devices.MediaDeviceControl.TrySetValue(System.Double)">
      <summary>设置照相机设置。</summary>
      <param name="value">照相机设置的新值。 The units depend on the setting.</param>
      <returns>Returns true if the method succeeds, or false otherwise.</returns>
    </member>
    <member name="T:Windows.Media.Devices.MediaDeviceControlCapabilities">
      <summary>获取照相机设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControlCapabilities.AutoModeSupported">
      <summary>查询照相机是否支持自动调整设置。</summary>
      <returns>如果照相机支持设置自动调整，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControlCapabilities.Default">
      <summary>获取照相机设置的默认值。</summary>
      <returns>The default value.</returns>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControlCapabilities.Max">
      <summary>设置照相机设置的最大值。</summary>
      <returns>The maximum value.</returns>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControlCapabilities.Min">
      <summary>获取照相机设置的最小值。</summary>
      <returns>The minimum value.</returns>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControlCapabilities.Step">
      <summary>获取设置的步长。 步长是属性更改所依据的最小增量。</summary>
      <returns>步长。</returns>
    </member>
    <member name="P:Windows.Media.Devices.MediaDeviceControlCapabilities.Supported">
      <summary>指示照相机是否支持此照相机设置。</summary>
      <returns>如果照相机支持该设置，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.ModuleCommandResult">
      <summary>表示通过调用 AudioDeviceModule.SendCommand 执行的音频设备模块命令的结果。</summary>
    </member>
    <member name="P:Windows.Media.Devices.ModuleCommandResult.Result">
      <summary>获取一个缓冲区，其中包含音频设备模块开发人员定义的音频设备模块命令的结果。</summary>
      <returns>包含音频设备模块命令的结果的缓冲区。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ModuleCommandResult.Status">
      <summary>获取指定音频设备模块命令的状态的值。</summary>
      <returns>指定音频设备模块命令的状态的值。</returns>
    </member>
    <member name="T:Windows.Media.Devices.OpticalImageStabilizationControl">
      <summary>当支持时，允许应用程序在捕获设备上启用光学图像稳定。</summary>
    </member>
    <member name="P:Windows.Media.Devices.OpticalImageStabilizationControl.Mode">
      <summary>获取或设置一个值，该值指示捕获设备当前的光学图像稳定性模式。</summary>
      <returns>捕获设备当前的光学图像稳定性模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.OpticalImageStabilizationControl.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持 OpticalImageStabilizationControl。</summary>
      <returns>如果支持 OpticalImageStabilizationControl，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.OpticalImageStabilizationControl.SupportedModes">
      <summary>获取 OpticalImageStabilizationMode 值的列表，其指示由捕获设备支持的模式。</summary>
      <returns>支持的 OpticalImageStabilizationMode 值列表。</returns>
    </member>
    <member name="T:Windows.Media.Devices.OpticalImageStabilizationMode">
      <summary>定义光学图像稳定性模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.OpticalImageStabilizationMode.Auto">
      <summary>系统在适当的时候，动态地启用光学图像稳定性。</summary>
    </member>
    <member name="F:Windows.Media.Devices.OpticalImageStabilizationMode.Off">
      <summary>光学图像稳定性已停用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.OpticalImageStabilizationMode.On">
      <summary>光学图像稳定性已启用。</summary>
    </member>
    <member name="T:Windows.Media.Devices.PhotoConfirmationControl">
      <summary>提供用于控制捕获设备上的照片确认设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.PhotoConfirmationControl.Enabled">
      <summary>获取或设置指示照片确认是否启用的值。</summary>
      <returns>指示是否启用照片确认的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.PhotoConfirmationControl.PixelFormat">
      <summary>获取或设置照片确认帧所需的像素格式。</summary>
      <returns>图片确认帧所需的像素格式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.PhotoConfirmationControl.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持照片确认。</summary>
      <returns>指示捕获设备是否支持照片确认的值。</returns>
    </member>
    <member name="T:Windows.Media.Devices.RegionOfInterest">
      <summary>表示图像上用于聚焦和曝光等功能的矩形相关区域。</summary>
    </member>
    <member name="M:Windows.Media.Devices.RegionOfInterest.#ctor">
      <summary>创建 RegionOfInterest 控件的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.AutoExposureEnabled">
      <summary>获取或设置指定是否启用自动曝光的值。</summary>
      <returns>**true** if auto exposure is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.AutoFocusEnabled">
      <summary>获取或设置指定是否启用自动对焦的值。</summary>
      <returns>如果启用自动对焦，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.AutoWhiteBalanceEnabled">
      <summary>获取或设置指定是否启用白平衡的值。</summary>
      <returns>如果自动调整白平衡，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.Bounds">
      <summary>获取或设置定义焦点区域的矩形。</summary>
      <returns>用于定义焦点区域的矩形。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.BoundsNormalized">
      <summary>获取或设置指示 Bounds Rect 是否以像素为单位还是映射到 0 到 1.0 的范围的值。</summary>
      <returns>指示 Bounds Rect 是否以像素为单位还是映射到 0 到 1.0 的范围的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.Type">
      <summary>获取或设置 RegionOfInterest 对象表示的地区类型。</summary>
      <returns>获取或设置 RegionOfInterest 对象表示的地区类型。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionOfInterest.Weight">
      <summary>获取或设置相关区域的权重。</summary>
      <returns>获取或设置相关区域的权重，其为 0-100 之间的值。</returns>
    </member>
    <member name="T:Windows.Media.Devices.RegionOfInterestType">
      <summary>定义捕获设备可以检测到的不同类型的关注区域。</summary>
    </member>
    <member name="F:Windows.Media.Devices.RegionOfInterestType.Face">
      <summary>相关区域是检测到的人脸。</summary>
    </member>
    <member name="F:Windows.Media.Devices.RegionOfInterestType.Unknown">
      <summary>相关区域的类型未知。</summary>
    </member>
    <member name="T:Windows.Media.Devices.RegionsOfInterestControl">
      <summary>提供用于管理设备上的相关区域的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.RegionsOfInterestControl.AutoExposureSupported">
      <summary>获取一个值，该值指定捕获设备是否支持自动曝光。</summary>
      <returns>如果支持自动曝光，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionsOfInterestControl.AutoFocusSupported">
      <summary>获取一个值，该值指定捕获设备是否支持自动对焦。</summary>
      <returns>如果支持自动对焦，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionsOfInterestControl.AutoWhiteBalanceSupported">
      <summary>获取一个值，该值指定捕获设备是否支持自动白平衡。</summary>
      <returns>如果支持自动白平衡，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.RegionsOfInterestControl.MaxRegions">
      <summary>获取可指定的相关区域的最大数量。</summary>
      <returns>最大感兴趣区域数量。</returns>
    </member>
    <member name="M:Windows.Media.Devices.RegionsOfInterestControl.ClearRegionsAsync">
      <summary>异步清除相关区域。</summary>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.RegionsOfInterestControl.SetRegionsAsync(Windows.Foundation.Collections.IIterable{Windows.Media.Devices.RegionOfInterest})">
      <summary>异步设置相关区域。</summary>
      <param name="regions">所关注的区域。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.RegionsOfInterestControl.SetRegionsAsync(Windows.Foundation.Collections.IIterable{Windows.Media.Devices.RegionOfInterest},System.Boolean)">
      <summary>异步设置相关区域并指定值是否应锁定。</summary>
      <param name="regions">感兴趣区域。</param>
      <param name="lockValues">指定是否应锁定这些值。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Devices.SceneModeControl">
      <summary>提供用于控制捕获设备上的场景模式设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.SceneModeControl.SupportedModes">
      <summary>获取捕获设备上支持的场景模式。</summary>
      <returns>支持的场景模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.SceneModeControl.Value">
      <summary>获取将捕获设备设置为的当前场景模式。</summary>
      <returns>场景模式。</returns>
    </member>
    <member name="M:Windows.Media.Devices.SceneModeControl.SetValueAsync(Windows.Media.Devices.CaptureSceneMode)">
      <summary>异步设置色温 Value。</summary>
      <param name="sceneMode">要将 Value 属性设置为的场景模式。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Devices.SendCommandStatus">
      <summary>指定通过调用 AudioDeviceModule.SendCommand 执行的音频设备模块命令的状态。</summary>
    </member>
    <member name="F:Windows.Media.Devices.SendCommandStatus.DeviceNotAvailable">
      <summary>命令失败，因为设备不可用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.SendCommandStatus.Success">
      <summary>命令成功。</summary>
    </member>
    <member name="T:Windows.Media.Devices.SystemAudioDeviceRoutingManager">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Media.Devices.SystemAudioDeviceRoutingManager.CreateSession(Windows.Media.Devices.AudioDeviceRole,Windows.Media.Devices.AudioRoutingPolicy)">
      <summary>
      </summary>
      <param name="role">
      </param>
      <param name="policy">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Devices.SystemAudioDeviceRoutingManager.IsAudioRoutingPolicySupported(Windows.Media.Devices.AudioRoutingPolicy)">
      <summary>
      </summary>
      <param name="policy">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Devices.SystemAudioDeviceRoutingSession">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Media.Devices.SystemAudioDeviceRoutingSession.DeviceRole">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Devices.SystemAudioDeviceRoutingSession.PreferredRoutingPolicy">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Devices.SystemAudioDeviceRoutingSession.Close">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Devices.TorchControl">
      <summary>提供用于控制捕获设备上的 LED 闪光灯设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.TorchControl.Enabled">
      <summary>获取或设置启用和禁用设备上的手电筒 LED 的值。</summary>
      <returns>如果启用手电筒 LED，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.TorchControl.PowerPercent">
      <summary>获取或设置手电筒 LED 的强度。</summary>
      <returns>The power percent the torch LED is set to.</returns>
    </member>
    <member name="P:Windows.Media.Devices.TorchControl.PowerSupported">
      <summary>Gets a value that specifics if the device allows the torch LED power settings to be changed.</summary>
      <returns>如果可以修改电源设置，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.TorchControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持手电筒控制。</summary>
      <returns>如果捕获设备支持手电筒控件，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Media.Devices.VideoDeviceController">
      <summary>控制摄像机上的设备设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.AdvancedPhotoControl">
      <summary>获取此视频设备的高级照片捕获控件。</summary>
      <returns>高级照片捕获控件</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.BacklightCompensation">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置是否在照相机上启用背光补偿。</summary>
      <returns>提供用于获取和设置背光补偿方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Brightness">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机上的亮度级别。</summary>
      <returns>提供用于获取和设置亮度的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Contrast">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机上的对比度级别。</summary>
      <returns>提供用于获取和设置对比度的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.DesiredOptimization">
      <summary>获取或设置一个值，该值指示捕获设备要在视频捕获期间优先设定高质量图片、低延迟或低功耗而应使用的优化。</summary>
      <returns>指示捕获设备应使用的优化的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Exposure">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的曝光时间。</summary>
      <returns>提供用于获取和设置曝光时间的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.ExposureCompensationControl">
      <summary>获取此视频设备的曝光补偿控件。</summary>
      <returns>曝光补偿控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.ExposureControl">
      <summary>获取此视频设备的曝光控件。</summary>
      <returns>曝光控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.ExposurePriorityVideoControl">
      <summary>获取与 VideoDeviceController 关联的 ExposurePriorityVideoControl。</summary>
      <returns>与 VideoDeviceController 关联的 ExposurePriorityVideoControl。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.FlashControl">
      <summary>获取此视频设备的闪光控件。</summary>
      <returns>闪光控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Focus">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的焦点设置。</summary>
      <returns>提供用于获取和设置焦点的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.FocusControl">
      <summary>获取此视频设备的焦点控件。</summary>
      <returns>焦点控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.HdrVideoControl">
      <summary>获取与 VideoDeviceController 关联的 HdrVideoControl。 这允许你在支持它的设备上启用和禁用高动态范围 (HDR) 视频捕获模式。</summary>
      <returns>与 VideoDeviceController 关联的 HdrVideoControl。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Hue">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的色调设置。</summary>
      <returns>提供用于获取和设置色调的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Id">
      <summary>获取包含视频设备控制器标识符的字符串。</summary>
      <returns>视频设备控制器的标识符。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.IsoSpeedControl">
      <summary>获取此视频设备的 ISO 感光度控件。</summary>
      <returns>ISO 感光度控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.LowLagPhoto">
      <summary>获取此视频设备的低快门延迟照片控件。</summary>
      <returns>低快门时滞照片控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.LowLagPhotoSequence">
      <summary>获取此视频设备的低快门延迟照片序列控件。</summary>
      <returns>照片序列控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.OpticalImageStabilizationControl">
      <summary>获取与 VideoDeviceController 关联的 OpticalImageStabilizationControl。</summary>
      <returns>与 VideoDeviceController 关联的 OpticalImageStabilizationControl。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Pan">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的全景设置。</summary>
      <returns>提供用于获取和设置全景的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.PhotoConfirmationControl">
      <summary>获取此视频设备的照片确认控件。</summary>
      <returns>此视频设备的照片确认控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.PrimaryUse">
      <summary>获取或设置设备的主要用途。</summary>
      <returns>设备的主要用途。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.RegionsOfInterestControl">
      <summary>获取此视频设备的相关区域控件。</summary>
      <returns>感兴趣区域控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Roll">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的滚拍设置。</summary>
      <returns>提供用于获取和设置滚拍的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.SceneModeControl">
      <summary>获取此视频设备的场景模式控件。</summary>
      <returns>场景模式控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Tilt">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的倾斜设置。</summary>
      <returns>提供用于获取和设置倾斜的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.TorchControl">
      <summary>获取此视频设备的闪光灯控件。</summary>
      <returns>闪光灯控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.VariablePhotoSequenceController">
      <summary>获取与 VideoDeviceController 关联的 VariablePhotoSequenceController。</summary>
      <returns>与 VideoDeviceController 关联的 VariablePhotoSequenceController。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.VideoTemporalDenoisingControl">
      <summary>获取与 VideoDeviceController 关联的 VideoTemporalDenoisingControl。 这允许你启用和禁用临时降噪，以使用邻近帧中的图像数据，降低支持它的设备上捕获的视频中出现的噪声。</summary>
      <returns>与 VideoDeviceController 关联的 VideoTemporalDenoisingControl。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.WhiteBalance">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机上的白平衡。</summary>
      <returns>提供用于获取和设置白平衡的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.WhiteBalanceControl">
      <summary>获取此视频设备的白平衡控件。</summary>
      <returns>白平衡控件。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.Zoom">
      <summary>获取一个 MediaDeviceControl 对象，该对象可以用于获取或设置照相机的缩放设置。</summary>
      <returns>提供用于获取和设置缩放的方法的 MediaDeviceControl 对象。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceController.ZoomControl">
      <summary>获取与 VideoDeviceController 关联的 ZoomControl。</summary>
      <returns>与 VideoDeviceController 关联的 ZoomControl。</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.GetAvailableMediaStreamProperties(Windows.Media.Capture.MediaStreamType)">
      <summary>获取视频设备支持的编码属性的列表。</summary>
      <param name="mediaStreamType">The type of media stream for which to get the properties.</param>
      <returns>A list of the supported encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.GetDeviceProperty(System.String)">
      <summary>从捕获设备驱动程序获取具有指定 ID 的属性的值。 您可以使用此方法查询特定相机的特有属性。</summary>
      <param name="propertyId">为其检索值的属性的标识符。</param>
      <returns>属性值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.GetDevicePropertyByExtendedId(System.Byte[],Windows.Foundation.IReference{System.UInt32})">
      <summary>通过使用扩展 ID 及自定义标头信息以及指定存储结果所需的最大缓冲区大小，从捕获设备驱动程序获取具有指定 ID 的属性的值。 You can use this method to query properties that are specific to a particular camera.</summary>
      <param name="extendedPropertyId">A byte array containing the extended identifier data.</param>
      <param name="maxPropertyValueSize">The size of the buffer that should be allocated to store the result of the operation. If the driver does not require that a size be specified for the returned property, set this value to null. If the size is required, and you do not provide a value, the Status property of the returned VideoDeviceControllerGetDevicePropertyResult object will be **MaxPropertyValueSizeRequired**.</param>
      <returns>一个 VideoDeviceControllerGetDevicePropertyResult 对象，其中包含操作的状态以及（如果成功）返回的属性值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.GetDevicePropertyById(System.String,Windows.Foundation.IReference{System.UInt32})">
      <summary>使用 ID 及自定义标头信息从捕获设备驱动程序获取属性的值。 You can use this method to query properties that are specific to a particular camera.</summary>
      <param name="propertyId">The identifier of the property for which the value is retrieved.</param>
      <param name="maxPropertyValueSize">The size of the buffer that should be allocated to store the result of the operation. If the driver does not require that a size be specified for the returned property, set this value to null. If the size is required, and you do not provide a value, the Status property of the returned VideoDeviceControllerGetDevicePropertyResult object will be **MaxPropertyValueSizeRequired**.</param>
      <returns>A VideoDeviceControllerGetDevicePropertyResult object containing the status of the operation and, if successful, the returned property value.</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.GetMediaStreamProperties(Windows.Media.Capture.MediaStreamType)">
      <summary>获取视频设备的指定媒体流类型的编码属性。</summary>
      <param name="mediaStreamType">The type of media stream for which to get the properties.</param>
      <returns>The encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.SetDeviceProperty(System.String,System.Object)">
      <summary>对捕获设备驱动程序设置具有指定 ID 的属性的值。 可以使用此方法设置特定相机的特有属性。</summary>
      <param name="propertyId">为其设置值的属性的标识符。</param>
      <param name="propertyValue">属性的新值。</param>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.SetDevicePropertyByExtendedId(System.Byte[],System.Byte[])">
      <summary>通过使用扩展 ID 及自定义标头信息以及以字节数组的形式提供值，从捕获设备驱动程序设置具有指定 ID 的属性的值。</summary>
      <param name="extendedPropertyId">A byte array containing the extended identifier data.</param>
      <param name="propertyValue">包含要分配给指定属性的数据的字节数组。</param>
      <returns>描述操作状态的 VideoDeviceControllerSetDevicePropertyStatus 对象。</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.SetDevicePropertyById(System.String,System.Object)">
      <summary>通过使用扩展 ID 及自定义标头信息以及以对象的形式提供值，从捕获设备驱动程序设置具有指定 ID 的属性的值。</summary>
      <param name="propertyId">A byte array containing the extended identifier data.</param>
      <param name="propertyValue">表示要分配给指定属性的数据的对象。</param>
      <returns>A VideoDeviceControllerSetDevicePropertyStatus object describing the status of the operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.SetMediaStreamPropertiesAsync(Windows.Media.Capture.MediaStreamType,Windows.Media.MediaProperties.IMediaEncodingProperties)">
      <summary>为视频设备指定的媒体流类型异步设置编码属性。</summary>
      <param name="mediaStreamType">The type of media stream for which to set the properties.</param>
      <param name="mediaEncodingProperties">The encoding properties to set.</param>
      <returns>An IAsyncAction object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.TryGetPowerlineFrequency(Windows.Media.Capture.PowerlineFrequency@)">
      <summary>获取本地电力线路频率。</summary>
      <param name="value">输电线频率。</param>
      <returns>如果方法成功，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.Media.Devices.VideoDeviceController.TrySetPowerlineFrequency(Windows.Media.Capture.PowerlineFrequency)">
      <summary>设置本地电力线路频率。</summary>
      <param name="value">The power line frequency.</param>
      <returns>Returns true if the method succeeded, or false otherwise.</returns>
    </member>
    <member name="T:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyResult">
      <summary>表示用于获取视频设备控制器驱动程序属性值的操作的结果。</summary>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyResult.Status">
      <summary>获取一个值，指定用于获取视频设备控制器驱动程序属性值的操作的状态。</summary>
      <returns>一个值，指定用于获取视频设备控制器驱动程序属性值的操作的状态。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyResult.Value">
      <summary>获取一个对象，表示用于获取视频设备控制器驱动程序属性值的操作的结果值。</summary>
      <returns>一个对象，表示用于获取视频设备控制器驱动程序属性值的操作的结果值。 如果状态值不是 **Success**，则此值为 null。</returns>
    </member>
    <member name="T:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus">
      <summary>指定用于获取视频设备控制器驱动程序属性值的操作的状态。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.BufferTooSmall">
      <summary>操作失败，因为包含属性扩展 ID 数据的缓冲区小于设备驱动程序的预期。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.DeviceNotAvailable">
      <summary>操作失败，因为设备不可用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.MaxPropertyValueSizeRequired">
      <summary>操作失败，因为指定属性需要最大属性值大小。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.MaxPropertyValueSizeTooSmall">
      <summary>操作失败，因为指定的最大属性值大小对于属性值太小。 可以使用较大的最大属性值大小重试操作。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.NotSupported">
      <summary>操作失败，因为设备不支持指定属性。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.Success">
      <summary>The operation completed successfully.</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerGetDevicePropertyStatus.UnknownFailure">
      <summary>操作由于未知故障而失败。</summary>
    </member>
    <member name="T:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus">
      <summary>指定用于设置视频设备控制器驱动程序属性值的操作的状态。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus.DeviceNotAvailable">
      <summary>The operation failed because the device is not available.</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus.InvalidValue">
      <summary>操作失败，因为指定属性值无效。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus.NotInControl">
      <summary>操作失败，因为应用未独占控制视频捕获设备，因而当前不允许更改设备设置。 有关详细信息，请参阅 MediaCaptureInitializationSettings.SharingMode。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus.NotSupported">
      <summary>The operation failed because the specified property is not supported by the device.</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus.Success">
      <summary>The operation completed successfully.</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoDeviceControllerSetDevicePropertyStatus.UnknownFailure">
      <summary>The operation failed due to an unknown failure.</summary>
    </member>
    <member name="T:Windows.Media.Devices.VideoTemporalDenoisingControl">
      <summary>在受支持的情况下，允许应用对视频捕获启用临时降噪。</summary>
    </member>
    <member name="P:Windows.Media.Devices.VideoTemporalDenoisingControl.Mode">
      <summary>获取或设置一个值，该值指示捕获设备当前的视频临时降噪模式。</summary>
      <returns>捕获设备当前的视频临时降噪模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoTemporalDenoisingControl.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持 VideoTemporalDenoisingControl。</summary>
      <returns>如果支持 VideoTemporalDenoisingControl，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.VideoTemporalDenoisingControl.SupportedModes">
      <summary>获取 VideoTemporalDenoisingMode 值的列表，这些值指示受捕获设备支持的模式。</summary>
      <returns>支持的 VideoTemporalDenoisingMode 值的列表。</returns>
    </member>
    <member name="T:Windows.Media.Devices.VideoTemporalDenoisingMode">
      <summary>定义视频临时降噪模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoTemporalDenoisingMode.Auto">
      <summary>在适当的时候，系统动态地启用临时降噪。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoTemporalDenoisingMode.Off">
      <summary>临时降噪处于关闭状态。</summary>
    </member>
    <member name="F:Windows.Media.Devices.VideoTemporalDenoisingMode.On">
      <summary>临时降噪处于打开状态。</summary>
    </member>
    <member name="T:Windows.Media.Devices.WhiteBalanceControl">
      <summary>提供用于控制捕获设备上的白平衡设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.WhiteBalanceControl.Max">
      <summary>获取最大白平衡值。</summary>
      <returns>最大白平衡值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.WhiteBalanceControl.Min">
      <summary>获取最小白平衡值。</summary>
      <returns>最小白平衡值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.WhiteBalanceControl.Preset">
      <summary>获取色温预设。</summary>
      <returns>色温预设。</returns>
    </member>
    <member name="P:Windows.Media.Devices.WhiteBalanceControl.Step">
      <summary>获取步长值。</summary>
      <returns>步长值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.WhiteBalanceControl.Supported">
      <summary>获取一个值，该值指定捕获设备是否支持白平衡控制。</summary>
      <returns>如果捕获设备支持白平衡控制，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Devices.WhiteBalanceControl.Value">
      <summary>获取色温值。</summary>
      <returns>色温值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.WhiteBalanceControl.SetPresetAsync(Windows.Media.Devices.ColorTemperaturePreset)">
      <summary>异步设置色温 Preset。</summary>
      <param name="preset">要将 Preset 属性设置为的色温预设。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Devices.WhiteBalanceControl.SetValueAsync(System.UInt32)">
      <summary>Asynchronously sets the color temperature Value.</summary>
      <param name="temperature">要将 Value 属性设置为的温度值。</param>
      <returns>The object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Devices.ZoomControl">
      <summary>提供用于控制捕获设备上的缩放设置的功能。</summary>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.Max">
      <summary>获取捕获设备支持的最大缩放值。</summary>
      <returns>捕获设备支持的最大缩放值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.Min">
      <summary>获取捕获设备支持的最小缩放值。</summary>
      <returns>捕获设备支持的最小缩放值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.Mode">
      <summary>获取一个指示当前缩放过渡模式的值。</summary>
      <returns>一个指示当前缩放过渡模式的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.Step">
      <summary>获取捕获设备支持的最小的缩放值增量。</summary>
      <returns>捕获设备支持的最小的缩放值增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持缩放控件。</summary>
      <returns>指示捕获设备是否支持缩放控件的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.SupportedModes">
      <summary>获取 ZoomTransitionMode 值的列表，其指示由捕获设备支持的模式。</summary>
      <returns>支持的 ZoomTransitionMode 值列表。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomControl.Value">
      <summary>获取或设置捕获设备将使用的缩放值。</summary>
      <returns>捕获设备将使用的缩放值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.ZoomControl.Configure(Windows.Media.Devices.ZoomSettings)">
      <summary>利用提供的缩放设置来配置缩放控件。</summary>
      <param name="settings">缩放设置。</param>
    </member>
    <member name="T:Windows.Media.Devices.ZoomSettings">
      <summary>表示可通过调用 Configure 方法应用于 ZoomControl 的缩放设置。</summary>
    </member>
    <member name="M:Windows.Media.Devices.ZoomSettings.#ctor">
      <summary>初始化 ZoomSettings 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Devices.ZoomSettings.Mode">
      <summary>获取或设置一个 ZoomTransitionMode 值，该值指示捕获设备应如何过渡到指定有 Value 属性的全新缩放值。</summary>
      <returns>一个指示捕获设备应如何过渡到全新缩放值的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.ZoomSettings.Value">
      <summary>获取或设置 ZoomControl 将过渡至的缩放值。</summary>
      <returns>ZoomControl 将过渡至的缩放值。</returns>
    </member>
    <member name="T:Windows.Media.Devices.ZoomTransitionMode">
      <summary>定义缩放过渡模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ZoomTransitionMode.Auto">
      <summary>设备的默认缩放过渡模式。 可以是直接或平滑的，取决于设备。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ZoomTransitionMode.Direct">
      <summary>缩放过渡是瞬时完成的。</summary>
    </member>
    <member name="F:Windows.Media.Devices.ZoomTransitionMode.Smooth">
      <summary>缩放过渡是平滑的。</summary>
    </member>
    <member name="T:Windows.Media.Devices.Core.CameraIntrinsics">
      <summary>代表描述照相机失真模型的内部。</summary>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.#ctor(Windows.Foundation.Numerics.Vector2,Windows.Foundation.Numerics.Vector2,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Vector2,System.UInt32,System.UInt32)">
      <summary>构造 CameraIntrinsics 的实例。</summary>
      <param name="focalLength">照相机的焦距。</param>
      <param name="principalPoint">照相机的主点。</param>
      <param name="radialDistortion">照相机的径向失真系数。</param>
      <param name="tangentialDistortion">照相机的正切失真系数。</param>
      <param name="imageWidth">照相机图像的宽度（以像素为单位）。</param>
      <param name="imageHeight">照相机图像的高度（以像素为单位）。</param>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.FocalLength">
      <summary>获取照相机的焦距。</summary>
      <returns>The focal length of the camera.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.ImageHeight">
      <summary>获取照相机图像的高度（以像素为单位）。</summary>
      <returns>The image height of the camera, in pixels.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.ImageWidth">
      <summary>获取照相机图像的宽度（以像素为单位）。</summary>
      <returns>The image width of the camera, in pixels.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.PrincipalPoint">
      <summary>获取照相机的主点。</summary>
      <returns>The principal point of the camera.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.RadialDistortion">
      <summary>指示照相机的径向失真系数。</summary>
      <returns>The radial distortion coefficient of the camera.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.TangentialDistortion">
      <summary>指示照相机的正切失真系数。</summary>
      <returns>The tangential distortion coefficient of the camera.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.CameraIntrinsics.UndistortedProjectionTransform">
      <summary>获取矩阵，该矩阵转换 3D 点到视频帧像素坐标，无需补偿相机的失真模型。 该转换导致的 2D 点将不会准确映射到视频帧的像素坐标，除非该应用应用自己的失真补偿。   这对于选择实现基于 GPU 的失真补偿而不是使用 UndistortPoint 的应用很有用，其使用 CPU 计算失真补偿。</summary>
      <returns>获取矩阵，该矩阵转换 3D 点到视频帧像素坐标，无需补偿相机的失真模型。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.DistortPoint(Windows.Foundation.Point)">
      <summary>将照相机失真模型应用于取消失真点，以便点的位置就像由照相机镜头捕获样失真。</summary>
      <param name="input">将要取消失真的点。</param>
      <returns>一个取消失真的点。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.DistortPoints(Windows.Foundation.Point[],Windows.Foundation.Point[])">
      <summary>将照相机失真模型应用于取消真点的矩阵，以便点的位置就像由照相机镜头捕获样失真。</summary>
      <param name="inputs">将取消失真的点的矩阵。</param>
      <param name="results">取消失真的点的矩阵。</param>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.ProjectManyOntoFrame(Windows.Foundation.Numerics.Vector3[],Windows.Foundation.Point[])">
      <summary>照相机空间点矩阵投射至屏幕空间像素坐标。</summary>
      <param name="coordinates">将投射至屏幕空间的照相机空间点矩阵。</param>
      <param name="results">屏幕空间像素坐标矩阵。</param>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.ProjectOntoFrame(Windows.Foundation.Numerics.Vector3)">
      <summary>将照相机空间点投射至屏幕空间像素坐标中。</summary>
      <param name="coordinate">将投射至屏幕空间的照相机空间点。</param>
      <returns>屏幕空间像素坐标。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.UndistortPoint(Windows.Foundation.Point)">
      <summary>转换一个点来补偿照相机的失真模型，获得取消失真的点。</summary>
      <param name="input">将要取消失真的点。</param>
      <returns>An undistorted point.</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.UndistortPoints(Windows.Foundation.Point[],Windows.Foundation.Point[])">
      <summary>转换点的矩阵来补偿照相机的失真模型，获得取消失真的点的矩阵。</summary>
      <param name="inputs">将取消失真的点的矩阵。</param>
      <param name="results">An array of undistorted points.</param>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.UnprojectAtUnitDepth(Windows.Foundation.Point)">
      <summary>取消投射像素坐标到来自照相机原点的照相机空间射线中，用在平面 Z = 1.0 上的 X、Y 坐标表示。</summary>
      <param name="pixelCoordinate">将取消照相机空间内的像素坐标。</param>
      <returns>用在平面 Z = 1.0 上的取消投射的像素的 X、Y 坐标。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.CameraIntrinsics.UnprojectPixelsAtUnitDepth(Windows.Foundation.Point[],Windows.Foundation.Numerics.Vector2[])">
      <summary>取消投射一个矩阵像素坐标到来自照相机原点的照相机空间射线中，用在平面 Z = 1.0 上的 X、Y 坐标表示。</summary>
      <param name="pixelCoordinates">将取消照相机空间内的像素坐标矩阵。</param>
      <param name="results">用在平面 Z = 1.0 上的取消投射的像素的 X、Y 坐标矩阵。</param>
    </member>
    <member name="T:Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper">
      <summary>使用 DepthMediaFrame 中的数据将 MediaFrameSource 中的 2D 点映射至 3D 空间或来自不同 **MediaFrameSource** 中的帧。</summary>
    </member>
    <member name="M:Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper.MapPoint(Windows.Foundation.Point,Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Media.Devices.Core.CameraIntrinsics)">
      <summary>使用来自通过调用 TryCreateCoordinateMapper 创建坐标映射程序中的 DepthMediaFrame 的深度信息，将 MediaFrameSource 中的点映射到另一个。</summary>
      <param name="sourcePoint">要映射到不同媒体帧源的坐标系（在 *targetCoordinateSystem* 参数中指定）的源点。</param>
      <param name="targetCoordinateSystem">点映射到的目标媒体帧源的坐标系。</param>
      <param name="targetCameraIntrinsics">描述点映射到的媒体帧源的投影和失真模型的相机内部。</param>
      <returns>映射的点。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper.MapPoints(Windows.Foundation.Point[],Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Media.Devices.Core.CameraIntrinsics,Windows.Foundation.Point[])">
      <summary>使用来自通过调用 TryCreateCoordinateMapper 创建坐标映射程序中的 DepthMediaFrame 的深度信息，将 MediaFrameSource 中的点数组映射到另一个。</summary>
      <param name="sourcePoints">要映射到不同媒体帧源的坐标系（在 *targetCoordinateSystem* 参数中指定）的源点数组。</param>
      <param name="targetCoordinateSystem">点映射到的目标媒体帧源的坐标系。</param>
      <param name="targetCameraIntrinsics">描述点映射到的媒体帧源的投影和失真模型的相机内部。</param>
      <param name="results">映射点的矩阵。</param>
    </member>
    <member name="M:Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper.UnprojectPoint(Windows.Foundation.Point,Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>使用来自通过调用 TryCreateCoordinateMapper 创建坐标映射程序的 DepthMediaFrame 中的深度信息，将 MediaFrameSource 中的 2D 点取消映射至 3D 空间中的点。</summary>
      <param name="sourcePoint">在 MediaFrameSource 中将映射的 2D 源点。</param>
      <param name="targetCoordinateSystem">点取消映射至的坐标系。</param>
      <returns>3D 空间中的一点。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.DepthCorrelatedCoordinateMapper.UnprojectPoints(Windows.Foundation.Point[],Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3[])">
      <summary>使用来自通过调用 TryCreateCoordinateMapper 创建坐标映射程序的 DepthMediaFrame 中的深度信息，将 MediaFrameSource 中的 2D 点数组取消映射至 3D 空间中的点。</summary>
      <param name="sourcePoints">MediaFrameSource 中将映射的 2D 源点数组。</param>
      <param name="targetCoordinateSystem">点取消映射至的坐标系。</param>
      <param name="results">3D 空间中点的矩阵。</param>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameControlCapabilities">
      <summary>提供捕获设备的可变照片序列功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameControlCapabilities.Exposure">
      <summary>获取捕获设备用于可变照片序列的曝光功能。</summary>
      <returns>捕获设备用于可变照片序列的曝光功能。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameControlCapabilities.ExposureCompensation">
      <summary>获取捕获设备用于可变照片序列的曝光补偿功能。</summary>
      <returns>The exposure capabilities of the capture device for variable photo sequences.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameControlCapabilities.Flash">
      <summary>获取捕获设备用于可变照片序列的闪光功能。</summary>
      <returns>捕获设备用于可变照片序列的闪光功能。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameControlCapabilities.Focus">
      <summary>获取捕获设备用于可变照片序列的焦点功能。</summary>
      <returns>捕获设备用于可变照片序列的焦点功能。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameControlCapabilities.IsoSpeed">
      <summary>获取捕获设备用于可变照片序列的 ISO 速度功能。</summary>
      <returns>捕获设备用于可变照片序列的 ISO 速度功能。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameControlCapabilities.PhotoConfirmationSupported">
      <summary>获取捕获设备是否支持可变照片序列的照片确认。</summary>
      <returns>捕获设备是否支持可变照片序列的照片确认。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameController">
      <summary>表示可变照片序列中帧采用的设置。</summary>
    </member>
    <member name="M:Windows.Media.Devices.Core.FrameController.#ctor">
      <summary>初始化 FrameController 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameController.ExposureCompensationControl">
      <summary>获取可变照片序列中帧采用的曝光补偿设置。</summary>
      <returns>可变照片序列中帧采用的曝光补偿设置。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameController.ExposureControl">
      <summary>获取可变照片序列中帧采用的曝光设置。</summary>
      <returns>可变照片序列中帧采用的曝光设置。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameController.FlashControl">
      <summary>获取可变照片序列中帧采用的闪光设置。</summary>
      <returns>可变照片序列中帧采用的闪光设置。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameController.FocusControl">
      <summary>获取可变照片序列中帧采用的焦点设置。</summary>
      <returns>可变照片序列中帧采用的焦点设置。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameController.IsoSpeedControl">
      <summary>获取可变照片序列中帧采用的 ISO 速度设置。</summary>
      <returns>可变照片序列中帧采用的 ISO 速度设置。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameController.PhotoConfirmationEnabled">
      <summary>获取或设置是否为可变照片序列中的帧启用照片确认。</summary>
      <returns>图片确认是否为可变照片序列中的一个帧启用。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameExposureCapabilities">
      <summary>提供可变照片序列中的帧的捕获设备的曝光时间功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCapabilities.Max">
      <summary>获取捕获设备支持的最大的曝光时间。</summary>
      <returns>捕获设备支持的最大的曝光时间。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCapabilities.Min">
      <summary>获取捕获设备支持的最少的曝光时间。</summary>
      <returns>Gets the minimum exposure time supported by the capture device.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCapabilities.Step">
      <summary>Gets the smallest exposure time increment supported by the capture device.</summary>
      <returns>Gets the smallest exposure time increment supported by the capture device.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCapabilities.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持为可变照片序列控制曝光。</summary>
      <returns>如果捕获设备支持曝光控制，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameExposureCompensationCapabilities">
      <summary>提供可变照片序列中的帧的捕获设备的曝光补偿功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCompensationCapabilities.Max">
      <summary>获取捕获设备支持的最大的曝光补偿。</summary>
      <returns>捕获设备支持的最大的曝光补偿。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCompensationCapabilities.Min">
      <summary>获取捕获设备支持的最小的曝光补偿。</summary>
      <returns>捕获设备支持的最小的曝光补偿。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCompensationCapabilities.Step">
      <summary>获取捕获设备支持的最小的曝光时间补偿增量。</summary>
      <returns>捕获设备支持的最小的曝光时间补偿增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCompensationCapabilities.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持为可变照片序列中的帧控制帧曝光补偿。</summary>
      <returns>如果捕获设备支持帧曝光控制，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameExposureCompensationControl">
      <summary>表示可变照片序列中帧采用的曝光补偿设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureCompensationControl.Value">
      <summary>获取或设置可变照片序列中帧的曝光补偿时间。</summary>
      <returns>可变照片序列中帧采用的曝光补偿时间。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameExposureControl">
      <summary>表示可变照片序列中帧采用的曝光时间设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureControl.Auto">
      <summary>获取或设置一个值，该值指示是否为可变照片序列中的帧启用自动曝光。</summary>
      <returns>指示是否为可变照片序列中的帧启用自动曝光的值。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameExposureControl.Value">
      <summary>获取或设置可变照片序列中帧的曝光时间。</summary>
      <returns>可变照片序列中帧采用的曝光时间。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameFlashCapabilities">
      <summary>提供可变照片序列中的帧的捕获设备的闪光功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashCapabilities.PowerSupported">
      <summary>获取一个值，该值指示可变照片序列中的帧是否支持闪光电源。</summary>
      <returns>如果支持闪光电源，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashCapabilities.RedEyeReductionSupported">
      <summary>获取一个值，该值指示可变照片序列中的帧是否支持红眼消除。</summary>
      <returns>如果支持红眼消除，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashCapabilities.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持为可变照片序列中的帧控制闪光。</summary>
      <returns>如果捕获设备支持闪光控制，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameFlashControl">
      <summary>表示可变照片序列中帧采用的闪光设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashControl.Auto">
      <summary>获取或设置一个值，该值指示是否为可变照片序列中的帧自动设置闪光设置。</summary>
      <returns>如果可变照片序列中的帧自动设置闪光设置，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashControl.Mode">
      <summary>获取或设置可变照片序列中帧的闪光模式。</summary>
      <returns>闪光模式。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashControl.PowerPercent">
      <summary>获取或设置可变照片序列中帧的闪光电源。</summary>
      <returns>可变照片序列中帧采用的闪光电源百分比（从 0 到 100）。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFlashControl.RedEyeReduction">
      <summary>获取或设置一个值，该值指示是否为可变照片序列中的帧启用红眼消除。</summary>
      <returns>如果启用红眼消除，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameFlashMode">
      <summary>为可变照片序列中的帧指定闪光模式。</summary>
    </member>
    <member name="F:Windows.Media.Devices.Core.FrameFlashMode.Disable">
      <summary>该闪光被禁用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.Core.FrameFlashMode.Enable">
      <summary>该闪光被启用。</summary>
    </member>
    <member name="F:Windows.Media.Devices.Core.FrameFlashMode.Global">
      <summary>该闪光使用全域闪光模式。</summary>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameFocusCapabilities">
      <summary>提供可变照片序列中的帧的捕获设备的焦点功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFocusCapabilities.Max">
      <summary>获取可变照片序列中帧的捕获设备支持的最长焦点长度（指定以毫米为单位）。</summary>
      <returns>可变照片序列中帧的捕获设备支持的最大焦点长度。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFocusCapabilities.Min">
      <summary>获取可变照片序列中帧的捕获设备支持的最短焦点长度（指定以毫米为单位）。</summary>
      <returns>可变照片序列中帧的捕获设备支持的最小焦点长度。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFocusCapabilities.Step">
      <summary>获取可变照片序列中帧的捕获设备所支持的最小焦点增量（指定以毫米为单位）。</summary>
      <returns>可变照片序列中帧的捕获设备支持的最小焦点增量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFocusCapabilities.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持为可变照片序列中的帧控制对焦。</summary>
      <returns>如果捕获设备支持焦点控制，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameFocusControl">
      <summary>表示可变照片序列中帧采用的焦点设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameFocusControl.Value">
      <summary>获取或设置可变照片序列中帧的对焦值。</summary>
      <returns>可变照片序列中帧采用的焦点值。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameIsoSpeedCapabilities">
      <summary>提供可变照片序列中的帧的捕获设备的 ISO 速度功能的信息。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameIsoSpeedCapabilities.Max">
      <summary>获取可变照片序列中帧的捕获设备支持的最大 ISO 速度。</summary>
      <returns>可变照片序列中帧的捕获设备支持的最大 ISO 速度。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameIsoSpeedCapabilities.Min">
      <summary>可变照片序列中帧的捕获设备支持的最小 ISO 速度。</summary>
      <returns>The minimum ISO speed supported by the capture device for a frame in a variable photo sequence.</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameIsoSpeedCapabilities.Step">
      <summary>获取可变照片序列中帧的捕获设备支持的最小 ISO 速度（指定以毫米为单位）。</summary>
      <returns>可变照片序列中帧的捕获设备支持的最小 ISO 速度（指定以毫米为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameIsoSpeedCapabilities.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持为可变照片序列中的帧控制 ISO 速度。</summary>
      <returns>如果捕获设备支持 ISO 速度控制，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.FrameIsoSpeedControl">
      <summary>表示可变照片序列中帧采用的 ISO 速度设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameIsoSpeedControl.Auto">
      <summary>获取或设置一个值，该值指示是否为可变照片序列中的帧自动设置 ISO 速度。</summary>
      <returns>如果可变照片序列中的帧自动设置 ISO 速度设置，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.FrameIsoSpeedControl.Value">
      <summary>获取或设置可变照片序列中的帧的 ISO 速度。</summary>
      <returns>可变照片序列中帧采用的 ISO 速度。</returns>
    </member>
    <member name="T:Windows.Media.Devices.Core.VariablePhotoSequenceController">
      <summary>表示可变照片序列采用的设置。</summary>
    </member>
    <member name="P:Windows.Media.Devices.Core.VariablePhotoSequenceController.DesiredFrameControllers">
      <summary>获取确定可变照片序列中每一帧的设置的 FrameController 对象的列表。</summary>
      <returns>确定可变照片序列中每一帧的设置的 FrameController 对象的列表。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.VariablePhotoSequenceController.FrameCapabilities">
      <summary>获取 FrameControlCapabilities 对象，该对象提供有关捕获设备的可变照片序列功能的信息。</summary>
      <returns>一个 FrameControlCapabilities 对象，该对象提供有关捕获设备的可变照片序列功能的信息。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.VariablePhotoSequenceController.MaxPhotosPerSecond">
      <summary>获取在可变照片序列中每秒可拍摄的照片的最大数量。</summary>
      <returns>在可变照片序列中每秒可拍摄的照片的最大数量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.VariablePhotoSequenceController.PhotosPerSecondLimit">
      <summary>获取或设置可变照片序列中每秒拍摄的照片数量。</summary>
      <returns>在可变照片序列中每秒拍摄的照片数量。</returns>
    </member>
    <member name="P:Windows.Media.Devices.Core.VariablePhotoSequenceController.Supported">
      <summary>获取一个值，该值指示捕获设备是否支持可变照片序列。</summary>
      <returns>指示捕获设备是否支持可变照片序列的值。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.VariablePhotoSequenceController.GetCurrentFrameRate">
      <summary>获取当前的帧速率，可在该帧速率下在可变照片序列中拍摄图片。</summary>
      <returns>当前的帧速率，可在该帧速率下以可变照片序列拍摄照片。</returns>
    </member>
    <member name="M:Windows.Media.Devices.Core.VariablePhotoSequenceController.GetHighestConcurrentFrameRate(Windows.Media.MediaProperties.IMediaEncodingProperties)">
      <summary>获取同时捕获视频和可变照片序列时支持的最高帧速率。</summary>
      <param name="captureProperties">The media encoding properties.</param>
      <returns>支持的最高并发帧速率。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialApp">
      <summary>表示一个运行在远程设备上的 DIAL 应用程序。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialApp.AppName">
      <summary>获取应用程序的注册 DIAL 名称。</summary>
      <returns>DIAL 名称。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialApp.GetAppStateAsync">
      <summary>获取远程设备上应用程序的当前状态。</summary>
      <returns>应用程序状态，一个来自 DialAppStateDetails 的值。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialApp.RequestLaunchAsync(System.String)">
      <summary>启动应用程序在远程设备上的启动。 调用此方法时，如有必要可配对 DialDevice，系统会提示用户允许访问设备，建立连接，在设备上验证应用的存在，最后使用提供的参数启动应用程序。</summary>
      <param name="appArgument">可选。</param>
      <returns>指示尝试启动应用程序的结果。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialApp.StopAsync">
      <summary>停止远程设备上的应用程序，如果远程设备支持此功能。</summary>
      <returns>发送停止该应用程序的请求的结果。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialAppLaunchResult">
      <summary>尝试在远程设备上启动应用程序的结果。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppLaunchResult.FailedToLaunch">
      <summary>该应用程序无法启动。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppLaunchResult.Launched">
      <summary>该应用程序已成功启动。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppLaunchResult.NetworkFailure">
      <summary>尝试检索状态时出现错误。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppLaunchResult.NotFound">
      <summary>未找到该应用程序。</summary>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialAppState">
      <summary>远程设备上的应用程序的状态。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppState.NetworkFailure">
      <summary>An error occurred while attempting to retrieve the state.</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppState.Running">
      <summary>该应用程序在远程设备上运行。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppState.Stopped">
      <summary>该应用程序在远程设备上停止。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppState.Unknown">
      <summary>无法判断状态。</summary>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialAppStateDetails">
      <summary>表示 DIAL 应用程序的状态。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialAppStateDetails.FullXml">
      <summary>获取整个 XML 回应，该回应是在请求应用程序状态时由应用程序提供的。</summary>
      <returns>完整的 XML 回应。</returns>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialAppStateDetails.State">
      <summary>获取 GetAppStateAsync 完成时应用程序的状态。</summary>
      <returns>应用程序状态。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialAppStopResult">
      <summary>尝试在远程设备上停止运行的启动应用程序的结果。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppStopResult.NetworkFailure">
      <summary>An error occurred while attempting to retrieve the state.</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppStopResult.OperationNotSupported">
      <summary>该应用程序无法停止，因为操作不受支持。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppStopResult.StopFailed">
      <summary>该应用程序无法停止。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialAppStopResult.Stopped">
      <summary>该应用程序成功停止。</summary>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialDevice">
      <summary>表示能够运行 DIAL 应用的远程设备。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDevice.FriendlyName">
      <summary>获取 DIAL 设备的友好名称。</summary>
      <returns>DIAL 设备的友好名称。</returns>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDevice.Id">
      <summary>获取远程设备的 ID。 您也可以使用此 ID 用于 Windows.Devices.Enumeration API。</summary>
      <returns>远程设备的 ID。</returns>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDevice.Thumbnail">
      <summary>获取 DIAL 设备的异步返回包含缩略图图像的流。</summary>
      <returns>DIAL 设备的异步返回包含缩略图图像的流。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevice.DeviceInfoSupportsDialAsync(Windows.Devices.Enumeration.DeviceInformation)">
      <summary>指示设备是否支持启动 DIAL 应用程序。</summary>
      <param name="device">您想为其获得信息的设备。</param>
      <returns>如果支持应用程序启动，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevice.FromIdAsync(System.String)">
      <summary>为给定的设备 ID 返回一个 DialDevice 对象（利用 Windows.Devices.Enumeration API 从查询中获得）。</summary>
      <param name="value">您想要为其返回一个 DialDevice 对象的设备的 ID。</param>
      <returns>给定设备 ID 的 DialDevice 对象。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevice.GetDeviceSelector(System.String)">
      <summary>返回一个 AQS 筛选器字符串，该字符串将与给定 Dial 应用程序的 Windows.Devices.Enumeration API（如 CreateWatcher API）共同使用。</summary>
      <param name="appName">The name of the app.</param>
      <returns>AQS 筛选器。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevice.GetDialApp(System.String)">
      <summary>创建一个新的空 DialApp 对象。 该方法不会与该设备建立连接或验证应用程序是否存在。 当结果的 DialApp 对象上调用任何功能时完成。</summary>
      <param name="appName">The name of the app. 这成为新对象的 AppName 属性。</param>
      <returns>应用程序的 DialApp 对象。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialDeviceDisplayStatus">
      <summary>DIAL 设备的 DIAL 设备选取器中可能包含的状态。 您可使用这些状态来调整选取器中特定设备的子状态和其他可见特性。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialDeviceDisplayStatus.Connected">
      <summary>The device is connected.</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialDeviceDisplayStatus.Connecting">
      <summary>设备尝试连接。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialDeviceDisplayStatus.Disconnected">
      <summary>The device is disconnected.</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialDeviceDisplayStatus.Disconnecting">
      <summary>设备尝试断开连接。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialDeviceDisplayStatus.Error">
      <summary>设备显示错误。</summary>
    </member>
    <member name="F:Windows.Media.DialProtocol.DialDeviceDisplayStatus.None">
      <summary>The device is not connected.</summary>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialDevicePicker">
      <summary>表示包含供用户从中选择的远程设备列表的选取器浮出控件。</summary>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.#ctor">
      <summary>创建新的 DialDevicePicker 对象。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDevicePicker.Appearance">
      <summary>用于更改选取器的颜色。</summary>
      <returns>The color of the picker.</returns>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDevicePicker.Filter">
      <summary>Gets the filter used to choose what devices to show in the picker.</summary>
      <returns>拨号设备选取器筛选器。</returns>
    </member>
    <member name="E:Windows.Media.DialProtocol.DialDevicePicker.DialDevicePickerDismissed">
      <summary>表示设备选取器可轻型消除，这意味着用户点击或触碰选取器 UI 以外的任何区域都会关闭该选取器。</summary>
    </member>
    <member name="E:Windows.Media.DialProtocol.DialDevicePicker.DialDeviceSelected">
      <summary>指示用户已从选取器中选择设备。</summary>
    </member>
    <member name="E:Windows.Media.DialProtocol.DialDevicePicker.DisconnectButtonClicked">
      <summary>指示用户已单击选取器中的断开连接按钮。</summary>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.Hide">
      <summary>Hides the picker.</summary>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.PickSingleDialDeviceAsync(Windows.Foundation.Rect)">
      <summary>显示选取器。 调用该方法直接显示选取器，而不是作为对事件的响应。</summary>
      <param name="selection">从中显示选取器的矩形。</param>
      <returns>用户从选取器中所选的设备。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.PickSingleDialDeviceAsync(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Shows the picker. Call this method directly to show to show the picker, instead of showing it in response to an event.</summary>
      <param name="selection">The rectangle from which to show the picker.</param>
      <param name="preferredPlacement">从中显示选取器的矩形的边缘。</param>
      <returns>选定的 DialDevice 对象。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.SetDisplayStatus(Windows.Media.DialProtocol.DialDevice,Windows.Media.DialProtocol.DialDeviceDisplayStatus)">
      <summary>更新选取器 UI 以反映给定远程设备的状态。</summary>
      <param name="device">您想要显示其状态的远程设备。</param>
      <param name="status">您想显示的状态。</param>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.Show(Windows.Foundation.Rect)">
      <summary>向用户显示选取器。 调用时，选取器从提供的矩形的边缘弹出。</summary>
      <param name="selection">您希望选取器要从其中显示的矩形。</param>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialDevicePicker.Show(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>Displays the picker to the user. 调用时，选取器从提供的矩形的指定边缘弹出。</summary>
      <param name="selection">The rectangle from which you want the picker to show.</param>
      <param name="preferredPlacement">您希望选取器要从其中显示的边缘。</param>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialDevicePickerFilter">
      <summary>表示用于确定哪些设备要在 DialDevicePicker 中显示的筛选器。 The filter parameters are OR-ed together to build the resulting filter.</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDevicePickerFilter.SupportedAppNames">
      <summary>获取远程设备支持的 DIAL 应用程序的列表。 默认为空列表（无筛选器）。 您可添加一个或多个应用名称，并从设备列表中筛选出能启动一个受支持应用程序的那些设备。</summary>
      <returns>所支持应用程序的列表。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialDeviceSelectedEventArgs">
      <summary>表示 DialDevicePicker 对象的 DialDeviceSelected 事件的事件参数。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDeviceSelectedEventArgs.SelectedDialDevice">
      <summary>获取 DialDevice 对象，该对象表示用户在 DialDevicePicker 中选取的远程设备。</summary>
      <returns>用户选择的远程设备。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialDisconnectButtonClickedEventArgs">
      <summary>表示 DialDevicePicker 对象的 DisconnectButtonClicked 事件的事件参数。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialDisconnectButtonClickedEventArgs.Device">
      <summary>获取 DialDevice 对象，该对象表示用户想要断开的远程设备。</summary>
      <returns>设备对象。</returns>
    </member>
    <member name="T:Windows.Media.DialProtocol.DialReceiverApp">
      <summary>为服务器应用提供向 DIAL REST 服务提供经请求并且可以通过客户端应用进行查询的数据的机制。</summary>
    </member>
    <member name="P:Windows.Media.DialProtocol.DialReceiverApp.Current">
      <summary>获取 **DialReceiverApp** 类的实例。</summary>
      <returns>**DialReceiverApp** 类的实例。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialReceiverApp.GetAdditionalDataAsync">
      <summary>检索表示之前使用 SetAdditionalDataAsync 设置的数据的键/值对映射。</summary>
      <returns>表示之前使用 **SetAdditionalDataAsync** 设置的数据的键/值对映射。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialReceiverApp.GetUniqueDeviceNameAsync">
      <summary>异步获取 DIAL 服务器设备的唯一设备名称。</summary>
      <returns>完成后返回字符串的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.DialProtocol.DialReceiverApp.SetAdditionalDataAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>服务器应用用它来向 DIAL REST 服务发送键/值对中的一组数据，以便可以从客户端应用中查询到。</summary>
      <param name="additionalData">要发送到 DIAL REST 服务的键/值对集。</param>
      <returns>客户端通过向 DIAL REST 服务应用程序 URL 发出 HTTP GET 请求的方式检索额外数据。  UWP 客户端应用可以通过先后调用 DialDevice.GetDialApp 和 DialApp.GetAppStateAsync，然后访问 DialAppStateDetails.FullXml 属性检索额外数据的方式执行此任务。  额外数据将按照 DIAL 规范被添加到 DIAL 应用 XML。</returns>
    </member>
    <member name="T:Windows.Media.Editing.BackgroundAudioTrack">
      <summary>表示用于伴随视频剪辑的单个音轨。</summary>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.AudioEffectDefinitions">
      <summary>获取用于处理背景曲目的音频效果定义列表。</summary>
      <returns>用于处理背景曲目的音频效果定义列表。</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.Delay">
      <summary>指定在开始后台音频播放之前要等待的时间长度。</summary>
      <returns>视频播放开始和背景音频播放开始之间的时间长度。 在视频播放之前，此值可以是负值以启动背景音频。</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.OriginalDuration">
      <summary>背景曲目的原始播放时，没有 TrimTimeFromStart 和 TrimTimeFromEnd 属性的效果。</summary>
      <returns>背景曲目的原始持续时间等于 TrimmedDuration + TrimTimeFromStart + TrimTimeFromEnd。</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.TrimmedDuration">
      <summary>TrimTimeFromStart 和 TrimTimeFromEnd 应用于播放的背景曲目的持续时间。</summary>
      <returns>背景曲目的裁剪持续时间等于 OriginalDuration - (TrimTimeFromStart + TrimTimeFromEnd)。</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.TrimTimeFromEnd">
      <summary>从背景曲目结束时要剪裁的时间量。</summary>
      <returns>修整时间必须大于或等于 0 并且小于背景曲目的长度。</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.TrimTimeFromStart">
      <summary>从背景曲目开始时要剪裁的时间量。</summary>
      <returns>The trim time must be greater than or equal to 0 and less than the length of the background audio track.</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.UserData">
      <summary>用于存储与背景曲目有关的自定义属性的关联集合。</summary>
      <returns>在 IMap 种存储的值必须是字符串。 这些值由应用程序定义且不用于操作系统。 你可以使用此集合存储，例如，背景曲目的说明。</returns>
    </member>
    <member name="P:Windows.Media.Editing.BackgroundAudioTrack.Volume">
      <summary>获取或设置背景曲目的音量。</summary>
      <returns>介于 0 和 1 之间的值表示背景曲目的音量级别的降低，0 表示静音，1 表示正常音量。 大于 1 的值表示背景曲目的音量增大。</returns>
    </member>
    <member name="M:Windows.Media.Editing.BackgroundAudioTrack.Clone">
      <summary>创建与此实例相同的 BackgroundAudioTrack 对象。</summary>
      <returns>与此实例的副本 BackgroundAudioTrack 对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.BackgroundAudioTrack.CreateFromEmbeddedAudioTrack(Windows.Media.Editing.EmbeddedAudioTrack)">
      <summary>使用嵌入式音频曲目对象复制的音频内容创建背景曲目对象。</summary>
      <param name="embeddedAudioTrack">嵌入式音频曲目，用作背景曲目的源音频。</param>
      <returns>新背景曲目对象，其包含从嵌入的曲目复制的音频内容。</returns>
    </member>
    <member name="M:Windows.Media.Editing.BackgroundAudioTrack.CreateFromFileAsync(Windows.Storage.IStorageFile)">
      <summary>从音频文件创建背景曲目。</summary>
      <param name="file">A StorageFile object representing the source audio file.</param>
      <returns>包含音频文件内容的新背景曲目对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.BackgroundAudioTrack.GetAudioEncodingProperties">
      <summary>获取背景音频曲目的 AudioEncodingProperties。</summary>
      <returns>背景音频曲目的 AudioEncodingProperties。</returns>
    </member>
    <member name="T:Windows.Media.Editing.EmbeddedAudioTrack">
      <summary>表示媒体剪辑中嵌入的曲目。</summary>
    </member>
    <member name="M:Windows.Media.Editing.EmbeddedAudioTrack.GetAudioEncodingProperties">
      <summary>获取内嵌音频曲目的 AudioEncodingProperties。</summary>
      <returns>内嵌音频曲目的 AudioEncodingProperties。</returns>
    </member>
    <member name="T:Windows.Media.Editing.MediaClip">
      <summary>表示单个媒介对象。</summary>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.AudioEffectDefinitions">
      <summary>获取用于处理媒体剪辑的音频效果定义列表。</summary>
      <returns>用于处理媒体剪辑的音频效果定义列表。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.EmbeddedAudioTracks">
      <summary>该媒介剪辑中的嵌入曲目列表。</summary>
      <returns>列表的每个成员都是对 EmbeddedAudioTrack 对象的引用。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.EndTimeInComposition">
      <summary>在 MediaComposition 中媒体剪辑停止播放的时间。</summary>
      <returns>相对于媒体剪辑开头测量时间。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.OriginalDuration">
      <summary>媒体剪辑的原始播放时，没有 TrimTimeFromStart 和 TrimTimeFromEnd 属性的效果。</summary>
      <returns>媒体剪辑的原始持续时间等于 TrimmedDuration + TrimTimeFromStart + TrimTimeFromEnd。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.SelectedEmbeddedAudioTrackIndex">
      <summary>用于播放使用的媒体剪辑中的曲目索引。</summary>
      <returns>默认值 0 在媒体剪辑中选择第一个曲目。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.StartTimeInComposition">
      <summary>在 MediaComposition 中媒体剪辑开始播放的时间。</summary>
      <returns>Time is measured relative to the beginning of the media clip.</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.TrimmedDuration">
      <summary>TrimTimeFromStart 和 TrimTimeFromEnd 应用于播放的媒体剪辑的持续时间。</summary>
      <returns>媒体裁剪的裁剪持续时间等于 OriginalDuration - (TrimTimeFromStart + TrimTimeFromEnd)。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.TrimTimeFromEnd">
      <summary>从媒体剪辑结束时要剪裁的时间量。</summary>
      <returns>修整时间必须大于或等于 0 并且小于媒体剪辑的长度。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.TrimTimeFromStart">
      <summary>从媒体剪辑开始时要剪裁的时间量。</summary>
      <returns>The trim time must be greater than or equal to 0 and less than the length of the media clip.</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.UserData">
      <summary>用于存储与媒体剪辑相关的自定义属性的关联集合。</summary>
      <returns>The values stored in the IMap must be strings. These values are app-defined and are not used by the operating system. 您可以使用该集合存储，例如，剪辑名称、应用程序相关剪辑标识符或剪辑说明。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.VideoEffectDefinitions">
      <summary>获取用于处理媒体剪辑的视频效果定义列表。</summary>
      <returns>用于处理媒体剪辑的视频效果定义列表。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaClip.Volume">
      <summary>获取或设置媒体剪辑的音量。</summary>
      <returns>介于 0 和 1 之间的值表示媒体剪辑的音量级别的降低，0 表示静音，1 表示正常音量。 大于 1 的值表示媒体剪辑的音量增大。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaClip.Clone">
      <summary>创建与此实例相同的 MediaClip 对象。</summary>
      <returns>作为此实例的副本的 MediaClip 对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaClip.CreateFromColor(Windows.UI.Color,Windows.Foundation.TimeSpan)">
      <summary>创建在指定的时间长度内显示单一颜色的纯色视频剪辑。 纯色视频剪辑通常用于在视频段落间创建显式间距。</summary>
      <param name="color">在视频剪辑中显示的颜色。</param>
      <param name="originalDuration">在视频剪辑中显示颜色需要多长时间。</param>
      <returns>包含基于颜色的视频剪辑的新媒体剪辑对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaClip.CreateFromFileAsync(Windows.Storage.IStorageFile)">
      <summary>从视频文件创建视频剪辑。</summary>
      <param name="file">表示源视频文件的 StorageFile 对象。</param>
      <returns>包含视频文件的视频剪辑的新媒体剪辑对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaClip.CreateFromImageFileAsync(Windows.Storage.IStorageFile,Windows.Foundation.TimeSpan)">
      <summary>创建在指定的时间长度内显示单一图像的视频剪辑。</summary>
      <param name="file">表示源图像文件的 StorageFile 对象。</param>
      <param name="originalDuration">在视频剪辑中显示图像需要多长时间。</param>
      <returns>包含基于图像的视频剪辑的新媒体剪辑对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaClip.CreateFromSurface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface,Windows.Foundation.TimeSpan)">
      <summary>从 Microsoft Direct3D 图面创建视频剪辑。</summary>
      <param name="surface">Microsoft Direct3D 图面。</param>
      <param name="originalDuration">创建的视频剪辑的最初持续时间。</param>
      <returns>包含视频剪辑的新媒体剪辑对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaClip.GetVideoEncodingProperties">
      <summary>获取媒体剪辑的 VideoEncodingProperties。</summary>
      <returns>媒体剪辑的 VideoEncodingProperties。</returns>
    </member>
    <member name="T:Windows.Media.Editing.MediaComposition">
      <summary>表示媒介剪辑和背景曲目的集合。</summary>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.#ctor">
      <summary>初始化 MediaComposition 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Editing.MediaComposition.BackgroundAudioTracks">
      <summary>用于在媒体组合中播放的背景曲目的集合。</summary>
      <returns>BackgroundAudioTrack 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaComposition.Clips">
      <summary>用于在媒体组合中播放的媒体剪辑的集合。</summary>
      <returns>MediaClip 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaComposition.Duration">
      <summary>媒体撰写的总播放时间。</summary>
      <returns>撰写中所有媒体剪辑的修整持续时间的总和。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaComposition.OverlayLayers">
      <summary>获取媒体组合的覆盖层列表。</summary>
      <returns>媒体组合的覆盖层列表。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaComposition.UserData">
      <summary>用于存储与媒体组合相关的自定义属性的关联集合。</summary>
      <returns>The values stored in the IMap must be strings. These values are app-defined and are not used by the operating system. 你可以使用此集合存储，例如，媒体复合的说明。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.Clone">
      <summary>创建与此实例相同的 MediaComposition 对象。</summary>
      <returns>作为此实例的副本的 MediaComposition 对象。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.CreateDefaultEncodingProfile">
      <summary>创建必要时可修改的新默认媒体编码配置文件。</summary>
      <returns>新创建的 MediaEncodingProfile。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.GenerateMediaStreamSource">
      <summary>创建一个新的 MediaStreamSource。</summary>
      <returns>新创建的 MediaStreamSource。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.GenerateMediaStreamSource(Windows.Media.MediaProperties.MediaEncodingProfile)">
      <summary>创建使用指定 MediaEncodingProfile 的 MediaStreamSource 类的新实例。</summary>
      <param name="encodingProfile">使用 MediaEncodingProfile 指定新 MediaStreamSource 的编码属性。</param>
      <returns>The newly created MediaStreamSource.</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.GeneratePreviewMediaStreamSource(System.Int32,System.Int32)">
      <summary>创建用来预览已编辑媒体的新 MediaStreamSource。</summary>
      <param name="scaledWidth">预览媒体的宽度。</param>
      <param name="scaledHeight">预览媒体的高度。</param>
      <returns>用来预览已编辑媒体的新 MediaStreamSource。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.GetThumbnailAsync(Windows.Foundation.TimeSpan,System.Int32,System.Int32,Windows.Media.Editing.VideoFramePrecision)">
      <summary>异步获取表示媒体组合的缩略图的图像流。</summary>
      <param name="timeFromStart">指定 MediaComposition 的时间线中的某一点，从该点开始呈现缩略图和从 MediaComposition 起点开始的偏移量。</param>
      <param name="scaledWidth">指定要呈现的目标宽度。 默认值为 0。 *scaledWidth* 和/或 *scaledHeight* 可以是可选的；请参阅“备注”。</param>
      <param name="scaledHeight">指定要呈现的目标高度。 The default is 0. *scaledWidth* and/or *scaledHeight* can be optional; see Remarks.</param>
      <param name="framePrecision">指定检索缩略图时所使用的帧精度算法。</param>
      <returns>图像流表示生成的缩略图。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.GetThumbnailsAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.TimeSpan},System.Int32,System.Int32,Windows.Media.Editing.VideoFramePrecision)">
      <summary>异步获取媒体组合的缩略图向量视图。</summary>
      <param name="timesFromStart">指定 MediaComposition 的时间线中的某一点，从该点开始呈现缩略图和从 MediaComposition 起点开始的偏移量。</param>
      <param name="scaledWidth">Specifies the target width at which to render. The default is 0. *scaledWidth* and/or *scaledHeight* can be optional; see Remarks.</param>
      <param name="scaledHeight">Specifies the target height at which to render. The default is 0. *scaledWidth* and/or *scaledHeight* can be optional; see Remarks.</param>
      <param name="framePrecision">指定检索缩略图时所使用的帧精度算法。</param>
      <returns>生成的缩略图上的矢量视图。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.LoadAsync(Windows.Storage.StorageFile)">
      <summary>从 StorageFile 异步加载 MediaComposition。</summary>
      <param name="file">从中加载 MediaComposition 的文档。</param>
      <returns>可用于跟踪操作的成功或失败的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.RenderToFileAsync(Windows.Storage.IStorageFile)">
      <summary>将 MediaComposition 异步呈现至指定文件。</summary>
      <param name="destination">将 MediaComposition 呈现在其中的文件。</param>
      <returns>An async operation which can be used to track the success or failure of the operation.</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.RenderToFileAsync(Windows.Storage.IStorageFile,Windows.Media.Editing.MediaTrimmingPreference)">
      <summary>使用指示媒体修整首选项将 MediaComposition 异步呈现到指定的文件。</summary>
      <param name="destination">The file to which this MediaComposition is rendered.</param>
      <param name="trimmingPreference">指定剪裁媒体时是否要快速或精确。</param>
      <returns>An async operation which can be used to track the success or failure of the operation.</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.RenderToFileAsync(Windows.Storage.IStorageFile,Windows.Media.Editing.MediaTrimmingPreference,Windows.Media.MediaProperties.MediaEncodingProfile)">
      <summary>使用指示媒体修整首选项和编码配置文件将 MediaComposition 异步呈现到指定的文件。</summary>
      <param name="destination">The file to which this MediaComposition is rendered.</param>
      <param name="trimmingPreference">Specifies whether to be fast or precise when trimming the media.</param>
      <param name="encodingProfile">指定用于呈现媒体所使用的编码配置文件。</param>
      <returns>An async operation which can be used to track the success or failure of the operation.</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaComposition.SaveAsync(Windows.Storage.IStorageFile)">
      <summary>异步序列化 MediaComposition 到磁盘，以便将来对其进行加载和修改。</summary>
      <param name="file">保存 MediaComposition 的文件。</param>
      <returns>可用于跟踪操作的成功或失败的异步操作。</returns>
    </member>
    <member name="T:Windows.Media.Editing.MediaOverlay">
      <summary>表示媒体组合中可使用的覆盖。</summary>
    </member>
    <member name="M:Windows.Media.Editing.MediaOverlay.#ctor(Windows.Media.Editing.MediaClip)">
      <summary>初始化 MediaOverlay 类的新实例。</summary>
      <param name="clip">要用于覆盖的媒体剪辑。</param>
    </member>
    <member name="M:Windows.Media.Editing.MediaOverlay.#ctor(Windows.Media.Editing.MediaClip,Windows.Foundation.Rect,System.Double)">
      <summary>Initializes a new instance of the MediaOverlay class.</summary>
      <param name="clip">The media clip to be used for the overlay.</param>
      <param name="position">覆盖的位置。</param>
      <param name="opacity">覆盖的不透明度，从 0.0 到 1.0，其中 0.0 是完全透明，1.0 是完全不透明。</param>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlay.AudioEnabled">
      <summary>获取或设置一个值，该值表示是否为 MediaOverlay 启用音频。</summary>
      <returns>如果启用了音频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlay.Clip">
      <summary>获取要用于覆盖的媒体剪辑。</summary>
      <returns>The media clip to be used for the overlay.</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlay.Delay">
      <summary>获取或设置从剪辑的开始的时间范围，在剪辑后应呈现媒体覆盖。</summary>
      <returns>从剪辑的开始的时间范围，在剪辑后应呈现媒体覆盖。</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlay.Opacity">
      <summary>覆盖的不透明度。</summary>
      <returns>The opacity of the overlay, in the range of 0.0 to 1.0, where 0.0 is completely transparent and 1.0 is completely opaque.</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlay.Position">
      <summary>获取覆盖的位置。</summary>
      <returns>The position of the overlay.</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaOverlay.Clone">
      <summary>创建与此实例相同的 MediaOverlay 对象。</summary>
      <returns>作为此实例的副本的 MediaOverlay 对象。</returns>
    </member>
    <member name="T:Windows.Media.Editing.MediaOverlayLayer">
      <summary>表示媒体覆盖的层。</summary>
    </member>
    <member name="M:Windows.Media.Editing.MediaOverlayLayer.#ctor">
      <summary>初始化 MediaOverlayLayer 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Editing.MediaOverlayLayer.#ctor(Windows.Media.Effects.IVideoCompositorDefinition)">
      <summary>Initializes a new instance of the MediaOverlayLayer class.</summary>
      <param name="compositorDefinition">与媒体覆盖层有关联的自定义复合器的定义。  这是 </param>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlayLayer.CustomCompositorDefinition">
      <summary>获取与媒体覆盖层有关联的自定义复合器（如果有的话）的定义。</summary>
      <returns>The definition of the custom compositor associated with the media overlay layer.</returns>
    </member>
    <member name="P:Windows.Media.Editing.MediaOverlayLayer.Overlays">
      <summary>获取该媒体覆盖层的覆盖的列表。</summary>
      <returns>该媒体覆盖层的覆盖的列表。</returns>
    </member>
    <member name="M:Windows.Media.Editing.MediaOverlayLayer.Clone">
      <summary>创建与此实例相同的 MediaOverlayLayer 对象。</summary>
      <returns>作为此实例的副本的 MediaOverlayLayer 对象。</returns>
    </member>
    <member name="T:Windows.Media.Editing.MediaTrimmingPreference">
      <summary>用于指定媒介修整在转代码时，是否应使用一种快速或一个更准确的算法。</summary>
    </member>
    <member name="F:Windows.Media.Editing.MediaTrimmingPreference.Fast">
      <summary>在转代码过程中，使用更快的修整算法。</summary>
    </member>
    <member name="F:Windows.Media.Editing.MediaTrimmingPreference.Precise">
      <summary>在转代码过程中，使用更精确的修整算法。</summary>
    </member>
    <member name="T:Windows.Media.Editing.VideoFramePrecision">
      <summary>用于指定检索缩略图时的帧精度算法。</summary>
    </member>
    <member name="F:Windows.Media.Editing.VideoFramePrecision.NearestFrame">
      <summary>使用更准确的算法获取最临近的帧的缩略图。</summary>
    </member>
    <member name="F:Windows.Media.Editing.VideoFramePrecision.NearestKeyFrame">
      <summary>使用更快速，但不太准确的算法获取缩略图。</summary>
    </member>
    <member name="T:Windows.Media.Effects.AudioCaptureEffectsManager">
      <summary>表示一个音频捕获效果管理器，可用于按照特定的媒体类别和音频处理模式在设备上发现音频处理链。</summary>
    </member>
    <member name="E:Windows.Media.Effects.AudioCaptureEffectsManager.AudioCaptureEffectsChanged">
      <summary>在音频进程链更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Effects.AudioCaptureEffectsManager.GetAudioCaptureEffects">
      <summary>获取设备上音频效果的列表。</summary>
      <returns>音频效果列表。</returns>
    </member>
    <member name="T:Windows.Media.Effects.AudioEffect">
      <summary>表示音频效果。</summary>
    </member>
    <member name="P:Windows.Media.Effects.AudioEffect.AudioEffectType">
      <summary>获取音频效果的类型。</summary>
      <returns>音频效果的类型</returns>
    </member>
    <member name="T:Windows.Media.Effects.AudioEffectDefinition">
      <summary>表示音频效果定义。</summary>
    </member>
    <member name="M:Windows.Media.Effects.AudioEffectDefinition.#ctor(System.String)">
      <summary>创建具有指定的可激活的类 ID 的新 AudioEffectDefinition 对象。</summary>
      <param name="activatableClassId">音频效果定义的可激活类 ID。</param>
    </member>
    <member name="M:Windows.Media.Effects.AudioEffectDefinition.#ctor(System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>创建具有指定的可激活的类 ID 的新 AudioEffectDefinition 对象，配置具有指定的设置的对象。</summary>
      <param name="activatableClassId">The activatable class ID of the audio effect definition.</param>
      <param name="props">指定的音频效果定义的配置属性。</param>
    </member>
    <member name="P:Windows.Media.Effects.AudioEffectDefinition.ActivatableClassId">
      <summary>The activatable class ID of the audio effect definition.</summary>
      <returns>音频效果定义的可激活类 ID，例如“AudioClipEffect”。</returns>
    </member>
    <member name="P:Windows.Media.Effects.AudioEffectDefinition.Properties">
      <summary>用于配置 AudioEffectDefinition 对象的属性集。</summary>
      <returns>表示为元祖的音频效果定义的属性集。</returns>
    </member>
    <member name="T:Windows.Media.Effects.AudioEffectsManager">
      <summary>提供用于创建音频捕获和呈现效果管理器对象的功能。</summary>
    </member>
    <member name="M:Windows.Media.Effects.AudioEffectsManager.CreateAudioCaptureEffectsManager(System.String,Windows.Media.Capture.MediaCategory)">
      <summary>针对特定媒体类别和音频处理模式为指定设备创建 AudioCaptureEffectsManager 对象。</summary>
      <param name="deviceId">设备 ID。</param>
      <param name="category">The media category.</param>
      <returns>新的音频捕获效果管理器。</returns>
    </member>
    <member name="M:Windows.Media.Effects.AudioEffectsManager.CreateAudioCaptureEffectsManager(System.String,Windows.Media.Capture.MediaCategory,Windows.Media.AudioProcessing)">
      <summary>针对特定媒体类别和音频处理模式为指定设备创建 AudioCaptureEffectsManager 对象。</summary>
      <param name="deviceId">The device id.</param>
      <param name="category">The media category.</param>
      <param name="mode">The audio processing mode.</param>
      <returns>The new audio capture effects manager.</returns>
    </member>
    <member name="M:Windows.Media.Effects.AudioEffectsManager.CreateAudioRenderEffectsManager(System.String,Windows.Media.Render.AudioRenderCategory)">
      <summary>针对特定媒体类别和音频处理模式为指定设备创建 AudioRenderEffectsManager 对象。</summary>
      <param name="deviceId">The device id.</param>
      <param name="category">音频呈现类别。</param>
      <returns>新的音频渲染效果管理器。</returns>
    </member>
    <member name="M:Windows.Media.Effects.AudioEffectsManager.CreateAudioRenderEffectsManager(System.String,Windows.Media.Render.AudioRenderCategory,Windows.Media.AudioProcessing)">
      <summary>针对特定媒体类别为指定设备创建 AudioRenderEffectsManager 对象。</summary>
      <param name="deviceId">The device id.</param>
      <param name="category">The audio render category.</param>
      <param name="mode">音频处理模式。</param>
      <returns>The new audio render effects manager.</returns>
    </member>
    <member name="T:Windows.Media.Effects.AudioEffectType">
      <summary>定义音频效果类型的值。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.AcousticEchoCancellation">
      <summary>回波消除效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.AutomaticGainControl">
      <summary>自动增益控制效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.BassBoost">
      <summary>低音增强效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.BassManagement">
      <summary>低音管理效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.BeamForming">
      <summary>波束成形效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.ConstantToneRemoval">
      <summary>常量音调删除效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.DynamicRangeCompression">
      <summary>动态范围压缩效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.EnvironmentalEffects">
      <summary>环境效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.Equalizer">
      <summary>均衡器效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.LoudnessEqualizer">
      <summary>音量均衡器效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.NoiseSuppression">
      <summary>噪声抑制效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.Other">
      <summary>其他。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.RoomCorrection">
      <summary>房间修正效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.SpeakerCompensation">
      <summary>扬声器补偿效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.SpeakerFill">
      <summary>扬声器填充效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.SpeakerProtection">
      <summary>扬声器保护效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.VirtualHeadphones">
      <summary>虚拟耳机效果。</summary>
    </member>
    <member name="F:Windows.Media.Effects.AudioEffectType.VirtualSurround">
      <summary>虚拟立体声效果。</summary>
    </member>
    <member name="T:Windows.Media.Effects.AudioRenderEffectsManager">
      <summary>表示一个音频呈现效果管理器，可用于按照特定的媒体类别和音频处理模式在设备上发现音频处理链。</summary>
    </member>
    <member name="P:Windows.Media.Effects.AudioRenderEffectsManager.EffectsProviderSettingsLabel">
      <summary>获取与此音频效果提供程序设置关联的标签。</summary>
      <returns>用于作为音频效果提供程序设置标签的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Effects.AudioRenderEffectsManager.EffectsProviderThumbnail">
      <summary>获取与此音频效果提供程序关联的缩略图图像。</summary>
      <returns>音频的缩略图图像会影响提供程序。</returns>
    </member>
    <member name="E:Windows.Media.Effects.AudioRenderEffectsManager.AudioRenderEffectsChanged">
      <summary>Occurs when audio process chain changes.</summary>
    </member>
    <member name="M:Windows.Media.Effects.AudioRenderEffectsManager.GetAudioRenderEffects">
      <summary>Gets the list of audio effects on the device.</summary>
      <returns>The list of audio effects.</returns>
    </member>
    <member name="M:Windows.Media.Effects.AudioRenderEffectsManager.ShowSettingsUI">
      <summary>显示音频效果设置页。</summary>
      <deprecated type="deprecate">不支持在 Windows 10 中启动。</deprecated>
    </member>
    <member name="T:Windows.Media.Effects.CompositeVideoFrameContext">
      <summary>提供在 CompositeFrame 方法内执行自定义覆盖操作的上下文。</summary>
    </member>
    <member name="P:Windows.Media.Effects.CompositeVideoFrameContext.BackgroundFrame">
      <summary>获取覆盖操作的背景帧。</summary>
      <returns>覆盖操作的背景帧。</returns>
    </member>
    <member name="P:Windows.Media.Effects.CompositeVideoFrameContext.OutputFrame">
      <summary>获取覆盖操作的输出帧。</summary>
      <returns>覆盖操作的输出帧。</returns>
    </member>
    <member name="P:Windows.Media.Effects.CompositeVideoFrameContext.SurfacesToOverlay">
      <summary>获取将用于覆盖操作的 Direct3D 图面的列表。</summary>
      <returns>将用于覆盖操作的 Direct3D 图面的列表。</returns>
    </member>
    <member name="M:Windows.Media.Effects.CompositeVideoFrameContext.GetOverlayForSurface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>获取提供的 Direct3D 图面的 MediaOverlay 对象。</summary>
      <param name="surfaceToOverlay">Direct3D 图面。</param>
      <returns>已创建的 MediaOverlay 对象。</returns>
    </member>
    <member name="T:Windows.Media.Effects.IAudioEffectDefinition">
      <summary>公开 AudioEffectDefinition 对象的属性和方法。 当创建自定义音频效果定义时实现此接口。</summary>
    </member>
    <member name="P:Windows.Media.Effects.IAudioEffectDefinition.ActivatableClassId">
      <summary>The activatable class ID of the audio effect definition.</summary>
      <returns>The activatable class ID of the audio effect definition, such as "AudioClipEffect".</returns>
    </member>
    <member name="P:Windows.Media.Effects.IAudioEffectDefinition.Properties">
      <summary>The set of properties for configuring an AudioEffectDefinition object.</summary>
      <returns>The set of properties for the audio effect definition, represented as tuples.</returns>
    </member>
    <member name="T:Windows.Media.Effects.IBasicAudioEffect">
      <summary>您实施以创建自定义音频效果的接口。</summary>
    </member>
    <member name="P:Windows.Media.Effects.IBasicAudioEffect.SupportedEncodingProperties">
      <summary>获取受自定义音频支持的编码属性。</summary>
      <returns>受支持的编码属性的列表。</returns>
    </member>
    <member name="P:Windows.Media.Effects.IBasicAudioEffect.UseInputFrameForOutput">
      <summary>获取一个指示输入帧是否用于输出音频效果的值。</summary>
      <returns>如果输入帧用于输出，则为真；否则为假。</returns>
    </member>
    <member name="M:Windows.Media.Effects.IBasicAudioEffect.Close(Windows.Media.Effects.MediaEffectClosedReason)">
      <summary>当音频效果应关闭和清理已分配资源时调用。</summary>
      <param name="reason">效果关闭的原因。</param>
    </member>
    <member name="M:Windows.Media.Effects.IBasicAudioEffect.DiscardQueuedFrames">
      <summary>调用后允许音频效果实施可选地弃用与已接收的样本有关的任何已存储的状态。</summary>
    </member>
    <member name="M:Windows.Media.Effects.IBasicAudioEffect.ProcessFrame(Windows.Media.Effects.ProcessAudioFrameContext)">
      <summary>当样本可供自定义音频效果处理时调用。</summary>
      <param name="context">提供处理操作的输入和输出帧的上下文对象。</param>
    </member>
    <member name="M:Windows.Media.Effects.IBasicAudioEffect.SetEncodingProperties(Windows.Media.MediaProperties.AudioEncodingProperties)">
      <summary>调用以设置自定义音频效果的编码属性。</summary>
      <param name="encodingProperties">The encoding properties.</param>
    </member>
    <member name="T:Windows.Media.Effects.IBasicVideoEffect">
      <summary>您实施以创建自定义视频效果的接口。</summary>
    </member>
    <member name="P:Windows.Media.Effects.IBasicVideoEffect.IsReadOnly">
      <summary>获取一个值，该值指示视频效果是否将修正输入帧的内容。</summary>
      <returns>如果效果不会修复输入帧，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Effects.IBasicVideoEffect.SupportedEncodingProperties">
      <summary>获取受自定义视频支持的编码属性。</summary>
      <returns>A list of supported encoding properties.</returns>
    </member>
    <member name="P:Windows.Media.Effects.IBasicVideoEffect.SupportedMemoryTypes">
      <summary>获取一个值，该值指示自定义视频效果是否支持使用 GPU 内存或 CPU 内存。</summary>
      <returns>一个指示自定义视频效果所支持的内存类型的值。</returns>
    </member>
    <member name="P:Windows.Media.Effects.IBasicVideoEffect.TimeIndependent">
      <summary>获取一个值，该值指示自定义视频效果是否与时间无关。</summary>
      <returns>如果视频效果与时间无关，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Effects.IBasicVideoEffect.Close(Windows.Media.Effects.MediaEffectClosedReason)">
      <summary>当视频效果应关闭和清理已分配资源时调用。</summary>
      <param name="reason">The reason the effect was closed.</param>
    </member>
    <member name="M:Windows.Media.Effects.IBasicVideoEffect.DiscardQueuedFrames">
      <summary>调用后允许视频效果实施可选地弃用与已接收的帧有关的任何已存储的状态。</summary>
    </member>
    <member name="M:Windows.Media.Effects.IBasicVideoEffect.ProcessFrame(Windows.Media.Effects.ProcessVideoFrameContext)">
      <summary>当帧可供自定义视频效果处理时调用。</summary>
      <param name="context">The context object that provides the input and output frames for the process operation.</param>
    </member>
    <member name="M:Windows.Media.Effects.IBasicVideoEffect.SetEncodingProperties(Windows.Media.MediaProperties.VideoEncodingProperties,Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice)">
      <summary>调用以设置自定义视频效果的编码属性。</summary>
      <param name="encodingProperties">The encoding properties.</param>
      <param name="device">可用来根据编码属性所描述的媒体格式来创建资源的 Microsoft Direct3D 设备。</param>
    </member>
    <member name="T:Windows.Media.Effects.IVideoCompositor">
      <summary>您实施以创建自定义视频复合器的接口。</summary>
    </member>
    <member name="P:Windows.Media.Effects.IVideoCompositor.TimeIndependent">
      <summary>Gets a value that indicates whether the custom video effect is time independent.</summary>
      <returns>True, if the video effect is time independent; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Effects.IVideoCompositor.Close(Windows.Media.Effects.MediaEffectClosedReason)">
      <summary>当视频复合器应关闭和清理已分配资源时调用。</summary>
      <param name="reason">复合器关闭的原因。</param>
    </member>
    <member name="M:Windows.Media.Effects.IVideoCompositor.CompositeFrame(Windows.Media.Effects.CompositeVideoFrameContext)">
      <summary>当帧可供自定义视频复合器复合时调用。</summary>
      <param name="context">提供复合操作的输入和输出帧的上下文对象。</param>
    </member>
    <member name="M:Windows.Media.Effects.IVideoCompositor.DiscardQueuedFrames">
      <summary>调用后允许视频复合器实施可选地弃用与已接收的帧有关的任何已存储的状态。</summary>
    </member>
    <member name="M:Windows.Media.Effects.IVideoCompositor.SetEncodingProperties(Windows.Media.MediaProperties.VideoEncodingProperties,Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice)">
      <summary>调用以设置自定义视频复合器的编码属性。</summary>
      <param name="backgroundProperties">The encoding properties.</param>
      <param name="device">The Microsoft Direct3D device that can be used to create resources based on the media format described by the encoding properties.</param>
    </member>
    <member name="T:Windows.Media.Effects.IVideoCompositorDefinition">
      <summary>用于定义自定义视频复合器定义的接口。</summary>
    </member>
    <member name="P:Windows.Media.Effects.IVideoCompositorDefinition.ActivatableClassId">
      <summary>获取视频复合器的可激活类 ID。</summary>
      <returns>视频复合器的可激活类 ID。</returns>
    </member>
    <member name="P:Windows.Media.Effects.IVideoCompositorDefinition.Properties">
      <summary>获取用于配置视频复合器对象的属性集。</summary>
      <returns>用于配置视频复合器对象的属性集。</returns>
    </member>
    <member name="T:Windows.Media.Effects.IVideoEffectDefinition">
      <summary>公开 VideoEffectDefinition 对象的属性和方法。 当创建自定义视频效果定义时实现此接口。</summary>
    </member>
    <member name="P:Windows.Media.Effects.IVideoEffectDefinition.ActivatableClassId">
      <summary>视频效果定义的可激活类 ID。</summary>
      <returns>视频效果定义的可激活类 ID，例如“Windows.Media.VideoStabilizationEffect”。</returns>
    </member>
    <member name="P:Windows.Media.Effects.IVideoEffectDefinition.Properties">
      <summary>用于配置 VideoEffectDefinition 对象的属性集。</summary>
      <returns>表示为元祖的视频效果定义的属性集。</returns>
    </member>
    <member name="T:Windows.Media.Effects.MediaEffectClosedReason">
      <summary>指定关闭媒体效果的原因。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaEffectClosedReason.Done">
      <summary>该操作已完成。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaEffectClosedReason.EffectCurrentlyUnloaded">
      <summary>效果已卸载。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaEffectClosedReason.UnknownError">
      <summary>发生未知错误。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaEffectClosedReason.UnsupportedEncodingFormat">
      <summary>媒体效果不支持要求的编码格式。</summary>
    </member>
    <member name="T:Windows.Media.Effects.MediaMemoryTypes">
      <summary>指定可用于媒体操作的内存类型。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaMemoryTypes.Cpu">
      <summary>CPU 内存。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaMemoryTypes.Gpu">
      <summary>GPU 内存。</summary>
    </member>
    <member name="F:Windows.Media.Effects.MediaMemoryTypes.GpuAndCpu">
      <summary>GPU 和 CPU 内存。</summary>
    </member>
    <member name="T:Windows.Media.Effects.ProcessAudioFrameContext">
      <summary>提供在 ProcessFrame 方法内执行自定义音频效果操作的上下文。</summary>
    </member>
    <member name="P:Windows.Media.Effects.ProcessAudioFrameContext.InputFrame">
      <summary>获取音频效果操作的输入帧。</summary>
      <returns>音频效果操作的输入帧。</returns>
    </member>
    <member name="P:Windows.Media.Effects.ProcessAudioFrameContext.OutputFrame">
      <summary>获取音频效果操作的输出帧。</summary>
      <returns>音频效果操作的输出帧。</returns>
    </member>
    <member name="T:Windows.Media.Effects.ProcessVideoFrameContext">
      <summary>提供在 ProcessFrame 方法内执行自定义视频效果操作的上下文。</summary>
    </member>
    <member name="P:Windows.Media.Effects.ProcessVideoFrameContext.InputFrame">
      <summary>获取视频效果操作的输入帧。</summary>
      <returns>视频效果操作的输入帧。</returns>
    </member>
    <member name="P:Windows.Media.Effects.ProcessVideoFrameContext.OutputFrame">
      <summary>获取视频效果操作的输出帧。</summary>
      <returns>视频效果操作的输出帧。</returns>
    </member>
    <member name="T:Windows.Media.Effects.VideoCompositorDefinition">
      <summary>表示自定义视频复合器的定义。</summary>
    </member>
    <member name="M:Windows.Media.Effects.VideoCompositorDefinition.#ctor(System.String)">
      <summary>初始化 VideoCompositorDefinition 类的新实例。</summary>
      <param name="activatableClassId">The activatable class ID of the video compositor.</param>
    </member>
    <member name="M:Windows.Media.Effects.VideoCompositorDefinition.#ctor(System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>Initializes a new instance of the VideoCompositorDefinition class.</summary>
      <param name="activatableClassId">The activatable class ID of the video compositor.</param>
      <param name="props">The set of properties for configuring the video compositor object.</param>
    </member>
    <member name="P:Windows.Media.Effects.VideoCompositorDefinition.ActivatableClassId">
      <summary>Gets the activatable class ID of the video compositor.</summary>
      <returns>The activatable class ID of the video compositor.</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoCompositorDefinition.Properties">
      <summary>Gets the set of properties for configuring the video compositor object.</summary>
      <returns>The set of properties for configuring the video compositor object.</returns>
    </member>
    <member name="T:Windows.Media.Effects.VideoEffectDefinition">
      <summary>表示视频效果定义。</summary>
    </member>
    <member name="M:Windows.Media.Effects.VideoEffectDefinition.#ctor(System.String)">
      <summary>创建具有指定的可激活的类 ID 的新 VideoEffectDefinition 对象。</summary>
      <param name="activatableClassId">The activatable class ID of the video effect definition.</param>
    </member>
    <member name="M:Windows.Media.Effects.VideoEffectDefinition.#ctor(System.String,Windows.Foundation.Collections.IPropertySet)">
      <summary>创建具有指定的可激活的类 ID 的新 VideoEffectDefinition 对象，配置具有指定的设置的对象。</summary>
      <param name="activatableClassId">The activatable class ID of the video effect definition.</param>
      <param name="props">指定的视频效果定义的配置属性。</param>
    </member>
    <member name="P:Windows.Media.Effects.VideoEffectDefinition.ActivatableClassId">
      <summary>获取视频效果定义的可激活类 ID。</summary>
      <returns>The activatable class ID of the video effect definition, such as "Windows.Media.VideoStabilizationEffect".</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoEffectDefinition.Properties">
      <summary>获取用于配置 VideoEffectDefinition 对象的属性集。</summary>
      <returns>The set of properties for the video effect definition, represented as tuples.</returns>
    </member>
    <member name="T:Windows.Media.Effects.VideoTransformEffectDefinition">
      <summary>表示视频转换效果的定义。</summary>
    </member>
    <member name="M:Windows.Media.Effects.VideoTransformEffectDefinition.#ctor">
      <summary>初始化 VideoTransformEffectDefinition 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.ActivatableClassId">
      <summary>获取视频转换效果定义的可激活类 ID。</summary>
      <returns>视频转换效果定义的可激活类 ID。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.CropRectangle">
      <summary>获取或设置在其中裁剪视频的矩形（以像素为单位）。</summary>
      <returns>在其中裁剪视频的矩形</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.Mirror">
      <summary>获取或设置将映射视频的方向。</summary>
      <returns>将映射视频的方向。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.OutputSize">
      <summary>获取或设置视频的输出大小（以像素为单位）。</summary>
      <returns>视频的输出大小（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.PaddingColor">
      <summary>获取或设置用于填充帧中未填充视频的像素的颜色，如视频上下的黑边。</summary>
      <returns>用于填充帧中未填充视频的像素的颜色</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.ProcessingAlgorithm">
      <summary>获取或设置用于视频转换的媒体处理算法。</summary>
      <returns>用于视频转换的媒体处理算法。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.Properties">
      <summary>获取用于配置 VideoTransformEffectDefinition 对象的属性集。</summary>
      <returns>用于配置 VideoTransformEffectDefinition 对象的属性集。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.Rotation">
      <summary>获取或设置视频将旋转的角度和方向。</summary>
      <returns>视频将旋转的角度和方向。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformEffectDefinition.SphericalProjection">
      <summary>获取 VideoTransformSphericalProjection 对象，该对象允许你配置由视频转换效果使用的球面投影参数。</summary>
      <returns>VideoTransformSphericalProjection 对象。</returns>
    </member>
    <member name="T:Windows.Media.Effects.VideoTransformSphericalProjection">
      <summary>支持配置由 VideoTransformEffectDefinition 使用的球面投影参数。</summary>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformSphericalProjection.FrameFormat">
      <summary>获取或设置来自 SphericalVideoFrameFormat 枚举的值，该值指定视频的球面投影格式。</summary>
      <returns>视频的球面投影格式。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformSphericalProjection.HorizontalFieldOfViewInDegrees">
      <summary>获取或设置用于球面视频投影的水平视野（以度数表示）。</summary>
      <returns>水平视野（以度数表示）。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformSphericalProjection.IsEnabled">
      <summary>获取或设置一个值，该值指定是否针对 VideoTransformEffectDefinition 启用球面投影。</summary>
      <returns>如果启用球面投影，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformSphericalProjection.ProjectionMode">
      <summary>获取或设置指定用于球面视频的投影模式的值。</summary>
      <returns>指定用于球面视频的投影模式的值。</returns>
    </member>
    <member name="P:Windows.Media.Effects.VideoTransformSphericalProjection.ViewOrientation">
      <summary>获取或设置用于投影球面视频的当前视图方向的四元数。</summary>
      <returns>当前视图方向。</returns>
    </member>
    <member name="T:Windows.Media.FaceAnalysis.DetectedFace">
      <summary>表示 SoftwareBitmap 或 VideoFrame 中检测到的人脸。</summary>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.DetectedFace.FaceBox">
      <summary>获取检测到的人脸在 SoftwareBitmap 或 VideoFrame 中占用的边界。</summary>
      <returns>检测到的人脸的边界。</returns>
    </member>
    <member name="T:Windows.Media.FaceAnalysis.FaceDetector">
      <summary>在 SoftwareBitmap 中检测人脸。</summary>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.FaceDetector.IsSupported">
      <summary>获取一个值，该值指示当前设备是否支持 FaceDetector 类。</summary>
      <returns>如果为 FaceDetector，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.FaceDetector.MaxDetectableFaceSize">
      <summary>获取或设置最大的可检测人脸大小（以像素为单位）。</summary>
      <returns>最大的可检测人脸大小（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.FaceDetector.MinDetectableFaceSize">
      <summary>获取或设置最小的可检测人脸大小（以像素为单位）。</summary>
      <returns>最小的可检测人脸大小（以像素为单位）。</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceDetector.CreateAsync">
      <summary>创建 FaceDetector 类的新实例。</summary>
      <returns>一个异步操作，在成功完成时返回 FaceDetector 实例。</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceDetector.DetectFacesAsync(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>异步检测提供的 SoftwareBitmap 中的人脸。</summary>
      <param name="image">要进行人脸检测处理的图像数据。</param>
      <returns>一个异步操作，在成功完成时返回 DetectedFace 对象的列表。</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceDetector.DetectFacesAsync(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Graphics.Imaging.BitmapBounds)">
      <summary>异步检测指定搜索区域内提供的 SoftwareBitmap 中的人脸。</summary>
      <param name="image">The image data to be processed for face detection.</param>
      <param name="searchArea">将在其中进行人脸检测的 SoftwareBitmap 内的边界。</param>
      <returns>An asynchronous operation that returns a list of DetectedFace objects upon successful completion.</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceDetector.GetSupportedBitmapPixelFormats">
      <summary>返回当前设备上 FaceDetector 所支持的位图像素格式的列表。</summary>
      <returns>当前设备上 FaceDetector 所支持的位图像素格式的列表。</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceDetector.IsBitmapPixelFormatSupported(Windows.Graphics.Imaging.BitmapPixelFormat)">
      <summary>查询当前设备上的 FaceDetector 是否支持指定的位图像素格式。</summary>
      <param name="bitmapPixelFormat">查询是否支持的位图像素格式。</param>
      <returns>如果支持指定的位图像素格式，则为真；否则为假。</returns>
    </member>
    <member name="T:Windows.Media.FaceAnalysis.FaceTracker">
      <summary>检测 VideoFrame 对象中的人脸，并在后续视频帧中跟踪人脸。</summary>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.FaceTracker.IsSupported">
      <summary>获取一个值，该值指示当前设备是否支持 FaceTracker 类。</summary>
      <returns>如果为 FaceTracker，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.FaceTracker.MaxDetectableFaceSize">
      <summary>Gets or sets the maximum detectable face size, in pixels.</summary>
      <returns>The maximum detectable face size, in pixels.</returns>
    </member>
    <member name="P:Windows.Media.FaceAnalysis.FaceTracker.MinDetectableFaceSize">
      <summary>Gets or sets the minimum detectable face size, in pixels.</summary>
      <returns>The minimum detectable face size, in pixels.</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceTracker.CreateAsync">
      <summary>创建 FaceTracker 类的新实例。</summary>
      <returns>一个异步操作，在成功完成时返回 FaceTracker 实例。</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceTracker.GetSupportedBitmapPixelFormats">
      <summary>返回当前设备上 FaceTracker 所支持的位图像素格式的列表。</summary>
      <returns>当前设备上 FaceTracker 所支持的位图像素格式的列表。</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceTracker.IsBitmapPixelFormatSupported(Windows.Graphics.Imaging.BitmapPixelFormat)">
      <summary>查询当前设备上的 FaceTracker 是否支持指定的位图像素格式。</summary>
      <param name="bitmapPixelFormat">The bitmap pixel format for which support is queried.</param>
      <returns>True if the specified bitmap pixel format is supported; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.FaceAnalysis.FaceTracker.ProcessNextFrameAsync(Windows.Media.VideoFrame)">
      <summary>异步处理 VideoFrame 以进行人脸检测。</summary>
      <param name="videoFrame">在其中检测或跟踪人脸的 VideoFrame。</param>
      <returns>An asynchronous operation that returns a list of DetectedFace objects upon successful completion.</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportAccessMode">
      <summary>指定导入照片的访问模式。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportAccessMode.ReadAndDelete">
      <summary>照片导入时具有读取和删除访问权限。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportAccessMode.ReadOnly">
      <summary>照片导入时具有只读访问权限。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportAccessMode.ReadWrite">
      <summary>照片导入时具有读取和写入访问权限。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportConnectionTransport">
      <summary>指定用于照片导入的连接传输。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportConnectionTransport.Bluetooth">
      <summary>连接传输为蓝牙。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportConnectionTransport.IP">
      <summary>连接传输为 Internet Protocol。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportConnectionTransport.Unknown">
      <summary>连接传输为未知。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportConnectionTransport.Usb">
      <summary>连接传输为 USB。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportContentType">
      <summary>指定导入项的内容类型。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentType.Image">
      <summary>该项为图像。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentType.Unknown">
      <summary>内容类型未知。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentType.Video">
      <summary>该项为视频。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportContentTypeFilter">
      <summary>指定包含在照片导入操作中的内容类型。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentTypeFilter.ImagesAndVideos">
      <summary>包含图像和视频。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentTypeFilter.ImagesAndVideosFromCameraRoll">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentTypeFilter.OnlyImages">
      <summary>仅包含图像。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportContentTypeFilter.OnlyVideos">
      <summary>仅包含视频。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult">
      <summary>表示从源中删除导入的媒体项的操作结果。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.DeletedItems">
      <summary>获取从源中删除的项的列表。</summary>
      <returns>从源中删除的项的列表。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.HasSucceeded">
      <summary>获取一个值，该值指示删除操作是否成功。</summary>
      <returns>如果该删除操作成功，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.PhotosCount">
      <summary>获取在操作中被删除的照片的数目。</summary>
      <returns>在操作中被删除的照片的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.PhotosSizeInBytes">
      <summary>获取在操作中被删除的照片的尺寸（以字节表示）。</summary>
      <returns>在操作中被删除的照片的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.Session">
      <summary>获取与删除操作关联的照片导入会话。</summary>
      <returns>与删除操作关联的照片导入会话。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.SiblingsCount">
      <summary>获取在操作中被删除的同级照片的数目。</summary>
      <returns>在操作中被删除的同级照片的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.SiblingsSizeInBytes">
      <summary>获取在操作中被删除的同级文件的尺寸（以字节表示）。</summary>
      <returns>在操作中被删除的同级文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.SidecarsCount">
      <summary>获取在操作中被删除的附带文件的数目。</summary>
      <returns>在操作中被删除的附带文件的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.SidecarsSizeInBytes">
      <summary>获取在操作中被删除的附带文件的尺寸（以字节表示）。</summary>
      <returns>在操作中被删除的附带文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.TotalCount">
      <summary>获取在操作中被删除的项的总数。</summary>
      <returns>在操作中被删除的项的总数。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.TotalSizeInBytes">
      <summary>获取在操作中所有被删除的项的总尺寸（以字节表示）。</summary>
      <returns>在操作中所有被删除的项的总尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.VideosCount">
      <summary>获取在操作中被删除的视频的数目。</summary>
      <returns>在操作中被删除的视频的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportDeleteImportedItemsFromSourceResult.VideosSizeInBytes">
      <summary>获取在操作中被删除的视频的尺寸（以字节表示）。</summary>
      <returns>在操作中被删除的视频的尺寸（以字节表示）。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportFindItemsResult">
      <summary>表示在源中查找媒体项的操作结果。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.FoundItems">
      <summary>获取从源中找到的项的列表。</summary>
      <returns>从源中找到的项的列表。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.HasSucceeded">
      <summary>获取一个值，该值指示查找操作是否成功。</summary>
      <returns>如果该查找操作成功，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.ImportMode">
      <summary>获取确定哪种类型的文件包含在 ImportItemsAsync 操作中的照片导入模式。</summary>
      <returns>照片导入模式。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.PhotosCount">
      <summary>获取在源中找到的照片的数目。</summary>
      <returns>在源中找到的照片的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.PhotosSizeInBytes">
      <summary>获取在源中找到的照片的尺寸（以字节表示）。</summary>
      <returns>找到的照片的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedPhotosCount">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的照片数目。</summary>
      <returns>目前选中照片的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedPhotosSizeInBytes">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的照片尺寸（以字节表示）。</summary>
      <returns>当前选中的照片尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedSiblingsCount">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的同级文件的数目。</summary>
      <returns>目前选中同级文件的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedSiblingsSizeInBytes">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的同级文件的尺寸（以字节表示）。</summary>
      <returns>目前选中同级文件的尺寸。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedSidecarsCount">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的附带文件的数目。</summary>
      <returns>目前选中附带文件的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedSidecarsSizeInBytes">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的附带文件的尺寸（以字节表示）。</summary>
      <returns>当前选中的附带文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedTotalCount">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的项的总数。</summary>
      <returns>目前选中项的总数。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedTotalSizeInBytes">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的所有项的总尺寸（以字节表示）。</summary>
      <returns>当前选中的所有项的总尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedVideosCount">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的视频数目。</summary>
      <returns>目前选中视频的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SelectedVideosSizeInBytes">
      <summary>获取目前选中的将包含在 ImportItemsAsync 操作中的视频尺寸（以字节表示）。</summary>
      <returns>当前选中的视频尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.Session">
      <summary>获取与查找操作关联的照片导入会话。</summary>
      <returns>与查找操作关联的照片导入会话。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SiblingsCount">
      <summary>获取在源中找到的同级文件的数目。</summary>
      <returns>在源中找到的同级文件的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SiblingsSizeInBytes">
      <summary>获取在操作中找到的同级文件的尺寸（以字节表示）。</summary>
      <returns>在操作中找到的同级文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SidecarsCount">
      <summary>获取在源中找到的附带文件的数目。</summary>
      <returns>在源中找到的附带文件的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.SidecarsSizeInBytes">
      <summary>获取在操作中找到的附带文件的尺寸（以字节表示）。</summary>
      <returns>在操作中找到的附带文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.TotalCount">
      <summary>获取在源中找到的项的总数。</summary>
      <returns>在源中找到的项的总数。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.TotalSizeInBytes">
      <summary>获取在源中找到的所有项的总尺寸（以字节表示）。</summary>
      <returns>在源中找到的所有项的总尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.VideosCount">
      <summary>获取在源中找到的视频的数目。</summary>
      <returns>在源中找到的视频的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportFindItemsResult.VideosSizeInBytes">
      <summary>获取在源中找到的视频的尺寸（以字节表示）。</summary>
      <returns>找到的视频的尺寸（以字节表示）。</returns>
    </member>
    <member name="E:Windows.Media.Import.PhotoImportFindItemsResult.ItemImported">
      <summary>当导入项时发生。</summary>
    </member>
    <member name="E:Windows.Media.Import.PhotoImportFindItemsResult.SelectionChanged">
      <summary>选中项的集合将被包含在 ImportItemsAsync operation 更改中时发生。</summary>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportFindItemsResult.AddItemsInDateRangeToSelection(Windows.Foundation.DateTime,Windows.Foundation.TimeSpan)">
      <summary>将指定日期范围内的所有项都添加到当前选择中。</summary>
      <param name="rangeStart">日期范围的起点。</param>
      <param name="rangeLength">日期范围的长度。</param>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportFindItemsResult.ImportItemsAsync">
      <summary>从源中异步导入选中项。</summary>
      <returns>一个异步操作，在成功完成时返回 PhotoImportImportItemsResult。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportFindItemsResult.SelectAll">
      <summary>选择源中找到的将被包含在 ImportItemsAsync 操作中的所有项目。</summary>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportFindItemsResult.SelectNewAsync">
      <summary>选择源中找到的将被包含在 ImportItemsAsync 操作中的所有新项目。</summary>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportFindItemsResult.SelectNone">
      <summary>取消选择源中找到的所有项目，防止它们被包含在 ImportItemsAsync 操作中。</summary>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportFindItemsResult.SetImportMode(Windows.Media.Import.PhotoImportImportMode)">
      <summary>设置确定哪种类型的文件包含在 ImportItemsAsync 操作中的照片导入模式。</summary>
      <param name="value">The photo import mode.</param>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportImportItemsResult">
      <summary>表示从源中导入媒体项的操作结果。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.HasSucceeded">
      <summary>获取一个值，该值指示导入操作是否成功。</summary>
      <returns>如果该导入操作成功，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.ImportedItems">
      <summary>获取从源中导入的项的列表。</summary>
      <returns>从源中导入的项的列表。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.PhotosCount">
      <summary>获取在操作中导入的照片的数目。</summary>
      <returns>在操作中导入的照片的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.PhotosSizeInBytes">
      <summary>获取在操作中导入的照片的尺寸（以字节表示）。</summary>
      <returns>在操作中导入的照片的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.Session">
      <summary>获取与导入操作关联的照片导入会话。</summary>
      <returns>与导入操作关联的照片导入会话。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.SiblingsCount">
      <summary>获取在操作中导入的同级照片的数目。</summary>
      <returns>在操作中导入的同级照片的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.SiblingsSizeInBytes">
      <summary>获取在操作中导入的附带文件的尺寸（以字节表示）。</summary>
      <returns>在操作中导入的附带文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.SidecarsCount">
      <summary>获取在操作中导入的附带文件的数目。</summary>
      <returns>在操作中导入的附带文件的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.SidecarsSizeInBytes">
      <summary>Gets the size of the imported sidecar files, in bytes.</summary>
      <returns>The size of the imported sidecar files, in bytes.</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.TotalCount">
      <summary>获取在操作中导入的项的总数。</summary>
      <returns>在操作中导入的项的总数。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.TotalSizeInBytes">
      <summary>获取在操作中所有导入的项的总尺寸（以字节表示）。</summary>
      <returns>在操作中所有导入的项的总尺寸（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.VideosCount">
      <summary>获取在操作中导入的视频的数目。</summary>
      <returns>在操作中导入的视频的数目。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportImportItemsResult.VideosSizeInBytes">
      <summary>获取在操作中导入的视频的尺寸（以字节表示）。</summary>
      <returns>在操作中导入的视频的尺寸（以字节表示）。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportImportItemsResult.DeleteImportedItemsFromSourceAsync">
      <summary>异步删除从源中导入的项。</summary>
      <returns>一个异步操作，在成功完成时返回 PhotoImportDeleteImportedItemsFromSourceResult。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportImportMode">
      <summary>指定包含在导入操作中的文件类型。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportImportMode.IgnoreSiblings">
      <summary>忽略同级文件。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportImportMode.IgnoreSidecars">
      <summary>忽略附带文件。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportImportMode.IgnoreSidecarsAndSiblings">
      <summary>忽略附带文件和同级文件。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportImportMode.ImportEverything">
      <summary>导入所有文件。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportItem">
      <summary>表示已经从源导入的媒体项。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.ContentType">
      <summary>获取已导入项的内容类型。</summary>
      <returns>已导入项的内容类型。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.Date">
      <summary>获取已导入项的创建日期。</summary>
      <returns>已导入项的创建日期。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.DeletedFileNames">
      <summary>获取与被删除的此项关联的文件名称列表。</summary>
      <returns>与被删除的此项关联的文件名称列表。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.ImportedFileNames">
      <summary>获取与导入的此项关联的文件名称列表。</summary>
      <returns>与导入的此项关联的文件名称列表。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.IsSelected">
      <summary>获取指示是否目前选中项进行导入的值。</summary>
      <returns>如果目前已选中了项，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.ItemKey">
      <summary>获取标识项的键。</summary>
      <returns>用于标识该项的键。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.Name">
      <summary>获取项的名称。</summary>
      <returns>项的名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.Path">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.Sibling">
      <summary>获取与该项关联的同级文件（如有）。</summary>
      <returns>与该项关联的同级文件</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.Sidecars">
      <summary>获取与该项关联的附带文件（如有）。</summary>
      <returns>与该项关联的附带文件</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.SizeInBytes">
      <summary>获取项的尺寸（以字节表示）。</summary>
      <returns>项的尺寸（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.Thumbnail">
      <summary>获取包含与此项关联的缩略图图像的随机访问流。</summary>
      <returns>包含与此项关联的缩略图图像的随机访问流。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItem.VideoSegments">
      <summary>获取与此项关联的视频段列表。</summary>
      <returns>与此项关联的视频段列表。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportItemImportedEventArgs">
      <summary>为 PhotoImportFindItemsResult.ItemImported 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportItemImportedEventArgs.ImportedItem">
      <summary>获取与 PhotoImportFindItemsResult::ItemImported 事件关联的导入的项。</summary>
      <returns>导入的项。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportItemSelectionMode">
      <summary>指定使用 PhotoImportSession::FindItemsAsync 发现的项的初始选择状态。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportItemSelectionMode.SelectAll">
      <summary>所有找到的项都为初始选中的。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportItemSelectionMode.SelectNew">
      <summary>所有新找到的项都为初始选中的。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportItemSelectionMode.SelectNone">
      <summary>没有找到的初始选中的项。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportManager">
      <summary>提供 API，该 API 用于确定当前设备上是否支持照片导入、是否查找从中导入照片的来源并是否获取对所有挂起照片导入操作的引用。</summary>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportManager.FindAllSourcesAsync">
      <summary>从可以从中导入照片的源查找当前可用的源。</summary>
      <returns>一个异步操作，在成功完成时返回可用源的列表。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportManager.GetPendingOperations">
      <summary>获取所有挂起照片导入操作的列表。</summary>
      <returns>所有挂起照片导入操作的列表。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportManager.IsSupportedAsync">
      <summary>获取一个值，该值指示当前设备是否支持照片导入。</summary>
      <returns>一个异步操作，如果支持照片导入则返回 true。 Otherwise, returns false.</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportOperation">
      <summary>表示正在进行照片导入操作。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportOperation.ContinueDeletingImportedItemsFromSourceAsync">
      <summary>导致从源正在删除的操作继续。</summary>
      <returns>一个异步操作，在成功完成时返回 PhotoImportDeleteImportedItemsFromSourceResult 对象。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportOperation.ContinueFindingItemsAsync">
      <summary>导致正在进行的查找操作继续。</summary>
      <returns>一个异步操作，在成功完成时返回 PhotoImportFindItemsResult 对象。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportOperation.ContinueImportingItemsAsync">
      <summary>导致正在进行的导入项操作继续。</summary>
      <returns>一个异步操作，在成功完成时返回 PhotoImportImportItemsResult 对象。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportOperation.Session">
      <summary>获取与操作关联的照片导入会话。</summary>
      <returns>与操作关联的照片导入会话。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportOperation.Stage">
      <summary>获取正在进行操作的当前阶段。</summary>
      <returns>正在进行操作的当前阶段。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportPowerSource">
      <summary>指定包含将被导入的项的源设备的当前电源。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportPowerSource.Battery">
      <summary>当前电源是电池。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportPowerSource.External">
      <summary>当前电源是外接电源。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportPowerSource.Unknown">
      <summary>电源当前未知。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportProgress">
      <summary>异步照片导入操作的进度数据。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportProgress.BytesImported">
      <summary>已导入的字节数。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportProgress.ImportProgress">
      <summary>当前导入进度，以从 0 到 1 的浮点值表示。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportProgress.ItemsImported">
      <summary>已导入的项的数目。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportProgress.TotalBytesToImport">
      <summary>将要被导入的数据总字节数。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportProgress.TotalItemsToImport">
      <summary>将要被导入的项的总数。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSelectionChangedEventArgs">
      <summary>为 PhotoImportFindItemsResult::SelectionChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSelectionChangedEventArgs.IsSelectionEmpty">
      <summary>获取一个值，该值指示是否在选择更改后没有选中项目。</summary>
      <returns>如果没有选中项目则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSession">
      <summary>表示具有照片导入源的照片导入会话。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.AppendSessionDateToDestinationFolder">
      <summary>获取或设置指定是否应该将会话日期附加到目标文件夹名称的值。</summary>
      <returns>如果会话应该被附加至文件夹名称，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.DestinationFileNamePrefix">
      <summary>获取或设置目标文件名称的前缀。</summary>
      <returns>目标文件名称的前缀。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.DestinationFolder">
      <summary>获取或设置照片导入会话的目标文件夹。</summary>
      <returns>照片导入会话的目标文件夹。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.RememberDeselectedItems">
      <summary>获取一个值，该值指示是否应记住会话的取消选择项。</summary>
      <returns>如果应记住会话的取消选择项，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.SessionId">
      <summary>获取导入会话的唯一标识符。</summary>
      <returns>导入会话的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.Source">
      <summary>获取表示与照片导入会话关联的源设备的对象。</summary>
      <returns>表示与照片导入会话关联的源设备的对象。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.SubfolderCreationMode">
      <summary>获取或设置指示在目标文件夹中命名子文件夹所使用的方法的值。</summary>
      <returns>指示在目标文件夹中命名子文件夹所使用的方法的值。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSession.SubfolderDateFormat">
      <summary>获取或设置一个值，该值指示会话用于子文件夹的日期格式。</summary>
      <returns>一个值，指示会话用于子文件夹的日期格式。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportSession.Close">
      <summary>关闭照片导入会话并释放关联的资源。</summary>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportSession.FindItemsAsync(Windows.Media.Import.PhotoImportContentTypeFilter,Windows.Media.Import.PhotoImportItemSelectionMode)">
      <summary>异步查找源设备上可用于导入的项。</summary>
      <param name="contentTypeFilter">一个值，该值指示包括在结果中查找图像、视频、或两者皆有的查找操作。</param>
      <param name="itemSelectionMode">一个值，该值指示结果中是否为所有项、没有任何项还是只有新项为初始标记为选中。</param>
      <returns>一个异步操作，在成功完成时返回 PhotoImportFindItemsResult。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSidecar">
      <summary>表示 PhotoImportItem 的附带文件或者同级文件。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSidecar.Date">
      <summary>获取附带或同级文件的日期。</summary>
      <returns>附带或同级文件的日期。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSidecar.Name">
      <summary>获取附带或同级文件的名称。</summary>
      <returns>附带或同级文件的名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSidecar.SizeInBytes">
      <summary>获取附带文件或同级文件的尺寸（以字节表示）。</summary>
      <returns>附带文件或同级文件的尺寸（以字节表示）。</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSource">
      <summary>表示照片导入会话的源设备。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.BatteryLevelPercent">
      <summary>源设备的电池水平。</summary>
      <returns>一个 0 到 100 的值，该值指示设备电池的电量水平，0 表示没电，100 表示电已充满。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.ConnectionProtocol">
      <summary>获取源设备正在用于通信的连接协议。</summary>
      <returns>源设备正在用于通信的连接协议。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.ConnectionTransport">
      <summary>获取一个值，该值指示正在用于从源设备导入项的传输机制。</summary>
      <returns>一个值，该值指示正在用于从源设备导入项的传输机制。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.DateTime">
      <summary>获取设备上的当前日期和时间。</summary>
      <returns>设备上的当前日期和时间。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.Description">
      <summary>获取源设备的用户可理解的描述。</summary>
      <returns>源设备的用户可理解的描述。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.DisplayName">
      <summary>获取源设备的用户可理解的显示名称。</summary>
      <returns>源设备的用户可理解的显示名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.Id">
      <summary>获取设备支持的多个传输中常见的唯一 16 字节标识符。</summary>
      <returns>设备支持的多个传输中常见的唯一 16 字节标识符。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.IsLocked">
      <summary>获取指示源设备是否被锁定的值。</summary>
      <returns>如果源设备被锁定，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.IsMassStorage">
      <summary>获取指示源设备是否为大容量存储器的值。</summary>
      <returns>如果源设备为大容量存储器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.Manufacturer">
      <summary>获取源设备的用户可理解的制造商名称。</summary>
      <returns>源设备的用户可理解的制造商名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.Model">
      <summary>获取设备型号名称。</summary>
      <returns>设备型号名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.PowerSource">
      <summary>获取一个值，该值指示源设备正在使用的电源类型（如已知）。</summary>
      <returns>指示源设备正在使用的电源类型（如已知）的值。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.SerialNumber">
      <summary>获取设备的序列号。</summary>
      <returns>设备的序列号。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.StorageMedia">
      <summary>获取表示源设备公开的不同存储介质的对象列表。</summary>
      <returns>表示源设备公开的不同存储介质的对象列表。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.Thumbnail">
      <summary>获取对源设备的异步返回包含缩略图图像的流的引用。</summary>
      <returns>对源设备的异步返回包含缩略图图像的流的引用。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportSource.Type">
      <summary>获取指示源设备类型的值。</summary>
      <returns>指示存储设备类型的值。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportSource.CreateImportSession">
      <summary>创建一个新的照片导入会话。</summary>
      <returns>新的 PhotoImportSession 对象。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportSource.FromFolderAsync(Windows.Storage.IStorageFolder)">
      <summary>从指定的根文件夹创建 PhotoImportSource 的新实例。</summary>
      <param name="sourceRootFolder">从其中创建照片导入源的根文件夹。</param>
      <returns>成功完成时，返回 PhotoImportSource 的异步操作。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportSource.FromIdAsync(System.String)">
      <summary>从指定设备 ID 创建 PhotoImportSource 的新实例。</summary>
      <param name="sourceId">The root folder from which the photo import source is created.</param>
      <returns>An asynchronous operation that returns a PhotoImportSource upon successful completion.</returns>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSourceType">
      <summary>指定正在用作照片导入源的设备类型。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.AudioRecorder">
      <summary>设备是音频记录器。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.Camera">
      <summary>设备是照相机。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.Generic">
      <summary>设备是常规照片导入源。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.MediaPlayer">
      <summary>设备是媒体播放器。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.PersonalInfoManager">
      <summary>设备是个人信息管理器。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.Phone">
      <summary>设备是手机。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSourceType.Video">
      <summary>设备是摄像机。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportStage">
      <summary>照片指定导入过程的阶段。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStage.DeletingImportedItemsFromSource">
      <summary>导入的项当前已从源中被删除。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStage.FindingItems">
      <summary>该项当前已被找到。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStage.ImportingItems">
      <summary>该项当前已被导入。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStage.NotStarted">
      <summary>照片导入进程尚未启动。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportStorageMedium">
      <summary>表示照片导入源设备公开的存储介质。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.AvailableSpaceInBytes">
      <summary>获取存储介质上的可用空间（以字节表示）。</summary>
      <returns>存储介质上的可用空间（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.CapacityInBytes">
      <summary>获得存储介质的容量（以字节表示）。</summary>
      <returns>存储介质的容量（以字节表示）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.Description">
      <summary>获取存储介质的描述。</summary>
      <returns>存储介质的描述。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.Name">
      <summary>获取存储介质的名称。</summary>
      <returns>存储介质的名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.SerialNumber">
      <summary>获取存储介质的序列号。</summary>
      <returns>存储介质的序列号。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.StorageMediumType">
      <summary>获取存储介质的类型。</summary>
      <returns>存储介质的类型。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportStorageMedium.SupportedAccessMode">
      <summary>获取指示存储介质支持的访问模式的值。</summary>
      <returns>指示存储介质支持的访问模式的值。</returns>
    </member>
    <member name="M:Windows.Media.Import.PhotoImportStorageMedium.Refresh">
      <summary>刷新有关存储介质的信息。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportStorageMediumType">
      <summary>指定存储介质的类型。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStorageMediumType.Fixed">
      <summary>存储介质是固定的。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStorageMediumType.Removable">
      <summary>存储介质是可拆除的。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportStorageMediumType.Undefined">
      <summary>存储介质类型未定义。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSubfolderCreationMode">
      <summary>指定指示在目标文件夹中命名子文件夹所使用的方法。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderCreationMode.CreateSubfoldersFromExifDate">
      <summary>子文件夹基于导入文件的 EXIF 日期创建。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderCreationMode.CreateSubfoldersFromFileDate">
      <summary>子文件夹基于导入文件的文件日期创建。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderCreationMode.DoNotCreateSubfolders">
      <summary>没有创建子文件夹。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderCreationMode.KeepOriginalFolderStructure">
      <summary>子文件夹匹配导入源的文件夹结构创建。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportSubfolderDateFormat">
      <summary>指定照片导入操作的子文件夹的日期格式。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderDateFormat.Year">
      <summary>日期格式指定一个年份。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderDateFormat.YearMonth">
      <summary>日期格式指定年份和月份。</summary>
    </member>
    <member name="F:Windows.Media.Import.PhotoImportSubfolderDateFormat.YearMonthDay">
      <summary>日期格式指定年份、月份和日期。</summary>
    </member>
    <member name="T:Windows.Media.Import.PhotoImportVideoSegment">
      <summary>表示导入的视频段。</summary>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportVideoSegment.Date">
      <summary>获取已导入视频段的日期。</summary>
      <returns>已导入视频段的日期。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportVideoSegment.Name">
      <summary>获取已导入视频段的名称。</summary>
      <returns>已导入视频段的名称。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportVideoSegment.Sibling">
      <summary>获取与该已导入视频段关联的同级文件（如有）。</summary>
      <returns>与该已导入视频段关联的同级文件（如有）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportVideoSegment.Sidecars">
      <summary>获取与该已导入视频段关联的附带文件（如有）。</summary>
      <returns>与该已导入视频段关联的附带文件（如有）。</returns>
    </member>
    <member name="P:Windows.Media.Import.PhotoImportVideoSegment.SizeInBytes">
      <summary>获取已导入视频段的尺寸（以字节表示）。</summary>
      <returns>已导入视频段的尺寸（以字节表示）。</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.AudioEncodingProperties">
      <summary>描述音频流的编码属性。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.#ctor">
      <summary>创建 AudioEncodingProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.Bitrate">
      <summary>获取或设置音频比特率。</summary>
      <returns>音频流的平均比特率（每位/秒为单位）。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.BitsPerSample">
      <summary>获取或设置每个音频采样的位数目。</summary>
      <returns>每个音频示例的位数量。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.ChannelCount">
      <summary>获取或设置音频通道数。</summary>
      <returns>音频通道的数量。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.IsSpatial">
      <summary>获取一个值，该值指示是否使用空间音频信息对音频编码。</summary>
      <returns>如果音频使用空间音频信息进行编码，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.Properties">
      <summary>获取音频流的其他格式属性。</summary>
      <returns>包含格式属性的属性设置。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.SampleRate">
      <summary>获取或设置音频采样率。</summary>
      <returns>每秒音频示例的数量。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.Subtype">
      <summary>获取或设置格式的子类型。</summary>
      <returns>子类型。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.AudioEncodingProperties.Type">
      <summary>获取格式类型。</summary>
      <returns>格式类型。 对于音频流，格式类型为“Audio”。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.Copy">
      <summary>创建 **AudioEncodingProperties** 对象的副本。</summary>
      <returns>**AudioEncodingProperties** 对象的副本。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreateAac(System.UInt32,System.UInt32,System.UInt32)">
      <summary>为高级音频编码 (AAC) 音频创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">音频采样速率。</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitrate">音频比特率。</param>
      <returns>音频编码属性。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreateAacAdts(System.UInt32,System.UInt32,System.UInt32)">
      <summary>以音频数据传输流 (ADTS) 格式为高级音频编码 (AAC) 音频创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">The audio sampling rate.</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitrate">The audio bit rate.</param>
      <returns>The audio encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreateAlac(System.UInt32,System.UInt32,System.UInt32)">
      <summary>为 Apple 无损音频编解码器 (ALAC) 音频创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">The audio sampling rate.</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitsPerSample">每个示例的位数。</param>
      <returns>The audio encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreateFlac(System.UInt32,System.UInt32,System.UInt32)">
      <summary>为免费无损音频编解码器 (FLAC) 音频创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">The audio sampling rate.</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitsPerSample">The number of bits per sample.</param>
      <returns>The audio encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreateMp3(System.UInt32,System.UInt32,System.UInt32)">
      <summary>为 MPEG Audio Layer-3 (MP3) 音频创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">The audio sampling rate.</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitrate">The audio bit rate.</param>
      <returns>The audio encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreatePcm(System.UInt32,System.UInt32,System.UInt32)">
      <summary>为脉冲编码调制 (PCM) 音频创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">The audio sampling rate.</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitsPerSample">音频位深度。</param>
      <returns>The audio encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.CreateWma(System.UInt32,System.UInt32,System.UInt32)">
      <summary>为 Windows Media Audio (WMA) 创建 AudioEncodingProperties 的实例。</summary>
      <param name="sampleRate">The audio sampling rate.</param>
      <param name="channelCount">The number of audio channels.</param>
      <param name="bitrate">The audio bit rate.</param>
      <returns>The audio encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.GetFormatUserData(System.Byte[]@)">
      <summary>获取媒体格式用户数据。</summary>
      <param name="value">接收媒体格式数据。</param>
    </member>
    <member name="M:Windows.Media.MediaProperties.AudioEncodingProperties.SetFormatUserData(System.Byte[])">
      <summary>设置媒体格式用户数据。</summary>
      <param name="value">要设置的媒体数据。</param>
    </member>
    <member name="T:Windows.Media.MediaProperties.AudioEncodingQuality">
      <summary>描述音频编码的质量等级。 质量越高，音频保真度越好以及结果文件越大。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.AudioEncodingQuality.Auto">
      <summary>**Auto** 会基于当前相机设置填充正确设置。 因此在使用 **Auto** 时，会忽略手动修改的设置。 例如，如果您使用一种静态创建方法创建预设配置文件（如 CreateM4a），并指定 **Auto** 为编码质量，则您对属性所做的任何更改将被基于当前照相机设置的值覆盖。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.AudioEncodingQuality.High">
      <summary>每秒 192 千位 (kbps) 数据传输速度的立体声专业音频采样速率 (48 kHz)。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.AudioEncodingQuality.Low">
      <summary>每秒 96 千位 (kbps) 数据传输速度的单声道 CD 质量采样速率 (44.1 kHz)。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.AudioEncodingQuality.Medium">
      <summary>每秒 128 千位 (kbps) 数据传输速度的立体声 CD 质量采样速率 (44.1 kHz)。</summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.ContainerEncodingProperties">
      <summary>描述媒体容器格式。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.ContainerEncodingProperties.#ctor">
      <summary>创建 ContainerEncodingProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.ContainerEncodingProperties.Properties">
      <summary>获取媒体容器的其他格式属性。</summary>
      <returns>A property set that contains format properties.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.ContainerEncodingProperties.Subtype">
      <summary>获取或设置媒体容器的子类型。</summary>
      <returns>子类型。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.ContainerEncodingProperties.Type">
      <summary>Gets the format type.</summary>
      <returns>The format type. 对于媒体容器，格式类型为“Container”。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ContainerEncodingProperties.Copy">
      <summary>创建 **ContainerEncodingProperties** 对象的副本。</summary>
      <returns>**ContainerEncodingProperties** 对象的副本。</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.H264ProfileIds">
      <summary>提供用于获取 H.264 配置文件 ID 的属性。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.Baseline">
      <summary>获取 H.264 基线配置文件。</summary>
      <returns>基线配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.ConstrainedBaseline">
      <summary>获取 H.264 受限基线配置文件。</summary>
      <returns>约束基线配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.Extended">
      <summary>获取 H.264 扩展配置文件。</summary>
      <returns>扩展的配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.High">
      <summary>获取 H.264 高端配置文件。</summary>
      <returns>高端配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.High10">
      <summary>获取 H.264 高端 10 配置文件。</summary>
      <returns>高端 10 配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.High422">
      <summary>获取 H.264 高端 4:2:2 配置文件。</summary>
      <returns>高端 4:2:2 配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.High444">
      <summary>获取 H.264 高端 4:4:4 配置文件。</summary>
      <returns>高端 4:4:4 配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.Main">
      <summary>获取 H.264 主要配置文件。</summary>
      <returns>获取主要配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.MultiviewHigh">
      <summary>获取 H.264 多视图配置文件。</summary>
      <returns>多视图配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.H264ProfileIds.StereoHigh">
      <summary>获取 H.264 立体声高端配置文件。</summary>
      <returns>立体声高配置。</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.ImageEncodingProperties">
      <summary>描述图像流的格式。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.#ctor">
      <summary>创建 ImageEncodingProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.ImageEncodingProperties.Height">
      <summary>获取或设置图像高度。</summary>
      <returns>图像的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.ImageEncodingProperties.Properties">
      <summary>获取图像流的其他格式属性。</summary>
      <returns>A property set that contains format properties.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.ImageEncodingProperties.Subtype">
      <summary>Gets or sets the subtype of the format.</summary>
      <returns>子类型。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.ImageEncodingProperties.Type">
      <summary>Gets the format type.</summary>
      <returns>The format type. 对于图像流，格式类型为“Image”。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.ImageEncodingProperties.Width">
      <summary>获取或设置图像宽度。</summary>
      <returns>图像的宽度（以像素为单位）。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.Copy">
      <summary>创建 **ImageEncodingProperties** 对象的副本。</summary>
      <returns>**ImageEncodingProperties** 对象的副本。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.CreateBmp">
      <summary>为 BMP 图像创建 ImageEncodingProperties 的实例。</summary>
      <returns>图像编码属性。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.CreateHeif">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.CreateJpeg">
      <summary>为 JPEG 图像创建 ImageEncodingProperties 的实例。</summary>
      <returns>图像流的属性。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.CreateJpegXR">
      <summary>为 XR 图像创建 ImageEncodingProperties 的实例。</summary>
      <returns>The properties for the image stream.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.CreatePng">
      <summary>为 PNG 图像创建 ImageEncodingProperties 的实例。</summary>
      <returns>The properties for the image stream.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.ImageEncodingProperties.CreateUncompressed(Windows.Media.MediaProperties.MediaPixelFormat)">
      <summary>为未压缩图像创建 ImageEncodingProperties 的实例。</summary>
      <param name="format">媒体像素格式。</param>
      <returns>The image encoding properties.</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.IMediaEncodingProperties">
      <summary>描述媒体流或媒体容器的格式。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.IMediaEncodingProperties.Properties">
      <summary>获取其他格式属性。</summary>
      <returns>A property set that contains format properties.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.IMediaEncodingProperties.Subtype">
      <summary>Gets or sets the subtype of the format.</summary>
      <returns>子类型。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.IMediaEncodingProperties.Type">
      <summary>Gets the format type.</summary>
      <returns>The format type. 该值可为规范格式的 GUID 字符串表现形式，或者在下表中列出的预定义值之一。&lt;表&gt;</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaEncodingProfile">
      <summary>描述音频或视频文件的编码配置文件。 编码配置文件包含音频和视频编码格式的说明和媒体容器的说明。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.#ctor">
      <summary>创建 MediaEncodingProfile 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingProfile.Audio">
      <summary>获取或设置音频流的编码属性。</summary>
      <returns>音频流的编码属性。 如果配置文件不包含音频流，则该值为 **null**。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingProfile.Container">
      <summary>获取或设置媒体容器的属性。</summary>
      <returns>媒体容器的属性。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingProfile.Video">
      <summary>获取或设置视频流的编码属性。</summary>
      <returns>视频流的编码属性。 如果配置文件不包含视频流，则该值为 **null**。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateAlac(Windows.Media.MediaProperties.AudioEncodingQuality)">
      <summary>为 Apple 无损音频编解码器 (ALAC) 音频创建 MediaEncodingProfile 的实例。</summary>
      <param name="quality">编码质量。</param>
      <returns>媒体编码配置文件。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateAvi(Windows.Media.MediaProperties.VideoEncodingQuality)">
      <summary>为 AVI 创建一个 MediaEncodingProfile 实例。</summary>
      <param name="quality">视频质量。</param>
      <returns>The media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateFlac(Windows.Media.MediaProperties.AudioEncodingQuality)">
      <summary>为免费无损音频编解码器 (FLAC) 音频创建 MediaEncodingProfile 的实例。</summary>
      <param name="quality">The ecoding quality.</param>
      <returns>The media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateFromFileAsync(Windows.Storage.IStorageFile)">
      <summary>通过现有的媒体文件创建编码配置文件。</summary>
      <param name="file">从中创建配置文件的媒体文件。</param>
      <returns>An object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateFromStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过包含媒体数据的流创建编码配置文件。</summary>
      <param name="stream">从中创建配置文件的媒体流。</param>
      <returns>An object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateHevc(Windows.Media.MediaProperties.VideoEncodingQuality)">
      <summary>为高效视频编码 (HEVC) 视频（也称为 H.265 视频）创建 MediaEncodingProfile 的实例。</summary>
      <param name="quality">The video quality.</param>
      <returns>The media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateM4a(Windows.Media.MediaProperties.AudioEncodingQuality)">
      <summary>创建 AAC 音频的编码配置文件。</summary>
      <param name="quality">指定是否创建小比特率、中等比特率或高比特率的配置文件。</param>
      <returns>返回媒体编码配置文件。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateMp3(Windows.Media.MediaProperties.AudioEncodingQuality)">
      <summary>创建 MP3 (MPEG-1 layer 3) 音频的编码配置文件。</summary>
      <param name="quality">Specifies whether to create a profile with a low bit rate, medium bit rate, or high bit rate.</param>
      <returns>Returns a media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateMp4(Windows.Media.MediaProperties.VideoEncodingQuality)">
      <summary>创建 H.264 视频的编码配置文件。</summary>
      <param name="quality">指定配置文件的视频分辨率。</param>
      <returns>Returns a media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateWav(Windows.Media.MediaProperties.AudioEncodingQuality)">
      <summary>为 WAV 创建一个 MediaEncodingProfile 实例</summary>
      <param name="quality">音频编码质量。</param>
      <returns>The media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateWma(Windows.Media.MediaProperties.AudioEncodingQuality)">
      <summary>创建 Windows Media Audio (WMA) 音频的编码配置文件。</summary>
      <param name="quality">Specifies whether to create a profile with a low bit rate, medium bit rate, or high bit rate.</param>
      <returns>Returns a media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.CreateWmv(Windows.Media.MediaProperties.VideoEncodingQuality)">
      <summary>创建 Windows Media Video (WMV) 视频的编码配置文件。</summary>
      <param name="quality">Specifies the video resolution of the profile.</param>
      <returns>Returns a media encoding profile.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.GetAudioTracks">
      <summary>检索描述 **MediaEncodingProfile** 中包含的音频流的 AudioStreamDescriptor 对象的列表。</summary>
      <returns>AudioStreamDescriptor 对象的列表。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.GetTimedMetadataTracks">
      <summary>检索描述 **MediaEncodingProfile** 中包含的时标元数据流的 TimedMetadataStreamDescriptor 对象的列表。</summary>
      <returns>TimedMetadataStreamDescriptor 对象的列表。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.GetVideoTracks">
      <summary>检索描述 **MediaEncodingProfile** 中包含的视频流的 VideoStreamDescriptor 对象的列表。</summary>
      <returns>VideoStreamDescriptor 对象的列表。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.SetAudioTracks(Windows.Foundation.Collections.IIterable{Windows.Media.Core.AudioStreamDescriptor})">
      <summary>设置描述 **MediaEncodingProfile** 中包含的音频流的 AudioStreamDescriptor 对象的列表。</summary>
      <param name="value">A list of VideoStreamDescriptor objects.</param>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.SetTimedMetadataTracks(Windows.Foundation.Collections.IIterable{Windows.Media.Core.TimedMetadataStreamDescriptor})">
      <summary>设置 TimedMetadataStreamDescriptor 对象的列表，这些对象描述 **MediaEncodingProfile** 中包含的时标元数据流。</summary>
      <param name="value">TimedMetadataStreamDescriptor 对象的集合。</param>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaEncodingProfile.SetVideoTracks(Windows.Foundation.Collections.IIterable{Windows.Media.Core.VideoStreamDescriptor})">
      <summary>设置描述 **MediaEncodingProfile** 中包含的视频流的 VideoStreamDescriptor 对象的列表。</summary>
      <param name="value">VideoStreamDescriptor 对象的集合。</param>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaEncodingSubtypes">
      <summary>提供用于获取媒体子类型的标准名称的属性。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Aac">
      <summary>获取高级音频编码 (AAC) 的名称。</summary>
      <returns>AAC 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.AacAdts">
      <summary>获取音频数据传输流 (ADTS) 格式的高级音频编码 (AAC) 音频的名称。</summary>
      <returns>AAC ADTS 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Ac3">
      <summary>获取杜比数字音频 (AC-3) 的名称。</summary>
      <returns>AC-3 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Alac">
      <summary>获取 Apple 无损音频编解码器 (ALAC) 音频编码的名称。</summary>
      <returns>Apple 无损音频编解码器 (ALAC) 音频的杜比数字音频 (AC-3) 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.AmrNb">
      <summary>获取 Adaptive Multi-Rate (AmrNb) 的名称。</summary>
      <returns>AMR-NB 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.AmrWb">
      <summary>获取 Adaptive Multi-Rate Wideband 的名称。</summary>
      <returns>AMR-WB 的名称</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Argb32">
      <summary>获取带 alpha 通道的 RGB 32 的名称。</summary>
      <returns>AGB32 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Asf">
      <summary>获取高级流格式 (ASF) 的名称。</summary>
      <returns>ASF 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Avi">
      <summary>获取音频视频交错 (AVI) 的名称。</summary>
      <returns>AVI 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Bgra8">
      <summary>获取 BGRA8 的名称。</summary>
      <returns>BGRA8 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Bmp">
      <summary>获取 BMP 文件格式的名称。</summary>
      <returns>BMP 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.D16">
      <summary>获取 16 位 z 缓冲区深度图像编码的名称。</summary>
      <returns>16 位 z 缓冲区深度图像编码的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Eac3">
      <summary>获取 Dolby Digital Plus (E-AC-3) 的名称。</summary>
      <returns>获取 E-AC-3 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Flac">
      <summary>获取免费无损音频编解码器 (FLAC) 音频编码的名称。</summary>
      <returns>免费无损音频编解码器 (FLAC) 音频编码的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Float">
      <summary>获取未压缩的 IEEE 浮点音频的名称。</summary>
      <returns>获取浮点的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Gif">
      <summary>获取图形交换格式 (GIF) 的名称。</summary>
      <returns>获取 GIF 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.H263">
      <summary>获取 H.263 的名称。</summary>
      <returns>H.263 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.H264">
      <summary>H.264 的名称。</summary>
      <returns>The name for H.264.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.H264Es">
      <summary>获取 H.264Es 的名称。</summary>
      <returns>H.264Es 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Heif">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Hevc">
      <summary>获取高效视频编码 (HEVC) 的名称。</summary>
      <returns>HEVC 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.HevcEs">
      <summary>获取 HEVCES 的名称。</summary>
      <returns>HEVCES 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Iyuv">
      <summary>获取 IYUV 的名称。</summary>
      <returns>IYUV 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Jpeg">
      <summary>获取 JPEG 的名称。</summary>
      <returns>JPEG 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.JpegXr">
      <summary>获取 JPEG-XR 的名称。</summary>
      <returns>JPEG-XR 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.L16">
      <summary>获取 16 位仅亮度图像编码的名称。</summary>
      <returns>16 位仅亮度图像编码的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.L8">
      <summary>获取 8 位仅亮度图像编码的名称。</summary>
      <returns>8 位仅亮度图像编码的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Mjpg">
      <summary>获取动态 JPEG (MJPG) 的名称。</summary>
      <returns>MJPG 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Mp3">
      <summary>获取 MPEG Audio Layer-3 (MP3) 的名称。</summary>
      <returns>MP3 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Mpeg">
      <summary>获取 MPEG 的名称。</summary>
      <returns>MPEG 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Mpeg1">
      <summary>获取 MPEG-1 的名称。</summary>
      <returns>MPEG-1 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Mpeg2">
      <summary>获取 MPEG-2 的名称。</summary>
      <returns>MPEG-2 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Mpeg4">
      <summary>获取 MPEG-4 的名称。</summary>
      <returns>MPEG-4 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Nv12">
      <summary>获取 NV12 的名称。</summary>
      <returns>NV12 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.P010">
      <summary>获取 P010，即 NV12 格式的 10 位等效项。</summary>
      <returns>P010 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Pcm">
      <summary>获取 PCM 的名称。</summary>
      <returns>PCM 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Png">
      <summary>获取可移植网络图形 (PNG) 的名称。</summary>
      <returns>获取 PNG 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Rgb24">
      <summary>获取名称 RGB 24。</summary>
      <returns>RGB 24 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Rgb32">
      <summary>获取 RGB 32 的名称。</summary>
      <returns>RGB 32 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Tiff">
      <summary>获取 TIFF 的名称。</summary>
      <returns>TIFF 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Vp9">
      <summary>获取 VP9 视频编码的名称。</summary>
      <returns>VP9 视频编码的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Wave">
      <summary>获取波形音频文件 (WAVE) 的名称。</summary>
      <returns>WAVE 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Wma8">
      <summary>获取 Windows Media Audio 8 的名称。</summary>
      <returns>获取 WMA 8 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Wma9">
      <summary>Gets the name for Windows Media Audio 8.</summary>
      <returns>WMA 9 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Wmv3">
      <summary>获取 Windows Media Video 9 的名称。</summary>
      <returns>获取 WMV3 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Wvc1">
      <summary>获取 Windows Media Video 9 高级配置文件的名称。</summary>
      <returns>获取 WVC1 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Yuy2">
      <summary>获取 YUY2 的名称。</summary>
      <returns>YUY2 的名称。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaEncodingSubtypes.Yv12">
      <summary>获取 YV12 的名称。</summary>
      <returns>YV12 的名称。</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaMirroringOptions">
      <summary>定义镜像转换的方向。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaMirroringOptions.Horizontal">
      <summary>水平镜像。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaMirroringOptions.None">
      <summary>无镜像。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaMirroringOptions.Vertical">
      <summary>垂直镜像。</summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaPixelFormat">
      <summary>定义媒体像素格式的值。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaPixelFormat.Bgra8">
      <summary>BGRA8 媒体像素格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaPixelFormat.Nv12">
      <summary>NV12 媒体像素格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaPixelFormat.P010">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaPropertySet">
      <summary>表示媒体属性的集合。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.#ctor">
      <summary>创建 MediaPropertySet 的实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaPropertySet.Size">
      <summary>Gets the number of items contained in the property set.</summary>
      <returns>The number of items in the property set.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.Clear">
      <summary>Removes all items from the property set.</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.First">
      <summary>Returns an iterator to enumerate the items in the property set.</summary>
      <returns>迭代器。 The current position of the iterator is index 0, or the end of the property set if the property set is empty.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.GetView">
      <summary>返回不可变的属性集视图。</summary>
      <returns>The immutable view.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.HasKey(System.Guid)">
      <summary>Indicates whether the property set has an item with the specified key.</summary>
      <param name="key">键。</param>
      <returns>True if the property set has an item with the specified key; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.Insert(System.Guid,System.Object)">
      <summary>Adds an item to the property set.</summary>
      <param name="key">要插入的项的键。</param>
      <param name="value">要插入的项的值。</param>
      <returns>True if the method replaced a value that already existed for the key; false if this is a new key.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.Lookup(System.Guid)">
      <summary>Retrieves the value for the specified key.</summary>
      <param name="key">键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.MediaPropertySet.Remove(System.Guid)">
      <summary>Removes an item from the property set.</summary>
      <param name="key">The key of the item to remove.</param>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaRatio">
      <summary>表示在媒体操作中使用的比率。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaRatio.Denominator">
      <summary>MediaRatio 的分母。</summary>
      <returns>分母或值。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.MediaRatio.Numerator">
      <summary>MediaRatio 的分子。</summary>
      <returns>分子值。</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaRotation">
      <summary>定义媒体旋转转换的方向和角度。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaRotation.Clockwise180Degrees">
      <summary>顺时针旋转 180 度。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaRotation.Clockwise270Degrees">
      <summary>顺时针旋转 270 度。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaRotation.Clockwise90Degrees">
      <summary>顺时针旋转 90 度。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaRotation.None">
      <summary>无旋转。</summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.MediaThumbnailFormat">
      <summary>定义缩略图的媒体格式的值。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaThumbnailFormat.Bgra8">
      <summary>BGRA8 媒体格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.MediaThumbnailFormat.Bmp">
      <summary>BMP 媒体格式。</summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.Mpeg2ProfileIds">
      <summary>提供用于获取 MPEG-2 配置文件 ID 的属性。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.Mpeg2ProfileIds.High">
      <summary>获取 MPEG-2 高端配置文件。</summary>
      <returns>MPEG-2 高端配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.Mpeg2ProfileIds.Main">
      <summary>获取 MPEG-2 主要配置文件。</summary>
      <returns>MPEG-2 主要配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.Mpeg2ProfileIds.SignalNoiseRatioScalable">
      <summary>获取 MPEG-2 信噪比可伸缩配置文件。</summary>
      <returns>MPEG-2 信噪比可伸缩配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.Mpeg2ProfileIds.Simple">
      <summary>获取 MPEG-2 简单配置文件。</summary>
      <returns>MPEG-2 简单配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.Mpeg2ProfileIds.SpatiallyScalable">
      <summary>获取 MPEG-2 空间可伸缩配置文件。</summary>
      <returns>MPEG-2 空间可伸缩配置文件。</returns>
    </member>
    <member name="T:Windows.Media.MediaProperties.SphericalVideoFrameFormat">
      <summary>指定球面视频帧的格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.SphericalVideoFrameFormat.Equirectangular">
      <summary>视频帧使用球面视频的 Equirectangular 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.SphericalVideoFrameFormat.None">
      <summary>视频帧不使用球面视频格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.SphericalVideoFrameFormat.Unsupported">
      <summary>视频帧使用不受支持的球面视频格式。</summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.StereoscopicVideoPackingMode">
      <summary>指定视频流的立体视频封装模式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.StereoscopicVideoPackingMode.None">
      <summary>视频流的立体视频封装模式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.StereoscopicVideoPackingMode.SideBySide">
      <summary>视频流并行封装立体视频框架。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.StereoscopicVideoPackingMode.TopBottom">
      <summary>视频流使用框架的顶部和底部封装立体视频框架。</summary>
    </member>
    <member name="T:Windows.Media.MediaProperties.TimedMetadataEncodingProperties">
      <summary>描述时标元数据流的编码属性。 时标元数据流用于对既非音频也非视频的数据进行编码。 例如，媒体文件中可能包含视频流和时标元数据流（包含与视频相关的 GPS 坐标）。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.#ctor">
      <summary>创建 TimedMetadataEncodingProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.Properties">
      <summary>获取时标元数据流的其他格式属性。</summary>
      <returns>A property set that contains format properties.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.Subtype">
      <summary>获取指定类型化元数据的格式子类型的字符串。</summary>
      <returns>指定类型化元数据的格式子类型的字符串。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.Type">
      <summary>获取指定类型化元数据的格式类型的字符串。</summary>
      <returns>指定类型化元数据的格式类型的字符串。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.Copy">
      <summary>创建 **TimedMetadataEncodingProperties** 对象的副本。</summary>
      <returns>**TimedMetadataEncodingProperties** 对象的副本。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.GetFormatUserData(System.Byte[]@)">
      <summary>获取有关特定于格式类型的元数据编码的信息。</summary>
      <param name="value">包含格式特定的编码信息的字节数组。</param>
    </member>
    <member name="M:Windows.Media.MediaProperties.TimedMetadataEncodingProperties.SetFormatUserData(System.Byte[])">
      <summary>设置有关特定于格式类型的元数据编码的信息。</summary>
      <param name="value">A byte array containing format-specific encoding information.</param>
    </member>
    <member name="T:Windows.Media.MediaProperties.VideoEncodingProperties">
      <summary>描述视频流的编码属性。</summary>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.#ctor">
      <summary>创建 VideoEncodingProperties 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.Bitrate">
      <summary>获取或设置视频比特率。</summary>
      <returns>视频流的平均比特率（每位/秒为单位）。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.FrameRate">
      <summary>获取或设置视频帧速率。</summary>
      <returns>The frame rate, in frames per second.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.Height">
      <summary>获取或设置视频图像高度。</summary>
      <returns>视频图像的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.PixelAspectRatio">
      <summary>获取或设置像素纵横比。</summary>
      <returns>像素长宽比。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.ProfileId">
      <summary>获取或设置媒体格式配置文件。</summary>
      <returns>媒体格式配置文件。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.Properties">
      <summary>获取视频流的其他格式属性。</summary>
      <returns>A property set that contains format properties.</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.SphericalVideoFrameFormat">
      <summary>获取指定视频帧的球面视频格式的值。</summary>
      <returns>视频帧的球面视频格式。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.StereoscopicVideoPackingMode">
      <summary>获取指示视频流的立体视频封装模式的值。</summary>
      <returns>视频流的立体视频封装模式。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.Subtype">
      <summary>Gets or sets the subtype of the format.</summary>
      <returns>子类型。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.Type">
      <summary>Gets the format type.</summary>
      <returns>The format type. 对于视频流，格式类型为“Video”。</returns>
    </member>
    <member name="P:Windows.Media.MediaProperties.VideoEncodingProperties.Width">
      <summary>获取或设置视频图像宽度。</summary>
      <returns>视频图像的宽度（以像素为单位）。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.Copy">
      <summary>创建 **VideoEncodingProperties** 对象的副本。</summary>
      <returns>**VideoEncodingProperties** 对象的副本。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.CreateH264">
      <summary>为 H.263 视频创建 VideoEncodingProperties 的实例。</summary>
      <returns>视频编码属性。</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.CreateHevc">
      <summary>为高效视频编码 (HEVC) 创建 VideoEncodingProperties 的实例。</summary>
      <returns>The video encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.CreateMpeg2">
      <summary>为 MPEG-2 视频创建 VideoEncodingProperties 的实例。</summary>
      <returns>The video encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.CreateUncompressed(System.String,System.UInt32,System.UInt32)">
      <summary>为未压缩视频创建 VideoEncodingProperties 的实例。</summary>
      <param name="subtype">格式的媒体子类型。</param>
      <param name="width">视频图像宽度。</param>
      <param name="height">视频图像高度。</param>
      <returns>The video encoding properties.</returns>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.GetFormatUserData(System.Byte[]@)">
      <summary>Gets the media format user data.</summary>
      <param name="value">Receives the media format data.</param>
    </member>
    <member name="M:Windows.Media.MediaProperties.VideoEncodingProperties.SetFormatUserData(System.Byte[])">
      <summary>Sets the media format user data.</summary>
      <param name="value">The media data to set.</param>
    </member>
    <member name="T:Windows.Media.MediaProperties.VideoEncodingQuality">
      <summary>确定视频编码格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Auto">
      <summary>**Auto** fills in the proper settings based on the current camera settings. So when **Auto** is used, settings that are manually modified are ignored. 例如，如果您使用一种静态创建方法创建预设配置文件（如 CreateWmv），并指定 **Auto** 为编码质量，则您对属性所做的任何更改将被基于当前照相机设置的值覆盖。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.HD1080p">
      <summary>HD1080p 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.HD720p">
      <summary>HD720p 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Ntsc">
      <summary>Ntsc 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Pal">
      <summary>pal 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Qvga">
      <summary>Qvga 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Uhd2160p">
      <summary>2160p UHD 格式。  </summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Uhd4320p">
      <summary>4320p UHD 格式。  </summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Vga">
      <summary>Vga 格式。</summary>
    </member>
    <member name="F:Windows.Media.MediaProperties.VideoEncodingQuality.Wvga">
      <summary>Wvga 格式。</summary>
    </member>
    <member name="T:Windows.Media.Ocr.OcrEngine">
      <summary>提供光学字符识别 (OCR) 功能。</summary>
    </member>
    <member name="P:Windows.Media.Ocr.OcrEngine.AvailableRecognizerLanguages">
      <summary>返回设备上所有可用 OCR 语言的集合。</summary>
      <returns>设备上所有可用 OCR 语言的集合。</returns>
    </member>
    <member name="P:Windows.Media.Ocr.OcrEngine.MaxImageDimension">
      <summary>获取 OCR 引擎所支持的最大图像像素尺寸。</summary>
      <returns>OCR 引擎所支持的最大图像像素尺寸。</returns>
    </member>
    <member name="P:Windows.Media.Ocr.OcrEngine.RecognizerLanguage">
      <summary>获取用于文本识别的语言。</summary>
      <returns>用于文本识别的语言。</returns>
    </member>
    <member name="M:Windows.Media.Ocr.OcrEngine.IsLanguageSupported(Windows.Globalization.Language)">
      <summary>如果指定语言可解析为任意可用 OCR 语言，则返回真。 对于语言解析的进一步解释，请参阅语言匹配。</summary>
      <param name="language">The language being used for text recognition.</param>
      <returns>如果指定语言可解析为任意可用 OCR 语言，则为真；否则为假。</returns>
    </member>
    <member name="M:Windows.Media.Ocr.OcrEngine.RecognizeAsync(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>扫描指定图像上由 RecognizerLanguage 属性指定的语言的文本。</summary>
      <param name="bitmap">Represents an uncompressed bitmap.</param>
      <returns>OcrEngine 对象启动的 OCR 的结果。</returns>
    </member>
    <member name="M:Windows.Media.Ocr.OcrEngine.TryCreateFromLanguage(Windows.Globalization.Language)">
      <summary>创建 OcrEngine 类的新实例。</summary>
      <param name="language">The language being used for text recognition.</param>
      <returns>如果指定语言可解析为设备上可用的任何 OCR 语言，则返回 **OcrEngine** 类的新实例，否则返回 **null**。 See language matching for a further explanation of language resolving.</returns>
    </member>
    <member name="M:Windows.Media.Ocr.OcrEngine.TryCreateFromUserProfileLanguages">
      <summary>Creates a new instance of the OcrEngine class.</summary>
      <returns>如果 **GlobalizationPreferences.Languages** 中的任何语言可解析为任何可用 OCR 语言，则返回 **OcrEngine** 类的新实例，否则返回 **null**。</returns>
    </member>
    <member name="T:Windows.Media.Ocr.OcrLine">
      <summary>表示由 OCR 引擎识别并作为 OcrResult 的一部分返回的文本行中的单个词语。</summary>
    </member>
    <member name="P:Windows.Media.Ocr.OcrLine.Text">
      <summary>获取识别的行的文本。</summary>
      <returns>识别的行文本。</returns>
    </member>
    <member name="P:Windows.Media.Ocr.OcrLine.Words">
      <summary>获取表示通过 RecognizeAsync 方法在当前文本行中检测到的词语的 OcrWord 对象的集合。</summary>
      <returns>表示通过 RecognizeAsync 方法在当前文本行中检测到的词语的 OcrWord 对象的集合。</returns>
    </member>
    <member name="T:Windows.Media.Ocr.OcrResult">
      <summary>包含光学字符识别 (OCR) 结果。</summary>
    </member>
    <member name="P:Windows.Media.Ocr.OcrResult.Lines">
      <summary>获取表示通过 RecognizeAsync 方法在图像中检测到的文本行的 OcrLine 对象的集合。</summary>
      <returns>表示通过 RecognizeAsync 方法在图像中检测到的文本行的 OcrLine 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.Ocr.OcrResult.Text">
      <summary>获取识别的文本。</summary>
      <returns>识别的文本。</returns>
    </member>
    <member name="P:Windows.Media.Ocr.OcrResult.TextAngle">
      <summary>获取识别的文本围绕图像中心的顺时针旋转（以度为单位）。</summary>
      <returns>识别的文本围绕图像中心的顺时针旋转（以度为单位）。 如果无法检测到文本的角度，则此属性的值为 **null**。 如果图像包含不同角度的文本，则将只能检测到部分文本。</returns>
    </member>
    <member name="T:Windows.Media.Ocr.OcrWord">
      <summary>表示由 OCR 引擎识别并作为 OcrLine 的一部分返回的文本行中的单个词语。</summary>
    </member>
    <member name="P:Windows.Media.Ocr.OcrWord.BoundingRect">
      <summary>获取 TextAngle 属性值为 0（零）时图像左上角识别的词语的位置和大小（以像素为单位）。</summary>
      <returns>TextAngle 属性值为 0（零）时图像左上角识别的词语的位置和大小（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Ocr.OcrWord.Text">
      <summary>获取识别的词语的文字。</summary>
      <returns>识别的词语的文字。</returns>
    </member>
    <member name="T:Windows.Media.Playback.AutoLoadedDisplayPropertyKind">
      <summary>指定可以为 MediaPlaybackItem 自动显示的元数据的类型。 通过将以下这些值之一分配给 AutoLoadedDisplayProperties 属性来设置要自动加载的数据的类型。</summary>
    </member>
    <member name="F:Windows.Media.Playback.AutoLoadedDisplayPropertyKind.Music">
      <summary>应为音乐内容自动显示元数据。</summary>
    </member>
    <member name="F:Windows.Media.Playback.AutoLoadedDisplayPropertyKind.MusicOrVideo">
      <summary>应为音乐或视频内容自动显示元数据。</summary>
    </member>
    <member name="F:Windows.Media.Playback.AutoLoadedDisplayPropertyKind.None">
      <summary>不应自动显示元数据。</summary>
    </member>
    <member name="F:Windows.Media.Playback.AutoLoadedDisplayPropertyKind.Video">
      <summary>应为视频内容自动显示元数据。</summary>
    </member>
    <member name="T:Windows.Media.Playback.BackgroundMediaPlayer">
      <summary>媒体播放器在后台运行时，提供对媒体播放器的访问。</summary>
      <deprecated type="deprecate">使用 MediaPlayer 而不是 BackgroundMediaPlayer。  For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Playback.BackgroundMediaPlayer.Current">
      <summary>获取后台媒体播放器的当前实例。</summary>
      <returns>后台媒体播放器的当前实例。</returns>
    </member>
    <member name="E:Windows.Media.Playback.BackgroundMediaPlayer.MessageReceivedFromBackground">
      <summary>在接收到来自后台任务的消息时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.BackgroundMediaPlayer.MessageReceivedFromForeground">
      <summary>在接收到来自前台任务的消息时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.BackgroundMediaPlayer.IsMediaPlaying">
      <summary>返回一个布尔值，该值表明设备上是否正在播放其他媒体。</summary>
      <deprecated type="deprecate">Use MediaPlayer instead of BackgroundMediaPlayer.  For more info, see MSDN.</deprecated>
      <returns>一个表明设备上是否正在播放其他媒体的布尔值。</returns>
    </member>
    <member name="M:Windows.Media.Playback.BackgroundMediaPlayer.SendMessageToBackground(Windows.Foundation.Collections.ValueSet)">
      <summary>向后台媒体播放器发送消息。</summary>
      <deprecated type="deprecate">Use MediaPlayer instead of BackgroundMediaPlayer.  For more info, see MSDN.</deprecated>
      <param name="value">表示消息的一组值。</param>
    </member>
    <member name="M:Windows.Media.Playback.BackgroundMediaPlayer.SendMessageToForeground(Windows.Foundation.Collections.ValueSet)">
      <summary>向前台任务发送消息。</summary>
      <deprecated type="deprecate">Use MediaPlayer instead of BackgroundMediaPlayer.  For more info, see MSDN.</deprecated>
      <param name="value">Set of values representing the message.</param>
    </member>
    <member name="M:Windows.Media.Playback.BackgroundMediaPlayer.Shutdown">
      <summary>关闭当前后台媒体播放器。</summary>
      <deprecated type="deprecate">Use MediaPlayer instead of BackgroundMediaPlayer.  For more info, see MSDN.</deprecated>
    </member>
    <member name="T:Windows.Media.Playback.CurrentMediaPlaybackItemChangedEventArgs">
      <summary>为 MediaPlaybackList::CurrentItemChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.CurrentMediaPlaybackItemChangedEventArgs.NewItem">
      <summary>获取新的当前 MediaPlaybackItem。</summary>
      <returns>新的当前 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Playback.CurrentMediaPlaybackItemChangedEventArgs.OldItem">
      <summary>获取先前 MediaPlaybackItem。</summary>
      <returns>获取先前 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Playback.CurrentMediaPlaybackItemChangedEventArgs.Reason">
      <summary>获取更改 MediaPlaybackList 中的当前 MediaPlaybackItem 的原因，例如，如果上一项成功完成播放，或者如果播放上一项时出现错误。</summary>
      <returns>更改 MediaPlaybackList 中的当前 MediaPlaybackItem 的原因。</returns>
    </member>
    <member name="T:Windows.Media.Playback.FailedMediaStreamKind">
      <summary>表示失败的媒体流的类型。</summary>
    </member>
    <member name="F:Windows.Media.Playback.FailedMediaStreamKind.Audio">
      <summary>失败的流包含音频。</summary>
    </member>
    <member name="F:Windows.Media.Playback.FailedMediaStreamKind.Unknown">
      <summary>流类型未知。</summary>
    </member>
    <member name="F:Windows.Media.Playback.FailedMediaStreamKind.Video">
      <summary>失败的流包含视频。</summary>
    </member>
    <member name="T:Windows.Media.Playback.IMediaEnginePlaybackSource">
      <summary>由类实施的接口，其中类是 Media Engine 播放源。</summary>
      <deprecated type="deprecate">使用 MediaPlayer 而不是 MediaEngine。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Playback.IMediaEnginePlaybackSource.CurrentItem">
      <summary>获取当前播放的 MediaPlaybackItem。</summary>
      <returns>当前播放的 MediaPlaybackItem。</returns>
    </member>
    <member name="M:Windows.Media.Playback.IMediaEnginePlaybackSource.SetPlaybackSource(Windows.Media.Playback.IMediaPlaybackSource)">
      <summary>设置媒体播放源。</summary>
      <deprecated type="deprecate">Use MediaPlayer instead of MediaEngine. For more info, see MSDN.</deprecated>
      <param name="source">媒体播放源。</param>
    </member>
    <member name="T:Windows.Media.Playback.IMediaPlaybackSource">
      <summary>将正在实施的类标识为播放源的标记接口。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreak">
      <summary>表示播放另一个 MediaPlaybackItem 之前、之后或者期间的一个或多个 MediaPlaybackItem 对象集合。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaBreak.#ctor(Windows.Media.Playback.MediaBreakInsertionMethod)">
      <summary>使用指定插入方法初始化 MediaBreak 类的新实例。</summary>
      <param name="insertionMethod">一个值，指示媒体中断是否会暂停当前正在播放的媒体内容。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaBreak.#ctor(Windows.Media.Playback.MediaBreakInsertionMethod,Windows.Foundation.TimeSpan)">
      <summary>使用指定插入方法和演示位置初始化 MediaBreak 类的新实例。</summary>
      <param name="insertionMethod">A value indicating whether the media break will pause the currently playing media content.</param>
      <param name="presentationPosition">将播放 MediaBreak 的 MediaPlaybackItem 播放中的位置。</param>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreak.CanStart">
      <summary>获取或设置表示 MediaBreak 是否可播放的值。</summary>
      <returns>如果 MediaBreak 可以播放，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreak.CustomProperties">
      <summary>获取使自定义数据与 MediaBreak 关联的键/值对映射。</summary>
      <returns>使自定义数据与 MediaBreak 关联的键/值对映射。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreak.InsertionMethod">
      <summary>获取一个值，该值指示媒体中断是否将中断主要内容，导致主要内容在播放期间暂停，或者是否将替代主要内容。</summary>
      <returns>指示媒体中断是否会中断主内容的值 (TBD)</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreak.PlaybackList">
      <summary>获取包含即将作为 MediaBreak 的一部分播放的 MediaPlaybackItem 对象的 MediaPlaybackList。</summary>
      <returns>包含即将作为 MediaBreak 的一部分播放的 MediaPlaybackItem 对象的 MediaPlaybackList。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreak.PresentationPosition">
      <summary>获取将播放 MediaBreak 的 MediaPlaybackItem 播放中的位置。</summary>
      <returns>将播放 MediaBreak 的 MediaPlaybackItem 播放中的位置。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakEndedEventArgs">
      <summary>为 MediaBreakManager.BreakEnded 事件提供数据，该事件在 MediaBreak 播放结束时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakEndedEventArgs.MediaBreak">
      <summary>获取为其结束播放的 MediaBreak。</summary>
      <returns>为其结束播放的 MediaBreak。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakInsertionMethod">
      <summary>指定用于将 MediaBreak 播放插入其所属的 MediaPlaybackItem 的播放中的方法。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaBreakInsertionMethod.Interrupt">
      <summary>当 MediaBreak 的内容播放时主要内容暂停。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaBreakInsertionMethod.Replace">
      <summary>当 MediaBreak 的内容播放时主要内容不暂停但是被该内容替代。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakManager">
      <summary>提供有关和控制与MediaPlayer 关联的 MediaBreak 对象的信息。 此类提供当媒体中断开始播放、结束播放、被跳过或者被搜寻时的事件。 您还可以使用此类确定当前播放的 MediaBreak 或者开始或跳过播放 MediaBreak。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakManager.CurrentBreak">
      <summary>获取当前 MediaPlayer 正在播放的 MediaBreak。</summary>
      <returns>当前 MediaPlayer 正在播放的 MediaBreak。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakManager.PlaybackSession">
      <summary>获取与 MediaBreakManager 关联的 MediaPlaybackSession。</summary>
      <returns>与 MediaBreakManager 关联的 MediaPlaybackSession。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaBreakManager.BreakEnded">
      <summary>当 MediaBreak 结束播放时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaBreakManager.BreakSkipped">
      <summary>当跳过 MediaBreak 时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaBreakManager.BreaksSeekedOver">
      <summary>当用户查找搜寻一个或多个挂起的媒体中断的媒体播放位置时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaBreakManager.BreakStarted">
      <summary>当 MediaBreak 开始播放时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaBreakManager.PlayBreak(Windows.Media.Playback.MediaBreak)">
      <summary>引导 MediaPlayer 立即开始播放指定的 MediaBreak。</summary>
      <param name="value">将播放的 MediaBreak。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaBreakManager.SkipCurrentBreak">
      <summary>引导 MediaPlayer 跳过当前 MediaBreak。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakSchedule">
      <summary>表示一组 MediaBreak 对象，与关联以及与媒体中断播放的播放项中的位置关联的 MediaPlaybackItem。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSchedule.MidrollBreaks">
      <summary>获取计划的 MediaBreak 对象的当前列表，该列表将在与 MediaBreakSchedule 关联的 MediaPlaybackItem 播放期间的某点处播放。</summary>
      <returns>计划的 MediaBreak 对象的当前列表，该列表将在与计划关联的 MediaPlaybackItem 播放期间的某位置播放。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSchedule.PlaybackItem">
      <summary>获取与 MediaBreakSchedule 关联的 MediaPlaybackItem。</summary>
      <returns>与 MediaBreakSchedule 关联的 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSchedule.PostrollBreak">
      <summary>获取或设置在与 MediaBreakSchedule 关联的 MediaPlaybackItem 播放后即将播放的 MediaBreak。</summary>
      <returns>在与 MediaBreakSchedule 关联的 MediaPlaybackItem 播放后即将播放的 MediaBreak。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSchedule.PrerollBreak">
      <summary>获取或设置在与 MediaBreakSchedule 关联的 MediaPlaybackItem 播放前即将播放的 MediaBreak。</summary>
      <returns>在与 MediaBreakSchedule 关联的 MediaPlaybackItem 播放前即将播放的 MediaBreak。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaBreakSchedule.ScheduleChanged">
      <summary>在 MediaBreakSchedule 实例更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaBreakSchedule.InsertMidrollBreak(Windows.Media.Playback.MediaBreak)">
      <summary>将 MediaBreak 添加到计划中，该计划将在与 MediaBreakSchedule 关联的 MediaPlaybackItem 播放期间的某点处播放。</summary>
      <param name="mediaBreak">将添加到计划的 MediaBreak。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaBreakSchedule.RemoveMidrollBreak(Windows.Media.Playback.MediaBreak)">
      <summary>从 MediaBreakSchedule 取消插播 MediaBreak。</summary>
      <param name="mediaBreak">从计划中移除的 MediaBreak。</param>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakSeekedOverEventArgs">
      <summary>为 MediaBreakManager.BreaksSeekedOver 事件提供数据，当如果用户搜寻超过一个或多个挂起媒体中断的媒体播放位置时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSeekedOverEventArgs.NewPosition">
      <summary>在搜寻操作完成后，获取 MediaPlaybackItem 中新的当前位置。</summary>
      <returns>在搜寻操作完成后 MediaPlaybackItem 中新的当前位置。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSeekedOverEventArgs.OldPosition">
      <summary>在搜寻操作开始之前获取 MediaPlaybackItem 中先前位置。</summary>
      <returns>在搜寻操作之前的 MediaPlaybackItem 中先前位置。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSeekedOverEventArgs.SeekedOverBreaks">
      <summary>获取经过搜寻的 MediaBreak 对象列表，这意味着计划在查找操作的 OldPosition 和 NewPosition 之间播放它们。</summary>
      <returns>经过搜寻的 MediaBreak 对象的列表。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakSkippedEventArgs">
      <summary>为 MediaBreakManager.BreakSkipped 事件提供数据，该事件在 MediaBreak 播放被跳过时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakSkippedEventArgs.MediaBreak">
      <summary>获取被跳过的 MediaBreak。</summary>
      <returns>被跳过的 MediaBreak。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaBreakStartedEventArgs">
      <summary>为 MediaBreakManager.BreakStarted 事件提供数据，该事件在 MediaBreak 播放开始时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaBreakStartedEventArgs.MediaBreak">
      <summary>获取触发 MediaBreakManager.BreakStarted 事件的 MediaBreak。</summary>
      <returns>触发 MediaBreakManager.BreakStarted 事件的 MediaBreak。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaCommandEnablingRule">
      <summary>指定启用 System Media Transport Controls 命令的规则。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaCommandEnablingRule.Always">
      <summary>始终启用命令。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaCommandEnablingRule.Auto">
      <summary>动态系统确定是否启用命令。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaCommandEnablingRule.Never">
      <summary>始终不启用命令。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaItemDisplayProperties">
      <summary>为 MediaPlaybackItem 定义一组元数据，当项在播放时显示在 System Media Transport Controls 中。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaItemDisplayProperties.MusicProperties">
      <summary>获取当项在播放时将由 System Media Transport Controls 显示的音乐项的元数据。</summary>
      <returns>音乐项的显示元数据。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaItemDisplayProperties.Thumbnail">
      <summary>获取或设置当项在播放时将由 System Media Transport Controls 显示的 MediaPlaybackItem 的缩略图图像。</summary>
      <returns>包含 MediaPlaybackItem 的缩略图图像的流。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaItemDisplayProperties.Type">
      <summary>获取或设置一个值，该值指示 MediaPlaybackItem 表示的媒体类型，例如视频或音频。</summary>
      <returns>指示 MediaPlaybackItem 表示的媒体类型的值，例如视频或音频。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaItemDisplayProperties.VideoProperties">
      <summary>获取当项在播放时将由 System Media Transport Controls 显示的视频项的元数据。</summary>
      <returns>视频项的显示元数据。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaItemDisplayProperties.ClearAll">
      <summary>清除所有媒体项显示属性的值。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackAudioTrackList">
      <summary>表示 AudioTrack 对象的只读列表，其中一次可选择单个跟踪。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackAudioTrackList.SelectedIndex">
      <summary>获取或设置列表中当前所选的音频跟踪的索引。</summary>
      <returns>列表中当前所选的音频跟踪的索引。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackAudioTrackList.Size">
      <summary>获取列表中音频跟踪的数目。</summary>
      <returns>列表中音频跟踪的数目。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackAudioTrackList.SelectedIndexChanged">
      <summary>在当前所选的音频跟踪的索引更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackAudioTrackList.First">
      <summary>Returns an iterator that iterates over the items in the collection.</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackAudioTrackList.GetAt(System.UInt32)">
      <summary>返回指定索引处的音频跟踪。</summary>
      <param name="index">音频跟踪的从零开始的索引。</param>
      <returns>指定索引处的音频跟踪。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackAudioTrackList.GetMany(System.UInt32,Windows.Media.Core.AudioTrack[])">
      <summary>检索从列表中指定索引处开始的音频跟踪。</summary>
      <param name="startIndex">列表中音频跟踪的起点的从零开始的索引。</param>
      <param name="items">列表中以 *startIndex* 开始的音轨。</param>
      <returns>所检索的音频跟踪的数目。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackAudioTrackList.IndexOf(Windows.Media.Core.AudioTrack,System.UInt32@)">
      <summary>检索列表中指定音频跟踪的索引。</summary>
      <param name="value">在矢量视图中要查找的音频跟踪。</param>
      <param name="index">如果找到该音频跟踪，则该音频跟踪具有从零开始的索引；否则，此参数为 0。</param>
      <returns>如果找到了音频跟踪，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManager">
      <summary>指定 System Media Transport Controls 的行为并接收来自其中的事件。 使用此类可自定义 MediaPlayer 与系统媒体传输控件之间的交互。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.AutoRepeatModeBehavior">
      <summary>获取一个对象，该对象定义在切换系统媒体传输控件中 **Auto-repeat** 控件时的行为。</summary>
      <returns>定义在切换 **Auto-repeat** 控件时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.FastForwardBehavior">
      <summary>获取一个对象，该对象定义在点击系统媒体传输控件中 **Fast-forward** 按钮时的行为。</summary>
      <returns>定义在点击 **Fast-forward** 按钮时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.IsEnabled">
      <summary>获取或设置一个值，该值表示 MediaPlaybackCommandManager 是否启用音频。</summary>
      <returns>如果 MediaPlaybackCommandManager 已启用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.MediaPlayer">
      <summary>获取与 MediaPlaybackCommandManager 关联的 MediaPlayer 实例。</summary>
      <returns>与 MediaPlaybackCommandManager 关联的 MediaPlayer 实例。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.NextBehavior">
      <summary>获取一个对象，该对象定义在点击系统媒体传输控件中 **Next** 按钮时的行为。</summary>
      <returns>定义在点击 **Next** 按钮时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.PauseBehavior">
      <summary>获取一个对象，该对象定义在点击系统媒体传输控件中 **Pause** 按钮时的行为。</summary>
      <returns>定义在点击 **Pause** 按钮时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.PlayBehavior">
      <summary>获取一个对象，该对象定义在点击系统媒体传输控件中 **Play** 按钮时的行为。</summary>
      <returns>An object that defines the behavior when the **Pause** button is tapped.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.PositionBehavior">
      <summary>获取一个对象，该对象定义了当移动 System Media Transport Controls 中播放位置控件时的行为。</summary>
      <returns>定义了当移动播放位置控件时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.PreviousBehavior">
      <summary>获取一个对象，该对象定义在点击系统媒体传输控件中 **Previous** 按钮时的行为。</summary>
      <returns>定义在点击 **Previous** 按钮时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.RateBehavior">
      <summary>获取一个对象，该对象定义了当使用 System Media Transport Controls 中改变播放速度时的行为。</summary>
      <returns>定义了改变播放速度时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.RewindBehavior">
      <summary>获取一个对象，该对象定义在点击系统媒体传输控件中 **Rewind** 按钮时的行为。</summary>
      <returns>定义在点击 **Rewind** 按钮时的行为的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManager.ShuffleBehavior">
      <summary>获取一个对象，该对象定义在切换系统媒体传输控件中 **Shuffle** 按钮时的行为。</summary>
      <returns>定义在切换 **Shuffle** 按钮时的行为的对象。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.AutoRepeatModeReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Auto-repeat** 控件的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.FastForwardReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Fast-forward** 按钮的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.NextReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Next** 按钮的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.PauseReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Pause** 按钮的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.PlayReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Play** 控件的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.PositionReceived">
      <summary>当命令管理器接收来自 System Media Transport Controls 的更改当前播放位置的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.PreviousReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Previous** 按钮的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.RateReceived">
      <summary>当命令管理器接收来自 System Media Transport Controls 的更改当前播放速度的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.RewindReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Rewind** 按钮的命令时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManager.ShuffleReceived">
      <summary>在命令管理器接收来自系统媒体传输控件的 **Shuffle** 控件的命令时发生。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerAutoRepeatModeReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.AutoRepeatModeReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Auto-repeat** 控件的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerAutoRepeatModeReceivedEventArgs.AutoRepeatMode">
      <summary>获取指示当前自动重复模式的值。</summary>
      <returns>指示当前自动重复模式的值。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerAutoRepeatModeReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 AutoRepeatModeReceived 事件的值。</summary>
      <returns>如果事件已处理，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerAutoRepeatModeReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Auto-repeat** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerCommandBehavior">
      <summary>对于使用 MediaPlaybackCommandManager 对象，此类使您能够启用和禁用 System Media Transport Controls 命令，并使您能够响应命令启用的状态中的变化。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerCommandBehavior.CommandManager">
      <summary>获取与行为关联的 MediaPlaybackCommandManager 实例。</summary>
      <returns>与行为关联的命令管理器。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerCommandBehavior.EnablingRule">
      <summary>获取或设置一个值，该值指示 System Media Transport Controls 命令是否应该始终启用、或者始终不启用或者系统应该自动确定命令是否启用。</summary>
      <returns>定义启用 System Media Transport Controls 命令规则的值。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerCommandBehavior.IsEnabled">
      <summary>获取指示 System Media Transport Controls 当前是否已启用的值。</summary>
      <returns>如果命令当前已启用，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackCommandManagerCommandBehavior.IsEnabledChanged">
      <summary>当 System Media Transport Controls 命令的已启用状态更改时发生。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerFastForwardReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.FastForwardReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Fast-forward** 按钮的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerFastForwardReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 FastForwardReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerFastForwardReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Fast-forward** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerNextReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.NextReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Next** 按钮的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerNextReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 NextReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerNextReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Next** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerPauseReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.PauseReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Pause** 按钮的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerPauseReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 PauseReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerPauseReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Pause** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerPlayReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.PlayReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Play** 按钮的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerPlayReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 PlayReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerPlayReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Play** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerPositionReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.PositionReceived 事件，当命令管理器接收来自 System Media Transport Controls 的更改当前位置的命令。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerPositionReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 PositionReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerPositionReceivedEventArgs.Position">
      <summary>获取指示当前播放位置的值。</summary>
      <returns>指示当前播放位置的值。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerPositionReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理更改位置的命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerPreviousReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.PreviousReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Play** 按钮的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerPreviousReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 PreviousReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerPreviousReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Previous** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerRateReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.RateReceived 事件，当命令管理器接收来自 System Media Transport Controls 的播放速度的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerRateReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 RateReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerRateReceivedEventArgs.PlaybackRate">
      <summary>获取指示当前播放速度的值。</summary>
      <returns>指示当前播放速度的值。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerRateReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理更改速度的命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerRewindReceivedEventArgs">
      <summary>提供数据或 MediaPlaybackCommandManager.RewindReceived 事件，当命令管理器接收来自系统媒体传输控件 **Rewind** 按钮的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerRewindReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 RewindReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerRewindReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Rewind** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackCommandManagerShuffleReceivedEventArgs">
      <summary>提供数据或 ShuffleReceived 事件，当命令管理器接收来自系统媒体传输控件的 **Shuffle** 控件的命令时发生。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerShuffleReceivedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了 ShuffleReceived 事件的值。</summary>
      <returns>True if the event has been handled; otherwise, false.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackCommandManagerShuffleReceivedEventArgs.IsShuffleRequested">
      <summary>指示是否请求无序播放模式的值。</summary>
      <returns>如果启用了无需播放模式，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackCommandManagerShuffleReceivedEventArgs.GetDeferral">
      <summary>获取 Deferral 对象，该对象导致系统等待您执行异步操作，例如从网络源中创建一个新的 MediaPlaybackItem，然后该对象继续处理 **Shuffle** 命令。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackItem">
      <summary>表示可以播放的媒体项。 此类充当 MediaSource 的包装器，其中会公开媒体源中包括的音频跟踪、视频跟踪和时标元数据跟踪。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackItem.#ctor(Windows.Media.Core.MediaSource)">
      <summary>初始化 MediaPlaybackItem 类的新实例。</summary>
      <param name="source">从中创建 MediaPlaybackItem 的媒体源。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackItem.#ctor(Windows.Media.Core.MediaSource,Windows.Foundation.TimeSpan)">
      <summary>通过指示项中播放应从哪里开始的 StartTime 值初始化 MediaPlaybackItem 类的新实例。</summary>
      <param name="source">The media source from which the MediaPlaybackItem is created.</param>
      <param name="startTime">MediaPlaybackItem 中播放应该开始的位置。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackItem.#ctor(Windows.Media.Core.MediaSource,Windows.Foundation.TimeSpan,Windows.Foundation.TimeSpan)">
      <summary>通过指示项中播放应从哪里开始的 StartTime 值和指定项的最大播放时长的 DurationLimit 值，初始化 MediaPlaybackItem 类的新实例。</summary>
      <param name="source">The media source from which the MediaPlaybackItem is created.</param>
      <param name="startTime">The position within the MediaPlaybackItem where playback should begin.</param>
      <param name="durationLimit">MediaPlaybackItem 的最大播放时长。</param>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.AudioTracks">
      <summary>获取与 MediaPlaybackItem 相关联的 MediaSource 中的音频跟踪只读列表。</summary>
      <returns>音频跟踪的只读列表。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.AutoLoadedDisplayProperties">
      <summary>获取或设置一个值，指定系统应自动为其加载在系统媒体传输控件中显示的元数据的媒体内容类型（如果有）。</summary>
      <returns>一个值，指定系统应自动为其加载并显示元数据的媒体内容类型。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.BreakSchedule">
      <summary>获取定义 MediaPlaybackItem 媒体中断计划的 MediaBreakSchedule。</summary>
      <returns>定义 MediaPlaybackItem 媒体中断计划的 MediaBreakSchedule。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.CanSkip">
      <summary>获取或设置表示 MediaPlaybackItem 是否可被跳过的值。</summary>
      <returns>如果可以跳过 MediaPlaybackItem，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.DurationLimit">
      <summary>获取 MediaPlaybackItem 的最大播放时长。</summary>
      <returns>The maximum playback duration of the MediaPlaybackItem.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.IsDisabledInPlaybackList">
      <summary>获取或设置用于指定是否已禁用 MediaPlaybackList 中的 MediaPlaybackItem 的值。</summary>
      <returns>如果媒体播放项在播放列表中禁用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.Source">
      <summary>获取与 MediaPlaybackItem 关联的 MediaSource 对象。</summary>
      <returns>与 MediaPlaybackItem 关联的 MediaSource 对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.StartTime">
      <summary>获取 MediaPlaybackItem 中播放应该开始的位置。</summary>
      <returns>The position within the MediaPlaybackItem where playback should begin.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.TimedMetadataTracks">
      <summary>获取与 MediaPlaybackItem 相关联的 MediaSource 中的时标元数据跟踪只读列表。</summary>
      <returns>时标元数据跟踪的只读列表。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.TotalDownloadProgress">
      <summary>获取一个值，指示当前下载的 **MediaPlaybackItem** 的数据的比例。</summary>
      <returns>一个介于 0 与 1.0 之间的值，指示 **MediaPlaybackItem** 的总下载进度，其中 0 表示未下载任何数据，1.0 表示已下载所有数据。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItem.VideoTracks">
      <summary>获取与 MediaPlaybackItem 相关联的 MediaSource 中的视频跟踪只读列表。</summary>
      <returns>视频跟踪的只读列表。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackItem.AudioTracksChanged">
      <summary>当与 MediaPlaybackItem 相关联的 MediaSource 中的音频跟踪列表变动时出现。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackItem.TimedMetadataTracksChanged">
      <summary>当与 MediaPlaybackItem 相关联的 MediaSource 中的时标元数据跟踪列表变动时出现。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackItem.VideoTracksChanged">
      <summary>当与 MediaPlaybackItem 相关联的 MediaSource 中的视频跟踪列表变动时出现。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackItem.ApplyDisplayProperties(Windows.Media.Playback.MediaItemDisplayProperties)">
      <summary>更新 MediaPlaybackItem 的显示属性。 这些属性由系统媒体传输控件用于显示有关当前正在播放的媒体项的信息。</summary>
      <param name="value">应用于 MediaPlaybackItem 的显示属性。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackItem.FindFromMediaSource(Windows.Media.Core.MediaSource)">
      <summary>检索与所提供的 MediaSource 关联的 MediaPlaybackItem。</summary>
      <param name="source">与所提供的 MediaPlaybackItem 关联的 MediaSource。</param>
      <returns>与所提供的 MediaSource 关联的 MediaPlaybackItem。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackItem.GetDisplayProperties">
      <summary>获取 MediaPlaybackItem 的显示属性。</summary>
      <returns>MediaPlaybackItem 的显示属性。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackItemChangedReason">
      <summary>指定更改 MediaPlaybackList 中的当前 MediaPlaybackItem 的原因。 通过访问传入 MediaPlaybackList.CurrentItemChanged 事件的 CurrentMediaPlaybackItemChangedEventArgs 对象的 Reason 属性来检查原因。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemChangedReason.AppRequested">
      <summary>当前项已更改，因为应用发起了该更改。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemChangedReason.EndOfStream">
      <summary>当前项已更改，因为列表中的上一个项已成功播放到其媒体流结尾。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemChangedReason.Error">
      <summary>当前项已更改，因为在播放列表中的上一个项时发生错误。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemChangedReason.InitialItem">
      <summary>当前项是播放列表中的第一个项。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackItemError">
      <summary>表示尝试解析 MediaPlaybackItem 时发生的错误。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItemError.ErrorCode">
      <summary>获取与播放项错误有关联的错误代码。</summary>
      <returns>与播放项错误有关联的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItemError.ExtendedError">
      <summary>获取 MediaPlaybackItem 错误的扩展错误代码。</summary>
      <returns>The error code.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackItemErrorCode">
      <summary>指定打开 MediaPlaybackItem 时发生的错误的类型。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemErrorCode.Aborted">
      <summary>打开已中止的播放项。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemErrorCode.DecodeError">
      <summary>解码播放项时出现的错误。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemErrorCode.EncryptionError">
      <summary>与播放项的加密有关的错误。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemErrorCode.NetworkError">
      <summary>打开播放项时出现的网络错误。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemErrorCode.None">
      <summary>No error code.</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackItemErrorCode.SourceNotSupportedError">
      <summary>播放项的媒体源不受支持。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackItemFailedEventArgs">
      <summary>为 MediaPlaybackList.ItemFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItemFailedEventArgs.Error">
      <summary>获取一个 MediaPlaybackItem 错误的包装器对象，该对象提供有关错误原因的高级信息。</summary>
      <returns>MediaPlaybackItem 错误的包装器对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItemFailedEventArgs.Item">
      <summary>获取与错误关联的 MediaPlaybackItem。</summary>
      <returns>与错误关联的 MediaPlaybackItem。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackItemOpenedEventArgs">
      <summary>为 MediaPlaybackList::ItemOpened 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackItemOpenedEventArgs.Item">
      <summary>获取已成功打开的 MediaPlaybackItem。</summary>
      <returns>已成功打开的 MediaPlaybackItem。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackList">
      <summary>表示可播放的 MediaPlaybackItem 对象的列表。 提供切换当前播放项和启用循环以及混排的方法。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackList.#ctor">
      <summary>初始化 MediaPlaybackList 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.AutoRepeatEnabled">
      <summary>获取或设置一个值，该值指示播放至播放列表的结尾时是否会循环播放。</summary>
      <returns>如果启用了自动重新播放，则为真；否则为假。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.CurrentItem">
      <summary>获取当前播放的 MediaPlaybackItem。</summary>
      <returns>当前播放的 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.CurrentItemIndex">
      <summary>获取 theMediaPlaybackList 中的当前项的索引。</summary>
      <returns>theMediaPlaybackList 中的当前项的索引。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.Items">
      <summary>获取播放列表的 IObservableVector 表现形式。</summary>
      <returns>播放列表的 IObservableVector 表现形式。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.MaxPlayedItemsToKeepOpen">
      <summary>获取或设置一个值，指定应在播放之后保持打开的 MediaPlaybackItem 对象数。</summary>
      <returns>一个值，指定应在播放之后保持打开的 MediaPlaybackItem 对象数。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.MaxPrefetchTime">
      <summary>获取或设置预计列表中的 MediaPlaybackItem 播放之前的、检索与项关联的媒体内容的最大时间。</summary>
      <returns>预计列表中的 MediaPlaybackItem 播放之前的、检索与项关联的媒体内容的最大时间。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.ShuffledItems">
      <summary>获取 MediaPlaybackItem 对象的只读列表，该列表将以无序播放模式按照他们将播放的顺序播放。</summary>
      <returns>MediaPlaybackItem 对象的只读列表，该列表将以无序播放模式播放。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.ShuffleEnabled">
      <summary>获取或设置一个值，该值指示播放列表中的项是否以随机顺序播放。</summary>
      <returns>如果启用了随机播放，则为真；否则为假。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackList.StartingItem">
      <summary>获取或设置首先播放的 MediaPlaybackItem。</summary>
      <returns>首先播放的 MediaPlaybackItem。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackList.CurrentItemChanged">
      <summary>当当前播放的 MediaPlaybackItem 更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackList.ItemFailed">
      <summary>当播放列表中的 MediaPlaybackItem 出现错误时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackList.ItemOpened">
      <summary>当播放列表中的 MediaPlaybackItem 成功打开时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackList.MoveNext">
      <summary>将 MediaPlaybackList 的当前项更改为列表中的下一项。</summary>
      <returns>The new current MediaPlaybackItem.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackList.MovePrevious">
      <summary>将 MediaPlaybackList 的当前项更改为列表中的上一项。</summary>
      <returns>The new current MediaPlaybackItem.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackList.MoveTo(System.UInt32)">
      <summary>将 MediaPlaybackList 的当前项更改为具有指定索引的项。</summary>
      <param name="itemIndex">成为当前项的索引。</param>
      <returns>The new current MediaPlaybackItem.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackList.SetShuffledItems(Windows.Foundation.Collections.IIterable{Windows.Media.Playback.MediaPlaybackItem})">
      <summary>设置会以无序播放模式播放的 MediaPlaybackItem 对象的列表（按照其播放顺序）。</summary>
      <param name="value">MediaPlaybackItem 对象列表，该列表将以无序播放模式播放。</param>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackSession">
      <summary>提供有关 MediaPlayer 当前播放会话的信息，并提供为响应播放会话中状态更改的事件。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.BufferingProgress">
      <summary>获取指示 MediaPlaybackSession 当前缓冲进度的值。</summary>
      <returns>当前缓冲进度。 值的范围是从 0 到 1.0。 乘以 100 可得到百分比。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.CanPause">
      <summary>获取一个值，该值指示在调用 MediaPlayer.Pause 方法时媒体是否可暂停。</summary>
      <returns>如果可以暂停媒体，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.CanSeek">
      <summary>获取一个值，该值指示是否可以通过设置 MediaPlayer.Position 属性的值更改媒体的当前播放位置。</summary>
      <returns>如果媒体的当前播放位置可以更改，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.DownloadProgress">
      <summary>获取一个值，该值指示针对其已完成下载并且缓冲了内容的当前播放 MediaPlaybackSession.Position 之后的位置。</summary>
      <returns>用于指示针对其已完成下载并且缓冲了内容的当前播放 MediaPlaybackSession.Position 之后的位置的值。 值的范围是从 0 到 1。 Multiply by 100 to obtain a percentage.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.IsMirroring">
      <summary>获取或设置一个值，该值指示媒体播放会话的内容是否当前在进行水平镜像。</summary>
      <returns>如果媒体播放会话的内容当前在进行水平镜像，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.IsProtected">
      <summary>获取一个值，指示在 MediaPlaybackSession 中当前正在播放的媒体是否收到数字版权 (DRM) 的保护。</summary>
      <returns>如果当前播放的媒体受到 DRM 的保护，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.MediaPlayer">
      <summary>获取与 MediaPlaybackSession 关联的 MediaPlayer。</summary>
      <returns>与 MediaPlaybackSession 关联的 MediaPlayer。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.NaturalDuration">
      <summary>获取一个值，该值指示当以正常速度播放时当前播放媒体的持续时间。</summary>
      <returns>当前播放媒体的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.NaturalVideoHeight">
      <summary>获取与当前播放的媒体项关联的视频高度。</summary>
      <returns>与当前播放的媒体项关联的视频高度（以像素表示）。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.NaturalVideoWidth">
      <summary>获取与当前播放的媒体项关联的视频宽度。</summary>
      <returns>与当前播放的媒体项关联的视频宽度（以像素表示）。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.NormalizedSourceRect">
      <summary>获取或设置 MediaPlayer 呈现的视频源内的规范化矩形。 这样可以在视频内进行平移和缩放。</summary>
      <returns>一个规范化矩形，该矩形制定了 MediaPlayer 呈现的源视频内的矩形。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.PlaybackRate">
      <summary>获取或设置表示 MediaPlaybackSession 当前播放速度的值。</summary>
      <returns>MediaPlaybackSession 的当前播放速度。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.PlaybackRotation">
      <summary>获取或设置来自 MediaRotation 枚举的一个值，该值指定在播放期间应用于视频内容的旋转。</summary>
      <returns>在播放期间应用于视频内容的旋转。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.PlaybackState">
      <summary>获取指示 MediaPlaybackSession 当前播放状态的值，例如缓冲或播放。</summary>
      <returns>MediaPlaybackSession 的当前播放状态。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.Position">
      <summary>获取或设置目前播放媒体中当前播放位置的值。</summary>
      <returns>目前播放媒体中当前播放位置的值。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.SphericalVideoProjection">
      <summary>获取管理媒体播放会话使用的全面视频投影设置的对象。</summary>
      <returns>管理媒体播放会话使用的全面视频投影设置的对象。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSession.StereoscopicVideoPackingMode">
      <summary>获取或设置指定 MediaPlaybackSession 的立体视频封装模式的值。</summary>
      <returns>立体视频封装模式</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.BufferedRangesChanged">
      <summary>在对其缓冲了数据的时间范围集更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.BufferingEnded">
      <summary>当 MediaPlaybackSession 的缓冲结束时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.BufferingProgressChanged">
      <summary>当 MediaPlaybackSession 的缓冲进度更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.BufferingStarted">
      <summary>当 MediaPlaybackSession 的缓冲开始时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.DownloadProgressChanged">
      <summary>当 MediaPlaybackSession 下载进度更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.NaturalDurationChanged">
      <summary>当目前播放媒体项的持续时间更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.NaturalVideoSizeChanged">
      <summary>当目前播放媒体项中的视频大小更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.PlaybackRateChanged">
      <summary>当 MediaPlaybackSession 当前播放速度更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.PlaybackStateChanged">
      <summary>当目前播放状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.PlayedRangesChanged">
      <summary>在已播放的时间范围集更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.PositionChanged">
      <summary>当目前播放媒体中当前播放位置更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.SeekableRangesChanged">
      <summary>在可以搜寻到的时间范围集更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.SeekCompleted">
      <summary>当 MediaPlaybackSession 搜寻操作完成时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackSession.SupportedPlaybackRatesChanged">
      <summary>在媒体播放会话支持的播放速率集更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackSession.GetBufferedRanges">
      <summary>检索对其缓冲了数据并且可以立即开始播放的时间范围的只读列表。</summary>
      <returns>时间范围的只读列表。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackSession.GetOutputDegradationPolicyState">
      <summary>获取表示 MediaPlaybackSession 的当前输出降级策略状态的对象。</summary>
      <returns>表示当前输出降级策略状态的 MediaPlaybackSessionOutputDegradationPolicyState 对象。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackSession.GetPlayedRanges">
      <summary>检索对其播放了内容的时间范围的只读列表。</summary>
      <returns>A read-only list of time ranges.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackSession.GetSeekableRanges">
      <summary>检索可以在其中搜寻播放位置的时间范围的只读列表。 对于实时流，这些范围表示对其仍可使用数据的时间范围。</summary>
      <returns>A read-only list of time ranges.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackSession.IsSupportedPlaybackRateRange(System.Double,System.Double)">
      <summary>获取指示是否支持指定播放速率范围的值。</summary>
      <param name="rate1">对其查询支持的播放速率范围的下限。</param>
      <param name="rate2">对其查询支持的播放速率范围的上限。</param>
      <returns>如果支持播放范围，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackSessionBufferingStartedEventArgs">
      <summary>为 MediaPlaybackSession 的 BufferingStarted 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSessionBufferingStartedEventArgs.IsPlaybackInterruption">
      <summary>获取用于指示事件触发的缓冲是否是系统所预期的值，例如当开始播放新项目或在用户寻找媒体项目中的新位置后，否则它是意外中断，例如当缓冲是由网络连接速度降低所引起的时候。</summary>
      <returns>如果缓冲表示意外播放中断，则为 true。 如果缓冲为正常播放操作的预期结果，则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackSessionOutputDegradationPolicyState">
      <summary>表示 MediaPlaybackSession 的当前输出降级策略状态。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSessionOutputDegradationPolicyState.VideoConstrictionReason">
      <summary>获取来自 MediaPlaybackSessionVideoConstrictionReason 枚举的一个值，该值指定限制视频的原因（如果已知）。</summary>
      <returns>限制视频的原因。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason">
      <summary>指定基于策略的限制媒体项目的视频输出的原因。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.FrameServerEnabled">
      <summary>内容正呈现在设置 IsVideoFrameServerEnabled 的 MediaPlayer 中，可以为应用提供对视频帧的直接访问。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.None">
      <summary>内容当前不受限制。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.OutputProtectionFailed">
      <summary>内容的输出保护失败。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.Unknown">
      <summary>原因未知。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.UnsignedDriver">
      <summary>包含未签名的驱动程序的设备正在显示内容。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.UnsupportedDisplayAdapter">
      <summary>不受支持的显示器适配器正在显示内容。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackSessionVideoConstrictionReason.VirtualMachine">
      <summary>虚拟机上正在重新播放内容。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackSphericalVideoProjection">
      <summary>管理 MediaPlaybackSession 的球面视频投影设置。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSphericalVideoProjection.FrameFormat">
      <summary>获取或设置指定用于球面视频投影的帧格式的值。</summary>
      <returns>指定用于球面视频投影的帧格式的值。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSphericalVideoProjection.HorizontalFieldOfViewInDegrees">
      <summary>Gets or sets the horizontal field of view, expressed in degrees, used for spherical video projection.</summary>
      <returns>水平视野（以度数表示）</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSphericalVideoProjection.IsEnabled">
      <summary>获取或设置指示是否启用球面视频投影的值。</summary>
      <returns>如果启用球面视频投影，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSphericalVideoProjection.ProjectionMode">
      <summary>Gets or sets a value that specifies the projection mode used for spherical video.</summary>
      <returns>A value that specifies the projection mode used for spherical video.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackSphericalVideoProjection.ViewOrientation">
      <summary>Gets or sets a quaternion that specifies the current view orientation used to project spherical video.</summary>
      <returns>The current view orientation.</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackState">
      <summary>指定 MediaPlaybackSession 的播放状态。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackState.Buffering">
      <summary>媒体项正在缓冲。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackState.None">
      <summary>无当前状态。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackState.Opening">
      <summary>媒体项正在打开。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackState.Paused">
      <summary>媒体项的播放暂停。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlaybackState.Playing">
      <summary>媒体项正在播放。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList">
      <summary>表示 TimedMetadataTrack 对象的只读列表。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.Size">
      <summary>获取列表中时标元数据跟踪的数目。</summary>
      <returns>列表中时标元数据跟踪的数目。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.PresentationModeChanged">
      <summary>在 MediaPlaybackTimedMetadataTrackList 的呈现模式更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.First">
      <summary>Returns an iterator that iterates over the items in the collection.</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.GetAt(System.UInt32)">
      <summary>返回指定索引处的时标元数据跟踪。</summary>
      <param name="index">时标元数据跟踪的从零开始的索引。</param>
      <returns>指定索引处的时标元数据跟踪。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.GetMany(System.UInt32,Windows.Media.Core.TimedMetadataTrack[])">
      <summary>检索从列表中指定索引处开始的时标元数据跟踪。</summary>
      <param name="startIndex">列表中时标元数据跟踪的起点的从零开始的索引。</param>
      <param name="items">在列表中从 *startIndex* 开始的时标元数据轨道。</param>
      <returns>检索的时标元数据跟踪的数目。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.GetPresentationMode(System.UInt32)">
      <summary>获取带有指定索引的时标元数据跟踪的呈现模式。</summary>
      <param name="index">查询了呈现模式的时标元数据跟踪的索引。</param>
      <returns>呈现模式。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.IndexOf(Windows.Media.Core.TimedMetadataTrack,System.UInt32@)">
      <summary>检索列表中指定时标元数据跟踪的索引。</summary>
      <param name="value">在矢量视图中要查找的时标元数据跟踪。</param>
      <param name="index">如果找到该时标元数据跟踪，则该跟踪具有从零开始的索引；否则，此参数为 0。</param>
      <returns>如果找到了时标元数据跟踪，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackTimedMetadataTrackList.SetPresentationMode(System.UInt32,Windows.Media.Playback.TimedMetadataTrackPresentationMode)">
      <summary>设置带有指定索引的时标元数据跟踪的呈现模式。</summary>
      <param name="index">设置了呈现模式的时标元数据跟踪的索引。</param>
      <param name="value">要设置的呈现模式。</param>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlaybackVideoTrackList">
      <summary>表示 VideoTrack 对象的只读列表，其中一次可选择单个跟踪。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackVideoTrackList.SelectedIndex">
      <summary>获取或设置列表中当前所选的视频跟踪的索引。</summary>
      <returns>列表中当前所选的视频跟踪的索引。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlaybackVideoTrackList.Size">
      <summary>获取列表中视频跟踪的数目。</summary>
      <returns>列表中视频跟踪的数目。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlaybackVideoTrackList.SelectedIndexChanged">
      <summary>在当前所选的视频跟踪的索引更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackVideoTrackList.First">
      <summary>Returns an iterator that iterates over the items in the collection.</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackVideoTrackList.GetAt(System.UInt32)">
      <summary>返回指定索引处的视频跟踪。</summary>
      <param name="index">视频跟踪的从零开始的索引。</param>
      <returns>指定索引处的视频跟踪。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackVideoTrackList.GetMany(System.UInt32,Windows.Media.Core.VideoTrack[])">
      <summary>检索从列表中指定索引处开始的视频跟踪。</summary>
      <param name="startIndex">列表中视频跟踪的起点的从零开始的索引。</param>
      <param name="items">在列表中从 *startIndex* 开始的视频轨道。</param>
      <returns>所检索的视频跟踪的数目。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlaybackVideoTrackList.IndexOf(Windows.Media.Core.VideoTrack,System.UInt32@)">
      <summary>检索列表中指定视频跟踪的索引。</summary>
      <param name="value">在矢量视图中要查找的视频跟踪。</param>
      <param name="index">如果找到该视频跟踪，则该视频跟踪具有从零开始的索引；否则，此参数为 0。</param>
      <returns>如果找到了视频跟踪，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayer">
      <summary>提供对媒体播放功能（如播放、暂停、快进、后退以及音量调节等）的访问。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.#ctor">
      <summary>初始化 MediaPlayer 对象的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.AudioBalance">
      <summary>获取或设置立体声扬声器的音量比。</summary>
      <returns>扬声器的音量比的范围为 -1 到 1。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.AudioCategory">
      <summary>获取或设置当前正在播放的音频的类型。</summary>
      <returns>当前正在播放的音频的类型。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.AudioDevice">
      <summary>获取或设置 DeviceInformation 对象，该对象表示使用 MediaPlayer 呈现音频的音频设备。</summary>
      <returns>DeviceInformation 对象，表示使用 MediaPlayer 呈现音频的音频设备。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.AudioDeviceType">
      <summary>获取或设置一个值，该值描述正用于播放音频的设备的主要用法。</summary>
      <returns>音频设备类型。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.AudioStateMonitor">
      <summary>获取 AudioStateMonitor 对象，该对象允许 UWP 应用确定系统当前是否已将任何应用音频流静音或降低其音量。</summary>
      <returns>An AudioStateMonitor object.</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.AutoPlay">
      <summary>获取或设置一个布尔值，用来指示加载媒体后是否自动开始播放。</summary>
      <returns>如果播放自动开始，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.BreakManager">
      <summary>获取与 MediaPlayer 关联的 MediaBreakManager，这提供了有关播放器媒体中断的信息以及对其的控制。</summary>
      <returns>与 MediaPlayer 关联的 MediaBreakManager。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.BufferingProgress">
      <summary>获取针对媒体内容完成的缓冲量，以百分比表示。</summary>
      <returns>针对媒体内容完成的缓冲量。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.CanPause">
      <summary>获取指示媒体是否可以暂停的布尔值。</summary>
      <returns>如果媒体可以暂停，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.CanSeek">
      <summary>获取指示媒体是否支持查找到指定位置的布尔值。</summary>
      <returns>如果媒体支持查找，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.CommandManager">
      <summary>获取与 MediaPlayer 关联的 MediaPlaybackCommandManager，这接收了来自系统媒体传输控件的事件并指定了其行为。</summary>
      <returns>与 MediaPlayer 关联的 MediaPlaybackCommandManager。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.CurrentState">
      <summary>获取当前媒体播放的状态。 </summary>
      <returns>媒体播放的当前状态。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.IsLoopingEnabled">
      <summary>获取或设置一个布尔值，用来指示媒体是否将重复循环播放。</summary>
      <returns>如果启用了循环，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.IsMuted">
      <summary>获取或设置一个布尔值，该值指示是否已静音。</summary>
      <returns>如果音频已静音，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.IsProtected">
      <summary>获取指示此内容是否受数字版权管理系统保护的布尔值。</summary>
      <returns>如果内容已保护，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.IsVideoFrameServerEnabled">
      <summary>获取指示是否为 **MediaPlayer** 启用视频帧服务器模式的值。</summary>
      <returns>如果启用视频帧服务器，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.NaturalDuration">
      <summary>获取在不应用 PlaybackRate 的情况下媒体的实际持续时间。 </summary>
      <returns>在不应用 PlaybackRate 的情况下媒体的实际持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.PlaybackMediaMarkers">
      <summary>获取媒体的时间线标记的集合。 </summary>
      <returns>媒体时间线标记的集合。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.PlaybackRate">
      <summary>获取或设置播放速率（以百分比表示）。 </summary>
      <returns>播放速率（以百分比表示）。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.PlaybackSession">
      <summary>获取与 MediaPlayer 关联的 MediaPlaybackSession，这提供有关当前播放会话的信息，并提供为响应播放会话中状态更改的事件。</summary>
      <returns>与 MediaPlayer 关联的 MediaPlaybackSession。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.Position">
      <summary>获取或设置媒体播放位置。 </summary>
      <returns>媒体内的播放位置。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.ProtectionManager">
      <summary>获取或设置媒体的内容保护管理器。</summary>
      <returns>媒体内容保护管理器。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.RealTimePlayback">
      <summary>获取或设置对实时通信的 MediaPlayer 进行配置的值。</summary>
      <returns>如果 MediaPlayer 正在用于实时媒体，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.Source">
      <summary>设置媒体播放器的播放源。</summary>
      <returns>媒体播放器的播放源。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.StereoscopicVideoRenderMode">
      <summary>获取或设置一个值，该值指示当前立体呈现模式。</summary>
      <returns>当前立体呈现模式。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.SystemMediaTransportControls">
      <summary>获取 SystemMediaTransportControls 类的实例以启用对 MediaPlayer 播放的用户控制，并允许应用程序显示系统 UI 中有关当前播放内容的信息。</summary>
      <returns>SystemMediaTransportControls 类的实例。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.TimelineController">
      <summary>获取或设置与 MediaPlayer 关联的 MediaTimelineController 实例。 使用此属性可通过单个时间线控件操作多个 **MediaPlayer** 实例。</summary>
      <returns>与 MediaPlayer 关联的 MediaTimelineController。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.TimelineControllerPositionOffset">
      <summary>获取或设置应用于与 MediaPlayer 相关的 MediaTimelineController 的位置的偏移。</summary>
      <returns>应用于与 MediaPlayer 相关的 MediaTimelineController 的位置的偏移。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayer.Volume">
      <summary>获取或设置媒体播放的音量。</summary>
      <returns>媒体播放的音频音量。</returns>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.BufferingEnded">
      <summary>当缓冲完成时发生。 </summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.BufferingStarted">
      <summary>当开始缓冲时发生。 </summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.CurrentStateChanged">
      <summary>在媒体播放器状态更改时发生。 </summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.IsMutedChanged">
      <summary>当 MediaPlayer 当前静音状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.MediaEnded">
      <summary>当媒体播放完成时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.MediaFailed">
      <summary>当遇到错误时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.MediaOpened">
      <summary>当打开媒体时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.MediaPlayerRateChanged">
      <summary>当媒体播放速率已更改时发生。 </summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.PlaybackMediaMarkerReached">
      <summary>在播放期间到达一个媒体标记时发生。 </summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.SeekCompleted">
      <summary>当查找操作完成后发生。 </summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.SourceChanged">
      <summary>当 MediaPlayer 的媒体源更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.SubtitleFrameChanged">
      <summary>在 MediaPlayer 处于帧服务器模式时，如果更改了当前的字幕内容，则会发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.VideoFrameAvailable">
      <summary>在 IsVideoFrameServerEnabled 设置为 true 并且有新的视频帧可用于处理时发生。</summary>
    </member>
    <member name="E:Windows.Media.Playback.MediaPlayer.VolumeChanged">
      <summary>当音频的音量更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.AddAudioEffect(System.String,System.Boolean,Windows.Foundation.Collections.IPropertySet)">
      <summary>向 MediaPlayer 的播放流添加音频效果。</summary>
      <param name="activatableClassId">要添加到播放流的音频效果的可激活类 ID。</param>
      <param name="effectOptional">指示效果是否可选的值。</param>
      <param name="configuration">包含指定音频效果的配置设置的属性集。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.AddVideoEffect(System.String,System.Boolean,Windows.Foundation.Collections.IPropertySet)">
      <summary>将视频效果应用于媒体播放。</summary>
      <param name="activatableClassId">效果的标识符。</param>
      <param name="effectOptional">如果在效果无法在运行时使用时不应阻止播放，如果效果不应该阻止播放，则为 true。 如果在效果无法在运行时使用时应阻止播放，则为 False。</param>
      <param name="effectConfiguration">将属性值传送给 *effectID* 指定的效果的属性集。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.Close">
      <summary>结束 MediaPlayer 并释放相关资源。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.CopyFrameToStereoscopicVideoSurfaces(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface,Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>将 **MediaPlayer** 当前显示的视频帧复制到两个提供的 **IDirect3DSurface** 对象，它们表示立体视频帧的左眼和右眼内容。</summary>
      <param name="destinationLeftEye">将左眼内容复制到的图面。</param>
      <param name="destinationRightEye">将右眼内容复制到的图面。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.CopyFrameToVideoSurface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>将当前视频帧从 **MediaPlayer** 复制到提供的 **IDirect3DSurface**。</summary>
      <param name="destination">将视频帧复制到的 **IDirect3DSurface**。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.CopyFrameToVideoSurface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface,Windows.Foundation.Rect)">
      <summary>将当前视频帧从 **MediaPlayer** 复制到提供的 **IDirect3DSurface** 中的指定目标矩形。</summary>
      <param name="destination">The **IDirect3DSurface** to which the video frame is copied.</param>
      <param name="targetRectangle">将视频帧复制到的 **IDirect3DSurface** 中的目标矩形。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.GetAsCastingSource">
      <summary>获取表示 MediaPlayer 的 CastingSource，这允许其媒体将被装换至其他设备。</summary>
      <returns>The casting source.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.GetSurface(Windows.UI.Composition.Compositor)">
      <summary>获取 MediaPlayer 的 MediaPlayerSurface 对象，这使您能够使用 Compositor 呈现玩家内容，而不依赖于 XAML 框架。</summary>
      <param name="compositor">将使用返回的图面的 Compositor。</param>
      <returns>媒体播放器图面。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.Pause">
      <summary>暂停媒体播放。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.Play">
      <summary>开始媒体播放。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.RemoveAllEffects">
      <summary>从 MediaPlayer 的播放流中移除所有效果。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.RenderSubtitlesToSurface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface)">
      <summary>请求系统将当前字幕文本呈现至提供的 IDirect3DSurface 中。</summary>
      <param name="destination">用于实现为其呈现字幕文本的 **IDirect3DSurface** 的对象。</param>
      <returns>如果系统将字幕呈现至图面，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.RenderSubtitlesToSurface(Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface,Windows.Foundation.Rect)">
      <summary>请求系统将当前字幕文本呈现至给定的 IDirect3DSurface 内的指定目标矩形中。</summary>
      <param name="destination">The object that implements **IDirect3DSurface**  to which the subtitle text is rendered.</param>
      <param name="targetRectangle">在其中呈现字幕的给定图面中的矩形。</param>
      <returns>True if the system rendered subtitles to the surface; otherwise false.</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.SetFileSource(Windows.Storage.IStorageFile)">
      <summary>设置文件的媒体源。 </summary>
      <deprecated type="deprecate">使用 Source 而不是 SetFileSource。  For more info, see MSDN.</deprecated>
      <param name="file">媒体源文件。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.SetMediaSource(Windows.Media.Core.IMediaSource)">
      <summary>设置播放的媒体源。 </summary>
      <deprecated type="deprecate">使用 Source 而不是 SetMediaSource。  For more info, see MSDN.</deprecated>
      <param name="source">用于播放的媒体源。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.SetStreamSource(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>设置流的媒体源。 </summary>
      <deprecated type="deprecate">使用 Source 而不是 SetStreamSource。  For more info, see MSDN.</deprecated>
      <param name="stream">媒体源流。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.SetSurfaceSize(Windows.Foundation.Size)">
      <summary>设置 GetSurface 返回的符合图面的大小。</summary>
      <param name="size">表示复合图面的大小的对象。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.SetUriSource(Windows.Foundation.Uri)">
      <summary>设置媒体路径。 </summary>
      <deprecated type="deprecate">使用 Source 而不是 SetUriSource。  For more info, see MSDN.</deprecated>
      <param name="value">媒体的路径。</param>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.StepBackwardOneFrame">
      <summary>导致 MediaPlayer 的回放位置前移 0.042 秒，相当于一个帧 (24 fps)，与正在播放的内容的实际帧速率无关。</summary>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayer.StepForwardOneFrame">
      <summary>导致 MediaPlayer 在当前媒体中向前移动一帧。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerAudioCategory">
      <summary>指定媒体播放器可播放的音频的类型。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.Alerts">
      <summary>音频可供警报使用。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.Communications">
      <summary>音频可供通信使用。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.GameChat">
      <summary>音频可供游戏聊天使用。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.GameEffects">
      <summary>该音频是游戏效果。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.GameMedia">
      <summary>该音频是游戏媒体，如背景音乐。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.Media">
      <summary>音频用于媒体播放。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.Movie">
      <summary>音频用于电影播放。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.Other">
      <summary>该音频类型并非提供的枚举值之一。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.SoundEffects">
      <summary>该音频是声音效果。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioCategory.Speech">
      <summary>音频可供语音使用。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerAudioDeviceType">
      <summary>描述正用于播放背景音频的设备的主要用法。 此值由 MediaPlayer::AudioDeviceType 使用。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioDeviceType.Communications">
      <summary>音频设备主要用于语音通信。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioDeviceType.Console">
      <summary>设备为控制台，big且音频会话可能支持游戏、通知和语音命令。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerAudioDeviceType.Multimedia">
      <summary>该设备旨在多媒体回放和/或录制。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerDataReceivedEventArgs">
      <summary>为 MessageReceivedFromBackground 和 MessageReceivedFromForeground 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerDataReceivedEventArgs.Data">
      <summary>从 MessageReceivedFromBackground 或 MessageReceivedFromForeground 事件获取数据。</summary>
      <returns>来自 MessageReceivedFromBackground 或 MessageReceivedFromForeground 事件的数据。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerError">
      <summary>指示潜在的媒体播放器错误。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerError.Aborted">
      <summary>最后操作已中止。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerError.DecodingError">
      <summary>发生了媒体解码错误。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerError.NetworkError">
      <summary>A network error occurred.</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerError.SourceNotSupported">
      <summary>媒体类型不受支持。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerError.Unknown">
      <summary>未知的错误。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerFailedEventArgs">
      <summary>为 MediaFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerFailedEventArgs.Error">
      <summary>获取触发事件的错误的 MediaPlayerError 值。</summary>
      <returns>触发事件的错误的 MediaPlayerError 值。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerFailedEventArgs.ErrorMessage">
      <summary>获取描述已发生错误的字符串。</summary>
      <returns>描述发生的错误的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerFailedEventArgs.ExtendedErrorCode">
      <summary>获取一个 HResult，指示任何有关出现错误的额外数据。</summary>
      <returns>一个 HResult，指示任何有关出现错误的额外数据。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerRateChangedEventArgs">
      <summary>为 MediaPlayerRateChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerRateChangedEventArgs.NewRate">
      <summary>获取媒体新的播放速率。</summary>
      <returns>媒体的新播放速率。</returns>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerState">
      <summary>指示播放器可能处于的状态。</summary>
      <deprecated type="deprecate">使用 MediaPlaybackState 而不是 MediaPlayerState。  For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerState.Buffering">
      <summary>媒体播放器正在缓冲内容。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerState.Closed">
      <summary>媒体播放器已关闭。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerState.Opening">
      <summary>媒体播放器正在打开。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerState.Paused">
      <summary>媒体播放器已暂停。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerState.Playing">
      <summary>媒体播放器正在播放。</summary>
    </member>
    <member name="F:Windows.Media.Playback.MediaPlayerState.Stopped">
      <summary>未实现。</summary>
    </member>
    <member name="T:Windows.Media.Playback.MediaPlayerSurface">
      <summary>提供对 ICompositionSurface 的访问权限，在 MediaPlayer 和 Compositor 之间共享，以通过使用 Windows.UI.Composition API 而无需使用 XAML 框架启用 **MediaPlayer** 内容的呈现。</summary>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerSurface.CompositionSurface">
      <summary>获取呈现 MediaPlayer 内容的 ICompositionSurface。</summary>
      <returns>呈现 MediaPlayer 内容的 ICompositionSurface。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerSurface.Compositor">
      <summary>获取将使用图面的 Compositor。</summary>
      <returns>将使用图面的 Compositor。</returns>
    </member>
    <member name="P:Windows.Media.Playback.MediaPlayerSurface.MediaPlayer">
      <summary>获取与 MediaPlayerSurface 关联的 MediaPlayer。</summary>
      <returns>与 MediaPlayerSurface 关联的 MediaPlayer。</returns>
    </member>
    <member name="M:Windows.Media.Playback.MediaPlayerSurface.Close">
      <summary>结束 MediaPlayerSurface 并释放相关资源。</summary>
    </member>
    <member name="T:Windows.Media.Playback.PlaybackMediaMarker">
      <summary>Represents a marker at specific location in a media stream time-line.</summary>
    </member>
    <member name="M:Windows.Media.Playback.PlaybackMediaMarker.#ctor(Windows.Foundation.TimeSpan)">
      <summary>使用媒体时间线的指定偏移量初始化 PlaybackMediaMarker 类的新实例。</summary>
      <param name="value">媒体标记在媒体时间线中的偏移量。</param>
    </member>
    <member name="M:Windows.Media.Playback.PlaybackMediaMarker.#ctor(Windows.Foundation.TimeSpan,System.String,System.String)">
      <summary>使用媒体时间线的指定偏移量、类型字符串和文本来初始化 PlaybackMediaMarker 类的新实例。</summary>
      <param name="value">The media marker's offset into the media timeline.</param>
      <param name="mediaMarketType">媒体标记的类型。</param>
      <param name="text">媒体标记的文本。</param>
    </member>
    <member name="P:Windows.Media.Playback.PlaybackMediaMarker.MediaMarkerType">
      <summary>Gets the type of the media marker.</summary>
      <returns>The type of the media marker.</returns>
    </member>
    <member name="P:Windows.Media.Playback.PlaybackMediaMarker.Text">
      <summary>Gets the text associated with the marker.</summary>
      <returns>The text associated with the marker.</returns>
    </member>
    <member name="P:Windows.Media.Playback.PlaybackMediaMarker.Time">
      <summary>获取出现标记时媒体时间线的偏移量。</summary>
      <returns>出现标记时媒体时间线的偏移量。</returns>
    </member>
    <member name="T:Windows.Media.Playback.PlaybackMediaMarkerReachedEventArgs">
      <summary>为 PlaybackMediaMarkerReached 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.PlaybackMediaMarkerReachedEventArgs.PlaybackMediaMarker">
      <summary>获取达到的 PlaybackMediaMarker。</summary>
      <returns>达到的 PlaybackMediaMarker。</returns>
    </member>
    <member name="T:Windows.Media.Playback.PlaybackMediaMarkerSequence">
      <summary>表示 PlaybackMediaMarker 对象的有序集合。</summary>
    </member>
    <member name="P:Windows.Media.Playback.PlaybackMediaMarkerSequence.Size">
      <summary>返回序列中的项数。</summary>
      <returns>序列中的项数。</returns>
    </member>
    <member name="M:Windows.Media.Playback.PlaybackMediaMarkerSequence.Clear">
      <summary>移除序列中的所有元素。</summary>
    </member>
    <member name="M:Windows.Media.Playback.PlaybackMediaMarkerSequence.First">
      <summary>获取一个 IIterator，指向序列中的第一个 PlaybackMediaMarker。</summary>
      <returns>迭代器指向序列中的第一个媒体标记。</returns>
    </member>
    <member name="M:Windows.Media.Playback.PlaybackMediaMarkerSequence.Insert(Windows.Media.Playback.PlaybackMediaMarker)">
      <summary>按预定位置添加 PlaybackMediaMarker 到序列。</summary>
      <param name="value">要插入序列中的媒体标记。</param>
    </member>
    <member name="T:Windows.Media.Playback.SphericalVideoProjectionMode">
      <summary>指定用于渲染视频的球面投影模式。</summary>
    </member>
    <member name="F:Windows.Media.Playback.SphericalVideoProjectionMode.Flat">
      <summary>视频进行平面渲染，不使用球面投影。</summary>
    </member>
    <member name="F:Windows.Media.Playback.SphericalVideoProjectionMode.Spherical">
      <summary>视频使用球面投影进行渲染。</summary>
    </member>
    <member name="T:Windows.Media.Playback.StereoscopicVideoRenderMode">
      <summary>指定 MediaPlayer 的当前立体呈现模式。</summary>
    </member>
    <member name="F:Windows.Media.Playback.StereoscopicVideoRenderMode.Mono">
      <summary>MediaPlayer 在以单声道呈现。</summary>
    </member>
    <member name="F:Windows.Media.Playback.StereoscopicVideoRenderMode.Stereo">
      <summary>MediaPlayer 在以立体声呈现。</summary>
    </member>
    <member name="T:Windows.Media.Playback.TimedMetadataPresentationModeChangedEventArgs">
      <summary>为 MediaPlaybackTimedMetadataTrackList.PresentationModeChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Playback.TimedMetadataPresentationModeChangedEventArgs.NewPresentationMode">
      <summary>获取新的呈现模式。</summary>
      <returns>新的呈现模式。</returns>
    </member>
    <member name="P:Windows.Media.Playback.TimedMetadataPresentationModeChangedEventArgs.OldPresentationMode">
      <summary>获取旧的呈现模式。</summary>
      <returns>旧的呈现模式。</returns>
    </member>
    <member name="P:Windows.Media.Playback.TimedMetadataPresentationModeChangedEventArgs.Track">
      <summary>获取与呈现模式更改关联的 TimedMetadataTrack。</summary>
      <returns>与呈现模式更改关联的 TimedMetadataTrack。</returns>
    </member>
    <member name="T:Windows.Media.Playback.TimedMetadataTrackPresentationMode">
      <summary>指定是否在 XAML **MediaTransportControls 中列出一组时标元数据轨道、是否针对轨道中的数据提示引发事件，以及轨道中包含的任何字幕和隐藏式字幕是由系统还是应用显示，或者根本不显示。</summary>
    </member>
    <member name="F:Windows.Media.Playback.TimedMetadataTrackPresentationMode.ApplicationPresented">
      <summary>时标元数据轨道在 **MediaTransportControls** 中列出。 如果元数据轨道包含字幕或隐藏式字幕，则平台不会显示它们。 引发提示事件。</summary>
    </member>
    <member name="F:Windows.Media.Playback.TimedMetadataTrackPresentationMode.Disabled">
      <summary>时标元数据轨道不在 **MediaTransportControls** 中列出。 If the metadata track contains subtitles or closed captions, they are not displayed by the platform. 不引发提示事件。</summary>
    </member>
    <member name="F:Windows.Media.Playback.TimedMetadataTrackPresentationMode.Hidden">
      <summary>The timed metadata track is not listed in the **MediaTransportControls**. If the metadata track contains subtitles or closed captions, they are not displayed by the platform. Cue events are raised.</summary>
    </member>
    <member name="F:Windows.Media.Playback.TimedMetadataTrackPresentationMode.PlatformPresented">
      <summary>The timed metadata track is listed in the **MediaTransportControls**. 如果元数据轨道包含字幕或隐藏式字幕，则平台会显示它们。 Cue events are raised.</summary>
    </member>
    <member name="T:Windows.Media.PlayTo.CurrentTimeChangeRequestedEventArgs">
      <summary>提供有关 CurrentTimeChangeRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.PlayTo.CurrentTimeChangeRequestedEventArgs.Time">
      <summary>获取“播放到”资源音频或视频流已更改的新的时间。</summary>
      <returns>“播放到”资源音频或视频已更改为的新时间。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.MuteChangeRequestedEventArgs">
      <summary>提供有关 MuteChangeRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.PlayTo.MuteChangeRequestedEventArgs.Mute">
      <summary>获取一个值，该值指示请求了静音还是取消静音。</summary>
      <returns>如果请求静音，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlaybackRateChangeRequestedEventArgs">
      <summary>提供有关 PlaybackRateChangeRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.PlayTo.PlaybackRateChangeRequestedEventArgs.Rate">
      <summary>获取新的播放速率。</summary>
      <returns>新的播放速率。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToConnection">
      <summary>提供有关“播放到”连接的信息。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToConnection 可能会被更改或不可用。 请改用 CastingConnection。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnection.State">
      <summary>获取“播放到”连接的状态。</summary>
      <returns>“播放到”连接的状态。</returns>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToConnection.Error">
      <summary>“播放到”连接出现错误时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToConnection.StateChanged">
      <summary>在“播放到”连接的状态更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToConnection.Transferred">
      <summary>在“播放到”连接传输到下一个“播放到”源时发生。</summary>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToConnectionError">
      <summary>描述“播放到”连接上的错误。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToConnectionError 可能会被更改或不可用。 请改用 CastingConnectionErrorStatus。</deprecated>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionError.DeviceError">
      <summary>“播放到”目标设备遇到错误。</summary>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionError.DeviceLocked">
      <summary>已锁定“播放到”目标设备。</summary>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionError.DeviceNotResponding">
      <summary>“播放到”目标设备至少 5 秒内未响应。</summary>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionError.None">
      <summary>未发生错误。</summary>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionError.ProtectedPlaybackFailed">
      <summary>“播放到”目标设备未能播放受保护的内容。</summary>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToConnectionErrorEventArgs">
      <summary>提供有关 Error 事件的信息。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToConnectionErrorEventArgs 静态方法可能会更改或不可用。 请改用 CastingConnectionErrorOccurredEventArgs。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnectionErrorEventArgs.Code">
      <summary>获取“播放到”连接错误的错误代码。</summary>
      <returns>“播放到”连接错误的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnectionErrorEventArgs.Message">
      <summary>获取“播放到”连接错误的错误消息。</summary>
      <returns>“播放到”连接错误的错误消息。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToConnectionState">
      <summary>描述“播放到”连接的状态。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToConnectionState 可能会被更改或不可用。 请改用 CastingConnectionState。</deprecated>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionState.Connected">
      <summary>连接已连接。</summary>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionState.Disconnected">
      <summary>连接已端口。</summary>
    </member>
    <member name="F:Windows.Media.PlayTo.PlayToConnectionState.Rendering">
      <summary>连接为“播放到”目标设备上的呈现媒体。</summary>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToConnectionStateChangedEventArgs">
      <summary>提供有关 StateChanged 事件的信息。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToConnectionStateChangedEventArgs 可能会被更改或不可用。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnectionStateChangedEventArgs.CurrentState">
      <summary>获取在“播放到”连接已更改后的当前状态。</summary>
      <returns>在“播放到”连接已更改后的当前状态。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnectionStateChangedEventArgs.PreviousState">
      <summary>获取更改“播放到”连接前的前一个状态。</summary>
      <returns>更改“播放到”连接前的前一个状态。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToConnectionTransferredEventArgs">
      <summary>提供有关 Transferred 事件的信息。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToConnectionTransferredEventArgs 可能会被更改或不可用。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnectionTransferredEventArgs.CurrentSource">
      <summary>获取连接传输到的当前“播放到”源。</summary>
      <returns>已将连接传输到的当前“播放到”源。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToConnectionTransferredEventArgs.PreviousSource">
      <summary>获取连接传输自的前一个“播放到”源。</summary>
      <returns>从其传输连接的前一个“播放到”源。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToManager">
      <summary>提供对“播放到”功能的访问。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToManager 可能会被更改或不可用。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToManager.DefaultSourceSelection">
      <summary>启用或禁用“播放到”的默认源选择。</summary>
      <returns>true 启用默认源选择；否则为 false。 默认值为 true。</returns>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToManager.SourceRequested">
      <summary>在用户请求媒体流入“播放到”目标设备时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToManager.SourceSelected">
      <summary>在选定“播放到”源元素后发生。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToManager.GetForCurrentView">
      <summary>获取当前视图的“播放到”管理器。</summary>
      <deprecated type="deprecate">PlayToManager may be altered or unavailable for releases after Windows 10.</deprecated>
      <returns>当前视图中的“播放到”管理器。</returns>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToManager.ShowPlayToUI">
      <summary>显示“播放到”用户界面。</summary>
      <deprecated type="deprecate">PlayToManager may be altered or unavailable for releases after Windows 10.</deprecated>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToReceiver">
      <summary>表示“播放到”目标。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.#ctor">
      <summary>创建“播放到”接收器的新实例。</summary>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToReceiver.FriendlyName">
      <summary>获取或设置“播放到”目标的显示名称。</summary>
      <returns>“播放到”目标的显示名称。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToReceiver.Properties">
      <summary>获取“播放到”接收器的自定义属性集。</summary>
      <returns>“播放到”接收器的自定义属性集。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToReceiver.SupportsAudio">
      <summary>获取或设置指示“播放到”是否支持音频的值。</summary>
      <returns>如果“播放到”目标支持音频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToReceiver.SupportsImage">
      <summary>获取或设置指示“播放到”是否支持图像的值。</summary>
      <returns>如果“播放到”目标支持图像，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToReceiver.SupportsVideo">
      <summary>获取或设置指示“播放到”是否支持视频的值。</summary>
      <returns>如果“播放到”目标支持视频，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.CurrentTimeChangeRequested">
      <summary>在播放的时间位置更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.MuteChangeRequested">
      <summary>在静音或取消静音音频时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.PauseRequested">
      <summary>在音频或视频播放暂停时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.PlaybackRateChangeRequested">
      <summary>在音频或视频播放的速率更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.PlayRequested">
      <summary>在音频或视频播放开始时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.SourceChangeRequested">
      <summary>在“播放到”接收器的源媒体更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.StopRequested">
      <summary>当为“播放到”接收器请求停止播放流式媒体时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.TimeUpdateRequested">
      <summary>在当前播放位置已更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.PlayTo.PlayToReceiver.VolumeChangeRequested">
      <summary>源音频或视频的音量更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyDurationChange(Windows.Foundation.TimeSpan)">
      <summary>通知“播放到”接收器已更改音频或视频播放的持续时间。</summary>
      <param name="duration">音频或视频媒体的新持续时间。</param>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyEnded">
      <summary>通知“播放到”接收器音频或视频播放已结束。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyError">
      <summary>通知“播放到”接收器在显示或播放媒体时出现错误。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyLoadedMetadata">
      <summary>通知“播放到”接收器媒体的元数据已完成加载。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyPaused">
      <summary>通知“播放到”接收器已暂停音频或视频播放。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyPlaying">
      <summary>通知“播放到”接收器已启动音频或视频播放。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyRateChange(System.Double)">
      <summary>通知“播放到”接收器已更改音频或视频播放的速率。</summary>
      <param name="rate">播放速率的新值。</param>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifySeeked">
      <summary>通知“播放到”接收器音频或视频播放元素已在新播放位置启动。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifySeeking">
      <summary>通知“播放到”接收器音频或视频播放元素正在寻找新播放位置。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyStopped">
      <summary>通知“播放到”接收器已停止音频或视频播放。</summary>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyTimeUpdate(Windows.Foundation.TimeSpan)">
      <summary>通知“播放到”接收器已更改音频或视频播放的时间位置。</summary>
      <param name="currentTime">播放的新时间位置。</param>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.NotifyVolumeChange(System.Double,System.Boolean)">
      <summary>通知“播放到”接收器已更改音频或视频播放的音量。</summary>
      <param name="volume">量的新值。</param>
      <param name="mute">如果设置为静音状态，则为 true；否则为 false。</param>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.StartAsync">
      <summary>开始接收“播放到”命令。</summary>
      <returns>启动操作完成后调用的异步处理程序。</returns>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToReceiver.StopAsync">
      <summary>停止接收“播放到”命令。</summary>
      <returns>停止操作完成后调用的异步处理程序。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToSource">
      <summary>表示要连接到 Play To 目标的媒体元素。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToSource 可能会被更改或不可用。 请改用 CastingSource。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSource.Connection">
      <summary>获取“播放到”目标的连接。</summary>
      <returns>“播放到”目标的连接。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSource.Next">
      <summary>获取或设置下一个“播放到”资源元素。</summary>
      <returns>下一“播放到”资源元素。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSource.PreferredSourceUri">
      <summary>为媒体流指定首选的统一资源标识符 (URI)，例如用于通过引用播放到的基于云的媒体服务器。</summary>
      <returns>从其流传输媒体的首选 URI。</returns>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToSource.PlayNext">
      <summary>将下一个 Play To 源元素连接到 Play To 目标。</summary>
      <deprecated type="deprecate">PlayToSource may be altered or unavailable for releases after Windows 10. Instead, use CastingSource.</deprecated>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToSourceDeferral">
      <summary>表示在为“播放到”提供源媒体元素时的延迟操作。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToSourceDeferral 可能会被更改或不可用。</deprecated>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToSourceDeferral.Complete">
      <summary>结束延迟。</summary>
      <deprecated type="deprecate">PlayToSourceDeferral may be altered or unavailable for releases after Windows 10.</deprecated>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToSourceRequest">
      <summary>表示使媒体元素与“播放到”目标相连的请求。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToSourceRequest 可能会被更改或不可用。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceRequest.Deadline">
      <summary>获取提供“播放到”源元素的时间限制。</summary>
      <returns>提供“播放到”源元素的时间限制。</returns>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToSourceRequest.DisplayErrorString(System.String)">
      <summary>在“播放到”用户界面中显示错误消息。</summary>
      <deprecated type="deprecate">PlayToSourceRequest may be altered or unavailable for releases after Windows 10.</deprecated>
      <param name="errorString">要显示在“播放到”UI 中的错误消息。</param>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToSourceRequest.GetDeferral">
      <summary>延迟将媒体源连接到“播放到”目标。</summary>
      <deprecated type="deprecate">PlayToSourceRequest may be altered or unavailable for releases after Windows 10.</deprecated>
      <returns>延迟完成时可用于进行标识的延迟对象。</returns>
    </member>
    <member name="M:Windows.Media.PlayTo.PlayToSourceRequest.SetSource(Windows.Media.PlayTo.PlayToSource)">
      <summary>设置源元素使其连接到目标。</summary>
      <deprecated type="deprecate">PlayToSourceRequest may be altered or unavailable for releases after Windows 10.</deprecated>
      <param name="value">源元素使其连接到目标。</param>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToSourceRequestedEventArgs">
      <summary>提供有关 SourceRequested 事件的信息。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToSourceRequestedEventArgs 静态方法可能会更改或不可用。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceRequestedEventArgs.SourceRequest">
      <summary>获取要连接到“播放到”目标的媒体对象。</summary>
      <returns>连接“播放到”目标的媒体对象。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.PlayToSourceSelectedEventArgs">
      <summary>提供有关 SourceSelected 事件的信息。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，PlayToSourceSelectedEventArgs 静态方法可能会更改或不可用。</deprecated>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceSelectedEventArgs.FriendlyName">
      <summary>获取所选“播放到”源的显示名称。</summary>
      <returns>所选“播放到”源的显示名称。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceSelectedEventArgs.Icon">
      <summary>获取所选“播放到”源的显示图标。</summary>
      <returns>所选“播放到”源的显示图标。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceSelectedEventArgs.SupportsAudio">
      <summary>获取一个值，该值指示选定的“播放到”源是否支持音频。</summary>
      <returns>如果选择了“播放到”源支持音频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceSelectedEventArgs.SupportsImage">
      <summary>获取一个值，该值指示选定的“播放到”来源是否支持显示图像。</summary>
      <returns>如果选择了“播放到”源支持显示图像，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.PlayToSourceSelectedEventArgs.SupportsVideo">
      <summary>获取一个值，该值指示选定的“播放到”来源是否支持视频。</summary>
      <returns>如果选择了“播放到”源支持视频，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.SourceChangeRequestedEventArgs">
      <summary>提供有关 SourceChangeRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Album">
      <summary>获取音频流中包含歌曲的唱片集的名称。</summary>
      <returns>包含音频流中的歌曲的唱片集的名称。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Author">
      <summary>获取媒体流中内容的作者。</summary>
      <returns>媒体流中内容的作者。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Date">
      <summary>获取发布媒体流内容的日期。</summary>
      <returns>发布媒体流内容的日期。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Description">
      <summary>获取媒体流中内容的说明。</summary>
      <returns>媒体流中内容的说明。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Genre">
      <summary>获取媒体流中内容所属的流派的名称。</summary>
      <returns>Gets the names of the genres that the content in the media stream belongs to.</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Properties">
      <summary>获取媒体流中内容的自定义属性名称和值。</summary>
      <returns>媒体流中内容的自定义属性名称和值。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Rating">
      <summary>获取媒体流中内容的分级。</summary>
      <returns>媒体流中内容的分级。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Stream">
      <summary>获取“播放到”接收器的媒体流。</summary>
      <returns>“播放到”接收器的媒体流。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Thumbnail">
      <summary>获取媒体流中内容的缩略图像。</summary>
      <returns>媒体流中内容的缩略图像。</returns>
    </member>
    <member name="P:Windows.Media.PlayTo.SourceChangeRequestedEventArgs.Title">
      <summary>获取媒体流中内容的标题。</summary>
      <returns>媒体流中内容的标题。</returns>
    </member>
    <member name="T:Windows.Media.PlayTo.VolumeChangeRequestedEventArgs">
      <summary>提供有关 VolumeChangeRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Media.PlayTo.VolumeChangeRequestedEventArgs.Volume">
      <summary>获取新的音量级别。</summary>
      <returns>新的音量级别。</returns>
    </member>
    <member name="T:Windows.Media.Protection.ComponentLoadFailedEventArgs">
      <summary>包含加载二进制数据失败时 MediaProtectionManager 对象的事件数据。</summary>
    </member>
    <member name="P:Windows.Media.Protection.ComponentLoadFailedEventArgs.Completion">
      <summary>返回事件完成的指示。</summary>
      <returns>包含事件完成指示的对象。</returns>
    </member>
    <member name="P:Windows.Media.Protection.ComponentLoadFailedEventArgs.Information">
      <summary>返回 RevocationAndRenewalInformation 对象中要通用更新的组件进行调用和更新的组件列表。</summary>
      <returns>包含要用更新组件撤销和更新的组件列表的对象。</returns>
    </member>
    <member name="T:Windows.Media.Protection.ComponentLoadFailedEventHandler">
      <summary>表示处理在加载二进制数据失败时由 MediaProtectionManager 传递的数据的方式。</summary>
      <param name="sender">包含在加载失败时正在加载二进制数据的 MediaProtectionManager 对象。</param>
      <param name="e">Contains event data for a MediaProtectionManager object when the load of binary data fails.</param>
    </member>
    <member name="T:Windows.Media.Protection.GraphicsTrustStatus">
      <summary>描述图形受信任输出的状态。</summary>
    </member>
    <member name="F:Windows.Media.Protection.GraphicsTrustStatus.DriverNotSupported">
      <summary>受信任的输出不支持的驱动程序。</summary>
    </member>
    <member name="F:Windows.Media.Protection.GraphicsTrustStatus.DriverSigningFailure">
      <summary>受信任的输出的驱动程序签名失败。</summary>
    </member>
    <member name="F:Windows.Media.Protection.GraphicsTrustStatus.EnvironmentNotSupported">
      <summary>受信任输出不支持此环境。</summary>
    </member>
    <member name="F:Windows.Media.Protection.GraphicsTrustStatus.TrustEstablished">
      <summary>信任输出已建立。</summary>
    </member>
    <member name="F:Windows.Media.Protection.GraphicsTrustStatus.TrustNotRequired">
      <summary>不需要受信任输出。</summary>
    </member>
    <member name="F:Windows.Media.Protection.GraphicsTrustStatus.UnknownFailure">
      <summary>发生了错误。</summary>
    </member>
    <member name="T:Windows.Media.Protection.HdcpProtection">
      <summary>描述 HdcpSession 实例的保护级别。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpProtection.Off">
      <summary>HDCP 关闭。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpProtection.On">
      <summary>HDCP 打开。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpProtection.OnWithTypeEnforcement">
      <summary>HDCP 以强制类型打开（除了内容正在运行的其他连接设备/显示器需要 HDCP）。</summary>
    </member>
    <member name="T:Windows.Media.Protection.HdcpSession">
      <summary>允许应用在图形硬件和显示器之间设置和查询高带宽数值内容保护 (HDCP)。</summary>
    </member>
    <member name="M:Windows.Media.Protection.HdcpSession.#ctor">
      <summary>初始化 **HdcpSession** 类的新实例。</summary>
    </member>
    <member name="E:Windows.Media.Protection.HdcpSession.ProtectionChanged">
      <summary>当 HdcpSession 实例的保护级别更改时激发。</summary>
    </member>
    <member name="M:Windows.Media.Protection.HdcpSession.Close">
      <summary>结束 HdcpSession 实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.HdcpSession.GetEffectiveProtection">
      <summary>返回 HdcpSession 实例的有效保护。</summary>
      <returns>HdcpSession 实例当前具有的保护级别。</returns>
    </member>
    <member name="M:Windows.Media.Protection.HdcpSession.IsEffectiveProtectionAtLeast(Windows.Media.Protection.HdcpProtection)">
      <summary>检查 HdcpSession 实例的有效保护是否至少等于给定的 HdcpProtection 值。</summary>
      <param name="protection">与 HdcpSession 实例的保护级别相比对的保护级别。</param>
      <returns>如果 HdcpSession 的保护级别至少等于 *protection* 值，则为 true。</returns>
    </member>
    <member name="M:Windows.Media.Protection.HdcpSession.SetDesiredMinProtectionAsync(Windows.Media.Protection.HdcpProtection)">
      <summary>异步尝试将 HdcpSession 实例的保护级别设置为给定的保护级别。</summary>
      <param name="protection">将 HdcpSession 实例设置成为的保护级别。</param>
      <returns>操作的结果。</returns>
    </member>
    <member name="T:Windows.Media.Protection.HdcpSetProtectionResult">
      <summary>描述设置 HDCP 是否成功。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpSetProtectionResult.NotSupported">
      <summary>设备不支持尝试设置的 HDCP 级别。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpSetProtectionResult.Success">
      <summary>HDCP 设置成功。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpSetProtectionResult.TimedOut">
      <summary>HDCP 超时，未设置保护。</summary>
    </member>
    <member name="F:Windows.Media.Protection.HdcpSetProtectionResult.UnknownFailure">
      <summary>HDCP 操作因未知原因失败。</summary>
    </member>
    <member name="T:Windows.Media.Protection.IMediaProtectionServiceRequest">
      <summary>允许内容启用程序对象直接面向应用程序，而不是通过 ContentEnabler 对象提供的包装。</summary>
    </member>
    <member name="P:Windows.Media.Protection.IMediaProtectionServiceRequest.ProtectionSystem">
      <summary>可让应用程序标识所使用的内容安全系统以及如何解释保护任务。</summary>
      <returns>供应商目录安全系统 ID。</returns>
    </member>
    <member name="P:Windows.Media.Protection.IMediaProtectionServiceRequest.Type">
      <summary>检索 IMediaProtectionServiceRequest 执行的操作类型的 GUID。</summary>
      <returns>要检索的 GUID。</returns>
    </member>
    <member name="T:Windows.Media.Protection.MediaProtectionManager">
      <summary>包含内容保护管理器对象，针对处理受保护的媒体内容的应用程序。</summary>
    </member>
    <member name="M:Windows.Media.Protection.MediaProtectionManager.#ctor">
      <summary>初始化 MediaProtectionManager 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.MediaProtectionManager.Properties">
      <summary>获取包含所有附加到保护管理器的属性的 PropertySet 对象。</summary>
      <returns>包含此保护管理器属性的 PropertySet 对象。</returns>
    </member>
    <member name="E:Windows.Media.Protection.MediaProtectionManager.ComponentLoadFailed">
      <summary>当二进制数据加载失败时激发。</summary>
    </member>
    <member name="E:Windows.Media.Protection.MediaProtectionManager.RebootNeeded">
      <summary>当在组件更新后，需要重新启动时激发。</summary>
    </member>
    <member name="E:Windows.Media.Protection.MediaProtectionManager.ServiceRequested">
      <summary>当请求服务时激发。</summary>
    </member>
    <member name="T:Windows.Media.Protection.MediaProtectionPMPServer">
      <summary>表示受保护的媒体路径 (PMP) 服务器以使用数字版权管理 (DRM) 来播放受保护的内容。</summary>
    </member>
    <member name="M:Windows.Media.Protection.MediaProtectionPMPServer.#ctor(Windows.Foundation.Collections.IPropertySet)">
      <summary>使用指定属性初始化 MediaProtectionPMPServer 类的新实例。</summary>
      <param name="pProperties">用于初始化服务器的属性集。</param>
    </member>
    <member name="P:Windows.Media.Protection.MediaProtectionPMPServer.Properties">
      <summary>获取 MediaProtectionPMPServer 的属性集。</summary>
      <returns>MediaProtectionPMPServer 的属性集。</returns>
    </member>
    <member name="T:Windows.Media.Protection.MediaProtectionServiceCompletion">
      <summary>包含指示是否已成功完成保护服务的方法。</summary>
    </member>
    <member name="M:Windows.Media.Protection.MediaProtectionServiceCompletion.Complete(System.Boolean)">
      <summary>指示是否已成功完成保护服务。</summary>
      <param name="success">指示保护服务的成功完成。</param>
    </member>
    <member name="T:Windows.Media.Protection.ProtectionCapabilities">
      <summary>向 WinRT 调用方公开 Microsoft PlayReady 数字权限管理 (DRM) 功能，用于 XAML MediaElement 或 C++ Media Engine 下的 Windows Media Foundation 管道使用的视频解码、视频显示和视频输出保护子系统。  调用方可使用此信息选择最适合的 DRM 内容解码方式以进行播放。</summary>
    </member>
    <member name="M:Windows.Media.Protection.ProtectionCapabilities.#ctor">
      <summary>初始化 **ProtectionCapabilities** 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.ProtectionCapabilities.IsTypeSupported(System.String,System.String)">
      <summary>用于 DRM 功能的视频解码、显示和输出保护子系统的查询功能。</summary>
      <param name="type">标识为其查询支持的功能的字符串。 此参数接受 RFC 2045 内容类型字符串，以为所需的编解码器指定媒体类型和子类型标识符以及 RFC 6381 Codecs 标识符。 这些基本字符串与 HTML5 **HTMLMediaElement** **canPlayType** 方法中使用的字符串保持一致。 RFC 2045 可将其他自定义参数用作 `";&lt;parameter&gt;=&lt;name&gt;[=&lt;value&gt;] [,&lt;name&gt;[=&lt;value&gt;]"` 形式的修饰符。</param>
      <param name="keySystem">一个字符串，标识要根据其检查查询的 PlayReady 命名空间，并指定硬件或软件保护。 采用“com.microsoft.playready.hardware”用于硬件查询（PlayReady 必须具有支持硬件卸载）；“com.microsoft.playready.software”用于显式查询软件保护支持；以及“com.microsoft.playready”用于通用查询（必须负责软件保护支持以保证向后兼容性）。</param>
      <returns>一个值，指示查询的功能是希望受支持、可能受支持还是不受支持。</returns>
    </member>
    <member name="T:Windows.Media.Protection.ProtectionCapabilityResult">
      <summary>为支持使用 IsTypeSupported 的硬件 DRM 功能指定查询结果。</summary>
    </member>
    <member name="F:Windows.Media.Protection.ProtectionCapabilityResult.Maybe">
      <summary>仅与输出保护 (HDCP) 子系统查询相关。 ProtectionCapabilities.IsTypeSupported 是同步的，阻止限制为仅阻止非常短的时间（目标是 &lt; 100 毫秒）的调用。 由于建立基础 HDCP 的时间可能远远长于阻止期间，因此，在建立过程中，将返回此 **Maybe** 结果。</summary>
    </member>
    <member name="F:Windows.Media.Protection.ProtectionCapabilityResult.NotSupported">
      <summary>查询的功能不受支持。</summary>
    </member>
    <member name="F:Windows.Media.Protection.ProtectionCapabilityResult.Probably">
      <summary>自查询起支持查询的功能。  显示配置可能会发生动态变化，因此，显示子系统和 HDCP 子系统查询结果在查询后可能会失效。</summary>
    </member>
    <member name="T:Windows.Media.Protection.RebootNeededEventHandler">
      <summary>表示处理通过需要重新启动的 MediaProtectionManager 传递的数据的方法。</summary>
      <param name="sender">包含需要进行重新启动的 MediaProtectionManager 对象。</param>
    </member>
    <member name="T:Windows.Media.Protection.RevocationAndRenewalInformation">
      <summary>包含有关需要取消并更新的组件的信息。</summary>
    </member>
    <member name="P:Windows.Media.Protection.RevocationAndRenewalInformation.Items">
      <summary>返回要用更新的组件进行调用和更新的组件列表。</summary>
      <returns>需要取消并更新的组件的列表。</returns>
    </member>
    <member name="T:Windows.Media.Protection.RevocationAndRenewalItem">
      <summary>表示要用受信任的组件进行调用和更新的组件。</summary>
    </member>
    <member name="P:Windows.Media.Protection.RevocationAndRenewalItem.HeaderHash">
      <summary>返回要撤销的组件的标头哈希值。</summary>
      <returns>标题 hash 的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Protection.RevocationAndRenewalItem.Name">
      <summary>返回要撤销的组件的名称。</summary>
      <returns>组件的名称。</returns>
    </member>
    <member name="P:Windows.Media.Protection.RevocationAndRenewalItem.PublicKeyHash">
      <summary>返回组件的公钥哈希。</summary>
      <returns>公钥哈希。</returns>
    </member>
    <member name="P:Windows.Media.Protection.RevocationAndRenewalItem.Reasons">
      <summary>返回组件吊销的原因。</summary>
      <returns>定义媒体组件的证书吊销和续订的原因。</returns>
    </member>
    <member name="P:Windows.Media.Protection.RevocationAndRenewalItem.RenewalId">
      <summary>返回续订对象的 GUID。</summary>
      <returns>续订对象 GUID。</returns>
    </member>
    <member name="T:Windows.Media.Protection.RevocationAndRenewalReasons">
      <summary>Defines reasons for the revocation and renewal of a certificate for a media component.</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.AppComponent">
      <summary>应用程序组件。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.BootDriverVerificationFailed">
      <summary>无法验证启动驱动程序。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.ComponentCertificateRevoked">
      <summary>已撤销受信任组件的证书链中的证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.ComponentHighSecurityCertificateRevoked">
      <summary>验证保护环境的已撤销的高安全证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.ComponentLowSecurityCertificateRevoked">
      <summary>验证 PE 已撤销的低安全证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.ComponentRevoked">
      <summary>受信任的组件已撤销。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.ComponentSignedWithTestCertificate">
      <summary>元素已由测试证书签名。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.EncryptionFailure">
      <summary>证书链格式不正确，或者启动驱动程序未签名或用不受信任的证书签名。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.GlobalRevocationListAbsent">
      <summary>未找到 GRL。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.GlobalRevocationListLoadFailed">
      <summary>无法加载全局吊销列表 (GRL)。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.InvalidComponentCertificateExtendedKeyUse">
      <summary>证书的扩展的键用法 (EKU) 对象无效。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.InvalidComponentCertificateRoot">
      <summary>根证书无效。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.InvalidGlobalRevocationListSignature">
      <summary>GRL 签名无效。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.KernelModeComponentLoad">
      <summary>内核模式组件。</summary>
    </member>
    <member name="F:Windows.Media.Protection.RevocationAndRenewalReasons.UserModeComponentLoad">
      <summary>用户模式组件。</summary>
    </member>
    <member name="T:Windows.Media.Protection.ServiceRequestedEventArgs">
      <summary>包含请求服务时 MediaProtectionManager 对象的事件数据。</summary>
    </member>
    <member name="P:Windows.Media.Protection.ServiceRequestedEventArgs.Completion">
      <summary>返回服务请求完成的指示。</summary>
      <returns>包含服务请求完成指示的对象。</returns>
    </member>
    <member name="P:Windows.Media.Protection.ServiceRequestedEventArgs.MediaPlaybackItem">
      <summary>获取与服务请求关联的 MediaPlaybackItem。</summary>
      <returns>与服务请求关联的 MediaPlaybackItem。</returns>
    </member>
    <member name="P:Windows.Media.Protection.ServiceRequestedEventArgs.Request">
      <summary>包含服务请求 。</summary>
      <returns>Contains the service request.</returns>
    </member>
    <member name="T:Windows.Media.Protection.ServiceRequestedEventHandler">
      <summary>表示处理继续操作完成时由 MediaProtectionManager 传递的数据的方法。</summary>
      <param name="sender">包含请求服务的 MediaProtectionManager 对象。</param>
      <param name="e">Contains event data for a MediaProtectionManager object when a service is requested.</param>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDClosedCaptionDataReceivedEventArgs">
      <summary>为 PlayReady-ND ClosedCaptionDataReceived 事件指定参数。</summary>
      <deprecated type="deprecate">INDClosedCaptionDataReceivedEventArgs 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDClosedCaptionDataReceivedEventArgs.ClosedCaptionData">
      <summary>获取关闭标题数据。</summary>
      <returns>关闭标题数据。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDClosedCaptionDataReceivedEventArgs.ClosedCaptionDataFormat">
      <summary>获取关闭标题数据的格式。</summary>
      <returns>关闭标题数据的格式。 此值可以是 **ATSC**、**SCTE20** 或 **Unknown**。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDClosedCaptionDataReceivedEventArgs.PresentationTimestamp">
      <summary>获取关闭标题数据的时间戳。</summary>
      <returns>关闭标题数据的时间戳（以毫秒为单位）。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDCustomData">
      <summary>包含以下 PlayReady-ND 消息之一的自定义数据：Registration Challenge、Registration Response、License Fetch Challenge 或 License Fetch Response。</summary>
      <deprecated type="deprecate">INDCustomData 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDCustomData.CustomData">
      <summary>获取自定义数据。</summary>
      <returns>包含自定义数据的字节数组。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDCustomData.CustomDataTypeID">
      <summary>获取自定义数据的 16 字节类型标识符。</summary>
      <returns>包含自定义数据类型标识符的字节数组。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDDownloadEngine">
      <summary>提供用于流式传输来自发送器的受保护媒体内容的 PlayReady-ND 下载引擎。</summary>
      <deprecated type="deprecate">INDDownloadEngine 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDDownloadEngine.BufferFullMaxThresholdInSamples">
      <summary>获取样本缓冲区的最大阈值。</summary>
      <returns>下载引擎用来判断样本缓冲区是否已满的样本的最大数目。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDDownloadEngine.BufferFullMinThresholdInSamples">
      <summary>获取样本缓冲区在下载引擎恢复下载之前能保持的样本的最小数目。</summary>
      <returns>下载引擎用来判断是否恢复下载的样本的最小数目。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDDownloadEngine.CanSeek">
      <summary>获取下载引擎是否支持查找。</summary>
      <returns>如果下载引擎支持搜寻，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDDownloadEngine.Notifier">
      <summary>从发送器获取可通知下载流事件的下载引擎通知程序。</summary>
      <returns>从 INDDownloadEngineNotifier 接口创建的下载引擎通知程序。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngine.Close">
      <summary>通知下载引擎停止下载并从远程服务器断开。</summary>
      <deprecated type="deprecate">INDDownloadEngine is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngine.Open(Windows.Foundation.Uri,System.Byte[])">
      <summary>通知下载引擎打开 URL 指定的内容。</summary>
      <deprecated type="deprecate">INDDownloadEngine is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="uri">下载引擎从中获取内容的 URI。</param>
      <param name="sessionIDBytes">用于标识会话的会话标识符。 会话标识符必须为 16 字节。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngine.Pause">
      <summary>通知下载引擎暂停下载。</summary>
      <deprecated type="deprecate">INDDownloadEngine is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngine.Resume">
      <summary>通知下载引擎恢复已暂停的下载。</summary>
      <deprecated type="deprecate">INDDownloadEngine is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngine.Seek(Windows.Foundation.TimeSpan)">
      <summary>通知下载引擎转到媒体流中指定的时间位置。</summary>
      <deprecated type="deprecate">INDDownloadEngine is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="startPosition">媒体流中要查找的位置。</param>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier">
      <summary>包含下载引擎插件用来发送通知到 PlayReady-ND 客户端的方法。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnContentIDReceived(Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor)">
      <summary>当接收到内容标识符时由下载引擎调用。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="licenseFetchDescriptor">下载引擎从其中接收内容标识符的许可证。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnDataReceived(System.Byte[],System.UInt32)">
      <summary>当接收数据时由下载引擎调用。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="dataBytes">保持数据的字节数组。</param>
      <param name="bytesReceived">从数据流接收到的字节数。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnEndOfStream">
      <summary>当到达 PlayReady-ND 媒体流结尾时由下载引擎调用。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnNetworkError">
      <summary>如果下载期间出现错误则由下载引擎调用。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnPlayReadyObjectReceived(System.Byte[])">
      <summary>接收到 PlayReady 对象之后由下载引擎调用。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="dataBytes">保持 PlayReady 对象的字节数组。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnStreamOpened">
      <summary>当流打开之后由下载引擎调用。</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDLicenseFetchCompletedEventArgs">
      <summary>获取来自 PlayReady-ND 许可证获取操作的自定义数据。 此自定义数据是 PlayReady-ND LicenseFetchCompleted 事件的参数。</summary>
      <deprecated type="deprecate">INDLicenseFetchCompletedEventArgs 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDLicenseFetchCompletedEventArgs.ResponseCustomData">
      <summary>获取来自许可证获取响应的自定义数据。</summary>
      <returns>来自许可证获取响应的自定义数据。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor">
      <summary>检索并设置用于获取 PlayReady-ND 许可证的属性。</summary>
      <deprecated type="deprecate">INDLicenseFetchDescriptor 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor.ContentID">
      <summary>获取用于获取许可证的内容标识符。</summary>
      <returns>内容标识符。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor.ContentIDType">
      <summary>获取用于获取许可证的内容标识符的类型。</summary>
      <returns>内容标识符类型。 值可以是 **KeyID**、**PlayReadyObject** 或 **Custom**。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor.LicenseFetchChallengeCustomData">
      <summary>获取或设置许可证获取挑战的自定义数据。</summary>
      <returns>来自许可证挑战的或与该挑战有关的自定义数据。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDLicenseFetchResult">
      <summary>提供 PlayReady-ND 许可证获取的结果。</summary>
      <deprecated type="deprecate">INDLicenseFetchResult 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDLicenseFetchResult.ResponseCustomData">
      <summary>获取来自许可证获取响应的自定义数据。</summary>
      <returns>来自许可证获取响应的自定义数据。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDMessenger">
      <summary>发送 PlayReady-ND 接收器和发送器之间的注册、近程检测和许可证获取消息。</summary>
      <deprecated type="deprecate">INDMessenger 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDMessenger.SendLicenseFetchRequestAsync(System.Byte[],System.Byte[])">
      <summary>以异步许可证获取请求消息来发送指定的数据。</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="sessionIDBytes">会话标识符。 The session identifier must be 16 bytes.</param>
      <param name="challengeDataBytes">挑战消息的数据。</param>
      <returns>许可证获取请求的结果。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDMessenger.SendProximityDetectionResponseAsync(Windows.Media.Protection.PlayReady.NDProximityDetectionType,System.Byte[],System.Byte[],System.Byte[])">
      <summary>以异步近程检测响应消息来发送指定的数据。</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="pdType">近程检测操作的类型。 此值可以是 **UDP**、**TCP** 或 **Transport-Agnostic**。</param>
      <param name="transmitterChannelBytes">发送器信道数据。</param>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="responseDataBytes">响应消息的数据。</param>
      <returns>近程检测响应操作的结果。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDMessenger.SendProximityDetectionStartAsync(Windows.Media.Protection.PlayReady.NDProximityDetectionType,System.Byte[],System.Byte[],System.Byte[])">
      <summary>以异步近程检测开始消息来发送指定的数据。</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="pdType">The type of proximity detection operation. This value can be **UDP**, **TCP**, or **Transport-Agnostic**.</param>
      <param name="transmitterChannelBytes">The transmitter channel data.</param>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="challengeDataBytes">The data for the challenge message.</param>
      <returns>近程检测开始操作的结果。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDMessenger.SendRegistrationRequestAsync(System.Byte[],System.Byte[])">
      <summary>以异步注册请求消息来发送指定的数据。</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="challengeDataBytes">The data for the challenge message.</param>
      <returns>The result of the license fetch request.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDProximityDetectionCompletedEventArgs">
      <summary>为 PlayReady-ND ProximityDetectionCompleted 事件提供参数。 应用程序完成近程检测过程后会激发此事件。</summary>
      <deprecated type="deprecate">INDProximityDetectionCompletedEventArgs 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDProximityDetectionCompletedEventArgs.ProximityDetectionRetryCount">
      <summary>获取近程检测操作中发生的重试操作数。</summary>
      <returns>近程检测操作中发生的重试操作数。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDRegistrationCompletedEventArgs">
      <summary>为 PlayReady-ND RegistrationCompleted 事件提供参数。</summary>
      <deprecated type="deprecate">INDRegistrationCompletedEventArgs 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDRegistrationCompletedEventArgs.ResponseCustomData">
      <summary>获取来自注册响应的自定义数据。</summary>
      <returns>来自注册响应的自定义数据。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDRegistrationCompletedEventArgs.TransmitterCertificateAccepted">
      <summary>获取或设置是否接受或拒绝发送器的证书。</summary>
      <returns>验证发送器证书的结果。 如果接收器接收发送器证书，则该值为 **true**；如果拒绝该证书，则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDRegistrationCompletedEventArgs.TransmitterProperties">
      <summary>获取来自发送器证书的发送器属性以验证发送器。</summary>
      <returns>发送器证书的属性。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDSendResult">
      <summary>以响应消息的形式，提供来自 PlayReady-ND 信使的结果。</summary>
      <deprecated type="deprecate">INDSendResult 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDSendResult.Response">
      <summary>获取来自信使的响应消息。</summary>
      <returns>响应消息。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDStartResult">
      <summary>提供包含创建的 PlayReady-ND 实例的 StartAsync 结果。</summary>
      <deprecated type="deprecate">INDStartResult 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDStartResult.MediaStreamSource">
      <summary>获取发送器流式传输的数据的对象。</summary>
      <returns>新近创建的对象。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDStorageFileHelper">
      <summary>管理 PlayReady-ND 存储文件。</summary>
      <deprecated type="deprecate">INDStorageFileHelper 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStorageFileHelper.GetFileURLs(Windows.Storage.IStorageFile)">
      <summary>如果 URL 包含 PlayReady-ND 元数据，则从与对象关联的 URL 获取发送器设置。</summary>
      <deprecated type="deprecate">INDStorageFileHelper is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="file">媒体服务器发现的存储文件对象。</param>
      <returns>存储文件中找到的发送器设置。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDStreamParser">
      <summary>分析来自 PlayReady-ND 媒体流的数据。</summary>
      <deprecated type="deprecate">INDStreamParser 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDStreamParser.Notifier">
      <summary>从发送器获取可通知流分析器事件的流分析器通知程序。</summary>
      <returns>NDStreamParserNotifier 对象的实例。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParser.BeginOfStream">
      <summary>通知 PlayReady-ND 流分析器准备好分析新媒体流的开头。</summary>
      <deprecated type="deprecate">INDStreamParser is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParser.EndOfStream">
      <summary>通知 PlayReady-ND 流分析器已到达媒体流的末尾。</summary>
      <deprecated type="deprecate">INDStreamParser is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParser.GetStreamInformation(Windows.Media.Core.IMediaStreamDescriptor,Windows.Media.Protection.PlayReady.NDMediaStreamType@)">
      <summary>检索媒体流描述符的流类型（音频或视频）和流标识符。</summary>
      <deprecated type="deprecate">INDStreamParser is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="descriptor">此方法从中获取信息的媒体流。</param>
      <param name="streamType">媒体流的类型。 此类型可以是 **Audio** 或 **Video**。</param>
      <returns>媒体流的流标识符。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParser.ParseData(System.Byte[])">
      <summary>分析来自 PlayReady-ND 媒体流的样本。</summary>
      <deprecated type="deprecate">INDStreamParser is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="dataBytes">要分析的数据。</param>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDStreamParserNotifier">
      <summary>包含流分析器插件用来发送通知到 PlayReady-ND 客户端的方法。</summary>
      <deprecated type="deprecate">INDStreamParserNotifier 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParserNotifier.OnBeginSetupDecryptor(Windows.Media.Core.IMediaStreamDescriptor,System.Guid,System.Byte[])">
      <summary>当请求一个设置解密器时由流分析器调用。</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="descriptor">正在解密的媒体流的描述符。</param>
      <param name="keyID">用于解密的密钥标识符。</param>
      <param name="proBytes">用于创建解密器的 PlayReadyObject 的字节数组。 对于 MPEG2 TS，PlayReadyObject 在权限控制消息 (ECM) 数据包中。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParserNotifier.OnContentIDReceived(Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor)">
      <summary>当接收内容标识符时，由流分析器调用。</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="licenseFetchDescriptor">包含内容标识符的许可证获取描述符。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParserNotifier.OnMediaStreamDescriptorCreated(Windows.Foundation.Collections.IVector{Windows.Media.Core.AudioStreamDescriptor},Windows.Foundation.Collections.IVector{Windows.Media.Core.VideoStreamDescriptor})">
      <summary>当创建媒体流描述符时由流分析器调用。</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="audioStreamDescriptors">是媒体流描述符一部分的音频流描述符的数组。</param>
      <param name="videoStreamDescriptors">是媒体流描述符一部分的视频流描述符的数组。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.INDStreamParserNotifier.OnSampleParsed(System.UInt32,Windows.Media.Protection.PlayReady.NDMediaStreamType,Windows.Media.Core.MediaStreamSample,System.Int64,Windows.Media.Protection.PlayReady.NDClosedCaptionFormat,System.Byte[])">
      <summary>当流分析器分析来自媒体流的样本时调用。</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="streamID">正被分析的媒体流的标识符。</param>
      <param name="streamType">The type of the media stream. 此值可以是 **Audio** 或 **Video**。</param>
      <param name="streamSample">流样本的数组。</param>
      <param name="pts">指示何时播放样本的演示时间戳。</param>
      <param name="ccFormat">关闭标题格式。 This value can be **ATSC**, **SCTE20**, or **Unknown**.</param>
      <param name="ccDataBytes">包含关闭标题数据的数组。</param>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.INDTransmitterProperties">
      <summary>提供 PlayReady-ND 发送器证书的属性值。</summary>
      <deprecated type="deprecate">INDTransmitterProperties 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.CertificateType">
      <summary>获取发送器的证书类型。</summary>
      <returns>证书类型。 此值可以是 **DRM_BCERT_CERTTYPE_PC** (0x1) 或 **DRM_BCERT_CERTTYPE_DEVICE** (0x2)。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.ClientID">
      <summary>从发送器证书获取客户端标识符。</summary>
      <returns>客户端标识符。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.ExpirationDate">
      <summary>从发送器证书获取到期日期和时间。</summary>
      <returns>证书到期日期和时间。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.ModelDigest">
      <summary>从发送器证书获取模型摘要。</summary>
      <returns>模型摘要。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.ModelManufacturerName">
      <summary>从发送器证书获取模型制造商名称。</summary>
      <returns>模型制造商名称。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.ModelName">
      <summary>从发送器证书获取模型名称。</summary>
      <returns>模型名称。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.ModelNumber">
      <summary>从发送器证书获取型号。</summary>
      <returns>以文本字符串形式表示的型号。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.PlatformIdentifier">
      <summary>从发送器证书获取平台标识符。</summary>
      <returns>平台标识符。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.SecurityLevel">
      <summary>从发送器证书获取安全级别。</summary>
      <returns>安全级别。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.SecurityVersion">
      <summary>从发送器证书获取安全版本。</summary>
      <returns>安全版本。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.INDTransmitterProperties.SupportedFeatures">
      <summary>从发送器证书获取受支持功能的列表。</summary>
      <returns>标识证书支持的功能集的数组。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadyDomain">
      <summary>提供对有关当前系统所属的域的元数据的访问权限。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyDomain.AccountId">
      <summary>获取当前域帐户标识符属性。</summary>
      <returns>当前域帐户标识符属性。 该属性值对基础平台的字节顺序非常敏感。 请在你打算支持的所有平台上仔细测试你的应用程序，以确保各个平台上均使用正确的字节顺序。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyDomain.DomainJoinUrl">
      <summary>获取用于加入域的 URL。</summary>
      <returns>用于加入域的 URL。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyDomain.FriendlyName">
      <summary>获取当前域友好名称。</summary>
      <returns>当前域友好名称。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyDomain.Revision">
      <summary>获取当前域修订号。</summary>
      <returns>当前域修订号。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyDomain.ServiceId">
      <summary>获取当前域服务标识符属性。</summary>
      <returns>当前域服务标识符属性。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadyLicense">
      <summary>包含关于 PlayReady 许可证的信息。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicense.ChainDepth">
      <summary>获取当前 IPlayReadyLicense 接口表示的许可证链的链深度。</summary>
      <returns>许可证链的链深度。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicense.DomainAccountID">
      <summary>获取将与该许可证绑定的域帐户标识符。</summary>
      <returns>域帐户标识符。 如果许可证未与域绑定，则会返回 **GUID_NULL**。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicense.ExpirationDate">
      <summary>获取当前许可证的到期日期。</summary>
      <returns>当前许可证的到期日期。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicense.ExpireAfterFirstPlay">
      <summary>获取媒体首次播放后当前许可证的剩余有效期限（以秒为单位）</summary>
      <returns>媒体首次播放后当前许可证的剩余有效期限（以秒为单位）。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicense.FullyEvaluated">
      <summary>获取许可证的状态。</summary>
      <returns>指示该许可证链是否已经过评估，或该许可证链是否可能因正在执行的所有许可证（包括那些不可用的许可证）的枚举而不可用。 如果为 **true**，则许可证链已经过评估。 如果为 **false**，则许可证链可能不可用。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicense.UsableForPlay">
      <summary>获取该许可证是否可用于播放。</summary>
      <returns>如果该许可证可用于播放，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyLicense.GetKIDAtChainDepth(System.UInt32)">
      <summary>获取指定链深度的许可证的密钥标识符 (KID)。</summary>
      <param name="chainDepth">要为其检索 KID 的链中的许可证深度。 此值为从 0 开始的索引。</param>
      <returns>许可证的 KID。 该返回值对基础平台的字节顺序非常敏感。 Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadyLicenseAcquisitionServiceRequest">
      <summary>执行许可证获取过程。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicenseAcquisitionServiceRequest.ContentHeader">
      <summary>获取当前内容标头属性。</summary>
      <returns>当前内容标头属性。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyLicenseAcquisitionServiceRequest.DomainServiceId">
      <summary>获取可替代内容标头中的服务标识符的当前域服务标识符属性。</summary>
      <returns>当前服务标识符属性。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadyLicenseSession">
      <summary>创建媒体会话并将许可证获取绑定到该媒体会话。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyLicenseSession.ConfigureMediaProtectionManager(Windows.Media.Protection.MediaProtectionManager)">
      <summary>使用适当的设置更新媒体保护管理器，以便媒体基础可用于播放。</summary>
      <param name="mpm">要更新的媒体保护管理器。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyLicenseSession.CreateLAServiceRequest">
      <summary>创建其许可证将与媒体会话绑定的许可证获取服务请求。</summary>
      <returns>许可证获取服务请求。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadyLicenseSession2">
      <summary>提供在永久性许可证以外枚举仅内存 PlayReady 许可证的能力。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyLicenseSession2.CreateLicenseIterable(Windows.Media.Protection.PlayReady.PlayReadyContentHeader,System.Boolean)">
      <summary>创建除了永久性许可证以外还支持仅内存 PlayReady 许可证的 PlayReadyLicense 对象迭代器。</summary>
      <param name="contentHeader">用于定位关联许可证的内容标头。</param>
      <param name="fullyEvaluated">指示是否应枚举已评估的许可证链或者是否应枚举所有许可证（包括不可用的许可证）。 如果应枚举经过评估的许可证链，则将此参数设置为 true。 如果应该枚举所有许可证，则将此参数设置为 false。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest">
      <summary>管理安全终止消息。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest.PublisherCertificate">
      <summary>获取当前发布服务器证书属性。</summary>
      <returns>当前发布服务器证书。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest.SessionID">
      <summary>获取安全终止会话标识符属性。</summary>
      <returns>安全终止会话标识符。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest.StartTime">
      <summary>获取安全终止会话的开始时间属性。</summary>
      <returns>安全终止会话的开始时间。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest.Stopped">
      <summary>获取安全停止会话的停止标志属性，指示此请求的安全停止会话是否已完全关闭。</summary>
      <returns>安全终止会话的终止标志。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest.UpdateTime">
      <summary>获取安全终止会话的更新/终止时间属性。</summary>
      <returns>安全终止会话的更新/终止时间。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest">
      <summary>所有服务请求接口的基接口。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.ChallengeCustomData">
      <summary>获取或设置请求质询的自定义数据。</summary>
      <returns>自定义数据。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.ResponseCustomData">
      <summary>获取服务的响应中返回的自定义数据。</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.Uri">
      <summary>获取或设置用于执行服务请求操作的 URI。</summary>
      <returns>要使用的 URI。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.BeginServiceRequest">
      <summary>开始异步服务请求操作。</summary>
      <returns>异步服务操作。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.GenerateManualEnablingChallenge">
      <summary>开始手动启用进程。</summary>
      <returns>Begins the process of manually enabling.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.NextServiceRequest">
      <summary>返回新的服务请求接口。</summary>
      <returns>新的服务请求接口。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.IPlayReadyServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>处理一个手动启用的质询的原始二进制结果。</summary>
      <param name="responseBytes">要处理的响应结果。</param>
      <returns>如果方法成功，则会返回 S_OK。 如果失败，则会返回一个错误代码。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDCertificateFeature">
      <summary>指示由证书控制其访问权限的 PlayReady-ND 功能。</summary>
      <deprecated type="deprecate">NDCertificateFeature 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.AntiRollBackClock">
      <summary>设备实现反回滚时钟。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.CRLS">
      <summary>实体支持证书吊销列表。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.PlayReady3Features">
      <summary>实体支持 PlayReady 版本 3.x 功能例如每个流键。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.Receiver">
      <summary>实体实现接收器功能。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.SecureClock">
      <summary>设备实现 SecureClock。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.SharedCertificate">
      <summary>实体跨多个设备共享接收器密钥。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateFeature.Transmitter">
      <summary>实体实现发送器功能。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDCertificatePlatformID">
      <summary>指示 PlayReady-ND 证书可与之关联的客户端平台。</summary>
      <deprecated type="deprecate">NDCertificatePlatformID 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.AndroidOnARM">
      <summary>客户端平台是 ARM 处理器上运行的 Google Android 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.iOSOnARM">
      <summary>客户端平台是 ARM 处理器上运行的 Apple iOS 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.OSX">
      <summary>客户端平台是 Apple OSX 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.Windows">
      <summary>客户端平台是 Microsoft Windows。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.WindowsMobile7">
      <summary>客户端平台是 Microsoft Windows Phone 7 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.WindowsOnARM">
      <summary>客户端平台是 ARM 处理器上运行的 Microsoft Windows Phone 7 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.WindowsPhone81OnARM">
      <summary>客户端平台是 ARM 处理器上运行的 Microsoft Windows Phone 8.1 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.WindowsPhone81OnX86">
      <summary>客户端平台是 x86 处理器上运行的 Microsoft Windows Phone 8.1 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.WindowsPhone8OnARM">
      <summary>客户端平台是 ARM 处理器上运行的 Microsoft Windows Phone 8 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.WindowsPhone8OnX86">
      <summary>客户端平台是 x86 处理器上运行的 Microsoft Windows Phone 8 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.XboxOne">
      <summary>客户端平台是 Xbox 操作系统。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificatePlatformID.XBoxOnPPC">
      <summary>客户端平台是 Power PC 处理器上运行的 Xbox 操作系统。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDCertificateType">
      <summary>指示 PlayReady-ND 发送器许可证的类型及用途。</summary>
      <deprecated type="deprecate">NDCertificateType 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Application">
      <summary>PlayReady 客户端的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.CrlSigner">
      <summary>用于签署 Microsoft 发放的 CRL 的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Device">
      <summary>设备使用的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Domain">
      <summary>作为域成员的 PC 或设备使用的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Issuer">
      <summary>可以是颁发者证书或叶级证书的证书颁发者。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.KeyFileSigner">
      <summary>加密服务器用于签署密钥文件的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.LicenseSigner">
      <summary>许可证签发人使用的证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Metering">
      <summary>数字版权管理客户端用于对发送至 PlayReady SDK 服务器的计数数据进行加密的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.PC">
      <summary>PC 客户端使用的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Server">
      <summary>PlayReady 服务器使用的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Service">
      <summary>安全时钟等服务使用的叶级证书。 Reserved for future use.</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Silverlight">
      <summary>Silverlight 客户端的叶级证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDCertificateType.Unknown">
      <summary>未知证书类型。 应用程序绝不要使用此值。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDClient">
      <summary>创建 PlayReady-ND 会话、与下载引擎和流分析器（如 MPEG-2 多路分解器）协调、管理样本缓冲区以及侦听媒体流来源事件。</summary>
      <deprecated type="deprecate">NDClient 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDClient.#ctor(Windows.Media.Protection.PlayReady.INDDownloadEngine,Windows.Media.Protection.PlayReady.INDStreamParser,Windows.Media.Protection.PlayReady.INDMessenger)">
      <summary>创建 NDClient 类的新实例。</summary>
      <deprecated type="deprecate">INDClientFactory 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="downloadEngine">用于流式传输来自发送器的受保护媒体内容的下载引擎。</param>
      <param name="streamParser">用于分析来自媒体流的数据的流分析器。</param>
      <param name="pMessenger">用于在 PlayReady-ND 接收器和发送器之间发送消息的信使。</param>
    </member>
    <member name="E:Windows.Media.Protection.PlayReady.NDClient.ClosedCaptionDataReceived">
      <summary>通知侦听器关闭标题获取操作已完成。</summary>
    </member>
    <member name="E:Windows.Media.Protection.PlayReady.NDClient.LicenseFetchCompleted">
      <summary>通知侦听器许可证获取操作已完成。</summary>
    </member>
    <member name="E:Windows.Media.Protection.PlayReady.NDClient.ProximityDetectionCompleted">
      <summary>通知侦听器近程检测操作已完成。</summary>
    </member>
    <member name="E:Windows.Media.Protection.PlayReady.NDClient.RegistrationCompleted">
      <summary>通知侦听器注册操作已完成。</summary>
    </member>
    <member name="E:Windows.Media.Protection.PlayReady.NDClient.ReRegistrationNeeded">
      <summary>通知侦听器应用应当通过启用 ReRegistrationAsync 方法开始重新注册。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDClient.Close">
      <summary>关闭当前播放会话，不管它是处于注册、近程检测、许可证获取还是播放状态。</summary>
      <deprecated type="deprecate">INDClient 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDClient.LicenseFetchAsync(Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor)">
      <summary>执行客户端接收器和发送器之间的许可证获取。</summary>
      <deprecated type="deprecate">INDClient is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="licenseFetchDescriptor">正在获取的许可证的描述符。</param>
      <returns>异步许可证获取调用的结果。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDClient.ReRegistrationAsync(Windows.Media.Protection.PlayReady.INDCustomData)">
      <summary>执行客户端接收器和发送器之间的近程检测和重新注册。</summary>
      <deprecated type="deprecate">INDClient is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="registrationCustomData">注册请求的自定义数据。</param>
      <returns>异步重新注册调用的结果。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDClient.StartAsync(Windows.Foundation.Uri,System.UInt32,Windows.Media.Protection.PlayReady.INDCustomData,Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor)">
      <summary>启动客户端接收器和发送器之间的注册、近程检测和许可证获取过程。</summary>
      <deprecated type="deprecate">INDClient is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="contentUrl">流式传输的内容的 URL。</param>
      <param name="startAsyncOptions">异步启动选项。 有关这些选项的详细说明，请参见 NDStartAsyncOptions 枚举。</param>
      <param name="registrationCustomData">用于向发送器注册的自定义数据类型标识符。</param>
      <param name="licenseFetchDescriptor">用于许可证获取的描述符。</param>
      <returns>异步启动调用的结果。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDClosedCaptionFormat">
      <summary>指示用于关闭标题的格式类型。</summary>
      <deprecated type="deprecate">NDClosedCaptionFormat 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDClosedCaptionFormat.ATSC">
      <summary>ATSC 数字电视关闭标题。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDClosedCaptionFormat.SCTE20">
      <summary>SCTE 20 MPEG2 关闭标题。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDClosedCaptionFormat.Unknown">
      <summary>无效的格式。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDContentIDType">
      <summary>指示 PlayReady 可以在不同情境下使用的内容类型。</summary>
      <deprecated type="deprecate">NDContentIDType 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDContentIDType.Custom">
      <summary>特定于发送器的自定义对象。 预计发送器将理解其中包含的内容。 PlayReady 不定义自定义内容标识符的标准格式。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDContentIDType.KeyID">
      <summary>许可证密钥标识符。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDContentIDType.PlayReadyObject">
      <summary>**PlayReadyObject** 可以是以下两个对象之一。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDCustomData">
      <summary>Contains the custom data for one of the following PlayReady-ND messages: Registration Challenge, Registration Response, License Fetch Challenge, or License Fetch Response.</summary>
      <deprecated type="deprecate">NDCustomData 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDCustomData.#ctor(System.Byte[],System.Byte[])">
      <summary>创建 NDCustomData 类的新实例。</summary>
      <deprecated type="deprecate">INDCustomDataFactory 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="customDataTypeIDBytes">自定义数据的类型标识符。 只支持尺寸正好是 16 个字节的类型标识符。</param>
      <param name="customDataBytes">The custom data.</param>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.NDCustomData.CustomData">
      <summary>Gets the custom data.</summary>
      <returns>The byte array that contains the custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.NDCustomData.CustomDataTypeID">
      <summary>Gets the 16-byte type identifier for the custom data.</summary>
      <returns>自定义数据类型标识符。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier">
      <summary>Contains methods that a download engine plug-in uses to send notifications to a PlayReady-ND client.</summary>
      <deprecated type="deprecate">NDDownloadEngineNotifier 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.#ctor">
      <summary>创建 NDDownloadEngineNotifier 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.OnContentIDReceived(Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor)">
      <summary>Called by the download engine when a content identifier is received.</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="licenseFetchDescriptor">The license from which the download engine receives the content identifier.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.OnDataReceived(System.Byte[],System.UInt32)">
      <summary>Called by the download engine when it receives data.</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="dataBytes">The byte array that holds the data.</param>
      <param name="bytesReceived">The number of bytes received from the data stream.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.OnEndOfStream">
      <summary>Called by the download engine when it reaches the end of a PlayReady-ND media stream.</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.OnNetworkError">
      <summary>Called by the download engine if an error occurs during downloading.</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.OnPlayReadyObjectReceived(System.Byte[])">
      <summary>Called by the download engine once a PlayReady object is received.</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="dataBytes">The byte array that holds the PlayReady object.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDDownloadEngineNotifier.OnStreamOpened">
      <summary>Called by the download engine when a stream is opened.</summary>
      <deprecated type="deprecate">INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDLicenseFetchDescriptor">
      <summary>Retrieves and sets properties used for fetching a PlayReady-ND license.</summary>
      <deprecated type="deprecate">NDLicenseFetchDescriptor 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDLicenseFetchDescriptor.#ctor(Windows.Media.Protection.PlayReady.NDContentIDType,System.Byte[],Windows.Media.Protection.PlayReady.INDCustomData)">
      <summary>创建 NDLicenseFetchDescriptor 类的新实例。</summary>
      <deprecated type="deprecate">INDLicenseFetchDescriptorFactory 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="contentIDType">内容标识符的类型。</param>
      <param name="contentIDBytes">The content identifier.</param>
      <param name="licenseFetchChallengeCustomData">许可证获取质询自定义数据。</param>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.NDLicenseFetchDescriptor.ContentID">
      <summary>获取内容标识符。</summary>
      <returns>The content identifier.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.NDLicenseFetchDescriptor.ContentIDType">
      <summary>获取内容标识符的类型。</summary>
      <returns>The content identifier type. 此值可以是 **KeyID**、**PlayReadyObject** 或 **Custom**。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.NDLicenseFetchDescriptor.LicenseFetchChallengeCustomData">
      <summary>Gets or sets custom data for a license fetch challenge.</summary>
      <returns>The custom data from or for the license challenge.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDMediaStreamType">
      <summary>指示受保护媒体流的类型。</summary>
      <deprecated type="deprecate">NDMediaStreamType 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDMediaStreamType.Audio">
      <summary>流为音频流。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDMediaStreamType.Video">
      <summary>流为视频流。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDProximityDetectionType">
      <summary>指示近程检测过程使用的传输协议。</summary>
      <deprecated type="deprecate">NDProximityDetectionType 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDProximityDetectionType.TCP">
      <summary>近程检测使用 TCP 传输协议。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDProximityDetectionType.TransportAgnostic">
      <summary>近程检测可以使用 UDP 或 TCP 作为传输协议。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDProximityDetectionType.UDP">
      <summary>近程检测使用 UDP 传输协议。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDStartAsyncOptions">
      <summary>指示异步启动选项。 此枚举为按位的 OR 并通过 StartAsync 方法使用。</summary>
      <deprecated type="deprecate">NDStartAsyncOptions 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDStartAsyncOptions.MutualAuthentication">
      <summary>如果已设置，则发送器的证书将通过 RegistrationCompleted 事件呈现给调用方以进行验证。 调用方应设置标志来表明是接受还是拒绝该证书。 如果未设置，则 **RegistrationCompleted** 将不包含证书。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.NDStartAsyncOptions.WaitForLicenseDescriptor">
      <summary>如果设置和 *LicenseFetchDescriptor* 参数对于 StartAsync 是 **null**，那么 **StartAsync** 将等待来自 NDDownloadEngineNotifier 或 NDStreamParserNotifier 的 **OnContentIDReceived**。 在 **OnContententIDReceived** 之后，接收的 *LicenseFetchDescriptor* 用于执行许可证提取。 如果未设置且 **StartAsync** 的 *LicenseFetchDescriptor* 参数是 **null**，则 **StartAsync** 假定你事先已获取许可证且不会执行许可证提取。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDStorageFileHelper">
      <summary>Manages PlayReady-ND storage files.</summary>
      <deprecated type="deprecate">NDStorageFileHelper 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStorageFileHelper.#ctor">
      <summary>创建 NDStorageFileHelper 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStorageFileHelper.GetFileURLs(Windows.Storage.IStorageFile)">
      <summary>如果与 **StorageFile** 对象关联的 URL 包含 PlayReady-ND 元数据，则从这些 URL 获取发送器设置。</summary>
      <deprecated type="deprecate">INDStorageFileHelper is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="file">A storage file object that a media server has discovered.</param>
      <returns>The transmitter settings found in the storage file.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDStreamParserNotifier">
      <summary>Contains methods that a stream parser plug-in uses to send notifications to a PlayReady-ND client.</summary>
      <deprecated type="deprecate">NDStreamParserNotifier 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStreamParserNotifier.#ctor">
      <summary>创建 NDStreamParserNotifier 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStreamParserNotifier.OnBeginSetupDecryptor(Windows.Media.Core.IMediaStreamDescriptor,System.Guid,System.Byte[])">
      <summary>Called by the stream parser when it requests a setup decryptor.</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="descriptor">The descriptor of the media stream being decrypted.</param>
      <param name="keyID">The key identifier used for decryption.</param>
      <param name="proBytes">设置解密器的数据。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStreamParserNotifier.OnContentIDReceived(Windows.Media.Protection.PlayReady.INDLicenseFetchDescriptor)">
      <summary>Called by a stream parser when it receives the content identifier.</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="licenseFetchDescriptor">The license fetch descriptor containing the content identifier.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStreamParserNotifier.OnMediaStreamDescriptorCreated(Windows.Foundation.Collections.IVector{Windows.Media.Core.AudioStreamDescriptor},Windows.Foundation.Collections.IVector{Windows.Media.Core.VideoStreamDescriptor})">
      <summary>Called by the stream parser when the media stream descriptor is created.</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="audioStreamDescriptors">An array of audio stream descriptors that are part of the media stream descriptor.</param>
      <param name="videoStreamDescriptors">An array of video stream descriptors that are part of the media stream descriptor.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDStreamParserNotifier.OnSampleParsed(System.UInt32,Windows.Media.Protection.PlayReady.NDMediaStreamType,Windows.Media.Core.MediaStreamSample,System.Int64,Windows.Media.Protection.PlayReady.NDClosedCaptionFormat,System.Byte[])">
      <summary>Called when the stream parser parses a sample from the media stream.</summary>
      <deprecated type="deprecate">INDStreamParserNotifier is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="streamID">The identifier for the media stream that is being parsed.</param>
      <param name="streamType">The type of the media stream. 此值可以是 **Audio** 或 **Video**。</param>
      <param name="streamSample">The array of stream samples.</param>
      <param name="pts">指示何时播放示例的演示时间戳（以毫秒表示）。 此值相对于演示中的先前示例。 例如，如果指定的示例具有 1000 的演示时间戳，一些随后的示例具有 2000 的演示时间戳，则随后的示例发生与给定示例之后的一秒 (1000ms)。</param>
      <param name="ccFormat">The closed caption format. This value can be **ATSC**, **SCTE20**, or **Unknown**.</param>
      <param name="ccDataBytes">An array that contains the closed caption data.</param>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.NDTCPMessenger">
      <summary>使用 TCP 网络协议发送 PlayReady-ND 消息和质询。</summary>
      <deprecated type="deprecate">NDTCPMessenger 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDTCPMessenger.#ctor(System.String,System.UInt32)">
      <summary>创建 NDTCPMessenger 类的新实例。</summary>
      <deprecated type="deprecate">INDTCPMessengerFactory 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="remoteHostName">将接收消息的远程主机的 IP 地址。 格式为打点的十进制表示形式的 IPv4 地址，或者冒号十六进制表示形式的 IPv6 地址。</param>
      <param name="remoteHostPort">将接收消息的远程主机的 TCP 端口。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDTCPMessenger.SendLicenseFetchRequestAsync(System.Byte[],System.Byte[])">
      <summary>Sends the specified data in an asynchronous license fetch request message.</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="challengeDataBytes">The data for the challenge message.</param>
      <returns>The result of the license fetch request.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDTCPMessenger.SendProximityDetectionResponseAsync(Windows.Media.Protection.PlayReady.NDProximityDetectionType,System.Byte[],System.Byte[],System.Byte[])">
      <summary>Sends the specified data in an asynchronous proximity detection response message.</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="pdType">The type of proximity detection operation. This value can be **UDP**, **TCP**, or **Transport-Agnostic**.</param>
      <param name="transmitterChannelBytes">The transmitter channel data.</param>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="responseDataBytes">The data for the response message.</param>
      <returns>The result of the proximity detection response operation.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDTCPMessenger.SendProximityDetectionStartAsync(Windows.Media.Protection.PlayReady.NDProximityDetectionType,System.Byte[],System.Byte[],System.Byte[])">
      <summary>Sends the specified data in an asynchronous proximity detection start message.</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="pdType">The type of proximity detection operation. This value can be **UDP**, **TCP**, or **Transport-Agnostic**.</param>
      <param name="transmitterChannelBytes">The transmitter channel data.</param>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="challengeDataBytes">The data for the challenge message.</param>
      <returns>The result of the proximity detection start operation.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.NDTCPMessenger.SendRegistrationRequestAsync(System.Byte[],System.Byte[])">
      <summary>Sends the specified data in an asynchronous registration request message.</summary>
      <deprecated type="deprecate">INDMessenger is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
      <param name="sessionIDBytes">The session identifier. The session identifier must be 16 bytes.</param>
      <param name="challengeDataBytes">The data for the challenge message.</param>
      <returns>注册请求的结果。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyContentHeader">
      <summary>表示 PlayReady 内容标头中的信息。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.#ctor(System.Byte[])">
      <summary>初始化 PlayReadyContentHeader 类的新实例。</summary>
      <param name="headerBytes">表示 PlayReady 内容标头的原始数据字节。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.#ctor(System.Byte[],Windows.Foundation.Uri,Windows.Foundation.Uri,System.String,System.Guid)">
      <summary>Initializes a new instance of the PlayReadyContentHeader class.</summary>
      <param name="headerBytes">表示旧 WMDRM 标头的原始数据字节。</param>
      <param name="licenseAcquisitionUrl">静态（无用户交互）许可证获取 Web 服务的 URL。</param>
      <param name="licenseAcquisitionUserInterfaceUrl">非静态许可证获取网页的 URL。</param>
      <param name="customAttributes">包含内容提供程序使用的自定义数据。 内容作者可以在此元素内部添加任意 XML。 Microsoft 代码对此元素内部包含的所有数据都不起作用。</param>
      <param name="domainServiceId">域服务的服务标识符。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.#ctor(System.Guid,System.String,Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm,Windows.Foundation.Uri,Windows.Foundation.Uri,System.String,System.Guid)">
      <summary>Initializes a new instance of the PlayReadyContentHeader class.</summary>
      <param name="contentKeyId">内容加密密钥的标识符。</param>
      <param name="contentKeyIdString">内容密钥的字符串表示形式。 如果已指定 *contentKeyId* 参数，则忽略此参数。</param>
      <param name="contentEncryptionAlgorithm">用于加密内容的加密算法类型。</param>
      <param name="licenseAcquisitionUrl">The URL for the silent (no user interaction) license acquisition Web service.</param>
      <param name="licenseAcquisitionUserInterfaceUrl">The URL for a non-silent license acquisition Web page.</param>
      <param name="customAttributes">Contains custom data used by the content provider. The content author can add arbitrary XML inside this element. Microsoft code does not act on any data contained inside this element.</param>
      <param name="domainServiceId">Service identifier for the domain service.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.#ctor(System.UInt32,System.Guid[],System.String[],Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm,Windows.Foundation.Uri,Windows.Foundation.Uri,System.String,System.Guid)">
      <summary>Initializes a new instance of the PlayReadyContentHeader class.</summary>
      <param name="dwFlags">保留。 设置为 0。</param>
      <param name="contentKeyIds">内容加密密钥的标识符。</param>
      <param name="contentKeyIdStrings">内容密钥的字符串表示形式。 每个字符串必须是 Base 64 编码 16 字节值。</param>
      <param name="contentEncryptionAlgorithm">Encryption algorithm type used to encrypt the content.</param>
      <param name="licenseAcquisitionUrl">The URL for the silent (no user interaction) license acquisition Web service.</param>
      <param name="licenseAcquisitionUserInterfaceUrl">The URL for a non-silent license acquisition Web page.</param>
      <param name="customAttributes">Contains custom data used by the content provider. The content author can add arbitrary XML inside this element. Microsoft code does not act on any data contained inside this element.</param>
      <param name="domainServiceId">Service identifier for the domain service.</param>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.CustomAttributes">
      <summary>获取内容提供程序使用的自定义数据。</summary>
      <returns>内容提供程序使用的自定义数据。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.DecryptorSetup">
      <summary>获取标头中的解密器设置值（若已设置）。</summary>
      <returns>标头的解密器设置值。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.DomainServiceId">
      <summary>获取标头中的域服务标识符（若已设置）。</summary>
      <returns>标头的域服务标识符。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.EncryptionType">
      <summary>获取标头中的内容加密类型（若已设置）。</summary>
      <returns>标头的内容加密类型。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.HeaderWithEmbeddedUpdates">
      <summary>获取包含任何可用的嵌入式许可证更新的新内容标头。</summary>
      <returns>新内容标头。 如果更新不可用，则此属性返回 **NULL**。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.KeyId">
      <summary>获取内容密钥标识符值（若已设置）。</summary>
      <returns>内容密钥标识符。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.KeyIds">
      <summary>获取内容密钥标识符值（若已设置）。</summary>
      <returns>内容密钥标识符值。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.KeyIdString">
      <summary>获取内容密钥标识符字符串值（若已设置）。</summary>
      <returns>内容密钥标识符字符串。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.KeyIdStrings">
      <summary>获取内容密钥标识符字符串值（若已设置）。</summary>
      <returns>内容密钥标识符字符串值。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.LicenseAcquisitionUrl">
      <summary>获取标头中的许可证获取 URL（若已设置）。</summary>
      <returns>许可证获取 URL。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.LicenseAcquisitionUserInterfaceUrl">
      <summary>获取标头中的许可证获取用户界面 URL（若已设置）。</summary>
      <returns>许可证获取用户界面 URL。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyContentHeader.GetSerializedHeader">
      <summary>检索完整 PlayReady 对象作为字节数组。</summary>
      <returns>包含完整 PlayReady 对象的标头。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyContentResolver">
      <summary>接收为给定内容标头启用播放能力所需的多个服务请求对象。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyContentResolver.ServiceRequest(Windows.Media.Protection.PlayReady.PlayReadyContentHeader)">
      <summary>积极启动给定内容标头的服务请求链。</summary>
      <param name="contentHeader">应用程序想要用于解析所有必要服务请求操作的内容的内容标头。</param>
      <returns>解析内容所需的第一个服务请求操作。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyDecryptorSetup">
      <summary>定义用于指示何时获取内容许可证的解密器设置要求。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyDecryptorSetup.OnDemand">
      <summary>指示播放器应用程序无法保证内容的许可证（链）在设置媒体图形之前可用。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyDecryptorSetup.Uninitialized">
      <summary>指示版权管理标头中不存在 DECRYPTORSETUP。 这可指示播放器应用程序可以保证内容的许可证（链）在设置媒体图形之前可用。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyDomain">
      <summary>Provides access to metadata about a domain to which the current system is a member.</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomain.AccountId">
      <summary>Gets the current domain account identifier property.</summary>
      <returns>The current domain account identifier property. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomain.DomainJoinUrl">
      <summary>Gets the URL used to join the domain.</summary>
      <returns>The URL used to join the domain.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomain.FriendlyName">
      <summary>Gets the current domain friendly name.</summary>
      <returns>The current domain friendly name.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomain.Revision">
      <summary>Gets the current domain revision number.</summary>
      <returns>The current domain revision number.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomain.ServiceId">
      <summary>Gets the current domain service identifier property.</summary>
      <returns>The current domain service identifier property. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyDomainIterable">
      <summary>公开 PlayReady PlayReadyDomain 类迭代器。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainIterable.#ctor(System.Guid)">
      <summary>使用域帐户标识符来初始化 PlayReadyDomainIterable 类的新实例。</summary>
      <param name="domainAccountId">The domain account identifier.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainIterable.First">
      <summary>返回在 PlayReady 域集合中的项上进行迭代的迭代器。</summary>
      <returns>PlayReady 域迭代器。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyDomainIterator">
      <summary>提供 PlayReadyDomain 类的迭代。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainIterator.Current">
      <summary>获取 PlayReady 域集合中的当前项。</summary>
      <returns>PlayReady 域集合中的当前项。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainIterator.HasCurrent">
      <summary>获取一个指示 PlayReady 域集合中是否存在当前项或迭代器是否位于 PlayReady 域集合末尾的值。</summary>
      <returns>如果迭代器指向集合中的有效项，则为 **true**；如果迭代器位于集合的末尾，则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainIterator.GetMany(Windows.Media.Protection.PlayReady.IPlayReadyDomain[])">
      <summary>检索 PlayReady 域集合中的所有项。</summary>
      <param name="items">集合中的项。</param>
      <returns>The number of items in the collection.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainIterator.MoveNext">
      <summary>使枚举器前进到集合中的下一项。</summary>
      <returns>**true** if the iterator refers to a valid item that is in the collection or **false** if the iterator is at the end of the collection.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest">
      <summary>提供用于加入 PlayReady 域的服务方法。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.#ctor">
      <summary>通过三个输入初始化 PlayReadyDomainJoinServiceRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.DomainAccountId">
      <summary>获取或设置当前域帐户标识符属性。</summary>
      <returns>当前域帐户标识符。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.DomainFriendlyName">
      <summary>获取或设置当前域友好名称属性。</summary>
      <returns>The current domain friendly name.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.DomainServiceId">
      <summary>获取或设置当前域服务标识符属性。</summary>
      <returns>当前域服务标识符。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.ProtectionSystem">
      <summary>获取供应商内容保护系统标识符。</summary>
      <returns>供应商内容保护系统标识符。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.Type">
      <summary>获取 PlayReady 域加入服务请求执行的操作类型的 GUID。</summary>
      <returns>操作类型的 GUID。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action.</summary>
      <returns>The URI to be used.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling.</summary>
      <returns>用于手动许可证获取质询请求的 SOAP 消息。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>处理一个手动启用的质询的原始二进制结果。</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>If the methods succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest">
      <summary>提供用于离开 PlayReady 域的服务方法。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.#ctor">
      <summary>通过三个输入初始化 PlayReadyDomainLeaveServiceRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.DomainAccountId">
      <summary>Gets or sets the current domain account identifier property.</summary>
      <returns>The current domain account identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.DomainServiceId">
      <summary>获取或设置当前域帐户标识符。</summary>
      <returns>The current domain service identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.ProtectionSystem">
      <summary>Gets the vendor content protection system identifier.</summary>
      <returns>The vendor content protection system identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.Type">
      <summary>获取 PlayReady 域离开服务请求执行的操作类型的 GUID。</summary>
      <returns>The GUID for the type of operation. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action.</summary>
      <returns>The URI to be used.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling.</summary>
      <returns>The SOAP message to be used in a manual license acquisition challenge request.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyDomainLeaveServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>Process the raw binary result of a manual enabling challenge.</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>If the methods succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm">
      <summary>指示 PlayReady 内容标头中指定的加密算法的类型。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm.Aes128Cbc">
      <summary>AES128CBC 加密。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm.Aes128Ctr">
      <summary>AES-128 计数器模式加密。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm.Cocktail">
      <summary>Cocktail 加密。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm.Uninitialized">
      <summary>加密方法尚未设置。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm.Unprotected">
      <summary>内容未加密。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyEncryptionAlgorithm.Unspecified">
      <summary>加密方法未指定。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyHardwareDRMFeatures">
      <summary>指示可以查询的硬件数字版权管理 (DRM) 功能值的有效列表。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyHardwareDRMFeatures.Aes128Cbc">
      <summary>指示硬件支持 AES128CBC 加密。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyHardwareDRMFeatures.HardwareDRM">
      <summary>硬件 DRM 在计算机上受支持。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyHardwareDRMFeatures.HEVC">
      <summary>指示硬件支持高效视频编码 (HEVC)/H.265 编解码器。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest">
      <summary>提供用于请求平台个性化的服务方法。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.#ctor">
      <summary>初始化 PlayReadyIndividualizationServiceRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge. 此属性在该类中不受支持。</summary>
      <returns>获取始终返回 **NULL** 数据。 设置始终返回 0x80070032（请求不受支持）。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.ProtectionSystem">
      <summary>Gets the vendor content protection system identifier.</summary>
      <returns>The vendor content protection system identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service. This property is not supported in this class.</summary>
      <returns>始终返回 **NULL** 数据。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.Type">
      <summary>获取 PlayReady 个性化服务请求执行的操作类型的 GUID。</summary>
      <returns>The GUID for the type of operation. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action. This property is not supported in this class.</summary>
      <returns>Get always returns **NULL** data. Set always returns 0x80070032 (the request is not supported).</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling. 此方法在该类中不受支持。</summary>
      <returns>此方法始终返回 0x80070032（请求不受支持）。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyIndividualizationServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>Process the raw binary result of a manual enabling challenge. This method is not supported in this class.</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>This method always returns 0x80070032 (the request is not supported).</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyITADataFormat">
      <summary>指定 ITA 序列化数据的格式。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyITADataFormat.SerializedProperties">
      <summary>返回序列化的 IPropertySet，作为 PlayReadyITADataGenerator.GenerateData 方法的备注中详细信息。</summary>
    </member>
    <member name="F:Windows.Media.Protection.PlayReady.PlayReadyITADataFormat.SerializedProperties_WithContentProtectionWrapper">
      <summary>返回整个序列化 blob，包括内容保护系统 **GUID**、流计数以及下一个流 ID 块。</summary>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyITADataGenerator">
      <summary>创建 PlayReady ITA 特定序列化初始化数据。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyITADataGenerator.#ctor">
      <summary>初始化 PlayReadyITADataGenerator 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyITADataGenerator.GenerateData(System.Guid,System.UInt32,Windows.Foundation.Collections.IPropertySet,Windows.Media.Protection.PlayReady.PlayReadyITADataFormat)">
      <summary>如果包装在内容保护实例化格式中，则将返回一个 PlayReady ITA 可以使用的指定 IPropertySet 数据的序列化 blob。</summary>
      <param name="guidCPSystemId">内容保护系统 **GUID**。</param>
      <param name="countOfStreams">流计数。</param>
      <param name="configuration">要作为序列化 blob 返回的数据。</param>
      <param name="format">ITA 序列化数据的格式。</param>
      <returns>序列化 blob。 请参阅备注。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyLicense">
      <summary>表示 PlayReady 许可证的属性。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.ChainDepth">
      <summary>获取当前 PlayReadyLicense 类表示的证书链的链深度。</summary>
      <returns>The chain depth of the license chain.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.DomainAccountID">
      <summary>Gets the domain account identifier to which this license is bound.</summary>
      <returns>The domain account identifier. If the license is not domain bound, **GUID_NULL** is returned. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.ExpirationDate">
      <summary>Gets the expiration date of the current license.</summary>
      <returns>The expiration date of the current license.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.ExpireAfterFirstPlay">
      <summary>Gets the amount of time, in seconds, before the current license expires after the media is first played.</summary>
      <returns>The time, in seconds, before the current license expires after the media is first played.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.ExpiresInRealTime">
      <summary>获取指示许可证是否可以在播放中到期或仅在尝试重新播放时到期的值。</summary>
      <returns>如果许可证可以在播放中到期，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.FullyEvaluated">
      <summary>Gets the state of the license.</summary>
      <returns>Indicates whether this license chain is evaluated or whether this license chain may be unusable due to enumeration for all licenses (including those that are unusable) being performed. If **true**, the license chain is evaluated. If **false**, the license chain may be unusable.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.InMemoryOnly">
      <summary>获取指示许可证是否为仅内存的值。</summary>
      <returns>如果许可证为仅内存，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.SecureStopId">
      <summary>获取处理 SecureStop 协议服务器端的服务证书的唯一标识符。</summary>
      <returns>处理 SecureStop 协议服务器端的服务证书的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.SecurityLevel">
      <summary>获取指示许可证安全级别的值。</summary>
      <returns>指示许可证安全级别的值。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicense.UsableForPlay">
      <summary>Gets whether this license is usable for playback.</summary>
      <returns>**true** if this license is usable for playback, otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicense.GetKIDAtChainDepth(System.UInt32)">
      <summary>Gets the key identifier (KID) of the license at the specified chain depth.</summary>
      <param name="chainDepth">The depth of the license in the chain for which to retrieve the KID. This value is a 0-based index.</param>
      <returns>The KID of the license. This return value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest">
      <summary>提供用于获取 PlayReady 许可证的服务方法。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.#ctor">
      <summary>初始化 PlayReadyLicenseAcquisitionServiceRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.ContentHeader">
      <summary>获取或设置当前内容标头属性。</summary>
      <returns>The current content header property.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.DomainServiceId">
      <summary>获取或设置可替代内容标头中的服务标识符的当前域服务标识符属性。</summary>
      <returns>The current domain service identifier property. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.ProtectionSystem">
      <summary>Gets the vendor content protection system identifier.</summary>
      <returns>The vendor content protection system identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.SessionId">
      <summary>获取 PlayReady 许可证获取操作的唯一标识符。</summary>
      <returns>PlayReady 许可证获取操作的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.Type">
      <summary>获取 PlayReady 许可证获取服务请求执行的操作类型的 GUID。</summary>
      <returns>The GUID for the type of operation. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action.</summary>
      <returns>The URI to be used.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.CreateLicenseIterable(Windows.Media.Protection.PlayReady.PlayReadyContentHeader,System.Boolean)">
      <summary>创建除了永久性许可证以外还支持仅内存 PlayReady 许可证的 PlayReadyLicense 类迭代器。</summary>
      <param name="contentHeader">The content header used to locate associated licenses.</param>
      <param name="fullyEvaluated">Indicates whether evaluated license chains should be enumerated or if all licenses (including those that are unusable) should be enumerated. Set this parameter to true if evaluated license chains should be enumerated. Set this parameter to false if all licenses should be enumerated.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling.</summary>
      <returns>The SOAP message to be used in a manual license acquisition challenge request.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseAcquisitionServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>Process the raw binary result of a manual enabling challenge.</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>If the methods succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterable">
      <summary>公开 PlayReadyLicense 类迭代器。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterable.#ctor">
      <summary>初始化 PlayReadyLicenseIterable 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterable.#ctor(Windows.Media.Protection.PlayReady.PlayReadyContentHeader,System.Boolean)">
      <summary>Initializes a new instance of the PlayReadyLicenseIterable class.</summary>
      <param name="contentHeader">The content header used to locate associated licenses.</param>
      <param name="fullyEvaluated">Indicates whether evaluated license chains should be enumerated or if all licenses (including those that are unusable) should be enumerated. 如果应枚举已评估的证书链，则此参数为 **true**；如果应枚举所有证书，则此参数为 **false**。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterable.First">
      <summary>返回在 PlayReady 许可证集合中的项上进行迭代的迭代器。</summary>
      <returns>PlayReady 许可证迭代器。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterator">
      <summary>提供 PlayReadyLicense 类的迭代。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterator.Current">
      <summary>获取 PlayReady 许可证集合中的当前项。</summary>
      <returns>PlayReady 许可证集合中的当前项。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterator.HasCurrent">
      <summary>获取一个指示 PlayReady 许可证集合中是否存在当前项或迭代器是否位于 PlayReady 许可证集合末尾的值。</summary>
      <returns>如果迭代器指向集合中的有效项，则为 **true**；如果迭代器位于集合的末尾，则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterator.GetMany(Windows.Media.Protection.PlayReady.IPlayReadyLicense[])">
      <summary>检索 PlayReady 许可证集合中的所有项。</summary>
      <param name="items">The items in the collection.</param>
      <returns>The number of items in the collection.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseIterator.MoveNext">
      <summary>Advances the enumerator to the next item in the collection.</summary>
      <returns>**true** if the iterator refers to a valid item that is in the collection or **false** if the iterator is at the end of the collection.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyLicenseManagement">
      <summary>执行许可证管理操作。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseManagement.DeleteLicenses(Windows.Media.Protection.PlayReady.PlayReadyContentHeader)">
      <summary>删除与指定内容标头相匹配的许可证。</summary>
      <param name="contentHeader">带有用于匹配许可证的密钥标识符的内容标头。</param>
      <returns>执行删除的异步操作。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyLicenseSession">
      <summary>Creates a media session and binds license acquisition to that media session.</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseSession.#ctor(Windows.Foundation.Collections.IPropertySet)">
      <summary>初始化 PlayReadyLicenseSession 类的新实例。</summary>
      <param name="configuration">许可证会话的配置数据。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseSession.ConfigureMediaProtectionManager(Windows.Media.Protection.MediaProtectionManager)">
      <summary>Updates the media protection manger with the appropriate settings so the media foundation can be used for playback.</summary>
      <param name="mpm">The media protection manager to be updated.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseSession.CreateLAServiceRequest">
      <summary>Creates a license acquisition service request whose license will be tied to the media session.</summary>
      <returns>The license acquisition service request.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyLicenseSession.CreateLicenseIterable(Windows.Media.Protection.PlayReady.PlayReadyContentHeader,System.Boolean)">
      <summary>Creates a PlayReadyLicense class iterator that supports in-memory-only PlayReady licenses in addition to persisted licenses.</summary>
      <param name="contentHeader">The content header used to locate associated licenses.</param>
      <param name="fullyEvaluated">Indicates whether evaluated license chains should be enumerated or if all licenses (including those that are unusable) should be enumerated. Set this parameter to true if evaluated license chains should be enumerated. Set this parameter to false if all licenses should be enumerated.</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest">
      <summary>为内容计量操作提供服务方法。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.#ctor">
      <summary>初始化 PlayReadyMeteringReportServiceRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.MeteringCertificate">
      <summary>获取或设置当前计量证书属性。</summary>
      <returns>当前计量证书属性。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.ProtectionSystem">
      <summary>Gets the vendor content protection system identifier.</summary>
      <returns>The vendor content protection system identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.Type">
      <summary>获取 PlayReady 计量报告服务请求执行的操作类型的 GUID。</summary>
      <returns>The GUID for the type of operation. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action.</summary>
      <returns>The URI to be used.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling.</summary>
      <returns>The SOAP message to be used in a manual license acquisition challenge request.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyMeteringReportServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>Process the raw binary result of a manual enabling challenge.</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>If the methods succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest">
      <summary>更新 PlayReady 需要的吊销数据。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.#ctor">
      <summary>初始化 PlayReadyRevocationServiceRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge. This property is not supported in this class.</summary>
      <returns>Get always returns **NULL** data. Set always returns 0x80070032 (the request is not supported).</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.ProtectionSystem">
      <summary>Gets the vendor content protection system identifier.</summary>
      <returns>The vendor content protection system identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service. This property is not supported in this class.</summary>
      <returns>Always returns **NULL** data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.Type">
      <summary>获取 PlayReady 吊销服务请求执行的操作类型的 GUID。</summary>
      <returns>The GUID for the type of operation. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action. This property is not supported in this class.</summary>
      <returns>Get always returns **NULL** data. Set always returns 0x80070032 (the request is not supported).</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling. This method is not supported in this class.</summary>
      <returns>This method always returns 0x80070032 (the request is not supported).</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyRevocationServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>Process the raw binary result of a manual enabling challenge. This method is not supported in this class.</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>This method always returns 0x80070032 (the request is not supported).</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterable">
      <summary>枚举 PlayReady 安全终止服务请求。</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterable.#ctor(System.Byte[])">
      <summary>初始化 PlayReadySecureStopIterable 类的新实例。</summary>
      <param name="publisherCertBytes">发布服务器证书的原始二进制主体。</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterable.First">
      <summary>返回在 PlayReady 安全终止集合中的项上进行迭代的迭代器。</summary>
      <returns>PlayReady 安全终止迭代器。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterator">
      <summary>提供 IPlayReadySecureStopServiceRequest 接口的迭代。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterator.Current">
      <summary>获取 PlayReady 安全终止集合中的当前项。</summary>
      <returns>PlayReady 安全终止集合中的当前项。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterator.HasCurrent">
      <summary>获取一个指示 PlayReady 安全终止集合中是否存在当前项或迭代器是否位于 PlayReady 许可证集合末尾的值。</summary>
      <returns>**true** if the iterator refers to a valid item that is in the collection or **false** if the iterator is at the end of the collection.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterator.GetMany(Windows.Media.Protection.PlayReady.IPlayReadySecureStopServiceRequest[])">
      <summary>检索 PlayReady 安全终止集合中的所有项。</summary>
      <param name="items">The items in the collection.</param>
      <returns>The number of items in the collection.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopIterator.MoveNext">
      <summary>Advances the enumerator to the next item in the collection.</summary>
      <returns>**true** if the iterator refers to a valid item that is in the collection or **false** if the iterator is at the end of the collection.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest">
      <summary>Manages secure stop messages.</summary>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.#ctor(System.Byte[])">
      <summary>初始化一个 PlayReadySecureStopServiceRequest 类的新实例以包含所有安全终止会话。</summary>
      <param name="publisherCertBytes">The raw binary body of the publisher certificate.</param>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.#ctor(System.Guid,System.Byte[])">
      <summary>针对指定安全终止会话初始化一个 PlayReadySecureStopServiceRequest 类的新实例。</summary>
      <param name="sessionID">The secure stop session identifier.</param>
      <param name="publisherCertBytes">The raw binary body of the publisher certificate.</param>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.ChallengeCustomData">
      <summary>Gets or sets the custom data of the request challenge.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.ProtectionSystem">
      <summary>Gets the vendor content protection system identifier.</summary>
      <returns>The vendor content protection system identifier. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.PublisherCertificate">
      <summary>Gets the current publisher certificate property.</summary>
      <returns>The raw binary body of the publisher certificate.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.ResponseCustomData">
      <summary>Gets the custom data that was returned in the response from the service.</summary>
      <returns>The custom data.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.SessionID">
      <summary>获取会话标识符属性。</summary>
      <returns>Gets the session identifier property.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.StartTime">
      <summary>Gets the secure stop session's start time property.</summary>
      <returns>The secure stop session's start time.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.Stopped">
      <summary>Gets the secure stop session's stopped flag property which indicates whether the secure stop session for this request was cleanly shut down.</summary>
      <returns>The secure stop session's stopped flag.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.Type">
      <summary>获取 PlayReady 安全终止服务请求执行的操作类型的 GUID。</summary>
      <returns>The GUID for the type of operation. This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.UpdateTime">
      <summary>Gets the secure stop session's update/stop time property.</summary>
      <returns>The secure stop session's update/stop time.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.Uri">
      <summary>Gets or sets the URI used to perform a service request action.</summary>
      <returns>The URI to be used.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.BeginServiceRequest">
      <summary>Begins an asynchronous service request operation.</summary>
      <returns>The asynchronous service action.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.GenerateManualEnablingChallenge">
      <summary>Begins the process of manually enabling.</summary>
      <returns>The SOAP message to be used in a manual license acquisition challenge request.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.NextServiceRequest">
      <summary>Returns a new service request interface.</summary>
      <returns>The new service request interface.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySecureStopServiceRequest.ProcessManualEnablingResponse(System.Byte[])">
      <summary>Process the raw binary result of a manual enabling challenge.</summary>
      <param name="responseBytes">The response result to be processed.</param>
      <returns>If the methods succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadySoapMessage">
      <summary>包含手动质询请求中使用的 SOAP 消息。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySoapMessage.MessageHeaders">
      <summary>获取应用于当前 SOAP 请求或 SOAP 响应的 SOAP 标头的集合。</summary>
      <returns>SOAP 消息标头。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadySoapMessage.Uri">
      <summary>获取 XML Web 服务的基 URL。</summary>
      <returns>XML Web 服务的基 URL。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadySoapMessage.GetMessageBody">
      <summary>检索 SOAP 消息的内容。</summary>
      <returns>SOAP 消息的内容。</returns>
    </member>
    <member name="T:Windows.Media.Protection.PlayReady.PlayReadyStatics">
      <summary>为返回静态数据或常数提供支持。</summary>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.DomainJoinServiceRequestType">
      <summary>获取 PlayReady 域加入服务请求的类型。</summary>
      <returns>PlayReady 域加入服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.DomainLeaveServiceRequestType">
      <summary>获取 PlayReady 域离开服务请求的类型。</summary>
      <returns>PlayReady 域离开服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.HardwareDRMDisabledAtTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.HardwareDRMDisabledUntilTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.IndividualizationServiceRequestType">
      <summary>获取 PlayReady 个性化服务请求的类型。</summary>
      <returns>PlayReady 个性化服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.InputTrustAuthorityToCreate">
      <summary>获取 PlayReady Trusted Input 激活字符串。</summary>
      <returns>PlayReady Trusted Input 激活字符串。 Media Protection Manager 使用此字符串来告知媒体源创建哪个 Input Trust Authority (ITA)。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.LicenseAcquirerServiceRequestType">
      <summary>获取 PlayReady 许可证获取服务请求的类型。</summary>
      <returns>PlayReady 许可证获取服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.MediaProtectionSystemId">
      <summary>获取 PlayReady 媒体保护系统标识符。</summary>
      <returns>PlayReady 媒体保护系统标识符。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.MeteringReportServiceRequestType">
      <summary>获取 PlayReady 计量服务请求的类型。</summary>
      <returns>PlayReady 计量服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.PlayReadyCertificateSecurityLevel">
      <summary>获取当前证书安全级别。</summary>
      <returns>当前证书安全级别。 如果没有进行个性化或设置，则此属性返回零 (0)。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.PlayReadySecurityVersion">
      <summary>获取 PlayReady 运行时安全版本。</summary>
      <returns>PlayReady 运行时安全版本。</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.ProtectionSystemId">
      <summary>获取 PSSH 框内的 PlayReady 内容保护系统。</summary>
      <returns>指定 PSSH 框内的 PlayReady 内容保护系统。 该参数对基础平台的字节顺序非常敏感。 Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.RevocationServiceRequestType">
      <summary>获取 PlayReady 吊销服务请求的类型。</summary>
      <returns>PlayReady 吊销服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="P:Windows.Media.Protection.PlayReady.PlayReadyStatics.SecureStopServiceRequestType">
      <summary>获取 PlayReady 安全终止服务请求的类型。</summary>
      <returns>PlayReady 安全终止服务请求的类型。 This property value is sensitive to the underlying platform's endianness. Carefully test your app on all platforms you intend to support to ensure that correct endianness is used on each platform.</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyStatics.CheckSupportedHardware(Windows.Media.Protection.PlayReady.PlayReadyHardwareDRMFeatures)">
      <summary>查询系统是否支持指定的硬件数字版权管理 (DRM) 功能。</summary>
      <param name="hwdrmFeature">用于查询的硬件 DRM 功能。</param>
      <returns>如果支持硬件 DRM 功能，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Media.Protection.PlayReady.PlayReadyStatics.ResetHardwareDRMDisabled">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Render.AudioRenderCategory">
      <summary>描述音频流中音频信息的目的。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.Alerts">
      <summary>音频针对系统或应用程序通知，例如铃声。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.BackgroundCapableMedia">
      <summary>音频针对一般媒体（例如视频的音频或流音频）并且可作为背景播放。 该枚举值已被弃用。 有关更多信息，请参见“备注”。</summary>
      <deprecated type="deprecate">BackgroundCapableMedia 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.Communications">
      <summary>视频针对对等通信，如聊天或 VoIP。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.ForegroundOnlyMedia">
      <summary>音频针对一般媒体（例如视频的音频或流音频），但是不应作为背景播放。 This enumeration value is deprecated. For more information, see Remarks.</summary>
      <deprecated type="deprecate">ForegroundOnlyMedia 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.GameChat">
      <summary>音频是游戏的语音聊天。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.GameEffects">
      <summary>音频针对游戏特定的音响效果。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.GameMedia">
      <summary>音频是游戏的背景（非事件或环境）音频。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.Media">
      <summary>音频是媒体播放。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.Movie">
      <summary>音频是电影音频。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.Other">
      <summary>其他所有流。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.SoundEffects">
      <summary>音频针对音响效果。</summary>
    </member>
    <member name="F:Windows.Media.Render.AudioRenderCategory.Speech">
      <summary>音频是语音。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.ISpeechRecognitionConstraint">
      <summary>表示对 SpeechRecognizer 对象的约束。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.ISpeechRecognitionConstraint.IsEnabled">
      <summary>获取或设置约束能否被 SpeechRecognizer 对象用来执行识别。</summary>
      <returns>如果语音识别器使用约束能进行识别，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.ISpeechRecognitionConstraint.Probability">
      <summary>获取或设置约束的加权值。</summary>
      <returns>一个指示约束加权值的枚举。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.ISpeechRecognitionConstraint.Tag">
      <summary>获取或设置一个标记，可用于标识约束。</summary>
      <returns>一个表示标记的字符串。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.ISpeechRecognitionConstraint.Type">
      <summary>获取约束的类型。</summary>
      <returns>指示约束类型的一个枚举。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionCompletedEventArgs">
      <summary>包含 SpeechContinuousRecognitionSession.Completed 事件的连续识别事件数据。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionCompletedEventArgs.Status">
      <summary>获取连续语音识别会话的状态（或者语法约束编译的结果）。</summary>
      <returns>连续语音识别会话的状态（或者语法约束编译的结果）。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionMode">
      <summary>指定连续识别会话期间语音识别器的行为。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionMode.Default">
      <summary>当生成识别结果之后，语音识别器继续侦听和处理语音输入。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionMode.PauseOnRecognition">
      <summary>当生成识别结果之后，语音识别器暂停和挂起对语音输入的进一步处理。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionResultGeneratedEventArgs">
      <summary>包含 SpeechContinuousRecognitionSession.ResultGenerated 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionResultGeneratedEventArgs.Result">
      <summary>获取连续识别会话结束时由语音识别器返回的完整识别结果（SpeechRecognitionResultStatus 设置为 Success）。</summary>
      <returns>听写会话结束时由语音识别器返回的完整识别结果。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession">
      <summary>管理任意格式的听写或本地语法文件约束中定义的任意顺序的字词的语音输入。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.AutoStopSilenceTimeout">
      <summary>获取或设置连续识别会话因缺少音频输入而结束的时间阈值。</summary>
      <returns>时间阈值。</returns>
    </member>
    <member name="E:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.Completed">
      <summary>当连续识别会话结束时发生。</summary>
    </member>
    <member name="E:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.ResultGenerated">
      <summary>当语音识别器返回连续识别会话的结果时发生。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.CancelAsync">
      <summary>异步取消持续语音识别会话和放弃所有挂起的识别结果。</summary>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.PauseAsync">
      <summary>异步暂停持续语音识别会话，以更新本地语法文件或列表约束。</summary>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.Resume">
      <summary>在暂停时恢复持续语音识别会话。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.StartAsync">
      <summary>*重载*</summary>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.StartAsync(Windows.Media.SpeechRecognition.SpeechContinuousRecognitionMode)">
      <summary>*重载*</summary>
      <param name="mode">语音识别行为。</param>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechContinuousRecognitionSession.StopAsync">
      <summary>异步结束持续语音识别会话，并将所有挂起的识别结果传递至 ResultGenerated 事件。</summary>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem">
      <summary>指定检测到的音频问题的类型。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.None">
      <summary>没有音频问题。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.NoSignal">
      <summary>没有音频。 例如，麦克风可能静音。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.TooFast">
      <summary>用户语速太快。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.TooLoud">
      <summary>输入音量过高。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.TooNoisy">
      <summary>有太多干扰语音识别的背景噪音。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.TooQuiet">
      <summary>输入音量过低。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionAudioProblem.TooSlow">
      <summary>用户语速太慢。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionCompilationResult">
      <summary>为 SpeechRecognizer 对象编译约束集的结果。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionCompilationResult.Status">
      <summary>从语法约束编译获取结果状态 (SpeechRecognitionResultStatus)。</summary>
      <returns>结果的状态。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionConfidence">
      <summary>指定指示口语词与有效约束中的短语是否匹配的置信度。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConfidence.High">
      <summary>置信度为高。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConfidence.Low">
      <summary>置信度低。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConfidence.Medium">
      <summary>置信度为中。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConfidence.Rejected">
      <summary>该调用的短语与任何活动语法中的任何短语均不匹配。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintProbability">
      <summary>为语音识别指定约束加权值。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintProbability.Default">
      <summary>该约束具有低加权值。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintProbability.Max">
      <summary>该约束具有高加权值。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintProbability.Min">
      <summary>该约束具有中加权值。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintType">
      <summary>指定用于语音识别的语法定义约束。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintType.Grammar">
      <summary>基于语音识别语法规范 (SRGS) 语法文件的约束。 参见 SpeechRecognitionGrammarFileConstraint。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintType.List">
      <summary>基于列表中单词或短语的约束。 参见 SpeechRecognitionListConstraint。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintType.Topic">
      <summary>基于听写主题的预定义 Web 服务语法约束。 参见 SpeechRecognitionTopicConstraint。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionConstraintType.VoiceCommandDefinition">
      <summary>基于语音命令定义 (VCD) 文件的约束。 基于 SpeechRecognitionVoiceCommandDefinitionConstraint。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint">
      <summary>基于一组由 SpeechRecognizer 对象识别的单词或短语（在语音识别语法规范 (SRGS) 文件中定义）的自定义语法约束。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.#ctor(Windows.Storage.StorageFile)">
      <summary>从文件对象中创建一个 SpeechRecognitionGrammarFileConstraint 类的实例。</summary>
      <param name="file">表示语音识别语法规范 (SRGS) 文件的对象。</param>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.#ctor(Windows.Storage.StorageFile,System.String)">
      <summary>从文件对象和标记中创建一个 SpeechRecognitionGrammarFileConstraint 类的实例。</summary>
      <param name="file">An object representing a Speech Recognition Grammar Specification (SRGS) grammar file.</param>
      <param name="tag">指派给约束的标记。</param>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.GrammarFile">
      <summary>获取表示语音识别语法规范 (SRGS) 语法文件的 StorageFile 对象。</summary>
      <returns>表示语音识别语法规范 (SRGS) 语法文件的对象。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.IsEnabled">
      <summary>获取或设置是否约束可被语音识别器用来执行标识。</summary>
      <returns>True if a speech recognizer can perform recognition using the constraint; otherwise false.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.Probability">
      <summary>Gets or sets the weighted value of the constraint.</summary>
      <returns>An enumeration that indicates the weighted value of the constraint.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.Tag">
      <summary>Gets or sets a tag that can be useful for identifying the constraint.</summary>
      <returns>A string representing the tag.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionGrammarFileConstraint.Type">
      <summary>Gets the type of the constraint.</summary>
      <returns>An enumeration that indicates the type of the constraint. 始终返回 SpeechRecognitionGrammarFileConstraint 的语法。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionHypothesis">
      <summary>正在进行的听写会话期间由语音识别器返回的识别结果片段。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionHypothesis.Text">
      <summary>获取假设的文本、或者正在进行的听写会话期间由语音识别器返回的识别结果片段。</summary>
      <returns>识别结果片段的文本。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionHypothesisGeneratedEventArgs">
      <summary>包含 SpeechRecognizer.HypothesisGenerated 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionHypothesisGeneratedEventArgs.Hypothesis">
      <summary>获取正在进行的听写会话期间由语音识别器返回的识别结果片段。</summary>
      <returns>识别结果片段。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint">
      <summary>基于一组可由 SpeechRecognizer 对象识别的单词或短语的自定义语法约束。 初始化后，此对象将添加到 Constraints 集合中。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.#ctor(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>从单词或短语的数组中创建一个 SpeechRecognitionListConstraint 类的实例。</summary>
      <param name="commands">构成约束的单词或短语的字符串数组。</param>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.#ctor(Windows.Foundation.Collections.IIterable{System.String},System.String)">
      <summary>从单词或短语的数组和标记中创建一个 SpeechRecognitionListConstraint 类的实例。</summary>
      <param name="commands">A string array of words or phrases that make up the constraint.</param>
      <param name="tag">The tag to assign to the constraint.</param>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.Commands">
      <summary>获取构成约束的单词或短语的数组。</summary>
      <returns>A string array of words or phrases that make up the constraint.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.IsEnabled">
      <summary>Gets or sets whether the constraint can be used by the speech recognizer to perform recognition.</summary>
      <returns>如果语音识别器可使用约束进行识别；否则为 。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.Probability">
      <summary>Gets or sets the weighted value of the constraint.</summary>
      <returns>An enumeration that indicates the weighted value of the constraint.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.Tag">
      <summary>Gets or sets a tag that can be useful for identifying the constraint.</summary>
      <returns>A string representing the tag.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint.Type">
      <summary>Gets the type of the constraint.</summary>
      <returns>An enumeration that indicates the type of the constraint. 始终返回为 SpeechRecognitionListConstraint 列表。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionQualityDegradingEventArgs">
      <summary>为 SpeechRecognitionQualityDegradingEvent 的事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionQualityDegradingEventArgs.Problem">
      <summary>获取已发生的音频问题。</summary>
      <returns>发生的音频问题。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionResult">
      <summary>The result of a speech recognition session.</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.Confidence">
      <summary>获取指示识别结果中语音识别器的置信度的值。</summary>
      <returns>标识结果的置信度。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.Constraint">
      <summary>获取用于识别结果的约束。</summary>
      <returns>用于识别结果的约束。 如果使用预定义的语法 (SpeechRecognitionTopicConstraint) 进行远程识别，则为 null。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.PhraseDuration">
      <summary>获取话语所需的时间量。</summary>
      <returns>话语的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.PhraseStartTime">
      <summary>获取话语的开始时间。</summary>
      <returns>话语的开始时间。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.RawConfidence">
      <summary>获取指示 SpeechRecognitionResult 与和识别结果一起返回的选择集合相比较时的相对置信度的值。</summary>
      <returns>结果的置信度。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.RulePath">
      <summary>获取为返回标识短语而触发的规则元素层次结构。</summary>
      <returns>表示为返回标识短语而触发的规则元素层次结构的数组。 数组中的每个值包含规则元素的 id 特性的值。 数组中值的顺序对应于规则的引发顺序。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.SemanticInterpretation">
      <summary>获取一个包含语音识别语法规范 (SRGS) 语法中可识别短语的语义属性的解释对象。</summary>
      <returns>一个包含语音识别语法规范 (SRGS) 语法中可识别短语的语义属性的解释对象。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.Status">
      <summary>获取语音识别会话的结果状态 (SpeechRecognitionResultStatus)。</summary>
      <returns>The status of the result.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionResult.Text">
      <summary>获取语音识别会话的可识别短语。</summary>
      <returns>语音识别会话的可识别短语。</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionResult.GetAlternates(System.UInt32)">
      <summary>获取按 RawConfidence 从最高到最低进行排序的识别结果选择的集合。 集合中的第一项是由父对象指示的识别结果。</summary>
      <param name="maxAlternates">在集合中返回的语音识别结果的最大数量。</param>
      <returns>获取按置信度从最高到最低进行排序的语音识别结果的集合。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus">
      <summary>指定语音识别会话或者语法约束编译的可能的结果状态。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.AudioQualityFailure">
      <summary>音频问题导致识别失败。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.GrammarCompilationFailure">
      <summary>语法编译失败。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.GrammarLanguageMismatch">
      <summary>语音识别器的语言与语法语言不匹配。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.MicrophoneUnavailable">
      <summary>缺少麦克风导致识别失败。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.NetworkFailure">
      <summary>网络问题导致识别失败。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.PauseLimitExceeded">
      <summary>暂停时间较长或处理时间过长，引起识别失败。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.Success">
      <summary>识别会话或编译成功。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.TimeoutExceeded">
      <summary>由于静默时间较长或音频质量差使得识别失败，从而导致超时。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.TopicLanguageNotSupported">
      <summary>为不支持的语言设置的主题约束。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.Unknown">
      <summary>未知错误导致识别或编译失败。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionResultStatus.UserCanceled">
      <summary>用户已取消识别会话。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionScenario">
      <summary>指定用于优化 web 服务约束的识别（通过 SpeechRecognitionTopicConstraint 对象创建）的方案。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionScenario.Dictation">
      <summary>针对连续识别方案优化的语法约束。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionScenario.FormFilling">
      <summary>针对格式输入识别方案优化的语法约束。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognitionScenario.WebSearch">
      <summary>针对 web 搜索识别方案优化的语法约束。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionSemanticInterpretation">
      <summary>表示语音识别语法规范 (SRGS) 语法中可识别短语的语义属性。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionSemanticInterpretation.Properties">
      <summary>获取语义属性的字典。</summary>
      <returns>语义属性的字典。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint">
      <summary>通过 web 服务提供预定义语法约束（由 SpeechRecognitionScenario 指定）。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.#ctor(Windows.Media.SpeechRecognition.SpeechRecognitionScenario,System.String)">
      <summary>通过使用预定义的方案类型和上下文创建一个 SpeechRecognitionTopicConstraint 类的实例。</summary>
      <param name="scenario">预定义的方案类型。</param>
      <param name="topicHint">主体或上下文提示用于优化识别。</param>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.#ctor(Windows.Media.SpeechRecognition.SpeechRecognitionScenario,System.String,System.String)">
      <summary>通过使用预定义的方案类型、上下文和标识符创建一个 SpeechRecognitionTopicConstraint 类的实例。</summary>
      <param name="scenario">A predefined scenario type.</param>
      <param name="topicHint">A subject, or context hint, used to optimize recognition.</param>
      <param name="tag">约束的标识符。</param>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.IsEnabled">
      <summary>Gets or sets whether the constraint can be used by the SpeechRecognizer object to perform recognition.</summary>
      <returns>if a speech recognizer can perform recognition using the constraint; otherwise .</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.Probability">
      <summary>Gets or sets the weighted value of the constraint.</summary>
      <returns>An enumeration that indicates the weighted value of the constraint.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.Scenario">
      <summary>获取该约束的预定义方案类型。</summary>
      <returns>约束的预定义方案类型。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.Tag">
      <summary>Gets or sets a tag that can be useful for identifying the constraint.</summary>
      <returns>A string representing the tag.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.TopicHint">
      <summary>获取该约束的主题提示。</summary>
      <returns>该约束的主题提示。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionTopicConstraint.Type">
      <summary>Gets the type of the constraint.</summary>
      <returns>An enumeration that indicates the type of the constraint. 对于 SpeechRecognitionTopicConstraint 使用返回 Topic。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognitionVoiceCommandDefinitionConstraint">
      <summary>基于 文件的用于 SpeechRecognizer 对象的约束。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionVoiceCommandDefinitionConstraint.IsEnabled">
      <summary>Gets or sets whether the constraint can be used by the SpeechRecognizer object to perform recognition.</summary>
      <returns>if a speech recognizer can perform recognition using the constraint; otherwise .</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionVoiceCommandDefinitionConstraint.Probability">
      <summary>Gets or sets the weighted value of the constraint.</summary>
      <returns>An enumeration that indicates the weighted value of the constraint.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionVoiceCommandDefinitionConstraint.Tag">
      <summary>Gets or sets a tag that can be useful for identifying the constraint.</summary>
      <returns>A string representing the tag.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognitionVoiceCommandDefinitionConstraint.Type">
      <summary>Gets the type of the constraint.</summary>
      <returns>An enumeration that indicates the type of the constraint.</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognizer">
      <summary>启用具有默认图形或自定义图形用户界面 (GUI) 的语音识别。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.#ctor">
      <summary>创建 SpeechRecognizer 类的新实例。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.#ctor(Windows.Globalization.Language)">
      <summary>通过语言说明符创建 SpeechRecognizer 类的新实例。</summary>
      <param name="language">用于识别的口语。</param>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.Constraints">
      <summary>获取当前已添加到 SpeechRecognizer 对象的约束对象的集合。</summary>
      <returns>ISpeechRecognitionConstraint 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.ContinuousRecognitionSession">
      <summary>获取与此 SpeechRecognizer 关联的持续识别会话对象 (SpeechContinuousRecognitionSession)。</summary>
      <returns>与此 SpeechRecognizer 相关联的连续识别会话对象。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.CurrentLanguage">
      <summary>获取用于语音识别的语言。</summary>
      <returns>用于语音识别的语言。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.State">
      <summary>获取语音识别器的状态。</summary>
      <returns>语音识别器状态。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.SupportedGrammarLanguages">
      <summary>获取在 Constraints 属性中指定的 SpeechRecognitionGrammarFileConstraint 和 SpeechRecognitionListConstraint 对象的自定义语法支持的语言集合。</summary>
      <returns>语法语言的集合。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.SupportedTopicLanguages">
      <summary>获取在 Constraints 属性中指定的 SpeechRecognitionTopicConstraint 对象的预定义、web 语法支持的语言集合。</summary>
      <returns>预定义、web 服务语法支持的语言集合。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.SystemSpeechLanguage">
      <summary>获取在**设置 &gt; 时间 &amp; 语言 &gt; 语音**中指定的设备的语音语言。</summary>
      <returns>设备的语音语言，或者如果没有安装语音语言则为 null。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.Timeouts">
      <summary>获取语音识别器需要多久来忽略无声或者不可识别的声音（含糊不清的说话声）和继续侦听语音输入。</summary>
      <returns>超时设置。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizer.UIOptions">
      <summary>获取 RecognizeWithUIAsync 方法的 UI 设置。</summary>
      <returns>UI 设置。</returns>
    </member>
    <member name="E:Windows.Media.SpeechRecognition.SpeechRecognizer.HypothesisGenerated">
      <summary>在正在进行的听写会话期间，当识别结果片段由语音识别器返回时发生。</summary>
    </member>
    <member name="E:Windows.Media.SpeechRecognition.SpeechRecognizer.RecognitionQualityDegrading">
      <summary>在检测到可能会影响识别准确度的音频问题时引发此事件。</summary>
    </member>
    <member name="E:Windows.Media.SpeechRecognition.SpeechRecognizer.StateChanged">
      <summary>音频捕获期间 State 属性发生变化时引发此事件。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.Close">
      <summary>通过放出、释放或重置已分配资源来释放语音识别器。</summary>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.CompileConstraintsAsync">
      <summary>异步编译 Constraints 属性指定的所有约束。</summary>
      <returns>作为 SpeechRecognitionCompilationResult 对象的约束编译结果。</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.RecognizeAsync">
      <summary>为 SpeechRecognizer 对象开始语音识别会话。</summary>
      <returns>SpeechRecognizer 对象启动的语音识别会话的结果。</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.RecognizeWithUIAsync">
      <summary>异步启动包含额外 UI 机制的语音识别会话，包括提示、示例、文本到语音 (TTS) 和确认。</summary>
      <returns>作为 SpeechRecognitionResult 对象启动的语音识别会话的结果。</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.StopRecognitionAsync">
      <summary>异步结束语音识别会话。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Media.SpeechRecognition.SpeechRecognizer.TrySetSystemSpeechLanguageAsync(Windows.Globalization.Language)">
      <summary>异步尝试在 IoT 设备上设置用于语音识别的系统语言。</summary>
      <param name="speechLanguage">用于语音识别的基于 BCP-47 的系统语言。</param>
      <returns>如果设置操作成功则返回 true 的异步操作。 Otherwise, returns false.</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognizerState">
      <summary>指定语音识别器的状态。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.Capturing">
      <summary>指示语音识别器正在捕获（侦听）来自用户的音频输入。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.Idle">
      <summary>指示语音识别处于非活动状态，并且语音识别器不捕获（侦听）音频输入。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.Paused">
      <summary>仅适用于连续识别。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.Processing">
      <summary>指示语音识别器正在处理（试图识别）来自用户的音频输入。 语音识别器不再捕获（侦听）来自用户的音频输入。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.SoundEnded">
      <summary>指示语音识别器不再检测音频流上的声音。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.SoundStarted">
      <summary>指示语音识别器已检测到音频流上的声音。</summary>
    </member>
    <member name="F:Windows.Media.SpeechRecognition.SpeechRecognizerState.SpeechDetected">
      <summary>指示语音识别器已检测到音频流上的语音输入。</summary>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognizerStateChangedEventArgs">
      <summary>为 SpeechRecognizer.StateChangedEvent 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerStateChangedEventArgs.State">
      <summary>获取音频捕获状态。</summary>
      <returns>音频捕获状态。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognizerTimeouts">
      <summary>获取语音识别器忽略无声或者不可识别的声音（含糊不清的说话声）和继续侦听语音输入的时间范围。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerTimeouts.BabbleTimeout">
      <summary>获取和设置在接收不可识别的声音（含糊不清的说话声）时，在其假设语音输入已结束并完成识别操作之前 SpeechRecognizer 继续侦听的时长。</summary>
      <returns>当仅检测到非语音输入（如背景音）时，语音识别器继续侦听的时长。 默认值为 0 秒（未激活）。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerTimeouts.EndSilenceTimeout">
      <summary>获取和设置在生成识别结果之后 SpeechRecognizer 检测到无声并假设语音输入已经完成的时长。</summary>
      <returns>当仅检测到无声时语音识别器继续侦听的时长。 默认值为 150 毫秒。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerTimeouts.InitialSilenceTimeout">
      <summary>获取和设置在生成任何识别结果之前 SpeechRecognizer 检测到静默并假设语音输入已经完成的时长。</summary>
      <returns>The length of time that the speech recognizer continues to listen while detecting only silence. 默认值是 5 秒。</returns>
    </member>
    <member name="T:Windows.Media.SpeechRecognition.SpeechRecognizerUIOptions">
      <summary>指定 SpeechRecognizer.RecognizeWithUIAsync 方法的 UI 设置。</summary>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerUIOptions.AudiblePrompt">
      <summary>获取或设置在 **Listening** 屏幕上显示的标题文本。 默认为“Listening...”。</summary>
      <returns>标题文本。 自定义字符串应清晰地介绍应用预期的信息种类，并且其长度限制为两行。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerUIOptions.ExampleText">
      <summary>获取或设置在 **Listening** 屏幕上显示的示例文本。</summary>
      <returns>在 **Listening** 屏幕上显示的示例文本。</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerUIOptions.IsReadBackEnabled">
      <summary>获取或设置是否在 **Heard you say** 屏幕上向用户朗读已识别的文本。</summary>
      <returns>如果向用户朗读已识别的文本，则为 true。 否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.Media.SpeechRecognition.SpeechRecognizerUIOptions.ShowConfirmation">
      <summary>获取或设置是否在完成语音识别后向用户显示 **Heard you say** 屏幕。</summary>
      <returns>如果显示了 **Heard you say** 屏幕，则为 true。 否则为 false。 The default is true.</returns>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.SpeechAppendedSilence">
      <summary>指定添加到语音合成发音末尾（在其他发音开始前）的静音时长。</summary>
    </member>
    <member name="F:Windows.Media.SpeechSynthesis.SpeechAppendedSilence.Default">
      <summary>语音合成语音定义的默认静音时长。</summary>
    </member>
    <member name="F:Windows.Media.SpeechSynthesis.SpeechAppendedSilence.Min">
      <summary>语音合成语音定义的最小静音时长。</summary>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.SpeechPunctuationSilence">
      <summary>指定在语音合成发音的标点后（在其他发音开始前）添加的静音时长。</summary>
    </member>
    <member name="F:Windows.Media.SpeechSynthesis.SpeechPunctuationSilence.Default">
      <summary>The default amount of silence defined by the speech synthesis voice.</summary>
    </member>
    <member name="F:Windows.Media.SpeechSynthesis.SpeechPunctuationSilence.Min">
      <summary>The minimum amount of silence defined by the speech synthesis voice.</summary>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.SpeechSynthesisStream">
      <summary>支持在随机访问流中读取和写入语音合成引擎（语音）生成的音频数据。</summary>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.CanRead">
      <summary>获取是否可以从 SpeechSynthesisStream 读取。</summary>
      <returns>如果可从流中读取，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.CanWrite">
      <summary>获取指示是否可以写入 SpeechSynthesisStream 的值。</summary>
      <returns>如果可写入流，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.ContentType">
      <summary>获取 SpeechSynthesisStream 的 MIME 内容。</summary>
      <returns>流的 MIME 类型（音频/wav）。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.Markers">
      <summary>获取与 SpeechSynthesisStream 关联的时间线标记集合。</summary>
      <returns>当此方法成功完成时，它返回表示流中的时间线标记的 IMediaMarker 对象的集合。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.Position">
      <summary>获取 SpeechSynthesisStream 中的位置。</summary>
      <returns>流中的当前位置。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.Size">
      <summary>获取或设置 SpeechSynthesisStream 的大小。</summary>
      <returns>The size of the stream.</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.TimedMetadataTracks">
      <summary>获取 SpeechSynthesizer.Options 属性中指定的语音合成流中的可选单词和句子边界的集合。</summary>
      <returns>TimedMetadataTrack 对象的集合。</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.CloneStream">
      <summary>创建引用与原始流相同的字节的 SpeechSynthesisStream 的副本。</summary>
      <returns>The new stream.</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.Close">
      <summary>释放由 SpeechSynthesisStream 公开的系统资源。</summary>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>An asynchronous operation. 有关更多信息，请参见 FlushAsync 方法。</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.GetInputStreamAt(System.UInt64)">
      <summary>检索 SpeechSynthesisStream 中指定位置处的输入流。</summary>
      <param name="position">The location in the stream at which to begin.</param>
      <returns>The input stream.</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.GetOutputStreamAt(System.UInt64)">
      <summary>检索 SpeechSynthesisStream 中指定位置处的输出流。</summary>
      <param name="position">The location in the stream at which to begin.</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>在有序流中以异步方式读取数据。</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>包括进度更新的异步操作。 有关更多信息，请参见 ReadAsync 方法。</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.Seek(System.UInt64)">
      <summary>转到 SpeechSynthesisStream 中的指定位置。</summary>
      <param name="position">流中的所需位置。</param>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesisStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">异步编写器操作将要编写的字节放入其中的缓冲区。</param>
      <returns>An asynchronous operation that includes progress updates. 有关更多信息，请参见 WriteAsync 方法。</returns>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.SpeechSynthesizer">
      <summary>提供对已安装的语音合成引擎的功能（语音）的访问。</summary>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesizer.#ctor">
      <summary>初始化 SpeechSynthesizer 对象的新实例。</summary>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizer.AllVoices">
      <summary>获取所有已安装的语音合成引擎（语音）的集合。</summary>
      <returns>所有已安装的语音。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizer.DefaultVoice">
      <summary>获取默认语音合成引擎（语音）。</summary>
      <returns>基于语言设置和已安装语音的语音。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizer.Options">
      <summary>获取可以在 SpeechSynthesizer 对象上设置的选项的集合的引用。</summary>
      <returns>语音合成器选项。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizer.Voice">
      <summary>获取或设置语音合成引擎（语音）。</summary>
      <returns>语音合成引擎（语音）。 默认值为系统语音。</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesizer.Close">
      <summary>关闭 SpeechSynthesizer，并释放系统资源。</summary>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesizer.SynthesizeSsmlToStreamAsync(System.String)">
      <summary>从包含语音合成标记语言 (SSML) 的字符串异步生成语音输出。</summary>
      <param name="Ssml">要朗读的经过 SSML 修改的文本。</param>
      <returns>表示从 生成的语音的 SpeechSynthesisStream。</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesizer.SynthesizeTextToStreamAsync(System.String)">
      <summary>从字符串异步生成语音输出。</summary>
      <param name="text">要朗读的文本。</param>
      <returns>表示从文本生成的语音的 SpeechSynthesisStream。</returns>
    </member>
    <member name="M:Windows.Media.SpeechSynthesis.SpeechSynthesizer.TrySetDefaultVoiceAsync(Windows.Media.SpeechSynthesis.VoiceInformation)">
      <summary>异步尝试在 IoT 设备上设置用于语音合成的语音。</summary>
      <param name="voice">已安装的语音合成引擎（语音）之一。</param>
      <returns>An asynchronous operation that returns true if the set operation was a success. Otherwise, returns false.</returns>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions">
      <summary>提供对各种语音合成器选项的访问权限。</summary>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.AppendedSilence">
      <summary>获取或设置添加到语音合成发音末尾（在其他发音开始前）的静音时长。</summary>
      <returns>SpeechAppendedSilence 持续时间。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.AudioPitch">
      <summary>获取或设置语音合成发音的语调（相对高度或相对低度）。</summary>
      <returns>选定语音合成引擎（语音）的语调。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.AudioVolume">
      <summary>获取或设置语音合成发音的音量。</summary>
      <returns>选定语音合成引擎（语音）的音量。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.IncludeSentenceBoundaryMetadata">
      <summary>获取或设置句子边界元数据是否添加到 SpeechSynthesisStream 对象。</summary>
      <returns>如果句子边界已标记，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.IncludeWordBoundaryMetadata">
      <summary>获取或设置字边界元数据是否添加到 SpeechSynthesisStream 对象。</summary>
      <returns>如果单词边界已标记，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.PunctuationSilence">
      <summary>获取或设置在语音合成发音的标点后（在其他发音开始前）添加的静音时长。</summary>
      <returns>SpeechPunctuationSilence 持续时间。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.SpeechSynthesizerOptions.SpeakingRate">
      <summary>获取或设置语音合成发音的节奏（包括停顿和犹豫）。</summary>
      <returns>节奏，相对于选定语音合成引擎（语音）的默认速度。 </returns>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.VoiceGender">
      <summary>为已安装的语音合成引擎（语音）指定性别设置。</summary>
    </member>
    <member name="F:Windows.Media.SpeechSynthesis.VoiceGender.Female">
      <summary>Female</summary>
    </member>
    <member name="F:Windows.Media.SpeechSynthesis.VoiceGender.Male">
      <summary>男性</summary>
    </member>
    <member name="T:Windows.Media.SpeechSynthesis.VoiceInformation">
      <summary>提供有关已安装的语音合成引擎（语音）的信息。</summary>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.VoiceInformation.Description">
      <summary>获取语音合成引擎（语音）的描述。</summary>
      <returns>基于 DisplayName 和 Language 组合的说明。 例如，Microsoft David - 英语（美国）。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.VoiceInformation.DisplayName">
      <summary>获取与语音合成引擎（语音）关联的显示名称。</summary>
      <returns>语音的显示名称。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.VoiceInformation.Gender">
      <summary>获取语音合成引擎（语音）的性别设置。</summary>
      <returns>语音的性别。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.VoiceInformation.Id">
      <summary>获取语音合成引擎（语音）的唯一 ID。</summary>
      <returns>唯一 ID。</returns>
    </member>
    <member name="P:Windows.Media.SpeechSynthesis.VoiceInformation.Language">
      <summary>获取语音合成引擎（语音）的规范化 BCP-47 语言标记。</summary>
      <returns>The normalized BCP-47 language tag.</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource">
      <summary>表示适应性流内容的来源。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.AdvancedSettings">
      <summary>获取适应性媒体源的高级设置。</summary>
      <returns>适应型媒体源的高级设置。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.AudioOnlyPlayback">
      <summary>获取一个指示媒体源流的内容是否只包含音频的值。</summary>
      <returns>如果内容只包含音频，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.AvailableBitrates">
      <summary>获取适应性流清单的可用适应性比特率，其中清单是适应性流对象的源。</summary>
      <returns>适应性流清单的可用适应性比特率的列表。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.CurrentDownloadBitrate">
      <summary>获取指示媒体源当前下载比特率的值。</summary>
      <returns>媒体源的当前下载比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.CurrentPlaybackBitrate">
      <summary>获取指示媒体源当前播放比特率的值。</summary>
      <returns>媒体源的当前播放比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DesiredLiveOffset">
      <summary>获取或设置实时播放距离已下载的已知的媒体内容的末尾所需的偏移。</summary>
      <returns>流媒体实时播放所需的偏移。 此值必须大于 MinLiveOffset。 如果指定的值小于最小值，此值会自动固定到允许的范围内。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DesiredMaxBitrate">
      <summary>获取或设置媒体源所需的最大比特率。</summary>
      <returns>流媒体所需的最大比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DesiredMinBitrate">
      <summary>获取或设置媒体源所需的最小比特率。</summary>
      <returns>流媒体所需的最小比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DesiredSeekableWindowSize">
      <summary>获取或设置请求用户可以在流媒体中查找的时间窗口的最大大小。</summary>
      <returns>请求用户可以在流媒体中查找的时间窗口的最大大小。 此值必须介于零到 MaxSeekableWindowSize 值之间。 如果指定的值大于最大值，系统将自动固定到允许的范围内，但在您检索属性时，它将返回非固定的值。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.Diagnostics">
      <summary>获取提供在有关适应性媒体源的诊断信息可用时引发的事件的对象。</summary>
      <returns>提供在有关适应性媒体源的诊断信息可用时引发的事件的对象。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.InboundBitsPerSecond">
      <summary>获取一个值，该值指示 InboundBitsPerSecondWindow 属性指定的时间窗口上每秒统计的入站字节。</summary>
      <returns>InboundBitsPerSecondWindow 时间范围上每秒的入站字节。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.InboundBitsPerSecondWindow">
      <summary>获取或设置在其上计算 InboundBitsPerSecond 属性的时间范围。</summary>
      <returns>在其上计算 InboundBitsPerSecond 属性的时间范围。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.InitialBitrate">
      <summary>获取和设置用于播放媒体源的初始比特率。</summary>
      <returns>用于播放的初始比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.IsLive">
      <summary>获取指示媒体源是否是实时的值。</summary>
      <returns>一个指示适应性流对象的播放是否是实时的值。 如果实时，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.MaxSeekableWindowSize">
      <summary>获取用户可以在流媒体中进行查找的最大时间窗口。</summary>
      <returns>用户可以在流媒体中进行查找的最大时间窗口。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.MinLiveOffset">
      <summary>获取实时播放距离已下载的已知的媒体内容的末尾的最低偏移。</summary>
      <returns>实时播放距离已下载的已知的媒体内容的末尾的最低偏移。</returns>
    </member>
    <member name="E:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DownloadBitrateChanged">
      <summary>CurrentDownloadBitrate 更改时发生。</summary>
    </member>
    <member name="E:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DownloadCompleted">
      <summary>在资源下载操作完成时发生。</summary>
    </member>
    <member name="E:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DownloadFailed">
      <summary>在资源下载操作失败时发生。</summary>
    </member>
    <member name="E:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.DownloadRequested">
      <summary>当请求资源下载操作时发生。</summary>
    </member>
    <member name="E:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.PlaybackBitrateChanged">
      <summary>CurrentPlaybackBitrate 更改时发生。</summary>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.Close">
      <summary>关闭适应性媒体源并释放关联的资源。</summary>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.CreateFromStreamAsync(Windows.Storage.Streams.IInputStream,Windows.Foundation.Uri,System.String)">
      <summary>从提供的输入流异步地创建一个 AdaptiveMediaSource 对象。</summary>
      <param name="stream">从中创建 AdaptiveMediaSource 的输入流。</param>
      <param name="uri">源的统一资源标识符 (URI)。 这被 AdaptiveMediaSource 用来解析相对的 URI。</param>
      <param name="contentType">一个用于识别源的 MIME 内容类型的字符串。 这可以是 Http 实时流处理 (HLS) 或 HTTP 的动态适应性流 (DASH) 内容类型。</param>
      <returns>成功完成时返回 AdaptiveMediaSourceCreationResult。</returns>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.CreateFromStreamAsync(Windows.Storage.Streams.IInputStream,Windows.Foundation.Uri,System.String,Windows.Web.Http.HttpClient)">
      <summary>Asynchronously creates a AdaptiveMediaSource object from the provided input stream.</summary>
      <param name="stream">The input stream from which the AdaptiveMediaSource is created.</param>
      <param name="uri">The Uniform Resource Identifier (URI) of the source. This is used by the AdaptiveMediaSource to resolve relative URIs.</param>
      <param name="contentType">A string that identifies the MIME content type of the source. This can be an Http Live Streaming (HLS) or a Dynamic Adaptive Streaming over HTTP (DASH) content type.</param>
      <param name="httpClient">AdaptiveMediaSource 应用来下载资源的 HttpClient 实例。 这样可为请求指定自定义 HTTP 标题。</param>
      <returns>Returns an AdaptiveMediaSourceCreationResult upon successful completion.</returns>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.CreateFromUriAsync(Windows.Foundation.Uri)">
      <summary>从源的统一资源标识符 (URI) 异步创建一个 AdaptiveMediaSource 对象。</summary>
      <param name="uri">源的统一资源标识符 (URI)。</param>
      <returns>Returns an AdaptiveMediaSourceCreationResult upon successful completion.</returns>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.CreateFromUriAsync(Windows.Foundation.Uri,Windows.Web.Http.HttpClient)">
      <summary>Asynchronously creates a AdaptiveMediaSource object from the Uniform Resource Identifier (URI) of the source.</summary>
      <param name="uri">The Uniform Resource Identifier (URI) of the source.</param>
      <param name="httpClient">The HttpClient instance that the AdaptiveMediaSource should use for downloading resources. This allows you to specify custom HTTP headers for the requests.</param>
      <returns>Returns an AdaptiveMediaSourceCreationResult upon successful completion.</returns>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.GetCorrelatedTimes">
      <summary>获取使用演示时钟时间线提供在清单的媒体或日期/时间信息中的时间戳之间相关联的计时信息的对象。</summary>
      <returns>为适应性媒体源提供关联的计时信息的对象。</returns>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSource.IsContentTypeSupported(System.String)">
      <summary>判断源的内容类型是否受支持。</summary>
      <param name="contentType">一个用于识别源的内容类型的字符串。 可以是 Http 实时流处理 (HLS) 或 HTTP 的动态适应性流 (DASH) 内容类型。</param>
      <returns>返回一个值，该值指示源的内容类型是否受支持。 如果受支持，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceAdvancedSettings">
      <summary>为 AdaptiveMediaSource 提供高级设置。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceAdvancedSettings.AllSegmentsIndependent">
      <summary>获取或设置一个值，该值用于指示是否提前知道媒体端将完全独立，这样每一段可以无需任何来自其他媒体端的信息即可被解码和呈现。</summary>
      <returns>如果 AdaptiveMediaSource 的媒体段是独立的，则为 true;否则，为 False。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceAdvancedSettings.BitrateDowngradeTriggerRatio">
      <summary>获取或设置一个值，该值指定在适应性媒体源将向下切换至不同的编码比特率来进行下载之前每秒入站字节可以下降到多低。</summary>
      <returns>实际入站比特率与目标比特率之间的比例的浮点值。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceAdvancedSettings.DesiredBitrateHeadroomRatio">
      <summary>获取或设置一个值，该值指定在适应性媒体源将向上切换至可用编码比特率之一进行下载之前每秒入站字节要求的最低值。</summary>
      <returns>在切换至另一可用编码比特率之前最低每秒入站字节。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCorrelatedTimes">
      <summary>表示在媒体播放器播放位置与媒体流中嵌入或清单文件中包含的时间戳相关的时间戳。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCorrelatedTimes.Position">
      <summary>获取表示正在播放内容的媒体播放器的当前播放位置的时间跨度。</summary>
      <returns>表示正在播放内容的媒体播放器的当前播放位置的时间跨度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCorrelatedTimes.PresentationTimeStamp">
      <summary>获取表示流媒体中嵌入的演示时间戳的时间跨度。</summary>
      <returns>表示流媒体中嵌入的演示时间戳的时间跨度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCorrelatedTimes.ProgramDateTime">
      <summary>获取用于表示清单文件中为流媒体指定的时间的 DateTime 结构。</summary>
      <returns>表示清单文件中为流媒体指定的时间的结构。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationResult">
      <summary>表示 AdaptiveMediaSource 对象的创建结果。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationResult.ExtendedError">
      <summary>获取与创建 AdaptiveMediaSource 对象关联的扩展的错误代码。</summary>
      <returns>与创建 AdaptiveMediaSource 对象关联的扩展的错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationResult.HttpResponseMessage">
      <summary>获取从尝试创建 AdaptiveMediaSource 对象返回的 HTTP 响应消息（如有）。</summary>
      <returns>从尝试创建 AdaptiveMediaSource 对象返回的 HTTP 响应消息（如有）。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationResult.MediaSource">
      <summary>获取表示适应性流内容来源的 AdaptiveMediaSource 对象。</summary>
      <returns>表示适应性流内容来源的 AdaptiveMediaSource 对象。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationResult.Status">
      <summary>获取尝试创建 AdaptiveMediaSource 对象的状态。</summary>
      <returns>指定尝试创建 AdaptiveMediaSource 对象的结果的 AdaptiveMediaSourceCreationStatus 类型化值。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus">
      <summary>指定尝试创建 AdaptiveMediaSource 对象的结果。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.ManifestDownloadFailure">
      <summary>AdaptiveMediaSource 对象创建失败，因为下载适应性流清单失败。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.ManifestParseFailure">
      <summary>AdaptiveMediaSource 对象创建失败，因为分析适应性流清单失败。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.Success">
      <summary>已成功创建 AdaptiveMediaSource 对象。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.UnknownFailure">
      <summary>AdaptiveMediaSource 对象的创建失败，原因是一种未知的失败。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.UnsupportedManifestContentType">
      <summary>AdaptiveMediaSource 对象创建失败，因为适应性流清单的内容不受支持。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.UnsupportedManifestProfile">
      <summary>AdaptiveMediaSource 对象创建失败，因为适应性流清单的配置文件不受支持。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceCreationStatus.UnsupportedManifestVersion">
      <summary>AdaptiveMediaSource 对象创建失败，因为适应性流清单的版本不受支持。</summary>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs">
      <summary>为当自适应媒体源的诊断信息可用时出现的 DiagnosticAvailable 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.Bitrate">
      <summary>获取应用诊断信息的 Web 请求的比特率。</summary>
      <returns>应用诊断信息的 Web 请求的比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.DiagnosticType">
      <summary>获取指定与事件关联的诊断类型的值。</summary>
      <returns>指定与事件关联的诊断类型的值。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ExtendedError">
      <summary>Gets the extended error code associated with the event.</summary>
      <returns>The extended error code associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.Position">
      <summary>获取与事件关联的演示播放位置。</summary>
      <returns>与事件关联的演示播放位置。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.RequestId">
      <summary>获取与事件关联的 Web 请求的本地唯一标识符。</summary>
      <returns>与事件关联的 Web 请求的本地唯一标识符。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ResourceByteRangeLength">
      <summary>获取应用诊断信息的 Web 请求的资源字节范围长度。</summary>
      <returns>应用诊断信息的 Web 请求的资源字节范围长度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ResourceByteRangeOffset">
      <summary>获取应用诊断信息的 Web 请求的资源字节范围偏移。</summary>
      <returns>应用诊断信息的 Web 请求的资源字节范围偏移。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ResourceContentType">
      <summary>获取表示与事件关联的内容类型的字符串。</summary>
      <returns>与事件关联的内容类型。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ResourceDuration">
      <summary>获取表示与事件关联的资源的持续时间的 TimeSpan。</summary>
      <returns>与事件关联的资源的持续时间。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ResourceType">
      <summary>获取应用诊断信息的 Web 请求的资源类型。</summary>
      <returns>应用诊断信息的 Web 请求的资源类型。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.ResourceUri">
      <summary>获取应用诊断信息的 Web 请求的资源 URI。</summary>
      <returns>应用诊断信息的 Web 请求的资源 URI。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticAvailableEventArgs.SegmentId">
      <summary>获取应用诊断信息的媒体片段的片段 ID。</summary>
      <returns>应用诊断信息的媒体片段的片段 ID。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnostics">
      <summary>提供在有关适应性媒体源的诊断信息可用时引发的事件。</summary>
    </member>
    <member name="E:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnostics.DiagnosticAvailable">
      <summary>在有关适应性媒体源的诊断信息可用时发生。</summary>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType">
      <summary>指定与 AdaptiveMediaSourceDiagnostics.DiagnosticAvailable 关联的诊断事件的类型。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.BitrateDisabled">
      <summary>AdaptiveMediaSource 在特定的比特率不会尝试下载更多片段。   </summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.FatalMediaSourceError">
      <summary>在 Windows.Foundation.UniversalApiContract v5 中引入。 **AdaptiveMediaSource ** 将错误传递至导致播放停止的媒体管道。 此诊断意图不在于替换 MediaPlayer 提供的媒体故障事件，如 **MediaFailed ** 事件。 相反，对于由媒体源引起的错误与内容交付网络中的潜在错误条件中断的关联，此诊断非常有用。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.ManifestMismatchUponReload">
      <summary>在播放实时内容期间，新清单表示与以前下载的清单不同的演示。 </summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.ManifestSignaledEndOfLiveEventUponReload">
      <summary>在播放实时内容期间，以前的清单不指定持续时间或包含列表指示器的结尾，而新更新的清单指定持续时间或列表指示器的结尾。  这意味着，实时演示将在下载和播放剩余媒体片段后结束。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.ManifestUnchangedUponReload">
      <summary>在播放实时内容期间，新清单与上次下载的清单相同。  对于自动更新清单以将新片段添加到播放列表结尾处的 HLS，这可能表示服务器或编码过程暂停。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.MediaSegmentSkipped">
      <summary>AdaptiveMediaSource 已跳过所有比特率中的整个媒体片段。  由于 CDN 损坏或缺少资源，可能发生这种情况。 这通常将导致播放和视频/音频项目中出现空白。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.ResourceNotFound">
      <summary>AdaptiveMediaSource 在下载特定资源时收到找不到资源的错误。 这可能表示内容清单有问题或 CDN 出现问题。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.ResourceParsingError">
      <summary>分析片段或密钥时，AdaptiveMediaSource 遇到错误。  这可能表示 CDN 损坏或解密密钥无效。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDiagnosticType.ResourceTimedOut">
      <summary>AdaptiveMediaSource 在分配的时间量内无法完全下载特定资源。  可以尝试重新下载，或者 **AdaptiveMediaSource** 可能切换至其他比特率以继续在当前下载位置填充缓冲区。</summary>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedEventArgs">
      <summary>为 DownloadBitrateChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedEventArgs.NewValue">
      <summary>获取指示媒体源全新下载比特率的值。</summary>
      <returns>指示媒体源全新下载比特率的值。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedEventArgs.OldValue">
      <summary>获取指示媒体源上一个下载比特率的值。</summary>
      <returns>指示媒体源上一个下载比特率的值。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedEventArgs.Reason">
      <summary>获取指定下载比特率改变的原因的值。</summary>
      <returns>指定下载比特率改变的原因的值。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason">
      <summary>指定下载比特率改变的原因。 此值用于 AdaptiveMediaSource.DownloadBitrateChanged 事件。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.DesiredBitratesChanged">
      <summary>因更改 AdaptiveMediaSource 属性之一的应用导致更改的比特率，如 DesiredMinBitrate、DesiredMaxBitrate 或 InitialBitrate。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.ErrorInPreviousBitrate">
      <summary>由于之前所选的比特率发生错误，导致比特率改变。 如果缺少资源，或检测到损坏，或下载超时，系统可能切换到不同比特率，以便在当前的下载位置填充缓冲区，以避免播放中出现空白。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.InsufficientInboundBitsPerSecond">
      <summary>预计的 InboundBitsPerSecond 下降，因此需要切换至较低的比特率，以避免播放中暂停。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.LowBufferLevel">
      <summary>在播放位置前缓冲的数据量充分下降，因此要求改变下载比特率，以避免在重新缓冲时暂停播放。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.PositionChanged">
      <summary>由于要查找新位置，因此比特率改变。  系统可能暂时切换至较低的比特率，以便再次填充缓冲区，然后以较快的速度恢复播放。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.SufficientInboundBitsPerSecond">
      <summary>预计的 InboundBitsPerSecond 足以允许切换到更高比特率。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadBitrateChangedReason.TrackSelectionChanged">
      <summary>由于曲目选择更改，因此比特率改变。  系统可能暂时切换至较低的比特率，以便再次为新曲目填充缓冲区，然后以较快的速度恢复播放。</summary>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs">
      <summary>为 DownloadCompleted 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.HttpResponseMessage">
      <summary>获取从已完成的媒体下载请求返回的 http 响应消息（如果有的话）。</summary>
      <returns>从已完成的媒体下载请求返回的 http 响应消息。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.Position">
      <summary>获取表示应用事件的媒体片段时间线中的位置的时间跨度。</summary>
      <returns>表示应用事件的媒体片段时间线中的位置的时间跨度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.RequestId">
      <summary>Gets a locally-unique identifier for the web request associated with the event.</summary>
      <returns>A locally-unique identifier for the web request associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.ResourceByteRangeLength">
      <summary>获取已完成的媒体下载请求的字节范围长度。</summary>
      <returns>已完成的媒体下载请求的字节范围长度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.ResourceByteRangeOffset">
      <summary>获取已完成的媒体下载请求的字节范围偏移。</summary>
      <returns>已完成的媒体下载请求的字节范围偏移。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.ResourceContentType">
      <summary>Gets a string representing the content type associated with the event.</summary>
      <returns>The content type associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.ResourceDuration">
      <summary>Gets a TimeSpan representing the duration of the resource associated with the event.</summary>
      <returns>The duration of the resource associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.ResourceType">
      <summary>获取已完成的媒体下载请求的资源类型。</summary>
      <returns>已完成的媒体下载请求的资源类型。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.ResourceUri">
      <summary>获取已完成的媒体下载请求的资源 URI。</summary>
      <returns>已完成的媒体下载请求的资源 URI。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadCompletedEventArgs.Statistics">
      <summary>获取提供与事件关联的下载统计信息的对象。</summary>
      <returns>提供与事件关联的下载统计信息的对象。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs">
      <summary>为 DownloadFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ExtendedError">
      <summary>获取与事件关联的扩展错误代码。</summary>
      <returns>与事件关联的扩展错误代码。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.HttpResponseMessage">
      <summary>获取从失败的媒体下载请求返回的 http 响应消息（如果有的话）。</summary>
      <returns>从失败的媒体下载请求返回的 http 响应消息。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.Position">
      <summary>Gets a time span representing the position within the timeline of the media segment to which the event applies.</summary>
      <returns>A time span representing the position within the timeline of the media segment to which the event applies.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.RequestId">
      <summary>Gets a locally-unique identifier for the web request associated with the event.</summary>
      <returns>A locally-unique identifier for the web request associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ResourceByteRangeLength">
      <summary>获取失败的媒体下载请求的字节范围长度。</summary>
      <returns>失败的媒体下载请求的字节范围长度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ResourceByteRangeOffset">
      <summary>获取失败的媒体下载请求的字节范围偏移。</summary>
      <returns>失败的媒体下载请求的字节范围偏移。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ResourceContentType">
      <summary>Gets a string representing the content type associated with the event.</summary>
      <returns>The content type associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ResourceDuration">
      <summary>Gets a TimeSpan representing the duration of the resource associated with the event.</summary>
      <returns>The duration of the resource associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ResourceType">
      <summary>获取失败的媒体下载请求的资源类型。</summary>
      <returns>失败的媒体下载请求的资源类型。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.ResourceUri">
      <summary>获取失败的媒体下载请求的资源 URI。</summary>
      <returns>失败的媒体下载请求的资源 URI。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadFailedEventArgs.Statistics">
      <summary>Gets an object that provides download statistics associated with the event.</summary>
      <returns>An object that provides download statistics associated with the event.</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedDeferral">
      <summary>表示可用于延迟 DownloadRequested 事件完成的延迟，这样应用程序就可以异步下载媒体内容。</summary>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedDeferral.Complete">
      <summary>告知系统已完成与 DownloadRequested 事件相关联的异步操作。</summary>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs">
      <summary>提供 DownloadRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.Position">
      <summary>Gets a time span representing the position within the timeline of the media segment to which the event applies.</summary>
      <returns>A time span representing the position within the timeline of the media segment to which the event applies.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.RequestId">
      <summary>Gets a locally-unique identifier for the web request associated with the event.</summary>
      <returns>A locally-unique identifier for the web request associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.ResourceByteRangeLength">
      <summary>获取媒体下载请求的字节范围长度。</summary>
      <returns>媒体下载请求的字节范围长度。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.ResourceByteRangeOffset">
      <summary>获取媒体下载请求的字节范围偏移。</summary>
      <returns>媒体下载请求的字节范围偏移。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.ResourceContentType">
      <summary>Gets a string representing the content type associated with the event.</summary>
      <returns>The content type associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.ResourceDuration">
      <summary>Gets a TimeSpan representing the duration of the resource associated with the event.</summary>
      <returns>The duration of the resource associated with the event.</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.ResourceType">
      <summary>获取媒体下载请求的资源类型。</summary>
      <returns>媒体下载请求的资源类型。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.ResourceUri">
      <summary>获取媒体下载请求的资源 URI。</summary>
      <returns>媒体下载请求的资源 URI。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.Result">
      <summary>获取表示媒体下载请求结果的 AdaptiveMediaSourceDownloadResult 对象。</summary>
      <returns>媒体下载请求的结果。</returns>
    </member>
    <member name="M:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadRequestedEventArgs.GetDeferral">
      <summary>获取可用于延迟 DownloadRequested 事件完成的延迟，这样应用程序就可以异步下载媒体内容。</summary>
      <returns>可用于延迟 DownloadRequested 事件完成的延迟。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult">
      <summary>表示资源下载操作的结果。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.Buffer">
      <summary>获取或设置包含下载的资源的缓冲区。</summary>
      <returns>包含下载的资源的缓冲区。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.ContentType">
      <summary>获取或设置一个用于识别下载的资源的 MIME 内容类型的字符串。</summary>
      <returns>一个用于识别下载的资源的 MIME 内容类型的字符串。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.ExtendedStatus">
      <summary>获取或设置一个整数值，用于表示资源下载操作的扩展的状态信息。</summary>
      <returns>一个整数值，用于表示资源下载操作的扩展的状态信息。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.InputStream">
      <summary>获取或设置包含下载的资源的输入流。</summary>
      <returns>包含下载的资源的输入流。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.ResourceByteRangeLength">
      <summary>获取或设置将要下载的资源的请求字节范围。</summary>
      <returns>将要下载的资源的请求字节范围。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.ResourceByteRangeOffset">
      <summary>获取或设置将要下载的资源的请求字节范围偏移。</summary>
      <returns>将要下载的资源的请求字节范围偏移。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadResult.ResourceUri">
      <summary>获取或设置下载的资源的统一资源标识符 (URI)。</summary>
      <returns>下载资源的统一资源标识符 (URI)。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadStatistics">
      <summary>表示与 AdaptiveMediaSource.DownloadFailed 和 AdaptiveMediaSource.DownloadCompleted 事件关联的一组统计信息。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadStatistics.ContentBytesReceivedCount">
      <summary>获取在事件时收到的字节数。</summary>
      <returns>在事件时收到的字节数。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadStatistics.TimeToFirstByteReceived">
      <summary>获取系统发出异步 HTTP 内容请求与从 HTTP 流读取第一个数据块之间的时间窗口。</summary>
      <returns>系统发出异步 HTTP 内容请求与从 HTTP 流读取第一个数据块之间的时间窗口。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadStatistics.TimeToHeadersReceived">
      <summary>获取收到 HTTP 标头时，系统发出异步 HTTP 内容请求与操作完成之间的时间窗口。</summary>
      <returns>收到 HTTP 标头时，系统发出异步 HTTP 内容请求与操作完成之间的时间窗口。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceDownloadStatistics.TimeToLastByteReceived">
      <summary>获取系统发出异步 HTTP 内容请求与从 HTTP 流读取最后一个数据块之间的时间窗口。</summary>
      <returns>系统发出异步 HTTP 内容请求与从 HTTP 流读取最后一个数据块之间的时间窗口。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourcePlaybackBitrateChangedEventArgs">
      <summary>为 PlaybackBitrateChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourcePlaybackBitrateChangedEventArgs.AudioOnly">
      <summary>获取一个指示媒体源是否只包含音频数据的值。</summary>
      <returns>一个指示媒体源是否只包含音频数据的值。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourcePlaybackBitrateChangedEventArgs.NewValue">
      <summary>获取新的播放比特率。</summary>
      <returns>新的播放比特率。</returns>
    </member>
    <member name="P:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourcePlaybackBitrateChangedEventArgs.OldValue">
      <summary>获取旧的播放比特率。</summary>
      <returns>旧的播放比特率。</returns>
    </member>
    <member name="T:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType">
      <summary>指定适应性媒体源的类型。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType.InitializationSegment">
      <summary>资源是初始化片段。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType.InitializationVector">
      <summary>资源是加密初始化矢量。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType.Key">
      <summary>资源是加密密钥。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType.Manifest">
      <summary>资源是适应性流清单。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType.MediaSegment">
      <summary>资源是媒体片段。</summary>
    </member>
    <member name="F:Windows.Media.Streaming.Adaptive.AdaptiveMediaSourceResourceType.MediaSegmentIndex">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.Media.Transcoding.MediaTranscoder">
      <summary>转码音频和视频文件。</summary>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.#ctor">
      <summary>创建 MediaTranscoder 类的新实例。</summary>
    </member>
    <member name="P:Windows.Media.Transcoding.MediaTranscoder.AlwaysReencode">
      <summary>指定媒体变码器是否始终重新编码源。</summary>
      <returns>如果媒体代码转换器始终重新编码源，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.Media.Transcoding.MediaTranscoder.HardwareAccelerationEnabled">
      <summary>指定是否启用硬件加速。</summary>
      <returns>如果已启用，则设置为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Media.Transcoding.MediaTranscoder.TrimStartTime">
      <summary>获取或设置从输出的开头开始剪裁的时间间隔。</summary>
      <returns>包含时间间隔的 TimeSpan 结构。</returns>
    </member>
    <member name="P:Windows.Media.Transcoding.MediaTranscoder.TrimStopTime">
      <summary>获取或设置从输出的末尾开始剪裁的时间间隔。</summary>
      <returns>A TimeSpan structure that contains the time interval.</returns>
    </member>
    <member name="P:Windows.Media.Transcoding.MediaTranscoder.VideoProcessingAlgorithm">
      <summary>获取或设置将用于转换代码的视频处理算法。</summary>
      <returns>视频处理算法。</returns>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.AddAudioEffect(System.String)">
      <summary>添加指定的音频效果。</summary>
      <param name="activatableClassId">音频效果的标识符。</param>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.AddAudioEffect(System.String,System.Boolean,Windows.Foundation.Collections.IPropertySet)">
      <summary>通过配置属性添加指定音频效果，并指示是否需要该效果。</summary>
      <param name="activatableClassId">The identifier of the audio effect.</param>
      <param name="effectRequired">指示是否需要该音频效果。</param>
      <param name="configuration">音频效果的配置属性。</param>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.AddVideoEffect(System.String)">
      <summary>添加指定的视频效果。</summary>
      <param name="activatableClassId">视频效果的标识符。</param>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.AddVideoEffect(System.String,System.Boolean,Windows.Foundation.Collections.IPropertySet)">
      <summary>通过配置属性添加指定视频效果，并指示是否需要该效果。</summary>
      <param name="activatableClassId">The identifier of the video effect.</param>
      <param name="effectRequired">指示是否需要该视频效果。</param>
      <param name="configuration">视频效果的配置属性。</param>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.ClearEffects">
      <summary>删除变码器会话中的所有音频和视频效果。</summary>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.PrepareFileTranscodeAsync(Windows.Storage.IStorageFile,Windows.Storage.IStorageFile,Windows.Media.MediaProperties.MediaEncodingProfile)">
      <summary>异步初始化针对指定文件的代码转换操作，并返回可用于启动代码转换操作的 PrepareTranscodeResult 对象。</summary>
      <param name="source">源文件。</param>
      <param name="destination">目标文件。</param>
      <param name="profile">要用于操作的配置文件。</param>
      <returns>当此方法完成时，将返回一个可用于启动转码的 PrepareTranscodeResult 对象。</returns>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.PrepareMediaStreamSourceTranscodeAsync(Windows.Media.Core.IMediaSource,Windows.Storage.Streams.IRandomAccessStream,Windows.Media.MediaProperties.MediaEncodingProfile)">
      <summary>异步初始化针对指定媒体源的代码转换操作，并返回可用于启动代码转换操作的 PrepareTranscodeResult 对象。</summary>
      <param name="source">要对其执行转换代码操作的媒体源。</param>
      <param name="destination">已转码媒体数据的目标流。</param>
      <param name="profile">The profile to use for the operation.</param>
      <returns>When this method completes, a PrepareTranscodeResult object is returned which can be used to start the transcode.</returns>
    </member>
    <member name="M:Windows.Media.Transcoding.MediaTranscoder.PrepareStreamTranscodeAsync(Windows.Storage.Streams.IRandomAccessStream,Windows.Storage.Streams.IRandomAccessStream,Windows.Media.MediaProperties.MediaEncodingProfile)">
      <summary>异步初始化针对指定流的代码转换操作，并返回可用于启动代码转换操作的 PrepareTranscodeResult 对象。</summary>
      <param name="source">源流。</param>
      <param name="destination">目标流。</param>
      <param name="profile">The profile to use for the operation.</param>
      <returns>When this method completes, a PrepareTranscodeResult object is returned which can be used to start the transcode.</returns>
    </member>
    <member name="T:Windows.Media.Transcoding.MediaVideoProcessingAlgorithm">
      <summary>定义代码转换视频处理器 (XVP) 使用的可用算法。</summary>
    </member>
    <member name="F:Windows.Media.Transcoding.MediaVideoProcessingAlgorithm.Default">
      <summary>默认视频处理算法。 此算法更关注性能、速度和空间而不是质量。 此算法将利用硬件。</summary>
    </member>
    <member name="F:Windows.Media.Transcoding.MediaVideoProcessingAlgorithm.MrfCrf444">
      <summary>质量优先于性能。 软件中始终运行此模式，确保不使用 XVP 之外的硬件实现。</summary>
    </member>
    <member name="T:Windows.Media.Transcoding.PrepareTranscodeResult">
      <summary>表示异步媒体转码延迟操作，此操作可用于启动转码操作。</summary>
    </member>
    <member name="P:Windows.Media.Transcoding.PrepareTranscodeResult.CanTranscode">
      <summary>指示是否可成功执行 trancode 操作。</summary>
      <returns>如果 trancode 操作可以成功执行，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Media.Transcoding.PrepareTranscodeResult.FailureReason">
      <summary>指定转换代码故障的原因。</summary>
      <returns>转码错误的原因。</returns>
    </member>
    <member name="M:Windows.Media.Transcoding.PrepareTranscodeResult.TranscodeAsync">
      <summary>创建对象以对媒体数据执行异步媒体转码操作。</summary>
      <returns>An object that is used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Media.Transcoding.TranscodeFailureReason">
      <summary>指定准换代码操作失败的原因。</summary>
    </member>
    <member name="F:Windows.Media.Transcoding.TranscodeFailureReason.CodecNotFound">
      <summary>找不到编解码器。</summary>
    </member>
    <member name="F:Windows.Media.Transcoding.TranscodeFailureReason.InvalidProfile">
      <summary>配置文件无效。</summary>
    </member>
    <member name="F:Windows.Media.Transcoding.TranscodeFailureReason.None">
      <summary>无。</summary>
    </member>
    <member name="F:Windows.Media.Transcoding.TranscodeFailureReason.Unknown">
      <summary>原因未知。</summary>
    </member>
    <member name="T:Windows.Networking.DomainNameType">
      <summary>当 HostNameType 是一个域名时 HostName 对象的域类型。</summary>
    </member>
    <member name="F:Windows.Networking.DomainNameType.FullyQualified">
      <summary>完全限定域名。</summary>
    </member>
    <member name="F:Windows.Networking.DomainNameType.Suffix">
      <summary>域名的后缀。</summary>
    </member>
    <member name="T:Windows.Networking.EndpointPair">
      <summary>针对网络应用程序使用的网络连接为本地终结点和远程终结点提供数据。</summary>
    </member>
    <member name="M:Windows.Networking.EndpointPair.#ctor(Windows.Networking.HostName,System.String,Windows.Networking.HostName,System.String)">
      <summary>创建新的 EndpointPair 对象。</summary>
      <param name="localHostName">EndpointPair 对象的本地主机名或 IP 地址。</param>
      <param name="localServiceName">EndpointPair 对象的本地服务名称，或本地 TCP 或 UDP 端口号。</param>
      <param name="remoteHostName">EndpointPair 对象的远程主机名称或 IP 地址。</param>
      <param name="remoteServiceName">EndpointPair 对象的远程服务名称，或远程 TCP 或 UDP 端口号。</param>
    </member>
    <member name="P:Windows.Networking.EndpointPair.LocalHostName">
      <summary>获取或设置 EndpointPair 对象的本地主机名称。</summary>
      <returns>EndpointPair 对象的本地主机名称。</returns>
    </member>
    <member name="P:Windows.Networking.EndpointPair.LocalServiceName">
      <summary>获取或设置 EndpointPair 对象的本地服务名称。</summary>
      <returns>EndpointPair 对象的本地服务名称。</returns>
    </member>
    <member name="P:Windows.Networking.EndpointPair.RemoteHostName">
      <summary>获取或设置 EndpointPair 对象的远程主机名称。</summary>
      <returns>EndpointPair 对象的远程主机名称。</returns>
    </member>
    <member name="P:Windows.Networking.EndpointPair.RemoteServiceName">
      <summary>获取或设置 EndpointPair 对象的远程服务名称。</summary>
      <returns>EndpointPair 对象的远程服务名称。</returns>
    </member>
    <member name="T:Windows.Networking.HostName">
      <summary>为主机名或 IP 地址提供数据。</summary>
    </member>
    <member name="M:Windows.Networking.HostName.#ctor(System.String)">
      <summary>通过包含主机名或 IP 地址的字符串创建新的 HostName 对象。</summary>
      <param name="hostName">包含一个主机名或 IP 地址的字符串。</param>
    </member>
    <member name="P:Windows.Networking.HostName.CanonicalName">
      <summary>获取 HostName 对象的规范名称。</summary>
      <returns>HostName 对象的规范名称。</returns>
    </member>
    <member name="P:Windows.Networking.HostName.DisplayName">
      <summary>获取 HostName 对象的显示名称。</summary>
      <returns>HostName 对象的显示名称。</returns>
    </member>
    <member name="P:Windows.Networking.HostName.IPInformation">
      <summary>获取分配给 HostName 对象的本地 IP 地址的 IPInformation 对象。</summary>
      <returns>IP 地址的 IPInformation 对象。</returns>
    </member>
    <member name="P:Windows.Networking.HostName.RawName">
      <summary>获取用于构造 HostName 对象的原始字符串。</summary>
      <returns>用于构造 HostName 对象的原始字符串。</returns>
    </member>
    <member name="P:Windows.Networking.HostName.Type">
      <summary>获取 HostName 对象的 HostNameType。</summary>
      <returns>HostName 对象的 HostNameType。</returns>
    </member>
    <member name="M:Windows.Networking.HostName.Compare(System.String,System.String)">
      <summary>比较两个字符串以确定它们是否表示相同主机名。</summary>
      <param name="value1">主机名或 IP 地址。</param>
      <param name="value2">A hostname or IP address.</param>
      <returns>返回值指示 *value1* 与 *value2* 的字典关系。 如果两个参数表示相同的规范主机名，则返回零。 如果 *value1* 小于 *value2*，则返回值小于零。 如果 *value1* 大于 *value2*，则返回值大于零。</returns>
    </member>
    <member name="M:Windows.Networking.HostName.IsEqual(Windows.Networking.HostName)">
      <summary>确定指定 HostName 对象的值是否等于当前 HostName 对象。</summary>
      <param name="hostName">与当前 HostName 比较的 HostName 对象。</param>
      <returns>指示指定的 HostName 对象是否与当前 HostName 对象相等的布尔值。</returns>
    </member>
    <member name="M:Windows.Networking.HostName.ToString">
      <summary>返回一个表示 HostName 对象的字符串。</summary>
      <returns>表示 HostName 对象的字符串。</returns>
    </member>
    <member name="T:Windows.Networking.HostNameSortOptions">
      <summary>如何对 EndpointPair 对象的列表进行排序的选项。</summary>
    </member>
    <member name="F:Windows.Networking.HostNameSortOptions.None">
      <summary>在使用最小化连接延迟的系统的默认条件下，对 EndpointPair 的列表进行排序。</summary>
    </member>
    <member name="F:Windows.Networking.HostNameSortOptions.OptimizeForLongConnections">
      <summary>排序 EndpointPair 的列表，以便针对长时间连接进行优化。</summary>
    </member>
    <member name="T:Windows.Networking.HostNameType">
      <summary>HostName 对象的类型。</summary>
    </member>
    <member name="F:Windows.Networking.HostNameType.Bluetooth">
      <summary>Bluetooth 地址。 这表示 Bluetooth 设备的硬件或媒体存取控制 (MAC) 地址。</summary>
    </member>
    <member name="F:Windows.Networking.HostNameType.DomainName">
      <summary>域名。</summary>
    </member>
    <member name="F:Windows.Networking.HostNameType.Ipv4">
      <summary>IPv4 地址。</summary>
    </member>
    <member name="F:Windows.Networking.HostNameType.Ipv6">
      <summary>IPv6 地址。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundDownloader">
      <summary>用于使用 CreateDownload 在实际创建下载操作之前配置下载。 有关后台传输功能的概述，请参见在后台传输数据。 有关 JavaScript、C# 和 C++ 中的示例，请下载后台传输示例。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.#ctor">
      <summary>创建新的 BackgroundDownloader 对象。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.#ctor(Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup)">
      <summary>创建具有 BackgroundTransferCompletionGroup 的新 BackgroundDownloader 对象。</summary>
      <param name="completionGroup">要与该 BackgroundDownloader 对象相关联的完成组。</param>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.CompletionGroup">
      <summary>获取与 BackgroundDownloader 关联的 BackgroundTransferCompletionGroup。</summary>
      <returns>与 BackgroundDownloader 关联的 BackgroundTransferCompletionGroup。 此属性可以为 null。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.CostPolicy">
      <summary>获取或设置后台下载操作的费用策略。</summary>
      <returns>指示是否可在成本网络上进行传输。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.FailureTileNotification">
      <summary>获取或设置用于定义可视对象、标识标签和图块通知（用于在指示下载到用户失败时更新应用程序图块）的到期时间的 TileNotification。</summary>
      <returns>用于指示下载失败的 TileNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.FailureToastNotification">
      <summary>获取或设置定义消息通知（指示下载到用户失败）中使用的内容、关联元数据和事件的 ToastNotification。</summary>
      <returns>用于指示下载失败的 ToastNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.Group">
      <summary>获取或设置一个字符串值（如，GUID），该值指示传输将所属的组。 具有组 ID 的下载操作只会显示在将 GetCurrentDownloadsAsync(String) 与特定组字符串值一起使用的操作枚举中。</summary>
      <returns>组名称。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.Method">
      <summary>获取或设置用于后台下载的 HTTP 方法。 用于下载操作的默认方法是 GET。</summary>
      <returns>用于后台下载的方法。 设置此属性将重写用于该操作的默认方法。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.ProxyCredential">
      <summary>获取或设置后台传输的代理凭据。</summary>
      <returns>用于使用 HTTP 代理进行身份验证的凭据。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.ServerCredential">
      <summary>获取或设置用于通过原始服务器进行身份验证的凭据。</summary>
      <returns>要用于身份验证的凭据。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.SuccessTileNotification">
      <summary>获取或设置用于定义可视对象、标识标签和图块通知（用于在指示下载到用户成功时更新应用程序图块）的到期时间的 TileNotification。</summary>
      <returns>用于指示下载成功的 TileNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.SuccessToastNotification">
      <summary>获取或设置定义消息通知（指示下载到用户成功）中使用的内容、关联元数据和事件的 ToastNotification。</summary>
      <returns>用于指示下载成功的 ToastNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundDownloader.TransferGroup">
      <summary>获取或设置下载操作所属的组。</summary>
      <returns>要与下载关联的组。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.CreateDownload(Windows.Foundation.Uri,Windows.Storage.IStorageFile)">
      <summary>初始化包含指定 Uri 和响应写入文件的 DownloadOperation 对象。</summary>
      <param name="uri">资源的位置。</param>
      <param name="resultFile">响应将写入的文件。</param>
      <returns>产生的下载操作。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.CreateDownload(Windows.Foundation.Uri,Windows.Storage.IStorageFile,Windows.Storage.IStorageFile)">
      <summary>初始化包含资源 Uri、响应写入的文件和请求实体正文的 DownloadOperation 对象。</summary>
      <param name="uri">The location of the resource.</param>
      <param name="resultFile">The file that the response will be written to.</param>
      <param name="requestBodyFile">表示请求实体正文的文件，其中包含下载开始前服务器要求的其他数据。 此对象指向的文件必须对下载持续时间有效。</param>
      <returns>The resultant download operation.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.CreateDownloadAsync(Windows.Foundation.Uri,Windows.Storage.IStorageFile,Windows.Storage.Streams.IInputStream)">
      <summary>创建包含 URI 的异步下载操作、响应将写入的文件以及从其中读取文件内容的 IInputStream 对象。</summary>
      <param name="uri">The location of the resource.</param>
      <param name="resultFile">表示将写入响应的文件。</param>
      <param name="requestBodyStream">表示请求实体正文的流。</param>
      <returns>产生的异步下载操作。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.GetCurrentDownloadsAsync">
      <summary>返回未与 BackgroundTransferGroup 关联的挂起下载的集合。</summary>
      <returns>当前应用程序实例的挂起下载集合。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.GetCurrentDownloadsAsync(System.String)">
      <summary>返回特定 Group 的挂起下载集合。</summary>
      <deprecated type="deprecate">GetCurrentDownloadsAsync(group) 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 GetCurrentDownloadsForTransferGroupAsync。</deprecated>
      <param name="group">指示特定传输组的字符串。</param>
      <returns>当前应用程序实例的挂起下载集合。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.GetCurrentDownloadsForTransferGroupAsync(Windows.Networking.BackgroundTransfer.BackgroundTransferGroup)">
      <summary>获取与所提供的 BackgroundTransferGroup 关联的所有下载。</summary>
      <param name="group">包含用于标识一组下载的信息。</param>
      <returns>当前与指定组关联的下载的列表。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.RequestUnconstrainedDownloadsAsync(Windows.Foundation.Collections.IIterable{Windows.Networking.BackgroundTransfer.DownloadOperation})">
      <summary>用于请求不受约束的下载操作。 当调用此方法时，将向用户提供 UI 提示，提示他们可以使用该提示来表示同意不受约束的操作。当设备依靠电池运行时，不受约束的传输操作在运行时将不存在通常与后台网络操作关联的资源限制。</summary>
      <deprecated type="deprecate">RequestUnconstrainedDownloadsAsync 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="operations">要以无约束模式运行的下载操作。</param>
      <returns>指示操作在运行时是否不受约束。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundDownloader.SetRequestHeader(System.String,System.String)">
      <summary>用于设置 HTTP 请求标头。</summary>
      <param name="headerName">标头名称。</param>
      <param name="headerValue">标头值。</param>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundDownloadProgress">
      <summary>包含有关下载操作的状态信息。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundDownloadProgress.BytesReceived">
      <summary>已收到的字节的总数。 此值不包括作为响应标头接收的字节。 如果重新启动下载操作，则此值可能比在前一个进度报告中小。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundDownloadProgress.HasResponseChanged">
      <summary>如果下载请求响应已更改，则为 **true**；否则为 **false**。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundDownloadProgress.HasRestarted">
      <summary>如果已重新启动数据传输操作，则为 **true**；否则为 **false**。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundDownloadProgress.Status">
      <summary>下载操作的当前状态。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundDownloadProgress.TotalBytesToReceive">
      <summary>要下载的数据总字节数。 如果此数字未知，此值将设置为 0。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferBehavior">
      <summary>定义用于指示 BackgroundTransferGroup 中的下载和上载是同时执行还是按顺序执行的值。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferBehavior.Parallel">
      <summary>后台传输操作同时运行。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferBehavior.Serialized">
      <summary>后台传输操作按串行方式运行。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup">
      <summary>表示一组后台传输操作（DownloadOperation 或 UploadOperation 对象），当所有操作都已完成（成功完成）或因错误而失败时，这些操作会触发一个后台任务。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup.#ctor">
      <summary>创建新的 BackgroundTransferCompletionGroup 对象。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup.IsEnabled">
      <summary>获取一个值，指示 BackgroundTransferCompletionGroup 上的 Enable 方法已被调用。</summary>
      <returns>指示 BackgroundTransferCompletionGroup 上的 Enable 方法已被调用的值。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup.Trigger">
      <summary>获取用于设置与 BackgroundTransferCompletionGroup 相关联的后台任务的 IBackgroundTrigger。</summary>
      <returns>用于设置与 BackgroundTransferCompletionGroup 相关联的后台任务的触发。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup.Enable">
      <summary>指示 BackgroundTransferCompletionGroup 已完成，且完成组中不再添加后台传输操作（DownloadOperation 或 UploadOperation 对象）。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroupTriggerDetails">
      <summary>包含 IBackgroundTask 上只能通过 Run 方法访问的有关 BackgroundTransferCompletionGroup 的信息。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroupTriggerDetails.Downloads">
      <summary>获取与 BackgroundTransferCompletionGroup 关联的 DownloadOperation 对象列表。</summary>
      <returns>与 BackgroundTransferCompletionGroup 关联的 DownloadOperation 对象列表。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroupTriggerDetails.Uploads">
      <summary>获取与 BackgroundTransferCompletionGroup 关联的 UploadOperation 对象列表。</summary>
      <returns>与 BackgroundTransferCompletionGroup 关联的 UploadOperation 对象列表。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart">
      <summary>表示多部分传输请求的内容部分。 每个 BackgroundTransferContentPart 对象都可以表示单个文本内容字符串或单个文件负载，但不可同时表示这二者。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart.#ctor">
      <summary>创建新的 BackgroundTransferContentPart 对象。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart.#ctor(System.String)">
      <summary>创建一个 BackgroundTransferContentPart 对象，该对象可识别其表示的内容。</summary>
      <param name="name">标识内容。</param>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart.#ctor(System.String,System.String)">
      <summary>创建一个 BackgroundTransferContentPart 对象，该对象可识别其表示的文件内容和文件名称。</summary>
      <param name="name">Identifies the content.</param>
      <param name="fileName">完全限定文件名，包括本地路径。</param>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart.SetFile(Windows.Storage.IStorageFile)">
      <summary>设置包含要上载的文件的 BackgroundTransferContentPart 的源文件。</summary>
      <param name="value">The source file.</param>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart.SetHeader(System.String,System.String)">
      <summary>设置指示此 BackgroundTransferContentPart 所表示信息的性质的内容处置标头值。</summary>
      <param name="headerName">The header name.</param>
      <param name="headerValue">The header value.</param>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart.SetText(System.String)">
      <summary>使用此方法设置 BackgroundTransferContentPart 表示的文本信息。</summary>
      <param name="value">用于表示文本信息的字符串值。 （如 api_sig、api_key 和 auth_token 等）</param>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferCostPolicy">
      <summary>定义用于指定传输是否可在按流量计费的网络上发生的值。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferCostPolicy.Always">
      <summary>无论网络成本，始终下载。 （即，用户在漫游时则为偶数）</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferCostPolicy.Default">
      <summary>允许在按流量计费的网络上传输。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferCostPolicy.UnrestrictedOnly">
      <summary>不允许在按流量计费的网络上传输。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferError">
      <summary>用于提供传输操作期间遇到的错误。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferError.GetStatus(System.Int32)">
      <summary>Gets the specific error using the returned **HRESULT** value. 可能的值由 WebErrorStatus 定义。</summary>
      <param name="hresult">An **HRESULT** returned during the operation.</param>
      <returns>The error encountered.</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferFileRange">
      <summary>包含有关文件传输操作的状态信息。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferFileRange.Length">
      <summary>长度。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferFileRange.Offset">
      <summary>偏移。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferGroup">
      <summary>一个用于关联多个下载或上载操作的命名组。 该类使您的应用程序能够轻松创建这些组，并同时、按顺序或基于优先级完成下载和上载。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferGroup.Name">
      <summary>获取组的名称。</summary>
      <returns>The group name.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferGroup.TransferBehavior">
      <summary>获取或设置用于指定此组中的传输是同时运行还是按顺序运行的属性。 可能的值由 BackgroundTransferBehavior 定义。</summary>
      <returns>组传输行为。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferGroup.CreateGroup(System.String)">
      <summary>创建使用提供的组名称的传输组。</summary>
      <param name="name">组的名称。 如果已存在具有此名称的组，此方法将返回对该现有组对象的引用。</param>
      <returns>新的 BackgroundTransferGroup。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferPriority">
      <summary>指示 BackgroundTransfer 操作（下载或上传）在应用中的计划的优先级。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferPriority.Default">
      <summary>操作的默认优先级别设置。 默认情况下，在创建新操作后，该操作将放置于当前传输队列的末尾。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferPriority.High">
      <summary>操作的高优先级设置。 确保不将操作置于队列的最末尾，而是将其置于队列的靠前位置。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferPriority.Low">
      <summary>操作的低优先级设置。 确保不将操作置于队列的最前面，而是将其置于队列的末尾位置。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferRangesDownloadedEventArgs">
      <summary>提供对有关增量下载进度事件的信息的访问。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferRangesDownloadedEventArgs.AddedRanges">
      <summary>自上个 RangesDownloaded 事件后下载的范围列表。</summary>
      <returns>List of ranges that were downloaded since the previous RangesDownloaded event.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundTransferRangesDownloadedEventArgs.WasDownloadRestarted">
      <summary>如果自上个 RangesDownloaded 事件后从头开始重新启动下载，则为 TRUE。</summary>
      <returns>如果自上个 RangesDownloaded 事件后从头开始重新启动下载，则为 TRUE，否则为 FALSE。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundTransferRangesDownloadedEventArgs.GetDeferral">
      <summary>延迟允许应用在其 RangesDownloaded 处理程序内执行异步工作，而无需在此期间接收新的 RangesDownloaded 事件。</summary>
      <returns>**HRESULT**</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus">
      <summary>定义传输操作状态值。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.Canceled">
      <summary>传输操作已取消。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.Completed">
      <summary>传输操作已完成。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.Error">
      <summary>传输操作时出错。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.Idle">
      <summary>应用程序处于空闲状态。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.PausedByApplication">
      <summary>应用程序已暂停传输操作。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.PausedCostedNetwork">
      <summary>由于成本策略传输操作已暂停的是（如过渡到成本网络）。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.PausedNoNetwork">
      <summary>由于缺少网络连接传输操作已暂停。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.PausedRecoverableWebErrorStatus">
      <summary>其中一个应用配置的可恢复 web 错误状态 (RecoverableWebErrorStatuses)。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.PausedSystemPolicy">
      <summary>Windows Phone only. 传输因资源约束而被系统暂停。 如果电池节能装置已激活，后台任务没有足够的内存、CPU、电力资源来运行，或者如果网络条件为 2G 且应用程序不在前台，则传输将会具有此状态。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundTransferStatus.Running">
      <summary>当前正在进行传输。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundUploader">
      <summary>用于使用 CreateUpload 在上载操作的实际创建之前配置上载。 For an overview of Background Transfer capabilities, see Transferring data in the background. Download the Background Transfer sample for examples in JavaScript, C#, and C++.</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.#ctor">
      <summary>实例化新的 BackgroundUploader 对象。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.#ctor(Windows.Networking.BackgroundTransfer.BackgroundTransferCompletionGroup)">
      <summary>初始化作为完成组成员的新 BackgroundUploader 对象。</summary>
      <param name="completionGroup">创建的 BackgroundUploader 实例将成为其中一部分的完成组。</param>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.CompletionGroup">
      <summary>获取与 BackgroundUploader 关联的 BackgroundTransferCompletionGroup。</summary>
      <returns>与 BackgroundUploader 关联的 BackgroundTransferCompletionGroup。 This property can be null.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.CostPolicy">
      <summary>获取或设置后台上载操作的费用策略。</summary>
      <returns>Indicates whether transfers can occur on costed networks.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.FailureTileNotification">
      <summary>获取并设置用于定义可视化、标识标签和图块通知（用于在指示上载到用户失败时更新应用图块）的到期时间的 TileNotification。</summary>
      <returns>用于指示上载失败的 TileNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.FailureToastNotification">
      <summary>获取或设置定义消息通知（指示上载到用户失败）中使用的内容、关联元数据和事件的 ToastNotification。</summary>
      <returns>用于指示上载失败的 ToastNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.Group">
      <summary>获取或设置指示上载所属组的字符串值（如，GUID）。 具有组 ID 的上载操作只会显示在将 GetCurrentDownloadsAsync(String) 与特定组字符串值一起使用的操作枚举中。</summary>
      <returns>The group name.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.Method">
      <summary>获取或设置用于上传的 HTTP 方法。 用于上载操作的默认方法是 POST。</summary>
      <returns>用于后台上载的方法。 Setting this property will override the default method used for the operation.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.ProxyCredential">
      <summary>获取或设置上载的代理凭据。</summary>
      <returns>The credentials used to authenticate with an HTTP proxy.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.ServerCredential">
      <summary>Gets or sets the credentials to use to authenticate with the origin server.</summary>
      <returns>The credential to use for authentication.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.SuccessTileNotification">
      <summary>获取并设置用于定义可视化、标识标签和图块通知（用于在指示上载到用户成功时更新应用图块）的到期时间的 TileNotification。</summary>
      <returns>用于指示上载成功的 TileNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.SuccessToastNotification">
      <summary>获取或设置定义消息通知（指示上载到用户成功）中使用的内容、关联元数据和事件的 ToastNotification。</summary>
      <returns>用于指示上载成功的 ToastNotification。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.BackgroundUploader.TransferGroup">
      <summary>获取或设置上载操作所属的组。</summary>
      <returns>要与上载关联的组。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.CreateUpload(Windows.Foundation.Uri,Windows.Storage.IStorageFile)">
      <summary>初始化指示上载的位置和文件的 UploadOperation。</summary>
      <param name="uri">上载的位置。</param>
      <param name="sourceFile">上载的文件。</param>
      <returns>产生的上载操作。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.CreateUploadAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart})">
      <summary>在完成时返回异步操作，该异步操作返回具有指定 URI 的 UploadOperation 以及一个或多个 BackgroundTransferContentPart 对象。</summary>
      <param name="uri">The location for the upload.</param>
      <param name="parts">一个或多个 BackgroundTransferContentPart 对象。</param>
      <returns>产生的异步 UploadOperation</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.CreateUploadAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart},System.String)">
      <summary>在完成时返回异步操作，该异步操作返回具有指定 URI 的 UploadOperation、一个或多个 BackgroundTransferContentPart 对象以及多部分子类型。</summary>
      <param name="uri">The location for the upload.</param>
      <param name="parts">One or more BackgroundTransferContentPart objects.</param>
      <param name="subType">多部分子类型。 例如，针对“多部分/**related**”类型的内容为“相关”。</param>
      <returns>产生的异步 UploadOperation。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.CreateUploadAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IIterable{Windows.Networking.BackgroundTransfer.BackgroundTransferContentPart},System.String,System.String)">
      <summary>在完成时返回异步操作，该异步操作返回具有指定 URI 的 UploadOperation、多部分子类型、一个或多个 BackgroundTransferContentPart 对象以及用于分离各部分的分隔符边界值。</summary>
      <param name="uri">The location for the upload.</param>
      <param name="parts">One or more BackgroundTransferContentPart objects.</param>
      <param name="subType">The multipart subtype. For example, "related" for content of type "multipart/**related** ".</param>
      <param name="boundary">用于标识分隔符的字符串，该分隔符用于指示提供的内容部分之间的分隔。</param>
      <returns>The resultant asynchronous UploadOperation</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.CreateUploadFromStreamAsync(Windows.Foundation.Uri,Windows.Storage.Streams.IInputStream)">
      <summary>在完成时返回异步操作，该异步操作返回具有指定 URI 和资源流的 UploadOperation。</summary>
      <param name="uri">与资源相关联的 URI。</param>
      <param name="sourceStream">表示源流。</param>
      <returns>产生的异步上载操作。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.GetCurrentUploadsAsync">
      <summary>返回未与组关联的挂起上载的集合。</summary>
      <returns>当前应用程序实例的挂起上载集合。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.GetCurrentUploadsAsync(System.String)">
      <summary>返回特定 Group 的挂起上载集合。</summary>
      <deprecated type="deprecate">GetCurrentUploadsAsync(group) 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 GetCurrentUploadsForTransferGroupAsync。</deprecated>
      <param name="group">指示特定上载组的字符串。</param>
      <returns>当前应用程序实例的挂起上载集合。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.GetCurrentUploadsForTransferGroupAsync(Windows.Networking.BackgroundTransfer.BackgroundTransferGroup)">
      <summary>获取与所提供的 BackgroundTransferGroup 关联的所有上载。</summary>
      <param name="group">包含用于标识一组上载的信息。</param>
      <returns>当前与指定组关联的上载的列表。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.RequestUnconstrainedUploadsAsync(Windows.Foundation.Collections.IIterable{Windows.Networking.BackgroundTransfer.UploadOperation})">
      <summary>用于请求不受约束的上载操作。 When this method is called the user is provided with a UI prompt that they can use to indicate their consent for an unconstrained operation.An unconstrained transfer operation will run without the resource restrictions normally associated with background network operations while a device is running on battery.</summary>
      <deprecated type="deprecate">RequestUnconstrainedUploadsAsync 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="operations">要不受拘束运行的上载操作。</param>
      <returns>Indicates if the operations will run unconstrained.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.BackgroundUploader.SetRequestHeader(System.String,System.String)">
      <summary>Used to set an HTTP request header.</summary>
      <param name="headerName">The header name.</param>
      <param name="headerValue">The header value.</param>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress">
      <summary>包含有关上载操作的状态信息。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.BytesReceived">
      <summary>The total number of bytes received. 此值不包括作为响应标头的一部分接收的字节。 如果重新启动上载操作，则此值可能比在前一个进度报告中小。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.BytesSent">
      <summary>已发送的字节的总数。 If the upload operation has restarted, this value may be smaller than in the previous progress report.</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.HasResponseChanged">
      <summary>如果上载请求响应已改变，则为 true；否则为 false。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.HasRestarted">
      <summary>如果已重新启动上传传输操作，则为 **true**；否则为 **false**。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.Status">
      <summary>上载操作的当前状态。</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.TotalBytesToReceive">
      <summary>要上载的数据总字节数。 If this number is unknown, this value is set to 0.</summary>
    </member>
    <member name="F:Windows.Networking.BackgroundTransfer.BackgroundUploadProgress.TotalBytesToSend">
      <summary>要上载的总字节数。</summary>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.ContentPrefetcher">
      <summary>提供用于指定要预提取的 Web 资源的属性。 Windows 将使用启发尝试在用户启动应用程序之前下载指定的资源。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ContentPrefetcher.ContentUris">
      <summary>为应用程序执行预提取时要下载的 URI 数组。</summary>
      <returns>Uri 对象的列表。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ContentPrefetcher.IndirectContentUri">
      <summary>指定格式良好的 XML 文件的位置，此文件包含要预提取的资源列表。</summary>
      <returns>Web 资源的 Uri。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ContentPrefetcher.LastSuccessfulPrefetchTime">
      <summary>获取上次成功内容预提取操作的日期和时间。</summary>
      <returns>表示日期和时间的 64 位带符号整数。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.DownloadOperation">
      <summary>执行异步下载操作。 后台传输示例 演示了此功能。 For an overview of Background Transfer capabilities, see Transferring data in the background. Download the Background Transfer sample for examples in JavaScript, C#, and C++.</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.CostPolicy">
      <summary>获取和设置下载的成本策略。</summary>
      <returns>指定是否可以通过成本网络实现传输。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.CurrentWebErrorStatus">
      <summary>一个传输的 WebErrorStatus，可在 DownloadOperation 的生存期内对其进行监视。</summary>
      <returns>WebErrorStatus 错误。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.Group">
      <summary>获取指示传输所属组的字符串值。</summary>
      <returns>The group name.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.Guid">
      <summary>这是特定下载操作的唯一标识符。 与下载操作关联的 GUID 不会为下载的持续时间更改。</summary>
      <returns>此下载操作的唯一 ID。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.IsRandomAccessRequired">
      <summary>一个布尔属性，可启用随机访问。 此属性必须在调用 DownloadOperation 对象上的 StartAsync() 之前设置为 TRUE 以使用随机存取功能。 在调用 StartAsync() 后，调用 GetResultRandomAccessStreamReference 以获取对随机访问流的引用并从中读取。</summary>
      <returns>若要使用随机访问功能，则为 TRUE。 默认值为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.Method">
      <summary>获取用于下载的方法。</summary>
      <returns>用于下载的方法。 此值可以是 **GET**、**PUT**、**RETR** 或 **STOR**。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.Priority">
      <summary>获取或设置此下载操作在 BackgroundTransferGroup 中的传输优先级别。 可能的值由 BackgroundTransferPriority 定义。</summary>
      <returns>操作的优先级。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.Progress">
      <summary>获取上载操作的当前进度。</summary>
      <returns>下载操作状态更改。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.RecoverableWebErrorStatuses">
      <summary>一组 WebErrorStatus 值，应用程序预测下载会遇到这组值，且应用程序知道如何处理。</summary>
      <returns>一组 WebErrorStatus 值。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.RequestedUri">
      <summary>获取要从其下载文件的 URI。</summary>
      <returns>要从其进行下载的 URI。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.ResultFile">
      <summary>返回使用 CreateDownload 创建 DownloadOperation 对象时调用方提供的 IStorageFile 对象。</summary>
      <returns>返回的文件对象。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.DownloadOperation.TransferGroup">
      <summary>获取此下载操作所属的组。</summary>
      <returns>传输组。</returns>
    </member>
    <member name="E:Windows.Networking.BackgroundTransfer.DownloadOperation.RangesDownloaded">
      <summary>提供对增量下载进度的访问。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.AttachAsync">
      <summary>返回可用于监视进度以及附加下载完成情况的异步操作。 调用此方法允许应用程序附加在前一个应用程序实例中启动的下载操作。</summary>
      <returns>使用回叫下载操作。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.GetDownloadedRanges">
      <summary>返回到目前为止已下载的文件范围的完整列表。</summary>
      <returns>返回一个 IVector&lt;BackgroundTransferFileRange&gt;。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.GetResponseInformation">
      <summary>获取响应信息。</summary>
      <returns>包含通过服务器响应返回的数据。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.GetResultRandomAccessStreamReference">
      <summary>获取对随机存取流的访问并从中读取。 在调用 GetResultRandomAccessStreamReference 前，必须将 IsRandomAccessRequired 设置为 TRUE。</summary>
      <returns>对随机访问流的引用。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.GetResultStreamAt(System.UInt64)">
      <summary>获取可能在指定位置下载的响应。</summary>
      <param name="position">开始读取的位置。</param>
      <returns>结果流。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.MakeCurrentInTransferGroup">
      <summary>对下载传输操作（及相同传输组中后续的任何传输）进行优先排序。 对不属于某一传输组的传输调用此方法不起作用。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.Pause">
      <summary>暂停下载操作。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.Resume">
      <summary>继续已暂停的下载操作。</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.DownloadOperation.StartAsync">
      <summary>启动异步下载操作。</summary>
      <returns>包括进度更新的异步下载操作。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase">
      <summary>表示后台传输操作。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase.CostPolicy">
      <summary>获取或设置后台传输操作的费用策略。</summary>
      <returns>指定是否可以通过成本网络实现传输。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase.Group">
      <summary>获取和设置指示传输所属组的字符串值。</summary>
      <returns>The group name.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase.Method">
      <summary>获取或设置用于后台传输的方法。</summary>
      <returns>The method to use for the download. This value can be **GET**, **PUT**, **RETR**, or **STOR**.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase.ProxyCredential">
      <summary>Gets or sets the proxy credentials for the background transfer.</summary>
      <returns>调用的代理凭据。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase.ServerCredential">
      <summary>获取或设置用于通过原始服务器进行身份验证的凭据。</summary>
      <returns>The credential to use for authentication.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.IBackgroundTransferBase.SetRequestHeader(System.String,System.String)">
      <summary>设置请求标头。</summary>
      <param name="headerName">The header name.</param>
      <param name="headerValue">The header value.</param>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.IBackgroundTransferContentPartFactory">
      <summary>Creates a BackgroundTransferContentPart object.</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.IBackgroundTransferContentPartFactory.CreateWithName(System.String)">
      <summary>创建一个 BackgroundTransferContentPart 对象，该对象可指示特定内容类型。</summary>
      <param name="name">标识内容类型。</param>
      <returns>产生的 BackgroundTransferContentPart。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.IBackgroundTransferContentPartFactory.CreateWithNameAndFileName(System.String,System.String)">
      <summary>创建一个 BackgroundTransferContentPart 对象，该对象可识别文件类型和文件名称。</summary>
      <param name="name">Identifies the content type.</param>
      <param name="fileName">完全限定文件名；这包括本地路径。</param>
      <returns>产生的 BackgroundTransferContentPart 对象。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation">
      <summary>Represents a background transfer operation.</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.CostPolicy">
      <summary>获取和设置后台传输的成本策略。</summary>
      <returns>Specifies whether the transfer can happen over costed networks.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.Group">
      <summary>Gets a string value indicating the group the transfer belongs to.</summary>
      <returns>The group name.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.Guid">
      <summary>获取后台传输操作的 Guid。</summary>
      <returns>后台传输操作的统一 ID。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.Method">
      <summary>指定要用于背景传输操作的方法。</summary>
      <returns>要使用的方法。 This value can be **GET**, **PUT**, **RETR**, or **STOR**.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.RequestedUri">
      <summary>获取用于后台传输的 URI。</summary>
      <returns>URI。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.GetResponseInformation">
      <summary>获取响应信息。</summary>
      <returns>Contains the data returned by a server response.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperation.GetResultStreamAt(System.UInt64)">
      <summary>获取指定位置的部分响应。</summary>
      <param name="position">The position at which to start reading.</param>
      <returns>The result stream.</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperationPriority">
      <summary>使用此接口确定 BackgroundTransferGroup 中下载或上载的优先级。 可能的值由 BackgroundTransferPriority 枚举定义。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.IBackgroundTransferOperationPriority.Priority">
      <summary>获取或设置下载或上载操作的优先级别。 Possible values are defined by the BackgroundTransferPriority enumeration.</summary>
      <returns>操作的优先级别。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.ResponseInformation">
      <summary>表示服务器响应返回的数据。</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ResponseInformation.ActualUri">
      <summary>获取包含请求数据的 URI。</summary>
      <returns>包含请求数据的 URI。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ResponseInformation.Headers">
      <summary>获取服务器发送的所有响应标头。</summary>
      <returns>包含服务器发送的所有响应标头。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ResponseInformation.IsResumable">
      <summary>获取指定下载是否可恢复的值。</summary>
      <returns>如果下载可恢复，此属性返回 true；否则返回 false。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.ResponseInformation.StatusCode">
      <summary>获取服务器返回的状态代码。</summary>
      <returns>服务器返回的状态代码。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.UnconstrainedTransferRequestResult">
      <summary>表示请求从 BackgroundDownloader 或 BackgroundUploader 对象进行无限制传输的结果。</summary>
      <deprecated type="deprecate">UnconstrainedTransferRequestResult 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UnconstrainedTransferRequestResult.IsUnconstrained">
      <summary>获取一个值，该值指示当设备使用电池运行时，下载或上载操作是否将运行而不会受到与后台网络操作关联的一般资源限制。</summary>
      <returns>如果操作不受约束地运行，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Networking.BackgroundTransfer.UploadOperation">
      <summary>执行异步上载操作。 For an overview of Background Transfer capabilities, see Transferring data in the background. Download the Background Transfer sample for examples in JavaScript, C#, and C++.</summary>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.CostPolicy">
      <summary>获取和设置上载的成本策略。</summary>
      <returns>Specifies whether the transfer can happen over costed networks.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.Group">
      <summary>获取指示上载所属组的字符串值。</summary>
      <returns>The group name.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.Guid">
      <summary>这是特定上载操作的唯一标识符。 与上载操作关联的 GUID 不会为上载的持续时间更改。</summary>
      <returns>此上载操作的唯一 ID。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.Method">
      <summary>获取用于上载的方法。</summary>
      <returns>用于上载的方法。 该值可以是 **GET**、**PUT**、**POST**、**RETR**、**STOR**，或服务器支持的任何自定义值。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.Priority">
      <summary>获取或设置此上载操作在 BackgroundTransferGroup 中的传输优先级别。 Possible values are defined by BackgroundTransferPriority.</summary>
      <returns>The operation priority.</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.Progress">
      <summary>Gets the current progress of the upload operation.</summary>
      <returns>在进度可用于传输操作时要调用的委托。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.RequestedUri">
      <summary>获取 URI 的上载来源。</summary>
      <returns>URI 的上载来源。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.SourceFile">
      <summary>指定要上载的 IStorageFile。</summary>
      <returns>要上载的文件项。</returns>
    </member>
    <member name="P:Windows.Networking.BackgroundTransfer.UploadOperation.TransferGroup">
      <summary>获取此上载操作所属的组。</summary>
      <returns>The transfer group.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.UploadOperation.AttachAsync">
      <summary>返回可用于监视进度以及附加上载完成情况的异步操作。 调用此方法允许应用程序附加在前一个应用程序实例中启动的上载操作。</summary>
      <returns>通过回叫上载操作。</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.UploadOperation.GetResponseInformation">
      <summary>Gets the response information.</summary>
      <returns>Contains the data returned by a server response.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.UploadOperation.GetResultStreamAt(System.UInt64)">
      <summary>获取指定位置处局部上载的响应。</summary>
      <param name="position">The position at which to start reading.</param>
      <returns>The result stream.</returns>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.UploadOperation.MakeCurrentInTransferGroup">
      <summary>对上传传输操作（及相同传输组中后续的任何传输）进行优先排序。 Calling this method on a transfer that doesn't belong to a transfer group has no effect.</summary>
    </member>
    <member name="M:Windows.Networking.BackgroundTransfer.UploadOperation.StartAsync">
      <summary>启动异步上载操作。</summary>
      <returns>包括进度更新的异步上载操作。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.AttributedNetworkUsage">
      <summary>提供对包含特性化网络连接的当前使用情况的相关信息的属性值的访问权限。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.AttributedNetworkUsage.AttributionId">
      <summary>获取应用程序的 ID。</summary>
      <returns>应用程序的 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.AttributedNetworkUsage.AttributionName">
      <summary>获取应用程序的名称。</summary>
      <returns>The name of the app.</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.AttributedNetworkUsage.AttributionThumbnail">
      <summary>获取应用程序的缩略图。</summary>
      <returns>应用程序的缩略图。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.AttributedNetworkUsage.BytesReceived">
      <summary>获取网络上的应用程序接收的字节数。</summary>
      <returns>应用程序收到的字节数。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.AttributedNetworkUsage.BytesSent">
      <summary>获取网络上的应用程序发送的字节数。</summary>
      <returns>应用程序发送的字节数。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.CellularApnAuthenticationType">
      <summary>定义指示用于 APN 的身份验证类型的值。 在使用 CellularApnContext 对象提供 APN 详细信息时将引用这些值。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.CellularApnAuthenticationType.Chap">
      <summary>质询握手身份验证。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.CellularApnAuthenticationType.Mschapv2">
      <summary>Microsoft 质询握手身份验证 (v2)</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.CellularApnAuthenticationType.None">
      <summary>无身份验证。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.CellularApnAuthenticationType.Pap">
      <summary>密码身份验证。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.CellularApnContext">
      <summary>此类包含的属性可用于基于移动数据连接（PDP 上下文）为 3GPP 指定接入点名称 (APN)。</summary>
    </member>
    <member name="M:Windows.Networking.Connectivity.CellularApnContext.#ctor">
      <summary>创建 CellularApnContext 实例。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.AccessPointName">
      <summary>指示要与之建立连接的接入点的名称。</summary>
      <returns>接入点名称。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.AuthenticationType">
      <summary>指示供接入点使用的由 CellularApnAuthenticationType 定义的身份验证方法。</summary>
      <returns>身份验证类型。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.IsCompressionEnabled">
      <summary>指示数据链路在传输标头和数据时是否使用数据压缩。</summary>
      <returns>一个布尔值。 如果启用，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.Password">
      <summary>指示连接至接入点时用于身份验证的密码。</summary>
      <returns>与用户名关联的密码。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.ProfileName">
      <summary>获取手机网络配置文件的名称。</summary>
      <returns>手机网络配置文件的名称。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.ProviderId">
      <summary>指示与接入点关联的提供程序 ID。</summary>
      <returns>提供程序 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.CellularApnContext.UserName">
      <summary>指示连接至接入点时用于身份验证的用户名。</summary>
      <returns>The user name.</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectionCost">
      <summary>提供对指示当前网络连接成本的属性值的访问。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionCost.ApproachingDataLimit">
      <summary>获取一个值，该值指示连接是否接近数据计划指定的数据使用容限。</summary>
      <returns>如果连接配置文件接近数据限制阈值，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionCost.BackgroundDataUsageRestricted">
      <summary>获取指示后台数据使用是否受到限制的值。</summary>
      <returns>如果后台数据使用受限制，则为 true。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionCost.NetworkCostType">
      <summary>获取一个值，该值指示连接的当前网络成本。</summary>
      <returns>连接的网络成本。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionCost.OverDataLimit">
      <summary>获取一个值，该值指示连接是否已超过数据计划指定的数据使用容限。</summary>
      <returns>如果当前总数据用法在指定的数据限制之上，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionCost.Roaming">
      <summary>获取一个值，该值指示连接是否连接到本地提供商以外的网络。</summary>
      <returns>如果连接处于漫游网络，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectionProfile">
      <summary>表示网络连接，包括当前或之前的网络连接。 提供有关连接状态和连接性统计数据的信息。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.CanDelete">
      <summary>获取指示是否可能删除此连接配置文件的值。 这可以帮助确定 TryDeleteAsync 是否可能成功。</summary>
      <returns>如果可以删除此连接配置文件为`true`，否则为`false`。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.IsWlanConnectionProfile">
      <summary>获取指示连接配置文件是否为 WLAN (WiFi) 连接的值。 这将确定 WlanConnectionProfileDetails 是否为 null。</summary>
      <returns>指示连接配置文件是否表示 WLAN (WiFi) 连接。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.IsWwanConnectionProfile">
      <summary>获取指示连接配置文件是否为 WWAN（移动）连接的值。 这将确定 WwanConnectionProfileDetails 是否为 null。</summary>
      <returns>指示连接配置文件是否表示 WWAN（移动）连接。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.NetworkAdapter">
      <summary>获取表示为连接提供连通性的网络适配器的对象。</summary>
      <returns>网络适配器对象。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.NetworkSecuritySettings">
      <summary>检索网络的安全设置。</summary>
      <returns>当前网络安全设置。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.ProfileName">
      <summary>获取连接配置文件的名称。</summary>
      <returns>连接配置文件的名称。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.ServiceProviderGuid">
      <summary>获取提供连接配置文件的网络运营商的 ID。</summary>
      <returns>网络运营商 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.WlanConnectionProfileDetails">
      <summary>获取 WlanConnectionProfileDetails 对象，该对象提供特定于 WLAN (WiFi) 连接的信息的方法。</summary>
      <returns>定义访问特定于 WLAN 连接的信息的方法。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfile.WwanConnectionProfileDetails">
      <summary>获取 WwanConnectionProfileDetails 对象，该对象包含用于检索特定于移动宽带连接的信息的属性和方法。</summary>
      <returns>定义用于检索特定于移动宽带连接的信息的属性和方法。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetAttributedNetworkUsageAsync(Windows.Foundation.DateTime,Windows.Foundation.DateTime,Windows.Networking.Connectivity.NetworkUsageStates)">
      <summary>获取每个单独的应用程序的网络使用量数据。 只有 Windows Phone 8.x 应用才支持此方法。</summary>
      <param name="startTime">使用情况窗口的开始时间。</param>
      <param name="endTime">使用情况窗口的结束时间。</param>
      <param name="states">应返回其使用情况数据的连接配置文件的状态。</param>
      <returns>此方法完成时，它返回 AttributedNetworkUsage 对象的列表，这些对象指示发送和接收的值（以字节为单位），以及在对应的时间间隔内连接应用程序的总时间。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetConnectionCost">
      <summary>获取连接的成本信息。</summary>
      <returns>连接的成本信息。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetConnectivityIntervalsAsync(Windows.Foundation.DateTime,Windows.Foundation.DateTime,Windows.Networking.Connectivity.NetworkUsageStates)">
      <summary>获取 ConnectivityInterval 对象的列表，这些对象指示网络连接启动时间的时间戳以及此连接的持续时间的时间跨度。</summary>
      <param name="startTime">要检索数据的开始时间。 可以是不早于当前时间 60 天的时间。</param>
      <param name="endTime">检索数据的结束时间。</param>
      <param name="states">The state of the connection profile for which usage data should be returned.</param>
      <returns>此方法完成时，它返回 ConnectivityInterval 对象的列表，这些对象指示当前或之前的连接的开始时间和持续时间。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetDataPlanStatus">
      <summary>获取与连接关联的数据计划的当前状态。</summary>
      <returns>当前数据计划状态信息。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetDomainConnectivityLevel">
      <summary>获取网络连接的当前域身份验证状态。 可能的值由 DomainConnectivityLevel 定义。</summary>
      <returns>指示连接的值身份验证状态与网络域。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetLocalUsage(Windows.Foundation.DateTime,Windows.Foundation.DateTime)">
      <summary>获取特定时间段内某个连接的估计数据使用率。</summary>
      <deprecated type="deprecate">GetLocalUsage 在 Windows 8.1 之后的版本中可能会更改或不可用。 改为使用 GetNetworkUsageAsync。</deprecated>
      <param name="StartTime">使用数据请求的开始日期/时间。</param>
      <param name="EndTime">使用数据请求的结束日期/时间。</param>
      <returns>请求的本地数据用法信息。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetLocalUsage(Windows.Foundation.DateTime,Windows.Foundation.DateTime,Windows.Networking.Connectivity.RoamingStates)">
      <summary>获取特定时间段内某个连接的估计数据使用率并获取漫游状态。</summary>
      <deprecated type="deprecate">GetLocalUsage may be altered or unavailable for releases after Windows 8.1. Instead, use GetNetworkUsageAsync.</deprecated>
      <param name="StartTime">The start date/time for the usage data request.</param>
      <param name="EndTime">The end date/time for the usage data request.</param>
      <param name="States">要审视请求的漫游状态。</param>
      <returns>The requested local data usage information.</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetNetworkConnectivityLevel">
      <summary>获取此连接的网络连接级别。 此值指示哪些网络资源（如果有）当前可用。</summary>
      <returns>网络连接的级别。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetNetworkNames">
      <summary>检索与当前建立的连接使用的网络关联的名称。</summary>
      <returns>表示用于标识本地终结点的友好名称的字符串值数组。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetNetworkUsageAsync(Windows.Foundation.DateTime,Windows.Foundation.DateTime,Windows.Networking.Connectivity.DataUsageGranularity,Windows.Networking.Connectivity.NetworkUsageStates)">
      <summary>获取指定时间段内针对特定网络使用量状态估计的数据流量和连接持续时间的列表。</summary>
      <param name="startTime">The start time over which to retrieve data. Can be no more than 60 days prior to the current time. 如果指定的粒度为 PerMinute，则开始时间不能比当前时间早 120 分钟。</param>
      <param name="endTime">The end time over which to retrieve data.</param>
      <param name="granularity">所返回使用情况统计信息的所需粒度。 列表中的每个元素根据指定粒度对应于网络使用量（例如，每小时使用量）。</param>
      <param name="states">The state of the connection profile for which usage data should be returned.</param>
      <returns>此方法完成时，它返回 NetworkUsage 对象的列表，这些对象指示发送和接收的值(以字节为单位)，以及在对应的时间间隔内连接配置文件的总时间。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetProviderNetworkUsageAsync(Windows.Foundation.DateTime,Windows.Foundation.DateTime,Windows.Networking.Connectivity.NetworkUsageStates)">
      <summary>返回为每个 MCC 和 MNC 组合发送和接收的字节（组合用 ProviderId 表示）。</summary>
      <param name="startTime">The start time over which to retrieve data. Can be no more than 60 days prior to the current time. If the specified granularity is PerMinute, the start time can be no more than 120 minutes prior to the current time.</param>
      <param name="endTime">The end time over which to retrieve data.</param>
      <param name="states">The state of the connection profile for which usage data should be returned.</param>
      <returns>返回单个对象，该对象包含为 ProviderId 发送和接收的字节。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.GetSignalBars">
      <summary>获取一个值，该值指示 Windows UI 为连接显示的当前信号栏数。</summary>
      <returns>一个介于 0 和 5 之间的整数值，该值对应于由 UI 显示的信号栏的数目。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfile.TryDeleteAsync">
      <summary>异步尝试删除此连接配置文件；此操作可能成功也可能会失败。 检查返回值以确定操作的结果。</summary>
      <returns>操作完成后返回 ConnectionProfileDeleteStatus（指示连接配置文件是否已被删除）的异步操作对象。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectionProfileDeleteStatus">
      <summary>定义指示尝试删除连接配置文件的结果的值。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.ConnectionProfileDeleteStatus.DeniedBySystem">
      <summary>删除由于系统拒绝失败。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.ConnectionProfileDeleteStatus.DeniedByUser">
      <summary>删除失败，因为它被用户拒绝（通过用户界面 (UI)）。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.ConnectionProfileDeleteStatus.Success">
      <summary>删除成功。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.ConnectionProfileDeleteStatus.UnknownError">
      <summary>删除由于未知错误而失败。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectionProfileFilter">
      <summary>ConnectionProfileFilter 类用于定义一组属性，以便提高 FindConnectionProfilesAsync 结果的相关性。</summary>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionProfileFilter.#ctor">
      <summary>创建 ConnectionProfileFilter 的实例，该实例包含一组用于提高 FindConnectionProfilesAsync 结果的相关性的属性。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.IsBackgroundDataUsageRestricted">
      <summary>获取或设置后台数据使用情况是否受该连接配置文件筛选条件的限制。</summary>
      <returns>如果后台数据使用情况受限制，则为 true。 如果后台数据使用情况不受限制，则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.IsConnected">
      <summary>指示当前表示已建立的连接配置文件是否包括在查询结果中。</summary>
      <returns>一个布尔值，该值确定是否包含已建立连接的配置文件。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.IsOverDataLimit">
      <summary>获取或设置当前连接配置文件筛选条件下是否超出了数据限制。</summary>
      <returns>如果超出数据限制，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.IsRoaming">
      <summary>获取或设置连接配置文件筛选条件下漫游是否处于活动状态。</summary>
      <returns>如果漫游，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.IsWlanConnectionProfile">
      <summary>指示当前表示 WLAN (WiFi) 连接的连接配置文件是否包括在查询结果中。</summary>
      <returns>指示是否包含 WLAN (WiFi) 连接的布尔值。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.IsWwanConnectionProfile">
      <summary>指示当前表示 WWAN（移动）连接的连接配置文件是否包括在查询结果中。</summary>
      <returns>指示是否包含 WWAN（移动）连接的布尔值。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.NetworkCostType">
      <summary>定义一个要查询的特定 NetworkCostType 值。</summary>
      <returns>连接网络成本类型。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.PurposeGuid">
      <summary>获取或设置连接配置文件必须与之匹配才能包含在查询结果中的目的组 GUID。</summary>
      <returns>必须与连接配置文件匹配的目的组 GUID。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.RawData">
      <summary>获取可用数据作为原始数据。</summary>
      <returns>获取可用的原始数据。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionProfileFilter.ServiceProviderGuid">
      <summary>指示要查询的特定网络操作员 ID。</summary>
      <returns>The network operator ID.</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectionSession">
      <summary>ConnectionSession 类用来表示与使用 AcquireConnectionAsync 建立的接入点的连接。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectionSession.ConnectionProfile">
      <summary>检索与连接会话关联的 ConnectionProfile。</summary>
      <returns>用于定义接入点连接属性的连接配置文件。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectionSession.Close">
      <summary>关闭与访问点之间的连接。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectivityInterval">
      <summary>提供已建立的连接或之前连接的开始时间与持续时间。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectivityInterval.ConnectionDuration">
      <summary>指示连接的持续时间。</summary>
      <returns>此时间段表示连接的持续时间。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ConnectivityInterval.StartTime">
      <summary>指示最初建立连接的时间。</summary>
      <returns>建立连接的时间。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.ConnectivityManager">
      <summary>由 ConnectivityManager 类定义的方法针对指定的目标后缀在特定网络适配器上强制通信路由。 使用 AddHttpRoutePolicy 设置策略后，与该策略的流将路由或丢弃。</summary>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectivityManager.AcquireConnectionAsync(Windows.Networking.Connectivity.CellularApnContext)">
      <summary>与网络上的特定访问点建立连接。 此请求使用 CellularApnContext 对象进行定义。</summary>
      <param name="cellularApnContext">提供有关 APN 的特定详细信息。</param>
      <returns>建立的 APN 连接。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectivityManager.AddHttpRoutePolicy(Windows.Networking.Connectivity.RoutePolicy)">
      <summary>指定 HTTP 堆栈 (WinInet) 在路由流量时将遵循的 RoutePolicy。</summary>
      <param name="routePolicy">指示用于流量路由的策略。</param>
    </member>
    <member name="M:Windows.Networking.Connectivity.ConnectivityManager.RemoveHttpRoutePolicy(Windows.Networking.Connectivity.RoutePolicy)">
      <summary>从 HTTP 堆栈 (WinInet) 中移除之前指定的 RoutePolicy。</summary>
      <param name="routePolicy">要移除的 RoutePolicy。</param>
    </member>
    <member name="T:Windows.Networking.Connectivity.DataPlanStatus">
      <summary>表示与连接关联的数据计划的当前状态信息。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanStatus.DataLimitInMegabytes">
      <summary>获取一个值，该值指示在每个帐单期间内允许连接传输的最大数据量，如数据计划所定义。</summary>
      <returns>网络运营商定义的允许的最大兆字节数。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanStatus.DataPlanUsage">
      <summary>获取指示网络传输数据量 (以 MB 为单位) 的 DataPlanUsage 对象以及上次刷新此值的时间。</summary>
      <returns>数据使用情况和上次更新时间。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanStatus.InboundBitsPerSecond">
      <summary>获取指示连接的入站数据名义传输速率的值。</summary>
      <returns>入站数据传输速度。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanStatus.MaxTransferSizeInMegabytes">
      <summary>获取知识在已计数网络上没有用户同意所允许的传输的最大大小的值。</summary>
      <returns>在没有用户同意的情况下，计数网络上允许的最大传输的大小。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanStatus.NextBillingCycle">
      <summary>获取一个值，该值指示下一个帐单周期的日期和时间。</summary>
      <returns>下一个开单周期的日期和时间。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanStatus.OutboundBitsPerSecond">
      <summary>获取指示出站数据名义传输速率的值。</summary>
      <returns>出站数据传输速度。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.DataPlanUsage">
      <summary>表示连接的数据计划特定的数据用法信息。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanUsage.LastSyncTime">
      <summary>获取 DateTime 对象，指示 MegabytesUsed 属性最后更新时的日期和时间。</summary>
      <returns>上次更新 **MegabytesUsed** 属性的日期和时间。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataPlanUsage.MegabytesUsed">
      <summary>获取一个值，该值指示连接传输的数据总量 (以 MB 为单位)。</summary>
      <returns>传输数据的兆字节数。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.DataUsage">
      <summary>表示 ConnectionProfile.GetLocalUsage 方法返回的数据使用情况信息。</summary>
      <deprecated type="deprecate">DataUsage 在 Windows 8.1 之后的版本中可能会更改或不可用。 改为使用 NetworkUsage。</deprecated>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataUsage.BytesReceived">
      <summary>获取一个值，该值指示连接在特定时间段内收到的字节数。</summary>
      <returns>接收到的字节数。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.DataUsage.BytesSent">
      <summary>获取一个值，该值指示连接在特定时间段内发送的字节数。</summary>
      <returns>已发送的字节数。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.DataUsageGranularity">
      <summary>定义利用 GetNetworkUsageAsync 检索数据使用量统计信息时使用的粒度级别。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DataUsageGranularity.PerDay">
      <summary>提供每天使用的数据量。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DataUsageGranularity.PerHour">
      <summary>提供每小时使用的数据量。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DataUsageGranularity.PerMinute">
      <summary>提供每分钟使用的数据量。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DataUsageGranularity.Total">
      <summary>提供使用的数据总量。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.DomainConnectivityLevel">
      <summary>定义网络连接的域身份验证状态。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DomainConnectivityLevel.Authenticated">
      <summary>计算机或用户在域连接中进行身份验证。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DomainConnectivityLevel.None">
      <summary>未在此网络上检测到域控制器。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.DomainConnectivityLevel.Unauthenticated">
      <summary>已检测到域控制器，但尚未在域中对当前用户或本地计算机进行身份验证。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.IPInformation">
      <summary>表示网络上 IP 地址与适配器之间的关联。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.IPInformation.NetworkAdapter">
      <summary>检索与 IP 地址关联的网络适配器。</summary>
      <returns>关联的网络适配器。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.IPInformation.PrefixLength">
      <summary>检索前缀的长度或 IP 地址的网络部分。</summary>
      <returns>前缀或网络部分的长度（以字节为单位）。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.LanIdentifier">
      <summary>表示特定 NetworkAdapter 对象的物理标识数据。 有关显示如何检索由 LanIdentifier 对象表示的数据的代码示例，请参阅“如何检索网络适配器和位置识别信息 (XAML)”。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.LanIdentifier.InfrastructureId">
      <summary>获取包含网络适配器连接的位置识别信息的 LanIdentifierData 对象。</summary>
      <returns>为连接提供连通性的网络适配器的位置信息。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.LanIdentifier.NetworkAdapterId">
      <summary>获取标识将与位置信息关联的网络适配器的适配器 GUID。</summary>
      <returns>与 LanIdentifier 关联的网络适配器的适配器 ID 信息。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.LanIdentifier.PortId">
      <summary>获取 LanIdentifierData 对象，该对象包含以太网型网络适配器的链接层发现协议 (LLDP) 位置信息中的端口 ID。</summary>
      <returns>网络适配器的端口 ID 信息。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.LanIdentifierData">
      <summary>表示启用 LAN 局部性功能的端口特定的数据。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.LanIdentifierData.Type">
      <summary>获取一个值，该值指示根据链路层发现协议 (LLDP) 协议在 LanIdentifierData 对象的值字段中存储的数据的类型。</summary>
      <returns>映射到用于定义局部性信息的 LLDP 协议定义的值类型的数值。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.LanIdentifierData.Value">
      <summary>获取序列化值。</summary>
      <returns>包含序列化数据值的字节数组。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkAdapter">
      <summary>表示网络适配器。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkAdapter.IanaInterfaceType">
      <summary>获取一个值，该值指示 Internet 编号分配管理机构 (IANA) 为 NetworkAdapter 定义的网络接口类型。</summary>
      <returns>按照 Internet 编号分配管理机构 (IANA) 定义的接口类型。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkAdapter.InboundMaxBitsPerSecond">
      <summary>获取一个值，该值指示最大入站数据传输速率 (以位/秒为单位)。</summary>
      <returns>每秒最大入站传输速率（以位为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkAdapter.NetworkAdapterId">
      <summary>获取网络适配器 ID。</summary>
      <returns>网络适配器 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkAdapter.NetworkItem">
      <summary>获取表示所连接网络的 NetworkItem 对象。</summary>
      <returns>连接的网络。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkAdapter.OutboundMaxBitsPerSecond">
      <summary>获取一个值，该值指示最大出站速度 (以位/秒为单位)。</summary>
      <returns>每秒最大出站传输速率（以位为单位）。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkAdapter.GetConnectedProfileAsync">
      <summary>获取当前与此网络适配器关联的连接配置文件。</summary>
      <returns>连接配置文件与此网络适配器相关联。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkAuthenticationType">
      <summary>定义指示网络所使用身份验证类型的值。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.Ihv">
      <summary>指定由独立硬件供应商 (IHV) 定义的身份验证类型。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.None">
      <summary>未启用身份验证。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.Open80211">
      <summary>通过 802.11 无线打开身份验证。 设备已通过身份验证，并可以连接到访问点，但需要匹配的有线对等保密 (WEP) 密钥才能与网络进行通信。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.Rsna">
      <summary>指定 IEEE 802.11i 强安全网络关联 (RSNA) 算法。 IEEE 802.1X 端口权限由该请求方、身份验证器和身份验证服务器执行。 在身份验证过程中动态派生加密套件。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.RsnaPsk">
      <summary>指定使用 PSK 的 IEEE 802.11i RSNA 算法。 IEEE 802.1X 端口权限由该请求方和身份验证器执行。 加密套件通过请求方和身份验证器使用的预共享密钥动态派生。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.SharedKey80211">
      <summary>指定 IEEE 802.11 共享密钥身份验证算法，该算法要求使用预共享的有线等效加密 (WEP) 算法进行 802.11 身份验证。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.Unknown">
      <summary>身份验证方法未知。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.Wpa">
      <summary>指定 Wi-Fi 安全访问 (WPA) 算法。 IEEE 802.1X port authorization is performed by the supplicant, authenticator, and authentication server. Cipher keys are dynamically derived through the authentication process.</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.WpaNone">
      <summary>Wi-Fi 保护访问。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkAuthenticationType.WpaPsk">
      <summary>指定使用预共享密钥 (PSK) 的 Wi-Fi 安全访问 (WPA) 算法。 IEEE 802.1X port authorization is performed by the supplicant and authenticator. Cipher keys are dynamically derived through a pre-shared key that is used on both the supplicant and authenticator.</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkConnectivityLevel">
      <summary>定义当前可用连接的级别。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkConnectivityLevel.ConstrainedInternetAccess">
      <summary>受限的 internet 访问。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkConnectivityLevel.InternetAccess">
      <summary>本地和 internet 访问。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkConnectivityLevel.LocalAccess">
      <summary>仅本地网络访问。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkConnectivityLevel.None">
      <summary>无连接。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkCostType">
      <summary>定义网络成本类型。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkCostType.Fixed">
      <summary>特定限制不受使用此连接的限制。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkCostType.Unknown">
      <summary>成本信息不可用。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkCostType.Unrestricted">
      <summary>连接为无限制，并具有不受限制的使用电量和功能约束。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkCostType.Variable">
      <summary>逐字节估计连接的成本。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkEncryptionType">
      <summary>定义指示用于身份验证的加密类型的值。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Ccmp">
      <summary>指定 AES-CCMP 算法，如 IEEE 802.11i-2004 标准和 RFC 3610 中所指定。 高级加密标准 (AES) 是 FIPS PUB 197 中定义的加密算法。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Ihv">
      <summary>指定由独立硬件供应商 (IHV) 定义的加密类型。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.None">
      <summary>未启用加密。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.RsnUseGroup">
      <summary>指定强安全网络 (RSN) 使用组密钥加密套件。 有关使用组密钥加密套件的更多信息，请参见 IEEE 802.11i-2004 标准的条款 7.3.2.25.1。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Tkip">
      <summary>指定临时密钥完整性协议 (TKIP) 算法，该算法是基于 RC4 的加密套件，该加密套件基于 WPA 规范和 IEEE 802.11i-2004 标准中定义的算法。 此密码还使用 Michael 消息完整性代码 (MIC) 算法进行伪造保护。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Unknown">
      <summary>加密方法未知。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Wep">
      <summary>指定具有任何长度的加密套件的 WEP 加密算法。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Wep104">
      <summary>指定具有 104 位加密套件的 WEP 加密算法。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.Wep40">
      <summary>指定有线等效加密 (WEP) 算法，该算法是 IEEE 802.11-1999 标准中指定的基于 RC4 的算法。 此枚举器指定具有 40 位加密套件的 WEP 加密算法。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkEncryptionType.WpaUseGroup">
      <summary>指定 Wifi 安全访问 (WPA) 使用组密钥加密套件。 For more information about the Use Group Key cipher suite, refer to Clause 7.3.2.25.1 of the IEEE 802.11i-2004 standard.</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkInformation">
      <summary>为于本地计算机提供对网络连接信息的访问。</summary>
    </member>
    <member name="E:Windows.Networking.Connectivity.NetworkInformation.NetworkStatusChanged">
      <summary>当连接的网络状态更改时更改。</summary>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.FindConnectionProfilesAsync(Windows.Networking.Connectivity.ConnectionProfileFilter)">
      <summary>返回 ConnectionProfile 对象的数组，这些对象与 ConnectionProfileFilter 定义的筛选条件匹配。</summary>
      <param name="pProfileFilter">提供筛选条件。</param>
      <returns>ConnectionProfile 对象数组。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.GetConnectionProfiles">
      <summary>获取本地计算机上活动连接或其他连接的配置文件列表。</summary>
      <returns>An array of ConnectionProfile objects.</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.GetHostNames">
      <summary>获取与本地计算机关联的主机名称列表。</summary>
      <returns>本地计算机的主机名数组。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.GetInternetConnectionProfile">
      <summary>获取与本地计算机当前使用的 internet 连接关联的连接配置文件。</summary>
      <returns>当前用来连接计算机和 Internet 或 **null**（如果没有具有合适连接的连接配置文件）的连接配置文件。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.GetLanIdentifiers">
      <summary>获取 LanIdentifier 对象的数组，这些对象包含当前连接到网络的每个 NetworkAdapter 对象的地点信息。</summary>
      <returns>一组 **LanIdentifier** 对象。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.GetProxyConfigurationAsync(Windows.Foundation.Uri)">
      <summary>获取使用指定 URI 的连接的代理配置。</summary>
      <param name="uri">代理配置 URI。</param>
      <returns>有关连接代理的信息。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkInformation.GetSortedEndpointPairs(Windows.Foundation.Collections.IIterable{Windows.Networking.EndpointPair},Windows.Networking.HostNameSortOptions)">
      <summary>获取 EndpointPair 对象的排序列表。</summary>
      <param name="destinationList">要排序的 EndpointPair 对象列表。</param>
      <param name="sortOptions">指示返回的数组的排序选项。</param>
      <returns>EndpointPair 对象的已排序数组。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkItem">
      <summary>表示连接的网络。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkItem.NetworkId">
      <summary>获取网络 ID。</summary>
      <returns>网络 ID。</returns>
    </member>
    <member name="M:Windows.Networking.Connectivity.NetworkItem.GetNetworkTypes">
      <summary>获取指示 NetworkItem 的网络类型的 NetworkTypes 值。</summary>
      <returns>网络类型。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkSecuritySettings">
      <summary>表示当前网络安全设置。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkSecuritySettings.NetworkAuthenticationType">
      <summary>检索网络所使用身份验证的类型。</summary>
      <returns>网络身份验证类型。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkSecuritySettings.NetworkEncryptionType">
      <summary>检索网络所使用加密的类型。</summary>
      <returns>网络加密类型。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkStateChangeEventDetails">
      <summary>指示哪些网络属性在网络状态更改后台触发器之后发生了更改。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewConnectionCost">
      <summary>指示已连接的网络是否有新的连接开销。</summary>
      <returns>如果有新连接费用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewDomainConnectivityLevel">
      <summary>指示已连接的某一网络具有新的域连接级别。</summary>
      <returns>如果连接级别已更改，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewHostNameList">
      <summary>指示 GetHostNames 返回的主机名列表是否已更改。</summary>
      <returns>如果提供了新主机名列表，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewInternetConnectionProfile">
      <summary>指示本地计算机是否具有与当前 Internet 连接关联的新连接配置文件。</summary>
      <returns>如果连接已发生更改，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewNetworkConnectivityLevel">
      <summary>指示任何连接配置文件的网络连接级别是否已更改。</summary>
      <returns>如果网络连接级别已更改，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewTetheringClientCount">
      <summary>获取指示网络状态更改事件是否显示新的网络共享客户端计数的值。</summary>
      <returns>如果为 true，则网络共享客户端计数已更改。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewTetheringOperationalState">
      <summary>获取指示网络共享操作状态是否更改的值。</summary>
      <returns>如果为 true，则网络共享操作状态已更改。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkStateChangeEventDetails.HasNewWwanRegistrationState">
      <summary>指示网络状态更改事件是否表示对 WWAN 连接的注册状态的更改。 当前注册状态可以从 WwanConnectionProfileDetails.GetNetworkRegistrationState 检索。</summary>
      <returns>如果注册状态已发生更改，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkStatusChangedEventHandler">
      <summary>表示处理网络状态更改通知的方法。 在应用程序处于活动状态的情况下，如果 NetworkInformation 对象公开的任何属性发生更改，则调用此方法。</summary>
      <param name="sender">引发事件的对象。</param>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkTypes">
      <summary>定义网络连接类型。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkTypes.Internet">
      <summary>Internet。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkTypes.None">
      <summary>无网络。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkTypes.PrivateNetwork">
      <summary>专用网络。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkUsage">
      <summary>表示由 ConnectionProfile.GetNetworkUsageAsync 方法返回的网络使用情况统计信息。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkUsage.BytesReceived">
      <summary>指示特定时间段内连接收到的字节数。</summary>
      <returns>The number of bytes received.</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkUsage.BytesSent">
      <summary>指示特定时间段内连接发送的字节数。</summary>
      <returns>The number of bytes sent.</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.NetworkUsage.ConnectionDuration">
      <summary>Indicates the duration of connectivity.</summary>
      <returns>The period of time that represents the duration of connectivity.</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.NetworkUsageStates">
      <summary>定义方法 GetNetworkUsageAsync.为其返回使用量数据的连接配置文件的所需状态。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkUsageStates.Roaming">
      <summary>定义所需的网络连接漫游状态。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.NetworkUsageStates.Shared">
      <summary>定义所需的网络连接共享状态。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.ProviderNetworkUsage">
      <summary>表示由 ConnectionProfile.GetProviderNetworkUsageAsync 方法返回的提供程序网络使用情况统计信息。</summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ProviderNetworkUsage.BytesReceived">
      <summary>Gets a value indicating the number of bytes received by a connection over a specific period of time.</summary>
      <returns>The number of bytes received.</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ProviderNetworkUsage.BytesSent">
      <summary>Gets a value indicating the number of bytes sent by the connection over a specific period of time.</summary>
      <returns>The number of bytes sent.</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ProviderNetworkUsage.ProviderId">
      <summary>获取 ProviderId（MCC 和 MNC 的组合）。</summary>
      <returns>ProviderId（MCC 和 MNC 的组合）。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.ProxyConfiguration">
      <summary>表示当前用户的代理配置。 </summary>
    </member>
    <member name="P:Windows.Networking.Connectivity.ProxyConfiguration.CanConnectDirectly">
      <summary>获取一个值，该值指示此配置是否可以直接连接。 </summary>
      <returns>如果能直接连接此配置，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.ProxyConfiguration.ProxyUris">
      <summary>从代理配置获取代理的 URI 的列表。 </summary>
      <returns>代理配置的 URI 列表。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.RoamingStates">
      <summary>定义漫游状态。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.RoamingStates.None">
      <summary>无漫游信息。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.RoamingStates.NotRoaming">
      <summary>未连接当前漫游。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.RoamingStates.Roaming">
      <summary>连接当前漫游。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.RoutePolicy">
      <summary>RoutePolicy 类用于表示特殊 PDP Context/APN 的通信路由策略。</summary>
    </member>
    <member name="M:Windows.Networking.Connectivity.RoutePolicy.#ctor(Windows.Networking.Connectivity.ConnectionProfile,Windows.Networking.HostName,Windows.Networking.DomainNameType)">
      <summary>使用定义的连接配置文件和主机名值创建 RoutePolicy 的实例。</summary>
      <param name="connectionProfile">连接配置文件。</param>
      <param name="hostName">到特殊 PDP 上下文的路由策略的主机名。</param>
      <param name="type">当 HostNameType 值指示一个域名时 *hostName* 的域类型。</param>
    </member>
    <member name="P:Windows.Networking.Connectivity.RoutePolicy.ConnectionProfile">
      <summary>检索接入点连接的连接配置文件。</summary>
      <returns>关联的连接配置文件。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.RoutePolicy.HostName">
      <summary>提供指向特殊 PDP 上下文的路由策略的主机名。</summary>
      <returns>主机名。</returns>
    </member>
    <member name="P:Windows.Networking.Connectivity.RoutePolicy.HostNameType">
      <summary>指示 HostName 是后缀还是完全限定域名引用。 可能的值由 DomainNameType 定义。</summary>
      <returns>HostName 对象的域类型。</returns>
    </member>
    <member name="T:Windows.Networking.Connectivity.TriStates">
      <summary>用于 NetworkUsageStates 结构以定义网络连接的预期漫游状态和共享状态。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.TriStates.DoNotCare">
      <summary>在不应将相应的状态用作筛选器(例如是和否)时使用。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.TriStates.No">
      <summary>未设置对应的状态。</summary>
    </member>
    <member name="F:Windows.Networking.Connectivity.TriStates.Yes">
      <summary>设置相应的状态。</summary>
    </member>
    <member name="T:Windows.Networking.Connectivity.WlanConnectionProfileDetails">
      <summary>用于访问特定于 WLAN 连接的信息。</summary>
    </member>
    <member name="M:Windows.Networking.Connectivity.WlanConnectionProfileDetails.GetConnectedSsid">
      <summary>检索 WLAN 连接的服务集标识符 (SSID)。</summary>
      <returns>服务集标识符 (SSID)。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.DataClasses">
      <summary>描述受移动宽频网络设备支持的移动数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Cdma1xEvdo">
      <summary>设备支持 CDMA 提供程序实现的 1xEV-DO 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Cdma1xEvdoRevA">
      <summary>设备支持 CDMA 提供程序实现的 1xEV-DO RevA 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Cdma1xEvdoRevB">
      <summary>设备支持标识以供将来使用的 1xEV-DO RevB 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Cdma1xEvdv">
      <summary>设备支持 CDMA 提供程序实现的 1xEV-DV 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Cdma1xRtt">
      <summary>设备支持 CDMA 提供程序实现的 1xRTT 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Cdma3xRtt">
      <summary>设备支持 CDMA 提供程序实现的 3xRTT 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.CdmaUmb">
      <summary>设备支持 CDMA 提供程序实现的 UMB 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Custom">
      <summary>设备支持自定义数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Edge">
      <summary>设备支持 GSM 提供程序实现的 EDGE 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Gprs">
      <summary>设备支持 GSM 提供程序实现的 GPRS 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Hsdpa">
      <summary>设备支持 GSM 提供程序实现的 HSDPA 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Hsupa">
      <summary>设备支持 HSUPA（高速上行数据包访问）数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.LteAdvanced">
      <summary>设备支持 GSM 提供程序实现的 HSDPA Lite 数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.None">
      <summary>不支持数据服务。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.DataClasses.Umts">
      <summary>设备支持 GSM 提供程序实现的 UMTS 数据服务。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESim">
      <summary>表示嵌入的 SIM（eSIM 或 eUICC）的类。 eSIM 用于存储属于一个或多个移动网络运营商 (MNO) 的一个或多个标识（eSIM 配置文件）。 eSIM 不是外形规格；它是用于管理 SIM 配置文件的方法。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESim.AvailableMemoryInBytes">
      <summary>获取 SIM 卡上的可用内存（以整个字节表示）。</summary>
      <returns>SIM 卡上的可用内存（以整个字节表示）。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESim.Eid">
      <summary>获取 eSIM ID (EID)。</summary>
      <returns>eSIM ID (EID)。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESim.FirmwareVersion">
      <summary>获取 eSIM 固件版本。</summary>
      <returns>eSIM 固件版本。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESim.MobileBroadbandModemDeviceId">
      <summary>获取携带 eSIM 的网络 MobileBroadbandModem 设备的设备标识符或 DeviceInformation ID。</summary>
      <returns>携带 eSIM 的设备的设备 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESim.Policy">
      <summary>获取有关是否应在用于 eSIM 管理的本地用户界面 (LUI) 上显示 eSIM 的 eSIM 策略。</summary>
      <returns>有关是否应在用于 eSIM 管理的本地用户界面 (LUI) 上显示 eSIM 的 eSIM 策略。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESim.State">
      <summary>获取 eSIM 的状态，该状态指示 eSIM 的存在和工作状态。</summary>
      <returns>eSIM 的状态（存在和工作状态）。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESim.ProfileChanged">
      <summary>eSIM 配置文件集合更改或该集合中的一个配置文件的属性更改时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESim.DeleteProfileAsync(System.String)">
      <summary>异步删除指定的 eSIM 配置文件。</summary>
      <param name="profileId">要删除的 eSIM 配置文件的标识号 (ICCID)。</param>
      <returns>异步删除操作。 成功完成后包含表示删除操作结果的 ESimOperationResult 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESim.DownloadProfileMetadataAsync(System.String)">
      <summary>异步下载与指定的激活代码对应的 eSIM 配置文件的安装元数据。</summary>
      <param name="activationCode">要下载的 eSIM 配置文件安装元数据的激活代码。</param>
      <returns>异步下载操作。 成功完成后包含表示下载操作结果的 ESimDownloadProfileMetadataResult 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESim.GetProfiles">
      <summary>获取存储在 eSIM 上的配置文件集。</summary>
      <returns>存储在 eSIM 上的零个、一个或多个配置文件。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESim.ResetAsync">
      <summary>异步重置 eSIM。</summary>
      <returns>一次异步重置操作。 成功完成后包含表示重置操作结果的 ESimOperationResult 对象。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimAddedEventArgs">
      <summary>为 ESimWatcher.Added 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimAddedEventArgs.ESim">
      <summary>获取已添加到设备的 ESim 实例。</summary>
      <returns>已添加到设备的 ESim 实例。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimAuthenticationPreference">
      <summary>定义指定应在什么情况下质询用户的 eSIM 身份验证凭据的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimAuthenticationPreference.Never">
      <summary>指示应绝不会请求凭据。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimAuthenticationPreference.OnAction">
      <summary>指示应在 eSIM 参与操作时请求凭据。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimAuthenticationPreference.OnEntry">
      <summary>指示应在进入 eSIM 时请求凭据。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimDownloadProfileMetadataResult">
      <summary>表示操作结果的一个类，用于下载 eSIM 配置文件安装元数据（操作的结果、已下载的任何安装元数据）。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimDownloadProfileMetadataResult.ProfileMetadata">
      <summary>获取表示已下载的任何 eSIM 配置文件安装元数据的对象。</summary>
      <returns>表示已下载的 eSIM 配置文件安装元数据的对象，如果下载操作不成功，则为 null。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimDownloadProfileMetadataResult.Result">
      <summary>获取下载 eSIM 配置文件安装元数据的操作的结果。</summary>
      <returns>下载 eSIM 配置文件安装元数据的操作的结果。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimManager">
      <summary>可用于构造 ESimWatcher 并获取服务信息的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimManager.ServiceInfo">
      <summary>获取 eSIM 管理器对象的服务信息。</summary>
      <returns>eSIM 管理器对象的服务信息。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimManager.ServiceInfoChanged">
      <summary>在服务信息对象的属性更改时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimManager.TryCreateESimWatcher">
      <summary>尝试创建 ESimWatcher 类的新实例。</summary>
      <returns>ESimWatcher 类的新实例，或如果调用方的用户安全标识符 (SID) 未经处理 eSIM 相关操作请求的 Windows 服务授权则为 `null`。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimOperationResult">
      <summary>表示对 eSIM 执行的某些异步操作（例如，从 eSIM 中删除配置文件）或对 eSIM 配置文件执行的某些异步操作（例如启用配置文件）的结果。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimOperationResult.Status">
      <summary>获取 eSIM 操作结果的状态。</summary>
      <returns>eSIM 操作结果的状态。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimOperationStatus">
      <summary>定义指定 ESimOperationResult 对象的状态的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.CardBusy">
      <summary>指示 SIM 卡正忙。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.CardGeneralFailure">
      <summary>指示发生了卡错误，阻止成功完成下载/安装/其他操作。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.CardRemoved">
      <summary>指示 SIM 卡已删除。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ConfirmationCodeMaxRetriesExceeded">
      <summary>指示在操作期间提供了错误的确认代码，并且不再允许重试。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ConfirmationCodeMissing">
      <summary>指示要下载 eSIM 配置文件需要确认代码。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.EidMismatch">
      <summary>指示移动运营商 (MO) 服务器上的 eSIM 配置文件已为与设备所有的不同 eSIM EID 分配。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.IncorrectConfirmationCode">
      <summary>指示在操作期间提供了错误的确认代码。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.InsufficientSpaceOnCard">
      <summary>指示该卡上的存储空间不足，无法完成该操作。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.InvalidMatchingId">
      <summary>指示激活代码或已发现事件的匹配 ID 被拒绝。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.NoCorrespondingRequest">
      <summary>指示无法找到相应的请求。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.NoEligibleProfileForThisDevice">
      <summary>指示找不到与该设备兼容的 eSIM 配置文件。 例如，找到需要 LTE 支持的配置文件，但设备仅支持 3G。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.NotAuthorized">
      <summary>指示该操作未经授权。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.NotFound">
      <summary>指示找不到指定的 eSIM 配置文件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.OperationAborted">
      <summary>指示该操作已中止。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.OperationProhibitedByProfileClass">
      <summary>指示 eSIM 配置文件类不允许该操作。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.Other">
      <summary>指示未按更具体的状态考虑的状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.PolicyViolation">
      <summary>指示该操作违反策略。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ProfileNotAvailableForNewBinding">
      <summary>指示用户在尝试下载已声明/下载的 eSIM 配置文件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ProfileNotPresent">
      <summary>指示无法找到 eSIM 配置文件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ProfileNotReleasedByOperator">
      <summary>指示 eSIM 配置文件可用，但它尚未由移动运营商 (MO) 标记为已发布可供下载。 你仅能下载发布的配置文件，因此 MO 需要将该配置文件标记为已发布。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ServerFailure">
      <summary>指示在操作过程中发生服务器故障。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.ServerNotReachable">
      <summary>指示在操作过程中无法访问服务器。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.Success">
      <summary>指示该操作已成功。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimOperationStatus.TimeoutWaitingForUserConsent">
      <summary>指示在操作的超时期间内未授予用户同意。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimPolicy">
      <summary>表示有关 eSIM 是否应显示在用于 eSIM 管理的本地用户界面 (LUI) 上的 eSIM 策略的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimPolicy.ShouldEnableManagingUi">
      <summary>获取一个值，该值指示 eSIM 的 eSIM 调用策略是否要显示在用于 eSIM 管理的本地用户界面 (LUI) 上。</summary>
      <returns>如果 eSIM 的策略调用要显示在 LUI 上，则为“true”；否则为“false”。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfile">
      <summary>表示 eSIM 配置文件的类，该类是与移动网络运营商 (MNO) 关联的订户标识。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.Class">
      <summary>获取 eSIM 配置文件的类（操作、测试或预配）。</summary>
      <returns>eSIM 配置文件的类。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.Id">
      <summary>获取 eSIM 配置文件的标识号 (ICCID)。</summary>
      <returns>eSIM 配置文件的标识号 (ICCID)。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.Nickname">
      <summary>获取 eSIM 配置文件的昵称。</summary>
      <returns>eSIM 配置文件的昵称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.Policy">
      <summary>获取有关是否禁用和/或删除配置文件以及该策略是否由企业管理的 eSIM 配置文件策略。</summary>
      <returns>eSIM 配置文件的策略。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.ProviderIcon">
      <summary>获取包含 eSIM 配置文件的移动网络运营商 (MNO) 提供程序图标的内存缓冲区。</summary>
      <returns>包含 eSIM 配置文件的移动网络运营商 (MNO) 提供程序图标的内存缓冲区。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.ProviderId">
      <summary>获取 eSIM 配置文件的移动网络运营商 (MNO) 提供程序的标识符（MCC/MNC 元组）。</summary>
      <returns>eSIM 配置文件的移动网络运营商 (MNO) 提供程序的标识符（MCC/MNC 元组）。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.ProviderName">
      <summary>获取 eSIM 配置文件的移动网络运营商 (MNO) 提供程序的名称。</summary>
      <returns>eSIM 配置文件的移动网络运营商 (MNO) 提供程序的名称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfile.State">
      <summary>获取 eSIM 配置文件的状态，以指示该配置文件的存在和已启用状态。</summary>
      <returns>eSIM 配置文件的状态（存在和已启用状态）。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfile.DisableAsync">
      <summary>异步禁用 eSIM 配置文件，使其不再使用。</summary>
      <returns>异步禁用操作。 成功完成后包含表示禁用操作结果的 ESimOperationResult 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfile.EnableAsync">
      <summary>异步启用 eSIM 配置文件，使其不再使用。</summary>
      <returns>异步启用操作。 成功完成后包含表示启用操作结果的 ESimOperationResult 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfile.SetNicknameAsync(System.String)">
      <summary>异步设置 eSIM 配置文件的昵称。</summary>
      <param name="newNickname">要设置的昵称。</param>
      <returns>异步昵称设置操作。 成功完成后包含表示昵称设置操作结果的 ESimOperationResult 对象。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfileClass">
      <summary>定义指定 eSIM 配置文件类的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileClass.Operational">
      <summary>指示操作 eSIM 配置文件的类。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileClass.Provisioning">
      <summary>指示预配 eSIM 配置文件的类。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileClass.Test">
      <summary>指示测试 eSIM 配置文件的类。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfileInstallProgress">
      <summary>表示下载并安装 eSIM 配置文件的异步操作（显示进度）结果。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileInstallProgress.InstalledSizeInBytes">
      <summary>eSIM 配置文件的安装大小（以整个字节表示）。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileInstallProgress.TotalSizeInBytes">
      <summary>eSIM 配置文件的总大小（以整个字节表示）。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfileMetadata">
      <summary>表示 eSIM 配置文件安装元数据的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.Id">
      <summary>Gets the identification number (an ICCID) of the eSIM profile.</summary>
      <returns>The identification number (an ICCID) of the eSIM profile.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.IsConfirmationCodeRequired">
      <summary>获取指示配置文件是否需要确认才能下载的值。</summary>
      <returns>如果配置文件需要确认才能下载，则为“true”，否则为“false”。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.Policy">
      <summary>获取 eSIM 配置文件的策略。</summary>
      <returns>eSIM 配置文件的策略。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.ProviderIcon">
      <summary>Gets a memory buffer containing the icon of the mobile network operator (MNO) provider for the eSIM profile.</summary>
      <returns>A memory buffer containing the icon of the mobile network operator (MNO) provider for the eSIM profile.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.ProviderId">
      <summary>Gets the identifier (an MCC/MNC tuple) of the mobile network operator (MNO) provider for the eSIM profile.</summary>
      <returns>The identifier (an MCC/MNC tuple) of the mobile network operator (MNO) provider for the eSIM profile.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.ProviderName">
      <summary>Gets the name of the mobile network operator (MNO) provider for the eSIM profile.</summary>
      <returns>The name of the mobile network operator (MNO) provider for the eSIM profile.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfileMetadata.State">
      <summary>获取 eSIM 配置文件元数据的状态。</summary>
      <returns>eSIM 配置文件元数据的状态。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimProfileMetadata.StateChanged">
      <summary>在 eSIM 配置文件元数据更改时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfileMetadata.ConfirmInstallAsync">
      <summary>异步下载并安装 eSIM 配置文件（显示进度）。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfileMetadata.ConfirmInstallAsync(System.String)">
      <summary>异步下载并安装提供其确认代码的 eSIM 配置文件（显示进度）。</summary>
      <param name="confirmationCode">正在下载并安装的 eSIM 配置文件的确认代码。</param>
      <returns>异步下载和安装操作（显示进度）。 成功完成后包含表示下载和安装操作结果的 ESimProfileInstallProgress 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfileMetadata.DenyInstallAsync">
      <summary>异步拒绝安装配置文件。 该配置文件已在配置文件服务器上撤销。</summary>
      <returns>异步拒绝安装操作。 成功完成后包含表示拒绝安装操作结果的 ESimOperationResult 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimProfileMetadata.PostponeInstallAsync">
      <summary>异步推迟安装 eSIM 配置文件。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfileMetadataState">
      <summary>定义指定 eSIM 配置文件元数据的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.DeniedByPolicy">
      <summary>指示 eSIM 配置文件元数据已被策略拒绝。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.Downloading">
      <summary>指示正在下载 eSIM 配置文件元数据。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.Expired">
      <summary>指示 eSIM 配置文件元数据已过期。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.Installing">
      <summary>指示正在安装 eSIM 配置文件元数据。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.NoLongerAvailable">
      <summary>指示 eSIM 配置文件元数据不再可用。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.RejectingDownload">
      <summary>指示正在拒绝下载 eSIM 配置文件元数据。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.Unknown">
      <summary>指示 eSIM 配置文件元数据的状态未知。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileMetadataState.WaitingForInstall">
      <summary>指示 eSIM 配置文件元数据正在等待进行安装。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfilePolicy">
      <summary>表示 eSIM 配置文件的策略的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfilePolicy.CanDelete">
      <summary>获取一个值，该值指示由此对象实例表示的 eSIM 配置文件策略是否允许删除该配置文件。</summary>
      <returns>如果策略允许删除配置文件，则为“true”，否则为“false”。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfilePolicy.CanDisable">
      <summary>获取一个值，该值指示由此对象实例表示的 eSIM 配置文件策略是否允许禁用该配置文件。</summary>
      <returns>如果策略允许禁用配置文件，则为“true”，否则为“false”。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimProfilePolicy.IsManagedByEnterprise">
      <summary>获取一个值，该值指示由此对象实例表示的 eSIM 配置文件策略要求该配置文件由企业来管理。</summary>
      <returns>如果策略要求配置文件由企业来管理，则为“true”，否则为“false”。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimProfileState">
      <summary>定义指定 eSIM 配置文件的状态（包括其存在和已启用状态）的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileState.Deleted">
      <summary>指示 eSIM 配置文件已删除。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileState.Disabled">
      <summary>指示 eSIM 配置文件已禁用。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileState.Enabled">
      <summary>指示 eSIM 配置文件已启用。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimProfileState.Unknown">
      <summary>指示 eSIM 配置文件的状态未知。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimRemovedEventArgs">
      <summary>为 ESimWatcher.Removed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimRemovedEventArgs.ESim">
      <summary>获取已从设备中删除的 ESim 实例。</summary>
      <returns>已从设备中删除的 ESim 实例。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimServiceInfo">
      <summary>表示 eSIM 的服务信息的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimServiceInfo.AuthenticationPreference">
      <summary>获取一个值，该值指示应在什么情况下质询用户的 eSIM 身份验证凭据。</summary>
      <returns>指示应在什么情况下质询用户的 eSIM 身份验证凭据的值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimServiceInfo.IsESimUiEnabled">
      <summary>Gets a value indicating whether the policy for the eSIM calls for the eSIM to be shown on the Local User Interface (LUI) for eSIM management.</summary>
      <returns>`true` if the policy calls for the eSIM to be shown on the LUI, otherwise `false`.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimState">
      <summary>定义指定 eSIM 配置文件的状态（包括其存在和工作状态）的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimState.Busy">
      <summary>指示 eSIM 正忙。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimState.Idle">
      <summary>指示 eSIM 空闲。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimState.Removed">
      <summary>指示 eSIM 已删除。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimState.Unknown">
      <summary>指示 eSIM 的状态未知。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimUpdatedEventArgs">
      <summary>为 ESimWatcher.Updated 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimUpdatedEventArgs.ESim">
      <summary>获取已更新的 ESim 实例。</summary>
      <returns>已更新的 ESim 实例。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimWatcher">
      <summary>用于枚举设备携带的 eSIM、监视正添加到设备的 eSIM、从其中删除的 eSIM 或已更新的 eSIM 的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ESimWatcher.Status">
      <summary>获取 eSIM 观察程序的状态。</summary>
      <returns>eSIM 观察程序的状态。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimWatcher.Added">
      <summary>在 ESim 添加到设备时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimWatcher.EnumerationCompleted">
      <summary>在观察程序完成枚举设备携带的 ESim 对象集合时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimWatcher.Removed">
      <summary>在从设备中删除 ESim 时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimWatcher.Stopped">
      <summary>在停止 eSIM 观察程序时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.ESimWatcher.Updated">
      <summary>在更新设备上的 ESim 时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimWatcher.Start">
      <summary>启动 eSIM 观察程序，该观察程序监视正添加到设备、从设备中删除或已更新的 eSIM。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ESimWatcher.Stop">
      <summary>停止 eSIM 观察程序，该观察程序监视正添加到设备、从设备中删除或已更新的 eSIM。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ESimWatcherStatus">
      <summary>定义指定 ESimWatcher 的状态的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimWatcherStatus.Created">
      <summary>指示观察程序已创建。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimWatcherStatus.EnumerationCompleted">
      <summary>指示观察程序已完成枚举 eSIMS。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimWatcherStatus.Started">
      <summary>指示观察程序已启动。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimWatcherStatus.Stopped">
      <summary>指示观察程序已停止。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ESimWatcherStatus.Stopping">
      <summary>指示观察程序正在停止。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.HotspotAuthenticationContext">
      <summary>提供包含当前身份验证尝试详细信息的身份验证上下文，以及提供用于执行身份验证的方法。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.AuthenticationUrl">
      <summary>获取无线 Internet 服务提供商漫游 (WISPr) 重定向消息中指定的 HTTPS URL。</summary>
      <returns>包含 HTTPS 验证 URL 的 URI。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.NetworkAdapter">
      <summary>获取已连接到作用点的 WLAN 访问点的网络接口。</summary>
      <returns>唯一标识网络的对象。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.RedirectMessageUrl">
      <summary>获取找到无线 Internet 服务提供商漫游 (WISPr) 重定向消息的网页的 URL。</summary>
      <returns>包含 HTTPS 或 HTTP 重定向 URL 的 URI。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.RedirectMessageXml">
      <summary>获取作用点的无线 Internet 服务提供商漫游 (WISPr) 重定向消息的 XML Blob。</summary>
      <returns>来自作用点重定向消息的 WISPr XML blob。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.WirelessNetworkId">
      <summary>获取作用点的 WLAN 访问点的 SSID。</summary>
      <returns>包含 SSID 的字节数组。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.AbortAuthentication(System.Boolean)">
      <summary>中止当前身份验证尝试并从作用点断开 WLAN 接口。</summary>
      <param name="markAsManual">如果为 **true**，则 Windows 禁用相应的 WLAN 配置文件的自动连接属性并避免将来自动连接到此热点。 否则为 **false**。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.IssueCredentials(System.String,System.String,System.String,System.Boolean)">
      <summary>为 Windows 提供用于作用点身份验证的凭据。</summary>
      <param name="userName">无线 Internet 服务提供程序漫游 (WISPr) 身份验证协议的 *UserName* 参数。 IssueCredentials 在向服务器提交值之前执行 URL 编码。 如果该字符串为 null，则跳过对应的身份验证参数。</param>
      <param name="password">WISPr 身份验证协议的 *Password* 参数。 IssueCredentials performs URL encoding before submitting the value to the server. If this string is empty, the corresponding authentication parameter is skipped.</param>
      <param name="extraParameters">追加到身份验证字符串的其他参数。 IssueCredentials 在“&amp;”字符后将此参数按原样追加到 HTTP POST 字符串，而不进行任何编码。 这可以用于添加多个参数。 此参数的默认值为空字符串。</param>
      <param name="markAsManualConnectOnFailure">如果为 **true**，则应用永久禁用连接的自动连接属性。 如果身份验证失败，则连接将断开连接并且不会在当前用户会话中重新尝试。 否则为 **false**。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.IssueCredentialsAsync(System.String,System.String,System.String,System.Boolean)">
      <summary>为作用点身份验证异步提供对 Windows 的凭据Windows 不会缓存这些凭据，并且当系统与同一作用点再次连接时会引发另一起身份验证事件。</summary>
      <param name="userName">The *UserName* parameter of the Wireless Internet Service Provider roaming (WISPr) authentication protocol. IssueCredentials performs URL encoding before submitting the value to the server. If this string is empty, the corresponding authentication parameter is skipped.</param>
      <param name="password">The *Password* parameter of the WISPr authentication protocol. IssueCredentials performs URL encoding before submitting the value to the server. If this string is empty, the corresponding authentication parameter is skipped.</param>
      <param name="extraParameters">Additional parameters to be appended to the authentication string. IssueCredentials appends this parameter after an "&amp;" character to the HTTP POST string as is without any encoding. This can be used to add multiple parameters. The default for this parameter is an empty string.</param>
      <param name="markAsManualConnectOnFailure">If **true**, an application permanently disables the auto-connect property on a connection. If authentication fails, the connection will be disconnected and not retried in the current user session. 否则为 **false**。</param>
      <returns>作用的身份验证请求的结果。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.SkipAuthentication">
      <summary>跳过无线 Internet 服务提供商漫游 (WISPr) Windows 身份验证。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.TriggerAttentionRequired(System.String,System.String)">
      <summary>当存在要完成的身份验证尝试时，由后台任务处理程序调用以启动前台应用程序。</summary>
      <param name="packageRelativeApplicationId">在其应用程序程序包内的前台应用程序 ID。 应用程序必须属于与后台任务处理程序相同的程序包。</param>
      <param name="applicationParameters">在启动时传递给应用程序的可选命令行参数。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.HotspotAuthenticationContext.TryGetAuthenticationContext(System.String,Windows.Networking.NetworkOperators.HotspotAuthenticationContext@)">
      <summary>获取身份验证尝试的上下文。</summary>
      <param name="evenToken">从网络运营商热点身份验证事件检索的事件标记。 该标记是以字符串格式的 GUID。</param>
      <param name="context">网络运营商作用点身份验证上下文。</param>
      <returns>如果为 **true**，则检索身份验证上下文。 仅当调用应用程序与基础 WLAN 连接的作用点配置文件中指定的应用程序 ID，以及在尚未通过对应上下文完成身份验证时或已超时，可以检索身份验证上下文。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.HotspotAuthenticationEventDetails">
      <summary>为热点身份验证事件提供因背景任务处理程序而引发的事件的内容。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotAuthenticationEventDetails.EventToken">
      <summary>获取唯一标识引发此事件的身份验证尝试的 GUID。</summary>
      <returns>用于唯一标识连接尝试的 GUID。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode">
      <summary>定义用于指示使用移动热点进行的连接身份验证的状态的值。 提供 WISPr 服务器对身份验证尝试的响应代码。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.AccessGatewayInternalError">
      <summary>访问网关中出现内部错误。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.LoginAborted">
      <summary>身份验证请求已中止。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.LoginFailed">
      <summary>作用点身份验证失败。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.LoginSucceeded">
      <summary>热点身份验证成功。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.NetworkAdministratorError">
      <summary>发生需要与网络管理员联系的错误。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.NoError">
      <summary>没有返回响应。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.HotspotAuthenticationResponseCode.RadiusServerError">
      <summary>身份验证服务器没有响应。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.HotspotCredentialsAuthenticationResult">
      <summary>表示作用点身份验证请求的结果。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotCredentialsAuthenticationResult.AuthenticationReplyXml">
      <summary>提供包含来自服务器的 WISPr 身份验证答复消息的 XML blob。</summary>
      <returns>身份验证答复消息。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotCredentialsAuthenticationResult.HasNetworkErrorOccurred">
      <summary>指示是否发生了阻止身份验证尝试的网络错误。 如果为 true，则不应检查其他属性。</summary>
      <returns>如果出现错误，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotCredentialsAuthenticationResult.LogoffUrl">
      <summary>提供服务器在身份验证答复或之前的重定向消息中返回的最新注销 URL。 如果服务器没有提供注销 URL，此属性将返回一个空 URI。</summary>
      <returns>最近的注销 URL。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.HotspotCredentialsAuthenticationResult.ResponseCode">
      <summary>提供服务器对身份验证尝试返回的 WISPr 响应代码。 可能的值由 HotspotAuthenticationResponseCode 枚举定义。</summary>
      <returns>身份验证结果。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.KnownCSimFilePaths">
      <summary>提供常见的 CSIM 文件路径的静态类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownCSimFilePaths.EFSpn">
      <summary>获取 EFSPN 路径的静态属性。</summary>
      <returns>EFSPN 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownCSimFilePaths.Gid1">
      <summary>获取 GID1 路径的静态属性。</summary>
      <returns>GID1 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownCSimFilePaths.Gid2">
      <summary>获取 GID2 路径的静态属性。</summary>
      <returns>GID2 路径。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.KnownRuimFilePaths">
      <summary>提供已知 RUIM 文件路径的静态类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownRuimFilePaths.EFSpn">
      <summary>Static property that gets the EFSPN path.</summary>
      <returns>The EFSPN path.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownRuimFilePaths.Gid1">
      <summary>Static property that gets the GID1 path.</summary>
      <returns>GID1 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownRuimFilePaths.Gid2">
      <summary>Static property that gets the GID2 path.</summary>
      <returns>The GID2 path.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.KnownSimFilePaths">
      <summary>提供已知 SIM 文件路径的静态类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownSimFilePaths.EFOns">
      <summary>获取 EFONS 路径的静态属性。</summary>
      <returns>EFONS 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownSimFilePaths.EFSpn">
      <summary>Static property that gets the EFSPN path.</summary>
      <returns>The EFSPN path.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownSimFilePaths.Gid1">
      <summary>Static property that gets the GID1 path.</summary>
      <returns>GID1 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownSimFilePaths.Gid2">
      <summary>Static property that gets the GID2 path.</summary>
      <returns>The GID2 path.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.KnownUSimFilePaths">
      <summary>提供已知 USIM 文件路径的静态类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownUSimFilePaths.EFOpl">
      <summary>获取 EFOPL 路径的静态属性。</summary>
      <returns>EFOPL 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownUSimFilePaths.EFPnn">
      <summary>获取 EFPNN 路径的静态属性。</summary>
      <returns>EFPNN 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownUSimFilePaths.EFSpn">
      <summary>Static property that gets the EFSPN path.</summary>
      <returns>The EFSPN path.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownUSimFilePaths.Gid1">
      <summary>Static property that gets the GID1 path.</summary>
      <returns>GID1 路径。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.KnownUSimFilePaths.Gid2">
      <summary>Static property that gets the GID2 path.</summary>
      <returns>The GID2 path.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandAccount">
      <summary>表示移动带宽帐户以及帐户网络提供程序的相关信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.AccountExperienceUrl">
      <summary>返回使用移动宽带帐户关联的帐户体验 URL。</summary>
      <returns>用来配置移动宽带的运营商网站的 URL。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.AvailableNetworkAccountIds">
      <summary>网络服务提供程序的所有网络帐户 ID 列表。</summary>
      <returns>A list of all network account IDs for the network service provider.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.CurrentDeviceInformation">
      <summary>获取与此帐户关联的移动宽带设备信息。</summary>
      <returns>与此帐户相关的移动宽频设备信息。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.CurrentNetwork">
      <summary>获取此帐户的移动宽带网络对象。</summary>
      <returns>此帐户的移动宽频带网络对象。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.NetworkAccountId">
      <summary>获取移动宽带帐户的唯一标识符。</summary>
      <returns>A unique identifier for the mobile broadband account.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.ServiceProviderGuid">
      <summary>移动宽频帐号的网络提供程序唯一标识符。</summary>
      <returns>A unique identifier for the network provider for the mobile broadband account.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccount.ServiceProviderName">
      <summary>移动宽频带帐号的网络提供程序名称。</summary>
      <returns>The name of the network provider for the mobile broadband account.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandAccount.CreateFromNetworkAccountId(System.String)">
      <summary>创建与所提供的网络帐户 ID 关联的移动设备的移动宽频帐户。</summary>
      <param name="networkAccountId">用于选择供帐户使用的相应移动宽频设备的网络帐户 ID。</param>
      <returns>与所提供的网络帐户 ID 关联的移动设备的移动宽频帐户。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandAccount.GetConnectionProfiles">
      <summary>检索 ConnectionProfile 对象的数组，这些对象表示与移动宽带帐户关联的连接。</summary>
      <returns>An array of ConnectionProfile objects.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandAccountEventArgs">
      <summary>提供有关 AccountAdded 和 AccountRemoved 事件的信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccountEventArgs.NetworkAccountId">
      <summary>获取添加或移除的网络帐户 ID。</summary>
      <returns>添加或移除的网络帐户 ID。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandAccountUpdatedEventArgs">
      <summary>为 AccountUpdated 事件提供信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccountUpdatedEventArgs.HasDeviceInformationChanged">
      <summary>获取一个值，该值指示是否更改了帐户的设备信息。</summary>
      <returns>指示是否更改了帐户的设备信息的值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccountUpdatedEventArgs.HasNetworkChanged">
      <summary>获取一个值，该值指示是否已更新帐户的 CurrentNetwork。</summary>
      <returns>指示是否已更新帐户的 CurrentNetwork 的值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccountUpdatedEventArgs.NetworkAccountId">
      <summary>获取更新帐户的网络帐户 ID。</summary>
      <returns>更新帐户的网络帐户 ID。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher">
      <summary>提供有关可用性的信息并更新到移动宽频帐户。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.#ctor">
      <summary>创建 MobileBroadbandAccountWatcher 类的新实例。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.Status">
      <summary>获取帐户观察程序的状态。</summary>
      <returns>帐户观察程序的状态。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.AccountAdded">
      <summary>在移动宽带帐户添加到客户端时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.AccountRemoved">
      <summary>在从客户端移除移动宽带帐户时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.AccountUpdated">
      <summary>在客户端上更新移动宽带帐户时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.EnumerationCompleted">
      <summary>在帐户观察程序完成枚举客户端的帐户时发生。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.Stopped">
      <summary>当 MobileBroadbandAccountWatcher 停止时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.Start">
      <summary>启动帐户监视程序。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcher.Stop">
      <summary>停止帐户监视程序。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcherStatus">
      <summary>描述 MobileBroadbandAccountWatcherStatus 对象的不同状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcherStatus.Aborted">
      <summary>由于意外错误条件，监视程序已中止其监视应用程序。 观察程序处于此状态时不会提供事件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcherStatus.Created">
      <summary>监视程序已创建，但尚未启动并且处于其初始状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcherStatus.EnumerationCompleted">
      <summary>该监视程序正在运行和完成枚举现有帐户。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcherStatus.Started">
      <summary>该监视程序已启动并且仍需枚举现有帐户。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandAccountWatcherStatus.Stopped">
      <summary>观察程序已停止。 No events will be delivered while the watcher is in this state.</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandAntennaSar">
      <summary>表示宽带调制解调器上的天线。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandAntennaSar.#ctor(System.Int32,System.Int32)">
      <summary>创建 MobileBroadbandAntennaSar 的新实例。</summary>
      <param name="antennaIndex">天线的标识符编号，采用从零开始的唯一索引形式。</param>
      <param name="sarBackoffIndex">SAR 回退的 OEM/IHV 变体值，采用设备 OEM/IHV 的映射表中的索引项的形式。</param>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAntennaSar.AntennaIndex">
      <summary>获取天线的标识符编号（采用从零开始的唯一索引形式）。</summary>
      <returns>天线的标识符编号，采用从零开始的索引形式。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandAntennaSar.SarBackoffIndex">
      <summary>获取 SAR 回退的 OEM/IHV 变体值（采用设备 OEM/IHV 的映射表中的索引项的形式）。</summary>
      <returns>SAR 回退值的索引项。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma">
      <summary>表示包括标识及其各自信号强度的 CDMA 网络提供商/蜂窝信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.BaseStationId">
      <summary>获取基站 ID。 </summary>
      <returns>基站 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.BaseStationLastBroadcastGpsTime">
      <summary>获取基站中的位置信息到达移动站后花费的时间。</summary>
      <returns>基站中的位置信息到达移动站后花费的时间。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.BaseStationLatitude">
      <summary>获取基站纬度。</summary>
      <returns>基站纬度。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.BaseStationLongitude">
      <summary>获取基站经度。</summary>
      <returns>基站经度。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.BaseStationPNCode">
      <summary>获取基站 PN 编号。 </summary>
      <returns>基站 PN 编号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.NetworkId">
      <summary>仅获取 CDMA 中的网络 ID。</summary>
      <returns>CDMA 中的网络 ID</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.PilotSignalStrengthInDB">
      <summary>获取试点信号强度，以 dB 为单位。 </summary>
      <returns>试点信号强度，以 dB 为单位。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellCdma.SystemId">
      <summary>仅获取 CDMA 中的系统 ID。</summary>
      <returns>CDMA 中的系统 ID</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm">
      <summary>表示包括标识及其各自信号强度的 GSM 网络提供商/蜂窝信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.BaseStationId">
      <summary>Gets the base station ID. </summary>
      <returns>The base station ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.CellId">
      <summary>获取蜂窝 ID。</summary>
      <returns>蜂窝 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.ChannelNumber">
      <summary>获取提供蜂窝网络的绝对射频信道号。</summary>
      <returns>提供蜂窝网络的绝对射频信道号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.LocationAreaCode">
      <summary>获取位置区域代码 (LAC)。</summary>
      <returns>位置区域代码 (LAC)。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.ProviderId">
      <summary>获取 MCC 和 MNC 的串联字符串</summary>
      <returns>The provider ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.ReceivedSignalStrengthInDBm">
      <summary>获取接收的信号强度，以 dB 为单位。</summary>
      <returns>接收的信号强度，以 dB 为单位。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellGsm.TimingAdvanceInBitPeriods">
      <summary>获取定时超前，以位周期为单位（其中位周期为 48/13us）。</summary>
      <returns>定时超前，以位周期为单位。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandCellLte">
      <summary>表示包括标识及其各自信号强度的 LTE 网络提供商/蜂窝信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.CellId">
      <summary>Gets the cell ID.</summary>
      <returns>The cell ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.ChannelNumber">
      <summary>获取提供蜂窝网络的 UNTRA 绝对射频信道号。</summary>
      <returns>提供蜂窝网络的 UNTRA 绝对射频信道号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.PhysicalCellId">
      <summary>获取物理蜂窝 ID。</summary>
      <returns>The cell ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.ProviderId">
      <summary>获取 MCC 和 MNC 的串联字符串。</summary>
      <returns>The provider ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.ReferenceSignalReceivedPowerInDBm">
      <summary>在 dBm 获取平均参考信号收到电源。</summary>
      <returns>平均参考信号接收功率，以 dBm 为单位。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.ReferenceSignalReceivedQualityInDBm">
      <summary>获取平均参考信号接收质量，以 dBm 为单位。</summary>
      <returns>平均参考信号接收质量，以 dBm 为单位。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.TimingAdvanceInBitPeriods">
      <summary>Gets the Timing Advance in bit periods, where a bit period is 48/13us.</summary>
      <returns>The Timing Advance in bit periods.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellLte.TrackingAreaCode">
      <summary>获取跟踪区域代码。</summary>
      <returns>跟踪区域代码。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo">
      <summary>检索包括各自信号强度和蜂窝站标识信息的服务网络和相邻网络蜂窝信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.NeighboringCellsCdma">
      <summary>获取相邻 [**MobileBroadbandCellCdma**]（包含所有 CDMA 提供程序的 mobilebroadbandcellcdma.md）的只读数组。</summary>
      <returns>相邻 [**MobileBroadbandCellCdma**]（包含所有 CDMA 提供程序的 mobilebroadbandcellcdma.md）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.NeighboringCellsGsm">
      <summary>获取相邻 MobileBroadbandCellGsm（包含所有 GSM 提供程序）的只读数组。</summary>
      <returns>相邻 MobileBroadbandCellGsm（包含所有 GSM 提供程序）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.NeighboringCellsLte">
      <summary>获取相邻 MobileBroadbandCellLte（包含所有 LTE 提供程序）的只读数组。</summary>
      <returns>相邻 MobileBroadbandCellLte（包含所有 LTE 提供程序）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.NeighboringCellsTdscdma">
      <summary>获取相邻 MobileBroadbandCellTdscdma（包含所有 TDSCMA 提供程序）的只读数组。</summary>
      <returns>相邻 MobileBroadbandCellTdscdma（包含所有 TDSCMA 提供程序）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.NeighboringCellsUmts">
      <summary>获取相邻 MobileBroadbandCellUmts（包含所有 UMTS 提供程序）的只读数组。</summary>
      <returns>相邻 MobileBroadbandCellUmts（包含所有 UMTS 提供程序）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.ServingCellsCdma">
      <summary>获取服务 MobileBroadbandCellCdma（包含所有 CDMA 提供程序）的只读数组。</summary>
      <returns>服务 MobileBroadbandCellCdma（包含所有 CDMA 提供程序）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.ServingCellsGsm">
      <summary>Gets a read-only array of neighboring MobileBroadbandCellGsm containing all GSM providers.</summary>
      <returns>A read-only array of neighboring MobileBroadbandCellGsm containing all GSM providers.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.ServingCellsLte">
      <summary>Gets a read-only array of neighboring MobileBroadbandCellLte containing all LTE providers.</summary>
      <returns>A read-only array of neighboring MobileBroadbandCellLte containing all LTE providers.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.ServingCellsTdscdma">
      <summary>获取服务 MobileBroadbandCellTdscdma（包含所有 TDSCMA 提供程序）的只读数组。</summary>
      <returns>服务 MobileBroadbandCellTdscdma（包含所有 TDSCMA 提供程序）的只读数组。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellsInfo.ServingCellsUmts">
      <summary>获取服务 MobileBroadbandCellUmts（包含所有 UMTS 提供程序）的只读数组。</summary>
      <returns>服务 MobileBroadbandCellUmts（包含所有 UMTS 提供程序）的只读数组。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma">
      <summary>表示包括标识及其各自信号强度的 TDSCDMA 网络提供商/蜂窝信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.CellId">
      <summary>Gets the cell ID.</summary>
      <returns>The cell ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.CellParameterId">
      <summary>获取蜂窝参数 ID。 </summary>
      <returns>蜂窝参数 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.ChannelNumber">
      <summary>获取提供蜂窝网络的频道号。</summary>
      <returns>提供蜂窝网络的频道号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.LocationAreaCode">
      <summary>Gets the Location Area Code (LAC).</summary>
      <returns>The Location Area Code (LAC).</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.PathLossInDB">
      <summary>获取路径丢失，以 dB 为单位。 </summary>
      <returns>路径丢失，以 dB 为单位。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.ProviderId">
      <summary>Gets a concatenated string of MCC and MNC.</summary>
      <returns>The provider ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.ReceivedSignalCodePowerInDBm">
      <summary>获取接收的信号代码功率，以 dBm 为单位。 </summary>
      <returns>接收的信号代码功率，以 dBm 为单位。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellTdscdma.TimingAdvanceInBitPeriods">
      <summary>Gets the Timing Advance in bit periods, where a bit period is 48/13us.</summary>
      <returns>The Timing Advance in bit periods.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts">
      <summary>表示包括标识及其各自信号强度的 UMTS 网络提供商/蜂窝信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.CellId">
      <summary>Gets the cell ID.</summary>
      <returns>The cell ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.ChannelNumber">
      <summary>获取提供蜂窝网络的 UTRAN 绝对射频信道号。</summary>
      <returns>提供蜂窝网络的 UTRAN 绝对射频信道号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.LocationAreaCode">
      <summary>Gets the Location Area Code (LAC).</summary>
      <returns>The Location Area Code (LAC).</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.PathLossInDB">
      <summary>Gets the path loss in dB. </summary>
      <returns>The path loss in dB.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.PrimaryScramblingCode">
      <summary>获取提供蜂窝网络的主扰码。</summary>
      <returns>提供蜂窝网络的主扰码。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.ProviderId">
      <summary>Gets a concatenated string of MCC and MNC.</summary>
      <returns>The provider ID.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.ReceivedSignalCodePowerInDBm">
      <summary>Gets the received signal code power in dBm. </summary>
      <returns>The received signal code power in dBm.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandCellUmts.SignalToNoiseRatioInDB">
      <summary>获取信噪比信号，以 dB 为单位。 </summary>
      <returns>The received signal code power in dBm.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation">
      <summary>表示该帐户的移动宽带网络设备的当前状态。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.CellularClass">
      <summary>获取受移动宽带网络设备支持的移动数据服务。</summary>
      <returns>由移动宽频网络设备使用的移动技术。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.CurrentRadioState">
      <summary>获取指示设备单选状态的值。</summary>
      <returns>指示设备单选状态的值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.CustomDataClass">
      <summary>获取 DataClasses 属性返回 **Custom** 时的数据类的名称。</summary>
      <returns>DataClasses 属性返回 **Custom** 时的数据类的名称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.DataClasses">
      <summary>获取受移动宽带网络设备支持的移动数据服务。</summary>
      <returns>受移动宽频网络设备支持的移动数据服务。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.DeviceId">
      <summary>获取移动宽带设备的 DeviceInformation ID。</summary>
      <returns>移动宽带设备的 DeviceInformation ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.DeviceType">
      <summary>获取一个值，该值指示移动宽带设备的类型。</summary>
      <returns>指示移动宽频设备类型的值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.FirmwareInformation">
      <summary>获取移动宽带网络设备的设备特定固件信息。</summary>
      <returns>移动宽带网络设备的设备特定固件信息。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.Manufacturer">
      <summary>获取移动宽带网络设备的制造商名称。</summary>
      <returns>移动宽频带网络设备的制造商名称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.MobileEquipmentId">
      <summary>获取唯一标识网络提供程序的移动宽带设备的值。</summary>
      <returns>唯一标识网络提供程序的移动宽带设备的值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.Model">
      <summary>获取移动宽带网络设备的模型商名称。</summary>
      <returns>移动宽频带网络设备的模型商名称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.NetworkDeviceStatus">
      <summary>获取移动宽带网络设备的准备状态。</summary>
      <returns>移动宽带网络设备的准备状态。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.PinManager">
      <summary>获取移动宽带设备的 MobileBroadbandPinManager 对象。</summary>
      <returns>移动宽带设备的 MobileBroadbandPinManager 对象。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.Revision">
      <summary>获取移动宽带设备的修订号。</summary>
      <returns>移动宽带设备的修订号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.SerialNumber">
      <summary>获取移动宽带设备的序列号。</summary>
      <returns>移动宽带设备的序列号。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.SimGid1">
      <summary>获取移动宽带网络设备的 1 级组标识符 (GID1)。</summary>
      <returns>从 SIM 卡获得的 GID1 的字符串值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.SimIccId">
      <summary>获取移动宽带网络设备的 SIM 集成电路卡标识符 (ICCID)。</summary>
      <returns>移动宽带网络设备的 SIM 集成电路卡标识符 (ICCID)。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.SimPnn">
      <summary>获取移动宽带设备的公用土地移动网络 (PLMN) 名称。</summary>
      <returns>从 SIM 卡获得的 PLMN 的字符串值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.SimSpn">
      <summary>获取移动宽带设备的服务提供商名称 (SPN)。</summary>
      <returns>从 SIM 卡获得的 SPN 的字符串值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.SubscriberId">
      <summary>获取移动宽带网络设备的订户标识符。</summary>
      <returns>移动宽带网络设备的订户标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceInformation.TelephoneNumbers">
      <summary>获取移动宽带设备的电话号码。</summary>
      <returns>移动宽带设备的电话号码。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceService">
      <summary>表示移动宽带设备服务。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceService.DeviceServiceId">
      <summary>获取移动宽带设备服务的唯一设备服务标识。</summary>
      <returns>移动宽带设备服务的唯一设备服务标识。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceService.SupportedCommands">
      <summary>获取移动宽带设备服务的受支持设备服务命令的列表。</summary>
      <returns>移动宽带设备服务的受支持设备服务命令的列表。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceService.OpenCommandSession">
      <summary>打开移动宽带设备服务的新的 MobileBroadbandDeviceServiceCommandSession。</summary>
      <returns>移动宽带设备服务的新的命令会话。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceService.OpenDataSession">
      <summary>打开移动宽带设备服务的新的 MobileBroadbandDeviceServiceDataSession。</summary>
      <returns>移动宽带设备服务的新的数据会话。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandResult">
      <summary>表示移动宽带设备服务命令的结果。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandResult.ResponseData">
      <summary>获取移动宽带设备服务上命令执行的响应数据。</summary>
      <returns>移动宽带设备服务上命令执行的响应数据。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandResult.StatusCode">
      <summary>获取移动宽带设备服务上命令执行的状态代码。</summary>
      <returns>移动宽带设备服务上命令执行的状态代码。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandSession">
      <summary>表示设备服务命令会话，该会话允许呼叫端提交预定义的命令到移动宽带设备服务的调制解调器。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandSession.CloseSession">
      <summary>关闭移动宽带设备服务上的命令会话。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandSession.SendQueryCommandAsync(System.UInt32,Windows.Storage.Streams.IBuffer)">
      <summary>在移动宽带设备服务上开启异步操作，以向命令会话发送一条查询命令。</summary>
      <param name="commandId">要执行的查询命令的命令标识符。</param>
      <param name="data">要提交作为命令一部分的数据。</param>
      <returns>返回命令结果的异步操作。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceCommandSession.SendSetCommandAsync(System.UInt32,Windows.Storage.Streams.IBuffer)">
      <summary>在移动宽带设备服务上开启异步操作，以向命令会话发送一条设置命令。</summary>
      <param name="commandId">要执行的设置命令的命令标识符。</param>
      <param name="data">The data to be submitted as part of the command.</param>
      <returns>An asynchronous operation that returns the result of the command.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceDataReceivedEventArgs">
      <summary>当接收到数据时在 MobileBroadbandDeviceServiceDataSession 中为 DataReceived 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceDataReceivedEventArgs.ReceivedData">
      <summary>获取 MobileBroadbandDeviceServiceDataSession 上接收到的数据。</summary>
      <returns>MobileBroadbandDeviceServiceDataSession 上接收到的数据。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceDataSession">
      <summary>表示设备服务数据会话，该会话允许呼叫端书写数据到移动宽带设备服务的调制解调器。</summary>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceDataSession.DataReceived">
      <summary>一个事件，指示数据在 WriteDataAsync 方法被调用后在 MobileBroadbandDeviceServiceDataSession 对象上接收。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceDataSession.CloseSession">
      <summary>关闭移动宽带设备服务上的数据会话。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceDataSession.WriteDataAsync(Windows.Storage.Streams.IBuffer)">
      <summary>在移动宽带设备服务上开启异步操作，以向数据会话书写数据。</summary>
      <param name="value">要提交作为书写操作一部分的数据。</param>
      <returns>返回书写操作结果的异步操作。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceInformation">
      <summary>包含有关移动宽带设备服务的信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceInformation.DeviceServiceId">
      <summary>获取移动宽带设备的唯一设备服务标识符。</summary>
      <returns>移动宽带设备的唯一设备服务标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceInformation.IsDataReadSupported">
      <summary>判断移动宽带设备服务能否读取数据。</summary>
      <returns>移动宽带设备服务能否读取数据。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceInformation.IsDataWriteSupported">
      <summary>判断移动宽带设备服务能否书写数据。</summary>
      <returns>移动宽带设备服务能否书写数据。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceTriggerDetails">
      <summary>提供网络设备服务通知的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceTriggerDetails.DeviceId">
      <summary>获取触发宽带设备服务事件的设备的设备 ID。</summary>
      <returns>触发事件的唯一设备标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceTriggerDetails.DeviceServiceId">
      <summary>获取设备服务触发事件的设备服务标识符。</summary>
      <returns>触发事件的唯一设备服务标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandDeviceServiceTriggerDetails.ReceivedData">
      <summary>获取与触发的事件相关联的接受的数据。</summary>
      <returns>与触发的事件相关联的数据。 数据格式取决于特定设备服务的协议。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandDeviceType">
      <summary>描述移动宽频设备的不同类型。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandDeviceType.Embedded">
      <summary>在系统中潜入该设备。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandDeviceType.Remote">
      <summary>设备为远程设备。 例如，已连接的移动电话调制解调器。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandDeviceType.Removable">
      <summary>设备可移动。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandDeviceType.Unknown">
      <summary>设备类型未知。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandModem">
      <summary>表示移动宽带调制解调器。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.CurrentAccount">
      <summary>获取当前与移动宽带调制解调器相关联的 MobileBroadbandAccount。</summary>
      <returns>当前与移动宽带调制解调器相关联的帐户。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.CurrentNetwork">
      <summary>获取描述此调制解调器当前连接到的移动宽带网络的对象。</summary>
      <returns>描述当前宽带网络。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.DeviceInformation">
      <summary>获取移动宽带调制解调器的 MobileBroadbandDeviceInformation。</summary>
      <returns>移动宽带调制解调器的设备信息。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.DeviceServices">
      <summary>获取移动宽带调制解调器可用的设备服务列表。</summary>
      <returns>移动宽带调制解调器可用的设备服务列表。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.IsInEmergencyCallMode">
      <summary>获取指示移动宽带调制解调器是否处于紧急呼叫模式的值。</summary>
      <returns>如果移动宽带调制解调器处于紧急呼叫模式，则为“true”，否则为“false”。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.IsResetSupported">
      <summary>获取指示移动宽带调制解调器是否允许重置操作的值。</summary>
      <returns>如果为 true，则可以通过调用 ResetAsync 重置调制解调器。 如果该值为 false，则调用 ResetAsync 一定会失败。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.MaxDeviceServiceCommandSizeInBytes">
      <summary>获取移动宽带调制解调器的最大设备服务命令大小（以字节为单位）。</summary>
      <returns>移动宽带调制解调器的最大设备服务命令大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModem.MaxDeviceServiceDataSizeInBytes">
      <summary>获取移动宽带调制解调器的最大设备服务数据大小（以字节为单位）。</summary>
      <returns>移动宽带调制解调器的最大设备服务数据大小（以字节为单位）。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandModem.IsInEmergencyCallModeChanged">
      <summary>在移动宽带调制解调器进入或退出紧急呼叫模式时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.FromId(System.String)">
      <summary>判断移动宽带设备是否是 Wireless WAN 设备。</summary>
      <param name="deviceId">移动宽频设备 ID。</param>
      <returns>移动宽带调制解调器。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.GetCurrentConfigurationAsync">
      <summary>异步检索移动宽带调制解调器配置信息。</summary>
      <returns>An asynchronous retrieval operation. 成功完成时包含一个表示当前配置的 MobileBroadbandModemConfiguration 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.GetDefault">
      <summary>判断默认的移动宽带调制解调器。</summary>
      <returns>The mobile broadband modem.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.GetDeviceSelector">
      <summary>获取移动宽带调制解调器的设备选择器。</summary>
      <returns>移动宽带调制解调器的设备选择器。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.GetDeviceService(System.Guid)">
      <summary>获取移动宽带调制解调器的特定设备服务。</summary>
      <param name="deviceServiceId">要检索的设备服务的唯一设备服务标识符。</param>
      <returns>检索的移动宽带设备服务。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.GetIsPassthroughEnabledAsync">
      <summary>获取一个值，该值指示是否启用了直通模式。</summary>
      <returns>一个异步操作，在完成时返回布尔值。 如果已启用直通，则值为 true；否则值为 false。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.ResetAsync">
      <summary>在移动宽带调制解调器上异步执行重置操作。</summary>
      <returns>An asynchronous reset operation.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.SetIsPassthroughEnabledAsync(System.Boolean)">
      <summary>异步启用或禁用直通模式。</summary>
      <param name="value">如果应启用直通，则为 true；否则为 false。</param>
      <returns>完成时返回 MobileBroadbandModemStatus 值的异步操作。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModem.TryGetPcoAsync">
      <summary>异步检索调制解调器的协议配置选项 (PCO) 数据。</summary>
      <returns>An asynchronous retrieval operation. 成功完成时包含一个表示协议配置选项 (PCO) 数据的 MobileBroadbandPco 对象。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandModemConfiguration">
      <summary>包含有关移动宽带调制解调器配置的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModemConfiguration.HomeProviderId">
      <summary>获取与移动宽带调制解调器相关联的本地提供商 ID。</summary>
      <returns>本地提供商 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModemConfiguration.HomeProviderName">
      <summary>获取移动宽带调制解调器的本地提供商名称。</summary>
      <returns>本地提供商名称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModemConfiguration.SarManager">
      <summary>获取 MobileBroadbandSarManager 对象，以管理 SAR 和天线相关的操作。</summary>
      <returns>MobileBroadbandSarManager 对象，用于管理 SAR 和天线相关的操作。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandModemConfiguration.Uicc">
      <summary>获取表示与移动宽带调制解调器相关联的通用集成电路卡 (UICC) 的对象。</summary>
      <returns>表示 UICC。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandModemIsolation">
      <summary>用于禁止或允许移动宽带调制解调器的某些类型的数据流量的类及方法；务必隔离用户设备 (UE) 或设备。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModemIsolation.#ctor(System.String,System.String)">
      <summary>创建 MobileBroadbandModemIsolation 类的新实例。</summary>
      <param name="modemDeviceId">The DeviceInformation Id of the mobile broadband device.</param>
      <param name="ruleGroupId">用于跟踪由正在构造的 MobileBroadbandModemIsolation 实例设置的配置的 ID。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModemIsolation.AddAllowedHost(Windows.Networking.HostName)">
      <summary>添加允许的主机。 可多次调用此方法来添加多个允许的主机。 调用 ApplyConfigurationAsync 后，将允许至所添加主机的流量。</summary>
      <param name="host">允许主机的类型必须为 IPv4 或 IPv6。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModemIsolation.AddAllowedHostRange(Windows.Networking.HostName,Windows.Networking.HostName)">
      <summary>添加一系列允许的主机。 可多次调用此方法来添加多个系列的允许的主机。 Traffic to the added host(s) will be allowed after you call ApplyConfigurationAsync.</summary>
      <param name="first">系列中的第一个允许的主机。 其类型必须为 IPv4 或 IPv6。</param>
      <param name="last">系列中的最后一个允许的主机。 其类型必须与 *first* 的类型相同。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModemIsolation.ApplyConfigurationAsync">
      <summary>异步隔离调制解调器，以仅允许核心网络流量（如 DHCP、DNS 和 ICMP）或流量流向 AddAllowedHost 或 AddAllowedHostRange 指定的一组允许的主机。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandModemIsolation.ClearConfigurationAsync">
      <summary>异步允许调制解调器中的所有流量。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandModemStatus">
      <summary>指定通过调用 SetIsPassthroughEnabledAsync 设置调制解调器直通状态的请求的状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandModemStatus.Busy">
      <summary>调制解调器正忙。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandModemStatus.NoDeviceSupport">
      <summary>调制解调器不支持此请求。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandModemStatus.OtherFailure">
      <summary>发生未指定故障。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandModemStatus.Success">
      <summary>调用成功。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandNetwork">
      <summary>表示移动带宽网络和当前网络状态。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.AccessPointName">
      <summary>当前连接的访问点的名称。</summary>
      <returns>The name of the currently connected access point.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.ActivationNetworkError">
      <summary>尝试获取最新的网络激活错误。</summary>
      <returns>最新的网络激活错误。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.NetworkAdapter">
      <summary>获取标识移动宽带网络的唯一网络接口。</summary>
      <returns>An object that uniquely identifies the network.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.NetworkRegistrationState">
      <summary>获取当前网络寄存器状态。</summary>
      <returns>当前网络寄存器状态。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.PacketAttachNetworkError">
      <summary>获取最新的数据包附加网络错误。</summary>
      <returns>最新的数据包附加网络错误。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.RegisteredDataClass">
      <summary>获取当前移动网络的数据类。</summary>
      <returns>当前移动网络的数据类。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.RegisteredProviderId">
      <summary>获取当前注册的移动网络的提供程序 ID。</summary>
      <returns>当前注册的移动网络的提供程序 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.RegisteredProviderName">
      <summary>获取当前注册的移动网络的提供程序名称。</summary>
      <returns>当前注册的移动网络的提供程序名称。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.RegistrationNetworkError">
      <summary>获取最新的网络寄存器错误。</summary>
      <returns>最新的网络寄存器错误。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.RegistrationUiccApps">
      <summary>获取用于在移动网络上注册的 SIM 卡上所有可用的 UICC 应用列表。 此列表包括目前不用于注册，但可能可以用于注册的 UICC。</summary>
      <returns>表示 UICC 应用程序的对象列表。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.GetCellsInfoAsync">
      <summary>检索包含设备注册到网络时的所有服务蜂窝网络和相邻蜂窝信息的 **MobileBroadbandCellsInfo** 对象。</summary>
      <returns>一个异步操作，在完成时返回 **MobileBroadbandCellsInfo** 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.GetVoiceCallSupportAsync">
      <summary>异步检索指示此网络当前是否支持语音调用的值。</summary>
      <returns>An asynchronous retrieval operation. 成功完成时包含指示网络是否支持语音调用（如果为 true）的值。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandNetwork.ShowConnectionUI">
      <summary>显示特定移动网络的连接 UI。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandNetworkRegistrationStateChange">
      <summary>提供有关一个网络注册状态变更的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetworkRegistrationStateChange.DeviceId">
      <summary>获取与网络注册状态变更相关联的设备的唯一标识符。</summary>
      <returns>与网络注册状态变更通知相关联的设备的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetworkRegistrationStateChange.Network">
      <summary>获取一个对象，该对象包含与该网络状态变更相关联的网络的详细信息。</summary>
      <returns>与网络注册状态变更通知相关联的网络的详细信息。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandNetworkRegistrationStateChangeTriggerDetails">
      <summary>提供有关一个网络注册状态变更通知的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandNetworkRegistrationStateChangeTriggerDetails.NetworkRegistrationStateChanges">
      <summary>获取与该通知相关联的网络注册状态变更的集合。</summary>
      <returns>注册状态变更的列表。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPco">
      <summary>表示协议配置选项 (PCO) 信息元素的类。 在分组数据协议 (PDP) 上下文激活过程中，PCO 的目的在于传输与激活关联的外部网络协议选项。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPco.Data">
      <summary>通过调制解调器，获取你以及移动网络运营商 (MNO) 设置的协议配置选项 (PCO)。 MNO 应用应该能够了解此有效负载。 它应该会解码数据并相应地控制调制解调器（例如，关闭收音机或隔离调制解调器）。</summary>
      <returns>包含协议配置选项 (PCO) 详细信息的缓冲区。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPco.DeviceId">
      <summary>Gets the DeviceInformation Id of the mobile broadband device.</summary>
      <returns>设备信息标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPco.IsComplete">
      <summary>获取一个值，指示从调制解调器接收到的数据是完整的还是协议配置选项 (PCO) 数据结构的子集。</summary>
      <returns>如果数据是完整的，则为“true”，如果它是协议配置选项 (PCO) 数据结构的子集，则为“false”。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPcoDataChangeTriggerDetails">
      <summary>提供与协议配置选项 (PCO) 数据变更通知相关的详细信息的类。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPcoDataChangeTriggerDetails.UpdatedData">
      <summary>获取与协议配置选项 (PCO) 数据变更通知相关的详细信息。</summary>
      <returns>与协议配置选项 (PCO) 数据变更通知相关的详细信息。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPin">
      <summary>包含与移动宽带 PIN 相关联的属性和方法。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.AttemptsRemaining">
      <summary>获取移动宽带 PIN 锁住之前的输入尝试次数</summary>
      <returns>移动宽带 PIN 锁住之前的输入尝试次数</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.Enabled">
      <summary>获取指示移动宽带 PIN 是否已启用的布尔值。</summary>
      <returns>指示移动宽带 PIN 是否已启用的布尔值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.Format">
      <summary>获取移动宽带 PIN 格式。</summary>
      <returns>移动宽带 PIN 格式。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.LockState">
      <summary>获取移动宽带 PIN 锁定状态。</summary>
      <returns>移动宽带 PIN 锁定状态。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.MaxLength">
      <summary>获取移动宽带 PIN 的最大长度（以字节为单位）。</summary>
      <returns>移动宽带 PIN 的最大长度（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.MinLength">
      <summary>获取移动宽带 PIN 的最小长度（以字节为单位）。</summary>
      <returns>移动宽带 PIN 的最小长度（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPin.Type">
      <summary>获取移动宽带 PIN 的 PIN 类型。</summary>
      <returns>移动宽带 PIN 的 PIN 类型。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandPin.ChangeAsync(System.String,System.String)">
      <summary>开始一个异步操作以更改已启用的移动宽带 PIN。</summary>
      <param name="currentPin">当前的移动宽带 PIN。</param>
      <param name="newPin">新的移动宽带 PIN。</param>
      <returns>一个返回结果的异步操作。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandPin.DisableAsync(System.String)">
      <summary>开始一个异步操作以禁用之前启用的移动宽带 PIN。</summary>
      <param name="currentPin">The current mobile broadband PIN.</param>
      <returns>An asynchronous operation that returns the result.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandPin.EnableAsync(System.String)">
      <summary>开始一个异步操作以启用之前禁用的移动宽带 PIN。</summary>
      <param name="currentPin">The current mobile broadband PIN.</param>
      <returns>An asynchronous operation that returns the result.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandPin.EnterAsync(System.String)">
      <summary>开始一个异步操作以从用户处获取当前移动宽带 PIN。</summary>
      <param name="currentPin">The current mobile broadband PIN.</param>
      <returns>An asynchronous operation that returns the result.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandPin.UnblockAsync(System.String,System.String)">
      <summary>开始一个异步操作，以使用一个 PIN 解锁密匙 (PUK) 解锁一个之前锁定的移动宽带 PIN。</summary>
      <param name="pinUnblockKey">PIN 解锁密匙。</param>
      <param name="newPin">The new mobile broadband PIN.</param>
      <returns>An asynchronous operation that returns the result.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinFormat">
      <summary>描述移动宽带 PIN 可能的格式。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinFormat.Alphanumeric">
      <summary>PIN 是字母与数字的。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinFormat.Numeric">
      <summary>PIN 是数字的。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinFormat.Unknown">
      <summary>未定义任何 PIN 格式。 这通常不使用。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinLockState">
      <summary>描述移动宽带 PIN 可能的 PIN 锁状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinLockState.PinRequired">
      <summary>PIN 输入是必需的。 MobileBroadbandPinType 将包含更多 PIN 需要的信息。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinLockState.PinUnblockKeyRequired">
      <summary>无效 PIN 输入太频繁，需要 PIN 解锁密匙 (PUK) 才能处理。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinLockState.Unknown">
      <summary>PIN 锁状态未知。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinLockState.Unlocked">
      <summary>PIN 锁状态未锁的。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinLockStateChange">
      <summary>包含 PIN 锁状态变更通知的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinLockStateChange.DeviceId">
      <summary>获取与 PIN 锁状态变更关联的设备标识符。</summary>
      <returns>与此 PIN 锁状态变更关联的唯一设备标识符。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinLockStateChange.PinLockState">
      <summary>获取表示 PIN 锁状态变更之后新的 PIN 锁状态的值。</summary>
      <returns>一个指示新 PIN 锁状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinLockStateChange.PinType">
      <summary>获取表示涉及 PIN 锁状态变更的 PIN 类型的值。</summary>
      <returns>一个描述状态发生变更的 PIN 的类型的枚举值。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinLockStateChangeTriggerDetails">
      <summary>Provides details for a network registration state change notification.</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinLockStateChangeTriggerDetails.PinLockStateChanges">
      <summary>获取与通知相关联的 PIN 锁状态变更详细信息的集合。</summary>
      <returns>PIN 锁状态变更详细信息的列表。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinManager">
      <summary>定义给定移动宽带调制解调器和 SIM 卡的 PIN 管理器。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinManager.SupportedPins">
      <summary>获取移动宽带调制解调器和 SIM 卡所支持的 PIN 类型的列表。</summary>
      <returns>移动宽带调制解调器和 SIM 卡所支持的 PIN 类型的列表。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandPinManager.GetPin(Windows.Networking.NetworkOperators.MobileBroadbandPinType)">
      <summary>获取特定 PIN 类型的移动宽带 PIN。</summary>
      <param name="pinType">移动宽带 PIN 类型。</param>
      <returns>返回的移动宽带 PIN。 这个值是终端用户提供的获来自缓存（如果允许的话）。 。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinOperationResult">
      <summary>表示移动宽带 PIN 操作的结果。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinOperationResult.AttemptsRemaining">
      <summary>获取移动宽带 PIN 锁住之前的 PIN 输入尝试次数。</summary>
      <returns>移动宽带 PIN 锁住之前的 PIN 输入尝试次数。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandPinOperationResult.IsSuccessful">
      <summary>获取指示 PIN 操作是否成功的值。</summary>
      <returns>如果为 true，则成功。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandPinType">
      <summary>描述移动宽带 PIN 可能的类型。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.CorporatePin">
      <summary>这是允许设备个人化到特定公司的 PIN。 要了解有关该 PIN 类型的更多信息，请参见 3GPP 规范的第 22.022 节。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.Custom">
      <summary>这是由供应商定义的自定义 PIN 类型。 它不包括在清单中。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.FirstSimPin">
      <summary>这是将设备锁定在第一个插入的 SIM 卡的 PIN。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.NetworkPin">
      <summary>这是允许设备个人化到网络的 PIN。 For more information about this PIN type, see section 22.022 of the 3GPP specification.</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.NetworkSubsetPin">
      <summary>这是允许设备个人化到网络子集的 PIN。 For more information about this PIN type, see section 22.022 of the 3GPP specification.</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.None">
      <summary>未使用（仅用于初始化）。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.Pin1">
      <summary>对于基于 GSM 的设备，这是订阅者身份模块 (SIM) PIN。 对于基于 CDMA 的设备，加电设备锁报告为 PIN1。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.Pin2">
      <summary>这是保护某些 SIM 功能的 SIM PIN2。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.ServiceProviderPin">
      <summary>这是允许设备个人化到服务提供商的 PIN。 For more information about this PIN type, see section 22.022 of the 3GPP specification.</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.SimPin">
      <summary>这是将设备锁定在特定 SIM 卡的 PIN。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandPinType.SubsidyLock">
      <summary>这是允许设备限制在特定网络上操作的 PIN。 For more information about this PIN type, see section 22.022 of the 3GPP specification.</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandRadioState">
      <summary>描述移动宽频设备的单选状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandRadioState.Off">
      <summary>收音机已关闭。 这可能是因为已经使用设备上的物理开关，或使用控制面板上的软件机制（例如 **Airplane Mode**）将其关闭。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandRadioState.On">
      <summary>收音机已打开。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandRadioStateChange">
      <summary>包含无线电状态变更通知的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandRadioStateChange.DeviceId">
      <summary>获取无线电状态发生变更的设备的设备 ID。</summary>
      <returns>无线电状态发生变更的设备的唯一 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandRadioStateChange.RadioState">
      <summary>获取无线电的新状态。</summary>
      <returns>无线电状态变更后的无线电新状态。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandRadioStateChangeTriggerDetails">
      <summary>提供有关一个无线电状态变更通知的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandRadioStateChangeTriggerDetails.RadioStateChanges">
      <summary>获取与通知相关联的无线电状态变更详细信息的集合。</summary>
      <returns>无线电状态变更详细信息的列表。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandSarManager">
      <summary>包含 SAR 配置属性和在设备上更改这些属性的控制方法。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.Antennas">
      <summary>获取设备上每根天线的当前 SAR 配置模式的集合。 </summary>
      <returns>设备上每根天线的当前 SAR 配置模式的集合。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.HysteresisTimerPeriod">
      <summary>获取用于确定天线传输状态的滞后计时器的时间范围。</summary>
      <returns>滞后计时器的时间范围。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.IsBackoffEnabled">
      <summary>获取指示 SAR 回退功能是否在设备上启用的值。</summary>
      <returns>如果启用了 SAR 回退功能，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.IsSarControlledByHardware">
      <summary>获取指示 SAR 配置受设备硬件控制的值。</summary>
      <returns>如果 SAR 配置受设备硬件控制则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.IsWiFiHardwareIntegrated">
      <summary>获取指示设备中是否集成了 WLAN 和蜂窝 SAR 的值。</summary>
      <returns>如果设备中集成了 WLAN 和蜂窝 SAR 则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.TransmissionStateChanged">
      <summary>当从设备收到指示当前传输状态发生改变的通知时发生。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.DisableBackoffAsync">
      <summary>禁用设备上的 SAR 回退功能。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.EnableBackoffAsync">
      <summary>启用设备上的 SAR 回退功能。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.GetIsTransmittingAsync">
      <summary>获取一个值，该值指示调制解调器处于传输还是空闲状态。</summary>
      <returns>如果调制解调器处于传输状态，则为 True；否则，处于空闲状态。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.RevertSarToHardwareControlAsync">
      <summary>将设备重新设置为硬件控制模式。 相关 SAR 配置值重置为硬件默认设置。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.SetConfigurationAsync(Windows.Foundation.Collections.IIterable{Windows.Networking.NetworkOperators.MobileBroadbandAntennaSar})">
      <summary>向设备发送请求以更改 SAR 配置。  </summary>
      <param name="antennas">包含要配置的 SAR 回退属性天线集合。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.SetTransmissionStateChangedHysteresisAsync(Windows.Foundation.TimeSpan)">
      <summary>设置用于确定是否传输活动是否处于空闲状态的滞后计时器（1-5 秒）。</summary>
      <param name="timerPeriod">/** 时间范围大小在 1 至 5 秒之间。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.StartTransmissionStateMonitoring">
      <summary>开始监视设备上的传输状态更改。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandSarManager.StopTransmissionStateMonitoring">
      <summary>停止监视设备上的传输状态更改。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandTransmissionStateChangedEventArgs">
      <summary>提供 TransmissionStateChanged 事件的数据。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandTransmissionStateChangedEventArgs.IsTransmitting">
      <summary>获取一个值，该值指示调制解调器是否处于传输状态。</summary>
      <returns>如果调制解调器处于传输状态，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandUicc">
      <summary>表示通用集成电路卡 (UICC)，通常称为移动宽带设备上的 SIM 卡。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUicc.SimIccId">
      <summary>获取移动宽带设备上的唯一 SIM 卡身份。</summary>
      <returns>移动宽带设备上的唯一 SIM 卡身份。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandUicc.GetUiccAppsAsync">
      <summary>异步检索移动宽带 UICC（SIM 卡）应用程序的列表。</summary>
      <returns>An asynchronous retrieval operation. 成功完成后会返回一个带有检索操作结果的对象。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandUiccApp">
      <summary>表示 UICC（SIM 卡）应用程序。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccApp.Id">
      <summary>获取此 UICC 应用程序的 ID。</summary>
      <returns>UICC 应用程序的 ID。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccApp.Kind">
      <summary>获取此实例所表示的 UICC 应用程序种类。</summary>
      <returns>指定此 UICC 应用程序种类的枚举值。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandUiccApp.GetRecordDetailsAsync(Windows.Foundation.Collections.IIterable{System.UInt32})">
      <summary>异步检索有关 UICC 应用程序的详细信息。</summary>
      <param name="uiccFilePath">指定应用程序的 UICC 文件路径的字符序列。 使用此实例的 MobileBroadbandUiccApp.Id 属性值获取此应用程序的应用记录详细信息。</param>
      <returns>An asynchronous retrieval operation. 成功完成后返回一个为指定应用程序的详细信息进行初始化的 MobileBroadbandUiccAppRecordDetailsResult 实例。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.MobileBroadbandUiccApp.ReadRecordAsync(Windows.Foundation.Collections.IIterable{System.UInt32},System.Int32)">
      <summary>异步读取 UICC 应用程序记录。</summary>
      <param name="uiccFilePath">指定到 UICC 应用程序的路径的字符序列。</param>
      <param name="recordIndex">UICC 应用程序的记录内的记录索引。</param>
      <returns>An asynchronous retrieval operation. 成功完成后，返回具有操作结果的 MobileBroadbandUiccAppReadRecordResult。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppOperationStatus">
      <summary>描述 UICC 应用程序上的操作状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppOperationStatus.AccessConditionNotHeld">
      <summary>操作失败，原因是没有满足访问条件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppOperationStatus.InvalidUiccFilePath">
      <summary>操作失败，原因是指定了一个无效的 UICC 文件路径。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppOperationStatus.Success">
      <summary>成功完成。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppOperationStatus.UiccBusy">
      <summary>操作失败，原因是 UICC 繁忙。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppReadRecordResult">
      <summary>封装 UICC 应用程序记录读取操作的结果。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppReadRecordResult.Data">
      <summary>获取应用程序记录读取操作返回的数据。 请注意，如果 *Status* 不是 **Success**，则此值可能无效或为空。</summary>
      <returns>数据。 格式由 UICC 应用程序定义。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppReadRecordResult.Status">
      <summary>获取指示记录读取是否成功完成的值。</summary>
      <returns>完成的操作的状态。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult">
      <summary>包含有关使用 MobileBroadbandUiccAppClass.GetRecordDetailsAsync 进行初始化的 UICC 应用程序读取操作的结果的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult.Kind">
      <summary>获取指定记录种类的枚举值。</summary>
      <returns>记录种类。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult.ReadAccessCondition">
      <summary>获取指定如何确定对此记录的读取访问的值。</summary>
      <returns>描述如何确定读取访问的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult.RecordCount">
      <summary>获取由此 UICC 应用程序提供的记录列表中的此记录的计数。</summary>
      <returns>此记录的计数。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult.RecordSize">
      <summary>获取此记录的大小（以字节为单位）。</summary>
      <returns>记录大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult.Status">
      <summary>获取检索 UICC 应用程序记录详细信息的操作状态。 如果此值不是 **Success**，则其他属性可能不包含有效值。</summary>
      <returns>The status value.</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppRecordDetailsResult.WriteAccessCondition">
      <summary>获取指定如何确定对此记录的写入访问的值。</summary>
      <returns>描述如何确定写入访问的枚举值。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppsResult">
      <summary>调用 MobileBroadbandUicc.GetUiccAppsAsync 的报告结果。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppsResult.Status">
      <summary>获取已完成的 MobileBroadbandUicc.GetUiccAppsAsync 的操作状态。 如果此值不是 **Success**，则其他属性可能无效。</summary>
      <returns>描述操作状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.MobileBroadbandUiccAppsResult.UiccApps">
      <summary>使用 MobileBroadbandUicc.GetUiccAppsAsync 检索到的 UICC 应用程序列表。 注意，这只有在 *Status* 为 **Success** 时才有效。</summary>
      <returns>UICC 应用程序的列表。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkDeviceStatus">
      <summary>描述要连接到无线网络的设备的准备情况。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.AccountNotActivated">
      <summary>移动宽频设备的订阅帐户不是活动的。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.BadSim">
      <summary>SIM 卡无效。 PIN 阻止键尝试超出限制时，可能发生此情况。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.DeviceBlocked">
      <summary>移动宽频设备由 PIN 或密码阻止，以防止初始化设备和通过无线网络进行注册。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.DeviceHardwareFailure">
      <summary>移动宽频设备硬件不响应。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.DeviceLocked">
      <summary>移动宽频设备由 PIN 或密码锁定，以防止初始化设备和通过无线网络进行注册。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.DeviceNotReady">
      <summary>移动宽频设备关闭。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.DeviceReady">
      <summary>该设备已开启并为移动宽带操作进行准备。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkDeviceStatus.SimNotInserted">
      <summary>移动宽频设备无 SIM 卡。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorDataUsageNotificationKind">
      <summary>定义指定激活了 NetworkOperatorDataUsageTrigger 的数据使用量更改类型的常量。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorDataUsageNotificationKind.DataUsageProgress">
      <summary>指示数据使用的可操作进度已发生。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorDataUsageTriggerDetails">
      <summary>提供有关激活了 NetworkOperatorDataUsageTrigger 的数据使用量更改的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorDataUsageTriggerDetails.NotificationKind">
      <summary>获取有关激活了移动网络运营商数据使用量触发器的数据使用量更改的详细信息。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType">
      <summary>描述网络运营商通知消息的类型。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.Cdma">
      <summary>消息类型为 CDMA。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.DataPlanDeleted">
      <summary>已删除数据计划。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.DataPlanReset">
      <summary>已重置数据计划。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.DataPlanThresholdReached">
      <summary>已到达数据计划数据阈值。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.Gsm">
      <summary>消息类型为 GSM。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.ProfileConnected">
      <summary>连接到移动运营商的配置文件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.ProfileDisconnected">
      <summary>与移动运营商断开连接的配置文件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.RegisteredHome">
      <summary>注册为本地的移动宽频设备。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.RegisteredRoaming">
      <summary>注册为漫游的移动宽频设备。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.TetheringEntitlementCheck">
      <summary>移动宽带设备可用于网络共享。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.TetheringNumberOfClientsChanged">
      <summary>当前使用绑定网络的客户端数已经更改。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.TetheringOperationalStateChanged">
      <summary>设备的绑定功能的操作状态已经更改。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkOperatorEventMessageType.Ussd">
      <summary>消息类型为 USSD。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorTetheringAccessPointConfiguration">
      <summary>提供配置并创建包含特定网络帐户 ID (SSID) 的 NetworkOperatorTetheringAccessPointConfiguration 对象的功能，并指定用于对尝试与共享 (tethering) 网络建立网络连接的客户端进行身份验证的密码。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringAccessPointConfiguration.#ctor">
      <summary>创建 NetworkOperatorTetheringAccessPointConfiguration 的实例。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringAccessPointConfiguration.Passphrase">
      <summary>获取或设置用于验证连接的口令。</summary>
      <returns>网络密码。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringAccessPointConfiguration.Ssid">
      <summary>获取或设置网络帐户 ID。</summary>
      <returns>网络帐户 ID</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorTetheringClient">
      <summary>包含有关网络共享客户端的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringClient.HostNames">
      <summary>获取此网络共享客户端使用的主机名列表。</summary>
      <returns>主机名列表。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringClient.MacAddress">
      <summary>获取此网络共享客户端的 MAC 地址。</summary>
      <returns>MAC 地址。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager">
      <summary>此接口将公开用于控制和配置特定网络帐户的 Tethering 功能的方法和属性。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.ClientCount">
      <summary>获取绑定网络上当前连接的客户端数。</summary>
      <returns>当前客户端数。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.MaxClientCount">
      <summary>获取绑定网络上的最大客户端连接数。</summary>
      <returns>最大客户端连接数。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.TetheringOperationalState">
      <summary>获取绑定功能的当前操作状态。 可能的值由 TetheringOperationalState 定义</summary>
      <returns>当前的操作状态。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.ConfigureAccessPointAsync(Windows.Networking.NetworkOperators.NetworkOperatorTetheringAccessPointConfiguration)">
      <summary>使用此方法为 Tethering 网络提供 Tethering 网络配置详细信息。</summary>
      <param name="configuration">提供网络帐户 ID (SSID) 并指定在建立共享 (tethered) 网络连接时用于身份验证的密码。</param>
      <returns>The asynchronous action.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.CreateFromConnectionProfile(Windows.Networking.Connectivity.ConnectionProfile)">
      <summary>使用给定配置文件作为公共接口和 Wi-Fi 作为私有接口创建 NetworkOperatorTetheringManager。</summary>
      <param name="profile">要使用的连接配置文件。</param>
      <returns>所生成的管理器对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.CreateFromConnectionProfile(Windows.Networking.Connectivity.ConnectionProfile,Windows.Networking.Connectivity.NetworkAdapter)">
      <summary>使用给定配置文件作为公共接口和在给定 NetworkAdapter 上作为私有接口创建 NetworkOperatorTetheringManager。</summary>
      <param name="profile">Connection profile to be used.</param>
      <param name="adapter">共享连接的网络适配器。 共享连接由 NetworkOperatorTetheringManager 控制。</param>
      <returns>The resulting manager object.</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.CreateFromNetworkAccountId(System.String)">
      <summary>使用为移动宽带设备提供的网络帐户 ID 为特定的网络帐户创建 NetworkOperatorTetheringManager 实例。</summary>
      <param name="networkAccountId">网络帐户 ID。</param>
      <returns>NetworkOperatorTetheringManager 对象。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.GetCurrentAccessPointConfiguration">
      <summary>获取由 NetworkOperatorTetheringAccessPointConfiguration 对象定义的网络帐户的当前访问点配置。</summary>
      <returns>指示网络帐户 ID 并指定在建立绑定网络连接时用于身份验证的密码。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.GetTetheringCapability(System.String)">
      <summary>指示设备是否能够创建绑定网络。 可能的值由 TetheringCapability 定义。</summary>
      <param name="networkAccountId">The network account ID.</param>
      <returns>网络帐户的绑定功能。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.GetTetheringCapabilityFromConnectionProfile(Windows.Networking.Connectivity.ConnectionProfile)">
      <summary>根据给定的连接配置文件获取网络共享功能。</summary>
      <param name="profile">要检查的连接配置文件。</param>
      <returns>连接配置文件的网络共享功能。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.GetTetheringClients">
      <summary>检索 NetworkOperatorTetheringManager 的共享客户端列表。</summary>
      <returns>客户端列表。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.StartTetheringAsync">
      <summary>建立绑定网络。</summary>
      <returns>共用网络操作的结果。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.NetworkOperatorTetheringManager.StopTetheringAsync">
      <summary>关闭共享 (Tethering) 网络。</summary>
      <returns>The result of the tethering network operation.</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkOperatorTetheringOperationResult">
      <summary>表示 StartTetheringAsync 或 StopTetheringAsync 操作的结果。 除了 TetheringOperationStatus 值，它还可以包括一个可选错误消息字符串，用以提供该错误的特定于移动运营商的上下文。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringOperationResult.AdditionalErrorMessage">
      <summary>可选错误消息字符串，提供移动运营商特定上下文给该错误。</summary>
      <returns>移动运营商定义的错误上下文。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.NetworkOperatorTetheringOperationResult.Status">
      <summary>指示绑定操作的结果。 可能的值由 TetheringOperationStatus 定义</summary>
      <returns>绑定操作的结果。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.NetworkRegistrationState">
      <summary>描述移动宽频设备的网络寄存器状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.Denied">
      <summary>已拒绝设备注册。 可能进行紧急语音呼叫。 这适用于语音而不是数据。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.Deregistered">
      <summary>该设备未注册，并且当前没有在搜索网络提供程序。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.Home">
      <summary>该设备在本地网络提供程序上。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.None">
      <summary>无连接。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.Partner">
      <summary>该设备在漫游合作伙伴网络提供程序上。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.Roaming">
      <summary>该设备在漫游网络提供程序上。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.NetworkRegistrationState.Searching">
      <summary>该设备未注册，并且正在搜索网络提供程序。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ProfileMediaType">
      <summary>描述所配置的网络连接配置文件的网络类型。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ProfileMediaType.Wlan">
      <summary>该配置文件适用于本地无线局域网 (WLAN)。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ProfileMediaType.Wwan">
      <summary>该配置文件适用于无线广域网 (WLAN)。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ProfileUsage">
      <summary>用于更新计划数据的用法。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ProfileUsage.LastSyncTime">
      <summary>上次更新 *UsageInMegabytes* 时。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.ProfileUsage.UsageInMegabytes">
      <summary>更新用法（以 MB 为单位）。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ProvisionedProfile">
      <summary>更新移动宽频配置文件的成本和用法信息。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ProvisionedProfile.UpdateCost(Windows.Networking.Connectivity.NetworkCostType)">
      <summary>由应用程序调用以更新特定配置文件的成本。</summary>
      <param name="value">更新配置文件的成本。</param>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ProvisionedProfile.UpdateUsage(Windows.Networking.NetworkOperators.ProfileUsage)">
      <summary>由应用程序调用以更新特定配置文件的用法。</summary>
      <param name="value">更新配置文件的用法。</param>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ProvisionFromXmlDocumentResults">
      <summary>配置操作操作完成后返回应用程序的结果对象。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ProvisionFromXmlDocumentResults.AllElementsProvisioned">
      <summary>确定配置 XML 中指定的所有元素是否都可以应用。</summary>
      <returns>如果在配置 XML 中指定的所有元素都可以应用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.ProvisionFromXmlDocumentResults.ProvisionResultsXml">
      <summary>指示配置文件中哪些元素不能成功配置的。</summary>
      <returns>指示配置文件中哪些元素不能成功中配置的 ResultsSchema 的实例。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.ProvisioningAgent">
      <summary>表示通过网络提供程序提供连接和订阅信息的代理。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ProvisioningAgent.#ctor">
      <summary>创建 ProvisioningAgent 接收器的新实例。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ProvisioningAgent.CreateFromNetworkAccountId(System.String)">
      <summary>创建与所提供的网络帐户 ID 关联的移动设备的配置代理。</summary>
      <param name="networkAccountId">用于选择供配置代理使用的相应移动宽频设备的网络帐户 ID。</param>
      <returns>与所提供的网络帐户 ID 关联的移动设备的配置代理。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ProvisioningAgent.GetProvisionedProfile(Windows.Networking.NetworkOperators.ProfileMediaType,System.String)">
      <summary>检索移动宽带配置文件关联的成本和计划信息。</summary>
      <param name="mediaType">配置文件所属的媒体类型。</param>
      <param name="profileName">将应用成本的配置文件的名称。</param>
      <returns>配置文件。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.ProvisioningAgent.ProvisionFromXmlDocumentAsync(System.String)">
      <summary>基于提供的 XML 文档为网络连接异步提供设备。</summary>
      <param name="provisioningXmlDocument">包含网络连接配置信息的 CarrierControlSchema 的实例。</param>
      <returns>要启动配置尝试并跟踪其完成的异步处理程序。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.TetheringCapability">
      <summary>定义可在调用 NetworkOperatorTetheringManager.GetTetheringCapability 后返回的值，用以指示网络帐户的绑定功能。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledByGroupPolicy">
      <summary>已根据当前组策略禁用了共享 (Tethering)。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledByHardwareLimitation">
      <summary>由于硬件限制，无法使用共享 (Tethering)。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledByOperator">
      <summary>网络运营商已对此帐户禁用共享 (Tethering) 操作。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledByRequiredAppNotInstalled">
      <summary>对于绑定操作所需的应用程序不可用。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledBySku">
      <summary>当前帐户服务不支持共享 (Tethering)。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledBySystemCapability">
      <summary>系统已禁用共享 (Tethering)，因为应用清单中缺乏必要的 **DeviceCapability** 条目。 参见 CreateFromConnectionProfile 了解有关清单要求的详细信息。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.DisabledDueToUnknownCause">
      <summary>共享 (Tethering) 由于未知原因被禁用。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringCapability.Enabled">
      <summary>共享 (Tethering) 已启用。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.TetheringEntitlementCheckTriggerDetails">
      <summary>提供有关激活了 TetheringEntitlementCheckTrigger 的绑定事件的详细信息。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.TetheringEntitlementCheckTriggerDetails.NetworkAccountId">
      <summary>获取指定网络帐户 ID (SSID) 的值，该 ID 是收到了通知的移动宽带帐户的唯一标识符。</summary>
      <returns>指定网络帐户 ID (SSID) 的值。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.TetheringEntitlementCheckTriggerDetails.AllowTethering">
      <summary>指示允许对设备的网络帐户 ID (SSID) 进行绑定。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.TetheringEntitlementCheckTriggerDetails.DenyTethering(System.String)">
      <summary>指示拒绝对设备的网络帐户 ID (SSID) 进行绑定。</summary>
      <param name="entitlementFailureReason">指定绑定失败的原因的字符串。</param>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.TetheringOperationalState">
      <summary>定义由 NetworkOperatorTetheringManager.TetheringOperationalState 属性使用的值，用以指示设备的绑定功能的操作状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationalState.InTransition">
      <summary>该共享 (Tethering) 功能当前在 **On** 和 **Off** 状态之间切换。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationalState.Off">
      <summary>共享 (Tethering) 已关闭。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationalState.On">
      <summary>共享 (Tethering) 已打开。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationalState.Unknown">
      <summary>当前操作状态未知。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.TetheringOperationStatus">
      <summary>定义用 NetworkOperatorTetheringOperationResult 对象返回的值，用以指示绑定操作的状态。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.BluetoothDeviceOff">
      <summary>因为蓝牙或必需的蓝牙设备已关闭，该操作无法启动。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.EntitlementCheckFailure">
      <summary>由于该帐户当前不支持共享 (tethering) 操作，此操作未完成。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.EntitlementCheckTimeout">
      <summary>由于无法联系移动运营商以确认是否为此帐户启用了共享 (tethering) 功能，此操作未完成。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.MobileBroadbandDeviceOff">
      <summary>移动宽带设备已关闭，无法开始该操作。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.NetworkLimitedConnectivity">
      <summary>由于网络连接有限，该操作未完成。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.OperationInProgress">
      <summary>操作仍在进行。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.Success">
      <summary>The operation completed successfully.</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.Unknown">
      <summary>操作状态未知。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.TetheringOperationStatus.WiFiDeviceOff">
      <summary>Wifi 设备已关闭，无法开始该操作。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UiccAccessCondition">
      <summary>描述对使用 UICC 应用程序进行操作所规定的条件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.Administrative5">
      <summary>访问需要管理 5。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.Administrative6">
      <summary>访问需要管理 6。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.AlwaysAllowed">
      <summary>始终允许访问。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.NeverAllowed">
      <summary>从不允许访问。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.Pin1">
      <summary>访问需要 PIN 1。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.Pin2">
      <summary>访问需要 PIN 2。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.Pin3">
      <summary>访问需要 PIN 3。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAccessCondition.Pin4">
      <summary>访问需要 PIN 4。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UiccAppKind">
      <summary>描述 UICC 应用程序的种类。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.CSim">
      <summary>CDMA 应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.ISim">
      <summary>IP 多媒体服务应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.MF">
      <summary>主文件应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.MFRuim">
      <summary>可移动的用户标识卡应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.MFSim">
      <summary>一个 GSM 应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.Unknown">
      <summary>一个未知种类。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppKind.USim">
      <summary>UMTS 应用程序。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UiccAppRecordKind">
      <summary>描述 UICC 应用程序记录的种类。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppRecordKind.RecordOriented">
      <summary>由记录序列组成的文件。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppRecordKind.Transparent">
      <summary>一个透明文件 - 没有进一步结构的字节序列。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UiccAppRecordKind.Unknown">
      <summary>未知应用记录类型。 例如，一个调制解调器可枚举、但不是用于蜂窝注册的 UICC 应用可能会被报告为 **Unknown**。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UssdMessage">
      <summary>表示用于向网络发送消息和从中接受消息的 USSD 消息。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdMessage.#ctor(System.String)">
      <summary>创建 UssdMessage 的新实例，并将所提供的字符串编码到消息负载中。</summary>
      <param name="messageText">UssdMessage 的负载。</param>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.UssdMessage.DataCodingScheme">
      <summary>获取或设置此 UssdMessage 的负载的编码方案。</summary>
      <returns>此 UssdMessage 的负载的编码方案。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.UssdMessage.PayloadAsText">
      <summary>获取或设置作为文本的此 UssdMessage 的负载。</summary>
      <returns>此 UssdMessage 作为文本的负载。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdMessage.GetPayload">
      <summary>获取此 UssdMessage 的原始负载。</summary>
      <returns>此 UssdMessage 的原始负载。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdMessage.SetPayload(System.Byte[])">
      <summary>设置此 UssdMessage 的原始负载。</summary>
      <param name="value">The raw payload of this UssdMessage.</param>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UssdReply">
      <summary>表示发送 USSD 消息之后的网络响应。</summary>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.UssdReply.Message">
      <summary>获取 USSD 响应消息。</summary>
      <returns>USSD 响应的消息。</returns>
    </member>
    <member name="P:Windows.Networking.NetworkOperators.UssdReply.ResultCode">
      <summary>获取 USSD 响应的结果代码。</summary>
      <returns>USSD 响应的结果代码。</returns>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UssdResultCode">
      <summary>描述已发送到网络的信息的 USSD 响应代码。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UssdResultCode.ActionRequired">
      <summary>接收的 USSD 消息是来自网络的 USSD 请求或用户发送到网络的响应。 需要附加信息。 USSD 会话已打开。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UssdResultCode.NetworkTimeout">
      <summary>因为没有来自网络的响应，USSD 会话已关闭。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UssdResultCode.NoActionRequired">
      <summary>接收的 USSD 消息是来自网络的 USSD 通知或早期请求的响应。 不需要更多信息。 USSD 会话已关闭。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UssdResultCode.OperationNotSupported">
      <summary>因为请求无效或不能通过驱动器、设备或网络进行处理，所以前面的 USSD 请求失败。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UssdResultCode.OtherLocalClient">
      <summary>因为另一个本地客户端具有有效的 USSD 会话，所以前面的 USSD 请求失败。</summary>
    </member>
    <member name="F:Windows.Networking.NetworkOperators.UssdResultCode.Terminated">
      <summary>USSD 会话已通过网络或本地客户端停止。</summary>
    </member>
    <member name="T:Windows.Networking.NetworkOperators.UssdSession">
      <summary>表示 USSD 网络协议的会话。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdSession.Close">
      <summary>关闭与网络的 USSD 会话。</summary>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdSession.CreateFromNetworkAccountId(System.String)">
      <summary>创建与所提供的网络帐户 ID 关联的移动设备的 USSD 会话。</summary>
      <param name="networkAccountId">用于选择供 USSD 会话使用的相应移动宽频设备的网络帐户 ID。</param>
      <returns>与所提供的网络帐户 ID 关联的移动设备的 USSD 会话。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdSession.CreateFromNetworkInterfaceId(System.String)">
      <summary>创建与所提供的网络接口 ID 关联的移动设备的 USSD 会话。</summary>
      <param name="networkInterfaceId">用于选择供 USSD 会话的相应移动宽频设备的网络接口 ID。</param>
      <returns>与所提供的网络接口 ID 关联的移动设备的 USSD 会话。</returns>
    </member>
    <member name="M:Windows.Networking.NetworkOperators.UssdSession.SendMessageAndGetReplyAsync(Windows.Networking.NetworkOperators.UssdMessage)">
      <summary>将消息发送到 USSD 会话并返回处理程序以异步检索答复。</summary>
      <param name="message">要发送给 USSD 会话的消息。</param>
      <returns>要检索已发送消息的 USSD 响应的异步处理程序。</returns>
    </member>
    <member name="T:Windows.Networking.Proximity.ConnectionRequestedEventArgs">
      <summary>包含通过 ConnectionRequested 事件传递给应用程序的属性。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.ConnectionRequestedEventArgs.PeerInformation">
      <summary>获取请求连接的对等类的信息。</summary>
      <returns>请求连接的对等类的信息。</returns>
    </member>
    <member name="T:Windows.Networking.Proximity.DeviceArrivedEventHandler">
      <summary>描述处理 DeviceArrived 事件的方法。</summary>
      <param name="sender">引发事件 DeviceArrived 的接近度设备。</param>
    </member>
    <member name="T:Windows.Networking.Proximity.DeviceDepartedEventHandler">
      <summary>描述处理 DeviceDeparted 事件的方法。</summary>
      <param name="sender">引发事件 DeviceDeparted 的接近度设备。</param>
    </member>
    <member name="T:Windows.Networking.Proximity.MessageReceivedHandler">
      <summary>描述在已订阅的消息已接收时将处理引发事件的方法。</summary>
      <param name="sender">接收消息的接近程度设备。</param>
      <param name="message">传递给事件处理程序的消息和相关数据。</param>
    </member>
    <member name="T:Windows.Networking.Proximity.MessageTransmittedHandler">
      <summary>描述在发布消息已传输时将处理引发事件的方法。</summary>
      <param name="sender">发布消息的接近程度设备。</param>
      <param name="messageId">消息的发布 ID。</param>
    </member>
    <member name="T:Windows.Networking.Proximity.PeerDiscoveryTypes">
      <summary>指示哪些发现选项可与 PeerFinder 类一起使用。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerDiscoveryTypes.Browse">
      <summary>可以使用 Wifi-Direct 通过 PeerFinder 类的 FindAllPeersAsync 和 ConnectAsync 方法查找对等项。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerDiscoveryTypes.None">
      <summary>无支持的发现类型可用。 无法使用 PeerFinder 类。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerDiscoveryTypes.Triggered">
      <summary>您可以点击通过使用 PeerFinder 类连接至对等项。</summary>
    </member>
    <member name="T:Windows.Networking.Proximity.PeerFinder">
      <summary>使您可以在邻近设备上发现您应用程序的其他实例，并使用点击笔势或浏览在对等类应用程序之间创建套接字连接。 要在 Windows 8.1 及更高版本上创建蓝牙套接字连接，请改为使用 Windows.Devices.Bluetooth.Rfcomm。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.AllowBluetooth">
      <summary>指定 PeerFinder 类是否可以通过使用蓝牙来连接 StreamSocket 对象。</summary>
      <returns>如果 PeerFinder 类可以通过使用蓝牙来连接 StreamSocket 对象，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.AllowInfrastructure">
      <summary>指定 PeerFinder 类是否可以使用 TCP/IP 来连接到 StreamSocket 对象。</summary>
      <returns>如果 PeerFinder 类可以连接至 StreamSocket 使用 TCP/IP 的对象，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.AllowWiFiDirect">
      <summary>指定 PeerFinder 类是否可以通过使用 Wi-Fi Direct 来连接 StreamSocket 对象。</summary>
      <returns>如果 PeerFinder 类可以通过使用 Wi-Fi Direct 来连接 StreamSocket 对象，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.AlternateIdentities">
      <summary>获取要与其他平台上的对等应用程序匹配的备用 appId 值列表。</summary>
      <returns>要与其他平台的对等类应用程序匹配的备用 appId 值列表。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.DiscoveryData">
      <summary>获取或设置要在设备发现过程中包含的用户或设备数据。</summary>
      <returns>在设备发现过程中要包含的用户或设备数据。 必须小于 32 字节。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.DisplayName">
      <summary>获取或设置标识计算机到远程对等类的名称。</summary>
      <returns>标识远程对等类计算机的名称。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.Role">
      <summary>获取或设置应用程序在对等连接中的角色。</summary>
      <returns>应用程序在对等连接中的角色。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerFinder.SupportedDiscoveryTypes">
      <summary>获取一个值，该值指示哪些发现选项可与 PeerFinder 类一同使用。</summary>
      <returns>指示哪些发现选项可与 PeerFinder 类一同使用的值。</returns>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerFinder.ConnectionRequested">
      <summary>远程对等类使用 ConnectAsync 方法请求连接时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerFinder.TriggeredConnectionStateChanged">
      <summary>在远程对等类的轻击笔势期间发生。</summary>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerFinder.ConnectAsync(Windows.Networking.Proximity.PeerInformation)">
      <summary>连接到由对 FindAllPeersAsync 方法的调用发现的对等类。</summary>
      <param name="peerInformation">表示连接到的对等类的对等类信息对象。</param>
      <returns>通过使用所提供的 StreamSocket 对象连接远程对等类的异步操作。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerFinder.CreateWatcher">
      <summary>创建用于对等应用程序的动态发现的 PeerWatcher 对象的新实例。</summary>
      <returns>用于同级应用程序的动态发现的 PeerWatcher 对象的实例。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerFinder.FindAllPeersAsync">
      <summary>适用于无线范围内运行相同应用程序的对等设备的异步浏览。</summary>
      <returns>浏览运行您应用程序的对等设备的异步操作。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerFinder.Start">
      <summary>让一个应用程序可被远程对等设备发现。</summary>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerFinder.Start(System.String)">
      <summary>Makes an app discoverable to remote peers.</summary>
      <param name="peerMessage">发送到接近程度设备的消息。</param>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerFinder.Stop">
      <summary>停止对等连接的播发。</summary>
    </member>
    <member name="T:Windows.Networking.Proximity.PeerInformation">
      <summary>包含标识对等类的信息。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerInformation.DiscoveryData">
      <summary>获取设备发现期间包括的设备数据。</summary>
      <returns>User or device data to include during device discovery. Must be less than 32 bytes.</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerInformation.DisplayName">
      <summary>获取同级的显示名称。</summary>
      <returns>同级的显示名称。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerInformation.HostName">
      <summary>获取同级的主机名或 IP 地址。</summary>
      <returns>同级的域名系统主机名或 IP 地址</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerInformation.Id">
      <summary>获取对等应用程序的应用程序 ID。</summary>
      <returns>对等应用程序的应用程序 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerInformation.ServiceName">
      <summary>获取同级的服务名称或 TCP 端口号。</summary>
      <returns>统计的服务名称或 TCP 端口号。</returns>
    </member>
    <member name="T:Windows.Networking.Proximity.PeerRole">
      <summary>描述连接到多个同级时同级应用程序的角色。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerRole.Client">
      <summary>此应用程序是多对等连接中的客户端对等应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerRole.Host">
      <summary>此应用程序是多对等连接中的主机对等应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerRole.Peer">
      <summary>此应用程序是双对等连接中的一部分。</summary>
    </member>
    <member name="T:Windows.Networking.Proximity.PeerWatcher">
      <summary>动态发现无线范围内的同级应用程序。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.PeerWatcher.Status">
      <summary>获取 PeerWatcher 对象的当前状态。</summary>
      <returns>PeerWatcher 对象的当前状态。</returns>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerWatcher.Added">
      <summary>在无线范围内找到对等应用程序时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerWatcher.EnumerationCompleted">
      <summary>在扫描操作完成并且找到无线范围内的所有对等应用程序时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerWatcher.Removed">
      <summary>在无线范围内不再有对等应用程序时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerWatcher.Stopped">
      <summary>在 PeerWatcher 对象已停止时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Proximity.PeerWatcher.Updated">
      <summary>在无线范围内的对等应用程序的 DisplayName 或 DiscoveryData 更改时发生。</summary>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerWatcher.Start">
      <summary>在无线范围内为对等应用程序启动动态搜索。</summary>
    </member>
    <member name="M:Windows.Networking.Proximity.PeerWatcher.Stop">
      <summary>停止在无线范围内动态搜索对等应用程序。</summary>
    </member>
    <member name="T:Windows.Networking.Proximity.PeerWatcherStatus">
      <summary>描述 PeerWatcher 对象的状态。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerWatcherStatus.Aborted">
      <summary>正在监视由于故障而停止的对等方。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerWatcherStatus.Created">
      <summary>已创建对等观察程序，可开始监视无线范围内的对等应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerWatcherStatus.EnumerationCompleted">
      <summary>扫描操作已完成，并已找到无线范围内的所有同级应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerWatcherStatus.Started">
      <summary>已启动对等观察程序，用于监视无线范围内的对等应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerWatcherStatus.Stopped">
      <summary>已停止对等观察程序，不再监视无线范围内的对等应用程序。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.PeerWatcherStatus.Stopping">
      <summary>正在停止对等观察程序。</summary>
    </member>
    <member name="T:Windows.Networking.Proximity.ProximityDevice">
      <summary>使您可以向接近程度设备发布消息或从接近程度设备中订阅消息。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityDevice.BitsPerSecond">
      <summary>获取接近程度设备的传输速度。</summary>
      <returns>接近程度设备的传输速度。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityDevice.DeviceId">
      <summary>获取接近度装置的 DeviceInformation Id。</summary>
      <returns>接近度装置的 DeviceInformation Id。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityDevice.MaxMessageBytes">
      <summary>获取此接近程度设备支持的已发布消息的最大大小。</summary>
      <returns>此接近程度设备支持的已发布消息的最大大小。</returns>
    </member>
    <member name="E:Windows.Networking.Proximity.ProximityDevice.DeviceArrived">
      <summary>在设备输入接近程度范围时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Proximity.ProximityDevice.DeviceDeparted">
      <summary>在设备保留接近程度范围时发生。</summary>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.FromId(System.String)">
      <summary>创建 ProximityDevice 类的实例并激活指定接近程度设备接口。</summary>
      <param name="deviceId">接近度装置的 DeviceInformation Id。</param>
      <returns>使用指定接近程度设备接口的新的 ProximityDevice。 如果指定的接近程度设备接口不可用，则引发 **System.IO.FileNotFoundException** 异常。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.GetDefault">
      <summary>创建 ProximityDevice 类的实例并激活默认接近程度提供程序。</summary>
      <returns>使用默认接近程度提供程序的新接近程度设备。 如果未安装接近程度设备，则返回 **NULL**。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.GetDeviceSelector">
      <summary>返回您可用于枚举接近程度设备的类选择字符串。</summary>
      <returns>接近程度设备的类选择字符串。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.PublishBinaryMessage(System.String,Windows.Storage.Streams.IBuffer)">
      <summary>向指定消息类型订户发布包含二进制数据的消息。</summary>
      <param name="messageType">发送给订户的消息的类型。</param>
      <param name="message">发送给订户的二进制消息数据。</param>
      <returns>发布消息的唯一发布 ID。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.PublishBinaryMessage(System.String,Windows.Storage.Streams.IBuffer,Windows.Networking.Proximity.MessageTransmittedHandler)">
      <summary>Publishes a message that contains binary data to subscribers of the specified message type. 当消息传输时，调用指定的处理程序。</summary>
      <param name="messageType">The type of message to deliver to subscribers.</param>
      <param name="message">The binary message data to deliver to subscribers.</param>
      <param name="messageTransmittedHandler">当消息传输时将调用的处理程序。</param>
      <returns>A unique publication ID for the published message.</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.PublishMessage(System.String,System.String)">
      <summary>向指定消息类型订户发布消息。</summary>
      <param name="messageType">The type of message to deliver to subscribers.</param>
      <param name="message">发送给订户的消息。</param>
      <returns>A unique publication ID for the published message. 将此值传递给 StopPublishingMessage 方法以阻止发布消息。</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.PublishMessage(System.String,System.String,Windows.Networking.Proximity.MessageTransmittedHandler)">
      <summary>Publishes a message to subscribers of the specified message type. The specified handler is called when the message has been transmitted.</summary>
      <param name="messageType">The type of message to deliver to subscribers.</param>
      <param name="message">The message to deliver to subscribers.</param>
      <param name="messageTransmittedHandler">The handler to call when the message has been transmitted.</param>
      <returns>A unique publication ID for the published message.</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.PublishUriMessage(Windows.Foundation.Uri)">
      <summary>向接近程度设备发布统一资源标识符 (URI)。</summary>
      <param name="message">发布的 URI。</param>
      <returns>The publication ID of the message.</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.PublishUriMessage(Windows.Foundation.Uri,Windows.Networking.Proximity.MessageTransmittedHandler)">
      <summary>Publishes a Uniform Resource Identifier (URI) to a proximate device. The specified handler is called when the message has been transmitted.</summary>
      <param name="message">The URI to publish.</param>
      <param name="messageTransmittedHandler">The handler to call when the message has been transmitted.</param>
      <returns>The publication ID of the message.</returns>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.StopPublishingMessage(System.Int64)">
      <summary>停止发布消息。</summary>
      <param name="messageId">消息的发布 ID。</param>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.StopSubscribingForMessage(System.Int64)">
      <summary>取消消息订阅。</summary>
      <param name="subscriptionId">消息的订阅 ID。</param>
    </member>
    <member name="M:Windows.Networking.Proximity.ProximityDevice.SubscribeForMessage(System.String,Windows.Networking.Proximity.MessageReceivedHandler)">
      <summary>为指定的消息类型创建订阅。</summary>
      <param name="messageType">发送本订阅的消息类型。</param>
      <param name="messageReceivedHandler">在接近程度提供程序传递消息时其将调用的处理程序。</param>
      <returns>订阅的唯一 ID。</returns>
    </member>
    <member name="T:Windows.Networking.Proximity.ProximityMessage">
      <summary>表示从订阅收到的邮件。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityMessage.Data">
      <summary>获取消息的二进制数据。</summary>
      <returns>消息的二进制数据。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityMessage.DataAsString">
      <summary>获取文本形式的消息数据。</summary>
      <returns>作为文本的消息数据。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityMessage.MessageType">
      <summary>Gets the type of the message.</summary>
      <returns>消息的类型。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.ProximityMessage.SubscriptionId">
      <summary>获取消息的订阅 ID。</summary>
      <returns>消息的订阅 ID。</returns>
    </member>
    <member name="T:Windows.Networking.Proximity.TriggeredConnectionStateChangedEventArgs">
      <summary>包含 TriggeredConnectionStateChanged 事件传递给应用程序的属性。</summary>
    </member>
    <member name="P:Windows.Networking.Proximity.TriggeredConnectionStateChangedEventArgs.Id">
      <summary>获取正在进行的连接的唯一标识符。</summary>
      <returns>正在进行的连接的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.TriggeredConnectionStateChangedEventArgs.Socket">
      <summary>获取连接的 StreamSocket 实例。</summary>
      <returns>连接的 StreamSocket 实例。</returns>
    </member>
    <member name="P:Windows.Networking.Proximity.TriggeredConnectionStateChangedEventArgs.State">
      <summary>获取正在进行的连接的状态。</summary>
      <returns>正在进行的连接的状态。</returns>
    </member>
    <member name="T:Windows.Networking.Proximity.TriggeredConnectState">
      <summary>指示与对等类应用程序的连接的当前状态。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.TriggeredConnectState.Canceled">
      <summary>在完成之前，连接已停止。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.TriggeredConnectState.Completed">
      <summary>连接已完成，并且 StreamSocket 类现在可用于与对等类进行通信。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.TriggeredConnectState.Connecting">
      <summary>套接字连接的此端将为客户端并且尝试连接到对等类。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.TriggeredConnectState.Failed">
      <summary>错误已阻止成功的连接。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.TriggeredConnectState.Listening">
      <summary>套接字连接的此端将为主机并且等待来自对等类的连接。</summary>
    </member>
    <member name="F:Windows.Networking.Proximity.TriggeredConnectState.PeerFound">
      <summary>支持接近程度套接字连接的设备处于接近程度中。 触控笔势已完成。</summary>
    </member>
    <member name="T:Windows.Networking.PushNotifications.PushNotificationChannel">
      <summary>表示推送通知的传递工具和寻址机制。</summary>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationChannel.ExpirationTime">
      <summary>获取通道过期的时间。 拒绝此时间后发送到此通道的通知。</summary>
      <returns>通道过期的时间。 Notifications sent to this channel after this time are rejected.</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationChannel.Uri">
      <summary>获取应用程序服务器向其发送推送通知以供应用程序或辅助图块绑定到此通道的统一资源标识符 (URI)。 此统一资源标识符 (URI) 传输到第三方应用服务器中并由第三方应用服务器保存。</summary>
      <returns>应用服务器用于发送通知的统一资源标识符 (URI) (https)。</returns>
    </member>
    <member name="E:Windows.Networking.PushNotifications.PushNotificationChannel.PushNotificationReceived">
      <summary>当推送通知此已到达通道时激发。</summary>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannel.Close">
      <summary>显式此通道无效。 未提供调用的此方法后推入此通道的任何通知。</summary>
    </member>
    <member name="T:Windows.Networking.PushNotifications.PushNotificationChannelManager">
      <summary>创建一个您用于从 Windows 推送通知服务 (WNS) 检索推送通知通道的对象。 这些通道将绑定到应用程序或辅助图块。</summary>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManager.CreatePushNotificationChannelForApplicationAsync">
      <summary>创建一个绑定到调用应用程序的对象，通过该对象可以从 Windows 推送通知服务 (WNS) 检索推送通知通道。</summary>
      <returns>此对象，绑定至调用应用，用于从 Windows Push Notification Service (WNS) 请求 PushNotificationChannel。</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManager.CreatePushNotificationChannelForApplicationAsync(System.String)">
      <summary>创建一个绑定到指定应用程序的对象，通过该对象可以从 Windows 推送通知服务 (WNS) 检索推送通知通道。 The specified app must be in the same package as the calling app. 此重载应仅从多应用程序包调用，大多数应用应使用不带参数的方法。</summary>
      <param name="applicationId">要绑定到推入消息通道的应用程序的程序包相对应用程序 ID (PRAID)。</param>
      <returns>此对象，绑定至 *applicationId* 指定的应用，用于从 Windows 推送通知服务 (WNS) 请求 PushNotificationChannel。</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManager.CreatePushNotificationChannelForSecondaryTileAsync(System.String)">
      <summary>创建一个绑定到辅助图块的对象，通过该对象可以从 Windows Push Notification Service (WNS) 检索推送通知通道。 图块可以是调用应用程序或相同包中的其他任何应用程序的辅助图块。</summary>
      <param name="tileId">要绑定到推入消息通道的辅助图块。</param>
      <returns>此对象，绑定至辅助图块，用于从 Windows Push Notification Service (WNS) 请求 PushNotificationChannel。</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManager.GetDefault">
      <summary>获取活动用户管理器。</summary>
      <returns>PushNotificationChannelManagerForUser 对象。</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManager.GetForUser(Windows.System.User)">
      <summary>获取用于指定用户的推送通知。</summary>
      <param name="user">用于推送通知的用户帐户。</param>
      <returns>A PushNotificationChannelManagerForUser object.</returns>
    </member>
    <member name="T:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser">
      <summary>Creates objects that you use to retrieve push notification channels from the Windows Push Notification Services (WNS). 这些通道通过应用或辅助磁贴绑定到当前用户。</summary>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser.User">
      <summary>获取用户。</summary>
      <returns>用户。</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser.CreatePushNotificationChannelForApplicationAsync">
      <summary>Creates an object, bound to the calling app, through which you retrieve a push notification channel from Windows Push Notification Services (WNS).</summary>
      <returns>The object, bound to the calling app, that is used to request a PushNotificationChannel from the Windows Push Notification Services (WNS).</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser.CreatePushNotificationChannelForApplicationAsync(System.String)">
      <summary>Creates an object, bound to a specified app, through which you retrieve a push notification channel from Windows Push Notification Services (WNS). The specified app must be in the same package as the calling app.</summary>
      <param name="applicationId">The Package Relative Application ID (PRAID) of the app to bind to the push notification channel.</param>
      <returns>The object, bound to the app specified in *applicationId*, that is used to request a PushNotificationChannel from the Windows Push Notification Services (WNS).</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser.CreatePushNotificationChannelForSecondaryTileAsync(System.String)">
      <summary>Creates an object, bound to a secondary tile, through which you retrieve a push notification channel from Windows Push Notification Services (WNS). The tile can be a secondary tile of the calling app or any other app in the same package.</summary>
      <param name="tileId">The ID of the secondary tile to bind to the push notification channel.</param>
      <returns>The object, bound to the secondary tile, that is used to request a PushNotificationChannel from the Windows Push Notification Services (WNS).</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser.CreateRawPushNotificationChannelWithAlternateKeyForApplicationAsync(Windows.Storage.Streams.IBuffer,System.String)">
      <summary>创建一个绑定到指定应用的对象，通过该对象可以从 Windows 推送通知服务 (WNS) 检索推送通知通道。 The specified app must be in the same package as the calling app.</summary>
      <param name="appServerKey">ANSI X9.62 格式的未压缩密钥。 此值来自安全哈希标准规范中定义的 P-256 曲线。</param>
      <param name="channelId">推送通知通道的 ID。</param>
      <returns>绑定到 appServerKey 中指定的应用服务器的对象，可用于从 WNS 请求 PushNotificationChannel。</returns>
    </member>
    <member name="M:Windows.Networking.PushNotifications.PushNotificationChannelManagerForUser.CreateRawPushNotificationChannelWithAlternateKeyForApplicationAsync(Windows.Storage.Streams.IBuffer,System.String,System.String)">
      <summary>Creates an object bound to a specified app through which you retrieve a push notificaiton channel from Windows Push Notification Services (WNS). The specified app must be in the same package as the calling app.</summary>
      <param name="appServerKey">An uncompressed key in ANSI X9.62 format. This value is from the P-256 curve defined in the Secure Hash Standard specification.</param>
      <param name="channelId">The ID of the push notification channel.</param>
      <param name="appId">要绑定到推送消息通道的应用的程序包相对应用 ID。</param>
      <returns>The object, bound to the app server specified in appServerKey, that is used to request a PushNotificationChannel from WNS.</returns>
    </member>
    <member name="T:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs">
      <summary>封装从应用程序服务器接收到、标识类型并提供通知内容的推送通知。 Windows 在 PushNotificationReceived 事件中传递此信息。</summary>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs.BadgeNotification">
      <summary>获取为响应此推送通知为要执行的徽章更新的内容。</summary>
      <returns>保留更新信息。 如果 NotificationType 不是类型 **Badge**，则此值为 **NULL**。</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs.Cancel">
      <summary>获取或设置 Windows 是否应执行其默认通知处理。</summary>
      <returns>true 防止由 windows 默认处理通知，否则为 false。 The default value is false.</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs.NotificationType">
      <summary>获取从应用层服务器收到的推送通知的类型。</summary>
      <returns>接收的推送通知类型（徽章、平铺、消息或原始）。</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs.RawNotification">
      <summary>获取此推送通知中包含的应用程序定义内容，推送通知的内容用于在应用程序上执行后台任务。</summary>
      <returns>封装原始通知的应用程序定义内容。 如果 NotificationType 不是类型 **Raw**，则此值为 **NULL**。</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs.TileNotification">
      <summary>获取为响应此推送通知为要执行的图块更新的内容。</summary>
      <returns>Holds the update information. 如果 NotificationType 不是类型 **Tile**，则此值为 **NULL**。</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.PushNotificationReceivedEventArgs.ToastNotification">
      <summary>获取为响应此推送通知为要显示的消息的内容。</summary>
      <returns>保留消息信息。 如果 NotificationType 不是类型 **Toast**，则此值为 **NULL**。</returns>
    </member>
    <member name="T:Windows.Networking.PushNotifications.PushNotificationType">
      <summary>从应用层服务器收到的推送通知的类型。 由 NotificationType 属性使用。</summary>
    </member>
    <member name="F:Windows.Networking.PushNotifications.PushNotificationType.Badge">
      <summary>要更新平铺的徽章重叠的推送通知。</summary>
    </member>
    <member name="F:Windows.Networking.PushNotifications.PushNotificationType.Raw">
      <summary>要对不涉及 UI 的平铺执行更新的推送通知。</summary>
    </member>
    <member name="F:Windows.Networking.PushNotifications.PushNotificationType.Tile">
      <summary>要更新平铺的一个或多个元素的推送通知。</summary>
    </member>
    <member name="F:Windows.Networking.PushNotifications.PushNotificationType.TileFlyout">
      <summary>要更新应用程序的磁贴浮出控件的推送通知。</summary>
    </member>
    <member name="F:Windows.Networking.PushNotifications.PushNotificationType.Toast">
      <summary>作为消息显示的推送通知。</summary>
    </member>
    <member name="T:Windows.Networking.PushNotifications.RawNotification">
      <summary>封装原始通知的应用程序定义内容（不涉及 UI 的推送通知）。 其内容可用于一个应用程序的后台任务，如果应用程序有该功能的话，或者由应用程序使用并依据需要处理。</summary>
    </member>
    <member name="P:Windows.Networking.PushNotifications.RawNotification.ChannelId">
      <summary>获取原始通知的通道 ID。</summary>
      <returns>包含应用定义的通道 ID 的字符串（如应用服务器设置）。</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.RawNotification.Content">
      <summary>获取字符串形式的原始通知的内容。 此字符串指定与应用程序相关联的后台任务。</summary>
      <returns>包含应用程序定义的通知内容的字符串（如应用程序服务器设置）。</returns>
    </member>
    <member name="P:Windows.Networking.PushNotifications.RawNotification.Headers">
      <summary>从通知获取原始标头内容。</summary>
      <returns>标头值的地图视图。 请参阅标头格式的备注。</returns>
    </member>
    <member name="T:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationResult">
      <summary>封装与使用 DNS-SD 尝试注册服务实例的结果有关的详细信息。</summary>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationResult.#ctor">
      <summary>构造函数。</summary>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationResult.HasInstanceNameChanged">
      <summary>指示注册过程中实例名称是否发生变更。</summary>
      <returns>为 **true** 时，名称已更改。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationResult.IPAddress">
      <summary>成功创建的服务实例的 IP 地址。</summary>
      <returns>成功创建的服务实例的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationResult.Status">
      <summary>指示服务实例注册尝试的结果的枚举值。</summary>
      <returns>枚举值。</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationResult.ToString">
      <summary>获取成功注册的服务实例的 DNS SRV RR。</summary>
      <returns>实例的 DNS SRV RR。</returns>
    </member>
    <member name="T:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationStatus">
      <summary>表示 DNS-SD 注册尝试状态的值。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationStatus.InvalidServiceName">
      <summary>服务未注册，因为提供的服务名无效。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationStatus.SecurityError">
      <summary>服务未注册，因为安全设置不允许。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationStatus.ServerError">
      <summary>服务未注册，因为 DNS 服务器出现错误。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdRegistrationStatus.Success">
      <summary>服务已成功注册。</summary>
    </member>
    <member name="T:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance">
      <summary>封装使用 DNS 服务发现 (DNS-SD) 的服务的实例。</summary>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.#ctor(System.String,Windows.Networking.HostName,System.UInt16)">
      <summary>利用指定的实例名称、主机名称和端口创建新的 DnssdServiceInstance 对象。</summary>
      <param name="dnssdServiceInstanceName">创建的服务实例的服务实例名称。</param>
      <param name="hostName">创建的服务实例的主机名称。</param>
      <param name="port">创建的服务实例的端口数目</param>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.DnssdServiceInstanceName">
      <summary>获取或设置该 DnssdServiceInstance 的 DNS-SD 服务实例名称。</summary>
      <returns>服务的名称。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.HostName">
      <summary>获取或设置该 DnssdServiceInstance 的主机名称。</summary>
      <returns>主机名称，封装在 HostName 实例中。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.Port">
      <summary>获取或设置此 DnssdServiceInstance 使用的端口号。</summary>
      <returns>此服务实例使用的端口号。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.Priority">
      <summary>获取或设置要分配给此服务实例的优先级值，如 RFC 2782 中定义的那样。 客户端使用 **Priority** 确定附加到若干等效服务实例中的哪一个。</summary>
      <returns>此服务实例的优先级值。 请参阅 RFC 2782 以详细了解客户端如何使用此值。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.TextAttributes">
      <summary>获取此服务实例的特性（以[名称，值]字符串对的列表形式表示）。 服务客户端可以检查特性以确定关于服务实例的其他信息。</summary>
      <returns>特性[名称，值]对的集合。</returns>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.Weight">
      <summary>获取或设置已分配给此服务实例的权重值，如 RFC 2782 中定义的那样。 客户端使用 **Weight** 值在具有相同 **Priority** 值的服务器之间进行选择。</summary>
      <returns>此服务实例的权重值。 See RFC 2782 for details on how clients use this value.</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.RegisterDatagramSocketAsync(Windows.Networking.Sockets.DatagramSocket)">
      <summary>在给定的套接字上，异步注册服务的数据报 (UDP) 套接字侦听器。</summary>
      <param name="socket">描述此服务实例用于侦听新服务客户端的套接字。</param>
      <returns>异步操作成功完成后，会返回一个描述注册结果的对象。</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.RegisterDatagramSocketAsync(Windows.Networking.Sockets.DatagramSocket,Windows.Networking.Connectivity.NetworkAdapter)">
      <summary>在给定的套接字和网络适配器上，异步注册服务的数据报 (UDP) 套接字侦听器。</summary>
      <param name="socket">Describes the socket that this service instance uses to listen for new service clients.</param>
      <param name="adapter">指定此服务用于侦听新服务客户端的网络适配器。</param>
      <returns>On successful completion of the asynchronous operation, returns an object describing the results of registration.</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.RegisterStreamSocketListenerAsync(Windows.Networking.Sockets.StreamSocketListener)">
      <summary>在给定的套接字上，异步注册服务的流 (TCP) 套接字侦听器。</summary>
      <param name="socket">Describes the socket that this service instance uses to listen for new service clients.</param>
      <returns>On successful completion of the asynchronous operation, returns an object describing the results of registration.</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.RegisterStreamSocketListenerAsync(Windows.Networking.Sockets.StreamSocketListener,Windows.Networking.Connectivity.NetworkAdapter)">
      <summary>在给定的套接字和网络适配器上，异步注册服务的流 (TCP) 套接字侦听器。</summary>
      <param name="socket">Describes the socket that this service instance uses to listen for new service clients.</param>
      <param name="adapter">Specifies the network adapter this service uses to listen for new service clients.</param>
      <returns>On successful completion of the asynchronous operation, returns an object describing the results of registration.</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance.ToString">
      <summary>获取此服务实例的 DNS 服务器资源记录 (SRV RR)（以字符串形式表示）。</summary>
      <returns>此服务器实例的 DNS 服务器资源记录。</returns>
    </member>
    <member name="T:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstanceCollection">
      <summary>DNS 服务发现 (DNS-SD) 服务实例的集合。</summary>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstanceCollection.Size">
      <summary>获取集合中项的数目</summary>
      <returns>The number of items in the collection.</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstanceCollection.First">
      <summary>获取迭代器，该迭代器经初始化引用实例集合中的第一个项。</summary>
      <returns>获取迭代器实例，该实例初始化为服务实例集合中的第一个项。 您的代码可使用该迭代器来枚举集合中的所有成员。</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstanceCollection.GetAt(System.UInt32)">
      <summary>在 DnssdServiceInstanceCollection 的给定索引中获取 DnssdServiceInstance。</summary>
      <param name="index">要检索的实例的索引。 索引是以 0 起始。 如果您的代码指定超出界限的索引，则会掷回异常。 最大有效索引等于小于 DnssdServiceInstanceCollection.Size 值的索引。</param>
      <returns>集合中给定索引处的 DnssdServiceInstance。</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstanceCollection.GetMany(System.UInt32,Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance[])">
      <summary>从 DNS-SD 服务实例集合获取多个 DnssdServiceInstance 对象。</summary>
      <param name="startIndex">要检索的首个集合项的索引。</param>
      <param name="items">检索的 DnssdServiceInstance 对象。</param>
      <returns>*items* 中项的数目。</returns>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstanceCollection.IndexOf(Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceInstance,System.UInt32@)">
      <summary>获取一个值，指示给定的 DnssdServiceInstance 是否处于服务实例集合中给定的索引处。</summary>
      <param name="value">将获取的 DnssdServiceInstance 的索引。</param>
      <param name="index">如果找到 DnssdServiceInstance，则为索引。</param>
      <returns>如果在 *index* 处找到了 *value*，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher">
      <summary>维护可用 DNS 服务发现 (DNS-SD) 服务实例的集合。</summary>
    </member>
    <member name="P:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher.Status">
      <summary>获取 DnssdServiceWatcherStatus 的当前状态。</summary>
      <returns>描述观察程序当前状态的值。</returns>
    </member>
    <member name="E:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher.Added">
      <summary>当 DnssdServiceWatcher 已将 DNS 服务发现 (DNS-SD) 实例添加到其可用服务实例集合时触发的事件。</summary>
    </member>
    <member name="E:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher.EnumerationCompleted">
      <summary>当 DnssdServiceWatcher 已完成可用 DNS 服务发现 (DNS-SD) 服务实例枚举时触发的事件。</summary>
    </member>
    <member name="E:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher.Stopped">
      <summary>当正在进行的枚举停止时触发的事件。</summary>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher.Start">
      <summary>开始可用 DNS 服务发现 (DNS-SD) 服务实例的网络枚举。</summary>
    </member>
    <member name="M:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcher.Stop">
      <summary>停止可用 DNS 服务发现 (DNS-SD) 服务实例的正在进行的枚举。</summary>
    </member>
    <member name="T:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus">
      <summary>表示 DnssdServiceWatcher 状态的值。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus.Aborted">
      <summary>观察程序在服务器实例枚举过程中已中止。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus.Created">
      <summary>已创建观察程序。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus.EnumerationCompleted">
      <summary>观察程序已完成服务器实例枚举。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus.Started">
      <summary>观察程序已确认收到了启动命令。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus.Stopped">
      <summary>观察程序已完成停止命令处理。</summary>
    </member>
    <member name="F:Windows.Networking.ServiceDiscovery.Dnssd.DnssdServiceWatcherStatus.Stopping">
      <summary>观察程序已确认收到了停止命令。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.BandwidthStatistics">
      <summary>使用 StreamSocket、StreamWebSocket 或 MessageWebSocket 对象表示网络数据传输的带宽信息。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.BandwidthStatistics.InboundBandwidthPeaked">
      <summary>指示计算的网络入站带宽估计是否达到峰值的布尔值。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.BandwidthStatistics.InboundBitsPerSecond">
      <summary>计算的入站带宽估计（以 bps 为单位）。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.BandwidthStatistics.InboundBitsPerSecondInstability">
      <summary>入站带宽估计的不稳定度量（以 bps 为单位）</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.BandwidthStatistics.OutboundBandwidthPeaked">
      <summary>指示计算的网络路径出站带宽估计是否达到峰值的布尔值。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.BandwidthStatistics.OutboundBitsPerSecond">
      <summary>计算的出站带宽估计（以 bps 为单位）。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.BandwidthStatistics.OutboundBitsPerSecondInstability">
      <summary>出站带宽估计的不稳定度量（以 bps 为单位）</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.ControlChannelTriggerStatus">
      <summary>指定系统是否能够完成 ControlChannelTrigger 对象的配置以供 Windows.Networking.Sockets 及相关命名空间中的类元素使用。 </summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.HardwareSlotAllocated">
      <summary>硬件槽已由该系统分配。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.HardwareSlotRequested">
      <summary>策略检查成功，并且已从系统请求硬件槽。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.PolicyError">
      <summary>系统尝试完成 ControlChannelTrigger 的配置时出现策略错误。 当应用程序为硬件或软件槽请求多于系统策略允许的连接时，可能出现此错误。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.ServiceUnavailable">
      <summary>ControlChannelTrigger 提供的服务不可用。 这可在网络连接代理服务尚未准备就绪，但应用程序正在尝试建立 ControlChannelTrigger 通道时发生。 此状态代码在下列条件下提供:</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.SoftwareSlotAllocated">
      <summary>策略检查成功，并且通过系统分配软件槽。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.SystemError">
      <summary>系统尝试完成硬件槽的 ControlChannelTrigger 的配置时出现系统错误。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.ControlChannelTriggerStatus.TransportDisconnected">
      <summary>与 ControlChannelTrigger 关联的网络传输已断开连接。 基础 TCP 连接已由从远程目标收到的 TCP 重置断开连接，或由应用程序或远程目标正常断开连接。 最常见的匹配项是远程目标发送的 TCP 重置或正常断开连接。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.DatagramSocket">
      <summary>支持使用 UDP 数据报套接的网络通信。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.#ctor">
      <summary>创建新的 DatagramSocket 对象。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocket.Control">
      <summary>获取 DatagramSocket 对象上的套接控件数据。</summary>
      <returns>DatagramSocket 对象上的套接控件数据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocket.Information">
      <summary>获取有关本地和远程主机名以及 DatagramSocket 对象的本地和远程服务名称的套接字信息。</summary>
      <returns>DatagramSocket 对象的套接字信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocket.OutputStream">
      <summary>获取写入远程主机的输出流。</summary>
      <returns>要写入 UDP 数据报远程主机的字节流。</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.DatagramSocket.MessageReceived">
      <summary>一个事件，指示在 DatagramSocket 对象上接收到了消息。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.BindEndpointAsync(Windows.Networking.HostName,System.String)">
      <summary>启动 DatagramSocket 本地主机名和本地服务名的绑定操作。</summary>
      <param name="localHostName">DatagramSocket 对象绑定的本地主机名或 IP 地址。</param>
      <param name="localServiceName">DatagramSocket 对象绑定的本地服务名称或 UDP 端口。</param>
      <returns>DatagramSocket 对象的异步绑定操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.BindServiceNameAsync(System.String)">
      <summary>启动 DatagramSocket 本地服务名的绑定操作。</summary>
      <param name="localServiceName">The local service name or UDP port on which to bind the DatagramSocket object.</param>
      <returns>An asynchronous bind operation on a DatagramSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.BindServiceNameAsync(System.String,Windows.Networking.Connectivity.NetworkAdapter)">
      <summary>启动 DatagramSocket 本地服务名称和特定网络接口的绑定操作。</summary>
      <param name="localServiceName">The local service name or UDP port on which to bind the DatagramSocket object.</param>
      <param name="adapter">DatagramSocket 对象绑定的网络适配器。</param>
      <returns>An asynchronous bind operation on a DatagramSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.CancelIOAsync">
      <summary>取消在 DatagramSocket 对象上的挂起阅读和写入。</summary>
      <returns>DatagramSocket 对象的异步取消操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.Close">
      <summary>关闭 DatagramSocket 对象并中止 **DatagramSocket** 上的任何挂起操作。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.ConnectAsync(Windows.Networking.EndpointPair)">
      <summary>启动 DatagramSocket 被指定为 EndpointPair 对象的远程网络目标的连接操作。</summary>
      <param name="endpointPair">指定本地主机名或 IP 地址、本地服务名或 UDP 端口、远程主机名或远程 IP 地址，以及远程网络目标的远程服务名或远程 UDP 端口的 EndpointPair 对象。</param>
      <returns>DatagramSocket 对象的异步连接操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.ConnectAsync(Windows.Networking.HostName,System.String)">
      <summary>启动 DatagramSocket 远程主机名和远程服务名所指定的远程目标的连接操作。</summary>
      <param name="remoteHostName">远程网络目标的主机名或 IP 地址。</param>
      <param name="remoteServiceName">远程网络目标的服务名称或 UDP 端口。</param>
      <returns>An asynchronous connect operation on a DatagramSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.EnableTransferOwnership(System.Guid)">
      <summary>当此 DatagramSocket 的流量到达应用程序且该应用程序处于非活动状态时，允许您应用程序的后台任务被套接字代理触发。</summary>
      <param name="taskId">当此 DatagramSocket 流量到达应用程序时，后台任务的 IBackgroundTaskRegistration.TaskId 将由套接字代理触发。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.EnableTransferOwnership(System.Guid,Windows.Networking.Sockets.SocketActivityConnectedStandbyAction)">
      <summary>当此 DatagramSocket 的流量到达且系统处于连接的待机状态时，允许您应用程序的后台任务被套接字代理触发。</summary>
      <param name="taskId">The IBackgroundTaskRegistration.TaskId of the background task that will be triggered by the socket broker when traffic arrives for this DatagramSocket.</param>
      <param name="connectedStandbyAction">指定当流量到达时是否启用或禁用后台任务的激活。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.GetEndpointPairsAsync(Windows.Networking.HostName,System.String)">
      <summary>基于主机名称和远程服务名称获取可用于向远程网络目标发送数据报的 EndpointPair 对象的列表。</summary>
      <param name="remoteHostName">远程主机名或 IP 地址。</param>
      <param name="remoteServiceName">远程服务名称或 UDP 端口。</param>
      <returns>EndpointPair 对象的列表。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.GetEndpointPairsAsync(Windows.Networking.HostName,System.String,Windows.Networking.HostNameSortOptions)">
      <summary>获取基于要使用的远程主机名、远程服务名称和排序顺序的 EndpointPair 对象的列表。</summary>
      <param name="remoteHostName">The remote hostname or IP address.</param>
      <param name="remoteServiceName">The remote service name or UDP port.</param>
      <param name="sortOptions">当返回列表时使用的排序顺序。</param>
      <returns>A list of EndpointPair objects.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.GetOutputStreamAsync(Windows.Networking.EndpointPair)">
      <summary>启动操作以获取然后可以用于发送网络数据的 EndpointPair 对象所指定的远程网络目标的 IOutputStream。</summary>
      <param name="endpointPair">表示本地主机名或本地 IP 地址、本地服务名或本地 UDP 端口、远程主机名或远程 IP 地址，以及远程服务名或远程 UDP 端口的终结点对。</param>
      <returns>表示异步操作的 IOutputStream。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.GetOutputStreamAsync(Windows.Networking.HostName,System.String)">
      <summary>启动操作以获取远程主机名以及然后可以用于发送网络数据的远程服务名共同指定的远程目标的 IOutputStream。</summary>
      <param name="remoteHostName">远程主机名或远程 IP 地址。</param>
      <param name="remoteServiceName">远程服务名称或远程 UDP 端口。</param>
      <returns>表示异步操作的 IOutputStream。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.JoinMulticastGroup(Windows.Networking.HostName)">
      <summary>将 DatagramSocket 对象连接到多路广播组。</summary>
      <param name="host">多路广播组的主机名或 IP 地址。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.TransferOwnership(System.String)">
      <summary>将 DatagramSocket 的所有权传递到套接字代理服务，其监视套接字活动，且如果有任何活动，则通过后台任务通知应用程序。</summary>
      <param name="socketId">应用程序用来识别传输的套接字的字符串。 字符串应辨别应用程序中唯一的套接字。 当该套接字上发生活动，该字符串将提供给应用程序以识别该套接字。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.TransferOwnership(System.String,Windows.Networking.Sockets.SocketActivityContext)">
      <summary>Transfers ownership of the DatagramSocket to the socket brokering service, which monitors socket activity and notifies the app through a background task if there is any activity.</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
      <param name="data">使用 SocketActivityContext 通过套接字代理来传递上下文信息。 当您的应用由活动代理通知，此 SocketActivityContext 将提供给您的应用程序以帮助确定应处理通知的上下文。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocket.TransferOwnership(System.String,Windows.Networking.Sockets.SocketActivityContext,Windows.Foundation.TimeSpan)">
      <summary>Transfers ownership of the DatagramSocket to the socket brokering service, which monitors socket activity and notifies the app through a background task if there is any activity.</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
      <param name="data">Use the SocketActivityContext to pass context information through the socket broker. When your app is notified by the broker of activity, this SocketActivityContext will be provided to your app to help establish the context in which you should handle the notification.</param>
      <param name="keepAliveTime">套接字代理服务应监视套接字活动多长时间。</param>
    </member>
    <member name="T:Windows.Networking.Sockets.DatagramSocketControl">
      <summary>提供 DatagramSocket 对象上的套接字控件数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketControl.DontFragment">
      <summary>获取或设置指定 DatagramSocket 是否允许对 UDP 的 IP 数据报进行分段的布尔值。</summary>
      <returns>DatagramSocket 是否允许将数据报分段。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketControl.InboundBufferSizeInBytes">
      <summary>获取或设置用于接收 DatagramSocket 对象上的数据的缓冲区大小（以字节为单位）。</summary>
      <returns>用于接收 DatagramSocket 对象上的数据的缓冲区大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketControl.MulticastOnly">
      <summary>获取或设置一个指定 DatagramSocket 能否与绑定到相同地址/端口的其他 Win32 或 WinRT 多播套接字共存的布尔值。</summary>
      <returns>将此属性设置为 **true** 能让 DatagramSocket 实例将自己的本机端口与使用 **SO_REUSEADDR/SO_REUSE_MULTICASTPORT** 进行绑定的任何 Win32 套接字和将 **MulticastOnly** 设为 true 的其他任何 **DatagramSocket** 实例进行共享。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketControl.OutboundUnicastHopLimit">
      <summary>获取或设置 DatagramSocket 对象发送到单播 IP 地址的出站数据包的跃点限制。</summary>
      <returns>DatagramSocket 对象发送的出站数据包的跃点限制。 默认值为 128。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketControl.QualityOfService">
      <summary>获取或设置 DatagramSocket 对象上的服务质量。</summary>
      <returns>DatagramSocket 对象上的服务质量。 默认值为 **Normal**。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.DatagramSocketInformation">
      <summary>提供 DatagramSocket 对象上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketInformation.LocalAddress">
      <summary>与 DatagramSocket 对象关联的本地 IP 地址。</summary>
      <returns>本地主机名或 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketInformation.LocalPort">
      <summary>与 DatagramSocket 相关联的本地服务名称或 UDP 端口号。</summary>
      <returns>本地服务名称或 UDP 端口号。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketInformation.RemoteAddress">
      <summary>与 DatagramSocket 对象相关联的远程网络目标的 IP 地址。</summary>
      <returns>远程网络目标的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketInformation.RemotePort">
      <summary>与 DatagramSocket 对象关联的远程网络目标的 UDP 端口号。</summary>
      <returns>远程网络目标的 UDP 端口号。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.DatagramSocketMessageReceivedEventArgs">
      <summary>当接受到数据时，在 DatagramSocket 上提供 MessageReceived 事件的数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketMessageReceivedEventArgs.LocalAddress">
      <summary>收到消息时，获取与 DatagramSocket 相关联的本地 IP 地址。</summary>
      <returns>DatagramSocket 收到消息处的本地 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketMessageReceivedEventArgs.RemoteAddress">
      <summary>获取收到消息时 DatagramSocket 上的数据报的远程发送方的 IP 地址。</summary>
      <returns>DatagramSocket 上收到消息时，远程网络目标的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.DatagramSocketMessageReceivedEventArgs.RemotePort">
      <summary>获取 DatagramSocket 上收到的数据报的远程发送方的 UDP 端口号。</summary>
      <returns>DatagramSocket 上收到消息时，远程网络目标的 UDP 端口号。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocketMessageReceivedEventArgs.GetDataReader">
      <summary>获取 DataReader 对象，以读取从 DatagramSocket 对象上的远程网络目标接收到的传入数据。</summary>
      <returns>DataReader 对象，以读取从 DatagramSocket 对象上的远程网络目标接收到的传入数据。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.DatagramSocketMessageReceivedEventArgs.GetDataStream">
      <summary>从 DatagramSocket 对象上的远程网络目标获取表示将读为消息的字节顺序流的 IInputStream 对象。</summary>
      <returns>表示要作为消息读取的有序字节流的 IInputStream 对象。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.IWebSocket">
      <summary>提供允许使用 WebSocket 进行读取和写入的网络通信的访问。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocket.OutputStream">
      <summary>获取要写入 IWebSocket 对象上远程网络目标的输出流。</summary>
      <returns>要写入远程目标的有序字节流。</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.IWebSocket.Closed">
      <summary>当结束帧作为关闭握手一部分为 IWebSocket 对象接收到时发生。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.IWebSocket.Close(System.UInt16,System.String)">
      <summary>关闭 IWebSocket。</summary>
      <param name="code">指示关闭原因的状态代码。</param>
      <param name="reason"> 包含有关关闭的其他信息的可选 UTF-8 编码数据。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.IWebSocket.ConnectAsync(Windows.Foundation.Uri)">
      <summary>启动 IWebSocket 对象连接到远程网络目标的异步操作。</summary>
      <param name="uri">供服务器连接的绝对 Uri。</param>
      <returns>IWebSocket 对象的异步连接操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.IWebSocket.SetRequestHeader(System.String,System.String)">
      <summary>向由 IWebSocket 对象握手的 WebSocket 协议中使用的 HTTP 请求消息添加 HTTP 请求标题。</summary>
      <param name="headerName">请求标头的名称。</param>
      <param name="headerValue">请求标头的值。</param>
    </member>
    <member name="T:Windows.Networking.Sockets.IWebSocketControl">
      <summary>提供 IWebSocket 对象上的套接字控件数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketControl.OutboundBufferSizeInBytes">
      <summary>要用于发送 IWebSocket 对象上的数据的发送缓冲区的大小（以字节为单位）。</summary>
      <returns>要用于发送数据的发送缓冲区的大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketControl.ProxyCredential">
      <summary>用于通过使用 IWebSocket 对象的 HTTP 标头身份验证对代理服务器进行身份验证的凭据。</summary>
      <returns>用于通过 HTTP 标头身份验证对代理服务器进行身份验证的凭据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketControl.ServerCredential">
      <summary>用于通过使用 IWebSocket 对象的 HTTP 标头身份验证对 WebSocket 服务器进行身份验证的凭据。</summary>
      <returns>用于通过 WebSocket 标头身份验证对代理服务器进行身份验证的凭据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketControl.SupportedProtocols">
      <summary>获取可用于在连接握手期间向服务器添加将发布的受支持子协议列表的集合。</summary>
      <returns>包含 IWebSocket 对象所支持的 WebSocket 子协议的集合。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.IWebSocketControl2">
      <summary>Provides socket control data on an IWebSocket object. 此接口使用其他属性扩展 IWebSocketControl 接口。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketControl2.IgnorableServerCertificateErrors">
      <summary>获取可忽略的服务区证书错误列表。 获取此列表并添加您希望在安全的 WebSocket (**wss://** protocol) 服务器证书验证过程期间忽略的服务器证书错误的 ChainValidationResult 值。</summary>
      <returns>指示当验证服务器证书时服务器证书错误将被忽略的 ChainValidationResult 值列表。 默认情况下，列表为空且所有错误都会导致验证失败。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.IWebSocketInformation">
      <summary>在 IWebSocket 对象上提供套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation.BandwidthStatistics">
      <summary>获取 IWebSocket 对象上网络数据传输的带宽信息。</summary>
      <returns>IWebSocket 对象上网络数据传输的带宽信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation.LocalAddress">
      <summary>获取与 IWebSocket 对象关联的 IP 地址。</summary>
      <returns>与 IWebSocket 对象关联的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation.Protocol">
      <summary>获取在 IWebSocket 对象上进行 WebSocket 握手期间与服务器协调的 WebSocket 子协议。</summary>
      <returns>进行 WebSocket 握手期间与服务器协商的 WebSocket 子协议。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.IWebSocketInformation2">
      <summary>Provides socket information on an IWebSocket object. 此接口用于通过其他属性扩展 IWebSocketInformation。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation2.ServerCertificate">
      <summary>获取当安全 WebSocket 连接建立时服务器提供的证书。</summary>
      <returns>服务器证书。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation2.ServerCertificateErrors">
      <summary>获取在建立 WebSocket 安全连接时发生的错误的列表。</summary>
      <returns>描述安全连接错误的值的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation2.ServerCertificateErrorSeverity">
      <summary>获取在与 WebSocket 服务器进行 SSL 连接时发生的错误的类别。</summary>
      <returns>SSL 连接错误的类别。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.IWebSocketInformation2.ServerIntermediateCertificates">
      <summary>获取在与 WebSockets 服务器进行 SSL 连接时进行 SSL 协商的过程中由服务器发送的中间证书。</summary>
      <returns>服务器在进行 SSL 协商时发送的证书集。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.MessageWebSocket">
      <summary>支持允许使用 WebSocket 的读取和写入整个消息的网络通信。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.#ctor">
      <summary>创建新的 MessageWebSocket 对象。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocket.Control">
      <summary>获取 MessageWebSocket 对象上的套接字控件数据。</summary>
      <returns>MessageWebSocket 对象上的套接字控件数据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocket.Information">
      <summary>获取 MessageWebSocket 对象上的套接字信息。</summary>
      <returns>MessageWebSocket 对象上的套接字信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocket.OutputStream">
      <summary>获取要写入 MessageWebSocket 对象上远程网络目标的输出流。</summary>
      <returns>要作为单一消息写入远程目标的有序字节流。</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.MessageWebSocket.Closed">
      <summary>当结束帧作为关闭握手一部分为 MessageWebSocket 对象接收到时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Sockets.MessageWebSocket.MessageReceived">
      <summary>一个事件，指示在 MessageWebSocket 对象上接收到了消息。</summary>
    </member>
    <member name="E:Windows.Networking.Sockets.MessageWebSocket.ServerCustomValidationRequested">
      <summary>当正在验证 MessageWebSocket 与安全服务器 URI (**wss:** protocol) 的新连接时发生。 如果您想要实现用于连接的自定义服务器验证，请处理此事件。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.Close">
      <summary>关闭 MessageWebSocket 对象并向服务器发送空的结束帧。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.Close(System.UInt16,System.String)">
      <summary>关闭 MessageWebSocket 对象并指示关闭的原因。</summary>
      <param name="code">Status code indicating the reason for closure. 相应代码列表位于 IANA（Internet 编号分配机构）WebSocket 协议注册表中，并且还在 MDN 中进行记录。</param>
      <param name="reason">Optional UTF-8-encoded data with additional information about the closure.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.ConnectAsync(Windows.Foundation.Uri)">
      <summary>启动 MessageWebSocket 对象连接到远程网络目标的异步操作。</summary>
      <param name="uri">An absolute Uri for the server to connect to.</param>
      <returns>MessageWebSocket 对象的异步连接操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.SendFinalFrameAsync(Windows.Storage.Streams.IBuffer)">
      <summary>使用这是 WebSocket 消息中的最后一帧（此帧中的 FIN 位设置为 1）的语义，在序列流中异步写入数据帧（显示进度）。 此方法和 SendNonfinalFrameAsync 允许你发送各个 WebSocket 帧。</summary>
      <param name="data">包含构成要发送的帧的数据的缓冲区。</param>
      <returns>异步字节写入程序操作（显示进度）。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.SendNonfinalFrameAsync(Windows.Storage.Streams.IBuffer)">
      <summary>使用更多帧将允许用于同一 WebSocket 消息（此帧中的 FIN 位设置为 0）的语义，在序列流中异步写入数据帧（显示进度）。 此方法和 SendNonfinalFrameAsync 允许你发送各个 WebSocket 帧。</summary>
      <param name="data">A buffer containing the data that constitutes the frame to be sent.</param>
      <returns>An asynchronous byte writer operation with progress.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocket.SetRequestHeader(System.String,System.String)">
      <summary>向由 MessageWebSocket 对象握手的 WebSocket 协议中使用的 HTTP 请求消息添加 HTTP 请求标题。</summary>
      <param name="headerName">The name of the request header.</param>
      <param name="headerValue">The value of the request header.</param>
    </member>
    <member name="T:Windows.Networking.Sockets.MessageWebSocketControl">
      <summary>向 MessageWebSocket 对象上的套接字控件提供数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.ActualUnsolicitedPongInterval">
      <summary>允许应用获取未经请求的实际 WebSocket PONG 间隔。</summary>
      <returns>System.Timespan</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.ClientCertificate">
      <summary>获取当安全 WebSocket 连接建立时客户端提供的证书。</summary>
      <returns>客户端证书。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.DesiredUnsolicitedPongInterval">
      <summary>允许应用获取和设置未经请求的所需 WebSocket PONG 间隔。</summary>
      <returns>System.Timespan</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.IgnorableServerCertificateErrors">
      <summary>Gets a list of ignorable server certificate errors. Get this list and add ChainValidationResult values for server certificate errors that you wish to ignore during the secure WebSocket (**wss://** protocol) server certificate validation process.</summary>
      <returns>A list of ChainValidationResult values indicating the server certificate errors to ignore when validating server certificates. By default, the list is empty, and all errors cause validation to fail.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.MaxMessageSize">
      <summary>配置在 MessageWebSocket 对象上的 WebSocket 消息的最大消息大小（以字节为单位）。</summary>
      <returns>配置在 MessageWebSocket 对象上的最大消息大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.MessageType">
      <summary>将在 MessageWebSocket 对象上为写入操作配置的 WebSocket 消息类型。</summary>
      <returns>WebSocket 消息类型。 默认为二进制。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.OutboundBufferSizeInBytes">
      <summary>要用于发送 MessageWebSocket 对象上的数据的发送缓冲区的大小（以字节为单位）。</summary>
      <returns>The size, in bytes, of the send buffer to be used for sending data.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.ProxyCredential">
      <summary>用于通过使用 MessageWebSocket 对象的 HTTP 标头身份验证对代理服务器进行身份验证的凭据。</summary>
      <returns>The credential to use to authenticate to the proxy server through HTTP header authentication.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.ReceiveMode">
      <summary>允许客户端控制接收完整消息还是部分消息。</summary>
      <returns>一个 MessageWebSocketReceiveMode 枚举成员，该成员指示是完整消息还是部分消息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.ServerCredential">
      <summary>用于通过使用 MessageWebSocket 对象的 HTTP 标头身份验证对 WebSocket 服务器进行身份验证的凭据。</summary>
      <returns>The credential to use to authenticate to the WebSocket server through HTTP header authentication.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketControl.SupportedProtocols">
      <summary>Gets a collection that can be used to add a list of supported sub-protocols that will be advertised to the server during the connect handshake.</summary>
      <returns>包含 MessageWebSocket 对象所支持的 WebSocket 子协议的集合。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.MessageWebSocketInformation">
      <summary>提供 MessageWebSocket 对象上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.BandwidthStatistics">
      <summary>获取 MessageWebSocket 对象上网络数据传输的带宽信息。</summary>
      <returns>MessageWebSocket 对象上网络数据传输的带宽信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.LocalAddress">
      <summary>获取与 MessageWebSocket 对象关联的 IP 地址。</summary>
      <returns>与 MessageWebSocket 对象关联的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.Protocol">
      <summary>获取在 MessageWebSocket 对象上进行 WebSocket 握手期间与服务器协调的 WebSocket 子协议。</summary>
      <returns>进行 WebSocket 握手期间与服务器协商的 WebSocket 子协议。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.ServerCertificate">
      <summary>Gets the certificate provided by the server when a secure WebSocket connection has been established.</summary>
      <returns>The server certificate.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.ServerCertificateErrors">
      <summary>Gets a list of the errors that occurred while establishing a secure WebSocket connection.</summary>
      <returns>A list of values describing secure connection errors.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.ServerCertificateErrorSeverity">
      <summary>Gets the category of an error that occurred making an SSL connection with a WebSocket server.</summary>
      <returns>The category of error on an SSL connection.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketInformation.ServerIntermediateCertificates">
      <summary>Gets the intermediate certificates sent by the server during SSL negotiation when making an SSL connection with a WebSockets server.</summary>
      <returns>The set of certificates sent by the server during SSL negotiation.</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.MessageWebSocketMessageReceivedEventArgs">
      <summary>根据 MessageWebSocket 为消息接收的事件提供数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketMessageReceivedEventArgs.IsMessageComplete">
      <summary>允许客户端查询 MessageReceived 回调指示接收的消息是完整消息还是只是部分消息。</summary>
      <returns>如果是完整消息，则为 TRUE。 The default value is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.MessageWebSocketMessageReceivedEventArgs.MessageType">
      <summary>获取 MessageWebSocket 对象接收的消息的类型。</summary>
      <returns>已接收消息的类型。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocketMessageReceivedEventArgs.GetDataReader">
      <summary>获取 DataReader 对象，以读取从 MessageWebSocket 对象上的远程网络目标接收到的传入数据。</summary>
      <returns>一个 DataReader 对象，以读取从 MessageWebSocket 对象上的远程网络目标接收到的传入数据。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.MessageWebSocketMessageReceivedEventArgs.GetDataStream">
      <summary>从 IInputStream 对象上的远程网络目标获取 MessageWebSocket 对象（表示为字节顺序流的消息）。</summary>
      <returns>表示为有序字节流的消息。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.MessageWebSocketReceiveMode">
      <summary>描述客户端将接受的消息的类型。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.MessageWebSocketReceiveMode.FullMessage">
      <summary>客户端将接受完整消息。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.MessageWebSocketReceiveMode.PartialMessage">
      <summary>客户端将接受部分消息。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.RoundTripTimeStatistics">
      <summary>表示 StreamSocket 对象的往返行程时间信息。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.RoundTripTimeStatistics.Max">
      <summary>StreamSocket 对象的最大取样往返时间（以毫秒为单位）。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.RoundTripTimeStatistics.Min">
      <summary>StreamSocket 对象的最小取样往返时间（以毫秒为单位）。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.RoundTripTimeStatistics.Sum">
      <summary>平滑值往返时间（以微秒为单位），由 StreamSocket 对象的所有取样往返时间计算得出。 平滑是使用 成员的加权附加函数。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.RoundTripTimeStatistics.Variance">
      <summary>StreamSocket 对象的往返变化时间（以微秒为单位）。 此值用于接收窗口自动调整。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.ServerMessageWebSocket">
      <summary>支持允许使用由 Web 服务器所有的 WebSocket 对象读取和写入整个消息的网络通信。 你无法注册获得任意 WebSocket 连接；而 **ServerMessageWebSocket** 的实例由系统代码（例如 Windows 设备门户 (WDP)）创建。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocket.Control">
      <summary>获取 ServerMessageWebSocket 对象上的套接字控件数据。</summary>
      <returns>ServerMessageWebSocket 对象上的套接字控件数据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocket.Information">
      <summary>获取 ServerMessageWebSocket 对象上的套接字信息。</summary>
      <returns>ServerMessageWebSocket 对象上的套接字信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocket.OutputStream">
      <summary>获取要写入到 ServerMessageWebSocket 对象上的远程网络目标的输出流。</summary>
      <returns>A sequential stream of bytes to be written to the remote destination as a single message.</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.ServerMessageWebSocket.Closed">
      <summary>当结束帧作为关闭握手的一部分在 ServerMessageWebSocket 对象上接收到时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Sockets.ServerMessageWebSocket.MessageReceived">
      <summary>一个事件，指示在 ServerMessageWebSocket 对象上接收到了消息。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.ServerMessageWebSocket.Close">
      <summary>关闭 ServerMessageWebSocket 对象并向服务器发送空的结束帧。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.ServerMessageWebSocket.Close(System.UInt16,System.String)">
      <summary>关闭 ServerMessageWebSocket 对象并指示关闭的原因。</summary>
      <param name="code">Status code indicating the reason for closure. The list of appropriate codes is on the IANA (Internet Assigned Numbers Authority) WebSocket Protocol Registry and is also documented on MDN.</param>
      <param name="reason">Optional UTF-8-encoded data with additional information about the closure.</param>
    </member>
    <member name="T:Windows.Networking.Sockets.ServerMessageWebSocketControl">
      <summary>提供 ServerMessageWebSocket 上的套接字控件数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocketControl.MessageType">
      <summary>获取和设置要在 ServerMessageWebSocket 对象上为写入操作配置的 WebSocket 消息类型。</summary>
      <returns>The WebSocket message type. The default is binary.</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.ServerMessageWebSocketInformation">
      <summary>提供 ServerMessageWebSocket 上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocketInformation.BandwidthStatistics">
      <summary>获取 ServerMessageWebSocket 对象上的网络数据传输的带宽信息。</summary>
      <returns>ServerMessageWebSocket 对象上的网络数据传输的带宽信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocketInformation.LocalAddress">
      <summary>获取与 ServerMessageWebSocket 对象关联的 IP 地址。</summary>
      <returns>与 ServerMessageWebSocket 对象关联的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerMessageWebSocketInformation.Protocol">
      <summary>获取在 ServerMessageWebSocket 对象上进行 WebSocket 握手期间与服务器协调的 WebSocket 子协议。</summary>
      <returns>The sub-protocol negotiated with the server during the WebSocket handshake.</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.ServerStreamWebSocket">
      <summary>支持允许使用由 Web 服务器所有的 WebSocket 对象读取和写入流的网络通信。 你无法注册获得任意 WebSocket 连接；而 **ServerStreamWebSocket** 的实例由系统代码（例如 Windows 设备门户 (WDP)）创建。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerStreamWebSocket.Information">
      <summary>获取 ServerStreamWebSocket 对象上的套接字信息。</summary>
      <returns>ServerStreamWebSocket 对象上的套接字信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerStreamWebSocket.InputStream">
      <summary>获取要从 ServerStreamWebSocket 对象上的远程目标读取的输入流。</summary>
      <returns>要从远程目标读取的有序字节流。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerStreamWebSocket.OutputStream">
      <summary>获取要写入到 ServerStreamWebSocket 对象上的远程网络目标的输出流。</summary>
      <returns>A sequential stream of bytes to be written to the remote destination.</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.ServerStreamWebSocket.Closed">
      <summary>当结束帧作为关闭握手的一部分在 ServerStreamWebSocket 对象上接收到时发生。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.ServerStreamWebSocket.Close">
      <summary>关闭 ServerStreamWebSocket 并向服务器发送空的结束帧。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.ServerStreamWebSocket.Close(System.UInt16,System.String)">
      <summary>关闭 ServerStreamWebSocket 对象并指示关闭的原因。</summary>
      <param name="code">Status code indicating the reason for closure. The list of appropriate codes is on the IANA (Internet Assigned Numbers Authority) WebSocket Protocol Registry and is also documented on MDN.</param>
      <param name="reason">Optional UTF-8-encoded data with additional information about the closure.</param>
    </member>
    <member name="T:Windows.Networking.Sockets.ServerStreamWebSocketInformation">
      <summary>提供 ServerStreamWebSocket 对象上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerStreamWebSocketInformation.BandwidthStatistics">
      <summary>获取 ServerStreamWebSocket 对象上的网络数据传输的带宽信息。</summary>
      <returns>ServerStreamWebSocket 对象上的网络数据传输的带宽信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerStreamWebSocketInformation.LocalAddress">
      <summary>获取与 ServerStreamWebSocket 对象关联的 IP 地址。</summary>
      <returns>与 ServerStreamWebSocket 对象关联的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.ServerStreamWebSocketInformation.Protocol">
      <summary>获取在 ServerStreamWebSocket 对象上进行 WebSocket 握手期间与服务器协调的 WebSocket 子协议。</summary>
      <returns>The sub-protocol negotiated with the server during WebSocket handshake.</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketActivityConnectedStandbyAction">
      <summary>指示当系统进入连接的待机状态时使用套接字代理服务的应用程序能否检索数据包。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityConnectedStandbyAction.DoNotWake">
      <summary>当系统进入待机状态时应用程序不应该接受数据包。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityConnectedStandbyAction.Wake">
      <summary>甚至当系统进入待机状态时应用程序也可接受数据包。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketActivityContext">
      <summary>在应用程序利套接字代理服务之间传输套接字所有权时，与套接字相关联的上下文。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.SocketActivityContext.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>利用给定的上下文数据构造一个新的 SocketActivityContext 对象。</summary>
      <param name="data">当套接字代理通知应用程序套接字活动时要用的上下文数据。</param>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityContext.Data">
      <summary>获取序列化数据以将应用程序上下文与传输的套接字相关联。</summary>
      <returns>序列化数据以将应用程序上下文与传输的套接字相关联。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketActivityInformation">
      <summary>提供有关从套接字代理传输的套接字的信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.AllSockets">
      <summary>获取该应用程序传输到套接字代理服务的所有套接字的列表。</summary>
      <returns>该应用程序传输到套接字代理服务的所有套接字的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.Context">
      <summary>获取与套接字传输所有权相关的上下文。</summary>
      <returns>与套接字传输所有权相关的上下文。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.DatagramSocket">
      <summary>基于套接字类型，应用程序可回收相应 DatagramSocket 的所有权。</summary>
      <returns>要回收的 DatagramSocket。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.Id">
      <summary>该应用程序用来识别传输的套接字的唯一字符串。 这是在传输套接字所有权到服务时由应用程序传递的。</summary>
      <returns>识别传输的套接字的唯一字符串。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.SocketKind">
      <summary>获取用于识别套接字种类的 SocketActivityKind 枚举值。</summary>
      <returns>套接字种类。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.StreamSocket">
      <summary>基于套接字类型，应用程序可回收相应 StreamSocket 的所有权。</summary>
      <returns>要回收的 StreamSocket。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.StreamSocketListener">
      <summary>基于套接字类型，应用程序可回收相应 StreamSocketListener 的所有权。</summary>
      <returns>要回收的 StreamSocketListener。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityInformation.TaskId">
      <summary>传输套接字所有权时使用的后台任务 ID。</summary>
      <returns>后台任务 ID。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketActivityKind">
      <summary>描述从套接字代理传输的或传输至套接字代理的套接字对象种类。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityKind.DatagramSocket">
      <summary>DatagramSocket 的套接字类型。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityKind.None">
      <summary>套接字类型未知。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityKind.StreamSocket">
      <summary>StreamSocket 的套接字类型。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityKind.StreamSocketListener">
      <summary>StreamSocketListener 的套接字类型。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketActivityTriggerDetails">
      <summary>由后台代理基础结构实例化、并在 SocketActivityTrigger 发生时由应用程序使用来检索详细信息的对象。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityTriggerDetails.Reason">
      <summary>获取 SocketActivityTrigger 发生的原因。</summary>
      <returns>SocketActivityTrigger 发生的原因。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.SocketActivityTriggerDetails.SocketInformation">
      <summary>获取导致 SocketActivityTrigger 发生的套接字的 SocketActivityInformation。</summary>
      <returns>引起 SocketActivityTrigger 发生的套接字活动信息。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketActivityTriggerReason">
      <summary>发生 SocketActivityTrigger 的原因。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityTriggerReason.ConnectionAccepted">
      <summary>连接已被 StreamSocketListener 的套接字代理服务所接受。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityTriggerReason.KeepAliveTimerExpired">
      <summary>StreamSocket 上过期的保持活动计时器。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityTriggerReason.None">
      <summary>未提供 发生的原因。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityTriggerReason.SocketActivity">
      <summary>StreamSocket 或 DatagramSocket 的套接字代理服务接受的数据包。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketActivityTriggerReason.SocketClosed">
      <summary>StreamSocket 关闭。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketError">
      <summary>为 DatagramSocket、StreamSocket 或 StreamSocketListener 上的操作提供套接字错误状态。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.SocketError.GetStatus(System.Int32)">
      <summary>基于套接字操作遇到错误获取 SocketErrorStatus 值。</summary>
      <param name="hresult">表示为 **HRESULT** 的套接字操作所遇到的错误。</param>
      <returns>套接字操作的套接字错误状态值。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketErrorStatus">
      <summary>指定套接字操作的状态值。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.AddressAlreadyInUse">
      <summary>地址已在使用中。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.AddressFamilyNotSupported">
      <summary>不支持地址族。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CannotAssignRequestedAddress">
      <summary>无法分配请求的地址。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateCommonNameIsIncorrect">
      <summary>证书对请求用法无效。 如果证书包含无效的名称，也返回该错误。 名称既未包含在允许的列表中，也未被显式排除。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateExpired">
      <summary>当验证当前系统时钟或签名的文件中的时间戳时，所需的证书不在其有效性期间内。 如果证书链的有效性周期套嵌不正确，也返回该错误。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateIsInvalid">
      <summary>提供的证书无效。 这可能会由于许多原因而返回：</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateNoRevocationCheck">
      <summary>吊销功能无法检查证书吊销。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateRevocationServerOffline">
      <summary>因为吊销服务器处于脱机状态，吊销功能无法检查吊销。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateRevoked">
      <summary>证书已由其颁发者显式撤销。 如果证书已显式标记为不受用户信任，也返回该错误。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateUntrustedRoot">
      <summary>证书链已处理，但是在信任提供程序不信任的根证书处终止。 如果未能建立指向受信任根证书颁发机构的证书链，则还将返回此错误。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.CertificateWrongUsage">
      <summary>The certificate is not valid for the requested usage.</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.ClassTypeNotFound">
      <summary>未找到指定的类。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.ConnectionRefused">
      <summary>连接被拒绝。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.ConnectionResetByPeer">
      <summary>连接由同级重置。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.ConnectionTimedOut">
      <summary>已超出连接超时时间。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.HostIsDown">
      <summary>主机被关闭。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.HostNotFound">
      <summary>未找到主机。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.HttpInvalidServerResponse">
      <summary>从 HTTP 服务器收到错误响应。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.MessageTooLong">
      <summary>在数据报套接字上发送的消息大于内部消息缓冲区或某些其他网络限制，或者用于接收小于数据报套接字本身的数据报套接字的缓冲区。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.NetworkDroppedConnectionOnReset">
      <summary>重置时网络断开连接。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.NetworkIsDown">
      <summary>网络崩溃。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.NetworkIsUnreachable">
      <summary>网络无法访问。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.NoAddressesFound">
      <summary>管道正在关闭。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.NoDataRecordOfRequestedType">
      <summary>请求的名称有效并可在数据库中找到，但它没有正在被解决的正确关联数据。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.NonAuthoritativeHostNotFound">
      <summary>这通常是主机名解析过程中的临时错误，并且表示本地服务器没有收到来自权威服务器的响应。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.OperationAborted">
      <summary>操作已中止。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.SocketTypeNotSupported">
      <summary>套接字类型不受支持。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.SoftwareCausedConnectionAbort">
      <summary>软件导致连接中止。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.TooManyOpenFiles">
      <summary>打开的文件过多。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.Unknown">
      <summary>套接字状态未知。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketErrorStatus.UnreachableHost">
      <summary>主机无法访问。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketMessageType">
      <summary>为 MessageWebSocket 对象指定消息类型。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketMessageType.Binary">
      <summary>消息类型为二进制。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketMessageType.Utf8">
      <summary>消息类型为 UTF-8 文本。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketProtectionLevel">
      <summary>指定要对 StreamSocket 对象使用的加密级别。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.BluetoothEncryptionAllowNullAuthentication">
      <summary>一个蓝牙套接字，倾向于使用加密，但允许基于目标服务器配置的 NULL 密码（不加密）。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.BluetoothEncryptionWithAuthentication">
      <summary>必须使用加密的 Bluetooth 套接字。 此值需要加密且决不允许 NULL 密码。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.PlainSocket">
      <summary>未加密的纯文本套接字。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.Ssl">
      <summary>必须使用安全套接字层 (SSL) 加密的 TCP 套接字。 此值需要加密且决不允许 NULL 密码（无加密）。</summary>
      <deprecated type="deprecate">Ssl 可能会导致不安全的连接，并且在 Windows 8.1 之后的版本中可能会更改或不可用。 改为使用其中一个 TLS SocketProtectionLevel 值。</deprecated>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.Ssl3AllowWeakEncryption">
      <summary>一个必须使用 SSL 进行加密的 TCP 套接字。 此值支持 SSL 3.0 协议以及安装在系统上的除 NULL 密码之外的所有加密密码。 此值允许使用被认为不安全的 RC4 和其他弱密码。 对加入域的计算机，管理员可以配置允许设置密码的其他限制。</summary>
      <deprecated type="deprecate">Ssl3AllowWeakEncryption 可能会导致不安全的连接，并且在 Windows 8.1 之后的版本中可能会更改或不可用。 Instead, use one of the TLS SocketProtectionLevel values.</deprecated>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.SslAllowNullEncryption">
      <summary>首选使用 SSL 进行加密的 TCP 套接字。 此值更倾向于使用全加密，但基于服务器的配置允许 NULL 密码（不加密）。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.Tls10">
      <summary>A TCP socket that must use SSL for encryption. 此值支持 TLS 1.0 协议以及安装在系统上的除 RC4、其他弱密码和 NULL 密码之外的所有加密密码。 For domain-joined machines, an administrator can configure additional restrictions on which ciphers are allowed.</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.Tls11">
      <summary>A TCP socket that must use SSL for encryption. 此值支持 TLS 1.1 和 TLS 1.0 协议以及安装在系统上的除 RC4、其他弱密码和 NULL 密码之外的所有加密密码。 For domain-joined machines, an administrator can configure additional restrictions on which ciphers are allowed.</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.Tls12">
      <summary>A TCP socket that must use SSL for encryption. 此值支持 TLS 1.2、TLS 1.1 和 TLS 1.0 协议以及安装在系统上的除 RC4、其他弱密码和 NULL 密码之外的所有加密密码。 For domain-joined machines, an administrator can configure additional restrictions on which ciphers are allowed.</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketProtectionLevel.Unspecified">
      <summary>未指定防护级别。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketQualityOfService">
      <summary>指定 DatagramSocket 或 StreamSocket 对象的服务质量。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketQualityOfService.LowLatency">
      <summary>服务的低延迟质量通常用于音频。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketQualityOfService.Normal">
      <summary>正常服务质量。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.SocketSslErrorSeverity">
      <summary>在 SSL 连接时出现的错误的类别。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketSslErrorSeverity.Fatal">
      <summary>指示 SSL 服务器证书无法进行验证的严重错误。 遇到此严重级别的原因包括：</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketSslErrorSeverity.Ignorable">
      <summary>指示 SSL 服务器证书无法进行正确验证的可忽略错误。</summary>
    </member>
    <member name="F:Windows.Networking.Sockets.SocketSslErrorSeverity.None">
      <summary>在 SSL 连接时未出现错误。</summary>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocket">
      <summary>支持通过 TCP 或 UWP 应用中蓝牙 RFCOMM 使用流套接字进行网络通信。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.#ctor">
      <summary>创建新的 StreamSocket 对象。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocket.Control">
      <summary>获取 StreamSocket 对象上的套接字控件数据。</summary>
      <returns>StreamSocket 对象上的套接字控件数据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocket.Information">
      <summary>获取 StreamSocket 对象上的套接字信息。</summary>
      <returns>StreamSocket 对象上的套接字信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocket.InputStream">
      <summary>获取要从 StreamSocket 对象上的远程目标读取的输入流。</summary>
      <returns>A sequential stream of bytes to be read from the remote destination.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocket.OutputStream">
      <summary>获取 StreamSocket 对象上写入远程主机的输出流。</summary>
      <returns>A sequential stream of bytes to be written to the remote destination.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.CancelIOAsync">
      <summary>取消在 StreamSocket 对象上的挂起阅读和写入。</summary>
      <returns>StreamSocket 对象的异步取消操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.Close">
      <summary>关闭 StreamSocket 对象。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.ConnectAsync(Windows.Networking.EndpointPair)">
      <summary>启动 StreamSocket 对象连接到被指定为 EndpointPair 对象的远程网络目标的异步操作。</summary>
      <param name="endpointPair">指定本地主机名或 IP 地址、本地服务名或 TCP 端口、远程主机名或远程 IP 地址，以及远程网络目标的远程服务名或远程 TCP 端口的 EndpointPair 对象。</param>
      <returns>StreamSocket 对象的异步连接操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.ConnectAsync(Windows.Networking.EndpointPair,Windows.Networking.Sockets.SocketProtectionLevel)">
      <summary>启动 StreamSocket 对象的异步操作以连接到被指定为 EndpointPair 对象和 SocketProtectionLevel 枚举的远程网络目标。 此方法不可从 JavaScript 中调用。</summary>
      <param name="endpointPair">指定本地主机名或 IP 地址、本地服务名或 TCP 端口、远程主机名或远程 IP 地址，以及远程网络目标的远程服务名或远程 TCP 端口的 EndpointPair 对象。</param>
      <param name="protectionLevel">表示 StreamSocket 对象的完整性和加密的保护级别。</param>
      <returns>An asynchronous connect operation on a StreamSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.ConnectAsync(Windows.Networking.HostName,System.String)">
      <summary>启动 StreamSocket 对象的异步操作以连接到远程主机名和远程服务名所指定的远程网络目标。</summary>
      <param name="remoteHostName">The hostname or IP address of the remote network destination. 对于 Bluetooth RFCOMM，这是一个 MAC 地址。</param>
      <param name="remoteServiceName">远程网络目标的服务名称或 TCP 端口号。 对于 Bluetooth RFCOMM，这是 Bluetooth 地址。</param>
      <returns>An asynchronous connect operation on a StreamSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.ConnectAsync(Windows.Networking.HostName,System.String,Windows.Networking.Sockets.SocketProtectionLevel)">
      <summary>启动 StreamSocket 对象的异步操作以连接到远程主机名、远程服务名以及 SocketProtectionLevel 所指定的远程目标。</summary>
      <param name="remoteHostName">The hostname or IP address of the remote network destination. For Bluetooth RFCOMM, this is a MAC address.</param>
      <param name="remoteServiceName">The service name or TCP port number of the remote network destination. For Bluetooth RFCOMM, this is the Bluetooth address.</param>
      <param name="protectionLevel">表示 StreamSocket 对象的完整性和加密的保护级别。</param>
      <returns>An asynchronous connect operation on a StreamSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.ConnectAsync(Windows.Networking.HostName,System.String,Windows.Networking.Sockets.SocketProtectionLevel,Windows.Networking.Connectivity.NetworkAdapter)">
      <summary>启动指定的本地网络适配器上的 StreamSocket 对象的异步操作以连接到远程主机名、远程服务名和 SocketProtectionLevel 所指定的远程目标。</summary>
      <param name="remoteHostName">The hostname or IP address of the remote network destination. For Bluetooth RFCOMM, this is a MAC address.</param>
      <param name="remoteServiceName">The service name or TCP port number of the remote network destination. For Bluetooth RFCOMM, this is the Bluetooth address.</param>
      <param name="protectionLevel">The protection level that represents the integrity and encryption for the StreamSocket object.</param>
      <param name="adapter">用于在 StreamSocket 对象上进行连接操作的本地网络适配器。</param>
      <returns>An asynchronous connect operation on a StreamSocket object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.EnableTransferOwnership(System.Guid)">
      <summary>当此 StreamSocket 的流量到达应用程序且该应用程序处于非活动状态时，允许您应用程序的后台任务被套接字代理触发。</summary>
      <param name="taskId">当此 StreamSocket 流量到达应用程序时，后台任务的 IBackgroundTaskRegistration.TaskId 将由套接字代理触发。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.EnableTransferOwnership(System.Guid,Windows.Networking.Sockets.SocketActivityConnectedStandbyAction)">
      <summary>当此 StreamSocket 的流量到达系统且该系统处于连接的待机状态时，允许或禁用您应用程序的后台任务被套接字代理触发。</summary>
      <param name="taskId">被启用或禁用的后台任务的 IBackgroundTaskRegistration.TaskId。</param>
      <param name="connectedStandbyAction">Specifies whether to enable or disable the activation of the background task when traffic arrives.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.GetEndpointPairsAsync(Windows.Networking.HostName,System.String)">
      <summary>基于远程主机名称和远程服务名获取可用于向远程网络目标发送 TCP 数据包的 EndpointPair 对象的列表。</summary>
      <param name="remoteHostName">服务的主机名。 实际上，服务可能承载在多个服务器上，因此，DNS 查询会返回不同服务器的多个 IP 地址。 此方法可以返回通过 DNS 查询发现的每个服务器的一个端点对。</param>
      <param name="remoteServiceName">远程服务的名称或端口号。 注意，不同服务器可能支持不同物理端口上的命名服务，因而不是所有的返回端点都使用相同的服务端口号。</param>
      <returns>异步查询操作。 成功完成后，返回列表中包含所发现的每个远程主机的 EndpointPair，其中一个端点是远程主机之一，另一个是本地主机。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.GetEndpointPairsAsync(Windows.Networking.HostName,System.String,Windows.Networking.HostNameSortOptions)">
      <summary>Gets a list of EndpointPair objects based on a remote hostname and remote service name and the sort order to be used.</summary>
      <param name="remoteHostName">The remote hostname or IP address.</param>
      <param name="remoteServiceName">The remote service name or UDP port.</param>
      <param name="sortOptions">The sort order to use when returning the list.</param>
      <returns>A list of EndpointPair objects.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.TransferOwnership(System.String)">
      <summary>将 StreamSocket 的所有权传递到套接字代理服务，其监视套接字活动，且如果有任何活动，则通过后台任务通知应用程序。</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.TransferOwnership(System.String,Windows.Networking.Sockets.SocketActivityContext)">
      <summary>Transfers ownership of the StreamSocket to the socket brokering service, which monitors socket activity and notifies the app through a background task if there is any activity. 为套接字指定一个新的 SocketActivityContext。</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
      <param name="data">Use the SocketActivityContext to pass context information through the socket broker. When your app is notified by the broker of activity, this SocketActivityContext will be provided to your app to help establish the context in which you should handle the notification.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.TransferOwnership(System.String,Windows.Networking.Sockets.SocketActivityContext,Windows.Foundation.TimeSpan)">
      <summary>Transfers ownership of the StreamSocket to the socket brokering service, which monitors socket activity and notifies the app through a background task if there is any activity. 为套接字指定一个新的 SocketActivityContext 和保持活动时间。</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
      <param name="data">Use the SocketActivityContext to pass context information through the socket broker. When your app is notified by the broker of activity, this SocketActivityContext will be provided to your app to help establish the context in which you should handle the notification.</param>
      <param name="keepAliveTime">How long the socket brokering service should monitor the socket for activity.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocket.UpgradeToSslAsync(Windows.Networking.Sockets.SocketProtectionLevel,Windows.Networking.HostName)">
      <summary>启动 StreamSocket 对象的异步操作来升级连接的套接字以使用 SSL。</summary>
      <param name="protectionLevel">表示 StreamSocket 对象上完整性和加密的保护级别。</param>
      <param name="validationHostName">在升级到 SSL 时用于验证的远程网络目标的主机名。</param>
      <returns>升级以使用 SSL 的 StreamSocket 对象的异步操作。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocketControl">
      <summary>提供 StreamSocket 对象上的套接字控件数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.ClientCertificate">
      <summary>获取或设置在服务器请求客户端证书时将发送到服务器的客户端 SSL/TLS 证书。</summary>
      <returns>The client certificate.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.IgnorableServerCertificateErrors">
      <summary>获取在与 StreamSocket 建立 SSL 连接时要忽略的 SSL 服务器错误的矢量。</summary>
      <returns>要忽略的 SSL 服务器错误的矢量。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.KeepAlive">
      <summary>指示是否将活动数据包发送到 StreamSocket 对象上的远程目标的值。</summary>
      <returns>活动包是否发送给远程目标。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.MinProtectionLevel">
      <summary>限制 TLS 协议版本，当开发人员使用需要 TLS 的 ConnectAsync() 或 UpgradeToSslAsync() 方法时将协商该协议。</summary>
      <returns>一个 SocketProtectionLevel 枚举成员，该成员指示套接字防护级别。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.NoDelay">
      <summary>指示是否对 StreamSocket 对象使用 Nagle 算法的值。</summary>
      <returns>指示是否对 StreamSocket 对象的 TCP 连接使用 Nagle 算法的值。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.OutboundBufferSizeInBytes">
      <summary>要用于发送 StreamSocket 对象上的数据的发送缓冲区的大小（以字节为单位）。</summary>
      <returns>The size, in bytes, of the send buffer to be used for sending data.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.OutboundUnicastHopLimit">
      <summary>StreamSocket 对象发送到单播 IP 地址的出站数据包的跃点限制。</summary>
      <returns>StreamSocket 对象发送的出站数据包的跃点限制。 The default is 128.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.QualityOfService">
      <summary>StreamSocket 对象上的服务质量。</summary>
      <returns>The quality of service on a StreamSocket object.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketControl.SerializeConnectionAttempts">
      <summary>一个值指示，当尝试进行多个连接时，这些尝试是并行的还是串行的。</summary>
      <returns>当为 true 时，该 StreamSocket 上每次至多一个连接尝试处于活动状态。 默认值为 false。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocketInformation">
      <summary>提供 StreamSocket 对象上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.BandwidthStatistics">
      <summary>获取 StreamSocket 对象上网络数据传输的带宽信息。</summary>
      <returns>StreamSocket 对象上网络数据传输的带宽信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.LocalAddress">
      <summary>获取与 StreamSocket 对象关联的本地 IP 地址。</summary>
      <returns>本地 IP 地址或主机名。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.LocalPort">
      <summary>获取与 StreamSocket 关联的 TCP 端口号。</summary>
      <returns>服务名称的本地 TCP 端口号。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.ProtectionLevel">
      <summary>获取表示 StreamSocket 对象上完整性和加密设置的保护级别。</summary>
      <returns>表示 StreamSocket 对象上完整性和加密设置的保护级别。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.RemoteAddress">
      <summary>获取与 StreamSocket 对象关联的远程网络目标的 IP 地址或主机名。</summary>
      <returns>建立连接后，远程网络终结点的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.RemoteHostName">
      <summary>获取与 StreamSocket 对象关联的远程网络目标的主机名或 IP 地址。</summary>
      <returns>The hostname or IP address of the remote network destination.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.RemotePort">
      <summary>获取与 StreamSocket 对象关联的远程网络目标的 TCP 端口号或服务名。</summary>
      <returns>建立连接后，远程网络终结点的 TCP 端口号。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.RemoteServiceName">
      <summary>获取与 StreamSocket 对象关联的远程网络目标的服务名或 TCP 端口号。</summary>
      <returns>The service name or TCP port number of the remote network destination.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.RoundTripTimeStatistics">
      <summary>获取 StreamSocket 对象的往返行程时间信息。</summary>
      <returns>StreamSocket 对象的往返行程时间信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.ServerCertificate">
      <summary>在与 StreamSocket 进行 SSL 连接时从服务器获取证书。</summary>
      <returns>来自服务器的具有 SSL 信息的证书。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.ServerCertificateErrors">
      <summary>获取在与 StreamSocket 建立 SSL 连接时发生的错误的列表。</summary>
      <returns>在进行 SSL 连接时发生的错误的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.ServerCertificateErrorSeverity">
      <summary>获取在与 StreamSocket 进行 SSL 连接时发生的错误的类别。</summary>
      <returns>The category of error on an SSL connection.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.ServerIntermediateCertificates">
      <summary>获取在与 StreamSocket 进行 SSL 连接时进行 SSL 协商的过程中由服务器发送的中间证书。</summary>
      <returns>The set of certificates sent by the server during SSL negotiation.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketInformation.SessionKey">
      <summary>获取表示接近程度设备所交换私有共享机密的字节数组。</summary>
      <returns>表示接近程度设备所交换私有共享机密的字节数组。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocketListener">
      <summary>支持侦听使用 TCP 流套接字或 Bluetooth RFCOMM 的传入网络连接。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.#ctor">
      <summary>创建新的 StreamSocketListener 对象。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListener.Control">
      <summary>获取 StreamSocketListener 对象上的套接字控件数据。</summary>
      <returns>StreamSocketListener 对象上的套接字控件数据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListener.Information">
      <summary>获取 StreamSocketListener 对象的套接字信息。</summary>
      <returns>StreamSocketListener 对象的套接字信息。</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.StreamSocketListener.ConnectionReceived">
      <summary>指示在 StreamSocketListener 对象上接收连接的事件。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.BindEndpointAsync(Windows.Networking.HostName,System.String)">
      <summary>启动 StreamSocketListener 本地主机名和本地服务名的绑定操作。</summary>
      <param name="localHostName">StreamSocketListener 对象绑定的本地主机名或 IP 地址。</param>
      <param name="localServiceName">StreamSocketListener 对象绑定的本地服务名或 TCP 端口。</param>
      <returns>StreamSocketListener 对象的异步绑定操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.BindServiceNameAsync(System.String)">
      <summary>启动 StreamSocketListener 到本地服务名的绑定操作。</summary>
      <param name="localServiceName">The local service name or TCP port on which to bind the StreamSocketListener object. 对于蓝牙 RFCOMM，此参数是蓝牙服务 ID。</param>
      <returns>StreamSocketListener 对象的异步绑定操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.BindServiceNameAsync(System.String,Windows.Networking.Sockets.SocketProtectionLevel)">
      <summary>启动 StreamSocketListener 到本地服务名的绑定操作，并对任何绑定的套接字设置指定的 SocketProtectionLevel。</summary>
      <param name="localServiceName">The local service name or TCP port on which to bind the StreamSocketListener object. For Bluetooth RFCOMM, this parameter is the Bluetooth Service ID.</param>
      <param name="protectionLevel">要在任何绑定套接字上设置的加密保护级别。</param>
      <returns>The asynchronous bind operation on a StreamSocketListener object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.BindServiceNameAsync(System.String,Windows.Networking.Sockets.SocketProtectionLevel,Windows.Networking.Connectivity.NetworkAdapter)">
      <summary>启动 StreamSocketListener 到指定网络适配器上的本地服务名的套接字绑定操作，并对任何绑定的套接字设置指定的 SocketProtectionLevel。</summary>
      <param name="localServiceName">The local service name or TCP port on which to bind the StreamSocketListener object. For Bluetooth RFCOMM, this parameter is the Bluetooth Service ID.</param>
      <param name="protectionLevel">The protection level for encryption to set on any bound sockets.</param>
      <param name="adapter">StreamSocketListener 对象绑定的网络适配器。</param>
      <returns>The asynchronous bind operation on a StreamSocketListener object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.CancelIOAsync">
      <summary>取消在 StreamSocketListener 对象上的挂起阅读和写入。</summary>
      <returns>StreamSocketListener 对象的异步取消操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.Close">
      <summary>关闭 StreamSocketListener 对象。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.EnableTransferOwnership(System.Guid)">
      <summary>当此 StreamSocketListener 的流量到达应用程序且该应用程序处于非活动状态时，允许您应用程序的后台任务被套接字代理触发。</summary>
      <param name="taskId">当此 StreamSocketListener 流量到达应用程序时，后台任务的 IBackgroundTaskRegistration.TaskId 将由套接字代理触发。</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.EnableTransferOwnership(System.Guid,Windows.Networking.Sockets.SocketActivityConnectedStandbyAction)">
      <summary>当此 StreamSocketListener 的流量到达且系统处于连接的待机状态时，允许您应用程序的后台任务被套接字代理触发。</summary>
      <param name="taskId">The IBackgroundTaskRegistration.TaskId of the background task that will be triggered by the socket broker when traffic arrives for this StreamSocketListener.</param>
      <param name="connectedStandbyAction">Specifies whether to enable or disable the activation of the background task when traffic arrives.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.TransferOwnership(System.String)">
      <summary>将 StreamSocketListener 的所有权传递到套接字代理服务，其监视套接字活动，且如果有任何活动，则通过后台任务通知应用程序。</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamSocketListener.TransferOwnership(System.String,Windows.Networking.Sockets.SocketActivityContext)">
      <summary>Transfers ownership of the StreamSocketListener to the socket brokering service, which monitors socket activity and notifies the app through a background task if there is any activity.</summary>
      <param name="socketId">A string the app uses to identify the transferred socket. The string should identify this socket uniquely within the app. When activity occurs on this socket, this string will be provided to the app to identify the socket.</param>
      <param name="data">Use the SocketActivityContext to pass context information through the socket broker. When your app is notified by the broker of activity, this SocketActivityContext will be provided to your app to help establish the context in which you should handle the notification.</param>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocketListenerConnectionReceivedEventArgs">
      <summary>提供 StreamSocketListener 对象上 ConnectionReceived 事件的数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerConnectionReceivedEventArgs.Socket">
      <summary>当 StreamSocketListener 对象接收连接时创建的 StreamSocket 对象。</summary>
      <returns>The StreamSocket object created when a connection is received by the StreamSocketListener object.</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocketListenerControl">
      <summary>提供 StreamSocketListener 对象上的套接字控件数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerControl.KeepAlive">
      <summary>指示保持活动数据包是否应在 StreamSocketListener 对象接收连接时创建的 StreamSocket 对象上发送的值。</summary>
      <returns>保持活动数据包是否在创建的 StreamSocket 对象上发送。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerControl.NoDelay">
      <summary>指示是否对 StreamSocketListener 对象接收连接时创建的 StreamSocket 对象使用 Nagle 算法的值。</summary>
      <returns>指示是否对创建的 StreamSocket 对象的 TCP 连接使用 Nagle 算法的值。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerControl.OutboundBufferSizeInBytes">
      <summary>用于在 StreamSocketListener 对象接收连接时创建的 StreamSocket 对象上发送数据的发送缓冲区的大小（以字节为单位）。</summary>
      <returns>用于在创建的 StreamSocket 对象上发送数据的发送缓冲区的大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerControl.OutboundUnicastHopLimit">
      <summary>StreamSocketListener 对象接收连接时创建的 StreamSocket 对象发送至单播 IP 地址的出站数据包的跃点限制。</summary>
      <returns>由创建的 StreamSocket 对象发送的出站数据包的跃点限制。 The default is 128.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerControl.QualityOfService">
      <summary>要在由 StreamSocketListener 对象接收连接时创建的 StreamSocket 对象上设置的服务质量。</summary>
      <returns>在由 StreamSocketListener 对象接收连接时创建的 StreamSocket 对象上设置的服务质量。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamSocketListenerInformation">
      <summary>提供 StreamSocketListener 对象上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamSocketListenerInformation.LocalPort">
      <summary>获取与 StreamSocketListener 对象关联的本地 TCP 端口号。</summary>
      <returns>本地 TCP 端口号或服务名称。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamWebSocket">
      <summary>支持允许使用 WebSocket 的读取和写入流的网络通信。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamWebSocket.#ctor">
      <summary>创建新的 StreamWebSocket 对象。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocket.Control">
      <summary>获取 StreamWebSocket 对象上的套接字控件数据。</summary>
      <returns>StreamWebSocket 对象上的套接字控件数据。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocket.Information">
      <summary>获取 StreamWebSocket 对象上的套接字信息。</summary>
      <returns>StreamWebSocket 对象上的套接字信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocket.InputStream">
      <summary>获取要从 StreamWebSocket 对象上的远程目标读取的输入流。</summary>
      <returns>A sequential stream of bytes to be read from the remote destination.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocket.OutputStream">
      <summary>获取要写入 StreamWebSocket 对象上远程网络目标的输出流。</summary>
      <returns>A sequential stream of bytes to be written to the remote destination.</returns>
    </member>
    <member name="E:Windows.Networking.Sockets.StreamWebSocket.Closed">
      <summary>当结束帧作为关闭握手一部分为 StreamWebSocket 对象接收到时发生。</summary>
    </member>
    <member name="E:Windows.Networking.Sockets.StreamWebSocket.ServerCustomValidationRequested">
      <summary>当正在验证 StreamWebSocket 与安全服务器 URI (**wss:** protocol) 的新连接时发生。 Handle this event if you want to implement custom server validation for the connection.</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamWebSocket.Close">
      <summary>关闭 StreamWebSocket 并向服务器发送空的结束帧。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamWebSocket.Close(System.UInt16,System.String)">
      <summary>关闭 StreamWebSocket 并指示关闭的原因。</summary>
      <param name="code">Status code indicating the reason for closure.</param>
      <param name="reason">Optional UTF-8-encoded data with additional information about the closure.</param>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamWebSocket.ConnectAsync(Windows.Foundation.Uri)">
      <summary>启动 StreamWebSocket 对象连接到远程网络目标的异步操作。</summary>
      <param name="uri">An absolute Uri for the server to connect to.</param>
      <returns>StreamWebSocket 对象的异步连接操作。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.StreamWebSocket.SetRequestHeader(System.String,System.String)">
      <summary>向由 StreamWebSocket 对象握手的 WebSocket 协议中使用的 HTTP 请求消息添加 HTTP 请求标题。</summary>
      <param name="headerName">The name of the request header.</param>
      <param name="headerValue">The value of the request header.</param>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamWebSocketControl">
      <summary>提供 StreamWebSocket 对象上的套接字控件数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.ActualUnsolicitedPongInterval">
      <summary>Allows an app to get the actual unsolicited WebSocket PONG interval.</summary>
      <returns>System.Timespan</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.ClientCertificate">
      <summary>Gets the certificate provided by the client when a secure WebSocket connection has been established.</summary>
      <returns>The client certificate.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.DesiredUnsolicitedPongInterval">
      <summary>Allows an app to get and set the desired unsolicited WebSocket PONG interval.</summary>
      <returns>System.Timespan</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.IgnorableServerCertificateErrors">
      <summary>Gets a list of ignorable server certificate errors. Get this list and add ChainValidationResult values for server certificate errors that you wish to ignore during the secure WebSocket (**wss://** protocol) server certificate validation process.</summary>
      <returns>A list of ChainValidationResult values indicating the server certificate errors to ignore when validating server certificates. 默认情况下，列表为空且所有错误都会导致验证失败。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.NoDelay">
      <summary>指示是否对 StreamWebSocket 对象使用 Nagle 算法的值。</summary>
      <returns>指示是否对 StreamWebSocket 对象的 TCP 连接使用 Nagle 算法的值。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.OutboundBufferSizeInBytes">
      <summary>要用于发送 StreamWebSocket 对象上的数据的发送缓冲区的大小（以字节为单位）。</summary>
      <returns>The size, in bytes, of the send buffer to be used for sending data.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.ProxyCredential">
      <summary>用于通过使用 StreamWebSocket 对象的 HTTP 标头身份验证对代理服务器进行身份验证的凭据。</summary>
      <returns>The credential to use to authenticate to the proxy server through HTTP header authentication.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.ServerCredential">
      <summary>用于通过使用 StreamWebSocket 对象的 HTTP 标头身份验证对 WebSocket 服务器进行身份验证的凭据。</summary>
      <returns>The credential to use to authenticate to the WebSocket server through HTTP header authentication.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketControl.SupportedProtocols">
      <summary>Gets a collection that can be used to add a list of supported sub-protocols that will be advertised to the server during the connect handshake.</summary>
      <returns>包含 StreamWebSocket 对象所支持的 WebSocket 子协议的集合。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.StreamWebSocketInformation">
      <summary>提供 StreamWebSocket 对象上的套接字信息。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.BandwidthStatistics">
      <summary>获取 StreamWebSocket 对象上网络数据传输的带宽信息。</summary>
      <returns>StreamWebSocket 对象上网络数据传输的带宽信息。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.LocalAddress">
      <summary>获取与 StreamWebSocket 对象关联的 IP 地址。</summary>
      <returns>与 StreamWebSocket 对象关联的 IP 地址。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.Protocol">
      <summary>&lt;!--从已发布（现在删除）的 StreamWebSocket.Protocol 页面提取的信息 - 需要审核。--&gt;</summary>
      <returns>The sub-protocol negotiated with the server during WebSocket handshake.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.ServerCertificate">
      <summary>Gets the certificate provided by the server when a secure WebSocket connection has been established.</summary>
      <returns>The server certificate.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.ServerCertificateErrors">
      <summary>获取在建立 StreamWebSocket 安全连接时发生的错误的列表。</summary>
      <returns>A list of values describing secure connection errors.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.ServerCertificateErrorSeverity">
      <summary>获取在与 StreamWebSocket 服务器进行 SSL 连接时发生的错误的类别。</summary>
      <returns>The category of error on an SSL connection.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.StreamWebSocketInformation.ServerIntermediateCertificates">
      <summary>获取在与 StreamWebSocket 服务器进行 SSL 连接时进行 SSL 协商的过程中由服务器发送的中间证书。</summary>
      <returns>The set of certificates sent by the server during SSL negotiation.</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.WebSocketClosedEventArgs">
      <summary>提供 MessageWebSocket、StreamWebSocket 或 IWebSocket 对象上已关闭事件的数据。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.WebSocketClosedEventArgs.Code">
      <summary>获取 WebSocket 对象关闭原因的相关信息。</summary>
      <returns>Status code indicating the reason for closure.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.WebSocketClosedEventArgs.Reason">
      <summary>获取有关 WebSocket 对象关闭原因的其他详细信息。</summary>
      <returns>有关关闭的详细信息。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.WebSocketError">
      <summary>提供 MessageWebSocket 或 StreamWebSocket 对象上的套接字错误状态。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.WebSocketError.GetStatus(System.Int32)">
      <summary>基于 WebSocket 操作遇到的错误获取 WebErrorStatus 值。</summary>
      <param name="hresult">表示为 **HRESULT** 的 WebSocket 操作所遇到的错误。</param>
      <returns>WebSocket 操作的套接字错误状态值。</returns>
    </member>
    <member name="T:Windows.Networking.Sockets.WebSocketKeepAlive">
      <summary>提供发送在所连接 WebSocket 上保持活动状态的 WebSocket 协议的功能。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.WebSocketKeepAlive.#ctor">
      <summary>创建新的 WebSocketKeepAlive 对象。</summary>
    </member>
    <member name="M:Windows.Networking.Sockets.WebSocketKeepAlive.Run(Windows.ApplicationModel.Background.IBackgroundTaskInstance)">
      <summary>发送在已连接的 WebSocket 上“保持活动状态”的 WebSocket 协议。</summary>
      <param name="taskInstance">后台任务的特定实例。</param>
    </member>
    <member name="T:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs">
      <summary>提供 WebSocket 上 ServerCustomValidationRequested 事件的数据。 当与 WebSocket 建立新的安全连接时该事件发生，并且让代码有机会在连接建立之前执行服务器证书的自定义验证。</summary>
    </member>
    <member name="P:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs.ServerCertificate">
      <summary>要进行验证的服务器证书。</summary>
      <returns>The server certificate.</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs.ServerCertificateErrors">
      <summary>在验证服务器证书过程中遇到的错误的列表。</summary>
      <returns>提供验证结果的枚举值的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs.ServerCertificateErrorSeverity">
      <summary>获取在与该 WebSocket 服务器进行 SSL 连接时发生的错误的类别。</summary>
      <returns>描述连接验证过程中目前遇到的错误的严重性的值。</returns>
    </member>
    <member name="P:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs.ServerIntermediateCertificates">
      <summary>在验证过程中获取正在验证的中间证书的列表。</summary>
      <returns>中间证书的列表。</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs.GetDeferral">
      <summary>获取管理验证操作的延迟对象。 开始验证操作时请调用此方法，并在操作完成时调用 Deferral.Complete。</summary>
      <returns>The Deferral object.</returns>
    </member>
    <member name="M:Windows.Networking.Sockets.WebSocketServerCustomValidationRequestedEventArgs.Reject">
      <summary>拒绝此服务器的验证。 当验证确定不能连接到该服务器时，请调用此方法。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnChannelStatics">
      <summary>为 VPN 插件提供静态函数。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnChannelStatics.ProcessEventAsync(System.Object,System.Object)">
      <summary>VPN 插件必须始终通过其后台任务 Run() 方法调用此函数。</summary>
      <param name="thirdPartyPlugIn">要处理的插件。</param>
      <param name="@event">
      </param>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnCredential">
      <summary>为 VPN 平台提供接口以支持请求的凭据。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCredential.AdditionalPin">
      <summary>通常在请求用户名、密码和 PIN 时获取由用户提供的其他 PIN。</summary>
      <returns>用户提供的其他 PIN。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCredential.CertificateCredential">
      <summary>在请求插件有权限访问的证书后获取该证书。</summary>
      <returns>获取我们有权限访问的证书以在 VPN 连接中使用。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCredential.OldPasswordCredential">
      <summary>获取用户用于登录 VPN 服务器的之前的凭据（如在更改密码的情况下）。</summary>
      <returns>用户用于登录 VPN 服务器的之前的凭据。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCredential.PasskeyCredential">
      <summary>获取对应于此凭据请求的密码或 PIN。</summary>
      <returns>对应于此凭据请求的密码或 PIN。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnCustomPrompt">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCustomPrompt.Bordered">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCustomPrompt.Compulsory">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCustomPrompt.Label">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnCustomPromptElement">
      <summary>为在 VpnChannel.RequestCustomPromptAsync 方法中使用的所有 UI 元素对象提供一个公共接口。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCustomPromptElement.Compulsory">
      <summary>获取或设置对象是否需要在继续 UI 流之前接收输入。</summary>
      <returns>如果用户必须提供一些输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCustomPromptElement.DisplayName">
      <summary>获取或设置输入 UI 元素的文本标签。</summary>
      <returns>输入 UI 元素的文本标签。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnCustomPromptElement.Emphasized">
      <summary>定义或设置是否突出显示（以粗体显示）UI 元素。</summary>
      <returns>如果突出显示输入 UI 元素，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnDomainNameInfoFactory">
      <summary>用于创建 VpnDomainNameInfo 对象的工厂。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnDomainNameInfoFactory.CreateVpnDomainNameInfo(System.String,Windows.Networking.Vpn.VpnDomainNameType,Windows.Foundation.Collections.IIterable{Windows.Networking.HostName},Windows.Foundation.Collections.IIterable{Windows.Networking.HostName})">
      <summary>创建 VpnDomainNameInfo 对象。</summary>
      <param name="name">The domain name. 这可以是 FQDN 或 DNS 后缀。</param>
      <param name="nameType">指示相关命名空间是 FQDN 还是 DNS 后缀的枚举值。</param>
      <param name="dnsServerList">在解析命名空间中的名称时用于执行 DNS 解析的 DNS 服务器的列表。</param>
      <param name="proxyServerList">当连接至指定命名空间中的资源时使用的 Web 代理服务器列表。</param>
      <returns>指定特定命名空间的名称策略。 它可以指定用于命名空间的名称解析的 DNS 服务器，指定连接至命名空间时使用的 Web 代理，或指定是否应从策略本身中免除它。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnInterfaceIdFactory">
      <summary>用于创建 VpnInterfaceId 对象的工厂。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnInterfaceIdFactory.CreateVpnInterfaceId(System.Byte[])">
      <summary>创建 VpnInterfaceId 对象。</summary>
      <param name="address">地址表示为一组字节。</param>
      <returns>表示构造 IPv6 地址并将其分配给 VPN 接口时使用的接口 ID。 此类中包含的 ID 可填充 IPv6 地址中的接口 ID 部分。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnNamespaceInfoFactory">
      <summary>**IVpnNamespaceInfoFactory** 不受支持并且将来可能被更改或不可用。 请改用 IVpnDomainNameInfoFactory。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnNamespaceInfoFactory.CreateVpnNamespaceInfo(System.String,Windows.Foundation.Collections.IVector{Windows.Networking.HostName},Windows.Foundation.Collections.IVector{Windows.Networking.HostName})">
      <summary>不支持。</summary>
      <param name="name">不支持。</param>
      <param name="dnsServerList">不支持。</param>
      <param name="proxyServerList">不支持。</param>
      <returns>A list of web proxy servers to be used when connecting to a resource in the specified namespace.</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnPacketBufferFactory">
      <summary>此接口为系统保留。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnPacketBufferFactory.CreateVpnPacketBuffer(Windows.Networking.Vpn.VpnPacketBuffer,System.UInt32,System.UInt32)">
      <summary>保留。</summary>
      <param name="parentBuffer">保留。</param>
      <param name="offset">保留。</param>
      <param name="length">不使用。</param>
      <returns>保留。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnPlugIn">
      <summary>提供一个接口以实施特定第三方 VPN 客户操作。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnPlugIn.Connect(Windows.Networking.Vpn.VpnChannel)">
      <summary>此方法指示 VPN 插件连接至 VPN 服务器并建立 VPN 通道。</summary>
      <param name="channel">表示 VPN 插件到 VPN 服务器的实例 VPN 连接的 VPN 通道对象。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnPlugIn.Decapsulate(Windows.Networking.Vpn.VpnChannel,Windows.Networking.Vpn.VpnPacketBuffer,Windows.Networking.Vpn.VpnPacketBufferList,Windows.Networking.Vpn.VpnPacketBufferList)">
      <summary>此方法指示 VPN 插件准备接收来自 VPN 服务器 **outerTunnelTransport** 的缓冲区，在缓冲区中提取封装的任意数量的 IP 数据包，并通过 **outerTunnelTransport** 将 IP 数据包连同任何其他需要发回的答复缓冲区一起返回到 VPN 服务器。</summary>
      <param name="channel">The VPN channel object representing the instance VPN connection of the VPN plug-in to the VPN server.</param>
      <param name="encapBuffer">源自 VPN 服务器并通过 **outerTunnelTransport** 接收的缓冲区。</param>
      <param name="decapsulatedPackets">表示任何提取和解封装自缓冲区的 L3 IP 数据包且需要通过 VPN 接口注入以便被客户端计算机的 TCP/IP 堆栈接收的 **IVpnPacketBuffer** 链。</param>
      <param name="controlPacketsToSend">表示 VPN 插件的协议规范要求该 VPN 插件回复给 VPN 服务器的任何控制消息的 **IVpnPacketBuffer** 链。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnPlugIn.Disconnect(Windows.Networking.Vpn.VpnChannel)">
      <summary>此方法指示 VPN 插件从 VPN 服务器断开并销毁 VPN 通道。</summary>
      <param name="channel">The VPN channel object representing the instance VPN connection of the VPN plug-in to the VPN server.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnPlugIn.Encapsulate(Windows.Networking.Vpn.VpnChannel,Windows.Networking.Vpn.VpnPacketBufferList,Windows.Networking.Vpn.VpnPacketBufferList)">
      <summary>此方法指示 VPN 插件准备指明的 L3 IP 数据包以便传输至 VPN 服务器。 此过程可能包含任何特定于 VPN 协议的封装。</summary>
      <param name="channel">The VPN channel object representing the instance VPN connection of the VPN plug-in to the VPN server.</param>
      <param name="packets">由客户端计算机 TCP/IP 堆栈生成且需要经过处理以便发送至企业网络的 L3 IP 数据包。</param>
      <param name="encapulatedPackets">包含已准备好通过 **outerTunnelTransport** 发送至 VPN 服务器的封装 IP 数据包（位于特定 VPN 协议消息中和/或可能已加密）的缓冲区。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnPlugIn.GetKeepAlivePayload(Windows.Networking.Vpn.VpnChannel,Windows.Networking.Vpn.VpnPacketBuffer@)">
      <summary>此方法指示 VPN 插件计算并返回准备好发送至 VPN 服务器的保持活动状态的负载。</summary>
      <param name="channel">The VPN channel object representing the instance VPN connection of the VPN plug-in to the VPN server.</param>
      <param name="keepAlivePacket">被 VPN 插件用于指示服务器客户端及其 VPN 连接仍处于活动状态的特定于 VPN 协议的消息负载。</param>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnProfile">
      <summary>公开 **VpnProfile** 基对象。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.AlwaysOn">
      <summary>获取或设置 AlwayOn 属性。 如果为 true，则指示 VPN 配置文件始终连接。</summary>
      <returns>如果 VPN 配置文件是 AlwaysOn 配置文件，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.AppTriggers">
      <summary>获取将触发 VPN 连接进行连接的应用程序的列表。</summary>
      <returns>将触发 VPN 连接进行连接的应用程序的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.DomainNameInfoList">
      <summary>获取 VPN 插件配置文件的名称解析策略表 (NRPT) 规则的列表。</summary>
      <returns>VPN 插件配置文件的名称解析策略表 (NRPT) 规则的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.ProfileName">
      <summary>获取或设置 VPN 配置文件的名称。</summary>
      <returns>VPN 配置文件的名称。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.RememberCredentials">
      <summary>获取或设置是否对 VPN 配置文件的凭据进行缓存。 如果为 TRUE，则将在合适的情况下对 VPN 配置文件的凭据进行缓存。</summary>
      <returns>如果将对 VPN 配置文件的凭据进行缓存，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.Routes">
      <summary>获取在出现拆分隧道式 VPN 时必须经过 VPN 接口的路由的列表。</summary>
      <returns>在出现拆分隧道式 VPN 时必须经过 VPN 接口的路由的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.IVpnProfile.TrafficFilters">
      <summary>获取 VPN 配置文件中包含的流量筛选器（包含在每个应用程序中）的列表。</summary>
      <returns>VPN 配置文件中包含的流量筛选器（包含在每个应用程序中）的列表。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.IVpnRouteFactory">
      <summary>用于创建 VpnRoute 对象的工厂。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.IVpnRouteFactory.CreateVpnRoute(Windows.Networking.HostName,System.Byte)">
      <summary>创建 VpnRoute 对象。</summary>
      <param name="address">表示路由控制之下的子网的 ID 或地址。</param>
      <param name="prefixSize">子网要考虑的大小（以位为单位）。</param>
      <returns>表示相对于 VPN 通道的路由。 它由用于标识正被路由的子网的地址和前缀大小构成。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnAppId">
      <summary>表示一个应用程序标识符，可以是文件路径、包系列名称或完全限定的二进制名称 (FQBN) 字符串。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnAppId.#ctor(Windows.Networking.Vpn.VpnAppIdType,System.String)">
      <summary>创建具有指定应用 ID 和类型的 **VpnAppId** 对象。</summary>
      <param name="type">要创建的应用程序 ID 的类型。</param>
      <param name="value">要创建的应用程序 ID 的值。 值对于给定的 *type* 值必须是正确的。</param>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnAppId.Type">
      <summary>获取或设置应用程序 ID 的类型。</summary>
      <returns>对应于应用程序 ID 类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnAppId.Value">
      <summary>获取或设置应用程序 ID 值。</summary>
      <returns>应用程序 ID。 ID 的格式对于 VpnAppId.Type 值必须是正确的。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnAppIdType">
      <summary>指定 VPN 平台了解的 AppId 的类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAppIdType.FilePath">
      <summary>文件路径。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAppIdType.FullyQualifiedBinaryName">
      <summary>完全限定的二进制名称 (FQBN)。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAppIdType.PackageFamilyName">
      <summary>包系列名称。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnAuthenticationMethod">
      <summary>指定操作系统本机 VPN 协议允许的身份验证方法类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAuthenticationMethod.Certificate">
      <summary>证书</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAuthenticationMethod.Eap">
      <summary>可扩展身份验证协议</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAuthenticationMethod.Mschapv2">
      <summary>Microsoft 质询握手身份验证协议 v2</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnAuthenticationMethod.PresharedKey">
      <summary>预共享的键</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnChannel">
      <summary>提供用于创建和销毁 VPN 通道的方法以及用于执行缓冲区管理的方法。 VPN 通道是系统中的一个对象，用于连接 VPN 插件的 VPN 服务器套接字和客户端计算机网络堆栈之间的网络流量数据流。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannel.Configuration">
      <summary>获取或设置对应于 VpnChannel 的配置且决定如何建立与 VPN 服务器的通信的 **VpnChannelConfiguration** 对象。</summary>
      <returns>包含与 VpnChannel 对象有关的配置的 **VpnChannelConfiguration** 对象。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannel.CurrentRequestTransportContext">
      <summary>获取正在使用的传输上下文对象，例如主机或服务器的名称。</summary>
      <returns>正在使用的传输上下文对象，例如主机或服务器的名称。 如果在回调外访问属性（例如，重新连接的情况），此值为 `null`。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannel.Id">
      <summary>获取 VPN 通道的唯一实例 ID。 这可用来简化两个 VPN 连接实例之间的多路分解操作。</summary>
      <returns>表示 VPN 通道的唯一 ID 的数字。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannel.PlugInContext">
      <summary>在会话进行过程中，获取或设置 VPN 插件可用于将其内部状态与 VpnChannel 对象相关联以供稍后使用的上下文对象。</summary>
      <returns>对象的内容由单个插件基于插件需求定义。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannel.SystemHealth">
      <summary>获取客户端计算机的运行状况声明。</summary>
      <returns>指向 VpnSystemHealth 类的指针，该类为客户端计算机提供对健康运行状况声明的访问权限。</returns>
    </member>
    <member name="E:Windows.Networking.Vpn.VpnChannel.ActivityChange">
      <summary>不支持。</summary>
    </member>
    <member name="E:Windows.Networking.Vpn.VpnChannel.ActivityStateChange">
      <summary>当通道的活动状态已更改时引发的事件。 被 VPN 插件用于确定通道是有流量还是处于空闲状态。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.AddAndAssociateTransport(System.Object,System.Object)">
      <summary>准备、标记和创建供 VPN 框架用作在 VPN 插件和 VPN 服务器之间实现通信的传输链路的传输。 必须在与 VPN 框架 API 相关的任何其他操作之前执行此调用。</summary>
      <param name="transport">用于套接字传输的 **IInspectable** 对象。 此对象可以是 Windows.Networking.StreamSocket、Windows.Networking.StreamWebSocket 或 Windows.Networking.DatagramSocket。 此套接字会控制与 VPN 服务器的连接，且会被用于发送封装 IP 数据包和接收封装数据。 套接字必须在调用点处于断开连接状态。</param>
      <param name="context">要使用的传输上下文对象，例如主机或服务器的名称。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.AssociateTransport(System.Object,System.Object)">
      <summary>准备并标记供 VPN 框架用作在 VPN 插件和 VPN 服务器之间实现通信的传输链路的传输。 This call must be performed before any other operations related to the VPN framework APIs.</summary>
      <param name="mainOuterTunnelTransport">An **IInspectable** object for socket transport. This object can be a Windows.Networking.StreamSocket, a Windows.Networking.StreamWebSocket, or a Windows.Networking.DatagramSocket. This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data. The socket must be unconnected at the point of the call.</param>
      <param name="optionalOuterTunnelTransport">用于套接字传输的可选 **IInspectable** 对象。 This object can be a Windows.Networking.StreamSocket, a Windows.Networking.StreamWebSocket, or a Windows.Networking.DatagramSocket. This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.GetSlotTypeForTransportContext(System.Object)">
      <summary>检索指定的传输上下文对象的槽类型（硬件或软件）。</summary>
      <param name="context">传输上下文对象，例如主机或服务器的名称。</param>
      <returns>指示槽类型（硬件或软件）的值。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.GetVpnReceivePacketBuffer">
      <summary>向接收数据包缓冲池请求一个要用于将接收自 VPN 服务器的数据包解封装或注入本地网络堆栈的 VpnPacketBuffer 对象</summary>
      <returns>请求的数据包缓冲区对象。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.GetVpnSendPacketBuffer">
      <summary>向发送数据包缓冲池请求一个要用于将接收自客户端网络堆栈的数据包封装和传输至 VPN 服务器的 VpnPacketBuffer 对象。</summary>
      <returns>The requested packet buffer object.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.LogDiagnosticMessage(System.String)">
      <summary>将诊断消息写入系统日志。</summary>
      <param name="message">诊断消息的文本。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.ProcessEventAsync(System.Object,System.Object)">
      <summary>处理所有挂起的 VpnChannel 事件。</summary>
      <param name="thirdPartyPlugIn">The plug-in to be processed.</param>
      <param name="@event">
      </param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.ReplaceAndAssociateTransport(System.Object,System.Object)">
      <summary>将现有传输替换为供 VPN 框架用作在 VPN 插件和 VPN 服务器之间实现通信的传输链路的新传输。</summary>
      <param name="transport">An **IInspectable** object for socket transport. This object can be a Windows.Networking.StreamSocket, a Windows.Networking.StreamWebSocket, or a Windows.Networking.DatagramSocket. This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data. The socket must be unconnected at the point of the call.</param>
      <param name="context">The transport context object to use, for example the name of a host or server.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestCredentials(Windows.Networking.Vpn.VpnCredentialType,System.Boolean,System.Boolean,Windows.Security.Cryptography.Certificates.Certificate)">
      <summary>请求 VPN 平台从用户那里收集凭据。 插件可以指定要收集的凭据的类型和形式。 结果是一个包含主凭据的对象，具体取决于针对变更和过期情形的类型和辅助凭据。</summary>
      <param name="credType">表明要收集的凭据的类型的枚举值。</param>
      <param name="isRetry">如果请求为之前失败的尝试之后的重试，则为 TRUE；否则为 FALSE。</param>
      <param name="isSingleSignOnCredential">如果应由在 VPN 通道上运行且对 VPN 上的资源进行身份验证的所有应用程序使用凭据，则为 TRUE；否则为 FALSE。 这将通过 VPN 提供单一登录体验。</param>
      <param name="certificate">可以选择性地传递以指示平台其使用和获取内容及解锁其保护的意图的证书。</param>
      <returns>包含用户提交的主凭据及任何其他过渡凭据的对象。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestCredentialsAsync(Windows.Networking.Vpn.VpnCredentialType)">
      <summary>请求 VPN 平台从用户那里收集指定凭据类型的凭据。</summary>
      <param name="credType">表明要收集的凭据的类型的枚举值。</param>
      <returns>包含所请求的类型的主凭据以及针对变更和过期情形的辅助凭据的 VpnCredential 对象上的异步检索操作。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestCredentialsAsync(Windows.Networking.Vpn.VpnCredentialType,System.UInt32)">
      <summary>请求 VPN 平台从用户那里收集凭据。 The plug-in can specify the type and form of credentials to collect. 结果是一个包含主凭据的对象，具体取决于类型以及针对变更和过期情形的辅助凭据。</summary>
      <param name="credType">An enum value indicating the type of credential to collect.</param>
      <param name="credOptions">指定定义请求的凭据是否为重试用例或是否应用于单一登录的值。</param>
      <returns>An asynchronous retrieval operation on a VpnCredential object containing the main credentials of the requested type, and secondary credentials for change and expiration cases.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestCredentialsAsync(Windows.Networking.Vpn.VpnCredentialType,System.UInt32,Windows.Security.Cryptography.Certificates.Certificate)">
      <summary>从用户那里收集凭据的 VPN 平台。 如果获得凭据或同意需要用户交互，则平台会提供所需的用户交互。 VPN 插件必须在使用任何类型的凭据之前请求凭据，即使目的并非为其调用用户交互也是如此。</summary>
      <param name="credType">An enum value indicating the type of credential to collect.</param>
      <param name="credOptions">Specifies the values defining whether a requested credential is a retry case, or should be used for single sign on.</param>
      <param name="certificate">要用于验证凭据的证书。</param>
      <returns>An asynchronous retrieval operation on a VpnCredential object containing the main credentials of the requested type, and secondary credentials for change and expiration cases.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestCustomPrompt(Windows.Foundation.Collections.IVectorView{Windows.Networking.Vpn.IVpnCustomPrompt})">
      <summary>不支持。</summary>
      <param name="customPrompt">不使用。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestCustomPromptAsync(Windows.Foundation.Collections.IVectorView{Windows.Networking.Vpn.IVpnCustomPromptElement})">
      <summary>通过显示提示来请求用户提供信息。 允许使用提示元素，这些提示元素可以通过混合来构造成一个针对用户的完整提示。 用户提供的输入返回至指定对象的调用方。</summary>
      <param name="customPromptElement">列表自定义提示元素。</param>
      <returns>表示异步操作。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.RequestVpnPacketBuffer(Windows.Networking.Vpn.VpnDataPathType,Windows.Networking.Vpn.VpnPacketBuffer@)">
      <summary>不支持。 向指定的池请求 **IVpnPacketBuffer**。 发送路径有一个 **IVpnPacketBuffer**，而接收路径有另一个 **IVpnPacketBuffer**</summary>
      <param name="type">指示从哪个缓冲池中挑选缓冲区的枚举值。 如果缓冲区是为要发送至 VPN 服务器的数据包请求的，则选取“发送”枚举类型。 如果缓冲区是为准备好注入客户端网络堆栈的接收的 L3 解封装数据包请求的，则选取“接收”枚举类型。</param>
      <param name="vpnPacketBuffer">从指定的缓冲池返回的 **IVpnPacketBuffer** 对象。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.SetAllowedSslTlsVersions(System.Object,System.Boolean)">
      <summary>不支持。</summary>
      <param name="tunnelTransport">An optional **IInspectable** object for socket transport. 此对象可以是 **Windows.Networking.StreamSocket**、**Windows.Networking.WebStreamSocket** 或 **Windows.Networking.DatagramSocket**。 此套接字控制与 VPN 服务器的连接，且会被用于发送封装 IP 数据包和接收封装数据。</param>
      <param name="useTls12">如果应使用传输安全层 1.2，则为 TRUE；否则为 FALSE。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.SetErrorMessage(System.String)">
      <summary>不支持。</summary>
      <param name="message">错误消息的文本。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.Start(Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Networking.Vpn.VpnInterfaceId,Windows.Networking.Vpn.VpnRouteAssignment,Windows.Networking.Vpn.VpnNamespaceAssignment,System.UInt32,System.UInt32,System.Boolean,System.Object,System.Object)">
      <summary>创建要由 VPN 插件使用的 VPN 通道。 它还可以为客户端计算机中的应用程序创建 L3 网络接口以便能够访问企业网络。</summary>
      <param name="assignedClientIPv4list">指向 IVectorView&lt; Windows.Networking.HostName *&gt; 矢量的指针，该矢量指定由 VPN 服务器分配给 VPN 客户端的 IPv4 地址。 该地址应在 VPN L3 接口上设置。 如果为 **null**，则使用 DHCPv4。</param>
      <param name="assignedClientIPv6list">指向 Windows.Networking.HostName 结构的指针，该结构指定由 VPN 服务器分配给 VPN 客户端的 IPv6 地址以及哪一个地址应在 VPN L3 接口上设置。 如果为 **null**，则使用 DHCPv6 或 RD。</param>
      <param name="vpnInterfaceId">指向 VpnInterfaceId 的指针。</param>
      <param name="routeScope">指向 Windows.Networking.VpnRouteAssignment 类的指针，该类表示应该/不应该与 VPN 接口相关联的路由</param>
      <param name="namespaceScope">指向 Windows.Networking.DomainNameAssignment 类的指针，该类表示与 VPN 通道（包括其 DNS 和代理服务器）相关联的名称前缀列表。</param>
      <param name="mtuSize">指定 VPN L3 网络接口的 MTU 大小的 UINT16 值。 这也是“接收”池中的 IVpnPacketBuffers 的大小。</param>
      <param name="maxFrameSize">指定由 VPN 协议封装定义的帧的最大大小（未计算 *outerTunnelTransport*）的 UINT16 值。 这也是发送池中的 **IVpnPacketBuffers** 的大小。</param>
      <param name="optimizeForLowCostNetwork">指定 VPN 框架是否应监视和使用可用的低成本网络的 **Boolean**。 如果为 **TRUE**，则当旧网络已被消耗且新的低成本网络变得可用时，VPN 框架将会为 VPN 插件调用 connect() 回叫以重新连接它。</param>
      <param name="mainOuterTunnelTransport">用于套接字传输的 *IInspectable* 对象。 此对象可以是 Windows.Networking.StreamSocket、Windows.Networking.WebStreamSocket 或 Windows.Networking.DatagramSocket。 This socket controls the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data.</param>
      <param name="optionalOuterTunnelTransport">用于套接字传输的可选 *IInspectable* 对象。 The object can be a Windows.Networking.StreamSocket, Windows.Networking.WebStreamSocket or Windows.Networking.DatagramSocket. This socket controls the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.StartExistingTransports(Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Networking.Vpn.VpnInterfaceId,Windows.Networking.Vpn.VpnRouteAssignment,Windows.Networking.Vpn.VpnDomainNameAssignment,System.UInt32,System.UInt32,System.Boolean)">
      <summary>Creates the VPN channel to be used by the VPN plug-in. It also creates an L3 network interface for applications in the client machine to be able to see the corporate network.</summary>
      <param name="assignedClientIPv4list">指向 **Windows.Networking.HostName** 结构的指针，该结构指定由 VPN 服务器分配给 VPN 客户端的 IPv4 地址。 The address should be set on the VPN L3 interface. 如果为空，则使用了 DHCPv4。</param>
      <param name="assignedClientIPv6list">指向 **Windows.Networking.HostName** 结构的指针，该结构指定由 VPN 服务器分配给 VPN 客户端的 IPv6 地址以及哪一个地址应在 VPN L3 接口上设置。 如果为空，则使用了 DHCPv6 或 RD。</param>
      <param name="vpnInterfaceId">指向 **VpnInterfaceId** 对象的指针。</param>
      <param name="assignedRoutes">指向 **Windows.Networking.VpnRouteAssignment** 类的指针，该类表示应该/不应该与 VPN 接口相关联的路由。</param>
      <param name="assignedDomainName">指向 **Windows.Networking.DomainNameAssignment** 类的指针，该类表示与 VPN 通道（包括其 DNS 和代理服务器）相关联的名称前缀的列表。</param>
      <param name="mtuSize">A UINT16 value specifying the MTU size of the VPN L3 network interface. 这也是接收池中的 **IVpnPacketBuffers** 的大小。</param>
      <param name="maxFrameSize">指定由 VPN 协议封装定义的框架最大大小（未计算 outerTunnelTransport）的 UINT16 值。 This is also the size of the **IVpnPacketBuffers** in the Send pool.</param>
      <param name="Reserved">保留。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.StartReconnectingTransport(System.Object,System.Object)">
      <summary>重新连接套接字传输。 传输和传输上下文是可以在套接字传输重新连接上更改的仅有参数。</summary>
      <param name="transport">An **IInspectable** object for socket transport. This object can be a Windows.Networking.StreamSocket, a Windows.Networking.StreamWebSocket, or a Windows.Networking.DatagramSocket. This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data. The socket must be unconnected at the point of the call.</param>
      <param name="context">The transport context object to use, for example the name of a host or server.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.StartWithMainTransport(Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Networking.Vpn.VpnInterfaceId,Windows.Networking.Vpn.VpnRouteAssignment,Windows.Networking.Vpn.VpnDomainNameAssignment,System.UInt32,System.UInt32,System.Boolean,System.Object)">
      <summary>Creates the VPN channel to be used by the VPN plug-in. It also creates an L3 network interface for applications in the client machine to be able to see the corporate network.</summary>
      <param name="assignedClientIPv4list">指向 **Windows.Networking.HostName** 结构的指针，该结构指定由 VPN 服务器分配给 VPN 客户端的 IPv4 地址。 The address should be set on the VPN L3 interface. If null, DHCPv4 is used.</param>
      <param name="assignedClientIPv6list">A pointer to a **Windows.Networking.HostName** structure specifying the IPv6 address assigned by the VPN server to the VPN client, and which should be set on the VPN L3 interface. If null, DHCPv6 or RD is used.</param>
      <param name="vpnInterfaceId">A pointer to a **VpnInterfaceId** object.</param>
      <param name="assignedRoutes">指向 **Windows.Networking.VpnRouteAssignment** 类的指针，该类表示应该/不应该与 VPN 接口相关联的路由。</param>
      <param name="assignedDomainName">A pointer to a **Windows.Networking.DomainNameAssignment** class that represents the list of name prefixes that are associated to the VPN channel, including its DNS and proxy servers.</param>
      <param name="mtuSize">A UINT16 value specifying the MTU size of the VPN L3 network interface. This is also the size of the **IVpnPacketBuffers** in the Receive pool.</param>
      <param name="maxFrameSize">A UINT16 value specifying the max size of the frame defined by the VPN protocol encapsulation without counting the outerTunnelTransport. This is also the size of the **IVpnPacketBuffers** in the Send pool.</param>
      <param name="Reserved">保留</param>
      <param name="mainOuterTunnelTransport">An **IInspectable** object for socket transport. 此对象可以是 **Windows.Networking.StreamSocket**、**Windows.Networking.WebStreamSocket** 或 **Windows.NetworkingDatagramSocket**。 This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data. The socket must be unconnected at the point of the call.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.StartWithTrafficFilter(Windows.Foundation.Collections.IIterable{Windows.Networking.HostName},Windows.Foundation.Collections.IIterable{Windows.Networking.HostName},Windows.Networking.Vpn.VpnInterfaceId,Windows.Networking.Vpn.VpnRouteAssignment,Windows.Networking.Vpn.VpnDomainNameAssignment,System.UInt32,System.UInt32,System.Boolean,Windows.Foundation.Collections.IIterable{System.Object},Windows.Networking.Vpn.VpnTrafficFilterAssignment)">
      <summary>创建 VPN 插件要使用的任意数量传输的 VPN 通道。 It also creates an L3 network interface for applications in the client machine to be able to see the corporate network. 它允许对在每个应用 VPN 方案中使用的流量筛选器进行指定。</summary>
      <param name="assignedClientIpv4Addresses">指定由 VPN 服务器分配给 VPN 客户端的 IPv4 地址的 **Windows.Networking.HostName** 对象的列表。 该地址应在 VPN L3 接口上设置。 If null, DHCPv4 is used.</param>
      <param name="assignedClientIpv6Addresses">指定由 VPN 服务器分配给 VPN 客户端的 IPv6 地址以及哪一个地址应在 VPN L3 接口上设置的 **Windows.Networking.HostName** 对象的列表。 If null, DHCPv6 or RD is used.</param>
      <param name="vpninterfaceId">**VpnInterfaceId** 对象。</param>
      <param name="assignedRoutes">表示应该/不应该与 VPN 接口相关联的路由的 **Windows.Networking.VpnRouteAssignment** 对象。</param>
      <param name="assignedNamespace">表示与 VPN 通道（包括其 DNS 和代理服务器）相关联的名称前缀列表的 **Windows.Networking.DomainNameAssignment** 对象。</param>
      <param name="mtuSize">A UINT16 value specifying the MTU size of the VPN L3 network interface. This is also the size of the **IVpnPacketBuffers** in the Receive pool.</param>
      <param name="maxFrameSize">A UINT16 value specifying the max size of the frame defined by the VPN protocol encapsulation without counting the outerTunnelTransport. This is also the size of the **IVpnPacketBuffers** in the Send pool.</param>
      <param name="reserved">保留。</param>
      <param name="transports">套接字传输的 **IInspectable** 对象的列表。 每个对象可以是 **Windows.Networking.StreamSocket**、**Windows.Networking.WebStreamSocket** 或 **Windows.NetworkingDatagramSocket**。 它们会控制与 VPN 服务器的连接，且会被用于发送封装 IP 数据包和接收封装数据。 套接字必须在调用点处于断开连接状态。</param>
      <param name="assignedTrafficFilters">允许对到 VPN 通道的流量筛选器进行指定的 **VpnTrafficFilterAssignment** 对象。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.StartWithTrafficFilter(Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Foundation.Collections.IVectorView{Windows.Networking.HostName},Windows.Networking.Vpn.VpnInterfaceId,Windows.Networking.Vpn.VpnRouteAssignment,Windows.Networking.Vpn.VpnDomainNameAssignment,System.UInt32,System.UInt32,System.Boolean,System.Object,System.Object,Windows.Networking.Vpn.VpnTrafficFilterAssignment)">
      <summary>Creates the VPN channel to be used by the VPN plug-in. It also creates an L3 network interface for applications in the client machine to be able to see the corporate network. It allows the specification of traffic filters to use in per-app VPN scenarios.</summary>
      <param name="assignedClientIpv4List">指定由 VPN 服务器分配给 VPN 客户端的 IPv4 地址以及哪一个地址应在 VPN L3 接口上设置的 **Windows.Networking.HostName** 对象的列表。 If null, DHCPv4 is used.</param>
      <param name="assignedClientIpv6List">A list of **Windows.Networking.HostName** objects specifying the IPv6 address(es) assigned by the VPN server to the VPN client, and which should be set on the VPN L3 interface. If null, DHCPv6 or RD is used.</param>
      <param name="vpnInterfaceId">A **VpnInterfaceId** object.</param>
      <param name="assignedRoutes">A **Windows.Networking.VpnRouteAssignment** object that represents the routes that should be associated / not associated with the VPN interface.</param>
      <param name="assignedNamespace">A **Windows.Networking.DomainNameAssignment** object that represents the list of name prefixes that are associated with the VPN channel, including its DNS and proxy servers.</param>
      <param name="mtuSize">A UINT16 value specifying the MTU size of the VPN L3 network interface. This is also the size of the **IVpnPacketBuffers** in the Receive pool.</param>
      <param name="maxFrameSize">A UINT16 value specifying the max size of the frame defined by the VPN protocol encapsulation without counting the outerTunnelTransport. This is also the size of the **IVpnPacketBuffers** in the Send pool.</param>
      <param name="reserved">保留。</param>
      <param name="mainOuterTunnelTransport">An **IInspectable** object for socket transport. This object can be a **Windows.Networking.StreamSocket**, a **Windows.Networking.WebStreamSocket**, or a **Windows.NetworkingDatagramSocket**. This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data. The socket must be unconnected at the point of the call.</param>
      <param name="optionalOuterTunnelTransport">An optional **IInspectable** object for socket transport. This object can be a **Windows.Networking.StreamSocket**, a **Windows.Networking.WebStreamSocket**, or a **Windows.NetworkingDatagramSocket**. This socket will control the connection to the VPN server and will be used to send encapsulated IP packets and receive encapsulated data.</param>
      <param name="assignedTrafficFilters">A **VpnTrafficFilterAssignment** object, which allows the specification of traffic filters to a VPN channel.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.Stop">
      <summary>破坏之前已建立的 VPN 通道对象。 解除关联并关闭与 VPN 服务器的 *outerTunnelTransport* 连接。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnChannel.TerminateConnection(System.String)">
      <summary>允许 VPN 插件指示错误消息并终止在 IVpnPlugin.Connect 方法内执行的连接尝试。 不应在重新连接案例中进行调用。</summary>
      <param name="message">The text of the error message.</param>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnChannelActivityEventArgs">
      <summary>**VpnChannelActivityEventArgs** 不受支持并且将来可能被更改或不可用。 请改用 VpnChannelActivityStateChangedArgs。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannelActivityEventArgs.Type">
      <summary>**VpnChannelActivityEventArgs** is not supported and may be altered or unavailable in the future. Instead, use VpnChannelActivityStateChangedArgs.</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnChannelActivityEventType">
      <summary>指定活动事件的类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnChannelActivityEventType.Active">
      <summary>当前通过 VPN 通道发送流量的模式。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnChannelActivityEventType.Idle">
      <summary>不通过 VPN 通道发送流量的模式。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnChannelActivityStateChangedArgs">
      <summary>表示指定新 VPN 通道状态（空闲或活动）的 ActivityStateChanged 事件。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannelActivityStateChangedArgs.ActivityState">
      <summary>获取识别 VPN 通道是处于空闲状态还是活动状态的值。</summary>
      <returns>指示 VPN 通道是处于空闲状态还是活动状态的枚举值。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnChannelConfiguration">
      <summary>决定如何与 VPN 服务器建立通信的 VpnChannel 的配置。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannelConfiguration.CustomField">
      <summary>获取 VPN 插件进行分析以配置 VPN 供应商特定设置的自定义配置（以字符串形式表示）。 该字段是一个字符串，用于允许以 XML 作为配置的数据格式。</summary>
      <returns>VPN 插件进行分析以配置 VPN 供应商特定设置的自定义配置字符串数据。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannelConfiguration.ServerHostNameList">
      <summary>获取 VPN 插件应连接的 VPN 服务器的服务器主机名。</summary>
      <returns>VPN 插件应连接的 VPN 服务器的服务器主机名。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannelConfiguration.ServerServiceName">
      <summary>获取侦听远程访问连接的 VPN 服务器的服务名称。</summary>
      <returns>侦听远程访问连接的 VPN 服务器的服务名称。 也称为 VPN 服务器端口。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnChannelConfiguration.ServerUris">
      <summary>获取描述要连接到的 VPN 服务器的 URI 列表和在连接到 VPN 服务器时要使用的 URI。 这类似于 ServerHostNames，但格式为 URI，该格式允许每个服务器携带更多信息。</summary>
      <returns>描述要连接到的 VPN 服务器的 URI 列表和在连接到 VPN 服务器时要使用的 URI。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnChannelRequestCredentialsOptions">
      <summary>Specifies the values defining whether a requested credential is a retry case, or should be used for single sign on.</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnChannelRequestCredentialsOptions.None">
      <summary>无。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnChannelRequestCredentialsOptions.Retrying">
      <summary>正在重试。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnChannelRequestCredentialsOptions.UseForSingleSignIn">
      <summary>用于单一登录。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCredential">
      <summary>表示由平台请求和提供的凭据。 此类保留用户名、密码、PIN、OTP 以及任何其他已授予访问权限的 PIN 或证书。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCredential.AdditionalPin">
      <summary>获取用户提供的其他 PIN，通常在请求用户名、密码和 PIN 的凭据类型时使用该 PIN。</summary>
      <returns>An additional PIN provided by the user.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCredential.CertificateCredential">
      <summary>Gets the certificate to which we were granted access for use in the VPN connection.</summary>
      <returns>我们有权访问且可在 VPN 连接中使用的证书。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCredential.OldPasswordCredential">
      <summary>Gets the previous credential the user used to log on to the VPN server, as in the case of a password change.</summary>
      <returns>The previous credential the user used to log in to the VPN server.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCredential.PasskeyCredential">
      <summary>获取用户用于登录 VPN 服务器的当前密码凭据。</summary>
      <returns>用户用于登录 VPN 服务器的当前密码凭据。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCredentialType">
      <summary>指定可以由 VPN 平台请求的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.ProtectedCertificate">
      <summary>表示受保护证书的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.SmartCard">
      <summary>表示智能卡的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.UnProtectedCertificate">
      <summary>表示证书的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.UsernameOtpPin">
      <summary>表示用户名和 PIN 或 OTP 的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.UsernamePassword">
      <summary>表示用户名和密码的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.UsernamePasswordAndPin">
      <summary>表示用户名、密码和 PIN 的凭据类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnCredentialType.UsernamePasswordChange">
      <summary>表示密码更改。 当前密码、新密码和新密码匹配的确认将收集。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomCheckBox">
      <summary>**VpnCustomCheckBox** 不受支持并且将来可能被更改或不可用。 请改用 VpnCustomPromptBooleanInput。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomCheckBox.#ctor">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomCheckBox.Bordered">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomCheckBox.Checked">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomCheckBox.Compulsory">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomCheckBox.InitialCheckState">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomCheckBox.Label">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomComboBox">
      <summary>**VpnCustomComboBox** 不受支持并且将来可能被更改或不可用。 请改用 VpnCustomPromptOptionSelector。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomComboBox.#ctor">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomComboBox.Bordered">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomComboBox.Compulsory">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomComboBox.Label">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomComboBox.OptionsText">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomComboBox.Selected">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomEditBox">
      <summary>**VpnCustomEditBox** 不受支持并且将来可能被更改或不可用。 请改用 VpnCustomPromptTextInput。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomEditBox.#ctor">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomEditBox.Bordered">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomEditBox.Compulsory">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomEditBox.DefaultText">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomEditBox.Label">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomEditBox.NoEcho">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomEditBox.Text">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomErrorBox">
      <summary>**VpnCustomErrorBox** 不受支持并且将来可能被更改或不可用。 请改用 VpnCustomPromptText。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomErrorBox.#ctor">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomErrorBox.Bordered">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomErrorBox.Compulsory">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomErrorBox.Label">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomPromptBooleanInput">
      <summary>表示用户需要的布尔类型的 UI 控制提示。 这通常为复选框。 这用于构造 VpnChannel.RequestCustomPromptAsync 方法中使用的自定义提示。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomPromptBooleanInput.#ctor">
      <summary>构造表示要在 VpnChannel.RequestCustomPromptAsync 方法中使用的布尔值输入 UI 元素的对象。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptBooleanInput.Compulsory">
      <summary>获取或设置用户是否必须在 UI 流继续前在此元素中提供一些输入（“下一步”按钮为灰显）。</summary>
      <returns>如果用户必须提供一些输入，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptBooleanInput.DisplayName">
      <summary>Gets or sets the text label of the input UI element.</summary>
      <returns>The text label of the input UI element.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptBooleanInput.Emphasized">
      <summary>获取或设置布尔输入 UI 元素是否突出显示。</summary>
      <returns>If the input UI element is emphasized, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptBooleanInput.InitialValue">
      <summary>获取或设置向用户显示的初始布尔值是 True 还是 False。</summary>
      <returns>向用户显示的初始布尔值为 TRUE 或 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptBooleanInput.Value">
      <summary>获取用户选择的值。</summary>
      <returns>用户选择的值。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomPromptOptionSelector">
      <summary>表示用户需要的选择题 UI 控制提示。 这通常为组合框。 This is used in the construction of custom prompts used in the VpnChannel.RequestCustomPromptAsync method.</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomPromptOptionSelector.#ctor">
      <summary>构造表示要在 VpnChannel.RequestCustomPrompt 方法中使用的选择题 UI 元素的对象。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptOptionSelector.Compulsory">
      <summary>获取或设置用户是否必须在 UI 流继续前在此元素中提供一些文本输入（“下一步”按钮为灰显）。</summary>
      <returns>如果用户必须提供一些文本输入，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptOptionSelector.DisplayName">
      <summary>获取或设置文本输入 UI 元素的文本标签。</summary>
      <returns>文本输入 UI 元素的文本标签。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptOptionSelector.Emphasized">
      <summary>获取或设置输入 UI 元素是否突出显示</summary>
      <returns>如果突出显示文本输入 UI 元素，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptOptionSelector.Options">
      <summary>获取渲染为多项选择的 UI 元素的选项的字符串列表。 插件应检索列表，并用所需字符串填充该列表，填充顺序与字符串显示顺序一样。</summary>
      <returns>呈现为选择题 UI 元素的选项的字符串列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptOptionSelector.SelectedIndex">
      <summary>获取用户选择的选项的选项字符串矢量的索引。</summary>
      <returns>用户选择的选项的选项字符串矢量的索引。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomPromptText">
      <summary>表示在 VpnChannel.RequestCustomPromptAsync 方法中使用的文本 UI 元素。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomPromptText.#ctor">
      <summary>允许 VPN 插件指定在 RequestCustomPromptAsync 方法中使用的文本 UI 元素。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptText.Compulsory">
      <summary>不支持。</summary>
      <returns>If the user must provide some text input, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptText.DisplayName">
      <summary>Gets or sets the text label of the text input UI element.</summary>
      <returns>The text label of the text input UI element.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptText.Emphasized">
      <summary>获取或设置文本 UI 元素是否突出显示。</summary>
      <returns>If the text input UI element is emphasized, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptText.Text">
      <summary>获取或设置键入文本输入 UI 元素的文本。</summary>
      <returns>键入文本输入 UI 元素的文本。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomPromptTextInput">
      <summary>表示在 RequestCustomPromptAsync 方法中使用的文本输入 UI 元素。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomPromptTextInput.#ctor">
      <summary>允许 VPN 插件创建在 RequestCustomPromptAsync 方法中使用的文本输入 UI 元素对象。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptTextInput.Compulsory">
      <summary>Gets or sets whether the user must provide some text input in this element before the UI flow of the can continue (the next button is grayed out).</summary>
      <returns>If the user must provide some text input, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptTextInput.DisplayName">
      <summary>Gets or sets the text label of the text input UI element.</summary>
      <returns>The text label of the text input UI element.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptTextInput.Emphasized">
      <summary>获取或设置文本输入 UI 元素是否突出显示。</summary>
      <returns>If the text input UI element is emphasized, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptTextInput.IsTextHidden">
      <summary>获取或设置是否必须通过显示其他字符来隐藏键入文本输入 UI 元素中的文本。 这通常在预计输入为密码、其他文本凭据或机密时使用。</summary>
      <returns>如果必须隐藏键入文本输入 UI 元素中的文本，则为 TRUE；否则为 FALSE。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptTextInput.PlaceholderText">
      <summary>获取或设置显示为灰色的文本，以及当文本输入 UI 元素不包含时用户键入的任何文本。 这可以是示例文本。</summary>
      <returns>在文本输入 UI 元素不包含用户键入的任何文本时灰显的示例文本。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomPromptTextInput.Text">
      <summary>获取键入文本输入 UI 元素的文本。</summary>
      <returns>The text typed into the text input UI element.</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnCustomTextBox">
      <summary>**VpnCustomTextBox** 不受支持并且将来可能被更改或不可用。 Instead, use VpnCustomPromptText.</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnCustomTextBox.#ctor">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomTextBox.Bordered">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomTextBox.Compulsory">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomTextBox.DisplayText">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnCustomTextBox.Label">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnDataPathType">
      <summary>**VpnDataPathType** 不受支持并且将来可能被更改或不可用。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnDataPathType.Receive">
      <summary>不支持。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnDataPathType.Send">
      <summary>不支持。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnDomainNameAssignment">
      <summary>包含 VPN 域名策略，例如名称解析、命名空间配置和 Web 代理。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnDomainNameAssignment.#ctor">
      <summary>允许插件构造 VpnDomainNameAssignment 对象以创建名称解析策略并将其分配给 VPN 通道。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameAssignment.DomainNameList">
      <summary>获取名称解析规则策略的列表。</summary>
      <returns>名称解析规则策略的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameAssignment.ProxyAutoConfigurationUri">
      <summary>获取或设置企业网络中的全局 AutoConfigURL 脚本的位置。 [这是可选属性。]</summary>
      <returns>企业网络中全局 AutoConfigURL 脚本的位置。 [This is an optional property.]</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnDomainNameInfo">
      <summary>Specifies the name policy for a specific namespace. It can specify the DNS servers to use for name resolution of the namespace, the web proxies to use when connecting to the namespace, or whether it should be exempted from the policy itself.</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnDomainNameInfo.#ctor(System.String,Windows.Networking.Vpn.VpnDomainNameType,Windows.Foundation.Collections.IIterable{Windows.Networking.HostName},Windows.Foundation.Collections.IIterable{Windows.Networking.HostName})">
      <summary>允许 VPN 插件构造要添加至 VpnDomainNameAssignment 对象的此对象。</summary>
      <param name="name">The domain name. This could be an FQDN, or a DNS suffix.</param>
      <param name="nameType">An enum value indicating whether the namespace in question is a FQDN, or a DNS suffix.</param>
      <param name="dnsServerList">A list of DNS servers to perform DNS resolution against when resolving a name in the namespace.</param>
      <param name="proxyServerList">A list of web proxy servers to be used when connecting to a resource in the specified namespace.</param>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameInfo.DnsServers">
      <summary>获取在解析命名空间中的名称时用于执行 DNS 解析的 DNS 服务器的列表。</summary>
      <returns>A list of DNS servers to perform DNS resolution against when resolving a name in the namespace.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameInfo.DomainName">
      <summary>获取或设置域名。 This could be an FQDN, or a DNS suffix.</summary>
      <returns>The domain name. This could be an FQDN, or a DNS suffix.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameInfo.DomainNameType">
      <summary>获取或设置相关命名空间是 FQDN 还是 DNS 后缀。</summary>
      <returns>An enum value indicating whether the namespace in question is a FQDN, or a DNS suffix.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameInfo.WebProxyServers">
      <summary>获取当连接至指定命名空间中的资源时使用的 Web 代理服务器列表。</summary>
      <returns>A list of web proxy servers to be used when connecting to a resource in the specified namespace.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnDomainNameInfo.WebProxyUris">
      <summary>获取当连接至指定命名空间中的资源时使用的 Web 代理 URI。 此值与 WebProxyServers 的不同之处在于 URI 可以指定自定义端口号，而 WebProxyServers 值则假定端口号为 80。</summary>
      <returns>获取当连接至指定命名空间中的资源时使用的 Web 代理服务器 URI 的列表。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnDomainNameType">
      <summary>描述名称是域名后缀还是完全限定域名。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnDomainNameType.FullyQualified">
      <summary>完全限定域名 (FQDN)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnDomainNameType.Reserved">
      <summary>保留</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnDomainNameType.Suffix">
      <summary>域名后缀</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnInterfaceId">
      <summary>Represents an interface ID used in the construction and assignment of an IPv6 address to the VPN interface. The ID contained in this class fills the interface ID portion of the IPv6 address.</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnInterfaceId.#ctor(System.Byte[])">
      <summary>允许 VPN 插件构造此对象并将其用于 VpnChannel.Start 方法中。</summary>
      <param name="address">The address represented as a set of bytes.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnInterfaceId.GetAddressInfo(System.Byte[]@)">
      <summary>获取表示为要用作接口 ID 的字节组的地址。</summary>
      <param name="id">地址表示为一组字节。</param>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnIPProtocol">
      <summary>指定 IP 协议（数值）。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.Icmp">
      <summary>Internet 控制消息协议 (ICMP)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.Igmp">
      <summary>Internet 组管理协议 (IGMP)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.Ipv6Icmp">
      <summary>Internet 协议版本 6 (IPv6) Internet 控制消息协议 (ICMP)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.None">
      <summary>无</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.Pgm">
      <summary>实际通用组播 (PGM)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.Tcp">
      <summary>传输控制协议 (TCP)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnIPProtocol.Udp">
      <summary>用户数据报协议 (UDP)</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnManagementAgent">
      <summary>允许创建、删除、编辑、连接和断开 VPN 流。 这些可以用于管理 VPN 配置文件的生命周期和创建自定义 VPN 连接管理器。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.#ctor">
      <summary>允许 VPN 应用程序创建此对象的构造函数。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.AddProfileFromObjectAsync(Windows.Networking.Vpn.IVpnProfile)">
      <summary>基于 **VpnProfile** 输入对象创建新的 VPN 配置文件。</summary>
      <param name="profile">**VpnProfile** 对象。</param>
      <returns>一个指示错误状态的枚举值。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.AddProfileFromXmlAsync(System.String)">
      <summary>基于 VPNv2 CSP 的 WAP xml 的字符串创建新 VPN 连接。</summary>
      <param name="xml">A **VpnProfile** object.</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.ConnectProfileAsync(Windows.Networking.Vpn.IVpnProfile)">
      <summary>连接至现有的 VPN 配置文件。</summary>
      <param name="profile">A **VpnProfile** object.</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.ConnectProfileWithPasswordCredentialAsync(Windows.Networking.Vpn.IVpnProfile,Windows.Security.Credentials.PasswordCredential)">
      <summary>使用指定的一组密码凭据连接至 VPN 配置文件。</summary>
      <param name="profile">A **VpnProfile** object.</param>
      <param name="passwordCredential">用户用于登录 VPN 服务器的当前密码。</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.DeleteProfileAsync(Windows.Networking.Vpn.IVpnProfile)">
      <summary>删除现有的 VPN 配置文件。</summary>
      <param name="profile">A **VpnProfile** object.</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.DisconnectProfileAsync(Windows.Networking.Vpn.IVpnProfile)">
      <summary>从连接的 VPN 配置文件上断开。</summary>
      <param name="profile">A **VpnProfile** object.</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.GetProfilesAsync">
      <summary>获取现有 VPN 配置文件的可访问列表。</summary>
      <returns>当前 VPN 配置文件的列表。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.UpdateProfileFromObjectAsync(Windows.Networking.Vpn.IVpnProfile)">
      <summary>基于输入对象更新 VPN 配置文件。</summary>
      <param name="profile">A **VpnProfile** object.</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnManagementAgent.UpdateProfileFromXmlAsync(System.String)">
      <summary>基于输入 WAP XML 字符串更新现有的 VPN 配置文件。</summary>
      <param name="xml">无线应用程序协议 (WAP) XML 字符串。</param>
      <returns>An enum value indicating the error status.</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnManagementConnectionStatus">
      <summary>用于报告 VPN 配置文件当前状态的值。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementConnectionStatus.Connected">
      <summary>配置文件已连接。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementConnectionStatus.Connecting">
      <summary>配置文件正在连接。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementConnectionStatus.Disconnected">
      <summary>配置文件已断开连接。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementConnectionStatus.Disconnecting">
      <summary>配置文件正在断开连接。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnManagementErrorStatus">
      <summary>描述已知 VPN 管理错误。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.AccessDenied">
      <summary>Access is denied.</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.AlreadyConnected">
      <summary>连接已存在。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.AlreadyDisconnecting">
      <summary>连接正在断开。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.CannotFindProfile">
      <summary>找不到指定的配置文件。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.CertificateFailure">
      <summary>证书验证失败。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.DnsNotResolvable">
      <summary>通过可用 DNS 无法解析特定主机名。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.EapFailure">
      <summary>EAP 验证失败。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.GeneralAuthenticationFailure">
      <summary>验证过程中连接失败。 没有其他可用的详细信息。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.InvalidIP">
      <summary>给定的 IP 地址无效。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.InvalidXmlSyntax">
      <summary>无效的 XML 语法</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.NoConnection">
      <summary>没有可用的 Internet 连接。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.Ok">
      <summary>没有出现错误。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.Other">
      <summary>其他</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.ProfileInvalidAppId">
      <summary>应用程序 ID 无效。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.ProfileNameTooLong">
      <summary>配置文件名太长。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.ServerConfiguration">
      <summary>服务器配置无效。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.ServerConnection">
      <summary>无法连接到服务器。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.SmartCardFailure">
      <summary>智能卡验证失败。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnManagementErrorStatus.UserNamePassword">
      <summary>用户名/密码身份验证失败。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnNamespaceAssignment">
      <summary>**VpnNamespaceAssignment** 不受支持并且将来可能被更改或不可用。 请改用 VpnDomainNameAssignment。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnNamespaceAssignment.#ctor">
      <summary>不支持。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNamespaceAssignment.NamespaceList">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNamespaceAssignment.ProxyAutoConfigUri">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnNamespaceInfo">
      <summary>**VpnNamespaceInfo** 不受支持并且将来可能被更改或不可用。 请改用 VpnDomainNameInfo。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnNamespaceInfo.#ctor(System.String,Windows.Foundation.Collections.IVector{Windows.Networking.HostName},Windows.Foundation.Collections.IVector{Windows.Networking.HostName})">
      <summary>不支持。</summary>
      <param name="name">A list of DNS servers to perform DNS resolution against when resolving a name in the namespace.</param>
      <param name="dnsServerList">A list of DNS servers to perform DNS resolution against when resolving a name in the namespace.</param>
      <param name="proxyServerList">A list of web proxy servers to be used when connecting to a resource in the specified namespace.</param>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNamespaceInfo.DnsServers">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNamespaceInfo.Namespace">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNamespaceInfo.WebProxyServers">
      <summary>不支持。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnNativeProfile">
      <summary>表示操作系统本机/收件箱 VPN 协议的配置文件。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnNativeProfile.#ctor">
      <summary>允许 VPN 管理应用程序创建本机 VPN 配置文件。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.AlwaysOn">
      <summary>Gets or sets the AlwayOn property. If true, indicates that the VPN profile is always connected.</summary>
      <returns>If the VPN profile is an AlwaysOn profile, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.AppTriggers">
      <summary>获取可以触发收件箱 VPN 配置文件的应用程序的列表。</summary>
      <returns>可以触发收件箱 VPN 配置文件的应用程序的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.ConnectionStatus">
      <summary>获取当前的连接状态。</summary>
      <returns>提供当前连接状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.DomainNameInfoList">
      <summary>获取要为配置文件所用的域名策略的列表。</summary>
      <returns>要为配置文件所用的域名策略的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.EapConfiguration">
      <summary>获取或设置收件箱/本机 VPN 配置文件的 EAP 身份验证配置。</summary>
      <returns>收件箱/本机 VPN 配置文件的 EAP 身份验证配置。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.NativeProtocolType">
      <summary>获取或设置收件箱 VPN 连接的隧道协议类型。</summary>
      <returns>指示收件箱 VPN 连接的隧道协议类型的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.ProfileName">
      <summary>获取或设置收件箱/本机 VPN 配置文件的配置文件名称。</summary>
      <returns>收件箱/本机 VPN 配置文件的配置文件名称。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.RememberCredentials">
      <summary>Gets or sets whether the credentials for the VPN profile will be cached. If TRUE, the credentials for the VPN profile will be cached where applicable.</summary>
      <returns>If the credentials for the VPN profile will be cached, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.RequireVpnClientAppUI">
      <summary>获取或设置决定此 VPN 配置文件是否出现在系统的 VPN 连接 UI 中的值。</summary>
      <returns>如果为 true，则此配置文件应出现在系统 VPN 连接用户界面中。 默认情况下，该值为 **false**。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.Routes">
      <summary>获取在出现拆分隧道式 VPN 时应经过 VPN 接口的路由的列表。</summary>
      <returns>在出现拆分隧道式 VPN 时应经过 VPN 接口的路由的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.RoutingPolicyType">
      <summary>获取或设置此流量筛选器允许的应用程序是否是通过 VPN 接口的强制隧道式，或者它们是否是拆分隧道式并可通过其他接口通信。</summary>
      <returns>指示 VPN 配置文件是拆分隧道式还是强制隧道式的数值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.Servers">
      <summary>获取收件箱 VPN 配置文件的 VPN 服务器的列表。</summary>
      <returns>收件箱 VPN 配置文件的 VPN 服务器的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.TrafficFilters">
      <summary>Gets a list of Traffic Filters (including per App) included in the VPN profile.</summary>
      <returns>A list of Traffic Filters (including per App) included in the VPN profile.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.TunnelAuthenticationMethod">
      <summary>获取或设置在本机 VPN 协议的隧道层中使用的身份验证方法。</summary>
      <returns>指示在本机 VPN 协议的隧道层中使用的身份验证方法的数值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnNativeProfile.UserAuthenticationMethod">
      <summary>获取或设置用于对用户进行身份验证的身份验证方法。</summary>
      <returns>指示用于对用户进行身份验证的身份验证方法的数值。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnNativeProtocolType">
      <summary>指定本机协议类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnNativeProtocolType.IpsecIkev2">
      <summary>Internet 协议安全 Internet 密钥交换 v2 (IPsec IKEv2)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnNativeProtocolType.L2tp">
      <summary>第 2 层隧道协议 (L2TP)</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnNativeProtocolType.Pptp">
      <summary>点对点隧道协议 (PPTP)</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnPacketBuffer">
      <summary>由平台用于管理内存缓冲区。 **VpnPacketBuffer** 允许缓冲区在 **IVpnPacketBufferList** 对象列表中串连在一起，以便可按特定顺序同时发送或接收。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBuffer.#ctor(Windows.Networking.Vpn.VpnPacketBuffer,System.UInt32,System.UInt32)">
      <summary>不使用。</summary>
      <param name="parentBuffer">指向链中父缓冲区的指针。</param>
      <param name="offset">偏移值。</param>
      <param name="length">The size of the buffer.</param>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBuffer.AppId">
      <summary>获取表示引发此数据包流的应用程序的应用程序 ID。 这仅存在于流中的第一个数据包上。 此属性的存在指示它为第一个数据包。</summary>
      <returns>表示引发此数据包流的应用程序的应用程序 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBuffer.Buffer">
      <summary>获取内存缓冲区对象，该对象旨在包含要作为 **IVpnPacketBufferList** 的一部分发送或接收的日期数据包。</summary>
      <returns>内存缓冲区对象。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBuffer.Status">
      <summary>获取 **VpnPacketBuffer** 的状态。 当操作 **IVpnPacketBufferList** 时，此状态属性可用来报告错误。</summary>
      <returns>指示 **VpnPacketBuffer** 对象状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBuffer.TransportAffinity">
      <summary>获取或设置一个数字来指定按 VpnChannel:Start* 方法的规定使用哪个传输对象。 这允许在主传输和可选传输之间进行选择。</summary>
      <returns>一个 0 值将此数据包设置为通过主传输发送。 一个 1 值将此数据包设置为通过可选传输发送。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBuffer.TransportContext">
      <summary>获取或创建传输上下文对象，例如主机或服务器的名称。</summary>
      <returns>A transport context object, for example the name of a host or server.</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnPacketBufferList">
      <summary>用于管理 **VpnPacketBuffer** 对象。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBufferList.Size">
      <summary>获取 **IVpnPacketBufferList** 对象中 **IVpnPacketBuffer** 对象的数量。</summary>
      <returns>**IVpnPacketBuffer** 对象的数量。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPacketBufferList.Status">
      <summary>Gets the status of **VpnPacketBuffer**. The status property may be used to report errors when manipulating the **IVpnPacketBufferList.**</summary>
      <returns>An enum value indicating the status of a **VpnPacketBuffer** object. 默认值为 0，表示没有错误。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBufferList.AddAtBegin(Windows.Networking.Vpn.VpnPacketBuffer)">
      <summary>将新的 **IVpnPacketBuffer** 对象添加至 **IVpnPacketBufferList** 的开头。</summary>
      <param name="nextVpnPacketBuffer">要添加至 **IVpnPacketBufferList** 对象的新的 **IVpnPacketBuffer** 对象。</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBufferList.Append(Windows.Networking.Vpn.VpnPacketBuffer)">
      <summary>将新的 **IVpnPacketBuffer** 对象添加至 **IVpnPacketBufferList** 的末尾。</summary>
      <param name="nextVpnPacketBuffer">The new **IVpnPacketBuffer** object to add to the **IVpnPacketBufferList** object.</param>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBufferList.Clear">
      <summary>从 **IVpnPacketBufferList** 中移除所有 **IVpnPacketBuffer** 对象。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBufferList.First">
      <summary>提供对第一个参数的访问。 此 SDK 编程元素是在 Windows PowerShell 3.0 中引入的。</summary>
      <returns>返回 **IVpnPacketBuffer**。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBufferList.RemoveAtBegin">
      <summary>移除 **IVpnPacketBufferList** 开头的 **IVpnPacketBuffer** 对象。</summary>
      <returns>**IVpnPacketBufferList** 开头的 **IVpnPacketBuffer** 对象。</returns>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPacketBufferList.RemoveAtEnd">
      <summary>移除 **IVpnPacketBufferList** 末尾的 **IVpnPacketBuffer** 对象。</summary>
      <returns>**IVpnPacketBufferList** 末尾的 **IVpnPacketBuffer** 对象。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnPacketBufferStatus">
      <summary>描述 VPN 数据包缓冲区可能的状态。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnPacketBufferStatus.InvalidBufferSize">
      <summary>无效的缓冲区大小</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnPacketBufferStatus.Ok">
      <summary>正常</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnPickedCredential">
      <summary>**VpnPickedCredential** 不受支持并且将来可能被更改或不可用。 请改用 VpnCredential。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPickedCredential.AdditionalPin">
      <summary>不支持。 请改用 VpnCredential。</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPickedCredential.OldPasswordCredential">
      <summary>不支持。 Use VpnCredential instead.</summary>
      <returns>不支持。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPickedCredential.PasskeyCredential">
      <summary>不支持。 Use VpnCredential instead.</summary>
      <returns>不支持。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnPlugInProfile">
      <summary>表示 VPN 插件配置文件。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnPlugInProfile.#ctor">
      <summary>允许 VPN 管理应用程序创建、编辑和管理 VPN 插件的 VPN 配置文件。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.AlwaysOn">
      <summary>Gets or sets the AlwayOn property. If true, indicates that the VPN profile is always connected.</summary>
      <returns>If the VPN profile is an AlwaysOn profile, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.AppTriggers">
      <summary>Gets a list of apps that will trigger the VPN connection to connect.</summary>
      <returns>A list of apps that will trigger the VPN connection to connect.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.ConnectionStatus">
      <summary>Gets the current connection status.</summary>
      <returns>An enumeration value giving current connection status.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.CustomConfiguration">
      <summary>获取或设置一个 XML 字符串以配置 VPN 插件。 请参见 VPN 插件的文档以了解格式和支持。</summary>
      <returns>表示用于配置 VPN 插件的 XML 的字符串。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.DomainNameInfoList">
      <summary>Gets a list of Name Resolution Policy Table (NRPT) rules for the VPN plug-in profile.</summary>
      <returns>A list of Name Resolution Policy Table (NRPT) rules for the VPN plug-in profile.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.ProfileName">
      <summary>Gets or sets the name of the VPN profile.</summary>
      <returns>The name of the VPN profile.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.RememberCredentials">
      <summary>Gets or sets whether the credentials for the VPN profile will be cached. If TRUE, the credentials for the VPN profile will be cached where applicable.</summary>
      <returns>If the credentials for the VPN profile will be cached, it is TRUE; otherwise , it is FALSE.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.RequireVpnClientAppUI">
      <summary>Gets or sets a value that determines whether this VPN profile appears in the system's VPN connection UI.</summary>
      <returns>When true, this profile should appear in the system VPN connection user interface. By default, this value is **false**.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.Routes">
      <summary>Gets a list of routes that must go over the VPN interface in the case of a Split Tunneled VPN.</summary>
      <returns>A list of routes that must go over the VPN interface in the case of a Split Tunneled VPN.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.ServerUris">
      <summary>获取要为 VPN 配置文件连接到的服务器 URI 的列表。</summary>
      <returns>要为 VPN 配置文件连接到的服务器 URI 的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.TrafficFilters">
      <summary>Gets a list of Traffic Filters (including per App) included in the VPN profile.</summary>
      <returns>A list of Traffic Filters (including per App) included in the VPN profile.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnPlugInProfile.VpnPluginPackageFamilyName">
      <summary>获取或设置要为此 VPN 插件配置文件使用的 VPN 插件的包系列名称。</summary>
      <returns>要为此 VPN 插件配置文件使用的 VPN 插件的包系列名称。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnRoute">
      <summary>Represents a route relative to the VPN channel. It is composed of an address and a prefix size to identify the subnet being routed. 路由可以包含在 VPN 通道范围内，也可从中排除。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnRoute.#ctor(Windows.Networking.HostName,System.Byte)">
      <summary>构造 VpnRoute 对象。</summary>
      <param name="address">路由控制下的子网 ID 或地址。</param>
      <param name="prefixSize">The size (in bits) to be considered by the subnet.</param>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRoute.Address">
      <summary>获取或设置路由控制下的子网 ID 或地址。</summary>
      <returns>The ID or the address of the subnet under the route control.</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRoute.PrefixSize">
      <summary>获取或设置子网要考虑的大小（以位为单位）。</summary>
      <returns>The size (in bits) to be considered by the subnet.</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnRouteAssignment">
      <summary>表示指派给 VPN 通道以实现流量的正确流动和重定向的路由的列表。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnRouteAssignment.#ctor">
      <summary>允许 VPN 插件创建要在 VPN 通道上设置的路由流量策略集。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRouteAssignment.ExcludeLocalSubnets">
      <summary>获取或设置是否应始终让物理基础结构网络（例如本地子网）免于流经 VPN 接口。</summary>
      <returns>如果排除了本地子网，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRouteAssignment.Ipv4ExclusionRoutes">
      <summary>获取或设置不应通过 VPN 接口发送流量的 IPv4 路由的列表。</summary>
      <returns>不应通过 VPN 接口发送流量的 IPv4 路由的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRouteAssignment.Ipv4InclusionRoutes">
      <summary>获取或设置应通过 VPN 接口发送流量的 IPv4 路由列表。</summary>
      <returns>应通过 VPN 接口发送流量的 IPv4 路由列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRouteAssignment.Ipv6ExclusionRoutes">
      <summary>获取或设置不应通过 VPN 接口发送流量的 IPv6 路由列表。</summary>
      <returns>不应通过 VPN 接口发送流量的 IPv6 路由列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnRouteAssignment.Ipv6InclusionRoutes">
      <summary>获取或设置应始终通过 VPN 接口发送流量的 IPv6 路由列表。</summary>
      <returns>应始终通过 VPN 接口发送流量的 IPv6 路由列表。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnRoutingPolicyType">
      <summary>指定路由策略类型。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnRoutingPolicyType.ForceAllTrafficOverVpn">
      <summary>应用程序通过 VPN 接口进行强制隧道传输。</summary>
    </member>
    <member name="F:Windows.Networking.Vpn.VpnRoutingPolicyType.SplitRouting">
      <summary>应用程序为拆分隧道式，并可通过其他接口通信。</summary>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnSystemHealth">
      <summary>允许访问系统设备的安全运行状况。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnSystemHealth.StatementOfHealth">
      <summary>获取表示运行状况声明的 RFC 兼容 blob。 这可用于以任何嵌入 RFC 兼容运行状况声明的网络协议直接发送。</summary>
      <returns>表示运行状况声明的 RFC 兼容 blob。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnTrafficFilter">
      <summary>定义流量筛选属性（包括每个应用程序 VPN）。 将允许通过 VPN 连接的网络流量类型的描述，例如该连接许可的特定应用程序和协议。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnTrafficFilter.#ctor(Windows.Networking.Vpn.VpnAppId)">
      <summary>允许 VPN 插件或 VPN 管理应用程序创建流量筛选器。</summary>
      <param name="appId">与新流量筛选器关联的应用程序 ID。</param>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.AppClaims">
      <summary>获取指定该流量筛选器必须允许进程的声明检查条件集的安全描述符。</summary>
      <returns>指定该流量筛选器必须允许进程的声明检查条件集的安全描述符。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.AppId">
      <summary>获取或设置该流量筛选器允许的应用程序的 ID。</summary>
      <returns>该流量筛选器允许的应用程序的 ID。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.LocalAddressRanges">
      <summary>获取该流量筛选器允许的本地地址范围的列表。</summary>
      <returns>该流量筛选器允许的本地地址范围的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.LocalPortRanges">
      <summary>获取该流量筛选器允许的本地端口范围的列表。 专门用于标识 SMB。</summary>
      <returns>该流量筛选器允许的本地端口范围的列表。 专门用于标识 SMB。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.Protocol">
      <summary>获取或设置该流量筛选器允许的 IP 协议。</summary>
      <returns>指示该流量筛选器所允许的 IP 协议的枚举值。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.RemoteAddressRanges">
      <summary>获取该流量筛选器允许的远程地址范围的列表。</summary>
      <returns>该流量筛选器允许的远程地址范围的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.RemotePortRanges">
      <summary>获取该流量筛选器允许的远程端口范围的列表。</summary>
      <returns>该流量筛选器允许的远程端口范围的列表。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilter.RoutingPolicyType">
      <summary>Gets or sets whether the apps allowed by this traffic filter are force tunneled through the VPN interface, or whether they are split tunneled and allowed to talk through other interfaces.</summary>
      <returns>指示路由策略的枚举值。</returns>
    </member>
    <member name="T:Windows.Networking.Vpn.VpnTrafficFilterAssignment">
      <summary>允许一组流量筛选器的规范作为到 VPN 通道的策略。</summary>
    </member>
    <member name="M:Windows.Networking.Vpn.VpnTrafficFilterAssignment.#ctor">
      <summary>允许 VPN 插件创建 VPN 通道的流量筛选器策略分配。</summary>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilterAssignment.AllowInbound">
      <summary>获取或设置是否允许入站流量。</summary>
      <returns>如果允许入站流量，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilterAssignment.AllowOutbound">
      <summary>获取或设置是否允许出站流量。</summary>
      <returns>如果允许出站流量，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.Networking.Vpn.VpnTrafficFilterAssignment.TrafficFilterList">
      <summary>获取组成要指派给 VPN 通道的流量筛选器策略的流量筛选器列表。</summary>
      <returns>组成要指派给 VPN 通道的流量筛选器策略的流量筛选器列表。</returns>
    </member>
    <member name="T:Windows.Perception.PerceptionTimestamp">
      <summary>表示未来的特定预测或过去的快照。</summary>
    </member>
    <member name="P:Windows.Perception.PerceptionTimestamp.PredictionAmount">
      <summary>对于有关未来的时间戳，获取进行预测和 TargetTime 之间的时间范围。</summary>
      <returns>预测持续时间。</returns>
    </member>
    <member name="P:Windows.Perception.PerceptionTimestamp.SystemRelativeTargetTime">
      <summary>设置充当此时间戳主题的特定时间，该时间以系统相关的 QueryPerformanceCounter (QPC) 时间域表示。</summary>
      <returns>系统相关的 QPC 时间。</returns>
    </member>
    <member name="P:Windows.Perception.PerceptionTimestamp.TargetTime">
      <summary>获取为此时间戳主题的特定时间。</summary>
      <returns>时间。</returns>
    </member>
    <member name="T:Windows.Perception.PerceptionTimestampHelper">
      <summary>与 PerceptionTimestamp 对象一起使用的静态方法。</summary>
    </member>
    <member name="M:Windows.Perception.PerceptionTimestampHelper.FromHistoricalTargetTime(Windows.Foundation.DateTime)">
      <summary>获取以过去指定时间为目标的时间戳。</summary>
      <param name="targetTime">时间戳作为目标的过去时间。</param>
      <returns>时间戳。</returns>
    </member>
    <member name="M:Windows.Perception.PerceptionTimestampHelper.FromSystemRelativeTargetTime(Windows.Foundation.TimeSpan)">
      <summary>获取以指定的系统相关时间为目标的时间戳，该时间以系统相关的 QueryPerformanceCounter (QPC) 时间域表示。</summary>
      <param name="targetTime">时间戳作为目标的 QPC 时间的系统相关时刻。</param>
      <returns>时间戳。</returns>
    </member>
    <member name="T:Windows.Perception.People.HeadPose">
      <summary>表示用户头部相对于周围环境的凝视方向。</summary>
    </member>
    <member name="P:Windows.Perception.People.HeadPose.ForwardDirection">
      <summary>获取用户头部在指定坐标系中向前的凝视方向，作为单位矢量。</summary>
      <returns>向前方向单位矢量。</returns>
    </member>
    <member name="P:Windows.Perception.People.HeadPose.Position">
      <summary>获取用户头部在指定坐标系中的位置。</summary>
      <returns>位置。</returns>
    </member>
    <member name="P:Windows.Perception.People.HeadPose.UpDirection">
      <summary>获取用户头部在指定坐标系中向上的凝视方向，作为单位矢量。</summary>
      <returns>向上方向单位矢量。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchor">
      <summary>表示牢牢锚定在用户周围环境中的某个点位置的坐标系。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchor.CoordinateSystem">
      <summary>获取定位坐标系，并采用缓动调整。</summary>
      <returns>缓动坐标系。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchor.RawCoordinateSystem">
      <summary>获取定位坐标系，不采用缓动调整。</summary>
      <returns>原始坐标系。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchor.RemovedByUser">
      <summary>获取指示持久保存的定位点是否被用户移除的值。</summary>
      <returns>如果定位点已移除，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialAnchor.RawCoordinateSystemAdjusted">
      <summary>当设备调整定位点的精确位置更新 RawCoordinateSystem 时发生。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchor.TryCreateRelativeTo(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>在指定坐标系的原点处创建定位点。</summary>
      <param name="coordinateSystem">The reference SpatialCoordinateSystem object.</param>
      <returns>如果创建尝试成功，则拥有新的定位点；否则为 null。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchor.TryCreateRelativeTo(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3)">
      <summary>在指定坐标系中的特定位置创建定位点。</summary>
      <param name="coordinateSystem">The reference SpatialCoordinateSystem object.</param>
      <param name="position">所指定的相对于源 SpatialCoordinateSystem 对象的坐标系的点。</param>
      <returns>The new anchor, if the creation attempt is successful; otherwise, null.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchor.TryCreateRelativeTo(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>在指定坐标系中的特定位置和方向创建定位点。</summary>
      <param name="coordinateSystem">The reference SpatialCoordinateSystem object.</param>
      <param name="position">A point specified relative to the coordinate system of the source SpatialCoordinateSystem object.</param>
      <param name="orientation">所指定的相对于源 SpatialCoordinateSystem 对象的坐标系的旋转点。 创建的坐标系的方向通过相对于该源坐标系的这一旋转点偏移。</param>
      <returns>The new anchor, if the creation attempt is successful; otherwise, null.</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorExporter">
      <summary>允许应用程序导出用于在设备之间共享和重新定位的空间定位点，以便两台设备都能够推出其用户周围环境中相同位置的静态方法。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorExporter.GetAnchorExportSufficiencyAsync(Windows.Perception.Spatial.SpatialAnchor,Windows.Perception.Spatial.SpatialAnchorExportPurpose)">
      <summary>返回有关空间定位点的数据是否足以共享或重新定位的信息。</summary>
      <param name="anchor">将导出的空间定位点。</param>
      <param name="purpose">导出的用途，即共享或重新定位。</param>
      <returns>定位点的导出能力。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorExporter.GetDefault">
      <summary>为当前设备设置默认 **SpatialAnchorExporter** 实例。</summary>
      <returns>导出程序。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorExporter.RequestAccessAsync">
      <summary>请求应用程序访问权限以导出空间定位点。 这需要 **spatialPerception** 功能。</summary>
      <returns>用户完成任何同意对话框后会触发的操作（提供访问状态）。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorExporter.TryExportAnchorAsync(Windows.Perception.Spatial.SpatialAnchor,Windows.Perception.Spatial.SpatialAnchorExportPurpose,Windows.Storage.Streams.IOutputStream)">
      <summary>将空间定位点导出到流以进行共享或重新定位。 这使多台设备能够推出其用户周围环境中的相同位置。</summary>
      <param name="anchor">要导出的空间定位点。</param>
      <param name="purpose">The purpose of the export, sharing or relocalization.</param>
      <param name="stream">定位点要导出到的流。</param>
      <returns>尝试导出后出发的操作，如果导出成功，提供 true，否则提供 false。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorExportPurpose">
      <summary>指定给定空间定位点的导出用途，即共享还是重新定位。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialAnchorExportPurpose.Relocalization">
      <summary>此导出是为了为现有空间定位点重新定位。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialAnchorExportPurpose.Sharing">
      <summary>此导出是为了共享新的空间定位点。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorExportSufficiency">
      <summary>表示有关空间定位点的数据是否足以共享或重新定位的信息。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchorExportSufficiency.IsMinimallySufficient">
      <summary>获取空间定位点收集的数据导出后是否足以成功达到指定的用途。</summary>
      <returns>导出是否会成功。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchorExportSufficiency.RecommendedSufficiencyLevel">
      <summary>获取导出要达到指定用途所需的理想 SufficiencyLevel 值。</summary>
      <returns>理想的效果级别。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchorExportSufficiency.SufficiencyLevel">
      <summary>获取相对要让导出成功达到指定用途所需最小量，空间定位点收集的数据量。</summary>
      <returns>为此导出收集的数据量。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorManager">
      <summary>用于获取当前应用程序的空间定位存储区的静态方法。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorManager.RequestStoreAsync">
      <summary>检索当前应用程序的定位存储区。</summary>
      <returns>定位存储区。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorRawCoordinateSystemAdjustedEventArgs">
      <summary>提供 SpatialAnchor.RawCoordinateSystemAdjusted 事件的数据。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialAnchorRawCoordinateSystemAdjustedEventArgs.OldRawCoordinateSystemToNewRawCoordinateSystemTransform">
      <summary>获取表示该 SpatialAnchor 相对于其之前位置所做调整的转换。</summary>
      <returns>转换。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorStore">
      <summary>表示由 Windows 代表应用程序存储的 SpatialAnchor 对象集合。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorStore.Clear">
      <summary>清除应用程序定位存储区中的所有定位点。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorStore.GetAllSavedAnchors">
      <summary>获取保存在存储区中的所有定位点的映射，并将其标识符作为密钥。</summary>
      <returns>定位点的映射。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorStore.Remove(System.String)">
      <summary>从存储区中移除特定的定位点。 定位点通过其标识符指定。</summary>
      <param name="id">要删除的定位点的标识符。</param>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorStore.TrySave(System.String,Windows.Perception.Spatial.SpatialAnchor)">
      <summary>将定位点持久保存到存储区。</summary>
      <param name="id">定位点的标识符。 标识符在应用程序中必须是唯一的。</param>
      <param name="anchor">要保存的定位点。</param>
      <returns>如果保存成功，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialAnchorTransferManager">
      <summary>用于在两台设备之间传输空间定位点，以便两台设备都能够推出其用户周围环境中相同位置的静态方法。</summary>
      <deprecated type="deprecate">使用 SpatialEntityStore，而不是 SpatialAnchorTransferManager。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorTransferManager.RequestAccessAsync">
      <summary>请求应用程序访问权限以导出或导入空间定位点。 这需要 spatialPerception 功能。</summary>
      <deprecated type="deprecate">Use SpatialEntityStore instead of SpatialAnchorTransferManager. For more info, see MSDN.</deprecated>
      <returns>Operation that triggers once the user has completed any consent dialog, providing the access status.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorTransferManager.TryExportAnchorsAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,Windows.Perception.Spatial.SpatialAnchor}},Windows.Storage.Streams.IOutputStream)">
      <summary>将空间定位点导出到一个流，稍后可以导入到另一台设备。 这使两台设备都能够推出其用户周围环境中的相同位置。</summary>
      <deprecated type="deprecate">Use SpatialEntityStore instead of SpatialAnchorTransferManager. For more info, see MSDN.</deprecated>
      <param name="anchors">要导出的定位点的集合，每一个定位点由应用指定的字符串密钥进行标识。</param>
      <param name="stream">定位点要导出到的流。</param>
      <returns>导出完成后触发的操作。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialAnchorTransferManager.TryImportAnchorsAsync(Windows.Storage.Streams.IInputStream)">
      <summary>导入之前从另一设备导出的空间定位点流。 This allows both devices to reason about the same locations in their users' surroundings.</summary>
      <deprecated type="deprecate">Use SpatialEntityStore instead of SpatialAnchorTransferManager. For more info, see MSDN.</deprecated>
      <param name="stream">从中导入定位点的流。</param>
      <returns>导入完成后会触发的操作（提供导入的定位点）。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialBoundingBox">
      <summary>用户周围环境中与坐标轴对齐的边界框，以米为单位表示坐标。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingBox.Center">
      <summary>边界框的中心位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingBox.Extents">
      <summary>边界框中心沿着每条轴到其边缘的距离。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialBoundingFrustum">
      <summary>用户周围环境中定义为 6 个面的视锥体，以米为单位表示坐标。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingFrustum.Bottom">
      <summary>底平面定义了视锥体内最下面内容的边界。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingFrustum.Far">
      <summary>远平面定义了视锥体内最远处内容的边界。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingFrustum.Left">
      <summary>左平面定义了视锥体内最左边内容的边界。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingFrustum.Near">
      <summary>近平面定义了视锥体内最近处内容的边界。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingFrustum.Right">
      <summary>右平面定义了视锥体内最右边内容的边界。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingFrustum.Top">
      <summary>顶平面定义了视锥体内最顶部内容的边界。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialBoundingOrientedBox">
      <summary>用户周围环境中的方向矩形边界框，以米为单位表示坐标。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingOrientedBox.Center">
      <summary>The position of the center of the bounding box.</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingOrientedBox.Extents">
      <summary>边界框在旋转之前沿着每条轴的大小。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingOrientedBox.Orientation">
      <summary>边界框相对于坐标系轴的旋转。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialBoundingSphere">
      <summary>用户周围环境中的包围球，以米为单位表示坐标。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingSphere.Center">
      <summary>球的中心位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialBoundingSphere.Radius">
      <summary>球的半径。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialBoundingVolume">
      <summary>表示用户周围环境中的某种包围盒，例如边界框，方向矩形边界框、包围球或视锥体。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialBoundingVolume.FromBox(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Perception.Spatial.SpatialBoundingBox)">
      <summary>创建来自指定框的包围盒，其坐标在指定的坐标系中予以解读。</summary>
      <param name="coordinateSystem">在其中解读边界框坐标的坐标系。</param>
      <param name="box">边界框。</param>
      <returns>新的包围盒。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialBoundingVolume.FromFrustum(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Perception.Spatial.SpatialBoundingFrustum)">
      <summary>创建来自指定视锥体的包围盒，其坐标在指定的坐标系中予以解读。</summary>
      <param name="coordinateSystem">在其中解读视锥体坐标的坐标系。</param>
      <param name="frustum">视锥体。</param>
      <returns>The new bounding volume.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialBoundingVolume.FromOrientedBox(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Perception.Spatial.SpatialBoundingOrientedBox)">
      <summary>创建来自指定方向矩形边界框的包围盒，其坐标在指定的坐标系中予以解读。</summary>
      <param name="coordinateSystem">The coordinate system within which to interpret the bounding box's coordinates.</param>
      <param name="box">方向矩形边界框。</param>
      <returns>The new bounding volume.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialBoundingVolume.FromSphere(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Perception.Spatial.SpatialBoundingSphere)">
      <summary>创建来自指定球的包围盒，其坐标在指定的坐标系中予以解读。</summary>
      <param name="coordinateSystem">在其中解读包围球坐标的坐标系。</param>
      <param name="sphere">包围球。</param>
      <returns>The new bounding volume.</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialCoordinateSystem">
      <summary>用于推出用户周围环境的坐标系。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialCoordinateSystem.TryGetTransformTo(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>提供一个可以用于将某个坐标系中表示的几何图形转换到另一坐标系的变换矩阵。</summary>
      <param name="target">您想要将几何图形转换到的目标坐标系。</param>
      <returns>如果转换成功，此参数将返回可用于将源 SpatialCoordinateSystem 中表示的几何图形转换到指定目标坐标系的矩阵。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntity">
      <summary>表示用户周围环境中的物理位置及其元数据，以供应用与其他设备共享。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntity.#ctor(Windows.Perception.Spatial.SpatialAnchor)">
      <summary>创建新的空间实体以共享提供的空间定位点。</summary>
      <param name="spatialAnchor">要共享的空间定位点。</param>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntity.#ctor(Windows.Perception.Spatial.SpatialAnchor,Windows.Foundation.Collections.ValueSet)">
      <summary>创建新的空间实体以共享提供的空间定位点和元数据。</summary>
      <param name="spatialAnchor">The spatial anchor to share.</param>
      <param name="propertySet">要为此定位点共享的元数据。</param>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntity.Anchor">
      <summary>获取表示用户周围环境中的共享位置的空间定位点。</summary>
      <returns>定位点。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntity.Id">
      <summary>获取此空间实体的全局唯一 ID。</summary>
      <returns>ID。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntity.Properties">
      <summary>获取用于此空间实体的元数据的密钥/值存储。</summary>
      <returns>元数据。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntityAddedEventArgs">
      <summary>空间实体已添加事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntityAddedEventArgs.Entity">
      <summary>获取已添加的空间实体。</summary>
      <returns>添加的实体。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntityRemovedEventArgs">
      <summary>空间实体已移除事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntityRemovedEventArgs.Entity">
      <summary>获取已移除的空间实体。</summary>
      <returns>移除的实体。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntityStore">
      <summary>表示在远程会话中的参与者之间自动同步的空间实体的共享池。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntityStore.IsSupported">
      <summary>获取空间实体共享在此系统上是否受支持。</summary>
      <returns>空间实体共享在此系统上是否受支持。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntityStore.CreateEntityWatcher">
      <summary>获取一个观察程序，该观察程序允许应用观察参与者何时在 Store 中添加、更新或移除实体。</summary>
      <returns>实体观察程序。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntityStore.RemoveAsync(Windows.Perception.Spatial.SpatialEntity)">
      <summary>从存储中为所有参与者移除空间实体。</summary>
      <param name="entity">要移除的空间实体。</param>
      <returns>实体移除已传递到主机时触发的操作。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntityStore.SaveAsync(Windows.Perception.Spatial.SpatialEntity)">
      <summary>将新的或已更新的空间实体保存到存储中，必须与所有参与者保持同步。</summary>
      <param name="entity">新的或已更新的空间实体。</param>
      <returns>实体数据已传递到主机时触发的操作。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntityStore.TryGet(Windows.System.RemoteSystems.RemoteSystemSession)">
      <summary>建立或检索用于远程会话的空间实体的自动同步池。</summary>
      <param name="session">与参与者共享空间实体的远程会话。</param>
      <returns>空间实体存储。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntityUpdatedEventArgs">
      <summary>空间实体已更新事件的事件数据。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntityUpdatedEventArgs.Entity">
      <summary>获取已更新的空间实体。</summary>
      <returns>已更新的实体。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntityWatcher">
      <summary>监视对参与者在空间实体存储中添加、更新或移除的实体集的更改，并且在设置更改时提供通知。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialEntityWatcher.Status">
      <summary>获取空间实体观察程序的操作状态。</summary>
      <returns>状态。</returns>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialEntityWatcher.Added">
      <summary>参与者在存储中添加新的空间实体时引发的事件。</summary>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialEntityWatcher.EnumerationCompleted">
      <summary>对之前进行的空间实体存储更改完成初次重播后引发的事件。</summary>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialEntityWatcher.Removed">
      <summary>参与者从存储中移除新的空间实体时引发的事件。</summary>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialEntityWatcher.Updated">
      <summary>参与者更新现有空间实体的元数据时引发的事件。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntityWatcher.Start">
      <summary>开始监视对存储中的空间实体集进行的更改。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialEntityWatcher.Stop">
      <summary>停止监视对存储中的空间实体集进行的更改。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialEntityWatcherStatus">
      <summary>描述 SpatialEntityWatcher 对象的状态。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialEntityWatcherStatus.Aborted">
      <summary>The watcher has aborted operation. No subsequent events will be raised.</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialEntityWatcherStatus.Created">
      <summary>This is the initial state of a Watcher object. During this state clients can register event handlers.</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialEntityWatcherStatus.EnumerationCompleted">
      <summary>The watcher has completed enumerating the initial collection. Items can still be added, updated or removed from the collection.</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialEntityWatcherStatus.Started">
      <summary>The watcher transitions to the Started state once Start is called. The watcher is enumerating the initial collection. Note that during this enumeration phase it is possible to receive Updated and Removed notifications but only to items that have already been Added.</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialEntityWatcherStatus.Stopped">
      <summary>The client has called Stop and the watcher has completed all outstanding events. No further events will be raised.</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialEntityWatcherStatus.Stopping">
      <summary>The client has called Stop and the watcher is still in the process of stopping. Events may still be raised.</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialLocatability">
      <summary>指示设备空间定位系统的生命周期状态。 这将允许应用知道它是否可以推断出设备的方向或其在用户周围环境中的位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLocatability.OrientationOnly">
      <summary>设备报告其方向并且不需要报告其在用户周围环境中的位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLocatability.PositionalTrackingActivating">
      <summary>设备报告其方向，并且准备查找其在用户周围环境中的位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLocatability.PositionalTrackingActive">
      <summary>设备报告其方向及其在用户周围环境中的位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLocatability.PositionalTrackingInhibited">
      <summary>设备报告其方向，但因为外部因素（例如采光条件）而无法查找其在用户周围环境中的位置。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLocatability.Unavailable">
      <summary>设备的空间定位系统不可用。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialLocation">
      <summary>表示某个时间点时设备在用户周围环境中的位置。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.AbsoluteAngularAcceleration">
      <summary>获取以每平方秒的旋转固定四元表示的设备绝对角加速度。 该加速度在提供的坐标系中表示，不过运动是相对于用户周围环境而测定。</summary>
      <returns>固定四元形式的角加速度。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.AbsoluteAngularAccelerationAxisAngle">
      <summary>获取以每平方秒的弧度为单位的轴角表示的设备绝对角加速度。 This acceleration is expressed in the supplied coordinate system, although the motion is measured relative to the user's surroundings.</summary>
      <returns>轴角形式的角加速度。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.AbsoluteAngularVelocity">
      <summary>获取以每秒的旋转固定四元表示的设备绝对角速度。 该速度在提供的坐标系中表示，不过运动是相对于用户周围环境而测定。</summary>
      <returns>固定四元形式的角速度。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.AbsoluteAngularVelocityAxisAngle">
      <summary>获取以每秒的弧度为单位的轴角表示的设备绝对角速度。 This velocity is expressed in the supplied coordinate system, although the motion is measured relative to the user's surroundings.</summary>
      <returns>轴角形式的角速度。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.AbsoluteLinearAcceleration">
      <summary>获取以每平方秒的米数为单位的设备绝对加速度矢量。 This acceleration is expressed in the supplied coordinate system, although the motion is measured relative to the user's surroundings.</summary>
      <returns>加速度。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.AbsoluteLinearVelocity">
      <summary>获取以每秒的米数为单位的设备绝对速度矢量。 This velocity is expressed in the supplied coordinate system, although the motion is measured relative to the user's surroundings.</summary>
      <returns>速度。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.Orientation">
      <summary>获取设备在所提供的坐标系中的方向。</summary>
      <returns>方向。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocation.Position">
      <summary>获取设备在所提供的坐标系中的位置。</summary>
      <returns>位置。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialLocator">
      <summary>提供对所跟踪的设备相对于用户周围环境（例如 HoloLens 或其他混合现实耳机）的位置的访问权限。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocator.Locatability">
      <summary>获取设备空间定位系统的当前状态。</summary>
      <returns>可定位性。</returns>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialLocator.LocatabilityChanged">
      <summary>当空间定位系统的状态发生变化时发生。</summary>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialLocator.PositionalTrackingDeactivating">
      <summary>当设备的空间定位系统由于处于非活动状态而停用时发生。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateAttachedFrameOfReferenceAtCurrentHeading">
      <summary>创建附加到该 SpatialLocator 的参考坐标系，将当前方向作为其固定 heading 角。</summary>
      <returns>附加到定位器的参考坐标系。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateAttachedFrameOfReferenceAtCurrentHeading(Windows.Foundation.Numerics.Vector3)">
      <summary>创建附加到该 SpatialLocator 的参考坐标系，将当前方向作为其固定 heading 角并通过指定的相对位置进行原点偏移。</summary>
      <param name="relativePosition">参考坐标系中表示的原点位置的偏移。</param>
      <returns>The locator-attached frame of reference.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateAttachedFrameOfReferenceAtCurrentHeading(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>创建附加到该 SpatialLocator 的参考坐标系，将当前方向作为其固定 heading 角并通过指定的相对位置和方向进行原点偏移和旋转。</summary>
      <param name="relativePosition">The positional offset of the origin of the frame of reference, expressed within its coordinate system.</param>
      <param name="relativeOrientation">相对于 heading 方向的参考坐标系的原点旋转。</param>
      <returns>The locator-attached frame of reference.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateAttachedFrameOfReferenceAtCurrentHeading(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion,System.Double)">
      <summary>创建附加到该 SpatialLocator 的参考坐标系，提供相对于当前方向 heading 角（以弧度为单位）并通过指定的相对位置和方向进行原点偏移。</summary>
      <param name="relativePosition">The positional offset of the origin of the frame of reference, expressed within its coordinate system.</param>
      <param name="relativeOrientation">The rotation of the origin of the frame of reference, relative to the direction of the heading.</param>
      <param name="relativeHeadingInRadians">从当前 SpatialLocator 的方向旋转固定 heading 角的旋转量（以弧度为单位）。</param>
      <returns>The locator-attached frame of reference.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateStationaryFrameOfReferenceAtCurrentLocation">
      <summary>创建相对于用户周围环境保持静止的参考坐标系，初始原点位于 SpatialLocator 的当前位置。</summary>
      <returns>静止参考坐标系。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateStationaryFrameOfReferenceAtCurrentLocation(Windows.Foundation.Numerics.Vector3)">
      <summary>创建相对于用户周围环境保持静止状态的参考坐标系，初始原点位于偏移 SpatialLocator 当前位置的指定位置。</summary>
      <param name="relativePosition">The positional offset of the origin of the frame of reference, expressed within its coordinate system.</param>
      <returns>The stationary frame of reference.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateStationaryFrameOfReferenceAtCurrentLocation(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>创建相对于用户周围环境保持静止状态的参考坐标系，初始原点位于偏移 SpatialLocator 当前位置的指定位置，然后按照指定旋转进行旋转。</summary>
      <param name="relativePosition">The positional offset of the origin of the frame of reference, expressed within its coordinate system.</param>
      <param name="relativeOrientation">相对于 SpatialLocator 方向的参考坐标系的原点旋转。</param>
      <returns>The stationary frame of reference.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.CreateStationaryFrameOfReferenceAtCurrentLocation(Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion,System.Double)">
      <summary>创建相对于用户周围环境保持静止状态的参考坐标系，初始原点位于按照指定的相对 heading 角（以弧度为单位）偏移 SpatialLocator 当前位置的指定位置，然后按照指定旋转进行旋转。</summary>
      <param name="relativePosition">The positional offset of the origin of the frame of reference, expressed within its coordinate system.</param>
      <param name="relativeOrientation">The rotation of the origin of the frame of reference, relative to the direction of the heading.</param>
      <param name="relativeHeadingInRadians">位置偏移之前，从当前 SpatialLocator 的方向旋转固定 heading 角的旋转量（以弧度为单位）。</param>
      <returns>The stationary frame of reference.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.GetDefault">
      <summary>获取跟踪当前设备（例如 HoloLens）相对于用户周围环境的位置的 SpatialLocator 实例。</summary>
      <returns>The spatial locator.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocator.TryLocateAtTimestamp(Windows.Perception.PerceptionTimestamp,Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>创建表示设备在指定的时间戳上的位置的 SpatialLocation。 其中的坐标相对于提供的坐标系来表示。</summary>
      <param name="timestamp">设备所在的时间戳。</param>
      <param name="coordinateSystem">表示位置坐标的坐标系。</param>
      <returns>位置。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialLocatorAttachedFrameOfReference">
      <summary>表示附加到设备的参考坐标系。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocatorAttachedFrameOfReference.RelativeOrientation">
      <summary>获取或设置该参考坐标系原点相对于 heading 方向的方向。</summary>
      <returns>方向。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocatorAttachedFrameOfReference.RelativePosition">
      <summary>获取或设置该参考坐标系原点相对于所跟踪的 SpatialLocator 的位置。</summary>
      <returns>偏移。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocatorAttachedFrameOfReference.AdjustHeading(System.Double)">
      <summary>调整此参考坐标系相对于当前 heading 角的固定 heading 角。</summary>
      <param name="headingOffsetInRadians">heading 角的旋转变更量（以弧度为单位）。</param>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocatorAttachedFrameOfReference.GetStationaryCoordinateSystemAtTimestamp(Windows.Perception.PerceptionTimestamp)">
      <summary>获取原点为指定时间戳上设备的位置的坐标系，以该参考坐标系的固定 heading 角为方向。 此坐标系保持静止并且不跟踪设备的任何进一步移动。</summary>
      <param name="timestamp">所要计算的时间戳的坐标系。</param>
      <returns>与时间戳对应的坐标系。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialLocatorAttachedFrameOfReference.TryGetRelativeHeadingAtTimestamp(Windows.Perception.PerceptionTimestamp)">
      <summary>计算指定时间戳的设备的 heading 角（以弧度为单位），相对于该参考坐标系的固定 heading 角。</summary>
      <param name="timestamp">所要计算的时间戳的相对 heading 角。</param>
      <returns>与该时间戳相对应的相对 heading 角（以弧度为单位），如果不适用于指定时间，则为 null。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialLocatorPositionalTrackingDeactivatingEventArgs">
      <summary>提供 SpatialLocator.PositionalTrackingDeactivating 事件的数据。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialLocatorPositionalTrackingDeactivatingEventArgs.Canceled">
      <summary>获取或设置指示是否取消由于处于非活动状态而停用位置跟踪的值。</summary>
      <returns>指示是否取消由于处于非活动状态而停用位置跟踪的布尔值。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialLookDirectionRange">
      <summary>用户使用耳机可以四处查看的范围。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLookDirectionRange.ForwardOnly">
      <summary>用户将通常按照 CoordinateSystem 属性的定义向前查看。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialLookDirectionRange.Omnidirectional">
      <summary>用户可以查看任何方向。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialMovementRange">
      <summary>用户佩戴耳机时可以移动的范围。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialMovementRange.Bounded">
      <summary>用户可以在 TryGetMovementBounds 返回的边界内四处走动。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialMovementRange.NoMovement">
      <summary>用户使用耳机时可以站立，但未定义要在其中走动的边界范围。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialPerceptionAccessStatus">
      <summary>此枚举值描述了应用程序查看用户周围环境的能力（需要 spatialPerception 功能）。 这包括 SpatialSurfaceObserver 或 SpatialAnchorTransferManager 的使用。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialPerceptionAccessStatus.Allowed">
      <summary>用户已允许此应用程序使用该空间感知功能。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialPerceptionAccessStatus.DeniedBySystem">
      <summary>系统已拒绝此应用程序使用该空间感知功能。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialPerceptionAccessStatus.DeniedByUser">
      <summary>用户已拒绝此应用程序使用该空间感知功能。</summary>
    </member>
    <member name="F:Windows.Perception.Spatial.SpatialPerceptionAccessStatus.Unspecified">
      <summary>用户还未决定此应用程序是否可以使用该空间感知功能。</summary>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialStageFrameOfReference">
      <summary>表示由用户定义的空间阶段，以建立用户要在其中使用混合现实耳机的物理空间。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialStageFrameOfReference.CoordinateSystem">
      <summary>获取位于用户定义的阶段原点的地面级别坐标系。</summary>
      <returns>坐标系。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialStageFrameOfReference.Current">
      <summary>如果用户已定义一个空间阶段，则获取当前空间阶段。</summary>
      <returns>当前空间阶段。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialStageFrameOfReference.LookDirectionRange">
      <summary>获取用户使用耳机可以四处查看的范围。</summary>
      <returns>查看方向范围。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialStageFrameOfReference.MovementRange">
      <summary>获取用户佩戴耳机时可以移动的范围。</summary>
      <returns>移动范围。</returns>
    </member>
    <member name="E:Windows.Perception.Spatial.SpatialStageFrameOfReference.CurrentChanged">
      <summary>用户更改或重新定义当前空间阶段时发生。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialStageFrameOfReference.GetCoordinateSystemAtCurrentLocation(Windows.Perception.Spatial.SpatialLocator)">
      <summary>获取用户的当前位置和方向的地面级别坐标系。</summary>
      <param name="locator">要作为返回的坐标系的原点使用的带位置和方向的空间定位器。</param>
      <returns>The coordinate system.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialStageFrameOfReference.RequestNewStageAsync">
      <summary>显示系统 UI 以指导用户定义新阶段替换当前阶段。</summary>
      <returns>如果没有定义阶段或者当前阶段不足以满足应用需求（例如没有定义移动边界），则应用可以调用 RequestNewStageAsync。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.SpatialStageFrameOfReference.TryGetMovementBounds(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取由用户定义的在使用耳机时要移动的开放区域的边界顶点。</summary>
      <param name="coordinateSystem">用来表示边界顶点的坐标系。</param>
      <returns>边界顶点。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.SpatialStationaryFrameOfReference">
      <summary>表示某个时间点时相对于用户周围环境保持静止的参考坐标系。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.SpatialStationaryFrameOfReference.CoordinateSystem">
      <summary>获取静止坐标系，其原点在该参考坐标系创建时设备所在的位置和方向。</summary>
      <returns>The coordinate system.</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview">
      <summary>提供预览功能，供应用程序跟踪空间节点，从而让用户可以推出所在位置和周边环境的事物。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.CreateCoordinateSystemForNode(System.Guid)">
      <summary>创建空间坐标系，用于跟踪对静态空间节点的调整。</summary>
      <param name="nodeId">静态空间节点的 ID。</param>
      <returns>空间坐标系。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.CreateCoordinateSystemForNode(System.Guid,Windows.Foundation.Numerics.Vector3)">
      <summary>创建空间坐标系，用于通过静态空间节点的原始偏移量跟踪所指定相对位置对该节点的调整。</summary>
      <param name="nodeId">The static spatial node's ID.</param>
      <param name="relativePosition">从空间节点的原始位置到此坐标系的原始位置的严格位置偏移量，在节点原始位置的坐标系内表示。</param>
      <returns>The spatial coordinate system.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.CreateCoordinateSystemForNode(System.Guid,Windows.Foundation.Numerics.Vector3,Windows.Foundation.Numerics.Quaternion)">
      <summary>创建空间坐标系，用于通过静态空间节点的原始偏移量和指定相对位置和方向的旋转跟踪对该节点的调整。</summary>
      <param name="nodeId">The static spatial node's ID.</param>
      <param name="relativePosition">The rigid positional offset from the spatial node origin to this coordinate system's origin, expressed within the coordinate system of the node origin.</param>
      <param name="relativeOrientation">从空间节点的原始位置到此坐标系的原始位置的严格旋转量，在节点原始位置的坐标系内表示。</param>
      <returns>The spatial coordinate system.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Preview.SpatialGraphInteropPreview.CreateLocatorForNode(System.Guid)">
      <summary>创建一个空间定位点，用于跟踪动态空间节点的运动。</summary>
      <param name="nodeId">动态空间节点的 ID。</param>
      <returns>The spatial locator.</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo">
      <summary>表示在用户周围环境中观察到的图面元数据的快照。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.Id">
      <summary>获取该图面的持久性标识符。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.UpdateTime">
      <summary>获取由此图面元数据快照表示的上次更新时间。</summary>
      <returns>更新时间。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.TryComputeLatestMeshAsync(System.Double)">
      <summary>为该图面生成网格对象及其顶点缓冲区和索引缓冲区。 这会选择不超过指定三角形密度（每立方米的三角形）的最详细的网格。</summary>
      <param name="maxTrianglesPerCubicMeter">应用程序可以接受的最大三角形密度（每立方米的三角形）。</param>
      <returns>网格生成后会触发的操作。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.TryComputeLatestMeshAsync(System.Double,Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions)">
      <summary>为该图面生成网格对象及其顶点缓冲区和索引缓冲区，具有指定的网格生成选项。 This chooses the most detailed mesh that does not exceed the specified triangle density, in triangles per cubic meter.</summary>
      <param name="maxTrianglesPerCubicMeter">The maximum triangle density that the app can accept, in triangles per cubic meter.</param>
      <param name="options">网格生成选项。</param>
      <returns>The operation that triggers once the mesh is ready.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceInfo.TryGetBounds(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取图面的边框，在指定坐标系中表示。</summary>
      <param name="coordinateSystem">在其中表示边框的坐标系。</param>
      <returns>边框。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh">
      <summary>表示在用户周围环境中观察到的图面的网格数据。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh.CoordinateSystem">
      <summary>获取 VertexPositions 和 VertexNormals 缓冲区表示其坐标所在的坐标系。</summary>
      <returns>顶点坐标系。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh.SurfaceInfo">
      <summary>获取与此网格关联的图面元数据。</summary>
      <returns>图面信息。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh.TriangleIndices">
      <summary>获取表示该网格索引缓冲区的缓冲区对象。</summary>
      <returns>网格缓冲区。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh.VertexNormals">
      <summary>如果在调用 SpatialSurfaceInfo.TryComputeLatestMeshAsync 时将 IncludeVertexNormals 设置为网格选项，则获取表示网格常规缓冲区的缓冲区对象。 否则，此属性为 null。</summary>
      <returns>如果可用则显示网格缓冲区；否则为 null。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh.VertexPositions">
      <summary>获取表示该网格顶点缓冲区的缓冲区对象。</summary>
      <returns>The mesh buffer.</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMesh.VertexPositionScale">
      <summary>获取您必须用于缩放 VertexPositions 元素的缩放矢量。</summary>
      <returns>缩放矢量。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshBuffer">
      <summary>表示存储用户周围环境中图面的网格数据的顶点、索引或常规缓冲区。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshBuffer.Data">
      <summary>包含网格数据的内存缓冲区。</summary>
      <returns>数据。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshBuffer.ElementCount">
      <summary>获取缓冲区中元素的数量。</summary>
      <returns>元素计数。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshBuffer.Format">
      <summary>获取创建 GPU 缓冲区以存储此网格数据或解读网格元素时要使用的 DXGI 格式。 此枚举值可以重新解读为 DXGI_FORMAT 值。</summary>
      <returns>格式。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshBuffer.Stride">
      <summary>缓冲区中每个元素开头之间的大小（以字节为单位）。</summary>
      <returns>跨距。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions">
      <summary>提供选项以自定义 SpatialSurfaceInfo.TryComputeLatestMeshAsync 返回的 SpatialSurfaceMesh objects。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.#ctor">
      <summary>初始化 SpatialSurfaceMeshOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.IncludeVertexNormals">
      <summary>获取或设置是否计算常规缓冲区。</summary>
      <returns>是否计算常规缓冲区。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.SupportedTriangleIndexFormats">
      <summary>获取三角形索引格式的列表，系统可以使用这些格式生成索引缓冲区。</summary>
      <returns>支持的索引缓冲区格式。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.SupportedVertexNormalFormats">
      <summary>获取顶点常规格式的列表，系统可以使用这些格式生成常规缓冲区。</summary>
      <returns>支持的常规缓冲区格式。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.SupportedVertexPositionFormats">
      <summary>获取顶点位置格式的列表，系统可以使用这些格式生成顶点缓冲区。</summary>
      <returns>支持的顶点缓冲区格式。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.TriangleIndexFormat">
      <summary>获取或设置生成的索引缓冲区的元素格式。</summary>
      <returns>三角形索引格式。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.VertexNormalFormat">
      <summary>获取或设置生成的常规缓冲区的元素格式。</summary>
      <returns>顶点常规格式。</returns>
    </member>
    <member name="P:Windows.Perception.Spatial.Surfaces.SpatialSurfaceMeshOptions.VertexPositionFormat">
      <summary>获取或设置生成的顶点缓冲区的元素格式。</summary>
      <returns>顶点位置格式。</returns>
    </member>
    <member name="T:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver">
      <summary>提供用于观察用户周围环境中图面的方法。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.#ctor">
      <summary>初始化 SpatialSurfaceObserver 类的新实例。</summary>
    </member>
    <member name="E:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.ObservedSurfacesChanged">
      <summary>当在包围盒中观察到的图面集元数据变更时发生。</summary>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.GetObservedSurfaces">
      <summary>获取当前在包围盒中观察到的图面集的元数据。</summary>
      <returns>观察到的图面。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.IsSupported">
      <summary>获取空间映射在当前系统上是否受支持。</summary>
      <returns>空间映射是否受支持。</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.RequestAccessAsync">
      <summary>请求应用程序访问权限以使用空间映射。 This requires the spatialPerception capability.</summary>
      <returns>Operation that triggers once the user has completed any consent dialog, providing the access status.</returns>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.SetBoundingVolume(Windows.Perception.Spatial.SpatialBoundingVolume)">
      <summary>设置单个包围盒，此观测器将其用于跟踪新的、更新后或删除的图面。</summary>
      <param name="bounds">供该观测器用于跟踪图面更新的新包围盒。</param>
    </member>
    <member name="M:Windows.Perception.Spatial.Surfaces.SpatialSurfaceObserver.SetBoundingVolumes(Windows.Foundation.Collections.IIterable{Windows.Perception.Spatial.SpatialBoundingVolume})">
      <summary>设置包围盒的列表，此观察程序将其用于跟踪新的、已更新或移除的图面。</summary>
      <param name="bounds">包围盒。</param>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationInfo">
      <summary>包含有关企业密钥凭据注册的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationInfo.KeyId">
      <summary>获取密钥 Id。</summary>
      <returns>密钥 Id。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationInfo.KeyName">
      <summary>获取密钥名称。</summary>
      <returns>密钥名称。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationInfo.Subject">
      <summary>获取主题。</summary>
      <returns>主题。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationInfo.TenantId">
      <summary>获取租户 Id。</summary>
      <returns>租户 Id。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationInfo.TenantName">
      <summary>获取租户名称。</summary>
      <returns>租户名称。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationManager">
      <summary>提供有关企业密钥凭据注册的信息的访问权限。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationManager.Current">
      <summary>获取当前企业密钥凭据注册管理器。</summary>
      <returns>当前企业密钥凭据注册管理器。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.EnterpriseKeyCredentialRegistrationManager.GetRegistrationsAsync">
      <summary>获取企业密钥凭据注册。</summary>
      <returns>此方法完成后，它会返回企业密钥凭据注册。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager">
      <summary>此 API 仅供内部使用，并且不可用在代码中使用。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.Current">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.AddDeviceAsync(System.String,System.String,System.String)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountId">This API is for internal use only and should not be used in your code.</param>
      <param name="authenticationToken">This API is for internal use only and should not be used in your code.</param>
      <param name="wnsChannelId">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.ApproveSessionAsync(Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionAuthenticationStatus,System.String,System.String,Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationType)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="sessionAuthentictionStatus">This API is for internal use only and should not be used in your code.</param>
      <param name="userAccountId">This API is for internal use only and should not be used in your code.</param>
      <param name="sessionId">This API is for internal use only and should not be used in your code.</param>
      <param name="sessionAuthenticationType">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.ApproveSessionAsync(Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionAuthenticationStatus,Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="sessionAuthentictionStatus">This API is for internal use only and should not be used in your code.</param>
      <param name="authenticationSessionInfo">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.DenySessionAsync(System.String,System.String,Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationType)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountId">This API is for internal use only and should not be used in your code.</param>
      <param name="sessionId">This API is for internal use only and should not be used in your code.</param>
      <param name="sessionAuthenticationType">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.DenySessionAsync(Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="authenticationSessionInfo">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.GetOneTimePassCodeAsync(System.String,System.UInt32)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountId">This API is for internal use only and should not be used in your code.</param>
      <param name="codeLength">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.GetSessionsAndUnregisteredAccountsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountIdList">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.GetSessionsAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountIdList">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.RemoveDeviceAsync(System.String)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountId">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationManager.UpdateWnsChannelAsync(System.String,System.String)">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <param name="userAccountId">This API is for internal use only and should not be used in your code.</param>
      <param name="channelUri">This API is for internal use only and should not be used in your code.</param>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationType">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationType.Device">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorAuthenticationType.User">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorGetSessionsResult">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorGetSessionsResult.ServiceResponse">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorGetSessionsResult.Sessions">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorOneTimeCodedInfo">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorOneTimeCodedInfo.Code">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorOneTimeCodedInfo.ServiceResponse">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorOneTimeCodedInfo.TimeInterval">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorOneTimeCodedInfo.TimeToLive">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.DeviceIdChanged">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.DeviceNotFound">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.Error">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.FlowDisabled">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.InvalidOperation">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.InvalidSessionId">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.InvalidSessionType">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.InvalidStateTransition">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.NgcDisabledByServer">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.NgcKeyNotFoundOnServer">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.NgcNonceExpired">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.NgcNotSetup">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.NoNetworkConnection">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.OperationCanceledByUser">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.ServiceUnavailable">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.SessionAlreadyApproved">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.SessionAlreadyDenied">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.SessionExpired">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.SessionNotApproved">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.Success">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.TotpSetupDenied">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorServiceResponse.UIRequired">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionApprovalStatus">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionApprovalStatus.Approved">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionApprovalStatus.Denied">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionApprovalStatus.Pending">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionAuthenticationStatus">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionAuthenticationStatus.Authenticated">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionAuthenticationStatus.Unauthenticated">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.ApprovalStatus">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.AuthenticationType">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.DisplaySessionId">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.ExpirationTime">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.RequestTime">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.SessionId">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorSessionInfo.UserAccountId">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorUnregisteredAccountsAndSessionInfo">
      <summary>This API is for internal use only and should not be used in your code.</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorUnregisteredAccountsAndSessionInfo.ServiceResponse">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorUnregisteredAccountsAndSessionInfo.Sessions">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Core.MicrosoftAccountMultiFactorUnregisteredAccountsAndSessionInfo.UnregisteredAccounts">
      <summary>This API is for internal use only and should not be used in your code.</summary>
      <returns>This API is for internal use only and should not be used in your code.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication">
      <summary>包含借助配套设备进行身份验证的核心方法。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.DeviceConfigurationData">
      <summary>获取设备配置数据。</summary>
      <returns>设备配置数据。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.DeviceNonce">
      <summary>获取设备 nonce。</summary>
      <returns>设备 nonce。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.ServiceAuthenticationHmac">
      <summary>获取设备身份验证 HMAC。</summary>
      <returns>服务身份验证 HMAC。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.SessionNonce">
      <summary>获取会话 nonce。</summary>
      <returns>会话 nonce。</returns>
    </member>
    <member name="E:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.AuthenticationStageChanged">
      <summary>在身份验证阶段发生变更时激发。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.AbortAuthenticationAsync(System.String)">
      <summary>终止身份验证。</summary>
      <param name="errorLogMessage">要记录的错误消息。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.FinishAuthenticationAsync(Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>完成借助配套设备的身份验证。</summary>
      <param name="deviceHmac">身份验证设备 HMAC。</param>
      <param name="sessionHmac">会话 HMAC。</param>
      <returns>此方法完成时，它将返回操作的完成状态。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.GetAuthenticationStageInfoAsync">
      <summary>获取有关身份验证阶段的信息。</summary>
      <returns>此方法完成时，它将返回有关身份验证阶段的信息。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.ShowNotificationMessageAsync(System.String,Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage)">
      <summary>在锁定屏幕上方或配套设备登录选项磁贴内显示一条消息。</summary>
      <param name="deviceName">要显示为通知消息一部分的设备名称（使用参数进行设置）。</param>
      <param name="message">要显示的消息。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthentication.StartAuthenticationAsync(System.String,Windows.Storage.Streams.IBuffer)">
      <summary>启动借助配套设备的身份验证。</summary>
      <param name="deviceId">身份验证所借助的设备的 ID。</param>
      <param name="serviceAuthenticationNonce">服务身份验证 nonce。</param>
      <returns>此方法完成时，它将返回身份验证的结果。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage">
      <summary>表示标准错误消息。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.BluetoothIsDisabled">
      <summary>打开蓝牙以使用 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.CanceledByUser">
      <summary>身份验证过程已取消。 重试。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.CenterHand">
      <summary>指示用户将手放到配套设备的中央。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.ConnectionRequired">
      <summary>无法连接到配套设备。‎ 重试。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.DeviceNeedsAttention">
      <summary>请参见登录 **device name** 说明。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.DeviceUnavailable">
      <summary>配套设备不可用。 使用另一登录选项。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.DisabledByPolicy">
      <summary>您的企业不允许使用 **device name** 进行登录。 Use another sign-in option.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.ExtraTapIsRequired">
      <summary>再次点击 **device name**。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.HoldFinger">
      <summary>用手指点击 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.Invalid">
      <summary>无效的消息。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.LookingForDevice">
      <summary>正在查找 **device name**…</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.LookingForDevicePluggedin">
      <summary>将 **device name** 插入到 USB 端口进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.MoveHandCloser">
      <summary>指示用户将手移近配套设备。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.MoveHandFarther">
      <summary>指示用户将手远离配套设备。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.NfcIsDisabled">
      <summary>打开 NFC 以使用 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.PlaceHandAbove">
      <summary>指示用户将手移到配套设备的上方。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.ReadyToSignIn">
      <summary>准备使用 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.RecognitionFailed">
      <summary>配套设备无法识别用户。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.ReregisterRequired">
      <summary>出现错误。 使用另一登录选项，然后再次设置 **device name**。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.SayPassphrase">
      <summary>在 **device name** 中说出您的口令密码。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.ScanFinger">
      <summary>用手指在 **device name** 上轻扫进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.SwipeUpWelcome">
      <summary>轻扫或按住空格键以使用 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.TapOnDeviceRequired">
      <summary>点击 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.TapWelcome">
      <summary>点击 NFC 读取器 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.TimeLimitExceeded">
      <summary>身份验证过程超过时间限制。 重试。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.TryAgain">
      <summary>重试。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.UnauthorizedUser">
      <summary>无法使用 **device name** 进行登录。 Use another sign-in option.</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.UseAnotherSignInOption">
      <summary>首先请使用另一登录选项，然后就可以使用 **device name** 进行登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationMessage.WiFiIsDisabled">
      <summary>连接到 Wi-Fi 网络以使用 **device name** 进行登录。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationResult">
      <summary>表示使用配套设备进行身份验证的结果。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationResult.Authentication">
      <summary>获取身份验证。</summary>
      <returns>身份验证。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationResult.Status">
      <summary>获取身份验证的状态。</summary>
      <returns>身份验证的状态。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationScenario">
      <summary>表示身份验证方案。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationScenario.CredentialPrompt">
      <summary>凭据提示。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationScenario.SignIn">
      <summary>登录。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage">
      <summary>获取配套设备身份验证的阶段。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.CheckingDevicePresence">
      <summary>
      </summary>
      <deprecated type="deprecate">CheckingDevicePresence 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.CollectingCredential">
      <summary>收集凭据。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.CredentialAuthenticated">
      <summary>经过身份验证的凭据。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.CredentialCollected">
      <summary>收集的凭据。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.NotStarted">
      <summary>未启动身份验证。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.ReadyForLock">
      <summary>可供锁定。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.StoppingAuthentication">
      <summary>停止身份验证。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.SuspendingAuthentication">
      <summary>暂停身份验证。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStage.WaitingForUserConfirmation">
      <summary>等待用户确认。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStageChangedEventArgs">
      <summary>提供有关 SecondaryAuthenticationFactorAuthenticationStageChanged 事件的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStageChangedEventArgs.StageInfo">
      <summary>Gets info on the authentication stage.</summary>
      <returns>有关身份验证阶段的信息。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStageInfo">
      <summary>提供有关配套设备身份验证阶段的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStageInfo.DeviceId">
      <summary>Gets the device Id.</summary>
      <returns>设备 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStageInfo.Scenario">
      <summary>获取身份验证方案（根据凭据提示登录）。</summary>
      <returns>身份验证方案。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStageInfo.Stage">
      <summary>获取身份验证的阶段。</summary>
      <returns>身份验证的阶段。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStatus">
      <summary>表示使用配套设备进行的身份验证操作的状态。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStatus.DisabledByPolicy">
      <summary>策略禁用的配套设备框架。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStatus.Failed">
      <summary>身份验证失败。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStatus.InvalidAuthenticationStage">
      <summary>不是有效的身份验证阶段。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStatus.Started">
      <summary>身份验证已启动。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorAuthenticationStatus.UnknownDevice">
      <summary>未知的配套设备。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities">
      <summary>表示配套设备的功能。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.CloseRangeDataTransmission">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.ConfirmUserIntentToAuthenticate">
      <summary>如果配套设备可以确认用户想要进行身份验证，则设置此标记。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.HMacSha256">
      <summary>设备支持 HMacSha256。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.None">
      <summary>无功能。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.SecureStorage">
      <summary>如果配套设备支持安全存储并可防止对认证密钥和设备密钥未授权的访问，则设置此标记。 为了确保密钥存储满足安全要求，请联系 cdfonboardmicrosoft.com。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.StoreKeys">
      <summary>如果配套设备存储了认证密钥和设备密钥，则设置此标记。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.SupportSecureUserPresenceCheck">
      <summary>如果配套设备支持安全地确认用户的身份和状态，请设置此标志。 为了确保用户状态检查满足安全要求，请联系 cdfonboardmicrosoft.com。</summary>
      <deprecated type="deprecate">SupportSecureUserPresenceCheck 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities.TransmittedDataIsEncrypted">
      <summary>如果配套设备通过加密渠道传输认证密钥和设备密钥，则设置此标记。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceFindScope">
      <summary>表示找到配套设备时的搜索范围。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceFindScope.AllUsers">
      <summary>所有用户。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceFindScope.User">
      <summary>用户</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresence">
      <summary>包含描述配套设备（如可穿戴设备）存在的值。</summary>
      <deprecated type="deprecate">SecondaryAuthenticationFactorDevicePresence 已弃用并且可能并非适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresence.Absent">
      <summary>系统未检测到设备。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresence.Present">
      <summary>系统检测到设备。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringMode">
      <summary>包含描述系统用于监控配套设备（如可穿戴设备）存在的连接类型的值。 </summary>
      <deprecated type="deprecate">SecondaryAuthenticationFactorDevicePresenceMonitoringMode 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringMode.AppManaged">
      <summary>系统使用与配套设备对应的应用监视其存在。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringMode.SystemManaged">
      <summary>系统使用蓝牙分类协议监视配套设备的存在。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringMode.Unsupported">
      <summary>设备存在监视不受支持。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringRegistrationStatus">
      <summary>包含描述配套设备存在监视注册状态的值。</summary>
      <deprecated type="deprecate">SecondaryAuthenticationFactorDevicePresenceMonitoringRegistrationStatus 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringRegistrationStatus.DisabledByPolicy">
      <summary>存在监视注册被设备上的某个策略设置阻止。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringRegistrationStatus.Succeeded">
      <summary>设备已成功注册存在监视。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringRegistrationStatus.Unsupported">
      <summary>存在监视在此设备上不受支持。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorFinishAuthenticationStatus">
      <summary>表示使用配套设备进行身份验证完成状态。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorFinishAuthenticationStatus.Completed">
      <summary>操作已完成。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorFinishAuthenticationStatus.Failed">
      <summary>操作失败。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorFinishAuthenticationStatus.NonceExpired">
      <summary>nonce 过期。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo">
      <summary>包含提供有关配套设备的信息的属性。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.DeviceConfigurationData">
      <summary>Gets the device configuration data.</summary>
      <returns>The device configuration data.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.DeviceFriendlyName">
      <summary>获取设备的友好名称。</summary>
      <returns>设备的友好名称。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.DeviceId">
      <summary>Gets the device Id.</summary>
      <returns>The device Id.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.DeviceModelNumber">
      <summary>获取设备型号。</summary>
      <returns>The device model number.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.IsAuthenticationSupported">
      <summary>检查配套设备是否支持某种类型的用户身份验证功能。</summary>
      <returns>如果设备支持身份验证，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.PresenceMonitoringMode">
      <summary>获取配套设备的存在监视模式（主设备检查配套设备存在的机制）。</summary>
      <returns>描述监视模式的 SecondaryAuthenticationFactorDevicePresenceMonitoringMode 值。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorInfo.UpdateDevicePresenceAsync(Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresence)">
      <summary>手动将存在状态分配给设备。</summary>
      <deprecated type="deprecate">UpdateDevicePresenceAsync 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="presenceState">指示设备存在状态的 SecondaryAuthenticationFactorDevicePresence 值。</param>
      <returns>异步操作动作。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration">
      <summary>包含用于注册配套设备的方法。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.AbortRegisteringDeviceAsync(System.String)">
      <summary>终止配套设备的注册。</summary>
      <param name="errorLogMessage">An error message to log.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.FindAllRegisteredDeviceInfoAsync(Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceFindScope)">
      <summary>返回有关发现的已注册设备的信息。</summary>
      <param name="queryType">要查找的设备范围。</param>
      <returns>此方法完成时，它将返回有关发现的已注册设备的设备信息。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.FinishRegisteringDeviceAsync(Windows.Storage.Streams.IBuffer)">
      <summary>完成配套设备的注册。</summary>
      <param name="deviceConfigurationData">设备的配置数据。 此数据上限为 4KB。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.IsDevicePresenceMonitoringSupported">
      <summary>检查主设备能否监视配套设备的存在。</summary>
      <deprecated type="deprecate">IsDevicePresenceMonitoringSupported 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <returns>如果设备可以监视配套设备，则值为 **true**，否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.RegisterDevicePresenceMonitoringAsync(System.String,System.String,Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringMode)">
      <summary>将配套设备注册为由主设备进行存在监视。</summary>
      <deprecated type="deprecate">RegisterDevicePresenceMonitoringAsync 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="deviceId">配套设备的唯一标识符。</param>
      <param name="deviceInstancePath">设备实例路径字符串。</param>
      <param name="monitoringMode">描述将使用的监视模式的 SecondaryAuthenticationFactorDevicePresenceMonitoringMode 值。</param>
      <returns>通过注册状态异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.RegisterDevicePresenceMonitoringAsync(System.String,System.String,Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDevicePresenceMonitoringMode,System.String,System.String,Windows.Storage.Streams.IBuffer)">
      <summary>Registers a companion device for presence monitoring by the main device. 包含有关配套设备的其他信息。</summary>
      <deprecated type="deprecate">RegisterDevicePresenceMonitoringWithNewDeviceAsync 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="deviceId">The unique identifier for the companion device.</param>
      <param name="deviceInstancePath">The device instance path string.</param>
      <param name="monitoringMode">A SecondaryAuthenticationFactorDevicePresenceMonitoringMode value describing the monitoring mode type that will be used.</param>
      <param name="deviceFriendlyName">设备的友好名称。</param>
      <param name="deviceModelNumber">设备的型号。</param>
      <param name="deviceConfigurationData">The device configuration data. This data is capped at 4KB.</param>
      <returns>An asynchronous operation with the status of the registration.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.RequestStartRegisteringDeviceAsync(System.String,Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorDeviceCapabilities,System.String,System.String,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>启动配套设备的注册。</summary>
      <param name="deviceId">The Id of the device.</param>
      <param name="capabilities">设备功能。</param>
      <param name="deviceFriendlyName">The device friendly name.</param>
      <param name="deviceModelNumber">The device model number.</param>
      <param name="deviceKey">设备密钥。</param>
      <param name="mutualAuthenticationKey">相互身份验证密钥。</param>
      <returns>通过注册结果实例异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.UnregisterDeviceAsync(System.String)">
      <summary>取消注册配套设备。</summary>
      <param name="deviceId">要取消注册的设备的 ID。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.UnregisterDevicePresenceMonitoringAsync(System.String)">
      <summary>取消注册配套设备的存在监视。</summary>
      <deprecated type="deprecate">UnregisterDevicePresenceMonitoringAsync 已弃用并且可能不适用于所有平台。 For more info, see MSDN.</deprecated>
      <param name="deviceId">设备的唯一标识符。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistration.UpdateDeviceConfigurationDataAsync(System.String,Windows.Storage.Streams.IBuffer)">
      <summary>更新配套设备的配置数据。</summary>
      <param name="deviceId">要更新的设备的 ID。</param>
      <param name="deviceConfigurationData">已更新的配置数据。 This data is capped at 4KB.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationResult">
      <summary>提供有关配套设备注册结果的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationResult.Registration">
      <summary>获取预期的配套设备的注册类实例。</summary>
      <returns>处理配套设备注册的 SecondaryAuthenticationFactorRegistration 实例。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationResult.Status">
      <summary>获取注册尝试的状态。</summary>
      <returns>描述注册尝试结果的 SecondaryAuthenticationFactorRegistrationStatus 值。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationStatus">
      <summary>表示配套设备注册的状态。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationStatus.CanceledByUser">
      <summary>用户取消注册。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationStatus.DisabledByPolicy">
      <summary>注册已由策略禁用。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationStatus.Failed">
      <summary>注册失败。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationStatus.PinSetupRequired">
      <summary>需要设置 PIN 才能进行注册。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Identity.Provider.SecondaryAuthenticationFactorRegistrationStatus.Started">
      <summary>注册已启动。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.CredentialPromptType">
      <summary>提供控制显示或隐藏凭据提示用户界面时间的功能。 这包括应用程序收集用户同意访问存储在 Live中的数据的用户界面。 当尝试获取用户数据时，如果没有应用程序出现错误，则用户必须查看用户界面以使应用程序获取所有用户数据。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.OnlineId.CredentialPromptType.DoNotPrompt">
      <summary>切勿显示 UI，即使出现错误。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.OnlineId.CredentialPromptType.PromptIfNeeded">
      <summary>只在出错时才显示 UI。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.OnlineId.CredentialPromptType.RetypeCredentials">
      <summary>始终显示 UI。 如果默认用户名存在，则用户名自动插入到相应的字段中。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator">
      <summary>提供能够启动身份验证请求以获取 JavaScript 对象表示法 (JSON) 标记的应用程序，以便与可用于获取数据（用户已同意可用于使用 Live ConnectAPI 的应用程序）的设备或请求票证一起使用。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.#ctor">
      <summary>创建 OnlineIdAuthenticator 的实例。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.ApplicationId">
      <summary>返回应用程序的 ID 作为 GUID。</summary>
      <returns>应用程序的 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.AuthenticatedSafeCustomerId">
      <summary>返回已成功经过应用程序身份验证的用户的 ID。</summary>
      <returns>已成功经过应用程序身份验证的用户的 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.CanSignOut">
      <summary>指示用户是否可以注销应用程序，以及是否在应用程序中显示注销链接。</summary>
      <returns>如果用户可以注销且应在应用中显示注销链接，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.AuthenticateUserAsync(Windows.Foundation.Collections.IIterable{Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest},Windows.Security.Authentication.OnlineId.CredentialPromptType)">
      <summary>启动多个 OnlineIdServiceTicketRequests 的异步身份验证请求并通过设置 CredentialPromptType 提供控制用户体验的能力，以便获取票证。 如果以 Microsoft 帐户登录到正在运行 Windows 8 系统的系统中，则此用户将用于身份验证请求。</summary>
      <param name="requests">请求的集合。</param>
      <param name="credentialPromptType">凭据的类型。</param>
      <returns>表示身份验证操作的对象。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.AuthenticateUserAsync(Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest)">
      <summary>通过显示是否需要收集凭据或同意并获取票证的票据提示，启动一个 OnlineId.OnlineIdServiceTicketRequest 的异步身份验证请求。 If a user is signed into a Windows 8 system with a Microsoft account, this user will be used for the authentication request.</summary>
      <param name="request">为应用程序提供指定用于验证 Live 用户身份以获取标识属性和票证的服务和政策的功能的请求对象。</param>
      <returns>An object representing the authentication operation.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdAuthenticator.SignOutUserAsync">
      <summary>可让用户在应用程序外部签名。</summary>
      <returns>包含关于用户注销原因的附加信息的对象。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicket">
      <summary>包含用户通过该应用程序的身份验证后或提供可访问存储在 Live 中的用户数据的许可后获取的票证。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicket.ErrorCode">
      <summary>如果有获取票证的错误，则将咋此处捕获错误代码。</summary>
      <returns>错误代码号。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicket.Request">
      <summary>表示为其获得票证的 OnlineIdServiceTicketRequest。</summary>
      <returns>为应用程序提供指定用于验证 Live 用户身份以获取标识属性和票证的服务和政策的功能。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicket.Value">
      <summary>票证。</summary>
      <returns>表示票证的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest">
      <summary>Provides the ability for an app to specify the service and policy that is used to authenticate a Live user to obtain identity properties and tickets.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest.#ctor(System.String)">
      <summary>创建 OnlineIdServiceTicketRequest 类的实例。</summary>
      <param name="service">请求的服务。</param>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest.#ctor(System.String,System.String)">
      <summary>Creates an instance of the OnlineIdServiceTicketRequest class.</summary>
      <param name="service">The service for the request.</param>
      <param name="policy">请求的策略。</param>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest.Policy">
      <summary>用于验证用户的策略。 受支持的值为返回使用 JSON 格式的数据的 JWT。 对于请求用户授予访问存储在 Live 中的内容的应用程序，其开发人员必须通过委托策略。</summary>
      <returns>表示策略的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest.Service">
      <summary>标识应用程序使用的服务。 服务名称必须与您在 1http://go.microsoft.com/fwlink/p/?linkid=241860 上注册您的应用程序时提供的 DNS 名称相匹配。 仅对此服务发出门票。 对于请求用户授予访问存储在 Live 中的内容的应用程序，您必须通过您的应用程序需要访问的功能。 可用的提供列表可在我们的范围和权限页中找到。 检查我们的其他 API 主题了解更多。</summary>
      <returns>表示服务的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator">
      <summary>此类处理应用获得设备上的本地用户 id 以便与系统票证功能（请参见备注）一同使用的尝试。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator.Default">
      <summary>获取与当前登录到设备的用户对应的 OnlineIdSystemAuthenticatorForUser 实例。</summary>
      <returns>与本地用户对应的 OnlineIdSystemAuthenticatorForUser。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator.GetForUser(Windows.System.User)">
      <summary>获取与指定用户对应的 OnlineIdSystemAuthenticatorForUser 实例。</summary>
      <param name="user">本地 Windows 用户。</param>
      <returns>与用户对应的 OnlineIdSystemAuthenticatorForUser。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticatorForUser">
      <summary>表示单个用户在一台设备（系统）上的身份验证信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticatorForUser.ApplicationId">
      <summary>调用的应用的唯一 id 值。 要使用系统票证功能的 Windows 桌面应用程序必须在调用 getTicketAsync 之前显式设置此值。</summary>
      <returns>调用的应用的 id。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticatorForUser.User">
      <summary>为此 OnlineIdSystemAuthenticatorForUser 获取对应的 Windows 用户。</summary>
      <returns>此 OnlineIdSystemAuthenticatorForUser 的 Windows 用户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticatorForUser.GetTicketAsync(Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest)">
      <summary>尝试检索设备的系统票证。</summary>
      <param name="request">表示此用户帐户身份验证规范的 OnlineIdServiceTicketRequest。</param>
      <returns>包含系统票证结果的异步任务。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdSystemIdentity">
      <summary>标识存在相关用户帐户的本地设备（系统）。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemIdentity.Id">
      <summary>此 OnlineIdSystemIdentity 的本地系统的唯一字符串标识符。</summary>
      <returns>此本地系统的唯一标识符。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemIdentity.Ticket">
      <summary>提供有关设备的附加信息。</summary>
      <returns>与此设备对应的 OnlineIdServiceTicket。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketResult">
      <summary>表示对检索系统票证进行调用的结果。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketResult.ExtendedError">
      <summary>表示与失败的系统票证检索尝试关联的 Windows 运行时错误。</summary>
      <returns>Windows 运行时错误代码。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketResult.Identity">
      <summary>与对其检索系统票证的设备对应的 OnlineIdSystemIdentity 对象。</summary>
      <returns>设备的标识。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketResult.Status">
      <summary>获取系统票证调用的状态。</summary>
      <returns>系统票证调用的状态。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketStatus">
      <summary>代表对检索系统票证进行调用的状态。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketStatus.Error">
      <summary>意外错误阻止了系统票证的检索。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketStatus.ServiceConnectionError">
      <summary>网络错误阻止了系统票证的检索。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.OnlineId.OnlineIdSystemTicketStatus.Success">
      <summary>调用检索系统票证成功。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.SignOutUserOperation">
      <summary>Allows users to sign out of your app.</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.SignOutUserOperation.Completed">
      <summary>获取或设置操作完成时要调用的处理程序。</summary>
      <returns>操作完成后调用的方法或函数。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.SignOutUserOperation.ErrorCode">
      <summary>获取错误代码（如果该操作失败）。</summary>
      <returns>其中包含错误代码的结构。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.SignOutUserOperation.Id">
      <summary>获取表示该操作的唯一标识符。</summary>
      <returns>根据程序包清单中定义的该操作的唯一 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.SignOutUserOperation.Status">
      <summary>获取操作的当前状态。</summary>
      <returns>指示状态的枚举值之一。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.SignOutUserOperation.Cancel">
      <summary>请求取消该操作。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.SignOutUserOperation.Close">
      <summary>请求操作关联的工作应终止。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.SignOutUserOperation.GetResults">
      <summary>返回操作的结果。 对于此类，如果操作成功，则不会返回结果。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation">
      <summary>异步获取用户的标识及对应的票证和属性。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.Completed">
      <summary>获取或设置操作完成时要调用的处理程序。</summary>
      <returns>操作完成后调用的方法或函数。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.ErrorCode">
      <summary>Gets the error code should the operation fail.</summary>
      <returns>The structure that contains the error code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.Id">
      <summary>Gets a unique identifier that represents the operation.</summary>
      <returns>The operation's unique ID as defined in the package manifest.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.Status">
      <summary>Gets the current status of the operation.</summary>
      <returns>One of the enumeration values that indicates the status.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.Cancel">
      <summary>Requests the cancellation of the operation.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.Close">
      <summary>Requests that work associated with the operation should terminate.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.OnlineId.UserAuthenticationOperation.GetResults">
      <summary>返回包含有关用户的信息的 UserIdentity 对象。</summary>
      <returns>包含用户标识相关信息的对象。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.OnlineId.UserIdentity">
      <summary>包含 ID、票证和其他与用户相关的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.FirstName">
      <summary>包含用户的名。 此值仅对 Microsoft 应用程序合作伙伴可用。</summary>
      <returns>用户的名字。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.Id">
      <summary>获取用户的唯一 Microsoft 帐户标识符。 This value is available only to Microsoft application partners.</summary>
      <returns>用户的唯一 Microsoft 帐户标识符。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.IsBetaAccount">
      <summary>指示用户是否是 beta 程序的一部分。 This value is available only to Microsoft application partners.</summary>
      <returns>如果用户是 beta 程序的一部分，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.IsConfirmedPC">
      <summary>指示用户是否在确认为其 PC 的 PC 上。 This value is available only to Microsoft application partners.</summary>
      <returns>如果用户在经过确认的 PC 上，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.LastName">
      <summary>包含用户的姓氏。 This value is available only to Microsoft application partners.</summary>
      <returns>用户的姓氏。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.SafeCustomerId">
      <summary>获取特定于调用应用程序的经过模糊处理的客户 ID。 因为每个应用程序将收到同一个基于 Microsoft 帐户的不同 SafeCustomerId 值，此 ID 允许应用程序标识在会话间的用户，但不能使用不同应用程序之间共享的数据。</summary>
      <returns>特定于调用应用程序的经过模糊处理的客户 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.SignInName">
      <summary>用户名称的签名。 This value is available only to Microsoft application partners.</summary>
      <returns>用户名。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.OnlineId.UserIdentity.Tickets">
      <summary>包含标识用户的票证数组。 如果您的应用程序使用 JWT 策略，则只返回一个票证。 此值仅对 Microsoft 应用程序合作伙伴可用。</summary>
      <returns>标识用户的票证数组。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.TokenBindingKeyType">
      <summary>获取用于令牌绑定的密钥类型。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.TokenBindingKeyType.AnyExisting">
      <summary>任何现有的密钥类型。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.TokenBindingKeyType.EcdsaP256">
      <summary>ECDsaP256。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.TokenBindingKeyType.Rsa2048">
      <summary>RSA-2048。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.WebAuthenticationBroker">
      <summary>启动身份验证操作。 您可以同时多次在单个应用程序或跨多个应用程序中调用此类的方法。 示例库中的 Web 身份验证代理示例是有关如何使用 WebAuthenticationBroker 类进行单一登录 (SSO) 连接的示例。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateAndContinue(Windows.Foundation.Uri)">
      <summary>通过一个输入启动身份验证操作。</summary>
      <param name="requestUri">Web 服务的起始 URI。 此 URI 必须是 https:// 安全地址。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateAndContinue(Windows.Foundation.Uri,Windows.Foundation.Uri)">
      <summary>通过两个输入启动身份验证操作。</summary>
      <param name="requestUri">The starting URI of the web service. This URI must be a secure address of https://.</param>
      <param name="callbackUri">指示 Web 身份验证完成的回叫 URI。 该代理根据每个即将导航到的 URI 匹配此 URI。 代理绝不能导航到此 URI，而在用户单击连接或进行 Web 服务器重定向时返回改回为应用程序的控件。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateAndContinue(Windows.Foundation.Uri,Windows.Foundation.Uri,Windows.Foundation.Collections.ValueSet,Windows.Security.Authentication.Web.WebAuthenticationOptions)">
      <summary>通过四个输入启动身份验证操作。</summary>
      <param name="requestUri">The starting URI of the web service. This URI must be a secure address of https://.</param>
      <param name="callbackUri">The callback URI that indicates the completion of the web authentication. The broker matches this URI against every URI that it is about to navigate to. The broker never navigates to this URI, instead the broker returns the control back to the application when the user clicks a link or a web server redirection is made.</param>
      <param name="continuationData">要作为身份验证操作的一部分进行传递的延续数据。</param>
      <param name="options">身份验证操作的选项。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateAsync(Windows.Security.Authentication.Web.WebAuthenticationOptions,Windows.Foundation.Uri)">
      <summary>启动包含两个输入的异步身份验证操作。 您可以同时多次在单个应用程序或跨多个应用程序中调用此方法。</summary>
      <param name="options">The options for the authentication operation.</param>
      <param name="requestUri">The starting URI of the web service. This URI must be a secure address of https://.</param>
      <returns>查询状态和获取身份验证操作结果的方式。 如果收到一个无效参数错误，则最常见的原因是您没有为 *requestUri* 参数使用 HTTPS。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateAsync(Windows.Security.Authentication.Web.WebAuthenticationOptions,Windows.Foundation.Uri,Windows.Foundation.Uri)">
      <summary>启动包含三个输入的异步身份验证操作。 You can call this method multiple times in a single application or across multiple applications at the same time.</summary>
      <param name="options">The options for the authentication operation.</param>
      <param name="requestUri">The starting URI of the web service. This URI must be a secure address of https://.</param>
      <param name="callbackUri">The callback URI that indicates the completion of the web authentication. The broker matches this URI against every URI that it is about to navigate to. The broker never navigates to this URI, instead the broker returns the control back to the application when the user clicks a link or a web server redirection is made.</param>
      <returns>The way to query the status and get the results of the authentication operation. If you are getting an invalid parameter error, the most common cause is that you are not using HTTPS for the *requestUri* parameter.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateSilentlyAsync(Windows.Foundation.Uri)">
      <summary>默默通过一个输入启动异步身份验证操作（UI 不显示）。 You can call this method multiple times in a single application or across multiple applications at the same time.</summary>
      <param name="requestUri">The starting URI of the web service. This URI must be a secure address of https://.</param>
      <returns>The way to query the status and get the results of the authentication operation. 如果收到一个无效参数错误，则最常见的原因是您没有为 requestUri 参数使用 HTTPS。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.AuthenticateSilentlyAsync(Windows.Foundation.Uri,Windows.Security.Authentication.Web.WebAuthenticationOptions)">
      <summary>默默通过两个输入启动异步身份验证操作（UI 不显示）。 You can call this method multiple times in a single application or across multiple applications at the same time.</summary>
      <param name="requestUri">The starting URI of the web service. This URI must be a secure address of https://.</param>
      <param name="options">The options for the authentication operation.</param>
      <returns>The way to query the status and get the results of the authentication operation. If you are getting an invalid parameter error, the most common cause is that you are not using HTTPS for the requestUri parameter.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.WebAuthenticationBroker.GetCurrentApplicationCallbackUri">
      <summary>获取当前应用程序的回叫 URI。</summary>
      <returns>当前应用程序的 URI。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.WebAuthenticationOptions">
      <summary>包含可用于异步操作的选项。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationOptions.None">
      <summary>未请求任何选项。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationOptions.SilentMode">
      <summary>通知 Web 身份验证代理不显示任何 UI。 如果与 AuthenticateAndContinue 一起使用，此选项将会引发异常；应使用隐式地包含此选项的 AuthenticateSilentlyAsync。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationOptions.UseCorporateNetwork">
      <summary>告诉 Web 身份验证代理在支持 privateNetworkClientServer、enterpriseAuthentication 和 sharedUserCertificate 功能的应用程序容器中渲染网页。 请注意，使用此标志的应用程序也必须具有这些功能。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationOptions.UseHttpPost">
      <summary>通知 Web 身份验证代理在 ResponseData 属性中返回 HTTP POST 的正文。 仅用于单一登录 (SSO)。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationOptions.UseTitle">
      <summary>通知 Web 身份验证代理在 ResponseData 属性中返回网页的窗口标头字符串。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.WebAuthenticationResult">
      <summary>指示身份验证操作的结果。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.WebAuthenticationResult.ResponseData">
      <summary>包含操作成功完成时的协议数据。</summary>
      <returns>返回的数据。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.WebAuthenticationResult.ResponseErrorDetail">
      <summary>当 ResponseStatus 与 WebAuthenticationStatus.ErrorHttp 相同时，将返回 HTTP 错误代码。 存在错误时可用。</summary>
      <returns>特定 HTTP 错误，如 400。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.WebAuthenticationResult.ResponseStatus">
      <summary>包含异步操作完成时该异步操作的状态。</summary>
      <returns>枚举之一。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.WebAuthenticationStatus">
      <summary>包含身份验证操作的状态。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationStatus.ErrorHttp">
      <summary>操作失败，因为返回特定的 HTTP 错误，如 404。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationStatus.Success">
      <summary>操作成功且响应数据可用。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.WebAuthenticationStatus.UserCancel">
      <summary>操作已被用户取消。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.FindAllAccountsResult">
      <summary>此类表示帐户检索操作的结果。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.FindAllAccountsResult.Accounts">
      <summary>获取检索的 web 帐户的列表（如果该操作已成功）。</summary>
      <returns>**WebAccount** 对象的 **IVectorView**。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.FindAllAccountsResult.ProviderError">
      <summary>获取 web 帐户检索操作期间的错误（如果发生）。</summary>
      <returns>提供程序错误。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.FindAllAccountsResult.Status">
      <summary>获取 Web 帐户检索操作的状态。</summary>
      <returns>指示结果状态的值。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.FindAllWebAccountsStatus">
      <summary>包含描述 web 帐户枚举操作结果的值（请参阅 **FindAllAccountsAsync** 方法）。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.FindAllWebAccountsStatus.NotAllowedByProvider">
      <summary>此应用程序未针对帐户列表的枚举进行身份验证。 开发人员必须先使用身份提供程序将其应用加入允许列表，然后才可以尝试枚举帐户</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.FindAllWebAccountsStatus.NotSupportedByProvider">
      <summary>身份提供程序不支持帐户枚举。 现在仅收件箱提供程序（如 MSA 和 AAD）支持此操作</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.FindAllWebAccountsStatus.ProviderError">
      <summary>身份提供程序出错。 获取 **FindAllAccountsResult ** 对象的 **ProviderError ** 属性 ** 以了解详细信息。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.FindAllWebAccountsStatus.Success">
      <summary>枚举成功。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebAccountEventArgs">
      <summary>包含有关涉及 WebAccount 事件的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebAccountEventArgs.Account">
      <summary>获取事件中涉及的 WebAccount。</summary>
      <returns>事件中涉及的 Web 帐户。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebAccountMonitor">
      <summary>当那些 Web 帐户变更时，允许应用程序监视特定 Web 帐户并引发事件。</summary>
    </member>
    <member name="E:Windows.Security.Authentication.Web.Core.WebAccountMonitor.DefaultSignInAccountChanged">
      <summary>当默认登录帐户变更时激发。</summary>
    </member>
    <member name="E:Windows.Security.Authentication.Web.Core.WebAccountMonitor.Removed">
      <summary>当移除其中一个被监视的 WebAccount 时激发。</summary>
    </member>
    <member name="E:Windows.Security.Authentication.Web.Core.WebAccountMonitor.Updated">
      <summary>当更新其中一个被监视的 WebAccount 时激发。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager">
      <summary>包含从 Web 帐户提供程序获取的核心方法。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.CreateWebAccountMonitor(Windows.Foundation.Collections.IIterable{Windows.Security.Credentials.WebAccount})">
      <summary>创建 Web 帐户监视器以监视给定的帐户。</summary>
      <param name="webAccounts">要监视的 Web 帐户。</param>
      <returns>监视给定帐户的 Web 帐户监视器。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindAccountAsync(Windows.Security.Credentials.WebAccountProvider,System.String)">
      <summary>异步查找 Web 帐户。</summary>
      <param name="provider">Web 帐户的 Web 帐户提供程序。</param>
      <param name="webAccountId">Web 帐户的 ID。</param>
      <returns>当此方法成功完成时，它将返回找到的 **WebAccount** 对象。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindAccountProviderAsync(System.String)">
      <summary>通过一个输入异步查找 Web 帐户提供程序。</summary>
      <param name="webAccountProviderId">要查找的 Web 帐户提供程序的 ID。</param>
      <returns>当此方法成功完成时，它将返回找到的 **WebAccountProvider** 对象。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindAccountProviderAsync(System.String,System.String)">
      <summary>通过两个输入异步查找 Web 帐户提供程序。</summary>
      <param name="webAccountProviderId">The Id of the web account provider to find.</param>
      <param name="authority">要查找的 Web 帐户提供程序的权限。</param>
      <returns>当此方法成功完成时，它将返回找到的 Web 帐户提供程序。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindAccountProviderAsync(System.String,System.String,Windows.System.User)">
      <summary>通过三个输入异步查找 Web 帐户提供程序。</summary>
      <param name="webAccountProviderId">The Id of the web account provider to find.</param>
      <param name="authority">The authority of the web account provider to find.</param>
      <param name="user">与要查找的 Web 帐户提供程序关联的用户。</param>
      <returns>When this method completes successfully, it returns the found **WebAccountProvider ** object.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindAllAccountsAsync(Windows.Security.Credentials.WebAccountProvider)">
      <summary>枚举用户为特定 ID 提供程序添加的所有帐户。</summary>
      <param name="provider">拥有要检索的帐户的 ID 提供程序。</param>
      <returns>包含帐户检索结果的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindAllAccountsAsync(Windows.Security.Credentials.WebAccountProvider,System.String)">
      <summary>Enumerates all of the accounts that have been added by a user for a particular ID provider.</summary>
      <param name="provider">The ID provider that owns the accounts to be retrieved.</param>
      <param name="clientId">客户端应用程序的 ID。</param>
      <returns>An asynchronous operation with the result of the account retrieval.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindSystemAccountProviderAsync(System.String)">
      <summary>查找用于设备范围身份验证的 Web 帐户提供程序。 此方法异步运行，并且获取一个输入。</summary>
      <param name="webAccountProviderId">The Id of the web account provider to find.</param>
      <returns>When this method completes successfully, it returns the found **WebAccountProvider ** object.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindSystemAccountProviderAsync(System.String,System.String)">
      <summary>Finds a web account provider for device-wide authentication. 此方法异步运行，并且获取两个输入。</summary>
      <param name="webAccountProviderId">The Id of the web account provider to find.</param>
      <param name="authority">The authority of the web account provider to find.</param>
      <returns>When this method completes successfully, it returns the found **WebAccountProvider ** object.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.FindSystemAccountProviderAsync(System.String,System.String,Windows.System.User)">
      <summary>Finds a web account provider for device-wide authentication. 此方法异步运行，并且获取三个输入。</summary>
      <param name="webAccountProviderId">The Id of the web account provider to find.</param>
      <param name="authority">The authority of the web account provider to find.</param>
      <param name="user">The user associated with the web account provider to find.</param>
      <returns>When this method completes successfully, it returns the found **WebAccountProvider ** object.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.GetTokenSilentlyAsync(Windows.Security.Authentication.Web.Core.WebTokenRequest)">
      <summary>尝试通过一个输入在不显示任何 UI 的情况下获取令牌。 永远不会提示用户输入其凭据。</summary>
      <param name="request">Web 令牌请求。</param>
      <returns>当此方法成功完成时，它将返回 Web 令牌请求结果。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.GetTokenSilentlyAsync(Windows.Security.Authentication.Web.Core.WebTokenRequest,Windows.Security.Credentials.WebAccount)">
      <summary>尝试通过两个输入在不显示任何 UI 的情况下获取令牌。 The user will never be prompted to enter their credentials.</summary>
      <param name="request">The web token request.</param>
      <param name="webAccount">The web account.</param>
      <returns>When this method completes successfully, it returns the result of the web token request.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.RequestTokenAsync(Windows.Security.Authentication.Web.Core.WebTokenRequest)">
      <summary>从 Web 帐户提供程序异步请求令牌。 如有必要，可提示用户输入其凭据。</summary>
      <param name="request">The web token request.</param>
      <returns>当此方法成功完成时，它将返回 Web 令牌请求结果。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebAuthenticationCoreManager.RequestTokenAsync(Windows.Security.Authentication.Web.Core.WebTokenRequest,Windows.Security.Credentials.WebAccount)">
      <summary>Requests a token from a web account provider asynchronously. If needed, the user may be prompted to enter their credentials.</summary>
      <param name="request">The web token request.</param>
      <param name="webAccount">请求的 Web 帐户。</param>
      <returns>When this method completes successfully, it returns the results of the web token request.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebProviderError">
      <summary>表示来自 Web 帐户提供程序的错误。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebProviderError.#ctor(System.UInt32,System.String)">
      <summary>初始化 WebProviderError 类的新实例。</summary>
      <param name="errorCode">The error code.</param>
      <param name="errorMessage">The error message.</param>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebProviderError.ErrorCode">
      <summary>获取错误代码。</summary>
      <returns>The error code.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebProviderError.ErrorMessage">
      <summary>Gets the error message.</summary>
      <returns>The error message.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebProviderError.Properties">
      <summary>获取错误属性。</summary>
      <returns>错误属性。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebTokenRequest">
      <summary>表示向联机标识提供程序提出的获取身份验证令牌的请求。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenRequest.#ctor(Windows.Security.Credentials.WebAccountProvider)">
      <summary>通过一个输入初始化 WebTokenRequest 类的新实例。</summary>
      <param name="provider">所要请求的 Web 帐户提供程序。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenRequest.#ctor(Windows.Security.Credentials.WebAccountProvider,System.String)">
      <summary>通过两个输入初始化 WebTokenRequest 类的新实例。</summary>
      <param name="provider">The web account provider the request is for.</param>
      <param name="scope">请求的范围。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenRequest.#ctor(Windows.Security.Credentials.WebAccountProvider,System.String,System.String)">
      <summary>通过三个输入初始化 WebTokenRequest 类的新实例。</summary>
      <param name="provider">The web account provider the request is for.</param>
      <param name="scope">The scope of the request.</param>
      <param name="clientId">客户端 ID。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenRequest.#ctor(Windows.Security.Credentials.WebAccountProvider,System.String,System.String,Windows.Security.Authentication.Web.Core.WebTokenRequestPromptType)">
      <summary>通过四个输入初始化 WebTokenRequest 类的新实例。</summary>
      <param name="provider">The web account provider the request is for.</param>
      <param name="scope">The scope of the request.</param>
      <param name="clientId">The client ID.</param>
      <param name="promptType">请求提示类型。</param>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.AppProperties">
      <summary>获取请求的应用属性。</summary>
      <returns>请求的应用属性。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.ClientId">
      <summary>获取提出请求的客户端的 ID。</summary>
      <returns>提出请求的客户端的 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.CorrelationId">
      <summary>获取并设置相关 Id，它是一个用于跟踪身份验证相关请求的唯一标识符。</summary>
      <returns>此请求的相关 Id。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.PromptType">
      <summary>获取请求的提示类型。</summary>
      <returns>请求的提示类型。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.Properties">
      <summary>获取请求的属性。</summary>
      <returns>请求的属性。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.Scope">
      <summary>获取请求的范围。</summary>
      <returns>The scope of the request.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequest.WebAccountProvider">
      <summary>获取请求的 Web 帐户提供程序。</summary>
      <returns>请求的 Web 帐户提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebTokenRequestPromptType">
      <summary>表示 Web 令牌请求的提示类型。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestPromptType.Default">
      <summary>默认请求类型。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestPromptType.ForceAuthentication">
      <summary>包含强制身份验证的请求。 这将要求用户输入其凭据，不管他们是否已经登录。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebTokenRequestResult">
      <summary>表示向标识提供程序提出的 Web 令牌请求的结果。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequestResult.ResponseData">
      <summary>获取来自 Web 令牌提供程序的响应数据。</summary>
      <returns>来自 Web 令牌提供程序的响应。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequestResult.ResponseError">
      <summary>获取 Web 提供程序返回的错误（如果有）。</summary>
      <returns>Web 提供程序返回的错误。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenRequestResult.ResponseStatus">
      <summary>获取请求的状态。</summary>
      <returns>请求的状态。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenRequestResult.InvalidateCacheAsync">
      <summary>使当前缓存的 WebTokenRequestResult 无效。 有关正确的使用，请参阅备注。</summary>
      <returns>This method does not return an object or value.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus">
      <summary>表示 Web 令牌请求的状态。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus.AccountProviderNotAvailable">
      <summary>帐户提供程序不可用。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus.AccountSwitch">
      <summary>与请求关联的帐户已切换。 此状态在你尝试使用一个 Web 帐户但用户表明他们希望使用不同的 Web 帐户时出现。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus.ProviderError">
      <summary>提供程序有错误。 有关如何处理该错误的信息，请查阅提供程序的文档。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus.Success">
      <summary>请求已成功。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus.UserCancel">
      <summary>请求已被用户取消。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Core.WebTokenRequestStatus.UserInteractionRequired">
      <summary>完成请求需要用户交互。 此选项仅适用于通过 GetTokenSilentlyAsync 提出的请求。 如果返回此状态，则请使用 RequestTokenAsync 重复请求。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Core.WebTokenResponse">
      <summary>表示来自 Web 帐户提供程序对 Web 令牌请求的响应。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenResponse.#ctor">
      <summary>初始化 WebTokenResponse 类的新实例。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenResponse.#ctor(System.String)">
      <summary>通过一个输入初始化 WebTokenResponse 类的新实例。</summary>
      <param name="token">令牌。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenResponse.#ctor(System.String,Windows.Security.Credentials.WebAccount)">
      <summary>通过两个输入初始化 WebTokenResponse 类的新实例。</summary>
      <param name="token">令牌。</param>
      <param name="webAccount">WebAccount。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Core.WebTokenResponse.#ctor(System.String,Windows.Security.Credentials.WebAccount,Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>通过三个输入初始化 WebTokenResponse 类的新实例。</summary>
      <param name="token">令牌。</param>
      <param name="webAccount">WebAccount。</param>
      <param name="error">Web 帐户提供程序错误。</param>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenResponse.Properties">
      <summary>获取响应的属性</summary>
      <returns>响应的属性。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenResponse.ProviderError">
      <summary>获取提供程序返回的错误（如果有）。</summary>
      <returns>提供程序返回的错误。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenResponse.Token">
      <summary>获取身份验证令牌。</summary>
      <returns>身份验证令牌。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Core.WebTokenResponse.WebAccount">
      <summary>获取响应的 Web 帐户。</summary>
      <returns>The web account for the request.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderBaseReportOperation">
      <summary>定义报告成功或失败的 Web 帐户提供程序操作的方法。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.IWebAccountProviderBaseReportOperation.ReportCompleted">
      <summary>通知激活应用程序操作已成功完成。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.IWebAccountProviderBaseReportOperation.ReportError(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>通知激活应用程序操作遇到错误。</summary>
      <param name="value">遇到的错误类型。</param>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderOperation">
      <summary>定义 Web 帐户提供程序操作的属性。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.IWebAccountProviderOperation.Kind">
      <summary>获取 Web 帐户提供程序操作的类型。</summary>
      <returns>Web 帐户提供程序操作的类型。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderSilentReportOperation">
      <summary>定义静态 Web 帐户提供程序操作的方法。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.IWebAccountProviderSilentReportOperation.ReportUserInteractionRequired">
      <summary>通知激活应用程序无法静态获取令牌，并且需要用户交互来继续操作。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.IWebAccountProviderSilentReportOperation.ReportUserInteractionRequired(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>Informs the activating app a token could not be obtained silently and that user interaction is required to continue the operation.</summary>
      <param name="value">已发生的错误。</param>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenObjects">
      <summary>定义 Web 帐户提供程序令牌对象的属性。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenObjects.Operation">
      <summary>Gets the web account provider operation.</summary>
      <returns>The web account provider operation.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenObjects2">
      <summary>定义在特定用户上下文中检索的 Web 帐户提供程序令牌的属性。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenObjects2.User">
      <summary>获取此令牌对象集的用户。</summary>
      <returns>此令牌对象集的用户。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenOperation">
      <summary>定义 Web 帐户提供程序令牌操作的属性。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenOperation.CacheExpirationTime">
      <summary>获取或设置缓存过期时间。</summary>
      <returns>缓存过期时间。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenOperation.ProviderRequest">
      <summary>获取 Web 提供程序令牌请求。</summary>
      <returns>Web 提供程序令牌请求。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.IWebAccountProviderTokenOperation.ProviderResponses">
      <summary>获取 Web 提供程序令牌响应。</summary>
      <returns>Web 提供程序令牌响应。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.IWebAccountProviderUIReportOperation">
      <summary>定义 Web 帐户提供程序 UI 报告操作的方法。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.IWebAccountProviderUIReportOperation.ReportUserCanceled">
      <summary>通知激活应用程序用户已取消操作。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountClientView">
      <summary>表示 Web 帐户的客户端视图。 用此控制来自提供程序的哪些有关帐户的信息对客户端可用。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountClientView.#ctor(Windows.Security.Authentication.Web.Provider.WebAccountClientViewType,Windows.Foundation.Uri)">
      <summary>创建 WebAccountClientView 类的新实例。</summary>
      <param name="viewType">客户端视图类型。</param>
      <param name="applicationCallbackUri">指示操作已完成的回叫 URI。</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountClientView.#ctor(Windows.Security.Authentication.Web.Provider.WebAccountClientViewType,Windows.Foundation.Uri,System.String)">
      <summary>Creates a new instance of the WebAccountClientView class.</summary>
      <param name="viewType">The client view type.</param>
      <param name="applicationCallbackUri">The callback URI that indicates the completion of the operation.</param>
      <param name="accountPairwiseId">帐户成对 ID。</param>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountClientView.AccountPairwiseId">
      <summary>获取帐户成对 ID。</summary>
      <returns>The account pairwise Id.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountClientView.ApplicationCallbackUri">
      <summary>获取应用程序回叫 Uri。</summary>
      <returns>应用程序回叫 Uri。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountClientView.Type">
      <summary>获取 Web 帐户客户端视图的类型。</summary>
      <returns>Web 帐户客户端视图类型。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountClientViewType">
      <summary>表示有关显示给客户端的 Web 帐户的信息级别。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountClientViewType.IdAndProperties">
      <summary>显示 ID 和属性。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountClientViewType.IdOnly">
      <summary>仅显示 ID。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountManager">
      <summary>提供用于管理 Web 帐户的方法。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.AddWebAccountAsync(System.String,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String})">
      <summary>通过三个输入异步添加新 Web 帐户。</summary>
      <param name="webAccountId">Web 帐户的 ID。</param>
      <param name="webAccountUserName">Web 帐户的用户名。</param>
      <param name="props">Web 帐户的属性。</param>
      <returns>此方法完成时，它会返回新 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.AddWebAccountAsync(System.String,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String},Windows.Security.Authentication.Web.Provider.WebAccountScope)">
      <summary>通过四个输入异步添加新 Web 帐户。</summary>
      <param name="webAccountId">The Id for the web account.</param>
      <param name="webAccountUserName">The user name for the web account.</param>
      <param name="props">Properties for the web account.</param>
      <param name="scope">Web 帐户的范围。</param>
      <returns>When this method completes, it returns the new web account.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.AddWebAccountAsync(System.String,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String},Windows.Security.Authentication.Web.Provider.WebAccountScope,System.String)">
      <summary>通过五个输入异步添加新的 Web 帐户。</summary>
      <param name="webAccountId">The Id for the web account.</param>
      <param name="webAccountUserName">The user name for the web account.</param>
      <param name="props">Properties for the web account.</param>
      <param name="scope">The scope of the web account.</param>
      <param name="perUserWebAccountId">每用户 Web 帐户 Id。</param>
      <returns>When this method completes, it returns the new web account.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.AddWebAccountForUserAsync(Windows.System.User,System.String,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String})">
      <summary>添加了新的 Web 帐户。 跟踪到此进程属于特定用户（用于与多用户感知应用一起使用）。</summary>
      <param name="user">必须对其帐户进行身份验证的用户。</param>
      <param name="webAccountId">The Id for the web account.</param>
      <param name="webAccountUserName">The user name for the web account.</param>
      <param name="props">Properties for the web account.</param>
      <returns>通过新的 Web 帐户进行的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.AddWebAccountForUserAsync(Windows.System.User,System.String,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String},Windows.Security.Authentication.Web.Provider.WebAccountScope)">
      <summary>Adds a new web account. This process is tracked as belonging to a specified user (for use with multi-user-aware apps).</summary>
      <param name="user">The user for which an account must be authenticated.</param>
      <param name="webAccountId">The Id for the web account.</param>
      <param name="webAccountUserName">The user name for the web account.</param>
      <param name="props">Properties for the web account.</param>
      <param name="scope">The scope of the web account.</param>
      <returns>An asynchronous operation with the new web account.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.AddWebAccountForUserAsync(Windows.System.User,System.String,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String},Windows.Security.Authentication.Web.Provider.WebAccountScope,System.String)">
      <summary>Adds a new web account. This process is tracked as belonging to a specified user (for use with multi-user-aware apps).</summary>
      <param name="user">The user for which an account must be authenticated.</param>
      <param name="webAccountId">The Id for the web account.</param>
      <param name="webAccountUserName">The user name for the web account.</param>
      <param name="props">Properties for the web account.</param>
      <param name="scope">The scope of the web account.</param>
      <param name="perUserWebAccountId">此特定用户的 Web 帐户 Id。</param>
      <returns>An asynchronous operation with the new web account.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.ClearPerUserFromPerAppAccountAsync(Windows.Security.Credentials.WebAccount)">
      <summary>清除每用户和每应用程序 Web 帐户之间的链接。</summary>
      <param name="perAppAccount">要清除的每应用程序 Web 帐户。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.ClearViewAsync(Windows.Security.Credentials.WebAccount,Windows.Foundation.Uri)">
      <summary>清除 Web 帐户的视图。</summary>
      <param name="webAccount">要为其清除视图的 Web 帐户。</param>
      <param name="applicationCallbackUri">指示操作已完成的回叫 Uri。 该代理根据每个其即将导航到的 Uri 匹配此 Uri。 代理从未导航到此 Uri，而是在用户单击链接或进行 Web 服务器重定向时将控件返回给应用程序。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.ClearWebAccountPictureAsync(Windows.Security.Credentials.WebAccount)">
      <summary>异步清除 Web 帐户图片。</summary>
      <param name="webAccount">要从中清除图片的 Web 帐户。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.DeleteWebAccountAsync(Windows.Security.Credentials.WebAccount)">
      <summary>异步删除 Web 帐户。</summary>
      <param name="webAccount">要删除的 WebAccount。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.FindAllProviderWebAccountsAsync">
      <summary>异步查找所有提供程序 Web 帐户。</summary>
      <returns>当此方法完成时，它将返回所有提供程序 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.FindAllProviderWebAccountsForUserAsync(Windows.System.User)">
      <summary>异步查找与给定用户关联的所有提供程序 Web 帐户（用于与多用户感知应用一起使用）。</summary>
      <param name="user">与帐户关联的用户。</param>
      <returns>此方法完成时，它将返回用于用户的所有提供程序 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.GetPerUserFromPerAppAccountAsync(Windows.Security.Credentials.WebAccount)">
      <summary>从每应用程序 Web 帐户获取每用户 Web 帐户。</summary>
      <param name="perAppAccount">每应用程序 Web 帐户。</param>
      <returns>此方法完成时，它将返回链接到给定每应用程序的每用户 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.GetScope(Windows.Security.Credentials.WebAccount)">
      <summary>获取 Web 帐户的范围。</summary>
      <param name="webAccount">要获取其范围的 Web 帐户。</param>
      <returns>The scope of the web account.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.GetViewsAsync(Windows.Security.Credentials.WebAccount)">
      <summary>异步获取 Web 帐户的视图。</summary>
      <param name="webAccount">要为其获取视图的 Web 帐户。</param>
      <returns>当此方法完成时，它将返回 Web 帐户的视图。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.InvalidateAppCacheForAccountAsync(Windows.Security.Credentials.WebAccount)">
      <summary>清除特定 web 帐户 的 web 帐户管理器令牌缓存。</summary>
      <param name="webAccount">将针对其清除令牌的 web 帐户。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.InvalidateAppCacheForAllAccountsAsync">
      <summary>清除所有 web 帐户 的 web 帐户管理器令牌缓存。</summary>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.PullCookiesAsync(System.String,System.String)">
      <summary>异步提取 Cookie。 在用户将凭据输入到 Web 浏览器中后，可用此在应用程序中启用单一登录。</summary>
      <param name="uriString">要从中提取 Cookie 的 Uri。</param>
      <param name="callerPFN">The caller's package family name.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.PushCookiesAsync(Windows.Foundation.Uri,Windows.Foundation.Collections.IVectorView{Windows.Web.Http.HttpCookie})">
      <summary>异步推送 Cookie。 在用户将凭据输入到应用程序中后，可用此在浏览器中启用 Web 帐户的单一登录。</summary>
      <param name="uri">要将 Cookie 推送至的 Uri。</param>
      <param name="cookies">要推送的 Cookie。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.SetPerAppToPerUserAccountAsync(Windows.Security.Credentials.WebAccount,System.String)">
      <summary>创建每应用程序到每用户帐户的链接。</summary>
      <param name="perAppAccount">The per-app web account.</param>
      <param name="perUserWebAccountId">每用户 Web 帐户所要链接到的 Web 帐户 ID。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.SetScopeAsync(Windows.Security.Credentials.WebAccount,Windows.Security.Authentication.Web.Provider.WebAccountScope)">
      <summary>异步设置 Web 帐户的范围。</summary>
      <param name="webAccount">要设置其范围的 Web 帐户。</param>
      <param name="scope">要设置的范围。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.SetViewAsync(Windows.Security.Credentials.WebAccount,Windows.Security.Authentication.Web.Provider.WebAccountClientView)">
      <summary>异步设置 Web 帐户的视图。</summary>
      <param name="webAccount">要为其设置视图的 Web 帐户。</param>
      <param name="view">要设置的视图。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.SetWebAccountPictureAsync(Windows.Security.Credentials.WebAccount,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>异步设置 Web 帐户的图片。</summary>
      <param name="webAccount">要为其设置图片的 Web 帐户。</param>
      <param name="webAccountPicture">要设置的图片。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountManager.UpdateWebAccountPropertiesAsync(Windows.Security.Credentials.WebAccount,System.String,Windows.Foundation.Collections.IMapView{System.String,System.String})">
      <summary>异步更新 Web 帐户的属性。</summary>
      <param name="webAccount">要更新的 Web 帐户。</param>
      <param name="webAccountUserName">要更新的用户名。</param>
      <param name="additionalProperties">要更新的属性。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderAddAccountOperation">
      <summary>表示添加帐户操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderAddAccountOperation.Kind">
      <summary>Gets the kind of web account provider operation.</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderAddAccountOperation.ReportCompleted">
      <summary>Informs the activating app that the operation completed successfully.</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderDeleteAccountOperation">
      <summary>表示删除帐户操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderDeleteAccountOperation.Kind">
      <summary>Gets the kind of web account provider operation.</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderDeleteAccountOperation.WebAccount">
      <summary>获取要删除的 Web 帐户。</summary>
      <returns>要删除的 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderDeleteAccountOperation.ReportCompleted">
      <summary>Informs the activating app that the operation completed successfully.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderDeleteAccountOperation.ReportError(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>Informs the activating app that the operation encountered an error.</summary>
      <param name="value">The type of error encountered.</param>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation">
      <summary>表示静态获取令牌操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.CacheExpirationTime">
      <summary>Gets or sets the cache expiration time.</summary>
      <returns>The cache expiration time.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.Kind">
      <summary>Gets the kind of web account provider operation.</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.ProviderRequest">
      <summary>Gets the web provider token request.</summary>
      <returns>The web provider token request.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.ProviderResponses">
      <summary>Gets the web provider token responses.</summary>
      <returns>The web provider token responses.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.ReportCompleted">
      <summary>Informs the activating app that the operation completed successfully.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.ReportError(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>Informs the activating app that the operation encountered an error.</summary>
      <param name="value">The type of error encountered.</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.ReportUserInteractionRequired">
      <summary>通知激活应用程序需要用户交互来继续操作。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderGetTokenSilentOperation.ReportUserInteractionRequired(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>通知激活应用程序发生错误且需要用户交互来继续操作。</summary>
      <param name="value">The error that has occurred.</param>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderManageAccountOperation">
      <summary>表示管理帐户操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderManageAccountOperation.Kind">
      <summary>获取 Web 提供程序操作的类型。</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderManageAccountOperation.WebAccount">
      <summary>获取要管理的 Web 帐户。</summary>
      <returns>要管理的 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderManageAccountOperation.ReportCompleted">
      <summary>通知激活应用程序操作已成功完成。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind">
      <summary>表示 Web 帐户提供程序可以执行的不同操作。 激活提供程序时，可用此来确定要执行的操作。 提供程序必须忽略未知操作。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.AddAccount">
      <summary>添加 Web 帐户。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.DeleteAccount">
      <summary>删除 Web 帐户。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.GetTokenSilently">
      <summary>在不显示任何 UI 的情况下获取身份验证令牌。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.ManageAccount">
      <summary>管理 Web 帐户。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.RequestToken">
      <summary>请求身份验证令牌。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.RetrieveCookies">
      <summary>检索 Cookie。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountProviderOperationKind.SignOutAccount">
      <summary>注销 Web 帐户。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation">
      <summary>表示请求令牌操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.CacheExpirationTime">
      <summary>Gets or sets the cache expiration time.</summary>
      <returns>The cache expiration time.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.Kind">
      <summary>Gets the kind of web account provider operation.</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.ProviderRequest">
      <summary>Gets the web provider token request.</summary>
      <returns>The web provider token request.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.ProviderResponses">
      <summary>Gets the web provider token responses.</summary>
      <returns>The web provider token responses.</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.ReportCompleted">
      <summary>Informs the activating app that the operation completed successfully.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.ReportError(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>Informs the activating app that the operation encountered an error.</summary>
      <param name="value">The type of error encountered.</param>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderRequestTokenOperation.ReportUserCanceled">
      <summary>通知激活应用程序用户已取消操作。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation">
      <summary>表示 Web 帐户提供程序进行的 Cookie 检索操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.ApplicationCallbackUri">
      <summary>Gets the app callback Uri.</summary>
      <returns>The app callback Uri.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.Context">
      <summary>获取 Cookie 检索操作的上下文。</summary>
      <returns>Cookie 检索操作的上下文。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.Cookies">
      <summary>获取 Cookie。</summary>
      <returns>要检索的 Cookie。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.Kind">
      <summary>Gets the kind of web account provider operation.</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.Uri">
      <summary>获取或设置要从中检索 Cookie 的 Uri。</summary>
      <returns>要从中检索 Cookie 的 Uri。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.ReportCompleted">
      <summary>Informs the activating app that the operation completed successfully.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderRetrieveCookiesOperation.ReportError(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>Informs the activating app that the operation encountered an error.</summary>
      <param name="value">The type of error encountered.</param>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation">
      <summary>表示 Web 帐户提供程序进行的帐户注销操作。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation.ApplicationCallbackUri">
      <summary>Gets the app callback Uri.</summary>
      <returns>The app callback Uri.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation.ClientId">
      <summary>获取客户端 ID。</summary>
      <returns>客户端 ID。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation.Kind">
      <summary>Gets the kind of web account provider operation.</summary>
      <returns>The kind of web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation.WebAccount">
      <summary>获取要注销的 Web 帐户。</summary>
      <returns>要注销的 Web 帐户。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation.ReportCompleted">
      <summary>Informs the activating app that the operation completed successfully.</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebAccountProviderSignOutAccountOperation.ReportError(Windows.Security.Authentication.Web.Core.WebProviderError)">
      <summary>Informs the activating app that the operation encountered an error.</summary>
      <param name="value">The type of error encountered.</param>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountProviderTriggerDetails">
      <summary>提供与启动了 Web 帐户提供程序任务的触发器相关的信息。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderTriggerDetails.Operation">
      <summary>Gets the web account provider operation.</summary>
      <returns>The web account provider operation.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebAccountProviderTriggerDetails.User">
      <summary>获取颁发了此 Web 帐户提供程序触发器的用户（用于与多用户感知应用一起使用）。</summary>
      <returns>此触发器的用户。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountScope">
      <summary>表示 Web 帐户的范围。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountScope.PerApplication">
      <summary>对 PC 设置隐藏帐户的范围。 如果不希望用户登录持续，请使用此范围。 对于这些帐户，仅应保留每个应用程序令牌。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountScope.PerUser">
      <summary>显示在 PC 设置中的单一登录帐户的范围。 此为默认范围。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebAccountSelectionOptions">
      <summary>表示 Web 帐户选择选项。 用此来支持在应用程序中使用多个 Web 帐户，使用该应用程序时，用户可选择通过现有帐户或添加新帐户登录。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountSelectionOptions.Default">
      <summary>该用户选择了默认帐户。</summary>
    </member>
    <member name="F:Windows.Security.Authentication.Web.Provider.WebAccountSelectionOptions.New">
      <summary>该用户选择了添加新帐户。</summary>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest">
      <summary>表示客户端向提供程序提出的令牌请求。</summary>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.ApplicationCallbackUri">
      <summary>Gets the app callback Uri.</summary>
      <returns>The app callback Uri.</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.ApplicationPackageFamilyName">
      <summary>获取调用应用程序的包系列名称。</summary>
      <returns>表示包系列名称的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.ApplicationProcessName">
      <summary>获取调用应用程序的进程名称。</summary>
      <returns>表示进程名称的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.ClientRequest">
      <summary>获取客户端提出的 Web 令牌请求。</summary>
      <returns>客户端提出的 Web 令牌请求。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.WebAccounts">
      <summary>获取请求的 Web 帐户。</summary>
      <returns>请求的 Web 帐户。</returns>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.WebAccountSelectionOptions">
      <summary>获取 Web 帐户选择选项。</summary>
      <returns>Web 帐户选择选项。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.CheckApplicationForCapabilityAsync(System.String)">
      <summary>确定调用应用程序是否拥有给定的 SSO 功能。</summary>
      <param name="capabilityName">要检查的功能的名称。</param>
      <returns>包含布尔值的异步操作。 如果应用程序支持给定功能，则返回 **True**；否则返回 **False**。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.GetApplicationTokenBindingKeyAsync(Windows.Security.Authentication.Web.TokenBindingKeyType,Windows.Foundation.Uri)">
      <summary>异步获取应用程序的令牌绑定密钥。</summary>
      <param name="keyType">要获取的密钥类型。</param>
      <param name="target">目标 Uri。</param>
      <returns>此方法完成时，它会返回加密密钥。</returns>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebProviderTokenRequest.GetApplicationTokenBindingKeyIdAsync(Windows.Security.Authentication.Web.TokenBindingKeyType,Windows.Foundation.Uri)">
      <summary>获取应用程序令牌绑定密钥 ID。</summary>
      <param name="keyType">令牌绑定密钥的类型。</param>
      <param name="target">密钥的目标 Uri。</param>
      <returns>此方法完成时，它将返回令牌绑定密钥 ID。</returns>
    </member>
    <member name="T:Windows.Security.Authentication.Web.Provider.WebProviderTokenResponse">
      <summary>表示 Web 提供程序令牌响应。</summary>
    </member>
    <member name="M:Windows.Security.Authentication.Web.Provider.WebProviderTokenResponse.#ctor(Windows.Security.Authentication.Web.Core.WebTokenResponse)">
      <summary>创建 WebProviderTokenResponse 类的新实例。</summary>
      <param name="webTokenResponse">来自客户端的 Web 令牌响应。</param>
    </member>
    <member name="P:Windows.Security.Authentication.Web.Provider.WebProviderTokenResponse.ClientResponse">
      <summary>获取提供程序对客户端的响应。</summary>
      <returns>提供程序对客户端的响应。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.IWebAccount">
      <summary>使类可以表示来自 Web 帐户提供程序的帐户。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.IWebAccount.State">
      <summary>获取 Web 帐户的连接状态。</summary>
      <returns>Web 帐户的连接状态。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.IWebAccount.UserName">
      <summary>获取 Web 帐户的用户名。</summary>
      <returns>Web 帐户的用户名。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.IWebAccount.WebAccountProvider">
      <summary>获取帐户的 Web 身份验证提供程序。</summary>
      <returns>帐户的 Web 身份验证提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredential">
      <summary>表示一个密钥凭据，一个表示用户的应用程序标识的 2,048 位 RSA 非对称密钥。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredential.Name">
      <summary>获取密钥凭据的名称。</summary>
      <returns>密钥凭据的名称。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredential.GetAttestationAsync">
      <summary>获取密钥凭据的证明。 在为当前该用户和应用程序设置密钥凭据后调用此方法。</summary>
      <returns>当此方法完成时，它将返回密钥凭据证明结果。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredential.RequestSignAsync(Windows.Storage.Streams.IBuffer)">
      <summary>提示用户使用其密钥凭据来以加密方式对数据进行签名。</summary>
      <param name="data">要以加密方式签名的数据。</param>
      <returns>当此方法完成时，它将返回密钥凭据操作结果。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredential.RetrievePublicKey">
      <summary>获取非对称 KeyCredential 的公共部分。</summary>
      <returns>非对称密钥凭据的公共部分。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredential.RetrievePublicKey(Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType)">
      <summary>Gets the public portion of the asymmetric KeyCredential.</summary>
      <param name="blobType">要检索的公钥的 BLOB 类型。</param>
      <returns>The public portion of the asymmetric key credential.</returns>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialAttestationResult">
      <summary>表示通过 KeyCredential.GetAttestationAsync 方法执行的搜索的结果。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialAttestationResult.AttestationBuffer">
      <summary>获取 KeyCredential 的证明信息。</summary>
      <returns>KeyCredential 的证明信息。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialAttestationResult.CertificateChainBuffer">
      <summary>获取用于验证证明的证书链。</summary>
      <returns>用于验证证明的证书链。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialAttestationResult.Status">
      <summary>获取密钥凭据证明的状态。</summary>
      <returns>密钥凭据证明的状态。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialAttestationStatus">
      <summary>表示密钥凭据证明状态。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialAttestationStatus.NotSupported">
      <summary>操作不受支持。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialAttestationStatus.Success">
      <summary>The operation was successful.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialAttestationStatus.TemporaryFailure">
      <summary>操作暂时失败。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialAttestationStatus.UnknownError">
      <summary>操作遇到未知错误。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialCreationOption">
      <summary>表示创建密钥凭据的选项。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialCreationOption.FailIfExists">
      <summary>如果密钥凭据已存在，则将失败。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialCreationOption.ReplaceExisting">
      <summary>替换任何现有的密钥凭据。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialManager">
      <summary>包含密钥凭据基本管理的方法。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredentialManager.DeleteAsync(System.String)">
      <summary>删除之前为当前用户和应用程序设置的用户标识密钥。</summary>
      <param name="name">要删除的密钥名称。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredentialManager.IsSupportedAsync">
      <summary>决定当前设备和用户能否设置密钥凭据。</summary>
      <returns>如果当前设备和用户能够设置密钥凭据，则当此方法完成时，它将返回 True。 否则，返回 false。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredentialManager.OpenAsync(System.String)">
      <summary>检索当前用户和应用程序的密钥凭据。</summary>
      <param name="name">要打开的密钥凭据的名称。</param>
      <returns>此方法完成时，它会返回密钥凭据检索的结果。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredentialManager.RenewAttestationAsync">
      <summary>更新密钥凭据的证明。</summary>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Credentials.KeyCredentialManager.RequestCreateAsync(System.String,Windows.Security.Credentials.KeyCredentialCreationOption)">
      <summary>为当前用户和应用程序创建新的密钥凭据。</summary>
      <param name="name">要创建的密钥凭据的名称。</param>
      <param name="option">创建操作的选项。</param>
      <returns>此方法完成时，它会返回密钥凭据创建的结果。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialOperationResult">
      <summary>表示密钥凭据操作的结果。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialOperationResult.Result">
      <summary>获取密钥凭据操作的结果。</summary>
      <returns>密钥凭据操作的结果。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialOperationResult.Status">
      <summary>获取密钥凭据的状态。</summary>
      <returns>Gets the status of the key credential.</returns>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialRetrievalResult">
      <summary>表示密钥凭据检索的结果。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialRetrievalResult.Credential">
      <summary>获取密钥凭据。</summary>
      <returns>密钥凭据。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.KeyCredentialRetrievalResult.Status">
      <summary>Gets the status of the key credential.</summary>
      <returns>密钥凭据的状态。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.KeyCredentialStatus">
      <summary>表示密钥凭据请求的状态。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.CredentialAlreadyExists">
      <summary>凭据已存在。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.NotFound">
      <summary>未能找到凭据。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.SecurityDeviceLocked">
      <summary>安全设备已锁定。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.Success">
      <summary>The operation was successful.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.UnknownError">
      <summary>An unknown error occurred.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.UserCanceled">
      <summary>The request was cancelled by the user.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.KeyCredentialStatus.UserPrefersPassword">
      <summary>用户偏好输入密码。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.PasswordCredential">
      <summary>表示密码凭据存储。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredential.#ctor">
      <summary>创建并初始化新的 PasswordCredential 对象的空实例。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredential.#ctor(System.String,System.String,System.String)">
      <summary>创建并初始化包含所提供凭据数据的 PasswordCredential 对象的新实例。</summary>
      <param name="resource">要对其使用凭据的资源。</param>
      <param name="userName">凭据中必须有的用户名称。 此值不得为 null 或为空，否则将会发生异常。</param>
      <param name="password">创建的凭据的密码。 This value must not be null or empty, otherwise an exception will be thrown.</param>
    </member>
    <member name="P:Windows.Security.Credentials.PasswordCredential.Password">
      <summary>获取或设置该凭据的密码字符串。 This value must not be null or empty, otherwise an exception will be thrown. 你必须先调用 **RetrievePassword**，然后才能设置此属性的初始值。</summary>
      <returns>凭据的密码字符串。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.PasswordCredential.Properties">
      <summary>此 API 仅供内部使用，不可用在代码中。</summary>
      <returns>此 API 仅供内部使用，并且不可用在代码中。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.PasswordCredential.Resource">
      <summary>获取或设置凭据的资源。</summary>
      <returns>凭据的资源。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.PasswordCredential.UserName">
      <summary>获取或设置凭据的用户名称。 This value must not be null or empty, otherwise an exception will be thrown.</summary>
      <returns>凭据的用户名。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredential.RetrievePassword">
      <summary>填充凭据的密码。 操作成功返回后，您可以从 Password 属性获取密码。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.PasswordCredentialPropertyStore">
      <summary>表示密码凭据属性存储。 该类及其成员保留供内部使用，不应在代码中使用。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.#ctor">
      <summary>此方法保留供内部使用，不应在代码中使用。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.PasswordCredentialPropertyStore.Size">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <returns>保留以供内部使用。</returns>
    </member>
    <member name="E:Windows.Security.Credentials.PasswordCredentialPropertyStore.MapChanged">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.Clear">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.First">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.GetView">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.HasKey(System.String)">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <param name="key">保留。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.Insert(System.String,System.Object)">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <param name="key">保留。</param>
      <param name="value">保留。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.Lookup(System.String)">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <param name="key">保留。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordCredentialPropertyStore.Remove(System.String)">
      <summary>This method is reserved for internal use and is not intended to be used in your code.</summary>
      <param name="key">保留。</param>
    </member>
    <member name="T:Windows.Security.Credentials.PasswordVault">
      <summary>表示凭据的“凭据保险箱”。 保险箱的内容特定于应用程序或服务。 应用程序和服务无法访问与其他应用程序或服务关联的凭据。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.#ctor">
      <summary>创建并初始化 PasswordVault 对象的新实例。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.Add(Windows.Security.Credentials.PasswordCredential)">
      <summary>将凭据添加到凭据保险箱。</summary>
      <param name="credential">要添加的凭据。</param>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.FindAllByResource(System.String)">
      <summary>搜索与指定资源相匹配的凭据保险箱。</summary>
      <param name="resource">将搜索的资源。 如果不存在匹配，将引发例外。</param>
      <returns>此方法返回时，包含匹配搜索条件的凭据对象的 IVectorView。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.FindAllByUserName(System.String)">
      <summary>搜索与指定用户名相匹配的凭据保险箱。</summary>
      <param name="userName">将搜索的用户名称。 If a match does not exist, an exception will throw.</param>
      <returns>When this method returns, contains an IVectorView of credential objects that match the search criteria.</returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.Remove(Windows.Security.Credentials.PasswordCredential)">
      <summary>删除“凭据保险箱”中的凭据。</summary>
      <param name="credential">要移除的凭据。</param>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.Retrieve(System.String,System.String)">
      <summary>从“凭据保险箱”中读取凭据。</summary>
      <param name="resource">要对其使用凭据的资源。</param>
      <param name="userName">凭据中必须有的用户名称。</param>
      <returns>包含所有数据的返回的凭据。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.PasswordVault.RetrieveAll">
      <summary>检索所有存储在“凭据保险箱”中的凭据。</summary>
      <returns>此方法返回时，包含匹配搜索条件的凭据对象的 IVectorView 输出。 本输出为快照且不是动态。 如果结果用于更新或删除凭据，则这些更改不会反映在前一个输出中。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.WebAccount">
      <summary>标识来自 Web 帐户提供程序的帐户。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.WebAccount.#ctor(Windows.Security.Credentials.WebAccountProvider,System.String,Windows.Security.Credentials.WebAccountState)">
      <summary>创建 WebAccount 类的实例。</summary>
      <param name="webAccountProvider">与 Web 帐户关联的 Web 帐户提供程序。</param>
      <param name="userName">Web 帐户的用户名。</param>
      <param name="state">Web 帐户的状态。</param>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccount.Id">
      <summary>获取 Web 帐户的 ID。</summary>
      <returns>WebAccount 的 ID。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccount.Properties">
      <summary>获取 Web 帐户的属性。</summary>
      <returns>WebAccount 的属性。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccount.State">
      <summary>Gets the connected state of the web account.</summary>
      <returns>The connected state of the web account.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccount.UserName">
      <summary>Gets the username for the web account.</summary>
      <returns>The username for the web account.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccount.WebAccountProvider">
      <summary>Gets the web authentication provider for the account.</summary>
      <returns>The web authentication provider for the account.</returns>
    </member>
    <member name="M:Windows.Security.Credentials.WebAccount.GetPictureAsync(Windows.Security.Credentials.WebAccountPictureSize)">
      <summary>异步获取 Web 帐户的图片。</summary>
      <param name="desizedSize">Web 帐户图片的所需大小。</param>
      <returns>当此方法完成时，它将返回 Web 帐户的图片。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.WebAccount.SignOutAsync">
      <summary>异步注销 Web 帐户。 这会清除与帐户关联的所有缓存令牌，并让提供程序使与该应用程序的帐户关联的所有令牌无效。</summary>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Credentials.WebAccount.SignOutAsync(System.String)">
      <summary>Signs the web account out asynchronously. This clears all cached tokens associated with the account, and tells the provider to invalidate any tokens associated with the account for this app.</summary>
      <param name="clientId">客户端的 ID。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="T:Windows.Security.Credentials.WebAccountPictureSize">
      <summary>表示 Web 帐户图片的大小。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountPictureSize.Size1080x1080">
      <summary>1080x1080</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountPictureSize.Size208x208">
      <summary>208x208</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountPictureSize.Size424x424">
      <summary>424x424</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountPictureSize.Size64x64">
      <summary>64x64</summary>
    </member>
    <member name="T:Windows.Security.Credentials.WebAccountProvider">
      <summary>表示 Web 帐户身份验证提供程序。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.WebAccountProvider.#ctor(System.String,System.String,Windows.Foundation.Uri)">
      <summary>创建 WebAccountProvider 类的实例。</summary>
      <param name="id">Web 帐户提供程序 ID。</param>
      <param name="displayName">Web 帐户提供程序的显示名称。</param>
      <param name="iconUri">对 Web 帐户提供程序显示的图标图像的 Uri。</param>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.Authority">
      <summary>获取 Web 帐户提供程序的授权。 使用权限来区分带有多个标识（例如 Microsoft 帐户与 Azure Active Directory）的单个提供程序。</summary>
      <returns>Web 帐户提供程序的授权。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.DisplayName">
      <summary>获取 Web 帐户提供程序的显示名称。</summary>
      <returns>The display name for the web account provider.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.DisplayPurpose">
      <summary>获取 Web 帐户提供程序的显示目的。</summary>
      <returns>Web 帐户提供程序的显示目的。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.IconUri">
      <summary>获取要对 Web 帐户提供程序显示的图标图像的 Uri。</summary>
      <returns>The Uri of the icon image to display for the web account provider.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.Id">
      <summary>获取 Web 帐户提供程序 ID。</summary>
      <returns>The web account provider id.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.IsSystemProvider">
      <summary>获取描述给定的 ID 提供程序是否支持系统范围的身份验证令牌的值。</summary>
      <returns>如果 WebAccountProvider 允许系统范围的身份验证令牌，则为 **True**。 否则为 **False**。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.WebAccountProvider.User">
      <summary>获取与提供程序关联的用户。</summary>
      <returns>与提供程序关联的用户。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.WebAccountState">
      <summary>描述 WebAccount 对象的状态。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountState.Connected">
      <summary>帐户已连接。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountState.Error">
      <summary>该帐户无法连接。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.WebAccountState.None">
      <summary>帐户当前未连接。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.UI.AuthenticationProtocol">
      <summary>标识要使用的身份验证协议。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.Basic">
      <summary>身份验证协议为基本内容。 凭据以纯文本形式返回给调用方。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.CredSsp">
      <summary>身份验证协议适用于使用凭据安全支持提供程序 (CredSSP) 协议的远程访问。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.Custom">
      <summary>验证协议是除之前几个以外的其他内容。 Credentials are returned to the caller as plaintext.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.Digest">
      <summary>身份验证协议为摘要。 Credentials are returned to the caller as plaintext.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.Kerberos">
      <summary>身份验证协议为 Kerberos。 凭据在返回到调用方之前进行转换。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.Negotiate">
      <summary>身份验证协议为协商，包括协调扩展。 Credentials are transformed before being returned to the caller.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.AuthenticationProtocol.Ntlm">
      <summary>身份验证协议为 NTLM。 Credentials are transformed before being returned to the caller.</summary>
    </member>
    <member name="T:Windows.Security.Credentials.UI.CredentialPicker">
      <summary>创建对用户显示凭据对话框并收集用户响应的异步对象。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.UI.CredentialPicker.PickAsync(System.String,System.String)">
      <summary>使用两个输入用于启动异步提示操作的构造函数。</summary>
      <param name="targetName">要显示的目标名称。</param>
      <param name="message">要在对话框中显示的消息。</param>
      <returns>来自用户的凭据和选项。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.UI.CredentialPicker.PickAsync(System.String,System.String,System.String)">
      <summary>使用三个输入用于启动异步提示操作的构造函数。</summary>
      <param name="targetName">The target name to display.</param>
      <param name="message">The message to display in the dialog box.</param>
      <param name="caption">要在对话框中显示的标题。</param>
      <returns>The credential and options from the user.</returns>
    </member>
    <member name="M:Windows.Security.Credentials.UI.CredentialPicker.PickAsync(Windows.Security.Credentials.UI.CredentialPickerOptions)">
      <summary>向用户显示对话框，并收集用户的凭据。</summary>
      <param name="options">显示和收集凭据框的选项。</param>
      <returns>The credential and options from the user.</returns>
    </member>
    <member name="T:Windows.Security.Credentials.UI.CredentialPickerOptions">
      <summary>控制凭据提示的外观和行为。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.UI.CredentialPickerOptions.#ctor">
      <summary>创建并初始化新的 CredentialPickerOptions 对象的空实例。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.AlwaysDisplayDialog">
      <summary>获取或设置是否显示对话框的选项。</summary>
      <returns>获取或设置始终显示对话框的选项。 The default value is False.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.AuthenticationProtocol">
      <summary>获取或设置身份验证协议。</summary>
      <returns>用于凭据身份验证的身份验证协议的名称。 默认值为 Negotiate。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.CallerSavesCredential">
      <summary>获取或设置调用方是否想要保存凭据。</summary>
      <returns>Gets or sets whether the caller wants to save the credentials. The default value is False.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.Caption">
      <summary>获取或设置向用户显示的标题文本。</summary>
      <returns>对话框消息头中显示的文本。 默认值为调用方的应用程序名称。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.CredentialSaveOption">
      <summary>获取或设置有关保存凭据的选项。</summary>
      <returns>选项指定对话框的“Save Credential”复选框的初始状态。 默认值清除（未选中）。 如果调用方指定 CredentialSaveOption 枚举中的 **Hidden**，则此属性将被忽略。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.CustomAuthenticationProtocol">
      <summary>获取或设置身份验证协议是自定义而不是标准身份验证协议。</summary>
      <returns>身份验证协议是自定义的，而不是标准身份验证协议。 默认值为 none。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.ErrorCode">
      <summary>获取或设置错误代码。</summary>
      <returns>如果非零，则表示标识将在对话框中设置格式和显示的错误信息的 Win32 ERROR_* 状态值。 在没有错误出现时默认值为 ERROR_SUCCESS。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.Message">
      <summary>获取或设置向用户显示的文本正文。</summary>
      <returns>对话框消息正文中显示的文本。 默认值为“Enter credentials”或本地化的等效项。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.PreviousCredential">
      <summary>获取或设置是否使用之前的凭据填充对话框字段。</summary>
      <returns>确定对话框字段是否使用之前的凭据填充。 默认值将不会填充字段。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerOptions.TargetName">
      <summary>获取或设置目标计算机的名称。</summary>
      <returns>目标计算机的名称。 默认值为调用方的计算机。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.UI.CredentialPickerResults">
      <summary>描述对话框操作的结果。</summary>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.Credential">
      <summary>获取不透明凭据。</summary>
      <returns>包含不透明凭据的字节缓冲区。 如果该凭据不可用，则返回有效但为空的 IBuffer 对象。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.CredentialDomainName">
      <summary>获取解压缩凭据的域名部分。</summary>
      <returns>凭据的域名。 如果域名不可用，则返回一个空字符串。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.CredentialPassword">
      <summary>获取解压缩凭据的密码部分。</summary>
      <returns>凭据的密码。 如果密码不可用，则返回一个空字符串。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.CredentialSaved">
      <summary>获取凭据保存操作的状态。</summary>
      <returns>指示凭据管理器是否成功保存凭据。 如果调用方指定了 CallerSavesCredential 属性，则此值始终为 False。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.CredentialSaveOption">
      <summary>获取“Save Credentials”复选框的状态。</summary>
      <returns>指示对话框“Save”复选框的状态。 如果未显示复选框，则为值“None”.</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.CredentialUserName">
      <summary>获取解压缩凭据的用户名称。</summary>
      <returns>使用凭据的用户名。 如果用户名不可用，则返回一个空字符串。</returns>
    </member>
    <member name="P:Windows.Security.Credentials.UI.CredentialPickerResults.ErrorCode">
      <summary>获取错误代码的值。</summary>
      <returns>错误代码的值。 如果操作状态指示失败，则该属性包含扩展的错误信息。 如果操作状态是失败之外的任何状态，则该值为零。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.UI.CredentialSaveOption">
      <summary>标识对话框选项有关是否保存凭据的状态。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.CredentialSaveOption.Hidden">
      <summary>根本不显示“Save credentials?”对话框。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.CredentialSaveOption.Selected">
      <summary>“Save credentials?”对话框选中，表示用户希望保存其凭据。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.CredentialSaveOption.Unselected">
      <summary>“Save credentials?”对话框未选中，表示用户不希望保存其凭据。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.UI.UserConsentVerificationResult">
      <summary>描述验证操作的结果。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.Canceled">
      <summary>已取消验证操作。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.DeviceBusy">
      <summary>生物识别验证设备正在执行操作，无法使用。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.DeviceNotPresent">
      <summary>没有生物识别验证设备可用。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.DisabledByPolicy">
      <summary>组策略已禁用生物识别验证设备。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.NotConfiguredForUser">
      <summary>没有为此用户配置生物识别验证设备。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.RetriesExhausted">
      <summary>尝试 10 次之后，该验证的原始验证请求和所有后续尝试均不进行验证。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerificationResult.Verified">
      <summary>已验证指纹。</summary>
    </member>
    <member name="T:Windows.Security.Credentials.UI.UserConsentVerifier">
      <summary>检查验证设备（例如 Microsoft Passport PIN、Windows Hello 生物识别认证或指纹读取器）的可用性并执行验证。</summary>
    </member>
    <member name="M:Windows.Security.Credentials.UI.UserConsentVerifier.CheckAvailabilityAsync">
      <summary>检查验证设备（例如 Microsoft Passport PIN、Windows Hello 或指纹读取器）是否可用。</summary>
      <returns>描述可用性检查操作的结果的 UserConsentVerifierAvailability 值。</returns>
    </member>
    <member name="M:Windows.Security.Credentials.UI.UserConsentVerifier.RequestVerificationAsync(System.String)">
      <summary>使用设备（例如 Microsoft Passport PIN、Windows Hello 或指纹读取器）执行验证。</summary>
      <param name="message">针对此生物识别验证请求为用户显示的消息。</param>
      <returns>描述生物识别验证的结果的 UserConsentVerificationResult 值。</returns>
    </member>
    <member name="T:Windows.Security.Credentials.UI.UserConsentVerifierAvailability">
      <summary>描述生物识别（指纹）验证设备的检查结果。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerifierAvailability.Available">
      <summary>生物识别验证设备可用。</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerifierAvailability.DeviceBusy">
      <summary>The biometric verifier device is performing an operation and is unavailable.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerifierAvailability.DeviceNotPresent">
      <summary>There is no biometric verifier device available.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerifierAvailability.DisabledByPolicy">
      <summary>Group policy has disabled the biometric verifier device.</summary>
    </member>
    <member name="F:Windows.Security.Credentials.UI.UserConsentVerifierAvailability.NotConfiguredForUser">
      <summary>A biometric verifier device is not configured for this user.</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.BinaryStringEncoding">
      <summary>包含可用于 ConvertStringToBinary 和 ConvertBinaryToString 方法中的编码格式。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.BinaryStringEncoding.Utf16BE">
      <summary>使用 big-endian 字节顺序的 16 位 Unicode 转换格式。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.BinaryStringEncoding.Utf16LE">
      <summary>使用 little-endian 字节顺序的 16 位 Unicode 转换格式。 编码流程创建每个 Unicode 码位为一个或两个 8 位字节的可变长度结果。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.BinaryStringEncoding.Utf8">
      <summary>8 位 Unicode 转换格式。 进程将每个 Unicode 码位编码到一至四个 8 位字节。 使用少量字节编码由较低数值表示的码位。 具体而言，前 128 个字符正确对应于 ASCII 字符集，并通过使用单个八进制数编码。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.CryptographicBuffer">
      <summary>包含实现加密操作通用的数据管理功能的静态方法。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.Compare(Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>比较两个 IBuffer 对象。</summary>
      <param name="object1">用于比较的缓冲区。</param>
      <param name="object2">Buffer to be used for comparison.</param>
      <returns>**True** 指定缓冲区数相等。 如果每个代码点匹配在其他相应的另一代码点，则两个缓冲区相等。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.ConvertBinaryToString(Windows.Security.Cryptography.BinaryStringEncoding,Windows.Storage.Streams.IBuffer)">
      <summary>将缓冲区转换为已编码的字符串。</summary>
      <param name="encoding">编码格式。</param>
      <param name="buffer">要编码的数据。</param>
      <returns>编码数据的字符串。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.ConvertStringToBinary(System.String,Windows.Security.Cryptography.BinaryStringEncoding)">
      <summary>将字符串转换为已编码的缓冲区。</summary>
      <param name="value">要编码的字符串。</param>
      <param name="encoding">编码格式。</param>
      <returns>编码缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.CopyToByteArray(Windows.Storage.Streams.IBuffer,System.Byte[]@)">
      <summary>将缓冲区复制到字节数组。</summary>
      <param name="buffer">输入缓冲区。</param>
      <param name="value">包含从输入缓冲区复制的值的字节数组。 必须先声明数组，然后才能调用此方法并使用 **ref** 关键字传递它。 如果 *input* 参数的缓冲区为空，则 *value* 参数将返回为 NULL。</param>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.CreateFromByteArray(System.Byte[])">
      <summary>从输入字节数组创建缓冲区。</summary>
      <param name="value">用于创建缓冲区的字节数组。</param>
      <returns>输出缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.DecodeFromBase64String(System.String)">
      <summary>对 base64 编码字符串进行解码。</summary>
      <param name="value">Base64 编码输入字符串。</param>
      <returns>包含已解码字符串的输出缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.DecodeFromHexString(System.String)">
      <summary>对十六进制编码字符串进行解码。</summary>
      <param name="value">编码输入字符串。</param>
      <returns>Output buffer that contains the decoded string.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.EncodeToBase64String(Windows.Storage.Streams.IBuffer)">
      <summary>将缓冲区编码为 Base64 字符串。</summary>
      <param name="buffer">输入缓冲区。</param>
      <returns>Base64 编码输出字符串。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.EncodeToHexString(Windows.Storage.Streams.IBuffer)">
      <summary>将缓冲区编码为十六进制字符串。</summary>
      <param name="buffer">输入缓冲区。</param>
      <returns>十六进制编码输出字符串。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.GenerateRandom(System.UInt32)">
      <summary>创建包含随机数据的缓冲区。</summary>
      <param name="length">要创建的缓冲区的长度（以字节为单位）。</param>
      <returns>包含随机数据的输出缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.CryptographicBuffer.GenerateRandomNumber">
      <summary>创建随机数。</summary>
      <returns>包含随机数据的整数。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.Certificate">
      <summary>表示加密证书。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.Certificate.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>使用指定的证书数据创建 Certificate 类的新实例。</summary>
      <param name="certBlob">ASN.1 DER 编码的证书 blob（.cer 或 .p7b）形式的证书数据。</param>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.EnhancedKeyUsages">
      <summary>获取增强型密钥用法扩展的对象标识符 (OID) 的集合。</summary>
      <returns>增强型密钥用法扩展的对象标识符 (OID) 的集合</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.FriendlyName">
      <summary>获取或设置证书的友好名称。</summary>
      <returns>证书的友好名称。 如果证书未设置友好名称，则返回一个空字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.HasPrivateKey">
      <summary>获取指示证书是否具有私钥的值。</summary>
      <returns>如果证书具有私钥，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.IsPerUser">
      <summary>获取证书是否是每用户。</summary>
      <returns>如果证书是每用户，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.IsSecurityDeviceBound">
      <summary>获取安全设备是否已绑定。</summary>
      <returns>如果安全设备已绑定，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.IsStronglyProtected">
      <summary>获取一个值，该值指示与证书关联的私钥是否受到可靠保护。</summary>
      <returns>如果证书受到强有力的保护，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.Issuer">
      <summary>获取证书颁发者的名称。</summary>
      <returns>证书颁发者的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.KeyAlgorithmName">
      <summary>获取用于创建密钥的加密算法的名称。</summary>
      <returns>用于创建密钥的加密算法的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.KeyStorageProviderName">
      <summary>获取证书的密钥存储提供程序名称。</summary>
      <returns>证书的密钥存储提供程序名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.KeyUsages">
      <summary>获取证书的密钥用法。</summary>
      <returns>证书的密钥用法。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.SerialNumber">
      <summary>获取证书的序列号。</summary>
      <returns>证书的序列号。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.SignatureAlgorithmName">
      <summary>获取签名算法名称。</summary>
      <returns>签名算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.SignatureHashAlgorithmName">
      <summary>获取签名哈希算法名称。</summary>
      <returns>签名哈希算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.StoreName">
      <summary>获取证书的存储区名称。</summary>
      <returns>证书的存储区名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.Subject">
      <summary>获取证书的主题名称。</summary>
      <returns>证书的主题名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.SubjectAlternativeName">
      <summary>获取有关主题备用名称的信息。</summary>
      <returns>有关主题备用名称的信息。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.ValidFrom">
      <summary>获取一个日期和时间，在此之后证书有效。</summary>
      <returns>证书开始生效的日期和时间。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.Certificate.ValidTo">
      <summary>获取一个日期和时间，在此之后证书不再有效。</summary>
      <returns>证书开始失效的日期和时间。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.Certificate.BuildChainAsync(Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.Certificate})">
      <summary>为指定证书生成从最终实体证书到根的证书链。</summary>
      <param name="certificates">在生成证书链时要使用的中间证书。</param>
      <returns>检索包含整个证书链的 CertificateChain 对象的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.Certificate.BuildChainAsync(Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.Certificate},Windows.Security.Cryptography.Certificates.ChainBuildingParameters)">
      <summary>使用指定的链生成参数，为指定证书生成从最终实体证书到根的证书链。</summary>
      <param name="certificates">The intermediate certificates to use when building the certificate chain.</param>
      <param name="parameters">在生成证书链时要使用的链生成参数。</param>
      <returns>An asynchronous operation to retrieve the CertificateChain object that contains the entire certificate chain.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.Certificate.GetCertificateBlob">
      <summary>获取 ASN.1 DER 编码证书 Blob。</summary>
      <returns>ASN.1 DER 编码证书 Blob。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.Certificate.GetHashValue">
      <summary>获取证书的 SHA1 哈希值。</summary>
      <returns>证书的 SHA1 哈希值。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.Certificate.GetHashValue(System.String)">
      <summary>获取指定算法的证书的哈希值。</summary>
      <param name="hashAlgorithmName">用于计算证书哈希值的哈希算法。 仅支持“SHA1”或“SHA256”的值。 若要获取证书的 SHA2 哈希值，则指定“SHA256”。</param>
      <returns>证书的哈希值。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateChain">
      <summary>表示用于验证签名的证书链。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateChain.GetCertificates(System.Boolean)">
      <summary>获取证书链中的证书的列表。</summary>
      <param name="includeRoot">若为 true，则在结果中包括根证书；否则为 false。</param>
      <returns>证书链中的证书列表。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateChain.Validate">
      <summary>验证证书链是否有效。</summary>
      <returns>证书链验证操作的结果。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateChain.Validate(Windows.Security.Cryptography.Certificates.ChainValidationParameters)">
      <summary>使用指定的验证参数验证证书链是否有效。</summary>
      <param name="parameter">在验证证书链时要使用的验证参数。</param>
      <returns>The result of the certificate chain verification operation.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateChainPolicy">
      <summary>描述在执行证书链验证时使用的策略。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.CertificateChainPolicy.Base">
      <summary>使用基链策略验证检查。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.CertificateChainPolicy.MicrosoftRoot">
      <summary>检查第一个简单链的最后一个元素中的 Microsoft 根公钥。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.CertificateChainPolicy.NTAuthentication">
      <summary>使用 Windows NT 身份验证链策略检查。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.CertificateChainPolicy.Ssl">
      <summary>使用 SSL 客户端/服务器链策略验证检查。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager">
      <summary>表示证书注册管理器。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager.UserCertificateEnrollmentManager">
      <summary>获取关联的 UserCertificateEnrollmentManager。</summary>
      <returns>关联的 UserCertificateEnrollmentManager。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager.CreateRequestAsync(Windows.Security.Cryptography.Certificates.CertificateRequestProperties)">
      <summary>基于 CertificateRequestProperties 中指定的属性异步创建 PKCS #10 证书请求。</summary>
      <param name="request">包含用于创建证书请求的属性值的 CertificateRequestProperties 对象。</param>
      <returns>此方法返回包含 base64 编码 PKCS #10 证书请求的字符串。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager.ImportPfxDataAsync(System.String,System.String,Windows.Security.Cryptography.Certificates.ExportOption,Windows.Security.Cryptography.Certificates.KeyProtectionLevel,Windows.Security.Cryptography.Certificates.InstallOptions,System.String)">
      <summary>从个人信息交换 (PFX) 消息异步导入证书。</summary>
      <param name="pfxData">Base64 编码 PFX 消息。</param>
      <param name="password">用于解密和验证 PFX 包的密码。 密码必须与用于加密数据包的密码完全相同。</param>
      <param name="exportable">指定密钥是否可导出的 ExportOption 的枚举值。</param>
      <param name="keyProtectionLevel">指定密钥保护强度的 KeyProtectionLevel 的枚举值。 默认值为 **NoConsent**。</param>
      <param name="installOption">指定证书安装选项的 InstallOptions 枚举值。</param>
      <param name="friendlyName">已注册证书的显示名称。 此值将覆盖 PFX 消息内部的 **FriendlyName** 属性。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager.ImportPfxDataAsync(System.String,System.String,Windows.Security.Cryptography.Certificates.ExportOption,Windows.Security.Cryptography.Certificates.KeyProtectionLevel,Windows.Security.Cryptography.Certificates.InstallOptions,System.String,System.String)">
      <summary>使用指定的密钥存储提供程序，异步从个人信息交换 (PFX) 消息导入证书。</summary>
      <param name="pfxData">Base64-encoded PFX message.</param>
      <param name="password">The password used to decrypt and verify the PFX packet. The password must be exactly the same as the password that was used to encrypt the packet.</param>
      <param name="exportable">A value of the ExportOption enumeration that specifies whether the key can be exported.</param>
      <param name="keyProtectionLevel">A value of the KeyProtectionLevel enumeration that specifies the strength of the key protection. The default is **NoConsent**.</param>
      <param name="installOption">An InstallOptions enumeration value that specifies the certificate installation option.</param>
      <param name="friendlyName">The display name of the enrolled certificate. This value overwrites the **FriendlyName** property inside the PFX message.</param>
      <param name="keyStorageProvider">导入证书时要使用的密钥存储提供程序的名称。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager.ImportPfxDataAsync(System.String,System.String,Windows.Security.Cryptography.Certificates.PfxImportParameters)">
      <summary>使用导入参数，异步从个人信息交换 (PFX) 消息中导入证书。</summary>
      <param name="pfxData">Base64-encoded PFX message.</param>
      <param name="password">The password used to decrypt and verify the PFX packet. The password must be exactly the same as the password that was used to encrypt the packet.</param>
      <param name="pfxImportParameters">PFX 导入参数。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateEnrollmentManager.InstallCertificateAsync(System.String,Windows.Security.Cryptography.Certificates.InstallOptions)">
      <summary>将证书链异步安装到本地计算机的应用程序容器中。</summary>
      <param name="certificate">编码证书。 根据 Abstract Syntax Notation One (ASN.1) 标准的定义，通过辩识编码规则 (DER) 编码 *certificate*。</param>
      <param name="installOption">An InstallOptions enumeration value that specifies the certificate installation option.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateExtension">
      <summary>表示证书扩展。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateExtension.#ctor">
      <summary>创建新的 certificateExtension 对象。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateExtension.IsCritical">
      <summary>获取或设置指示证书扩展是否重要的布尔值。</summary>
      <returns>指示证书扩展是否重要的布尔值。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateExtension.ObjectId">
      <summary>获取或设置对象 ID。</summary>
      <returns>对象 ID。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateExtension.Value">
      <summary>获取或设置证书扩展的值。</summary>
      <returns>证书扩展的值。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateExtension.EncodeValue(System.String)">
      <summary>将字符串值编码到值字节数组。</summary>
      <param name="value">要编码的字符串值。</param>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateKeyUsages">
      <summary>表示证书密钥的用法。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.#ctor">
      <summary>创建 CertificateKeyUsages 类的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.CrlSign">
      <summary>获取或设置密钥是否适用于 cRLSign。</summary>
      <returns>如果密钥适用于 cRLSign，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.DataEncipherment">
      <summary>获取或设置密钥是否适用于数据加密。</summary>
      <returns>如果密钥适用于数据加密，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.DigitalSignature">
      <summary>获取或设置密钥是否适用于数字签名。</summary>
      <returns>如果密钥适用于数字签名，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.EncipherOnly">
      <summary>获取或设置密钥是否仅适用于加密。</summary>
      <returns>如果密钥仅适用于加密，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.KeyAgreement">
      <summary>获取或设置密钥是否适用于密钥协议。</summary>
      <returns>如果密钥适用于密钥协议，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.KeyCertificateSign">
      <summary>获取或设置密钥是否适用于密钥证书签名。</summary>
      <returns>如果密钥适用于密钥证书签名，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.KeyEncipherment">
      <summary>获取或设置密钥是否适用于密钥加密。</summary>
      <returns>如果密钥适用于密钥加密，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateKeyUsages.NonRepudiation">
      <summary>获取或设置密钥是否适用于不可否认性。</summary>
      <returns>如果密钥适用于不可否认性，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateQuery">
      <summary>表示用于从应用程序的证书存储中查询证书的参数。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateQuery.#ctor">
      <summary>创建证书查询的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.EnhancedKeyUsages">
      <summary>获取要搜索的增强型密钥用法扩展的对象标识符 (OID) 的集合。</summary>
      <returns>要搜索的增强型密钥用法扩展的对象标识符 (OID) 的集合。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.FriendlyName">
      <summary>获取或设置要搜索的证书友好名称。</summary>
      <returns>要搜索的证书友好名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.HardwareOnly">
      <summary>获取或设置一个值，该值指示是否仅硬件证书（SC 或 TPM）将从查询中返回。</summary>
      <returns>如果只有硬件证书(SC 或 TPM)将从查询中返回，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.IncludeDuplicates">
      <summary>获取或设置是否要包含重复项。</summary>
      <returns>如果包含重复项，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.IncludeExpiredCertificates">
      <summary>获取或设置是否要包含重过期证书。</summary>
      <returns>如果应包含过期证书，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.IssuerName">
      <summary>获取或设置要搜索的证书颁发者的名称。</summary>
      <returns>要搜索的证书颁发者的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.StoreName">
      <summary>获取或设置存储名称。</summary>
      <returns>存储名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateQuery.Thumbprint">
      <summary>获取或设置要搜索的证书指纹。</summary>
      <returns>要搜索的证书指纹。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateRequestProperties">
      <summary>表示证书申请的属性。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.#ctor">
      <summary>创建并初始化 CertificateRequestProperties 的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.AttestationCredentialCertificate">
      <summary>获取或设置用于加密密钥证明证书请求的 CA 交换证书。</summary>
      <returns>用于加密密钥证明证书请求的 CA 交换证书。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.ContainerName">
      <summary>获取或设置容器名称。</summary>
      <returns>容器名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.ContainerNamePrefix">
      <summary>获取或设置容器名称的前缀。</summary>
      <returns>容器名称的前缀。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.CurveName">
      <summary>获取或设置椭圆曲线的名称。</summary>
      <returns>椭圆曲线的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.CurveParameters">
      <summary>获取或设置椭圆曲线的参数。</summary>
      <returns>椭圆曲线的参数。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.Exportable">
      <summary>获取或设置指定为该请求创建的私钥是否可导出的值。</summary>
      <returns>指定是否可以导出密钥。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.Extensions">
      <summary>获取证书扩展的矢量。</summary>
      <returns>证书扩展的矢量。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.FriendlyName">
      <summary>获取或设置注册证书的显示名称。</summary>
      <returns>The display name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.HashAlgorithmName">
      <summary>获取或设置创建证书申请签名时使用的哈希算法。</summary>
      <returns>哈希算法。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.KeyAlgorithmName">
      <summary>获取或设置公钥算法。</summary>
      <returns>算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.KeyProtectionLevel">
      <summary>获取或设置强密钥的保护级别。</summary>
      <returns>强密钥保护级别。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.KeySize">
      <summary>获取或设置要生成的私钥的大小（以位为单位）。</summary>
      <returns>私钥的大小（以位为单位）。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.KeyStorageProviderName">
      <summary>获取或设置将用于生成私钥的密钥存储提供程序 (KSP) 的名称。</summary>
      <returns>KSP 名称。 默认值为“Microsoft Software Key Storage Provider”。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.KeyUsages">
      <summary>获取或设置可由为此证书请求创建的私钥执行的操作。 默认值为 **Signing**。</summary>
      <returns>私钥用法。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.SigningCertificate">
      <summary>获取或设置用于对证书请求进行签名的证书。</summary>
      <returns>用于对证书请求进行签名的证书。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.SmartcardReaderName">
      <summary>获取或设置用于创建证书请求的智能卡读取器的名称。</summary>
      <returns>用于创建证书请求的智能卡读取器的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.Subject">
      <summary>获取或设置主题名称。</summary>
      <returns>X.500 识别名 (DN)。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.SubjectAlternativeName">
      <summary>获取主题备用名称。</summary>
      <returns>主题备用名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.SuppressedDefaults">
      <summary>获取被抑制的默认值的矢量。</summary>
      <returns>被抑制的默认值的矢量。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateRequestProperties.UseExistingKey">
      <summary>获取或设置是否要使用现有密钥。</summary>
      <returns>如果使用现有密钥，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateStore">
      <summary>表示应用程序的证书存储。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateStore.Name">
      <summary>获取证书存储区的名称。</summary>
      <returns>证书存储区的名称。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateStore.Add(Windows.Security.Cryptography.Certificates.Certificate)">
      <summary>将证书添加到证书存储。</summary>
      <param name="certificate">要添加到证书存储区的证书。</param>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateStore.Delete(Windows.Security.Cryptography.Certificates.Certificate)">
      <summary>删除证书存储中的证书。</summary>
      <param name="certificate">要从证书存储区删除的证书。</param>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CertificateStores">
      <summary>表示证书存储区的集合。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateStores.IntermediateCertificationAuthorities">
      <summary>为应用程序获取中间证书颁发机构的证书存储。</summary>
      <returns>针对某个应用程序的中间证书颁发机构的证书存储。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CertificateStores.TrustedRootCertificationAuthorities">
      <summary>获取应用程序的受信任根证书的证书存储区。</summary>
      <returns>应用程序的受信任根证书的证书存储区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateStores.FindAllAsync">
      <summary>获取证书存储区中的所有证书。</summary>
      <returns>检索证书列表的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateStores.FindAllAsync(Windows.Security.Cryptography.Certificates.CertificateQuery)">
      <summary>获取与指定查询参数匹配的证书存储区中的所有证书。</summary>
      <param name="query">要搜索的证书值。</param>
      <returns>An asynchronous operation to retrieve the list of certificates.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateStores.GetStoreByName(System.String)">
      <summary>按名称获取证书存储区集合中的证书存储区。</summary>
      <param name="storeName">要返回的证书存储区的名称。 *storeName* 参数值不能是“MY”。</param>
      <returns>请求的证书存储区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CertificateStores.GetUserStoreByName(System.String)">
      <summary>按名称获取证书存储区集合中的用户证书存储区。</summary>
      <param name="storeName">要返回的用户证书存储区的名称。</param>
      <returns>用户证书存储区。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.ChainBuildingParameters">
      <summary>表示生成证书链时使用的参数。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.#ctor">
      <summary>创建 ChainBuildingParameters 类的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.AuthorityInformationAccessEnabled">
      <summary>获取或设置指示是否启用授权信息访问 (AIA) 的值。</summary>
      <returns>若为 true，则启用权限信息访问(AIA)；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.CurrentTimeValidationEnabled">
      <summary>获取或设置指示要用于验证时间戳的当前时间的值。</summary>
      <returns>若为 true，则使用当前时间作为验证时间戳；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.EnhancedKeyUsages">
      <summary>Gets a collection of object identifiers (OIDs) for the enhanced key usage extension.</summary>
      <returns>增强型密钥用法扩展的对象标识符 (OID) 的集合。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.ExclusiveTrustRoots">
      <summary>获取受信任的根证书列表。</summary>
      <returns>将受信任的根证书列表。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.NetworkRetrievalEnabled">
      <summary>获取或设置一个值，该值指示是请求要用于链构建和吊销检查的新 URL 还是使用缓存的 URL。</summary>
      <returns>若为 true，则请求要用于链构建和吊销检查的新 URL；若为 false，则使用缓存的 URL。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.RevocationCheckEnabled">
      <summary>获取或设置指示是否启用吊销检查的值。</summary>
      <returns>若为 true，则启用吊销检查；否则为 false。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainBuildingParameters.ValidationTimestamp">
      <summary>获取或设置用于确定证书链的时间是否有效的时间戳。</summary>
      <returns>用于确定证书链的时间是否有效的时间戳。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.ChainValidationParameters">
      <summary>表示验证证书链时使用的值。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.ChainValidationParameters.#ctor">
      <summary>创建 ChainValidationParameters 类的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainValidationParameters.CertificateChainPolicy">
      <summary>获取或设置要在验证证书链时使用的证书链策略。</summary>
      <returns>在验证证书链时要使用的证书链策略。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.ChainValidationParameters.ServerDnsName">
      <summary>获取或设置要用于 SSL 策略的服务器 DNS 名称。</summary>
      <returns>要用于 SSL 策略的服务器 DNS 名称。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.ChainValidationResult">
      <summary>描述证书链验证操作的结果。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.BasicConstraintsError">
      <summary>未观察到链中证书的基本约束扩展。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.Expired">
      <summary>链中的证书已过期。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.IncompleteChain">
      <summary>证书链缺少一个或多个证书。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.InvalidCertificateAuthorityPolicy">
      <summary>链中的证书具有无效的策略。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.InvalidName">
      <summary>链中的证书具有无效的名称。 名称既未包含在允许的列表中，也未被显式排除。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.InvalidSignature">
      <summary>无法验证链中证书的签名。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.OtherErrors">
      <summary>尝试验证证书链时发生错误。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.RevocationFailure">
      <summary>无法连接到吊销服务器。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.RevocationInformationMissing">
      <summary>没有找到已安装或注册的 DLL 来验证吊销。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.Revoked">
      <summary>链中的证书已吊销。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.Success">
      <summary>证书链已经过验证。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.UnknownCriticalExtension">
      <summary>链中的证书包含标记为“关键”的未知扩展名。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.Untrusted">
      <summary>链中的证书不受信任。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ChainValidationResult.WrongUsage">
      <summary>链中的证书用于 CA 指定之外的用途。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CmsAttachedSignature">
      <summary>表示附加到已签名 CMS 消息的签名。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsAttachedSignature.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>为指定的已签名 CMS 消息创建 CmsAttachedSignature 类的新实例。</summary>
      <param name="inputBlob">已签名的 CMS 消息 blob。</param>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsAttachedSignature.Certificates">
      <summary>获取用于为签名者证书生成链的证书的列表。</summary>
      <returns>用于构建签名者证书链的证书列表。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsAttachedSignature.Content">
      <summary>获取已签名 CMS 消息的内容。</summary>
      <returns>已签名的 CMS 消息的内容。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsAttachedSignature.Signers">
      <summary>获取用于创建或验证签名的签名者列表。</summary>
      <returns>用于创建或验证签名的签名者列表。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsAttachedSignature.GenerateSignatureAsync(Windows.Storage.Streams.IBuffer,Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.CmsSignerInfo},Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.Certificate})">
      <summary>使用指定的签名者信息对指定的输入数据签名，并创建附加的已签名 CMS 消息。</summary>
      <param name="data">要签名的输入数据。</param>
      <param name="signers">用于计算签名的签名者信息。</param>
      <param name="certificates">用于构建签名者证书链的证书列表。</param>
      <returns>检索附加的已签名 CMS 消息的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsAttachedSignature.VerifySignature">
      <summary>验证经过签名的 CMS 消息中包含的签名。</summary>
      <returns>签名验证操作的结果。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CmsDetachedSignature">
      <summary>表示与已签名 CMS 消息分离的签名。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsDetachedSignature.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>为指定的已签名 CMS 消息创建 CmsDetachedSignature 类的新实例。</summary>
      <param name="inputBlob">A signed CMS message blob.</param>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsDetachedSignature.Certificates">
      <summary>Gets the list of certificates that are used for chain building for the signer certificate.</summary>
      <returns>The list of certificates that are used for chain building for the signer certificate.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsDetachedSignature.Signers">
      <summary>Gets the list of signers that are used for creating or verifying the signature.</summary>
      <returns>The list of signers that are used for creating or verifying the signature.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsDetachedSignature.GenerateSignatureAsync(Windows.Storage.Streams.IInputStream,Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.CmsSignerInfo},Windows.Foundation.Collections.IIterable{Windows.Security.Cryptography.Certificates.Certificate})">
      <summary>使用指定的签名者信息对指定的输入数据签名，并创建分离的已签名 CMS 消息。</summary>
      <param name="data">The input data to be signed.</param>
      <param name="signers">The signer information used to compute the signature.</param>
      <param name="certificates">The list of certificates to build the chain for the signer certificates.</param>
      <returns>检索分离的已签名 CMS 消息的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsDetachedSignature.VerifySignatureAsync(Windows.Storage.Streams.IInputStream)">
      <summary>根据原始流输入验证经过签名的 CMS 消息。</summary>
      <param name="data">已签名 CMS 消息的原始输入流。</param>
      <returns>检索签名验证操作结果的异步操作。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CmsSignerInfo">
      <summary>表示包含一组属性的已签名 CMS 消息的签名者信息。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.CmsSignerInfo.#ctor">
      <summary>创建 CmsSignerInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsSignerInfo.Certificate">
      <summary>获取或设置用于对消息进行签名的签名者证书。</summary>
      <returns>用于对消息进行签名的签名者证书。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsSignerInfo.HashAlgorithmName">
      <summary>获取或设置将用于对 CMS 消息进行签名的哈希算法。</summary>
      <returns>用于对 CMS 消息进行签名的哈希算法。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsSignerInfo.TimestampInfo">
      <summary>获取 RFC3161 未经身份验证的时间戳信息。</summary>
      <returns>RFC3161 未经身份验证的时间戳信息。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.CmsTimestampInfo">
      <summary>表示已签名 CMS 消息中的 RFC3161 未经身份验证的时间戳特性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsTimestampInfo.Certificates">
      <summary>获取用于为签名证书生成链的证书的列表。</summary>
      <returns>用于构建签名证书链的证书列表。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsTimestampInfo.SigningCertificate">
      <summary>获取用于对时间戳进行签名的证书。</summary>
      <returns>用于对时间戳进行签名的证书。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.CmsTimestampInfo.Timestamp">
      <summary>获取时间戳的日期和时间。</summary>
      <returns>时间戳的日期和时间。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.EnrollKeyUsages">
      <summary>指定可由私钥执行的加密操作。 此枚举类型用于 CertificateRequestProperties 对象的 KeyUsages 属性。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.EnrollKeyUsages.All">
      <summary>密钥可用于解密、签名。 及键协议。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.EnrollKeyUsages.Decryption">
      <summary>密钥可用于解密。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.EnrollKeyUsages.KeyAgreement">
      <summary>密钥可用于机密协议加密。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.EnrollKeyUsages.None">
      <summary>没有为键指定用法。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.EnrollKeyUsages.Signing">
      <summary>密钥可用于签名。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.ExportOption">
      <summary>指定是否导出私钥。 此枚举类型用于 CertificateRequestProperties 对象的 Exportable 属性。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ExportOption.Exportable">
      <summary>私钥可导出。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.ExportOption.NotExportable">
      <summary>私钥不可导出。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.InstallOptions">
      <summary>指定证书安装选项。 此枚举类型由 InstallCertificateAsync 和 ImportPfxDataAsync 方法使用。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.InstallOptions.DeleteExpired">
      <summary>删除过期证书。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.InstallOptions.None">
      <summary>未指定任何选项。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames">
      <summary>定义若干常用的公钥算法的名称。 CertificateRequestProperties 类的 KeyAlgorithmName 属性可以使用该类。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Dsa">
      <summary>返回“DSA”为密钥算法名称。</summary>
      <returns>密钥算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdh">
      <summary>返回“ECDH”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdh256">
      <summary>返回“ECDH256”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdh384">
      <summary>返回“ECDH384”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdh521">
      <summary>返回“ECDH521”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdsa">
      <summary>返回“ECDSA”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdsa256">
      <summary>返回“ECDSA256”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdsa384">
      <summary>返回“ECDSA384”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Ecdsa521">
      <summary>返回“ECDSA521”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyAlgorithmNames.Rsa">
      <summary>返回“RSA”为密钥算法名称。</summary>
      <returns>The key algorithm name.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.KeyAttestationHelper">
      <summary>提供对密钥证明方法的访问。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.KeyAttestationHelper.DecryptTpmAttestationCredentialAsync(System.String)">
      <summary>解密 TPM 密钥证明凭据。</summary>
      <param name="credential">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.KeyAttestationHelper.DecryptTpmAttestationCredentialAsync(System.String,System.String)">
      <summary>Decrypts a TPM key attestation credential.</summary>
      <param name="credential">要解密的 TPM 密钥证明凭据。</param>
      <param name="containerName">凭据的容器名称。</param>
      <returns>此方法完成时，它将返回已解密的 TPM 密钥证明凭据。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.KeyAttestationHelper.GetTpmAttestationCredentialId(System.String)">
      <summary>从 TPM 密钥证明凭据获取凭据 ID。</summary>
      <param name="credential">从中获取凭据 ID 的 TPM 密钥证明凭据。</param>
      <returns>TPM 密钥证明凭据中的凭据 ID。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.KeyProtectionLevel">
      <summary>指定密钥保护级别。 此枚举类型用于 CertificateRequestProperties 对象的 KeyProtectionLevel 属性。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeyProtectionLevel.ConsentOnly">
      <summary>当创建或使用私钥时，用户通过对话框收到通知。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeyProtectionLevel.ConsentWithFingerprint">
      <summary>创建或使用密钥时，将提示用户输入密钥的指纹验证。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeyProtectionLevel.ConsentWithPassword">
      <summary>创建或使用密钥时，将提示用户输入密钥的密码。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeyProtectionLevel.NoConsent">
      <summary>无强密钥保护。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.KeySize">
      <summary>指定常用的 RSA 算法密钥大小。。 此枚举类型可以用于 CertificateRequestProperties 对象的 KeySize 属性。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeySize.Invalid">
      <summary>未指定大小。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeySize.Rsa2048">
      <summary>密钥长度为 2048 位。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.KeySize.Rsa4096">
      <summary>密钥长度为 4096 位。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.KeyStorageProviderNames">
      <summary>定义若干常用的密钥存储提供程序的名称。 CertificateRequestProperties 类的 KeyStorageProviderName 属性可以使用该类。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyStorageProviderNames.PassportKeyStorageProvider">
      <summary>返回“Microsoft Passport Key Storage Provider”为提供程序名称。</summary>
      <returns>The provider name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyStorageProviderNames.PlatformKeyStorageProvider">
      <summary>返回“Microsoft Platform Crypyto Key Storage Provider”为提供程序名称。</summary>
      <returns>The provider name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyStorageProviderNames.SmartcardKeyStorageProvider">
      <summary>返回“Microsoft Smart Card Storage Provider”为提供程序名称。</summary>
      <returns>The provider name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.KeyStorageProviderNames.SoftwareKeyStorageProvider">
      <summary>返回“Microsoft Software Key Storage Provider”为提供程序名称。</summary>
      <returns>The provider name.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.PfxImportParameters">
      <summary>表示 PFX 导入参数。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.PfxImportParameters.#ctor">
      <summary>创建 PfxImportParameters 类的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.ContainerNamePrefix">
      <summary>获取或设置容器名称前缀。</summary>
      <returns>容器名称前缀。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.Exportable">
      <summary>获取或设置导出选项。</summary>
      <returns>导出选项。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.FriendlyName">
      <summary>获取或设置友好名称。</summary>
      <returns>The friendly name.</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.InstallOptions">
      <summary>获取或设置安装选项。</summary>
      <returns>安装选项。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.KeyProtectionLevel">
      <summary>获取或设置密钥保护级别。</summary>
      <returns>密钥保护级别。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.KeyStorageProviderName">
      <summary>获取或设置密钥存储提供程序名称。</summary>
      <returns>密钥存储提供程序名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.PfxImportParameters.ReaderName">
      <summary>获取或设置读取器名称。</summary>
      <returns>读取器名称。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.SignatureValidationResult">
      <summary>描述签名验证操作的结果。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.SignatureValidationResult.BadMessage">
      <summary>发生了一个严重错误，如缺少密钥提供程序信息或算法 ID 错误.</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.SignatureValidationResult.InvalidParameter">
      <summary>验证签名时遇到了无效参数。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.SignatureValidationResult.InvalidSignature">
      <summary>该签名未经验证。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.SignatureValidationResult.OtherErrors">
      <summary>遇到了其他错误。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Certificates.SignatureValidationResult.Success">
      <summary>已验证签名。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.StandardCertificateStoreNames">
      <summary>提供用于检索标准证书存储区名称的属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.StandardCertificateStoreNames.IntermediateCertificationAuthorities">
      <summary>获取中间证书颁发机构的名称。</summary>
      <returns>中间证书颁发机构的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.StandardCertificateStoreNames.Personal">
      <summary>获取个人证书存储区的名称。</summary>
      <returns>个人证书存储区的名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.StandardCertificateStoreNames.TrustedRootCertificationAuthorities">
      <summary>获取受信任根证书颁发机构的名称。</summary>
      <returns>受信任根证书颁发机构的名称。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo">
      <summary>提供有关主题备用名称的信息。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.#ctor">
      <summary>创建 SubjectAlternativeNameInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.DistinguishedName">
      <summary>获取可分辨名称。</summary>
      <returns>可分辨名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.DistinguishedNames">
      <summary>获取可分辨名称的矢量。</summary>
      <returns>可分辨名称的矢量。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.DnsName">
      <summary>获取 DNS 名称。</summary>
      <returns>DNS 名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.DnsNames">
      <summary>获取 dns 名称的矢量。</summary>
      <returns>dns 名称的矢量。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.EmailName">
      <summary>获取电子邮件名称。</summary>
      <returns>电子邮件名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.EmailNames">
      <summary>获取电子邮件名称的矢量。</summary>
      <returns>电子邮件名称的矢量。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.Extension">
      <summary>获取证书扩展。</summary>
      <returns>证书扩展。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.IPAddress">
      <summary>获取 IP 地址。</summary>
      <returns>IP 地址。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.IPAddresses">
      <summary>获取 IP 地址。</summary>
      <returns>IP 地址。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.PrincipalName">
      <summary>获取主体名称。</summary>
      <returns>主体名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.PrincipalNames">
      <summary>获取主体名称的矢量。</summary>
      <returns>主体名称的矢量。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.Url">
      <summary>获取 URL。</summary>
      <returns>URL。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.SubjectAlternativeNameInfo.Urls">
      <summary>获取 URL 的矢量。</summary>
      <returns>URL 的矢量。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.UserCertificateEnrollmentManager">
      <summary>提供对证书创建、导入和注册方法的访问。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateEnrollmentManager.CreateRequestAsync(Windows.Security.Cryptography.Certificates.CertificateRequestProperties)">
      <summary>Asynchronously creates a PKCS #10 certificate request based on properties specified in a CertificateRequestProperties object.</summary>
      <param name="request">A CertificateRequestProperties object that contains the property values used to create the certificate request.</param>
      <returns>检索 base64 编码的 PKCS #10 证书请求的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateEnrollmentManager.ImportPfxDataAsync(System.String,System.String,Windows.Security.Cryptography.Certificates.ExportOption,Windows.Security.Cryptography.Certificates.KeyProtectionLevel,Windows.Security.Cryptography.Certificates.InstallOptions,System.String)">
      <summary>从个人信息交换 (PFX) 消息中，异步导入用户。</summary>
      <param name="pfxData">Base64-encoded PFX message.</param>
      <param name="password">The password used to decrypt and verify the PFX packet. The password must be exactly the same as the password that was used to encrypt the packet.</param>
      <param name="exportable">A value of the ExportOption enumeration that specifies whether the key can be exported.</param>
      <param name="keyProtectionLevel">A value of the KeyProtectionLevel enumeration that specifies the strength of the key protection. The default is **NoConsent**.</param>
      <param name="installOption">An InstallOptions enumeration value that specifies the certificate installation option.</param>
      <param name="friendlyName">The display name of the enrolled certificate. This value overwrites the **FriendlyName** property inside the PFX message.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateEnrollmentManager.ImportPfxDataAsync(System.String,System.String,Windows.Security.Cryptography.Certificates.ExportOption,Windows.Security.Cryptography.Certificates.KeyProtectionLevel,Windows.Security.Cryptography.Certificates.InstallOptions,System.String,System.String)">
      <summary>Asynchronously imports a certificate from a Personal Information Exchange (PFX) message using the specified key storage provider.</summary>
      <param name="pfxData">Base64-encoded PFX message.</param>
      <param name="password">The password used to decrypt and verify the PFX packet. The password must be exactly the same as the password that was used to encrypt the packet.</param>
      <param name="exportable">A value of the ExportOption enumeration that specifies whether the key can be exported.</param>
      <param name="keyProtectionLevel">A value of the KeyProtectionLevel enumeration that specifies the strength of the key protection. The default is **NoConsent**.</param>
      <param name="installOption">An InstallOptions enumeration value that specifies the certificate installation option.</param>
      <param name="friendlyName">The display name of the enrolled certificate. This value overwrites the **FriendlyName** property inside the PFX message.</param>
      <param name="keyStorageProvider">The name of the key storage provider to use when importing the certificate.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateEnrollmentManager.ImportPfxDataAsync(System.String,System.String,Windows.Security.Cryptography.Certificates.PfxImportParameters)">
      <summary>使用指定的导入参数，异步从个人信息交换 (PFX) 消息中导入证书。</summary>
      <param name="pfxData">Base64-encoded PFX message.</param>
      <param name="password">用于解密和验证 PFX 数据包的密码。 The password must be exactly the same as the password that was used to encrypt the packet.</param>
      <param name="pfxImportParameters">导入参数。</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateEnrollmentManager.InstallCertificateAsync(System.String,Windows.Security.Cryptography.Certificates.InstallOptions)">
      <summary>将证书链异步安装到本地计算机上的应用程序容器中。</summary>
      <param name="certificate">The encoded certificate. The *certificate* is encoded by using Distinguished Encoding Rules (DER) as defined by the Abstract Syntax Notation One (ASN.1) standard.</param>
      <param name="installOption">An InstallOptions enumeration value that specifies the certificate installation option.</param>
      <returns>This method does not return a value.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Certificates.UserCertificateStore">
      <summary>表示用户证书存储区。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Certificates.UserCertificateStore.Name">
      <summary>获取存储区的名称。</summary>
      <returns>存储区的名称。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateStore.RequestAddAsync(Windows.Security.Cryptography.Certificates.Certificate)">
      <summary>请求添加证书至存储区。</summary>
      <param name="certificate">要添加的证书。</param>
      <returns>此方法的执行完成后，如果证书已成功添加，则会返回 true；否则将返回 false。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Certificates.UserCertificateStore.RequestDeleteAsync(Windows.Security.Cryptography.Certificates.Certificate)">
      <summary>请求从存储区中删除证书。</summary>
      <param name="certificate">要删除的证书。</param>
      <returns>此方法的执行完成后，如果证书已成功删除，则会返回 true；否则将返回 false。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames">
      <summary>包含可让您检索可在 AsymmetricKeyAlgorithmProvider 类的 OpenAlgorithm 方法中使用的算法名称的静态属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.DsaSha1">
      <summary>检索包含“DSA_SHA1”的字符串。</summary>
      <returns>包含“DSA_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.DsaSha256">
      <summary>检索包含“DSA_SHA256”的字符串。</summary>
      <returns>包含“DSA_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.EcdsaP256Sha256">
      <summary>检索包含“ECDSA_P256_SHA256”的字符串。</summary>
      <returns>包含“ECDSA_P256_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.EcdsaP384Sha384">
      <summary>检索包含“ECDSA_P384_SHA384”的字符串。</summary>
      <returns>包含“ECDSA_P384_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.EcdsaP521Sha512">
      <summary>检索包含“ECDSA_P521_SHA512”的字符串。</summary>
      <returns>包含“ECDSA_P521_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.EcdsaSha256">
      <summary>检索包含“ECDSA_SHA256”的字符串。</summary>
      <returns>包含“ECDSA_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.EcdsaSha384">
      <summary>检索包含“ECDSA_SHA384”的字符串。</summary>
      <returns>包含“ECDSA_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.EcdsaSha512">
      <summary>检索包含“ECDSA_SHA512”的字符串。</summary>
      <returns>包含“ECDSA_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaOaepSha1">
      <summary>检索包含“RSA_OAEP_SHA1”的字符串。</summary>
      <returns>包含“RSA_OAEP_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaOaepSha256">
      <summary>检索包含“RSA_OAEP_SHA256”的字符串。</summary>
      <returns>包含“RSA_OAEP_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaOaepSha384">
      <summary>检索包含“RSA_OAEP_SHA384”的字符串。</summary>
      <returns>包含“RSA_OAEP_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaOaepSha512">
      <summary>检索包含“RSA_OAEP_SHA512”的字符串。</summary>
      <returns>包含“RSA_OAEP_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaPkcs1">
      <summary>检索包含“RSA_PKCS1”的字符串。</summary>
      <returns>包含“RSA_PKCS1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPkcs1Sha1">
      <summary>检索包含“RSASIGN_PKCS1_SHA1”的字符串。</summary>
      <returns>包含“RSASIGN_PKCS1_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPkcs1Sha256">
      <summary>检索包含“RSASIGN_PKCS1_SHA256”的字符串。</summary>
      <returns>包含“RSASIGN_PKCS1_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPkcs1Sha384">
      <summary>检索包含“RSASIGN_PKCS1_SHA384”的字符串。</summary>
      <returns>包含“RSASIGN_PKCS1_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPkcs1Sha512">
      <summary>检索包含“RSASIGN_PSS_SHA512”的字符串。</summary>
      <returns>包含“RSASIGN_PSS_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPssSha1">
      <summary>检索包含“RSASIGN_PSS_SHA1”的字符串。</summary>
      <returns>包含“RSASIGN_PSS_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPssSha256">
      <summary>检索包含“RSASIGN_PSS_SHA256”的字符串。</summary>
      <returns>包含“RSASIGN_PSS_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPssSha384">
      <summary>检索包含“RSASIGN_PSS_SHA384”的字符串。</summary>
      <returns>包含“RSASIGN_PSS_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricAlgorithmNames.RsaSignPssSha512">
      <summary>Retrieves a string that contains "RSASIGN_PSS_SHA512".</summary>
      <returns>String that contains "RSASIGN_PSS_SHA512".</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider">
      <summary>表示对称（公用）密钥算法的提供程序。 有关更多信息，请参见 Cryptographic 密钥。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.AlgorithmName">
      <summary>获取开放不对称算法的名称。</summary>
      <returns>算法名称。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.CreateKeyPair(System.UInt32)">
      <summary>创建公钥对/私钥对。</summary>
      <param name="keySize">密钥的大小（以位为单位）。 典型的密钥大小是 512、1024、2048 或 4096 位。</param>
      <returns>表示非对称密钥对。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.CreateKeyPairWithCurveName(System.String)">
      <summary>使用曲线名称创建公钥/私钥对。</summary>
      <param name="curveName">曲线的名称。</param>
      <returns>Represents the asymmetric key pair.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.CreateKeyPairWithCurveParameters(System.Byte[])">
      <summary>使用曲线参数创建公钥/私钥对。</summary>
      <param name="parameters">曲线参数。</param>
      <returns>Represents the asymmetric key pair.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.ImportKeyPair(Windows.Storage.Streams.IBuffer)">
      <summary>从缓冲区中导入公钥/私钥对。</summary>
      <param name="keyBlob">包含要导入的密钥对的缓冲区。</param>
      <returns>表示导入的密钥对。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.ImportKeyPair(Windows.Storage.Streams.IBuffer,Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType)">
      <summary>按指定格式从缓冲区导入公钥/私钥对。</summary>
      <param name="keyBlob">Buffer that contains the key pair to import.</param>
      <param name="BlobType">指定有关 *keyBlob* 缓冲区中所包含私钥的信息的 CryptographicPrivateKeyBlobType 枚举值。 默认值为 **Pkcs8RawPrivateKeyInfo**。</param>
      <returns>Represents the imported key pair.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.ImportPublicKey(Windows.Storage.Streams.IBuffer)">
      <summary>将公钥导入到缓冲区中。</summary>
      <param name="keyBlob">包含要导入的密钥的缓冲区。</param>
      <returns>表示导入的密钥。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.ImportPublicKey(Windows.Storage.Streams.IBuffer,Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType)">
      <summary>将公钥导入到指定格式的缓冲区中。</summary>
      <param name="keyBlob">Buffer that contains the key to import.</param>
      <param name="BlobType">指定有关 *keyBlob* 缓冲区中所包含公钥的格式的 CryptographicPublicKeyBlobType 枚举值。 默认值为 **X509SubjectPublicKeyInfo**。</param>
      <returns>Represents the imported key.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.AsymmetricKeyAlgorithmProvider.OpenAlgorithm(System.String)">
      <summary>创建 AsymmetricKeyAlgorithmProvider 类的实例并打开指定的算法以供使用。</summary>
      <param name="algorithm">算法名称。</param>
      <returns>表示公钥算法提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.Capi1KdfTargetAlgorithm">
      <summary>表示有关目标算法的信息。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.Capi1KdfTargetAlgorithm.Aes">
      <summary>目标算法是 AES。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.Capi1KdfTargetAlgorithm.NotAes">
      <summary>目标算法不是 AES。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.CryptographicEngine">
      <summary>加密、解密和对内容进行签名，并验证数字签名。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.Decrypt(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>使用对称或非对称算法对之前已加密的内容进行解密。</summary>
      <param name="key">用于解密的加密密钥。 这可以是不对称或对称密钥。 有关更多信息，请参见 AsymmetricKeyAlgorithmProvider 和 SymmetricKeyAlgorithmProvider。</param>
      <param name="data">包含已加密数据的缓冲区。</param>
      <param name="iv">包含初始化向量的缓冲区。 如果初始化向量 (IV) 用于加密数据，则必须使用相同的 IV 解密数据。 有关更多信息，请参见 Encrypt。</param>
      <returns>已解密的数据。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.DecryptAndAuthenticate(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>解密数据并对数据进行身份验证。 有关更多信息和完整的代码示例，请参见 EncryptedAndAuthenticatedData。</summary>
      <param name="key">要使用的对称密钥。</param>
      <param name="data">要解密和验证的数据。</param>
      <param name="nonce">不会使用 Nonce。 这必须是由 EncryptAndAuthenticate 方法使用的 Nonce。</param>
      <param name="authenticationTag">身份验证标记。</param>
      <param name="authenticatedData">经过身份验证的数据。 可以为 **Null**。</param>
      <returns>包含已解密数据的缓冲区。如果该方法失败，则身份验证将失败；如果该方法成功，则身份验证也将成功。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.DecryptAsync(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>使用提供的密钥解密已加密的输入数据。</summary>
      <param name="key">用于解密已加密输入数据的密钥。</param>
      <param name="data">要解密的已加密数据。</param>
      <param name="iv">对称密钥的初始矢量。 对于非对称密钥，请将此值设置为 null。</param>
      <returns>已解密的数据。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.DeriveKeyMaterial(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Security.Cryptography.Core.KeyDerivationParameters,System.UInt32)">
      <summary>通过使用密钥衍生功能从其他密钥中派生密钥。 有关详细信息，请参阅 KeyDerivationAlgorithmProvider 和 KeyDerivationParameters 类。</summary>
      <param name="key">用于派生的对称或私钥。</param>
      <param name="parameters">派生参数。 参数因使用的 KDF 算法的类型而异。</param>
      <param name="desiredKeySize">派生密钥的请求大小（以字节为单位）。</param>
      <returns>包含派生密钥的缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.Encrypt(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>使用对称和非对称算法加密数据。</summary>
      <param name="key">用于加密的加密密钥。 This can be an asymmetric or a symmetric key. For more information, see AsymmetricKeyAlgorithmProvider and SymmetricKeyAlgorithmProvider.</param>
      <param name="data">要加密的数据。</param>
      <param name="iv">Buffer that contains the initialization vector. 对于对称算法，这可以为 **null**，对于非对称算法，这也应始终为 **null**。 If an initialization vector (IV) was used to encrypt the data, you must use the same IV to decrypt the data. 您可以使用 GenerateRandom 方法创建包含随机数据的 IV。 其他 IV（例如 nonce 生成的矢量）需要自定义实现。 For more information, see Cryptographic keys.</param>
      <returns>已加密的数据。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.EncryptAndAuthenticate(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>执行经过身份验证的加密。</summary>
      <param name="key">要用于加密的对称密钥。</param>
      <param name="data">要加密和验证的数据。</param>
      <param name="nonce">Nonce to be used. nonce 是具有最小重复可能性的变量。 例如，您可以使用每次使用中新近生成的随机值，时间戳、序列号或这些项的组合。 Microsoft GCM 实现需要 12 字节 nonce。 CCM 实现需要 7 到 13 字节 nonce。</param>
      <param name="authenticatedData">经过身份验证的数据。 This can be **Null**.</param>
      <returns>已加密和验证的数据。如果该方法失败，则身份验证将失败；如果该方法成功，则身份验证也将成功。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.Sign(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer)">
      <summary>对数字内容进行签名。 有关更多信息，请参见 MAC、哈希和签名。</summary>
      <param name="key">用于签名的键。</param>
      <param name="data">要签名的数据。</param>
      <returns>数据的签名。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.SignAsync(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer)">
      <summary>计算提供的输入数据的哈希值，然后使用指定键为计算得出的哈希值签名。</summary>
      <param name="key">用于对哈希进行计算和签名的密钥。</param>
      <param name="data">要签名的原始输入数据。 此数据未进行哈希处理。</param>
      <returns>检索哈希数据和签名数据的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.SignHashedData(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer)">
      <summary>使用指定的键对哈希输入数据签名。</summary>
      <param name="key">要用于对哈希进行签名的键。 此密钥必须是从 PersistedKeyProvider 或 AsymmetricKeyAlgorithmProvider 获取的非对称密钥。</param>
      <param name="data">要签名的输入数据。 此数据是可通过增量哈希获取的哈希值。</param>
      <returns>已签名的数据。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.SignHashedDataAsync(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer)">
      <summary>Signs the hashed input data using the specified key.</summary>
      <param name="key">The key to use to sign the hash. This key must be an asymmetric key obtained from a PersistedKeyProvider or AsymmetricKeyAlgorithmProvider.</param>
      <param name="data">The input data to sign. The data is a hashed value which can be obtained through incremental hash.</param>
      <returns>检索签名数据的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.VerifySignature(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>验证消息签名。</summary>
      <param name="key">用于验证的键。 这必须是之前用于消息签名的相同密钥。</param>
      <param name="data">要验证的消息。</param>
      <param name="signature">根据要验证的消息之前求得的签名。</param>
      <returns>如果对消息进行验证，则为 **true**。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicEngine.VerifySignatureWithHashInput(Windows.Security.Cryptography.Core.CryptographicKey,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>根据已知签名验证指定的输入数据的签名。</summary>
      <param name="key">用于从输入数据中检索签名的密钥。 This key must be an asymmetric key obtained from a PersistedKeyProvider or AsymmetricKeyAlgorithmProvider.</param>
      <param name="data">要验证的数据。 此数据是原始数据的哈希值。</param>
      <param name="signature">用于验证输入数据签名的已知签名。</param>
      <returns>如果已验证签名，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.CryptographicHash">
      <summary>表示可重用哈希对象并包含哈希运算的结果。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicHash.Append(Windows.Storage.Streams.IBuffer)">
      <summary>将二进制编码的字符串追加到存储在 CryptographicHash 对象中的数据。</summary>
      <param name="data">要追加的数据。</param>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicHash.GetValueAndReset">
      <summary>从 CryptographicHash 获取哈希数据并重置对象。</summary>
      <returns>散列数据。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.CryptographicKey">
      <summary>表示对称密钥或非对称密钥对。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.CryptographicKey.KeySize">
      <summary>获取密钥的大小（以位为单位）。</summary>
      <returns>包含密钥中位的数目的整数。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicKey.Export">
      <summary>将密钥对导出到缓冲区。</summary>
      <returns>包含密钥对的缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicKey.Export(Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType)">
      <summary>将密钥对导出到缓冲区（已给出指定格式）。</summary>
      <param name="BlobType">指定缓冲区中密钥的格式的 CryptographicPrivateKeyBlobType 枚举值。 The default value is **Pkcs8RawPrivateKeyInfo**.</param>
      <returns>Buffer that contains the key pair.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicKey.ExportPublicKey">
      <summary>将公钥导出到缓冲区。</summary>
      <returns>包含公共密钥的缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.CryptographicKey.ExportPublicKey(Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType)">
      <summary>将公钥导出到缓冲区（已给出指定格式）。</summary>
      <param name="BlobType">指定缓冲区中密钥的格式的 CryptographicPublicKeyBlobType 枚举值。 The default value is **X509SubjectPublicKeyInfo**.</param>
      <returns>Buffer that contains the public key.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.CryptographicPadding">
      <summary>指定非对称算法签名或加密操作的填充模式。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPadding.None">
      <summary>不使用填充。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPadding.RsaOaep">
      <summary>使用最佳非对称加密填充(OAEP)方案。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPadding.RsaPkcs1V15">
      <summary>对基于 RFC 3447 中定义的 RSA 算法的公钥加密使用标准填充方案。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPadding.RsaPss">
      <summary>使用机率签名方案(PSS)。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType">
      <summary>指定缓冲区包含的私钥的类型。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType.BCryptEccFullPrivateKey">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType.BCryptPrivateKey">
      <summary>下一代加密技术 (CNG) API 定义的 Microsoft 私钥格式。 有关示例，请参见以下 CNG 结构：</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType.Capi1PrivateKey">
      <summary>传统加密技术 (CAPI) API 定义的 Microsoft 私钥格式。 有关更多信息，请参见基提供程序密钥 BLOB。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType.Pkcs1RsaPrivateKey">
      <summary>该密钥是在 PKCS #1 标准中定义的 RSA 私钥。 有关更多信息，请参见 RFC 3347 中的“RSA加密规范”。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPrivateKeyBlobType.Pkcs8RawPrivateKeyInfo">
      <summary>这是默认值。 私钥按 PKCS#8 标准中定义的 ASN.1 **PrivateKeyInfo** 类型编码。 私钥信息语法在 RFC 5208 中定义如下。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType">
      <summary>指定缓冲区包含的公钥的类型。</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType.BCryptEccFullPublicKey">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType.BCryptPublicKey">
      <summary>下一代加密技术 (CNG) API 定义的 Microsoft 公钥格式。 For examples, see the following CNG structures:</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType.Capi1PublicKey">
      <summary>传统加密技术 (CAPI) API 定义的 Microsoft 公钥格式。 For more information, see Base Provider Key BLOBs.</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType.Pkcs1RsaPublicKey">
      <summary>该密钥是在 PKCS #1 标准中定义的 RSA 公钥。 For more information, see the RSA Cryptography Specification in RFC 3347.</summary>
    </member>
    <member name="F:Windows.Security.Cryptography.Core.CryptographicPublicKeyBlobType.X509SubjectPublicKeyInfo">
      <summary>This is the default value. 公钥按 RFC 5280 和 RFC 3280 中定义的 ASN.1 **SubjectPublicKeyInfo** 类型编码。</summary>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.EccCurveNames">
      <summary>包含可让您检索受支持的椭圆曲线加密 (ECC) 算法名称的静态属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.AllEccCurveNames">
      <summary>获取表示本地计算机上注册的所有曲线的字符串数组。 这包括由本地管理员注册的曲线。</summary>
      <returns>表示本地计算机上注册的所有曲线的字符串数组。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP160r1">
      <summary>检索包含“BRAINPOOLP160R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP160R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP160t1">
      <summary>检索包含“BRAINPOOLP160T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP160T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP192r1">
      <summary>检索包含“BRAINPOOLP192R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP192R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP192t1">
      <summary>检索包含“BRAINPOOLP192T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP192T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP224r1">
      <summary>检索包含“BRAINPOOLP224R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP224R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP224t1">
      <summary>检索包含“BRAINPOOLP224T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP224T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP256r1">
      <summary>检索包含“BRAINPOOLP256R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP256R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP256t1">
      <summary>检索包含“BRAINPOOLP256T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP256T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP320r1">
      <summary>检索包含“BRAINPOOLP320R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP320R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP320t1">
      <summary>检索包含“BRAINPOOLP320T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP320T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP384r1">
      <summary>检索包含“BRAINPOOLP384R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP384R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP384t1">
      <summary>检索包含“BRAINPOOLP384T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP384T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP512r1">
      <summary>检索包含“BRAINPOOLP512R1”的字符串。</summary>
      <returns>包含“BRAINPOOLP512R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.BrainpoolP512t1">
      <summary>检索包含“BRAINPOOLP512T1”的字符串。</summary>
      <returns>包含“BRAINPOOLP512T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.Curve25519">
      <summary>检索包含“CURVE25519”的字符串。</summary>
      <returns>包含“CURVE25519”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.Ec192wapi">
      <summary>检索包含“EC192WAPI”的字符串。</summary>
      <returns>包含“EC192WAPI”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NistP192">
      <summary>检索包含“NISTP192”的字符串。</summary>
      <returns>包含“NISTP192”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NistP224">
      <summary>检索包含“NISTP224”的字符串。</summary>
      <returns>包含“NISTP224”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NistP256">
      <summary>检索包含“NISTP256”的字符串。</summary>
      <returns>包含“NISTP256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NistP384">
      <summary>检索包含“NISTP384”的字符串。</summary>
      <returns>包含“NISTP384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NistP521">
      <summary>检索包含“NISTP521”的字符串。</summary>
      <returns>包含“NISTP521”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NumsP256t1">
      <summary>检索包含“NUMSP256T1”的字符串。</summary>
      <returns>包含“NUMSP256T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NumsP384t1">
      <summary>检索包含“NUMSP384T1”的字符串。</summary>
      <returns>包含“NUMSP384T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.NumsP512t1">
      <summary>检索包含“NUMSP512T1”的字符串。</summary>
      <returns>包含“NUMSP512T1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP160k1">
      <summary>检索包含“SECP160K1”的字符串。</summary>
      <returns>包含“SECP160K1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP160r1">
      <summary>检索包含“SECP160R1”的字符串。</summary>
      <returns>包含“SECP160R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP160r2">
      <summary>检索包含“SECP160R2”的字符串。</summary>
      <returns>包含“SECP160R2”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP192k1">
      <summary>检索包含“SECP192K1”的字符串。</summary>
      <returns>包含“SECP192K1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP192r1">
      <summary>检索包含“SECP192R1”的字符串。</summary>
      <returns>包含“SECP192R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP224k1">
      <summary>检索包含“SECP224K1”的字符串。</summary>
      <returns>包含“SECP224K1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP224r1">
      <summary>检索包含“SECP224R1”的字符串。</summary>
      <returns>包含“SECP224R1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP256k1">
      <summary>检索包含“SecP256k1”的字符串。</summary>
      <returns>包含“SecP256k1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP256r1">
      <summary>检索包含“SecP256r1”的字符串。</summary>
      <returns>包含“SecP256r1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP384r1">
      <summary>检索包含“SecP384r1”的字符串。</summary>
      <returns>包含“SecP384r1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.SecP521r1">
      <summary>检索包含“SecP521r1”的字符串。</summary>
      <returns>包含“SecP521r1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.Wtls12">
      <summary>检索包含“WTLS12”的字符串。</summary>
      <returns>包含“WTLS12”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.Wtls7">
      <summary>检索包含“WTLS7”的字符串。</summary>
      <returns>包含“WTLS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.Wtls9">
      <summary>检索包含“WTLS9”的字符串。</summary>
      <returns>包含“WTLS9”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P192v1">
      <summary>检索包含“X962P192v1”的字符串。</summary>
      <returns>包含“X962P192v1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P192v2">
      <summary>检索包含“X962P192v2”的字符串。</summary>
      <returns>包含“X962P192v2”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P192v3">
      <summary>检索包含“X962P192v3”的字符串。</summary>
      <returns>包含“X962P192v3”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P239v1">
      <summary>检索包含“X962P239v1”的字符串。</summary>
      <returns>包含“X962P239v1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P239v2">
      <summary>检索包含“X962P239v2”的字符串。</summary>
      <returns>包含“X962P239v2”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P239v3">
      <summary>检索包含“X962P239v3”的字符串。</summary>
      <returns>包含“X962P239v3”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EccCurveNames.X962P256v1">
      <summary>检索包含“X962P256v1”的字符串。</summary>
      <returns>包含“X962P256v1”的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.EncryptedAndAuthenticatedData">
      <summary>包含可从加密的和经过身份验证的数据中检索的数据。 可使用 SymmetricKeyAlgorithmProvider 类打开已验证的加密算法。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EncryptedAndAuthenticatedData.AuthenticationTag">
      <summary>获取身份验证标记。</summary>
      <returns>包含标记的缓冲区。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.EncryptedAndAuthenticatedData.EncryptedData">
      <summary>获取加密数据。</summary>
      <returns>Buffer that contains the encrypted data.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.HashAlgorithmNames">
      <summary>包含可让您检索可在 HashAlgorithmProvider 类的 OpenAlgorithm 方法中使用的算法名称的静态属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmNames.Md5">
      <summary>检索包含“MD5”的字符串。</summary>
      <returns>包含“MD5”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmNames.Sha1">
      <summary>检索包含“SHA1”的字符串。</summary>
      <returns>包含“SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmNames.Sha256">
      <summary>检索包含“SHA256”的字符串。</summary>
      <returns>包含“SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmNames.Sha384">
      <summary>检索包含“SHA384”的字符串。</summary>
      <returns>包含“SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmNames.Sha512">
      <summary>检索包含“SHA512”的字符串。</summary>
      <returns>包含“SHA512”的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.HashAlgorithmProvider">
      <summary>表示一个加密哈希提供程序。 有关哈希的更多信息，请参见 MAC、哈希和签名。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmProvider.AlgorithmName">
      <summary>获取开放哈希算法的名称。</summary>
      <returns>算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.HashAlgorithmProvider.HashLength">
      <summary>获取哈希的长度（以字节为单位）。</summary>
      <returns>哈希中的字节数。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.HashAlgorithmProvider.CreateHash">
      <summary>创建可重复使用的 CryptographicHash 对象。</summary>
      <returns>可重用的哈希对象。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.HashAlgorithmProvider.HashData(Windows.Storage.Streams.IBuffer)">
      <summary>哈希二进制数据。</summary>
      <param name="data">要进行哈希处理的数据。</param>
      <returns>散列数据。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.HashAlgorithmProvider.OpenAlgorithm(System.String)">
      <summary>创建 HashAlgorithmProvider 对象并打开指定的算法以供使用。</summary>
      <param name="algorithm">算法名称。</param>
      <returns>表示实现哈希算法的提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames">
      <summary>包含可让您检索可在 KeyDerivationAlgorithmProvider 类的 OpenAlgorithm 方法中使用的算法名称的静态属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.CapiKdfMd5">
      <summary>检索包含“CAPI_KDF_MD5”的字符串。</summary>
      <returns>包含“CAPIKDF_MD5”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.CapiKdfSha1">
      <summary>检索包含“CAPI_KDF_SHA1”的字符串。</summary>
      <returns>包含“CAPIKDF_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.CapiKdfSha256">
      <summary>检索包含“CAPI_KDF_SHA256”的字符串。</summary>
      <returns>包含“CAPIKDF_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.CapiKdfSha384">
      <summary>检索包含“CAPI_KDF_SHA384”的字符串。</summary>
      <returns>包含“CAPIKDF_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.CapiKdfSha512">
      <summary>检索包含“CAPI_KDF_SHA512”的字符串。</summary>
      <returns>包含“CAPIKDF_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Pbkdf2Md5">
      <summary>检索包含“PBKDF2_MD5”的字符串。</summary>
      <returns>包含“PBKDF2_MD5”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Pbkdf2Sha1">
      <summary>检索包含“PBKDF2_SHA1”的字符串。</summary>
      <returns>包含“PBKDF2_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Pbkdf2Sha256">
      <summary>检索包含“PBKDF2_SHA256”的字符串。</summary>
      <returns>包含“PBKDF2_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Pbkdf2Sha384">
      <summary>检索包含“PBKDF2_SHA384”的字符串。</summary>
      <returns>包含“PBKDF2_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Pbkdf2Sha512">
      <summary>检索包含“PBKDF2_SHA512”的字符串。</summary>
      <returns>包含“PBKDF2_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp800108CtrHmacMd5">
      <summary>检索包含“SP800_108_CTR_HMAC_MD5”的字符串。</summary>
      <returns>包含“SP800_108_CTR_HMAC_MD5”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp800108CtrHmacSha1">
      <summary>检索包含“SP800_108_CTR_HMAC_SHA1”的字符串。</summary>
      <returns>包含“SP800_108_CTR_HMAC_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp800108CtrHmacSha256">
      <summary>检索包含“SP800_108_CTR_HMAC_SHA256”的字符串。</summary>
      <returns>包含“SP800_108_CTR_HMAC_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp800108CtrHmacSha384">
      <summary>检索包含“SP800_108_CTR_HMAC_SHA384”的字符串。</summary>
      <returns>包含“SP800_108_CTR_HMAC_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp800108CtrHmacSha512">
      <summary>检索包含“SP800_108_CTR_HMAC_SHA512”的字符串。</summary>
      <returns>包含“SP800_108_CTR_HMAC_SHA512”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp80056aConcatMd5">
      <summary>检索包含“SP800_56A_CONCAT_MD5”的字符串。</summary>
      <returns>包含“SP800_56A_CONCAT_MD5”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp80056aConcatSha1">
      <summary>检索包含“SP800_56A_CONCAT_SHA1”的字符串。</summary>
      <returns>包含“SP800_56A_CONCAT_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp80056aConcatSha256">
      <summary>Retrieves a string that contains "SP800_108_CTR_HMAC_SHA256".</summary>
      <returns>String that contains "SP800_108_CTR_HMAC_SHA256".</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp80056aConcatSha384">
      <summary>Retrieves a string that contains "SP800_108_CTR_HMAC_SHA384".</summary>
      <returns>String that contains "SP800_108_CTR_HMAC_SHA384".</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmNames.Sp80056aConcatSha512">
      <summary>检索包含“SP800_56A_CONCAT_SHA512”的字符串。</summary>
      <returns>包含“SP800_56A_CONCAT_SHA512”的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmProvider">
      <summary>表示密钥派生算法提供程序。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmProvider.AlgorithmName">
      <summary>获取开放密钥衍生功能 (KDF) 算法的名称。</summary>
      <returns>算法名称。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmProvider.CreateKey(Windows.Storage.Streams.IBuffer)">
      <summary>创建 KDF 密钥。</summary>
      <param name="keyMaterial">用于创建密钥的数据。</param>
      <returns>表示 KDF 键。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.KeyDerivationAlgorithmProvider.OpenAlgorithm(System.String)">
      <summary>创建 KeyDerivationAlgorithmProvider 类的实例并打开指定的算法以供使用。</summary>
      <param name="algorithm">表示 KDF 算法提供程序。</param>
      <returns>算法提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.KeyDerivationParameters">
      <summary>表示派生密钥时所使用的参数。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationParameters.Capi1KdfTargetAlgorithm">
      <summary>获取或设置 Capi1KdfTargetAlgorithm。</summary>
      <returns>Capi1KdfTargetAlgorithm。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationParameters.IterationCount">
      <summary>检索用于派生密钥的迭代数。 有关详细信息，请参阅 BuildForPbkdf2。</summary>
      <returns>迭代计数。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.KeyDerivationParameters.KdfGenericBinary">
      <summary>获取或设置密钥派生算法使用的参数。</summary>
      <returns>包含参数的缓冲区。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.KeyDerivationParameters.BuildForCapi1Kdf(Windows.Security.Cryptography.Core.Capi1KdfTargetAlgorithm)">
      <summary>创建 KeyDerivationParameters 对象以用于目标算法。</summary>
      <param name="capi1KdfTargetAlgorithm">目标算法。</param>
      <returns>引用密钥派生期间使用的参数。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.KeyDerivationParameters.BuildForPbkdf2(Windows.Storage.Streams.IBuffer,System.UInt32)">
      <summary>创建一个 KeyDerivationParameters 对象以在基于密码的密钥派生函数 2 (PBKDF2) 中使用。</summary>
      <param name="pbkdf2Salt">salt，将任意或伪随机值与多个迭代中的密码合并。 salt 用于提高仅使用密码可从上面获得的平均信息量。</param>
      <param name="iterationCount">要用于派生密钥的迭代数。</param>
      <returns>Refers to the parameters used during key derivation.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.KeyDerivationParameters.BuildForSP800108(Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>创建一个 KeyDerivationParameters 对象以在某个计数器模式的、基于哈希的邮件身份验证代码 (HMAC) 密钥派生函数中使用。</summary>
      <param name="label">指定已派生密匙材料用途的缓冲区。</param>
      <param name="context">指定与已派生密匙材料有关的信息的缓冲区。 例如，上下文可以标识派生密钥材料的各方，并选择性地标识双方已知的 Nonce。</param>
      <returns>Refers to the parameters used during key derivation.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.KeyDerivationParameters.BuildForSP80056a(Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer,Windows.Storage.Streams.IBuffer)">
      <summary>创建一个 KeyDerivationParameters 对象以在 SP800-56A 密钥派生函数中使用。</summary>
      <param name="algorithmId">指定派生密钥的预期用途。</param>
      <param name="partyUInfo">包含发起方提供的公开信息。</param>
      <param name="partyVInfo">包含响应方提供的公开信息。</param>
      <param name="suppPubInfo">包含发起方和响应方都已知的公开信息。</param>
      <param name="suppPrivInfo">包含私有信息，该私有信息对发起方和响应方为已知（例如共享秘密）。</param>
      <returns>Refers to the parameters used during key derivation.</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.MacAlgorithmNames">
      <summary>包含可让您检索可在 MacAlgorithmProvider 类的 OpenAlgorithm 方法中使用的算法名称的静态属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmNames.AesCmac">
      <summary>检索包含“AES_CMAC”的字符串。</summary>
      <returns>包含“AesCmac”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmNames.HmacMd5">
      <summary>检索包含“HMAC_MD5”的字符串。</summary>
      <returns>包含“HMAC_MD5”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmNames.HmacSha1">
      <summary>检索包含“HMAC_SHA1”的字符串。</summary>
      <returns>包含“HMAC_SHA1”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmNames.HmacSha256">
      <summary>检索包含“HMAC_SHA256”的字符串。</summary>
      <returns>包含“HMAC_SHA256”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmNames.HmacSha384">
      <summary>检索包含“HMAC_SHA384”的字符串。</summary>
      <returns>包含“HMAC_SHA384”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmNames.HmacSha512">
      <summary>检索包含“HMAC_SHA512”的字符串。</summary>
      <returns>包含“HMAC_SHA512”的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.MacAlgorithmProvider">
      <summary>表示消息身份验证代码 (MAC)。 MAC 使用对称密钥加密来防止邮件被篡改。 For more information, see MACs, hashes, and signatures.</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmProvider.AlgorithmName">
      <summary>获取开放 MAC 算法的名称。</summary>
      <returns>算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.MacAlgorithmProvider.MacLength">
      <summary>获取用字节表示的消息身份验证代码长度。</summary>
      <returns>MAC 中的字节数。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.MacAlgorithmProvider.CreateHash(Windows.Storage.Streams.IBuffer)">
      <summary>创建支持增量哈希操作的 CryptographicHash 对象。</summary>
      <param name="keyMaterial">用于帮助生成哈希的随机数据。 可以调用 GenerateRandom 方法来创建随机数据。</param>
      <returns>支持增量哈希操作的 CryptographicHash 对象。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.MacAlgorithmProvider.CreateKey(Windows.Storage.Streams.IBuffer)">
      <summary>创建可用于创建 MAC 值的对称密钥。</summary>
      <param name="keyMaterial">用于帮助生成密钥的随机数据。 You can call the GenerateRandom method to create the random data.</param>
      <returns>对称密钥。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.MacAlgorithmProvider.OpenAlgorithm(System.String)">
      <summary>创建 MacAlgorithmProvider 对象并打开指定的算法以供使用。</summary>
      <param name="algorithm">算法名称。</param>
      <returns>表示实现 MAC 算法的提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.PersistedKeyProvider">
      <summary>检索 Certificate 对象中的持久键。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.PersistedKeyProvider.OpenKeyPairFromCertificateAsync(Windows.Security.Cryptography.Certificates.Certificate,System.String,Windows.Security.Cryptography.Core.CryptographicPadding)">
      <summary>从指定的 Certificate 对象打开持久私钥。</summary>
      <param name="certificate">与私钥关联的证书。</param>
      <param name="hashAlgorithmName">签名操作哈希算法。 对于加密，哈希算法将被忽略。</param>
      <param name="padding">非对称算法签名或加密操作的填充模式。</param>
      <returns>从提供的 Certificate 对象中检索私钥的异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.PersistedKeyProvider.OpenPublicKeyFromCertificate(Windows.Security.Cryptography.Certificates.Certificate,System.String,Windows.Security.Cryptography.Core.CryptographicPadding)">
      <summary>从指定的 Certificate 对象打开持久公钥。</summary>
      <param name="certificate">包含公钥的证书。</param>
      <param name="hashAlgorithmName">签名操作哈希算法。</param>
      <param name="padding">The padding mode for asymmetric algorithm signature or encryption operations.</param>
      <returns>从所提供 Certificate 对象中检索的公钥。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames">
      <summary>包含可让您检索可在 SymmetricKeyAlgorithmProvider 类的 OpenAlgorithm 方法中使用的算法名称的静态属性。</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.AesCbc">
      <summary>检索包含“AES_CBC”的字符串。</summary>
      <returns>包含“AES_CBC”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.AesCbcPkcs7">
      <summary>检索包含“AES_CBC_PKCS7”的字符串。</summary>
      <returns>包含“AES_CBC_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.AesCcm">
      <summary>检索包含“AES_CCM”的字符串。</summary>
      <returns>包含“AES_CCM”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.AesEcb">
      <summary>检索包含“AES_ECB”的字符串。</summary>
      <returns>包含“AES_ECB”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.AesEcbPkcs7">
      <summary>检索包含“AES_ECB_PKCS7”的字符串。</summary>
      <returns>包含“AES_ECB_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.AesGcm">
      <summary>Retrieves a string that contains "AES_CCM".</summary>
      <returns>String that contains "AES_CCM".</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.DesCbc">
      <summary>检索包含“DES_CBC”的字符串。</summary>
      <returns>包含“DES_CBC”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.DesCbcPkcs7">
      <summary>检索包含“DES_CBC_PKCS7”的字符串。</summary>
      <returns>包含“DES_CBC_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.DesEcb">
      <summary>检索包含“DES_ECB”的字符串。</summary>
      <returns>包含“DES_ECB”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.DesEcbPkcs7">
      <summary>检索包含“DES_ECB_PKCS7”的字符串。</summary>
      <returns>包含“DES_ECB_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.Rc2Cbc">
      <summary>检索包含“RC2_CBC”的字符串。</summary>
      <returns>包含“RC2_CBC”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.Rc2CbcPkcs7">
      <summary>检索包含“RC2_CBC_PKCS7”的字符串。</summary>
      <returns>包含“RC2_CBC_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.Rc2Ecb">
      <summary>检索包含“RC2_ECB”的字符串。</summary>
      <returns>包含“RC2_ECB”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.Rc2EcbPkcs7">
      <summary>检索包含“RC2_ECB_PKCS7”的字符串。</summary>
      <returns>包含“RC2_ECB_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.Rc4">
      <summary>检索包含“RC4”的字符串。</summary>
      <returns>包含“RC4”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.TripleDesCbc">
      <summary>检索包含“3DES_CBC”的字符串。</summary>
      <returns>包含“3DES_CBC”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.TripleDesCbcPkcs7">
      <summary>检索包含“3DES_CBC_PKCS7”的字符串。</summary>
      <returns>包含“3DES_CBC_PKCS7”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.TripleDesEcb">
      <summary>检索包含“3DES_ECB”的字符串。</summary>
      <returns>包含“3DES_ECB”的字符串。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricAlgorithmNames.TripleDesEcbPkcs7">
      <summary>检索包含“3DES_ECB_PKCS7”的字符串。</summary>
      <returns>包含“3DES_ECB_PKCS7”的字符串。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider">
      <summary>表示对称密钥算法的提供程序。 For more information, see Cryptographic keys.</summary>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider.AlgorithmName">
      <summary>获取开放对称算法的名称。</summary>
      <returns>算法名称。</returns>
    </member>
    <member name="P:Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider.BlockLength">
      <summary>获取开发算法的密码块的大小（以字节为单位）。</summary>
      <returns>块大小。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider.CreateSymmetricKey(Windows.Storage.Streams.IBuffer)">
      <summary>创建对称键。</summary>
      <param name="keyMaterial">用于生成密钥的数据。 可以调用 GenerateRandom 方法来创建随机密钥材料。</param>
      <returns>对称密钥。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider.OpenAlgorithm(System.String)">
      <summary>创建 SymmetricKeyAlgorithmProvider 类的实例并打开指定的算法以供使用。</summary>
      <param name="algorithm">算法名称。</param>
      <returns>表示对称密钥算法提供程序。</returns>
    </member>
    <member name="T:Windows.Security.Cryptography.DataProtection.DataProtectionProvider">
      <summary>表示可用于对静态数据或数据流进行异步加密和解密的加密提供程序。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.DataProtection.DataProtectionProvider.#ctor">
      <summary>用于解密操作的构造函数。 在调用 UnprotectAsync 或 UnprotectStreamAsync 方法之前使用此构造函数。</summary>
    </member>
    <member name="M:Windows.Security.Cryptography.DataProtection.DataProtectionProvider.#ctor(System.String)">
      <summary>用于加密操作的构造函数。 在调用 ProtectAsync 或 ProtectStreamAsync 方法之前使用此构造函数。</summary>
      <param name="protectionDescriptor">包含用于确定数据要加密的实体的保护描述符。 For more information, see Remarks.</param>
    </member>
    <member name="M:Windows.Security.Cryptography.DataProtection.DataProtectionProvider.ProtectAsync(Windows.Storage.Streams.IBuffer)">
      <summary>异步保护静态数据。</summary>
      <param name="data">要保护的数据。</param>
      <returns>表示一个异步操作。</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.DataProtection.DataProtectionProvider.ProtectStreamAsync(Windows.Storage.Streams.IInputStream,Windows.Storage.Streams.IOutputStream)">
      <summary>异步保护数据流。</summary>
      <param name="src">要保护的流。</param>
      <param name="dest">保护的流。</param>
      <returns>Represents an asynchronous action.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.DataProtection.DataProtectionProvider.UnprotectAsync(Windows.Storage.Streams.IBuffer)">
      <summary>异步解密静态数据。</summary>
      <param name="data">要解密的数据。</param>
      <returns>Represents an asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Security.Cryptography.DataProtection.DataProtectionProvider.UnprotectStreamAsync(Windows.Storage.Streams.IInputStream,Windows.Storage.Streams.IOutputStream)">
      <summary>异步解密数据流。</summary>
      <param name="src">要解密的流。</param>
      <param name="dest">已解密的流。</param>
      <returns>Represents an asynchronous action.</returns>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataAvailability">
      <summary>标识受保护数据的可用性。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataAvailability.AfterFirstUnlock">
      <summary>为此可用性保护的数据只有在第一台设备解锁之后才可访问，之后将一直可访问。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataAvailability.Always">
      <summary>数据如果与此可用性关联，则不受保护，无论设备是否已锁定，均可访问数据。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataAvailability.WhileUnlocked">
      <summary>为此可用性保护的数据仅当解锁设备后才可用。 </summary>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataAvailabilityStateChangedEventArgs">
      <summary>包含有关 UserDataAvailabilityStateChangedEvent 的信息。</summary>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataAvailabilityStateChangedEventArgs.GetDeferral">
      <summary>返回一个 Deferral 对象，该对象可用于阻止用于注册事件的 UserDataProtectionManager 对象将来交付的事件。 调用程序可以对 Deferral 对象调用“Complete”方法，以解锁将来的事件。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataBufferUnprotectResult">
      <summary>包含取消保护缓冲区的结果状态，以及成功时不受保护的缓冲区。</summary>
    </member>
    <member name="P:Windows.Security.DataProtection.UserDataBufferUnprotectResult.Status">
      <summary>取消保护缓冲区的结果状态。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Security.DataProtection.UserDataBufferUnprotectResult.UnprotectedBuffer">
      <summary>如果取消保护调用成功，则为不受保护的缓冲区的副本。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataBufferUnprotectStatus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataBufferUnprotectStatus.Succeeded">
      <summary>取消保护提供的缓冲区成功，“UnprotectedBuffer”成员中包含结果缓冲区。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataBufferUnprotectStatus.Unavailable">
      <summary>由于受保护的数据当前不可用，所以不能取消保护提供的缓冲区。</summary>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataProtectionManager">
      <summary>提供静态方法以实例化当前用户或提供的用户的 UserDataProtectionManager。 UserDataProtectionManager 的实例提供用于保护/取消保护文件和缓冲区的方法。</summary>
    </member>
    <member name="E:Windows.Security.DataProtection.UserDataProtectionManager.DataAvailabilityStateChanged">
      <summary>更改了数据可用性的状态之后，此事件调用侦听程序。 例如，当设备锁定时，受“WhileUnlocked”UserDataAvailability 保护的数据不可用。 可以通过订阅该事件侦听此状态变化。</summary>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.GetStorageItemProtectionInfoAsync(Windows.Storage.IStorageItem)">
      <summary>获取存储项的当前保护信息。</summary>
      <param name="storageItem">用于查询保护来源的存储项。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.IsContinuedDataAvailabilityExpected(Windows.Security.DataProtection.UserDataAvailability)">
      <summary>允许查询受指定可用性保护的数据从现在开始的一段合理持续时间内是否继续可用。</summary>
      <param name="availability">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.ProtectBufferAsync(Windows.Storage.Streams.IBuffer,Windows.Security.DataProtection.UserDataAvailability)">
      <summary>对缓冲区执行指定可用性保护。</summary>
      <param name="unprotectedBuffer">
      </param>
      <param name="availability">
      </param>
      <returns>产生的受保护缓冲区的副本。</returns>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.ProtectStorageItemAsync(Windows.Storage.IStorageItem,Windows.Security.DataProtection.UserDataAvailability)">
      <summary>对存储项执行指定可用性保护。</summary>
      <param name="storageItem">
      </param>
      <param name="availability">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.TryGetDefault">
      <summary>为当前用户或默认用户返回一个 UserDataProtectionManager 实例。 调用程序必须检查返回的对象是否为空。 如果返回空对象，说明系统不支持 UserDataProtectionManager。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.TryGetForUser(Windows.System.User)">
      <summary>为指定的用户对象返回一个 UserDataProtectionManager 实例。 可使用 Windows.System.User.FindAllAsync() 在系统中查找用户。 Caller must check if the returned object is null. 如果为空，说明系统不支持 UserDataProtectionManager。</summary>
      <param name="user">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Security.DataProtection.UserDataProtectionManager.UnprotectBufferAsync(Windows.Storage.Streams.IBuffer)">
      <summary>取消保护已使用“ProtectBufferAsync”保护的缓冲区。</summary>
      <param name="protectedBuffer">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataStorageItemProtectionInfo">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Security.DataProtection.UserDataStorageItemProtectionInfo.Availability">
      <summary>存储项的当前可用性。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Security.DataProtection.UserDataStorageItemProtectionInfo.IsProtectable">
      <summary>指示是否可使用“ProtectStorageItemAsync”保护查询的存储项。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Security.DataProtection.UserDataStorageItemProtectionStatus">
      <summary>保护存储项的结果。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataStorageItemProtectionStatus.DataUnavailable">
      <summary>由于数据当前不可用，所以不能应用请求的保护。 例如，设备已锁定时，不能将可用性从“WhileUnlocked”更改为“AfterFirstUnlock”。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataStorageItemProtectionStatus.NotProtectable">
      <summary>系统不支持保护指定的存储项。</summary>
    </member>
    <member name="F:Windows.Security.DataProtection.UserDataStorageItemProtectionStatus.Succeeded">
      <summary>已成功应用请求的保护。</summary>
    </member>
    <member name="T:Windows.Security.EnterpriseData.ProtectionPolicyEvaluationResult">
      <summary>在请求或查询针对受保护内容的访问权限时可能的结果。</summary>
    </member>
    <member name="F:Windows.Security.EnterpriseData.ProtectionPolicyEvaluationResult.Allowed">
      <summary>Access is allowed.</summary>
    </member>
    <member name="F:Windows.Security.EnterpriseData.ProtectionPolicyEvaluationResult.Blocked">
      <summary>访问被阻止。</summary>
    </member>
    <member name="F:Windows.Security.EnterpriseData.ProtectionPolicyEvaluationResult.ConsentRequired">
      <summary>则需要同意才能访问。</summary>
    </member>
    <member name="T:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation">
      <summary>为应用提供从本地设备检索设备信息的功能。</summary>
    </member>
    <member name="M:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.#ctor">
      <summary>创建允许调用方应用程序从本地设备检索设备信息的对象的实例。</summary>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.FriendlyName">
      <summary>返回本地设备的友好名称。</summary>
      <returns>本地设备的友好名称。 此值可能来自 NetBIOS 计算机名称。 值必须小于 1024 个字符。</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.Id">
      <summary>返回本地设备的标识符。</summary>
      <returns>本地设备的标识符。 值范围为 16 字节。</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.OperatingSystem">
      <summary>返回本地设备的操作系统。</summary>
      <returns>本地设备的操作系统。</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.SystemFirmwareVersion">
      <summary>返回本地设备的系统固件版本。</summary>
      <returns>本地设备的系统固件版本。</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.SystemHardwareVersion">
      <summary>返回本地设备的系统硬件版本。</summary>
      <returns>本地设备的系统硬件版本。</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.SystemManufacturer">
      <summary>返回本地设备的系统制造商。 仅当 SystemSku 为空，请使用此方法。</summary>
      <returns>本地设备的系统制造商。 The value must be less than 1024 characters.</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.SystemProductName">
      <summary>返回本地设备的系统产品。</summary>
      <returns>本地设备的系统产品名。 The value must be less than 1024 characters.</returns>
    </member>
    <member name="P:Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation.SystemSku">
      <summary>返回本地设备的系统 SKU。</summary>
      <returns>本地设备的系统 SKU。</returns>
    </member>
    <member name="T:Windows.Services.Cortana.CortanaActionableInsights">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Services.Cortana.CortanaActionableInsights.User">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.GetDefault">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.GetForUser(Windows.System.User)">
      <summary>
      </summary>
      <param name="user">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.IsAvailableAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.ShowInsightsAsync(Windows.ApplicationModel.DataTransfer.DataPackage)">
      <summary>
      </summary>
      <param name="datapackage">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.ShowInsightsAsync(Windows.ApplicationModel.DataTransfer.DataPackage,Windows.Services.Cortana.CortanaActionableInsightsOptions)">
      <summary>
      </summary>
      <param name="datapackage">
      </param>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.ShowInsightsForImageAsync(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>
      </summary>
      <param name="imageStream">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.ShowInsightsForImageAsync(Windows.Storage.Streams.IRandomAccessStreamReference,Windows.Services.Cortana.CortanaActionableInsightsOptions)">
      <summary>
      </summary>
      <param name="imageStream">
      </param>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.ShowInsightsForTextAsync(System.String)">
      <summary>
      </summary>
      <param name="text">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsights.ShowInsightsForTextAsync(System.String,Windows.Services.Cortana.CortanaActionableInsightsOptions)">
      <summary>
      </summary>
      <param name="text">
      </param>
      <param name="options">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Services.Cortana.CortanaActionableInsightsOptions">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaActionableInsightsOptions.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.Services.Cortana.CortanaActionableInsightsOptions.ContentSourceWebLink">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Services.Cortana.CortanaActionableInsightsOptions.SurroundingText">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Services.Cortana.CortanaPermission">
      <summary>指定适用于 CortanaPermissionManager 对象的 Cortana 权限。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.BrowsingHistory">
      <summary>Cortana 可以访问用户的 Web 浏览历史记录。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Calendar">
      <summary>Cortana 可以访问用户日历。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.CallHistory">
      <summary>Cortana 可以访问用户的呼叫历史记录。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Contacts">
      <summary>Cortana 可以访问用户的联系人。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Email">
      <summary>Cortana 可以发送电子邮件。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.InputPersonalization">
      <summary>Cortana 可以访问输入个性化设置。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Location">
      <summary>Cortana 可以访问用户位置。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Messaging">
      <summary>Cortana 可以发送短信。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Microphone">
      <summary>Cortana 可以访问麦克风。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.Personalization">
      <summary>Cortana 个性化设置被公开。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermission.PhoneCall">
      <summary>Cortana 可以拨打电话。</summary>
    </member>
    <member name="T:Windows.Services.Cortana.CortanaPermissionsChangeResult">
      <summary>指定使用 CortanaPermissionsManager 设置权限可能的结果。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermissionsChangeResult.DisabledByPolicy">
      <summary>不允许更改设置。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermissionsChangeResult.Success">
      <summary>已成功设置所有权限。</summary>
    </member>
    <member name="F:Windows.Services.Cortana.CortanaPermissionsChangeResult.Unavailable">
      <summary>设置一个或多个权限失败。</summary>
    </member>
    <member name="T:Windows.Services.Cortana.CortanaPermissionsManager">
      <summary>提供用户 Cortana 授权设置的访问权限。</summary>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaPermissionsManager.ArePermissionsGrantedAsync(Windows.Foundation.Collections.IIterable{Windows.Services.Cortana.CortanaPermission})">
      <summary>异步检索是否授予指定的权限。</summary>
      <param name="permissions">相关权限集合。</param>
      <returns>如果授予权限，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaPermissionsManager.GetDefault">
      <summary>检索当前用户的 Cortana 权限。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaPermissionsManager.GrantPermissionsAsync(Windows.Foundation.Collections.IIterable{Windows.Services.Cortana.CortanaPermission})">
      <summary>异步授予指定的一组 Cortana 权限。</summary>
      <param name="permissions">要授予的权限集合。</param>
      <returns>权限操作的结果。</returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaPermissionsManager.IsSupported">
      <summary>检索 Cortana 是否受支持。</summary>
      <returns>如果 Cortana 受支持，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Services.Cortana.CortanaPermissionsManager.RevokePermissionsAsync(Windows.Foundation.Collections.IIterable{Windows.Services.Cortana.CortanaPermission})">
      <summary>异步撤消指定的一组 Cortana 权限。</summary>
      <param name="permissions">要废除的权限集合。</param>
      <returns>The result of the permission operation.</returns>
    </member>
    <member name="T:Windows.Services.Maps.EnhancedWaypoint">
      <summary>表示终点、起始或路线必须经过的中间经过点。</summary>
    </member>
    <member name="M:Windows.Services.Maps.EnhancedWaypoint.#ctor(Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.WaypointKind)">
      <summary>创建 EnhancedWayPoint 类的实例。</summary>
      <param name="point">地理位置的坐标。</param>
      <param name="kind">经过点的类型。</param>
    </member>
    <member name="P:Windows.Services.Maps.EnhancedWaypoint.Kind">
      <summary>获取经过点的类型。</summary>
      <returns>The type of waypoint.</returns>
    </member>
    <member name="P:Windows.Services.Maps.EnhancedWaypoint.Point">
      <summary>获取地理位置的坐标。</summary>
      <returns>The coordinates of a geographic location.</returns>
    </member>
    <member name="T:Windows.Services.Maps.ManeuverWarning">
      <summary>表示沿路线行程的潜在问题。</summary>
    </member>
    <member name="P:Windows.Services.Maps.ManeuverWarning.Kind">
      <summary>获取沿路线行程的潜在问题的类型。</summary>
      <returns>沿路线行程的潜在问题的类型。</returns>
    </member>
    <member name="P:Windows.Services.Maps.ManeuverWarning.Severity">
      <summary>获取沿路线行程的潜在问题的严重程度。</summary>
      <returns>沿路线行程的潜在问题的严重程度。</returns>
    </member>
    <member name="T:Windows.Services.Maps.ManeuverWarningKind">
      <summary>指定沿路线行程的潜在问题的类型。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Accident">
      <summary>发生交通事故。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.AdministrativeDivisionChange">
      <summary>路线已经离开一个行政区域进入另一个。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Alert">
      <summary>出现一个警报。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.BlockedRoad">
      <summary>道路已封闭或堵塞。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.CheckTimetable">
      <summary>查看时间表。 这通常是指轮渡或自动轨道时间表。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Congestion">
      <summary>车行缓慢。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Construction">
      <summary>沿路线有一个施工。 此值用于任何类型的施工，并不只是具有特定的开始和结束日期的施工。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.CountryChange">
      <summary>路线已离开一个乡村进入另一个。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.DisabledVehicle">
      <summary>没有被禁用的车辆。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.GateAccess">
      <summary>大门堵住了道路，需要通过才能继续沿路线行驶。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.GetOffTransit">
      <summary>在此位置下立交桥。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.GetOnTransit">
      <summary>在此位置上立交桥。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.IllegalUTurn">
      <summary>在此位置调头是违法的。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.MassTransit">
      <summary>没有公共交通事件。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Miscellaneous">
      <summary>有一个其他警告对此位置可用。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.NoIncident">
      <summary>此位置没有事件。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.None">
      <summary>此位置没有警告。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Other">
      <summary>此位置有一条警告无法被归类为任何其他的警告类型。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.OtherNews">
      <summary>存在其他交通事件信息。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.OtherTrafficIncidents">
      <summary>此位置有其他交通事件。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.PlannedEvent">
      <summary>此区域有计划内事件。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.PrivateRoad">
      <summary>正在行驶的道路是专用道路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.RestrictedTurn">
      <summary>可能限制转弯。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.RoadClosures">
      <summary>此位置有封路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.RoadHazard">
      <summary>存在道路危险。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.ScheduledConstruction">
      <summary>沿此路线有一个具有特定开始和结束日期的施工。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.SeasonalClosures">
      <summary>此位置季节性封路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Tollbooth">
      <summary>此位置要收费才能继续沿此路线行驶。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.TollRoad">
      <summary>此道路是收费公路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.TollZoneEnter">
      <summary>收费区入口。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.TollZoneExit">
      <summary>收费区出口。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.TrafficFlow">
      <summary>警告与交通流量有关。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.TransitLineChange">
      <summary>有一个转乘线，但无需更换交通工具。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.UnpavedRoad">
      <summary>道路未铺设。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.UnscheduledConstruction">
      <summary>沿此路线有一个不具有任何特定开始和结束日期的施工。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningKind.Weather">
      <summary>此位置有重要天气。</summary>
    </member>
    <member name="T:Windows.Services.Maps.ManeuverWarningSeverity">
      <summary>指定沿路线行程的潜在问题的严重程度。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningSeverity.LowImpact">
      <summary>此问题的影响小。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningSeverity.Minor">
      <summary>此问题具有轻微程度的影响。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningSeverity.Moderate">
      <summary>此问题具有中等程度的影响。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningSeverity.None">
      <summary>此问题没有影响。</summary>
    </member>
    <member name="F:Windows.Services.Maps.ManeuverWarningSeverity.Serious">
      <summary>此问题具有较高程度的影响。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapAddress">
      <summary>表示一个地址。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.BuildingFloor">
      <summary>获取或设置某个地址的建筑楼层。</summary>
      <returns>地址的生成下限。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.BuildingName">
      <summary>获取或设置某个地址的建筑名称。</summary>
      <returns>地址的生成名称。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.BuildingRoom">
      <summary>获取或设置某个地址的建筑空间。</summary>
      <returns>地址的生成空间。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.BuildingWing">
      <summary>获取或设置附属建筑的地址。</summary>
      <returns>附属建筑的地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.Continent">
      <summary>获取或设置地址的洲。</summary>
      <returns>大陆的地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.Country">
      <summary>获取或设置某个地址的国家/地区。</summary>
      <returns>地址的国家/地区。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.CountryCode">
      <summary>获取或设置某个地址的国家/地区代码。</summary>
      <returns>地址的国家/地区代码。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.District">
      <summary>获取或设置某个地址的区域。</summary>
      <returns>地址的区域。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.FormattedAddress">
      <summary>获取字符串格式的完整地址。</summary>
      <returns>字符串格式的完整地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.Neighborhood">
      <summary>获取或设置地址的邻居。</summary>
      <returns>地址的邻居。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.PostCode">
      <summary>获取或设置地址的邮编。</summary>
      <returns>地址的邮编。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.Region">
      <summary>获取或设置一个区域地址（例如州或省）。</summary>
      <returns>一个地址所在的区域（例如州或省）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.RegionCode">
      <summary>获取或设置一个区域地址（例如州或省）的代码。</summary>
      <returns>一个地址所在区域（例如州或省）的代码。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.Street">
      <summary>获取或设置地址的街道。</summary>
      <returns>地址的街道。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.StreetNumber">
      <summary>获取或设置门牌号的地址。</summary>
      <returns>门牌号地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapAddress.Town">
      <summary>获取或设置城镇或城市的地址。</summary>
      <returns>城市或城镇的地址。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapLocation">
      <summary>表示地理位置。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapLocation.Address">
      <summary>获取地理位置的地址。</summary>
      <returns>地理位置的地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapLocation.Description">
      <summary>获取地理位置的说明。</summary>
      <returns>地理位置的说明。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapLocation.DisplayName">
      <summary>获取地理位置的显示名称。</summary>
      <returns>地理位置的显示名称。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapLocation.Point">
      <summary>Gets the coordinates of a geographic location.</summary>
      <returns>The coordinates of a geographic location.</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapLocationDesiredAccuracy">
      <summary>指示将纬度和经度坐标转换为实际位置（例如城市或地址）时要使用的所需精度。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationDesiredAccuracy.High">
      <summary>利用底层 REST API 调用以获取更丰富、更准确的结果。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationDesiredAccuracy.Low">
      <summary>利用映射磁盘缓存以获取城市级准确的映射信息。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapLocationFinder">
      <summary>提供方法将地址转换为地理位置（地理编码）并将地理位置转换为地址（反向地理编码）。</summary>
    </member>
    <member name="M:Windows.Services.Maps.MapLocationFinder.FindLocationsAsync(System.String,Windows.Devices.Geolocation.Geopoint)">
      <summary>使用指定的参考点作为查询提示，将指定的地址转换为地理位置（地理编码）的集合。</summary>
      <param name="searchText">要获取其定位的查询。</param>
      <param name="referencePoint">提供查询提示的引用点。</param>
      <returns>此方法成功完成时，将返回包含在 MapLocationFinderResult 中的位置列表。</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapLocationFinder.FindLocationsAsync(System.String,Windows.Devices.Geolocation.Geopoint,System.UInt32)">
      <summary>Converts the specified address to a collection of geographic locations (geocoding), using the specified reference point as a query hint. 列表包含不超过指定最大数量的结果。</summary>
      <param name="searchText">The query for which you want to get locations.</param>
      <param name="referencePoint">A reference point that provides a query hint.</param>
      <param name="maxCount">要获取的最大位置数。</param>
      <returns>When this method completes successfully, it returns a list of locations contained in the MapLocationFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapLocationFinder.FindLocationsAtAsync(Windows.Devices.Geolocation.Geopoint)">
      <summary>将地理位置转换为地址（反向地理编码）的集合。</summary>
      <param name="queryPoint">要获取其定位的点。</param>
      <returns>When this method completes successfully, it returns a list of locations contained in the MapLocationFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapLocationFinder.FindLocationsAtAsync(Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.MapLocationDesiredAccuracy)">
      <summary>将地理位置转换成具有所需精度的地址集合（反向地理编码）。</summary>
      <param name="queryPoint">The point for which you want to get locations.</param>
      <param name="accuracy">要获取其定位的所需精度。</param>
      <returns>When this method completes successfully, it returns a list of locations contained in the MapLocationFinderResult.</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapLocationFinderResult">
      <summary>返回 MapLocationFinder 查询的结果。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapLocationFinderResult.Locations">
      <summary>获取通过 MapLocationFinder 查询找到的位置列表。</summary>
      <returns>通过 MapLocationFinder 查询找到的位置列表。 此属性会返回 MapLocation 对象的集合。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapLocationFinderResult.Status">
      <summary>获取 MapLocationFinder 查询的状态。</summary>
      <returns>MapLocationFinder 查询的状态。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapLocationFinderStatus">
      <summary>返回 MapLocationFinder 查询的状态。 此枚举会提供 MapLocationFinderResult 的 Status 属性的值。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.BadLocation">
      <summary>指定的点无法转换为一个位置。 例如，该点位于大海上或沙漠中。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.IndexFailure">
      <summary>遇到内部错误的队列。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.InvalidCredentials">
      <summary>该查询提供了无效凭据。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.NetworkFailure">
      <summary>查询时遇到网络故障。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.NotSupported">
      <summary>不支持该查询。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.Success">
      <summary>队列搜索操作已成功。 在访问结果之前检查结果大小。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapLocationFinderStatus.UnknownError">
      <summary>该查询返回了未知错误。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapManager">
      <summary>显示允许用户下载离线地图或允许用户更新先前下载的地图的 UI。</summary>
    </member>
    <member name="M:Windows.Services.Maps.MapManager.ShowDownloadedMapsUI">
      <summary>显示允许用户下载离线地图的 UI。</summary>
    </member>
    <member name="M:Windows.Services.Maps.MapManager.ShowMapsUpdateUI">
      <summary>显示允许用户更新先前下载的离线地图的 UI。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapManeuverNotices">
      <summary>提供有关策略的其他信息。 此枚举会提供 MapRouteManeuver 的 ManeuverNotices 属性的值。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapManeuverNotices.None">
      <summary>无附加信息。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapManeuverNotices.Toll">
      <summary>策略包括收费公路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapManeuverNotices.Unpaved">
      <summary>策略包括未铺砌的公路。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapRoute">
      <summary>表示在两个或多个路点之间要经过的路径。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.BoundingBox">
      <summary>获取包含路线的边界框。</summary>
      <returns>包含路由的边界框。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.DurationWithoutTraffic">
      <summary>获取不使用交通工具走完路线所需的估计时间。</summary>
      <returns>不使用交通工具走完路线所需的估计时间。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.EstimatedDuration">
      <summary>获取遍历路由所需的预计时间。</summary>
      <returns>遍历路由所需的预计时间。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.HasBlockedRoads">
      <summary>获取指示路线已经从“最佳”路线修改为用于避开堵车道路的路线的值。</summary>
      <returns>如果路线已修改为避开堵车道路，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.IsScenic">
      <summary>获取一个值，该值指示 MapRoute 是否基于风景道路。</summary>
      <returns>如果 MapRoute 基于风景道路，则为 **true** ；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.IsTrafficBased">
      <summary>获取一个值，该值指示 MapRoute 是否是基于交通量。</summary>
      <returns>如果 MapRoute 基于交通量，则为 **true** ；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.Legs">
      <summary>获取与此路由关联的行程列表。</summary>
      <returns>与此路由关联的行程列表。 此属性会返回 MapRouteLeg 对象的集合。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.LengthInMeters">
      <summary>获取路由的长度（以米为单位）。</summary>
      <returns>路由的长度（以米为单位）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.Path">
      <summary>获取路线的路径。</summary>
      <returns>路由的路径。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.TrafficCongestion">
      <summary>获取沿地图路线的交通拥堵程度。</summary>
      <returns>沿地图路线的交通拥堵程度。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRoute.ViolatedRestrictions">
      <summary>获取指示路线是否违反任何限制的值。</summary>
      <returns>路线所违反的 MapRouteRestrictions。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteDrivingOptions">
      <summary>表示高级路线选项。</summary>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteDrivingOptions.#ctor">
      <summary>初始化 MapRouteDrivingOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteDrivingOptions.DepartureTime">
      <summary>获取或设置路线的出发日期和时间。</summary>
      <returns>路线的出发日期和时间。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteDrivingOptions.InitialHeading">
      <summary>获取或设置从当前位置开始的路线首选起始方向（用度数表示），其中 0 或 360 = 北，90 = 东，180 = 南，270 = 西。</summary>
      <returns>从当前位置开始的路线首选起始方向（用度数表示），其中 0 或 360 = 北，90 = 东，180 = 南，270 = 西。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteDrivingOptions.MaxAlternateRouteCount">
      <summary>获取或设置指示将在可用情况下提供的备用路线的最大数量的值。</summary>
      <returns>将在可用情况下提供的备用路线的最大数量。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteDrivingOptions.RouteOptimization">
      <summary>获取或设置应用于路线的优化。</summary>
      <returns>应用于路线的 MapRouteOptimization。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteDrivingOptions.RouteRestrictions">
      <summary>获取或设置应用于路线的限制。</summary>
      <returns>应用于路线的 MapRouteRestriction。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteFinder">
      <summary>获取路线。</summary>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteAsync(Windows.Devices.Geolocation.Geopoint,Windows.Devices.Geolocation.Geopoint)">
      <summary>获取针对指定的起始和终止坐标的行车路线。</summary>
      <param name="startPoint">行车路线的起点。</param>
      <param name="endPoint">行车路线的终点。</param>
      <returns>此方法成功完成时，将返回包含在 MapRouteFinderResult 中的行车路线。</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteAsync(Windows.Devices.Geolocation.Geopoint,Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.MapRouteDrivingOptions)">
      <summary>获取针对指定的起始和终止坐标的行车路线（使用 MapRouteDrivingOptions）。</summary>
      <param name="startPoint">The starting point of the driving route.</param>
      <param name="endPoint">The ending point of the driving route.</param>
      <param name="options">将应用于此路线的高级路线选项。</param>
      <returns>此方法成功完成时，将返回包含在 MapRouteFinderResult 中的一个或多个行车路线。</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteAsync(Windows.Devices.Geolocation.Geopoint,Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.MapRouteOptimization)">
      <summary>获取针对指定的起始和终止坐标的行车路线（使用优化）。</summary>
      <param name="startPoint">The starting point of the driving route.</param>
      <param name="endPoint">The ending point of the driving route.</param>
      <param name="optimization">计算驱动路由时应用的优化。</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteAsync(Windows.Devices.Geolocation.Geopoint,Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.MapRouteOptimization,Windows.Services.Maps.MapRouteRestrictions)">
      <summary>获取针对指定的起始和终止坐标的行车路线（使用优化和限制）。</summary>
      <param name="startPoint">The starting point of the driving route.</param>
      <param name="endPoint">The ending point of the driving route.</param>
      <param name="optimization">The optimizations to apply when calculating the driving route.</param>
      <param name="restrictions">计算驱动路由时应用的限制。</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteAsync(Windows.Devices.Geolocation.Geopoint,Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.MapRouteOptimization,Windows.Services.Maps.MapRouteRestrictions,System.Double)">
      <summary>获取针对指定的起始和终止坐标的行车路线（使用优化、限制和标题）。</summary>
      <param name="startPoint">The starting point of the driving route.</param>
      <param name="endPoint">The ending point of the driving route.</param>
      <param name="optimization">The optimizations to apply when calculating the driving route.</param>
      <param name="restrictions">The restrictions to apply when calculating the driving route.</param>
      <param name="headingInDegrees">从当前定位开始的针对驱动路由的首选开始方向。</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteFromEnhancedWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Services.Maps.EnhancedWaypoint})">
      <summary>获取针对指定路点的行车路线（使用优化）。</summary>
      <param name="waypoints">终点、起始或路线必须经过的中间经过点的集合。</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteFromEnhancedWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Services.Maps.EnhancedWaypoint},Windows.Services.Maps.MapRouteDrivingOptions)">
      <summary>Gets a driving route for the specified waypoints (using optimizations).</summary>
      <param name="waypoints">A collection of stop, start, or intermediate waypoint that a route must pass through.</param>
      <param name="options">The advanced routing options to be applied to this route.</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteFromWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint})">
      <summary>Gets a driving route for the specified waypoints (using optimizations).</summary>
      <param name="wayPoints">驱动路由的开始和结束坐标以及可选的路点。</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteFromWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint},Windows.Services.Maps.MapRouteOptimization)">
      <summary>获取针对指定路点的行车路线。</summary>
      <param name="wayPoints">The start and end coordinates and optional waypoints of the driving route.</param>
      <param name="optimization">The optimizations to apply when calculating the driving route.</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteFromWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint},Windows.Services.Maps.MapRouteOptimization,Windows.Services.Maps.MapRouteRestrictions)">
      <summary>获取针对指定路点的行车路线（使用优化和限制）。</summary>
      <param name="wayPoints">The start and end coordinates and optional waypoints of the driving route.</param>
      <param name="optimization">The optimizations to apply when calculating the driving route.</param>
      <param name="restrictions">The restrictions to apply when calculating the driving route.</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetDrivingRouteFromWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint},Windows.Services.Maps.MapRouteOptimization,Windows.Services.Maps.MapRouteRestrictions,System.Double)">
      <summary>获取针对指定路点的行车路线（使用优化、限制和标题）。</summary>
      <param name="wayPoints">The start and end coordinates and optional waypoints of the driving route.</param>
      <param name="optimization">The optimizations to apply when calculating the driving route.</param>
      <param name="restrictions">The restrictions to apply when calculating the driving route.</param>
      <param name="headingInDegrees">The preferred start direction from the current location for the driving route.</param>
      <returns>When this method completes successfully, it returns a driving route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetWalkingRouteAsync(Windows.Devices.Geolocation.Geopoint,Windows.Devices.Geolocation.Geopoint)">
      <summary>使用指定的开始和结束坐标来获取步行路线。</summary>
      <param name="startPoint">步行路线的起点。</param>
      <param name="endPoint">步行路线的终点。</param>
      <returns>此方法成功完成时，将返回包含在 MapRouteFinderResult 中的步行路线。</returns>
    </member>
    <member name="M:Windows.Services.Maps.MapRouteFinder.GetWalkingRouteFromWaypointsAsync(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint})">
      <summary>获取使用指定路点的步行路线。</summary>
      <param name="wayPoints">运行中路由的开始和结束坐标以及可选的路点。</param>
      <returns>When this method completes successfully, it returns a walking route contained in the MapRouteFinderResult.</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteFinderResult">
      <summary>返回 MapRouteFinder 查询的结果。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteFinderResult.AlternateRoutes">
      <summary>获取相同的起始点和终止点之间的备用路线（如果有）。</summary>
      <returns>在相同起始点和终止点之间的备用路线（如果有）为 MapRoute 类型；否则为 **null**。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteFinderResult.Route">
      <summary>获取由 MapRouteFinder 查询找到的路线。</summary>
      <returns>由 MapRouteFinder 查询找到的路线。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteFinderResult.Status">
      <summary>获取 MapRouteFinder 查询的状态。</summary>
      <returns>MapRouteFinder 查询的状态。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteFinderStatus">
      <summary>返回 MapRouteFinder 查询的状态。 此枚举会提供 MapRouteFinderResult 的 Status 属性的值。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.EndPointNotFound">
      <summary>指定的结束点在路由中无效。 For example, the point is in an ocean or a desert.</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.InvalidCredentials">
      <summary>The query provided credentials that are not valid.</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.NetworkFailure">
      <summary>The query encountered a network failure.</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.NoPedestrianRouteFound">
      <summary>该查询没有找到步行路线。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.NoRouteFound">
      <summary>该查询没有找到路线。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.NoRouteFoundWithGivenOptions">
      <summary>该查询未能根据指定选项找到路线。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.NotSupported">
      <summary>The query is not supported.</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.StartPointNotFound">
      <summary>指定的开始点在路由中无效。 For example, the point is in an ocean or a desert.</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.Success">
      <summary>查询已成功。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteFinderStatus.UnknownError">
      <summary>The query returned an unknown error.</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteLeg">
      <summary>表示沿路线的两个路点间行进所需的操作（策略）集。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.BoundingBox">
      <summary>获取包含路线行程的边界框。</summary>
      <returns>包含路由行程的边界框。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.DurationWithoutTraffic">
      <summary>Gets the estimated time required to traverse the route without traffic.</summary>
      <returns>The estimated time required to traverse the route without traffic.</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.EstimatedDuration">
      <summary>获取走完路线行程所需的估计时间。</summary>
      <returns>走完路线行程所需的估计时间。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.LengthInMeters">
      <summary>获取路线行程的长度（以米为单位）。</summary>
      <returns>路线行程的长度（以米为单位）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.Maneuvers">
      <summary>获取与此路线行程关联的策略列表。</summary>
      <returns>与路线行程关联的策略列表。 此属性会返回 MapRouteManeuver 对象的集合。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.Path">
      <summary>获取路线行程的路径。</summary>
      <returns>路由行程路径。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteLeg.TrafficCongestion">
      <summary>获取沿地图路线行程的交通拥堵程度。</summary>
      <returns>沿地图路线行程的交通拥堵程度。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteManeuver">
      <summary>表示沿路由行程的路径要执行的操作。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.EndHeading">
      <summary>获取指示策略末尾的标题的值（以度数表示），其中 0 或 360 = 北，90 = 东，180 = 南，270 = 西。</summary>
      <returns>策略末尾的标题（以度数表示），其中 0 或 360 = 北，90 = 东，180 = 南，270 = 西。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.ExitNumber">
      <summary>获取路线策略的退出数字。</summary>
      <returns>路线策略的退出数字。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.InstructionText">
      <summary>获取或设置与策略有关的指令文本。</summary>
      <returns>与策略关联的指令文本。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.Kind">
      <summary>获取策略的类型。</summary>
      <returns>策略的类型。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.LengthInMeters">
      <summary>获取与下一个策略起点间的距离（以米为单位）。</summary>
      <returns>与下一个策略起点间的距离（以米为单位）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.ManeuverNotices">
      <summary>获取与策略有关的附加信息。</summary>
      <returns>与策略有关的附加信息。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.StartHeading">
      <summary>获取指示策略开始的标题的值（以度数表示），其中 0 或 360 = 北，90 = 东，180 = 南，270 = 西。</summary>
      <returns>策略开始的标题（以度数表示），其中 0 或 360 = 北，90 = 东，180 = 南，270 = 西。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.StartingPoint">
      <summary>获取策略的起始位置。</summary>
      <returns>策略的起始位置。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.StreetName">
      <summary>获取 InstructionText 中指定的街道名称（如果有）。</summary>
      <returns>InstructionText 中指定的街道名称（如果有）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapRouteManeuver.Warnings">
      <summary>获取沿路线行程的潜在问题列表。</summary>
      <returns>沿路线行程的潜在问题列表。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteManeuverKind">
      <summary>描述可能在路线中出现的不同类型的策略。 此枚举会提供 MapRouteManeuver 的 Kind 属性的值。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.End">
      <summary>路由的末端。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.FreewayContinueLeft">
      <summary>在左侧的高速公路上继续。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.FreewayContinueRight">
      <summary>在右侧的高速公路上继续。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.FreewayEnterLeft">
      <summary>进入左侧的高速公路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.FreewayEnterRight">
      <summary>进入右侧的高速公路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.FreewayLeaveLeft">
      <summary>将高速公路置于左侧。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.FreewayLeaveRight">
      <summary>将高速公路置于右侧。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.GoStraight">
      <summary>直接转到。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.None">
      <summary>策略未定义。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.Start">
      <summary>路由的开始。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.Stopover">
      <summary>路由上的暂停。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.StopoverResume">
      <summary>路由在暂停后恢复。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TakeFerry">
      <summary>采用轮渡。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TrafficCircleLeft">
      <summary>进入左侧的圆形交通路口。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TrafficCircleRight">
      <summary>进入右侧的圆形交通路口。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnHardLeft">
      <summary>向左急转。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnHardRight">
      <summary>向右急转。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnKeepLeft">
      <summary>保持在左侧。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnKeepRight">
      <summary>保持在右侧。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnLeft">
      <summary>向左转。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnLightLeft">
      <summary>平缓左转。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnLightRight">
      <summary>平缓右转。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.TurnRight">
      <summary>向右转。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.UTurnLeft">
      <summary>使 U 字型左移。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteManeuverKind.UTurnRight">
      <summary>使 U 字型右移。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteOptimization">
      <summary>指定应用于路由的优化。 此枚举会为 GetDrivingRouteAsync 和 GetDrivingRouteFromWaypointsAsync 方法的一些重载的某些参数提供值。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteOptimization.Distance">
      <summary>通过将距离缩到最短来优化路由。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteOptimization.Scenic">
      <summary>优化路线以包含风景最优美的道路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteOptimization.Time">
      <summary>通过将时间缩到最短来优化路由。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteOptimization.TimeWithTraffic">
      <summary>通过尽量减少交通时间来优化路线。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapRouteRestrictions">
      <summary>指定应用于路由的限制。 This enumeration provides values for certain parameters of some overloads of the GetDrivingRouteAsync and GetDrivingRouteFromWaypointsAsync methods.</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.DirtRoads">
      <summary>避免泥路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.Ferries">
      <summary>避免轮渡。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.Highways">
      <summary>避免公路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.Motorail">
      <summary>避免使用人车同行火车服务。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.None">
      <summary>限制不适用于路由。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.TollRoads">
      <summary>避免收费公路。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapRouteRestrictions.Tunnels">
      <summary>避免隧道。</summary>
    </member>
    <member name="T:Windows.Services.Maps.MapService">
      <summary>与联机地图服务进行通信。</summary>
    </member>
    <member name="P:Windows.Services.Maps.MapService.DataAttributions">
      <summary>获取映射服务的数据提供程序。</summary>
      <returns>映射服务的数据提供程序。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapService.DataUsagePreference">
      <summary>获取或设置一个指定是否使用脱机或联机地图数据的对象。</summary>
      <returns>指定是否使用脱机或联机地图数据的对象。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapService.ServiceToken">
      <summary>获取或设置使用联机映射服务所需的应用程序 ID 和身份验证令牌。</summary>
      <returns>使用联机映射服务所需的应用程序 ID 和身份验证令牌。</returns>
    </member>
    <member name="P:Windows.Services.Maps.MapService.WorldViewRegionCode">
      <summary>获取地图服务使用的基于 ISO 3166-1 alpha-3 代码的三位国家/地区代码。</summary>
      <returns>地图服务使用的基于 ISO 3166-1 alpha-3 代码的三位国家/地区代码。</returns>
    </member>
    <member name="T:Windows.Services.Maps.MapServiceDataUsagePreference">
      <summary>指定是否使用联机或脱机地图数据。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapServiceDataUsagePreference.Default">
      <summary>使用联机地图数据。</summary>
    </member>
    <member name="F:Windows.Services.Maps.MapServiceDataUsagePreference.OfflineMapDataOnly">
      <summary>使用脱机地图数据。</summary>
    </member>
    <member name="T:Windows.Services.Maps.PlaceInfo">
      <summary>在可通过轻触消除的窗口中显示地图位置和描述位置的信息，当用户在窗口外单击时，窗口会自动关闭。</summary>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfo.DisplayAddress">
      <summary>获取与 PlaceInfo 关联的地址。</summary>
      <returns>与 PlaceInfo 关联的地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfo.DisplayName">
      <summary>获取与 PlaceInfo 关联的显示名称。</summary>
      <returns>与 PlaceInfo 关联的显示名称。</returns>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfo.Geoshape">
      <summary>获取与 PlaceInfo 关联的地理形状。</summary>
      <returns>与 PlaceInfo 关联的地理形状。</returns>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfo.Identifier">
      <summary>获取与 PlaceInfo 关联的标识符。</summary>
      <returns>Gets the identifier associated with the PlaceInfo.</returns>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfo.IsShowSupported">
      <summary>获取一个值，该值指示你的应用是否可以显示包含地图位置和提供当前上下文的相关信息的轻触消除窗口。</summary>
      <returns>如果你的应用可以显示包含地图位置和提供当前上下文的相关信息的轻触消除窗口，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.Create(Windows.Devices.Geolocation.Geopoint)">
      <summary>创建 PlaceInfo 实例。</summary>
      <param name="referencePoint">你要在可通过轻触消除的窗口中显示的地理地图位置。</param>
      <returns>描述位置的 PlaceInfo 实例。</returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.Create(Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.PlaceInfoCreateOptions)">
      <summary>Creates a PlaceInfo instance.</summary>
      <param name="referencePoint">The geographic map location that you want to show in a light-dismissible window.</param>
      <param name="options">描述此位置的可选信息。 此信息将出现在可轻触消除的窗口中。</param>
      <returns>A PlaceInfo instance that describes the location.</returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.CreateFromAddress(System.String)">
      <summary>使用地址创建 PlaceInfo 实例。</summary>
      <param name="displayAddress">你希望在席位卡中显示的位置的地址。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.CreateFromAddress(System.String,System.String)">
      <summary>使用地址和显示名称创建 PlaceInfo 实例。</summary>
      <param name="displayAddress">The address of the location that you want to appear in the placecard.</param>
      <param name="displayName">你希望在席位卡中作为标签显示的名称。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.CreateFromIdentifier(System.String)">
      <summary>Creates a PlaceInfo instance.</summary>
      <param name="identifier">位置的标识符。</param>
      <returns>A PlaceInfo instance that describes the location.</returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.CreateFromIdentifier(System.String,Windows.Devices.Geolocation.Geopoint,Windows.Services.Maps.PlaceInfoCreateOptions)">
      <summary>Creates a PlaceInfo instance.</summary>
      <param name="identifier">The identifier of the location.</param>
      <param name="defaultPoint">The geographic map location that you want to show in a light-dismissible window.</param>
      <param name="options">The optional information that describes this location. This information will appear in the light-dismissible window.</param>
      <returns>A PlaceInfo instance that describes the location.</returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.CreateFromMapLocation(Windows.Services.Maps.MapLocation)">
      <summary>Creates a PlaceInfo instance.</summary>
      <param name="location">The geographic map location that you want to show in a light-dismissible window.</param>
      <returns>A PlaceInfo instance that describes the location.</returns>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.Show(Windows.Foundation.Rect)">
      <summary>PlaceInfo 中描述的地图位置和相关信息显示在弹出窗口中。</summary>
      <param name="selection">Rect 是指用户所选内容的矩形区域（例如，按某个按钮），操作系统将在此矩形区域周围显示可轻触消除的窗口，而非在其内部显示。 例如，如果应用使用按钮以显示地点，则传递按钮的 Rect 以便可轻触消除的窗口在此按钮的周围显示，而不会与按钮重叠。</param>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfo.Show(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>PlaceInfo 中描述的地图位置和相关信息显示在可轻触消除的窗口中。</summary>
      <param name="selection">The Rect is the rectangular area of user selection (for example, pressing a button), around which the operating system displays the light-dismissible window, not within that rectangular area. For example, if an app uses a button to show the place, pass the Rect of the button so the light-dismissible window displays around the button, not overlapping it.</param>
      <param name="preferredPlacement">可轻触消除的窗口相对于矩形的首选位置。</param>
    </member>
    <member name="T:Windows.Services.Maps.PlaceInfoCreateOptions">
      <summary>表示有关地图位置的信息，你的应用可以在应用内可轻触消除的窗口中显示该信息。</summary>
    </member>
    <member name="M:Windows.Services.Maps.PlaceInfoCreateOptions.#ctor">
      <summary>创建 PlaceInfoCreateOptions 实例。</summary>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfoCreateOptions.DisplayAddress">
      <summary>获取与 PlaceInfoCreateOptions 关联的地址。</summary>
      <returns>与 PlaceInfoCreateOptions 关联的地址。</returns>
    </member>
    <member name="P:Windows.Services.Maps.PlaceInfoCreateOptions.DisplayName">
      <summary>获取与 PlaceInfoCreateOptions 关联的显示名称。</summary>
      <returns>与 PlaceInfoCreateOptions 关联的显示名称。</returns>
    </member>
    <member name="T:Windows.Services.Maps.TrafficCongestion">
      <summary>指定沿地图路线或路线行程的交通拥堵程度。</summary>
    </member>
    <member name="F:Windows.Services.Maps.TrafficCongestion.Heavy">
      <summary>交通拥堵程度较大。</summary>
    </member>
    <member name="F:Windows.Services.Maps.TrafficCongestion.Light">
      <summary>交通拥堵程度较轻。</summary>
    </member>
    <member name="F:Windows.Services.Maps.TrafficCongestion.Medium">
      <summary>交通拥堵程度中等。</summary>
    </member>
    <member name="F:Windows.Services.Maps.TrafficCongestion.Mild">
      <summary>交通拥堵程度轻微。</summary>
    </member>
    <member name="F:Windows.Services.Maps.TrafficCongestion.Unknown">
      <summary>交通拥堵程度不明。</summary>
    </member>
    <member name="T:Windows.Services.Maps.WaypointKind">
      <summary>指定经过点的类型。</summary>
    </member>
    <member name="F:Windows.Services.Maps.WaypointKind.Stop">
      <summary>路线或路线行程的起始或终止点。</summary>
    </member>
    <member name="F:Windows.Services.Maps.WaypointKind.Via">
      <summary>路线必须经过的中间经过点。</summary>
    </member>
    <member name="T:Windows.Services.Maps.OfflineMaps.OfflineMapPackage">
      <summary>表示特定地理区域的地图数据。 数据可以下载和离线使用。</summary>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.DisplayName">
      <summary>获取离线地图包的地理位置的显示名称。</summary>
      <returns>Gets the display name of a geographic location for the offline map package.</returns>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.EnclosingRegionName">
      <summary>获取离线地图包的周围或包含区域（例如：美国）。</summary>
      <returns>离线地图包的周围或包含区域（例如：美国）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.EstimatedSizeInBytes">
      <summary>获取离线地图包的估计大小（以字节为单位）。</summary>
      <returns>离线地图包的估计大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.Status">
      <summary>获取地图包的状态（例如，是否将地图包下载到你的本地系统中）。</summary>
      <returns>地图包的状态。</returns>
    </member>
    <member name="E:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.StatusChanged">
      <summary>在 OfflineMapPackageQueryResult 同步操作的状态更改时发生。</summary>
    </member>
    <member name="M:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.FindPackagesAsync(Windows.Devices.Geolocation.Geopoint)">
      <summary>启动异步操作以查找包含指定地理位置的地图数据的地图包。</summary>
      <param name="queryPoint">要重新查找地图包的地理位置。</param>
      <returns>包含查询结果的 OfflineMapPackageQueryResult。</returns>
    </member>
    <member name="M:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.FindPackagesInBoundingBoxAsync(Windows.Devices.Geolocation.GeoboundingBox)">
      <summary>启动异步操作以查找包含指定四向地理区域的地图数据的地图包。</summary>
      <param name="queryBoundingBox">定义您要查找地图包的区域的指定四向地理区域。</param>
      <returns>An OfflineMapPackageQueryResult that contains the result of the query.</returns>
    </member>
    <member name="M:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.FindPackagesInGeocircleAsync(Windows.Devices.Geolocation.Geocircle)">
      <summary>启动异步操作以查找包含指定地理区域的地图数据的地图包。</summary>
      <param name="queryCircle">定义您要查找地图包的区域的地理区域。</param>
      <returns>An OfflineMapPackageQueryResult that contains the result of the query.</returns>
    </member>
    <member name="M:Windows.Services.Maps.OfflineMaps.OfflineMapPackage.RequestStartDownloadAsync">
      <summary>启动异步操作以请求将地图包下载到您的本地系统中。</summary>
      <returns>包含操作结果的 OfflineMapPackageStartDownloadResult。</returns>
    </member>
    <member name="T:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryResult">
      <summary>表示查询地图包的结果。</summary>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryResult.Packages">
      <summary>获取调用 FindPackagesAsync、FindPackagesInBoundingBoxAsync 和 FindPackagesInGeocircleAsync 方法返回的地图包。</summary>
      <returns>调用 FindPackagesAsync、FindPackagesInBoundingBoxAsync 和 FindPackagesInGeocircleAsync 方法返回的地图包。</returns>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryResult.Status">
      <summary>获取查找地图包的查询是否成功或失败。</summary>
      <returns>查询的状态。</returns>
    </member>
    <member name="T:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryStatus">
      <summary>指定 OfflineMapPackageQueryResult 的状态。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryStatus.InvalidCredentials">
      <summary>用来执行此查询的凭据无效。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryStatus.NetworkFailure">
      <summary>发生的网络故障阻止成功完成查询。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryStatus.Success">
      <summary>已成功完成查询。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageQueryStatus.UnknownError">
      <summary>The query returned an unknown error.</summary>
    </member>
    <member name="T:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadResult">
      <summary>表示异步请求排队下载地图包到本地系统的结果。</summary>
    </member>
    <member name="P:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadResult.Status">
      <summary>获取异步请求下载地图包到本地系统的状态。</summary>
      <returns>异步请求下载地图包到本地系统的状态。</returns>
    </member>
    <member name="T:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadStatus">
      <summary>指定 OfflineMapPackageStartDownloadResult 的状态。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadStatus.DeniedWithoutCapability">
      <summary>“&lt;uap4:Capability Name="offlineMapsManagement" /&gt;”尚未添加到程序包清单。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadStatus.InvalidCredentials">
      <summary>用来完成此操作的凭据无效。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadStatus.Success">
      <summary>The operation completed successfully.</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStartDownloadStatus.UnknownError">
      <summary>操作返回未知错误。</summary>
    </member>
    <member name="T:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStatus">
      <summary>指定 OfflineMapPackage 的状态。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStatus.Deleting">
      <summary>正在从本地系统中删除地图包。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStatus.Downloaded">
      <summary>地图包已下载到本地系统中。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStatus.Downloading">
      <summary>正在将地图包下载到本地系统中。</summary>
    </member>
    <member name="F:Windows.Services.Maps.OfflineMaps.OfflineMapPackageStatus.NotDownloaded">
      <summary>地图包未下载到本地系统中。</summary>
    </member>
    <member name="T:Windows.Storage.AppDataPaths">
      <summary>AppDataPaths 基于 KNOWNFOLDERID 命名模式返回常用应用程序文件夹的路径。</summary>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.Cookies">
      <summary>获取应用的 Cookie 的路径。</summary>
      <returns>应用的 Cookie 的完整路径。 这是由 Windows Internet API 使用的相同文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.Desktop">
      <summary>获取桌面文件夹的路径。</summary>
      <returns>桌面文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.Documents">
      <summary>获取文档文件夹的路径。</summary>
      <returns>文档文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.Favorites">
      <summary>获取收藏夹文件夹的路径。</summary>
      <returns>收藏夹文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.History">
      <summary>获取历史记录文件夹的路径。</summary>
      <returns>历史记录文件夹的完整路径。 This is the same folder that is used by the Windows Internet API.</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.InternetCache">
      <summary>获取 Internet 缓存文件夹的路径。</summary>
      <returns>Internet 缓存文件夹的完整路径。 This is the same folder that is used by the Windows Internet API.</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.LocalAppData">
      <summary>获取本地应用程序数据文件夹。</summary>
      <returns>本地应用数据文件夹路径的字符串值。</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.ProgramData">
      <summary>获取程序数据文件夹。</summary>
      <returns>程序数据文件夹路径的字符串值。</returns>
    </member>
    <member name="P:Windows.Storage.AppDataPaths.RoamingAppData">
      <summary>获取漫游应用程序数据文件夹。</summary>
      <returns>漫游应用数据文件夹路径的字符串值。</returns>
    </member>
    <member name="M:Windows.Storage.AppDataPaths.GetDefault">
      <summary>获取用户的各种应用数据文件夹的路径。 在单用户应用中使用此方法。</summary>
      <returns>与用户关联的应用数据路径。</returns>
    </member>
    <member name="M:Windows.Storage.AppDataPaths.GetForUser(Windows.System.User)">
      <summary>Gets the paths to a user's various app data folders. 在多用户应用中使用此方法。</summary>
      <param name="user">检索其路径的用户。</param>
      <returns>The app data paths associated with the user.</returns>
    </member>
    <member name="T:Windows.Storage.ApplicationData">
      <summary>提供对应用程序数据存储区的访问。 应用程序数据包含本地、漫游或临时性的文件和设置。</summary>
    </member>
    <member name="P:Windows.Storage.ApplicationData.Current">
      <summary>提供对与应用程序的应用程序包相关的应用程序数据存储的访问。</summary>
      <returns>The app data store.</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.LocalCacheFolder">
      <summary>在本地应用程序数据存储中获取文件夹，在此可以保存备份和还原中不包括的文件。</summary>
      <returns>本地应用程序数据存储中的文件夹，在此你可以保存备份和还原中不包括的文件。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.LocalFolder">
      <summary>获取本地应用程序数据存储区中的根文件夹。 文件夹已备份到云。</summary>
      <returns>包含这些文件的文件系统文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.LocalSettings">
      <summary>获取本地应用程序数据存储区中的应用程序设置容器。</summary>
      <returns>应用程序设置容器。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.RoamingFolder">
      <summary>获取漫游应用程序数据存储区中的根文件夹。</summary>
      <returns>The file system folder that contains the files.</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.RoamingSettings">
      <summary>获取漫游应用程序数据存储区中的应用程序设置容器。</summary>
      <returns>The application settings container.</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.RoamingStorageQuota">
      <summary>获取可从漫游应用程序数据存储区同步到云的数据的最大大小。</summary>
      <returns>数据的最大大小（以 KB 为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.SharedLocalFolder">
      <summary>获取共享应用数据存储区中的根文件夹。</summary>
      <returns>包含文件的文件系统文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.TemporaryFolder">
      <summary>获取临时应用程序数据存储区中的根文件夹。</summary>
      <returns>The file system folder that contains the files.</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationData.Version">
      <summary>获取应用程序数据存储区中的应用程序数据的版本号。</summary>
      <returns>应用程序数据的版本号。</returns>
    </member>
    <member name="E:Windows.Storage.ApplicationData.DataChanged">
      <summary>在同步漫游应用程序数据时发生。</summary>
    </member>
    <member name="M:Windows.Storage.ApplicationData.ClearAsync">
      <summary>删除本地、漫游以及临时应用程序数据存储区中的所有应用程序数据。</summary>
      <returns>用于管理异步清理操作的对象。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationData.ClearAsync(Windows.Storage.ApplicationDataLocality)">
      <summary>删除指定应用程序数据存储区中的所有应用程序数据。</summary>
      <param name="locality">One of the enumeration values.</param>
      <returns>An object that is used to manage the asynchronous clear operation.</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationData.ClearPublisherCacheFolderAsync(System.String)">
      <summary>清除当前应用程序发布者的共享存储文件夹的指定子文件夹中的文件和子文件夹。</summary>
      <param name="folderName">要从中清除文件和子文件夹的当前应用程序发布者的共享存储文件夹的子文件夹。</param>
      <returns>表示没有返回结果且没有进度通知的异步操作。 您可以使用此值来获取操作结果，或指定在操作完成时运行的方法 - 例如，用新数据重新填充共享存储文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationData.GetForUserAsync(Windows.System.User)">
      <summary>将 ApplicationData 返回给用户的静态方法。</summary>
      <param name="user">接收返回的 ApplicationData 的用户。</param>
      <returns>此方法完成时，它将返回请求的 ApplicationData 对象。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationData.GetPublisherCacheFolder(System.String)">
      <summary>获取当前应用程序发布者的共享存储文件夹的指定子文件夹。</summary>
      <param name="folderName">要从当前应用程序发布者的共享存储文件夹中获取的子文件夹。</param>
      <returns>指定的子文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationData.SetVersionAsync(System.UInt32,Windows.Storage.ApplicationDataSetVersionHandler)">
      <summary>设置应用程序数据存储区中的应用程序数据的版本号。</summary>
      <param name="desiredVersion">新版本号。</param>
      <param name="handler">集合版本的事件处理程序。</param>
      <returns>用于管理异步设置版本操作的对象。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationData.SignalDataChanged">
      <summary>向所有已注册的事件处理程序发送 DataChanged | 数据更改事件。</summary>
    </member>
    <member name="T:Windows.Storage.ApplicationDataCompositeValue">
      <summary>表示必须进行自动序列化和反序列化的相关应用程序设置。</summary>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.#ctor">
      <summary>创建并初始化对象的新实例（初始为空）。</summary>
    </member>
    <member name="P:Windows.Storage.ApplicationDataCompositeValue.Size">
      <summary>获取相关应用程序设置的数目。</summary>
      <returns>相关设置的数量。</returns>
    </member>
    <member name="E:Windows.Storage.ApplicationDataCompositeValue.MapChanged">
      <summary>Occurs when the map changes.</summary>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.Clear">
      <summary>删除之前插入到复合值对象并使对象返回到其空状态的所有应用程序设置。</summary>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.First">
      <summary>检索要枚举复合值中的设置的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.GetView">
      <summary>返回复合值中内容的只读快照。</summary>
      <returns>复合值的视图。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.HasKey(System.String)">
      <summary>确定是否有具有指定键的应用程序设置。</summary>
      <param name="key">键。</param>
      <returns>如果找到了键，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.Insert(System.String,System.Object)">
      <summary>创建或替换应用程序设置。</summary>
      <param name="key">要插入或替换设置的键。</param>
      <param name="value">设置值。</param>
      <returns>如果具有指定密钥的项是现有项且将其替换，则为 true，否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.Lookup(System.String)">
      <summary>检索指定应用程序设置。</summary>
      <param name="key">设置的键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataCompositeValue.Remove(System.String)">
      <summary>移除具有指定键的值。</summary>
      <param name="key">要删除的值的键。</param>
    </member>
    <member name="T:Windows.Storage.ApplicationDataContainer">
      <summary>表示应用程序设置的容器。 此类的方法和属性支持创建、删除、枚举以及遍历容器层次结构。</summary>
    </member>
    <member name="P:Windows.Storage.ApplicationDataContainer.Containers">
      <summary>获取此应用程序将容器的子应用程序设置容器。</summary>
      <returns>应用程序设置容器。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationDataContainer.Locality">
      <summary>获取与当前设置容器关联的应用程序存储器的类型（本地或漫游）。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationDataContainer.Name">
      <summary>获取当前设置容器的名称。</summary>
      <returns>设置容器的名称。</returns>
    </member>
    <member name="P:Windows.Storage.ApplicationDataContainer.Values">
      <summary>获取代表此设置容器中的设置的对象。</summary>
      <returns>设置映射对象。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainer.CreateContainer(System.String,Windows.Storage.ApplicationDataCreateDisposition)">
      <summary>在当前设置容器中创建或打开指定的设置容器。</summary>
      <param name="name">容器的名称。</param>
      <param name="disposition">One of the enumeration values.</param>
      <returns>设置容器。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainer.DeleteContainer(System.String)">
      <summary>删除层次结构中指定的设置容器、其子容器和所有应用程序设置。</summary>
      <param name="name">The name of the settings container.</param>
    </member>
    <member name="T:Windows.Storage.ApplicationDataContainerSettings">
      <summary>在设置容器中提供对设置容器的访问。 ApplicationDataContainer.Values 属性会返回可转换为此类型的对象。</summary>
    </member>
    <member name="P:Windows.Storage.ApplicationDataContainerSettings.Size">
      <summary>Gets the number of related application settings.</summary>
      <returns>The number of related settings.</returns>
    </member>
    <member name="E:Windows.Storage.ApplicationDataContainerSettings.MapChanged">
      <summary>Occurs when the map changes.</summary>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.Clear">
      <summary>删除所有相关应用程序设置。</summary>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.First">
      <summary>检索要枚举设置容器中的设置的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.GetView">
      <summary>返回设置容器中内容的只读快照。</summary>
      <returns>设置容器的视图。</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.HasKey(System.String)">
      <summary>Determines whether there is an application setting with the specified key.</summary>
      <param name="key">键。</param>
      <returns>True if the key is found; otherwise false.</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.Insert(System.String,System.Object)">
      <summary>插入或替换一个应用程序设置。</summary>
      <param name="key">The key of the setting to insert or replace.</param>
      <param name="value">The setting value.</param>
      <returns>True if an item with the specified key is an existing item and was replaced; otherwise, false.</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.Lookup(System.String)">
      <summary>Retrieves the specified application setting.</summary>
      <param name="key">The key of the setting.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Storage.ApplicationDataContainerSettings.Remove(System.String)">
      <summary>删除指定的应用程序设置。</summary>
      <param name="key">The key of the setting.</param>
    </member>
    <member name="T:Windows.Storage.ApplicationDataCreateDisposition">
      <summary>指定创建应用程序数据容器或返回现有容器的选项。 此枚举通过 ApplicationDataContainer.CreateContainer 方法使用。</summary>
    </member>
    <member name="F:Windows.Storage.ApplicationDataCreateDisposition.Always">
      <summary>始终返回指定的容器。 创建容器（如果容器不存在）。</summary>
    </member>
    <member name="F:Windows.Storage.ApplicationDataCreateDisposition.Existing">
      <summary>仅在指定容器已存在的情况下返回该指定容器。 如果指定的容器不存在，则引发类型为 **System.Exception** 的异常。</summary>
    </member>
    <member name="T:Windows.Storage.ApplicationDataLocality">
      <summary>指定应用程序存储区的类型。</summary>
    </member>
    <member name="F:Windows.Storage.ApplicationDataLocality.Local">
      <summary>数据位于本地应用程序数据存储区。</summary>
    </member>
    <member name="F:Windows.Storage.ApplicationDataLocality.LocalCache">
      <summary>数据位于应用程序数据存储的本地缓存中。</summary>
    </member>
    <member name="F:Windows.Storage.ApplicationDataLocality.Roaming">
      <summary>数据位于漫游应用程序数据存储区。</summary>
    </member>
    <member name="F:Windows.Storage.ApplicationDataLocality.Temporary">
      <summary>数据位于临时应用程序数据存储区。</summary>
    </member>
    <member name="T:Windows.Storage.ApplicationDataSetVersionHandler">
      <summary>表示处理在应用程序数据存储区中设置应用程序数据版本的请求的方法。</summary>
      <param name="setVersionRequest">集合版本请求。</param>
    </member>
    <member name="T:Windows.Storage.CachedFileManager">
      <summary>允许应用程序管理文件的实时更新。</summary>
    </member>
    <member name="M:Windows.Storage.CachedFileManager.CompleteUpdatesAsync(Windows.Storage.IStorageFile)">
      <summary>启动指定文件的更新。 此方法与提供执行更新的文件的应用程序联系。</summary>
      <param name="file">要更新的文件。</param>
      <returns>此方法完成时，它将返回描述文件更新状态的 FileUpdateStatus 枚举值。</returns>
    </member>
    <member name="M:Windows.Storage.CachedFileManager.DeferUpdates(Windows.Storage.IStorageFile)">
      <summary>允许应用程序延迟指定文件的实时更新。</summary>
      <param name="file">要为其延迟更新的文件。</param>
    </member>
    <member name="T:Windows.Storage.CreationCollisionOption">
      <summary>指定当您创建新文件或文件夹时当前文件夹中已存在具有指定名称的文件或文件夹的情况下应进行什么操作。</summary>
    </member>
    <member name="F:Windows.Storage.CreationCollisionOption.FailIfExists">
      <summary>如果文件或文件夹已存在，则引发类型为 **System.Exception** 的异常。</summary>
    </member>
    <member name="F:Windows.Storage.CreationCollisionOption.GenerateUniqueName">
      <summary>如果文件或文件夹已存在，则自动为指定名称的基础追加一个编号。</summary>
    </member>
    <member name="F:Windows.Storage.CreationCollisionOption.OpenIfExists">
      <summary>如果文件或文件夹已存在，则返回现有的项。</summary>
    </member>
    <member name="F:Windows.Storage.CreationCollisionOption.ReplaceExisting">
      <summary>如果文件或文件夹已存在，则替换现有的项。</summary>
    </member>
    <member name="T:Windows.Storage.DownloadsFolder">
      <summary>在“下载”文件夹中创建文件和文件夹。</summary>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFileAsync(System.String)">
      <summary>在 Downloads 文件夹中创建一个新文件。</summary>
      <param name="desiredName">要创建的文件的所需名称。</param>
      <returns>此方法完成时，它将返回作为 StorageFile 对象的新文件。</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFileAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>在 Downloads 文件夹中新建文件，并指定如果 Downloads 文件夹中存在具有相同名称的文件时应执行的操作。</summary>
      <param name="desiredName">The desired name of the file to create.</param>
      <param name="option">在 *desiredName* 与当前文件夹中现有文件的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>When this method completes, it returns the new file as a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFileForUserAsync(Windows.System.User,System.String)">
      <summary>在特定用户“Downloads”文件夹内创建新文件。</summary>
      <param name="user">接收创建的文件的用户。</param>
      <param name="desiredName">The desired name of the file to create.</param>
      <returns>When this method completes, it returns the new file as a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFileForUserAsync(Windows.System.User,System.String,Windows.Storage.CreationCollisionOption)">
      <summary>在特定用户“Downloads”文件夹中新建文件，并指定如果“Downloads”文件夹中存在具有相同名称的文件时应执行的操作。</summary>
      <param name="user">The User for which the file is created.</param>
      <param name="desiredName">The desired name of the file to create.</param>
      <param name="option">The enum value that determines how Windows responds if the *desiredName* is the same as the name of an existing file in the current folder.</param>
      <returns>When this method completes, it returns the new file as a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFolderAsync(System.String)">
      <summary>在 Downloads 文件夹中新建子文件夹。</summary>
      <param name="desiredName">要创建的子文件夹的所需名称。</param>
      <returns>此方法完成时，它将返回作为 StorageFolder 的新子文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFolderAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>在 Downloads 文件夹中新建子文件夹，并指定如果 Downloads 文件夹中存在具有相同名称的子文件夹时应执行的操作。</summary>
      <param name="desiredName">The desired name of the subfolder to create.</param>
      <param name="option">在 *desiredName* 与当前下载文件夹中现有子文件夹的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>When this method completes, it returns the new subfolder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFolderForUserAsync(Windows.System.User,System.String)">
      <summary>在特定用户“Downloads”文件夹内创建新文件夹。</summary>
      <param name="user">接收创建的文件夹的用户。</param>
      <param name="desiredName">The desired name of the subfolder to create.</param>
      <returns>When this method completes, it returns the new subfolder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.DownloadsFolder.CreateFolderForUserAsync(Windows.System.User,System.String,Windows.Storage.CreationCollisionOption)">
      <summary>在特定用户“Downloads”文件夹中新建文件夹，并指定如果“Downloads”文件夹中存在具有相同名称的文件夹时应执行的操作。</summary>
      <param name="user">The User for which the folder is created.</param>
      <param name="desiredName">The desired name of the subfolder to create.</param>
      <param name="option">The enum value that determines how Windows responds if the *desiredName* is the same as the name of an existing subfolder in the Downloads folder.</param>
      <returns>When this method completes, it returns the new subfolder as a StorageFolder.</returns>
    </member>
    <member name="T:Windows.Storage.FileAccessMode">
      <summary>指定是在只读模式还是在读/写模式下访问文件。</summary>
    </member>
    <member name="F:Windows.Storage.FileAccessMode.Read">
      <summary>在只读模式下访问文件流。</summary>
    </member>
    <member name="F:Windows.Storage.FileAccessMode.ReadWrite">
      <summary>在读/写模式下访问文件流。</summary>
    </member>
    <member name="T:Windows.Storage.FileAttributes">
      <summary>描述文件或文件夹的特性。</summary>
    </member>
    <member name="F:Windows.Storage.FileAttributes.Archive">
      <summary>项已存档。</summary>
    </member>
    <member name="F:Windows.Storage.FileAttributes.Directory">
      <summary>项为目录。</summary>
    </member>
    <member name="F:Windows.Storage.FileAttributes.LocallyIncomplete">
      <summary>此项是本地不完整项。 仅限 Windows。</summary>
    </member>
    <member name="F:Windows.Storage.FileAttributes.Normal">
      <summary>项为普通项。 也就是说项没有枚举中的任何其他值。</summary>
    </member>
    <member name="F:Windows.Storage.FileAttributes.ReadOnly">
      <summary>项为只读项。</summary>
    </member>
    <member name="F:Windows.Storage.FileAttributes.Temporary">
      <summary>该项是为临时文件。</summary>
    </member>
    <member name="T:Windows.Storage.FileIO">
      <summary>为 IStorageFile 类型的对象表示的读取和写入文件提供帮助器方法。</summary>
    </member>
    <member name="M:Windows.Storage.FileIO.AppendLinesAsync(Windows.Storage.IStorageFile,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将文本行追加到指定文件。</summary>
      <param name="file">追加到行的文件路径。</param>
      <param name="lines">要追加为行的文本字符串列表。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.AppendLinesAsync(Windows.Storage.IStorageFile,Windows.Foundation.Collections.IIterable{System.String},Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定字符编码将文本行追加到指定文件。</summary>
      <param name="file">The file that the lines are appended to.</param>
      <param name="lines">The list of text strings to append as lines.</param>
      <param name="encoding">文件的字符编码。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.AppendTextAsync(Windows.Storage.IStorageFile,System.String)">
      <summary>将文本追加到指定文件。</summary>
      <param name="file">要追加到文本的文件。</param>
      <param name="contents">要追加的文本。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.AppendTextAsync(Windows.Storage.IStorageFile,System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定字符编码将文本追加到指定文件。</summary>
      <param name="file">The file that the text is appended to.</param>
      <param name="contents">The text to append.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.ReadBufferAsync(Windows.Storage.IStorageFile)">
      <summary>读取指定文件的内容并返回缓冲区。</summary>
      <param name="file">要读取的文件。</param>
      <returns>此方法完成时，它将返回表示文件内容的对象（类型为 IBuffer）。</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.ReadLinesAsync(Windows.Storage.IStorageFile)">
      <summary>读取指定文件的内容并返回文本行。</summary>
      <param name="file">The file to read.</param>
      <returns>此方法成功完成时，它将返回作为文本行列表（类型为 IVector）的文件的内容。 列表中的每个文本行均由一个 String 对象表示。</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.ReadLinesAsync(Windows.Storage.IStorageFile,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码读取指定文件的内容并返回文本行。</summary>
      <param name="file">The file to read.</param>
      <param name="encoding">要使用的字符编码。</param>
      <returns>When this method completes successfully, it returns the contents of the file as a list (type IVector ) of lines of text. Each line of text in the list is represented by a String object.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.ReadTextAsync(Windows.Storage.IStorageFile)">
      <summary>读取指定文件的内容并返回文本。</summary>
      <param name="file">The file to read.</param>
      <returns>当此方法成功完成时，它将返回作为文本字符串的文件的内容。</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.ReadTextAsync(Windows.Storage.IStorageFile,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码读取指定文件的内容并返回文本。</summary>
      <param name="file">The file to read.</param>
      <param name="encoding">The character encoding to use.</param>
      <returns>When this method completes successfully, it returns the contents of the file as a text string.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.WriteBufferAsync(Windows.Storage.IStorageFile,Windows.Storage.Streams.IBuffer)">
      <summary>从缓冲区将数据写入指定文件。</summary>
      <param name="file">对其写入了数据缓存的文件。</param>
      <param name="buffer">包含要写入的数据的缓冲区。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.WriteBytesAsync(Windows.Storage.IStorageFile,System.Byte[])">
      <summary>将字节数组写入指定文件。</summary>
      <param name="file">要写入字节的文件。</param>
      <param name="buffer">要写入的字节数组。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.WriteLinesAsync(Windows.Storage.IStorageFile,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将文本行写入指定文件。</summary>
      <param name="file">要写入到行的文件。</param>
      <param name="lines">写为直线的文本字符串列表。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.WriteLinesAsync(Windows.Storage.IStorageFile,Windows.Foundation.Collections.IIterable{System.String},Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定字符编码将文本行写入指定文件。</summary>
      <param name="file">The file that the lines are written to.</param>
      <param name="lines">The list of text strings to write as lines.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.WriteTextAsync(Windows.Storage.IStorageFile,System.String)">
      <summary>将文本写入指定文件。</summary>
      <param name="file">要写入文本的文件。</param>
      <param name="contents">要编写的文本。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileIO.WriteTextAsync(Windows.Storage.IStorageFile,System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定字符编码将文本写入指定文件。</summary>
      <param name="file">The file that the text is written to.</param>
      <param name="contents">The text to write.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.IStorageFile">
      <summary>表示文件。 提供有关文件及其内容和操作它们的方式的信息。</summary>
    </member>
    <member name="P:Windows.Storage.IStorageFile.ContentType">
      <summary>获取文件内容的 MIME 类型。</summary>
      <returns>文件内容的 MIME 类型。</returns>
    </member>
    <member name="P:Windows.Storage.IStorageFile.FileType">
      <summary>获取文件的类型（文件名扩展）。</summary>
      <returns>文件的文件扩展名。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.CopyAndReplaceAsync(Windows.Storage.IStorageFile)">
      <summary>将指定文件替换为当前文件的副本。</summary>
      <param name="fileToReplace">要替换的文件。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.CopyAsync(Windows.Storage.IStorageFolder)">
      <summary>在指定文件夹中创建文件的副本。</summary>
      <param name="destinationFolder">从中创建副本的目标文件夹。</param>
      <returns>此方法完成时，它将返回表示副本的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.CopyAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>使用所需的名称，在指定文件夹中创建文件的副本。</summary>
      <param name="destinationFolder">The destination folder where the copy is created.</param>
      <param name="desiredNewName">副本的所需名称。</param>
      <returns>When this method completes, it returns a StorageFile that represents the copy.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.CopyAsync(Windows.Storage.IStorageFolder,System.String,Windows.Storage.NameCollisionOption)">
      <summary>Creates a copy of the file in the specified folder, using the desired name. 如果指定文件夹的现有文件已具有相同名称，则此方法还指定解决方法。</summary>
      <param name="destinationFolder">The destination folder where the copy is created.</param>
      <param name="desiredNewName">The desired name of the copy.</param>
      <param name="option">在 *desiredNewName* 与目标文件夹中现有文件的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>When this method completes, it returns a StorageFile that represents the copy.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.MoveAndReplaceAsync(Windows.Storage.IStorageFile)">
      <summary>将当前文件移动到指定的文件的位置并替换该位置中的指定文件。</summary>
      <param name="fileToReplace">The file to replace.</param>
      <returns>通过此方法，将不返回任何对象或值。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.MoveAsync(Windows.Storage.IStorageFolder)">
      <summary>将当前文件移到指定文件夹。</summary>
      <param name="destinationFolder">从中移动文件的目标文件夹。</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.MoveAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>将当前文件移到指定的文件夹并根据所需的名称对该文件进行重命名。</summary>
      <param name="destinationFolder">The destination folder where the file is moved.</param>
      <param name="desiredNewName">移动后所需的文件名。</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.MoveAsync(Windows.Storage.IStorageFolder,System.String,Windows.Storage.NameCollisionOption)">
      <summary>Moves the current file to the specified folder and renames the file according to the desired name. 如果具有相同名称的文件已存在于指定的文件夹，则此方法还指定解决方法。</summary>
      <param name="destinationFolder">The destination folder where the file is moved.</param>
      <param name="desiredNewName">The desired name of the file after it is moved.</param>
      <param name="option">An enum value that determines how Windows responds if the *desiredNewName* is the same as the name of an existing file in the destination folder.</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.OpenAsync(Windows.Storage.FileAccessMode)">
      <summary>在文件中打开一个随机访问流。</summary>
      <param name="accessMode">允许的访问类型。</param>
      <returns>此方法完成时，它将返回随机访问流（类型为 IRandomAccessStream）。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile.OpenTransactedWriteAsync">
      <summary>打开事务处理、随机访问流以写入文件。</summary>
      <returns>此方法完成时，它将返回包含随机访问流的 StorageStreamTransaction 和可用于完成事务的方法。</returns>
    </member>
    <member name="T:Windows.Storage.IStorageFile2">
      <summary>Represents a file. Provides information about the file and its contents, and ways to manipulate them.</summary>
    </member>
    <member name="M:Windows.Storage.IStorageFile2.OpenAsync(Windows.Storage.FileAccessMode,Windows.Storage.StorageOpenOptions)">
      <summary>Opens a random-access stream over the file.</summary>
      <param name="accessMode">指定允许的访问类型的枚举值之一。</param>
      <param name="options">指定用于打开流的选项的枚举值的按位组合。</param>
      <returns>此方法完成时，它将返回包含请求的随机访问流的 IRandomAccessStream。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFile2.OpenTransactedWriteAsync(Windows.Storage.StorageOpenOptions)">
      <summary>用指定的选项打开对可用于事务处理写操作的文件的随机访问流。</summary>
      <param name="options">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <returns>此方法完成时，它将返回包含随机访问流的 StorageStreamTransaction 和可用于完成事务的方法。</returns>
    </member>
    <member name="T:Windows.Storage.IStorageFilePropertiesWithAvailability">
      <summary>提供对 IsAvailable 属性的访问。</summary>
    </member>
    <member name="P:Windows.Storage.IStorageFilePropertiesWithAvailability.IsAvailable">
      <summary>指示文件位于本地、缓存在本地还是可以下载。</summary>
      <returns>如果文件位于本地、在本地缓存或者可以下载，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Storage.IStorageFolder">
      <summary>操作文件夹及其内容，并提供有关它们的信息。</summary>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.CreateFileAsync(System.String)">
      <summary>在当前文件夹中创建新的文件。</summary>
      <param name="desiredName">The desired name of the file to create.</param>
      <returns>When this method completes, it returns the new file as a StorageFile.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.CreateFileAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>在当前文件夹中新建文件，并指定如果文件的名称与当前文件夹中已有文件重复时进行什么操作。</summary>
      <param name="desiredName">The desired name of the file to create.</param>
      <param name="options">The enum value that determines how Windows responds if the *desiredName* is the same as the name of an existing file in the current folder.</param>
      <returns>When this method completes, it returns the new file as a StorageFile.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.CreateFolderAsync(System.String)">
      <summary>在当前文件夹中创建新的文件夹。</summary>
      <param name="desiredName">要创建的文件夹的所需名称。</param>
      <returns>此方法完成时，它将返回作为 StorageFolder 的新文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.CreateFolderAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>在当前文件夹中新建文件夹，并指定如果文件夹的名称与当前文件夹中已有文件夹重复时进行什么操作。</summary>
      <param name="desiredName">The desired name of the folder to create.</param>
      <param name="options">在 *desiredName* 与当前文件夹中现有文件夹的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>When this method completes, it returns the new folder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.GetFileAsync(System.String)">
      <summary>从当前文件夹获取指定文件。</summary>
      <param name="name">要检索的文件的名称（或相对于当前文件夹的路径）。</param>
      <returns>此方法成功完成时，它将返回表示文件的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.GetFilesAsync">
      <summary>从当前文件夹获取文件。</summary>
      <returns>此方法成功完成时，它将返回文件夹中的文件列表（类型为 IVectorView）。 列表中的每个文件均由一个 StorageFile 对象表示。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.GetFolderAsync(System.String)">
      <summary>从当前文件夹获取指定文件夹。</summary>
      <param name="name">要检索的子文件夹的名称。</param>
      <returns>此方法成功完成时，它将返回表示子文件夹的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.GetFoldersAsync">
      <summary>在当前文件夹中获取文件夹。</summary>
      <returns>此方法成功完成时，它将返回文件列表（类型为 IVectorView）。 列表中的每个文件夹均由一个 StorageFolder 表示。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.GetItemAsync(System.String)">
      <summary>从 IStorageFolder 获取指定项。</summary>
      <param name="name">要检索的项的名称。</param>
      <returns>此方法成功完成时，它将返回文件或文件夹（类型为 IStorageItem）。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageFolder.GetItemsAsync">
      <summary>从当前文件夹获取项。</summary>
      <returns>此方法成功完成时，它将返回文件和文件夹列表（类型为 IVectorView）。 由类型 IStorageItem 的对象表示列表中的文件和文件夹。</returns>
    </member>
    <member name="T:Windows.Storage.IStorageFolder2">
      <summary>Manipulates folders and their contents, and provides information about them.</summary>
    </member>
    <member name="M:Windows.Storage.IStorageFolder2.TryGetItemAsync(System.String)">
      <summary>尝试使用项名称从当前文件夹获取单个文件或子文件夹。</summary>
      <param name="name">要尝试检索的文件或子文件夹的名称（或相对于当前文件夹的路径）。</param>
      <returns>When this method completes successfully, it returns the file or folder (type IStorageItem ).</returns>
    </member>
    <member name="T:Windows.Storage.IStorageItem">
      <summary>操作存储项（文件和文件夹）及其内容，并提供有关它们的信息。</summary>
    </member>
    <member name="P:Windows.Storage.IStorageItem.Attributes">
      <summary>获取存储项的特性。</summary>
      <returns>文件或文件夹特性。</returns>
    </member>
    <member name="P:Windows.Storage.IStorageItem.DateCreated">
      <summary>获取创建当前项的日期和时间。</summary>
      <returns>在当前项创建时的日期和时间。</returns>
    </member>
    <member name="P:Windows.Storage.IStorageItem.Name">
      <summary>获取项的名称，包括文件扩展名（如果有）。</summary>
      <returns>项的名称，包括文件扩展名（如果有）。</returns>
    </member>
    <member name="P:Windows.Storage.IStorageItem.Path">
      <summary>如果项有路径，则获取该项的完整文件系统路径。</summary>
      <returns>如果项在用户的文件系统中有路径，则为该项的完整路径。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem.DeleteAsync">
      <summary>删除当前项。</summary>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem.DeleteAsync(Windows.Storage.StorageDeleteOption)">
      <summary>删除当前项，可以选择将其永久删除。</summary>
      <param name="option">指示是否永久删除项的值。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem.GetBasicPropertiesAsync">
      <summary>获取当前项（如文件或文件夹）的基本属性。</summary>
      <returns>此方法成功完成时，它将返回作为 BasicProperties 对象的当前项的基本属性。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem.IsOfType(Windows.Storage.StorageItemTypes)">
      <summary>确定当前 IStorageItem 是否与指定的 StorageItemTypes 值匹配。</summary>
      <param name="type">要进行匹配的值。</param>
      <returns>如果 IStorageItem 与指定的值匹配，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem.RenameAsync(System.String)">
      <summary>重命名当前项。</summary>
      <param name="desiredName">项的所需新名称。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem.RenameAsync(System.String,Windows.Storage.NameCollisionOption)">
      <summary>Renames the current item. 如果当前项的位置中现有文件已具有相同项，则此方法还指定解决方法。</summary>
      <param name="desiredName">当前项所需的新名称。</param>
      <param name="option">在 *desiredName* 与当前项位置中现有项的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="T:Windows.Storage.IStorageItem2">
      <summary>Manipulates storage items (files and folders) and their contents, and provides information about them.</summary>
    </member>
    <member name="M:Windows.Storage.IStorageItem2.GetParentAsync">
      <summary>获取当前存储项的父文件夹。</summary>
      <returns>此方法完成时，它将返回作为 StorageFolder 的父文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItem2.IsEqual(Windows.Storage.IStorageItem)">
      <summary>指示当前项是否与指定项相同。</summary>
      <param name="item">此 IStorageItem 对象表示要与之比较的存储项。</param>
      <returns>如果当前存储项与指定的存储项相同，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="T:Windows.Storage.IStorageItemProperties">
      <summary>提供对项的公共和内容属性的访问（如文件和文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.IStorageItemProperties.DisplayName">
      <summary>获取项的用户友好名称。</summary>
      <returns>Gets the user-friendly name of the item.</returns>
    </member>
    <member name="P:Windows.Storage.IStorageItemProperties.DisplayType">
      <summary>获取项的用户友好类型。</summary>
      <returns>项的用户友好类型。</returns>
    </member>
    <member name="P:Windows.Storage.IStorageItemProperties.FolderRelativeId">
      <summary>获取当前项的标识符。 此 ID 是唯一的查询结果或包含项并且可用于区分具有相同名称项的 StorageFolder。</summary>
      <returns>查询结果或 StorageFolder 内的项的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.IStorageItemProperties.Properties">
      <summary>获取一个对象，该对象提供对项的内容相关属性的访问。</summary>
      <returns>提供对项相关内容属性访问的对象。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItemProperties.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>针对项检索调整的缩略图图像，这取决于缩略图的用途。</summary>
      <param name="mode">描述缩略图用途并确定整缩略图图像的调整方式的枚举值。</param>
      <returns>此方法成功完成时，如果没有缩略图图像与项目关联，则它将返回表示缩略图图像或 **null** 的 StorageItemThumbnail。</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItemProperties.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>针对项检索调整的缩略图图像，这取决于缩略图的用途和要求的大小。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">缩略图的最长边缘要求的大小（以像素为单位）。 Windows 将 *requestedSize* 用作准则并在不降低图像质量的情况下尝试缩放缩略图图像。</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItemProperties.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>针对项检索调整的缩略图图像，这取决于缩略图的用途、要求的大小以及指定的选项。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <param name="options">描述所需的行为的枚举值可用于检索缩略图像。 指定的行为可能影响图像的大小和/或质量，和缩略图象快速检索速度。</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="T:Windows.Storage.IStorageItemProperties2">
      <summary>提供对将灰阶图像获取为缩略图的方法的访问。</summary>
    </member>
    <member name="M:Windows.Storage.IStorageItemProperties2.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>获取由缩略图的用途确定的缩略图形式的缩放图像。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItemProperties2.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>获取由缩略图的用途和请求的大小确定的缩略图形式的缩放图像。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.IStorageItemProperties2.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>获取由缩略图的用途、请求的大小和指定的选项确定的缩略图形式的缩放图像</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <param name="options">The enum value that describes the desired behavior to use to retrieve the thumbnail image. The specified behavior might affect the size and/or quality of the image and how quickly the thumbnail image is retrieved.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="T:Windows.Storage.IStorageItemPropertiesWithProvider">
      <summary>提供对特定提供程序中的存储项上的常见和内容属性的访问。</summary>
    </member>
    <member name="P:Windows.Storage.IStorageItemPropertiesWithProvider.Provider">
      <summary>获取 StorageProvider 对象，其中包含有关存储当前存储项的服务的信息。</summary>
      <returns>StorageProvider 对象，其中包含有关存储当前存储项的服务的信息。 此项目可能是由本地文件系统或 Microsoft OneDrive 等远程服务存储的。</returns>
    </member>
    <member name="T:Windows.Storage.IStreamedFileDataRequest">
      <summary>表示指示通过调用 CreateStreamedFileAsync 或 ReplaceWithStreamedFileAsync 创建的 StorageFile 数据流请求的顺序访问输出流。</summary>
    </member>
    <member name="M:Windows.Storage.IStreamedFileDataRequest.FailAndClose(Windows.Storage.StreamedFileFailureMode)">
      <summary>指示数据无法进行流处理，并释放由指示数据请求已完成的当前流公开的系统资源。</summary>
      <param name="failureMode">指示数据流无法进访问的枚举值。</param>
    </member>
    <member name="T:Windows.Storage.KnownFolderId">
      <summary>提供标识存储文件夹的值。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.AllAppMods">
      <summary>所有应用修改文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.AppCaptures">
      <summary>“App Captures”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.CameraRoll">
      <summary>照相机卷文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.CurrentAppMods">
      <summary>当前应用修改文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.DocumentsLibrary">
      <summary>“文档库”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.HomeGroup">
      <summary>“家庭组”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.MediaServerDevices">
      <summary>媒体服务器（数字生活网络联盟 (DLNA)）设备文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.MusicLibrary">
      <summary>“音乐库”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.Objects3D">
      <summary>“Objects 3D”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.PicturesLibrary">
      <summary>“图片库”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.Playlists">
      <summary>“播放列表”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.RecordedCalls">
      <summary>“记录的调用”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.RemovableDevices">
      <summary>“可移动的设备”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.SavedPictures">
      <summary>“保存图片”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.Screenshots">
      <summary>“屏幕截图”文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.KnownFolderId.VideosLibrary">
      <summary>“视频库”文件夹。</summary>
    </member>
    <member name="T:Windows.Storage.KnownFolders">
      <summary>提供对其中包含用户内容的常见位置的访问。 这包括用户的本地库（如文档、照片、音乐或视频）中的内容、家庭组、可移动设备以及媒体服务器设备。</summary>
    </member>
    <member name="P:Windows.Storage.KnownFolders.AppCaptures">
      <summary>获取“App Captures”文件夹。</summary>
      <returns>“App Captures”文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.CameraRoll">
      <summary>获取照相机卷文件夹。</summary>
      <returns>照相机卷文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.DocumentsLibrary">
      <summary>获取文档库。 文档库不用于一般用途。</summary>
      <returns>文档库。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.HomeGroup">
      <summary>获取家庭组文件夹。</summary>
      <returns>家庭组文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.MediaServerDevices">
      <summary>获取媒体服务器（数字生活网络联盟 (DLNA)）设备文件夹。</summary>
      <returns>The folder of media server (Digital Living Network Alliance (DLNA)) devices.</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.MusicLibrary">
      <summary>获取音乐库。</summary>
      <returns>音乐库。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.Objects3D">
      <summary>获取“Objects 3D”文件夹。</summary>
      <returns>“Objects 3D”文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.PicturesLibrary">
      <summary>获取图片库。</summary>
      <returns>图片库。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.Playlists">
      <summary>获取播放列表文件夹。</summary>
      <returns>播放列表文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.RecordedCalls">
      <summary>获取“记录的调用”文件夹。</summary>
      <returns>“记录的调用”文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.RemovableDevices">
      <summary>获取可移动的设备文件夹。</summary>
      <returns>可移动的设备文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.SavedPictures">
      <summary>获取保存的图片文件夹。</summary>
      <returns>“保存图片”文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.KnownFolders.VideosLibrary">
      <summary>获取视频库。</summary>
      <returns>视频库。</returns>
    </member>
    <member name="M:Windows.Storage.KnownFolders.GetFolderForUserAsync(Windows.System.User,Windows.Storage.KnownFolderId)">
      <summary>为用户返回指定的已知文件夹的静态方法。</summary>
      <param name="user">接收返回的文件夹的用户。 对于当前用户，使用“null”。 在此 API 的上下文中，当前用户指的是执行 API 调用的进程的用户上下文。</param>
      <param name="folderId">要返回的文件夹的 ID。</param>
      <returns>此方法完成时，它将返回请求的 StorageFolder 对象。</returns>
    </member>
    <member name="T:Windows.Storage.KnownLibraryId">
      <summary>提供标识存储库的值。</summary>
    </member>
    <member name="F:Windows.Storage.KnownLibraryId.Documents">
      <summary>文档库。</summary>
    </member>
    <member name="F:Windows.Storage.KnownLibraryId.Music">
      <summary>音乐库。</summary>
    </member>
    <member name="F:Windows.Storage.KnownLibraryId.Pictures">
      <summary>图片库。</summary>
    </member>
    <member name="F:Windows.Storage.KnownLibraryId.Videos">
      <summary>视频库。</summary>
    </member>
    <member name="T:Windows.Storage.NameCollisionOption">
      <summary>指定当您复制、移动或重命名文件或文件夹时当前文件夹中已存在具有指定名称的文件或文件夹的情况下应进行什么操作。</summary>
    </member>
    <member name="F:Windows.Storage.NameCollisionOption.FailIfExists">
      <summary>Raise an exception of type **System.Exception** if the file or folder already exists.</summary>
    </member>
    <member name="F:Windows.Storage.NameCollisionOption.GenerateUniqueName">
      <summary>Automatically append a number to the base of the specified name if the file or folder already exists.</summary>
    </member>
    <member name="F:Windows.Storage.NameCollisionOption.ReplaceExisting">
      <summary>Replace the existing item if the file or folder already exists.</summary>
    </member>
    <member name="T:Windows.Storage.PathIO">
      <summary>提供使用文件的绝对路径或统一资源标识符 (URI) 读和写文件的帮助器方法。</summary>
    </member>
    <member name="M:Windows.Storage.PathIO.AppendLinesAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将文本行追加到指定路径或统一资源标识符 (URI) 处的文件。</summary>
      <param name="absolutePath">追加行的文件的路径或统一资源标识符 (URI)。</param>
      <param name="lines">The list of text strings to append as lines.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.AppendLinesAsync(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码将文本行追加到指定路径或统一资源标识符 (URI) 处的文件。</summary>
      <param name="absolutePath">追加到行的文件路径。</param>
      <param name="lines">The list of text strings to append as lines.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.AppendTextAsync(System.String,System.String)">
      <summary>将文本追加到指定路径或统一资源标识符 (URI) 处的文件。</summary>
      <param name="absolutePath">对其追加了文本的文件的路径。</param>
      <param name="contents">The text to append.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.AppendTextAsync(System.String,System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码将文本追加到指定路径或统一资源标识符 (URI) 指向的文件。</summary>
      <param name="absolutePath">The path of the file that the text is appended to.</param>
      <param name="contents">The text to append.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.ReadBufferAsync(System.String)">
      <summary>读取指定路径或统一资源标识符 (URI) 所指向文件的内容并返回缓冲区。</summary>
      <param name="absolutePath">要读取的文件的路径。</param>
      <returns>When this method completes, it returns an object (type IBuffer ) that represents the contents of the file.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.ReadLinesAsync(System.String)">
      <summary>读取指定路径或统一资源标识符 (URI) 所指向文件的内容并返回文本行。</summary>
      <param name="absolutePath">The path of the file to read.</param>
      <returns>When this method completes successfully, it returns the contents of the file as a list (type IVector ) of lines of text. Each line of text in the list is represented by a String object.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.ReadLinesAsync(System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定字符编码读取指定路径处或统一资源标识符 (URI) 的文件内容并返回文本行。</summary>
      <param name="absolutePath">The path of the file to read.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>When this method completes successfully, it returns the contents of the file as a list (type IVector ) of lines of text. Each line of text in the list is represented by a String object.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.ReadTextAsync(System.String)">
      <summary>读取指定路径或统一资源标识符 (URI) 所指向文件的内容并返回文本。</summary>
      <param name="absolutePath">The path of the file to read.</param>
      <returns>When this method completes successfully, it returns the contents of the file as a text string.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.ReadTextAsync(System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码读取指定路径或统一资源标识符 (URI) 所指向文件的内容并返回文本。</summary>
      <param name="absolutePath">The path of the file to read.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>When this method completes successfully, it returns the contents of the file as a text string.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.WriteBufferAsync(System.String,Windows.Storage.Streams.IBuffer)">
      <summary>将缓冲区中的数据写入指定路径或统一资源标识符 (URI) 指向的文件。</summary>
      <param name="absolutePath">对其写入了数据的文件的路径。</param>
      <param name="buffer">The buffer that contains the data to write.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.WriteBytesAsync(System.String,System.Byte[])">
      <summary>将单子节的数据写入指定路径或统一资源标识符 (URI) 处的文件。</summary>
      <param name="absolutePath">对其写入了字节的文件的路径。</param>
      <param name="buffer">要写入的字节数组。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.WriteLinesAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>将文本行写入指定路径或统一资源标识符 (URI) 指向的文件。</summary>
      <param name="absolutePath">对其写入了行的文件的路径。</param>
      <param name="lines">The list of text strings to append as lines.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.WriteLinesAsync(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码将文本行写入指定路径或统一资源标识符 (URI) 指向的文件。</summary>
      <param name="absolutePath">The path of the file that the lines are appended to.</param>
      <param name="lines">The list of text strings to append as lines.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.WriteTextAsync(System.String,System.String)">
      <summary>将文本写入指定路径或统一资源标识符 (URI) 指向的文件。</summary>
      <param name="absolutePath">对其写入了文本的文件的路径。</param>
      <param name="contents">The text to write.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.PathIO.WriteTextAsync(System.String,System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定的字符编码将文本写入指定路径处或“统一资源标识符”(URI) 处的文件。</summary>
      <param name="absolutePath">The path of the file that the text is written to.</param>
      <param name="contents">The text to write.</param>
      <param name="encoding">The character encoding of the file.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.SetVersionDeferral">
      <summary>管理延迟设置的版本操作。</summary>
    </member>
    <member name="M:Windows.Storage.SetVersionDeferral.Complete">
      <summary>通知系统应用程序已在其应用程序数据存储区设置应用程序数据的版本。</summary>
    </member>
    <member name="T:Windows.Storage.SetVersionRequest">
      <summary>当应用程序在其应用程序数据存储中设置应用程序数据的版本时提供数据。</summary>
    </member>
    <member name="P:Windows.Storage.SetVersionRequest.CurrentVersion">
      <summary>获取当前版本。</summary>
      <returns>当前版本。</returns>
    </member>
    <member name="P:Windows.Storage.SetVersionRequest.DesiredVersion">
      <summary>获取请求的版本。</summary>
      <returns>请求的版本。</returns>
    </member>
    <member name="M:Windows.Storage.SetVersionRequest.GetDeferral">
      <summary>请求延迟集版本请求。</summary>
      <returns>集合版本延迟。</returns>
    </member>
    <member name="T:Windows.Storage.StorageDeleteOption">
      <summary>指定已删除的项是被移至回收站还是被永久删除。</summary>
    </member>
    <member name="F:Windows.Storage.StorageDeleteOption.Default">
      <summary>指定默认行为。</summary>
    </member>
    <member name="F:Windows.Storage.StorageDeleteOption.PermanentDelete">
      <summary>永久删除该项。 该项没有被移至回收站。</summary>
    </member>
    <member name="T:Windows.Storage.StorageFile">
      <summary>Represents a file. 提供有关文件及其内容和操作它们的方式的信息。</summary>
    </member>
    <member name="P:Windows.Storage.StorageFile.Attributes">
      <summary>获取文件特性。</summary>
      <returns>文件特性。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.ContentType">
      <summary>Gets the MIME type of the contents of the file.</summary>
      <returns>The MIME type of the file contents.</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.DateCreated">
      <summary>获取创建当前文件的日期和时间。</summary>
      <returns>创建当前文件的日期和时间。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.DisplayName">
      <summary>获取文件的用户友好名称。</summary>
      <returns>文件的用户友好名称。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.DisplayType">
      <summary>获取文件类型的用户友好描述。</summary>
      <returns>文件类型的用户友好描述。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.FileType">
      <summary>Gets the type (file name extension) of the file.</summary>
      <returns>The file name extension of the file.</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.FolderRelativeId">
      <summary>获取文件的标识符。 此 ID 是唯一的查询结果或包含文件并且可用于区分具有相同名称项的 StorageFolder。</summary>
      <returns>文件的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.IsAvailable">
      <summary>Indicates if the file is local, is cached locally, or can be downloaded.</summary>
      <returns>**True** if the file is local, is cached locally, or can be downloaded. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.Name">
      <summary>获取文件的名称，包括文件扩展名。</summary>
      <returns>文件的名称，包括文件扩展名。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.Path">
      <summary>如果文件有路径，则获取当前文件的完整文件系统路径。</summary>
      <returns>如果文件在用户的文件系统中有路径，则为文件的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.Properties">
      <summary>获取一个对象，该对象提供对文件的相关内容属性的访问。</summary>
      <returns>提供对文件的相关内容属性访问的对象。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFile.Provider">
      <summary>获取 StorageProvider 对象，其中包含有关存储当前文件的服务的信息。</summary>
      <returns>StorageProvider 对象，其中包含有关存储当前文件的服务的信息。 此文件可能是由本地文件系统或 Microsoft OneDrive 等远程服务存储的。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.CopyAndReplaceAsync(Windows.Storage.IStorageFile)">
      <summary>Replaces the specified file with a copy of the current file.</summary>
      <param name="fileToReplace">The file to replace.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.CopyAsync(Windows.Storage.IStorageFolder)">
      <summary>Creates a copy of the file in the specified folder.</summary>
      <param name="destinationFolder">从中创建文件副本的目标文件夹。</param>
      <returns>此方法完成时，它将返回表示在 *destinationFolder* 中创建的文件副本的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.CopyAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>在指定文件夹中创建文件的副本，并重命名该副本。</summary>
      <param name="destinationFolder">The destination folder where the copy of the file is created.</param>
      <param name="desiredNewName">在 *destinationFolder* 中创建的文件副本的新名称。</param>
      <returns>When this method completes, it returns a StorageFile that represents the copy of the file created in the *destinationFolder*.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.CopyAsync(Windows.Storage.IStorageFolder,System.String,Windows.Storage.NameCollisionOption)">
      <summary>Creates a copy of the file in the specified folder and renames the copy. 如果目标文件夹中已存在具有相同名称的文件，则此方法还指定解决方法。</summary>
      <param name="destinationFolder">The destination folder where the copy of the file is created.</param>
      <param name="desiredNewName">The new name for the copy of the file created in the *destinationFolder*.</param>
      <param name="option">决定具有指定 *desiredNewName* 的文件已存在于目标文件夹中时如何处理冲突的枚举值之一。</param>
      <returns>When this method completes, it returns a StorageFile that represents the copy of the file created in the *destinationFolder*.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.CreateStreamedFileAsync(System.String,Windows.Storage.StreamedFileDataRequestedHandler,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>创建 StorageFile 表示指定的数据流。 第一次访问表示流的 StorageFile 时，此方法允许应用程序通过指定要调用的函数按需生成数据。</summary>
      <param name="displayNameWithExtension">创建的 StorageFile 的用户友好名称，其中包括文件类型扩展名。</param>
      <param name="dataRequested">首先访问返回 StorageFile 时应调用的函数。 此函数应生成由返回的 StorageFile 表示的数据流，并允许应用程序按需生成数据，而不是在创建时编写文件的内容。</param>
      <param name="thumbnail">要创建的 StorageFile 的缩略图图像。</param>
      <returns>此方法完成时，它将返回表示新数据流的 StorageFile 对象。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.CreateStreamedFileFromUriAsync(System.String,Windows.Foundation.Uri,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>创建 StorageFile 以表示指定统一资源标识符 (URI) 资源中的数据流。 第一次访问表示流的 StorageFile 时，此方法允许应用程序按需下载数据。</summary>
      <param name="displayNameWithExtension">The user-friendly name of the StorageFile to create, including a file type extension.</param>
      <param name="uri">用于创建 StorageFile 的资源的统一资源标识符 (URI)。</param>
      <param name="thumbnail">The thumbnail image for the StorageFile to create.</param>
      <returns>此方法完成时，它将返回表示统一资源标识符 (URI) 资源的 StorageFile 对象。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.DeleteAsync">
      <summary>删除当前文件。</summary>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.DeleteAsync(Windows.Storage.StorageDeleteOption)">
      <summary>删除当前文件，可以选择永久删除此项。</summary>
      <param name="option">A value that indicates whether to delete the item permanently.</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetBasicPropertiesAsync">
      <summary>获取当前文件的基本属性。</summary>
      <returns>此方法成功完成时，它将返回作为 BasicProperties 对象的当前文件的基本属性。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetFileFromApplicationUriAsync(Windows.Foundation.Uri)">
      <summary>获取 StorageFile 对象，以代表指定的统一资源标识符 (URI) 应用程序资源。 有关样本 URI 的示例，请参见如何加载文件资源。</summary>
      <param name="uri">StorageFile 对象所代表的应用程序资源的统一资源标识符 (URI)。</param>
      <returns>When this method completes, it returns a StorageFile object that represents the Uniform Resource Identifier (URI) resource.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetFileFromPathAsync(System.String)">
      <summary>获取 StorageFile 对象以代表指定路径中的文件。</summary>
      <param name="path">表示获取 StorageFile 的文件路径。</param>
      <returns>此方法完成时，它将返回作为 StorageFile 的文件。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetParentAsync">
      <summary>获取当前文件的父文件夹。</summary>
      <returns>When this method completes, it returns the parent folder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>Gets a scaled image as a thumbnail, determined by the purpose of the thumbnail.</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>Gets a scaled image as a thumbnail, determined by the purpose of the thumbnail and the requested size.</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>Gets a scaled image as a thumbnail, determined by the purpose of the thumbnail, the requested size, and the specified options</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <param name="options">The enum value that describes the desired behavior to use to retrieve the thumbnail image. The specified behavior might affect the size and/or quality of the image and how quickly the thumbnail image is retrieved.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>针对文件检索调整的缩略图图像，这取决于缩略图的用途。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <returns>此方法成功完成时，如果没有缩略图图像与文件关联，则它将返回表示缩略图图像或**null** 的 StorageItemThumbnail。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>针对文件检索调整的缩略图图像，这取决于缩略图的用途和要求的大小。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the file.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>针对文件检索调整的缩略图图像，这取决于缩略图的用途、要求的大小以及指定的选项。</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <param name="options">The enum value that describes the desired behavior to use to retrieve the thumbnail image. The specified behavior might affect the size and/or quality of the image and how quickly the thumbnail image is retrieved.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the file.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.IsEqual(Windows.Storage.IStorageItem)">
      <summary>指出当前文件是否等于指定文件。</summary>
      <param name="item">表示要针对其进行比较的文件的 IStorageItem 对象。</param>
      <returns>如果当前文件等于指定文件，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.IsOfType(Windows.Storage.StorageItemTypes)">
      <summary>确定当前 StorageFile 是否与指定的 StorageItemTypes 值匹配。</summary>
      <param name="type">The value to match against.</param>
      <returns>如果 StorageFile 与指定的值匹配，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.MoveAndReplaceAsync(Windows.Storage.IStorageFile)">
      <summary>Moves the current file to the location of the specified file and replaces the specified file in that location.</summary>
      <param name="fileToReplace">The file to replace.</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.MoveAsync(Windows.Storage.IStorageFolder)">
      <summary>Moves the current file to the specified folder.</summary>
      <param name="destinationFolder">The destination folder where the file is moved.</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.MoveAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>Moves the current file to the specified folder and renames the file according to the desired name.</summary>
      <param name="destinationFolder">The destination folder where the file is moved.</param>
      <param name="desiredNewName">The desired name of the file after it is moved.</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.MoveAsync(Windows.Storage.IStorageFolder,System.String,Windows.Storage.NameCollisionOption)">
      <summary>Moves the current file to the specified folder and renames the file according to the desired name. This method also specifies what to do if a file with the same name already exists in the specified folder.</summary>
      <param name="destinationFolder">The destination folder where the file is moved.</param>
      <param name="desiredNewName">The desired name of the file after it is moved.</param>
      <param name="option">An enum value that determines how Windows responds if the *desiredNewName* is the same as the name of an existing file in the destination folder.</param>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.OpenAsync(Windows.Storage.FileAccessMode)">
      <summary>用指定的选项在指定文件中打开一个随机访问流。</summary>
      <param name="accessMode">One of the enumeration values that specifies the type of access to allow.</param>
      <returns>When this method completes, it returns an IRandomAccessStream that contains the requested random-access stream.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.OpenAsync(Windows.Storage.FileAccessMode,Windows.Storage.StorageOpenOptions)">
      <summary>Opens a random-access stream with the specified options over the specified file.</summary>
      <param name="accessMode">One of the enumeration values that specifies the type of access to allow.</param>
      <param name="options">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <returns>When this method completes, it returns an IRandomAccessStream that contains the requested random-access stream.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.OpenReadAsync">
      <summary>在当前文件中打开一个随机访问流，以读取文件内容。</summary>
      <returns>此方法完成时，它返回随机访问流（类型为 IRandomAccessStreamWithContentType）。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.OpenSequentialReadAsync">
      <summary>在当前文件中打开一个顺序访问流，以读取文件内容。</summary>
      <returns>此方法完成时，它将返回顺序访问流（类型为 IInputStream）。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.OpenTransactedWriteAsync">
      <summary>打开对可用于事务处理写操作的文件的随机访问流。</summary>
      <returns>When this method completes, it returns a StorageStreamTransaction that contains the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.OpenTransactedWriteAsync(Windows.Storage.StorageOpenOptions)">
      <summary>Opens a random-access stream to the file that can be used for transacted-write operations with the specified options.</summary>
      <param name="options">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <returns>When this method completes, it returns a StorageStreamTransaction that contains the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.RenameAsync(System.String)">
      <summary>重命名当前文件。</summary>
      <param name="desiredName">The desired, new name of the current item.</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.RenameAsync(System.String,Windows.Storage.NameCollisionOption)">
      <summary>Renames the current file. 如果当前文件位置的现有文件已具有相同项，则此方法还指定解决方法。</summary>
      <param name="desiredName">当前文件的所需新名称。</param>
      <param name="option">在 *desiredName* 与当前文件位置中现有项的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.ReplaceWithStreamedFileAsync(Windows.Storage.IStorageFile,Windows.Storage.StreamedFileDataRequestedHandler,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>将指定 IStorageFile 对象所引用文件的内容替换为新的数据流。 This method lets the app produce the data on-demand by specifying a function to be invoked when the StorageFile that represents the stream is first accessed.</summary>
      <param name="fileToReplace">新数据流应写入的文件（类型为 IStorageFile）。</param>
      <param name="dataRequested">The function that should be invoked when the StorageFile that is returned is first accessed. This function should produce the data stream represented by the returned StorageFile and lets the app produce data on-demand instead of writing the contents of the file at creation time.</param>
      <param name="thumbnail">The thumbnail image for the StorageFile to create.</param>
      <returns>此方法完成时，它将返回表示新数据流的 StorageFile 对象。 随后，此 StorageFile 对象应用于访问指定文件内容，而非指定要替换的文件（类型为 IStorageFile）。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFile.ReplaceWithStreamedFileFromUriAsync(Windows.Storage.IStorageFile,Windows.Foundation.Uri,Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>将由指定 IStorageFile 对象引用的文件内容替换为指定统一资源标识符 (URI) 的新数据流。 This method lets the app download the data on-demand when the StorageFile that represents the stream is first accessed.</summary>
      <param name="fileToReplace">提供流相关的已创建 StorageFile 的文件。</param>
      <param name="uri">The Uniform Resource Identifier (URI) of the resource used to create the StorageFile.</param>
      <param name="thumbnail">The thumbnail image for the StorageFile to create.</param>
      <returns>此方法完成时，它将返回表示流文件的 StorageFile 对象。 Subsequently, this StorageFile object should be used to access file content instead of the file (type IStorageFile ) that was specified to be replace.</returns>
    </member>
    <member name="T:Windows.Storage.StorageFolder">
      <summary>管理文件夹及其内容，并提供有关它们的信息。</summary>
    </member>
    <member name="P:Windows.Storage.StorageFolder.Attributes">
      <summary>获取当前文件夹的特性。</summary>
      <returns>当前文件夹的特性。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.DateCreated">
      <summary>获取创建当前文件夹的日期和时间。</summary>
      <returns>创建当前文件夹的 DateTime 类型的日期和时间。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.DisplayName">
      <summary>获取当前文件夹的用户友好名称。</summary>
      <returns>当前文件夹的用户友好名称。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.DisplayType">
      <summary>获取文件夹类型的用户友好描述，如‘JPEG image’。</summary>
      <returns>文件夹类型的用户友好描述，如‘JPEG image’。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.FolderRelativeId">
      <summary>获取当前文件夹的标识符。 此 ID 是唯一的查询结果或包含当前文件夹或文件组并且可用于区分具有相同名称项的 StorageFolder。</summary>
      <returns>查询结果或 StorageFolder 内当前文件夹或文件组的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.Name">
      <summary>获取当前文件夹的名称。</summary>
      <returns>当前文件夹的名称。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.Path">
      <summary>获取当前文件夹在文件系统中的完整路径（如果路径存在）。</summary>
      <returns>当前文件夹在文件系统中的完整路径（如果路径存在）。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.Properties">
      <summary>获取提供对当前文件夹的内容相关属性的访问的对象。</summary>
      <returns>提供对文件夹相关内容属性的访问的对象。</returns>
    </member>
    <member name="P:Windows.Storage.StorageFolder.Provider">
      <summary>获取 StorageProvider 对象，其中包含有关存储当前文件夹的服务的信息。</summary>
      <returns>StorageProvider 对象，其中包含有关存储当前文件夹的服务的信息。 此文件夹可能是由本地文件系统或 Microsoft OneDrive 等远程服务存储的。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.AreQueryOptionsSupported(Windows.Storage.Search.QueryOptions)">
      <summary>指示当前文件夹是否支持指定的 QueryOptions。</summary>
      <param name="queryOptions">要检查的 QueryOptions。</param>
      <returns>如果文件夹或文件组支持指定的 QueryOptions，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFileAsync(System.String)">
      <summary>在当前文件夹中创建具有指定名称的新文件。</summary>
      <param name="desiredName">要在当前文件夹中创建的新文件的名称。</param>
      <returns>此方法完成时，它将返回表示新文件的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFileAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>Creates a new file in the current folder. 如果具有相同名称的文件已存在于当前文件夹中，则此方法还指定解决方法。</summary>
      <param name="desiredName">The name of the new file to create in the current folder.</param>
      <param name="options">决定具有指定 *desiredName* 的文件已存在于当前文件夹中时如何处理冲突的枚举值之一。</param>
      <returns>When this method completes, it returns a StorageFile that represents the new file.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFileQuery">
      <summary>获取包含当前文件夹中的文件的查询结果对象。</summary>
      <returns>查询结果对象。 调用查询结果的 GetFilesAsync 方法以获取文件的简单列表。 此方法会返回类型为 **IReadOnlyList**&lt;StorageFile &gt; 的列表。 每个文件或文件夹由类型为 StorageFile 的项表示。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFileQuery(Windows.Storage.Search.CommonFileQuery)">
      <summary>Gets a query result object that contains the files in the current folder. 此外，当 *query* 参数值不同于 CommonFileQuery.DefaultQuery 时，获取当前文件夹的子文件夹中的文件。 基于指定的 CommonFileQuery 对文件进行筛选和排序。</summary>
      <param name="query">指定如何对文件进行排序并决定查询是浅表还是深层的枚举值之一。</param>
      <returns>A query result object. 调用查询结果的 GetFilesAsync 方法以获取文件的简单列表（按 *query* 指定的顺序排序）。 This method returns a list of type **IReadOnlyList**&lt;StorageFile &gt;. Each file is represented by an item of type StorageFile.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFileQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>获取包含当前文件夹和当前文件夹的子文件夹（可选）中的文件的查询结果对象。 结果基于指定的 QueryOptions。</summary>
      <param name="queryOptions">应用于查询的条件。</param>
      <returns>包含当前文件夹和当前文件夹的子文件夹（可选）中的文件的查询结果对象，基于指定的 QueryOptions 进行筛选和排序。 调用查询结果的 GetFilesAsync 方法以获取文件的简单列表（按 *queryOptions* 指定的顺序排序）。 This method returns a list of type **IReadOnlyList**&lt;StorageFile &gt;. Each file is represented by an item of type StorageFile.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFolderAsync(System.String)">
      <summary>在当前文件夹中创建具有指定名称的新子文件夹。</summary>
      <param name="desiredName">要在当前文件夹中创建的新子文件夹的名称。</param>
      <returns>此方法完成时，它将返回表示新子文件夹的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFolderAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>Creates a new subfolder with the specified name in the current folder. 如果具有相同名称的子文件夹已存在于当前文件夹中，则此方法还指定解决方法。</summary>
      <param name="desiredName">The name of the new subfolder to create in the current folder.</param>
      <param name="options">决定具有指定 *desiredName* 的子文件夹已存在于当前文件夹中时如何处理冲突的枚举值之一。</param>
      <returns>When this method completes, it returns a StorageFolder that represents the new subfolder.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFolderQuery">
      <summary>获取包含当前文件夹中的子文件夹的查询结果对象。</summary>
      <returns>A query result object. 调用查询结果的 GetFoldersAsync 方法以获取当前文件夹中的文件和子文件夹。 此方法会返回类型为 **IReadOnlyList**&lt;StorageFolder &gt; 的列表。 每个文件或文件夹由类型为 StorageFolder 的项表示。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFolderQuery(Windows.Storage.Search.CommonFolderQuery)">
      <summary>Gets a query result object that contains the subfolders in the current folder. 当 *query* 参数的值不同于 CommonFolderQuery.DefaultQuery 时，获取表示当前文件夹的子文件夹中的各组文件的容器的虚拟文件夹列表。 根据来自 CommonFolderQuery 枚举的指定值将文件分组到文件夹中。</summary>
      <param name="query">指定如何将文件分组到文件夹中并决定查询是浅表还是深层的枚举值之一。</param>
      <returns>A query result object. Call the GetFoldersAsync method of the query result to get the subfolders in the current folder. 当 *query* 参数的值不同于 CommonFolderQuery.DefaultQuery 时，查询结果对象包含表示当前文件夹的子文件夹中的各组文件的容器的虚拟文件夹列表。 （当前文件夹中的文件不包含在内。） 文件按照 *query* 指定的要求进行分组。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateFolderQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>获取包含当前文件夹的子文件夹和嵌套子文件夹（可选）的查询结果对象。 The results are based on the specified QueryOptions.</summary>
      <param name="queryOptions">The criteria that are applied to the query.</param>
      <returns>A query result object. Call the GetFoldersAsync method of the query result to get the subfolders in the current folder. 如果您在实例化 QueryOptions 时提供一个不同于 CommonFolderQuery.DefaultQuery 的 CommonFolderQuery 值，则查询结果对象会包含一个表示当前文件夹的子文件夹中的各组文件的容器的虚拟文件夹列表。 (Files from the current folder are not included.) 文件按照 *queryOptions* 指定的要求进行分组。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateItemQuery">
      <summary>获取包含当前文件夹中的文件和子文件夹的查询结果对象。</summary>
      <returns>A query result object. 调用查询结果的 GetItemsAsync 方法以获取当前文件夹中的文件和子文件夹。 此方法会返回类型为 **IReadOnlyList**&lt;IStorageItem &gt; 的列表。 每个文件或文件夹由类型为 IStorageItem 的项表示。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.CreateItemQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>获取包含当前文件夹和当前文件夹的子文件夹（可选）中的文件和子文件夹的查询结果对象。 The results are based on the specified QueryOptions.</summary>
      <param name="queryOptions">The criteria that are applied to the query.</param>
      <returns>A query result object. 调用查询结果的 GetItemsAsync 方法以获取当前文件夹和当前文件夹的子文件夹（可选）中的文件和子文件夹，基于指定的 QueryOptions 进行筛选和排序。 This method returns a list of type **IReadOnlyList**&lt;IStorageItem &gt;. Each file or folder is represented by an item of type IStorageItem.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.DeleteAsync">
      <summary>删除当前文件夹。</summary>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.DeleteAsync(Windows.Storage.StorageDeleteOption)">
      <summary>Deletes the current folder. 此方法也会指定是否永久删除文件夹。</summary>
      <param name="option">指定是否永久删除文件夹的枚举值之一。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetBasicPropertiesAsync">
      <summary>获取当前文件夹或文件组的基本属性。</summary>
      <returns>此方法成功完成时，它将返回作为 BasicProperties 对象的当前文件夹或文件组的基本属性。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFileAsync(System.String)">
      <summary>从当前文件夹中获取具有指定名称的文件。</summary>
      <param name="name">要获取的文件的名称（或相对于当前文件夹的路径）。</param>
      <returns>此方法成功完成时，它将返回表示指定文件的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFilesAsync">
      <summary>在当前文件夹中获取文件。</summary>
      <returns>当此方法成功完成时，它将返回当前文件夹中的文件列表。 类型为 **IReadOnlyList**&lt;StorageFile &gt; 的列表。 Each file in the list is represented by a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFilesAsync(Windows.Storage.Search.CommonFileQuery)">
      <summary>Gets the files in the current folder. Also gets the files from the subfolders of the current folder when the value of the *query* argument is something other than CommonFileQuery.DefaultQuery. 根据来自 CommonFileQuery 枚举的指定值对文件进行排序。</summary>
      <param name="query">One of the enumeration values that specifies how to sort the files and determines whether the query is shallow or deep.</param>
      <returns>此方法成功完成时，它将返回文件的简单列表（按 *query* 指定的顺序排序）。 The list is of type **IReadOnlyList**&lt;StorageFile &gt;. Each file in the list is represented by a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFilesAsync(Windows.Storage.Search.CommonFileQuery,System.UInt32,System.UInt32)">
      <summary>从当前文件夹内所有文件的列表中获取基于索引的文件范围。 Also gets the files from the subfolders of the current folder when the value of the *query* argument is something other than CommonFileQuery.DefaultQuery. Files are sorted based on the specified value from the CommonFileQuery enumeration.</summary>
      <param name="query">One of the enumeration values that specifies how to sort the files and determines whether the query is shallow or deep.</param>
      <param name="startIndex">要检索的范围内第一个文件的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要检索的最大文件数。</param>
      <returns>此方法成功完成时，它将返回文件的简单列表（按 *query* 指定的顺序排序）。 The list is of type **IReadOnlyList**&lt;StorageFile &gt;. Each file in the list is represented by a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFolderAsync(System.String)">
      <summary>从当前文件夹中获取具有指定名称的子文件夹。</summary>
      <param name="name">要获取的子文件夹的名称（或相对于当前文件夹的路径）。</param>
      <returns>此方法成功完成时，它将返回表示指定子文件夹的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFolderFromPathAsync(System.String)">
      <summary>获取具有指定的文件系统中的绝对路径的文件夹。</summary>
      <param name="path">要获取的文件夹在文件系统中的绝对路径（并非 Uri）。</param>
      <returns>此方法成功完成时，它将返回表示指定文件夹的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFoldersAsync">
      <summary>获取当前文件夹中的子文件夹。</summary>
      <returns>当此方法成功完成时，它将返回当前文件夹中的子文件夹列表。 类型为 **IReadOnlyList**&lt;StorageFolder &gt; 的列表。 列表中的每个文件夹均由一个 StorageFolder 对象表示。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFoldersAsync(Windows.Storage.Search.CommonFolderQuery)">
      <summary>Gets the subfolders in the current folder. When the value of the *query* argument is something other than CommonFolderQuery.DefaultQuery, gets a list of virtual folders that represent containers for groups of files in the subfolders of the current folder. Files are grouped into folders based on the specified value from the CommonFolderQuery enumeration.</summary>
      <param name="query">One of the enumeration values that specifies how to group the files into folders and determines whether the query is shallow or deep.</param>
      <returns>当此方法成功完成时，它将返回子文件夹列表。 当 *query* 参数的值不同于 CommonFolderQuery.DefaultQuery 时，此方法将返回表示当前文件夹的子文件夹中的各组文件的容器的虚拟文件夹列表。 (Files from the current folder are not included.) The files are grouped as specified by *query*. The list is of type **IReadOnlyList**&lt;StorageFolder &gt;.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetFoldersAsync(Windows.Storage.Search.CommonFolderQuery,System.UInt32,System.UInt32)">
      <summary>从当前文件夹内所有子文件夹的列表中获取基于索引的文件夹范围。 When the value of the *query* argument is something other than CommonFolderQuery.DefaultQuery, gets a list of virtual folders that represent containers for groups of files in the subfolders of the current folder. Files are grouped into folders based on the specified value from the CommonFolderQuery enumeration.</summary>
      <param name="query">One of the enumeration values that specifies how to group the files into folders and determines whether the query is shallow or deep.</param>
      <param name="startIndex">要检索的范围内第一个文件夹的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要检索的最大文件夹数。</param>
      <returns>When this method completes successfully, it returns a list of subfolders. When the value of the *query* argument is something other than CommonFolderQuery.DefaultQuery, this method returns a list of virtual folders that represent containers for groups of files in the subfolders of the current folder. (Files from the current folder are not included.) The files are grouped as specified by *query*. The list is of type **IReadOnlyList**&lt;StorageFolder &gt;.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetIndexedStateAsync">
      <summary>获取当前文件夹的索引状态。</summary>
      <returns>此方法成功完成时，它将返回描述文件夹状态的 IndexedState 枚举值。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetItemAsync(System.String)">
      <summary>从当前文件夹中获取具有指定名称的文件或文件夹。</summary>
      <param name="name">要获取的文件或文件夹的名称（或相对于当前文件夹的路径）。</param>
      <returns>此方法成功完成时，它将返回表示指定文件或文件夹的 IStorageItem。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetItemsAsync">
      <summary>获取当前文件夹中的文件和子文件夹。</summary>
      <returns>当此方法成功完成时，它将返回当前文件夹内的文件和文件夹列表。 类型为 **IReadOnlyList**&lt;IStorageItem &gt; 的列表。 列表中的每个项均由 IStorageItem 对象表示。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetItemsAsync(System.UInt32,System.UInt32)">
      <summary>从当前文件夹内所有文件和文件夹的列表中获取基于索引的文件和文件夹范围。</summary>
      <param name="startIndex">要获取的范围内第一个项的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要获取的最大项数。</param>
      <returns>当此方法成功完成时，它将返回当前文件夹内的文件和子文件夹列表。 The list is of type **IReadOnlyList**&lt;IStorageItem &gt;. Each item in the list is represented by an IStorageItem object.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetParentAsync">
      <summary>获取当前文件夹的父文件夹。</summary>
      <returns>When this method completes, it returns the parent folder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>Gets a scaled image as a thumbnail, determined by the purpose of the thumbnail.</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>Gets a scaled image as a thumbnail, determined by the purpose of the thumbnail and the requested size.</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetScaledImageAsThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>Gets a scaled image as a thumbnail, determined by the purpose of the thumbnail, the requested size, and the specified options</summary>
      <param name="mode">The enum value that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <param name="options">The enum value that describes the desired behavior to use to retrieve the thumbnail image. The specified behavior might affect the size and/or quality of the image and how quickly the thumbnail image is retrieved.</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image or **null** if there is no thumbnail image associated with the item.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>获取当前文件夹的缩略图图像，大小取决于缩略图的指定用途。</summary>
      <param name="mode">描述缩略图用途并确定缩略图图像调整方式的枚举值。</param>
      <returns>此方法成功完成时，如果没有缩略图图像与文件夹关联，则它将返回表示缩略图图像或 **null** 的 StorageItemThumbnail。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>获取当前文件夹的缩略图图像，取决于缩略图的指定用途并将其调整为所需的大小。</summary>
      <param name="mode">A value from the enumeration that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. 此方法将 *requestedSize* 用作准则并在不降低图像质量的情况下尝试缩放缩略图。</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image, or **null** if there is no thumbnail image associated with the folder.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>获取当前文件夹的缩略图图像，取决于缩略图的指定用途并使用指定的选项将其调整为所需的大小。</summary>
      <param name="mode">A value from the enumeration that describes the purpose of the thumbnail and determines how the thumbnail image is adjusted.</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. This method uses the *requestedSize* as a guide and tries to scale the thumbnail image without reducing the quality of the image.</param>
      <param name="options">指定图像检索和大小调整方法的枚举值。 默认值 **UseCurrentScale** 适用于大多数应用。</param>
      <returns>When this method completes successfully, it returns a StorageItemThumbnail that represents the thumbnail image, or **null** if there is no thumbnail image associated with the folder.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.IsCommonFileQuerySupported(Windows.Storage.Search.CommonFileQuery)">
      <summary>指示当前文件夹是否支持指定的 CommonFileQuery。</summary>
      <param name="query">要测试的值。</param>
      <returns>如果文件夹支持指定的 CommonFileQuery，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.IsCommonFolderQuerySupported(Windows.Storage.Search.CommonFolderQuery)">
      <summary>指示当前文件夹是否支持指定的 CommonFolderQuery。</summary>
      <param name="query">The value to test.</param>
      <returns>如果文件夹支持指定的 CommonFolderQuery，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.IsEqual(Windows.Storage.IStorageItem)">
      <summary>指出当前文件夹是否等于指定文件夹。</summary>
      <param name="item">此 IStorageItem 对象表示要与之比较的文件夹。</param>
      <returns>如果当前文件夹等于指定文件夹，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.IsOfType(Windows.Storage.StorageItemTypes)">
      <summary>指示当前 StorageFolder 是否与指定的 StorageItemTypes 值匹配。</summary>
      <param name="type">确定要匹配的对象类型的枚举值。</param>
      <returns>如果 StorageFolder 与指定的 StorageItemTypes 值匹配，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.RenameAsync(System.String)">
      <summary>重命名当前文件夹。</summary>
      <param name="desiredName">当前文件夹所需的新名称。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.RenameAsync(System.String,Windows.Storage.NameCollisionOption)">
      <summary>重命名当前文件夹，并指定在文件夹的名称与现有文件夹重复时要执行的操作。</summary>
      <param name="desiredName">The desired, new name for the current folder.</param>
      <param name="option">在 *desiredName* 与当前文件夹位置中现有项的名称相同的情况下，确定 Windows 的响应方式的枚举值。</param>
      <returns>No object or value is returned by this method when it completes.</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.TryGetChangeTracker">
      <summary>获取与 StorageFolder 关联的 StorageLibraryChangeTracker。</summary>
      <returns>与 StorageFolder 关联的 StorageLibraryChangeTracker。</returns>
    </member>
    <member name="M:Windows.Storage.StorageFolder.TryGetItemAsync(System.String)">
      <summary>尝试从当前文件夹中获取具有指定名称的文件或文件夹。 如果找不到指定的文件或文件夹，此方法会返回 **null** 而不是引发 **FileNotFoundException**。</summary>
      <param name="name">The name (or path relative to the current folder) of the file or folder to get.</param>
      <returns>When this method completes successfully, it returns an IStorageItem that represents the specified file or folder. 如果找不到指定的文件或文件夹，此方法会返回 **null** 而不是引发异常。</returns>
    </member>
    <member name="T:Windows.Storage.StorageItemTypes">
      <summary>描述实现 IStorageItem 接口的项是文件还是文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.StorageItemTypes.File">
      <summary>表示为 StorageFile 实例的文件。</summary>
    </member>
    <member name="F:Windows.Storage.StorageItemTypes.Folder">
      <summary>表示为 StorageFolder 实例的文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.StorageItemTypes.None">
      <summary>既不是文件也不是文件夹的存储项。</summary>
    </member>
    <member name="T:Windows.Storage.StorageLibrary">
      <summary>允许在音乐或视频等库中添加或移除文件夹，并获取该库中包含的文件夹的列表。</summary>
    </member>
    <member name="P:Windows.Storage.StorageLibrary.ChangeTracker">
      <summary>返回与存储库关联的 StorageLibraryChangeTracker。</summary>
      <returns>与存储库关联的 StorageLibraryChangeTracker。</returns>
    </member>
    <member name="P:Windows.Storage.StorageLibrary.Folders">
      <summary>获取当前库中的文件夹。</summary>
      <returns>当前存储库中的文件夹。</returns>
    </member>
    <member name="P:Windows.Storage.StorageLibrary.SaveFolder">
      <summary>获取当前库的默认保存文件夹。</summary>
      <returns>当前库的默认保存文件夹。</returns>
    </member>
    <member name="E:Windows.Storage.StorageLibrary.DefinitionChanged">
      <summary>在当前库中的文件夹列表更改时发生。</summary>
    </member>
    <member name="M:Windows.Storage.StorageLibrary.AreFolderSuggestionsAvailableAsync">
      <summary>确定是否存在将现有文件夹及内容添加至 StorageLibrary 的建议。</summary>
      <returns>如果存在文件夹建议，则为 **True**；否则为 **False**</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibrary.GetLibraryAsync(Windows.Storage.KnownLibraryId)">
      <summary>获取指定的库。</summary>
      <param name="libraryId">标识要检索的库（如音乐或视频）的 KnownLibraryId 值。</param>
      <returns>此方法成功完成时，它将返回库（类型为 StorageLibrary）。</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibrary.GetLibraryForUserAsync(Windows.System.User,Windows.Storage.KnownLibraryId)">
      <summary>为用户获取指定的库。</summary>
      <param name="user">检索库的用户。</param>
      <param name="libraryId">A KnownLibraryId value that identifies the library to retrieve, like Music or Videos.</param>
      <returns>When this method completes successfully, it returns the library (type StorageLibrary ).</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibrary.RequestAddFolderAsync">
      <summary>提示用户选择一个文件夹，然后将该文件夹添加至库。</summary>
      <returns>此方法完成时，它将返回用户所选的并作为 StorageFolder 添加的文件夹。 如果用户取消操作，并且不选择文件夹，此方法将返回 **null**。</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibrary.RequestRemoveFolderAsync(Windows.Storage.StorageFolder)">
      <summary>提示用户确认从当前库中移除指定文件夹的操作，然后移除该文件夹。</summary>
      <param name="folder">要移除的文件夹。</param>
      <returns>如果移除了文件夹，则返回 true；否则返回 false。</returns>
    </member>
    <member name="T:Windows.Storage.StorageLibraryChange">
      <summary>代表对存储库（如文档、音乐或视频库）中的一项的更改。</summary>
    </member>
    <member name="P:Windows.Storage.StorageLibraryChange.ChangeType">
      <summary>获取 StorageLibraryChangeType 值，该值指示对象表示的更改的类型。</summary>
      <returns>StorageLibraryChangeType 值，该值指示对象表示的更改的类型。</returns>
    </member>
    <member name="P:Windows.Storage.StorageLibraryChange.Path">
      <summary>获取文件或文件夹在更改的存储库中的完整路径。</summary>
      <returns>文件或文件夹在更改的存储库中的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.StorageLibraryChange.PreviousPath">
      <summary>获取项在被移动或重命名前在存储库中的完整路径。</summary>
      <returns>文件或文件夹在被移动或重命名前在存储库中的完整路径。</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChange.GetStorageItemAsync">
      <summary>获取已更改的存储项。</summary>
      <returns>此方法成功完成时，它将返回指定已更改项的 IStorageItem。</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChange.IsOfType(Windows.Storage.StorageItemTypes)">
      <summary>Indicates whether the current StorageFolder matches the specified StorageItemTypes value.</summary>
      <param name="type">The enum value that determines the object type to match against.</param>
      <returns>True if the StorageFolder matches the specified StorageItemTypes value; otherwise false.</returns>
    </member>
    <member name="T:Windows.Storage.StorageLibraryChangeReader">
      <summary>启用调用应用以浏览存储库中的项的更改。</summary>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChangeReader.AcceptChangesAsync">
      <summary>通知系统应用已解决调用 StorageLibraryChangeReader.ReadBatchAsync 返回的 StorageLibraryChange 对象中描述的所有更改。</summary>
      <returns>用于管理异步接受更改操作的对象。</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChangeReader.ReadBatchAsync">
      <summary>异步获取 StorageLibraryChange 对象的列表。</summary>
      <returns>StorageLibraryChange 对象的列表。</returns>
    </member>
    <member name="T:Windows.Storage.StorageLibraryChangeTracker">
      <summary>提供可用于管理系统中的任何库（例如文档、音乐或视频）的更改跟踪的 API。</summary>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChangeTracker.Enable">
      <summary>启用存储库的更改跟踪。</summary>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChangeTracker.GetChangeReader">
      <summary>检索一个 StorageLibraryChangeReader，它使应用可以循环访问更改的列表并将更改标记为已接受。</summary>
      <returns>The returned change reader.</returns>
    </member>
    <member name="M:Windows.Storage.StorageLibraryChangeTracker.Reset">
      <summary>重置存储库更改跟踪，删除现有的更改跟踪数据。</summary>
    </member>
    <member name="T:Windows.Storage.StorageLibraryChangeType">
      <summary>描述发生到存储库项的更改类型。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.ChangeTrackingLost">
      <summary>与项关联的更改跟踪信息丢失。 调用 Reset 可重新建立与存储库的连续性。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.ContentsChanged">
      <summary>已更改项的内容。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.ContentsReplaced">
      <summary>已更换内容。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.Created">
      <summary>已创建项。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.Deleted">
      <summary>已删除项。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.EncryptionChanged">
      <summary>已更改对此项应用的加密。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.IndexingStatusChanged">
      <summary>项已从可进行内容索引更改到无法进行内容索引，或反过来。 内容索引允许通过构建所选内容的数据库快速搜索数据。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.MovedIntoLibrary">
      <summary>项已移动到库</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.MovedOrRenamed">
      <summary>项已被移除或重命名。</summary>
    </member>
    <member name="F:Windows.Storage.StorageLibraryChangeType.MovedOutOfLibrary">
      <summary>项已被移出库。</summary>
    </member>
    <member name="T:Windows.Storage.StorageOpenOptions">
      <summary>提供打开文件时使用的选项。</summary>
    </member>
    <member name="F:Windows.Storage.StorageOpenOptions.AllowOnlyReaders">
      <summary>仅允许读取文件。</summary>
    </member>
    <member name="F:Windows.Storage.StorageOpenOptions.AllowReadersAndWriters">
      <summary>允许阅读器和编写器同时存在。</summary>
    </member>
    <member name="F:Windows.Storage.StorageOpenOptions.None">
      <summary>No options are specified.</summary>
    </member>
    <member name="T:Windows.Storage.StorageProvider">
      <summary>包含用来存储文件和文件夹的服务的相关信息。 文件和文件夹可以由本地文件系统或远程服务（如 Microsoft OneDrive）存储。</summary>
    </member>
    <member name="P:Windows.Storage.StorageProvider.DisplayName">
      <summary>获取文件和文件夹的当前提供程序的用户友好名称。</summary>
      <returns>提供程序的用户友好名称。 此名称将本地化为当前系统区域设置。</returns>
    </member>
    <member name="P:Windows.Storage.StorageProvider.Id">
      <summary>获取文件和文件夹的当前提供程序的标识符。</summary>
      <returns>提供程序的标识符。</returns>
    </member>
    <member name="M:Windows.Storage.StorageProvider.IsPropertySupportedForPartialFileAsync(System.String)">
      <summary>确定属性是否受云存储提供程序支持。</summary>
      <param name="propertyCanonicalName">The name of the property. 例如，“System.Photo.DateTaken”或“System.Music.Artist”</param>
      <returns>如果属性受云存储提供程序支持则为 **True**；否则为 **False**</returns>
    </member>
    <member name="T:Windows.Storage.StorageStreamTransaction">
      <summary>表示随机访问流的写事务。</summary>
    </member>
    <member name="P:Windows.Storage.StorageStreamTransaction.Stream">
      <summary>获取事务中使用的随机访问流。</summary>
      <returns>随机访问流。</returns>
    </member>
    <member name="M:Windows.Storage.StorageStreamTransaction.Close">
      <summary>释放由流公开的系统资源，以指示数据请求已完成。</summary>
    </member>
    <member name="M:Windows.Storage.StorageStreamTransaction.CommitAsync">
      <summary>将流保存到基础文件。</summary>
      <returns>No object or value is returned by this method.</returns>
    </member>
    <member name="T:Windows.Storage.StreamedFileDataRequest">
      <summary>Represents a sequential-access output stream that indicates a request for the data stream of a StorageFile that was created by calling CreateStreamedFileAsync or ReplaceWithStreamedFileAsync.</summary>
    </member>
    <member name="M:Windows.Storage.StreamedFileDataRequest.Close">
      <summary>释放由当前流公开的系统资源，并指示数据请求已完成。</summary>
    </member>
    <member name="M:Windows.Storage.StreamedFileDataRequest.FailAndClose(Windows.Storage.StreamedFileFailureMode)">
      <summary>Indicates that the data can't be streamed and releases system resources that are exposed by the current stream indicating that the data request is complete.</summary>
      <param name="failureMode">The enum value that indicates why the data stream can't be accessed.</param>
    </member>
    <member name="M:Windows.Storage.StreamedFileDataRequest.FlushAsync">
      <summary>在当前流中刷新数据。</summary>
      <returns>此方法完成时，如果成功刷新该数据，则它将返回 true；如果刷新操作失败，则返回 false。</returns>
    </member>
    <member name="M:Windows.Storage.StreamedFileDataRequest.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>从缓冲区将数据写入当前流。</summary>
      <param name="buffer">The buffer that contains the data to write.</param>
      <returns>此方法完成时，它将返回写入流的字节数（类型为 UInt32）。 如果应用程序指定一个监视进度的函数，则该函数将获得目前为止写入的字节（类型为 UInt32）数。</returns>
    </member>
    <member name="T:Windows.Storage.StreamedFileDataRequestedHandler">
      <summary>表示首次访问文件时将数据流式传输至 StorageFile 的方法。</summary>
      <param name="stream">由 CreateStreamedFileAsync 或 CreateStreamedFileAsync 方法创建的 StorageFile 中的流数据的请求。</param>
    </member>
    <member name="T:Windows.Storage.StreamedFileFailureMode">
      <summary>指示无法对数据进行流处理的原因。</summary>
    </member>
    <member name="F:Windows.Storage.StreamedFileFailureMode.CurrentlyUnavailable">
      <summary>数据无法访问。</summary>
    </member>
    <member name="F:Windows.Storage.StreamedFileFailureMode.Failed">
      <summary>流式传输数据已失败。</summary>
    </member>
    <member name="F:Windows.Storage.StreamedFileFailureMode.Incomplete">
      <summary>流式传输数据未能成功完成。</summary>
    </member>
    <member name="T:Windows.Storage.SystemAudioProperties">
      <summary>提供 Windows 视频文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemAudioProperties.EncodingBitrate">
      <summary>获取 System.Audio.EncodingBitrate 属性（Windows 音频文件属性之一）的名称。</summary>
      <returns>System.Audio.EncodingBitrate 属性的名称。</returns>
    </member>
    <member name="T:Windows.Storage.SystemDataPaths">
      <summary>根据 KNOWNFOLDERID 命名模式获取一些常用系统级文件夹位置。</summary>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.Fonts">
      <summary>获取字体文件夹的路径。</summary>
      <returns>字体文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.ProgramData">
      <summary>获取计算机上的 ProgramData 文件夹的路径。</summary>
      <returns>ProgramData 文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.Public">
      <summary>获取计算机上的公用文件夹的路径。</summary>
      <returns>公用文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.PublicDesktop">
      <summary>获取计算机上的公用桌面文件夹的路径。</summary>
      <returns>公用桌面文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.PublicDocuments">
      <summary>获取计算机上的公用文档文件夹的路径。</summary>
      <returns>公用文档文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.PublicDownloads">
      <summary>获取计算机上的公用下载文件夹的路径。</summary>
      <returns>公用下载文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.PublicMusic">
      <summary>获取计算机上的公用音乐文件夹的路径。</summary>
      <returns>公用音乐文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.PublicPictures">
      <summary>获取计算机上的公用图片文件夹的路径。</summary>
      <returns>公用图片文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.PublicVideos">
      <summary>获取计算机上的公用视频文件夹的路径。</summary>
      <returns>公用视频文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.System">
      <summary>获取 Windows 系统文件夹的路径。</summary>
      <returns>Windows 系统文件夹的路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.SystemArm">
      <summary>获取使用 ARM 操作系统的计算机上的系统文件夹的路径。</summary>
      <returns>ARM 操作系统内的系统文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.SystemHost">
      <summary>获取系统文件夹的路径，与操作系统体系结构（x64、x86、ARM）无关。</summary>
      <returns>系统文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.SystemX64">
      <summary>获取 64 位 Windows 系统文件夹的路径。</summary>
      <returns>64 位 Windows 系统文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.SystemX86">
      <summary>获取 32 位 Windows 系统文件夹的路径。</summary>
      <returns>32 位 Windows 系统文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.UserProfiles">
      <summary>获取计算机的用户配置文件的路径。</summary>
      <returns>用户配置文件的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.SystemDataPaths.Windows">
      <summary>获取 Windows 目录的路径。</summary>
      <returns>Windows 目录的完整路径。</returns>
    </member>
    <member name="M:Windows.Storage.SystemDataPaths.GetDefault">
      <summary>获取各种系统数据文件夹的路径。</summary>
      <returns>与系统数据关联的应用数据路径。</returns>
    </member>
    <member name="T:Windows.Storage.SystemGPSProperties">
      <summary>提供 GPS 文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemGPSProperties.LatitudeDecimal">
      <summary>获取属性（GPS 文件属性之一）的名称。</summary>
      <returns>文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemGPSProperties.LongitudeDecimal">
      <summary>Gets the name of the property (one of the GPS file properties.</summary>
      <returns>The name of the file property.</returns>
    </member>
    <member name="T:Windows.Storage.SystemImageProperties">
      <summary>提供 Windows 图像文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemImageProperties.HorizontalSize">
      <summary>获取 System.Image.HorizontalSize 属性（Windows 映像文件属性之一）的名称。</summary>
      <returns>System.Image.HorizontalSize 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemImageProperties.VerticalSize">
      <summary>获取 System.Image.VerticalSize 属性（Windows 映像文件属性之一）的名称。</summary>
      <returns>System.Image.VerticalSize 文件属性的名称。</returns>
    </member>
    <member name="T:Windows.Storage.SystemMediaProperties">
      <summary>提供 Windows 媒体文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemMediaProperties.Duration">
      <summary>获取 System.Media.Duration 属性（Windows Media 文件属性之一）的名称。</summary>
      <returns>System.Media.Duration 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMediaProperties.Producer">
      <summary>获取 System.Media.Producer 属性（Windows 媒体文件属性之一）的名称。</summary>
      <returns>System.Media.Producer 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMediaProperties.Publisher">
      <summary>获取 System.Media.Publisher 属性（Windows Media 文件属性之一）的名称。</summary>
      <returns>System.Media.Publisher 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMediaProperties.SubTitle">
      <summary>获取 System.Media.SubTitle 属性（Windows 媒体文件属性之一）的名称。</summary>
      <returns>System.Media.SubTitle 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMediaProperties.Writer">
      <summary>获取 System.Media.Writer 属性（Windows Media 文件属性之一）的名称。</summary>
      <returns>System.Media.Writer 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMediaProperties.Year">
      <summary>获取 System.Media.Year 属性（Windows Media 文件属性之一）的名称。</summary>
      <returns>System.Media.Year 文件属性的名称。</returns>
    </member>
    <member name="T:Windows.Storage.SystemMusicProperties">
      <summary>提供 Windows 音乐文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.AlbumArtist">
      <summary>获取 System.Music.AlbumArtist 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.AlbumArtist 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.AlbumTitle">
      <summary>获取 System.Music.AlbumTitle 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.AlbumTitle 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.Artist">
      <summary>获取 System.Music.Artist 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.Artist 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.Composer">
      <summary>获取 System.Music.Composer 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.Composer 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.Conductor">
      <summary>获取 System.Music.Conductor 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.Conductor 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.DisplayArtist">
      <summary>获取 System.Music.DisplayArtist 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.DisplayArtist 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.Genre">
      <summary>获取 System.Music.Genre 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.Genre 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemMusicProperties.TrackNumber">
      <summary>获取 System.Music.TrackNumber 属性（Windows 音乐文件属性之一）的名称。</summary>
      <returns>System.Music.TrackNumber 文件属性的名称。</returns>
    </member>
    <member name="T:Windows.Storage.SystemPhotoProperties">
      <summary>提供 Windows 照片文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemPhotoProperties.CameraManufacturer">
      <summary>获取 System.Photo.CameraManufacturer 属性（Windows 照片文件属性之一）的名称。</summary>
      <returns>System.Photo.CameraManufacturer 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemPhotoProperties.CameraModel">
      <summary>获取 System.Photo.CameraModel 属性（Windows 照片文件属性之一）的名称。</summary>
      <returns>System.Photo.CameraModel 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemPhotoProperties.DateTaken">
      <summary>获取 System.Photo.DateTaken 属性（Windows 照片文件属性之一）的名称。</summary>
      <returns>System.Photo.DateTaken 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemPhotoProperties.Orientation">
      <summary>获取 System.Photo.Orientation 属性（Windows 照片文件属性之一）的名称。</summary>
      <returns>System.Photo.Orientation 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemPhotoProperties.PeopleNames">
      <summary>获取 System.Photo.PeopleNames 属性（Windows 照片文件属性之一）的名称。</summary>
      <returns>System.Photo.PeopleNames 文件属性的名称。</returns>
    </member>
    <member name="T:Windows.Storage.SystemProperties">
      <summary>提供常见 Windows 文件属性（例如 System.Title）的索引名称的字符串值，以及引用提供指定文件类型（例如视频文件）属性的索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Audio">
      <summary>获取提供 Windows 文件属性 **System.Audio** 的索引名称的对象。</summary>
      <returns>提供 Windows 文件属性 **System.Audio** 的名称的帮助器对象。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Author">
      <summary>获取 System.Author 属性（Windows 文件属性之一）的名称。</summary>
      <returns>System.Author 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Comment">
      <summary>获取 System.Comment 属性（Windows 文件属性之一）的名称。</summary>
      <returns>System.Comment 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.GPS">
      <summary>获取提供 Windows 系统文件属性 **System.GPS** 的索引名称的对象。</summary>
      <returns>提供 GPS 相关文件属性名称的帮助器对象。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Image">
      <summary>获取提供 Windows 文件属性 **System.Image** 的索引名称的对象。</summary>
      <returns>提供 Windows 文件属性 **System.Image** 的名称的帮助器对象。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.ItemNameDisplay">
      <summary>获取 System.ItemNameDisplay 属性（Windows 文件属性之一）的名称。</summary>
      <returns>System.ItemNameDisplay 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Keywords">
      <summary>获取 System.Keywords 属性（Windows 文件属性之一）的名称。</summary>
      <returns>System.Keywords 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Media">
      <summary>获取提供系统媒体文件属性（例如 System.Media.Duration）索引名称的对象。</summary>
      <returns>提供系统媒体文件属性名称的帮助器对象。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Music">
      <summary>获取提供 Windows 文件属性 **System.Music** 的索引名称的对象。</summary>
      <returns>提供 Windows 文件属性 **System.Music** 的名称的帮助器对象。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Photo">
      <summary>获取提供 Windows 文件属性 **System.Photo** 的索引名称的对象。</summary>
      <returns>提供 Windows 文件属性 **System.Photo** 的名称的帮助器对象。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Rating">
      <summary>获取 System.Rating 属性（Windows 文件属性之一）的名称。</summary>
      <returns>System.Rating 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Title">
      <summary>获取 System.Title 属性（Windows 文件属性之一）的名称。</summary>
      <returns>System.Title 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemProperties.Video">
      <summary>获取提供 Windows 文件属性 **System.Video** 的索引名称的对象。</summary>
      <returns>提供 Windows 文件属性 **System.Video** 的名称的帮助器对象。</returns>
    </member>
    <member name="T:Windows.Storage.SystemVideoProperties">
      <summary>提供视频文件属性索引名称的帮助器对象。</summary>
    </member>
    <member name="P:Windows.Storage.SystemVideoProperties.Director">
      <summary>获取 System.Video.Director 属性（Windows 视频文件属性之一）的名称。</summary>
      <returns>System.Video.Director 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemVideoProperties.FrameHeight">
      <summary>获取 System.Video.FrameHeight 属性（Windows 视频文件属性之一）的名称。</summary>
      <returns>System.Video.FrameHeight 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemVideoProperties.FrameWidth">
      <summary>获取 System.Video.FrameWidth 属性（Windows 视频文件属性之一）的名称。</summary>
      <returns>System.Video.FrameWidth 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemVideoProperties.Orientation">
      <summary>获取 System.Video.Orientation 属性（Windows 视频文件属性之一）的名称。</summary>
      <returns>System.Video.Orientation 文件属性的名称。</returns>
    </member>
    <member name="P:Windows.Storage.SystemVideoProperties.TotalBitrate">
      <summary>获取 System.Video.TotalBitrate 属性（Windows 视频文件属性之一）的名称。</summary>
      <returns>System.Video.TotalBitrate 文件属性的名称。</returns>
    </member>
    <member name="T:Windows.Storage.UserDataPaths">
      <summary>返回常见用户数据文件夹的完整路径。 用户数据文件夹基于 KNOWNFOLDERID 命名模式。</summary>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.CameraRoll">
      <summary>获取用户的本机照片文件夹的路径。</summary>
      <returns>用户的本机照片文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Cookies">
      <summary>获取用户的 Cookie 应用数据文件夹的路径。</summary>
      <returns>用户的 Cookie 应用数据文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Desktop">
      <summary>获取用户的桌面文件夹的路径。</summary>
      <returns>用户的桌面文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Documents">
      <summary>获取用户的文档文件夹的路径。</summary>
      <returns>用户的文档文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Downloads">
      <summary>获取用户的下载文件夹的路径。</summary>
      <returns>用户的下载文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Favorites">
      <summary>获取用户的收藏夹文件夹的路径。</summary>
      <returns>用户的收藏夹文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.History">
      <summary>获取用户的历史记录文件夹的路径。</summary>
      <returns>用户的历史记录文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.InternetCache">
      <summary>获取用户的临时 Internet 文件文件夹的路径。</summary>
      <returns>用户的临时 Internet 文件文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.LocalAppData">
      <summary>获取用户的本地应用数据文件夹的路径。</summary>
      <returns>用户的本地应用数据文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.LocalAppDataLow">
      <summary>获取用户的 LocalLow 应用数据文件夹的路径。</summary>
      <returns>用户的 LocalLow 应用数据文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Music">
      <summary>获取用户的音乐文件夹的路径。</summary>
      <returns>用户的音乐文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Pictures">
      <summary>获取用户的图片文件夹的路径。</summary>
      <returns>用户的图片文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Profile">
      <summary>获取计算机上的用户配置文件的路径。</summary>
      <returns>用户的配置文件文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Recent">
      <summary>获取用户的最近使用的项目文件夹的路径。</summary>
      <returns>用户的最近使用的项目文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.RoamingAppData">
      <summary>获取用户的漫游应用数据文件夹的路径。</summary>
      <returns>用户的漫游应用数据文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.SavedPictures">
      <summary>获取用户的保存的图片文件夹的路径。</summary>
      <returns>用户的保存的图片文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Screenshots">
      <summary>获取用户的屏幕截图文件夹的路径。</summary>
      <returns>用户的屏幕截图文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Templates">
      <summary>获取用户的常用模板文件夹的路径。</summary>
      <returns>用户的常用模板文件夹的完整路径。</returns>
    </member>
    <member name="P:Windows.Storage.UserDataPaths.Videos">
      <summary>获取用户的视频文件夹的路径。</summary>
      <returns>用户的视频文件夹的完整路径。</returns>
    </member>
    <member name="M:Windows.Storage.UserDataPaths.GetDefault">
      <summary>获取用户的各种数据文件夹的路径。 将此方法用于单用户计算机。</summary>
      <returns>与用户关联的数据文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.UserDataPaths.GetForUser(Windows.System.User)">
      <summary>Gets the paths to a user's various data folders. 将此方法用于多用户计算机。</summary>
      <param name="user">The user to retreive the paths for.</param>
      <returns>The data folders associated with the user.</returns>
    </member>
    <member name="T:Windows.Storage.AccessCache.AccessCacheOptions">
      <summary>描述在应用程序访问列表中的项时要使用的行为。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessCacheOptions.DisallowUserInput">
      <summary>应用程序访问项时，用户将不能输入信息。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessCacheOptions.FastLocationsOnly">
      <summary>应用程序访问项时，会从快速位置（如本地文件系统）检索它。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessCacheOptions.None">
      <summary>默认值。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessCacheOptions.SuppressAccessTimeUpdate">
      <summary>应用程序访问 StorageItemMostRecentlyUsedList 中的项时，Windows 将保留最近使用 (MRU) 中该项的当前位置，并且不更新项的访问时间。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessCacheOptions.UseReadOnlyCachedCopy">
      <summary>应用程序访问项时，它会检索缓存的、只读版本的文件。 此文件版本可能不是最新的。</summary>
    </member>
    <member name="T:Windows.Storage.AccessCache.AccessListEntry">
      <summary>表示包含列表中 StorageFile 或 StorageFolder 对象的标识符和元数据的列表项。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessListEntry.Metadata">
      <summary>与列表中的 StorageFile 或 StorageFolder 关联的可选应用程序特定元数据。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.AccessListEntry.Token">
      <summary>列表中 StorageFile 或 StorageFolder 的标识符。</summary>
    </member>
    <member name="T:Windows.Storage.AccessCache.AccessListEntryView">
      <summary>位于应用程序最近使用 (MRU) 列表（从静态 StorageApplicationPermissions.MostRecentlyUsedList 属性获得）和将来访问列表（从静态 StorageApplicationPermissions.FutureAccessList 属性获得）中的项的列表。</summary>
    </member>
    <member name="P:Windows.Storage.AccessCache.AccessListEntryView.Size">
      <summary>获取访问列表或最近使用的 (MRU) 列表中的存储项的最大数目。</summary>
      <returns>项的数目。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.AccessListEntryView.First">
      <summary>检索访问列表或最近使用的列表中的第一个存储项。</summary>
      <returns>第一项。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.AccessListEntryView.GetAt(System.UInt32)">
      <summary>在访问列表或最近使用的 (MRU) 列表中检索指定索引的存储项。</summary>
      <param name="index">此 </param>
      <returns>存储项。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.AccessListEntryView.GetMany(System.UInt32,Windows.Storage.AccessCache.AccessListEntry[])">
      <summary>在访问列表或最近使用的 (MRU) 列表中检索指定索引处的存储项。</summary>
      <param name="startIndex">要检索的集合中的项的起点的从零开始的索引。</param>
      <param name="items">以 *startIndex* 开始的集合中的项。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.AccessListEntryView.IndexOf(Windows.Storage.AccessCache.AccessListEntry,System.UInt32@)">
      <summary>检索访问列表或最近使用的 (MRU) 列表中指定存储项的索引。</summary>
      <param name="value">The storage item.</param>
      <param name="index">存储项的从零开始的索引。</param>
      <returns>如果指定的存储项存在于列表中，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Storage.AccessCache.IStorageItemAccessList">
      <summary>表示应用程序为便于将来有效访问而存储的存储项的列表。</summary>
    </member>
    <member name="P:Windows.Storage.AccessCache.IStorageItemAccessList.Entries">
      <summary>获取用于从访问列表中检索存储项的对象。</summary>
      <returns>检索存储项的对象。</returns>
    </member>
    <member name="P:Windows.Storage.AccessCache.IStorageItemAccessList.MaximumItemsAllowed">
      <summary>获取访问列表可以包含的存储项的最大数目。</summary>
      <returns>最大存储项数。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.Add(Windows.Storage.IStorageItem)">
      <summary>向访问列表添加新的存储项。</summary>
      <param name="file">要添加的存储项。</param>
      <returns>应用程序稍后可用以检索存储项的标记。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.Add(Windows.Storage.IStorageItem,System.String)">
      <summary>添加新的存储项并将元数据附在访问列表上。</summary>
      <param name="file">The storage item to add.</param>
      <param name="metadata">要与该存储项关联的可选元数据。</param>
      <returns>A token that the app can use later to retrieve the storage item.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.AddOrReplace(System.String,Windows.Storage.IStorageItem)">
      <summary>将新的存储项添加到访问列表上，或替换指定的项（如果它已存在于列表中）。</summary>
      <param name="token">新存储项关联的标记。 如果访问列表仍包含含有此标记的存储项，则新建项将替换现有项。</param>
      <param name="file">要添加或替换的存储项。</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.AddOrReplace(System.String,Windows.Storage.IStorageItem,System.String)">
      <summary>添加新的存储项，并将元数据附在访问列表上，或替换指定的项（如果它已存在于列表中）。</summary>
      <param name="token">The token associated with the new storage item. If the access list already contains a storage item that has this token, the new item replaces the existing one.</param>
      <param name="file">The storage item to add or replace.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.CheckAccess(Windows.Storage.IStorageItem)">
      <summary>确定应用程序是否可以访问访问列表中的指定存储项。</summary>
      <param name="file">要检查访问的存储项。</param>
      <returns>如果应用程序可以访问存储项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.Clear">
      <summary>删除访问列表中的所有存储项。</summary>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.ContainsItem(System.String)">
      <summary>确定访问列表是否包含指定的存储项。</summary>
      <param name="token">要查找的存储项的标记。</param>
      <returns>如果访问列表包含指定的存储项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.GetFileAsync(System.String)">
      <summary>从列表中检索指定的 StorageFile。</summary>
      <param name="token">要检索的 StorageFile 的标记。</param>
      <returns>此方法成功完成时，它将返回与指定 *token* 关联的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.GetFileAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从列表中检索指定的 StorageFile。</summary>
      <param name="token">The token of the StorageFile to retrieve.</param>
      <param name="options">描述在应用程序访问项时要使用的行为的枚举值。</param>
      <returns>When this method completes successfully, it returns the StorageFile that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.GetFolderAsync(System.String)">
      <summary>从列表中检索指定的 StorageFolder。</summary>
      <param name="token">要检索的 StorageFolder 的标记。</param>
      <returns>此方法成功完成时，它将返回与指定 *token* 关联的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.GetFolderAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从列表中检索指定的 StorageFolder。</summary>
      <param name="token">The token of the StorageFolder to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the StorageFolder that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.GetItemAsync(System.String)">
      <summary>从列表中检索指定的项（如文件或文件夹）。</summary>
      <param name="token">要检索的项的标记。</param>
      <returns>此方法成功完成时，它将返回与指定 *token* 关联的项（类型为 IStorageItem）。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.GetItemAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从列表中检索指定的项（如文件或文件夹）。</summary>
      <param name="token">The token of the item to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the item (type IStorageItem ) that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.IStorageItemAccessList.Remove(System.String)">
      <summary>删除访问列表中的指定存储项。</summary>
      <param name="token">要删除的存储项的标记。</param>
    </member>
    <member name="T:Windows.Storage.AccessCache.ItemRemovedEventArgs">
      <summary>提供与 ItemRemoved 事件有关的数据。</summary>
    </member>
    <member name="P:Windows.Storage.AccessCache.ItemRemovedEventArgs.RemovedEntry">
      <summary>获取从 StorageItemMostRecentlyUsedList 删除的 StorageFile 或 StorageFolder 的相关信息。</summary>
      <returns>包含有关删除的 StorageFile 或 StorageFolder 的信息的机构。</returns>
    </member>
    <member name="T:Windows.Storage.AccessCache.RecentStorageItemVisibility">
      <summary>描述添加到最近使用的 (MRU) 列表中的存储项的可见程度。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.RecentStorageItemVisibility.AppAndSystem">
      <summary>存储项在应用程序和系统的最近使用 (MRU) 列表中可见。</summary>
    </member>
    <member name="F:Windows.Storage.AccessCache.RecentStorageItemVisibility.AppOnly">
      <summary>存储项仅在应用程序的最近使用 (MRU) 列表中可见。</summary>
    </member>
    <member name="T:Windows.Storage.AccessCache.StorageApplicationPermissions">
      <summary>提供用于获取最近使用 (MRU) 列表（使用 StorageApplicationPermissions.MostRecentlyUsedList）和将来访问列表（使用 StorageApplicationPermissions.FutureAccessList）的静态属性。</summary>
    </member>
    <member name="P:Windows.Storage.AccessCache.StorageApplicationPermissions.FutureAccessList">
      <summary>获取一个对象，该对象代表应用程序维护的一个列表，该列表使应用程序可以存储文件和/或位置 (文件夹) 并在未来轻松地访问这些项。</summary>
      <returns>将来访问列表对象。</returns>
    </member>
    <member name="P:Windows.Storage.AccessCache.StorageApplicationPermissions.MostRecentlyUsedList">
      <summary>获取一个对象，该对象代表应用程序可用于跟踪应用程序最近访问过的文件和/或位置 (如文件夹) 的列表。</summary>
      <returns>最近使用 (MRU) 列表对象。</returns>
    </member>
    <member name="T:Windows.Storage.AccessCache.StorageItemAccessList">
      <summary>表示应用程序的将来访问列表（从静态 StorageApplicationPermissions.FutureAccessList 属性获得）。 通过选取文件和文件夹，您的用户允许您的应用程序访问可能不能访问的项。 如果将这些项添加到你的未来访问列表，然后当你的应用需要以后重新访问这些项时将保留该权限。 项目作为 StorageFile 和 StorageFolder 对象存储于未来访问列表中。</summary>
    </member>
    <member name="P:Windows.Storage.AccessCache.StorageItemAccessList.Entries">
      <summary>Gets an object for retrieving storage items from the access list.</summary>
      <returns>The object for retrieving storage items.</returns>
    </member>
    <member name="P:Windows.Storage.AccessCache.StorageItemAccessList.MaximumItemsAllowed">
      <summary>Gets the maximum number of storage items that the access list can contain.</summary>
      <returns>The maximum number of storage items.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.Add(Windows.Storage.IStorageItem)">
      <summary>Adds a new storage item to the access list.</summary>
      <param name="file">The storage item to add.</param>
      <returns>A token that the app can use later to retrieve the storage item.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.Add(Windows.Storage.IStorageItem,System.String)">
      <summary>Adds a new storage item and accompanying metadata to the access list.</summary>
      <param name="file">The storage item to add.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
      <returns>A token that the app can use later to retrieve the storage item.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.AddOrReplace(System.String,Windows.Storage.IStorageItem)">
      <summary>Adds a new storage item to the access list, or replaces the specified item if it already exists in the list.</summary>
      <param name="token">The token associated with the new storage item. If the access list already contains a storage item that has this token, the new item replaces the existing one.</param>
      <param name="file">The storage item to add or replace.</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.AddOrReplace(System.String,Windows.Storage.IStorageItem,System.String)">
      <summary>Adds a new storage item and accompanying metadata to the access list, or replaces the specified item if it already exists in the list.</summary>
      <param name="token">应用程序稍后可用以检索此存储项的标记。</param>
      <param name="file">The storage item to add or replace.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.CheckAccess(Windows.Storage.IStorageItem)">
      <summary>Determines whether the app has access to the specified storage item in the access list.</summary>
      <param name="file">The storage item to check for access.</param>
      <returns>True if the app can access the storage item; otherwise false.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.Clear">
      <summary>Removes all storage items from the access list.</summary>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.ContainsItem(System.String)">
      <summary>Determines whether the access list contains the specified storage item.</summary>
      <param name="token">The token of the storage item to look for.</param>
      <returns>True if the access list contains the specified storage item; false otherwise.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.GetFileAsync(System.String)">
      <summary>Retrieves the specified StorageFile from the list.</summary>
      <param name="token">The token of the StorageFile to retrieve.</param>
      <returns>When this method completes successfully, it returns the StorageFile that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.GetFileAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从列表中检索 StorageFile。</summary>
      <param name="token">The token of the StorageFile to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the StorageFile that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.GetFolderAsync(System.String)">
      <summary>Retrieves the specified StorageFolder from the list.</summary>
      <param name="token">The token of the StorageFolder to retrieve.</param>
      <returns>When this method completes successfully, it returns the StorageFolder that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.GetFolderAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>Retrieves the specified StorageFolder from the list using the specified options.</summary>
      <param name="token">The token of the StorageFolder to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the StorageFolder that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.GetItemAsync(System.String)">
      <summary>从最近使用的 (MRU) 列表中检索指定的项（如文件或文件夹）。</summary>
      <param name="token">The token of the item to retrieve.</param>
      <returns>When this method completes successfully, it returns the item (type IStorageItem ) that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.GetItemAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>Retrieves the specified item (like a file or folder) from the list using the specified options.</summary>
      <param name="token">The token of the item to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the item (type IStorageItem ) that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemAccessList.Remove(System.String)">
      <summary>Removes the specified storage item from the access list.</summary>
      <param name="token">The token of the storage item to remove.</param>
    </member>
    <member name="T:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList">
      <summary>表示应用程序的最近使用列表（从静态 StorageApplicationPermissions.MostRecentlyUsedList 属性获得）。 使用 MRU 跟踪用户最近访问的项（文件和/或文件夹）。 项目作为 StorageFile 和 StorageFolder 对象存储于 MRU 中。</summary>
    </member>
    <member name="P:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.Entries">
      <summary>获取用于从最近使用的 (MRU) 列表中检索存储项的对象。</summary>
      <returns>The object for retrieving storage items.</returns>
    </member>
    <member name="P:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.MaximumItemsAllowed">
      <summary>获取最近使用的 (MRU) 列表可以包含的存储项的最大数目。</summary>
      <returns>The maximum number of storage items.</returns>
    </member>
    <member name="E:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.ItemRemoved">
      <summary>当从最近使用 (MRU) 的列表中移除存储项时激发。</summary>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.Add(Windows.Storage.IStorageItem)">
      <summary>将新的存储项添加到最近使用的 (MRU) 列表。</summary>
      <param name="file">The storage item to add.</param>
      <returns>A token that the app can use later to retrieve the storage item.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.Add(Windows.Storage.IStorageItem,System.String)">
      <summary>添加新的存储项并将元数据附在最近使用的 (MRU) 列表上。</summary>
      <param name="file">The storage item to add.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
      <returns>A token that the app can use later to retrieve the storage item.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.Add(Windows.Storage.IStorageItem,System.String,Windows.Storage.AccessCache.RecentStorageItemVisibility)">
      <summary>向最近使用的 (MRU) 列表中添加新的存储项并附上元数据，指定其在列表中的可见程度。</summary>
      <param name="file">The storage item to add.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
      <param name="visibility">存储项在列表中的可见程度。</param>
      <returns>A token that the app can use later to retrieve the storage item.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.AddOrReplace(System.String,Windows.Storage.IStorageItem)">
      <summary>将新的存储项添加到最近使用的 (MRU) 列表上，或替换指定的项（如果它已存在于列表中）。</summary>
      <param name="token">The token associated with the new storage item. If the access list already contains a storage item that has this token, the new item replaces the existing one.</param>
      <param name="file">The storage item to add or replace.</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.AddOrReplace(System.String,Windows.Storage.IStorageItem,System.String)">
      <summary>将新的存储项和随附元数据添加到最近使用 (MRU) 列表上，或替换指定的项（如果它已存在于列表中）。</summary>
      <param name="token">The token associated with the new storage item. If the access list already contains a storage item that has this token, the new item replaces the existing one.</param>
      <param name="file">The storage item to add or replace.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.AddOrReplace(System.String,Windows.Storage.IStorageItem,System.String,Windows.Storage.AccessCache.RecentStorageItemVisibility)">
      <summary>Adds a new storage item and accompanying metadata to the most recently used (MRU) list, or replaces the specified item if it already exists in the list. 还指定了它在列表中的可见程度。</summary>
      <param name="token">The token associated with the new storage item. If the access list already contains a storage item that has this token, the new item replaces the existing one.</param>
      <param name="file">The storage item to add or replace.</param>
      <param name="metadata">Optional metadata to associate with the storage item.</param>
      <param name="visibility">The extent of the visibility of the storage item in the list.</param>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.CheckAccess(Windows.Storage.IStorageItem)">
      <summary>确定应用程序是否可以访问最近使用 (MRU) 列表中的指定存储项。</summary>
      <param name="file">The storage item to check for access.</param>
      <returns>True if the app can access the storage item; otherwise false.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.Clear">
      <summary>删除最近使用 (MRU) 列表中的所有存储项。</summary>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.ContainsItem(System.String)">
      <summary>确定最近使用 (MRU) 列表是否包含指定的存储项。</summary>
      <param name="token">The token of the storage item to look for.</param>
      <returns>如果最近使用 (MRU) 列表包含指定的存储项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.GetFileAsync(System.String)">
      <summary>从最近使用 (MRU) 列表中检索指定的 storageFile。</summary>
      <param name="token">要检索的 storageFile 的标记。</param>
      <returns>此方法成功完成时，它将返回与指定 *token* 关联的 storageFile。</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.GetFileAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从最近使用 (MRU) 列表中检索指定的 storageFile。</summary>
      <param name="token">The token of the storageFile to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the storageFile that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.GetFolderAsync(System.String)">
      <summary>从最近使用 (MRU) 列表中检索指定的 StorageFolder。</summary>
      <param name="token">The token of the StorageFolder to retrieve.</param>
      <returns>When this method completes successfully, it returns the StorageFolder that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.GetFolderAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从最近使用 (MRU) 列表中检索指定的 StorageFolder。</summary>
      <param name="token">The token of the StorageFolder to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the StorageFolder that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.GetItemAsync(System.String)">
      <summary>Retrieves the specified item (like a file or folder) from the most recently used (MRU) list.</summary>
      <param name="token">The token of the item to retrieve.</param>
      <returns>When this method completes successfully, it returns the item (type IStorageItem ) that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.GetItemAsync(System.String,Windows.Storage.AccessCache.AccessCacheOptions)">
      <summary>使用指定选项从最近使用的 (MRU) 列表中检索指定的项（如文件或文件夹）。</summary>
      <param name="token">The token of the item to retrieve.</param>
      <param name="options">The enum value that describes the behavior to use when the app accesses the item.</param>
      <returns>When this method completes successfully, it returns the item (type IStorageItem ) that is associated with the specified *token*.</returns>
    </member>
    <member name="M:Windows.Storage.AccessCache.StorageItemMostRecentlyUsedList.Remove(System.String)">
      <summary>删除最近使用 (MRU) 列表中的指定存储项。</summary>
      <param name="token">The token of the storage item to remove.</param>
    </member>
    <member name="T:Windows.Storage.BulkAccess.FileInformation">
      <summary>提供对 StorageFile 公开的属性的同步访问，并可让应用程序执行异步文件操作，例如复制、删除、移动和重命名。</summary>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.Attributes">
      <summary>Gets the attributes of a file.</summary>
      <returns>The file attributes.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.BasicProperties">
      <summary>获取包含文件基本属性信息的对象。</summary>
      <returns>基本属性对象。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.ContentType">
      <summary>获取描述文件内容的字符串。</summary>
      <returns>内容类型字符串。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.DateCreated">
      <summary>获取创建文件的日期。</summary>
      <returns>文件创建日期。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.DisplayName">
      <summary>获取 StorageFile 的用户友好名称。</summary>
      <returns>StorageFile 的用户友好名称。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.DisplayType">
      <summary>获取 StorageFile 的显示类型。</summary>
      <returns>显示类型。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.DocumentProperties">
      <summary>获取一个对象，该对象提供对 StorageFile 的文档属性（如标题、作者姓名等）的访问。</summary>
      <returns>文档属性。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.FileType">
      <summary>获取文件类型。</summary>
      <returns>文件类型。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.FolderRelativeId">
      <summary>获取唯一标识与同一文件夹中的其他项相关的 StorageFile 的标识符。</summary>
      <returns>文件夹相关的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.ImageProperties">
      <summary>获取 StorageFile 的图像属性，如标题、分级和图像捕获的日期。</summary>
      <returns>The image properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.IsAvailable">
      <summary>指示当前文件是否已下载或是否可以下载。</summary>
      <returns>如果文件已经下载或可以下载，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.MusicProperties">
      <summary>获取与 StorageFile, 关联的音乐属性，例如唱片集名称、艺术家名称和比特率等。</summary>
      <returns>The music properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.Name">
      <summary>获取 StorageFile 的名称。</summary>
      <returns>名称。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.Path">
      <summary>获取 StorageFile 的路径。</summary>
      <returns>路径。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.Properties">
      <summary>获取检索 StorageFile 的属性的对象。</summary>
      <returns>检索 StorageFile 属性的对象。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.Provider">
      <summary>Gets the StorageProvider object that contains info about the service that stores the current file.</summary>
      <returns>The StorageProvider object that contains info about the service that stores the current file. The file may be stored by the local file system or by a remote service like Microsoft OneDrive.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.Thumbnail">
      <summary>获取与 StorageFile 关联的缩略图。</summary>
      <returns>缩略图。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FileInformation.VideoProperties">
      <summary>获取一个对象，该对象提供对 StorageFile 的视频属性（如持续时间、等级、发布日期等）的访问。</summary>
      <returns>The video properties.</returns>
    </member>
    <member name="E:Windows.Storage.BulkAccess.FileInformation.PropertiesUpdated">
      <summary>在更新 StorageFile 的一个或多个属性时发生。</summary>
    </member>
    <member name="E:Windows.Storage.BulkAccess.FileInformation.ThumbnailUpdated">
      <summary>在更新 StorageFile 的缩略图或提供质量更好的缩略图时激发。</summary>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.CopyAndReplaceAsync(Windows.Storage.IStorageFile)">
      <summary>将指定 StorageFile 替换为当前文件的副本。</summary>
      <param name="fileToReplace">要替换的 StorageFile。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.CopyAsync(Windows.Storage.IStorageFolder)">
      <summary>创建 StorageFile 的副本并将其存储在指定的 StorageFolder 中。</summary>
      <param name="destinationFolder">在其中存储所复制文件的文件夹。</param>
      <returns>此方法成功完成时，它将返回作为 StorageFile 对象的副本。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.CopyAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>创建 StorageFile 的副本，赋予其指定的文件名，并将其存储在指定的 StorageFolder 中。</summary>
      <param name="destinationFolder">The folder in which to store the copied file.</param>
      <param name="desiredNewName">新副本的名称。</param>
      <returns>When this method completes successfully, it returns the copy as a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.CopyAsync(Windows.Storage.IStorageFolder,System.String,Windows.Storage.NameCollisionOption)">
      <summary>Creates a copy of the StorageFile, gives it the specified file name, and stores it in the specified StorageFolder. 该方法还指定在指定的文件夹中已存在名称相同的文件时要执行的操作。</summary>
      <param name="destinationFolder">The folder in which to store the copied file.</param>
      <param name="desiredNewName">The name of the new copy.</param>
      <param name="option">如果文件名已存在于目标文件夹，则指示要进行的操作的值。</param>
      <returns>When this method completes successfully, it returns the copy as a StorageFile object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.DeleteAsync">
      <summary>删除文件。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.DeleteAsync(Windows.Storage.StorageDeleteOption)">
      <summary>删除文件，可以选择将已删除的文件移到回收站。</summary>
      <param name="option">指定已删除的文件是否会移到回收站的值。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.GetBasicPropertiesAsync">
      <summary>检索 StorageFile 的基本属性。</summary>
      <returns>此方法成功完成时，它将返回 BasicProperties 对象。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.GetParentAsync">
      <summary>Gets the parent folder of the current file.</summary>
      <returns>When this method completes, it returns the parent folder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>检索与 StorageFile 关联的缩略图。</summary>
      <param name="mode">要检索的缩略图模式。</param>
      <returns>此方法成功完成时，它将返回作为 StorageItemThumbnail 对象的缩略图图像。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>检索与 StorageFile 关联的缩略图，并将其缩放到指定大小。</summary>
      <param name="mode">The thumbnail mode to retrieve.</param>
      <param name="requestedSize">要检索的缩略图所需的大小（以像素为单位）。</param>
      <returns>When this method completes successfully, it returns the thumbnail image as a StorageItemThumbnail object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>根据指定的选项检索与 StorageFile 关联的缩略图。</summary>
      <param name="mode">The thumbnail mode to retrieve.</param>
      <param name="requestedSize">The requested size in pixels of thumbnail to retrieve.</param>
      <param name="options">缩略图检索选项。</param>
      <returns>When this method completes successfully, it returns the thumbnail image as a StorageItemThumbnail object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.IsEqual(Windows.Storage.IStorageItem)">
      <summary>指示当前文件是否与指定的存储项相同。</summary>
      <param name="item">The IStorageItem object that represents a storage item to compare against.</param>
      <returns>Returns **true** if the current storage item is the same as the specified storage item; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.IsOfType(Windows.Storage.StorageItemTypes)">
      <summary>确定所加载的 StorageFile 是否为指定的类型。</summary>
      <param name="type">要检查的项的类型。</param>
      <returns>如果加载的 StorageFile 为指定类型，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.MoveAndReplaceAsync(Windows.Storage.IStorageFile)">
      <summary>将 StorageFile 从其当前位置移动，并使用其替换指定的 StorageFile。</summary>
      <param name="fileToReplace">The StorageFile to be replaced.</param>
      <returns>用于管理异步移动和替换操作的对象。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.MoveAsync(Windows.Storage.IStorageFolder)">
      <summary>将 StorageFile 移到指定的 StorageFolder。</summary>
      <param name="destinationFolder">目标文件夹。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.MoveAsync(Windows.Storage.IStorageFolder,System.String)">
      <summary>将 StorageFile 移动到指定的文件夹，并为该文件提供指定的文件名。</summary>
      <param name="destinationFolder">The destination folder.</param>
      <param name="desiredNewName">新文件名称。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.MoveAsync(Windows.Storage.IStorageFolder,System.String,Windows.Storage.NameCollisionOption)">
      <summary>将 StorageFile 移动到指定的文件夹并为其提供指定的文件名。 The method also specifies what to do if a file with the same name already exists in the specified folder.</summary>
      <param name="destinationFolder">The destination folder.</param>
      <param name="desiredNewName">The new file name.</param>
      <param name="option">A value that indicates what to do if the file name already exists in the destination folder.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.OpenAsync(Windows.Storage.FileAccessMode)">
      <summary>Opens a random-access stream with the specified options over the specified file.</summary>
      <param name="accessMode">One of the enumeration values that specifies the type of access to allow.</param>
      <returns>When this method completes, it returns an IRandomAccessStream that contains the requested random-access stream.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.OpenAsync(Windows.Storage.FileAccessMode,Windows.Storage.StorageOpenOptions)">
      <summary>Opens a random-access stream with the specified options over the specified file.</summary>
      <param name="accessMode">One of the enumeration values that specifies the type of access to allow.</param>
      <param name="options">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <returns>When this method completes, it returns an IRandomAccessStream that contains the requested random-access stream.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.OpenReadAsync">
      <summary>在 StorageFile 中打开一个只读的随机访问流。</summary>
      <returns>此方法成功完成时，它将返回只读的随机访问流（类型为 IRandomAccessStreamWithContentType）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.OpenSequentialReadAsync">
      <summary>在 StorageFile 中打开一个只读的顺序访问流。</summary>
      <returns>此方法成功完成时，它将返回只读的顺序访问流（类型为 IInputStream）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.OpenTransactedWriteAsync">
      <summary>Opens a random-access stream to the file that can be used for transacted-write operations.</summary>
      <returns>When this method completes, it returns a StorageStreamTransaction that contains the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.OpenTransactedWriteAsync(Windows.Storage.StorageOpenOptions)">
      <summary>Opens a random-access stream to the file that can be used for transacted-write operations with the specified options.</summary>
      <param name="options">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <returns>When this method completes, it returns a StorageStreamTransaction that contains the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.RenameAsync(System.String)">
      <summary>重命名 StorageFile。</summary>
      <param name="desiredName">新名称。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformation.RenameAsync(System.String,Windows.Storage.NameCollisionOption)">
      <summary>重命名 StorageFile，并指定在文件的名称与当前文件夹中的现有文件重复时要执行的操作。</summary>
      <param name="desiredName">The new name.</param>
      <param name="option">如果文件名已存在于当前文件夹，则指示要进行的操作的值。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.BulkAccess.FileInformationFactory">
      <summary>用于从查询结果加载有关文件和文件夹的信息，并将这些文件系统项绑定到 JavaScript ListView 或 XAML ListView 和 GridView 控件。 加载信息后，应用程序可使用同步操作快速访问该信息。</summary>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.#ctor(Windows.Storage.Search.IStorageQueryResultBase,Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>创建新的 FileInformationFactory 对象，其在指定的查询结果中检索有关 StorageFile 和 StorageFolder 对象的信息。</summary>
      <param name="queryResult">系统上的文件和文件夹的查询结果。</param>
      <param name="mode">指示要检索 StorageFile 和 StorageFolder 的缩略视图的类型的值。</param>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.#ctor(Windows.Storage.Search.IStorageQueryResultBase,Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>创建新的 FileInformationFactory 对象，其在指定的查询结果中检索有关 StorageFile 和 StorageFolder 对象的信息，并指定为对象检索的缩略图的请求大小。</summary>
      <param name="queryResult">The result of a query of files and folders on the system.</param>
      <param name="mode">A value that indicates the type of thumbnail view to retrieve for the StorageFile and StorageFolder.</param>
      <param name="requestedThumbnailSize">StorageFile 和 StorageFolder 缩略图请求的最小尺寸（以像素为单位）。</param>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.#ctor(Windows.Storage.Search.IStorageQueryResultBase,Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>创建新的 FileInformationFactory 对象，其在指定的查询结果中检索有关 StorageFile 和 StorageFolder 对象的信息，并指定为对象检索的缩略图的请求大小和选项。</summary>
      <param name="queryResult">The result of a query of files and folders on the system.</param>
      <param name="mode">A value that indicates the type of thumbnail view to retrieve for the StorageFile and StorageFolder.</param>
      <param name="requestedThumbnailSize">The requested minimum size, in pixels, of the StorageFile and StorageFolder thumbnails.</param>
      <param name="thumbnailOptions">The thumbnail retrieval options.</param>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.#ctor(Windows.Storage.Search.IStorageQueryResultBase,Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions,System.Boolean)">
      <summary>创建新的 FileInformationFactory 对象，其在指定的查询结果中检索有关 StorageFile 和 StorageFolder 对象的信息，并指定为对象检索的缩略图的请求大小和选项，并指示是否延迟加载信息。</summary>
      <param name="queryResult">The result of a query of files and folders on the system.</param>
      <param name="mode">A value that indicates the type of thumbnail view to retrieve for the StorageFile and StorageFolder.</param>
      <param name="requestedThumbnailSize">The requested minimum size, in pixels, of the StorageFile and StorageFolder thumbnails.</param>
      <param name="thumbnailOptions">The thumbnail retrieval options.</param>
      <param name="delayLoad">true 延迟加载信息；否则为 false。 默认情况下，此选项为 false，且不使用延迟加载。</param>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetFilesAsync">
      <summary>检索包含集合中所有 StorageFile 对象相关信息的 FileInformation 对象的集合。</summary>
      <returns>此方法成功完成时，它将返回 FileInformation 对象的列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetFilesAsync(System.UInt32,System.UInt32)">
      <summary>检索包含集合中一系列 StorageFile 对象相关信息的 FileInformation 对象的集合。</summary>
      <param name="startIndex">范围内第一个 StorageFile 的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要检索信息的 StorageFile 对象的最大数量。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of FileInformation objects.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetFoldersAsync">
      <summary>检索包含集合中所有 StorageFolder 对象相关信息的 FolderInformation 对象的集合。</summary>
      <returns>此方法成功完成时，它将返回 FolderInformation 对象的列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetFoldersAsync(System.UInt32,System.UInt32)">
      <summary>检索包含集合中一系列 StorageFolder 对象相关信息的 FolderInformation 对象的集合。</summary>
      <param name="startIndex">范围内第一个 StorageFolder 的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要检索信息的 StorageFolder 对象的最大数量。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of FolderInformation objects.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetItemsAsync">
      <summary>检索包含集合中所有项相关信息的 IStorageItemInformation 对象的集合。</summary>
      <returns>此方法成功完成时，它将返回 FileInformation 和 FolderInformation 对象的列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetItemsAsync(System.UInt32,System.UInt32)">
      <summary>检索包含集合中一系列项相关信息的 IStorageItemInformation 对象的集合。</summary>
      <param name="startIndex">范围内第一个项的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要检索信息的项的最大数量。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of FileInformation and FolderInformation objects.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetVirtualizedFilesVector">
      <summary>获取可在 C#、C++ 和 VB 中绑定到 ListView 或 GridView 控件的 IStorageItemInformation 对象的虚拟矢量。</summary>
      <returns>IStorageItemInformation 对象的虚拟矢量。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetVirtualizedFoldersVector">
      <summary>Gets a virtualized vector of IStorageItemInformation objects that can be bound to ListView or GridView controls in C#, C++, and VB.</summary>
      <returns>The virtualized vector of IStorageItemInformation objects.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FileInformationFactory.GetVirtualizedItemsVector">
      <summary>Gets a virtualized vector of IStorageItemInformation objects that can be bound to ListView or GridView controls in C#, C++, and VB.</summary>
      <returns>The virtualized vector of IStorageItemInformation objects.</returns>
    </member>
    <member name="T:Windows.Storage.BulkAccess.FolderInformation">
      <summary>提供对 StorageFolder 公开的属性的同步访问，并可让应用程序执行异步管理操作，例如复制、删除、移动和重命名。</summary>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.Attributes">
      <summary>获取加载的文件夹的特性。</summary>
      <returns>文件夹特性。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.BasicProperties">
      <summary>获取包含文件夹基本属性信息的对象。</summary>
      <returns>The basic properties object.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.DateCreated">
      <summary>获取创建文件夹的日期。</summary>
      <returns>文件夹建日期。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.DisplayName">
      <summary>获取 StorageFolder 的用户友好名称。</summary>
      <returns>StorageFolder 的用户友好名称。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.DisplayType">
      <summary>获取 StorageFolder 的显示类型。</summary>
      <returns>The display type.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.DocumentProperties">
      <summary>获取 StorageFolder 的文档属性。</summary>
      <returns>The document properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.FolderRelativeId">
      <summary>获取唯一标识与同一文件夹中的其他项相关的 StorageFolder 的标识符。</summary>
      <returns>The folder-relative identifier.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.ImageProperties">
      <summary>获取 StorageFolder 的图像属性。</summary>
      <returns>The image properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.MusicProperties">
      <summary>获取与 StorageFolder 关联的音乐属性。</summary>
      <returns>The music properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.Name">
      <summary>获取 StorageFolder 的名称。</summary>
      <returns>StorageFolder 名称。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.Path">
      <summary>获取 StorageFolder 的路径。</summary>
      <returns>路径。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.Properties">
      <summary>获取检索 StorageFolder 的属性的对象。</summary>
      <returns>检索 StorageFolder 属性的对象。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.Provider">
      <summary>Gets the StorageProvider object that contains info about the service that stores the current folder.</summary>
      <returns>The StorageProvider object that contains info about the service that stores the current folder. The file may be stored by the local file system or by a remote service like Microsoft OneDrive.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.Thumbnail">
      <summary>获取 StorageFile 的缩略图。</summary>
      <returns>缩略图。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.FolderInformation.VideoProperties">
      <summary>获取与 StorageFolder 关联的视频属性。</summary>
      <returns>The video properties.</returns>
    </member>
    <member name="E:Windows.Storage.BulkAccess.FolderInformation.PropertiesUpdated">
      <summary>在更新 StorageFolder 的一个或多个属性时发生。</summary>
    </member>
    <member name="E:Windows.Storage.BulkAccess.FolderInformation.ThumbnailUpdated">
      <summary>在更新 StorageFolder 的缩略图或提供质量更好的缩略图时激发。</summary>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.AreQueryOptionsSupported(Windows.Storage.Search.QueryOptions)">
      <summary>检索指示文件夹是否支持指定搜索查询选项的值。</summary>
      <param name="queryOptions">要测试的搜索查询选项。</param>
      <returns>如果文件夹支持指定的搜索查询选项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFileAsync(System.String)">
      <summary>Creates a new file in the current folder.</summary>
      <param name="desiredName">新文件的名称。</param>
      <returns>此方法成功完成时，它将返回表示新文件的 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFileAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>Creates a new file in the current folder, and specifies what to do if a file with the same name already exists in the current folder.</summary>
      <param name="desiredName">The name of the new file.</param>
      <param name="options">A value that indicates what to do if the file name already exists in the current folder.</param>
      <returns>When this method completes successfully, it returns a StorageFile that represents the new file.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFileQuery">
      <summary>创建用于执行针对当前文件夹中的 StorageFile 的筛选搜索查询的对象。</summary>
      <returns>用于管理搜索查询和访问结果的对象。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFileQuery(Windows.Storage.Search.CommonFileQuery)">
      <summary>创建用于执行针对当前文件夹中的 StorageFile 对象的筛选搜索查询的对象。 根据所指定的文件属性，分组搜索结果。</summary>
      <param name="query">指定要用于对搜索结果进行分组的文件夹属性的值。</param>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFileQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>创建用于执行针对文件夹中的 StorageFile 对象的筛选搜索查询的对象。 对象使用指定的查询选择进行初始化。</summary>
      <param name="queryOptions">初始查询选项。</param>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFolderAsync(System.String)">
      <summary>为当前文件夹创建一个新的子文件夹。</summary>
      <param name="desiredName">新文件夹的名称。</param>
      <returns>此方法成功完成时，它将返回表示新文件的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFolderAsync(System.String,Windows.Storage.CreationCollisionOption)">
      <summary>新建当前文件夹的子文件夹，并指定如果文件夹的名称与当前文件夹中已有文件夹重复时进行什么操作。</summary>
      <param name="desiredName">The name of the new folder.</param>
      <param name="options">如果子文件夹已存在于当前文件夹，则指示要进行的操作的值。</param>
      <returns>When this method completes successfully, it returns a StorageFolder that represents the new file.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFolderQuery">
      <summary>创建用于执行针对当前文件夹的子 StorageFolder 对象的筛选搜索查询的对象。</summary>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFolderQuery(Windows.Storage.Search.CommonFolderQuery)">
      <summary>Creates an object for performing filtered search queries for child StorageFolder objects of the current folder. 根据所指定的文件夹属性，分组搜索结果。</summary>
      <param name="query">A value that specifies the folder attribute to use to group the search results.</param>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateFolderQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>创建用于执行针对当前文件夹的子 StorageFolder 对象的筛选搜索查询的对象。 The object is initialized with the specified query options.</summary>
      <param name="queryOptions">The initial query options.</param>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateItemQuery">
      <summary>创建用于执行针对文件夹中的项的筛选搜索查询的对象。</summary>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.CreateItemQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>Creates an object used to perform filtered search queries for items in the folder. The object is initialized with the specified query options.</summary>
      <param name="queryOptions">The initial query options.</param>
      <returns>An object for managing the search queries and accessing the results.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.DeleteAsync">
      <summary>Deletes the current folder.</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.DeleteAsync(Windows.Storage.StorageDeleteOption)">
      <summary>删除当前文件夹，可以选择将已删除的文件夹移到回收站。</summary>
      <param name="option">指定将已删除的文件夹移到回收站的值。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetBasicPropertiesAsync">
      <summary>检索 StorageFolder 对象的基本属性。</summary>
      <returns>When this method completes successfully, it returns a BasicProperties object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFileAsync(System.String)">
      <summary>从当前文件夹中检索到文件。</summary>
      <param name="name">要检索的文件的名称。</param>
      <returns>此方法成功完成时，它将返回 StorageFile。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFilesAsync">
      <summary>检索当前文件夹的所有文件。</summary>
      <returns>此方法成功完成时，它将返回文件夹中的 StorageFile 对象列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFilesAsync(Windows.Storage.Search.CommonFileQuery)">
      <summary>根据公共文件夹查询检索当前文件夹中的文件。</summary>
      <param name="query">通用文件查询。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of StorageFile objects in the folder.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFilesAsync(Windows.Storage.Search.CommonFileQuery,System.UInt32,System.UInt32)">
      <summary>根据公共文件查询检索当前文件中文件的范围。</summary>
      <param name="query">The common file query.</param>
      <param name="startIndex">范围内第一个文件的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">The maximum number of files to retrieve.</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of StorageFile objects in the folder.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFolderAsync(System.String)">
      <summary>从当前文件夹检索指定的子文件夹。</summary>
      <param name="name">The name of the child folder to retrieve.</param>
      <returns>此方法成功完成时，它将返回表示指定子文件夹的 StorageFolder。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFoldersAsync">
      <summary>检索当前文件夹的所有子文件夹。</summary>
      <returns>此方法成功完成时，它将返回子文件夹的列表（类型为 IVectorView）。 此列表中的每个子文件夹均由一个 StorageFolder 对象表示。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFoldersAsync(Windows.Storage.Search.CommonFolderQuery)">
      <summary>根据公共文件夹查询检索当前文件夹中的子文件夹。</summary>
      <param name="query">通用文件夹查询。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of child folders. Each child folder in this list is represented by a StorageFolder object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetFoldersAsync(Windows.Storage.Search.CommonFolderQuery,System.UInt32,System.UInt32)">
      <summary>根据公共文件夹查询检索当前文件中子文件夹的范围。</summary>
      <param name="query">The common folder query.</param>
      <param name="startIndex">范围内第一个子文件夹的从零开始的索引。</param>
      <param name="maxItemsToRetrieve">要检索的子文件夹的最大数量。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of child folders. Each child folder in this list is represented by a StorageFolder object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetIndexedStateAsync">
      <summary>检索文件夹的索引状态。</summary>
      <returns>此方法成功完成时，它将返回 IndexedState 枚举值。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetItemAsync(System.String)">
      <summary>检索文件夹中的项。</summary>
      <param name="name">The name of the item to retrieve.</param>
      <returns>此方法成功完成时，它将返回项（类型为 IStorageItem）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetItemsAsync">
      <summary>检索当前文件夹的所有项。</summary>
      <returns>此方法成功完成时，它将返回项的列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetItemsAsync(System.UInt32,System.UInt32)">
      <summary>从当前文件夹中检索项的范围。</summary>
      <param name="startIndex">The zero-based index of the first item in the range.</param>
      <param name="maxItemsToRetrieve">要检索的最大项数。</param>
      <returns>When this method completes successfully, it returns the list (type IVectorView ) of items.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetParentAsync">
      <summary>Gets the parent folder of the current folder.</summary>
      <returns>When this method completes, it returns the parent folder as a StorageFolder.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode)">
      <summary>检索与 StorageFolder 关联的缩略图。</summary>
      <param name="mode">The thumbnail mode to retrieve.</param>
      <returns>When this method completes successfully, it returns the thumbnail image as a StorageItemThumbnail object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32)">
      <summary>检索与 StorageFolder 关联的缩略图，并将其缩放到指定大小。</summary>
      <param name="mode">The thumbnail mode to retrieve.</param>
      <param name="requestedSize">The requested size in pixels of thumbnail to retrieve.</param>
      <returns>When this method completes successfully, it returns the thumbnail image as a StorageItemThumbnail object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.GetThumbnailAsync(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>根据指定的选项检索与 StorageFolder 关联的缩略图。</summary>
      <param name="mode">The thumbnail mode to retrieve.</param>
      <param name="requestedSize">The requested size in pixels of thumbnail to retrieve.</param>
      <param name="options">The thumbnail retrieval options.</param>
      <returns>When this method completes successfully, it returns the thumbnail image as a StorageItemThumbnail object.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.IsCommonFileQuerySupported(Windows.Storage.Search.CommonFileQuery)">
      <summary>检索指示当前文件夹是否支持指定公共文件查询的值。</summary>
      <param name="query">要测试的通用文件查询。</param>
      <returns>如果文件夹支持指定的常用文件查询，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.IsCommonFolderQuerySupported(Windows.Storage.Search.CommonFolderQuery)">
      <summary>检索指示当前文件夹是否支持指定公共文件夹查询的值。</summary>
      <param name="query">要测试的通用文件夹查询。</param>
      <returns>如果文件夹支持指定的常用文件夹查询，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.IsEqual(Windows.Storage.IStorageItem)">
      <summary>Indicates whether the current folder is equal to the specified folder.</summary>
      <param name="item">The IStorageItem object that represents the folder to compare against.</param>
      <returns>如果当前文件夹等于指定文件夹，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.IsOfType(Windows.Storage.StorageItemTypes)">
      <summary>确定所加载的 StorageFolder 是否为指定的类型。</summary>
      <param name="type">The type of item to check against.</param>
      <returns>如果加载的 StorageFolder 为指定类型，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.RenameAsync(System.String)">
      <summary>重命名 StorageFolder。</summary>
      <param name="desiredName">The new name.</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.RenameAsync(System.String,Windows.Storage.NameCollisionOption)">
      <summary>重命名 StorageFolder，并指定在文件夹的名称与现有文件夹重复时要执行的操作。</summary>
      <param name="desiredName">The new name.</param>
      <param name="option">指示已存在具有 *desiredName* 的文件夹时要进行的操作的值。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.BulkAccess.FolderInformation.TryGetItemAsync(System.String)">
      <summary>尝试使用要获取的文件或文件夹的名称从当前文件夹获取特定文件或子文件夹。</summary>
      <param name="name">The name (or path relative to the current folder) of the file or sub-folder to try to retrieve.</param>
      <returns>When this method completes successfully, it returns the file or folder (type IStorageItem ).</returns>
    </member>
    <member name="T:Windows.Storage.BulkAccess.IStorageItemInformation">
      <summary>提供对文件系统中文件或文件夹属性的同步访问。</summary>
    </member>
    <member name="P:Windows.Storage.BulkAccess.IStorageItemInformation.BasicProperties">
      <summary>获取包含项基本属性信息的对象。</summary>
      <returns>The basic properties object.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.IStorageItemInformation.DocumentProperties">
      <summary>获取一个对象，该对象提供对项的文档属性 (如标题、作者姓名等) 的访问。</summary>
      <returns>The document properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.IStorageItemInformation.ImageProperties">
      <summary>获取一个对象，该对象提供对项的图像属性 (如标题、等级、创作日期等) 的访问。</summary>
      <returns>The image properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.IStorageItemInformation.MusicProperties">
      <summary>获取一个对象，该对象提供对项的音乐属性 (如专辑名称、艺术家姓名、比特率) 的访问。</summary>
      <returns>The music properties.</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.IStorageItemInformation.Thumbnail">
      <summary>获取与项目关联的缩略图。</summary>
      <returns>缩略图。</returns>
    </member>
    <member name="P:Windows.Storage.BulkAccess.IStorageItemInformation.VideoProperties">
      <summary>获取一个对象，该对象提供对项的视频属性 (如持续时间、等级、发布日期等) 的访问。</summary>
      <returns>The video properties.</returns>
    </member>
    <member name="E:Windows.Storage.BulkAccess.IStorageItemInformation.PropertiesUpdated">
      <summary>在更新项目的一个或多个属性时发生。</summary>
    </member>
    <member name="E:Windows.Storage.BulkAccess.IStorageItemInformation.ThumbnailUpdated">
      <summary>在更新项的缩略图或提供质量更好的缩略图时激发。</summary>
    </member>
    <member name="T:Windows.Storage.Compression.CompressAlgorithm">
      <summary>标识在创建压缩程序的实例时要使用的压缩算法。</summary>
    </member>
    <member name="F:Windows.Storage.Compression.CompressAlgorithm.InvalidAlgorithm">
      <summary>此值表示无效的压缩算法。 它主要用于错误检查。</summary>
    </member>
    <member name="F:Windows.Storage.Compression.CompressAlgorithm.Lzms">
      <summary>压缩程序将使用 LZMS 压缩算法。</summary>
    </member>
    <member name="F:Windows.Storage.Compression.CompressAlgorithm.Mszip">
      <summary>压缩程序将使用 MSZIP 压缩算法。</summary>
    </member>
    <member name="F:Windows.Storage.Compression.CompressAlgorithm.NullAlgorithm">
      <summary>此值表示在不压缩的情况下传递数据的算法。 它主要用于测试。</summary>
    </member>
    <member name="F:Windows.Storage.Compression.CompressAlgorithm.Xpress">
      <summary>压缩程序将使用 XPRESS 压缩算法。</summary>
    </member>
    <member name="F:Windows.Storage.Compression.CompressAlgorithm.XpressHuff">
      <summary>压缩程序将使用具有霍夫曼编码的 XPRESS 压缩算法。</summary>
    </member>
    <member name="T:Windows.Storage.Compression.Compressor">
      <summary>压缩程序使用压缩算法来获取写入流的信息并将其压缩。</summary>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.#ctor(Windows.Storage.Streams.IOutputStream)">
      <summary>创建压缩器实例。</summary>
      <param name="underlyingStream">通过压缩器编写的压缩信息流。</param>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.#ctor(Windows.Storage.Streams.IOutputStream,Windows.Storage.Compression.CompressAlgorithm,System.UInt32)">
      <summary>Creates an instance of a compressor.</summary>
      <param name="underlyingStream">The stream of compressed information to be written by the compressor.</param>
      <param name="algorithm">由压缩程序所使用的用来写入 *underlyingStream* 的压缩算法。</param>
      <param name="blockSize">压缩算法所用中间缓冲区的大小（以字节为单位）。 值 0 指定压缩算法将使用其默认的块大小。 此参数的有效非零值为 32Kb 到 64Mb。</param>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.Close">
      <summary>关闭一个“压缩程序”对象，并同步丢弃缓冲区中的所有信息。 这还将关闭基础流，除非使用了 Compressor.Detach 方法将流与对象分离。 对已关闭的对象的后续调用，除 之外都将失败。</summary>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.DetachStream">
      <summary>分离 Compressor 对象的基础流，以便可以使用 Compressor.Close 方法关闭该对象，而无需关闭基础流。</summary>
      <returns>信息的流。</returns>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.FinishAsync">
      <summary>完成压缩流编写。</summary>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.FlushAsync">
      <summary>异步刷新压缩流。</summary>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Compression.Compressor.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>将信息异步写入压缩流。</summary>
      <param name="buffer">包含要写入到流的信息的缓冲区。</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Compression.Decompressor">
      <summary>减压程序获取压缩程序压缩的流并将其解压缩。</summary>
    </member>
    <member name="M:Windows.Storage.Compression.Decompressor.#ctor(Windows.Storage.Streams.IInputStream)">
      <summary>此方法创建解压缩器的实例。</summary>
      <param name="underlyingStream">通过解压缩器读取并解压的压缩信息流。</param>
    </member>
    <member name="M:Windows.Storage.Compression.Decompressor.Close">
      <summary>关闭一个“解压缩程序”对象，并同步丢弃缓冲区中的所有信息。 这还将关闭基础流，除非使用了 Decompressor.Detach 方法将流与对象分离。 对已关闭的对象的后续调用，除 之外都将失败。</summary>
    </member>
    <member name="M:Windows.Storage.Compression.Decompressor.DetachStream">
      <summary>分离 Decompressor 对象的基础流，以便可以使用 Decompressor.Close 方法关闭该对象，而无需关闭基础流。</summary>
      <returns>The stream of information.</returns>
    </member>
    <member name="M:Windows.Storage.Compression.Decompressor.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>异步读取压缩流。</summary>
      <param name="buffer">包含要从流中读取的信息的缓冲区。</param>
      <param name="count">The number of bytes to read.</param>
      <param name="options">读取选项</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.BasicProperties">
      <summary>提供对基本的属性的访问，如上次对项修改的大小和日期（如文件或文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.FileProperties.BasicProperties.DateModified">
      <summary>获取上次修改文件的时间戳。</summary>
      <returns>时间戳。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.BasicProperties.ItemDate">
      <summary>获取项的最相关日期。</summary>
      <returns>项的日期。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.BasicProperties.Size">
      <summary>获取文件的大小（以字节为单位）。</summary>
      <returns>文件的大小（以字节为单位）。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.BasicProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>检索与该项关联的指定属性。</summary>
      <param name="propertiesToRetrieve">包含要检索的属性名称的集合。</param>
      <returns>当此方法成功完成时，其将返回包含指定属性和作为键值对的值的集合（类型 IMap）。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.BasicProperties.SavePropertiesAsync">
      <summary>保存与该项关联的所有属性。</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.BasicProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>保存与该项关联的指定的属性和值。</summary>
      <param name="propertiesToSave">包含要另存为键值对（类型 IKeyValuePair）的属性的名称和值的集合。</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.DocumentProperties">
      <summary>提供对项的文档相关属性的访问（如文件或文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.FileProperties.DocumentProperties.Author">
      <summary>获取文档作者的集合。</summary>
      <returns>文档作者的姓名。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.DocumentProperties.Comment">
      <summary>获取或设置与文档关联的注释。</summary>
      <returns>注释。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.DocumentProperties.Keywords">
      <summary>获取与文档关联的关键字的集合。</summary>
      <returns>关键字的集合。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.DocumentProperties.Title">
      <summary>获取或设置文档的标题。</summary>
      <returns>文档标题。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.DocumentProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Retrieves the specified properties associated with the item.</summary>
      <param name="propertiesToRetrieve">A collection that contains the names of the properties to retrieve.</param>
      <returns>用于管理异步属性检索操作的对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.DocumentProperties.SavePropertiesAsync">
      <summary>Saves all properties associated with the item.</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.DocumentProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>Saves the specified properties and values associated with the item.</summary>
      <param name="propertiesToSave">A collection that contains the names and values of the properties to save as key-value pairs (type IKeyValuePair ).</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.GeotagHelper">
      <summary>提供设置和检索文件地理元数据的方法。</summary>
    </member>
    <member name="M:Windows.Storage.FileProperties.GeotagHelper.GetGeotagAsync(Windows.Storage.IStorageFile)">
      <summary>异步检索表示文件地理元数据的 Geopoint（如果存在）。</summary>
      <param name="file">从中检索到地理元数据的文件。</param>
      <returns>异步操作成功完成时，将返回 Geopoint。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.GeotagHelper.SetGeotagAsync(Windows.Storage.IStorageFile,Windows.Devices.Geolocation.Geopoint)">
      <summary>从提供的 Geopoint 异步设置文件的地理元数据。</summary>
      <param name="file">从中设置地理元数据的文件。</param>
      <param name="geopoint">表示要设置的地理元数据的 Geopoint。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.GeotagHelper.SetGeotagFromGeolocatorAsync(Windows.Storage.IStorageFile,Windows.Devices.Geolocation.Geolocator)">
      <summary>使用提供的 Geolocator 对象，异步将文件的地理元数据设置为设备的当前位置。</summary>
      <param name="file">The file into which the geographic metadata is set.</param>
      <param name="geolocator">将用于确定设备当前位置的 Geolocator 对象。</param>
      <returns>异步操作。</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.ImageProperties">
      <summary>提供对项的图像相关属性的访问（如文件或文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.CameraManufacturer">
      <summary>获取或设置拍摄图片的照相机的制造商。</summary>
      <returns>拍摄图片的照相机的制造商。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.CameraModel">
      <summary>获取或设置拍摄图片的照相机的型号。</summary>
      <returns>拍摄图片的照相机的型号。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.DateTaken">
      <summary>获取或设置图像采集的日期。</summary>
      <returns>捕获图像的日期。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Height">
      <summary>获取图像的高度。</summary>
      <returns>图像的高度</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Keywords">
      <summary>获取与图像关联的关键字的集合。</summary>
      <returns>The collection of keywords.</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Latitude">
      <summary>获取拍摄图片的纬度坐标。</summary>
      <returns>拍摄图片的纬度坐标。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Longitude">
      <summary>获取拍摄图片的经度坐标。</summary>
      <returns>拍摄图片的经度坐标。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Orientation">
      <summary>获取图片的可交换图像文件 (EXIF) 方向标志。</summary>
      <returns>图片的可交换图像文件 (EXIF) 方向标志。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.PeopleNames">
      <summary>获取图片中标记的人员的姓名。</summary>
      <returns>图片中标记的人员的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Rating">
      <summary>获取或设置与图像文件关联的分级。</summary>
      <returns>媒体文件分级，该值介于 0 和 99 之间。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Title">
      <summary>Gets or sets the title of the image.</summary>
      <returns>图像标题。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.ImageProperties.Width">
      <summary>获取图像的宽度。</summary>
      <returns>图像的宽度</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.ImageProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Retrieves the specified properties associated with the item.</summary>
      <param name="propertiesToRetrieve">A collection that contains the names of the properties to retrieve.</param>
      <returns>When this method completes successfully, it returns a collection (type IMap ) that contains the specified properties and values as key-value pairs.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.ImageProperties.SavePropertiesAsync">
      <summary>Saves all properties associated with the item.</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.ImageProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>Saves the specified properties and values associated with the item.</summary>
      <param name="propertiesToSave">A collection that contains the names and values of the properties to save as key-value pairs (type IKeyValuePair ).</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.IStorageItemExtraProperties">
      <summary>保存和检索存储项属性。</summary>
    </member>
    <member name="M:Windows.Storage.FileProperties.IStorageItemExtraProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Retrieves the specified properties associated with the item.</summary>
      <param name="propertiesToRetrieve">A collection that contains the names of the properties to retrieve. 传递 null 以检索所有可能的属性。</param>
      <returns>When this method completes successfully, it returns a collection (type IMap ) that contains the specified properties and values as key-value pairs.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.IStorageItemExtraProperties.SavePropertiesAsync">
      <summary>Saves all properties associated with the item.</summary>
      <returns>用于管理异步保存操作的对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.IStorageItemExtraProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>Saves the specified properties and values associated with the item.</summary>
      <param name="propertiesToSave">A collection that contains the names and values of the properties to save as key-value pairs (type IKeyValuePair ).</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.MusicProperties">
      <summary>提供对项的音乐相关属性的访问（如文件或文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Album">
      <summary>获取或设置包含该歌曲的唱片集的名称。</summary>
      <returns>相册名称。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.AlbumArtist">
      <summary>获取或设置歌曲的专辑艺术家的名称。</summary>
      <returns>歌曲的专辑艺术家的名称。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Artist">
      <summary>获取促成这首歌问世的艺术家。</summary>
      <returns>歌曲的艺术家的名称。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Bitrate">
      <summary>获取歌曲文件的比特率。</summary>
      <returns>比特率（以 bps 为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Composers">
      <summary>获取歌曲的作曲家。</summary>
      <returns>歌曲作曲家的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Conductors">
      <summary>获取歌曲的指挥家。</summary>
      <returns>歌曲指挥家的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Duration">
      <summary>获取或设置歌曲的持续时间（以毫秒为单位）。</summary>
      <returns>以毫秒为单位的持续时间。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Genre">
      <summary>获取该歌曲所属音乐流派的名称。</summary>
      <returns>音乐流派名称的集合。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Producers">
      <summary>获取歌曲的制造者。</summary>
      <returns>歌曲制作者的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Publisher">
      <summary>获取或设置歌曲的发行者。</summary>
      <returns>歌曲发行者的名称。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Rating">
      <summary>获取或设置与音乐文件关联的分级。</summary>
      <returns>The media file rating, as a value between 0 and 99.</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Subtitle">
      <summary>获取或设置歌曲的副标题。</summary>
      <returns>歌曲的副标题。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Title">
      <summary>获取或设置歌曲的标题。</summary>
      <returns>歌曲标题。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.TrackNumber">
      <summary>获取或设置歌曲专辑上的歌曲的轨道编号。</summary>
      <returns>The track number.</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Writers">
      <summary>获取歌曲作者。</summary>
      <returns>歌曲作者的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.MusicProperties.Year">
      <summary>获取或设置发布歌曲的年份。</summary>
      <returns>歌曲的发布年份。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.MusicProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Retrieves the specified properties associated with the item.</summary>
      <param name="propertiesToRetrieve">A collection that contains the names of the properties to retrieve.</param>
      <returns>When this method completes successfully, it returns a collection (type IMap ) that contains the specified properties and values as key-value pairs.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.MusicProperties.SavePropertiesAsync">
      <summary>Saves all properties associated with the item.</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.MusicProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>Saves the specified properties and values associated with the item.</summary>
      <param name="propertiesToSave">A collection that contains the names and values of the properties to save as key-value pairs (type IKeyValuePair ).</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.PhotoOrientation">
      <summary>指示图片的可交换图像文件 (EXIF) 方向标志。 此标志描述如何旋转图片以便其正确显示。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.FlipHorizontal">
      <summary>水平翻转图片。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.FlipVertical">
      <summary>垂直翻转图片。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Normal">
      <summary>无需旋转。 可使用图片的当前方向显示图片。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Rotate180">
      <summary>将照片旋转 180 度。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Rotate270">
      <summary>将照片逆时针旋转 270 度。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Rotate90">
      <summary>将照片逆时针旋转 90 度。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Transpose">
      <summary>将照片逆时针旋转 90 度然后水平翻转。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Transverse">
      <summary>将照片逆时针旋转 270 度然后水平翻转。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PhotoOrientation.Unspecified">
      <summary>未设置方向标志。</summary>
    </member>
    <member name="T:Windows.Storage.FileProperties.PropertyPrefetchOptions">
      <summary>指示系统定义的文件组属性。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PropertyPrefetchOptions.BasicProperties">
      <summary>可通过 BasicProperties 对象访问的一组基本属性。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PropertyPrefetchOptions.DocumentProperties">
      <summary>可通过 DocumentProperties 对象访问的一组文档相关属性。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PropertyPrefetchOptions.ImageProperties">
      <summary>可通过 ImageProperties 对象访问的一组图像相关属性。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PropertyPrefetchOptions.MusicProperties">
      <summary>可通过 MusicProperties 对象访问的一组音乐相关属性。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PropertyPrefetchOptions.None">
      <summary>没有系统定义的特定属性组。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.PropertyPrefetchOptions.VideoProperties">
      <summary>可通过 VideoProperties 对象访问的一组视频相关属性。</summary>
    </member>
    <member name="T:Windows.Storage.FileProperties.StorageItemContentProperties">
      <summary>提供对项的内容相关属性的访问（如文件或文件夹）。</summary>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.GetDocumentPropertiesAsync">
      <summary>检索项的文档属性（如文件夹文件）。</summary>
      <returns>此方法成功完成时，它将返回 documentProperties 对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.GetImagePropertiesAsync">
      <summary>检索项的图像属性（如文件夹的文件）。</summary>
      <returns>此方法成功完成时，它将返回 imageProperties 对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.GetMusicPropertiesAsync">
      <summary>检索项的音乐属性（如文件夹的文件）。</summary>
      <returns>此方法成功完成时，它将返回 musicProperties 对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.GetVideoPropertiesAsync">
      <summary>检索项的视频属性（如文件夹的文件）。</summary>
      <returns>此方法成功完成时，它将返回 videoPropertie 对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Retrieves the specified properties associated with the item.</summary>
      <param name="propertiesToRetrieve">A collection that contains the names of the properties to retrieve. 可以在“系统”属性页面上找到受支持的属性列表。</param>
      <returns>When this method completes successfully, it returns a collection (type IMap ) that contains the specified properties and values as key-value pairs. 返回的属性值可以为空。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.SavePropertiesAsync">
      <summary>Saves all properties associated with the item.</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemContentProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>Saves the specified properties and values associated with the item.</summary>
      <param name="propertiesToSave">A collection that contains the names and values of the properties to save as key-value pairs (type IKeyValuePair ).</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.StorageItemThumbnail">
      <summary>表示与系统资源关联的缩略图图象（如文件或文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.CanRead">
      <summary>获取一个值，该值指示缩略图流是否可读。</summary>
      <returns>如果可以从缩略图流中读取，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.CanWrite">
      <summary>获取指示缩略图流是否可写的值。</summary>
      <returns>如果可以写入缩略图流，则为 true。 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.ContentType">
      <summary>获取缩略图像中的 MIME 内容类型。</summary>
      <returns>MIME 内容类型。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.OriginalHeight">
      <summary>获取缩略图像的原始（非缩放）高度。</summary>
      <returns>原始高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.OriginalWidth">
      <summary>获取缩略图像的原始（非缩放）宽度。</summary>
      <returns>原始宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.Position">
      <summary>获取缩略图流的字节偏移量。</summary>
      <returns>从缩略图流开始的字节数。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.ReturnedSmallerCachedSize">
      <summary>获取一个值，该值指示返回的缩略图图像是否为较小的缓存版本。</summary>
      <returns>指示返回的缩略图图像是否为较小的缓存版本的值。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.Size">
      <summary>获取或设置缩略图像的大小。</summary>
      <returns>缩略图像的大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.StorageItemThumbnail.Type">
      <summary>获取一个值，该值指示缩略图是图标还是图像。</summary>
      <returns>指示缩略图是图标还是图像的值。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.CloneStream">
      <summary>在由当前 storageItemThumbnail 对象表示的缩略图上创建新的流。</summary>
      <returns>新的缩略图流。 The initial, internal position of the stream is 0.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.Close">
      <summary>Releases system resources that are exposed by a Windows Runtime object.</summary>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.GetInputStreamAt(System.UInt64)">
      <summary>以未解码流的形式检索缩略图图像数据。</summary>
      <param name="position">开始读取缩略图图像数据的存储项的位置。</param>
      <returns>读取缩略图图像数据的对象。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.GetOutputStreamAt(System.UInt64)">
      <summary>检索用于将缩略图图像数据写入存储项的输出流对象。</summary>
      <param name="position">开始编写缩略图图像数据的存储项的位置。</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.Seek(System.UInt64)">
      <summary>将缩略图流的偏移量设为指定值。</summary>
      <param name="position">从设置了缩略图流位置的缩略图流开始的字节数。</param>
    </member>
    <member name="M:Windows.Storage.FileProperties.StorageItemThumbnail.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Storage.FileProperties.ThumbnailMode">
      <summary>描述缩略图的目的确定如何调整缩略图象检索。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailMode.DocumentsView">
      <summary>显示文档文件的预览。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailMode.ListView">
      <summary>显示列表中的文件（或其他项）的预览。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailMode.MusicView">
      <summary>显示音乐文件的预览。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailMode.PicturesView">
      <summary>显示图片文件的预览。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailMode.SingleItem">
      <summary>显示任何单个项（如文件、文件夹或文件组）的预览。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailMode.VideosView">
      <summary>显示视频文件的预览。</summary>
    </member>
    <member name="T:Windows.Storage.FileProperties.ThumbnailOptions">
      <summary>描述用于检索和调整缩略图的行为，包括图像的大小和质量，以及检索缩略图图像的速度。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailOptions.None">
      <summary>无选项。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailOptions.ResizeThumbnail">
      <summary>将缩略图缩放到所需大小。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailOptions.ReturnOnlyIfCached">
      <summary>仅当进行缓存或嵌入文件时检索缩略图。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailOptions.UseCurrentScale">
      <summary>默认。 基于显示的每英寸像素 (PPI)，增加请求的大小。</summary>
    </member>
    <member name="T:Windows.Storage.FileProperties.ThumbnailType">
      <summary>指示缩略图是图标或是图像。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailType.Icon">
      <summary>缩略图是图标。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.ThumbnailType.Image">
      <summary>缩略图是图像。</summary>
    </member>
    <member name="T:Windows.Storage.FileProperties.VideoOrientation">
      <summary>指示如何旋转视频以便其正确显示。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.VideoOrientation.Normal">
      <summary>No rotation needed. 可使用视频的当前方向显示视频。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.VideoOrientation.Rotate180">
      <summary>将视频逆时针旋转 180 度。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.VideoOrientation.Rotate270">
      <summary>将视频逆时针旋转 270 度。</summary>
    </member>
    <member name="F:Windows.Storage.FileProperties.VideoOrientation.Rotate90">
      <summary>将视频旋转 90 度。</summary>
    </member>
    <member name="T:Windows.Storage.FileProperties.VideoProperties">
      <summary>提供对项的相关视频属性的访问（如文件或文件夹）。</summary>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Bitrate">
      <summary>获取视频的总音频和视频比特率。</summary>
      <returns>视频的总音频和视频比特率。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Directors">
      <summary>获取视频的导演。</summary>
      <returns>视频导演的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Duration">
      <summary>获取视频的持续时间。</summary>
      <returns>持续时间。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Height">
      <summary>获取视频的高度。</summary>
      <returns>视频的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Keywords">
      <summary>获取与视频关联的关键字的集合。</summary>
      <returns>The collection of keywords.</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Latitude">
      <summary>获取拍摄视频的纬度坐标。</summary>
      <returns>拍摄视频的纬度坐标。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Longitude">
      <summary>获取拍摄视频的经度坐标。</summary>
      <returns>The longitude coordinate where the photo was taken.</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Orientation">
      <summary>获取指示视频应如何旋转以正确显示的 VideoOrientation 值。</summary>
      <returns>指示应如何旋转视频以正确显示的值。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Producers">
      <summary>获取视频的制造者。</summary>
      <returns>视频制作者的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Publisher">
      <summary>获取或设置视频的发行者。</summary>
      <returns>视频发行者的名称。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Rating">
      <summary>获取或设置与视频文件关联的分级。</summary>
      <returns>The media file rating, as a value between 0 and 99.</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Subtitle">
      <summary>Gets or sets the subtitle of the video.</summary>
      <returns>视频的副标题。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Title">
      <summary>Gets or sets the title of the video.</summary>
      <returns>视频的标题。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Width">
      <summary>获取视频的宽度。</summary>
      <returns>视频的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Writers">
      <summary>获取视频的编剧。</summary>
      <returns>视频编剧的姓名列表。</returns>
    </member>
    <member name="P:Windows.Storage.FileProperties.VideoProperties.Year">
      <summary>获取或设置视频的拍摄或发布年份。</summary>
      <returns>视频的发布年份。</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.VideoProperties.RetrievePropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Retrieves the specified properties associated with the item.</summary>
      <param name="propertiesToRetrieve">A collection that contains the names of the properties to retrieve.</param>
      <returns>When this method completes successfully, it returns a collection (type IMap ) that contains the specified properties and values as key-value pairs.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.VideoProperties.SavePropertiesAsync">
      <summary>Saves all properties associated with the item.</summary>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="M:Windows.Storage.FileProperties.VideoProperties.SavePropertiesAsync(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.Object}})">
      <summary>Saves the specified properties and values associated with the item.</summary>
      <param name="propertiesToSave">A collection that contains the names and values of the properties to save as key-value pairs (type IKeyValuePair ).</param>
      <returns>No object or value is returned when this method completes.</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.FileExtensionVector">
      <summary>表示文件扩展名的随机访问集合。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.FileExtensionVector.Size">
      <summary>获取集合中的文件名扩展的数目。</summary>
      <returns>文件扩展名的数量。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.Append(System.String)">
      <summary>将文件扩展名追加到集合的末尾。</summary>
      <param name="value">要追加的文件扩展名。</param>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.Clear">
      <summary>删除集合中的所有文件扩展名。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.First">
      <summary>检索通过集合中的文件名扩展进行迭代的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.GetAt(System.UInt32)">
      <summary>检索集合中指定索引处的文件扩展名。</summary>
      <param name="index">要检索的文件扩展名的从零开始的索引。</param>
      <returns>位于指定索引处的文件扩展名。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.GetMany(System.UInt32,System.String[])">
      <summary>检索在集合中指定索引处启动的文件扩展名。</summary>
      <param name="startIndex">要检索的集合中的文件名扩展的起点的从零开始的索引。</param>
      <param name="items">集合中从 *startIndex* 开始的文件名扩展。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.GetView">
      <summary>检索文件名扩展集合中的不可变视图。</summary>
      <returns>集合的视图。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.IndexOf(System.String,System.UInt32@)">
      <summary>检索集合中指定文件扩展名的索引。</summary>
      <param name="value">要在集合中查找的文件名扩展。</param>
      <param name="index">文件扩展名的从零开始的索引（如果找到）。 如果找不到文件扩展名，则将此参数设置为零。</param>
      <returns>如果找到文件扩展名，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.InsertAt(System.UInt32,System.String)">
      <summary>在指定索引处将文件名扩展插入集合。</summary>
      <param name="index">要插入文件扩展名的位置的从零开始的索引。</param>
      <param name="value">要插入的文件扩展名。</param>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.RemoveAt(System.UInt32)">
      <summary>移除集合中指定索引处的文件扩展名。</summary>
      <param name="index">要删除的文件扩展名的从零开始的索引。</param>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.RemoveAtEnd">
      <summary>删除集合中的最后一个文件扩展名。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.ReplaceAll(System.String[])">
      <summary>将集合中的所有文件扩展名替换为指定的文件扩展名。</summary>
      <param name="items">要放置于矢量中的文件名扩展的集合。</param>
    </member>
    <member name="M:Windows.Storage.Pickers.FileExtensionVector.SetAt(System.UInt32,System.String)">
      <summary>在集合的指定索引处设置文件扩展名。</summary>
      <param name="index">位置中要设置文件扩展名的从零开始的索引。</param>
      <param name="value">文件扩展名。</param>
    </member>
    <member name="T:Windows.Storage.Pickers.FileOpenPicker">
      <summary>表示允许用户选择和打开文件的 UI 元素。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.#ctor">
      <summary>创建 FileOpenPicker 的新实例。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.FileOpenPicker.CommitButtonText">
      <summary>获取或设置文件打开选取器的提交按钮的标签文本。</summary>
      <returns>标签文本。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileOpenPicker.ContinuationData">
      <summary>获取执行停用应用程序的 PickSingleFileAndContinue 或 PickMultipleFilesAndContinue 操作前，将由应用程序填充的一组值，以便提供启动应用程序时的上下文。 （Windows Phone 8.x 应用）</summary>
      <returns>PickSingleFileAndContinue 或 PickMultipleFilesAndContinue 操作前将由应用程序填充的一组值。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileOpenPicker.FileTypeFilter">
      <summary>获取文件打开选择器显示的文档类型的集合。</summary>
      <returns>一个 fileExtensionVector 对象，其中包含文件类型（文件扩展名）的集合，如“.doc”和“.png”。 文件扩展名作为字符串对象存储在该数组中。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileOpenPicker.SettingsIdentifier">
      <summary>获取或设置与文件打开选取器的状态关联的设置标识符。</summary>
      <returns>设置标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileOpenPicker.SuggestedStartLocation">
      <summary>获取或设置文件打开选取器在其中查找要呈现给用户的文件的初始位置。</summary>
      <returns>起始位置的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileOpenPicker.ViewMode">
      <summary>获取或设置文件打开选择器用于显示项目的视图模式。</summary>
      <returns>新视频模式。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.PickMultipleFilesAndContinue">
      <summary>**自 Windows 10 起已过时；请改用 PickSingleFolderAsync。** 显示文件选取器，以便用户可以选择多个文件，停用应用，并在操作完成时重新激活它。 (Windows Phone 8.x app)</summary>
      <deprecated type="deprecate">改为使用 PickMultipleFilesAsync</deprecated>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.PickMultipleFilesAsync">
      <summary>显示文件选取器，以便用户可以选择多个文件。 （UWP 应用）</summary>
      <returns>成功完成对此方法的调用时，它会返回包含用户选择的所有文件的 filePickerSelectedFilesArray 对象。 此数组中的选定文件由 storageFile 对象表示。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.PickSingleFileAndContinue">
      <summary>显示文件选取器，以便用户可以选择文件，这可能会停用应用程序并在操作完成时重新激活它。 (Windows Phone 8.x app)</summary>
      <deprecated type="deprecate">改为使用 PickSingleFileAsync</deprecated>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.PickSingleFileAsync">
      <summary>显示该文件选取器，以便用户可以选择某文件。</summary>
      <returns>成功完成对此方法的调用时，它会返回表示用户所选文件的 StorageFile 对象。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.PickSingleFileAsync(System.String)">
      <summary>Shows the file picker so that the user can pick one file.</summary>
      <param name="pickerOperationId">此参数已被忽略，因此没有作用。</param>
      <returns>When the call to this method completes successfully, it returns a StorageFile object that represents the file that the user picked.</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileOpenPicker.ResumePickSingleFileAsync">
      <summary>如果选取器操作完成且应用程序挂起后用户导航离开应用程序，则恢复选取操作以检索用户选定的文件。</summary>
      <deprecated type="deprecate">Instead, use PickSingleFileAsync</deprecated>
      <returns>When the call to this method completes successfully, it returns a StorageFile object that represents the file that the user picked.</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap">
      <summary>表示映射到关联文件类型（扩展名）的显示名称的集合。 此集合中的每个元素将显示名称映射到文件扩展名的相应集合。 密钥是单个字符串，值是表示一个或多个扩展选项的字符串的列表/矢量。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.Size">
      <summary>获取显示名称和关联的文件类型的映射集合中的项数。</summary>
      <returns>所映射集合中项的数目。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.Clear">
      <summary>删除集合中的所有显示名称和关联文件扩展名。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.First">
      <summary>检索通过集合中的显示名称和关联文件类型进行迭代的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.GetView">
      <summary>返回显示名称和关联文件类型集合的不可变视图。</summary>
      <returns>The view of the collection.</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.HasKey(System.String)">
      <summary>确定显示名称和关联文件类型的映射集合是否包含指定的密钥。</summary>
      <param name="key">键。</param>
      <returns>如果找到了键，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.Insert(System.String,Windows.Foundation.Collections.IVector{System.String})">
      <summary>插入或日环显示名称和关联的文件类型的映射集合中的项。</summary>
      <param name="key">The key associated with the item to insert.</param>
      <param name="value">The item to insert.</param>
      <returns>如果具有指定密钥的项是现有项且将其替换，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.Lookup(System.String)">
      <summary>在显示名称和关联文件类型的映射集合中以指定的键返回项目。</summary>
      <param name="key">要用于查找的该项的键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerFileTypesOrderedMap.Remove(System.String)">
      <summary>删除显示名称与关联文件类型的映射集合中的项。</summary>
      <param name="key">The key associated with the item to remove.</param>
    </member>
    <member name="T:Windows.Storage.Pickers.FilePickerSelectedFilesArray">
      <summary>表示用户已通过使用文件选择器选择的存储文件的集合。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.FilePickerSelectedFilesArray.Size">
      <summary>获取集合中的 StorageFile 对象的数量。</summary>
      <returns>集合中的 StorageFile 对象的数量。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerSelectedFilesArray.First">
      <summary>检索通过表示选定文件的 StorageFile 对象的集合进行迭代的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerSelectedFilesArray.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 StorageFile 对象。</summary>
      <param name="index">要检索的对象的从零开始的索引。</param>
      <returns>指定索引处的对象。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerSelectedFilesArray.GetMany(System.UInt32,Windows.Storage.StorageFile[])">
      <summary>检索从集合中指定索引处开始的 StorageFile 对象。</summary>
      <param name="startIndex">要返回的集中的对象的起点的从零开始的索引。</param>
      <param name="items">The items in the collection that start at *startIndex*.</param>
      <returns>The number of items returned.</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FilePickerSelectedFilesArray.IndexOf(Windows.Storage.StorageFile,System.UInt32@)">
      <summary>检索集合中指定 StorageFile 对象的索引。</summary>
      <param name="value">要在集合中查找的对象。</param>
      <param name="index">如果找到，则为对象的从零开始的索引。 如果未找到对象，则返回零。</param>
      <returns>如果找到了对象，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.FileSavePicker">
      <summary>表示允许用户为文件选择文件名、扩展名和存储位置的选择器。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.FileSavePicker.#ctor">
      <summary>创建 FileSavePicker 对象的新实例。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.CommitButtonText">
      <summary>在文件选择器 UI 中获取或设置提交按钮的标签文本。</summary>
      <returns>The label text.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.ContinuationData">
      <summary>获取执行停用应用程序的 PickSaveFileAndContinue 操作前，将由应用程序填充的一组值，以便提供启动应用程序时的上下文。 (Windows Phone 8.x app)</summary>
      <returns>PickSaveFileAndContinue 操作前将由应用程序填充的一组值。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.DefaultFileExtension">
      <summary>获取或设置通过 fileSavePicker 保存的文件的默认文件扩展名。</summary>
      <returns>默认文件扩展名。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.EnterpriseId">
      <summary>获取或设置指定拥有文件的企业的 ID。</summary>
      <returns>指定拥有文件的企业的 ID。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.FileTypeChoices">
      <summary>获取用户可选择分配到文件的有效文件类型的集合。</summary>
      <returns>包含用户可用于保存文件的有效文件类型集合（扩展名）的 FilePickerFileTypesOrderedMap 对象。 Each element in this collection maps a display name to a corresponding collection of file name extensions. The key is a single string, the value is a list/vector of strings representing one or more extension choices.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.SettingsIdentifier">
      <summary>获取或设置与当前 FileSavePicker 实例关联的设置标识符。</summary>
      <returns>The settings identifier.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.SuggestedFileName">
      <summary>获取或设置文件保存选取器向用户建议的文件名。</summary>
      <returns>初始建议的文件名。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.SuggestedSaveFile">
      <summary>获取或设置文件选取器向用户建议的适用于保存文件的 storageFile。</summary>
      <returns>要保存的建议存储文件对象。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FileSavePicker.SuggestedStartLocation">
      <summary>获取或设置文件保存选取器向用户建议的位置，作为要保存文件的位置。</summary>
      <returns>用于保存文件的初始建议位置。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FileSavePicker.PickSaveFileAndContinue">
      <summary>**自 Windows 10 起已过时；请改用 PickSaveFileAsync。** 显示文件选取器，以便用户可以保存文件，停用应用，并在操作完成时重新激活它。 (Windows Phone 8.x app)</summary>
      <deprecated type="deprecate">改为使用 PickSaveFileAsync</deprecated>
    </member>
    <member name="M:Windows.Storage.Pickers.FileSavePicker.PickSaveFileAsync">
      <summary>显示文件选取器，以便用户可以保存文件和设置要保存的文件的文件名、扩展和位置。 （UWP 应用）</summary>
      <returns>成功完成对此方法的调用时，它会返回为表示已保存文件而创建的 storageFile 对象。 此 storageFile 的文件名、扩展和位置与用户指定的匹配，但该文件不含内容。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.FolderPicker">
      <summary>表示允许用户选择文件夹的 UI 元素。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.FolderPicker.#ctor">
      <summary>创建 FolderPicker 对象的新实例。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.FolderPicker.CommitButtonText">
      <summary>获取或设置文件夹选取器的提交按钮的标签文本。</summary>
      <returns>The label text.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FolderPicker.ContinuationData">
      <summary>获取执行停用应用程序的 PickFolderAndContinue 操作前，将由应用程序填充的一组值，以便提供启动应用程序时的上下文。 (Windows Phone 8.x app)</summary>
      <returns>执行停用应用程序的 PickFolderAndContinue 操作前，将由应用程序填充的一组值，以便提供启动应用程序时的上下文。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FolderPicker.FileTypeFilter">
      <summary>获取文件夹选择器显示的文档类型的集合。</summary>
      <returns>一个 FileExtensionVector 对象，其中包含文件类型（文件扩展名）的集合，如“.doc”和“.png”。 File name extensions are stored in this array as string objects.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FolderPicker.SettingsIdentifier">
      <summary>获取或设置与当前 FolderPicker 实例关联的设置标识符。</summary>
      <returns>The settings identifier.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FolderPicker.SuggestedStartLocation">
      <summary>获取或设置文件夹选取器在其中查找要呈现给用户的文件夹的初始位置。</summary>
      <returns>The identifier of the starting location.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.FolderPicker.ViewMode">
      <summary>获取或设置文件夹选择器用于显示项目的视图模式。</summary>
      <returns>The view mode.</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.FolderPicker.PickFolderAndContinue">
      <summary>**自 Windows 10 起已过时；请改用 PickSingleFolderAsync。** 显示文件选取器，以便用户可以选择文件夹，停用应用，并在操作完成时重新激活它。 (Windows Phone 8.x app)</summary>
      <deprecated type="deprecate">改为使用 PickSingleFolderAsync</deprecated>
    </member>
    <member name="M:Windows.Storage.Pickers.FolderPicker.PickSingleFolderAsync">
      <summary>显示 folderPicker 对象，以便用户可以选择文件夹。 （UWP 应用）</summary>
      <returns>成功完成对此方法的调用时，它会返回表示用户选择的文件夹的 folderPicker 对象。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.PickerLocationId">
      <summary>标识文件选择器提供给用户的存储位置。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.ComputerFolder">
      <summary>**Computer** 文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.Desktop">
      <summary>Windows 桌面。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.DocumentsLibrary">
      <summary>**Documents** 库。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.Downloads">
      <summary>**Downloads** 文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.HomeGroup">
      <summary>家庭组。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.MusicLibrary">
      <summary>**Music** 库。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.Objects3D">
      <summary>**Objects** 库。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.PicturesLibrary">
      <summary>**Pictures** 库。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.Unspecified">
      <summary>未指定的位置。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerLocationId.VideosLibrary">
      <summary>**Videos** 库。</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.PickerViewMode">
      <summary>指示文件选择器正在用于呈现项目的视图模式。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerViewMode.List">
      <summary>项的列表。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.PickerViewMode.Thumbnail">
      <summary>缩略图象集。</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.AddFileResult">
      <summary>指示调用 fileOpenPickerUI.addFile 方法的结果。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.AddFileResult.Added">
      <summary>该文件已成功添加到文件选择器 UI 中。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.AddFileResult.AlreadyAdded">
      <summary>该文件已在文件选择器 UI 中。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.AddFileResult.NotAllowed">
      <summary>该文件未添加，因为它不是其中一个允许的文件类型。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.AddFileResult.Unavailable">
      <summary>该文件未添加，因为文件选择器 UI 不可用。  仅当用户与应用程序交互时文件选择器 UI 才可用。</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.FileOpenPickerUI">
      <summary>用于在应用程序为文件提供文件打开选择器协定时与文件选择器交互。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileOpenPickerUI.AllowedFileTypes">
      <summary>获取用户可以选择的文件类型（扩展名）的列表。</summary>
      <returns>允许的文件类型的列表。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileOpenPickerUI.SelectionMode">
      <summary>获取指示文件选择器当前是限制对单个文件的选择还是可以选择多个文件的枚举值。</summary>
      <returns>指示当前选择模式的枚举值。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileOpenPickerUI.SettingsIdentifier">
      <summary>获取文件选择器的当前上下文的标识符。</summary>
      <returns>文件选择器的当前上下文的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileOpenPickerUI.Title">
      <summary>获取或设置要在标识文件选择器显示给用户的位置的文件选择器 UI 中显示的标题。</summary>
      <returns>将在文件选择器 UI 中显示的标题。 此标题应标识用户可在提供文件的应用程序的应用程序页（由文件选择器承载）上看到的文件的位置和类型。</returns>
    </member>
    <member name="E:Windows.Storage.Pickers.Provider.FileOpenPickerUI.Closing">
      <summary>在用户关闭文件选择器时激发。</summary>
    </member>
    <member name="E:Windows.Storage.Pickers.Provider.FileOpenPickerUI.FileRemoved">
      <summary>如果文件由提供文件的应用程序添加，则在用户从用户选定的文件列表删除该文件时激发。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.FileOpenPickerUI.AddFile(System.String,Windows.Storage.IStorageFile)">
      <summary>将指定文件添加到用户选定的文件列表中。</summary>
      <param name="id">要添加的文件的唯一标识符。</param>
      <param name="file">要添加到用户选定文件列表的文件。</param>
      <returns>指示此 addFile 方法的结果的枚举值。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.FileOpenPickerUI.CanAddFile(Windows.Storage.IStorageFile)">
      <summary>指示指定文件是否可添加到用户选定的文件列表。</summary>
      <param name="file">要测试的文件。</param>
      <returns>如果文件可以添加到文件选择器 UI，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.FileOpenPickerUI.ContainsFile(System.String)">
      <summary>确定指定文件是否在用户选定的文件列表中。</summary>
      <param name="id">文件的标识符。</param>
      <returns>如果文件在 basket 中，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.FileOpenPickerUI.RemoveFile(System.String)">
      <summary>从用户选定的文件列表中删除指定的文件。</summary>
      <param name="id">要删除的文件的标识符。</param>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.FileRemovedEventArgs">
      <summary>提供有关 fileremoved 事件的信息。</summary>
      <deprecated type="deprecate">从 Windows 10 开始，仅应用可以删除文件，而最终用户不可以删除，因此不会引发 FileRemoved 事件。</deprecated>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileRemovedEventArgs.Id">
      <summary>获取用户将其从文件选择器中的选定文件列表移除的文件的标识符。 此标识符由提供应用程序在将文件添加到选定文件的列表时设置。</summary>
      <returns>The identifier of the file.</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.FileSavePickerUI">
      <summary>用于在应用程序为保存位置提供文件保存选择器协定时与文件选择器交互。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileSavePickerUI.AllowedFileTypes">
      <summary>获取可保存到提供保存位置的应用程序的文件类型（扩展名）的列表。</summary>
      <returns>可以保存的文件类型的列表。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileSavePickerUI.FileName">
      <summary>获取要保存的文件的完整文件名，包括文件类型扩展。 文件名和扩展名由用户指定。</summary>
      <returns>完整文件名，包括文件类型扩展。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileSavePickerUI.SettingsIdentifier">
      <summary>Gets an identifier for the current context of the file picker.</summary>
      <returns>The identifier for the current context of the file picker.</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.FileSavePickerUI.Title">
      <summary>Gets or sets a title to display in the file picker UI that identifies the location that the file picker is displaying to the user.</summary>
      <returns>The title to display in the file picker UI. This title should identify the location and type of files that the user can see on the app page (which is hosted by the file picker) of the app that is providing files.</returns>
    </member>
    <member name="E:Windows.Storage.Pickers.Provider.FileSavePickerUI.FileNameChanged">
      <summary>当用户在文件名文本框中的更改文件名或在文件类型下拉菜单中更改扩展时激发。</summary>
    </member>
    <member name="E:Windows.Storage.Pickers.Provider.FileSavePickerUI.TargetFileRequested">
      <summary>在用户提交将保存在文件选择器中的文件时激发。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.FileSavePickerUI.TrySetFileName(System.String)">
      <summary>尝试设置文件名和文件选择器 UI 中的扩展名。</summary>
      <param name="value">用于更新文件选择器 UI 中的文件名文本框和文件类型下拉菜单的文件名和扩展名。</param>
      <returns>指示文件名和扩展是否已在文件选择器 UI 中进行更新的枚举值。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.FileSelectionMode">
      <summary>指示文件选择器当前是否限制对单文件的选择或者是否可以选择多个文件</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.FileSelectionMode.Multiple">
      <summary>可以选择多个文件。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.FileSelectionMode.Single">
      <summary>只能选择一个文件。</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.PickerClosingDeferral">
      <summary>由提供文件的应用程序使用，以异步指示应用程序已完成对关闭事件的响应。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.PickerClosingDeferral.Complete">
      <summary>提供文件的应用程序已完成响应关闭事件的信号。</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.PickerClosingEventArgs">
      <summary>提供有关关闭事件的信息。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.PickerClosingEventArgs.ClosingOperation">
      <summary>获取用于响应关闭事件的 pickerClosingOperation 对象。</summary>
      <returns>用于响应关闭事件的 pickerClosingOperation 对象。</returns>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.PickerClosingEventArgs.IsCanceled">
      <summary>获取指示文件选择器是否因用户取消而关闭的值。</summary>
      <returns>如果用户取消了文件选择器，则为 true。 否则为 false。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.PickerClosingOperation">
      <summary>可让提供文件的应用程序获取响应关闭事件的截止时间并获取延迟，以便该应用程序可以异步响应该事件。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.PickerClosingOperation.Deadline">
      <summary>获取指示系统将关闭通过文件选择器提供文件而不另行通知的应用程序的时间的 dateTime 对象。</summary>
      <returns>指示系统将关闭应用程序的时间的 dateTime 对象。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.PickerClosingOperation.GetDeferral">
      <summary>获取通过文件选择器提供文件的应用程序可用于异步响应关闭事件的 pickerClosingDeferral。</summary>
      <returns>通过文件选择器提供文件的应用程序可用于异步响应关闭事件的 pickerClosingDeferral。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.SetFileNameResult">
      <summary>指示调用 fileSavePickerUI.trySetFileName 方法的结果。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.SetFileNameResult.NotAllowed">
      <summary>文件名和扩展无法更新，因为该扩展不属于 allowedFileTypes。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.SetFileNameResult.Succeeded">
      <summary>文件名和扩展名成功更新。</summary>
    </member>
    <member name="F:Windows.Storage.Pickers.Provider.SetFileNameResult.Unavailable">
      <summary>文件名和扩展无法更新，因为文件选取器 UI 不可用。 The file picker UI is only available while the user is interacting with your app.</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.TargetFileRequest">
      <summary>可让提供保存位置的应用程序指定表示要保存的文件的 storageFile 并获取延迟，以便该应用程序可以异步响应 targetFileRequested 事件。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.TargetFileRequest.TargetFile">
      <summary>获取或设置所提供的用于表示将由提供保存位置的应用程序保存的文件的 IStorageFile 对象。</summary>
      <returns>表示待保存的文件的对象。 调用文件选取器以进行保存的应用程序将内容写入此文件。</returns>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.TargetFileRequest.GetDeferral">
      <summary>获取提供保存位置的应用程序可用以异步响应 targetfilerequested 事件的 targetFileRequestDeferral。</summary>
      <returns>供保存位置的应用程序可用以指示已完成异步响应 targetfilerequested 事件的 targetFileRequestDeferral。</returns>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.TargetFileRequestDeferral">
      <summary>由提供保存位置的应用程序使用，以异步指示应用程序已完成对 targetfilerequested 事件的响应。</summary>
    </member>
    <member name="M:Windows.Storage.Pickers.Provider.TargetFileRequestDeferral.Complete">
      <summary>提供保存位置的应用程序已完成响应 targetfilerequested 事件的信号。</summary>
    </member>
    <member name="T:Windows.Storage.Pickers.Provider.TargetFileRequestedEventArgs">
      <summary>提供有关 targetfilerequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Storage.Pickers.Provider.TargetFileRequestedEventArgs.Request">
      <summary>获取用于响应 targetfilerequested 事件的 targetFileRequest 对象。</summary>
      <returns>用于响应 targetfilerequested 事件的 targetFileRequest 对象。</returns>
    </member>
    <member name="T:Windows.Storage.Provider.CachedFileOptions">
      <summary>描述 Windows 请求更新到文件的时间。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.CachedFileOptions.DenyAccessWhenOffline">
      <summary>如果网络连接可用，其他应用程序访问本地缓存的文件副本时，触发更新。  否则，将拒绝其他应用程序访问本地文件。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.CachedFileOptions.None">
      <summary>其他应用程序可能能够访问本地缓存的文件副本，而不触发更新。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.CachedFileOptions.RequireUpdateOnAccess">
      <summary>其他应用程序访问本地缓存的文件副本时，始终触发更新。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.CachedFileOptions.UseCachedFileWhenOffline">
      <summary>An update triggers when another app accesses the locally cached copy of the file if a network connection is available.  否则，其他应用程序可以访问本地文件而不触发更新。</summary>
    </member>
    <member name="T:Windows.Storage.Provider.CachedFileTarget">
      <summary>指出更新是应用到文件的本地缓存副本还是远程版本。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.CachedFileTarget.Local">
      <summary>更新文件的本地缓存副本。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.CachedFileTarget.Remote">
      <summary>更新远程文件版本。</summary>
    </member>
    <member name="T:Windows.Storage.Provider.CachedFileUpdater">
      <summary>管理文件，使它们能够被参与缓存文件更新程序协定的应用程序实时更新。</summary>
    </member>
    <member name="M:Windows.Storage.Provider.CachedFileUpdater.SetUpdateInformation(Windows.Storage.IStorageFile,System.String,Windows.Storage.Provider.ReadActivationMode,Windows.Storage.Provider.WriteActivationMode,Windows.Storage.Provider.CachedFileOptions)">
      <summary>为本地文件配置更新策略。</summary>
      <param name="file">本地文件。</param>
      <param name="contentId">该本地文件的唯一标识符。</param>
      <param name="readMode">用于在从应用程序的 MostRecentlyUsedList 或 FutureAccessList 检索本地文件之前，指定 Windows 是否请求更新的值。</param>
      <param name="writeMode">指定其他应用程序是否可以写入本地文件以及（如果是）Windows 是否会在写入本地文件后请求更新的值。</param>
      <param name="options">为 Windows 请求更新时指定的其他环境和行为的值。</param>
    </member>
    <member name="T:Windows.Storage.Provider.CachedFileUpdaterUI">
      <summary>用于在应用程序为文件提供文件更新通过缓存文件 Updater 协定时与文件选择器交互。</summary>
    </member>
    <member name="P:Windows.Storage.Provider.CachedFileUpdaterUI.Title">
      <summary>获取或设置要在文件选取器 UI 的左上角中显示的标题。 标题标识该用户的应用程序页（承载在文件选择器 UI 中的位置或上下文）。</summary>
      <returns>要在文件选取器 UI 的左上角显示的标题。</returns>
    </member>
    <member name="P:Windows.Storage.Provider.CachedFileUpdaterUI.UIStatus">
      <summary>获取指示文件选择器 UI 的状态的枚举值。</summary>
      <returns>指示文件选择器 UI 的状态的 UIStatus 值。</returns>
    </member>
    <member name="P:Windows.Storage.Provider.CachedFileUpdaterUI.UpdateRequest">
      <summary>获取当前正由缓存文件更新程序处理的文件更新请求。</summary>
      <returns>当前正由缓存文件更新程序处理的文件更新请求。</returns>
    </member>
    <member name="P:Windows.Storage.Provider.CachedFileUpdaterUI.UpdateTarget">
      <summary>获取指示需要更新哪个版本的文件（本地版本或应用程序储存库中的版本）的值。</summary>
      <returns>指示需要更新哪个版本的文件的枚举值：本地版本或应用程序储存库中的版本。</returns>
    </member>
    <member name="E:Windows.Storage.Provider.CachedFileUpdaterUI.FileUpdateRequested">
      <summary>当 Windows 请求文件更新时激发。 此事件为每个请求的更新激发一次。</summary>
    </member>
    <member name="E:Windows.Storage.Provider.CachedFileUpdaterUI.UIRequested">
      <summary>在调用应用程序需要显示由 CachedFileUpdaterUI 对象表示的文件选择器 letterbox UI 时激发。</summary>
    </member>
    <member name="M:Windows.Storage.Provider.CachedFileUpdaterUI.GetDeferral">
      <summary>获取用于完成异步文件更新请求的对象。</summary>
      <returns>应用程序使用对象来异步表示自己已经完成了对 FileUpdateRequested 事件的响应且 Request 已经完成。</returns>
    </member>
    <member name="T:Windows.Storage.Provider.FileUpdateRequest">
      <summary>提供有关请求的文件更新的信息，以便应用程序可以完成请求。</summary>
    </member>
    <member name="P:Windows.Storage.Provider.FileUpdateRequest.ContentId">
      <summary>获取用于将本地文件版本与对应的远程版本关联起来的唯一标识符。</summary>
      <returns>由应用设备指定且与本地文件关联的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Provider.FileUpdateRequest.File">
      <summary>获取表示要更新文件的本地缓存副本的 StorageFile 对象。</summary>
      <returns>表示要更新文件的本地缓存副本的 StorageFile 对象。</returns>
    </member>
    <member name="P:Windows.Storage.Provider.FileUpdateRequest.Status">
      <summary>获取或设置更新的状态。 设置此属性以响应 FileUpdateRequested 事件。</summary>
      <returns>指示更新状态的枚举值。</returns>
    </member>
    <member name="P:Windows.Storage.Provider.FileUpdateRequest.UserInputNeededMessage">
      <summary>获取或设置向用户发送的消息，该信息指示需要用户输入以完成 FileUpdateRequest。</summary>
      <returns>向用户发送的指示需要用户输入以完成 FileUpdateRequest 的消息。</returns>
    </member>
    <member name="M:Windows.Storage.Provider.FileUpdateRequest.GetDeferral">
      <summary>获取用于完成异步更新的对象。</summary>
      <returns>The object that the app uses to indicate, asynchronously, that it has finished responding to a FileUpdateRequested event and that the Request is complete.</returns>
    </member>
    <member name="M:Windows.Storage.Provider.FileUpdateRequest.UpdateLocalFile(Windows.Storage.IStorageFile)">
      <summary>提供本地文件的新版本以表示远程文件。</summary>
      <param name="value">会表示远程文件的本地文件的新版本。</param>
    </member>
    <member name="T:Windows.Storage.Provider.FileUpdateRequestDeferral">
      <summary>用于完成异步更新。</summary>
    </member>
    <member name="M:Windows.Storage.Provider.FileUpdateRequestDeferral.Complete">
      <summary>对 FileUpdateRequested 事件的响应已完成的信号。</summary>
    </member>
    <member name="T:Windows.Storage.Provider.FileUpdateRequestedEventArgs">
      <summary>提供有关 FileUpdateRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Storage.Provider.FileUpdateRequestedEventArgs.Request">
      <summary>获取所需文件更新的详细信息。</summary>
      <returns>所需文件更新的详细信息。</returns>
    </member>
    <member name="T:Windows.Storage.Provider.FileUpdateStatus">
      <summary>描述某文件更新要求的状态：</summary>
    </member>
    <member name="F:Windows.Storage.Provider.FileUpdateStatus.Complete">
      <summary>文件更新已成功完成。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.FileUpdateStatus.CompleteAndRenamed">
      <summary>文件已成功完成更新，并已重命名文件。 例如，这可能在用户选择以不同的文件名保存其更改时发生，因为对文件的远程版本进行了冲突的更改。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.FileUpdateStatus.CurrentlyUnavailable">
      <summary>因为存储位置不可用，因此文件的远程版本没有更新。 文件将保持有效，而对文件的后续更新会成功。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.FileUpdateStatus.Failed">
      <summary>文件现在无效，现在或将来均无法更新。 例如，这可能在删除文件的远程版本时发生。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.FileUpdateStatus.Incomplete">
      <summary>文件更新未完全完成，应进行重试。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.FileUpdateStatus.UserInputNeeded">
      <summary>用户输入（如凭据）需要更新文件。</summary>
    </member>
    <member name="T:Windows.Storage.Provider.ReadActivationMode">
      <summary>指出如果另一应用程序从其 MostRecentlyUsedList 或 FutureAccessList 检索文件，Windows 请求文件更新的时间。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.ReadActivationMode.BeforeAccess">
      <summary>就在从应用程序的 MostRecentlyUsedList 或 FutureAccessList 检索文件之前，Windows 将触发文件更新请求。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.ReadActivationMode.NotNeeded">
      <summary>当另一个应用程序检索本地文件时，Windows 将不会触发文件更新请求。</summary>
    </member>
    <member name="T:Windows.Storage.Provider.UIStatus">
      <summary>指示文件选择器 UI 的状态。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.UIStatus.Complete">
      <summary>文件选择器当前显示 UI 和所有</summary>
    </member>
    <member name="F:Windows.Storage.Provider.UIStatus.Hidden">
      <summary>文件选择器不显示 UI，但可以请求 UI。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.UIStatus.Unavailable">
      <summary>文件选择器不显示 UI 并且无法请求 UI。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.UIStatus.Visible">
      <summary>文件选择器当前显示 UI，因为应用程序请求 UI。</summary>
    </member>
    <member name="T:Windows.Storage.Provider.WriteActivationMode">
      <summary>指出其他应用程序是否能够写入文件的本地缓存版本，以及在其他应用程序写入该本地文件时 Windows 何时请求文件更新。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.WriteActivationMode.AfterWrite">
      <summary>当另一个应用程序写入本地文件后，Windows 将触发文件更新请求。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.WriteActivationMode.NotNeeded">
      <summary>当另一个应用程序写入本地文件时，Windows 将触发文件更新请求。</summary>
    </member>
    <member name="F:Windows.Storage.Provider.WriteActivationMode.ReadOnly">
      <summary>其他应用程序无法写入本地文件。</summary>
    </member>
    <member name="T:Windows.Storage.Search.CommonFileQuery">
      <summary>指定如何对查询结果中的文件进行排序，并决定查询是浅表还是深层。 深层查询的查询结果包括当前文件夹的所有子文件夹中的所有文件，并根据指定的选项进行排序。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFileQuery.DefaultQuery">
      <summary>类似于文件资源管理器提供的列表的当前文件夹中的文件浅表列表。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFileQuery.OrderByDate">
      <summary>文件夹及其子文件夹中的文件的深层简单列表，按 System.ItemDate 排序。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFileQuery.OrderByMusicProperties">
      <summary>文件夹及其子文件夹中的文件的深层简单列表，按音乐属性排序。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFileQuery.OrderByName">
      <summary>文件夹及其子文件夹中的文件的深层简单列表，按 System.ItemNameDisplay 排序。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFileQuery.OrderBySearchRank">
      <summary>文件夹及其子文件夹中的文件的深层简单列表，按 System.Search.Rank（后面跟 System.DateModified）分类。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFileQuery.OrderByTitle">
      <summary>文件夹及其子文件夹中的文件的深层简单列表，按 System.Title 排序。</summary>
    </member>
    <member name="T:Windows.Storage.Search.CommonFolderQuery">
      <summary>指定如何将查询结果中的文件分组到文件夹中，并决定查询是浅表还是深层。 深层查询的查询结果包括当前文件夹的所有子文件夹中的所有文件，并根据指定的选项分组到文件夹中。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.DefaultQuery">
      <summary>类似于文件资源管理器提供的视图的当前文件夹中的文件夹浅表列表。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByAlbum">
      <summary>基于每个文件的 System.ItemDate 属性按年将文件分组到虚拟文件夹中。 每个文件夹将包含具有相同 System.Music.AlbumTitle 值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByAlbumArtist">
      <summary>基于每个文件的 System.Music.AlbumArtist 属性将文件分组到虚拟文件夹中。 每个文件夹将包含具有 System.Music.AlbumArtist 的相同值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByArtist">
      <summary>基于每个文件的 System.Music.Artist 属性将文件分组到虚拟文件夹中。 每个文件夹将包含具有 System.Music.Artist 的相同值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByAuthor">
      <summary>基于每个文件的 System.Author 属性将文件分组到虚拟文件夹中。 每个文件夹表示一个作者，并包含其 System.Author 矢量包含该作者的所有文件。 如果一个文件列出了多名作者，则它可能会出现在多个结果文件夹中。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByComposer">
      <summary>基于每个文件的 System.Music.Composer 属性将文件分组到虚拟文件夹中。 每个文件夹表示一个编辑器，并包含其 System.Music.Composer 矢量包含该编辑器的所有文件。 如果一个文件列出了多名作曲者，则它可能会出现在多个结果文件夹中。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByGenre">
      <summary>基于每个文件的 System.Music.Genre 属性将文件分组到虚拟文件夹中。 每个文件夹将包含具有 System.Music.Genre 的相同值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByMonth">
      <summary>基于每个文件的 System.ItemDate 属性按月将文件分组到虚拟文件夹中。 每个文件夹将包含具有同一月份的 System.ItemDate 值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByPublishedYear">
      <summary>基于每个文件的 System.Media.Year 属性按年将文件分组到虚拟文件夹中。 每个文件夹将包含具有同一年的 System.Media.Year 的值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByRating">
      <summary>基于每个文件的 System.Rating 属性按等级（1 星、2 星等）将文件分组到虚拟文件夹中。 每个文件夹将包含具有 System.Rating 的相同值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByTag">
      <summary>基于每个文件的 System.Keywords 属性将文件分组到虚拟文件夹中。 每个文件夹表示一个标记，并包含其 System.Keywords 矢量包含该标记的所有文件。 如果一个文件在其 System.Keywords 向量中列出了多个标记，则它可能会出现在多个结果文件夹中。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByType">
      <summary>根据每个文件的 System.ItemTypeText 属性，按类型（例如，Microsoft Word 文档、文本文件等）将文件分组到虚拟文件夹中。</summary>
    </member>
    <member name="F:Windows.Storage.Search.CommonFolderQuery.GroupByYear">
      <summary>基于每个文件的 System.ItemDate 属性按年将文件分组到虚拟文件夹中。 每个文件夹将包含具有同一年的 System.ItemDate 值的所有文件（仅限于文件）。</summary>
    </member>
    <member name="T:Windows.Storage.Search.ContentIndexer">
      <summary>启用 UWP 应用，以使专用内容可通过使用系统索引进行搜索。</summary>
    </member>
    <member name="P:Windows.Storage.Search.ContentIndexer.Revision">
      <summary>获取 ContentIndexer 的版本。</summary>
      <returns>修订号。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.AddAsync(Windows.Storage.Search.IIndexableContent)">
      <summary>将具有属性和内容的应用程序定义的项添加到系统索引中。</summary>
      <param name="indexableContent">要编制索引的内容属性。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.CreateQuery(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用指定搜索筛选器生成查询，并确定要检索的属性。</summary>
      <param name="searchFilter">要应用的高级查询语法 (AQS) 筛选器。</param>
      <param name="propertiesToRetrieve">要检索的属性，按照其 Windows 规范属性名称指定。</param>
      <returns>查询。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.CreateQuery(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Storage.Search.SortEntry})">
      <summary>使用指定搜索筛选器和排序顺序生成查询，并确定要检索的属性。</summary>
      <param name="searchFilter">高级查询语法 (AQS) 筛选器。</param>
      <param name="propertiesToRetrieve">The properties to retrieve, specified by their Windows canonical property names.</param>
      <param name="sortOrder">已筛选结果的排序顺序。</param>
      <returns>查询。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.CreateQuery(System.String,Windows.Foundation.Collections.IIterable{System.String},Windows.Foundation.Collections.IIterable{Windows.Storage.Search.SortEntry},System.String)">
      <summary>使用指定搜索筛选器、排序顺序和筛选器语言生成查询，并确定要检索的属性。</summary>
      <param name="searchFilter">The Advanced Query Syntax (AQS) filter to apply.</param>
      <param name="propertiesToRetrieve">The properties to retrieve, specified by their Windows canonical property names.</param>
      <param name="sortOrder">The sort order for the filtered results.</param>
      <param name="searchFilterLanguage">用于解析高级查询语法 (AQS) 的语言，指定为 BCP-47 语言标记。</param>
      <returns>查询。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.DeleteAllAsync">
      <summary>移除 ContentIndexer 中的所有应用程序定义的项。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.DeleteAsync(System.String)">
      <summary>移除 ContentIndexer 中指定的应用程序定义的项。</summary>
      <param name="contentId">要删除的项的标识符。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.DeleteMultipleAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>移除 ContentIndexer 中指定的应用程序定义的项。</summary>
      <param name="contentIds">The identifier of the item to remove.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.GetIndexer">
      <summary>获取现有的每应用程序索引或创建新的索引（如果需要）。</summary>
      <returns>索引。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.GetIndexer(System.String)">
      <summary>获取具有指定名称的按应用程序编制的索引，或者创建一个新索引（如果需要）。</summary>
      <param name="indexName">索引名称。</param>
      <returns>索引。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.RetrievePropertiesAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>获取基于给定内容标识符的内容属性。</summary>
      <param name="contentId">内容属性的标识符。</param>
      <param name="propertiesToRetrieve">基于 *contentId* 检索的属性。</param>
      <returns>当此方法完成时，它以键值对映射的形式返回检索的属性。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexer.UpdateAsync(Windows.Storage.Search.IIndexableContent)">
      <summary>更新 ContentIndexer 中的应用程序内容和属性。</summary>
      <param name="indexableContent">要更新的内容属性。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Storage.Search.ContentIndexerQuery">
      <summary>表示对 ContentIndexer 中内容属性的查询。</summary>
    </member>
    <member name="P:Windows.Storage.Search.ContentIndexerQuery.QueryFolder">
      <summary>获取由应用程序提供的项的 StorageFolder 表示形式，这些项位于 ContentIndexer 查询中。</summary>
      <returns>包含应用程序提供的内容的文件夹。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexerQuery.GetAsync">
      <summary>对应用程序的索引内容属性运行查询。</summary>
      <returns>此方法完成时，它将返回由以 IIndexableContent 实例的集合形式表示的查询结果。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexerQuery.GetAsync(System.UInt32,System.UInt32)">
      <summary>对应用程序的索引内容属性运行查询，并在结果集合中从指定的起始索引返回指定数量的项。</summary>
      <param name="startIndex">要从结果集合中获取的第一个项的索引。</param>
      <param name="maxItems">The maximum number of items to get.</param>
      <returns>此方法完成时，它将返回由以 IndexableContent 实例的集合形式表示的查询结果。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexerQuery.GetCountAsync">
      <summary>获取搜索结果中的项的数目。</summary>
      <returns>此方法完成时，它将返回搜索结果中的项数。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexerQuery.GetPropertiesAsync">
      <summary>检索应用程序的键值对属性集的集合。</summary>
      <returns>此方法完成时，它将返回由以 PropertyValue 实例的集合形式表示的查询结果。</returns>
    </member>
    <member name="M:Windows.Storage.Search.ContentIndexerQuery.GetPropertiesAsync(System.UInt32,System.UInt32)">
      <summary>对应用程序的索引内容属性运行查询，并在结果集合中从指定的起始索引返回指定数量的属性。</summary>
      <param name="startIndex">The index of the first item to get from the results collection.</param>
      <param name="maxItems">The maximum number of items to get.</param>
      <returns>When this method completes, it returns the query results as a collection of PropertyValue instances.</returns>
    </member>
    <member name="T:Windows.Storage.Search.DateStackOption">
      <summary>指出用基于日期的 CommonFolderQuery 创建 QueryOptions 对象时用于将文件分组到文件夹中的时间单位。</summary>
    </member>
    <member name="F:Windows.Storage.Search.DateStackOption.Month">
      <summary>内容按月分组。</summary>
    </member>
    <member name="F:Windows.Storage.Search.DateStackOption.None">
      <summary>查询选项不基于该日期。</summary>
    </member>
    <member name="F:Windows.Storage.Search.DateStackOption.Year">
      <summary>内容按年分组。</summary>
    </member>
    <member name="T:Windows.Storage.Search.FolderDepth">
      <summary>指出是枚举正在查询的文件夹的所有文件和子文件夹，还是只枚举顶级文件和子文件夹。</summary>
    </member>
    <member name="F:Windows.Storage.Search.FolderDepth.Deep">
      <summary>执行文件夹的内容的深度枚举。 Windows 通过子文件夹遍历查看内容并显示在合并所有已发现内容的单个列表中的结果。</summary>
    </member>
    <member name="F:Windows.Storage.Search.FolderDepth.Shallow">
      <summary>执行被查询的文件夹的简略枚举。 仅返回被查询文件夹的顶级子文件和顶级子文件夹。 这类似于 Windows Explorer 会为查询的文件夹提供的视图。</summary>
    </member>
    <member name="T:Windows.Storage.Search.IIndexableContent">
      <summary>表示可添加至 ContentIndexer 的应用程序内容和属性。</summary>
    </member>
    <member name="P:Windows.Storage.Search.IIndexableContent.Id">
      <summary>获取或设置 IIndexableContent 对象中的内容属性的标识符。 可以使用 ContentIndexer 类，对索引中项的实际表示形式进行更改。</summary>
      <returns>内容项的标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Search.IIndexableContent.Properties">
      <summary>获取内容属性。</summary>
      <returns>属性集合，表示为键值对的 Map。</returns>
    </member>
    <member name="P:Windows.Storage.Search.IIndexableContent.Stream">
      <summary>获取或设置提供全文内容的流。 Changes to the actual representation of the item in the index can be made using the ContentIndexer class.</summary>
      <returns>用于提供项的完整文本内容的流。</returns>
    </member>
    <member name="P:Windows.Storage.Search.IIndexableContent.StreamContentType">
      <summary>指定 Stream 中的内容的类型。</summary>
      <returns>内容类型，如 StorageFile.ContentType。</returns>
    </member>
    <member name="T:Windows.Storage.Search.IndexableContent">
      <summary>Represents app content and properties that can be added to the ContentIndexer.</summary>
    </member>
    <member name="M:Windows.Storage.Search.IndexableContent.#ctor">
      <summary>初始化 IndexableContent 类的新实例。</summary>
    </member>
    <member name="P:Windows.Storage.Search.IndexableContent.Id">
      <summary>获取或设置 IndexableContent 对象中的内容属性的标识符。 Changes to the actual representation of the item in the index can be made using the ContentIndexer class.</summary>
      <returns>The identifier of the content item.</returns>
    </member>
    <member name="P:Windows.Storage.Search.IndexableContent.Properties">
      <summary>Gets the content properties.</summary>
      <returns>The collection of properties, represented as a Map of key-value pairs.</returns>
    </member>
    <member name="P:Windows.Storage.Search.IndexableContent.Stream">
      <summary>获取或设置提供全文内容的 Stream。 Changes to the actual representation of the item in the index can be made using the ContentIndexer class.</summary>
      <returns>The stream used to provide the full-text content for the item.</returns>
    </member>
    <member name="P:Windows.Storage.Search.IndexableContent.StreamContentType">
      <summary>Specifies the type of content in the Stream.</summary>
      <returns>The content type, like StorageFile.ContentType.</returns>
    </member>
    <member name="T:Windows.Storage.Search.IndexedState">
      <summary>指明系统索引中是否包括 StorageFolder。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexedState.FullyIndexed">
      <summary>该文件夹包含索引的内容。 </summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexedState.NotIndexed">
      <summary>未对文件夹编制索引。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexedState.PartiallyIndexed">
      <summary>库中某些但并非所有文件夹都进行索引。 此值仅与库相关。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexedState.Unknown">
      <summary>索引的状态未知。</summary>
    </member>
    <member name="T:Windows.Storage.Search.IndexerOption">
      <summary>指定枚举被查询文件夹中的内容时查询是否应该使用文件系统的系统索引。 索引器可以更快速的检索结果，但是并不是对所有文件位置可用。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexerOption.DoNotUseIndexer">
      <summary>直接访问文件系统；请勿使用系统索引。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexerOption.OnlyUseIndexer">
      <summary>仅使用索引的目录并忽略未检索的内容。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexerOption.OnlyUseIndexerAndOptimizeForIndexedProperties">
      <summary>仅返回 QueryOptions.SetPropertyPrefetch 中指定的属性以获取更快的结果。</summary>
    </member>
    <member name="F:Windows.Storage.Search.IndexerOption.UseIndexerWhenAvailable">
      <summary>为引索的内容使用系统索引并直接对未引索的内容使用文件系统。</summary>
    </member>
    <member name="T:Windows.Storage.Search.IStorageFolderQueryOperations">
      <summary>提供方法以创建搜索查询和从文件夹检索文件。 此接口由 StorageFolder 对象实现，这些对象可以表示使用基于组的 CommonFolderQuery 值（例如 GroupByAlbum）创建查询时，自动生成的文件系统文件夹、库或虚拟文件夹。</summary>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.AreQueryOptionsSupported(Windows.Storage.Search.QueryOptions)">
      <summary>检索文件夹是否支持指定搜索查询选项（返回 true 或 false）。</summary>
      <param name="queryOptions">The search query options to test.</param>
      <returns>True if the folder supports the specified search query options; otherwise false.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateFileQuery">
      <summary>检索用于枚举存储位置中的文件和订阅存储位置的内容更改时会激发的事件的对象。</summary>
      <returns>枚举文件和订阅事件的对象。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateFileQuery(Windows.Storage.Search.CommonFileQuery)">
      <summary>使用指定选项检索对象，该对象用于枚举文件夹中的存储位置和订阅存储位置中的内容发生更改时引起的事件。</summary>
      <param name="query">要执行的文件夹查询的类型。 此参数默认为 CommonFileQuery.DefaultQuery。</param>
      <returns>An object for enumerating files and subscribing to events.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateFileQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>使用指定选项检索对象，该对象用于枚举存储位置中的文件和订阅存储位置中的内容发生更改时引起的事件。</summary>
      <param name="queryOptions">筛选查询结果的选项。</param>
      <returns>An object for enumerating files and subscribing to events.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateFolderQuery">
      <summary>检索用于枚举存储位置中的文件夹和订阅存储位置的内容更改时会激发的事件的对象。</summary>
      <returns>枚举文件夹和订阅事件的对象。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateFolderQuery(Windows.Storage.Search.CommonFolderQuery)">
      <summary>使用指定选项检索对象，该对象用于枚举存储位置中的文件夹和订阅存储位置中的内容发生更改时引起的事件。</summary>
      <param name="query">The type of folder query to perform. 此参数默认为 CommonFolderQuery.DefaultQuery。</param>
      <returns>An object for enumerating folders and subscribing to events.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateFolderQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>Retrieves an object with the specified options for enumerating folders in a storage location and subscribing to events that fire when the contents of the storage location change.</summary>
      <param name="queryOptions">The options for filtering the query results.</param>
      <returns>An object for enumerating folders and subscribing to events.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateItemQuery">
      <summary>检索储位置检索执行的文件和文件夹的浅绿枚举对象。 应用程序可以使用对象来枚举存储位置中的项，并订阅存储位置的内容更改时会激发的事件。</summary>
      <returns>枚举存储项和订阅事件的对象。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.CreateItemQueryWithOptions(Windows.Storage.Search.QueryOptions)">
      <summary>使用指定选项检索对象，该对象用于枚举存储位置中的文件和文件夹和订阅存储位置中的内容发生更改时引起的事件。</summary>
      <param name="queryOptions">The options for filtering the query results.</param>
      <returns>An object for enumerating storage items and subscribing to events.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.GetFilesAsync(Windows.Storage.Search.CommonFileQuery)">
      <summary>根据指定查询检索文件列表（简略枚举）。 这将在某个时间点返回文件的快照，并且不允许您跟踪事件中的更改。</summary>
      <param name="query">要指定的文件查询的类型。</param>
      <returns>此方法成功完成时，它将返回由 StorageFile 对象表示的文件列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.GetFilesAsync(Windows.Storage.Search.CommonFileQuery,System.UInt32,System.UInt32)">
      <summary>在指定范围内检索基于指定文件查询的文件列表。 This returns a snapshot of the files at a point in time and does not allow you to keep track of changes through events.</summary>
      <param name="query">The type of file query to perform.</param>
      <param name="startIndex">The zero-based index of the first file in the range. 此参数默认值为 0。</param>
      <param name="maxItemsToRetrieve">The maximum number of files to retrieve. 使用 -1 检索所有文件。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of files that are represented by StorageFile objects.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.GetFoldersAsync(Windows.Storage.Search.CommonFolderQuery)">
      <summary>根据指定文件夹查询检索文件夹和文件组的列表。 这将在某个时间点返回文件夹或文件组的快照，并且不允许您跟踪事件中的更改。</summary>
      <param name="query">The type of folder query to perform.</param>
      <returns>此方法成功完成时，它将返回由 StorageFolder 对象表示的文件组的文件夹列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.GetFoldersAsync(Windows.Storage.Search.CommonFolderQuery,System.UInt32,System.UInt32)">
      <summary>基于文件夹查询异步检索此文件夹中的文件夹范围。 This returns a snapshot of the folders or file groups at a point in time and does not allow you to keep track of changes through events.</summary>
      <param name="query">The type of folder query to perform.</param>
      <param name="startIndex">范围内第一个文件夹或文件组的从零开始的索引。 This parameter defaults to 0.</param>
      <param name="maxItemsToRetrieve">要检索的文件夹或文件组的最大数量。 使用 -1 检索所有文件夹或文件组。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of folders of file groups that are represented by StorageFolder objects.</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.GetIndexedStateAsync">
      <summary>检索指示与该查询关联的 StorageFolder 位置索引状态的值。</summary>
      <returns>此方法成功完成时，它将返回 IndexedState 枚举值。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.GetItemsAsync(System.UInt32,System.UInt32)">
      <summary>在指定范围（简略枚举）内检索像文件、文件夹或文件组这样的列表项。</summary>
      <param name="startIndex">The zero-based index of the first item in the range. This parameter defaults to 0.</param>
      <param name="maxItemsToRetrieve">The maximum number of items to retrieve. 使用 -1 检索所有项。</param>
      <returns>此方法成功完成时，它将返回项的列表（类型为 IVectorView）。 每个项都是 IStorageItem 类型，表示文件、文件夹或文件组。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.IsCommonFileQuerySupported(Windows.Storage.Search.CommonFileQuery)">
      <summary>检索此文件夹是否支持指定文件查询（返回 true 或 false）。</summary>
      <param name="query">要测试的文件查询。</param>
      <returns>如果文件夹支持指定的文件查询，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageFolderQueryOperations.IsCommonFolderQuerySupported(Windows.Storage.Search.CommonFolderQuery)">
      <summary>检索此文件夹是否支持指定文件夹查询（返回 true 或 false）。</summary>
      <param name="query">要测试的文件夹查询。</param>
      <returns>如果文件夹支持指定的文件夹查询，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.Storage.Search.IStorageQueryResultBase">
      <summary>提供方法以访问和管理查询结果。</summary>
    </member>
    <member name="P:Windows.Storage.Search.IStorageQueryResultBase.Folder">
      <summary>获取最初用于创建 StorageFileQueryResult、StorageFolderQueryResult 或 StorageItemQueryResult 对象的文件夹。此文件夹表示查询的范围。 此文件夹表示查询的范围。</summary>
      <returns>原始文件夹。</returns>
    </member>
    <member name="E:Windows.Storage.Search.IStorageQueryResultBase.ContentsChanged">
      <summary>在被查询的文件夹中添加、删除或修改项时激发。</summary>
    </member>
    <member name="E:Windows.Storage.Search.IStorageQueryResultBase.OptionsChanged">
      <summary>当为 StorageFileQueryResult、StorageFolderQueryResult 或 StorageItemQueryResult 对象更改查询选项时激发。</summary>
    </member>
    <member name="M:Windows.Storage.Search.IStorageQueryResultBase.ApplyNewQueryOptions(Windows.Storage.Search.QueryOptions)">
      <summary>将新查询选项应用于通过 StorageFileQueryResult、StorageFolderQueryResult 或 StorageItemQueryResult 对象检索的结果。</summary>
      <param name="newQueryOptions">新查询选项。</param>
    </member>
    <member name="M:Windows.Storage.Search.IStorageQueryResultBase.FindStartIndexAsync(System.Object)">
      <summary>从最匹配指定属性值的查询结果检索文件索引。 匹配的属性由 QueryOptions.SortOrder 列表的第一个 SortEntry 决定。</summary>
      <param name="value">搜索查询结果时匹配的属性值。</param>
      <returns>此方法成功完成时，它返回查询结果中匹配项的索引。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageQueryResultBase.GetCurrentQueryOptions">
      <summary>检索用于创建 StorageFileQueryResult、StorageFolderQueryResult 或 StorageItemQueryResult 对象的查询选项。</summary>
      <returns>查询选项。</returns>
    </member>
    <member name="M:Windows.Storage.Search.IStorageQueryResultBase.GetItemCountAsync">
      <summary>检索匹配创建了 StorageFileQueryResult、StorageFolderQueryResult 或 StorageItemQueryResult 对象的查询的项的数目。</summary>
      <returns>此方法成功完成时，它将返回匹配该查询的项的个数。</returns>
    </member>
    <member name="T:Windows.Storage.Search.QueryOptions">
      <summary>指定用于枚举存储文件夹内容的搜索查询的参数。</summary>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.#ctor">
      <summary>为枚举存储项创建 QueryOptions 类的实例，并使用以下默认设置将其初始化：QueryOptions.FolderDepth 采用 FolderDepth.Shallow，QueryOptions.IndexerOption 采用 IndexerOption.DoNotUseIndexer。</summary>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.#ctor(Windows.Storage.Search.CommonFileQuery,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>为枚举文件创建 QueryOptions 类的实例，并用指定 CommonFileQuery 提供的值和可选文件类型筛选器（其决定要包括在查询结果中的文件）初始化该实例。</summary>
      <param name="query">指定要用于查询文件的搜索参数的枚举值。</param>
      <param name="fileTypeFilter">要包括在查询结果中的文件类型的数组。 若要包括所有文件类型，提供 null、空数组或包含单一"*".项的数组。</param>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.#ctor(Windows.Storage.Search.CommonFolderQuery)">
      <summary>为枚举子文件夹创建 QueryOptions 类的实例，并用基于指定 CommonFolderQuery 的值初始化该实例。</summary>
      <param name="query">指定如何分组文件夹（其中查询创建到要枚举的子文件夹中）的内容的枚举值。 使用 CommonFolderQuery 检索的子文件夹可以是表示文件组（取决于 CommonFolderQuery 值）的实际文件系统文件夹或虚拟文件夹。</param>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.ApplicationSearchFilter">
      <summary>获取或设置由应用程序定义的高级查询语法 (AQS) 字符串，用于按关键字或属性筛选文件。 此属性与 UserSearchFilter 组合来创建查询的搜索筛选器。</summary>
      <returns>一个简单的关键字，或符合高级查询语法 (AQS) 的字符串。 有关更多信息，请参见以编程方式使用高级查询语法。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.DateStackOption">
      <summary>获取用于基于时间将文件分组到文件夹（如果 QueryOptions 对象使用 CommonFolderQuery 创建）的时间的单位。 例如，如果使用 CommonFolderQuery.GroupByYear 创建 QueryOptions 对象，则此属性值为 DateStackOption.Year。</summary>
      <returns>按日期用户分组文件夹内容的时间单位。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.FileTypeFilter">
      <summary>获取用于筛选搜索结果的文件扩展名列表。 如果列表为空，则结果包含所有文件类型。</summary>
      <returns>文件的文件类型列表包含在查询结果中。 默认值是包括所有文件类型的空列表（相当于只包含 * 的列表）。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.FolderDepth">
      <summary>指示搜索查询是否应生成文件夹内容的浅表视图或所有文件和子文件夹的深递归视图。</summary>
      <returns>指示查询文件夹的深度的值。 默认值为 FolderDepth.Shallow。 预定义查询通常重写此属性并将其更改为 FolderDepth.Deep。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.GroupPropertyName">
      <summary>获取用于对查询结果进行分组（如果 QueryOptions 对象通过使用 CommonFolderQuery 创建）的属性的名称。 例如，如果使用 CommonFolderQuery.GroupByYear 创建 QueryOptions 对象，则此属性值为 System.ItemDate。</summary>
      <returns>将用于对文件进行分组并由 CommonFolderQuery 枚举指定的属性。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.IndexerOption">
      <summary>获取或设置指定是否使用系统索引或文件系统来检索查询结果的值。 The indexer can retrieve results faster but is not available in all file locations.</summary>
      <returns>索引器选项。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.Language">
      <summary>获取或设置标识与查询关联的语言的 Internet 工程任务组 (IETF) 语言标记 (BCP47 标准)。 这将确定该系统使用的特定于语言的算法，以用来将查询分解成各个搜索标记。</summary>
      <returns>Internet 工程任务组 (IETF) BCP47-标准语言标记。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.SortOrder">
      <summary>获取指定如何在查询结果中对内容（如文件和文件夹）进行排序的 SortEntry 结构的列表。 使用此列表自定义查询结果的排序方式。</summary>
      <returns>包含 SortEntry 结构的 SortEntryVector。 这些结构指定如何对查询结果进行排序。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.StorageProviderIdFilter">
      <summary>获取存储提供程序标识符的筛选器。</summary>
      <returns>筛选器字符串。</returns>
    </member>
    <member name="P:Windows.Storage.Search.QueryOptions.UserSearchFilter">
      <summary>获取或设置用户定义高级查询语法 (AQS) 字符串，用于按关键字或属性筛选文件。 此属性与 ApplicationSearchFilter 组合来创建查询的搜索筛选器。</summary>
      <returns>一个简单的关键字，或符合高级查询语法 (AQS) 的字符串。 For more information, see Using Advanced Query Syntax Programmatically.</returns>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.LoadFromString(System.String)">
      <summary>用通过 SaveToString 方法创建的字符串指定的搜索参数初始化 QueryOptions 类的当前实例。</summary>
      <param name="value">以前调用 SaveToString 检索到的字符串。</param>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.SaveToString">
      <summary>将 QueryOptions 对象的值转换为可用于通过调用 LoadFromString 初始化 QueryOptions 对象的值的字符串。</summary>
      <returns>表示 QueryOptions 实例的序列化设置的字符串。</returns>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.SetPropertyPrefetch(Windows.Storage.FileProperties.PropertyPrefetchOptions,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>在执行查询时，指定系统应为查询结果集中所有项目进行预加载的属性（而不是逐个检索）。 如果指定了许多属性，查询的执行时间可能较长，但是对查询结果的后续属性检索会更快。</summary>
      <param name="options">指定要事先检索的属性集的值</param>
      <param name="propertiesToRetrieve">事先作为属性名称的数组检索的属性自定义列表。 使用系统属性名称指定属性，例如 System.Copyright 和 System.Image.ColorSpace。</param>
    </member>
    <member name="M:Windows.Storage.Search.QueryOptions.SetThumbnailPrefetch(Windows.Storage.FileProperties.ThumbnailMode,System.UInt32,Windows.Storage.FileProperties.ThumbnailOptions)">
      <summary>指定访问项时系统应立即开始加载的缩略图的类型和大小（而不是逐个检索）。 这会使用更多资源，但是使对查询结果的缩略图检索更快。</summary>
      <param name="mode">描述缩略图用途并确定整缩略图图像的调整方式的枚举值。</param>
      <param name="requestedSize">The requested size, in pixels, of the longest edge of the thumbnail. Windows 将 *requestedSize* 作为准则，并在不降低图像质量的情况下尝试返回可拉伸到要求大小的缩略图图像。</param>
      <param name="options">The enum value that describes the desired behavior to use to retrieve the thumbnail image. The specified behavior might affect the size and/or quality of the image and how quickly the thumbnail image is retrieved.</param>
    </member>
    <member name="T:Windows.Storage.Search.SortEntry">
      <summary>SortOrder 列表中指定用于排序查询结果的属性和排序的条目。</summary>
    </member>
    <member name="F:Windows.Storage.Search.SortEntry.AscendingOrder">
      <summary>true 根据属性名称在查询结果中按升序对内容进行排序，或 false 按降序对内容进行排序。</summary>
    </member>
    <member name="F:Windows.Storage.Search.SortEntry.PropertyName">
      <summary>要用于排序的属性的名称，如 System.Author。 属性必须在系统上注册。</summary>
    </member>
    <member name="T:Windows.Storage.Search.SortEntryVector">
      <summary>提供对查询结果排序条件的访问，排序条件表现为 SortEntry 对象的集合。</summary>
    </member>
    <member name="P:Windows.Storage.Search.SortEntryVector.Size">
      <summary>获取集合中排序项的数目。</summary>
      <returns>排序项的数量。</returns>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.Append(Windows.Storage.Search.SortEntry)">
      <summary>将排序项追加到集合的末尾。</summary>
      <param name="value">追加到集合的排序项。</param>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.Clear">
      <summary>移除此集合中的所有排序项。</summary>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.First">
      <summary>检索通过集合中的排序项进行迭代的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.GetAt(System.UInt32)">
      <summary>检索集合中指定索引处的排序项。</summary>
      <param name="index">要检索的排序项的从零开始的索引。</param>
      <returns>指定索引的排序项。</returns>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.GetMany(System.UInt32,Windows.Storage.Search.SortEntry[])">
      <summary>检索在集合中指定索引处开始的排序项。</summary>
      <param name="startIndex">要检索的集合中的排序项的起点的从零开始的索引。</param>
      <param name="items">以 *startIndex* 开始的集合中的排序项。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.GetView">
      <summary>检索排序项集合中的不可变视图。</summary>
      <returns>The view of the collection.</returns>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.IndexOf(Windows.Storage.Search.SortEntry,System.UInt32@)">
      <summary>检索集合中指定排序项的索引。</summary>
      <param name="value">要在集合中查找的排序项。</param>
      <param name="index">排序项的从零开始的索引（如果找到）。 如果找不到排序项，则将此参数设置为零。</param>
      <returns>如果找到了排序项，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.InsertAt(System.UInt32,Windows.Storage.Search.SortEntry)">
      <summary>将排序项插入到集合中的指定索引处。</summary>
      <param name="index">要插入的位置的从零开始的索引。</param>
      <param name="value">要插入的排序项。</param>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.RemoveAt(System.UInt32)">
      <summary>移除集合中指定索引处的排序项。</summary>
      <param name="index">要移除的排序项的从零开始的索引。</param>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.RemoveAtEnd">
      <summary>删除集合中的最后一个排序项。</summary>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.ReplaceAll(Windows.Storage.Search.SortEntry[])">
      <summary>将集合中的所有排序项替换为指定的排序项。</summary>
      <param name="items">要放置于矢量中的排序项的集合。</param>
    </member>
    <member name="M:Windows.Storage.Search.SortEntryVector.SetAt(System.UInt32,Windows.Storage.Search.SortEntry)">
      <summary>设置集合中指定索引处的排序项。</summary>
      <param name="index">位置中要设置排序项的从零开始的索引。</param>
      <param name="value">排序项。</param>
    </member>
    <member name="T:Windows.Storage.Search.StorageFileQueryResult">
      <summary>提供对 storageFolder 对象所表示位置中文件查询结果的访问。 你可以使用 storageFileQueryResult 来枚举位于该 storageFolder 位置中的文件。</summary>
    </member>
    <member name="P:Windows.Storage.Search.StorageFileQueryResult.Folder">
      <summary>获取被查询用于创建 StorageFileQueryResult 对象的文件夹。 This folder represents the scope of the query.</summary>
      <returns>The original folder.</returns>
    </member>
    <member name="E:Windows.Storage.Search.StorageFileQueryResult.ContentsChanged">
      <summary>当向被查询的文件夹中添加、删除或修改文件时激发。 此事件仅在至少已调用 GetFilesAsync 一次后激发。</summary>
    </member>
    <member name="E:Windows.Storage.Search.StorageFileQueryResult.OptionsChanged">
      <summary>当查询选项更改时激发。</summary>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.ApplyNewQueryOptions(Windows.Storage.Search.QueryOptions)">
      <summary>依据新的 QueryOptions 修改查询结果。</summary>
      <param name="newQueryOptions">The new query options.</param>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.FindStartIndexAsync(System.Object)">
      <summary>从最匹配指定属性值的查询结果检索文件索引（或文件，如果与 FileActivatedEventArgs.NeighboringFilesQuery 一起使用）。 The property that is matched is determined by the first SortEntry of the QueryOptions.SortOrder list.</summary>
      <param name="value">The property value to match when searching the query results. 用于匹配该值的属性是 QueryOptions.SortOrder 列表的第一个 SortEntry 中的属性。</param>
      <returns>此方法成功完成时，它将返回查询结果中匹配文件的索引或 FileActivatedEventArgs.NeighboringFilesQuery 中的文件的索引。 在后一种情况下，应该从 FileActivatedEventArgs.Files 获取该文件。 如果此函数运行失败，它将返回 uint.MaxValue。</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.GetCurrentQueryOptions">
      <summary>检索用于确定查询结果的查询选项。</summary>
      <returns>The query options.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.GetFilesAsync">
      <summary>检索查询结果集中所有文件的列表。</summary>
      <returns>此方法成功完成时，它将返回由 storageFile 对象表示的文件列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.GetFilesAsync(System.UInt32,System.UInt32)">
      <summary>检索指定范围内的文件列表。</summary>
      <param name="startIndex">要检索的第一个文件的从零开始的索引。 默认情况下，该参数为 0。</param>
      <param name="maxNumberOfItems">The maximum number of files to retrieve. Use -1 to retrieve all files. 如果范围包含的文件数量比最大数量少，则返回范围中的所有文件。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of files that are represented by storageFile objects.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.GetItemCountAsync">
      <summary>检索查询结果集中的文件数。</summary>
      <returns>此方法成功完成时，它将返回匹配该查询的位置中的文件数。</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFileQueryResult.GetMatchingPropertiesWithRanges(Windows.Storage.StorageFile)">
      <summary>获取具有对应文本范围的匹配文件属性。</summary>
      <param name="file">用来查询属性的文件。</param>
      <returns>匹配的属性和相应的文本范围。</returns>
    </member>
    <member name="T:Windows.Storage.Search.StorageFolderQueryResult">
      <summary>提供对某个查询的结果的访问，该查询列出所查询文件夹（由 storageFolder 表示）中的文件夹（或文件组）。 你可以使用 storageFolderQueryResult 来枚举文件夹或该文件夹中的文件组。</summary>
    </member>
    <member name="P:Windows.Storage.Search.StorageFolderQueryResult.Folder">
      <summary>获取最初用于创建 StorageFolderQueryResult 对象的文件夹。 This folder represents the scope of the query.</summary>
      <returns>The original folder.</returns>
    </member>
    <member name="E:Windows.Storage.Search.StorageFolderQueryResult.ContentsChanged">
      <summary>Fires when a file is added to, deleted from, or modified in the folder being queried. This event only fires after GetFilesAsync has been called at least once.</summary>
    </member>
    <member name="E:Windows.Storage.Search.StorageFolderQueryResult.OptionsChanged">
      <summary>Fires when the query options change.</summary>
    </member>
    <member name="M:Windows.Storage.Search.StorageFolderQueryResult.ApplyNewQueryOptions(Windows.Storage.Search.QueryOptions)">
      <summary>Modifies query results based on new QueryOptions.</summary>
      <param name="newQueryOptions">The new query options.</param>
    </member>
    <member name="M:Windows.Storage.Search.StorageFolderQueryResult.FindStartIndexAsync(System.Object)">
      <summary>从最匹配指定属性值的查询结果检索文件夹索引。 The property that is matched is determined by the first SortEntry of the QueryOptions.SortOrder list.</summary>
      <param name="value">The property value to match when searching the query results. The property to that is used to match this value is the property in the first SortEntry of the QueryOptions.SortOrder list.</param>
      <returns>当此方法完成时，它将返回查询结果中匹配文件夹的索引；否则将返回 uint.MaxValue。</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFolderQueryResult.GetCurrentQueryOptions">
      <summary>Retrieves the query options used to determine query results.</summary>
      <returns>The query options.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFolderQueryResult.GetFoldersAsync">
      <summary>检索结果集中所有文件夹（或文件组）的列表。</summary>
      <returns>此方法成功完成时，它将返回由 storageFolder 对象表示的文件夹列表或文件组（类型为 IVectorView）。 还可枚举其中每个文件夹或文件组以检索其内容。</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFolderQueryResult.GetFoldersAsync(System.UInt32,System.UInt32)">
      <summary>检索指定范围内的文件夹（或文件组）。</summary>
      <param name="startIndex">要检索的第一个文件夹的从零开始的索引。 This parameter defaults to 0.</param>
      <param name="maxNumberOfItems">The maximum number of folders or file groups to retrieve. 使用 -1 检索所有文件夹。 如果范围包含的文件夹数量比最大数量少，则返回范围中的所有文件夹。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of folders or file groups that are represented by storageFolder objects.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageFolderQueryResult.GetItemCountAsync">
      <summary>检索查询结果集中的文件夹（或文件组）数。</summary>
      <returns>此方法成功完成时，它将返回匹配该查询的位置中的文件夹或文件组的个数。</returns>
    </member>
    <member name="T:Windows.Storage.Search.StorageItemQueryResult">
      <summary>提供对某个查询的结果的访问，该查询列出所查询文件夹（由 storageFolder 表示）中的所有项，包括文件和文件夹（或文件组）。 你可以使用 storageItemQueryResult 来枚举该 storageFolder 中的文件和文件夹。</summary>
    </member>
    <member name="P:Windows.Storage.Search.StorageItemQueryResult.Folder">
      <summary>获取最初用于创建 StorageItemQueryResult 对象的文件夹。 This folder represents the scope of the query.</summary>
      <returns>The original folder.</returns>
    </member>
    <member name="E:Windows.Storage.Search.StorageItemQueryResult.ContentsChanged">
      <summary>当向被查询的文件夹中添加、删除或修改项时激发。 此事件仅在至少已调用 GetItemsAsync 一次后激发。</summary>
    </member>
    <member name="E:Windows.Storage.Search.StorageItemQueryResult.OptionsChanged">
      <summary>Fires when the query options change.</summary>
    </member>
    <member name="M:Windows.Storage.Search.StorageItemQueryResult.ApplyNewQueryOptions(Windows.Storage.Search.QueryOptions)">
      <summary>Modifies query results based on new QueryOptions.</summary>
      <param name="newQueryOptions">The new query options.</param>
    </member>
    <member name="M:Windows.Storage.Search.StorageItemQueryResult.FindStartIndexAsync(System.Object)">
      <summary>从最匹配特定属性值的查询结果中检索项索引。 The property that is matched is determined by the first SortEntry of the QueryOptions.SortOrder list.</summary>
      <param name="value">The property value to match when searching the query results. The property to that is used to match this value is the property in the first SortEntry of the QueryOptions.SortOrder list.</param>
      <returns>When this method completes successfully it returns the index of the matched item in the query results.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageItemQueryResult.GetCurrentQueryOptions">
      <summary>Retrieves the query options used to determine query results.</summary>
      <returns>The query options.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageItemQueryResult.GetItemCountAsync">
      <summary>检索查询结果集中的项数。</summary>
      <returns>此方法成功完成时，它将返回匹配该查询的位置中的项的个数。</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageItemQueryResult.GetItemsAsync">
      <summary>检索查询结果集中所有项（文件和文件夹）的列表。</summary>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of items. Each item is the IStorageItem type and represents a file, folder, or file group.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageItemQueryResult.GetItemsAsync(System.UInt32,System.UInt32)">
      <summary>在指定范围内检索（文件和文件夹）列表项。</summary>
      <param name="startIndex">要检索的第一个项的从零开始的索引。 This parameter defaults to 0.</param>
      <param name="maxNumberOfItems">The maximum number of items to retrieve. Use -1 to retrieve all items. 如果范围包含的项目数量比最大数量少，则返回范围中的所有项目。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of items. Each item is the IStorageItem type and represents a file, folder, or file group.</returns>
    </member>
    <member name="T:Windows.Storage.Search.StorageLibraryChangeTrackerTriggerDetails">
      <summary>包含存储库更改跟踪器的详细信息。</summary>
    </member>
    <member name="P:Windows.Storage.Search.StorageLibraryChangeTrackerTriggerDetails.ChangeTracker">
      <summary>获取与 StorageLibraryChangeTrackerTrigger 关联的 StorageLibraryChangeTracker。</summary>
      <returns>与 StorageLibraryChangeTrackerTrigger 关联的 StorageLibraryChangeTracker。</returns>
    </member>
    <member name="P:Windows.Storage.Search.StorageLibraryChangeTrackerTriggerDetails.Folder">
      <summary>获取已经标记为由 StorageLibraryChangeTrackerTrigger 更改的 StorageFolder</summary>
      <returns>已更改的 StorageFolder。</returns>
    </member>
    <member name="T:Windows.Storage.Search.StorageLibraryContentChangedTriggerDetails">
      <summary>包含存储库内容更改跟踪器的详细信息。</summary>
    </member>
    <member name="P:Windows.Storage.Search.StorageLibraryContentChangedTriggerDetails.Folder">
      <summary>获取已更改的 StorageFolder。</summary>
      <returns>The StorageFolder that has been changed.</returns>
    </member>
    <member name="M:Windows.Storage.Search.StorageLibraryContentChangedTriggerDetails.CreateModifiedSinceQuery(Windows.Foundation.DateTime)">
      <summary>对自上一次此类查询起所发生的创建/修改的更改所进行的查询。</summary>
      <param name="lastQueryTime">上一次查询的时间。</param>
      <returns>查询结果。</returns>
    </member>
    <member name="T:Windows.Storage.Search.ValueAndLanguage">
      <summary>以 BCP-47 语言代码形式指定属性的语言。</summary>
    </member>
    <member name="M:Windows.Storage.Search.ValueAndLanguage.#ctor">
      <summary>初始化 ValueAndLanguage 类的新实例。</summary>
    </member>
    <member name="P:Windows.Storage.Search.ValueAndLanguage.Language">
      <summary>获取或设置属性值的语言（指定为 BCP-47 语言代码）。</summary>
      <returns>属性值的语言，作为 BCP-47 语言代码。</returns>
    </member>
    <member name="P:Windows.Storage.Search.ValueAndLanguage.Value">
      <summary>获取或设置当前 ValueAndLanguage 的属性值。</summary>
      <returns>The property value.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.Buffer">
      <summary>提供 IBuffer 接口及其相关接口的默认实现。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.Buffer.#ctor(System.UInt32)">
      <summary>初始化具有指定容量 Buffer 类的新实例。</summary>
      <param name="capacity">The maximum number of bytes that the buffer can hold.</param>
    </member>
    <member name="P:Windows.Storage.Streams.Buffer.Capacity">
      <summary>Gets the maximum number of bytes that the buffer can hold.</summary>
      <returns>The maximum number of bytes that the buffer can hold.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.Buffer.Length">
      <summary>获取缓冲区中当前使用的字节的数量。</summary>
      <returns>小于或等于缓冲区容量的缓冲区中当前正使用的字节数。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.Buffer.CreateCopyFromMemoryBuffer(Windows.Foundation.IMemoryBuffer)">
      <summary>创建一个包含指定缓冲区副本的新缓冲区。</summary>
      <param name="input">要复制的缓冲区。</param>
      <returns>新创建的副本。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.Buffer.CreateMemoryBufferOverIBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>从现有 IBuffer 创建 MemoryBuffer。</summary>
      <param name="input">输入 IBuffer。</param>
      <returns>新创建的 MemoryBuffer。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.ByteOrder">
      <summary>指定流的字节顺序。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.ByteOrder.BigEndian">
      <summary>首先存储最有意义的字节（最高的地址）。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.ByteOrder.LittleEndian">
      <summary>首先存储最低有效字节（最低的地址）。</summary>
    </member>
    <member name="T:Windows.Storage.Streams.DataReader">
      <summary>从输入流读取数据。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.#ctor(Windows.Storage.Streams.IInputStream)">
      <summary>创建并初始化数据读取器的新实例。</summary>
      <param name="inputStream">The input stream.</param>
    </member>
    <member name="P:Windows.Storage.Streams.DataReader.ByteOrder">
      <summary>在输入流中获取或设置数据的字节顺序。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataReader.InputStreamOptions">
      <summary>获取或设置用于输入流的读取选项。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataReader.UnconsumedBufferLength">
      <summary>获取未读取的缓冲区的大小。</summary>
      <returns>未读取的缓冲区的大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataReader.UnicodeEncoding">
      <summary>获取或设置用于输入流的 Unicode 字符编码。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.DetachBuffer">
      <summary>分离与数据读取器关联的缓冲区。</summary>
      <returns>分离的缓冲区。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.DetachStream">
      <summary>分离与数据读取器关联的流。</summary>
      <returns>分离的流。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.FromBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>使用来自指定缓冲区的数据创建数据读取器的新实例。</summary>
      <param name="buffer">缓冲区。</param>
      <returns>数据读取器。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.LoadAsync(System.UInt32)">
      <summary>从输入流加载数据。</summary>
      <param name="count">要加载到中间缓冲区的字节计数。</param>
      <returns>异步加载数据请求。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadBoolean">
      <summary>从输入流中读取布尔值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadBuffer(System.UInt32)">
      <summary>从输入流中读取缓冲区。</summary>
      <param name="length">缓冲区的长度（以字节为单位）。</param>
      <returns>缓冲区。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadByte">
      <summary>从输入流中读取字节值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadBytes(System.Byte[])">
      <summary>从输入流中读取字节值数组。</summary>
      <param name="value">接受字节值的数组。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadDateTime">
      <summary>从输入流中读取日期和时间。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadDouble">
      <summary>从输入流中读取浮点值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadGuid">
      <summary>从输入流中读取 GUID 值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadInt16">
      <summary>从输入流中读取 16 位整数值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadInt32">
      <summary>从输入流中读取 32 位整数值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadInt64">
      <summary>从输入流中读取 64 位整数值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadSingle">
      <summary>Reads a floating-point value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadString(System.UInt32)">
      <summary>从输入流中读取字符串值。</summary>
      <param name="codeUnitCount">字符串的长度。</param>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadTimeSpan">
      <summary>从输入流中读取时间间隔值。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadUInt16">
      <summary>从输入流中读取 16 位无符号整数。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadUInt32">
      <summary>从输入流中读取 32 位无符号整数。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReader.ReadUInt64">
      <summary>从输入流中读取 64 位无符号整数。</summary>
      <returns>值。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.DataReaderLoadOperation">
      <summary>从输入流加载数据。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.DataReaderLoadOperation.Completed">
      <summary>获取或设置数据加载操作完成时要调用的处理程序。</summary>
      <returns>将在完成操作时调用的处理程序。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataReaderLoadOperation.ErrorCode">
      <summary>获取数据加载操作的错误代码（如果该操作失败）。</summary>
      <returns>The status of the operation.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataReaderLoadOperation.Id">
      <summary>获取代表数据加载操作的唯一标识符。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataReaderLoadOperation.Status">
      <summary>获取数据加载操作的当前状态。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataReaderLoadOperation.Cancel">
      <summary>请求取消数据加载操作。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataReaderLoadOperation.Close">
      <summary>请求数据加载操作关联的工作应停止。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataReaderLoadOperation.GetResults">
      <summary>返回数据加载操作的结果。</summary>
      <returns>DataReader 读取的字节数。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.DataWriter">
      <summary>将数据写入到输出流。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.#ctor">
      <summary>创建并初始化数据写入器的新实例。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.#ctor(Windows.Storage.Streams.IOutputStream)">
      <summary>创建并初始化指向某输出流的数据编写器的新实例。</summary>
      <param name="outputStream">新的输出流实例。</param>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriter.ByteOrder">
      <summary>在输出流中获取或设置数据的字节顺序。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriter.UnicodeEncoding">
      <summary>获取或设置用于输出流的 Unicode 字符编码。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriter.UnstoredBufferLength">
      <summary>获取未使用的缓冲区的大小。</summary>
      <returns>未使用的缓冲区的大小（以字节为单位）。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.DetachBuffer">
      <summary>分离与数据编写器关联的缓冲区。</summary>
      <returns>The detached buffer.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.DetachStream">
      <summary>分离与数据编写器关联的流。</summary>
      <returns>The detached stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.FlushAsync">
      <summary>异步刷新数据。</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.MeasureString(System.String)">
      <summary>获取字符串的大小。</summary>
      <param name="value">字符串。</param>
      <returns>字符串的大小（以字节为单位）。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.StoreAsync">
      <summary>将缓冲区中的数据提交到输出流。  仅当 DataWriter 写入流时才能使用此方法；当基础存储是缓冲区时，该方法将失败。</summary>
      <returns>异步存储数据操作。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteBoolean(System.Boolean)">
      <summary>将布尔值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>将指定缓冲区的内容写入输出流。</summary>
      <param name="buffer">缓冲区。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteBuffer(Windows.Storage.Streams.IBuffer,System.UInt32,System.UInt32)">
      <summary>从缓冲区的指定字节写入输出流。</summary>
      <param name="buffer">缓冲区。</param>
      <param name="start">起始子节。</param>
      <param name="count">要写入的字节数。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteByte(System.Byte)">
      <summary>将字节值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteBytes(System.Byte[])">
      <summary>将一个字节值数组写入到输出流。</summary>
      <param name="value">值的数组。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteDateTime(Windows.Foundation.DateTime)">
      <summary>将日期和时间值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteDouble(System.Double)">
      <summary>将浮点值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteGuid(System.Guid)">
      <summary>将 GUID 值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteInt16(System.Int16)">
      <summary>将 16 位整数值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteInt32(System.Int32)">
      <summary>将 32 位整数值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteInt64(System.Int64)">
      <summary>将 64 位整数值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteSingle(System.Single)">
      <summary>Writes a floating-point value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteString(System.String)">
      <summary>将字符串值写入输出流。</summary>
      <param name="value">值。</param>
      <returns>字符串的长度（以字节为单位）。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteTimeSpan(Windows.Foundation.TimeSpan)">
      <summary>将时间间隔值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteUInt16(System.UInt16)">
      <summary>将 16 位无符号整数值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteUInt32(System.UInt32)">
      <summary>将 32 位无符号整数值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriter.WriteUInt64(System.UInt64)">
      <summary>将 64 位无符号整数值写入输出流。</summary>
      <param name="value">值。</param>
    </member>
    <member name="T:Windows.Storage.Streams.DataWriterStoreOperation">
      <summary>将缓冲区中的数据提交到备份存储区。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriterStoreOperation.Completed">
      <summary>获取或设置数据存储操作完成时要调用的处理程序。</summary>
      <returns>The handler to call when the operation is complete.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriterStoreOperation.ErrorCode">
      <summary>获取数据存储操作的错误代码（如果该操作失败）。</summary>
      <returns>The status of the operation.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriterStoreOperation.Id">
      <summary>获取代表数据存储操作的唯一标识符。</summary>
      <returns>标识符。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.DataWriterStoreOperation.Status">
      <summary>获取数据存储操作的当前状态。</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriterStoreOperation.Cancel">
      <summary>请求取消数据存储操作。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriterStoreOperation.Close">
      <summary>请求数据存储操作关联的工作应停止。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.DataWriterStoreOperation.GetResults">
      <summary>返回数据存储操作的结果。</summary>
      <returns>DataWriter 的 StoreAsync 方法返回的字节数。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.FileInputStream">
      <summary>从文件中读取数据。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.FileInputStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.FileInputStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.FileOpenDisposition">
      <summary>将对文件执行的操作的枚举值。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.FileOpenDisposition.CreateAlways">
      <summary>打开文件和并将其截断，以使其大小为零字节。 如果文件不存在，会创建新文件并将其打开。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.FileOpenDisposition.CreateNew">
      <summary>如果文件不存在则创建一个新文件。 如果文件存在，将失败。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.FileOpenDisposition.OpenAlways">
      <summary>打开文件。 If the file does not exist, a new file will be created and opened.</summary>
    </member>
    <member name="F:Windows.Storage.Streams.FileOpenDisposition.OpenExisting">
      <summary>仅文件存在时打开文件。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.FileOpenDisposition.TruncateExisting">
      <summary>Opens a file and truncates it so that its size is zero bytes. 如果文件不存在，将失败。</summary>
    </member>
    <member name="T:Windows.Storage.Streams.FileOutputStream">
      <summary>将数据写入文件。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.FileOutputStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.FileOutputStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileOutputStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>将数据异步写入文件。</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.FileRandomAccessStream">
      <summary>支持对指定位置处的文件进行读取和写入。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.FileRandomAccessStream.CanRead">
      <summary>Gets a value that indicates whether the stream can be read from.</summary>
      <returns>True if the stream can be read from. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.FileRandomAccessStream.CanWrite">
      <summary>获取指示文件是否可写的值。</summary>
      <returns>True if the stream can be written to. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.FileRandomAccessStream.Position">
      <summary>Gets the byte offset of the stream.</summary>
      <returns>The number of bytes from the start of the stream.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.FileRandomAccessStream.Size">
      <summary>Gets or sets the size of the random access stream.</summary>
      <returns>The size of the stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.CloneStream">
      <summary>Creates a new instance of a IRandomAccessStream over the same resource as the current stream.</summary>
      <returns>The new stream. The initial, internal position of the stream is 0.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.GetInputStreamAt(System.UInt64)">
      <summary>Returns an input stream at a specified location in a stream.</summary>
      <param name="position">The location in the stream at which to begin.</param>
      <returns>The input stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.GetOutputStreamAt(System.UInt64)">
      <summary>Returns an output stream at a specified location in a stream.</summary>
      <param name="position">The location in the output stream at which to begin.</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenAsync(System.String,Windows.Storage.FileAccessMode)">
      <summary>打开给定文件路径的现有文件的流。</summary>
      <param name="filePath">要打开文件的路径。</param>
      <param name="accessMode">打开流所使用的权限级别。</param>
      <returns>指定文件的流。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenAsync(System.String,Windows.Storage.FileAccessMode,Windows.Storage.StorageOpenOptions,Windows.Storage.Streams.FileOpenDisposition)">
      <summary>打开给定文件路径的文件流。 如果文件不存在，可以使用 FileOpenDisposition 创建此文件。</summary>
      <param name="filePath">A path to the file to be opened.</param>
      <param name="accessMode">The permissions level to open the stream with.</param>
      <param name="sharingOptions">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <param name="openDisposition">要对文件执行的操作。</param>
      <returns>A stream to the specified file.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenForUserAsync(Windows.System.User,System.String,Windows.Storage.FileAccessMode)">
      <summary>打开给定文件路径和用户信息的现有文件的用户流。</summary>
      <param name="user">用于打开流的用户帐户。</param>
      <param name="filePath">A path to the file to be opened.</param>
      <param name="accessMode">The permissions level to open the stream with.</param>
      <returns>A stream to the specified file.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenForUserAsync(Windows.System.User,System.String,Windows.Storage.FileAccessMode,Windows.Storage.StorageOpenOptions,Windows.Storage.Streams.FileOpenDisposition)">
      <summary>打开给定文件路径和用户信息的文件的用户流。 If the file does not exist, it can be created using FileOpenDisposition.</summary>
      <param name="user">The user account for opening the stream.</param>
      <param name="filePath">A path to the file to be opened.</param>
      <param name="accessMode">The permissions level to open the stream with.</param>
      <param name="sharingOptions">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <param name="openDisposition">An action to take on the file.</param>
      <returns>A stream to the specified file.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenTransactedWriteAsync(System.String)">
      <summary>打开写入到给定文件路径的现有文件的流。</summary>
      <param name="filePath">A path to the file to be opened.</param>
      <returns>When this method completes, it returns a StorageStreamTransaction containing the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenTransactedWriteAsync(System.String,Windows.Storage.StorageOpenOptions,Windows.Storage.Streams.FileOpenDisposition)">
      <summary>打开写入给定文件路径的文件流。 If the file does not exist, it can be created using FileOpenDisposition.</summary>
      <param name="filePath">A path to the file to be opened.</param>
      <param name="openOptions">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <param name="openDisposition">An action to take on the file.</param>
      <returns>When this method completes, it returns a StorageStreamTransaction containing the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenTransactedWriteForUserAsync(Windows.System.User,System.String)">
      <summary>打开给定文件路径和用户信息的现有文件的用户的可写流。</summary>
      <param name="user">The user account for opening the stream.</param>
      <param name="filePath">A path to the file to be opened.</param>
      <returns>When this method completes, it returns a StorageStreamTransaction containing the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.OpenTransactedWriteForUserAsync(Windows.System.User,System.String,Windows.Storage.StorageOpenOptions,Windows.Storage.Streams.FileOpenDisposition)">
      <summary>打开给定文件路径和用户信息的文件的用户的可写流。 If the file does not exist, it can be created using FileOpenDisposition.</summary>
      <param name="user">The user account for opening the stream.</param>
      <param name="filePath">A path to the file to be opened.</param>
      <param name="openOptions">A bitwise combination of the enumeration values that specify options for opening the stream.</param>
      <param name="openDisposition">An action to take on the file.</param>
      <returns>When this method completes, it returns a StorageStreamTransaction containing the random-access stream and methods that can be used to complete transactions.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.Seek(System.UInt64)">
      <summary>Sets the position of the stream to the specified value.</summary>
      <param name="position">The new position of the stream.</param>
    </member>
    <member name="M:Windows.Storage.Streams.FileRandomAccessStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously to a file.</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IBuffer">
      <summary>表示字节流读取和写入接口使用的字节引用数组。 Buffer 是此接口的类实现。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.IBuffer.Capacity">
      <summary>Gets the maximum number of bytes that the buffer can hold.</summary>
      <returns>The maximum number of bytes that the buffer can hold.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IBuffer.Length">
      <summary>Gets the number of bytes currently in use in the buffer.</summary>
      <returns>小于或等于缓冲区容量的缓冲区中当前正使用的字节数。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IContentTypeProvider">
      <summary>定义数据的格式。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.IContentTypeProvider.ContentType">
      <summary>获取数据的格式。</summary>
      <returns>数据格式的标识符。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IDataReader">
      <summary>提供对输出流的读取访问权。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.IDataReader.ByteOrder">
      <summary>Gets or sets the byte order of the data in the input stream.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IDataReader.InputStreamOptions">
      <summary>Gets or sets the read options for the input stream.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IDataReader.UnconsumedBufferLength">
      <summary>Gets the size of the buffer that has not been read.</summary>
      <returns>The size of the buffer that has not been read, in bytes.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IDataReader.UnicodeEncoding">
      <summary>Gets or sets the Unicode character encoding for the input stream.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.DetachBuffer">
      <summary>分离之前附加到该读取器的缓冲区。</summary>
      <returns>The detached buffer.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.DetachStream">
      <summary>分离之前附加到该读取器的流。</summary>
      <returns>The detached stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.LoadAsync(System.UInt32)">
      <summary>Loads data from the input stream.</summary>
      <param name="count">The count of bytes to load into the intermediate buffer.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadBoolean">
      <summary>Reads a Boolean value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadBuffer(System.UInt32)">
      <summary>Reads a buffer from the input stream.</summary>
      <param name="length">The length of the buffer, in bytes.</param>
      <returns>缓冲区。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadByte">
      <summary>Reads a byte value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadBytes(System.Byte[])">
      <summary>Reads an array of byte values from the input stream.</summary>
      <param name="value">The array of values.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadDateTime">
      <summary>Reads a date and time value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadDouble">
      <summary>Reads a floating-point value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadGuid">
      <summary>Reads a GUID value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadInt16">
      <summary>Reads a 16-bit integer value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadInt32">
      <summary>Reads a 32-bit integer value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadInt64">
      <summary>Reads a 64-bit integer value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadSingle">
      <summary>Reads a floating-point value from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadString(System.UInt32)">
      <summary>Reads a string value from the input stream.</summary>
      <param name="codeUnitCount">The length of the string.</param>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadTimeSpan">
      <summary>从输入流中读取时间间隔。</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadUInt16">
      <summary>Reads a 16-bit unsigned integer from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadUInt32">
      <summary>Reads a 32-bit unsigned integer from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataReader.ReadUInt64">
      <summary>Reads a 64-bit unsigned integer from the input stream.</summary>
      <returns>值。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IDataWriter">
      <summary>提供对输出流的写访问权。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.IDataWriter.ByteOrder">
      <summary>Gets or sets the byte order of the data in the output stream.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IDataWriter.UnicodeEncoding">
      <summary>Gets or sets the Unicode character encoding for the output stream.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IDataWriter.UnstoredBufferLength">
      <summary>Gets the size of the buffer that has not been used.</summary>
      <returns>可用的缓冲区长度（以字节为单位）。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.DetachBuffer">
      <summary>分离之前附加到该编写器的缓冲区。</summary>
      <returns>The detached buffer.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.DetachStream">
      <summary>分离之前附加到该编写器的流。</summary>
      <returns>The detached stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.FlushAsync">
      <summary>Flushes data asynchronously.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.MeasureString(System.String)">
      <summary>Gets the size of a string.</summary>
      <param name="value">字符串。</param>
      <returns>The size of the string, in bytes.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.StoreAsync">
      <summary>将缓冲区中的数据提交到备份存储区。</summary>
      <returns>The asynchronous store data operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteBoolean(System.Boolean)">
      <summary>Writes a Boolean value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteBuffer(Windows.Storage.Streams.IBuffer)">
      <summary>从缓冲区将字节数写入输出流。</summary>
      <param name="buffer">缓冲区。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteBuffer(Windows.Storage.Streams.IBuffer,System.UInt32,System.UInt32)">
      <summary>从缓冲区将字节范围写入输出流。</summary>
      <param name="buffer">缓冲区。</param>
      <param name="start">要编写的起始字节。</param>
      <param name="count">The number of bytes to write.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteByte(System.Byte)">
      <summary>Writes a byte value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteBytes(System.Byte[])">
      <summary>Writes an array of byte values to the output stream.</summary>
      <param name="value">The array of values.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteDateTime(Windows.Foundation.DateTime)">
      <summary>Writes a date and time value to the output stream.</summary>
      <param name="value">The value to write.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteDouble(System.Double)">
      <summary>Writes a floating-point value to the output stream.</summary>
      <param name="value">The value to write.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteGuid(System.Guid)">
      <summary>Writes a GUID value to the output stream.</summary>
      <param name="value">The value to write.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteInt16(System.Int16)">
      <summary>Writes a 16-bit integer value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteInt32(System.Int32)">
      <summary>Writes a 32-bit integer value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteInt64(System.Int64)">
      <summary>Writes a 64-bit integer value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteSingle(System.Single)">
      <summary>将浮点值写入输入流。</summary>
      <param name="value">The value to write.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteString(System.String)">
      <summary>Writes a string value to the output stream.</summary>
      <param name="value">The value to write.</param>
      <returns>The length of the string.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteTimeSpan(Windows.Foundation.TimeSpan)">
      <summary>将时间间隔值写入输出流。</summary>
      <param name="value">The value to write.</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteUInt16(System.UInt16)">
      <summary>Writes a 16-bit unsigned integer value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteUInt32(System.UInt32)">
      <summary>Writes a 32-bit unsigned integer value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="M:Windows.Storage.Streams.IDataWriter.WriteUInt64(System.UInt64)">
      <summary>Writes a 64-bit unsigned integer value to the output stream.</summary>
      <param name="value">值。</param>
    </member>
    <member name="T:Windows.Storage.Streams.IInputStream">
      <summary>表示要读取的有序字节流。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.IInputStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>异步读取流数据。</summary>
      <param name="buffer">可用于返回读取的字节数的缓冲区。 返回值包含保留结果的缓冲区。</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IInputStreamReference">
      <summary>使 Windows 运行时组件提供对封装流的顺序阅读访问。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.IInputStreamReference.OpenSequentialReadAsync">
      <summary>打开一个进行顺序读取的流。</summary>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.InMemoryRandomAccessStream">
      <summary>提供输入和输出流中存储在内存而不是磁盘中的数据的随机访问。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.#ctor">
      <summary>创建 InMemoryRandomAccessStream 类的新实例。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.InMemoryRandomAccessStream.CanRead">
      <summary>Gets a value that indicates whether the stream can be read from.</summary>
      <returns>True if the stream can be read from. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.InMemoryRandomAccessStream.CanWrite">
      <summary>Gets a value that indicates whether the stream can be written to.</summary>
      <returns>True if the stream can be written to. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.InMemoryRandomAccessStream.Position">
      <summary>Gets the byte offset of the stream.</summary>
      <returns>The number of bytes from the start of the stream.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.InMemoryRandomAccessStream.Size">
      <summary>Gets or sets the size of the random access stream.</summary>
      <returns>The size of the stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.CloneStream">
      <summary>Creates a new instance of a IRandomAccessStream over the same resource as the current stream.</summary>
      <returns>The new stream. The initial, internal position of the stream is 0.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.GetInputStreamAt(System.UInt64)">
      <summary>Returns an input stream at a specified location in a stream.</summary>
      <param name="position">The location in the stream at which to begin.</param>
      <returns>The input stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.GetOutputStreamAt(System.UInt64)">
      <summary>Returns an output stream at a specified location in a stream.</summary>
      <param name="position">The location in the output stream at which to begin.</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.Seek(System.UInt64)">
      <summary>Sets the position of the stream to the specified value.</summary>
      <param name="position">The new position of the stream.</param>
    </member>
    <member name="M:Windows.Storage.Streams.InMemoryRandomAccessStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.InputStreamOptions">
      <summary>指定输入流的阅读选项。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.InputStreamOptions.None">
      <summary>No options are specified.</summary>
    </member>
    <member name="F:Windows.Storage.Streams.InputStreamOptions.Partial">
      <summary>异步读取操作在一个或多个字节可用时完成。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.InputStreamOptions.ReadAhead">
      <summary>异步读取操作可以预先可选择性读取和预提取其他字节。</summary>
    </member>
    <member name="T:Windows.Storage.Streams.InputStreamOverStream">
      <summary>为 IStream 基实现提供 Windows 运行时输入流。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.InputStreamOverStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.InputStreamOverStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IOutputStream">
      <summary>表示要写入的有序字节流。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.IOutputStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IOutputStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">包含要写入的数据的缓冲区。</param>
      <returns>The byte writer operation. 第一个整数表示写入的字节数。 第二个整数表示写入操作的进度。</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IRandomAccessStream">
      <summary>支持随机访问输入和输出流中的数据。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.IRandomAccessStream.CanRead">
      <summary>Gets a value that indicates whether the stream can be read from.</summary>
      <returns>True if the stream can be read from. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IRandomAccessStream.CanWrite">
      <summary>Gets a value that indicates whether the stream can be written to.</summary>
      <returns>True if the stream can be written to. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IRandomAccessStream.Position">
      <summary>Gets the byte offset of the stream.</summary>
      <returns>The number of bytes from the start of the stream.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.IRandomAccessStream.Size">
      <summary>Gets or sets the size of the random access stream.</summary>
      <returns>The size of the stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IRandomAccessStream.CloneStream">
      <summary>Creates a new instance of a IRandomAccessStream over the same resource as the current stream.</summary>
      <returns>The new stream. The initial, internal position of the stream is 0.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IRandomAccessStream.GetInputStreamAt(System.UInt64)">
      <summary>Returns an input stream at a specified location in a stream.</summary>
      <param name="position">The location in the stream at which to begin.</param>
      <returns>The input stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IRandomAccessStream.GetOutputStreamAt(System.UInt64)">
      <summary>Returns an output stream at a specified location in a stream.</summary>
      <param name="position">The location in the output stream at which to begin.</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.IRandomAccessStream.Seek(System.UInt64)">
      <summary>Sets the position of the stream to the specified value.</summary>
      <param name="position">The new position of the stream.</param>
    </member>
    <member name="T:Windows.Storage.Streams.IRandomAccessStreamReference">
      <summary>使 Windows 运行时组件提供对封装流的访问。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.IRandomAccessStreamReference.OpenReadAsync">
      <summary>打开一个进行随机访问的流。</summary>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.IRandomAccessStreamWithContentType">
      <summary>支持随机访问指定的数据格式的输入和输出流中的数据。</summary>
    </member>
    <member name="T:Windows.Storage.Streams.OutputStreamOverStream">
      <summary>为 IStream 基实现提供 Windows 运行时输出流。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.OutputStreamOverStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.OutputStreamOverStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.OutputStreamOverStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.RandomAccessStream">
      <summary>以输入和输出流的形式提供数据的随机访问。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStream.CopyAndCloseAsync(Windows.Storage.Streams.IInputStream,Windows.Storage.Streams.IOutputStream)">
      <summary>复制源流到目标流并等待复制操作完成。</summary>
      <param name="source">要从其复制数据的流。</param>
      <param name="destination">要复制数据到的流。</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStream.CopyAsync(Windows.Storage.Streams.IInputStream,Windows.Storage.Streams.IOutputStream)">
      <summary>复制源流到目标流。</summary>
      <param name="source">The stream to copy data from.</param>
      <param name="destination">The stream to copy data to.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStream.CopyAsync(Windows.Storage.Streams.IInputStream,Windows.Storage.Streams.IOutputStream,System.UInt64)">
      <summary>将指定数目的字节从源流复制到目标流。</summary>
      <param name="source">The stream to copy data from.</param>
      <param name="destination">The stream to copy data to.</param>
      <param name="bytesToCopy">要复制的字节数。</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.RandomAccessStreamOverStream">
      <summary>为 IStream 基实现提供 Windows 运行时随机流。</summary>
    </member>
    <member name="P:Windows.Storage.Streams.RandomAccessStreamOverStream.CanRead">
      <summary>Gets a value that indicates whether the stream can be read from.</summary>
      <returns>True if the stream can be read from. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.RandomAccessStreamOverStream.CanWrite">
      <summary>Gets a value that indicates whether the stream can be written to.</summary>
      <returns>True if the stream can be written to. 否则为 false。</returns>
    </member>
    <member name="P:Windows.Storage.Streams.RandomAccessStreamOverStream.Position">
      <summary>Gets the byte offset of the stream.</summary>
      <returns>The number of bytes from the start of the stream.</returns>
    </member>
    <member name="P:Windows.Storage.Streams.RandomAccessStreamOverStream.Size">
      <summary>Gets or sets the size of the random access stream.</summary>
      <returns>The size of the stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.CloneStream">
      <summary>Creates a new instance of a IRandomAccessStream over the same resource as the current stream.</summary>
      <returns>The new stream. The initial, internal position of the stream is 0.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.Close">
      <summary>Closes the current stream and releases system resources.</summary>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.FlushAsync">
      <summary>Flushes data asynchronously in a sequential stream.</summary>
      <returns>The stream flush operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.GetInputStreamAt(System.UInt64)">
      <summary>Returns an input stream at a specified location in a stream.</summary>
      <param name="position">The location in the stream at which to begin.</param>
      <returns>The input stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.GetOutputStreamAt(System.UInt64)">
      <summary>Returns an output stream at a specified location in a stream.</summary>
      <param name="position">The location in the output stream at which to begin.</param>
      <returns>The output stream.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.ReadAsync(Windows.Storage.Streams.IBuffer,System.UInt32,Windows.Storage.Streams.InputStreamOptions)">
      <summary>Returns an asynchronous byte reader object.</summary>
      <param name="buffer">The buffer into which the asynchronous read operation places the bytes that are read.</param>
      <param name="count">The number of bytes to read that is less than or equal to the Capacity value.</param>
      <param name="options">Specifies the type of the asynchronous read operation.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.Seek(System.UInt64)">
      <summary>Sets the position of the stream to the specified value.</summary>
      <param name="position">The new position of the stream.</param>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamOverStream.WriteAsync(Windows.Storage.Streams.IBuffer)">
      <summary>Writes data asynchronously in a sequential stream.</summary>
      <param name="buffer">The buffer into which the asynchronous writer operation writes.</param>
      <returns>The byte writer operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.RandomAccessStreamReference">
      <summary>以输入和输出流的形式这文件提供对数据流的随机访问。</summary>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamReference.CreateFromFile(Windows.Storage.IStorageFile)">
      <summary>在文件附近创建随机访问流。</summary>
      <param name="file">在周围创建流的文件。</param>
      <returns>封装*文件*的流。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamReference.CreateFromStream(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>在指定的流附近创建随机访问流。</summary>
      <param name="stream">The source stream.</param>
      <returns>封装*流*的随机访问流。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamReference.CreateFromUri(Windows.Foundation.Uri)">
      <summary>在指定的 URI 附近创建随机访问流。</summary>
      <param name="uri">用于创建相关流的统一资源标识符 (URI)。 有效的统一资源标识符 (URI) 方案分别是 http、https、ms-appx 和 ms-appdata。</param>
      <returns>封装 *URI* 的随机访问流。</returns>
    </member>
    <member name="M:Windows.Storage.Streams.RandomAccessStreamReference.OpenReadAsync">
      <summary>Opens a stream for random access.</summary>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Storage.Streams.UnicodeEncoding">
      <summary>指定流字符编码的类型。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.UnicodeEncoding.Utf16BE">
      <summary>编码是具有首次采用两个 8 位字节的最高字节的 UTF-16。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.UnicodeEncoding.Utf16LE">
      <summary>编码是具有首次采用两个 8 位字节的最低字节的 UTF-16。</summary>
    </member>
    <member name="F:Windows.Storage.Streams.UnicodeEncoding.Utf8">
      <summary>编码为 UTF-8。</summary>
    </member>
    <member name="T:Windows.System.AppActivationResult">
      <summary>获取通过 AppDiagnosticInfo.LaunchAsync 激活应用的结果。</summary>
    </member>
    <member name="P:Windows.System.AppActivationResult.AppResourceGroupInfo">
      <summary>获取与激活的应用有关的诊断信息，例如内存和能耗使用情况。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.AppActivationResult.ExtendedError">
      <summary>获取尝试激活应用可能导致的错误信息（如果有）。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.AppDiagnosticInfo">
      <summary>包含用于获取所有当前在运行应用的一组基本诊断信息的 API。</summary>
    </member>
    <member name="P:Windows.System.AppDiagnosticInfo.AppInfo">
      <summary>提供关于应用的包系列名称和包相关应用名称的信息。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.CreateResourceGroupWatcher">
      <summary>创建监视应用或任务的执行状态，并在状态改变时提供通知的 **ResourceGroupInfoWatcher**。</summary>
      <returns>可用于监视诊断信息的 **ResourceGroupInfoWatcher**。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.CreateWatcher">
      <summary>创建监视有关应用的执行状态的信息，并在状态改变时提供通知的 **AppDiagnosticInfoWatcher**。</summary>
      <returns>可用于监控诊断信息的 **AppDiagnosticInfoWatcher**。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.GetResourceGroups">
      <summary>获取应用中每个资源组的诊断信息，如一段时间内的内存使用情况，一段时间内的能耗使用情况，等等。</summary>
      <returns>应用中每个资源组的诊断信息。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.LaunchAsync">
      <summary>启动与此诊断信息关联的应用。</summary>
      <returns>成功后，`AppActivationResult.AppResourceGroupInfo` 将响应新激活的应用实例。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.RequestAccessAsync">
      <summary>异步请求诊断信息的访问权限。</summary>
      <returns>返回异步操作，包含指示此应用可用的诊断信息级别的 **DiagnosticAccessStatus** 值。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.RequestInfoAsync">
      <summary>获取具有包系列名称的所有当前在运行应用的 AppDiagnosticInfo 对象的集合。</summary>
      <returns>所有具有程序包系列名称的当前在运行应用的 AppDiagnosticInfo 对象的列表。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.RequestInfoForAppAsync">
      <summary>获取此应用的所有运行实例的 **AppDiagnosticInfo** 对象的集合。</summary>
      <returns>此应用的所有运行实例的 **AppDiagnosticInfo** 对象的集合。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.RequestInfoForAppAsync(System.String)">
      <summary>获取指定运行应用的所有实例的 **AppDiagnosticInfo** 对象的集合。</summary>
      <param name="appUserModelId">为其获取 **AppDiagnosticInfo** 的运行应用的标识符。</param>
      <returns>*appUserModelId* 指定的应用的所有实例的 **AppDiagnosticInfo** 对象的集合。</returns>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfo.RequestInfoForPackageAsync(System.String)">
      <summary>获取指定应用包的所有实例的 **AppDiagnosticInfo** 对象的集合。</summary>
      <param name="packageFamilyName">为其获取 **AppDiagnosticInfo** 的应用包的标识符。</param>
      <returns>*packageFamilyName* 指定的应用包的所有实例的 **AppDiagnosticInfo** 对象的集合。</returns>
    </member>
    <member name="T:Windows.System.AppDiagnosticInfoWatcher">
      <summary>允许你监视应用的诊断信息，并在向正在运行的应用列表中添加或删除应用时获取通知。</summary>
    </member>
    <member name="P:Windows.System.AppDiagnosticInfoWatcher.Status">
      <summary>获取此 **AppDiagnosticInfoWatcher** 状态。</summary>
      <returns>状态如“已开始”、“已停止”，等等。</returns>
    </member>
    <member name="E:Windows.System.AppDiagnosticInfoWatcher.Added">
      <summary>当向正在运行的应用列表中添加应用时触发的事件。</summary>
    </member>
    <member name="E:Windows.System.AppDiagnosticInfoWatcher.EnumerationCompleted">
      <summary>当观察程序完成对可用于监视器的正在运行的应用列表的枚举时触发。</summary>
    </member>
    <member name="E:Windows.System.AppDiagnosticInfoWatcher.Removed">
      <summary>当从正在运行的应用列表中删除应用时触发。</summary>
    </member>
    <member name="E:Windows.System.AppDiagnosticInfoWatcher.Stopped">
      <summary>当此 **AppDiagnosticInfoWatcher** 停止监视改变时触发的事件。</summary>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfoWatcher.Start">
      <summary>当正在运行的应用列表内的执行状态改变或应用改变时开始触发事件。</summary>
    </member>
    <member name="M:Windows.System.AppDiagnosticInfoWatcher.Stop">
      <summary>当正在运行的应用列表内的执行状态改变或应用改变时停止触发事件。</summary>
    </member>
    <member name="T:Windows.System.AppDiagnosticInfoWatcherEventArgs">
      <summary>传递到 **AppDiagnosticInfoWatcher** 事件的数据对象。</summary>
    </member>
    <member name="P:Windows.System.AppDiagnosticInfoWatcherEventArgs.AppDiagnosticInfo">
      <summary>获取应用包的诊断信息。</summary>
      <returns>当前事件的 AppDiagnosticInfo。</returns>
    </member>
    <member name="T:Windows.System.AppDiagnosticInfoWatcherStatus">
      <summary>定义从对 AppDiagnosticInfoWatcher.Status 调用返回的状态值。</summary>
    </member>
    <member name="F:Windows.System.AppDiagnosticInfoWatcherStatus.Aborted">
      <summary>**AppDiagnosticInfoWatcher** 已中止。</summary>
    </member>
    <member name="F:Windows.System.AppDiagnosticInfoWatcherStatus.Created">
      <summary>**AppDiagnosticInfoWatcher** 已创建。</summary>
    </member>
    <member name="F:Windows.System.AppDiagnosticInfoWatcherStatus.EnumerationCompleted">
      <summary>**AppDiagnosticInfoWatcher** 已完成对正在运行的应用的枚举。</summary>
    </member>
    <member name="F:Windows.System.AppDiagnosticInfoWatcherStatus.Started">
      <summary>**AppDiagnosticInfoWatcher** 已启动。</summary>
    </member>
    <member name="F:Windows.System.AppDiagnosticInfoWatcherStatus.Stopped">
      <summary>**AppDiagnosticInfoWatcher** 已停止。</summary>
    </member>
    <member name="F:Windows.System.AppDiagnosticInfoWatcherStatus.Stopping">
      <summary>**AppDiagnosticInfoWatcher** 正在停止。</summary>
    </member>
    <member name="T:Windows.System.AppExecutionStateChangeResult">
      <summary>提供尝试更改应用的执行状态的结果（例如，从运行到暂停）。</summary>
    </member>
    <member name="P:Windows.System.AppExecutionStateChangeResult.ExtendedError">
      <summary>获取尝试更改应用执行状态可能导致的错误信息（如果有）。</summary>
      <returns>异常信息。</returns>
    </member>
    <member name="T:Windows.System.AppMemoryReport">
      <summary>表示单个时间点的应用程序内存使用率。</summary>
    </member>
    <member name="P:Windows.System.AppMemoryReport.ExpectedTotalCommitLimit">
      <summary>获取有关当前应用预期的提交限制。</summary>
      <returns>预期提交限制，用字节表示。</returns>
    </member>
    <member name="P:Windows.System.AppMemoryReport.PeakPrivateCommitUsage">
      <summary>获取应用程序的独立提交使用率峰值。</summary>
      <returns>应用程序的独立提交使用率峰值。</returns>
    </member>
    <member name="P:Windows.System.AppMemoryReport.PrivateCommitUsage">
      <summary>获取应用程序的独立提交使用率。</summary>
      <returns>应用程序的独立提交使用率。</returns>
    </member>
    <member name="P:Windows.System.AppMemoryReport.TotalCommitLimit">
      <summary>获取应用程序的独立及共同提交总上限。</summary>
      <returns>应用程序的独立及共同提交总使用率。</returns>
    </member>
    <member name="P:Windows.System.AppMemoryReport.TotalCommitUsage">
      <summary>获取应用程序的独立及共同提交总使用率。</summary>
      <returns>应用程序的独立及共同提交总上限。</returns>
    </member>
    <member name="T:Windows.System.AppMemoryUsageLevel">
      <summary>包含三个级别的应用程序内存的使用率（低、中和高）的枚举。</summary>
    </member>
    <member name="F:Windows.System.AppMemoryUsageLevel.High">
      <summary>高应用程序内存使用率。</summary>
    </member>
    <member name="F:Windows.System.AppMemoryUsageLevel.Low">
      <summary>低应用程序内存使用率。</summary>
    </member>
    <member name="F:Windows.System.AppMemoryUsageLevel.Medium">
      <summary>中应用程序内存使用率。</summary>
    </member>
    <member name="F:Windows.System.AppMemoryUsageLevel.OverLimit">
      <summary>应用程序内存使用率超过限制。</summary>
    </member>
    <member name="T:Windows.System.AppMemoryUsageLimitChangingEventArgs">
      <summary>提供 AppMemoryUsageLimitChanging 事件的数据。</summary>
    </member>
    <member name="P:Windows.System.AppMemoryUsageLimitChangingEventArgs.NewLimit">
      <summary>获取应用程序可以使用的内存总量新限值（以字节为单位）。</summary>
      <returns>应用程序可以使用的内存总量新限值（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.AppMemoryUsageLimitChangingEventArgs.OldLimit">
      <summary>获取应用程序可以使用的内存总量旧限值（以字节为单位）。</summary>
      <returns>应用程序可以使用的内存总量旧限值（以字节为单位）。</returns>
    </member>
    <member name="T:Windows.System.AppResourceGroupBackgroundTaskReport">
      <summary>提供关于后台任务的快照信息，如名称、触发器名称、入口点名称和任务标识符。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupBackgroundTaskReport.EntryPoint">
      <summary>获取后台任务入口点的名称。</summary>
      <returns>在应用清单中指定的入口点的名称。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupBackgroundTaskReport.Name">
      <summary>获取后台任务的名称。</summary>
      <returns>后台任务名称。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupBackgroundTaskReport.TaskId">
      <summary>获取后台任务的标识符。</summary>
      <returns>后台任务 GUID。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupBackgroundTaskReport.Trigger">
      <summary>获取激活此任务的触发器的名称。</summary>
      <returns>触发器的名称。</returns>
    </member>
    <member name="T:Windows.System.AppResourceGroupEnergyQuotaState">
      <summary>描述资源组如何相对于其能耗配额执行。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupEnergyQuotaState.Over">
      <summary>资源组使用的能耗超过了其能耗配额。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupEnergyQuotaState.Under">
      <summary>资源组尚未使用其能耗配额。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupEnergyQuotaState.Unknown">
      <summary>无法确定能耗配额状态。</summary>
    </member>
    <member name="T:Windows.System.AppResourceGroupExecutionState">
      <summary>描述资源组的执行状态。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupExecutionState.NotRunning">
      <summary>资源组是未运行的应用的一部分。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupExecutionState.Running">
      <summary>资源组是当前运行的应用的一部分。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupExecutionState.Suspended">
      <summary>资源组是已暂停应用的的一部分。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupExecutionState.Suspending">
      <summary>资源组是正在进入暂停状态的应用的一部分。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupExecutionState.Unknown">
      <summary>执行状态未知。</summary>
    </member>
    <member name="T:Windows.System.AppResourceGroupInfo">
      <summary>提供如内存使用情况和能耗使用情况等诊断信息。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfo.InstanceId">
      <summary>获取实例标识符。</summary>
      <returns>实例 ID。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfo.IsShared">
      <summary>指示该组是否是共享资源组的一部分。 是指示包中有多个应用以及这些应用共享常见组件的共享资源组的一部分。</summary>
      <returns>**True** 意味着组属于共享资源组；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.GetBackgroundTaskReports">
      <summary>提供关于后台任务的信息，如入口点、名称、任务 ID 和触发器名称。</summary>
      <returns>有关每个后台任务的信息。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.GetMemoryReport">
      <summary>提供关于内存使用情况的信息，如提交限制、提交使用率等。</summary>
      <returns>有关内存使用情况的信息。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.GetProcessDiagnosticInfos">
      <summary>获取组的进程诊断信息，如使用的 CPU 时间、磁盘 I/O 使用情况，等等。</summary>
      <returns>进程诊断信息。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.GetStateReport">
      <summary>获取状态报告信息，如执行状态、能耗配额状态，等等。</summary>
      <returns>状态信息。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.StartResumeAsync">
      <summary>启动将关联的应用移至活动状态。</summary>
      <returns>尝试恢复应用的结果。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.StartSuspendAsync">
      <summary>启动将关联的应用移至暂停状态。</summary>
      <returns>尝试暂停应用的结果。</returns>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfo.StartTerminateAsync">
      <summary>启动将关联的应用移至终止状态。</summary>
      <returns>尝试终止应用的结果。</returns>
    </member>
    <member name="T:Windows.System.AppResourceGroupInfoWatcher">
      <summary>允许你监视应用的一组资源组（AppResourceGroupInfo 对象），并在添加或删除资源组时获取通知。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfoWatcher.Status">
      <summary>获取此 **AppResourceGroupInfoWatcher** 的状态。</summary>
      <returns>The status such as Started, Stopped, and so on.</returns>
    </member>
    <member name="E:Windows.System.AppResourceGroupInfoWatcher.Added">
      <summary>添加资源组时触发的事件。</summary>
    </member>
    <member name="E:Windows.System.AppResourceGroupInfoWatcher.EnumerationCompleted">
      <summary>当观察程序完成对可用于监视器的资源组的枚举时触发。</summary>
    </member>
    <member name="E:Windows.System.AppResourceGroupInfoWatcher.ExecutionStateChanged">
      <summary>当此组的执行状态（运行、暂停，等等）改变时触发的事件。</summary>
    </member>
    <member name="E:Windows.System.AppResourceGroupInfoWatcher.Removed">
      <summary>当资源组之一已从包内的 AppResourceGroupInfos 列表中删除时触发。</summary>
    </member>
    <member name="E:Windows.System.AppResourceGroupInfoWatcher.Stopped">
      <summary>当此 **AppResourceGroupInfoWatcher** 停止监视资源组改变时触发的事件。</summary>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfoWatcher.Start">
      <summary>当此应用的资源组集内的执行状态改变或资源组改变时开始触发事件。</summary>
    </member>
    <member name="M:Windows.System.AppResourceGroupInfoWatcher.Stop">
      <summary>当此应用的资源组集内的执行状态改变或资源组改变时停止触发事件。</summary>
    </member>
    <member name="T:Windows.System.AppResourceGroupInfoWatcherEventArgs">
      <summary>提供有关应用资源组的信息。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfoWatcherEventArgs.AppDiagnosticInfos">
      <summary>获取资源组的诊断信息。</summary>
      <returns>与当前事件的 AppResourceGroupInfo 关联的应用的诊断信息。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfoWatcherEventArgs.AppResourceGroupInfo">
      <summary>获取诊断信息，如内存使用情况和能耗使用情况。</summary>
      <returns>已添加或删除的 **AppResourceGroupInfo**。</returns>
    </member>
    <member name="T:Windows.System.AppResourceGroupInfoWatcherExecutionStateChangedEventArgs">
      <summary>提供状态改变时有关此资源组的执行状态的信息。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfoWatcherExecutionStateChangedEventArgs.AppDiagnosticInfos">
      <summary>Gets diagnostic info for the resource group.</summary>
      <returns>与此应用关联的每个资源组的诊断信息。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupInfoWatcherExecutionStateChangedEventArgs.AppResourceGroupInfo">
      <summary>获取诊断信息，如一段时间内的内存使用情况、一段时间内的能耗使用情况，等等。</summary>
      <returns>此应用的诊断信息。</returns>
    </member>
    <member name="T:Windows.System.AppResourceGroupInfoWatcherStatus">
      <summary>描述 AppResourceGroupInfoWatcher 所处的各种状态。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupInfoWatcherStatus.Aborted">
      <summary>观察程序已由于内部错误或其他故障情况被系统停止。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupInfoWatcherStatus.Created">
      <summary>The watcher has been created.</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupInfoWatcherStatus.EnumerationCompleted">
      <summary>观察程序已完成对可用于监视器的资源组的枚举。 枚举完毕后，观察程序将报告项目何时添加或删除。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupInfoWatcherStatus.Started">
      <summary>观察程序已开始监视变化。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupInfoWatcherStatus.Stopped">
      <summary>观察程序已停止监视变化。</summary>
    </member>
    <member name="F:Windows.System.AppResourceGroupInfoWatcherStatus.Stopping">
      <summary>观察程序正在停止监视变化。</summary>
    </member>
    <member name="T:Windows.System.AppResourceGroupMemoryReport">
      <summary>提供资源组的内存信息，如提交使用率。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupMemoryReport.CommitUsageLevel">
      <summary>返回资源组的提交使用量率级别。</summary>
      <returns>已分配了数据存储位置的内存量，而不是只保留以供未来分配。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupMemoryReport.CommitUsageLimit">
      <summary>获取此资源组可以提交（分配）的内存量的限制。</summary>
      <returns>可供分配的最多内存量。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupMemoryReport.PrivateCommitUsage">
      <summary>获取此资源组提交的专用内存量（不是两个进程之间共享的内存）。</summary>
      <returns>专用提交内存的内存量。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupMemoryReport.TotalCommitUsage">
      <summary>获取该资源组提交的总内存量。</summary>
      <returns>提交的内存总量。</returns>
    </member>
    <member name="T:Windows.System.AppResourceGroupStateReport">
      <summary>为资源组提供信息，如执行状态和能耗配额使用情况。</summary>
    </member>
    <member name="P:Windows.System.AppResourceGroupStateReport.EnergyQuotaState">
      <summary>获取资源组的能耗配额状态，如是在配额以下还是超过配额。</summary>
      <returns>能耗配额状态。</returns>
    </member>
    <member name="P:Windows.System.AppResourceGroupStateReport.ExecutionState">
      <summary>获取资源组的执行状态，如是否暂停、运行，等等。</summary>
      <returns>The execution state.</returns>
    </member>
    <member name="T:Windows.System.AppUriHandlerHost">
      <summary>AppUriHandler 注册内 Host 字段的对象表示。 它们与 AppUriHandlerRegistration 结合使用。</summary>
    </member>
    <member name="M:Windows.System.AppUriHandlerHost.#ctor">
      <summary>AppUriHandlerHost 的默认构造函数。</summary>
    </member>
    <member name="M:Windows.System.AppUriHandlerHost.#ctor(System.String)">
      <summary>AppUriHandlerHost 的又一个用于设置名称的构造函数。</summary>
      <param name="name">网站主机名。</param>
    </member>
    <member name="P:Windows.System.AppUriHandlerHost.Name">
      <summary>A website hostname.</summary>
      <returns>A website hostname.</returns>
    </member>
    <member name="T:Windows.System.AppUriHandlerRegistration">
      <summary>为给定 AppUriHandler 注册设置和检索动态 AppUriHandlerHost 条目。</summary>
    </member>
    <member name="P:Windows.System.AppUriHandlerRegistration.Name">
      <summary>注册的名称。</summary>
      <returns>The name of the registration.</returns>
    </member>
    <member name="P:Windows.System.AppUriHandlerRegistration.User">
      <summary>此注册的用户上下文。</summary>
      <returns>The user context of this registration.</returns>
    </member>
    <member name="M:Windows.System.AppUriHandlerRegistration.GetAppAddedHostsAsync">
      <summary>检索 SetAppAddedHostsAsync 为给定注册添加的主机集。</summary>
      <returns>SetAppAddedHostsAsync 最近添加的主机集。</returns>
    </member>
    <member name="M:Windows.System.AppUriHandlerRegistration.SetAppAddedHostsAsync(Windows.Foundation.Collections.IIterable{Windows.System.AppUriHandlerHost})">
      <summary>注册除 AppxManifest 中已定义的主机以外的主机。</summary>
      <param name="hosts">要注册的 AppUriHandlerHost 对象集。</param>
      <returns>表示异步操作。</returns>
    </member>
    <member name="T:Windows.System.AppUriHandlerRegistrationManager">
      <summary>检索调用包的 AppUriHandlerRegistrations。 可用于访问 AppUriHandler 注册。</summary>
    </member>
    <member name="P:Windows.System.AppUriHandlerRegistrationManager.User">
      <summary>将发生用户上下文注册。</summary>
      <returns>The user context registrations will occur for.</returns>
    </member>
    <member name="M:Windows.System.AppUriHandlerRegistrationManager.GetDefault">
      <summary>为当前用户的调用应用程序创建一个 AppUriHandlerRegistrationManager。</summary>
      <returns>用于访问 AppUriHandlerRegistrations 的 AppUriHandlerRegistrationManager。</returns>
    </member>
    <member name="M:Windows.System.AppUriHandlerRegistrationManager.GetForUser(Windows.System.User)">
      <summary>为所请求用户上下文的调用应用程序创建一个 AppUriHandlerRegistrationManager。</summary>
      <param name="user">要为其执行操作的用户上下文。</param>
      <returns>An AppUriHandlerRegistrationManager which can be used to access AppUriHandlerRegistrations.</returns>
    </member>
    <member name="M:Windows.System.AppUriHandlerRegistrationManager.TryGetRegistration(System.String)">
      <summary>尝试为调用程序的 AppxManifest 中具有给定名称的 windows.AppUriHandler 扩展检索注册对象。</summary>
      <param name="name">与调用程序的 AppxManfiest 中一个条目对应的名称。</param>
      <returns>表示 AppxManifest 扩展注册的 AppUriHandlerRegistration 对象。 可用于更新动态注册。</returns>
    </member>
    <member name="T:Windows.System.DiagnosticAccessStatus">
      <summary>指示你的应用是否有 UWP 应用诊断信息的访问权限。</summary>
    </member>
    <member name="F:Windows.System.DiagnosticAccessStatus.Allowed">
      <summary>允许所有应用包进行诊断访问。</summary>
    </member>
    <member name="F:Windows.System.DiagnosticAccessStatus.Denied">
      <summary>拒绝所有应用包进行诊断访问。</summary>
    </member>
    <member name="F:Windows.System.DiagnosticAccessStatus.Limited">
      <summary>仅允许此应用包进行诊断访问。</summary>
    </member>
    <member name="F:Windows.System.DiagnosticAccessStatus.Unspecified">
      <summary>未指定诊断访问。</summary>
    </member>
    <member name="T:Windows.System.DispatcherQueue">
      <summary>管理一个优先队列，任务在该队列上采用线程上的串行方式执行。</summary>
    </member>
    <member name="E:Windows.System.DispatcherQueue.ShutdownCompleted">
      <summary>在 **DispatcherQueue** 事件循环停止后触发，这是 **DispatcherQueue** 关机流程的最后一步。</summary>
    </member>
    <member name="E:Windows.System.DispatcherQueue.ShutdownStarting">
      <summary>在调度程序队列从其事件循环中启动退出之前触发。</summary>
    </member>
    <member name="M:Windows.System.DispatcherQueue.CreateTimer">
      <summary>在 **DispatcherQueue** 上创建一个 **DispatcherQueueTimer**，以便在超过时间间隔后定期执行任务。</summary>
      <returns>一个 **DispatcherQueueTimer**，可定时对当前的 **DispatcherQueue** 进行任务排队。</returns>
    </member>
    <member name="M:Windows.System.DispatcherQueue.GetForCurrentThread">
      <summary>获取与当前线程关联的 **DispatcherQueue**。</summary>
      <returns>一个 **DispatcherQueue** 实例，该实例将在当前线程上连续执行任务。</returns>
    </member>
    <member name="M:Windows.System.DispatcherQueue.TryEnqueue(Windows.System.DispatcherQueueHandler)">
      <summary>将任务添加到 **DispatcherQueue**，其将在与 **DispatcherQueue** 关联的线程上执行。</summary>
      <param name="callback">要执行的任务。</param>
      <returns>**True** 指示任务已添加到队列；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.DispatcherQueue.TryEnqueue(Windows.System.DispatcherQueuePriority,Windows.System.DispatcherQueueHandler)">
      <summary>将任务添加到 **DispatcherQueue**，其将在与 **DispatcherQueue** 关联的线程上执行。</summary>
      <param name="priority">任务的优先级，例如，低、正常或高</param>
      <param name="callback">要执行的任务的委派。</param>
      <returns>**True** indicates that the task was added to the queue; **false**, otherwise.</returns>
    </member>
    <member name="T:Windows.System.DispatcherQueueController">
      <summary>管理 DispatcherQueue 的生存期。 提供创建和关闭 **DispatcherQueue** 的方法。</summary>
    </member>
    <member name="P:Windows.System.DispatcherQueueController.DispatcherQueue">
      <summary>获取与此 **DispatcherQueueController** 关联的 **DispatcherQueue**。</summary>
      <returns>用于对在线程上运行的任务进行排队的 **DispatcherQueue** 实例。</returns>
    </member>
    <member name="M:Windows.System.DispatcherQueueController.CreateOnDedicatedThread">
      <summary>创建一个你可以用来在专用线程上运行任务的 DispatcherQueue。</summary>
      <returns>创建的 **DispatcherQueueController**。</returns>
    </member>
    <member name="M:Windows.System.DispatcherQueueController.ShutdownQueueAsync">
      <summary>停止与此 **DispatcherQueueController** 关联的 **DispatcherQueue**。 如果 **DispatcherQueueController** 已由 **CreateOnDedicatedThread** 创建，则关闭线程。</summary>
      <returns>将在队列调度完所有剩余工作后完成的异步操作。</returns>
    </member>
    <member name="T:Windows.System.DispatcherQueueHandler">
      <summary>将在 **DispatcherQueue** 线程上执行的回调。</summary>
    </member>
    <member name="T:Windows.System.DispatcherQueuePriority">
      <summary>定义可以提供给分配给 DispatcherQueue 的工作的优先级。</summary>
    </member>
    <member name="F:Windows.System.DispatcherQueuePriority.High">
      <summary>处理**正常**或**低**优先级的工作之前，将先调度安排为**高**优先级的工作以及其他**高**优先级的系统任务。</summary>
    </member>
    <member name="F:Windows.System.DispatcherQueuePriority.Low">
      <summary>当没有其他要处理的工作时，将安排**低**优先级的工作。 **低**优先级的工作可能会被新传入的**高**优先级和**正常**优先级的任务抢占。</summary>
    </member>
    <member name="F:Windows.System.DispatcherQueuePriority.Normal">
      <summary>将在调度完所有**高**优先级的任务后调度工作。 如果安排了新的**高**优先级工作，在继续**正常**任务之前会处理完所有新的**高**优先级任务。 这是默认优先级。</summary>
    </member>
    <member name="T:Windows.System.DispatcherQueueShutdownStartingEventArgs">
      <summary>提供 ShutdownStarting 事件的参数。</summary>
    </member>
    <member name="M:Windows.System.DispatcherQueueShutdownStartingEventArgs.GetDeferral">
      <summary>获取延迟对象，以便你可以用来继续将工作发布到 **DisbpatcherQueue**，直到标记延迟完成。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.System.DispatcherQueueTimer">
      <summary>在超过时间间隔后定期执行 **DispatcherQueue** 中的任务。</summary>
    </member>
    <member name="P:Windows.System.DispatcherQueueTimer.Interval">
      <summary>获取和设置计时器的间隔。</summary>
      <returns>计时器刻度之前的时间长度。</returns>
    </member>
    <member name="P:Windows.System.DispatcherQueueTimer.IsRepeating">
      <summary>指示计时器是否重复。</summary>
      <returns>**True** 指示计时器每 **DispatcherQueueTimer.Interval** 触发；**false** 表示超过 **DispatcherQueueTimer.Interval** 后触发一次。</returns>
    </member>
    <member name="P:Windows.System.DispatcherQueueTimer.IsRunning">
      <summary>指示计时器当前是否运行。</summary>
      <returns>**true** 指示计时器正在运行；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.System.DispatcherQueueTimer.Tick">
      <summary>当超过计时器**间隔**时触发的事件。</summary>
    </member>
    <member name="M:Windows.System.DispatcherQueueTimer.Start">
      <summary>启动计时器。</summary>
    </member>
    <member name="M:Windows.System.DispatcherQueueTimer.Stop">
      <summary>停止计时器。</summary>
    </member>
    <member name="T:Windows.System.FolderLauncherOptions">
      <summary>指定通过调用 LaunchFolderAsync（IStorageFolder、FolderLauncherOptions）方法启动文件资源管理器以显示特定文件夹的内容时要使用的选项。</summary>
    </member>
    <member name="M:Windows.System.FolderLauncherOptions.#ctor">
      <summary>初始化 FolderLauncherOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.System.FolderLauncherOptions.DesiredRemainingView">
      <summary>指定启动文件资源管理器时要为调用应用程序留出屏幕上的多大空间。 调用应用程序占据的空间比文件资源管理器或大或小，或者文件资源管理器可以填满整个屏幕。</summary>
      <returns>指定启动文件资源管理器时要为调用应用程序留出屏幕上的多大空间的枚举值之一。</returns>
    </member>
    <member name="P:Windows.System.FolderLauncherOptions.ItemsToSelect">
      <summary>提供当文件资源管理器显示指定文件夹的内容时要选择的项列表。</summary>
      <returns>当文件资源管理器显示指定文件夹的内容时要选择的项列表。</returns>
    </member>
    <member name="T:Windows.System.ILauncherViewOptions">
      <summary>包含启动器视图选项的方法。</summary>
    </member>
    <member name="P:Windows.System.ILauncherViewOptions.DesiredRemainingView">
      <summary>获取所需的剩余视图。</summary>
      <returns>所需的剩余视图。</returns>
    </member>
    <member name="T:Windows.System.KnownUserProperties">
      <summary>包含有关用户的基本信息。</summary>
    </member>
    <member name="P:Windows.System.KnownUserProperties.AccountName">
      <summary>获取用户的帐户名。</summary>
      <returns>用户的帐户名。</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.DisplayName">
      <summary>获取用户的显示名称。</summary>
      <returns>用户的显示名称。</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.DomainName">
      <summary>获取用户的域名。</summary>
      <returns>用户的域名。</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.FirstName">
      <summary>获取用户的名字。</summary>
      <returns>The user's first name.</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.GuestHost">
      <summary>获取用户的来宾主机。</summary>
      <returns>用户的来宾主机。</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.LastName">
      <summary>获取用户的姓氏。</summary>
      <returns>The user's last name.</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.PrincipalName">
      <summary>获取用户的主体名称。</summary>
      <returns>用户的主体名称。</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.ProviderName">
      <summary>获取用户的提供程序名称。</summary>
      <returns>用户的提供程序名称。</returns>
    </member>
    <member name="P:Windows.System.KnownUserProperties.SessionInitiationProtocolUri">
      <summary>获取用户的会话启动协议 Uri。</summary>
      <returns>用户的会话启动协议 Uri。</returns>
    </member>
    <member name="T:Windows.System.Launcher">
      <summary>启动与指定的文件或 URL 相关联的默认应用程序。</summary>
    </member>
    <member name="M:Windows.System.Launcher.FindAppUriHandlersAsync(Windows.Foundation.Uri)">
      <summary>枚举设备上的统一资源标识符 (URI) 处理程序。</summary>
      <param name="uri">你想要查找其处理程序的 Uri。</param>
      <returns>表示处理指定的 http(s) URI 的每个应用程序的 AppInfo 对象的列表。</returns>
    </member>
    <member name="M:Windows.System.Launcher.FindFileHandlersAsync(System.String)">
      <summary>枚举设备上的文件处理程序。</summary>
      <param name="extension">你想要查找其处理程序的文件扩展名。 例如“.bat”。 包括前导句点“.”。</param>
      <returns>处理指定文件扩展名的每个应用程序的 AppInfo 的列表。</returns>
    </member>
    <member name="M:Windows.System.Launcher.FindUriSchemeHandlersAsync(System.String)">
      <summary>枚举设备上的方案处理程序。</summary>
      <param name="scheme">你想要查找其处理程序的方案名称。 例如“ms-lens”。</param>
      <returns>处理指定方案的每个应用程序的 AppInfo 的列表。</returns>
    </member>
    <member name="M:Windows.System.Launcher.FindUriSchemeHandlersAsync(System.String,Windows.System.LaunchQuerySupportType)">
      <summary>Enumerate the scheme handlers on the device.</summary>
      <param name="scheme">The scheme name that you find to find handlers for. For example, "ms-lens".</param>
      <param name="launchQuerySupportType">按是否可以启动处理程序获取结果来筛选处理程序的列表。</param>
      <returns>A list of AppInfo s for each application that handles the specified scheme.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFileAsync(Windows.Storage.IStorageFile)">
      <summary>启动与指定的文件相关联的默认应用程序。</summary>
      <param name="file">文件。</param>
      <returns>生成操作。</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFileAsync(Windows.Storage.IStorageFile,Windows.System.LauncherOptions)">
      <summary>使用指定选项，启动与指定的文件相关联的默认应用程序。</summary>
      <param name="file">文件。</param>
      <param name="options">应用程序的生成选项。</param>
      <returns>The launch operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFolderAsync(Windows.Storage.IStorageFolder)">
      <summary>启动文件资源管理器并显示指定文件夹的内容。</summary>
      <param name="folder">要在文件资源管理器中显示的文件夹。</param>
      <returns>The result of the operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFolderAsync(Windows.Storage.IStorageFolder,Windows.System.FolderLauncherOptions)">
      <summary>使用指定的选项启动文件资源管理器并显示指定文件夹的内容。</summary>
      <param name="folder">The folder to display in File Explorer.</param>
      <param name="options">指定文件资源管理器填充的屏幕空间大小以及要在指定文件夹中选择的项列表的选项。</param>
      <returns>The result of the operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFolderPathAsync(System.String)">
      <summary>Launches File Explorer and displays the contents of the specified folder.</summary>
      <param name="path">要打开的文件夹的文件路径。</param>
      <returns>The result of the operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFolderPathAsync(System.String,Windows.System.FolderLauncherOptions)">
      <summary>Launches File Explorer with the specified options and displays the contents of the specified folder.</summary>
      <param name="path">A filepath to the folder to open.</param>
      <param name="options">Options that specify the amount of screen space that File Explorer fills, and the list of items to select in the specified folder.</param>
      <returns>The result of the operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFolderPathForUserAsync(Windows.System.User,System.String)">
      <summary>Launches File Explorer and displays the contents of the specified folder.</summary>
      <param name="user">要传递到已启动的应用程序的用户上下文。</param>
      <param name="path">A filepath to the folder to open.</param>
      <returns>The result of the operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchFolderPathForUserAsync(Windows.System.User,System.String,Windows.System.FolderLauncherOptions)">
      <summary>Launches File Explorer with the specified options and displays the contents of the specified folder.</summary>
      <param name="user">The user context to pass to the launched app.</param>
      <param name="path">A filepath to the folder to open.</param>
      <param name="options">Options that specify the amount of screen space that File Explorer fills, and the list of items to select in the specified folder.</param>
      <returns>The result of the operation.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriAsync(Windows.Foundation.Uri)">
      <summary>启动与指定的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="uri">URI。</param>
      <returns>如果已启动 URI 方案的默认应用程序，则返回 **true**；否则，返回 **false**。</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriAsync(Windows.Foundation.Uri,Windows.System.LauncherOptions)">
      <summary>使用指定的选项启动与指定的 URI 方案名称或由指定的 URI ContentType 所指定的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="uri">URI。</param>
      <param name="options">The launch options for the app.</param>
      <returns>Returns **true** if the default app for the URI scheme was launched; **false** otherwise.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriAsync(Windows.Foundation.Uri,Windows.System.LauncherOptions,Windows.Foundation.Collections.ValueSet)">
      <summary>使用指定选项和输入数据，启动与指定 URI 的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="uri">URI。</param>
      <param name="options">The launch options for the app.</param>
      <param name="inputData">应用程序的输入数据。</param>
      <returns>Returns **true** if the default app for the URI scheme was launched; **false** otherwise.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForResultsAsync(Windows.Foundation.Uri,Windows.System.LauncherOptions)">
      <summary>使用指定选项异步启动与指定 URI 的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="uri">要启动的 Uri。</param>
      <param name="options">启动选项。</param>
      <returns>当此方法成功完成时，它将返回启动的结果。</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForResultsAsync(Windows.Foundation.Uri,Windows.System.LauncherOptions,Windows.Foundation.Collections.ValueSet)">
      <summary>使用指定的选项和输入数据异步启动与指定 URI 的 URI 方案名称相关联的默认应用。</summary>
      <param name="uri">The Uri to launch.</param>
      <param name="options">The launch options.</param>
      <param name="inputData">要发送到已启动的应用程序的数据。</param>
      <returns>When this method completes, it returns the results of the launch.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForResultsForUserAsync(Windows.System.User,Windows.Foundation.Uri,Windows.System.LauncherOptions)">
      <summary>使用指定选项异步启动与指定 URI 的 URI 方案名称相关联的默认应用程序，并提供特定的 User 作为上下文。</summary>
      <param name="user">The user context to pass to the launched app.</param>
      <param name="uri">URI。</param>
      <param name="options">The launch options.</param>
      <returns>When this method completes, it returns the results of the launch.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForResultsForUserAsync(Windows.System.User,Windows.Foundation.Uri,Windows.System.LauncherOptions,Windows.Foundation.Collections.ValueSet)">
      <summary>使用指定选项和输入数据异步启动与指定 URI 的 URI 方案名称相关联的默认应用程序，并提供特定的 User 作为上下文。</summary>
      <param name="user">The user context to pass to the launched app.</param>
      <param name="uri">URI。</param>
      <param name="options">The launch options.</param>
      <param name="inputData">The data to send to the launched app.</param>
      <returns>When this method completes, it returns the results of the launch.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForUserAsync(Windows.System.User,Windows.Foundation.Uri)">
      <summary>启动与指定 URI 的 URI 方案名称相关联的默认多用户应用程序，并提供特定的 User 作为上下文。</summary>
      <param name="user">The user context to pass to the launched app.</param>
      <param name="uri">URI 方案。</param>
      <returns>启动尝试的状态。</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForUserAsync(Windows.System.User,Windows.Foundation.Uri,Windows.System.LauncherOptions)">
      <summary>使用指定选项启动与指定 URI 的 URI 方案名称相关联的默认多用户应用程序，并提供特定的 User 作为上下文。</summary>
      <param name="user">The user context to pass to the launched app.</param>
      <param name="uri">The URI scheme.</param>
      <param name="options">The launch options for the app.</param>
      <returns>The status of the launch attempt.</returns>
    </member>
    <member name="M:Windows.System.Launcher.LaunchUriForUserAsync(Windows.System.User,Windows.Foundation.Uri,Windows.System.LauncherOptions,Windows.Foundation.Collections.ValueSet)">
      <summary>使用指定选项和输入数据启动与指定 URI 的 URI 方案名称相关联的默认多用户应用程序，并提供特定的 User 作为上下文。</summary>
      <param name="user">The user context to pass to the launched app.</param>
      <param name="uri">The URI scheme.</param>
      <param name="options">The launch options for the app.</param>
      <param name="inputData">The input data for the app.</param>
      <returns>The status of the launch attempt.</returns>
    </member>
    <member name="M:Windows.System.Launcher.QueryAppUriSupportAsync(Windows.Foundation.Uri)">
      <summary>异步查询是否有可以处理指定的 URI 的应用程序。</summary>
      <param name="uri">网站的 URI。</param>
      <returns>指示应用程序能否用于处理 URI 的值。</returns>
    </member>
    <member name="M:Windows.System.Launcher.QueryAppUriSupportAsync(Windows.Foundation.Uri,System.String)">
      <summary>异步查询指定的应用程序是否可以处理指定的 URI。</summary>
      <param name="uri">The URI of the website.</param>
      <param name="packageFamilyName">指定将用于启动此 URI 的特定包。</param>
      <returns>指示应用程序是否可用于启动 URI 的值。</returns>
    </member>
    <member name="M:Windows.System.Launcher.QueryFileSupportAsync(Windows.Storage.StorageFile)">
      <summary>异步查询是否能为指定文件激活应用。</summary>
      <param name="file">要为其查询支持的文件。</param>
      <returns>指示是否能为文件激活应用程序的值。</returns>
    </member>
    <member name="M:Windows.System.Launcher.QueryFileSupportAsync(Windows.Storage.StorageFile,System.String)">
      <summary>异步查询是否能为指定文件激活带有指定包名称的应用。</summary>
      <param name="file">The file for which to query support.</param>
      <param name="packageFamilyName">要为其查询支持的包。</param>
      <returns>A value that indicates whether an application can be activated for the file.</returns>
    </member>
    <member name="M:Windows.System.Launcher.QueryUriSupportAsync(Windows.Foundation.Uri,Windows.System.LaunchQuerySupportType)">
      <summary>异步查询是否能为指定的 URI 和启动类型激活应用。</summary>
      <param name="uri">要为其查询支持的 URI。</param>
      <param name="launchQuerySupportType">要为其查询支持的启动类型。</param>
      <returns>指示应用程序能否用于启动 URI 的值。</returns>
    </member>
    <member name="M:Windows.System.Launcher.QueryUriSupportAsync(Windows.Foundation.Uri,Windows.System.LaunchQuerySupportType,System.String)">
      <summary>异步查询是否能为指定的 URI、启动类型和包名称激活应用。</summary>
      <param name="uri">The URI for which to query support.</param>
      <param name="launchQuerySupportType">The type of launch for which to query support.</param>
      <param name="packageFamilyName">Specifies a specific package that will be used to launch this URI.</param>
      <returns>A value that indicates whether the application is available to launch the URI.</returns>
    </member>
    <member name="T:Windows.System.LauncherOptions">
      <summary>指定用于启动文件或 URI 的默认应用程序的选项。</summary>
    </member>
    <member name="M:Windows.System.LauncherOptions.#ctor">
      <summary>创建并初始化启动器选项对象的新实例。</summary>
    </member>
    <member name="P:Windows.System.LauncherOptions.ContentType">
      <summary>获取或设置与表示网络上文件的 URI 相关的内容类型。</summary>
      <returns>URL 的内容类型。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.DesiredRemainingView">
      <summary>启动目标应用程序，并通过与目标应用程序平分空间或占用比目标应用程序更多或更少的空间，让当前运行的源应用程序保留在屏幕上。</summary>
      <returns>ViewSizePreference 类型的值，指定应用程序所需视图范围。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.DisplayApplicationPicker">
      <summary>获取或设置一个值，该值指示每当调用关联启动 API 时是否要显示**打开方式**对话框。</summary>
      <returns>如果应始终显示**打开方式**对话框，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.FallbackUri">
      <summary>获取或设置表示没有处理文件类型或 URI 的应用程序时，用户应转到的浏览器中的 URI 的值。</summary>
      <returns>用户应转到的浏览器中的 URI。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.IgnoreAppUriHandlers">
      <summary>指示是否忽略可以处理 http(s) 方案（如浏览器）的处理程序。 相反，启动将回退到默认浏览器。</summary>
      <returns>**true** 指示可以处理 http(s) 方案的应用程序将被忽略，而是在默认浏览器中打开该 URI；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.LimitPickerToCurrentAppAndAppUriHandlers">
      <summary>获取或设置是否将启动器的选取器限制为当前应用程序及其相关联的 URI 处理程序。</summary>
      <returns>如果启动器应将选取器限制为当前应用程序及其相关联的 URI 处理程序，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.NeighboringFilesQuery">
      <summary>让应用能访问与用于激活应用的文件相关的文件。</summary>
      <returns>包含相关文件列表的查询。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.PreferredApplicationDisplayName">
      <summary>获取或设置一个值，该值表示没有处理文件类型或 URI 的应用程序时，用户应安装的应用程序在存储区中的显示名称。</summary>
      <returns>应用程序的显示名称。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.PreferredApplicationPackageFamilyName">
      <summary>获取或设置表示没有处理文件类型或 URI 的应用程序时，用户应安装的应用程序在存储区中的包系列名称的值。</summary>
      <returns>应用的程序包系列名称。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.TargetApplicationPackageFamilyName">
      <summary>启动文件或 URI 时应使用的目标包的包系列名称。 此属性是可选的。</summary>
      <returns>The package family name of the target package that should be used to launch a file or URI. This property is optional.</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.TreatAsUntrusted">
      <summary>获取或设置指示启动与文件或 URI 关联的应用程序时系统是否应显示文件或 URI 可能会不安全的警告的值。</summary>
      <returns>如果应显示警告，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.System.LauncherOptions.UI">
      <summary>在启动默认应用程序时获取用户界面 (UI) 选项。</summary>
      <returns>UI 选项。</returns>
    </member>
    <member name="T:Windows.System.LauncherUIOptions">
      <summary>指定用于用户界面元素的选项，如可由此 API 调用的应用程序选择器。</summary>
    </member>
    <member name="P:Windows.System.LauncherUIOptions.InvocationPoint">
      <summary>获取或设置用户在其上打开文件或 URI 的屏幕的点。</summary>
      <returns>调用点。</returns>
    </member>
    <member name="P:Windows.System.LauncherUIOptions.PreferredPlacement">
      <summary>启动默认应用程序时，获取或设置**打开方式**和**警告**对话框的首选位置。</summary>
      <returns>首选位置。</returns>
    </member>
    <member name="P:Windows.System.LauncherUIOptions.SelectionRect">
      <summary>获取或设置用户打开文件或 URI 的屏幕上的选择矩形。</summary>
      <returns>The selection rectangle.</returns>
    </member>
    <member name="T:Windows.System.LaunchFileStatus">
      <summary>指定为文件激活应用程序的结果。</summary>
    </member>
    <member name="F:Windows.System.LaunchFileStatus.AppUnavailable">
      <summary>应用程序无法激活，原因可能是 Store 正在更新它、它被安装在不可用的可移动设备上等。</summary>
    </member>
    <member name="F:Windows.System.LaunchFileStatus.DeniedByPolicy">
      <summary>无法为此文件激活应用程序，因为文件不能跨越用户边界。</summary>
    </member>
    <member name="F:Windows.System.LaunchFileStatus.FileTypeNotSupported">
      <summary>你尝试激活的应用程序不支持此文件类型。</summary>
    </member>
    <member name="F:Windows.System.LaunchFileStatus.Success">
      <summary>应用程序已成功激活。</summary>
    </member>
    <member name="F:Windows.System.LaunchFileStatus.Unknown">
      <summary>激活应用程序时遇到未知错误。</summary>
    </member>
    <member name="T:Windows.System.LaunchQuerySupportStatus">
      <summary>指定支持激活的应用是否可用。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportStatus.AppNotInstalled">
      <summary>没有安装应用来处理激活。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportStatus.AppUnavailable">
      <summary>已安装了用于处理激活的应用，但该应用不可用，原因是 Store 正在更新该应用，或者该应用安装在了不可用的可移动设备上。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportStatus.Available">
      <summary>处理激活的应用可用且可以激活。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportStatus.NotSupported">
      <summary>应用不处理激活。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportStatus.Unknown">
      <summary>在确定应用是否支持激活时遇到了一个未知错误。</summary>
    </member>
    <member name="T:Windows.System.LaunchQuerySupportType">
      <summary>指定要为其进行查询的激活类型。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportType.Uri">
      <summary>由 URI 激活但不将结果返回给调用应用。 这是默认值。</summary>
    </member>
    <member name="F:Windows.System.LaunchQuerySupportType.UriForResults">
      <summary>由 URI 激活并将结果返回给调用应用。</summary>
    </member>
    <member name="T:Windows.System.LaunchUriResult">
      <summary>表示 Uri 启动的结果。</summary>
    </member>
    <member name="P:Windows.System.LaunchUriResult.Result">
      <summary>获取 Uri 启动的结果。</summary>
      <returns>Uri 启动的结果。</returns>
    </member>
    <member name="P:Windows.System.LaunchUriResult.Status">
      <summary>获取 Uri 启动的状态。</summary>
      <returns>Uri 启动的状态。</returns>
    </member>
    <member name="T:Windows.System.LaunchUriStatus">
      <summary>指定为 URI 激活应用程序的结果。</summary>
    </member>
    <member name="F:Windows.System.LaunchUriStatus.AppUnavailable">
      <summary>The application cannot be activated which may be because it is being updated by the store, it was installed on a removable device that is not available, and so on.</summary>
    </member>
    <member name="F:Windows.System.LaunchUriStatus.ProtocolUnavailable">
      <summary>您正在尝试激活的应用程序不支持此 URI。</summary>
    </member>
    <member name="F:Windows.System.LaunchUriStatus.Success">
      <summary>The application activated successfully.</summary>
    </member>
    <member name="F:Windows.System.LaunchUriStatus.Unknown">
      <summary>An unknown error was encountered while activating the application.</summary>
    </member>
    <member name="T:Windows.System.MemoryManager">
      <summary>提供对应用程序内存使用率相关信息的访问权限。</summary>
    </member>
    <member name="P:Windows.System.MemoryManager.AppMemoryUsage">
      <summary>获取应用程序当前的内存使用率。</summary>
      <returns>应用程序当前的内存使用率。</returns>
    </member>
    <member name="P:Windows.System.MemoryManager.AppMemoryUsageLevel">
      <summary>获取应用程序当前的内存使用率级别。</summary>
      <returns>应用程序当前的内存使用率级别。</returns>
    </member>
    <member name="P:Windows.System.MemoryManager.AppMemoryUsageLimit">
      <summary>获取应用程序当前的内存使用率限制。</summary>
      <returns>应用程序当前的内存使用率限制。</returns>
    </member>
    <member name="P:Windows.System.MemoryManager.ExpectedAppMemoryUsageLimit">
      <summary>获取应用希望可用的内存量。</summary>
      <returns>预期的内存容量，用字节表示。</returns>
    </member>
    <member name="E:Windows.System.MemoryManager.AppMemoryUsageDecreased">
      <summary>当应用程序的内存占用降低至 AppMemoryUsageLevel 枚举中的下限值时引发。</summary>
    </member>
    <member name="E:Windows.System.MemoryManager.AppMemoryUsageIncreased">
      <summary>当应用程序的内存占用增加至 AppMemoryUsageLevel 枚举中的上限值时引发。</summary>
    </member>
    <member name="E:Windows.System.MemoryManager.AppMemoryUsageLimitChanging">
      <summary>在应用程序可以使用的总内存限值刚要更改时引发。</summary>
    </member>
    <member name="M:Windows.System.MemoryManager.GetAppMemoryReport">
      <summary>获取应用的 AppMemoryReport，该报告提供有关其内存使用率的信息。</summary>
      <returns>有关进程的内存使用率的信息。</returns>
    </member>
    <member name="M:Windows.System.MemoryManager.GetProcessMemoryReport">
      <summary>获取进程的 ProcessMemoryReport，该报告提供有关其内存使用率的信息。</summary>
      <returns>Information about the process' memory usage.</returns>
    </member>
    <member name="M:Windows.System.MemoryManager.TrySetAppMemoryUsageLimit(System.UInt64)">
      <summary>尝试为当前应用程序或任务设置特定的内存容量。 在前台和后台组件之间共享内存容量的情况下，默认容量和新请求之间的任何差异都将分配给其他组件。</summary>
      <param name="value">要设置的新内存限制。</param>
      <returns>如果该操作成功，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.System.ProcessMemoryReport">
      <summary>表示单个时间点的进程内存使用率。</summary>
    </member>
    <member name="P:Windows.System.ProcessMemoryReport.PrivateWorkingSetUsage">
      <summary>获取进程的独立工作集使用率。</summary>
      <returns>进程的独立工作集使用率。</returns>
    </member>
    <member name="P:Windows.System.ProcessMemoryReport.TotalWorkingSetUsage">
      <summary>获取进程的总工作集使用率。</summary>
      <returns>进程的总工作集使用率。</returns>
    </member>
    <member name="T:Windows.System.ProcessorArchitecture">
      <summary>指定应用程序所支持的处理器体系结构。</summary>
    </member>
    <member name="F:Windows.System.ProcessorArchitecture.Arm">
      <summary>ARM 处理器层次结构。</summary>
    </member>
    <member name="F:Windows.System.ProcessorArchitecture.Neutral">
      <summary>非特定处理器结构。</summary>
    </member>
    <member name="F:Windows.System.ProcessorArchitecture.Unknown">
      <summary>未知的处理器架构。</summary>
    </member>
    <member name="F:Windows.System.ProcessorArchitecture.X64">
      <summary>x64 处理器层次结构。</summary>
    </member>
    <member name="F:Windows.System.ProcessorArchitecture.X86">
      <summary>x86 处理器层次结构。</summary>
    </member>
    <member name="T:Windows.System.ProtocolForResultsOperation">
      <summary>表示返回给启动当前应用程序以获得结果的应用程序的结果。</summary>
    </member>
    <member name="M:Windows.System.ProtocolForResultsOperation.ReportCompleted(Windows.Foundation.Collections.ValueSet)">
      <summary>指示为获取结果而被激活的应用程序已准备好返回到启动它以获取结果的应用程序。</summary>
      <param name="data">要返回给激活此应用程序的应用程序的数据。 </param>
    </member>
    <member name="T:Windows.System.RemoteLauncher">
      <summary>在远程设备上启动与指定 URI 相关联的默认应用程序。</summary>
    </member>
    <member name="M:Windows.System.RemoteLauncher.LaunchUriAsync(Windows.System.RemoteSystems.RemoteSystemConnectionRequest,Windows.Foundation.Uri)">
      <summary>在远程设备上启动与指定 URI 的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="remoteSystemConnectionRequest">指定要连接的远程系统（设备）。</param>
      <param name="uri">The URI scheme.</param>
      <returns>启动尝试的结果。</returns>
    </member>
    <member name="M:Windows.System.RemoteLauncher.LaunchUriAsync(Windows.System.RemoteSystems.RemoteSystemConnectionRequest,Windows.Foundation.Uri,Windows.System.RemoteLauncherOptions)">
      <summary>使用指定选项在远程设备上启动与指定 URI 的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="remoteSystemConnectionRequest">Specifies the remote system (device) to connect to.</param>
      <param name="uri">Uri 方案。</param>
      <param name="options">The launch options for the app.</param>
      <returns>The result of the launch attempt.</returns>
    </member>
    <member name="M:Windows.System.RemoteLauncher.LaunchUriAsync(Windows.System.RemoteSystems.RemoteSystemConnectionRequest,Windows.Foundation.Uri,Windows.System.RemoteLauncherOptions,Windows.Foundation.Collections.ValueSet)">
      <summary>使用指定选项和输入数据在远程设备上启动与指定 URI 的 URI 方案名称相关联的默认应用程序。</summary>
      <param name="remoteSystemConnectionRequest">Specifies the remote system (device) to connect to.</param>
      <param name="uri">The Uri scheme.</param>
      <param name="options">The launch options for the app.</param>
      <param name="inputData">The input data for the app.</param>
      <returns>The result of the launch attempt.</returns>
    </member>
    <member name="T:Windows.System.RemoteLauncherOptions">
      <summary>指定用于在远程设备上启动 URI 的默认应用程序的选项。</summary>
    </member>
    <member name="M:Windows.System.RemoteLauncherOptions.#ctor">
      <summary>创建 RemoteLauncherOptions 类的实例。</summary>
    </member>
    <member name="P:Windows.System.RemoteLauncherOptions.FallbackUri">
      <summary>指定要查看的网站的 URI 是否无法在远程设备上启动处理 URI 的应用程序。</summary>
      <returns>网站的 URI。</returns>
    </member>
    <member name="P:Windows.System.RemoteLauncherOptions.PreferredAppIds">
      <summary>应用于在远程设备上启动 URI 的包系列名称的列表。 列表中的第一个应该是在远程系统（设备）上启动的首选应用程序。</summary>
      <returns>包系列名称的列表。</returns>
    </member>
    <member name="T:Windows.System.RemoteLaunchUriStatus">
      <summary>指定为远程设备上的 URI 激活应用程序的结果。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.AppUnavailable">
      <summary>远程系统上未安装该应用程序。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.DeniedByLocalSystem">
      <summary>用户无权在远程系统上启动应用程序。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.DeniedByRemoteSystem">
      <summary>用户未在目标设备上登录，或可能被组策略阻止。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.ProtocolUnavailable">
      <summary>你尝试在远程系统上激活的应用程序不支持此 URI。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.RemoteSystemUnavailable">
      <summary>无法访问远程系统。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.Success">
      <summary>该 URI 已在远程系统上成功启动。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.Unknown">
      <summary>无法在远程系统上成功启动该 URI。</summary>
    </member>
    <member name="F:Windows.System.RemoteLaunchUriStatus.ValueSetTooLarge">
      <summary>尝试发送到远程系统的数据量超过限制。</summary>
    </member>
    <member name="T:Windows.System.User">
      <summary>表示用户。</summary>
    </member>
    <member name="P:Windows.System.User.AuthenticationStatus">
      <summary>获取用户的身份验证状态。</summary>
      <returns>用户的身份验证状态。</returns>
    </member>
    <member name="P:Windows.System.User.NonRoamableId">
      <summary>获取用户的不可漫游 ID。</summary>
      <returns>用户的不可漫游 ID。</returns>
    </member>
    <member name="P:Windows.System.User.Type">
      <summary>获取用户类型。</summary>
      <returns>用户类型。</returns>
    </member>
    <member name="M:Windows.System.User.CreateWatcher">
      <summary>创建一个 UserWatcher，用于枚举用户并在用户集合更改或用户的身份验证状态更改时引发事件。</summary>
      <returns>UserWatcher 用于枚举用户并在用户集合更改时引发事件。</returns>
    </member>
    <member name="M:Windows.System.User.FindAllAsync">
      <summary>异步查找所有用户。</summary>
      <returns>此方法成功完成时，它将返回用户的列表（类型为 IVectorView）。</returns>
    </member>
    <member name="M:Windows.System.User.FindAllAsync(Windows.System.UserType)">
      <summary>异步查找具有给定类型的所有用户。</summary>
      <param name="type">要查找的用户的类型。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of Users.</returns>
    </member>
    <member name="M:Windows.System.User.FindAllAsync(Windows.System.UserType,Windows.System.UserAuthenticationStatus)">
      <summary>异步查找具有给定类型和身份验证状态的所有用户。</summary>
      <param name="type">The type of users to find.</param>
      <param name="status">要查找的用户的身份验证状态。</param>
      <returns>When this method completes successfully, it returns a list (type IVectorView ) of Users.</returns>
    </member>
    <member name="M:Windows.System.User.GetFromId(System.String)">
      <summary>获取具有给定 ID 的用户。</summary>
      <param name="nonRoamableId">要获取的用户的 ID。</param>
      <returns>具有给定 ID 的用户。</returns>
    </member>
    <member name="M:Windows.System.User.GetPictureAsync(Windows.System.UserPictureSize)">
      <summary>异步获取用户的图片。</summary>
      <param name="desiredSize">要返回的用户图片的所需大小。</param>
      <returns>此方法完成时会返回用户的图片。</returns>
    </member>
    <member name="M:Windows.System.User.GetPropertiesAsync(Windows.Foundation.Collections.IVectorView{System.String})">
      <summary>获取用户的属性。</summary>
      <param name="values">要获取的属性。 使用 KnownUserProperties 类获取属性名称。</param>
      <returns>此方法完成后会返回请求的属性。 如果属性丢失或不可用，则报告为空字符串。</returns>
    </member>
    <member name="M:Windows.System.User.GetPropertyAsync(System.String)">
      <summary>为用户获取属性。 Use the KnownUserProperties class to obtain property names.</summary>
      <param name="value">要获取的属性。</param>
      <returns>此方法完成后会返回请求的属性。 如果属性丢失或不可用，则返回空字符串。</returns>
    </member>
    <member name="T:Windows.System.UserAuthenticationStatus">
      <summary>表示用户的身份验证状态。</summary>
    </member>
    <member name="F:Windows.System.UserAuthenticationStatus.LocallyAuthenticated">
      <summary>用户在本地通过身份验证。</summary>
    </member>
    <member name="F:Windows.System.UserAuthenticationStatus.RemotelyAuthenticated">
      <summary>用户远程通过身份验证。</summary>
    </member>
    <member name="F:Windows.System.UserAuthenticationStatus.Unauthenticated">
      <summary>用户未经过身份验证。</summary>
    </member>
    <member name="T:Windows.System.UserAuthenticationStatusChangeDeferral">
      <summary>表示由 UserAuthenticationStatusChangingEventArgs.GetDeferral 方法返回的用户身份验证状态变更延迟。</summary>
    </member>
    <member name="M:Windows.System.UserAuthenticationStatusChangeDeferral.Complete">
      <summary>报告应用程序已完成其用户身份验证状态变更延迟。</summary>
    </member>
    <member name="T:Windows.System.UserAuthenticationStatusChangingEventArgs">
      <summary>为用户身份验证状态变更事件提供数据。</summary>
    </member>
    <member name="P:Windows.System.UserAuthenticationStatusChangingEventArgs.CurrentStatus">
      <summary>获取用户的当前身份验证状态。</summary>
      <returns>用户的当前身份验证状态。</returns>
    </member>
    <member name="P:Windows.System.UserAuthenticationStatusChangingEventArgs.NewStatus">
      <summary>获取用户的新身份验证状态。</summary>
      <returns>用户的新身份验证状态。</returns>
    </member>
    <member name="P:Windows.System.UserAuthenticationStatusChangingEventArgs.User">
      <summary>Gets the user.</summary>
      <returns>用户。</returns>
    </member>
    <member name="M:Windows.System.UserAuthenticationStatusChangingEventArgs.GetDeferral">
      <summary>在用户的身份验证状态变更之前请求延迟。</summary>
      <returns>用户身份验证状态变更延迟。</returns>
    </member>
    <member name="T:Windows.System.UserChangedEventArgs">
      <summary>为用户变更事件提供数据。</summary>
    </member>
    <member name="P:Windows.System.UserChangedEventArgs.User">
      <summary>Gets the user.</summary>
      <returns>用户。</returns>
    </member>
    <member name="T:Windows.System.UserDeviceAssociation">
      <summary>包含用于查询用户和设备之间的关联的方法。</summary>
    </member>
    <member name="E:Windows.System.UserDeviceAssociation.UserDeviceAssociationChanged">
      <summary>与设备关联的用户更改时触发。</summary>
    </member>
    <member name="M:Windows.System.UserDeviceAssociation.FindUserFromDeviceId(System.String)">
      <summary>查找与设备关联的用户。</summary>
      <param name="deviceId">The Id of the device.</param>
      <returns>与设备关联的用户。</returns>
    </member>
    <member name="T:Windows.System.UserDeviceAssociationChangedEventArgs">
      <summary>包含有关 UserDeviceAssociationChanged 事件的信息。</summary>
    </member>
    <member name="P:Windows.System.UserDeviceAssociationChangedEventArgs.DeviceId">
      <summary>获取关联设备的 ID。</summary>
      <returns>关联设备的 ID。</returns>
    </member>
    <member name="P:Windows.System.UserDeviceAssociationChangedEventArgs.NewUser">
      <summary>获取与设备关联的新用户。</summary>
      <returns>与设备关联的新用户。</returns>
    </member>
    <member name="P:Windows.System.UserDeviceAssociationChangedEventArgs.OldUser">
      <summary>获取先前与设备关联的旧用户。</summary>
      <returns>先前与设备关联的旧用户。</returns>
    </member>
    <member name="T:Windows.System.UserPicker">
      <summary>包含允许用户在多用户方案（如在 Xbox 上）中选择用户帐户的方法和属性。</summary>
    </member>
    <member name="M:Windows.System.UserPicker.#ctor">
      <summary>创建新的 UserPicker。</summary>
    </member>
    <member name="P:Windows.System.UserPicker.AllowGuestAccounts">
      <summary>获取或设置是否允许选择来宾帐户。</summary>
      <returns>如果允许来宾帐户，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.System.UserPicker.SuggestedSelectedUser">
      <summary>获取或设置选择器在 UI 中指示的建议用户。</summary>
      <returns>建议的用户。</returns>
    </member>
    <member name="M:Windows.System.UserPicker.IsSupported">
      <summary>获取是否支持用户选择器。 对于单用户设备或应用程序，此属性将返回 false，对于多用户设备（如 Xbox），则返回 true。</summary>
      <returns>如果支持用户选择器，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.System.UserPicker.PickSingleUserAsync">
      <summary>显示用户选择用户帐户的对话框。 所选帐户已登录，已与选择该帐户的 IGameController 配对，并可使用 User 类获取。 此方法仅支持多用户设备和应用程序，如果从单个用户设备或应用程序调用，则会抛出异常。</summary>
      <returns>当此方法完成时，它返回所选用户。 如果未选择用户，则返回 null。</returns>
    </member>
    <member name="T:Windows.System.UserPictureSize">
      <summary>表示用户图片大小。</summary>
    </member>
    <member name="F:Windows.System.UserPictureSize.Size1080x1080">
      <summary>图片大小为 1080x1080。</summary>
    </member>
    <member name="F:Windows.System.UserPictureSize.Size208x208">
      <summary>图片大小为 208x208。</summary>
    </member>
    <member name="F:Windows.System.UserPictureSize.Size424x424">
      <summary>图片大小为 424x424。</summary>
    </member>
    <member name="F:Windows.System.UserPictureSize.Size64x64">
      <summary>图片大小为 64x64。</summary>
    </member>
    <member name="T:Windows.System.UserType">
      <summary>表示用户类型。</summary>
    </member>
    <member name="F:Windows.System.UserType.LocalGuest">
      <summary>用户为本地来宾。</summary>
    </member>
    <member name="F:Windows.System.UserType.LocalUser">
      <summary>用户为本地用户。</summary>
    </member>
    <member name="F:Windows.System.UserType.RemoteGuest">
      <summary>用户为远程来宾。</summary>
    </member>
    <member name="F:Windows.System.UserType.RemoteUser">
      <summary>用户为远程用户。</summary>
    </member>
    <member name="T:Windows.System.UserWatcher">
      <summary>提供在枚举用户期间、用户集合更改或用户的身份验证状态变更时触发的事件。</summary>
    </member>
    <member name="P:Windows.System.UserWatcher.Status">
      <summary>获取用户观察程序的状态。</summary>
      <returns>用户观察程序的状态。</returns>
    </member>
    <member name="E:Windows.System.UserWatcher.Added">
      <summary>当用户被添加至由 User.FindAllAsync 返回的用户集合时触发。</summary>
    </member>
    <member name="E:Windows.System.UserWatcher.AuthenticationStatusChanged">
      <summary>当用户的身份验证状态已变更时触发。</summary>
    </member>
    <member name="E:Windows.System.UserWatcher.AuthenticationStatusChanging">
      <summary>当用户的身份验证状态将要变更时触发。</summary>
    </member>
    <member name="E:Windows.System.UserWatcher.EnumerationCompleted">
      <summary>当观察程序事件的初始传递已被处理且用户集合已完成时触发。</summary>
    </member>
    <member name="E:Windows.System.UserWatcher.Removed">
      <summary>当用户从 User.FindAllAsync 返回的用户集合中删除时触发。</summary>
    </member>
    <member name="E:Windows.System.UserWatcher.Stopped">
      <summary>当用户观察程序已停止时触发。</summary>
    </member>
    <member name="E:Windows.System.UserWatcher.Updated">
      <summary>当与用户相关联的数据已变更时触发。</summary>
    </member>
    <member name="M:Windows.System.UserWatcher.Start">
      <summary>启动用户观察程序。</summary>
    </member>
    <member name="M:Windows.System.UserWatcher.Stop">
      <summary>停止用户观察程序。</summary>
    </member>
    <member name="T:Windows.System.UserWatcherStatus">
      <summary>表示用户观察程序的状态。</summary>
    </member>
    <member name="F:Windows.System.UserWatcherStatus.Aborted">
      <summary>观察程序已中止。</summary>
    </member>
    <member name="F:Windows.System.UserWatcherStatus.Created">
      <summary>The watcher has been created.</summary>
    </member>
    <member name="F:Windows.System.UserWatcherStatus.EnumerationCompleted">
      <summary>观察程序的枚举已完成。</summary>
    </member>
    <member name="F:Windows.System.UserWatcherStatus.Started">
      <summary>观察程序已启动。</summary>
    </member>
    <member name="F:Windows.System.UserWatcherStatus.Stopped">
      <summary>观察程序已停止。</summary>
    </member>
    <member name="F:Windows.System.UserWatcherStatus.Stopping">
      <summary>观察程序正在停止。</summary>
    </member>
    <member name="T:Windows.System.VirtualKey">
      <summary>指定每个虚拟键的值。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.A">
      <summary>字母“A”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Accept">
      <summary>“接受”按钮或键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Add">
      <summary>位于数值填充的加法 (+) 运算键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Application">
      <summary>应用程序键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.B">
      <summary>字母“B”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Back">
      <summary>虚拟后退键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.C">
      <summary>字母“C”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Cancel">
      <summary>取消键或按钮</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.CapitalLock">
      <summary>Caps Lock 键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Clear">
      <summary>“清除”键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Control">
      <summary>Ctrl 键。 这通常为 Ctrl 情况，适用于仅有一个 Ctrl 键的键布局或不需要区分左 Ctrl 和右 Ctrl 击键的情况。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Convert">
      <summary>转换按钮或键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.D">
      <summary>字母“D”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Decimal">
      <summary>小数点 (.) 位于数值填充的键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Delete">
      <summary>Delete 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Divide">
      <summary>位于数值填充的除法 (/) 运算键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Down">
      <summary>向下键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.E">
      <summary>字母“E”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.End">
      <summary>End 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Enter">
      <summary>Enter 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Escape">
      <summary>Esc 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Execute">
      <summary>“执行”键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F">
      <summary>字母“F”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F1">
      <summary>F1 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F10">
      <summary>F10 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F11">
      <summary>F11 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F12">
      <summary>F12 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F13">
      <summary>F13 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F14">
      <summary>F14 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F15">
      <summary>F15 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F16">
      <summary>F16 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F17">
      <summary>F17 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F18">
      <summary>F18 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F19">
      <summary>F19 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F2">
      <summary>F2 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F20">
      <summary>F20 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F21">
      <summary>F21 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F22">
      <summary>F22 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F23">
      <summary>F23 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F24">
      <summary>F24 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F3">
      <summary>F3 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F4">
      <summary>F4 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F5">
      <summary>F5 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F6">
      <summary>F6 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F7">
      <summary>F7 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F8">
      <summary>F8 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.F9">
      <summary>F9 功能键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Favorites">
      <summary>收藏夹键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Final">
      <summary>最终符号键移按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.G">
      <summary>字母“G”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadA">
      <summary>游戏手柄 A 按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadB">
      <summary>游戏手柄 B 按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadDPadDown">
      <summary>游戏手柄向下方向键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadDPadLeft">
      <summary>游戏手柄向左方向键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadDPadRight">
      <summary>游戏手柄向右方向键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadDPadUp">
      <summary>游戏手柄向上方向键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftShoulder">
      <summary>游戏手柄左肩。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftThumbstickButton">
      <summary>游戏手柄左侧控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftThumbstickDown">
      <summary>游戏手柄左侧向下控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftThumbstickLeft">
      <summary>游戏手柄左侧向左控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftThumbstickRight">
      <summary>游戏手柄左侧向右控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftThumbstickUp">
      <summary>游戏手柄左侧向上控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadLeftTrigger">
      <summary>游戏手柄左触发器。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadMenu">
      <summary>游戏手柄菜单按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightShoulder">
      <summary>游戏手柄右肩。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightThumbstickButton">
      <summary>游戏手柄右侧控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightThumbstickDown">
      <summary>游戏手柄右侧向下控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightThumbstickLeft">
      <summary>游戏手柄右侧向左控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightThumbstickRight">
      <summary>游戏手柄右侧向右控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightThumbstickUp">
      <summary>游戏手柄右侧向上控制棒。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadRightTrigger">
      <summary>游戏手柄右触发器。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadView">
      <summary>游戏手柄视图按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadX">
      <summary>游戏手柄 X 按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GamepadY">
      <summary>游戏手柄 Y 按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GoBack">
      <summary>返回键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GoForward">
      <summary>前进键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.GoHome">
      <summary>“返回主页”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.H">
      <summary>字母“H”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Hangul">
      <summary>朝鲜语符号键移按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Hanja">
      <summary>朝鲜文汉字符号键移按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Help">
      <summary>Help 键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Home">
      <summary>Home 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.I">
      <summary>字母“I”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Insert">
      <summary>Insert 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.J">
      <summary>字母“J”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Junja">
      <summary>Junja 符号键移按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.K">
      <summary>字母“K”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Kana">
      <summary>假名符号键移按钮</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Kanji">
      <summary>日文汉字符号键移按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.L">
      <summary>字母“L”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Left">
      <summary>向左键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.LeftButton">
      <summary>The left mouse button.</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.LeftControl">
      <summary>左 Ctrl 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.LeftMenu">
      <summary>左菜单键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.LeftShift">
      <summary>左 Shift 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.LeftWindows">
      <summary>左 Windows 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.M">
      <summary>字母“M”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Menu">
      <summary>菜单键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.MiddleButton">
      <summary>The middle mouse button.</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.ModeChange">
      <summary>模式更改键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Multiply">
      <summary>位于数值填充的乘法 (*) 运算键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.N">
      <summary>字母“N”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationAccept">
      <summary>导航接受按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationCancel">
      <summary>导航取消按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationDown">
      <summary>向下导航按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationLeft">
      <summary>向左导航按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationMenu">
      <summary>导航菜单按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationRight">
      <summary>向右导航按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationUp">
      <summary>向上导航按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NavigationView">
      <summary>The navigation up button.</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NonConvert">
      <summary>非转换按钮或键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.None">
      <summary>无虚拟键值。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number0">
      <summary>数字“0”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number1">
      <summary>数字“1”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number2">
      <summary>数字“2”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number3">
      <summary>数字“3”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number4">
      <summary>数字“4”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number5">
      <summary>数字“5”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number6">
      <summary>数字“6”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number7">
      <summary>数字“7”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number8">
      <summary>数字“8”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Number9">
      <summary>数字“9”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberKeyLock">
      <summary>Num Lock 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad0">
      <summary>位于数值填充的数字“0”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad1">
      <summary>位于数值填充的数字“1”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad2">
      <summary>位于数值填充的数字“2”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad3">
      <summary>位于数值填充的数字“3”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad4">
      <summary>位于数值填充的数字“4”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad5">
      <summary>位于数值填充的数字“5”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad6">
      <summary>位于数值填充的数字“6”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad7">
      <summary>位于数值填充的数字“7”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad8">
      <summary>位于数值填充的数字“8”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.NumberPad9">
      <summary>位于数值填充的数字“9”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.O">
      <summary>字母“O”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.P">
      <summary>字母“P”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.PageDown">
      <summary>Page Down 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.PageUp">
      <summary>Page Up 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Pause">
      <summary>暂停按键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Print">
      <summary>打印按键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Q">
      <summary>字母“Q”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.R">
      <summary>字母“R”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Refresh">
      <summary>刷新键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Right">
      <summary>向右键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.RightButton">
      <summary>The right mouse button.</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.RightControl">
      <summary>右 Ctrl 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.RightMenu">
      <summary>右菜单键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.RightShift">
      <summary>右 Shift 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.RightWindows">
      <summary>右 Windows 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.S">
      <summary>字母“S”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Scroll">
      <summary>Scroll Lock (ScrLk) 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Search">
      <summary>搜索键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Select">
      <summary>“选择”键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Separator">
      <summary>位于数值填充的分隔符键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Shift">
      <summary>Shift 键。 这通常为 Shift 情况，适用于仅有一个 Shift 键的键布局或不需要区分左 Shift 和右 Shift 击键的情况。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Sleep">
      <summary>休眠按键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Snapshot">
      <summary>快照键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Space">
      <summary>空格键或按钮。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Stop">
      <summary>停止键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Subtract">
      <summary>位于数值填充的减法 (-) 运算键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.T">
      <summary>字母“T”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Tab">
      <summary>Tab 键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.U">
      <summary>字母“U”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Up">
      <summary>向上键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.V">
      <summary>字母“V”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.W">
      <summary>字母“W”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.X">
      <summary>字母“X”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.XButton1">
      <summary>附加“扩展”设备密钥或按钮（例如，其他鼠标按钮）。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.XButton2">
      <summary>An additional "extended" device key or button (for example, an additional mouse button).</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Y">
      <summary>字母“Y”键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKey.Z">
      <summary>字母“Z”键。</summary>
    </member>
    <member name="T:Windows.System.VirtualKeyModifiers">
      <summary>指定用于修改另一个按键的虚拟键。 例如，Ctrl 键与其他键同时按下时，如 Ctrl+C。</summary>
    </member>
    <member name="F:Windows.System.VirtualKeyModifiers.Control">
      <summary>Ctrl (control) 虚拟键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKeyModifiers.Menu">
      <summary>菜单虚拟键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKeyModifiers.None">
      <summary>无虚键控修饰符。</summary>
    </member>
    <member name="F:Windows.System.VirtualKeyModifiers.Shift">
      <summary>Shift 虚拟键。</summary>
    </member>
    <member name="F:Windows.System.VirtualKeyModifiers.Windows">
      <summary>Windows 虚拟键值。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.DiagnosticActionResult">
      <summary>表示包含诊断操作结果的属性包。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.DiagnosticActionResult.ExtendedError">
      <summary>包含有关诊断操作的扩展的错误数据。</summary>
      <returns>包含错误数据的 **HRESULT**。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.DiagnosticActionResult.Results">
      <summary>包含执行诊断疑难解答包的结果。</summary>
      <returns>包含结果（如根本原因、解决方案等）的键值对。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.DiagnosticActionState">
      <summary>指示执行诊断疑难解答包的当前状态。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DiagnosticActionState.Detecting">
      <summary>诊断运行正在检测。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DiagnosticActionState.Downloading">
      <summary>诊断运行正在下载疑难解答包。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DiagnosticActionState.Initializing">
      <summary>诊断运行正在初始化。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DiagnosticActionState.Resolving">
      <summary>诊断运行正在解析。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DiagnosticActionState.VerifyingResolution">
      <summary>诊断运行正在验证解决方案。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DiagnosticActionState.VerifyingTrust">
      <summary>诊断运行正在验证下载的疑难解答包的信任。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.DiagnosticInvoker">
      <summary>包含用于执行诊断疑难解答包的功能。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.DiagnosticInvoker.IsSupported">
      <summary>获取指示是否支持诊断调用程序的布尔值。</summary>
      <returns>指示是否支持诊断调用程序的布尔值。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DiagnosticInvoker.GetDefault">
      <summary>获取默认诊断调用程序。</summary>
      <returns>返回默认诊断调用程序。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DiagnosticInvoker.GetForUser(Windows.System.User)">
      <summary>获取指定用户的诊断调用程序。</summary>
      <param name="user">为其获取诊断调用程序的用户。</param>
      <returns>为指定*用户*返回诊断调用程序。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DiagnosticInvoker.RunDiagnosticActionAsync(Windows.Data.Json.JsonObject)">
      <summary>使用指定的诊断上下文异步运行诊断调用程序。</summary>
      <param name="context">包含诊断操作上下文的 Json 对象。</param>
      <returns>返回一个指示该操作的完成时间的异步操作对象。 结果为 DiagnosticActionState 枚举值。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DiagnosticInvoker.RunDiagnosticActionFromStringAsync(System.String)">
      <summary>Asynchronously runs the diagnostics invoker with the specified diagnostics context.</summary>
      <param name="context">包含诊断操作上下文的字符串。</param>
      <returns>Returns an async operation object that indicates when the action has completed. A DiagnosticActionState enum value is in the result.</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessCpuUsage">
      <summary>提供对有关进程的 CPU 使用情况的数据的访问。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessCpuUsage.GetReport">
      <summary>获取进程的 ProcessCpuUsageReport。</summary>
      <returns>进程的 CPU 使用情况报告。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessCpuUsageReport">
      <summary>提供有关进程的 CPU 使用情况的数据。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessCpuUsageReport.KernelTime">
      <summary>获取进程使用的 CPU 内核时间量。</summary>
      <returns>进程使用的 CPU 内核时间量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessCpuUsageReport.UserTime">
      <summary>获取进程使用的 CPU 用户时间量。</summary>
      <returns>进程使用的 CPU 用户时间量。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessDiagnosticInfo">
      <summary>提供有关进程的诊断信息，例如 CPU 使用情况、磁盘使用情况、内存使用情况等。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.CpuUsage">
      <summary>获取进程使用的 CPU 时间。</summary>
      <returns>进程使用的 CPU 时间。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.DiskUsage">
      <summary>获取进程的磁盘 I/O 使用情况。</summary>
      <returns>进程的磁盘 I/O 使用情况。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.ExecutableFileName">
      <summary>获取进程的可执行文件的名称。</summary>
      <returns>进程的可执行文件的名称。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.IsPackaged">
      <summary>获取指示此 ProcessDiagnosticInfo 实例是否具有任何相关的 UWP 信息的布尔值。</summary>
      <returns>指示此 ProcessDiagnosticInfo 实例是否具有任何相关的 UWP 信息的布尔值。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.MemoryUsage">
      <summary>获取进程的内存使用情况数据。</summary>
      <returns>进程的内存使用情况数据。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.Parent">
      <summary>获取父进程的 ProcessDiagnosticInfo。</summary>
      <returns>父进程的 ProcessDiagnosticInfo。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.ProcessId">
      <summary>获取唯一的进程 ID。</summary>
      <returns>唯一的进程 ID。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiagnosticInfo.ProcessStartTime">
      <summary>获取启动进程的时间。</summary>
      <returns>启动进程的时间。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessDiagnosticInfo.GetAppDiagnosticInfos">
      <summary>获取 IsPackaged 属性为 **true** 的一个或多个 AppDiagnosticInfo 对象。</summary>
      <returns>返回一个或多个 AppDiagnosticInfo 对象。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessDiagnosticInfo.GetForCurrentProcess">
      <summary>获取当前正在运行的进程的 ProcessDiagnosticInfo。</summary>
      <returns>当前正在运行的进程的 ProcessDiagnosticInfo。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessDiagnosticInfo.GetForProcesses">
      <summary>获取调用方可访问的所有正在运行进程的 ProcessDiagnosticInfo 对象列表。</summary>
      <returns>所有正在运行的进程的 ProcessDiagnosticInfo 对象列表。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessDiagnosticInfo.TryGetForProcessId(System.UInt32)">
      <summary>获取指定进程的 ProcessDiagnosticInfo 对象。</summary>
      <param name="processId">要为其检索 ProcessDiagnosticInfo 对象的进程的标识符。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessDiskUsage">
      <summary>提供对有关进程的磁盘使用情况的数据的访问。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessDiskUsage.GetReport">
      <summary>获取进程的 ProcessDiskUsageReport。</summary>
      <returns>进程的 ProcessDiskUsageReport。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessDiskUsageReport">
      <summary>提供有关进程的磁盘使用情况的数据。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiskUsageReport.BytesReadCount">
      <summary>获取进程从磁盘读取的字节数。</summary>
      <returns>进程从磁盘读取的字节数。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiskUsageReport.BytesWrittenCount">
      <summary>获取进程写入磁盘的字节数。</summary>
      <returns>进程写入磁盘的字节数。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiskUsageReport.OtherBytesCount">
      <summary>获取进程在磁盘操作（非读取或写入操作）中使用的字节数。</summary>
      <returns>进程在磁盘操作（非读取或写入操作）中使用的字节数。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiskUsageReport.OtherOperationCount">
      <summary>获取进程（非读取或写入操作）执行的磁盘操作的数量。</summary>
      <returns>进程（非读取或写入操作）执行的磁盘操作的数量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiskUsageReport.ReadOperationCount">
      <summary>获取进程执行的磁盘读取操作的数量。</summary>
      <returns>进程执行的磁盘读取操作的数量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessDiskUsageReport.WriteOperationCount">
      <summary>获取进程执行的磁盘写入操作的数量。</summary>
      <returns>进程执行的磁盘写入操作的数量。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessMemoryUsage">
      <summary>提供对有关进程的内存使用情况的数据的访问。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.ProcessMemoryUsage.GetReport">
      <summary>获取进程的 ProcessMemoryUsageReport。</summary>
      <returns>进程的 ProcessMemoryUsageReport。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.ProcessMemoryUsageReport">
      <summary>提供有关进程的内存使用情况的数据。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.NonPagedPoolSizeInBytes">
      <summary>获取可用于进程的非分页内存量（以字节为单位）。</summary>
      <returns>可用于进程的非分页内存量（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PagedPoolSizeInBytes">
      <summary>获取可用于进程的分页内存量（以字节为单位）。</summary>
      <returns>由可写入虚拟内存页面文件的关联进程分配的内存量（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PageFaultCount">
      <summary>获取内存页错误数。</summary>
      <returns>内存页错误数。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PageFileSizeInBytes">
      <summary>获取内存页文件的大小（以字节为单位）。</summary>
      <returns>内存页文件的大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PeakNonPagedPoolSizeInBytes">
      <summary>获取进程使用的非分页内存量的最大值（以字节为单位）。</summary>
      <returns>进程使用的非分页内存量的最大值（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PeakPagedPoolSizeInBytes">
      <summary>获取进程使用的分页内存量的最大值（以字节为单位）。</summary>
      <returns>进程使用的分页内存量的最大值（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PeakPageFileSizeInBytes">
      <summary>获取进程使用的内存页文件的最大大小（以字节为单位）。</summary>
      <returns>进程使用的内存页文件的最大大小（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PeakVirtualMemorySizeInBytes">
      <summary>获取关联进程使用的虚拟内存量的最大值。</summary>
      <returns>关联进程自启动后分配的虚拟内存量的最大值（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PeakWorkingSetSizeInBytes">
      <summary>获取关联进程使用的物理内存量的最大值。</summary>
      <returns>关联进程自启动后分配的物理内存量的最大值。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.PrivatePageCount">
      <summary>获取分配给关联进程的专用内存页的数量。</summary>
      <returns>分配给关联进程的专用内存页的数量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.VirtualMemorySizeInBytes">
      <summary>获取分配给关联进程的虚拟内存量。</summary>
      <returns>分配给关联进程的虚拟内存量（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.ProcessMemoryUsageReport.WorkingSetSizeInBytes">
      <summary>获取分配给关联进程的物理内存量。</summary>
      <returns>分配给关联进程的物理内存量（以字节为单位）。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.SystemCpuUsage">
      <summary>提供对有关系统的 CPU 使用情况的数据的访问。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.SystemCpuUsage.GetReport">
      <summary>获取系统的 CPU 使用情况报告。</summary>
      <returns>SystemCpuUsageReport。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.SystemCpuUsageReport">
      <summary>提供有关系统的 CPU 使用情况的数据。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemCpuUsageReport.IdleTime">
      <summary>获取 CPU 处于空闲状态的时间量。</summary>
      <returns>CPU 处于空闲状态的时间量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemCpuUsageReport.KernelTime">
      <summary>获取系统使用的 CPU 内核时间量。</summary>
      <returns>系统使用的 CPU 内核时间量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemCpuUsageReport.UserTime">
      <summary>获取系统使用的 CPU 用户时间量。</summary>
      <returns>系统使用的 CPU 用户时间量。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.SystemDiagnosticInfo">
      <summary>提供有关系统的诊断信息，例如 CPU 使用情况、磁盘使用情况、内存使用情况等。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemDiagnosticInfo.CpuUsage">
      <summary>获取系统使用的 CPU 时间。</summary>
      <returns>系统使用的 CPU 时间。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemDiagnosticInfo.MemoryUsage">
      <summary>获取系统的内存使用情况数据。</summary>
      <returns>系统的内存使用情况数据。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.SystemDiagnosticInfo.GetForCurrentSystem">
      <summary>获取当前系统的 SystemDiagnosticInfo。</summary>
      <returns>当前系统的 SystemDiagnosticInfo。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.SystemMemoryUsage">
      <summary>提供对有关系统的内存使用情况的数据的访问。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.SystemMemoryUsage.GetReport">
      <summary>获取系统的内存使用情况报告。</summary>
      <returns>SystemMemoryUsageReport。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.SystemMemoryUsageReport">
      <summary>提供有关系统的内存使用情况的数据。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemMemoryUsageReport.AvailableSizeInBytes">
      <summary>获取可用的系统内存量（以字节为单位）。</summary>
      <returns>可用的系统内存量（以字节为单位）。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemMemoryUsageReport.CommittedSizeInBytes">
      <summary>获取系统的已提交内存量。</summary>
      <returns>系统的已提交内存量。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.SystemMemoryUsageReport.TotalPhysicalSizeInBytes">
      <summary>获取系统的物理内存总量。</summary>
      <returns>系统的物理内存总量。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection">
      <summary>处理至 Windows Device Portal 的连接。</summary>
    </member>
    <member name="E:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.Closed">
      <summary>在与 Windows Device Portal 的连接关闭时触发。 设备门户插件应用必须实施此事件的处理程序。</summary>
    </member>
    <member name="E:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.RequestReceived">
      <summary>在通过 Windows Device Portal 服务器收到请求时引发。 A device portal plugin app must implement a handler for this event.</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.GetForAppServiceConnection(Windows.ApplicationModel.AppService.AppServiceConnection)">
      <summary>通过使用传入的应用服务连接来初始化 DevicePortalConnection 的实例。</summary>
      <param name="appServiceConnection">用于启动调用此方法的后台任务的 AppServiceConnection。</param>
      <returns>DevicePortalConnection 对象。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.GetServerMessageWebSocketForRequest(Windows.Web.Http.HttpRequestMessage)">
      <summary>返回用于 Device Portal 的服务器端消息 WebSocket。</summary>
      <param name="request">HTTP 请求消息（作为 **DevicePortalConnectionRequestReceivedEventArgs 类的属性被找到）。</param>
      <returns>可以用于 Device Portal 的服务器端消息 WebSocket 对象。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.GetServerMessageWebSocketForRequest(Windows.Web.Http.HttpRequestMessage,Windows.Networking.Sockets.SocketMessageType,System.String)">
      <summary>Returns a server-side message WebSocket for use with Device Portal.</summary>
      <param name="request">The HTTP request message (found as a property of the **DevicePortalConnectionRequestReceivedEventArgs ** class).</param>
      <param name="messageType">指示此 WebSocket 将使用的消息类型的 **SocketMessageType ** 值。</param>
      <param name="protocol">此 WebSocket 将使用的子协议。</param>
      <returns>A server-side message WebSocket object that can be used with Device Portal.</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.GetServerMessageWebSocketForRequest(Windows.Web.Http.HttpRequestMessage,Windows.Networking.Sockets.SocketMessageType,System.String,System.UInt32,System.UInt32,Windows.Networking.Sockets.MessageWebSocketReceiveMode)">
      <summary>Returns a server-side message WebSocket for use with Device Portal.</summary>
      <param name="request">The HTTP request message (found as a property of the **DevicePortalConnectionRequestReceivedEventArgs ** class).</param>
      <param name="messageType">A **SocketMessageType ** value indicating the type of messaging that this WebSocket will use.</param>
      <param name="protocol">The sub-protocol that this WebSocket will use.</param>
      <param name="outboundBufferSizeInBytes">要用于发送 **ServerMessageWebSocket ** 对象上的数据的发送缓冲区的大小（以字节为单位）。</param>
      <param name="maxMessageSize">配置在 **ServerMessageWebSocket ** 对象上的 WebSocket 消息的最大消息大小（以字节为单位）。</param>
      <param name="receiveMode">指示此 WebSocket 是否将收到完整消息或部分消息的 **MessageWebSocketReceiveMode ** 值。</param>
      <returns>A server-side message WebSocket object that can be used with Device Portal.</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.GetServerStreamWebSocketForRequest(Windows.Web.Http.HttpRequestMessage)">
      <summary>返回用于 Device Portal 的服务器端流 WebSocket。</summary>
      <param name="request">The HTTP request message (found as a property of the **DevicePortalConnectionRequestReceivedEventArgs ** class).</param>
      <returns>可以用于 Device Portal 的服务器端流 WebSocket 对象。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnection.GetServerStreamWebSocketForRequest(Windows.Web.Http.HttpRequestMessage,System.String,System.UInt32,System.Boolean)">
      <summary>Returns a server-side stream WebSocket for use with Device Portal.</summary>
      <param name="request">The HTTP request message (found as a property of the **DevicePortalConnectionRequestReceivedEventArgs ** class).</param>
      <param name="protocol">The sub-protocol that this WebSocket will use.</param>
      <param name="outboundBufferSizeInBytes">The size, in bytes, of the send buffer to be used for sending data on a **ServerMessageWebSocket ** object.</param>
      <param name="noDelay">指示是否对此 WebSocket 对象使用的 Nagle 算法的布尔值。 查看 **StreamSocketControl ** 类了解 Nagle 算法的详细信息。</param>
      <returns>A server-side stream WebSocket object that can be used with Device Portal.</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedEventArgs">
      <summary>描述已引发的 DevicePortalConnection.Closed 事件。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedEventArgs.Reason">
      <summary>描述设备门户连接已关闭的原因。</summary>
      <returns>描述关闭原因的 DevicePortalConnectionClosedReason 值。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason">
      <summary>包含解释设备门户连接被关闭的原因的值。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason.NotAuthorized">
      <summary>该应用程序缺少使用设备门户的相应功能。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason.ProtocolError">
      <summary>由于无法识别的应用服务消息，连接已关闭。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason.ResourceLimitsExceeded">
      <summary>Windows Device Portal 已关闭连接，因为超出了资源限制。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason.ServiceTerminated">
      <summary>Windows Device Portal 已关闭。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason.Unknown">
      <summary>由于未知原因连接已关闭。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionClosedReason.UserNotPresent">
      <summary>缺少 WTS 活动控制台用户。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionRequestReceivedEventArgs">
      <summary>描述已引发的 DevicePortalConnection.RequestReceived 事件。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionRequestReceivedEventArgs.IsWebSocketUpgradeRequest">
      <summary>获取描述请求是否针对 WebSocket 通信的值。</summary>
      <returns>如果在请求 WebSocket，则为 **True**；否则为 **False**。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionRequestReceivedEventArgs.RequestMessage">
      <summary>获取此请求的 HTTP 请求消息。</summary>
      <returns>表示通过 Windows Device Portal 服务器进入 HTTP 请求的 HttpRequestMessage 实例。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionRequestReceivedEventArgs.ResponseMessage">
      <summary>获取此请求的 HTTP 响应消息。</summary>
      <returns>包含设备门户插件对 HTTP 请求的响应的 HttpResponseMessage 实例。 必须由插件应用设置其属性。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionRequestReceivedEventArgs.WebSocketProtocolsRequested">
      <summary>获取请求 WebSocket 要遵循的子协议的列表。</summary>
      <returns>表示 WebSocket 子协议的字符串的列表。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.DevicePortal.DevicePortalConnectionRequestReceivedEventArgs.GetDeferral">
      <summary>检索允许后台任务在 Device Portal 连接处于打开状态时继续执行的延期对象。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.Telemetry.PlatformTelemetryClient">
      <summary>提供使用连接用户体验和遥测组件注册客户端的功能。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.Telemetry.PlatformTelemetryClient.Register(System.String)">
      <summary>使用连接用户体验和遥测组件注册客户端。</summary>
      <param name="id">标识客户端的唯一字符串值。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.Diagnostics.Telemetry.PlatformTelemetryClient.Register(System.String,Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationSettings)">
      <summary>Registers a client with the Connected User Experience and Telemetry component.</summary>
      <param name="id">Unique string value that identifies the client.</param>
      <param name="settings">用于注册客户端的 PlatformTelemetryRegistrationSettings。</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationResult">
      <summary>注册具有或不具有注册设置的客户端的结果。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationResult.Status">
      <summary>获取客户端注册结果的状态。</summary>
      <returns>Success、SettingsOutOfRange、UnknownFailure。 有关详细信息，请参阅 PlatformTelemetryRegistrationStatus。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationSettings">
      <summary>介绍使用连接用户体验和遥测组件注册应用程序的设置。</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationSettings.#ctor">
      <summary>注册客户端的设置。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationSettings.StorageSize">
      <summary>获取客户端的存储大小。</summary>
      <returns>客户端的存储大小（以字节为单位）。 值必须大于 0 且小于 100 兆字节。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationSettings.UploadQuotaSize">
      <summary>获取客户端的上载配额大小。</summary>
      <returns>客户端的上载配额（以字节为单位）。 值 0 表示没有上载限制。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationStatus">
      <summary>提供有关使用连接用户体验和遥测组件注册客户端的状态的信息。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationStatus.SettingsOutOfRange">
      <summary>注册设置无效。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationStatus.Success">
      <summary>注册成功或应用程序已注册。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.Telemetry.PlatformTelemetryRegistrationStatus.UnknownFailure">
      <summary>由于另一个未知原因注册失败。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions">
      <summary>管理诊断方案</summary>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.DownloadLatestSettingsForNamespace(System.String,System.String,System.Boolean,System.Boolean,System.Boolean)">
      <summary>下载用于描述作为指定配置文件的一部分收集哪些诊断数据的设置。</summary>
      <param name="partner">与此配置文件相关联的合作伙伴的名称。</param>
      <param name="feature">与此配置文件相关联的功能的名称。</param>
      <param name="isScenarioNamespace">如果此配置文件与方案相关联，则为 *true*；否则为 *false*。</param>
      <param name="downloadOverCostedNetwork">即使设备只能访问成本网络连接，也可以下载设置，则为 *true*；否则为 *false*。</param>
      <param name="downloadOverBattery">即使设备正在使用电池运行，也可以下载设置，则为 *true*；否则为 *false*。</param>
      <returns>尝试下载设置的结果。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.ForceUpload(Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEventBufferLatencies,System.Boolean,System.Boolean)">
      <summary>导致要在指定参数内上载的诊断数据。</summary>
      <param name="latency">
      </param>
      <param name="uploadOverCostedNetwork">即使设备只能访问手机网络数据连接，也可以进行上载，则为 true；否则为 false。</param>
      <param name="uploadOverBattery">即使设备正在使用电池运行，也可以进行上载，则为 **true**；否则为 **false**。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.GetActiveScenarioList">
      <summary>获取已下载到设备的方案列表。</summary>
      <returns>标识已下载方案的 GUID 列表。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.GetActiveTraceRuntime(Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType)">
      <summary>返回指定插槽中的跟踪已运行的时间量。</summary>
      <param name="slotType">查询的插槽。</param>
      <returns>指定插槽中的跟踪已运行多长时间。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.GetKnownTraceList(Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType)">
      <summary>获取系统上可用的诊断跟踪列表。</summary>
      <param name="slotType">你想要的跟踪列表的插槽。</param>
      <returns>描述可用于插槽的跟踪的列表。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.IsScenarioEnabled(System.Guid)">
      <summary>是否已将方案配置文件下载到设备。</summary>
      <param name="scenarioId">方案标识符。</param>
      <returns>如果方案可用，则为 *true*；否则为 *false*。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.IsTraceRunning(Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType,System.Guid,System.UInt64)">
      <summary>是否正在进行指定方案的跟踪。</summary>
      <param name="slotType">方案的插槽。</param>
      <param name="scenarioId">The scenario identifier.</param>
      <param name="traceProfileHash">跟踪配置文件标识符。</param>
      <returns>如果指定的跟踪正在运行，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActions.TryEscalateScenario(System.Guid,Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEscalationType,System.String,System.Boolean,System.Boolean,Windows.Foundation.Collections.IMapView{System.String,System.String})">
      <summary>尝试按需运行方案。</summary>
      <param name="scenarioId">The scenario identifier.</param>
      <param name="escalationType">升级的类型。</param>
      <param name="outputDirectory">将存储诊断数据的位置的路径。</param>
      <param name="timestampOutputDirectory">让输出目录时间戳反映将诊断数据写入目录的时间，则为 *true*；否则为 *false*。</param>
      <param name="forceEscalationUpload">如果在设备上找不到诊断方案，则 *true* 指示上载提升方案。</param>
      <param name="triggers">触发器和属性对的字典。 格式为 "$(T,P)=V，其中 T 是触发器，P 是属性，V 是值。 例如，{""$(T1,Filename)=c:\foo.dat"} 表示连接用户体验和遥测组件将在指定 $(T1,FileName) 的任何操作中替代 c:\foo.dat。</param>
      <returns>*true* 指示方案已升级；否则为 *false*。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActionState">
      <summary>指定诊断跟踪操作的结果。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActionState.ACPowerNotAvailable">
      <summary>操作失败，因为设备正在使用电池运行。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActionState.FreeNetworkNotAvailable">
      <summary>操作失败，因为不按流量计费的网络连接不可用。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticActionState.Success">
      <summary>The operation was successful.</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEscalationType">
      <summary>指定升级操作的类别。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEscalationType.OnCompletion">
      <summary>采取与诊断升级成功相关联的操作。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEscalationType.OnFailure">
      <summary>采取与诊断升级失败相关联的操作。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEventBufferLatencies">
      <summary>指定可用于传输诊断数据的网络连接的类型。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEventBufferLatencies.CostDeferred">
      <summary>严格程度低于**正常**。 如果在三天后，没有机会通过非手机网络连接进行连接，即使设备仍在手机网络连接上，也会传输跟踪数据。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEventBufferLatencies.Normal">
      <summary>除非设备在按流量计费连接上，否则将传输跟踪数据。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticEventBufferLatencies.Realtime">
      <summary>一旦网络连接（任何类型）可用，将立即上载跟踪数据。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo">
      <summary>提供有关跟踪的信息。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo.IsAutoLogger">
      <summary>指示跟踪是否来自 ETW 自动记录器会话。</summary>
      <returns>如果跟踪来自 ETW 自动记录器会话，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo.IsExclusive">
      <summary>指示跟踪是否为独占。</summary>
      <returns>如果跟踪为独占，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo.MaxTraceDurationFileTime">
      <summary>跟踪文件是循环的。 此属性反映跟踪文件开始写自身（从文件的开头开始）之前经过的时间量。</summary>
      <returns>直到文件覆盖自身的时间量，以时钟计时周期表示。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo.Priority">
      <summary>跟踪优先级。</summary>
      <returns>跟踪的优先级是正常还是已经被用户提升。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo.ProfileHash">
      <summary>此跟踪的标识符。</summary>
      <returns>跟踪哈希值。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceInfo.ScenarioId">
      <summary>此方案的唯一标识符。</summary>
      <returns>此方案的全局唯一标识符 (GUID)。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTracePriority">
      <summary>描述跟踪的优先级。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTracePriority.Normal">
      <summary>正在以正常优先级收集跟踪。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTracePriority.UserElevated">
      <summary>跟踪优先级已由用户操作提升。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceRuntimeInfo">
      <summary>提供有关跟踪的时间戳信息。</summary>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceRuntimeInfo.EtwRuntimeFileTime">
      <summary>Windows 事件跟踪 (ETW) 文件的内部时间戳（以计时周期为单位）。</summary>
      <returns>Windows 事件跟踪 (ETW) 文件的时间戳。</returns>
    </member>
    <member name="P:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceRuntimeInfo.RuntimeFileTime">
      <summary>跟踪的时间戳（以计时周期为单位）。</summary>
      <returns>跟踪文件的时间戳。</returns>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotState">
      <summary>描述跟踪的状态。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotState.NotRunning">
      <summary>当前未运行的跟踪。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotState.Running">
      <summary>跟踪正在运行。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotState.Throttled">
      <summary>跟踪未运行，因为另一个跟踪具有更高的优先级，或设备正在使用电池电源运行。</summary>
    </member>
    <member name="T:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType">
      <summary>描述可以分配跟踪的插槽类型。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType.Alternative">
      <summary>短时间运行的跟踪将分配到此插槽。 例如，在用户重现方案，然后停止跟踪时启动的用户启动的跟踪被分配给此插槽。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType.AlwaysOn">
      <summary>用于长时间运行跟踪的插槽。 此插槽中的跟踪是循环的（它们不会无限增长）。 此插槽可用于运行不常发生故障的诊断跟踪。 在跟踪始终运行的情况下，你可以收集紧接故障之前的跟踪信息。</summary>
    </member>
    <member name="F:Windows.System.Diagnostics.TraceReporting.PlatformDiagnosticTraceSlotType.Mini">
      <summary>始终运行、低影响的跟踪分配给此插槽。</summary>
    </member>
    <member name="T:Windows.System.Display.DisplayRequest">
      <summary>表示显示请求。</summary>
    </member>
    <member name="M:Windows.System.Display.DisplayRequest.#ctor">
      <summary>创建 DisplayRequest 类的实例。</summary>
    </member>
    <member name="M:Windows.System.Display.DisplayRequest.RequestActive">
      <summary>激活显示请求。</summary>
    </member>
    <member name="M:Windows.System.Display.DisplayRequest.RequestRelease">
      <summary>停用显示请求。</summary>
    </member>
    <member name="T:Windows.System.Inventory.InstalledDesktopApp">
      <summary>提供当前用户可用的已安装 Win32 应用的列表。 这包括为所有用户以及只为当前用户安装的应用。</summary>
    </member>
    <member name="P:Windows.System.Inventory.InstalledDesktopApp.DisplayName">
      <summary>获取已安装的桌面应用的显示名称。</summary>
      <returns>已安装的桌面应用的显示名称。</returns>
    </member>
    <member name="P:Windows.System.Inventory.InstalledDesktopApp.DisplayVersion">
      <summary>获取已安装桌面应用的基于字符串的版本。</summary>
      <returns>已安装桌面应用的基于字符串的版本。</returns>
    </member>
    <member name="P:Windows.System.Inventory.InstalledDesktopApp.Id">
      <summary>获取已安装桌面应用的基于字符串的 ID。</summary>
      <returns>已安装桌面应用的基于字符串的 ID。</returns>
    </member>
    <member name="P:Windows.System.Inventory.InstalledDesktopApp.Publisher">
      <summary>获取已安装桌面应用的发行商。</summary>
      <returns>已安装桌面应用的发行商。</returns>
    </member>
    <member name="M:Windows.System.Inventory.InstalledDesktopApp.GetInventoryAsync">
      <summary>获取当前用户可用的已安装 Win32 应用的列表。 This includes apps installed for all users as well as only for the current user.</summary>
      <returns>返回指示任务已完成并包含当前用户可用的已安装 Win32 应用的列表的异步操作。</returns>
    </member>
    <member name="M:Windows.System.Inventory.InstalledDesktopApp.ToString">
      <summary>返回表示当前 InstalledDesktopApp 对象的字符串。</summary>
      <returns>InstalledDesktopApp 的字符串版本。</returns>
    </member>
    <member name="T:Windows.System.Power.BackgroundEnergyManager">
      <summary>提供有关应用程序的后台能量使用情况的信息。</summary>
      <deprecated type="deprecate">后台能量管理器已弃用。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.ExcessiveUsageLevel">
      <summary>获取过度使用水平，以常规能量使用情况的百分比表示。</summary>
      <returns>过度使用水平，以常规能量使用情况的百分比表示。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.LowUsageLevel">
      <summary>获取低使用水平，以常规能耗的百分比表示。</summary>
      <returns>低使用水平，以常规能耗的百分比表示。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.MaxAcceptableUsageLevel">
      <summary>获取可接受的使用水平上限，以常规能耗的百分比表示。</summary>
      <returns>可接受的使用水平上限，以常规能耗的百分比表示。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.NearMaxAcceptableUsageLevel">
      <summary>获取可接受的使用水平近似上限，以常规能量使用情况的百分比表示。</summary>
      <returns>可接受的使用水平近似上限，以常规能量使用情况的百分比表示。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.NearTerminationUsageLevel">
      <summary>获取使用水平的近似极限，以常规能量使用情况的百分比表示。</summary>
      <returns>使用水平的近似极限，以常规能量使用情况的百分比表示。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.RecentEnergyUsage">
      <summary>获取当前 30 分钟内应用程序后台任务的能量使用情况，以常规的百分比表示。</summary>
      <returns>当前 30 分钟内应用程序后台任务的能量使用情况，以常规的百分比表示。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.RecentEnergyUsageLevel">
      <summary>获取当前 30 分钟内应用程序后台任务的最近邻预定义能级，等于 LowUsageLevel、NearMaxAcceptableUsageLevel、 MaxAcceptableUsageLevel、ExcessiveUsageLevel、NearTerminationUsageLevel 或 TerminationUsageLevel。</summary>
      <returns>当前 30 分钟内应用程序后台任务最近似的预定义能级。</returns>
    </member>
    <member name="P:Windows.System.Power.BackgroundEnergyManager.TerminationUsageLevel">
      <summary>获取使用水平的极限，以常规能量使用情况的百分比表示。</summary>
      <returns>使用水平的极限，以常规能量使用情况的百分比表示。</returns>
    </member>
    <member name="E:Windows.System.Power.BackgroundEnergyManager.RecentEnergyUsageIncreased">
      <summary>在后台任务的能量使用率显著提高时发生。</summary>
    </member>
    <member name="E:Windows.System.Power.BackgroundEnergyManager.RecentEnergyUsageReturnedToLow">
      <summary>在后台任务的能量使用率降低至较低使用水平时发生。</summary>
    </member>
    <member name="T:Windows.System.Power.BatteryStatus">
      <summary>指示电池的状态。</summary>
    </member>
    <member name="F:Windows.System.Power.BatteryStatus.Charging">
      <summary>电池正在充电。</summary>
    </member>
    <member name="F:Windows.System.Power.BatteryStatus.Discharging">
      <summary>电池正在放电。</summary>
    </member>
    <member name="F:Windows.System.Power.BatteryStatus.Idle">
      <summary>电池处于空闲状态。</summary>
    </member>
    <member name="F:Windows.System.Power.BatteryStatus.NotPresent">
      <summary>电池或电池控制器不存在。</summary>
    </member>
    <member name="T:Windows.System.Power.EnergySaverStatus">
      <summary>指定节电模式的状态。</summary>
    </member>
    <member name="F:Windows.System.Power.EnergySaverStatus.Disabled">
      <summary>节电模式永久关闭或设备已接通电源。</summary>
    </member>
    <member name="F:Windows.System.Power.EnergySaverStatus.Off">
      <summary>节电模式现已关闭，但可立即自动打开。</summary>
    </member>
    <member name="F:Windows.System.Power.EnergySaverStatus.On">
      <summary>节电模式已打开。 尽可能节能。</summary>
    </member>
    <member name="T:Windows.System.Power.ForegroundEnergyManager">
      <summary>提供有关应用程序的前台能量使用情况的信息。</summary>
      <deprecated type="deprecate">前台能量管理器已弃用。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.System.Power.ForegroundEnergyManager.ExcessiveUsageLevel">
      <summary>Gets the excessive usage level, expressed as a percentage of normal energy usage.</summary>
      <returns>The excessive usage level, expressed as a percentage of normal energy usage.</returns>
    </member>
    <member name="P:Windows.System.Power.ForegroundEnergyManager.LowUsageLevel">
      <summary>Gets the low usage level, expressed as a percentage of normal energy consumption.</summary>
      <returns>The low usage level, expressed as a percentage of normal energy consumption.</returns>
    </member>
    <member name="P:Windows.System.Power.ForegroundEnergyManager.MaxAcceptableUsageLevel">
      <summary>Gets the maximum acceptable usage level, expressed as a percentage of normal energy consumption.</summary>
      <returns>The maximum acceptable usage level, expressed as a percentage of normal energy consumption.</returns>
    </member>
    <member name="P:Windows.System.Power.ForegroundEnergyManager.NearMaxAcceptableUsageLevel">
      <summary>Gets the near-maximum acceptable usage level, expressed as a percentage of normal energy usage.</summary>
      <returns>The near-maximum acceptable usage level, expressed as a percentage of normal energy usage.</returns>
    </member>
    <member name="P:Windows.System.Power.ForegroundEnergyManager.RecentEnergyUsage">
      <summary>获取当前 30 分钟内前台应用程序的最近邻预定义能级，等于 LowUsageLevel、 NearMaxAcceptableUsageLevel、MaxAcceptableUsageLevel 或 ExcessiveUsageLevel。</summary>
      <returns>当前 30 分钟内前台用程序的最近似预定义能级。</returns>
    </member>
    <member name="P:Windows.System.Power.ForegroundEnergyManager.RecentEnergyUsageLevel">
      <summary>Gets the nearest predefined energy level of the foreground app for the current 30 minute period, equal to LowUsageLevel, NearMaxAcceptableUsageLevel, MaxAcceptableUsageLevel, or ExcessiveUsageLevel.</summary>
      <returns>The nearest predefined energy level of the foreground app for the current 30 minute period.</returns>
    </member>
    <member name="E:Windows.System.Power.ForegroundEnergyManager.RecentEnergyUsageIncreased">
      <summary>在应用程序的前台能量使用率显著提高时发生。</summary>
    </member>
    <member name="E:Windows.System.Power.ForegroundEnergyManager.RecentEnergyUsageReturnedToLow">
      <summary>在应用程序的能量使用率降低至较低使用水平时发生。</summary>
    </member>
    <member name="T:Windows.System.Power.PowerManager">
      <summary>提供对有关设备的电池电量和电源状态的信息的访问。</summary>
    </member>
    <member name="P:Windows.System.Power.PowerManager.BatteryStatus">
      <summary>获取设备的电池状态。</summary>
      <returns>设备的电池状态。</returns>
    </member>
    <member name="P:Windows.System.Power.PowerManager.EnergySaverStatus">
      <summary>获取设备的节电模式状态，指示何时节能。</summary>
      <returns>节电模式的状态。</returns>
    </member>
    <member name="P:Windows.System.Power.PowerManager.PowerSupplyStatus">
      <summary>获取设备的电源状态。</summary>
      <returns>设备的电源状态。</returns>
    </member>
    <member name="P:Windows.System.Power.PowerManager.RemainingChargePercent">
      <summary>获取连接设备的所有电池的剩余电量总百分比。</summary>
      <returns>连接设备的所有电池的剩余电量总百分比。</returns>
    </member>
    <member name="P:Windows.System.Power.PowerManager.RemainingDischargeTime">
      <summary>获取连接设备的所有电池的总剩余运行时。</summary>
      <returns>连接设备的所有电池的总剩余运行时。</returns>
    </member>
    <member name="E:Windows.System.Power.PowerManager.BatteryStatusChanged">
      <summary>当 BatteryStatus 变更时发生。</summary>
    </member>
    <member name="E:Windows.System.Power.PowerManager.EnergySaverStatusChanged">
      <summary>当 EnergySaverStatus 变更时发生。</summary>
    </member>
    <member name="E:Windows.System.Power.PowerManager.PowerSupplyStatusChanged">
      <summary>当 PowerSupplyStatus 变更时发生。</summary>
    </member>
    <member name="E:Windows.System.Power.PowerManager.RemainingChargePercentChanged">
      <summary>当 RemainingChargePercent 变更时发生。</summary>
    </member>
    <member name="E:Windows.System.Power.PowerManager.RemainingDischargeTimeChanged">
      <summary>当 RemainingDischargeTime 变更时发生。</summary>
    </member>
    <member name="T:Windows.System.Power.PowerSupplyStatus">
      <summary>表示设备的电源状态。</summary>
    </member>
    <member name="F:Windows.System.Power.PowerSupplyStatus.Adequate">
      <summary>设备的供电充足。</summary>
    </member>
    <member name="F:Windows.System.Power.PowerSupplyStatus.Inadequate">
      <summary>设备的供电不足。</summary>
    </member>
    <member name="F:Windows.System.Power.PowerSupplyStatus.NotPresent">
      <summary>设备未通电。</summary>
    </member>
    <member name="T:Windows.System.Power.Diagnostics.BackgroundEnergyDiagnostics">
      <summary>提供用于计算应用程序的实时后台能量使用情况的调试 API。 建议仅将这些 API 用于调试。</summary>
      <deprecated type="deprecate">后台能量诊断已弃用。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.System.Power.Diagnostics.BackgroundEnergyDiagnostics.DeviceSpecificConversionFactor">
      <summary>获取用于将能量使用情况 (mW) 转换为规范化百分比的设备特定换算系数。</summary>
      <returns>用于将能量使用情况 (mW) 转换为规范化百分比的设备特定换算系数。</returns>
    </member>
    <member name="M:Windows.System.Power.Diagnostics.BackgroundEnergyDiagnostics.ComputeTotalEnergyUsage">
      <summary>计算后台任务自上次重置以来的总累积能量使用情况，以常规的百分比表示。</summary>
      <deprecated type="deprecate">Background Energy Diagnostics has been deprecated. For more info, see MSDN.</deprecated>
      <returns>后台任务自上次重置以来的总累积能量使用情况，以常规的百分比表示。</returns>
    </member>
    <member name="M:Windows.System.Power.Diagnostics.BackgroundEnergyDiagnostics.ResetTotalEnergyUsage">
      <summary>清除表示后台任务自上次重置以来的总累积能量使用情况的值。</summary>
      <deprecated type="deprecate">Background Energy Diagnostics has been deprecated. For more info, see MSDN.</deprecated>
    </member>
    <member name="T:Windows.System.Power.Diagnostics.ForegroundEnergyDiagnostics">
      <summary>提供用于计算应用程序的实时前台能量使用情况的调试 API。 We recommend using these APIs only for debugging.</summary>
      <deprecated type="deprecate">前台能量诊断已弃用。 For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.System.Power.Diagnostics.ForegroundEnergyDiagnostics.DeviceSpecificConversionFactor">
      <summary>Gets the device-specific conversion factor used to convert energy usage (mW) to a normalized percentage.</summary>
      <returns>用于将能量使用情况 (mW) 转换为规范化百分比的设备特定换算系数</returns>
    </member>
    <member name="M:Windows.System.Power.Diagnostics.ForegroundEnergyDiagnostics.ComputeTotalEnergyUsage">
      <summary>计算前台应用程序自上次重置以来的总累积能量使用情况，以常规的百分比表示。</summary>
      <deprecated type="deprecate">Background Energy Diagnostics has been deprecated. For more info, see MSDN.</deprecated>
      <returns>前台应用程序自上次重置以来的总累积能量使用情况，以常规的百分比表示。</returns>
    </member>
    <member name="M:Windows.System.Power.Diagnostics.ForegroundEnergyDiagnostics.ResetTotalEnergyUsage">
      <summary>清除表示前台应用程序自上次重置以来的总累积能量使用情况的值。</summary>
      <deprecated type="deprecate">Background Energy Diagnostics has been deprecated. For more info, see MSDN.</deprecated>
    </member>
    <member name="T:Windows.System.Preview.HingeState">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Preview.HingeState.Closed">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Preview.HingeState.Concave">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Preview.HingeState.Convex">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Preview.HingeState.Flat">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Preview.HingeState.Full">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Preview.HingeState.Unknown">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.System.Preview.TwoPanelHingedDevicePosturePreview">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.System.Preview.TwoPanelHingedDevicePosturePreview.PostureChanged">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.System.Preview.TwoPanelHingedDevicePosturePreview.GetCurrentPostureAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.Preview.TwoPanelHingedDevicePosturePreview.GetDefaultAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading.HingeState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading.Panel1Id">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading.Panel1Orientation">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading.Panel2Id">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading.Panel2Orientation">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReading.Timestamp">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReadingChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.Preview.TwoPanelHingedDevicePosturePreviewReadingChangedEventArgs.Reading">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.Profile.AnalyticsInfo">
      <summary>提供有关用于分析的设备的信息。</summary>
    </member>
    <member name="P:Windows.System.Profile.AnalyticsInfo.DeviceForm">
      <summary>获取运行 Windows 10 的设备外形规格。 例如，该应用程序可以在手机、平板电脑、台式机等上运行。</summary>
      <returns>设备外形规格。</returns>
    </member>
    <member name="P:Windows.System.Profile.AnalyticsInfo.VersionInfo">
      <summary>获取有关设备系列的版本信息。</summary>
      <returns>有关设备系列的版本信息。</returns>
    </member>
    <member name="M:Windows.System.Profile.AnalyticsInfo.GetSystemPropertiesAsync(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>异步检索请求的系统属性。</summary>
      <param name="attributeNames">包含要检索的系统属性的字符串的 IIterable 列表。</param>
      <returns>返回指示任务已完成并作为键/值对包含具有所请求属性的 IMapView 对象的 IAsyncOperation 对象。</returns>
    </member>
    <member name="T:Windows.System.Profile.AnalyticsVersionInfo">
      <summary>提供有关设备系列的版本信息。</summary>
    </member>
    <member name="P:Windows.System.Profile.AnalyticsVersionInfo.DeviceFamily">
      <summary>获取表示应用程序正在其上运行的设备的类型的字符串。</summary>
      <returns>设备系列。</returns>
    </member>
    <member name="P:Windows.System.Profile.AnalyticsVersionInfo.DeviceFamilyVersion">
      <summary>获取设备系列中的版本。</summary>
      <returns>设备系列中的版本。</returns>
    </member>
    <member name="T:Windows.System.Profile.EducationSettings">
      <summary>指示应用程序是否在教育环境中运行。</summary>
    </member>
    <member name="P:Windows.System.Profile.EducationSettings.IsEducationEnvironment">
      <summary>获取指示应用程序是否在教育环境中运行的布尔值。</summary>
      <returns>指示应用程序是否在教育环境中运行的布尔值。</returns>
    </member>
    <member name="T:Windows.System.Profile.PlatformDataCollectionLevel">
      <summary>指定诊断数据收集级别。</summary>
    </member>
    <member name="F:Windows.System.Profile.PlatformDataCollectionLevel.Basic">
      <summary>基本数据</summary>
    </member>
    <member name="F:Windows.System.Profile.PlatformDataCollectionLevel.Enhanced">
      <summary>增强型数据</summary>
    </member>
    <member name="F:Windows.System.Profile.PlatformDataCollectionLevel.Full">
      <summary>所有数据</summary>
    </member>
    <member name="F:Windows.System.Profile.PlatformDataCollectionLevel.Security">
      <summary>安全数据</summary>
    </member>
    <member name="T:Windows.System.Profile.PlatformDiagnosticsAndUsageDataSettings">
      <summary>提供对诊断数据收集设置的访问以及对订阅平台诊断和使用数据收集级别设置的变更事件的访问。</summary>
    </member>
    <member name="P:Windows.System.Profile.PlatformDiagnosticsAndUsageDataSettings.CollectionLevel">
      <summary>获取当前数据收集级别。</summary>
      <returns>当前数据收集级别。</returns>
    </member>
    <member name="E:Windows.System.Profile.PlatformDiagnosticsAndUsageDataSettings.CollectionLevelChanged">
      <summary>当数据收集级别变更时发生。</summary>
    </member>
    <member name="M:Windows.System.Profile.PlatformDiagnosticsAndUsageDataSettings.CanCollectDiagnostics(Windows.System.Profile.PlatformDataCollectionLevel)">
      <summary>返回指示是否可以启用所请求的数据收集级别的布尔值。</summary>
      <param name="level">所需的数据收集级别。</param>
      <returns>如果可以启用所请求的数据收集级别，则返回 true，否则返回 false。</returns>
    </member>
    <member name="T:Windows.System.Profile.SystemIdentification">
      <summary>提供信息以对应用程序运行所在的系统进行唯一地标识。</summary>
    </member>
    <member name="M:Windows.System.Profile.SystemIdentification.GetSystemIdForPublisher">
      <summary>获取基于应用程序发布者 ID 的系统的标识符值。</summary>
      <returns>基于应用程序发布者 ID 的该系统的 SystemIdentificationInfo 对象。</returns>
    </member>
    <member name="M:Windows.System.Profile.SystemIdentification.GetSystemIdForUser(Windows.System.User)">
      <summary>获取基于用户 ID 的系统的标识符值。</summary>
      <param name="user">用于创建系统 ID 的用户数据。 如果值为“null”，则此方法将获得当前用户的 ID。</param>
      <returns>基于用户 ID 的该系统的 SystemIdentificationInfo 对象。</returns>
    </member>
    <member name="T:Windows.System.Profile.SystemIdentificationInfo">
      <summary>表示基于应用程序发布者 ID 或用户 ID 的唯一的系统标识符。</summary>
    </member>
    <member name="P:Windows.System.Profile.SystemIdentificationInfo.Id">
      <summary>获取基于应用程序发布者 ID 或用户 ID 的唯一的系统标识符。</summary>
      <returns>基于应用程序发布者 ID 或用户 ID 的唯一的系统标识符。</returns>
    </member>
    <member name="P:Windows.System.Profile.SystemIdentificationInfo.Source">
      <summary>获取生成唯一的 ID 的源，可以为统一可扩展固件接口 (UEFI) 或受信任的平台模块 (TPM)。</summary>
      <returns>生成唯一的 ID 的源。</returns>
    </member>
    <member name="T:Windows.System.Profile.SystemIdentificationSource">
      <summary>指示用于生成唯一的系统标识符的模块。</summary>
    </member>
    <member name="F:Windows.System.Profile.SystemIdentificationSource.None">
      <summary>设备上没有模块可用于生成唯一的系统 ID。</summary>
    </member>
    <member name="F:Windows.System.Profile.SystemIdentificationSource.Registry">
      <summary>已从系统注册表生成 ID。</summary>
    </member>
    <member name="F:Windows.System.Profile.SystemIdentificationSource.Tpm">
      <summary>ID 由受信任的平台模块 (TPM) 生成。</summary>
    </member>
    <member name="F:Windows.System.Profile.SystemIdentificationSource.Uefi">
      <summary>ID 由统一可扩展固件接口 (UEFI) 生成。</summary>
    </member>
    <member name="T:Windows.System.Profile.SystemOutOfBoxExperienceState">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Profile.SystemOutOfBoxExperienceState.Completed">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Profile.SystemOutOfBoxExperienceState.InProgress">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.System.Profile.SystemOutOfBoxExperienceState.NotStarted">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.System.Profile.SystemSetupInfo">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.Profile.SystemSetupInfo.OutOfBoxExperienceState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.System.Profile.SystemSetupInfo.OutOfBoxExperienceStateChanged">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.System.Profile.WindowsIntegrityPolicy">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.Profile.WindowsIntegrityPolicy.CanDisable">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Profile.WindowsIntegrityPolicy.IsDisableSupported">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Profile.WindowsIntegrityPolicy.IsEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.Profile.WindowsIntegrityPolicy.IsEnabledForTrial">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.System.Profile.WindowsIntegrityPolicy.PolicyChanged">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.System.RemoteDesktop.InteractiveSession">
      <summary>提供有关当前会话的远程桌面信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteDesktop.InteractiveSession.IsRemote">
      <summary>指示调用进程是否在远程桌面会话中运行。</summary>
      <returns>如果当前进程正在远程会话中运行，则为 **True**，否则为 **False**。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.IRemoteSystemFilter">
      <summary>根据特定特性描述限制 RemoteSystemWatcher 对象可以发现的远程系统集。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.KnownRemoteSystemCapabilities">
      <summary>包含远程系统平台的不同功能的字符串名称。 远程系统与对应于该类的属性的每个功能兼容或不兼容。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.KnownRemoteSystemCapabilities.AppService">
      <summary>获取应用服务功能的规范字符串名称。</summary>
      <returns>应用服务功能的规范字符串名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.KnownRemoteSystemCapabilities.LaunchUri">
      <summary>获取启动 URI 功能的规范字符串名称。</summary>
      <returns>启动 URI 功能的规范字符串名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.KnownRemoteSystemCapabilities.RemoteSession">
      <summary>获取远程会话功能的规范字符串名称。</summary>
      <returns>远程会话功能的规范字符串名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.KnownRemoteSystemCapabilities.SpatialEntity">
      <summary>获取空间实体功能的规范字符串名称。</summary>
      <returns>空间实体功能的规范字符串名称。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystem">
      <summary>此类管理发现的远程系统（设备）的特性并提供作为 Project Rome 的一部分发现远程系统的功能。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.Apps">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.DisplayName">
      <summary>获取给定远程系统的计算机名称。</summary>
      <returns>给定远程系统的名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.Id">
      <summary>获取给定远程系统的唯一字符串标识符。</summary>
      <returns>给定远程系统的唯一字符串标识符。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.IsAvailableByProximity">
      <summary>通过邻近连接（例如蓝牙或本地网络连接）而不是云连接检查给定的远程系统是否可用。</summary>
      <returns>如果给定远程系统适用于邻近连接，则为 **True**，否则为 **False**。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.IsAvailableBySpatialProximity">
      <summary>通过空间邻近连接检查给定的远程系统是否可用。</summary>
      <returns>如果给定远程系统适用于空间邻近连接，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.Kind">
      <summary>获取给定远程系统的设备类型的字符串表示形式（Desktop、Xbox、...）。</summary>
      <returns>远程系统的设备类型。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.ManufacturerDisplayName">
      <summary>获取给定远程系统的制造商名称。</summary>
      <returns>给定远程系统的制造商名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.ModelDisplayName">
      <summary>获取给定远程系统的模型名称。</summary>
      <returns>给定远程系统的模型名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.Platform">
      <summary>获取描述此远程系统正在运行的操作系统平台的值。</summary>
      <returns>对应远程系统的 **RemoteSystemPlatform ** 值。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystem.Status">
      <summary>获取此远程系统的可用性状态。</summary>
      <returns>远程系统的可用性状态。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystem.CreateWatcher">
      <summary>返回不带筛选器的 RemoteSystemWatcher 对象。</summary>
      <returns>可引发与任何可发现设备的状态相关的事件的观察程序。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystem.CreateWatcher(Windows.Foundation.Collections.IIterable{Windows.System.RemoteSystems.IRemoteSystemFilter})">
      <summary>返回一个 RemoteSystemWatcher 对象，该对象筛选其可以看到的远程系统。 *filters* 参数确定将看到哪些远程系统。</summary>
      <param name="filters">实施 IRemoteSystemFilter 接口的对象列表。 列表中的每个项目都充当可以发现的远程系统集的筛选器。</param>
      <returns>一个观察程序，可以引发与通过给定筛选器的任何可发现设备的状态相关的事件。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystem.FindByHostNameAsync(Windows.Networking.HostName)">
      <summary>尝试发现由 *HostName* 参数指定的单个远程系统。</summary>
      <param name="hostName">被发现的远程系统地址的包装器对象。 有关如何实例化 的信息，请参见 HostName 构造函数。</param>
      <returns>返回发现的 RemoteSystem 的异步操作。 如果未找到，则返回 *null*。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystem.GetCapabilitySupportedAsync(System.String)">
      <summary>报告 **RemoteSystem** 是否能够使用给定的远程系统功能。</summary>
      <param name="capabilityName">要检查的远程系统功能。 这应该是 KnownRemoteSystemCapabilities 的属性之一的值。</param>
      <returns>如果支持 **RemoteSystem**，则异步操作的值为 **true**，否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystem.IsAuthorizationKindEnabled(Windows.System.RemoteSystems.RemoteSystemAuthorizationKind)">
      <summary>检查客户端设备是否被授权发现其他用户的设备或仅同一用户设备。</summary>
      <param name="kind">要检查的 RemoteSystemAuthorizationKind。</param>
      <returns>如果客户端设备设置为 *kind* 授权方案，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystem.RequestAccessAsync">
      <summary>获取调用应用程序对远程系统功能的访问的状态。 在应用程序尝试发现或与远程系统交互之前，应始终调用该方法。</summary>
      <returns>返回访问状态的异步操作。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemAccessStatus">
      <summary>包含描述使用**远程系统**功能的应用程序访问的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemAccessStatus.Allowed">
      <summary>允许访问。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemAccessStatus.DeniedBySystem">
      <summary>系统已拒绝对该应用程序的访问；该应用程序未请求适当的功能。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemAccessStatus.DeniedByUser">
      <summary>该特定用户已拒绝对此特定应用程序的访问。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemAccessStatus.Unspecified">
      <summary>由于未知原因，访问被拒绝。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemAddedEventArgs">
      <summary>获取有关 RemoteSystemAdded 事件（即添加的 RemoteSystem）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemAddedEventArgs.RemoteSystem">
      <summary>表示添加到可发现设备集（引发 RemoteSystemAdded 包含事件）的设备的 RemoteSystem 对象。</summary>
      <returns>添加的设备。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemApp">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemApp.Attributes">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemApp.DisplayName">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemApp.Id">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemApp.IsAvailableByProximity">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemApp.IsAvailableBySpatialProximity">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemAppRegistration">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemAppRegistration.Attributes">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemAppRegistration.User">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemAppRegistration.GetDefault">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemAppRegistration.GetForUser(Windows.System.User)">
      <summary>
      </summary>
      <param name="user">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemAppRegistration.SaveAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemAuthorizationKind">
      <summary>包含指定客户端设备只能发现同一用户设备还是其他用户设备的值。 跨用户设备必须通过邻近连接提供才能被发现（请参阅 RemoteSystemDiscoveryType 了解详细信息）。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemAuthorizationKind.Anonymous">
      <summary>客户端设备可以发现其他用户的设备，前提是这些设备可用于邻近连接。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemAuthorizationKind.SameUser">
      <summary>客户端设备仅可发现由相同用户登录的设备。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemAuthorizationKindFilter">
      <summary>一个 IRemoteSystemFilter，通过允许这些特定授权种类的设置来改变可发现的远程系统集。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemAuthorizationKindFilter.#ctor(Windows.System.RemoteSystems.RemoteSystemAuthorizationKind)">
      <summary>初始化 RemoteSystemAuthorizationKindFilter 类的实例。</summary>
      <param name="remoteSystemAuthorizationKind">要作为目标的授权种类。</param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemAuthorizationKindFilter.RemoteSystemAuthorizationKind">
      <summary>包含 RemoteSystemAuthorizationKindFilter 对象目标的授权种类设置。</summary>
      <returns>The authorization kind to target.</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemConnectionInfo">
      <summary>提供有关与远程系统之间的连接的信息。 例如，连接的类型。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemConnectionInfo.IsProximal">
      <summary>获取关联的远程系统连接是否为邻近连接。</summary>
      <returns>如果连接为邻近连接，则为 **True**；否则为 **False**。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemConnectionInfo.TryCreateFromAppServiceConnection(Windows.ApplicationModel.AppService.AppServiceConnection)">
      <summary>为此类创建一个与给定应用程序服务连接对应的实例。</summary>
      <param name="connection">应获取其基础远程系统连接信息的 AppServiceConnection 实例。</param>
      <returns>**RemoteSystemConnectionInfo**</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemConnectionRequest">
      <summary>表示想与特定远程系统（设备）进行通信。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemConnectionRequest.#ctor(Windows.System.RemoteSystems.RemoteSystem)">
      <summary>初始化 RemoteSystemConnectionRequest 类的实例。</summary>
      <param name="remoteSystem">所生成的基础远程系统（设备）。</param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemConnectionRequest.RemoteSystem">
      <summary>表示应用程序想与其通信的远程系统（设备）。</summary>
      <returns>进行通信的远程系统。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemConnectionRequest.RemoteSystemApp">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemConnectionRequest.CreateForApp(Windows.System.RemoteSystems.RemoteSystemApp)">
      <summary>
      </summary>
      <param name="remoteSystemApp">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemDiscoveryType">
      <summary>包含描述如何发现远程系统的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemDiscoveryType.Any">
      <summary>远程系统可通过近距离连接和云连接发现。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemDiscoveryType.Cloud">
      <summary>远程系统只可以通过云连接发现。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemDiscoveryType.Proximal">
      <summary>远程系统只可以通过近距离连接发现，例如本地网络或蓝牙连接。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemDiscoveryType.SpatiallyProximal">
      <summary>远程系统可通过邻近连接发现，并且期望在空间上接近客户端设备。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemDiscoveryTypeFilter">
      <summary>通过只允许特定发现类型的远程系统来限制可发现的远程系统集的 IRemoteSystemFilter。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemDiscoveryTypeFilter.#ctor(Windows.System.RemoteSystems.RemoteSystemDiscoveryType)">
      <summary>初始化 RemoteSystemDiscoveryTypeFilter 类的实例。</summary>
      <param name="discoveryType">要作为目标的发现类型。</param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemDiscoveryTypeFilter.RemoteSystemDiscoveryType">
      <summary>包含 RemoteSystemDiscoveryTypeFilter 对象目标的发现类型。</summary>
      <returns>The discovery type to target.</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemEnumerationCompletedEventArgs">
      <summary>这是 **RemoteSystemWatcher.EnumerationCompleted ** 事件的参数类。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemKindFilter">
      <summary>通过只允许发现特定设备类型的远程系统来限制可发现的远程系统集的 IRemoteSystemFilter。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemKindFilter.#ctor(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>使用要作为目标的设备类型的字符串表示形式的列表来初始化 RemoteSystemKindFilter 类的实例。 这些字符串应该符合 RemoteSystemKinds 类的属性的值。</summary>
      <param name="remoteSystemKinds">作为目标的设备类型的字符串表示形式列表。</param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKindFilter.RemoteSystemKinds">
      <summary>包含 RemoteSystemKindFilter 对象目标的设备类型的字符串表示形式。</summary>
      <returns>作为目标的设备类型的字符串表示形式只读列表。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemKinds">
      <summary>包含标识各种设备类型的只读字符串。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Desktop">
      <summary>获取**桌面**设备类型的字符串表示形式。</summary>
      <returns>表示**桌面**的字符串。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Holographic">
      <summary>获取**全息**设备类型的字符串表示形式。</summary>
      <returns>表示**全息**的字符串。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Hub">
      <summary>获取**集线器**设备类型的字符串表示形式。</summary>
      <returns>表示**集线器**的字符串。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Iot">
      <summary>获取**物联网 (IoT)** 设备类型的字符串表示形式。</summary>
      <returns>**IoT** 的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Laptop">
      <summary>获取**笔记本电脑**设备类型的字符串表示形式。</summary>
      <returns>表示**笔记本电脑**的字符串。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Phone">
      <summary>获取**手机**设备类型的字符串表示形式。</summary>
      <returns>表示**手机**的字符串。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Tablet">
      <summary>获取**平板电脑**设备类型的字符串表示形式。</summary>
      <returns>表示**平板电脑**的字符串。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemKinds.Xbox">
      <summary>获取 **Xbox** 设备类型的字符串表示形式。</summary>
      <returns>表示 **Xbox** 的字符串。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemPlatform">
      <summary>包含描述远程系统可以运行的操作系统平台的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemPlatform.Android">
      <summary>设备正在运行 Android。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemPlatform.Ios">
      <summary>设备正在运行 iOS。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemPlatform.Linux">
      <summary>设备正在运行 Linux。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemPlatform.Unknown">
      <summary>操作系统平台未知。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemPlatform.Windows">
      <summary>设备正在运行 Windows。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemRemovedEventArgs">
      <summary>获取有关 RemoteSystemRemoved 事件（即移除的 RemoteSystem）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemRemovedEventArgs.RemoteSystemId">
      <summary>表示从可发现设备集中移除（引发 RemoteSystemRemoved 包含事件）的设备的 RemoteSystem 对象。</summary>
      <returns>移除的设备。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSession">
      <summary>表示并处理可以在两个或更多个连接的设备之间共享的远程会话。 有关此功能的信息，请参阅“备注”。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSession.ControllerDisplayName">
      <summary>获取作为此远程会话的控制器的设备的计算机名称。</summary>
      <returns>控制器设备的计算机名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSession.DisplayName">
      <summary>获取此远程会话的面向公众的名称，由会话的控制器给出。</summary>
      <returns>此会话的显示名称。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSession.Id">
      <summary>获取此远程会话的唯一标识符。</summary>
      <returns>此会话唯一的 ID 字符串。</returns>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSession.Disconnected">
      <summary>在此设备与此远程会话断开连接时引发。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSession.Close">
      <summary>关闭会话，断开所有参与者的连接。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSession.CreateParticipantWatcher">
      <summary>初始化 RemoteSystemSessionParticipantWatcher 以监视此远程会话的参与者。</summary>
      <returns>此会话的 RemoteSystemSessionParticipantWatcher。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSession.CreateWatcher">
      <summary>初始化并返回 RemoteSystemSessionWatcher 对象以监视远程会话的存在。</summary>
      <returns>要用于发现远程会话的观察程序对象。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSession.SendInvitationAsync(Windows.System.RemoteSystems.RemoteSystem)">
      <summary>邀请给定的远程设备加入此远程会话。</summary>
      <param name="invitee">表示要向其发送此邀请的系统的 RemoteSystem 对象。</param>
      <returns>如果邀请成功发送，则异步操作具有布尔值 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionAddedEventArgs">
      <summary>包含与 RemoteSystemSessionWatcher.Added 事件相关的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionAddedEventArgs.SessionInfo">
      <summary>获取有关已发现的远程会话的信息。</summary>
      <returns>与新发现的远程会话相对应的 RemoteSystemSessionInfo 对象。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionController">
      <summary>处理新远程会话的创建和管理，以便其他设备加入。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionController.#ctor(System.String)">
      <summary>使用自定义显示名称初始化 RemoteSystemSessionController。</summary>
      <param name="displayName">此远程会话的面向公众的名称。 它应该简单且具描述性。</param>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionController.#ctor(System.String,Windows.System.RemoteSystems.RemoteSystemSessionOptions)">
      <summary>使用自定义显示名称和指定的选项初始化 RemoteSystemSessionController。</summary>
      <param name="displayName">The public-facing name for this remote session. It should be simple and descriptive.</param>
      <param name="options">RemoteSystemSessionOptions 对象指定此远程会话的其他选项。</param>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionController.JoinRequested">
      <summary>每当其他设备发现并请求访问此 RemoteSystemSessionController 托管的远程会话时引发。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionController.CreateSessionAsync">
      <summary>异步尝试创建远程会话。</summary>
      <returns>具有描述结果的 RemoteSystemSessionCreationResult 对象的异步操作。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionController.RemoveParticipantAsync(Windows.System.RemoteSystems.RemoteSystemSessionParticipant)">
      <summary>从远程会话中删除参与者。</summary>
      <param name="pParticipant">与要删除的参与者相对应的 RemoteSystemSessionParticipant 对象。</param>
      <returns>如果删除操作成功，则异步操作包含布尔值 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionCreationResult">
      <summary>表示由 RemoteSystemSessionController 对象尝试创建新远程会话的结果。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionCreationResult.Session">
      <summary>获取与此创建尝试相关的 RemoteSystemSession 对象。</summary>
      <returns>表示创建的会话的 RemoteSystemSession 对象（如果尝试成功）。 如果未成功创建会话，则此值为 **null**。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionCreationResult.Status">
      <summary>获取 RemoteSystemSessionController 对象尝试创建远程会话的状态。</summary>
      <returns>描述结果的 RemoteSystemSessionCreationStatus 值。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionCreationStatus">
      <summary>描述尝试创建远程会话的状态。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionCreationStatus.OperationAborted">
      <summary>由于未知原因，创建尝试失败。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionCreationStatus.SessionLimitsExceeded">
      <summary>未创建远程会话，因为此设备已经是允许的最大会话数的参与者。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionCreationStatus.Success">
      <summary>已成功创建远程会话。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionDisconnectedEventArgs">
      <summary>包含有关 RemoteSystemSession.Disconnected 事件的信息，即此设备与会话断开连接的原因。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionDisconnectedEventArgs.Reason">
      <summary>获取此设备与会话断开连接的原因。</summary>
      <returns>表示断开连接原因的 RemoteSystemSessionDisconnectedReason 值。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionDisconnectedReason">
      <summary>包含描述设备可能与远程会话断开连接的原因的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionDisconnectedReason.RemovedByController">
      <summary>控制远程会话的设备将此设备作为参与者删除。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionDisconnectedReason.SessionClosed">
      <summary>控制远程会话的设备结束了会话。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionDisconnectedReason.SessionUnavailable">
      <summary>与远程会话的连接已断开。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionInfo">
      <summary>包含有关远程会话的标识信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionInfo.ControllerDisplayName">
      <summary>获取作为该远程会话的控制器的设备的计算机名称。</summary>
      <returns>The machine name of the controller device.</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionInfo.DisplayName">
      <summary>获取该远程会话的面向公众的名称，由会话的控制器给出。</summary>
      <returns>会话的显示名称。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionInfo.JoinAsync">
      <summary>发出来自呼叫设备的加入给定远程会话的请求。</summary>
      <returns>具有此加入请求的结果的异步操作。 如果至控制会话的设备的连接中断，这也会返回一个值。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionInvitation">
      <summary>表示会话参与者加入其远程会话的邀请。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionInvitation.Sender">
      <summary>获取表示已发送邀请的设备的 RemoteSystem 对象。</summary>
      <returns>表示发送设备的 RemoteSystem 对象。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionInvitation.SessionInfo">
      <summary>获取表示已邀请此设备加入的会话的 RemoteSystemSessionInfo 对象。</summary>
      <returns>表示已邀请此设备加入的会话的 RemoteSystemSessionInfo 对象。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionInvitationListener">
      <summary>包含用于接收和处理加入远程会话的邀请的功能。 此类在其实例化之后开始侦听邀请。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionInvitationListener.#ctor">
      <summary>初始化 RemoteSystemSessionInvitationListener 实例。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionInvitationListener.InvitationReceived">
      <summary>在检测到来自另一设备的远程会话邀请时引发。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionInvitationReceivedEventArgs">
      <summary>包含与 RemoteSystemSessionInvitationListener.InvitationReceived 事件相关的信息，即关联的 RemoteSystemSessionInvitation 对象。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionInvitationReceivedEventArgs.Invitation">
      <summary>获取与接收的邀请关联的 RemoteSystemSessionInvitation 对象。</summary>
      <returns>表示此邀请的 RemoteSystemSessionInvitation 对象。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionJoinRequest">
      <summary>表示远程设备请求加入此设备控制的会话。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionJoinRequest.Participant">
      <summary>描述远程设备加入远程会话的请求。</summary>
      <returns>表示发出加入请求的参与者的 RemoteSystemSessionParticipant 对象。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionJoinRequest.Accept">
      <summary>导致应用程序接受请求设备进入其控制的远程会话。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionJoinRequestedEventArgs">
      <summary>包含有关所引发的 RemoteSystemSessionController.JoinRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionJoinRequestedEventArgs.JoinRequest">
      <summary>获取表示此传入请求的 RemoteSystemSessionJoinRequest。</summary>
      <returns>表示此传入请求的 RemoteSystemSessionJoinRequest。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionJoinRequestedEventArgs.GetDeferral">
      <summary>Gets a deferral object for this operation.</summary>
      <returns>一个 Deferral 对象，应用可用它来表示其何时完成了此请求的处理。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionJoinResult">
      <summary>表示此设备尝试加入远程会话的结果。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionJoinResult.Session">
      <summary>获取表示加入的会话的 RemoteSystemSession 对象（如果加入尝试成功）。</summary>
      <returns>表示加入的会话的 RemoteSystemSession 对象（如果加入尝试成功）。 如果尝试失败，则此值为 **null**。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionJoinResult.Status">
      <summary>表示此设备尝试加入远程会话的成功状态。</summary>
      <returns>表示结果的 RemoteSystemSessionJoinStatus 值。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionJoinStatus">
      <summary>包含描述此设备尝试加入远程会话的结果的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionJoinStatus.OperationAborted">
      <summary>由于未知原因，加入尝试失败。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionJoinStatus.RejectedByController">
      <summary>加入请求被控制此会话的设备拒绝。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionJoinStatus.SessionLimitsExceeded">
      <summary>加入请求失败，因为此设备已经是允许的最大会话数的参与者。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionJoinStatus.SessionUnavailable">
      <summary>The connection to the remote session was lost.</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionJoinStatus.Success">
      <summary>加入尝试成功。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel">
      <summary>处理远程会话中的专用数据传输通道。 此类拥有发送和接收功能。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.#ctor(Windows.System.RemoteSystems.RemoteSystemSession,System.String)">
      <summary>初始化 RemoteSystemSessionMessageChannel 的实例以管理给定远程会话的消息</summary>
      <param name="session">与此消息通道对应的 RemoteSystemSession。</param>
      <param name="channelName">用户定义的消息通道的名称。 它应该简单且具描述性，如“Bob 的 3D 应用会话。”</param>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.#ctor(Windows.System.RemoteSystems.RemoteSystemSession,System.String,Windows.System.RemoteSystems.RemoteSystemSessionMessageChannelReliability)">
      <summary>初始化 RemoteSystemSessionMessageChannel 的实例以管理给定远程会话的消息，指定通道可靠性的类型。</summary>
      <param name="session">The RemoteSystemSession to which this messaging channel will correspond.</param>
      <param name="channelName">The user-defined name of the messaging channel. 它应该简单且具描述性，如“Bob 的 3D 应用消息通道。”</param>
      <param name="reliability">描述此通道可靠性类型的 RemoteSystemSessionMessageChannelReliability 值。</param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.Session">
      <summary>获取此消息通道对应的远程会话。</summary>
      <returns>表示远程会话的 RemoteSystemSession 对象。</returns>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.ValueSetReceived">
      <summary>在通道接收到消息（以键值对的形式）时引发。 消息的内容由传入的 RemoteSystemSessionValueSetReceivedEventArgs 对象包含。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.BroadcastValueSetAsync(Windows.Foundation.Collections.ValueSet)">
      <summary>向此远程会话消息通道中的所有其他参与者发送消息。</summary>
      <param name="messageData">包含要发送至通道中所有参与者的数据的 ValueSet 对象。</param>
      <returns>如果发送操作成功，则异步操作包含布尔值 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.SendValueSetAsync(Windows.Foundation.Collections.ValueSet,Windows.System.RemoteSystems.RemoteSystemSessionParticipant)">
      <summary>向此远程会话消息通道中的某个参与者发送消息。</summary>
      <param name="messageData">包含要发送至特定参与者的数据的 ValueSet 对象。</param>
      <param name="participant">与要向其发送消息的参与者对应的 RemoteSystemSessionParticipant 对象。</param>
      <returns>An asynchronous operation containing a boolean value: **true** if the send operation was a success, otherwise **false**.</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannel.SendValueSetToParticipantsAsync(Windows.Foundation.Collections.ValueSet,Windows.Foundation.Collections.IIterable{Windows.System.RemoteSystems.RemoteSystemSessionParticipant})">
      <summary>向此远程会话消息通道中的指定集参与者发送消息。</summary>
      <param name="messageData">包含要发送至特定参与者的数据的 ValueSet 对象。</param>
      <param name="participants">对应于消息应发送到的参与者的 RemoteSystemSessionParticipant 对象的可迭代集合。</param>
      <returns>An asynchronous operation containing a boolean value: **true** if the send operation was a success, otherwise **false**.</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannelReliability">
      <summary>包含描述远程会话消息通道可靠性类型的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannelReliability.Reliable">
      <summary>通道基于连接。 只要连接保持打开即可确保数据包的传递。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionMessageChannelReliability.Unreliable">
      <summary>通道无连接。 不能数据包传递。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionOptions">
      <summary>包含 RemoteSystemSessionController 实例在尝试创建远程会话时可以指定的其他选项。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionOptions.#ctor">
      <summary>初始化 RemoteSystemSessionOptions 类的实例。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionOptions.IsInviteOnly">
      <summary>指示此 RemoteSystemSessionOptions 实例描述的会话是否应仅通过邀请才能被发现。</summary>
      <returns>如果对应的会话仅可被收到邀请的系统发现，则值为 **true**；如果会话可被公众发现，则为 **false**。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionParticipant">
      <summary>表示作为远程会话参与者的设备。 一个会话可以有一个或多个参与者。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionParticipant.RemoteSystem">
      <summary>获取作为会话参与者的远程系统。</summary>
      <returns>表示参与设备的 RemoteSystem 对象。</returns>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionParticipant.GetHostNames">
      <summary>检索可被会话中其他远程系统解析的此远程会话参与者的主机名称列表。</summary>
      <returns>此远程系统的 IP/蓝牙地址的 HostName 对象列表。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionParticipantAddedEventArgs">
      <summary>包含有关 RemoteSystemSessionParticipantWatcher.Added 事件（即已添加到会话的参与者）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionParticipantAddedEventArgs.Participant">
      <summary>获取已添加到远程会话的参与者。</summary>
      <returns>与添加的参与者对应的 RemoteSystemSessionParticipant 对象。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionParticipantRemovedEventArgs">
      <summary>包含有关 RemoteSystemSessionParticipantWatcher.Removed 事件（即已从会话中删除的参与者）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionParticipantRemovedEventArgs.Participant">
      <summary>获取已从远程会话中删除的参与者信息。</summary>
      <returns>与要删除的参与者相对应的 RemoteSystemSessionParticipant 对象。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher">
      <summary>通过引发适当的事件处理发现和监视的远程会话参与者。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher.Status">
      <summary>获取此参与者观察程序的运行状态。</summary>
      <returns>一个 RemoteSystemSessionParticipantWatcherStatus 值，该值描述观察程序的状态。</returns>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher.Added">
      <summary>向远程会话添加新参与者时引发。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher.EnumerationCompleted">
      <summary>参与者的初始枚举完成后引发。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher.Removed">
      <summary>从会话中删除参与者时引发。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher.Start">
      <summary>开始查找远程会话中的参与者。 此发现进程将运行直到调用 Stop 方法为止。 可稍后重新调用 RemoteSystemSessionParticipantWatcher 对象的 **Start** 方法。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcher.Stop">
      <summary>停止监视可发现的会话参与者。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus">
      <summary>包含描述参与者观察程序对象运行状态的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus.Aborted">
      <summary>未知原因导致查看操作中止。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus.Created">
      <summary>观察程序已创建，但尚未启动。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus.EnumerationCompleted">
      <summary>会话参与者的初始枚举已完成。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus.Started">
      <summary>观察程序已开始寻找会话参与者。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus.Stopped">
      <summary>观察程序已停止寻找会话参与者。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionParticipantWatcherStatus.Stopping">
      <summary>观察程序正在停止。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionRemovedEventArgs">
      <summary>包含有关引发的 RemoteSystemSessionWatcher.Removed 事件（即已消的失远程会话）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionRemovedEventArgs.SessionInfo">
      <summary>获取有关已消失的远程会话的信息。</summary>
      <returns>一个 RemoteSystemSessionInfo 对象，该对象描述已消失的远程会话。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionUpdatedEventArgs">
      <summary>包含有关引发的 RemoteSystemSessionWatcher.Updated 事件（即其信息已更新的远程会话）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionUpdatedEventArgs.SessionInfo">
      <summary>获取有关已更新的远程会话的信息。</summary>
      <returns>一个 RemoteSystemSessionInfo 对象，该对象描述已更新的远程会话。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionValueSetReceivedEventArgs">
      <summary>包含有关引发的 RemoteSystemSessionMessageChannel.ValueSetReceived 事件（即已接收的消息）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionValueSetReceivedEventArgs.Message">
      <summary>获取通道接收的消息的内容。</summary>
      <returns>包含从通道接收的数据的 ValueSet 对象。</returns>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionValueSetReceivedEventArgs.Sender">
      <summary>获取将消息发送到该通道并引发此 ValueSetReceived 事件的远程会话参与者。</summary>
      <returns>与发件人参与者相对应的 RemoteSystemSessionParticipant 对象。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionWatcher">
      <summary>监视与发现远程会话以及引发适当事件相关的活动。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemSessionWatcher.Status">
      <summary>获取此远程会话观察程序的运行状态。</summary>
      <returns>一个 RemoteSystemSessionWatcherStatus 值，该值描述观察程序的状态。</returns>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionWatcher.Added">
      <summary>当 RemoteSystemSessionWatcher 发现新远程会话时引发。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionWatcher.Removed">
      <summary>当之前发现的远程会话消失时引发。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemSessionWatcher.Updated">
      <summary>当之前发现的远程会话已更新其部分信息时引发。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionWatcher.Start">
      <summary>开始监视可发现的远程会话。 The discovery process runs until the Stop method is called. 可稍后重新调用 RemoteSystemSessionWatcher 对象的 **Start** 方法。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemSessionWatcher.Stop">
      <summary>停止监视可发现的远程会话。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus">
      <summary>包含描述远程会话观察程序对象的运行状态的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus.Aborted">
      <summary>The watching operation was aborted for an unknown reason.</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus.Created">
      <summary>The watcher has been created but has not yet been started.</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus.EnumerationCompleted">
      <summary>远程会话的初始枚举已完成。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus.Started">
      <summary>观察程序已开始查找远程会话。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus.Stopped">
      <summary>观察程序已停止查找远程会话。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemSessionWatcherStatus.Stopping">
      <summary>The watcher is in the process of stopping.</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemStatus">
      <summary>包含描述远程系统可用性状态的值。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemStatus.Available">
      <summary>此远程系统可用。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemStatus.DiscoveringAvailability">
      <summary>当前发现此远程系统的可用性。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemStatus.Unavailable">
      <summary>此远程系统不可用。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemStatus.Unknown">
      <summary>远程系统的可用性未知。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemStatusType">
      <summary>包含描述远程系统状态类型的值。 这是 RemoteSystemStatus 枚举的简化，用于构造 RemoteSystemStatusTypeFilter 对象。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemStatusType.Any">
      <summary>远程系统可以是任何可用性状态，且可发现。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemStatusType.Available">
      <summary>远程系统的 Status 属性值必须是 **Available**，以便可发现该系统。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemStatusTypeFilter">
      <summary>通过只允许特定可获性状态的远程系统来限制可发现的远程系统集的 IRemoteSystemFilter。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemStatusTypeFilter.#ctor(Windows.System.RemoteSystems.RemoteSystemStatusType)">
      <summary>初始化 RemoteSystemStatusTypeFilter 类的实例。</summary>
      <param name="remoteSystemStatusType">要作为目标的状态类型。</param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemStatusTypeFilter.RemoteSystemStatusType">
      <summary>包含 RemoteSystemStatusTypeFilter 对象目标的状态类型。</summary>
      <returns>The status type to target.</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemUpdatedEventArgs">
      <summary>获取有关 RemoteSystemUpdated 事件（即更新的 RemoteSystem）的信息。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemUpdatedEventArgs.RemoteSystem">
      <summary>表示属性已更新的可发现设备集（引发 RemoteSystemUpdated 包含事件）中的设备的 RemoteSystem 对象。</summary>
      <returns>已更新的设备。</returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemWatcher">
      <summary>监视与远程系统发现相关的活动并引发相应的事件。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemWatcher.EnumerationCompleted">
      <summary>当初始远程系统发现进程完成时引发此事件。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemWatcher.ErrorOccurred">
      <summary>此事件是在恢复期间出错时引发的。 如果可以，发现过程将继续。 例如，如果出错且值为 **RemoteSystemWatcherError.InternetNotAvailable**（参见 **RemoteSystemWatcherError **），邻近发现将继续，因为该错误仅适用于云发现（参见 **RemoteSystemDiscoveryType **）。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemWatcher.RemoteSystemAdded">
      <summary>当发现新的远程系统（设备）时引发的事件。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemWatcher.RemoteSystemRemoved">
      <summary>当先前发现的远程系统（设备）不再可见时引发的事件。</summary>
    </member>
    <member name="E:Windows.System.RemoteSystems.RemoteSystemWatcher.RemoteSystemUpdated">
      <summary>当之前在此发现会话中发现的远程系统（设备）从近端连接更改为云连接时引发，反之亦然。 还会在更改远程系统的一个监视属性时引发（请参阅 RemoteSystem 类的属性）。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemWatcher.Start">
      <summary>开始监视可发现的远程系统。 此发现进程运行到调用 Stop 方法或发生错误。 可稍后重新调用 RemoteSystemWatcher 对象的 **Start** 方法。</summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemWatcher.Stop">
      <summary>停止监视可发现的远程系统。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemWatcherError">
      <summary>包含用于描述观察程序错误的值，此类错误可能会停止发现。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemWatcherError.AuthenticationError">
      <summary>因为 Web 帐户的身份验证失败，所以该 Web 帐户的云远程系统发现失败。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemWatcherError.InternetNotAvailable">
      <summary>因为 Internet 连接已丢失或不可用，所以云远程系统的发现失败。</summary>
    </member>
    <member name="F:Windows.System.RemoteSystems.RemoteSystemWatcherError.Unknown">
      <summary>发现由于未知原因停止。</summary>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemWatcherErrorOccurredEventArgs">
      <summary>获取有关 **ErrorOccurred ** 事件的信息，即用于描述错误的 **RemoteSystemWatcherError** 值。</summary>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemWatcherErrorOccurredEventArgs.Error">
      <summary>**RemoteSystemWatcherError** 值表示发现期间发生且导致引发所包含 **ErrorOccurred** 事件的错误。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.RemoteSystems.RemoteSystemWebAccountFilter">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.System.RemoteSystems.RemoteSystemWebAccountFilter.#ctor(Windows.Security.Credentials.WebAccount)">
      <summary>
      </summary>
      <param name="account">
      </param>
    </member>
    <member name="P:Windows.System.RemoteSystems.RemoteSystemWebAccountFilter.Account">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.Threading.ThreadPool">
      <summary>提供对线程池的访问。 有关使用线程池的详细指南，请参阅线程和异步编程：</summary>
    </member>
    <member name="M:Windows.System.Threading.ThreadPool.RunAsync(Windows.System.Threading.WorkItemHandler)">
      <summary>创建工作项。</summary>
      <param name="handler">当线程可用于运行工作项时调用的方法。</param>
      <returns>提供对工作项的访问的 IAsyncAction 接口。</returns>
    </member>
    <member name="M:Windows.System.Threading.ThreadPool.RunAsync(Windows.System.Threading.WorkItemHandler,Windows.System.Threading.WorkItemPriority)">
      <summary>创建工作项并指定其相对于线程池中其他工作项的优先级。</summary>
      <param name="handler">The method to call when a thread becomes available to run the work item.</param>
      <param name="priority">该工作项相对于线程池中其他工作项的工作项优先级。 此参数的值可以是 **Low**、**Normal** 或 **High**。</param>
      <returns>An IAsyncAction interface that provides access to the work item.</returns>
    </member>
    <member name="M:Windows.System.Threading.ThreadPool.RunAsync(Windows.System.Threading.WorkItemHandler,Windows.System.Threading.WorkItemPriority,Windows.System.Threading.WorkItemOptions)">
      <summary>创建工作项，指定其相对于线程池中其他工作项的优先级，并指定工作项的运行时间长度。</summary>
      <param name="handler">The method to call when a thread becomes available to run the work item.</param>
      <param name="priority">The priority of the work item relative to other work items in the thread pool.</param>
      <param name="options">如果此参数为 **TimeSliced**，则工作项与其他时间片工作项同时运行，每个工作项均接收处理器时间的共享。 如果此参数为 **None**，则工作项在辅助线程变为可用时运行。</param>
      <returns>An IAsyncAction interface that provides access to the work item.</returns>
    </member>
    <member name="T:Windows.System.Threading.ThreadPoolTimer">
      <summary>表示用 CreateTimer 或 CreatePeriodicTimer 创建的计时器。</summary>
    </member>
    <member name="P:Windows.System.Threading.ThreadPoolTimer.Delay">
      <summary>获取通过 CreateTimer 创建的单用途计时器的超时值。</summary>
      <returns>超时值。 超过超时值时，计时器过期，并调用其 TimerElapsedHandler 委托。</returns>
    </member>
    <member name="P:Windows.System.Threading.ThreadPoolTimer.Period">
      <summary>获取通过 CreatePeriodicTimer 创建的周期计时器的超时值。</summary>
      <returns>The timeout value. 超过超时值时，计时器过期，调用其 TimerElapsedHandler 委托，计时器重新激活。 继续此行为，直到计时器被取消。 </returns>
    </member>
    <member name="M:Windows.System.Threading.ThreadPoolTimer.Cancel">
      <summary>取消计时器。</summary>
    </member>
    <member name="M:Windows.System.Threading.ThreadPoolTimer.CreatePeriodicTimer(Windows.System.Threading.TimerElapsedHandler,Windows.Foundation.TimeSpan)">
      <summary>创建一个定期计时器。</summary>
      <param name="handler">当计时器过期时调用的方法。</param>
      <param name="period">计时器到期之前的时间长度。 一段时间后计时器重新激活，直到取消计时器。</param>
      <returns>定期计时器的实例。</returns>
    </member>
    <member name="M:Windows.System.Threading.ThreadPoolTimer.CreatePeriodicTimer(Windows.System.Threading.TimerElapsedHandler,Windows.Foundation.TimeSpan,Windows.System.Threading.TimerDestroyedHandler)">
      <summary>创建一个定期计时器，并指定在完成该定期计时器后要调用的方法。 定期计时器在该计时器过期而未重新激活，并且完成对*处理程序*的最终调用时完成。</summary>
      <param name="handler">The method to call when the timer expires.</param>
      <param name="period">The amount of time until the timer expires. The timer reactivates each time the period elapses, until the timer is canceled.</param>
      <param name="destroyed">完成定期计时器后要调用的方法。</param>
      <returns>An instance of a periodic timer.</returns>
    </member>
    <member name="M:Windows.System.Threading.ThreadPoolTimer.CreateTimer(Windows.System.Threading.TimerElapsedHandler,Windows.Foundation.TimeSpan)">
      <summary>创建单用途计时器。</summary>
      <param name="handler">The method to call when the timer expires.</param>
      <param name="delay">The amount of time until the timer expires.</param>
      <returns>单用途计时器的实例。</returns>
    </member>
    <member name="M:Windows.System.Threading.ThreadPoolTimer.CreateTimer(Windows.System.Threading.TimerElapsedHandler,Windows.Foundation.TimeSpan,Windows.System.Threading.TimerDestroyedHandler)">
      <summary>创建一个单用途计时器，并指定在完成该计时器后要调用的方法。 计时器在该计时器过期，并且完成对*处理程序*的最终调用时完成。</summary>
      <param name="handler">The method to call when the timer expires.</param>
      <param name="delay">The amount of time until the timer expires.</param>
      <param name="destroyed">完成该计时器后要调用的方法。</param>
      <returns>An instance of a single-use timer.</returns>
    </member>
    <member name="T:Windows.System.Threading.TimerDestroyedHandler">
      <summary>表示通过 CreateTimer 或 CreatePeriodicTimer 创建的计时器完成时调用的方法。</summary>
      <param name="timer">要与此方法关联的计时器。</param>
    </member>
    <member name="T:Windows.System.Threading.TimerElapsedHandler">
      <summary>表示通过 CreateTimer 或 CreatePeriodicTimer 创建的计时器过期时调用的方法。</summary>
      <param name="timer">The timer to associate with this method. 在此计时器过期时，调用该方法。</param>
    </member>
    <member name="T:Windows.System.Threading.WorkItemHandler">
      <summary>表示在工作项运行时调用的方法。</summary>
      <param name="operation">要与回叫方法关联的工作项。</param>
    </member>
    <member name="T:Windows.System.Threading.WorkItemOptions">
      <summary>指定应如何运行工作项。</summary>
    </member>
    <member name="F:Windows.System.Threading.WorkItemOptions.None">
      <summary>在线程池具有可用辅助线程时，应运行工作项。</summary>
    </member>
    <member name="F:Windows.System.Threading.WorkItemOptions.TimeSliced">
      <summary>这些工作项应与共享一个处理器的其他工作项同时运行。</summary>
    </member>
    <member name="T:Windows.System.Threading.WorkItemPriority">
      <summary>指定相对于线程池中其他工作项的工作项的优先级。</summary>
    </member>
    <member name="F:Windows.System.Threading.WorkItemPriority.High">
      <summary>应优先运行工作项。</summary>
    </member>
    <member name="F:Windows.System.Threading.WorkItemPriority.Low">
      <summary>应以较低的优先级运行工作项。</summary>
    </member>
    <member name="F:Windows.System.Threading.WorkItemPriority.Normal">
      <summary>按正常优先级运行工作项。 This is the default value.</summary>
    </member>
    <member name="T:Windows.System.Threading.Core.PreallocatedWorkItem">
      <summary>预分配的工作项在其被提交到线程池中之前构造，这确保构造了工作项，以便可在必要时将其提交到线程池。 例如，可在资源释放例程需要时创建 PreallocatedWorkItem，因为当可用于创建工作项的资源不足时，可能会调用资源释放例程。</summary>
    </member>
    <member name="M:Windows.System.Threading.Core.PreallocatedWorkItem.#ctor(Windows.System.Threading.WorkItemHandler)">
      <summary>使用 WorkItemHandler 委托初始化新工作项，事先为工作项分配资源。</summary>
      <param name="handler">指示预分配的工作项将运行的方法。</param>
    </member>
    <member name="M:Windows.System.Threading.Core.PreallocatedWorkItem.#ctor(Windows.System.Threading.WorkItemHandler,Windows.System.Threading.WorkItemPriority)">
      <summary>使用 WorkItemHandler 委托初始化新工作项，事先为工作项分配资源，并指定工作项相对于线程池中其他工作项的优先级。</summary>
      <param name="handler">Indicates the method that the preallocated work item will run.</param>
      <param name="priority">The priority of the work item relative to other work items in the thread pool. The value of this parameter can be **Low**, **Normal**, or **High**.</param>
    </member>
    <member name="M:Windows.System.Threading.Core.PreallocatedWorkItem.#ctor(Windows.System.Threading.WorkItemHandler,Windows.System.Threading.WorkItemPriority,Windows.System.Threading.WorkItemOptions)">
      <summary>Initializes a new work item with a WorkItemHandler delegate, allocating resources for the work item in advance, and specifies the priority of the work item relative to other work items in the thread pool. 并指定线程池将如何为工作项分配处理器时间。</summary>
      <param name="handler">Indicates the method that the preallocated work item will run.</param>
      <param name="priority">The priority of the work item relative to other work items in the thread pool. The value of this parameter can be **Low**, **Normal**, or **High**.</param>
      <param name="options">如果此参数设置为 **TimeSliced**，则工作项与其他时间片工作项同时运行，每个工作项均接收处理器时间的共享。 如果此参数设置为 **None**，则工作项将在辅助线程变为可用时运行。</param>
    </member>
    <member name="M:Windows.System.Threading.Core.PreallocatedWorkItem.RunAsync">
      <summary>将预分配的工作项提交到线程池，而不需要分配任何附加资源。</summary>
      <returns>提供对先前构造的并给出必要资源分配的运行 IAsyncAction 的访问。</returns>
    </member>
    <member name="T:Windows.System.Threading.Core.SignalHandler">
      <summary>表示在信号通知程序的附加事件或信号量发出信号或者已超过可选超时值（以较早者为准）时调用的方法。</summary>
      <param name="signalNotifier">表示调用委托的信号通知程序。</param>
      <param name="timedOut">指示在调用委派前是否超过 *timeout* 值。</param>
    </member>
    <member name="T:Windows.System.Threading.Core.SignalNotifier">
      <summary>在事件或信号量发出信号时运行方法。 还可以指定超时值，使委托在命名事件未发生（或者信号量未达到终止状态），但已超过时间范围时运行。</summary>
    </member>
    <member name="M:Windows.System.Threading.Core.SignalNotifier.AttachToEvent(System.String,Windows.System.Threading.Core.SignalHandler)">
      <summary>将 SignalHandler 委托附加到事件。 委托的方法将在下次发生事件时运行。</summary>
      <param name="name">指示导致方法运行的事件。</param>
      <param name="handler">指示将在响应事件时运行的方法。</param>
      <returns>所生成的 SignalNotifier 对象。</returns>
    </member>
    <member name="M:Windows.System.Threading.Core.SignalNotifier.AttachToEvent(System.String,Windows.System.Threading.Core.SignalHandler,Windows.Foundation.TimeSpan)">
      <summary>Attaches a SignalHandler delegate to an event. 如果事件发生或者超过时间范围（以先发生者为准），则将运行委托的方法。</summary>
      <param name="name">Indicates the event that causes the method to run.</param>
      <param name="handler">指示将在响应事件或者超过时间范围时（以先发生者为准）运行的方法。</param>
      <param name="timeout">指示在运行 *handler* 方法之前，继续等待该事件的时间。</param>
      <returns>The resulting SignalNotifier object.</returns>
    </member>
    <member name="M:Windows.System.Threading.Core.SignalNotifier.AttachToSemaphore(System.String,Windows.System.Threading.Core.SignalHandler)">
      <summary>将 SignalHandler 委托附加到命名信号量。 命名信号量发出信号后，委托的方法将运行。</summary>
      <param name="name">命名向方法发出运行信号的信号量。</param>
      <param name="handler">指示将在响应进入终止状态的命名信号量时运行的委托。</param>
      <returns>The resulting SignalNotifier object.</returns>
    </member>
    <member name="M:Windows.System.Threading.Core.SignalNotifier.AttachToSemaphore(System.String,Windows.System.Threading.Core.SignalHandler,Windows.Foundation.TimeSpan)">
      <summary>将 SignalHandler 委托附加到命名信号量并指定超时值。 命名信号量发出信号时，或者如果在信号量达到已发出信号状态前超过了时间范围，则委托的方法将运行。</summary>
      <param name="name">Names the semaphore that signals the method to run.</param>
      <param name="handler">Indicates the delegate that will run in response to the named semaphore entering the signaled state.</param>
      <param name="timeout">指示在运行委托之前，继续等待命名信号量的时间。</param>
      <returns>The resulting SignalNotifier object.</returns>
    </member>
    <member name="M:Windows.System.Threading.Core.SignalNotifier.Enable">
      <summary>将 SignalNotifier 提交到线程池。</summary>
    </member>
    <member name="M:Windows.System.Threading.Core.SignalNotifier.Terminate">
      <summary>如果尚未开始运行，则终止 SignalNotifier。</summary>
    </member>
    <member name="T:Windows.System.UserProfile.AdvertisingManager">
      <summary>提供允许调用方检索广告 ID 的属性。</summary>
    </member>
    <member name="P:Windows.System.UserProfile.AdvertisingManager.AdvertisingId">
      <summary>检索用于提供更多相关广告的唯一 ID。 如果关闭了广告 ID 功能，则不会检索 ID。</summary>
      <returns>广告 ID 以字母数字字符串的形式表示。 关闭广告 ID 功能后，这将是一个空字符串。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.AdvertisingManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的广告 ID。</summary>
      <param name="user">要为其获取广告 ID 的用户。</param>
      <returns>将用户 ID 与其广告 ID 关联的 AdvertisingManagerForUser 的实例。</returns>
    </member>
    <member name="T:Windows.System.UserProfile.AdvertisingManagerForUser">
      <summary>将用户与广告 ID 关联。</summary>
    </member>
    <member name="P:Windows.System.UserProfile.AdvertisingManagerForUser.AdvertisingId">
      <summary>获得用于向用户提供更多相关广告的唯一 ID。</summary>
      <returns>The advertising ID is represented as an alphanumeric string. When the advertising ID feature is turned off, this is an empty string.</returns>
    </member>
    <member name="P:Windows.System.UserProfile.AdvertisingManagerForUser.User">
      <summary>获取与广告 ID 关联的用户。</summary>
      <returns>与广告 ID 关联的用户。</returns>
    </member>
    <member name="T:Windows.System.UserProfile.AssignedAccessSettings">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.System.UserProfile.AssignedAccessSettings.IsEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.UserProfile.AssignedAccessSettings.IsSingleAppKioskMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.System.UserProfile.AssignedAccessSettings.User">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.UserProfile.AssignedAccessSettings.GetDefault">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.UserProfile.AssignedAccessSettings.GetForUser(Windows.System.User)">
      <summary>
      </summary>
      <param name="user">
      </param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.System.UserProfile.DiagnosticsSettings">
      <summary>提供访问用户诊断设置的属性和方法。</summary>
    </member>
    <member name="P:Windows.System.UserProfile.DiagnosticsSettings.CanUseDiagnosticsToTailorExperiences">
      <summary>获取一个值，该值用于指示用户是否已针对 Windows*反馈和诊断*设置中的定制体验开启诊断数据访问。</summary>
      <returns>如果诊断数据访问已打开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.DiagnosticsSettings.User">
      <summary>获取与诊断设置实例关联的用户。</summary>
      <returns>与诊断设置实例关联的用户。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.DiagnosticsSettings.GetDefault">
      <summary>检索默认诊断设置。</summary>
      <returns>包含用户的当前诊断设置的设置对象。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.DiagnosticsSettings.GetForUser(Windows.System.User)">
      <summary>检索指定用户的诊断设置。</summary>
      <param name="user">要进行设置的用户。</param>
      <returns>A settings object that contains the user's current diagnostics settings.</returns>
    </member>
    <member name="T:Windows.System.UserProfile.FirstSignInSettings">
      <summary>表示在首次运行体验中，用户可选择加入的设置集合。</summary>
    </member>
    <member name="P:Windows.System.UserProfile.FirstSignInSettings.Size">
      <summary>返回映射中元素的数目。</summary>
      <returns>映射中元素的数目。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.FirstSignInSettings.First">
      <summary>返回集合中项的迭代器。</summary>
      <returns>迭代器。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.FirstSignInSettings.GetDefault">
      <summary>获取设置的默认实例。</summary>
      <returns>设置的默认实例。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.FirstSignInSettings.HasKey(System.String)">
      <summary>Determines whether the map view contains the specified key.</summary>
      <param name="key">The key to locate in the map view.</param>
      <returns>如果找到了键，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.FirstSignInSettings.Lookup(System.String)">
      <summary>使用指定键返回地图视图中的项。</summary>
      <param name="key">The key to locate in the map view.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.System.UserProfile.FirstSignInSettings.Split(Windows.Foundation.Collections.IMapView{System.String,System.Object}@,Windows.Foundation.Collections.IMapView{System.String,System.Object}@)">
      <summary>Splits the map view into two views.</summary>
      <param name="first">原始映射的第一部分。</param>
      <param name="second">原始映射的第二部分。</param>
    </member>
    <member name="T:Windows.System.UserProfile.GlobalizationPreferences">
      <summary>保留各个用户全球化首选项的静态类。</summary>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferences.Calendars">
      <summary>按优先顺序获取用户首选的日历集。</summary>
      <returns>用户首选日历的一个或多个日历标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferences.Clocks">
      <summary>按优先顺序获取用户首选的时钟集。</summary>
      <returns>用户首选时钟的一个或多个时钟标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferences.Currencies">
      <summary>按优先顺序获取用户首选的货币集。</summary>
      <returns>用户首选币种的一个或多个货币标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferences.HomeGeographicRegion">
      <summary>获取用户的家庭地理区域。</summary>
      <returns>表示用户的标识位置的 GeographicRegion 标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferences.Languages">
      <summary>按优先顺序获取用户首选的语言集。</summary>
      <returns>用户首选语言的一个或多个语言标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferences.WeekStartsOn">
      <summary>获取视为周的第一天的周日期。</summary>
      <returns>从本周开始的周期天数。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.GlobalizationPreferences.GetForUser(Windows.System.User)">
      <summary>检索表示指定用户的全球化首选项的对象。 This API is part of support for multi-user apps (MUA).</summary>
      <param name="user">The user to retrieve preferences for.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.System.UserProfile.GlobalizationPreferences.TrySetHomeGeographicRegion(System.String)">
      <summary>尝试在 IoT 设备上设置用户的家庭地理区域。</summary>
      <param name="region">The GeographicRegion identifier that represents the user's home location.</param>
      <returns>如果已设置 HomeGeographicRegion，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.GlobalizationPreferences.TrySetLanguages(Windows.Foundation.Collections.IIterable{System.String})">
      <summary>尝试在 IoT 设备上设置首选语言。</summary>
      <param name="languageTags">One or more language identifiers for the user's preferred languages.</param>
      <returns>如果语言已设置，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.System.UserProfile.GlobalizationPreferencesForUser">
      <summary>用于保留某个用户的不同全球化首选项的类。 This API is part of support for multi-user apps (MUA).</summary>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.Calendars">
      <summary>按优先顺序获取所表示用户首选的日历集。</summary>
      <returns>一个或多个日历标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.Clocks">
      <summary>按优先顺序获取所表示用户首选的时钟集。</summary>
      <returns>一个或多个时钟标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.Currencies">
      <summary>按优先顺序获取所表示用户首选的货币集。</summary>
      <returns>一个或多个货币标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.HomeGeographicRegion">
      <summary>获取所表示用户的家庭地理区域。</summary>
      <returns>地理区域标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.Languages">
      <summary>按优先顺序获取所表示用户首选的语言集。</summary>
      <returns>一个或多个语言标识符。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.User">
      <summary>获取此类实例所表示的用户。</summary>
      <returns>所表示的用户。</returns>
    </member>
    <member name="P:Windows.System.UserProfile.GlobalizationPreferencesForUser.WeekStartsOn">
      <summary>获取所表示的用户视为周的第一天的周日期。</summary>
      <returns>The day of the week that the week starts on.</returns>
    </member>
    <member name="T:Windows.System.UserProfile.UserProfilePersonalizationSettings">
      <summary>提供属性和方法来管理用户的桌面墙纸和锁定屏幕背景图像。</summary>
    </member>
    <member name="P:Windows.System.UserProfile.UserProfilePersonalizationSettings.Current">
      <summary>获取 UserProfilePersonalizationSettings 的当前实例。</summary>
      <returns>UserProfilePersonalizationSettings 的当前实例。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.UserProfilePersonalizationSettings.IsSupported">
      <summary>获取指示当前设备上是否支持桌面和锁定屏幕图像更改的值。</summary>
      <returns>如果支持桌面和锁屏界面图像更改，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.UserProfilePersonalizationSettings.TrySetLockScreenImageAsync(Windows.Storage.StorageFile)">
      <summary>尝试将指定图像文件设置为锁定屏幕背景图像。</summary>
      <param name="imageFile">设置为锁定屏幕背景的图像。</param>
      <returns>异步操作的结果。</returns>
    </member>
    <member name="M:Windows.System.UserProfile.UserProfilePersonalizationSettings.TrySetWallpaperImageAsync(Windows.Storage.StorageFile)">
      <summary>尝试将指定的图像文件设置为桌面墙纸图像。</summary>
      <param name="imageFile">设置为桌面背景的图像。</param>
      <returns>The result of the async operation.</returns>
    </member>
    <member name="T:Windows.UI.Color">
      <summary>用 Alpha 通道、红色通道、绿色通道和蓝色通道描述颜色。</summary>
    </member>
    <member name="F:Windows.UI.Color.A">
      <summary>获取或设置颜色的 **sRGB** alpha 通道值。</summary>
    </member>
    <member name="F:Windows.UI.Color.B">
      <summary>获取或设置颜色的 **sRGB** 蓝色通道值。</summary>
    </member>
    <member name="F:Windows.UI.Color.G">
      <summary>获取或设置颜色的 **sRGB** 绿色通道值。</summary>
    </member>
    <member name="F:Windows.UI.Color.R">
      <summary>获取或设置颜色的 **sRGB** 红色通道值。</summary>
    </member>
    <member name="T:Windows.UI.ColorHelper">
      <summary>为处理 Color 值提供静态帮助器方法。 C# 和 Microsoft Visual Basic 代码应该改用 Color 的方法。</summary>
    </member>
    <member name="M:Windows.UI.ColorHelper.FromArgb(System.Byte,System.Byte,System.Byte,System.Byte)">
      <summary>基于 **ARGB** 组件的离散 **Byte** 值生成 Color 结构。 C# 和 Microsoft Visual Basic 代码应该改用 **Color.FromArgb**。</summary>
      <param name="a">所需颜色的 **A**（透明度）分量。 范围是 0-255。</param>
      <param name="r">所需颜色的 **R** 分量。 Range is 0-255.</param>
      <param name="g">所需颜色的 **G** 分量。 Range is 0-255.</param>
      <param name="b">所需颜色的 **B** 分量。 Range is 0-255.</param>
      <returns>生成的 Color 值。</returns>
    </member>
    <member name="M:Windows.UI.ColorHelper.ToDisplayName(Windows.UI.Color)">
      <summary>检索指定颜色的显示名称。</summary>
      <param name="color">要为其获取名称的颜色。</param>
      <returns>颜色的本地化显示名称。</returns>
    </member>
    <member name="T:Windows.UI.Colors">
      <summary>实现一组预定义的颜色。 有关使用情况的信息，请参见 Color。</summary>
    </member>
    <member name="P:Windows.UI.Colors.AliceBlue">
      <summary>获取 ARGB 值为 #FFF0F8FF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF0F8FF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.AntiqueWhite">
      <summary>获取 ARGB 值为 #FFFAEBD7 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFAEBD7 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Aqua">
      <summary>获取 ARGB 值为 #FF00FFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00FFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Aquamarine">
      <summary>获取 ARGB 值为 #FF7FFFD4 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF7FFFD4 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Azure">
      <summary>获取 ARGB 值为 #FFF0FFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF0FFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Beige">
      <summary>获取 ARGB 值为 #FFF5F5DC 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF5F5DC 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Bisque">
      <summary>获取 ARGB 值为 #FFFFE4C4 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFE4C4 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Black">
      <summary>获取 ARGB 值为 #FF000000 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF000000 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.BlanchedAlmond">
      <summary>获取 ARGB 值为 #FFFFEBCD 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFEBCD 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Blue">
      <summary>获取 ARGB 值为 #FF0000FF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF0000FF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.BlueViolet">
      <summary>获取 ARGB 值为 #FF8A2BE2 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF8A2BE2 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Brown">
      <summary>获取 ARGB 值为 #FFA52A2A 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFA52A2A 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.BurlyWood">
      <summary>获取 ARGB 值为 #FFDEB887 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDEB887 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.CadetBlue">
      <summary>获取 ARGB 值为 #FF5F9EA0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF5F9EA0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Chartreuse">
      <summary>获取 ARGB 值为 #FF7FFF00 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF7FFF00 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Chocolate">
      <summary>获取 ARGB 值为 #FFD2691E 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFD2691E 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Coral">
      <summary>获取 ARGB 值为 #FFFF7F50 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF7F50 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.CornflowerBlue">
      <summary>获取 ARGB 值为 #FF6495ED 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF6495ED 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Cornsilk">
      <summary>获取 ARGB 值为 #FFFFF8DC 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFF8DC 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Crimson">
      <summary>获取 ARGB 值为 #FFDC143C 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDC143C 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Cyan">
      <summary>获取 ARGB 值为 #FF00FFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 ##FF00FFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkBlue">
      <summary>获取 ARGB 值为 #FF00008B 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00008B 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkCyan">
      <summary>获取 ARGB 值为 #FF008B8B 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF008B8B 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkGoldenrod">
      <summary>获取 ARGB 值为 #FFB8860B 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFB8860B 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkGray">
      <summary>获取 ARGB 值为 #FFA9A9A9 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFA9A9A9 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkGreen">
      <summary>获取 ARGB 值为 #FF006400 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF006400 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkKhaki">
      <summary>获取 ARGB 值为 #FFBDB76B 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFBDB76B 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkMagenta">
      <summary>获取 ARGB 值为 #FF8B008B 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF8B008B 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkOliveGreen">
      <summary>获取 ARGB 值为 #FF556B2F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF556B2F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkOrange">
      <summary>获取 ARGB 值为 #FFFF8C00 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF8C00 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkOrchid">
      <summary>获取 ARGB 值为 #FF9932CC 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF9932CC 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkRed">
      <summary>获取 ARGB 值为 #FF8B0000 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF8B0000 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkSalmon">
      <summary>获取 ARGB 值为 #FFE9967A 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFE9967A 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkSeaGreen">
      <summary>获取 ARGB 值为 #FF8FBC8F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF8FBC8F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkSlateBlue">
      <summary>获取 ARGB 值为 #FF483D8B 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF483D8B 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkSlateGray">
      <summary>获取 ARGB 值为 #FF2F4F4F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF2F4F4F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkTurquoise">
      <summary>获取 ARGB 值为 #FF00CED1 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00CED1 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DarkViolet">
      <summary>获取 ARGB 值为 #FF9400D3 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF9400D3 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DeepPink">
      <summary>获取 ARGB 值为 #FFFF1493 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF1493 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DeepSkyBlue">
      <summary>获取 ARGB 值为 #FF00BFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00BFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DimGray">
      <summary>获取 ARGB 值为 #FF696969 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF696969 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.DodgerBlue">
      <summary>获取 ARGB 值为 #FF1E90FF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF1E90FF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Firebrick">
      <summary>获取 ARGB 值为 #FFB22222 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFB22222 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.FloralWhite">
      <summary>获取 ARGB 值为 #FFFFFAF0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFAF0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.ForestGreen">
      <summary>获取 ARGB 值为 #FF228B22 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF228B22 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Fuchsia">
      <summary>获取 ARGB 值为 #FFFF00FF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF00FF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Gainsboro">
      <summary>获取 ARGB 值为 #FFDCDCDC 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDCDCDC 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.GhostWhite">
      <summary>获取 ARGB 值为 #FFF8F8FF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF8F8FF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Gold">
      <summary>获取 ARGB 值为 #FFFFD700 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFD700 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Goldenrod">
      <summary>获取 ARGB 值为 #FFDAA520 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDAA520 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Gray">
      <summary>获取 ARGB 值为 #FF808080 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF808080 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Green">
      <summary>获取 ARGB 值为 #FF008000 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF008000 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.GreenYellow">
      <summary>获取 ARGB 值为 #FFADFF2F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFADFF2F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Honeydew">
      <summary>获取 ARGB 值为 #FFF0FFF0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF0FFF0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.HotPink">
      <summary>获取 ARGB 值为 #FFFF69B4 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF69B4 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.IndianRed">
      <summary>获取 ARGB 值为 #FFCD5C5C 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFCD5C5C 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Indigo">
      <summary>获取 ARGB 值为 #FF4B0082 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF4B0082 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Ivory">
      <summary>获取 ARGB 值为 #FFFFFFF0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFFF0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Khaki">
      <summary>获取 ARGB 值为 #FFF0E68C 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF0E68C 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Lavender">
      <summary>获取 ARGB 值为 #FFE6E6FA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFE6E6FA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LavenderBlush">
      <summary>获取 ARGB 值为 #FFFFF0F5 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFF0F5 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LawnGreen">
      <summary>获取 ARGB 值为 #FF7CFC00 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF7CFC00 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LemonChiffon">
      <summary>获取 ARGB 值为 #FFFFFACD 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFACD 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightBlue">
      <summary>获取 ARGB 值为 #FFADD8E6 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFADD8E6 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightCoral">
      <summary>获取 ARGB 值为 #FFF08080 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF08080 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightCyan">
      <summary>获取 ARGB 值为 #FFE0FFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFE0FFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightGoldenrodYellow">
      <summary>获取 ARGB 值为 #FFFAFAD2 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFAFAD2 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightGray">
      <summary>获取 ARGB 值为 #FFD3D3D3 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFD3D3D3 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightGreen">
      <summary>获取 ARGB 值为 #FF90EE90 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF90EE90 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightPink">
      <summary>获取 ARGB 值为 #FFFFB6C1 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFB6C1 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightSalmon">
      <summary>获取 ARGB 值为 #FFFFA07A 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFA07A 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightSeaGreen">
      <summary>获取 ARGB 值为 #FF20B2AA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF20B2AA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightSkyBlue">
      <summary>获取 ARGB 值为 #FF87CEFA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF87CEFA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightSlateGray">
      <summary>获取 ARGB 值为 #FF778899 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF778899 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightSteelBlue">
      <summary>获取 ARGB 值为 #FFB0C4DE 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFB0C4DE 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LightYellow">
      <summary>获取 ARGB 值为 #FFFFFFE0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFFE0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Lime">
      <summary>获取 ARGB 值为 #FF00FF00 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00FF00 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.LimeGreen">
      <summary>获取 ARGB 值为 #FF32CD32 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF32CD32 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Linen">
      <summary>获取 ARGB 值为 #FFFAF0E6 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFAF0E6 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Magenta">
      <summary>获取 ARGB 值为 #FFFF00FF. 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF00FF. 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Maroon">
      <summary>获取 ARGB 值为 #FF800000 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF800000 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumAquamarine">
      <summary>获取 ARGB 值为 #FF66CDAA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF66CDAA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumBlue">
      <summary>获取 ARGB 值为 #FF0000CD 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF0000CD 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumOrchid">
      <summary>获取 ARGB 值为 #FFBA55D3 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFBA55D3 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumPurple">
      <summary>获取 ARGB 值为 #FF9370DB 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF9370DB 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumSeaGreen">
      <summary>获取 ARGB 值为 #FF3CB371 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF3CB371 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumSlateBlue">
      <summary>获取 ARGB 值为 #FF7B68EE 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF7B68EE 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumSpringGreen">
      <summary>获取 ARGB 值为 #FF00FA9A 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00FA9A 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumTurquoise">
      <summary>获取 ARGB 值为 #FF48D1CC 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF48D1CC 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MediumVioletRed">
      <summary>获取 ARGB 值为 #FFC71585 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFC71585 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MidnightBlue">
      <summary>获取 ARGB 值为 #FF191970 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF191970 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MintCream">
      <summary>获取 ARGB 值为 #FFF5FFFA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF5FFFA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.MistyRose">
      <summary>获取 ARGB 值为 #FFFFE4E1 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFE4E1 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Moccasin">
      <summary>获取 ARGB 值为 #FFFFE4B5 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFE4B5 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.NavajoWhite">
      <summary>获取 ARGB 值为 #FFFFDEAD 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFDEAD 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Navy">
      <summary>获取 ARGB 值为 #FF000080 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF000080 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.OldLace">
      <summary>获取 ARGB 值为 #FFFDF5E6 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFDF5E6 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Olive">
      <summary>获取 ARGB 值为 #FF808000 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF808000 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.OliveDrab">
      <summary>获取 ARGB 值为 #FF6B8E23 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF6B8E23 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Orange">
      <summary>获取 ARGB 值为 #FFFFA500 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFA500 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.OrangeRed">
      <summary>获取 ARGB 值为 #FFFF4500 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF4500 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Orchid">
      <summary>获取 ARGB 值为 #FFDA70D6 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDA70D6 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PaleGoldenrod">
      <summary>获取 ARGB 值为 #FFEEE8AA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFEEE8AA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PaleGreen">
      <summary>获取 ARGB 值为 #FF98FB98 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF98FB98 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PaleTurquoise">
      <summary>获取 ARGB 值为 #FFAFEEEE 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFAFEEEE 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PaleVioletRed">
      <summary>获取 ARGB 值为 #FFDB7093 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDB7093 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PapayaWhip">
      <summary>获取 ARGB 值为 #FFFFEFD5 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFEFD5 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PeachPuff">
      <summary>获取 ARGB 值为 #FFFFDAB9 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFDAB9 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Peru">
      <summary>获取 ARGB 值为 #FFCD853F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFCD853F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Pink">
      <summary>获取 ARGB 值为 #FFFFC0CB 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFC0CB 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Plum">
      <summary>获取 ARGB 值为 #FFDDA0DD 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFDDA0DD 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.PowderBlue">
      <summary>获取 ARGB 值为 #FFB0E0E6 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFB0E0E6 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Purple">
      <summary>获取 ARGB 值为 #FF800080 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF800080 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Red">
      <summary>获取 ARGB 值为 #FFFF0000 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF0000 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.RosyBrown">
      <summary>获取 ARGB 值为 #FFBC8F8F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFBC8F8F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.RoyalBlue">
      <summary>获取 ARGB 值为 #FF4169E1 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF4169E1 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SaddleBrown">
      <summary>获取 ARGB 值为 #FF8B4513 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF8B4513 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Salmon">
      <summary>获取 ARGB 值为 #FFFA8072 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFA8072 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SandyBrown">
      <summary>获取 ARGB 值为 #FFF4A460 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF4A460 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SeaGreen">
      <summary>获取 ARGB 值为 #FF2E8B57 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF2E8B57 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SeaShell">
      <summary>获取 ARGB 值为 #FFFFF5EE 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFF5EE 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Sienna">
      <summary>获取 ARGB 值为 #FFA0522D 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFA0522D 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Silver">
      <summary>获取 ARGB 值为 #FFC0C0C0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFC0C0C0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SkyBlue">
      <summary>获取 ARGB 值为 #FF87CEEB 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF87CEEB 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SlateBlue">
      <summary>获取 ARGB 值为 #FF6A5ACD 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF6A5ACD 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SlateGray">
      <summary>获取 ARGB 值为 #FF708090 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF708090 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Snow">
      <summary>获取 ARGB 值为 #FFFFFAFA 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFAFA 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SpringGreen">
      <summary>获取 ARGB 值为 #FF00FF7F 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF00FF7F 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.SteelBlue">
      <summary>获取 ARGB 值为 #FF4682B4 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF4682B4 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Tan">
      <summary>获取 ARGB 值为 #FFD2B48C 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFD2B48C 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Teal">
      <summary>获取 ARGB 值为 #FF008080 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF008080 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Thistle">
      <summary>获取 ARGB 值为 #FFD8BFD8 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFD8BFD8 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Tomato">
      <summary>获取 ARGB 值为 #FFFF6347 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFF6347 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Transparent">
      <summary>获取 ARGB 值为 #00FFFFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #00FFFFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Turquoise">
      <summary>获取 ARGB 值为 #FF40E0D0 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF40E0D0 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Violet">
      <summary>获取 ARGB 值为 #FFEE82EE 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFEE82EE 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Wheat">
      <summary>获取 ARGB 值为 #FFF5DEB3 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF5DEB3 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.White">
      <summary>获取 ARGB 值为 #FFFFFFFF 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFFFF 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.WhiteSmoke">
      <summary>获取 ARGB 值为 #FFF5F5F5 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFF5F5F5 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.Yellow">
      <summary>获取 ARGB 值为 #FFFFFF00 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FFFFFF00 的系统定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Colors.YellowGreen">
      <summary>获取 ARGB 值为 #FF9ACD32 的系统定义颜色。</summary>
      <returns>ARGB 值为 #FF9ACD32 的系统定义颜色。</returns>
    </member>
    <member name="T:Windows.UI.Accessibility.ScreenReaderPositionChangedEventArgs">
      <summary>包含 ScreenReaderService 的 ScreenReaderPositionChanged 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Accessibility.ScreenReaderPositionChangedEventArgs.IsReadingText">
      <summary>获取屏幕阅读器当前是否正在朗读文本块。</summary>
      <returns>如果屏幕阅读器正在朗读文本，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Accessibility.ScreenReaderPositionChangedEventArgs.ScreenPositionInRawPixels">
      <summary>获取与屏幕阅读器焦点指示器（如讲述人焦点突出显示框）对应的矩形。</summary>
      <returns>屏幕阅读器焦点指示器左上角的物理屏幕坐标及其高度和宽度（以像素为单位）。</returns>
    </member>
    <member name="T:Windows.UI.Accessibility.ScreenReaderService">
      <summary>提供与屏幕阅读器设备关联的属性和事件。</summary>
    </member>
    <member name="M:Windows.UI.Accessibility.ScreenReaderService.#ctor">
      <summary>初始化 ScreenReaderService 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Accessibility.ScreenReaderService.CurrentScreenReaderPosition">
      <summary>获取与屏幕阅读器焦点指示器（如讲述人焦点突出显示框）对应的矩形和屏幕阅读器是否处于连续朗读模式。</summary>
      <returns>提供以下信息的对象：</returns>
    </member>
    <member name="E:Windows.UI.Accessibility.ScreenReaderService.ScreenReaderPositionChanged">
      <summary>屏幕阅读器焦点指示器（如讲述人焦点突出显示框）的位置改变时发生。</summary>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.AccountsSettingsPane">
      <summary>提供用于显示帐户窗格并允许应用程序在即将显示帐户浮出控件时注册回叫的方法。</summary>
    </member>
    <member name="E:Windows.UI.ApplicationSettings.AccountsSettingsPane.AccountCommandsRequested">
      <summary>在用户打开帐户窗格时发生。 处理此事件可让应用程序初始化帐户命令和暂停其 UI，直到用户关闭窗格。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPane.GetForCurrentView">
      <summary>获取与当前应用程序视图相关联（即，与 CoreWindow 关联）的 AccountsSettingsPane 对象。</summary>
      <returns>帐户设置窗格。</returns>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPane.Show">
      <summary>显示帐户设置窗格。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPane.ShowAddAccountAsync">
      <summary>显示添加的帐户屏幕。</summary>
      <returns>表示异步操作。 通常不会直接访问此 IAsyncAction 返回值。 这是因为几乎始终都在使用特定于语言的可等待语法。 在这种情况下，显然此方法的返回值是 **void**。</returns>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPane.ShowAddAccountForUserAsync(Windows.System.User)">
      <summary>显示指定用户的添加帐户屏幕。</summary>
      <param name="user">将添加帐户的用户。</param>
      <returns>Represents the asynchronous action. You usually don't access this IAsyncAction return value directly. That's because you almost always use the language-specific awaitable syntax. In this case, the apparent return value of the method is **void**.</returns>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPane.ShowManageAccountsAsync">
      <summary>显示管理帐户屏幕。</summary>
      <returns>Represents the asynchronous action. You usually don't access this IAsyncAction return value directly. That's because you almost always use the language-specific awaitable syntax. In this case, the apparent return value of the method is **void**.</returns>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPane.ShowManageAccountsForUserAsync(Windows.System.User)">
      <summary>显示指定用户的管理帐户屏幕。</summary>
      <param name="user">将访问其帐户的用户。</param>
      <returns>Represents the asynchronous action. You usually don't access this IAsyncAction return value directly. That's because you almost always use the language-specific awaitable syntax. In this case, the apparent return value of the method is **void**.</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs">
      <summary>提供 AccountCommandsRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.Commands">
      <summary>获取帐户设置窗格的 SettingsCommand 集合。</summary>
      <returns>设置命令。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.CredentialCommands">
      <summary>获取帐户设置窗格的 CredentialCommand 集合。</summary>
      <returns>凭据命令。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.HeaderText">
      <summary>获取或设置帐户设置窗格的标头文本。</summary>
      <returns>标头文本。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.User">
      <summary>获取帐户设置窗格的用户。</summary>
      <returns>帐户设置应用的目标用户。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.WebAccountCommands">
      <summary>获取帐户设置窗格的 WebAccountCommand 集合。</summary>
      <returns>Web 帐户集合。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.WebAccountProviderCommands">
      <summary>获取帐户设置窗格的 WebAccountProviderCommand 集合。</summary>
      <returns>Web 帐户提供程序命令集合。</returns>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPaneCommandsRequestedEventArgs.GetDeferral">
      <summary>获取 AccountCommandsRequested 事件的延迟对象。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.AccountsSettingsPaneEventDeferral">
      <summary>使应用程序在填充完命令集合，且在处理 AccountCommandsRequested 事件时发出信号。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.AccountsSettingsPaneEventDeferral.Complete">
      <summary>在处理 AccountCommandsRequested 事件时应用程序已完成填充命令集合的信号。</summary>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.CredentialCommand">
      <summary>已弃用。 表示用于在帐户设置窗格中更改 Web 帐户凭据的命令。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.CredentialCommand.#ctor(Windows.Security.Credentials.PasswordCredential)">
      <summary>使用 PasswordCredential 对象初始化 CredentialCommand 类的新实例。</summary>
      <param name="passwordCredential">密码凭据。</param>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.CredentialCommand.#ctor(Windows.Security.Credentials.PasswordCredential,Windows.UI.ApplicationSettings.CredentialCommandCredentialDeletedHandler)">
      <summary>使用 PasswordCredential 对象和 CredentialCommandCredentialDeletedHandler 委托初始化 CredentialCommand 类的新实例。</summary>
      <param name="passwordCredential">The password credential.</param>
      <param name="deleted">用于处理凭据删除的委托。</param>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.CredentialCommand.CredentialDeleted">
      <summary>获取用户删除凭据时帐户设置窗格调用的委托。</summary>
      <returns>The delegate that handles credential deletion.</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.CredentialCommand.PasswordCredential">
      <summary>获取当前命令适用的密码凭据。</summary>
      <returns>The password credential.</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.CredentialCommandCredentialDeletedHandler">
      <summary>表示在用户删除凭据时由帐户设置窗格调用的方法。</summary>
      <param name="command">与委托对应的凭据命令。</param>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.SettingsCommand">
      <summary>创建表示设置项的设置命令对象。 此设置命令可追加到 ApplicationCommands 矢量。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.SettingsCommand.#ctor(System.Object,System.String,Windows.UI.Popups.UICommandInvokedHandler)">
      <summary>创建新的设置命令。</summary>
      <param name="settingsCommandId">命令的 ID。</param>
      <param name="label">在设置窗格中显示的命令标签。</param>
      <param name="handler">用户在设置窗体中选择此命令时调用的事件处理程序。</param>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.SettingsCommand.AccountsCommand">
      <summary>获取帐户设置窗格中的 Web 帐户的命令。</summary>
      <returns>命令。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.SettingsCommand.Id">
      <summary>获取或设置命令 ID。</summary>
      <returns>命令 ID。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.SettingsCommand.Invoked">
      <summary>获取或设置用户选择该命令时引发的事件的处理程序。</summary>
      <returns>与命令关联的事件处理程序。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.SettingsCommand.Label">
      <summary>获取或设置命令的标签。</summary>
      <returns>命令的标签。</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.SupportedWebAccountActions">
      <summary>指定应用程序在帐户设置窗格中对 Web 帐户实例启用的操作。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.SupportedWebAccountActions.Manage">
      <summary>此应用程序显示用于管理 Web 帐户的 UI。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.SupportedWebAccountActions.More">
      <summary>此应用程序使用 Web 帐户执行自定义操作。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.SupportedWebAccountActions.None">
      <summary>无操作。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.SupportedWebAccountActions.Reconnect">
      <summary>此应用程序将尝试连接到 Web 帐户。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.SupportedWebAccountActions.Remove">
      <summary>此应用程序从帐户设置窗格移除 Web 帐户。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.SupportedWebAccountActions.ViewDetails">
      <summary>此应用程序显示有关 Web 帐户的详细信息。</summary>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.WebAccountAction">
      <summary>指定应用程序对 Web 帐户执行的操作。</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.WebAccountAction.Manage">
      <summary>The app displays UI for managing the web account.</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.WebAccountAction.More">
      <summary>The app does a custom action with the web account.</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.WebAccountAction.Reconnect">
      <summary>The app attempts to connect to the web account.</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.WebAccountAction.Remove">
      <summary>The app removes the web account from the account settings pane.</summary>
    </member>
    <member name="F:Windows.UI.ApplicationSettings.WebAccountAction.ViewDetails">
      <summary>The app displays details about the web account.</summary>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.WebAccountCommand">
      <summary>将提供程序命令与帐户设置窗格中的 WebAccount 关联。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.WebAccountCommand.#ctor(Windows.Security.Credentials.WebAccount,Windows.UI.ApplicationSettings.WebAccountCommandInvokedHandler,Windows.UI.ApplicationSettings.SupportedWebAccountActions)">
      <summary>初始化 WebAccountCommand 类的新实例。</summary>
      <param name="webAccount">与当前命令关联的 Web 帐户。</param>
      <param name="invoked">处理命令的委托。</param>
      <param name="actions">Web 帐户操作的位掩码。</param>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.WebAccountCommand.Actions">
      <summary>获取命令对帐户窗格中的 Web 帐户执行的事件。</summary>
      <returns>用于 Web 帐户的操作。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.WebAccountCommand.Invoked">
      <summary>获取用户在帐户设置窗格中选择帐户和特定操作时调用的委托。</summary>
      <returns>处理程序。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.WebAccountCommand.WebAccount">
      <summary>获取与当前命令关联的 Web 帐户。</summary>
      <returns>The web account.</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.WebAccountCommandInvokedHandler">
      <summary>表示用户在帐户设置窗格中选择帐户和特定操作时调用的方法。</summary>
      <param name="command">对帐户窗格中的 Web 帐户执行的命令。</param>
      <param name="args">命令的数据。</param>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.WebAccountInvokedArgs">
      <summary>为 WebAccountCommandInvokedHandler 委托提供数据。</summary>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.WebAccountInvokedArgs.Action">
      <summary>获取帐户窗格中的 Web 帐户的操作。</summary>
      <returns>操作。</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.WebAccountProviderCommand">
      <summary>将提供程序命令与帐户设置窗格中的 WebAccountProvider 关联。</summary>
    </member>
    <member name="M:Windows.UI.ApplicationSettings.WebAccountProviderCommand.#ctor(Windows.Security.Credentials.WebAccountProvider,Windows.UI.ApplicationSettings.WebAccountProviderCommandInvokedHandler)">
      <summary>初始化 WebAccountProviderCommand 类的新实例。</summary>
      <param name="webAccountProvider">Web 帐户提供程序。</param>
      <param name="invoked">用于处理提供程序命令的委托。</param>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.WebAccountProviderCommand.Invoked">
      <summary>获取用户在帐户窗格中选择帐户和特定操作时调用的委托。</summary>
      <returns>处理程序。</returns>
    </member>
    <member name="P:Windows.UI.ApplicationSettings.WebAccountProviderCommand.WebAccountProvider">
      <summary>获取与当前命令关联的 Web 帐户提供程序。</summary>
      <returns>The web account provider.</returns>
    </member>
    <member name="T:Windows.UI.ApplicationSettings.WebAccountProviderCommandInvokedHandler">
      <summary>Represents the method that's invoked when the user selects an account and a specific action in the account settings pane.</summary>
      <param name="command">对帐户窗格中的 Web 帐户执行的提供程序命令。</param>
    </member>
    <member name="T:Windows.UI.Composition.AmbientLight">
      <summary>同等照亮每个目标视觉对象的光。</summary>
    </member>
    <member name="P:Windows.UI.Composition.AmbientLight.Color">
      <summary>光的颜色。 可动画处理。</summary>
      <returns>环境光的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Composition.AmbientLight.Intensity">
      <summary>获取或设置光的强度。</summary>
      <returns>光的强度。</returns>
    </member>
    <member name="T:Windows.UI.Composition.AnimationController">
      <summary>为 KeyFrameAnimation 提供播放控件。</summary>
    </member>
    <member name="P:Windows.UI.Composition.AnimationController.MaxPlaybackRate">
      <summary>获取允许的最大播放速率。</summary>
      <returns>允许的最大播放速率。</returns>
    </member>
    <member name="P:Windows.UI.Composition.AnimationController.MinPlaybackRate">
      <summary>获取允许的最小播放速率。</summary>
      <returns>允许的最小播放速率。</returns>
    </member>
    <member name="P:Windows.UI.Composition.AnimationController.PlaybackRate">
      <summary>获取或设置动画播放的速率。</summary>
      <returns>动画播放的速率。 默认值为 1.0。</returns>
    </member>
    <member name="P:Windows.UI.Composition.AnimationController.Progress">
      <summary>获取或设置指示动画当前的播放位置的值。</summary>
      <returns>动画当前的播放位置。</returns>
    </member>
    <member name="P:Windows.UI.Composition.AnimationController.ProgressBehavior">
      <summary>获取或设置指示如何确定进度的值。</summary>
      <returns>指示如何确定进度的枚举的值。 默认值为 **Default**。</returns>
    </member>
    <member name="M:Windows.UI.Composition.AnimationController.Pause">
      <summary>暂停动画的播放。</summary>
    </member>
    <member name="M:Windows.UI.Composition.AnimationController.Resume">
      <summary>开始之前已暂停的动画播放。</summary>
    </member>
    <member name="T:Windows.UI.Composition.AnimationControllerProgressBehavior">
      <summary>定义指定如何确定 AnimationController.Progress 值的常量。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationControllerProgressBehavior.Default">
      <summary>进度值不包括延迟时间。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationControllerProgressBehavior.IncludesDelayTime">
      <summary>进度值包括延迟时间。</summary>
    </member>
    <member name="T:Windows.UI.Composition.AnimationDelayBehavior">
      <summary>指定动画延迟行为。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationDelayBehavior.SetInitialValueAfterDelay">
      <summary>不要计算动画中的任何内容，也不要保存复合对象属性的值。 如果已指定 DelayTime，则会根据延迟时间延迟动画启动时间，并在延迟过期后将动画应用于对象属性。�</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationDelayBehavior.SetInitialValueBeforeDelay">
      <summary>在超过延迟时间之前（已指定 DelayTime 时）将此动画的初始值（即 0 关键帧处的值）应用于对象，然后根据 DelayTime 延迟动画启动时间。</summary>
    </member>
    <member name="T:Windows.UI.Composition.AnimationDirection">
      <summary>指定动画的播放方向。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationDirection.Alternate">
      <summary>正常和反向交替播放。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationDirection.AlternateReverse">
      <summary>反向和正常交替播放。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationDirection.Normal">
      <summary>从开头到结尾顺着播放动画。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationDirection.Reverse">
      <summary>从结尾到开头倒着播放动画。</summary>
    </member>
    <member name="T:Windows.UI.Composition.AnimationIterationBehavior">
      <summary>指定动画是否循环播放。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationIterationBehavior.Count">
      <summary>动画应循环指定的次数。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationIterationBehavior.Forever">
      <summary>动画应始终循环。</summary>
    </member>
    <member name="T:Windows.UI.Composition.AnimationPropertyAccessMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationPropertyAccessMode.None">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationPropertyAccessMode.ReadOnly">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationPropertyAccessMode.ReadWrite">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationPropertyAccessMode.WriteOnly">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Composition.AnimationPropertyInfo">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Composition.AnimationPropertyInfo.AccessMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Composition.AnimationStopBehavior">
      <summary>指定动画停止时动画的行为。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationStopBehavior.LeaveCurrentValue">
      <summary>保留动画的当前值。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationStopBehavior.SetToFinalValue">
      <summary>将动画设置为其最终值。</summary>
    </member>
    <member name="F:Windows.UI.Composition.AnimationStopBehavior.SetToInitialValue">
      <summary>将动画重置为其初始值。</summary>
    </member>
    <member name="T:Windows.UI.Composition.BooleanKeyFrameAnimation">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Composition.BooleanKeyFrameAnimation.InsertKeyFrame(System.Single,System.Boolean)">
      <summary>
      </summary>
      <param name="normalizedProgressKey">
      </param>
      <param name="value">
      </param>
    </member>
    <member name="T:Windows.UI.Composition.BounceScalarNaturalMotionAnimation">
      <summary>针对任何基于 Scalar 的属性的基于弹跳物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.BounceScalarNaturalMotionAnimation.Acceleration">
      <summary>获取或设置动画增加的速率。</summary>
      <returns>速度增加的速率。</returns>
    </member>
    <member name="P:Windows.UI.Composition.BounceScalarNaturalMotionAnimation.Restitution">
      <summary>获取或设置对象在碰撞后回弹的量。</summary>
      <returns>对象在碰撞后回弹的量。</returns>
    </member>
    <member name="T:Windows.UI.Composition.BounceVector2NaturalMotionAnimation">
      <summary>针对任何基于 Vector2 的属性的基于弹跳物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.BounceVector2NaturalMotionAnimation.Acceleration">
      <summary>Gets or sets the rate at which the velocity increases.</summary>
      <returns>The rate at which the velocity increases.</returns>
    </member>
    <member name="P:Windows.UI.Composition.BounceVector2NaturalMotionAnimation.Restitution">
      <summary>Gets or sets the amount that an object rebounds after collision.</summary>
      <returns>The amount that an object rebounds after collision.</returns>
    </member>
    <member name="T:Windows.UI.Composition.BounceVector3NaturalMotionAnimation">
      <summary>针对任何基于 Vector3 的属性的基于弹跳物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.BounceVector3NaturalMotionAnimation.Acceleration">
      <summary>Gets or sets the rate at which the velocity increases.</summary>
      <returns>The rate at which the velocity increases.</returns>
    </member>
    <member name="P:Windows.UI.Composition.BounceVector3NaturalMotionAnimation.Restitution">
      <summary>Gets or sets the amount that an object rebounds after collision.</summary>
      <returns>The amount that an object rebounds after collision.</returns>
    </member>
    <member name="T:Windows.UI.Composition.ColorKeyFrameAnimation">
      <summary>面向 Color 属性（具有一个或多个颜色关键帧）的基于时间的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.ColorKeyFrameAnimation.InterpolationColorSpace">
      <summary>颜色插值应贯穿的颜色空间。</summary>
      <returns>The color space the color interpolation should run through.</returns>
    </member>
    <member name="M:Windows.UI.Composition.ColorKeyFrameAnimation.InsertKeyFrame(System.Single,Windows.UI.Color)">
      <summary>插入关键帧。</summary>
      <param name="normalizedProgressKey">关键帧应出现的时间表示为动画持续时间的百分比。 允许的值介于 0.0 到 1.0 之间。</param>
      <param name="value">关键帧的值。</param>
    </member>
    <member name="M:Windows.UI.Composition.ColorKeyFrameAnimation.InsertKeyFrame(System.Single,Windows.UI.Color,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>利用指定的缓动函数来插入关键帧。</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
      <param name="easingFunction">用于在关键帧之间进行插值的缓动函数。</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionAnimation">
      <summary>表示基本动画类。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionAnimation.InitialValueExpressions">
      <summary>获取动画初始值。</summary>
      <returns>动画初始值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionAnimation.Target">
      <summary>动画的目标。</summary>
      <returns>The target of the animation.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.ClearAllParameters">
      <summary>清除动画的所有参数。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.ClearParameter(System.String)">
      <summary>清除动画参数。</summary>
      <param name="key">要清除的参数。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetBooleanParameter(System.String,System.Boolean)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的布尔值参数。</summary>
      <param name="key">要设置的参数的名称。</param>
      <param name="value">布尔值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetColorParameter(System.String,Windows.UI.Color)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的颜色值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">The Color value.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetExpressionReferenceParameter(System.String,Windows.UI.Composition.IAnimationObject)">
      <summary>
      </summary>
      <param name="parameterName">
      </param>
      <param name="source">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetMatrix3x2Parameter(System.String,Windows.Foundation.Numerics.Matrix3x2)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的 Matrix3x2 值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">Matrix3x2 值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetMatrix4x4Parameter(System.String,Windows.Foundation.Numerics.Matrix4x4)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的 Matrix4x4 值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">Matrix4x4 值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetQuaternionParameter(System.String,Windows.Foundation.Numerics.Quaternion)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的四元数值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">四元数值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetReferenceParameter(System.String,Windows.UI.Composition.CompositionObject)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的复合对象的引用。</summary>
      <param name="key">The name of the parameter to set. 名称可用于引用 ExpressionAnimation 中的参数。</param>
      <param name="compositionObject">CompositionObject 值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetScalarParameter(System.String,System.Single)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的 Scalar 值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">Single 值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetVector2Parameter(System.String,Windows.Foundation.Numerics.Vector2)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的 Vector2 值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">Vector2 值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetVector3Parameter(System.String,Windows.Foundation.Numerics.Vector3)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的 Vector3 值参数。</summary>
      <param name="key">The name of the parameter to set.</param>
      <param name="value">Vector3 值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimation.SetVector4Parameter(System.String,Windows.Foundation.Numerics.Vector4)">
      <summary>设置与 ExpressionAnimation 或表达式关键帧搭配使用的 Vector4 值参数。</summary>
      <param name="key">参数的名称。</param>
      <param name="value">Vector4 值。</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionAnimationGroup">
      <summary>定义一组动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionAnimationGroup.Count">
      <summary>组中动画的数目。</summary>
      <returns>The number of animations in the group.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimationGroup.Add(Windows.UI.Composition.CompositionAnimation)">
      <summary>将动画组添加到动画组。</summary>
      <param name="value">将动画添加到组。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimationGroup.First">
      <summary>检索组中的第一个动画。</summary>
      <returns>返回组中的第一个动画。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimationGroup.Remove(Windows.UI.Composition.CompositionAnimation)">
      <summary>将动画从动画组中移除。</summary>
      <param name="value">从组中移除的动画。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionAnimationGroup.RemoveAll">
      <summary>将所有动画从组中移除。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBackdropBrush">
      <summary>在 SpriteVisual 后的区域应用效果（或效果链）的画笔。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBackfaceVisibility">
      <summary>指定在 3D 变换过程中可视化对象的背面是否可见。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBackfaceVisibility.Hidden">
      <summary>在 3D 变换过程中背面不可见。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBackfaceVisibility.Inherit">
      <summary>继承背面的可见性值。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBackfaceVisibility.Visible">
      <summary>在 3D 变换过程中背面可见。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBatchCompletedEventArgs">
      <summary>CompositionCommitBatch.Completed 或 CompositionScopedBatch.Completed 事件的参数。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBatchTypes">
      <summary>CompositionCommitBatch 和 CompositionScopedBatch 的批类型。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBatchTypes.AllAnimations">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBatchTypes.Animation">
      <summary>批包含动画。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBatchTypes.Effect">
      <summary>批包含效果。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBatchTypes.InfiniteAnimation">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBatchTypes.None">
      <summary>无。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBitmapInterpolationMode">
      <summary>当其未在屏幕上形成一对一的像素映射时指定用于插值 ICompositionSurface 中的像素的算法。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBitmapInterpolationMode.Linear">
      <summary>插入与当前渲染像素最近的四个位图像素的颜色值。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBitmapInterpolationMode.NearestNeighbor">
      <summary>将与最近的位图像素相同的颜色用于当前渲染像素。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBorderMode">
      <summary>控制视觉边框边缘上的失真行为。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBorderMode.Hard">
      <summary>位图和剪裁边缘为锯齿状。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBorderMode.Inherit">
      <summary>从父级继承。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionBorderMode.Soft">
      <summary>位图和剪裁边缘为抗锯齿。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionBrush">
      <summary>用于绘制 SpriteVisual 的画笔的基类。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionCapabilities">
      <summary>提供检查系统硬件功能使可视化层效果可相应地缩放的功能。 这样，便可确保应用程序使用呈现密集型操作的方式经定制，可与设备的功能相符，从而提供最佳性能和令人愉快的视觉效果。</summary>
    </member>
    <member name="E:Windows.UI.Composition.CompositionCapabilities.Changed">
      <summary>受支持的组合功能更改时触发事件。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionCapabilities.AreEffectsFast">
      <summary>指示是否支持快速效果。</summary>
      <returns>返回指示是否支持快速效果的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionCapabilities.AreEffectsSupported">
      <summary>指示是否支持效果。</summary>
      <returns>返回指示是否支持效果的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionCapabilities.GetForCurrentView">
      <summary>为当前视图获取受支持的组合功能。</summary>
      <returns>为当前视图返回受支持的组合功能。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionClip">
      <summary>剪裁对象（例如 InsetClip）的基类。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.AnchorPoint">
      <summary>定位在裁剪偏移位置的裁剪点。 值的标准化与剪辑大小有关。</summary>
      <returns>The point on the clip to be positioned at the clip's offset. Value is normalized with respect to the size of the clip. AnchorPoint 值 (0, 0) 指的是未转换剪辑的左上角，值 (1, 1) 指的是右下角。 可以接受负值和大于一的值，但这会导致位于原始、未转换剪辑外的 AnchorPoint。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.CenterPoint">
      <summary>发生旋转或缩放的点。</summary>
      <returns>The point about which rotation or scaling occurs. 值位于应用剪辑的视觉对象的本地坐标空间中，以像素为单位。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.Offset">
      <summary>相对于应用剪辑的视觉对象的剪辑偏移。</summary>
      <returns>The offset of the clip relative to the visual on which the clip is applied. 默认情况下，剪辑的偏移值为 (0, 0)。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.RotationAngle">
      <summary>剪辑对象应用的旋转角度（以弧度为单位）。</summary>
      <returns>The angle of rotation applied to the clip, in radians. 对于 CompositionClip，始终以 z 轴为旋转轴，且正 RotationAngle 值导致顺时针旋转，负值导致逆时针旋转。 若要指定 RotationAngle 度数，请使用 CompositionClip.RotationAngleInDegrees。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.RotationAngleInDegrees">
      <summary>剪辑对象应用的旋转角度（以度数为单位）。</summary>
      <returns>The angle of rotation applied to the clip, in degrees. 对于 CompositionClip，始终以 z 轴为旋转轴，且正 RotationAngleInDegrees 值导致顺时针旋转，负值导致逆时针旋转。 若要指定 RotationAngle 弧度数，请使用 CompositionClip.RotationAngle。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.Scale">
      <summary>要应用于裁剪对象的比例。</summary>
      <returns>The scale to apply to the clip. 缩放值是剪辑大小的乘数。 默认情况下，剪辑的缩放值为 (1, 1)。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionClip.TransformMatrix">
      <summary>要应用于剪辑的 3x2 转换矩阵。</summary>
      <returns>要应用于裁剪对象的转换矩阵。 默认情况下，TransformMatrix 设置为：</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionColorBrush">
      <summary>使用纯色绘制 SpriteVisual。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionColorBrush.Color">
      <summary>用于填充 SpriteVisual 的颜色。 可动画处理。</summary>
      <returns>The color used to fill a SpriteVisual.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionColorGradientStop">
      <summary>描述渐变中过渡点的位置和颜色。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionColorGradientStop.Color">
      <summary>获取或设置渐变停止点的颜色。</summary>
      <returns>渐变停止点的颜色。 默认为 Transparent。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionColorGradientStop.Offset">
      <summary>获取或设置渐变停止点在渐变向量中的位置。</summary>
      <returns>此渐变停止点沿渐变向量的相对位置。 The default is 0.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionColorGradientStopCollection">
      <summary>表示可按照索引单独访问的 CompositionColorGradientStop 对象的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionColorGradientStopCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.Append(Windows.UI.Composition.CompositionColorGradientStop)">
      <summary>将新项添加到集合中。</summary>
      <param name="value">要添加的项。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. 如果集合为空，则迭代器当前处于 0 索引位置，或者在该集合末尾。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>在指定索引处的 CompositionColorGradientStop 值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.GetMany(System.UInt32,Windows.UI.Composition.CompositionColorGradientStop[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.GetView">
      <summary>向该集合获取不可变视图。</summary>
      <returns>表示不可变的集合视图的对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.IndexOf(Windows.UI.Composition.CompositionColorGradientStop,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>如果找到了具有指定值的项，则为 **true**；否则为 **False**。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.InsertAt(System.UInt32,Windows.UI.Composition.CompositionColorGradientStop)">
      <summary>将指定项插入到指定索引处。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.RemoveAt(System.UInt32)">
      <summary>移除指定索引处的项。</summary>
      <param name="index">要移除的项的索引位置。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.RemoveAtEnd">
      <summary>移除该集合中的最后一项。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.ReplaceAll(Windows.UI.Composition.CompositionColorGradientStop[])">
      <summary>首先清除集合，然后插入作为新项目提供的数组。</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionColorGradientStopCollection.SetAt(System.UInt32,Windows.UI.Composition.CompositionColorGradientStop)">
      <summary>将指定索引处的值设置为指定 CompositionColorGradientStop 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionColorSpace">
      <summary>指定颜色空间，用于将颜色值插入 ColorKeyFrameAnimation。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionColorSpace.Auto">
      <summary>使用插值的默认颜色空间。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionColorSpace.Hsl">
      <summary>使用插值的 HSL 颜色空间。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionColorSpace.HslLinear">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionColorSpace.Rgb">
      <summary>使用插值的 ARGB 颜色空间。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionColorSpace.RgbLinear">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionCommitBatch">
      <summary>一组活动动画或效果。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionCommitBatch.IsActive">
      <summary>指示 CompositionCommitBatch 当前是否已为聚合的对象打开。</summary>
      <returns>布尔值指示 CompositionCommitBatch 当前是否已为聚合的对象打开。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionCommitBatch.IsEnded">
      <summary>指示 CompositionCommitBatch 是否关闭并且可以不再接受更改。</summary>
      <returns>布尔值指示 CompositionCommitBatch 是否关闭并且可以不再接受更改。</returns>
    </member>
    <member name="E:Windows.UI.Composition.CompositionCommitBatch.Completed">
      <summary>当 CompositionCommitBatch 中的所有对象均已完成时触发的事件。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionCompositeMode">
      <summary>确定非透明视觉对象的内容如何与视觉对象的背景内容混合。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionCompositeMode.DestinationInvert">
      <summary>视觉对象内容的颜色已反转。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionCompositeMode.Inherit">
      <summary>继承父级可视化对象的模式。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionCompositeMode.MinBlend">
      <summary>针对背景中的颜色通道减去的视觉对象的颜色。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionCompositeMode.SourceOver">
      <summary>标准组合模式。 颜色与各个像素透明度混合。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionContainerShape">
      <summary>表示 CompositionShapes 的容器，用于分组共享 2D 变换的项目。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionContainerShape.Shapes">
      <summary>获取此容器中的 CompostionShapes 集合。</summary>
      <returns>此容器中的 CompostionShapes 集合。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionDrawingSurface">
      <summary>使用 Direct2D 或 Direct3D 进行互操作的绘图图面。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionDrawingSurface.AlphaMode">
      <summary>绘图图面的 alpha 模式。</summary>
      <returns>The alpha mode of the drawing surface.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionDrawingSurface.PixelFormat">
      <summary>绘图图面的像素格式。</summary>
      <returns>The pixel format of the drawing surface.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionDrawingSurface.Size">
      <summary>绘图图面的大小。</summary>
      <returns>The size of the drawing surface.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionDrawingSurface.SizeInt32">
      <summary>The size of the drawing surface.</summary>
      <returns>The size of the drawing surface.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionDrawingSurface.Resize(Windows.Graphics.SizeInt32)">
      <summary>将绘图图面调整到指定大小。</summary>
      <param name="sizePixels">绘图图面的新大小（以像素为单位）。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionDrawingSurface.Scroll(Windows.Graphics.PointInt32)">
      <summary>滚动绘图图面。</summary>
      <param name="offset">滚动偏移。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionDrawingSurface.Scroll(Windows.Graphics.PointInt32,Windows.Graphics.RectInt32)">
      <summary>Scrolls the drawing surface.</summary>
      <param name="offset">The scrolling offset.</param>
      <param name="scrollRect">滚动矩形。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionDrawingSurface.ScrollWithClip(Windows.Graphics.PointInt32,Windows.Graphics.RectInt32)">
      <summary>使用指定的剪辑矩形滚动绘图图面。</summary>
      <param name="offset">The scrolling offset.</param>
      <param name="clipRect">要应用的剪辑矩形。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionDrawingSurface.ScrollWithClip(Windows.Graphics.PointInt32,Windows.Graphics.RectInt32,Windows.Graphics.RectInt32)">
      <summary>使用指定的剪辑矩形滚动绘图图面。</summary>
      <param name="offset">The scrolling offset.</param>
      <param name="clipRect">The clipping rectangle to apply.</param>
      <param name="scrollRect">The scrolling rectangle.</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionDropShadowSourcePolicy">
      <summary>指定阴影的屏蔽策略。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionDropShadowSourcePolicy.Default">
      <summary>阴影默认为矩形形状或提供的掩码。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionDropShadowSourcePolicy.InheritFromVisualContent">
      <summary>阴影使用采用 visual 画笔 alpha 值的掩码。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionEasingFunction">
      <summary>与 KeyFrameAnimation 一起使用的插入器功能的基类。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionEffectBrush">
      <summary>使用筛选器效果输出绘制 SpriteVisual。 筛选器效果描述使用 CompositionEffectFactory 类进行定义。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionEffectBrush.GetSourceParameter(System.String)">
      <summary>检索与给定的 CompositionEffectSourceParameter 名称关联的 CompositionBrush。</summary>
      <param name="name">输入的名称。</param>
      <returns>返回指定的输入。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionEffectBrush.SetSourceParameter(System.String,Windows.UI.Composition.CompositionBrush)">
      <summary>将使用 CompositionEffectSourceParameter 声明的名称与效果源关联。</summary>
      <param name="name">源参数的名称。</param>
      <param name="source">要传至效果的源。</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionEffectFactory">
      <summary>创建一个组合对象，其中包含 Microsoft.Graphics.Canvas.Effects 命名空间中的 Win2D 效果描述格式。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionEffectFactory.ExtendedError">
      <summary>调用 CreateBrush 的结果的扩展错误代码。</summary>
      <returns>An extended error code for the result of a call to CreateBrush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionEffectFactory.LoadStatus">
      <summary>CreateBrush 调用的负载状态。</summary>
      <returns>The load status of a CreateBrush call.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionEffectFactory.CreateBrush">
      <summary>用 CompositionEffectFactory 对象中包含的效果定义和可进行动画处理的属性创建 CompositionEffectBrush 实例。</summary>
      <returns>返回已创建的 CompositionEffectBrush 对象。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionEffectFactoryLoadStatus">
      <summary>用于效果描述的着色器异步编译状态。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionEffectFactoryLoadStatus.EffectTooComplex">
      <summary>效果太复杂。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionEffectFactoryLoadStatus.Other">
      <summary>其他错误。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionEffectFactoryLoadStatus.Pending">
      <summary>操作仍未执行。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionEffectFactoryLoadStatus.Success">
      <summary>The operation was successful.</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionEffectSourceParameter">
      <summary>用于声明要与 CompositionBrush（“效果源”）关联的任意名称（字符串）。 当调用 CompositionEffectBrush 的 SetSourceParameter 方法时，将发生给定名称与效果源的关联。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionEffectSourceParameter.#ctor(System.String)">
      <summary>创建 CompositionEffectSourceParameter 实例。</summary>
      <param name="name">CompositionEffectSourceParameter 实例的名称。</param>
    </member>
    <member name="P:Windows.UI.Composition.CompositionEffectSourceParameter.Name">
      <summary>与效果源关联的名称。</summary>
      <returns>The name associated with the effect source.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionEllipseGeometry">
      <summary>表示具有指定中心和半径的椭圆。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionEllipseGeometry.Center">
      <summary>获取或设置椭圆的中心点。</summary>
      <returns>椭圆的中心点。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionEllipseGeometry.Radius">
      <summary>获取或设置椭圆的半径。</summary>
      <returns>椭圆的半径。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionGeometricClip">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGeometricClip.Geometry">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGeometricClip.ViewBox">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionGeometry">
      <summary>表示合成几何图形的基类。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGeometry.TrimEnd">
      <summary>获取或设置剪裁几何图形路径末尾的时长。</summary>
      <returns>剪裁几何图形路径末尾的时长。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGeometry.TrimOffset">
      <summary>获取或设置剪裁几何图形路径的偏移量。</summary>
      <returns>剪裁几何图形路径的偏移量。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGeometry.TrimStart">
      <summary>获取或设置剪裁几何图形路径开头的时长。</summary>
      <returns>剪裁几何图形路径开头的时长。 The default is 0.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionGetValueStatus">
      <summary>指示尝试检索键值对值的结果。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionGetValueStatus.NotFound">
      <summary>键值对不存在。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionGetValueStatus.Succeeded">
      <summary>成功检索该值。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionGetValueStatus.TypeMismatch">
      <summary>键值对的值类型不同于请求的值类型。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionGradientBrush">
      <summary>表示描述由梯度停止点组成的渐变的画笔。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.AnchorPoint">
      <summary>获取或设置定位在画笔偏移位置的画笔点。</summary>
      <returns>定位在画笔偏移位置的画笔点。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.CenterPoint">
      <summary>获取或设置有关画笔旋转和缩放的点。</summary>
      <returns>有关画笔旋转和缩放的点。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.ColorStops">
      <summary>获取画笔的梯度停止点。</summary>
      <returns>与画笔相关联的 CompositionColorGradientStop 对象的集合，其中每个对象指定一种颜色和一个沿画笔渐变轴的偏移量。 默认是一个空 CompositionColorGradientStopCollection。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.ExtendMode">
      <summary>获取或设置指定如何在画笔的渐变向量或空间外绘制渐变的值。</summary>
      <returns>用于绘制渐变的模式。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.InterpolationSpace">
      <summary>获取或设置指定内插渐变颜色的方式的值。</summary>
      <returns>指定内插渐变颜色的方式的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.MappingMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.Offset">
      <summary>获取或设置相对于所绘制对象的画笔偏移。</summary>
      <returns>相对于所绘制对象的画笔偏移。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.RotationAngle">
      <summary>获取或设置画笔的旋转角度（以弧度为单位）。</summary>
      <returns>画笔的旋转角度（以弧度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.RotationAngleInDegrees">
      <summary>获取或设置画笔的旋转角度（以度为单位）。</summary>
      <returns>画笔的旋转角度（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.Scale">
      <summary>获取或设置要应用于画笔的缩放比例。</summary>
      <returns>要应用于画笔的缩放比例。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionGradientBrush.TransformMatrix">
      <summary>获取或设置要应用于画笔的转换矩阵。</summary>
      <returns>要应用于画笔的转换矩阵。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionGradientExtendMode">
      <summary>定义指定如何在画笔的渐变向量或空间外绘制渐变的常数。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionGradientExtendMode.Clamp">
      <summary>渐变未扩展。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionGradientExtendMode.Mirror">
      <summary>渐变以相反方向重复。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionGradientExtendMode.Wrap">
      <summary>渐变已换行。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionGraphicsDevice">
      <summary>用于在复合器会话上创建给定 DirectX 设备的所有硬件边界资源。 CompositionGraphicsDevice 包含用于执行 GPU 操作的 DirectX 设备。 开发者可从复合器顶级对象获取图形设备。</summary>
    </member>
    <member name="E:Windows.UI.Composition.CompositionGraphicsDevice.RenderingDeviceReplaced">
      <summary>当输出设备已被更换时触发的事件。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionGraphicsDevice.CreateDrawingSurface(Windows.Foundation.Size,Windows.Graphics.DirectX.DirectXPixelFormat,Windows.Graphics.DirectX.DirectXAlphaMode)">
      <summary>创建 CompositionDrawingSurface 的实例。</summary>
      <param name="sizePixels">图面的大小（以像素为单位）。</param>
      <param name="pixelFormat">图面的像素格式。</param>
      <param name="alphaMode">应如何处理 alpha 通道。</param>
      <returns>创建的 CompositionDrawingSurface。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionGraphicsDevice.CreateDrawingSurface2(Windows.Graphics.SizeInt32,Windows.Graphics.DirectX.DirectXPixelFormat,Windows.Graphics.DirectX.DirectXAlphaMode)">
      <summary>Creates an instance of CompositionDrawingSurface.</summary>
      <param name="sizePixels">绘图图面的大小（以像素为单位）。</param>
      <param name="pixelFormat">The pixel format of the drawing surface.</param>
      <param name="alphaMode">The alpha mode of the drawing surface.</param>
      <returns>返回创建的 CompositionDrawingSurface。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionGraphicsDevice.CreateVirtualDrawingSurface(Windows.Graphics.SizeInt32,Windows.Graphics.DirectX.DirectXPixelFormat,Windows.Graphics.DirectX.DirectXAlphaMode)">
      <summary>创建 CompositionVirtualDrawingSurface 实例。</summary>
      <param name="sizePixels">绘图图面的大小（以像素为单位）。</param>
      <param name="pixelFormat">The pixel format of the drawing surface.</param>
      <param name="alphaMode">The alpha mode of the drawing surface.</param>
      <returns>返回创建的 CompositionVirtualDrawingSurface。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionLight">
      <summary>可针对 UI 场景的光源基类。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLight.ExclusionsFromTargets">
      <summary>获取不是光线针对的视觉对象的集合。</summary>
      <returns>不是光线针对的视觉对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLight.IsEnabled">
      <summary>获取或设置确定合成光照是否打开的值。</summary>
      <returns>如果打开，则为 **true**；否则为 **false**。 默认值为 **true**。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLight.Targets">
      <summary>光线针对的视觉对象集合。</summary>
      <returns>The collection of Visuals targeted by the light.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionLinearGradientBrush">
      <summary>表示使用线性渐变绘制区域的画笔。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLinearGradientBrush.EndPoint">
      <summary>获取或设置线性渐变的二维终止坐标。</summary>
      <returns>线性渐变的二维终止坐标。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLinearGradientBrush.StartPoint">
      <summary>获取或设置线性渐变的二维起始坐标。</summary>
      <returns>线性渐变的二维起始坐标。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionLineGeometry">
      <summary>表示两个点之间的直线。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLineGeometry.End">
      <summary>获取或设置线的终点。</summary>
      <returns>直线的端点。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionLineGeometry.Start">
      <summary>获取或设置线条的起点。</summary>
      <returns>线条的起点。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionMappingMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionMappingMode.Absolute">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionMappingMode.Relative">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionMaskBrush">
      <summary>使用已应用不透明度蒙板的 CompositionBrush 绘制 SpriteVisual。 不透明度蒙板源可以为 CompositionColorBrush、CompositionLinearGradientBrush、CompositionSurfaceBrush、CompositionEffectBrush 或 CompositionNineGridBrush 类型的任何 CompositionBrush。 不透明度蒙板必须指定为 CompositionSurfaceBrush。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionMaskBrush.Mask">
      <summary>包含屏蔽源画笔内容的不透明蒙板的画笔。 可以是 CompositionSurfaceBrush 或 CompositionNineGridBrush 类型。</summary>
      <returns>A brush that contains the opacity mask with which the Source brush's content is to be masked. Can be of type CompositionSurfaceBrush or CompositionNineGridBrush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionMaskBrush.Source">
      <summary>其内容由不透明蒙版屏蔽的画笔。 可以是 CompositionSurfaceBrush、CompositionColorBrush 或 CompositionNineGridBrush 类型。</summary>
      <returns>A brush whose content is to be masked by the opacity mask. Can be of type CompositionSurfaceBrush, CompositionColorBrush, or CompositionNineGridBrush.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionNineGridBrush">
      <summary>将九网格拉伸应用于源画笔内容后，使用 CompositionBrush 绘制 SpriteVisual。 九网格拉伸源可以是 CompositionColorBrush、CompositionSurfaceBrush 或 CompositionEffectBrush 类型的任何 CompositionBrush。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.BottomInset">
      <summary>从指定最底部行粗细的源内容的底部边缘插入。 默认为 0.0f。</summary>
      <returns>Inset from the bottom edge of the source content that specifies the thickness of the bottom row. Defaults to 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.BottomInsetScale">
      <summary>要应用于 BottomInset 的缩放比例。 默认为 1.0f。</summary>
      <returns>Scale to be applied to BottomInset. Defaults to 1.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.IsCenterHollow">
      <summary>指示是否绘制九网格中心。</summary>
      <returns>Indicates whether the center of the Nine-Grid is drawn.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.LeftInset">
      <summary>从指定左列粗细的源内容的左边缘插入。 Defaults to 0.0f.</summary>
      <returns>Inset from the left edge of the source content that specifies the thickness of the left column. Defaults to 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.LeftInsetScale">
      <summary>要应用于 LeftInset 的缩放比例。 Defaults to 1.0f.</summary>
      <returns>Scale to be applied to LeftInset. Defaults to 1.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.RightInset">
      <summary>从指定右列粗细的源内容的右边缘插入。 Defaults to 0.0f.</summary>
      <returns>Inset from the right edge of the source content that specifies the thickness of the right column. Defaults to 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.RightInsetScale">
      <summary>要应用于 RightInset 的缩放比例。 Defaults to 1.0f.</summary>
      <returns>Scale to be applied to RightInset. Defaults to 1.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.Source">
      <summary>内容为九网格拉伸的画笔。 可以是 CompositionSurfaceBrush 或 CompositionColorBrush 类型。</summary>
      <returns>使用九网格缩放来调整内容比例的画笔。 Can be of type CompositionSurfaceBrush or CompositionColorBrush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.TopInset">
      <summary>从指定顶行粗细的源内容的顶部边缘插入。 Defaults to 0.0f.</summary>
      <returns>Inset from the top edge of the source content that specifies the thickness of the top row. Defaults to 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionNineGridBrush.TopInsetScale">
      <summary>要应用于 TopInset 的缩放比例。 Defaults to 1.0f.</summary>
      <returns>Scale to be applied to TopInset. Defaults to 1.0f.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionNineGridBrush.SetInsets(System.Single)">
      <summary>使用用于顶端、底部、左侧和右侧的同一数值设置 CompositionNineGridBrush 插入。 Defaults to 0.0f.</summary>
      <param name="inset">用于顶部、底部、左侧和右侧的插入值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionNineGridBrush.SetInsets(System.Single,System.Single,System.Single,System.Single)">
      <summary>使用用于顶端、底部、左侧和右侧的指定数值设置 CompositionNineGridBrush 插入。 Defaults to 0.0f.</summary>
      <param name="left">从图像左侧的插入。</param>
      <param name="top">从图像顶部的插入。</param>
      <param name="right">从图像右侧的插入。</param>
      <param name="bottom">从图像底部的插入。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionNineGridBrush.SetInsetScales(System.Single)">
      <summary>设置要应用于左侧、顶端、右侧和底部插入的（同一）缩放比例。 Defaults to 1.0f.</summary>
      <param name="scale">所有插入的缩放比例。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionNineGridBrush.SetInsetScales(System.Single,System.Single,System.Single,System.Single)">
      <summary>分别设置要应用于左侧、顶端、右侧和底部插入的缩放比例。 Defaults to 1.0f.</summary>
      <param name="left">左侧插入的缩放比例。</param>
      <param name="top">顶部插入的缩放比例。</param>
      <param name="right">右侧插入的缩放比例。</param>
      <param name="bottom">底部插入的缩放比例。</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionObject">
      <summary>表示可视化树结构中的节点的复合 API 的基类。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionObject.Comment">
      <summary>与 CompositionObject 关联的字符串。</summary>
      <returns>A string to associate with the CompositionObject. 请注意，对于 Visual Studio 实时可视化树调试工具，将会从 Comment 属性请求针对特定视觉对象的显示名称</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionObject.Compositor">
      <summary>用于创建此 CompositionObject 的复合器。</summary>
      <returns>The Compositor used to create this CompositionObject.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionObject.Dispatcher">
      <summary>CompositionObject 的调度程序。</summary>
      <returns>The dispatcher for the CompositionObject.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionObject.DispatcherQueue">
      <summary>获取 CompostionObject 的 DispatcherQueue。</summary>
      <returns>CompostionObject 的 DispatcherQueue。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionObject.ImplicitAnimations">
      <summary>附加到此对象的隐式动画的集合。</summary>
      <returns>The collection of implicit animations attached to this object.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionObject.Properties">
      <summary>与 CompositionObject 关联的属性的集合。</summary>
      <returns>The collection of properties associated with the CompositionObject.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.Close">
      <summary>关闭 CompositionObject，并释放系统资源。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.PopulatePropertyInfo(System.String,Windows.UI.Composition.AnimationPropertyInfo)">
      <summary>
      </summary>
      <param name="propertyName">
      </param>
      <param name="propertyInfo">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.StartAnimation(System.String,Windows.UI.Composition.CompositionAnimation)">
      <summary>将动画与指定的对象属性连接并启动动画。</summary>
      <param name="propertyName">要与动画关联的属性。</param>
      <param name="animation">要与指定属性关联的动画。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.StartAnimationGroup(Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>启动动画组。</summary>
      <param name="value">要启动的动画组。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.StartAnimationGroupWithIAnimationObject(Windows.UI.Composition.IAnimationObject,Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="animation">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.StartAnimationWithIAnimationObject(Windows.UI.Composition.IAnimationObject,System.String,Windows.UI.Composition.CompositionAnimation)">
      <summary>
      </summary>
      <param name="target">
      </param>
      <param name="propertyName">
      </param>
      <param name="animation">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.StopAnimation(System.String)">
      <summary>断开动画与指定属性的连接并停止动画。</summary>
      <param name="propertyName">要与动画断开连接的属性的名称。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.StopAnimationGroup(Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>停止动画组。</summary>
      <param name="value">要停止的动画组。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionObject.TryGetAnimationController(System.String)">
      <summary>返回在指定属性上运行的动画的 AnimationController。</summary>
      <param name="propertyName">正在进行动画处理的属性。</param>
      <returns>指定动画的 AnimationController 实例，或如果找不到动画则为 **null**。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionPath">
      <summary>表示一系列相互连接的直线和曲线。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPath.#ctor(Windows.Graphics.IGeometrySource2D)">
      <summary>初始化 CompositionPath 类的新实例。</summary>
      <param name="source">路径数据的源。</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionPathGeometry">
      <summary>Represents a series of connected lines and curves.</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionPathGeometry.Path">
      <summary>获取或设置用于定义路径的直线和曲线的数据。</summary>
      <returns>用于定义路径的直线和曲线的数据。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionPropertySet">
      <summary>将值存储为键值对。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertBoolean(System.String,System.Boolean)">
      <summary>插入布尔键值对。</summary>
      <param name="propertyName">与值关联的键。 键可用于检索值。</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertColor(System.String,Windows.UI.Color)">
      <summary>插入 Color 键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertMatrix3x2(System.String,Windows.Foundation.Numerics.Matrix3x2)">
      <summary>插入 Matrix3x2 键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertMatrix4x4(System.String,Windows.Foundation.Numerics.Matrix4x4)">
      <summary>插入 Matrix4x4 键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertQuaternion(System.String,Windows.Foundation.Numerics.Quaternion)">
      <summary>插入四元数键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertScalar(System.String,System.Single)">
      <summary>插入单个键值对。</summary>
      <param name="propertyName">要插入的属性名称。</param>
      <param name="value">要插入的属性值。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertVector2(System.String,Windows.Foundation.Numerics.Vector2)">
      <summary>插入 Vector2 键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertVector3(System.String,Windows.Foundation.Numerics.Vector3)">
      <summary>插入 Vector3 键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.InsertVector4(System.String,Windows.Foundation.Numerics.Vector4)">
      <summary>插入 Vector4 键值对。</summary>
      <param name="propertyName">The key associated with the value. This key can be used to retrieve the value.</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetBoolean(System.String,System.Boolean@)">
      <summary>检索指定的布尔属性值。</summary>
      <param name="propertyName">要检索的属性的名称。</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的布尔属性值。</param>
      <returns>返回指示检索键值对的结果的 CompositionGetValueStatus 值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetColor(System.String,Windows.UI.Color@)">
      <summary>检索指定的 Color 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Color 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetMatrix3x2(System.String,Windows.Foundation.Numerics.Matrix3x2@)">
      <summary>检索指定的 Matrix3x2 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Matrix3x2 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetMatrix4x4(System.String,Windows.Foundation.Numerics.Matrix4x4@)">
      <summary>检索指定的 Matrix4x4 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Matrix4x4 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetQuaternion(System.String,Windows.Foundation.Numerics.Quaternion@)">
      <summary>检索指定的四元数属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的四元数属性值。</param>
      <returns>返回指示检索键值对的结果的枚举值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetScalar(System.String,System.Single@)">
      <summary>检索指定的 Single 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Single 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetVector2(System.String,Windows.Foundation.Numerics.Vector2@)">
      <summary>检索指定的 Vector2 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Vector2 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetVector3(System.String,Windows.Foundation.Numerics.Vector3@)">
      <summary>检索指定的 Vector3 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Vector3 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionPropertySet.TryGetVector4(System.String,Windows.Foundation.Numerics.Vector4@)">
      <summary>检索指定的 Vector4 属性值。</summary>
      <param name="propertyName">The name of the property to retrieve.</param>
      <param name="value">如果操作成功，方法返回时，该参数将包含指定的 Vector4 属性值。</param>
      <returns>Returns a CompositionGetValueStatus value indicating the outcome of retrieving the key-value pair.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionRectangleGeometry">
      <summary>表示指定大小的矩形。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionRectangleGeometry.Offset">
      <summary>获取或设置矩形的偏移。</summary>
      <returns>矩形的偏移。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionRectangleGeometry.Size">
      <summary>获取或设置矩形的高度和宽度。</summary>
      <returns>矩形的高度和宽度。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionRoundedRectangleGeometry">
      <summary>表示指定大小的带圆角的矩形。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionRoundedRectangleGeometry.CornerRadius">
      <summary>获取或设置角变圆的程度。</summary>
      <returns>角变圆的程度。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionRoundedRectangleGeometry.Offset">
      <summary>Gets or sets the offset of the rectangle.</summary>
      <returns>The offset of the rectangle.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionRoundedRectangleGeometry.Size">
      <summary>Gets or sets the height and width of the rectangle.</summary>
      <returns>The height and width of the rectangle.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionScopedBatch">
      <summary>明确创建的活动动画或效果组。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionScopedBatch.IsActive">
      <summary>指示 CompositionScopedBatch 当前是否已为聚合的对象打开。</summary>
      <returns>布尔值指示 CompositionScopedBatch 当前是否已为聚合的对象打开。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionScopedBatch.IsEnded">
      <summary>指示 CompositionScopedBatch 是否关闭并且可以不再接受更改。</summary>
      <returns>布尔值指示 CompositionScopedBatch 是否关闭并且可以不再接受更改。</returns>
    </member>
    <member name="E:Windows.UI.Composition.CompositionScopedBatch.Completed">
      <summary>触发事件后，CompositionScopedBatch 中的所有动画和效果都已完成。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionScopedBatch.End">
      <summary>关闭 CompositionScopedBatch。 关闭 CompositionScopedBatch 后，它将无法暂停或再次恢复。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionScopedBatch.Resume">
      <summary>重新聚合 CompositionScopedBatch 中的对象。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionScopedBatch.Suspend">
      <summary>暂停聚合 CompositionScopedBatch 中的对象。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionShadow">
      <summary>可应用于 SpriteVisual 的阴影的基类。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionShape">
      <summary>表示基本形状类。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShape.CenterPoint">
      <summary>有关形状旋转和缩放的点。</summary>
      <returns>The point about which the shape is rotated and scaled.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShape.Offset">
      <summary>获取或设置相对于其 ShapeVisual 的形状偏移量。</summary>
      <returns>相对于 ShapeVisual 的形状偏移量。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShape.RotationAngle">
      <summary>获取或设置形状的旋转角度（以弧度为单位）。</summary>
      <returns>形状的旋转角度（以弧度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShape.RotationAngleInDegrees">
      <summary>获取或设置形状的旋转角度（以度为单位）。</summary>
      <returns>形状的旋转角度（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShape.Scale">
      <summary>获取或设置要应用于形状的缩放比例。</summary>
      <returns>要应用于形状的缩放比例。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShape.TransformMatrix">
      <summary>获取或设置要应用于形状的变换矩阵。</summary>
      <returns>要应用于形状的变换矩阵。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionShapeCollection">
      <summary>表示可按照索引单独访问的 CompositionShape 对象的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionShapeCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.Append(Windows.UI.Composition.CompositionShape)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The item to add.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 CompositionShape 值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.GetMany(System.UInt32,Windows.UI.Composition.CompositionShape[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.IndexOf(Windows.UI.Composition.CompositionShape,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.InsertAt(System.UInt32,Windows.UI.Composition.CompositionShape)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">要在其处插入此项目的从零开始的索引。</param>
      <param name="value">要在集合中插入的对象。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">要移除的项目的从零开始的索引。</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.ReplaceAll(Windows.UI.Composition.CompositionShape[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionShapeCollection.SetAt(System.UInt32,Windows.UI.Composition.CompositionShape)">
      <summary>将指定索引处的值设置为指定 CompositionShape 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionSpriteShape">
      <summary>绘制 Stroked 和 Filled CompositionGeometry 的 CompositionShape。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.FillBrush">
      <summary>获取或设置绘制形状内部区域的画笔。</summary>
      <returns>绘制/填充形状内部的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.Geometry">
      <summary>获取或设置定义此形状的几何图形。</summary>
      <returns>定义此形状的几何图形。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.IsStrokeNonScaling">
      <summary>获取或设置指定形状轮廓是否缩放的值。</summary>
      <returns>如果形状轮廓不缩放，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeBrush">
      <summary>获取或设置绘制形状轮廓的画笔。</summary>
      <returns>绘制形状轮廓的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeDashArray">
      <summary>获取指示用于勾勒形状轮廓的虚线和间隙样式的值的集合。</summary>
      <returns>指示用于勾勒形状轮廓的虚线和间隙样式的值的集合。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeDashCap">
      <summary>获取或设置指定如何绘制虚线两端的 CompositionStrokeCap 枚举值。</summary>
      <returns>指定如何绘制虚线两端的枚举值。 默认为 **Flat**。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeDashOffset">
      <summary>获取或设置一个值，它指定虚线样式内虚线开始处的距离。</summary>
      <returns>表示虚线样式内虚线开始处距离的值。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeEndCap">
      <summary>获取或设置指定如何绘制线条末端的 CompositionStrokeCap 枚举值。</summary>
      <returns>指定如何绘制线条末端的枚举值。 The default is **Flat**.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeLineJoin">
      <summary>获取或设置指定在形状顶点处使用的联接类型的 CompositionStrokeLineJoin 枚举值。</summary>
      <returns>指定在形状顶点处使用的联接类型的枚举值。 默认为 **Miter**。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeMiterLimit">
      <summary>获取或设置对斜接长度与形状元素的 StrokeThickness 的一半之比的限制。</summary>
      <returns>对斜接长度与形状元素的 StrokeThickness 之比的限制。 此值始终是大于或等于 1 的正数。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeStartCap">
      <summary>获取或设置指定如何绘制线条起始端的 CompositionStrokeCap 枚举值。</summary>
      <returns>指定如何绘制线条起始端的枚举值。 The default is **Flat**.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSpriteShape.StrokeThickness">
      <summary>获取或设置形状轮廓的宽度。</summary>
      <returns>形状轮廓的宽度（以像素为单位）。 The default value is 0.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionStretch">
      <summary>指定从其源映射到目标空间时如何缩放内容。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStretch.Fill">
      <summary>缩放内容以使其大小与目标大小相等。 不会保留内容的纵横比。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStretch.None">
      <summary>无缩放。 如果内容大小大于目标大小，内容则会剪裁到目标空间的边界。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStretch.Uniform">
      <summary>缩放内容以保留其纵横比，使其完全符合目标空间大小。 如果内容的纵横比与目标不匹配，则内容不会覆盖目标空间的部分区域边界。 这是 CompositionSurfaceBrush.Stretch 的默认值。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStretch.UniformToFill">
      <summary>缩放内容以保留其纵横比，使其填满整个目标边界。 如果内容的纵横比与目标的纵横比不匹配，则会将内容剪裁到目标的边界</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionStrokeCap">
      <summary>定义指定线或线段末尾形状的常量。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeCap.Flat">
      <summary>一个未超出直线上最后一点的线帽。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeCap.Round">
      <summary>一个直径等于直线粗细的半圆形。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeCap.Square">
      <summary>长度等于直线粗细的半方形。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeCap.Triangle">
      <summary>一个斜边长度等于直线粗细的等腰直角三角形。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionStrokeDashArray">
      <summary>表示指示用于勾勒形状轮廓的虚线和间隙样式的值的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionStrokeDashArray.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.Append(System.Single)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The item to add.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的值。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.GetMany(System.UInt32,System.Single[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.IndexOf(System.Single,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.InsertAt(System.UInt32,System.Single)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.ReplaceAll(System.Single[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Composition.CompositionStrokeDashArray.SetAt(System.UInt32,System.Single)">
      <summary>将指定索引处的值设置为指定值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Composition.CompositionStrokeLineJoin">
      <summary>定义指定用于将两条线或线段联接起来的形状的常量。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeLineJoin.Bevel">
      <summary>线条联接使用斜角顶点。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeLineJoin.Miter">
      <summary>线条联接使用常规角顶点。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeLineJoin.MiterOrBevel">
      <summary>线条联接使用常规角顶点，除非联接会超出斜接限制；否则，线条联接使用斜角顶点。</summary>
    </member>
    <member name="F:Windows.UI.Composition.CompositionStrokeLineJoin.Round">
      <summary>线条联接使用圆角顶点。</summary>
    </member>
    <member name="T:Windows.UI.Composition.CompositionSurfaceBrush">
      <summary>从 ICompositionSurface 绘制像素 SpriteVisual。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.AnchorPoint">
      <summary>The point on the brush to be positioned at the brush's offset. 值的标准化与 SpriteVisual 大小有关。</summary>
      <returns>The point on the brush to be positioned at the brush's offset. Value is normalized with respect to the size of the SpriteVisual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.BitmapInterpolationMode">
      <summary>在尚未一对一映射到 SpriteVisual（可在拉伸、缩放、旋转和其他转换下发生）上的像素时指定用于 ICompositionSurface 插值像素的算法。</summary>
      <returns>Specifies the algorithm used for interpolating pixels from ICompositionSurface when they do not form a one-to-one mapping to pixels on SpriteVisual (as can happen under stretch, scale, rotation, and other transformations).</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.CenterPoint">
      <summary>The point about which the brush is rotated and scaled.</summary>
      <returns>The point about which the brush is rotated and scaled.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.HorizontalAlignmentRatio">
      <summary>控制有关 SpriteVisual 的垂直轴的内容的垂直轴定位。 该值被限制为介于 0.0f 到 1.0f 之间，其中 0.0f 表示左垂直边缘，而 1.0f 则表示 SpriteVisual 的右垂直边缘。 默认情况下，该值设置为 0.0f。</summary>
      <returns>有关 SpriteVisual 的垂直轴的内容的垂直轴定位。 The value is clamped from 0.0f to 1.0f with 0.0f representing the left vertical edge and 1.0f representing the right vertical edge of the SpriteVisual. 默认值为 0.5f。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.Offset">
      <summary>相对于 SpriteVisual 的画笔偏移量。</summary>
      <returns>The offset of the brush relative to its SpriteVisual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.RotationAngle">
      <summary>画笔的旋转角度（以弧度为单位）。</summary>
      <returns>The rotation angle, in radians, of the brush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.RotationAngleInDegrees">
      <summary>画笔的旋转角度（以度为单位）。</summary>
      <returns>The rotation angle, in degrees, of the brush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.Scale">
      <summary>The scale to apply to the brush.</summary>
      <returns>The scale to apply to the brush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.Stretch">
      <summary>控制应用于有关正在绘制的 SpriteVisual 大小的 ICompositionSurface 内容的缩放。</summary>
      <returns>控制如何缩放有关正在其上绘制的 SpriteVisual 大小的画笔内容。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.Surface">
      <summary>与 CompositionSurfaceBrush 关联的 ICompositionSurface。</summary>
      <returns>与 CompositionSurfaceBrush 关联的组合面。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.TransformMatrix">
      <summary>要应用于画笔的转换矩阵。</summary>
      <returns>The transformation matrix to apply to the brush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionSurfaceBrush.VerticalAlignmentRatio">
      <summary>控制有关 SpriteVisual 的水平轴的内容的水平轴定位。 该值被限制为介于 0.0f 到 1.0f 之间，其中 0.0f 表示顶部水平边缘，而 1.0f 则表示 SpriteVisual 的底部水平边缘。 The default value is 0.5f.</summary>
      <returns>有关 SpriteVisual 的水平轴的内容的水平轴定位。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionTarget">
      <summary>表示显示复合树的窗口。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionTarget.Root">
      <summary>要显示的复合树的根。</summary>
      <returns>The root of the composition tree to display.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionViewBox">
      <summary>表示将形状的可视化树坐标映射到视觉对象的容器。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CompositionViewBox.HorizontalAlignmentRatio">
      <summary>获取或设置视图框的水平对齐比率。</summary>
      <returns>视图框的水平对齐比率。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionViewBox.Offset">
      <summary>获取或设置视图框的偏移。</summary>
      <returns>视图框的偏移。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionViewBox.Size">
      <summary>获取或设置视图框的高度和宽度。</summary>
      <returns>视图框的高度和宽度。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionViewBox.Stretch">
      <summary>获取或设置指定内容如何适合可用空间的值。</summary>
      <returns>指定内容如何适合可用空间的枚举值。 默认值为 **Uniform**。</returns>
    </member>
    <member name="P:Windows.UI.Composition.CompositionViewBox.VerticalAlignmentRatio">
      <summary>获取或设置视图框的垂直对齐比率。</summary>
      <returns>视图框的垂直对齐比率。</returns>
    </member>
    <member name="T:Windows.UI.Composition.CompositionVirtualDrawingSurface">
      <summary>表示稀疏分配的位图，该位图可与可视化树中合成的视觉对象关联。</summary>
    </member>
    <member name="M:Windows.UI.Composition.CompositionVirtualDrawingSurface.Trim(Windows.Graphics.RectInt32[])">
      <summary>清除之前定义的虚拟绘图图面部分。 清除的区域将再次被视为空，并将回收之前提供备份的视频内存。</summary>
      <param name="rects">要剪裁的绘图图面区域。</param>
    </member>
    <member name="T:Windows.UI.Composition.Compositor">
      <summary>管理应用程序和系统复合器进程之间的会话。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.#ctor">
      <summary>创建 Compositor 的实例。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Compositor.Comment">
      <summary>获取或设置与合成器关联的字符串。</summary>
      <returns>与合成器关联的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Compositor.GlobalPlaybackRate">
      <summary>获取或设置此合成器创建的所有 KeyFrame 动画的动画播放速率。</summary>
      <returns>此合成器创建的所有动画的动画播放速率。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Compositor.MaxGlobalPlaybackRate">
      <summary>获取此合成器创建的所有 KeyFrame 动画的允许的最大播放速率。</summary>
      <returns>The maximum allowed playback rate.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Compositor.MinGlobalPlaybackRate">
      <summary>获取此合成器创建的所有 KeyFrame 动画的允许的最小播放速率。</summary>
      <returns>The minimum allowed playback rate.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.Close">
      <summary>关闭 Compositor 对象，并释放系统资源。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateAmbientLight">
      <summary>创建 AmbientLight 的实例。</summary>
      <returns>返回已创建的 AmbientLight 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateAnimationGroup">
      <summary>创建 CompositionAnimationGroup 的实例。</summary>
      <returns>返回已创建的 CompositionAnimationGroup 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateBackdropBrush">
      <summary>创建 CompositionBackdropBrush 的实例。</summary>
      <returns>返回已创建的 CompositionBackdropBrush 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateBooleanKeyFrameAnimation">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateBounceScalarAnimation">
      <summary>创建 BounceScalarNaturalMotionAnimation 实例。</summary>
      <returns>创建的 BounceScalarNaturalMotionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateBounceVector2Animation">
      <summary>创建 BounceVector2NaturalMotionAnimation 实例。</summary>
      <returns>创建的 BounceVector2NaturalMotionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateBounceVector3Animation">
      <summary>创建 BounceVector3NaturalMotionAnimation 实例。</summary>
      <returns>创建的 BounceVector3NaturalMotionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateColorBrush">
      <summary>创建 CompositionColorBrush 的实例。</summary>
      <returns>返回已创建的 CompositionColorBrush 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateColorBrush(Windows.UI.Color)">
      <summary>使用指定颜色创建 CompositionColorBrush 的实例。</summary>
      <param name="color">画笔要使用的颜色。</param>
      <returns>Returns the created CompositionColorBrush object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateColorGradientStop">
      <summary>创建 CompositionColorGradientStop 实例。</summary>
      <returns>创建的 CompositionColorGradientStop 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateColorGradientStop(System.Single,Windows.UI.Color)">
      <summary>使用指定的偏移量和颜色创建 CompositionColorGradientStop 实例。</summary>
      <param name="offset">梯度停止点在渐变向量中的位置。</param>
      <param name="color">The color of the gradient stop.</param>
      <returns>The created CompositionColorGradientStop object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateColorKeyFrameAnimation">
      <summary>创建 ColorKeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 ColorKeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateContainerShape">
      <summary>创建 CompositionContainerShape 的实例。</summary>
      <returns>返回已创建的 CompositionContainerShape 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateContainerVisual">
      <summary>创建 ContainerVisual 实例。</summary>
      <returns>返回已创建的 ContainerVisual 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateCubicBezierEasingFunction(Windows.Foundation.Numerics.Vector2,Windows.Foundation.Numerics.Vector2)">
      <summary>创建 CubicBezierEasingFunction 的实例。</summary>
      <param name="controlPoint1">缓动函数的第一个控制点。</param>
      <param name="controlPoint2">缓动函数的第二个控制点。</param>
      <returns>创建的 CubicBezierEasingFunction 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateDistantLight">
      <summary>创建 DistantLight 的实例。</summary>
      <returns>返回已创建的 DistantLight 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateDropShadow">
      <summary>创建 DropShadow 的实例。</summary>
      <returns>返回已创建的 DropShadow 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateEffectFactory(Windows.Graphics.Effects.IGraphicsEffect)">
      <summary>创建 CompositionEffectFactory 的实例。</summary>
      <param name="graphicsEffect">The type of effect to create.</param>
      <returns>返回已创建的 CompositionEffectFactory 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateEffectFactory(Windows.Graphics.Effects.IGraphicsEffect,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>创建指定可动画处理的效果参数的 CompositionEffectFactory 的实例。</summary>
      <param name="graphicsEffect">The type of effect to create.</param>
      <param name="animatableProperties">应进行动画处理的属性的列表。 使用“EffectName.PropertyName”形式的字符串来指定属性，其中“EffectName”通过其 IGraphicsEffect.Name 属性来确定图形效果对象，而“PropertyName”确定对象的属性。</param>
      <returns>Returns the created CompositionEffectFactory object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateEllipseGeometry">
      <summary>创建 CompositionEllipseGeometry 实例。</summary>
      <returns>返回已创建的 CompositionEllipseGeometry 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateExpressionAnimation">
      <summary>创建 ExpressionAnimation 的实例。</summary>
      <returns>返回已创建的 ExpressionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateExpressionAnimation(System.String)">
      <summary>Creates an instance of ExpressionAnimation.</summary>
      <param name="expression">描述 ExpressionAnimation 应如何计算其当前值的表达式。</param>
      <returns>Returns the created ExpressionAnimation object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateGeometricClip">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateGeometricClip(Windows.UI.Composition.CompositionGeometry)">
      <summary>
      </summary>
      <param name="geometry">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateHostBackdropBrush">
      <summary>创建 CompositionBackdropBrush 实例，该实例在绘制窗口之前从视觉对象后的区域采样。</summary>
      <returns>返回已创建的 CompositionBackdropBrush。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateImplicitAnimationCollection">
      <summary>创建 ImplicitAnimationCollection 的实例。</summary>
      <returns>返回已创建的 ImplicitAnimationCollection 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateInsetClip">
      <summary>创建 InsetClip 的实例。</summary>
      <returns>返回已创建的 InsetClip 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateInsetClip(System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates an instance of InsetClip.</summary>
      <param name="leftInset">从视觉对象的左侧插入。</param>
      <param name="topInset">从视觉对象的顶部插入。</param>
      <param name="rightInset">从视觉对象的右侧插入。</param>
      <param name="bottomInset">从视觉对象的底部插入。</param>
      <returns>Returns the created InsetClip object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateLayerVisual">
      <summary>创建 LayerVisual 的实例。</summary>
      <returns>返回已创建的 LayerVisual 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateLinearEasingFunction">
      <summary>创建 LinearEasingFunction 的实例。</summary>
      <returns>返回已创建的 LinearEasingFunction 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateLinearGradientBrush">
      <summary>创建 CompositionLinearGradientBrush 实例。</summary>
      <returns>创建的 CompositionLinearGradientBrush 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateLineGeometry">
      <summary>创建 CompositionLineGeometry 的实例。</summary>
      <returns>返回已创建的 CompositionLineGeometry 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateMaskBrush">
      <summary>创建 CompositionMaskBrush 的实例。</summary>
      <returns>返回已创建的 CompositionMaskBrush 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateNineGridBrush">
      <summary>创建 CompositionNineGridBrush 的实例。</summary>
      <returns>返回已创建的 CompositionNineGridBrush 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreatePathGeometry">
      <summary>创建 CompositionPathGeometry 的实例。</summary>
      <returns>返回已创建的 CompositionPathGeometry 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreatePathGeometry(Windows.UI.Composition.CompositionPath)">
      <summary>使用指定路径创建 CompositionPathGeometry 的实例。</summary>
      <param name="path">路径数据。</param>
      <returns>Returns the created CompositionPathGeometry object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreatePathKeyFrameAnimation">
      <summary>创建 PathKeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 PathKeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreatePointLight">
      <summary>创建 PointLight 的实例。</summary>
      <returns>返回已创建的 PointLight 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreatePropertySet">
      <summary>创建 CompositionPropertySet 的实例。</summary>
      <returns>返回已创建的 CompositionPropertySet 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateQuaternionKeyFrameAnimation">
      <summary>创建 QuaternionKeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 QuaternionKeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateRectangleGeometry">
      <summary>创建 CompositionRectangleGeometry 实例。</summary>
      <returns>返回已创建的 CompositionRectangleGeometry 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateRedirectVisual">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateRedirectVisual(Windows.UI.Composition.Visual)">
      <summary>
      </summary>
      <param name="source">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateRoundedRectangleGeometry">
      <summary>创建 CompositionRoundedRectangleGeometry 实例。</summary>
      <returns>返回创建的 CompositionRoundedRectangleGeometry 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateScalarKeyFrameAnimation">
      <summary>创建 ScalarKeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 ScalarKeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateScopedBatch(Windows.UI.Composition.CompositionBatchTypes)">
      <summary>创建 CompositionScopedBatch 的实例。</summary>
      <param name="batchType">要创建的组合批的类型。</param>
      <returns>返回已创建的 CompositionScopedBatch 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateShapeVisual">
      <summary>创建 ShapeVisual 的实例。</summary>
      <returns>返回已创建的 ShapeVisual 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpotLight">
      <summary>创建 SpotLight 的实例。</summary>
      <returns>返回已创建的 SpotLight 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpringScalarAnimation">
      <summary>创建 SpringScalarNaturalMotionAnimation 实例。</summary>
      <returns>创建的 SpringScalarNaturalMotionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpringVector2Animation">
      <summary>创建 SpringVector2NaturalMotionAnimation 实例。</summary>
      <returns>创建的 SpringVector2NaturalMotionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpringVector3Animation">
      <summary>创建 SpringVector3NaturalMotionAnimation 实例。</summary>
      <returns>创建的 SpringVector3NaturalMotionAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpriteShape">
      <summary>创建 CompositionSpriteShape 的实例。</summary>
      <returns>返回已创建的 CompositionSpriteShape 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpriteShape(Windows.UI.Composition.CompositionGeometry)">
      <summary>使用指定几何图形创建 CompositionSpriteShape 的实例。</summary>
      <param name="geometry">要创建的形状的几何图形。</param>
      <returns>Returns the created CompositionSpriteShape object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSpriteVisual">
      <summary>创建 SpriteVisual 的实例。</summary>
      <returns>返回已创建的 SpriteVisual 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateStepEasingFunction">
      <summary>创建 StepEasingFunction 的实例。</summary>
      <returns>返回已创建的 StepEasingFunction 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateStepEasingFunction(System.Int32)">
      <summary>使用指定的步计数创建 StepEasingFunction 的实例。</summary>
      <param name="stepCount">StepEasingFunction 的步计数。</param>
      <returns>Returns the created StepEasingFunction object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSurfaceBrush">
      <summary>创建 CompositionSurfaceBrush 的实例。</summary>
      <returns>返回已创建的 CompositionSurfaceBrush 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateSurfaceBrush(Windows.UI.Composition.ICompositionSurface)">
      <summary>使用指定的组合面创建 CompositionSurfaceBrush 的实例。</summary>
      <param name="surface">将与 CompositionSurfaceBrush 关联的组合面。</param>
      <returns>Returns the created CompositionSurfaceBrush object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateTargetForCurrentView">
      <summary>创建当前视图的 CompositionTarget。</summary>
      <returns>返回已创建的 CompositionTarget 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateVector2KeyFrameAnimation">
      <summary>创建 Vector2KeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 Vector2KeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateVector3KeyFrameAnimation">
      <summary>创建 Vector3KeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 Vector3KeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateVector4KeyFrameAnimation">
      <summary>创建 Vector4KeyFrameAnimation 的实例。</summary>
      <returns>返回已创建的 Vector4KeyFrameAnimation 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.CreateViewBox">
      <summary>创建 CompositionViewBox 的实例。</summary>
      <returns>返回已创建的 CompositionViewBox 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.GetCommitBatch(Windows.UI.Composition.CompositionBatchTypes)">
      <summary>检索当前提交周期的提交批次。</summary>
      <param name="batchType">批类型。</param>
      <returns>返回表示检索的提交批次的 CompositionCommitBatch。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Compositor.RequestCommitAsync">
      <summary>尝试异步启动提交批次。</summary>
      <returns>异步操作。</returns>
    </member>
    <member name="T:Windows.UI.Composition.ContainerVisual">
      <summary>可视化树中可能含有子级的节点。</summary>
    </member>
    <member name="P:Windows.UI.Composition.ContainerVisual.Children">
      <summary>ContainerVisual 的子级。</summary>
      <returns>The children of the ContainerVisual.</returns>
    </member>
    <member name="T:Windows.UI.Composition.CubicBezierEasingFunction">
      <summary>表示在动画关键帧间进行插值的三次方贝塞尔函数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.CubicBezierEasingFunction.ControlPoint1">
      <summary>三次方贝塞尔插值函数的第一个控制点。</summary>
      <returns>The first control point for the cubic-bezier interpolation function.</returns>
    </member>
    <member name="P:Windows.UI.Composition.CubicBezierEasingFunction.ControlPoint2">
      <summary>三次方贝塞尔插值函数的第二个控制点。</summary>
      <returns>The second control point for the cubic-bezier interpolation function.</returns>
    </member>
    <member name="T:Windows.UI.Composition.DistantLight">
      <summary>在单个方向发光的无限大远光源。 例如，可用于表示阳光的远光。</summary>
    </member>
    <member name="P:Windows.UI.Composition.DistantLight.Color">
      <summary>发出的 DistantLight 的颜色。</summary>
      <returns>Color of the emitted DistantLight.</returns>
    </member>
    <member name="P:Windows.UI.Composition.DistantLight.CoordinateSpace">
      <summary>用于确定光线方向的视觉对象。 光线的 </summary>
      <returns>The Visual used to determine the light’s direction. 光线的 </returns>
    </member>
    <member name="P:Windows.UI.Composition.DistantLight.Direction">
      <summary>光线所指，相对于其 CoordinateSpace 视觉对象指定的方向。</summary>
      <returns>光线强制转换方向。</returns>
    </member>
    <member name="P:Windows.UI.Composition.DistantLight.Intensity">
      <summary>Gets or sets the intensity of the light.</summary>
      <returns>The intensity of the light.</returns>
    </member>
    <member name="T:Windows.UI.Composition.DropShadow">
      <summary>由 SpriteVisual 或 LayerVisual 投放的投影。</summary>
    </member>
    <member name="P:Windows.UI.Composition.DropShadow.BlurRadius">
      <summary>用于生成阴影的高斯模糊的半径。 可动画处理。</summary>
      <returns>The radius of the Gaussian blur used to generate the shadow. 默认为 9.0f。 将值指定为 0，便不会出现模糊。</returns>
    </member>
    <member name="P:Windows.UI.Composition.DropShadow.Color">
      <summary>阴影的颜色。 可动画处理。</summary>
      <returns>The color of the shadow. 默认颜色为 Colors.Black。</returns>
    </member>
    <member name="P:Windows.UI.Composition.DropShadow.Mask">
      <summary>用于指定阴影的透明蒙板的画笔。 默认为 SpriteVisual 的画笔。 可动画处理。</summary>
      <returns>Brush used to specify an opacity mask for the shadow. Defaults to the SpriteVisual's brush.</returns>
    </member>
    <member name="P:Windows.UI.Composition.DropShadow.Offset">
      <summary>相对于其 SpriteVisual 的阴影的偏移。 可动画处理。</summary>
      <returns>Offset of the shadow relative to its SpriteVisual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.DropShadow.Opacity">
      <summary>阴影的暗度。 可动画处理。</summary>
      <returns>The opacity of the shadow.</returns>
    </member>
    <member name="P:Windows.UI.Composition.DropShadow.SourcePolicy">
      <summary>用于定义要对阴影使用的阴影屏蔽策略。</summary>
      <returns>要应用于阴影的屏蔽策略。</returns>
    </member>
    <member name="T:Windows.UI.Composition.ExpressionAnimation">
      <summary>一个合成动画，其使用数学等式计算每一帧的动画效果的值。</summary>
    </member>
    <member name="P:Windows.UI.Composition.ExpressionAnimation.Expression">
      <summary>指定计算每一帧的动画值的方法的数学等式。 Expression 是 ExpressionAnimation 的核心，且表示系统将用于计算每一帧的动画属性的值的等式。 以字符串形式在此属性上设置等式。</summary>
      <returns>The mathematical equation specifying how the animated value is calculated each frame.</returns>
    </member>
    <member name="T:Windows.UI.Composition.IAnimationObject">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Composition.IAnimationObject.PopulatePropertyInfo(System.String,Windows.UI.Composition.AnimationPropertyInfo)">
      <summary>
      </summary>
      <param name="propertyName">
      </param>
      <param name="propertyInfo">
      </param>
    </member>
    <member name="T:Windows.UI.Composition.ICompositionAnimationBase">
      <summary>合成动画的基类。</summary>
    </member>
    <member name="T:Windows.UI.Composition.ICompositionSurface">
      <summary>表示可用于绘制 SpriteVisual 的边界的图面内容。 所有可用于绘制 SpriteVisual 的图面类型必须实现此接口。 以下类实现此接口，并且可以设置为 SpriteVisual（使用 CompositionSurfaceBrush）的内容：</summary>
    </member>
    <member name="T:Windows.UI.Composition.ImplicitAnimationCollection">
      <summary>满足条件时触发的动画的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.ImplicitAnimationCollection.Size">
      <summary>集合的大小。</summary>
      <returns>The size of the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.Clear">
      <summary>移除集合中的所有动画。</summary>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.First">
      <summary>检索集合中的第一个动画。</summary>
      <returns>Retrieves the first animation in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.GetView">
      <summary>返回集合的映射视图。</summary>
      <returns>Returns a map view of the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.HasKey(System.String)">
      <summary>返回指示集合是否包含指定键的布尔值。</summary>
      <param name="key">要检查的键。</param>
      <returns>如果集合中包含该指定的键，则返回 true；否则返回 false。</returns>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.Insert(System.String,Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>将动画插入集合中。</summary>
      <param name="key">动画影响的属性。</param>
      <param name="value">要插入的动画。</param>
      <returns>指示动画是否成功插入的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.Lookup(System.String)">
      <summary>检索与指定的属性关联的动画。</summary>
      <param name="key">要查找的属性。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.UI.Composition.ImplicitAnimationCollection.Remove(System.String)">
      <summary>从集合中移除指定的动画。</summary>
      <param name="key">动画分配到的属性。</param>
    </member>
    <member name="T:Windows.UI.Composition.InitialValueExpressionCollection">
      <summary>指定动画开始位置的值的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.InitialValueExpressionCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.First">
      <summary>检索集合中的第一个项。</summary>
      <returns>集合中的第一个项。</returns>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.HasKey(System.String)">
      <summary>返回一个值，该值指示集合是否包含指定键。</summary>
      <param name="key">The key to check for.</param>
      <returns>如果集合中包含该指定的键，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.Insert(System.String,System.String)">
      <summary>向集合中插入项。</summary>
      <param name="key">标识要插入的项的键。</param>
      <param name="value">The item to insert.</param>
      <returns>如果成功插入动画，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.Lookup(System.String)">
      <summary>检索与指定键关联的项。</summary>
      <param name="key">标识要检索的项的键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.UI.Composition.InitialValueExpressionCollection.Remove(System.String)">
      <summary>从集合中删除指定的项。</summary>
      <param name="key">标识要删除的项的键。</param>
    </member>
    <member name="T:Windows.UI.Composition.InsetClip">
      <summary>剪裁视觉对象的一部分。 视觉对象的可视部分是定义为视觉对象边缘的嵌入值的矩形。 视觉对象在矩形外的部分被剪裁掉。</summary>
    </member>
    <member name="P:Windows.UI.Composition.InsetClip.BottomInset">
      <summary>从视觉对象底部的偏移量。 视觉对象在 BottomtInset 下方的部分将被剪裁。 可动画处理。</summary>
      <returns>The offset from the bottom of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.InsetClip.LeftInset">
      <summary>从视觉对象左侧的偏移量。 视觉对象在 LeftInset 左侧的部分将被剪裁。 可动画处理。</summary>
      <returns>The offset from the left of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.InsetClip.RightInset">
      <summary>从视觉对象右侧的偏移量。 视觉对象在 RightInset 右侧的部分将被剪裁。 可动画处理。</summary>
      <returns>The offset from the right of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.InsetClip.TopInset">
      <summary>从视觉对象顶部的偏移量。 视觉对象在 TopInset 上方的部分将被剪裁。 可动画处理。</summary>
      <returns>The offset from the top of the visual.</returns>
    </member>
    <member name="T:Windows.UI.Composition.KeyFrameAnimation">
      <summary>带有一个或多个关键帧的基于时间的动画。 这些帧是标记，允许开发人员在特定时间指定动画属性的值。 可通过指定如何在关键帧之间内插动画，进一步自定义关键帧动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.DelayBehavior">
      <summary>关键帧动画的延迟行为。</summary>
      <returns>The delay behavior of the key frame animation.</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.DelayTime">
      <summary>在调用 CompositionObject::StartAnimation 之后，动画开始前的延迟。</summary>
      <returns>Delay before the animation starts after CompositionObject::StartAnimation is called.</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.Direction">
      <summary>动画的播放方向。</summary>
      <returns>The direction the animation is playing.</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.Duration">
      <summary>动画的持续时间。</summary>
      <returns>The duration of the animation. 允许的最小值为 1 毫秒，允许的最大值为 24 天。</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.IterationBehavior">
      <summary>关键帧动画的迭代行为。</summary>
      <returns>The iteration behavior for the key frame animation.</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.IterationCount">
      <summary>重复关键帧动画的次数。</summary>
      <returns>The number of times to repeat the key frame animation.</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.KeyFrameCount">
      <summary>KeyFrameAnimation 中关键帧的数目。</summary>
      <returns>The number of key frames in the KeyFrameAnimation.</returns>
    </member>
    <member name="P:Windows.UI.Composition.KeyFrameAnimation.StopBehavior">
      <summary>当调用 StopAnimation 时，指定如何设置属性值。</summary>
      <returns>Specifies how to set the property value when StopAnimation is called.</returns>
    </member>
    <member name="M:Windows.UI.Composition.KeyFrameAnimation.InsertExpressionKeyFrame(System.Single,System.String)">
      <summary>插入表达式关键帧。</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">用于计算关键帧值的表达式。</param>
    </member>
    <member name="M:Windows.UI.Composition.KeyFrameAnimation.InsertExpressionKeyFrame(System.Single,System.String,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>插入一个表达式关键帧。</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The expression used to calculate the value of the key frame.</param>
      <param name="easingFunction">在帧之间进行插值时使用的缓动函数。</param>
    </member>
    <member name="T:Windows.UI.Composition.LayerVisual">
      <summary>其子级平展到单个层中的 ContainerVisual。</summary>
    </member>
    <member name="P:Windows.UI.Composition.LayerVisual.Effect">
      <summary>要应用于 LayerVisual 的子级的平展表示形式的效果。</summary>
      <returns>The effect to be applied to the flattened representation of the children of a LayerVisual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.LayerVisual.Shadow">
      <summary>要应用于 LayerVisual 的子级的平展表示形式的阴影。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Composition.LinearEasingFunction">
      <summary>表示在动画关键帧间进行插值的线性函数。</summary>
    </member>
    <member name="T:Windows.UI.Composition.NaturalMotionAnimation">
      <summary>表示使用力量动态移动内容的基于物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.NaturalMotionAnimation.DelayBehavior">
      <summary>NaturalMotionAnimation 的延迟行为。</summary>
      <returns>The delay behavior of the NaturalMotionAnimation.</returns>
    </member>
    <member name="P:Windows.UI.Composition.NaturalMotionAnimation.DelayTime">
      <summary>在调用 CompositionObject.StartAnimation 之后，动画开始前的延迟。</summary>
      <returns>Delay before the animation starts after CompositionObject.StartAnimation is called.</returns>
    </member>
    <member name="P:Windows.UI.Composition.NaturalMotionAnimation.StopBehavior">
      <summary>Specifies how to set the property value when StopAnimation is called.</summary>
      <returns>Specifies how to set the property value when StopAnimation is called.</returns>
    </member>
    <member name="T:Windows.UI.Composition.PathKeyFrameAnimation">
      <summary>表示包含每个关键帧值都由一个对象表示的一个或多个关键帧的基于时间的动画</summary>
    </member>
    <member name="M:Windows.UI.Composition.PathKeyFrameAnimation.InsertKeyFrame(System.Single,Windows.UI.Composition.CompositionPath)">
      <summary>Inserts a key frame.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="path">用于定义关键帧值的路径。</param>
    </member>
    <member name="M:Windows.UI.Composition.PathKeyFrameAnimation.InsertKeyFrame(System.Single,Windows.UI.Composition.CompositionPath,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>利用指定的缓动来插入关键帧。</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="path">The path used to define the value of the key frame.</param>
      <param name="easingFunction">The easing function to use when interpolating between frames.</param>
    </member>
    <member name="T:Windows.UI.Composition.PointLight">
      <summary>在所有方向发光的光线点源。</summary>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.Color">
      <summary>Color of the light.</summary>
      <returns>Color of the light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.ConstantAttenuation">
      <summary>光线衰减等式中的常量系数。 控制光线强度。</summary>
      <returns>The constant coefficient in the light's attenuation equation. Controls light intensity. 范围从 0 到无穷大。</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.CoordinateSpace">
      <summary>用于确定光线偏移的视觉对象。 光线的偏移属性相对于此视觉对象的坐标空间。</summary>
      <returns>The Visual used to determine the light's offset.</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.Intensity">
      <summary>Gets or sets the intensity of the light.</summary>
      <returns>The intensity of the light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.LinearAttenuation">
      <summary>光线衰减等式的线性系数，可确定光线如何根据距离减退。</summary>
      <returns>The linear coefficient in the light's attenuation equation that determines how the light falls-off with distance. Range is from 0 to infinity.</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.MaxAttenuationCutoff">
      <summary>获取或设置此光照有效的最大范围。</summary>
      <returns>此光照有效的最大范围。 默认值为 0.0。</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.MinAttenuationCutoff">
      <summary>获取或设置此光照有效的最小范围。</summary>
      <returns>此光照有效的最小范围。 The default is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.Offset">
      <summary>光源的偏移相对于此坐标空间视觉对象。</summary>
      <returns>Offset of the light source relative to its coordinate space Visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.PointLight.QuadraticAttenuation">
      <summary>光线衰减等式的平方部分，可确定光线如何根据距离减退。</summary>
      <returns>The quadratic portion of the attenuation equation that determines how the light falls off with distance. 基于距离的平方减退控制光线强度。 Range is from 0 to infinity.</returns>
    </member>
    <member name="T:Windows.UI.Composition.QuaternionKeyFrameAnimation">
      <summary>一个基于时间的动画，其以具有一个或多个关键帧的 Orientation 属性为目标。</summary>
    </member>
    <member name="M:Windows.UI.Composition.QuaternionKeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Quaternion)">
      <summary>Inserts a key frame.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
    </member>
    <member name="M:Windows.UI.Composition.QuaternionKeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Quaternion,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>Inserts a key frame with the specified easing function.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
      <param name="easingFunction">The easing function to use to interpolate between key frames.</param>
    </member>
    <member name="T:Windows.UI.Composition.RedirectVisual">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Composition.RedirectVisual.Source">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Composition.RenderingDeviceReplacedEventArgs">
      <summary>RenderingDeviceReplaced 事件的参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.RenderingDeviceReplacedEventArgs.GraphicsDevice">
      <summary>新图形设备。</summary>
      <returns>The new graphics device.</returns>
    </member>
    <member name="T:Windows.UI.Composition.ScalarKeyFrameAnimation">
      <summary>一个基于时间的动画，其以具有一个或多个关键帧的基于 Scalar 的属性为目标。</summary>
    </member>
    <member name="M:Windows.UI.Composition.ScalarKeyFrameAnimation.InsertKeyFrame(System.Single,System.Single)">
      <summary>Inserts a key frame.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
    </member>
    <member name="M:Windows.UI.Composition.ScalarKeyFrameAnimation.InsertKeyFrame(System.Single,System.Single,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>插入一个关键帧。</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
      <param name="easingFunction">The easing function to use to interpolate between key frames.</param>
    </member>
    <member name="T:Windows.UI.Composition.ScalarNaturalMotionAnimation">
      <summary>用于针对 Scalar 属性的基本标量 NaturalMotionAnimation。</summary>
    </member>
    <member name="P:Windows.UI.Composition.ScalarNaturalMotionAnimation.FinalValue">
      <summary>获取或设置指示动画结束位置的值。</summary>
      <returns>指示动画结束位置的值。 默认值为 **null**。 如果保留为 **null**，将使用设置动画的属性的结束值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.ScalarNaturalMotionAnimation.InitialValue">
      <summary>获取或设置指示动画开始位置的值。</summary>
      <returns>指示动画开始位置的值。 The default is **null**. 如果保留为 **null**，将使用设置动画的属性的开始值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.ScalarNaturalMotionAnimation.InitialVelocity">
      <summary>获取或设置动画开始的速度。</summary>
      <returns>动画开始的速度。 The default is 0.</returns>
    </member>
    <member name="T:Windows.UI.Composition.ShapeVisual">
      <summary>表示是 CompositionShape 的根的可视化树节点。</summary>
    </member>
    <member name="P:Windows.UI.Composition.ShapeVisual.Shapes">
      <summary>获取构成该形状可视化树的 CompositionShapes 集合。</summary>
      <returns>构成该形状可视化树的 CompositionShapes 集合。</returns>
    </member>
    <member name="P:Windows.UI.Composition.ShapeVisual.ViewBox">
      <summary>获取或设置将形状可视化树坐标映射到视觉对象的 CompositionViewBox。</summary>
      <returns>将形状可视化树坐标映射到视觉对象的 CompositionViewBox。</returns>
    </member>
    <member name="T:Windows.UI.Composition.SpotLight">
      <summary>强制转换光线的内锥角和外锥角的光源。 例如，手电筒。</summary>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.ConstantAttenuation">
      <summary>The constant coefficient in the light's attenuation equation. Controls light intensity. 可动画处理。</summary>
      <returns>The constant coefficient in the light's attenuation equation. Controls light intensity. Range is from 0 to infinity.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.CoordinateSpace">
      <summary>用于确定光线方向和偏移的视觉对象。 光线的偏移和方向属性均相对于此视觉对象的坐标空间。</summary>
      <returns>光线偏移的相对视觉对象。</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.Direction">
      <summary>The direction in which the light is pointing, specified relative to its CoordinateSpace Visual.</summary>
      <returns>光线所指，相对于其坐标空间视觉对象指定的方向。</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.InnerConeAngle">
      <summary>SpotLight 的内锥角，表示为半垂直的角度（以弧度表示）。 可动画处理。</summary>
      <returns>The SpotLight’s inner cone angle, expressed as a semi-vertical angle in radians.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.InnerConeAngleInDegrees">
      <summary>SpotLight 的内锥角，表示为半垂直的角度（以度数表示）。 可动画处理。</summary>
      <returns>The SpotLight’s inner cone angle, expressed as a semi-vertical angle in degrees.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.InnerConeColor">
      <summary>聚光灯内锥的颜色。 可动画处理。</summary>
      <returns>Color of the spotlight's inner cone.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.InnerConeIntensity">
      <summary>获取或设置聚光灯内锥的光强度。</summary>
      <returns>The intensity of the light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.LinearAttenuation">
      <summary>光线衰减等式的线性系数，可确定光线如何根据距离减退。 可动画处理。</summary>
      <returns>The linear coefficient in the light's attenuation equation that determines how the light falls off with distance. Range is from 0 to infinity.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.MaxAttenuationCutoff">
      <summary>Gets or sets the maximum range at which this light is effective.</summary>
      <returns>The maximum range at which this light is effective. The default is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.MinAttenuationCutoff">
      <summary>Gets or sets the minimum range at which this light is effective.</summary>
      <returns>The minimum range at which this light is effective. The default is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.Offset">
      <summary>光源相对于此 CoordinateSpace 视觉对象的偏移量。 可动画处理。</summary>
      <returns>Offset of the light source relative to its coordinate space Visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.OuterConeAngle">
      <summary>聚焦的外锥角，表示为半垂直的角度（以弧度表示）。 可动画处理。</summary>
      <returns>The SpotLight’s outer cone angle, expressed as a semi-vertical angle in radians. 该值必须介于 0 和 pi 之间。</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.OuterConeAngleInDegrees">
      <summary>聚焦的外锥角的半垂直的角度（以度数表示）。 可动画处理。</summary>
      <returns>The semi-vertical angle, in degrees, of the SpotLight's outer cone.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.OuterConeColor">
      <summary>聚光灯外锥的颜色。 可动画处理。</summary>
      <returns>The color of the spotlight's outer cone.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.OuterConeIntensity">
      <summary>获取或设置聚光灯外锥的光强度。</summary>
      <returns>The intensity of the light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpotLight.QuadraticAttenuation">
      <summary>The quadratic portion of the attenuation equation that determines how the light falls off with distance. 可动画处理。</summary>
      <returns>光线的衰减等式的平方系数。 Controls light intensity falloff based on distance squared. Range is from 0 to infinity.</returns>
    </member>
    <member name="T:Windows.UI.Composition.SpringScalarNaturalMotionAnimation">
      <summary>针对任何基于 Scalar 的属性的基于弹簧物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.SpringScalarNaturalMotionAnimation.DampingRatio">
      <summary>获取或设置指示对弹簧应用多少阻尼的值。</summary>
      <returns>指示对弹簧应用多少阻尼的值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpringScalarNaturalMotionAnimation.Period">
      <summary>获取或设置弹簧完成单次振动所用的时间。</summary>
      <returns>弹簧完成单次振动所用的时间。</returns>
    </member>
    <member name="T:Windows.UI.Composition.SpringVector2NaturalMotionAnimation">
      <summary>针对任何基于 Vector2 的属性的基于弹簧物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.SpringVector2NaturalMotionAnimation.DampingRatio">
      <summary>Gets or sets a value that indicates how much damping is applied to the spring.</summary>
      <returns>A value that indicates how much damping is applied to the spring.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpringVector2NaturalMotionAnimation.Period">
      <summary>Gets or sets the time for the Spring to complete a single oscillation.</summary>
      <returns>The time for the Spring to complete a single oscillation.</returns>
    </member>
    <member name="T:Windows.UI.Composition.SpringVector3NaturalMotionAnimation">
      <summary>针对任何基于 Vector3 的属性的基于弹簧物理学的动画。</summary>
    </member>
    <member name="P:Windows.UI.Composition.SpringVector3NaturalMotionAnimation.DampingRatio">
      <summary>Gets or sets a value that indicates how much damping is applied to the spring.</summary>
      <returns>A value that indicates how much damping is applied to the spring.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpringVector3NaturalMotionAnimation.Period">
      <summary>Gets or sets the time for the Spring to complete a single oscillation.</summary>
      <returns>The time for the Spring to complete a single oscillation.</returns>
    </member>
    <member name="T:Windows.UI.Composition.SpriteVisual">
      <summary>托管 CompositionBrush 的 2D 装箱内容。 视觉对象中任何未被画笔中的像素覆盖的部分都将呈现为透明像素。 CompositionBrush 可以是 CompositionBackdropBrush、CompositionColorBrush、CompositionSurfaceBrush 或 CompositionEffectBrush。</summary>
    </member>
    <member name="P:Windows.UI.Composition.SpriteVisual.Brush">
      <summary>描述如何绘制 SpriteVisual 的 CompositionBrush。</summary>
      <returns>A CompositionBrush describing how the SpriteVisual is painted.</returns>
    </member>
    <member name="P:Windows.UI.Composition.SpriteVisual.Shadow">
      <summary>SpriteVisual 的阴影。</summary>
      <returns>The shadow for the SpriteVisual.</returns>
    </member>
    <member name="T:Windows.UI.Composition.StepEasingFunction">
      <summary>用于在动画关键帧间进行插值的阶梯函数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.StepEasingFunction.FinalStep">
      <summary>结束步骤。</summary>
      <returns>The step to end at.</returns>
    </member>
    <member name="P:Windows.UI.Composition.StepEasingFunction.InitialStep">
      <summary>开始步骤。</summary>
      <returns>The step to start at.</returns>
    </member>
    <member name="P:Windows.UI.Composition.StepEasingFunction.IsFinalStepSingleFrame">
      <summary>指示最后一步是否应尽量持续最短的时间。</summary>
      <returns>指示最后一步是否应尽量持续最短的时间的布尔值（一个关键帧）。</returns>
    </member>
    <member name="P:Windows.UI.Composition.StepEasingFunction.IsInitialStepSingleFrame">
      <summary>指示最初一步是否应尽量持续最短的时间。</summary>
      <returns>指示初始一步是否应尽量持续最短的时间的布尔值（一个关键帧）。</returns>
    </member>
    <member name="P:Windows.UI.Composition.StepEasingFunction.StepCount">
      <summary>起始值和结束值之间的步数。</summary>
      <returns>The number of steps between the starting value and the end value.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Vector2KeyFrameAnimation">
      <summary>一个基于时间的动画，其以具有一个或多个关键帧的基于 Vector2 的属性为目标。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Vector2KeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Vector2)">
      <summary>Inserts a key frame.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
    </member>
    <member name="M:Windows.UI.Composition.Vector2KeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Vector2,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>利用指定的缓动函数来插入一个关键帧。</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
      <param name="easingFunction">The easing function to use when interpolating between frames.</param>
    </member>
    <member name="T:Windows.UI.Composition.Vector2NaturalMotionAnimation">
      <summary>用于针对 Vector2 属性的基本 Vector2 NaturalMotionAnimation。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Vector2NaturalMotionAnimation.FinalValue">
      <summary>Gets or sets a value that indicates where the animation ends.</summary>
      <returns>A value that indicates where the animation ends. The default is **null**. If left **null**, the ending value of the property being animated is used.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Vector2NaturalMotionAnimation.InitialValue">
      <summary>Gets or sets a value that indicates where the animation starts.</summary>
      <returns>A value that indicates where the animation starts. The default is **null**. If left **null**, the beginning value of the property being animated is used.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Vector2NaturalMotionAnimation.InitialVelocity">
      <summary>Gets or sets the velocity that the animation starts with.</summary>
      <returns>The velocity that the animation starts with. The default is 0.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Vector3KeyFrameAnimation">
      <summary>一个基于时间的动画，其以具有一个或多个关键帧的基于 Vector3 的属性为目标。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Vector3KeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Vector3)">
      <summary>Inserts a key frame.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
    </member>
    <member name="M:Windows.UI.Composition.Vector3KeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Vector3,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>Inserts a key frame with the specified easing function.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
      <param name="easingFunction">The easing function to use when interpolating between frames.</param>
    </member>
    <member name="T:Windows.UI.Composition.Vector3NaturalMotionAnimation">
      <summary>用于针对 Vector3 属性的基本 Vector3 NaturalMotionAnimation。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Vector3NaturalMotionAnimation.FinalValue">
      <summary>Gets or sets a value that indicates where the animation ends.</summary>
      <returns>A value that indicates where the animation ends. The default is **null**. If left **null**, the ending value of the property being animated is used.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Vector3NaturalMotionAnimation.InitialValue">
      <summary>Gets or sets a value that indicates where the animation starts.</summary>
      <returns>A value that indicates where the animation starts. The default is **null**. If left **null**, the beginning value of the property being animated is used.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Vector3NaturalMotionAnimation.InitialVelocity">
      <summary>Gets or sets the velocity that the animation starts with.</summary>
      <returns>The velocity that the animation starts with. The default is 0.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Vector4KeyFrameAnimation">
      <summary>一个基于时间的动画，其以具有一个或多个关键帧的基于 Vector4 的属性为目标。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Vector4KeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Vector4)">
      <summary>Inserts a key frame.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
    </member>
    <member name="M:Windows.UI.Composition.Vector4KeyFrameAnimation.InsertKeyFrame(System.Single,Windows.Foundation.Numerics.Vector4,Windows.UI.Composition.CompositionEasingFunction)">
      <summary>Inserts a key frame with the specified easing function.</summary>
      <param name="normalizedProgressKey">The time the key frame should occur at, expressed as a percentage of the animation Duration. Allowed value is from 0.0 to 1.0.</param>
      <param name="value">The value of the key frame.</param>
      <param name="easingFunction">在关键帧之间进行插值时使用的缓动函数。</param>
    </member>
    <member name="T:Windows.UI.Composition.Visual">
      <summary>视觉层次结构中的基本视觉对象。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Visual.AnchorPoint">
      <summary>定位在视觉对象偏移位置的视觉对象点。 值的标准化与视觉对象大小有关。 可动画处理。</summary>
      <returns>The point on the visual to be positioned at the visual's offset. Value is normalized with respect to the size of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.BackfaceVisibility">
      <summary>指定在 3D 变换过程中可视化对象的背面是否应该可见。</summary>
      <returns>在 3D 变换过程中可视化对象的背面是否可见。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.BorderMode">
      <summary>指定位图边缘的构成方式以及与此视觉对象或与以此视觉对象为根的子树中的所有视觉对象关联的剪裁。 将 BorderMode 设置为父视觉对象将影响子树中的所有子视觉对象，并可以在每个子视觉对象上选择性关闭。</summary>
      <returns>位图边缘的构成方式以及与此视觉对象或与以此视觉对象为根的子树中的所有视觉对象关联的剪裁。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.CenterPoint">
      <summary>The point about which rotation or scaling occurs. 可动画处理</summary>
      <returns>The point about which rotation or scaling occurs.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Clip">
      <summary>指定视觉对象的剪裁区域。 渲染视觉对象时，仅会显示位于剪裁区域内的视觉对象部分，同时会剪裁（即不会显示）延伸到剪裁区域外的任何内容。</summary>
      <returns>Specifies the clipping region for the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.CompositeMode">
      <summary>指定视觉对象的位图与屏幕相混合的方式。</summary>
      <returns>视觉对象的位图与屏幕相混合的方式。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.IsVisible">
      <summary>指示视觉对象及其子视觉对象的整个子树是否可见。</summary>
      <returns>Indicates whether the visual and its entire subtree of child visuals is visible.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Offset">
      <summary>相对于视觉对象父级的视觉对象偏移量，或相对于承载视觉对象的窗口的左上角的偏移量（针对根视觉对象）。 可动画处理。</summary>
      <returns>相对于视觉对象父级的视觉对象偏移量。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Opacity">
      <summary>视觉对象的暗度。 可动画处理。</summary>
      <returns>The opacity of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Orientation">
      <summary>一个描述将应用于视觉对象的 3D 空间的方向和旋转的四元数。 可动画处理。</summary>
      <returns>一个描述将应用于视觉对象的 3D 空间的方向和旋转的四元数。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Parent">
      <summary>视觉对象的父级。</summary>
      <returns>The parent of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.ParentForTransform">
      <summary>指定在其中组合此视觉对象的坐标系统的视觉对象。</summary>
      <returns>Visual specifying the coordinate system in which this visual is composed.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.RelativeOffsetAdjustment">
      <summary>指定与其父视觉对象的大小相关的视觉对象的偏移。</summary>
      <returns>与其父视觉对象的大小相关的视觉对象的偏移。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.RelativeSizeAdjustment">
      <summary>与其父视觉对象的大小相关的视觉对象的大小。</summary>
      <returns>The size of the visual with respect to the size of its parent visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.RotationAngle">
      <summary>视觉对象的旋转角度（以弧度为单位）。 可动画处理。</summary>
      <returns>The rotation angle in radians of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.RotationAngleInDegrees">
      <summary>视觉对象的旋转角度（以度为单位）。 可动画处理。</summary>
      <returns>The rotation angle of the visual in degrees.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.RotationAxis">
      <summary>视觉对象旋转的轴。 可动画处理。</summary>
      <returns>The axis to rotate the visual around. 例如，Vector3(1,0,0) 表示沿着 x 轴旋转。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Scale">
      <summary>要应用于视觉对象的比例。</summary>
      <returns>The scale to apply to the visual. Vector3 (1.0,1.0,1.0) 等效于 100%。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.Size">
      <summary>视觉对象的宽度和高度。 可动画处理。</summary>
      <returns>The width and height of the visual.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Visual.TransformMatrix">
      <summary>要应用于视觉对象的转换矩阵。 可动画处理。</summary>
      <returns>The transformation matrix to apply to the visual.</returns>
    </member>
    <member name="T:Windows.UI.Composition.VisualCollection">
      <summary>表示视觉对象实例的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.VisualCollection.Count">
      <summary>获取集合中视觉对象实例的数目。</summary>
      <returns>集合中视觉对象实例的数目。</returns>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.First">
      <summary>检索第一个对象位于集合底部的迭代器。</summary>
      <returns>返回第一个对象位于集合底部的迭代器。 VisualCollections 从底部到顶部进行排序。</returns>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.InsertAbove(Windows.UI.Composition.Visual,Windows.UI.Composition.Visual)">
      <summary>在视觉对象集合中的指定同级视觉对象的上方插入视觉对象。</summary>
      <param name="newChild">要插入的新视觉对象。</param>
      <param name="sibling">要在其上方插入视觉对象的同级视觉对象。</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.InsertAtBottom(Windows.UI.Composition.Visual)">
      <summary>在视觉对象集合的底部插入新视觉对象。</summary>
      <param name="newChild">The new visual to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.InsertAtTop(Windows.UI.Composition.Visual)">
      <summary>在视觉对象集合顶部插入新视觉对象。</summary>
      <param name="newChild">The new visual to insert.</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.InsertBelow(Windows.UI.Composition.Visual,Windows.UI.Composition.Visual)">
      <summary>在视觉对象集合中指定视觉对象的底部插入新视觉对象。</summary>
      <param name="newChild">The new visual to insert.</param>
      <param name="sibling">要在其下方插入新视觉对象的同级视觉对象。</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.Remove(Windows.UI.Composition.Visual)">
      <summary>从集合中移除指定视觉对象实例。</summary>
      <param name="child">集合中的指定视觉对象实例。</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualCollection.RemoveAll">
      <summary>从集合中移除所有视觉对象实例。</summary>
    </member>
    <member name="T:Windows.UI.Composition.VisualUnorderedCollection">
      <summary>视觉对象的无序集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.VisualUnorderedCollection.Count">
      <summary>集合中视觉对象的数目。</summary>
      <returns>集合中视觉对象的数目。</returns>
    </member>
    <member name="M:Windows.UI.Composition.VisualUnorderedCollection.Add(Windows.UI.Composition.Visual)">
      <summary>向集合添加视觉对象。</summary>
      <param name="newVisual">要添加到集合的视觉对象。</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualUnorderedCollection.First">
      <summary>检索集合中的第一个视觉对象。</summary>
      <returns>集合中的第一个视觉对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.VisualUnorderedCollection.Remove(Windows.UI.Composition.Visual)">
      <summary>从集合中移除视觉对象。</summary>
      <param name="visual">Removes a visual from the collection.</param>
    </member>
    <member name="M:Windows.UI.Composition.VisualUnorderedCollection.RemoveAll">
      <summary>从集合中移除所有视觉对象。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Core.CompositorController">
      <summary>表示预期的合成更改必须是明确提交的合成器。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Core.CompositorController.#ctor">
      <summary>初始化 CompositorController 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Core.CompositorController.Compositor">
      <summary>获取与此合成控制器相关联的合成器。</summary>
      <returns>与此合成控制器相关联的合成器。</returns>
    </member>
    <member name="E:Windows.UI.Composition.Core.CompositorController.CommitNeeded">
      <summary>当框架需要调用“提交”以在屏幕上反映对合成对象的更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Core.CompositorController.Close">
      <summary>释放由 CompositorController 使用的系统资源。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Core.CompositorController.Commit">
      <summary>对与此 CompositorController 相关联的合成器调用提交。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Core.CompositorController.EnsurePreviousCommitCompletedAsync">
      <summary>确保以前的提交已完成。</summary>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Desktop.DesktopWindowTarget">
      <summary>表示是合成目标的窗口。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Desktop.DesktopWindowTarget.IsTopmost">
      <summary>获取指示窗口是否在所有其他窗口最上面呈现的值。</summary>
      <returns>如果窗口在所有其他窗口最上面呈现，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Diagnostics.CompositionDebugHeatMaps">
      <summary>表示显示合成 UI 的过度绘制区域的热点图。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Diagnostics.CompositionDebugHeatMaps.Hide(Windows.UI.Composition.Visual)">
      <summary>隐藏指定子树的热点图。</summary>
      <param name="subtree">要隐藏热点图的可视化树的部分。</param>
    </member>
    <member name="M:Windows.UI.Composition.Diagnostics.CompositionDebugHeatMaps.ShowMemoryUsage(Windows.UI.Composition.Visual)">
      <summary>显示应用使用的 GPU 内存的图形表示。</summary>
      <param name="subtree">要显示纹理内存使用的可视化树的部分。</param>
    </member>
    <member name="M:Windows.UI.Composition.Diagnostics.CompositionDebugHeatMaps.ShowOverdraw(Windows.UI.Composition.Visual,Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds)">
      <summary>同时受多个视觉效果影响的高光像素。</summary>
      <param name="subtree">要显示过度绘制区域的可视化树的部分。</param>
      <param name="contentKinds">指定哪类内容显示在过度绘制热点图上的枚举值。</param>
    </member>
    <member name="M:Windows.UI.Composition.Diagnostics.CompositionDebugHeatMaps.ShowRedraw(Windows.UI.Composition.Visual)">
      <summary>正在生成更新的应用 UI 的高光区域。</summary>
      <param name="subtree">要显示重新绘制的可视化树的部分。</param>
    </member>
    <member name="T:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds">
      <summary>定义指定哪类内容在过度绘制热点图上显示的常量。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.All">
      <summary>显示所有内容类型。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.Colors">
      <summary>显示颜色。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.Effects">
      <summary>显示效果。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.Lights">
      <summary>显示光照。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.None">
      <summary>不显示内容类型。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.OffscreenRendered">
      <summary>显示在屏幕外呈现的元素。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.Shadows">
      <summary>显示阴影。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.Surfaces">
      <summary>显示图面。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds.SwapChains">
      <summary>显示 SwapChains。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Diagnostics.CompositionDebugSettings">
      <summary>主机诊断和调试功能，例如热点图。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Diagnostics.CompositionDebugSettings.HeatMaps">
      <summary>获取此调试设置实例的热点图。</summary>
      <returns>此调试设置实例的热点图。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Diagnostics.CompositionDebugSettings.TryGetSettings(Windows.UI.Composition.Compositor)">
      <summary>尝试获取指定合成器的 CompositionDebugSettings 的实例。</summary>
      <param name="compositor">要获取其调试设置的合成器。</param>
      <returns>合成调试设置的实例。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Effects.SceneLightingEffect">
      <summary>控制 SpriteVisual 的反射属性。 SceneLightingEffect 将覆盖 CompositionLight 默认值。 它用于控制 SpriteVisual 的反射属性。 可用作输入源（但不必需）的 NormalMap。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Effects.SceneLightingEffect.#ctor">
      <summary>创建 SceneLightingEffect 实例。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.AmbientAmount">
      <summary>效果使用的预定义 AmbientLight 部分。</summary>
      <returns>The proportion of predefined AmbientLight used by the effect. 值必须介于 0.0 和 1.0 之间。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.DiffuseAmount">
      <summary>漫射光的强度。</summary>
      <returns>Intensity of the diffuse light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.Name">
      <summary>光线的名称。</summary>
      <returns>Name of the light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.NormalMapSource">
      <summary>效果的正常映射。</summary>
      <returns>The normal map for the effect.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.ReflectanceModel">
      <summary>获取或设置一个值，该值指示如何对 SceneLightingEffect 的反射率建模。</summary>
      <returns>一个指示如何对 SceneLightingEffect 的反射率建模的值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.SpecularAmount">
      <summary>镜面反射光的强度。</summary>
      <returns>Intensity of the specular light.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Effects.SceneLightingEffect.SpecularShine">
      <summary>Blinn-Phong 光照模型的镜面反射强度。</summary>
      <returns>Specular power for the Blinn-Phong lighting model. 值必须介于 1.0 和 128 之间。 默认值为 16。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel">
      <summary>定义指定如何对 SceneLightingEffect 的反射率建模的常量。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel.BlinnPhong">
      <summary>使用 BlinnPhong 模型。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel.PhysicallyBasedBlinnPhong">
      <summary>使用 PhysicallyBasedBlinnPhong 模型。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.CompositionConditionalValue">
      <summary>允许对视觉对象交互源的位置和缩放进行有条件修改。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.CompositionConditionalValue.Condition">
      <summary>确定何时对视觉对象交互源应用修饰符的条件表达式。</summary>
      <returns>The condition expression that determines when to apply modifiers to the visual interaction source.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.CompositionConditionalValue.Value">
      <summary>条件为 true 时要应用的已修改的输入表达式。</summary>
      <returns>The modified input expression to be applied when the condition is true.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.CompositionConditionalValue.Create(Windows.UI.Composition.Compositor)">
      <summary>创建 CompositionConditionalValue 实例。</summary>
      <param name="compositor">
      </param>
      <returns>返回创建的 CompositionConditionalValue。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.CompositionInteractionSourceCollection">
      <summary>交互源的集合。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.CompositionInteractionSourceCollection.Count">
      <summary>集合中交互源的数目。</summary>
      <returns>The number of interaction sources in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.CompositionInteractionSourceCollection.Add(Windows.UI.Composition.Interactions.ICompositionInteractionSource)">
      <summary>添加交互源到集合。</summary>
      <param name="value">要添加到集合的交互源。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.CompositionInteractionSourceCollection.First">
      <summary>返回指向集合中第一个对象的迭代器。</summary>
      <returns>Returns an iterator pointing to the first object in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.CompositionInteractionSourceCollection.Remove(Windows.UI.Composition.Interactions.ICompositionInteractionSource)">
      <summary>从集合中移除指定的交互源。</summary>
      <param name="value">要从集合中移除的交互源。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.CompositionInteractionSourceCollection.RemoveAll">
      <summary>从集合中移除所有的交互源。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.ICompositionInteractionSource">
      <summary>为在复合器中实现交互而跟踪的对象。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.IInteractionTrackerOwner">
      <summary>包含将通过 InteractionTracker 事件触发的回叫。</summary>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.IInteractionTrackerOwner.CustomAnimationStateEntered(Windows.UI.Composition.Interactions.InteractionTracker,Windows.UI.Composition.Interactions.InteractionTrackerCustomAnimationStateEnteredArgs)">
      <summary>当 InteractionTracker 进入自定义动画状态时触发的回调。</summary>
      <param name="sender">触发回调的 InteractionTracker。</param>
      <param name="args">回调参数。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.IInteractionTrackerOwner.IdleStateEntered(Windows.UI.Composition.Interactions.InteractionTracker,Windows.UI.Composition.Interactions.InteractionTrackerIdleStateEnteredArgs)">
      <summary>当 InteractionTracker 进入空闲状态时触发的回调。</summary>
      <param name="sender">The InteractionTracker that triggered the callback.</param>
      <param name="args">Arguments for the callback.</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.IInteractionTrackerOwner.InertiaStateEntered(Windows.UI.Composition.Interactions.InteractionTracker,Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs)">
      <summary>当 InteractionTracker 进入惯性状态时触发的回调。</summary>
      <param name="sender">The InteractionTracker that triggered the callback.</param>
      <param name="args">Arguments for the callback.</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.IInteractionTrackerOwner.InteractingStateEntered(Windows.UI.Composition.Interactions.InteractionTracker,Windows.UI.Composition.Interactions.InteractionTrackerInteractingStateEnteredArgs)">
      <summary>当 InteractionTracker 进入交互状态时触发的回调。</summary>
      <param name="sender">The InteractionTracker that triggered the callback.</param>
      <param name="args">Arguments for the callback.</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.IInteractionTrackerOwner.RequestIgnored(Windows.UI.Composition.Interactions.InteractionTracker,Windows.UI.Composition.Interactions.InteractionTrackerRequestIgnoredArgs)">
      <summary>当 InteractionTracker 忽略请求时将会触发回调。</summary>
      <param name="sender">The InteractionTracker that triggered the callback.</param>
      <param name="args">回调参数。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.IInteractionTrackerOwner.ValuesChanged(Windows.UI.Composition.Interactions.InteractionTracker,Windows.UI.Composition.Interactions.InteractionTrackerValuesChangedArgs)">
      <summary>当 InteractionTracker 的输出值发生变更时触发的回调。</summary>
      <param name="sender">The InteractionTracker that triggered the callback.</param>
      <param name="args">InteractionTracker 的新值。</param>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionChainingMode">
      <summary>定义 VisualInteractionSource 的链接行为。 有三个选项：始终链接、从不链接或自动链接（让系统选择）。 如果允许链接，当 InteractionTracker 达到其最小或最大边界时，它将改为向下一个商机 VisualInteractionSource 发送输入。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionChainingMode.Always">
      <summary>始终继续操作。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionChainingMode.Auto">
      <summary>自动确定是否继续操作。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionChainingMode.Never">
      <summary>绝不继续操作。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionSourceConfiguration">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionSourceConfiguration.PositionXSourceMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionSourceConfiguration.PositionYSourceMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionSourceConfiguration.ScaleSourceMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionSourceMode">
      <summary>为 VisualInteractionSource 如何处理交互提供多种定义。 枚举可用的选项有 </summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionSourceMode.Disabled">
      <summary>禁用交互。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionSourceMode.EnabledWithInertia">
      <summary>启用惯性交互。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionSourceMode.EnabledWithoutInertia">
      <summary>启用无惯性交互。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionSourceRedirectionMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionSourceRedirectionMode.Disabled">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionSourceRedirectionMode.Enabled">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTracker">
      <summary>处理可用作 ExpressionAnimations 中的目标的输入的逻辑—通常基于输入推动视觉对象的动作。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.InteractionSources">
      <summary>生成交互的对象的集合。</summary>
      <returns>A collection of objects that generate interactions.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.IsInertiaFromImpulse">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.IsPositionRoundingSuggested">
      <summary>指示当前是否建议位置舍入的布尔值。</summary>
      <returns>Boolean value indicating whether position rounding is currently suggested.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.MaxPosition">
      <summary>InteractionTracker 允许的最大位置。</summary>
      <returns>The maximum position allowed for the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.MaxScale">
      <summary>InteractionTracker 的最大缩放。</summary>
      <returns>The maximum scale for the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.MinPosition">
      <summary>InteractionTracker 允许的最小位置。</summary>
      <returns>The minimum position allowed for the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.MinScale">
      <summary>InteractionTracker 的最小缩放。</summary>
      <returns>The minimum scale for the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.NaturalRestingPosition">
      <summary>InteractionTracker 的自然静止位置。</summary>
      <returns>Natural resting position for the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.NaturalRestingScale">
      <summary>InteractionTracker 的自然静止缩放。</summary>
      <returns>Natural resting scale for the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.Owner">
      <summary>与 InteractionTracker 关联的 IInteractionTrackerOwner。</summary>
      <returns>The IInteractionTrackerOwner associated with the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.Position">
      <summary>InteractionTracker 计算的输出位置。 当前位置是一个相对值。 在空闲和 CustomAnimation 状态期间，它将始终处于 MinPosition 和 MaxPosition 属性中指定的值之间。 在交互或惯性状态期间，InteractionTracker 的位置属性可以超出此范围，以便显示边界处的弹跳或阻力。</summary>
      <returns>The output position calculated by the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.PositionInertiaDecayRate">
      <summary>位置的惯性衰减率。 范围从 0 到 1。</summary>
      <returns>Inertia decay rate for position. Range is from 0 to 1.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.PositionVelocityInPixelsPerSecond">
      <summary>应用于当前位置的速度。</summary>
      <returns>The velocity currently applied to position.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.Scale">
      <summary>InteractionTracker 计算的输出缩放。 当前缩放是一个相对值，取决于 MinScale and MaxScale 属性中指定的值。</summary>
      <returns>The output scale calculated by the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.ScaleInertiaDecayRate">
      <summary>缩放的惯性衰减率。 Range is from 0 to 1.</summary>
      <returns>缩放的惯性衰减率。 Range is from 0 to 1.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTracker.ScaleVelocityInPercentPerSecond">
      <summary>缩放的变化率。</summary>
      <returns>The rate of change for scale.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.AdjustPositionXIfGreaterThanThreshold(System.Single,System.Single)">
      <summary>如果 x 坐标大于指定的阈值，则调整该坐标位置。</summary>
      <param name="adjustment">X 坐标的位置调整量。</param>
      <param name="positionThreshold">用于调整 x 坐标位置的阈值。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.AdjustPositionYIfGreaterThanThreshold(System.Single,System.Single)">
      <summary>如果 y 坐标大于指定的阈值，则调整该坐标位置。</summary>
      <param name="adjustment">y 坐标的位置调整量。</param>
      <param name="positionThreshold">用于调整 y 坐标位置的阈值。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.ConfigureCenterPointXInertiaModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>捕获 CompositionConditionalValue 的有序列表。 在帧中，尽管跟踪器处于惯性状态，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换跟踪器使用器“.Value”的缩放 CenterPointX 值。 如果没有任何项枚举为 true，则 CenterPointX 将不会替换该帧。</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.ConfigureCenterPointYInertiaModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>Takes an ordered list of CompositionConditionalValue. 在帧中，尽管跟踪器处于惯性状态，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换跟踪器使用器“.Value”的缩放 CenterPointY 值。 如果没有任何项枚举为 true，则 CenterPointY 将不会替换该帧。</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.ConfigurePositionXInertiaModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.InteractionTrackerInertiaModifier})">
      <summary>将 InteractionTrackerInertiaModifier 对象集合应用于 InteractionTracker 的 x 惯性。</summary>
      <param name="modifiers">要应用于 InteractionTracker 的 x 惯性的 InteractionTrackerInertiaModifier 对象集合。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.ConfigurePositionYInertiaModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.InteractionTrackerInertiaModifier})">
      <summary>将 InteractionTrackerInertiaModifier 对象集合应用于 InteractionTracker 的 y 惯性。</summary>
      <param name="modifiers">要应用于 InteractionTracker 的 y 惯性的 InteractionTrackerInertiaModifier 对象集合。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.ConfigureScaleInertiaModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.InteractionTrackerInertiaModifier})">
      <summary>将 InteractionTrackerInertiaModifier 对象集合应用于 InteractionTracker 的缩放。</summary>
      <param name="modifiers">要应用于 InteractionTracker 的缩放的 InteractionTrackerInertiaModifier 对象集合。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.ConfigureVector2PositionInertiaModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaModifier})">
      <summary>将 InteractionTrackerInertiaModifier 对象集合应用于 InteractionTracker 的位置。</summary>
      <param name="modifiers">要应用于 InteractionTracker 的位置的 InteractionTrackerInertiaModifier 对象集合。</param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.Create(Windows.UI.Composition.Compositor)">
      <summary>创建 InteractionTracker 的实例。</summary>
      <param name="compositor">创建 InteractionTracker 时使用的复合器。</param>
      <returns>返回已创建的 InteractionTracker 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.CreateWithOwner(Windows.UI.Composition.Compositor,Windows.UI.Composition.Interactions.IInteractionTrackerOwner)">
      <summary>使用指定的所有者创建 InteractionTracker 的实例。</summary>
      <param name="compositor">用于创建 InteractionTracker 的实例的复合器。</param>
      <param name="owner">与创建的 InteractionTracker 关联的 InteractionTracker 所有者。</param>
      <returns>Returns the created InteractionTracker object.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdatePosition(Windows.Foundation.Numerics.Vector3)">
      <summary>尝试更新 InteractionTracker 的位置。</summary>
      <param name="value">InteractionTracker 的新位置。</param>
      <returns>返回请求 ID。 状态转换时，args 中将包括导致状态发生变更的请求。 在应用程序生命周期内，这些 ID 将从 1 开始并随着每次尝试增加。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdatePosition(Windows.Foundation.Numerics.Vector3,Windows.UI.Composition.Interactions.InteractionTrackerClampingOption)">
      <summary>
      </summary>
      <param name="value">
      </param>
      <param name="option">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdatePositionBy(Windows.Foundation.Numerics.Vector3)">
      <summary>尝试按照指定的量调整 InteractionTracker 的位置。</summary>
      <param name="amount">要添加到当前位置的值。</param>
      <returns>Returns the request ID. On state transitions, the request which caused the change in state will be included in the args. These IDs will start at 1 and increase with each try call during the lifetime of the application.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdatePositionBy(Windows.Foundation.Numerics.Vector3,Windows.UI.Composition.Interactions.InteractionTrackerClampingOption)">
      <summary>
      </summary>
      <param name="amount">
      </param>
      <param name="option">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdatePositionWithAdditionalVelocity(Windows.Foundation.Numerics.Vector3)">
      <summary>尝试通过添加速度更新 InteractionTracker 的位置。</summary>
      <param name="velocityInPixelsPerSecond">要添加的速度（以像素每秒为单位）。</param>
      <returns>Returns the request ID. On state transitions, the request which caused the change in state will be included in the args. These IDs will start at 1 and increase with each try call during the lifetime of the application.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdatePositionWithAnimation(Windows.UI.Composition.CompositionAnimation)">
      <summary>尝试通过应用动画更新 InteractionTracker 的位置。</summary>
      <param name="animation">要应用于 InteractionTracker 的动画。</param>
      <returns>Returns the request ID. On state transitions, the request which caused the change in state will be included in the args. These IDs will start at 1 and increase with each try call during the lifetime of the application.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdateScale(System.Single,Windows.Foundation.Numerics.Vector3)">
      <summary>尝试将缩放比例更新到指定值。</summary>
      <param name="value">缩放的新值。</param>
      <param name="centerPoint">新中心点。</param>
      <returns>Returns the request ID. On state transitions, the request which caused the change in state will be included in the args. These IDs will start at 1 and increase with each try call during the lifetime of the application.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdateScaleWithAdditionalVelocity(System.Single,Windows.Foundation.Numerics.Vector3)">
      <summary>尝试通过添加指定的速度更新缩放。</summary>
      <param name="velocityInPercentPerSecond">要添加到缩放的速度。</param>
      <param name="centerPoint">The new center point.</param>
      <returns>Returns the request ID. On state transitions, the request which caused the change in state will be included in the args. These IDs will start at 1 and increase with each try call during the lifetime of the application.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTracker.TryUpdateScaleWithAnimation(Windows.UI.Composition.CompositionAnimation,Windows.Foundation.Numerics.Vector3)">
      <summary>尝试通过指定的动画更新缩放。</summary>
      <param name="animation">要应用于缩放的动画。</param>
      <param name="centerPoint">The new center point.</param>
      <returns>Returns the request ID. On state transitions, the request which caused the change in state will be included in the args. These IDs will start at 1 and increase with each try call during the lifetime of the application.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerClampingOption">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionTrackerClampingOption.Auto">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.InteractionTrackerClampingOption.Disabled">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerCustomAnimationStateEnteredArgs">
      <summary>IInteractionTrackerOwner.CustomAnimationStateEntered 回叫参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerCustomAnimationStateEnteredArgs.RequestId">
      <summary>触发回叫的请求的 ID。</summary>
      <returns>The ID of the request that triggered the callback.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerIdleStateEnteredArgs">
      <summary>IInteractionTrackerOwner.IdleStateEntered 回叫参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerIdleStateEnteredArgs.RequestId">
      <summary>The ID of the request that triggered the callback.</summary>
      <returns>The ID of the request that triggered the callback.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerInertiaModifier">
      <summary>惯性修饰符的基类。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerInertiaMotion">
      <summary>一个 ExpressionAnimation，其定义了 InteractionTracker 在惯性状态期间的动作。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaMotion.Condition">
      <summary>描述何时该应用修饰符的 ExpressionAnimation。</summary>
      <returns>An ExpressionAnimation describing when the modifier should be applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaMotion.Motion">
      <summary>描述当 Condition 属性中的表达式为 true 时修改的 InteractionTracker 运动的 ExpressionAnimation。</summary>
      <returns>An ExpressionAnimation describing the modified motion for InteractionTracker if the expression in the Condition property is true.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTrackerInertiaMotion.Create(Windows.UI.Composition.Compositor)">
      <summary>创建 InteractionTrackerInertiaMotion 的实例。</summary>
      <param name="compositor">创建 InteractionTrackerInertiaMotion 对象时使用的复合器。</param>
      <returns>返回已创建的 InteractionTrackerInertiaMotion 对象。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerInertiaNaturalMotion">
      <summary>一个 ScalarNaturalMotionAnimation，其定义了 InteractionTracker 在惯性状态期间的动作。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaNaturalMotion.Condition">
      <summary>获取或设置描述何时该应用修饰符的 ExpressionAnimation。</summary>
      <returns>An ExpressionAnimation describing when the modifier should be applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaNaturalMotion.NaturalMotion">
      <summary>获取或设置描述当 Condition 属性中的表达式为 **true** 时修改的 InteractionTracker 运动的 ScalarNaturalMotionAnimation。</summary>
      <returns>描述当 Condition 属性中的表达式为 **true** 时修改的 InteractionTracker 运动的 ScalarNaturalMotionAnimation。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTrackerInertiaNaturalMotion.Create(Windows.UI.Composition.Compositor)">
      <summary>创建 InteractionTrackerInertiaNaturalMotion 实例。</summary>
      <param name="compositor">创建 InteractionTrackerInertiaNaturalMotion 对象时使用的复合器。</param>
      <returns>返回已创建的 InteractionTrackerInertiaNaturalMotion 对象。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerInertiaRestingValue">
      <summary>一个 ExpressionAnimation，其定义交互后的静止位置。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaRestingValue.Condition">
      <summary>An ExpressionAnimation describing when the modifier should be applied.</summary>
      <returns>An ExpressionAnimation describing when the modifier should be applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaRestingValue.RestingValue">
      <summary>一个 ExpressionAnimation，其定义 Condition 属性中的表达式为 true 时 InteractionTracker 的静止值。</summary>
      <returns>一个 ExpressionAnimation，其定义 Condition 属性中的表达式为 true 时的静止值。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTrackerInertiaRestingValue.Create(Windows.UI.Composition.Compositor)">
      <summary>创建 InteractionTrackerInertiaRestingValue 的实例。</summary>
      <param name="compositor">创建 InteractionTrackerInertiaRestingValue 对象时使用的复合器。</param>
      <returns>返回已创建的 InteractionTrackerInertiaRestingValue 对象。</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs">
      <summary>IInteractionTrackerOwner.InertiaStateEntered 回叫参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.IsInertiaFromImpulse">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.ModifiedRestingPosition">
      <summary>应用 InteractionTrackerInertiaModifiers 和边界后，完成惯性时，InteractionTracker 的静止位置。</summary>
      <returns>The InteractionTracker 's resting position when inertia completes after InteractionTrackerInertiaModifier s and boundaries have been applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.ModifiedRestingScale">
      <summary>应用 InteractionTrackerInertiaModifiers 和边界后，完成惯性时，InteractionTracker 的静止缩放。</summary>
      <returns>The InteractionTracker 's resting scale when inertia completes, after InteractionTrackerInertiaModifiers and boundaries have been applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.NaturalRestingPosition">
      <summary>完成惯性时，InteractionTracker 的静止位置，未应用任何修饰符或边界。</summary>
      <returns>The InteractionTracker 's resting position when inertia completes, without any modifiers or boundaries applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.NaturalRestingScale">
      <summary>不考虑 InteractionTrackerInertiaModifiers 或边界时，完成惯性时，InteractionTracker 的静止缩放。</summary>
      <returns>The InteractionTracker 's resting scale when inertia completes, without accounting for InteractionTrackerInertiaModifier s or boundaries.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.PositionVelocityInPixelsPerSecond">
      <summary>InteractionTracker 位置的速度。</summary>
      <returns>The velocity of InteractionTracker 's position.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.RequestId">
      <summary>The ID of the request that triggered the callback. 表示导致 InteractionTracker 进入惯性状态（触发 InertiaStateEntered 回调）的请求 ID。 请注意，每次请求尝试更改 InteractionTracker 的状态，RequestID 属性将会递增。</summary>
      <returns>The ID of the request that triggered the callback.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInertiaStateEnteredArgs.ScaleVelocityInPercentPerSecond">
      <summary>InteractionTracker 缩放的速度。</summary>
      <returns>The velocity of InteractionTracker 's scale.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerInteractingStateEnteredArgs">
      <summary>IInteractionTrackerOwner.InteractingStateEntered 回叫参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerInteractingStateEnteredArgs.RequestId">
      <summary>The ID of the request that triggered the callback.</summary>
      <returns>The ID of the request that triggered the callback.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerRequestIgnoredArgs">
      <summary>IInteractionTrackerOwner.RequestIgnored 回叫参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerRequestIgnoredArgs.RequestId">
      <summary>The ID of the request that triggered the callback.</summary>
      <returns>The ID of the request that triggered the callback.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerValuesChangedArgs">
      <summary>IInteractionTrackerOwner.ValuesChanged 回叫参数。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerValuesChangedArgs.Position">
      <summary>InteractionTracker 的当前位置。</summary>
      <returns>The current position of the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerValuesChangedArgs.RequestId">
      <summary>The ID of the request that triggered the callback.</summary>
      <returns>The ID of the request that triggered the callback.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerValuesChangedArgs.Scale">
      <summary>InteractionTracker 的当前缩放。</summary>
      <returns>The current scale of the InteractionTracker.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaModifier">
      <summary>InteractionTrackerVector2InertiaNaturalMotion 的基类。</summary>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaNaturalMotion">
      <summary>一个 Vector2NaturalMotionAnimation，其定义了 InteractionTracker 在惯性状态期间的动作。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaNaturalMotion.Condition">
      <summary>Gets or sets an ExpressionAnimation describing when the modifier should be applied.</summary>
      <returns>An ExpressionAnimation describing when the modifier should be applied.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaNaturalMotion.NaturalMotion">
      <summary>获取或设置描述当 Condition 属性中的表达式为 **true** 时修改的 InteractionTracker 运动的 Vector2NaturalMotionAnimation。</summary>
      <returns>描述当 Condition 属性中的表达式为 **true** 时修改的 InteractionTracker 运动的 Vector2NaturalMotionAnimation。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaNaturalMotion.Create(Windows.UI.Composition.Compositor)">
      <summary>创建 InteractionTrackerVector2InertiaNaturalMotion 实例。</summary>
      <param name="compositor">The compositor to use when creating the InteractionTrackerInertiaNaturalMotion object.</param>
      <returns>Returns the created InteractionTrackerInertiaNaturalMotion object.</returns>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.VisualInteractionSource">
      <summary>用于配置相对于视觉对象的 InteractionTracker 的输入的对象。</summary>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.DeltaPosition">
      <summary>要在后续帧中应用的位置更改量。 默认值为 0。 仅通过表达式/动画可读。</summary>
      <returns>交互源的位置更改。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.DeltaScale">
      <summary>要在后续帧中应用的缩放更改量。 乘法。 默认值为 1。 Readable only via expression/animation.</summary>
      <returns>视觉对象交互源的缩放更改。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.IsPositionXRailsEnabled">
      <summary>指示 x 轴上的平移是否为轨道平移。</summary>
      <returns>指示 x 轴上的平移是否为轨道平移的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.IsPositionYRailsEnabled">
      <summary>指示 y 轴上的平移是否为轨道平移。</summary>
      <returns>指示 y 轴上的平移是否为轨道平移的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.ManipulationRedirectionMode">
      <summary>指示应重定向到 InteractionTracker 的输入。</summary>
      <returns>Indicates what input should be redirected to the InteractionTracker.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.PointerWheelConfig">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.Position">
      <summary>交互开始之后的位置更改总量。 Defaults to 0. Readable only via expression/animation.</summary>
      <returns>交互源的位置。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.PositionVelocity">
      <summary>交互中的位置更改即时速率，以像素/秒为单位。 Defaults to 0. 仅通过表达式/动画可读。</summary>
      <returns>交互源的位置速度。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.PositionXChainingMode">
      <summary>PositionXChainingMode 属性定义了在 X 方向上的 InteractionSource 的链接行为。 存在三种类型的 InteractionChainingMode： </summary>
      <returns>X 轴的链接模式。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.PositionXSourceMode">
      <summary>X 轴的源模式。</summary>
      <returns>Source mode for the X-axis.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.PositionYChainingMode">
      <summary>PositionYChainingMode 属性定义了在 Y 方向上的 InteractionSource 的链接行为。 There are three types of InteractionChainingMode s: </summary>
      <returns>Y 轴的链接模式。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.PositionYSourceMode">
      <summary>Y 轴的源模式。</summary>
      <returns>Source mode for the Y-axis.</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.Scale">
      <summary>交互开始之后的缩放总百分比差异。 乘法。 Defaults to 1. Readable only via expression/animation.</summary>
      <returns>交互源的缩放。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.ScaleChainingMode">
      <summary>ScaleChainingMode 属性定义了在缩放方向上的 InteractionSource 的链接行为。 存在三种类型的 InteractionChainingMode：自动、始终、从不。 启用缩放链接时，不论交互（如移动）何时让 InteractionTracker 的位置穿过其最小或最大缩放位置，输入都将流向最近上级元素的 VisualInteractionSource。</summary>
      <returns>缩放轴的链接模式。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.ScaleSourceMode">
      <summary>定义缩放轴上的 VisualInteractionSource 如何处理交互。 可选择 3 种类型的 InteractionSourceMod：交互为 </summary>
      <returns>缩放轴的源模式。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.ScaleVelocity">
      <summary>交互中的缩放更改即时速率，以百分比/秒为单位。 加法。 Defaults to 0. Readble only via expression/animation.</summary>
      <returns>交互源的缩放速度。</returns>
    </member>
    <member name="P:Windows.UI.Composition.Interactions.VisualInteractionSource.Source">
      <summary>用于点击测试和定义手势识别的坐标空间的视觉对象。</summary>
      <returns>The visual that is used for hit-testing and defines the co-ordinate space for gesture recognition.</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.ConfigureCenterPointXModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>Takes an ordered list of CompositionConditionalValue. 在帧中，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换 VisualInteractionSource 提供其“.Value”的缩放 CenterPointX 值。 If none evaluate to true, the CenterPointX is not replaced that frame.</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.ConfigureCenterPointYModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>Takes an ordered list of CompositionConditionalValue. 在帧中，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换 VisualInteractionSource 提供其“.Value”的缩放 CenterPointY 值。 If none evaluate to true, the CenterPointY is not replaced that frame.</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.ConfigureDeltaPositionXModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>Takes an ordered list of CompositionConditionalValue. 在帧中，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换 VisualInteractionSource 提供其“.Value”的 DeltaPositionX 值。 如果没有任何项枚举为 true，则 DeltaPositionX 将不会替换该帧。</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.ConfigureDeltaPositionYModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>Takes an ordered list of CompositionConditionalValue. 在帧中，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换 VisualInteractionSource 提供其“.Value”的 DeltaPositionY 值。 如果没有任何项枚举为 true，则 DeltaPositionY 将不会替换该帧。</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.ConfigureDeltaScaleModifiers(Windows.Foundation.Collections.IIterable{Windows.UI.Composition.Interactions.CompositionConditionalValue})">
      <summary>Takes an ordered list of CompositionConditionalValue. 在帧中，第一个“.Condition”枚举为 true 的 CompositionConditionalValue 将替换 VisualInteractionSource 提供其“.Value”的 DeltaScale 值。 如果没有任何项枚举为 true，则 DeltaScale 将不会替换该帧。</summary>
      <param name="conditionalValues">
      </param>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.Create(Windows.UI.Composition.Visual)">
      <summary>创建 VisualInteractionSource 的实例。</summary>
      <param name="source">用作交互源的视觉对象。</param>
      <returns>返回已创建的 VisualInteractionSource 对象。</returns>
    </member>
    <member name="M:Windows.UI.Composition.Interactions.VisualInteractionSource.TryRedirectForManipulation(Windows.UI.Input.PointerPoint)">
      <summary>指示给定指针流（应该发送给 InteractionTracker，而不是应用的 UI 线程）的已配置操作，从给定的 PointerPoint 开始。</summary>
      <param name="pointerPoint">Indicates that configured manipulations for the given pointer stream should be sent to the InteractionTracker, not the app's UI thread, starting at the given PointerPoint.</param>
    </member>
    <member name="T:Windows.UI.Composition.Interactions.VisualInteractionSourceRedirectionMode">
      <summary>Indicates what input should be redirected to the InteractionTracker.</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.VisualInteractionSourceRedirectionMode.CapableTouchpadAndPointerWheel">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.VisualInteractionSourceRedirectionMode.CapableTouchpadOnly">
      <summary>指针输入定向到 UI 线程，精确触控板输入定向到复合器。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.VisualInteractionSourceRedirectionMode.Off">
      <summary>重定向已关闭，所有输入均定向到 UI 线程。</summary>
    </member>
    <member name="F:Windows.UI.Composition.Interactions.VisualInteractionSourceRedirectionMode.PointerWheelOnly">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Core.AcceleratorKeyEventArgs">
      <summary>提供由快捷键事件回叫返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.AcceleratorKeyEventArgs.DeviceId">
      <summary>获取生成此键事件的输入设备的唯一 ID。</summary>
      <returns>与键事件或空字符串关联的输入设备的唯一标识符。 每次连接时，可以为相同设备分配不同的 ID。</returns>
    </member>
    <member name="P:Windows.UI.Core.AcceleratorKeyEventArgs.EventType">
      <summary>获取调用回叫的快捷键事件的类型。</summary>
      <returns>调用回叫的快捷键事件的类型。</returns>
    </member>
    <member name="P:Windows.UI.Core.AcceleratorKeyEventArgs.Handled">
      <summary>获取或设置是否已处理快捷键事件。</summary>
      <returns>如果已处理快捷键事件，则为 true；如果尚未处理，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.AcceleratorKeyEventArgs.KeyStatus">
      <summary>获取为其引发事件的快捷键的状态。</summary>
      <returns>快捷键的状态。</returns>
    </member>
    <member name="P:Windows.UI.Core.AcceleratorKeyEventArgs.VirtualKey">
      <summary>获取快捷键事件中的按键的虚拟键代码。</summary>
      <returns>已按下的键的虚拟键代码。</returns>
    </member>
    <member name="T:Windows.UI.Core.AppViewBackButtonVisibility">
      <summary>定义了指定后退按钮是否显示在系统 UI 中的常数。</summary>
    </member>
    <member name="F:Windows.UI.Core.AppViewBackButtonVisibility.Collapsed">
      <summary>不显示后退按钮，且布局中未为其保留空间。</summary>
    </member>
    <member name="F:Windows.UI.Core.AppViewBackButtonVisibility.Disabled">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Core.AppViewBackButtonVisibility.Visible">
      <summary>显示后退按钮。</summary>
    </member>
    <member name="T:Windows.UI.Core.AutomationProviderRequestedEventArgs">
      <summary>提供由自动化提供程序请求事件回叫返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.AutomationProviderRequestedEventArgs.AutomationProvider">
      <summary>获取或设置由请求事件回叫返回的自动化提供程序对象。</summary>
      <returns>由回叫返回的自动化提供程序对象。</returns>
    </member>
    <member name="P:Windows.UI.Core.AutomationProviderRequestedEventArgs.Handled">
      <summary>获取或设置是否已处理自动化提供程序请求事件。</summary>
      <returns>如果已处理自动化提供程序请求事件，则为 true；如果未处理，则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Core.BackRequestedEventArgs">
      <summary>提供 SystemNavigationManager.BackRequested 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Core.BackRequestedEventArgs.Handled">
      <summary>获取或设置指示应用程序是否已执行请求的后退导航的值。</summary>
      <returns>如果应用程序已执行请求的后退导航，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Core.CharacterReceivedEventArgs">
      <summary>提供由在数据队列收到字符时引发的事件返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.CharacterReceivedEventArgs.Handled">
      <summary>获取或设置是否已处理字符接收事件。</summary>
      <returns>如果已处理字符接收事件，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.CharacterReceivedEventArgs.KeyCode">
      <summary>获取由输入队列收到的字符的键代码。</summary>
      <returns>以 UTF-32 编码的字符。</returns>
    </member>
    <member name="P:Windows.UI.Core.CharacterReceivedEventArgs.KeyStatus">
      <summary>获取引发字符接收事件的物理按键的状态。</summary>
      <returns>所按键的状态。</returns>
    </member>
    <member name="T:Windows.UI.Core.ClosestInteractiveBoundsRequestedEventArgs">
      <summary>为 **ClosestInteractiveBoundsRequested** 事件提供事件数据。 不供常规使用。 请参阅 CoreComponentInputSource.ClosestInteractiveBoundsRequested 和 CoreWindow.ClosestInteractiveBoundsRequested。</summary>
    </member>
    <member name="P:Windows.UI.Core.ClosestInteractiveBoundsRequestedEventArgs.ClosestInteractiveBounds">
      <summary>获取或设置 SearchBounds 中与 PointerPosition 最近的交互元素的边框。</summary>
      <returns>SearchBounds 中与 PointerPosition 最近的交互元素的边框。</returns>
    </member>
    <member name="P:Windows.UI.Core.ClosestInteractiveBoundsRequestedEventArgs.PointerPosition">
      <summary>获取指针的客户端坐标。</summary>
      <returns>指针的位置（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Core.ClosestInteractiveBoundsRequestedEventArgs.SearchBounds">
      <summary>获取或设置要在其中搜索交互式元素的边框。</summary>
      <returns>要在其中搜索交互式元素的边框。</returns>
    </member>
    <member name="T:Windows.UI.Core.CoreAcceleratorKeyEventType">
      <summary>指定可以调用回叫的一组可能快捷键事件。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.Character">
      <summary>字符键处于按下状态。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.DeadCharacter">
      <summary>停止字符键处于按下状态。 （*停止字符*键是修改下一个按键的键，如重音字符。）</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.KeyDown">
      <summary>键处于按下状态。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.KeyUp">
      <summary>引发键。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.SystemCharacter">
      <summary>系统字符键处于按下状态。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.SystemDeadCharacter">
      <summary>系统停止字符键按下。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.SystemKeyDown">
      <summary>系统键处于按下状态。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.SystemKeyUp">
      <summary>引发系统键。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreAcceleratorKeyEventType.UnicodeCharacter">
      <summary>Unicode 字符键处于按下状态。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreAcceleratorKeys">
      <summary>为快捷键提供基本行为。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreAcceleratorKeys.AcceleratorKeyActivated">
      <summary>当快捷键被按下或激活时激发。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreComponentInputSource">
      <summary>提供一种机制，用于为承载于另一个框架（如 DirectX 互操作框架）的 XAML 框架元素接收输入。</summary>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.Dispatcher">
      <summary>获取承载的 XAML 框架元素的输入事件调度程序。</summary>
      <returns>托管 XAML 框架元素的 CoreDispatcher。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.DispatcherQueue">
      <summary>获取与此 CoreComponentInputSource 关联的 DispatcherQueue。</summary>
      <returns>管理在线程上以串行方式执行的优先任务的 DispatcherQueue。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.HasCapture">
      <summary>指示输入设备是否支持输入捕获。</summary>
      <returns>如果输入设备支持捕获（记录输入数据），则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.HasFocus">
      <summary>获取当前托管 XAML 控件元素是否具有焦点。 如果是，则键盘输入发送给该控件。</summary>
      <returns>如果此元素具有焦点，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.IsInputEnabled">
      <summary>获取或设置是否为承载的 XAML 框架元素启用输入。</summary>
      <returns>如果输入启用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.PointerCursor">
      <summary>获取与托管的 XAML 框架元素进行交互的指针光标行为。</summary>
      <returns>指针光标对象。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreComponentInputSource.PointerPosition">
      <summary>获取指针在承载的 XAML 框架中的当前指针位置。</summary>
      <returns>当前指针位置。</returns>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.CharacterReceived">
      <summary>在承载的 XAML 元素收到字符（例如来自完成的按键序列的字符）时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.ClosestInteractiveBoundsRequested">
      <summary>当框架输入管理器请求位于特定框架内并最接近特定指针的交互式元素的框架时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.GotFocus">
      <summary>在承载的 XAML 元素获得焦点时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.InputEnabled">
      <summary>在启用承载的 XAML 控件以输入数据时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.KeyDown">
      <summary>在对当前承载的活动 XAML 元素按下某个键时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.KeyUp">
      <summary>在对当前承载的活动 XAML 元素释放某个键时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.LostFocus">
      <summary>在承载的 XAML 元素丧失焦点时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerCaptureLost">
      <summary>在指针输入捕获流中断时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerEntered">
      <summary>在指针进入承载的 XAML 元素时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerExited">
      <summary>在指针退出承载的 XAML 元素时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerMoved">
      <summary>在将指针移向承载的活动 XAML 元素时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerPressed">
      <summary>在对承载的活动 XAML 元素“按下”指针（例如单击鼠标键或按压全屏）时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerReleased">
      <summary>在对承载的活动 XAML 元素释放指针（例如单击鼠标键或离开屏幕）时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.PointerWheelChanged">
      <summary>在对承载的活动 XAML 元素转动鼠标滚轮时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreComponentInputSource.TouchHitTesting">
      <summary>为对承载的 XAML 元素执行的触控命中测试触发。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreComponentInputSource.GetCurrentKeyEventDeviceId">
      <summary>检索生成此键事件的输入设备的唯一 ID。</summary>
      <returns>A unique identifier for the input device associated with the key event, or an empty string. The same device can be assigned a different ID each time it is connected.</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreComponentInputSource.GetCurrentKeyState(Windows.System.VirtualKey)">
      <summary>获取虚拟按键的当前状态。</summary>
      <param name="virtualKey">要从中检索状态的键。</param>
      <returns>触发输入事件时，指示提供的虚拟键的当前状态的标记。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreComponentInputSource.ReleasePointerCapture">
      <summary>停止捕获指针输入数据（如果指针设备支持输入捕获）。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreComponentInputSource.SetPointerCapture">
      <summary>启动对指针输入数据的捕获（如果指针设备支持输入捕获）。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreCursor">
      <summary>定义光标（可视化指针）对象。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreCursor.#ctor(Windows.UI.Core.CoreCursorType,System.UInt32)">
      <summary>创建提供的光标类型的新 CoreCursor 实例。</summary>
      <param name="type">新光标的类型。</param>
      <param name="id">新光标的唯一资源 ID。</param>
    </member>
    <member name="P:Windows.UI.Core.CoreCursor.Id">
      <summary>获取光标的资源 ID。</summary>
      <returns>光标的 ID。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreCursor.Type">
      <summary>获取光标的类型。</summary>
      <returns>光标的类型。</returns>
    </member>
    <member name="T:Windows.UI.Core.CoreCursorType">
      <summary>指定光标类型集。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Arrow">
      <summary>左上方 Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Cross">
      <summary>“十字”Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Custom">
      <summary>自定义光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Hand">
      <summary>“手型”Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Help">
      <summary>带问号的左上方 Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.IBeam">
      <summary>用于文本选择的“I”型 Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Person">
      <summary>带个人符号的“手型”Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Pin">
      <summary>带固定符号的“手型”Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.SizeAll">
      <summary>用于用户界面 (UI) 元素大小的“十字箭头”Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.SizeNortheastSouthwest">
      <summary>常用于元素大小的“右向上，左向下”双箭头 Windows 光标</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.SizeNorthSouth">
      <summary>向下双箭头窗口光标常用于垂直（高度）大小。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.SizeNorthwestSoutheast">
      <summary>常用于元素大小的“左向上，右向下”双箭头 Windows 光标</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.SizeWestEast">
      <summary>常用于水平（宽度）大小的“左右”双箭头 Windows 光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.UniversalNo">
      <summary>红色“圆形杠”Windows 光标常用于指示无法执行的 UI 行为。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.UpArrow">
      <summary>向上箭头窗口光标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreCursorType.Wait">
      <summary>循环 Windows“等待”光标常用于表示元素或行为处于等待状态，或表示在当时无法进行响应。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreDispatcher">
      <summary>提供 Windows 运行时核心事件消息调度程序。 此类型的实例负责处理窗口消息和为客户端调度事件。</summary>
    </member>
    <member name="P:Windows.UI.Core.CoreDispatcher.CurrentPriority">
      <summary>获取并设置当前任务的优先级别。</summary>
      <returns>指定当前任务的优先级别的 CoreDispatcherPriority 枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreDispatcher.HasThreadAccess">
      <summary>获取一个值，该值指定此 CoreWindow 实例提供的事件调度程序是否可以访问当前线程。</summary>
      <returns>如果事件调度程序可以访问线程，则为 true；否则为 false。</returns>
    </member>
    <member name="E:Windows.UI.Core.CoreDispatcher.AcceleratorKeyActivated">
      <summary>当快捷键被激活（按下或按住）时激发。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.ProcessEvents(Windows.UI.Core.CoreProcessEventsOption)">
      <summary>启动处理 CoreWindow 的实例的输入事件队列的调度程序。</summary>
      <param name="options">确定要处理的事件数量以及是否应阻止此方法。</param>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority,Windows.UI.Core.DispatchedHandler)">
      <summary>计划从工作线程对 UI 线程的给定回调，并异步返回结果。</summary>
      <param name="priority">指定事件调度的优先级。 将此设置为 CoreDispatcherPriority::Normal。</param>
      <param name="agileCallback">在事件调度时对其中调度程序返回的回叫。</param>
      <returns>为完成异步事件调度提供处理程序的对象。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.RunIdleAsync(Windows.UI.Core.IdleDispatchedHandler)">
      <summary>计划以空闲优先级从辅助线程回叫 UI 线程，并异步返回结果。</summary>
      <param name="agileCallback">在事件调度时对其中空闲优先级调度程序返回的回叫。</param>
      <returns>包含异步操作结果的对象。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.ShouldYield">
      <summary>查询当任务队列中存在优先级高于当前任务的项时，调用方是否应退让。</summary>
      <returns>如果当前工作项应该让步于更高优先级的工作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.ShouldYield(Windows.UI.Core.CoreDispatcherPriority)">
      <summary>查询当任务队列中存在具有指定优先级或更高优先级的项时，调用方是否应退让。</summary>
      <param name="priority">当前工作项应予以退让的最小优先级。</param>
      <returns>**true** if the current work item should yield to higher priority work; **false** if it should not.</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.StopProcessEvents">
      <summary>阻止调度程序处理任何排队的事件。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.TryRunAsync(Windows.UI.Core.CoreDispatcherPriority,Windows.UI.Core.DispatchedHandler)">
      <summary>尝试计划从工作线程对 UI 线程的给定回叫，并异步返回结果。</summary>
      <param name="priority">Specifies the priority for event dispatch. Set this to CoreDispatcherPriority::Normal.</param>
      <param name="agileCallback">The callback on which the dispatcher returns when the event is dispatched.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreDispatcher.TryRunIdleAsync(Windows.UI.Core.IdleDispatchedHandler)">
      <summary>尝试计划以空闲优先级别从工作线程回叫 UI 线程，并异步返回结果。</summary>
      <param name="agileCallback">The callback on which the idle priority dispatcher returns when the event is dispatched.</param>
      <returns>The asynchronous operation.</returns>
    </member>
    <member name="T:Windows.UI.Core.CoreDispatcherPriority">
      <summary>定义窗口事件调度的优先级。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreDispatcherPriority.High">
      <summary>高优先级。 立即为所有同步请求调用委托。 异步请求在任何其他请求类型之前进行排队和处理。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreDispatcherPriority.Idle">
      <summary>最低优先级。 对后台任务使用此优先级。 当窗口的主线程空闲并且队列中没有挂起的输入时处理委托。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreDispatcherPriority.Low">
      <summary>低优先级。 如果队列中没有优先级别更高的挂起事件，则处理委托。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreDispatcherPriority.Normal">
      <summary>普通优先级。 按照计划的按顺序处理委托。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreIndependentInputSource">
      <summary>用于互操作方案的图面核心输入 API。</summary>
    </member>
    <member name="P:Windows.UI.Core.CoreIndependentInputSource.Dispatcher">
      <summary>获取窗口的事件调度程序。</summary>
      <returns>窗口的 CoreDispatcher。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreIndependentInputSource.DispatcherQueue">
      <summary>获取与此 CoreIndependentInputSource 关联的 DispatcherQueue。</summary>
      <returns>The DispatcherQueue for managing prioritized tasks that execute in a serial fashion on a thread.</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreIndependentInputSource.HasCapture">
      <summary>获取一个值，该值报告窗口是否具有指针捕获。</summary>
      <returns>如果窗口具有指针捕获，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreIndependentInputSource.IsInputEnabled">
      <summary>获取或设置指示是否为 UWP 应用启用输入的值。</summary>
      <returns>如果已为应用程序启用输入，则为 **true**；如果禁用则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreIndependentInputSource.PointerCursor">
      <summary>获取或设置 UWP 应用使用的游标。</summary>
      <returns>应用程序的光标。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreIndependentInputSource.PointerPosition">
      <summary>Gets the client coordinates of the pointer.</summary>
      <returns>The position of the pointer in device-independent pixel (DIP).</returns>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.InputEnabled">
      <summary>当启用或禁用 UWP 应用输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerCaptureLost">
      <summary>当指针移到其他 UWP 应用时发生。 此事件在 PointerExited 后引发，是应用程序对此指针接收的最终事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerEntered">
      <summary>当指针移到 UWP 应用的边界框中时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerExited">
      <summary>当指针在 UWP 应用的边界框外移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerMoved">
      <summary>当指针在 UWP 应用的边界框内移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerPressed">
      <summary>在单击鼠标按键或在 UWP 应用的边框内检测到触控或笔触时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerReleased">
      <summary>在释放鼠标按键或在 UWP 应用的边框内提起触控或笔触时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreIndependentInputSource.PointerWheelChanged">
      <summary>在旋转按钮时发生。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreIndependentInputSource.ReleasePointerCapture">
      <summary>禁用 UWP 应用的指针捕获。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreIndependentInputSource.SetPointerCapture">
      <summary>启用 UWP 应用的指针捕获。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreInputDeviceTypes">
      <summary>指定用户输入模式。 这些值可以结合使用。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreInputDeviceTypes.Mouse">
      <summary>公开鼠标输入事件。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreInputDeviceTypes.None">
      <summary>无输入。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreInputDeviceTypes.Pen">
      <summary>公开笔输入事件。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreInputDeviceTypes.Touch">
      <summary>公开触控输入事件。</summary>
    </member>
    <member name="T:Windows.UI.Core.CorePhysicalKeyStatus">
      <summary>指定可以获得的一组物理键状态项。</summary>
    </member>
    <member name="F:Windows.UI.Core.CorePhysicalKeyStatus.IsExtendedKey">
      <summary>按下的键是否映射到扩展的 ASCII 字符。</summary>
    </member>
    <member name="F:Windows.UI.Core.CorePhysicalKeyStatus.IsKeyReleased">
      <summary>键是否从按下状态转为释放状态。</summary>
    </member>
    <member name="F:Windows.UI.Core.CorePhysicalKeyStatus.IsMenuKeyDown">
      <summary>菜单键当前是否处于按下状态。</summary>
    </member>
    <member name="F:Windows.UI.Core.CorePhysicalKeyStatus.RepeatCount">
      <summary>键曾被按下的次数。</summary>
    </member>
    <member name="F:Windows.UI.Core.CorePhysicalKeyStatus.ScanCode">
      <summary>按下的键的扫描代码。</summary>
    </member>
    <member name="F:Windows.UI.Core.CorePhysicalKeyStatus.WasKeyDown">
      <summary>键当前是否处于按下状态。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreProcessEventsOption">
      <summary>指定分配给 ProcessEvents 的一组独占事件处理选项。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProcessEventsOption.ProcessAllIfPresent">
      <summary>调度队列中当前挂起的所有事件。 如果未挂起任何事件，则立即引发新事件，并立即更改返回。 此选项专为具有 IFrameworkView 的视图提供程序实现提供，用于使用 DirectX（由 C++ 实现）的 UWP 应用。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProcessEventsOption.ProcessOneAndAllPending">
      <summary>调度队列中所有当前可用的事件。 如果未挂起任何事件，则等待下一个新事件。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProcessEventsOption.ProcessOneIfPresent">
      <summary>某个事件当前在队列中挂起，则对其进行调度。 If no events are pending, do not wait for a new event to be raised but instead return immediately.</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProcessEventsOption.ProcessUntilQuit">
      <summary>等待新事件和安排所有可用的事件。 继续该行为，直到窗口关闭或应用程序调用 CoreWindow 实例上的 Close 方法。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreProximityEvaluation">
      <summary>包含作为触控联系人区域可能目标的对象的级别。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProximityEvaluation.AdjustedPoint">
      <summary>命中 **Score** 值标识的最接近对象的调整触控点。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProximityEvaluation.Score">
      <summary>相较于其他与触控接触区域相交的对象，作为可能目标的对象的评级。 值为 CoreProximityEvaluationScore。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreProximityEvaluationScore">
      <summary>将目标级别指定为相对于与触摸触点区域相交的其他对象的可能目标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProximityEvaluationScore.Closest">
      <summary>对象是最高可能目标。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreProximityEvaluationScore.Farthest">
      <summary>对象是最低可能目标。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreVirtualKeyStates">
      <summary>指定指示虚拟键的可能状态的标记。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreVirtualKeyStates.Down">
      <summary>为输入时间按下该键。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreVirtualKeyStates.Locked">
      <summary>对于输入事件，该键处于的切换或修改状态（例如，Caps Lock 键）。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreVirtualKeyStates.None">
      <summary>该键启用或未处于特定的状态。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreWindow">
      <summary>表示具有输入事件和基本用户界面行为的 UWP 应用。</summary>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.ActivationMode">
      <summary>获取一个值，该值指示窗口的激活状态。</summary>
      <returns>一个指示窗口的激活状态的值。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.AutomationHostProvider">
      <summary>获取分配给此窗口的自动化提供程序。</summary>
      <returns>此窗口的自动化提供程序。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.Bounds">
      <summary>获取窗口的边框。</summary>
      <returns>窗口的边框（以和设备无关 (DIP) 的像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.CustomProperties">
      <summary>获取窗口的自定义属性集。</summary>
      <returns>表示为元组的窗口自定义属性的设置。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.Dispatcher">
      <summary>Gets the event dispatcher for the window.</summary>
      <returns>窗口的事件调度程序。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.DispatcherQueue">
      <summary>Gets the **DispatcherQueue** for the window.</summary>
      <returns>**DispatcherQueue**。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.FlowDirection">
      <summary>获取或设置窗口阅读顺序对齐方式的水平起点。 如果用户界面指定的语言右对齐（如阿拉伯语或希伯来语），则该窗口阅读版式的水平起点在右边缘。</summary>
      <returns>窗口的阅读版式的流方向。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.IsInputEnabled">
      <summary>获取或设置指示应用程序是否启用输入的值。</summary>
      <returns>如果已为应用程序启用输入，则为 true；如果禁用，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.PointerCursor">
      <summary>获取或设置应用程序使用的游标。</summary>
      <returns>The app's cursor.</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.PointerPosition">
      <summary>Gets the client coordinates of the pointer.</summary>
      <returns>The position of the pointer in device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Core.CoreWindow.Visible">
      <summary>获取指示窗口是否可见的值。</summary>
      <returns>如果窗口在屏幕可见，则为 true；如果不可见，则为 false。</returns>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.Activated">
      <summary>在窗口完成激活或停用时激发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.AutomationProviderRequested">
      <summary>在生成自动处理程序的请求时激发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.CharacterReceived">
      <summary>在输入队列接收新字符时激发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.Closed">
      <summary>在应用程序终止时引发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.ClosestInteractiveBoundsRequested">
      <summary>Occurs when a framework input manager requests the bounding rectangle of an interactive element within a specific bounding rectangle and closest to a specific pointer.</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.InputEnabled">
      <summary>当启用或禁用应用程序输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.KeyDown">
      <summary>在按下非系统键时激发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.KeyUp">
      <summary>在按下非系统键后释放时激发。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerCaptureLost">
      <summary>当指针移到其他应用程序时发生。 This event is raised after PointerExited and is the final event received by the app for this pointer.</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerEntered">
      <summary>当指针移到应用程序的边界框中时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerExited">
      <summary>当指针在应用程序的边界框外移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerMoved">
      <summary>当指针在应用程序的边界框内移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerPressed">
      <summary>当在应用程序边框内单击鼠标按钮或通过手指或触控笔触摸数字化仪表面时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerReleased">
      <summary>当在应用程序边框内（或边框外，前提是捕获了指针）释放按下的鼠标按钮或者手指或触控笔从数字化仪表面拿开时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerRoutedAway">
      <summary>当进程收到被路由到另一进程的指针输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerRoutedReleased">
      <summary>当进程与在另一进程上引发 PointerReleased 事件的指针关联但当前未收到该指针的输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerRoutedTo">
      <summary>当进程当前未收到输入，但能够开始接收其他进程的输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.PointerWheelChanged">
      <summary>Occurs when the wheel button is rotated.</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.ResizeCompleted">
      <summary>当用户完成调整窗口大小时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.ResizeStarted">
      <summary>当用户开始调整窗口大小时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.SizeChanged">
      <summary>当窗口大小发生变更时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.TouchHitTesting">
      <summary>当触控接触区域与为触控命中测试注册的窗口的边框（或多边形）相交时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.CoreWindow.VisibilityChanged">
      <summary>在更改窗口可见性时激发。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.Activate">
      <summary>激活窗口。 调用此方法以在屏幕上显示该窗口。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.Close">
      <summary>关闭辅助窗口并退出消息循环。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.GetAsyncKeyState(Windows.System.VirtualKey)">
      <summary>异步检索虚拟键的状态。</summary>
      <param name="virtualKey">返回状态的虚拟键。</param>
      <returns>The flags indicating the current state of the supplied virtual key when the input event fired.</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.GetCurrentKeyEventDeviceId">
      <summary>Retrieves the unique ID for the input device that generated this key event.</summary>
      <returns>A unique identifier for the input device associated with the key event, or an empty string. The same device can be assigned a different ID each time it is connected.</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.GetForCurrentThread">
      <summary>获取当前活动线程的 CoreWindow 实例。</summary>
      <returns>当前活动线程的 CoreWindow。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.GetKeyState(Windows.System.VirtualKey)">
      <summary>检索虚拟键的状态。</summary>
      <param name="virtualKey">The virtual key for which state is returned.</param>
      <returns>The flags indicating the current state of the supplied virtual key when the input event fired.</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.ReleasePointerCapture">
      <summary>如果指针输入先前通过 SetPointerCapture 与应用程序关联，则取消关联并还原指针输入的正常处理过程。</summary>
    </member>
    <member name="M:Windows.UI.Core.CoreWindow.SetPointerCapture">
      <summary>将指针输入与应用程序相关联。 捕获指针后，应用程序将触发所有与该指针关联的后续事件。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreWindowActivationMode">
      <summary>定义指定窗口的激活状态的常量。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationMode.ActivatedInForeground">
      <summary>窗口已激活并位于前台。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationMode.ActivatedNotForeground">
      <summary>窗口已激活但不在前台。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationMode.Deactivated">
      <summary>窗口被禁用。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationMode.None">
      <summary>未指定状态。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreWindowActivationState">
      <summary>指定引发 CoreWindow 的 Activated 事件的一组原因。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationState.CodeActivated">
      <summary>通过对 Activate 的调用激活窗口。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationState.Deactivated">
      <summary>窗口被禁用。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowActivationState.PointerActivated">
      <summary>通过指针交互激活窗口。</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreWindowEventArgs">
      <summary>包含窗口输入或行为事件后返回到应用程序的参数集。</summary>
    </member>
    <member name="P:Windows.UI.Core.CoreWindowEventArgs.Handled">
      <summary>指定获取或设置是否处理事件的属性。</summary>
      <returns>如果适当委托已处理事件，则为 true；如果尚未处理，则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Core.CoreWindowFlowDirection">
      <summary>指定窗口中的文本流顺序。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowFlowDirection.LeftToRight">
      <summary>文本从左到右流动。</summary>
    </member>
    <member name="F:Windows.UI.Core.CoreWindowFlowDirection.RightToLeft">
      <summary>文本从右到左流动。 （例如，这可与阿拉伯语脚本或其他 RTL 语言一起使用。）</summary>
    </member>
    <member name="T:Windows.UI.Core.CoreWindowResizeManager">
      <summary>定义用于管理 CoreWindow.SizeChanged 事件的类型。 此类型由框架（例如 XAML）或应用使用，这些框架和应用实现其自己的 IFrameWorkView 以同步 shell 绘制占位符（如初始屏幕）与应用首个绘制框架之间的交接，以便从一个过渡到另一个时没有间隔。 如果你的应用本身未实施 IFrameWorkView，则你不应参与此同步，因为框架将会为你完成此操作。</summary>
    </member>
    <member name="P:Windows.UI.Core.CoreWindowResizeManager.ShouldWaitForLayoutCompletion">
      <summary>获取或设置调用方是否应等待新的布局完成。</summary>
      <returns>如果调用方应等待新布局完成，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreWindowResizeManager.GetForCurrentView">
      <summary>获取运行应用程序当前 CoreWindow 的 CoreWindowResizeManager 的实例。</summary>
      <returns>运行应用程序当前 CoreWindow 的 CoreWindowResizeManager 的实例。</returns>
    </member>
    <member name="M:Windows.UI.Core.CoreWindowResizeManager.NotifyLayoutCompleted">
      <summary>通知父 CoreWindow 对象，新的布局已完成。</summary>
    </member>
    <member name="T:Windows.UI.Core.DispatchedHandler">
      <summary>表示处理 CoreWindow 调度事件的方法。</summary>
    </member>
    <member name="T:Windows.UI.Core.ICoreAcceleratorKeys">
      <summary>为快捷键提供定义基本行为的接口。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreAcceleratorKeys.AcceleratorKeyActivated">
      <summary>定义在按下或激活快捷键时激发的事件。</summary>
    </member>
    <member name="T:Windows.UI.Core.ICoreInputSourceBase">
      <summary>定义 CoreWindow 使用的输入源的基接口。</summary>
    </member>
    <member name="P:Windows.UI.Core.ICoreInputSourceBase.Dispatcher">
      <summary>Gets the event dispatcher for the window.</summary>
      <returns>The event dispatcher for the window.</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreInputSourceBase.IsInputEnabled">
      <summary>Gets or sets a value that indicates whether input is enabled for the UWP app.</summary>
      <returns>True if input is enabled for the app; false if it is disabled.</returns>
    </member>
    <member name="E:Windows.UI.Core.ICoreInputSourceBase.InputEnabled">
      <summary>Occurs when input is enabled or disabled for the UWP app.</summary>
    </member>
    <member name="T:Windows.UI.Core.ICorePointerInputSource">
      <summary>定义指针输入的行为（针对工作线程的处理）。</summary>
    </member>
    <member name="P:Windows.UI.Core.ICorePointerInputSource.HasCapture">
      <summary>在指针输入源具有捕获功能时发生。</summary>
      <returns>如果指针输入源具有捕获功能，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.ICorePointerInputSource.PointerCursor">
      <summary>获取或设置当前指针光标类型。</summary>
      <returns>当前的指针光标。</returns>
    </member>
    <member name="P:Windows.UI.Core.ICorePointerInputSource.PointerPosition">
      <summary>获取指针在屏幕坐标中的当前位置。</summary>
      <returns>指针在屏幕坐标中的当前位置。</returns>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerCaptureLost">
      <summary>在指针输入捕获流失败或中断时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerEntered">
      <summary>当指针进入 UI 元素时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerExited">
      <summary>在指针退出 UI 元素时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerMoved">
      <summary>在移动指针时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerPressed">
      <summary>在收到指针的按下操作（例如按压屏幕或鼠标单击）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerReleased">
      <summary>在收到指针的释放操作（例如松开屏幕或释放鼠标左键）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerInputSource.PointerWheelChanged">
      <summary>在指针滚轮（鼠标或虚拟）更改位置时发生。</summary>
    </member>
    <member name="M:Windows.UI.Core.ICorePointerInputSource.ReleasePointerCapture">
      <summary>停止捕获指针输入数据。</summary>
    </member>
    <member name="M:Windows.UI.Core.ICorePointerInputSource.SetPointerCapture">
      <summary>启动对指针输入数据的捕获（如果指针设备支持）。</summary>
    </member>
    <member name="T:Windows.UI.Core.ICorePointerInputSource2">
      <summary>Defines the behavior of pointer input (for processing on a worker thread).</summary>
    </member>
    <member name="P:Windows.UI.Core.ICorePointerInputSource2.DispatcherQueue">
      <summary>获取与平台对象关联的 DispatcherQueue。</summary>
      <returns>The DispatcherQueue for managing prioritized tasks that execute in a serial fashion on a thread.</returns>
    </member>
    <member name="T:Windows.UI.Core.ICorePointerRedirector">
      <summary>定义跨进程输入处理的指针事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerRedirector.PointerRoutedAway">
      <summary>Occurs on the process receiving input when the pointer input is routed to another process.</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerRedirector.PointerRoutedReleased">
      <summary>当所有进程曾与在当前进程上引发 PointerReleased 事件的指针关联但当前未收到该指针的输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICorePointerRedirector.PointerRoutedTo">
      <summary>当正在进行的指针（采用现有的指针 ID）输入从某一进程过渡到另一进程，而进程当前未收到指针输入时发生。</summary>
    </member>
    <member name="T:Windows.UI.Core.ICoreWindow">
      <summary>指定窗口对象及其输入事件以及基本的用户界面行为的接口。</summary>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.AutomationHostProvider">
      <summary>指定获取分配给此窗口的自动化提供程序的属性。</summary>
      <returns>The automation provider for this window.</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.Bounds">
      <summary>指定获取窗口边框的属性。</summary>
      <returns>窗口的边框（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.CustomProperties">
      <summary>指定获取窗口的自定义属性集合的属性。</summary>
      <returns>The set of custom properties for the window, represented as tuples.</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.Dispatcher">
      <summary>指定获取窗口的事件计划程序的属性。</summary>
      <returns>The event dispatcher for the window.</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.FlowDirection">
      <summary>指定获取或设置窗口的阅读顺序对齐的水平起点的属性。 If the language specified by the user interface is right-aligned (such as in Arabic or Hebrew), the horizontal origin of the reading layout for the window is on the right edge.</summary>
      <returns>The flow direction of the window's reading layout.</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.IsInputEnabled">
      <summary>指定获取或设置该窗口是否启用输入的属性。</summary>
      <returns>如果已为窗口启用输入，则为 true；如果禁用，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.PointerCursor">
      <summary>指定获取或设置窗口使用的光标的属性。</summary>
      <returns>窗口的光标。</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.PointerPosition">
      <summary>指定获取指针位置的属性。</summary>
      <returns>光标的当前位置（以和设备无关 (DIP) 的像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindow.Visible">
      <summary>指定获取窗口是否可见的属性。</summary>
      <returns>True if the window is visible on the screen; false if it is not.</returns>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.Activated">
      <summary>指定在窗口完成激活或停用时激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.AutomationProviderRequested">
      <summary>指定在生成自动处理程序的请求时激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.CharacterReceived">
      <summary>指定在输入队列时接收新字符时激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.Closed">
      <summary>指定在窗口关闭时（或在该应用程序完全停止时）激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.InputEnabled">
      <summary>指定在窗口启用或禁用输入时发生的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.KeyDown">
      <summary>指定在按下非系统键时激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.KeyUp">
      <summary>指定在按下非系统键后将其释放时激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerCaptureLost">
      <summary>指定在指针移到另一个窗口时发生的事件。 此事件在 PointerExited 之后激发，并且是为窗口激发的最后指针事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerEntered">
      <summary>指定在指针移到窗口的边界框时发生的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerExited">
      <summary>指定在指针移到窗口的边界框外时发生的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerMoved">
      <summary>指定在指针移到窗口的边界框内时发生的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerPressed">
      <summary>Occurs when a mouse button is clicked, or the digitizer surface has been touched by a finger or pen, within the bounding rectangle of the app.</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerReleased">
      <summary>Occurs when a pressed mouse button is released, or a touch or pen contact is lifted from the digitizer surface, within the bounding rectangle of the app (or outside the bounding rectangle, if the pointer is captured).</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.PointerWheelChanged">
      <summary>指定在旋转鼠标滚轮时发生的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.SizeChanged">
      <summary>指定在更改窗口大小时引发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.TouchHitTesting">
      <summary>指定当触摸接触区域处于为触摸命中测试注册的窗口内时发生的事件。</summary>
    </member>
    <member name="E:Windows.UI.Core.ICoreWindow.VisibilityChanged">
      <summary>指定在更改窗口可见性时发生的事件。</summary>
    </member>
    <member name="M:Windows.UI.Core.ICoreWindow.Activate">
      <summary>指定激活窗口的方法。 This method is called to present the window on the screen.</summary>
    </member>
    <member name="M:Windows.UI.Core.ICoreWindow.Close">
      <summary>指定关闭窗口并且存在消息循环的方法。</summary>
    </member>
    <member name="M:Windows.UI.Core.ICoreWindow.GetAsyncKeyState(Windows.System.VirtualKey)">
      <summary>指定异步返回虚拟键状态的方法。</summary>
      <param name="virtualKey">将返回状态的虚拟键。</param>
      <returns>引发输入事件时所提供虚拟键的状态。</returns>
    </member>
    <member name="M:Windows.UI.Core.ICoreWindow.GetKeyState(Windows.System.VirtualKey)">
      <summary>指定获取键状态的方法。</summary>
      <param name="virtualKey">The virtual key for which state will be returned.</param>
      <returns>The state of the supplied virtual key when the input event was raised.</returns>
    </member>
    <member name="M:Windows.UI.Core.ICoreWindow.ReleasePointerCapture">
      <summary>指定如果指针输入先前通过 SetPointerCapture 与应用程序关联，取消关联并还原指针输入的正常处理过程的方法。</summary>
    </member>
    <member name="M:Windows.UI.Core.ICoreWindow.SetPointerCapture">
      <summary>指定将指针输入与应用程序关联的方法。 Once a pointer is captured, all subsequent events associated with that pointer are fired by the app.</summary>
    </member>
    <member name="T:Windows.UI.Core.ICoreWindowEventArgs">
      <summary>定义在窗口输入或行为事件后返回到应用程序的参数集。</summary>
    </member>
    <member name="P:Windows.UI.Core.ICoreWindowEventArgs.Handled">
      <summary>Specifies the property that gets or sets whether the event was handled.</summary>
      <returns>True if the event has been handled by the appropriate delegate; false if it has not.</returns>
    </member>
    <member name="T:Windows.UI.Core.IdleDispatchedHandler">
      <summary>表示处理 CoreWindow 空闲优先级调度事件的方法。 当调用 CoreDispatcher::RunIdleAsync 时调用。</summary>
      <param name="e">回调返回的参数集。</param>
    </member>
    <member name="T:Windows.UI.Core.IdleDispatchedHandlerArgs">
      <summary>定义 IdleDispatchedHandler 回叫返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.IdleDispatchedHandlerArgs.IsDispatcherIdle">
      <summary>获取指示事件调度程序的消息队列是否为空的值。</summary>
      <returns>如果事件调度程序的消息队列为空，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Core.IInitializeWithCoreWindow">
      <summary>定义使用 CoreWindow 的应用程序的初始化行为。</summary>
    </member>
    <member name="M:Windows.UI.Core.IInitializeWithCoreWindow.Initialize(Windows.UI.Core.CoreWindow)">
      <summary>指定提供应用程序的初始 CoreWindow 实例的方法。</summary>
      <param name="window">新应用程序窗口。</param>
    </member>
    <member name="T:Windows.UI.Core.InputEnabledEventArgs">
      <summary>包含 CoreWindow.InputEnabled 事件返回的窗口输入状态。</summary>
    </member>
    <member name="P:Windows.UI.Core.InputEnabledEventArgs.Handled">
      <summary>获取或设置是否已处理输入启用事件。</summary>
      <returns>如果适当委托已处理输入启用事件，则为 true；如果未处理，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.InputEnabledEventArgs.InputEnabled">
      <summary>获取是否为输入启用窗口。</summary>
      <returns>如果为输入启用窗口，则为 true；如果不启用，则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Core.KeyEventArgs">
      <summary>包含虚拟键事件返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.KeyEventArgs.DeviceId">
      <summary>Gets a unique ID for the input device that generated this key event.</summary>
      <returns>A unique identifier for the input device associated with the key event, or an empty string. The same device can be assigned a different ID each time it is connected.</returns>
    </member>
    <member name="P:Windows.UI.Core.KeyEventArgs.Handled">
      <summary>获取或设置指示已处理按键事件。</summary>
      <returns>如果适当委托已处理该按键事件，则为 true；如果尚未处理，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.KeyEventArgs.KeyStatus">
      <summary>获取键在事件激发时的状态。</summary>
      <returns>键的状态。</returns>
    </member>
    <member name="P:Windows.UI.Core.KeyEventArgs.VirtualKey">
      <summary>获取映射到按下的键的虚拟键。</summary>
      <returns>虚拟键值。</returns>
    </member>
    <member name="T:Windows.UI.Core.PointerEventArgs">
      <summary>包含上次指针事件返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.PointerEventArgs.CurrentPoint">
      <summary>获取最后一个指针事件的指针数据。</summary>
      <returns>有关指针的状态和屏幕位置的信息。</returns>
    </member>
    <member name="P:Windows.UI.Core.PointerEventArgs.Handled">
      <summary>获取或设置是否已处理指针事件。</summary>
      <returns>如果适当委托已处理指针事件，则为 true；如果尚未处理，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.PointerEventArgs.KeyModifiers">
      <summary>获取键盘键或用于修改指针输入的键，如，在与另一个键一起按下时的“Ctrl”键，如 Ctrl+C 一样。</summary>
      <returns>活动键修饰符。</returns>
    </member>
    <member name="M:Windows.UI.Core.PointerEventArgs.GetIntermediatePoints">
      <summary>检索自上一指针事件以来最多最后 64 个指针位置的指针数据。</summary>
      <returns>每个指针数据。</returns>
    </member>
    <member name="T:Windows.UI.Core.SystemNavigationManager">
      <summary>提供应用程序响应系统提供的后退导航事件的方式。</summary>
    </member>
    <member name="P:Windows.UI.Core.SystemNavigationManager.AppViewBackButtonVisibility">
      <summary>获取或设置指示后退按钮是否在系统 UI 中显示的值。</summary>
      <returns>指定系统 UI 中是否显示后退按钮的枚举值之一。 默认值为 **Collapsed**。</returns>
    </member>
    <member name="E:Windows.UI.Core.SystemNavigationManager.BackRequested">
      <summary>在用户调用系统提供的按钮、特定动作或后退导航的语音命令时发生。</summary>
    </member>
    <member name="M:Windows.UI.Core.SystemNavigationManager.GetForCurrentView">
      <summary>返回与当前窗口关联的 SystemNavigationManager 对象。</summary>
      <returns>与当前窗口关联的 SystemNavigationManager 对象。</returns>
    </member>
    <member name="T:Windows.UI.Core.TouchHitTestingEventArgs">
      <summary>包含 TouchHitTesting 事件返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.TouchHitTestingEventArgs.BoundingBox">
      <summary>获取触控接触区域的边框。</summary>
      <returns>触控接触区域的边框矩形。</returns>
    </member>
    <member name="P:Windows.UI.Core.TouchHitTestingEventArgs.Handled">
      <summary>获取或设置指示是否处理过 TouchHitTesting 事件的值。</summary>
      <returns>如果事件已处理，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.TouchHitTestingEventArgs.Point">
      <summary>获取接触式数字化仪报告的触控点的屏幕坐标。</summary>
      <returns>输入指针的屏幕位置（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Core.TouchHitTestingEventArgs.ProximityEvaluation">
      <summary>获取或设置相对于触控联系人区域的对象的大概估算范围。</summary>
      <returns>对象的接近程度计算。</returns>
    </member>
    <member name="M:Windows.UI.Core.TouchHitTestingEventArgs.EvaluateProximity(Windows.Foundation.Point[])">
      <summary>返回多边形的等级，作为可能的触控目标和多边形内调整后的触控点。 该级别通过与触控接触区域相交的所有多边形的目标试探比较确定。</summary>
      <param name="controlVertices">定义 UI 元素形状的 x-y 屏幕坐标数组（多边形的顶点数）。 此值必须大于等于 3。</param>
      <returns>保留级别和已调整的触控点数据的 CoreProximityEvaluation 结构。</returns>
    </member>
    <member name="M:Windows.UI.Core.TouchHitTestingEventArgs.EvaluateProximity(Windows.Foundation.Rect)">
      <summary>返回矩形的等级，作为可能的触控目标和矩形内调整后的触控点。 该级别通过与触控接触区域相交的所有矩形的目标试探比较确定。</summary>
      <param name="controlBoundingBox">定义 UI 元素边界框的 Rect。</param>
      <returns>The CoreProximityEvaluation structure that holds the rank and adjusted touch point data.</returns>
    </member>
    <member name="T:Windows.UI.Core.VisibilityChangedEventArgs">
      <summary>包含当 CoreWindow 实例的可见性变更时引发的事件返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.VisibilityChangedEventArgs.Handled">
      <summary>获取或设置指示是否处理过 VisibilityChanged 事件的值。</summary>
      <returns>True if the event is handled; otherwise, false.</returns>
    </member>
    <member name="P:Windows.UI.Core.VisibilityChangedEventArgs.Visible">
      <summary>获取窗口是否可见。</summary>
      <returns>True if the event is handled; otherwise, false.</returns>
    </member>
    <member name="T:Windows.UI.Core.WindowActivatedEventArgs">
      <summary>包含 CoreWindow.Activated 事件返回的窗口激活状态信息。</summary>
    </member>
    <member name="P:Windows.UI.Core.WindowActivatedEventArgs.Handled">
      <summary>指定获取或设置是否处理窗口激活事件的属性。</summary>
      <returns>如果适当委托已处理该窗口激活事件，则为 true；如果尚未处理，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.WindowActivatedEventArgs.WindowActivationState">
      <summary>获取引发 Activated 事件时窗口的激活状态。</summary>
      <returns>激活状态。</returns>
    </member>
    <member name="T:Windows.UI.Core.WindowSizeChangedEventArgs">
      <summary>包含窗口大小更改事件返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Core.WindowSizeChangedEventArgs.Handled">
      <summary>获取或设置是否已处理窗口大小事件。</summary>
      <returns>如果适当委托已处理该窗口大小事件，则为 true；如果尚未处理，则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Core.WindowSizeChangedEventArgs.Size">
      <summary>获取窗口的新大小（以有效（视图）像素为单位）。</summary>
      <returns>新的窗口大小。</returns>
    </member>
    <member name="T:Windows.UI.Core.Preview.SystemNavigationCloseRequestedPreviewEventArgs">
      <summary>为 SystemNavigationManagerPreview.CloseRequested 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Core.Preview.SystemNavigationCloseRequestedPreviewEventArgs.Handled">
      <summary>获取或设置一个值，该值指示应用是否已处理关闭请求。</summary>
      <returns>如果应用已处理关闭请求，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="M:Windows.UI.Core.Preview.SystemNavigationCloseRequestedPreviewEventArgs.GetDeferral">
      <summary>返回 CloseRequested 事件的 Deferral 对象。</summary>
      <returns>CloseRequested 事件的 Deferral 对象。</returns>
    </member>
    <member name="T:Windows.UI.Core.Preview.SystemNavigationManagerPreview">
      <summary>提供应用响应系统提供的关闭事件的方式。</summary>
    </member>
    <member name="E:Windows.UI.Core.Preview.SystemNavigationManagerPreview.CloseRequested">
      <summary>当用户调用用于关闭的系统按钮（位于应用标题栏角落的‘x’按钮）时发生。</summary>
    </member>
    <member name="M:Windows.UI.Core.Preview.SystemNavigationManagerPreview.GetForCurrentView">
      <summary>返回与当前窗口关联的 SystemNavigationManagerPreview 对象。</summary>
      <returns>与当前窗口关联的 SystemNavigationManagerPreview 对象。</returns>
    </member>
    <member name="T:Windows.UI.Input.CrossSlideThresholds">
      <summary>包含 CrossSliding 交互的距离阈值。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlideThresholds.RearrangeStart">
      <summary>从初始接触点直到启动矩形操作时的距离（以设备独立像素 (DIP) 为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlideThresholds.SelectionStart">
      <summary>从初始接触点直到启动选择操作时的距离（以设备独立像素 (DIP) 为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlideThresholds.SpeedBumpEnd">
      <summary>从初始接触点直到减速带末尾的距离（以设备独立像素 (DIP) 为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlideThresholds.SpeedBumpStart">
      <summary>从初始接触点直到启动减速带时的距离（以设备独立像素 (DIP) 为单位）。</summary>
    </member>
    <member name="T:Windows.UI.Input.CrossSlidingEventArgs">
      <summary>包含 CrossSliding 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.CrossSlidingEventArgs.CrossSlidingState">
      <summary>获取 CrossSliding 事件的状态。</summary>
      <returns>CrossSliding 事件的状态。</returns>
    </member>
    <member name="P:Windows.UI.Input.CrossSlidingEventArgs.PointerDeviceType">
      <summary>获取输入源的设备类型。</summary>
      <returns>设备类型。</returns>
    </member>
    <member name="P:Windows.UI.Input.CrossSlidingEventArgs.Position">
      <summary>获取触摸触点的位置。</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="T:Windows.UI.Input.CrossSlidingState">
      <summary>指定 CrossSliding 事件的可能状态。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.Completed">
      <summary>重击或滑动手势停止，CrossSliding 交互完成并离开接触点。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.Dragging">
      <summary>CrossSliding 交互已启动，但重击或滑动手势未超过选择操作的最小距离阈值。 （参见“备注”部分显示 CrossSliding 距离阈值的关系图。）</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.Rearranging">
      <summary>轻扫或滑动手势超过重新排列活动的最小距离阈值。 此状态仅当 GestureRecognizer 中启用 RearrangeStart 时有效。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.Selecting">
      <summary>重击 或 滑动 手势超过选择活动的最小距离阈值，但未超过重新排列操作的最小距离阈值。 此状态仅当 GestureRecognizer 中禁用 SpeedBumpStart 时有效。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.SelectSpeedBumping">
      <summary>重击 或 滑动 手势超过选择活动（和选择减速带）的最小距离阈值，但未超过选择减速带的最大距离阈值。 此状态仅当 GestureRecognizer 中同时启用 SpeedBumpStart 和 SelectionStart 时有效。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.SpeedBumping">
      <summary>The swipe or slide gesture has crossed the minimum distance threshold for a selection action (and the selection speed bump) but has not crossed the maximum distance threshold of the selection speed bump. 此状态仅当 GestureRecognizer 中启用 SpeedBumpStart 并禁用 SelectionStart 时有效。</summary>
    </member>
    <member name="F:Windows.UI.Input.CrossSlidingState.Started">
      <summary>检测到 CrossSliding 交互。</summary>
    </member>
    <member name="T:Windows.UI.Input.DraggingEventArgs">
      <summary>包含 Dragging 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.DraggingEventArgs.DraggingState">
      <summary>获取 Dragging 事件的状态。</summary>
      <returns>Dragging 事件的状态。</returns>
    </member>
    <member name="P:Windows.UI.Input.DraggingEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.DraggingEventArgs.Position">
      <summary>获取鼠标或钢笔/触笔接触的位置。</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="T:Windows.UI.Input.DraggingState">
      <summary>指定 Dragging 事件的可能状态。</summary>
    </member>
    <member name="F:Windows.UI.Input.DraggingState.Completed">
      <summary>提升鼠标或笔/触笔接触，并结束惯性。</summary>
    </member>
    <member name="F:Windows.UI.Input.DraggingState.Continuing">
      <summary>拖动交互正在进行。</summary>
    </member>
    <member name="F:Windows.UI.Input.DraggingState.Started">
      <summary>检测到拖动交互。</summary>
    </member>
    <member name="T:Windows.UI.Input.EdgeGesture">
      <summary>提供对将触发器的应用程序通知给基于边缘的 UI 的事件的访问。</summary>
    </member>
    <member name="E:Windows.UI.Input.EdgeGesture.Canceled">
      <summary>当用户取消显示或隐藏基于边缘的 UI 的操作时激发。</summary>
    </member>
    <member name="E:Windows.UI.Input.EdgeGesture.Completed">
      <summary>激发以指示用户已成功请求或关闭基于边缘的 UI。 当用户将手指从具备触控功能的屏幕上移开，或者当用户按键盘上时的 Win+Z时，这将发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.EdgeGesture.Starting">
      <summary>当用户启动请求或关闭基于边缘的 UI 的操作时激发。</summary>
    </member>
    <member name="M:Windows.UI.Input.EdgeGesture.GetForCurrentView">
      <summary>获取用于为当前视图添加和删除事件委托处理程序的 EdgeGesture 类的实例。</summary>
      <returns>EdgeGesture 对象的当前相关实例。</returns>
    </member>
    <member name="T:Windows.UI.Input.EdgeGestureEventArgs">
      <summary>提供对触发边缘手势事件的用户输入类型的访问。</summary>
    </member>
    <member name="P:Windows.UI.Input.EdgeGestureEventArgs.Kind">
      <summary>获取触发边缘手势事件的用户输入类型。</summary>
      <returns>用户输入类型。</returns>
    </member>
    <member name="T:Windows.UI.Input.EdgeGestureKind">
      <summary>指定触发边缘手势事件的用户输入类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.EdgeGestureKind.Keyboard">
      <summary>用户输入键盘上的 Win+Z 键顺序。</summary>
    </member>
    <member name="F:Windows.UI.Input.EdgeGestureKind.Mouse">
      <summary>用户进行正确的鼠标单击。</summary>
    </member>
    <member name="F:Windows.UI.Input.EdgeGestureKind.Touch">
      <summary>用户在具备触控功能的屏幕上进行重击操作。</summary>
    </member>
    <member name="T:Windows.UI.Input.GestureRecognizer">
      <summary>提供笔势和操作标识、事件侦听器和设置。</summary>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.#ctor">
      <summary>初始化 GestureRecognizer 对象的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.AutoProcessInertia">
      <summary>获取或设置一个值，该值指示是否自动生成惯性期间的操作。</summary>
      <returns>如果自动生成操作，则为 true；否则为 false。 The default value is true.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.CrossSlideExact">
      <summary>获取或设置一个值，该值指示是否报告了从初始接触到跨幻灯片交互结束的确切距离。默认情况下，从系统为跨幻灯片交互报告的第一个位置减去一个小距离阈值。 如果设置了此标志，则不从初始位置中减去距离阈值。</summary>
      <returns>如果未减去距离阈值，则为 true，否则为 false。 The default value is false.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.CrossSlideHorizontally">
      <summary>获取或设置指示跨幻灯片轴能否为水平的值。</summary>
      <returns>如果跨幻灯片轴是水平的，则为 true；否则为 false。 The default value is false.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.CrossSlideThresholds">
      <summary>获取或设置指示 CrossSliding 交互的距离阈值的值。</summary>
      <returns>默认情况下，CrossSlideThresholds 中的所有值都将设置为 0.0（禁用 CrossSliding 功能）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.GestureSettings">
      <summary>获取或设置一个值，该值指示应用程序支持的笔势和操作设置。</summary>
      <returns>受应用程序支持的笔势设置。 此属性的值是 GestureSettings 枚举成员的按位 OR。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.InertiaExpansion">
      <summary>获取或设置一个值，该值指示从惯性起点到惯性末尾 (调整大小或缩放完成时) 对象大小的相对更改。</summary>
      <returns>大小的相对变化（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.InertiaExpansionDeceleration">
      <summary>获取或设置一个值，该值指示从惯性起点到惯性末尾 (调整大小、扩张或操作完成时) 的减速速率。</summary>
      <returns>减速率（以设备独立像素 (DIP)/ms&lt;sup&gt;2&lt;/sup&gt; 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.InertiaRotationAngle">
      <summary>获取或设置一个值，该值指示在惯性末尾 (旋转操作完成时) 对象的最终旋转角度。</summary>
      <returns>旋转角度的相对变化（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.InertiaRotationDeceleration">
      <summary>获取或设置一个值，该值指示从惯性起点到惯性末尾 (旋转或操作完成时) 的减速速率。</summary>
      <returns>减速率（以度/ms&lt;sup&gt;2&lt;/sup&gt; 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.InertiaTranslationDeceleration">
      <summary>获取或设置一个值，该值指示从惯性起点到惯性末尾 (平移操作完成时) 的减速速率。</summary>
      <returns>The rate of deceleration, in device-independent pixel (DIP)/ms&lt;sup&gt;2&lt;/sup&gt;.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.InertiaTranslationDisplacement">
      <summary>获取或设置一个值，该值指示从惯性起点到惯性末尾 (平移操作完成时) 对象屏幕位置的相对更改。</summary>
      <returns>屏幕位置的相对变化（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.IsActive">
      <summary>获取指示是否正在处理交互的值。</summary>
      <returns>如果交互（包括惯性）仍在处理，则为 true；否则为 false。 The default value is false.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.IsInertial">
      <summary>获取一个值，该值指示在惯性期间 (没有活动的输入点) 是否仍在处理操作。</summary>
      <returns>如果操作在惯性期间仍在处理，则为 true；否则为 false。 The default value is false.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.ManipulationExact">
      <summary>获取或设置一个值，该值指示是否报告了从初始接触到交互结束的确切距离。默认情况下，从系统报告的第一个增量减去一个小距离阈值。 处理轻击手势时，此距离阈值适用于说明接触的轻微移动。 如果设置了此标志，则不从第一个增量中减去距离阈值。</summary>
      <returns>如果已减去距离阈值，则为 true，否则为 false。 The default value is false.</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.MouseWheelParameters">
      <summary>获取与鼠标设备的滚轮按钮关联的属性集。</summary>
      <returns>滚轮属性的集合。 应检查系统默认值以确保您的应用程序拥有最佳用户体验。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.PivotCenter">
      <summary>获取或设置检测到单个指针输入时旋转交互的中心点。</summary>
      <returns>旋转中心的屏幕位置（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.PivotRadius">
      <summary>获取或设置检测到单个指针输入时针对旋转交互从 PivotCenter 到指针输入的半径。</summary>
      <returns>PivotCenter 点与单个指针输入之间的偏移（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.GestureRecognizer.ShowGestureFeedback">
      <summary>获取或设置一个值，该值指示交互过程中是否会显示可视回馈。</summary>
      <returns>如果显示反馈，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.CrossSliding">
      <summary>当用户在仅支持沿单个轴的平移的内容区域中执行滑动或重击笔势（通过单次触控接触） 时发生。 该笔势必须出现在垂直于此平移轴的方向。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.Dragging">
      <summary>在用户使用鼠标或钢笔/触笔（单次接触）执行滑动或重击笔势时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.Holding">
      <summary>在用户执行按下和保存笔势（带有单次触控、鼠标或钢笔/触笔接触）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.ManipulationCompleted">
      <summary>在提升一个或多个输入点，且通过惯性进行的所有后续操作（转换、扩展或旋转）结束时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.ManipulationInertiaStarting">
      <summary>接触点在操作期间提升并且操作的速度明显足以启动惯性行为（在提升指针后继续转换、扩展或旋转）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.ManipulationStarted">
      <summary>在启动一个或多个输入点，且已开始后续操作（转换、扩展或旋转）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.ManipulationUpdated">
      <summary>在启动一个或多个输入点后，且正在进行后续操作（转换、扩展或旋转）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.RightTapped">
      <summary>无论输入设备为何，会在指针输入解释为右击笔势时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.GestureRecognizer.Tapped">
      <summary>指针输入解释为轻击笔势时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.CanBeDoubleTap(Windows.UI.Input.PointerPoint)">
      <summary>标识点击是否仍可解释为双重点击笔势的第二次点击。</summary>
      <param name="value">最后一个输入指针。</param>
      <returns>如果 UI 元素支持双重分接头笔势且尚未跨越完成笔势的时间阈值，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.CompleteGesture">
      <summary>导致笔势识别器完成交互。</summary>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.ProcessDownEvent(Windows.UI.Input.PointerPoint)">
      <summary>处理指针输入并针对由 GestureSettings 属性指定的手势和操作引发适合于指针向下操作的 GestureRecognizer 事件。</summary>
      <param name="value">输入点。</param>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.ProcessInertia">
      <summary>执行惯性计算并引发各种惯性事件。</summary>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.ProcessMouseWheelEvent(Windows.UI.Input.PointerPoint,System.Boolean,System.Boolean)">
      <summary>处理指针输入并针对由 GestureSettings 属性指定的手势和操作引发适合于鼠标滚轮操作的 GestureRecognizer 事件。</summary>
      <param name="value">The input point.</param>
      <param name="isShiftKeyDown">如果按下 Shift 键，则为 true；否则为 false。</param>
      <param name="isControlKeyDown">如果按下 Ctrl 键，则为 true。</param>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.ProcessMoveEvents(Windows.Foundation.Collections.IVector{Windows.UI.Input.PointerPoint})">
      <summary>处理指针输入并针对由 GestureSettings 属性指定的手势和操作引发适合于指针移动操作的 GestureRecognizer 事件。</summary>
      <param name="value">基于 PointerId 的指针位置历史记录。 如果没有可用的历史记录，则该值为输入指针的当前位置。</param>
    </member>
    <member name="M:Windows.UI.Input.GestureRecognizer.ProcessUpEvent(Windows.UI.Input.PointerPoint)">
      <summary>处理指针输入并针对由 GestureSettings 属性指定的手势和操作引发适合于指针向上操作的 GestureRecognizer 事件。</summary>
      <param name="value">The input point.</param>
    </member>
    <member name="T:Windows.UI.Input.GestureSettings">
      <summary>指定应用程序支持的交互。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.CrossSlide">
      <summary>当通过单个接触点使用滑动或重击手势时，启用对 CrossSliding 交互的支持。此手势可用于选择或重新排列对象。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.DoubleTap">
      <summary>启用对双击笔势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.Drag">
      <summary>用鼠标或钢笔/触笔（单点接触）启用对滑动或点击笔势的支持。 当检测到任一手势时引发 Dragging 事件。此手势可用于文本选择、选择或重新排列对象或滚动和平移。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.Hold">
      <summary>启用对按下并保持笔势的支持（通过单个接触点或钢笔/触笔接触)。 如果在解除接触、检测到其他接触或启用笔势之前超过了时间阈值，则会引发 Holding 事件。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.HoldWithMouse">
      <summary>通过鼠标左键，启用对按下并保持笔势的支持。 如果在释放左按钮或启动手势之前时间阈值相交叉，则引发 Holding 事件。此手势可用于显示上下文菜单。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationMultipleFingerPanning">
      <summary>在检测到两个或更多触控点时，启用平移并禁用缩放。在使用多根手指进行平移时，防止无意的缩放交互。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationRotate">
      <summary>通过指针输入，启用对旋转笔势的支持。 ManipulationStarted、ManipulationUpdated 和 ManipulationCompleted 事件均在此交互过程中引发。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationRotateInertia">
      <summary>完成旋转笔势（通过指针输入）后，启用对旋转惯性的支持。 如果启用惯性，则会引发 ManipulationInertiaStarting 事件。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationScale">
      <summary>通过指针输入启用对缩小或拉伸手势的支持。这些手势可用于光学或语义式缩放和调整对象大小。 The ManipulationStarted, ManipulationUpdated, and ManipulationCompleted events are all raised during the course of this interaction.</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationScaleInertia">
      <summary>完成缩小或拉伸笔势（通过指针输入）后，启用对缩放惯性的支持。 The ManipulationInertiaStarting event is raised if inertia is enabled.</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationTranslateInertia">
      <summary>完成滑动笔势（通过指针输入）后，启用对转换惯性的支持。 The ManipulationInertiaStarting event is raised if inertia is enabled.</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationTranslateRailsX">
      <summary>在水平轴上使用轨道（引导）和指针输入启用对滑动笔势的支持。 ManipulationStarted、ManipulationUpdated 和 ManipulationCompleted 事件均在此交互期间引发。此手势可用于重新排列对象。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationTranslateRailsY">
      <summary>在垂直轴上，使用轨道（引导）和指针输入启用对滑动笔势的支持。 The ManipulationStarted, ManipulationUpdated, and ManipulationCompleted events are all raised during the course of this interaction.This gesture can be used for rearranging objects.</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationTranslateX">
      <summary>在水平轴上，通过指针输入启用对滑动笔势的支持。 The ManipulationStarted, ManipulationUpdated, and ManipulationCompleted events are all raised during the course of this interaction.This gesture can be used for rearranging objects.</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.ManipulationTranslateY">
      <summary>在垂直轴上，通过指针输入启用对滑动笔势的支持。 The ManipulationStarted, ManipulationUpdated, and ManipulationCompleted events are all raised during the course of this interaction.This gesture can be used for rearranging objects.</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.None">
      <summary>禁用对笔势和操作的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.RightTap">
      <summary>启用右击交互支持。 解除接触或释放鼠标按钮时会引发 RightTapped 事件。</summary>
    </member>
    <member name="F:Windows.UI.Input.GestureSettings.Tap">
      <summary>启用对点击笔势的支持。</summary>
    </member>
    <member name="T:Windows.UI.Input.HoldingEventArgs">
      <summary>包含 Holding 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.HoldingEventArgs.HoldingState">
      <summary>获取 Holding 事件的状态。</summary>
      <returns>Holding 事件的状态。</returns>
    </member>
    <member name="P:Windows.UI.Input.HoldingEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.HoldingEventArgs.Position">
      <summary>获取触控、鼠标或钢笔/触笔接触的位置。</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="T:Windows.UI.Input.HoldingState">
      <summary>指定 Holding 事件的状态。</summary>
    </member>
    <member name="F:Windows.UI.Input.HoldingState.Canceled">
      <summary>检测到其他接触点，检测到后续手势（例如滑动）或调用 CompleteGesture 方法。</summary>
    </member>
    <member name="F:Windows.UI.Input.HoldingState.Completed">
      <summary>提升单个联系人。</summary>
    </member>
    <member name="F:Windows.UI.Input.HoldingState.Started">
      <summary>检测到一个接触点且超过时间阈值，但没有解除接触点，检测到另一个接触点，或启动其他手势。</summary>
    </member>
    <member name="T:Windows.UI.Input.IPointerPointTransform">
      <summary>提供泛化的转换函数。</summary>
    </member>
    <member name="P:Windows.UI.Input.IPointerPointTransform.Inverse">
      <summary>获取指定变换的反向操作。</summary>
      <returns>指针变换的反向操作。</returns>
    </member>
    <member name="M:Windows.UI.Input.IPointerPointTransform.TransformBounds(Windows.Foundation.Rect)">
      <summary>变换指定的边框。</summary>
      <param name="rect">要变换的边框。</param>
      <returns>转换后包含 *rect* 并与坐标轴对齐的最小边界框。 （一个轴对齐的边界框是所有边与坐标轴都并行的框。）</returns>
    </member>
    <member name="M:Windows.UI.Input.IPointerPointTransform.TryTransform(Windows.Foundation.Point,Windows.Foundation.Point@)">
      <summary>尝试对指定输入点执行转换。</summary>
      <param name="inPoint">原始输入点。</param>
      <param name="outPoint">转换后的输入点。</param>
      <returns>如果 *inPoint* 转换成功，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Input.KeyboardDeliveryInterceptor">
      <summary>让应用程序能够替代原始键盘输入的系统处理，包括键组合（如快捷键、访问键（热键）、加速键和应用程序快捷键）。</summary>
    </member>
    <member name="P:Windows.UI.Input.KeyboardDeliveryInterceptor.IsInterceptionEnabledWhenInForeground">
      <summary>获取或设置应用程序是否替代原始键盘输入的系统处理，包括键组合（如快捷键、访问键（热键）、加速键和应用程序快捷键）。</summary>
      <returns>如果应用程序替代系统处理原始键盘输入，则为 true。 否则为 false。</returns>
    </member>
    <member name="E:Windows.UI.Input.KeyboardDeliveryInterceptor.KeyDown">
      <summary>当按下键盘键时发生。 状态信息和事件数据通过该事件（而非 CoreWindow.KeyDown）路由。</summary>
    </member>
    <member name="E:Windows.UI.Input.KeyboardDeliveryInterceptor.KeyUp">
      <summary>当释放按下的键盘键时发生。 状态信息和事件数据通过该事件（而非 CoreWindow.KeyUp）路由。</summary>
    </member>
    <member name="M:Windows.UI.Input.KeyboardDeliveryInterceptor.GetForCurrentView">
      <summary>检索与当前应用程序视图关联的 KeyboardDeliveryInterceptor 对象。</summary>
      <returns>与当前应用程序关联的 KeyboardDeliveryInterceptor 对象。</returns>
    </member>
    <member name="T:Windows.UI.Input.ManipulationCompletedEventArgs">
      <summary>包含 ManipulationCompleted 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.ManipulationCompletedEventArgs.Cumulative">
      <summary>获取指示已完成操作（从操作开始到延时结束）的累积转换增量（平移、旋转和缩放）的值。</summary>
      <returns>自 ManipulationStarted 事件起的累积转换值。</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationCompletedEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationCompletedEventArgs.Position">
      <summary>获取与最近一次操作事件的操作关联的指针的位置。</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationCompletedEventArgs.Velocities">
      <summary>获取指示当发生 ManipulationCompleted 事件时操作转换速度增量（平移、旋转、缩放）的值。</summary>
      <returns>自 ManipulationStarted 事件起的累积转换的速度。</returns>
    </member>
    <member name="T:Windows.UI.Input.ManipulationDelta">
      <summary>包含当前操作的累积转换。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationDelta.Expansion">
      <summary>触摸接触点间的距离变化（以设备独立像素 (DIP) 为单位）。 例如，如果在操作期间，两个接触点之间的距离从 100 设备独立像素 (DIP) 变为 200 设备独立像素 (DIP)，则 **Expansion** 的值将为 100.0。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationDelta.Rotation">
      <summary>旋转角度的变化（以度为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationDelta.Scale">
      <summary>触摸触点间的距离更改（以百分比表示）。 例如，如果在操作期间，两个接触点之间的距离从 100 设备独立像素 (DIP) 变为 200 设备独立像素 (DIP)，则 **Scale** 的值将为 1.0。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationDelta.Translation">
      <summary>x-y 屏幕坐标的变化（以设备独立像素 (DIP) 为单位）。</summary>
    </member>
    <member name="T:Windows.UI.Input.ManipulationInertiaStartingEventArgs">
      <summary>包含 GestureRecognizer.ManipulationInertiaStartingEvent 的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.ManipulationInertiaStartingEventArgs.Cumulative">
      <summary>获取指示惯性开始前操作的累积转换增量（平移、放置和缩放）的值。</summary>
      <returns>截止 ManipulationInertiaStarting 事件的累积转换值。</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationInertiaStartingEventArgs.Delta">
      <summary>获取指示自上次操作事件起操作的转换速度增量（平移、旋转和缩放）变化的值。</summary>
      <returns>自上次事件起的转换值的更改。</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationInertiaStartingEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationInertiaStartingEventArgs.Position">
      <summary>Gets the location of the pointer associated with the manipulation for the last manipulation event.</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationInertiaStartingEventArgs.Velocities">
      <summary>获取指示当发生 ManipulationInertiaStarting 事件时操作转换速度增量（平移、旋转、缩放）的值。</summary>
      <returns>在惯性开始之前的转换速度。</returns>
    </member>
    <member name="T:Windows.UI.Input.ManipulationStartedEventArgs">
      <summary>包含 ManipulationStarted 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.ManipulationStartedEventArgs.Cumulative">
      <summary>获取指示 ManipulationStarted 事件开始前操作的累积转换增量（平移、旋转、缩放）的值。</summary>
      <returns>截止 ManipulationStarted 事件的累积转换值。</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationStartedEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationStartedEventArgs.Position">
      <summary>Gets the location of the pointer associated with the manipulation for the last manipulation event.</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="T:Windows.UI.Input.ManipulationUpdatedEventArgs">
      <summary>包含 ManipulationUpdated 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.ManipulationUpdatedEventArgs.Cumulative">
      <summary>获取指示从开始交互到 ManipulationUpdated 事件的操作的累积转换增量（平移、旋转、缩放）的值。</summary>
      <returns>截止 ManipulationUpdated 事件的累积转换值。</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationUpdatedEventArgs.Delta">
      <summary>Gets values that indicate the changes in the transformation deltas (translation, rotation, scale) of a manipulation since the last manipulation event.</summary>
      <returns>The changes in transformation values since the last event.</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationUpdatedEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationUpdatedEventArgs.Position">
      <summary>Gets the location of the pointer associated with the manipulation for the last manipulation event.</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Input.ManipulationUpdatedEventArgs.Velocities">
      <summary>获取指示当发生 ManipulationUpdated 事件时操作转换速度增量（平移、旋转、缩放）的值。</summary>
      <returns>The velocities of the accumulated transformations since a ManipulationStarted event.</returns>
    </member>
    <member name="T:Windows.UI.Input.ManipulationVelocities">
      <summary>包含当前交互的累积转换的速度。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationVelocities.Angular">
      <summary>旋转速度（以度/每毫秒为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationVelocities.Expansion">
      <summary>展开或缩放的速度（以设备独立像素 (DIP)/每毫秒为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.ManipulationVelocities.Linear">
      <summary>直线速度（以设备独立像素 (DIP)/每毫秒为单位）。</summary>
    </member>
    <member name="T:Windows.UI.Input.MouseWheelParameters">
      <summary>提供与鼠标设备的滚轮按钮关联的属性集。</summary>
    </member>
    <member name="P:Windows.UI.Input.MouseWheelParameters.CharTranslation">
      <summary>获取或设置字符宽度和行高单位的换算系数（以设备独立像素 (DIP) 为单位）（如**鼠标**控制面板中的**滚轮**设置）。</summary>
      <returns>字符宽度 (x) 和行的高度 (y) 转换因素。</returns>
    </member>
    <member name="P:Windows.UI.Input.MouseWheelParameters.DeltaRotationAngle">
      <summary>获取或设置一个值，该值指示与鼠标滚轮的输入关联的角度更改。</summary>
      <returns>旋转度介于 0.0 和 359.0 之间的值。 默认值为 0.0。</returns>
    </member>
    <member name="P:Windows.UI.Input.MouseWheelParameters.DeltaScale">
      <summary>获取或设置一个值，该值指示与鼠标滚轮的输入关联的缩放更改。</summary>
      <returns>缩放的相对变化（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.MouseWheelParameters.PageTranslation">
      <summary>获取或设置页宽度和行高单位的换算系数（以设备独立像素 (DIP) 为单位）（如**鼠标**控制面板中的**滚轮**设置）。</summary>
      <returns>页宽 (x) 和高 (y) 的转换因素。</returns>
    </member>
    <member name="T:Windows.UI.Input.PointerPoint">
      <summary>提供与单个鼠标、触控笔/触笔或触摸接触点关联的输入指针的基本属性。</summary>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.FrameId">
      <summary>获取输入框架的 ID。</summary>
      <returns>框架 ID.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.IsInContact">
      <summary>获取一个值，该值指示输入设备(触控、笔/触笔)是接触数字化器表面，还是鼠标按钮按下。</summary>
      <returns>如果按下，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.PointerDevice">
      <summary>获取与输入指针关联的设备的相关信息。</summary>
      <returns>输入设备。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.PointerId">
      <summary>获取输入指针的唯一标识符。</summary>
      <returns>标识输入指针的唯一值。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.Position">
      <summary>获取工作区坐标中指针输入的位置。</summary>
      <returns>客户端坐标（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.Properties">
      <summary>获取有关输入指针的扩展信息。</summary>
      <returns>由输入设备公开的扩展属性。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.RawPosition">
      <summary>获取工作区坐标中指针输入的原始位置。</summary>
      <returns>The client coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPoint.Timestamp">
      <summary>获取发生输入的时间。</summary>
      <returns>The time, relative to the system boot time, in microseconds.</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerPoint.GetCurrentPoint(System.UInt32)">
      <summary>检索指定指针的位置和状态信息。</summary>
      <param name="pointerId">指针的 ID。</param>
      <returns>指针属性值。</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerPoint.GetCurrentPoint(System.UInt32,Windows.UI.Input.IPointerPointTransform)">
      <summary>检索指定指针的转换信息。</summary>
      <param name="pointerId">The ID of the pointer.</param>
      <param name="transform">要应用于指针的转换。</param>
      <returns>The pointer property values.</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerPoint.GetIntermediatePoints(System.UInt32)">
      <summary>检索指定指针的位置和状态信息，从上次指针时间开始并包括当前指针事件。</summary>
      <param name="pointerId">The ID of the pointer.</param>
      <returns>转换后的指针属性 (当前和历史)。</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerPoint.GetIntermediatePoints(System.UInt32,Windows.UI.Input.IPointerPointTransform)">
      <summary>检索指定指针的转换位置和状态信息，从最后一个指针事件开始，并包括当前指针事件。</summary>
      <param name="pointerId">The ID of the pointer.</param>
      <param name="transform">The transform to apply to the pointer.</param>
      <returns>The transformed pointer properties (current and historic).</returns>
    </member>
    <member name="T:Windows.UI.Input.PointerPointProperties">
      <summary>提供 PointerPoint 对象的扩展属性。</summary>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.ContactRect">
      <summary>获取接触区域的边框（通常来自触控输入）。</summary>
      <returns>使用客户端窗口坐标（以设备独立像素 (DIP) 为单位）的接触区域的边框。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.ContactRectRaw">
      <summary>获取原始输入的边框（通常来自触控输入）。</summary>
      <returns>原始输入的边框（以设备独立像素 (DIP) 为单位）</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsBarrelButtonPressed">
      <summary>获取一个值，该值指示笔/触笔设备的筒状按钮是否按下。</summary>
      <returns>如果按下笔杆按钮，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsCanceled">
      <summary>获取一个值，该值指示输入是否已由指针设备取消。</summary>
      <returns>如果取消了输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsEraser">
      <summary>获取一个值，该值指示输入是否来自笔尖橡皮擦。</summary>
      <returns>如果从笔尖橡皮擦输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsHorizontalMouseWheel">
      <summary>获取一个值，该值指示输入是否来自鼠标纵横滚轮。</summary>
      <returns>如果从鼠标滚轮输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsInRange">
      <summary>获取一个值，该值指示指针设备是否在传感器或数字化仪（指针依然存在）的检测范围内。</summary>
      <returns>如果触摸笔或触控笔位于检测区域内或者鼠标正经过检测区域，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsInverted">
      <summary>获取指示数字触笔是否反转的值。</summary>
      <returns>如果已反转，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsLeftButtonPressed">
      <summary>获取一个值，该值指示指针输入是否已由输入设备的主要操作模式触发。</summary>
      <returns>如果是主要操作模式，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsMiddleButtonPressed">
      <summary>获取一个值，该值指示指针输入是否已由输入设备的三级操作模式触发。</summary>
      <returns>如果是三级操作模式，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsPrimary">
      <summary>获取一个值，该值指示在注册了多个指针时输入是否来自主要指针。</summary>
      <returns>如果从指定为主指针的指针输入，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsRightButtonPressed">
      <summary>获取一个值，该值指示指针输入是否已由输入设备的辅助操作模式（如果支持）触发。</summary>
      <returns>如果是辅助操作模式，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsXButton1Pressed">
      <summary>获取一个值，该值指示指针输入是否已由第一个扩展鼠标按钮 (XButton1) 触发。</summary>
      <returns>如果按下第一个扩展鼠标按钮，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.IsXButton2Pressed">
      <summary>获取一个值，该值指示指针输入是否已由第二个扩展鼠标按钮 (XButton2) 触发。</summary>
      <returns>如果按下第二个扩展鼠标按钮，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.MouseWheelDelta">
      <summary>获取一值 (由设备报告的原始值)，该值指示上一指针事件后滚轮按钮输入的更改。</summary>
      <returns>自上次指针事件后的凹口或交叉的距离阈值数。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.Orientation">
      <summary>获取指针设备绕长轴（z 轴，垂直于数字化仪的表面）的逆时针方向旋转角度。 0.0 度的值指示计算机指向数字化仪的顶部。</summary>
      <returns>A value between 0.0 and 359.0 in degrees of rotation. The default value is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.PointerUpdateKind">
      <summary>获取指针状态更改的类型。</summary>
      <returns>PointerUpdateKind 值之一。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.Pressure">
      <summary>获取一个值，该值指示指针设备（通常为触控笔/触笔）在数字化仪表面施加的力量。</summary>
      <returns>介于 0 至 1.0 之间的值。 默认值为 0.5。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.TouchConfidence">
      <summary>获取一个值，该值指示指针设备是否拒绝了触控接触。</summary>
      <returns>如果接受触摸触点，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.Twist">
      <summary>获取钢笔设备绕其自己的长轴（例如，用户在手指上旋转其钢笔时）的顺时针方向旋转（以度为单位）。</summary>
      <returns>A value between 0.0 and 359.0 in degrees of rotation. The default value is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.XTilt">
      <summary>获取 Y-Z 平面与包含 Y 轴和输入设备的轴（通常是钢笔/触笔）的平面之间的平面角度。</summary>
      <returns>当手指或笔与数字化仪表面垂直时，值为 0.0；，当垂线向右侧倾斜时，则介于 0.0 和 90.0 之间；当垂线向左侧倾斜时，则介于 0.0 和 -90.0 之间。 The default value is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.YTilt">
      <summary>获取 X-Z 平面与包含 X 轴和输入设备的轴（通常是钢笔/触笔）的平面之间的平面角度。</summary>
      <returns>当手指或笔与数字化仪表面垂直时，值为 0.0；当倾向用户时，则介于 0.0 和 90.0 之间，当倾斜远离用户时，则介于 0.0 和 -90.0 之间。 The default value is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerPointProperties.ZDistance">
      <summary>从屏幕图面获取指针的 z 坐标（或距离），以与设备无关的像素为单位。</summary>
      <returns>当指针不在检测范围内或 MaxPointersWithZDistance 为零时，值为 null。 默认值为 null。</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerPointProperties.GetUsageValue(System.UInt32,System.UInt32)">
      <summary>获取原始输入的人体学接口设备 (HID) 使用值。</summary>
      <param name="usagePage">The Human Interface Device (HID) usage page of the pointer device. 用法页指定设备类。 For example, touch digitizers (0x0D) and generic input (0x01).</param>
      <param name="usageId">指示用法页中的一种用法。用法 ID 在 **usagePage** 中指定设备或属性。 例如，对于接触式数字化仪，这包括提示开指示手指接触或尖端压力 (0x30) 的尖端切换 (0x42) 。</param>
      <returns>原始输入指针的扩展用途。</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerPointProperties.HasUsage(System.UInt32,System.UInt32)">
      <summary>获取一个值，该值指示来自指针设备的输入数据是否包含指定的人体学接口设备 (HID) 用法信息。</summary>
      <param name="usagePage">The Human Interface Device (HID) usage page of the pointer device. Usage pages specify the class of device. For example, touch digitizers (0x0D) and generic input (0x01).</param>
      <param name="usageId">Indicates a usage in a usage page.Usage ID specify a device or property in the **usagePage**. For example, for touch digitizers this includes tip switch (0x42) to indicate finger contact or tip pressure (0x30).</param>
      <returns>如果输入数据包括用法信息，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Input.PointerUpdateKind">
      <summary>指定应用程序支持的指针更新类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.LeftButtonPressed">
      <summary>左键按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.LeftButtonReleased">
      <summary>左键释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.MiddleButtonPressed">
      <summary>中键按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.MiddleButtonReleased">
      <summary>中键释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.Other">
      <summary>其他 PointerUpdateKind 值未标识的指针更新。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.RightButtonPressed">
      <summary>右键按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.RightButtonReleased">
      <summary>右键释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.XButton1Pressed">
      <summary>XBUTTON1 已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.XButton1Released">
      <summary>XBUTTON1 已释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.XButton2Pressed">
      <summary>XBUTTON2 已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.PointerUpdateKind.XButton2Released">
      <summary>XBUTTON2 已释放。</summary>
    </member>
    <member name="T:Windows.UI.Input.PointerVisualizationSettings">
      <summary>提供对指针输入的可视反馈设置的访问。</summary>
    </member>
    <member name="P:Windows.UI.Input.PointerVisualizationSettings.IsBarrelButtonFeedbackEnabled">
      <summary>获取或设置指示按下笔杆按钮时是否为笔/触笔启用可视反馈的值。</summary>
      <returns>如果启用了反馈，则为 true；否则为 false。 The default value is true.</returns>
    </member>
    <member name="P:Windows.UI.Input.PointerVisualizationSettings.IsContactFeedbackEnabled">
      <summary>获取或设置指示检测到指针接触时是否启用可视反馈的值。</summary>
      <returns>True if feedback is enabled; otherwise false. The default value is true.</returns>
    </member>
    <member name="M:Windows.UI.Input.PointerVisualizationSettings.GetForCurrentView">
      <summary>获取与当前应用程序关联的 PointerVisualizationSettings 对象。</summary>
      <returns>与当前应用程序关联的 PointerVisualizationSettings 对象。</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialController">
      <summary>表示滚轮输入设备或附件，例如 Surface Dial。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialController.Menu">
      <summary>获取对与 RadialController 对象关联的菜单的引用。</summary>
      <returns>与 RadialController 对象关联的上下文应用命令的集成菜单。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialController.RotationResolutionInDegrees">
      <summary>获取或设置 RadialController 对象触发 RotationChanged 事件所需的最小旋转值。</summary>
      <returns>触发 RotationChanged 事件所需的旋转值。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialController.UseAutomaticHapticFeedback">
      <summary>获取或设置是否在由 RadialController 触发的每个 RotationChanged 事件的滚轮设备上启用触觉反馈。</summary>
      <returns>如果启用了触觉反馈，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ButtonClicked">
      <summary>在自定义 RadialController 工具处于活动状态期间按下并松开滚轮设备时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ButtonHolding">
      <summary>当用户长按滚轮设备时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ButtonPressed">
      <summary>当按下轮设备时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ButtonReleased">
      <summary>当按下并松开滚轮设备时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ControlAcquired">
      <summary>当从菜单中选择自定义 RadialController 工具（由应用定义），或在自定义 RadialController 工具处于活动状态期间将与 RadialController 对象关联的应用引入前台时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ControlLost">
      <summary>当自定义 RadialController 工具（由应用定义）处于活动状态且与 RadialController 对象关联的应用发送至后台或者用户激活 RadialController 菜单时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.RotationChanged">
      <summary>在自定义 RadialController 工具处于活动状态期间旋转滚轮设备时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ScreenContactContinued">
      <summary>仅在滚轮设备与数字化器表面接触期间移动，且 RadialController 工具处于活动状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ScreenContactEnded">
      <summary>当与数字化器表面接触的滚轮设备被删除（或不再检测到），且 RadialController 工具处于活动状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.RadialController.ScreenContactStarted">
      <summary>当检测到滚轮设备和数字化器表面之间的首次接触，且 RadialController 工具处于活动状态时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.RadialController.CreateForCurrentView">
      <summary>实例化滚轮设备的 RadialController 对象并将其绑定到活动应用程序。</summary>
      <returns>绑定到活动应用程序的 RadialController 对象。</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialController.IsSupported">
      <summary>检索一个值，该值指示系统是否支持滚轮设备。</summary>
      <returns>如果系统支持滚轮设备，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerButtonClickedEventArgs">
      <summary>包含 ButtonClicked 事件（仅在自定义 RadialController 工具活动时触发）的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonClickedEventArgs.Contact">
      <summary>当自定义工具处于活动状态时，获取数字化器表面上的滚轮设备的位置和边界区域。</summary>
      <returns>数字化器表面上的滚轮设备的位置和边界区域（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonClickedEventArgs.SimpleHapticsController">
      <summary>获取与 RadialController 关联的 SimpleHapticsController 对象的引用。</summary>
      <returns>与 RadialController 关联的 SimpleHapticsController 对象。</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerButtonHoldingEventArgs">
      <summary>包含 ButtonHolding 事件（仅当 IsMenuSuppressed 为 **true** 时触发）的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonHoldingEventArgs.Contact">
      <summary>Gets the location and bounding area of the wheel device on the digitizer surface, while a custom tool is active.</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonHoldingEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerButtonPressedEventArgs">
      <summary>包含 ButtonPressed 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonPressedEventArgs.Contact">
      <summary>Gets the location and bounding area of the wheel device on the digitizer surface, while a custom tool is active.</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonPressedEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerButtonReleasedEventArgs">
      <summary>包含 ButtonReleased 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonReleasedEventArgs.Contact">
      <summary>Gets the location and bounding area of the wheel device on the digitizer surface, while a custom tool is active.</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerButtonReleasedEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerConfiguration">
      <summary>提供 RadialController 菜单的配置详细信息。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerConfiguration.ActiveControllerWhenMenuIsSuppressed">
      <summary>获取或设置取消 RadialController 菜单时要激活的 RadialController。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerConfiguration.AppController">
      <summary>获取或设置 RadialController 对象是否绑定到主应用程序进程，而不是特定应用视图（或顶级窗口）。 </summary>
      <returns>The RadialController object to bind to the active application.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerConfiguration.IsAppControllerEnabled">
      <summary>获取或设置是否作为 AppController 启用 RadialController 对象，以及是否可由你的应用处理控制器事件。</summary>
      <returns>如果启用则为 **true**。 否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerConfiguration.IsMenuSuppressed">
      <summary>获取或设置是否可以显示 RadialController 菜单。</summary>
      <returns>如果菜单已取消则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerConfiguration.GetForCurrentView">
      <summary>检索绑定到活动应用程序的 RadialControllerConfiguration 对象。</summary>
      <returns>绑定到活动应用程序的 RadialControllerConfiguration 对象。</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerConfiguration.ResetToDefaultMenuItems">
      <summary>将 RadialController 菜单还原到默认配置。</summary>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerConfiguration.SetDefaultMenuItems(Windows.Foundation.Collections.IIterable{Windows.UI.Input.RadialControllerSystemMenuItemKind})">
      <summary>指定在 RadialController 菜单上显示的内置工具。</summary>
      <param name="buttons">RadialController 菜单上可用的默认命令集 (RadialControllerSystemMenuItemKind)。</param>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerConfiguration.TrySelectDefaultMenuItem(Windows.UI.Input.RadialControllerSystemMenuItemKind)">
      <summary>尝试选择并激活当前应用上下文支持的内置 RadialController 工具集合中的工具。</summary>
      <param name="type">要选择和激活的内置工具。</param>
      <returns>如果可以选择工具则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerControlAcquiredEventArgs">
      <summary>包含 ControlAcquired 事件的事件数据，该事件在从 RadialController 菜单中选择自定义工具或者将与 RadialController 对象关联的应用引入前台时发生（仅当自定义 RadialController 工具活动时触发）。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerControlAcquiredEventArgs.Contact">
      <summary>Gets the location and bounding area of the wheel device on the digitizer surface, while a custom tool is active.</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerControlAcquiredEventArgs.IsButtonPressed">
      <summary>获取是否已按下滚轮设备。</summary>
      <returns>如果按下，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerControlAcquiredEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerMenu">
      <summary>表示与 RadialController 对象关联的上下文工具的集成菜单。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerMenu.IsEnabled">
      <summary>获取或设置是否在 RadialController 菜单上显示自定义工具。</summary>
      <returns>如果菜单显示自定义工具，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerMenu.Items">
      <summary>获取 RadialController 菜单上的自定义工具集合。 不包含内置工具。</summary>
      <returns>RadialController 菜单上的自定义工具 (RadialControllerMenuItem) 集合。</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenu.GetSelectedMenuItem">
      <summary>检索 RadialController 菜单中的活动自定义工具。</summary>
      <returns>活动自定义工具。 如果自定义工具处于非活动状态，则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenu.SelectMenuItem(Windows.UI.Input.RadialControllerMenuItem)">
      <summary>选择并激活 RadialController 菜单中的指定自定义工具。</summary>
      <param name="menuItem">要选择的自定义工具。</param>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenu.TrySelectPreviouslySelectedMenuItem">
      <summary>尝试选择并激活之前从 RadialController 菜单中选择的工具。</summary>
      <returns>如果可以选择和激活之前选择的工具，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerMenuItem">
      <summary>表示 RadialController 菜单中的单个自定义工具。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerMenuItem.DisplayText">
      <summary>获取 RadialController 菜单上的自定义工具的文本字符串。</summary>
      <returns>自定义工具的文本字符串。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerMenuItem.Tag">
      <summary>获取或设置一个对象，该对象用于标识 RadialController 菜单上的自定义工具。</summary>
      <returns>标识 RadialController 菜单上的自定义工具。</returns>
    </member>
    <member name="E:Windows.UI.Input.RadialControllerMenuItem.Invoked">
      <summary>当选择 RadialController 菜单上的自定义工具时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenuItem.CreateFromFontGlyph(System.String,System.String,System.String)">
      <summary>（使用指定的文本字符串和字体字形）创建 RadialController 菜单上的自定义工具。</summary>
      <param name="displayText">要针对自定义工具显示的文本字符串。</param>
      <param name="glyph">要针对自定义工具显示的字体字形。</param>
      <param name="fontFamily">包含要针对自定义工具显示的字形的字体系列。</param>
      <returns>自定义工具。</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenuItem.CreateFromFontGlyph(System.String,System.String,System.String,Windows.Foundation.Uri)">
      <summary>Creates a custom tool (using the specified text string and font glyph) on the RadialController menu.</summary>
      <param name="displayText">The text string to display for the custom tool.</param>
      <param name="glyph">The font glyph to display for the custom tool.</param>
      <param name="fontFamily">The font family that contains the glyph to display for the custom tool.</param>
      <param name="fontUri">标识用于渲染字形的字体的位置的统一资源标识符 (URI)。</param>
      <returns>The custom tool.</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenuItem.CreateFromIcon(System.String,Windows.Storage.Streams.RandomAccessStreamReference)">
      <summary>（使用指定的文本字符串和自定义图标）创建 RadialController 菜单上的自定义工具。</summary>
      <param name="displayText">The text string to display for the custom tool.</param>
      <param name="icon">要针对自定义工具显示的自定义图标。</param>
      <returns>The custom tool.</returns>
    </member>
    <member name="M:Windows.UI.Input.RadialControllerMenuItem.CreateFromKnownIcon(System.String,Windows.UI.Input.RadialControllerMenuKnownIcon)">
      <summary>（使用指定的文本字符串和系统图标）创建 RadialController 菜单上的自定义工具。</summary>
      <param name="displayText">The text string to display for the custom tool.</param>
      <param name="value">要针对自定义工具显示的系统图标。</param>
      <returns>The custom tool.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerMenuKnownIcon">
      <summary>指定 RadialControllerMenu 上的自定义 RadialController 工具中的一组可用系统图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.InkColor">
      <summary>InkToolbar 调色板的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.InkThickness">
      <summary>InkToolbar 笔划大小设置的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.NextPreviousTrack">
      <summary>“下一个”/“上一个”跟踪媒体命令的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.PenType">
      <summary>InkToolbar PenButton 的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.Ruler">
      <summary>InkToolbar RulerButton 的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.Scroll">
      <summary>“滚动”命令的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.UndoRedo">
      <summary>“撤消”/“重做”命令的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.Volume">
      <summary>“卷”命令的图标。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerMenuKnownIcon.Zoom">
      <summary>“缩放”命令的图标。</summary>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerRotationChangedEventArgs">
      <summary>包含 RotationChanged 事件（仅在自定义 RadialController 工具活动时触发）的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerRotationChangedEventArgs.Contact">
      <summary>当自定义 RadialController 工具处于活动状态时，获取数字化器表面上的滚轮设备的位置和边界区域。</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerRotationChangedEventArgs.IsButtonPressed">
      <summary>Gets whether the wheel device is pressed.</summary>
      <returns>**true** if pressed. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerRotationChangedEventArgs.RotationDeltaInDegrees">
      <summary>在自定义 RadialController 工具处于活动状态时，滚轮设备的旋转更改。</summary>
      <returns>旋转更改（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerRotationChangedEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerScreenContact">
      <summary>在自定义 Input.RadialController 工具处于活动状态时，提供滚轮设备放置在数字化器表面上时的接触详细信息。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContact.Bounds">
      <summary>在自定义 RadialController 工具处于活动状态时，滚轮设备与数字化器表面接触时的边框。</summary>
      <returns>相对于应用程序窗口的边界（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContact.Position">
      <summary>当自定义 Input.RadialController 工具处于活动状态，且滚轮设备（相对于应用程序窗口）与数字化器表面接触时的中心点。</summary>
      <returns>相对于应用程序窗口的滚轮设备的中心点（以设备独立像素 (DIP) 为单位）。</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerScreenContactContinuedEventArgs">
      <summary>包含 ScreenContactContinued 事件（仅在自定义 RadialController 工具活动时触发）的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactContinuedEventArgs.Contact">
      <summary>Gets the location and bounding area of the wheel device on the digitizer surface, while a custom RadialController tool is active.</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactContinuedEventArgs.IsButtonPressed">
      <summary>Gets whether the wheel device is pressed.</summary>
      <returns>**true** if pressed. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactContinuedEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerScreenContactEndedEventArgs">
      <summary>包含 ScreenContactEnded 事件（仅在自定义 RadialController 工具活动时触发）的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactEndedEventArgs.IsButtonPressed">
      <summary>Gets whether the wheel device is pressed.</summary>
      <returns>**true** if pressed. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactEndedEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerScreenContactStartedEventArgs">
      <summary>包含 ScreenContactStarted 事件（仅在自定义 RadialController 工具活动时触发）的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactStartedEventArgs.Contact">
      <summary>当自定义 RadialController 工具处于活动状态时，获取数字化器表面上的滚轮设备的位置和边界区域。</summary>
      <returns>The location and bounding area, in device-independent pixel (DIP), of the wheel device on the digitizer surface.</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactStartedEventArgs.IsButtonPressed">
      <summary>Gets whether the wheel device is pressed.</summary>
      <returns>**true** if pressed. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.RadialControllerScreenContactStartedEventArgs.SimpleHapticsController">
      <summary>Gets a reference to the SimpleHapticsController object associated with the RadialController.</summary>
      <returns>The SimpleHapticsController object associated with the RadialController.</returns>
    </member>
    <member name="T:Windows.UI.Input.RadialControllerSystemMenuItemKind">
      <summary>指定 RadialControllerMenu 上可用的内置 RadialController 工具集。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerSystemMenuItemKind.NextPreviousTrack">
      <summary>“下一个”和“上一个”跟踪选择媒体命令。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerSystemMenuItemKind.Scroll">
      <summary>“滚动”命令。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerSystemMenuItemKind.UndoRedo">
      <summary>“撤消”和“重做”命令。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerSystemMenuItemKind.Volume">
      <summary>“系统卷”命令。</summary>
    </member>
    <member name="F:Windows.UI.Input.RadialControllerSystemMenuItemKind.Zoom">
      <summary>“缩放”命令。</summary>
    </member>
    <member name="T:Windows.UI.Input.RightTappedEventArgs">
      <summary>包含 RightTapped 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.RightTappedEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.RightTappedEventArgs.Position">
      <summary>Gets the location of the touch, mouse, or pen/stylus contact.</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="T:Windows.UI.Input.TappedEventArgs">
      <summary>包含 Tapped 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.TappedEventArgs.PointerDeviceType">
      <summary>Gets the device type of the input source.</summary>
      <returns>The device type.</returns>
    </member>
    <member name="P:Windows.UI.Input.TappedEventArgs.Position">
      <summary>Gets the location of the touch, mouse, or pen/stylus contact.</summary>
      <returns>The screen coordinates, in device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Input.TappedEventArgs.TapCount">
      <summary>获取检测到的点击交互的次数。</summary>
      <returns>点击总数。</returns>
    </member>
    <member name="T:Windows.UI.Input.Core.RadialControllerIndependentInputSource">
      <summary>启用应用以处理后台线程上的射线控制器输入。</summary>
    </member>
    <member name="P:Windows.UI.Input.Core.RadialControllerIndependentInputSource.Controller">
      <summary>获取对滚轮输入设备或附件（例如 Surface Dial）的引用。</summary>
      <returns>滚轮输入设备。</returns>
    </member>
    <member name="P:Windows.UI.Input.Core.RadialControllerIndependentInputSource.Dispatcher">
      <summary>Gets the event message dispatcher associated with the current view.</summary>
      <returns>The event message dispatcher.</returns>
    </member>
    <member name="P:Windows.UI.Input.Core.RadialControllerIndependentInputSource.DispatcherQueue">
      <summary>获取与此 RadialControllerIndependentInputSource 关联的 DispatcherQueue。</summary>
      <returns>The DispatcherQueue for managing prioritized tasks that execute in a serial fashion on a thread.</returns>
    </member>
    <member name="M:Windows.UI.Input.Core.RadialControllerIndependentInputSource.CreateForView(Windows.ApplicationModel.Core.CoreApplicationView)">
      <summary>获取运行应用程序当前 CoreWindow 的 RadialControllerIndependentInputSource 的实例。</summary>
      <param name="view">应用窗口及其线程。</param>
      <returns>射线控制器输入管理器。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.IInkPointFactory">
      <summary>定义生成 InkStroke 构造过程中使用的 InkPoint 对象的类型的实现。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkPointFactory.CreateInkPoint(Windows.Foundation.Point,System.Single)">
      <summary>生成包含 InkStroke 构造过程中使用的位置和压力信息的 InkPoint 对象。</summary>
      <param name="position">InkPoint 对象的屏幕坐标。</param>
      <param name="pressure">数字化器表面上的接触压力。 默认值为 0.5。</param>
      <returns>单点。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.IInkPresenterRulerFactory">
      <summary>定义生成 InkPresenter 构造过程中使用的 InkPresenterRuler 对象的类型的实现。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkPresenterRulerFactory.Create(Windows.UI.Input.Inking.InkPresenter)">
      <summary>生成包含 InkPresenter 构造过程中使用的位置和压力信息的 InkPresenterRuler 对象。</summary>
      <param name="inkPresenter">提供属性、方法和事件，用于 InkCanvas 控件管理墨迹输入（标准或经修改的）的输入、处理和渲染。</param>
      <returns>表示视觉对象模具，显示为 InkCanvas 上的半透明覆盖层。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.IInkPresenterStencil">
      <summary>Represents a visual stencil, displayed as an semi-transparent overlay on an InkCanvas.</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.IInkPresenterStencil.BackgroundColor">
      <summary>获取或设置 IInkPresenterStencil 对象的背景色。</summary>
      <returns>以 ARGB 值表示的模具的背景色。 默认值为 (255, 230, 230, 230)。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.IInkPresenterStencil.ForegroundColor">
      <summary>获取或设置 IInkPresenterStencil 对象上的前景元素的颜色。</summary>
      <returns>以 ARGB 值表示的模具的前景色。 默认值为 (255, 0, 0, 0)。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.IInkPresenterStencil.IsVisible">
      <summary>获取或设置 IInkPresenterStencil 对象是否可见。</summary>
      <returns>如果模具可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.IInkPresenterStencil.Kind">
      <summary>获取将要显示在 InkCanvas 上的 IInkPresenterStencil 对象类型。</summary>
      <returns>模具类型。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.IInkPresenterStencil.Transform">
      <summary>获取或设置 InkCanvas 的 2D 坐标空间中的 IInkPresenterStencil 对象的位置和旋转角度。</summary>
      <returns>以 3*2 浮点值矩阵表示的模具的位置和角度。默认位置是 InkCanvas 的原点。 默认旋转角度是 45 度。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.IInkRecognizerContainer">
      <summary>表示一个或多个 InkRecognizer 对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkRecognizerContainer.GetRecognizers">
      <summary>获取已安装的手写识别器的集合。</summary>
      <returns>以 InkRecognizer 对象集合形式表示的已安装手写识别器。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkRecognizerContainer.RecognizeAsync(Windows.UI.Input.Inking.InkStrokeContainer,Windows.UI.Input.Inking.InkRecognitionTarget)">
      <summary>对一个或多个 InkStroke 对象执行手写识别。</summary>
      <param name="strokeCollection">执行标识的笔画集合。</param>
      <param name="recognitionTarget">InkRecognitionTarget 枚举值之一。</param>
      <returns>以 InkRecognitionResult 对象集合形式表示的识别结果。集合中的每一项均表示一个书写字。 例如，字符串“this is a test”包含存储为四个项的集合的四个单词。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkRecognizerContainer.SetDefaultRecognizer(Windows.UI.Input.Inking.InkRecognizer)">
      <summary>设置用于手写识别的默认 InkRecognizer。</summary>
      <param name="recognizer">InkRecognizer。</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.IInkStrokeContainer">
      <summary>表示由 InkPresenter 渲染的 InkStroke 对象集合的管理器。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.IInkStrokeContainer.BoundingRect">
      <summary>获取由 InkStrokeContainer 管理的 InkStroke 集合的边框。</summary>
      <returns>更新的 InkStroke 集合的边框。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.AddStroke(Windows.UI.Input.Inking.InkStroke)">
      <summary>向 InkStrokeContainer 管理的集合添加 InkStroke 对象。</summary>
      <param name="stroke">要添加的墨迹笔画。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.CanPasteFromClipboard">
      <summary>标识剪贴板上的内容是否可添加到 InkStrokeContainer 管理的 InkStroke 集合。</summary>
      <returns>如果可以从剪贴板粘贴内容，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.CopySelectedToClipboard">
      <summary>将所选的 InkStroke 对象（来自由 InkStrokeContainer 管理的 InkStroke 集合）以墨迹序列化格式 (ISF) 复制到剪贴板。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.DeleteSelected">
      <summary>从 InkStrokeContainer 管理的 InkStroke 集合中删除选定的 InkStroke 对象。</summary>
      <returns>如果未删除笔画（未选中笔画），则为选定墨迹笔画的边框或已失效的矩形 (0, 0, 0, 0)。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.GetRecognitionResults">
      <summary>获取之前由 InkRecognizer 处理并存储在 InkRecognizerContainer 中的识别匹配项的集合。</summary>
      <returns>以 InkRecognitionResult 对象集合形式表示的识别结果。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.GetStrokes">
      <summary>检索 InkStrokeContainer 管理的集合中的所有墨迹笔画。</summary>
      <returns>InkStrokeContainer 管理的以 InkStroke 对象形式表示的墨迹笔画。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.LoadAsync(Windows.Storage.Streams.IInputStream)">
      <summary>将来自指定流的所有 InkStroke 对象异步加载到由 InkStrokeContainer 管理的 InkStroke 集合。</summary>
      <param name="inputStream">包含笔画集合的流。 可以改为指定 IRandomAccessStream（需要 IOutputStream）对象。</param>
      <returns>作为获取字节数的异步操作的状态。 For more information, see ReadAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.MoveSelected(Windows.Foundation.Point)">
      <summary>移动选定的笔画。 所有受影响的笔画均重新呈现。</summary>
      <param name="translation">选定笔画边框左上角的目标屏幕坐标。</param>
      <returns>所选墨迹笔画的边框。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.PasteFromClipboard(Windows.Foundation.Point)">
      <summary>将剪贴板中的 InkStroke 内容添加到由 InkStrokeContainer 管理的 InkStroke 集合并渲染这些新笔画。</summary>
      <param name="position">剪贴板内容边框左上角的屏幕坐标。</param>
      <returns>InkStroke 集合的已失效边框。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.SaveAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>将由 InkStrokeContainer 管理的 InkStroke 集合中的所有 InkStroke 对象异步保存到指定流。</summary>
      <param name="outputStream">目标流。 An IRandomAccessStream (requires IOutputStream ) object can be specified instead.</param>
      <returns>保存的流的大小和异步操作的状态（以发送的字节数为单位）。 For more information, see WriteAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.SelectWithLine(Windows.Foundation.Point,Windows.Foundation.Point)">
      <summary>选择与新笔画相交的所有笔画。</summary>
      <param name="from">行首。</param>
      <param name="to">行的末尾。</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.SelectWithPolyLine(Windows.Foundation.Collections.IIterable{Windows.Foundation.Point})">
      <summary>选择折线中完全包含的所有笔画。</summary>
      <param name="polyline">折线的点。</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.IInkStrokeContainer.UpdateRecognitionResults(Windows.Foundation.Collections.IVectorView{Windows.UI.Input.Inking.InkRecognitionResult})">
      <summary>更新之前由 InkRecognizer 处理并存储在 InkRecognizerContainer 中的识别匹配项的集合。</summary>
      <param name="recognitionResults">更新的 InkRecognitionResult 对象的集合。</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkDrawingAttributes">
      <summary>提供与 InkStroke 的绘图关联的属性。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkDrawingAttributes.#ctor">
      <summary>创建用于指定 InkStroke 特性的新的 InkDrawingAttributes 对象。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.Color">
      <summary>获取或设置指示 InkStroke 颜色的值。</summary>
      <returns>以 ARGB 值表示的墨迹颜色。 默认为黑色 (0, 0, 0, 0)。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.DrawAsHighlighter">
      <summary>获取和设置指示 InkStroke 是否渲染为高亮覆盖的值。 笔划通常设置为亮色，例如黄色。</summary>
      <returns>如果要对笔画进行高亮渲染，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.FitToCurve">
      <summary>获取或设置一个值，该值指示使用贝塞尔曲线还是直线线段集合来绘制 InkStroke。</summary>
      <returns>如果使用贝塞尔曲线，则为 **true**；否则为 **false**。 默认值为 **true**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.IgnorePressure">
      <summary>获取或设置一个值，指示书写 InkStroke 时是否忽略数字化器表面上的接触压力。</summary>
      <returns>如果忽略压力，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.IgnoreTilt">
      <summary>获取或设置一个值，指示书写 InkStroke 时是否忽略数字化器表面上的倾斜（接触 tiltx、tilty）。</summary>
      <returns>如果忽略倾斜，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.Kind">
      <summary>获取描述特定 InkStroke 类型特征的 InkDrawingAttributes。</summary>
      <returns>与 InkStroke 关联的属性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.ModelerAttributes">
      <summary>获取用于访问笔划墨迹的模拟器属性的 ModelerAttributes 对象的实例。</summary>
      <returns>用于处理笔划墨迹呈现属性的 ModelerAttributes 对象。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.PencilProperties">
      <summary>获取用于设置铅笔笔划的属性特征的 InkDrawingAttributesPencilProperties 对象的实例。</summary>
      <returns>一个 InkDrawingAttributesPencilProperties，用于设置铅笔笔划属性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.PenTip">
      <summary>获取或设置一个值，该值指示在绘制 InkStroke 时笔尖的形状。</summary>
      <returns>笔/触笔尖的形状。 默认值为 Circle。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.PenTipTransform">
      <summary>获取或设置指示应用于 PenTipShape（用于 InkStroke）的仿射转换矩阵。</summary>
      <returns>2-D 仿射转换矩阵。 默认为恒等矩阵。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributes.Size">
      <summary>获取或设置一个值，该值指示（用于绘制 InkStroke 时）笔尖 (PenTip) 的尺寸。</summary>
      <returns>笔尖的宽度和高度（单位 ）。 每个的默认值为 2。笔尖的形状可以指定为矩形或圆圈。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkDrawingAttributes.CreateForPencil">
      <summary>为用于呈现具有铅笔特征的墨迹笔划创建 InkDrawingAttributes 对象。</summary>
      <returns>一个 InkDrawingAttributes 对象，其支持以下属性：</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkDrawingAttributesKind">
      <summary>指定与 InkStroke 关联的 InkDrawingAttributes 类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkDrawingAttributesKind.Default">
      <summary>支持与笔或荧光笔关联的属性。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkDrawingAttributesKind.Pencil">
      <summary>支持与铅笔关联的属性。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkDrawingAttributesPencilProperties">
      <summary>提供用于在 InkCanvas 上呈现铅笔笔划的静态 InkDrawingAttributes 属性集。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkDrawingAttributesPencilProperties.Opacity">
      <summary>获取或设置用于在 InkCanvas 上呈现铅笔笔划的透明度级别。</summary>
      <returns>指定不透明度因子的值，范围为 0 到 1.0，其中 1.0 表示完全不透明，0 表示透明。 The default value is 0.</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkHighContrastAdjustment">
      <summary>指定当系统处于高对比度模式时 InkPresenter 对象如何处理来自关联的 InkCanvas 控件的输入（标准或经修改的）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkHighContrastAdjustment.UseOriginalColors">
      <summary>对于标准笔划，请使用选定颜色。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkHighContrastAdjustment.UseSystemColors">
      <summary>对于标准笔划，请使用系统颜色。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkHighContrastAdjustment.UseSystemColorsWhenNecessary">
      <summary>对于标准笔划，如果与背景的对比度足够，请使用选定颜色。 否则，请使用系统颜色。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkInputConfiguration">
      <summary>管理哪些类型的辅助输入可以由 InkPresenter 对象处理。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkInputConfiguration.IsEraserInputEnabled">
      <summary>获取或设置从手写笔的橡皮擦尖的输入是否由 InkPresenter 对象处理。</summary>
      <returns>如果从橡皮擦尖的输入已处理，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkInputConfiguration.IsPrimaryBarrelButtonInputEnabled">
      <summary>获取或设置从手写笔的主笔筒按钮的输入是否由 InkPresenter 对象处理。</summary>
      <returns>如果从主笔筒按钮的输入已处理，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkInputProcessingConfiguration">
      <summary>管理 InkPresenter 对象如何处理输入。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkInputProcessingConfiguration.Mode">
      <summary>获取或设置 InkPresenter 对象如何在其关联的 InkCanvas 控件上呈现从笔筒按钮、笔橡皮擦尖、鼠标右键或类似的输入。</summary>
      <returns>输入行为。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkInputProcessingConfiguration.RightDragAction">
      <summary>获取或设置 InkPresenter 对象如何处理从笔筒按钮、笔橡皮擦尖、鼠标右键或类似的辅助输入。</summary>
      <returns>通过辅助功能可见性修改时的输入行为。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkInputProcessingMode">
      <summary>指定 InkPresenter 对象如何解释从关联的 InkCanvas 控件的输入。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkInputProcessingMode.Erasing">
      <summary>将输入视为清除。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkInputProcessingMode.Inking">
      <summary>将输入视为墨迹。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkInputProcessingMode.None">
      <summary>所有输入事件均传递给应用程序并且不由 InkPresenter 处理。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkInputRightDragAction">
      <summary>指定 InkPresenter 对象如何处理从笔筒按钮、笔橡皮擦尖、鼠标右键或类似的辅助输入。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkInputRightDragAction.AllowProcessing">
      <summary>所有输入均未经辅助功能可见性修改，并由 InkPresenter 处理为标准的墨迹输入。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkInputRightDragAction.LeaveUnprocessed">
      <summary>所有的输入均为 UnprocessedInput。 这样会完全将所有输入传递到应用程序以便进行自定义处理。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkManager">
      <summary>管理输入、操作以及处理（包括手写识别）一个或多个 InkStroke 对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.#ctor">
      <summary>创建用于管理 InkStroke 对象的新 InkManager 对象。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkManager.BoundingRect">
      <summary>获取由 InkManager 管理的 InkStroke 集合的边框。</summary>
      <returns>The bounding rectangle of the InkStroke collection.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkManager.Mode">
      <summary>获取或设置墨迹输入模式。</summary>
      <returns>模式。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.AddStroke(Windows.UI.Input.Inking.InkStroke)">
      <summary>向 InkManager 管理的集合添加一个或多个 InkStroke 对象。</summary>
      <param name="stroke">The ink stroke to be added.</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.CanPasteFromClipboard">
      <summary>标识剪贴板上的内容是否可添加到 InkManager 管理的 InkStroke 集合。</summary>
      <returns>True if content can be pasted from the clipboard; otherwise, false.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.CopySelectedToClipboard">
      <summary>将所选的 InkStroke 对象（来自由 InkManager 管理的 InkStroke 集合）以墨迹序列化格式 (ISF) 复制到剪贴板。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.DeleteSelected">
      <summary>从 InkManager 管理的 InkStroke 集合中删除选定的 InkStroke 对象。</summary>
      <returns>The bounding rectangle of the selected ink strokes, or the invalidated rectangle (0, 0, 0, 0) if no strokes were removed (no selected strokes).</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.GetRecognitionResults">
      <summary>检索手写识别返回的单词集合。</summary>
      <returns>由手写识别器以 InkRecognitionResult 对象集合的形式返回的单词。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.GetRecognizers">
      <summary>Gets the collection of installed handwriting recognizers.</summary>
      <returns>The installed handwriting recognizers as a collection of InkRecognizer objects.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.GetStrokes">
      <summary>检索 InkManager 管理的集合中的所有墨迹笔画。</summary>
      <returns>InkManager 管理的以 InkStroke 对象形式表示的墨迹笔画。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.LoadAsync(Windows.Storage.Streams.IInputStream)">
      <summary>将来自指定流的所有 InkStroke 对象异步加载到由 InkManager 管理的 InkStroke 集合。</summary>
      <param name="inputStream">The stream that contains the stroke collection. An IRandomAccessStream (requires IOutputStream ) object can be specified instead.</param>
      <returns>The status of the asynchronous operation as the number of bytes fetched. For more information, see ReadAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.MoveSelected(Windows.Foundation.Point)">
      <summary>Moves the selected strokes. All affected strokes are re-rendered.</summary>
      <param name="translation">The destination screen coordinates for the upper-left corner of the bounding rectangle of the selected strokes.</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.PasteFromClipboard(Windows.Foundation.Point)">
      <summary>将剪贴板中的 InkStroke 内容添加到由 InkManager 管理的 InkStroke 集合并渲染这些新笔画。</summary>
      <param name="position">The screen coordinates for the upper-left corner of the bounding rectangle of the clipboard content.</param>
      <returns>The invalidated bounding rectangle of the InkStroke collection.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.ProcessPointerDown(Windows.UI.Input.PointerPoint)">
      <summary>在初始向下接触时，处理有关接触点的位置和功能的信息，如压力和倾斜。 你必须先调用此方法，然后再调用 ProcessPointerUpdate 和 ProcessPointerUp。</summary>
      <param name="pointerPoint">有关接触点的位置和功能的信息。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.ProcessPointerUp(Windows.UI.Input.PointerPoint)">
      <summary>在向上接触时，处理有关接触点的位置和功能的信息，如压力和倾斜。 在调用 ProcessPointerUpdate 后，你必须先调用此方法。</summary>
      <param name="pointerPoint">Information about the position and features of the contact point.</param>
      <returns>对于墨迹和选择模式，这是笔画的边框 (已失效的矩形)。 对于擦除模式，无效的矩形为 (0,0,0,0)。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.ProcessPointerUpdate(Windows.UI.Input.PointerPoint)">
      <summary>处理指定指针的位置和状态属性（如压力和倾斜），从上次指针时间开始并包括当前指针事件。在调用 ProcessPointerDown 之后和调用 ProcessPointerUp 之前，调用此方法。</summary>
      <param name="pointerPoint">要处理更新的输入指针。</param>
      <returns>当前 InkManipulationMode 为 **Inking** 或 **Selecting** 时，此方法将返回与上一次 *pointerPoint* 的 ProcessPointerUpdate 关联的点（在墨迹空间的屏幕位置）。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.RecognizeAsync(Windows.UI.Input.Inking.InkRecognitionTarget)">
      <summary>Performs handwriting recognition on one or more InkStroke objects.</summary>
      <param name="recognitionTarget">One of the values from the InkRecognitionTarget enumeration.</param>
      <returns>The results of the recognition as a collection of InkRecognitionResult objects. 由标识返回的结果中的每个项表示一个书写字。 作为单词的潜在匹配项，每个单词都与文本字符串的级别列表（通过调用 GetTextCandidates 检索到）关联。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.RecognizeAsync(Windows.UI.Input.Inking.InkStrokeContainer,Windows.UI.Input.Inking.InkRecognitionTarget)">
      <summary>Performs handwriting recognition on one or more InkStroke objects.</summary>
      <param name="strokeCollection">The set of strokes on which recognition is performed.</param>
      <param name="recognitionTarget">One of the values from the InkRecognitionTarget enumeration.</param>
      <returns>以 InkRecognitionResult 对象集合形式表示的识别结果。识别返回的结果中的每一项均表示一个书写字。 Each word is associated with a ranked list of text strings (retrieved through a call to GetTextCandidates ) as potential matches for the word.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.SaveAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>将由 InkManager 管理的 InkStroke 集合中的所有 InkStroke 对象异步保存到指定流。</summary>
      <param name="outputStream">The target stream. An IRandomAccessStream (requires IOutputStream ) object can be specified instead.</param>
      <returns>The size of the saved stream and the status of the asynchronous operation as the number of bytes sent. For more information, see WriteAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.SelectWithLine(Windows.Foundation.Point,Windows.Foundation.Point)">
      <summary>Selects all strokes intersected by the new stroke.</summary>
      <param name="from">起始笔画。</param>
      <param name="to">笔画的末尾。</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.SelectWithPolyLine(Windows.Foundation.Collections.IIterable{Windows.Foundation.Point})">
      <summary>Selects all strokes contained entirely within the polyline.</summary>
      <param name="polyline">The points of the polyline.</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.SetDefaultDrawingAttributes(Windows.UI.Input.Inking.InkDrawingAttributes)">
      <summary>设置添加到由 InkManager 管理的 InkStroke 集合的所有新 InkStroke 对象的默认 InkDrawingAttributes。</summary>
      <param name="drawingAttributes">应用于新墨迹笔画的默认特性。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.SetDefaultRecognizer(Windows.UI.Input.Inking.InkRecognizer)">
      <summary>Sets the default InkRecognizer used for handwriting recognition.</summary>
      <param name="recognizer">InkRecognizer。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkManager.UpdateRecognitionResults(Windows.Foundation.Collections.IVectorView{Windows.UI.Input.Inking.InkRecognitionResult})">
      <summary>通过手写识别更新潜在文本匹配项的集合。</summary>
      <param name="recognitionResults">结果由标识返回，其中每个 InkRecognitionResult 对象表示一条书面语。 </param>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkManipulationMode">
      <summary>指定墨迹输入的模式。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkManipulationMode.Erasing">
      <summary>根据笔画集合中的所有笔画对所有笔画进行命中测试。 如果有任何交集，则 InkManager 自动删除笔画并为 processPointerUpdate 调用返回一个无效的矩形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkManipulationMode.Inking">
      <summary>所有点都被传递给 InkStrokeBuilder，并且创建 InkStroke。 笔画会追加到 InkManager 或 InkStrokeContainer 的笔画集合。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkManipulationMode.Selecting">
      <summary>所有点都用于创建折线。 调用 processPointerUp 时，根据整个笔画集合折线命中测试，并且折线中的所有笔画均标记为已选择。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkModelerAttributes">
      <summary>管理哪些类型的墨迹模拟器属性可以由 InkPresenter 对象处理。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkModelerAttributes.PredictionTime">
      <summary>获取或设置用于预测输入指针预期位置的未来时间量。</summary>
      <returns>以毫秒为单位的时间。 默认情况下为 15 ms，有效范围在 0 到 20 ms 之间。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkModelerAttributes.ScalingFactor">
      <summary>获取或设置笔划墨迹的坐标空间的缩放变换。</summary>
      <returns>以 himetric 为单位的比例系数（一千厘米，与显示器或屏幕分辨率无关）。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPersistenceFormat">
      <summary>指定用于保存墨迹输入的格式。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPersistenceFormat.GifWithEmbeddedIsf">
      <summary>墨迹将另存为具有嵌入的墨迹序列化格式 (ISF) 格式数据的 GIF 文件。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPersistenceFormat.Isf">
      <summary>墨迹将另存为墨迹序列化格式 (ISF) 格式数据。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPoint">
      <summary>提供 InkStroke 构造过程中使用的单点的原始输入数据。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPoint.#ctor(Windows.Foundation.Point,System.Single)">
      <summary>创建基本的 InkPoint 对象，以在 InkStroke 构造过程中使用。</summary>
      <param name="position">The screen coordinates for the InkPoint object.</param>
      <param name="pressure">The pressure of the contact on the digitizer surface. The default is 0.5.</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPoint.#ctor(Windows.Foundation.Point,System.Single,System.Single,System.Single,System.UInt64)">
      <summary>创建复杂的 InkPoint 对象，以在 InkStroke 构造过程中使用。</summary>
      <param name="position">The screen coordinates for the InkPoint object.</param>
      <param name="pressure">The pressure of the contact on the digitizer surface. The default is 0.5.</param>
      <param name="tiltX">Y-Z 平面与包含 Y 轴和输入设备的轴的平面之间的平面角度。 The default is 0.</param>
      <param name="tiltY">X-Z 平面与包含 X 轴和输入设备的轴的平面之间的平面角度。 The default is 0.</param>
      <param name="timestamp">InkStroke 的第一个 InkPoint 的时间戳，或整个 InkStroke 被粘贴或加载时的时间戳。</param>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPoint.Position">
      <summary>InkPoint 相对于墨迹区域左上角的 X、Y 坐标（以设备独立像素 (DIP) 为单位）。</summary>
      <returns>相对于墨迹区域左上角的 X、Y 坐标。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPoint.Pressure">
      <summary>InkPoint 数字化仪表面上接触的压力。</summary>
      <returns>接触的压力。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPoint.TiltX">
      <summary>获取 Y-Z 平面与包含 Y 轴和输入设备的轴的平面之间的平面角度。</summary>
      <returns>值在 -90 到 +90 度的范围内。 正 X 向右倾斜。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPoint.TiltY">
      <summary>获取 X-Z 平面与包含 X 轴和输入设备的轴的平面之间的平面角度。</summary>
      <returns>A value in the range of -90 to +90 degrees. 正 Y 倾斜朝向用户。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPoint.Timestamp">
      <summary>获取 InkStroke 的第一个 InkPoint 的时间戳，或整个 InkStroke 被粘贴或加载时的时间戳。</summary>
      <returns>The time, relative to the system boot time, in microseconds.</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPresenter">
      <summary>Provides properties, methods, and events for managing the input, processing, and rendering of ink input (standard and modified) for an InkCanvas control.</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.HighContrastAdjustment">
      <summary>获取或设置当系统处于高对比度模式时 InkPresenter 对象如何处理来自关联的 InkCanvas 控件的输入（标准或经修改的）。</summary>
      <returns>最适合背景颜色的墨迹颜色（选定的或系统的）。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.InputConfiguration">
      <summary>获取哪些类型的辅助输入可以由 InkPresenter 对象处理。</summary>
      <returns>可以处理的辅助输入的类型。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.InputDeviceTypes">
      <summary>获取或设置输入设备类型，InkPresenter 从该设备收集输入数据以构造和渲染 InkStroke。 默认为笔。</summary>
      <returns>输入设备类型。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.InputProcessingConfiguration">
      <summary>获取 InkPresenter 对象如何处理输入。</summary>
      <returns>The input behavior.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.IsInputEnabled">
      <summary>获取或设置是否已启用输入以进行墨迹书写。</summary>
      <returns>如果已启用输入以进行墨迹书写，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.StrokeContainer">
      <summary>获取或设置 InkStrokeContainer 对象以存储和管理由 InkPresenter 渲染的 InkStroke 对象的集合。</summary>
      <returns>存储和管理一个或多个 InkStroke 对象。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.StrokeInput">
      <summary>获取用于管理墨迹输入事件的 InkStrokeInput 对象。</summary>
      <returns>墨迹输入。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenter.UnprocessedInput">
      <summary>获取来自关联 InkCanvas 控件的输入（标准或经修改的）并通过应用程序传递数据进行自定义处理。 数据不由 InkPresenter 处理。</summary>
      <returns>来自 InkCanvas 控件的输入。</returns>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkPresenter.StrokesCollected">
      <summary>在通过应用程序线程处理一个或多个笔划墨迹（由“湿”到“干”）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkPresenter.StrokesErased">
      <summary>在模式设置为擦除的情况下，当使用橡皮或笔尖将 InkStroke 从 InkCanvas 控件移除时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPresenter.ActivateCustomDrying">
      <summary>指示应用程序需要对墨迹输入呈现完全控制。 </summary>
      <returns>用于自定义笔划墨迹渲染的对象。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPresenter.CopyDefaultDrawingAttributes">
      <summary>检索在 InkCanvas 控件上渲染新的 InkStroke 时 InkPresenter 所使用的 InkDrawingAttributes。</summary>
      <returns>应用于新墨迹笔画的绘图特性。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPresenter.SetPredefinedConfiguration(Windows.UI.Input.Inking.InkPresenterPredefinedConfiguration)">
      <summary>设置关联 InkCanvas 控件上一个或多个接触点的墨迹书写行为。</summary>
      <param name="value">一个或多个接触点的墨迹书写行为。 默认为 SimpleSinglePointer。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPresenter.UpdateDefaultDrawingAttributes(Windows.UI.Input.Inking.InkDrawingAttributes)">
      <summary>设置在 InkCanvas 控件上渲染新的 InkStroke 时 InkPresenter 所使用的 InkDrawingAttributes。</summary>
      <param name="value">新笔划墨迹的绘图特性。</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPresenterPredefinedConfiguration">
      <summary>指定一个或多个接触点的墨迹书写行为。 与 SetPredefinedConfiguration 一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPresenterPredefinedConfiguration.SimpleMultiplePointer">
      <summary>各接触点用于书写 InkStroke。 </summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPresenterPredefinedConfiguration.SimpleSinglePointer">
      <summary>单个主接触点用于书写 InkStroke。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPresenterProtractor">
      <summary>表示用于绘制弧线和曲线的量角器形式的视觉对象模具，在 InkCanvas 上显示为半透明覆盖层。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPresenterProtractor.#ctor(Windows.UI.Input.Inking.InkPresenter)">
      <summary>初始化 InkPresenterProtractor 类的新实例。</summary>
      <param name="inkPresenter">与笔输入关联的墨迹显示器。</param>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.AccentColor">
      <summary>获取或设置射线的颜色和量角器模具的水平标记。 </summary>
      <returns>指定的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.AreRaysVisible">
      <summary>获取或设置射线是否显示在量角器模具上。 </summary>
      <returns>如果光线可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.AreTickMarksVisible">
      <summary>获取或设置刻度线是否显示在量角器模具上。 </summary>
      <returns>如果刻度线可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.BackgroundColor">
      <summary>获取或设置 InkPresenterProtractor 的背景色。</summary>
      <returns>以 ARGB 值表示的量角器的背景颜色。 The default is (255, 230, 230, 230).</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.ForegroundColor">
      <summary>获取或设置 InkPresenterProtractor 上的前景元素的颜色。</summary>
      <returns>以 ARGB 值表示的量角器的前景色。 The default is (255, 0, 0, 0).</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.IsAngleReadoutVisible">
      <summary>获取或设置数值角是否显示在量角器模具上。 </summary>
      <returns>如果角度读数可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.IsCenterMarkerVisible">
      <summary>获取或设置中心标记是否显示在量角器模具上。 </summary>
      <returns>如果中心标记可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.IsResizable">
      <summary>获取或设置是否可以调整量角器模具的大小。</summary>
      <returns>如果可以调整模具的大小，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.IsVisible">
      <summary>获取或设置量角器模具是否可见。</summary>
      <returns>如果标尺可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.Kind">
      <summary>获取要显示在 InkCanvas 上的模具类型。</summary>
      <returns>The type of stencil.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.Radius">
      <summary>获取或设置量角器的径向大小。</summary>
      <returns>径向大小的单位是与设备无关的像素 (DIP)。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterProtractor.Transform">
      <summary>获取或设置 InkCanvas 的 2D 坐标空间中的量角器模具的位置和旋转角度。</summary>
      <returns>The position and angle of the stencil as a 3*2 floating point matrix.The default position is the origin of the InkCanvas. 默认旋转角度是 0 度。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPresenterRuler">
      <summary>表示视觉对象模具，以绘制直线的直线规则的形式显示为 InkCanvas 上的半透明覆盖层。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkPresenterRuler.#ctor(Windows.UI.Input.Inking.InkPresenter)">
      <summary>初始化 InkPresenterRuler 类的新实例。</summary>
      <param name="inkPresenter">The ink presenter associated with the pen input.</param>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.AreTickMarksVisible">
      <summary>获取或设置刻度线是否显示在标尺模具上。 </summary>
      <returns>**true**, if the tick marks are visible. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.BackgroundColor">
      <summary>获取或设置 InkPresenterRuler 的背景色。</summary>
      <returns>以 ARGB 值表示的标尺的背景颜色。 The default is (255, 230, 230, 230).</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.ForegroundColor">
      <summary>获取或设置 InkPresenterRuler 上的前景元素的颜色。</summary>
      <returns>以 ARGB 值表示的标尺的前景色。 The default is (255, 0, 0, 0).</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.IsCompassVisible">
      <summary>获取或设置是否在标尺模具上显示指南针。 </summary>
      <returns>如果指南针可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.IsVisible">
      <summary>获取或设置 InkPresenterRuler 是否可见。</summary>
      <returns>**true** if the ruler is visible. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.Kind">
      <summary>Gets the type of stencil to display on the InkCanvas.</summary>
      <returns>The type of stencil.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.Length">
      <summary>获取或设置 InkPresenterRuler 的长度。</summary>
      <returns>长度的单位为与设备无关的像素 (DIP)。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.Transform">
      <summary>获取或设置 InkCanvas 的 2D 坐标空间中的标尺模具的位置和旋转角度。</summary>
      <returns>以 3*2 浮点值矩阵表示的标尺的位置和角度。默认位置是 InkCanvas 的原点。 The default rotation angle is 45 degrees.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkPresenterRuler.Width">
      <summary>获取或设置 InkPresenterRuler 的宽度。</summary>
      <returns>宽度的单位为与设备无关的像素 (DIP)。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkPresenterStencilKind">
      <summary>指定可在 InkCanvas 上显示的模具类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPresenterStencilKind.Other">
      <summary>自定义模具。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPresenterStencilKind.Protractor">
      <summary>用于绘制弧线和曲线的量角器形式的模具。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkPresenterStencilKind.Ruler">
      <summary>用于绘制直线的直线规则形式的模具。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkRecognitionResult">
      <summary>提供管理 InkStroke 手写识别数据的属性和方法。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkRecognitionResult.BoundingRect">
      <summary>获取用于手写识别的 InkStroke 数据的边框。</summary>
      <returns>墨迹笔画的边框。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkRecognitionResult.GetStrokes">
      <summary>检索用于手写识别的所有墨迹笔画。</summary>
      <returns>以 InkStroke 对象集合形式表示的用于手写识别的墨迹笔画。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkRecognitionResult.GetTextCandidates">
      <summary>检索标识为手写识别返回的每个单词潜在匹配项的字符串的集合。</summary>
      <returns>以 String 对象集合的形式表示的识别匹配项。 最可能的候选项位于集合的最顶端。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkRecognitionTarget">
      <summary>指出您想将哪些笔画包含在手写识别中。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkRecognitionTarget.All">
      <summary>笔画集合中的所有笔画传递给识别器。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkRecognitionTarget.Recent">
      <summary>最后一个识别传递后，添加的所有笔画（Recognized 为 false）被传递给识别器。这在增量识别方案方面十分有用，如直接跟踪墨迹输入（没有使用间接控件启动识别）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.InkRecognitionTarget.Selected">
      <summary>将选定的 (Selected) 笔划传递到识别器。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkRecognizer">
      <summary>管理手写识别的所有方面。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkRecognizer.Name">
      <summary>获取 InkRecognizer 对象的名称。</summary>
      <returns>名称。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkRecognizerContainer">
      <summary>提供属性和方法，以管理用于手写识别的一个或多个 InkRecognizer 对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkRecognizerContainer.#ctor">
      <summary>创建新的 InkRecognizerContainer 对象，以管理用于手写识别的 InkRecognizer 对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkRecognizerContainer.GetRecognizers">
      <summary>Gets the collection of installed handwriting recognizers.</summary>
      <returns>The installed handwriting recognizers as a collection of InkRecognizer objects.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkRecognizerContainer.RecognizeAsync(Windows.UI.Input.Inking.InkStrokeContainer,Windows.UI.Input.Inking.InkRecognitionTarget)">
      <summary>Performs handwriting recognition on one or more InkStroke objects.</summary>
      <param name="strokeCollection">The set of strokes on which recognition is performed.</param>
      <param name="recognitionTarget">One of the values from the InkRecognitionTarget enumeration.</param>
      <returns>The results of the recognition as a collection of InkRecognitionResult objects.Each item in the collection represents a written word. For example, the string "this is a test" contains four words that are stored as a collection of four items.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkRecognizerContainer.SetDefaultRecognizer(Windows.UI.Input.Inking.InkRecognizer)">
      <summary>Sets the default InkRecognizer used for handwriting recognition.</summary>
      <param name="recognizer">InkRecognizer。</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStroke">
      <summary>单个墨迹笔画，包括用于笔画的最终呈现的贝塞尔曲线参数。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.BoundingRect">
      <summary>获取 InkStroke 的边界框。</summary>
      <returns>The bounding box.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.DrawingAttributes">
      <summary>获取或设置与 InkStroke 关联的属性。</summary>
      <returns>绘图特性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.Id">
      <summary>获取墨迹笔画标识符。</summary>
      <returns>墨迹笔画的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.PointTransform">
      <summary>获取或设置要应用于 InkStroke 对象的仿射转换矩阵。</summary>
      <returns>2-D 转换矩阵。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.Recognized">
      <summary>获取是否已识别笔画。</summary>
      <returns>如果笔画已被识别，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.Selected">
      <summary>获取是否已选择笔画。</summary>
      <returns>如果已选择笔画，则为 true，否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.StrokeDuration">
      <summary>获取或设置用户书写单个墨迹笔画所花费的时间。</summary>
      <returns>以 100 毫微秒为单位表示的时间段。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStroke.StrokeStartedTime">
      <summary>获取或设置 InkStroke 启动时的日期和时间。</summary>
      <returns>当天的日期和时间。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStroke.Clone">
      <summary>将 InkStroke 复制到另一个 InkManager（或 InkStrokeContainer）。</summary>
      <returns>新的笔画。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStroke.GetInkPoints">
      <summary>获取用于构造 InkStroke 的 InkPoint 对象的集合。</summary>
      <returns>用于构造 InkStroke 的 InkPoint 对象的集合。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStroke.GetRenderingSegments">
      <summary>获取笔画的呈现段。</summary>
      <returns>InkStrokeRenderingSegment 对象的集合。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStrokeBuilder">
      <summary>从原始指针输入生成笔画。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.#ctor">
      <summary>创建用于构造 InkStroke 对象的新 InkStrokeBuilder 对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.AppendToStroke(Windows.UI.Input.PointerPoint)">
      <summary>向墨迹笔画添加新的笔画段。</summary>
      <param name="pointerPoint">新笔画段的终点。</param>
      <returns>前一个终点。 可在呈现笔画时使用此终点。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.BeginStroke(Windows.UI.Input.PointerPoint)">
      <summary>开始生成墨迹笔画。</summary>
      <param name="pointerPoint">笔画的第一个点。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.CreateStroke(Windows.Foundation.Collections.IIterable{Windows.Foundation.Point})">
      <summary>通过 Point 坐标数组创建笔划。</summary>
      <param name="points">点坐标数组。</param>
      <returns>The new stroke.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.CreateStrokeFromInkPoints(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Inking.InkPoint},Windows.Foundation.Numerics.Matrix3x2)">
      <summary>创建 InkPoint 对象集合中的基本墨迹笔划。</summary>
      <param name="inkPoints">InkPoint 对象的集合。</param>
      <param name="transform">2-D 转换矩阵。</param>
      <returns>用于笔划的最终渲染的笔划墨迹（包括贝塞尔曲线参数）。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.CreateStrokeFromInkPoints(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Inking.InkPoint},Windows.Foundation.Numerics.Matrix3x2,Windows.Foundation.IReference{Windows.Foundation.DateTime},Windows.Foundation.IReference{Windows.Foundation.TimeSpan})">
      <summary>创建 InkPoint 对象集合中的丰富墨迹笔划。</summary>
      <param name="inkPoints">The collection of InkPoint objects.</param>
      <param name="transform">A 2-D transformation matrix. 通常，这只是[单位矩阵](https://msdn.microsoft.com/en-us/library/system.numerics.matrix3x2.identity(v=vs.110).aspx)。</param>
      <param name="strokeStartedTime">InkStroke 启动时的日期和时间。</param>
      <param name="strokeDuration">Gets or sets the time taken by the user to draw a single ink stroke.</param>
      <returns>The ink stroke, including the Bézier curve parameters used for final rendering of the stroke.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.EndStroke(Windows.UI.Input.PointerPoint)">
      <summary>停止生成墨迹笔画。</summary>
      <param name="pointerPoint">笔画的最后一个点。</param>
      <returns>从点生成的笔画。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeBuilder.SetDefaultDrawingAttributes(Windows.UI.Input.Inking.InkDrawingAttributes)">
      <summary>为当前笔画之后创建的所有新墨迹笔画设置默认的 InkDrawingAttributes。</summary>
      <param name="drawingAttributes">默认属性。</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStrokeContainer">
      <summary>提供属性和方法，以存储和管理由 InkPresenter 渲染的 InkStroke 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.#ctor">
      <summary>初始化用于管理 InkStroke 对象的新 InkStrokeContainer 对象。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeContainer.BoundingRect">
      <summary>Gets the bounding rectangle of the InkStroke collection managed by the InkStrokeContainer.</summary>
      <returns>The bounding rectangle of the InkStroke collection.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.AddStroke(Windows.UI.Input.Inking.InkStroke)">
      <summary>Adds an InkStroke object to the collection managed by the InkStrokeContainer.</summary>
      <param name="stroke">The ink stroke to be added.</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.AddStrokes(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Inking.InkStroke})">
      <summary>向 InkStrokeContainer 管理的集合添加一个或多个墨迹笔划。</summary>
      <param name="strokes">要作为 InkStroke 对象集合添加的墨迹笔划。必须使用 Clone 方法或者通过调用j EndStroke 或 ProcessPointerUp 创建每个 *stroke*。 空白或现有笔画无效。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.CanPasteFromClipboard">
      <summary>Identifies whether content on the clipboard can be added to the InkStroke collection managed by the InkStrokeContainer.</summary>
      <returns>True if content can be pasted from the clipboard; otherwise, false.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.Clear">
      <summary>删除 InkStrokeContainer 管理的集合中的所有 InkStroke 对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.CopySelectedToClipboard">
      <summary>Copies the selected InkStroke objects (from the InkStroke collection managed by the InkStrokeContainer ) to the clipboard in Ink Serialized Format (ISF) format.</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.DeleteSelected">
      <summary>Deletes the selected InkStroke objects from the InkStroke collection managed by the InkStrokeContainer.</summary>
      <returns>The bounding rectangle of the selected ink strokes, or the invalidated rectangle (0, 0, 0, 0) if no strokes were removed (no selected strokes).</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.GetRecognitionResults">
      <summary>Gets the collection of recognition matches previously processed by an InkRecognizer and stored in an InkRecognizerContainer.</summary>
      <returns>The results of the recognition as a collection of InkRecognitionResult objects.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.GetStrokeById(System.UInt32)">
      <summary>检索具有指定 ID 的单个 InkStroke。</summary>
      <param name="id">用于标识单个墨迹笔画的全局唯一标识符 (GUID)。</param>
      <returns>单个墨迹笔画。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.GetStrokes">
      <summary>Retrieves all ink strokes in the collection managed by the InkStrokeContainer.</summary>
      <returns>The ink strokes managed by the InkStrokeContainer as a collection of InkStroke objects.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.LoadAsync(Windows.Storage.Streams.IInputStream)">
      <summary>Asynchronously loads all InkStroke objects from the specified stream to the InkStroke collection that is managed by the InkStrokeContainer.</summary>
      <param name="inputStream">The target stream.</param>
      <returns>The status of the asynchronous operation as the number of bytes fetched. For more information, see ReadAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.MoveSelected(Windows.Foundation.Point)">
      <summary>Moves the selected strokes. All affected strokes are re-rendered.</summary>
      <param name="translation">The destination screen coordinates for the upper-left corner of the bounding rectangle of the selected strokes.</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.PasteFromClipboard(Windows.Foundation.Point)">
      <summary>将剪贴板中的 InkStroke 内容添加到由 InkStrokeContainer 管理的 InkStroke 集合并渲染这些新笔画。</summary>
      <param name="position">The screen coordinates for the upper-left corner of the bounding rectangle of the clipboard content.</param>
      <returns>The invalidated bounding rectangle of the InkStroke collection.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.SaveAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>Asynchronously saves all InkStroke objects in the InkStroke collection that is managed by the InkStrokeContainer to the specified stream.</summary>
      <param name="outputStream">The target stream. An IRandomAccessStream (requires IOutputStream ) object can be specified instead.</param>
      <returns>作为已发送字节数的异步操作的状态。 For more information, see WriteAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.SaveAsync(Windows.Storage.Streams.IOutputStream,Windows.UI.Input.Inking.InkPersistenceFormat)">
      <summary>将由 InkStrokeContainer 管理的 InkStroke 集合中的所有 InkStroke 对象按照指定的格式异步保存到指定流。</summary>
      <param name="outputStream">The target stream. An IRandomAccessStream (requires IOutputStream ) object can be specified instead.</param>
      <param name="inkPersistenceFormat">保存墨迹输入的格式。</param>
      <returns>The status of the asynchronous operation as the number of bytes sent. For more information, see WriteAsync method.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.SelectWithLine(Windows.Foundation.Point,Windows.Foundation.Point)">
      <summary>Selects all strokes intersected by the new stroke.</summary>
      <param name="from">The start of the line.</param>
      <param name="to">行。</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.SelectWithPolyLine(Windows.Foundation.Collections.IIterable{Windows.Foundation.Point})">
      <summary>Selects all strokes contained entirely within the polyline.</summary>
      <param name="polyline">The points of the polyline.</param>
      <returns>The bounding rectangle of the selected ink strokes.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkStrokeContainer.UpdateRecognitionResults(Windows.Foundation.Collections.IVectorView{Windows.UI.Input.Inking.InkRecognitionResult})">
      <summary>Updates the collection of recognition matches previously processed by an InkRecognizer and stored in an InkRecognizerContainer.</summary>
      <param name="recognitionResults">The updated collection of InkRecognitionResult objects.</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStrokeInput">
      <summary>提供与 InkPresenter 对象关联的 StrokeInput 的属性和事件。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeInput.InkPresenter">
      <summary>获取与墨迹输入事件关联的 InkPresenter 对象。</summary>
      <returns>与墨迹输入关联的墨迹显示器。</returns>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkStrokeInput.StrokeCanceled">
      <summary>当墨迹输入冒泡到另一个系统事件处理程序（例如上下文菜单）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkStrokeInput.StrokeContinued">
      <summary>当笔划输入已启动 (StrokeStarted) 并且继续被 InkPresenter 对象捕获时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkStrokeInput.StrokeEnded">
      <summary>当笔画输入停止被 InkPresenter 对象检测时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkStrokeInput.StrokeStarted">
      <summary>当笔画输入首次被 InkPresenter 对象检测时发生。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStrokeRenderingSegment">
      <summary>整个笔画的单个墨迹笔画段。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.BezierControlPoint1">
      <summary>获取贝塞尔曲线的第一个控制点。</summary>
      <returns>控制点。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.BezierControlPoint2">
      <summary>获取贝塞尔曲线的第二个控制点。</summary>
      <returns>The control point.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.Position">
      <summary>获取片段的终点。</summary>
      <returns>终点。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.Pressure">
      <summary>获取数字化仪表面上接触的压力。</summary>
      <returns>The pressure of the contact.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.TiltX">
      <summary>获取联系人沿 X 轴的倾斜。</summary>
      <returns>沿 x 轴的倾斜。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.TiltY">
      <summary>获取接触沿 Y 轴的倾斜。</summary>
      <returns>沿 y 轴的倾斜。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokeRenderingSegment.Twist">
      <summary>获取接触沿旋转轴的扭转。</summary>
      <returns>接触沿旋转轴的扭转。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStrokesCollectedEventArgs">
      <summary>包含与 InkCanvas 控件关联的 InkPresenter 的 StrokesCollected 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokesCollectedEventArgs.Strokes">
      <summary>获取与 StrokesCollected 事件关联的经处理的墨迹笔划（由“湿”到“干”）的集合。</summary>
      <returns>以 InkStroke 对象集合形式表示的经过处理的墨迹笔画。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkStrokesErasedEventArgs">
      <summary>包含与 InkCanvas 控件关联的 InkPresenter 的 StrokesErased 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkStrokesErasedEventArgs.Strokes">
      <summary>获取与 StrokesErased 事件关联的墨迹笔画的集合。</summary>
      <returns>以 InkStroke 对象集合形式表示的已擦除的墨迹。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkSynchronizer">
      <summary>管理墨迹输入的同步并提供方法，用于将其渲染为通用 Windows 应用程序的 Direct2D 设备上下文（而非默认的 InkCanvas 控件）。 这需要 IInkD2DRenderer 对象管理墨迹输入（请参阅负责墨迹示例）。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkSynchronizer.BeginDry">
      <summary>对应用程序的 Direct2D 设备上下文（而非默认的 InkCanvas 控件）启动墨迹输入的自定义“干”。 This requires an IInkD2DRenderer object to manage the ink input (see the Complex ink sample ).</summary>
      <returns>传递给 IInkD2DRenderer 对象的“湿”墨迹笔画的集合。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.InkSynchronizer.EndDry">
      <summary>对应用程序的 Direct2D 设备上下文（而非默认的 InkCanvas 控件）完成墨迹输入的自定义“干”，并通知系统可以取消“湿”墨迹。 This requires an IInkD2DRenderer object to manage the ink input (see the Complex ink sample ).</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.InkUnprocessedInput">
      <summary>提供通过 InkCanvas 控件自定义处理墨迹数据的属性和事件。 The data is not processed by the InkPresenter.</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.InkUnprocessedInput.InkPresenter">
      <summary>获取与捕获 InkStroke 数据的 InkCanvas 控件关联的 InkPresenter 对象。 InkPresenter 不处理输入，而是传递数据以由应用程序进行自定义处理。</summary>
      <returns>The ink presenter associated with the pen input.</returns>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerEntered">
      <summary>在指针进入命中测试或 InkCanvas 控件的边界、区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerExited">
      <summary>当指针离开命中测试或 InkCanvas 控件的边界、区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerHovered">
      <summary>当检测到指针位于命中测试或 InkCanvas 控件的边界、区域上方（而非下方或与之接触）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerLost">
      <summary>当检测到指针不再位于命中测试或 InkCanvas 控件的边界、区域内或上方时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerMoved">
      <summary>当指针在命中测试或 InkCanvas 控件的边界、区域内移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerPressed">
      <summary>当指针寄存器在命中测试或 InkCanvas 控件的边界、区域内接触时发生。 这可能会在按下鼠标按钮或用手指或笔触摸数字化器表面时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.InkUnprocessedInput.PointerReleased">
      <summary>可在提升或释放与 PointerPressed 事件关联的指针（该指针位于命中测试或 InkCanvas 控件的边界、区域内）时发生。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.PenTipShape">
      <summary>标识 PenTip 的形状。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.PenTipShape.Circle">
      <summary>圆形或椭圆形笔尖。 使用 Size 指定尺寸。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.PenTipShape.Rectangle">
      <summary>方形或矩形笔尖。 Use Size to specify the dimensions.</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode">
      <summary>表示由墨迹分析过程生成的对象树中的单个节点。 </summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.BoundingRect">
      <summary>获取属于 IInkAnalysisNode 对象的单个节点的位置和大小。</summary>
      <returns>相对于墨迹区域左上角的 IInkAnalysisNode 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.Children">
      <summary>获取属于 IInkAnalysisNode 对象的单个节点的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.Id">
      <summary>获取属于 IInkAnalysisNode 对象的单个节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.Kind">
      <summary>获取由 IInkAnalysisNode 对象的墨迹分析确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.Parent">
      <summary>获取 IInkAnalysisNode 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.RotatedBoundingRect">
      <summary>获取属于 IInkAnalysisNode 对象的单个节点的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 IInkAnalysisNode 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.IInkAnalysisNode.GetStrokeIds">
      <summary>检索属于 IInkAnalysisNode 对象的所有节点的唯一标识符。</summary>
      <returns>类型：IVectorView&lt;uint&gt;  </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.IInkAnalyzerFactory">
      <summary>表示用于生成墨迹分析中使用的 InkAnalyzer 对象的中心。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.IInkAnalyzerFactory.CreateAnalyzer">
      <summary>检索 InkAnalyzer 对象的新实例。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind">
      <summary>指定将 InkAnalysisNode.Kind 设为 InkDrawing 时 InkAnalyzer 可识别的形状。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Circle">
      <summary>绘图被识别为圆形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Diamond">
      <summary>绘图被识别为菱形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Drawing">
      <summary>绘图不被识别为列出的形状之一。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Ellipse">
      <summary>绘图被识别为椭圆。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.EquilateralTriangle">
      <summary>绘图被识别为等边三角形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Hexagon">
      <summary>绘图被识别为六边形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.IsoscelesTriangle">
      <summary>绘图被识别为等腰三角形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Parallelogram">
      <summary>绘图被识别为平行四边形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Pentagon">
      <summary>绘图被识别为五角形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Quadrilateral">
      <summary>绘图被识别为四边形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Rectangle">
      <summary>绘图被识别为右矩形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.RightTriangle">
      <summary>绘图被识别为直角三角形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Square">
      <summary>绘图被识别为正方形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Trapezoid">
      <summary>绘图被识别为梯形。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisDrawingKind.Triangle">
      <summary>绘图被识别为三角形。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet">
      <summary>提供类型 InkAnalysisNodeKind.InkBullet 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.BoundingRect">
      <summary>获取 InkAnalysisInkBullet 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisInkBullet 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.Children">
      <summary>获取 InkAnalysisInkBullet 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.Id">
      <summary>获取 InkAnalysisInkBullet 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.Kind">
      <summary>获取 InkAnalysisInkBullet 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.Parent">
      <summary>获取 InkAnalysisInkBullet 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.RecognizedText">
      <summary>获取与 InkAnalysisInkBullet 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.RotatedBoundingRect">
      <summary>获取 InkAnalysisInkBullet 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisInkBullet 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisInkBullet.GetStrokeIds">
      <summary>检索属于 InkAnalysisInkBullet 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing">
      <summary>提供类型 InkAnalysisNodeKind.InkDrawing 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.BoundingRect">
      <summary>获取 InkAnalysisInkDrawing 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisInkDrawing 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.Center">
      <summary>获取相对于墨迹区域左上角的 InkAnalysisInkDrawing 对象的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.Children">
      <summary>获取 InkAnalysisInkDrawing 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.DrawingKind">
      <summary>获取由 InkAnalysisInkDrawing 对象的墨迹分析确定的墨迹输入形状。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.Id">
      <summary>获取 InkAnalysisInkDrawing 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.Kind">
      <summary>获取 InkAnalysisInkDrawing 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.Parent">
      <summary>获取 InkAnalysisInkDrawing 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.Points">
      <summary>获取用于指定 InkAnalysisInkDrawing 对象形状的所有点的 X、Y 坐标集合。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.RotatedBoundingRect">
      <summary>获取 InkAnalysisInkDrawing 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisInkDrawing 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisInkDrawing.GetStrokeIds">
      <summary>检索属于 InkAnalysisInkDrawing 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord">
      <summary>提供类型 InkAnalysisNodeKind.InkWord 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.BoundingRect">
      <summary>获取 InkAnalysisInkWord 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisInkWord 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.Children">
      <summary>获取 InkAnalysisInkWord 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.Id">
      <summary>获取 InkAnalysisInkWord 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.Kind">
      <summary>获取 InkAnalysisInkWord 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.Parent">
      <summary>获取 InkAnalysisInkWord 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.RecognizedText">
      <summary>获取与 InkAnalysisInkWord 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.RotatedBoundingRect">
      <summary>获取 InkAnalysisInkWord 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisInkWord 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.TextAlternates">
      <summary>获取标识为 InkAnalysisInkWord 对象的潜在匹配项的字符串集合。</summary>
      <returns>The recognition matches as a collection of String objects. The most likely candidate is topmost in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisInkWord.GetStrokeIds">
      <summary>检索属于 InkAnalysisInkWord 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisLine">
      <summary>提供类型 InkAnalysisNodeKind.Line 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.BoundingRect">
      <summary>获取 InkAnalysisLine 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisLine 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.Children">
      <summary>获取 InkAnalysisLine 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.Id">
      <summary>获取 InkAnalysisLine 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.IndentLevel">
      <summary>获取 InkAnalysisLine 对象的缩进级别（基于墨迹输入中可通过墨迹分析识别的级别数）。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.Kind">
      <summary>获取 InkAnalysisLine 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.Parent">
      <summary>获取 InkAnalysisLine 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.RecognizedText">
      <summary>获取与 InkAnalysisLine 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.RotatedBoundingRect">
      <summary>获取 InkAnalysisLine 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisLine 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisLine.GetStrokeIds">
      <summary>检索属于 InkAnalysisLine 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem">
      <summary>提供类型 InkAnalysisNodeKind.ListItem 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.BoundingRect">
      <summary>获取 InkAnalysisListItem 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisListItem 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.Children">
      <summary>获取 InkAnalysisListItem 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.Id">
      <summary>获取 InkAnalysisListItem 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.Kind">
      <summary>获取 InkAnalysisListItem 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.Parent">
      <summary>获取 InkAnalysisListItem 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.RecognizedText">
      <summary>获取与 InkAnalysisListItem 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.RotatedBoundingRect">
      <summary>获取 InkAnalysisListItem 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisListItem 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisListItem.GetStrokeIds">
      <summary>检索属于 InkAnalysisListItem 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisNode">
      <summary>从墨迹分析过程生成的对象树中访问单个节点。 </summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.BoundingRect">
      <summary>获取 InkAnalysisNode 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisNode 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.Children">
      <summary>获取 InkAnalysisNode 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.Id">
      <summary>获取 InkAnalysisNode 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.Kind">
      <summary>获取 InkAnalysisNode 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.Parent">
      <summary>Gets the parent node of the InkAnalysisListItem object.</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.RotatedBoundingRect">
      <summary>获取 InkAnalysisNode 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisNode 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisNode.GetStrokeIds">
      <summary>检索属于 InkAnalysisNode 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind">
      <summary>指定墨迹分析可区分和识别的节点类型（或墨迹输入类别）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.InkBullet">
      <summary>节点用于列表项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.InkDrawing">
      <summary>节点适合于在 InkAnalysisDrawingKind 中指定的已识别形状之一。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.InkWord">
      <summary>节点用于文本的单字。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.Line">
      <summary>节点用于文本的单行。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.ListItem">
      <summary>节点用于列表项。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.Paragraph">
      <summary>节点用于文本的段落。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.Root">
      <summary>节点是节点集合中的第一个或最顶层节点。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.UnclassifiedInk">
      <summary>节点用于无法识别的墨迹。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind.WritingRegion">
      <summary>节点用于通用写入区域。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph">
      <summary>提供类型 InkAnalysisNodeKind.Paragraph 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.BoundingRect">
      <summary>获取 InkAnalysisParagraph 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisParagraph 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.Children">
      <summary>获取 InkAnalysisParagraph 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.Id">
      <summary>获取 InkAnalysisParagraph 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.Kind">
      <summary>获取 InkAnalysisParagraph 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.Parent">
      <summary>获取 InkAnalysisParagraph 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.RecognizedText">
      <summary>获取与 InkAnalysisParagraph 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.RotatedBoundingRect">
      <summary>获取 InkAnalysisParagraph 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisParagraph 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisParagraph.GetStrokeIds">
      <summary>检索属于 InkAnalysisParagraph 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisResult">
      <summary>提供对墨迹分析过程生成的结果的访问。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisResult.Status">
      <summary>获取墨迹分析操作的状态，如是否已应用任何更改。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot">
      <summary>提供类型 InkAnalysisNodeKind.Root 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.BoundingRect">
      <summary>获取 InkAnalysisRoot 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisRoot 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.Children">
      <summary>获取 InkAnalysisRoot 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.Id">
      <summary>获取 InkAnalysisRoot 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.Kind">
      <summary>获取 InkAnalysisRoot 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.Parent">
      <summary>获取 InkAnalysisRoot 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.RecognizedText">
      <summary>获取与 InkAnalysisRoot 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.RotatedBoundingRect">
      <summary>获取 InkAnalysisRoot 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisRoot 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.FindNodes(Windows.UI.Input.Inking.Analysis.InkAnalysisNodeKind)">
      <summary>检索属于 InkAnalysisRoot 对象的子节点的集合。</summary>
      <param name="nodeKind">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisRoot.GetStrokeIds">
      <summary>检索属于 InkAnalysisRoot 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisStatus">
      <summary>指定墨迹分析过程的各种状态。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisStatus.Unchanged">
      <summary>自上次墨迹分析以来，墨迹输入没有更改。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisStatus.Updated">
      <summary>自上次墨迹分析以来，墨迹输入已更改。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisStrokeKind">
      <summary>指定可由墨迹分析过程识别的墨迹笔画的类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisStrokeKind.Auto">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisStrokeKind.Drawing">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Analysis.InkAnalysisStrokeKind.Writing">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion">
      <summary>提供类型 InkAnalysisNodeKind.WritingRegion 的 InkAnalysisNode 的访问权限。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.BoundingRect">
      <summary>获取 InkAnalysisWritingRegion 对象的边框。</summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisWritingRegion 对象的边界框的 X、Y 坐标（左上方）和尺寸（长度和宽度），以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.Children">
      <summary>获取 InkAnalysisWritingRegion 对象的所有子节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.Id">
      <summary>获取 InkAnalysisWritingRegion 对象的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.Kind">
      <summary>获取 InkAnalysisWritingRegion 对象确定的墨迹输入类型。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.Parent">
      <summary>获取 InkAnalysisWritingRegion 对象的父节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.RecognizedText">
      <summary>获取与 InkAnalysisWritingRegion 对象相关联的已识别文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.RotatedBoundingRect">
      <summary>获取 InkAnalysisWritingRegion 对象的定向和对齐边框。 </summary>
      <returns>相对于墨迹区域左上角的 InkAnalysisWritingRegion 对象的边界框的每个顶点的 X、Y 坐标，以与设备无关的像素 (DIP) 为单位。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalysisWritingRegion.GetStrokeIds">
      <summary>检索属于 InkAnalysisWritingRegion 对象的所有节点的唯一标识符。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Analysis.InkAnalyzer">
      <summary>提供对对象的访问，该对象可将墨迹笔划分类为编写笔划或绘图笔划，并识别文本、形状和基本布局结构。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.#ctor">
      <summary>创建新的 InkAnalyzer 对象，以管理墨迹分析生成的 InkAnalysisNode 对象。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalyzer.AnalysisRoot">
      <summary>获取墨迹分析解雇的根节点。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Analysis.InkAnalyzer.IsAnalyzing">
      <summary>获取墨迹分析进程的状态。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.AddDataForStroke(Windows.UI.Input.Inking.InkStroke)">
      <summary>将单个墨迹笔划的数据添加到墨迹分析结果。</summary>
      <param name="stroke">要从其中提取数据以添加到墨迹分析结果中的墨迹笔划。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.AddDataForStrokes(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Inking.InkStroke})">
      <summary>将多个墨迹笔划的数据添加到墨迹分析结果。</summary>
      <param name="strokes">要从其中提取数据以添加到墨迹分析结果中的墨迹笔划集合。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.AnalyzeAsync">
      <summary>异步生成用于墨迹分析过程的对象树。</summary>
      <returns>作为 InkAnalysisResult 对象的分析结果。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.ClearDataForAllStrokes">
      <summary>从最后一次墨迹分析过程中删除所有节点。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.RemoveDataForStroke(System.UInt32)">
      <summary>从最后一次墨迹分析过程中删除指定墨迹笔画的所有节点。</summary>
      <param name="strokeId">墨迹笔画的唯一标识符。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.RemoveDataForStrokes(Windows.Foundation.Collections.IIterable{System.UInt32})">
      <summary>从最后一次墨迹分析过程中删除指定墨迹笔画的所有节点。</summary>
      <param name="strokeIds">唯一墨迹笔画标识符的集合。</param>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.ReplaceDataForStroke(Windows.UI.Input.Inking.InkStroke)">
      <summary>从最后一次墨迹分析过程中更新指定墨迹笔画的所有节点。</summary>
      <param name="stroke">
      </param>
    </member>
    <member name="M:Windows.UI.Input.Inking.Analysis.InkAnalyzer.SetStrokeDataKind(System.UInt32,Windows.UI.Input.Inking.Analysis.InkAnalysisStrokeKind)">
      <summary>设置与墨迹笔划关联的 InkAnalysisNode 的墨迹分析类别。</summary>
      <param name="strokeId">被分类的墨迹笔画的唯一标识符。</param>
      <param name="strokeKind">要分配给 [InkAnalysisNode](inkanalysisnode.md 的 InkAnalysisStrokeKind 类别。</param>
    </member>
    <member name="T:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke">
      <summary>表示使用单独的 InkPoint 对象时，可以增量形式呈现的单个墨迹笔划。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke.#ctor(Windows.UI.Input.Inking.InkDrawingAttributes,Windows.Foundation.Numerics.Matrix3x2)">
      <summary>初始化 CoreIncrementalInkStroke 类的新实例。</summary>
      <param name="drawingAttributes">与 CoreIncrementalInkStroke 的绘图关联的墨迹笔划属性。</param>
      <param name="pointTransform">要应用于 CoreIncrementalInkStroke 对象的仿射转换矩阵。</param>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke.BoundingRect">
      <summary>获取 CoreIncrementalInkStroke 的边框。</summary>
      <returns>CoreIncrementalInkStroke 的边框。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke.DrawingAttributes">
      <summary>获取与 CoreIncrementalInkStroke 的绘图关联的墨迹笔划属性。</summary>
      <returns>墨迹笔划属性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke.PointTransform">
      <summary>获取或设置要应用于 CoreIncrementalInkStroke 对象的仿射转换矩阵。</summary>
      <returns>作为 3*2 浮点矩阵的笔画的位置和角度。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke.AppendInkPoints(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Inking.InkPoint})">
      <summary>将一个或多个 InkPoint 对象追加到撰写 CoreIncrementalInkStroke 的 InkPoint 对象的集合。</summary>
      <param name="inkPoints">要追加的 InkPoint 对象的集合。</param>
      <returns>追加的 InkPoint 对象的边框。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Core.CoreIncrementalInkStroke.CreateInkStroke">
      <summary>创建新的墨迹笔划。</summary>
      <returns>新的墨迹笔划。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource">
      <summary>提供属性、方法和事件，用于在 InkPresenter 对象处理之前处理指针输入。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.InkPresenter">
      <summary>获取管理墨迹笔划数据的输入、处理和呈现的 InkPresenter 对象。</summary>
      <returns>管理 InkCanvas 控件墨迹笔画数据的输入、处理和渲染的对象。</returns>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerEntering">
      <summary>当检测到指针进入命中测试或与 InkPresenter 对象关联的 InkCanvas 控件的边界、区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerExiting">
      <summary>当检测到指针离开命中测试或与 InkPresenter 对象关联的 InkCanvas 控件的边界、区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerHovering">
      <summary>当检测到指针位于命中测试或与 InkPresenter 对象关联的 InkCanvas 控件的边界、区域上方（而非下方或与之接触）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerLost">
      <summary>当检测到指针不再位于命中测试或与 InkPresenter 对象关联的 InkCanvas 控件的边界、区域内或上方时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerMoving">
      <summary>当检测到指针在命中测试或与 InkPresenter 对象关联的 InkCanvas 控件的边界、区域内移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerPressing">
      <summary>当检测到指针寄存器在命中测试或与 InkPresenter 对象关联的 InkCanvas 控件的边界、区域内接触时发生。 This can be when a mouse button is pressed or the digitizer surface is touched by a finger or pen.</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.PointerReleasing">
      <summary>可在提升或释放与 PointerPressing 事件关联的指针（该指针位于命中测试与 InkPresenter 对象关联的 InkCanvas 的边界、区域内）时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Core.CoreInkIndependentInputSource.Create(Windows.UI.Input.Inking.InkPresenter)">
      <summary>检索 CoreInkIndependentInputSource 对象，用于在 InkPresenter 对象处理之前处理指针输入。</summary>
      <param name="inkPresenter">管理 InkCanvas 控件 InkStroke 数据的输入、处理和渲染的对象。</param>
      <returns>处理 InkPresenter 对象的指针输入的对象。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Core.CoreInkPresenterHost">
      <summary>表示承载 InkPresenter 而无需 InkCanvas 控件的对象。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Core.CoreInkPresenterHost.#ctor">
      <summary>初始化用于管理 InkPresenter 的新 CoreInkPresenterHost 对象。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreInkPresenterHost.InkPresenter">
      <summary>获取对与此 CoreInkPresenterHost 关联的 InkPresenter 的引用。</summary>
      <returns>与此 CoreInkPresenterHost 关联的 InkPresenter。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreInkPresenterHost.RootVisual">
      <summary>获取或设置 CoreInkPresenterHost 向其中绘制的根可视化容器。</summary>
      <returns>合成可视化树中可能含有子级的节点。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Core.CoreWetStrokeDisposition">
      <summary>定义指定预呈现状态的常数（“湿”墨迹笔划的处置）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Core.CoreWetStrokeDisposition.Canceled">
      <summary>墨迹笔画将取消。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Core.CoreWetStrokeDisposition.Completed">
      <summary>墨迹笔画将完成。</summary>
    </member>
    <member name="F:Windows.UI.Input.Inking.Core.CoreWetStrokeDisposition.Inking">
      <summary>墨迹笔画正在进行。</summary>
    </member>
    <member name="T:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateEventArgs">
      <summary>包含 InkPresenter 对象的墨迹笔划事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateEventArgs.Disposition">
      <summary>获取或设置“湿”墨迹笔画的预渲染状态。</summary>
      <returns>湿”墨迹笔画的预渲染状态。</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateEventArgs.NewInkPoints">
      <summary>获取自上次事件处理的 InkPoint 对象的集合。</summary>
      <returns>The collection of InkPoint objects.</returns>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateEventArgs.PointerId">
      <summary>Gets a unique identifier for the input pointer.</summary>
      <returns>A unique value that identifies the input pointer.</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource">
      <summary>表示管理墨迹笔划数据的输入、处理和呈现的 InkPresenter。</summary>
    </member>
    <member name="P:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.InkPresenter">
      <summary>Gets the InkPresenter object that manages the input, processing, and rendering of ink stroke data.</summary>
      <returns>管理墨迹笔画数据的输入、处理和渲染的对象。</returns>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.WetStrokeCanceled">
      <summary>在 InkPresenter 以意外方式停止处理墨迹笔划时发生，或者当 CoreWetStrokeDisposition 设置为“取消”或者输入无效时发生，表示笔划未完成。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.WetStrokeCompleted">
      <summary>当 InkPresenter 以意外方式停止处理墨迹笔划 (WetStrokeStopping) 或 CoreWetStrokeDisposition 设为“已完成”时发生，表示笔划未完成。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.WetStrokeContinuing">
      <summary>在 InkPresenter 开始处理墨迹笔划之后并停止处理相同笔划之前发生，表示继续捕获墨迹数据。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.WetStrokeStarting">
      <summary>当 InkPresenter 开始处理墨迹笔划时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.WetStrokeStopping">
      <summary>当 InkPresenter 停止处理墨迹笔划但在笔划完成之前 (WetStrokeCompleted) 发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Core.CoreWetStrokeUpdateSource.Create(Windows.UI.Input.Inking.InkPresenter)">
      <summary>检索 CoreWetStrokeUpdateSource 对象，用于在 InkPresenter 对象处理之前处理“湿”墨迹笔划。</summary>
      <param name="inkPresenter">管理 InkStroke 数据的输入、处理和呈现的对象。</param>
      <returns>处理 InkPresenter 对象的“湿”墨迹数据。</returns>
    </member>
    <member name="T:Windows.UI.Input.Inking.Preview.PalmRejectionDelayZonePreview">
      <summary>提供用于在墨迹书写区域周围支持防手掌误触的功能。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Preview.PalmRejectionDelayZonePreview.Close">
      <summary>释放与 PalmRejectionDelayZonePreview 对象关联的所有系统资源。</summary>
    </member>
    <member name="M:Windows.UI.Input.Inking.Preview.PalmRejectionDelayZonePreview.CreateForVisual(Windows.UI.Composition.Visual,Windows.Foundation.Rect)">
      <summary>基于指定的墨迹书写面板创建防手掌误触区域。</summary>
      <param name="inputPanelVisual">与墨迹书写面板关联的视觉对象。</param>
      <param name="inputPanelRect">要启用防手掌误触的区域，相对于 *inputPanelVisual* 的坐标空间。</param>
      <returns>返回防手掌误触区域。</returns>
    </member>
    <member name="M:Windows.UI.Input.Inking.Preview.PalmRejectionDelayZonePreview.CreateForVisual(Windows.UI.Composition.Visual,Windows.Foundation.Rect,Windows.UI.Composition.Visual,Windows.Foundation.Rect)">
      <summary>基于指定的墨迹书写面板和视区创建防手掌误触区域。</summary>
      <param name="inputPanelVisual">The visual object associated with the inking panel.</param>
      <param name="inputPanelRect">The region where palm rejection is to be enabled, relative to the coordinate space of the *inputPanelVisual*.</param>
      <param name="viewportVisual">与 *inputPanelVisual* 所位于的视区关联的视觉对象。</param>
      <param name="viewportRect">包含要启用防手掌误触的区域的视区，相对于 *viewportVisual* 的坐标空间。</param>
      <returns>返回 PalmRejectionDelayZonePreview 对象。</returns>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind">
      <summary>指定与指针相关联的按钮的状态更改。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.FifthButtonDown">
      <summary>表示第五个操作已启动。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.FifthButtonUp">
      <summary>表示第五个操作已完成。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.FirstButtonDown">
      <summary>表示主要操作已启动。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.FirstButtonUp">
      <summary>表示主要操作已完成。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.FourthButtonDown">
      <summary>表示第四个操作已启动。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.FourthButtonUp">
      <summary>表示第四个操作已完成。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.None">
      <summary>按钮状态无更改。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.SecondButtonDown">
      <summary>表示辅助操作已启动。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.SecondButtonUp">
      <summary>表示辅助操作已完成。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.ThirdButtonDown">
      <summary>表示第三个操作已启动。触控指针不使用此标记。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputButtonChangeKind.ThirdButtonUp">
      <summary>表示第三个操作已完成。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo">
      <summary>表示以编程方式生成的游戏板输入。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.#ctor">
      <summary>创建新的 InjectedInputGamepadInfo 对象，用于指定要注入的游戏板输入。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.#ctor(Windows.Gaming.Input.GamepadReading)">
      <summary>创建一个新 InjectedInputGamepadInfo 对象，用于基于当前的游戏板状态指定要注入的游戏板输入。</summary>
      <param name="reading">The current state of the gamepad.</param>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.Buttons">
      <summary>获取或设置用于输入式注入的游戏板按钮。</summary>
      <returns>用于输入式注入的一个或多个游戏板按钮。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.LeftThumbstickX">
      <summary>获取或设置 X 轴上左摇杆的位置。</summary>
      <returns>-1.0（按下向左）和 1.0（按下向右）之间的值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.LeftThumbstickY">
      <summary>获取或设置 Y 轴上左摇杆的位置。</summary>
      <returns>-1.0（按下朝向用户）和 1.0（按下远离用户）之间的值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.LeftTrigger">
      <summary>获取或设置左触发器的位置。</summary>
      <returns>0.0（未按下）和 1.0（完全按下）之间的值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.RightThumbstickX">
      <summary>获取或设置 X 轴上右摇杆的位置。</summary>
      <returns>A value between -1.0 (pressed to the left) and 1.0 (pressed to the right).</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.RightThumbstickY">
      <summary>获取或设置 Y 轴上右摇杆的位置。</summary>
      <returns>A value between -1.0 (pressed towards the user) and 1.0 (pressed away from the user).</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo.RightTrigger">
      <summary>获取或设置右触发器的位置。</summary>
      <returns>A value between 0.0 (not depressed) and 1.0 (fully depressed).</returns>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputKeyboardInfo">
      <summary>表示以编程方式生成的键盘输入。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InjectedInputKeyboardInfo.#ctor">
      <summary>创建新的 InjectedInputKeyboardInfo 对象，用于指定要注入的键盘输入。</summary>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputKeyboardInfo.KeyOptions">
      <summary>获取或设置用于模拟物理或虚拟键盘输入的各种选项或修饰符。</summary>
      <returns>键盘输入的选项或修饰符。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputKeyboardInfo.ScanCode">
      <summary>获取或设置 OEM、物理键盘上键的设备相关标识符。</summary>
      <returns>键盘上键的设备相关标识符。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputKeyboardInfo.VirtualKey">
      <summary>获取或设置映射到物理或软件键盘上的键的与设备无关的标识符。</summary>
      <returns>键盘上键的与设备无关的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions">
      <summary>指定用于通过 InjectedInputKeyboardInfo 模拟物理或虚拟键盘输入的各种选项或修饰符。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions.ExtendedKey">
      <summary>键是扩展键，例如功能键或数字键盘上的键。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions.KeyUp">
      <summary>键被释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions.None">
      <summary>无击键修饰符。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions.ScanCode">
      <summary>键盘上键的 OEM、设备相关标识符。当用户按下键时，键盘生成两个扫描码，而当用户释放键时键盘生成另一个键。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions.Unicode">
      <summary>键是 Unicode 值。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo">
      <summary>表示以编程方式生成的鼠标输入。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo.#ctor">
      <summary>创建新的 InjectedInputMouseInfo 对象，用于指定要注入的鼠标输入。</summary>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo.DeltaX">
      <summary>获取或设置自上次鼠标滚轮事件以来的 x 坐标值的变化。</summary>
      <returns>The number of notches or distance thresholds crossed since the last pointer event. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo.DeltaY">
      <summary>Gets or sets the change in value of an x-coordinate since the last mouse wheel event.</summary>
      <returns>The number of notches or distance thresholds crossed since the last pointer event. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo.MouseData">
      <summary>获取或设置其他属性使用的值。 此值基于设置的 MouseOptions 标记。</summary>
      <returns>其他属性使用的值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo.MouseOptions">
      <summary>获取或设置用于模拟鼠标输入的各种选项或修饰符。</summary>
      <returns>鼠标输入的选项或修饰符。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo.TimeOffsetInMilliseconds">
      <summary>获取或设置定时输入事件（如双击/点击）的基线或参考值。</summary>
      <returns>定时输入事件的参考值（以毫秒为单位）。 如果 TimeOffsetInMilliseconds 设置为 0，则使用当前滴答计数。</returns>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions">
      <summary>指定用于通过 InjectedInputMouseInfo 模拟鼠标输入的各种选项或修饰符。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.Absolute">
      <summary>规范化的绝对坐标在 0 和 65,535 之间。 如果没有设置标志，则使用相对数据（自上次报告位置以来的位置变化）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.HWheel">
      <summary>鼠标倾斜滚轮。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.LeftDown">
      <summary>鼠标左键已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.LeftUp">
      <summary>鼠标左键已释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.MiddleDown">
      <summary>鼠标中键已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.MiddleUp">
      <summary>鼠标中键已释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.Move">
      <summary>移动（合并移动消息）。 如果发生鼠标事件，并且应用程序尚未处理以前的鼠标事件，则前一个鼠标事件将被丢弃。 请参阅 **MoveNoCoalesce**。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.MoveNoCoalesce">
      <summary>移动（不合并移动消息）。 应用程序处理自先前处理的鼠标事件以来的所有鼠标事件。 请参阅**移动**。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.None">
      <summary>无鼠标修饰符。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.RightDown">
      <summary>鼠标右键已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.RightUp">
      <summary>鼠标右键按钮已释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.VirtualDesk">
      <summary>将坐标映射到整个虚拟桌面。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.Wheel">
      <summary>鼠标滚轮。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.XDown">
      <summary>XBUTTON 已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputMouseOptions.XUp">
      <summary>XBUTTON 已释放。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputPenButtons">
      <summary>指定用于通过 InjectedInputPenInfo 模拟笔输入的笔选项。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenButtons.Barrel">
      <summary>笔筒按钮已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenButtons.Eraser">
      <summary>橡皮擦按钮已按下。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenButtons.Inverted">
      <summary>触控笔已反转。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenButtons.None">
      <summary>没有按下笔按钮。 默认值。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo">
      <summary>表示以编程方式生成的笔输入。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.#ctor">
      <summary>创建用于指定要注入的笔输入的新 InjectedInputPenInfo 对象。</summary>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.PenButtons">
      <summary>获取或设置笔按钮选项。</summary>
      <returns>笔按钮状态。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.PenParameters">
      <summary>获取或设置用于模拟笔输入的笔状态。</summary>
      <returns>用于模拟笔输入的笔状态。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.PointerInfo">
      <summary>获取或设置笔输入共有的基本指针信息。</summary>
      <returns>指针信息。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.Pressure">
      <summary>获取或设置由指针设备施加在数字化仪表面上的力。</summary>
      <returns>施加在数字化仪表面上的笔接触力，规范化为 0 和 1024 之间的范围。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.Rotation">
      <summary>获取或设置指针的顺时针旋转或扭转。</summary>
      <returns>指针的顺时针旋转或扭转，规范化为 0 和 359 之间的范围。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.TiltX">
      <summary>获取或设置指针沿 x 轴的倾斜角度。</summary>
      <returns>指针沿 x 轴的倾斜角度，范围在 -90° 到 + 90° 内，正值表示向右倾斜。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputPenInfo.TiltY">
      <summary>获取或设置指针沿 y 轴的倾斜角度。</summary>
      <returns>指针沿 y 轴的倾斜角度，范围在 -90° 到 + 90° 内，正值表示向用户倾斜。 The default is 0.</returns>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputPenParameters">
      <summary>指定用于通过 InjectedInputPenInfo 模拟笔输入的笔状态。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenParameters.None">
      <summary>未报告任何笔状态。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenParameters.Pressure">
      <summary>数字化仪表面上的笔接触压力，规范化为 0 到 1024 之间的范围。 如果设备未报告压力，则默认值为 0。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenParameters.Rotation">
      <summary>指针的顺时针旋转或扭转，规范化为 0 和 359 之间的范围。 The default is 0.</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenParameters.TiltX">
      <summary>The angle of tilt of the pointer along the x-axis in a range of -90 to +90, with a positive value indicating a tilt to the right. The default is 0.</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPenParameters.TiltY">
      <summary>The angle of tilt of the pointer along the y-axis in a range of -90 to +90, with a positive value indicating a tilt toward the user. The default is 0.</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputPoint">
      <summary>包含指针的屏幕坐标，以与设备无关的像素 (DIP) 为单位。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPoint.PositionX">
      <summary>指针的 x 坐标（以与设备无关的像素 (DIP) 为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPoint.PositionY">
      <summary>指针的 y 坐标（以与设备无关的像素 (DIP) 为单位）。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputPointerInfo">
      <summary>包含所有指针类型通用的基本指针信息。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerInfo.PerformanceCount">
      <summary>用于时间间隔测量的高分辨率（小于 1 微秒）时间戳。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerInfo.PixelLocation">
      <summary>指针的屏幕坐标，以与设备无关的像素 (DIP) 为单位。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerInfo.PointerId">
      <summary>指针生命周期的唯一标识符。 指针在进入检测范围时创建，并在离开检测范围时被破坏。 如果指针超出检测范围，然后返回，则将其视为新指针，并可能会分配一个新的标识符。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerInfo.PointerOptions">
      <summary>不同的选项或修饰符，用于通过 InjectedInputMouseInfo、InjectedInputPenInfo 和 InjectedInputTouchInfo 模拟指针输入。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerInfo.TimeOffsetInMilliseconds">
      <summary>定时输入事件（如双击/点击）的基线或参考值，以毫秒为单位。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions">
      <summary>指定不同的选项或修饰符，用于通过 InjectedInputMouseInfo、InjectedInputPenInfo 和 InjectedInputTouchInfo 模拟指针输入。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.Canceled">
      <summary>表示指针以异常方式离开，例如当系统接收到指针的无效输入时，或者当具有活动指针的设备突然离开时。 如果接收输入的应用程序处于这样做的位置，则它应该将交互视为未完成，并且反转指针的任何效果。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.CaptureChanged">
      <summary>表示此指针由另一个元素捕获（关联），并且原始元素已丢失捕获。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.Confidence">
      <summary>表示来自源设备的关于指针是否表示预期或意外交互的建议，这与意外交互（例如用手掌）可触发输入的触摸指针尤其相关。 该标志的存在表示源设备非常确定该输入是预期交互的一部分。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.FirstButton">
      <summary>表示主要操作。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.InContact">
      <summary>表示指针与数字化仪表面或区域接触。 当此标志未设置时，它表示悬停指针。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.InRange">
      <summary>表示指针继续存在。 当该标志未设置时，表示指针已离开检测范围。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.New">
      <summary>表示新指针的到达。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.None">
      <summary>无指针修饰符。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.PointerDown">
      <summary>表示此指针与数字化仪表面接触。 触摸指针在与数字化仪表面接触时设置该标志。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.PointerUp">
      <summary>表示此指针结束与数字化仪表面的接触。 触摸指针在结束与数字化仪表面的接触时设置该标志。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.Primary">
      <summary>表示指针可执行除非主指针可用的操作之外的操作。 例如，当主指针与窗口表面接触时，它可以为窗口提供激活的机会。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.SecondButton">
      <summary>表示辅助操作。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.Update">
      <summary>表示不包括指针状态更改的简单更新。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputRectangle">
      <summary>表示触控接触区域的边界框的插入指针的偏移。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputRectangle.Bottom">
      <summary>矩形底部的位置，以与设备无关的像素 (DIP) 为单位。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputRectangle.Left">
      <summary>矩形左侧的位置，以与设备无关的像素 (DIP) 为单位。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputRectangle.Right">
      <summary>The location of the left side of the rectangle, in device-independent pixel (DIP).</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputRectangle.Top">
      <summary>矩形顶部的位置，以与设备无关的像素 (DIP) 为单位。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputShortcut">
      <summary>指定 InjectShortcut 的系统快捷方式。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputShortcut.Back">
      <summary>表示遍历后退栈。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputShortcut.Search">
      <summary>表示遍历到搜索屏幕。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputShortcut.Start">
      <summary>表示遍历到开始或主屏幕。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo">
      <summary>表示以编程方式生成的触控输入。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo.#ctor">
      <summary>创建新的 InjectedInputTouchInfo 对象，用于指定要注入的触摸输入。</summary>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo.Contact">
      <summary>获取或设置表示触控接触区域的边框。</summary>
      <returns>接触区域（以和设备无关的像素 (DIP) 为单位）。 默认值为 0 × 0 矩形，以指针 PixelLocation 为中心。</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo.Orientation">
      <summary>获取或设置指针设备绕长轴（z 轴，垂直于数字化仪的表面）的逆时针方向旋转角度。</summary>
      <returns>指针方向，值介于 0 和 359 之间，其中 0 表示与 x 轴对齐并从左向右指向的触摸指针；增加值表示逆时针方向上的旋转度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo.PointerInfo">
      <summary>获取或设置触控输入共有的基本指针信息。</summary>
      <returns>The pointer info.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo.Pressure">
      <summary>Gets or sets the force exerted by the pointer device on the surface of the digitizer.</summary>
      <returns>施加在数字化仪表面上的触控接触力，规范化为 0 和 1024 之间的范围。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo.TouchParameters">
      <summary>获取或设置用于模拟触控输入的触摸状态。</summary>
      <returns>用于模拟触控输入的触摸状态。</returns>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputTouchParameters">
      <summary>指定用于通过 InjectedInputTouchInfo 模拟触摸输入的触摸状态。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputTouchParameters.Contact">
      <summary>表示触控接触区域的边界框的屏幕坐标。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputTouchParameters.None">
      <summary>未报告触摸状态。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputTouchParameters.Orientation">
      <summary>指针设备绕长轴（z 轴，垂直于数字化仪的表面）的逆时针方向旋转角度。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputTouchParameters.Pressure">
      <summary>由指针设备施加在数字化仪表面上的力。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode">
      <summary>指定为插入输入类型显示的可视反馈的类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode.Default">
      <summary>表示插入输入类型的默认系统可视反馈。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode.Indirect">
      <summary>指示插入输入类型的间接可视反馈（仅笔和触控，通常投影到外部显示器）。</summary>
    </member>
    <member name="F:Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode.None">
      <summary>表示无插入输入的可视反馈。 默认值。</summary>
    </member>
    <member name="T:Windows.UI.Input.Preview.Injection.InputInjector">
      <summary>表示用于发送输入数据的虚拟输入设备。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InitializeGamepadInjection">
      <summary>初始化可以合成输入事件并向系统提供相应输入数据的虚拟游戏板设备。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InitializePenInjection(Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode)">
      <summary>初始化可以合成输入事件并向系统提供相应输入数据的虚拟笔设备。</summary>
      <param name="visualMode">笔输入式注入的可视反馈模式。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InitializeTouchInjection(Windows.UI.Input.Preview.Injection.InjectedInputVisualizationMode)">
      <summary>初始化可以合成输入事件并向系统提供相应输入数据的虚拟触控设备。</summary>
      <param name="visualMode">为触控输入式注入显示的可视反馈类型。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InjectGamepadInput(Windows.UI.Input.Preview.Injection.InjectedInputGamepadInfo)">
      <summary>将以编程方式生成的游戏板输入发送到系统。</summary>
      <param name="input">InjectedInputGamepadInfo 指定的游戏板输入。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InjectKeyboardInput(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Preview.Injection.InjectedInputKeyboardInfo})">
      <summary>将以编程方式生成的键盘输入发送到系统。</summary>
      <param name="input">InjectedInputKeyboardInfo 指定的键盘输入。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InjectMouseInput(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Preview.Injection.InjectedInputMouseInfo})">
      <summary>将以编程方式生成的鼠标输入发送到系统。</summary>
      <param name="input">InjectedInputMouseInfo 指定的鼠标输入。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InjectPenInput(Windows.UI.Input.Preview.Injection.InjectedInputPenInfo)">
      <summary>将以编程方式生成的笔输入发送到系统。</summary>
      <param name="input">InjectedInputPenInfo 指定的笔输入。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InjectShortcut(Windows.UI.Input.Preview.Injection.InjectedInputShortcut)">
      <summary>将以编程方式生成的系统快捷方式发送到系统。</summary>
      <param name="shortcut">系统快捷方式。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.InjectTouchInput(Windows.Foundation.Collections.IIterable{Windows.UI.Input.Preview.Injection.InjectedInputTouchInfo})">
      <summary>将以编程方式生成的触控输入发送到系统。</summary>
      <param name="input">InjectedInputTouchInfo 指定的触摸输入。</param>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.TryCreate">
      <summary>尝试创建 InputInjector 类的新实例。</summary>
      <returns>如果成功，则会返回 InputInjector 类的新实例。 否则，将返回 null。</returns>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.TryCreateForAppBroadcastOnly">
      <summary>Attempts to create a new instance of the InputInjector class.</summary>
      <returns>If successful, returns a new instance of the InputInjector class. Otherwise, returns null.</returns>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.UninitializeGamepadInjection">
      <summary>关闭使用 InitializeGamepadInjection 创建的虚拟游戏板设备。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.UninitializePenInjection">
      <summary>关闭使用 InitializePenInjection 创建的虚拟笔设备。</summary>
    </member>
    <member name="M:Windows.UI.Input.Preview.Injection.InputInjector.UninitializeTouchInjection">
      <summary>关闭使用 InitializeTouchInjection 创建的虚拟触控设备。</summary>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialGestureRecognizer">
      <summary>解释从手势、动作控制器和系统语音命令到表面空间手势事件（用户通过凝视或动作控制器的指向光线进行定位）的用户交互。</summary>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialGestureRecognizer.#ctor(Windows.UI.Input.Spatial.SpatialGestureSettings)">
      <summary>使用指定的手势设置新的 SpatialGestureRecognizer。</summary>
      <param name="settings">新识别器的手势设置。</param>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialGestureRecognizer.GestureSettings">
      <summary>获取该识别器的当前 SpatialGestureSettings。</summary>
      <returns>手势设置。</returns>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.HoldCanceled">
      <summary>Hold 手势取消时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.HoldCompleted">
      <summary>Hold 手势完成时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.HoldStarted">
      <summary>交互变为 Hold 手势时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.ManipulationCanceled">
      <summary>Manipulation 手势取消时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.ManipulationCompleted">
      <summary>Manipulation 手势完成时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.ManipulationStarted">
      <summary>交互变为 Manipulation 手势时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.ManipulationUpdated">
      <summary>由于手的动作 Manipulation 手势更新时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.NavigationCanceled">
      <summary>Navigation 手势取消时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.NavigationCompleted">
      <summary>Navigation 手势完成时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.NavigationStarted">
      <summary>交互变为 Navigation 手势时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.NavigationUpdated">
      <summary>由于手或动作控制器的移动 Navigation 手势更新时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.RecognitionEnded">
      <summary>由于手势完成或取消而完成手势识别时发生。 这是最后激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.RecognitionStarted">
      <summary>笔势识别开始时发生。 这是第一个激发的事件。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialGestureRecognizer.Tapped">
      <summary>识别出 Tap 或 DoubleTap 手势时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialGestureRecognizer.CancelPendingGestures">
      <summary>取消任何正在进行的手势，从而放弃已经捕获的任何交互。</summary>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialGestureRecognizer.CaptureInteraction(Windows.UI.Input.Spatial.SpatialInteraction)">
      <summary>订阅此 SpatialGestureRecognizer 以跟踪此交互过程中发生的所有输入事件。</summary>
      <param name="interaction">要从 SpatialInteractionManager 的 InteractionDetected 事件捕获的 SpatialInteraction。</param>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialGestureRecognizer.TrySetGestureSettings(Windows.UI.Input.Spatial.SpatialGestureSettings)">
      <summary>尝试更改此识别器的手势设置。 该操作只有在当时没有手势正在进行时才会成功。</summary>
      <param name="settings">要切换到的新 SpatialGestureSettings。</param>
      <returns>切换是否成功。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialGestureSettings">
      <summary>此枚举表示可能由 SpatialGestureRecognizer 识别的一组手势。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.DoubleTap">
      <summary>Enable support for the double-tap gesture.</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.Hold">
      <summary>启用对保持手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.ManipulationTranslate">
      <summary>启用对处理手势的支持，以跟踪手的位置变化。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.NavigationRailsX">
      <summary>在水平轴上使用轨道（引导）启用对滑动手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.NavigationRailsY">
      <summary>在垂直轴上使用轨道（引导）启用对滑动手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.NavigationRailsZ">
      <summary>在深度轴上使用轨道（引导）启用对滑动手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.NavigationX">
      <summary>在水平轴上启用对滑动手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.NavigationY">
      <summary>在垂直轴上启用对滑动手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.NavigationZ">
      <summary>在深度轴上启用对滑动手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.None">
      <summary>禁用对手势的支持。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialGestureSettings.Tap">
      <summary>Enable support for the tap gesture.</summary>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs">
      <summary>提供 SpatialGestureRecognizer.HoldCanceled 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs.InteractionSourceKind">
      <summary>获取与此手势关联的交互源的类型。</summary>
      <returns>交互源的类型。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs">
      <summary>提供 SpatialGestureRecognizer.HoldCompleted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs">
      <summary>提供 SpatialGestureRecognizer.HoldStarted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取可用的指针姿势（例如用户的头部注视和每个动作控制器的指向光线）以用于跟踪此手势。</summary>
      <param name="coordinateSystem">表示指针姿势的坐标系。</param>
      <returns>指针姿势。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteraction">
      <summary>表示由手、动作控制器或用户语音导致的交互。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteraction.SourceState">
      <summary>获取与触发此手势的源更新关联的状态。</summary>
      <returns>状态。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionController">
      <summary>表示动作控制器的详细信息。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionController.HasThumbstick">
      <summary>获取动作控制器是否有操纵杆。</summary>
      <returns>控制器是否有操纵杆。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionController.HasTouchpad">
      <summary>获取动作控制器是否有触摸板。</summary>
      <returns>控制器是否有触摸板。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionController.ProductId">
      <summary>获取此动作控制器的产品标识符。</summary>
      <returns>The product identifier.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionController.SimpleHapticsController">
      <summary>提供对动作控制器在用户手中振动的能力的访问。</summary>
      <returns>简单的触觉控制器。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionController.VendorId">
      <summary>获取此动作控制器的供应商标识符。</summary>
      <returns>The vendor identifier.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionController.Version">
      <summary>获取此动作控制器的版本号或修订号。</summary>
      <returns>The version number.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionController.TryGetBatteryReport">
      <summary>获取有关动作控制器的当前电池状态的信息。</summary>
      <returns>有关动作控制器的当前电池状态的信息（如果有）；否则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionController.TryGetRenderableModelAsync">
      <summary>获取此控制器的可呈现模型流，可以将其进行解压和呈现，以表示此控制器。</summary>
      <returns>在加载可呈现模型流时触发的操作，如果无可用模型流，则会获得流或 null。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties">
      <summary>表示动作控制器特定的状态。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.IsThumbstickPressed">
      <summary>获取动作控制器是否遇到操纵杆按键。</summary>
      <returns>源是否遇到操纵杆按键。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.IsTouchpadPressed">
      <summary>获取动作控制器是否遇到触摸板按键。</summary>
      <returns>源是否遇到触摸板按键。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.IsTouchpadTouched">
      <summary>获取动作控制器是否遇到触摸板触摸。</summary>
      <returns>源是否遇到触摸板触摸。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.ThumbstickX">
      <summary>获取 -1.0 和 1.0 之间的值，表示操纵杆的水平位置。</summary>
      <returns>操纵杆 X 值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.ThumbstickY">
      <summary>获取 -1.0 和 1.0 之间的值，表示操纵杆的垂直位置。</summary>
      <returns>操纵杆 Y 值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.TouchpadX">
      <summary>获取 -1.0 和 1.0 之间的值，表示用户手指在触摸板上的水平位置。</summary>
      <returns>触摸板 X 值。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionControllerProperties.TouchpadY">
      <summary>获取 -1.0 和 1.0 之间的值，表示用户手指在触摸板上的垂直位置。</summary>
      <returns>触摸板 Y 值。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs">
      <summary>提供 SpatialInteractionManager.InteractionDetected 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs.Interaction">
      <summary>获取检测到的交互，以路由到 SpatialGestureRecognizer。</summary>
      <returns>交互。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs.InteractionSource">
      <summary>获取与检测到的交互相关联的特定来源。</summary>
      <returns>交互源。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs.InteractionSourceKind">
      <summary>获取与检测到的交互相关联的源的类型。</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取可用的指针姿势，例如用户的头部注视和每个动作控制器的指针姿势，以用于将该交互路由到 SpatialGestureRecognizer。</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionManager">
      <summary>提供对来自手、动作控制器和系统语音命令的用户输入的访问。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialInteractionManager.InteractionDetected">
      <summary>当新交互适用于路由到 SpatialGestureRecognizer 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialInteractionManager.SourceDetected">
      <summary>当检测到新的手、动作控制器或语音命令源时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialInteractionManager.SourceLost">
      <summary>当手、动作控制器或语音命令源不再可用时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialInteractionManager.SourcePressed">
      <summary>当手、动作控制器或语音命令源已进入按下状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialInteractionManager.SourceReleased">
      <summary>当手、动作控制器或语音命令源已退出按下状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Input.Spatial.SpatialInteractionManager.SourceUpdated">
      <summary>当手、动作控制器或语音命令源经历对其 SpatialInteractionSourceState 的更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionManager.GetDetectedSourcesAtTimestamp(Windows.Perception.PerceptionTimestamp)">
      <summary>获取截至指定时间戳时所有检测到的交互源的状态。</summary>
      <param name="timeStamp">用于查询交互源状态的时间。</param>
      <returns>检测到的源状态。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionManager.GetForCurrentView">
      <summary>获取与当前 CoreWindow 关联的 SpatialInteractionManager。</summary>
      <returns>空间交互管理器。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionPressKind">
      <summary>指定 SourcePressed 或 SourceReleased 事件表示的按压类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionPressKind.Grasp">
      <summary>对于动作控制器，抓握表示用户紧握他们的拳头。  这可以通过抓握按钮或手掌触发器来检测。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionPressKind.Menu">
      <summary>对于动作控制器，菜单按键表示已按下控制器的菜单按钮。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionPressKind.None">
      <summary>这是 SourceDetected、SourceLost 或 SourceUpdated 事件，它不代表按下或释放。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionPressKind.Select">
      <summary>选择表示空间交互源的主要按键：</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionPressKind.Thumbstick">
      <summary>对于动作控制器，操纵杆按键表示用户点击操纵杆。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionPressKind.Touchpad">
      <summary>对于动作控制器，触摸板按键表示用户点击触摸板。</summary>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSource">
      <summary>表示检测到的可以导致交互和手势的手、动作控制器或用户语音的实例。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.Controller">
      <summary>表示检测到的动作控制器的具体信息。</summary>
      <returns>动作控制器。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.Handedness">
      <summary>获取交互源是表示用户的左手还是右手。</summary>
      <returns>用手习惯。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.Id">
      <summary>获取手、动作控制器或用户语音的标识符。</summary>
      <returns>ID。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.IsGraspSupported">
      <summary>获取源是否支持检测抓握。</summary>
      <returns>源是否支持抓握。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.IsMenuSupported">
      <summary>获取源是否支持菜单按键。</summary>
      <returns>源是否支持菜单按键。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.IsPointingSupported">
      <summary>获取源是否可以提供指针姿势。</summary>
      <returns>源是否可以提供指针姿势。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSource.Kind">
      <summary>获取交互源的类型。</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionSource.TryGetStateAtTimestamp(Windows.Perception.PerceptionTimestamp)">
      <summary>从指定的时间戳获取此源的状态。</summary>
      <param name="timestamp">用于查询此交互源状态的时间。</param>
      <returns>状态。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs">
      <summary>提供 SpatialInteractionSource Source 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs.PressKind">
      <summary>获取与事件关联的按压或释放的类型。</summary>
      <returns>按压类型。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs.State">
      <summary>获取与事件关联的交互源状态。</summary>
      <returns>交互源的状态。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness">
      <summary>指定交互源是表示用户的左手还是右手。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness.Left">
      <summary>交互源表示用户的左手。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness.Right">
      <summary>交互源表示用户的右手。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness.Unspecified">
      <summary>交互源不表示特定手。</summary>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourceKind">
      <summary>指定交互源的类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceKind.Controller">
      <summary>交互源是动作控制器。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceKind.Hand">
      <summary>交互源是用户的一只手。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceKind.Other">
      <summary>交互源为此 API 版本中的未知类型。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourceKind.Voice">
      <summary>当说出诸如“选择”的系统命令时，交互源是用户的语音。</summary>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation">
      <summary>表示手或动作控制器的抓住姿势和指针姿势。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation.AngularVelocity">
      <summary>获取手或动作控制器的角速度。</summary>
      <returns>角速度。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation.Orientation">
      <summary>获取抓住姿势方向，表示抓住动作控制器时用户手的方向。</summary>
      <returns>方向。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation.Position">
      <summary>获取抓住姿势位置，表示用户手的位置（直接或者抓住动作控制器）。</summary>
      <returns>位置。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation.PositionAccuracy">
      <summary>获取交互源位置跟踪的准确性。</summary>
      <returns>位置准确性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation.SourcePointerPose">
      <summary>在给定时间戳获取特定空间交互源的指针姿势，例如动作控制器。</summary>
      <returns>交互源指针姿势。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceLocation.Velocity">
      <summary>获取手或动作控制器的速度。</summary>
      <returns>速度。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy">
      <summary>指定交互源位置跟踪的精度。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy.Approximate">
      <summary>只可通过推断或身体锁定位置大概跟踪交互源的位置。</summary>
    </member>
    <member name="F:Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy.High">
      <summary>以标称精度跟踪交互源的位置。</summary>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourceProperties">
      <summary>表示手或动作控制器的高级状态。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceProperties.SourceLossRisk">
      <summary>获取手或动作控制器的检测将作为 0.0 到 1.0 的值丢失的风险。</summary>
      <returns>源丢失的风险。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionSourceProperties.TryGetLocation(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取手或动作控制器的位置、方向和速度，以指定的坐标系表示。</summary>
      <param name="coordinateSystem">用来表示手的位置的坐标系。</param>
      <returns>位置。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionSourceProperties.TryGetSourceLossMitigationDirection(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取你应该建议用户移动手或动作控制器（如果它靠近检测区域的边缘）的方向。</summary>
      <param name="coordinateSystem">用于表示缓解方向的坐标系。</param>
      <returns>为缓解方向向量或空（如果没有缓解方向）。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialInteractionSourceState">
      <summary>表示给定时间内空间交互源（手、动作控制器或语音）状态的快照。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.ControllerProperties">
      <summary>获取特定于动作控制器的状态。</summary>
      <returns>动作控制器属性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.IsGrasped">
      <summary>获取动作控制器是否遇到抓握。</summary>
      <returns>源是否遇到抓握。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.IsMenuPressed">
      <summary>获取动作控制器是否遇到菜单按键。</summary>
      <returns>源是否遇到菜单按键。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.IsPressed">
      <summary>获取手或动作控制器是否遇到任何按压。</summary>
      <returns>源是否遇到任何按压。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.IsSelectPressed">
      <summary>获取手或动作控制器是否遇到初始选择按压。</summary>
      <returns>源是否遇到选择按压。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.Properties">
      <summary>获取交互源的高级状态。</summary>
      <returns>属性。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.SelectPressedValue">
      <summary>获取手或动作控制器遇到初始选择按压的量，值为 0.0 和 1.0 之间的值。</summary>
      <returns>源遇到选择按压的量。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.Source">
      <summary>获取此状态描述的交互源。</summary>
      <returns>源。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialInteractionSourceState.Timestamp">
      <summary>获取此快照的拍摄时间。</summary>
      <returns>时间戳。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialInteractionSourceState.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取此状态快照拍摄时的时间戳的可用指针姿势，例如用户的头部注视和每个动作控制器的指针姿势。</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs">
      <summary>提供 SpatialGestureRecognizer.ManipulationCanceled 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs">
      <summary>提供 SpatialGestureRecognizer.ManipulationCompleted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs.TryGetCumulativeDelta(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取自 Manipulation 手势起手的相对运动。</summary>
      <param name="coordinateSystem">用于表示增量的坐标系。</param>
      <returns>增量。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialManipulationDelta">
      <summary>表示自 Manipulation 手势起手的相对运动。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialManipulationDelta.Translation">
      <summary>获取自 Manipulation 手势起手的相对平移。</summary>
      <returns>平移。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs">
      <summary>提供 SpatialGestureRecognizer.ManipulationStarted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>获取可用的指针姿势（例如用户的头部注视和每个工作控制器的指针姿势）以用于跟踪此手势。</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs">
      <summary>提供 SpatialGestureRecognizer.ManipulationUpdated 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs.TryGetCumulativeDelta(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>Get the relative motion of the hand since the start of the Manipulation gesture.</summary>
      <param name="coordinateSystem">The coordinate system in which to express the delta.</param>
      <returns>增量。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs">
      <summary>提供 SpatialGestureRecognizer.NavigationCanceled 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs">
      <summary>提供 SpatialGestureRecognizer.NavigationCompleted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs.NormalizedOffset">
      <summary>获取手或动作控制器在此 Navigation 手势所有轴的单位立方体内的标准化偏移。</summary>
      <returns>标准化偏移。</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs">
      <summary>提供 SpatialGestureRecognizer.NavigationStarted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs.IsNavigatingX">
      <summary>获取用户正在进行的滑动手势是否涉及水平轴上的移动。</summary>
      <returns>手势是否涉及水平滑动。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs.IsNavigatingY">
      <summary>获取用户正在进行的滑动手势是否涉及垂直轴上的移动。</summary>
      <returns>手势是否涉及垂直滑动。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs.IsNavigatingZ">
      <summary>获取用户正在进行的滑动手势是否涉及深度轴上的移动。</summary>
      <returns>手势是否涉及深度滑动。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>Gets the available pointer poses, such as the user's head gaze and each motion controller's pointer pose, for use in targeting this gesture.</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs">
      <summary>提供 SpatialGestureRecognizer.NavigationUpdated 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs.NormalizedOffset">
      <summary>Gets the normalized offset of the hand or motion controller within the unit cube for all axes for this Navigation gesture.</summary>
      <returns>The normalized offset.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose">
      <summary>表示动作控制器相对于其周围环境的指针姿势。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose.ForwardDirection">
      <summary>获取指定坐标系中动作控制器指针姿势的向前方向，作为单位矢量。</summary>
      <returns>The forward direction unit vector.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose.Orientation">
      <summary>获取指定坐标系中动作控制器指针姿势的方向。</summary>
      <returns>方向。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose.Position">
      <summary>获取指定坐标系中动作控制器指针姿势的位置。</summary>
      <returns>位置。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose.PositionAccuracy">
      <summary>Gets the accuracy of an interaction source's positional tracking.</summary>
      <returns>The position accuracy.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose.UpDirection">
      <summary>获取将指定坐标系中的动作控制器指针姿势的向上方向，作为单位矢量。</summary>
      <returns>The up direction unit vector.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialPointerPose">
      <summary>表示用于定向手势、动作控制器按压和语音交互的可用空间指针姿势，例如用户的头部注视和每个动作控制器的指针姿势。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerPose.Head">
      <summary>获取此时间戳的用户头部凝视。</summary>
      <returns>头部凝视。</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialPointerPose.Timestamp">
      <summary>获取确定指向射线的时间戳。</summary>
      <returns>时间戳。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialPointerPose.TryGetAtTimestamp(Windows.Perception.Spatial.SpatialCoordinateSystem,Windows.Perception.PerceptionTimestamp)">
      <summary>获取指定时间戳的头部注视和动作控制器指针姿势。</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <param name="timestamp">过去或将来的时间戳。</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialPointerPose.TryGetInteractionSourcePose(Windows.UI.Input.Spatial.SpatialInteractionSource)">
      <summary>Gets the pointer pose for a particular spatial interaction source, such as a motion controller, at a given timestamp.</summary>
      <param name="source">应当确定指针姿势的空间交互源。</param>
      <returns>The interaction source pointer pose.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs">
      <summary>提供 SpatialGestureRecognizer.RecognitionEnded 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs">
      <summary>提供 SpatialGestureRecognizer.RecognitionStarted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs.IsGesturePossible(Windows.UI.Input.Spatial.SpatialGestureSettings)">
      <summary>返回如果提供相关交互源的功能，是否可实现指定的手势。 例如，Voice 不能用于 Manipulation 手势。</summary>
      <param name="gesture">要进行测试的特定单个手势。</param>
      <returns>是否仍然可以实现手势。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>Gets the available pointer poses, such as the user's head gaze and each motion controller's pointer pose, for use in targeting this gesture.</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="T:Windows.UI.Input.Spatial.SpatialTappedEventArgs">
      <summary>提供 SpatialGestureRecognizer.Tapped 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialTappedEventArgs.InteractionSourceKind">
      <summary>Gets the kind of interaction source associated with this gesture.</summary>
      <returns>The interaction source kind.</returns>
    </member>
    <member name="P:Windows.UI.Input.Spatial.SpatialTappedEventArgs.TapCount">
      <summary>点击数字由此手势表示，为 1 或 2。</summary>
      <returns>点击计数。</returns>
    </member>
    <member name="M:Windows.UI.Input.Spatial.SpatialTappedEventArgs.TryGetPointerPose(Windows.Perception.Spatial.SpatialCoordinateSystem)">
      <summary>Gets the available pointer poses, such as the user's head gaze and each motion controller's pointer pose, for use in targeting this gesture.</summary>
      <param name="coordinateSystem">The coordinate system in which to express the pointer poses.</param>
      <returns>The pointer poses.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.AdaptiveNotificationContentKind">
      <summary>指定自适应通知中包含的内容类型。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.AdaptiveNotificationContentKind.Text">
      <summary>文本内容。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.AdaptiveNotificationText">
      <summary>表示自适应通知的文本内容。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.AdaptiveNotificationText.#ctor">
      <summary>创建 AdaptiveNotificationText 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.AdaptiveNotificationText.Hints">
      <summary>指定用于格式化通知的提示，例如文本样式、文本换行和对齐。 有关完整的提示列表，请参阅自适应通知架构的文本元素条目。</summary>
      <returns>提供格式化通知的提示的名称/值对集合，例如文本样式、文本换行和对齐。 For a complete list of hints, see the text element entry of the Adaptive notifications schema.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.AdaptiveNotificationText.Kind">
      <summary>指定通知包含的内容类型。 此属性始终返回 AdaptiveNotificationContentKind.Text。</summary>
      <returns>指定通知包含的内容类型的值。 This property always returns AdaptiveNotificationContentKind.Text.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.AdaptiveNotificationText.Language">
      <summary>获取或设置文本内容的语言。</summary>
      <returns>文本内容的语言。 有关有效值的列表，请参阅区域语言支持 (NLS) API 参考。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.AdaptiveNotificationText.Text">
      <summary>获取或设置要显示的文本内容。</summary>
      <returns>要显示的文本内容。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.BadgeNotification">
      <summary>定义图块徽标覆盖的更新的内容、关联元数据和事件以及过期时间。 徽章可以显示从 1 到 99 的数字或 状态标志符号。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>创建并初始化 BadgeNotification 的新实例。</summary>
      <param name="content">定义徽章更新的 XML 内容。</param>
    </member>
    <member name="P:Windows.UI.Notifications.BadgeNotification.Content">
      <summary>获取定义用作图块的徽章的的值或标志符号的 XML。</summary>
      <returns>包含 XML 的对象。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.BadgeNotification.ExpirationTime">
      <summary>获取或设置 Windows 将从图块中移除徽章的时间。 默认情况下，本地徽章通知不会过期，而推送、定期和计划通知会在三天后过期。 最佳做法是显式设置一个过期时间以避免过时内容。</summary>
      <returns>应移除通知的日期和时间。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.BadgeTemplateType">
      <summary>指定要用于图块的徽章覆盖的模版。 由 BadgeUpdateManager.getTemplateContent 使用。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.BadgeTemplateType.BadgeGlyph">
      <summary>系统提供的标志符号图像。 有关更多信息，请参见徽章概述。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.BadgeTemplateType.BadgeNumber">
      <summary>介于 1 至 99 之间的数值。 接受大于 99 的值，但是，在这些情况下，仍将显示“99+”而不是实际数字。 如果您的数字预期大于 99，则应考虑改用标志符号。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.BadgeUpdateManager">
      <summary>创建用于操作磁贴的徽章覆盖的 BadgeUpdater 对象。 此类还提供对系统提供的徽章模板 XML 内容的访问，以便您可以自定义用于更新您徽章的内容。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManager.CreateBadgeUpdaterForApplication">
      <summary>创建并初始化 BadgeUpdater 的新实例，此操作可让您更改调用应用程序磁贴上的徽章外观或内容。</summary>
      <returns>用于将更改发送到应用程序平铺徽章的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManager.CreateBadgeUpdaterForApplication(System.String)">
      <summary>创建并初始化指定的应用程序磁贴徽章的 BadgeUpdater 的新实例（通常是包中另一应用程序的磁贴）。 BadgeUpdater 可让您更改该徽章的外观或目录。</summary>
      <param name="applicationId">要更新徽章平铺的唯一 ID。</param>
      <returns>用于将更改发送到应用程序平铺徽章的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManager.CreateBadgeUpdaterForSecondaryTile(System.String)">
      <summary>创建并初始化 BadgeUpdater 的新实例，这让您能够更改辅助磁贴上的徽章外观或内容。 平铺可属于调用应用程序或相同包中的其他任何应用程序。</summary>
      <param name="tileId">标题的唯一 ID。</param>
      <returns>用于将徽章更新发送到通过 *tileID* 标识的磁贴的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManager.GetForUser(Windows.System.User)">
      <summary>为指定用户创建并初始化新的 BadgeUpdateManagerForUser，此操作可让你更改特定用户的磁贴上徽章的外观或内容。</summary>
      <param name="user">将接收磁贴徽章更新的用户。</param>
      <returns>将更新指定用户的磁贴徽章的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManager.GetTemplateContent(Windows.UI.Notifications.BadgeTemplateType)">
      <summary>获取预定义的徽章模板之一的 XML 内容，这样您可以自定义该内容以进行徽章更新。</summary>
      <param name="type">徽章模板，标志符号或编号的类型。</param>
      <returns>包含模板 XML 的对象。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.BadgeUpdateManagerForUser">
      <summary>创建用于操作特定用户的磁贴的徽章覆盖的 BadgeUpdater 对象。 This class also provides access to the XML content of the system-provided badge templates so that you can customize that content for use in updating your badges.</summary>
    </member>
    <member name="P:Windows.UI.Notifications.BadgeUpdateManagerForUser.User">
      <summary>获取徽章更新管理器定位的用户。</summary>
      <returns>徽章更新管理器定位的用户。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManagerForUser.CreateBadgeUpdaterForApplication">
      <summary>创建并初始化 BadgeUpdater 的新实例，此操作可让你为绑定用户更改调用应用磁贴上的徽章外观或内容。</summary>
      <returns>当前应用和用户的 BadgeUpdater。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManagerForUser.CreateBadgeUpdaterForApplication(System.String)">
      <summary>为绑定用户和指定的应用磁贴徽章创建新的 BadgeUpdater，通常为程序报中其他应用的磁贴）。 The BadgeUpdater lets you change the appearance or content of that badge.</summary>
      <param name="applicationId">拥有要更新的磁贴的应用的 ID。</param>
      <returns>当前用户和指定应用的 BadgeUpdater。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdateManagerForUser.CreateBadgeUpdaterForSecondaryTile(System.String)">
      <summary>创建 BadgeUpdater，这让你能够为绑定用户更改辅助磁贴上的徽章外观或内容。 The tile can belong to the calling app or any other app in the same package.</summary>
      <param name="tileId">辅助磁贴的 ID。</param>
      <returns>用于当前用户的当前应用的辅助磁贴的 BadgeUpdater。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.BadgeUpdater">
      <summary>更新更新程序绑定的特定图块上的覆盖。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdater.Clear">
      <summary>删除更新程序绑定到的平铺中的徽章。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdater.StartPeriodicUpdate(Windows.Foundation.Uri,Windows.Foundation.DateTime,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>从更新程序绑定到的 Web 资源开始徽章的一些列计时更新。 更新在指定时间开始。 请注意定期更新中只允许 Web 资源 (http/https)。</summary>
      <param name="badgeContent">要检索的徽章更新 XML内容的统一资源标识符 (URI))。</param>
      <param name="startTime">统一资源标识符 (URI) 应为新的徽章首先轮询内容的时间。</param>
      <param name="requestedInterval">在 *startTime* 时进行初始更新之后，统一资源标识符 (URI) 为新徽章内容轮询的频率。</param>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdater.StartPeriodicUpdate(Windows.Foundation.Uri,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>为更新程序绑定的 Web 资源的徽章启动一系列计时更新。 Note that only web resources (http/https) are allowed in a periodic update.</summary>
      <param name="badgeContent">The Uniform Resource Identifier (URI) from which the XML content of the badge update will be retrieved.</param>
      <param name="requestedInterval">统一资源标识符 (URI) 为新徽章内容轮询的频率。</param>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdater.StopPeriodicUpdate">
      <summary>为更新程序绑定的徽章取消当前系列的计时更新。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.BadgeUpdater.Update(Windows.UI.Notifications.BadgeNotification)">
      <summary>将更改应用于徽章的标志符号或编号。</summary>
      <param name="notification">为徽章提供新的 XML 定义的对象。</param>
    </member>
    <member name="T:Windows.UI.Notifications.IAdaptiveNotificationContent">
      <summary>定义自适应通知的内容。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.IAdaptiveNotificationContent.Hints">
      <summary>Specifies hints for formatting the notification, such as the text style, text wrapping, and alignment. For a complete list of hints, see the text element entry of the Adaptive notifications schema.</summary>
      <returns>A collection of name-value pairs that provide hints for formatting the notification, such as the text style, text wrapping, and alignment. For a complete list of hints, see the text element entry of the Adaptive notifications schema.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.IAdaptiveNotificationContent.Kind">
      <summary>Specifies the type of content the notification contains.</summary>
      <returns>A value that specifies the type of content the notification contains.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.KnownAdaptiveNotificationHints">
      <summary>指定自适应通知可用的提示类型。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationHints.Align">
      <summary>获取自适应通知的对齐提示的字符串表示形式。</summary>
      <returns>对齐提示的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationHints.MaxLines">
      <summary>获取自适应通知的最大行提示的字符串表示形式。</summary>
      <returns>最大行提示的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationHints.MinLines">
      <summary>获取自适应通知的最小行提示的字符串表示形式。</summary>
      <returns>最小行提示的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationHints.Style">
      <summary>获取自适应通知的样式提示的字符串表示形式。</summary>
      <returns>样式提示的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationHints.TextStacking">
      <summary>获取自适应通知的文本堆叠提示的字符串表示形式。</summary>
      <returns>文本堆叠提示的字符串表示形式。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationHints.Wrap">
      <summary>获取自适应通知的环绕提示的字符串表示形式。</summary>
      <returns>环绕提示的字符串表示形式。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles">
      <summary>指定适用于自适应通知的文本样式。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Base">
      <summary>获取表示 Base 文本样式的字符串。</summary>
      <returns>表示 Base 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.BaseSubtle">
      <summary>获取表示 BaseSubtle 文本样式的字符串。</summary>
      <returns>表示 BaseSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Body">
      <summary>获取表示 Body 文本样式的字符串。</summary>
      <returns>表示 Body 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.BodySubtle">
      <summary>获取表示 BodySubtle 文本样式的字符串。</summary>
      <returns>表示 BodySubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Caption">
      <summary>获取表示 Caption 文本样式的字符串。</summary>
      <returns>表示 Caption 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.CaptionSubtle">
      <summary>获取表示 CaptionSubtle 文本样式的字符串。</summary>
      <returns>表示 CaptionSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Header">
      <summary>获取表示 Header 文本样式的字符串。</summary>
      <returns>表示 Header 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.HeaderNumeral">
      <summary>获取表示 HeaderNumeral 文本样式的字符串。</summary>
      <returns>表示 HeaderNumeral 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.HeaderNumeralSubtle">
      <summary>获取表示 HeaderNumeralSubtle 文本样式的字符串。</summary>
      <returns>表示 HeaderNumeralSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.HeaderSubtle">
      <summary>获取表示 HeaderSubtle 文本样式的字符串。</summary>
      <returns>表示 HeaderSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Subheader">
      <summary>获取表示 Subheader 文本样式的字符串。</summary>
      <returns>表示 Subheader 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.SubheaderNumeral">
      <summary>获取表示 SubheaderNumeral 文本样式的字符串。</summary>
      <returns>表示 SubheaderNumeral 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.SubheaderNumeralSubtle">
      <summary>获取表示 SubheaderNumeralSubtle 文本样式的字符串。</summary>
      <returns>表示 SubheaderNumeralSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.SubheaderSubtle">
      <summary>获取表示 SubheaderSubtle 文本样式的字符串。</summary>
      <returns>表示 SubheaderSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Subtitle">
      <summary>获取表示 Subtitle 文本样式的字符串。</summary>
      <returns>表示 Subtitle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.SubtitleSubtle">
      <summary>获取表示 SubtitleSubtle 文本样式的字符串。</summary>
      <returns>表示 SubtitleSubtle 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.Title">
      <summary>获取表示 Title 文本样式的字符串。</summary>
      <returns>表示 Title 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.TitleNumeral">
      <summary>获取表示 TitleNumeral 文本样式的字符串。</summary>
      <returns>表示 TitleNumeral 文本样式的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.KnownAdaptiveNotificationTextStyles.TitleSubtle">
      <summary>获取表示 TitleSubtle 文本样式的字符串。</summary>
      <returns>表示 TitleSubtle 文本样式的字符串。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.KnownNotificationBindings">
      <summary>指定可用于自适应通知的绑定模板。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.KnownNotificationBindings.ToastGeneric">
      <summary>获取 ToastGeneric 绑定的字符串表示形式。</summary>
      <returns>ToastGeneric 绑定的字符串表示形式。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.Notification">
      <summary>表示通知。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.Notification.#ctor">
      <summary>创建 Notification 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.Notification.ExpirationTime">
      <summary>获取或设置通知的过期时间。</summary>
      <returns>通知的过期时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.Notification.Visual">
      <summary>获取或设置通知的可视化效果。</summary>
      <returns>此通知的可视化效果。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationBinding">
      <summary>表示自适应通知的绑定元素。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationBinding.Hints">
      <summary>获取通知绑定的格式化提示。</summary>
      <returns>属性/值对的集合。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationBinding.Language">
      <summary>获取或设置此通知绑定的语言。</summary>
      <returns>The language of the text content. See the National Language Support (NLS) API Reference for a list of valid values.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationBinding.Template">
      <summary>获取或设置此绑定视觉的模板。</summary>
      <returns>此绑定视觉的模板。 你可以使用 KnownNotificationBindings 类的属性来检索每个可用模板类型的字符串。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.NotificationBinding.GetTextElements">
      <summary>检索此绑定的文本元素。</summary>
      <returns>此绑定中的文本元素的集合。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationData">
      <summary>存于用于在 toast 通知中显示的数据。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.NotificationData.#ctor">
      <summary>创建新的 NotificationData。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.NotificationData.#ctor(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>创建包含指定值的新 NotificationData。</summary>
      <param name="initialValues">用于新 NotificationData 的键和值的集合，例如 "progressValue"、"0"。</param>
    </member>
    <member name="M:Windows.UI.Notifications.NotificationData.#ctor(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}},System.UInt32)">
      <summary>创建包含指定值和指定序列号的新 NotificationData。</summary>
      <param name="initialValues">A collection of keys and values for the new NotificationData, such as "progressValue", "0".</param>
      <param name="sequenceNumber">指定新通知数据序列号的大于或等于 0 的值。 当接收到多个 NotificationData 对象时，系统使用最大的非零数字显示 NotificationData。 将此值设置为 0 将使它始终显示。</param>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationData.SequenceNumber">
      <summary>获取或设置此通知数据的序列号。 系统使用序列号来确定通知数据是否过期。</summary>
      <returns>指定此通知数据序列号的大于或等于 0 的值。 When multiple NotificationData objects are received, the system displays the NotificationData with the greatest non-zero number. Setting this value to 0 causes it to always displays.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationData.Values">
      <summary>获取用于新 NotificationData 的键和值的集合，例如 "progressValue"、"0"。</summary>
      <returns>用于新 NotificationData 的键和值的集合，例如 "progressValue"、"0"。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationKinds">
      <summary>指定通知的类型。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationKinds.Toast">
      <summary>该通知是 toast 通知。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationKinds.Unknown">
      <summary>通知类型未知。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationMirroring">
      <summary>指定是否允许通知镜像。 镜像使通知能够显示在多个设备上。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationMirroring.Allowed">
      <summary>已允许通知镜像。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationMirroring.Disabled">
      <summary>已禁用通知镜像。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationSetting">
      <summary>指定图块或消息通知显示的限制。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationSetting.DisabledByGroupPolicy">
      <summary>管理员已通过组策略禁用此计算机上的所有通知。 组策略设置重写用户的设置。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationSetting.DisabledByManifest">
      <summary>此应用程序未声明在其 package.appxmanifest 文件中本身的消息能力。 此设置将在通知部分的清单应用程序 UI 页中找到。 要使应用发送消息，**消息功能**选项必须设置为“是”。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationSetting.DisabledForApplication">
      <summary>用户已禁用该应用程序的通知。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationSetting.DisabledForUser">
      <summary>用户或管理员已禁用此计算机上此用户的所有通知。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationSetting.Enabled">
      <summary>此应用程序引发的所有通知均可显示。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationUpdateResult">
      <summary>描述通知更新的结果。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationUpdateResult.Failed">
      <summary>通知更新失败。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationUpdateResult.NotificationNotFound">
      <summary>找不到指定的通知。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.NotificationUpdateResult.Succeeded">
      <summary>通知已更新。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.NotificationVisual">
      <summary>表示通知的可视元素。 视觉元素包含绑定，其中包含通知的文本和其他可视内容。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationVisual.Bindings">
      <summary>获取此通知视觉的绑定。 绑定包含通知的文本和其他可视内容。</summary>
      <returns>用于此通知视觉的绑定集合。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.NotificationVisual.Language">
      <summary>获取或设置此通知视觉的语言。</summary>
      <returns>此通知视觉的语言。 See the National Language Support (NLS) API Reference for a list of valid values.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.NotificationVisual.GetBinding(System.String)">
      <summary>检索带指定模板的绑定。</summary>
      <param name="templateName">绑定视觉的模板。 You can use the properties of the KnownNotificationBindings class to retrieve the string for each of the available template types.</param>
      <returns>带指定模板的绑定（如果存在）；否则，则为 **null**。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.PeriodicUpdateRecurrence">
      <summary>为新目录指定图块或徽章数据源的后续轮询的时间段。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.PeriodicUpdateRecurrence.Daily">
      <summary>每天一次轮询。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.PeriodicUpdateRecurrence.HalfHour">
      <summary>每半小时轮询。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.PeriodicUpdateRecurrence.Hour">
      <summary>每小时进行轮询。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.PeriodicUpdateRecurrence.SixHours">
      <summary>每 6 小时轮询。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.PeriodicUpdateRecurrence.TwelveHours">
      <summary>每 12 小时轮询。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.ScheduledTileNotification">
      <summary>定义图块的单次、未重复计划更新的可视化内容和计时。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ScheduledTileNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument,Windows.Foundation.DateTime)">
      <summary>创建并初始化 ScheduledTileNotification 对象的新实例以与 TileUpdater 一起使用。</summary>
      <param name="content">为平铺通知提供内容的对象。</param>
      <param name="deliveryTime">平铺应通过通知消息更新的时间。</param>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledTileNotification.Content">
      <summary>获取计划的图块更新内容的 XML 描述。</summary>
      <returns>包含通知内容的对象。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledTileNotification.DeliveryTime">
      <summary>获取计将更新图块的时间。</summary>
      <returns>将更新通知的日期和时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledTileNotification.ExpirationTime">
      <summary>获取或设置在其后不应再显示图块通知的时间。 默认情况下，图块通知不会过期。 It is a best practice to explicitly set an expiration time to avoid stale content.</summary>
      <returns>在其后不应再显示图块更新的时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledTileNotification.Id">
      <summary>获取或设置用于在计划中标识计划平铺的唯一 ID。</summary>
      <returns>通知的标识符。 此字符串不得超过 16 个字符。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledTileNotification.Tag">
      <summary>获取或设置 Windows 可用于防止队列中出现重复通知内容的字符串。</summary>
      <returns>标识堆栈上的通知 的 16 个字符或更少的字符串（以及一个终止 null 字符）。 对于字符串的内容不存在固定形式，建议其应与通知的内容相关。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ScheduledToastNotification">
      <summary>包含定义将在计划时间显示的消息通知的 XML。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ScheduledToastNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument,Windows.Foundation.DateTime)">
      <summary>创建并初始化只显示一次的 ScheduledToastNotification 的新实例。</summary>
      <param name="content">定义消息通知内容的 XML。</param>
      <param name="deliveryTime">Windows 将会显示消息通知的日期和时间。 必须在此时间之前调用 AddToSchedule。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ScheduledToastNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument,Windows.Foundation.DateTime,Windows.Foundation.TimeSpan,System.UInt32)">
      <summary>在 Windows 10 中弃用。 在 Windows 8 系统上，创建并初始化最初显示后的指定时间后重新显示的 ScheduledToastNotification 的新实例。 在 Windows 10 上，此函数等效于 ScheduledToastNotification（XmlDocument、DateTime）。 若要实现 Windows 10 中相同的推迟时间间隔行为，你可以使用你的 toast 上的按钮。</summary>
      <param name="content">The XML that defines the toast notification content.</param>
      <param name="deliveryTime">Windows 将首次显示消息通知的日期和时间。 You must call AddToSchedule before this time.</param>
      <param name="snoozeInterval">通知的匹配项间的时间量。 若要有效，此值必须不小于 60 秒且不超过 60 分。</param>
      <param name="maximumSnoozeCount">显示此通知的最大次数。 有效值范围为 1 到 5。</param>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.Content">
      <summary>获取定义此计划的消息通知的 XML。</summary>
      <returns>The object that contains the XML.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.DeliveryTime">
      <summary>获取计划显示消息通知的时间。</summary>
      <returns>计划显示消息通知的时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.ExpirationTime">
      <summary>获取或设置通知的到期日期。</summary>
      <returns>通知的过期时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.Group">
      <summary>获取或设置通知的组标识符。</summary>
      <returns>通知的组标识符。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.Id">
      <summary>获取一个用于标识特定计划 Toast 的开发人员指定的值。</summary>
      <returns>标识符。 This string is limited to 16 characters.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.MaximumSnoozeCount">
      <summary>获取显示此通知的最大次数。</summary>
      <returns>The maximum number of times to display this notification. 这将为介于 1 和 5 之间的值（包括 1 和 5）。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.NotificationMirroring">
      <summary>获取或设置指定是否启用通知镜像的值。 （通知镜像使通知能够显示在多个设备上。）</summary>
      <returns>如果为 **true**，则启用通知镜像；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.RemoteId">
      <summary>获取或设置通知的远程 id，使系统能够将此通知与在另一个设备上生成的通知相关联。</summary>
      <returns>通知的远程 id，使系统能够将此通知与在另一个设备上生成的通知相关联。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.SnoozeInterval">
      <summary>获取通知的匹配项间的时间。</summary>
      <returns>通知的匹配项间的时间。 此值将介于 60 秒（含）与 60 分（含）之间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.SuppressPopup">
      <summary>获取或设置 toast 的弹出式 UI 是否显示在用户屏幕上。</summary>
      <returns>如果禁止显示弹出消息，则设为 **true**；否则设为 false。 默认值为 false，表示将显示 toast 的弹出消息。 将该属性设置为 **true** 会在不发出任何提示的情况下将 toast 通知置于操作中心。 这样便可在不中断它们的情况下让应用程序与用户进行通信。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotification.Tag">
      <summary>获取或设置唯一标识 Group 内的消息条通知的字符串。</summary>
      <returns>此通知在 Group 中的唯一标识符。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ScheduledToastNotificationShowingEventArgs">
      <summary>当系统正在显示计划的 toast 通知时提供信息。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotificationShowingEventArgs.Cancel">
      <summary>Gets or sets whether Windows should perform its default handling of the notification.</summary>
      <returns>设置为 **false** 将允许系统执行其默认处理（根据用户和系统设置）。 设置为 **true** 将告知系统你的应用已处理通知，它不应执行默认处理。  The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ScheduledToastNotificationShowingEventArgs.ScheduledToastNotification">
      <summary>获取正在显示的计划的 toast 通知。</summary>
      <returns>正在显示的计划的 toast 通知。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ScheduledToastNotificationShowingEventArgs.GetDeferral">
      <summary>请求应用延迟显示计划的 toast 通知。</summary>
      <returns>你可以使用它来管理延迟的计划 toast 通知的对象。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ShownTileNotification">
      <summary>提供有关显示在**开始**菜单中的磁贴通知的信息。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ShownTileNotification.Arguments">
      <summary>从通知的 XML 负载中获取显示的磁贴大小的参数，如果没有为该大小提供参数，则为空字符串。</summary>
      <returns>通知的 XML 负载中显示的磁贴大小的参数，如果没有为该大小提供参数，则为空字符串。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.TileFlyoutNotification">
      <summary>提供磁贴浮出控件（混合视图）通知的详情。 这包括通知的 XML 内容及其过期时间（可选）。 此类还提供检索当前浮出控件通知的 XML 内容的方法。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>创建 TileFlyoutNotification 对象以用于磁贴浮出控件（混合视图）通知。 此对象提供通知的 XML 内容——要显示的子磁贴以及在每个子磁贴中使用的文本和图像元素。</summary>
      <param name="content">磁贴浮出控件通知的 XML 内容。</param>
    </member>
    <member name="P:Windows.UI.Notifications.TileFlyoutNotification.Content">
      <summary>获取当前磁贴浮出控件（混合视图）通知的 XML 描述。 然后可在必要时检查或操纵此内容。</summary>
      <returns>当前磁贴浮出控件通知的 XML 内容。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.TileFlyoutNotification.ExpirationTime">
      <summary>获取或设置系统将移除磁贴浮出控件（混合视图）通知的时间。 默认情况下，磁贴浮出控件通知不会过期。 通常，最佳做法是显式设置一个过期时间以避免过时内容。</summary>
      <returns>The date and time that the notification should be removed.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.TileFlyoutTemplateType">
      <summary>指定用于磁贴浮出控件（混合视图）更新的布局模板。 目前，只有一个模板已定义。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileFlyoutTemplateType.TileFlyoutTemplate01">
      <summary>围绕中央的中等 (150x150) 磁贴的八个子磁贴。 每个子磁贴均支持文本和图像组合。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.TileFlyoutUpdateManager">
      <summary>创建特定于应用程序的主磁贴或辅助磁贴的 TileFlyoutUpdater 对象，以与磁贴浮出控件（混合视图）通知一起使用。 还可借助此类检索空白的磁贴浮出控件 XML 模板，可向其添加内容以定义磁贴浮出控件通知。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdateManager.CreateTileFlyoutUpdaterForApplication">
      <summary>为调用应用程序的磁贴创建新的 TileFlyoutUpdater 对象，以与磁贴浮出控件（混合视图）通知一起使用。</summary>
      <returns>可用于发送通知更新至调用应用程序的磁贴浮出控件、清除浮出控件通知并启动和停止定期浮出控件通知的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdateManager.CreateTileFlyoutUpdaterForApplication(System.String)">
      <summary>为指定磁贴创建新的 TileFlyoutUpdater 对象，以与磁贴浮出控件（混合视图）通知一起使用。 由于此方法重载使用磁贴 ID，该磁贴可能属于与调用应用程序一样的包中的另一个应用程序。</summary>
      <param name="applicationId">应用程序的 ID。</param>
      <returns>可用于发送通知更新至指定应用程序的磁贴浮出控件、清除浮出控件通知并启动和停止定期浮出控件通知的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdateManager.CreateTileFlyoutUpdaterForSecondaryTile(System.String)">
      <summary>为应用程序的辅助磁贴之一创建新的 TileFlyoutUpdater 对象，以与磁贴浮出控件（混合视图）通知一起使用。</summary>
      <param name="tileId">于创建时分配到辅助磁贴的辅助磁贴 ID。</param>
      <returns>可用于发送通知更新至辅助磁贴的浮出控件、清除浮出控件通知并启动和停止定期浮出控件通知的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdateManager.GetTemplateContent(Windows.UI.Notifications.TileFlyoutTemplateType)">
      <summary>获取定义磁贴浮出控件（混合视图）通知的空白 XML 模板内容。 然后可以按需要使用文档对象模型 (DOM) API 填充该模板。</summary>
      <param name="type">特定模板。 此时，唯一有效的值为 **TileFlyoutTemplate01**。</param>
      <returns>以 XmlDocument 对象形式表示的模板内容。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.TileFlyoutUpdater">
      <summary>用于发送或清除磁贴浮出控件（混合视图）通知。 此类还提供启动和停止定期磁贴浮出控件通知的方法。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.TileFlyoutUpdater.Setting">
      <summary>获取一个值，该值指定是否应通过通知来更新磁贴浮出控件。</summary>
      <returns>此值始终返回**已启用**。 当前无法禁用混合视图。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdater.Clear">
      <summary>移除当前的磁贴浮出控件（混合视图）通知。 磁贴浮出控件通知没有默认的过期时间，因此除非通过 TileFlyoutNotification.ExpirationTime 明确设置，否则此方法是删除浮出控件的唯一方法。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdater.StartPeriodicUpdate(Windows.Foundation.Uri,Windows.Foundation.DateTime,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>发布磁贴浮出控件（混合视图）通知的一系列定期更新，从指定时间开始。 更新内容是从指定统一资源标识符（URI）检索的。</summary>
      <param name="tileFlyoutContent">磁贴浮出控件更新 XML 内容的统一资源标识符 (URI) 已检索。</param>
      <param name="startTime">应首先轮询新内容的统一资源标识符 (URI) 的日期和时间。</param>
      <param name="requestedInterval">在 *startTime* 处进行初始更新之后，统一资源标识符 (URI) 为新内容轮询的频率。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdater.StartPeriodicUpdate(Windows.Foundation.Uri,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>发布磁贴浮出控件（混合视图）通知的一系列定期更新，调用方法时从立即更新开始。 Update content is retrieved from a specified Uniform Resource Identifier (URI).</summary>
      <param name="tileFlyoutContent">The Uniform Resource Identifier (URI) from which the XML content of the tile flyout update is retrieved.</param>
      <param name="requestedInterval">在进行初始更新之后，统一资源标识符 (URI) 为新内容轮询的频率。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdater.StopPeriodicUpdate">
      <summary>取消与更新程序关联的主磁贴或辅助磁贴的当前一系列定期磁贴浮出控件（混合视图）通知更新。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileFlyoutUpdater.Update(Windows.UI.Notifications.TileFlyoutNotification)">
      <summary>发送新的磁贴浮出控件（混合视图）通知至与更新程序关联的主磁贴或辅助磁贴。</summary>
      <param name="notification">提供磁贴浮出控件新内容的通知对象。</param>
    </member>
    <member name="T:Windows.UI.Notifications.TileNotification">
      <summary>定义图块的更新，包括其可视化、标识标签和到期时间。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>创建并初始化 TileNotification 对象的新实例以与 TileUpdater 一起使用。</summary>
      <param name="content">The object that provides the content for the tile notification.</param>
    </member>
    <member name="P:Windows.UI.Notifications.TileNotification.Content">
      <summary>获取通知内容的 XML 描述，然后可以对其进行操作以修改通知。</summary>
      <returns>The object that contains the notification content.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.TileNotification.ExpirationTime">
      <summary>获取或设置 Windows 将从图块中移除通知的时间。 默认情况下，图块更新不会过期。 It is a best practice to explicitly set an expiration time to avoid stale content.</summary>
      <returns>The date and time that the notification should be removed.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.TileNotification.Tag">
      <summary>Gets or sets a string that Windows can use to prevent duplicate notification content from appearing in the queue.</summary>
      <returns>A string of 16 characters or less (plus a terminating null character) that identifies the notification in the stack. 对于字符串内容不存在固定形式，建议其应与通知的内容相关。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.TileTemplateType">
      <summary>指定要用于图块更新的内容模板。 有关每个磁贴更详细的讨论，包括其 XML 编码的示例、有关每个模板图像大小的详情以及不同版本磁贴 XML 架构的使用，请参见磁贴模板目录。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150Block">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquareBlock**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150IconWithBadge">
      <summary>**仅限**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150Image">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquareImage**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150PeekImageAndText01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquarePeekImageAndText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150PeekImageAndText02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquarePeekImageAndText02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150PeekImageAndText03">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquarePeekImageAndText03**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150PeekImageAndText04">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquarePeekImageAndText04**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150Text01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquareText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150Text02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquareText02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150Text03">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquareText03**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare150x150Text04">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileSquareText04**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310BlockAndText01">
      <summary>**仅限 Windows；不支持**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310BlockAndText02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Image">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageAndText01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageAndText02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageAndTextOverlay01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageAndTextOverlay02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageAndTextOverlay03">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageCollection">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageCollectionAndText01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310ImageCollectionAndText02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310SmallImageAndText01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310SmallImagesAndTextList01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310SmallImagesAndTextList02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310SmallImagesAndTextList03">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310SmallImagesAndTextList04">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310SmallImagesAndTextList05">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text03">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text04">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text05">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text06">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text07">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text08">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310Text09">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310TextList01">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310TextList02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare310x310TextList03">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare71x71IconWithBadge">
      <summary>**仅限**。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquare71x71Image">
      <summary>**仅限**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquareBlock">
      <summary>****：位于单独一行简短的常规文本上方的大块文本（通常以数字表示）的一个字符串。</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquareBlock 可能会更改或不可用。 请改用 TileSquare150x150Block。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquareImage">
      <summary>填充整个磁贴的一个图像；无文本。 &lt;img src="./windows.ui.notifications/images/TileSquareImage.png" alt="TileSquareImage example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquareImage 可能会更改或不可用。 请改用 TileSquare150x150Image。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquarePeekImageAndText01">
      <summary>顶部/正面：一个方形图像，无文本。 底部/背面：第一行上较大文本中的一个标头字符串，紧挨着的三行每行上的三个常规文本字符串。 文本不换行。 &lt;img src="./windows.ui.notifications/images/TileSquarePeekImageAndText01.png" alt="TileSquarePeekImageAndText01 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquarePeekImageAndText01 可能会更改或不可用。 请改用 TileSquare150x150PeekImageAndText01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquarePeekImageAndText02">
      <summary>顶部/正面：方形图像，无文本。 底部/背面：第一行上较大文本中的一个标头字符串，位于一个覆盖最多三行的常规文本字符串的上方。 &lt;img src="./windows.ui.notifications/images/TileSquarePeekImageAndText02.png" alt="TileSquarePeekImageAndText02 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquarePeekImageAndText02 可能会更改或不可用。 请改用 TileSquare150x150PeekImageAndText02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquarePeekImageAndText03">
      <summary>Top/Front: Square image, no text. 底部/背面：四行上的常规文本的四个字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileSquarePeekImageAndText03.png" alt="TileSquarePeekImageAndText03 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquarePeekImageAndText03 可能会更改或不可用。 请改用 TileSquare150x150PeekImageAndText03。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquarePeekImageAndText04">
      <summary>Top/Front: Square image, no text. 底部/背面：一个覆盖最多四行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileSquarePeekImageAndText04.png" alt="TileSquarePeekImageAndText04 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquarePeekImageAndText04 可能会更改或不可用。 请改用 TileSquare150x150PeekImageAndText04。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquareText01">
      <summary>第一行中大型文本中的一个标题字符串，接下来三行中每行的常规文本的三个字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileSquareText01.png" alt="TileSquareText01 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquareText01 可能会更改或不可用。 请改用 TileSquare150x150Text01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquareText02">
      <summary>第一行大型文本中的一个标头字符串，其下是一个覆盖最多三行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileSquareText02.png" alt="TileSquareText02 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquareText02 可能会更改或不可用。 请改用 TileSquare150x150Text02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquareText03">
      <summary>四行中有四个常规文本字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileSquareText03.png" alt="TileSquareText03 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquareText03 可能会更改或不可用。 请改用 TileSquare150x150Text03。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileSquareText04">
      <summary>一个覆盖最多四行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileSquareText04.png" alt="TileSquareText04 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileSquareText04 可能会更改或不可用。 请改用 TileSquare150x150Text04。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileTall150x310Image">
      <summary>一个填充整个磁贴的矩形图像，没有文本。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150BlockAndText01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideBlockAndText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150BlockAndText02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideBlockAndText02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150IconWithBadgeAndText">
      <summary>**仅限**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Image">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideImage**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150ImageAndText01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideImageAndText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150ImageAndText02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideImageAndText02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150ImageCollection">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideImageCollection**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImage01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImage01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImage02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImage02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImage03">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImage03**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImage04">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImage04**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImage05">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImage05**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImage06">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImage06**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageAndText01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageAndText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageAndText02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageAndText02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageCollection01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageCollection01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageCollection02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageCollection02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageCollection03">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageCollection03**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageCollection04">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageCollection04**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageCollection05">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageCollection05**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150PeekImageCollection06">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWidePeekImageCollection06**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150SmallImageAndText01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideSmallImageAndText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150SmallImageAndText02">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideSmallImageAndText02**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150SmallImageAndText03">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideSmallImageAndText03**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150SmallImageAndText04">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideSmallImageAndText04**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150SmallImageAndText05">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideSmallImageAndText05**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text01">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideText01**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text02">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text03">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideText03**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text04">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideText04**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text05">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideText05**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text06">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text07">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text08">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text09">
      <summary>Windows 8（版本 1）名称/Windows 8.1 回退特性值：**TileWideText09**</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text10">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWide310x150Text11">
      <summary>**Windows only; not supported on **</summary>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideBlockAndText01">
      <summary>左边是四个不换行常规文本的字符串；右边是一个位于单个常规文本短字符串上方的大块文本（应以数字表示）。 </summary>
      <deprecated type="deprecate">TileWideBlockAndText01 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150BlockAndText01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideBlockAndText02">
      <summary>左边为一个覆盖最多四行的常规文本字符串；右边为位于单个常规文本短字符串上方的大块文本（应以数字表示）。 &lt;img src="./windows.ui.notifications/images/TileWideBlockAndText02.png" alt="TileWideBlockAndText02 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideBlockAndText02 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150BlockAndText02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideImage">
      <summary>一个可填充整个磁贴的宽形图像，无文本。 &lt;img src="./windows.ui.notifications/images/TileWideImage.png" alt="TileWideImage example" /&gt;</summary>
      <deprecated type="deprecate">TileWideImage 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Image。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideImageAndText01">
      <summary>一个位于一个覆盖最多两行（一行位于 Windows Phone 8.1 上）的常规文本字符串上方的宽形图像。 文本区域的宽度取决于是否显示徽标/短名称或徽章。 </summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideImageAndText01 可能会更改或不可用。 请改用 TileWide310x150ImageAndText01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideImageAndText02">
      <summary>****：一个宽图像，其下是两行常规文本的两个字符串。 Text does not wrap. The width of the text area depends on whether a logo is displayed.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideImageAndText02 可能会更改或不可用。 请改用 TileWide310x150ImageAndText02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideImageCollection">
      <summary>****：一个大型方形图像，有四个小方形图像其右侧，没有文本。</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideImageCollection 可能会更改或不可用。 请改用 TileWide310x150ImageCollection。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImage01">
      <summary>顶部/正面：一个宽形图像。 底部/背面：一个较大文本中的标头字符串，其下方有一个覆盖最多四行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileWidePeekImage01.png" alt="TileWidePeekImage01 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImage01 可能会更改或不可用。 请改用 TileWide310x150PeekImage01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImage02">
      <summary>Top/Front: One wide image. 底部/背面：第一行上较大文本中的一个标头字符串，紧挨着的四行上的四个常规文本字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileWidePeekImage02.png" alt="TileWidePeekImage02 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImage02 可能会更改或不可用。 请改用 TileWide310x150PeekImage02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImage03">
      <summary>Top/Front: One wide image. 底部/底部：一个覆盖最多三行的大型文本字符串。 &lt;img src="./windows.ui.notifications/images/TileWidePeekImage03.png" alt="TileWidePeekImage03 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImage03 可能会更改或不可用。 请改用 TileWide310x150PeekImage03。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImage04">
      <summary>Top/Front: One wide image. 底部/背面：一个覆盖最多五行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileWidePeekImage04.png" alt="TileWidePeekImage04 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImage04 可能会更改或不可用。 请改用 TileWide310x150PeekImage04。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImage05">
      <summary>Top/Front: One wide image.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImage05 可能会更改或不可用。 请改用 TileWide310x150PeekImage05。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImage06">
      <summary>Top/Front: One wide image.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImage06 可能会更改或不可用。 请改用 TileWide310x150PeekImage06。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageAndText01">
      <summary>****：顶部：一个宽的图像，其高度小于完全渗漏宽的图像。</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageAndText01 可能会更改或不可用。 请改用 TileWide310x150PeekImageAndText01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageAndText02">
      <summary>顶部/正面：一个高度低于跨页宽形图像的宽形图像。 底部/背面：五行上常规文本的五个字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileWidePeekImageAndText02.jpg" alt="TileWidePeekImageAndText02 example" /&gt;</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageAndText02 可能会更改或不可用。 请改用 TileWide310x150PeekImageAndText02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageCollection01">
      <summary>****：顶部：包含四个小正方形图像的大型正方形图像在其右侧，没有文本。</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageCollection01 可能会更改或不可用。 请改用 TileWide310x150PeekImageCollection01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageCollection02">
      <summary>****: Top: One large square image with four smaller square images to its right, no text.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageCollection02 可能会更改或不可用。 请改用 TileWide310x150PeekImageCollection02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageCollection03">
      <summary>****: Top: One large square image with four smaller square images to its right, no text.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageCollection03 可能会更改或不可用。 请改用 TileWide310x150PeekImageCollection03。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageCollection04">
      <summary>****: Top: One large square image with four smaller square images to its right, no text.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageCollection04 可能会更改或不可用。 请改用 TileWide310x150PeekImageCollection04。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageCollection05">
      <summary>****: Top: One large square image with four smaller square images to its right, no text.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageCollection05 可能会更改或不可用。 请改用 TileWide310x150PeekImageCollection05。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWidePeekImageCollection06">
      <summary>****: Top: One large square image with four smaller square images to its right, no text.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWidePeekImageCollection06 可能会更改或不可用。 请改用 TileWide310x150PeekImageCollection06。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideSmallImageAndText01">
      <summary>左侧为一个小图像；右侧为一个最多覆盖三行的大型文本字符串。 </summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideSmallImageAndText01 可能会更改或不可用。 请改用 TileWide310x150SmallImageAndText01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideSmallImageAndText02">
      <summary>左侧为一个小图像；右侧为第一行中大型文本的一个标题字符串，以及后四行的常规文本的四个字符串。 Text does not wrap. </summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideSmallImageAndText02 可能会更改或不可用。 请改用 TileWide310x150SmallImageAndText02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideSmallImageAndText03">
      <summary>左侧为一个小图像；右侧为一个最多覆盖五行的常规文本字符串。 </summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideSmallImageAndText03 可能会更改或不可用。 请改用 TileWide310x150SmallImageAndText03。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideSmallImageAndText04">
      <summary>左侧为一个小图像；右侧为第一行中大型文本的一个标头字符串，其下方为一个覆盖最多四行的常规文本字符串。 </summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideSmallImageAndText04 可能会更改或不可用。 请改用 TileWide310x150SmallImageAndText04。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideSmallImageAndText05">
      <summary>左侧为大型文本中的一个标头字符串，其下方是一个覆盖最多四行的常规文本字符串；右侧为一个 3:4 维度的小图像。 </summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，TileWideSmallImageAndText05 可能会更改或不可用。 请改用 TileWide310x150SmallImageAndText05。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText01">
      <summary>第一行中大型文本中的一个标题字符串，接下来四行中常规文本的四个字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileWideText01.png" alt="TileWideText01 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText01 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text01。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText02">
      <summary>在较大的文本中的标题字符串，其下是安排在四行的每一行中的两列中的八个短字符串。 列的宽度相同。 此模板类似于 TileWideText07 和 TileWideText10，但这些模板使用的列不等宽。 &lt;img src="./windows.ui.notifications/images/TileWideText02.png" alt="TileWideText02 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText02 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text02。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText03">
      <summary>一个覆盖最多三行的大型文本字符串。 &lt;img src="./windows.ui.notifications/images/TileWideText03.png" alt="TileWideText03 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText03 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text03。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText04">
      <summary>一个覆盖最多五行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileWideText04.png" alt="TileWideText04 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText04 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text04。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText05">
      <summary>五行中的常规文本的五个字符串。 Text does not wrap. &lt;img src="./windows.ui.notifications/images/TileWideText05.png" alt="TileWideText05 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText05 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text05。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText06">
      <summary>以两列、每五行为一列排列的常规文本的 10 个短字符串。 Columns are of equal width. 此模板类似于 TileWideText08 和 TileWideText11，但这些模板使用的列不等宽。 &lt;img src="./windows.ui.notifications/images/TileWideText06.png" alt="TileWideText06 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText06 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text06。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText07">
      <summary>在较大的文本中的标题字符串，其下是安排在四行的每一行中的两列中的常规文本的八个短字符串。 列宽是这样分布的，第一列充当标签和第二列充当内容。 此模板类似于 TileWideText10（第一列较窄）和 TileWideText02（各列等宽）。 &lt;img src="./windows.ui.notifications/images/TileWideText07.png" alt="TileWideText07 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText07 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text07。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText08">
      <summary>以两列、每五行为一列排列的常规文本的 10 个短字符串。 The column widths are such that the first column acts as a label and the second column as the content. 此模板类似于 TileWideText11（第一列较窄）和 TileWideText0（各列等宽）。 &lt;img src="./windows.ui.notifications/images/TileWideText08.png" alt="TileWideText08 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText08 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text08。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText09">
      <summary>大型文本中的一个标头字符串，其下方为一个覆盖最多四行的常规文本字符串。 &lt;img src="./windows.ui.notifications/images/TileWideText09.png" alt="TileWideText09 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText09 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text09。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText10">
      <summary>One header string in larger text over eight short strings of regular text arranged in two columns of four lines each. The column widths are such that the first column acts as a label and the second column as the content. 此模板类似于 TileWideText07（第一列更宽）和 TileWideText02（各列等宽）。 &lt;img src="./windows.ui.notifications/images/TileWideText10.png" alt="TileWideText10 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText10 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text10。</deprecated>
    </member>
    <member name="F:Windows.UI.Notifications.TileTemplateType.TileWideText11">
      <summary>Ten short strings of regular text arranged in two columns of five lines each. The column widths are such that the first column acts as a label and the second column as the content. 此模板类似于 TileWideText08（第一列更宽）和 TileWideText06（各列等宽）。 &lt;img src="./windows.ui.notifications/images/TileWideText11.png" alt="TileWideText11 example" /&gt;</summary>
      <deprecated type="deprecate">TileWideText11 在 Windows 8.1 之后的版本中可能会更改或不可用。 请改用 TileWide310x150Text11。</deprecated>
    </member>
    <member name="T:Windows.UI.Notifications.TileUpdateManager">
      <summary>创建用于更改和更新 **Start** 菜单磁贴的 TileUpdater 对象。 此类还提供对系统提供的平铺模板 XML 内容的访问，以便您可以自定义用于更新您平铺的内容。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManager.CreateTileUpdaterForApplication">
      <summary>创建并初始化 TileUpdater 的新实例，此操作可让您更改调用应用程序磁贴浮出控件的外观。</summary>
      <returns>用于将更改发送到应用程序的平铺的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManager.CreateTileUpdaterForApplication(System.String)">
      <summary>创建并初始化磁贴 TileUpdater 的新实例，该磁贴属于和调用应用程序位于同一包中的另一应用程序。 TileUpdater 允许开发人员更改该磁贴外观。</summary>
      <param name="applicationId">标题的程序包相对应用程序 ID (PRAID)。</param>
      <returns>用于将更改发送到通过 *applicationId* 标识的磁贴的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManager.CreateTileUpdaterForSecondaryTile(System.String)">
      <summary>创建并初始化 TileUpdater 的新实例，这让您能够更改辅助磁贴的外观。 The tile can belong to the calling app or any other app in the same package.</summary>
      <param name="tileId">图块的唯一 ID。</param>
      <returns>用于将更新发送到通过 *tileID* 标识的磁贴的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManager.GetForUser(Windows.System.User)">
      <summary>为指定用户创建并初始化新的 TileUpdateManagerForUser，此操作可让你更改特定用户的磁贴的外观或内容。</summary>
      <param name="user">将接收磁贴更新的用户。</param>
      <returns>将更新指定用户的磁贴的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManager.GetTemplateContent(Windows.UI.Notifications.TileTemplateType)">
      <summary>获取预定义的图块模板之一的 XML 内容，这样您可以自定义该内容以进行图块更新。</summary>
      <param name="type">模板的名称。</param>
      <returns>The object that contains the XML.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.TileUpdateManagerForUser">
      <summary>创建用于更改和更新特定用户的**开始**菜单磁贴的 TileUpdater 对象。 This class also provides access to the XML content of the system-provided tile templates so that you can customize that content for use in updating your tiles.</summary>
    </member>
    <member name="P:Windows.UI.Notifications.TileUpdateManagerForUser.User">
      <summary>获取接收由此对象创建的 toast 通知的用户。</summary>
      <returns>接收由此对象创建的 toast 通知的用户。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManagerForUser.CreateTileUpdaterForApplication(System.String)">
      <summary>为绑定用户的磁贴创建新的 TileUpdater。 The tile can belong to the calling app or any other app in the same package. The TileUpdater lets a developer change the appearance of that tile.</summary>
      <param name="applicationId">The Package Relative Application ID (PRAID) of the tile.</param>
      <returns>The object you will use to send changes to the tile identified by *applicationId*.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManagerForUser.CreateTileUpdaterForApplicationForUser">
      <summary>创建并初始化 TileUpdater 的新实例，此操作可让你为绑定用户更改调用应用磁贴的外观。</summary>
      <returns>将用于将更改发送到当前用户的应用磁贴的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdateManagerForUser.CreateTileUpdaterForSecondaryTile(System.String)">
      <summary>创建新的 TileUpdater，这让你能够为绑定用户更改辅助磁贴的外观。 The tile can belong to the calling app or any other app in the same package.</summary>
      <param name="tileId">A unique ID for the tile.</param>
      <returns>The object you will use to send updates to the tile identified by *tileID*.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.TileUpdater">
      <summary>更改更新程序绑定到的特定图块的内容。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.TileUpdater.Setting">
      <summary>获取一个值，该值指定是否应通过通知来更新图块。</summary>
      <returns>指示图块可通过通知更新或者禁用通知的人员（开发人员、用户或管理员）的值。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.AddToSchedule(Windows.UI.Notifications.ScheduledTileNotification)">
      <summary>添加 ScheduledTileNotification 到计划。</summary>
      <param name="scheduledTile">计划平铺更新对象。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.Clear">
      <summary>删除所有更新并将平铺导致以显示其默认内容（如应用程序清单所声明）。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.EnableNotificationQueue(System.Boolean)">
      <summary>使图块能够排列最多五个通知。 这将对所有磁贴大小启用通知队列。</summary>
      <param name="enable">如果启用队列，则为 **True**；否则为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.EnableNotificationQueueForSquare150x150(System.Boolean)">
      <summary>使图块能够在中型图块上排列最多五个通知。</summary>
      <param name="enable">如果允许对此磁贴大小启用队列，则为 **True**；否则为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.EnableNotificationQueueForSquare310x310(System.Boolean)">
      <summary>使图块能够在大型图块上排列最多五个通知。</summary>
      <param name="enable">**True** to enable queuing on this tile size; otherwise **false**.</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.EnableNotificationQueueForWide310x150(System.Boolean)">
      <summary>使图块能够在宽图块上排列最多五个通知。</summary>
      <param name="enable">**True** to enable queuing on this tile size; otherwise **false**.</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.GetScheduledTileNotifications">
      <summary>将计划更新列表检索到图块。</summary>
      <returns>此图块的计划更新的集合。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.RemoveFromSchedule(Windows.UI.Notifications.ScheduledTileNotification)">
      <summary>删除计划中即将到来的平铺更新。</summary>
      <param name="scheduledTile">从计划中移除的通知。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.StartPeriodicUpdate(Windows.Foundation.Uri,Windows.Foundation.DateTime,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>为更新程序绑定的图块启动一系列计时更新。 Update content is retrieved from a specified Uniform Resource Identifier (URI). Updates begin at a specified time.</summary>
      <param name="tileContent">要检索的平铺更新 XML 内容的统一资源标识符 (URI)。</param>
      <param name="startTime">统一资源标识符 (URI) 应为新的磁贴首先轮询内容的时间。</param>
      <param name="requestedInterval">在 *startTime* 处进行初始更新之后，统一资源标识符 (URI) 为新磁贴内容轮询的频率。</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.StartPeriodicUpdate(Windows.Foundation.Uri,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>为更新程序绑定的图块启动一系列立即开始的计时内容更改。</summary>
      <param name="tileContent">The Uniform Resource Identifier (URI) from which the XML content of the tile update will be retrieved.</param>
      <param name="requestedInterval">The frequency with which the Uniform Resource Identifier (URI) is polled for new tile content, following the initial update at *startTime*.</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.StartPeriodicUpdateBatch(Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.Foundation.DateTime,Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>启动一系列计时更新，该更新以更新程序绑定到平铺为循环。 更新内容从指定的统一资源标识符 (URI) 数组检索，并且更新在指定时间开始，后续更新在其后的周期性间隔后发生。</summary>
      <param name="tileContents">将从其中检索循环磁贴更新的 XML 内容且包含一到五个统一资源标识符 (URI) 的数组。 如果数组包含的统一资源标识符 (URI) 超过五个，则该方法将失败。</param>
      <param name="startTime">首先应为新内容轮询初始统一资源标识符 (URI) 的时间。</param>
      <param name="requestedInterval">The frequency with which the Uniform Resource Identifier (URI) is polled for new tile content, following the initial update at *startTime*.</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.StartPeriodicUpdateBatch(Windows.Foundation.Collections.IIterable{Windows.Foundation.Uri},Windows.UI.Notifications.PeriodicUpdateRecurrence)">
      <summary>Begins a series of timed updates that cycle on the tile that the updater is bound to. 更新内容从指定的统一资源标识符 (URI) 数组检索，首次更新立即发生，后续更新在其后的周期性间隔后发生。</summary>
      <param name="tileContents">An array of up to five Uniform Resource Identifier (URI) from which the XML content of the cycling tile updates will be retrieved. If the array contains more than five Uniform Resource Identifier (URI), the method will fail.</param>
      <param name="requestedInterval">The frequency with which the Uniform Resource Identifier (URI) is polled for new tile content, following the initial update at *startTime*.</param>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.StopPeriodicUpdate">
      <summary>为更新程序绑定的图块取消当前系列的计时更新。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.TileUpdater.Update(Windows.UI.Notifications.TileNotification)">
      <summary>将内容或外观的更改应用于图块。</summary>
      <param name="notification">为平铺的内容提供新的 XML 定义的对象。</param>
    </member>
    <member name="T:Windows.UI.Notifications.ToastActivatedEventArgs">
      <summary>公开检索与由用户启动的 toast 操作关联的参数的方法。 这使应用程序能够在公开了多个操作时判断所执行的操作。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastActivatedEventArgs.Arguments">
      <summary>获取与用户启动的消息操作关联的参数。 Toast 的 XML 负载中已包含此参数字符串。</summary>
      <returns>与特定操作关联的参数字符串。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastCollection">
      <summary>表示特定应用的一组通知。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ToastCollection.#ctor(System.String,System.String,System.String,Windows.Foundation.Uri)">
      <summary>创建新的 toast 通知组。</summary>
      <param name="collectionId">组 ID。 你可以使用 ID 来操作具有 ToastCollectionManager 的组。</param>
      <param name="displayName">要在操作中心中显示的组标题。</param>
      <param name="launchArgs">当用户单击操作中心中的通知组标题时传递到应用的启动参数。</param>
      <param name="iconUri">要在操作中心中的标题旁边显示的图标。</param>
    </member>
    <member name="P:Windows.UI.Notifications.ToastCollection.DisplayName">
      <summary>获取或设置在操作中心中显示的组标题。</summary>
      <returns>在操作中心中显示的组标题。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastCollection.Icon">
      <summary>获取或设置在操作中心中的组标题旁边显示的图标。</summary>
      <returns>在操作中心中的组标题旁边显示的图标。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastCollection.Id">
      <summary>获取此通知组的 ID。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastCollection.LaunchArgs">
      <summary>获取或设置在单击操作中心中的通知组标题时提供给应用的启动参数。</summary>
      <returns>在单击操作中心中的通知组标题时提供给应用的启动参数。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastCollectionManager">
      <summary>提供创建、检索、更新和删除 toast 集合的方法。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastCollectionManager.AppId">
      <summary>获取此管理器所属的应用的 ID。</summary>
      <returns>此管理器绑定的应用的 ID。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastCollectionManager.User">
      <summary>获取接收由此 toast 集合管理器创建的 toast 通知组的用户。</summary>
      <returns>接收 toast 通知组的用户。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastCollectionManager.FindAllToastCollectionsAsync">
      <summary>开始检索由此管理器创建的所有 toast 通知组。</summary>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastCollectionManager.GetToastCollectionAsync(System.String)">
      <summary>开始检索指定的通知组。</summary>
      <param name="collectionId">要检索的通知组的 ID。</param>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastCollectionManager.RemoveAllToastCollectionsAsync">
      <summary>开始异步删除该应用的所有 toast 通知组。</summary>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastCollectionManager.RemoveToastCollectionAsync(System.String)">
      <summary>开始异步删除指定的 toast 通知组。</summary>
      <param name="collectionId">要删除的 toast 通知组的 ID。</param>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastCollectionManager.SaveToastCollectionAsync(Windows.UI.Notifications.ToastCollection)">
      <summary>开始异步创建或更新指定的 toast 通知组。</summary>
      <param name="collection">要创建或更新的 toast 通知组。</param>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastDismissalReason">
      <summary>指定不再显示的消息通知的原因。 与 ToastDismissedEventArgs.Reason 结合使用。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastDismissalReason.ApplicationHidden">
      <summary>应用程序通过调用 ToastNotifier.hide 方法显式隐藏通知。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastDismissalReason.TimedOut">
      <summary>消息信息已显示允许时间最大值然后逐渐消失。 显示消息通知的最大时间为 7 秒（除非为持续 25 秒的长时间消息）。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastDismissalReason.UserCanceled">
      <summary>用户关闭了消息通知。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.ToastDismissedEventArgs">
      <summary>提供不再在屏幕上显示消息通知的原因。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastDismissedEventArgs.Reason">
      <summary>获屏幕上取不再显示消息通知的原因。</summary>
      <returns>指定不再显示消息的原因的枚举值之一。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastFailedEventArgs">
      <summary>提供在引发消息通知期间生成的错误代码。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastFailedEventArgs.ErrorCode">
      <summary>获取在引发消息通知的过程中生成的错误代码。</summary>
      <returns>标准的系统错误代码之一。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastHistoryChangedType">
      <summary>指定 toast 历史记录中通知发生的更改类型。 与 ToastNotificationHistoryChangedTriggerDetail.ChangeType 结合使用。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastHistoryChangedType.Added">
      <summary>通知已添加。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastHistoryChangedType.Cleared">
      <summary>通过一个清除命令移除一个或多个通知。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastHistoryChangedType.Expired">
      <summary>通知已过期。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastHistoryChangedType.Removed">
      <summary>使用移除命令仅移除此通知。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotification">
      <summary>定义消息通知的内容、关联元数据和事件以及过期时间。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotification.#ctor(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>创建并初始化 ToastNotification 的新实例。</summary>
      <param name="content">定义消息通知的 XML 内容。</param>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.Content">
      <summary>获取定义当前消息通知的 XML。</summary>
      <returns>The object that contains the XML.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.Data">
      <summary>获取或设置有关 toast 通知状态的更多信息。</summary>
      <returns>提供有关 toast 通知状态的更多消息（例如通知所描述的操作的进度）的对象。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.ExpirationTime">
      <summary>获取或设置在其后不应显示消息通知的时间。</summary>
      <returns>在消息不再被视为当前或有效或者消息不再显示之后的日期和时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.Group">
      <summary>Gets or sets the group identifier for the notification.</summary>
      <returns>The group identifier for the notification.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.NotificationMirroring">
      <summary>获取或设置指定是否允许通知镜像的值。</summary>
      <returns>指定是否允许通知镜像的值。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.Priority">
      <summary>获取或设置 toast 通知的优先级。</summary>
      <returns>Toast 通知的优先级。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.RemoteId">
      <summary>Gets or sets a remote id for the notification that enables the system to correlate this notification with another one generated on another device.</summary>
      <returns>A remote id for the notification that enables the system to correlate this notification with another one generated on another device.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.SuppressPopup">
      <summary>Gets or sets whether a toast's pop-up UI is displayed on the user's screen.</summary>
      <returns>Set to **true** to suppress the popup message; otherwise, false. The default value is false, meaning the toast's pop-up message will be shown. Setting this property to **true** places the toast notification silently into the action center. This enables your app to communicate with the user without interrupting them.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotification.Tag">
      <summary>获取或设置此通知在通知 Group 内的唯一标识符。</summary>
      <returns>Gets or sets the unique identifier of this notification within the notification Group.</returns>
    </member>
    <member name="E:Windows.UI.Notifications.ToastNotification.Activated">
      <summary>在用户通过单击或触控激活消息通知时发生。 运行的应用程序订阅此事件。</summary>
    </member>
    <member name="E:Windows.UI.Notifications.ToastNotification.Dismissed">
      <summary>在消息通知因期满或因用户明确解除而离开屏幕时发生。 Apps that are running subscribe to this event.</summary>
    </member>
    <member name="E:Windows.UI.Notifications.ToastNotification.Failed">
      <summary>在 Windows 尝试引发消息通知导致错误时发生。 Apps that are running subscribe to this event.</summary>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotificationActionTriggerDetail">
      <summary>表示 toast 操作触发器的详细信息。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationActionTriggerDetail.Argument">
      <summary>获取表示传递的参数的值。</summary>
      <returns>传递的参数。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationActionTriggerDetail.UserInput">
      <summary>获取指示用户操作的值。</summary>
      <returns>指示用户操作的值。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotificationHistory">
      <summary>管理应用程序的 Toast 通知，包括清除所有 Toast 历史记录以及移除各个 Toast。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.Clear">
      <summary>从活动中心移除此应用程序发送的所有通知。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.Clear(System.String)">
      <summary>从活动中心移除由位于同一应用程序包内的另一个应用程序发送的所有通知。</summary>
      <param name="applicationId">要删除通知所在的应用包中的应用程序 ID。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.GetHistory">
      <summary>从操作中心获取此应用程序发送的所有通知的通知历史记录。</summary>
      <returns>toast 的集合。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.GetHistory(System.String)">
      <summary>从操作中心获取带有指定标记标签的 toast 的通知历史记录。</summary>
      <param name="applicationId">正在查询的 toast 的标记标签。</param>
      <returns>A collection of toasts.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.Remove(System.String)">
      <summary>从操作中心移除带有特定标记标签的单个 Toast。</summary>
      <param name="tag">要删除的 toast 通知的标记标签。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.Remove(System.String,System.String)">
      <summary>使用通知的标记和组标签将 Toast 通知从操作中移除。</summary>
      <param name="tag">The tag label of the toast notification to be removed.</param>
      <param name="group">要删除的 toast 通知的组标签。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.Remove(System.String,System.String,System.String)">
      <summary>从操作中心移除由标记标签、组标签和应用程序 ID 的组合识别的单个 toast 通知。</summary>
      <param name="tag">The tag label of the toast notification to be removed.</param>
      <param name="group">The group label of the toast notification to be removed.</param>
      <param name="applicationId">发送指定 toast 通知的应用程序的应用程序 ID。 当应用程序发出移除请求时，此应用程序必须是同一个应用程序包的一部分。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.RemoveGroup(System.String)">
      <summary>从操作中心移除由特定组标签识别的一组 Toast 通知。</summary>
      <param name="group">要删除的多个 toast 通知的组标签。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationHistory.RemoveGroup(System.String,System.String)">
      <summary>使用组标签从操作中心移除由位于同一应用程序包内的另一个应用程序发送的一组 Toast 通知。</summary>
      <param name="group">The group label of the toast notifications to be removed.</param>
      <param name="applicationId">在调用应用程序的同一个应用包内的应用程序的应用程序 ID。</param>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotificationHistoryChangedTriggerDetail">
      <summary>表示 toast 历史记录更改的触发器的详细信息。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationHistoryChangedTriggerDetail.ChangeType">
      <summary>获取一个表示引起 toast 历史记录更改的触发器的更改类型的值。</summary>
      <returns>toast 历史记录中通知发生的更改类型。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationHistoryChangedTriggerDetail.CollectionId">
      <summary>获取引起更改触发器的通知所属的通知组的 ID。</summary>
      <returns>引起更改触发器的通知所属的通知组的 ID。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotificationManager">
      <summary>创建用于引发弹出消息通知的 ToastNotifier 对象。 此类还提供对系统提供的消息模板 XML 内容的访问，以便您可以自定义用于您消息的内容。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationManager.History">
      <summary>获取 ToastNotificationHistory 对象。</summary>
      <returns>ToastNotificationHistory 对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManager.ConfigureNotificationMirroring(Windows.UI.Notifications.NotificationMirroring)">
      <summary>Specifies whether notification mirroring is allowed. 通知镜像允许在多个设备上广播通知。</summary>
      <param name="value">One of the enumeration values.</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManager.CreateToastNotifier">
      <summary>创建并初始化绑定到调用应用程序的 ToastNotification 的新实例，此操作可让您引发对该应用程序的消息通知。</summary>
      <returns>用于将消息通知发送到应用程序的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManager.CreateToastNotifier(System.String)">
      <summary>创建并初始化绑定到指定应用程序（通常是同一包中的另一应用程序）的 ToastNotification 的新实例。</summary>
      <param name="applicationId">应用程序的唯一 ID。</param>
      <returns>用于将消息通知发送到平铺的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManager.GetDefault">
      <summary>获取当前用户的 toast 通知管理器。</summary>
      <returns>当前用户的 toast 通知管理器。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManager.GetForUser(Windows.System.User)">
      <summary>获取指定用户的 toast 通知管理器。</summary>
      <param name="user">将接收 toast 通知的用户。</param>
      <returns>用于为指定用户创建 toast 通知的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManager.GetTemplateContent(Windows.UI.Notifications.ToastTemplateType)">
      <summary>获取预定义的消息模板之一的 XML 内容，这样您可以自定义该内容以便在通知中使用。</summary>
      <param name="type">系统提供的一个消息模板。</param>
      <returns>The object that contains the template XML.</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotificationManagerForUser">
      <summary>为绑定用户创建用于引发 toast 通知的 ToastNotifier 对象。 This class also provides access to the XML content of the system-provided toast templates so that you can customize that content for use in your notifications.</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationManagerForUser.History">
      <summary>Gets the ToastNotificationHistory object.</summary>
      <returns>The ToastNotificationHistory object.</returns>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotificationManagerForUser.User">
      <summary>Gets the user that receives the toast notifications created by this object.</summary>
      <returns>The user that receives the toast notifications created by this object.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManagerForUser.CreateToastNotifier">
      <summary>为调用应用程序以及让你能够引发 toast 通知的绑定用户创建新的 ToastNotifier。</summary>
      <returns>用于将消息通知发送到绑定用户的应用程序的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManagerForUser.CreateToastNotifier(System.String)">
      <summary>为绑定用户和指定应用（通常为相同程序包中的其他应用）创建新的 ToastNotification。</summary>
      <param name="applicationId">The unique ID of the app.</param>
      <returns>The object you will use to send the toast notification to the tile.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManagerForUser.GetHistoryForToastCollectionIdAsync(System.String)">
      <summary>开始检索指定的通知组的通知历史记录。</summary>
      <param name="collectionId">你想要检索其历史记录的通知组的 ID。</param>
      <returns>An object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManagerForUser.GetToastCollectionManager">
      <summary>创建 ToastCollectionManager，你可以用它来保存、更新和清除当前应用的通知组。</summary>
      <returns>你可以用来保存、更新和清除通知组的对象。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManagerForUser.GetToastCollectionManager(System.String)">
      <summary>创建 ToastCollectionManager，你可以用它来保存、更新和清除指定应用的通知组。</summary>
      <param name="appId">你想要操作其通知组的应用的 ID。</param>
      <returns>An object you can use to save, update, and clear notification groups.</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotificationManagerForUser.GetToastNotifierForToastCollectionIdAsync(System.String)">
      <summary>为绑定用户和指定通知组的应用创建新的 ToastNotification。</summary>
      <param name="collectionId">表示你想要发送的通知组的 ToastNotificationCollection 的 ID。</param>
      <returns>你要用来发送 toast 通知的对象。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotificationPriority">
      <summary>指定 ToastNotification 的优先级。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastNotificationPriority.Default">
      <summary>通知应具有默认的交付行为，并在连接待机模式下显示优先级。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastNotificationPriority.High">
      <summary>通知应被视为高优先级。 对于台式机电脑，这意味着在连接待机模式下，传入通知可以在未检测到盖子合上时打开 Surface 之类设备的屏幕。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.ToastNotifier">
      <summary>对 ToastNotifier 绑定到的特定应用程序引发保留通知。 此类还允许您计划并移除消息通知。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.ToastNotifier.Setting">
      <summary>获取一个值，该值告知您是否有阻止显示 Toast 通知的应用程序、用户或系统块。</summary>
      <returns>如果消息可以显示，则已**启用** ；否则即存在一个或多个原因将使消息被阻止。</returns>
    </member>
    <member name="E:Windows.UI.Notifications.ToastNotifier.ScheduledToastNotificationShowing">
      <summary>当系统显示计划的 toast 通知时发生。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.AddToSchedule(Windows.UI.Notifications.ScheduledToastNotification)">
      <summary>由 Windows 添加稍后显示的 ScheduledToastNotification。</summary>
      <param name="scheduledToast">包括其内容和计时说明的计划消息通知。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.GetScheduledToastNotifications">
      <summary>获取该应用程序计划显示的 ScheduledToastNotification 对象的集合。</summary>
      <returns>应用程序已绑定到此通知程序的计划消息通知的集合已针对限时显示进行计划。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.Hide(Windows.UI.Notifications.ToastNotification)">
      <summary>删除屏幕中的指定消息通知。</summary>
      <param name="notification">指定要隐藏的消息的对象。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.RemoveFromSchedule(Windows.UI.Notifications.ScheduledToastNotification)">
      <summary>取消指定的 ScheduledToastNotification 的计划显示。</summary>
      <param name="scheduledToast">The notification to remove from the schedule.</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.Show(Windows.UI.Notifications.ToastNotification)">
      <summary>显示指定的消息通知。</summary>
      <param name="notification">包含要显示的消息通知内容的对象。</param>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.Update(Windows.UI.Notifications.NotificationData,System.String)">
      <summary>更新具有指定标记的现有 toast 通知。</summary>
      <param name="data">包含更新信息的对象。</param>
      <param name="tag">要更新的 toast 通知的标识符。</param>
      <returns>指示更新结果（失败、成功等）的值。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.ToastNotifier.Update(Windows.UI.Notifications.NotificationData,System.String,System.String)">
      <summary>更新具有指定标记且属于指定的通知组的现有 toast 通知。</summary>
      <param name="data">An object that contains the updated info.</param>
      <param name="tag">The identifier of the toast notification to update.</param>
      <param name="group">包含通知的 ToastCollection 的 ID。</param>
      <returns>A value that indicates the result of the update (failure, success, etc).</returns>
    </member>
    <member name="T:Windows.UI.Notifications.ToastTemplateType">
      <summary>指定要在消息通知中使用的模版。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastImageAndText01">
      <summary>在三行文本中被包装的大型图像和单个字符串。 &lt;img src="./windows.ui.notifications/images/toast_6.png" alt="ToastImageAndText01 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastImageAndText02">
      <summary>大图像，加粗文本的一个字符串在第一行，常规文本的一个字符串包装在第二、三行中。 &lt;img src="./windows.ui.notifications/images/toast_7.png" alt="ToastImageAndText02 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastImageAndText03">
      <summary>大图像，加粗文本的一个字符串被包装在开头两行中，常规文本的一个字符串包装在第三行中。 &lt;img src="./windows.ui.notifications/images/toast_8.png" alt="ToastImageAndText03 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastImageAndText04">
      <summary>大图像，加粗文本的一个字符串在第一行，常规文本的一个字符串在第二行中，常规文本的一个字符串在第三行中。 &lt;img src="./windows.ui.notifications/images/ToastImageAndText04.png" alt="ToastImageAndText04 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastText01">
      <summary>包装在三行文本中的单个字符串。 &lt;img src="./windows.ui.notifications/images/toast_1.png" alt="ToastText01 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastText02">
      <summary>加粗文本的一个字符串在第一行，常规文本的一个字符串包装在第二行和第三行。 &lt;img src="./windows.ui.notifications/images/toast_2.png" alt="ToastText02 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastText03">
      <summary>覆盖第一行和第二行的加粗文本的一个字符串，常规文本的一个字符串在第三行上。 &lt;img src="./windows.ui.notifications/images/toast_4.png" alt="ToastText03 example" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Notifications.ToastTemplateType.ToastText04">
      <summary>加粗文本的一个字符串在第一行上，常规文本的一个字符串在第二行上，常规文本的一个字符串在第三行上。 &lt;img src="./windows.ui.notifications/images/toast_5.png" alt="ToastText04 example" /&gt;</summary>
    </member>
    <member name="T:Windows.UI.Notifications.UserNotification">
      <summary>表示特定用户的通知。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.UserNotification.AppInfo">
      <summary>获取有关拥有通知的应用的相关信息。</summary>
      <returns>拥有通知的应用。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.UserNotification.CreationTime">
      <summary>获取创建通知的时间。</summary>
      <returns>创建通知的时间。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.UserNotification.Id">
      <summary>获取通知的 ID。</summary>
      <returns>通知的 ID。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.UserNotification.Notification">
      <summary>获取通知内容。</summary>
      <returns>通知内容。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.UserNotificationChangedEventArgs">
      <summary>在用户通知发生更改时提供信息。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.UserNotificationChangedEventArgs.ChangeKind">
      <summary>获取触发事件的更改类型。</summary>
      <returns>触发事件的更改类型。</returns>
    </member>
    <member name="P:Windows.UI.Notifications.UserNotificationChangedEventArgs.UserNotificationId">
      <summary>获取更改的用户通知的 ID。</summary>
      <returns>更改的用户通知的 ID。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.UserNotificationChangedKind">
      <summary>指定发生的用户通知更改的类型。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.UserNotificationChangedKind.Added">
      <summary>用户通知已添加。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.UserNotificationChangedKind.Removed">
      <summary>用户通知已删除。</summary>
    </member>
    <member name="T:Windows.UI.Notifications.Management.UserNotificationListener">
      <summary>读取并管理用户的通知。</summary>
    </member>
    <member name="P:Windows.UI.Notifications.Management.UserNotificationListener.Current">
      <summary>获取当前用户的 UserNotificationListener。</summary>
      <returns>当前用户的 UserNotificationListener。</returns>
    </member>
    <member name="E:Windows.UI.Notifications.Management.UserNotificationListener.NotificationChanged">
      <summary>在添加或删除通知时发生。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.Management.UserNotificationListener.ClearNotifications">
      <summary>清除通知。</summary>
    </member>
    <member name="M:Windows.UI.Notifications.Management.UserNotificationListener.GetAccessStatus">
      <summary>获取一个值，该值指示 UserNotificationListener 是否有权访问用户的通知。</summary>
      <returns>指示 UserNotificationListener 是否有权访问用户的通知的值。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.Management.UserNotificationListener.GetNotification(System.UInt32)">
      <summary>检索指定的通知。</summary>
      <param name="notificationId">要检索的通知的 ID。</param>
      <returns>如果存在通知；否则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.Management.UserNotificationListener.GetNotificationsAsync(Windows.UI.Notifications.NotificationKinds)">
      <summary>异步检索与指定通知类型匹配的通知。</summary>
      <param name="kinds">要检索的通知的类型。</param>
      <returns>指定类型的通知的集合。</returns>
    </member>
    <member name="M:Windows.UI.Notifications.Management.UserNotificationListener.RemoveNotification(System.UInt32)">
      <summary>删除指定的通知。</summary>
      <param name="notificationId">要删除的通知的 ID。</param>
    </member>
    <member name="M:Windows.UI.Notifications.Management.UserNotificationListener.RequestAccessAsync">
      <summary>请求用户管理通知的权限。</summary>
      <returns>指定用户是否选择提供通知访问权限的值。</returns>
    </member>
    <member name="T:Windows.UI.Notifications.Management.UserNotificationListenerAccessStatus">
      <summary>指定用户是否授权了 UserNotificationListener 访问通知的权限。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.Management.UserNotificationListenerAccessStatus.Allowed">
      <summary>用户已授权访问 UserNotificationListener。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.Management.UserNotificationListenerAccessStatus.Denied">
      <summary>用户已拒绝访问 UserNotificationListener。</summary>
    </member>
    <member name="F:Windows.UI.Notifications.Management.UserNotificationListenerAccessStatus.Unspecified">
      <summary>用户尚未允许或拒绝访问。</summary>
    </member>
    <member name="T:Windows.UI.Popups.IUICommand">
      <summary>表示上下文菜单或消息对话框中的命令。</summary>
    </member>
    <member name="P:Windows.UI.Popups.IUICommand.Id">
      <summary>获取或设置命令的标识符。</summary>
      <returns>表示命令的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Popups.IUICommand.Invoked">
      <summary>获取或设置用户调用该命令时激发的事件的处理程序。</summary>
      <returns>命令的事件处理程序。</returns>
    </member>
    <member name="P:Windows.UI.Popups.IUICommand.Label">
      <summary>Gets or sets the label for the command.</summary>
      <returns>The label for the command.</returns>
    </member>
    <member name="T:Windows.UI.Popups.MessageDialog">
      <summary>表示用于为用户显示消息的对话框。</summary>
    </member>
    <member name="M:Windows.UI.Popups.MessageDialog.#ctor(System.String)">
      <summary>初始化 MessageDialog 类的新实例，以显示可用于向用户询问简单问题的无标题消息对话框。</summary>
      <param name="content">显示给用户的消息。</param>
    </member>
    <member name="M:Windows.UI.Popups.MessageDialog.#ctor(System.String,System.String)">
      <summary>初始化 MessageDialog 类的新实例，以显示可用于向用户询问简单问题的标题消息对话框。</summary>
      <param name="content">The message displayed to the user.</param>
      <param name="title">要在对话框中显示的标题。</param>
    </member>
    <member name="P:Windows.UI.Popups.MessageDialog.CancelCommandIndex">
      <summary>获取或设置您想用作取消命令的命令索引。 默认情况下，当用户按下 ESC 键时，将激发该命令。</summary>
      <returns>取消命令的索引。</returns>
    </member>
    <member name="P:Windows.UI.Popups.MessageDialog.Commands">
      <summary>获取消息对话框的命令栏中显示的命令数组。 这些命令使对话框可操作。</summary>
      <returns>命令。</returns>
    </member>
    <member name="P:Windows.UI.Popups.MessageDialog.Content">
      <summary>获取或设置要显示给用户的消息。</summary>
      <returns>要显示给用户的消息。</returns>
    </member>
    <member name="P:Windows.UI.Popups.MessageDialog.DefaultCommandIndex">
      <summary>获取或设置您想用作默认值的命令索引。 默认情况下，当用户按下 ENTER 键时，将激发该命令。</summary>
      <returns>默认命令的索引。</returns>
    </member>
    <member name="P:Windows.UI.Popups.MessageDialog.Options">
      <summary>获取或设置 MessageDialog 的选项。</summary>
      <returns>对话框的选项。</returns>
    </member>
    <member name="P:Windows.UI.Popups.MessageDialog.Title">
      <summary>获取或设置要在对话框上显示的标题（如果有)。</summary>
      <returns>要显示在对话框上的标题；或者，如果没有设置标题则为空字符串。</returns>
    </member>
    <member name="M:Windows.UI.Popups.MessageDialog.ShowAsync">
      <summary>开始显示对话框的异步操作。</summary>
      <returns>An object that represents the asynchronous operation. 有关异步模式的更多信息，请参见异步编程。</returns>
    </member>
    <member name="T:Windows.UI.Popups.MessageDialogOptions">
      <summary>为 MessageDialog 指定不常使用的选项。</summary>
    </member>
    <member name="F:Windows.UI.Popups.MessageDialogOptions.AcceptUserInputAfterDelay">
      <summary>在短时间内忽略用户输入。 这使得浏览器能够防止点击劫持。</summary>
    </member>
    <member name="F:Windows.UI.Popups.MessageDialogOptions.None">
      <summary>未指定选项，而使用默认行为。</summary>
    </member>
    <member name="T:Windows.UI.Popups.Placement">
      <summary>指定上下文菜单相对于选择矩形应定位的位置。</summary>
    </member>
    <member name="F:Windows.UI.Popups.Placement.Above">
      <summary>将该上下文菜单放置在选择矩形的上方。</summary>
    </member>
    <member name="F:Windows.UI.Popups.Placement.Below">
      <summary>将该上下文菜单放置在选择矩形的下方。</summary>
    </member>
    <member name="F:Windows.UI.Popups.Placement.Default">
      <summary>Place the context menu above the selection rectangle.</summary>
    </member>
    <member name="F:Windows.UI.Popups.Placement.Left">
      <summary>将该上下文菜单放置到选择矩形的左侧。</summary>
    </member>
    <member name="F:Windows.UI.Popups.Placement.Right">
      <summary>将该上下文菜放置到选择矩形的右侧。</summary>
    </member>
    <member name="T:Windows.UI.Popups.PopupMenu">
      <summary>表示内容菜单。</summary>
    </member>
    <member name="M:Windows.UI.Popups.PopupMenu.#ctor">
      <summary>创建 PopupMenu 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Popups.PopupMenu.Commands">
      <summary>获取上下文菜单的命令。</summary>
      <returns>上下文菜单的命令。</returns>
    </member>
    <member name="M:Windows.UI.Popups.PopupMenu.ShowAsync(Windows.Foundation.Point)">
      <summary>显示指定工作区坐标处的上下文菜单。</summary>
      <param name="invocationPoint">在 [oncontextmenu](https://msdn.microsoft.com/en-us/library/aa704010(v=vs.85).aspx) 事件触发时，相对于用户手指或鼠标指针的坐标（以 DIP 为单位）。 菜单放置在此点上方和此点中央。</param>
      <returns>表示 ShowAsync 调用完成后，用户调用的上下文菜单命令的 IUICommand 对象。</returns>
    </member>
    <member name="M:Windows.UI.Popups.PopupMenu.ShowForSelectionAsync(Windows.Foundation.Rect)">
      <summary>显示指定选择上方的上下文菜单。</summary>
      <param name="selection">相对于窗口的选定矩形的坐标（以 DIP 来表示）。 上下文菜单直接放置于上面并且在此矩形中居中，以便选定内容不会被覆盖。</param>
      <returns>表示 ShowForSelectionAsync 调用完成后，用户调用的上下文菜单命令的 IUICommand 对象。</returns>
    </member>
    <member name="M:Windows.UI.Popups.PopupMenu.ShowForSelectionAsync(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>在相对于指定选择的首选位置中显示上下文菜单。</summary>
      <param name="selection">The coordinates (in DIPs) of the selected rectangle, relative to the window.</param>
      <param name="preferredPlacement">上下文菜单相对于选择矩形的首选位置。</param>
      <returns>A IUICommand object that represents the context menu command invoked by the user, after the ShowForSelectionAsync call completes.</returns>
    </member>
    <member name="T:Windows.UI.Popups.UICommand">
      <summary>表示上下文菜单中的命令。</summary>
    </member>
    <member name="M:Windows.UI.Popups.UICommand.#ctor">
      <summary>创建 UICommand 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Popups.UICommand.#ctor(System.String)">
      <summary>创建使用指定标签的 UICommand 类的新实例。</summary>
      <param name="label">UICommand 的标签。</param>
    </member>
    <member name="M:Windows.UI.Popups.UICommand.#ctor(System.String,Windows.UI.Popups.UICommandInvokedHandler)">
      <summary>创建使用指定标签和事件处理程序的 UICommand 类的新实例。</summary>
      <param name="label">新命令的标签。</param>
      <param name="action">新命令的事件处理程序。</param>
    </member>
    <member name="M:Windows.UI.Popups.UICommand.#ctor(System.String,Windows.UI.Popups.UICommandInvokedHandler,System.Object)">
      <summary>创建使用指定标签、事件处理程序和命令标识符的 UICommand 类的新实例。</summary>
      <param name="label">The label for the new command.</param>
      <param name="action">The event handler for the new command.</param>
      <param name="commandId">新命令的命令标识符。</param>
    </member>
    <member name="P:Windows.UI.Popups.UICommand.Id">
      <summary>Gets or sets the identifier of the command.</summary>
      <returns>Represents the identifier of the command.</returns>
    </member>
    <member name="P:Windows.UI.Popups.UICommand.Invoked">
      <summary>获取或设置用户选择 UICommand 时激发的事件的处理程序。</summary>
      <returns>与 UICommand 关联的事件处理程序。</returns>
    </member>
    <member name="P:Windows.UI.Popups.UICommand.Label">
      <summary>Gets or sets the label for the command.</summary>
      <returns>The label for the command.</returns>
    </member>
    <member name="T:Windows.UI.Popups.UICommandInvokedHandler">
      <summary>表示处理在用户调用上下文菜单命令时引发的事件的回叫函数。</summary>
      <param name="command">表示调用的命令。</param>
    </member>
    <member name="T:Windows.UI.Popups.UICommandSeparator">
      <summary>表示上下文菜单中的命令分隔符。</summary>
    </member>
    <member name="M:Windows.UI.Popups.UICommandSeparator.#ctor">
      <summary>创建 UICommandSeparator 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Popups.UICommandSeparator.Id">
      <summary>获取或设置命令分隔符的标识符。</summary>
      <returns>命令分隔符的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Popups.UICommandSeparator.Invoked">
      <summary>获取或设置为命令分隔符激发的事件的处理程序。</summary>
      <returns>命令分隔符的事件处理程序。</returns>
    </member>
    <member name="P:Windows.UI.Popups.UICommandSeparator.Label">
      <summary>获取或设置命令分隔符的标签。</summary>
      <returns>命令分隔符的标签。</returns>
    </member>
    <member name="T:Windows.UI.Shell.AdaptiveCardBuilder">
      <summary>生成可在 Windows 中使用的自适应卡。</summary>
    </member>
    <member name="M:Windows.UI.Shell.AdaptiveCardBuilder.CreateAdaptiveCardFromJson(System.String)">
      <summary>使用指定的自适应卡 JSON 创建新 IAdaptiveCard 实例。 有关详细信息，请参阅“自适应卡入门”。</summary>
      <param name="value">描述要创建的自适应卡的 JSON 的字符串表示形式。</param>
      <returns>表示所述的自适应卡的 IAdaptiveCard 对象。</returns>
    </member>
    <member name="T:Windows.UI.Shell.IAdaptiveCard">
      <summary>可以在 Windows 中使用的自适应卡。</summary>
    </member>
    <member name="M:Windows.UI.Shell.IAdaptiveCard.ToJson">
      <summary>返回表示此自适应卡的 JSON。</summary>
      <returns>包含自适应卡的 JSON 表示形式的字符串。</returns>
    </member>
    <member name="T:Windows.UI.Shell.IAdaptiveCardBuilderStatics">
      <summary>提供对生成用于 Windows 的自适应卡的方法访问。</summary>
    </member>
    <member name="M:Windows.UI.Shell.IAdaptiveCardBuilderStatics.CreateAdaptiveCardFromJson(System.String)">
      <summary>Creates a new instance of IAdaptiveCard using the specified Adaptive Card JSON. For more information, see Get Started with Adaptive Cards.</summary>
      <param name="value">A String representation of the JSON that describes the Adaptive Card to create.</param>
      <returns>表示所述的自适应卡的 IAdapativeCard 对象。</returns>
    </member>
    <member name="T:Windows.UI.Shell.TaskbarManager">
      <summary>提供将应用程序固定到任务栏的方法。</summary>
    </member>
    <member name="P:Windows.UI.Shell.TaskbarManager.IsPinningAllowed">
      <summary>获取是否允许固定到任务栏。</summary>
      <returns>指示是否允许固定到任务栏的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Shell.TaskbarManager.IsSupported">
      <summary>获取任务栏是否出现在当前设备上。</summary>
      <returns>一个指示任务栏是否出现的布尔值。 如果没有任务栏将在设备上返回 false。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.GetDefault">
      <summary>返回当前进程中处于活动状态的 TaskbarManager 对象。</summary>
      <returns>活动的 TaskbarManager 对象。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.IsAppListEntryPinnedAsync(Windows.ApplicationModel.Core.AppListEntry)">
      <summary>检查指定的应用程序是否已固定到任务栏。</summary>
      <param name="appListEntry">与要检查的应用程序对应的 AppListEntry。</param>
      <returns>表示指定的应用程序是否固定到任务栏的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.IsCurrentAppPinnedAsync">
      <summary>检查当前处于活动状态的应用程序是否已固定到任务栏。</summary>
      <returns>表示当前应用程序是否固定到任务栏的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.IsSecondaryTilePinnedAsync(System.String)">
      <summary>检查指定的辅助磁贴是否固定到任务栏。 需要受限访问。</summary>
      <param name="tileId">你想要检查的 SecondaryTile 的 TileId 已固定。</param>
      <returns>表示指定的辅助磁贴是否固定到任务栏的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.RequestPinAppListEntryAsync(Windows.ApplicationModel.Core.AppListEntry)">
      <summary>请求指定的应用程序固定到任务栏。</summary>
      <param name="appListEntry">与要固定到任务栏的应用程序对应的 AppListEntry。</param>
      <returns>表示是否将应用程序成功固定到任务栏的布尔值。 如果该应用已固定，将立即返回 true。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.RequestPinCurrentAppAsync">
      <summary>请求当前处于活动状态的应用程序固定到任务栏。</summary>
      <returns>A boolean representing whether the application was successfully pinned to the takbar. If the app was already pinned, this will immediately return true.</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.RequestPinSecondaryTileAsync(Windows.UI.StartScreen.SecondaryTile)">
      <summary>请求将指定磁贴固定到任务栏。 需要受限访问。</summary>
      <param name="secondaryTile">要固定的辅助磁贴。</param>
      <returns>表示磁贴是否固定到任务栏的布尔值。 如果磁贴已固定，将更新磁贴并返回 true。 如果固定不允许或任务栏不受支持，这将返回 false。</returns>
    </member>
    <member name="M:Windows.UI.Shell.TaskbarManager.TryUnpinSecondaryTileAsync(System.String)">
      <summary>尝试从任务栏取消固定辅助磁贴。 需要受限访问。</summary>
      <param name="tileId">你想要取消固定的 SecondaryTile 的 TileId。</param>
      <returns>表示磁贴是否未固定到任务栏的布尔值。 如果不允许取消固定，这将返回 false。</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.ForegroundText">
      <summary>指定图块前景文本的颜色。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.ForegroundText.Dark">
      <summary>Windows 指定的默认深色文本颜色。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.ForegroundText.Light">
      <summary>Windows 指定的默认浅色文本颜色。</summary>
    </member>
    <member name="T:Windows.UI.StartScreen.JumpList">
      <summary>提供应用跳转列表的功能。 跳转列表是系统提供的菜单，将在右键单击任务栏中或“开始”菜单上的程序时出现。 该列表用于提供对最近或经常使用的文档的快速访问，并且提供应用功能的直接链接。 并非所有设备系列都支持跳转列表。</summary>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpList.Items">
      <summary>获取类型为 IVector 的跳转列表项目 (JumpListItem) 的 JumpListItem 列表。</summary>
      <returns>跳转列表的 JumpListItem 列表。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpList.SystemGroupKind">
      <summary>获取或设置托管系统跳转列表组的当前类型。</summary>
      <returns>跳转列表的 JumpListItemKind 枚举值。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.JumpList.IsSupported">
      <summary>获取一个值，该值指示系统是否支持跳转列表。</summary>
      <returns>如果支持跳转列表，则布尔值为 True。 否则为 False。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.JumpList.LoadCurrentAsync">
      <summary>异步检索当前跳转列表及其项。</summary>
      <returns>此方法成功完成时，它将返回当前的 JumpList。 如果系统不支持跳转列表，则此方法返回空的跳转列表并且 SaveAsync 方法不起作用。 应用程序可以使用 isSupported 方法检查此情况。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.JumpList.SaveAsync">
      <summary>异步保存对跳转列表及其项的更改。</summary>
      <returns>Returns an IAsyncAction object that is used to control the asynchronous operation. 如果系统不支持跳转列表，则 SaveAsync 方法不起作用并且将来调用 LoadCurrentAsync 时将生成空的跳转列表。 应用程序可以使用 IsSupported 方法检查此情况。</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.JumpListItem">
      <summary>用于创建和定义应用程序跳转列表的列表项的功能。</summary>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.Arguments">
      <summary>获取跳转列表项的命令行参数。</summary>
      <returns>跳转列表项的命令行参数。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.Description">
      <summary>获取或设置跳转列表项的任务说明。</summary>
      <returns>指定作为字符串的跳转列表项任务说明。 如果需要本地化，则此字符串必须是 *MS 资源*：指定的 URI 方案。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.DisplayName">
      <summary>获取或设置跳转列表项的显示名称。 当跳转列表项创建时，也可以使用 CreateWithArguments 方法将显示名称指定为参数。</summary>
      <returns>应用程序跳转列表中的跳转列表项的显示名称。 如果需要本地化，则此字符串必须是 *MS 资源*：指定的 URI 方案。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.GroupName">
      <summary>获取或设置跳转列表项的自定义组名。 默认情况下，如果未指定名称，则会将项添加到任务组。</summary>
      <returns>指定为字符串的跳转列表项的自定义组名。 If localization is desired, this string must be a *ms-resource:* scheme specified URI.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.Kind">
      <summary>获取跳转列表项的 JumpListItemKind。</summary>
      <returns>指示由跳转列表项表示的项类型的 JumpListItemKind 枚举值。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.Logo">
      <summary>获取或设置跳转列表项的徽标。</summary>
      <returns>跳转列表项徽标的 Uri。 这可以使用这些方案之一来指定：&lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;部署的应用包内的路径。 针对应用程序支持的语言和 DPI 停滞解析此路径。&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;在每用户应用程序存储中找到的文件。&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.JumpListItem.RemovedByUser">
      <summary>获取指示用户是否将跳转列表项从应用程序跳转列表中移除的布尔值。</summary>
      <returns>如果用户从应用程序跳转列表中手动移除了跳转列表项，则为 True，否则为 False。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.JumpListItem.CreateSeparator">
      <summary>创建一个跳转列表项，该列表项是应用程序跳转列表中自定义组的无效分隔符。</summary>
      <returns>可以通过项属性向应用程序跳转列表添加的跳转列表项。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.JumpListItem.CreateWithArguments(System.String,System.String)">
      <summary>为应用程序跳转列表创建新的跳转列表项。</summary>
      <param name="arguments">指定当用户选择跳转列表项时应传入应用程序的任何命令行参数的字符串。</param>
      <param name="displayName">指定跳转列表项的显示名称的字符串。 If localization is desired, this string must be a *ms-resource:* scheme specified URI.</param>
      <returns>可以通过项属性向应用程序跳转列表添加的跳转列表项（带有指定参数）。</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.JumpListItemKind">
      <summary>指定跳转列表项的类型。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.JumpListItemKind.Arguments">
      <summary>指示包含参数的跳转列表项。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.JumpListItemKind.Separator">
      <summary>指示是自定义跳转列表项组中无效分隔符的跳转列表项。</summary>
    </member>
    <member name="T:Windows.UI.StartScreen.JumpListSystemGroupKind">
      <summary>指示应用程序跳转列表使用系统组的类型。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.JumpListSystemGroupKind.Frequent">
      <summary>指定跳转列表中的常用托管系统组。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.JumpListSystemGroupKind.None">
      <summary>指定跳转列表中未使用的托管系统组。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.JumpListSystemGroupKind.Recent">
      <summary>指定跳转列表中最近使用的托管系统组。</summary>
    </member>
    <member name="T:Windows.UI.StartScreen.SecondaryTile">
      <summary>创建、枚举并提供有关辅助图块的信息。</summary>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.#ctor">
      <summary>创建 SecondaryTile 对象。 然后，调用方必须通过对象设置所有必要属性，然后再尝试锁定、更新或删除图块。</summary>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.#ctor(System.String)">
      <summary>创建具有特定 ID 的 SecondaryTile 对象。 应使用这种形式的构造函数创建辅助图块对象以执行图块更新或删除。</summary>
      <param name="tileId">将唯一标识应用程序中的图块的字符串。 选择对您的应用程序具有描述性且有意义的唯一 ID。 如果提供 ID 与现有辅助图块的 ID 相同，则将覆盖现有辅助图块。</param>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.#ctor(System.String,System.String,System.String,System.String,Windows.UI.StartScreen.TileOptions,Windows.Foundation.Uri)">
      <summary>创建作为中型磁贴的 SecondaryTile 对象。</summary>
      <deprecated type="deprecate">在 Windows Phone 8.1 之后的版本中，SecondaryTile（字符串、字符串、字符串、字符串、Windows.UI.StartScreen.TileOptions、Windows.Foundation.Uri）可能会更改或不可用。 请改用 SecondaryTile（字符串、字符串、字符串、Windows.Foundation.Uri、Windows.UI.StartScreen.TileSize）。</deprecated>
      <param name="tileId">将唯一标识应用程序数据包中的图块的字符串。 Choose a unique ID that is descriptive and meaningful to your app. 限制为 64 个字符并必须以数字或字母开始，并由字符 a-z、A-Z、0-9、句点 (.) 或下划线 (_) 组成。 If you provide the same ID as that of an existing secondary tile, the existing secondary tile will be overwritten. 可通过 TileId 属性设置或检索。</param>
      <param name="shortName">如果该应用程序选择这样做，则直接显示在图块上的短名称。 任何超过 40 个字符的字符串都将被截断。 用户可选择更改此值以此作为锁定过程的一部分。 可通过 ShortName 属性设置或检索。 </param>
      <param name="displayName">要在磁贴上显示的名称，位于磁贴的工具提示中，并在显示小磁贴时显示，例如在**应用**或搜索结果屏幕上。 此字符串等效于主磁贴清单中给定的显示名称。 字符数不得超过 256 个，但实际上应保持简短以防截断。 该值可通过 DisplayName 属性设置或检索。 </param>
      <param name="arguments">应用程序定义的字符串对调用应用程序意义很大。 当应用程序辅助平铺激活时，此参数字符串将传递回该应用程序，。 它将在 2048 个字符之后被截断。 可通过 Arguments 属性设置或检索。</param>
      <param name="tileOptions">指定是否将名称显示在辅助图块上等的各种选项的值。 可通过 TileOptions 属性设置或检索。</param>
      <param name="logoReference">对存储在统一资源标识符 (URI) 中的方形徽标图像的引用。 可通过 Logo 属性设置或检索。 可使用这些方案之一来表示此值：&lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;部署的应用包内的路径。 This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</param>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.#ctor(System.String,System.String,System.String,System.String,Windows.UI.StartScreen.TileOptions,Windows.Foundation.Uri,Windows.Foundation.Uri)">
      <summary>创建作为宽磁贴的 SecondaryTile 对象。</summary>
      <deprecated type="deprecate">在 Windows Phone 8.1 之后的版本中，SecondaryTile（字符串、字符串、字符串、字符串、Windows.UI.StartScreen.TileOptions、Windows.Foundation.Uri、Windows.Foundation.Uri）可能会更改或不可用。 Instead, use SecondaryTile(string, string, string, Windows.Foundation.Uri, Windows.UI.StartScreen.TileSize).</deprecated>
      <param name="tileId">A string that will uniquely identify the tile within your app's package. Choose a unique ID that is descriptive and meaningful to your app. It is limited to 64 characters and must begin with a number or letter and be composed of the characters a-z, A-Z, 0-9, period (.), or underscore (_). If you provide the same ID as that of an existing secondary tile, the existing secondary tile will be overwritten. Can be set or retrieved through the TileId property.</param>
      <param name="shortName">A short name to display directly on the tile if the app chooses to do so. Anything over 40 characters will be truncated. The user has the option to change this value as part of the pinning process. Can be set or retrieved through the ShortName property. </param>
      <param name="displayName">A name to be displayed on the tile, in the tile's tooltip, and when showing small tiles, such as on the **Apps** or search results screens. This string is equivalent to the display name given in the manifest for the main tile. It is restricted to 256 characters, but in practice should be kept short to avoid truncation. This value can be set or retrieved through the DisplayName property. </param>
      <param name="arguments">An app-defined string meaningful to the calling application. This argument string is passed back to the app when the app is activated from the secondary tile. It will be truncated after 2048 characters. Can be set or retrieved through the Arguments property.</param>
      <param name="tileOptions">A value that specifies various options such as whether the name will be displayed on the secondary tile. Can be set or retrieved through the TileOptions property.</param>
      <param name="logoReference">对存储在统一资源标识符 (URI) 中的中等徽标图像的引用。 可通过 Square150x150Logo 属性设置或检索。 This value can be expressed using one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</param>
      <param name="wideLogoReference">对存储在统一资源标识符 (URI) 中的宽徽标图像的引用。 可通过 WideLogo 属性设置或检索。 This value can be expressed using one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</param>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.#ctor(System.String,System.String,System.String,Windows.Foundation.Uri,Windows.UI.StartScreen.TileSize)">
      <summary>创建包含创建中型磁贴所需的所有必要属性的 SecondaryTile 对象。</summary>
      <param name="tileId">A string that will uniquely identify the tile within your app's package. Choose a unique ID that is descriptive and meaningful to your app. It is limited to 64 characters and must begin with a number or letter and be composed of the characters a-z, A-Z, 0-9, period (.), or underscore (_). If you provide the same ID as that of an existing secondary tile, the existing secondary tile will be overwritten. Can be set or retrieved through the TileId property.</param>
      <param name="displayName">A name to be displayed on the tile, in the tile's tooltip, and when showing small tiles, such as on the **Apps** or search results screens. This string is equivalent to the display name given in the manifest for the main tile. It is restricted to 256 characters, but in practice should be kept short to avoid truncation. This value can be set or retrieved through the DisplayName property. </param>
      <param name="arguments">An app-defined string meaningful to the calling application. This argument string is passed back to the app when the app is activated from the secondary tile. It will be truncated after 2048 characters. Can be set or retrieved through the Arguments property. </param>
      <param name="square150x150Logo">A reference to a medium logo image stored at a Uniform Resource Identifier (URI). 可通过 SecondaryTileVisualElements.Square150x150Logo 属性设置或检索。 This value can be expressed using one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package.</param>
      <param name="desiredSize">要固定的磁贴的大小。 此值必须是 **Default**（提供 Windows 8 行为）、**Square150x150** 或 **Wide310x150**。 任何其他 TileSize 值都会导致在运行时引发异常。 </param>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.Arguments">
      <summary>获取或设置在激活时从辅助图块传递到应用程序定义的信息集。 在创建图块时需要此属性。</summary>
      <returns>2048 个或更少字符的参数字符串。 此字符串内容由应用程序了解。 任何长度超过 2048 的字符都将导致引发异常。 该字符串已通过 LaunchActivatedEventArgs.Arguments 属性传递给应用程序。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.BackgroundColor">
      <summary>获取或设置标题的背景色。</summary>
      <returns>The background color.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.DisplayName">
      <summary>获取或设置关联的并显示在磁贴上的名称。 此名称将显示在以下位置：“开始”菜单中的磁贴上、磁贴工具提示中、**应用**列表中的小磁贴表示旁以及一些控制面板应用程序中。 This property is required when you create a tile. 它等效于应用程序主磁贴的清单中声明的显示名称。 </summary>
      <returns>The display name. 此字符串不得超过 256 个字符，但实际上应保持简短以防截断。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.ForegroundText">
      <summary>获取或设置图块是否应使用深色文本或浅色文本。</summary>
      <returns>指定默认深色文本或默认浅色文本的两个值之一。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.LockScreenBadgeLogo">
      <summary>获取或设置用于表示锁定屏幕上副标题的徽章徽标图像的位置。 通过提供此图像，您声明辅助图块有资格在锁定屏幕上显示徽章。 如果你还希望辅助磁贴符合锁屏界面的详细磁贴槽的条件，则还必须将 LockScreenDisplayBadgeAndTileText 属性设置为 **True**。</summary>
      <returns>指定徽标图像文件位置的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.LockScreenDisplayBadgeAndTileText">
      <summary>获取或设置在锁定屏幕上副标题是否能显示徽章和详细标题。 如果将此属性设置为 **True**，则还必须通过 LockScreenBadgeLogo 属性提供徽章图像。 如果不希望使用详细的平铺功能，则通过 LockScreenBadgeLogo 属性提供徽章图像并将 LockScreenDisplayBadgeAndTileText 设置为 **False**。</summary>
      <returns>如果辅助磁贴可在锁屏界面上显示，则为 **True**；否则为 **False**。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.Logo">
      <summary>获取或设置在中型图块中使用的徽标图像。 在创建圆形图块或正方形图块时需要此属性。</summary>
      <returns>图像的位置。 这可以表示为这些方案之一：&lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;部署的应用包内的路径。 This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.PhoneticName">
      <summary>获取或设置辅助图块名称的音素版本。 用于基于字符的语言以便对 UI 进行排序。</summary>
      <returns>拼音名。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.RoamingEnabled">
      <summary>获取或设置一个值，该值确定当用户使用自己的 Microsoft 帐户，在另一台计算机上安装父应用程序时，是否通过云重新获得辅助图块。 请注意，自 Windows 8.1 起，漫游是默认行为。 这与默认的 Windows 8 行为（其中选择漫游）相反。</summary>
      <returns>如果启用了漫游，则设置为 **true**；否则为 **false**。 The default is **true**. </returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.ShortName">
      <summary>获取或设置直接显示在图块上的短名称。 </summary>
      <returns>缩写名。 Anything over 40 characters will be truncated. The user has the option to change this value as part of the pinning process.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.SmallLogo">
      <summary>获取或设置用于 UI 中搜索结果、“所有程序”列表以及其他位置的小徽标图像。</summary>
      <returns>The location of the image. 这必须使用此方案表示：&lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;部署的应用包内的路径。 针对应用程序支持的语言和 DPI 停滞解析此路径。&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.TileId">
      <summary>获取或设置在程序包中标识图块的唯一字符串。 在创建或删除图块时需要此属性。</summary>
      <returns>对应用程序意义重大的唯一标识符。 It is limited to 64 characters and must begin with a number or letter and be composed of the characters a-z, A-Z, 0-9, period (.), or underscore (_). 它不能包含空格、逗号或以下任何字符：| &gt; &lt; " / ? * \ ; : ! '</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.TileOptions">
      <summary>获取或设置可用于副标题的选项。</summary>
      <returns>一个或多个枚举值。 有关有效值的完整列表，请参见 TileOptions。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.VisualElements">
      <summary>获取你可从中获取或设置一个辅助磁贴背景色、前台文本、磁贴图像和应用程序名称显示选项的对象。 自 Windows 8.1 开始，此对象的属性替换这些 SecondaryTile 属性： </summary>
      <returns>表示辅助图块的对象。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTile.WideLogo">
      <summary>获取或设置用于宽形辅助磁贴的徽标图像。 创建宽形辅助磁贴时需要此属性，并且此属性会在用户重设磁贴的大小时为其提供宽磁贴选项。</summary>
      <returns>The location of the image. 这可以使用这些方案之一来表示：&lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;部署的应用包内的路径。 This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="E:Windows.UI.StartScreen.SecondaryTile.VisualElementsRequested">
      <summary>在调用 RequestCreateAsync 时激发。</summary>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.Exists(System.String)">
      <summary>检查调用应用程序是否存在特定辅助图块。</summary>
      <param name="tileId">创建后分配到平铺的唯一 ID 字符串。</param>
      <returns>如果磁贴存在于调用应用程序中，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.FindAllAsync">
      <summary>检索为调用应用程序创建的辅助图块列表。</summary>
      <returns>可让您检查图块设置的枚举对象。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.FindAllAsync(System.String)">
      <summary>检索为在调用应用程序包中的所有应用程序创建的辅助图块列表。</summary>
      <param name="applicationId">应用程序的程序包相对应用程序 ID (PRAID)。</param>
      <returns>An enumeration object that allows you to examine the set of tiles.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.FindAllForPackageAsync">
      <summary>检索为在调用应用程序包中的所有应用程序创建的辅助图块列表。</summary>
      <returns>An enumeration object that allows you to examine the set of tiles.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestCreateAsync">
      <summary>显示**固定到“开始”**浮出控件，用户可通过该浮出控件确认要创建的辅助磁贴，进而创建磁贴。 通过重载此方法，可指定浮出控件在屏幕上的位置。</summary>
      <returns>用于启动异步创建操作以及检索相关信息的对象。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestCreateAsync(Windows.Foundation.Point)">
      <summary>在指定位置上方显示**固定到“开始”**浮出控件，用户可通过该浮出控件确认要创建的辅助磁贴，进而创建磁贴。</summary>
      <param name="invocationPoint">用作**固定到“开始”**浮出控件右下角的点。</param>
      <returns>提供有关异步创建操作的信息的对象。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestCreateForSelectionAsync(Windows.Foundation.Rect)">
      <summary>显示指定区域上方的**固定到“开始”**浮出控件。 用户使用此浮出控件确认要创建的辅助磁贴，进而创建磁贴。</summary>
      <param name="selection">上述直接显示浮出控件的区域。</param>
      <returns>An object that provides information concerning the asynchronous create operation.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestCreateForSelectionAsync(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>显示指定区域的指定一侧的**固定到“开始”**浮出控件。 This flyout is used by the user to confirm that they want to create the secondary tile, which in turn creates the tile.</summary>
      <param name="selection">一侧将显示浮出控件的区域。</param>
      <param name="preferredPlacement">应显示浮出控件的矩形边。</param>
      <returns>An object that provides information concerning the asynchronous create operation.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestDeleteAsync">
      <summary>显示**从“开始”取消固定**浮出控件。 此浮出控件允许用户确认移除辅助磁贴。</summary>
      <returns>提供有关异步删除操作的信息的对象。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestDeleteAsync(Windows.Foundation.Point)">
      <summary>显示指定点处的**从“开始”取消固定**浮出控件。 This flyout lets the user confirm removal of the secondary tile.</summary>
      <param name="invocationPoint">The point used as the lower-right corner of the **Pin to Start**  flyout.</param>
      <returns>An object that provides information concerning the asynchronous delete operation.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestDeleteForSelectionAsync(Windows.Foundation.Rect)">
      <summary>显示指定区域上方的**从“开始”取消固定**浮出控件。 This flyout lets the user confirm removal of the secondary tile.</summary>
      <param name="selection">上述直接显示辅助图块的区域。</param>
      <returns>An object that provides information concerning the asynchronous delete operation.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.RequestDeleteForSelectionAsync(Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>显示指定区域的指定一侧的**从“开始”取消固定**浮出控件。 This flyout lets the user confirm removal of the secondary tile.</summary>
      <param name="selection">一侧将显示浮出控件的区域。</param>
      <param name="preferredPlacement">指定应显示浮出控件的矩形侧的枚举值之一。</param>
      <returns>An object that provides information concerning the asynchronous delete operation.</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.SecondaryTile.UpdateAsync">
      <summary>图块固定到“启动”屏幕后，更新辅助图块。</summary>
      <returns>An object used to launch the asynchronous create operation as well as to retrieve information about it.</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.SecondaryTileVisualElements">
      <summary>包含你可从中获取或设置一个辅助磁贴背景色、前台文本、磁贴图像和应用程序名称显示选项的属性。 本类的属性替换这些 SecondaryTile 属性： </summary>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.BackgroundColor">
      <summary>获取或设置辅助磁贴的背景色。</summary>
      <returns>The background color. 以 #ffffff 格式指定。 </returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.ForegroundText">
      <summary>指定图块是应使用深色文本还是浅色文本。</summary>
      <returns>One of the two values that specifies either the default dark or default light text.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.MixedRealityModel">
      <summary>获取表示在 Windows Mixed Reality 家庭环境中用作应用启动器的 3D 模型资产的对象。</summary>
      <returns>混合现实模型。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.ShowNameOnSquare150x150Logo">
      <summary>指定是否应在中等辅助磁贴上显示显示名称。</summary>
      <returns>如果显示名称在磁贴上显示，则为 **True**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.ShowNameOnSquare310x310Logo">
      <summary>指定是否应在大型辅助磁贴上显示显示名称。</summary>
      <returns>如果显示名称在磁贴上显示，则为 **True**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.ShowNameOnWide310x150Logo">
      <summary>指定是否应在宽形辅助磁贴上显示显示名称。</summary>
      <returns>**True** to show the display name on the tile; otherwise, **false**. The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Square150x150Logo">
      <summary>获取或设置中型辅助图块图像。</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Square30x30Logo">
      <summary>获取或设置 square30x30 辅助磁贴图像。</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Square310x310Logo">
      <summary>获取或设置大型辅助图块图像。</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Square44x44Logo">
      <summary>获取或设置 44x44 的方形辅助瓷块图像。</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Square70x70Logo">
      <summary>获取或设置小型辅助图块图像。</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Square71x71Logo">
      <summary>Gets or sets the small secondary tile image.</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.SecondaryTileVisualElements.Wide310x150Logo">
      <summary>获取或设置宽辅助图块图像。</summary>
      <returns>The location of the image. This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.StartScreenManager">
      <summary>表示“开始”屏幕管理器对象。</summary>
    </member>
    <member name="P:Windows.UI.StartScreen.StartScreenManager.User">
      <summary>获取与当前“开始”屏幕相关联的用户。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.ContainsAppListEntryAsync(Windows.ApplicationModel.Core.AppListEntry)">
      <summary>检查应用目前是否已固定到“开始”屏幕。</summary>
      <param name="appListEntry">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.ContainsSecondaryTileAsync(System.String)">
      <summary>检查指定的辅助磁贴是否固定到“开始”菜单。</summary>
      <param name="tileId">The TileId of the SecondaryTile that you want to check is pinned.</param>
      <returns>表示指定的辅助磁贴是否固定到“开始”菜单的布尔值。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.GetDefault">
      <summary>获取当前的“开始”屏幕管理器。</summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.GetForUser(Windows.System.User)">
      <summary>获取特定用户的“开始”屏幕管理器。</summary>
      <param name="user">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.RequestAddAppListEntryAsync(Windows.ApplicationModel.Core.AppListEntry)">
      <summary>请求将应用固定到当前的“开始”屏幕。 这必须在 UI 线程上调用，并将显示一个对话框，要求用户确认他们要固定的应用，具体取决于设备系列。</summary>
      <param name="appListEntry">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.SupportsAppListEntry(Windows.ApplicationModel.Core.AppListEntry)">
      <summary>检查应用是否可以固定到当前的“开始”屏幕。</summary>
      <param name="appListEntry">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.StartScreen.StartScreenManager.TryRemoveSecondaryTileAsync(System.String)">
      <summary>尝试在“开始”菜单中删除指定的辅助磁贴。</summary>
      <param name="tileId">你想要删除的 SecondaryTile 的 TileId。</param>
      <returns>表示磁贴是否未固定到“开始”菜单的布尔值。 如果不允许删除，这将返回 false。</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.TileMixedRealityModel">
      <summary>表示在 Windows Mixed Reality 家庭环境中用作应用启动器的 3D 模型资产。</summary>
    </member>
    <member name="P:Windows.UI.StartScreen.TileMixedRealityModel.ActivationBehavior">
      <summary>获取或设置当用户选择该磁贴时系统做什么。</summary>
      <returns>指定当用户选择该磁贴时系统有何行为的值。 启动关联的应用是默认行为。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.TileMixedRealityModel.BoundingBox">
      <summary>获取或设置在 Windows Mixed Reality 家庭中定义模型大小的边界框（以米为单位）。</summary>
      <returns>The bounding box.  如果此值为 null，则系统将在加载模型时确定边框。  The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.TileMixedRealityModel.Uri">
      <summary>获取或设置混合现实模型的路径。</summary>
      <returns>混合现实模型文件在应用程序包或本地存储中的位置。 This can be expressed as one of these schemes: &lt;termdeflist&gt;&lt;termdef&gt;&lt;name&gt;ms-appx:///&lt;/name&gt;A path within the deployed app package. This path is resolved for languages and DPI plateau supported by the app.&lt;/termdef&gt;&lt;termdef&gt;&lt;name&gt;ms-appdata:///local/&lt;/name&gt;A file found in the per-user app storage.&lt;/termdef&gt;&lt;/termdeflist&gt;</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.TileMixedRealityModelActivationBehavior">
      <summary>指定用户与 Windows Mixed Reality 家庭环境中的 TileMixedRealityModel 交互时系统的反应方式。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileMixedRealityModelActivationBehavior.Default">
      <summary>当用户选择磁贴模型时，系统将启动该应用。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileMixedRealityModelActivationBehavior.None">
      <summary>当用户选择磁贴模型时，系统不启动该应用。</summary>
    </member>
    <member name="T:Windows.UI.StartScreen.TileOptions">
      <summary>可用于副标题的选项。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileOptions.CopyOnDeployment">
      <summary>当用户通过其 Microsoft 帐户在另一台计算机安装父应用程序时，将需要来自云的平铺。</summary>
      <deprecated type="deprecate">在 Windows Phone 8.1 之后的版本中，TileOptions.CopyOnDeployment 可能会更改或不可用。 请改用 SecondaryTile.RoamingEnabled 控制漫游行为。</deprecated>
    </member>
    <member name="F:Windows.UI.StartScreen.TileOptions.None">
      <summary>默认值。 不在任意大小的辅助图块上显示名称。</summary>
      <deprecated type="deprecate">TileOptions.None 在 Windows Phone 8.1 之后的版本中可能会更改或不可用。</deprecated>
    </member>
    <member name="F:Windows.UI.StartScreen.TileOptions.ShowNameOnLogo">
      <summary>在图块的中型版本上显示名称。</summary>
      <deprecated type="deprecate">在 Windows Phone 8.1 之后的版本中，TileOptions.ShowNameOnLogo 可能会更改或不可用。 请改用 SecondaryTile.VisualElements.ShowNameOnSquare150x150Logo。</deprecated>
    </member>
    <member name="F:Windows.UI.StartScreen.TileOptions.ShowNameOnWideLogo">
      <summary>在图块的宽型版本上显示名称。</summary>
      <deprecated type="deprecate">在 Windows Phone 8.1 之后的版本中，TileOptions.ShowNameWideOnLogo 可能会被更改或不可用。 请改用 SecondaryTile.VisualElements.ShowNameOnWide310x150Logo。</deprecated>
    </member>
    <member name="T:Windows.UI.StartScreen.TileSize">
      <summary>指定要固定的磁贴的大小。 由某些辅助磁贴构造函数使用。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Default">
      <summary>使用应用程序磁贴的默认大小。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Square150x150">
      <summary>中型磁贴。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Square30x30">
      <summary>适用于搜索结果（“应用程序”列表）和 UI 的其他一些部分的小图像大小。</summary>
      <deprecated type="deprecate">在 Windows 10 之后的版本中，TileSize.Square30x30 可能会被更改或不可用。</deprecated>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Square310x310">
      <summary>大型磁贴。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Square44x44">
      <summary>The small image size used in search results, the Apps list, and in some other parts of the UI.</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Square70x70">
      <summary>“开始”屏幕上使用的小磁贴。</summary>
      <deprecated type="deprecate">在 Windows Phone 8.1 之后的版本中，TileSize.Square70x70 可能会被更改或不可用。</deprecated>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Square71x71">
      <summary>** only**：“开始”屏幕上使用的小磁贴。 请注意，你无法在 Windows Phone 8.1 上指定固定辅助磁贴的大小，因此该值当前无用。</summary>
    </member>
    <member name="F:Windows.UI.StartScreen.TileSize.Wide310x150">
      <summary>宽磁贴。</summary>
    </member>
    <member name="T:Windows.UI.StartScreen.VisualElementsRequest">
      <summary>提供一种方法来延迟**固定到“开始”**浮出控件的显示，另有多个方法可供你设置第二个磁贴的可视元素，以使其出现在该浮出控件以及可作为选项呈现的该磁贴的其他版本中。</summary>
    </member>
    <member name="P:Windows.UI.StartScreen.VisualElementsRequest.AlternateVisualElements">
      <summary>获取一组提供替换徽标图像、背景和前景色以及显示名称的对象。 这些备用项在**固定到“开始”**浮出控件中显示给用户。</summary>
      <returns>SecondaryTileVisualElements 对象的数组，其中每个对象为辅助磁贴的备用表示形式提供信息。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.VisualElementsRequest.Deadline">
      <summary>获取延期将超时的大概时间。</summary>
      <returns>延期将超时的时间。</returns>
    </member>
    <member name="P:Windows.UI.StartScreen.VisualElementsRequest.VisualElements">
      <summary>获取父辅助磁贴的 SecondaryTileVisualElements 对象的副本。 可通过此对象设置或读取可视元素属性。 当延迟完成（或处理程序返回，而无延迟），此对象的属性将验证然后反映在**固定到‘开始’屏幕**中。</summary>
      <returns>此对象用于访问可视元素属性。</returns>
    </member>
    <member name="M:Windows.UI.StartScreen.VisualElementsRequest.GetDeferral">
      <summary>检索一个延迟对象，以便应用程序有时间提供**固定到“开始”**浮出控件中使用的信息和资产。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="T:Windows.UI.StartScreen.VisualElementsRequestDeferral">
      <summary>在创建**固定到“开始”**浮出控件的过程中使用的延迟对象。 利用此对象，应用程序在收集将在浮出控件中显示的信息和资产时可以延迟该控件的显示。</summary>
    </member>
    <member name="M:Windows.UI.StartScreen.VisualElementsRequestDeferral.Complete">
      <summary>向 Windows 指示应用已准备好显示**固定到“开始”**浮出控件。 当此应用程序设置完用于指定要在该浮出控件中显示的内容的属性时，将调用此方法。</summary>
    </member>
    <member name="T:Windows.UI.StartScreen.VisualElementsRequestedEventArgs">
      <summary>传递给 SecondaryTile.VisualElementsRequested 事件处理程序以提供可视元素的详细信息。</summary>
    </member>
    <member name="P:Windows.UI.StartScreen.VisualElementsRequestedEventArgs.Request">
      <summary>获取事件的 VisualElementsRequest 对象。</summary>
      <returns>与此事件关联的对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.CaretType">
      <summary>指定符号类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.CaretType.Normal">
      <summary>排序语言的插入点;即使用一个键击键入的字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.CaretType.Null">
      <summary>插入点为 null。</summary>
    </member>
    <member name="T:Windows.UI.Text.ContentLinkInfo">
      <summary>表示有关 ContentLink 的信息。</summary>
    </member>
    <member name="M:Windows.UI.Text.ContentLinkInfo.#ctor">
      <summary>初始化 ContentLinkInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Text.ContentLinkInfo.DisplayText">
      <summary>获取或设置要为链接显示的内容。</summary>
      <returns>要为链接显示的文本。</returns>
    </member>
    <member name="P:Windows.UI.Text.ContentLinkInfo.Id">
      <summary>获取或设置内容链接的标识符。</summary>
      <returns>内容链接的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Text.ContentLinkInfo.LinkContentKind">
      <summary>获取或设置一个值，该值指示链接包含哪种类型的内容。</summary>
      <returns>指示链接包含哪种类型的内容的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Text.ContentLinkInfo.SecondaryText">
      <summary>获取或设置有关要显示给用户的 ContentLink 的其他信息。</summary>
      <returns>有关要显示给用户的 ContentLink 的其他信息。 默认值为空字符串。</returns>
    </member>
    <member name="P:Windows.UI.Text.ContentLinkInfo.Uri">
      <summary>获取或设置要在激活链接时启动的应用的统一资源标识符 (URI)。</summary>
      <returns>要在激活链接时启动的应用的统一资源标识符 (URI)。 The default is **null**.</returns>
    </member>
    <member name="T:Windows.UI.Text.FindOptions">
      <summary>指定在进行文本搜索时要使用非选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.FindOptions.Case">
      <summary>大小写匹配；即区分大小写搜索。</summary>
    </member>
    <member name="F:Windows.UI.Text.FindOptions.None">
      <summary>使用默认文本搜索选项；即，使用不区分大小写、任意字符的边界。</summary>
    </member>
    <member name="F:Windows.UI.Text.FindOptions.Word">
      <summary>全字匹配。</summary>
    </member>
    <member name="T:Windows.UI.Text.FontStretch">
      <summary>描述与某个字体与该字体的正常纵横比相比的拉伸程度。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.Condensed">
      <summary>压缩的字体拉伸（普通的 75%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.Expanded">
      <summary>扩展的字体拉伸（普通的 125%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.ExtraCondensed">
      <summary>额外压缩的字体拉伸（普通的 62.5%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.ExtraExpanded">
      <summary>额外扩展的字体拉伸（普通的 150%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.Normal">
      <summary>与所有其他字体拉伸值 (100%) 相关的常规字体拉伸。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.SemiCondensed">
      <summary>半压缩的字体拉伸（普通的 87.5%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.SemiExpanded">
      <summary>半扩展的字体拉伸（普通的 112.5%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.UltraCondensed">
      <summary>超压缩的字体拉伸（普通的 50%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.UltraExpanded">
      <summary>超压缩的字体拉伸（普通的 200%）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStretch.Undefined">
      <summary>无已定义的字体拉伸。</summary>
    </member>
    <member name="T:Windows.UI.Text.FontStyle">
      <summary>表示字体的样式（例如普通或斜体）。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStyle.Italic">
      <summary>表示斜体字体样式。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStyle.Normal">
      <summary>表示普通字体样式。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontStyle.Oblique">
      <summary>表示斜体字体样式。</summary>
    </member>
    <member name="T:Windows.UI.Text.FontWeight">
      <summary>以笔划的粗细来表示字体的密度。</summary>
    </member>
    <member name="F:Windows.UI.Text.FontWeight.Weight">
      <summary>表示为数值的字体权重。 请参见“备注”。</summary>
    </member>
    <member name="T:Windows.UI.Text.FontWeights">
      <summary>提供一组预定义字体粗细作为静态属性值。</summary>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.Black">
      <summary>指定字体粗细值 900。</summary>
      <returns>粗细值为 900 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.Bold">
      <summary>指定字体粗细值 700。</summary>
      <returns>粗细值为 700 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.ExtraBlack">
      <summary>指定字体粗细值 950。</summary>
      <returns>粗细值为 950 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.ExtraBold">
      <summary>指定字体粗细值 800。</summary>
      <returns>粗细值为 800 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.ExtraLight">
      <summary>指定字体粗细值 200。</summary>
      <returns>粗细值为 200 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.Light">
      <summary>指定字体粗细值 300。</summary>
      <returns>粗细值为 300 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.Medium">
      <summary>指定字体粗细值 500。</summary>
      <returns>粗细值为 500 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.Normal">
      <summary>指定字体粗细值 400。</summary>
      <returns>粗细值为 400 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.SemiBold">
      <summary>指定字体粗细值 600。</summary>
      <returns>粗细值为 600 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.SemiLight">
      <summary>指定字体粗细值 350。</summary>
      <returns>粗细值为 350 的 FontWeight。</returns>
    </member>
    <member name="P:Windows.UI.Text.FontWeights.Thin">
      <summary>指定字体粗细值 100。</summary>
      <returns>粗细值为 100 的 FontWeight。</returns>
    </member>
    <member name="T:Windows.UI.Text.FormatEffect">
      <summary>定义指示字符或段落格式属性的状态的值。</summary>
    </member>
    <member name="F:Windows.UI.Text.FormatEffect.Off">
      <summary>关闭属性。</summary>
    </member>
    <member name="F:Windows.UI.Text.FormatEffect.On">
      <summary>打开属性。</summary>
    </member>
    <member name="F:Windows.UI.Text.FormatEffect.Toggle">
      <summary>切换当前设置。</summary>
    </member>
    <member name="F:Windows.UI.Text.FormatEffect.Undefined">
      <summary>无更改。</summary>
    </member>
    <member name="T:Windows.UI.Text.HorizontalCharacterAlignment">
      <summary>指定相对于边框的字符的水平位置。</summary>
    </member>
    <member name="F:Windows.UI.Text.HorizontalCharacterAlignment.Center">
      <summary>字符位于边框的中心处。</summary>
    </member>
    <member name="F:Windows.UI.Text.HorizontalCharacterAlignment.Left">
      <summary>字符位于边框的左边缘处。</summary>
    </member>
    <member name="F:Windows.UI.Text.HorizontalCharacterAlignment.Right">
      <summary>字符位于边框的右边缘处。</summary>
    </member>
    <member name="T:Windows.UI.Text.ITextCharacterFormat">
      <summary>定义文档的默认字符格式属性，或文本范围的当前字符格式属性。</summary>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.AllCaps">
      <summary>获取或设置字符是否都是大写的。</summary>
      <returns>大写状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.BackgroundColor">
      <summary>获取或设置文本背景（突出显示）色。</summary>
      <returns>文本背景色。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Bold">
      <summary>获取或设置字符是否以粗体显示。</summary>
      <returns>粗体状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.FontStretch">
      <summary>获取或设置与某个字体与该字体的正常纵横比相比的拉伸程度。</summary>
      <returns>字体的拉伸程度。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.FontStyle">
      <summary>获取或设置字体的样式，例如普通或斜体。</summary>
      <returns>字形。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.ForegroundColor">
      <summary>获取或设置前景色或文本颜色。</summary>
      <returns>The foreground color.</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Hidden">
      <summary>获取或设置是否隐藏字符。</summary>
      <returns>隐藏状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Italic">
      <summary>获取或设置字符是否是斜体。</summary>
      <returns>斜体状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Kerning">
      <summary>获取或设置字距出现的最小字号。</summary>
      <returns>字距调整大小（以浮点计）。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.LanguageTag">
      <summary>获取或设置标识当前与字符关联的 Internet 工程任务组 (IETF) 语言标记 (BCP 47 标准)。</summary>
      <returns>语言标记。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.LinkType">
      <summary>获取文本的链接类型。</summary>
      <returns>链接类型。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Name">
      <summary>获取或设置字体名称。</summary>
      <returns>字体名称。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Outline">
      <summary>获取或设置字符是否显示为概述的字符。</summary>
      <returns>概述的状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Position">
      <summary>获取或设置相对于基线的字符偏移量。</summary>
      <returns>以浮点表示的字符偏移量。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.ProtectedText">
      <summary>获取或设置是否防止尝试对字符进行修改。</summary>
      <returns>受保护的状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Size">
      <summary>获取或设置字号。</summary>
      <returns>字体大小（以浮点计）。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.SmallCaps">
      <summary>获取或设置字符是否是小写字母。</summary>
      <returns>小型大写字母状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Spacing">
      <summary>获取或设置字符之间的水平间距。</summary>
      <returns>浮点中水平间距的量。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Strikethrough">
      <summary>获取或设置字符是否与一条穿过中心的水平线一起显示。</summary>
      <returns>删除线状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Subscript">
      <summary>获取或设置字符是否显示为下标。</summary>
      <returns>下标状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Superscript">
      <summary>获取或设置字符是否显示为上标。</summary>
      <returns>上标状态。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.TextScript">
      <summary>获取或设置字符库。</summary>
      <returns>字符库。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Underline">
      <summary>获取或设置字符使用的下划线的类型。</summary>
      <returns>基础的类型。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextCharacterFormat.Weight">
      <summary>获取或设置字符的字体高度。</summary>
      <returns>The font weight expressed as a numeric value. 请参见“备注”。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextCharacterFormat.GetClone">
      <summary>创建与此字符格式对象相同的新对象。</summary>
      <returns>重复字符格式对象。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextCharacterFormat.IsEqual(Windows.UI.Text.ITextCharacterFormat)">
      <summary>确定此字符格式对象是否具有与指定的字符格式对象相同的属性。</summary>
      <param name="format">要针对进行比较的字符格式。</param>
      <returns>如果对象具有相同的属性，则为 true，如果不具有，则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextCharacterFormat.SetClone(Windows.UI.Text.ITextCharacterFormat)">
      <summary>通过复制另一个文本字符格式对象设置字符格式。</summary>
      <param name="value">要应用的字符格式特性。</param>
    </member>
    <member name="T:Windows.UI.Text.ITextDocument">
      <summary>通过提供一种可执行将文档加载并保存到流、检索文本范围、获取处于活动状态的选项、设置默认格式属性等等操作的方式，提供对文档内容的访问。</summary>
    </member>
    <member name="P:Windows.UI.Text.ITextDocument.CaretType">
      <summary>获取或设置符号类型。</summary>
      <returns>插入符号类型。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextDocument.DefaultTabStop">
      <summary>获取或设置默认选项卡间距。</summary>
      <returns>新的默认选项卡间距。 默认值为 36.0 点或 0.5 英寸。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextDocument.Selection">
      <summary>获取活动文本选择。</summary>
      <returns>活动文本选择。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextDocument.UndoLimit">
      <summary>获取或设置可存储在撤销队列中的操作的最大数量。</summary>
      <returns>撤销操作的最大数量。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.ApplyDisplayUpdates">
      <summary>递减控制是否立即显示或批处理文本更新的内部计数器。</summary>
      <returns>内部计数器的值。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.BatchDisplayUpdates">
      <summary>递增控制是否立即显示或批处理文本更新的内部计数器。</summary>
      <returns>The value of the internal counter.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.BeginUndoGroup">
      <summary>打开撤消分组。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.CanCopy">
      <summary>确定文档内容是否可以复制到剪贴板。</summary>
      <returns>如果允许复制到剪贴板，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.CanPaste">
      <summary>确定剪贴板是否具有可以粘贴到文档的内容。</summary>
      <returns>如果剪贴板有可以粘贴到文档的内容，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.CanRedo">
      <summary>确定是否存在一个或多个重做操作。</summary>
      <returns>如果存在一个或多个重做操作，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.CanUndo">
      <summary>确定是否存在一个或多个撤消操作。</summary>
      <returns>如果存在一个或多个撤消操作，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.EndUndoGroup">
      <summary>关闭撤消分组。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.GetDefaultCharacterFormat">
      <summary>检索文档的默认字符格式化属性。</summary>
      <returns>默认字符格式设置特性。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.GetDefaultParagraphFormat">
      <summary>检索文档的默认段落格式化属性。</summary>
      <returns>默认段落格式设置特性。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.GetRange(System.Int32,System.Int32)">
      <summary>检索文档的有效情景的新文本范围。</summary>
      <param name="startPosition">相对于情景开头的新文本范围的起始位置。</param>
      <param name="endPosition">新文本范围的结束位置。</param>
      <returns>新的文本范围。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.GetRangeFromPoint(Windows.Foundation.Point,Windows.UI.Text.PointOptions)">
      <summary>检索在屏幕上特殊点处或离其最近的位置的退化（空）文本范围。</summary>
      <param name="point">屏幕坐标中屏幕上点的位置。</param>
      <param name="options">指定*点*的对齐类型。</param>
      <returns>文本范围对象。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.GetText(Windows.UI.Text.TextGetOptions,System.String@)">
      <summary>获取活动情景（文档）中的文本。</summary>
      <param name="options">文本检索选项。</param>
      <param name="value">活动情景中的文本。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.LoadFromStream(Windows.UI.Text.TextSetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>从流中加载文档。</summary>
      <param name="options">用于加载文档的文本选项。</param>
      <param name="value">包含文档的随机访问流。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.Redo">
      <summary>撤消最近的撤销操作。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.SaveToStream(Windows.UI.Text.TextGetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>将文档保存到流。</summary>
      <param name="options">保存文档中的文本选项。</param>
      <param name="value">保存文档的随机访问流。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.SetDefaultCharacterFormat(Windows.UI.Text.ITextCharacterFormat)">
      <summary>设置文档的默认字符格式设置属性。</summary>
      <param name="value">新的默认字符格式属性。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.SetDefaultParagraphFormat(Windows.UI.Text.ITextParagraphFormat)">
      <summary>设置文档的默认段落格式设置属性。</summary>
      <param name="value">The default paragraph formatting attributes.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.SetText(Windows.UI.Text.TextSetOptions,System.String)">
      <summary>设置文档的文本。</summary>
      <param name="options">控制文本插入到文档中的方式的选项。</param>
      <param name="value">新文本。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextDocument.Undo">
      <summary>撤消最新的撤消组。</summary>
    </member>
    <member name="T:Windows.UI.Text.ITextParagraphFormat">
      <summary>定义文档的默认段落格式属性，或文本范围的当前段落格式属性。</summary>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.Alignment">
      <summary>获取或设置段落对齐方式。</summary>
      <returns>段落对齐方式值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.FirstLineIndent">
      <summary>获取相对于左缩进，用于缩进除段落的第一行的量。</summary>
      <returns>浮点中首行缩进的量。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.KeepTogether">
      <summary>获取或设置段落中是否允许分页符。</summary>
      <returns>指示是否允许分页符的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.KeepWithNext">
      <summary>获取或设置范围中的段落间是否允许分页符。</summary>
      <returns>指示是否允许分页符的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.LeftIndent">
      <summary>获取用于缩进除段落的第一行外的所有行的量。</summary>
      <returns>浮点中左缩进的量。 缩进是相对于左边距的。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.LineSpacing">
      <summary>获取段落行间距值。</summary>
      <returns>行距值。 含义取决于 LineSpacingRule 属性的值。 行距值在浮点（当行距规则为 **Multiple** 或 **Percent** 时除外）。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.LineSpacingRule">
      <summary>获取段落行间距规则。</summary>
      <returns>段落行间距规则。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.ListAlignment">
      <summary>获取或设置要用于项目符号和编号列表的对齐方式。</summary>
      <returns>项目符号列表和编号列表的对齐方式。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.ListLevelIndex">
      <summary>获取或设置段落使用的列表级别索引。</summary>
      <returns>列表级别索引。 它的值可以为 0 或更大，如下表所述。 &lt;表&gt;</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.ListStart">
      <summary>获取或设置列表编号顺序的起始值或代码。</summary>
      <returns>列表编号顺序的起始值或代码。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.ListStyle">
      <summary>获取或设置用于在列表中标记项段落的样式。</summary>
      <returns>样式用于标记项目段。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.ListTab">
      <summary>获取或设置列表选项卡设置，它表示第一行上的文本开头与第一次缩进间的距离。</summary>
      <returns>列表选项卡设置。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.ListType">
      <summary>获取或设置用于在列表中标记项段落的字符种类。</summary>
      <returns>用于标记项目段的此类字符。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.NoLineNumber">
      <summary>获取或设置是否禁止段落编号。</summary>
      <returns>指示是否取消行号的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.PageBreakBefore">
      <summary>获取或设置段落之前是否有分页符。</summary>
      <returns>指示是否存在分页符的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.RightIndent">
      <summary>获取或设置段落的右边距。</summary>
      <returns>以浮点表示的右边距的大小。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.RightToLeft">
      <summary>获取或设置段落是否使用从右到左的格式。</summary>
      <returns>指示段落是否使用从右到左的格式的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.SpaceAfter">
      <summary>获取或设置段落下方的垂直空间的量。</summary>
      <returns>浮点中垂直空间的量。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.SpaceBefore">
      <summary>获取或设置段落上方垂直空间的量。</summary>
      <returns>The amount of vertical space, in floating-point points.</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.Style">
      <summary>获取或设置段落样式。</summary>
      <returns>段落样式。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.TabCount">
      <summary>检索选项卡计数。</summary>
      <returns>选项卡计数。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextParagraphFormat.WidowControl">
      <summary>获取或设置是否打开或关闭窗口和孤立禁止。</summary>
      <returns>窗口和孤立禁止的状态。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.AddTab(System.Single,Windows.UI.Text.TabAlignment,Windows.UI.Text.TabLeader)">
      <summary>在指定位置添加新的选项卡。</summary>
      <param name="position">浮点中相对于从左到右段落的页面左侧或右侧从右向左段落的页面的新选项卡位置。 最多 63 个选项卡。 将忽略该页以外的选项卡。 “负数”选项卡无效。</param>
      <param name="align">选项卡位置的对齐选项。</param>
      <param name="leader">用于填充选项卡字符所占用的空格的字符。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.ClearAllTabs">
      <summary>清除所有选项，使用默认选项卡空间转换距离相等的选项卡。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.DeleteTab(System.Single)">
      <summary>删除指定位置处的选项卡。</summary>
      <param name="position">浮点中删除的选项卡位置。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.GetClone">
      <summary>创建与此段落格式对象相同的新对象。</summary>
      <returns>重复段落格式对象。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.GetTab(System.Int32,System.Single@,Windows.UI.Text.TabAlignment@,Windows.UI.Text.TabLeader@)">
      <summary>检索有关指定选项卡的信息。</summary>
      <param name="index">要检索的选项卡的从零开始的索引。</param>
      <param name="position">以浮点表示的选项卡位置。 如果选项卡不存在 ，则此参数为零。</param>
      <param name="align">The alignment option for the tab position.</param>
      <param name="leader">The character used to fill the space taken by a tab character.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.IsEqual(Windows.UI.Text.ITextParagraphFormat)">
      <summary>确定此段落格式对象是否具有与指定的段落格式对象相同的属性。</summary>
      <param name="format">要进行比较的段落格式对象。</param>
      <returns>True if the objects have the same properties, or false if they don't.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.SetClone(Windows.UI.Text.ITextParagraphFormat)">
      <summary>通过复制另一个段落格式设置对象，设置段落格式设置。</summary>
      <param name="format">要应用的段落格式特性。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.SetIndents(System.Single,System.Single,System.Single)">
      <summary>设置段落的首行缩进、左缩进和正确的缩进。</summary>
      <param name="start">某一段中相对于左缩进的首行缩进。 该值以浮点表示并可以是正值或负值。</param>
      <param name="left">某一段中相对于左边距的所有行缩进的左缩进。 The value is in floating-point points and can be positive or negative.</param>
      <param name="right">段落所有行相对于右边距进行右缩进。 The value is in floating-point points and can be positive or negative. 此值为可选值。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextParagraphFormat.SetLineSpacing(Windows.UI.Text.LineSpacingRule,System.Single)">
      <summary>设置段落行距规则和段落行距的数量。</summary>
      <param name="rule">新行间距规则。</param>
      <param name="spacing">新行间距量。 如果行间距*规则*将 *spacing* 值解释为线性维度，则 *spacing* 在浮点数中给出。</param>
    </member>
    <member name="T:Windows.UI.Text.ITextRange">
      <summary>表示文档中持续文本的范围并提供强大的编辑与数据绑定属性以及允许应用程序对文档文本进行选择、检查和更改的方法。</summary>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.Character">
      <summary>获取或设置文字范围的第一个字符；即与 StartPosition 属性关联的字符。</summary>
      <returns>文本范围中第一个字符的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.CharacterFormat">
      <summary>获取或设置文本范围的字符格式特性。</summary>
      <returns>字符格式特性。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.EndPosition">
      <summary>获取或设置文字范围的结束字符位置。</summary>
      <returns>结束字符位置。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.FormattedText">
      <summary>获取或设置带有指定范围的格式化文本的 ITextRange 对象。</summary>
      <returns>格式化文本。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.Gravity">
      <summary>获取或设置文本范围的重力。</summary>
      <returns>文本范围的重力。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.Length">
      <summary>获取文本范围中的字符计数。</summary>
      <returns>字符计数。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.Link">
      <summary>获取或设置与文本范围关联的 URL 文本。</summary>
      <returns>文本形式的 URL。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.ParagraphFormat">
      <summary>获取或设置文本范围的段落格式化特性。</summary>
      <returns>段落格式特性。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.StartPosition">
      <summary>获取或设置文字范围的开始位置。</summary>
      <returns>要设置为文本范围起始位置的字符位置。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.StoryLength">
      <summary>获取文本范围的情景中的字符计数。</summary>
      <returns>情景中的字符计数。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextRange.Text">
      <summary>获取或设置文本范围的纯文本。</summary>
      <returns>纯文本。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.CanPaste(System.Int32)">
      <summary>确定剪贴板是否包含使用指定的格式可粘贴到当前文本范围内的内容。</summary>
      <param name="format">剪贴板格式。 零表示最佳格式，通常为 RTF 格式，但是也可能是 CF_UNICODETEXT 及其他格式。 默认值为 0。</param>
      <returns>如果剪贴板内容可以以指定的格式粘贴到文本范围，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.ChangeCase(Windows.UI.Text.LetterCase)">
      <summary>更改文本范围中字母的大小写。</summary>
      <param name="value">文本范围中字母的新用例。 默认值为 **Lower**。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Collapse(System.Boolean)">
      <summary>将文本范围折叠到范围开头或结尾的降低点。</summary>
      <param name="value">true 在文本范围开头折叠，false 在文本范围末尾折叠。 The default value is true.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Copy">
      <summary>将文本范围的文本复制到剪贴板。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Cut">
      <summary>将文本范围的文本移动到剪贴板。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Delete(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>从文本范围删除文本。</summary>
      <param name="unit">删除的文本单元。</param>
      <param name="count">要删除的*单元*的数量。 请参阅备注。</param>
      <returns>删除的*单元*的数量。 删除非退化文本范围中的文本可作为一个*单元*计数。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.EndOf(Windows.UI.Text.TextRangeUnit,System.Boolean)">
      <summary>将文本范围移动或扩展到最近的的指定文本单元的结尾。 文本范围在文档中向前移动或扩展。</summary>
      <param name="unit">通过其移动文本范围结束位置的单元。</param>
      <param name="extend">True 通过将文本范围结束位置移到指定*单元*的末尾来扩展该文本范围。 如果为 False，则将文本范围两端移动到指定的*单元*的末尾。 The default value is false.</param>
      <returns>如果文本范围折叠到该范围的开头，则范围已移动或扩展的字符位置的数量 + 1。 如果文本范围在情景的末尾包括最终回车 (CR) 符，并且 *extend* 为 false，则返回值设置为 –1，以指示折叠在结束之前发生。 这是因为插入点不能存在于最终 CR 之外。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Expand(Windows.UI.Text.TextRangeUnit)">
      <summary>展开文本范围以完全包含所有部分文本单元。</summary>
      <param name="unit">用于扩展范围的文本单元。 默认值为 **Word**。</param>
      <returns>如果范围扩展为包括部分包含*单元*，则字符数添加到文本范围。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.FindText(System.String,System.Int32,Windows.UI.Text.FindOptions)">
      <summary>搜索范围中特定文本字符串，如果找到，则选择该字符串。</summary>
      <param name="value">要搜索的文本字符串。</param>
      <param name="scanLength">要搜索的最大字符数。 它可以是下列值之一。</param>
      <param name="options">执行文本搜索时使用的选项。</param>
      <returns>匹配字文本符串的长度或零（如果未找到匹配的字符串）。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetCharacterUtf32(System.UInt32@,System.Int32)">
      <summary>从文本范围的结尾以指定偏移量检索字符的 Unicode 转换格式 (UTF)-32 字符代码。</summary>
      <param name="value">字符值。</param>
      <param name="offset">与文本范围末尾的偏移量。&lt;表&gt;</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetClone">
      <summary>创建与此文本范围对象相同的新对象。</summary>
      <returns>重复文本范围对象。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetIndex(Windows.UI.Text.TextRangeUnit)">
      <summary>在文本范围的开始字符位置检索文本单元（文字、行、句子、段落等等）的情景索引。</summary>
      <param name="unit">已编制索引的文本单元。</param>
      <returns>索引值。 如果*单元*不存在，则该值为零。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetPoint(Windows.UI.Text.HorizontalCharacterAlignment,Windows.UI.Text.VerticalCharacterAlignment,Windows.UI.Text.PointOptions,Windows.Foundation.Point@)">
      <summary>在文本范围内检索特定位置的屏幕坐标。</summary>
      <param name="horizontalAlign">相对于文本范围的边框的要检索的水平位置。</param>
      <param name="verticalAlign">相对于文本范围的边框的要检索的垂直位置。</param>
      <param name="options">检索文本范围指定位置坐标的选项。</param>
      <param name="point">接收文本范围中指定位置的坐标的结构，表示为定义二维平面的点的浮点 x 坐标和 y 坐标顺序对。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetRect(Windows.UI.Text.PointOptions,Windows.Foundation.Rect@,System.Int32@)">
      <summary>在屏幕上检索包含文本范围的边框。</summary>
      <param name="options">指示要检索的矩形的值。</param>
      <param name="rect">包含表示边界矩形位置和大小的一组浮点数的结构。</param>
      <param name="hit">文本范围的命中测试值。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetText(Windows.UI.Text.TextGetOptions,System.String@)">
      <summary>以随机流的形式检索文本范围内符合指定转换标志的文本。</summary>
      <param name="options">控制文本如何检索的转换标记。</param>
      <param name="value">文本范围中的文本。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.GetTextViaStream(Windows.UI.Text.TextGetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>以随机流的形式检索文本范围内符合指定转换标志的文本。</summary>
      <param name="options">The conversion flags that control how the text is retrieved. **default** 的值检索文本范围中的纯文本。</param>
      <param name="value">文本流。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.InRange(Windows.UI.Text.ITextRange)">
      <summary>确定此范围是否与指定的范围位于相同的文本。</summary>
      <param name="range">与当前范围比较的文本。</param>
      <returns>比较结果。 结果可以为 null。 如果范围在与 ITextRange 相同的文本中，则该方法返回 **True**；否则返回 **False**。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.InsertImage(System.Int32,System.Int32,System.Int32,Windows.UI.Text.VerticalCharacterAlignment,System.String,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>将图像插入到此范围中。</summary>
      <param name="width">图像的宽度（以与设备无关的像素 (DIP) 为单位）。</param>
      <param name="height">图像的高度（以 DIP 为单位）。</param>
      <param name="ascent">如果 *verticalAlign* 为 **Baseline**，则此参数是图像顶部在文本基线上方延伸的距离（以 DIP 为单位）。 如果 *verticalAlign* 为 **Baseline**，且升高值为零，则图像的底部放置在文本基线处。</param>
      <param name="verticalAlign">图像的垂直对齐方式。</param>
      <param name="alternateText">The alternate text for the image.</param>
      <param name="value">包含图像数据的流。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.InStory(Windows.UI.Text.ITextRange)">
      <summary>确定此范围的情景是否与指定范围的情景相同。</summary>
      <param name="range">ITextRange 对象，其情景与此范围的情景进行比较。</param>
      <returns>The comparison result. The result can be null. 如果此范围的情景与 ITextRange 相同，则该方法返回 **True**；否则返回 **False**。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.IsEqual(Windows.UI.Text.ITextRange)">
      <summary>确定此范围是否具有与这些指定范围相同的字符位置与情景。</summary>
      <param name="range">要与此文本范围相比较的文本范围。</param>
      <returns>如果此文本范围与*范围*具有相同的字符位置和环境，则为 true，否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.MatchSelection">
      <summary>设置此范围的起始位置和结束位置使其与处于活动状态的选项匹配。</summary>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Move(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>按*单元*指定的数量向前或向后移动插入点。 如果文本范围非退化，则它将折叠到文本范围的开始或结束位置的插入点，具体取决于*计数*，然后移动。</summary>
      <param name="unit">移动插入点的单元。 默认值为 **Character**。</param>
      <param name="count">移动插入点的*单元*的数量。 默认值为 1。 如果*计数*大于零，则插入点朝着该情景结束的方向向前移动。 如果*计数*小于零，则插入点朝着该情景开始的方向向后移动。 如果*计数*为零，则范围不改变。</param>
      <returns>插入点移动的*单元*的实际数量。 有关更多信息，请参见“备注”一节。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.MoveEnd(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>移动文本范围的结束位置。</summary>
      <param name="unit">The unit by which to move the end position of the text range. The default value is **Character**.</param>
      <param name="count">移动文本范围结束位置的*单元*的数量。 The default value is 1. 如果*计数*大于零，则结束位置朝着该情景结束的方向向前移动。 如果*计数*小于零，则结束位置朝着该情景开始的方向向后移动。 如果*计数*为零，则结束位置不会移动。</param>
      <returns>文本范围结束位置移动的*单元*的实际数量。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.MoveStart(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>移动文本范围的开始位置。</summary>
      <param name="unit">通过其移动文本范围开始位置的单元。 The default value is **Character**.</param>
      <param name="count">移动文本范围开始位置的*单元*的数量。 The default value is 1. 如果*计数*大于零，则文本范围的开始位置朝着该情景结束的方向向前移动。 如果*计数*小于零，则文本范围的开始位置朝着该情景开始的方向向后移动。 如果*计数*为零，则开始位置不会移动。</param>
      <returns>起始位置移动的*单元*的实际数量。 指针可以是 **NULL**。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.Paste(System.Int32)">
      <summary>将剪贴板中的文本粘贴到文本范围。</summary>
      <param name="format">要在粘贴操作中使用的剪贴板格式。 Zero represents the best format, which usually is Rich Text Format (RTF), but CF_UNICODETEXT and other formats are also possible. The default value is zero.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.ScrollIntoView(Windows.UI.Text.PointOptions)">
      <summary>将此文本范围滚动到视图。</summary>
      <param name="value">要滚动到文本范围的末尾处。 此函数仅使用 PointOptions 枚举的 **Start**、**NoHorizontalScroll** 和 **NoVerticalScroll** 值。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.SetIndex(Windows.UI.Text.TextRangeUnit,System.Int32,System.Boolean)">
      <summary>将文本范围移到情景的指定单元。</summary>
      <param name="unit">用于移动文本范围的*单元*。</param>
      <param name="index">指定*单元*的索引。 文本范围重新定位到包含该索引的*单元*。 如果*单元*为正数，则单元编号在该情景的开头部分开始并向前继续。 如果为负，则该数字在该情景的末尾可是并向后执行。 该情景的开始对应到所有现有单元的 *index* = 1，且该情景最后的*单元*对应到 *index* = 1。</param>
      <param name="extend">指示如何更改文本范围。 True 只需通过移动文本范围的末尾位置即可扩展文本范围，以包括*单元*。 如果为 False，则将文本范围伪叠到插入点，然后移动该插入点。 The default value is false.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.SetPoint(Windows.Foundation.Point,Windows.UI.Text.PointOptions,System.Boolean)">
      <summary>基于指定点更改文本范围。</summary>
      <param name="point">在二维平面中定义点的浮点 x 和 y 坐标的有序对。</param>
      <param name="options">The alignment type of the specified *point*.</param>
      <param name="extend">指示如何设置文本范围的终结点。 如果 *extend* 为 0，则文本范围是位于指定点或离可选文本最近的点的插入点。 如果 *extend* 为 1，则*选项*指定的终结点将移到*点*，而另一个终结点保持不变。 The default value is 0.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.SetRange(System.Int32,System.Int32)">
      <summary>将文本范围的终结点设置为指定值。</summary>
      <param name="startPosition">文字范围开头的字符位置。 此参数必须小于 *endPosition*。</param>
      <param name="endPosition">文字范围末尾的字符位置。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.SetText(Windows.UI.Text.TextSetOptions,System.String)">
      <summary>替换文本范围中的文本。</summary>
      <param name="options">控制如何将文本插入到文本范围的转换标记。</param>
      <param name="value">The new text.</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.SetTextViaStream(Windows.UI.Text.TextSetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>根据随机访问流内容，设置文本范围中的文本。</summary>
      <param name="options">文本选项。</param>
      <param name="value">随机访问流。</param>
    </member>
    <member name="M:Windows.UI.Text.ITextRange.StartOf(Windows.UI.Text.TextRangeUnit,System.Boolean)">
      <summary>将文本范围移动或扩展到最近的的指定文本单元的开头。 文本范围在文档中向后移动或扩展。</summary>
      <param name="unit">The unit by which to move the start position of the text range. The default value is **Word**.</param>
      <param name="extend">True 通过将文本范围开始位置移到指定*单元*的开头来扩展该文本范围。 如果为 False，则将文本范围两端移动到指定的*单元*的开端。 The default value is false.</param>
      <returns>插入点或起始位置移动的字符数。 注意该值始终为小于或等于零，因为移动始终朝向情景的开头。</returns>
    </member>
    <member name="T:Windows.UI.Text.ITextSelection">
      <summary>表示当前选定的文档文本。</summary>
    </member>
    <member name="P:Windows.UI.Text.ITextSelection.Options">
      <summary>获取和设置文本选择选项。</summary>
      <returns>文本选择选项。 每个选项都是二进制，因此，如果特定选项未设置，选定文本就有相反的选项。 例如，如果未设置“改写”选项，则文本选择设置为插入模式。</returns>
    </member>
    <member name="P:Windows.UI.Text.ITextSelection.Type">
      <summary>检索文本选择的类型。</summary>
      <returns>The selection type.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.EndKey(Windows.UI.Text.TextRangeUnit,System.Boolean)">
      <summary>将文本选定内容的插入点或活动末尾移动到指定单元的末尾，模仿结束键的功能。</summary>
      <param name="unit">用于移动插入点或活动末尾的单元。 以下值有效。</param>
      <param name="extend">指示更改选定内容的方式。 true 仅通过移动活动的末尾扩展选定内容。 False 将选定内容折叠到插入点，然后将该插入点进行移动。 The default value is false.</param>
      <returns>插入点或活动末尾移动的单元数。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.HomeKey(Windows.UI.Text.TextRangeUnit,System.Boolean)">
      <summary>将文本选定内容的插入点或活动末尾移动到起始位置，模仿起始键的功能。</summary>
      <param name="unit">The units by which to move the insertion point or active end. The following values are valid.</param>
      <param name="extend">Indicates how to change the selection. True extends the selection by moving only the active end. False collapses the selection to an insertion point and then moves the insertion point. The default value is false.</param>
      <returns>The number of units that the insertion point or the active end is moved.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.MoveDown(Windows.UI.Text.TextRangeUnit,System.Int32,System.Boolean)">
      <summary>向下移动文本选定内容的插入点或活动末尾，模仿向下键或向下翻页键的功能。</summary>
      <param name="unit">The units by which to move the insertion point or active end. 以下值是有效的。&lt;表&gt;</param>
      <param name="count">要移动的单位数。 The default value is 1.</param>
      <param name="extend">Indicates how to change the selection. True extends the selection by moving only the active end. False collapses the selection to an insertion point and then moves the insertion point. The default value is false.</param>
      <returns>插入点或活动末尾已下移的单元的数量。 将选择计数折叠为一个单元。</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.MoveLeft(Windows.UI.Text.TextRangeUnit,System.Int32,System.Boolean)">
      <summary>向左移动文本选定内容的插入点或活动末尾，模仿左箭头键的功能。</summary>
      <param name="unit">The units by which to move the insertion point or active end. The following values are valid. &lt;表&gt;</param>
      <param name="count">The number of units to move. The default value is 1. 如果*计数*小于零，则向右移动。</param>
      <param name="extend">Indicates how to change the selection. True extends the selection by moving only the active end. False collapses the selection to an insertion point and then moves the insertion point. The default value is false.</param>
      <returns>插入点或活动末尾移动的单元数。 Collapsing the selection counts as one unit.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.MoveRight(Windows.UI.Text.TextRangeUnit,System.Int32,System.Boolean)">
      <summary>向右移动文本选定内容的插入点或活动末尾，模仿右箭头键的功能。</summary>
      <param name="unit">The units by which to move the insertion point or active end. The following values are valid. &lt;表&gt;</param>
      <param name="count">The number of units to move. The default value is 1. 如果*计数*小于零，则向左移动。</param>
      <param name="extend">Indicates how to change the selection. True extends the selection by moving only the active end. False collapses the selection to an insertion point and then moves the insertion point. The default value is false.</param>
      <returns>The number of units that the insertion point or active end moved. Collapsing the selection counts as one unit.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.MoveUp(Windows.UI.Text.TextRangeUnit,System.Int32,System.Boolean)">
      <summary>向上移动文本选定内容的插入点或活动末尾，模仿上箭头键或向上翻页键的功能。</summary>
      <param name="unit">The units by which to move the insertion point or active end. The following values are valid.&lt;table&gt;</param>
      <param name="count">The number of units to move. The default value is 1.</param>
      <param name="extend">Indicates how to change the selection. True extends the selection by moving only the active end. False collapses the selection to an insertion point and then moves the insertion point. The default value is false.</param>
      <returns>插入点或活动末尾已下移的单元数。 Collapsing the selection counts as one unit.</returns>
    </member>
    <member name="M:Windows.UI.Text.ITextSelection.TypeText(System.String)">
      <summary>向选定的位置输入文本，就好像已有人输入。</summary>
      <param name="value">键入此选项的文本字符串。</param>
    </member>
    <member name="T:Windows.UI.Text.LetterCase">
      <summary>表示字符大小写格式化。</summary>
    </member>
    <member name="F:Windows.UI.Text.LetterCase.Lower">
      <summary>小写字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.LetterCase.Upper">
      <summary>大写字符。</summary>
    </member>
    <member name="T:Windows.UI.Text.LineSpacingRule">
      <summary>指定行距规则的选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.AtLeast">
      <summary>行距值指定从一行到下一行的行距。 但是，如果值小于单间距，则文本是单行版式的。</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.Double">
      <summary>双倍行距。 行距值被忽略。</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.Exactly">
      <summary>行距值指定从一行到下一行的准确间距，即使该值小于单间距。</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.Multiple">
      <summary>行距值依次指定行距。</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.OneAndHalf">
      <summary>一个半行距。 The line-spacing value is ignored.</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.Percent">
      <summary>行距值通过行高百分比指定行距。 Windows.UI.Xaml.Controls.RichEditBox 不支持此选项。 设置它将始终返回 InvalidArgumentException。</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.Single">
      <summary>一个空格。 The line-spacing value is ignored.</summary>
    </member>
    <member name="F:Windows.UI.Text.LineSpacingRule.Undefined">
      <summary>行距是未定义的。</summary>
    </member>
    <member name="T:Windows.UI.Text.LinkType">
      <summary>指示文本范围的链接类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.AutoLink">
      <summary>自动识别的统一资源标识符 (URI)。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.AutoLinkEmail">
      <summary>自动识别的电子邮件地址。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.AutoLinkPath">
      <summary>自动识别的文件名（包括完整路径）。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.AutoLinkPhone">
      <summary>自动识别的电话号码。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.ClientLink">
      <summary>客户端指定的链接；不是自动链接或友好名称链接。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.FriendlyLinkAddress">
      <summary>友好名称链接的地址统一资源标识符 (URI) 部分。 在用户单击名字时发送的部分地址。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.FriendlyLinkName">
      <summary>友好名称链接的命名部件。 该名称是显示的部件。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.NotALink">
      <summary>不是链接。</summary>
    </member>
    <member name="F:Windows.UI.Text.LinkType.Undefined">
      <summary>链接和非链接属性的组合。</summary>
    </member>
    <member name="T:Windows.UI.Text.MarkerAlignment">
      <summary>定义项目符号和数字对齐。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerAlignment.Center">
      <summary>文本在行中居中。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerAlignment.Left">
      <summary>文本左对齐。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerAlignment.Right">
      <summary>文本为右对齐。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerAlignment.Undefined">
      <summary>值未定义。</summary>
    </member>
    <member name="T:Windows.UI.Text.MarkerStyle">
      <summary>指定用于在列表中标记项段的样式。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.Minus">
      <summary>项标记后跟连字符 (-)。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.NoNumber">
      <summary>这些项不含标记。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.Parentheses">
      <summary>项标记包含在括号中，如 (1) 显示。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.Parenthesis">
      <summary>项标记后跟连括号，如 1) 所示。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.Period">
      <summary>项标记后跟句点。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.Plain">
      <summary>项标记单独出现。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerStyle.Undefined">
      <summary>标记样式未定义。</summary>
    </member>
    <member name="T:Windows.UI.Text.MarkerType">
      <summary>指定用于标记列表中项段落的字符类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.Arabic">
      <summary>该列表使用阿拉伯数字（0、1、2、…）进行编号。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.ArabicAbjad">
      <summary>阿拉伯语 abjadi（أ 、ب 、ج 、د …）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.ArabicDictionary">
      <summary>阿拉伯文字母（أ、ب、ت、 ث …）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.ArabicWide">
      <summary>全角 ASCII (０、１、２、３…)。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.BlackCircleWingding">
      <summary>该列表使用 Wingdings 黑色带圆圈数字 &lt;img alt="Circled black digits." src="./windows.ui.text/images/wingdingblackcircleddigits.png" /&gt; 进行排序</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.Bullet">
      <summary>列表使用项目符号（字符代码 0x2022）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.CircledNumber">
      <summary>该列表使用 Unicode 带圆圈数字 &lt;img alt="Unicode numbers in a circle." src="./windows.ui.text/images/unicodecirclednumbers.png" /&gt; 进行排序</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.DevanagariConsonant">
      <summary>Devanāgarī 辅音（क、ख、ग、घ、…）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.DevanagariNumeric">
      <summary>Devanāgarī 数字（१、२、३、४、…）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.DevanagariVowel">
      <summary>Devanāgarī 元音（अ、आ、इ、ई、…）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.Hebrew">
      <summary>希伯来语语字母表 (א、ב、ג、ד，…)。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.JapanKorea">
      <summary>无“十”的中文。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.JapanSimplifiedChinese">
      <summary>带全角句号的中文，无“十”。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.LowercaseEnglishLetter">
      <summary>该列表使用小写字母 (a、b、c、…) 进行排序。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.LowercaseRoman">
      <summary>该列表使用小写罗马字母 (i、ii、iii、…) 进行排序。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.None">
      <summary>不是列表段落。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.SimplifiedChinese">
      <summary>只有 10 到 99 的项有带“十”的中文（一、二、三、 四 …）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.ThaiAlphabetic">
      <summary>泰语字母（ก、ข、ค、ง …）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.ThaiNumeric">
      <summary>泰语数字（๑、๒、๓、๔，…）。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.TraditionalChinese">
      <summary>只有 10 到 19 的项有带“十”的中文。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.Undefined">
      <summary>列表类型未定义。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.UnicodeSequence">
      <summary>通过 ITextParagraphFormat.ListStart 返回的值将作为 Unicode 序列中的第一个代码。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.UppercaseEnglishLetter">
      <summary>该列表使用大写字母 (A、B、C、…) 进行排序。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.UppercaseRoman">
      <summary>该列表使用大写罗马字母 (I、II、III、…) 进行排序。</summary>
    </member>
    <member name="F:Windows.UI.Text.MarkerType.WhiteCircleWingding">
      <summary>该列表使用 Wingdings 白色带圆圈数字 &lt;img alt="White digits in a black circle." src="./windows.ui.text/images/wingdingwhitecircleddigits.png" /&gt; 进行排序</summary>
    </member>
    <member name="T:Windows.UI.Text.ParagraphAlignment">
      <summary>指定用于对齐段落的值。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphAlignment.Center">
      <summary>文本在边距之间居中。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphAlignment.Justify">
      <summary>文本均匀分布在边距之间，以便除最后以外的段落每行的长度都相同。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphAlignment.Left">
      <summary>文本与左边距对齐。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphAlignment.Right">
      <summary>文本与右边距对齐。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphAlignment.Undefined">
      <summary>未定义段落对齐方式。</summary>
    </member>
    <member name="T:Windows.UI.Text.ParagraphStyle">
      <summary>指定段落样式。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading1">
      <summary>顶级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading2">
      <summary>第二级别标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading3">
      <summary>第三级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading4">
      <summary>第四级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading5">
      <summary>第五级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading6">
      <summary>第六级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading7">
      <summary>第七级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading8">
      <summary>第八级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Heading9">
      <summary>第九级标题。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.None">
      <summary>没有段落样式。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Normal">
      <summary>段落样式正常。</summary>
    </member>
    <member name="F:Windows.UI.Text.ParagraphStyle.Undefined">
      <summary>未定义段落样式。</summary>
    </member>
    <member name="T:Windows.UI.Text.PointOptions">
      <summary>定义用于指定或检索点的选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.AllowOffClient">
      <summary>允许工作区之外的点。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.ClientCoordinates">
      <summary>返回工作区坐标而不是屏幕坐标。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.IncludeInset">
      <summary>将左侧和顶部嵌入添加到矩形的左侧和顶部坐标，并从坐标的右侧和底部除去右侧和底部嵌入。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.NoHorizontalScroll">
      <summary>水平滚动已禁用。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.None">
      <summary>无选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.NoVerticalScroll">
      <summary>垂直滚动已禁用。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.Start">
      <summary>文本范围的开始位置。</summary>
    </member>
    <member name="F:Windows.UI.Text.PointOptions.Transform">
      <summary>使用宿主应用程序提供的世界转换的变换坐标。</summary>
    </member>
    <member name="T:Windows.UI.Text.RangeGravity">
      <summary>指定文本范围的重力。</summary>
    </member>
    <member name="F:Windows.UI.Text.RangeGravity.Backward">
      <summary>当在运行之间的边界上时，使用以前文本运行的格式。</summary>
    </member>
    <member name="F:Windows.UI.Text.RangeGravity.Forward">
      <summary>当在运行之间的边界上时，使用以下文本运行的格式。</summary>
    </member>
    <member name="F:Windows.UI.Text.RangeGravity.Inward">
      <summary>文本范围的开始具有正向重力，而末尾具有反向重力。</summary>
    </member>
    <member name="F:Windows.UI.Text.RangeGravity.Outward">
      <summary>文本范围的开始具有反向重力，而末尾具有正向重力。</summary>
    </member>
    <member name="F:Windows.UI.Text.RangeGravity.UIBehavior">
      <summary>使用选择用户界面规则。</summary>
    </member>
    <member name="T:Windows.UI.Text.RichEditTextDocument">
      <summary>表示可以加载、保存和编辑的富文本文档。</summary>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextDocument.AlignmentIncludesTrailingWhitespace">
      <summary>获取或设置一个值，该值指示在文本对齐时是否考虑尾随空格。</summary>
      <returns>如果在文本对齐时考虑尾随空格，则为 **true**；如果忽略尾随空格，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextDocument.CaretType">
      <summary>Gets or sets the caret type.</summary>
      <returns>The caret type.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextDocument.DefaultTabStop">
      <summary>Gets or sets the default tab spacing.</summary>
      <returns>默认选项卡间距。</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextDocument.IgnoreTrailingCharacterSpacing">
      <summary>获取或设置一个值，该值指示是否将字符间距应用于行中的最后一个字符。</summary>
      <returns>如果将间距应用于文本行中的最后一个字符，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextDocument.Selection">
      <summary>Gets the active text selection.</summary>
      <returns>The active text selection.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextDocument.UndoLimit">
      <summary>Gets or sets the maximum number of actions that can be stored in the undo queue.</summary>
      <returns>The maximum number of undo actions.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.ApplyDisplayUpdates">
      <summary>Decrements an internal counter that controls whether text updates are displayed immediately or batched.</summary>
      <returns>The value of the internal counter.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.BatchDisplayUpdates">
      <summary>Increments an internal counter that controls whether text updates are displayed immediately or batched.</summary>
      <returns>The value of the internal counter.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.BeginUndoGroup">
      <summary>Turns on undo grouping.</summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.CanCopy">
      <summary>Determines whether document content can be copied to the Clipboard.</summary>
      <returns>如果允许复制到剪贴板，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.CanPaste">
      <summary>Determines whether the Clipboard has content that can be pasted into the document.</summary>
      <returns>如果剪贴板有可以粘贴到文档的内容，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.CanRedo">
      <summary>Determines whether one or more redo operations exist.</summary>
      <returns>如果存在一个或多个重做操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.CanUndo">
      <summary>Determines whether one or more undo operations exist.</summary>
      <returns>如果存在一个或多个撤消操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.ClearUndoRedoHistory">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.EndUndoGroup">
      <summary>Turns off undo grouping.</summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.GetDefaultCharacterFormat">
      <summary>Retrieves the default character formatting attributes of the document.</summary>
      <returns>The default character formatting attributes.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.GetDefaultParagraphFormat">
      <summary>Retrieves the default paragraph formatting attributes of the document.</summary>
      <returns>The default paragraph formatting attributes.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.GetRange(System.Int32,System.Int32)">
      <summary>Retrieves a new text range for the active story of the document.</summary>
      <param name="startPosition">The starting position of the new text range, relative to the beginning of the story.</param>
      <param name="endPosition">The ending position of the new text range.</param>
      <returns>The new text range.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.GetRangeFromPoint(Windows.Foundation.Point,Windows.UI.Text.PointOptions)">
      <summary>Retrieves the degenerate (empty) text range at, or nearest to, a particular point on the screen.</summary>
      <param name="point">The location of the point on the screen, in screen coordinates.</param>
      <param name="options">The alignment type of the specified *point*.</param>
      <returns>The new text range.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.GetText(Windows.UI.Text.TextGetOptions,System.String@)">
      <summary>Gets the text in the active story (document).</summary>
      <param name="options">The text retrieval options.</param>
      <param name="value">The text in the active story.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.LoadFromStream(Windows.UI.Text.TextSetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Loads a document from a stream.</summary>
      <param name="options">The text options to use for the loading the document.</param>
      <param name="value">The random access stream that contains the document.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.Redo">
      <summary>Reverses the most recent undo operation.</summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.SaveToStream(Windows.UI.Text.TextGetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Saves the document to a stream.</summary>
      <param name="options">The text options for saving the document.</param>
      <param name="value">The random access stream for saving the document.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.SetDefaultCharacterFormat(Windows.UI.Text.ITextCharacterFormat)">
      <summary>Sets the default character formatting attributes of the document.</summary>
      <param name="value">The new default character formatting attributes.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.SetDefaultParagraphFormat(Windows.UI.Text.ITextParagraphFormat)">
      <summary>Sets the default paragraph formatting attributes of the document.</summary>
      <param name="value">The default paragraph formatting attributes.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.SetText(Windows.UI.Text.TextSetOptions,System.String)">
      <summary>Sets the text of the document.</summary>
      <param name="options">控制文本插入到文档中的方式的选项。</param>
      <param name="value">The new text.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextDocument.Undo">
      <summary>Undoes the most recent undo group.</summary>
    </member>
    <member name="T:Windows.UI.Text.RichEditTextRange">
      <summary>表示 RichEditTextDocument 中持续文本的范围并提供编辑与数据绑定属性以及允许应用程序对文档文本进行选择、检查和更改内容的方法。</summary>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.Character">
      <summary>Gets or sets the first character of the text range; that is, the character associated with the StartPosition property.</summary>
      <returns>The value of the first character in the text range.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.CharacterFormat">
      <summary>Gets or sets the character formatting attributes of the text range.</summary>
      <returns>The character formatting attributes.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.ContentLinkInfo">
      <summary>获取或设置此文本范围的内容链接信息。</summary>
      <returns>此文本范围的内容链接信息。</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.EndPosition">
      <summary>Gets or sets the end character position of the text range.</summary>
      <returns>The end character position.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.FormattedText">
      <summary>Gets or sets an ITextRange object with the formatted text of the specified range.</summary>
      <returns>The formatted text.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.Gravity">
      <summary>Gets or sets the gravity of the text range.</summary>
      <returns>The gravity of the text range.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.Length">
      <summary>Gets the count of characters in the text range.</summary>
      <returns>The count of characters.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.Link">
      <summary>Gets or sets the URL text associated with a text range.</summary>
      <returns>The URL as text.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.ParagraphFormat">
      <summary>Gets or sets the paragraph formatting attributes of the text range.</summary>
      <returns>The paragraph formatting attributes.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.StartPosition">
      <summary>Gets or sets the start position of the text range.</summary>
      <returns>The character position to set as the start position of the text range.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.StoryLength">
      <summary>Gets the count of characters in the story of the text range.</summary>
      <returns>The count of characters in the story.</returns>
    </member>
    <member name="P:Windows.UI.Text.RichEditTextRange.Text">
      <summary>Gets or sets the plain text of the text range.</summary>
      <returns>The plain text.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.CanPaste(System.Int32)">
      <summary>Determines whether the Clipboard contains content that can be pasted, using a specified format, into the current text range.</summary>
      <param name="format">The clipboard format. Zero represents the best format, which usually is Rich Text Format (RTF), but CF_UNICODETEXT and other formats are also possible. The default value is zero.</param>
      <returns>如果剪贴板内容可以以指定的格式粘贴到文本范围，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.ChangeCase(Windows.UI.Text.LetterCase)">
      <summary>Changes the case of letters in a text range.</summary>
      <param name="value">The new case of letters in the text range. The default value is **Lower**.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Collapse(System.Boolean)">
      <summary>Collapses the text range into a degenerate point at either the beginning or end of the range.</summary>
      <param name="value">**true** 在文本范围的开始处折叠。 **false** 在范围的结尾处折叠。 The default is **true**.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Copy">
      <summary>Copies the text of the text range to the Clipboard.</summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Cut">
      <summary>Moves the text of the text range to the Clipboard.</summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Delete(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>Deletes text from the text range.</summary>
      <param name="unit">The unit of text to delete.</param>
      <param name="count">要删除的 _unit_s 的数量。</param>
      <returns>删除的 _unit_s 的数量。 删除非退化文本范围中的文本可作为一个 _unit_ 计数。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.EndOf(Windows.UI.Text.TextRangeUnit,System.Boolean)">
      <summary>Moves or extends the text range to the end of the nearest specified text unit. The text range is moved or extended forward in the document.</summary>
      <param name="unit">The unit by which to move the end position of the text range.</param>
      <param name="extend">**true** 通过将文本范围结束位置移到指定单元的末尾来扩展该文本范围。 **false** 将文本范围两端移动到指定的单元的末尾。 The default is **false**.</param>
      <returns>The number of character positions that the range was moved or extended, plus 1 if the text range collapsed to the start of the range. 如果文本范围在情景的末尾包括最终回车 (CR) 符，并且 extend 为 false，则返回值设置为 –1，以指示折叠在结束之前发生。 This is because an insertion point cannot exist beyond the final CR.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Expand(Windows.UI.Text.TextRangeUnit)">
      <summary>Expands a text range to completely contain any partial text units.</summary>
      <param name="unit">The text unit to use to expand the range. The default value is **Word**.</param>
      <returns>如果范围扩展为包括部分包含 _unit_，则字符数添加到文本范围。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.FindText(System.String,System.Int32,Windows.UI.Text.FindOptions)">
      <summary>Searches for a particular text string in a range and, if found, selects the string.</summary>
      <param name="value">The text string to search for.</param>
      <param name="scanLength">The maximum number of characters to search. It can be one of the following.</param>
      <param name="options">The options to use when doing the text search.</param>
      <returns>The length of the matching text string, or zero if no matching string is found.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetCharacterUtf32(System.UInt32@,System.Int32)">
      <summary>Retrieves the Unicode Transformation Format (UTF)-32 character code of the character at the specified offset from the end of the text range.</summary>
      <param name="value">The character value.</param>
      <param name="offset">从文本末尾的偏移量。</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetClone">
      <summary>Creates a new object that is identical to this text range object.</summary>
      <returns>The duplicate text range object.</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetIndex(Windows.UI.Text.TextRangeUnit)">
      <summary>Retrieves the story index of the text unit (word, line, sentence, paragraph, and so on) at the starting character position of the text range.</summary>
      <param name="unit">The text unit that is indexed.</param>
      <returns>The index value. 如果单元不存在，则该值为零。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetPoint(Windows.UI.Text.HorizontalCharacterAlignment,Windows.UI.Text.VerticalCharacterAlignment,Windows.UI.Text.PointOptions,Windows.Foundation.Point@)">
      <summary>Retrieves the screen coordinates of a particular location in the text range.</summary>
      <param name="horizontalAlign">The horizontal position to retrieve, relative to the bounding rectangle of the text range.</param>
      <param name="verticalAlign">The vertical position to retrieve, relative to the bounding rectangle of the text range.</param>
      <param name="options">The options for retrieving the coordinates of the specified location in the text range.</param>
      <param name="point">A structure that receives the coordinates of the specified location in the text range, represented as an ordered pair of floating-point x- and y-coordinates that define a point in a two-dimensional plane.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetRect(Windows.UI.Text.PointOptions,Windows.Foundation.Rect@,System.Int32@)">
      <summary>Retrieves the bounding rectangle that encompasses the text range on the screen.</summary>
      <param name="options">A value that indicates the rectangle to retrieve.</param>
      <param name="rect">A structure that contains four floating-point numbers that represent the location and size of the bounding rectangle.</param>
      <param name="hit">The hit-test value for the text range.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetText(Windows.UI.Text.TextGetOptions,System.String@)">
      <summary>Retrieves the text in a text range according to the specified conversion flags.</summary>
      <param name="options">The conversion flags that control how the text is retrieved.</param>
      <param name="value">The text in the text range.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.GetTextViaStream(Windows.UI.Text.TextGetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Retrieves the text in the text range according to the specified conversion flags, as a random access stream.</summary>
      <param name="options">The conversion flags that control how the text is retrieved. 默认值检索文本范围中的纯文本。</param>
      <param name="value">The text stream.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.InRange(Windows.UI.Text.ITextRange)">
      <summary>Determines whether this range is in or at the same text as a specified range.</summary>
      <param name="range">Text that is compared to the current range.</param>
      <returns>The comparison result. 结果可以为 **null**。 如果范围在与 ITextRange 相同的文本中，则该方法返回 **true**，否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.InsertImage(System.Int32,System.Int32,System.Int32,Windows.UI.Text.VerticalCharacterAlignment,System.String,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Inserts an image into this range.</summary>
      <param name="width">The width of the image, in Device-independent pixels (DIPs).</param>
      <param name="height">The height of the image, in DIPs.</param>
      <param name="ascent">如果 _verticalAlign_ 为 **Baseline**，则此参数是图像顶部在文本基线上方延伸的距离（以 DIP 为单位）。 如果 _verticalAlign_ 为 **Baseline**，且升高值为零，则图像的底部放置在文本基线处。</param>
      <param name="verticalAlign">The vertical alignment of the image.</param>
      <param name="alternateText">The alternate text for the image.</param>
      <param name="value">The stream that contains the image data.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.InStory(Windows.UI.Text.ITextRange)">
      <summary>Determines whether this range's story is the same as a specified range's story.</summary>
      <param name="range">The ITextRange object whose story is compared to this range's story.</param>
      <returns>The comparison result. The result can be **null**. 如果此范围的情景与 ITextRange 相同，则该方法返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.IsEqual(Windows.UI.Text.ITextRange)">
      <summary>Determines whether this range has the same character positions and story as those of a specified range.</summary>
      <param name="range">The text range to compare to this text range.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.MatchSelection">
      <summary>Sets the start and end positions of this range to match the active selection.</summary>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Move(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>按 _unit_s 指定的数量向前或向后移动插入点。 如果文本范围非退化，则它将折叠到文本范围的开始或结束位置的插入点，具体取决于 _count_，然后移动。</summary>
      <param name="unit">The units to move the insertion point. The default value is **Character**.</param>
      <param name="count">移动插入点的 _unit_s 的数量。 The default value is 1. 如果 _count_ 大于零，则插入点朝着该情景结束的方向向前移动。 如果 _count_ 小于零，则插入点朝着该情景开始的方向向后移动。 如果 _count_ 为零，则范围不改变。</param>
      <returns>插入点移动的单元的实际数量。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.MoveEnd(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>Moves the end position of the text range.</summary>
      <param name="unit">The unit by which to move the end position of the text range. 默认值为 Character。</param>
      <param name="count">移动文本范围结束位置的 _unit_s 的数量。 The default value is 1. 如果 _count_ 大于零，则结束位置朝着该情景结束的方向向前移动。 如果 _count_ 小于零，则结束位置朝着该情景开始的方向向后移动。 如果 _count_ 为零，则结束位置不会移动。</param>
      <returns>文本范围结束位置移动的 _unit_s 的实际数量。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.MoveStart(Windows.UI.Text.TextRangeUnit,System.Int32)">
      <summary>Moves the start position of a text range.</summary>
      <param name="unit">The unit by which to move the start position of the text range. The default value is **Character**.</param>
      <param name="count">移动文本范围开始位置的 _unit_s 的数量。 The default value is 1. 如果 _count_ 大于零，则文本范围的开始位置朝着该情景结束的方向向前移动。 如果 _count_ 小于零，则文本范围的开始位置朝着该情景开始的方向向后移动。 如果 _count_ 为零，则开始位置不会移动。</param>
      <returns>起始位置移动的 _unit_s 的实际数量。 指针可能为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.Paste(System.Int32)">
      <summary>Pastes text from the Clipboard into the text range.</summary>
      <param name="format">The clipboard format to use in the paste operation. Zero represents the best format, which usually is Rich Text Format (RTF), but CF_UNICODETEXT and other formats are also possible. The default value is zero.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.ScrollIntoView(Windows.UI.Text.PointOptions)">
      <summary>Scrolls this text range into view.</summary>
      <param name="value">The end of the text range to scroll into view. This function uses only the **Start**, **NoHorizontalScroll**, and **NoVerticalScroll** values of the PointOptions enumeration.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.SetIndex(Windows.UI.Text.TextRangeUnit,System.Int32,System.Boolean)">
      <summary>Moves the text range to the specified unit of the story.</summary>
      <param name="unit">用于移动文本范围的单元。</param>
      <param name="index">指定单元的索引。 文本范围重新定位到包含该索引的单元。 如果单元为正数，则单元编号在该情景的开头部分开始并向前继续。 If negative, the numbering begins at the end of the story and proceeds backward. 该情景的开始对应到所有现有单元的 index = 1，且该情景最后的单元对应到 index = – 1。</param>
      <param name="extend">Indicates how to change the text range. True 只需通过移动文本范围的末尾位置即可扩展文本范围，以包括单元。 False collapses the text range to an insertion point and then moves the insertion point. The default value is false.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.SetPoint(Windows.Foundation.Point,Windows.UI.Text.PointOptions,System.Boolean)">
      <summary>Changes the text range based on the specified point.</summary>
      <param name="point">An ordered pair of floating-point x- and y-coordinates that defines a point in a two-dimensional plane.</param>
      <param name="options">指定 _point_ 的对齐类型。</param>
      <param name="extend">Indicates how to set the endpoints of the text range. 如果 extend 为 0，则文本范围是位于指定点或离可选文本最近的点的插入点。 如果 extend 为 1，则选项指定的终结点将移到点，而另一个终结点保持不变。 The default is 0.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.SetRange(System.Int32,System.Int32)">
      <summary>Sets the endpoints of the text range to the specified values.</summary>
      <param name="startPosition">The character position for the start of the text range. 此参数必须小于 _endPosition_。</param>
      <param name="endPosition">The character position for the end of the text range.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.SetText(Windows.UI.Text.TextSetOptions,System.String)">
      <summary>Replaces the text in the text range.</summary>
      <param name="options">The conversion flags that control how the text is inserted in the text range.</param>
      <param name="value">The new text.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.SetTextViaStream(Windows.UI.Text.TextSetOptions,Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Sets the text in the text range based on the contents of a random access stream.</summary>
      <param name="options">The text options.</param>
      <param name="value">The random access stream.</param>
    </member>
    <member name="M:Windows.UI.Text.RichEditTextRange.StartOf(Windows.UI.Text.TextRangeUnit,System.Boolean)">
      <summary>Moves or extends the text range to the start of the nearest specified text unit. The text range is moved or extended backward in the document.</summary>
      <param name="unit">The unit by which to move the start position of the text range. The default value is **Word**.</param>
      <param name="extend">**true** 通过将文本范围开始位置移到指定单元的开头来扩展该文本范围。 **false** 将文本范围两端移动到指定的单元的开端。 The default is **false**.</param>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Text.SelectionOptions">
      <summary>描述应用于选择的选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionOptions.Active">
      <summary>选定内容为活动状态；即文本控件具有输入焦点。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionOptions.AtEndOfLine">
      <summary>对于退化选择（插入点），一行开头的字符位置与上一行结尾的字符位置相同。 同样，字符位置不明确。 如果此标志是 1，则在上一行的末尾显示插入符号；否则，在行的开头显示。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionOptions.Overtype">
      <summary>插入/重打模式设置为改写。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionOptions.Replace">
      <summary>键入和粘贴替换选定内容。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionOptions.StartActive">
      <summary>选定内容的起始位置为活动末尾（即按 Shift+向右键和 Shift+向左键更改的末尾）。</summary>
    </member>
    <member name="T:Windows.UI.Text.SelectionType">
      <summary>指定选择的类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionType.InlineShape">
      <summary>图像（请参见 ITextRange.InsertImage）。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionType.InsertionPoint">
      <summary>插入点。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionType.None">
      <summary>无选定内容和插入点。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionType.Normal">
      <summary>单个非退化范围。</summary>
    </member>
    <member name="F:Windows.UI.Text.SelectionType.Shape">
      <summary>shape。</summary>
    </member>
    <member name="T:Windows.UI.Text.TabAlignment">
      <summary>选项卡位置的对齐选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabAlignment.Bar">
      <summary>垂直条位于选项卡位置。 不影响文本。 相同位置的线段附件的对齐栏构成连续垂直行。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabAlignment.Center">
      <summary>文本在选项卡位置中居中。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabAlignment.Decimal">
      <summary>在选项卡位置处设置小数点。 对于对齐十进制数的列很有用。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabAlignment.Left">
      <summary>文本从选项卡位置向左对齐。 This is the default.</summary>
    </member>
    <member name="F:Windows.UI.Text.TabAlignment.Right">
      <summary>文本从选项卡位置向右对齐。</summary>
    </member>
    <member name="T:Windows.UI.Text.TabLeader">
      <summary>用于填充选项卡字符所占用的空格的字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabLeader.Dashes">
      <summary>使用虚线。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabLeader.Dots">
      <summary>使用点。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabLeader.Equals">
      <summary>使用等号。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabLeader.Lines">
      <summary>使用实线。</summary>
    </member>
    <member name="F:Windows.UI.Text.TabLeader.Spaces">
      <summary>使用空格。 This is the default.</summary>
    </member>
    <member name="F:Windows.UI.Text.TabLeader.ThickLines">
      <summary>使用粗线。</summary>
    </member>
    <member name="T:Windows.UI.Text.TextConstants">
      <summary>定义用于 Windows.UI.Text 命名空间中各种方法的一组常量。</summary>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.AutoColor">
      <summary>获取默认颜色。</summary>
      <returns>The default color.</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.MaxUnitCount">
      <summary>获取最大单位计数。</summary>
      <returns>最大单位计数。</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.MinUnitCount">
      <summary>获取最小单位计数。</summary>
      <returns>最小单位计数。</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.UndefinedColor">
      <summary>获取未定义的颜色值。</summary>
      <returns>未定义颜色。</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.UndefinedFloatValue">
      <summary>获取未定义的浮点值。</summary>
      <returns>未定义的浮点值。</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.UndefinedFontStretch">
      <summary>获取未定义的字体拉伸值。</summary>
      <returns>未定义的字体拉伸值。</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.UndefinedFontStyle">
      <summary>获取未定义字形。</summary>
      <returns>未定义字形。</returns>
    </member>
    <member name="P:Windows.UI.Text.TextConstants.UndefinedInt32Value">
      <summary>获取未定义的 32 位整数值。</summary>
      <returns>未定义的 32 位整数值。</returns>
    </member>
    <member name="T:Windows.UI.Text.TextDecorations">
      <summary>定义指定应用于文本的装饰的常量。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextDecorations.None">
      <summary>未应用文本装饰。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextDecorations.Strikethrough">
      <summary>删除线已应用于文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextDecorations.Underline">
      <summary>下划线已应用于文本。</summary>
    </member>
    <member name="T:Windows.UI.Text.TextGetOptions">
      <summary>指定用于检索文档或文本范围中文本的选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.AdjustCrlf">
      <summary>如果开始字符位置是在构造（例如 CRLF (U+000D U+000A)，代理项对，变体选择器序列或表行分隔符）的中间，则移动到构造的开头。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.AllowFinalEop">
      <summary>允许检索最终段末 (EOP)（如果其包括在范围内）。 此 EOP 存在于所有多格式文本控件，并且不能删除。 它不存在于纯文本控件中。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.FormatRtf">
      <summary>检索到 RTF 格式的文本而不是纯文本。 富文本格式 (RTF) 为字节（8 位）格式，但是，由于 ITextRange.GetText 返回字符串，因此在使用 **FormatRtf** 值调用 ITextRange.GetText 时，富文本格式 (RTF) 将返回为 WCHAR（16 位或 UTF-16），而非字节。 使用 **FormatRtf** 调用 ITextRange.SetText 时，该方法接受包含字节或 WCHAR 的字符串，但是，其他 RTF 读取器只了解字节。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.IncludeNumbering">
      <summary>包括列表编号。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.NoHidden">
      <summary>不要包括隐藏文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.None">
      <summary>未使用以下任一选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.UseCrlf">
      <summary>使用回车/换行符 (CR/LF) 代替回车符。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.UseLf">
      <summary>使用换行符 (LF) 代替所有回车。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextGetOptions.UseObjectText">
      <summary>检索包含该范围内图像的替换文本的文本。</summary>
    </member>
    <member name="T:Windows.UI.Text.TextRangeUnit">
      <summary>指定在导航文本范围时将使用的单元。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.AllCaps">
      <summary>以全大写字母表示的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Bold">
      <summary>粗体文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Character">
      <summary>单字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.CharacterFormat">
      <summary>所有字符具有相同字符格式属性的文本运行字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Cluster">
      <summary>复杂的脚本群集（如在印度文脚本中发生）。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.ContentLink">
      <summary>ContentLink 文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Disabled">
      <summary>禁用的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.FontBound">
      <summary>字体绑定的字体。 即可以显示被分配的当前字体无法显示的字符的不同字体。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.HardParagraph">
      <summary>以回车符 (CR) 或回车/换行符 (CR/LF) 结束的段落。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Hidden">
      <summary>隐藏文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Imprint">
      <summary>印刻（雕刻）的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Italic">
      <summary>斜体文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Line">
      <summary>显示单行文本，前提是显示与范围关联。 如果没有与范围关联的任何显示，则**行**被视为**段落**。 选择会自动显示。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Link">
      <summary>超链接文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.LinkProtected">
      <summary>一个或多个连续的、友好名称超链接中的字符。 若要使用可能相邻的单个链接，请使用**链接**单元。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Object">
      <summary>嵌套的对象。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Outline">
      <summary>大纲文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Paragraph">
      <summary>文本字符串以段末标记结束，如回车符/换行符 (cr/lf)、回车符 (CR)、垂直制表符 (VT)、换行符 (LF)、换页符 (FF) 或 Unicode 段落分隔符 (0x2029)。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.ParagraphFormat">
      <summary>所有字符具有相同段落格式属性的文本运行字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.ProtectedText">
      <summary>保护的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Revised">
      <summary>修订文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Screen">
      <summary>屏幕的内容。 通常，屏幕是与向上或向下翻页键关联的内容量。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Section">
      <summary>部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Sentence">
      <summary>满足以下条件的文本的字符串：</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Shadow">
      <summary>阴影文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.SmallCaps">
      <summary>以全大写字母表示的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Story">
      <summary>情景，是文档中连续范围的文本。 例如，情景可以包含文档各个部分中的某一个，例如文档主要文本、页眉和页脚、脚注或批注。 在 Rich Edit 控件中，每个文档只有一个情节，虽然客户端可以使用多文档表示多个情景。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Strikethrough">
      <summary>删除文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Subscript">
      <summary>下标字符格式的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Superscript">
      <summary>上标字符格式的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Underline">
      <summary>带下划线的文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Window">
      <summary>在窗口左上角和右下角之间的字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextRangeUnit.Word">
      <summary>字母数字字符、段末或标点的大小（包括后面跟随的任何空白）。</summary>
    </member>
    <member name="T:Windows.UI.Text.TextScript">
      <summary>指定用于运行字符格式设置的字符库（通常脚本）。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Aboriginal">
      <summary>原始</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Ansi">
      <summary>拉丁语 1 (ANSI)</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Arabic">
      <summary>阿拉伯语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Armenian">
      <summary>亚美尼亚语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Baltic">
      <summary>从拉丁语 1 和 2</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Bengali">
      <summary>孟加拉语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Big5">
      <summary>繁体中文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Braille">
      <summary>盲文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Cherokee">
      <summary>切罗基语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Cyrillic">
      <summary>西里尔语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Default">
      <summary>默认字符库</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Deseret">
      <summary>Deseret</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Devanagari">
      <summary>梵文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.EastEurope">
      <summary>拉丁语 1 和拉丁语 2</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Emoji">
      <summary>Emoji</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Ethiopic">
      <summary>埃塞俄比亚语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.GB2312">
      <summary>简体中文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Georgian">
      <summary>格鲁吉亚语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Glagolitic">
      <summary>Glagolitic</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Gothic">
      <summary>哥特文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Greek">
      <summary>希腊语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Gujarati">
      <summary>古吉拉特语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Gurmukhi">
      <summary>古尔木其文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Hangul">
      <summary>朝鲜语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Hebrew">
      <summary>希伯来语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Jamo">
      <summary>字母</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Kannada">
      <summary>埃纳德语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Kayahli">
      <summary>Kayahli</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Kharoshthi">
      <summary>Kharoshthi</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Khmer">
      <summary>高棉语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Lao">
      <summary>老挝语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Limbu">
      <summary>林布文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Lisu">
      <summary>Lisu</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Mac">
      <summary>主 Macintosh 字符库</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Malayalam">
      <summary>马拉雅拉姆语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Mongolian">
      <summary>蒙古语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Myanmar">
      <summary>缅甸语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.NewTaiLue">
      <summary>TaiLu</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.NKo">
      <summary>NKo</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Oem">
      <summary>OEM 字符集（原始 PC）</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Ogham">
      <summary>Ogham</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Oriya">
      <summary>奥里亚语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Osmanya">
      <summary>索马里文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.PC437">
      <summary>PC437 字符集（磁盘操作系统 (DOS)）</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.PhagsPa">
      <summary>PhagsPa</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Runic">
      <summary>古北欧文字</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.ShiftJis">
      <summary>日语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Sinhala">
      <summary>僧伽罗语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.SylotiNagri">
      <summary>Syloti Nagri</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Symbol">
      <summary>符号字符集（不是 Unicode）</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Syriac">
      <summary>叙利亚语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.TaiLe">
      <summary>TaiLe</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Tamil">
      <summary>泰米尔语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Telugu">
      <summary>泰卢固语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Thaana">
      <summary>塔纳文</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Thai">
      <summary>泰语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Tibetan">
      <summary>藏语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Tifinagh">
      <summary>提夫纳语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Turkish">
      <summary>土耳其语 (拉丁语 1 + 无点 i 等)</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Undefined">
      <summary>未定义</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.UnicodeSymbol">
      <summary>Unicode 符号（如算术运算符）</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Vai">
      <summary>瓦依语</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Vietnamese">
      <summary>包含一些合并标记的拉丁语 1</summary>
    </member>
    <member name="F:Windows.UI.Text.TextScript.Yi">
      <summary>Yi</summary>
    </member>
    <member name="T:Windows.UI.Text.TextSetOptions">
      <summary>指定用于设置文本范围中文本选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.ApplyRtfDocumentDefaults">
      <summary>应用文档的富文本格式 (RTF) 默认设置。 富文本格式 (RTF) 通常包含文档默认属性。 在插入富文本格式 (RTF) 时（与打开富文本格式 (RTF) 文件区分），这些属性通常将被忽略。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.CheckTextLimit">
      <summary>遵守当前文本限制而不是增加限制以适应。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.FormatRtf">
      <summary>将输入文本作为 RTF 格式（RTF 文本将得到验证）。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.None">
      <summary>未指定文本设置选项。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.Unhide">
      <summary>不要作为隐藏文本插入。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.UnicodeBidi">
      <summary>使用 Unicode 双向算法。</summary>
    </member>
    <member name="F:Windows.UI.Text.TextSetOptions.Unlink">
      <summary>不要包含作为超链接一部分的文本。</summary>
    </member>
    <member name="T:Windows.UI.Text.UnderlineType">
      <summary>指定字符下划线的类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Dash">
      <summary>虚线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.DashDot">
      <summary>交替短划线和点。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.DashDotDot">
      <summary>单个短划线，每个短划线后跟两个点。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Dotted">
      <summary>点线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Double">
      <summary>两条双实线</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.DoubleWave">
      <summary>两条波浪线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.HeavyWave">
      <summary>粗波浪线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.LongDash">
      <summary>长破折号。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.None">
      <summary>字符不带有下划线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Single">
      <summary>单实线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Thick">
      <summary>粗实线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.ThickDash">
      <summary>粗的短划线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.ThickDashDot">
      <summary>粗的交替短划线和点。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.ThickDashDotDot">
      <summary>粗的短划线，每个短划线后跟两个粗点。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.ThickDotted">
      <summary>粗点线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.ThickLongDash">
      <summary>粗的长破折号。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Thin">
      <summary>细实线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Undefined">
      <summary>未定义下划线类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Wave">
      <summary>波浪线。</summary>
    </member>
    <member name="F:Windows.UI.Text.UnderlineType.Words">
      <summary>在单词下面划线，而不是单词之间的空格。</summary>
    </member>
    <member name="T:Windows.UI.Text.VerticalCharacterAlignment">
      <summary>指定相对于一个边框的字符的垂直位置。</summary>
    </member>
    <member name="F:Windows.UI.Text.VerticalCharacterAlignment.Baseline">
      <summary>字符位于文本基线。</summary>
    </member>
    <member name="F:Windows.UI.Text.VerticalCharacterAlignment.Bottom">
      <summary>字符位于边框的下边缘处。</summary>
    </member>
    <member name="F:Windows.UI.Text.VerticalCharacterAlignment.Top">
      <summary>字符位于边框的上边缘处。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextCompositionCompletedEventArgs">
      <summary>提供 CompositionCompleted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextCompositionCompletedEventArgs.CompositionSegments">
      <summary>获取表示撰写字符串中片段的 CoreTextCompositionSegment 对象的集合。 应用程序可使用该属性，例如，以获取各组合段的预转换字符串。</summary>
      <returns>CoreTextCompositionSegment 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextCompositionCompletedEventArgs.IsCanceled">
      <summary>获取指示操作是否已取消的值。</summary>
      <returns>如果取消操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextCompositionCompletedEventArgs.GetDeferral">
      <summary>请求应延迟操作。 如果文本输入控件在工作线程而非 UI 线程上托管，则请调用此方法。</summary>
      <returns>Deferral 对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextCompositionSegment">
      <summary>表示撰写字符串中的片段。 有关插图，请参阅“备注”。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextCompositionSegment.PreconversionString">
      <summary>获取表示 IME 处理后但在最终转换前的用户输入状态的字符串。</summary>
      <returns>表示预转换字符串的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextCompositionSegment.Range">
      <summary>获取表示定义该组合段的范围的对象。</summary>
      <returns>表示定义该组合段的范围的对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextCompositionStartedEventArgs">
      <summary>提供 CompositionStarted 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextCompositionStartedEventArgs.IsCanceled">
      <summary>Gets a value that indicates whether the operation is canceled.</summary>
      <returns>**true** if the operation is canceled; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextCompositionStartedEventArgs.GetDeferral">
      <summary>Requests that the operation be delayed. Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>A Deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextEditContext">
      <summary>文本输入控件用于与文本输入服务器通信的主对象。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextEditContext.InputPaneDisplayPolicy">
      <summary>获取或设置在焦点进入文本输入控件时是否应自动显示输入窗格的值。 默认值为 **Automatic**，指示将自动显示输入窗格。 **Manual** 值指示应用程序将负责使用 InputPane.TryShow 和 TryHide 来显示和隐藏输入窗格。</summary>
      <returns>CoreTextInputPaneDisplayPolicy 枚举值之一。 默认值为 **Automatic**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextEditContext.InputScope">
      <summary>获取或设置指示文本输入控件的输入范围的值。</summary>
      <returns>CoreTextInputScope 枚举值之一。 The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextEditContext.IsReadOnly">
      <summary>获取或设置指示编辑控件是否可编辑的值。</summary>
      <returns>如果文本输入控件为只读，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextEditContext.Name">
      <summary>获取或设置文本输入控件的描述性名称。 应用程序框架通常使用“名称”或“ID”等属性来识别控件，因此建议在文本输入服务器上相应地对该属性进行设置，以便输入处理器能够更好地保存输入上下文，并提供更好的建议。</summary>
      <returns>包含文本输入控件的描述性名称的字符串。</returns>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.CompositionCompleted">
      <summary>在已完成撰写时发生。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.CompositionStarted">
      <summary>在已开始撰写时发生。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.FocusRemoved">
      <summary>在将焦点从文本输入控件中强制移除时发生。 应用程序应处理此事件，以相应地移除文本输入控件的焦点。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.FormatUpdating">
      <summary>在文本输入服务器需要将不同格式应用于特定文本范围时发生。 这通常会在撰写期间发生。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.LayoutRequested">
      <summary>在文本输入服务器需要获取文本范围和文本输入控件自身范围的边界框时发生。 应用程序应处理此事件，并返回请求的几何信息。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.NotifyFocusLeaveCompleted">
      <summary>焦点离开文本输入控件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.SelectionRequested">
      <summary>在文本输入服务器需要获取表示当前在文本输入控件中选择的文本的文本范围时发生。 应用程序应处理此事件，并返回请求的范围。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.SelectionUpdating">
      <summary>在文本输入服务器需要修改当前在文本输入控件中选择的文本范围时发生。 此事件可能由需要选择一些文本或移除插入点的输入处理器引发。 文本输入控件应相应地设置其选择范围。</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.TextRequested">
      <summary>在文本输入服务器需要从文本输入控件获取文本范围时发生。 The application should handle this event and return the range requested.</summary>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextEditContext.TextUpdating">
      <summary>在文本输入服务器需要修改文本输入控件内的文本时发生。 此事件可能由关键事件引发，例如插入单个字符或输入处理器所完成的处理（例如自动更正和预测）。</summary>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextEditContext.NotifyFocusEnter">
      <summary>通知文本输入服务器焦点已进入文本输入控件。</summary>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextEditContext.NotifyFocusLeave">
      <summary>通知文本输入服务器焦点已离开文本输入控件。</summary>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextEditContext.NotifyLayoutChanged">
      <summary>通知文本输入服务器文本输入控件内的文本布局已更改。</summary>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextEditContext.NotifySelectionChanged(Windows.UI.Text.Core.CoreTextRange)">
      <summary>通知文本输入服务器文本输入控件需对选择范围做出的任何更改。 为了保持控件和服务器的内部状态的同步务必要这么做。</summary>
      <param name="selection">当前生效的选择范围。</param>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextEditContext.NotifyTextChanged(Windows.UI.Text.Core.CoreTextRange,System.Int32,Windows.UI.Text.Core.CoreTextRange)">
      <summary>通知文本输入服务器文本输入控件需对文本做出的任何更改。 This is important in order to keep the internal state of the control and the internal state of the server synchronized. 由于对文本所做的更改也有可能影响选择范围，此方法会将选择范围当作参数。</summary>
      <param name="modifiedRange">要替换的文本范围，就状态而言，文本缓冲区先于此文本更改。</param>
      <param name="newLength">应替换 *modifiedRange* 的文本的长度。</param>
      <param name="newSelection">文本更改后生效的选择范围。</param>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs">
      <summary>提供 FormatUpdating 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.BackgroundColor">
      <summary>获取表示要应用于文本范围的背景色的值。 文本输入服务器会在引发事件前填充此属性。</summary>
      <returns>表示要应用于文本范围的背景色的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.IsCanceled">
      <summary>获取指示是否取消格式更新操作的值。</summary>
      <returns>如果取消格式更新操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.Range">
      <summary>获取指示文本输入服务器需要格式化的文本范围的值。 服务器会在引发事件前填充此属性。</summary>
      <returns>要格式化的文本范围。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.Reason">
      <summary>获取指示文本输入服务器需要将格式化应用于此文本范围的原因的值。 The server populates this property before raising the event.</summary>
      <returns>指示服务器需要将格式化应用于此文本范围的原因的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.Result">
      <summary>获取或设置指示 FormatUpdating 事件处理结果的值。 默认值为 **Succeeded**，但如果无法按照文本输入服务器的预期操作，则在从事件处理程序返回前，请将属性设置为相应的值以指示发生了什么。</summary>
      <returns>FormatUpdating 事件的处理结果。 默认值为 **Succeeded**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.TextColor">
      <summary>获取表示要应用于文本范围的文本颜色的值。 The text input server populates this property before raising the event.</summary>
      <returns>表示要应用于文本范围的文本颜色的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.UnderlineColor">
      <summary>获取表示要应用于文本范围的下划线颜色的值。 The text input server populates this property before raising the event.</summary>
      <returns>表示要应用于文本范围的下划线颜色的值。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.UnderlineType">
      <summary>获取表示要应用于文本范围的下划线类型的值。 The text input server populates this property before raising the event.</summary>
      <returns>表示要应用于文本范围的下划线类型的值。</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextFormatUpdatingEventArgs.GetDeferral">
      <summary>请求应延迟格式更新操作。 Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>A Deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextFormatUpdatingReason">
      <summary>定义指定在文本撰写期间应用的状态集的常数。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingReason.CompositionConverted">
      <summary>该文本是已转换的撰写字符串。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingReason.CompositionTargetConverted">
      <summary>用户已在撰写字符串中做出选择，但尚未对文本进行转换。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingReason.CompositionTargetUnconverted">
      <summary>用户已在撰写字符串中做出选择，并对文本进行了转换。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingReason.CompositionUnconverted">
      <summary>该文本是未转换的撰写字符串。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingReason.None">
      <summary>格式更新的原因未知。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextFormatUpdatingResult">
      <summary>定义指定 FormatUpdating 事件处理结果的常数。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingResult.Failed">
      <summary>格式更新操作未按照文本输入服务器的预期完成。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextFormatUpdatingResult.Succeeded">
      <summary>已成功完成格式更新操作。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextInputPaneDisplayPolicy">
      <summary>定义指定焦点进入文本输入控件时是否应自动显示输入窗格的常数。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputPaneDisplayPolicy.Automatic">
      <summary>焦点进入文本输入控件时将自动显示输入窗格。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputPaneDisplayPolicy.Manual">
      <summary>应用程序负责显示和隐藏输入窗格。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextInputScope">
      <summary>定义指定输入范围名称集的常数。 文本输入服务器和输入处理器使用输入范围确定软输入面板 (SIP) 的布局，以及要使用的语言模型的类型。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Address">
      <summary>预期输入为完整的邮寄地址。 （例如，“One Microsoft Way, Redmond, WA 98052, U.S.A.”）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AddressCity">
      <summary>预期输入为完整地址的城市部分。 （例如，“Redmond”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AddressCountryName">
      <summary>预期输入为完整地址的国家/地区名称部分。 （例如，“United States of America”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AddressCountryShortName">
      <summary>预期输入为完整地址的国家/地区缩写部分。 （例如，“U.S.A.”）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AddressPostalCode">
      <summary>预期输入为完整地址的邮政编码（或邮编）部分。 （例如，“98052”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AddressStateOrProvince">
      <summary>预期输入为完整地址的州或省部分。 （例如，“WA”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AddressStreet">
      <summary>预期输入为完整地址的街道部分。 （例如，“Microsoft Way”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AlphanumericFullWidth">
      <summary>预期输入为全角字母数字字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.AlphanumericHalfWidth">
      <summary>预期输入为半角字母数字字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Bopomofo">
      <summary>预期输入为汉语拼音语音转换系统。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Chat">
      <summary>预期输入为聊天字符串。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.ChatWithoutEmoji">
      <summary>预期输入不包括 emoji。 建议输入处理器不显示 emoji 键。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.ChineseFullWidth">
      <summary>预期输入为中文全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.ChineseHalfWidth">
      <summary>预期输入为中文半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.CurrencyAmount">
      <summary>预期输入为货币数量。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.CurrencyAmountAndSymbol">
      <summary>预期输入为货币数量和货币符号。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.CurrencyChinese">
      <summary>预期输入为人民币。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Date">
      <summary>预期输入为日历日期。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.DateDay">
      <summary>预期输入为日历日期的以数字表示的日部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.DateDayName">
      <summary>预期输入为日历日期的以字母表示的名称。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.DateMonth">
      <summary>预期输入为日历日期的以数字表示的月份部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.DateMonthName">
      <summary>预期输入为日历日期的以字母表示的月份名称。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.DateYear">
      <summary>预期输入为日历日期的年份部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Default">
      <summary>没有适用的输入范围。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Digits">
      <summary>预期输入包括限制为 0-9 之间的正整数。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.EmailAddress">
      <summary>预期输入为 SMTP 形式的电子邮件地址 (&lt;accountname&gt;&lt;host&gt;)。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.EmailUserName">
      <summary>预期输入为电子邮件地址的帐户名部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.EmailUserNameOrAddress">
      <summary>预期输入为电子邮件用户名 (\&lt;accountname&gt;) 或完整的电子邮件地址 (\&lt;accountname&gt;\&lt;host&gt;)。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.FileName">
      <summary>预期输入为用于描述文件名的字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.FilePath">
      <summary>预期输入为用于描述文件路径的字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Formula">
      <summary>预期输入为数学公式。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.FormulaNumber">
      <summary>Expected input is a mathematical formula. 建议输入处理器显示号码页面。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.HangulFullWidth">
      <summary>预期输入为朝鲜文全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.HangulHalfWidth">
      <summary>预期输入为朝鲜文半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Hanja">
      <summary>预期输入为朝鲜文汉字字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Hiragana">
      <summary>预期输入为平假名字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.KatakanaFullWidth">
      <summary>预期输入为片假名全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.KatakanaHalfWidth">
      <summary>预期输入为片假名半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Maps">
      <summary>预期输入来自设备的映射布局；不包括键入智能。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.NameOrPhoneNumber">
      <summary>预期输入为名称或电话号码。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.NativeScript">
      <summary>预期输入为本机脚本。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Number">
      <summary>预期输入包含 0-9 的数字、小数分隔符、位置分隔符和负号。 用于小数分隔符、位置分隔符和负号的实际字符，具体取决于用户的区域设置。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.NumberFullWidth">
      <summary>预期输入为全角数字字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Password">
      <summary>预期输入为密码。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PasswordNumeric">
      <summary>预期输入为数字密码或 PIN。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PersonalFullName">
      <summary>预期输入为个人的全名，包括前缀、教名、中间名、姓氏和后缀。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PersonalGivenName">
      <summary>预期输入为个人全名的教名（或名字）部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PersonalMiddleName">
      <summary>预期输入为个人全名的中间名部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PersonalNamePrefix">
      <summary>预期输入为个人全名的前缀部分。 （例如，“Mr.”）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PersonalNameSuffix">
      <summary>预期输入为个人全名的后缀部分。 （例如，“Jr.”）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PersonalSurname">
      <summary>预期输入为个人全名的姓氏（或姓）部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PinAlphanumeric">
      <summary>预期输入为字母数字密码或 PIN。 通常限制为 5-6 个字符。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.PinNumeric">
      <summary>预期输入为数字密码或 PIN。 通常限制为 5-6 个数字。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Private">
      <summary>预期输入为专用数据。 通知输入处理器不应存储或登录文本。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Search">
      <summary>预期输入为搜索字符串。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.SearchIncremental">
      <summary>Expected input is a search string. 用于其中增量结果显示为用户类型的搜索框。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.SingleCharacter">
      <summary>预期输入为单个 ANSI 字符，代码页 1252。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.TelephoneAreaCode">
      <summary>预期输入为完整电话号码的区号部分。 （例如，“(800)”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.TelephoneCountryCode">
      <summary>预期输入为完整电话号码的国家/地区代码部分。 （例如，“1”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.TelephoneLocalNumber">
      <summary>预期输入为完整电话号码的本地号码部分。 （例如，“555-5555”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.TelephoneNumber">
      <summary>预期输入为完整的电话号码。 （例如，“1(800)555-5555”。）</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Text">
      <summary>预期输入为文本；会启用键入智能。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Time">
      <summary>预期输入为时间值。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.TimeHour">
      <summary>预期输入为时间值的小时部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.TimeMinuteOrSecond">
      <summary>预期输入为时间值的分或秒部分。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.Url">
      <summary>预期输入为 URL。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextInputScope.UserName">
      <summary>预期输入为登录名和域（&lt;accountname&gt; 或 &lt;domain&gt;\&lt;accountname&gt;）。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextLayoutBounds">
      <summary>表示文本范围和文本输入控件的边界框位于屏幕坐标内。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutBounds.ControlBounds">
      <summary>获取或设置文本输入控件屏幕坐标中的边界框。</summary>
      <returns>文本输入控件屏幕坐标中的边界框。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutBounds.TextBounds">
      <summary>获取或设置文本范围屏幕坐标中的边界框。</summary>
      <returns>文本范围屏幕坐标中的边界框。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextLayoutRequest">
      <summary>表示有关 LayoutRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutRequest.IsCanceled">
      <summary>获取指示是否取消布局请求操作的值。</summary>
      <returns>如果取消布局请求操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutRequest.LayoutBounds">
      <summary>获取表示文本输入服务器请求的布局边界信息的对象。 应用程序应将该对象的属性填充到正在请求的布局边界，然后再从事件处理程序返回。</summary>
      <returns>表示服务器请求的布局边界信息的对象。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutRequest.LayoutBoundsVisualPixels">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutRequest.Range">
      <summary>获取指示文本范围（文本输入服务器正在请求其边界框）的值。 The server populates this property before raising the event.</summary>
      <returns>服务器正在请求其边界框的文本范围。</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextLayoutRequest.GetDeferral">
      <summary>请求应延迟布局请求操作。 Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>A Deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextLayoutRequestedEventArgs">
      <summary>提供 LayoutRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextLayoutRequestedEventArgs.Request">
      <summary>获取有关 LayoutRequested 事件的信息。</summary>
      <returns>表示有关 LayoutRequested 事件的信息的对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextRange">
      <summary>定义文本输入控件中的文本范围。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextRange.EndCaretPosition">
      <summary>应用程序字符位置 (ACP) 术语中范围的结束位置。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextRange.StartCaretPosition">
      <summary>应用程序字符位置 (ACP) 术语中范围的开始位置。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextSelectionRequest">
      <summary>表示有关 SelectionRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextSelectionRequest.IsCanceled">
      <summary>获取指示是否取消选择请求操作的值。</summary>
      <returns>如果取消选择请求操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextSelectionRequest.Selection">
      <summary>获取或设置文本输入服务器正在请求的选择范围。 应用程序应设置当前的选择范围，然后再从事件处理程序返回。</summary>
      <returns>服务器正在请求的选择范围。 The default is null.</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextSelectionRequest.GetDeferral">
      <summary>请求应延迟选择请求操作。 Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>A Deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextSelectionRequestedEventArgs">
      <summary>提供 SelectionRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextSelectionRequestedEventArgs.Request">
      <summary>获取有关 SelectionRequested 事件的信息。</summary>
      <returns>表示有关 SelectionRequested 事件的信息的对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextSelectionUpdatingEventArgs">
      <summary>提供 SelectionUpdating 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextSelectionUpdatingEventArgs.IsCanceled">
      <summary>获取指示是否取消选择更新操作的值。</summary>
      <returns>如果取消选择更新操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextSelectionUpdatingEventArgs.Result">
      <summary>获取或设置指示 SelectionUpdating 事件处理结果的值。 The default value is **Succeeded** but if you can't action the operation as the text input server expects then before returning from the event handler set the property to the appropriate value to indicate what has happened.</summary>
      <returns>SelectionUpdating 事件的处理结果。 The default is **Succeeded**.</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextSelectionUpdatingEventArgs.Selection">
      <summary>获取指示文本范围（文本输入服务器指示应为已选择）的值。 The server populates this property before raising the event.</summary>
      <returns>服务器指示应为已选择的文本范围。</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextSelectionUpdatingEventArgs.GetDeferral">
      <summary>请求应延迟选择更新操作。 Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>A Deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextSelectionUpdatingResult">
      <summary>定义指定 SelectionUpdating 事件处理结果的常数。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextSelectionUpdatingResult.Failed">
      <summary>选择更新操作未按照文本输入服务器的预期完成。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextSelectionUpdatingResult.Succeeded">
      <summary>已成功完成选择更新操作。</summary>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextServicesConstants">
      <summary>提供常数值以与 Windows 核心文本 API 和文本输入服务器一起使用。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextServicesConstants.HiddenCharacter">
      <summary>获取用于替换文本流中隐藏数据的值，然后再返回文本到文本输入服务器。</summary>
      <returns>用于替换文本流中隐藏数据的值。 Unicode 码位为 0xF8FD。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextServicesManager">
      <summary>Windows 核心文本 API 和文本输入服务器提供的所有服务的入口点。 此对象与应用程序的 UI 线程（CoreWindow 在该线程上运行）关联。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextServicesManager.InputLanguage">
      <summary>获取表示当前输入语言的 Language 对象。</summary>
      <returns>表示当前输入语言的对象。</returns>
    </member>
    <member name="E:Windows.UI.Text.Core.CoreTextServicesManager.InputLanguageChanged">
      <summary>在当前输入语言已更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextServicesManager.CreateEditContext">
      <summary>创建文本输入控件使用的上下文对象，以便与文本输入服务器通信。 每个文本输入控件必须创建其自己的上下文对象。</summary>
      <returns>CoreTextEditContext 实例，用于与文本输入服务器通信的主对象。</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextServicesManager.GetForCurrentView">
      <summary>获取当前活动视图的 CoreTextServicesManager 对象。</summary>
      <returns>CoreTextServicesManager 实例，可用于创建进一步对象以支持应用程序的文本输入方案。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextTextRequest">
      <summary>表示有关 TextRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextRequest.IsCanceled">
      <summary>获取指示是否取消文本请求操作的值。</summary>
      <returns>如果取消文本请求操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextRequest.Range">
      <summary>获取指示文本输入服务器正在请求的文本范围的值。 The server populates this property before raising the event.</summary>
      <returns>服务器正在请求的文本范围。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextRequest.Text">
      <summary>获取或设置文本输入服务器正在请求的文本。 应用程序应设置正在请求的文本，然后再从事件处理程序返回。</summary>
      <returns>服务器正在请求的文本。 The default is null.</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextTextRequest.GetDeferral">
      <summary>请求应延迟文本请求操作。 Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>A Deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextTextRequestedEventArgs">
      <summary>提供 TextRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextRequestedEventArgs.Request">
      <summary>获取有关 TextRequested 事件的信息。</summary>
      <returns>表示有关 TextRequested 事件的信息的对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs">
      <summary>提供 TextUpdating 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.InputLanguage">
      <summary>Gets a Language object representing the current input language.</summary>
      <returns>An object representing the current input language.</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.IsCanceled">
      <summary>获取指示是否取消文本更新操作的值。</summary>
      <returns>如果取消文本更新操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.NewSelection">
      <summary>Gets a value that indicates the range of text that the text input server indicates should be selected. The server populates this property before raising the event.</summary>
      <returns>The range of text that the server indicates should be selected.</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.Range">
      <summary>获取指示文本输入服务器需要修改的文本范围的值。 The server populates this property before raising the event.</summary>
      <returns>要修改的文本范围。</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.Result">
      <summary>获取或设置指示 TextUpdating 事件处理结果的值。 The default value is **Succeeded** but if you can't action the operation as the text input server expects then before returning from the event handler set the property to the appropriate value to indicate what has happened.</summary>
      <returns>TextUpdating 事件的处理结果。 The default is **Succeeded**.</returns>
    </member>
    <member name="P:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.Text">
      <summary>获取文本输入服务器正在请求设置为已修改范围的文本。 The server populates this property before raising the event.</summary>
      <returns>文本输入服务器正在请求设置为已修改范围的文本。</returns>
    </member>
    <member name="M:Windows.UI.Text.Core.CoreTextTextUpdatingEventArgs.GetDeferral">
      <summary>请求应延迟文本更新操作。 Call this method if your text input control is hosted on a worker thread rather than on the UI thread.</summary>
      <returns>Deferral 延迟对象。</returns>
    </member>
    <member name="T:Windows.UI.Text.Core.CoreTextTextUpdatingResult">
      <summary>定义指定 TextUpdating 事件处理结果的常数。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextTextUpdatingResult.Failed">
      <summary>文本更新操作未按照文本输入服务器的预期完成。 文本输入控件的状态未改变。</summary>
    </member>
    <member name="F:Windows.UI.Text.Core.CoreTextTextUpdatingResult.Succeeded">
      <summary>已成功完成文本更新操作。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.AccessibilitySettings">
      <summary>提供对高对比的辅助功能设置的访问。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.AccessibilitySettings.#ctor">
      <summary>初始化 AccessibilitySettings 对象的新实例。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.AccessibilitySettings.HighContrast">
      <summary>获取一个值，该值指示系统高对比度功能是打开还是关闭。</summary>
      <returns>如果高对比度功能处于打开状态，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.AccessibilitySettings.HighContrastScheme">
      <summary>获取默认高对比度颜色方案的名称。</summary>
      <returns>默认高对比度颜色方案的名称。</returns>
    </member>
    <member name="E:Windows.UI.ViewManagement.AccessibilitySettings.HighContrastChanged">
      <summary>在打开或关闭系统高对比度功能时发生。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ActivationViewSwitcher">
      <summary>提供用于切换到应用程序视图以响应激活的方法。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ActivationViewSwitcher.IsViewPresentedOnActivationVirtualDesktop(System.Int32)">
      <summary>返回指示指定的视图是否显示在激活已启动的虚拟桌面上的值。</summary>
      <param name="viewId">正在激活的视图的标识符。</param>
      <returns>如果视图显示在激活已启动的虚拟桌面上，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ActivationViewSwitcher.ShowAsStandaloneAsync(System.Int32)">
      <summary>在新的独立窗口显示视图。</summary>
      <param name="viewId">视图的标识符。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ActivationViewSwitcher.ShowAsStandaloneAsync(System.Int32,Windows.UI.ViewManagement.ViewSizePreference)">
      <summary>在新的独立窗口显示视图并进行视图大小首选项设置。</summary>
      <param name="viewId">The identifier for the view.</param>
      <param name="sizePreference">视图的首选大小。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationView">
      <summary>表示活动应用程序视图以及关联状态和行为。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.AdjacentToLeftDisplayEdge">
      <summary>获取指示当前窗口是否极为接近屏幕左边缘的值。</summary>
      <returns>如果当前窗口极为接近屏幕左边缘，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.AdjacentToRightDisplayEdge">
      <summary>获取指示当前窗口是否极为接近屏幕右边缘的值。</summary>
      <returns>如果当前窗口极为接近屏幕右边缘，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.DesiredBoundsMode">
      <summary>获取指示框架用于排列窗口（应用程序视图）内容的边界的值。</summary>
      <returns>窗口的当前布局边界。 默认为 **UseVisible**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.FullScreenSystemOverlayMode">
      <summary>获取或设置一个指示全屏模式的应用程序如何响应边缘轻扫操作的值。</summary>
      <returns>一个来自 FullScreenSystemOverlayMode 枚举的值，该值指示全屏模式的应用如何响应边缘轻扫操作。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.Id">
      <summary>获取窗口（应用程序视图）的 ID。</summary>
      <returns>窗口的 ID。 它对应用程序管理的所有窗口都是唯一的。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.IsFullScreen">
      <summary>获取指示窗口是否接触显示屏左右侧的值。</summary>
      <returns>如果窗口接触显示屏左右侧，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.IsFullScreenMode">
      <summary>获取指示应用程序是否在全屏模式下运行的值。</summary>
      <returns>如果应用在全屏模式下运行，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.IsOnLockScreen">
      <summary>获取窗口（应用程序视图）是否位于 Windows 锁定屏幕上。</summary>
      <returns>如果调用窗口位于锁屏界面中，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.IsScreenCaptureEnabled">
      <summary>获取或设置是否为窗口（应用程序视图）启用屏幕捕获。</summary>
      <returns>如果为窗口启用了屏幕捕获，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.Orientation">
      <summary>获取与显示有关的窗口（应用程序视图）的当前方向（横向或纵向）。</summary>
      <returns>调用窗口的当前方向。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.PreferredLaunchViewSize">
      <summary>获取或设置当 ApplicationView.PreferredLaunchWindowingMode 属性设置为 ** PreferredLaunchViewSize** 时应用启动的大小，除非系统直接管理窗口大小。</summary>
      <returns>当 ApplicationView.PreferredLaunchWindowingMode 属性设置为 ** PreferredLaunchViewSize** 时应用启动的大小，除非系统直接管理窗口大小。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.PreferredLaunchWindowingMode">
      <summary>获取或设置指示应用程序启动的窗口模式的值。</summary>
      <returns>指示应用程序窗口模式的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.SuppressSystemOverlays">
      <summary>获取或设置表示是否应显示系统覆盖（例如覆盖应用程序或软方向盘）的值。</summary>
      <returns>如果应该显示系统覆盖（例如覆盖应用程序或软方向盘），则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.TerminateAppOnFinalViewClose">
      <summary>指示应用程序是否在最后一个窗口关闭时终止。</summary>
      <returns>如果关闭最后一个打开的窗口时应用终止，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.Title">
      <summary>获取或设置窗口中显示的标题。</summary>
      <returns>窗口的标题。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.TitleBar">
      <summary>获取应用程序的标题栏。</summary>
      <returns>应用程序的标题栏。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.Value">
      <summary>获取当前窗口（应用程序视图）的状态。</summary>
      <returns>当前窗口的（应用程序视图）状态。 此状态指示方向 (横向或纵向总)，并且指示该应用程序是否已对齐。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.ViewMode">
      <summary>获取当前视图的应用视图模式。</summary>
      <returns>指示当前视图的视图模式的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationView.VisibleBounds">
      <summary>获取窗口（应用程序视图）的可见区。 可见区域是未被镶边封闭的区域，例如状态栏和应用程序栏。</summary>
      <returns>窗口（应用程序视图）的可见区。</returns>
    </member>
    <member name="E:Windows.UI.ViewManagement.ApplicationView.Consolidated">
      <summary>在从最近使用的应用程序列表中移除窗口或用户对其执行关闭笔势时发生。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.ApplicationView.VisibleBoundsChanged">
      <summary>VisibleBounds 值更改时引发此事件，通常是显示或隐藏状态栏、应用程序栏或其他镶边的结果。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.ExitFullScreenMode">
      <summary>让应用程序退出全屏模式。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.GetApplicationViewIdForWindow(Windows.UI.Core.ICoreWindow)">
      <summary>获取与该应用程序管理的特定 CoreWindow 相对应的窗口 ID。</summary>
      <param name="window">对 CoreWindow 对象的引用，该对象包含由应用程序使用的窗口句柄。</param>
      <returns>与所提供的 CoreWindow 关联的窗口 ID。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.GetForCurrentView">
      <summary>获取活动应用程序的视图状态和行为设置。</summary>
      <returns>可用于获取和设置应用程序显示属性的 ApplicationView 实例。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.IsViewModeSupported(Windows.UI.ViewManagement.ApplicationViewMode)">
      <summary>确定当前设备是否支持指定的视图模式。</summary>
      <param name="viewMode">指示所需视图模式的枚举值。</param>
      <returns>如果支持指定的视图模式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.SetDesiredBoundsMode(Windows.UI.ViewManagement.ApplicationViewBoundsMode)">
      <summary>设置指示框架用于排列窗口（应用程序视图）内容的边界的值。</summary>
      <param name="boundsMode">框架应用于排列窗口（应用程序视图）内容的边界。</param>
      <returns>如果确认对 DesiredBoundsMode 的更改成功，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.SetPreferredMinSize(Windows.Foundation.Size)">
      <summary>设置应用程序窗口允许的最小尺寸（以有效像素为单位）。</summary>
      <param name="minSize">应用程序窗口允许的最小尺寸或高度和宽度均为零以使用系统默认最小尺寸。</param>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.ShowStandardSystemOverlays">
      <summary>显示全屏应用程序的系统 UI 元素，如标题栏。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryConsolidateAsync">
      <summary>尝试关闭当前应用视图。 此方法在编程上等效于用户启动应用视图关闭手势。</summary>
      <returns>如果应用视图已合并，则为 **true **；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryEnterFullScreenMode">
      <summary>尝试将应用程序设为全屏模式。</summary>
      <returns>如果应用程序设为全屏模式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryEnterViewModeAsync(Windows.UI.ViewManagement.ApplicationViewMode)">
      <summary>尝试将应用视图更改为指定的视图模式。</summary>
      <param name="viewMode">A value of the enumeration that indicates the desired view mode.</param>
      <returns>如果应用视图已更改为指定视图模式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryEnterViewModeAsync(Windows.UI.ViewManagement.ApplicationViewMode,Windows.UI.ViewManagement.ViewModePreferences)">
      <summary>尝试使用指定选项将应用视图更改为指定的视图模式。</summary>
      <param name="viewMode">A value of the enumeration that indicates the desired view mode.</param>
      <param name="viewModePreferences">所需视图模式的首选设置。</param>
      <returns>**true** if the app view was changed to the specified view mode; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryResizeView(Windows.Foundation.Size)">
      <summary>尝试将视图的大小更改为指定的大小（以有效像素为单位）。</summary>
      <param name="value">视图的新大小（以有效像素为单位）。</param>
      <returns>如果将视图大小调整为所需的大小，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryUnsnap">
      <summary>尝试对以前对齐的应用程序取消对齐。 应用程序在前台运行时，此调用才会成功。</summary>
      <deprecated type="deprecate">TryUnsnap 在 Windows 8.1 之后的版本中可能会更改或不可用。 从 Windows 8.1 开始，可以持续重设应用的大小，但无法对齐它。</deprecated>
      <returns>如果该应用已成功展开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationView.TryUnsnapToFullscreen">
      <summary>Attempts to unsnap a previously snapped app.</summary>
      <deprecated type="deprecate">IApplicationViewFullscreenStatics 在 Windows 8 之后已弃用。 请使用其他调整大小的 API。</deprecated>
      <returns>**true** if the app has been successfully unsnapped; **false** if the unsnap attempt failed.</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewBoundsMode">
      <summary>框架用于排列窗口（应用程序视图）内容的边界。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewBoundsMode.UseCoreWindow">
      <summary>在核心窗口（也就是，包括任何封闭的区域）占据的区域中布局窗口的内容。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewBoundsMode.UseVisible">
      <summary>在可见区域（即未被镶边封闭的区域，例如状态栏和应用程序栏）中布局窗口的内容。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewConsolidatedEventArgs">
      <summary>包含窗口（应用程序视图）合并操作的结果。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewConsolidatedEventArgs.IsAppInitiated">
      <summary>获取一个值，该值指示窗口合并是否由应用启动。</summary>
      <returns>如果窗口合并操作由应用启动，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewConsolidatedEventArgs.IsUserInitiated">
      <summary>获取一个值，该值指示窗口合并是否由用户启动。</summary>
      <returns>如果窗口合并操作由用户启动，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewMode">
      <summary>定义可指定应用窗口的视图模式的常量。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewMode.CompactOverlay">
      <summary>应用窗口处于紧凑覆盖（画中画）模式。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewMode.Default">
      <summary>应用窗口处于其默认模式。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewOrientation">
      <summary>定义一组针对窗口（应用程序视图）的显示方向模式。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewOrientation.Landscape">
      <summary>窗口的方向为横向，显示宽度大于高度。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewOrientation.Portrait">
      <summary>窗口的方向为纵向，显示高度大于宽度。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewState">
      <summary>指定可以处理的应用程序视图状态更改集。</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，ApplicationViewState 可能会更改或不可用。 请改为直接查询窗口布局大小。</deprecated>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewState.Filled">
      <summary>当前应用程序视图已缩小到部分屏幕视图作为另一个应用程序对齐的结果。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewState.FullScreenLandscape">
      <summary>当前应用程序的视图为全屏（没有预期相邻的对齐的应用程序）并且已更改为横向。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewState.FullScreenPortrait">
      <summary>当前应用程序的视图为全屏（没有预期相邻的对齐的应用程序）并且已更改为纵向。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewState.Snapped">
      <summary>当前应用程序的视图已对齐。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewSwitcher">
      <summary>表示应用程序的应用程序视图切换行为。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.DisableShowingMainViewOnActivation">
      <summary>激活该应用程序时禁用主窗口（应用程序视图），改为显示最近显示的窗口。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.DisableSystemViewActivationPolicy">
      <summary>激活时禁用 Windows shell 控制视图选择，并改用应用程序进行处理。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.PrepareForCustomAnimatedSwitchAsync(System.Int32,System.Int32,Windows.UI.ViewManagement.ApplicationViewSwitchingOptions)">
      <summary>使应用程序准备使用自定义动画在两个窗口之间以可视方式进行转换。</summary>
      <param name="toViewId">从其切换应用程序的窗口的 ID。</param>
      <param name="fromViewId">向其切换应用程序的窗口的 ID。</param>
      <param name="options">指定视图切换行为的枚举值。</param>
      <returns>如果调用成功，则异步返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.SwitchAsync(System.Int32)">
      <summary>用指定的窗口以可视方式替换调用窗口（应用程序视图）。</summary>
      <param name="viewId">准备显示的窗口的 ID。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.SwitchAsync(System.Int32,System.Int32)">
      <summary>Visually replaces the calling window (app view) with a specified window.</summary>
      <param name="toViewId">The ID of the window under preparation for display.</param>
      <param name="fromViewId">所调用当前显示窗口的 ID。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.SwitchAsync(System.Int32,System.Int32,Windows.UI.ViewManagement.ApplicationViewSwitchingOptions)">
      <summary>Visually replaces the calling window (app view) with a specified window.</summary>
      <param name="toViewId">The ID of the window under preparation for display.</param>
      <param name="fromViewId">The ID of the calling, currently displayed window.</param>
      <param name="options">用于显示转换行为的选项。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.TryShowAsStandaloneAsync(System.Int32)">
      <summary>在屏幕上与原始窗口相邻的位置显示应用程序的另一个窗口（应用程序视图）</summary>
      <param name="viewId">要显示的新窗口的 ID。</param>
      <returns>Asynchronously returns **true** if the call succeeds; **false** if it does not.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.TryShowAsStandaloneAsync(System.Int32,Windows.UI.ViewManagement.ViewSizePreference)">
      <summary>Displays another window (app view) for the app on the screen, adjacent to the original window</summary>
      <param name="viewId">The ID of the new window to display.</param>
      <param name="sizePreference">新窗口的首选常规大小。</param>
      <returns>Asynchronously returns **true** if the call succeeds; **false** if it does not.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.TryShowAsStandaloneAsync(System.Int32,Windows.UI.ViewManagement.ViewSizePreference,System.Int32,Windows.UI.ViewManagement.ViewSizePreference)">
      <summary>在屏幕上与原始窗口相邻的位置显示应用程序的另一个窗口（应用程序视图）。</summary>
      <param name="viewId">The ID of the new window to display.</param>
      <param name="sizePreference">The preferred general sizing of the new window.</param>
      <param name="anchorViewId">所调用（定位）窗口的 ID。</param>
      <param name="anchorSizePreference">调用成功时，此调用窗口的首选新常规大小。</param>
      <returns>Asynchronously returns **true** if the call succeeds; **false** if it does not.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.TryShowAsViewModeAsync(System.Int32,Windows.UI.ViewManagement.ApplicationViewMode)">
      <summary>在所需的视图模式下将视图显示为独立视图。</summary>
      <param name="viewId">要显示窗口的 ID。</param>
      <param name="viewMode">窗口的所需视图模式。</param>
      <returns>Asynchronously returns **true** if the call succeeds; **false** if it does not.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewSwitcher.TryShowAsViewModeAsync(System.Int32,Windows.UI.ViewManagement.ApplicationViewMode,Windows.UI.ViewManagement.ViewModePreferences)">
      <summary>使用指定的选项在所需的视图模式下将视图显示为独立视图。</summary>
      <param name="viewId">The ID of the window to display.</param>
      <param name="viewMode">The desired view mode for the window.</param>
      <param name="viewModePreferences">Preferred settings for the desired view mode.</param>
      <returns>Asynchronously returns **true** if the call succeeds; **false** if it does not.</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewSwitchingOptions">
      <summary>定义一组针对窗口（应用程序视图）切换行为的选项。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewSwitchingOptions.ConsolidateViews">
      <summary>关闭初始窗口并从最近使用的应用程序的列表中移除它，然后显示应用程序要切换到的窗口。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewSwitchingOptions.Default">
      <summary>切换时在窗口之间执行标准动画转换。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewSwitchingOptions.SkipAnimation">
      <summary>立即在窗口之间的转换而不使用动画。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewTitleBar">
      <summary>表示应用程序的标题栏。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.BackgroundColor">
      <summary>获取或设置标题栏背景的颜色。</summary>
      <returns>标题栏背景的颜色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonBackgroundColor">
      <summary>获取或设置标题栏按钮的背景色。</summary>
      <returns>标题栏按钮的背景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonForegroundColor">
      <summary>获取或设置标题栏按钮的前景色。</summary>
      <returns>标题栏按钮的前景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonHoverBackgroundColor">
      <summary>获取或设置标题栏按钮在指针位于其上时的背景色。</summary>
      <returns>标题栏按钮在指针位于其上时的背景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonHoverForegroundColor">
      <summary>获取或设置标题栏按钮在指针位于其上时的前景色。</summary>
      <returns>标题栏按钮在指针位于其上时的前景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonInactiveBackgroundColor">
      <summary>获取或设置标题栏按钮处于非活动状态时的背景色。</summary>
      <returns>标题栏按钮处于非活动状态时的背景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonInactiveForegroundColor">
      <summary>获取或设置标题栏按钮处于非活动状态时的前景色。</summary>
      <returns>标题栏按钮处于非活动状态时的前景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonPressedBackgroundColor">
      <summary>获取或设置按下标题栏按钮时它的背景色。</summary>
      <returns>按下标题栏按钮时它的背景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ButtonPressedForegroundColor">
      <summary>获取或设置按下标题栏按钮时它的前景色。</summary>
      <returns>按下标题栏按钮时它的前景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.ForegroundColor">
      <summary>获取或设置标题栏的前景色。</summary>
      <returns>标题栏的前景色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.InactiveBackgroundColor">
      <summary>获取或设置标题栏背景处于非活动状态时的颜色。</summary>
      <returns>标题栏背景处于非活动状态时的颜色。 （请参见 Color。）</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTitleBar.InactiveForegroundColor">
      <summary>获取或设置标题栏前景处于非活动状态时的颜色。</summary>
      <returns>标题栏前景处于非活动状态时的颜色。 （请参见 Color。）</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewTransferContext">
      <summary>表示有关窗口拖动操作的信息。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ApplicationViewTransferContext.#ctor">
      <summary>初始化 ApplicationViewTransferContext 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTransferContext.DataPackageFormatId">
      <summary>获取拖放操作的 DataPackage 的格式 ID。</summary>
      <returns>拖放操作的 DataPackage 的格式 ID。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ApplicationViewTransferContext.ViewId">
      <summary>获取或设置应用程序视图的 ID。</summary>
      <returns>应用程序视图的 ID。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ApplicationViewWindowingMode">
      <summary>定义指定应用程序窗口在启动时是否自动调整大小、全屏或设置为特定大小的常数。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewWindowingMode.Auto">
      <summary>系统自动调整应用程序窗口大小。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewWindowingMode.CompactOverlay">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewWindowingMode.FullScreen">
      <summary>窗口是全屏的。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewWindowingMode.Maximized">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ApplicationViewWindowingMode.PreferredLaunchViewSize">
      <summary>窗口的大小由 ApplicationView.PreferredLaunchViewSize 属性指定。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.FullScreenSystemOverlayMode">
      <summary>定义指定应用程序在全屏模式下如何响应边缘手势的常数。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.FullScreenSystemOverlayMode.Minimal">
      <summary>边缘手势可调用临时 UI，而此 UI 反过来可调用对应于该边缘的系统覆盖。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.FullScreenSystemOverlayMode.Standard">
      <summary>边缘手势可调用系统覆盖，如任务栏和标题栏。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.HandPreference">
      <summary>定义应用程序视图显示的用户界面的方向首选项集。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.HandPreference.LeftHanded">
      <summary>首选布局适用于左定向用户。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.HandPreference.RightHanded">
      <summary>首选布局适用于右定向用户。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.InputPane">
      <summary>使应用程序可以在停靠的触摸键盘或软输入面板 (SIP) 将显示或隐藏时接收通知，并且可以确定应用程序窗口的哪个部分被输入窗格遮盖。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.InputPane.OccludedRect">
      <summary>获取被输入窗格遮盖的应用程序窗口区域。</summary>
      <returns>工作区坐标中表示被输入窗格隐藏的应用程序窗口区域的矩形。 在与设备无关的像素 (DIP) 中指定。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.InputPane.Visible">
      <summary>获取或设置指示输入窗格是否显示的值。</summary>
      <returns>如果输入窗格显示，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.ViewManagement.InputPane.Hiding">
      <summary>当输入窗格开始滑出视图时发生。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.InputPane.Showing">
      <summary>当输入窗格开始滑入视图时发生。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.InputPane.GetForCurrentView">
      <summary>获取与当前可见的应用程序窗口关联的 InputPane 对象。</summary>
      <returns>输入窗格。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.InputPane.TryHide">
      <summary>如果 InputPane 是可见的，则尝试将其隐藏。</summary>
      <returns>如果已接受隐藏 InputPane 的请求，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.InputPane.TryShow">
      <summary>如果 InputPane 是隐藏的，则尝试将其显示。</summary>
      <returns>如果已接受显示 InputPane 的请求，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.InputPaneVisibilityEventArgs">
      <summary>提供输入窗格 Hiding 和 Showing 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.InputPaneVisibilityEventArgs.EnsuredFocusedElementInView">
      <summary>标识应用程序是否采取措施来确保输入窗格未涵盖具有焦点的 UI 元素。</summary>
      <returns>如果应用程序确保输入窗格未涵盖具有焦点的 UI 元素，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.InputPaneVisibilityEventArgs.OccludedRect">
      <summary>获取输入窗格涵盖的应用程序窗口的区域。</summary>
      <returns>输入窗格以与设备无关的像素 (DIP) 为单位指定的工作区坐标覆盖的窗口区域。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ProjectionManager">
      <summary>定义一组用于管理发送到辅助显示设备（如投影仪）的窗口（应用程序视图）的方法。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.ProjectionManager.ProjectionDisplayAvailable">
      <summary>获取是否可以使用投影显示。</summary>
      <returns>如果投影显示在当前计算机上可用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.ViewManagement.ProjectionManager.ProjectionDisplayAvailableChanged">
      <summary>在投影仪或其他辅助显示设备可用或不可用时发生。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.GetDeviceSelector">
      <summary>返回一个用于枚举设备服务的字符串。</summary>
      <returns>一个用于枚举设备服务的字符串。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.RequestStartProjectingAsync(System.Int32,System.Int32,Windows.Foundation.Rect)">
      <summary>请求将窗口（应用程序视图）异步发送到投影仪或其他辅助显示设备。</summary>
      <param name="projectionViewId">要由投影仪或其他辅助显示设备显示的窗口的新 ID。</param>
      <param name="anchorViewId">投影前原始窗口的 ID。</param>
      <param name="selection">一侧显示浮出控件的区域。</param>
      <returns>如果投影启动，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.RequestStartProjectingAsync(System.Int32,System.Int32,Windows.Foundation.Rect,Windows.UI.Popups.Placement)">
      <summary>请求将窗口（应用程序视图）异步发送到指定首选位置的投影仪或其他辅助显示设备。</summary>
      <param name="projectionViewId">The new ID of the window to be displayed by the projector or other secondary display.</param>
      <param name="anchorViewId">The ID of the original window before projection.</param>
      <param name="selection">The area to one side of which the flyout is displayed.</param>
      <param name="prefferedPlacement">The side of the rectangle where the flyout should appear.</param>
      <returns>**true** if projection started; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.StartProjectingAsync(System.Int32,System.Int32)">
      <summary>将窗口（应用程序视图）异步发送到投影仪或其他辅助显示设备。</summary>
      <param name="projectionViewId">The new ID of the window to be displayed by the projector or other secondary display.</param>
      <param name="anchorViewId">The ID of the original window before projection.</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.StartProjectingAsync(System.Int32,System.Int32,Windows.Devices.Enumeration.DeviceInformation)">
      <summary>将窗口（应用程序视图）异步发送到投影仪或其他辅助显示设备，并提供有关显示设备的信息。</summary>
      <param name="projectionViewId">The new ID of the window to be displayed by the projector or other secondary display.</param>
      <param name="anchorViewId">The ID of the original window before projection.</param>
      <param name="displayDeviceInfo">有关显示设备的信息。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.StopProjectingAsync(System.Int32,System.Int32)">
      <summary>异步隐藏投影仪或其他辅助显示设备显示的窗口（应用程序视图）。</summary>
      <param name="projectionViewId">投影仪或其他辅助显示设备当前显示窗口的 ID。</param>
      <param name="anchorViewId">The ID of the original window before projection.</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ProjectionManager.SwapDisplaysForViewsAsync(System.Int32,System.Int32)">
      <summary>异步交换调用窗口（应用程序视图）和投影仪或其他辅助显示屏上显示的窗口。 结果是，调用的窗口显示在投影仪上，且以前投影的窗口在设备屏幕显示。</summary>
      <param name="projectionViewId">投影仪当前显示窗口的 ID。</param>
      <param name="anchorViewId">要与投影窗口交换的窗口的 ID。</param>
      <returns>The asynchronous results of the operation. Use this to determine when the async call is complete.</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.UIColorType">
      <summary>定义指定已知系统颜色值的常数。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.Accent">
      <summary>The accent color.</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.AccentDark1">
      <summary>深的强调色。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.AccentDark2">
      <summary>较深的强调色。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.AccentDark3">
      <summary>最深的强调色。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.AccentLight1">
      <summary>浅的强调色。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.AccentLight2">
      <summary>较浅的强调色。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.AccentLight3">
      <summary>最浅的强调色。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.Background">
      <summary>The background color.</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.Complement">
      <summary>不支持。 不要使用。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIColorType.Foreground">
      <summary>The foreground color.</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.UIElementType">
      <summary>定义用户界面的元素类型集。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.AccentColor">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.ActiveCaption">
      <summary>活动标题元素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.Background">
      <summary>背景元素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.ButtonFace">
      <summary>按钮表面元素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.ButtonText">
      <summary>文本在按钮中显示。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.CaptionText">
      <summary>标题显示的文本。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.GrayText">
      <summary>灰色文本。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.Highlight">
      <summary>突出显示的用户 (UI) 界面元素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.HighlightText">
      <summary>突出显示的文本。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.Hotlight">
      <summary>显示突出的 UI 元素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.InactiveCaption">
      <summary>非活动标题元素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.InactiveCaptionText">
      <summary>文本在非活动标题元素中显示。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.NonTextHigh">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.NonTextLow">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.NonTextMedium">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.NonTextMediumHigh">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.NonTextMediumLow">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.OverlayOutsidePopup">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.PageBackground">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.PopupBackground">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.TextContrastWithHigh">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.TextHigh">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.TextLow">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.TextMedium">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.Window">
      <summary>窗口。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UIElementType.WindowText">
      <summary>文本在窗口的 UI 修饰中显示。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.UISettings">
      <summary>包含一组常用应用程序用户界面设置和操作。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.UISettings.#ctor">
      <summary>创建 UISettings 类的新默认实例。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.AdvancedEffectsEnabled">
      <summary>获取一个值，该值指示是否启用系统的透明度效果设置。</summary>
      <returns>如果透明度 UI 效果已启用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.AnimationsEnabled">
      <summary>获取是否为用户界面启用动画。</summary>
      <returns>如果启用动画，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.CaretBlinkRate">
      <summary>获取通过应用程序视图创建的新插入符号的闪烁速率。</summary>
      <returns>新插入符号的闪烁速率（以毫秒为单位）。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.CaretBrowsingEnabled">
      <summary>获取插入符号是否可用于浏览操作。</summary>
      <returns>如果插入符号可用于浏览操作，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.CaretWidth">
      <summary>获取通过应用程序视图创建的新插入符号的宽度。</summary>
      <returns>新插入符号的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.CursorSize">
      <summary>获取通过应用程序视图创建的新光标的大小。</summary>
      <returns>新光标的大小。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.DoubleClickTime">
      <summary>获取双击操作时两次单击之间的最长允许时间。</summary>
      <returns>双击操作的增量（以毫秒为单位）。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.HandPreference">
      <summary>获取通过应用程序视图创建的用户界面的方向首选项。</summary>
      <returns>用户界面的方向首选项。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.MessageDuration">
      <summary>获取为应用程序视图显示消息的时间长度。</summary>
      <returns>消息显示的持续时间（以秒为单位）。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.MouseHoverTime">
      <summary>获取在引发悬停事件之前，鼠标指针可悬停在矩形上的时间。</summary>
      <returns>在悬停事件引发前的悬停时间（以毫秒为单位）。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.ScrollBarArrowSize">
      <summary>获取与应用程序视图关联的窗口的滚动条箭头的大小。</summary>
      <returns>滚动条箭头的大小。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.ScrollBarSize">
      <summary>获取与应用程序视图关联的窗口的滚动条的大小。</summary>
      <returns>滚动条的大小。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.ScrollBarThumbBoxSize">
      <summary>获取与应用程序视图关联的窗口的滚动块的大小。</summary>
      <returns>滚动框的大小。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.UISettings.TextScaleFactor">
      <summary>获取系统文本大小设置的值。</summary>
      <returns>值的范围是从 1 到 2。 非常小的文本会按与该值相等或非常接近的因子放大。 你可以使用该值与文本成比例地缩放非文本视觉图像。 但是，请注意不是所有的文本由同一个因素缩放。 一般来说，开始时的文本越大，它受缩放的影响越小。</returns>
    </member>
    <member name="E:Windows.UI.ViewManagement.UISettings.AdvancedEffectsEnabledChanged">
      <summary>启用或禁用系统高级 UI 效果设置时发生。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.UISettings.ColorValuesChanged">
      <summary>当颜色值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.UISettings.TextScaleFactorChanged">
      <summary>当系统文本大小设置更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.UISettings.GetColorValue(Windows.UI.ViewManagement.UIColorType)">
      <summary>返回指定的颜色类型的颜色值。</summary>
      <param name="desiredColor">指定要获取值的颜色的类型的枚举值。</param>
      <returns>指定的颜色类型的颜色值。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.UISettings.UIElementColor(Windows.UI.ViewManagement.UIElementType)">
      <summary>获取用于特定用户界面元素类型（如按钮表面或窗口文本）的颜色。</summary>
      <param name="desiredElement">将获取颜色的元素类型。</param>
      <returns>元素类型的颜色（以 32 位颜色值表示）。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.UIViewSettings">
      <summary>表示与设备模式（平板或桌面）和输入设备类型关联的 UI 状态和行为。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.UIViewSettings.UserInteractionMode">
      <summary>获取指示是否优化设备 UI 实现触控输入或鼠标输入的值。</summary>
      <returns>指示优化设备 UI 实现的输入类型（鼠标或触控）的值。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.UIViewSettings.GetForCurrentView">
      <summary>获取与设备模式（平板或桌面）关联的活动应用程序的 UI 状态和行为。</summary>
      <returns>可用于获取和设置视图设置属性的 UIViewSettings 实例。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.UserInteractionMode">
      <summary>指定针对输入设备类型进行优化的 UI 视图。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UserInteractionMode.Mouse">
      <summary>优化设备 UI 实现鼠标输入。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.UserInteractionMode.Touch">
      <summary>优化设备 UI 实现触控输入。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.ViewModePreferences">
      <summary>表示更改为新视图模式时，要应用于视图的首选设置。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.ViewModePreferences.CustomSize">
      <summary>获取或设置应用窗口的自定义首选大小。</summary>
      <returns>应用窗口的首选大小。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.ViewModePreferences.ViewSizePreference">
      <summary>获取或设置应用窗口的首选大小。</summary>
      <returns>指示应用窗口的首选大小的枚举值。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.ViewModePreferences.CreateDefault(Windows.UI.ViewManagement.ApplicationViewMode)">
      <summary>创建为指定视图模式设置了默认属性值的 **ViewModePreferences** 的新实例。</summary>
      <param name="mode">为其设置默认首选项的视图模式。</param>
      <returns>为指定视图模式设置了默认属性值的 **ViewModePreferences** 的新实例。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.ViewSizePreference">
      <summary>定义一组可能的常规窗口（应用程序视图）大小首选项。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.Custom">
      <summary>窗口使用应用中指定的自定义首选大小。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.Default">
      <summary>未为应用程序指定窗口大小首选项。 由 Windows 而非应用设置默认为 **UseHalf** 的大小首选项。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.UseHalf">
      <summary>窗口使用 50%（一半）的可用水平屏幕像素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.UseLess">
      <summary>窗口使用 50% 以下的可用水平屏幕像素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.UseMinimum">
      <summary>窗口使用应用程序清单（例如 package.appxmanifest）中指定的最小水平像素宽度（320 或 500 像素）。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.UseMore">
      <summary>窗口使用 50% 以上的可用水平屏幕像素。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.ViewSizePreference.UseNone">
      <summary>窗口没有可见组件。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputView">
      <summary>允许应用在移动、显示或隐藏停靠、非停靠、可移动或暂时输入窗格（和关联的 UI）时接收通知，并确定窗格要遮蔽的应用的窗口部分。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.Core.CoreInputView.OcclusionsChanged">
      <summary>当一个或多个 CoreInputViewOcclusion 对象更改其位置或遮挡区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.Core.CoreInputView.XYFocusTransferredToPrimaryView">
      <summary>当焦点从应用程序 UI 移到输入窗格时发生。</summary>
    </member>
    <member name="E:Windows.UI.ViewManagement.Core.CoreInputView.XYFocusTransferringFromPrimaryView">
      <summary>在输入窗格失去焦点并且 UI 元素获得焦点之前发生。</summary>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.GetCoreInputViewOcclusions">
      <summary>检索对当前遮挡应用的每个输入窗格的引用。</summary>
      <returns>一个 CoreInputViewOcclusion 集合。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.GetForCurrentView">
      <summary>检索与当前窗口关联的 CoreInputView 对象。</summary>
      <returns>与当前窗口关联的 CoreInputView 对象。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.TryHide">
      <summary>尝试隐藏（如果可见）与 CoreInputView 窗格关联的输入窗格。</summary>
      <returns>如果已接受显示输入窗格的请求，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.TryHidePrimaryView">
      <summary>尝试隐藏（如果可见）与 CoreInputView 关联的输入窗格。</summary>
      <returns>**true** if the request to show the input pane was accepted; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.TryShow">
      <summary>尝试显示（如果隐藏）与 CoreInputView 关联的输入窗格。</summary>
      <returns>**true** if the request to show the input pane was accepted; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.TryShow(Windows.UI.ViewManagement.Core.CoreInputViewKind)">
      <summary>尝试显示（如果隐藏）与 CoreInputView 关联的指定类型的输入窗格。</summary>
      <param name="type">CoreInputViewKind</param>
      <returns>**true** if the request to show the input pane was accepted; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.TryShowPrimaryView">
      <summary>尝试显示（如果隐藏）CoreInputView 窗格。</summary>
      <returns>**true** if the request to show the input pane was accepted; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.UI.ViewManagement.Core.CoreInputView.TryTransferXYFocusToPrimaryView(Windows.Foundation.Rect,Windows.UI.ViewManagement.Core.CoreInputViewXYFocusTransferDirection)">
      <summary>尝试将焦点从应用程序 UI 移到输入窗格。</summary>
      <param name="origin">客户端坐标中表示之前聚焦的 UI 元素的矩形。 在与设备无关的像素 (DIP) 中指定。</param>
      <param name="direction">导航方向。 如果输入窗格没有位于指定方向，此方法将失败并返回 false。</param>
      <returns>如果输入窗格收到焦点，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputViewKind">
      <summary>定义用于指定输入窗格的首选视图的值。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewKind.Default">
      <summary>显示默认输入窗格视图。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewKind.Emoji">
      <summary>显示默认输入窗格视图。 如果不可用，将显示软件键盘的表情符号视图。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewKind.Handwriting">
      <summary>显示手写窗格视图。 如果不可用，将显示软件键盘。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewKind.Keyboard">
      <summary>显示软件键盘视图。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputViewOcclusion">
      <summary>表示当前遮挡应用的单个输入窗格。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewOcclusion.OccludingRect">
      <summary>获取遮挡输入窗格（和关联的 UI）的边框。</summary>
      <returns>工作区坐标中表示被窗格隐藏的应用窗口区域的矩形。 Specified in device-independent pixels (DIP).</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewOcclusion.OcclusionKind">
      <summary>遮挡输入窗格（和关联的 UI）的类型。</summary>
      <returns>一个来自 CoreInputViewOcclusionKind 枚举的值，该值指示 CoreInputViewOcclusion 对象支持的输入窗格的类型。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionKind">
      <summary>指定 CoreInputViewOcclusion 对象支持的输入窗格类型。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionKind.Docked">
      <summary>软输入面板 (SIP) 等停靠窗格，例如**触摸键盘**和**手写面板**。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionKind.Floating">
      <summary>工具栏或软输入面板 (SIP) 等非停靠窗格，例如**触摸键盘和手写面板**。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionKind.Overlay">
      <summary>内联墨迹或输入法编辑器 (IME) 候选窗口等浮动窗格。</summary>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionsChangedEventArgs">
      <summary>包含 OcclusionsChanged 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionsChangedEventArgs.Handled">
      <summary>获取或设置将事件标记为已处理的值。 如果 Handled 的值为 **true**，则可防止事件路由路径上的大部分处理程序再次处理同一事件。</summary>
      <returns>**true** to mark the event handled. 如果将事件保留为未处理（这样就允许该事件进一步路由并由其他处理程序进行处理），则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewOcclusionsChangedEventArgs.Occlusions">
      <summary>获取当前遮挡应用的输入窗格（和关联的 UI）集合。</summary>
      <returns>CoreInputViewOcclusion 集合。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputViewTransferringXYFocusEventArgs">
      <summary>包含 XYFocusTransferringFromPrimaryView 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewTransferringXYFocusEventArgs.Direction">
      <summary>获取与输入窗格相对的焦点导航方向。</summary>
      <returns>CoreInputViewXYFocusTransferDirection 的值之一。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewTransferringXYFocusEventArgs.KeepPrimaryViewVisible">
      <summary>获取或设置当 UI 元素失去焦点时，输入窗格是否保持可见。</summary>
      <returns>如果输入窗格保持可见，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewTransferringXYFocusEventArgs.Origin">
      <summary>获取初始聚焦元素的边框。</summary>
      <returns>TryTransferXYFocusToPrimaryView 方法的已聚焦输入窗格元素的边框，XYFocusTransferringFromPrimaryView 事件的应用程序中已聚焦 UI 元素的边框。</returns>
    </member>
    <member name="P:Windows.UI.ViewManagement.Core.CoreInputViewTransferringXYFocusEventArgs.TransferHandled">
      <summary>获取或设置将 XYFocusTransferringFromPrimaryView 事件标记为已处理的值。</summary>
      <returns>在成功的焦点导航中将值设置为 true。 默认值为 false。</returns>
    </member>
    <member name="T:Windows.UI.ViewManagement.Core.CoreInputViewXYFocusTransferDirection">
      <summary>指定与输入窗格相对的焦点导航方向。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewXYFocusTransferDirection.Down">
      <summary>焦点移动向下。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewXYFocusTransferDirection.Left">
      <summary>焦点移动向左。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewXYFocusTransferDirection.Right">
      <summary>焦点移动向右。</summary>
    </member>
    <member name="F:Windows.UI.ViewManagement.Core.CoreInputViewXYFocusTransferDirection.Up">
      <summary>焦点移动向上。</summary>
    </member>
    <member name="T:Windows.UI.WebUI.ActivatedDeferral">
      <summary>管理应用程序的延迟激活。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.ActivatedDeferral.Complete">
      <summary>通知系统该应用程序已设置其状态和初始 UI，并已准备好显示。</summary>
    </member>
    <member name="T:Windows.UI.WebUI.ActivatedEventHandler">
      <summary>表示处理应用程序激活事件的方法。</summary>
      <param name="sender">发送方。</param>
      <param name="eventArgs">事件信息。 数据取决于应用程序激活的原因。 有关可能的数据类型的列表，请参见 ActivationKind 枚举。</param>
    </member>
    <member name="T:Windows.UI.WebUI.ActivatedOperation">
      <summary>管理应用程序激活操作。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.ActivatedOperation.GetDeferral">
      <summary>请求延迟完成对应用程序的激活。</summary>
      <returns>激活延迟对象。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.BackgroundActivatedEventArgs">
      <summary>Makes all data available from the IBackgroundTask.Run method available to your event handler when your app is activated by a background trigger.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.BackgroundActivatedEventArgs.TaskInstance">
      <summary>获取激活应用的后台任务。</summary>
      <returns>激活应用的后台任务。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.BackgroundActivatedEventHandler">
      <summary>在后台任务激活应用时提供信息。</summary>
      <param name="sender">触发该事件的对象。</param>
      <param name="eventArgs">有关该事件的信息。</param>
    </member>
    <member name="T:Windows.UI.WebUI.EnteredBackgroundEventArgs">
      <summary>提供应用开始在后台运行时的数据。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.EnteredBackgroundEventArgs.GetDeferral">
      <summary>在应用开始在后台运行之前请求延迟。</summary>
      <returns>耽误应用在后台运行的延迟。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.EnteredBackgroundEventHandler">
      <summary>表示处理输入的后台事件的方法。</summary>
      <param name="sender">触发该事件的对象。</param>
      <param name="e">Information about the event.</param>
    </member>
    <member name="T:Windows.UI.WebUI.HtmlPrintDocumentSource">
      <summary>管理应用程序打印的文档源。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.BottomMargin">
      <summary>获取并设置文档源的下边距。</summary>
      <returns>文档源的下边距。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.Content">
      <summary>获取并设置要打印的文档源的内容。</summary>
      <returns>要打印的文档源的内容。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.EnableHeaderFooter">
      <summary>获取并设置一个值，该值控制是否在文档源中启用页眉和页脚。</summary>
      <returns>指示是否在文档源中启用页眉和页脚的 Boolean 值。 **TRUE** 指示已启用，**FALSE** 指示已禁用。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.LeftMargin">
      <summary>获取并设置文档源的左边距。</summary>
      <returns>文档源的左边距。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.PageRange">
      <summary>获取打印的页面范围。</summary>
      <returns>打印的页面范围。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.PercentScale">
      <summary>获取并设置文档源的大小（以百分比表示）。</summary>
      <returns>以百分比表示的文档源的大小。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.RightMargin">
      <summary>获取并设置文档源的右边距。</summary>
      <returns>文档源的右边距。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.ShrinkToFit">
      <summary>获取并设置一个值，该值控制是否缩小内容以适合文档源。</summary>
      <returns>一个 Boolean 值，该值指示是否缩小内容以适合文档源。 **TRUE** 指示缩小内容以适合文档源，否则为 **FALSE**。 如果设置了 PercentScale 属性，则将忽略此属性。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.HtmlPrintDocumentSource.TopMargin">
      <summary>获取并设置文档源的上边距。</summary>
      <returns>文档源的上边距。</returns>
    </member>
    <member name="M:Windows.UI.WebUI.HtmlPrintDocumentSource.Close">
      <summary>执行与释放或重置为文档源分配的资源相关联的应用程序定义的任务。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.HtmlPrintDocumentSource.TrySetPageRange(System.String)">
      <summary>尝试设置文档源的页面范围。</summary>
      <param name="strPageRange">要设置的页范围。</param>
      <returns>一个布尔值，该值指示 trySetPageRange 是否在 *strPageRange* 中设置页范围。 **TRUE** 指示已设置页面范围，否则为 **FALSE**。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.IActivatedEventArgsDeferral">
      <summary>Manages delayed activation for an app.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.IActivatedEventArgsDeferral.ActivatedOperation">
      <summary>获取应用程序激活操作。</summary>
      <returns>激活操作。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.IWebUIBackgroundTaskInstance">
      <summary>提供对后台任务的实例的访问。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.IWebUIBackgroundTaskInstance.Succeeded">
      <summary>获取或设置后台任务的成功值。 成功值是返回到已完成事件中的应用程序的前景实例的值。</summary>
      <returns>应用程序可将此属性设置为 **false** 以指示后台任务失败。 否则，此属性始终为 **true**。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.IWebUINavigatedEventArgs">
      <summary>为应用程序导航事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.IWebUINavigatedEventArgs.NavigatedOperation">
      <summary>获取应用程序导航操作。</summary>
      <returns>应用程序导航操作。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.LeavingBackgroundEventArgs">
      <summary>提供应用开始在后台运行时的数据。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.LeavingBackgroundEventArgs.GetDeferral">
      <summary>在应用停止在后台运行之前请求延迟。</summary>
      <returns>退出后台时应用会延迟。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.LeavingBackgroundEventHandler">
      <summary>表示处理退出后台事件的方法。</summary>
      <param name="sender">The object that fired the event.</param>
      <param name="e">Information about the event.</param>
    </member>
    <member name="T:Windows.UI.WebUI.NavigatedEventHandler">
      <summary>表示处理应用程序导航事件的方法。</summary>
      <param name="sender">发送方。</param>
      <param name="e">The event information.</param>
    </member>
    <member name="T:Windows.UI.WebUI.NewWebUIViewCreatedEventArgs">
      <summary>在创建新 WebUIView 时提供信息。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.NewWebUIViewCreatedEventArgs.ActivatedEventArgs">
      <summary>获取有关导致视图创建的已激活事件的信息。</summary>
      <returns>提供有关应用激活的信息的对象。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.NewWebUIViewCreatedEventArgs.HasPendingNavigate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.WebUI.NewWebUIViewCreatedEventArgs.WebUIView">
      <summary>获取已触发事件的 web UI 视图。</summary>
      <returns>触发了此事件的视图。</returns>
    </member>
    <member name="M:Windows.UI.WebUI.NewWebUIViewCreatedEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.WebUI.PrintContent">
      <summary>指定 HtmlPrintDocumentSource.content 打印的内容。</summary>
    </member>
    <member name="F:Windows.UI.WebUI.PrintContent.AllPages">
      <summary>打印所有页面。</summary>
    </member>
    <member name="F:Windows.UI.WebUI.PrintContent.CurrentPage">
      <summary>打印当前页。</summary>
    </member>
    <member name="F:Windows.UI.WebUI.PrintContent.CurrentSelection">
      <summary>打印当前选择的页面。</summary>
    </member>
    <member name="F:Windows.UI.WebUI.PrintContent.CustomPageRange">
      <summary>打印自定义页面范围。</summary>
    </member>
    <member name="T:Windows.UI.WebUI.ResumingEventHandler">
      <summary>表示处理应用程序恢复事件的方法。</summary>
      <param name="sender">发送方。</param>
    </member>
    <member name="T:Windows.UI.WebUI.SuspendingDeferral">
      <summary>管理应用程序的延迟挂起。 GetDeferral</summary>
    </member>
    <member name="M:Windows.UI.WebUI.SuspendingDeferral.Complete">
      <summary>Notifies the system that the app has saved its data and is ready to be suspended.</summary>
    </member>
    <member name="T:Windows.UI.WebUI.SuspendingEventArgs">
      <summary>为应用程序挂起事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.SuspendingEventArgs.SuspendingOperation">
      <summary>获取应用程序暂停操作。</summary>
      <returns>应用程序挂起操作。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.SuspendingEventHandler">
      <summary>表示处理应用程序挂起事件的方法。</summary>
      <param name="sender">发送方。</param>
      <param name="e">事件数据。</param>
    </member>
    <member name="T:Windows.UI.WebUI.SuspendingOperation">
      <summary>管理应用程序挂起操作。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.SuspendingOperation.Deadline">
      <summary>获取延迟的应用程序暂停操作继续之前的剩余时间。</summary>
      <returns>The time remaining.</returns>
    </member>
    <member name="M:Windows.UI.WebUI.SuspendingOperation.GetDeferral">
      <summary>请求延迟应用程序挂起操作。</summary>
      <returns>The suspension deferral.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIApplication">
      <summary>使应用程序可以接收与应用程序生命周期相关的通知。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.Activated">
      <summary>在激活应用程序时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.BackgroundActivated">
      <summary>当后台任务激活视图时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.EnteredBackground">
      <summary>当应用已开始在后台运行时发生（不显示应用的任何 UI）。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.LeavingBackground">
      <summary>在应用将退出后台且显示应用的 UI 之前发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.Navigated">
      <summary>在导航应用程序时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.NewWebUIViewCreated">
      <summary>当系统为应用创建新视图时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.Resuming">
      <summary>继续应用程序时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIApplication.Suspending">
      <summary>Occurs when the app is suspending.</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIApplication.EnablePrelaunch(System.Boolean)">
      <summary>指定是否启用预启动。</summary>
      <param name="value">启用预启动，则为 **true**；否则为 **false**。</param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIApplication.RequestRestartAsync(System.String)">
      <summary>尝试以编程方式重启应用程序。</summary>
      <param name="launchArguments">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIApplication.RequestRestartForUserAsync(Windows.System.User,System.String)">
      <summary>请求系统在特定用户的上下文中重启应用。</summary>
      <param name="user">目标用户。 将在此用户的上下文中重启应用。</param>
      <param name="launchArguments">启动要传递到应用的参数（在该应用重启时）。</param>
      <returns>完成后返回 AppRestartFailureReason 对象的异步操作。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs">
      <summary>Provides data when an app is activated to add an appointment to the user’s calendar.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.ActivatedOperation">
      <summary>获取应用程序激活的操作。</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.AddAppointmentOperation">
      <summary>Gets the appointment that is provided to the app when the user tries to add it.</summary>
      <returns>The appointment that is added.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderAddAppointmentActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs">
      <summary>Provides data when an app is activated to remove an appointment from the user’s calendar.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.RemoveAppointmentOperation">
      <summary>Gets the appointment that is provided to the app when the user tries to remove it.</summary>
      <returns>The appointment that is removed.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderRemoveAppointmentActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs">
      <summary>Provides data when an app is activated to replace an appointment in the user’s calendar.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.ReplaceAppointmentOperation">
      <summary>Gets the appointment that is provided to the app when the user tries to replace it.</summary>
      <returns>The appointment that is replaced.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderReplaceAppointmentActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs">
      <summary>Provides data when an app is activated to show the details of an appointment.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>已激活的操作。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.InstanceStartDate">
      <summary>Gets the start date of the appointment instance for which the app should display details.</summary>
      <returns>The start date of the appointment instance for which the app should display details.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.LocalId">
      <summary>Gets the local identifier of the appointment for which the app should display details.</summary>
      <returns>The local identifier of the appointment for which the app should display details.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.RoamingId">
      <summary>Gets the roaming identifier of the appointment for which the app should display details.</summary>
      <returns>The roaming identifier of the appointment for which the app should display details.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowAppointmentDetailsActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs">
      <summary>Provides data when an app is activated to show a specified time frame on the user’s calendar.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.Duration">
      <summary>Gets the duration of the time frame to be shown.</summary>
      <returns>The duration of the time frame.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.TimeToShow">
      <summary>Gets the starting date and time of the time frame to be shown.</summary>
      <returns>The starting date and time of the time frame.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIAppointmentsProviderShowTimeFrameActivatedEventArgs.Verb">
      <summary>Gets the action to be performed by the appointments provider.</summary>
      <returns>The action to be performed by the appointments provider.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIBackgroundTaskInstance">
      <summary>表示已触发运行的后台任务实例。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstance.Current">
      <summary>获取当前后台任务。</summary>
      <returns>当前后台任务。 仅可在后台任务的上下文中访问此属性。 此属性在前台应用程序中为 null。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass">
      <summary>Provides access to an instance of a background task.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.InstanceId">
      <summary>Gets the instance ID of the background task instance.</summary>
      <returns>A unique identifier for the background task instance. This identifier is generated by the system when the instance is created.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.Progress">
      <summary>Gets or sets progress status for a background task instance.</summary>
      <returns>A value defined by the application to indicate the task's progress.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.Succeeded">
      <summary>Gets or sets the success value for the background task. The success value is what is returned to the foreground instance of your app in the completed event.</summary>
      <returns>An app can set this property to **false** to indicate that the background task has failed. Otherwise this property is always **true.**</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.SuspendedCount">
      <summary>Gets the number of times resource management policy caused the background task to be suspended.</summary>
      <returns>The number of times the background task has been suspended.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.Task">
      <summary>Gets access to the registered background task for this background task instance.</summary>
      <returns>An interface that provides access to the registered background task.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.TriggerDetails">
      <summary>Gets additional information associated with a background task instance.</summary>
      <returns>Represents additional information for the background task. If the background task is triggered by a mobile network operator notification, this property is an instance of a NetworkOperatorNotificationEventDetails class. If the background task is triggered by a system event or time event, this property is not used.</returns>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.Canceled">
      <summary>Attaches a cancellation event handler to the background task instance.</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIBackgroundTaskInstanceRuntimeClass.GetDeferral">
      <summary>Informs the system that the background task might continue to perform work after the IBackgroundTask.Run method returns. 此方法不适用于 JavaScript 后台任务。</summary>
      <returns>A background task deferral.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs">
      <summary>当条形码扫描仪预览激活应用时提供事件信息。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs.ActivatedOperation">
      <summary>获取管理应用激活的对象。</summary>
      <returns>管理应用激活的对象。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs.ConnectionId">
      <summary>Gets a connection ID used to match the service connection.</summary>
      <returns>用于匹配服务连接的连接 ID。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs.Kind">
      <summary>获取激活此应用的操作的类型。</summary>
      <returns>激活此应用的操作的类型。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>应用以前的执行状态。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIBarcodeScannerPreviewActivatedEventArgs.User">
      <summary>Gets the user for the barcode scanner preview.</summary>
      <returns>激活应用的用户。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs">
      <summary>Provides information about the activated event that fires when the user saves or opens a file that needs updates from the app.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs.CachedFileUpdaterUI">
      <summary>Gets the letterbox UI of the file picker that is displayed when a file needs updates from the app.</summary>
      <returns>The letterbox UI of the file picker that is displayed when a file needs updates from the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>activationKind.cachedFileUpdater 枚举值。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICachedFileUpdaterActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs">
      <summary>Provides information, such as the command-line arguments, when an app is activated from the command line.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs.ActivatedOperation">
      <summary>Gets info about the activation of the app such as what arguments were provided and the current directory path.</summary>
      <returns>The activation info.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs.Kind">
      <summary>Gets the type of activation that launched the app.</summary>
      <returns>The activation kind.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs.Operation">
      <summary>Gets info about the activation of the app such as what arguments were provided and the current directory path.</summary>
      <returns>The activation info.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state before the app was activated.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs.SplashScreen">
      <summary>Gets info about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen transition info.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUICommandLineActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs">
      <summary>Provides data when an app is activated because it uses the Contact Panel.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.ActivatedOperation">
      <summary>获取激活应用的操作。</summary>
      <returns>激活应用的操作。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.Contact">
      <summary>Gets the selected contact from the Contact Panel.</summary>
      <returns>The selected contact.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.ContactPanel">
      <summary>Gets the contact panel.</summary>
      <returns>The contact panel.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The ActivationKind.Contact enumeration value.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>提供初始屏幕信息的对象。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIContactPanelActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs">
      <summary>Provides information for a device that invokes AutoPlay.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.DeviceInformationId">
      <summary>Gets the device identifier for the device that invoked AutoPlay.</summary>
      <returns>The device identifier for the device that invoked AutoPlay.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDeviceActivatedEventArgs.Verb">
      <summary>Gets the action associated with the activated device.</summary>
      <returns>The action associated with the activated device.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs">
      <summary>提供调用配对的设备的信息。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs.DeviceInformation">
      <summary>获取有关触发操作的设备的信息。</summary>
      <returns>有关触发操作的设备的信息。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDevicePairingActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs">
      <summary>Provides data when an app is activated from another app by using the DIAL protocol.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.AppName">
      <summary>Gets the name of the app that invoked the dial receiver app.</summary>
      <returns>The name of the app that invoked the dial receiver app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.Arguments">
      <summary>Gets the arguments that are passed to the app during its launch activation.</summary>
      <returns>The list of arguments.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.TileId">
      <summary>获取已启动应用程序的源磁贴的标识符。</summary>
      <returns>启动应用程序的应用程序磁贴的 ID。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIDialReceiverActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIFileActivatedEventArgs">
      <summary>Provides data when an app is activated because it is the app associated with a file.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.Files">
      <summary>Gets the files for which the app was activated.</summary>
      <returns>The StorageFile objects representing the files being passed to the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.NeighboringFilesQuery">
      <summary>Gets the neighboring files of the files for which the app was activated.</summary>
      <returns>The StorageFile objects that represent the neighboring files of the files being passed to the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileActivatedEventArgs.Verb">
      <summary>Gets the action associated with the activated file.</summary>
      <returns>操作。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs">
      <summary>Provides information about an activated event that fires when the user tries to pick files or folders that are provided by the app.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.CallerPackageFamilyName">
      <summary>获取调用方的包的系列名称。</summary>
      <returns>调用方的包的系列名称。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.FileOpenPickerUI">
      <summary>Gets the letterbox UI of the file picker that is displayed when the user wants to pick files or folders that are provided by the app.</summary>
      <returns>The letterbox UI of the file picker that is displayed when the user wants to pick files or folders that are provided by the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>activationKind.fileOpenPicker 枚举值。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs">
      <summary>Provides information about an activated event that fires after the app was suspended for a file open picker operation.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.ContinuationData">
      <summary>Gets a set of values populated by the app before a FileOpenPicker operation that deactivates the app in order to provide context when the app is activated.</summary>
      <returns>A set of values populated by the app before a FileOpenPicker operation that deactivates the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.Files">
      <summary>Gets the files for which the app was activated.</summary>
      <returns>The StorageFile objects representing the files being passed to the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileOpenPickerContinuationEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs">
      <summary>Provides information about an activated event that fires when the user saves a file through the file picker and selects the app as the location.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.CallerPackageFamilyName">
      <summary>Gets the family name of the caller's package.</summary>
      <returns>调用方的包的系列名称。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.EnterpriseId">
      <summary>Gets the ID of the enterprise that owns the file.</summary>
      <returns>The ID of the enterprise that owns the file.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.FileSavePickerUI">
      <summary>Gets the letterbox UI of the file picker that is displayed when the user saves a file and selects the app as the save location.</summary>
      <returns>The letterbox UI of the file picker that is displayed when the user saves a file and uses the app as the location.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>activationKind.fileSavePicker 枚举值。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs">
      <summary>Provides information about an activated event that fires after the app was suspended for a file save picker operation.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.ContinuationData">
      <summary>Gets a set of values populated by the app before a FileSavePicker operation that deactivates the app in order to provide context when the app is activated.</summary>
      <returns>A set of values populated by the app before a FileSavePicker operation that deactivates the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.File">
      <summary>获取为其激活应用程序的文件。</summary>
      <returns>表示传递给应用程序的文件的 StorageFile 对象。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFileSavePickerContinuationEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs">
      <summary>Provides information about an activated event that fires after the app was suspended for a folder picker operation.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.ContinuationData">
      <summary>Gets a set of values populated by the app before a FolderPicker operation that deactivates the app in order to provide context when the app is activated.</summary>
      <returns>A set of values populated by the app before a FolderPicker operation that deactivates the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.Folder">
      <summary>Gets the folder selected by the user during the folder picker operation.</summary>
      <returns>The folder selected by the user during the folder picker operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIFolderPickerContinuationEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUILaunchActivatedEventArgs">
      <summary>Provides event information when an app is launched.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.Arguments">
      <summary>Gets the arguments that are passed to the app during its launch activation.</summary>
      <returns>The list of arguments.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.PrelaunchActivated">
      <summary>Gets an indication about whether a pre-launch has been activated.</summary>
      <returns>Indicates whether a pre-launch has been activated. **TRUE** indicates activated; otherwise, **FALSE**.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before this activation.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.TileActivatedInfo">
      <summary>Gets additional information that is provided when the user launches your app from a tile. This will be **null** if the app is not launched from its tile or if the app is launched on a platform that doesn't support this property.</summary>
      <returns>Information about the tile that launched the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.TileId">
      <summary>获取被调用以启动应用程序的源的 ID。</summary>
      <returns>标题的 ID。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILaunchActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs">
      <summary>表示锁定屏幕激活时使用的参数。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.ActivatedOperation">
      <summary>获取管理应用程序激活操作的对象。</summary>
      <returns>管理应用程序激活操作的对象。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.Info">
      <summary>获取有关应用程序激活操作的信息。</summary>
      <returns>信息。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.Kind">
      <summary>获取应用程序激活操作的激活类型。</summary>
      <returns>The activation kind.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.PreviousExecutionState">
      <summary>获取以前的执行状态。</summary>
      <returns>应用程序以前的执行状态。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>初始屏幕。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenActivatedEventArgs.User">
      <summary>Gets the user the app was activated for.</summary>
      <returns>The user the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUILockScreenComponentActivatedEventArgs">
      <summary>Provides data when an app is activated as part of a lock screen component.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenComponentActivatedEventArgs.ActivatedOperation">
      <summary>Gets the operation that activated the app.</summary>
      <returns>The operation that activated the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenComponentActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The activation type.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenComponentActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUILockScreenComponentActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUINavigatedDeferral">
      <summary>管理应用程序的延迟导航。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUINavigatedDeferral.Complete">
      <summary>顶级导航之后，通知系统该应用程序已设置其状态和 UI，并已准备好显示。</summary>
    </member>
    <member name="T:Windows.UI.WebUI.WebUINavigatedEventArgs">
      <summary>Provides data for an app navigation event.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUINavigatedEventArgs.NavigatedOperation">
      <summary>Gets the app navigation operation.</summary>
      <returns>The app navigation operation.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUINavigatedOperation">
      <summary>管理应用程序导航操作。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUINavigatedOperation.GetDeferral">
      <summary>请求延迟完成对应用程序的导航。</summary>
      <returns>导航延迟对象。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIPrintWorkflowForegroundTaskActivatedEventArgs">
      <summary>当作为打印工作流的一部分启动某个应用时提供数据。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIPrintWorkflowForegroundTaskActivatedEventArgs.ActivatedOperation">
      <summary>Gets the operation that activated the app.</summary>
      <returns>The operation that activated the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIPrintWorkflowForegroundTaskActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The activation type.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIPrintWorkflowForegroundTaskActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIPrintWorkflowForegroundTaskActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs">
      <summary>Provides data when an app is activated because it is the app associated with a URI scheme name.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.CallerPackageFamilyName">
      <summary>Gets the family name of the caller's package.</summary>
      <returns>The family name of the caller's package.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.Data">
      <summary>获取用于激活的数据。</summary>
      <returns>用于激活的数据。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) for which the app was activated.</summary>
      <returns>The Uniform Resource Identifier (URI).</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs">
      <summary>Describes the activation arguments when an app is launched via LaunchUriForResultsAsync.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.CallerPackageFamilyName">
      <summary>Gets the family name of the caller's package.</summary>
      <returns>The family name of the caller's package.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.CurrentlyShownApplicationViewId">
      <summary>Gets the identifier for the currently shown app view.</summary>
      <returns>The identifier for the currently shown app view.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.Data">
      <summary>获取与激活关联的数据。</summary>
      <returns>与激活关联的数据。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.Kind">
      <summary>获取激活类型。</summary>
      <returns>激活类型。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the previous execution state.</summary>
      <returns>The previous state.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.ProtocolForResultsOperation">
      <summary>获取有关用于激活触发操作的协议的信息。</summary>
      <returns>有关用于激活触发操作的协议的信息。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) for which the app was activated.</summary>
      <returns>为其激活应用程序的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIProtocolForResultsActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs">
      <summary>Provides event information when a restricted app is launched.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs.SharedContext">
      <summary>Gets information about a shared context for the restricted launch.</summary>
      <returns>The object that provides shared context information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIRestrictedLaunchActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs">
      <summary>Provides information for an application that is a target for share operations.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activated operation.</summary>
      <returns>The activation operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs.ShareOperation">
      <summary>Gets information about data included in a share operation.</summary>
      <returns>An object that includes the data included in a send operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIShareTargetActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs">
      <summary>Provides information when an app is activated at device startup or user login.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs.ActivatedOperation">
      <summary>Gets the operation that activated the app.</summary>
      <returns>The operation that activated the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs.Kind">
      <summary>Gets the reason that this app is being activated.</summary>
      <returns>The expected value is **ActivationKind.StartupTask**.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state before the app was activated.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs.SplashScreen">
      <summary>Gets a SplashScreen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs.TaskId">
      <summary>Gets the unique identifier for your task.</summary>
      <returns>任务的唯一标识符。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIStartupTaskActivatedEventArgs.User">
      <summary>获取已启动应用的用户。</summary>
      <returns>已启动应用的用户。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs">
      <summary>Provides information about an event that occurs when the app is activated because a user tapped on the body of a toast notification or performed an action inside a toast notification.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>应用程序激活操作。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.Argument">
      <summary>Gets the arguments that the app can retrieve after it is activated through an interactive toast notification.</summary>
      <returns>The arguments that the app can retrieve after it is activated through an interactive toast notification. The value of this property is defined previously in the XML that describes the data to deliver for the toast notification. The following elements and attributes of that XML define the value:</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.Kind">
      <summary>Gets the kind of activation.</summary>
      <returns>The kind of activation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.PreviousExecutionState">
      <summary>获取以前的应用程序操作状态。</summary>
      <returns>The previous execution state of the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The splash screen object.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIToastNotificationActivatedEventArgs.UserInput">
      <summary>Gets a set of values that you can use to obtain the user input from an interactive toast notification.</summary>
      <returns>A set of values that you can use to obtain the user input from an interactive toast notification. 此信息由键值对组成，其中，键是用户为其提供输入的 input 元素的标识符，而值表示来自用户的输入。 对于指定输入的类型为文本的 input 元素，值为用户指定的字符串。</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIUserDataAccountProviderActivatedEventArgs">
      <summary>Provides data when an app is activated to manage user accounts.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIUserDataAccountProviderActivatedEventArgs.ActivatedOperation">
      <summary>Gets the operation that activated the app.</summary>
      <returns>The operation that activated the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIUserDataAccountProviderActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>The activation type.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIUserDataAccountProviderActivatedEventArgs.Operation">
      <summary>获取用户帐户提供程序操作。</summary>
      <returns>用户帐户提供程序操作。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIUserDataAccountProviderActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>The execution state of the app before it was activated.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIUserDataAccountProviderActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object, which provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIView">
      <summary>Represents the active application view and associated states and behaviors.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.ApplicationViewId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.CanGoBack">
      <summary>获取指示向后导航历史记录中是否至少有一页的值。</summary>
      <returns>如果视图可以向后导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.CanGoForward">
      <summary>获取指示向前导航历史记录中是否至少有一页的值。</summary>
      <returns>如果视图可以向前导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.ContainsFullScreenElement">
      <summary>获取一个值，用来指示视图是否包含支持全屏的元素。</summary>
      <returns>如果视图包含支持全屏显示的元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.DefaultBackgroundColor">
      <summary>获取或设置在 HTML 内容未指定颜色时用作视图背景的颜色。</summary>
      <returns>在 HTML 内容未指定颜色时要使用的默认背景色。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.DeferredPermissionRequests">
      <summary>获取正等待被授予或拒绝的权限请求的集合。</summary>
      <returns>获取正等待被授予或拒绝的 WebViewDeferredPermissionRequest 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.DocumentTitle">
      <summary>获取当前显示在视图中的页面的标题。</summary>
      <returns>页标题。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.IgnoreApplicationContentUriRulesNavigationRestrictions">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.Settings">
      <summary>获取包含可启用或禁用 IWebViewControl 功能的属性的 WebViewControlSettings 对象。</summary>
      <returns>包含可启用或禁用 IWebViewControl 功能的属性的 WebViewControlSettings 对象。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIView.Source">
      <summary>获取或设置要在控件中显示的 HTML 内容的 URI 源。</summary>
      <returns>要在控件中显示的 HTML 内容的 URI 源。</returns>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.Activated">
      <summary>Occurs when the view is activated.</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.Closed">
      <summary>当视图已关闭时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.ContainsFullScreenElementChanged">
      <summary>当视图的状态不论当前是否包含全屏元素或未更改都会发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.ContentLoading">
      <summary>在视图开始加载新内容时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.DOMContentLoaded">
      <summary>当视图已完成分析当前的 HTML 内容时触发的事件。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.FrameContentLoading">
      <summary>当视图中的帧开始加载新内容时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.FrameDOMContentLoaded">
      <summary>当视图中的帧完成对其当前 HTML 内容的解析时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.FrameNavigationCompleted">
      <summary>当控件已完成当前内容的加载或导航已失败时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.FrameNavigationStarting">
      <summary>在视图导航至新内容之前发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.LongRunningScriptDetected">
      <summary>当控件执行 JavaScript 时定期触发的事件，可用于暂停脚本。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.NavigationCompleted">
      <summary>Occurs when the control has finished loading the current content or if the navigation has failed.</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.NavigationStarting">
      <summary>在控件导航至新内容之前发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.NewWindowRequested">
      <summary>当用户在控件中执行会导致内容在新窗口中打开的操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.PermissionRequested">
      <summary>当控件中的操作要求授予该权限时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.ScriptNotify">
      <summary>当控件中包含的内容使用 JavaScript 将字符串传递到应用时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.UnsafeContentWarningDisplaying">
      <summary>当控件对 SmartScreen 筛选器报告为不安全的内容显示警告页面时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.UnsupportedUriSchemeIdentified">
      <summary>当尝试使用控件不支持的方案导航至 URI 时发生。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.UnviewableContentIdentified">
      <summary>当控件尝试下载不受支持的文件时触发的事件。</summary>
    </member>
    <member name="E:Windows.UI.WebUI.WebUIView.WebResourceRequested">
      <summary>当发起 HTTP 请求时激发的事件。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.AddInitializeScript(System.String)">
      <summary>
      </summary>
      <param name="script">
      </param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.BuildLocalStreamUri(System.String,System.String)">
      <summary>创建您可传递给 NavigateToLocalStreamUri 的 URI</summary>
      <param name="contentIdentifier">URI 所引用的内容的唯一标识符。 这将定义 URI 的根。</param>
      <param name="relativePath">资源的路径（相对于根路径）。</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.CapturePreviewToStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>创建当前视图内容的图像并将其写入指定流。</summary>
      <param name="stream">要将图像写入到的流。</param>
      <returns>等待捕获操作的异步操作。</returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.CaptureSelectedContentToDataPackageAsync">
      <summary>异步获取包含控件中的选定内容的 DataPackage。</summary>
      <returns>此方法完成时，它将以 DataPackage 的形式返回选定内容。</returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.CreateAsync">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.CreateAsync(Windows.Foundation.Uri)">
      <summary>
      </summary>
      <param name="uri">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.GetDeferredPermissionRequestById(System.UInt32,Windows.Web.UI.WebViewControlDeferredPermissionRequest@)">
      <summary>返回带有指定 ID 的推迟权限请求。</summary>
      <param name="id">推迟权限请求的 ID。</param>
      <param name="result">带有指定 ID 的推迟权限请求。</param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.GoBack">
      <summary>导航至导航历史记录中的上一页。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.GoForward">
      <summary>导航至导航历史记录中的下一页。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.InvokeScriptAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>作为异步操作，使用特定参数从当前加载的 HTML 中执行指定的脚本函数。</summary>
      <param name="scriptName">要调用的脚本函数的名称。</param>
      <param name="arguments">将将参数打包到脚本函数的字符串数组</param>
      <returns>脚本调用的字符串结果。</returns>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.Navigate(Windows.Foundation.Uri)">
      <summary>将 HTML 内容加载到指定的统一资源标识符 (URI)。</summary>
      <param name="source">要加载页的统一资源标识符 (URI)。</param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.NavigateToLocalStreamUri(Windows.Foundation.Uri,Windows.Web.IUriToStreamResolver)">
      <summary>使用 IUriToStreamResolver 加载指定 URI 处的本地 Web 内容。</summary>
      <param name="source">要加载的本地 HTML 内容。</param>
      <param name="streamResolver">将 URI 转换为流以加载的解析器。</param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.NavigateToString(System.String)">
      <summary>将指定的 HTML 内容加载为新文档。</summary>
      <param name="text">要在控件中显示的 HTML 内容。</param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.NavigateWithHttpRequestMessage(Windows.Web.Http.HttpRequestMessage)">
      <summary>使用 POST 请求和 HTTP 标头将控件导航至某个 URI。</summary>
      <param name="requestMessage">请求。</param>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.Refresh">
      <summary>在控件中重新加载当前内容。</summary>
    </member>
    <member name="M:Windows.UI.WebUI.WebUIView.Stop">
      <summary>暂停当前控件导航或下载。</summary>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs">
      <summary>提供由语音命令激活应用程序时引发的激活事件的相关信息。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs.Result">
      <summary>Gets the SpeechRecognitionResult object representing the voice command that activated the app.</summary>
      <returns>The SpeechRecognitionResult object representing the voice commands that activated the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIVoiceCommandActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs">
      <summary>表示涉及激活 Web 帐户提供程序的参数。</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs.ActivatedOperation">
      <summary>获取激活的操作。</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs.Kind">
      <summary>Gets the kind of activation.</summary>
      <returns>The kind of activation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs.Operation">
      <summary>Gets the web account provider operation.</summary>
      <returns>操作。</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs.PreviousExecutionState">
      <summary>Gets the previous execution state of the app.</summary>
      <returns>The execution state.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs.SplashScreen">
      <summary>获取初始屏幕。</summary>
      <returns>The splash screen.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAccountProviderActivatedEventArgs.User">
      <summary>Gets the user that the app was activated for.</summary>
      <returns>The user that the app was activated for.</returns>
    </member>
    <member name="T:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs">
      <summary>Provides information to an app that was launched after being suspended for a web authentication broker operation.</summary>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs.ActivatedOperation">
      <summary>Gets the app activation operation.</summary>
      <returns>The activated operation.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs.ContinuationData">
      <summary>Gets a set of values populated by the app before a web authentication broker operation that deactivates the app in order to provide context when the app is activated.</summary>
      <returns>A set of values populated by the app before a web authentication broker operation that deactivates the app.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs.Kind">
      <summary>Gets the activation type.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs.PreviousExecutionState">
      <summary>Gets the execution state of the app before it was activated.</summary>
      <returns>One of the enumeration values.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs.SplashScreen">
      <summary>Gets the splash screen object that provides information about the transition from the splash screen to the activated app.</summary>
      <returns>The object that provides splash screen information.</returns>
    </member>
    <member name="P:Windows.UI.WebUI.WebUIWebAuthenticationBrokerContinuationEventArgs.WebAuthenticationResult">
      <summary>Gets the WebAuthenticationResult object returned from the web authentication broker operation.</summary>
      <returns>The result of the web authentication broker operation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.AdaptiveTrigger">
      <summary>表示基于窗口属性应用可视状态的声明性规则。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.AdaptiveTrigger.#ctor">
      <summary>初始化 AdaptiveTrigger 类的新实例</summary>
    </member>
    <member name="P:Windows.UI.Xaml.AdaptiveTrigger.MinWindowHeight">
      <summary>获取或设置最小窗口高度，应在此高度应用 VisualState。</summary>
      <returns>最小窗口高度（以有效像素为单位），应在此高度应用 VisualState。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.AdaptiveTrigger.MinWindowHeightProperty">
      <summary>标识 MinWindowHeight 依赖项属性。</summary>
      <returns>MinWindowHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.AdaptiveTrigger.MinWindowWidth">
      <summary>获取或设置最小窗口宽度，应在此宽度应用 VisualState。</summary>
      <returns>最小窗口宽度（以有效像素为单位），应在此高度应用 VisualState。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.AdaptiveTrigger.MinWindowWidthProperty">
      <summary>标识 MinWindowWidth 依赖项属性。</summary>
      <returns>MinWindowWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Application">
      <summary>封装应用程序及其可用的服务。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Application.#ctor">
      <summary>初始化 Application 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Application.Current">
      <summary>获取当前应用程序的 Application 对象。</summary>
      <returns>当前应用程序的 Application 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Application.DebugSettings">
      <summary>获取一个对象，该对象声明在调试环境中运行时应用程序的行为方式。</summary>
      <returns>声明在调试环境中运行时应用程序的行为的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Application.FocusVisualKind">
      <summary>获取或设置应用用于指示具有焦点的 UI 元素的可视反馈类型。</summary>
      <returns>用于指示具有焦点的 UI 元素的可视反馈类型。 默认值取决于操作系统。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Application.HighContrastAdjustment">
      <summary>获取或设置指示启用高对比度主题时框架是否自动调整视觉对象属性的值。</summary>
      <returns>指示启用高对比度主题时框架是否自动调整视觉对象属性的枚举值。 默认为 **Auto**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Application.RequestedTheme">
      <summary>获取或设置一个值，该值确定应用程序整体主题的明暗首选项。</summary>
      <returns>枚举的一个值。 初始值为用户在 Windows 设置中设置的默认主题。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Application.RequiresPointerMode">
      <summary>获取或设置 UWP 应用是否支持鼠标模式，此模式可以使用 Xbox 游戏手柄或遥控器等非指针输入设备模拟指针交互体验。 （所有嵌套的元素都继承此行为。）</summary>
      <returns>指针模拟模式。 默认为 Auto（输入设备的默认系统体验）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Application.Resources">
      <summary>获取应用程序范围资源（如样式、模板和画笔）的集合。</summary>
      <returns>包含零个或多个应用程序范围资源的 ResourceDictionary 对象。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Application.EnteredBackground">
      <summary>当应用程序从前台转移到后台时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Application.LeavingBackground">
      <summary>当应用程序从后台转移到前台时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Application.Resuming">
      <summary>在应用程序从挂起状态转换为运行状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Application.Suspending">
      <summary>在应用程序从其他状态转换为挂起状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Application.UnhandledException">
      <summary>当异常可由应用程序代码处理，如从本机级别的 Windows 运行时错误转发时发生。 应用程序可标记事件数据中处理的匹配项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Application.Exit">
      <summary>Shuts down the app.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Application.LoadComponent(System.Object,Windows.Foundation.Uri)">
      <summary>加载位于指定相对位置处的 XAML 文件，并将其转换为由该 XAML 文件的根元素指定的对象的实例。</summary>
      <param name="component">与要加载的 XAML 内容的根元素类型相同的对象。</param>
      <param name="resourceLocator">描述要加载资源的统一资源标识符 (URI) 路径的对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.LoadComponent(System.Object,Windows.Foundation.Uri,Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation)">
      <summary>Loads a XAML file that is located at the specified relative location, and converts it to an instance of the object that is specified by the root element of the XAML file.</summary>
      <param name="component">An object of the same type as the root element of the XAML content to be loaded.</param>
      <param name="resourceLocator">An object describing the Uniform Resource Identifier (URI) path to the resource to load.</param>
      <param name="componentResourceLocation">A value of the enumeration.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnActivated(Windows.ApplicationModel.Activation.IActivatedEventArgs)">
      <summary>在应用程序通过正常启动之外的其他方法激活时调用。</summary>
      <param name="args">事件的事件数据。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnBackgroundActivated(Windows.ApplicationModel.Activation.BackgroundActivatedEventArgs)">
      <summary>当应用程序在后台激活时调用。</summary>
      <param name="args">有关后台激活的数据。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnCachedFileUpdaterActivated(Windows.ApplicationModel.Activation.CachedFileUpdaterActivatedEventArgs)">
      <summary>当应用程序因与 ActivationKind 之间存在激活协定（作为 **CachedFileUpdater**）而被激活时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnFileActivated(Windows.ApplicationModel.Activation.FileActivatedEventArgs)">
      <summary>在通过打开文件激活应用程序时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnFileOpenPickerActivated(Windows.ApplicationModel.Activation.FileOpenPickerActivatedEventArgs)">
      <summary>在通过打开文件对话框关联激活应用程序时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnFileSavePickerActivated(Windows.ApplicationModel.Activation.FileSavePickerActivatedEventArgs)">
      <summary>在通过保存文件对话框关联激活应用程序时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnLaunched(Windows.ApplicationModel.Activation.LaunchActivatedEventArgs)">
      <summary>在启动应用程序时调用。 在关联的 Window 中重写此方法以执行应用程序初始化和显示初始内容。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnSearchActivated(Windows.ApplicationModel.Activation.SearchActivatedEventArgs)">
      <summary>在通过搜索关联激活应用程序时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnShareTargetActivated(Windows.ApplicationModel.Activation.ShareTargetActivatedEventArgs)">
      <summary>在通过共享关联激活应用程序时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.OnWindowCreated(Windows.UI.Xaml.WindowCreatedEventArgs)">
      <summary>在应用程序创建一个窗口时调用。</summary>
      <param name="args">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Application.Start(Windows.UI.Xaml.ApplicationInitializationCallback)">
      <summary>提供入口点并请求应用程序初始化。 使用回叫来实例化 Application 类。</summary>
      <param name="callback">在初始化序列过程中应调用的回叫。</param>
    </member>
    <member name="T:Windows.UI.Xaml.ApplicationHighContrastAdjustment">
      <summary>定义指定启用高对比度主题时框架是否自动调整应用的视觉对象属性的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ApplicationHighContrastAdjustment.Auto">
      <summary>启用高对比度时，自动调整视觉对象。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ApplicationHighContrastAdjustment.None">
      <summary>未对视觉对象进行自动调整。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ApplicationInitializationCallback">
      <summary>表示在初始化序列过程中应调用的回叫。</summary>
      <param name="p">传达自定义启动初始化的有关信息的参数。</param>
    </member>
    <member name="T:Windows.UI.Xaml.ApplicationInitializationCallbackParams">
      <summary>在 Application 子类存在且入口点 Start 调用调整为传递信息的情况下，开发人员应从其派生的类，以便传递自定义初始化序列的信息。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ApplicationRequiresPointerMode">
      <summary>指定非指针设备，如 Xbox 控制器或遥控器的交互体验。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ApplicationRequiresPointerMode.Auto">
      <summary>输入设备的默认系统体验。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ApplicationRequiresPointerMode.WhenRequested">
      <summary>使用可使用非指针输入设备自由移动的鼠标光标的类似于指针的交互体验。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ApplicationTheme">
      <summary>声明应用程序的主题首选项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ApplicationTheme.Dark">
      <summary>使用 **Dark** 默认主题。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ApplicationTheme.Light">
      <summary>使用 **Light** 默认主题。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.AutomationTextAttributesEnum">
      <summary>定义标识 Microsoft UI Automation 文本范围的文本特性的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.AnimationStyleAttribute">
      <summary>标识 **AnimationStyle** 文本特性，此特性可指定应用于文本的动画类型。 此特性指定为 AutomationAnimationStyle 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.AnnotationObjectsAttribute">
      <summary>标识 **AnnotationObjects** 文本特性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.AnnotationTypesAttribute">
      <summary>标识 **AnnotationTypes** 文本特性，此特性可保留文本范围的批注类型标识符列表。 此特性指定为 AnnotationType 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.BackgroundColorAttribute">
      <summary>标识 **BackgroundColor** 文本特性，此特性可指定文本的背景色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.BulletStyleAttribute">
      <summary>标识 **BulletStyle** 文本特性，此特性可指定在文本范围内使用的项目符号样式。 此特性指定为 AutomationBulletStyle 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.CapStyleAttribute">
      <summary>标识 **CapStyle** 文本特性，此特性可指定文本的大小写样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.CaretBidiModeAttribute">
      <summary>标识 **CaretBidiMode** 文本特性，此特性可指示文本范围中文本流的方向。 此特性指定为 AutomationCaretBidiMode 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.CaretPositionAttribute">
      <summary>标识 **CaretPosition** 文本特性，此特性可指示插入符号在文本范围中文本行的开头还是末尾。 此特性指定为 AutomationCaretPosition 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.CultureAttribute">
      <summary>标识 **Culture** 文本特性，此特性可通过区域设置标识符 (LCID) 指定文本区域。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.FontNameAttribute">
      <summary>标识 **FontName** 文本特性，此特性可指定字体的名称。 示例：“Arial Black”；“Arial Narrow”。 字体名称字符串未本地化。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.FontSizeAttribute">
      <summary>标识 **FontSize** 文本特性，此特性可指定字体的磅数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.FontWeightAttribute">
      <summary>标识 **FontWeight** 文本特性，此特性可指定字体的相对笔画、粗细或浓淡。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.ForegroundColorAttribute">
      <summary>标识 **ForegroundColor** 文本特性，此特性可指定文本的前景色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.HorizontalTextAlignmentAttribute">
      <summary>标识 **HorizontalTextAlignment** 文本特性，此特性可指定文本的水平对齐方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IndentationFirstLineAttribute">
      <summary>标识 **IndentationFirstLine** 文本特性，此特性可指定段落第一行的缩进距离（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IndentationLeadingAttribute">
      <summary>标识 **IndentationLeading** 文本特性，此特性可指定段首缩进（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IndentationTrailingAttribute">
      <summary>标识 **IndentationTrailing** 文本特性，此特性可指定段尾缩进（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IsActiveAttribute">
      <summary>标识 **IsActive** 文本特性，此特性可指示包含文本范围的控件是 (**true**) 否 (**false**) 具有键盘焦点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IsHiddenAttribute">
      <summary>标识 **IsHidden** 文本特性，此特性可指示文本是隐藏 (**true**) 还是可见 **(false**)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IsItalicAttribute">
      <summary>标识 **IsItalic** 文本特性，此特性可指示文本是 (**true**) 否 (**false**) 是斜体。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IsReadOnlyAttribute">
      <summary>标识 **IsReadOnly** 文本特性，此特性可指示文本为只读 (**true**) 还是可修改 (**false**)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IsSubscriptAttribute">
      <summary>标识 **IsSubscript** 文本特性，此特性可指示文本是 (**true**) 否 (**false**) 是下标。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.IsSuperscriptAttribute">
      <summary>标识 **IsSuperscript** 文本特性，此特性可指示文本是 (**true**) 否 (**false**) 是上标。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.LinkAttribute">
      <summary>标识 **Link** 文本特性，此特性包含为文档中内部链接目标的文本范围的 ITextRangeProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.MarginBottomAttribute">
      <summary>标识 **MarginBottom** 文本特性，此特性可指定应用于与文本范围关联的页面下边距的大小（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.MarginLeadingAttribute">
      <summary>标识 **MarginLeading** 文本特性，此特性可指定应用于与文本范围关联的页面前边距的大小（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.MarginTopAttribute">
      <summary>标识 **MarginTop** 文本特性，此特性可指定应用于与文本范围关联的页面上边距的大小（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.MarginTrailingAttribute">
      <summary>标识 **MarginTrailing** 文本特性，此特性可指定应用于与文本范围关联的页面后边距的大小（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.OutlineStylesAttribute">
      <summary>标识 **OutlineStyles** 文本特性，此特性可指定文本的轮廓样式。 此特性指定为 AutomationOutlineStyles 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.OverlineColorAttribute">
      <summary>标识 **OverlineColor** 文本特性，此特性可指定文本上划线的颜色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.OverlineStyleAttribute">
      <summary>标识 **OverlineStyle** 文本特性，此特性可指定文本上划线的样式。 此特性指定为 AutomationTextDecorationLineStyle 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.SelectionActiveEndAttribute">
      <summary>标识 **SelectionActiveEnd** 文本特性，此特性可指示插入符号相对于表示当前选定文本的文本范围的位置。 此特性指定为 AutomationActiveEnd 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.StrikethroughColorAttribute">
      <summary>标识 **StrikethroughColor** 文本特性，此特性可指定文本删除线的颜色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.StrikethroughStyleAttribute">
      <summary>标识 **StrikethroughStyle** 文本特性，此特性可指定文本删除线的样式。 This attribute is specified as a value of the AutomationTextDecorationLineStyle enumeration.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.StyleIdAttribute">
      <summary>标识 **StyleId** 文本特性，此特性可指示文本范围中使用的文本样式。 此特性指定为 AutomationStyleId 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.StyleNameAttribute">
      <summary>标识 **StyleName** 文本特性，此特性可标识文本范围中所使用的文本样式的本地化名称。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.TabsAttribute">
      <summary>标识 **Tabs** 文本特性，此数组可指定文本范围的制表位。 每个数组元素都指定了一个前边距距离（以磅为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.TextFlowDirectionsAttribute">
      <summary>标识 **TextFlowDirections** 文本特性，此特性可指定文本流的方向。 此特性指定为 AutomationFlowDirections 枚举的组合值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.UnderlineColorAttribute">
      <summary>标识 **UnderlineColor** 文本特性，此特性可指定文本下划线的颜色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.AutomationTextAttributesEnum.UnderlineStyleAttribute">
      <summary>标识 **UnderlineStyle** 文本特性，此特性可指定文本下划线的样式。 This attribute is specified as a value of the AutomationTextDecorationLineStyle enumeration.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.BindingFailedEventArgs">
      <summary>提供 DebugSettings.BindingFailed 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.BindingFailedEventArgs.Message">
      <summary>获取绑定失败的说明。</summary>
      <returns>绑定失败的原因。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.BindingFailedEventHandler">
      <summary>表示将用于处理 DebugSettings.BindingFailed 事件的方法。</summary>
      <param name="sender">事件源。</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.BringIntoViewOptions">
      <summary>表示在将元素引入视图时可应用的选项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.BringIntoViewOptions.#ctor">
      <summary>初始化 BringIntoViewOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewOptions.AnimationDesired">
      <summary>获取或设置一个值，该值指示是否在将元素引入视图时使用动画。</summary>
      <returns>使用动画，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewOptions.HorizontalAlignmentRatio">
      <summary>控制有关视区的垂直轴的 TargetRect 的垂直轴定位。 该值被限制为介于 0.0f 到 1.0f 之间，其中 0.0f 表示左垂直边缘，而 1.0f 则表示右垂直边缘。 By default this is set to 0.0f.</summary>
      <returns>指定有关视区的垂直轴的 TargetRect 的垂直轴定位的值。 默认值为 0.0f。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewOptions.HorizontalOffset">
      <summary>获取或设置在满足请求的 HorizontalAlignmentRatio 后添加到 TargetRect 的视区相对位置的水平距离。</summary>
      <returns>在满足请求的 HorizontalAlignmentRatio 后添加到 TargetRect 的视区相对位置的水平距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewOptions.TargetRect">
      <summary>获取或设置要被引入视图的元素的区域。</summary>
      <returns>定义要被引入视图的元素的区域的矩形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewOptions.VerticalAlignmentRatio">
      <summary>控制有关社区的水平轴的 TargetRect 的水平轴定位。 该值被限制为介于 0.0f 到 1.0f 之间，其中 0.0f 表示顶部水平边缘，而 1.0f 则表示底部水平边缘。 By default this is set to 0.0f.</summary>
      <returns>指定有关视区的水平轴的 TargetRect 的水平轴定位的值。 The default is 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewOptions.VerticalOffset">
      <summary>获取或设置在满足请求的 VerticalAlignmentRatio 后添加到 TargetRect 的视区相对位置的垂直距离。</summary>
      <returns>在满足请求的 VerticalAlignmentRatio 后添加到 TargetRect 的视区相对位置的垂直距离。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.BringIntoViewRequestedEventArgs">
      <summary>为 UIElement.BringIntoViewRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.AnimationDesired">
      <summary>获取或设置指定是否应动画处理滚动的值。</summary>
      <returns>**true** 动画处理滚动；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.Handled">
      <summary>获取或设置将路由事件标记为已处理的值。 如果值为 **true**，则可防止事件路由路径上的大多数处理程序再次处理同一事件。</summary>
      <returns>如果将路由事件标记为已处理，则为 **true**。 如果将路由事件保留为未处理（这样就允许该事件进一步路由并由其他处理程序进行处理），则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.HorizontalAlignmentRatio">
      <summary>获取在满足请求的 HorizontalAlignmentRatio 后应添加到 TargetRect 的视区相对位置的水平距离。</summary>
      <returns>在满足请求的 HorizontalAlignmentRatio 后应添加到 TargetRect 的视区相对位置的水平距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.HorizontalOffset">
      <summary>Gets or sets the horizontal distance to add to the viewport-relative position of the TargetRect after satisfying the requested HorizontalAlignmentRatio.</summary>
      <returns>The horizontal distance to add to the viewport-relative position of the TargetRect after satisfying the requested HorizontalAlignmentRatio.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.TargetElement">
      <summary>获取或设置应在事件响应中可见的元素。</summary>
      <returns>应在事件响应中可见的元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.TargetRect">
      <summary>获取或设置要带入视图的 TargetElement 坐标空间内的 Rect。</summary>
      <returns>要带入视图的 TargetElement 坐标空间内的 Rect。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.VerticalAlignmentRatio">
      <summary>获取在满足请求的 VerticalAlignmentRatio 后应添加到 TargetRect 的视区相对位置的垂直距离。</summary>
      <returns>在满足请求的 VerticalAlignmentRatio 后应添加到 TargetRect 的视区相对位置的垂直距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.BringIntoViewRequestedEventArgs.VerticalOffset">
      <summary>Gets or sets the vertical distance to add to the viewport-relative position of the TargetRect after satisfying the requested VerticalAlignmentRatio.</summary>
      <returns>The vertical distance to add to the viewport-relative position of the TargetRect after satisfying the requested VerticalAlignmentRatio.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.BrushTransition">
      <summary>为元素的画笔更改的情况提供动画过渡表现方式。 当前仅限 SolidColorBrush 对象之间的更改。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.BrushTransition.#ctor">
      <summary>初始化 BrushTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.BrushTransition.Duration">
      <summary>获取或设置切换的持续时间。</summary>
      <returns>切换的持续时间。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ColorPaletteResources">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.ColorPaletteResources.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.Accent">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.AltHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.AltLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.AltMedium">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.AltMediumHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.AltMediumLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.BaseHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.BaseLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.BaseMedium">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.BaseMediumHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.BaseMediumLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeAltLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeBlackHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeBlackLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeBlackMedium">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeBlackMediumLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeDisabledHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeDisabledLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeGray">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeHigh">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeMedium">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeMediumLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ChromeWhite">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ErrorText">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ListLow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.ColorPaletteResources.ListMedium">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.CornerRadius">
      <summary>描述圆角的特征，例如可以应用于 Border 的特征。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.CornerRadius.BottomLeft">
      <summary>应用 CornerRadius 的对象左下角的圆角半径（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.CornerRadius.BottomRight">
      <summary>应用 CornerRadius 的对象右下角的圆角半径（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.CornerRadius.TopLeft">
      <summary>应用 CornerRadius 的对象左上角的圆角半径（以像素为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.CornerRadius.TopRight">
      <summary>应用 CornerRadius 的对象右上角的圆角半径（以像素为单位）。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.CornerRadiusHelper">
      <summary>提供用于处理 CornerRadius 值的基本实用工具方法。 C# 和 Microsoft Visual Basic 代码应该改用 CornerRadius 的方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.CornerRadiusHelper.FromRadii(System.Double,System.Double,System.Double,System.Double)">
      <summary>从元素值生成 CornerRadius 值。 C# 和 Microsoft Visual Basic 代码应该改用 CornerRadius(Double,Double,Double,Double)。</summary>
      <param name="topLeft">初始 **TopLeft** 值。</param>
      <param name="topRight">初始 **TopRight** 值。</param>
      <param name="bottomRight">初始 **BottomRight** 值。</param>
      <param name="bottomLeft">初始 **BottomLeft** 值。</param>
      <returns>创建的 CornerRadius。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.CornerRadiusHelper.FromUniformRadius(System.Double)">
      <summary>创建新的 CornerRadius 值，其每个元素具有一致的半径值。 C# 和 Microsoft Visual Basic 代码应该改用 CornerRadius(Double)。</summary>
      <param name="uniformRadius">设置的统一半径值。 请参见 CornerRadius。</param>
      <returns>The created CornerRadius.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.CreateDefaultValueCallback">
      <summary>表示可作为 PropertyMetadata 构造函数一部分而调用以延迟对依赖项属性默认值的定义的方法。</summary>
      <returns>所需默认值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DataContextChangedEventArgs">
      <summary>提供 DataContextChanged 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DataContextChangedEventArgs.Handled">
      <summary>获取或设置一个值，该值影响其他 DataContextChanged 事件是否应从继承 DataContext 值并检测该值是否已更改的子元素激发。</summary>
      <returns>如果阻碍其他 DataContextChanged 事件从继承 DataContext 值的子 FrameworkElement 激发，则为 **true**。 若要向其他处理程序指出已经执行响应数据上下文更改所必需的逻辑，则需要这么做。 如果允许事件从检测到继承的 DataContext 值发生变更的元素树中每个直接子 FrameworkElement 激发，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DataContextChangedEventArgs.NewValue">
      <summary>获取已触发 DataContextChanged 事件的元素的新 DataContext 值。</summary>
      <returns>表示触发 DataContextChanged 事件的元素的新 DataContext 值的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DataTemplate">
      <summary>描述数据对象的可视结构。 使用模板中显示数据值的特定元素的数据绑定。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplate.#ctor">
      <summary>初始化 DataTemplate 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DataTemplate.ExtensionInstanceProperty">
      <summary>识别 ExtensionInstance XAML 附加属性。</summary>
      <returns>ExtensionInstance XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplate.GetElement(Windows.UI.Xaml.ElementFactoryGetArgs)">
      <summary>创建或检索 DataTemplate 中声明的 UIElement 对象的现有实例。</summary>
      <param name="args">ElementFactoryGetArgs 的一个实例。</param>
      <returns>DataTemplate 中声明的根 UIElement 的一个实例，DataTemplate 的根不是 UIElement 时，则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplate.GetExtensionInstance(Windows.UI.Xaml.FrameworkElement)">
      <summary>获取目标元素的 DataTemplate.ExtensionInstance XAML 附加属性的值。</summary>
      <param name="element">从中读取属性值的对象。</param>
      <returns>指定对象的 DataTemplate.ExtensionInstance XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplate.LoadContent">
      <summary>创建 DataTemplate 中的 UIElement 对象。</summary>
      <returns>DataTemplate 的根 UIElement。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplate.RecycleElement(Windows.UI.Xaml.ElementFactoryRecycleArgs)">
      <summary>回收之前使用 GetElement 检索的 UIElement。</summary>
      <param name="args">ElementFactoryRecycleArgs 的一个实例。</param>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplate.SetExtensionInstance(Windows.UI.Xaml.FrameworkElement,Windows.UI.Xaml.IDataTemplateExtension)">
      <summary>设置目标元素的 DataTemplate.ExtensionInstance XAML 附加属性的值。</summary>
      <param name="element">向其中写入属性值的对象。</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DataTemplateKey">
      <summary>表示 DataTemplate 类的资源键。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplateKey.#ctor">
      <summary>初始化 DataTemplateKey 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DataTemplateKey.#ctor(System.Object)">
      <summary>使用指定的类型初始化 DataTemplateKey 类的新实例。</summary>
      <param name="dataType">此模板设计所针对的类型。 </param>
    </member>
    <member name="P:Windows.UI.Xaml.DataTemplateKey.DataType">
      <summary>获取或设置模板设计所针对的类型。</summary>
      <returns>使用模板来显示的对象的类型，或为使用模板来显示的 XML 数据指定 XML 标记名称的字符串。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DebugSettings">
      <summary>声明应用程序的某些方面在调试环境中运行时的行为方式。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DebugSettings.EnableFrameRateCounter">
      <summary>获取或设置指示是否显示帧速率和每一帧的 CPU 使用率信息。 这些将在应用程序运行时显示为窗口超级按钮中计数器的覆盖。</summary>
      <returns>若要显示覆盖调试计数器，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DebugSettings.EnableRedrawRegions">
      <summary>获取或设置一个值，该值指示是否突出显示逐帧重绘的应用程序 UI 图面的区域。</summary>
      <returns>如果突出显示重新绘制的区域，则为 **true**。 如果不突出显示重新绘制的区域，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DebugSettings.FailFastOnErrors">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.DebugSettings.IsBindingTracingEnabled">
      <summary>获取或设置一个值，该值指示应用程序运行时是否要约定 Microsoft Visual Studio 的绑定跟踪功能。</summary>
      <returns>若启用 Microsoft Visual Studio 的绑定跟踪功能，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DebugSettings.IsOverdrawHeatMapEnabled">
      <summary>获取或设置一个值，该值启用可视化过度绘制操作的调试设置。 此可视化在检测布局、动画及其他图形处理密集型操作的应用程序开发过程中非常有用。</summary>
      <returns>若启用可视化，则为** true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DebugSettings.IsTextPerformanceVisualizationEnabled">
      <summary>获取或设置一个值，该值指示应用程序运行时是否要约定 Microsoft Visual Studio 的文本性能可视化功能。</summary>
      <returns>若启用 Microsoft Visual Studio 的文本性能可视化功能，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.DebugSettings.BindingFailed">
      <summary>在无法解析 Binding 时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.DependencyObject">
      <summary>表示参与依赖项属性系统的对象。 DependencyObject 是许多重要的 UI 相关类（例如 UIElement、Geometry、 FrameworkTemplate、Style 和 ResourceDictionary）的直接基类。 有关 DependencyObject 如何支持依赖项属性的详细信息，请参见依赖项属性概述。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.#ctor">
      <summary>提供 DependencyObject 派生类的基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DependencyObject.Dispatcher">
      <summary>获取此对象所关联的 CoreDispatcher。 CoreDispatcher 表示即便代码由非 UI 线程发起也可访问 UI 线程上的 DependencyObject 的设备。</summary>
      <returns>与 DependencyObject 对象关联的 CoreDispatcher，表示 UI 线程。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.ClearValue(Windows.UI.Xaml.DependencyProperty)">
      <summary>清除依赖项属性的本地值。</summary>
      <param name="dp">要为其清除值的属性的 DependencyProperty 标识符。</param>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.GetAnimationBaseValue(Windows.UI.Xaml.DependencyProperty)">
      <summary>返回为依赖项属性设置的任意基值，在动画不活动时将应用它们。</summary>
      <param name="dp">所需的依赖项属性的标识符。</param>
      <returns>返回的基值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.GetValue(Windows.UI.Xaml.DependencyProperty)">
      <summary>从 DependencyObject 返回依赖项属性的当前有效值。</summary>
      <param name="dp">要为其检索值的属性的 DependencyProperty 标识符。</param>
      <returns>返回当前的有效值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.ReadLocalValue(Windows.UI.Xaml.DependencyProperty)">
      <summary>返回依赖项属性的本地值（如果设置了本地值）。</summary>
      <param name="dp">要为其检索本地值的属性的 DependencyProperty 标识符。</param>
      <returns>返回本地值，或在未设置本地值的情况下返回警示值 UnsetValue。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.RegisterPropertyChangedCallback(Windows.UI.Xaml.DependencyProperty,Windows.UI.Xaml.DependencyPropertyChangedCallback)">
      <summary>注册通知功能，用于侦听该 DependencyObject 实例上特定 DependencyProperty 的变化。</summary>
      <param name="dp">要为属性已更改通知注册的属性的依赖项属性标识符。</param>
      <param name="callback">基于 DependencyPropertyChangedCallback 委托的回叫，当指定的属性值发生变化时，系统会调用该回叫。</param>
      <returns>表示回叫的标记，用于识别调用 UnregisterPropertyChangedCallback 中的回叫。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.SetValue(Windows.UI.Xaml.DependencyProperty,System.Object)">
      <summary>设置 DependencyObject 上依赖项属性的本地值。</summary>
      <param name="dp">要设置的依赖项属性的标识符。</param>
      <param name="value">新的本地值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObject.UnregisterPropertyChangedCallback(Windows.UI.Xaml.DependencyProperty,System.Int64)">
      <summary>取消之前通过调用 RegisterPropertyChangedCallback 注册的更改通知。</summary>
      <param name="dp">要为属性已更改通知注销的属性的依赖项属性标识符。</param>
      <param name="token">表示回调（由 RegisterPropertyChangedCallback 返回）的标记。</param>
    </member>
    <member name="T:Windows.UI.Xaml.DependencyObjectCollection">
      <summary>实现可以包含 DependencyObject 项的实际集合类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.#ctor">
      <summary>初始化 DependencyObjectCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DependencyObjectCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.DependencyObjectCollection.VectorChanged">
      <summary>在集合的内容发生更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.Append(Windows.UI.Xaml.DependencyObject)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. 如果集合为空，则迭代器当前处于 0 索引位置，或者在该集合末尾。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 DependencyObject。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 DependencyObject 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.GetMany(System.UInt32,Windows.UI.Xaml.DependencyObject[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. 将初始数组的大小调整为*容量*，以便指定应检索到的结果的数量。</param>
      <returns>The number of items returned.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.IndexOf(Windows.UI.Xaml.DependencyObject,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.InsertAt(System.UInt32,Windows.UI.Xaml.DependencyObject)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.ReplaceAll(Windows.UI.Xaml.DependencyObject[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyObjectCollection.SetAt(System.UInt32,Windows.UI.Xaml.DependencyObject)">
      <summary>将指定索引处的值设置为指定的 DependencyObject 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DependencyProperty">
      <summary>表示向依赖项属性系统注册的依赖项属性。 依赖项属性为值表达式、数据绑定、动画和属性更改通知提供支持。 有关 DependencyPropert 值如何用作依赖项属性的标识符的详细信息，请参见依赖项属性概述。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DependencyProperty.UnsetValue">
      <summary>指定由属性系统使用的静态值而非 **null**，以指示属性存在，但其值未经属性系统或任何应用代码设置。</summary>
      <returns>未设置值的 sentinel 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyProperty.GetMetadata(Windows.UI.Xaml.Interop.TypeName)">
      <summary>检索注册到某个类型的依赖项属性的属性元数据值。 您指定想获取其信息的类型，作为类型参考。</summary>
      <param name="forType">用于检索依赖项属性元数据的具体类型的名称，作为类型参考（Microsoft .NET 的 System.Type，它是用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</param>
      <returns>属性元数据对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyProperty.Register(System.String,Windows.UI.Xaml.Interop.TypeName,Windows.UI.Xaml.Interop.TypeName,Windows.UI.Xaml.PropertyMetadata)">
      <summary>使用属性的指定属性名称、属性类型、所有者类型和属性元数据注册依赖项属性。 定义或初始化一个将拥有已注册的依赖项属性的 DependencyObject 派生类时使用此方法。</summary>
      <param name="name">要注册的依赖项对象的名称。</param>
      <param name="propertyType">该属性的类型，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</param>
      <param name="ownerType">正注册依赖项属性的所有者类型，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</param>
      <param name="typeMetadata">属性元数据实例。 这可以包含一个 PropertyChangedCallback 实现引用。</param>
      <returns>通常存储在 DependencyObject 派生类中公共静态只读字段的依赖项属性标识符。 随后可以在您自己的代码以及任何第三方用户代码中使用该标识符在将来引用该依赖项属性，用于某些操作，比如以编程方式设置该属性的值，或是在代码中附加 Binding。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DependencyProperty.RegisterAttached(System.String,Windows.UI.Xaml.Interop.TypeName,Windows.UI.Xaml.Interop.TypeName,Windows.UI.Xaml.PropertyMetadata)">
      <summary>使用属性的指定属性名称、属性类型、所有者类型和属性元数据注册附加依赖项属性。</summary>
      <param name="name">The name of the dependency property to register.</param>
      <param name="propertyType">The type of the property, as a type reference (System.Type for Microsoft .NET, a TypeName helper struct for Visual C++ component extensions (C++/CX)).</param>
      <param name="ownerType">The owner type that is registering the dependency property, as a type reference (System.Type for Microsoft .NET, a TypeName helper struct for Visual C++ component extensions (C++/CX)).</param>
      <param name="defaultMetadata">A property metadata instance. This can contain a PropertyChangedCallback implementation reference.</param>
      <returns>应用于在您的类中设置公共静态只读字段的值的依赖项属性标识符。 随后可以使用该标识符在将来引用附加属性，用于某些操作，比如以编程方式设置该属性的值，或者附加 Binding。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DependencyPropertyChangedCallback">
      <summary>表示属性值更改时调用的回叫，针对通过 RegisterPropertyChangedCallback 技术注册的属性更改通知。</summary>
      <param name="sender">保留要为属性已更改通知注册的属性的对象实例。</param>
      <param name="dp">The dependency property identifier of the property to register for property-changed notification.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DependencyPropertyChangedEventArgs">
      <summary>提供在依赖性属性的值发生更改时调用的 PropertyChangedCallback 实现的数据。 还会提供 Control.IsEnabledChanged 事件以及使用 DependencyPropertyChangedEventHandler 委托的任何其他事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DependencyPropertyChangedEventArgs.NewValue">
      <summary>获取依赖项属性在报告的更改后的值。</summary>
      <returns>发生更改之后的依赖项属性值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DependencyPropertyChangedEventArgs.OldValue">
      <summary>获取依赖项属性在报告的更改前的值。</summary>
      <returns>发生更改之前的依赖项属性值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DependencyPropertyChangedEventArgs.Property">
      <summary>获取发生值更改的依赖项属性的标识符。</summary>
      <returns>发生值更改的依赖项属性的标识符字段。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DependencyPropertyChangedEventHandler">
      <summary>表示处理事件的方法，当 DependencyProperty 在特定的 DependencyObject 实现上更改时会发生这些事件。</summary>
      <param name="sender">事件的源（通常为属性已更改的对象）。</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DispatcherTimer">
      <summary>提供集成到按指定时间间隔和指定优先级处理的 **Dispatcher** 队列中的计时器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DispatcherTimer.#ctor">
      <summary>初始化 DispatcherTimer 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DispatcherTimer.Interval">
      <summary>获取或设置计时器刻度之间的时间量。</summary>
      <returns>刻度之间的时间量。 默认值为 **TimeSpan**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DispatcherTimer.IsEnabled">
      <summary>获取一个指示是否正在运行计时器的值。</summary>
      <returns>如果计时器已启用且正在运行，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.DispatcherTimer.Tick">
      <summary>超过计时器间隔时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DispatcherTimer.Start">
      <summary>启动 DispatcherTimer。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DispatcherTimer.Stop">
      <summary>停止 DispatcherTimer。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.DragEventArgs">
      <summary>为拖放事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.AcceptedOperation">
      <summary>获取或设置指定拖动事件发起方可执行哪些操作的值。</summary>
      <returns>指定拖动事件发起方可执行哪些操作的 DataPackageOperation 枚举的成员。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.AllowedOperations">
      <summary>获取拖放操作所允许的数据包操作（无、移动、复制、和/或链接）。</summary>
      <returns>允许的数据操作。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.Data">
      <summary>获取或设置包含与对应拖动事件关联的数据的数据对象 (DataPackage)。 此值在所有事件情况下都没用；特别是，该事件必须由有效的放置目标处理。</summary>
      <returns>包含与相应的拖动事件关联的数据负载的数据对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.DataView">
      <summary>获取 Data 对象的只读副本。</summary>
      <returns>Data 对象的只读副本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.DragUIOverride">
      <summary>获取正在拖动的数据的可视表示形式。</summary>
      <returns>正在拖动的数据的可视表示形式。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.Handled">
      <summary>获取或设置一个值，该值指示路由事件在路由过程中的事件处理当前状态。</summary>
      <returns>如果事件标记为已处理，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragEventArgs.Modifiers">
      <summary>获取指示 SHIFT、CTRL 和 ALT 键的当前状态以及鼠标按钮状态的标志枚举。</summary>
      <returns>DragDropModifiers 标志枚举的一个或多个成员。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DragEventArgs.GetDeferral">
      <summary>通过创建和返回 DragOperationDeferral 对象支持异步拖放操作。</summary>
      <returns>可用于识别数据包生成何时完成的延迟对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DragEventArgs.GetPosition(Windows.UI.Xaml.UIElement)">
      <summary>返回与指定 UIElement 相关的拖动点。</summary>
      <param name="relativeTo">要为其获取相关拖动点的 UIElement。</param>
      <returns>坐标系中与 *relativeTo* 中所指定元素相关的点。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DragEventHandler">
      <summary>表示将用于处理的 UIElement 的 DragEnter、DragLeave、DragOver 和 Drop 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DragOperationDeferral">
      <summary>可随目标应用程序异步拖放内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DragOperationDeferral.Complete">
      <summary>指示已为目标应用程序准备好了异步拖放操作的内容。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.DragStartingEventArgs">
      <summary>提供 DragStarting 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DragStartingEventArgs.AllowedOperations">
      <summary>获取或设置拖放操作所允许的数据包操作（无、移动、复制、和/或链接）。</summary>
      <returns>The allowed data operations.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragStartingEventArgs.Cancel">
      <summary>获取或设置指示是否应取消拖动操作的值。</summary>
      <returns>如果取消拖动操作，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragStartingEventArgs.Data">
      <summary>获取与拖动事件关联的数据负载。</summary>
      <returns>数据负载。 默认值为空 DataPackage。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragStartingEventArgs.DragUI">
      <summary>Gets the visual representation of the data being dragged.</summary>
      <returns>The visual representation of the data being dragged.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DragStartingEventArgs.GetDeferral">
      <summary>Supports asynchronous drag-and-drop operations by creating and returning a DragOperationDeferral object.</summary>
      <returns>A deferral object that you can use to identify when the generation of the data package is complete.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DragStartingEventArgs.GetPosition(Windows.UI.Xaml.UIElement)">
      <summary>Returns a drop point that is relative to a specified UIElement.</summary>
      <param name="relativeTo">The UIElement for which to get a relative drop point.</param>
      <returns>A point in the coordinate system that is relative to the element specified in *relativeTo*.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DragUI">
      <summary>提供在拖放操作开始时拖动的数据的可视表示形式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DragUI.SetContentFromBitmapImage(Windows.UI.Xaml.Media.Imaging.BitmapImage)">
      <summary>从提供的 BitmapImage 创建可视元素以表示拖放操作中的已拖动数据。</summary>
      <param name="bitmapImage">用于创建拖动视觉对象的源图像。</param>
    </member>
    <member name="M:Windows.UI.Xaml.DragUI.SetContentFromBitmapImage(Windows.UI.Xaml.Media.Imaging.BitmapImage,Windows.Foundation.Point)">
      <summary>从提供的 BitmapImage 创建一个可视元素以表示拖放操作期间拖动的数据，并设置视觉对象相对于指针的位置。</summary>
      <param name="bitmapImage">The source image used to create the drag visual.</param>
      <param name="anchorPoint">The relative position of the drag visual from the pointer.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DragUI.SetContentFromDataPackage">
      <summary>创建一个系统提供的表示拖放操作期间拖动的数据的格式的可视元素，通常是文件格式的默认处理程序的图标。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DragUI.SetContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>从提供的 SoftwareBitmap 创建可视元素以表示拖放操作中的已拖动数据。</summary>
      <param name="softwareBitmap">The source image used to create the drag visual.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DragUI.SetContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Foundation.Point)">
      <summary>从提供的 SoftwareBitmap 创建一个可视元素以表示拖放操作期间拖动的数据，并设置视觉对象相对于指针的位置。</summary>
      <param name="softwareBitmap">The source image used to create the drag visual.</param>
      <param name="anchorPoint">The relative position of the drag visual from the pointer.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DragUIOverride">
      <summary>提供拖放操作期间拖动的数据的可视表示形式，包括来自拖放目标的反馈。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DragUIOverride.Caption">
      <summary>获取或设置覆盖拖动视觉对象的标题文本。 文本通常描述拖放操作。</summary>
      <returns>覆盖拖动视觉对象的标题文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragUIOverride.IsCaptionVisible">
      <summary>获取或设置指示标题文本是否显示的值。</summary>
      <returns>如果显示标题文本，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragUIOverride.IsContentVisible">
      <summary>获取或设置指示拖动视觉对象的内容是否显示的值。</summary>
      <returns>如果显示内容，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DragUIOverride.IsGlyphVisible">
      <summary>获取或设置指示标志符号是否显示的值。</summary>
      <returns>如果显示字形，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DragUIOverride.Clear">
      <summary>清除拖动视觉对象的内容、标题和标志符号。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.DragUIOverride.SetContentFromBitmapImage(Windows.UI.Xaml.Media.Imaging.BitmapImage)">
      <summary>Creates a visual element from a provided BitmapImage to represent the dragged data in a drag-and-drop operation.</summary>
      <param name="bitmapImage">The source image used to create the drag visual.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DragUIOverride.SetContentFromBitmapImage(Windows.UI.Xaml.Media.Imaging.BitmapImage,Windows.Foundation.Point)">
      <summary>Creates a visual element from a provided BitmapImage to represent the dragged data in a drag-and-drop operation, and sets the relative position of the visual from the pointer.</summary>
      <param name="bitmapImage">The source image used to create the drag visual.</param>
      <param name="anchorPoint">The relative position of the drag visual from the pointer.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DragUIOverride.SetContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>Creates a visual element from a provided SoftwareBitmap to represent the dragged data in a drag-and-drop operation.</summary>
      <param name="softwareBitmap">The source image used to create the drag visual.</param>
    </member>
    <member name="M:Windows.UI.Xaml.DragUIOverride.SetContentFromSoftwareBitmap(Windows.Graphics.Imaging.SoftwareBitmap,Windows.Foundation.Point)">
      <summary>Creates a visual element from a provided SoftwareBitmap to represent the dragged data in a drag-and-drop operation, and sets the relative position of the visual from the pointer.</summary>
      <param name="softwareBitmap">The source image used to create the drag visual.</param>
      <param name="anchorPoint">The relative position of the drag visual from the pointer.</param>
    </member>
    <member name="T:Windows.UI.Xaml.DropCompletedEventArgs">
      <summary>提供 DropCompleted 事件的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DropCompletedEventArgs.DropResult">
      <summary>获取指示拖放操作类型以及操作是否成功的值。</summary>
      <returns>指示拖放操作类型以及操作是否成功的枚举值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Duration">
      <summary>表示 Timeline 处于活动状态的持续时间，或更多地表示为还支持两个特殊值 **Automatic** 和 **Forever** 的持续时间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Duration.TimeSpan">
      <summary>**TimeSpan** 值组件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Duration.Type">
      <summary>作为枚举成员的类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.DurationHelper">
      <summary>提供用于处理 Duration 值的基本实用工具方法。 C# 和 Microsoft Visual Basic 代码应该改用 Duration 的方法。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.DurationHelper.Automatic">
      <summary>返回指示“Automatic”Duration 的生成的 Duration 值。 C# 和 Microsoft Visual Basic 代码应该改用 Automatic。</summary>
      <returns>指示“Automatic”**Duration 的生成的 Duration 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.DurationHelper.Forever">
      <summary>返回指示“Forever”Duration 的生成的 Duration 值。 C# 和 Microsoft Visual Basic 代码应该改用 Forever。</summary>
      <returns>指示“Forever”Duration 的生成的 Duration 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DurationHelper.Add(Windows.UI.Xaml.Duration,Windows.UI.Xaml.Duration)">
      <summary>添加两个 Duration 值的 **TimeSpan** 组件。 C# 和 Microsoft Visual Basic 代码应该改用 - 运算符或 Add 方法。</summary>
      <param name="target">要相加的值。</param>
      <param name="duration">要添加的值。</param>
      <returns>添加 **TimeSpan** 组件之后导致的 Duration。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DurationHelper.Compare(Windows.UI.Xaml.Duration,Windows.UI.Xaml.Duration)">
      <summary>比较两个 Duration 结构的值是否相等。 C# 和 Microsoft Visual Basic 代码应该改用 Compare。</summary>
      <param name="duration1">要比较的第一个 Duration。</param>
      <param name="duration2">要比较的第二个 Duration。</param>
      <returns>如果 *duration1* 小于 *duration2*，则为一个表示差的负值。 如果 *duration1* 与 *duration2* 相等，则为零。 如果 *duration1* 大于 *duration2*，则为一个表示差的正值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DurationHelper.Equals(Windows.UI.Xaml.Duration,Windows.UI.Xaml.Duration)">
      <summary>确定两个 Duration 值是否具有等效值。 C# 和 Microsoft Visual Basic 代码应改用 = 运算符。 </summary>
      <param name="target">The first Duration to compare.</param>
      <param name="value">The second Duration to compare.</param>
      <returns>如果*目标*和*值*具有等效值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DurationHelper.FromTimeSpan(Windows.Foundation.TimeSpan)">
      <summary>根据 TimeSpan 值创建新的 Duration。 C# 和 Microsoft Visual Basic 代码应改用 Duration(TimeSpan)。</summary>
      <param name="timeSpan">初始化 TimeSpan。</param>
      <returns>创建的 Duration。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DurationHelper.GetHasTimeSpan(Windows.UI.Xaml.Duration)">
      <summary>返回给定 Duration 的 **TimeSpan** 组件是否承载有非 null 值。 C# 和 Microsoft Visual Basic 代码应改用 HasTimeSpan。</summary>
      <param name="target">要计算的 Duration 值。</param>
      <returns>如果提供的 Duration 的 **TimeSpan** 组件为非 **null**，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.DurationHelper.Subtract(Windows.UI.Xaml.Duration,Windows.UI.Xaml.Duration)">
      <summary>从另一个 Duration 值减去一个 Duration 值的 **TimeSpan** 组件。 C# 和 Microsoft Visual Basic 代码应该改用 - 运算符或 Subtract 方法。</summary>
      <param name="target">要从中减去的值。</param>
      <param name="duration">要减去的值。</param>
      <returns>减去 **TimeSpan** 组件之后导致的 Duration。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.DurationType">
      <summary>声明 Duration 是否具有 Automatic 或 Forever 的特殊值，或在其 **TimeSpan** 组件中是否具有有效信息。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.DurationType.Automatic">
      <summary>具有 Automatic 特殊值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.DurationType.Forever">
      <summary>具有 Forever 特殊值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.DurationType.TimeSpan">
      <summary>在 **TimeSpan** 组件中具有有效的信息。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.EffectiveViewportChangedEventArgs">
      <summary>为 FrameworkElement.EffectiveViewportChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.EffectiveViewportChangedEventArgs.BringIntoViewDistanceX">
      <summary>获取 X 轴中将 FrameworkElement 带入包含该元素的各视区的视图中所需转换之和。</summary>
      <returns>X 轴中将 FrameworkElement 带入包含该元素的各视区的视图中所需转换。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.EffectiveViewportChangedEventArgs.BringIntoViewDistanceY">
      <summary>获取 Y 轴中将 FrameworkElement 带入包含该元素的各视区的视图中所需转换之和。</summary>
      <returns>Y 轴中将 FrameworkElement 带入包含该元素的各视区的视图中所需转换。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.EffectiveViewportChangedEventArgs.EffectiveViewport">
      <summary>获取表示有效视区的矩形。</summary>
      <returns>表示有效视区的矩形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.EffectiveViewportChangedEventArgs.MaxViewport">
      <summary>获取表示具有当前视区大小的最大有效视区的矩形。</summary>
      <returns>表示具有当前视区大小的最大有效视区的矩形。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ElementFactoryGetArgs">
      <summary>表示调用 IElementFactory 的 GetElement 方法的实施时要使用的可选参数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.ElementFactoryGetArgs.#ctor">
      <summary>初始化 ElementFactoryGetArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.ElementFactoryGetArgs.Data">
      <summary>获取或设置调用 GetElement 时应为其实现相应元素树的数据项。</summary>
      <returns>应为其实现 UIElement 的数据项的引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ElementFactoryGetArgs.Parent">
      <summary>获取或设置应充当从 GetElement 实现的元素的父项的 UIElement。</summary>
      <returns>应充当所实现 UIElement 的父项的 UIElement 对象，或 **null**。  默认为 **null**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ElementFactoryRecycleArgs">
      <summary>表示调用 IElementFactory 的 RecycleElement 方法的实施时要使用的可选参数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.ElementFactoryRecycleArgs.#ctor">
      <summary>初始化 ElementFactoryRecycleArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.ElementFactoryRecycleArgs.Element">
      <summary>获取或设置调用 RecycleElement 时要回收的 UIElement 对象。</summary>
      <returns>要回收的 UIElement 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ElementFactoryRecycleArgs.Parent">
      <summary>获取或设置正在回收的元素的当前父 UIElement 的引用。</summary>
      <returns>父 UIElement 对象或 **null**。  By default, it is **null**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ElementHighContrastAdjustment">
      <summary>定义指定启用高对比度主题时元素的框架是否自动调整视觉对象属性的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementHighContrastAdjustment.Application">
      <summary>行为从 Application.HighContrastAdjustment 设置中继承。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementHighContrastAdjustment.Auto">
      <summary>Visuals are automatically adjusted when high contrast is enabled.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementHighContrastAdjustment.None">
      <summary>No automatic adjustments are made to visuals.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ElementSoundKind">
      <summary>定义指定通过 ElementSoundPlayer.Play 方法播放的声音的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.Focus">
      <summary>元素获取焦点时播放的声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.GoBack">
      <summary>用户向后导航时播放的声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.Hide">
      <summary>浮出控件、对话框或命令栏关闭时播放的声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.Invoke">
      <summary>调用元素时播放的声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.MoveNext">
      <summary>用户导航至页面中下一个面板或视图时播放的声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.MovePrevious">
      <summary>用户导航至页面中上一个面板或视图时播放的声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundKind.Show">
      <summary>浮出控件、对话框或命令栏打开时播放的声音。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ElementSoundMode">
      <summary>定义指定控件的首选项（即是否播放声音）的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundMode.Default">
      <summary>声音根据 ElementSoundPlayer.State 设置播放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundMode.FocusOnly">
      <summary>声音只在聚焦控件变化时播放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundMode.Off">
      <summary>不播放声音。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ElementSoundPlayer">
      <summary>表示 XAML 控件声音的播放器。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.ElementSoundPlayer.SpatialAudioMode">
      <summary>获取或设置指示空间音频是打开、关闭还是自动处理的值。</summary>
      <returns>指示空间音频是打开、关闭还是自动处理的枚举值。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ElementSoundPlayer.State">
      <summary>获取或设置指定系统是否播放控件声音的值。</summary>
      <returns>指定系统是否播放控件声音的枚举值。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ElementSoundPlayer.Volume">
      <summary>获取或设置播放方法播放的音量。</summary>
      <returns>播放方法播放的音量。 The default is 1.0.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ElementSoundPlayer.Play(Windows.UI.Xaml.ElementSoundKind)">
      <summary>播放指定的声音的。</summary>
      <param name="sound">用于指定要播放的声音的枚举值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.ElementSoundPlayerState">
      <summary>定义指定 XAML 控件是否播放声音的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundPlayerState.Auto">
      <summary>平台决定是否播放声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundPlayerState.Off">
      <summary>任何平台上都不播放声音。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSoundPlayerState.On">
      <summary>所有平台上都播放声音。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ElementSpatialAudioMode">
      <summary>定义指示空间音效是打开、关闭还是自动处理的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSpatialAudioMode.Auto">
      <summary>空间音效由系统打开或关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSpatialAudioMode.Off">
      <summary>空间音效关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementSpatialAudioMode.On">
      <summary>空间音效打开。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ElementTheme">
      <summary>指定应当用于应用程序 UI 的各个 UIElement 部件的 UI 主题。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementTheme.Dark">
      <summary>Use the **Dark** default theme.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementTheme.Default">
      <summary>使用元素的 Application.RequestedTheme 值。 This is the default.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.ElementTheme.Light">
      <summary>Use the **Light** default theme.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.EnteredBackgroundEventHandler">
      <summary>表示将处理 Application.EnteredBackground 事件的方法。</summary>
      <param name="sender">附加处理程序的对象。</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.EventTrigger">
      <summary>表示一个触发器，该触发器应用一组操作（动画演示图板）作为对某个事件的响应。 不常用。 请参阅备注。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.EventTrigger.#ctor">
      <summary>初始化 EventTrigger 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.EventTrigger.Actions">
      <summary>获取此 EventTrigger 维护的 BeginStoryboard 对象的集合。</summary>
      <returns>现有 TriggerActionCollection。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.EventTrigger.RoutedEvent">
      <summary>获取或设置启动触发器的事件的名称。 通常不设置，请参见备注。</summary>
      <returns>事件的名称或标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ExceptionRoutedEventArgs">
      <summary>为由异步操作作为事件引发的异常提供事件数据，如 ImageFailed。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.ExceptionRoutedEventArgs.ErrorMessage">
      <summary>获取字符串形式的异常的消息组件。</summary>
      <returns>异常的消息组件。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ExceptionRoutedEventHandler">
      <summary>表示将处理报告异常的某些事件的方法。 这些异常通常来自异步操作。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.FlowDirection">
      <summary>定义一些常数，这些常数指定文本和 UI 元素的内容流动方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FlowDirection.LeftToRight">
      <summary>指示内容应从左向右流动。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FlowDirection.RightToLeft">
      <summary>指示内容应从右向左流动。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FocusState">
      <summary>描述元素如何获取焦点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusState.Keyboard">
      <summary>元素已通过键盘操作（如 Tab 键序列遍历）获取焦点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusState.Pointer">
      <summary>元素已通过指针操作获取焦点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusState.Programmatic">
      <summary>元素已通过对 Focus 或相关 API 的有意调用获取焦点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusState.Unfocused">
      <summary>元素当前没有焦点。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FocusVisualKind">
      <summary>指定用于指示具有焦点的 UI 元素的可视反馈（使用键盘或游戏板导航时）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusVisualKind.DottedLine">
      <summary>虚线矩形。 也称为“行军蚂蚁”。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusVisualKind.HighVisibility">
      <summary>实线矩形由具有对比颜色的内部和外部矩形组成。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.FocusVisualKind.Reveal">
      <summary>实线矩形，周围是用于模拟景深的辉光效果。 </summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontCapitals">
      <summary>描述 Typography.Capitals 附加属性的大写字母样式值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.AllPetiteCaps">
      <summary>大写字母和小写字母都被替换为高度大致相同的大写字母的标志符号形式。 小号大写字母比小型大写字母要小。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.AllSmallCaps">
      <summary>Both capital and lowercase letters are replaced with a glyph form of an uppercase letter with the same approximate height.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.Normal">
      <summary>大写字母正常呈现。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.PetiteCaps">
      <summary>小写字母都被替换为高度大致相同的大写字母的标志符号形式。 Petite capitals are smaller than small capitals.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.SmallCaps">
      <summary>Lowercase letters are replaced with a glyph form of an uppercase letter with the same approximate height.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.Titling">
      <summary>标志符号格式被替换为专门为标题设计的版式格式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontCapitals.Unicase">
      <summary>大写字母以 Unicase 字体显示。 Unicase 字体以大小写标志符号混合形式（由字体设计者确定）同时呈现大写和小写字母。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontEastAsianLanguage">
      <summary>提供一种机制，以便为指定的东亚书写体系或语言选择特定于字体的标志符号版本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.HojoKanji">
      <summary>将默认的标志符号替换为 Hojo Kanji 规范中的对应形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Jis04">
      <summary>将默认的日语标志符号替换为 JIS04 规范中的对应形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Jis78">
      <summary>将默认的日语标志符号替换为 JIS78 规范中的对应形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Jis83">
      <summary>将默认的日语标志符号替换为 JIS83 规范中的对应形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Jis90">
      <summary>将默认的日语标志符号替换为 JIS90 规范中的对应形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.NlcKanji">
      <summary>将默认的标志符号替换为 NLC Kanji 规范中的对应形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Normal">
      <summary>不会应用特定于字体的标志符号版本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Simplified">
      <summary>将繁体中文或日语形式替换为它们的对应简体形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.Traditional">
      <summary>将简体中文或日语形式替换为它们的对应繁体形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianLanguage.TraditionalNames">
      <summary>将简体日文汉字形式替换为它们对应的繁体形式。 此标志符号集明确限制为被认为适合用在人名中的繁体形式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontEastAsianWidths">
      <summary>提供一种机制，以便选择宽度样式不同的标志符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianWidths.Full">
      <summary>将统一宽度标志符号替换为全宽（通常为全身长）标志符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianWidths.Half">
      <summary>将统一宽度标志符号替换为半宽（全身长的一半）标志符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianWidths.Normal">
      <summary>默认宽度样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianWidths.Proportional">
      <summary>将统一宽度标志符号替换为按比例分隔的标志符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianWidths.Quarter">
      <summary>将统一宽度标志符号替换为四分之一宽度（全身长的四分之一）的标志符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontEastAsianWidths.Third">
      <summary>将统一宽度标志符号替换为三分之一宽度（全身长的三分之一）的标志符号。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontFraction">
      <summary>描述 版式的分数样式值。分数 附加属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontFraction.Normal">
      <summary>使用默认样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontFraction.Slashed">
      <summary>使用堆叠式分数样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontFraction.Stacked">
      <summary>使用斜杠式分数样式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontNumeralAlignment">
      <summary>描述 版式的数字对齐方式值。NumeralAlignment 附加属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontNumeralAlignment.Normal">
      <summary>使用默认数字对齐方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontNumeralAlignment.Proportional">
      <summary>使用比例宽度对齐方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontNumeralAlignment.Tabular">
      <summary>使用表格对齐方式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontNumeralStyle">
      <summary>描述 版式的数字样式值。NumeralStyle 附加属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontNumeralStyle.Lining">
      <summary>使用内层数字样式。 将默认标志符号替换为高度相等的数字形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontNumeralStyle.Normal">
      <summary>使用默认数字样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontNumeralStyle.OldStyle">
      <summary>使用旧式数字样式。 将默认标志符号替换为高度和颜色与小写字母匹配的数字样式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FontVariants">
      <summary>描述 版式的字体变体值。变体 附加属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontVariants.Inferior">
      <summary>将默认标志符号替换为下标标志符号，或者，它可以结合标志符号替换和定位调整来获得正确的位置。 下标形式通常用在化学公式或数学符号中。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontVariants.Normal">
      <summary>默认字体行为。 字体缩放和定位是正常的。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontVariants.Ordinal">
      <summary>将默认标志符号替换为序号标志符号，或者，它可以结合标志符号替换和定位调整来获得正确的位置。 序号形式通常与序数词的数字批注关联（如“1st”表示“第一个”）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontVariants.Ruby">
      <summary>将默认标志符号替换为较小的日语假名标志符号。 此标志符号通常用于阐明读者可能不熟悉的日文汉字的含义。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontVariants.Subscript">
      <summary>将默认标志符号替换为下标标志符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.FontVariants.Superscript">
      <summary>将默认标志符号替换为上标标志符号。 上标通常用于脚注。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FrameworkElement">
      <summary>为 Windows 运行时 UI 对象提供基础元素类。 FrameworkElement 定义支持 UI 交互和自动布局系统的通用 API。 FrameworkElement 还定义与数据绑定、定义和检查对象数以及跟踪对象生存期相关的 API。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.#ctor">
      <summary>提供 FrameworkElement 派生类的基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.ActualHeight">
      <summary>获取 FrameworkElement 的渲染高度。 请参见“备注”。</summary>
      <returns>对象的高度（以像素为单位）。 The default is 0. 如果对象在渲染 UI 的布局处理中尚未加载和未参与，则可能会遇到该默认值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.ActualHeightProperty">
      <summary>标识 ActualHeight 依赖项属性。 请参见“备注”。</summary>
      <returns>ActualHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.ActualTheme">
      <summary>获取元素当前使用的 UI 主题，可能与 RequestedTheme 不同。</summary>
      <returns>枚举值，如 **Light**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.ActualThemeProperty">
      <summary>标识 ActualTheme 依赖项属性。</summary>
      <returns>ActualTheme 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.ActualWidth">
      <summary>获取 FrameworkElement 的渲染宽度。 请参见“备注”。</summary>
      <returns>对象的宽度（以像素为单位）。 The default is 0. The default might be encountered if the object has not been loaded and hasn't yet been involved in a layout pass that renders the UI.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.ActualWidthProperty">
      <summary>标识 ActualWidth 依赖项属性。 请参见“备注”。</summary>
      <returns>ActualWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.AllowFocusOnInteraction">
      <summary>获取或设置指示当用户与元素交互时该元素是否自动获取焦点的值。</summary>
      <returns>如果用户与元素交互时该元素获取焦点，则为 **true**；否则，为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.AllowFocusOnInteractionProperty">
      <summary>标识 AllowFocusOnInteraction 依赖项属性。</summary>
      <returns>AllowFocusOnInteraction 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.AllowFocusWhenDisabled">
      <summary>获取或设置禁用的控件是否可以接收焦点。</summary>
      <returns>如果禁用的控件可以接收焦点，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.AllowFocusWhenDisabledProperty">
      <summary>标识 AllowFocusWhenDisabled 依赖项属性。</summary>
      <returns>AllowFocusWhenDisabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.BaseUri">
      <summary>获取在 XAML 加载时代表 XAML 构造对象的基本统一资源定位符 (URI) 的统一资源定位符 (URI)。 运行时此属性可用于统一资源定位符 (URI) 解决方法。</summary>
      <returns>XAML 加载时对象的统一资源定位符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.DataContext">
      <summary>获取或设置 FrameworkElement 参与数据绑定时的数据上下文。</summary>
      <returns>要用作数据上下文的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.DataContextProperty">
      <summary>标识 DataContext 依赖项属性。</summary>
      <returns>DataContext 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FlowDirection">
      <summary>获取或设置文本和其他 UI 元素在控制其布局的任何父元素中的流动方向。 此属性可以设置为 **LeftToRight** 或 **RightToLeft**。 在任何元素上将 FlowDirection 设置为 **RightToLeft** 即设定右对齐规则，阅读顺序为从右到左，控件的布局也是从右到左排列。</summary>
      <returns>文本和其他用户界面元素在它们的父元素中的流动方向，是一个枚举值。 默认值为 LeftToRight。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FlowDirectionProperty">
      <summary>标识 FlowDirection 依赖项属性。</summary>
      <returns>FlowDirection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualMargin">
      <summary>获取或设置 FrameworkElement 的焦点视觉对象的外边距。</summary>
      <returns>为焦点视觉提供边距值。 默认值是所有属性（维度）都等于 0 的默认 Thickness。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualMarginProperty">
      <summary>标识 FocusVisualMargin 依赖项属性。</summary>
      <returns>FocusVisualMargin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualPrimaryBrush">
      <summary>获取或设置用于绘制 FrameworkElement 的 HighVisibility 焦点视觉对象外部边框的画笔。</summary>
      <returns>用于绘制 FocusVisualKind 焦点视觉对象外部边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualPrimaryBrushProperty">
      <summary>标识 FocusVisualPrimaryBrush 依赖项属性。</summary>
      <returns>FocusVisualPrimaryBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualPrimaryThickness">
      <summary>获取或设置 FrameworkElement 的 HighVisibility 焦点视觉对象外部边框的厚度。</summary>
      <returns>HighVisibility 焦点视觉对象外部边框的厚度。 默认值为 2。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualPrimaryThicknessProperty">
      <summary>标识 FocusVisualPrimaryThickness 依赖项属性。</summary>
      <returns>FocusVisualPrimaryThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualSecondaryBrush">
      <summary>获取或设置用于绘制 FrameworkElement 的 HighVisibility 焦点视觉对象内部边框的画笔。</summary>
      <returns>用于绘制 FocusVisualKind 焦点视觉对象内部边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualSecondaryBrushProperty">
      <summary>标识 FocusVisualSecondaryBrush 依赖项属性。</summary>
      <returns>FocusVisualSecondaryBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualSecondaryThickness">
      <summary>获取或设置 FrameworkElement 的 HighVisibility 焦点视觉对象内部边框的厚度。</summary>
      <returns>HighVisibility 焦点视觉内部边框的厚度。 The default value is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.FocusVisualSecondaryThicknessProperty">
      <summary>标识 FocusVisualSecondaryThickness 依赖项属性。</summary>
      <returns>FocusVisualSecondaryThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Height">
      <summary>获取或设置 FrameworkElement 的建议高度。</summary>
      <returns>The height, in pixels, of the object. 默认为 NaN。 除了特殊的 NaN 值，此值必须大于或等于 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.HeightProperty">
      <summary>标识 Height 依赖项属性。</summary>
      <returns>Height 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.HorizontalAlignment">
      <summary>获取或设置在布局父级（如面板或项控件）中构成 FrameworkElement 时应用于此元素的水平对齐特征。</summary>
      <returns>水平对齐设置，它是一个枚举值。 默认值为 **Stretch**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.HorizontalAlignmentProperty">
      <summary>标识 HorizontalAlignment 依赖项属性。</summary>
      <returns>HorizontalAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.IsLoaded">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Language">
      <summary>获取或设置本地化/全球化语言信息，这些信息适用于 FrameworkElement，并且还适用于对象表示形式和 UI 中的当前 FrameworkElement 的所有子元素。</summary>
      <returns>指定遵循 Internet 工程任务组 (IETF) BCP 47 标准的语言和区域性的字符串。 例如，美国英语是"en-US"。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.LanguageProperty">
      <summary>标识 Language 依赖项属性。</summary>
      <returns>Language 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Margin">
      <summary>获取或设置 FrameworkElement 的外边距。</summary>
      <returns>提供对象的边距值。 The default value is a default Thickness with all properties (dimensions) equal to 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MarginProperty">
      <summary>标识 Margin 依赖项属性。</summary>
      <returns>Margin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MaxHeight">
      <summary>获取或设置 FrameworkElement 的最大高度约束。</summary>
      <returns>对象的最大高度（以像素为单位）。 默认值为 PositiveInfinity。 此值可以是任何大于等于 0 的值。 PositiveInfinity 也有效。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MaxHeightProperty">
      <summary>标识 MaxHeight 依赖项属性。</summary>
      <returns>MaxHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MaxWidth">
      <summary>获取或设置 FrameworkElement 的最大宽度约束。</summary>
      <returns>对象的最大宽度（以像素为单位）。 默认为 PositiveInfinity。 This value can be any value equal to or greater than 0. PositiveInfinity is also valid.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MaxWidthProperty">
      <summary>标识 MaxWidth 依赖项属性。</summary>
      <returns>MaxWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MinHeight">
      <summary>获取或设置 FrameworkElement 的最小高度约束。</summary>
      <returns>对象的最小高度（以像素为单位）。 The default is 0. This value can be any value equal to or greater than 0. 但是，PositiveInfinity 无效。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MinHeightProperty">
      <summary>标识 MinHeight 依赖项属性。</summary>
      <returns>MinHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MinWidth">
      <summary>获取或设置 FrameworkElement 的最小宽度约束。</summary>
      <returns>对象的最小宽度（以像素为单位）。 The default is 0. This value can be any value equal to or greater than 0. However, PositiveInfinity is not valid.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.MinWidthProperty">
      <summary>标识 MinWidth 依赖项属性。</summary>
      <returns>MinWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Name">
      <summary>获取或设置对象的标识名称。 在 XAML 处理器从 XAML 标记创建对象树后，运行时代码可以使用此名称引用 XAML 声明的对象。</summary>
      <returns>对象的名称，该名称必须是 XamlName 语法（请参见 x:Name 特性引用中的表）中的有效字符串。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.NameProperty">
      <summary>标识 Name 依赖项属性。</summary>
      <returns>Name 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Parent">
      <summary>获取此 FrameworkElement 在对象树中的父对象。</summary>
      <returns>对象树中此对象的父对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.RequestedTheme">
      <summary>获取或设置 UIElement（及其子元素）用于确定资源的 UI 主题。 使用 RequestedTheme 指定的 UI 主题可以重写应用程序级 RequestedTheme。</summary>
      <returns>A value of the enumeration, for example **Light**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.RequestedThemeProperty">
      <summary>标识 RequestedTheme 依赖项属性。</summary>
      <returns>RequestedTheme 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Resources">
      <summary>获取本地定义的资源字典。 在 XAML 中，可以通过 XAML 隐式集合语法，将资源项建立为“frameworkElement.Resources”属性元素的子对象元素。</summary>
      <returns>资源当前的本地定义字典，可在其中按资源的键访问每个资源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Style">
      <summary>获取或设置布局或渲染过程中应用于此对象的实例 Style。</summary>
      <returns>如果存在，则为该对象的应用样式；否则，为 **null**。 默认情况下构造的 FrameworkElement 的默认值为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.StyleProperty">
      <summary>标识 Style 依赖项属性。</summary>
      <returns>Style 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Tag">
      <summary>获取或设置一个可用于存储有关此对象的自定义信息的任意对象值。</summary>
      <returns>预期的任意对象值。 此属性无默认值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.TagProperty">
      <summary>标识 Tag 依赖项属性。</summary>
      <returns>Tag 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Triggers">
      <summary>获取为 FrameworkElement 定义的动画触发器集合。 Not commonly used. 请参阅备注。</summary>
      <returns>为此对象定义的动画的触发器的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.VerticalAlignment">
      <summary>获取或设置在父对象（例如面板或项控件）中构成 FrameworkElement 时应用于它的垂直对齐特征。</summary>
      <returns>垂直对齐设置，作为枚举值。 The default is **Stretch**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.VerticalAlignmentProperty">
      <summary>标识 VerticalAlignment 依赖项属性。</summary>
      <returns>VerticalAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.Width">
      <summary>获取或设置 FrameworkElement 的宽度。</summary>
      <returns>对象的宽度（以像素为单位）。 The default is NaN. Except for the special NaN value, this value must be equal to or greater than 0. </returns>
    </member>
    <member name="P:Windows.UI.Xaml.FrameworkElement.WidthProperty">
      <summary>标识 Width 依赖项属性。</summary>
      <returns>Width 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.ActualThemeChanged">
      <summary>在 ActualTheme 属性值更改后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.DataContextChanged">
      <summary>当 FrameworkElement.DataContext 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.EffectiveViewportChanged">
      <summary>FrameworkElement 的*有效视区*改变时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.LayoutUpdated">
      <summary>可视化树的布局更改（由于相关布局属性的值发生了更改或一些进行布局刷新的其它操作）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.Loaded">
      <summary>当 FrameworkElement 已构建并且添加到对象树，为交互做好准备时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.Loading">
      <summary>在 FrameworkElement 开始加载时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.SizeChanged">
      <summary>在 FrameworkElement 上的 ActualHeight 或 ActualWidth 属性的值发生更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.FrameworkElement.Unloaded">
      <summary>当此对象不再与主对象树连接时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.ArrangeOverride(Windows.Foundation.Size)">
      <summary>为布局的“Arrange”过程提供行为。 类可以替代此方法以定义其自己的“Arrange”过程行为。</summary>
      <param name="finalSize">父级中此对象应用来排列自身及其子元素的最终区域。</param>
      <returns>元素在布局中排列后使用的实际大小。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.DeferTree(Windows.UI.Xaml.DependencyObject)">
      <summary>以后续没有被延迟的方式移除 XAML 视觉树中的指定元素。</summary>
      <param name="element">要从 XAML 可视化树中删除的元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.FindName(System.String)">
      <summary>检索具有指定标识符名称的对象。</summary>
      <param name="name">已请求对象的名称。</param>
      <returns>请求的对象。 如果在当前 XAML 命名空间中未找到匹配的对象，则可以为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.GetBindingExpression(Windows.UI.Xaml.DependencyProperty)">
      <summary>返回表示指定属性上的绑定的 BindingExpression。</summary>
      <param name="dp">从其获得绑定的目标依赖项属性的标识符。</param>
      <returns>如果目标属性具有此对象的活动绑定，将返回 BindingExpression；否则返回 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.GoToElementStateCore(System.String,System.Boolean)">
      <summary>在派生类中实现时，在代码中而不是通过在控件启动时加载所有状态的 XAML，为控件模板的可视化树启用根据状态构建。</summary>
      <param name="stateName">要过渡到的状态。</param>
      <param name="useTransitions">如果使用 VisualTransition 进行状态过渡，则为 **true**。 如果跳过使用转换并直接转到请求的状态，则为 **false**。 The default is **false**.</param>
      <returns>如果控件成功转换到新状态或者已经在使用该状态，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.InvalidateViewport">
      <summary>使用于计算*有效视区*的 UIElement 的视区状态失效。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.MeasureOverride(Windows.Foundation.Size)">
      <summary>为布局循环的“Measure”过程提供行为。 类可以替代此方法以定义其自己的“Measure”过程行为。</summary>
      <param name="availableSize">此对象可以赋给子对象的可用大小。 可以指定无穷大值，这表示对象的大小将调整为可用内容的大小。</param>
      <returns>此对象在布局过程中基于其对子对象分配大小的计算或者基于固定容器大小等其他因素而确定的它所需的大小。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.OnApplyTemplate">
      <summary>在应用程序代码或内部进程（如重新生成布局处理过程）调用 ApplyTemplate 方法时调用。 简而言之，这意味着将在应用程序中显示 UI 元素前一刻调用该方法。 重写此方法会影响类的默认后模板逻辑。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkElement.SetBinding(Windows.UI.Xaml.DependencyProperty,Windows.UI.Xaml.Data.BindingBase)">
      <summary>使用提供的绑定对象将绑定附加到 FrameworkElement</summary>
      <param name="dp">进行数据绑定的属性的依赖项属性标识符。</param>
      <param name="binding">要用于属性的绑定。</param>
    </member>
    <member name="T:Windows.UI.Xaml.FrameworkTemplate">
      <summary>创建元素的元素树。 FrameworkTemplate 是那些具有特定模板化行为（包括 ControlTemplate 和 DataTemplate）的类的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkTemplate.#ctor">
      <summary>提供 FrameworkTemplate 派生类的基类初始化行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FrameworkView">
      <summary>表示应用程序的 UI 窗口。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkView.#ctor">
      <summary>初始化 FrameworkView 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkView.Initialize(Windows.ApplicationModel.Core.CoreApplicationView)">
      <summary>初始化视图。</summary>
      <param name="applicationView">视图对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkView.Load(System.String)">
      <summary>加载视图。</summary>
      <param name="entryPoint">提供有关视图的附加信息的标识符，如来自应用程序代码的类名。</param>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkView.Run">
      <summary>将执行传递给视图提供程序。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkView.SetWindow(Windows.UI.Core.CoreWindow)">
      <summary>将 Window 与视图关联起来。</summary>
      <param name="window">要关联的 Window。</param>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkView.Uninitialize">
      <summary>将视图返回为未初始化状态。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.FrameworkViewSource">
      <summary>创建视图，特别是 FrameworkView 实例。 这是基础结构，并且在大多数应用程序方案中无需对其进行访问。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkViewSource.#ctor">
      <summary>初始化 FrameworkViewSource 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.FrameworkViewSource.CreateView">
      <summary>创建 FrameworkView。</summary>
      <returns>创建的 FrameworkView。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.GridLength">
      <summary>表示显式支持 **Star** (`*`) 大小调整和 **Auto** 大小调整的控制逻辑的度量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.GridLength.GridUnitType">
      <summary>限定 **Value** 如何解释为度量的 GridUnitType 枚举值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.GridLength.Value">
      <summary>此 GridLength 的度量，不一定是像素度量。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.GridLengthHelper">
      <summary>提供帮助器方法来计算或设置 GridLength 值。 C# 和 Microsoft Visual Basic 代码应该改用 GridLength 的方法。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.GridLengthHelper.Auto">
      <summary>获取与特殊“Auto”值对应的静态 GridLength 值。 C# 和 Microsoft Visual Basic 代码应该改用 Auto。</summary>
      <returns>对应特定“Auto”值的 GridLength 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.GridLengthHelper.Equals(Windows.UI.Xaml.GridLength,Windows.UI.Xaml.GridLength)">
      <summary>对两个 GridLength 值提供值比较。 C# and Microsoft Visual Basic code should use the = operator instead. </summary>
      <param name="target">要比较的第一个 GridLength。</param>
      <param name="value">要比较的第二个 GridLength。</param>
      <returns>如果两个 GridLength 值存有其结构值信息的等效值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.GridLengthHelper.FromPixels(System.Double)">
      <summary>根据固定的像素数创建新的 GridLength 值。 C# 和 Microsoft Visual Basic 代码应该改用 GridLength(Double)。</summary>
      <param name="pixels">指定的像素高度或宽度。</param>
      <returns>创建的 GridLength。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.GridLengthHelper.FromValueAndType(System.Double,Windows.UI.Xaml.GridUnitType)">
      <summary>根据可能的像素数创建新的 GridLength 值，并创建 GridUnitType。 C# 和 Microsoft Visual Basic 代码应该改用 GridLength(Double,GridUnitType)。</summary>
      <param name="value">一个数值。 如果将 *type* 指定为 **Pixel**，则这可能是指定的像素高度或宽度，或如果将 *type* 指定为 **Star**，则为因子。 如果 *type* 指定为 **Auto**，则忽略此值。</param>
      <param name="type">指定 GridLength 表示哪个单位类型的枚举值。</param>
      <returns>The created GridLength.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.GridLengthHelper.GetIsAbsolute(Windows.UI.Xaml.GridLength)">
      <summary>返回计算的 GridLength 是否为特殊的“Absolute”值。 C# 和 Microsoft Visual Basic 代码应改用 IsAbsolute。</summary>
      <param name="target">要计算的 GridLength。</param>
      <returns>如果计算的 GridLength 为特殊“Absolute”（星号调整大小）值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.GridLengthHelper.GetIsAuto(Windows.UI.Xaml.GridLength)">
      <summary>返回计算的 GridLength 是否为特殊的“Auto”值。 C# 和 Microsoft Visual Basic 代码应该改用 IsAuto。</summary>
      <param name="target">The GridLength to evaluate.</param>
      <returns>如果计算的 GridLength 为特殊“Auto”（星号调整大小）值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.GridLengthHelper.GetIsStar(Windows.UI.Xaml.GridLength)">
      <summary>返回计算的 GridLength 是否为特殊的 "*"（星号大小调整）值。 C# 和 Microsoft Visual Basic 代码应该改用 IsStar。</summary>
      <param name="target">The GridLength to evaluate.</param>
      <returns>如果评估的 GridLength 为特殊 "*"（星号调整大小）值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.GridUnitType">
      <summary>描述 GridLength 对象具有的值的种类。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.GridUnitType.Auto">
      <summary>大小由内容对象的大小属性决定。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.GridUnitType.Pixel">
      <summary>该值以像素表示。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.GridUnitType.Star">
      <summary>该值表示为可用空间的加权比例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.HorizontalAlignment">
      <summary>指示应在哪里将元素显示在与父元素的已分配布局槽相对的水平轴上。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.HorizontalAlignment.Center">
      <summary>与父元素布局槽的中心对齐的元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.HorizontalAlignment.Left">
      <summary>与父元素布局槽的左侧对齐的元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.HorizontalAlignment.Right">
      <summary>与父元素布局槽的右侧对齐的元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.HorizontalAlignment.Stretch">
      <summary>拉伸以填充整个父元素布局槽的元素。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.IDataTemplateExtension">
      <summary>定义数据模板分阶段渲染的帮助程序方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.IDataTemplateExtension.ProcessBinding(System.UInt32)">
      <summary>提供数据模板中绑定数据的分阶段渲染。</summary>
      <param name="phase">获取已调用方法的次数。</param>
      <returns>如果有更多阶段待处理，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.IDataTemplateExtension.ProcessBindings(Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs)">
      <summary>用绑定数据更新列表项容器元素。</summary>
      <param name="arg">有关项、项索引和渲染阶段的信息。</param>
      <returns>下一个 ProcessBindings 调用将发生所处的阶段。 -1 值指示未请求进一步回叫。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.IDataTemplateExtension.ResetTemplate">
      <summary>断开任何事件侦听器，以便回收数据模板。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.IElementFactory">
      <summary>支持创建和回收 UIElement 对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.IElementFactory.GetElement(Windows.UI.Xaml.ElementFactoryGetArgs)">
      <summary>获取 UIElement 对象。</summary>
      <param name="args">An instance of ElementFactoryGetArgs.</param>
      <returns>UIElement 对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.IElementFactory.RecycleElement(Windows.UI.Xaml.ElementFactoryRecycleArgs)">
      <summary>Recycles a UIElement that was previously retrieved using GetElement.</summary>
      <param name="args">An instance of ElementFactoryRecycleArgs.</param>
    </member>
    <member name="T:Windows.UI.Xaml.LeavingBackgroundEventHandler">
      <summary>表示将处理 LeavingBackground 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.LineStackingStrategy">
      <summary>描述一种机制，根据该机制为每一行确定行框。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.LineStackingStrategy.BaselineToBaseline">
      <summary>通过向前一行的基线添加 LineHeight 来确定堆栈高度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.LineStackingStrategy.BlockLineHeight">
      <summary>堆栈高度由块元素的 LineHeight 属性值确定。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.LineStackingStrategy.MaxHeight">
      <summary>当所有内联元素都正确对齐时，且如果指定了 LineHeight 值时，堆栈高度是这些内联元素的扩展块级数维度（高度）的最小值。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.MediaFailedRoutedEventArgs">
      <summary>为媒体失败事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.MediaFailedRoutedEventArgs.ErrorTrace">
      <summary>获取媒体失败事件的跟踪信息。</summary>
      <returns>失败的媒体事件的错误跟踪。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.OpticalMarginAlignment">
      <summary>指定在与文本容器边界对齐时如何处理每个字符版式中靠边的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.OpticalMarginAlignment.None">
      <summary>使用来自字体版式值的侧方位。 This is the default.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.OpticalMarginAlignment.TrimSideBearings">
      <summary>不使用来自字体版式值的边位，且不将字形的一侧与字形“墨迹”部分开始的位置对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.PointHelper">
      <summary>提供帮助器方法来设置 Point 值。 C# 和 Microsoft Visual Basic 代码应该改用 Point 的方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.PointHelper.FromCoordinates(System.Single,System.Single)">
      <summary>使用像素中的 x- 和 y- 坐标，创建新的 Point 值。 C# 和 Microsoft Visual Basic 代码应该改用 Point(Double,Double)。</summary>
      <param name="x">要为 **X** 设置的像素值。</param>
      <param name="y">要为 **Y** 设置的像素值。</param>
      <returns>创建的 Point。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.PropertyChangedCallback">
      <summary>表示在依赖项对象的有效属性值更改时调用的回调。</summary>
      <param name="d">属性值已更改的 DependencyObject。</param>
      <param name="e">由任何事件发出的事件数据，该事件跟踪对此属性的有效值的更改。</param>
    </member>
    <member name="T:Windows.UI.Xaml.PropertyMetadata">
      <summary>定义依赖项属性的行为方面，包括其注册条件。 有关 PropertyMetadata 如何用于依赖项属性的详细信息，请参见自定义依赖项属性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyMetadata.#ctor(System.Object)">
      <summary>使用属性默认值初始化 PropertyMetadata 类的新实例。</summary>
      <param name="defaultValue">应用此 PropertyMetadata 的属性的默认值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyMetadata.#ctor(System.Object,Windows.UI.Xaml.PropertyChangedCallback)">
      <summary>使用属性默认值和回叫引用初始化 PropertyMetadata 类的新实例。</summary>
      <param name="defaultValue">A default value for the property where this PropertyMetadata is applied.</param>
      <param name="propertyChangedCallback">用于为属性更改行为进行调用的回调引用。</param>
    </member>
    <member name="P:Windows.UI.Xaml.PropertyMetadata.CreateDefaultValueCallback">
      <summary>获取对提供默认属性值的回调方法的引用。</summary>
      <returns>对提供默认属性值的回调方法的引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.PropertyMetadata.DefaultValue">
      <summary>获取依赖项属性的默认值。</summary>
      <returns>依赖项属性的默认值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyMetadata.Create(System.Object)">
      <summary>创建 PropertyMetadata 值，其可指定依赖项属性的固定默认值。</summary>
      <param name="defaultValue">要应用的依赖项属性默认值。</param>
      <returns>新创建的依赖项属性元数据。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyMetadata.Create(System.Object,Windows.UI.Xaml.PropertyChangedCallback)">
      <summary>创建 PropertyMetadata 值，其可指定依赖项属性的固定默认值以及属性更改回叫。</summary>
      <param name="defaultValue">The dependency property default value to apply.</param>
      <param name="propertyChangedCallback">对依赖项属性值更改时由属性系统撤销的回调方法的引用。</param>
      <returns>The newly created dependency property metadata.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyMetadata.Create(Windows.UI.Xaml.CreateDefaultValueCallback)">
      <summary>创建 PropertyMetadata 值，同时指定为依赖项属性建立默认值的回叫。</summary>
      <param name="createDefaultValueCallback">A reference to the callback method that provides a default property value.</param>
      <returns>The newly created dependency property metadata.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyMetadata.Create(Windows.UI.Xaml.CreateDefaultValueCallback,Windows.UI.Xaml.PropertyChangedCallback)">
      <summary>创建 PropertyMetadata 值，同时指定为依赖项属性建立默认值的回叫和属性更改回叫。</summary>
      <param name="createDefaultValueCallback">A reference to the callback method that provides a default property value.</param>
      <param name="propertyChangedCallback">A reference to the callback method that is invoked by the property system when a dependency property value changes.</param>
      <returns>The newly created dependency property metadata.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.PropertyPath">
      <summary>实现一个数据结构，用于将某个属性描述为另一个属性或所属类型下的路径。 属性路径用于对对象的数据绑定。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.PropertyPath.#ctor(System.String)">
      <summary>基于路径字符串初始化 PropertyPath 类的新实例。</summary>
      <param name="path">构造的路径字符串。</param>
    </member>
    <member name="P:Windows.UI.Xaml.PropertyPath.Path">
      <summary>获取此 PropertyPath 具有的路径值。</summary>
      <returns>此 PropertyPath 具有的路径值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.RectHelper">
      <summary>提供帮助器方法来计算或设置 Rect 值。 C# 和 Microsoft Visual Basic 代码应该改用 Rect 的成员。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.RectHelper.Empty">
      <summary>获取静态 Rect 值，其中 Rect 没有大小或位置（所有值都为 0）。 C# 和 Microsoft Visual Basic 代码应该改用 Empty。</summary>
      <returns>所有值均为 0 的 Rect。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.Contains(Windows.Foundation.Rect,Windows.Foundation.Point)">
      <summary>返回给定 Point 是否在给定 Rect 范围内，以便共享坐标引用。 C# 和 Microsoft Visual Basic 代码应该改用 Contains。 C# and Microsoft Visual Basic code should use the = operator instead. </summary>
      <param name="target">要计算的 Rect。</param>
      <param name="point">要选中进行包容的 Point。</param>
      <returns>如果 *point* 位于 *target* 范围内，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.Equals(Windows.Foundation.Rect,Windows.Foundation.Rect)">
      <summary>对两个 Rect 值提供值比较。 C# and Microsoft Visual Basic code should use the = operator instead. </summary>
      <param name="target">要比较的第一个 Rect。</param>
      <param name="value">要比较的第二个 Rect。</param>
      <returns>**true** if *target* and *value* hold equivalent values; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.FromCoordinatesAndDimensions(System.Single,System.Single,System.Single,System.Single)">
      <summary>根据 Rect 结构的元素值，创建新的 Rect 值。 C# 和 Microsoft Visual Basic 代码应该改用 Rect(Double,Double,Double,Double)。</summary>
      <param name="x">The pixel value to set for **X**.</param>
      <param name="y">The pixel value to set for **Y**.</param>
      <param name="width">要为 **Width** 设置的像素值。</param>
      <param name="height">要为 **Height** 设置的像素值。</param>
      <returns>创建的 Rect。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.FromLocationAndSize(Windows.Foundation.Point,Windows.Foundation.Size)">
      <summary>根据指定左上原点的 Point 以及指定宽度和高度的 Size 创建新的 Rect 值。 C# 和 Microsoft Visual Basic 代码应该改用 Rect(Point,Size)。</summary>
      <param name="location">原点（左上角）的 Point 位置。</param>
      <param name="size">指定宽度和高度的 Size。</param>
      <returns>已创建的 Rect 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.FromPoints(Windows.Foundation.Point,Windows.Foundation.Point)">
      <summary>根据两个点，创建新的 Rect 值。 C# 和 Microsoft Visual Basic 代码应该改用 Rect(Point,Point)。</summary>
      <param name="point1">第一个点。</param>
      <param name="point2">第二个点。</param>
      <returns>The created Rect.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.GetBottom(Windows.Foundation.Rect)">
      <summary>获取指定 Rect 的“Bottom”值。 只要 **Height** 为正数，则“Bottom”就可计算为 **Y** + **Height**。 C# 和 Microsoft Visual Basic 代码应该改用 Bottom。</summary>
      <param name="target">The Rect to evaluate.</param>
      <returns>计算的“Bottom”值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.GetIsEmpty(Windows.Foundation.Rect)">
      <summary>返回指定的 Rect 是否等于 Empty Rect。 C# 和 Microsoft Visual Basic 代码应该改用 IsEmpty。</summary>
      <param name="target">The Rect to evaluate.</param>
      <returns>如果指定的 Rect 等效于 Empty Rect，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.GetLeft(Windows.Foundation.Rect)">
      <summary>获取指定的 Rect 的“Left”值。 只要 **Width** 为正数，则“Left”就可计算为 **X**。 C# 和 Microsoft Visual Basic 代码应该改用 Left。</summary>
      <param name="target">The Rect to evaluate.</param>
      <returns>计算的“Left”值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.GetRight(Windows.Foundation.Rect)">
      <summary>获取指定的 Rect 的“Right”值。 只要 **Width** 为正数，则 Right 就可计算为 **X** + **Width**。 C# 和 Microsoft Visual Basic 代码应该改用 Right。</summary>
      <param name="target">The Rect to evaluate.</param>
      <returns>计算的“Right”值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.GetTop(Windows.Foundation.Rect)">
      <summary>获取指定的 Rect 的“Top”值。 只要 **Height** 为正数，则“Top”就可计算为 **Y**。 C# 和 Microsoft Visual Basic 代码应该改用 Top。</summary>
      <param name="target">The Rect to evaluate.</param>
      <returns>计算的“Top”值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.Intersect(Windows.Foundation.Rect,Windows.Foundation.Rect)">
      <summary>返回两个指定 Rect 值的相交区域作为新的 Rect。 C# 和 Microsoft Visual Basic 代码应该改用 Intersect 的成员。</summary>
      <param name="target">交叉检查的第一个 Rect。</param>
      <param name="rect">交叉检查的第二个 Rect。</param>
      <returns>表示 *target* 和 *rect* 相交区域的 Rect。 如果没有交集，则可以是 Empty 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.Union(Windows.Foundation.Rect,Windows.Foundation.Point)">
      <summary>创建刚好足以包含指定矩形和指定点的矩形。 C# 和 Microsoft Visual Basic 代码应该改用 Union(Point)。</summary>
      <param name="target">要包含的矩形。</param>
      <param name="point">要包含的点。</param>
      <returns>大小刚好足以包含指定矩形和点的矩形。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.RectHelper.Union(Windows.Foundation.Rect,Windows.Foundation.Rect)">
      <summary>创建刚好足以包含两个指定矩形的矩形。 C# 和 Microsoft Visual Basic 代码应该改用 Union(Rect)。</summary>
      <param name="target">要包含的第一个矩形。</param>
      <param name="rect">要包含的第二个矩形。</param>
      <returns>大小刚好足以包含两个指定矩形的矩形。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.ResourceDictionary">
      <summary>定义应用程序使用的 XAML 资源（例如样式）的存储库。 在 XAML 中定义资源，并且可在 XAML 中使用 {StaticResource} 标记扩展和 {ThemeResource} 标记扩展检索它们。 还可以用代码访问资源，但这较不常见。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.#ctor">
      <summary>初始化 ResourceDictionary 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.ResourceDictionary.MergedDictionaries">
      <summary>获取构成合并字典中各种资源字典的 ResourceDictionary 字典的集合。</summary>
      <returns>构成合并字典中各种资源字典的 ResourceDictionary 字典的列表集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ResourceDictionary.Size">
      <summary>获取集合中包含的元素数。</summary>
      <returns>集合中包含的元素数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ResourceDictionary.Source">
      <summary>获取或设置提供合并资源字典源位置的统一资源标识符 (URI)。</summary>
      <returns>提供合并资源字典源位置的统一资源标识符 (URI)。 这通常是引用了应用程序中的 XAML 资源的路径，或者是对松散 XAML 文件的引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.ResourceDictionary.ThemeDictionaries">
      <summary>获取合并资源字典的集合，这些字典是专为解决主题方案而标注控和编写的，例如为“HighContrast”提供主题值。</summary>
      <returns>ResourceDictionary 主题字典的字典。 每个都必须使用 **x:Key** 进行键控。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.Clear">
      <summary>从此 ResourceDictionary 移除所有项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.GetView">
      <summary>根据 ResourceDictionary 检索视图。</summary>
      <returns>The view object.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.HasKey(System.Object)">
      <summary>返回 ResourceDictionary 是否具有带请求键的项。</summary>
      <param name="key">The requested key.</param>
      <returns>如果 ResourceDictionary 具有带请求键的项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.Insert(System.Object,System.Object)">
      <summary>向 ResourceDictionary 添加新项。</summary>
      <param name="key">要插入的资源的对象键。</param>
      <param name="value">要插入的资源的对象值。</param>
      <returns>如果调用方法替换了已存在的键值，则为 **true**；如果调用方法定义了新键，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.Lookup(System.Object)">
      <summary>如果具有该键的项存在，则从请求的键返回值。</summary>
      <param name="key">The requested key.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ResourceDictionary.Remove(System.Object)">
      <summary>移除 ResourceDictionary 中的特定项。</summary>
      <param name="key">The key of the item to remove.</param>
    </member>
    <member name="T:Windows.UI.Xaml.RoutedEvent">
      <summary>表示 Windows 运行时事件系统的路由事件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.RoutedEventArgs">
      <summary>包含与路由事件关联的状态信息和事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.RoutedEventArgs.#ctor">
      <summary>初始化 RoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.RoutedEventArgs.OriginalSource">
      <summary>获取对引发事件的对象的引用。 通常，这是控件的模板部分，而非应用程序 UI 中声明的元素。</summary>
      <returns>The object that raised the event.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.RoutedEventHandler">
      <summary>表示将处理路由事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.ScalarTransition">
      <summary>提供当元素的不透明度或旋转属性更改时动画的切换方式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.ScalarTransition.#ctor">
      <summary>初始化 ScalarTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.ScalarTransition.Duration">
      <summary>Gets or sets the duration of the transition.</summary>
      <returns>The duration of the transition.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Setter">
      <summary>将值应用于 Style 或 VisualState 中的属性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Setter.#ctor">
      <summary>初始化没有初始 Property 或 Value 的 Setter 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Setter.#ctor(Windows.UI.Xaml.DependencyProperty,System.Object)">
      <summary>初始化有初始 Property 或 Value 信息的 Setter 类的新实例。</summary>
      <param name="targetProperty">要对其应用样式的属性的依赖项属性标识符。</param>
      <param name="value">当应用 Setter 时，分配到值的值。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Setter.Property">
      <summary>获取或设置要对其应用 Value 的属性。</summary>
      <returns>将应用 Value 的 DependencyProperty。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Setter.Target">
      <summary>获取或设置将 Value 应用于的目标元素上属性的路径。</summary>
      <returns>将 Value 应用于的目标元素上属性的路径。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Setter.Value">
      <summary>获取或设置要应用于 Setter 所指定属性的值。</summary>
      <returns>要应用于 Setter 所指定属性的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.SetterBase">
      <summary>表示值 Setter 的基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.SetterBase.IsSealed">
      <summary>获取一个值，该值指示此对象是否处于不可变状态。</summary>
      <returns>如果此对象处于不可变状态，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.SetterBaseCollection">
      <summary>表示从 SetterBase 继承的对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.#ctor">
      <summary>初始化 SetterBaseCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.SetterBaseCollection.IsSealed">
      <summary>获取一个值，该值指示集合是否处于只读状态。</summary>
      <returns>如果此对象处于只读状态且无法更改，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.SetterBaseCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.Append(Windows.UI.Xaml.SetterBase)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 SetterBase。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 SetterBase 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.GetMany(System.UInt32,Windows.UI.Xaml.SetterBase[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items returned.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.IndexOf(Windows.UI.Xaml.SetterBase,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.InsertAt(System.UInt32,Windows.UI.Xaml.SetterBase)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.ReplaceAll(Windows.UI.Xaml.SetterBase[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.SetterBaseCollection.SetAt(System.UInt32,Windows.UI.Xaml.SetterBase)">
      <summary>将指定索引处的值设置为指定 SetterBase 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.SizeChangedEventArgs">
      <summary>提供有关 FrameworkElement.SizeChanged 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.SizeChangedEventArgs.NewSize">
      <summary>获取对象的新大小，并报告大小变化。</summary>
      <returns>新大小。 Size 结构包含新的高度和宽度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.SizeChangedEventArgs.PreviousSize">
      <summary>获取对象的先前大小，并报告大小变化。</summary>
      <returns>先前的大小。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.SizeChangedEventHandler">
      <summary>表示将处理 SizeChanged 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.SizeHelper">
      <summary>提供帮助器方法来计算或设置 Size 值。 C# 和 Microsoft Visual Basic 代码应该改用 Size 的成员。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.SizeHelper.Empty">
      <summary>获取静态 Size 值，其中 Size 没有高度或宽度（所有值都为 0）。 C# and Microsoft Visual Basic code should use Empty instead.</summary>
      <returns>所有值均为 0 的 Size。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SizeHelper.Equals(Windows.Foundation.Size,Windows.Foundation.Size)">
      <summary>对两个 Size 值提供值比较。 C# and Microsoft Visual Basic code should use the = operator instead. </summary>
      <param name="target">要比较的第一个 Size。</param>
      <param name="value">要比较的第二个 Size。</param>
      <returns>**true** if *target* and *value* hold equivalent values; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SizeHelper.FromDimensions(System.Single,System.Single)">
      <summary>根据宽度和高度元素值创建新的 Size。 C# 和 Microsoft Visual Basic 代码应该改用 Size(Double,Double)。</summary>
      <param name="width">初始 **Width**。</param>
      <param name="height">初始 **Height**。</param>
      <returns>创建的 Size。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.SizeHelper.GetIsEmpty(Windows.Foundation.Size)">
      <summary>返回指定的 Size 是否等于 Empty Size。 C# and Microsoft Visual Basic code should use IsEmpty instead.</summary>
      <param name="target">要计算的 Size。</param>
      <returns>如果指定的 Size 等效于 Empty Size，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.StateTrigger">
      <summary>表示按条件应用可视状态的触发器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.StateTrigger.#ctor">
      <summary>初始化 StateTrigger 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.StateTrigger.IsActive">
      <summary>获取或设置指示是否应该应用触发器的值。</summary>
      <returns>如果系统应该应用触发器，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.StateTrigger.IsActiveProperty">
      <summary>标识 IsActive 依赖项属性。</summary>
      <returns>IsActive 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.StateTriggerBase">
      <summary>表示状态触发器的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.StateTriggerBase.#ctor">
      <summary>初始化 StateTriggerBase 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.StateTriggerBase.SetActive(System.Boolean)">
      <summary>设置指示状态触发器是否处于活动状态的值。</summary>
      <param name="IsActive">**true** if the system should apply the trigger; otherwise, **false**.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Style">
      <summary>包含可以在类型的实例间共享的属性 setter。 Style 在资源集合通常声明，以便可以将控件模板和其他样式共享和使用。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Style.#ctor">
      <summary>初始化没有初始 TargetType 和空的 Setters 集合的 Style 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Style.#ctor(Windows.UI.Xaml.Interop.TypeName)">
      <summary>初始化带有指定初始 TargetType 和空的 Setters 集合的 Style 类的新实例。</summary>
      <param name="targetType">为 Style 设置的 TargetType。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Style.BasedOn">
      <summary>获取或设置一个作为当前样式的基准的已定义样式。</summary>
      <returns>一个作为当前样式的基准的已定义样式。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Style.IsSealed">
      <summary>获取一个值，该值指示样式是否为只读（无法更改）。</summary>
      <returns>如果样式是只读的，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Style.Setters">
      <summary>获取 Setter 对象的集合。</summary>
      <returns>Setter 对象的集合。 默认值为空集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Style.TargetType">
      <summary>获取或设置样式所针对的类型。 TargetType 可用于声明隐式样式资源（如果没有指定资源键）。</summary>
      <returns>样式应用到的对象的类型。 该值通常以 XAML 而非代码设置。 请参见“备注”。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Style.Seal">
      <summary>锁定样式以便 TargetType 属性或 Setters 集合中的任何 Setter 均无法更改。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.StyleTypedPropertyAttribute">
      <summary>表示应用于类定义并确定类型为 Style 的属性的 **TargetTypes** 的特性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.StyleTypedPropertyAttribute.Property">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.StyleTypedPropertyAttribute.StyleTargetType">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.StyleTypedPropertyAttribute.#ctor">
      <summary>使用指定的类型初始化 StyleTypedPropertyAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.SuspendingEventHandler">
      <summary>表示将处理 Suspending 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">事件数据。</param>
    </member>
    <member name="T:Windows.UI.Xaml.TargetPropertyPath">
      <summary>表示目标元素上属性的路径。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TargetPropertyPath.#ctor">
      <summary>初始化 TargetPropertyPath 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TargetPropertyPath.#ctor(Windows.UI.Xaml.DependencyProperty)">
      <summary>使用指定的目标属性初始化 TargetPropertyPath 类的新实例。</summary>
      <param name="targetProperty">目标属性。</param>
    </member>
    <member name="P:Windows.UI.Xaml.TargetPropertyPath.Path">
      <summary>获取或设置目标元素上属性的路径。</summary>
      <returns>目标元素上属性的路径。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.TargetPropertyPath.Target">
      <summary>获取或设置包含 Path 所描述属性的对象。</summary>
      <returns>包含 Path 所描述属性的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.TemplatePartAttribute">
      <summary>表示应用于类定义以标识用于模板化的已命名部件的类型的特性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TemplatePartAttribute.Name">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.TemplatePartAttribute.Type">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.TemplatePartAttribute.#ctor">
      <summary>初始化 TemplatePartAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TemplateVisualStateAttribute">
      <summary>指定控件可处于特定状态，并且 VisualState 应该位于该控件的 ControlTemplate 中。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TemplateVisualStateAttribute.GroupName">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.TemplateVisualStateAttribute.Name">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.TemplateVisualStateAttribute.#ctor">
      <summary>初始化 TemplateVisualStateAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TextAlignment">
      <summary>指定文本居中、左对齐还是右对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.Center">
      <summary>文本在容器内居中。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.DetectFromContent">
      <summary>文本对齐从文本内容推断。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.End">
      <summary>文本末尾与容器的边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.Justify">
      <summary>文本在容器内对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.Left">
      <summary>文本与容器的左边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.Right">
      <summary>文本与容器的右边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextAlignment.Start">
      <summary>文本开头与容器的边缘对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TextLineBounds">
      <summary>影响行框高度的计算方式</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextLineBounds.Full">
      <summary>使用常规行框高度计算，这是默认值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextLineBounds.Tight">
      <summary>行框顶部高度是字体的大写字高，行框底部高度是文本基线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextLineBounds.TrimToBaseline">
      <summary>行框高度的底部是文本基线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextLineBounds.TrimToCapHeight">
      <summary>行框顶部高度是字体的大写字高。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TextReadingOrder">
      <summary>提供 **TextReadingOrder** 属性的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextReadingOrder.Default">
      <summary>不检测内容流的方向。 使用 FlowDirection 值（如果有）来确定读取顺序。 (Windows 8.1)</summary>
      <deprecated type="deprecate">考虑使用 UseFlowDirection（Default 的改进版本）。 For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.UI.Xaml.TextReadingOrder.DetectFromContent">
      <summary>检测文本内容流的方向。 对于双向文本，文本容器将根据内容推断文本的读取顺序。 请参见“备注”。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextReadingOrder.UseFlowDirection">
      <summary>Do not detect flow direction from content. Use FlowDirection value (if any) for reading order decisions. （从 Windows 10 开始）</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TextTrimming">
      <summary>描述当文本溢出其包含框的边缘时如何修整文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextTrimming.CharacterEllipsis">
      <summary>**在 中引入。**在字符边界处修整文本。 将绘制省略号 (...) 来替代剩余的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextTrimming.Clip">
      <summary>**在 中引入。**在像素级别修整文本，并以可视方式裁剪多余的字形。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextTrimming.None">
      <summary>不修整文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextTrimming.WordEllipsis">
      <summary>在单词边界处修整文本。 An ellipsis (...) is drawn in place of remaining text.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TextWrapping">
      <summary>指定文本在到达其容器的边缘时是否换行。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextWrapping.NoWrap">
      <summary>未执行换行。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextWrapping.Wrap">
      <summary>如果某一文本行溢出了其容器的可用宽度，则会进行换行。 即使在文本逻辑无法确定任何换行机会时，也仍然换行。 例如，如果一个非常长的单词限定在一个宽度固定的、无法滚动显示的容器中，则将在该单词的中间点换行。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.TextWrapping.WrapWholeWords">
      <summary>**在 中引入。**如果行溢出超出可用的块宽度，则会发生换行。 如果文本逻辑无法确定换行时机，则行可能会溢出块宽度。 例如，如果一个非常长的单词限定在一个宽度固定的、无法滚动显示的容器中，则将溢出此单词并在下一行中继续显示剩余的文本。 并非所有控件都支持；请参阅“备注”。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Thickness">
      <summary>描述矩形周围框架的粗细。 四个 Double 值分别描述矩形的四个边（**Left**、**Top**、**Right** 和 **Bottom**）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Thickness.Bottom">
      <summary>Thickness 的下边缘测量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Thickness.Left">
      <summary>Thickness 的左侧测量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Thickness.Right">
      <summary>Thickness 的右侧测量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Thickness.Top">
      <summary>Thickness 的上边缘测量。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.ThicknessHelper">
      <summary>提供帮助器方法来计算或设置 Thickness 值。 C# 和 Microsoft Visual Basic 代码应该改用 Thickness 的成员。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.ThicknessHelper.FromLengths(System.Double,System.Double,System.Double,System.Double)">
      <summary>根据元素值创建 Thickness 值。 C# 和 Microsoft Visual Basic 代码应该改用 Thickness(Double,Double,Double,Double)。</summary>
      <param name="left">初始 **Left**。</param>
      <param name="top">初始 **Top**。</param>
      <param name="right">初始 **Right**。</param>
      <param name="bottom">初始 **Bottom**。</param>
      <returns>创建的 Thickness。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.ThicknessHelper.FromUniformLength(System.Double)">
      <summary>对所有元素值使用一致的值创建新的 Thickness 值。 C# 和 Microsoft Visual Basic 代码应该改用 Thickness(Double)。</summary>
      <param name="uniformLength">将应用于所有这四个 Thickness 元素值的统一值。</param>
      <returns>The created Thickness.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.TriggerAction">
      <summary>用作 BeginStoryboard 的基类对象。 Not commonly used. 请参阅备注。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TriggerActionCollection">
      <summary>表示 BeginStoryboard 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.#ctor">
      <summary>初始化 TriggerActionCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.TriggerActionCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.Append(Windows.UI.Xaml.TriggerAction)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 TriggerAction 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.GetMany(System.UInt32,Windows.UI.Xaml.TriggerAction[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.IndexOf(Windows.UI.Xaml.TriggerAction,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.InsertAt(System.UInt32,Windows.UI.Xaml.TriggerAction)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">要移除的项的索引。</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.ReplaceAll(Windows.UI.Xaml.TriggerAction[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerActionCollection.SetAt(System.UInt32,Windows.UI.Xaml.TriggerAction)">
      <summary>将指定索引处的值设置为指定 TriggerAction 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.TriggerBase">
      <summary>用作基类对象的 EventTrigger。 Not commonly used. 请参阅备注。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.TriggerCollection">
      <summary>表示 EventTrigger 对象的集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.TriggerCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.Append(Windows.UI.Xaml.TriggerBase)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>The value at the specified index.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.GetMany(System.UInt32,Windows.UI.Xaml.TriggerBase[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.IndexOf(Windows.UI.Xaml.TriggerBase,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.InsertAt(System.UInt32,Windows.UI.Xaml.TriggerBase)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.ReplaceAll(Windows.UI.Xaml.TriggerBase[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.TriggerCollection.SetAt(System.UInt32,Windows.UI.Xaml.TriggerBase)">
      <summary>将指定索引处的值设置为指定 TriggerBase 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.UIElement">
      <summary>UIElement 是作为应用程序用户界面一部分的具有可视外观并可以处理基本输入的大多数 Windows 运行时 UI 对象的基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.AccessKey">
      <summary>获取或设置此元素的快捷键（助记键）。</summary>
      <returns>此元素的访问键（助记键）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.AccessKeyProperty">
      <summary>标识 AccessKey 依赖项属性。</summary>
      <returns>AccessKey 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.AccessKeyScopeOwner">
      <summary>获取或设置提供该元素的访问键范围的源元素，即使该元素不在源元素的可视化树中。</summary>
      <returns>定义访问键范围的元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.AccessKeyScopeOwnerProperty">
      <summary>标识 AccessKeyScopeOwner 依赖项属性。</summary>
      <returns>AccessKeyScopeOwner 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.AllowDrop">
      <summary>获取或设置确定此 UIElement 是否可用作拖放操作的放目标的值。</summary>
      <returns>如果此 UIElement 可用作拖放操作的目标，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.AllowDropProperty">
      <summary>标识 AllowDrop 依赖项属性。</summary>
      <returns>AllowDrop 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.BringIntoViewRequestedEvent">
      <summary>获取 BringIntoViewRequested 路由事件的标识符。</summary>
      <returns>BringIntoViewRequested 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CacheMode">
      <summary>获取或设置指示呈现的内容应该尽可能缓存为复合位图的值。</summary>
      <returns>指示呈现的内容应该尽可能缓存为复合位图的值。 如果指定 CacheMode 的值，RenderTransform 和 Opacity 中的渲染操作将在图形处理单元 (GPU) 上执行（如果可用）。 默认值为 **null**，这不会启用缓存复合模式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CacheModeProperty">
      <summary>标识 CacheMode 依赖项属性。</summary>
      <returns>CacheMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CanBeScrollAnchor">
      <summary>获取或设置指示 UIElement 是否可充当滚动编排的候选项的值。</summary>
      <returns>如果应将元素视为滚动编排的候选项，则为 **true**，否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CanBeScrollAnchorProperty">
      <summary>标识 CanBeScrollAnchor 依赖项属性。</summary>
      <returns>CanBeScrollAnchor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CanDrag">
      <summary>获取或设置指示能否在拖放操作中将元素拖动为数据的值。</summary>
      <returns>如果可以在拖放操作中将元素作为数据进行拖动，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CanDragProperty">
      <summary>标识 CanDrag 依赖项属性。</summary>
      <returns>CanDrag 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CenterPoint">
      <summary>获取或设置元素的中心点，旋转或缩放围绕此点进行。 影响元素的呈现位置。</summary>
      <returns>元素的中心点，旋转或缩放围绕此点进行。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CharacterReceivedEvent">
      <summary>获取 CharacterReceived 路由事件的标识符。</summary>
      <returns>CharacterReceived 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Clip">
      <summary>获取或设置用于定义 UIElement 的内容边框的 RectangleGeometry。</summary>
      <returns>用于确定剪辑区域大小的矩形几何图形。 默认值为 **null**（无剪辑）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ClipProperty">
      <summary>标识 Clip 依赖项属性。</summary>
      <returns>Clip 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CompositeMode">
      <summary>获取或设置一个属性，该属性为其父布局和窗口中的元素声明备用的组合和混合模式。 这与混合 XAML/Microsoft DirectX UI 中涉及的元素相关。</summary>
      <returns>A value of the enumeration. 默认值为 **Inherit**，不过请参阅“备注”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.CompositeModeProperty">
      <summary>标识 CompositeMode 依赖项属性。</summary>
      <returns>CompositeMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ContextFlyout">
      <summary>获取或设置与此元素关联的浮出控件。</summary>
      <returns>与此元素关联的浮出控件（如果有）；否则为 **null**。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ContextFlyoutProperty">
      <summary>为 ContextFlyout 依赖属性标识。</summary>
      <returns>ContextFlyout 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ContextRequestedEvent">
      <summary>获取 ContextRequested 路由事件的标识符。</summary>
      <returns>ContextRequested 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.DesiredSize">
      <summary>获取在布局过程的测量处理过程中计算的此 UIElement 的大小。</summary>
      <returns>在布局过程的测量处理过程中计算的此 UIElement 的大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.DoubleTappedEvent">
      <summary>获取 DoubleTapped 路由事件的标识符。</summary>
      <returns>DoubleTapped 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.DragEnterEvent">
      <summary>获取 DragEnter 路由事件的标识符。</summary>
      <returns>DragEnter 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.DragLeaveEvent">
      <summary>获取 DragLeave 路由事件的标识符。</summary>
      <returns>DragLeave 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.DragOverEvent">
      <summary>获取 DragOver 路由事件的标识符。</summary>
      <returns>DragOver 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.DropEvent">
      <summary>获取 Drop 路由事件的标识符。</summary>
      <returns>Drop 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ExitDisplayModeOnAccessKeyInvoked">
      <summary>获取或设置指定调用访问键时是否取消访问键显示的值。</summary>
      <returns>调用访问键时取消访问键显示，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ExitDisplayModeOnAccessKeyInvokedProperty">
      <summary>标识 ExitDisplayModeOnAccessKeyInvoked 依赖项属性。</summary>
      <returns>ExitDisplayModeOnAccessKeyInvoked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.GettingFocusEvent">
      <summary>获取 GettingFocus 路由事件的标识符。</summary>
      <returns>GettingFocus 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.HighContrastAdjustment">
      <summary>获取或设置一个值，该值指示启用高对比度主题时框架是否自动调整元素视觉属性。</summary>
      <returns>指示启用高对比度主题时框架是否自动调整元素视觉属性的枚举值。 默认值为 **Application**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.HighContrastAdjustmentProperty">
      <summary>标识 HighContrastAdjustment 依赖项属性。</summary>
      <returns>HighContrastAdjustment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.HoldingEvent">
      <summary>获取 Holding 路由事件的标识符。</summary>
      <returns>Holding 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsAccessKeyScope">
      <summary>获取或设置指示元素是否定义其自身访问键范围的值。</summary>
      <returns>如果元素定义其自身范围，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsAccessKeyScopeProperty">
      <summary>标识 IsAccessKeyScope 依赖项属性。</summary>
      <returns>IsAccessKeyScope 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsDoubleTapEnabled">
      <summary>获取或设置确定 DoubleTapped 事件是否可源自该元素的值。</summary>
      <returns>如果 DoubleTapped 事件可源自该元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsDoubleTapEnabledProperty">
      <summary>标识 IsDoubleTapEnabled 依赖项属性。</summary>
      <returns>IsDoubleTapEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsHitTestVisible">
      <summary>获取或设置此 UIElement 的包含区域是否可为命中测试返回 true 值的值。</summary>
      <returns>如果此 UIElement 的包含区域可用于命中测试，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsHitTestVisibleProperty">
      <summary>标识 IsHitTestVisible 依赖项属性。</summary>
      <returns>IsHitTestVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsHoldingEnabled">
      <summary>获取或设置确定 Holding 事件是否可源自该元素的值。</summary>
      <returns>如果 Holding 事件可源自该元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsHoldingEnabledProperty">
      <summary>标识 IsHoldingEnabled 依赖项属性。</summary>
      <returns>IsHoldingEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsRightTapEnabled">
      <summary>获取或设置确定 RightTapped 事件是否可源自该元素的值。</summary>
      <returns>如果 RightTapped 事件可源自该元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsRightTapEnabledProperty">
      <summary>标识 IsRightTapEnabled 依赖项属性。</summary>
      <returns>IsRightTapEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsTapEnabled">
      <summary>获取或设置确定 Tapped 事件是否可源自该元素的值。</summary>
      <returns>如果 Tapped 事件可源自该元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.IsTapEnabledProperty">
      <summary>标识 IsTapEnabled 依赖项属性。</summary>
      <returns>IsTapEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyboardAcceleratorPlacementMode">
      <summary>获取或设置指示控件工具提示是否为其关联的键盘快捷方式显示组合键的值。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyboardAcceleratorPlacementModeProperty">
      <summary>标识 KeyboardAcceleratorPlacementMode 依赖项属性。</summary>
      <returns>KeyboardAcceleratorPlacementMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyboardAcceleratorPlacementTarget">
      <summary>获取或设置指示显示快捷方式组合键的控件工具提示的值。</summary>
      <returns>显示快捷方式组合键的控件工具提示。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyboardAcceleratorPlacementTargetProperty">
      <summary>标识 KeyboardAcceleratorPlacementTarget 依赖项属性。</summary>
      <returns>KeyboardAcceleratorPlacementTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyboardAccelerators">
      <summary>获取使用键盘调用操作的组合键集合。 </summary>
      <returns>**KeyboardAccelerator** 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyDownEvent">
      <summary>获取 KeyDown 路由事件的标识符。</summary>
      <returns>KeyDown 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipHorizontalOffset">
      <summary>获取或设置一个值，指示键提示相对于 UIElement 所放置的左右距离。</summary>
      <returns>移动键提示的像素数。 正值时将其向右移动。 负值时将其向左移动。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipHorizontalOffsetProperty">
      <summary>标识 KeyTipHorizontalOffset 依赖项属性。</summary>
      <returns>KeyTipHorizontalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipPlacementMode">
      <summary>获取或设置一个值，指示访问键提示相对于 UIElement 边界的位置。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipPlacementModeProperty">
      <summary>标识 KeyTipPlacementMode 依赖项属性。</summary>
      <returns>KeyTipPlacementMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipTarget">
      <summary>获取或设置一个值，指示由访问键提示所针对的元素。</summary>
      <returns>键提示所针对的元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipTargetProperty">
      <summary>标识 KeyTipTarget 依赖项属性。</summary>
      <returns>KeyTipTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipVerticalOffset">
      <summary>获取或设置一个值，指示键提示相对于 UI 元素所放置的上下距离。</summary>
      <returns>The number of pixels to move the Key Tip. 正值时将其向下移动。 负值时将其向上移动。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyTipVerticalOffsetProperty">
      <summary>标识 KeyTipVerticalOffset 依赖项属性。</summary>
      <returns>KeyTipVerticalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.KeyUpEvent">
      <summary>获取 KeyUp 路由事件的标识符。</summary>
      <returns>KeyUp 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Lights">
      <summary>获取附加到此元素的 XamlLight 对象的集合。</summary>
      <returns>应用于 UIElement 的 XamlLight 元素集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.LightsProperty">
      <summary>标识 Lights 依赖项属性。</summary>
      <returns>Lights 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.LosingFocusEvent">
      <summary>获取 LosingFocus 路由事件的标识符。</summary>
      <returns>LosingFocus 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationCompletedEvent">
      <summary>获取 ManipulationCompleted 路由事件的标识符。</summary>
      <returns>ManipulationCompleted 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationDeltaEvent">
      <summary>获取 ManipulationDelta 路由事件的标识符。</summary>
      <returns>ManipulationDelta 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationInertiaStartingEvent">
      <summary>获取 ManipulationInertiaStarting 路由事件的标识符。</summary>
      <returns>ManipulationInertiaStarting 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationMode">
      <summary>获取或设置用于 UIElement 行为和笔势交互的 ManipulationModes 值。 设置此值可以处理应用程序代码中该元素的操作事件。</summary>
      <returns>枚举的一个或多个值。 默认值通常是 **System**，但根据特定控件和元素可能会有所不同。 请参阅备注。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationModeProperty">
      <summary>标识 ManipulationMode 依赖项属性。</summary>
      <returns>ManipulationMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationStartedEvent">
      <summary>获取 ManipulationStarted 路由事件的标识符。</summary>
      <returns>ManipulationStarted 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ManipulationStartingEvent">
      <summary>获取 ManipulationStarting 路由事件的标识符。</summary>
      <returns>ManipulationStarting 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.NoFocusCandidateFoundEvent">
      <summary>获取 NoFocusCandidateFound 路由事件的标识符。</summary>
      <returns>NoFocusCandidateFound 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Opacity">
      <summary>获取或设置对象的不透明度。</summary>
      <returns>声明不透明度因子的值，范围为 0 到 1.0，其中 1.0 表示完全不透明，0 表示透明。 The default value is 1.0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.OpacityProperty">
      <summary>Identifies the IsHitTestVisible dependency property.</summary>
      <returns>The identifier for the IsHitTestVisible dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.OpacityTransition">
      <summary>获取或设置将不透明度属性的更改进行动画处理的 ScalarTransition。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerCanceledEvent">
      <summary>获取 PointerCanceled 路由事件的标识符。</summary>
      <returns>PointerCanceled 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerCaptureLostEvent">
      <summary>获取 PointerCaptureLost 路由事件的标识符。</summary>
      <returns>PointerCaptureLost 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerCaptures">
      <summary>获取捕获的所有指针的设置，表示为 Pointer 值。</summary>
      <returns>每个都表示为 Pointer 对象的捕获指针的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerCapturesProperty">
      <summary>标识 PointerCaptures 依赖项属性。</summary>
      <returns>PointerCaptures 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerEnteredEvent">
      <summary>获取 PointerEntered 路由事件的标识符。</summary>
      <returns>PointerEntered 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerExitedEvent">
      <summary>获取 PointerExited 路由事件的标识符。</summary>
      <returns>PointerExited 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerMovedEvent">
      <summary>获取 PointerMoved 路由事件的标识符。</summary>
      <returns>PointerMoved 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerPressedEvent">
      <summary>获取 PointerPressed 路由事件的标识符。</summary>
      <returns>PointerPressed 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerReleasedEvent">
      <summary>获取 PointerReleased 路由事件的标识符。</summary>
      <returns>PointerReleased 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PointerWheelChangedEvent">
      <summary>获取 PointerWheelChanged 路由事件的标识符。</summary>
      <returns>PointerWheelChanged 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PreviewKeyDownEvent">
      <summary>获取 PreviewKeyDown 路由事件的标识符。</summary>
      <returns>PreviewKeyDown 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.PreviewKeyUpEvent">
      <summary>获取 PreviewKeyUp 路由事件的标识符。</summary>
      <returns>PreviewKeyUp 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Projection">
      <summary>获取或设置当呈现此元素时要应用的透视投影（三维效果）。</summary>
      <returns>应用于元素的三维投影效果。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ProjectionProperty">
      <summary>标识 Projection 依赖项属性。</summary>
      <returns>Projection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RenderSize">
      <summary>获取 UIElement 的最终呈现大小。 不建议使用，请参见备注。</summary>
      <returns>此对象的呈现大小。 没有默认值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RenderTransform">
      <summary>获取或设置影响 UIElement 的呈现位置的变换信息。</summary>
      <returns>介绍所需呈现变换的细节。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RenderTransformOrigin">
      <summary>获取或设置由 RenderTransform 声明的任何可能呈现变换的原点，相对于 UIElement 的边界。</summary>
      <returns>呈现变换的原点。 默认值为 Point，其值为 0,0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RenderTransformOriginProperty">
      <summary>标识 RenderTransformOrigin 依赖项属性。</summary>
      <returns>RenderTransformOrigin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RenderTransformProperty">
      <summary>标识 RenderTransform 依赖项属性。</summary>
      <returns>RenderTransform 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RightTappedEvent">
      <summary>获取 RightTapped 路由事件的标识符。</summary>
      <returns>RightTapped 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Rotation">
      <summary>获取或设置顺时针旋转角度（以度为单位）。 相对于 RotationAxis 和 CenterPoint 旋转。 Affects the rendering position of the element.</summary>
      <returns>顺时针旋转角度（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RotationAxis">
      <summary>获取或设置元素旋转围绕的轴。</summary>
      <returns>元素旋转的轴。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.RotationTransition">
      <summary>获取或设置将旋转属性的更改进行动画处理的 ScalarTransition。</summary>
      <returns>旋转属性的更改进行动画处理的 ScalarTransition。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Scale">
      <summary>获取或设置元素的缩放比例。 相对于元素的 CenterPoint 缩放。 Affects the rendering position of the element.</summary>
      <returns>相对于元素的 CenterPoint 的元素缩放。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ScaleTransition">
      <summary>获取或设置将缩放属性的更改进行动画处理的 Vector3Transition。</summary>
      <returns>将缩放属性的更改进行动画处理的 Vector3Transition。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Shadow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.ShadowProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.TabFocusNavigation">
      <summary>获取或设置修改 Tab 键和 TabIndex 针对此控件的工作方式的值。</summary>
      <returns>A value of the enumeration. 默认值为 **Local**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.TabFocusNavigationProperty">
      <summary>标识 TabFocusNavigation 依赖项属性。</summary>
      <returns>TabFocusNavigation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.TappedEvent">
      <summary>获取 Tapped 路由事件的标识符。</summary>
      <returns>Tapped 路由事件的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Transform3D">
      <summary>获取或设置渲染该元素时要应用的 3-D 转换效果。</summary>
      <returns>渲染该元素时要应用的 3-D 转换效果。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Transform3DProperty">
      <summary>标识 Transform3D 依赖项属性。</summary>
      <returns>Transform3D 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.TransformMatrix">
      <summary>获取或设置要应用于元素的变换矩阵。</summary>
      <returns>要应用于元素的转换矩阵。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Transitions">
      <summary>获取或设置应用于 UIElement 的 Transition 样式元素的集合。</summary>
      <returns>应用于 UIElement 的 Transition 样式元素的强类型集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.TransitionsProperty">
      <summary>标识 Transitions 依赖项属性。</summary>
      <returns>Transitions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Translation">
      <summary>获取或设置呈现元素位置的 x、y 和 z。</summary>
      <returns>呈现元素位置的 x、y 和 z。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.TranslationTransition">
      <summary>获取或设置将转换属性的更改进行动画处理的 Vector3Transition。</summary>
      <returns>将转换属性的更改进行动画处理的 Vector3Transition。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.UseLayoutRounding">
      <summary>获取或设置一个值，该值确定对象及其可视化子树的呈现是否应使用将呈现与整像素对齐的舍入行为。</summary>
      <returns>如果呈现和布局应使用舍入到整数像素的布局，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.UseLayoutRoundingProperty">
      <summary>标识 UseLayoutRounding 依赖项属性。</summary>
      <returns>UseLayoutRounding 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.Visibility">
      <summary>获取或设置 UIElement 的可见性。 不可见的 UIElement 不呈现，也不将其所需大小告知布局。</summary>
      <returns>A value of the enumeration. 默认值为 **Visible**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.VisibilityProperty">
      <summary>标识 Visibility 依赖项属性。</summary>
      <returns>Visibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusDownNavigationStrategy">
      <summary>获取或设置一个值，该值指定用于确定下方导航的目标元素的策略。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusDownNavigationStrategyProperty">
      <summary>标识 XYFocusDownNavigationStrategy 依赖属性。</summary>
      <returns>XYFocusDownNavigationStrategy 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusKeyboardNavigation">
      <summary>获取或设置一个值，该值启用或禁用使用键盘方向箭头进行导航。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusKeyboardNavigationProperty">
      <summary>标识 XYFocusKeyboardNavigation 依赖项属性。</summary>
      <returns>XYFocusKeyboardNavigation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusLeftNavigationStrategy">
      <summary>获取或设置一个值，该值指定用于确定左侧导航的目标元素的策略。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusLeftNavigationStrategyProperty">
      <summary>标识 XYFocusLeftNavigationStrategy 依赖属性。</summary>
      <returns>XYFocusLeftNavigationStrategy 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusRightNavigationStrategy">
      <summary>获取或设置一个值，该值指定用于确定右侧导航的目标元素的策略。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusRightNavigationStrategyProperty">
      <summary>标识 XYFocusRightNavigationStrategy 依赖属性。</summary>
      <returns>XYFocusRightNavigationStrategy 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusUpNavigationStrategy">
      <summary>获取或设置一个值，该值指定用于确定上方导航的目标元素的策略。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UIElement.XYFocusUpNavigationStrategyProperty">
      <summary>标识 XYFocusUpNavigationStrategy 依赖属性。</summary>
      <returns>XYFocusUpNavigationStrategy 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.AccessKeyDisplayDismissed">
      <summary>当访问键序列完成以通知控件它们应隐藏访问键的可视化对象时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.AccessKeyDisplayRequested">
      <summary>当访问键序列启动以通知控件它们应显示访问键的可视化对象时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.AccessKeyInvoked">
      <summary>当用户完成某个访问键序列以通知该元素应调用访问键操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.BringIntoViewRequested">
      <summary>在此元素或其一个后代上调用 StartBringIntoView 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.CharacterReceived">
      <summary>在输入队列接收单个组合字符时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ContextCanceled">
      <summary>当上下文输入笔势继续转为处理笔势以通知该元素不应打开上下文浮出控件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ContextRequested">
      <summary>当用户完成某个上下文输入笔势（例如单击鼠标右键）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.DoubleTapped">
      <summary>在未以其他方式处理的 **DoubleTap** 交互出现在此元素的命中测试区域上方时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.DragEnter">
      <summary>在输入系统报告将此元素作为目标的基础拖动事件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.DragLeave">
      <summary>在输入系统报告将此元素作为来源的基础拖动事件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.DragOver">
      <summary>在输入系统报告将此元素作为潜在放置目标的基础拖动事件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.DragStarting">
      <summary>在开始拖动操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.Drop">
      <summary>在输入系统报告将此元素作为放置目标的基础放置事件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.DropCompleted">
      <summary>在拖放操作结束时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.GettingFocus">
      <summary>在 UIElement 获得焦点之前发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.GotFocus">
      <summary>在 UIElement 获得焦点时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.Holding">
      <summary>在未以其他方式处理的 **Hold** 交互出现在此元素的命中测试区域上方时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.KeyDown">
      <summary>在 UIElement 具有焦点的情况下按下键盘键时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.KeyUp">
      <summary>在 UIElement 具有焦点的情况下释放键盘键时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.LosingFocus">
      <summary>当 UIElement 失去焦点之前发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.LostFocus">
      <summary>当 UIElement 失去焦点时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ManipulationCompleted">
      <summary>当针对 UIElement 的操作完成时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ManipulationDelta">
      <summary>当输入设备在操作期间更改位置时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ManipulationInertiaStarting">
      <summary>当输入设备在操作期间与 UIElement 对象失去联系且延时开始时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ManipulationStarted">
      <summary>在输入设备对 UIElement 开始操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ManipulationStarting">
      <summary>在首次创建操作处理器时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.NoFocusCandidateFound">
      <summary>在用户尝试移动焦点（通过 Tab 键或方向箭头），但是焦点由于未在移动方向上找到焦点候选项而未移动时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerCanceled">
      <summary>进行接触的指针异常地失去接触时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerCaptureLost">
      <summary>在此元素以前保存的指针捕获移动到另一个元素或在其他地方时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerEntered">
      <summary>在指针进入此元素的命中测试区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerExited">
      <summary>在指针保留此元素的命中测试区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerMoved">
      <summary>在移动指针（指针仍在此元素的命中测试区内）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerPressed">
      <summary>当指针设备在此元素内启动 **Press** 操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerReleased">
      <summary>在此元素内释放之前启动 **Press** 操作的指针设备时发生。 请注意，并不保证 **Press** 操作结束会激发 PointerReleased 事件；可能会改为激发其他事件。 有关更多信息，请参见“备注”。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PointerWheelChanged">
      <summary>当指针轮的的增量值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PreviewKeyDown">
      <summary>Occurs when a keyboard key is pressed while the UIElement has focus.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.PreviewKeyUp">
      <summary>Occurs when a keyboard key is released while the UIElement has focus.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.ProcessKeyboardAccelerators">
      <summary>当按下键盘快捷方式（或加速键）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.RightTapped">
      <summary>在出现右击输入促进因素，而指针在元素上时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.UIElement.Tapped">
      <summary>在未以其他方式处理的 **Tap** 交互出现在此元素的命中测试区域上方时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.AddHandler(Windows.UI.Xaml.RoutedEvent,System.Object,System.Boolean)">
      <summary>为指定的路由事件添加路由事件处理程序，并将该处理程序添加到当前元素的处理程序集合中。 如果将 *handledEventsToo* 指定为 **true**，则即使在其他位置处理事件，也将调用提供的处理程序。</summary>
      <param name="routedEvent">要处理的路由事件的标识符。</param>
      <param name="handler">对处理程序实现的引用。</param>
      <param name="handledEventsToo">若为 **true**，将注册处理程序，从而即使在该路由事件在其事件数据中标记为已处理时也会调用该处理程序。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.Arrange(Windows.Foundation.Rect)">
      <summary>定位子对象并确定 UIElement 的大小。 为其子元素实现自定义布局的父对象应从其布局重写实现调用此方法以形成递归布局更新。</summary>
      <param name="finalRect">布局中父对象为子对象计算的最终大小，作为 Rect 值提供。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.CancelDirectManipulations">
      <summary>取消对包含当前 UIElement 的任何 ScrollViewer 父级正在进行的操作处理（系统定义的平移/缩放）。</summary>
      <returns>如果 ScrollViewer 父级存在，并且设置该值导致取消平移/缩放操作，则为 **true**。 如果调用此方法未引发操作，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.CapturePointer(Windows.UI.Xaml.Input.Pointer)">
      <summary>将指针捕获设置为 UIElement。 被捕获后，只有具有捕获功能的元素将触发与指针相关的事件。</summary>
      <param name="value">指针对象引用。</param>
      <returns>如果对象具有指针捕获，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.FindSubElementsForTouchTargeting(Windows.Foundation.Point,Windows.Foundation.Rect)">
      <summary>使 UIElement 子类能够公开有助于解析触控目标的子元素。</summary>
      <param name="point">触摸点。</param>
      <param name="boundingRect">用于触控容差的边界。</param>
      <returns>点设置集。 这些表示由特定触控点（和公差）相交子元素的顶点。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.GetChildrenInTabFocusOrder">
      <summary>允许 UIElement 子类公开参与 Tab 焦点的子元素。</summary>
      <returns>参与 Tab 焦点的 UIElement 的子元素集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.InvalidateArrange">
      <summary>使 UIElement 的排列状态（布局）无效。 失效后，UIElement 将以异步方式更新其布局。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.InvalidateMeasure">
      <summary>使 UIElement 的测量状态（布局）无效。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.Measure(Windows.Foundation.Size)">
      <summary>更新 UIElement 的 DesiredSize。 实现其布局子级的自定义布局的对象通常从自己的 MeasureOverride 实现调用此方法以形成递归布局更新。</summary>
      <param name="availableSize">父对象可以为子对象分配的可用空间。 子对象可以请求大于可用空间的空间；如果该特定容器中允许滚动或其他调整大小行为，则提供的大小可以适应此空间。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.OnBringIntoViewRequested(Windows.UI.Xaml.BringIntoViewRequestedEventArgs)">
      <summary>在 BringIntoViewRequested 事件发生之前调用。</summary>
      <param name="e">事件的数据。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.OnCreateAutomationPeer">
      <summary>在派生类中实现时，为 Microsoft UI 自动化基础结构返回类特定的 AutomationPeer 实现。</summary>
      <returns>要返回的类特定的 AutomationPeer 子类。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.OnDisconnectVisualChildren">
      <summary>当项从类特定的内容或子属性移除时，重写此方法可实现布局和逻辑应运行的方式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.OnKeyboardAcceleratorInvoked(Windows.UI.Xaml.Input.KeyboardAcceleratorInvokedEventArgs)">
      <summary>在你的应用中处理键盘快捷方式（或加速键）时调用。 替代此方法，以处理在调用键盘加速键时你的应用的响应方式。</summary>
      <param name="args">KeyboardAcceleratorInvokedEventArgs。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.OnProcessKeyboardAccelerators(Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs)">
      <summary>在你的应用中处理键盘快捷方式（或加速键）之前调用。 每当应用程序代码或内部进程调用 ProcessKeyboardAccelerators 时调用。 替代此方法来影响默认的加速器处理。</summary>
      <param name="args">ProcessKeyboardAcceleratorEventArgs。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.PopulatePropertyInfo(System.String,Windows.UI.Composition.AnimationPropertyInfo)">
      <summary>
      </summary>
      <param name="propertyName">
      </param>
      <param name="propertyInfo">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.PopulatePropertyInfoOverride(System.String,Windows.UI.Composition.AnimationPropertyInfo)">
      <summary>
      </summary>
      <param name="propertyName">
      </param>
      <param name="animationPropertyInfo">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.RegisterAsScrollPort(Windows.UI.Xaml.UIElement)">
      <summary>将元素注册为表示可滚动视区。</summary>
      <param name="element">要注册为可滚动视区的元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.ReleasePointerCapture(Windows.UI.Xaml.Input.Pointer)">
      <summary>释放指针捕获，以按此 UIElement 捕获其中一个特定指针。</summary>
      <param name="value">指针引用。 使用来自以前捕获的已保存引用或指针事件数据来获取此引用。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.ReleasePointerCaptures">
      <summary>释放此元素占用的所有指针捕获。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.RemoveHandler(Windows.UI.Xaml.RoutedEvent,System.Object)">
      <summary>移除此 UIElement 中的指定路由事件处理程序。 通常由 AddHandler 添加相关的处理程序。</summary>
      <param name="routedEvent">附加了处理程序的路由事件的标识符。</param>
      <param name="handler">要从此 UIElement 上的事件处理程序集合中移除的特定处理程序实现。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.StartAnimation(Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>在元素上开始指定的动画。</summary>
      <param name="animation">要启动的动画。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.StartBringIntoView">
      <summary>向 XAML 框架发起请求，以在使用其所属的任何可滚动区域内查看元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.StartBringIntoView(Windows.UI.Xaml.BringIntoViewOptions)">
      <summary>向 XAML 框架发起请求以使用指定选项在视图中显示元素。</summary>
      <param name="options">BringIntoViewOptions 实例。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.StartDragAsync(Windows.UI.Input.PointerPoint)">
      <summary>启动拖放操作。</summary>
      <param name="pointerPoint">用户与屏幕交互的位置以及将可视对象附加到的位置的指针的坐标。</param>
      <returns>DataPackageOperation 值，指示拖放操作类型以及操作是否成功。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.StopAnimation(Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>在元素上停止指定的动画。</summary>
      <param name="animation">要停止的动画。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.TransformToVisual(Windows.UI.Xaml.UIElement)">
      <summary>返回变换对象，该变换对象可用于将 UIElement 中的坐标变换为指定的对象。</summary>
      <param name="visual">要与当前对象进行比较以获得变换的对象。</param>
      <returns>作为对象的变换信息。 调用此对象上的方法以获取实际转换。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.TryInvokeKeyboardAccelerator(Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs)">
      <summary>通过搜索适用于快捷方式的 UIElement 的整个可视化树，尝试调用键盘快捷键（或加速键）。</summary>
      <param name="args">ProcessKeyboardAcceleratorEventArgs。</param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.TryStartDirectManipulation(Windows.UI.Xaml.Input.Pointer)">
      <summary>继续对包含当前 UIElement 的任何 ScrollViewer 父级正在进行的操作处理（系统定义的平移/缩放）。</summary>
      <param name="value">启动操作的活动触点。</param>
      <returns>如果 ScrollViewer 父级存在，并且设置该值导致继续平移/缩放操作，则为 **true**。 **false** if calling the method results in no action.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElement.UpdateLayout">
      <summary>确保 UIElement 的所有子对象位置都正确进行了布局更新。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.UIElementWeakCollection">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.UIElementWeakCollection.Size">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.Append(Windows.UI.Xaml.UIElement)">
      <summary>
      </summary>
      <param name="value">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.Clear">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.First">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.GetAt(System.UInt32)">
      <summary>
      </summary>
      <param name="index">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.GetMany(System.UInt32,Windows.UI.Xaml.UIElement[])">
      <summary>
      </summary>
      <param name="startIndex">
      </param>
      <param name="items">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.GetView">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.IndexOf(Windows.UI.Xaml.UIElement,System.UInt32@)">
      <summary>
      </summary>
      <param name="value">
      </param>
      <param name="index">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.InsertAt(System.UInt32,Windows.UI.Xaml.UIElement)">
      <summary>
      </summary>
      <param name="index">
      </param>
      <param name="value">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.RemoveAt(System.UInt32)">
      <summary>
      </summary>
      <param name="index">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.RemoveAtEnd">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.ReplaceAll(Windows.UI.Xaml.UIElement[])">
      <summary>
      </summary>
      <param name="items">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.UIElementWeakCollection.SetAt(System.UInt32,Windows.UI.Xaml.UIElement)">
      <summary>
      </summary>
      <param name="index">
      </param>
      <param name="value">
      </param>
    </member>
    <member name="T:Windows.UI.Xaml.UnhandledExceptionEventArgs">
      <summary>为 UnhandledException 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.UnhandledExceptionEventArgs.Exception">
      <summary>获取与未处理的异常关联的 **HRESULT** 代码。</summary>
      <returns>**HRESULT** 代码（对于 Visual C++ 组件扩展 (C++/CX)）或映射的公共语言运行时 (CLR) System.Exception。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UnhandledExceptionEventArgs.Handled">
      <summary>获取或设置一个值，该值指示是否已处理异常。</summary>
      <returns>如果将异常标记为已处理，则为 **true**，这表示事件系统不应再进一步处理它；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.UnhandledExceptionEventArgs.Message">
      <summary>获取由发生的未处理异常传递的消息字符串。</summary>
      <returns>消息字符串，可能对调试有用。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.UnhandledExceptionEventHandler">
      <summary>表示将处理 UnhandledException 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">事件数据。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Vector3Transition">
      <summary>提供当元素的转换或缩放属性更改时动画的切换方式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Vector3Transition.#ctor">
      <summary>初始化 Vector3Transition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Vector3Transition.Components">
      <summary>获取或设置指定是否对 Vector3 的三个子频道中的更改进行动画处理的值。</summary>
      <returns>指定是否对 Vector3 的子频道中的更改进行动画处理的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Vector3Transition.Duration">
      <summary>Gets or sets the duration of the transition.</summary>
      <returns>The duration of the transition.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Vector3TransitionComponents">
      <summary>定义指定在 Vector3Transition 动画期间要进行动画处理的轴的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Vector3TransitionComponents.X">
      <summary>设置 X 轴的动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Vector3TransitionComponents.Y">
      <summary>设置 Y 轴的动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Vector3TransitionComponents.Z">
      <summary>设置 Z 轴的动画。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.VerticalAlignment">
      <summary>描述如何在父级布局槽内垂直地定位或拉伸子元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.VerticalAlignment.Bottom">
      <summary>元素与父级布局槽的底端对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.VerticalAlignment.Center">
      <summary>元素与父级布局槽的中心对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.VerticalAlignment.Stretch">
      <summary>元素被拉伸以填充整个父元素的布局槽。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.VerticalAlignment.Top">
      <summary>元素与父级布局槽的顶端对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Visibility">
      <summary>指定元素的显示状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Visibility.Collapsed">
      <summary>不显示元素，且不为其保留布局空间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Visibility.Visible">
      <summary>显示元素。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.VisualState">
      <summary>表示特定状态下 UI 元素的可视外观。 可视状态使用 Setters 或 Storyboard 在定义了 VisualState 的页面或控件模板中设置 UI 属性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.VisualState.#ctor">
      <summary>初始化 VisualState 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.VisualState.Name">
      <summary>获取 VisualState 的名称。</summary>
      <returns>VisualState 的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualState.Setters">
      <summary>获取一个用于定义不同属性值的 Setter 对象的集合，当应用此 VisualState 时，这些属性值控制 UIElement 的外观。</summary>
      <returns>A collection of Setter objects. The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualState.StateTriggers">
      <summary>获取 StateTriggerBase 对象的集合，这些对象指示什么时候应应用此 VisualState。 如果有任何（并非所有）触发器是活动的，将应用 VisualState。</summary>
      <returns>StateTriggerBase 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualState.Storyboard">
      <summary>获取或设置 Storyboard，它定义使用此可视状态时控件的状态特定的属性值和外观。</summary>
      <returns>一个 Storyboard，它定义可用于控制何时将该 VisualState 用作当前可视状态的属性更改。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.VisualStateChangedEventArgs">
      <summary>为 CurrentStateChanging 和 CurrentStateChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateChangedEventArgs.#ctor">
      <summary>初始化 VisualStateChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateChangedEventArgs.Control">
      <summary>获取正更改状态的 Control。</summary>
      <returns>正更改状态的 Control。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateChangedEventArgs.NewState">
      <summary>获取 Control 正更改为或已更改为的状态。</summary>
      <returns>Control 正更改为或已更改为的状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateChangedEventArgs.OldState">
      <summary>获取 Control 正在从其更改或已从其更改的状态。</summary>
      <returns>Control 正在从其更改或已从其更改的状态。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.VisualStateChangedEventHandler">
      <summary>表示将处理 CurrentStateChanging 和 CurrentStateChanged 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.VisualStateGroup">
      <summary>包含互斥的 VisualState 对象和用于从一种状态过渡到另一种状态的 VisualTransition 对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateGroup.#ctor">
      <summary>初始化 VisualStateGroup 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateGroup.CurrentState">
      <summary>获取通过成功调用 GoToState 方法而在最近设置的 VisualState。</summary>
      <returns>通过成功调用 GoToState 方法而在最近设置的 VisualState，或 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateGroup.Name">
      <summary>获取 VisualStateGroup 的名称。</summary>
      <returns>VisualStateGroup 的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateGroup.States">
      <summary>获取互斥 VisualState 对象的集合。</summary>
      <returns>互斥 VisualState 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateGroup.Transitions">
      <summary>获取 VisualTransition 对象的集合。</summary>
      <returns>VisualTransition 对象的集合。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.VisualStateGroup.CurrentStateChanged">
      <summary>在控件更改到不同状态后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.VisualStateGroup.CurrentStateChanging">
      <summary>在控件开始更改到不同状态时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.VisualStateManager">
      <summary>管理控件的可视状态以及用于可视状态过渡的逻辑。 还为 VisualStateManager.VisualStateGroups 提供附加属性支持，它指示在 XAML 中为控件模板定义可视状态的方式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.#ctor">
      <summary>初始化 VisualStateManager 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.VisualStateManager.CustomVisualStateManagerProperty">
      <summary>标识 **VisualStateManager.CustomVisualStateManager** 依赖属性。</summary>
      <returns>**VisualStateManager.CustomVisualStateManager** 依赖属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.GetCustomVisualStateManager(Windows.UI.Xaml.FrameworkElement)">
      <summary>获取 VisualStateManager.CustomVisualStateManager 附加属性的值。</summary>
      <param name="obj">要从中获取值的对象。</param>
      <returns>在控件的状态之前过渡的 VisualStateManager。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.GetVisualStateGroups(Windows.UI.Xaml.FrameworkElement)">
      <summary>获取 VisualStateManager.VisualStateGroups 附加属性的值。</summary>
      <param name="obj">The object to get the value from.</param>
      <returns>与指定对象关联的 VisualStateGroup 对象的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.GoToState(Windows.UI.Xaml.Controls.Control,System.String,System.Boolean)">
      <summary>通过按名称请求新的 VisualState 来在两个状态之间切换控件。</summary>
      <param name="control">要进行状态过渡的控件。</param>
      <param name="stateName">The state to transition to.</param>
      <param name="useTransitions">**true** to use a VisualTransition to transition between states. **false** to skip using transitions and go directly to the requested state. The default is **false**.</param>
      <returns>**true** if the control successfully transitions to the new state, or was already using that state; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.GoToStateCore(Windows.UI.Xaml.Controls.Control,Windows.UI.Xaml.FrameworkElement,System.String,Windows.UI.Xaml.VisualStateGroup,Windows.UI.Xaml.VisualState,System.Boolean)">
      <summary>在派生类中重写时，在不同的状态之间切换控件。</summary>
      <param name="control">The control to transition between states.</param>
      <param name="templateRoot">控件的 ControlTemplate 的根元素。</param>
      <param name="stateName">要过渡到的状态的名称。</param>
      <param name="group">状态所属的 VisualStateGroup。</param>
      <param name="state">要过渡到的状态的表示形式。</param>
      <param name="useTransitions">如果使用 VisualTransition 进行状态过渡，则为 **true**；否则为 **false**。</param>
      <returns>如果控件已成功转换为新状态，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.RaiseCurrentStateChanged(Windows.UI.Xaml.VisualStateGroup,Windows.UI.Xaml.VisualState,Windows.UI.Xaml.VisualState,Windows.UI.Xaml.Controls.Control)">
      <summary>当在派生类中重写时，将在指定的 VisualStateGroup 上激发 CurrentStateChanged 事件。</summary>
      <param name="stateGroup">发生 CurrentStateChanging 事件的对象。</param>
      <param name="oldState">控件从其过渡的状态。</param>
      <param name="newState">控件将过渡到的状态。</param>
      <param name="control">已进行状态过渡的控件。</param>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.RaiseCurrentStateChanging(Windows.UI.Xaml.VisualStateGroup,Windows.UI.Xaml.VisualState,Windows.UI.Xaml.VisualState,Windows.UI.Xaml.Controls.Control)">
      <summary>当在派生类中重写时，将在指定的 VisualStateGroup 上激发 CurrentStateChanging 事件。</summary>
      <param name="stateGroup">发生 CurrentStateChanging 事件的对象。</param>
      <param name="oldState">控件要从其过渡的状态。</param>
      <param name="newState">控件应过渡到的状态。</param>
      <param name="control">在其中应用状态间切换动画的控件。</param>
    </member>
    <member name="M:Windows.UI.Xaml.VisualStateManager.SetCustomVisualStateManager(Windows.UI.Xaml.FrameworkElement,Windows.UI.Xaml.VisualStateManager)">
      <summary>设置 VisualStateManager.CustomVisualStateManager 附加属性的值。</summary>
      <param name="obj">设置属性的目标元素。</param>
      <param name="value">The VisualStateManager that transitions between the states of a control.</param>
    </member>
    <member name="T:Windows.UI.Xaml.VisualTransition">
      <summary>表示当控件从一个可视状态过渡到另一个可视状态时发生的可视行为。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.VisualTransition.#ctor">
      <summary>初始化 VisualTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.VisualTransition.From">
      <summary>获取或设置要从其过渡的 VisualState 的名称。</summary>
      <returns>要从其过渡的 VisualState 的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualTransition.GeneratedDuration">
      <summary>获取或设置从一种状态转换到另一种状态所花的时间，以及任何隐式过渡动画应作为过渡行为的一部分运行的时间。</summary>
      <returns>从一个状态变动到另一个状态所需的时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualTransition.GeneratedEasingFunction">
      <summary>获取或设置应用于生成的动画的缓动函数。</summary>
      <returns>适用于生成的动画的缓动函数实现。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualTransition.Storyboard">
      <summary>获取或设置进行过渡时运行的 Storyboard。</summary>
      <returns>进行过渡时发生的 Storyboard。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.VisualTransition.To">
      <summary>获取或设置要过渡到的 VisualState 的名称。</summary>
      <returns>要过渡到的 VisualState 的名称。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Window">
      <summary>表示应用程序窗口。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Window.Bounds">
      <summary>获取一个包含应用程序窗口的高度和宽度（以有效（视图）像素为单位）的 Rect 值。</summary>
      <returns>报告应用程序窗口的高度和宽度的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Window.Compositor">
      <summary>获取此窗口的 Compositor。</summary>
      <returns>此窗口的 Compositor。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Window.Content">
      <summary>获取或设置应用程序窗口的可视根。</summary>
      <returns>应用程序窗口的可视根。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Window.CoreWindow">
      <summary>获取应用程序窗口的内部*核心* 对象。</summary>
      <returns>**CoreWindow** 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Window.Current">
      <summary>获取应用程序的当前激活窗口。</summary>
      <returns>当前激活的窗口。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Window.Dispatcher">
      <summary>获取 Window 的 CoreDispatcher 对象，通常是用于 UI 线程的 CoreDispatcher。</summary>
      <returns>引用 Window 的 UI 线程的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Window.Visible">
      <summary>获取报告窗口是否可见的值。</summary>
      <returns>如果窗口可见，则为 **true**；如果窗口不可见，则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Window.Activated">
      <summary>在已成功激活窗口时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Window.Closed">
      <summary>当窗口已关闭时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Window.SizeChanged">
      <summary>当应用程序窗口首先呈现或更改其呈现大小时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Window.VisibilityChanged">
      <summary>在 Visible 属性的值更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Window.Activate">
      <summary>通过将应用程序窗口置于前台并使其具有输入焦点来尝试激活应用程序窗口。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Window.Close">
      <summary>关闭应用程序窗口。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Window.SetTitleBar(Windows.UI.Xaml.UIElement)">
      <summary>使 XAML 元素与系统进行交互，就如同它是标题栏一样。</summary>
      <param name="value">应用作标题栏的自定义 XAML 内容。 若要使用多个对象，请将它们包装在一个容器元素（例如一个从 Panel 派生的容器）中。</param>
    </member>
    <member name="T:Windows.UI.Xaml.WindowActivatedEventHandler">
      <summary>表示将处理 Activated 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.WindowClosedEventHandler">
      <summary>表示将处理 Closed 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.WindowCreatedEventArgs">
      <summary>为 OnWindowCreated 方法提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.WindowCreatedEventArgs.Window">
      <summary>获取创建的窗口。</summary>
      <returns>所创建的窗口</returns>
    </member>
    <member name="T:Windows.UI.Xaml.WindowSizeChangedEventHandler">
      <summary>表示将处理 Window.SizeChanged 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.WindowVisibilityChangedEventHandler">
      <summary>表示将处理 VisibilityChanged 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AnnotationPatternIdentifiers">
      <summary>包含由 IAnnotationProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AnnotationPatternIdentifiers.AnnotationTypeIdProperty">
      <summary>获取 AnnotationTypeId 自动化属性的标识符。</summary>
      <returns>自动化属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AnnotationPatternIdentifiers.AnnotationTypeNameProperty">
      <summary>获取 AnnotationTypeName 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AnnotationPatternIdentifiers.AuthorProperty">
      <summary>获取 Author 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AnnotationPatternIdentifiers.DateTimeProperty">
      <summary>获取 DateTime 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AnnotationPatternIdentifiers.TargetProperty">
      <summary>获取 Target 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AnnotationType">
      <summary>提供一组用于标识文档中的注释类型的常数（由 ISpreadsheetItemProvider Microsoft UI 自动化接口使用）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.AdvancedProofingIssue">
      <summary>高级证明问题。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Author">
      <summary>作者信息。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.CircularReferenceError">
      <summary>循环引用错误。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Comment">
      <summary>注释。 注释可以根据应用程序采用不同的形式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.ConflictingChange">
      <summary>有冲突的更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.DataValidationError">
      <summary>数据验证错误。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.DeletionChange">
      <summary>删除删除。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.EditingLockedChange">
      <summary>编辑锁定更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Endnote">
      <summary>尾注内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.ExternalChange">
      <summary>外部更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Footer">
      <summary>文档中页的页脚。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Footnote">
      <summary>脚注内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.FormatChange">
      <summary>更改格式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.FormulaError">
      <summary>公式中的错误。 公式错误通常包含红色文本和感叹号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.GrammarError">
      <summary>一个通常由绿色曲线表示的语法错误。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Header">
      <summary>文档中页的标头。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Highlighted">
      <summary>突出显示的内容，通常由具有对比度的背景色表示。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.InsertionChange">
      <summary>插入更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.MoveChange">
      <summary>移动更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.SpellingError">
      <summary>一个通常由红色曲线表示的拼写错误。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.TrackChanges">
      <summary>已对文档进行的更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.Unknown">
      <summary>批注类型未知。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AnnotationType.UnsyncedChange">
      <summary>未同步更改。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationActiveEnd">
      <summary>定义 SelectionActiveEnd 文本特性的值，用来指示插入符号相对于表示当前选定文本的文本范围的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationActiveEnd.End">
      <summary>插入符号位于文本范围的结尾。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationActiveEnd.None">
      <summary>插入符号不在文本范围的开头或结尾。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationActiveEnd.Start">
      <summary>插入符号位于文本范围的开头。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationAnimationStyle">
      <summary>定义自动化的动画样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.BlinkingBackground">
      <summary>闪烁的背景动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.LasVegasLights">
      <summary>拉斯维加斯灯光样式动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.MarchingBlackAnts">
      <summary>黑色蚂蚁行军动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.MarchingRedAnts">
      <summary>红色蚂蚁行军动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.None">
      <summary>没有动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.Other">
      <summary>其他动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.Shimmer">
      <summary>微光样式动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationAnimationStyle.SparkleText">
      <summary>闪耀文本动画。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationAnnotation">
      <summary>表示单个 UI 自动化注释。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationAnnotation.#ctor">
      <summary>Initializes a new instance of the  class.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationAnnotation.#ctor(Windows.UI.Xaml.Automation.AnnotationType)">
      <summary>使用提供的参数初始化类的新实例。</summary>
      <param name="type">指定批注的类型。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationAnnotation.#ctor(Windows.UI.Xaml.Automation.AnnotationType,Windows.UI.Xaml.UIElement)">
      <summary>Initializes a new instance of the  class using the supplied parameters.</summary>
      <param name="type">Specifies the type of the annotation.</param>
      <param name="element">指定实现批注的元素。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationAnnotation.Element">
      <summary>获取或设置实现批注的元素。</summary>
      <returns>实现批注的元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationAnnotation.ElementProperty">
      <summary>获取属性的标识符。</summary>
      <returns>属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationAnnotation.Type">
      <summary>获取或设置批注的类型。</summary>
      <returns>批注的类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationAnnotation.TypeProperty">
      <summary>Gets the identifier of the  property.</summary>
      <returns>The identifier of the  property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationBulletStyle">
      <summary>定义自动化使用的项目符号样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.DashBullet">
      <summary>虚线项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.FilledRoundBullet">
      <summary>实心圆项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.FilledSquareBullet">
      <summary>实心方框项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.HollowRoundBullet">
      <summary>空心圆项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.HollowSquareBullet">
      <summary>空心方框项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.None">
      <summary>无项目符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationBulletStyle.Other">
      <summary>其他项目符号样式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationCaretBidiMode">
      <summary>定义插入符号移动的方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationCaretBidiMode.LTR">
      <summary>从左到右。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationCaretBidiMode.RTL">
      <summary>从右到左。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationCaretPosition">
      <summary>定义插入符号的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationCaretPosition.BeginningOfLine">
      <summary>插入符号位于行的开头。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationCaretPosition.EndOfLine">
      <summary>插入符号位于行的结尾。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationCaretPosition.Unknown">
      <summary>插入符号位置是未知的。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationElementIdentifiers">
      <summary>包含由 UI 自动化提供程序和 UI 自动化客户端用作自动化属性标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.AcceleratorKeyProperty">
      <summary>标识快捷键自动化属性。 快捷键属性值由 GetAcceleratorKey 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.AccessKeyProperty">
      <summary>标识访问键自动化属性。 访问键属性值由 GetAccessKey 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.AnnotationsProperty">
      <summary>获取批注自动化属性的标识符。</summary>
      <returns>批注自动化属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.AutomationIdProperty">
      <summary>标识自动化元素标识符自动化属性。 自动化元素标识符值由 GetAutomationId 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.BoundingRectangleProperty">
      <summary>标识边框自动化属性。 边框属性值由 GetBoundingRectangle 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.ClassNameProperty">
      <summary>标识类名自动化属性。 类名属性值由 GetClassName 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.ClickablePointProperty">
      <summary>标识可单击点自动化属性。 有效的可单击点属性值由 GetClickablePoint 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.ControlledPeersProperty">
      <summary>标识受控对等项自动化属性。 由 GetControlledPeers 方法返回的控制对等类列表。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.ControlTypeProperty">
      <summary>标识控件类型自动化属性。 控件类型属性值由 GetAutomationControlType 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.CultureProperty">
      <summary>标识区域性属性，它包含自动化元素的区域设置标识符（例如，0x0409 用于“en-US”或英语（美国））。</summary>
      <returns>区域性属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.DescribedByProperty">
      <summary>标识描述依据自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.FlowsFromProperty">
      <summary>标识“流来源”自动化属性。 “flows from”属性值由 GetFlowsFrom 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.FlowsToProperty">
      <summary>标识“流去向”自动化属性。 “flows to”属性值由 GetFlowsTo 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.FullDescriptionProperty">
      <summary>标识完整说明自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.HasKeyboardFocusProperty">
      <summary>标识键盘焦点自动化属性。 键盘焦点状态由 HasKeyboardFocus 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.HeadingLevelProperty">
      <summary>标识标题级别自动化属性。 标题级别属性值由 GetHeadingLevel 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.HelpTextProperty">
      <summary>标识帮助文本自动化属性。 帮助文本属性值由 GetHelpText 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsContentElementProperty">
      <summary>标识内容元素确定自动化属性。 内容元素状态指示元素是否包含对于最终用户有价值的内容。 当前项状态由 IsContentElement 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsControlElementProperty">
      <summary>标识控件元素确定自动化属性。 控件元素状态指示元素是否包含可操作的用户界面组件。 当前项状态由 IsControlElement 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsDataValidForFormProperty">
      <summary>标识用于指示数据对窗体是否有效的 Boolean 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsDialogProperty">
      <summary>确定指示动画元素是否是对话框窗口的布尔 AutomationProperties.IsDialogProperty。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsEnabledProperty">
      <summary>标识启用的确定自动化属性。 启用状态指示自动化同级引用的项是否已启用。 当前项状态由 IsEnabled 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsKeyboardFocusableProperty">
      <summary>标识可通过键盘获得焦点的确定自动化属性。 键盘聚焦状态由 IsKeyboardFocusable 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsOffscreenProperty">
      <summary>标识屏幕外确定自动化属性。 屏幕外状态指示自动化同级所引用的项是否在屏幕外。 当前项状态由 IsOffscreen 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsPasswordProperty">
      <summary>标识密码确定自动化属性。 密码状态指示自动化同级所引用的项是否包含密码。 当前项状态由 IsPassword 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsPeripheralProperty">
      <summary>标识用于指示自动化元素是否表示外设 UI 的 Boolean 属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.IsRequiredForFormProperty">
      <summary>标识窗体要求确定自动化属性。 窗体要求状态指示元素是否必须在窗体上完成。 当前项状态由 IsRequiredForForm 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.ItemStatusProperty">
      <summary>标识项状态自动化属性。 当前项状态由 GetItemStatus 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.ItemTypeProperty">
      <summary>标识项类型自动化属性。 项目类型值由 GetItemType 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.LabeledByProperty">
      <summary>标识标记者同级自动化属性。 自动化对等类的标记关系由 GetLabeledBy 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.LandmarkTypeProperty">
      <summary>获取标志类型自动化属性的标识符。</summary>
      <returns>标志类型自动化属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.LevelProperty">
      <summary>获取级别自动化属性的标识符。</summary>
      <returns>级别自动化属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.LiveSettingProperty">
      <summary>标识实时设置自动化属性。 实时设置属性值由 GetLiveSetting 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.LocalizedControlTypeProperty">
      <summary>标识本地化控件类型自动化属性，该属性提供了可用于修改 Narrator 读取的控件类型的机制。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.LocalizedLandmarkTypeProperty">
      <summary>获取本地化标志类型自动化属性的标识符。</summary>
      <returns>本地化标志类型自动化属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.NameProperty">
      <summary>标识元素名称自动化属性。 当前名称由 GetName 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.OrientationProperty">
      <summary>标识方向自动化属性。 当前方向值由 GetOrientation 方法返回。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.PositionInSetProperty">
      <summary>获取集合中的位置自动化属性的标识符。</summary>
      <returns>集合中的位置自动化属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationElementIdentifiers.SizeOfSetProperty">
      <summary>获取集合大小自动化属性的标识。</summary>
      <returns>集合大小自动化属性的标识。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationFlowDirections">
      <summary>定义流的方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationFlowDirections.BottomToTop">
      <summary>流的方向是从下至上。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationFlowDirections.Default">
      <summary>流使用默认方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationFlowDirections.RightToLeft">
      <summary>流的方向是从右到左。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationFlowDirections.Vertical">
      <summary>流的方向是垂直的。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationOutlineStyles">
      <summary>定义轮廓样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationOutlineStyles.Embossed">
      <summary>压印的轮廓。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationOutlineStyles.Engraved">
      <summary>雕刻的轮廓。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationOutlineStyles.None">
      <summary>无轮廓。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationOutlineStyles.Outline">
      <summary>标准轮廓。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationOutlineStyles.Shadow">
      <summary>投影。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationProperties">
      <summary>提供对获取或设置自动化属性的实例级值的支持。 这些属性值设置为附加属性（通常为 XAML 格式），并补充或重写控件的 AutomationPeer 的自动化属性值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.AcceleratorKeyProperty">
      <summary>标识 AutomationProperties.AcceleratorKey 附加属性，它是包含自动化元素的加速键（也称为快捷键）组合的字符串。</summary>
      <returns>AutomationProperties.AcceleratorKey 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.AccessibilityViewProperty">
      <summary>标识 AutomationProperties.AccessibilityView 附加属性。 对各个元素设置此附加属性，以便将其元素可见性更改为 UI 自动化客户端请求的特定模式。</summary>
      <returns>AutomationProperties.AccessibilityView 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.AccessKeyProperty">
      <summary>标识 AutomationProperties.AccessKey 附加属性，它是包含自动化元素的访问键字符的字符串。</summary>
      <returns>AutomationProperties.AccessKey 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.AnnotationsProperty">
      <summary>标识用于文档中标注对象（如注释、页眉、页脚等）的列表的依赖属性。</summary>
      <returns>**Annotations** 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.AutomationIdProperty">
      <summary>标识 AutomationProperties.AutomationId 附加属性，它是包含自动化元素的 UI 自动化标识符 (ID) 的字符串。</summary>
      <returns>AutomationProperties.AutomationId 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.ControlledPeersProperty">
      <summary>标识用于受控对等项的依赖属性，它是由支持此属性的自动化元素操作的自动化元素的数组。</summary>
      <returns>依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.CultureProperty">
      <summary>获取包含自动化元素区域设置标识符（例如，0x0409 用于“en-US”或英语（美国））的区域性附加属性的标识符。</summary>
      <returns>区域性附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.DescribedByProperty">
      <summary>获取描述依据附加属性的标识符，该属性是提供有关自动化元素的详细信息的元素的数组。</summary>
      <returns>描述依据附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.FlowsFromProperty">
      <summary>获取 **FlowsFrom** 附加属性的标识符，该属性是建议当前自动化元素之前的阅读顺序的自动化元素的数组。</summary>
      <returns>**FlowsFrom** 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.FlowsToProperty">
      <summary>获取 **FlowsTo** 附加属性的标识符，该属性是建议当前自动化元素之后的阅读顺序的自动化元素的数组。</summary>
      <returns>“流去向”附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.FullDescriptionProperty">
      <summary>获取完整说明附加属性的标识符，该属性公开包含元素的扩展说明文本的本地化字符串。</summary>
      <returns>完整说明附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.HeadingLevelProperty">
      <summary>获取 **HeadingLevel** 附加属性的标识符，该标识符指示 UI 自动化元素的标题级别。</summary>
      <returns>**HeadingLevel** 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.HelpTextProperty">
      <summary>标识 AutomationProperties.HelpText 附加属性，它是与自动化元素关联的帮助文本字符串。</summary>
      <returns>AutomationProperties.HelpText 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.IsDataValidForFormProperty">
      <summary>标识用于指示数据对窗体是否有效的 Boolean 依赖项属性。</summary>
      <returns>依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.IsDialogProperty">
      <summary>确定 AutomationProperties.IsDialog 附加的属性，这是指示动画元素是否是对话框窗口的布尔值。</summary>
      <returns>AutomationProperties.IsDialog 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.IsPeripheralProperty">
      <summary>标识用于指示自动化元素是否表示外设 UI 的 Boolean 依赖项属性。</summary>
      <returns>The dependency property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.IsRequiredForFormProperty">
      <summary>标识 AutomationProperties.IsRequiredForForm 附加属性，它是指示是否需要在窗体上填充自动化元素的布尔值。</summary>
      <returns>AutomationProperties.IsRequiredForForm 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.ItemStatusProperty">
      <summary>标识 AutomationProperties.ItemStatus 附加属性，它是描述自动化元素某个项的状态的文本字符串。</summary>
      <returns>AutomationProperties.ItemStatus 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.ItemTypeProperty">
      <summary>标识 AutomationProperties.ItemType 附加属性，它是描述自动化元素的类型的文本字符串。</summary>
      <returns>AutomationProperties.ItemType 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.LabeledByProperty">
      <summary>标识 AutomationProperties.LabeledBy 附加属性，它是包含此元素的文本标签的自动化元素。</summary>
      <returns>AutomationProperties.LabeledBy 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.LandmarkTypeProperty">
      <summary>获取路标类型附加属性的标识符，它是与元素关联的路标类型标识符。</summary>
      <returns>标志类型附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.LevelProperty">
      <summary>获取 **Level** 附加属性的标识符，该属性是与自动化元素关联的从 1 开始的整数。</summary>
      <returns>**Level** 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.LiveSettingProperty">
      <summary>标识 AutomationProperties.LiveSetting 附加属性，它受表示活动区域的自动化元素支持。</summary>
      <returns>AutomationProperties.LiveSetting 附加属性的属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.LocalizedControlTypeProperty">
      <summary>标识本地化控件类型依赖属性，它是描述自动化元素表示的控件类型的文本字符串。</summary>
      <returns>The dependency property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.LocalizedLandmarkTypeProperty">
      <summary>获取本地化标志类型附加属性的标识符，它是描述自动化元素表示的标志类型的本地化文本字符串。</summary>
      <returns>本地化标志类型附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.NameProperty">
      <summary>标识 AutomationProperties.Name 附加属性，它是保存自动化元素名称的字符串。</summary>
      <returns>AutomationProperties.Name 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.PositionInSetProperty">
      <summary>获取 **PositionInSet** 附加属性的标识符，该属性是与自动化元素关联的从 1 开始的整数。</summary>
      <returns>**PositionInSet** 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.AutomationProperties.SizeOfSetProperty">
      <summary>获取附加属性的标识符。</summary>
      <returns> 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetAcceleratorKey(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.AcceleratorKey 附加属性的值。</summary>
      <param name="element">要检查的 DependencyObject。</param>
      <returns>字符串形式的快捷键。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetAccessibilityView(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.AccessibilityView 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>作为枚举值之一的可访问性视图设置。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetAccessKey(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.AccessKey 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>字符串形式的访问键。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetAnnotations(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.Annotations 属性的值。</summary>
      <param name="element">指定的 DependencyObject。</param>
      <returns>AutomationProperties.Annotations 属性的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetAutomationId(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.AutomationId 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>指定元素的 UI 自动化标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetControlledPeers(Windows.UI.Xaml.DependencyObject)">
      <summary>从目标所有者检索受控同级的列表的静态实用工具方法。</summary>
      <param name="element">要从中检索受控对等项的所有者对象。</param>
      <returns>包含目标元素控制的对等项的列表。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetCulture(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 CultureProperty 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>指定 *element* 的区域性属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetDescribedBy(Windows.UI.Xaml.DependencyObject)">
      <summary>获取提供有关指定的自动化元素的更多信息的元素的集合。</summary>
      <param name="element">为其获取描述依据集合的自动化元素。</param>
      <returns>提供有关由 *element* 参数指定的自动化元素的更多信息的元素的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetFlowsFrom(Windows.UI.Xaml.DependencyObject)">
      <summary>获取用于建议指定的自动化元素之前的读取顺序的自动化元素列表。</summary>
      <param name="element">为其获取读取顺序前面的元素的元素。</param>
      <returns>一个自动化元素列表，用于建议在 *element* 参数指定的自动化元素之前的读取顺序。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetFlowsTo(Windows.UI.Xaml.DependencyObject)">
      <summary>获取用于建议指定的自动化元素之后的读取顺序的自动化元素列表。</summary>
      <param name="element">为其获取读取顺序后面的元素的元素。</param>
      <returns>一个自动化元素列表，用于建议在 *element* 参数指定的自动化元素之后的读取顺序。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetFullDescription(Windows.UI.Xaml.DependencyObject)">
      <summary>获取用于描述指定的 DependencyObject 的可视外观或内容的本地化字符串。</summary>
      <param name="element">要为其获取完整说明的对象。</param>
      <returns>用于描述 *element* 参数中指定的对象的可视外观或内容的本地化字符串。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetHeadingLevel(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.HeadingLevel 属性的值。</summary>
      <param name="element">The specified DependencyObject.</param>
      <returns>AutomationProperties.HeadingLevel 属性的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetHelpText(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.HelpText 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>指定元素的帮助文本。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetIsDataValidForForm(Windows.UI.Xaml.DependencyObject)">
      <summary>获取一个布尔值，该值指示输入或选择的值对于与指定元素相关的窗体规则是否有效。</summary>
      <param name="element">为其获取数据验证的元素。</param>
      <returns>一个布尔值，指示输入或选择的值对于与 *element* 参数指定的对象关联的窗体规则是否有效。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetIsDialog(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.IsDialog 附加属性的值。</summary>
      <param name="element">要检查的对象。</param>
      <returns>如果指定元素被标识为对话框窗口为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetIsPeripheral(Windows.UI.Xaml.DependencyObject)">
      <summary>获取一个布尔值，该值指示指定的元素是否表示外设 UI。</summary>
      <param name="element">要检查外设数据的元素。</param>
      <returns>一个布尔值元素，指示由 *element* 参数指定的 DependencyObject 是否表示外设 UI。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetIsRequiredForForm(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.IsRequiredForForm 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>如果需要指定元素来完成窗体，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetItemStatus(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.ItemStatus 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>元素的项状态。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetItemType(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.ItemType 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>元素的项类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetLabeledBy(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.LabeledBy 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>标签所针对的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetLandmarkType(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的标志类型附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>*element* 的标志类型</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetLevel(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定属性的值。</summary>
      <param name="element">指定。</param>
      <returns> 属性的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetLiveSetting(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.LiveSetting 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>指定元素的实时设置值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetLocalizedControlType(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指示指定控件的类型的本地化字符串。</summary>
      <param name="element">要检索其类型的控件。</param>
      <returns>一个指示由 *element* 参数指定的控件的类型的本地化字符串。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetLocalizedLandmarkType(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的本地化标志类型附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>用于定义 *element* 的标志类型的本地化字符串。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetName(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定 DependencyObject 的 AutomationProperties.Name 附加属性的值。</summary>
      <param name="element">The DependencyObject to check.</param>
      <returns>指定元素的名称。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetPositionInSet(Windows.UI.Xaml.DependencyObject)">
      <summary>Gets the value of the  property for the specified .</summary>
      <param name="element">The specified .</param>
      <returns>The value of the  property.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.GetSizeOfSet(Windows.UI.Xaml.DependencyObject)">
      <summary>Gets the value of the  property for the specified .</summary>
      <param name="element">The specified .</param>
      <returns>The value of the  property.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetAcceleratorKey(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.AcceleratorKey 附加属性的值。</summary>
      <param name="element">要为其设置属性的 DependencyObject。</param>
      <param name="value">要设置的快捷键值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetAccessibilityView(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Automation.Peers.AccessibilityView)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.AccessibilityView 附加属性的值。</summary>
      <param name="element">要为其设置附加属性的 DependencyObject。</param>
      <param name="value">要设置的枚举值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetAccessKey(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.AccessKey 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">要设置的快捷键值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetAutomationId(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.AutomationId 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">要设置的 UI 自动化标识符值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetCulture(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>设置指定 CultureProperty 附加属性的值。</summary>
      <param name="element">要为其设置区域性属性的 DependencyObject。</param>
      <param name="value">要为指定 *element* 设置的区域性属性值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetFullDescription(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置用于描述指定的 DependencyObject 的可视外观或内容的本地化字符串。</summary>
      <param name="element">要为其设置完整说明的对象。</param>
      <param name="value">*element* 参数中指定的对象的本地化完整说明。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetHeadingLevel(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.HeadingLevel 属性的值。</summary>
      <param name="element">The specified DependencyObject.</param>
      <param name="value">标题级别的值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetHelpText(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.HelpText 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">帮助文本。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetIsDataValidForForm(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>设置一个布尔值，该值指示输入或选择的值对于与指定元素相关的窗体规则是否有效。</summary>
      <param name="element">要为其设置数据验证的元素。</param>
      <param name="value">一个布尔值，用于指示输入或选择的数据对窗体是否有效。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetIsDialog(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>设置一个布尔值，该值指示指定元素是否应被标识为对话框窗口。</summary>
      <param name="element">要标识为对话框窗口的对象。</param>
      <param name="value">如果元素应被标识为对话框窗口为 **true**；否则为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetIsPeripheral(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>设置一个布尔值，该值指示指定的元素是否表示外设 UI。</summary>
      <param name="element">要为其设置外设数据的元素。</param>
      <param name="value">A Boolean value that indicates whether the DependencyObject specified by the *element* parameter represents peripheral UI.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetIsRequiredForForm(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.IsRequiredForForm 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">如果指定需要在窗体上填充元素，则为 **true**；否则为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetItemStatus(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.ItemStatus 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">项状态。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetItemType(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.ItemType 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">项类型。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetLabeledBy(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.UIElement)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.LabeledBy 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">表示 *element* 的标签的 UI 元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetLandmarkType(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType)">
      <summary>设置指定 DependencyObject 的本地化标志类型附加属性的值。</summary>
      <param name="element">The specified DependencyObject.</param>
      <param name="value">标志类型属性的值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetLevel(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.Level 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">The value of the property.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetLiveSetting(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Automation.Peers.AutomationLiveSetting)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.LiveSetting 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">要设置的 AutomationLiveSetting 值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetLocalizedControlType(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指示指定控件的类型的本地化字符串。</summary>
      <param name="element">要为其设置类型的控件。</param>
      <param name="value">A localized string that indicates the type of the control specified by the *element* parameter.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetLocalizedLandmarkType(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的本地化标志类型附加属性的值。</summary>
      <param name="element">The specified DependencyObject.</param>
      <param name="value">The localized string defining the landmark type of the *element*.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetName(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.Name 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">对象名称。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetPositionInSet(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.PositionInSet 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">The value of the property.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.AutomationProperties.SetSizeOfSet(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>设置指定 DependencyObject 的 AutomationProperties.SizeOfSet 附加属性的值。</summary>
      <param name="element">The DependencyObject for which to set the property.</param>
      <param name="value">The value of the property.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationProperty">
      <summary>标识 AutomationElementIdentifiers 属性或某个特定控件模式的属性。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationStyleId">
      <summary>定义文本的样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.BulletedList">
      <summary>样式设置为项目符号列表的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Emphasis">
      <summary>样式设置为重点强调的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading1">
      <summary>样式设置为标题 1 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading2">
      <summary>样式设置为标题 2 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading3">
      <summary>样式设置为标题 3 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading4">
      <summary>样式设置为标题 4 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading5">
      <summary>样式设置为标题 5 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading6">
      <summary>样式设置为标题 6 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading7">
      <summary>样式设置为标题 7 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading8">
      <summary>样式设置为标题 8 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Heading9">
      <summary>样式设置为标题 9 的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Normal">
      <summary>样式设置为普通的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Quote">
      <summary>样式设置为引用的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Subtitle">
      <summary>样式设置为副标题的文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationStyleId.Title">
      <summary>样式设置为标题的文本。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle">
      <summary>定义文本装饰的线条样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.Dash">
      <summary>虚线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.DashDot">
      <summary>点划线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.DashDotDot">
      <summary>双点划线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.Dot">
      <summary>点线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.Double">
      <summary>双线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.DoubleWavy">
      <summary>双波浪线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.LongDash">
      <summary>长虚线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.None">
      <summary>没有文本修饰。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.Other">
      <summary>其他线条。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.Single">
      <summary>单线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickDash">
      <summary>粗虚线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickDashDot">
      <summary>粗点划线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickDashDotDot">
      <summary>粗双点划线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickDot">
      <summary>粗点线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickLongDash">
      <summary>粗长虚线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickSingle">
      <summary>粗单线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.ThickWavy">
      <summary>粗波浪线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.Wavy">
      <summary>波浪线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextDecorationLineStyle.WordsOnly">
      <summary>仅单词。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.AutomationTextEditChangeType">
      <summary>定义文本编辑更改的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextEditChangeType.AutoCorrect">
      <summary>更改来自于控件执行的自动更正操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextEditChangeType.Composition">
      <summary>更改来自于控件内的 IME 活动组合。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextEditChangeType.CompositionFinalized">
      <summary>更改来自于控件内从活动状态转变到终结状态的 IME 组合。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.AutomationTextEditChangeType.None">
      <summary>与特定更改类型无关。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.DockPatternIdentifiers">
      <summary>包含由 IDockProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DockPatternIdentifiers.DockPositionProperty">
      <summary>标识 DockPosition 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.DockPosition">
      <summary>包含指定对象在停靠容器内的停靠位置的值。 由 IDockProvider.DockPosition 使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.DockPosition.Bottom">
      <summary>指示将 UI 自动化元素沿停靠容器的底部边缘停靠。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.DockPosition.Fill">
      <summary>指示将 UI 自动化元素沿停靠容器的全部边缘停靠，并填充容器内的全部可用空间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.DockPosition.Left">
      <summary>指示将 UI 自动化元素沿停靠容器的左边缘停靠。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.DockPosition.None">
      <summary>指示 UI 自动化元素不沿停靠容器的任何边缘停靠。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.DockPosition.Right">
      <summary>指示将 UI 自动化元素沿停靠容器的右边缘停靠。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.DockPosition.Top">
      <summary>指示将 UI 自动化元素沿停靠容器的顶部边缘停靠。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.DragPatternIdentifiers">
      <summary>包含由 IDragProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DragPatternIdentifiers.DropEffectProperty">
      <summary>获取 DropEffect 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DragPatternIdentifiers.DropEffectsProperty">
      <summary>获取 DropEffects 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DragPatternIdentifiers.GrabbedItemsProperty">
      <summary>获取 GrabbedItems 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DragPatternIdentifiers.IsGrabbedProperty">
      <summary>获取 IsGrabbed 自动化属性的标识符。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.DropTargetPatternIdentifiers">
      <summary>包含由 IDropTargetProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DropTargetPatternIdentifiers.DropTargetEffectProperty">
      <summary>Gets the identifier for the DropEffect automation property.</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.DropTargetPatternIdentifiers.DropTargetEffectsProperty">
      <summary>Gets the identifier for the DropEffects automation property.</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ExpandCollapsePatternIdentifiers">
      <summary>包含由 IExpandCollapseProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ExpandCollapsePatternIdentifiers.ExpandCollapseStateProperty">
      <summary>标识 ExpandCollapseState 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ExpandCollapseState">
      <summary>包含用于指定 UI 自动化元素的 ExpandCollapseState 自动化属性值的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ExpandCollapseState.Collapsed">
      <summary>不显示 UI 自动化元素的子节点、控件或内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ExpandCollapseState.Expanded">
      <summary>显示 UI 自动化元素的所有子节点、控件和内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ExpandCollapseState.LeafNode">
      <summary>UI 自动化元素没有要显示的子节点、控件或内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ExpandCollapseState.PartiallyExpanded">
      <summary>显示 UI 自动化元素的部分（而不是全部）子节点、控件或内容。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.GridItemPatternIdentifiers">
      <summary>包含由 IGridItemProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridItemPatternIdentifiers.ColumnProperty">
      <summary>标识 Column 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridItemPatternIdentifiers.ColumnSpanProperty">
      <summary>标识 ColumnSpan 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridItemPatternIdentifiers.ContainingGridProperty">
      <summary>标识 ContainingGrid 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridItemPatternIdentifiers.RowProperty">
      <summary>标识 Row 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridItemPatternIdentifiers.RowSpanProperty">
      <summary>标识 RowSpan 属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.GridPatternIdentifiers">
      <summary>包含由 IGridProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridPatternIdentifiers.ColumnCountProperty">
      <summary>标识 ColumnCount 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.GridPatternIdentifiers.RowCountProperty">
      <summary>标识 RowCount 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.MultipleViewPatternIdentifiers">
      <summary>包含由 IMultipleViewProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.MultipleViewPatternIdentifiers.CurrentViewProperty">
      <summary>标识 CurrentView 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.MultipleViewPatternIdentifiers.SupportedViewsProperty">
      <summary>标识用于获取控件特定的视图集合的自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers">
      <summary>包含由 IRangeValueProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers.IsReadOnlyProperty">
      <summary>标识 IsReadOnly 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers.LargeChangeProperty">
      <summary>标识 LargeChange 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers.MaximumProperty">
      <summary>标识 Maximum 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers.MinimumProperty">
      <summary>标识 Minimum 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers.SmallChangeProperty">
      <summary>标识 SmallChange 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.RangeValuePatternIdentifiers.ValueProperty">
      <summary>标识 Value 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.RowOrColumnMajor">
      <summary>指定应主要按行还是按列读取表中的数据。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.RowOrColumnMajor.ColumnMajor">
      <summary>应逐列读取表中的数据。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.RowOrColumnMajor.Indeterminate">
      <summary>呈现数据的最佳方式尚不确定。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.RowOrColumnMajor.RowMajor">
      <summary>应逐行读取表中的数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ScrollAmount">
      <summary>包含 IScrollProvider 模式用来指示滚动方向和距离的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ScrollAmount.LargeDecrement">
      <summary>指定按大递减量执行滚动，等效于按 Page Up 键或单击滚动条上的空白部分。 如果由 Page Up 键表示的距离不是控件的相关滚动量，或者不存在滚动条，则该值表示与当前可见窗口的大小相等的量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ScrollAmount.LargeIncrement">
      <summary>指定按大增减量执行滚动，等效于按 Page Down 键或单击滚动条上的空白部分。 如果由 Page Down 键表示的距离不是控件的相关滚动量，或者不存在滚动条，则该值表示与当前可见区域的大小相等的量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ScrollAmount.NoAmount">
      <summary>指定不应执行滚动。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ScrollAmount.SmallDecrement">
      <summary>指定按小递减量执行滚动，等效于按箭头键或单击滚动条上的箭头按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ScrollAmount.SmallIncrement">
      <summary>指定按小增量执行滚动，等效于按箭头键或单击滚动条上的箭头按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers">
      <summary>包含 IScrollProvider 用作标识符的值，还包含 NoScroll 常数。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.HorizontallyScrollableProperty">
      <summary>标识 HorizontallyScrollable 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.HorizontalScrollPercentProperty">
      <summary>标识 HorizontalScrollPercent 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.HorizontalViewSizeProperty">
      <summary>标识 HorizontalViewSize 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.NoScroll">
      <summary>Specifies that scrolling should not be performed.</summary>
      <returns>值 – 1。 如果客户端要求滚动百分比，但是滚动未启用，则此为返回的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.VerticallyScrollableProperty">
      <summary>标识 VerticallyScrollable 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.VerticalScrollPercentProperty">
      <summary>标识 VerticalScrollPercent 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ScrollPatternIdentifiers.VerticalViewSizeProperty">
      <summary>标识 VerticalViewSize 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.SelectionItemPatternIdentifiers">
      <summary>包含由 ISelectionItemProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.SelectionItemPatternIdentifiers.IsSelectedProperty">
      <summary>标识 IsSelected 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.SelectionItemPatternIdentifiers.SelectionContainerProperty">
      <summary>标识 SelectionContainer 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.SelectionPatternIdentifiers">
      <summary>包含由 ISelectionProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.SelectionPatternIdentifiers.CanSelectMultipleProperty">
      <summary>标识 CanSelectMultiple 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.SelectionPatternIdentifiers.IsSelectionRequiredProperty">
      <summary>标识 IsSelectionRequired 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.SelectionPatternIdentifiers.SelectionProperty">
      <summary>标识用于获取容器中的已选定项的属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.SpreadsheetItemPatternIdentifiers">
      <summary>包含用作 ISpreadsheetItemProvider 模式的属性的自动化属性标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.SpreadsheetItemPatternIdentifiers.FormulaProperty">
      <summary>标识 Formula 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.StylesPatternIdentifiers">
      <summary>包含由 IStylesProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.ExtendedPropertiesProperty">
      <summary>标识 ExtendedProperties 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.FillColorProperty">
      <summary>标识 FillColor 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.FillPatternColorProperty">
      <summary>标识 FillPatternColor 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.FillPatternStyleProperty">
      <summary>标识 FillPatternStyle 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.ShapeProperty">
      <summary>标识 Shape 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.StyleIdProperty">
      <summary>标识 StyleId 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.StylesPatternIdentifiers.StyleNameProperty">
      <summary>标识 StyleName 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.SupportedTextSelection">
      <summary>包含一些值，这些值指定文本提供程序是否支持选择，而且如果支持选择，还指定其支持单个边续的选择还是多个不连续的选择。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SupportedTextSelection.Multiple">
      <summary>支持多个不连续的文本选择。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SupportedTextSelection.None">
      <summary>不支持文本选择。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SupportedTextSelection.Single">
      <summary>支持单个连续的文本选择。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.SynchronizedInputType">
      <summary>提供一组由用于标识的常量（由 ISynchronizedInputProvider Microsoft UI 自动化接口使用）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SynchronizedInputType.KeyDown">
      <summary>已按下键。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SynchronizedInputType.KeyUp">
      <summary>已释放键。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SynchronizedInputType.LeftMouseDown">
      <summary>鼠标左键已按下。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SynchronizedInputType.LeftMouseUp">
      <summary>鼠标左键已释放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SynchronizedInputType.RightMouseDown">
      <summary>鼠标右键已按下。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.SynchronizedInputType.RightMouseUp">
      <summary>鼠标右键已释放。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.TableItemPatternIdentifiers">
      <summary>包含由 ITableProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TableItemPatternIdentifiers.ColumnHeaderItemsProperty">
      <summary>标识用于检索与某个表项或单元格关联的全部列标题的自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TableItemPatternIdentifiers.RowHeaderItemsProperty">
      <summary>标识用于检索与某个表项或单元格关联的全部行标题的自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.TablePatternIdentifiers">
      <summary>Contains values used as identifiers by ITableProvider.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TablePatternIdentifiers.ColumnHeadersProperty">
      <summary>标识 GetColumnHeaders 方法所访问的自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TablePatternIdentifiers.RowHeadersProperty">
      <summary>标识 GetRowHeaders 方法所访问的自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TablePatternIdentifiers.RowOrColumnMajorProperty">
      <summary>标识 RowOrColumnMajor 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.TogglePatternIdentifiers">
      <summary>包含由 IToggleProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TogglePatternIdentifiers.ToggleStateProperty">
      <summary>标识 ToggleState 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ToggleState">
      <summary>包含用于指定 UI 自动化元素的 ToggleState 的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ToggleState.Indeterminate">
      <summary>UI 自动化元素处于不确定状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ToggleState.Off">
      <summary>未选定、选中、标记或以其他方式激活 UI 自动化元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ToggleState.On">
      <summary>选定、选中、标记或以其他方式激活 UI 自动化元素。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.TransformPattern2Identifiers">
      <summary>包含由 ITransformProvider2 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPattern2Identifiers.CanZoomProperty">
      <summary>标识 CanZoom 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPattern2Identifiers.MaxZoomProperty">
      <summary>标识 MaxZoom 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPattern2Identifiers.MinZoomProperty">
      <summary>标识 MinZoom 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPattern2Identifiers.ZoomLevelProperty">
      <summary>标识 ZoomLevel 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.TransformPatternIdentifiers">
      <summary>包含由 ITransformProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPatternIdentifiers.CanMoveProperty">
      <summary>标识 CanMove 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPatternIdentifiers.CanResizeProperty">
      <summary>标识 CanResize 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.TransformPatternIdentifiers.CanRotateProperty">
      <summary>标识 CanRotate 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ValuePatternIdentifiers">
      <summary>包含由 IValueProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ValuePatternIdentifiers.IsReadOnlyProperty">
      <summary>标识 IsReadOnly 自动化属性。</summary>
      <returns>IsReadOnly 属性的自动化属性引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.ValuePatternIdentifiers.ValueProperty">
      <summary>Identifies the Value automation property.</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.WindowInteractionState">
      <summary>定义指定窗口的当前状态的值，以用于用户或编程交互。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowInteractionState.BlockedByModalWindow">
      <summary>窗口已由一个模式窗口阻止。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowInteractionState.Closing">
      <summary>窗口正在关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowInteractionState.NotResponding">
      <summary>窗口未响应。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowInteractionState.ReadyForUserInteraction">
      <summary>窗口已准备好响应用户交互。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowInteractionState.Running">
      <summary>窗口正在运行。 这不保证窗口会响应或准备好响应用户交互。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.WindowPatternIdentifiers">
      <summary>包含由 IWindowProvider 用作标识符的值。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.WindowPatternIdentifiers.CanMaximizeProperty">
      <summary>标识 Maximizable 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.WindowPatternIdentifiers.CanMinimizeProperty">
      <summary>标识 Minimizable 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.WindowPatternIdentifiers.IsModalProperty">
      <summary>标识 IsModal 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.WindowPatternIdentifiers.IsTopmostProperty">
      <summary>标识 IsTopmost 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.WindowPatternIdentifiers.WindowInteractionStateProperty">
      <summary>标识 InteractionState 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.WindowPatternIdentifiers.WindowVisualStateProperty">
      <summary>标识 VisualState 自动化属性。</summary>
      <returns>The automation property identifier.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.WindowVisualState">
      <summary>包含用于指定 IWindowProvider 模式的窗口可视状态的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowVisualState.Maximized">
      <summary>指定窗口已最大化。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowVisualState.Minimized">
      <summary>指定窗口已最小化。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.WindowVisualState.Normal">
      <summary>指定窗口为标准窗口（已还原）。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.ZoomUnit">
      <summary>包含 ZoomByUnit 方法的可能值，该方法用来缩放由指定单元控制的视区。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ZoomUnit.LargeDecrement">
      <summary>通过大减量减小缩放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ZoomUnit.LargeIncrement">
      <summary>按较大的增量增加缩放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ZoomUnit.NoAmount">
      <summary>不增大或减小缩放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ZoomUnit.SmallDecrement">
      <summary>通过小减量减小缩放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.ZoomUnit.SmallIncrement">
      <summary>按较小的增量增加缩放。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AccessibilityView">
      <summary>声明应如何在 Microsoft UI 自动化树的不同视图中包含控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AccessibilityView.Content">
      <summary>控件包含在 Microsoft UI 自动化树的 **Content** 视图中。 This is the default.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AccessibilityView.Control">
      <summary>控件包含在 Microsoft UI 自动化树的 **Control** 视图中。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AccessibilityView.Raw">
      <summary>控件包含在 Microsoft UI 自动化树的 **Raw** 视图中。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 AppBar 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.#ctor(Windows.UI.Xaml.Controls.AppBar)">
      <summary>初始化 AppBarAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 AppBar 控件实例。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.ExpandCollapseState">
      <summary>获取控件的状态（展开或折叠）。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.InteractionState">
      <summary>获取应用程序栏的交互状态，例如正在运行、正在关闭，等等。</summary>
      <returns>应用程序栏的交互状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.IsModal">
      <summary>获取一个指示应用程序栏是否有模式的布尔值。</summary>
      <returns>如果应用栏有模式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.IsTopmost">
      <summary>获取一个指示应用程序栏是否为布局的 z 顺序中最顶层的元素的布尔值。</summary>
      <returns>如果应用栏是最顶层的，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.Maximizable">
      <summary>获取一个指示应用程序栏是否可以最大化的布尔值。</summary>
      <returns>如果应用栏可以最大化，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.Minimizable">
      <summary>获取一个指示应用程序栏是否可以最小化的布尔值。</summary>
      <returns>如果应用栏可以最小化，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.ToggleState">
      <summary>检索所有者 AppBar 的切换状态。</summary>
      <returns>所有者控件的 ToggleState。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.VisualState">
      <summary>获取应用程序栏的可视状态。</summary>
      <returns>应用程序栏的可视状态（作为枚举值）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.Close">
      <summary>关闭应用程序栏。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.Collapse">
      <summary>隐藏属于控件子代的所有节点、控件或内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.Expand">
      <summary>显示控件的所有子级节点、控件或内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.SetVisualState(Windows.UI.Xaml.Automation.WindowVisualState)">
      <summary>更改应用程序栏的可视状态（例如，将其最小化或最大化）。</summary>
      <param name="state">应用程序栏要更改为的可视状态（作为枚举值）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.Toggle">
      <summary>在 AppBarAutomationPeer 的切换状态之间循环。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarAutomationPeer.WaitForInputIdle(System.Int32)">
      <summary>阻止调用代码指定的时间，或者一直保持在阻止状态，直到关联进程进入空闲状态（以首先达到的条件为准）。</summary>
      <param name="milliseconds">等待关联进程变为空闲的时间（以毫秒为单位）。</param>
      <returns>如果应用栏已进入空闲状态，则为 **true**；如果发生超时，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AppBarButtonAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 AppBarButton 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.AppBarButton)">
      <summary>初始化 AppBarButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 AppBarButton。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AppBarButtonAutomationPeer.ExpandCollapseState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarButtonAutomationPeer.Collapse">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarButtonAutomationPeer.Expand">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AppBarToggleButtonAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 AppBarToggleButton 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AppBarToggleButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.AppBarToggleButton)">
      <summary>初始化 AppBarToggleButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 AppBarToggleButton。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationControlType">
      <summary>指定对 Microsoft UI 自动化客户端公开的控件类型。 由 GetAutomationControlType 使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.AppBar">
      <summary>**在 中引入。**应用栏控件 (AppBar)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Button">
      <summary>按钮控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Calendar">
      <summary>日历控件，例如日期选取器。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.CheckBox">
      <summary>复选框控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.ComboBox">
      <summary>组合框控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Custom">
      <summary>不属于定义的控件类型之一的控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.DataGrid">
      <summary>数据网格控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.DataItem">
      <summary>数据项控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Document">
      <summary>文档控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Edit">
      <summary>编辑控件，例如文本框。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Group">
      <summary>组控件，充当其他控件的容器。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Header">
      <summary>标题控件，用作信息的行和列标签的容器。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.HeaderItem">
      <summary>标题项，充当信息的行或列的标签。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Hyperlink">
      <summary>超链接控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Image">
      <summary>图像控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.List">
      <summary>列表控件，例如列表框。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.ListItem">
      <summary>列表项控件，是列表控件的子项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Menu">
      <summary>菜单控件，例如应用程序窗口中的一个顶级菜单。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.MenuBar">
      <summary>菜单栏控件，通常包含一组顶级菜单。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.MenuItem">
      <summary>菜单项控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Pane">
      <summary>窗格控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.ProgressBar">
      <summary>进度条控件，以可视方式指示一个长时间操作的进度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.RadioButton">
      <summary>单选按钮控件，只允许在组中选择一项的选择机制。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.ScrollBar">
      <summary>滚动条控件，例如应用程序窗口中的滚动条。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.SemanticZoom">
      <summary>语义范围控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Separator">
      <summary>分隔符，在控件（例如菜单和工具栏）中创建一个可视的分隔。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Slider">
      <summary>滑块控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Spinner">
      <summary>微调控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.SplitButton">
      <summary>拆分按钮，将执行默认操作，并且还可以扩展到其他可能操作的列表。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.StatusBar">
      <summary>状态栏控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Tab">
      <summary>选项卡控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.TabItem">
      <summary>选项卡项控件，代表选项卡控件的一页。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Table">
      <summary>表。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Text">
      <summary>编辑控件，例如文本框或多格式文本框。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Thumb">
      <summary>滚动条中可拖到不同位置的控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.TitleBar">
      <summary>窗口上的标题栏。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.ToolBar">
      <summary>工具栏，例如应用程序窗口中包含一组命令按钮的控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.ToolTip">
      <summary>工具提示控件，将指针移动到一个控件上方时或者有时使用键盘 Tab 键切换到一个控件时将出现此信息窗口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Tree">
      <summary>树控件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.TreeItem">
      <summary>树控件中的节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationControlType.Window">
      <summary>窗口框架，包含子对象。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationEvents">
      <summary>指定由此元素通过相关联的 AutomationPeer 引发的事件。 由 RaiseAutomationEvent 使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.AsyncContentLoaded">
      <summary>异步加载内容时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.AutomationFocusChanged">
      <summary>焦点发生更改时引发的事件。 参见 SetFocus。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.ConversionTargetChanged">
      <summary>转换目标发生更改时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.DragCancel">
      <summary>通过对等类取消拖动操作时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.DragComplete">
      <summary>通过对等类完成拖动操作时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.DragEnter">
      <summary>在拖动操作针对对等类时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.DragLeave">
      <summary>在拖动操作将目标从对等类移开时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.DragStart">
      <summary>对等类发自拖动操作时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.Dropped">
      <summary>在同级上进行拖动操作时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.InputDiscarded">
      <summary>当用户输入被丢弃时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.InputReachedOtherElement">
      <summary>当用户输入触及其他元素时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.InputReachedTarget">
      <summary>当用户输入触及其目标时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.InvokePatternOnInvoked">
      <summary>激活控件时引发的事件。 参见 Invoke。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.LayoutInvalidated">
      <summary>在窗口布局变为无效时引发的事件。 此事件还用于自动建议辅助功能。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.LiveRegionChanged">
      <summary>当实时区域在没有焦点情况下刷新其内容时作为通知引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.MenuClosed">
      <summary>关闭菜单时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.MenuOpened">
      <summary>打开菜单时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.PropertyChanged">
      <summary>当属性发生更改时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.SelectionItemPatternOnElementAddedToSelection">
      <summary>在选定项集合中添加项时引发的事件。 参见 AddToSelection。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.SelectionItemPatternOnElementRemovedFromSelection">
      <summary>从选定项集合中移除项时引发的事件。 参见 RemoveFromSelection。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.SelectionItemPatternOnElementSelected">
      <summary>选定单个项（清除以前的任何选择）时引发的事件。 参见 Select。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.SelectionPatternOnInvalidated">
      <summary>当容器中的选定内容发生显著更改时将引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.StructureChanged">
      <summary>当 UI 自动化目录树结构发生更改时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.TextEditTextChanged">
      <summary>当文本在编辑控件中发生更改时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.TextPatternOnTextChanged">
      <summary>修改文本内容时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.TextPatternOnTextSelectionChanged">
      <summary>修改文本选择时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.ToolTipClosed">
      <summary>关闭工具提示时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.ToolTipOpened">
      <summary>打开工具提示时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.WindowClosed">
      <summary>当窗口关闭时引发的事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationEvents.WindowOpened">
      <summary>当窗口打开时引发的事件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel">
      <summary>定义 UI 自动化元素的标题级别。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level1">
      <summary>标题级别 1。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level2">
      <summary>标题级别 2。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level3">
      <summary>标题级别 3。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level4">
      <summary>标题级别 4。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level5">
      <summary>标题级别 5。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level6">
      <summary>标题级别 6。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level7">
      <summary>标题级别 7。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level8">
      <summary>标题级别 8。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.Level9">
      <summary>标题级别 9。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationHeadingLevel.None">
      <summary>不是标题。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType">
      <summary>定义元素的自动化标志类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType.Custom">
      <summary>自定义标志类型</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType.Form">
      <summary>窗体标志类型</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType.Main">
      <summary>主页标志类型</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType.Navigation">
      <summary>导航标志类型</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType.None">
      <summary>未指定标志类型</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLandmarkType.Search">
      <summary>搜索标志类型</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationLiveSetting">
      <summary>描述应用程序 UI 中的特定实时区域的通知特征。 由 GetLiveSetting 和 AutomationProperties.LiveSetting 使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLiveSetting.Assertive">
      <summary>如果活动区域的内容已更改，元素发送中断通知。 使用此设置，Microsoft UI 自动化客户端和辅助技术将会中断用户来通知对活动区域的更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLiveSetting.Off">
      <summary>如果活动区域的内容已更改，元素不发送通知。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationLiveSetting.Polite">
      <summary>如果活动区域的内容已更改，元素发送无中断通知。 使用此设置，Microsoft UI 自动化客户端和辅助技术预期将不会中断用户来通知对活动区域的更改。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection">
      <summary>定义 Microsoft UI 自动化树中的导航路线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection.FirstChild">
      <summary>导航到当前节点的第一个子节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection.LastChild">
      <summary>导航到当前节点的最后一个子节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection.NextSibling">
      <summary>导航到当前节点的下一个同级节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection.Parent">
      <summary>导航到当前节点的父节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection.PreviousSibling">
      <summary>导航到当前节点的上一个同级节点。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind">
      <summary>指示调用 RaiseNotificationEvent 时的通知类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind.ActionAborted">
      <summary>当前元素具有一条已放弃操作的通知。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind.ActionCompleted">
      <summary>当前元素具有一条已完成操作的通知。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind.ItemAdded">
      <summary>当前元素容器已添加一些应呈现给用户的内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind.ItemRemoved">
      <summary>当前元素已从内部删除一些应呈现给用户的内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind.Other">
      <summary>当前元素具有一条不是添加、删除、已完成或已中止操作的通知。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing">
      <summary>指定处理通知的顺序。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing.All">
      <summary>这些通知应尽量呈现给用户。 所有来自此源的通知均应传递给用户。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing.CurrentThenMostRecent">
      <summary>These notifications should be presented to the user when possible. 不对此中断当前通知。 如果在呈现当前通知时出现来自相同源的新通知，则保留最新通知并忽略其他通知，直到完成当前处理。 然后使用最新消息作为当前消息。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing.ImportantAll">
      <summary>这些通知应尽快呈现给用户。 All of the notifications from this source should be delivered to the user.  </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing.ImportantMostRecent">
      <summary>These notifications should be presented to the user as soon as possible. 来自此源的最新通知应传递给用户，因为最新通知取代所有其他通知。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing.MostRecent">
      <summary>These notifications should be presented to the user when possible. 对此中断当前通知。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationOrientation">
      <summary>指定控件呈现的方向。 值由 GetOrientation 使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationOrientation.Horizontal">
      <summary>控件将水平呈现。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationOrientation.None">
      <summary>此控件没有方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationOrientation.Vertical">
      <summary>控件将垂直呈现。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationPeer">
      <summary>提供一个对 Microsoft UI 自动化公开关联所有者类的自动化同级的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.#ctor">
      <summary>为 AutomationPeer 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AutomationPeer.EventsSource">
      <summary>获取或设置作为来自此 AutomationPeer 的所有事件的源报告给自动化客户端的 AutomationPeer。 请参见“备注”。</summary>
      <returns>作为事件源的 AutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GenerateRawElementProviderRuntimeId">
      <summary>生成与自动化同级关联的元素的运行时标识符。</summary>
      <returns>元素的运行时标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAcceleratorKey">
      <summary>获取与 UI 自动化同级关联的对象的快捷键组合。</summary>
      <returns>快捷键。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAcceleratorKeyCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetAcceleratorKey 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The accelerator key.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAccessKey">
      <summary>获取与自动化同级关联的元素的快捷键。</summary>
      <returns>访问键。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAccessKeyCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetAccessKey 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The access key.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAnnotations">
      <summary>获取对当前自动化同级的 UI 自动化批注的列表的引用。</summary>
      <returns>UI 自动化批注的列表。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAnnotationsCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetAnnotations 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>同级的行为。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAutomationControlType">
      <summary>获取与 UI 自动化同级关联的元素的控件类型。</summary>
      <returns>控件类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAutomationControlTypeCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetAutomationControlType 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The control type.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAutomationId">
      <summary>获取与自动化对等项关联的元素的 **AutomationId**。</summary>
      <returns>自动化标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetAutomationIdCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetAutomationId 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The automation identifier.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetBoundingRectangle">
      <summary>获取表示与自动化同级关联的元素的屏幕坐标的 Rect 对象。</summary>
      <returns>边框。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetBoundingRectangleCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetBoundingRectangle 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The bounding rectangle.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetChildren">
      <summary>获取在 UI 自动化树中表示为自动化同级的直接子元素的子元素集合。</summary>
      <returns>子元素的 AutomationPeer 对象的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetChildrenCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetChildren 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The collection of AutomationPeer objects for child elements.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetClassName">
      <summary>获取与 AutomationControlType 一起使用以区分由此 AutomationPeer 表示的控件的名称。</summary>
      <returns>类名。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetClassNameCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetClassName 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The class name.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetClickablePoint">
      <summary>获取与自动化同级相关联的元素上响应鼠标单击的点。</summary>
      <returns>元素的可单击区域中的点。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetClickablePointCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetClickablePoint 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>元素的可单击区域中的点。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetControlledPeers">
      <summary>获取同级在 Microsoft UI 自动化客户端调用 GetControlledPeers 或等效的 Microsoft UI 自动化客户端 API 时的行为，例如获取 **UIA_ControllerForPropertyId** 标识的属性值。</summary>
      <returns>当前自动化同级的受控同级的列表。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetControlledPeersCore">
      <summary>获取当前自动化同级的受控同级的列表。</summary>
      <returns>A list of the controlled peers for the current automation peer.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetCulture">
      <summary>调用 GetCultureCore 以获取与自动化同级关联的元素的区域性值。</summary>
      <returns>与自动化对等项关联的元素的区域性属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetCultureCore">
      <summary>获取与自动化对等项关联的元素的区域性值。</summary>
      <returns>The value of the culture property for the element that is associated with the automation peer.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetDescribedByCore">
      <summary>获取提供有关自动化元素的更多信息的元素的集合。</summary>
      <returns>提供有关自动化元素的更多信息的元素的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetElementFromPoint(Windows.Foundation.Point)">
      <summary>从指定点获取元素。</summary>
      <param name="pointInWindowCoordinates">指定点。</param>
      <returns>位于指定点处的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetElementFromPointCore(Windows.Foundation.Point)">
      <summary>在 Microsoft UI 自动化客户端调用 GetElementFromPoint 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <param name="pointInWindowCoordinates">The specified point.</param>
      <returns>The behavior of the peer.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetFlowsFromCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetFlowsFrom 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>用于建议当前的自动化元素之前的读取顺序的自动化元素列表。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetFlowsToCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetFlowsTo 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>用于建议当前的自动化元素之后的读取顺序的自动化元素列表。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetFocusedElement">
      <summary>获取当前具有焦点的元素。</summary>
      <returns>当前具有焦点的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetFocusedElementCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetFocusedElement 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The behavior of the peer.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetFullDescription">
      <summary>获取一个本地化字符串，该字符串描述实际的可视外观或某些对象（例如图像或图像控件）的内容。</summary>
      <returns>一个本地化字符串，该字符串描述实际的可视外观或某些对象（例如图像或图像控件）的内容。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetFullDescriptionCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetFullDescription 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>A localized string that describes the actual visual appearance or contents of something such as an image or image control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetHeadingLevel">
      <summary>获取与此自动化同级关联的 UI 自动化元素的标题级别。</summary>
      <returns>文本标题级别。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetHeadingLevelCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetHeadingLevel 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>标题级别。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetHelpText">
      <summary>获取描述与自动化同级关联的控件的功能的文本。</summary>
      <returns>The help text.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetHelpTextCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetHelpText 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The help text.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetItemStatus">
      <summary>获取可传达与此自动化同级关联的元素的可视状态的文本。</summary>
      <returns>The item status.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetItemStatusCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetItemStatus 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The item status.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetItemType">
      <summary>获取描述元素表示哪种类型的项的字符串。</summary>
      <returns>项的类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetItemTypeCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetItemType 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The kind of item.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLabeledBy">
      <summary>获取面向元素的 UIElement 的 AutomationPeer。</summary>
      <returns>由 UIElement 作为目标的元素的 AutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLabeledByCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetLabeledBy 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The AutomationPeer for the element that is targeted by the UIElement.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLandmarkType">
      <summary>获取此自动化同级的标志类型。</summary>
      <returns>此自动化同级的标志类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLandmarkTypeCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetLandmarkType 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>标志类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLevel">
      <summary>返回表示与自动化同级相关的元素的层级（层次结构）的整数（从 1 开始）。</summary>
      <returns>表示元素的层级的整数（从 1 开始）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLevelCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetLevel 或等效的 Microsoft UI 自动化客户端 API 时，提供对等类的行为。</summary>
      <returns>The behavior of the peer.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLiveSetting">
      <summary>获取与 UI 自动化同级关联的对象的实时设置通知行为信息。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLiveSettingCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetLiveSetting 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>报告对等类的实时设置通知行为的枚举值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLocalizedControlType">
      <summary>获取表示与此自动化同级关联的控件的 AutomationControlType 值的本地化字符串。</summary>
      <returns>控件的类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLocalizedControlTypeCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetLocalizedControlType 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>通过辅助技术将作为字符串的控件类型本地化，使其适合于直接呈现给用户。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLocalizedLandmarkType">
      <summary>获取表示与此自动化同级关联的元素的 AutomationLandmarkType 值的本地化字符串。</summary>
      <returns>元素的标志类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetLocalizedLandmarkTypeCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetLocalizedLandmarkType 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>通过辅助技术将作为字符串的同级的标志类型本地化，使其适合于直接呈现给用户。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetName">
      <summary>获取描述与此自动化同级关联的元素的文本。 Microsoft UI 自动化 **Name** 值是大多数辅助技术在通过与 UI 自动化框架进行交互来表示应用 UI 时使用的主要标识符。</summary>
      <returns>作为同级所有者的元素的名称，用于辅助技术和其他 Microsoft UI 自动化客户端。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetNameCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetName 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>辅助技术和其他 Microsoft UI 自动化客户端使用的名称。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetOrientation">
      <summary>获取指示显式控件方向（如果有）的值。</summary>
      <returns>以枚举值的形式显示的控件方向。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetOrientationCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetOrientation 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>控件的方向。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetParent">
      <summary>获取作为此 AutomationPeer 的父级的 AutomationPeer。</summary>
      <deprecated type="deprecate">考虑将 Navigate 与 AutomationNavigationDirection::Parent（GetParent 的改进版本）一起使用。 For more info, see MSDN.</deprecated>
      <returns>自动化父级。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetPattern(Windows.UI.Xaml.Automation.Peers.PatternInterface)">
      <summary>获取与指定 PatternInterface 关联的控件图案。</summary>
      <param name="patternInterface">PatternInterface 枚举中的一个值。</param>
      <returns>实现模式接口的对象；如果同级不支持此接口，则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetPatternCore(Windows.UI.Xaml.Automation.Peers.PatternInterface)">
      <summary>在 Microsoft UI 自动化客户端调用 GetPattern 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <param name="patternInterface">A value from the PatternInterface enumeration.</param>
      <returns>实现模式接口的对象；如果对等项不支持此接口，则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetPeerFromPoint(Windows.Foundation.Point)">
      <summary>从指定点获取 AutomationPeer。</summary>
      <deprecated type="deprecate">考虑使用 GetElementFromPoint（GetPeerFromPoint 的改进版本）。 For more info, see MSDN.</deprecated>
      <param name="point">UI 中目标 UI 元素的相对位置。</param>
      <returns>位于指定点处的 UI 元素的 AutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetPeerFromPointCore(Windows.Foundation.Point)">
      <summary>在 Microsoft UI 自动化客户端调用 GetPeerFromPoint 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <param name="point">The relative position of the target UI element in the UI.</param>
      <returns>The AutomationPeer for the UI element at the specified point.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetPositionInSet">
      <summary>返回表示与自动化同级相关的元素在集合中的序数位置的整数（从 1 开始）。</summary>
      <returns>表示集合中的序数位置的整数（从 1 开始）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetPositionInSetCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetPositionInSet 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>对等项行为。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetSizeOfSet">
      <summary>返回表示与自动化同级相关的元素所在的集合的大小的整数（从 1 开始）。</summary>
      <returns>表示集合的大小的整数（从 1 开始）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.GetSizeOfSetCore">
      <summary>在 Microsoft UI 自动化客户端调用 GetSizeOfSet 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>The peer’s behavior.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.HasKeyboardFocus">
      <summary>获取一个值，该值指示与此自动化同级关联的元素当前是否具有键盘焦点。</summary>
      <returns>如果元素有键盘焦点，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.HasKeyboardFocusCore">
      <summary>在 Microsoft UI 自动化客户端调用 HasKeyboardFocus 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>**true** if the element has keyboard focus; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.InvalidatePeer">
      <summary>如果属性发生更改，则触发对 AutomationPeer 的主要属性的重新计算，并引发对自动化客户端的 PropertyChanged 通知。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsContentElement">
      <summary>获取一个值，该值指示与此自动化同级关联的元素是否包含向用户显示的数据。</summary>
      <returns>如果元素为内容元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsContentElementCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsContentElement 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>**true** if the element is a content element; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsControlElement">
      <summary>获取一个值，该值指示此元素被用户理解为交互式元素，还是理解为组成 GUI 中控件的逻辑结构的一部分。</summary>
      <returns>如果元素为控件，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsControlElementCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsControlElement 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>**true** if the element is a control; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsDataValidForForm">
      <summary>获取一个布尔值，该值指示输入或选择的值对于与自动化元素相关的窗体规则是否有效。</summary>
      <returns>一个布尔值，该值指示输入或选择的值对于与自动化元素相关的窗体规则是否有效。 默认返回值为 **true**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsDataValidForFormCore">
      <summary>在 Microsoft UI 自动化客户端访问 IsDataValidForForm 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>A Boolean value that indicates whether the entered or selected value is valid for the form rule associated with the automation element.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsDialog">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsDialogCore">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsEnabled">
      <summary>获取一个值，该值指示与此自动化同级关联的元素是否支持交互。</summary>
      <returns>如果元素支持交互，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsEnabledCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsEnabled 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>如果可以与元素交互，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsKeyboardFocusable">
      <summary>获取一个值，该值指示此元素是否可以接受键盘焦点。</summary>
      <returns>如果元素可以接受键盘焦点，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsKeyboardFocusableCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsKeyboardFocusable 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>**true** if the element can accept keyboard focus; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsOffscreen">
      <summary>获取一个值，该值指示元素是否不在屏幕上。</summary>
      <returns>如果元素不在屏幕上，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsOffscreenCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsOffscreen 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>**true** if the element is not on the screen; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsPassword">
      <summary>获取一个值，该值指示元素是否包含敏感内容。</summary>
      <returns>如果元素包含密码等敏感内容，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsPasswordCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsPassword 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>如果元素包含敏感内容，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsPeripheral">
      <summary>获取一个布尔值，该值指示自动化元素是否表示外设 UI。</summary>
      <returns>一个布尔值，该值指示自动化元素是否表示外设 UI。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsPeripheralCore">
      <summary>在 Microsoft UI 自动化客户端访问 IsPeripheral 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>A Boolean value that indicates whether the automation element represents peripheral UI.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsRequiredForForm">
      <summary>获取一个值，该值指示是否必须在窗体中完成与此同级关联的元素。</summary>
      <returns>如果必须完成此元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.IsRequiredForFormCore">
      <summary>在 Microsoft UI 自动化客户端调用 IsRequiredForForm 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <returns>**true** if the element must be completed; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.ListenerExists(Windows.UI.Xaml.Automation.Peers.AutomationEvents)">
      <summary>获取一个值，该值指示 Microsoft UI 自动化是否报告客户端正在侦听指定的事件。</summary>
      <param name="eventId">One of the enumeration values.</param>
      <returns>如果 Microsoft UI 自动化报告客户端正在侦听指定事件，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.Navigate(Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection)">
      <summary>获取位于 UI 自动化树中的指定方向的元素。</summary>
      <param name="direction">指定的方向。</param>
      <returns>位于 UI 自动化树中的指定方向的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.NavigateCore(Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection)">
      <summary>在 Microsoft UI 自动化客户端调用 Navigate 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
      <param name="direction">The specified direction.</param>
      <returns>The element in the specified direction within the UI automation tree.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.PeerFromProvider(Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple)">
      <summary>获取指定的 IRawElementProviderSimple 代理的 AutomationPeer。</summary>
      <param name="provider">实现 IRawElementProviderSimple 的类。</param>
      <returns>AutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.ProviderFromPeer(Windows.UI.Xaml.Automation.Peers.AutomationPeer)">
      <summary>获取指定的 AutomationPeer 的 IRawElementProviderSimple 代理。</summary>
      <param name="peer">自动化同级。</param>
      <returns>代理。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.RaiseAutomationEvent(Windows.UI.Xaml.Automation.Peers.AutomationEvents)">
      <summary>引发自动化事件。</summary>
      <param name="eventId">枚举值形式的待引发事件的事件标识符。 参见 AutomationEvents。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.RaiseNotificationEvent(Windows.UI.Xaml.Automation.Peers.AutomationNotificationKind,Windows.UI.Xaml.Automation.Peers.AutomationNotificationProcessing,System.String,System.String)">
      <summary>启动通知事件。</summary>
      <param name="notificationKind">指定通知的类型。</param>
      <param name="notificationProcessing">指定处理通知的顺序。</param>
      <param name="displayString">描述事件的显示字符串。</param>
      <param name="activityId">一个唯一的非本地化字符串，用于标识操作或操作组。 使用此项将其他信息传递到事件处理程序。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.RaisePropertyChangedEvent(Windows.UI.Xaml.Automation.AutomationProperty,System.Object,System.Object)">
      <summary>引发向自动化客户端通知已更改的属性值的事件。</summary>
      <param name="automationProperty">已更改的属性。</param>
      <param name="oldValue">以前的属性值。</param>
      <param name="newValue">The new value of the property.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.RaiseStructureChangedEvent(Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType,Windows.UI.Xaml.Automation.Peers.AutomationPeer)">
      <summary>引发一个事件以通知 Microsoft UI 自动化核心，树结构已发生更改。</summary>
      <param name="structureChangeType">发生的更改的类型。</param>
      <param name="child">对其进行更改的元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.RaiseTextEditTextChangedEvent(Windows.UI.Xaml.Automation.AutomationTextEditChangeType,Windows.Foundation.Collections.IVectorView{System.String})">
      <summary>引发事件以通知 Microsoft UI 自动化核心，文本控件以编程方式更改了文本。</summary>
      <param name="automationTextEditChangeType">对文本进行的更改的类型。</param>
      <param name="changedData">The new text.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.SetFocus">
      <summary>对与此自动化同级关联的元素设置键盘焦点。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.SetFocusCore">
      <summary>在 Microsoft UI 自动化客户端调用 SetFocus 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.SetParent(Windows.UI.Xaml.Automation.Peers.AutomationPeer)">
      <summary>设置作为此 AutomationPeer 的父级的 AutomationPeer。</summary>
      <param name="peer">The parent automation peer.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.ShowContextMenu">
      <summary>显示所有者元素的可用上下文菜单。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeer.ShowContextMenuCore">
      <summary>在 Microsoft UI 自动化客户端调用 ShowContextMenu 或等效的 Microsoft UI 自动化客户端 API 时，提供同级的行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation">
      <summary>Represents a single UI automation annotation.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.#ctor">
      <summary>Initializes a new instance of the  class.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.#ctor(Windows.UI.Xaml.Automation.AnnotationType)">
      <summary>使用定义的参数初始化类的新实例。</summary>
      <param name="type">批注的类型。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.#ctor(Windows.UI.Xaml.Automation.AnnotationType,Windows.UI.Xaml.Automation.Peers.AutomationPeer)">
      <summary>使用定义的参数初始化类的新实例。</summary>
      <param name="type">The type of annotation.</param>
      <param name="peer">实现注释的元素的自动化同级。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.Peer">
      <summary>获取或设置实现注释的元素的自动化同级。</summary>
      <returns>The automation peer of the element that implements the annotation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.PeerProperty">
      <summary>标识 AutomationPeerAnnotation.Peer 属性。</summary>
      <returns>AutomationPeerAnnotation.Peer 属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.Type">
      <summary>Gets or sets the type of the annotation.</summary>
      <returns>The type of the annotation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.AutomationPeerAnnotation.TypeProperty">
      <summary>标识 AutomationPeerAnnotation.Type 属性。</summary>
      <returns>AutomationPeerAnnotation.Type 属性。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType">
      <summary>定义 Microsoft UI 自动化树结构中的更改的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType.ChildAdded">
      <summary>已将一个子节点添加到当前节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType.ChildRemoved">
      <summary>已将一个子节点从当前节点中移除。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType.ChildrenBulkAdded">
      <summary>已将多个子节点成批添加到当前节点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType.ChildrenBulkRemoved">
      <summary>已将多个子节点从当前节点中成批移除。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType.ChildrenInvalidated">
      <summary>当前节点的一个或多个子节点已失效。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.AutomationStructureChangeType.ChildrenReordered">
      <summary>当前节点的子节点已重新排序。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.AutoSuggestBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 AutoSuggestBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutoSuggestBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.AutoSuggestBox)">
      <summary>初始化 AutoSuggestBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建的所有者元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.AutoSuggestBoxAutomationPeer.Invoke">
      <summary>发送请求，将自动建议查询提交至与自动化同级相关的 AutoSuggestBox。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ButtonAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Button 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Button)">
      <summary>初始化 ButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ButtonAutomationPeer.Invoke">
      <summary>发送请求以单击与自动化对等项关联的按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ButtonBaseAutomationPeer">
      <summary>表示用于向 Microsoft UI 自动化公开派生自 ButtonBase 的类的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ButtonBaseAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.ButtonBase)">
      <summary>为 ButtonBase 派生类提供基类初始化行为。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.CalendarDatePickerAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 CalendarDatePicker 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.CalendarDatePickerAutomationPeer.#ctor(Windows.UI.Xaml.Controls.CalendarDatePicker)">
      <summary>初始化 CalendarDatePickerAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.CalendarDatePickerAutomationPeer.IsReadOnly">
      <summary>获取指定控件的值是否为只读的值。</summary>
      <returns>如果可以设置控件值，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.CalendarDatePickerAutomationPeer.Value">
      <summary>获取控件的值。</summary>
      <returns>控件的值（以字符串形式表示）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.CalendarDatePickerAutomationPeer.Invoke">
      <summary>发送请求以打开与自动化对等项关联的 CalendarDatePicker。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.CalendarDatePickerAutomationPeer.SetValue(System.String)">
      <summary>将控件的值设置为 IValueProvider 模式的实现。</summary>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.CaptureElementAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 CaptureElement 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.CaptureElementAutomationPeer.#ctor(Windows.UI.Xaml.Controls.CaptureElement)">
      <summary>初始化 CaptureElementAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 CaptureElement 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.CheckBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 CheckBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.CheckBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.CheckBox)">
      <summary>初始化 CheckBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ColorPickerSliderAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **ColorPickerSlider** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ColorPickerSliderAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.ColorPickerSlider)">
      <summary>初始化 **ColorPickerSliderAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **ColorPickerSlider** 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ColorSpectrumAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **ColorSpectrum** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ColorSpectrumAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.ColorSpectrum)">
      <summary>初始化 **ColorSpectrumAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **ColorSpectrum** 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ComboBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ComboBox)">
      <summary>初始化 ComboBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.ExpandCollapseState">
      <summary>Gets the state, expanded or collapsed, of the control.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.InteractionState">
      <summary>获取 ComboBox 控件的交互状态。</summary>
      <returns>作为枚举值的 ComboBox 控件的交互状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.IsModal">
      <summary>获取一个指示 ComboBox 控件是否有模式的布尔值。</summary>
      <returns>一个指示 ComboBox 控件是否有模式的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.IsReadOnly">
      <summary>Gets a value that specifies whether the value of a control is read-only.</summary>
      <returns>**true** if the control value can be set; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.IsTopmost">
      <summary>获取一个指示 ComboBox 控件是否为 topmost 的布尔值。</summary>
      <returns>一个指示 ComboBox 控件是否为 topmost 的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.Maximizable">
      <summary>获取指示 ComboBox 控件是否可以最大化的布尔值。</summary>
      <returns>指示 ComboBox 控件是否可以最大化的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.Minimizable">
      <summary>获取指示 ComboBox 控件是否可以最小化的布尔值。</summary>
      <returns>指示 ComboBox 控件是否可以最小化的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.Value">
      <summary>Gets the value of the control.</summary>
      <returns>The value of the control, as a string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.VisualState">
      <summary>获取 ComboBox 控件的 WindowVisualState。</summary>
      <returns>ComboBox 控件的 WindowVisualState（采用枚举值形式）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.Close">
      <summary>尝试关闭 ComboBox 控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.Collapse">
      <summary>Hides all nodes, controls, or content that are descendants of the control.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.Expand">
      <summary>Displays all child nodes, controls, or content of the control.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.SetValue(System.String)">
      <summary>Sets the value of a control, as an implementation of the IValueProvider pattern.</summary>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.SetVisualState(Windows.UI.Xaml.Automation.WindowVisualState)">
      <summary>更改 ComboBox 控件的可视状态。</summary>
      <param name="state">ComboBox 控件的可视状态（采用枚举值形式）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer.WaitForInputIdle(System.Int32)">
      <summary>使调用代码在指定时间内阻止，或者一直保持在阻止状态，直到关联进程进入空闲状态（以首先达到的条件为准）。</summary>
      <param name="milliseconds">The amount of time, in milliseconds, to wait for the associated process to become idle. 最大值为 **Int32.MaxValue**。</param>
      <returns>如果窗口已进入空闲状态，则为 **true**；如果发生超时，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ComboBoxItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ComboBox 中的 ComboBoxItem 内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ComboBoxItem)">
      <summary>初始化 ComboBoxItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ComboBoxItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ComboBoxItemDataAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ComboBoxItem 的数据内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxItemDataAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.ComboBoxAutomationPeer)">
      <summary>初始化 ComboBoxItemDataAutomationPeer 类的新实例。</summary>
      <param name="item">项数据。</param>
      <param name="parent">要为其创建的所有者。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ComboBoxItemDataAutomationPeer.ScrollIntoView">
      <summary>滚动父容器的内容区域，以便在容器的可见区域（视区）中显示同级所有者的内容。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.DatePickerAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 DatePicker 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.DatePickerAutomationPeer.#ctor(Windows.UI.Xaml.Controls.DatePicker)">
      <summary>初始化 DatePickerAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 DatePicker。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.DatePickerFlyoutPresenterAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 DatePickerFlyoutPresenter 类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.FlipViewAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 FlipView 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FlipViewAutomationPeer.#ctor(Windows.UI.Xaml.Controls.FlipView)">
      <summary>初始化 FlipViewAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 FlipView。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.FlipViewItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 FlipViewItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FlipViewItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.FlipViewItem)">
      <summary>初始化 FlipViewItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 FlipViewItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.FlipViewItemDataAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 FlipViewItem 的数据内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FlipViewItemDataAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.FlipViewAutomationPeer)">
      <summary>初始化 FlipViewItemDataAutomationPeer 类的新实例。</summary>
      <param name="item">The item data.</param>
      <param name="parent">The owner to create for.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FlipViewItemDataAutomationPeer.ScrollIntoView">
      <summary>Scrolls the content area of a parent container in order to display the peer owner's content within the visible region (viewport) of the container.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.FlyoutPresenterAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 FlyoutPresenter 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FlyoutPresenterAutomationPeer.#ctor(Windows.UI.Xaml.Controls.FlyoutPresenter)">
      <summary>初始化 FlyoutPresenterAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 FlyoutPresenter。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.FrameworkElementAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 FrameworkElement 派生类型（包括所有控件）。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FrameworkElementAutomationPeer.#ctor(Windows.UI.Xaml.FrameworkElement)">
      <summary>初始化 FrameworkElementAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.FrameworkElementAutomationPeer.Owner">
      <summary>获取与此 FrameworkElementAutomationPeer 关联的 UIElement 所有者。</summary>
      <returns>拥有这一对等类的实例的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FrameworkElementAutomationPeer.CreatePeerForElement(Windows.UI.Xaml.UIElement)">
      <summary>创建指定的 UIElement 的 FrameworkElementAutomationPeer。</summary>
      <param name="element">与此 FrameworkElementAutomationPeer 关联的 UIElement 所有者。</param>
      <returns>FrameworkElementAutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.FrameworkElementAutomationPeer.FromElement(Windows.UI.Xaml.UIElement)">
      <summary>返回指定的 UIElement 的 FrameworkElementAutomationPeer。</summary>
      <param name="element">The UIElement that is associated with this FrameworkElementAutomationPeer.</param>
      <returns>FrameworkElementAutomationPeer，如果 FrameworkElementAutomationPeer 无法创建，则为 null。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.GridViewAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 GridView 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.GridViewAutomationPeer.#ctor(Windows.UI.Xaml.Controls.GridView)">
      <summary>初始化 GridViewAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 GridView。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.GridViewHeaderItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 GridViewHeaderItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.GridViewHeaderItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.GridViewHeaderItem)">
      <summary>初始化 GridViewHeaderItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 GridViewHeaderItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.GridViewItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 GridViewItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.GridViewItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.GridViewItem)">
      <summary>初始化 GridViewItemAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.GridViewItemDataAutomationPeer">
      <summary>使用项的数据表示形式对 Microsoft UI 自动化公开 GridView 项，以便同级支持滚动到具有数据识别的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.GridViewItemDataAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.GridViewAutomationPeer)">
      <summary>初始化 GridViewItemDataAutomationPeer 类的新实例。</summary>
      <param name="item">特定数据项。</param>
      <param name="parent">包含该项的 GridView 对象的自动化同级。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.GridViewItemDataAutomationPeer.ScrollIntoView">
      <summary>滚动容器对象的内容区域，以便在容器的可见区域（视区）中显示控件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.GroupItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 GroupItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.GroupItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.GroupItem)">
      <summary>初始化 GroupItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 GroupItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.HubAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Hub 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.HubAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Hub)">
      <summary>初始化 HubAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 Hub。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.HubSectionAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 HubSection 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.HubSectionAutomationPeer.#ctor(Windows.UI.Xaml.Controls.HubSection)">
      <summary>初始化 HubSectionAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 HubSection。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.HubSectionAutomationPeer.ScrollIntoView">
      <summary>滚动父容器的内容区域，以便在容器的可见区域（视区）中显示项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.HyperlinkButtonAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 HyperlinkButton 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.HyperlinkButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.HyperlinkButton)">
      <summary>初始化 HyperlinkButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.HyperlinkButtonAutomationPeer.Invoke">
      <summary>发送请求以单击与自动化对等项关联的超链接按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ImageAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Image 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ImageAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Image)">
      <summary>初始化 ImageAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 Image。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.InkToolbarAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 InkToolbar 类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Items 集合中的数据项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ItemAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.ItemsControlAutomationPeer)">
      <summary>初始化 ItemAutomationPeer 类的新实例。</summary>
      <param name="item">要创建的特定项。</param>
      <param name="parent">要为其创建的项控件所有者。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ItemAutomationPeer.Item">
      <summary>获取与此 ItemAutomationPeer 关联的 Items 集合中的数据项。</summary>
      <returns>数据项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ItemAutomationPeer.ItemsControlAutomationPeer">
      <summary>获取与包含 Iterms 集合的 ItemsControl 相关联的 ItemsControlAutomationPeer。</summary>
      <returns>与包含 Iterms 集合的 ItemsControl 相关联的 ItemsControlAutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ItemAutomationPeer.Realize">
      <summary>使虚拟项像 Microsoft UI 自动化元素一样可完全访问。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ItemsControlAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ItemsControl 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ItemsControlAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ItemsControl)">
      <summary>初始化 ItemsControlAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ItemsControlAutomationPeer.CreateItemAutomationPeer(System.Object)">
      <summary>为此 ItemsControl 的 Items 集合中的数据项创建 ItemAutomationPeer 的新实例。</summary>
      <param name="item">与此 ItemAutomationPeer 关联的数据项。</param>
      <returns>创建的新的 ItemAutomationPeer。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ItemsControlAutomationPeer.FindItemByProperty(Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple,Windows.UI.Xaml.Automation.AutomationProperty,System.Object)">
      <summary>按指定的属性值检索元素。</summary>
      <param name="startAfter">容器中将从其后开始搜索的项。</param>
      <param name="automationProperty">包含要检索的值的属性。</param>
      <param name="value">要检索的值。</param>
      <returns>如果有这类项存在，则为与搜索条件匹配的第一项；否则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ItemsControlAutomationPeer.OnCreateItemAutomationPeer(System.Object)">
      <summary>每当为此 ItemsControl 的 Items 集合中的数据项创建 ItemAutomationPeer 的新实例时调用。</summary>
      <param name="item">The data item that is associated with this ItemAutomationPeer.</param>
      <returns>The new ItemAutomationPeer created.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListBox)">
      <summary>初始化 ListBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListBoxItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListBox 的 Items 集合中的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListBoxItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListBoxItem)">
      <summary>初始化 ListBoxItemAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListBoxItemDataAutomationPeer">
      <summary>使用项的数据表示形式对 Microsoft UI 自动化公开 ListBox 项，以便同级支持滚动到具有数据识别的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListBoxItemDataAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.ListBoxAutomationPeer)">
      <summary>初始化 ListBoxItemDataAutomationPeer 类的新实例。</summary>
      <param name="item">The specific data item.</param>
      <param name="parent">包含该项的 ListBox 的自动化同级。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListBoxItemDataAutomationPeer.ScrollIntoView">
      <summary>Scrolls the content area of a container object in order to display the control within the visible region (viewport) of the container.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListPickerFlyoutPresenterAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListPickerFlyoutPresenter 类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListViewAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListView 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListView)">
      <summary>初始化 ListViewAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ListView。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListViewBaseAutomationPeer">
      <summary>为派生自 ListViewBase 的类型提供 Microsoft UI 自动化同级实现的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewBaseAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListViewBase)">
      <summary>初始化 ListViewBaseAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ListViewBase 派生对象。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ListViewBaseAutomationPeer.DropEffect">
      <summary>获取指示放置项时将发生的情况的字符串。</summary>
      <returns>指示删除项时将出现的情况的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ListViewBaseAutomationPeer.DropEffects">
      <summary>获取字符串数组，该数组枚举放下此项时可能的放置效果。</summary>
      <returns>此项被拖动时，枚举可能的拖放效果的字符串数组。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListViewBaseHeaderItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListViewBaseHeaderItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewBaseHeaderItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListViewBaseHeaderItem)">
      <summary>初始化 ListViewBaseHeaderItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ListViewBaseHeaderItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListViewHeaderItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListViewHeaderItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewHeaderItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListViewHeaderItem)">
      <summary>初始化 ListViewHeaderItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ListViewHeaderItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListViewItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ListViewItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ListViewItem)">
      <summary>初始化 ListViewItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ListViewItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ListViewItemDataAutomationPeer">
      <summary>使用项的数据表示形式对 Microsoft UI 自动化公开 ListView 项，以便同级支持滚动到具有数据识别的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewItemDataAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.ListViewBaseAutomationPeer)">
      <summary>初始化 ListViewItemDataAutomationPeer 类的新实例。</summary>
      <param name="item">The specific data item.</param>
      <param name="parent">包含该项的 ListViewBase 派生类型的自动化同级。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ListViewItemDataAutomationPeer.ScrollIntoView">
      <summary>滚动父容器的内容区域，以便在容器的可见区域（视区）中显示同级的数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 LoopingSelector 类型。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.CanSelectMultiple">
      <summary>获取一个值，该值指示控件是否允许同时选择多个子元素。</summary>
      <returns>如果允许多重选择，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.ExpandCollapseState">
      <summary>Gets the state, expanded or collapsed, of the control.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.HorizontallyScrollable">
      <summary>获取一个值，该值指示控件是否可以水平滚动。</summary>
      <returns>如果控件可以水平滚动，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.HorizontalScrollPercent">
      <summary>获取当前水平滚动位置。</summary>
      <returns>以控件内整个内容区域的一个百分比表示的水平滚动位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.HorizontalViewSize">
      <summary>获取当前的水平视图大小。</summary>
      <returns>以控件内整个内容区域的一个百分比表示的可见区域的水平大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.IsSelectionRequired">
      <summary>获取一个值，该值指示控件是否要求至少选择一个子元素。</summary>
      <returns>如果需要选择，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.VerticallyScrollable">
      <summary>获取一个值，该值指示控件是否可以垂直滚动。</summary>
      <returns>如果控件可以垂直滚动，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.VerticalScrollPercent">
      <summary>获取当前垂直滚动位置。</summary>
      <returns>以控件内整个内容区域的一个百分比表示的垂直滚动位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.VerticalViewSize">
      <summary>获取当前垂直视图大小。</summary>
      <returns>以控件内整个内容区域的一个百分比表示的可见区域的垂直大小。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.Collapse">
      <summary>Hides all nodes, controls, or content that are descendants of the control.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.Expand">
      <summary>Displays all child nodes, controls, or content of the control.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.FindItemByProperty(Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple,Windows.UI.Xaml.Automation.AutomationProperty,System.Object)">
      <summary>Retrieves an element by the specified property value.</summary>
      <param name="startAfter">The item in the container after which to begin the search.</param>
      <param name="automationProperty">The property that contains the value to retrieve.</param>
      <param name="value">The value to retrieve.</param>
      <returns>The first item that matches the search criterion if such an item exists; otherwise, **null**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.GetSelection">
      <summary>检索选择的每个子元素的 Microsoft UI 自动化提供程序。</summary>
      <returns>Microsoft UI 自动化提供程序的泛型列表。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.Scroll(Windows.UI.Xaml.Automation.ScrollAmount,Windows.UI.Xaml.Automation.ScrollAmount)">
      <summary>水平、垂直或两个方向同时滚动内容区域的可见区域。</summary>
      <param name="horizontalAmount">特定于控件的水平增量。 如果控件不能沿此方向滚动，则传递 NoScroll。</param>
      <param name="verticalAmount">特定于控件的垂直增量。 Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorAutomationPeer.SetScrollPercent(System.Double,System.Double)">
      <summary>将水平和垂直滚动位置设置为控件内整个内容区域的一个百分比。</summary>
      <param name="horizontalPercent">以内容区域总范围的一个百分比表示的水平位置。 Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalPercent">以内容区域总范围的一个百分比表示的垂直位置。 Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 LoopingSelectorItem 类型。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer.IsSelected">
      <summary>获取一个值，该值指示某个项是否处于选定状态。</summary>
      <returns>如果已选择元素，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer.SelectionContainer">
      <summary>获取实现 ISelectionProvider 并且充当调用对象的容器的 UI 自动化提供程序。</summary>
      <returns>支持 ISelectionProvider 的提供程序。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer.AddToSelection">
      <summary>将当前元素添加到所选项的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer.RemoveFromSelection">
      <summary>从选定项的集合中移除当前元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer.ScrollIntoView">
      <summary>Scrolls the content area of the parent container in order to display the item within the visible region (viewport) of the container.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemAutomationPeer.Select">
      <summary>清除任何现有选择，然后选择当前元素。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemDataAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 LoopingSelectorItem 的数据内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.LoopingSelectorItemDataAutomationPeer.Realize">
      <summary>Makes the virtual item fully accessible as a Microsoft UI Automation element.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 MapControl 类型。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.CanMove">
      <summary>获取指示是否可以重新定位关联地图的布尔值。</summary>
      <returns>指示是否可以重新定位关联地图的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.CanResize">
      <summary>获取指示是否可以对关联地图调整大小的布尔值。</summary>
      <returns>指示是否可以对关联地图调整大小的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.CanRotate">
      <summary>获取指示是否可以旋转关联地图的布尔值。</summary>
      <returns>指示是否可以旋转关联地图的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.CanZoom">
      <summary>获取指示是否可以缩放关联地图的布尔值。</summary>
      <returns>指示是否可以缩放关联地图的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.HorizontallyScrollable">
      <summary>获取一个布尔值，该值指示地图在水平方向是否可以滚动。</summary>
      <returns>一个布尔值，用于指示地图在水平方向是否可以滚动。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.HorizontalScrollPercent">
      <summary>获取一个双精度值，该值指示地图在水平方向滚动距离的百分比。</summary>
      <returns>一个双精度值，用于指示地图在水平方向滚动距离的百分比。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.HorizontalViewSize">
      <summary>获取地图视图的水平大小。</summary>
      <returns>地图视图的水平大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.MaxZoom">
      <summary>获取关联地图的最大缩放级别。</summary>
      <returns>关联地图的最大缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.MinZoom">
      <summary>获取关联地图的最小缩放级别。</summary>
      <returns>关联地图的最小缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.VerticallyScrollable">
      <summary>获取一个布尔值，该值指示地图在垂直方向是否可以滚动。</summary>
      <returns>一个布尔值，用于指示地图在垂直方向是否可以滚动。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.VerticalScrollPercent">
      <summary>获取一个双精度值，该值指示地图在垂直方向滚动距离的百分比。</summary>
      <returns>一个双精度值，用于指示地图在垂直方向滚动距离的百分比。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.VerticalViewSize">
      <summary>获取地图视图的垂直大小。</summary>
      <returns>地图视图的垂直大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.ZoomLevel">
      <summary>获取关联地图的缩放级别，该缩放级别在 2D 视图中为介于 1 和 20 间的值。</summary>
      <returns>关联地图的缩放级别。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.Move(System.Double,System.Double)">
      <summary>按指定的水平和垂直量移动地图。</summary>
      <param name="x">水平移动地图的量。</param>
      <param name="y">垂直移动地图的量。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.Resize(System.Double,System.Double)">
      <summary>按指定宽度和高度对关联地图调整大小。</summary>
      <param name="width">关联地图的新宽度。</param>
      <param name="height">关联地图的新高度。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.Rotate(System.Double)">
      <summary>从当前位置旋转地图的相机。</summary>
      <param name="degrees">地图照相机沿水平顺时针方向旋转的度数。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.Scroll(Windows.UI.Xaml.Automation.ScrollAmount,Windows.UI.Xaml.Automation.ScrollAmount)">
      <summary>按指定的水平和垂直量滚动地图。</summary>
      <param name="horizontalAmount">水平滚动地图的量。</param>
      <param name="verticalAmount">垂直滚动地图的量。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.SetScrollPercent(System.Double,System.Double)">
      <summary>设置地图水平和垂直滚动距离的百分比。</summary>
      <param name="horizontalPercent">地图水平滚动距离的百分比。</param>
      <param name="verticalPercent">地图垂直滚动距离的百分比。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.Zoom(System.Double)">
      <summary>将关联的地图缩放至指定的 ZoomLevel。</summary>
      <param name="zoom">要为关联的地图设置的 ZoomLevel。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MapControlAutomationPeer.ZoomByUnit(Windows.UI.Xaml.Automation.ZoomUnit)">
      <summary>将关联地图的视区缩放指定的 ZoomUnit。</summary>
      <param name="zoomUnit">关联地图的视区的缩放量。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MediaElementAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 MediaElement 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MediaElementAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MediaElement)">
      <summary>初始化 MediaElementAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MediaPlayerElementAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 MediaPlayerElement 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MediaPlayerElementAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MediaPlayerElement)">
      <summary>初始化 MediaPlayerElementAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 MediaPlayerElement。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MediaTransportControlsAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 MediaTransportControls 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MediaTransportControlsAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MediaTransportControls)">
      <summary>使用指定的媒体传输控件初始化 MediaTransportControlsAutomationPeer 类的新实例。</summary>
      <param name="owner">指定的媒体传输控件。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MenuBarAutomationPeer">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuBarAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MenuBar)">
      <summary>
      </summary>
      <param name="owner">
      </param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MenuBarItemAutomationPeer">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuBarItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MenuBarItem)">
      <summary>
      </summary>
      <param name="owner">
      </param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.MenuBarItemAutomationPeer.ExpandCollapseState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuBarItemAutomationPeer.Collapse">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuBarItemAutomationPeer.Expand">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuBarItemAutomationPeer.Invoke">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MenuFlyoutItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 MenuFlyoutItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuFlyoutItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MenuFlyoutItem)">
      <summary>初始化 MenuFlyoutItemAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuFlyoutItemAutomationPeer.Invoke">
      <summary>发送请求以调用与自动化对等项关联的菜单浮出控件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.MenuFlyoutPresenterAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 MenuFlyoutPresenter 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.MenuFlyoutPresenterAutomationPeer.#ctor(Windows.UI.Xaml.Controls.MenuFlyoutPresenter)">
      <summary>初始化 MenuFlyoutPresenterAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.NavigationViewItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **NavigationViewItem** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.NavigationViewItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.NavigationViewItem)">
      <summary>初始化 **NavigationViewItemAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **NavigationViewItem** 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PasswordBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 PasswordBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PasswordBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.PasswordBox)">
      <summary>初始化 PasswordBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 PasswordBox。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PatternInterface">
      <summary>指定 GetPattern 方法返回的控件模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Annotation">
      <summary>IAnnotationProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.CustomNavigation">
      <summary>CustomNavigation 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Dock">
      <summary>IDockProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Drag">
      <summary>IDragProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.DropTarget">
      <summary>IDropTargetProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.ExpandCollapse">
      <summary>IExpandCollapseProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Grid">
      <summary>IGridProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.GridItem">
      <summary>IGridItemProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Invoke">
      <summary>IInvokeProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.ItemContainer">
      <summary>IItemContainerProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.MultipleView">
      <summary>IMultipleViewProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.ObjectModel">
      <summary>**在 中引入。**IObjectModelProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.RangeValue">
      <summary>IRangeValueProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Scroll">
      <summary>IScrollProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.ScrollItem">
      <summary>IScrollItemProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Selection">
      <summary>ISelectionProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.SelectionItem">
      <summary>ISelectionItemProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Spreadsheet">
      <summary>**在 中引入。**ISpreadsheetProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.SpreadsheetItem">
      <summary>**在 中引入。**ISpreadsheetItemProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Styles">
      <summary>**在 中引入。**IStylesProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.SynchronizedInput">
      <summary>**在 中引入。**ISynchronizedInputProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Table">
      <summary>ITableProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.TableItem">
      <summary>ITableItemProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Text">
      <summary>ITextProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Text2">
      <summary>ITextProvider2 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.TextChild">
      <summary>ITextChildProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.TextEdit">
      <summary>TextEdit 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.TextRange">
      <summary>ITextRangeProvider 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Toggle">
      <summary>IToggleProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Transform">
      <summary>ITransformProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Transform2">
      <summary>**在 中引入。**ITransformProvider2 接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Value">
      <summary>IValueProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.VirtualizedItem">
      <summary>IVirtualizedItemProvider 控件模式接口。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.PatternInterface.Window">
      <summary>IWindowProvider 控件模式接口。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PersonPictureAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **PersonPicture** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PersonPictureAutomationPeer.#ctor(Windows.UI.Xaml.Controls.PersonPicture)">
      <summary>初始化 **PersonPictureAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **PersonPicture** 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PickerFlyoutPresenterAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 PickerFlyoutPresenter 类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Pivot 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Pivot)">
      <summary>初始化 PivotAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 Pivot。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.CanSelectMultiple">
      <summary>Gets a value that indicates whether the control allows more than one child element to be selected concurrently.</summary>
      <returns>**true** if multiple selection is allowed; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.HorizontallyScrollable">
      <summary>Gets a value that indicates whether the control can scroll horizontally.</summary>
      <returns>**true** if the control can scroll horizontally; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.HorizontalScrollPercent">
      <summary>Gets the current horizontal scroll position.</summary>
      <returns>The horizontal scroll position as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.HorizontalViewSize">
      <summary>Gets the current horizontal view size.</summary>
      <returns>The horizontal size of the viewable region as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.IsSelectionRequired">
      <summary>Gets a value that indicates whether the control requires at least one child element to be selected.</summary>
      <returns>**true** if selection is required; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.VerticallyScrollable">
      <summary>Gets a value that indicates whether the control can scroll vertically.</summary>
      <returns>**true** if the control can scroll vertically; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.VerticalScrollPercent">
      <summary>Gets the current vertical scroll position.</summary>
      <returns>The vertical scroll position as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.VerticalViewSize">
      <summary>Gets the current vertical view size.</summary>
      <returns>The vertical size of the viewable region as a percentage of the total content area within the control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.GetSelection">
      <summary>Retrieves a Microsoft UI Automation provider for each child element that is selected.</summary>
      <returns>A generic list of Microsoft UI Automation providers.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.Scroll(Windows.UI.Xaml.Automation.ScrollAmount,Windows.UI.Xaml.Automation.ScrollAmount)">
      <summary>Scrolls the visible region of the content area horizontally, vertically, or both.</summary>
      <param name="horizontalAmount">The horizontal increment that is specific to the control. Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalAmount">The vertical increment that is specific to the control. Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer.SetScrollPercent(System.Double,System.Double)">
      <summary>Sets the horizontal and vertical scroll position as a percentage of the total content area within the control.</summary>
      <param name="horizontalPercent">The horizontal position as a percentage of the content area's total range. Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalPercent">The vertical position as a percentage of the content area's total range. Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PivotItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 PivotItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.PivotItem)">
      <summary>初始化 PivotItemAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 PivotItem。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 PivotItem 的数据内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.PivotAutomationPeer)">
      <summary>初始化 PivotItemDataAutomationPeer 类的新实例。</summary>
      <param name="item">The specific data item.</param>
      <param name="parent">包含该项的 Pivot 对象的自动化同级。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.IsSelected">
      <summary>Gets a value that indicates whether an item is selected.</summary>
      <returns>**true** if the element is selected; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.SelectionContainer">
      <summary>Gets the UI automation provider that implements ISelectionProvider and acts as the container for the calling object.</summary>
      <returns>The provider that supports ISelectionProvider.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.AddToSelection">
      <summary>Adds the current element to the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.Realize">
      <summary>Makes the virtual item fully accessible as a Microsoft UI Automation element.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.RemoveFromSelection">
      <summary>Removes the current element from the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.ScrollIntoView">
      <summary>Scrolls the content area of the parent container in order to display the item within the visible region (viewport) of the container.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.PivotItemDataAutomationPeer.Select">
      <summary>Clears any existing selection and then selects the current element.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ProgressBarAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 ProgressBar 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ProgressBarAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ProgressBar)">
      <summary>初始化 ProgressBarAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ProgressBar。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ProgressRingAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 ProgressRing 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ProgressRingAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ProgressRing)">
      <summary>初始化 ProgressRingAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ProgressRing。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 RadioButton 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.RadioButton)">
      <summary>初始化 RadioButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer.IsSelected">
      <summary>Gets a value that indicates whether an item is selected.</summary>
      <returns>**true** if the element is selected; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer.SelectionContainer">
      <summary>Gets the UI automation provider that implements ISelectionProvider and acts as the container for the calling object.</summary>
      <returns>The provider that supports ISelectionProvider.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer.AddToSelection">
      <summary>Adds the current element to the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer.RemoveFromSelection">
      <summary>Removes the current element from the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RadioButtonAutomationPeer.Select">
      <summary>Clears any existing selection and then selects the current element.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer">
      <summary>为派生自 RangeBase 的类型提供 Microsoft UI 自动化同级实现的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.RangeBase)">
      <summary>初始化 RangeBaseAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.IsReadOnly">
      <summary>获取一个值，该值指示控件的值是否是只读的。</summary>
      <returns>如果值是只读的，则为 **true**；如果可以修改它，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.LargeChange">
      <summary>获取当发生大更改时（例如按下了 PAGE DOWN 键）会将 Value 属性加上或从中减去的值。</summary>
      <returns>控件支持的大更改值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.Maximum">
      <summary>获取控件支持的最大范围值。</summary>
      <returns>控件支持的最大范围值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.Minimum">
      <summary>获取控件支持的最小范围值。</summary>
      <returns>控件支持的最小范围值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.SmallChange">
      <summary>获取当发生小更改时（例如按下了某个箭头键）会将 Value 属性加上或从中减去的值。</summary>
      <returns>控件支持的小更改值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.Value">
      <summary>Gets the value of the control.</summary>
      <returns>控件的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RangeBaseAutomationPeer.SetValue(System.Double)">
      <summary>将控件的值设置为 IValueProvider 模式的实现。</summary>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RatingControlAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **RatingControl** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RatingControlAutomationPeer.#ctor(Windows.UI.Xaml.Controls.RatingControl)">
      <summary>初始化 **RatingControlAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **RatingControl** 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RawElementProviderRuntimeId">
      <summary>表示元素的运行时 ID。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.RawElementProviderRuntimeId.Part1">
      <summary>标识符的第一部分。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Peers.RawElementProviderRuntimeId.Part2">
      <summary>标识符的第二部分。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RepeatButtonAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 RepeatButton 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RepeatButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.RepeatButton)">
      <summary>初始化 RepeatButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RepeatButtonAutomationPeer.Invoke">
      <summary>发送请求以单击与自动化对等项关联的重复按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RichEditBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 RichEditBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RichEditBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.RichEditBox)">
      <summary>初始化 RichEditBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RichTextBlockAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 RichTextBlock 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RichTextBlockAutomationPeer.#ctor(Windows.UI.Xaml.Controls.RichTextBlock)">
      <summary>初始化 RichTextBlockAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 RichTextBlock。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.RichTextBlockOverflowAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 RichTextBlockOverflow 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.RichTextBlockOverflowAutomationPeer.#ctor(Windows.UI.Xaml.Controls.RichTextBlockOverflow)">
      <summary>初始化 RichTextBlockOverflowAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 RichTextBlockOverflow。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ScrollBarAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ScrollBar 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ScrollBarAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.ScrollBar)">
      <summary>初始化 ScrollBarAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ScrollViewer 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ScrollViewer)">
      <summary>初始化 ScrollViewerAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ScrollViewer。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.HorizontallyScrollable">
      <summary>Gets a value that indicates whether the control can scroll horizontally.</summary>
      <returns>**true** if the control can scroll horizontally; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.HorizontalScrollPercent">
      <summary>Gets the current horizontal scroll position.</summary>
      <returns>The horizontal scroll position as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.HorizontalViewSize">
      <summary>Gets the current horizontal view size.</summary>
      <returns>The horizontal size of the viewable region as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.VerticallyScrollable">
      <summary>Gets a value that indicates whether the control can scroll vertically.</summary>
      <returns>**true** if the control can scroll vertically; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.VerticalScrollPercent">
      <summary>Gets the current vertical scroll position.</summary>
      <returns>The vertical scroll position as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.VerticalViewSize">
      <summary>获取垂直视图的大小。</summary>
      <returns>The vertical size of the viewable region as a percentage of the total content area within the control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.Scroll(Windows.UI.Xaml.Automation.ScrollAmount,Windows.UI.Xaml.Automation.ScrollAmount)">
      <summary>Scrolls the visible region of the content area horizontally, vertically, or both.</summary>
      <param name="horizontalAmount">The horizontal increment that is specific to the control. Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalAmount">The vertical increment that is specific to the control. Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ScrollViewerAutomationPeer.SetScrollPercent(System.Double,System.Double)">
      <summary>Sets the horizontal and vertical scroll position as a percentage of the total content area within the control.</summary>
      <param name="horizontalPercent">The horizontal position as a percentage of the content area's total range. Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalPercent">The vertical position as a percentage of the content area's total range. Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.SearchBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 SearchBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SearchBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.SearchBox)">
      <summary>初始化 SearchBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 SearchBox。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.SelectorAutomationPeer">
      <summary>为派生自 Selector 的类型提供 Microsoft UI 自动化同级实现的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SelectorAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.Selector)">
      <summary>初始化 SelectorAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建的所有者 Selector 实现。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.SelectorAutomationPeer.CanSelectMultiple">
      <summary>获取指示 Microsoft UI 自动化提供程序是否允许同时选择多个子元素的值。</summary>
      <returns>**true** if multiple selection is allowed; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.SelectorAutomationPeer.IsSelectionRequired">
      <summary>获取指示 Microsoft UI 自动化提供程序是否要求至少选择一个子元素的值。</summary>
      <returns>**true** if selection is required; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SelectorAutomationPeer.GetSelection">
      <summary>Retrieves a Microsoft UI Automation provider for each child element that is selected.</summary>
      <returns>A generic list of Microsoft UI Automation providers.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer">
      <summary>对 Microsoft UI 自动化公开 Selector 中的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer.#ctor(System.Object,Windows.UI.Xaml.Automation.Peers.SelectorAutomationPeer)">
      <summary>初始化 SelectorItemAutomationPeer 类的新实例。</summary>
      <param name="item">特定项。</param>
      <param name="parent">要为其创建的父项控件。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer.IsSelected">
      <summary>Gets a value that indicates whether an item is selected.</summary>
      <returns>**true** if the element is selected; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer.SelectionContainer">
      <summary>获取实现 ISelectionProvider 并且充当调用对象的容器的 UI 自动化提供程序。</summary>
      <returns>UI 自动化提供程序。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer.AddToSelection">
      <summary>Adds the current element to the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer.RemoveFromSelection">
      <summary>Removes the current element from the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SelectorItemAutomationPeer.Select">
      <summary>Clears any existing selection and then selects the current element.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.SemanticZoomAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 SemanticZoom 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SemanticZoomAutomationPeer.#ctor(Windows.UI.Xaml.Controls.SemanticZoom)">
      <summary>初始化 SemanticZoomAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 SemanticZoom。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.SemanticZoomAutomationPeer.ToggleState">
      <summary>获取一个值，该值指示是否可以调用 Toggle 方法并导致视图切换。</summary>
      <returns>如果调用 Toggle 将生成一个切换的视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SemanticZoomAutomationPeer.Toggle">
      <summary>循环通过控件的多个切换状态。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.SettingsFlyoutAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 SettingsFlyout 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SettingsFlyoutAutomationPeer.#ctor(Windows.UI.Xaml.Controls.SettingsFlyout)">
      <summary>初始化 SettingsFlyoutAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 SettingsFlyout。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.SliderAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Slider 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.SliderAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Slider)">
      <summary>初始化 SliderAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 Slider。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.TextBlockAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 TextBlock 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TextBlockAutomationPeer.#ctor(Windows.UI.Xaml.Controls.TextBlock)">
      <summary>初始化 TextBlockAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 TextBlock。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.TextBoxAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 TextBox 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TextBoxAutomationPeer.#ctor(Windows.UI.Xaml.Controls.TextBox)">
      <summary>初始化 TextBoxAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 TextBox。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ThumbAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 Thumb 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ThumbAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.Thumb)">
      <summary>初始化 ThumbAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 Thumb。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.TimePickerAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 TimePicker 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TimePickerAutomationPeer.#ctor(Windows.UI.Xaml.Controls.TimePicker)">
      <summary>初始化 TimePickerAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 TimePicker。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.TimePickerFlyoutPresenterAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 TimePickerFlyoutPresenter 类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ToggleButtonAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ToggleButton 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ToggleButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.Primitives.ToggleButton)">
      <summary>初始化 ToggleButtonAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ToggleButton。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ToggleButtonAutomationPeer.ToggleState">
      <summary>获取控件的切换状态。</summary>
      <returns>控件的切换状态。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ToggleButtonAutomationPeer.Toggle">
      <summary>Cycles through the toggle states of a control.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ToggleMenuFlyoutItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ToggleMenuFlyoutItem 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ToggleMenuFlyoutItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ToggleMenuFlyoutItem)">
      <summary>初始化 ToggleMenuFlyoutItemAutomationPeer 类的新实例。</summary>
      <param name="owner">The owner element to create for.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ToggleMenuFlyoutItemAutomationPeer.ToggleState">
      <summary>Gets the toggle state of the control.</summary>
      <returns>The toggle state of the control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ToggleMenuFlyoutItemAutomationPeer.Toggle">
      <summary>Cycles through the toggle states of a control.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.ToggleSwitchAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 ToggleSwitch 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ToggleSwitchAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ToggleSwitch)">
      <summary>初始化 ToggleSwitchAutomationPeer 类的新实例。</summary>
      <param name="owner">要为其创建同级的 ToggleSwitch。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.ToggleSwitchAutomationPeer.ToggleState">
      <summary>Gets the toggle state of the control.</summary>
      <returns>The toggle state of the control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.ToggleSwitchAutomationPeer.Toggle">
      <summary>Cycles through the toggle states of a control.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.TreeViewItemAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **TreeViewItem** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TreeViewItemAutomationPeer.#ctor(Windows.UI.Xaml.Controls.TreeViewItem)">
      <summary>初始化 **TreeViewItemAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **TreeViewItem** 控件实例。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Peers.TreeViewItemAutomationPeer.ExpandCollapseState">
      <summary>获取指示关联 **TreeViewItem** 的展开或折叠状态的值。</summary>
      <returns>关联 **TreeViewItem** 的展开或折叠状态。 默认值为**已展开**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TreeViewItemAutomationPeer.Collapse">
      <summary>折叠关联的 **TreeViewItem**。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TreeViewItemAutomationPeer.Expand">
      <summary>展开关联的 **TreeViewItem**。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Peers.TreeViewListAutomationPeer">
      <summary>向 Microsoft UI 自动化公开 **TreeViewList** 类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Peers.TreeViewListAutomationPeer.#ctor(Windows.UI.Xaml.Controls.TreeViewList)">
      <summary>初始化 **TreeViewListAutomationPeer** 类的新实例。</summary>
      <param name="owner">要为其创建同级的 **TreeViewList** 控件实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IAnnotationProvider">
      <summary>公开文档中批注的属性。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Annotation 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IAnnotationProvider.AnnotationTypeId">
      <summary>获取此批注的批注类型标识符。</summary>
      <returns>此批注的批注类型的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IAnnotationProvider.AnnotationTypeName">
      <summary>获取此批注类型的名称。</summary>
      <returns>此批注类型的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IAnnotationProvider.Author">
      <summary>获取批注作者的姓名。</summary>
      <returns>批注作者的姓名。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IAnnotationProvider.DateTime">
      <summary>获取创建此动画的日期和时间。</summary>
      <returns>创建此动画的日期和时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IAnnotationProvider.Target">
      <summary>获取带批注的 UI 自动化元素。</summary>
      <returns>带批注的 UI 自动化元素。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ICustomNavigationProvider">
      <summary>公开一个方法以支持 Microsoft UI 自动化客户端访问支持自定义导航顺序的控件。 实现 ICustomNavigationProvider，以便支持具有 GetPattern 调用和 PatternInterface.CustomNavigation 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ICustomNavigationProvider.NavigateCustom(Windows.UI.Xaml.Automation.Peers.AutomationNavigationDirection)">
      <summary>获取位于逻辑 UI 树中的指定方向的下一个元素。</summary>
      <param name="direction">The specified direction.</param>
      <returns>下一个元素。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IDockProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性来访问在某个停靠容器内公开其停靠属性的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Dock 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IDockProvider.DockPosition">
      <summary>获取控件在停靠容器内的当前 DockPosition。</summary>
      <returns>控件的 DockPosition（相对于停靠容器的边界以及容器内的其他元素）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IDockProvider.SetDockPosition(Windows.UI.Xaml.Automation.DockPosition)">
      <summary>在停靠容器内停靠控件。</summary>
      <param name="dockPosition">相对于停靠容器的边界以及容器内其他元素的停靠位置。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IDragProvider">
      <summary>使 Microsoft UI 自动化元素将其自身描述为拖放操作的一部分，且可以被拖动的元素。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Drag 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IDragProvider.DropEffect">
      <summary>Gets a string that indicates what will happen when the item is dropped.</summary>
      <returns>A string that indicates what will happen when the item is dropped.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IDragProvider.DropEffects">
      <summary>Gets an array of strings that enumerates possible drop effects when this item is dropped.</summary>
      <returns>An array of strings that enumerates possible drop effects when this item is dropped.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IDragProvider.IsGrabbed">
      <summary>获取一个值，该值指示当前是否正在拖动某一项。</summary>
      <returns>如果正在拖动项，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IDragProvider.GetGrabbedItems">
      <summary>获取正在拖放操作中拖动的 UI 动画元素的数组。</summary>
      <returns>拖动的 UI 自动化元素数组。 如果该项是正在拖动的单个项，则为 Null。 用于启用一次支持多个拖动项以创建封装所有拖动项的中间 IDragProvider 的提供程序。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IDropTargetProvider">
      <summary>使 Microsoft UI 自动化元素将其自身描述为拖放操作的一部分，且可以接收拖动元素放置的元素。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.DropTarget 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IDropTargetProvider.DropEffect">
      <summary>Gets a string that indicates what will happen when the item is dropped.</summary>
      <returns>A string that indicates what will happen when the item is dropped.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IDropTargetProvider.DropEffects">
      <summary>Gets an array of strings that enumerates possible drop effects when this item is dropped.</summary>
      <returns>An array of strings that enumerates possible drop effects when this item is dropped.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IExpandCollapseProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问能够以可视方式进行展开（以显示内容）和折叠（以隐藏内容）的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.ExpandCollapse 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IExpandCollapseProvider.ExpandCollapseState">
      <summary>获取控件的状态（展开或折叠）。</summary>
      <returns>控件的状态（展开或折叠）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IExpandCollapseProvider.Collapse">
      <summary>Hides all nodes, controls, or content that are descendants of the control.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IExpandCollapseProvider.Expand">
      <summary>Displays all child nodes, controls, or content of the control.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IGridItemProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问实现 IGridProvider 的容器的各个子控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.GridItem 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridItemProvider.Column">
      <summary>获取包含单元格或项的列的序号。</summary>
      <returns>一个从零开始的序号，标识包含该单元格或项的列。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridItemProvider.ColumnSpan">
      <summary>获取单元格或项跨的列数。</summary>
      <returns>列数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridItemProvider.ContainingGrid">
      <summary>获取实现 IGridProvider 并表示单元格或项的容器的 UI 自动化提供程序。</summary>
      <returns>实现 **Grid** 控件模式并表示单元格或项容器的 UI 自动化提供程序。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridItemProvider.Row">
      <summary>获取包含单元格或项的行的序号。</summary>
      <returns>一个从零开始的序号，标识包含该单元格或项的行。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridItemProvider.RowSpan">
      <summary>获取某个单元格或项跨的行数。</summary>
      <returns>行数。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IGridProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问充当某个子元素集合的容器的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Grid 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridProvider.ColumnCount">
      <summary>获取网格中的总列数。</summary>
      <returns>网格中的总列数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IGridProvider.RowCount">
      <summary>获取网格中的总行数。</summary>
      <returns>网格中的总行数。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IGridProvider.GetItem(System.Int32,System.Int32)">
      <summary>检索指定单元格的 UI 自动化提供程序。</summary>
      <param name="row">包含单元格的行的序号。</param>
      <param name="column">包含单元格的列的序号。</param>
      <returns>指定单元格的 UI 自动化提供程序。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IInvokeProvider">
      <summary>公开一个方法，Microsoft UI 自动化可通过该方法访问发起或执行一个明确操作并且在激活后不维护状态的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Invoke 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IInvokeProvider.Invoke">
      <summary>发送请求以启动或执行提供程序控件的单个明确操作。 例如，单击按钮调用操作。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IItemContainerProvider">
      <summary>公开一种 Microsoft UI 自动化方法，使应用程序能够在容器（例如虚拟化列表）中查找元素。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.ItemContainer 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IItemContainerProvider.FindItemByProperty(Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple,Windows.UI.Xaml.Automation.AutomationProperty,System.Object)">
      <summary>Retrieves an element by the specified property value.</summary>
      <param name="startAfter">The item in the container after which to begin the search.</param>
      <param name="automationProperty">The property that contains the value to retrieve.</param>
      <param name="value">The value to retrieve.</param>
      <returns>为与搜索条件匹配的第一项；否则为 null。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IMultipleViewProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可以通过这些方法和属性访问提供同一组信息或子控件的多种表示方式（并能够在这些表示方式之间切换）的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.MultipleView 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IMultipleViewProvider.CurrentView">
      <summary>获取特定于控件的当前视图。</summary>
      <returns>UI 自动化元素当前视图的视图标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IMultipleViewProvider.GetSupportedViews">
      <summary>检索一个特定于控件的视图标识符集合。</summary>
      <returns>标识可用于 UI 自动化元素的视图的值的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IMultipleViewProvider.GetViewName(System.Int32)">
      <summary>检索特定于控件的视图的名称。</summary>
      <param name="viewId">视图标识符。</param>
      <returns>视图的本地化名称。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IMultipleViewProvider.SetCurrentView(System.Int32)">
      <summary>设置当前的特定于控件的视图。</summary>
      <param name="viewId">一个视图标识符。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IObjectModelProvider">
      <summary>提供对控件或应用程序实现的基础对象模型的访问。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IObjectModelProvider.GetUnderlyingObjectModel">
      <summary>返回一个接口，此接口用于访问提供程序的基础对象模型。</summary>
      <returns>用于访问基础对象模型的非类型化接口。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性来访问能够设置为某个范围中的一个值的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.RangeValue 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.IsReadOnly">
      <summary>Gets a value that indicates whether the value of a control is read-only.</summary>
      <returns>**true** if the value is read-only; **false** if it can be modified.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.LargeChange">
      <summary>Gets the value that is added to or subtracted from the Value property when a large change is made, such as with the PAGE DOWN key.</summary>
      <returns>控件支持的大更改值；如果控件不支持 LargeChange，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.Maximum">
      <summary>Gets the maximum range value that is supported by the control.</summary>
      <returns>控件支持的最大值；如果控件不支持 Maximum，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.Minimum">
      <summary>Gets the minimum range value that is supported by the control.</summary>
      <returns>控件支持的最小值；如果控件不支持 Minimum，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.SmallChange">
      <summary>Gets the value that is added to or subtracted from the Value property when a small change is made, such as with an arrow key.</summary>
      <returns>控件支持的小更改值；如果控件不支持 SmallChange，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.Value">
      <summary>Gets the value of the control.</summary>
      <returns>控件的值；如果控件不支持 Value，则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IRangeValueProvider.SetValue(System.Double)">
      <summary>设置控件的值。</summary>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple">
      <summary>提供了公开 UI 元素基本信息的方法和属性。 IRawElementProviderSimple 是 Windows 运行时类，而不是接口。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IScrollItemProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问实现 IScrollProvider 的容器的各个子控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.ScrollItem 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IScrollItemProvider.ScrollIntoView">
      <summary>Scrolls the content area of a container object in order to display the control within the visible region (viewport) of the container.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IScrollProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问作为一个子对象集合的可滚动容器的控件。 此元素的子元素必须实现 IScrollItemProvider。 实现 IScrollProvider，以便支持具有 GetPattern 调用和 PatternInterface.Scroll 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IScrollProvider.HorizontallyScrollable">
      <summary>Gets a value that indicates whether the control can scroll horizontally.</summary>
      <returns>**true** if the control can scroll horizontally; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IScrollProvider.HorizontalScrollPercent">
      <summary>Gets the current horizontal scroll position.</summary>
      <returns>The horizontal scroll position as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IScrollProvider.HorizontalViewSize">
      <summary>Gets the current horizontal view size.</summary>
      <returns>The horizontal size of the viewable region as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IScrollProvider.VerticallyScrollable">
      <summary>Gets a value that indicates whether the control can scroll vertically.</summary>
      <returns>**true** if the control can scroll vertically; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IScrollProvider.VerticalScrollPercent">
      <summary>Gets the current vertical scroll position.</summary>
      <returns>The vertical scroll position as a percentage of the total content area within the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IScrollProvider.VerticalViewSize">
      <summary>Gets the vertical view size.</summary>
      <returns>The vertical size of the viewable region as a percentage of the total content area within the control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IScrollProvider.Scroll(Windows.UI.Xaml.Automation.ScrollAmount,Windows.UI.Xaml.Automation.ScrollAmount)">
      <summary>Scrolls the visible region of the content area horizontally, vertically, or both.</summary>
      <param name="horizontalAmount">The horizontal increment that is specific to the control. Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalAmount">The vertical increment that is specific to the control. Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IScrollProvider.SetScrollPercent(System.Double,System.Double)">
      <summary>Sets the horizontal and vertical scroll position as a percentage of the total content area within the control.</summary>
      <param name="horizontalPercent">The horizontal position as a percentage of the content area's total range. Pass NoScroll if the control cannot be scrolled in this direction.</param>
      <param name="verticalPercent">The vertical position as a percentage of the content area's total range. Pass NoScroll if the control cannot be scrolled in this direction.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ISelectionItemProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问实现 ISelectionProvider 的容器的各个可选择的子控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.SelectionItem 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ISelectionItemProvider.IsSelected">
      <summary>Gets a value that indicates whether an item is selected.</summary>
      <returns>**true** if the element is selected; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ISelectionItemProvider.SelectionContainer">
      <summary>获取实现 ISelectionProvider 并且充当调用对象的容器的 UI 自动化提供程序。</summary>
      <returns>The UI Automation provider.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISelectionItemProvider.AddToSelection">
      <summary>Adds the current element to the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISelectionItemProvider.RemoveFromSelection">
      <summary>Removes the current element from the collection of selected items.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISelectionItemProvider.Select">
      <summary>Clears any existing selection and then selects the current element.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ISelectionProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问作为单个可选择子项集合的容器的控件。 此元素的子元素必须实现 ISelectionItemProvider。 实现 ISelectionProvider，以便支持具有 GetPattern 调用和 PatternInterface.SelectionItem 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ISelectionProvider.CanSelectMultiple">
      <summary>Gets a value that indicates whether the Microsoft UI Automation provider allows more than one child element to be selected concurrently.</summary>
      <returns>**true** if multiple selection is allowed; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ISelectionProvider.IsSelectionRequired">
      <summary>获取指示 UI 自动化提供程序是否要求至少选择一个子元素的值。</summary>
      <returns>**true** if selection is required; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISelectionProvider.GetSelection">
      <summary>检索选择的每个子元素的 UI 自动化提供程序。</summary>
      <returns>UI 自动化提供程序的数组。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ISpreadsheetItemProvider">
      <summary>提供对电子表格中的项（单元格）的相关信息的访问。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ISpreadsheetItemProvider.Formula">
      <summary>获取此电子表格单元格的公式（以字符串的形式）。</summary>
      <returns>此单元格的公式（以字符串的形式表示）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISpreadsheetItemProvider.GetAnnotationObjects">
      <summary>返回对象的数组，这些对象表示与此电子表格单元格关联的批注。</summary>
      <returns>表示与电子表格单元格关联的批注的 Microsoft UI 自动化元素的 IRawElementProviderSimple 接口的数组。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISpreadsheetItemProvider.GetAnnotationTypes">
      <summary>返回批注类型标识符的数组，这些标识符指示与此电子表格单元格关联的批注的类型。</summary>
      <returns>批注类型标识符的数组，包含与电子表格单元格关联的每种类型的批注所对应的项。 有关可能值的列表，请参见 AnnotationType。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ISpreadsheetProvider">
      <summary>提供对电子表格中的项（单元格）的访问。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISpreadsheetProvider.GetItemByName(System.String)">
      <summary>返回表示具有指定名称的电子表格单元格的 Microsoft UI 自动化元素。</summary>
      <param name="name">目标单元格的名称。</param>
      <returns>表示目标单元格的 Microsoft UI 自动化元素。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IStylesProvider">
      <summary>提供对与文档内容关联的可视样式的访问。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.ExtendedProperties">
      <summary>获取包含其他属性信息的字符串值。 这是此控制模式中未包含属性的信息，但会提供可能对用户有用的文档内容信息。</summary>
      <returns>包含扩展属性列表的本地化的格式字符串。 该字符串必须格式化为名称/值对的列表，如下所示：“prop1=value;prop2=value2”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.FillColor">
      <summary>获取文档中元素的填充色。</summary>
      <returns>填充颜色，表示为 Windows 运行时 Color 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.FillPatternColor">
      <summary>获取用于填充文档中的元素的模式的颜色。</summary>
      <returns>填充图案的颜色，表示为 Windows 运行时 Color 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.FillPatternStyle">
      <summary>获取表示文档中元素的填充图案样式的字符串。</summary>
      <returns>指示填充图案样式（如“垂直条纹”）的本地化字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.Shape">
      <summary>获取表示文档中元素的形状的字符串。</summary>
      <returns>指示形状的本地化字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.StyleId">
      <summary>获取文档中元素的视觉样式的标识符。</summary>
      <returns>样式标识符。 有关可能值的列表，请参见“样式标识符”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IStylesProvider.StyleName">
      <summary>获取文档中元素的视觉样式的名称。</summary>
      <returns>样式的名称，样式没有名称时为空字符串。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ISynchronizedInputProvider">
      <summary>允许 Microsoft UI 自动化客户端应用程序将鼠标或键盘输入定向到特定的 UI 元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISynchronizedInputProvider.Cancel">
      <summary>取消侦听输入。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ISynchronizedInputProvider.StartListening(Windows.UI.Xaml.Automation.SynchronizedInputType)">
      <summary>启动对指定类型的输入的侦听。</summary>
      <param name="inputType">被要求同步的输入的类型。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITableItemProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问实现 ITableProvider 的容器的子控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.TableItem 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITableItemProvider.GetColumnHeaderItems">
      <summary>检索 UI 自动化提供程序（表示与某一表项或单元格关联的所有列标题）的数组。</summary>
      <returns>An array of UI Automation providers.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITableItemProvider.GetRowHeaderItems">
      <summary>检索 UI 自动化提供程序（表示与某一表项或单元格关联的所有行标题）的数组。</summary>
      <returns>An array of UI Automation providers.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITableProvider">
      <summary>Exposes methods and properties to support access by a Microsoft UI Automation client to controls that act as containers for a collection of child elements. 此元素的子级必须实现 ITableItemProvider，而且必须组织在可以使用键盘进行遍历的一个二维逻辑坐标系中（Microsoft UI 自动化客户端可以移动到相邻控件，而这些控件是表的标题或单元格）。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITableProvider.RowOrColumnMajor">
      <summary>获取表格的首要遍历方向。</summary>
      <returns>作为枚举值的首要遍历方向。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITableProvider.GetColumnHeaders">
      <summary>返回一个表示表格中所有列标题的 UI 自动化提供程序的集合。</summary>
      <returns>An array of UI Automation providers.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITableProvider.GetRowHeaders">
      <summary>返回一个表示表格中所有行标题的 UI 自动化提供程序的集合。</summary>
      <returns>An array of UI Automation providers.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITextChildProvider">
      <summary>提供对属于另一个基于文本的控件的基于文本的控件的访问。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.TextChild 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITextChildProvider.TextContainer">
      <summary>获取此元素的支持 **Text** (ITextProvider) 控件模式的最近上级提供程序。</summary>
      <returns>支持 **Text** (ITextProvider) 控件模式的最近上级提供程序。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITextChildProvider.TextRange">
      <summary>获取包含此子元素的文本范围。</summary>
      <returns>包含此子元素的文本范围。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITextEditProvider">
      <summary>扩展 ITextProvider 接口以支持 Microsoft UI 自动化客户端访问支持编程文本编辑操作的控件。 实现 ITextEditProvider，以便支持具有 GetPattern 调用和 PatternInterface.TextEdit 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextEditProvider.GetActiveComposition">
      <summary>获取活动的组合。</summary>
      <returns>活动的组合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextEditProvider.GetConversionTarget">
      <summary>获取当前转换目标。</summary>
      <returns>当前转换目标。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITextProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问包含文本的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Text 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITextProvider.DocumentRange">
      <summary>获取包含文档主文本的文本范围。</summary>
      <returns>包含文档主文本的文本范围。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITextProvider.SupportedTextSelection">
      <summary>获取一个指定文本提供程序是否支持文本选择的值，并在支持文本选择的情况下获取所支持的选择的类型。</summary>
      <returns>SupportedTextSelection 的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextProvider.GetSelection">
      <summary>检索与当前文本选择（或多个文本选择）关联的不连续文本范围的集合。</summary>
      <returns>不连续文本范围的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextProvider.GetVisibleRanges">
      <summary>从文本容器中检索一个不连续文本范围的数组。 每个文本范围都以第一个部分可见的行开始，以最后一个部分可见的行结束。</summary>
      <returns>容器内可见文本范围的集合或者一个空数组。 此方法从不返回 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextProvider.RangeFromChild(Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple)">
      <summary>检索包含子元素（例如图像、超链接或其他嵌入对象）的一个文本范围。</summary>
      <param name="childElement">所包含的对象。</param>
      <returns>涵盖子元素的一个范围。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextProvider.RangeFromPoint(Windows.Foundation.Point)">
      <summary>从屏幕坐标的一定范围内检索文本范围。</summary>
      <param name="screenLocation">坐标屏幕位置。</param>
      <returns>包含文本的范围。 </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITextProvider2">
      <summary>扩展 ITextProvider 接口，以使 Microsoft UI 自动化提供程序能够公开作为批注或选择的目标的文本内容。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Text2 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextProvider2.GetCaretRange(System.Boolean@)">
      <summary>在属于基于文本的控件的插入符号位置检索零长度文本范围。</summary>
      <param name="isActive">如果包含插入符号的基于文本的控件具有键盘焦点，则为 **true**；否则为 **false**。</param>
      <returns>表示属于基于文本的控件的插入符号的当前位置的文本范围。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextProvider2.RangeFromAnnotation(Windows.UI.Xaml.Automation.Provider.IRawElementProviderSimple)">
      <summary>公开文本范围，其中包含与指定批注元素关联的批注目标。</summary>
      <param name="annotationElement">用于实现 IAnnotationProvider 接口的元素的提供程序。 批注元素是实现文档的 ITextProvider2 接口的元素的同级。 </param>
      <returns>包含批注目标文本的文本范围。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider">
      <summary>公开一些方法和属性，以支持 Microsoft UI 自动化客户端访问用于实现 ITextProvider 的文本容器中的一段连续文本。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.AddToSelection">
      <summary>添加到突出显示文本集合中，该集合位于支持多个不连续选择的文本容器中。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.Clone">
      <summary>返回与原始 ITextRangeProvider 相同并且继承了其所有属性的新 ITextRangeProvider。</summary>
      <returns>The new text range. This method never returns null.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.Compare(Windows.UI.Xaml.Automation.Provider.ITextRangeProvider)">
      <summary>返回一个值，该值指示文本范围的起点和终点是否与另一个文本范围相同。</summary>
      <param name="textRangeProvider">要与实现对等类的文本范围比较的文本范围。</param>
      <returns>如果两个文本范围的跨度相同，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.CompareEndpoints(Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint,Windows.UI.Xaml.Automation.Provider.ITextRangeProvider,Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint)">
      <summary>返回指示两个文本范围是否具有相同端点的值。</summary>
      <param name="endpoint">调用方的 **Start** 或 **End** 终结点。</param>
      <param name="textRangeProvider">要进行比较的目标范围。</param>
      <param name="targetEndpoint">目标的 **Start** 或 **End** 终结点。</param>
      <returns>如果调用方的端点在文本中比目标端点先出现，则返回一个负值。 如果调用方的端点与目标端点处于同一位置，则返回零。 如果调用方的端点在文本中比目标端点后出现，则返回一个正值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.ExpandToEnclosingUnit(Windows.UI.Xaml.Automation.Text.TextUnit)">
      <summary>将文本范围扩展到指定的文本单位。</summary>
      <param name="unit">文本测量单位。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.FindAttribute(System.Int32,System.Object,System.Boolean)">
      <summary>返回具有指定特性 ID 和特性值的文本范围子集。</summary>
      <param name="attributeId">要搜索的特性 ID。</param>
      <param name="value">要搜索的属性值。 此值必须与为特性指定的类型匹配。</param>
      <param name="backward">如果应该返回最后一个匹配的文本范围而不是第一个，则为 **true**；否则为 **false**。</param>
      <returns>具有匹配特性 ID 和特性值的文本范围；否则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.FindText(System.String,System.Boolean,System.Boolean)">
      <summary>返回包含指定文本的文本范围子集。</summary>
      <param name="text">The text string to search for.</param>
      <param name="backward">如果返回最后一个匹配的文本范围而不是第一个，则为 **true**；否则为 **false**。</param>
      <param name="ignoreCase">如果忽略大小写，则为 **true**；否则为 **false**。</param>
      <returns>与指定文本匹配的文本范围；否则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.GetAttributeValue(System.Int32)">
      <summary>检索整个文本范围内指定特性 ID 的值。</summary>
      <param name="attributeId">文本特性 ID。</param>
      <returns>检索一个表示指定特性的值的对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.GetBoundingRectangles(System.Double[]@)">
      <summary>检索由文本范围中每个完全或部分可见的文本行的边框组成的集合。</summary>
      <param name="returnValue">文本范围中每个完全或部分可见的文本行的边框组成的数组。 退化范围的空数组。 屏幕坐标完全位于屏幕之外、滚动到视图之外或者被某个重叠窗口遮盖的文本范围的空数组。 </param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.GetChildren">
      <summary>检索文本范围内存在的所有嵌入对象的集合。</summary>
      <returns>文本范围内存在的子对象的集合。 与文本范围发生重叠但是并未完全包括在文本范围内的子对象也会包括在该集合中。 如果不存在任何子对象，则返回一个空集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.GetEnclosingElement">
      <summary>返回包含该文本范围的最内层元素。</summary>
      <returns>包含控件，通常是提供该文本范围的文本提供程序。 但是，如果文本提供程序支持表格或超链接这样的子文本元素，则包含元素可能为文本提供程序的子代。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.GetText(System.Int32)">
      <summary>检索文本范围的纯文本。</summary>
      <param name="maxLength">要返回的字符串的最大长度。 使用 - 1 可指定不受限制的长度。</param>
      <returns>文本范围的纯文本（可能表示在指定 *maxLength* 处截断的完整字符串的一部分）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.Move(Windows.UI.Xaml.Automation.Text.TextUnit,System.Int32)">
      <summary>将文本范围移动指定数量的文本单位。</summary>
      <param name="unit">文本单位的边界。</param>
      <param name="count">要移动的文本单位数。 正值表示将文本范围向前移动；负值则表示将文本范围向后移动；如果值为 0，则不会进行任何移动。</param>
      <returns>实际移动的单位数。 如果新的文本范围终结点大于或小于 DocumentRange 终结点，则此值可能小于请求的 *count*。 如果发生逆向导航，则此值可能为负。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.MoveEndpointByRange(Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint,Windows.UI.Xaml.Automation.Provider.ITextRangeProvider,Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint)">
      <summary>将文本范围的一个端点移动到第二个文本范围的指定端点。</summary>
      <param name="endpoint">要移动的端点。</param>
      <param name="textRangeProvider">同一文本提供程序中的另一个范围。</param>
      <param name="targetEndpoint">另一个范围中的端点。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.MoveEndpointByUnit(Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint,Windows.UI.Xaml.Automation.Text.TextUnit,System.Int32)">
      <summary>在文档范围内将文本范围的一个端点移动指定数量的文本单位。</summary>
      <param name="endpoint">The endpoint to move.</param>
      <param name="unit">移动时使用的文本度量单位。</param>
      <param name="count">The number of units to move. 正值表示向前移动端点。 负值表示向后移动。 0 值表示不起作用。</param>
      <returns>实际移动的单位数，如果移动端点时遇到了文档的开始或结尾，则可能小于请求移动的单位数。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.RemoveFromSelection">
      <summary>从支持多个不连续选择的文本容器中的突出显示文本集合中，删除与调用方的文本范围终结点对应的突出显示文本部分。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.ScrollIntoView(System.Boolean)">
      <summary>导致文本控件垂直滚动，直到文本范围在视区中可见。</summary>
      <param name="alignToTop">如果文本控件应该滚动以便文本范围与视区顶部对齐，则为 **true**；如果文本范围与视区的底部对齐，则为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider.Select">
      <summary>突出显示文本控件中与文本范围的起始和终结点对应的文本。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider2">
      <summary>扩展 ITextRange 接口，以允许 Microsoft UI 自动化提供程序以编程方式打开与文本输入操作关联的上下文菜单。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITextRangeProvider2.ShowContextMenu">
      <summary>Shows the available context menu for the owner element.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IToggleProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过它们访问循环通过一组状态并保持某个特定状态的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Toggle 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IToggleProvider.ToggleState">
      <summary>Gets the toggle state of the control.</summary>
      <returns>作为枚举值的控件的切换状态。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IToggleProvider.Toggle">
      <summary>Cycles through the toggle states of a control.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITransformProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问可以在二维空间中移动、调整大小或旋转的控件或元素。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Transform 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider.CanMove">
      <summary>获取一个值，该值指示元素是否可移动。</summary>
      <returns>如果可以移动元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider.CanResize">
      <summary>获取一个值，该值指示元素是否可以调整大小。</summary>
      <returns>如果可以调整元素的大小，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider.CanRotate">
      <summary>获取一个值，该值指示元素是否可以旋转。</summary>
      <returns>如果可以旋转元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITransformProvider.Move(System.Double,System.Double)">
      <summary>移动控件。</summary>
      <param name="x">控件左侧的绝对屏幕坐标。</param>
      <param name="y">控件顶部的绝对屏幕坐标。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITransformProvider.Resize(System.Double,System.Double)">
      <summary>调整控件大小。</summary>
      <param name="width">窗口的新宽度（以像素为单位）。</param>
      <param name="height">窗口的新高度（以像素为单位）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITransformProvider.Rotate(System.Double)">
      <summary>旋转控件。</summary>
      <param name="degrees">控件的旋转角度。 正值表示顺时针旋转控件。 负值表示逆时针旋转控件。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.ITransformProvider2">
      <summary>扩展 ITransformProvider 接口，以允许 Microsoft UI 自动化提供程序公开 API 来支持控件的视区缩放功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider2.CanZoom">
      <summary>获取一个值，该值指示控件是否支持其视区的缩放。</summary>
      <returns>如果视区可以缩放，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider2.MaxZoom">
      <summary>获取元素的最高缩放级别。</summary>
      <returns>百分比形式的最大缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider2.MinZoom">
      <summary>获取元素的最低缩放级别。</summary>
      <returns>百分比形式的最小缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.ITransformProvider2.ZoomLevel">
      <summary>获取控件视区的缩放级别。</summary>
      <returns>以百分比形式指定的缩放级别。 提供程序会将视区缩放到最接近的支持值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITransformProvider2.Zoom(System.Double)">
      <summary>缩放控件的视区。</summary>
      <param name="zoom">视区的缩放量（指定为百分比）。 The provider should zoom the viewport to the nearest supported value.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.ITransformProvider2.ZoomByUnit(Windows.UI.Xaml.Automation.ZoomUnit)">
      <summary>按指定的逻辑单位缩放控件的视区。</summary>
      <param name="zoomUnit">用于增加或减少视区缩放的逻辑单位。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IValueProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过这些方法和属性访问具有某个内部值的控件，该内部值不跨越某个范围而且可以表示为字符串。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Value 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IValueProvider.IsReadOnly">
      <summary>Gets a value that indicates whether the value of a control is read-only.</summary>
      <returns>**true** if the value is read-only; **false** if it can be modified.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IValueProvider.Value">
      <summary>Gets the value of the control.</summary>
      <returns>The value of the control.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IValueProvider.SetValue(System.String)">
      <summary>设置控件的值。</summary>
      <param name="value">The value to set. 提供程序负责将该值转换为适当的数据类型。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IVirtualizedItemProvider">
      <summary>公开一种方法，以支持虚拟化项控件模式。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.VirtualizedItem 的自动化客户端请求的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IVirtualizedItemProvider.Realize">
      <summary>使虚拟项像 UI 自动化元素一样可完全访问。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Provider.IWindowProvider">
      <summary>公开一些方法和属性，Microsoft UI 自动化客户端可通过它们访问传统图形用户界面 (GUI) 内提供基于窗口的重要功能的控件。 实现此接口，以便支持具有 GetPattern 调用和 PatternInterface.Window 的自动化客户端请求的功能。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IWindowProvider.InteractionState">
      <summary>获取窗口的交互状态。</summary>
      <returns>作为枚举值的控件的交互状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IWindowProvider.IsModal">
      <summary>获取一个值，该值指定窗口是否为模式窗口。</summary>
      <returns>如果窗口为模式窗口，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IWindowProvider.IsTopmost">
      <summary>获取一个值，该值指定窗口是否为布局的 z 顺序中的最顶层元素。</summary>
      <returns>如果窗口处于最顶层，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IWindowProvider.Maximizable">
      <summary>获取一个值，该值指定窗口是否可以最大化。</summary>
      <returns>如果窗口可以最大化，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IWindowProvider.Minimizable">
      <summary>获取一个值，该值指定窗口是否可以最小化。</summary>
      <returns>如果窗口可以最小化，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Automation.Provider.IWindowProvider.VisualState">
      <summary>获取窗口的可视状态。</summary>
      <returns>作为枚举值的窗口的可视状态。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IWindowProvider.Close">
      <summary>关闭窗口。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IWindowProvider.SetVisualState(Windows.UI.Xaml.Automation.WindowVisualState)">
      <summary>更改窗口的可视状态（例如，最小化或最大化窗口）。</summary>
      <param name="state">作为枚举值的窗口要更改为的可视状态。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Automation.Provider.IWindowProvider.WaitForInputIdle(System.Int32)">
      <summary>Blocks the calling code for the specified time or until the associated process enters an idle state, whichever completes first.</summary>
      <param name="milliseconds">The amount of time, in milliseconds, to wait for the associated process to become idle.</param>
      <returns>如果窗口已进入空闲状态，则为 **true**；如果发生超时。则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint">
      <summary>标识 ITextRangeProvider 的方法的文本范围终结点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint.End">
      <summary>范围的终结点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextPatternRangeEndpoint.Start">
      <summary>范围的起点。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Automation.Text.TextUnit">
      <summary>表示为了在文档中进行导航而预先定义的文本单位。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Character">
      <summary>指定文本单位的长度为一个字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Document">
      <summary>指定文本单位的长度为整个文档。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Format">
      <summary>指定文本单位的长度为单个常见格式规范（例如，粗体、斜体等）的长度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Line">
      <summary>指定文本单位的长度为一个文本行。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Page">
      <summary>指定文本单位的长度为特定于文档的一个页面。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Paragraph">
      <summary>指定文本单位的长度为一个段落。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Automation.Text.TextUnit.Word">
      <summary>指定文本单位的长度为一个单词。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AnchorRequestedEventArgs">
      <summary>提供 ScrollViewer.AnchorRequested 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AnchorRequestedEventArgs.Anchor">
      <summary>获取或设置执行滚动编排时使用的*定位点元素*。</summary>
      <returns>要用作 CurrentAnchor 的 UIElement。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AnchorRequestedEventArgs.AnchorCandidates">
      <summary>获取当前已使用滚动控件（如 ScrollViewer）注册的定位点候选项的集合。</summary>
      <returns>UIElement 定位点候选项的列表。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AppBar">
      <summary>表示承载用于发出命令和体验的应用程序 UI 组件的容器控件。 对于 Windows 10，请参阅“注解”。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBar.#ctor">
      <summary>初始化 AppBar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.ClosedDisplayMode">
      <summary>获取或设置一个值，该值指示当应用程序栏未完全打开时，是否显示图标按钮。</summary>
      <returns>指示应用程序栏未完全打开时，是否显示图标按钮的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.ClosedDisplayModeProperty">
      <summary>标识 ClosedDisplayMode 依赖项属性。</summary>
      <returns>ClosedDisplayMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.IsOpen">
      <summary>获取或设置指示 AppBar 是否打开的值。</summary>
      <returns>如果应用栏打开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.IsOpenProperty">
      <summary>标识 IsOpen 依赖项属性。</summary>
      <returns>IsOpen 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.IsSticky">
      <summary>获取或设置指示 AppBar 是否在光消散时不关闭的值。</summary>
      <returns>如果 AppBar 不在光消散时关闭，则为 **true**。 如果 AppBar 在光消散时隐藏，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.IsStickyProperty">
      <summary>标识 IsSticky 依赖项属性。</summary>
      <returns>IsSticky 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.LightDismissOverlayMode">
      <summary>获取或设置一个值，该值指定*轻型消除* UI 外部的区域是否变暗。</summary>
      <returns>一个枚举值，该值指定光消散 UI 外部的区域是否变暗。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.LightDismissOverlayModeProperty">
      <summary>标识 LightDismissOverlayMode 依赖项属性。</summary>
      <returns>LightDismissOverlayMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBar.TemplateSettings">
      <summary>获取在定义 AppBar 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>为模板提供计算值的对象。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AppBar.Closed">
      <summary>在 AppBar 从可见更改为隐藏时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AppBar.Closing">
      <summary>在 AppBar 开始从可见更改为隐藏时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AppBar.Opened">
      <summary>在 AppBar 从隐藏更改为可见时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AppBar.Opening">
      <summary>在 AppBar 开始从隐藏更改为可见时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBar.OnClosed(System.Object)">
      <summary>在 AppBar 从可见更改为隐藏时调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBar.OnClosing(System.Object)">
      <summary>在 AppBar 开始从可见更改为隐藏时调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBar.OnOpened(System.Object)">
      <summary>当 AppBar 从隐藏更改为可见或首次显示时调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBar.OnOpening(System.Object)">
      <summary>当 AppBar 开始从隐藏更改为可见或开始首次显示时调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AppBarButton">
      <summary>表示要在 AppBar 中显示的模板按钮控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBarButton.#ctor">
      <summary>初始化 AppBarButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.DynamicOverflowOrder">
      <summary>获取或设置将此项移动到 CommandBar 溢出菜单的顺序。</summary>
      <returns>将此项移动到溢出菜单的顺序（相对于其他项）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.DynamicOverflowOrderProperty">
      <summary>标识 DynamicOverflowOrder 依赖项属性。</summary>
      <returns>DynamicOverflowOrder 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.Icon">
      <summary>获取或设置应用程序栏按钮的图形内容。</summary>
      <returns>应用程序栏按钮的图形内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.IconProperty">
      <summary>标识 Icon 依赖项属性。</summary>
      <returns>Icon 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.IsCompact">
      <summary>获取或设置一个值，该值指示是否显示不带标签且边距已缩小的按钮。</summary>
      <returns>如果此按钮以其简洁状态显示，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.IsCompactProperty">
      <summary>标识 IsCompact 依赖项属性。</summary>
      <returns>IsCompact 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.IsInOverflow">
      <summary>获取一个值，该值指示此项是否位于溢出菜单中。</summary>
      <returns>如果此项在溢出菜单中，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.IsInOverflowProperty">
      <summary>标识 IsInOverflow 依赖项属性。</summary>
      <returns>IsInOverflow 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.KeyboardAcceleratorTextOverride">
      <summary>获取或设置替代与键盘快捷方式关联的默认组合键字符串的字符串。</summary>
      <returns>可替换默认组合键字符串的字符串。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.KeyboardAcceleratorTextOverrideProperty">
      <summary>标识 AppBarButton.KeyboardAcceleratorTextOverride 依赖项属性。</summary>
      <returns>AppBarButton.KeyboardAcceleratorTextOverride 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.Label">
      <summary>获取或设置应用程序栏按钮上显示的文本说明。</summary>
      <returns>应用程序栏按钮上显示的文本说明。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.LabelPosition">
      <summary>获取或设置指示按钮标签的放置和可见性的值。</summary>
      <returns>用于指示按钮标签的放置和可见性的枚举值。 The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.LabelPositionProperty">
      <summary>标识 LabelPosition 依赖项属性。</summary>
      <returns>LabelPosition 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.LabelProperty">
      <summary>标识 Label 依赖项属性。</summary>
      <returns>Label 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarButton.TemplateSettings">
      <summary>获取在定义 AppBarButton 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AppBarClosedDisplayMode">
      <summary>定义指定当应用程序栏未完全打开时，是否显示图标按钮的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.AppBarClosedDisplayMode.Compact">
      <summary>将显示图标按钮，但标签不可见。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.AppBarClosedDisplayMode.Hidden">
      <summary>应用栏未显示。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.AppBarClosedDisplayMode.Minimal">
      <summary>只显示省略号。 图标按钮和标签均不可见。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AppBarElementContainer">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBarElementContainer.#ctor">
      <summary>初始化 AppBarElementContainer 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarElementContainer.DynamicOverflowOrder">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarElementContainer.DynamicOverflowOrderProperty">
      <summary>Identifies the DynamicOverflowOrder dependency property.</summary>
      <returns>The identifier for the DynamicOverflowOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarElementContainer.IsCompact">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarElementContainer.IsCompactProperty">
      <summary>Identifies the IsCompact dependency property.</summary>
      <returns>The identifier for the IsCompact dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarElementContainer.IsInOverflow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarElementContainer.IsInOverflowProperty">
      <summary>Identifies the IsInOverflow dependency property.</summary>
      <returns>The identifier for the IsInOverflow dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AppBarSeparator">
      <summary>表示 AppBar 或 CommandBar 中用于分隔各项的线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBarSeparator.#ctor">
      <summary>初始化 AppBarSeparator 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarSeparator.DynamicOverflowOrder">
      <summary>Gets or sets the order in which this item is moved to the CommandBar overflow menu.</summary>
      <returns>The order in which this item is moved to the overflow menu relative to other items.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarSeparator.DynamicOverflowOrderProperty">
      <summary>Identifies the DynamicOverflowOrder dependency property.</summary>
      <returns>The identifier for the DynamicOverflowOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarSeparator.IsCompact">
      <summary>获取或设置一个值，该值指示是否显示边距已缩小的分隔符。</summary>
      <returns>如果分隔符以简洁状态显示，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarSeparator.IsCompactProperty">
      <summary>Identifies the IsCompact dependency property.</summary>
      <returns>The identifier for the IsCompact dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarSeparator.IsInOverflow">
      <summary>Gets a value that indicates whether this item is in the overflow menu.</summary>
      <returns>**true** if this item is in the overflow menu; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarSeparator.IsInOverflowProperty">
      <summary>Identifies the IsInOverflow dependency property.</summary>
      <returns>The identifier for the IsInOverflow dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AppBarToggleButton">
      <summary>表示一个按钮控件，此控件可切换状态并显示在 AppBar 中。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AppBarToggleButton.#ctor">
      <summary>初始化 AppBarToggleButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.DynamicOverflowOrder">
      <summary>Gets or sets the order in which this item is moved to the CommandBar overflow menu.</summary>
      <returns>The order in which this item is moved to the overflow menu relative to other items.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.DynamicOverflowOrderProperty">
      <summary>Identifies the DynamicOverflowOrder dependency property.</summary>
      <returns>The identifier for the DynamicOverflowOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.Icon">
      <summary>获取或设置应用程序栏切换按钮的图形内容。</summary>
      <returns>应用程序栏切换按钮的图形内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.IconProperty">
      <summary>Identifies the Icon dependency property.</summary>
      <returns>The identifier for the Icon dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.IsCompact">
      <summary>Gets or sets a value that indicates whether the button is shown with no label and reduced padding.</summary>
      <returns>如果此按钮以其简洁状态显示，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.IsCompactProperty">
      <summary>Identifies the IsCompact dependency property.</summary>
      <returns>The identifier for the IsCompact dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.IsInOverflow">
      <summary>Gets a value that indicates whether this item is in the overflow menu.</summary>
      <returns>**true** if this item is in the overflow menu; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.IsInOverflowProperty">
      <summary>Identifies the IsInOverflow dependency property.</summary>
      <returns>The identifier for the IsInOverflow dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.KeyboardAcceleratorTextOverride">
      <summary>Gets or sets a string that overrides the default key combination string associated with a keyboard accelerator.</summary>
      <returns>The string to replace the default key combination string. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.KeyboardAcceleratorTextOverrideProperty">
      <summary>标识 AppBarToggleButton.KeyboardAcceleratorTextOverride 依赖项属性。</summary>
      <returns>AppBarToggleButton.KeyboardAcceleratorTextOverride 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.Label">
      <summary>获取或设置应用栏切换按钮上显示的文本说明。</summary>
      <returns>应用栏切换按钮上显示的文本说明。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.LabelPosition">
      <summary>Gets or sets a value that indicates the placement and visibility of the button's label.</summary>
      <returns>An enumeration value that specifies the placement and visibility of the button's label. The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.LabelPositionProperty">
      <summary>Identifies the LabelPosition dependency property.</summary>
      <returns>The identifier for the LabelPosition dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.LabelProperty">
      <summary>Identifies the Label dependency property.</summary>
      <returns>The identifier for the Label dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AppBarToggleButton.TemplateSettings">
      <summary>获取在定义 AppBarToggleButton 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AutoSuggestBox">
      <summary>表示在用户键入时为他们提供建议的文本控件。 应用会在用户更改文本时收到通知，并负责相关建议以便显示此控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AutoSuggestBox.#ctor">
      <summary>初始化 AutoSuggestBox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.AutoMaximizeSuggestionArea">
      <summary>指示建议区域是否应自动最大化。</summary>
      <returns>指示建议区域是否应自动最大化的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.AutoMaximizeSuggestionAreaProperty">
      <summary>标识 AutoMaximizeSuggestionArea 依赖项属性。</summary>
      <returns>AutoMaximizeSuggestionArea 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.DescriptionProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.Header">
      <summary>获取或设置此控件文本框部分的标头对象。</summary>
      <returns>此控件的文本框部分的标题对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.HeaderProperty">
      <summary>标识 Header 依赖项属性。</summary>
      <returns>Header 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.IsSuggestionListOpen">
      <summary>获取或设置一个布尔值，该值指示 AutoSuggestBox 的下拉部分是否处于打开状态。</summary>
      <returns>一个布尔值，用于指示 AutoSuggestBox 的下拉部分是否处于打开状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.IsSuggestionListOpenProperty">
      <summary>标识 IsSuggestionListOpen 依赖项属性。</summary>
      <returns>IsSuggestionListOpen 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.MaxSuggestionListHeight">
      <summary>获取或设置 AutoSuggestBox 控件的下拉部分的最大高度。</summary>
      <returns>AutoSuggestBox 控件的下拉部分的最大高度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.MaxSuggestionListHeightProperty">
      <summary>标识 MaxSuggestionListHeight 依赖项属性。</summary>
      <returns>MaxSuggestionListHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.PlaceholderText">
      <summary>获取或设置要显示在控件中的占位符文本。</summary>
      <returns>要显示在控件中的占位符文本。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.PlaceholderTextProperty">
      <summary>标识 PlaceholderText 依赖项属性。</summary>
      <returns>PlaceholderText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.QueryIcon">
      <summary>获取或设置可点击启动查询的按钮的图形内容。</summary>
      <returns>单击可启动查询的按钮的图形内容（如果存在）；否则为 **null**。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.QueryIconProperty">
      <summary>标识 QueryIcon 依赖项属性。</summary>
      <returns>QueryIcon 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.Text">
      <summary>获取或设置此控件中显示的文本。</summary>
      <returns>控件中显示的文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.TextBoxStyle">
      <summary>获取或设置自动建议文本框的样式。</summary>
      <returns>自动建议文本框的样式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.TextBoxStyleProperty">
      <summary>标识 TextBoxStyle 依赖项属性。</summary>
      <returns>TextBoxStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.TextMemberPath">
      <summary>获取或设置属性路径，当选择项时，该属性路径用于获取在 AutoSuggestBox 控件的文本框部分显示的值。</summary>
      <returns>获取或设置属性路径，当选择项时，该属性路径用于获取在 AutoSuggestBox 控件的文本框部分显示的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.TextMemberPathProperty">
      <summary>标识 TextMemberPath 依赖项属性。</summary>
      <returns>TextMemberPath 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.TextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.UpdateTextOnSelect">
      <summary>和 TextMemberPath 一起使用，获取或设置指示视图中的项会否在单击时触发 AutoSuggestBox 的可编辑文本部分的更新的值。</summary>
      <returns>指示单击时，视图中的项是否会触发 AutoSuggestBox 的可编辑文本部分的更新的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBox.UpdateTextOnSelectProperty">
      <summary>标识 UpdateTextOnSelect 依赖项属性。</summary>
      <returns>UpdateTextOnSelect 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AutoSuggestBox.QuerySubmitted">
      <summary>在用户提交搜索查询时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AutoSuggestBox.SuggestionChosen">
      <summary>在可编辑的控件组件的文本内容更新之前引发。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.AutoSuggestBox.TextChanged">
      <summary>在可编辑的控件组件的文本内容更新之后引发。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AutoSuggestBoxQuerySubmittedEventArgs">
      <summary>为 AutoSuggestBox.QuerySubmitted 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AutoSuggestBoxQuerySubmittedEventArgs.#ctor">
      <summary>初始化 AutoSuggestBoxQuerySubmittedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBoxQuerySubmittedEventArgs.ChosenSuggestion">
      <summary>获取用户选择的建议的结果。</summary>
      <returns>用户选择的建议的结果。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBoxQuerySubmittedEventArgs.QueryText">
      <summary>获取当前搜索的查询文本。</summary>
      <returns>当前搜索的查询文本。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AutoSuggestBoxSuggestionChosenEventArgs">
      <summary>为 SuggestionChosen 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AutoSuggestBoxSuggestionChosenEventArgs.#ctor">
      <summary>初始化 AutoSuggestBoxSuggestionChosenEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBoxSuggestionChosenEventArgs.SelectedItem">
      <summary>获取对已选择项的引用。</summary>
      <returns>对已选择项的引用。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AutoSuggestBoxTextChangedEventArgs">
      <summary>为 TextChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AutoSuggestBoxTextChangedEventArgs.#ctor">
      <summary>初始化 AutoSuggestBoxTextChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBoxTextChangedEventArgs.Reason">
      <summary>获取或设置指示在 AutoSuggestBox 中更改文本的原因的值。</summary>
      <returns>AutoSuggestBox 中文本更改的原因。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.AutoSuggestBoxTextChangedEventArgs.ReasonProperty">
      <summary>标识 Reason 依赖项属性。</summary>
      <returns>Reason 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.AutoSuggestBoxTextChangedEventArgs.CheckCurrent">
      <summary>返回一个布尔值，该值指示 TextBox 的当前值是否从 TextChanged 事件引发的某一时间点起为未更改。</summary>
      <returns>指示 TextBox 的当前值是否从 TextChanged 事件引发的某一时间点起为未更改。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.AutoSuggestionBoxTextChangeReason">
      <summary>用于指示 AutoSuggestBox 中文本更改的原因的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.AutoSuggestionBoxTextChangeReason.ProgrammaticChange">
      <summary>该文本通过代码进行了更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.AutoSuggestionBoxTextChangeReason.SuggestionChosen">
      <summary>用户在自动建议框中选择了一项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.AutoSuggestionBoxTextChangeReason.UserInput">
      <summary>用户编辑文本。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.BackClickEventArgs">
      <summary>为 SettingsFlyout.BackClick 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.BackClickEventArgs.#ctor">
      <summary>初始化 BackClickEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BackClickEventArgs.Handled">
      <summary>获取或设置指示可取消导航的值。 如果 Handled 的值为 **true**，则取消默认行为。</summary>
      <returns>如果为 **true**，则取消导航。 如果为 **false**，则使用默认行为。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.BackClickEventHandler">
      <summary>表示将处理 BackClick 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.BackgroundSizing">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.BackgroundSizing.InnerBorderEdge">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.BackgroundSizing.OuterBorderEdge">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.BitmapIcon">
      <summary>表示使用位图作为自身内容的图标。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.BitmapIcon.#ctor">
      <summary>初始化 BitmapIcon 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIcon.ShowAsMonochrome">
      <summary>获取或设置指示位图是否采用单色显示的值。</summary>
      <returns>如果为 **true**，则采用单色显示位图；如果为 **false**，则采用全色显示位图。 默认值为 **true**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIcon.ShowAsMonochromeProperty">
      <summary>标识 ShowAsMonochrome 依赖项属性。</summary>
      <returns>**ShowAsMonochrome** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIcon.UriSource">
      <summary>获取或设置要用作图标内容的位图的统一资源标识符 (URI)。</summary>
      <returns>要用作图标内容的位图的 Uri。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIcon.UriSourceProperty">
      <summary>标识 UriSource 依赖项属性。</summary>
      <returns>UriSource 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.BitmapIconSource">
      <summary>表示使用位图作为自身内容的图标源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.BitmapIconSource.#ctor">
      <summary>初始化 BitmapIconSource 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIconSource.ShowAsMonochrome">
      <summary>Gets or sets a value that indicates whether the bitmap is shown in a single color.</summary>
      <returns>**true** to show the bitmap in a single color; **false** to show the bitmap in full color. The default is **true.**</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIconSource.ShowAsMonochromeProperty">
      <summary>Identifies the ShowAsMonochrome dependency property.</summary>
      <returns>ShowAsMonochrome 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIconSource.UriSource">
      <summary>Gets or sets the Uniform Resource Identifier (URI) of the bitmap to use as the icon content.</summary>
      <returns>The Uri of the bitmap to use as the icon content. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.BitmapIconSource.UriSourceProperty">
      <summary>Identifies the UriSource dependency property.</summary>
      <returns>The identifier for the UriSource dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Border">
      <summary>在另一个对象的周围绘制边框、背景或同时绘制二者。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Border.#ctor">
      <summary>初始化 Border 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.Background">
      <summary>获取或设置填充边框背景（内部区域）的 Brush。</summary>
      <returns>填充背景的画笔。 默认为评估为 Transparent 以进行呈现的 **null**（空画笔）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BackgroundProperty">
      <summary>标识 Background 依赖项属性。</summary>
      <returns>Background 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BackgroundSizing">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BackgroundSizingProperty">
      <summary>标识 BackgroundSizing 依赖项属性。</summary>
      <returns>BackgroundSizing 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BackgroundTransition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BorderBrush">
      <summary>获取或设置应用于 Border 的边缘区域的 Brush。</summary>
      <returns>填充边框的画笔。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BorderBrushProperty">
      <summary>标识 BorderBrush 依赖项属性。</summary>
      <returns>BorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BorderThickness">
      <summary>获取或设置边框的粗细。</summary>
      <returns>边框的粗细（以像素为单位）。 默认情况下，四个边的粗细都为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.BorderThicknessProperty">
      <summary>标识 BorderThickness 依赖项属性。</summary>
      <returns>BorderThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.Child">
      <summary>获取或设置要在其周围绘制边框的子元素。</summary>
      <returns>要将边框应用到的 UIElement。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.ChildTransitions">
      <summary>获取或设置应用于 Border 的子内容的 Transition 样式元素的集合。</summary>
      <returns>强类型的 Transition 样式元素的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.ChildTransitionsProperty">
      <summary>标识 ChildTransitions 依赖项属性。</summary>
      <returns>ChildTransitions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.CornerRadius">
      <summary>获取或设置边框的角的半径。</summary>
      <returns>角变圆的程度，表示为 CornerRadius 结构的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.CornerRadiusProperty">
      <summary>标识 CornerRadius 依赖项属性。</summary>
      <returns>CornerRadius 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.Padding">
      <summary>获取或设置边框与其子对象之间的距离。</summary>
      <returns>边框与其子级之间的空间尺寸，为 Thickness 值。 Thickness 是使用像素度量存储维度值的结构。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Border.PaddingProperty">
      <summary>标识 Padding 依赖项属性。</summary>
      <returns>Padding 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Button">
      <summary>表示解释 Click 用户交互的模板化按钮控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Button.#ctor">
      <summary>初始化 Button 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Button.Flyout">
      <summary>获取或设置与此按钮关联的浮出控件。</summary>
      <returns>与此按钮关联的浮出控件（如果有）；否则为 **null**。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Button.FlyoutProperty">
      <summary>标识 Flyout 依赖项属性。</summary>
      <returns>Flyout 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarDatePicker">
      <summary>表示允许用户从日历显示中选取日期的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarDatePicker.#ctor">
      <summary>初始化 CalendarDatePicker 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.CalendarIdentifier">
      <summary>获取或设置要使用的日历系统。</summary>
      <returns>要使用的日历系统的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.CalendarIdentifierProperty">
      <summary>标识 CalendarIdentifier 依赖项属性。</summary>
      <returns>CalendarIdentifier 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.CalendarViewStyle">
      <summary>获取或设置与控件的内部 CalendarView 对象关联的 Style。</summary>
      <returns>CalendarView 对象的当前样式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.CalendarViewStyleProperty">
      <summary>标识 CalendarViewStyle 依赖项属性。</summary>
      <returns>CalendarViewStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.Date">
      <summary>获取或设置日历选取器中当前设置的日期。</summary>
      <returns>日历选取器中当前设置的日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DateFormat">
      <summary>获取或设置选取器文本框中日期值的显示格式。</summary>
      <returns>要用于在选取器文本框中显示日期的字符串格式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DateFormatProperty">
      <summary>标识 DateFormat 依赖项属性。</summary>
      <returns>DateFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DateProperty">
      <summary>标识 Date 依赖项属性。</summary>
      <returns>Date 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DayOfWeekFormat">
      <summary>获取或设置选取器的 CalendarView 中的一周的某天标头的显示格式。</summary>
      <returns>要用于显示选取器的 CalendarView 中的一周的某天标头的字符串格式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DayOfWeekFormatProperty">
      <summary>标识 DayOfWeekFormat 依赖项属性。</summary>
      <returns>DayOfWeekFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DescriptionProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DisplayMode">
      <summary>获取或设置指示日历是否在选取器的 CalendarView 中显示月、年或十年的选择的值。</summary>
      <returns>指示日历是否显示月、年或十年的选择的枚举值。 默认值为 **Month**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.DisplayModeProperty">
      <summary>标识 DisplayMode 依赖项属性。</summary>
      <returns>DisplayMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.FirstDayOfWeek">
      <summary>获取或设置指示选取器的 CalendarView 中显示为一周的第一天的日子的值。</summary>
      <returns>指示显示为一周的第一天的日子的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.FirstDayOfWeekProperty">
      <summary>标识 FirstDayOfWeek 依赖项属性。</summary>
      <returns>FirstDayOfWeek 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.Header">
      <summary>获取或设置日历选取器标头的内容。</summary>
      <returns>标头的内容。 The default value is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.HeaderTemplate">
      <summary>获取或设置用于显示标头内容的 DataTemplate。</summary>
      <returns>指定标头对象的可视化的模板。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.HeaderTemplateProperty">
      <summary>标识 HeaderTemplate 依赖项属性。</summary>
      <returns>HeaderTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsCalendarOpen">
      <summary>获取或设置指示 CalendarDatePicker 的日历视图当前是否显示的值。</summary>
      <returns>如果日历视图显示，则为 **true**；否则，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsCalendarOpenProperty">
      <summary>标识 IsCalendarOpen 依赖项属性。</summary>
      <returns>IsCalendarOpen 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsGroupLabelVisible">
      <summary>获取或设置指示选取器的 CalendarView 中月份名称是否显示（同时显示该月的第一天）的值。</summary>
      <returns>如果月份名称显示（同时显示该月的第一天），则为 **true**；否则，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsGroupLabelVisibleProperty">
      <summary>标识 IsGroupLabelVisible 依赖项属性。</summary>
      <returns>IsGroupLabelVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsOutOfScopeEnabled">
      <summary>获取或设置指示在选取器的 CalendarView 中是否以独特的前景色显示范围外日历项的值。</summary>
      <returns>如果以唯一颜色显示范围外日历项，则为 **true**；如果以与范围内项相同的颜色显示，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsOutOfScopeEnabledProperty">
      <summary>标识 IsOutOfScopeEnabled 依赖项属性。</summary>
      <returns>IsOutOfScopeEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsTodayHighlighted">
      <summary>获取或设置指示当前日期在选取器的 CalendarView 中是否突出显示的值。</summary>
      <returns>如果当前日期突出显示，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.IsTodayHighlightedProperty">
      <summary>标识 IsTodayHighlighted 依赖项属性。</summary>
      <returns>IsTodayHighlighted 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.MaxDate">
      <summary>获取或设置可在选取器中设置的最新日期。</summary>
      <returns>可以设置的最新日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.MaxDateProperty">
      <summary>标识 MaxDate 依赖项属性。</summary>
      <returns>MaxDate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.MinDate">
      <summary>获取或设置可在选取器中设置的最早日期。</summary>
      <returns>可以设置的最早日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.MinDateProperty">
      <summary>标识 MinDate 依赖项属性。</summary>
      <returns>MinDate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.PlaceholderText">
      <summary>获取或设置在用户操作或一些其他操作更改该值之前在选取器文本框中显示的文本。</summary>
      <returns>当未输入任何值时，在控件中显示的文本。 默认值为空字符串 ("")。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePicker.PlaceholderTextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CalendarDatePicker.CalendarViewDayItemChanging">
      <summary>当 CalendarViewDayItem 在选取器的 CalendarView 中加载时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CalendarDatePicker.Closed">
      <summary>当选取器的 CalendarView 隐藏时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CalendarDatePicker.DateChanged">
      <summary>在日期值已更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CalendarDatePicker.Opened">
      <summary>当选取器的 CalendarView 显示时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarDatePicker.SetDisplayDate(Windows.Foundation.DateTime)">
      <summary>在日历选取器中显示指定日期。</summary>
      <param name="date">要显示的日期。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarDatePicker.SetYearDecadeDisplayDimensions(System.Int32,System.Int32)">
      <summary>设置要用于选取器的 CalendarView 的 **Year** 和 **Decade** 显示模式的行数和列数。</summary>
      <param name="columns">视图中的列数。</param>
      <param name="rows">视图中的行数。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarDatePickerDateChangedEventArgs">
      <summary>为 DateChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePickerDateChangedEventArgs.NewDate">
      <summary>获取当前在 CalendarDatePicker 中选择的日期。</summary>
      <returns>当前在 CalendarDatePicker 中选择的日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarDatePickerDateChangedEventArgs.OldDate">
      <summary>获取之前在 CalendarDatePicker 中选择的日期。</summary>
      <returns>之前在 CalendarDatePicker 中选择的日期。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarView">
      <summary>表示一个控件，该控件使用户能够使用可视日历显示来选择日期。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarView.#ctor">
      <summary>初始化 CalendarView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.BlackoutForeground">
      <summary>获取或设置提供不可选择的日期前景色的画笔。</summary>
      <returns>提供不可选择的日期前景色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.BlackoutForegroundProperty">
      <summary>标识 BlackoutForeground 依赖项属性。</summary>
      <returns>BlackoutForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarIdentifier">
      <summary>Gets or sets the calendar system to use.</summary>
      <returns>要使用的日历系统。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarIdentifierProperty">
      <summary>标识 CalendarIdentifier 依赖项属性。</summary>
      <returns>CalendarIdentifier 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemBackground">
      <summary>获取或设置提供日历项背景的画笔。</summary>
      <returns>提供日历项背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemBackgroundProperty">
      <summary>标识 CalendarItemBackground 依赖项属性。</summary>
      <returns>CalendarItemBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemBorderBrush">
      <summary>获取或设置提供日历项边框的画笔。</summary>
      <returns>提供日历项边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemBorderBrushProperty">
      <summary>标识 CalendarItemBorderBrush 依赖项属性。</summary>
      <returns>CalendarItemBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemBorderThickness">
      <summary>获取或设置日历项边框的厚度。</summary>
      <returns>日历项边框的厚度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemBorderThicknessProperty">
      <summary>标识 CalendarItemBorderThickness 依赖项属性。</summary>
      <returns>CalendarItemBorderThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemForeground">
      <summary>获取或设置提供日历项前景色的画笔。</summary>
      <returns>提供日历项前景色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarItemForegroundProperty">
      <summary>标识 CalendarItemForeground 依赖项属性。</summary>
      <returns>CalendarItemForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarViewDayItemStyle">
      <summary>获取或设置与控件的内部 CalendarViewDayItem 对象关联的 Style。</summary>
      <returns>与控件的内部 CalendarViewDayItem 对象关联的 Style。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.CalendarViewDayItemStyleProperty">
      <summary>标识 CalendarViewDayItemStyle 依赖项属性。</summary>
      <returns>CalendarViewDayItemStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontFamily">
      <summary>获取或设置用于显示日历中天值的字体。</summary>
      <returns>用于显示日历中天值的字体。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontFamilyProperty">
      <summary>标识 DayItemFontFamily 依赖项属性。</summary>
      <returns>DayItemFontFamily 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontSize">
      <summary>获取或设置用于显示日历中天值的字号。</summary>
      <returns>用于显示日历中天值的字号。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontSizeProperty">
      <summary>标识 DayItemFontSize 依赖项属性。</summary>
      <returns>DayItemFontSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontStyle">
      <summary>获取或设置用于显示日历中天值的字形。</summary>
      <returns>用于显示日历中天值的字形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontStyleProperty">
      <summary>标识 DayItemFontStyle 依赖项属性。</summary>
      <returns>DayItemFontStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontWeight">
      <summary>获取或设置用于显示日历中天值的字体粗细。</summary>
      <returns>用于显示日历中天值的字体粗细。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayItemFontWeightProperty">
      <summary>标识 DayItemFontWeight 依赖项属性。</summary>
      <returns>DayItemFontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayOfWeekFormat">
      <summary>获取或设置一周的某天标头的显示格式。</summary>
      <returns>一周的某天标头值的显示格式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DayOfWeekFormatProperty">
      <summary>标识 DayOfWeekFormat 依赖项属性。</summary>
      <returns>DayOfWeekFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DisplayMode">
      <summary>获取或设置指示日历是否显示月、年或十年的选取器的值。</summary>
      <returns>指示日历是否显示月、年或十年的选取器的枚举值。 The default is **Month**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.DisplayModeProperty">
      <summary>标识 DisplayMode 依赖项属性。</summary>
      <returns>DisplayMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstDayOfWeek">
      <summary>获取或设置指示显示为一周的第一天的日子的值。</summary>
      <returns>A value of the enumeration that indicates which day is shown as the first day of the week.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstDayOfWeekProperty">
      <summary>标识 FirstDayOfWeek 依赖项属性。</summary>
      <returns>FirstDayOfWeek 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontFamily">
      <summary>获取或设置用于在日历中显示某月第一天横幅的字体。</summary>
      <returns>用于在日历中显示某月第一天横幅的字体。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontFamilyProperty">
      <summary>标识 FirstOfMonthLabelFontFamily 依赖项属性。</summary>
      <returns>FirstOfMonthLabelFontFamily 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontSize">
      <summary>获取或设置用于在日历中显示某月第一天横幅的字号。</summary>
      <returns>用于在日历中显示某月第一天横幅的字号。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontSizeProperty">
      <summary>标识 FirstOfMonthLabelFontSize 依赖项属性。</summary>
      <returns>FirstOfMonthLabelFontSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontStyle">
      <summary>获取或设置用于在日历中显示某月第一天横幅的字形。</summary>
      <returns>用于在日历中显示某月第一天横幅的字形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontStyleProperty">
      <summary>标识 FirstOfMonthLabelFontStyle 依赖项属性。</summary>
      <returns>FirstOfMonthLabelFontStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontWeight">
      <summary>获取或设置用于在日历中显示某月第一天横幅的字体粗细。</summary>
      <returns>用于在日历中显示某月第一天横幅的字体粗细。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfMonthLabelFontWeightProperty">
      <summary>标识 FirstOfMonthLabelFontWeight 依赖项属性。</summary>
      <returns>FirstOfMonthLabelFontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontFamily">
      <summary>获取或设置用于在日历中显示某年第一天横幅的字体。</summary>
      <returns>用于在日历中显示某年第一天横幅的字体。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontFamilyProperty">
      <summary>标识 FirstOfYearDecadeLabelFontFamily 依赖项属性。</summary>
      <returns>FirstOfYearDecadeLabelFontFamily 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontSize">
      <summary>获取或设置用于在日历中显示某年第一天横幅的字号。</summary>
      <returns>用于在日历中显示某年第一天横幅的字号。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontSizeProperty">
      <summary>标识 FirstOfYearDecadeLabelFontSize 依赖项属性。</summary>
      <returns>FirstOfYearDecadeLabelFontSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontStyle">
      <summary>获取或设置用于在日历中显示某年第一天横幅的字形。</summary>
      <returns>用于在日历中显示某年第一天横幅的字形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontStyleProperty">
      <summary>标识 FirstOfYearDecadeLabelFontStyle 依赖项属性。</summary>
      <returns>FirstOfYearDecadeLabelFontStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontWeight">
      <summary>获取或设置用于在日历中显示某年第一天横幅的字体粗细。</summary>
      <returns>用于在日历中显示某年第一天横幅的字体粗细。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FirstOfYearDecadeLabelFontWeightProperty">
      <summary>标识 FirstOfYearDecadeLabelFontWeight 依赖项属性。</summary>
      <returns>FirstOfYearDecadeLabelFontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FocusBorderBrush">
      <summary>获取或设置提供具有焦点的日历项边框的画笔。</summary>
      <returns>提供具有焦点的日历项边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.FocusBorderBrushProperty">
      <summary>标识 FocusBorderBrush 依赖项属性。</summary>
      <returns>FocusBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.HorizontalDayItemAlignment">
      <summary>获取或设置日历中天项的水平对齐。</summary>
      <returns>指示日历中天项的水平对齐的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.HorizontalDayItemAlignmentProperty">
      <summary>标识 HorizontalDayItemAlignment 依赖项属性。</summary>
      <returns>HorizontalDayItemAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.HorizontalFirstOfMonthLabelAlignment">
      <summary>获取或设置某月第一天横幅文本的水平对齐。</summary>
      <returns>指示某月第一天横幅文本的水平对齐的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.HorizontalFirstOfMonthLabelAlignmentProperty">
      <summary>标识 HorizontalFirstOfMonthLabelAlignment 依赖项属性。</summary>
      <returns>HorizontalFirstOfMonthLabelAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.HoverBorderBrush">
      <summary>获取或设置指针位于其上方时提供日历项边框的画笔。</summary>
      <returns>指针位于其上方时提供日历项边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.HoverBorderBrushProperty">
      <summary>标识 HoverBorderBrush 依赖项属性。</summary>
      <returns>HoverBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.IsGroupLabelVisible">
      <summary>获取或设置指示月份名称是否显示（同时显示该月的第一天）的值。</summary>
      <returns>**true** if the month name is shown with the first day of the month; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.IsGroupLabelVisibleProperty">
      <summary>标识 IsGroupLabelVisible 依赖项属性。</summary>
      <returns>IsGroupLabelVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.IsOutOfScopeEnabled">
      <summary>获取或设置指示是否以独特的前景色显示范围外日历项的值。</summary>
      <returns>**true** if out-of-scope calendar items are shown with a unique color; **false** if they are shown with the same color as in-scope items. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.IsOutOfScopeEnabledProperty">
      <summary>标识 IsOutOfScopeEnabled 依赖项属性。</summary>
      <returns>IsOutOfScopeEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.IsTodayHighlighted">
      <summary>获取或设置指示当前日期是否突出显示的值。</summary>
      <returns>**true** if the current date is highlighted; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.IsTodayHighlightedProperty">
      <summary>标识 IsTodayHighlighted 依赖项属性。</summary>
      <returns>IsTodayHighlighted 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MaxDate">
      <summary>获取或设置要显示的最后一个日期。</summary>
      <returns>要显示的最后一个日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MaxDateProperty">
      <summary>标识 MaxDate 依赖项属性。</summary>
      <returns>MaxDate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MinDate">
      <summary>获取或设置要显示的第一个日期。</summary>
      <returns>要显示的第一个日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MinDateProperty">
      <summary>标识 MinDate 依赖项属性。</summary>
      <returns>MinDate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontFamily">
      <summary>获取或设置用于在日历中显示月项和年项的字体。</summary>
      <returns>用于在日历中显示月项和年项的字体。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontFamilyProperty">
      <summary>标识 MonthYearItemFontFamily 依赖项属性。</summary>
      <returns>MonthYearItemFontFamily 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontSize">
      <summary>获取或设置用于在日历中显示月项和年项的字号。</summary>
      <returns>用于在日历中显示月项和年项的字号。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontSizeProperty">
      <summary>标识 MonthYearItemFontSize 依赖项属性。</summary>
      <returns>MonthYearItemFontSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontStyle">
      <summary>获取或设置用于在日历中显示月项和年项的字形。</summary>
      <returns>用于在日历中显示月项和年项的字形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontStyleProperty">
      <summary>标识 MonthYearItemFontStyle 依赖项属性。</summary>
      <returns>MonthYearItemFontStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontWeight">
      <summary>获取或设置用于在日历中显示月项和年项的字体粗细。</summary>
      <returns>用于在日历中显示月项和年项的字体粗细。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.MonthYearItemFontWeightProperty">
      <summary>标识 MonthYearItemFontWeight 依赖项属性。</summary>
      <returns>MonthYearItemFontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.NumberOfWeeksInView">
      <summary>获取或设置在日历视图中显示的周数。</summary>
      <returns>在日历视图中显示的周数。 默认值为 6。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.NumberOfWeeksInViewProperty">
      <summary>标识 NumberOfWeeksInView 依赖项属性。</summary>
      <returns>NumberOfWeeksInView 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.OutOfScopeBackground">
      <summary>获取或设置提供范围外的日期背景的画笔。</summary>
      <returns>提供范围外的日期背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.OutOfScopeBackgroundProperty">
      <summary>标识 OutOfScopeBackground 依赖项属性。</summary>
      <returns>OutOfScopeBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.OutOfScopeForeground">
      <summary>获取或设置提供当前范围外（月、年或十年）的日历项前景色的画笔。</summary>
      <returns>提供当前范围外的日历项前景色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.OutOfScopeForegroundProperty">
      <summary>标识 OutOfScopeForeground 依赖项属性。</summary>
      <returns>OutOfScopeForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.PressedBorderBrush">
      <summary>获取或设置按下时会提供日历项边框的画笔。</summary>
      <returns>按下时会提供日历项边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.PressedBorderBrushProperty">
      <summary>标识 PressedBorderBrush 依赖项属性。</summary>
      <returns>PressedBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.PressedForeground">
      <summary>获取或设置按下时会提供日历项前景色的画笔。</summary>
      <returns>按下时会提供日历项前景色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.PressedForegroundProperty">
      <summary>标识 PressedForeground 依赖项属性。</summary>
      <returns>PressedForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedBorderBrush">
      <summary>获取或设置提供当前所选日历项的边框的画笔。</summary>
      <returns>提供当前所选日历项的边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedBorderBrushProperty">
      <summary>标识 SelectedBorderBrush 依赖项属性。</summary>
      <returns>SelectedBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedDates">
      <summary>获取选定日期的集合。</summary>
      <returns>包含当前所选日期的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedDatesProperty">
      <summary>标识 SelectedDates 依赖项属性。</summary>
      <returns>SelectedDates 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedForeground">
      <summary>获取或设置提供所选日历项前景色的画笔。</summary>
      <returns>提供所选日历项前景色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedForegroundProperty">
      <summary>标识 SelectedForeground 依赖项属性。</summary>
      <returns>SelectedForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedHoverBorderBrush">
      <summary>获取或设置指针位于其上时提供所选日历项边框的画笔。</summary>
      <returns>指针位于其上时提供所选日历项边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedHoverBorderBrushProperty">
      <summary>标识 SelectedHoverBorderBrush 依赖项属性。</summary>
      <returns>SelectedHoverBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedPressedBorderBrush">
      <summary>获取或设置按下时会提供所选日历项边框的画笔。</summary>
      <returns>按下时会提供所选日历项边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectedPressedBorderBrushProperty">
      <summary>标识 SelectedPressedBorderBrush 依赖项属性。</summary>
      <returns>SelectedPressedBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectionMode">
      <summary>获取或设置一个值，该值指示允许哪种类型的选择。</summary>
      <returns>指示当前选择模式的枚举值。 默认值为 **Single**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.SelectionModeProperty">
      <summary>标识 SelectionMode 依赖项属性。</summary>
      <returns>SelectionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.TemplateSettings">
      <summary>获取在定义 CalendarView 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.TemplateSettingsProperty">
      <summary>标识 TemplateSettings 依赖项属性。</summary>
      <returns>TemplateSettings 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.TodayFontWeight">
      <summary>获取或设置用于在日历中显示当前日期的字体粗细。</summary>
      <returns>用于在日历中显示当前日期的字体粗细。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.TodayFontWeightProperty">
      <summary>标识 TodayFontWeight 依赖项属性。</summary>
      <returns>TodayFontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.TodayForeground">
      <summary>获取或设置为当前日期提供日历项前景色的画笔。</summary>
      <returns>为当前日期提供日历项前景色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.TodayForegroundProperty">
      <summary>标识 TodayForeground 依赖项属性。</summary>
      <returns>TodayForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.VerticalDayItemAlignment">
      <summary>获取或设置日历中天项的垂直对齐。</summary>
      <returns>指示日历中天项的垂直对齐的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.VerticalDayItemAlignmentProperty">
      <summary>标识 VerticalDayItemAlignment 依赖项属性。</summary>
      <returns>VerticalDayItemAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.VerticalFirstOfMonthLabelAlignment">
      <summary>获取或设置某月第一天横幅文本的垂直对齐。</summary>
      <returns>指示某月第一天横幅文本的垂直对齐的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarView.VerticalFirstOfMonthLabelAlignmentProperty">
      <summary>标识 VerticalFirstOfMonthLabelAlignment 依赖项属性。</summary>
      <returns>VerticalFirstOfMonthLabelAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CalendarView.CalendarViewDayItemChanging">
      <summary>当 CalendarViewDayItem 加载时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CalendarView.SelectedDatesChanged">
      <summary>在所选日期集合更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarView.SetDisplayDate(Windows.Foundation.DateTime)">
      <summary>在日历中显示指定日期。</summary>
      <param name="date">日历中要显示的日期。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarView.SetYearDecadeDisplayDimensions(System.Int32,System.Int32)">
      <summary>设置要用于年和十年显示模式的行数和列数。</summary>
      <param name="columns">The number of columns in the view.</param>
      <param name="rows">The number of rows in the view.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarViewDayItem">
      <summary>表示 CalendarView 上的日。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarViewDayItem.#ctor">
      <summary>初始化 CalendarViewDayItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItem.Date">
      <summary>获取该项表示的日期。</summary>
      <returns>该项表示的日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItem.DateProperty">
      <summary>标识 Date 依赖项属性。</summary>
      <returns>Data 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItem.IsBlackout">
      <summary>获取或设置指示日期是否不可用的值。</summary>
      <returns>如果日期不可用，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItem.IsBlackoutProperty">
      <summary>标识 IsBlackout 依赖项属性。</summary>
      <returns>IsBlackout 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarViewDayItem.SetDensityColors(Windows.Foundation.Collections.IIterable{Windows.UI.Color})">
      <summary>设置用于显示密度栏的 Color 值的集合。</summary>
      <param name="colors">用于显示密度栏的 Color 值的集合。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs">
      <summary>为 CalendarViewDayItemChanging 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs.InRecycleQueue">
      <summary>获取指示该容器是否位于 CalendarView 的回收队列并且未用于使日历项可视化的值。</summary>
      <returns>如果容器位于 CalendarView 的回收队列中，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs.Item">
      <summary>获取与此容器关联的日历天项。</summary>
      <returns>与此容器关联的 CalendarViewDayItem，如果无任何项与此容器关联，则为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs.Phase">
      <summary>获取已调用该容器和日项对的次数。</summary>
      <returns>已调用此容器和日项对的次数。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs.RegisterUpdateCallback(System.UInt32,Windows.Foundation.TypedEventHandler{Windows.UI.Xaml.Controls.CalendarView,Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs})">
      <summary>注册要在指定阶段再次调用的事件处理程序。</summary>
      <param name="callbackPhase">期间将发生回拨的阶段。</param>
      <param name="callback">事件处理程序函数。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs.RegisterUpdateCallback(Windows.Foundation.TypedEventHandler{Windows.UI.Xaml.Controls.CalendarView,Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventArgs})">
      <summary>注册要在下一阶段再次调用的事件处理程序。</summary>
      <param name="callback">The event handler function.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarViewDayItemChangingEventHandler">
      <summary>表示将处理 CalendarViewDayItemChanging 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarViewDisplayMode">
      <summary>定义指定显示哪个日历视图的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CalendarViewDisplayMode.Decade">
      <summary>显示十年选择器视图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CalendarViewDisplayMode.Month">
      <summary>显示月份视图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CalendarViewDisplayMode.Year">
      <summary>显示年份选择器视图。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarViewSelectedDatesChangedEventArgs">
      <summary>为 SelectedDatesChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewSelectedDatesChangedEventArgs.AddedDates">
      <summary>获取包含选定项的集合。</summary>
      <returns>上次发生 SelectedDatesChanged 事件以来选定的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CalendarViewSelectedDatesChangedEventArgs.RemovedDates">
      <summary>获取包含取消选定的项的集合。</summary>
      <returns>上次发生 SelectedDatesChanged 事件以来未选定的项。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CalendarViewSelectionMode">
      <summary>定义指定日历中允许哪种日期选择的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CalendarViewSelectionMode.Multiple">
      <summary>一次可选择一个或多个日期。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CalendarViewSelectionMode.None">
      <summary>日期选择被禁用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CalendarViewSelectionMode.Single">
      <summary>一次可选择一个日期。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CandidateWindowAlignment">
      <summary>定义指定输入法编辑器 (IME) 的文本预测窗口如何与文本编辑控件对齐的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CandidateWindowAlignment.BottomEdge">
      <summary>当使用硬件键盘时，输入法编辑器 (IME) 会与文本编辑控件的底部边缘和左侧对齐。 当使用软输入面板 (SIP) 时，输入法编辑器 (IME) 停靠到软输入面板 (SIP)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CandidateWindowAlignment.Default">
      <summary>当使用硬件键盘时，输入法编辑器 (IME) 会随着光标移动。 When the Soft Input Panel (SIP) is used, the Input Method Editor (IME) is docked to the Soft Input Panel (SIP).</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CandidateWindowBoundsChangedEventArgs">
      <summary>为 **CandidateWindowBoundsChanged** 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CandidateWindowBoundsChangedEventArgs.Bounds">
      <summary>获取定义输入法编辑器 (IME) 窗口在文本编辑控件的坐标空间中的大小和位置的 Rect。</summary>
      <returns>用于定义输入法编辑器 (IME) 窗口的大小和位置的 Rect。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Canvas">
      <summary>定义一个区域，在该区域中可以使用相对于 Canvas 区域的坐标显式定位子对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.#ctor">
      <summary>初始化 Canvas 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Canvas.LeftProperty">
      <summary>标识 Canvas.Left XAML 附加属性。</summary>
      <returns>Canvas.Left XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Canvas.TopProperty">
      <summary>标识 Canvas.Top XAML 附加属性。</summary>
      <returns>Canvas.Top XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Canvas.ZIndexProperty">
      <summary>标识 Canvas.ZIndex XAML 附加属性。</summary>
      <returns>Canvas.ZIndex XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.GetLeft(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 Canvas.Left XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 Canvas.Left XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.GetTop(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 Canvas.Top XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 Canvas.Top XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.GetZIndex(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 Canvas.ZIndex XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>请求的对象的 Canvas.ZIndex XAML 附加属性值。 </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.SetLeft(Windows.UI.Xaml.UIElement,System.Double)">
      <summary>设置 Canvas 的值。目标元素的左 XAML 附加属性。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="length">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.SetTop(Windows.UI.Xaml.UIElement,System.Double)">
      <summary>设置 Canvas 的值。目标元素的顶部 XAML 附加属性。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="length">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Canvas.SetZIndex(Windows.UI.Xaml.UIElement,System.Int32)">
      <summary>设置 Canvas 的值。目标元素的左 XAML 附加属性。</summary>
      <param name="element">The object to which the property value is written. </param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CaptureElement">
      <summary>呈现来自捕获设备（如照相机或网络摄像机）的流。  CaptureElement 与 Windows.Media.Capture.MediaCapture API 结合使用，并且必须在代码隐藏中关联。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CaptureElement.#ctor">
      <summary>初始化 CaptureElement 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CaptureElement.Source">
      <summary>获取或设置此 CaptureElement 所表示的源 MediaCapture。</summary>
      <returns>源 MediaCapture</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CaptureElement.SourceProperty">
      <summary>标识 Source 依赖项属性。</summary>
      <returns>Source 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CaptureElement.Stretch">
      <summary>获取或设置调整 Source 中内容的大小以填充其分配空间的方式，如 CaptureElement 的 Height 和 Width 属性所声明。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CaptureElement.StretchProperty">
      <summary>标识 Stretch 依赖项属性。</summary>
      <returns>Stretch 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CharacterCasing">
      <summary>定义指定控件如何在键入字符时修改字符大小写的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CharacterCasing.Lower">
      <summary>字符更改为小写。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CharacterCasing.Normal">
      <summary>字符大小写保持不变。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CharacterCasing.Upper">
      <summary>字符更改为大写。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CheckBox">
      <summary>表示用户可以选择（选中）或清除（不选中）的控件。 CheckBox 还可将其值报告为不确定。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CheckBox.#ctor">
      <summary>初始化 CheckBox 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ChoosingGroupHeaderContainerEventArgs">
      <summary>为 ListViewBase.ChoosingGroupHeaderContainer 提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ChoosingGroupHeaderContainerEventArgs.#ctor">
      <summary>初始化 ChoosingGroupHeaderContainerEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingGroupHeaderContainerEventArgs.Group">
      <summary>获取与此 GroupHeaderContainer 关联的数据组。</summary>
      <returns>此 GroupHeaderContainer 关联的数据组。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingGroupHeaderContainerEventArgs.GroupHeaderContainer">
      <summary>获取或设置将用于显示当前数据组的 UI 容器。</summary>
      <returns>将用于显示当前数据组的 UI 容器。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingGroupHeaderContainerEventArgs.GroupIndex">
      <summary>获取为其选择容器的数据组的 ItemsSource 中的索引。</summary>
      <returns>为其选择容器的数据组的 ItemsSource 中的索引。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ChoosingItemContainerEventArgs">
      <summary>为 ListViewBase.ChoosingItemContainer 提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ChoosingItemContainerEventArgs.#ctor">
      <summary>初始化 ChoosingItemContainerEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingItemContainerEventArgs.IsContainerPrepared">
      <summary>获取或设置指示容器是否可供使用的值。</summary>
      <returns>如果该容器可供使用则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingItemContainerEventArgs.Item">
      <summary>获取与此 ItemContainer 关联的数据项。</summary>
      <returns>与此 ItemContainer 关联的数据项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingItemContainerEventArgs.ItemContainer">
      <summary>获取或设置将用于显示当前数据项的 UI 容器。</summary>
      <returns>将用于显示当前数据项的 UI 容器。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ChoosingItemContainerEventArgs.ItemIndex">
      <summary>获取为其选择容器的数据项的 ItemsSource 中的索引。</summary>
      <returns>为其选择容器的数据项的 ItemsSource 中的索引。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CleanUpVirtualizedItemEventArgs">
      <summary>为 CleanUpVirtualizedItemEvent 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CleanUpVirtualizedItemEventArgs.Cancel">
      <summary>获取或设置指示是否不应重新虚拟化此项的值。</summary>
      <returns>如果要阻止重新虚拟化此项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CleanUpVirtualizedItemEventArgs.UIElement">
      <summary>获取表示数据值的可见元素的实例。</summary>
      <returns>表示数据值的 UIElement。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CleanUpVirtualizedItemEventArgs.Value">
      <summary>获取表示原始数据值的对象。</summary>
      <returns>表示原始数据值的 Object。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CleanUpVirtualizedItemEventHandler">
      <summary>表示处理 CleanUpVirtualizedItemEvent attached 事件的方法。</summary>
      <param name="sender">The source of the event.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ClickMode">
      <summary>指定应在何时引发针对控件的 Click 事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ClickMode.Hover">
      <summary>指定在将鼠标指针移到控件上方时应引发 Click 事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ClickMode.Press">
      <summary>指定在按下鼠标按键且鼠标指针位于控件上方时应引发 Click 事件。 如果使用的是键盘，则指定在按下空格键或 ENTER 键且控件具有键盘焦点时应引发 Click 事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ClickMode.Release">
      <summary>指定当按下并松开鼠标左键且鼠标指针位于控件上方时应引发 Click 事件。 如果使用的是键盘，则指定在按下并松开空格键或 Enter 键且控件具有键盘焦点时应引发 Click 事件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColorChangedEventArgs">
      <summary>为 ColorChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorChangedEventArgs.NewColor">
      <summary>获取当前在控件中选择的颜色。</summary>
      <returns>当前在控件中选择的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorChangedEventArgs.OldColor">
      <summary>获取之前在控件中选择的颜色。</summary>
      <returns>之前在控件中选择的颜色。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColorPicker">
      <summary>表示让用户可以使用色谱、滑块和文本输入挑选颜色的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColorPicker.#ctor">
      <summary>初始化 ColorPicker 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.Color">
      <summary>获取或设置当前的颜色值。</summary>
      <returns>当前的颜色值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.ColorProperty">
      <summary>标识 Color 依赖项属性。</summary>
      <returns>Color 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.ColorSpectrumComponents">
      <summary>获取或设置用于指示 Hue-Saturation-Value (HSV) 颜色组件映射至 ColorSpectrum 的方式的值。</summary>
      <returns>A value of the enumeration. 默认值为 **HueSaturation**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.ColorSpectrumComponentsProperty">
      <summary>标识 ColorSpectrumComponents 依赖项属性。</summary>
      <returns>ColorSpectrumComponents 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.ColorSpectrumShape">
      <summary>获取或设置用于指示 ColorSpectrum 是显示为正方形还是圆圈的值。</summary>
      <returns>A value of the enumeration. 默认值为 **Box**，将色谱显示为正方形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.ColorSpectrumShapeProperty">
      <summary>标识 ColorSpectrumShape 依赖项属性。</summary>
      <returns>ColorSpectrumShape 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsAlphaEnabled">
      <summary>获取或设置用于指示是否可以修改 alpha 通道的值。</summary>
      <returns>如果启用了 alpha 通道，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsAlphaEnabledProperty">
      <summary>标识 IsAlphaEnabled 依赖项属性。</summary>
      <returns>IsAlphaEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsAlphaSliderVisible">
      <summary>获取或设置用于指示是否显示 alpha 通道的滑块控件的值。</summary>
      <returns>如果显示 alpha 通道滑块，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsAlphaSliderVisibleProperty">
      <summary>标识 IsAlphaSliderVisible 依赖项属性。</summary>
      <returns>IsAlphaSliderVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsAlphaTextInputVisible">
      <summary>获取或设置用于指示是否显示 alpha 通道的文本输入框的值。</summary>
      <returns>如果显示 alpha 通道文本输入框，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsAlphaTextInputVisibleProperty">
      <summary>标识 IsAlphaTextInputVisible 依赖项属性。</summary>
      <returns>IsAlphaTextInputVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorChannelTextInputVisible">
      <summary>获取或设置用于指示是否显示颜色通道的文本输入框的值。</summary>
      <returns>如果显示颜色通道文本输入框，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorChannelTextInputVisibleProperty">
      <summary>标识 IsColorChannelTextInputVisible 依赖项属性。</summary>
      <returns>IsColorChannelTextInputVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorPreviewVisible">
      <summary>获取或设置用于指示是否显示颜色预览栏的值。</summary>
      <returns>如果显示颜色预览栏，则为 **true**；否则，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorPreviewVisibleProperty">
      <summary>标识 IsColorPreviewVisible 依赖项属性。</summary>
      <returns>IsColorPreviewVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorSliderVisible">
      <summary>获取或设置用于指示是否显示颜色值的滑块控件的值。</summary>
      <returns>如果显示颜色滑块，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorSliderVisibleProperty">
      <summary>标识 IsColorSliderVisible 依赖项属性。</summary>
      <returns>IsColorSliderVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorSpectrumVisible">
      <summary>获取或设置用于指示是否显示色谱控件的值。</summary>
      <returns>如果显示色谱，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsColorSpectrumVisibleProperty">
      <summary>标识 IsColorSpectrumVisible 依赖项属性。</summary>
      <returns>IsColorSpectrumVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsHexInputVisible">
      <summary>获取或设置用于指示是否显示 HEX 颜色值的文本输入框的值。</summary>
      <returns>如果显示 HEX 文本输入框，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsHexInputVisibleProperty">
      <summary>标识 IsHexInputVisible 依赖项属性。</summary>
      <returns>IsHexInputVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsMoreButtonVisible">
      <summary>获取或设置指示“更多”按钮是否显示的值。</summary>
      <returns>如果显示“更多”按钮，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.IsMoreButtonVisibleProperty">
      <summary>标识 IsMoreButtonVisible 依赖项属性。</summary>
      <returns>IsMoreButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MaxHue">
      <summary>获取或设置范围为 0-359 的最大 Hue 值。</summary>
      <returns>范围为 0-359 的最大 Hue 值。 默认值为 359。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MaxHueProperty">
      <summary>标识 MaxHue 依赖项属性。</summary>
      <returns>MaxHue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MaxSaturation">
      <summary>获取或设置范围为 0-100 的最大 Saturation 值。</summary>
      <returns>范围为 0-100 的最大 Saturation 值。 默认值为 100。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MaxSaturationProperty">
      <summary>标识 MaxSaturation 依赖项属性。</summary>
      <returns>MaxSaturation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MaxValue">
      <summary>获取或设置范围为 0-100 的最大值。</summary>
      <returns>范围为 0-100 的最大值。 The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MaxValueProperty">
      <summary>标识 MaxValue 依赖项属性。</summary>
      <returns>MaxValue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MinHue">
      <summary>获取或设置范围为 0-359 的最小 Hue 值。</summary>
      <returns>范围为 0-359 的最小 Hue 值。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MinHueProperty">
      <summary>标识 MinHue 依赖项属性。</summary>
      <returns>MinHue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MinSaturation">
      <summary>获取或设置范围为 0-100 的最小 Saturation 值。</summary>
      <returns>范围为 0-100 的最小 Saturation 值。 The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MinSaturationProperty">
      <summary>标识 MinSaturation 依赖项属性。</summary>
      <returns>MinSaturation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MinValue">
      <summary>获取或设置范围为 0-100 的最小值。</summary>
      <returns>范围为 0-100 的最小值。 The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.MinValueProperty">
      <summary>标识 MinValue 依赖项属性。</summary>
      <returns>MinValue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.PreviousColor">
      <summary>获取或设置之前的颜色。</summary>
      <returns>之前的颜色。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColorPicker.PreviousColorProperty">
      <summary>标识 PreviousColor 依赖项属性。</summary>
      <returns>PreviousColor 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ColorPicker.ColorChanged">
      <summary>在 Color 属性更改后发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColorPickerHsvChannel">
      <summary>定义用于指定 ColorPicker 控件中的滑块是哪个 Hue-Saturation-Value-Alpha 组件的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorPickerHsvChannel.Alpha">
      <summary>滑块控制 Alpha 通道。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorPickerHsvChannel.Hue">
      <summary>滑块控制 Hue 通道。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorPickerHsvChannel.Saturation">
      <summary>滑块控制 Saturation 通道。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorPickerHsvChannel.Value">
      <summary>滑块控制 Value 通道。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColorSpectrumComponents">
      <summary>定义用于指定 Hue-Saturation-Value (HSV) 颜色组件映射至 ColorSpectrum 的方式的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumComponents.HueSaturation">
      <summary>Hue 映射至 X 轴。 Saturation 映射至 Y 轴。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumComponents.HueValue">
      <summary>Hue is mapped to the X axis. Value 映射至 Y 轴。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumComponents.SaturationHue">
      <summary>Saturation 映射至 X 轴。 Hue 映射至 Y 轴。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumComponents.SaturationValue">
      <summary>Saturation is mapped to the X axis. Value is mapped to the Y axis.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumComponents.ValueHue">
      <summary>Value 映射至 X 轴。 Hue is mapped to the Y axis.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumComponents.ValueSaturation">
      <summary>Value is mapped to the X axis. Saturation is mapped to the Y axis.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColorSpectrumShape">
      <summary>定义用于指定 ColorSpectrum control 控件的显示方式的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumShape.Box">
      <summary>ColorSpectrum 控件显示为正方形。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ColorSpectrumShape.Ring">
      <summary>ColorSpectrum 控件显示为圆圈。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColumnDefinition">
      <summary>定义应用于 Grid 对象的列特定属性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinition.#ctor">
      <summary>初始化 ColumnDefinition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.ActualWidth">
      <summary>获取表示 ColumnDefinition 的实际计算宽度的值。</summary>
      <returns>表示以像素为单位的实际计算宽度的 Double。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.MaxWidth">
      <summary>获取或设置表示 ColumnDefinition 的最大宽度的值。</summary>
      <returns>表示以像素为单位的最大宽度的 Double。 The default is PositiveInfinity.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.MaxWidthProperty">
      <summary>标识 MaxWidth 依赖项属性。</summary>
      <returns>MaxWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.MinWidth">
      <summary>获取或设置表示 ColumnDefinition 的最小宽度的值。</summary>
      <returns>表示以像素为单位的最小宽度的 Double。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.MinWidthProperty">
      <summary>标识 MinWidth 依赖项属性。</summary>
      <returns>MinWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.Width">
      <summary>获取 ColumnDefinition 元素的计算宽度，或设置由 ColumnDefinition 定义的列的 GridLength 值。</summary>
      <returns>表示列的宽度的 GridLength。 默认值为 GridLength，表示“1\*”倍大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinition.WidthProperty">
      <summary>标识 Width 依赖项属性。</summary>
      <returns>Width 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ColumnDefinitionCollection">
      <summary>提供对 ColumnDefinition 对象的有序强类型集合的访问。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.Append(Windows.UI.Xaml.Controls.ColumnDefinition)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 ColumnDefinition。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 ColumnDefinition 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.GetMany(System.UInt32,Windows.UI.Xaml.Controls.ColumnDefinition[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.IndexOf(Windows.UI.Xaml.Controls.ColumnDefinition,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">集合中要查找的项。</param>
      <param name="index">项的索引（如果已找到）。</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Controls.ColumnDefinition)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.ReplaceAll(Windows.UI.Xaml.Controls.ColumnDefinition[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ColumnDefinitionCollection.SetAt(System.UInt32,Windows.UI.Xaml.Controls.ColumnDefinition)">
      <summary>将指定索引处的值设置为指定的 ColumnDefinition 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ComboBox">
      <summary>表示选择控件，该控件组合一个不可编辑的文本框和一个下拉列表框，该下拉列表框允许用户从列表中选择项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ComboBox.#ctor">
      <summary>初始化 ComboBox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.DescriptionProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.Header">
      <summary>获取或设置控件的标头的内容。</summary>
      <returns>控件的标头的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.HeaderTemplate">
      <summary>获取或设置用于显示控件标头内容的 DataTemplate。</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsDropDownOpen">
      <summary>获取或设置指示 ComboBox 的下拉部分当前是否处于打开状态的值。</summary>
      <returns>如果下拉部分已打开，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsDropDownOpenProperty">
      <summary>标识 IsDropDownOpen 依赖项属性。</summary>
      <returns>IsDropDownOpen 的依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsEditable">
      <summary>获取或设置指示用户是否可以在 ComboBox 的文本框部分中编辑文本的值。 请参见备注。</summary>
      <returns>如果用户可以在 ComboBox 中编辑文本为 **true**，否则为 **false**。 The default is **false**. 请参见备注。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsEditableProperty">
      <summary>标识 IsEditable 依赖项属性。</summary>
      <returns>IsEditable 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsSelectionBoxHighlighted">
      <summary>获取指示是否突出显示 SelectionBoxItem 组件的值。</summary>
      <returns>如果 SelectionBoxItem 突出显示，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsTextSearchEnabled">
      <summary>获取或设置一个值，用于指定用户是否可以通过键入来跳到某个值。</summary>
      <returns>如果用户可以通过键入跳到某个值，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.IsTextSearchEnabledProperty">
      <summary>标识 IsTextSearchEnabled 依赖项属性。</summary>
      <returns>IsTextSearchEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.MaxDropDownHeight">
      <summary>获取或设置组合框下拉部分的最大高度。</summary>
      <returns>下拉列表最大高度。 默认值为无穷大。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.MaxDropDownHeightProperty">
      <summary>标识 MaxDropDownHeight 依赖项属性。</summary>
      <returns>MaxDropDownHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.PlaceholderForeground">
      <summary>获取或设置描述占位符文本颜色的画笔。</summary>
      <returns>描述占位符文本颜色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.PlaceholderForegroundProperty">
      <summary>标识 PlaceholderForeground 依赖项属性。</summary>
      <returns>PlaceholderForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.PlaceholderText">
      <summary>获取或设置在用户操作或某个其他操作更改该值之前在控件中显示的文本。</summary>
      <returns>当未选择任何值时，在控件中显示的文本。 The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.PlaceholderTextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.SelectionBoxItem">
      <summary>获取在 ComboBox 关闭时显示的项。</summary>
      <returns>在 ComboBox 关闭时显示的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.SelectionBoxItemTemplate">
      <summary>获取应用于选择框内容的模板。</summary>
      <returns>应用于选择框内容的模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.SelectionChangedTrigger">
      <summary>获取或设置指示何种操作导致 SelectionChanged 事件发生的值。</summary>
      <returns>A value of the enumeration. 默认操作为 **Committed**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.SelectionChangedTriggerProperty">
      <summary>标识 SelectionChangedTrigger 依赖项属性。</summary>
      <returns>**SelectionChangedTrigger** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.TemplateSettings">
      <summary>获取在定义 ComboBox 控件的模板时提供可引用为 **TemplateBinding** 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.Text">
      <summary>获取或设置 ComboBox 中的文本。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.TextBoxStyle">
      <summary>获取或设置当 ComboBox 可编辑时 ComboBox 中文本框的样式。</summary>
      <returns>当 ComboBox 可编辑时 ComboBox 中文本框的样式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.TextBoxStyleProperty">
      <summary>Identifies the TextBoxStyle dependency property.</summary>
      <returns>TextBoxStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBox.TextProperty">
      <summary>标识 Text 依赖项属性。</summary>
      <returns>Text 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ComboBox.DropDownClosed">
      <summary>在 ComboBox 的下拉部分关闭时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ComboBox.DropDownOpened">
      <summary>在打开 ComboBox 的下拉部分时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ComboBox.TextSubmitted">
      <summary>当用户提交的部分文本与 ComboBox 下拉列表中的项目不对应时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ComboBox.OnDropDownClosed(System.Object)">
      <summary>在引发 DropDownClosed 事件时调用。</summary>
      <param name="e">Event data for the event. </param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ComboBox.OnDropDownOpened(System.Object)">
      <summary>在引发 DropDownOpened 事件时调用。</summary>
      <param name="e">Event data for the event. </param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ComboBoxItem">
      <summary>表示 ComboBox 控件中的项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ComboBoxItem.#ctor">
      <summary>初始化 ComboBoxItem 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ComboBoxSelectionChangedTrigger">
      <summary>定义用于指示引发 SelectionChanged 事件的操作的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ComboBoxSelectionChangedTrigger.Always">
      <summary>每次用户导航到组合框中的新选择时都会发生更改事件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ComboBoxSelectionChangedTrigger.Committed">
      <summary>当用户提交组合框中新选择时会发生更改事件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ComboBoxTextSubmittedEventArgs">
      <summary>当用户在 ComboBox 中输入自定义文本时提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBoxTextSubmittedEventArgs.Handled">
      <summary>获取或设置是否已处理 TextSubmitted 事件。 如果为 **true**，框架会将所选的 ComboBox 项目自动更新为新值。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ComboBoxTextSubmittedEventArgs.Text">
      <summary>获取用户输入的自定义文本值。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBar">
      <summary>表示为 AppBarButton 和相关命令元素提供布局的专用应用栏。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CommandBar.#ctor">
      <summary>初始化 CommandBar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.CommandBarOverflowPresenterStyle">
      <summary>获取或设置应用于 CommandBar 的溢出内容的 Style。</summary>
      <returns>如果存在，则为 CommandBar 的溢出内容的已应用 Style；否则为 **null**。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.CommandBarOverflowPresenterStyleProperty">
      <summary>标识 CommandBarOverflowPresenterStyle 依赖项属性。</summary>
      <returns>CommandBarOverflowPresenterStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.CommandBarTemplateSettings">
      <summary>获取在定义 CommandBar 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.DefaultLabelPosition">
      <summary>获取或设置指示命令栏按钮上的标签的放置和可见性的值。</summary>
      <returns>一个枚举值，用于指示命令栏按钮上的标签的放置和可见性。 默认值为 **Bottom**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.DefaultLabelPositionProperty">
      <summary>标识 DefaultLabelPosition 依赖项属性。</summary>
      <returns>DefaultLabelPosition 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.IsDynamicOverflowEnabled">
      <summary>获取或设置一个值，该值指示当空间有限时主要命令是否自动移动到溢出菜单。</summary>
      <returns>如果当空间有限时主要命令自动移动到溢出菜单，则为 **true**；否则，为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.IsDynamicOverflowEnabledProperty">
      <summary>标识 IsDynamicOverflowEnabled 依赖项属性。</summary>
      <returns>IsDynamicOverflowEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.OverflowButtonVisibility">
      <summary>获取或设置一个值，该值指示何时显示命令栏的溢出按钮。</summary>
      <returns>一个枚举值，该值指示何时显示命令栏的溢出按钮。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.OverflowButtonVisibilityProperty">
      <summary>标识 OverflowButtonVisibility 依赖项属性。</summary>
      <returns>OverflowButtonVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.PrimaryCommands">
      <summary>获取用于 CommandBar 的主命令元素的集合。</summary>
      <returns>CommandBar 的主命令元素的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.PrimaryCommandsProperty">
      <summary>标识 PrimaryCommands 依赖项属性。</summary>
      <returns>PrimaryCommands 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.SecondaryCommands">
      <summary>获取 CommandBar 的次要命令元素的集合。</summary>
      <returns>CommandBar 的次要命令元素的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBar.SecondaryCommandsProperty">
      <summary>标识 SecondaryCommands 依赖项属性。</summary>
      <returns>SecondaryCommands 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.CommandBar.DynamicOverflowItemsChanging">
      <summary>当项移入或移出溢出菜单时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBarDefaultLabelPosition">
      <summary>定义用于指定 CommandBar 中的 AppBarButton 标签的放置和可见性的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarDefaultLabelPosition.Bottom">
      <summary>应用栏按钮标签显示在图标下面。 只有当命令栏打开时，标签才是可见的。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarDefaultLabelPosition.Collapsed">
      <summary>无论命令栏是打开还是关闭的，应用栏按钮标签始终隐藏。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarDefaultLabelPosition.Right">
      <summary>应用栏按钮标签显示在图标的右侧。 甚至当命令栏关闭时，标签也是可见的。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBarDynamicOverflowAction">
      <summary>定义用于指定在 CommandBar 溢出菜单中是添加还是移除了项的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarDynamicOverflowAction.AddingToOverflow">
      <summary>在溢出菜单中添加了项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarDynamicOverflowAction.RemovingFromOverflow">
      <summary>在溢出菜单中移除了项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBarFlyout">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CommandBarFlyout.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBarFlyout.PrimaryCommands">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.CommandBarFlyout.SecondaryCommands">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBarLabelPosition">
      <summary>定义用于指定应用栏按钮的标签的放置和可见性的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarLabelPosition.Collapsed">
      <summary>无论命令栏是打开还是关闭的，应用栏按钮标签始终隐藏。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarLabelPosition.Default">
      <summary>应用栏按钮标签的放置和可见性由 CommandBar.DefaultLabelPosition 属性的值决定。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBarOverflowButtonVisibility">
      <summary>定义用于指定命令栏的溢出按钮何时显示的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarOverflowButtonVisibility.Auto">
      <summary>当没有次要命令且 CommandBar 的关闭状态与打开状态相同时，溢出按钮将自动隐藏。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarOverflowButtonVisibility.Collapsed">
      <summary>溢出按钮从不显示。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.CommandBarOverflowButtonVisibility.Visible">
      <summary>溢出按钮始终显示。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.CommandBarOverflowPresenter">
      <summary>显示 CommandBar 的溢出内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.CommandBarOverflowPresenter.#ctor">
      <summary>初始化 CommandBarOverflowPresenter 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs">
      <summary>为 ContainerContentChanging 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.#ctor">
      <summary>初始化 ContainerContentChangingEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.InRecycleQueue">
      <summary>获取一个值，该值指示此容器是否位于 ListViewBase 的回收队列中，且未用于可视化数据项。</summary>
      <returns>如果容器位于 ListViewBase 的回收队列中，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.Item">
      <summary>获取与此容器关联的数据项。</summary>
      <returns>与此容器关联的数据项，如果此容器无关联数据，则为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.ItemContainer">
      <summary>获取用于显示当前数据项的 UI 容器。</summary>
      <returns>用于显示当前数据项的 UI 容器。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.ItemIndex">
      <summary>获取与此容器关联的数据项的 ItemsSource 中的索引。</summary>
      <returns>与此容器关联的数据项的 ItemsSource 中的索引。 默认值为 -1。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.Phase">
      <summary>获取已调用此容器和数据项对的次数。</summary>
      <returns>已调用此容器和数据项对的次数。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.RegisterUpdateCallback(System.UInt32,Windows.Foundation.TypedEventHandler{Windows.UI.Xaml.Controls.ListViewBase,Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs})">
      <summary>Registers the event handler to be called again during the specified phase.</summary>
      <param name="callbackPhase">The phase during which the callback should occur.</param>
      <param name="callback">The event handler function.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs.RegisterUpdateCallback(Windows.Foundation.TypedEventHandler{Windows.UI.Xaml.Controls.ListViewBase,Windows.UI.Xaml.Controls.ContainerContentChangingEventArgs})">
      <summary>Registers the event handler to be called again during the next phase.</summary>
      <param name="callback">The event handler function.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentControl">
      <summary>表示包含单项内容的控件。 诸如 Button、CheckBox 和 ScrollViewer 的控件直接或间接继承自此类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentControl.#ctor">
      <summary>初始化 ContentControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.Content">
      <summary>获取或设置 ContentControl 的内容。</summary>
      <returns>一个包含控件内容的对象。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentProperty">
      <summary>标识 Content 依赖项属性。</summary>
      <returns>Content 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTemplate">
      <summary>获取或设置用于显示 ContentControl 的内容的数据模板。</summary>
      <returns>用于显示 ContentControl 的内容的数据模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTemplateProperty">
      <summary>标识 ContentTemplate 依赖项属性。</summary>
      <returns>ContentTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTemplateRoot">
      <summary>获取由 ContentTemplate 属性指定的数据模板的根元素。</summary>
      <returns>由 ContentTemplate 属性指定的数据模板的根元素。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTemplateSelector">
      <summary>获取或设置一个选择对象，该对象会基于运行时关于内容项及其容器的处理信息更改要应用于内容的 DataTemplate。</summary>
      <returns>更改 DataTemplate 以便适用于内容的选择对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTemplateSelectorProperty">
      <summary>标识 ContentTemplateSelector 依赖项属性。</summary>
      <returns>ContentTemplateSelector 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTransitions">
      <summary>获取或设置应用于 ContentControl 的内容的 Transition 样式元素的集合。</summary>
      <returns>The strongly typed collection of Transition style elements.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentControl.ContentTransitionsProperty">
      <summary>标识 ContentTransitions 依赖项属性。</summary>
      <returns>ContentTransitions 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentControl.OnContentChanged(System.Object,System.Object)">
      <summary>在 Content 属性的值发生更改时调用。</summary>
      <param name="oldContent">Content 属性的旧值。</param>
      <param name="newContent">Content 属性的新值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentControl.OnContentTemplateChanged(Windows.UI.Xaml.DataTemplate,Windows.UI.Xaml.DataTemplate)">
      <summary>在 ContentTemplate 属性的值发生更改时调用。</summary>
      <param name="oldContentTemplate">ContentTemplate 属性的旧值。</param>
      <param name="newContentTemplate">ContentTemplate 属性的新值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentControl.OnContentTemplateSelectorChanged(Windows.UI.Xaml.Controls.DataTemplateSelector,Windows.UI.Xaml.Controls.DataTemplateSelector)">
      <summary>在 ContentTemplateSelector 属性的值发生更改时调用。</summary>
      <param name="oldContentTemplateSelector">ContentTemplateSelector 属性的旧值。</param>
      <param name="newContentTemplateSelector">ContentTemplateSelector 属性的新值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialog">
      <summary>表示可以自定义包含复选框、超链接、按钮和其他 XAML 内容的对话框。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialog.#ctor">
      <summary>初始化 ContentDialog 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonCommand">
      <summary>获取或设置当按此关闭按钮时要调用的命令。</summary>
      <returns>按此主按钮时要调用的命令。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonCommandParameter">
      <summary>获取或设置要传递到关闭按钮命令的参数。</summary>
      <returns>要传递到关闭按钮命令的参数。 默认值为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonCommandParameterProperty">
      <summary>获取 CloseButtonCommandParameter 依赖属性的标识符。</summary>
      <returns>CloseButtonCommandParameter 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonCommandProperty">
      <summary>获取 CloseButtonCommand 依赖属性的标识符。</summary>
      <returns>CloseButtonCommand 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonStyle">
      <summary>获取或设置要应用的对话框关闭按钮的 Style。</summary>
      <returns>如果存在，则为该按钮的应用样式，否则为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonStyleProperty">
      <summary>获取 CloseButtonStyle 依赖属性的标识符。</summary>
      <returns>CloseButtonStyle 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonText">
      <summary>获取或设置要显示在关闭按钮上的文本。</summary>
      <returns>要显示在关闭按钮上的文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonTextProperty">
      <summary>获取 CloseButtonText 依赖属性的标识符。</summary>
      <returns>CloseButtonText 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.DefaultButton">
      <summary>获取或设置一个指示对话框中哪个按钮是默认操作的值。</summary>
      <returns>A value of the enumeration. 默认设置为 **None**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.DefaultButtonProperty">
      <summary>获取 DefaultButton 依赖属性的标识符。</summary>
      <returns>DefaultButton 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.FullSizeDesired">
      <summary>获取或设置用于指示是否正请求显示对话框全屏的值。</summary>
      <returns>如果请求对话框全屏显示，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.FullSizeDesiredProperty">
      <summary>获取 FullSizeDesired 依赖项属性的标识符。</summary>
      <returns>FullSizeDesired 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.IsPrimaryButtonEnabled">
      <summary>获取或设置对话框的主要按钮是否启用。</summary>
      <returns>如果对话框的主按钮已启用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.IsPrimaryButtonEnabledProperty">
      <summary>获取 IsPrimaryButtonEnabled 依赖项属性的标识符。</summary>
      <returns>IsPrimaryButtonEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.IsSecondaryButtonEnabled">
      <summary>获取或设置对话框的辅助按钮是否启用。</summary>
      <returns>如果对话框的辅助按钮已启用，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.IsSecondaryButtonEnabledProperty">
      <summary>获取 IsSecondaryButtonEnabled 依赖项属性的标识符。</summary>
      <returns>IsSecondaryButtonEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonCommand">
      <summary>获取或设置当按此主按钮时要调用的命令。</summary>
      <returns>The command to invoke when the primary button is tapped.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonCommandParameter">
      <summary>获取或设置要传递到主按钮命令的参数。</summary>
      <returns>要传递到主按钮命令的参数。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonCommandParameterProperty">
      <summary>获取 PrimaryButtonCommandParameter 依赖项属性的标识符。</summary>
      <returns>PrimaryButtonCommandParameter 依赖项属性的标识符</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonCommandProperty">
      <summary>获取 PrimaryButtonCommand 依赖项属性的标识符。</summary>
      <returns>PrimaryButtonCommand 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonStyle">
      <summary>获取或设置要应用到对话框主要按钮的 Style。</summary>
      <returns>The applied style for the button, if present; otherwise, **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonStyleProperty">
      <summary>获取 PrimaryButtonStyle 依赖属性的标识符。</summary>
      <returns>PrimaryButtonStyle 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonText">
      <summary>获取或设置要显示在主按钮上的文本。</summary>
      <returns>要显示在主按钮上的文本。 若要隐藏此按钮，请将文本设置为 **null** 或 string.empty。 默认值为空。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonTextProperty">
      <summary>获取 PrimaryButtonText 依赖项属性的标识符。</summary>
      <returns>PrimaryButtonText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonCommand">
      <summary>获取或设置当按辅助按钮时要调用的命令。</summary>
      <returns>按此辅助按钮时要调用的命令。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonCommandParameter">
      <summary>获取或设置要传递到辅助按钮命令的参数。</summary>
      <returns>辅助按钮的命令参数。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonCommandParameterProperty">
      <summary>获取 SecondaryButtonCommandParameter 依赖项属性的标识符。</summary>
      <returns>SecondaryButtonCommandParameter 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonCommandProperty">
      <summary>获取 SecondaryButtonCommand 依赖项属性的标识符。</summary>
      <returns>SecondaryButtonCommand 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonStyle">
      <summary>获取或设置要应用到对话框辅助按钮的 Style。</summary>
      <returns>The applied style for the button, if present; otherwise, **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonStyleProperty">
      <summary>获取 SecondaryButtonStyle 依赖属性的标识符。</summary>
      <returns>SecondaryButtonStyle 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonText">
      <summary>获取或设置辅助按钮上显示的文本。</summary>
      <returns>要在辅助按钮上显示的文本。 若要隐藏此按钮，请将值设置为 **null** 或 **string.empty**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonTextProperty">
      <summary>获取 SecondaryButtonText 依赖项属性的标识符。</summary>
      <returns>SecondaryButtonText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.Title">
      <summary>获取或设置对话框的标题。</summary>
      <returns>对话框的标题。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.TitleProperty">
      <summary>获取 Title 依赖项属性的标识符。</summary>
      <returns>Title 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.TitleTemplate">
      <summary>获取或设置标题模板。</summary>
      <returns>标题模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialog.TitleTemplateProperty">
      <summary>获取 TitleTemplate 依赖项属性的标识符。</summary>
      <returns>TitleTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ContentDialog.CloseButtonClick">
      <summary>点击关闭按钮后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ContentDialog.Closed">
      <summary>关闭对话框后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ContentDialog.Closing">
      <summary>发生于对话开始关闭但尚未关闭时且在 Closed 事件发生之前。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ContentDialog.Opened">
      <summary>对话框打开后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ContentDialog.PrimaryButtonClick">
      <summary>点击主按钮后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ContentDialog.SecondaryButtonClick">
      <summary>点击次按钮后发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialog.Hide">
      <summary>隐藏对话框。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialog.ShowAsync">
      <summary>开始显示对话框的异步操作。</summary>
      <returns>显示对话框的异步操作。 完成后，返回 ContentDialogResult。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialog.ShowAsync(Windows.UI.Xaml.Controls.ContentDialogPlacement)">
      <summary>开始显示指定放置对话框的异步操作。</summary>
      <param name="placement">一个指示对话框是位于 PopupRoot 中还是父级可视化树中的值。</param>
      <returns>An asynchronous operation showing the dialog. When complete, returns a ContentDialogResult.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogButton">
      <summary>定义指定内容对话框中默认按钮的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogButton.Close">
      <summary>关闭按钮是默认按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogButton.None">
      <summary>没有将任何按钮指定为默认按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogButton.Primary">
      <summary>主按钮是默认按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogButton.Secondary">
      <summary>辅助按钮是默认按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogButtonClickDeferral">
      <summary>表示可被应用程序用于异步响应按钮单击事件的延迟。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialogButtonClickDeferral.Complete">
      <summary>通知系统应用程序已完成按钮单击事件的处理。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogButtonClickEventArgs">
      <summary>为按钮点击事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialogButtonClickEventArgs.Cancel">
      <summary>获取或设置一个可取消按钮点击的值。 如果 Cancel 的值为 **true**，则取消默认行为。</summary>
      <returns>取消按钮单击为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialogButtonClickEventArgs.GetDeferral">
      <summary>获取应用程序可用于异步响应到按钮单击事件的 ContentDialogButtonClickDeferral。</summary>
      <returns>应用程序可用于异步响应到按钮单击事件的 ContentDialogButtonClickDeferral。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogClosedEventArgs">
      <summary>为 Closed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialogClosedEventArgs.Result">
      <summary>获取按钮单击事件的 ContentDialogResult。</summary>
      <returns>按钮单击事件的结果。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogClosingDeferral">
      <summary>表示可被应用程序用于异步响应 ContentDialog 关闭事件的延迟。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialogClosingDeferral.Complete">
      <summary>通知系统应用程序已完成关闭事件的处理。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogClosingEventArgs">
      <summary>为关闭事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialogClosingEventArgs.Cancel">
      <summary>获取或设置一个可取消正在关闭的对话框的值。 A **true** value for Cancel cancels the default behavior.</summary>
      <returns>取消关闭对话框为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentDialogClosingEventArgs.Result">
      <summary>获取关闭事件的 ContentDialogResult。</summary>
      <returns>关闭事件的 ContentDialogResult。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentDialogClosingEventArgs.GetDeferral">
      <summary>获取应用程序可用于异步响应到关闭事件的 ContentDialogClosingDeferral。</summary>
      <returns>应用程序可用于异步响应到关闭事件的 ContentDialogClosingDeferral。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogOpenedEventArgs">
      <summary>为 Opened 事件提供数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogPlacement">
      <summary>定义指定 ContentDialog 植根的 XAML 可视化树中的位置的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogPlacement.InPlace">
      <summary>如果对话框具有父元素，则对话框植根于父级可视化树中。 否则，它会回退到**弹出**行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogPlacement.Popup">
      <summary>对话框的根位于 XAML 窗口的 PopupRoot 元素中。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentDialogResult">
      <summary>指定用于指示 ContentDialog 的返回值的标识符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogResult.None">
      <summary>未点击按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogResult.Primary">
      <summary>主按钮由用户点击。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentDialogResult.Secondary">
      <summary>辅助按钮由用户点击。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentLinkChangedEventArgs">
      <summary>为 RichEditBox.ContentLinkChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentLinkChangedEventArgs.ChangeKind">
      <summary>获取指示如何更改内容链接的值。</summary>
      <returns>指示如何更改内容链接的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentLinkChangedEventArgs.ContentLinkInfo">
      <summary>获取包含内容链接相关信息的对象。</summary>
      <returns>包含内容链接相关信息的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentLinkChangedEventArgs.TextRange">
      <summary>获取包含内容链接的文本范围。</summary>
      <returns>包含内容链接的文本范围。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentLinkChangeKind">
      <summary>定义指定对 ContentLink 进行哪类更改的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentLinkChangeKind.Edited">
      <summary>正在更改内容链接。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentLinkChangeKind.Inserted">
      <summary>正在添加内容链接。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ContentLinkChangeKind.Removed">
      <summary>正在删除内容链接。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContentPresenter">
      <summary>显示 ContentControl 的内容。 还可以为非控件提供内容表示。 为专用呈现器提供基类，例如 ScrollContentPresenter。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentPresenter.#ctor">
      <summary>初始化 ContentPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.Background">
      <summary>获取或设置要应用到 ContentPresenter 处理的内容背景的 Brush。</summary>
      <returns>用作内容的背景画笔的画笔。 默认的是来自纯代码透视的空画笔，但系统样式将此设置为 White（对于 **Light** 主题）或 Black（对于 **Dark** 主题）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BackgroundProperty">
      <summary>Identifies the Background dependency property.</summary>
      <returns>The identifier for the Background dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BackgroundSizing">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BackgroundSizingProperty">
      <summary>Identifies the BackgroundSizing dependency property.</summary>
      <returns>The identifier for the BackgroundSizing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BackgroundTransition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BorderBrush">
      <summary>获取或设置描述内容展示区的边框填充的画笔。</summary>
      <returns>用于填充内容展示区边框的画笔。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BorderBrushProperty">
      <summary>Identifies the BorderBrush dependency property.</summary>
      <returns>The identifier for the BorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BorderThickness">
      <summary>获取或设置内容展示区的边框粗细。</summary>
      <returns>内容展示区的边框粗细，作为 Thickness 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.BorderThicknessProperty">
      <summary>Identifies the BorderThickness dependency property.</summary>
      <returns>The identifier for the BorderThickness dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.CharacterSpacing">
      <summary>获取或设置字符之间的统一间距，以 em 的 1/1000 为单位。</summary>
      <returns>字符之间的统一间距（以 em 的 1/1000 为单位）。 The default is 0. 正值增进跟踪和放宽字符间距。 负值减少跟踪和收紧字符调间距。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.CharacterSpacingProperty">
      <summary>标识 CharacterSpacing 依赖项属性。</summary>
      <returns>CharacterSpacing 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.Content">
      <summary>获取或设置用于生成 ContentPresenter 子元素的数据。</summary>
      <returns>用于生成子元素的数据。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentProperty">
      <summary>标识 Content 依赖项属性。</summary>
      <returns>The identifier for the Content dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentTemplate">
      <summary>获取或设置用于显示控件内容的模板。</summary>
      <returns>定义内容可视化的 DataTemplate。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentTemplateProperty">
      <summary>标识 ContentTemplate 依赖项属性。</summary>
      <returns>The identifier for the ContentTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentTemplateSelector">
      <summary>获取或设置一个选择对象，该对象会基于运行时关于内容项及其容器的处理信息更改要应用于 ContentPresenter 中所呈现内容的 DataTemplate。</summary>
      <returns>A selection object that changes the DataTemplate to apply for content.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentTemplateSelectorProperty">
      <summary>Identifies the ContentTemplateSelector dependency property.</summary>
      <returns>The identifier for the ContentTemplateSelector dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentTransitions">
      <summary>获取或设置应用于 ContentPresenter 显示的内容的 Transition 样式元素的集合。</summary>
      <returns>The strongly typed collection of Transition style elements.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ContentTransitionsProperty">
      <summary>Identifies the ContentTransitions dependency property.</summary>
      <returns>The identifier for the ContentTransitions dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.CornerRadius">
      <summary>获取或设置内容展示区边框的角半径。</summary>
      <returns>The degree to which the corners are rounded, expressed as values of the CornerRadius structure.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.CornerRadiusProperty">
      <summary>Identifies the CornerRadius dependency property.</summary>
      <returns>The identifier for the CornerRadius dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontFamily">
      <summary>获取或设置 ContentPresenter 所显示的文本内容的首选顶级字体系列。</summary>
      <returns>一个 FontFamily 对象，用于指定首选字体系列，或者指定一个主要首选字体系列并附带一个或多个备用字体系列。 有关默认值的信息，请参见 FontFamily 类主题。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontFamilyProperty">
      <summary>标识 FontFamily 依赖项属性。</summary>
      <returns>FontFamily 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontSize">
      <summary>获取或设置 ContentPresenter 所显示文本内容的字号。</summary>
      <returns>一个非负值，以像素为单位指定字号。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontSizeProperty">
      <summary>标识 FontSize 依赖项属性。</summary>
      <returns>FontSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontStretch">
      <summary>获取或设置 ContentPresenter 所显示文本内容的字体拉伸。</summary>
      <returns>作为 FontStretch 常数的请求字体拉伸。 默认为 Normal。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontStretchProperty">
      <summary>标识 FontStretch 依赖项属性。</summary>
      <returns>FontStretch 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontStyle">
      <summary>获取或设置所显示内容的字形。</summary>
      <returns>请求的字体样式（FontStyle 常量名称）。 The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontStyleProperty">
      <summary>标识 FontStyle 依赖项属性。</summary>
      <returns>FontStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontWeight">
      <summary>获取或设置 ContentPresenter 显示的文本内容的顶级字体粗细。</summary>
      <returns>请求的字体粗细，它是从 FontWeights 属性值之一获得的 FontWeight。 The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.FontWeightProperty">
      <summary>标识 FontWeight 依赖项属性。</summary>
      <returns>FontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.Foreground">
      <summary>获取或设置要应用到 ContentPresenter 处理的文本内容的 Brush。</summary>
      <returns>将画笔用作针对文本内容的前景画笔。 默认的是来自纯代码透视的空画笔，但系统样式将此设置为 Black（对于 **Light** 主题）或 White（对于 **Dark** 主题）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.ForegroundProperty">
      <summary>标识 Foreground 依赖项属性。</summary>
      <returns>Foreground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.HorizontalContentAlignment">
      <summary>获取或设置内容的水平对齐。</summary>
      <returns>HorizontalAlignment 值之一。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.HorizontalContentAlignmentProperty">
      <summary>标识 HorizontalContentAlignment 依赖项属性。</summary>
      <returns>HorizontalContentAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.IsTextScaleFactorEnabled">
      <summary>获取或设置反映文本大小设置的自动文本放大是否启用。</summary>
      <returns>如果启用自动文本放大，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.IsTextScaleFactorEnabledProperty">
      <summary>标识 IsTextScaleFactorEnabled 依赖项属性。</summary>
      <returns>IsTextScaleFactorEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.LineHeight">
      <summary>获取或设置 ContentPresenter 显示的文本内容的各行高度。</summary>
      <returns>文本内容各行的高度（以像素为单位）。 值 0 指示将根据当前字体特征自动确定行高。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.LineHeightProperty">
      <summary>标识 LineHeight 依赖项属性。</summary>
      <returns>LineHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.LineStackingStrategy">
      <summary>获取或设置指示如何确定文本各行的行框的值。</summary>
      <returns>指示如何确定文本各行的行框的值。 默认值为 **MaxHeight**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.LineStackingStrategyProperty">
      <summary>标识 LineStackingStrategy 依赖项属性。</summary>
      <returns>LineStackingStrategy 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.MaxLines">
      <summary>获取或设置所显示文本的最多行数。</summary>
      <returns>所显示文本的最多行数。 默认值为表示“自动”行为的特殊值 0。 该值不能为负数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.MaxLinesProperty">
      <summary>标识 MaxLines 依赖项属性。</summary>
      <returns>MaxLines 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.OpticalMarginAlignment">
      <summary>获取或设置一个值，该值指示如何修改字体以适合不同大小的字体。</summary>
      <returns>指示如何修改字体以适合不同的大小的枚举值。 默认设置为 **None**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.OpticalMarginAlignmentProperty">
      <summary>标识 OpticalMarginAlignment 依赖项属性。</summary>
      <returns>OpticalMarginAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.Padding">
      <summary>Gets or sets the distance between the border and its child object.</summary>
      <returns>The dimensions of the space between the border and its child as a Thickness value. Thickness is a structure that stores dimension values using pixel measures.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.TextLineBounds">
      <summary>获取或设置一个值，该值指示如何为 ContentPresenter 中显示的每行文本确定行框高度。</summary>
      <returns>一个值，指示如何为每行文本确定行框高度。 默认值为 **Full**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.TextLineBoundsProperty">
      <summary>标识 TextLineBounds 依赖项属性。</summary>
      <returns>TextLineBounds 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.TextWrapping">
      <summary>获取或设置元素环绕文本的方式。</summary>
      <returns>指示元素环绕文本方式的值。 默认值为 **NoWrap**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.TextWrappingProperty">
      <summary>标识 TextWrapping 依赖项属性。</summary>
      <returns>TextWrapping 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.VerticalContentAlignment">
      <summary>获取或设置内容的垂直对齐。</summary>
      <returns>VerticalAlignment 值之一。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContentPresenter.VerticalContentAlignmentProperty">
      <summary>标识 VerticalContentAlignment 依赖项属性。</summary>
      <returns>VerticalContentAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentPresenter.OnContentTemplateChanged(Windows.UI.Xaml.DataTemplate,Windows.UI.Xaml.DataTemplate)">
      <summary>Invoked when the value of the ContentTemplate property changes.</summary>
      <param name="oldContentTemplate">The old value of the ContentTemplate property.</param>
      <param name="newContentTemplate">The new value of the ContentTemplate property.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ContentPresenter.OnContentTemplateSelectorChanged(Windows.UI.Xaml.Controls.DataTemplateSelector,Windows.UI.Xaml.Controls.DataTemplateSelector)">
      <summary>Invoked when the value of the ContentTemplateSelector property changes.</summary>
      <param name="oldContentTemplateSelector">The old value of the ContentTemplateSelector property.</param>
      <param name="newContentTemplateSelector">The new value of the ContentTemplateSelector property.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContextMenuEventArgs">
      <summary>提供 **ContextMenuOpening** 事件中在几个文本相关的 UI 元素上存在的事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContextMenuEventArgs.CursorLeft">
      <summary>获取文本光标水平位置的像素偏移量。</summary>
      <returns>值（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContextMenuEventArgs.CursorTop">
      <summary>获取文本光标垂直位置的像素偏移量。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ContextMenuEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents most handlers along the event route from handling the same event again.</summary>
      <returns>设置为 **true** 将把路由事件标记为已处理。 设置为 **False** 则将路由事件保留为未处理，这样就允许该事件进一步路由并由其他处理程序进行处理。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ContextMenuOpeningEventHandler">
      <summary>表示将处理处于若干与文本相关的 UI 元素上的 **ContextMenuOpening** 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Control">
      <summary>表示 UI 元素的基类，这些元素可使用 ControlTemplate 来定义其外观。 用于 ContentControl、UserControl、ItemsControl 和几个实际控件的父级类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.#ctor">
      <summary>为 Control 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.Background">
      <summary>获取或设置一个用于提供控件背景的画笔。</summary>
      <returns>用于提供控件的背景的画笔。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BackgroundProperty">
      <summary>Identifies the Background dependency property.</summary>
      <returns>The identifier for the Background dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BackgroundSizing">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BackgroundSizingProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BorderBrush">
      <summary>获取或设置描述控件的边框填充的画笔。</summary>
      <returns>用于填充控件边框的画笔。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BorderBrushProperty">
      <summary>Identifies the BorderBrush dependency property.</summary>
      <returns>The identifier for the BorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BorderThickness">
      <summary>获取或设置控件的边框宽度。</summary>
      <returns>作为 Thickness 值的控件的边框宽度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.BorderThicknessProperty">
      <summary>Identifies the BorderThickness dependency property.</summary>
      <returns>The identifier for the BorderThickness dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.CharacterSpacing">
      <summary>Gets or sets the uniform spacing between characters, in units of 1/1000 of an em.</summary>
      <returns>The uniform spacing between characters, in units of 1/1000 of an em. The default is 0. Positive values increase tracking and loosen character spacing. Negative values decrease tracking and tighten the character spacing.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.CharacterSpacingProperty">
      <summary>Identifies the CharacterSpacing dependency property.</summary>
      <returns>The identifier for the CharacterSpacing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.CornerRadius">
      <summary>获取或设置控件边框的角半径。</summary>
      <returns>The degree to which the corners are rounded, expressed as values of the CornerRadius structure.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.CornerRadiusProperty">
      <summary>Identifies the CornerRadius dependency property.</summary>
      <returns>The identifier for the CornerRadius dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.DefaultStyleKey">
      <summary>获取或设置一个键，该键引用控件的默认样式。 自定义控件作者使用此属性来更改他们的控件使用样式的默认值。</summary>
      <returns>引用控件的默认样式的键。 为了在主题样式查找中正确工作，此值应为 System.Type 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.DefaultStyleKeyProperty">
      <summary>标识 DefaultStyleKey 依赖项属性。</summary>
      <returns>DefaultStyleKey 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.DefaultStyleResourceUri">
      <summary>获取或设置指向包含控件默认样式的资源文件的路径。</summary>
      <returns>指向包含控件默认样式的资源文件的路径。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.DefaultStyleResourceUriProperty">
      <summary>标识 **DefaultStyleResourceUri** 依赖属性。</summary>
      <returns>**DefaultStyleResourceUri** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.ElementSoundMode">
      <summary>获取或设置一个指定控件是否播放声音的首选项的值。</summary>
      <returns>一个指定控件是否播放声音的首选项的枚举值。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.ElementSoundModeProperty">
      <summary>标识 ElementSoundMode 依赖项属性。</summary>
      <returns>ElementSoundMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FocusState">
      <summary>获取一个值，该值指定此控件是否具有焦点，以及取得焦点的模式。</summary>
      <returns>A value of the enumeration. 值 **Unfocused** 指示控件没有焦点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FocusStateProperty">
      <summary>标识 FocusState 依赖项属性。</summary>
      <returns>FocusState 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontFamily">
      <summary>获取或设置用于显示控件中文本的字体。</summary>
      <returns>用于显示控件中文本的字体。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontFamilyProperty">
      <summary>标识 FontFamily 依赖项属性。</summary>
      <returns>The identifier for the FontFamily dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontSize">
      <summary>获取或设置此控件中文本的大小。</summary>
      <returns>Control 中的文本的大小（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontSizeProperty">
      <summary>标识 FontSize 依赖项属性。</summary>
      <returns>The identifier for the FontSize dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontStretch">
      <summary>获取或设置字体在屏幕上的压缩或扩展程度。</summary>
      <returns>指定字体在屏幕上的压缩或扩展程度的值之一。 默认值为 **Normal**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontStretchProperty">
      <summary>标识 FontStretch 依赖项属性。</summary>
      <returns>The identifier for the FontStretch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontStyle">
      <summary>获取或设置呈现文本时使用的样式。</summary>
      <returns>用于指定呈现文本时所用样式的值之一。 The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontStyleProperty">
      <summary>标识 FontStyle 依赖项属性。</summary>
      <returns>The identifier for the FontStyle dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontWeight">
      <summary>获取或设置指定字体的粗细。</summary>
      <returns>指定特定字体的粗细的值之一。 The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.FontWeightProperty">
      <summary>标识 FontWeight 依赖项属性。</summary>
      <returns>The identifier for the FontWeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.Foreground">
      <summary>获取或设置一个用于描述前景色的画笔。</summary>
      <returns>用于绘制控件的前景的画笔。 默认值为带有颜色 Black 的 SolidColorBrush。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.ForegroundProperty">
      <summary>标识 Foreground 依赖项属性。</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.HorizontalContentAlignment">
      <summary>获取或设置控件内容的水平对齐方式。</summary>
      <returns>One of the HorizontalAlignment values. 默认为 **Left**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.HorizontalContentAlignmentProperty">
      <summary>Identifies the HorizontalContentAlignment dependency property.</summary>
      <returns>The identifier for the HorizontalContentAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsEnabled">
      <summary>获取或设置一个值，该值指示用户是否可以与控件交互。</summary>
      <returns>如果用户可以与控件交互，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsEnabledProperty">
      <summary>标识 IsEnabled 依赖项属性。</summary>
      <returns>IsEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsFocusEngaged">
      <summary>获取或设置用于指示焦点是否限制在控制边界内（对于游戏板/远程交互）的值。</summary>
      <returns>如果焦点限制在控制边界内，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsFocusEngagedProperty">
      <summary>标识 IsFocusEngaged 依赖项属性。</summary>
      <returns>IsFocusEngaged 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsFocusEngagementEnabled">
      <summary>获取或设置用于指示焦点是否可以限制在控制边界内（对于游戏板/远程交互）的值。</summary>
      <returns>如果焦点可以限制在控制边界内，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsFocusEngagementEnabledProperty">
      <summary>标识 IsFocusEngagementEnabled 依赖项属性。</summary>
      <returns>IsFocusEngagementEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsTabStop">
      <summary>获取或设置一个值，该值指示是否将某个控件包含在 Tab 导航中。</summary>
      <returns>如果该控件包含在 Tab 导航中，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsTabStopProperty">
      <summary>标识 IsTabStop 依赖项属性。</summary>
      <returns>IsTabStop 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsTemplateFocusTargetProperty">
      <summary>识别 Control.IsTemplateFocusTarget XAML 附加属性。</summary>
      <returns>Control.IsTemplateFocusTarget XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsTemplateKeyTipTargetProperty">
      <summary>识别 Control.IsTemplateKeyTipTarget XAML 附加属性。</summary>
      <returns>Control.IsTemplateKeyTipTarget XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsTextScaleFactorEnabled">
      <summary>Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.</summary>
      <returns>**true** if automatic text enlargement is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.IsTextScaleFactorEnabledProperty">
      <summary>Identifies the IsTextScaleFactorEnabled  dependency property.</summary>
      <returns>The identifier for the IsTextScaleFactorEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.Padding">
      <summary>获取或设置控件内的边距。</summary>
      <returns>Control 的内容与其 Margin 或 Border 之间的空间量。 默认为 Thickness，所有四个边的值均为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.RequiresPointer">
      <summary>获取或设置 UI 元素是否支持鼠标模式，它可以对 Xbox 游戏板或遥控器等非指针输入设备模拟指针交互体验。</summary>
      <returns>The pointer emulation mode. 默认设置为 **永不**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.RequiresPointerProperty">
      <summary>标识 RequiresPointer 依赖项属性。</summary>
      <returns>RequiresPointer 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.TabIndex">
      <summary>获取或设置确定在用户通过按下 Tab 键在控件中导航时元素接收焦点的顺序的值。</summary>
      <returns>决定设备的逻辑导航顺序的值。 默认值为 MaxValue。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.TabIndexProperty">
      <summary>标识 TabIndex 依赖项属性。</summary>
      <returns>TabIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.TabNavigation">
      <summary>Gets or sets a value that modifies how tabbing and TabIndex work for this control.</summary>
      <returns>A value of the enumeration. The default is **Local**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.TabNavigationProperty">
      <summary>标识 TabNavigation 依赖项属性。</summary>
      <returns>TabNavigation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.Template">
      <summary>获取或设置控件模板。 控件模板用于定义控件在 UI 中的视觉外观，并在 XAML 标记中进行定义。</summary>
      <returns>定义 Control 的外观的模板。 ControlTemplate 只能将一个根元素作为其内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.TemplateProperty">
      <summary>标识 Template 依赖项属性。</summary>
      <returns>Template 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.UseSystemFocusVisuals">
      <summary>获取或设置指示控件是否使用系统拖动的或在控件模板中定义的焦点视觉对象的值。</summary>
      <returns>如果控件使用系统拖动的焦点视觉对象，则为 **true**；如果控件使用在 ControlTemplate 中定义的焦点视觉对象，则为 **false**。 默认为 **false**；请参见“备注”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.UseSystemFocusVisualsProperty">
      <summary>标识 UseSystemFocusVisuals 依赖项属性。</summary>
      <returns>UseSystemFocusVisuals 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.VerticalContentAlignment">
      <summary>获取或设置控件内容的垂直对齐方式。</summary>
      <returns>One of the VerticalAlignment values. 默认为 **Top**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.VerticalContentAlignmentProperty">
      <summary>Identifies the VerticalContentAlignment dependency property.</summary>
      <returns>The identifier for the VerticalContentAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusDown">
      <summary>获取或设置一个对象，该对象在用户按下方向键 (D-pad) 时获取焦点。</summary>
      <returns>在用户按下方向键 (D-pad) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusDownProperty">
      <summary>标识 XYFocusDown 依赖项属性。</summary>
      <returns>XYFocusDown 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusLeft">
      <summary>获取或设置一个对象，该对象在用户按左方向键 (D-pad) 时获取焦点。</summary>
      <returns>在用户按左方向键 (D-pad) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusLeftProperty">
      <summary>标识 XYFocusLeft 依赖项属性。</summary>
      <returns>XYFocusLeft 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusRight">
      <summary>获取或设置一个对象，该对象在用户按右方向键 (D-pad) 时获取焦点。</summary>
      <returns>在用户按右方向键 (D-pad) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusRightProperty">
      <summary>标识 XYFocusRight 依赖项属性。</summary>
      <returns>XYFocusLeft 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusUp">
      <summary>获取或设置一个对象，该对象在用户按上方向键 (D-pad) 时获取焦点。</summary>
      <returns>在用户按上方向键 (D-pad) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Control.XYFocusUpProperty">
      <summary>标识 XYFocusUp 依赖项属性。</summary>
      <returns>XYFocusUp 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Control.FocusDisengaged">
      <summary>当焦点从控制边界（对于游戏板/远程交互）中释放时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Control.FocusEngaged">
      <summary>当焦点限制在控制边界（对于游戏板/远程交互）内时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Control.IsEnabledChanged">
      <summary>在 IsEnabled 属性更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.ApplyTemplate">
      <summary>加载相关的控件模板，以便可以引用其部件。</summary>
      <returns>指示可视化树是否由此调用重新生成的值。 如果重新生成树，则为 **true** ；如果保留以前的可视化树，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.Focus(Windows.UI.Xaml.FocusState)">
      <summary>尝试设置控件的焦点。</summary>
      <param name="value">指定焦点是如何作为枚举值设置的。</param>
      <returns>如果焦点已设置到控件或者焦点已位于控件上，则为 **true**。 如果无法设置控件的焦点，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.GetIsTemplateFocusTarget(Windows.UI.Xaml.FrameworkElement)">
      <summary>获取目标元素的 Control.IsTemplateFocusTarget XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 Control.IsTemplateFocusTarget XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.GetIsTemplateKeyTipTarget(Windows.UI.Xaml.DependencyObject)">
      <summary>获取目标元素的 IsTemplateKeyTipTarget XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 Control.IsTemplateKeyTipTarget XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.GetTemplateChild(System.String)">
      <summary>检索实例化 ControlTemplate 可视化树中的已命名元素。</summary>
      <param name="childName">要查找的元素的名称。</param>
      <returns>模板中的命名元素（如果已找到元素）。 如果在模板中找不到名称为 *childName* 的元素，则可能返回 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnCharacterReceived(Windows.UI.Xaml.Input.CharacterReceivedRoutedEventArgs)">
      <summary>在 CharacterReceived 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnDoubleTapped(Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs)">
      <summary>在 DoubleTapped 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnDragEnter(Windows.UI.Xaml.DragEventArgs)">
      <summary>在 DragEnter 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnDragLeave(Windows.UI.Xaml.DragEventArgs)">
      <summary>在 DragLeave 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnDragOver(Windows.UI.Xaml.DragEventArgs)">
      <summary>在 DragOver 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnDrop(Windows.UI.Xaml.DragEventArgs)">
      <summary>在 Drop 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnGotFocus(Windows.UI.Xaml.RoutedEventArgs)">
      <summary>在 GotFocus 事件发生之前调用。</summary>
      <param name="e">The data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnHolding(Windows.UI.Xaml.Input.HoldingRoutedEventArgs)">
      <summary>在 Holding 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnKeyDown(Windows.UI.Xaml.Input.KeyRoutedEventArgs)">
      <summary>在 KeyDown 事件发生之前调用。</summary>
      <param name="e">The data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnKeyUp(Windows.UI.Xaml.Input.KeyRoutedEventArgs)">
      <summary>在 KeyUp 事件发生之前调用。</summary>
      <param name="e">The data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnLostFocus(Windows.UI.Xaml.RoutedEventArgs)">
      <summary>在 LostFocus 事件发生之前调用。</summary>
      <param name="e">The data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnManipulationCompleted(Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs)">
      <summary>在 ManipulationCompleted 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnManipulationDelta(Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs)">
      <summary>在 ManipulationDelta 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnManipulationInertiaStarting(Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs)">
      <summary>在 ManipulationInertiaStarting 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnManipulationStarted(Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs)">
      <summary>在 ManipulationStarted 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnManipulationStarting(Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs)">
      <summary>在 ManipulationStarting 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerCanceled(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerCanceled 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerCaptureLost(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerCaptureLost 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerEntered(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerEntered 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerExited(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerExited 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerMoved(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerMoved 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerPressed(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerPressed 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerReleased(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerReleased 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPointerWheelChanged(Windows.UI.Xaml.Input.PointerRoutedEventArgs)">
      <summary>在 PointerWheelChanged 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPreviewKeyDown(Windows.UI.Xaml.Input.KeyRoutedEventArgs)">
      <summary>在 PreviewKeyDown 事件发生之前调用。</summary>
      <param name="e">The data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnPreviewKeyUp(Windows.UI.Xaml.Input.KeyRoutedEventArgs)">
      <summary>在 PreviewKeyUp 事件发生之前调用。</summary>
      <param name="e">The data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnRightTapped(Windows.UI.Xaml.Input.RightTappedRoutedEventArgs)">
      <summary>在 RightTapped 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.OnTapped(Windows.UI.Xaml.Input.TappedRoutedEventArgs)">
      <summary>在 Tapped 事件发生之前调用。</summary>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.RemoveFocusEngagement">
      <summary>对于具有焦点占用的控件（对于游戏板/远程交互），将焦点从控制边界中释放。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.SetIsTemplateFocusTarget(Windows.UI.Xaml.FrameworkElement,System.Boolean)">
      <summary>设置目标元素的 Control.IsTemplateFocusTarget XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Control.SetIsTemplateKeyTipTarget(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>设置目标元素的 Control.IsTemplateKeyTipTarget XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ControlHeaderPlacement">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ControlHeaderPlacement.Left">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ControlHeaderPlacement.Top">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ControlTemplate">
      <summary>定义作为控件的控件模板使用的元素树。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ControlTemplate.#ctor">
      <summary>初始化 ControlTemplate 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ControlTemplate.TargetType">
      <summary>获取或设置 ControlTemplate 应用到的对象的类型。</summary>
      <returns>ControlTemplate 应用到的对象的类型。 This value is usually set in XAML, not code. 请参见“备注”。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DataTemplateSelector">
      <summary>启用应用程序级别的自定义模板选择逻辑。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.#ctor">
      <summary>初始化 DataTemplateSelector 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.GetElement(Windows.UI.Xaml.ElementFactoryGetArgs)">
      <summary>创建或检索 SelectTemplate 返回的 DataTemplate 中声明的 UIElement 对象的现有实例。</summary>
      <param name="args">An instance of ElementFactoryGetArgs.</param>
      <returns>所选 DataTemplate 中声明的根 UIElement 的一个实例，所选 DataTemplate 的根不是 UIElement 时，则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.RecycleElement(Windows.UI.Xaml.ElementFactoryRecycleArgs)">
      <summary>回收使用 GetElement 创建的 UIElement 对象。</summary>
      <param name="args">An instance of ElementFactoryRecycleArgs.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.SelectTemplate(System.Object)">
      <summary>返回给定项的特定 DataTemplate。</summary>
      <param name="item">要为其返回模板的项。</param>
      <returns>用于特定项目和/或容器的模板。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.SelectTemplate(System.Object,Windows.UI.Xaml.DependencyObject)">
      <summary>返回给定项和容器的特定 DataTemplate。</summary>
      <param name="item">The item to return a template for.</param>
      <param name="container">模版项的父容器。</param>
      <returns>The template to use for the given item and/or container.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.SelectTemplateCore(System.Object)">
      <summary>由派生类实现时，返回给定项或容器的特定 DataTemplate。</summary>
      <param name="item">The item to return a template for.</param>
      <returns>The template to use for the given item and/or container.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DataTemplateSelector.SelectTemplateCore(System.Object,Windows.UI.Xaml.DependencyObject)">
      <summary>When implemented by a derived class, returns a specific DataTemplate for a given item or container.</summary>
      <param name="item">The item to return a template for.</param>
      <param name="container">The parent container for the templated item.</param>
      <returns>The template to use for the given item and/or container.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePickedEventArgs">
      <summary>为 DatePicked 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePickedEventArgs.#ctor">
      <summary>初始化 DatePickedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickedEventArgs.NewDate">
      <summary>获取由用户选定的日期。</summary>
      <returns>由用户选定的日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickedEventArgs.OldDate">
      <summary>获取以前的日期。</summary>
      <returns>前一日期。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePicker">
      <summary>表示一个允许用户选择日期值的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePicker.#ctor">
      <summary>初始化 DatePicker 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.CalendarIdentifier">
      <summary>Gets or sets the calendar system to use.</summary>
      <returns>The calendar system to use.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.CalendarIdentifierProperty">
      <summary>获取 CalendarIdentifier 依赖项属性的标识符。</summary>
      <returns>The identifier for the CalendarIdentifier dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.Date">
      <summary>获取或设置当前在日期选择器中设置的日期。</summary>
      <returns>选取器中当前设置的日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.DateProperty">
      <summary>获取 Date 依赖项属性的标识符。</summary>
      <returns>The identifier for the Date dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.DayFormat">
      <summary>获取或设置日期值的显示格式。</summary>
      <returns>日期值的显示格式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.DayFormatProperty">
      <summary>获取 DayFormat 依赖项属性的标识符。</summary>
      <returns>DayFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.DayVisible">
      <summary>获取或设置指示是否显示日期选择器的值。</summary>
      <returns>如果显示日期选择器，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.DayVisibleProperty">
      <summary>获取 DayVisible 依赖项属性的标识符。</summary>
      <returns>DayVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.Header">
      <summary>Gets or sets the content for the control's header.</summary>
      <returns>The content of the control's header. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the control's header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MaxYear">
      <summary>获取或设置可供选择的最大公历年。</summary>
      <returns>可供选择的最大公历年。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MaxYearProperty">
      <summary>获取 MaxYear 依赖项属性的标识符。</summary>
      <returns>MaxYear 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MinYear">
      <summary>获取或设置可供选择的最小公历年。</summary>
      <returns>可供选择的最小公历年。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MinYearProperty">
      <summary>获取 MinYear 依赖项属性的标识符。</summary>
      <returns>MinYear 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MonthFormat">
      <summary>获取或设置月份值的显示格式。</summary>
      <returns>月份值的显示格式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MonthFormatProperty">
      <summary>获取 MonthFormat 依赖项属性的标识符。</summary>
      <returns>MonthFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MonthVisible">
      <summary>获取或设置指示是否显示月选择器的值。</summary>
      <returns>如果显示月份选择器，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.MonthVisibleProperty">
      <summary>获取 MonthVisible 依赖项属性的标识符。</summary>
      <returns>MonthVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.Orientation">
      <summary>获取或设置一个值，该值指示是水平还是垂直堆叠日、月和年选择器。</summary>
      <returns>指示是否水平或垂直堆叠日、月和年选择器的枚举的命名常量。 默认为 Horizontal。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.OrientationProperty">
      <summary>获取 Orientation 依赖项属性的标识符。</summary>
      <returns>Orientation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.SelectedDate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.SelectedDateProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.YearFormat">
      <summary>获取或设置年份值的显示格式。</summary>
      <returns>年份值的显示格式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.YearFormatProperty">
      <summary>获取 YearFormat 依赖项属性的标识符。</summary>
      <returns>YearFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.YearVisible">
      <summary>获取或设置指示是否显示年选择器的值。</summary>
      <returns>如果显示年份选择器，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePicker.YearVisibleProperty">
      <summary>获取 YearVisible 依赖项属性的标识符。</summary>
      <returns>YearVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.DatePicker.DateChanged">
      <summary>&lt;!--在目录中移动。--&gt;</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.DatePicker.SelectedDateChanged">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePickerFlyout">
      <summary>表示一个允许用户选择日期的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePickerFlyout.#ctor">
      <summary>初始化 DatePickerFlyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.CalendarIdentifier">
      <summary>Gets or sets the calendar system to use.</summary>
      <returns>The name of the calendar system to use. 有关支持的日历系统的列表，请参见 CalendarIdentifiers。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.CalendarIdentifierProperty">
      <summary>Gets the identifier for the CalendarIdentifier dependency property.</summary>
      <returns>The identifier for the CalendarIdentifier dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.Date">
      <summary>Gets or sets the date currently set in the date picker.</summary>
      <returns>The date currently set in the picker.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.DateProperty">
      <summary>Gets the identifier for the Date dependency property.</summary>
      <returns>The identifier for the Date dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.DayFormat">
      <summary>Gets or sets the display format for the day value.</summary>
      <returns>The display format for the day value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.DayFormatProperty">
      <summary>标识 DayFormat 依赖项属性。</summary>
      <returns>The identifier for the DayFormat dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.DayVisible">
      <summary>Gets or sets a value that indicates whether the day selector is shown.</summary>
      <returns>如果显示日期选择器，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.DayVisibleProperty">
      <summary>Gets the identifier for the DayVisible dependency property.</summary>
      <returns>The identifier for the DayVisible dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MaxYear">
      <summary>Gets or sets the maximum Gregorian year available for picking.</summary>
      <returns>可供选择的最大公历年。S</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MaxYearProperty">
      <summary>Gets the identifier for the MaxYear dependency property.</summary>
      <returns>The identifier for the MaxYear dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MinYear">
      <summary>Gets or sets the minimum Gregorian year available for picking.</summary>
      <returns>The minimum Gregorian year available for picking.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MinYearProperty">
      <summary>Gets the identifier for the MinYear dependency property.</summary>
      <returns>The identifier for the MinYear dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MonthFormat">
      <summary>Gets or sets the display format for the month value.</summary>
      <returns>The display format for the month value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MonthFormatProperty">
      <summary>标识 MonthFormat 依赖项属性。</summary>
      <returns>The identifier for the MonthFormat dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MonthVisible">
      <summary>Gets or sets a value that indicates whether the month selector is shown.</summary>
      <returns>如果显示月份选择器，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.MonthVisibleProperty">
      <summary>Gets the identifier for the MonthVisible dependency property.</summary>
      <returns>The identifier for the MonthVisible dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.YearFormat">
      <summary>Gets or sets the display format for the year value.</summary>
      <returns>The display format for the year value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.YearFormatProperty">
      <summary>标识 YearFormat 依赖项属性。</summary>
      <returns>The identifier for the YearFormat dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.YearVisible">
      <summary>Gets or sets a value that indicates whether the year selector is shown.</summary>
      <returns>如果显示年份选择器，则为 true；否则为 false。 The default is true.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyout.YearVisibleProperty">
      <summary>Gets the identifier for the YearVisible dependency property.</summary>
      <returns>The identifier for the YearVisible dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.DatePickerFlyout.DatePicked">
      <summary>在用户已选择日期时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePickerFlyout.ShowAtAsync(Windows.UI.Xaml.FrameworkElement)">
      <summary>开始显示放置的有关指定元素的日期选择器的异步操作。</summary>
      <param name="target">要用作浮出控件位置目标的元素。</param>
      <returns>An asynchronous operation</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePickerFlyoutItem">
      <summary>表示 DatePickerFlyout 控件中项的容器。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.PrimaryText">
      <summary>获取或设置项的主文本。</summary>
      <returns>项的主文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.PrimaryTextProperty">
      <summary>标识 PrimaryText 依赖项属性。</summary>
      <returns>PrimaryText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.SecondaryText">
      <summary>获取或设置项的第二个文本。</summary>
      <returns>项的次文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.SecondaryTextProperty">
      <summary>标识 SecondaryText 依赖项属性。</summary>
      <returns>SecondaryText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.Type">
      <summary>获取项的类型。</summary>
      <returns>指定为 TypeName 包装器的项的类型。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.GetCustomProperty(System.String)">
      <summary>通过指定属性名称检索 ICustomProperty 对象。</summary>
      <param name="name">The name of the property.</param>
      <returns>自定义属性支持对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.GetIndexedProperty(System.String,Windows.UI.Xaml.Interop.TypeName)">
      <summary>通过指定属性名称和索引集合类型来检索自定义属性的 ICustomProperty 支持对象。</summary>
      <param name="name">自定义属性的名称。</param>
      <param name="type">指定为 TypeName（对于 Visual C++ 组件扩展 (C++/CX) 或 System.Type 或 (对于 C#/VB)）的索引集合的类型。</param>
      <returns>自定义属性返回的支持对象，或为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DatePickerFlyoutItem.GetStringRepresentation">
      <summary>假设实现支持 System.Object，则为 "GetStringFromObject" 和/或 "ToString" 逻辑提供支持。 此逻辑可能通过功能或服务访问，例如基于数据内容创建 UI 的自动化值。</summary>
      <returns>提供的字符串。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePickerFlyoutPresenter">
      <summary>表示一个允许用户选择日期的控件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePickerSelectedValueChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerSelectedValueChangedEventArgs.NewDate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerSelectedValueChangedEventArgs.OldDate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DatePickerValueChangedEventArgs">
      <summary>为 DatePicker.DateChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerValueChangedEventArgs.NewDate">
      <summary>获取在选取器中选择的新日期。</summary>
      <returns>在选取器中选择的新日期。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DatePickerValueChangedEventArgs.OldDate">
      <summary>获取之前在选取器中选择的日期。</summary>
      <returns>选取器中先前选择的日期。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DisabledFormattingAccelerators">
      <summary>定义指定在 RichEditBox 中禁用的用于格式化的键盘快捷方式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.DisabledFormattingAccelerators.All">
      <summary>已禁用所有键盘快捷方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.DisabledFormattingAccelerators.Bold">
      <summary>已禁用粗体的键盘快捷方式 (Ctrl + B)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.DisabledFormattingAccelerators.Italic">
      <summary>已禁用斜体的键盘快捷方式 (Ctrl + I)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.DisabledFormattingAccelerators.None">
      <summary>未禁用键盘快捷方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.DisabledFormattingAccelerators.Underline">
      <summary>已禁用下划线的键盘快捷方式 (Ctrl + U)。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DragItemsCompletedEventArgs">
      <summary>为 DragItemsCompleted 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DragItemsCompletedEventArgs.DropResult">
      <summary>获取指示在已拖动数据上执行的操作以及此操作是否成功的值。</summary>
      <returns>指示在已拖动数据上执行的操作的枚举的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DragItemsCompletedEventArgs.Items">
      <summary>获取为项拖动操作选择的对象的松散类型化集合。</summary>
      <returns>对象的松散类型化集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DragItemsStartingEventArgs">
      <summary>为 DragItemsStarting 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DragItemsStartingEventArgs.#ctor">
      <summary>初始化 DragItemsStartingEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DragItemsStartingEventArgs.Cancel">
      <summary>获取或设置指示是否应取消项拖动操作的值。</summary>
      <returns>如果取消项拖动操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DragItemsStartingEventArgs.Data">
      <summary>获取与项目拖动事件关联的数据负载。</summary>
      <returns>The data payload.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DragItemsStartingEventArgs.Items">
      <summary>Gets the loosely typed collection of objects that are selected for the item drag action.</summary>
      <returns>A loosely typed collection of objects.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DragItemsStartingEventHandler">
      <summary>表示将处理 DragItemsStarting 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DropDownButton">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DropDownButton.#ctor">
      <summary>初始化 DropDownButton 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DropDownButtonAutomationPeer">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DropDownButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.DropDownButton)">
      <summary>
      </summary>
      <param name="owner">
      </param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DropDownButtonAutomationPeer.ExpandCollapseState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DropDownButtonAutomationPeer.Collapse">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DropDownButtonAutomationPeer.Expand">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.DynamicOverflowItemsChangingEventArgs">
      <summary>为 CommandBar.DynamicOverflowItemsChanging 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.DynamicOverflowItemsChangingEventArgs.#ctor">
      <summary>初始化 DynamicOverflowItemsChangingEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.DynamicOverflowItemsChangingEventArgs.Action">
      <summary>获取一个值，该值指示在 CommandBar 溢出菜单中添加还是删除项。</summary>
      <returns>一个值，该值指示在 CommandBar 溢出菜单中添加还是删除项。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FlipView">
      <summary>表示一次显示一个项目并启用“翻转”行为以遍历其项集合的项控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.FlipView.#ctor">
      <summary>初始化 FlipView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FlipView.UseTouchAnimationsForAllNavigation">
      <summary>获取或设置一个值，该值指示是否始终使用转换动画以及导航是基于触摸、基于按钮还是编程。</summary>
      <returns>如果始终使用转换动画，则为 **true**；如果只对触控导航使用转换动画，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FlipView.UseTouchAnimationsForAllNavigationProperty">
      <summary>标识 UseTouchAnimationsForAllNavigation 依赖项属性。</summary>
      <returns>UseTouchAnimationsForAllNavigation 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FlipViewItem">
      <summary>表示 FlipView 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.FlipViewItem.#ctor">
      <summary>初始化 FlipViewItem 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Flyout">
      <summary>表示用于显示轻量 UI 的控件，此 UI 为信息或需要用户交互。 与对话框不同，Flyout 的光线可通过单击或点按其外部、按设备的返回按钮或按“Esc”键来消除。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Flyout.#ctor">
      <summary>初始化 Flyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Flyout.Content">
      <summary>获取或设置 Flyout 的内容。</summary>
      <returns>Flyout 的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Flyout.ContentProperty">
      <summary>获取 Content 依赖项属性的标识符。</summary>
      <returns>The identifier for the Content dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Flyout.FlyoutPresenterStyle">
      <summary>获取或设置应用于 Flyout 内容的样式。</summary>
      <returns>如果存在，则为 Flyout 内容的应用样式；否则为 **null**。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Flyout.FlyoutPresenterStyleProperty">
      <summary>获取 FlyoutPresenterStyle 依赖项属性的标识符。</summary>
      <returns>FlyoutPresenterStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FlyoutPresenter">
      <summary>显示 Flyout 的内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.FlyoutPresenter.#ctor">
      <summary>初始化 FlyoutPresenter 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FocusDisengagedEventArgs">
      <summary>为 FocusDisengaged 事件提供数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FocusEngagedEventArgs">
      <summary>为 FocusEngaged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FocusEngagedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. 如果 **Handled** 的值为 **true**，则可防止事件路由路径上的大部分处理程序再次处理同一事件。</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FontIcon">
      <summary>表示使用指定字体中的字形的图标。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.FontIcon.#ctor">
      <summary>初始化 FontIcon 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontFamily">
      <summary>获取或设置用于显示图标字形的字体。</summary>
      <returns>用于显示图标字形的字体。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontFamilyProperty">
      <summary>获取 FontFamily 依赖项属性的标识符。</summary>
      <returns>The identifier for the FontFamily dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontSize">
      <summary>获取或设置图标字形的大小。</summary>
      <returns>A non-negative value that specifies the font size, measured in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontSizeProperty">
      <summary>获取 FontSize 依赖项属性的标识符。</summary>
      <returns>The identifier for the FontSize dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontStyle">
      <summary>获取或设置图标字形的字体样式。</summary>
      <returns>指定用于呈现图标字形的样式的枚举的命名常量。 The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontStyleProperty">
      <summary>获取 FontStyle 依赖项属性的标识符。</summary>
      <returns>The identifier for the FontStyle dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontWeight">
      <summary>获取或设置图标字形的粗细。</summary>
      <returns>指定图标字形的粗细的值。 The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.FontWeightProperty">
      <summary>获取 FontWeight 依赖项属性的标识符。</summary>
      <returns>The identifier for the FontWeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.Glyph">
      <summary>获取或设置标识图标字形的字符代码。</summary>
      <returns>图标字形的十六进制字符代码。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.GlyphProperty">
      <summary>获取 Glyph 依赖项属性的标识符。</summary>
      <returns>Glyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.IsTextScaleFactorEnabled">
      <summary>Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.</summary>
      <returns>**true** if automatic text enlargement is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.IsTextScaleFactorEnabledProperty">
      <summary>Identifies the IsTextScaleFactorEnabled  dependency property.</summary>
      <returns>The identifier for the IsTextScaleFactorEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.MirroredWhenRightToLeft">
      <summary>获取或设置一个值，该值指示当 FlowDirection 为 **RightToLeft** 时是否映射图标。</summary>
      <returns>如果在 FlowDirection 为 FlowDirection.RightToLeft 时镜像图标，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIcon.MirroredWhenRightToLeftProperty">
      <summary>标识 MirroredWhenRightToLeft 依赖项属性。</summary>
      <returns>MirroredWhenRightToLeft 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.FontIconSource">
      <summary>表示使用指定字体中的字形的图标源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.FontIconSource.#ctor">
      <summary>初始化 FontIconSource 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontFamily">
      <summary>Gets or sets the font used to display the icon glyph.</summary>
      <returns>The font used to display the icon glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontFamilyProperty">
      <summary>Gets the identifier for the FontFamily dependency property.</summary>
      <returns>The identifier for the FontFamily dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontSize">
      <summary>Gets or sets the size of the icon glyph.</summary>
      <returns>A non-negative value that specifies the font size, measured in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontSizeProperty">
      <summary>Gets the identifier for the FontSize dependency property.</summary>
      <returns>The identifier for the FontSize dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontStyle">
      <summary>Gets or sets the font style for the icon glyph.</summary>
      <returns>A named constant of the enumeration that specifies the style in which the icon glyph is rendered. The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontStyleProperty">
      <summary>Gets the identifier for the FontStyle dependency property.</summary>
      <returns>The identifier for the FontStyle dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontWeight">
      <summary>Gets or sets the thickness of the icon glyph.</summary>
      <returns>A value that specifies the thickness of the icon glyph. The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.FontWeightProperty">
      <summary>Gets the identifier for the FontWeight dependency property.</summary>
      <returns>The identifier for the FontWeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.Glyph">
      <summary>Gets or sets the character code that identifies the icon glyph.</summary>
      <returns>The hexadecimal character code for the icon glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.GlyphProperty">
      <summary>Gets the identifier for the Glyph dependency property.</summary>
      <returns>The identifier for the Glyph dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.IsTextScaleFactorEnabled">
      <summary>获取或设置一个值，该值指示反映文本大小设置的自动文本放大是否启用。</summary>
      <returns>**true** if automatic text enlargement is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.IsTextScaleFactorEnabledProperty">
      <summary>获取 IsTextScaleFactorEnabled 依赖项属性的标识符。</summary>
      <returns>The identifier for the IsTextScaleFactorEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.MirroredWhenRightToLeft">
      <summary>获取或设置一个值，该值指示当其包含元素的 FlowDirection 为 **RightToLeft** 时是否映射图标。</summary>
      <returns>**true** if the icon is mirrored when the FlowDirection is FlowDirection.RightToLeft; otherwise, **false**. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.FontIconSource.MirroredWhenRightToLeftProperty">
      <summary>获取 MirroredWhenRightToLeft 依赖项属性的标识符。</summary>
      <returns>The identifier for the MirroredWhenRightToLeft dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Frame">
      <summary>显示 Page 实例，支持针对新页面的导航，并保留导航历史记录以支持向前和向后导航。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.#ctor">
      <summary>初始化 Frame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.BackStack">
      <summary>获取表示 Frame 的向后导航历史记录的 PageStackEntry 实例的集合。</summary>
      <returns>向后导航堆栈。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.BackStackDepth">
      <summary>获取导航回堆栈中的条目数。</summary>
      <returns>导航回堆栈中的条目数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.BackStackDepthProperty">
      <summary>标识 BackStackDepth 依赖项属性。</summary>
      <returns>BackStackDepth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.BackStackProperty">
      <summary>标识 BackStack 依赖项属性。</summary>
      <returns>BackStack 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CacheSize">
      <summary>获取或设置可为框架缓存的导航历史记录中的页数。</summary>
      <returns>可以用在导航历史中的页数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CacheSizeProperty">
      <summary>标识 CacheSize 依赖项属性。</summary>
      <returns>CacheSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CanGoBack">
      <summary>获取指示后退导航历史记录中是否至少有一个条目的值。</summary>
      <returns>如果后退导航历史记录中至少有一个条目，则为 **true**；如果后退导航历史记录中没有条目，或者 Frame 没有自己的导航历史记录，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CanGoBackProperty">
      <summary>标识 CanGoBack 依赖项属性。</summary>
      <returns>CanGoBack 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CanGoForward">
      <summary>获取指示前进导航历史记录中是否至少有一个条目的值。</summary>
      <returns>如果前进导航历史记录中至少有一个条目，则为 **true**；如果前进导航历史记录中没有条目，或者 Frame 没有自己的导航历史记录，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CanGoForwardProperty">
      <summary>标识 CanGoForward 依赖项属性。</summary>
      <returns>CanGoForward 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CurrentSourcePageType">
      <summary>获取当前显示内容的类型引用。</summary>
      <returns>当前显示的内容的类型引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.CurrentSourcePageTypeProperty">
      <summary>标识 CurrentSourcePageType 依赖项属性。</summary>
      <returns>CurrentSourcePageType 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.ForwardStack">
      <summary>获取表示 Frame 的向前导航历史记录的 PageStackEntry 实例的集合。</summary>
      <returns>向前导航堆栈。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.ForwardStackProperty">
      <summary>标识 ForwardStack 依赖项属性。</summary>
      <returns>ForwardStack 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.IsNavigationStackEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.IsNavigationStackEnabledProperty">
      <summary>标识 IsNavigationStackEnabled 依赖项属性。</summary>
      <returns>IsNavigationStackEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.SourcePageType">
      <summary>获取或设置当前内容或应导航到的内容的类型引用。</summary>
      <returns>当前内容或要导航到的内容的类型引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Frame.SourcePageTypeProperty">
      <summary>标识 SourcePageType 依赖项属性。</summary>
      <returns>SourcePageType 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Frame.Navigated">
      <summary>当已找到要导航到的内容且可通过 Content 属性获得该内容时发生，即使此时可能尚未完成加载。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Frame.Navigating">
      <summary>在请求新导航时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Frame.NavigationFailed">
      <summary>在导航到所请求内容出错时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Frame.NavigationStopped">
      <summary>发生时间</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.GetNavigationState">
      <summary>将 Frame 导航历史记录序列化为字符串。</summary>
      <returns>字符串序列化导航历史记录。 请参见“备注”。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.GoBack">
      <summary>如果 Frame 管理自己的导航历史记录，则导航到后退导航历史记录中最近的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.GoBack(Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo)">
      <summary>如果 Frame 管理其自己的导航历史记录，则导航至后退导航历史记录中最近的项，并指定要使用的动画转换。</summary>
      <param name="transitionInfoOverride">有关要使用的动画转换的信息。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.GoForward">
      <summary>如果 Frame 管理自己的导航历史记录，则导航到前进导航历史记录中最近的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.Navigate(Windows.UI.Xaml.Interop.TypeName)">
      <summary>导致 Frame 加载由指定的 Page 表示的内容。</summary>
      <param name="sourcePageType">要导航到的页面，指定为其分部类类型的类型引用。 （作为 Microsoft .NET 的 System.Type，或 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助器结构提供的类型引用）。</param>
      <returns>如果 NavigationFailed 事件处理程序已将 Handled 设置为 true，则为 **false**；否则为 **true**。 有关更多信息，请参见“备注”。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.Navigate(Windows.UI.Xaml.Interop.TypeName,System.Object)">
      <summary>导致 Frame 加载由指定的 Page 表示的内容，同时传递将由导航目标解释的参数。</summary>
      <param name="sourcePageType">The page to navigate to, specified as a type reference to its partial class type. (A type reference is given as System.Type for Microsoft .NET, or a TypeName helper struct for Visual C++ component extensions (C++/CX)).</param>
      <param name="parameter">要传递到目标页的导航参数；必须具有一种基本类型（字符串、字符、数值或 GUID），以便支持使用 GetNavigationState 进行参数序列化。</param>
      <returns>**false** if a NavigationFailed event handler has set Handled to **true**; otherwise, **true**. See Remarks for more info.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.Navigate(Windows.UI.Xaml.Interop.TypeName,System.Object,Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo)">
      <summary>导致 Frame 加载由指定的 Page 派生数据类型表示的内容，同时传递将由导航目标解释的参数和用来指示要使用的动画转换的值。</summary>
      <param name="sourcePageType">The page to navigate to, specified as a type reference to its partial class type. (A type reference is given as System.Type for Microsoft .NET, or a TypeName helper struct for Visual C++ component extensions (C++/CX)).</param>
      <param name="parameter">The navigation parameter to pass to the target page; must have a basic type (string, char, numeric, or GUID) to support parameter serialization using GetNavigationState.</param>
      <param name="infoOverride">有关动画过渡的信息。</param>
      <returns>**false** if a NavigationFailed event handler has set Handled to **true**; otherwise, **true**. See Remarks for more info.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.NavigateToType(Windows.UI.Xaml.Interop.TypeName,System.Object,Windows.UI.Xaml.Navigation.FrameNavigationOptions)">
      <summary>
      </summary>
      <param name="sourcePageType">
      </param>
      <param name="parameter">
      </param>
      <param name="navigationOptions">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.SetNavigationState(System.String)">
      <summary>从提供的序列化字符串中读取 Frame 的导航历史记录并还原。</summary>
      <param name="navigationState">导航历史记录提供还原点的序列化字符串。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Frame.SetNavigationState(System.String,System.Boolean)">
      <summary>Reads and restores the navigation history of a Frame from a provided serialization string.</summary>
      <param name="navigationState">The serialization string that supplies the restore point for navigation history.</param>
      <param name="suppressNavigate">不导航到当前页面而还原导航历史记录，则设置为 **true**；否则为 * * false * *。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Grid">
      <summary>定义由行和列组成的灵活的网格区域。 Grid 的子元素根据其行/列分配（使用 Grid.Row 和 Grid.Column 附加属性来设置）和其他逻辑进行测量和排列。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.#ctor">
      <summary>初始化 Grid 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.BackgroundSizing">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.BackgroundSizingProperty">
      <summary>Identifies the BackgroundSizing dependency property.</summary>
      <returns>The identifier for the BackgroundSizing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.BorderBrush">
      <summary>获取或设置描述面板的边框填充的画笔。</summary>
      <returns>用于填充面板边框的画笔。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.BorderBrushProperty">
      <summary>Identifies the BorderBrush dependency property.</summary>
      <returns>The identifier for the BorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.BorderThickness">
      <summary>获取或设置面板的边框粗细。</summary>
      <returns>面板的边框粗细，作为 Thickness 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.BorderThicknessProperty">
      <summary>Identifies the BorderThickness dependency property.</summary>
      <returns>The identifier for the BorderThickness dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.ColumnDefinitions">
      <summary>获取在此 Grid 实例上定义的 ColumnDefinition 对象的列表。</summary>
      <returns>在此 Grid 实例上定义的 ColumnDefinition 对象的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.ColumnProperty">
      <summary>标识 Grid.Column XAML 附加属性。</summary>
      <returns>Grid.Column XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.ColumnSpacing">
      <summary>获取或设置网格列之间的统一距离（以像素为单位）。</summary>
      <returns>网格列之间的统一距离（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.ColumnSpacingProperty">
      <summary>标识 ColumnSpacing 依赖项属性。</summary>
      <returns>ColumnSpacing 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.ColumnSpanProperty">
      <summary>标识 Grid.ColumnSpan XAML 附加属性。</summary>
      <returns>Grid.ColumnSpan XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.CornerRadius">
      <summary>获取或设置面板边框的角半径。</summary>
      <returns>The degree to which the corners are rounded, expressed as values of the CornerRadius structure.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.CornerRadiusProperty">
      <summary>Identifies the CornerRadius dependency property.</summary>
      <returns>The identifier for the CornerRadius dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.Padding">
      <summary>Gets or sets the distance between the border and its child object.</summary>
      <returns>The dimensions of the space between the border and its child as a Thickness value. Thickness is a structure that stores dimension values using pixel measures.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.RowDefinitions">
      <summary>获取在此 Grid 实例上定义的 RowDefinition 对象的列表。</summary>
      <returns>在此 Grid 实例上定义的 RowDefinition 对象的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.RowProperty">
      <summary>标识 Grid.Row XAML 附加属性。</summary>
      <returns>Grid.Row XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.RowSpacing">
      <summary>获取或设置网格行之间的统一距离（以像素为单位）。</summary>
      <returns>网格行之间的统一距离（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.RowSpacingProperty">
      <summary>标识 RowSpacing 依赖项属性。</summary>
      <returns>RowSpacing 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Grid.RowSpanProperty">
      <summary>标识 Grid.RowSpan XAML 附加属性。</summary>
      <returns>Grid.RowSpan XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.GetColumn(Windows.UI.Xaml.FrameworkElement)">
      <summary>从指定的 FrameworkElement 中获取 Grid.Column XAML 附加属性的值。</summary>
      <param name="element">从中读取属性值的元素。</param>
      <returns>在目标元素上附加属性的 Grid.Column XAML 的值。 这是从零开始的索引。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.GetColumnSpan(Windows.UI.Xaml.FrameworkElement)">
      <summary>从指定的 FrameworkElement 中获取 Grid.ColumnSpan XAML 附加属性的值。</summary>
      <param name="element">The element from which to read the property value.</param>
      <returns>在目标元素上附加属性的 Grid.ColumnSpan XAML 的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.GetRow(Windows.UI.Xaml.FrameworkElement)">
      <summary>从指定的 FrameworkElement 中获取 Grid.Row XAML 附加属性的值。</summary>
      <param name="element">The element from which to read the property value.</param>
      <returns>在目标元素上附加属性的 Grid.Row XAML 的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.GetRowSpan(Windows.UI.Xaml.FrameworkElement)">
      <summary>从指定的 FrameworkElement 中获取 Grid.RowSpan XAML 附加属性的值。</summary>
      <param name="element">The element from which to read the property value.</param>
      <returns>在目标元素上附加属性的 Grid.RowSpan XAML 的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.SetColumn(Windows.UI.Xaml.FrameworkElement,System.Int32)">
      <summary>在指定的 FrameworkElement 上设置 Grid.Column XAML 附加属性的值。</summary>
      <param name="element">要对其设置 Grid.Column XAML 附加属性的目标元素。</param>
      <param name="value">要设置的属性值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.SetColumnSpan(Windows.UI.Xaml.FrameworkElement,System.Int32)">
      <summary>在指定的 FrameworkElement 上设置 Grid.ColumnSpan XAML 附加属性的值。</summary>
      <param name="element">要设置 Grid.ColumnSpan XAML 附加属性的元素。</param>
      <param name="value">The property value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.SetRow(Windows.UI.Xaml.FrameworkElement,System.Int32)">
      <summary>在指定的 FrameworkElement 上设置 Grid.Row XAML 附加属性的值。</summary>
      <param name="element">要对其设置 Grid.Row XAML 附加属性的目标元素。</param>
      <param name="value">The property value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Grid.SetRowSpan(Windows.UI.Xaml.FrameworkElement,System.Int32)">
      <summary>在指定的 FrameworkElement 上设置 Grid.RowSpan XAML 附加属性的值。</summary>
      <param name="element">要对其设置 Grid.RowSpan XAML 附加属性的目标元素。</param>
      <param name="value">The property value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.GridView">
      <summary>表示用于显示行和列中的数据项的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GridView.#ctor">
      <summary>初始化 GridView 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.GridViewHeaderItem">
      <summary>表示 GridView 中已分组数据的标头中的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GridViewHeaderItem.#ctor">
      <summary>初始化 GridViewHeaderItem 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.GridViewItem">
      <summary>表示 GridView 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GridViewItem.#ctor">
      <summary>初始化 GridViewItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GridViewItem.TemplateSettings">
      <summary>获取一个对象，该对象在为 GridViewItem 定义模板时提供可引用为 **TemplateBinding** 源的计算值。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.GroupItem">
      <summary>表示为组创建的子树的根元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GroupItem.#ctor">
      <summary>初始化 GroupItem 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.GroupStyle">
      <summary>描述如何显示集合中的分组项，例如来自 GroupItems 的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GroupStyle.#ctor">
      <summary>初始化 GroupStyle 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.ContainerStyle">
      <summary>获取或设置应用于为每个项生成的 GroupItem 的样式。</summary>
      <returns>应用于为每个项生成的 GroupItem 的样式。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.ContainerStyleSelector">
      <summary>获取或设置对自定义 StyleSelector 逻辑类的引用。 此属性引用的 StyleSelector 返回要应用于每个生成的 GroupItem 的样式。</summary>
      <returns>派生自 StyleSelector 的对象。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.HeaderContainerStyle">
      <summary>获取或设置应用于每个项的标头的样式。</summary>
      <returns>将应用于每个项的标题的样式。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.HeaderTemplate">
      <summary>获取或设置用于显示组标题的模板。</summary>
      <returns>用于显示组标头的 DataTemplate 对象。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.HeaderTemplateSelector">
      <summary>获取或设置对自定义 DataTemplateSelector 逻辑类的引用。 DataTemplateSelector 返回要用于组项内容的标头区域的其他 DataTemplate 值。</summary>
      <returns>派生自 DataTemplateSelector 的对象。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.HidesIfEmpty">
      <summary>获取或设置指示是否应显示与空组相对应项的值。</summary>
      <returns>不显示空组则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.GroupStyle.Panel">
      <summary>获取或设置可创建用于控制项布局的面板的模板。</summary>
      <returns>创建用于控制项布局的面板的 ItemsPanelTemplate 对象。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.GroupStyle.PropertyChanged">
      <summary>在更改属性值时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.GroupStyleSelector">
      <summary>启用作为父组及其级别功能的自定义组样式选择逻辑。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GroupStyleSelector.#ctor">
      <summary>初始化 GroupStyleSelector 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GroupStyleSelector.SelectGroupStyle(System.Object,System.UInt32)">
      <summary>返回给定组和级别的 GroupStyle。</summary>
      <param name="group">要为其返回 GroupStyle 的组。</param>
      <param name="level">此指定组的嵌套级别。</param>
      <returns>当在应用程序中调用此 GroupStyleSelector 时要使用的 TheGroupStyle。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.GroupStyleSelector.SelectGroupStyleCore(System.Object,System.UInt32)">
      <summary>当由派生类实现时，返回给定组和级别的特定 GroupStyle。</summary>
      <param name="group">The group to return a GroupStyle for.</param>
      <param name="level">The level of nesting for the specified group.</param>
      <returns>要对指定组和级别使用的 GroupStyle。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HandwritingPanelClosedEventArgs">
      <summary>为 HandwritingView.Closed 事件提供事件数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HandwritingPanelOpenedEventArgs">
      <summary>为 HandwritingView.Opened 事件提供事件数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HandwritingPanelPlacementAlignment">
      <summary>定义指定手写视图面板锚定到控件的位置的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.HandwritingPanelPlacementAlignment.Auto">
      <summary>系统确定锚定手写视图面板的最佳位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.HandwritingPanelPlacementAlignment.BottomLeft">
      <summary>手写视图面板锚定到控件左下角。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.HandwritingPanelPlacementAlignment.BottomRight">
      <summary>手写视图面板锚定到控件右下角。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.HandwritingPanelPlacementAlignment.TopLeft">
      <summary>手写视图面板锚定到控件左上角。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.HandwritingPanelPlacementAlignment.TopRight">
      <summary>手写视图面板锚定到控件右上角。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HandwritingView">
      <summary>表示文本输入控件的 Windows Ink 输入图面。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HandwritingView.#ctor">
      <summary>初始化 HandwritingView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.AreCandidatesEnabled">
      <summary>获取或设置指定自动完成候选项是否显示为使用的写入的值。</summary>
      <returns>如果自动完成候选项显示为使用的写入，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.AreCandidatesEnabledProperty">
      <summary>标识 AreCandidatesEnabled 依赖项属性。</summary>
      <returns>AreCandidatesEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.IsOpen">
      <summary>获取指示手写视图面板是否打开的值。</summary>
      <returns>如果手写视图面板打开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.IsOpenProperty">
      <summary>Identifies the IsOpen dependency property.</summary>
      <returns>The identifier for the IsOpen dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.PlacementAlignment">
      <summary>获取或设置指定用于将手写视图放到控件上的锚点的值。</summary>
      <returns>指定用于放置手写视图的锚点的枚举值。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.PlacementAlignmentProperty">
      <summary>标识 PlacementAlignment 依赖项属性。</summary>
      <returns>PlacementAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.PlacementTarget">
      <summary>获取或设置当手写视图打开时用来定位其放置位置的可视元素或控件。</summary>
      <returns>当手写视图打开时用来定位其放置位置的可视元素或控件。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HandwritingView.PlacementTargetProperty">
      <summary>标识 PlacementTarget 依赖项属性。</summary>
      <returns>PlacementTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.HandwritingView.Closed">
      <summary>在关闭手写视图面板后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.HandwritingView.Opened">
      <summary>在打开手写视图面板后发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HandwritingView.TryClose">
      <summary>尝试关闭手写视图面板。</summary>
      <returns>如果手写视图面板关闭，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HandwritingView.TryOpen">
      <summary>尝试打开手写视图面板。</summary>
      <returns>如果手写视图面板打开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Hub">
      <summary>表示用于在平移视图中显示一组内容的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.#ctor">
      <summary>初始化 Hub 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.DefaultSectionIndex">
      <summary>获取或设置要在初始化 Hub 时首先显示的中心部分的索引。</summary>
      <returns>初始化 Hub 时首先显示的中间部分的索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.DefaultSectionIndexProperty">
      <summary>标识 DefaultSectionIndex 依赖项属性。</summary>
      <returns>DefaultSectionIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.Header">
      <summary>获取或设置中心标头的内容。</summary>
      <returns>中心标头的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.HeaderTemplate">
      <summary>获取或设置用于显示中心标头内容的 DataTemplate。</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.IsActiveView">
      <summary>获取或设置一个值，该值指示 Hub 实例在其所属的 SemanticZoom 中是否为活动视图。</summary>
      <returns>如果 Hub 为活动视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.IsActiveViewProperty">
      <summary>标识 IsActiveView 依赖项属性。</summary>
      <returns>IsActiveView 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.IsZoomedInView">
      <summary>获取或设置一个值，该值指示 Hub 实例在其所属的 SemanticZoom 中是否为放大视图。</summary>
      <returns>如果 Hub 是放大视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.IsZoomedInViewProperty">
      <summary>标识 IsZoomedInView 依赖项属性。</summary>
      <returns>IsZoomedInView 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.Orientation">
      <summary>获取或设置 Hub 的方向。</summary>
      <returns>Orientation 值之一。 默认值为 **Horizontal**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.OrientationProperty">
      <summary>标识 Orientation 依赖项属性。</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.SectionHeaders">
      <summary>获取中心节的标头的集合。</summary>
      <returns>中心部分的标头。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.Sections">
      <summary>获取 Hub 中的所有中心节。</summary>
      <returns>Hub 中的所有中心节。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.SectionsInView">
      <summary>获取屏幕上的当前中心部分。</summary>
      <returns>屏幕上的当前中心部分。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.SemanticZoomOwner">
      <summary>获取或设置承载 Hub 的 SemanticZoom 实例。</summary>
      <returns>承载此 Hub 的 SemanticZoom 实例，如果 Hub 未承载于 SemanticZoom 控件中，则为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Hub.SemanticZoomOwnerProperty">
      <summary>标识 SemanticZoomOwner 依赖项属性。</summary>
      <returns>SemanticZoomOwner 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Hub.SectionHeaderClick">
      <summary>在单击节标头或节的 IsHeaderInteractive 属性为 **true** 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Hub.SectionsInViewChanged">
      <summary>在 SectionsInView 集合更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.CompleteViewChange">
      <summary>当 SemanticZoom 的整体视图更改时，更改表示形式的相关方面。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.CompleteViewChangeFrom(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当 Hub 实例是源视图，而新视图是可能不同的实现视图时，完成与视图更改相关的项操作。</summary>
      <param name="source">显示在源视图中的视图项。</param>
      <param name="destination">显示在目标视图中的视图项。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.CompleteViewChangeTo(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当 Hub 实例是目标视图，而源视图是可能不同的实现视图时，完成与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.InitializeViewChange">
      <summary>当 SemanticZoom 的整体视图将要更改时，初始化对表示形式的相关方面（例如滚动 UI 或状态）的更改。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.MakeVisible(Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>强制视图中的内容滚动，直到看到 SemanticZoomLocation 指定的项。 如果找到该项，则还聚焦该项。</summary>
      <param name="item">在视图中要滚动到的项。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.ScrollToSection(Windows.UI.Xaml.Controls.HubSection)">
      <summary>滚动中心以在视图中显示指定的中心部分。</summary>
      <param name="section">要在视图中显示的中间部分。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.StartViewChangeFrom(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当 Hub 实例是源视图，而挂起的目标视图是可能不同的实现视图时，初始化与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Hub.StartViewChangeTo(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当源视图是不同的视图，而挂起的目标视图是 Hub 实例时，初始化与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HubSection">
      <summary>表示 Hub 中的一组内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSection.#ctor">
      <summary>初始化 HubSection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.ContentTemplate">
      <summary>获取或设置用于显示 HubSection 内容的数据模板。</summary>
      <returns>用于显示 HubSection 内容的数据模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.ContentTemplateProperty">
      <summary>Identifies the ContentTemplate dependency property.</summary>
      <returns>The identifier for the ContentTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.Header">
      <summary>获取或设置中心节标头的内容。</summary>
      <returns>部分标头的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.HeaderTemplate">
      <summary>获取或设置用于显示中心节标头内容的 DataTemplate。</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.IsHeaderInteractive">
      <summary>获取或设置一个值，该值指示节标头是否在其包含的 Hub 上引发 SectionHeaderClick 事件。</summary>
      <returns>如果节标头引发 SectionHeaderClick 事件，否则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSection.IsHeaderInteractiveProperty">
      <summary>标识 IsHeaderInteractive 依赖项属性。</summary>
      <returns>IsHeaderInteractive 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HubSectionCollection">
      <summary>表示 HubSection 对象的有序集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSectionCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.Append(Windows.UI.Xaml.Controls.HubSection)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的项值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.GetMany(System.UInt32,Windows.UI.Xaml.Controls.HubSection[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.IndexOf(Windows.UI.Xaml.Controls.HubSection,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item, if it is found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Controls.HubSection)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.ReplaceAll(Windows.UI.Xaml.Controls.HubSection[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionCollection.SetAt(System.UInt32,Windows.UI.Xaml.Controls.HubSection)">
      <summary>将指定索引处的值设为指定的项值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HubSectionHeaderClickEventArgs">
      <summary>为 Hub.SectionHeaderClick 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HubSectionHeaderClickEventArgs.#ctor">
      <summary>初始化 HubSectionHeaderClickEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HubSectionHeaderClickEventArgs.Section">
      <summary>获取已单击的标头的 HubSection。</summary>
      <returns>已单击的标头的 HubSection。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HubSectionHeaderClickEventHandler">
      <summary>表示将处理 Hub.SectionHeaderClick 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.HyperlinkButton">
      <summary>表示用作超链接的按钮控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.HyperlinkButton.#ctor">
      <summary>初始化 HyperlinkButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HyperlinkButton.NavigateUri">
      <summary>获取或设置在单击 HyperlinkButton 时要导航到的统一资源标识符 (URI)。</summary>
      <returns>在单击 HyperlinkButton 时要导航到的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.HyperlinkButton.NavigateUriProperty">
      <summary>标识 NavigateUri 依赖项属性。</summary>
      <returns>NavigateUri 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ICommandBarElement">
      <summary>定义命令栏元素的精简视图。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ICommandBarElement.IsCompact">
      <summary>获取或设置一个值，该值指示是否显示不带标签且边距已缩小的元素。</summary>
      <returns>如果此元素以其精简状态显示，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ICommandBarElement2">
      <summary>定义成员以管理命令栏溢出菜单。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ICommandBarElement2.DynamicOverflowOrder">
      <summary>Gets or sets the order in which this item is moved to the CommandBar overflow menu.</summary>
      <returns>The order in which this item is moved to the overflow menu relative to other items.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ICommandBarElement2.IsInOverflow">
      <summary>Gets a value that indicates whether this item is in the overflow menu.</summary>
      <returns>**true** if this item is in the overflow menu; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IconElement">
      <summary>表示图标 UI 元素的基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IconElement.Foreground">
      <summary>Gets or sets a brush that describes the foreground color.</summary>
      <returns>The brush that paints the foreground of the control. The default is **null**, (a null brush) which is evaluated as Transparent for rendering. 不过，通常会由默认的系统源在运行时设置该值，该值与活动主题和其他设置关联。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IconElement.ForegroundProperty">
      <summary>Identifies the Foreground dependency property.</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IconSource">
      <summary>表示图标源的基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IconSource.Foreground">
      <summary>Gets or sets a brush that describes the foreground color.</summary>
      <returns>The brush that paints the foreground of the control. The default is **null**, (a null brush) which is evaluated as Transparent for rendering. However, this value is typically set by a default system resource at runtime, which is tied to the active theme and other settings.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IconSource.ForegroundProperty">
      <summary>Identifies the Foreground dependency property.</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IconSourceElement">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IconSourceElement.#ctor">
      <summary>初始化 IconSourceElement 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IconSourceElement.IconSource">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IconSourceElement.IconSourceProperty">
      <summary>标识 IconSource 依赖项属性。</summary>
      <returns>IconSource 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IInsertionPanel">
      <summary>提供一些方法，这些方法使项在拖放操作中在其他项之间插入。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IInsertionPanel.GetInsertionIndexes(Windows.Foundation.Point,System.Int32@,System.Int32@)">
      <summary>返回指定点介于其中的项的索引值。</summary>
      <param name="position">要为其获取插入索引的点。</param>
      <param name="first">指定点前面的项的索引。</param>
      <param name="second">指定点后面的项的索引。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IItemContainerMapping">
      <summary>提供用于使 ItemsControl 将数据项映射到 UI 容器的方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IItemContainerMapping.ContainerFromIndex(System.Int32)">
      <summary>返回 ItemCollection 中指定索引处的项的容器。</summary>
      <param name="index">要检索的项的索引。</param>
      <returns>如果该项具有容器，则返回该项集合中指定索引处的项的容器，否则返回 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IItemContainerMapping.ContainerFromItem(System.Object)">
      <summary>返回与指定的项对应的容器。</summary>
      <param name="item">要检索其容器的项。</param>
      <returns>如果该项具有容器且存在于集合中，则返回对应于指定项的容器，否则，返回 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IItemContainerMapping.IndexFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>返回具有指定生成的容器的项的索引。</summary>
      <param name="container">要为其检索项索引的已生成容器。</param>
      <returns>与指定生成的容器对应的项的索引。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IItemContainerMapping.ItemFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>返回与指定生成的容器对应的项。</summary>
      <param name="container">对应于要返回的项的 DependencyObject。</param>
      <returns>包含的项，或容器（如果它不包含项）。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Image">
      <summary>表示显示图像的控件。 图像源通过引用使用几个受支持的格式的图像文件指定。 图像源还可使用流进行设置。 有关支持的图像源格式的列表，请参见“备注”。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Image.#ctor">
      <summary>初始化 Image 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.NineGrid">
      <summary>获取或设置控制图像大小调整方式的九格形式的值。 九网格形式使你可以将图像的边缘和角拉伸成与其中心不同的形状。 有关详细信息和图，请参见备注。</summary>
      <returns>为九网格大小调整比喻设置 **Left**、**Top**、**Right**、**Bottom** 量化指标的 Thickness 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.NineGridProperty">
      <summary>标识 NineGrid 依赖项属性。</summary>
      <returns>NineGrid 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.PlayToSource">
      <summary>获取在将 Image 用于“播放到”方案时传输的信息。</summary>
      <returns>传播“播放到”源信息的引用对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.PlayToSourceProperty">
      <summary>标识 PlayToSource 依赖项属性。</summary>
      <returns>PlayToSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.Source">
      <summary>获取或设置图像的源。</summary>
      <returns>表示已绘制图像的图像源文件的对象。 通常通过 BitmapImage 对象对此进行设置，并以描述有效图像源文件的路径的统一资源标识符 (URI) 构造。 或者，你可以通过流来初始化 BitmapSource（该流可能是来自存储文件）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.SourceProperty">
      <summary>标识 Source 依赖项属性。</summary>
      <returns>Source 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.Stretch">
      <summary>获取或设置描述应如何拉伸 Image 以填充目标矩形的值。</summary>
      <returns>一个 Stretch 枚举的值，如果未显式指定 Image 的 Height 和/或 Width，则该值将指定源图像的呈现方式。 默认值为 **Uniform**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Image.StretchProperty">
      <summary>标识 Stretch 依赖项属性。</summary>
      <returns>Stretch 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Image.ImageFailed">
      <summary>当存在与图像检索或格式相关的错误时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Image.ImageOpened">
      <summary>在成功下载和解码图像源后发生。 可使用此事件确定图像源的固有大小。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Image.GetAlphaMask">
      <summary>返回将图像的 alpha 通道表示为 CompositionBrush 的掩码。</summary>
      <returns>表示图像的 alpha 通道的掩码。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Image.GetAsCastingSource">
      <summary>返回图像作为 CastingSource。</summary>
      <returns>图像作为 CastingSource。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.INavigate">
      <summary>定义导航宿主和导航发起方的导航操作。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.INavigate.Navigate(Windows.UI.Xaml.Interop.TypeName)">
      <summary>导致导航主机加载类型引用指定的内容。</summary>
      <param name="sourcePageType">用于加载内容的类型引用。</param>
      <returns>如果导航主机可以基于其设置进行导航，则为 **true**；否则为 **false*。 </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IncrementalLoadingTrigger">
      <summary>定义指定列表视图增量加载行为（IncrementalLoadingTrigger 属性）的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.IncrementalLoadingTrigger.Edge">
      <summary>使用增量加载可视行为的“边缘”偏移量，并根据与其他设置的交互（IncrementalLoadingThreshold、DataFetchSize）启用列表视图来通知增量加载的滚动宿主。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.IncrementalLoadingTrigger.None">
      <summary>未发生增量加载。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkCanvas">
      <summary>定义一个区域，该区域将接收和显示采用墨迹笔划或擦除笔划形式的所有笔输入（当使用擦除按钮时来自橡皮擦提示或笔提示的输入）。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkCanvas.#ctor">
      <summary>初始化 InkCanvas 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkCanvas.InkPresenter">
      <summary>获取与 InkCanvas 关联的基础 InkPresenter 对象。</summary>
      <returns>基础 InkPresenter 对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbar">
      <summary>表示通用 Windows 应用控件，包含可激活在关联 InkCanvas 中与墨迹相关的功能的可自定义和可扩展按钮。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbar.#ctor">
      <summary>初始化 InkToolbar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.ActiveTool">
      <summary>获取或设置当前在 InkToolbar 的“工具”组中选择的功能（参见“备注”）。</summary>
      <returns>当前所选的功能。 默认情况下，这是 InkToolbar 上的第一个按钮。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.ActiveToolProperty">
      <summary>标识 ActiveTool 依赖项属性。</summary>
      <returns>ActiveTool 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.ButtonFlyoutPlacement">
      <summary>获取或设置墨迹笔划配置浮出控件相对于 InkToolbar 的位置。</summary>
      <returns>浮出控件相对于墨迹工具栏的位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.ButtonFlyoutPlacementProperty">
      <summary>标识 ButtonFlyoutPlacement 依赖项属性。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.Children">
      <summary>获取显示在 InkToolbar 上的自定义按钮的集合。</summary>
      <returns>InkToolbar 自定义按钮的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.ChildrenProperty">
      <summary>标识 Children 依赖项属性。</summary>
      <returns>Children 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.InitialControls">
      <summary>获取或设置在初始化时添加到 InkToolbar 的内置按钮的集合。</summary>
      <returns>要添加到 InkToolbar 的内置按钮的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.InitialControlsProperty">
      <summary>标识 InitialControls 依赖项属性。</summary>
      <returns>InitialControls 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.InkDrawingAttributes">
      <summary>获取通过 InkToolbar 指定的 InkStroke 属性。</summary>
      <returns>InkStroke 属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.InkDrawingAttributesProperty">
      <summary>标识 InkDrawingAttributes 依赖项属性。</summary>
      <returns>InkDrawingAttributes 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.IsRulerButtonChecked">
      <summary>获取或将 InkToolbarRulerButton（和关联的工具）的状态设置为打开或关闭。</summary>
      <returns>如果选择了标尺按钮并且标尺处于活动状态，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.IsRulerButtonCheckedProperty">
      <summary>标识 IsRulerButtonChecked 依赖项属性。</summary>
      <returns>IsRulerButtonChecked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.IsStencilButtonChecked">
      <summary>获取或将 InkToolbarStencilButton（和关联的工具）的状态设置为打开或关闭。</summary>
      <returns>如果选择了模具按钮并且模具处于活动状态，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.IsStencilButtonCheckedProperty">
      <summary>标识 IsStencilButtonChecked 依赖项属性。</summary>
      <returns>IsStencilButtonChecked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.Orientation">
      <summary>获取或设置 InkToolbar 的方向。</summary>
      <returns>墨迹工具栏可以具有的不同方向。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.OrientationProperty">
      <summary>标识 InkToolbar.Orientation 依赖项属性。</summary>
      <returns>InkToolbar.Orientation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.TargetInkCanvas">
      <summary>获取或设置与 InkToolbar 关联的 InkCanvas 控件。</summary>
      <returns>要与 InkToolbar 关联的 InkCanvas 控件。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbar.TargetInkCanvasProperty">
      <summary>标识 TargetInkCanvas 依赖项属性。</summary>
      <returns>TargetInkCanvas 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbar.ActiveToolChanged">
      <summary>当更改当前在 InkToolbar 的 RadioButton 组中选择的功能时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbar.EraseAllClicked">
      <summary>当从 InkToolbar 上的 InkToolbarEraserButton 浮出控件中选择“Erase All Ink”时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbar.InkDrawingAttributesChanged">
      <summary>当更改任何 InkDrawingAttributes 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbar.IsRulerButtonCheckedChanged">
      <summary>当更改 InkToolbarRulerButton 的切换状态时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbar.IsStencilButtonCheckedChanged">
      <summary>当更改 InkToolbaStencilButton 的切换状态时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbar.GetMenuButton(Windows.UI.Xaml.Controls.InkToolbarMenuKind)">
      <summary>从 InkToolbar 的菜单按钮组检索 InkToolbarMenuButton 对象的引用。</summary>
      <param name="menu">指示要检索的 InkToolbarMenuButton 的类型。</param>
      <returns>指定的 InkToolbarMenuButton。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbar.GetToggleButton(Windows.UI.Xaml.Controls.InkToolbarToggle)">
      <summary>从 InkToolbar 的切换按钮组检索 InkToolbarToggleButton 对象的引用。</summary>
      <param name="tool">指示要检索的 InkToolbarToggleButton 的类型。</param>
      <returns>指定的 InkToolbarToggleButton。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbar.GetToolButton(Windows.UI.Xaml.Controls.InkToolbarTool)">
      <summary>从 InkToolbar 的单选按钮组检索以下对象之一的引用。</summary>
      <param name="tool">指示要检索的 InkToolbarToolButton 的类型。</param>
      <returns>指定的 InkToolbarToolButton，或者如果未将按钮添加到 InkToolbar，则为 **null**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarBallpointPenButton">
      <summary>表示激活内置圆珠笔的 InkToolbar 按钮。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarBallpointPenButton.#ctor">
      <summary>初始化 InkToolbarBallpointPenButton 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarButtonFlyoutPlacement">
      <summary>指定墨迹笔划配置浮出控件相对于 InkToolbar 的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarButtonFlyoutPlacement.Auto">
      <summary>系统确定墨迹工具栏的哪些边缘与浮出控件对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarButtonFlyoutPlacement.Bottom">
      <summary>浮出控件与墨迹工具栏的下边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarButtonFlyoutPlacement.Left">
      <summary>浮出控件与墨迹工具栏的左边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarButtonFlyoutPlacement.Right">
      <summary>浮出控件与墨迹工具栏的右边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarButtonFlyoutPlacement.Top">
      <summary>浮出控件与墨迹工具栏的上边缘对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarCustomPen">
      <summary>表示由主机应用为其定义墨迹调色板和笔尖属性（如形状、旋转和大小）的 InkToolbar 笔。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarCustomPen.#ctor">
      <summary>初始化 InkToolbarCustomPen 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarCustomPen.CreateInkDrawingAttributes(Windows.UI.Xaml.Media.Brush,System.Double)">
      <summary>检索用于 InkToolbarPenConfigurationControl 的 InkToolbarCustomPen 属性。</summary>
      <param name="brush">用于绘制笔划的画笔。 默认为 0（黑色）。</param>
      <param name="strokeWidth">笔划的宽度。 The default is 0.</param>
      <returns>在绘制时应用到 InkStroke 的属性。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarCustomPen.CreateInkDrawingAttributesCore(Windows.UI.Xaml.Media.Brush,System.Double)">
      <summary>当在派生类中重写时，检索用于为 InkToolbarCustomPen 指定 ConfigurationContent 的 InkDrawingAttributes 对象。</summary>
      <param name="brush">The brush used to draw the stroke. The default is 0 (Black ).</param>
      <param name="strokeWidth">The width of the stroke. The default is 0.</param>
      <returns>The attributes applied to the InkStroke when it is drawn.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarCustomPenButton">
      <summary>表示一个 InkToolbar 按钮，该按钮激活由主机应用为其定义墨迹调色板和笔尖属性（如形状、旋转和大小）的笔。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarCustomPenButton.#ctor">
      <summary>初始化 InkToolbarCustomPenButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarCustomPenButton.ConfigurationContent">
      <summary>获取或设置与 InkToolbarCustomPenButton 关联的可选墨迹笔划配置浮出控件的内容。</summary>
      <returns>浮出控件的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarCustomPenButton.ConfigurationContentProperty">
      <summary>标识 ConfigurationContent 依赖项属性。</summary>
      <returns>ConfigurationContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarCustomPenButton.CustomPen">
      <summary>获取或设置与 InkToolbarCustomPenButton 关联的 InkToolbarCustomPen。</summary>
      <returns>通过 InkToolbarCustomPenButton 启用或禁用 InkToolbarCustomPen。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarCustomPenButton.CustomPenProperty">
      <summary>标识 CustomPen 依赖项属性。</summary>
      <returns>CustomPen 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarCustomToggleButton">
      <summary>表示用于将应用程序所定义的功能状态设置为开或关的 InkToolbar 按钮。 当打开时，功能将与活动工具结合使用。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarCustomToggleButton.#ctor">
      <summary>初始化 InkToolbarCustomToggleButton 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarCustomToolButton">
      <summary>表示调用由主机应用程序定义的非笔工具的 InkToolbar 按钮。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarCustomToolButton.#ctor">
      <summary>初始化 InkToolbarCustomToolButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarCustomToolButton.ConfigurationContent">
      <summary>获取或设置与 InkToolbarCustomToolButton 关联的可选墨迹笔划配置浮出控件的内容。</summary>
      <returns>The contents of the flyout. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarCustomToolButton.ConfigurationContentProperty">
      <summary>Identifies the ConfigurationContent dependency property.</summary>
      <returns>The identifier for the ConfigurationContent dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarEraserButton">
      <summary>表示激活内置橡皮擦工具的 InkToolbar 按钮。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarEraserButton.#ctor">
      <summary>初始化 InkToolbarEraserButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarEraserButton.IsClearAllVisible">
      <summary>获取或设置“擦除所有墨迹”按钮是否可见。</summary>
      <returns>如果可见，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarEraserButton.IsClearAllVisibleProperty">
      <summary>标识 IsClearAllVisible 依赖项属性。</summary>
      <returns>IsClearAllVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem">
      <summary>表示浮出控件上的 InkToolbar 按钮。 此项可以是基本按钮、单选按钮、单选切换按钮或复选框。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.#ctor">
      <summary>初始化 InkToolbarFlyoutItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.IsChecked">
      <summary>获取或设置浮出控件项是否处于选中状态。</summary>
      <returns>如果处于选中状态，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.IsCheckedProperty">
      <summary>标识 IsChecked 依赖项属性。</summary>
      <returns>IsChecked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.Kind">
      <summary>获取或设置浮出控件上要使用的按钮的类型。</summary>
      <returns>按钮的类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.KindProperty">
      <summary>标识 Kind 依赖项属性。</summary>
      <returns>Kind 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.Checked">
      <summary>浮出控件项被选中时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.InkToolbarFlyoutItem.Unchecked">
      <summary>浮出控件项被取消选中时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarFlyoutItemKind">
      <summary>指定可在 InkToolbar 浮出控件上使用的按钮的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarFlyoutItemKind.Check">
      <summary>复选框。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarFlyoutItemKind.Radio">
      <summary>基本单选按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarFlyoutItemKind.RadioCheck">
      <summary>可切换为打开或关闭的单选按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarFlyoutItemKind.Simple">
      <summary>基本按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarHighlighterButton">
      <summary>表示用于激活内置荧光笔的 InkToolbar 切换按钮控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarHighlighterButton.#ctor">
      <summary>初始化 InkToolbarHighlighterButton 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarInitialControls">
      <summary>定义用于指定在初始化时已添加到 InkToolbar 的内置按钮 (InitialControls) 的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarInitialControls.All">
      <summary>将添加所有内置按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarInitialControls.AllExceptPens">
      <summary>将添加所有内置、非笔按钮：</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarInitialControls.None">
      <summary>不会添加任何内置按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarInitialControls.PensOnly">
      <summary>将添加所有内置笔按钮：</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarIsStencilButtonCheckedChangedEventArgs">
      <summary>为 IsStencilButtonCheckedChanged 的事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarIsStencilButtonCheckedChangedEventArgs.#ctor">
      <summary>初始化 InkToolbarIsStencilButtonCheckedChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarIsStencilButtonCheckedChangedEventArgs.StencilButton">
      <summary>获取所选模具的按钮。</summary>
      <returns>模具按钮。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarIsStencilButtonCheckedChangedEventArgs.StencilKind">
      <summary>获取模具的类型。</summary>
      <returns>The type of stencil.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarMenuButton">
      <summary>表示调用由主机应用程序定义的工具菜单的 InkToolbar 按钮。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarMenuButton.IsExtensionGlyphShown">
      <summary>获取或设置是否在菜单按钮上显示扩展字形。</summary>
      <returns>如果显示字形，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarMenuButton.IsExtensionGlyphShownProperty">
      <summary>标识 IsExtensionGlyphShown 依赖项属性。</summary>
      <returns>IsExtensionGlyphShown 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarMenuButton.MenuKind">
      <summary>获取菜单按钮的类型。</summary>
      <returns>菜单按钮的类型。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarMenuKind">
      <summary>指定可添加到 InkToolbar 的菜单按钮的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarMenuKind.Stencil">
      <summary>模具菜单按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarPenButton">
      <summary>为 InkToolbar 上的所有内置和自定义笔按钮提供基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.MaxStrokeWidth">
      <summary>获取或设置最大可能墨迹笔划。</summary>
      <returns>墨迹笔划的最大可能宽度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.MaxStrokeWidthProperty">
      <summary>标识 MaxStrokeWidth 依赖项属性。</summary>
      <returns>MaxStrokeWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.MinStrokeWidth">
      <summary>获取或设置最小可能墨迹笔划。</summary>
      <returns>The maximum possible width of the ink stroke. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.MinStrokeWidthProperty">
      <summary>标识 MinStrokeWidth 依赖项属性。</summary>
      <returns>MinStrokeWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.Palette">
      <summary>获取或设置与 InkToolbarPenButton 关联的墨迹笔划配置浮出控件上可用画笔的集合。 一种“扩展字形”将显示在按钮上，以指示存在浮出控件。</summary>
      <returns>描述笔划墨迹不同属性的 Brush 对象的集合。 默认值为 0（空）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.PaletteProperty">
      <summary>标识 Palette 依赖项属性。</summary>
      <returns>Palette 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.SelectedBrush">
      <summary>获取用于绘制笔划墨迹的画笔。</summary>
      <returns>用于绘制笔划墨迹的画笔。 默认值为 0（黑色）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.SelectedBrushIndex">
      <summary>获取或设置在 Palette 中选择的画笔。</summary>
      <returns>Palette 中的画笔的索引。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.SelectedBrushIndexProperty">
      <summary>标识 SelectedBrushIndex 依赖项属性。</summary>
      <returns>SelectedBrushIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.SelectedBrushProperty">
      <summary>标识 SelectedBrush 依赖项属性。</summary>
      <returns>SelectedBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.SelectedStrokeWidth">
      <summary>获取或设置指定用于绘制墨迹笔划的笔尖大小的值。</summary>
      <returns>用于指定笔尖大小的宽度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenButton.SelectedStrokeWidthProperty">
      <summary>标识 SelectedStrokeWidth 依赖项属性。</summary>
      <returns>SelectedStrokeWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarPencilButton">
      <summary>表示用于激活内置铅笔的 InkToolbar 切换按钮控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarPencilButton.#ctor">
      <summary>初始化 InkToolbarPencilButton 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarPenConfigurationControl">
      <summary>标识用来配置与 InkToolbarCustomPenButton 关联的可选浮出控件的对象。 An "extension glyph" is displayed on the button to indicate the existence of the flyout.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarPenConfigurationControl.#ctor">
      <summary>使用指定的内容初始化 InkToolbarPenConfigurationControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenConfigurationControl.PenButton">
      <summary>获取从中派生可选浮出控件的 ConfigurationContent 的 InkToolbarPenButton。</summary>
      <returns>从中派生 ConfigurationContent 的基本笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarPenConfigurationControl.PenButtonProperty">
      <summary>标识 PenButton 依赖项属性。</summary>
      <returns>PenButton 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarRulerButton">
      <summary>表示用于将内置标尺工具的状态设置为开或关的 InkToolbar 按钮。</summary>
      <deprecated type="deprecate">从 Windows 10 创意者更新开始，已废弃 InkToolbarRulerButton。 以后请使用 InkToolbarStencilButton。 For more info, see MSDN.</deprecated>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarRulerButton.#ctor">
      <summary>初始化 InkToolbarRulerButton 类的新实例。</summary>
      <deprecated type="deprecate">InkToolbarRulerButton is deprecated starting from Windows 10 Creators Update. Please use InkToolbarStencilButton going forward. For more info, see MSDN.</deprecated>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarRulerButton.Ruler">
      <summary>获取与 InkToolbarRulerButton 关联的模具。</summary>
      <returns>与 InkToolbarRulerButton 关联的模具。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarRulerButton.RulerProperty">
      <summary>标识 Ruler 依赖项属性。</summary>
      <returns>Ruler 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarStencilButton">
      <summary>表示用于将模具工具状态设置为开或关的 InkToolbar 按钮。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InkToolbarStencilButton.#ctor">
      <summary>初始化 InkToolbarStencilButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.IsProtractorItemVisible">
      <summary>获取或设置内置量角器模具按钮是否可见。</summary>
      <returns>**true** if visible. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.IsProtractorItemVisibleProperty">
      <summary>标识 IsProtractorItemVisible 依赖项属性。</summary>
      <returns>IsProtractorItemVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.IsRulerItemVisible">
      <summary>获取或设置内置标尺模具按钮是否可见。</summary>
      <returns>**true** if visible. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.IsRulerItemVisibleProperty">
      <summary>标识 IsRulerItemVisible 依赖项属性。</summary>
      <returns>IsRulerItemVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.Protractor">
      <summary>获取 InkPresenter 对象的量角器工具的引用。</summary>
      <returns>量角器工具。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.ProtractorProperty">
      <summary>标识 Protractor 依赖项属性。</summary>
      <returns>Protractor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.Ruler">
      <summary>获取 InkPresenter 对象的标尺工具的引用。</summary>
      <returns>标尺工具。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.RulerProperty">
      <summary>Identifies the Ruler dependency property.</summary>
      <returns>The identifier for the Ruler dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.SelectedStencil">
      <summary>获取或设置所选模具按钮。</summary>
      <returns>所选的模具按钮。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarStencilButton.SelectedStencilProperty">
      <summary>标识 SelectedStencil 依赖项属性。</summary>
      <returns>SelectedStencil 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarStencilKind">
      <summary>指定 InkToolbar 模具的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarStencilKind.Protractor">
      <summary>用于绘制弧和曲线的量角器</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarStencilKind.Ruler">
      <summary>用于绘制直线的直线规则。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarToggle">
      <summary>定义用于指定在 InkToolbar 的切换按钮组中所显示按钮类型的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarToggle.Custom">
      <summary>自定义工具的切换按钮。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarToggle.Ruler">
      <summary>模具工具的切换按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarToggleButton">
      <summary>表示为 InkToolbar 中的内置和自定义切换按钮提供基础结构的对象。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarToggleButton.ToggleKind">
      <summary>获取与 InkToolbarToggleButton 关联的内置或自定义工具的类型。</summary>
      <returns>工具的类型。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarTool">
      <summary>定义用于指定与 InkToolbarToolButton 关联的内置或自定义工具类型的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarTool.BallpointPen">
      <summary>使用基于检测到的笔压力的笔划大小（默认大小为 2x2 像素）呈现实心、不透明的笔划。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarTool.CustomPen">
      <summary>自定义笔工具。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarTool.CustomTool">
      <summary>自定义非笔工具。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarTool.Eraser">
      <summary>用于删除与擦除笔划交叉的任何墨迹笔划的笔工具。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarTool.Highlighter">
      <summary>用于呈现半透明荧光笔覆盖笔划的笔工具。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InkToolbarTool.Pencil">
      <summary>一种笔工具，用于呈现可分层以实现阴影效果的软边、半透明笔划。 笔划的不透明度取决于检测到的笔压力。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InkToolbarToolButton">
      <summary>为 InkToolbar 上的所有内置和自定义按钮提供基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarToolButton.IsExtensionGlyphShown">
      <summary>获取或设置 InkToolbarToolButton 上是否显示字形以指示存在墨迹笔划配置浮出控件。</summary>
      <returns>**true** if the glyph is shown; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarToolButton.IsExtensionGlyphShownProperty">
      <summary>Identifies the IsExtensionGlyphShown dependency property.</summary>
      <returns>The identifier for the IsExtensionGlyphShown dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.InkToolbarToolButton.ToolKind">
      <summary>获取与 InkToolbarToolButton 关联的内置或自定义工具的类型。</summary>
      <returns>The type of tool.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.InputPropertyAttribute">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.InputPropertyAttribute.Name">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.InputPropertyAttribute.#ctor">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IScrollAnchorProvider">
      <summary>为支持滚动编排的滚动控件指定合约。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.IScrollAnchorProvider.CurrentAnchor">
      <summary>要用于滚动编排的当前所选定位点元素。</summary>
      <returns>布局传递后最近为滚动编排选择的 UIElement，或者为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IScrollAnchorProvider.RegisterAnchorCandidate(Windows.UI.Xaml.UIElement)">
      <summary>将一个 UIElement 注册为潜在滚动定位点候选项。</summary>
      <param name="element">IScrollAnchorProvider 子树内的一个 UIElement。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.IScrollAnchorProvider.UnregisterAnchorCandidate(Windows.UI.Xaml.UIElement)">
      <summary>注销充当潜在滚动定位点候选项的 UIElement。</summary>
      <param name="element">A UIElement within the subtree of the IScrollAnchorProvider.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ISemanticZoomInformation">
      <summary>传达要充当 SemanticZoom 的两个可能视图之一（ZoomedOutView 或 ZoomedInView）的视图所需的信息。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ISemanticZoomInformation.IsActiveView">
      <summary>获取或设置指示实现视图是否为活动视图的值。</summary>
      <returns>如果实现视图是活动视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ISemanticZoomInformation.IsZoomedInView">
      <summary>获取或设置一个值，该值指示实现视图是否是语义更为完整的放大视图。</summary>
      <returns>如果实现视图是放大视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ISemanticZoomInformation.SemanticZoomOwner">
      <summary>获取或设置承载实现视图的 SemanticZoom 所有者。</summary>
      <returns>承载此视图的 SemanticZoom。 </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.CompleteViewChange">
      <summary>当 SemanticZoom 的整体视图更改时，更改表示形式的相关方面（例如滚动 UI 或状态）。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.CompleteViewChangeFrom(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当实现的视图是源视图，而新视图是可能不同的实现视图时，完成与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.CompleteViewChangeTo(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当实现的视图是目标视图，而源视图是可能不同的实现视图时，完成与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.InitializeViewChange">
      <summary>Initializes the changes to related aspects of presentation (such as scrolling UI or state) when the overall view for a SemanticZoom is about to change.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.MakeVisible(Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>强制视图中的内容滚动，直到看到 SemanticZoomLocation 指定的项。 如果找到，还聚焦该项。</summary>
      <param name="item">The item in the view to scroll to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.StartViewChangeFrom(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当实现的视图是源视图，而挂起的目标视图是可能不同的实现视图时，初始化与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ISemanticZoomInformation.StartViewChangeTo(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当源视图是不同的视图，而挂起的目标视图是实现的视图时，初始化与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.IsTextTrimmedChangedEventArgs">
      <summary>为 **IsTextTrimmedChanged** 事件提供事件数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemClickEventArgs">
      <summary>为 ItemClick 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemClickEventArgs.#ctor">
      <summary>初始化 ItemClickEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemClickEventArgs.ClickedItem">
      <summary>获取对当前已单击项的引用。</summary>
      <returns>单击项。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemClickEventHandler">
      <summary>表示将处理 ItemClick 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemCollection">
      <summary>保留表示 ItemsControl 内容的项的列表。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ItemCollection.VectorChanged">
      <summary>在集合的项列表已更改或集合重置时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.Append(System.Object)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>The item value at the specified index.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.GetMany(System.UInt32,System.Object[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.IndexOf(System.Object,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item, if it is found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.InsertAt(System.UInt32,System.Object)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.ReplaceAll(System.Object[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemCollection.SetAt(System.UInt32,System.Object)">
      <summary>Sets the value at the specified index to the item value specified.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemContainerGenerator">
      <summary>提供 ItemsControl 的项与其容器元素之间的映射。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ItemContainerGenerator.ItemsChanged">
      <summary>当项集合的内容更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.ContainerFromIndex(System.Int32)">
      <summary>Returns the container for the item at the specified index within the ItemCollection.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，ContainerFromIndex 可能会更改或不可用。 应改为使用 ItemsControl.ContainerFromIndex。</deprecated>
      <param name="index">The index of the item to retrieve.</param>
      <returns>如果该项具有容器，则返回该项集合中指定索引处的项的容器；否则，返回 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.ContainerFromItem(System.Object)">
      <summary>Returns the container corresponding to the specified item.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，ContainerFromItem 可能会更改或不可用。 应改为使用 ItemsControl.ContainerFromItem。</deprecated>
      <param name="item">The item to retrieve the container for.</param>
      <returns>A container that corresponds to the specified item, if the item has a container and exists in the collection; otherwise, **null**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.GenerateNext(System.Boolean@)">
      <summary>返回用于显示下一项的容器元素，并指示其是否为新生成（实现）的容器元素。</summary>
      <param name="isNewlyRealized">如果返回的 DependencyObject 为新生成（实现），则为 **true**；否则为 **false**。</param>
      <returns>用于显示下一个项的容器元素的 DependencyObject。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.GeneratorPositionFromIndex(System.Int32)">
      <summary>获取项在指定索引处的生成位置。</summary>
      <param name="itemIndex">要检索其位置的项的索引。</param>
      <returns>由 ItemContainerGenerator 生成的项的位置。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.GetItemContainerGeneratorForPanel(Windows.UI.Xaml.Controls.Panel)">
      <summary>返回适合由指定面板使用的 ItemContainerGenerator。</summary>
      <param name="panel">为其返回适合的 ItemContainerGenerator 的面板。</param>
      <returns>适合由指定面板使用的 ItemContainerGenerator。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.IndexFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>Returns the index to the item that has the specified, generated container.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，IndexFromContainer 可能会更改或不可用。 应改为使用 ItemsControl.IndexFromContainer。</deprecated>
      <param name="container">The generated container to retrieve the item index for.</param>
      <returns>The index to the item that corresponds to the specified generated container.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.IndexFromGeneratorPosition(Windows.UI.Xaml.Controls.Primitives.GeneratorPosition)">
      <summary>返回映射到指定 GeneratorPosition 的索引。</summary>
      <param name="position">所需索引的 GeneratorPosition。</param>
      <returns>映射到指定 GeneratorPosition 的索引。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.ItemFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>Returns the item that corresponds to the specified, generated container.</summary>
      <deprecated type="deprecate">在 Windows 8.1 之后的版本中，ItemFromContainer 可能会更改或不可用。 应改为使用 ItemsControl.ItemFromContainer。</deprecated>
      <param name="container">The DependencyObject that corresponds to the item to be returned.</param>
      <returns>The contained item, or the container if it does not contain an item.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.PrepareItemContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>准备指定元素作为相应项的容器。</summary>
      <param name="container">要准备的容器。 通常，*container* 是对 GenerateNext 的上一调用的结果。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.Recycle(Windows.UI.Xaml.Controls.Primitives.GeneratorPosition,System.Int32)">
      <summary>解除项容器与其数据项的关联，并保存容器以便稍后可供其他数据项重用。</summary>
      <param name="position">要重用的第一个元素的从零开始的索引。 *position* 必须是以前生成（实现）的项。</param>
      <param name="count">要重用的元素的数目（从 *position* 开始）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.Remove(Windows.UI.Xaml.Controls.Primitives.GeneratorPosition,System.Int32)">
      <summary>移除一个或多个生成（实现）项。</summary>
      <param name="position">要移除的元素的索引。 *position* 必须引用先前生成（实现）的项，这意味着其偏移量必须为零。</param>
      <param name="count">要删除的元素的数目（从 *position* 开始）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.RemoveAll">
      <summary>移除所有生成（实现）项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.StartAt(Windows.UI.Xaml.Controls.Primitives.GeneratorPosition,Windows.UI.Xaml.Controls.Primitives.GeneratorDirection,System.Boolean)">
      <summary>准备生成器以从指定的 GeneratorPosition 开始并移到指定的 GeneratorDirection 来生成项。 此方法还控制是否从生成（意识到的）项目开始。</summary>
      <param name="position">指定从其开始生成项的项的位置的 GeneratorPosition。</param>
      <param name="direction">指定从其开始生成项的项的位置。</param>
      <param name="allowStartAtRealizedItem">指定是否从生成（实现）项开始。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemContainerGenerator.Stop">
      <summary>释放 ItemContainerGenerator。 </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsControl">
      <summary>表示一个可用于呈现项的集合的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.#ctor">
      <summary>初始化 ItemsControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.DisplayMemberPath">
      <summary>获取或设置为每个数据项显示的属性的名称或路径。</summary>
      <returns>为控件中的每个数据项显示的属性的名称或路径。 The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.DisplayMemberPathProperty">
      <summary>标识 DisplayMemberPath 依赖项属性。</summary>
      <returns>DisplayMemberPath 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.GroupStyle">
      <summary>获取定义每个组级别外观的 GroupStyle 对象的集合。</summary>
      <returns>定义每个组级别外观的 GroupStyle 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.GroupStyleSelector">
      <summary>获取或设置对自定义 GroupStyleSelector 逻辑类的引用。 GroupStyleSelector 返回其他 GroupStyle 值，以便用于基于内容特征的内容。</summary>
      <returns>对自定义 GroupStyleSelector 逻辑类的引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.GroupStyleSelectorProperty">
      <summary>标识 GroupStyleSelector 依赖项属性。</summary>
      <returns>GroupStyleSelector 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.IsGrouping">
      <summary>获取指示控件是否使用分组的值。</summary>
      <returns>如果控件使用分组，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.IsGroupingProperty">
      <summary>标识 IsGrouping 依赖项属性。</summary>
      <returns>IsGrouping 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerGenerator">
      <summary>获取与此 ItemsControl 关联的 ItemContainerGenerator。</summary>
      <returns>与此 ItemsControl 关联的 ItemContainerGenerator。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerStyle">
      <summary>获取或设置在呈现项容器时使用的样式。</summary>
      <returns>应用于项容器的样式。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerStyleProperty">
      <summary>标识 ItemContainerStyle 依赖项属性。</summary>
      <returns>ItemContainerStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerStyleSelector">
      <summary>Gets or sets a reference to a custom StyleSelector logic class. StyleSelector 返回不同的 Style 值以用于基于正在显示的对象的特征的项容器。</summary>
      <returns>自定义 StyleSelector 逻辑类。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerStyleSelectorProperty">
      <summary>标识 ItemContainerStyleSelector 依赖项属性。</summary>
      <returns>ItemContainerStyleSelector 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerTransitions">
      <summary>获取或设置应用于 ItemsControl 的项容器的 Transition 样式元素的集合。</summary>
      <returns>应用于 ItemsControl 的项容器的 Transition 样式元素的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemContainerTransitionsProperty">
      <summary>标识 ItemContainerTransitions 依赖项属性。</summary>
      <returns>ItemContainerTransitions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.Items">
      <summary>获取用于生成控件内容的集合。</summary>
      <returns>如果存在用于生成控件内容的集合，则为该集合；否则为 null。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemsPanel">
      <summary>获取或设置模板，它定义了控制项的布局的面板。</summary>
      <returns>定义了用于控制项布局的面板的 ItemsPanelTemplate。 ItemsControl 的默认值是用于指定 StackPanel 的 ItemsPanelTemplate。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemsPanelProperty">
      <summary>标识 ItemsPanel 依赖项属性。</summary>
      <returns>ItemsPanel 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemsPanelRoot">
      <summary>获取由 ItemsPanel 指定的 Panel。</summary>
      <returns>由 ItemsPanel 指定的 Panel。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemsSource">
      <summary>获取或设置用于生成 ItemsControl 的内容的对象源。</summary>
      <returns>用于生成 ItemsControl 的内容的对象。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemsSourceProperty">
      <summary>标识 ItemsSource 依赖项属性。</summary>
      <returns>ItemsSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemTemplate">
      <summary>获取或设置用于显示每个项的 DataTemplate。</summary>
      <returns>指定数据对象的可视化的模板。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemTemplateProperty">
      <summary>标识 ItemTemplate 依赖项属性。</summary>
      <returns>ItemTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemTemplateSelector">
      <summary>Gets or sets a reference to a custom DataTemplateSelector logic class. 此属性引用的 DataTemplateSelector 返回适用于各项的模版。</summary>
      <returns>对自定义 DataTemplateSelector 逻辑类的引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsControl.ItemTemplateSelectorProperty">
      <summary>标识 ItemTemplateSelector 依赖项属性。</summary>
      <returns>ItemTemplateSelector 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.ClearContainerForItemOverride(Windows.UI.Xaml.DependencyObject,System.Object)">
      <summary>撤消 PrepareContainerForItemOverride 方法的效果。</summary>
      <param name="element">容器元素。</param>
      <param name="item">项。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.ContainerFromIndex(System.Int32)">
      <summary>Returns the container for the item at the specified index within the ItemCollection.</summary>
      <param name="index">The index of the item to retrieve.</param>
      <returns>The container for the item at the specified index within the item collection, if the item has a container; otherwise, **null**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.ContainerFromItem(System.Object)">
      <summary>Returns the container corresponding to the specified item.</summary>
      <param name="item">The item to retrieve the container for.</param>
      <returns>A container that corresponds to the specified item, if the item has a container and exists in the collection; otherwise, **null**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.GetContainerForItemOverride">
      <summary>创建或标识用于显示给定项的元素。</summary>
      <returns>用于显示给定项的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.GetItemsOwner(Windows.UI.Xaml.DependencyObject)">
      <summary>返回指定元素承载其所包含项的 ItemsControl。</summary>
      <param name="element">宿主元素。</param>
      <returns>指定元素承载其所包含项的 ItemsControl，否则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.GroupHeaderContainerFromItemContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>返回对应于指定容器元素的组标头容器。</summary>
      <param name="itemContainer">要为其返回组标头容器的容器元素。</param>
      <returns>与指定项容器关联的组标头容器。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.IndexFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>Returns the index to the item that has the specified, generated container.</summary>
      <param name="container">The generated container to retrieve the item index for.</param>
      <returns>The index to the item that corresponds to the specified generated container.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.IsItemItsOwnContainerOverride(System.Object)">
      <summary>确定指定项是否是为自身的容器，或是否可以作为其自身的容器。</summary>
      <param name="item">要检查的项。</param>
      <returns>如果项是其自己的容器（或可以作为自己的容器），则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.ItemFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>Returns the item that corresponds to the specified, generated container.</summary>
      <param name="container">The DependencyObject that corresponds to the item to be returned.</param>
      <returns>The contained item, or the container if it does not contain an item.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.ItemsControlFromItemContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>返回拥有指定容器元素的 ItemsControl。</summary>
      <param name="container">要为其返回 ItemsControl 的容器元素。</param>
      <returns>拥有指定容器元素的 ItemsControl；否则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.OnGroupStyleSelectorChanged(Windows.UI.Xaml.Controls.GroupStyleSelector,Windows.UI.Xaml.Controls.GroupStyleSelector)">
      <summary>在 GroupStyleSelector 属性的值发生更改时调用。</summary>
      <param name="oldGroupStyleSelector">GroupStyleSelector 属性的前一个值。</param>
      <param name="newGroupStyleSelector">GroupStyleSelector 属性的当前值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.OnItemContainerStyleChanged(Windows.UI.Xaml.Style,Windows.UI.Xaml.Style)">
      <summary>在 ItemContainerStyle 属性的值发生更改时调用。</summary>
      <param name="oldItemContainerStyle">ItemContainerStyle 属性的前一个值。</param>
      <param name="newItemContainerStyle">ItemContainerStyle 属性的当前值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.OnItemContainerStyleSelectorChanged(Windows.UI.Xaml.Controls.StyleSelector,Windows.UI.Xaml.Controls.StyleSelector)">
      <summary>在 ItemContainerStyleSelector 属性的值发生更改时调用。</summary>
      <param name="oldItemContainerStyleSelector">ItemContainerStyleSelector 属性的前一个值。</param>
      <param name="newItemContainerStyleSelector">ItemContainerStyleSelector 属性的当前值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.OnItemsChanged(System.Object)">
      <summary>在 Items 属性的值发生更改时调用。</summary>
      <param name="e">事件数据。 不是当前实现中的专门输入。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.OnItemTemplateChanged(Windows.UI.Xaml.DataTemplate,Windows.UI.Xaml.DataTemplate)">
      <summary>在 ItemTemplate 属性的值发生更改时调用。</summary>
      <param name="oldItemTemplate">ItemTemplate 属性的前一个值。</param>
      <param name="newItemTemplate">ItemTemplate 属性的当前值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.OnItemTemplateSelectorChanged(Windows.UI.Xaml.Controls.DataTemplateSelector,Windows.UI.Xaml.Controls.DataTemplateSelector)">
      <summary>在 ItemTemplateSelector 属性的值发生更改时调用。</summary>
      <param name="oldItemTemplateSelector">ItemTemplateSelector 属性的前一个值。</param>
      <param name="newItemTemplateSelector">ItemTemplateSelector 属性的当前值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsControl.PrepareContainerForItemOverride(Windows.UI.Xaml.DependencyObject,System.Object)">
      <summary>准备指定元素以显示指定项。</summary>
      <param name="element">用于显示指定项的元素。</param>
      <param name="item">要显示的项。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsPanelTemplate">
      <summary>指定 ItemsPresenter 为 ItemsControl 的项的布局创建的面板。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsPanelTemplate.#ctor">
      <summary>初始化 ItemsPanelTemplate 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsPickedEventArgs">
      <summary>为 ItemsPicked 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsPickedEventArgs.#ctor">
      <summary>初始化 ItemsPickedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPickedEventArgs.AddedItems">
      <summary>获取由用户选定的项的集合。</summary>
      <returns>用户已选择的项的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPickedEventArgs.RemovedItems">
      <summary>获取未选定的项的集合。</summary>
      <returns>用户未选择的项的集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsPresenter">
      <summary>指定项在控件（通常是 ItemsControl）中的放置位置。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsPresenter.#ctor">
      <summary>初始化 ItemsPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.AreHorizontalSnapPointsRegular">
      <summary>获取指示 ItemsPresenter 的水平对齐点是否相互等距的值。</summary>
      <returns>如果 ItemsPresenter 的水平对齐点相互等距，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.AreVerticalSnapPointsRegular">
      <summary>获取指示 ItemsPresenter 的垂直对齐点是否相互等距的值。</summary>
      <returns>如果 ItemsPresenter 的垂直对齐点相互等距，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.Footer">
      <summary>获取或设置项页脚的内容。</summary>
      <returns>项目页脚的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.FooterProperty">
      <summary>标识 Footer 依赖项属性。</summary>
      <returns>Footer 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.FooterTemplate">
      <summary>获取或设置用于显示项标头内容的 DataTemplate。</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.FooterTemplateProperty">
      <summary>标识 FooterTemplate 依赖项属性。</summary>
      <returns>FooterTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.FooterTransitions">
      <summary>获取或设置应用于 ItemsPresenter 的页脚的 Transition 样式元素的集合。</summary>
      <returns>应用于 ItemsPresenter 的页脚的 Transition 样式元素的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.FooterTransitionsProperty">
      <summary>标识 FooterTransitions 依赖项属性。</summary>
      <returns>FooterTransitions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.Header">
      <summary>获取或设置项标题的内容。</summary>
      <returns>项标头的内容。 The default value is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the items header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.HeaderTransitions">
      <summary>获取或设置应用于 ItemsPresenter 的页眉的 Transition 样式元素的集合。</summary>
      <returns>应用于 ItemsPresenter 的页眉的 Transition 样式元素的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.HeaderTransitionsProperty">
      <summary>标识 HeaderTransitions 依赖项属性。</summary>
      <returns>HeaderTransitions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.Padding">
      <summary>获取或设置 ItemsPresenter 与其子对象之间的距离。</summary>
      <returns>呈现器与其子级之间的空间尺寸，为 Thickness 值。 Thickness is a structure that stores dimension values using pixel measures.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsPresenter.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ItemsPresenter.HorizontalSnapPointsChanged">
      <summary>在水平对齐点发生变化时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ItemsPresenter.VerticalSnapPointsChanged">
      <summary>在垂直对齐点更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsPresenter.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>返回表示指定方向对齐点的数字的只读集合。</summary>
      <param name="orientation">所请求对齐点的方向。</param>
      <param name="alignment">调用方在应用所请求对齐点时使用的对齐方式。</param>
      <returns>表示指定方向的对齐点的数字的只读集合，或对齐点不存在时的空集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsPresenter.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>返回原始偏移量以及指定方向的等距对齐点间隔。</summary>
      <param name="orientation">The orientation of the requested snap points.</param>
      <param name="alignment">The alignment used by the caller when applying the requested snap points.</param>
      <param name="offset">第一个对齐点的偏移量。</param>
      <returns>指定方向的等距对齐点之间的间隔，对齐点不存在时为 0。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsStackPanel">
      <summary>将 ItemsControl 的子元素排列成一行（可沿水平或垂直方向）。 支持基于像素的 UI 虚拟化和分组布局。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsStackPanel.#ctor">
      <summary>初始化 ItemsStackPanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.AreStickyGroupHeadersEnabled">
      <summary>获取或设置指定垂直平移组时组标头是否随组一起移动的值。</summary>
      <returns>如果垂直平移组时组标头随组一起移动，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.AreStickyGroupHeadersEnabledProperty">
      <summary>标识 AreStickyGroupHeadersEnabled 依赖项属性。</summary>
      <returns>AreStickyGroupHeadersEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.CacheLength">
      <summary>获取或设置视区外的项的缓冲区的大小（以视区大小的倍数为单位）。</summary>
      <returns>视区之外的项的缓冲区大小，以视区大小的倍数为单位。 默认值为 4.0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.CacheLengthProperty">
      <summary>标识 CacheLength 依赖项属性。</summary>
      <returns>CacheLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.FirstCacheIndex">
      <summary>获取缓存中第一项的数据集合的索引。</summary>
      <returns>缓存中第一项的数据集合的索引。 The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.FirstVisibleIndex">
      <summary>获取屏幕上第一项的数据集合的索引。 部分可见项被视为位于屏幕上。</summary>
      <returns>屏幕上第一项的数据集合的索引。 The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.GroupHeaderPlacement">
      <summary>获取或设置一个值，该值指定组标头相对于组的放置位置。</summary>
      <returns>指定组标头相对于组的放置位置的枚举值。 The default is **Top**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.GroupHeaderPlacementProperty">
      <summary>标识 GroupHeaderPlacement 依赖项属性。</summary>
      <returns>GroupHeaderPlacement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.GroupPadding">
      <summary>获取或设置组周围的空间量。</summary>
      <returns>以 Thickness 值表示的组周围的空间量。 Thickness is a structure that stores dimension values using pixel measures. 默认值是统一的 Thickness 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.GroupPaddingProperty">
      <summary>标识 GroupPadding 依赖项属性。</summary>
      <returns>GroupPadding 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.ItemsUpdatingScrollMode">
      <summary>获取或设置一个值，该值指定更新 ItemsSource 时的滚动行为。</summary>
      <returns>A value of the enumeration. 默认为 **KeepItemsInView**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.LastCacheIndex">
      <summary>获取缓存中最后一项的数据集合的索引。</summary>
      <returns>缓存中最后一项的数据集合的索引。 The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.LastVisibleIndex">
      <summary>获取屏幕上最后一项的数据集合的索引。 Partially visible items are considered to be on screen.</summary>
      <returns>屏幕上最后一项的数据集合的索引。 The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.Orientation">
      <summary>获取或设置子元素的堆叠方向的维度。</summary>
      <returns>枚举值之一，指定子元素的方向。 默认值为 Vertical。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsStackPanel.ScrollingDirection">
      <summary>获取一个值，该值指示是将项向前或向后平移，还是不平移。</summary>
      <returns>指示项是 **向前**平移、**向后** 平移还是 **无**（如果项未平移）的枚举值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsUpdatingScrollMode">
      <summary>定义指定更新时项的滚动行为的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ItemsUpdatingScrollMode.KeepItemsInView">
      <summary>当向 ItemsSource 添加项时，调整滚动偏移以保留视区内的第一个可见项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ItemsUpdatingScrollMode.KeepLastItemInView">
      <summary>当向 ItemsSource 添加项时，调整滚动偏移以保留视区内的最后一个可见项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ItemsUpdatingScrollMode.KeepScrollOffset">
      <summary>相对于列表的开头维护滚动偏移量，在将项添加到 ItemsSource 中时强制视区中的项下移。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ItemsWrapGrid">
      <summary>以从左到右或从上到下的顺序在显示多个项的 ItemsControl 中放置子元素。 元素超出容器边缘时，会在下一行或列中定位元素。 Supports pixel-based UI virtualization and grouped layouts.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ItemsWrapGrid.#ctor">
      <summary>初始化 ItemsWrapGrid 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.AreStickyGroupHeadersEnabled">
      <summary>Gets or sets a value that specifies whether a group header moves with the group when the group is panned vertically.</summary>
      <returns>**true** if the group header moves with the group when the group is panned vertically; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.AreStickyGroupHeadersEnabledProperty">
      <summary>Identifies the AreStickyGroupHeadersEnabled dependency property.</summary>
      <returns>The identifier for the AreStickyGroupHeadersEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.CacheLength">
      <summary>Gets or sets the size of the buffers for items outside the viewport, in multiples of the viewport size.</summary>
      <returns>The size of the buffers for items outside the viewport, in multiples of the viewport size. The default is 4.0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.CacheLengthProperty">
      <summary>Identifies the CacheLength dependency property.</summary>
      <returns>The identifier for the CacheLength dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.FirstCacheIndex">
      <summary>Gets the index in the data collection of the first item in the cache.</summary>
      <returns>The index in the data collection of the first item in the cache. The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.FirstVisibleIndex">
      <summary>Gets the index in the data collection of the first item on the screen. Partially visible items are considered to be on screen.</summary>
      <returns>The index in the data collection of the first item on the screen. The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.GroupHeaderPlacement">
      <summary>Gets or sets a value that specifies where group headers are positioned in relation to the group.</summary>
      <returns>An enumeration value that specifies where group headers are positioned in relation to the group. The default is **Top**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.GroupHeaderPlacementProperty">
      <summary>Identifies the GroupHeaderPlacement dependency property.</summary>
      <returns>The identifier for the GroupHeaderPlacement dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.GroupPadding">
      <summary>Gets or sets the amount of space around a group.</summary>
      <returns>The amount of space around a group as a Thickness value. Thickness is a structure that stores dimension values using pixel measures. The default is a uniform Thickness of 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.GroupPaddingProperty">
      <summary>Identifies the GroupPadding dependency property.</summary>
      <returns>The identifier for the GroupPadding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.ItemHeight">
      <summary>获取或设置每个包含在 ItemsWrapGrid 中的项的布局区域的高度。</summary>
      <returns>每个包含在 ItemsWrapGrid 中的项的布局区域的高度。 默认值为 **Double.NaN**，这会导致“自动”布局行为。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.ItemHeightProperty">
      <summary>标识 ItemHeight 依赖项属性。</summary>
      <returns>ItemHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.ItemWidth">
      <summary>获取或设置包含在 ItemsWrapGrid 中的每个项的布局区域的宽度。</summary>
      <returns>每个包含在 ItemsWrapGrid 中的项的布局区域的宽度。 默认值为 Double.NaN，这会导致“自动”布局行为。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.ItemWidthProperty">
      <summary>标识 ItemWidth 依赖项属性。</summary>
      <returns>ItemWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.LastCacheIndex">
      <summary>Gets the index in the data collection of the last item in the cache.</summary>
      <returns>The index in the data collection of the last item in the cache. The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.LastVisibleIndex">
      <summary>Gets the index in the data collection of the last item on the screen. Partially visible items are considered to be on screen.</summary>
      <returns>The index in the data collection of the last item on the screen. The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.MaximumRowsOrColumns">
      <summary>获取或设置一个值，该值影响换行点，还说明 Orientation。</summary>
      <returns>在 ItemsWrapGrid 将换行引入到布局前，它应该存在的最大行数或列数。 默认值为 -1，指示没有最大值的特殊值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.MaximumRowsOrColumnsProperty">
      <summary>标识 MaximumRowsOrColumns 依赖项属性。</summary>
      <returns>MaximumRowsOrColumns 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.Orientation">
      <summary>Gets or sets the dimension by which child elements are stacked.</summary>
      <returns>One of the enumeration values that specifies the orientation of child elements. The default is **Vertical**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ItemsWrapGrid.ScrollingDirection">
      <summary>Gets a value that indicates whether items are panning forward or backward, or aren't panning.</summary>
      <returns>An enumeration value that indicates whether the items are panning **Forward** or **Backward**, or **None** if the items are not panning.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.LightDismissOverlayMode">
      <summary>定义用于指示 *轻型消除* UI 外部的区域是否暗化的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.LightDismissOverlayMode.Auto">
      <summary>运行应用的设备系列将确定 *轻型消除* UI 的外部区域是否暗化。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.LightDismissOverlayMode.Off">
      <summary>*轻型消除* UI 的外部区域对所有设备系列都不暗化。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.LightDismissOverlayMode.On">
      <summary>*轻型消除* UI 的外部区域对所有设备系列都暗化。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListBox">
      <summary>呈现用户可从中选择的项的列表。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListBox.#ctor">
      <summary>初始化 ListBox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListBox.SelectedItems">
      <summary>获取 ListBox 控件的当前选定项的列表。</summary>
      <returns>ListBox 控件的当前选定项的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListBox.SelectionMode">
      <summary>获取或设置 ListBox 控件的选择行为。</summary>
      <returns>SelectionMode 值之一。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListBox.SelectionModeProperty">
      <summary>标识 SelectionMode 依赖项属性。</summary>
      <returns>SelectionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListBox.SingleSelectionFollowsFocus">
      <summary>获取或设置一个值，该值指示在键盘焦点更改时项选择是否更改。</summary>
      <returns>如果在键盘焦点更改时项选择更改，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListBox.SingleSelectionFollowsFocusProperty">
      <summary>标识 SingleSelectionFollowsFocus 依赖项属性。</summary>
      <returns>SingleSelectionFollowsFocus 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListBox.ScrollIntoView(System.Object)">
      <summary>使对象滚动到视图中。</summary>
      <param name="item">要滚动到的对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListBox.SelectAll">
      <summary>选择 ListBox 控件中的所有项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListBoxItem">
      <summary>表示 ListBox 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListBoxItem.#ctor">
      <summary>初始化 ListBoxItem 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListPickerFlyout">
      <summary>表示允许用户从列表中选取一个或多个项的控件。 请参见“备注”。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListPickerFlyout.#ctor">
      <summary>初始化 ListPickerFlyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.DisplayMemberPath">
      <summary>获取或设置为每个数据项显示的属性的名称或路径</summary>
      <returns>The name or path of the property that is displayed for each the data item in the control. The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.DisplayMemberPathProperty">
      <summary>Identifies the DisplayMemberPath dependency property.</summary>
      <returns>The identifier for the DisplayMemberPath dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.ItemsSource">
      <summary>获取或设置用于生成控件内容的对象源。</summary>
      <returns>用于生成控件的内容的对象。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.ItemsSourceProperty">
      <summary>Identifies the ItemsSource dependency property.</summary>
      <returns>The identifier for the ItemsSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.ItemTemplate">
      <summary>Gets or sets the DataTemplate used to display each item.</summary>
      <returns>The template that specifies the visualization of the data objects. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.ItemTemplateProperty">
      <summary>Identifies the ItemTemplate dependency property.</summary>
      <returns>The identifier for the ItemTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedIndex">
      <summary>获取或设置选定项的索引。</summary>
      <returns>选定项的索引。 The default is -1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedIndexProperty">
      <summary>标识 SelectedIndex 依赖项属性。</summary>
      <returns>SelectedIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedItem">
      <summary>获取或设置选定项。</summary>
      <returns>选定项。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedItemProperty">
      <summary>标识 SelectedItem 依赖项属性。</summary>
      <returns>Identifies the SelectedItem dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedItems">
      <summary>获取当前选定项的列表。</summary>
      <returns>当前选定项的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedValue">
      <summary>获取或设置选定项的值，该项通过使用 SelectedValuePath 获得</summary>
      <returns>通过使用 SelectedValuePath 获得的选定项的值；如果没有选择任何项，则为 null。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedValuePath">
      <summary>获取或设置用于获取 SelectedItem 属性的 SelectedValue 属性的属性路径。</summary>
      <returns>用于获取 SelectedItem 属性的 SelectedValue 属性的属性路径。 默认值为 String.Empty。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedValuePathProperty">
      <summary>标识 SelectedValuePath 依赖项属性。</summary>
      <returns>SelectedValuePath 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectedValueProperty">
      <summary>标识 SelectedValue 依赖项属性。</summary>
      <returns>SelectedValue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectionMode">
      <summary>获取或设置选择器的选择模式。</summary>
      <returns>选择器的选择模式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListPickerFlyout.SelectionModeProperty">
      <summary>Identifies the SelectionMode dependency property.</summary>
      <returns>SelectionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListPickerFlyout.ItemsPicked">
      <summary>在用户已选择项时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListPickerFlyout.ShowAtAsync(Windows.UI.Xaml.FrameworkElement)">
      <summary>开始显示放置的有关指定元素的浮出控件的异步操作。</summary>
      <param name="target">The element to use as the flyout's placement target.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListPickerFlyoutPresenter">
      <summary>Represents a control that allows a user to pick one or more items from a list. （不建议用于通用 Windows 平台 (UWP) 应用。 请参见“浮出控件”。)</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListPickerFlyoutSelectionMode">
      <summary>定义指定 ListPickerFlyout 选择模式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListPickerFlyoutSelectionMode.Multiple">
      <summary>用户可以选择多项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListPickerFlyoutSelectionMode.Single">
      <summary>用户仅可以选择单个项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListView">
      <summary>表示用于显示垂直堆栈中的数据项的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListView.#ctor">
      <summary>初始化 ListView 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewBase">
      <summary>为 ListView 和 GridView 类提供基础架构。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.#ctor">
      <summary>为派生自 ListViewBase 类的类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.CanDragItems">
      <summary>获取或设置一个值，该值指示视图中的项是否可以作为数据负载拖动。</summary>
      <returns>如果视图中的项可以作为数据负载拖动，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.CanDragItemsProperty">
      <summary>标识 CanDragItems 依赖项属性。</summary>
      <returns>CanDragItems 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.CanReorderItems">
      <summary>获取或设置一个值，该值指示视图中的项是否可以通过用户交互重新排序。</summary>
      <returns>如果视图中的项可以通过用户交互重新排序，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.CanReorderItemsProperty">
      <summary>标识 CanReorderItems 依赖项属性。</summary>
      <returns>CanReorderItems 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.DataFetchSize">
      <summary>获取或设置要获取虚拟化/预提取操作的数据量。</summary>
      <returns>在多个页面中要获取的数据量。 </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.DataFetchSizeProperty">
      <summary>标识 DataFetchSize 依赖项属性。</summary>
      <returns>DataFetchSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.Footer">
      <summary>获取或设置列表页脚的内容。</summary>
      <returns>列表页脚的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.FooterProperty">
      <summary>Identifies the Footer dependency property.</summary>
      <returns>The identifier for the Footer dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.FooterTemplate">
      <summary>获取或设置用于显示视图页脚内容的 DataTemplate。</summary>
      <returns>指定页脚对象的可视化的模板。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.FooterTemplateProperty">
      <summary>Identifies the FooterTemplate dependency property.</summary>
      <returns>The identifier for the FooterTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.FooterTransitions">
      <summary>获取或设置应用于视图页脚的 Transition 样式元素的集合。</summary>
      <returns>应用于列表页脚的 Transition 样式元素的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.FooterTransitionsProperty">
      <summary>Identifies the FooterTransitions dependency property.</summary>
      <returns>The identifier for the FooterTransitions dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.Header">
      <summary>获取或设置列表标题的内容。</summary>
      <returns>列表标头的内容。 The default value is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.HeaderTemplate">
      <summary>获取或设置用于显示视图页眉内容的 DataTemplate。</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.HeaderTransitions">
      <summary>获取或设置应用于视图页眉的 Transition 样式元素的集合。</summary>
      <returns>应用于列表页眉的 Transition 样式元素的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.HeaderTransitionsProperty">
      <summary>Identifies the HeaderTransitions dependency property.</summary>
      <returns>The identifier for the HeaderTransitions dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IncrementalLoadingThreshold">
      <summary>获取或设置控制 ListViewBase 类将开始预提取更多项的时间的阈值范围。</summary>
      <returns>根据页的加载阈值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IncrementalLoadingThresholdProperty">
      <summary>标识 IncrementalLoadingThreshold 依赖项属性。</summary>
      <returns>IncrementalLoadingThreshold 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IncrementalLoadingTrigger">
      <summary>获取或设置一个值，该值指示由 ListViewBase 类进行预提取操作的条件。</summary>
      <returns>指示触发预提取操作的条件的枚举值。 默认值为 **Edge**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IncrementalLoadingTriggerProperty">
      <summary>标识 IncrementalLoadingTrigger 依赖项属性。</summary>
      <returns>IncrementalLoadingTrigger 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsActiveView">
      <summary>获取或设置一个值，该值指示 ListViewBase 实例在其所属的 SemanticZoom 中是否为活动视图。</summary>
      <returns>如果 ListViewBase 为活动视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsActiveViewProperty">
      <summary>Identifies the IsActiveView dependency property.</summary>
      <returns>The identifier for the IsActiveView dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsItemClickEnabled">
      <summary>获取或设置一个值，该值指示视图中的项是否会引发 ItemClick 事件以响应交互。</summary>
      <returns>如果交互激发了 ItemClick 事件，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsItemClickEnabledProperty">
      <summary>标识 IsItemClickEnabled 依赖项属性。</summary>
      <returns>IsItemClickEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsMultiSelectCheckBoxEnabled">
      <summary>获取或设置指示复选框是否显示以启用多重选择的值。</summary>
      <returns>如果显示复选框以启用多重选择，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsMultiSelectCheckBoxEnabledProperty">
      <summary>获取 IsMultiSelectCheckBoxEnabled 依赖项属性的标识符。</summary>
      <returns>IsMultiSelectCheckBoxEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsSwipeEnabled">
      <summary>获取或设置指示视图是否支持 *轻扫* 交互的单独输入处理的值。</summary>
      <returns>如果启用 *轻扫* 交互的离散输入处理，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsSwipeEnabledProperty">
      <summary>标识 IsSwipeEnabled 依赖项属性。</summary>
      <returns>IsSwipeEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsZoomedInView">
      <summary>获取或设置一个值，该值指示 ListViewBase 实例在其所属的 SemanticZoom 中是否为放大视图。</summary>
      <returns>如果 ListViewBase 是放大视图，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.IsZoomedInViewProperty">
      <summary>Identifies the IsZoomedInView dependency property.</summary>
      <returns>The identifier for the IsZoomedInView dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.ReorderMode">
      <summary>获取或设置 ListViewBase 实例的重新排序行为。 当选择 **Enabled** 时，未排序及未分组的列表可由用户操作重新排序。</summary>
      <returns>ListViewReorderMode 枚举值之一。 默认值为 **Disabled**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.ReorderModeProperty">
      <summary>标识 ReorderMode 依赖项属性。</summary>
      <returns>ReorderMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SelectedItems">
      <summary>获取当前选定的项。</summary>
      <returns>当前选定项的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SelectedRanges">
      <summary>获取用于描述当前在列表中选择的项的 ItemIndexRange 对象的集合。</summary>
      <returns>用于描述当前在列表中选择的项的 ItemIndexRange 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SelectionMode">
      <summary>获取或设置 ListViewBase 实例的选择行为。</summary>
      <returns>ListViewSelectionMode 枚举值之一。 默认为 **Single** 选择。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SelectionModeProperty">
      <summary>Identifies the SelectionMode dependency property.</summary>
      <returns>The identifier for the SelectionMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SemanticZoomOwner">
      <summary>获取或设置承载 ListViewBase 的 SemanticZoom 实例。</summary>
      <returns>承载此视图的 SemanticZoom 实例，如果此视图未承载于 SemanticZoom 控件中，则为 **null**。 </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SemanticZoomOwnerProperty">
      <summary>Identifies the SemanticZoomOwner dependency property.</summary>
      <returns>The identifier for the SemanticZoomOwner dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.ShowsScrollingPlaceholders">
      <summary>获取或设置一个值，该值指示视图在滚动期间是否显示项的占位符 UI。</summary>
      <returns>如果视图在滚动期间显示项的占位符 UI，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.ShowsScrollingPlaceholdersProperty">
      <summary>标识 ShowsScrollingPlaceholders 依赖项属性。</summary>
      <returns>ShowsScrollingPlaceholders 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SingleSelectionFollowsFocus">
      <summary>Gets or sets a value that indicates whether item selection changes when keyboard focus changes.</summary>
      <returns>**true** if item selection changes when keyboard focus changes; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewBase.SingleSelectionFollowsFocusProperty">
      <summary>Identifies the SingleSelectionFollowsFocus dependency property.</summary>
      <returns>The identifier for the SingleSelectionFollowsFocus dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListViewBase.ChoosingGroupHeaderContainer">
      <summary>在为数据组选择项容器时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListViewBase.ChoosingItemContainer">
      <summary>在为数据项选择项容器时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListViewBase.ContainerContentChanging">
      <summary>在与 UI 容器关联的数据项更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListViewBase.DragItemsCompleted">
      <summary>在结束包含视图中项之一的拖动操作时发生。 若要接收此事件，将 **CanDragItems** 属性设置为 **True**。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListViewBase.DragItemsStarting">
      <summary>在启动涉及视图中的一个项目的拖动操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ListViewBase.ItemClick">
      <summary>当列表视图中的项接收交互，并且 IsItemClickEnabled 属性为 **true** 时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.CompleteViewChange">
      <summary>Changes related aspects of presentation when the overall view for a SemanticZoom changes.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.CompleteViewChangeFrom(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当 ListViewBase 实例是源视图，而新视图是可能不同的实现视图时，完成与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.CompleteViewChangeTo(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当 ListViewBase 实例是目标视图，而源视图是可能不同的实现视图时，完成与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.DeselectRange(Windows.UI.Xaml.Data.ItemIndexRange)">
      <summary>取消选择 ItemIndexRange 描述的项的块。</summary>
      <param name="itemIndexRange">有关项范围的信息，包括范围内的第一个和最后一个项的索引及项数。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.InitializeViewChange">
      <summary>Initializes the changes to related aspects of presentation (such as scrolling UI or state) when the overall view for a SemanticZoom is about to change.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.IsDragSource">
      <summary>返回一个值，该值指示列表视图在拖放操作中是否既是拖动源又是放置目标。</summary>
      <returns>如果列表视图既是拖动源又是放置目标，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.LoadMoreItemsAsync">
      <summary>按照有效的增量加载设置，启动加载多个数据项的异步请求。</summary>
      <returns>当操作完成时，将返回 LoadMoreItemsResult 负载。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.MakeVisible(Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>Forces content in the view to scroll until the item that's specified by SemanticZoomLocation is visible. Also focuses the item if it finds the item.</summary>
      <param name="item">The item in the view to scroll to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.PrepareConnectedAnimation(System.String,System.Object,System.String)">
      <summary>返回一个连接的动画，该动画与指定密钥、数据项和源元素相关联。</summary>
      <param name="key">动画的密钥。</param>
      <param name="item">以动画形式退出视图的数据项。</param>
      <param name="elementName">ItemTemplate 中用于提供动画视觉的元素的名称。</param>
      <returns>有指定密钥的动画。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.ScrollIntoView(System.Object)">
      <summary>滚动列表，以将指定数据项移入视图中。</summary>
      <param name="item">要在视图中显示的数据项。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.ScrollIntoView(System.Object,Windows.UI.Xaml.Controls.ScrollIntoViewAlignment)">
      <summary>滚动列表，以将指定数据项移入具有指定对齐方式的视图中。</summary>
      <param name="item">The data item to bring into view.</param>
      <param name="alignment">指定项是使用 **Default** 还是 **Leading** 对齐方式的枚举值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.SelectAll">
      <summary>选择视图中的所有项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.SelectRange(Windows.UI.Xaml.Data.ItemIndexRange)">
      <summary>选择 ItemIndexRange 描述的项的块。</summary>
      <param name="itemIndexRange">Information about the range of items, including the index of the first and last items in the range, and the number of items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.SetDesiredContainerUpdateDuration(Windows.Foundation.TimeSpan)">
      <summary>设置 ListViewBase 在初始加载或滚动期间使用数据项更新其 UI 时介于两次呈现传递之间的最大目标时间。</summary>
      <param name="duration">两个渲染通道之间的最大目标时间。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.StartViewChangeFrom(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当 ListViewBase 实例是源视图，而挂起的目标视图是可能不同的实现视图时，初始化与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.StartViewChangeTo(Windows.UI.Xaml.Controls.SemanticZoomLocation,Windows.UI.Xaml.Controls.SemanticZoomLocation)">
      <summary>当源视图是不同的视图，而挂起的目标视图是 ListViewBase 实例时，初始化与视图更改相关的项操作。</summary>
      <param name="source">The view item as represented in the source view.</param>
      <param name="destination">The view item as represented in the destination view.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewBase.TryStartConnectedAnimationAsync(Windows.UI.Xaml.Media.Animation.ConnectedAnimation,System.Object,System.String)">
      <summary>尝试启动动画。</summary>
      <param name="animation">The animation to start.</param>
      <param name="item">以动画形式进入视图的数据项。</param>
      <param name="elementName">The name of the element in the ItemTemplate that provides the animated visual.</param>
      <returns>如果动画启动，则为 **true**；如果动画已经启动，如果它不再是活动的，或者如果目标元素与源元素相同，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewBaseHeaderItem">
      <summary>为 ListViewHeaderItem 和 GridViewHeaderItem 类提供基础架构。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewHeaderItem">
      <summary>表示 ListView 中已分组数据的标头中的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewHeaderItem.#ctor">
      <summary>初始化 ListViewHeaderItem 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewItem">
      <summary>表示 ListView 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewItem.#ctor">
      <summary>初始化 ListViewItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ListViewItem.TemplateSettings">
      <summary>获取一个对象，该对象提供可在定义 ListViewItem 类的模板时作为 **TemplateBinding** 源引用的计算值。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewItemToKeyHandler">
      <summary>表示将处理 GetRelativeScrollPosition 方法的回叫的异步方法。</summary>
      <returns>项的键。</returns>
      <param name="item">ListView 项。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewKeyToItemHandler">
      <summary>表示将处理 SetRelativeScrollPositionAsync 方法的回叫的异步方法。</summary>
      <returns>成功完成前，返回由指定键表示的 ListView 项的异步操作。</returns>
      <param name="key">ListView 项的键。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewPersistenceHelper">
      <summary>表示用于保存和检索 ListView 相对滚动位置的帮助程序类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewPersistenceHelper.GetRelativeScrollPosition(Windows.UI.Xaml.Controls.ListViewBase,Windows.UI.Xaml.Controls.ListViewItemToKeyHandler)">
      <summary>检索 ListView 的相对滚动位置。</summary>
      <param name="listViewBase">ListView 对象。</param>
      <param name="itemToKeyHandler">将对项键的检索进行处理的方法。</param>
      <returns>ListView 的相对滚动位置。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ListViewPersistenceHelper.SetRelativeScrollPositionAsync(Windows.UI.Xaml.Controls.ListViewBase,System.String,Windows.UI.Xaml.Controls.ListViewKeyToItemHandler)">
      <summary>开始用于设置 ListView 的相对滚动位置的异步操作。</summary>
      <param name="listViewBase">ListView。</param>
      <param name="relativeScrollPosition">The relative scroll position of the ListView.</param>
      <param name="keyToItemHandler">将处理获得了键的 ListView 项的检索的方法。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewReorderMode">
      <summary>定义指定 ListView 或 GridView 重新排序模式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListViewReorderMode.Disabled">
      <summary>用户不能为列表重新排序。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListViewReorderMode.Enabled">
      <summary>用户可以为列表重新排序。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ListViewSelectionMode">
      <summary>定义指定 ListView 或 GridView 选择模式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListViewSelectionMode.Extended">
      <summary>用户可以通过输入特定模式选择多个项（例如，当按下修饰符键时）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListViewSelectionMode.Multiple">
      <summary>用户可以选择多个项而无需输入特殊模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListViewSelectionMode.None">
      <summary>用户不能选择项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ListViewSelectionMode.Single">
      <summary>用户可以选择单个项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MediaElement">
      <summary>表示呈现要显示的音频和视频的对象。 请参阅备注。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.#ctor">
      <summary>实例化 MediaElement 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.ActualStereo3DVideoPackingMode">
      <summary>获取根据其他因素（如媒体引擎是否准备就绪可供使用）确定立体声三维视频帧封装模式当前值的枚举值。</summary>
      <returns>A value of the enumeration. 如果媒体引擎未准备就绪，则可能为 **None**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.ActualStereo3DVideoPackingModeProperty">
      <summary>标识 ActualStereo3DVideoPackingMode 依赖项属性。</summary>
      <returns>ActualStereo3DVideoPackingMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AreTransportControlsEnabled">
      <summary>获取或设置一个值，该值确定是否启用标准传输控件。</summary>
      <returns>如果启用标准传输控件，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AreTransportControlsEnabledProperty">
      <summary>标识 AreTransportControlsEnabled 依赖项属性。</summary>
      <returns>AreTransportControlsEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AspectRatioHeight">
      <summary>获取媒体的纵横比的高度部分。</summary>
      <returns>媒体的纵横比的高度部分。 仅在将此值与 AspectRatioWidth 属性的值进行比较时，此值才保留意义；两个属性组织共同对纵横比进行说明。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AspectRatioHeightProperty">
      <summary>标识 AspectRatioHeight 依赖项属性。</summary>
      <returns>AspectRatioHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AspectRatioWidth">
      <summary>获取媒体的纵横比的宽度部分。</summary>
      <returns>媒体的纵横比的宽度部分。 仅在将此值与 AspectRatioHeight 属性的值进行比较时，此值才保留意义；两个属性组织共同对纵横比进行说明。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AspectRatioWidthProperty">
      <summary>标识 AspectRatioWidth 依赖项属性。</summary>
      <returns>AspectRatioWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioCategory">
      <summary>获取或设置一个值，该值描述音频流中音频信息的用途。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioCategoryProperty">
      <summary>标识 AudioCategory 依赖项属性。</summary>
      <returns>AudioCategory 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioDeviceType">
      <summary>Gets or sets a value that describes the primary usage of the device that is being used to play back audio.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioDeviceTypeProperty">
      <summary>标识 AudioDeviceType 依赖项属性。</summary>
      <returns>AudioDeviceType 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioStreamCount">
      <summary>获取当前媒体文件中存在的音频流的数目。</summary>
      <returns>在源媒体文件中存在的音频流的数目。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioStreamCountProperty">
      <summary>标识 AudioStreamCount 依赖项属性。</summary>
      <returns>AudioStreamCount 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioStreamIndex">
      <summary>获取或设置与视频组件一起播放的音频流的索引。 音频流的集合在运行时组合，并且表示可用于媒体文件内的所有音频流。</summary>
      <returns>与视频组件一起播放的音频组件中媒体文件内的索引。 可以不指定该索引，在此情况下该值为 null。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AudioStreamIndexProperty">
      <summary>标识 AudioStreamIndex 依赖项属性。</summary>
      <returns>AudioStreamIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AutoPlay">
      <summary>获取或设置一个值，该值指示在设置 Source 属性时媒体是否将自动开始播放。</summary>
      <returns>如果自动播放，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.AutoPlayProperty">
      <summary>标识 AutoPlay 依赖项属性。</summary>
      <returns>AutoPlay 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Balance">
      <summary>Gets or sets a ratio of volume across stereo speakers.</summary>
      <returns>The ratio of volume across speakers in the range between -1 and 1. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.BalanceProperty">
      <summary>标识 Balance 依赖项属性。</summary>
      <returns>Balance 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.BufferingProgress">
      <summary>获取指示当前缓冲进度的值。</summary>
      <returns>针对媒体内容完成的缓冲量。 The value ranges from 0 to 1. Multiply by 100 to obtain a percentage.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.BufferingProgressProperty">
      <summary>标识 BufferingProgress 依赖项属性。</summary>
      <returns>BufferingProgress 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.CanPause">
      <summary>获取一个值，该值指示在调用 Pause 方法时媒体是否可暂停。</summary>
      <returns>如果可以暂停媒体，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.CanPauseProperty">
      <summary>标识 CanPause 依赖项属性。</summary>
      <returns>CanPause 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.CanSeek">
      <summary>获取一个值，该值指示是否可以通过设置 Position 属性的值来重新定位媒体。</summary>
      <returns>如果可以重新定位媒体，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.CanSeekProperty">
      <summary>标识 CanSeek 依赖项属性。</summary>
      <returns>CanSeek 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.CurrentState">
      <summary>获取此 MediaElement 的状态。</summary>
      <returns>此 MediaElement 的当前状态。 状态可以是以下项之一（在 MediaElementState 枚举中定义）：**Buffering**、**Closed**、**Opening**、**Paused**、**Playing** 或 **Stopped**。 默认值为 **Closed**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.CurrentStateProperty">
      <summary>标识 CurrentState 依赖项属性。</summary>
      <returns>CurrentState 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.DefaultPlaybackRate">
      <summary>获取或设置媒体引擎的默认播放速率。 当用户未使用快进或后退时，播放速率适用。</summary>
      <returns>默认播放速率。 默认为 1.0，指示正常播放速度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.DefaultPlaybackRateProperty">
      <summary>标识 DefaultPlaybackRate 依赖项属性。</summary>
      <returns>DefaultPlaybackRate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.DownloadProgress">
      <summary>获取一个值，该值指示为位于远程服务器上的内容完成的下载量。</summary>
      <returns>一个值，该值指示为位于远程服务器上的内容完成的下载量。 The value ranges from 0 to 1. Multiply by 100 to obtain a percentage.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.DownloadProgressOffset">
      <summary>获取下载进度偏移，该偏移在预先查找方案中相关。</summary>
      <returns>下载进度的偏移量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.DownloadProgressOffsetProperty">
      <summary>标识 DownloadProgressOffset 依赖项属性。</summary>
      <returns>DownloadProgressOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.DownloadProgressProperty">
      <summary>标识 DownloadProgress 依赖项属性。</summary>
      <returns>DownloadProgress 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsAudioOnly">
      <summary>获取报告当前源媒体是否是仅音频媒体文件的值。</summary>
      <returns>如果当前源媒体为仅音频，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsAudioOnlyProperty">
      <summary>标识 IsAudioOnly 依赖项属性。</summary>
      <returns>IsAudioOnly 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsFullWindow">
      <summary>获取一个值，该值指定 MediaElement 是否在全窗口模式中呈现。 设置此属性可启用或禁用全窗口呈现。</summary>
      <returns>如果 MediaElement 在全窗口模式中呈现，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsFullWindowProperty">
      <summary>标识 IsFullWindow 依赖项属性。</summary>
      <returns>IsFullWindow 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsLooping">
      <summary>获取或设置一个值，该值描述媒体引擎中当前加载的媒体源是否应在到达其末尾后将该位置自动设置为媒体起点。</summary>
      <returns>若要循环并持续播放媒体，则为 **true**。 若要不自动循环媒体，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsLoopingProperty">
      <summary>标识 IsLooping 依赖项属性。</summary>
      <returns>IsLooping 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsMuted">
      <summary>获取或设置一个值，该值指示是否已静音。</summary>
      <returns>如果已静音，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsMutedProperty">
      <summary>标识 IsMuted 依赖项属性。</summary>
      <returns>IsMuted 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsStereo3DVideo">
      <summary>获取报告当前源媒体是否是立体声三维视频媒体文件的值。</summary>
      <returns>如果当前源媒体为立体声三维视频，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.IsStereo3DVideoProperty">
      <summary>标识 IsStereo3DVideo 依赖项属性。</summary>
      <returns>IsStereo3DVideo 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Markers">
      <summary>获取与当前加载的媒体文件相关联的时间线标记的集合。</summary>
      <returns>与当前加载的媒体文件相关联的时间线标记（表示为 TimelineMarker 对象）的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.NaturalDuration">
      <summary>获取当前打开的媒体文件的持续时间。</summary>
      <returns>媒体的自然持续时间。 默认值为 Duration 结构，其计算结果为 Automatic，这是您在 MediaOpened 事件前查询此属性时保存的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.NaturalDurationProperty">
      <summary>标识 NaturalDuration 依赖项属性。</summary>
      <returns>NaturalDuration 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.NaturalVideoHeight">
      <summary>获取与媒体关联的视频的高度。</summary>
      <returns>与媒体关联的视频的高度，以像素为单位。 音频文件返回 0。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.NaturalVideoHeightProperty">
      <summary>标识 NaturalVideoHeight 依赖项属性。</summary>
      <returns>NaturalVideoHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.NaturalVideoWidth">
      <summary>获取与媒体关联的视频的宽度。</summary>
      <returns>与媒体关联的视频的宽度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.NaturalVideoWidthProperty">
      <summary>标识 NaturalVideoWidth 依赖项属性。</summary>
      <returns>NaturalVideoWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PlaybackRate">
      <summary>获取或设置媒体引擎的播放速率。</summary>
      <returns>媒体播放速率比率。 值 1.0 是正常播放速度。 值可以是负值，以便倒退。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PlaybackRateProperty">
      <summary>标识 PlaybackRate 依赖项属性。</summary>
      <returns>PlaybackRate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PlayToPreferredSourceUri">
      <summary>获取或设置首选媒体源的路径，以便使“播放到”目标设备从不同位置（如云媒体服务器）传输媒体内容（可以是受 DRM 保护的）。</summary>
      <returns>首选媒体源的路径。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PlayToPreferredSourceUriProperty">
      <summary>标识 PlayToPreferredSourceUri 依赖项属性。</summary>
      <returns>PlayToPreferredSourceUri 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PlayToSource">
      <summary>获取在将 MediaElement 用于“播放到”方案时传输的信息。</summary>
      <returns>传播“PlayTo”源信息的引用对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PlayToSourceProperty">
      <summary>Identifies the PlayToSource dependency property.</summary>
      <returns>The identifier for the PlayToSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Position">
      <summary>获取或设置媒体播放时间的当前进度位置。</summary>
      <returns>自媒体开始播放之后经历的时间量。 默认为 **TimeSpan**，其值为“0:0:0”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PositionProperty">
      <summary>标识 Position 依赖项属性。</summary>
      <returns>Position 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PosterSource">
      <summary>获取或设置在 MediaElement 加载转换状态期间用于占位符图像的图像源。</summary>
      <returns>应用于 MediaElement 内容区域的转换 ImageBrush 的图像源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.PosterSourceProperty">
      <summary>标识 PosterSource 依赖项属性。</summary>
      <returns>PosterSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.ProtectionManager">
      <summary>获取或设置与此 MediaElement 相关联的媒体内容保护的专用对象。</summary>
      <returns>媒体内容保护的专用对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.ProtectionManagerProperty">
      <summary>标识 ProtectionManager 依赖项属性。</summary>
      <returns>ProtectionManager 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.RealTimePlayback">
      <summary>获取或设置一个值，该值针对实时通信方案配置 MediaElement。</summary>
      <returns>若要针对实时通信进行配置，则为 **true**。 若要不针对实时通信配置 MediaElement，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.RealTimePlaybackProperty">
      <summary>标识 RealTimePlayback 依赖项属性。</summary>
      <returns>RealTimePlayback 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Source">
      <summary>获取或设置 MediaElement 上的媒体源。</summary>
      <returns>元素的源，描述统一资源标识符 (URI) 的对象。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.SourceProperty">
      <summary>Identifies the Source  dependency property.</summary>
      <returns>The identifier for the Source dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Stereo3DVideoPackingMode">
      <summary>获取或设置确定当前媒体源的立体声三维视频帧封装模式的枚举值。</summary>
      <returns>A value of the enumeration. 请参见“备注”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Stereo3DVideoPackingModeProperty">
      <summary>标识 Stereo3DVideoPackingMode 依赖项属性。</summary>
      <returns>Stereo3DVideoPackingMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Stereo3DVideoRenderMode">
      <summary>获取或设置确定当前媒体源的立体声三维视频呈现模式的枚举值。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Stereo3DVideoRenderModeProperty">
      <summary>标识 Stereo3DVideoRenderMode 依赖项属性。</summary>
      <returns>Stereo3DVideoRenderMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Stretch">
      <summary>获取或设置描述应如何拉伸 MediaElement 以填充目标矩形的值。</summary>
      <returns>用于指定如何呈现值视觉媒体的 Stretch 枚举的值。 The default value is **Uniform**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.StretchProperty">
      <summary>Identifies the Stretch dependency property.</summary>
      <returns>The identifier for the Stretch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.TransportControls">
      <summary>获取或设置媒体的传输控件。</summary>
      <returns>媒体的传输控件。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.Volume">
      <summary>获取或设置媒体的音量。</summary>
      <returns>在 0 与 1 之间的线性标尺上所表示的媒体音量。 The default is 0.5.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaElement.VolumeProperty">
      <summary>标识 Volume 依赖项属性。</summary>
      <returns>Volume 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.BufferingProgressChanged">
      <summary>在 BufferingProgress 属性更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.CurrentStateChanged">
      <summary>在 CurrentState 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.DownloadProgressChanged">
      <summary>在 DownloadProgress 属性更改后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.MarkerReached">
      <summary>在媒体播放期间遇到时间线标记时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.MediaEnded">
      <summary>在 MediaElement 完成播放音频或视频时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.MediaFailed">
      <summary>在存在与媒体 Source 关联的错误时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.MediaOpened">
      <summary>当媒体流已被验证和打开且已读取文件头时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.PartialMediaFailureDetected">
      <summary>在一个或多个流无法在包含多个流的内容中解码时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.RateChanged">
      <summary>在 PlaybackRate 或 DefaultPlaybackRate 值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.SeekCompleted">
      <summary>在请求的查找操作的查找点准备播放时发生。 </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaElement.VolumeChanged">
      <summary>在 Volume 属性的值更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.AddAudioEffect(System.String,System.Boolean,Windows.Foundation.Collections.IPropertySet)">
      <summary>将音频效果应用于播放。 在此 MediaElement 上设置的下一个源将生效。</summary>
      <param name="effectID">所需效果的标识符。</param>
      <param name="effectOptional">如果在效果无法在运行时使用时不应阻止播放，则为 **true**。 如果在效果无法在运行时使用时应阻止播放，则为 **false**。</param>
      <param name="effectConfiguration">用于将属性值传送给 *effectID* 选定的特定效果的属性集。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.AddVideoEffect(System.String,System.Boolean,Windows.Foundation.Collections.IPropertySet)">
      <summary>将视频效果应用于播放。 Takes effect for the next source that is set on this MediaElement.</summary>
      <param name="effectID">The identifier for the desired effect.</param>
      <param name="effectOptional">**true** if the effect shouldn't block playback when the effect can't be used at run time. **false** if the effect should block playback when the effect can't be used at run time.</param>
      <param name="effectConfiguration">A property set that transmits property values to specific effects as selected by *effectID*.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.CanPlayType(System.String)">
      <summary>返回描述当前 MediaElement 及其客户端配置播放该媒体源的可能性的枚举值。</summary>
      <param name="type">将所需类型描述为 MIME 字符串的字符串。</param>
      <returns>描述当前媒体播放引擎可播放源的可能性的枚举值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.GetAsCastingSource">
      <summary>返回作为 CastingSource 的媒体元素。</summary>
      <returns>作为 CastingSource 的媒体元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.GetAudioStreamLanguage(Windows.Foundation.IReference{System.Int32})">
      <summary>返回指定音频流的 RFC 1766 语言。</summary>
      <param name="index">要为其获取流的索引。</param>
      <returns>指定的音频流的 RFC 1766 语言，表示为字符串（如，“en-us”）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.Pause">
      <summary>在当前位置暂停媒体。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.Play">
      <summary>从当前位置播放媒体。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.RemoveAllEffects">
      <summary>移除此 MediaElement 的下一个源集的所有效果。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.SetMediaStreamSource(Windows.Media.Core.IMediaSource)">
      <summary>将 MediaElement 的 Source 设置为指定的 MediaStreamSource。</summary>
      <param name="source">The media source.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.SetPlaybackSource(Windows.Media.Playback.IMediaPlaybackSource)">
      <summary>将 MediaElement 的源设置为指定的媒体播放源。</summary>
      <param name="source">The media playback source.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.SetSource(Windows.Storage.Streams.IRandomAccessStream,System.String)">
      <summary>使用指定的流和 MIME 类型设置 Source 属性。</summary>
      <param name="stream">包含要加载的媒体的流。</param>
      <param name="mimeType">媒体资源的 MIME 类型，表示为通常可在 HTTP 标头和请求中查看的字符串形式。 如果 MIME 类型未知，空字符串 " " 可作为 *mimeType* 值传递。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaElement.Stop">
      <summary>停止媒体并将其重设为从头播放。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MediaPlayerElement">
      <summary>表示使用 MediaPlayer 来呈现要显示的音频和视频的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaPlayerElement.#ctor">
      <summary>初始化 MediaPlayerElement 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.AreTransportControlsEnabled">
      <summary>Gets or sets a value that determines whether the standard transport controls are enabled.</summary>
      <returns>**true** if the standard transport controls are enabled; otherwise, **false**. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.AreTransportControlsEnabledProperty">
      <summary>Identifies the AreTransportControlsEnabled dependency property.</summary>
      <returns>The identifier for the AreTransportControlsEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.AutoPlay">
      <summary>Gets or sets a value that indicates whether media will begin playback automatically when the Source property is set.</summary>
      <returns>**true** if playback is automatic; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.AutoPlayProperty">
      <summary>Identifies the AutoPlay dependency property.</summary>
      <returns>The identifier for the AutoPlay dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.IsFullWindow">
      <summary>获取或设置一个值，该值指定 MediaPlayerElement 是否在全窗口模式中呈现。</summary>
      <returns>如果 MediaPlayerElement 在全窗口模式中呈现，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.IsFullWindowProperty">
      <summary>Identifies the IsFullWindow dependency property.</summary>
      <returns>The identifier for the IsFullWindow dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.MediaPlayer">
      <summary>获取用于呈现媒体的 MediaPlayer 实例。</summary>
      <returns>用于呈现媒体的 MediaPlayer 实例。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.MediaPlayerProperty">
      <summary>标识 MediaPlayer 依赖项属性。</summary>
      <returns>MediaPlayer 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.PosterSource">
      <summary>获取或设置在 MediaPlayerElement 加载转换状态期间用于占位符图像的图像源。</summary>
      <returns>应用于 MediaPlayerElement 内容区域的转换 ImageBrush 的图像源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.PosterSourceProperty">
      <summary>Identifies the PosterSource dependency property.</summary>
      <returns>The identifier for the PosterSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.Source">
      <summary>Gets or sets a media source on the MediaElement.</summary>
      <returns>媒体的源。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.SourceProperty">
      <summary>Identifies the Source dependency property.</summary>
      <returns>The identifier for the Source dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.Stretch">
      <summary>获取或设置描述应如何拉伸 MediaPlayerElement 以填充目标矩形的值。</summary>
      <returns>A value of the Stretch enumeration that specifies how the source visual media is rendered. The default value is **Uniform**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.StretchProperty">
      <summary>Identifies the Stretch dependency property.</summary>
      <returns>The identifier for the Stretch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerElement.TransportControls">
      <summary>Gets or sets the transport controls for the media.</summary>
      <returns>The transport controls for the media.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaPlayerElement.SetMediaPlayer(Windows.Media.Playback.MediaPlayer)">
      <summary>设置用于呈现媒体的 MediaPlayer 实例。</summary>
      <param name="mediaPlayer">用于呈现媒体的新 MediaPlayer 实例。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MediaPlayerPresenter">
      <summary>表示显示 MediaPlayer 的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaPlayerPresenter.#ctor">
      <summary>初始化 MediaPlayerPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerPresenter.IsFullWindow">
      <summary>获取或设置一个值，该值指定 MediaPlayerPresenter 是否在全窗口模式中呈现。</summary>
      <returns>如果 MediaPlayerPresenter 在全窗口模式中呈现，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerPresenter.IsFullWindowProperty">
      <summary>Identifies the IsFullWindow dependency property.</summary>
      <returns>The identifier for the IsFullWindow dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerPresenter.MediaPlayer">
      <summary>获取或设置用于呈现媒体的 MediaPlayer 实例。</summary>
      <returns>The MediaPlayer instance used to render media.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerPresenter.MediaPlayerProperty">
      <summary>Identifies the MediaPlayer dependency property.</summary>
      <returns>The identifier for the MediaPlayer dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerPresenter.Stretch">
      <summary>获取或设置描述应如何拉伸 MediaPlayerPresenter 以填充目标矩形的值。</summary>
      <returns>A value of the Stretch enumeration that specifies how the source visual media is rendered. The default value is **Uniform**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaPlayerPresenter.StretchProperty">
      <summary>Identifies the Stretch dependency property.</summary>
      <returns>The identifier for the Stretch dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MediaTransportControls">
      <summary>表示媒体播放器元素的播放控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaTransportControls.#ctor">
      <summary>初始化 MediaTransportControls 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.FastPlayFallbackBehaviour">
      <summary>获取或设置指定快进/快速倒带按钮的行为方式的值。</summary>
      <returns>指定快进/快速倒带按钮的行为方式的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.FastPlayFallbackBehaviourProperty">
      <summary>标识 FastPlayFallbackBehaviour 依赖项属性。</summary>
      <returns>FastPlayFallbackBehaviour 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsCompact">
      <summary>获取或设置指示传输控件是否在一行而非两行上显示的值。</summary>
      <returns>如果传输控件在一行中显示，则为 **true**；如果传输控件在两行中显示，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsCompactOverlayButtonVisible">
      <summary>获取或设置指示紧凑覆盖按钮是否显示的值。</summary>
      <returns>显示紧凑覆盖按钮为 **true**。 隐藏紧凑覆盖按钮为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsCompactOverlayButtonVisibleProperty">
      <summary>标识 IsCompactOverlayButtonVisible 依赖项属性。</summary>
      <returns>IsCompactOverlayButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsCompactOverlayEnabled">
      <summary>获取或设置指示用户能否进入紧凑覆盖模式的值。</summary>
      <returns>若允许用户进入紧凑覆盖模式，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsCompactOverlayEnabledProperty">
      <summary>标识 IsCompactOverlayEnabled 依赖项属性。</summary>
      <returns>IsCompactOverlayEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsCompactProperty">
      <summary>标识 IsCompact 依赖项属性。</summary>
      <returns>IsCompact 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastForwardButtonVisible">
      <summary>获取或设置指示快进按钮是否显示的值。</summary>
      <returns>若要显示快进按钮，则为 **true**。 若要隐藏快进按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastForwardButtonVisibleProperty">
      <summary>标识 IsFastForwardButtonVisible 依赖项属性。</summary>
      <returns>IsFastForwardButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastForwardEnabled">
      <summary>获取或设置指示用户能否快进媒体的值。</summary>
      <returns>若要允许用户快进，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastForwardEnabledProperty">
      <summary>标识 IsFastForwardEnabled 依赖项属性。</summary>
      <returns>IsFastForwardEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastRewindButtonVisible">
      <summary>获取或设置指示后退按钮是否显示的值。</summary>
      <returns>若要显示后退按钮，则为 **true**。 若要隐藏后退按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastRewindButtonVisibleProperty">
      <summary>标识 IsFastRewindButtonVisible 依赖项属性。</summary>
      <returns>IsFastRewindButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastRewindEnabled">
      <summary>获取或设置指示用户能否后退媒体的值。</summary>
      <returns>若要允许用户快进，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFastRewindEnabledProperty">
      <summary>标识 IsFastRewindEnabled 依赖项属性。</summary>
      <returns>IsFastRewindEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFullWindowButtonVisible">
      <summary>获取或设置指示全屏按钮是否显示的值。</summary>
      <returns>若要显示全屏按钮，则为 **true**。 若要隐藏全屏按钮，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFullWindowButtonVisibleProperty">
      <summary>标识 IsFullWindowButtonVisible 依赖项属性。</summary>
      <returns>IsFullWindowButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFullWindowEnabled">
      <summary>获取或设置指示用户能否以全屏模式播放媒体的值。</summary>
      <returns>若要允许用户以全屏模式播放，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsFullWindowEnabledProperty">
      <summary>标识 IsFullWindowEnabled 依赖项属性。</summary>
      <returns>IsFullWindowEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsNextTrackButtonVisible">
      <summary>获取或设置指示下一个跟踪按钮是否显示的值。</summary>
      <returns>若要显示下一个跟踪按钮，则为 **true**。 若要隐藏下一个跟踪按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsNextTrackButtonVisibleProperty">
      <summary>标识 IsNextTrackButtonVisible 依赖项属性。</summary>
      <returns>IsNextTrackButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsPlaybackRateButtonVisible">
      <summary>获取或设置指示播放速率按钮是否显示的值。</summary>
      <returns>若要显示播放速率按钮，则为 **true**。 若要隐藏播放速率按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsPlaybackRateButtonVisibleProperty">
      <summary>标识 IsPlaybackRateButtonVisible 依赖项属性。</summary>
      <returns>IsPlaybackRateButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsPlaybackRateEnabled">
      <summary>获取或设置指示用户能否调整媒体的播放速率的值。</summary>
      <returns>若允许用户调整播放速率，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsPlaybackRateEnabledProperty">
      <summary>标识 IsPlaybackRateEnabled 依赖项属性。</summary>
      <returns>IsPlaybackRateEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsPreviousTrackButtonVisible">
      <summary>获取或设置指示上一个跟踪按钮是否显示的值。</summary>
      <returns>若要显示上一个跟踪按钮，则为 **true**。 若要隐藏上一个跟踪按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsPreviousTrackButtonVisibleProperty">
      <summary>标识 IsPreviousTrackButtonVisible 依赖项属性。</summary>
      <returns>IsPreviousTrackButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsRepeatButtonVisible">
      <summary>获取或设置指示是否显示重复按钮的值。</summary>
      <returns>若要显示重复按钮，则为 **true**。 若要隐藏重复按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsRepeatButtonVisibleProperty">
      <summary>标识 IsRepeatButtonVisible 依赖项属性。</summary>
      <returns>IsRepeatButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsRepeatEnabled">
      <summary>获取或设置指示用户能否重复播放媒体的值。</summary>
      <returns>若允许用户重复播放媒体，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsRepeatEnabledProperty">
      <summary>标识 IsRepeatEnabled 依赖项属性。</summary>
      <returns>IsRepeatEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSeekBarVisible">
      <summary>获取或设置指示定位栏是否显示的值。</summary>
      <returns>若要显示定位栏，则为 **true**。 若要隐藏定位栏，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSeekBarVisibleProperty">
      <summary>标识 IsSeekBarVisible 依赖项属性。</summary>
      <returns>IsSeekBarVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSeekEnabled">
      <summary>获取或设置指示用户能否使用定位栏查找媒体中的位置的值。</summary>
      <returns>若要允许用户使用定位栏查找位置，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSeekEnabledProperty">
      <summary>标识 IsSeekEnabled 依赖项属性。</summary>
      <returns>IsSeekEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipBackwardButtonVisible">
      <summary>获取或设置指示后跳按钮是否显示的值。</summary>
      <returns>若要显示后跳按钮，则为 **true**。 若要隐藏后跳按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipBackwardButtonVisibleProperty">
      <summary>标识 IsSkipBackwardButtonVisible 依赖项属性。</summary>
      <returns>IsSkipBackwardButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipBackwardEnabled">
      <summary>获取或设置指示用户是否能在媒体中后跳的值。</summary>
      <returns>若要允许用户后跳，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipBackwardEnabledProperty">
      <summary>标识 IsSkipBackwardEnabled 依赖项属性。</summary>
      <returns>IsSkipBackwardEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipForwardButtonVisible">
      <summary>获取或设置指示前跳按钮是否显示的值。</summary>
      <returns>若要显示前跳按钮，则为 **true**。 若要隐藏前跳按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipForwardButtonVisibleProperty">
      <summary>标识 IsSkipForwardButtonVisible 依赖项属性。</summary>
      <returns>IsSkipForwardButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipForwardEnabled">
      <summary>获取或设置指示用户是否能在媒体中前跳的值。</summary>
      <returns>若要允许用户前跳，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsSkipForwardEnabledProperty">
      <summary>标识 IsSkipForwardEnabled 依赖项属性。</summary>
      <returns>IsSkipForwardEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsStopButtonVisible">
      <summary>获取或设置指示停止按钮是否显示的值。</summary>
      <returns>若要显示停止按钮，则为 **true**。 若要隐藏停止按钮，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsStopButtonVisibleProperty">
      <summary>标识 IsStopButtonVisible 依赖项属性。</summary>
      <returns>IsStopButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsStopEnabled">
      <summary>获取或设置指示用户能否停止媒体播放的值。</summary>
      <returns>若允许用户停止播放，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsStopEnabledProperty">
      <summary>标识 IsStopEnabled 依赖项属性。</summary>
      <returns>IsStopEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsVolumeButtonVisible">
      <summary>获取或设置指示音量按钮是否显示的值。</summary>
      <returns>若要显示音量按钮，则为 **true**。 若要隐藏音量按钮，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsVolumeButtonVisibleProperty">
      <summary>标识 IsVolumeButtonVisible 依赖项属性。</summary>
      <returns>IsVolumeButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsVolumeEnabled">
      <summary>获取或设置指示用户能否调整媒体的音量的值。</summary>
      <returns>若允许用户调整音量，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsVolumeEnabledProperty">
      <summary>标识 IsVolumeEnabled 依赖项属性。</summary>
      <returns>IsVolumeEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsZoomButtonVisible">
      <summary>获取或设置指示缩放按钮是否显示的值。</summary>
      <returns>若要显示缩放按钮，则为 **true**。 若要隐藏缩放按钮，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsZoomButtonVisibleProperty">
      <summary>标识 IsZoomButtonVisible 依赖项属性。</summary>
      <returns>IsZoomButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsZoomEnabled">
      <summary>获取或设置指示用户能否缩放媒体的值。</summary>
      <returns>若要允许用户缩放，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.IsZoomEnabledProperty">
      <summary>标识 IsZoomEnabled 依赖项属性。</summary>
      <returns>IsZoomEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.ShowAndHideAutomatically">
      <summary>获取或设置指示是否自动显示和隐藏控件的值。</summary>
      <returns>如果自动显示和隐藏控件，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControls.ShowAndHideAutomaticallyProperty">
      <summary>标识 ShowAndHideAutomatically 依赖项属性。</summary>
      <returns>ShowAndHideAutomatically 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MediaTransportControls.ThumbnailRequested">
      <summary>当用户执行搜索操作时，如果应用需要在靠近搜索栏的位置显示缩略图，则会发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaTransportControls.Hide">
      <summary>如果传输控件是显示的，则将其隐藏。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaTransportControls.Show">
      <summary>如果传输控件是隐藏的，则将其显示。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MediaTransportControlsHelper">
      <summary>提供属性和方法以自定义媒体传输控件。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MediaTransportControlsHelper.DropoutOrderProperty">
      <summary>识别 MediaTransportControlsHelper.DropoutOrder XAML 附加属性。</summary>
      <returns>MediaTransportControlsHelper.DropoutOrder XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaTransportControlsHelper.GetDropoutOrder(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 MediaTransportControlsHelper.DropoutOrder XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>The value to set. （相对于其他传输控件的控件的退出优先级别。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MediaTransportControlsHelper.SetDropoutOrder(Windows.UI.Xaml.UIElement,Windows.Foundation.IReference{System.Int32})">
      <summary>设置目标元素的 MediaTransportControlsHelper.DropoutOrder XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The dropout priority of the control relative to other transport controls.)</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuBar">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuBar.#ctor">
      <summary>初始化 MenuBar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuBar.Items">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuBar.ItemsProperty">
      <summary>标识 Items 依赖项属性。</summary>
      <returns>Items 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuBarItem">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuBarItem.#ctor">
      <summary>初始化 MenuBarItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuBarItem.Items">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuBarItem.ItemsProperty">
      <summary>Identifies the Items dependency property.</summary>
      <returns>The identifier for the Items dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuBarItem.Title">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuBarItem.TitleProperty">
      <summary>标识 Title 依赖项属性。</summary>
      <returns>标题依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuBarItemFlyout">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuBarItemFlyout.#ctor">
      <summary>初始化 MenuBarItemFlyout 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuFlyout">
      <summary>表示显示一揽子命令的浮出控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuFlyout.#ctor">
      <summary>初始化 MenuFlyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyout.Items">
      <summary>获取用于生成菜单内容的集合。</summary>
      <returns>如果存在，则为用于生成菜单内容的集合；否则为 **null**。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyout.MenuFlyoutPresenterStyle">
      <summary>获取或设置呈现 MenuFlyout 时使用的样式。</summary>
      <returns>呈现 MenuFlyout 时使用的样式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyout.MenuFlyoutPresenterStyleProperty">
      <summary>标识 MenuFlyoutPresenterStyle 依赖项属性。</summary>
      <returns>MenuFlyoutPresenterStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuFlyout.ShowAt(Windows.UI.Xaml.UIElement,Windows.Foundation.Point)">
      <summary>显示置于相对于指定目标元素的指定偏移的浮出控件。</summary>
      <param name="targetElement">The element to use as the flyout's placement target.</param>
      <param name="point">将浮出控件从指定目标元素偏移所在的点。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuFlyoutItem">
      <summary>表示 MenuFlyout 控件中的命令。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuFlyoutItem.#ctor">
      <summary>初始化 MenuFlyoutItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.Command">
      <summary>获取或设置要在按下此项时调用的命令。</summary>
      <returns>当按此项时要调用的命令。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.CommandParameter">
      <summary>获取或设置要传递给 Command 属性的参数。</summary>
      <returns>要传递给 Command 属性的参数。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.CommandParameterProperty">
      <summary>标识 CommandParameter 依赖项属性。</summary>
      <returns>CommandParameter 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.CommandProperty">
      <summary>标识 Command 依赖项属性。</summary>
      <returns>Command 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.Icon">
      <summary>获取或设置菜单浮出控件项的图形内容。</summary>
      <returns>菜单浮出控件项的图形内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.IconProperty">
      <summary>标识 **Icon** 依赖属性。</summary>
      <returns>**Icon** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.KeyboardAcceleratorTextOverride">
      <summary>Gets or sets a string that overrides the default key combination string associated with a keyboard accelerator.</summary>
      <returns>The string to replace the default key combination string. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.KeyboardAcceleratorTextOverrideProperty">
      <summary>标识 MenuFlyoutItem.KeyboardAcceleratorTextOverride 依赖项属性。</summary>
      <returns>MenuFlyoutItem.KeyboardAcceleratorTextOverride 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.TemplateSettings">
      <summary>获取在定义 MenuFlyoutItem 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.Text">
      <summary>获取或设置 MenuFlyoutItem 的文本内容。</summary>
      <returns>指定此 MenuFlyoutItem 的文本内容的字符串。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutItem.TextProperty">
      <summary>Identifies the Text dependency property.</summary>
      <returns>The identifier for the Text dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.MenuFlyoutItem.Click">
      <summary>单击菜单项时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuFlyoutItemBase">
      <summary>表示 MenuFlyout 控件中的项的基类。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuFlyoutPresenter">
      <summary>显示 MenuFlyout 控件的内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuFlyoutPresenter.#ctor">
      <summary>初始化 MenuFlyoutPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutPresenter.TemplateSettings">
      <summary>获取在定义 MenuFlyoutPresenter 控件的模板时提供可引用为 TemplateBinding 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuFlyoutSeparator">
      <summary>表示 MenuFlyout 中用于分隔各项的水平线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuFlyoutSeparator.#ctor">
      <summary>初始化 MenuFlyoutSeparator 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.MenuFlyoutSubItem">
      <summary>表示显示 MenuFlyout 控件中的子菜单的菜单项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.MenuFlyoutSubItem.#ctor">
      <summary>初始化 MenuFlyoutSubItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutSubItem.Icon">
      <summary>获取或设置菜单浮出控件子项的图形内容。</summary>
      <returns>菜单浮出控件子项的图形内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutSubItem.IconProperty">
      <summary>Identifies the **Icon** dependency property.</summary>
      <returns>**Icon** 依赖属性的标识符</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutSubItem.Items">
      <summary>获取用于生成子菜单内容的集合。</summary>
      <returns>如果存在，则为用于生成子菜单内容的集合；否则为 **null**。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutSubItem.Text">
      <summary>获取或设置 MenuFlyoutSubItem 的文本内容。</summary>
      <returns>指定此 MenuFlyoutSubItem 的文本内容的字符串。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.MenuFlyoutSubItem.TextProperty">
      <summary>Identifies the Text dependency property.</summary>
      <returns>The identifier for the Text dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationView">
      <summary>表示支持应用内容导航的容器。 它具有标头、主要内容视图和导航命令菜单窗格。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationView.#ctor">
      <summary>初始化 NavigationView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.AlwaysShowHeader">
      <summary>获取或设置用于指示标题是否始终可见的值。</summary>
      <returns>如果标头始终可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.AlwaysShowHeaderProperty">
      <summary>标识 AlwaysShowHeader 依赖项属性。</summary>
      <returns>AlwaysShowHeader 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.AutoSuggestBox">
      <summary>获取或设置 NavigationView 中显示的 AutoSuggestBox。</summary>
      <returns>要显示在 NavigationView 中的 AutoSuggestBox 框。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.AutoSuggestBoxProperty">
      <summary>标识 AutoSuggestBox 依赖项属性。</summary>
      <returns>AutoSuggestBox 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.CompactModeThresholdWidth">
      <summary>获取或设置 NavigationView 进入紧凑显示模式的最小窗口宽度。</summary>
      <returns>NavigationView 进入紧凑显示模式的最小窗口宽度。 默认值为 641 像素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.CompactModeThresholdWidthProperty">
      <summary>标识 CompactModeThresholdWidth 依赖项属性。</summary>
      <returns>CompactModeThresholdWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.CompactPaneLength">
      <summary>获取或设置紧凑显示模式中 NavigationView 窗格的宽度。</summary>
      <returns>紧凑显示模式中窗格的宽度。 默认的是 48 个与设备无关的像素 (DIP)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.CompactPaneLengthProperty">
      <summary>标识 CompactPaneLength 依赖项属性。</summary>
      <returns>CompactPaneLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.ContentOverlay">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.ContentOverlayProperty">
      <summary>标识 ContentOverlay 依赖项属性。</summary>
      <returns>ContentOverlay 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.DisplayMode">
      <summary>获取用于指定 NavigationView 的窗格和内容区域显示方式的值。</summary>
      <returns>用于指定 NavigationView 的窗格和内容区域显示方式的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.DisplayModeProperty">
      <summary>Identifies the DisplayMode dependency property.</summary>
      <returns>The identifier for the DisplayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.ExpandedModeThresholdWidth">
      <summary>获取或设置 NavigationView 进入**扩展**显示模式的最小窗口宽度。</summary>
      <returns>NavigationView 进入**扩展**显示模式的最小窗口宽度。 默认值为 1008 像素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.ExpandedModeThresholdWidthProperty">
      <summary>标识 ExpandedModeThresholdWidth 依赖项属性。</summary>
      <returns>ExpandedModeThresholdWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.Header">
      <summary>获取或设置标头内容。</summary>
      <returns>NavigationView 的标头内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.HeaderTemplate">
      <summary>获取或设置用于显示控件标题的 DataTemplate。</summary>
      <returns>用于显示控件标题的 DataTemplate。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsBackButtonVisible">
      <summary>获取或设置指示后退按钮是启用还是禁用的值。</summary>
      <returns>指定 NavigationView 后退按钮可见性的枚举值。 默认为 "Auto"。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsBackButtonVisibleProperty">
      <summary>标识 IsBackButtonVisible 依赖项属性。</summary>
      <returns>IsBackButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsBackEnabled">
      <summary>Gets or sets a value that indicates whether the back button is enabled or disabled.</summary>
      <returns>如果后退按钮已启用，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsBackEnabledProperty">
      <summary>标识 IsBackEnabled 依赖项属性。</summary>
      <returns>IsBackEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsPaneOpen">
      <summary>获取或设置一个指定 NavigationView 窗格是否展开为完整宽度的值。</summary>
      <returns>如果窗格展开为完整宽度，则 **true**；否则 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsPaneOpenProperty">
      <summary>标识 IsPaneOpen 依赖项属性。</summary>
      <returns>IsPaneOpen 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsPaneToggleButtonVisible">
      <summary>获取或设置用于指示是否显示菜单切换按钮的值。</summary>
      <returns>如果显示菜单按钮，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsPaneToggleButtonVisibleProperty">
      <summary>标识 IsPaneToggleButtonVisible 依赖项属性。</summary>
      <returns>IsPaneToggleButtonVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsPaneVisible">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsPaneVisibleProperty">
      <summary>标识 IsPaneVisible 依赖项属性。</summary>
      <returns>IsPaneVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsSettingsVisible">
      <summary>获取或设置指示设置按钮是否显示的值。</summary>
      <returns>如果显示设置按钮，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.IsSettingsVisibleProperty">
      <summary>标识 IsSettingsVisible 依赖项属性。</summary>
      <returns>IsSettingsVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemContainerStyle">
      <summary>获取或设置在呈现菜单项容器时使用的样式。</summary>
      <returns>The style applied to the item containers. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemContainerStyleProperty">
      <summary>标识 MenuItemContainerStyle 依赖项属性。</summary>
      <returns>MenuItemContainerStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemContainerStyleSelector">
      <summary>Gets or sets a reference to a custom StyleSelector logic class. The StyleSelector returns different Style values to use for the item container based on characteristics of the object being displayed.</summary>
      <returns>A custom StyleSelector logic class.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemContainerStyleSelectorProperty">
      <summary>标识 MenuItemContainerStyleSelector 依赖项属性。</summary>
      <returns>MenuItemContainerStyleSelector 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItems">
      <summary>获取 NavigationMenu 中显示的菜单项的集合。</summary>
      <returns>NavigationMenu 中显示的菜单项的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemsProperty">
      <summary>标识 MenuItems 依赖项属性。</summary>
      <returns>MenuItems 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemsSource">
      <summary>获取或设置用于生成 NavigationView 菜单的内容的对象源。</summary>
      <returns>用于生成 NavigationView 菜单的内容的对象。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemsSourceProperty">
      <summary>标识 MenuItemsSource 依赖项属性。</summary>
      <returns>MenuItemsSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemTemplate">
      <summary>获取或设置用于显示每个菜单项的 DataTemplate。</summary>
      <returns>指定菜单数据对象的可视化的模板。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemTemplateProperty">
      <summary>标识 MenuItemTemplate 依赖项属性。</summary>
      <returns>MenuItemTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemTemplateSelector">
      <summary>Gets or sets a reference to a custom DataTemplateSelector logic class. The DataTemplateSelector referenced by this property returns a template to apply to items.</summary>
      <returns>A reference to a custom DataTemplateSelector logic class.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.MenuItemTemplateSelectorProperty">
      <summary>标识 MenuItemTemplateSelector 依赖项属性。</summary>
      <returns>MenuItemTemplateSelector 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.OpenPaneLength">
      <summary>获取或设置 NavigationView 窗格完全展开时的宽度。</summary>
      <returns>NavigationView 窗格完全展开时的宽度。 默认的是 320 个与设备无关的像素 (DIP)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.OpenPaneLengthProperty">
      <summary>标识 OpenPaneLength 依赖项属性。</summary>
      <returns>OpenPaneLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.OverflowLabelMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.OverflowLabelModeProperty">
      <summary>标识 OverflowLabelMode 依赖项属性。</summary>
      <returns>OverflowLabelMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneCustomContent">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneCustomContentProperty">
      <summary>标识 PaneCustomContent 依赖项属性。</summary>
      <returns>PaneCustomContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneDisplayMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneDisplayModeProperty">
      <summary>标识 PaneDisplayMode 依赖项属性。</summary>
      <returns>PaneDisplayMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneFooter">
      <summary>获取或设置窗格页脚的内容。</summary>
      <returns>窗格页脚的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneFooterProperty">
      <summary>标识 PaneFooter 依赖项属性。</summary>
      <returns>PaneFooter 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneHeader">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneHeaderProperty">
      <summary>标识 PaneHeader 依赖项属性。</summary>
      <returns>PaneHeader 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneTitle">
      <summary>获取或设置 NavigationView 窗格处于打开状态时菜单图标旁边的标签。</summary>
      <returns>窗格处于打开状态时菜单图标旁边的标签。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneTitleProperty">
      <summary>标识 PaneTitle 依赖项属性。</summary>
      <returns>PaneTitle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneToggleButtonStyle">
      <summary>获取或设置用于定义菜单切换按钮外观的 Style。</summary>
      <returns>用于定义菜单切换按钮外观的 Style。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.PaneToggleButtonStyleProperty">
      <summary>标识 PaneToggleButtonStyle 依赖项属性。</summary>
      <returns>PaneToggleButtonStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.SelectedItem">
      <summary>Gets or sets the selected item.</summary>
      <returns>The selected item. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.SelectedItemProperty">
      <summary>Identifies the SelectedItem dependency property.</summary>
      <returns>SelectedItem 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.SelectionFollowsFocus">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.SelectionFollowsFocusProperty">
      <summary>标识 SelectionFollowsFocus 依赖项属性。</summary>
      <returns>SelectionFollowsFocus 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.SettingsItem">
      <summary>获取表示应用设置入口点的导航项目。</summary>
      <returns>表示应用设置入口点的项目。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.SettingsItemProperty">
      <summary>标识 SettingsItem 依赖项属性。</summary>
      <returns>SettingsItem 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.ShoulderNavigationEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.ShoulderNavigationEnabledProperty">
      <summary>标识 ShoulderNavigationEnabled 依赖项属性。</summary>
      <returns>ShoulderNavigationEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.TemplateSettings">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationView.TemplateSettingsProperty">
      <summary>标识 TemplateSettings 依赖项属性。</summary>
      <returns>TemplateSettings 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.BackRequested">
      <summary>当后退按钮接收单击或点击等交互时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.DisplayModeChanged">
      <summary>在 DisplayMode 属性更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.ItemInvoked">
      <summary>当菜单中的项接收单击或点击等交互时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.PaneClosed">
      <summary>在关闭 NavigationView 窗格后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.PaneClosing">
      <summary>在关闭 NavigationView 窗格时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.PaneOpened">
      <summary>在打开 NavigationView 窗格后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.PaneOpening">
      <summary>在打开 NavigationView 窗格时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.NavigationView.SelectionChanged">
      <summary>在当前选定项更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationView.ContainerFromMenuItem(System.Object)">
      <summary>返回与指定的菜单项对应的容器。</summary>
      <param name="item">要检索其容器的菜单项。</param>
      <returns>如果该项具有容器且存在于集合中，则返回对应于指定菜单项的容器，否则，返回 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationView.MenuItemFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>Returns the item that corresponds to the specified, generated container.</summary>
      <param name="container">The DependencyObject that corresponds to the item to be returned.</param>
      <returns>The contained item, or the container if it does not contain an item.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewBackButtonVisible">
      <summary>定义指定后退按钮是否在 NavigationView 中可见的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewBackButtonVisible.Auto">
      <summary>系统根据设备/外形规格选择是否显示后退按钮。 在手机、平板电脑、台式机和集线器上，后退按钮是可见的。 在 Xbox/电视上，后退按钮折叠。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewBackButtonVisible.Collapsed">
      <summary>不在 NavigationView 中显示后退按钮，且不为其保留布局空间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewBackButtonVisible.Visible">
      <summary>在 NavigationView 中显示后退按钮。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewBackRequestedEventArgs">
      <summary>为 NavigationView.BackRequested 事件提供事件数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewDisplayMode">
      <summary>定义了用于指定 NavigationView 中窗格显示方式的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewDisplayMode.Compact">
      <summary>窗格始终显示为可以打开至完整宽度的细窄长条。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewDisplayMode.Expanded">
      <summary>窗格在内容旁边保持打开。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewDisplayMode.Minimal">
      <summary>仅菜单按钮保持固定。 窗格可以按需显示和隐藏。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewDisplayModeChangedEventArgs">
      <summary>为 NavigationView.DisplayModeChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewDisplayModeChangedEventArgs.DisplayMode">
      <summary>获取新的显示模式。</summary>
      <returns>新的显示模式。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewItem">
      <summary>表示 NavigationView 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationViewItem.#ctor">
      <summary>初始化 NavigationViewItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItem.CompactPaneLength">
      <summary>获取承载此项的 NavigationView 的 CompactPaneLength。</summary>
      <returns>承载此项的 NavigationView 的 CompactPaneLength。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItem.CompactPaneLengthProperty">
      <summary>Identifies the CompactPaneLength dependency property.</summary>
      <returns>The identifier for the CompactPaneLength dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItem.Icon">
      <summary>获取或设置要在菜单项文本旁显示的图标。</summary>
      <returns>要在菜单项文本旁显示的图标。 默认值为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItem.IconProperty">
      <summary>Identifies the Icon dependency property.</summary>
      <returns>The identifier for the Icon dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItem.SelectsOnInvoked">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItem.SelectsOnInvokedProperty">
      <summary>标识 SelectsOnInvoked 依赖项属性。</summary>
      <returns>SelectsOnInvoked 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewItemBase">
      <summary>NavigationView 菜单项的基类。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewItemHeader">
      <summary>表示用于 NavigationMenu 中的菜单项的组的标头。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationViewItemHeader.#ctor">
      <summary>初始化 NavigationViewItemHeader 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewItemInvokedEventArgs">
      <summary>为 NavigationView.ItemInvoked 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationViewItemInvokedEventArgs.#ctor">
      <summary>初始化 NavigationViewItemInvokedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItemInvokedEventArgs.InvokedItem">
      <summary>获取对当前已调用项的引用。</summary>
      <returns>已调用的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItemInvokedEventArgs.InvokedItemContainer">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItemInvokedEventArgs.IsSettingsInvoked">
      <summary>获取一个值，该值指示 **InvokedItem** 是否是“设置”的菜单项。</summary>
      <returns>如果 **InvokedItem** 是“设置”的菜单项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewItemInvokedEventArgs.RecommendedNavigationTransitionInfo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewItemSeparator">
      <summary>表示 NavigationMenu 中菜单项的分隔线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationViewItemSeparator.#ctor">
      <summary>初始化 NavigationViewItemSeparator 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewList">
      <summary>表示在 NavigationView 控件中显示菜单项的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationViewList.#ctor">
      <summary>初始化 NavigationViewList 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewOverflowLabelMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewOverflowLabelMode.MoreLabel">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewOverflowLabelMode.NoLabel">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewPaneClosingEventArgs">
      <summary>为 NavigationView.PaneClosing 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewPaneClosingEventArgs.Cancel">
      <summary>获取或设置指示是否应取消事件的值。</summary>
      <returns>如果取消事件，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewPaneDisplayMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewPaneDisplayMode.Auto">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewPaneDisplayMode.Left">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewPaneDisplayMode.LeftCompact">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewPaneDisplayMode.LeftMinimal">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewPaneDisplayMode.Top">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewSelectionChangedEventArgs">
      <summary>为 NavigationView.SelectionChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewSelectionChangedEventArgs.IsSettingsSelected">
      <summary>获取一个值，该值指示 **SelectedItem** 是否是“设置”的菜单项。</summary>
      <returns>如果 **SelectedItem** 是“设置”的菜单项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewSelectionChangedEventArgs.RecommendedNavigationTransitionInfo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewSelectionChangedEventArgs.SelectedItem">
      <summary>获取新选定的菜单项。</summary>
      <returns>新选定的菜单项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewSelectionChangedEventArgs.SelectedItemContainer">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewSelectionFollowsFocus">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewSelectionFollowsFocus.Disabled">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewSelectionFollowsFocus.Enabled">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewShoulderNavigationEnabled">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewShoulderNavigationEnabled.Always">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewShoulderNavigationEnabled.Never">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.NavigationViewShoulderNavigationEnabled.WhenSelectionFollowsFocus">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.BackButtonVisibility">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.BackButtonVisibilityProperty">
      <summary>标识 BackButtonVisibility 依赖项属性。</summary>
      <returns>BackButtonVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.LeftPaneVisibility">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.LeftPaneVisibilityProperty">
      <summary>标识 LeftPaneVisibility 依赖项属性。</summary>
      <returns>LeftPaneVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.OverflowButtonVisibility">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.OverflowButtonVisibilityProperty">
      <summary>Identifies the OverflowButtonVisibility dependency property.</summary>
      <returns>The identifier for the OverflowButtonVisibility dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.PaneToggleButtonVisibility">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.PaneToggleButtonVisibilityProperty">
      <summary>标识 PaneToggleButtonVisibility 依赖项属性。</summary>
      <returns>PaneToggleButtonVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.SingleSelectionFollowsFocus">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.SingleSelectionFollowsFocusProperty">
      <summary>Identifies the SingleSelectionFollowsFocus dependency property.</summary>
      <returns>The identifier for the SingleSelectionFollowsFocus dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.TopPadding">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.TopPaddingProperty">
      <summary>标识 TopPadding 依赖项属性。</summary>
      <returns>TopPadding 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.TopPaneVisibility">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NavigationViewTemplateSettings.TopPaneVisibilityProperty">
      <summary>标识 TopPaneVisibility 依赖项属性。</summary>
      <returns>TopPaneVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NotifyEventArgs">
      <summary>为 ScriptNotify 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NotifyEventArgs.CallingUri">
      <summary>获取一个页面的统一资源标识符 (URI)，此页面包含引发 ScriptNotify 事件的脚本。</summary>
      <returns>引发事件的页面的统一资源标识符的 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.NotifyEventArgs.Value">
      <summary>获取传递给应用程序的方法名称。</summary>
      <returns>JavaScript 方法名称。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.NotifyEventHandler">
      <summary>表示将处理 ScriptNotify 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Orientation">
      <summary>定义指定控件或布局可具有的不同方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Orientation.Horizontal">
      <summary>控件或布局应为水平方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Orientation.Vertical">
      <summary>控件或布局应为垂直方向。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Page">
      <summary>表示 Frame 控件可导航到的内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Page.#ctor">
      <summary>初始化 Page 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.BottomAppBar">
      <summary>获取对显示在页面底部的 AppBar（如果有）的引用。</summary>
      <returns>对显示在页面底部的 AppBar 的引用，或者为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.BottomAppBarProperty">
      <summary>标识 BottomAppBar 依赖项属性。</summary>
      <returns>BottomAppBar 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.Frame">
      <summary>获取 Page 内容的控制 Frame。</summary>
      <returns>Page 内容的控制 Frame。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.FrameProperty">
      <summary>标识 Frame 依赖项属性。</summary>
      <returns>Frame 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.NavigationCacheMode">
      <summary>获取或设置一个导航模式，该导航模式指示此 Page 是否已缓存和在时间段内缓存项是否应保持不变。</summary>
      <returns>A value of the enumeration. The default is **Disabled**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.TopAppBar">
      <summary>获取对显示在页面顶部的 AppBar（如果有）的引用。</summary>
      <returns>对显示在页面顶部的 AppBar 的引用，或者为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Page.TopAppBarProperty">
      <summary>标识 TopAppBar 依赖项属性。</summary>
      <returns>TopAppBar 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Page.OnNavigatedFrom(Windows.UI.Xaml.Navigation.NavigationEventArgs)">
      <summary>在 Page 上载后，并且不再是父 Frame 的当前源时立即调用。</summary>
      <param name="e">可以通过重写的代码检查的事件数据。 事件数据具有代表性的导航，该导航已卸载当前 Page。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Page.OnNavigatedTo(Windows.UI.Xaml.Navigation.NavigationEventArgs)">
      <summary>Page 加载后，并成为父 Frame 的当前源时调用。</summary>
      <param name="e">Event data that can be examined by overriding code. 事件数据具有代表性的挂起导航，该导航将加载当前 Page。 通常要检查的最相关的属性为 Parameter。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Page.OnNavigatingFrom(Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs)">
      <summary>在 Page 上载前，并且不再是父 Frame 的当前源时立即调用。</summary>
      <param name="e">Event data that can be examined by overriding code. 事件数据具有代表性的导航，该导航除非已被取消，否则将卸载当前 Page。 该导航可能会通过设置 Cancel 取消。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Panel">
      <summary>为所有 Panel 元素提供基类。 在 UI 页中使用 Panel 元素来放置和排列子对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Panel.#ctor">
      <summary>为 Panel 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.Background">
      <summary>获取或设置填充面板内容区域的 Brush。</summary>
      <returns>填充面板内容区域的画笔。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.BackgroundProperty">
      <summary>标识 Background 依赖项属性。</summary>
      <returns>Background 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.BackgroundTransition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.Children">
      <summary>获取面板子元素的集合。</summary>
      <returns>子对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.ChildrenTransitions">
      <summary>获取或设置应用于 Panel 子类的子内容的 Transition 样式元素的集合。</summary>
      <returns>The strongly typed collection of Transition style elements.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.ChildrenTransitionsProperty">
      <summary>标识 ChildrenTransitions 依赖项属性。</summary>
      <returns>ChildrenTransitions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.IsItemsHost">
      <summary>获取一个值，该值指示此 Panel 是否是由 ItemsControl 生成的 UI 项的容器。</summary>
      <returns>如果此 Panel 实例是项宿主，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Panel.IsItemsHostProperty">
      <summary>标识 IsItemsHost 依赖项属性。</summary>
      <returns>IsItemsHost 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PanelScrollingDirection">
      <summary>定义指定窗格滚动方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PanelScrollingDirection.Backward">
      <summary>面板正在后滚。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PanelScrollingDirection.Forward">
      <summary>面板正在前滚。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PanelScrollingDirection.None">
      <summary>面板未滚动。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ParallaxSourceOffsetKind">
      <summary>定义用于指定如何解释 ParallaxView 的源偏移量值的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ParallaxSourceOffsetKind.Absolute">
      <summary>源开始/结束偏移量值被解释为绝对值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ParallaxSourceOffsetKind.Relative">
      <summary>源开始/结束偏移量值将加到自动计算得出的源偏移量上。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ParallaxView">
      <summary>表示用于将前台元素（如列表）的滚动位置绑定至投胎元素（如图像）的容器。 滚动前台元素时，它将对后台元素进行动画处理，以创建视差效果。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ParallaxView.#ctor">
      <summary>初始化 ParallaxView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.Child">
      <summary>获取或设置 ParallaxView 的背景内容。</summary>
      <returns>ParallaxView 的背景内容，通常为图像。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.ChildProperty">
      <summary>标识 Child 依赖项属性。</summary>
      <returns>Child 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalShift">
      <summary>表示子元素的水平移动范围。</summary>
      <returns>水平移动范围。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalShiftProperty">
      <summary>标识 HorizontalShift 依赖项属性。</summary>
      <returns>HorizontalShift 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalSourceEndOffset">
      <summary>表示视差移动结束时的水平滚动偏移量。</summary>
      <returns>视差移动结束时的水平滚动偏移量。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalSourceEndOffsetProperty">
      <summary>标识 HorizontalSourceEndOffset 依赖项属性。</summary>
      <returns>HorizontalSourceEndOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalSourceOffsetKind">
      <summary>获取或设置用于确定如何解释 ParallaxView 的水平源偏移量值的值。</summary>
      <returns>用于确定如何解释 ParallaxView 的水平源偏移量值的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalSourceOffsetKindProperty">
      <summary>标识 HorizontalSourceOffsetKind 依赖项属性。</summary>
      <returns>HorizontalSourceOffsetKind 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalSourceStartOffset">
      <summary>表示视差移动开始时的水平滚动偏移量。</summary>
      <returns>视差移动开始时的水平滚动偏移量。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.HorizontalSourceStartOffsetProperty">
      <summary>标识 HorizontalSourceStartOffset 依赖项属性。</summary>
      <returns>HorizontalSourceStartOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.IsHorizontalShiftClamped">
      <summary>获取或设置用于指示水平视差比是否固定为指定的源滚动速度百分比的值。</summary>
      <returns>如果视差比已固定为指定的源滚动速度百分比，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.IsHorizontalShiftClampedProperty">
      <summary>标识 IsHorizontalShiftClamped 依赖项属性。</summary>
      <returns>IsHorizontalShiftClamped 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.IsVerticalShiftClamped">
      <summary>获取或设置用于指示垂直视差比是否固定为源滚动速度的指定百分比的值。</summary>
      <returns>**true** if the parallax ratio is clampled to a specified percentage of the source scroll velocity; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.IsVerticalShiftClampedProperty">
      <summary>标识 IsVerticalShiftClamped 依赖项属性。</summary>
      <returns>IsVerticalShiftClamped 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.MaxHorizontalShiftRatio">
      <summary>将水平视差比固定为指定的源滚动速度百分比。</summary>
      <returns>源滚动速度的最大百分比。 The default is 1.0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.MaxHorizontalShiftRatioProperty">
      <summary>标识 MaxHorizontalShiftRatio 依赖项属性。</summary>
      <returns>MaxHorizontalShiftRatio 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.MaxVerticalShiftRatio">
      <summary>将垂直视差比固定为指定的源滚动速度百分比。</summary>
      <returns>The maximum percentage of the source scroll velocity. The default is 1.0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.MaxVerticalShiftRatioProperty">
      <summary>标识 MaxVerticalShiftRatio 依赖项属性。</summary>
      <returns>MaxVerticalShiftRatio 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.Source">
      <summary>是或者包含用于控制视差操作的 ScrollViewer 的元素。</summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.SourceProperty">
      <summary>Identifies the Source dependency property.</summary>
      <returns>The identifier for the Source dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalShift">
      <summary>表示子元素的垂直移动范围。</summary>
      <returns>垂直移动范围。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalShiftProperty">
      <summary>标识 VerticalShift 依赖项属性。</summary>
      <returns>VerticalShift 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalSourceEndOffset">
      <summary>表示视差移动结束时的垂直滚动偏移量。</summary>
      <returns>视差移动结束时的垂直滚动偏移量。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalSourceEndOffsetProperty">
      <summary>标识 VerticalSourceEndOffset 依赖项属性。</summary>
      <returns>VerticalSourceEndOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalSourceOffsetKind">
      <summary>获取或设置用于确定如何解释 ParallaxView 的垂直源偏移量值的值。</summary>
      <returns>用于确定如何解释 ParallaxView 的垂直源偏移量值的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalSourceOffsetKindProperty">
      <summary>标识 VerticalSourceOffsetKind 依赖项属性。</summary>
      <returns>VerticalSourceOffsetKind 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalSourceStartOffset">
      <summary>表示视差移动开始时的垂直滚动偏移量。</summary>
      <returns>视差移动开始时的垂直滚动偏移量。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ParallaxView.VerticalSourceStartOffsetProperty">
      <summary>标识 VerticalSourceStartOffset 依赖项属性。</summary>
      <returns>VerticalSourceStartOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ParallaxView.RefreshAutomaticHorizontalOffsets">
      <summary>强制重新计算自动计算得出的水平偏移量。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ParallaxView.RefreshAutomaticVerticalOffsets">
      <summary>强制重新计算自动计算得出的垂直偏移量。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PasswordBox">
      <summary>表示用于输入密码的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PasswordBox.#ctor">
      <summary>初始化 PasswordBox 类的新实例</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.CanPasteClipboardContent">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.CanPasteClipboardContentProperty">
      <summary>标识 CanPasteClipboardContent 依赖项属性。</summary>
      <returns>CanPasteClipboardContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.DescriptionProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.Header">
      <summary>Gets or sets the content for the control's header.</summary>
      <returns>The content of the control's header. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the control's header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.InputScope">
      <summary>获取或设置此 PasswordBox 所用输入的上下文。</summary>
      <returns>输入范围按控件所需的文本输入类型提供提示。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.InputScopeProperty">
      <summary>标识 InputScope 依赖项属性。</summary>
      <returns>InputScope 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.IsPasswordRevealButtonEnabled">
      <summary>获取或设置一个值，该值指定 PasswordBox 的可视 UI 是否包括切换显示或隐藏键入字符的按钮元素。 在 Windows 10 和更高版本中，请改为使用 PasswordRevealMode。</summary>
      <returns>**True** 显示密码显示按钮；**false** 不显示密码显示按钮。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.IsPasswordRevealButtonEnabledProperty">
      <summary>标识 IsPasswordRevealButtonEnabled 依赖项属性。</summary>
      <returns>IsPasswordRevealButtonEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.MaxLength">
      <summary>获取或设置要由此 PasswordBox 处理的密码的最大长度。</summary>
      <returns>用于指定要由此 PasswordBox 处理的密码的最大字符数的整数。 值为零 (0) 表示没有限制。 默认为 0（没有长度限制）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.MaxLengthProperty">
      <summary>标识 MaxLength 依赖项属性。</summary>
      <returns>MaxLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.Password">
      <summary>获取或设置 PasswordBox 当前保留的密码。</summary>
      <returns>一个字符串，表示 PasswordBox 当前保留的密码。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PasswordChar">
      <summary>获取或设置 PasswordBox 的掩码字符。</summary>
      <returns>要在用户向 PasswordBox 中输入文本时回显的掩码字符。 默认值为项目符号字符 (●)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PasswordCharProperty">
      <summary>标识 PasswordChar 依赖项属性。</summary>
      <returns>PasswordChar 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PasswordProperty">
      <summary>标识 Password 依赖项属性。</summary>
      <returns>Password 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PasswordRevealMode">
      <summary>获取或设置指定密码是否始终、从不或选择性遮蔽的值。</summary>
      <returns>指定密码是否始终、从不或选择性遮蔽的枚举值。 默认为 **Peek**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PasswordRevealModeProperty">
      <summary>标识 PasswordRevealMode 依赖项属性。</summary>
      <returns>PasswordRevealMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PlaceholderText">
      <summary>Gets or sets the text that is displayed in the control until the value is changed by a user action or some other operation.</summary>
      <returns>The text that is displayed in the control when no value is entered. The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PlaceholderTextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PreventKeyboardDisplayOnProgrammaticFocus">
      <summary>获取或设置一个值，该值指示当控件以编程方式接收焦点时是否显示屏幕上的键盘。</summary>
      <returns>如果在控件通过编程方式收到焦点时未显示屏幕键盘，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.PreventKeyboardDisplayOnProgrammaticFocusProperty">
      <summary>标识 PreventKeyboardDisplayOnProgrammaticFocus 依赖属性。</summary>
      <returns>PreventKeyboardDisplayOnProgrammaticFocus 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.SelectionFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.SelectionFlyoutProperty">
      <summary>标识 SelectionFlyout 依赖项属性。</summary>
      <returns>SelectionFlyout 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.SelectionHighlightColor">
      <summary>获取或设置用于突出显示选定文本的画笔。</summary>
      <returns>用于突出显示选定文本的画笔。 默认设置为来自纯代码透视的空画笔，但在 PasswordBox 控件的运行时实例中，PasswordBox 的默认控制模板将应用此画笔的主题资源画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.SelectionHighlightColorProperty">
      <summary>标识 SelectionHighlightColor 依赖项属性。</summary>
      <returns>SelectionHighlightColor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.TextReadingOrder">
      <summary>获取或设置指示如何为 PasswordBox 确定读取顺序的值。</summary>
      <returns>指示如何为 PasswordBox 确定读取顺序的值。 默认为 **DetectFromContent**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBox.TextReadingOrderProperty">
      <summary>标识 TextReadingOrder 依赖项属性。</summary>
      <returns>TextReadingOrder 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.PasswordBox.ContextMenuOpening">
      <summary>在系统处理显示上下文菜单的交互时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.PasswordBox.PasswordChanged">
      <summary>在 Password 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.PasswordBox.PasswordChanging">
      <summary>当文本框中的密码开始更改但尚未呈现时同步发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.PasswordBox.Paste">
      <summary>在控件中粘贴文本时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PasswordBox.PasteFromClipboard">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PasswordBox.SelectAll">
      <summary>选择 PasswordBox 中的所有字符。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PasswordBoxPasswordChangingEventArgs">
      <summary>为 PasswordBox.PasswordChanging 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PasswordBoxPasswordChangingEventArgs.IsContentChanging">
      <summary>获取一个值，该值指示事件是否是由于文本内容中的更改而发生。</summary>
      <returns>如果文本内容更改导致事件，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PasswordRevealMode">
      <summary>定义指定 PasswordBox 的密码显示行为的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PasswordRevealMode.Hidden">
      <summary>密码显示按钮不可见。 密码始终遮蔽。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PasswordRevealMode.Peek">
      <summary>密码显示按钮可见。 按下按钮时，密码未遮蔽。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PasswordRevealMode.Visible">
      <summary>The password reveal button is not visible. 密码未遮蔽。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PathIcon">
      <summary>表示一个使用矢量路径作为自身内容的图标。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PathIcon.#ctor">
      <summary>初始化 PathIcon 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PathIcon.Data">
      <summary>获取或设置指定要绘制的形状的 Geometry。 在 XAML 中。 这也可通过使用描述移动和绘制命令语法的字符串进行设置。</summary>
      <returns>要绘制的形状的描述。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PathIcon.DataProperty">
      <summary>标识 Data 依赖项属性。</summary>
      <returns>Data 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PathIconSource">
      <summary>表示一个使用矢量路径作为自身内容的图标源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PathIconSource.#ctor">
      <summary>初始化 PathIconSource 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PathIconSource.Data">
      <summary>Gets or sets a Geometry that specifies the shape to be drawn. 在 XAML 中。 this can also be set using a string that describes Move and draw commands syntax.</summary>
      <returns>A description of the shape to be drawn.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PathIconSource.DataProperty">
      <summary>Identifies the Data dependency property.</summary>
      <returns>The identifier for the Data dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PersonPicture">
      <summary>表示用于显示某人头像（如可用）的控件；如果不可用，则它将显示某人的姓名首字母缩写或者通用字形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PersonPicture.#ctor">
      <summary>初始化 PersonPicture 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeGlyph">
      <summary>获取或设置要在锁屏提醒上显示的 Segoe MDL2 Assets 字体字形。</summary>
      <returns>锁屏提醒字形的十六进制字符代码。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeGlyphProperty">
      <summary>标识 BadgeGlyph 依赖项属性。</summary>
      <returns>BadgeGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeImageSource">
      <summary>获取或设置要在锁屏提醒上显示的图像源。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeImageSourceProperty">
      <summary>标识 BadgeImageSource 依赖项属性。</summary>
      <returns>BadgeImageSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeNumber">
      <summary>获取或设置要在锁屏提醒上显示的联系人数。</summary>
      <returns>要在锁屏提醒上显示的联系人数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeNumberProperty">
      <summary>标识 BadgeNumber 依赖项属性。</summary>
      <returns>BadgeNumber 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeText">
      <summary>获取或设置要在锁屏提醒上显示的联系人文本。</summary>
      <returns>要在锁屏提醒上显示的联系人文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.BadgeTextProperty">
      <summary>标识 BadgeText 依赖项属性。</summary>
      <returns>BadgeText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.Contact">
      <summary>获取或设置包含某人相关信息的 Contact 对象。</summary>
      <returns>包含某人相关信息的 Contact 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.ContactProperty">
      <summary>标识 Contact 依赖项属性。</summary>
      <returns>Contact 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.DisplayName">
      <summary>获取或设置联系人的显示名称。</summary>
      <returns>联系人的显示名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.DisplayNameProperty">
      <summary>标识 DisplayName 依赖项属性。</summary>
      <returns>DisplayName 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.Initials">
      <summary>获取或设置联系人的姓名首字母缩写。</summary>
      <returns>联系人的姓名首字母缩写。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.InitialsProperty">
      <summary>标识 Initials 依赖项属性。</summary>
      <returns>Initials 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.IsGroup">
      <summary>获取或设置用于指示 PersonPicture 是表示一个组还是一个人的值。</summary>
      <returns>如果 PersonPicture 表示一个组，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.IsGroupProperty">
      <summary>标识 IsGroup 依赖项属性。</summary>
      <returns>IsGroup 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.PreferSmallImage">
      <summary>获取或设置用于指示是显示小图像还是大图像（当两者均可用时）的值。</summary>
      <returns>如果在即便大图像可用时仍显示小图像，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.PreferSmallImageProperty">
      <summary>标识 PreferSmallImage 依赖项属性。</summary>
      <returns>PreferSmallImage 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.ProfilePicture">
      <summary>获取或设置联系人个人资料照片的来源。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PersonPicture.ProfilePictureProperty">
      <summary>标识 ProfilePicture 依赖项属性。</summary>
      <returns>ProfilePicture 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PickerConfirmedEventArgs">
      <summary>为 PickerConfirmed 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PickerConfirmedEventArgs.#ctor">
      <summary>初始化 PickerConfirmedEventArgs 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PickerFlyout">
      <summary>表示自定义选取器控件。 (Not recommended for Universal Windows Platform (UWP) app. 请参见“浮出控件”。）</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PickerFlyout.#ctor">
      <summary>初始化 PickerFlyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PickerFlyout.ConfirmationButtonsVisible">
      <summary>获取或设置确认按钮是否可见。</summary>
      <returns>如果确认按钮可视，为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PickerFlyout.ConfirmationButtonsVisibleProperty">
      <summary>标识 ConfirmationButtonsVisible 依赖项属性。</summary>
      <returns>ConfirmationButtonsVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PickerFlyout.Content">
      <summary>获取或设置选择器内包含的内容。</summary>
      <returns>用户控件的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PickerFlyout.ContentProperty">
      <summary>Gets the identifier for the Content dependency property.</summary>
      <returns>The identifier for the Content dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.PickerFlyout.Confirmed">
      <summary>在用户已点击确认按钮以确认选择时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PickerFlyout.ShowAtAsync(Windows.UI.Xaml.FrameworkElement)">
      <summary>Begins an asynchronous operation to show the flyout placed in relation to the specified element.</summary>
      <param name="target">The element to use as the flyout's placement target.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PickerFlyoutPresenter">
      <summary>表示自定义选择器。 (Not recommended for Universal Windows Platform (UWP) app. 请参见“浮出控件”。）</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Pivot">
      <summary>表示在应用中提供视图的快速导航的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Pivot.#ctor">
      <summary>初始化 Pivot 类型的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.HeaderFocusVisualPlacement">
      <summary>获取或设置一个值，该值指定用于数据透视标头项的焦点视觉的样式。</summary>
      <returns>一个枚举值，该值指定用于数据透视标头项的焦点视觉的样式。 默认为 **SelectedItemHeader**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.HeaderFocusVisualPlacementProperty">
      <summary>标识 HeaderFocusVisualPlacement 依赖项属性。</summary>
      <returns>HeaderFocusVisualPlacement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.HeaderTemplate">
      <summary>获取或设置 Header 属性（属于 PivotItem 子级）的模板。</summary>
      <returns>Header 属性（属于 PivotItem 子级）的模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.IsHeaderItemsCarouselEnabled">
      <summary>获取或设置指示所选标头是否移动到第一个位置的值。</summary>
      <returns>如果所选标头移动到第一个位置，则为 **true**；如果该标头始终留在同一位置，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.IsHeaderItemsCarouselEnabledProperty">
      <summary>标识 IsHeaderItemsCarouselEnabled 依赖项属性。</summary>
      <returns>IsHeaderItemsCarouselEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.IsLocked">
      <summary>获取或设置是否将 Pivot 锁定，以仅显示当前的 PivotItem。 在锁定数据透视后，将移除其他所有 PivotItems，因此，用户无法导航到它们。 锁定的示例是当电子邮件列表被设置为多重选择模式时。</summary>
      <returns>如果 Pivot 已锁定，则为 **true**；如果 Pivot 已解锁，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.IsLockedProperty">
      <summary>标识 IsLocked 依赖项属性。</summary>
      <returns>IsLocked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.LeftHeader">
      <summary>获取或设置控件左侧标头的内容。</summary>
      <returns>控件左侧标头的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.LeftHeaderProperty">
      <summary>标识 LeftHeader 依赖项属性。</summary>
      <returns>LeftHeader 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.LeftHeaderTemplate">
      <summary>获取或设置控件左侧标头的模板。</summary>
      <returns>控件左侧标头的模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.LeftHeaderTemplateProperty">
      <summary>标识 LeftHeaderTemplate 依赖项属性。</summary>
      <returns>LeftHeaderTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.RightHeader">
      <summary>获取或设置控件右侧标头的内容。</summary>
      <returns>控件右侧标头的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.RightHeaderProperty">
      <summary>标识 RightHeader 依赖项属性。</summary>
      <returns>RightHeader 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.RightHeaderTemplate">
      <summary>获取或设置控件右侧标头的模板。</summary>
      <returns>控件右侧标头的模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.RightHeaderTemplateProperty">
      <summary>标识 RightHeaderTemplate 依赖项属性。</summary>
      <returns>RightHeaderTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.SelectedIndex">
      <summary>获取或设置 Pivot 中当前所选项的基于零的索引。</summary>
      <returns>当前选定项的从零开始的索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.SelectedIndexProperty">
      <summary>Identifies the SelectedIndex dependency property.</summary>
      <returns>The identifier for the SelectedIndex dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.SelectedItem">
      <summary>获取或设置 Pivot 中的当前选定项。</summary>
      <returns>当前选定的 PivotItem，或者当 Pivot 绑定到数据时，设置为 Content 的数据项属于当前选定的 PivotItem。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.SelectedItemProperty">
      <summary>Identifies the SelectedItem dependency property.</summary>
      <returns>The identifier for the SelectedItem dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.SlideInAnimationGroupProperty">
      <summary>标识 SlideInAnimationGroup XAML 附加属性。</summary>
      <returns>SlideInAnimationGroup XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.Title">
      <summary>获取或设置可选择性设置在标头上的标题。</summary>
      <returns>返回字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.TitleProperty">
      <summary>Identifies the Title dependency property.</summary>
      <returns>The identifier for the Title dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.TitleTemplate">
      <summary>获取或设置标题模板，该模板用于显示标头区域上方的标题。</summary>
      <returns>指定标题对象的可视化的模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Pivot.TitleTemplateProperty">
      <summary>标识 TitleTemplate 依赖项属性。</summary>
      <returns>TitleTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Pivot.PivotItemLoaded">
      <summary>指示项已完全加载的事件。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Pivot.PivotItemLoading">
      <summary>在其显示前，提供动态加载或更改透视项内容的机会的事件。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Pivot.PivotItemUnloaded">
      <summary>通知透视项已从视觉透视完全卸载的事件。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Pivot.PivotItemUnloading">
      <summary>当其被移除时，提供动态加载、更改或移除透视项内容的机会的事件。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Pivot.SelectionChanged">
      <summary>Occurs when the currently selected item changes.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Pivot.GetSlideInAnimationGroup(Windows.UI.Xaml.FrameworkElement)">
      <summary>检索 FrameworkElement 所属的动画组。</summary>
      <param name="element">位于将进行动画处理的 Pivot 中（例如 TextBlock）的 FrameworkElement。</param>
      <returns>此 FrameworkElement 所属的滑入式动画组。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Pivot.SetSlideInAnimationGroup(Windows.UI.Xaml.FrameworkElement,Windows.UI.Xaml.Controls.PivotSlideInAnimationGroup)">
      <summary>分配 FrameworkElement 到幻灯片动画组，以便元素与该组其他成员同时进行动画处理。</summary>
      <param name="element">The FrameworkElement within the Pivot (such as a TextBlock ) that is to be animated.</param>
      <param name="value">The slide-in animation group that this FrameworkElement belongs to. 此元素将与其他共享同一组数字的其他元素进行动画处理。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PivotHeaderFocusVisualPlacement">
      <summary>定义指定用于数据透视标头项的焦点视觉的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PivotHeaderFocusVisualPlacement.ItemHeaders">
      <summary>单焦点视觉（矩形）围绕所有可见项标头绘制。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PivotHeaderFocusVisualPlacement.SelectedItemHeader">
      <summary>焦点视觉（下划线）在所选项标头下绘制。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PivotItem">
      <summary>表示 Pivot 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PivotItem.#ctor">
      <summary>初始化 PivotItem 类型的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PivotItem.Header">
      <summary>获取或设置 PivotItem 的标头。</summary>
      <returns>返回 Object。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PivotItem.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PivotItemEventArgs">
      <summary>使用之前与 PivotItem 动态交互的事件参数，允许延迟加载方案。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.PivotItemEventArgs.#ctor">
      <summary>初始化 PivotItemEventArgs 类型的新实例</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.PivotItemEventArgs.Item">
      <summary>获取透视项实例。</summary>
      <returns>返回 PivotItem。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.PivotSlideInAnimationGroup">
      <summary>定义用于指定的 Pivot 元素可以属于的不同幻灯片动画组的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PivotSlideInAnimationGroup.Default">
      <summary>该元素属于默认动画组。 它在 Pivot 标头后滑入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PivotSlideInAnimationGroup.GroupOne">
      <summary>该元素属于第一动画组。 它在默认组中的元素后滑入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PivotSlideInAnimationGroup.GroupThree">
      <summary>该元素属于第三动画组。 它在第二组中的元素后滑入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.PivotSlideInAnimationGroup.GroupTwo">
      <summary>该元素属于第二动画组。 它在第一组中的元素后滑入。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ProgressBar">
      <summary>表示指示操作进度（当进度继续时，通常的可视外观为对填充区域进行动画处理的操作栏）的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ProgressBar.#ctor">
      <summary>初始化 ProgressBar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.IsIndeterminate">
      <summary>获取或设置一个值，该值指示进度条是使用重复模式报告一般进度，还是基于 Value 属性报告进度。</summary>
      <returns>如果进度条使用重复模式报告一般进度，则为 **True**；如果进度条基于 Value 属性报告进度，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.IsIndeterminateProperty">
      <summary>标识 IsIndeterminate 依赖项属性。</summary>
      <returns>IsIndeterminate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.ShowError">
      <summary>获取或设置指示进度栏是否应使用将 **Error** 状态传递给用户的可视状态的值。</summary>
      <returns>如果进度栏应使用将 **Error** 状态传达给用户的可视状态，则为 **True**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.ShowErrorProperty">
      <summary>标识 ShowError 依赖项属性。</summary>
      <returns>ShowError 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.ShowPaused">
      <summary>获取或设置指示进度栏是否应使用将 **Paused** 状态传递给用户的可视状态的值。</summary>
      <returns>如果进度栏应使用将 **Paused** 状态传达给用户的可视状态，则为 **True**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.ShowPausedProperty">
      <summary>标识 ShowPaused 依赖项属性。</summary>
      <returns>ShowPaused 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressBar.TemplateSettings">
      <summary>获取在定义 ProgressBar 控件的模板时提供可引用为 **TemplateBinding** 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ProgressRing">
      <summary>表示指示操作正在进行的控件。 当进度继续时，通常的可视外观为循环动画的环形“微调框”。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ProgressRing.#ctor">
      <summary>初始化 ProgressRing 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressRing.IsActive">
      <summary>获取或设置指示 ProgressRing 是否显示进度的值。</summary>
      <returns>如果 ProgressRing 显示进度，则为 **True**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressRing.IsActiveProperty">
      <summary>标识 IsActive 依赖项属性。</summary>
      <returns>IsActive 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ProgressRing.TemplateSettings">
      <summary>获取在定义 ProgressRing 控件的模板时提供可引用为 **TemplateBinding** 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RadioButton">
      <summary>表示一个按钮，使用该按钮，用户可从一组选项中选择一个选项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RadioButton.#ctor">
      <summary>初始化 RadioButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RadioButton.GroupName">
      <summary>获取或设置一个名称，该名称指定哪些 RadioButton 控件互相排斥。</summary>
      <returns>指定哪些 RadioButton 控件互相排斥的名称。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RadioButton.GroupNameProperty">
      <summary>标识 GroupName 依赖项属性。</summary>
      <returns>GroupName 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RatingControl">
      <summary>表示让用户输入星级评分的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RatingControl.#ctor">
      <summary>初始化 RatingControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.Caption">
      <summary>获取或设置控件的文本标签。</summary>
      <returns>控件的文本标签。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.CaptionProperty">
      <summary>标识 Caption 依赖项属性。</summary>
      <returns>Caption 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.InitialSetValue">
      <summary>获取或设置初始设置评分值。</summary>
      <returns>初始设置评分值。 默认值为 1。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.InitialSetValueProperty">
      <summary>标识 InitialSetValue 依赖项属性。</summary>
      <returns>InitialSetValue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.IsClearEnabled">
      <summary>获取或设置确定用户是否可以删除评分的值。</summary>
      <returns>如果用户可以删除评分，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.IsClearEnabledProperty">
      <summary>标识 IsClearEnabled 依赖项属性。</summary>
      <returns>IsClearEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.IsReadOnly">
      <summary>获取或设置确定用户是否可以更改评分的值。</summary>
      <returns>如果评分是只读的，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.IsReadOnlyProperty">
      <summary>标识 IsReadOnly 依赖项属性。</summary>
      <returns>IsReadOnly 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.ItemInfo">
      <summary>获取或设置有关表示评分的项的视觉状态的信息。</summary>
      <returns>一个 RatingItemInfo 派生对象，该对象包含有关表示评分的项的视觉状态的详细信息。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.ItemInfoProperty">
      <summary>标识 ItemInfo 依赖项属性。</summary>
      <returns>ItemInfo 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.MaxRating">
      <summary>获取或设置最大允许评分值。</summary>
      <returns>最大允许评分值。 默认值为 5。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.MaxRatingProperty">
      <summary>标识 MaxRating 依赖项属性。</summary>
      <returns>MaxRating 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.PlaceholderValue">
      <summary>获取或设置在用户操作或某个其他操作更改该值之前在控件中显示的评分。</summary>
      <returns>当未输入任何值时，在控件中显示的评分。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.PlaceholderValueProperty">
      <summary>标识 PlaceholderValue 依赖项属性。</summary>
      <returns>PlaceholderValue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.Value">
      <summary>获取或设置评分值。</summary>
      <returns>评分值。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingControl.ValueProperty">
      <summary>标识 Value 依赖项属性。</summary>
      <returns>Value 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RatingControl.ValueChanged">
      <summary>在 Value 属性更改后发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RatingItemFontInfo">
      <summary>表示有关表示评分的字体元素的视觉状态的信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RatingItemFontInfo.#ctor">
      <summary>初始化 RatingItemFontInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.DisabledGlyph">
      <summary>获取或设置 Segoe MDL2 Assets 字体字形，该字体字形表示已禁用的评分元素。</summary>
      <returns>评分元素字形的十六进制字符代码。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.DisabledGlyphProperty">
      <summary>标识 DisabledGlyph 依赖项属性。</summary>
      <returns>DisabledGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.Glyph">
      <summary>获取或设置 Segoe MDL2 Assets 字体字形，该字体字形表示已由用户设置的评分元素。</summary>
      <returns>The hexadecimal character code for the rating element glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.GlyphProperty">
      <summary>标识 Glyph 依赖项属性。</summary>
      <returns>Glyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.PlaceholderGlyph">
      <summary>获取或设置 Segoe MDL2 Assets 字体字形，该字体字形表示显示占位符值的评分元素。</summary>
      <returns>The hexadecimal character code for the rating element glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.PlaceholderGlyphProperty">
      <summary>标识 PlaceholderGlyph 依赖项属性。</summary>
      <returns>PlaceholderGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.PointerOverGlyph">
      <summary>获取或设置 Segoe MDL2 Assets 字体字形，该字体字形表示由指针指向的评分元素。</summary>
      <returns>The hexadecimal character code for the rating element glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.PointerOverGlyphProperty">
      <summary>标识 PointerOverGlyph 依赖项属性。</summary>
      <returns>PointerOverGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.PointerOverPlaceholderGlyph">
      <summary>获取或设置 Segoe MDL2 Assets 字体字形，该字体字形显示由指针指向的占位符值的评分元素。</summary>
      <returns>The hexadecimal character code for the rating element glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.PointerOverPlaceholderGlyphProperty">
      <summary>标识 PointerOverPlaceholderGlyph 依赖项属性。</summary>
      <returns>PointerOverPlaceholderGlyph 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.UnsetGlyph">
      <summary>获取或设置 Segoe MDL2 Assets 字体字形，该字体字形表示尚未设置的评分元素。</summary>
      <returns>The hexadecimal character code for the rating element glyph.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemFontInfo.UnsetGlyphProperty">
      <summary>标识 UnsetGlyph 依赖项属性。</summary>
      <returns>UnsetGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RatingItemImageInfo">
      <summary>表示有关表示评分的图像元素的视觉状态的信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RatingItemImageInfo.#ctor">
      <summary>初始化 RatingItemImageInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.DisabledImage">
      <summary>获取或设置一幅图像，该图像表示已禁用的评分元素。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.DisabledImageProperty">
      <summary>标识 DisabledImage 依赖项属性。</summary>
      <returns>DisabledImage 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.Image">
      <summary>获取或设置一幅图像，该图像表示已由用户设置的评分元素。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.ImageProperty">
      <summary>标识 Image 依赖项属性。</summary>
      <returns>Image 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.PlaceholderImage">
      <summary>获取或设置一幅图像，该图像表示显示占位符值的评分元素。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.PlaceholderImageProperty">
      <summary>标识 PlaceholderImage 依赖项属性。</summary>
      <returns>PlaceholderImage 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.PointerOverImage">
      <summary>获取或设置一幅图像，该图像表示由指针指向的评分元素。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.PointerOverImageProperty">
      <summary>标识 PointerOverImage 依赖项属性。</summary>
      <returns>PointerOverImage 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.PointerOverPlaceholderImage">
      <summary>获取或设置一幅图像，该图像表示显示由指针指向的占位符值的评分元素。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.PointerOverPlaceholderImageProperty">
      <summary>标识 PointerOverPlaceholderImage 依赖项属性。</summary>
      <returns>PointerOverPlaceholderImage 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.UnsetImage">
      <summary>获取或设置一幅图像，该图像表示尚未设置的评分元素。</summary>
      <returns>An object that represents the image source file for the drawn image. Typically you set this with a BitmapImage object, constructed with the Uniform Resource Identifier (URI) that describes the path to a valid image source file. Or, you can initialize a BitmapSource with a stream, perhaps a stream from a storage file.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RatingItemImageInfo.UnsetImageProperty">
      <summary>标识 UnsetImage 依赖项属性。</summary>
      <returns>UnsetImage 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RatingItemInfo">
      <summary>表示有关表示评分的元素的视觉状态的信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RatingItemInfo.#ctor">
      <summary>初始化 RatingItemInfo 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshContainer">
      <summary>表示为可滚动内容提供 RefreshVisualizer 和下拉刷新功能的容器控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RefreshContainer.#ctor">
      <summary>初始化 RefreshContainer 控件的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshContainer.PullDirection">
      <summary>获取或设置指定下拉启动刷新的方向的值。</summary>
      <returns>指定下拉启动刷新的方向的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshContainer.PullDirectionProperty">
      <summary>标识 PullDirection 依赖项属性。</summary>
      <returns>PullDirection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshContainer.Visualizer">
      <summary>获取或设置此容器的 RefreshVisualizer。</summary>
      <returns>此容器的 RefreshVisualizer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshContainer.VisualizerProperty">
      <summary>标识 Visualizer 依赖项属性。</summary>
      <returns>Visualizer 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RefreshContainer.RefreshRequested">
      <summary>当已启动内容的更新时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RefreshContainer.RequestRefresh">
      <summary>启动内容的更新。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshInteractionRatioChangedEventArgs">
      <summary>提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshInteractionRatioChangedEventArgs.InteractionRatio">
      <summary>获取交互比值。</summary>
      <returns>交互比值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshPullDirection">
      <summary>定义指定拉动 RefreshContainer 以启动刷新的方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshPullDirection.BottomToTop">
      <summary>从下至上拉来启动刷新。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshPullDirection.LeftToRight">
      <summary>从左至右拉来启动刷新。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshPullDirection.RightToLeft">
      <summary>从右至左拉来启动刷新。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshPullDirection.TopToBottom">
      <summary>从上至下拉来启动刷新。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshRequestedEventArgs">
      <summary>为 RefreshRequested 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RefreshRequestedEventArgs.GetDeferral">
      <summary>获取用于管理 RefreshRequested 事件处理程序中完成的工作的延迟对象。</summary>
      <returns>A deferral object.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshStateChangedEventArgs">
      <summary>为 RefreshVisualizer.RefreshStateChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshStateChangedEventArgs.NewState">
      <summary>获取指示 RefreshVisualizer 的新状态的值。</summary>
      <returns>指示 RefreshVisualizer 的新状态的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshStateChangedEventArgs.OldState">
      <summary>获取指示 RefreshVisualizer 的之前状态的值。</summary>
      <returns>指示 RefreshVisualizer 的之前状态的枚举值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshVisualizer">
      <summary>表示为内容刷新提供动画状态指示器的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RefreshVisualizer.#ctor">
      <summary>初始化 RefreshVisualizer 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.Content">
      <summary>获取或设置可视化工具的内容。</summary>
      <returns>可视化工具的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.ContentProperty">
      <summary>Identifies the Content dependency property.</summary>
      <returns>The identifier for the Content dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.InfoProviderProperty">
      <summary>标识 InfoProvider 依赖项属性。</summary>
      <returns>InfoProvider 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.Orientation">
      <summary>获取或设置指示可视化工具的方向的值。</summary>
      <returns>指示可视化工具的方向的枚举值。 The default is **Top**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.State">
      <summary>获取指示可视化工具的状态的值。</summary>
      <returns>指示可视化工具的状态的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RefreshVisualizer.StateProperty">
      <summary>标识 State 依赖项属性。</summary>
      <returns>State 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RefreshVisualizer.RefreshRequested">
      <summary>Occurs when an update of the content has been initiated.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RefreshVisualizer.RefreshStateChanged">
      <summary>当可视化工具的状态更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RefreshVisualizer.RequestRefresh">
      <summary>Initiates an update of the content.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshVisualizerOrientation">
      <summary>定义指定 RefreshVisualizer 的方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerOrientation.Auto">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerOrientation.Normal">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerOrientation.Rotate270DegreesCounterclockwise">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerOrientation.Rotate90DegreesCounterclockwise">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RefreshVisualizerState">
      <summary>定义指定 RefreshVisualizer 的状态的常量</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerState.Idle">
      <summary>可视化工具处于空闲状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerState.Interacting">
      <summary>用户正在与可视化工具交互。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerState.Peeking">
      <summary>可视化工具在不允许刷新的位置沿刷新方向下拉。 通常，ScrollViewer 不在下拉开始的位置 0。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerState.Pending">
      <summary>可视化工具处于挂起状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RefreshVisualizerState.Refreshing">
      <summary>正在刷新可视化工具。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RelativePanel">
      <summary>定义区域，在此区域内可以定位并对齐相对于彼此或父面板的子对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.#ctor">
      <summary>初始化 RelativePanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AboveProperty">
      <summary>识别 RelativePanel.Above XAML 附加属性。</summary>
      <returns>RelativePanel.Above XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignBottomWithPanelProperty">
      <summary>识别 RelativePanel.AlignBottomWithPanel XAML 附加属性。</summary>
      <returns>RelativePanel.AlignBottomWithPanel XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignBottomWithProperty">
      <summary>识别 RelativePanel.AlignBottomWith XAML 附加属性。</summary>
      <returns>RelativePanel.AlignBottomWith XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignHorizontalCenterWithPanelProperty">
      <summary>识别 RelativePanel.AlignHorizontalCenterWithPanel XAML 附加属性。</summary>
      <returns>RelativePanel.AlignHorizontalCenterWithPanel XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignHorizontalCenterWithProperty">
      <summary>获取目标元素的 RelativePanel.AlignHorizontalCenterWith XAML 附加属性的值。</summary>
      <returns>RelativePanel.AlignHorizontalCenterWith XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignLeftWithPanelProperty">
      <summary>识别 RelativePanel.AlignLeftWithPanel XAML 附加属性。</summary>
      <returns>RelativePanel.AlignLeftWithPanel XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignLeftWithProperty">
      <summary>识别 RelativePanel.AlignLeftWith XAML 附加属性。</summary>
      <returns>RelativePanel.AlignLeftWith XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignRightWithPanelProperty">
      <summary>识别 RelativePanel.AlignRightWithPanel XAML 附加属性。</summary>
      <returns>RelativePanel.AlignRightWithPanel XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignRightWithProperty">
      <summary>识别 RelativePanel.AlignRightWith XAML 附加属性。</summary>
      <returns>RelativePanel.AlignRightWith XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignTopWithPanelProperty">
      <summary>识别 RelativePanel.AlignTopWithPanel XAML 附加属性。</summary>
      <returns>RelativePanel.AlignTopWithPanel XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignTopWithProperty">
      <summary>识别 RelativePanel.AlignTopWith XAML 附加属性。</summary>
      <returns>RelativePanel.AlignTopWith XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignVerticalCenterWithPanelProperty">
      <summary>识别 RelativePanel.AlignVerticalCenterWithPanel XAML 附加属性。</summary>
      <returns>RelativePanel.AlignVerticalCenterWithPanel XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.AlignVerticalCenterWithProperty">
      <summary>获取目标元素的 RelativePanel.AlignVerticalCenterWith XAML 附加属性的值。</summary>
      <returns>RelativePanel.AlignVerticalCenterWith XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BackgroundSizing">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BackgroundSizingProperty">
      <summary>Identifies the BackgroundSizing dependency property.</summary>
      <returns>The identifier for the BackgroundSizing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BelowProperty">
      <summary>识别 RelativePanel.Below XAML 附加属性。</summary>
      <returns>RelativePanel.Below XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BorderBrush">
      <summary>Gets or sets a brush that describes the border fill of the panel.</summary>
      <returns>The brush that is used to fill the panel's border. The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BorderBrushProperty">
      <summary>Identifies the BorderBrush dependency property.</summary>
      <returns>The identifier for the BorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BorderThickness">
      <summary>Gets or sets the border thickness of the panel.</summary>
      <returns>The border thickness of the panel, as a Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.BorderThicknessProperty">
      <summary>Identifies the BorderThickness dependency property.</summary>
      <returns>The identifier for the BorderThickness dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.CornerRadius">
      <summary>Gets or sets the radius for the corners of the panel's border.</summary>
      <returns>The degree to which the corners are rounded, expressed as values of the CornerRadius structure.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.CornerRadiusProperty">
      <summary>Identifies the CornerRadius dependency property.</summary>
      <returns>The identifier for the CornerRadius dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.LeftOfProperty">
      <summary>标识 RelativePanel.LeftOf XAML 附加属性。</summary>
      <returns>RelativePanel.LeftOf XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.Padding">
      <summary>Gets or sets the distance between the border and its child object.</summary>
      <returns>The dimensions of the space between the border and its child as a Thickness value. Thickness is a structure that stores dimension values using pixel measures.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RelativePanel.RightOfProperty">
      <summary>标识 RelativePanel.RightOf XAML 附加属性。</summary>
      <returns>RelativePanel.RightOf XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAbove(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 RelativePanel.Above XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.Above XAML 附加属性值。 （要将该元素置于其上方的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignBottomWith(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 RelativePanel.AlignBottomWith XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignBottomWith XAML 附加属性值。 （要与该元素的下边缘对齐的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignBottomWithPanel(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 RelativePanel.AlignBottomWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignBottomWithPanel XAML 附加属性值。 （若要将该元素的下边缘与面板的下边缘对齐，则为 **true**；否则为 **false**。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignHorizontalCenterWith(Windows.UI.Xaml.UIElement)">
      <summary>Gets the value of the RelativePanel.AlignHorizontalCenterWith  XAML attached property for the target element.</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignHorizontalCenterWith XAML 附加属性值。 （要与该元素的水平中心对齐的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignHorizontalCenterWithPanel(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 RelativePanel.AlignHorizontalCenterWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignHorizontalCenterWithPanel XAML 附加属性值。 （若要将此元素水平置于面板中心，则为 **true**；否则为 **false**。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignLeftWith(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignLeftWith XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignLeftWith XAML 附加属性值。 （要与该元素左边缘对齐的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignLeftWithPanel(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignLeftWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignLeftWithPanel XAML 附加属性值。 （若要将该元素的左边缘与面板的左边缘对齐，则为 **true**；否则为 **false**。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignRightWith(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignRightWith XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignRightWith XAML 附加属性值。 （要与该元素右边缘对齐的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignRightWithPanel(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignRightWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignRightWithPanel XAML 附加属性值。 （若要将该元素的右边缘与面板的右边缘对齐，则为 **true**；否则为 **false**。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignTopWith(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignTopWith XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignTopWith XAML 附加属性值。 （要与该元素上边缘对齐的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignTopWithPanel(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignTopWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignTopWithPanel XAML 附加属性值。 （若要将该元素的上边缘与面板的上边缘对齐，则为 **true**；否则为 **false**。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignVerticalCenterWith(Windows.UI.Xaml.UIElement)">
      <summary>Gets the value of the RelativePanel.AlignVerticalCenterWith  XAML attached property for the target element.</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignVerticalCenterWith XAML 附加属性值。 （要与该元素纵向中心对齐的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetAlignVerticalCenterWithPanel(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.AlignVerticalCenterWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.AlignVerticalCenterWithPanel XAML 附加属性值。 （若要将该元素垂直置于面板中心，则为 **true**；否则为 **false**。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetBelow(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.Below XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.Below XAML 附加属性值。 （要将该元素置于其下方的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetLeftOf(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.LeftOf XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.LeftOf XAML 附加属性值。 （要将该元素置于其左侧的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.GetRightOf(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素 RelativePanel.RightOf XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RelativePanel.RightOf XAML 附加属性值。 （要将该元素置于其右侧的元素。）</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAbove(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.Above XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to position this element above.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignBottomWith(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.AlignBottomWith XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to align this element's bottom edge with.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignBottomWithPanel(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素 RelativePanel.AlignBottomWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (**true** to align this element's bottom edge with the panel's bottom edge; otherwise, **false**.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignHorizontalCenterWith(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.AlignHorizontalCenterWith XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to align this element's horizontal center with.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignHorizontalCenterWithPanel(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素 RelativePanel.AlignHorizontalCenterWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (**true** to horizontally center this element in the panel; otherwise, **false**.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignLeftWith(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.AlignLeftWith XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to align this element's left edge with.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignLeftWithPanel(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素 RelativePanel.AlignLeftWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (**true** to align this element's left edge with the panel's left edge; otherwise, **false**.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignRightWith(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素附加属性 RelativePanel.AlignRightWith XAML 的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to align this element's right edge with.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignRightWithPanel(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素 RelativePanel.AlignRightWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (**true** to align this element's right edge with the panel's right edge; otherwise, **false**.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignTopWith(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.AlignTopWith XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to align this element's top edge with.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignTopWithPanel(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素 RelativePanel.AlignTopWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (**true** to align this element's top edge with the panel's top edge; otherwise, **false**.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignVerticalCenterWith(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素附加属性 RelativePanel.AlignVerticalCenterWith XAML 的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to align this element's horizontal center with.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetAlignVerticalCenterWithPanel(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素 RelativePanel.AlignVerticalCenterWithPanel XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (**true** to vertically center this element in the panel; otherwise, **false**.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetBelow(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素附加属性 RelativePanel.Below XAML 的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to position this element below.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetLeftOf(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.LeftOf XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to position this element to the left of.)</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RelativePanel.SetRightOf(Windows.UI.Xaml.UIElement,System.Object)">
      <summary>设置目标元素 RelativePanel.RightOf XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. (The element to position this element to the right of.)</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RequiresPointer">
      <summary>定义一些常量，这些常量指示元素何时需要来自游戏手柄的类似鼠标的指针行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RequiresPointer.Never">
      <summary>指针永远不充当鼠标。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RequiresPointer.WhenEngaged">
      <summary>指针在用户进入鼠标模式时充当鼠标。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RequiresPointer.WhenFocused">
      <summary>指针在页面获得焦点时充当鼠标。 仅在 Page 元素上受支持。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RichEditBox">
      <summary>表示支持格式化文本、超链接和其他丰富内容的多格式文本编辑控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichEditBox.#ctor">
      <summary>初始化 RichEditBox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.AcceptsReturn">
      <summary>获取或设置一个值，该值指示在按下 ENTER 或 RETURN 键时 RichEditBox 是否允许和显示换行符或回车符。</summary>
      <returns>如果 RichEditBox 允许换行符，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.AcceptsReturnProperty">
      <summary>标识 AcceptsReturn 依赖项属性。</summary>
      <returns>AcceptsReturn 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.CharacterCasing">
      <summary>获取或设置指示控件如何在键入字符时修改这些字符的大小写的值。</summary>
      <returns>指示控件如何在键入字符时修改这些字符的大小写的枚举值。 默认为 **Normal**，指示字符不会更改。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.CharacterCasingProperty">
      <summary>标识 CharacterCasing 依赖项属性。</summary>
      <returns>CharacterCasing 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ClipboardCopyFormat">
      <summary>获取或设置一个值，该值指定是采用所有格式还是仅采用纯文本格式复制文本。</summary>
      <returns>一个枚举值，该值指定是采用所有格式还是仅采用纯文本格式复制文本。 默认值为 **AllFormats**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ClipboardCopyFormatProperty">
      <summary>标识 ClipboardCopyFormat 依赖项属性。</summary>
      <returns>ClipboardCopyFormat 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkBackgroundColor">
      <summary>获取或设置用于为链接背景上色的画笔。</summary>
      <returns>用于为链接背景上色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkBackgroundColorProperty">
      <summary>标识 ContentLinkBackgroundColor 依赖项属性。</summary>
      <returns>ContentLinkBackgroundColor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkForegroundColor">
      <summary>获取或设置用于为链接文本上色的画笔。</summary>
      <returns>用于为链接文本上色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkForegroundColorProperty">
      <summary>标识 ContentLinkForegroundColor 依赖项属性。</summary>
      <returns>ContentLinkForegroundColor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkProviders">
      <summary>获取或设置定义此 RichEditBox 中使用的 ContentLinks 类型的 ContentLinkProviders 的集合。</summary>
      <returns>定义此 RichEditBox 中使用的 ContentLinks 类型的 ContentLinkProviders 的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkProvidersProperty">
      <summary>标识 ContentLinkProviders 依赖项属性。</summary>
      <returns>ContentLinkProviders 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.DescriptionProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.DesiredCandidateWindowAlignment">
      <summary>获取或设置指示输入法编辑器 (IME) 的首选对齐的值。</summary>
      <returns>指示输入法编辑器 (IME) 的首选对齐方式的枚举值。 The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.DesiredCandidateWindowAlignmentProperty">
      <summary>标识 DesiredCandidateWindowAlignment 依赖项属性。</summary>
      <returns>DesiredCandidateWindowAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.DisabledFormattingAccelerators">
      <summary>获取或设置一个值，该值指示已禁用的用于格式化的键盘快捷方式。</summary>
      <returns>一个指示已禁用用于格式化的键盘快捷方式的值。 The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.DisabledFormattingAcceleratorsProperty">
      <summary>标识 DisabledFormattingAccelerators 依赖项属性。</summary>
      <returns>DisabledFormattingAccelerators 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.Document">
      <summary>获取一个对象，该对象为 RichEditBox 中包含的文本启用对文本对象模型的访问。</summary>
      <returns>启用对文本对象模型的访问的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HandwritingView">
      <summary>获取或设置与此文本控件关联的 HandwritingView。</summary>
      <returns>与此文本控件关联的 HandwritingView。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HandwritingViewProperty">
      <summary>标识 HandwritingView 依赖项属性。</summary>
      <returns>HandwritingView 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.Header">
      <summary>Gets or sets the content for the control's header.</summary>
      <returns>The content of the control's header. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the control's header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HorizontalTextAlignment">
      <summary>获取或设置指示 RichEditBox 中的文本如何对齐的值。</summary>
      <returns>TextAlignment 枚举值之一，该值指定如何对齐文本。 The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.HorizontalTextAlignmentProperty">
      <summary>标识 HorizontalTextAlignment 依赖项属性。</summary>
      <returns>HorizontalTextAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.InputScope">
      <summary>获取或设置此 RichEditBox 所用输入的上下文。</summary>
      <returns>The input scope, which provides a hint at the type of text input expected by the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.InputScopeProperty">
      <summary>Identifies the InputScope dependency property.</summary>
      <returns>The identifier for the InputScope dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsColorFontEnabled">
      <summary>获取或设置一个值，该值确定包含颜色层的字体标志符号，如 Segoe UI Emoji 是否以彩色显示。</summary>
      <returns>如果颜色标志符号以彩色显示，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsColorFontEnabledProperty">
      <summary>标识 IsColorFontEnabled 依赖项属性。</summary>
      <returns>IsColorFontEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsHandwritingViewEnabled">
      <summary>获取或设置指示用户能否在手写视图中输入文本的值。</summary>
      <returns>若要允许用户在手写视图中输入文本，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsHandwritingViewEnabledProperty">
      <summary>标识 IsHandwritingViewEnabled 依赖项属性。</summary>
      <returns>IsHandwritingViewEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsReadOnly">
      <summary>获取或设置指示用户是否可以在 RichEditBox 中更改文本的值。</summary>
      <returns>如果 RichEditBox 为只读，则为 **True**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsReadOnlyProperty">
      <summary>Identifies the IsReadOnly dependency property.</summary>
      <returns>IsReadOnly 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsSpellCheckEnabled">
      <summary>获取或设置一个值，该值指示文本输入是否应与拼写检查引擎交互。</summary>
      <returns>如果文本输入应与拼写检查引擎进行交互，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsSpellCheckEnabledProperty">
      <summary>标识 IsSpellCheckEnabled 依赖项属性。</summary>
      <returns>IsSpellCheckEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsTextPredictionEnabled">
      <summary>获取或设置指示此 RichEditBox 的文本预测功能（“自动完成”）是否启用的值。</summary>
      <returns>如果启用文本预测功能，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.IsTextPredictionEnabledProperty">
      <summary>标识 IsTextPredictionEnabled 依赖项属性。</summary>
      <returns>IsTextPredictionEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.MaxLength">
      <summary>获取或设置指示用户可输入的最大字符数的值。</summary>
      <returns>用户输入允许的最大字符数。 默认为 0（没有限制）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.MaxLengthProperty">
      <summary>标识 **MaxLength** 依赖属性。</summary>
      <returns>**MaxLength** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.PlaceholderText">
      <summary>Gets or sets the text that is displayed in the control until the value is changed by a user action or some other operation.</summary>
      <returns>The text that is displayed in the control when no value is entered. The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.PlaceholderTextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.PreventKeyboardDisplayOnProgrammaticFocus">
      <summary>Gets or sets a value that indicates whether the on-screen keyboard is shown when the control receives focus programmatically.</summary>
      <returns>**true** if the on-screen keyboard is not shown when the control receives focus programmatically; otherwise, **false**. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.PreventKeyboardDisplayOnProgrammaticFocusProperty">
      <summary>Identifies the PreventKeyboardDisplayOnProgrammaticFocus dependency property.</summary>
      <returns>The identifier for the PreventKeyboardDisplayOnProgrammaticFocus dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ProofingMenuFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.ProofingMenuFlyoutProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.SelectionFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.SelectionFlyoutProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.SelectionHighlightColor">
      <summary>Gets or sets the brush used to highlight the selected text.</summary>
      <returns>The brush used to highlight the selected text. 默认设置为来自纯代码透视的空画笔，但在 RichEditBox 控件的运行时实例中，RichEditBox 的默认控制模板将应用此画笔的主题资源画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.SelectionHighlightColorProperty">
      <summary>Identifies the SelectionHighlightColor dependency property.</summary>
      <returns>The identifier for the SelectionHighlightColor dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.SelectionHighlightColorWhenNotFocused">
      <summary>获取或设置用于在 RichEditBox 不具有焦点时突出显示选定文本的画笔。</summary>
      <returns>用于在 RichEditBox 失去焦点时突出显示选定文本的画笔。 默认设置为来自纯代码透视的 null 画笔，但在 RichEditBox 控件的运行时实例中，RichEditBox 的默认控件模板将应用此画笔的 Transparent 画笔。 若要禁用 SelectionHighlightColorWhenNotFocused，请将画笔再次设置为 Transparent。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.SelectionHighlightColorWhenNotFocusedProperty">
      <summary>标识 **SelectionHighlightColorWhenNotFocused** 依赖属性。</summary>
      <returns>**SelectionHighlightColorWhenNotFocused** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextAlignment">
      <summary>Gets or sets a value that indicates how text is aligned in the RichEditBox.</summary>
      <returns>One of the TextAlignment enumeration values that specifies how text is aligned. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextAlignmentProperty">
      <summary>标识 TextAlignment 依赖项属性。</summary>
      <returns>TextAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextDocument">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextReadingOrder">
      <summary>获取或设置指示如何为 RichEditBox 确定读取顺序的值。</summary>
      <returns>指示如何为 RichEditBox 确定读取顺序的值。 The default is **DetectFromContent**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextReadingOrderProperty">
      <summary>Identifies the TextReadingOrder dependency property.</summary>
      <returns>The identifier for the TextReadingOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextWrapping">
      <summary>获取或设置指示当文本行超过 RichEditBox 的可用宽度时如何进行文本换行的值。</summary>
      <returns>TextWrapping 枚举值之一，指出文本是否换行。 默认值为 **Wrap**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBox.TextWrappingProperty">
      <summary>Identifies the TextWrapping dependency property.</summary>
      <returns>The identifier for the TextWrapping dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.CandidateWindowBoundsChanged">
      <summary>在打开、更新或关闭输入法编辑器 (IME) 窗口时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkChanged">
      <summary>在添加、删除或编辑内容链接时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.ContentLinkInvoked">
      <summary>在用户交互激活链接时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.ContextMenuOpening">
      <summary>Occurs when the system processes an interaction that displays a context menu.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.CopyingToClipboard">
      <summary>在复制的文本移动到剪贴板之前发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.CuttingToClipboard">
      <summary>在剪切的文本移动到剪贴板之前发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.Paste">
      <summary>Occurs when text is pasted into the control.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.SelectionChanged">
      <summary>在文本选定内容更改后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.SelectionChanging">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.TextChanged">
      <summary>在 RichEditBox 中的内容更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.TextChanging">
      <summary>在编辑框中的文本开始更改但尚未呈现时同步发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.TextCompositionChanged">
      <summary>当通过输入方法编辑器 (IME) 组成的文本出现变化时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.TextCompositionEnded">
      <summary>当用户停止通过输入方法编辑器 (IME) 组成文本时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichEditBox.TextCompositionStarted">
      <summary>当用户开始通过输入方法编辑器 (IME) 组成文本时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichEditBox.GetLinguisticAlternativesAsync">
      <summary>异步获取基于输入方法编辑器 (IME) 中提供的语音字符的候选单词的列表。</summary>
      <returns>基于方法编辑器 (IME) 中提供的语音字符的候选单词的列表。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RichEditBoxSelectionChangingEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBoxSelectionChangingEventArgs.Cancel">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBoxSelectionChangingEventArgs.SelectionLength">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBoxSelectionChangingEventArgs.SelectionStart">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RichEditBoxTextChangingEventArgs">
      <summary>为 RichEditBox.TextChanging 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichEditBoxTextChangingEventArgs.IsContentChanging">
      <summary>Gets a value that indicates whether the event occured due to a change in the text content.</summary>
      <returns>**true** if a change to the text content caused the event; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RichEditClipboardFormat">
      <summary>定义指定从 RichEditBox 复制的文本的格式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RichEditClipboardFormat.AllFormats">
      <summary>文本复制为纯文本和多格式文本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.RichEditClipboardFormat.PlainText">
      <summary>文本仅复制为纯文本。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RichTextBlock">
      <summary>表示支持格式化文本、超链接、内联图像和其他丰富内容的多格式文本显示容器。 RichTextBlock 支持内置溢出模型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlock.#ctor">
      <summary>初始化 RichTextBlock 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.BaselineOffset">
      <summary>获取一个值，该值表示内容顶部相对于第一个段落的基线的偏移量（以像素为单位）。 段落的基线是段落的第一行的基线。</summary>
      <returns>第一个段落计算所得的基线；如果 RichTextBlock 为空，则为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.Blocks">
      <summary>获取 RichTextBlock 的内容。</summary>
      <returns>包含 RichTextBlock 的内容的 BlockCollection。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.CharacterSpacing">
      <summary>Gets or sets the uniform spacing between characters, in units of 1/1000 of an em.</summary>
      <returns>The uniform spacing between characters, in units of 1/1000 of an em. The default is 0. Positive values increase tracking and loosen character spacing. Negative values decrease tracking and tighten the character spacing.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.CharacterSpacingProperty">
      <summary>Identifies the CharacterSpacing dependency property.</summary>
      <returns>The identifier for the CharacterSpacing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.ContentEnd">
      <summary>获取指示 RichTextBlock 中的内容末尾的 TextPointer。</summary>
      <returns>指示 RichTextBlock 中的内容末尾的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.ContentStart">
      <summary>获取指示 RichTextBlock 中的内容开头的 TextPointer。</summary>
      <returns>指示 RichTextBlock 中的内容开头的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontFamily">
      <summary>获取或设置此元素中文本内容的首选顶级字体系列。</summary>
      <returns>A FontFamily object that specifies the preferred font family, or a primary preferred font family with one or more fallback font families. For information about defaults, see the FontFamily class topic.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontFamilyProperty">
      <summary>Identifies the FontFamily  dependency property.</summary>
      <returns>The identifier for the FontFamily dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontSize">
      <summary>获取或设置此元素中文本内容的字号。</summary>
      <returns>A non-negative value that specifies the font size, measured in pixels. 默认值为 11。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontSizeProperty">
      <summary>Identifies the FontSize  dependency property.</summary>
      <returns>The identifier for the FontSize dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontStretch">
      <summary>获取或设置此元素中文本内容的字体拉伸。</summary>
      <returns>The requested font stretch, as a FontStretch constant. The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontStretchProperty">
      <summary>Identifies the FontStretch  dependency property.</summary>
      <returns>The identifier for the FontStretch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontStyle">
      <summary>获取或设置此元素中内容的字形。</summary>
      <returns>作为 FontStyle 枚举命名常量的请求字体样式。 The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontStyleProperty">
      <summary>Identifies the FontStyle  dependency property.</summary>
      <returns>The identifier for the FontStyle dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontWeight">
      <summary>获取或设置 RichTextBlock 的顶级字体粗细。</summary>
      <returns>The requested font weight, which is a FontWeight that is obtained from one of the FontWeights property values. The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.FontWeightProperty">
      <summary>Identifies the FontWeight  dependency property.</summary>
      <returns>The identifier for the FontWeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.Foreground">
      <summary>获取或设置要应用于 RichTextBlock 的文本内容的 Brush。</summary>
      <returns>要应用于文本内容的画笔。 默认的是来自纯代码透视的空画笔，但对于 UI 中的 TextBlock 元素，默认文本样式将此设置为 Black（对于 **Light** 主题）或 White（对于 **Dark** 主题）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.ForegroundProperty">
      <summary>Identifies the Foreground  dependency property.</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.HasOverflowContent">
      <summary>获取一个值，该值指示 RichTextBlock 是否包含可扩展至边界之外的内容，以及是否可为 OverflowContentTarget 元素提供内容。</summary>
      <returns>如果 RichTextBlock 包含可扩展至边界之外的内容，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.HasOverflowContentProperty">
      <summary>标识 HasOverflowContent 依赖项属性。</summary>
      <returns>HasOverflowContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.HorizontalTextAlignment">
      <summary>获取或设置指示 RichTextBlock 中的文本如何对齐的值。</summary>
      <returns>One of the TextAlignment enumeration values that specifies how text is aligned. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.HorizontalTextAlignmentProperty">
      <summary>Identifies the HorizontalTextAlignment dependency property.</summary>
      <returns>The identifier for the HorizontalTextAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsColorFontEnabled">
      <summary>Gets or sets a value that determines whether font glyphs that contain color layers, such as Segoe UI Emoji, are rendered in color.</summary>
      <returns>**true** if color glyphs show in color; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsColorFontEnabledProperty">
      <summary>Identifies the IsColorFontEnabled dependency property.</summary>
      <returns>The identifier for the IsColorFontEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsTextScaleFactorEnabled">
      <summary>Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.</summary>
      <returns>**true** if automatic text enlargement is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsTextScaleFactorEnabledProperty">
      <summary>Identifies the IsTextScaleFactorEnabled  dependency property.</summary>
      <returns>The identifier for the IsTextScaleFactorEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsTextSelectionEnabled">
      <summary>获取或设置一个值，该值确定 RichTextBlock 的文本内容是否可出于剪贴板或拖动目的选择，或是否可为指示所选文本的 UI 样式更改选择。</summary>
      <returns>如果 RichTextBlock 的文本内容可出于剪贴板或拖动目的选择，则为 **true**。 如果无法选择文本，则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsTextSelectionEnabledProperty">
      <summary>标识 IsTextSelectionEnabled 依赖项属性。</summary>
      <returns>IsTextSelectionEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsTextTrimmed">
      <summary>获取指示控件是否有溢出内容区域的修整文本的值。</summary>
      <returns>如果文本已修正，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.IsTextTrimmedProperty">
      <summary>标识 IsTextTrimmed 依赖项属性。</summary>
      <returns>IsTextTrimmed 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.LineHeight">
      <summary>获取或设置各行内容的高度。</summary>
      <returns>每行的高度（以像素为单位）。 A value of 0 indicates that the line height is determined automatically from the current font characteristics. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.LineHeightProperty">
      <summary>Identifies the LineHeight  dependency property.</summary>
      <returns>The identifier for the LineHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.LineStackingStrategy">
      <summary>获取或设置指示如何为 RichTextBlock 中的每个文本行确定一个行框的值。</summary>
      <returns>指示如何为 RichTextBlock 中的每行文本确定一个行框的值。 The default is **MaxHeight**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.LineStackingStrategyProperty">
      <summary>标识 LineStackingStrategy 依赖项属性。</summary>
      <returns>The identifier for the LineStackingStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.MaxLines">
      <summary>获取或设置 RichTextBlock 中显示的最大文本行数。</summary>
      <returns>RichTextBlock 中显示的最大文本行数。 The default is 0, which is a special value that represents "Auto" behavior. The value cannot be negative.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.MaxLinesProperty">
      <summary>Identifies the MaxLines dependency property.</summary>
      <returns>The identifier for the MaxLines dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.OpticalMarginAlignment">
      <summary>Get or sets a value that indicates how the font is modified to align with fonts of different sizes.</summary>
      <returns>A value of the enumeration that indicates how the font is modified to align at different sizes. The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.OpticalMarginAlignmentProperty">
      <summary>Identifies the OpticalMarginAlignment dependency property.</summary>
      <returns>The identifier for the OpticalMarginAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.OverflowContentTarget">
      <summary>获取或设置对作为此 RichTextBlock 中的任何文本溢出的链接目标的 RichTextBlockOverflow 的引用。</summary>
      <returns>要溢出的目标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.OverflowContentTargetProperty">
      <summary>标识 OverflowContentTarget 依赖项属性。</summary>
      <returns>OverflowContentTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.Padding">
      <summary>获取或设置一个值，该值指示内容区域的边界与 RichTextBlock 所显示内容之间的填充空间的厚度。</summary>
      <returns>指定要应用的填充量的 Thickness 结构。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.PaddingProperty">
      <summary>标识 Padding 依赖项属性。</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectedText">
      <summary>获取选定文本的文本范围。</summary>
      <returns>选定文本的文本范围。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectedTextProperty">
      <summary>标识 SelectedText 依赖项属性。</summary>
      <returns>SelectedText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectionEnd">
      <summary>获取 RichTextBlock 中选定文本的结束位置。</summary>
      <returns>表示选择末尾的对象，如果不存在选择，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectionFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectionFlyoutProperty">
      <summary>Identifies the SelectionFlyout dependency property.</summary>
      <returns>The identifier for the SelectionFlyout dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectionHighlightColor">
      <summary>Gets or sets the brush used to highlight the selected text.</summary>
      <returns>The brush used to highlight the selected text. 默认的是来自纯代码透视的空画笔，但在 RichTextBlock 控件的运行时实例中，RichTextBlock 内容的默认文本样式应用此画笔的主题资源画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectionHighlightColorProperty">
      <summary>Identifies the SelectionHighlightColor dependency property.</summary>
      <returns>The identifier for the SelectionHighlightColor dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.SelectionStart">
      <summary>获取 RichTextBlock 中选定文本的起始位置。</summary>
      <returns>表示选择开头的对象，如果不存在选择，则为 **null**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextAlignment">
      <summary>获取或设置指示 RichTextBlock 中的文本如何对齐的值。</summary>
      <returns>TextAlignment 枚举值之一，该值指示如何对齐文本。 The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextAlignmentProperty">
      <summary>Identifies the TextAlignment dependency property.</summary>
      <returns>Identifier for the TextAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextDecorations">
      <summary>获取或设置指示哪些装饰将应用到文本的值。</summary>
      <returns>A value of the enumeration. The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextDecorationsProperty">
      <summary>标识 **TextDecorations** 依赖项属性。</summary>
      <returns>**TextDecorations** 依赖属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextHighlighters">
      <summary>获取文本要点的集合。</summary>
      <returns>文本要点的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextIndent">
      <summary>获取或设置 RichTextBlock 中每个段落第一行文本的缩进量。</summary>
      <returns>段落中文本第一行的偏移量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextIndentProperty">
      <summary>标识 TextIndent 依赖项属性。</summary>
      <returns>TextIndent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextLineBounds">
      <summary>获取或设置指示如何为 RichTextBlock 中的每行文本确定一个行框高度的值。</summary>
      <returns>指示如何为 RichTextBlock 中的每行文本确定行框高度的值。 The default is **Full**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextLineBoundsProperty">
      <summary>Identifies the TextLineBounds dependency property.</summary>
      <returns>The identifier for the TextLineBounds dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextReadingOrder">
      <summary>获取或设置指示如何为 RichTextBlock 确定读取顺序的值。</summary>
      <returns>指示如何为 RichTextBlock 确定读取顺序的值。 The default is **DetectFromContent**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextReadingOrderProperty">
      <summary>Identifies the TextReadingOrder dependency property.</summary>
      <returns>The identifier for the TextReadingOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextTrimming">
      <summary>获取或设置指示文本溢出内容区域时如何进行裁剪的值。</summary>
      <returns>TextTrimming 枚举值之一，指定要使用的文本修整行为。 The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextTrimmingProperty">
      <summary>标识 TextTrimming 依赖项属性。</summary>
      <returns>TextTrimming 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextWrapping">
      <summary>获取或设置指示当文本行超过 RichTextBlock 的可用宽度时是否进行文本换行的值。</summary>
      <returns>One of the TextWrapping enumeration values that specifies whether text is wrapped. The default is **Wrap**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlock.TextWrappingProperty">
      <summary>Identifies the TextWrapping dependency property.</summary>
      <returns>The identifier for the TextWrapping dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichTextBlock.ContextMenuOpening">
      <summary>Occurs when the system processes an interaction that displays a context menu.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichTextBlock.IsTextTrimmedChanged">
      <summary>在 **IsTextTrimmed** 属性值更改后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichTextBlock.SelectionChanged">
      <summary>Occurs when the text selection has changed.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlock.CopySelectionToClipboard">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlock.Focus(Windows.UI.Xaml.FocusState)">
      <summary>设置 RichTextBlock 的焦点，好像它是约定可设置焦点的控件。</summary>
      <param name="value">将焦点状态的所需目标指定为枚举的值。</param>
      <returns>如果焦点设置为 RichTextBlock 或焦点已存在，则为 **true**。 如果无法设置 RichTextBlock 的焦点，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlock.GetPositionFromPoint(Windows.Foundation.Point)">
      <summary>通过对文本显示区域中的特定 Point 进行命中测试，从 RichTextBlock 返回 TextPointer 文本引用。</summary>
      <param name="point">要测试的点。</param>
      <returns>确定的文本引用。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlock.Select(Windows.UI.Xaml.Documents.TextPointer,Windows.UI.Xaml.Documents.TextPointer)">
      <summary>选择 RichTextBlock 中的文本范围。</summary>
      <param name="start">表示要选择的范围的开头的对象。</param>
      <param name="end">表示要选择的范围的末尾的对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlock.SelectAll">
      <summary>选择 RichTextBlock 中的全部内容。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RichTextBlockOverflow">
      <summary>表示多格式文本显示溢出容器。 此元素不可有直接内容。 RichTextBlockOverflow 的唯一目的是显示不适合在 RichTextBlock 的界限内的文本内容或其他 RichTextBlockOverflow 元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlockOverflow.#ctor">
      <summary>初始化 RichTextBlockOverflow 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.BaselineOffset">
      <summary>Gets a value that represents the offset in pixels from the top of the content to the baseline of the first paragraph. The baseline of the paragraph is the baseline of the first line in it.</summary>
      <returns>第一个段落计算所得的基线；如果 RichTextBlockOverflow 为空，则为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.ContentEnd">
      <summary>获取指示 RichTextBlockOverflow 中的内容末尾的 TextPointer。</summary>
      <returns>指示 RichTextBlockOverflow 中的内容末尾的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.ContentSource">
      <summary>获取此 RichTextBlockOverflow 的 RichTextBlock 内容源。</summary>
      <returns>此 RichTextBlockOverflow 的内容源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.ContentStart">
      <summary>获取指示 RichTextBlockOverflow 中的内容开头的 TextPointer。</summary>
      <returns>指示 RichTextBlockOverflow 中的内容开头的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.HasOverflowContent">
      <summary>获取一个值，该值指示 RichTextBlockOverflow 是否包含可扩展至边界之外的内容，以及是否可为 OverflowContentTarget 元素提供内容。</summary>
      <returns>如果 RichTextBlockOverflow 包含可扩展至边界之外的内容，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.HasOverflowContentProperty">
      <summary>Identifies the HasOverflowContent dependency property.</summary>
      <returns>The identifier for the HasOverflowContent dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.IsTextTrimmed">
      <summary>Gets a value that indicates whether the control has trimmed text that overflows the content area.</summary>
      <returns>**true** if text is trimmed; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.IsTextTrimmedProperty">
      <summary>Identifies the IsTextTrimmed dependency property.</summary>
      <returns>The identifier for the IsTextTrimmed dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.MaxLines">
      <summary>获取或设置 RichTextBlockOverflow 中显示的最大文本行数。</summary>
      <returns>RichTextBlockOverflow 中显示的最大文本行数。 The default is 0, which is a special value that represents "Auto" behavior. The value cannot be negative.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.MaxLinesProperty">
      <summary>Identifies the MaxLines dependency property.</summary>
      <returns>The identifier for the MaxLines dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.OverflowContentTarget">
      <summary>获取或设置对作为此 RichTextBlockOverflow 中的任何文本溢出的链接目标的另一个 RichTextBlockOverflow 的引用。</summary>
      <returns>The target for overflow.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.OverflowContentTargetProperty">
      <summary>Identifies the OverflowContentTarget dependency property.</summary>
      <returns>The identifier for the OverflowContentTarget dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.Padding">
      <summary>获取或设置一个值，该值指示内容区域的边界与 RichTextBlockOverflow 所显示内容之间的填充空间的厚度。</summary>
      <returns>A Thickness structure that specifies the amount of padding to apply.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RichTextBlockOverflow.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.RichTextBlockOverflow.IsTextTrimmedChanged">
      <summary>Occurs when the **IsTextTrimmed** property value has changed.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlockOverflow.Focus(Windows.UI.Xaml.FocusState)">
      <summary>设置 RichTextBlockOverflow 的焦点，好像它是约定可设置焦点的控件。</summary>
      <param name="value">Specifies the desired target for focus state, as a value of the enumeration.</param>
      <returns>如果焦点设置为 RichTextBlockOverflow 或焦点已存在，则为 **true**。 如果无法设置 RichTextBlockOverflow 的焦点，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RichTextBlockOverflow.GetPositionFromPoint(Windows.Foundation.Point)">
      <summary>通过对文本显示区域中的特定 Point 进行命中测试，从 RichTextBlockOverflow 返回 TextPointer 文本引用。</summary>
      <param name="point">The point to test.</param>
      <returns>The determined text reference.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RowDefinition">
      <summary>定义应用于 Grid 元素的行特定属性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinition.#ctor">
      <summary>初始化 RowDefinition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.ActualHeight">
      <summary>获取表示 RowDefinition 的计算高度的值。</summary>
      <returns>表示以像素为单位的计算高度的值。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.Height">
      <summary>获取 RowDefinition 元素的计算高度，或设置由 RowDefinition 定义的行的 GridLength 值。</summary>
      <returns>表示行高度的 GridLength。 The default value is a GridLength representing a "1\*" sizing.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.HeightProperty">
      <summary>标识 Height 依赖项属性。</summary>
      <returns>Height 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.MaxHeight">
      <summary>获取或设置表示 RowDefinition 的最大高度的值。</summary>
      <returns>表示最大高度的 Double。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.MaxHeightProperty">
      <summary>标识 MaxHeight 依赖项属性。</summary>
      <returns>MaxHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.MinHeight">
      <summary>获取或设置表示 RowDefinition 的最小允许高度的值。</summary>
      <returns>表示最小允许高度的 Double。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinition.MinHeightProperty">
      <summary>标识 MinHeight 依赖项属性。</summary>
      <returns>MinHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.RowDefinitionCollection">
      <summary>提供对 RowDefinition 对象的有序强类型集合的访问。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.RowDefinitionCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.Append(Windows.UI.Xaml.Controls.RowDefinition)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 RowDefinition。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 RowDefinition 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.GetMany(System.UInt32,Windows.UI.Xaml.Controls.RowDefinition[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.IndexOf(Windows.UI.Xaml.Controls.RowDefinition,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Controls.RowDefinition)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.ReplaceAll(Windows.UI.Xaml.Controls.RowDefinition[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.RowDefinitionCollection.SetAt(System.UInt32,Windows.UI.Xaml.Controls.RowDefinition)">
      <summary>将指定索引处的值设置为指定 RowDefinition 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollBarVisibility">
      <summary>定义指定 ScrollViewer 控件中滚动条的可见性的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollBarVisibility.Auto">
      <summary>仅当视区无法显示所有内容时，ScrollBar 才会出现。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollBarVisibility.Disabled">
      <summary>即使在视区无法显示所有内容时，ScrollBar 也不会显示。 滚动已禁用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollBarVisibility.Hidden">
      <summary>A ScrollBar does not appear even when the viewport cannot display all of the content. 滚动仍可启用并可通过触控、键盘或鼠标滚轮交互发生。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollBarVisibility.Visible">
      <summary>ScrollBar 始终显示。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollContentPresenter">
      <summary>显示 ScrollViewer 控件的内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.#ctor">
      <summary>初始化 ScrollContentPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.CanContentRenderOutsideBounds">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.CanContentRenderOutsideBoundsProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.CanHorizontallyScroll">
      <summary>获取或设置一个值，该值指示能否在水平轴上滚动。</summary>
      <returns>如果可以滚动，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.CanVerticallyScroll">
      <summary>获取或设置一个值，该值指示能否在垂直轴上滚动。</summary>
      <returns>**true** if scrolling is possible; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.ExtentHeight">
      <summary>获取所有可滚动内容的垂直大小。</summary>
      <returns>所有可滚动内容的垂直大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.ExtentWidth">
      <summary>获取所有可滚动内容的水平大小。</summary>
      <returns>所有可滚动内容的水平大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.HorizontalOffset">
      <summary>获取内容已水平滚动的距离。</summary>
      <returns>内容已水平滚动的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.ScrollOwner">
      <summary>获取或设置控制滚动行为的 ScrollViewer 元素。</summary>
      <returns>控制滚动行为的 ScrollViewer 元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.SizesContentToTemplatedParent">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.SizesContentToTemplatedParentProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.VerticalOffset">
      <summary>获取内容已垂直滚动的距离。</summary>
      <returns>内容已垂直滚动的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.ViewportHeight">
      <summary>获取可见内容的垂直大小。</summary>
      <returns>可见内容的垂直大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollContentPresenter.ViewportWidth">
      <summary>获取可见内容的水平大小。</summary>
      <returns>可见内容的水平大小。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.LineDown">
      <summary>将 ScrollContentPresenter 内容向下滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.LineLeft">
      <summary>将 ScrollContentPresenter 内容向左滚动预设的量。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.LineRight">
      <summary>将 ScrollContentPresenter 内容向右滚动预设的量。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.LineUp">
      <summary>将 ScrollContentPresenter 内容向上滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.MakeVisible(Windows.UI.Xaml.UIElement,Windows.Foundation.Rect)">
      <summary>强制内容滚动，直至可视对象的坐标空间可见。</summary>
      <param name="visual">变为可见的 UIElement。</param>
      <param name="rectangle">标识坐标空间使之可见的边框。</param>
      <returns>表示滚动后的可见区域的 Rect。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.MouseWheelDown">
      <summary>用户单击鼠标上的滚轮按钮后向下滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.MouseWheelLeft">
      <summary>用户单击鼠标上的滚轮按钮后向左滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.MouseWheelRight">
      <summary>用户单击鼠标上的滚轮按钮后向右滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.MouseWheelUp">
      <summary>用户单击鼠标上的滚轮按钮后向上滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.PageDown">
      <summary>将内容向下滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.PageLeft">
      <summary>将内容向左滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.PageRight">
      <summary>将内容向右滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.PageUp">
      <summary>将内容向上滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.SetHorizontalOffset(System.Double)">
      <summary>设置内容已水平滚动的距离。</summary>
      <param name="offset">The distance the content has been scrolled horizontally.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollContentPresenter.SetVerticalOffset(System.Double)">
      <summary>设置内容已垂直滚动的距离。</summary>
      <param name="offset">The distance the content has been scrolled vertically.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollIntoViewAlignment">
      <summary>定义描述以编程方式滚动到视图中的项如何与可见区域对齐的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollIntoViewAlignment.Default">
      <summary>该项与最近的边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollIntoViewAlignment.Leading">
      <summary>该项与前边缘对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollMode">
      <summary>定义指定滚动方案中所涉及的 ScrollViewer 和涉及滚动行为的其他部分的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollMode.Auto">
      <summary>滚动已启用，但行为使用“轨道”操作模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollMode.Disabled">
      <summary>Scrolling is disabled.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ScrollMode.Enabled">
      <summary>滚动已启用。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollViewer">
      <summary>表示可包含其他可见元素的可滚动区域。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.#ctor">
      <summary>初始化 ScrollViewer 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.BringIntoViewOnFocusChange">
      <summary>获取或设置一个值，该值确定 ScrollViewer 在视图中的项获得焦点时是否使用显示行为。</summary>
      <returns>如果为 **true**，则使用将焦点项带入视图中的行为。 如果为 **false**，则使用不自动滚动到视图中的焦点项的行为。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.BringIntoViewOnFocusChangeProperty">
      <summary>标识 BringIntoViewOnFocusChange 依赖项属性。</summary>
      <returns>BringIntoViewOnFocusChange 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.CanContentRenderOutsideBounds">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.CanContentRenderOutsideBoundsProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ComputedHorizontalScrollBarVisibility">
      <summary>获取指示水平 ScrollBar 是否可见的值。</summary>
      <returns>指示水平滚动条是否可见的 Visibility。 默认值为 **Hidden**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ComputedHorizontalScrollBarVisibilityProperty">
      <summary>标识 ComputedHorizontalScrollBarVisibility 依赖项属性。</summary>
      <returns>ComputedHorizontalScrollBarVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ComputedVerticalScrollBarVisibility">
      <summary>获取指示垂直 ScrollBar 是否可见的值。</summary>
      <returns>指示垂直滚动条是否可见的 Visibility。 The default value is **Visible**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ComputedVerticalScrollBarVisibilityProperty">
      <summary>标识 ComputedVerticalScrollBarVisibility 依赖项属性。</summary>
      <returns>ComputedVerticalScrollBarVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.CurrentAnchor">
      <summary>The currently chosen anchor element to use for scroll anchoring.</summary>
      <returns>The most recently chosen UIElement for scroll anchoring after a layout pass, or **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ExtentHeight">
      <summary>获取 ScrollViewer 中的所有可滚动内容的垂直大小。</summary>
      <returns>ScrollViewer 中的所有可滚动内容的垂直大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ExtentHeightProperty">
      <summary>ExtentHeight 依赖项属性的标识符。</summary>
      <returns>ExtentHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ExtentWidth">
      <summary>获取 ScrollViewer 中的所有可滚动内容的水平大小。</summary>
      <returns>ScrollViewer 中的所有可滚动内容的水平大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ExtentWidthProperty">
      <summary>ExtentWidth 依赖项属性的标识符。</summary>
      <returns>ExtentWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalAnchorRatio">
      <summary>确定与视区有关的 ScrollViewer *定位点*的水平位置。 默认情况下，ScrollViewer 通过在其视区中识别最接近定位点的元素，选择该元素充当其 CurrentAnchor。</summary>
      <returns>标准化的值（0.0f 到 1.0f）。 The default is 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalAnchorRatioProperty">
      <summary>标识 HorizontalAnchorRatio 依赖项属性。</summary>
      <returns>HorizontalAnchorRatio 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalOffset">
      <summary>Gets the distance the content has been scrolled horizontally.</summary>
      <returns>The distance the content has been scrolled horizontally.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalOffsetProperty">
      <summary>标识 HorizontalOffset 依赖项属性。</summary>
      <returns>HorizontalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalScrollBarVisibility">
      <summary>获取或设置指示是否应显示水平 ScrollBar 的值。</summary>
      <returns>指示是否应显示水平 ScrollBar 的 ScrollBarVisibility 值。 默认值为 **Disabled**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalScrollBarVisibilityProperty">
      <summary>标识 HorizontalScrollBarVisibility 依赖项属性。</summary>
      <returns>HorizontalScrollBarVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalScrollMode">
      <summary>获取或设置一个值，该值确定操作输入如何影响水平轴上的滚动行为。</summary>
      <returns>A value of the enumeration. 典型的默认设置（如通过默认模板，而不是初始化类）是 **Enabled**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalScrollModeProperty">
      <summary>标识 HorizontalScrollMode 依赖项属性。</summary>
      <returns>HorizontalScrollMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalSnapPointsAlignment">
      <summary>获取或设置一个值，该值指示应如何相对于初始视区水平对齐现有的对齐点。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalSnapPointsAlignmentProperty">
      <summary>标识 HorizontalSnapPointsAlignment 依赖项属性。</summary>
      <returns>HorizontalSnapPointsAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalSnapPointsType">
      <summary>获取或设置一个值，该值声明操作行为对沿水平轴的对齐点的反应方式。</summary>
      <returns>A value of the enumeration. 该默认值为 **None**，但可以通过控件模板设置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.HorizontalSnapPointsTypeProperty">
      <summary>标识 HorizontalSnapPointsType 依赖项属性。</summary>
      <returns>HorizontalSnapPointsType 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsDeferredScrollingEnabled">
      <summary>获取或设置确定 ScrollViewer 的延迟滚动行为的值。</summary>
      <returns>如果延迟滚动应发生，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsDeferredScrollingEnabledProperty">
      <summary>标识 IsDeferredScrollingEnabled 依赖项属性。</summary>
      <returns>IsDeferredScrollingEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsHorizontalRailEnabled">
      <summary>获取或设置指示是否为水平轴启用滚动轨道的值。</summary>
      <returns>如果启用水平滚动轨道，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsHorizontalRailEnabledProperty">
      <summary>标识 IsHorizontalRailEnabled 依赖项属性。</summary>
      <returns>IsHorizontalRailEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsHorizontalScrollChainingEnabled">
      <summary>获取或设置一个值，该值指示是否为水平轴启用从此子级到其父级的滚动链。</summary>
      <returns>若要启用从子级到父级的水平滚动链接，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsHorizontalScrollChainingEnabledProperty">
      <summary>标识 IsHorizontalScrollChainingEnabled 依赖项属性。</summary>
      <returns>IsHorizontalScrollChainingEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsScrollInertiaEnabled">
      <summary>获取或设置一个值，该值指示滚动操作是否应将惯性包括在其行为和值中。</summary>
      <returns>如果滚动操作应在它们的行为和值中包括惯性，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsScrollInertiaEnabledProperty">
      <summary>标识 IsScrollInertiaEnabled 依赖项属性。</summary>
      <returns>IsScrollInertiaEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsVerticalRailEnabled">
      <summary>获取或设置指示是否为垂直轴启用滚动轨道的值。</summary>
      <returns>如果启用垂直滚动轨道，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsVerticalRailEnabledProperty">
      <summary>标识 IsVerticalRailEnabled 依赖项属性。</summary>
      <returns>IsVerticalRailEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsVerticalScrollChainingEnabled">
      <summary>获取或设置一个值，该值指示是否为垂直轴启用从此子级到其父级的滚动链。</summary>
      <returns>若要启用从子级到父级的垂直滚动链接，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsVerticalScrollChainingEnabledProperty">
      <summary>标识 IsVerticalScrollChainingEnabled 依赖项属性。</summary>
      <returns>IsVerticalScrollChainingEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsZoomChainingEnabled">
      <summary>获取或设置一个值，该值指示是否启用了从子级链到其父级的缩放链。</summary>
      <returns>若要启用从子级到父级的缩放链接，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsZoomChainingEnabledProperty">
      <summary>标识 IsZoomChainingEnabled 依赖项属性。</summary>
      <returns>IsZoomChainingEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsZoomInertiaEnabled">
      <summary>获取或设置一个值，该值指示缩放操作是否应将惯性包括在它们的行为和值中。</summary>
      <returns>如果缩放操作应在它们的行为和值中包括惯性，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.IsZoomInertiaEnabledProperty">
      <summary>标识 IsZoomInertiaEnabled 依赖项属性。</summary>
      <returns>IsZoomInertiaEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.LeftHeader">
      <summary>获取或设置左标头的内容。</summary>
      <returns>左标头的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.LeftHeaderProperty">
      <summary>Identifies the LeftHeader dependency property.</summary>
      <returns>The identifier for the LeftHeader dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.MaxZoomFactor">
      <summary>获取或设置一个值，该值指示 ZoomFactor 的最大允许运行时值。</summary>
      <returns>ZoomFactor 的最大允许运行时值。 默认值为 10。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.MaxZoomFactorProperty">
      <summary>标识 MaxZoomFactor 依赖项属性。</summary>
      <returns>MaxZoomFactor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.MinZoomFactor">
      <summary>获取或设置一个值，该值指示 ZoomFactor 的最小允许运行时值。</summary>
      <returns>ZoomFactor 的最小允许运行时值。 默认值为 0.1。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.MinZoomFactorProperty">
      <summary>标识 MinZoomFactor 依赖项属性。</summary>
      <returns>MinZoomFactor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ReduceViewportForCoreInputViewOcclusions">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ReduceViewportForCoreInputViewOcclusionsProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ScrollableHeight">
      <summary>获取一个表示可滚动区域的垂直大小的值，或一个表示范围高度和视区高度差别的值。</summary>
      <returns>可滚动区域的垂直大小。 This property has no default value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ScrollableHeightProperty">
      <summary>标识 ScrollableHeight 依赖项属性。</summary>
      <returns>ScrollableHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ScrollableWidth">
      <summary>获取表示可滚动区域的水平大小的值，或表示范围宽度和视区宽度差别的值。</summary>
      <returns>可滚动区域的水平大小。 This property has no default value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ScrollableWidthProperty">
      <summary>标识 ScrollableWidth 依赖项属性。</summary>
      <returns>ScrollableWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.TopHeader">
      <summary>获取或设置顶部标头的内容。</summary>
      <returns>顶部标头的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.TopHeaderProperty">
      <summary>标识 TopHeader 依赖项属性。</summary>
      <returns>TopHeader 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.TopLeftHeader">
      <summary>获取或设置左上角标头的内容。</summary>
      <returns>左上角标头的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.TopLeftHeaderProperty">
      <summary>标识 TopLeftHeader 依赖项属性。</summary>
      <returns>TopLeftHeader 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalAnchorRatio">
      <summary>确定与视区有关的 ScrollViewer *定位点*的垂直位置。 By default, the ScrollViewer selects an element as its CurrentAnchor by identifying the element in its viewport nearest to the anchor point.</summary>
      <returns>A normalized value (0.0f to 1.0f). The default is 0.0f.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalAnchorRatioProperty">
      <summary>标识 VerticalAnchorRatio 依赖项属性。</summary>
      <returns>VerticalAnchorRatio 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalOffset">
      <summary>Gets the distance the content has been scrolled vertically.</summary>
      <returns>The distance the content has been scrolled vertically.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalOffsetProperty">
      <summary>标识 VerticalOffset 依赖项属性。</summary>
      <returns>VerticalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalScrollBarVisibility">
      <summary>获取或设置指示是否应显示垂直 ScrollBar 的值。</summary>
      <returns>指示是否应显示垂直 ScrollBar 的 ScrollBarVisibility 值。 The default value is **Visible**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalScrollBarVisibilityProperty">
      <summary>标识 VerticalScrollBarVisibility 依赖项属性。</summary>
      <returns>VerticalScrollBarVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalScrollMode">
      <summary>获取或设置一个值，该值确定操作输入如何影响垂直轴上的滚动行为。</summary>
      <returns>A value of the enumeration. The typical default (as set through the default template, not class initialization) is **Enabled**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalScrollModeProperty">
      <summary>标识 VerticalScrollMode 依赖项属性。</summary>
      <returns>VerticalScrollMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalSnapPointsAlignment">
      <summary>获取或设置一个值，该值指示应如何相对于初始视区垂直对齐现有的对齐点。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalSnapPointsAlignmentProperty">
      <summary>标识 VerticalSnapPointsAlignment 依赖项属性。</summary>
      <returns>VerticalSnapPointsAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalSnapPointsType">
      <summary>获取或设置一个值，该值声明操作行为对沿垂直轴的对齐点的反应方式。</summary>
      <returns>A value of the enumeration. The default is **None** but might be set through a control template.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.VerticalSnapPointsTypeProperty">
      <summary>标识 VerticalSnapPointsType 依赖项属性。</summary>
      <returns>VerticalSnapPointsType 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ViewportHeight">
      <summary>Gets the vertical size of the viewable content.</summary>
      <returns>The vertical size of the viewable content.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ViewportHeightProperty">
      <summary>标识 ViewportHeight 依赖项属性。</summary>
      <returns>ViewportHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ViewportWidth">
      <summary>Gets the horizontal size of the viewable content.</summary>
      <returns>The horizontal size of the viewable content.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ViewportWidthProperty">
      <summary>标识 ViewportWidth 依赖项属性。</summary>
      <returns>ViewportWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomFactor">
      <summary>获取一个值，该值指示当前用于内容缩放的缩放系数。</summary>
      <returns>用于内容缩放的当前缩放因子。 默认值为 1.0，其中 1.0 表示无附加缩放。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomFactorProperty">
      <summary>标识 ZoomFactor 依赖项属性。</summary>
      <returns>ZoomFactor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomMode">
      <summary>获取或设置指示是否在 ScrollViewer 内容中启用缩放行为的值。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomModeProperty">
      <summary>标识 ZoomMode 依赖项属性。</summary>
      <returns>ZoomMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomSnapPoints">
      <summary>获取 ScrollViewer 占用的缩放对齐因素的可观测集合。</summary>
      <returns>将缩放因子表示为对齐点的 Single 值集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomSnapPointsProperty">
      <summary>标识 ZoomSnapPoints 依赖项属性。</summary>
      <returns>ZoomSnapPoints 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomSnapPointsType">
      <summary>获取或设置一个值，该值指示如何处理交互输入的缩放对齐点。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewer.ZoomSnapPointsTypeProperty">
      <summary>标识 ZoomSnapPointsType 依赖项属性。</summary>
      <returns>ZoomSnapPointsType 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ScrollViewer.AnchorRequested">
      <summary>当 Arrange 传递开始位置请求定位点时发生。 处理此事件以替换 ScrollViewer 在*滚动编排*时用于选择定位点元素的默认逻辑。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ScrollViewer.DirectManipulationCompleted">
      <summary>在 ScrollViewer 的任意直接操作完成时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ScrollViewer.DirectManipulationStarted">
      <summary>在 ScrollViewer 的任意直接操作开始时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ScrollViewer.ViewChanged">
      <summary>在滚动和缩放等处理已导致视图更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ScrollViewer.ViewChanging">
      <summary>在滚动和缩放等处理将导致视图更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.ChangeView(Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Single})">
      <summary>使 ScrollViewer 使用指定的偏移量和缩放因子将新视图加载到视区中。</summary>
      <param name="horizontalOffset">介于 0 和 ScrollableWidth（指定应将内容水平滚动的距离）之间的值。</param>
      <param name="verticalOffset">介于 0 和 ScrollableHeight（指定应将内容垂直滚动的距离）之间的值。</param>
      <param name="zoomFactor">一个介于 MinZoomFactor 和 MaxZoomFactor 之间的值，该值指定所需的目标 ZoomFactor。</param>
      <returns>如果视图发生更改，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.ChangeView(Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Single},System.Boolean)">
      <summary>使 ScrollViewer 使用指定的偏移量和缩放因子将新视图加载到视区中并选择性地禁用滚动动画。</summary>
      <param name="horizontalOffset">A value between 0 and ScrollableWidth that specifies the distance the content should be scrolled horizontally.</param>
      <param name="verticalOffset">A value between 0 and ScrollableHeight that specifies the distance the content should be scrolled vertically.</param>
      <param name="zoomFactor">A value between MinZoomFactor and MaxZoomFactor that specifies the required target ZoomFactor.</param>
      <param name="disableAnimation">要在更改视图时禁用缩放/平移动画，请指定 **true**；否则指定 **false**。 The default is **false**.</param>
      <returns>**true** if the view is changed; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetBringIntoViewOnFocusChange(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 BringIntoViewOnFocusChange 依赖项属性/`ScrollViewer.BringIntoViewOnFocusChange` XAML 附加属性的值。</summary>
      <param name="element">从中读取属性值的元素。</param>
      <returns>从属性存储获取的属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetCanContentRenderOutsideBounds(Windows.UI.Xaml.DependencyObject)">
      <summary>
      </summary>
      <param name="element">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetHorizontalScrollBarVisibility(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 HorizontalScrollBarVisibility 依赖项属性/`ScrollViewer.HorizontalScrollBarVisibility` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetHorizontalScrollMode(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 HorizontalScrollMode 依赖项属性/`ScrollViewer.HorizontalScrollMode` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsDeferredScrollingEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsDeferredScrollingEnabled 依赖项属性/`ScrollViewer.IsDeferredScrollingInertiaEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsHorizontalRailEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsHorizontalRailEnabled 依赖项属性/`ScrollViewer.IsHorizontalRailEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsHorizontalScrollChainingEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsHorizontalScrollChainingEnabled 依赖项属性/`ScrollViewer.IsHorizontalScrollChainingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsScrollInertiaEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsScrollInertiaEnabled 依赖项属性/`ScrollViewer.IsScrollInertiaEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsVerticalRailEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsVerticalRailEnabled 依赖项属性/`ScrollViewer.IsVerticalRailEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsVerticalScrollChainingEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsVerticalScrollChainingEnabled 依赖项属性/`ScrollViewer.IsVerticalScrollChainingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsZoomChainingEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsZoomChainingEnabled 依赖项属性/`ScrollViewer.IsZoomChainingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetIsZoomInertiaEnabled(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 IsZoomInertiaEnabled 依赖项属性/`ScrollViewer.IsZoomInertiaEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetVerticalScrollBarVisibility(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 VerticalScrollBarVisibility 依赖项属性/`ScrollViewer.VerticalScrollBarVisibility` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetVerticalScrollMode(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 VerticalScrollMode 依赖项属性/`ScrollViewer.VerticalScrollMode` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.GetZoomMode(Windows.UI.Xaml.DependencyObject)">
      <summary>从指定元素中获取 ZoomMode 依赖项属性/`ScrollViewer.ZoomMode` XAML 附加属性的值。</summary>
      <param name="element">The element from which the property value is read.</param>
      <returns>The value of the property, as obtained from the property store.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.InvalidateScrollInfo">
      <summary>当用于描述滚动区域大小和位置的属性值更改时调用。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.RegisterAnchorCandidate(Windows.UI.Xaml.UIElement)">
      <summary>将一个 UIElement 注册为潜在滚动定位点。</summary>
      <param name="element">ScrollViewer 子树内的一个 UIElement。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.ScrollToHorizontalOffset(System.Double)">
      <summary>将位于 ScrollViewer 内的内容滚动到指定的水平偏移量位置。</summary>
      <deprecated type="deprecate">ScrollToHorizontalOffset 在 Windows 8.1 之后的版本中可能会更改或不可用。 应改为使用 ChangeView。</deprecated>
      <param name="offset">内容滚动到的位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.ScrollToVerticalOffset(System.Double)">
      <summary>将位于 ScrollViewer 内的内容滚动到指定的垂直偏移量位置。</summary>
      <deprecated type="deprecate">ScrollToVerticalOffset 在 Windows 8.1 之后的版本中可能会更改或不可用。 Instead, use ChangeView.</deprecated>
      <param name="offset">The position that the content scrolls to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetBringIntoViewOnFocusChange(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 BringIntoViewOnFocusChange 依赖项属性/`ScrollViewer.BringIntoViewOnFocusChange` XAML 附加属性的值。</summary>
      <param name="element">对其设置属性值的元素。</param>
      <param name="bringIntoViewOnFocusChange">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetCanContentRenderOutsideBounds(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>
      </summary>
      <param name="element">
      </param>
      <param name="canContentRenderOutsideBounds">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetHorizontalScrollBarVisibility(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.ScrollBarVisibility)">
      <summary>在指定元素上设置 HorizontalScrollBarVisibility 依赖项属性/`ScrollViewer.HorizontalScrollBarVisibility` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="horizontalScrollBarVisibility">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetHorizontalScrollMode(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.ScrollMode)">
      <summary>在指定元素上设置 HorizontalScrollMode 依赖项属性/`ScrollViewer.HorizontalScrollMode` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="horizontalScrollMode">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsDeferredScrollingEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsDeferredScrollingEnabled 依赖项属性/`ScrollViewer.IsDeferredScrollingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isDeferredScrollingEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsHorizontalRailEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsHorizontalRailEnabled 依赖项属性/`ScrollViewer.IsHorizontalRailEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isHorizontalRailEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsHorizontalScrollChainingEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsHorizontalScrollChainingEnabled 依赖项属性/`ScrollViewer.IsHorizontalScrollChainingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isHorizontalScrollChainingEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsScrollInertiaEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsScrollInertiaEnabled 依赖项属性/`ScrollViewer.IsScrollInertiaEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isScrollInertiaEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsVerticalRailEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsVerticalRailEnabled 依赖项属性/`ScrollViewer.IsVerticalRailEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isVerticalRailEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsVerticalScrollChainingEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsVerticalScrollChainingEnabled 依赖项属性/`ScrollViewer.IsVerticalScrollChainingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isVerticalScrollChainingEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsZoomChainingEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsZoomChainingEnabled 依赖项属性/`ScrollViewer.IsZoomChainingEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isZoomChainingEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetIsZoomInertiaEnabled(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>在指定元素上设置 IsZoomInertiaEnabled 依赖项属性/`ScrollViewer.IsZoomInertiaEnabled` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="isZoomInertiaEnabled">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetVerticalScrollBarVisibility(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.ScrollBarVisibility)">
      <summary>在指定元素上设置 VerticalScrollBarVisibility 依赖项属性/`ScrollViewer.VerticalScrollBarVisibility` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="verticalScrollBarVisibility">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetVerticalScrollMode(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.ScrollMode)">
      <summary>在指定元素上设置 VerticalScrollMode 依赖项属性/`ScrollViewer.VerticalScrollMode` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="verticalScrollMode">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.SetZoomMode(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.ZoomMode)">
      <summary>在指定元素上设置 ZoomMode 依赖项属性/`ScrollViewer.ZoomMode` XAML 附加属性的值。</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="zoomMode">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.UnregisterAnchorCandidate(Windows.UI.Xaml.UIElement)">
      <summary>注销充当潜在滚动定位点的 UIElement。</summary>
      <param name="element">A UIElement within the subtree of the ScrollViewer.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewer.ZoomToFactor(System.Single)">
      <summary>设置 ZoomFactor 的有效值。</summary>
      <deprecated type="deprecate">ZoomToFactor 在 Windows 8.1 之后的版本中可能会更改或不可用。 Instead, use ChangeView.</deprecated>
      <param name="factor">设置的缩放因子。 该因素基于表示未应用缩放的 1.0 的摸。 可以设置的值还受 MinZoomFactor 和 MaxZoomFactor 的当前值影响。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollViewerView">
      <summary>在 ScrollViewer 的视图更改时为其提供一个视图。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerView.HorizontalOffset">
      <summary>Gets the distance the content has been scrolled horizontally.</summary>
      <returns>The distance the content has been scrolled horizontally.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerView.VerticalOffset">
      <summary>Gets the distance the content has been scrolled vertically.</summary>
      <returns>The distance the content has been scrolled vertically.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerView.ZoomFactor">
      <summary>Gets a value that indicates the current zoom factor engaged for content scaling.</summary>
      <returns>The current zoom factor engaged for content scaling. The default is 1.0, where 1.0 indicates no additional scaling.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollViewerViewChangedEventArgs">
      <summary>为 ViewChanged 事件和类似的控件特定事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ScrollViewerViewChangedEventArgs.#ctor">
      <summary>初始化 ScrollViewerViewChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerViewChangedEventArgs.IsIntermediate">
      <summary>获取一个值，该值指示是否已完成引发了该事件的基本操作。</summary>
      <returns>如果操作处于中间阶段，而尚未处于最后，则为 **True**；如果操作处于最后阶段，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ScrollViewerViewChangingEventArgs">
      <summary>为 ViewChanging 事件和类似的控件特定事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerViewChangingEventArgs.FinalView">
      <summary>获取当视图在一次平移/缩放处理后要停止移动时 ScrollViewer 将显示的视图。</summary>
      <returns>当视图在一次平移/缩放处理后要停止移动时 ScrollViewer 将显示的视图。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerViewChangingEventArgs.IsInertial">
      <summary>获取一个值，该值指示平移/缩放操作是否具有惯性元素。</summary>
      <returns>如果平移/缩放处理具有惯性元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ScrollViewerViewChangingEventArgs.NextView">
      <summary>获取 ScrollViewer 接下来将显示的视图。</summary>
      <returns>ScrollViewer 接下来将显示的视图。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SearchBox">
      <summary>表示一个可用来输入搜索查询文本的控件。 （不建议用于通用 Windows 平台 (UWP) 应用。 请参见 AutoSuggestBox。）</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SearchBox.#ctor">
      <summary>初始化 SearchBox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.ChooseSuggestionOnEnter">
      <summary>获取或设置一个值，该值确定是否在用户按 Enter 时激活建议的搜索查询。</summary>
      <returns>如果在用户按 Enter 时激活建议的搜索查询，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.ChooseSuggestionOnEnterProperty">
      <summary>标识 ChooseSuggestionOnEnter 依赖项属性。</summary>
      <returns>ChooseSuggestionOnEnter 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.FocusOnKeyboardInput">
      <summary>获取或设置一个值，该值确定用户是否能够通过在应用程序中的任意位置键入来进行搜索。</summary>
      <returns>如果用户能够通过在应用中的任意位置键入进行搜索，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.FocusOnKeyboardInputProperty">
      <summary>标识 FocusOnKeyboardInput 依赖项属性。</summary>
      <returns>FocusOnKeyboardInput 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.PlaceholderText">
      <summary>Gets or sets the text that is displayed in the control until the value is changed by a user action or some other operation.</summary>
      <returns>The text that is displayed in the control when no value is entered. The default is an empty string (""). 最大占位符文本长度为 128 个字符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.PlaceholderTextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.QueryText">
      <summary>获取或设置搜索框的文本内容。</summary>
      <returns>包含搜索框文本内容的字符串。 The default is an empty string (""). 最大查询文本长度为 2048 个字符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.QueryTextProperty">
      <summary>标识 QueryText 依赖项属性。</summary>
      <returns>QueryText 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.SearchHistoryContext">
      <summary>获取或设置标识搜索上下文和用于存储用户搜索应用程序历史记录的字符串。</summary>
      <returns>标识搜索上下文的字符串。 The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.SearchHistoryContextProperty">
      <summary>标识 SearchHistoryContext 依赖项属性。</summary>
      <returns>SearchHistoryContext 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.SearchHistoryEnabled">
      <summary>获取或设置一个值，该值确定搜索建议是否来自搜索历史记录。</summary>
      <returns>如果搜索建议来自搜索历史记录，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBox.SearchHistoryEnabledProperty">
      <summary>标识 SearchHistoryEnabled 依赖项属性。</summary>
      <returns>SearchHistoryEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SearchBox.PrepareForFocusOnKeyboardInput">
      <summary>在 FocusOnKeyboardInput 属性为 **true** 并且应用收到文本键盘输入时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SearchBox.QueryChanged">
      <summary>在查询文本更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SearchBox.QuerySubmitted">
      <summary>Occurs when the user submits a search query.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SearchBox.ResultSuggestionChosen">
      <summary>在用户选择建议的搜索结果时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SearchBox.SuggestionsRequested">
      <summary>当用户的查询文本发生更改，且应用程序需要提供新的建议以显示在搜索窗格中时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SearchBox.SetLocalContentSuggestionSettings(Windows.ApplicationModel.Search.LocalContentSuggestionSettings)">
      <summary>指定基于本地文件的建议是否自动显示在搜索框建议中，并定义 Windows 使用的条件来定位和筛选这些建议。</summary>
      <param name="settings">本地内容建议的新设置。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SearchBoxQueryChangedEventArgs">
      <summary>为 SearchBox.QueryChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQueryChangedEventArgs.Language">
      <summary>Gets the Internet Engineering Task Force (IETF) language tag (BCP 47 standard) that identifies the language currently associated with the user's text input device.</summary>
      <returns>IETF BCP 47 标准语言标记。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQueryChangedEventArgs.LinguisticDetails">
      <summary>获取有关查询文本的信息（用户通过输入法编辑器 (IME) 输入）。</summary>
      <returns>有关查询文本的语言信息（用户通过输入法编辑器 (IME) 输入）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQueryChangedEventArgs.QueryText">
      <summary>Gets the query text of the current search.</summary>
      <returns>The query text of the current search.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SearchBoxQuerySubmittedEventArgs">
      <summary>为 SearchBox.QuerySubmitted 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQuerySubmittedEventArgs.KeyModifiers">
      <summary>获取当用户按 Enter 提交查询时按下的所有修改键。</summary>
      <returns>当用户按 Enter 提交查询时按下的所有修改键。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQuerySubmittedEventArgs.Language">
      <summary>Gets the Internet Engineering Task Force (IETF) language tag (BCP 47 standard) that identifies the language currently associated with the user's text input device.</summary>
      <returns>The IETF BCP 47 standard language tag.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQuerySubmittedEventArgs.LinguisticDetails">
      <summary>Gets information about query text that the user enters through an Input Method Editor (IME).</summary>
      <returns>Linguistic information about query text that the user enters through an Input Method Editor (IME).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxQuerySubmittedEventArgs.QueryText">
      <summary>Gets the query text of the current search.</summary>
      <returns>The query text of the current search.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SearchBoxResultSuggestionChosenEventArgs">
      <summary>为 SearchBox.ResultSuggestionChosen 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SearchBoxResultSuggestionChosenEventArgs.#ctor">
      <summary>初始化 SearchBoxResultSuggestionChosenEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxResultSuggestionChosenEventArgs.KeyModifiers">
      <summary>获取当用户按 Enter 选取搜索结果时按下的所有修改键。</summary>
      <returns>当用户按 Enter 选取搜索结果时按下的任何修改键。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxResultSuggestionChosenEventArgs.Tag">
      <summary>用户选择的建议结果的应用程序定义的标记。</summary>
      <returns>所选搜索结果的应用程序定义的标记。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SearchBoxSuggestionsRequestedEventArgs">
      <summary>为 SearchBox.SuggestionsRequested 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxSuggestionsRequestedEventArgs.Language">
      <summary>Gets the Internet Engineering Task Force (IETF) language tag (BCP 47 standard) that identifies the language currently associated with the user's text input device.</summary>
      <returns>The IETF BCP 47 standard language tag.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxSuggestionsRequestedEventArgs.LinguisticDetails">
      <summary>Gets information about query text that the user enters through an Input Method Editor (IME).</summary>
      <returns>Linguistic information about query text that the user enters through an Input Method Editor (IME).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxSuggestionsRequestedEventArgs.QueryText">
      <summary>Gets the query text of the current search.</summary>
      <returns>The query text of the current search.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SearchBoxSuggestionsRequestedEventArgs.Request">
      <summary>获取存储有关此请求的建议和信息的对象。</summary>
      <returns>存储有关此请求的建议和信息的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SectionsInViewChangedEventArgs">
      <summary>为 Hub.SectionsInViewChanged 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SectionsInViewChangedEventArgs.AddedSections">
      <summary>获取包含已移至视图中的中心节的集合。</summary>
      <returns>包含已移至视图中的中心节的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SectionsInViewChangedEventArgs.RemovedSections">
      <summary>获取包含已移出视图的中心节的集合。</summary>
      <returns>A collection that contains the hub sections that moved into view.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SectionsInViewChangedEventHandler">
      <summary>表示将处理 SectionsInViewChanged 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SelectionChangedEventArgs">
      <summary>为 SelectionChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SelectionChangedEventArgs.#ctor(Windows.Foundation.Collections.IVector{System.Object},Windows.Foundation.Collections.IVector{System.Object})">
      <summary>初始化 SelectionChangedEventArgs 类的新实例。</summary>
      <param name="removedItems">设置初始的 AddedItems 值。 可能为 null。</param>
      <param name="addedItems">设置初始的 RemovedItems 值。 May be null.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SelectionChangedEventArgs.AddedItems">
      <summary>获取包含选定项的列表。</summary>
      <returns>在本事件中选择的项目的松散类型化集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SelectionChangedEventArgs.RemovedItems">
      <summary>获取包含未选定项的列表。</summary>
      <returns>在本事件中未选择的项目的松散类型化列表。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SelectionChangedEventHandler">
      <summary>表示将处理 SelectionChanged 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SelectionMode">
      <summary>定义指定 ListBox 的选择行为的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SelectionMode.Extended">
      <summary>The user can select multiple items by entering a special mode, for example when depressing a modifier key.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SelectionMode.Multiple">
      <summary>The user can select multiple items without entering a special mode.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SelectionMode.Single">
      <summary>用户一次只能选择一项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SemanticZoom">
      <summary>表示合并两个具有语义关系的视图的可滚动控件。 例如，ZoomedOutView 可能是标题索引，ZoomedInView 可能包括每个标题项的详细信息和摘要。 使用缩放或其他交互可更改视图。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SemanticZoom.#ctor">
      <summary>初始化 SemanticZoom 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.CanChangeViews">
      <summary>获取或设置一个值，该值声明 SemanticZoom 是否可以更改显示视图。</summary>
      <returns>如果可以更改视图，则为 **true**；否则为 **false**。 The default is **true**. </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.CanChangeViewsProperty">
      <summary>标识 CanChangeViews 依赖项属性。</summary>
      <returns>CanChangeViews 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.IsZoomedInViewActive">
      <summary>获取或设置确定 ZoomedInView 是否为活动视图的值。</summary>
      <returns>如果 ZoomedInView 为活动视图，则为 **true**。 如果 ZoomedOutView 为活动视图，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.IsZoomedInViewActiveProperty">
      <summary>标识 IsZoomedInViewActive 依赖项属性。</summary>
      <returns>IsZoomedInViewActive 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.IsZoomOutButtonEnabled">
      <summary>获取或设置一个值，该值指示 ZoomedInView 是否显示激活 ZoomedOutView 的按钮。</summary>
      <returns>如果 ZoomedInView 显示激活 ZoomedOutView 的按钮；否则 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.IsZoomOutButtonEnabledProperty">
      <summary>标识 IsZoomOutButtonEnabled 依赖项属性。</summary>
      <returns>IsZoomOutButtonEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.ZoomedInView">
      <summary>获取或设置语义更完整的 SemanticZoom 的放大视图。</summary>
      <returns>实现 ISemanticZoomInfo 的对象。 通常这是实用的 ListViewBase 实现（例如 GridView）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.ZoomedInViewProperty">
      <summary>标识 ZoomedInView 依赖项属性。</summary>
      <returns>ZoomedInView 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.ZoomedOutView">
      <summary>获取或设置 SemanticZoom 的缩小视图。</summary>
      <returns>An object that implements ISemanticZoomInfo. Typically this is a practical ListViewBase implementation such as GridView.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoom.ZoomedOutViewProperty">
      <summary>标识 ZoomedOutView 依赖项属性。</summary>
      <returns>ZoomedOutView 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SemanticZoom.ViewChangeCompleted">
      <summary>在视图更改完成并显示视图时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SemanticZoom.ViewChangeStarted">
      <summary>在请求视图更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SemanticZoom.ToggleActiveView">
      <summary>从当前活动视图更改为另一个可能的视图。 例如，如果 IsZoomedInViewActive 为 true，则调用此方法会更改为缩小视图。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SemanticZoomLocation">
      <summary>传达项目的信息和查看 SemanticZoom 中的状态，以便滚动和虚拟化的宿主（例如 ListViewBase）可以获得正确的项并限制信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SemanticZoomLocation.#ctor">
      <summary>初始化 SemanticZoomLocation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoomLocation.Bounds">
      <summary>获取或设置当前 SemanticZoom 的视图中存在的项的大小界限。</summary>
      <returns>项的大小界限。 </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoomLocation.Item">
      <summary>获取或设置当前 SemanticZoom 的视图中存在的显示项。</summary>
      <returns>SemanticZoom 中的特定项。 </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SemanticZoomViewChangedEventArgs">
      <summary>为 ViewChangeStarted 和 ViewChangeCompleted 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SemanticZoomViewChangedEventArgs.#ctor">
      <summary>初始化 SemanticZoomViewChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoomViewChangedEventArgs.DestinationItem">
      <summary>完成视图更改后，提供有关项目及其区域的信息。</summary>
      <returns>有关项目及其边界的信息。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoomViewChangedEventArgs.IsSourceZoomedInView">
      <summary>获取或设置指示起始视图是否为 ZoomedInView 的值。</summary>
      <returns>如果起始视图为 ZoomedInView，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SemanticZoomViewChangedEventArgs.SourceItem">
      <summary>为在前一视图中显示的项提供有关该项和其界限的信息。</summary>
      <returns>Information about the item and its bounds.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SemanticZoomViewChangedEventHandler">
      <summary>表示将处理 ViewChangeStarted 和 ViewChangeCompleted 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SettingsFlyout">
      <summary>表示用于对影响当前应用程序的设置提供上下文访问的控件。 （不建议用于通用 Windows 平台 (UWP) 应用。）</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SettingsFlyout.#ctor">
      <summary>初始化 SettingsFlyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.HeaderBackground">
      <summary>获取或设置填充 SettingsFlyout 标头的背景的 Brush。</summary>
      <returns>提供 SettingsFlyout 标头的背景的画笔。 默认设置为来自纯代码透视的空画笔，但在 SettingsFlyout 控件的运行时实例中，SettingsFlyout 的默认控制模板将应用此画笔的主题资源画笔 (**SettingsFlyoutHeaderBackgroundThemeBrush**)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.HeaderBackgroundProperty">
      <summary>标识 HeaderBackground 依赖项属性。</summary>
      <returns>HeaderBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.HeaderForeground">
      <summary>获取或设置填充 SettingsFlyout 标头的前景的 Brush。</summary>
      <returns>提供 SettingsFlyout 标头的前景的画笔。 默认设置为来自纯代码透视的空画笔，但在 SettingsFlyout 控件的运行时实例中，SettingsFlyout 的默认控制模板将应用此画笔的主题资源画笔 (**SettingsFlyoutHeaderForegroundThemeBrush**)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.HeaderForegroundProperty">
      <summary>标识 HeaderForeground 依赖项属性。</summary>
      <returns>HeaderForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.IconSource">
      <summary>获取或设置 SettingsFlyout 标头中显示的图标图像。</summary>
      <returns>显示在 SettingsFlyout 标头区域的图标图像，通常位于 Title 右侧。 默认值为 **null**，这将导致不显示图像。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.IconSourceProperty">
      <summary>Identifies the IconSource dependency property.</summary>
      <returns>The identifier for the IconSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.TemplateSettings">
      <summary>获取一个对象，该对象在定义 SettingsFlyout 控件的模板时提供可引用为 **TemplateBinding** 源的计算值。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.Title">
      <summary>获取或设置显示时的 SettingsFlyout 控件的标题。</summary>
      <returns>SettingsFlyout 控件的标题。 这通常显示在 SettingsFlyout 控件标头区域。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SettingsFlyout.TitleProperty">
      <summary>Identifies the Title dependency property.</summary>
      <returns>The identifier for the Title dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SettingsFlyout.BackClick">
      <summary>当用户单击 SettingsFlyout 控件上的后退按钮时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SettingsFlyout.Hide">
      <summary>关闭设置浮出控件</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SettingsFlyout.Show">
      <summary>打开“设置”浮出控件，并在该浮出控件关闭后使用户返回“设置”窗格。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SettingsFlyout.ShowIndependent">
      <summary>打开“设置”浮出控件，并在该浮出控件关闭后使用户返回应用。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Slider">
      <summary>表示一个控件，该控件使用户可以通过沿着一条轨道移动 Thumb 控件来从一个值范围中进行选择。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Slider.#ctor">
      <summary>初始化 Slider 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.Header">
      <summary>Gets or sets the content for the control's header.</summary>
      <returns>The content of the control's header. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the control's header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.IntermediateValue">
      <summary>获取或设置一个值，该值是在其对齐刻度线或步长值之前与用户交互的 Slider 的值。 Slider 对齐到的值由 SnapsTo 属性指定。</summary>
      <returns>临时值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.IntermediateValueProperty">
      <summary>标识 IntermediateValue 依赖项属性。</summary>
      <returns>IntermediateValue 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.IsDirectionReversed">
      <summary>获取或设置指示增加值方向的值。</summary>
      <returns>如果增加值的方向向左（对于水平滑块）或向下（对于垂直滑块），则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.IsDirectionReversedProperty">
      <summary>标识 IsDirectionReversed 依赖项属性。</summary>
      <returns>IsDirectionReversed 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.IsThumbToolTipEnabled">
      <summary>获取或设置确定滑块值是否显示在 Slider 的 Thumb 组件工具提示中的值。</summary>
      <returns>如果工具提示对 Thumb 组件显示，则为 **True**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.IsThumbToolTipEnabledProperty">
      <summary>标识 IsThumbToolTipEnabled 依赖项属性。</summary>
      <returns>IsThumbToolTipEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.Orientation">
      <summary>获取或设置 Slider 的方向。</summary>
      <returns>One of the Orientation values. The default is **Horizontal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.SnapsTo">
      <summary>获取或设置一个值，该值指示 Slider 如何使滚动块位置符合其步长或刻度线。</summary>
      <returns>指定 Slider 是否对齐步长或刻度线的枚举值。 默认值为 **StepValues**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.SnapsToProperty">
      <summary>标识 SnapsTo 依赖项属性。</summary>
      <returns>SnapsTo 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.StepFrequency">
      <summary>获取或设置应为其创建步骤的值范围的值部分。</summary>
      <returns>应为其创建步骤的值范围的值部分。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.StepFrequencyProperty">
      <summary>标识 StepFrequency 依赖项属性。</summary>
      <returns>StepFrequency 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.ThumbToolTipValueConverter">
      <summary>获取或设置将 Slider 的范围值转换成工具提示内容的转换器逻辑。</summary>
      <returns>转换器实现。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.ThumbToolTipValueConverterProperty">
      <summary>标识 ThumbToolTipValueConverter 依赖项属性。</summary>
      <returns>ThumbToolTipValueConverter 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.TickFrequency">
      <summary>获取或设置应为其创建刻度的值范围的增量。</summary>
      <returns>要为其创建刻度线的增量。 The default is 0.0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.TickFrequencyProperty">
      <summary>标识 TickFrequency 依赖项属性。</summary>
      <returns>TickFrequency 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.TickPlacement">
      <summary>获取或设置指示相对于轨迹绘制刻度线的位置的值。</summary>
      <returns>指定何处绘制与跟踪相关的刻度线的枚举值。 默认值为 **Inline**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Slider.TickPlacementProperty">
      <summary>标识 TickPlacement 依赖项属性。</summary>
      <returns>TickPlacement 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SnapPointsType">
      <summary>定义指定如何为笔势/操作输入处理平移对齐点的常量。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SnapPointsType.Mandatory">
      <summary>内容始终在离沿惯性方向惯性自然停止位置最近的对齐点处停止。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SnapPointsType.MandatorySingle">
      <summary>内容始终在离沿惯性方向的释放点最近的对齐点处停止。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SnapPointsType.None">
      <summary>无对齐行为。 只有操作会影响最终位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SnapPointsType.Optional">
      <summary>内容始终在离沿惯性方向惯性自然停止位置最近的对齐点处停止，具体取决于对齐点的远近程度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SnapPointsType.OptionalSingle">
      <summary>如果运动从较远处开始，内容在下一对齐点处停止。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitButton">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SplitButton.#ctor">
      <summary>初始化 SplitButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButton.Command">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButton.CommandParameter">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButton.CommandParameterProperty">
      <summary>Identifies the CommandParameter dependency property.</summary>
      <returns>The identifier for the CommandParameter dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButton.CommandProperty">
      <summary>Identifies the Command dependency property.</summary>
      <returns>The identifier for the Command dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButton.Flyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButton.FlyoutProperty">
      <summary>Identifies the Flyout dependency property.</summary>
      <returns>The identifier for the Flyout dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SplitButton.Click">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitButtonAutomationPeer">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SplitButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.SplitButton)">
      <summary>
      </summary>
      <param name="owner">
      </param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitButtonAutomationPeer.ExpandCollapseState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SplitButtonAutomationPeer.Collapse">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SplitButtonAutomationPeer.Expand">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SplitButtonAutomationPeer.Invoke">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitButtonClickEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitView">
      <summary>表示带有两个视图的容器；一个视图用于主内容，另一个视图通常用于导航命令。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SplitView.#ctor">
      <summary>初始化 SplitView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.CompactPaneLength">
      <summary>获取或设置紧凑显示模式中 SplitView 窗格的宽度。</summary>
      <returns>紧凑显示模式中窗格的宽度。 默认为 48 个与设备无关的像素 (DIP)（由 **SplitViewCompactPaneThemeLength** 资源定义）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.CompactPaneLengthProperty">
      <summary>标识 CompactPaneLength 依赖项属性。</summary>
      <returns>CompactPaneLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.Content">
      <summary>获取或设置 SplitView 主面板的内容。</summary>
      <returns>SplitView 主面板的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.ContentProperty">
      <summary>标识 Content 依赖项属性。</summary>
      <returns>Content 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.DisplayMode">
      <summary>获取或设置一个指定 SplitView 的窗格和内容区域显示方式的值。</summary>
      <returns>一个指定 SplitView 的窗格和内容区域显示方式的枚举值。 默认值为 **Overlay**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.DisplayModeProperty">
      <summary>Identifies the DisplayMode  dependency property.</summary>
      <returns>DisplayMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.IsPaneOpen">
      <summary>获取或设置一个指定 SplitView 窗格是否展开为完整宽度的值。</summary>
      <returns>**true** if the pane is expanded to its full width; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.IsPaneOpenProperty">
      <summary>标识 IsPaneOpen 依赖项属性。</summary>
      <returns>IsPaneOpen 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.OpenPaneLength">
      <summary>获取或设置 SplitView 窗格完全展开时的宽度。</summary>
      <returns>SplitView 窗格完全展开时的宽度。 The default is 320 device-independent pixel (DIP).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.OpenPaneLengthProperty">
      <summary>标识 OpenPaneLength 依赖项属性。</summary>
      <returns>OpenPaneLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.Pane">
      <summary>获取或设置 SplitView 的窗格的内容。</summary>
      <returns>SplitView 的窗格的内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.PaneBackground">
      <summary>获取或设置要应用到控件 Pane 区域背景的 Brush。</summary>
      <returns>要应用到控件 Pane 区域背景的 Brush。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.PaneBackgroundProperty">
      <summary>标识 PaneBackground 依赖项属性。</summary>
      <returns>PaneBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.PanePlacement">
      <summary>获取或设置一个指定窗格是否显示在 SplitView 右侧或左侧的值。</summary>
      <returns>一个指定窗格是否显示在 SplitView 右侧或左侧的枚举值。 The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.PanePlacementProperty">
      <summary>标识 PanePlacement 依赖项属性。</summary>
      <returns>PanePlacement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.PaneProperty">
      <summary>标识 Pane 依赖项属性。</summary>
      <returns>Pane 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.TemplateSettings">
      <summary>获取在定义 SplitView 控件的模板时提供可引用为 **TemplateBinding** 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitView.TemplateSettingsProperty">
      <summary>Identifies the TemplateSettings  dependency property.</summary>
      <returns>TemplateSettings 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SplitView.PaneClosed">
      <summary>在关闭 SplitView 窗格后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SplitView.PaneClosing">
      <summary>在关闭 SplitView 窗格时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SplitView.PaneOpened">
      <summary>在打开 SplitView 窗格后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SplitView.PaneOpening">
      <summary>在打开 SplitView 窗格时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitViewDisplayMode">
      <summary>定义了用于指定 SplitView 中窗格显示方式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SplitViewDisplayMode.CompactInline">
      <summary>CompactPaneLength 属性定义的窗格数量及内容是并行显示的，并占据控件布局中的空间。 窗格的其余部分打开时会将内容推到侧边，且会占据控件布局中的空间。 此窗格在用户点击其外部时不关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SplitViewDisplayMode.CompactOverlay">
      <summary>The amount of the pane defined by the CompactPaneLength property is shown side-by-side with the content and takes up space in the control layout. 窗格的其余部分打开时会覆盖内容，且不会占据控件布局中的空间。 此窗格在用户点击其外部时关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SplitViewDisplayMode.Inline">
      <summary>窗格及内容是并行显示的，并占据控件布局中的空间。 The pane does not close when the user taps outside of it.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SplitViewDisplayMode.Overlay">
      <summary>窗格打开时会覆盖内容，且不会占据控件布局中的空间。 The pane closes when the user taps outside of it.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitViewPaneClosingEventArgs">
      <summary>为 SplitView.PaneClosing 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SplitViewPaneClosingEventArgs.Cancel">
      <summary>获取或设置指示是否应取消窗格关闭操作的值。</summary>
      <returns>如果取消窗格关闭操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SplitViewPanePlacement">
      <summary>定义了指定窗格在 SplitView 中位于内容左侧还是右侧的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SplitViewPanePlacement.Left">
      <summary>窗格显示在 SplitView 内容的左侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SplitViewPanePlacement.Right">
      <summary>窗格显示在 SplitView 内容的右侧。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.StackPanel">
      <summary>将子元素排列成一行（可沿水平或垂直方向）。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StackPanel.#ctor">
      <summary>初始化 StackPanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.AreHorizontalSnapPointsRegular">
      <summary>获取指示 StackPanel 的水平对齐点是否相互等距的值。</summary>
      <returns>如果 StackPanel 的水平对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.AreScrollSnapPointsRegular">
      <summary>获取或设置指示所生成的用于平移到 StackPanel 中的对齐点是否相互等距的值。</summary>
      <returns>如果 StackPanel 中的对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.AreScrollSnapPointsRegularProperty">
      <summary>标识 AreScrollSnapPointsRegular 依赖项属性。</summary>
      <returns>AreScrollSnapPointsRegular 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.AreVerticalSnapPointsRegular">
      <summary>获取指示 StackPanel 的垂直对齐点是否相互等距的值。</summary>
      <returns>如果 StackPanel 的垂直对齐点相互等距，则为 **false**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.BackgroundSizing">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.BackgroundSizingProperty">
      <summary>Identifies the BackgroundSizing dependency property.</summary>
      <returns>The identifier for the BackgroundSizing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.BorderBrush">
      <summary>Gets or sets a brush that describes the border fill of the panel.</summary>
      <returns>The brush that is used to fill the panel's border. The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.BorderBrushProperty">
      <summary>Identifies the BorderBrush dependency property.</summary>
      <returns>The identifier for the BorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.BorderThickness">
      <summary>Gets or sets the border thickness of the panel.</summary>
      <returns>The border thickness of the panel, as a Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.BorderThicknessProperty">
      <summary>Identifies the BorderThickness dependency property.</summary>
      <returns>The identifier for the BorderThickness dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.CornerRadius">
      <summary>Gets or sets the radius for the corners of the panel's border.</summary>
      <returns>The degree to which the corners are rounded, expressed as values of the CornerRadius structure.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.CornerRadiusProperty">
      <summary>Identifies the CornerRadius dependency property.</summary>
      <returns>The identifier for the CornerRadius dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.Orientation">
      <summary>Gets or sets the dimension by which child elements are stacked.</summary>
      <returns>One of the enumeration values that specifies the orientation of child elements. The default is **Vertical**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.OrientationProperty">
      <summary>标识 Orientation 依赖项属性。</summary>
      <returns>Orientation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.Padding">
      <summary>Gets or sets the distance between the border and its child object.</summary>
      <returns>The dimensions of the space between the border and its child as a Thickness value. Thickness is a structure that stores dimension values using pixel measures.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.PaddingProperty">
      <summary>Identifies the Padding dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.Spacing">
      <summary>获取或设置堆叠的项之间的统一距离（以像素为单位）。 它沿着 StackPanel's Orientation 的方向应用。</summary>
      <returns>堆叠的项之间的统一距离（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.StackPanel.SpacingProperty">
      <summary>标识 Spacing 依赖项属性。</summary>
      <returns>Spacing 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.StackPanel.HorizontalSnapPointsChanged">
      <summary>当水平对齐点的度量值发生更改时发生</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.StackPanel.VerticalSnapPointsChanged">
      <summary>当垂直对齐点的度量值发生更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StackPanel.GetInsertionIndexes(Windows.Foundation.Point,System.Int32@,System.Int32@)">
      <summary>Returns the index values of the items that the specified point is between.</summary>
      <param name="position">The point for which to get insertion indexes.</param>
      <param name="first">The index of the item before the specified point.</param>
      <param name="second">The index of the item after the specified point.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StackPanel.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>返回用于指定方向和对齐方式的不规则对齐点间的距离集。</summary>
      <param name="orientation">需要对齐点设置的方向（维度）。</param>
      <param name="alignment">应用该对齐点时要使用的对齐方式。</param>
      <returns>对齐点距离的只读集合。 对齐点不存在时，将返回空集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StackPanel.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>获取用于指定方向和对齐方式的规则对齐点间的距离。</summary>
      <param name="orientation">所需对齐点设置的方向/维度。</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <param name="offset">Out 参数。 The offset of the first snap point.</param>
      <returns>等距对齐点之间的间距。 对齐点不存在时，将返回 0。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.StretchDirection">
      <summary>定义指定缩放内容的方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.StretchDirection.Both">
      <summary>内容根据 Stretch 属性进行拉伸以适合父项的大小。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.StretchDirection.DownOnly">
      <summary>仅当内容大于父项时，它才会缩小。 如果内容小于父项，不会执行任何放大操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.StretchDirection.UpOnly">
      <summary>仅当内容小于父项时，它才会放大。 如果内容大于父项，不会执行任何缩小操作。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.StyleSelector">
      <summary>启用作为内容数据及其指定项容器的功能的自定义项样式选择逻辑。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StyleSelector.#ctor">
      <summary>初始化 StyleSelector 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StyleSelector.SelectStyle(System.Object,Windows.UI.Xaml.DependencyObject)">
      <summary>返回基于自定义逻辑的特定样式。</summary>
      <param name="item">内容。</param>
      <param name="container">应用样式的元素。</param>
      <returns>特定于应用程序的样式适用；还可以返回 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.StyleSelector.SelectStyleCore(System.Object,Windows.UI.Xaml.DependencyObject)">
      <summary>在派生类中实现时，基于自定义逻辑返回特定样式。</summary>
      <param name="item">内容。</param>
      <param name="container">The element to which the style is applied.</param>
      <returns>An application-specific style to apply; may also return null.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwapChainBackgroundPanel">
      <summary>实现 Microsoft DirectX 互操作方案的 XAML 布局表面目标。 此面板在应用窗口中的用法具有一些非典型限制；请参见“注解”。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwapChainBackgroundPanel.#ctor">
      <summary>初始化 SwapChainBackgroundPanel 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwapChainBackgroundPanel.CreateCoreIndependentInputSource(Windows.UI.Core.CoreInputDeviceTypes)">
      <summary>创建按 *deviceTypes* 参数指定的方式处理输入类型的核心输入对象。</summary>
      <param name="deviceTypes">枚举的组合值。</param>
      <returns>表示用于互操作且可用于输入事件连接点的输入子系统的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwapChainPanel">
      <summary>提供一个承载图面，以便 Microsoft DirectX 交换链在其中提供可呈现到 XAML UI 中的内容。 SwapChainPanel 元素是一个关键组件，用于呈现 Microsoft DirectX 图形，然后在 XAML 页中显示这些可视项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwapChainPanel.#ctor">
      <summary>初始化 SwapChainPanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwapChainPanel.CompositionScaleX">
      <summary>获取 SwapChainPanel 的 x 轴缩放比例。</summary>
      <returns>SwapChainPanel 的 x 轴缩放比例。 值 1.0 表示不使用缩放。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwapChainPanel.CompositionScaleXProperty">
      <summary>标识 CompositionScaleX 依赖项属性。</summary>
      <returns>CompositionScaleX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwapChainPanel.CompositionScaleY">
      <summary>获取 SwapChainPanel 的 y 轴缩放比例。</summary>
      <returns>SwapChainPanel 的 y 轴缩放比例。 A value of 1.0 means no scaling is applied.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwapChainPanel.CompositionScaleYProperty">
      <summary>标识 CompositionScaleY 依赖项属性。</summary>
      <returns>CompositionScaleY 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SwapChainPanel.CompositionScaleChanged">
      <summary>在 SwapChainPanel 的组合缩放比例更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwapChainPanel.CreateCoreIndependentInputSource(Windows.UI.Core.CoreInputDeviceTypes)">
      <summary>Creates a core input object that handles the input types as specified by the *deviceTypes* parameter. 此核心输入对象可处理后台线程上的输入事件。</summary>
      <param name="deviceTypes">A combined value of the enumeration.</param>
      <returns>An object that represents the input subsystem for interoperation purposes and can be used for input event connection points.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwipeBehaviorOnInvoked">
      <summary>定义指定调用命令后 SwipeControl 行为方式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SwipeBehaviorOnInvoked.Auto">
      <summary>在**展示**模式中，SwipeControl 在调用项后关闭。 在**执行**模式中，SwipeControl 保持打开状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SwipeBehaviorOnInvoked.Close">
      <summary>SwipeControl 在调用项后关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SwipeBehaviorOnInvoked.RemainOpen">
      <summary>SwipeControl 在调用项后保持打开状态。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwipeControl">
      <summary>表示一个容器，该容器通过触摸交互提供对上下文命令的访问。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeControl.#ctor">
      <summary>初始化 SwipeControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.BottomItems">
      <summary>获取或设置可在从底部向上轻扫控件时调用的项。</summary>
      <returns>可在从底部向上轻扫控件时调用的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.BottomItemsProperty">
      <summary>标识 BottomItems 依赖项属性。</summary>
      <returns>BottomItems 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.LeftItems">
      <summary>获取或设置可在从左侧轻扫控件时调用的项。</summary>
      <returns>可在从左侧轻扫控件时调用的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.LeftItemsProperty">
      <summary>标识 LeftItems 依赖项属性。</summary>
      <returns>LeftItems 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.RightItems">
      <summary>获取或设置可在从右侧轻扫控件时调用的项。</summary>
      <returns>可在从右侧轻扫控件时调用的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.RightItemsProperty">
      <summary>标识 RightItems 依赖项属性。</summary>
      <returns>RightItems 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.TopItems">
      <summary>获取或设置可在从顶部向下轻扫控件时调用的项。</summary>
      <returns>可在从顶部向下轻扫控件时调用的项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeControl.TopItemsProperty">
      <summary>标识 TopItems 依赖项属性。</summary>
      <returns>TopItems 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeControl.Close">
      <summary>关闭轻扫控件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwipeItem">
      <summary>表示 SwipeControl 中的单独命令。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItem.#ctor">
      <summary>初始化 SwipeItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.Background">
      <summary>Gets or sets a brush that provides the background of the control.</summary>
      <returns>The brush that provides the background of the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.BackgroundProperty">
      <summary>Identifies the Background dependency property.</summary>
      <returns>The identifier for the Background dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.BehaviorOnInvoked">
      <summary>获取或设置一个值，该值指示调用此项后 SwipeControl 的行为方式。</summary>
      <returns>一个指示调用此项后 SwipeControl 的行为方式的值。 The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.BehaviorOnInvokedProperty">
      <summary>标识 BehaviorOnInvoked 依赖项属性。</summary>
      <returns>BehaviorOnInvoked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.Command">
      <summary>获取或设置调用此项时要执行的命令。</summary>
      <returns>调用此项时要执行的命令。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.CommandParameter">
      <summary>Gets or sets the parameter to pass to the Command property.</summary>
      <returns>The parameter to pass to the Command property. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.CommandParameterProperty">
      <summary>Identifies the CommandParameter dependency property.</summary>
      <returns>The identifier for the CommandParameter dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.CommandProperty">
      <summary>Identifies the Command dependency property.</summary>
      <returns>The identifier for the Command dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.Foreground">
      <summary>获取或设置绘制项的文本和图标的画笔。</summary>
      <returns>绘制项的文本和图标的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.ForegroundProperty">
      <summary>Identifies the Foreground dependency property.</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.IconSource">
      <summary>获取或设置项的图形内容。</summary>
      <returns>项的图形内容。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.IconSourceProperty">
      <summary>Identifies the IconSource dependency property.</summary>
      <returns>The identifier for the IconSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.Text">
      <summary>获取或设置项上显示的文本说明。</summary>
      <returns>项上显示的文本说明。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItem.TextProperty">
      <summary>Identifies the Text dependency property.</summary>
      <returns>The identifier for the Text dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.SwipeItem.Invoked">
      <summary>当用户交互指示应执行由此项表示的命令时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwipeItemInvokedEventArgs">
      <summary>为 SwipeItem.Invoked 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItemInvokedEventArgs.SwipeControl">
      <summary>获取拥有被调用项的 SwipeControl。</summary>
      <returns>拥有被调用项的 SwipeControl。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwipeItems">
      <summary>表示 SwipeItem 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.#ctor">
      <summary>初始化 SwipeItems 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItems.Mode">
      <summary>获取或设置一个值，该值指示轻扫交互的效果。</summary>
      <returns>一个枚举值，该值指示轻扫交互的效果。 默认值为 **Reveal**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItems.ModeProperty">
      <summary>标识 Mode 依赖项属性。</summary>
      <returns>Mode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SwipeItems.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.Append(Windows.UI.Xaml.Controls.SwipeItem)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.GetMany(System.UInt32,Windows.UI.Xaml.Controls.SwipeItem[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.IndexOf(Windows.UI.Xaml.Controls.SwipeItem,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.InsertAt(System.UInt32,Windows.UI.Xaml.Controls.SwipeItem)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.ReplaceAll(Windows.UI.Xaml.Controls.SwipeItem[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SwipeItems.SetAt(System.UInt32,Windows.UI.Xaml.Controls.SwipeItem)">
      <summary>Sets the value at the specified index to the value specified.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SwipeMode">
      <summary>定义指定轻扫交互效果的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SwipeMode.Execute">
      <summary>轻扫执行命令。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.SwipeMode.Reveal">
      <summary>轻扫显示命令菜单。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Symbol">
      <summary>定义指定 **Segoe MDL2 Assets** 字体中要用作 SymbolIcon 的内容的字形的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Accept">
      <summary>E10B &lt;img alt="“接受”图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e10b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Account">
      <summary>E168 &lt;img alt="帐户图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e168.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Add">
      <summary>E109 &lt;img alt="“添加”图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e109.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.AddFriend">
      <summary>E1E2 &lt;img alt="添加好友图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e2.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Admin">
      <summary>E1A7 &lt;img alt="管理员图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a7.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.AlignCenter">
      <summary>E1A1 &lt;img alt="居中图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a1.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.AlignLeft">
      <summary>E1A2 &lt;img alt="左对齐图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a2.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.AlignRight">
      <summary>E1A0 &lt;img alt="右对齐图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a0.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.AllApps">
      <summary>E179 &lt;img alt="所有应用图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e179.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Attach">
      <summary>E16C &lt;img alt="附加图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e16c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.AttachCamera">
      <summary>E12D &lt;img alt="连接相机图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e12d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Audio">
      <summary>E189 &lt;img alt="音频图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e189.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Back">
      <summary>E112 &lt;img alt="“返回”图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e112.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.BackToWindow">
      <summary>E1D8 &lt;img alt="返回到窗口图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d8.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.BlockContact">
      <summary>E1E0 &lt;img alt="阻止联系人图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e0.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Bold">
      <summary>E19B &lt;img alt="粗体图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e19b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Bookmarks">
      <summary>E12F &lt;img alt="书签图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e12f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.BrowsePhotos">
      <summary>E155 &lt;img alt="浏览照片图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e155.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Bullets">
      <summary>E133 &lt;img alt="项目符号图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e133.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Calculator">
      <summary>E1D0 &lt;img alt="计算器图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d0.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Calendar">
      <summary>E163 &lt;img alt="日历图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e163.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.CalendarDay">
      <summary>E161 &lt;img alt="日历天图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e161.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.CalendarReply">
      <summary>E1DB &lt;img alt="日历回复图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1db.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.CalendarWeek">
      <summary>E162 &lt;img alt="日历周图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e162.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Camera">
      <summary>E114 &lt;img alt="相机图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e114.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Cancel">
      <summary>E10A &lt;img alt="取消图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e10a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Caption">
      <summary>E15A &lt;img alt="字幕图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e15a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.CellPhone">
      <summary>E1C9 &lt;img alt="手机图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c9.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Character">
      <summary>E164 &lt;img alt="字符图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e164.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Clear">
      <summary>E106 &lt;img alt="清除图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e106.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ClearSelection">
      <summary>E1C5 &lt;img alt="清除所选内容图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c5.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Clock">
      <summary>E121 &lt;img alt="时钟图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e121.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ClosedCaption">
      <summary>E190 &lt;img alt="隐藏式字幕图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e190.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ClosePane">
      <summary>E127 &lt;img alt="关闭窗格图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e127.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Comment">
      <summary>E134 &lt;img alt="评论图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e134.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Contact">
      <summary>E13D &lt;img alt="联系人图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e13d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Contact2">
      <summary>E187 &lt;img alt="联系人 2 图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e187.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ContactInfo">
      <summary>E136 &lt;img alt="联系人信息图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e136.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ContactPresence">
      <summary>E181 &lt;img alt="联系人状态图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e181.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Copy">
      <summary>E16F &lt;img alt="复制图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e16f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Crop">
      <summary>E123 &lt;img alt="裁剪图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e123.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Cut">
      <summary>E16B &lt;img alt="剪切图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e16b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Delete">
      <summary>E107 &lt;img alt="删除图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e107.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Directions">
      <summary>E1D1 &lt;img alt="路线图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d1.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.DisableUpdates">
      <summary>E194 &lt;img alt="禁用更新图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e194.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.DisconnectDrive">
      <summary>E17A &lt;img alt="断开驱动器连接图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e17a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Dislike">
      <summary>E19E &lt;img alt="不喜欢图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e19e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.DockBottom">
      <summary>E147 &lt;img alt="停靠底部图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e147.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.DockLeft">
      <summary>E145 &lt;img alt="停靠左侧图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e145.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.DockRight">
      <summary>E146 &lt;img alt="停靠右侧图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e146.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Document">
      <summary>E130 &lt;img alt="文档图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e130.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Download">
      <summary>E118 &lt;img alt="下载图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e118.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Edit">
      <summary>E104 &lt;img alt="编辑图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e104.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Emoji">
      <summary>E11D &lt;img alt="表情符号图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e11d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Emoji2">
      <summary>E170 &lt;img alt="表情符号 2 图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e170.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Favorite">
      <summary>E113 &lt;img alt="收藏夹图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e113.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Filter">
      <summary>E16E &lt;img alt="筛选器图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e16e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Find">
      <summary>E11A &lt;img alt="查找图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e11a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Flag">
      <summary>E129 &lt;img alt="标志图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e129.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Folder">
      <summary>E188 &lt;img alt="文件夹图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e188.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Font">
      <summary>E185 &lt;img alt="字体图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e185.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.FontColor">
      <summary>E186 &lt;img alt="字体颜色图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e186.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.FontDecrease">
      <summary>E1C6 &lt;img alt="减小字体图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c6.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.FontIncrease">
      <summary>E1C7 &lt;img alt="增大字体图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c7.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.FontSize">
      <summary>E1C8 &lt;img alt="字体大小图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c8.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Forward">
      <summary>E111 &lt;img alt="前进图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e111.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.FourBars">
      <summary>E1E9 &lt;img alt="四条杠图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e9.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.FullScreen">
      <summary>E1D9 &lt;img alt="全屏图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d9.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.GlobalNavigationButton">
      <summary>E700 &lt;img alt="GlobalNav 图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e700.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Globe">
      <summary>E12B &lt;img alt="地球图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e12b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Go">
      <summary>E143 &lt;img alt="转到图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e143.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.GoToStart">
      <summary>E1E4 &lt;img alt="去开始菜单图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e4.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.GoToToday">
      <summary>E184 &lt;img alt="转到今日图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e184.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.HangUp">
      <summary>E137 &lt;img alt="挂断图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e137.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Help">
      <summary>E11B &lt;img alt="帮助图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e11b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.HideBcc">
      <summary>E16A &lt;img alt="隐藏密件抄送图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e16a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Highlight">
      <summary>E193 &lt;img alt="突出显示图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e193.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Home">
      <summary>E10F &lt;img alt="主页图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e10f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Import">
      <summary>E150 &lt;img alt="导入图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e150.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ImportAll">
      <summary>E151 &lt;img alt="全部导入图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e151.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Important">
      <summary>E171 &lt;img alt="重要提示图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e171.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Italic">
      <summary>E199 &lt;img alt="斜体图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e199.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Keyboard">
      <summary>E144 &lt;img alt="键盘图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e144.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.LeaveChat">
      <summary>E11F &lt;img alt="退出聊天图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e11f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Library">
      <summary>E1D3 &lt;img alt="图书馆图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d3.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Like">
      <summary>E19F &lt;img alt="喜欢图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e19f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.LikeDislike">
      <summary>E19D &lt;img alt="喜欢/不喜欢图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e19d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Link">
      <summary>E167 &lt;img alt="链接图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e167.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.List">
      <summary>E14C &lt;img alt="列表图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e14c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Mail">
      <summary>E119 &lt;img alt="邮件图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e119.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MailFilled">
      <summary>E135 &lt;img alt="邮件已撰写图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e135.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MailForward">
      <summary>E120 &lt;img alt="邮件前进图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e120.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MailReply">
      <summary>E172 &lt;img alt="邮件回复图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e172.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MailReplyAll">
      <summary>E165 &lt;img alt="邮件全部答复图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e165.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Manage">
      <summary>E178 &lt;img alt="管理图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e178.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Map">
      <summary>E1C4 &lt;img alt="地图图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c4.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MapDrive">
      <summary>E17B &lt;img alt="地图驾车图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e17b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MapPin">
      <summary>E139 &lt;img alt="地图大头针图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e139.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Memo">
      <summary>E1D5 &lt;img alt="备忘录图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d5.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Message">
      <summary>E15F &lt;img alt="消息图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e15f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Microphone">
      <summary>E1D6 &lt;img alt="麦克风图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d6.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.More">
      <summary>E10C &lt;img alt="更多信息图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e10c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MoveToFolder">
      <summary>E19C &lt;img alt="移动到文件夹图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e19c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.MusicInfo">
      <summary>E142 &lt;img alt="音乐信息图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e142.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Mute">
      <summary>E198 &lt;img alt="静音图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e198.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.NewFolder">
      <summary>E1DA &lt;img alt="新建文件夹图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1da.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.NewWindow">
      <summary>E17C &lt;img alt="新建窗口图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e17c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Next">
      <summary>E101 &lt;img alt="下一步图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e101.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OneBar">
      <summary>E1E6 &lt;img alt="一条杠图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e6.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OpenFile">
      <summary>E1A5 &lt;img alt="打开文件图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a5.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OpenLocal">
      <summary>E197 &lt;img alt="本地打开图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e197.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OpenPane">
      <summary>E126 &lt;img alt="打开窗格图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e126.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OpenWith">
      <summary>E17D &lt;img alt="打开方式图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e17d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Orientation">
      <summary>E14F &lt;img alt="方向图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e14f.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OtherUser">
      <summary>E1A6 &lt;img alt="其他用户图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a6.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.OutlineStar">
      <summary>E1CE &lt;img alt="空心星形图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1ce.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Page">
      <summary>E132 &lt;img alt="页面图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e132.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Page2">
      <summary>E160 &lt;img alt="页面 2 图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e160.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Paste">
      <summary>E16D &lt;img alt="粘贴图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e16d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Pause">
      <summary>E103 &lt;img alt="暂停图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e103.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.People">
      <summary>E125 &lt;img alt="人脉图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e125.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Permissions">
      <summary>E192 &lt;img alt="权限图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e192.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Phone">
      <summary>E13A &lt;img alt="电话图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e13a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.PhoneBook">
      <summary>E1D4 &lt;img alt="电话簿图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d4.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Pictures">
      <summary>E158 &lt;img alt="图片图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e158.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Pin">
      <summary>E141 &lt;img alt="固定图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e141.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Placeholder">
      <summary>E18A &lt;img alt="占位符图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e18a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Play">
      <summary>E102 &lt;img alt="播放图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e102.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.PostUpdate">
      <summary>E1D7 &lt;img alt="发布更新图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d7.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Preview">
      <summary>E295 &lt;img alt="预览图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e295.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.PreviewLink">
      <summary>E12A &lt;img alt="预览链接图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e12a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Previous">
      <summary>E100 &lt;img alt="上一页图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e100.png" align="top" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Print">
      <summary>E749 &lt;img alt="“打印”图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e749.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Priority">
      <summary>E182 &lt;img alt="优先级图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e182.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ProtectedDocument">
      <summary>E131 &lt;img alt="受保护的文档图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e131.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Read">
      <summary>E166 &lt;img alt="读取图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e166.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Redo">
      <summary>E10D &lt;img alt="重做图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e10d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Refresh">
      <summary>E149 &lt;img alt="刷新图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e149.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Remote">
      <summary>E148 &lt;img alt="远程图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e148.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Remove">
      <summary>E108 &lt;img alt="删除图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e108.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Rename">
      <summary>E13E &lt;img alt="重命名图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e13e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Repair">
      <summary>E15E &lt;img alt="“修复”图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e15e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.RepeatAll">
      <summary>E1CD &lt;img alt="全部重复图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1cd.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.RepeatOne">
      <summary>E1CC &lt;img alt="重复 1 图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1cc.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ReportHacked">
      <summary>E1DE &lt;img alt="报告遭到攻击图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1de.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ReShare">
      <summary>E1CA &lt;img alt="重新共享图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1ca.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Rotate">
      <summary>E14A &lt;img alt="旋转图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e14a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.RotateCamera">
      <summary>E124 &lt;img alt="旋转相机图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e124.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Save">
      <summary>E105 &lt;img alt="保存图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e105.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SaveLocal">
      <summary>E159 &lt;img alt="本地保存图标n" src="./windows.ui.xaml.controls/images/segoe-mdl/e159.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Scan">
      <summary>E294 &lt;img alt="扫描图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e294.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SelectAll">
      <summary>E14E &lt;img alt="全选图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e14e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Send">
      <summary>E122 &lt;img alt="发送图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e122.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SetLockScreen">
      <summary>E18C &lt;img alt="设置锁屏界面图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e18c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SetTile">
      <summary>E18D &lt;img alt="设置标题图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e18d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Setting">
      <summary>E115 &lt;img alt="设置图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e115.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Share">
      <summary>E72D &lt;img alt="“共享”图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e72d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Shop">
      <summary>E14D &lt;img alt="商店图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e14d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ShowBcc">
      <summary>E169 &lt;img alt="显示密件抄送图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e169.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ShowResults">
      <summary>E15C &lt;img alt="显示结果图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e15c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Shuffle">
      <summary>E14B &lt;img alt="无序播放图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e14b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SlideShow">
      <summary>E173 &lt;img alt="幻灯片放映图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e173.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SolidStar">
      <summary>E1CF &lt;img alt="实心星形图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1cf.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Sort">
      <summary>E174 &lt;img alt="排序图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e174.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Stop">
      <summary>E15B &lt;img alt="停止图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e15b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.StopSlideShow">
      <summary>E191 &lt;img alt="停止幻灯片放映图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e191.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Street">
      <summary>E1C3 &lt;img alt="街景图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1c3.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Switch">
      <summary>E13C &lt;img alt="开关图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e13c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SwitchApps">
      <summary>E1E1 &lt;img alt="切换应用图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e1.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Sync">
      <summary>E117 &lt;img alt="同步图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e117.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.SyncFolder">
      <summary>E1DF &lt;img alt="同步文件夹图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1df.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Tag">
      <summary>E1CB &lt;img alt="标记图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1cb.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Target">
      <summary>E1D2 &lt;img alt="目标图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1d2.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ThreeBars">
      <summary>E1E8 &lt;img alt="三条杠图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e8.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.TouchPointer">
      <summary>E1E3 &lt;img alt="触摸屏指针图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e3.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Trim">
      <summary>E12C &lt;img alt="剪裁图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e12c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.TwoBars">
      <summary>E1E7 &lt;img alt="两条杠图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e7.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.TwoPage">
      <summary>E11E &lt;img alt="双页图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e11e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Underline">
      <summary>E19A &lt;img alt="下划线图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e19a.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Undo">
      <summary>E10E &lt;img alt="撤消图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e10e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.UnFavorite">
      <summary>E195 &lt;img alt="取消收藏图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e195.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.UnPin">
      <summary>E196 &lt;img alt="取消固定图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e196.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.UnSyncFolder">
      <summary>E1DD &lt;img alt="取消同步文件夹图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1dd.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Up">
      <summary>E110 &lt;img alt="向上图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e110.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Upload">
      <summary>E11C &lt;img alt="上传图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e11c.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Video">
      <summary>E116 &lt;img alt="视频图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e116.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.VideoChat">
      <summary>E13B &lt;img alt="视频聊天图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e13b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.View">
      <summary>E18B &lt;img alt="查看图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e18b.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ViewAll">
      <summary>E138 &lt;img alt="查看全部图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e138.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Volume">
      <summary>E15D &lt;img alt="音量图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e15d.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.WebCam">
      <summary>E156 &lt;img alt="Web 摄像头图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e156.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.World">
      <summary>E128 &lt;img alt="世界图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e128.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.XboxOneConsole">
      <summary>E990 &lt;img alt="Xbox 图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e990.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ZeroBars">
      <summary>E1E5 &lt;img alt="零条杠图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1e5.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.Zoom">
      <summary>E1A3 &lt;img alt="缩放图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a3.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ZoomIn">
      <summary>E12E &lt;img alt="放大图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e12e.png" /&gt;</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Symbol.ZoomOut">
      <summary>E1A4 &lt;img alt="缩小图标" src="./windows.ui.xaml.controls/images/segoe-mdl/e1a4.png" /&gt;</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SymbolIcon">
      <summary>表示使用 Segoe MDL2 Assets 字体中的字形作为自身内容的图标。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SymbolIcon.#ctor">
      <summary>初始化 SymbolIcon 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SymbolIcon.#ctor(Windows.UI.Xaml.Controls.Symbol)">
      <summary>使用指定符号初始化 SymbolIcon 类的新实例。</summary>
      <param name="symbol">指定要使用的 Segoe MDL2 Assets 字形的枚举的命名常量。 The default is **null**.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SymbolIcon.Symbol">
      <summary>获取或设置用作图标内容的 Segoe MDL2 Assets 字形。</summary>
      <returns>指定要使用的 Segoe MDL2 Assets 字形的枚举的命名常量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SymbolIcon.SymbolProperty">
      <summary>标识 Symbol 依赖项属性。</summary>
      <returns>Symbol 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.SymbolIconSource">
      <summary>表示使用 Segoe MDL2 Assets 字体中的字形作为自身内容的图标源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.SymbolIconSource.#ctor">
      <summary>初始化 SymbolIconSource 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SymbolIconSource.Symbol">
      <summary>Gets or sets the Segoe MDL2 Assets glyph used as the icon content.</summary>
      <returns>A named constant of the numeration that specifies the Segoe MDL2 Assets glyph to use.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.SymbolIconSource.SymbolProperty">
      <summary>Identifies the Symbol dependency property.</summary>
      <returns>The identifier for the Symbol dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextBlock">
      <summary>提供用于显示少量文本的轻量控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBlock.#ctor">
      <summary>初始化 TextBlock 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.BaselineOffset">
      <summary>返回表示每个文本行相对于基线的偏移量的值。</summary>
      <returns>每个文本行相对于基线的偏移量（以与设备无关的像素为单位）。 System.Double.NaN 指示根据当前的字体特征自动计算最佳基线偏移量。 默认值为 System.Double.NaN。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.CharacterSpacing">
      <summary>Gets or sets the uniform spacing between characters, in units of 1/1000 of an em.</summary>
      <returns>The uniform spacing between characters, in units of 1/1000 of an em. The default is 0. Positive values increase tracking and loosen character spacing. Negative values decrease tracking and tighten the character spacing.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.CharacterSpacingProperty">
      <summary>Identifies the CharacterSpacing dependency property.</summary>
      <returns>The identifier for the CharacterSpacing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.ContentEnd">
      <summary>获取 TextBlock 中文本内容末尾的 TextPointer 对象。</summary>
      <returns>TextBlock 中文本内容末尾的 TextPointer 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.ContentStart">
      <summary>获取 TextBlock 中文本内容开头的 TextPointer 对象。</summary>
      <returns>TextBlock 中文本内容开头的 TextPointer 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontFamily">
      <summary>Gets or sets the preferred top-level font family for the text content in this element.</summary>
      <returns>A FontFamily object that specifies the preferred font family, or a primary preferred font family with one or more fallback font families. For information about defaults, see the FontFamily class topic.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontFamilyProperty">
      <summary>Identifies the FontFamily  dependency property.</summary>
      <returns>The identifier for the FontFamily dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontSize">
      <summary>Gets or sets the font size for the text content in this element.</summary>
      <returns>A non-negative value that specifies the font size, measured in pixels. The default is 11.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontSizeProperty">
      <summary>Identifies the FontSize  dependency property.</summary>
      <returns>The identifier for the FontSize dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontStretch">
      <summary>Gets or sets the font stretch for the text content in this element.</summary>
      <returns>The requested font stretch, as a FontStretch constant. The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontStretchProperty">
      <summary>Identifies the FontStretch  dependency property.</summary>
      <returns>The identifier for the FontStretch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontStyle">
      <summary>Gets or sets the font style for the content in this element.</summary>
      <returns>为 FontStyle 枚举值的请求字体样式。 The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontStyleProperty">
      <summary>Identifies the FontStyle  dependency property.</summary>
      <returns>The identifier for the FontStyle dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontWeight">
      <summary>获取或设置 TextBlock 的顶级字体粗细。</summary>
      <returns>The requested font weight, which is a FontWeight that is obtained from one of the FontWeights property values. The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.FontWeightProperty">
      <summary>Identifies the FontWeight  dependency property.</summary>
      <returns>The identifier for the FontWeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.Foreground">
      <summary>获取或设置要应用于 TextBlock 的文本内容的画笔。</summary>
      <returns>要应用于文本内容的画笔。 The default is a null brush from a pure code perspective, but the default text styles set this to Black (for **Light** theme) or White (for **Dark** theme) for a TextBlock element in UI.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.ForegroundProperty">
      <summary>Identifies the Foreground  dependency property.</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.HorizontalTextAlignment">
      <summary>获取或设置指示 TextBlock 中的文本如何对齐的值。</summary>
      <returns>One of the TextAlignment enumeration values that specifies how text is aligned. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.HorizontalTextAlignmentProperty">
      <summary>Identifies the HorizontalTextAlignment dependency property.</summary>
      <returns>The identifier for the HorizontalTextAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.Inlines">
      <summary>获取 TextBlock 中内联文本元素的集合。</summary>
      <returns>保留 TextBlock 中所有内联文本元素的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsColorFontEnabled">
      <summary>Gets or sets a value that determines whether font glyphs that contain color layers, such as Segoe UI Emoji, are rendered in color.</summary>
      <returns>**true** if color glyphs show in color; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsColorFontEnabledProperty">
      <summary>Identifies the IsColorFontEnabled dependency property.</summary>
      <returns>The identifier for the IsColorFontEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsTextScaleFactorEnabled">
      <summary>Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.</summary>
      <returns>**true** if automatic text enlargement is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsTextScaleFactorEnabledProperty">
      <summary>Identifies the IsTextScaleFactorEnabled  dependency property.</summary>
      <returns>The identifier for the IsTextScaleFactorEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsTextSelectionEnabled">
      <summary>获取或设置一个值，该值指示是否通过用户操作或调用选择相关的 API 在 TextBlock 中启用了文本选择。</summary>
      <returns>如果启用了文本选择，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsTextSelectionEnabledProperty">
      <summary>Identifies the IsTextSelectionEnabled dependency property.</summary>
      <returns>The identifier for the IsTextSelectionEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsTextTrimmed">
      <summary>Gets a value that indicates whether the control has trimmed text that overflows the content area.</summary>
      <returns>**true** if text is trimmed; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.IsTextTrimmedProperty">
      <summary>Identifies the IsTextTrimmed dependency property.</summary>
      <returns>The identifier for the IsTextTrimmed dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.LineHeight">
      <summary>Gets or sets the height of each line of content.</summary>
      <returns>The height of each line in pixels. A value of 0 indicates that the line height is determined automatically from the current font characteristics. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.LineHeightProperty">
      <summary>Identifies the LineHeight  dependency property.</summary>
      <returns>The identifier for the LineHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.LineStackingStrategy">
      <summary>获取或设置指示如何为 TextBlock 中的每行文本确定一个行框的值。</summary>
      <returns>指示如何为 TextBlock 中的每行文本确定一个行框的值。 The default is **MaxHeight**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.LineStackingStrategyProperty">
      <summary>Identifies the LineStackingStrategy  dependency property.</summary>
      <returns>The identifier for the LineStackingStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.MaxLines">
      <summary>获取或设置 TextBlock 中显示的最大文本行数。</summary>
      <returns>TextBlock 中显示的最大文本行数。 The default is 0, which is a special value that represents "Auto" behavior. The value cannot be negative.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.MaxLinesProperty">
      <summary>Identifies the MaxLines dependency property.</summary>
      <returns>The identifier for the MaxLines dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.OpticalMarginAlignment">
      <summary>Get or sets a value that indicates how the font is modified to align with fonts of different sizes.</summary>
      <returns>A value of the enumeration that indicates how the font is modified to align at different sizes. The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.OpticalMarginAlignmentProperty">
      <summary>Identifies the OpticalMarginAlignment dependency property.</summary>
      <returns>The identifier for the OpticalMarginAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.Padding">
      <summary>获取或设置指示内容区域的边界与 TextBlock 所显示内容之间边距的宽度的值。</summary>
      <returns>A Thickness structure that specifies the amount of padding to apply.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.PaddingProperty">
      <summary>Identifies the Padding  dependency property.</summary>
      <returns>The identifier for the Padding dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectedText">
      <summary>Gets a text range of selected text.</summary>
      <returns>A text range of the selected text.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectedTextProperty">
      <summary>Identifies the SelectedText dependency property.</summary>
      <returns>The identifier for the SelectedText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectionEnd">
      <summary>获取 TextBlock 中选定文本的结束位置。</summary>
      <returns>An object that represents the selection end, or null if no selection exists.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectionFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectionFlyoutProperty">
      <summary>Identifies the SelectionFlyout dependency property.</summary>
      <returns>The identifier for the SelectionFlyout dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectionHighlightColor">
      <summary>Gets or sets the brush used to highlight the selected text.</summary>
      <returns>The brush used to highlight the selected text. 默认的是来自纯代码透视的空画笔，但系统使用基础文本样式来提供应用程序的运行时值（除非您专门覆盖该样式）。 实际默认值是使用主题资源 **TextSelectionHighlightThemeColor** 的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectionHighlightColorProperty">
      <summary>Identifies the SelectionHighlightColor dependency property.</summary>
      <returns>The identifier for the SelectionHighlightColor dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.SelectionStart">
      <summary>获取 TextBlock 中选定文本的起始位置。</summary>
      <returns>表示选择开头的对象，如果不存在选择，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.Text">
      <summary>获取或设置 TextBlock 的文本内容。</summary>
      <returns>指定此 TextBlock 的文本内容的字符串。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextAlignment">
      <summary>获取或设置一个值，该值指示文本内容的水平对齐方式。</summary>
      <returns>文本对齐方式。 The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextAlignmentProperty">
      <summary>标识 TextAlignment 依赖项属性。</summary>
      <returns>TextAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextDecorations">
      <summary>Gets or sets a value that indicates what decorations are applied to the text.</summary>
      <returns>A value of the enumeration. The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextDecorationsProperty">
      <summary>Identifies the **TextDecorations** dependency property.</summary>
      <returns>The identifier for the **TextDecorations** dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextHighlighters">
      <summary>Gets the collection of text highlights.</summary>
      <returns>The collection of text highlights.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextLineBounds">
      <summary>获取或设置指示如何为 TextBlock 中的每行文本确定一个行框高度的值。</summary>
      <returns>指示如何为 TextBlock 中的每行文本确定行框高度的值。 The default is **Full**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextLineBoundsProperty">
      <summary>Identifies the TextLineBounds dependency property.</summary>
      <returns>The identifier for the TextLineBounds dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextProperty">
      <summary>标识 Text 依赖项属性。</summary>
      <returns>Text 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextReadingOrder">
      <summary>获取或设置指示如何为 TextBlock 确定读取顺序的值。</summary>
      <returns>指示如何为 TextBlock 确定读取顺序的值。 The default is **DetectFromContent**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextReadingOrderProperty">
      <summary>Identifies the TextReadingOrder dependency property.</summary>
      <returns>The identifier for the TextReadingOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextTrimming">
      <summary>获取或设置当内容溢出内容区域时要采取的文本修整行为。</summary>
      <returns>TextTrimming 值之一，指定要采取的文本修整行为。 The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextTrimmingProperty">
      <summary>Identifies the TextTrimming dependency property.</summary>
      <returns>The identifier of the TextTrimming dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextWrapping">
      <summary>获取或设置 TextBlock 环绕文本的方式。</summary>
      <returns>指示 TextBlock 环绕文本方式的值。 The default is **NoWrap**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBlock.TextWrappingProperty">
      <summary>标识 TextWrapping 依赖项属性。</summary>
      <returns>TextWrapping 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBlock.ContextMenuOpening">
      <summary>Occurs when the system processes an interaction that displays a context menu.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBlock.IsTextTrimmedChanged">
      <summary>Occurs when the **IsTextTrimmed** property value has changed.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBlock.SelectionChanged">
      <summary>Occurs when the text selection has changed.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBlock.CopySelectionToClipboard">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBlock.Focus(Windows.UI.Xaml.FocusState)">
      <summary>设置 TextBlock 的焦点，好像它是约定可设置焦点的控件。</summary>
      <param name="value">Specifies the desired target for focus state, as a value of the enumeration.</param>
      <returns>如果焦点设置为 TextBlock 或焦点已存在，则为 **true**。 如果无法设置 TextBlock 的焦点，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBlock.GetAlphaMask">
      <summary>返回将文本的 alpha 通道表示为 CompositionBrush 的掩码。</summary>
      <returns>表示 TextBlock 中文本的 alpha 通道的掩码。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBlock.Select(Windows.UI.Xaml.Documents.TextPointer,Windows.UI.Xaml.Documents.TextPointer)">
      <summary>选择 TextBlock 中的文本范围。</summary>
      <param name="start">An object that represents the start of the range to select.</param>
      <param name="end">An object that represents the end of the range to select.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBlock.SelectAll">
      <summary>选择 TextBlock 中的全部内容。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextBox">
      <summary>表示一个可用于显示和编辑纯文本（单行或多行）的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.#ctor">
      <summary>初始化 TextBox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.AcceptsReturn">
      <summary>获取或设置一个值，该值确定文本框是否允许和显示换行符或回车符。</summary>
      <returns>如果文本框允许换行符，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.AcceptsReturnProperty">
      <summary>Identifies the AcceptsReturn dependency property.</summary>
      <returns>The identifier for the AcceptsReturn dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CanPasteClipboardContent">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CanPasteClipboardContentProperty">
      <summary>Identifies the CanPasteClipboardContent dependency property.</summary>
      <returns>The identifier for the CanPasteClipboardContent dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CanRedo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CanRedoProperty">
      <summary>标识 CanRedo 依赖项属性。</summary>
      <returns>CanRedo 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CanUndo">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CanUndoProperty">
      <summary>标识 CanUndo 依赖项属性。</summary>
      <returns>CanUndo 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CharacterCasing">
      <summary>Gets or sets a value that indicates how the control modifies the case of characters as they are typed.</summary>
      <returns>A value of the enumeration that indicates how the control modifies the case of characters as they are typed. The default is **Normal**, which indicates that the charcters are not changed.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.CharacterCasingProperty">
      <summary>Identifies the CharacterCasing dependency property.</summary>
      <returns>The identifier for the CharacterCasing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.DescriptionProperty">
      <summary>标识 Description 依赖项属性。</summary>
      <returns>Description 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.DesiredCandidateWindowAlignment">
      <summary>Gets or sets a value that indicates the preferred alignment of the Input Method Editor (IME).</summary>
      <returns>A value of the enumeration that indicates the preferred alignment of the Input Method Editor (IME). The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.DesiredCandidateWindowAlignmentProperty">
      <summary>Identifies the DesiredCandidateWindowAlignment dependency property.</summary>
      <returns>The identifier for the DesiredCandidateWindowAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HandwritingView">
      <summary>Gets or sets the HandwritingView associated with this text control.</summary>
      <returns>The HandwritingView associated with this text control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HandwritingViewProperty">
      <summary>Identifies the HandwritingView dependency property.</summary>
      <returns>The identifier for the HandwritingView dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.Header">
      <summary>Gets or sets the content for the control's header.</summary>
      <returns>The content of the control's header. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the control's header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HorizontalTextAlignment">
      <summary>获取或设置指示 TextBox 中的文本如何对齐的值。</summary>
      <returns>One of the TextAlignment enumeration values that specifies how text is aligned. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.HorizontalTextAlignmentProperty">
      <summary>Identifies the HorizontalTextAlignment dependency property.</summary>
      <returns>The identifier for the HorizontalTextAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.InputScope">
      <summary>获取或设置此 TextBox 所用输入的上下文。</summary>
      <returns>The input scope, which provides a hint at the type of text input expected by the control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.InputScopeProperty">
      <summary>Identifies the InputScope dependency property.</summary>
      <returns>The identifier for the InputScope dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsColorFontEnabled">
      <summary>Gets or sets a value that determines whether font glyphs that contain color layers, such as Segoe UI Emoji, are rendered in color.</summary>
      <returns>**true** if color glyphs show in color; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsColorFontEnabledProperty">
      <summary>Identifies the IsColorFontEnabled dependency property.</summary>
      <returns>The identifier for the IsColorFontEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsHandwritingViewEnabled">
      <summary>Gets or sets a value that indicates whether a user can enter text in the handwriting view.</summary>
      <returns>**true** to allow the user to enter text in the handwriting view; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsHandwritingViewEnabledProperty">
      <summary>Identifies the IsHandwritingViewEnabled dependency property.</summary>
      <returns>The identifier for the IsHandwritingViewEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsReadOnly">
      <summary>获取或设置一个值，该值确定用户是否能够在文本框中更改文本。</summary>
      <returns>如果文本框是只读的，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsReadOnlyProperty">
      <summary>Identifies the IsReadOnly dependency property.</summary>
      <returns>The identifier for the IsReadOnly dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsSpellCheckEnabled">
      <summary>获取或设置一个值，该值指定 TextBox 输入是否应与拼写检查引擎交互。</summary>
      <returns>如果 TextBox 输入与拼写检查引擎进行交互，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsSpellCheckEnabledProperty">
      <summary>Identifies the IsSpellCheckEnabled dependency property.</summary>
      <returns>The identifier for the IsSpellCheckEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsTextPredictionEnabled">
      <summary>获取或设置确定是否应为此 TextBox 启用文本预测功能（“自动完成”）的值。 </summary>
      <returns>如果启用文本预测功能，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.IsTextPredictionEnabledProperty">
      <summary>Identifies the IsTextPredictionEnabled dependency property.</summary>
      <returns>The identifier for the IsTextPredictionEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.MaxLength">
      <summary>Gets or sets the value that specifies the maximum number of characters allowed for user input.</summary>
      <returns>The maximum number of characters allowed for user input. The default is 0 (no limit).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.MaxLengthProperty">
      <summary>Identifies the MaxLength dependency property.</summary>
      <returns>The identifier for the MaxLength dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.PlaceholderForeground">
      <summary>Gets or sets a brush that describes the color of placeholder text.</summary>
      <returns>The brush that describes the color of placeholder text.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.PlaceholderForegroundProperty">
      <summary>Identifies the PlaceholderForeground dependency property.</summary>
      <returns>The identifier for the PlaceholderForeground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.PlaceholderText">
      <summary>Gets or sets the text that is displayed in the control until the value is changed by a user action or some other operation.</summary>
      <returns>The text that is displayed in the control when no value is entered. The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.PlaceholderTextProperty">
      <summary>Identifies the PlaceholderText dependency property.</summary>
      <returns>The identifier for the PlaceholderText dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.PreventKeyboardDisplayOnProgrammaticFocus">
      <summary>Gets or sets a value that indicates whether the on-screen keyboard is shown when the control receives focus programmatically.</summary>
      <returns>**true** if the on-screen keyboard is not shown when the control receives focus programmatically; otherwise, **false**. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.PreventKeyboardDisplayOnProgrammaticFocusProperty">
      <summary>Identifies the PreventKeyboardDisplayOnProgrammaticFocus dependency property.</summary>
      <returns>The identifier for the PreventKeyboardDisplayOnProgrammaticFocus dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.ProofingMenuFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.ProofingMenuFlyoutProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectedText">
      <summary>获取或设置文本框中当前选择的内容。</summary>
      <returns>文本框中当前选定的文本。 如果未选定任何文本，则值为 String.Empty。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionFlyout">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionFlyoutProperty">
      <summary>Identifies the SelectionFlyout dependency property.</summary>
      <returns>The identifier for the SelectionFlyout dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionHighlightColor">
      <summary>Gets or sets the brush used to highlight the selected text.</summary>
      <returns>The brush used to highlight the selected text. The practical default is a brush using the theme resource **TextSelectionHighlightThemeColor**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionHighlightColorProperty">
      <summary>Identifies the SelectionHighlightColor dependency property.</summary>
      <returns>The identifier for the SelectionHighlightColor dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionHighlightColorWhenNotFocused">
      <summary>获取或设置用于在 TextBox 不具有焦点时突出显示选定文本的画笔。</summary>
      <returns>用于在 TextBox 失去焦点时突出显示选定文本的画笔。 默认设置为来自纯代码透视的 null 画笔，但在 TextBox 控件的运行时实例中，TextBox 的默认控件模板将应用此画笔的 Transparent 画笔。 To disable the SelectionHighlightColorWhenNotFocused, set the brush to Transparent once again.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionHighlightColorWhenNotFocusedProperty">
      <summary>Identifies the **SelectionHighlightColorWhenNotFocused** dependency property.</summary>
      <returns>The identifier for the **SelectionHighlightColorWhenNotFocused** dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionLength">
      <summary>获取或设置文本框中当前选定内容的字符数。</summary>
      <returns>文本框中当前选定内容的字符数，或者，如果没有选定内容，则为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.SelectionStart">
      <summary>获取或设置文本框中选定文本的起始位置。 当 SelectionLength 为 0 时（无选定文本），SelectionStart 属性将于光标位置对应。</summary>
      <returns>当前选择的起始位置或当前光标的位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.Text">
      <summary>获取或设置文本框的文本内容。</summary>
      <returns>一个包含文本框的文本内容的字符串。 The default is an empty string ("").</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextAlignment">
      <summary>获取或设置文本应在文本框中进行水平对齐的方式。</summary>
      <returns>TextAlignment 枚举值之一。 The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextAlignmentProperty">
      <summary>Identifies the TextAlignment dependency property.</summary>
      <returns>The identifier for the TextAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextProperty">
      <summary>Identifies the Text dependency property.</summary>
      <returns>The identifier for the Text dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextReadingOrder">
      <summary>获取或设置指示如何为 TextBox 确定读取顺序的值。</summary>
      <returns>指示如何为 TextBox 确定读取顺序的值。 The default is **DetectFromContent**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextReadingOrderProperty">
      <summary>Identifies the TextReadingOrder dependency property.</summary>
      <returns>The identifier for the TextReadingOrder dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextWrapping">
      <summary>获取或设置当一行文本超过文本框的可用宽度后如何进行换行。</summary>
      <returns>TextWrapping 值之一。 The default is **NoWrap**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBox.TextWrappingProperty">
      <summary>Identifies the TextWrapping dependency property.</summary>
      <returns>The identifier for the TextWrapping dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.BeforeTextChanging">
      <summary>当文本框中的文本开始更改但尚未更新 **Text** 属性时同步发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.CandidateWindowBoundsChanged">
      <summary>Occurs when the Input Method Editor (IME) window open, updates, or closes.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.ContextMenuOpening">
      <summary>Occurs when the system processes an interaction that displays a context menu.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.CopyingToClipboard">
      <summary>Occurs before copied text is moved to the clipboard.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.CuttingToClipboard">
      <summary>Occurs before cut text is moved to the clipboard.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.Paste">
      <summary>Occurs when text is pasted into the control.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.SelectionChanged">
      <summary>Occurs when the text selection has changed.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.SelectionChanging">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.TextChanged">
      <summary>在文本框中的内容更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.TextChanging">
      <summary>当文本框中的文本开始更改但尚未呈现时同步发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.TextCompositionChanged">
      <summary>Occurs when text being composed through an Input Method Editor (IME) changes.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.TextCompositionEnded">
      <summary>Occurs when a user stops composing text through an Input Method Editor (IME).</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TextBox.TextCompositionStarted">
      <summary>Occurs when a user starts composing text through an Input Method Editor (IME).</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.ClearUndoRedoHistory">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.CopySelectionToClipboard">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.CutSelectionToClipboard">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.GetLinguisticAlternativesAsync">
      <summary>Asynchronously gets a list of candidate words based on the provided phonetic characters in an Input Method Editor (IME).</summary>
      <returns>A list of candidate words based on the provided phonetic characters in an Input Method Editor (IME).</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.GetRectFromCharacterIndex(System.Int32,System.Boolean)">
      <summary>以指定的字符索引返回字符前边缘或后边缘的矩形区域。</summary>
      <param name="charIndex">要检索其边框的字符的索引，该索引从零开始。</param>
      <param name="trailingEdge">如果获取后边缘，则为 **true**；如果获取字符前边缘，则为 **false**。</param>
      <returns>指定索引处字符边缘的边框。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.PasteFromClipboard">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.Redo">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.Select(System.Int32,System.Int32)">
      <summary>选择文本框中的文本范围。</summary>
      <param name="start">选定内容中第一个字符的从零开始的索引。</param>
      <param name="length">选定内容的长度（以字符为单位）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.SelectAll">
      <summary>选择文本框的全部内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextBox.Undo">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextBoxBeforeTextChangingEventArgs">
      <summary>为 TextBox.BeforeTextChanging 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBoxBeforeTextChangingEventArgs.Cancel">
      <summary>获取或设置指示是否取消文本更改的值。</summary>
      <returns>**true** 为取消文本更改；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBoxBeforeTextChangingEventArgs.NewText">
      <summary>获取输入到文本框的新文本。</summary>
      <returns>输入到文本框的新文本值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextBoxSelectionChangingEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBoxSelectionChangingEventArgs.Cancel">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBoxSelectionChangingEventArgs.SelectionLength">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBoxSelectionChangingEventArgs.SelectionStart">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextBoxTextChangingEventArgs">
      <summary>为 TextBox.TextChanging 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextBoxTextChangingEventArgs.IsContentChanging">
      <summary>Gets a value that indicates whether the event occured due to a change in the text content.</summary>
      <returns>**true** if a change to the text content caused the event; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextChangedEventArgs">
      <summary>Provides data for the TextChanged event.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextChangedEventHandler">
      <summary>表示将处理 TextChanged 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextCommandBarFlyout">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TextCommandBarFlyout.#ctor">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextCompositionChangedEventArgs">
      <summary>为 TextBox 和 RichEditBox 上的 TextCompositionChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextCompositionChangedEventArgs.Length">
      <summary>获取用户正使用输入法编辑器 (IME) 撰写的文本部分的长度。</summary>
      <returns>用户正使用输入法编辑器 (IME) 撰写的文本部分的长度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextCompositionChangedEventArgs.StartIndex">
      <summary>获取用户正使用输入法编辑器 (IME) 撰写的文本起始位置。</summary>
      <returns>The starting location of the text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextCompositionEndedEventArgs">
      <summary>为 TextBox 和 RichEditBox 上的 TextCompositionEnded 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextCompositionEndedEventArgs.Length">
      <summary>Gets the length of the portion of the text that the user is composing with an Input Method Editor (IME).</summary>
      <returns>The length of the portion of the text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextCompositionEndedEventArgs.StartIndex">
      <summary>Gets the starting location of the text that the user is composing with an Input Method Editor (IME).</summary>
      <returns>The starting location of the text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextCompositionStartedEventArgs">
      <summary>为 TextBox 和 RichEditBox 上的 TextCompositionStarted 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextCompositionStartedEventArgs.Length">
      <summary>Gets the length of the portion of the text that the user is composing with an Input Method Editor (IME).</summary>
      <returns>The length of the portion of the text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextCompositionStartedEventArgs.StartIndex">
      <summary>Gets the starting location of the text that the user is composing with an Input Method Editor (IME).</summary>
      <returns>The starting location of the text that the user is composing with an Input Method Editor (IME).</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextControlCopyingToClipboardEventArgs">
      <summary>为 **CopyingToClipboard** 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextControlCopyingToClipboardEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** 为保留路由事件未处理，这将导致执行默认复制操作。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextControlCuttingToClipboardEventArgs">
      <summary>为 **CuttingToClipboard** 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextControlCuttingToClipboardEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** 为保留路由事件未处理，这将导致执行默认剪切操作。 The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextControlPasteEventArgs">
      <summary>为文本控件 **Paste** 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TextControlPasteEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TextControlPasteEventHandler">
      <summary>表示将处理 **Paste** 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TimePickedEventArgs">
      <summary>为 TimePicked 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TimePickedEventArgs.#ctor">
      <summary>初始化 TimePickedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickedEventArgs.NewTime">
      <summary>获取由用户选定的时间。</summary>
      <returns>由用户选定的时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickedEventArgs.OldTime">
      <summary>获取旧的时间值。</summary>
      <returns>旧的时间值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TimePicker">
      <summary>表示可供用户选择时间值的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TimePicker.#ctor">
      <summary>初始化 TimePicker 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.ClockIdentifier">
      <summary>获取或设置要使用的时钟系统。</summary>
      <returns>要使用的时钟系统的名称。 请参见“备注”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.ClockIdentifierProperty">
      <summary>获取 ClockIdentifier 依赖项属性的标识符。</summary>
      <returns>ClockIdentifier 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.Header">
      <summary>Gets or sets the content for the control's header.</summary>
      <returns>The content of the control's header. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the content of the control's header.</summary>
      <returns>The template that specifies the visualization of the header object. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.MinuteIncrement">
      <summary>获取或设置一个值，该值指示分钟选取器中显示的时间增量。 例如，“15”指定 TimePicker 分钟控件仅显示以下选项：00、15、30、45。</summary>
      <returns>一个介于 0 和 59 之间的整数，指示分钟选取器中显示的增量。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.MinuteIncrementProperty">
      <summary>获取 MinuteIncrement 依赖项属性的标识符。</summary>
      <returns>MinuteIncrement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.SelectedTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.SelectedTimeProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.Time">
      <summary>获取或设置当前在时间选择器中设置的时间。</summary>
      <returns>时间选取器中当前设置的时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePicker.TimeProperty">
      <summary>获取 Time 依赖项属性的标识符。</summary>
      <returns>Time 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TimePicker.SelectedTimeChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TimePicker.TimeChanged">
      <summary>在时间值已更改时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TimePickerFlyout">
      <summary>Represents a control that allows a user to pick a time value.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TimePickerFlyout.#ctor">
      <summary>初始化 TimePickerFlyout 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerFlyout.ClockIdentifier">
      <summary>Gets or sets the clock system to use.</summary>
      <returns>The name of the clock system to use.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerFlyout.ClockIdentifierProperty">
      <summary>Gets the identifier for the ClockIdentifier dependency property.</summary>
      <returns>The identifier for the ClockIdentifier dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerFlyout.MinuteIncrement">
      <summary>Gets or sets a value that indicates the time increments shown in the minute picker. 例如，“15”指定分钟选取器仅显示以下选项：00、15、30、45。</summary>
      <returns>An integer from 0-59 that indicates the increments shown in the minute picker. The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerFlyout.MinuteIncrementProperty">
      <summary>Gets the identifier for the MinuteIncrement dependency property.</summary>
      <returns>The identifier for the MinuteIncrement dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerFlyout.Time">
      <summary>Gets or sets the time currently set in the time picker.</summary>
      <returns>The time currently set in the time picker.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerFlyout.TimeProperty">
      <summary>Gets the identifier for the Time dependency property.</summary>
      <returns>The identifier for the Time dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TimePickerFlyout.TimePicked">
      <summary>在用户于时间选取器浮出控件内选定时间时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TimePickerFlyout.ShowAtAsync(Windows.UI.Xaml.FrameworkElement)">
      <summary>Begins an asynchronous operation to show the flyout placed in relation to the specified element.</summary>
      <param name="target">The element to use as the flyout's placement target.</param>
      <returns>An asynchronous operation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TimePickerFlyoutPresenter">
      <summary>表示 TimePickerFlyout 的可视化容器。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TimePickerSelectedValueChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerSelectedValueChangedEventArgs.NewTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerSelectedValueChangedEventArgs.OldTime">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TimePickerValueChangedEventArgs">
      <summary>为 TimePicker.TimeChanged 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerValueChangedEventArgs.NewTime">
      <summary>获取在选取器中选择的新时间。</summary>
      <returns>在选取器中选择的新时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TimePickerValueChangedEventArgs.OldTime">
      <summary>获取之前在选取器中选择的时间。</summary>
      <returns>之前在选取器中选择的时间。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToggleMenuFlyoutItem">
      <summary>表示用户可在两种状态（选中或取消选中）之间切换的 MenuFlyout 中的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleMenuFlyoutItem.#ctor">
      <summary>初始化 ToggleMenuFlyoutItem 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleMenuFlyoutItem.IsChecked">
      <summary>获取或设置 ToggleMenuFlyoutItem 是否处于选中状态。</summary>
      <returns>如果 ToggleMenuFlyoutItem 已选中，则为 **true**；如果 ToggleMenuFlyoutItem 未选中，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleMenuFlyoutItem.IsCheckedProperty">
      <summary>Identifies the IsChecked dependency property.</summary>
      <returns>The identifier for the IsChecked dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToggleSplitButton">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSplitButton.#ctor">
      <summary>初始化 ToggleSplitButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSplitButton.IsChecked">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ToggleSplitButton.IsCheckedChanged">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer.#ctor(Windows.UI.Xaml.Controls.ToggleSplitButton)">
      <summary>
      </summary>
      <param name="owner">
      </param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer.ExpandCollapseState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer.ToggleState">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer.Collapse">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer.Expand">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSplitButtonAutomationPeer.Toggle">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToggleSplitButtonIsCheckedChangedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToggleSwitch">
      <summary>表示可以在两个状态之间进行切换的转换。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSwitch.#ctor">
      <summary>初始化 ToggleSwitch 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.Header">
      <summary>Gets or sets the header content.</summary>
      <returns>ToggleSwitch 的标头内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.HeaderPlacement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.HeaderPlacementProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.HeaderProperty">
      <summary>Identifies the Header dependency property.</summary>
      <returns>The identifier for the Header dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.HeaderTemplate">
      <summary>Gets or sets the DataTemplate used to display the control's header.</summary>
      <returns>The DataTemplate used to display the control's header.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.HeaderTemplateProperty">
      <summary>Identifies the HeaderTemplate dependency property.</summary>
      <returns>The identifier for the HeaderTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.IsOn">
      <summary>获取或设置声明 ToggleSwitch 的状态是否为“On”的值。</summary>
      <returns>如果状态为“On”，则为 **true**；如果状态为“Off”，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.IsOnProperty">
      <summary>标识 IsOn 依赖项属性。</summary>
      <returns>IsOn 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OffContent">
      <summary>提供应在此 ToggleSwitch 的状态为“Off”时使用 OffContentTemplate 加以显示的对象内容。</summary>
      <returns>对象文本。 在某些情况下这是字符串，在其他情况下，它是为进一步的组合内容提供根的单个元素。 可能最常见的“集”用法是在此处放置绑定。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OffContentProperty">
      <summary>标识 OffContent 依赖项属性。</summary>
      <returns>OffContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OffContentTemplate">
      <summary>获取或设置用于在处于“Off”状态时显示控件内容的 DataTemplate。</summary>
      <returns>显示处于“Off”状态时的控件内容的 DataTemplate。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OffContentTemplateProperty">
      <summary>标识 OffContentTemplate 依赖项属性。</summary>
      <returns>OffContentTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OnContent">
      <summary>提供应在此 ToggleSwitch 的状态为“On”时使用 OnContentTemplate 加以显示的对象内容。</summary>
      <returns>The object content. In some cases this is a string, in other cases it is a single element that provides a root for further composition content. Probably the most common "set" usage is to place a binding here.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OnContentProperty">
      <summary>标识 OnContent 依赖项属性。</summary>
      <returns>OnContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OnContentTemplate">
      <summary>获取或设置用于在处于“On”状态时显示控件内容的 DataTemplate。</summary>
      <returns>显示处于“On”状态时的控件内容的 DataTemplate。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.OnContentTemplateProperty">
      <summary>标识 OnContentTemplate 依赖项属性。</summary>
      <returns>OnContentTemplate 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToggleSwitch.TemplateSettings">
      <summary>获取在定义 ToggleSwitch 控件的模板时提供可引用为 **TemplateBinding** 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ToggleSwitch.Toggled">
      <summary>在此 ToggleSwitch 的“On”/“Off”状态更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSwitch.OnHeaderChanged(System.Object,System.Object)">
      <summary>在 Header 的内容发生更改时调用。</summary>
      <param name="oldContent">旧内容的字符串或对象内容。</param>
      <param name="newContent">新内容的字符串或对象内容。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSwitch.OnOffContentChanged(System.Object,System.Object)">
      <summary>在 OffContent 的内容发生更改时调用。</summary>
      <param name="oldContent">The string or object content of the old content.</param>
      <param name="newContent">将显示新内容的字符串或对象内容。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSwitch.OnOnContentChanged(System.Object,System.Object)">
      <summary>在 OnContent 的内容发生更改时调用。</summary>
      <param name="oldContent">The string or object content of the old content.</param>
      <param name="newContent">The string or object content of the new content that is about to display.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToggleSwitch.OnToggled">
      <summary>在引发 Toggled 事件之前调用。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToolTip">
      <summary>表示一个创建弹出窗口的控件，该弹出窗口可在用户界面中显示元素的相关信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTip.#ctor">
      <summary>初始化 ToolTip 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.HorizontalOffset">
      <summary>获取或设置目标原点与弹出项对齐点之间的水平距离。</summary>
      <returns>目标原点与弹出项对齐点之间的水平距离。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.HorizontalOffsetProperty">
      <summary>Identifies the HorizontalOffset  dependency property.</summary>
      <returns>The identifier for the HorizontalOffset  dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.IsOpen">
      <summary>获取或设置指示 ToolTip 是否可见的值。</summary>
      <returns>如果 ToolTip 可见，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.IsOpenProperty">
      <summary>标识 IsOpen 依赖项属性。</summary>
      <returns>IsOpen 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.Placement">
      <summary>获取或设置如何相对于放置目标元素放置 ToolTip。</summary>
      <returns>PlacementMode 值之一。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.PlacementProperty">
      <summary>标识 Placement 依赖项属性。</summary>
      <returns>Placement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.PlacementRect">
      <summary>获取或设置当 ToolTipService 打开工具提示时用来定位其放置位置的矩形区域。 如果空间允许，打开的工具提示将不封闭由其 PlacementRect 定义的区域。</summary>
      <returns>当 ToolTipService 打开工具提示时用来定位其放置位置的矩形区域。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.PlacementRectProperty">
      <summary>标识 PlacementRect 依赖项属性。</summary>
      <returns>PlacementRect 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.PlacementTarget">
      <summary>获取或设置当 ToolTipService 打开工具提示时用来定位其放置位置的可视元素或控件。</summary>
      <returns>当 ToolTipService 打开工具提示时定位工具提示所相对于的可视元素或控件。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.PlacementTargetProperty">
      <summary>Identifies the PlacementTarget dependency property.</summary>
      <returns>The identifier for the PlacementTarget dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.TemplateSettings">
      <summary>获取在为 ToolTip 定义模板时提供可引用为 **TemplateBinding** 源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.VerticalOffset">
      <summary>获取或设置目标原点与弹出项对齐点之间的垂直距离。</summary>
      <returns>目标原点与弹出项对齐点之间的垂直距离。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTip.VerticalOffsetProperty">
      <summary>Identifies the VerticalOffset  dependency property.</summary>
      <returns>The identifier for the VerticalOffset  dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ToolTip.Closed">
      <summary>在 ToolTip 关闭并不再可见时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.ToolTip.Opened">
      <summary>在 ToolTip 变得可见时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ToolTipService">
      <summary>表示一项提供静态方法以显示 ToolTip 的服务。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTipService.PlacementProperty">
      <summary>标识 ToolTipService.Placement XAML 附加属性。</summary>
      <returns>ToolTipService.Placement XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTipService.PlacementTargetProperty">
      <summary>标识 ToolTipService.PlacementTarget XAML 附加属性。</summary>
      <returns>ToolTipService.PlacementTarget XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.ToolTipService.ToolTipProperty">
      <summary>标识 ToolTipService.ToolTip XAML 附加属性。</summary>
      <returns>ToolTipService.ToolTip XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTipService.GetPlacement(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定目标元素的 ToolTipService.Placement XAML 附加属性值。</summary>
      <param name="element">附加属性值的目标元素。</param>
      <returns>指定的工具提示的相对位置。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTipService.GetPlacementTarget(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定目标元素的 ToolTipService.PlacementTarget XAML 附加属性值。</summary>
      <param name="element">The target element for the attached property value.</param>
      <returns>工具提示相对于其进行定位的可视元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTipService.GetToolTip(Windows.UI.Xaml.DependencyObject)">
      <summary>获取对象的 ToolTipService.ToolTip XAML 附加属性值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>对象的工具提示内容。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTipService.SetPlacement(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.Primitives.PlacementMode)">
      <summary>设置指定目标元素的 ToolTipService.Placement XAML 附加属性值。</summary>
      <param name="element">The target element for the attached property value.</param>
      <param name="value">PlacementMode 值之一，指定工具提示相对于作为位置目标的控件的显示位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTipService.SetPlacementTarget(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.UIElement)">
      <summary>设置指定目标元素的 ToolTipService.PlacementTarget XAML 附加属性值。</summary>
      <param name="element">The target element for the attached property value.</param>
      <param name="value">应为工具提示的放置目标的可视元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.ToolTipService.SetToolTip(Windows.UI.Xaml.DependencyObject,System.Object)">
      <summary>设置 ToolTipService.ToolTip XAML 附加属性的值。</summary>
      <param name="element">要对其设置工具提示内容的对象。</param>
      <param name="value">要为工具提示内容设置的值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeView">
      <summary>表示分层列表，带有包含嵌套项的展开和折叠节点。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.#ctor">
      <summary>初始化 TreeView 控件的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.CanDragItems">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.CanDragItemsProperty">
      <summary>Identifies the CanDragItems dependency property.</summary>
      <returns>The identifier for the CanDragItems dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.CanReorderItems">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.CanReorderItemsProperty">
      <summary>Identifies the CanReorderItems dependency property.</summary>
      <returns>The identifier for the CanReorderItems dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemContainerStyle">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemContainerStyleProperty">
      <summary>Identifies the ItemContainerStyle dependency property.</summary>
      <returns>The identifier for the ItemContainerStyle dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemContainerStyleSelector">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemContainerStyleSelectorProperty">
      <summary>Identifies the ItemContainerStyleSelector dependency property.</summary>
      <returns>The identifier for the ItemContainerStyleSelector dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemContainerTransitions">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemContainerTransitionsProperty">
      <summary>Identifies the ItemContainerTransitions dependency property.</summary>
      <returns>The identifier for the ItemContainerTransitions dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemsSource">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemsSourceProperty">
      <summary>Identifies the ItemsSource dependency property.</summary>
      <returns>The identifier for the ItemsSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemTemplate">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemTemplateProperty">
      <summary>Identifies the ItemTemplate dependency property.</summary>
      <returns>The identifier for the ItemTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemTemplateSelector">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.ItemTemplateSelectorProperty">
      <summary>Identifies the ItemTemplateSelector dependency property.</summary>
      <returns>The identifier for the ItemTemplateSelector dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.RootNodes">
      <summary>获取或设置树的根节点的集合。</summary>
      <returns>树的根节点的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.SelectedNodes">
      <summary>获取或设置在树中选择的节点的集合。</summary>
      <returns>在树中选择的节点的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.SelectionMode">
      <summary>获取或设置 TreeView 实例的选择行为。</summary>
      <returns>指定 TreeView 的选择行为的枚举值。 The default is **Single** selection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeView.SelectionModeProperty">
      <summary>Identifies the SelectionMode dependency property.</summary>
      <returns>The identifier for the SelectionMode dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TreeView.Collapsed">
      <summary>当树中的节点折叠时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TreeView.DragItemsCompleted">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TreeView.DragItemsStarting">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TreeView.Expanding">
      <summary>当树中的节点开始展开时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TreeView.ItemInvoked">
      <summary>当调用树中的项目时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.Collapse(Windows.UI.Xaml.Controls.TreeViewNode)">
      <summary>折叠树中的指定节点。</summary>
      <param name="value">要折叠的树节点。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.ContainerFromItem(System.Object)">
      <summary>
      </summary>
      <param name="item">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.ContainerFromNode(Windows.UI.Xaml.Controls.TreeViewNode)">
      <summary>
      </summary>
      <param name="node">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.Expand(Windows.UI.Xaml.Controls.TreeViewNode)">
      <summary>展开树中的指定节点。</summary>
      <param name="value">要展开的树节点。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.ItemFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>
      </summary>
      <param name="container">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.NodeFromContainer(Windows.UI.Xaml.DependencyObject)">
      <summary>
      </summary>
      <param name="container">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeView.SelectAll">
      <summary>选择树中的所有节点。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewCollapsedEventArgs">
      <summary>为 TreeView.Collapsed 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewCollapsedEventArgs.Item">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewCollapsedEventArgs.Node">
      <summary>获取折叠的 TreeView 节点。</summary>
      <returns>折叠的 TreeView 节点。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewDragItemsCompletedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewDragItemsCompletedEventArgs.DropResult">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewDragItemsCompletedEventArgs.Items">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewDragItemsStartingEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewDragItemsStartingEventArgs.Cancel">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewDragItemsStartingEventArgs.Data">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewDragItemsStartingEventArgs.Items">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewExpandingEventArgs">
      <summary>为 TreeView.Expanding 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewExpandingEventArgs.Item">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewExpandingEventArgs.Node">
      <summary>获取正在展开的树状视图节点。</summary>
      <returns>正在展开的树状视图节点。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewItem">
      <summary>表示 TreeView 控件中项的容器。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeViewItem.#ctor">
      <summary>初始化 TreeViewItem 控件的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.CollapsedGlyph">
      <summary>获取或设置为折叠的树节点显示的字形。</summary>
      <returns>为折叠的树节点显示的字形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.CollapsedGlyphProperty">
      <summary>标识 CollapsedGlyph 依赖项属性。</summary>
      <returns>CollapsedGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.ExpandedGlyph">
      <summary>获取或设置为展开的树节点显示的字形。</summary>
      <returns>为展开的树节点显示的字形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.ExpandedGlyphProperty">
      <summary>标识 ExpandedGlyph 依赖项属性。</summary>
      <returns>ExpandedGlyph 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.GlyphBrush">
      <summary>获取或设置用于在 TreeView 上绘制节点字形的画笔。</summary>
      <returns>用于在 TreeView 上绘制节点字形的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.GlyphBrushProperty">
      <summary>标识 GlyphBrush 依赖项属性。</summary>
      <returns>GlyphBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.GlyphOpacity">
      <summary>获取或设置 TreeView 上节点字形的不透明度。</summary>
      <returns>TreeView 上节点字形的不透明度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.GlyphOpacityProperty">
      <summary>标识 GlyphOpacity 依赖项属性。</summary>
      <returns>GlyphOpacity 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.GlyphSize">
      <summary>获取或设置 TreeView 上节点字形的大小。</summary>
      <returns>TreeView 上节点字形的大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.GlyphSizeProperty">
      <summary>标识 GlyphSize 依赖项属性。</summary>
      <returns>GlyphSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.HasUnrealizedChildren">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.HasUnrealizedChildrenProperty">
      <summary>标识 HasUnrealizedChildren 依赖项属性。</summary>
      <returns>HasUnrealizedChildren 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.IsExpanded">
      <summary>获取或设置用于指示树节点是否已展开的值。</summary>
      <returns>如果树节点已展开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.IsExpandedProperty">
      <summary>标识 IsExpanded 依赖项属性。</summary>
      <returns>IsExpanded 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.ItemsSource">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.ItemsSourceProperty">
      <summary>Identifies the ItemsSource dependency property.</summary>
      <returns>The identifier for the ItemsSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.TreeViewItemTemplateSettings">
      <summary>获取在定义 TreeViewItem 控件的模板时提供可引用为 {TemplateBinding} 标记扩展源的计算值的对象。</summary>
      <returns>An object that provides calculated values for templates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItem.TreeViewItemTemplateSettingsProperty">
      <summary>标识 TreeViewItemTemplateSettings 依赖项属性。</summary>
      <returns>TreeViewItemTemplateSettings 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewItemInvokedEventArgs">
      <summary>为 TreeView.ItemInvoked 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemInvokedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. 如果值为 **true**，则可防止事件路由路径上的大多数处理程序再次处理同一事件。</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemInvokedEventArgs.InvokedItem">
      <summary>获取调用的 TreeView 项目。</summary>
      <returns>调用的 TreeView 项目。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings">
      <summary>提供在为 TreeViewItem 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.#ctor">
      <summary>初始化 TreeViewItemTemplateSettings 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.CollapsedGlyphVisibility">
      <summary>获取折叠字形的可见性。</summary>
      <returns>折叠字形的可见性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.CollapsedGlyphVisibilityProperty">
      <summary>标识 CollapsedGlyphVisibility 依赖项属性。</summary>
      <returns>CollapsedGlyphVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.DragItemsCount">
      <summary>获取正在拖动的项目数目。</summary>
      <returns>正在拖动的项目数目。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.DragItemsCountProperty">
      <summary>标识 DragItemsCoun 依赖项属性。</summary>
      <returns>DragItemsCount 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.ExpandedGlyphVisibility">
      <summary>获取展开字形的可见性。</summary>
      <returns>展开字形的可见性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.ExpandedGlyphVisibilityProperty">
      <summary>标识 ExpandedGlyphVisibility 依赖项属性。</summary>
      <returns>ExpandedGlyphVisibility 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.Indentation">
      <summary>获取项目的缩进量。</summary>
      <returns>项目的缩进量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewItemTemplateSettings.IndentationProperty">
      <summary>标识 Indentation 依赖项属性。</summary>
      <returns>Indentation 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewList">
      <summary>表示树状视图项的平展列表，以便键盘导航和拖放等操作可以从 ListView 继承。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeViewList.#ctor">
      <summary>初始化 TreeViewList 控件的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewNode">
      <summary>表示 TreeView 控件中的节点。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TreeViewNode.#ctor">
      <summary>初始化 TreeViewNode 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.Children">
      <summary>获取节点的集合，这些节点是当前节点的子级。</summary>
      <returns>是当前节点子级的节点的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.Content">
      <summary>获取或设置当前节点的数据内容。</summary>
      <returns>当前节点的数据内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.ContentProperty">
      <summary>Identifies the Content dependency property.</summary>
      <returns>The identifier for the Content dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.Depth">
      <summary>获取用于指示当前节点与树的根节点之间的距离的值。</summary>
      <returns>当前节点距离树的根节点的深度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.DepthProperty">
      <summary>标识 Depth 依赖项属性。</summary>
      <returns>Depth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.HasChildren">
      <summary>获取用于指示当前节点是否具有子项的值。</summary>
      <returns>如果当前节点具有子项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.HasChildrenProperty">
      <summary>标识 HasChildren 依赖项属性。</summary>
      <returns>HasChildren 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.HasUnrealizedChildren">
      <summary>获取或设置用于指示当前节点是否具有未显示的子项的值。</summary>
      <returns>如果当前节点具有未显示的子项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.IsExpanded">
      <summary>获取或设置用于指示当前树状视图节点是否已展开的值。</summary>
      <returns>如果节点已展开，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.IsExpandedProperty">
      <summary>Identifies the IsExpanded dependency property.</summary>
      <returns>The identifier for the IsExpanded dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TreeViewNode.Parent">
      <summary>获取或设置当前节点的父节点。</summary>
      <returns>当前节点的父节点。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TreeViewSelectionMode">
      <summary>定义指定 TreeView 实例的选择行为的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TreeViewSelectionMode.Multiple">
      <summary>The user can select multiple items.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TreeViewSelectionMode.None">
      <summary>A user can't select items.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TreeViewSelectionMode.Single">
      <summary>A user can select a single item.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TwoPaneView">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.TwoPaneView.#ctor">
      <summary>初始化 TwoPaneView 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.MinTallModeHeight">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.MinTallModeHeightProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.MinWideModeWidth">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.MinWideModeWidthProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Mode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.ModeProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane1">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane1Length">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane1LengthProperty">
      <summary>标识 Pane1Length 依赖项属性。</summary>
      <returns>Pane1Length 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane1Property">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane2">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane2Length">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane2LengthProperty">
      <summary>标识 Pane2Length 依赖项属性。</summary>
      <returns>Pane2Length 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.Pane2Property">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.PanePriority">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.PanePriorityProperty">
      <summary>标识 PanePriority 依赖项属性。</summary>
      <returns>PanePriority 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.TallModeConfiguration">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.TallModeConfigurationProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.WideModeConfiguration">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.TwoPaneView.WideModeConfigurationProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.TwoPaneView.ModeChanged">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TwoPaneViewMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewMode.SinglePane">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewMode.Tall">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewMode.Wide">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TwoPaneViewPriority">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewPriority.Pane1">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewPriority.Pane2">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TwoPaneViewTallModeConfiguration">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewTallModeConfiguration.BottomTop">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewTallModeConfiguration.SinglePane">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewTallModeConfiguration.TopBottom">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.TwoPaneViewWideModeConfiguration">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewWideModeConfiguration.LeftRight">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewWideModeConfiguration.RightLeft">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.TwoPaneViewWideModeConfiguration.SinglePane">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.UIElementCollection">
      <summary>表示 UIElement 对象的有序集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.UIElementCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.Append(Windows.UI.Xaml.UIElement)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.First">
      <summary>返回可对 UIElementCollection 中的项进行迭代的迭代器对象。</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 UIElement 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.GetMany(System.UInt32,Windows.UI.Xaml.UIElement[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view. 此对象将使用 UIElement 约束实现 IVectorView&lt;T&gt;。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.IndexOf(Windows.UI.Xaml.UIElement,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.InsertAt(System.UInt32,Windows.UI.Xaml.UIElement)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.Move(System.UInt32,System.UInt32)">
      <summary>将指定索引处的项移至集合中的新位置。</summary>
      <param name="oldIndex">从零开始的索引，用于指定要移动的项的位置。</param>
      <param name="newIndex">从零开始的索引，用于指定项的新位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.ReplaceAll(Windows.UI.Xaml.UIElement[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UIElementCollection.SetAt(System.UInt32,Windows.UI.Xaml.UIElement)">
      <summary>将指定索引处的值设置为指定 UIElement 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.UserControl">
      <summary>为定义一个封装相关的现有控件并提供其自身逻辑的新控件提供基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.UserControl.#ctor">
      <summary>初始化 UserControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.UserControl.Content">
      <summary>获取或设置用户控件内包含的内容。</summary>
      <returns>The content of the user control.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.UserControl.ContentProperty">
      <summary>Identifies the Content dependency property.</summary>
      <returns>The identifier for the Content dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.VariableSizedWrapGrid">
      <summary>提供一个网格样式的布局面板，其中每个图块/单元格均可基于内容的不同而不同。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.#ctor">
      <summary>初始化 VariableSizedWrapGrid 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.ColumnSpanProperty">
      <summary>标识 VariableSizedWrapGrid.ColumnSpan XAML 附加属性。</summary>
      <returns>VariableSizedWrapGrid.ColumnSpan XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.HorizontalChildrenAlignment">
      <summary>获取或设置子元素为水平维度排列的对齐规则。</summary>
      <returns>A value of the enumeration. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.HorizontalChildrenAlignmentProperty">
      <summary>标识 HorizontalChildrenAlignment 依赖项属性。</summary>
      <returns>HorizontalChildrenAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.ItemHeight">
      <summary>获取或设置每个包含在 VariableSizedWrapGrid 中的项的布局区域的高度。</summary>
      <returns>每个包含在 VariableSizedWrapGrid 中的项的布局区域的高度。 The default is Double.NaN, which results in the "Auto" layout behavior.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.ItemHeightProperty">
      <summary>Identifies the ItemHeight dependency property.</summary>
      <returns>The identifier for the ItemHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.ItemWidth">
      <summary>获取或设置每个包含在 VariableSizedWrapGrid 中的项的布局区域的宽度。</summary>
      <returns>每个包含在 VariableSizedWrapGrid 中的项的布局区域的宽度。 The default is Double.NaN, which results in the "Auto" layout behavior.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.ItemWidthProperty">
      <summary>Identifies the ItemWidth dependency property.</summary>
      <returns>The identifier for the ItemWidth dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.MaximumRowsOrColumns">
      <summary>Gets or sets a value that influences the wrap point, also accounting for Orientation.</summary>
      <returns>在 VariableSizedWrapGrid 将换行引入到布局前，它应该存在的最大行数或列数。 The default is -1, which is a special value that indicates no maximum.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.MaximumRowsOrColumnsProperty">
      <summary>Identifies the MaximumRowsOrColumns dependency property.</summary>
      <returns>The identifier for the MaximumRowsOrColumns dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.Orientation">
      <summary>获取或设置子元素的排列方向。</summary>
      <returns>A value of the enumeration. The default is **Vertical**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.RowSpanProperty">
      <summary>标识 VariableSizedWrapGrid.RowSpan XAML 附加属性。</summary>
      <returns>VariableSizedWrapGrid.RowSpan XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.VerticalChildrenAlignment">
      <summary>获取或设置为垂直维度安排的子元素的对齐规则。</summary>
      <returns>A value of the enumeration. The default is **Top**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.VerticalChildrenAlignmentProperty">
      <summary>标识 VerticalChildrenAlignment 依赖项属性。</summary>
      <returns>VerticalChildrenAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.GetColumnSpan(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 VariableSizedWrapGrid.ColumnSpan XAML 附加属性。</summary>
      <param name="element">目标元素。</param>
      <returns>获取的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.GetRowSpan(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 VariableSizedWrapGrid.RowSpan XAML 附加属性。</summary>
      <param name="element">The target element.</param>
      <returns>The obtained value.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.SetColumnSpan(Windows.UI.Xaml.UIElement,System.Int32)">
      <summary>设置 VariableSizedWrapGrid 的值。目标元素的 ColumnSpan XAML 附加属性。</summary>
      <param name="element">The target element.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VariableSizedWrapGrid.SetRowSpan(Windows.UI.Xaml.UIElement,System.Int32)">
      <summary>设置 VariableSizedWrapGrid 的值。目标元素的 RowSpan XAML 附加属性。</summary>
      <param name="element">The target element.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Viewbox">
      <summary>定义一个内容修饰器，该修饰器可拉伸和缩放单个子元素以填满可用空间。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Viewbox.#ctor">
      <summary>初始化 Viewbox 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Viewbox.Child">
      <summary>获取或设置 Viewbox 元素的单一子元素。</summary>
      <returns>Viewbox 元素的单一子元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Viewbox.Stretch">
      <summary>获取或设置确定内容如何适合可用空间的 Stretch 模式。</summary>
      <returns>确定内容如何适合可用空间的 Stretch 模式。 The default is **Uniform**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Viewbox.StretchDirection">
      <summary>获取或设置确定缩放如何应用于 Viewbox 内容的 StretchDirection。</summary>
      <returns>确定缩放如何应用于 Viewbox 的内容的 StretchDirection。 默认值为 **Both**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Viewbox.StretchDirectionProperty">
      <summary>标识 StretchDirection 依赖项属性。</summary>
      <returns>StretchDirection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Viewbox.StretchProperty">
      <summary>Identifies the Stretch dependency property.</summary>
      <returns>The identifier for the Stretch dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.VirtualizationMode">
      <summary>定义指定 VirtualizingStackPanel 如何管理其子项的项容器的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.VirtualizationMode.Recycling">
      <summary>重用项容器。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.VirtualizationMode.Standard">
      <summary>创建并丢弃项容器。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.VirtualizingPanel">
      <summary>为虚拟化其可视子项的 Panel 元素提供框架。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingPanel.ItemContainerGenerator">
      <summary>获取标识此 VirtualizingPanel 的 ItemContainerGenerator 的值。</summary>
      <returns>此 VirtualizingPanel 的 ItemContainerGenerator。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingPanel.AddInternalChild(Windows.UI.Xaml.UIElement)">
      <summary>将指定 UIElement 添加到 VirtualizingPanel 元素的 Children 集合。</summary>
      <param name="child">要添加到集合的 UIElement 子级。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingPanel.BringIndexIntoView(System.Int32)">
      <summary>在指定的索引位置生成项并使其可见。</summary>
      <param name="index">已生成并使之可见的项所在的索引位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingPanel.InsertInternalChild(System.Int32,Windows.UI.Xaml.UIElement)">
      <summary>将指定 UIElement 添加到位于指定索引位置的 VirtualizingPanel 元素的集合。</summary>
      <param name="index">集合中要插入子元素的索引位置。</param>
      <param name="child">The UIElement child to add to the collection.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingPanel.OnClearChildren">
      <summary>在 Panel 基类清除了子元素的集合时调用。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingPanel.OnItemsChanged(System.Object,Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs)">
      <summary>在与此 Panel 的 ItemsControl 相关联的 Items 集合发生更改时调用。</summary>
      <param name="sender">引发事件的对象。</param>
      <param name="args">为 ItemsChanged 事件提供数据。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingPanel.RemoveInternalChildRange(System.Int32,System.Int32)">
      <summary>移除 Children 集合中的子元素。</summary>
      <param name="index">集合中的起始索引位置，要移除的第一个子元素位于该位置。</param>
      <param name="range">要从集合中移除的子元素总数。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.VirtualizingStackPanel">
      <summary>将内容排列和虚拟化在一行上，方向为水平或垂直。 只能用于显示 ItemsControl 中的项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingStackPanel.#ctor">
      <summary>初始化 VirtualizingStackPanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingStackPanel.AreScrollSnapPointsRegular">
      <summary>获取或设置指示所生成的用于平移到 VirtualizingStackPanel 中的对齐点是否相互等距的值。</summary>
      <returns>如果 VirtualizingStackPanel 中的对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingStackPanel.AreScrollSnapPointsRegularProperty">
      <summary>Identifies the AreScrollSnapPointsRegular dependency property.</summary>
      <returns>The identifier for the AreScrollSnapPointsRegular dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingStackPanel.IsVirtualizingProperty">
      <summary>标识 **VirtualizingStackPanel.IsVirtualizing** 附加属性。</summary>
      <returns>**VirtualizingStackPanel.IsVirtualizing** 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingStackPanel.Orientation">
      <summary>获取或设置一个值，该值描述堆叠内容的水平或垂直方向。</summary>
      <returns>以枚举值形式显示的子组件的方向。 The default is **Vertical**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingStackPanel.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.VirtualizingStackPanel.VirtualizationModeProperty">
      <summary>标识 VirtualizingStackPanel.VirtualizationMode XAML 附加属性。</summary>
      <returns>VirtualizingStackPanel.VirtualizationMode XAML 附加属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.VirtualizingStackPanel.CleanUpVirtualizedItemEvent">
      <summary>在重新虚拟化由 VirtualizingStackPanel 承载的项时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingStackPanel.GetIsVirtualizing(Windows.UI.Xaml.DependencyObject)">
      <summary>获取一个值，该值确定当前是否正在将某一项虚拟化为项集合的一部分，其中 ItemsPanel 采用 VirtualizingStackPanel 模板化。</summary>
      <param name="o">要确定当前虚拟化状态位置的对象项目。</param>
      <returns>如果由 *o* 指定的项当前虚拟其内容，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingStackPanel.GetVirtualizationMode(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指定目标元素的 VirtualizingStackPanel.VirtualizationMode XAML 附加属性值。</summary>
      <param name="element">从中读取 VirtualizationMode 的对象。</param>
      <returns>枚举值之一，指定对象是否使用容器回收。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingStackPanel.OnCleanUpVirtualizedItem(Windows.UI.Xaml.Controls.CleanUpVirtualizedItemEventArgs)">
      <summary>在重新虚拟化由 VirtualizingStackPanel 承载的项时调用。</summary>
      <param name="e">事件的相关数据。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.VirtualizingStackPanel.SetVirtualizationMode(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.VirtualizationMode)">
      <summary>设置指定目标元素上的 VirtualizingStackPanel.VirtualizationMode XAML 附加属性。</summary>
      <param name="element">The target element.</param>
      <param name="value">枚举值之一，指定 *element* 是否使用容器回收。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebView">
      <summary>提供在应用程序中承载 HTML 内容的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.#ctor">
      <summary>初始化 WebView 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.#ctor(Windows.UI.Xaml.Controls.WebViewExecutionMode)">
      <summary>使用指定执行模式初始化 WebView 类的新实例。</summary>
      <param name="executionMode">指示 WebView 托管 UI 线程上还是非 UI 线程上内容的枚举值。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.AllowedScriptNotifyUris">
      <summary>获取或设置一个 URI 的安全列表，允许这些 URI 对此 WebView 激发 ScriptNotify 事件。</summary>
      <returns>允许激发 ScriptNotify 事件的 URI 的安全列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.AllowedScriptNotifyUrisProperty">
      <summary>标识 AllowedScriptNotifyUris 依赖项属性。</summary>
      <returns>AllowedScriptNotifyUris 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.AnyScriptNotifyUri">
      <summary>获取可用于设置 AllowedScriptNotifyUris 属性以指示任何页面都可以针对此 WebView 激发 ScriptNotify 事件的值。</summary>
      <returns>The safe list of URIs that are permitted to fire ScriptNotify events.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.CanGoBack">
      <summary>Gets a value that indicates whether there is at least one page in the backward navigation history.</summary>
      <returns>如果 WebView 可以向后导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.CanGoBackProperty">
      <summary>Identifies the CanGoBack dependency property.</summary>
      <returns>The identifier for the CanGoBack dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.CanGoForward">
      <summary>Gets a value that indicates whether there is at least one page in the forward navigation history.</summary>
      <returns>如果 WebView 可以向前导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.CanGoForwardProperty">
      <summary>Identifies the CanGoForward dependency property.</summary>
      <returns>The identifier for the CanGoForward dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.ContainsFullScreenElement">
      <summary>获取一个值，用来指示 WebView 是否包含支持全屏的元素。</summary>
      <returns>如果 WebView 包含支持全屏的元素，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.ContainsFullScreenElementProperty">
      <summary>标识 ContainsFullScreenElement 依赖项属性。</summary>
      <returns>ContainsFullScreenElement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DataTransferPackage">
      <summary>获取传递给 WebView 的剪贴板 DataPackage。</summary>
      <returns>剪贴板数据包。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DataTransferPackageProperty">
      <summary>标识 DataTransferPackage 依赖项属性。</summary>
      <returns>DataTransferPackage 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DefaultBackgroundColor">
      <summary>获取或设置在 HTML 内容未指定颜色时用作 WebView 背景的颜色。</summary>
      <returns>The background color.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DefaultBackgroundColorProperty">
      <summary>标识 DefaultBackgroundColor 依赖项属性。</summary>
      <returns>DefaultBackgroundColor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DefaultExecutionMode">
      <summary>获取当前应用程序中 WebView 实例的默认线程处理行为。</summary>
      <returns>当前应用程序中 WebView 实例的默认线程处理行为。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DeferredPermissionRequests">
      <summary>Gets a collection of permission requests that are waiting to be granted or denied.</summary>
      <returns>A collection of WebViewDeferredPermissionRequest objects that are waiting to be granted or denied.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DocumentTitle">
      <summary>获取当前显示在 WebView 中的页面的标题。</summary>
      <returns>The page title.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.DocumentTitleProperty">
      <summary>标识 DocumentTitle 依赖项属性。</summary>
      <returns>DocumentTitle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.ExecutionMode">
      <summary>获取一个指示 WebView 托管 UI 线程还是非 UI 线程上内容的值。</summary>
      <returns>指定 WebView 托管 UI 线程还是非 UI 线程上内容的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.Settings">
      <summary>获取包含可启用或禁用 WebView 功能的属性的 WebViewSettings 对象。</summary>
      <returns>包含可启用或禁用 WebView 功能的属性的 WebViewSettings 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.Source">
      <summary>获取或设置 WebView 控件中将显示 HTML 内容的统一资源标识符 (URI) 源。</summary>
      <returns>WebView 控件中将显示 HTML 内容的统一资源标识符 (URI) 源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.SourceProperty">
      <summary>Identifies the Source dependency property.</summary>
      <returns>The identifier for the Source dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusDown">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) down.</summary>
      <returns>在用户按下方向键 (D-pad) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusDownProperty">
      <summary>Identifies the XYFocusDown dependency property.</summary>
      <returns>The identifier for the XYFocusDown dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusLeft">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) left.</summary>
      <returns>The object that gets focus when a user presses the Directional Pad (D-pad).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusLeftProperty">
      <summary>Identifies the XYFocusLeft dependency property.</summary>
      <returns>The identifier for the XYFocusLeft dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusRight">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) right.</summary>
      <returns>The object that gets focus when a user presses the Directional Pad (D-pad).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusRightProperty">
      <summary>Identifies the XYFocusRight dependency property.</summary>
      <returns>The identifier for the XYFocusRight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusUp">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) up.</summary>
      <returns>The object that gets focus when a user presses the Directional Pad (D-pad).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebView.XYFocusUpProperty">
      <summary>Identifies the XYFocusUp dependency property.</summary>
      <returns>The identifier for the XYFocusUp dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.ContainsFullScreenElementChanged">
      <summary>当 WebView 的状态不论当前是否包含全屏元素或未更改都会发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.ContentLoading">
      <summary>当 WebView 已开始加载新内容时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.DOMContentLoaded">
      <summary>当 WebView 已完成当前 HTML 内容的解析时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.FrameContentLoading">
      <summary>当 WebView 中的帧开始加载新内容时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.FrameDOMContentLoaded">
      <summary>当 WebView 中的帧完成对其当前 HTML 内容的解析时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.FrameNavigationCompleted">
      <summary>当 WebView 中的帧完成内容加载时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.FrameNavigationStarting">
      <summary>在 WebView 中的帧导航至新内容之前发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.LoadCompleted">
      <summary>当顶级导航完成且内容加载到 WebView 控件中时发生，或在加载期间发生错误时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.LongRunningScriptDetected">
      <summary>当 WebView 执行 JavaScript 时定期发生，可用于暂停脚本。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.NavigationCompleted">
      <summary>当 WebView 已完成当前内容的加载或导航已失败时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.NavigationFailed">
      <summary>当 WebView 无法完成导航尝试时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.NavigationStarting">
      <summary>在 WebView 导航至新内容之前发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.NewWindowRequested">
      <summary>当用户在 WebView 中执行会导致内容在新窗口中打开的操作时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.PermissionRequested">
      <summary>当 WebView 中的操作要求授予该权限时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.ScriptNotify">
      <summary>当 WebView 控件中包含的内容通过 JavaScript 将字符串传递到应用程序时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.SeparateProcessLost">
      <summary>当 WebView 通过 **SeparateProcess** 的 ExecutionMode 运行，并且单独的进程丢失时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.UnsafeContentWarningDisplaying">
      <summary>当 WebView 对 SmartScreen 筛选器报告为不安全的内容显示警告页面时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.UnsupportedUriSchemeIdentified">
      <summary>当尝试使用 WebView 不支持的方案导航至统一资源标识符 (URI) 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.UnviewableContentIdentified">
      <summary>当 WebView 尝试下载不受支持的文件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.WebView.WebResourceRequested">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.AddWebAllowedObject(System.String,System.Object)">
      <summary>添加本机 Windows 运行时对象作为 WebView 内顶级文档的全局参数。</summary>
      <param name="name">要公开给 WebView 中文档的对象的名称。</param>
      <param name="pObject">要公开给 WebView 中文档的对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.BuildLocalStreamUri(System.String,System.String)">
      <summary>创建您可传递给 NavigateToLocalStreamUri 的 URI。</summary>
      <param name="contentIdentifier">A unique identifier for the content the URI is referencing. This defines the root of the URI.</param>
      <param name="relativePath">The path to the resource, relative to the root.</param>
      <returns>通过合并和规范化 *contentIdentifier* 和 *relativePath* 创建的 URI。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.CapturePreviewToStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>创建当前 WebView 内容的图像并将其写入指定流。</summary>
      <param name="stream">The stream to write the image to.</param>
      <returns>An asynchronous action to await the capture operation.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.CaptureSelectedContentToDataPackageAsync">
      <summary>异步获取包含 WebView 中的选定内容的 DataPackage。</summary>
      <returns>When this method completes, it returns the selected content as a DataPackage.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.ClearTemporaryWebDataAsync">
      <summary>清除 WebView 的缓存和 **IndexedDB** 数据。</summary>
      <returns>等待清除操作的异步操作。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.DeferredPermissionRequestById(System.UInt32)">
      <summary>Returns the deferred permission request with the specified Id.</summary>
      <param name="id">The Id of the deferred permission request.</param>
      <returns>The deferred permission request with the specified Id.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.Focus(Windows.UI.Xaml.FocusState)">
      <summary>为 WebView 设置输入焦点。</summary>
      <param name="value">指示如何设置焦点的值。</param>
      <returns>如果焦点已设置，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.GoBack">
      <summary>将 WebView 导航至导航历史记录中的上一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.GoForward">
      <summary>将 WebView 导航至导航历史记录中的下一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.InvokeScript(System.String,System.String[])">
      <summary>使用指定的参数从当前加载的 HTML 中执行指定的脚本函数。</summary>
      <deprecated type="deprecate">使用 InvokeScriptAsync 而不是 InvokeScript。 For more info, see MSDN.</deprecated>
      <param name="scriptName">The name of the script function to invoke.</param>
      <param name="arguments">A string array that packages arguments to the script function.</param>
      <returns>脚本调用的结果。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.InvokeScriptAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Executes the specified script function from the currently loaded HTML, with specific arguments, as an asynchronous action.</summary>
      <param name="scriptName">The name of the script function to invoke.</param>
      <param name="arguments">A string array that packages arguments to the script function.</param>
      <returns>当此方法返回时，它将返回脚本调用的字符串结果。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.Navigate(Windows.Foundation.Uri)">
      <summary>Loads the HTML content at the specified Uniform Resource Identifier (URI).</summary>
      <param name="source">用于加载的统一资源标识符 (URI)。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.NavigateToLocalStreamUri(Windows.Foundation.Uri,Windows.Web.IUriToStreamResolver)">
      <summary>Loads local web content at the specified URI using an IUriToStreamResolver.</summary>
      <param name="source">标识要加载的本地 HTML 内容的 URI。</param>
      <param name="streamResolver">A resolver that converts the URI into a stream to load.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.NavigateToString(System.String)">
      <summary>Loads the specified HTML content as a new document.</summary>
      <param name="text">要在 WebView 控件中显示的 HTML 内容。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.NavigateWithHttpRequestMessage(Windows.Web.Http.HttpRequestMessage)">
      <summary>使用 POST 请求和 HTTP 标头将 WebView 导航至某个 URI。</summary>
      <param name="requestMessage">HTTP 请求的详细信息。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.Refresh">
      <summary>在 WebView 中重新加载当前内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebView.Stop">
      <summary>暂停当前 WebView 导航或下载。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewBrush">
      <summary>提供呈现当前在 WebView 控件中承载的内容的画笔。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewBrush.#ctor">
      <summary>初始化 WebViewBrush 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewBrush.SourceName">
      <summary>获取或设置提供 HTML 内容的源 WebView 控件的名称。</summary>
      <returns>提供 HTML 内容的 WebView 的 Name 或 x:Name 属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewBrush.SourceNameProperty">
      <summary>标识 SourceName 依赖项属性。</summary>
      <returns>SourceName 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewBrush.Redraw">
      <summary>导致 WebViewBrush 从关联的 WebView 及其当前内容处获取更新的源像素。 这将异步发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewBrush.SetSource(Windows.UI.Xaml.Controls.WebView)">
      <summary>设置 WebViewBrush 的内容的源。</summary>
      <param name="source">承载 HTML 内容（作为画笔源）的 WebView。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewContentLoadingEventArgs">
      <summary>为 WebView.ContentLoading 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewContentLoadingEventArgs.Uri">
      <summary>获取 WebView 正在加载的内容的统一资源标识符 (URI)。</summary>
      <returns>内容的统一资源标识符 (URI)。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewDeferredPermissionRequest">
      <summary>表示对 WebView 中的权限的推迟请求。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewDeferredPermissionRequest.Id">
      <summary>获取权限请求的标识符。</summary>
      <returns>权限请求的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewDeferredPermissionRequest.PermissionType">
      <summary>获取指示所请求权限的类型的值。</summary>
      <returns>指示所请求权限的类型的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewDeferredPermissionRequest.Uri">
      <summary>获取产生授权请求的内容的统一资源标识符 (URI)。</summary>
      <returns>产生授权请求的内容的统一资源标识符 (URI)。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewDeferredPermissionRequest.Allow">
      <summary>授予请求的权限。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewDeferredPermissionRequest.Deny">
      <summary>拒绝请求的权限。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewDOMContentLoadedEventArgs">
      <summary>为 DOMContentLoaded 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewDOMContentLoadedEventArgs.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) of the content the WebView is loading.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewExecutionMode">
      <summary>定义指定 WebView 托管 UI 线程上还是非 UI 线程上 HTML 内容的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewExecutionMode.SameThread">
      <summary>内容托管在 UI 线程上。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewExecutionMode.SeparateProcess">
      <summary>在脱离应用进程的单独进程上托管内容。 所有应用的 WebView 实例共享相同的单独进程，不是每个 WebView 实例都有单独的进程。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewExecutionMode.SeparateThread">
      <summary>内容托管在背景线程上。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewLongRunningScriptDetectedEventArgs">
      <summary>为 WebView.LongRunningScriptDetected 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewLongRunningScriptDetectedEventArgs.ExecutionTime">
      <summary>获取 WebView 控件执行一个长时间运行的脚本的时间（以毫秒为单位）。</summary>
      <returns>脚本已运行的毫秒数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewLongRunningScriptDetectedEventArgs.StopPageScriptExecution">
      <summary>暂停在 WebView 控件中执行的已运行很长时间的脚本。</summary>
      <returns>如果暂停脚本，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewNavigationCompletedEventArgs">
      <summary>为 WebView.NavigationCompleted 和 FrameNavigationCompleted 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationCompletedEventArgs.IsSuccess">
      <summary>获取指示导航是否成功完成的值。</summary>
      <returns>如果成功地完成导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationCompletedEventArgs.Uri">
      <summary>获取 WebView 内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationCompletedEventArgs.WebErrorStatus">
      <summary>如果导航失败，则获取一个指示原因的值。</summary>
      <returns>说明不成功导航的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewNavigationFailedEventArgs">
      <summary>为 WebView.NavigationFailed 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationFailedEventArgs.Uri">
      <summary>获取 WebView 尝试导航到的 URI。</summary>
      <returns>尝试的导航目标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationFailedEventArgs.WebErrorStatus">
      <summary>获取导航失败时发生的错误。</summary>
      <returns>导航错误。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewNavigationFailedEventHandler">
      <summary>表示将处理 WebView.NavigationFailed 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewNavigationStartingEventArgs">
      <summary>为 WebView.NavigationStarting 和 FrameNavigationStarting 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationStartingEventArgs.Cancel">
      <summary>获取或设置指示是否取消 WebView 导航的值。</summary>
      <returns>如果取消导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNavigationStartingEventArgs.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) of the content the WebView is loading.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewNewWindowRequestedEventArgs">
      <summary>为 WebView.NewWindowRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNewWindowRequestedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. 如果 Handled 的值为 **true**，则可防止事件路由路径上的其他处理程序再次处理同一事件。</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNewWindowRequestedEventArgs.Referrer">
      <summary>获取作为导航启动位置的内容的统一资源标识符 (URI)。</summary>
      <returns>作为导航启动位置的内容的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewNewWindowRequestedEventArgs.Uri">
      <summary>获取 WebView 正尝试导航至的内容的统一资源标识符 (URI)。</summary>
      <returns>WebView 正尝试导航至的内容的统一资源标识符 (URI)。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewPermissionRequest">
      <summary>表示对 WebView 中的权限的请求。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewPermissionRequest.Id">
      <summary>Gets the identifier for the permission request.</summary>
      <returns>The identifier for the permission request.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewPermissionRequest.PermissionType">
      <summary>Gets a value that indicates the type of permission that's requested.</summary>
      <returns>An enumeration value that indicates the type of permission requested.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewPermissionRequest.State">
      <summary>获取权限请求的当前状态。</summary>
      <returns>指示权限请求的当前状态的枚举值。 默认值为 **Unknown**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewPermissionRequest.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) of the content where the permission request originated.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content where the permission request originated.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewPermissionRequest.Allow">
      <summary>Grants the requested permission.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewPermissionRequest.Defer">
      <summary>推迟稍后要允许或拒绝的权限请求。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewPermissionRequest.Deny">
      <summary>Denies the requested permission.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewPermissionRequestedEventArgs">
      <summary>为 WebView.PermissionRequested 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewPermissionRequestedEventArgs.PermissionRequest">
      <summary>获取包含有关请求的信息的 WebViewPermissionRequest 对象。</summary>
      <returns>包含有关请求的信息的 WebViewPermissionRequest 对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewPermissionState">
      <summary>定义指定 WebView.PermissionRequested 事件的状态的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionState.Allow">
      <summary>已调用 WebViewPermissionRequest.Allow。 允许权限请求。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionState.Defer">
      <summary>已调用 WebViewPermissionRequest.Defer。 推迟了权限请求。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionState.Deny">
      <summary>已调用 WebViewPermissionRequest.Deny。 拒绝权限请求。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionState.Unknown">
      <summary>无法确定权限请求的状态。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewPermissionType">
      <summary>定义指定在 WebView 中请求的权限类型的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.Geolocation">
      <summary>权限用于地理位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.ImmersiveView">
      <summary>权限用于沉浸式视图 (WebVR)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.Media">
      <summary>权限用于媒体。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.PointerLock">
      <summary>权限用于指针锁定。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.Screen">
      <summary>权限用于屏幕捕获。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.UnlimitedIndexedDBQuota">
      <summary>权限用于无限制的 **IndexedDB** 数据存储。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.WebViewPermissionType.WebNotifications">
      <summary>权限用于 web 通知。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewSeparateProcessLostEventArgs">
      <summary>为 WebView.SeparateProcessLost 事件提供事件数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewSettings">
      <summary>定义启用或禁用 WebView 功能的属性。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewSettings.IsIndexedDBEnabled">
      <summary>获取或设置指示是否允许在 WebView 中使用 **IndexedDB** 的值。</summary>
      <returns>如果 WebView 中允许 **IndexedDB**，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewSettings.IsJavaScriptEnabled">
      <summary>获取或设置指示是否允许在 WebView 中使用 JavaScript 的值。</summary>
      <returns>如果 WebView 中允许 JavaScript，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewUnsupportedUriSchemeIdentifiedEventArgs">
      <summary>为 WebView.UnsupportedUriSchemeIdentified 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewUnsupportedUriSchemeIdentifiedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents other handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewUnsupportedUriSchemeIdentifiedEventArgs.Uri">
      <summary>获取 WebView 尝试导航至的内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewUnviewableContentIdentifiedEventArgs">
      <summary>为 WebView.UnviewableContentIdentified 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewUnviewableContentIdentifiedEventArgs.MediaType">
      <summary>获取无法查看的内容的媒体类型。</summary>
      <returns>无法查看的内容的媒体类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewUnviewableContentIdentifiedEventArgs.Referrer">
      <summary>获取一个页面的统一资源标识符 (URI)，此页面包含只想无法查看的内容的链接。</summary>
      <returns>引用页的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewUnviewableContentIdentifiedEventArgs.Uri">
      <summary>获取 WebView 尝试加载的内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WebViewWebResourceRequestedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewWebResourceRequestedEventArgs.Request">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WebViewWebResourceRequestedEventArgs.Response">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WebViewWebResourceRequestedEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.WrapGrid">
      <summary>按从左到右或从上到下的顺序对子元素进行定位。 When elements extend beyond the container edge, elements are positioned in the next row or column. Can only be used to display items in an ItemsControl. 请参阅备注。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.WrapGrid.#ctor">
      <summary>初始化 WrapGrid 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.HorizontalChildrenAlignment">
      <summary>Gets or sets the alignment rules by which child elements are arranged for the horizontal dimension.</summary>
      <returns>A value of the enumeration. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.HorizontalChildrenAlignmentProperty">
      <summary>Identifies the HorizontalChildrenAlignment dependency property.</summary>
      <returns>The identifier for the HorizontalChildrenAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.ItemHeight">
      <summary>获取或设置每个包含在 WrapGrid 中的项的布局区域的高度。</summary>
      <returns>每个包含在 WrapGrid 中的项的布局区域的高度。 The default is Double.NaN, which results in the "Auto" layout behavior.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.ItemHeightProperty">
      <summary>Identifies the ItemHeight dependency property.</summary>
      <returns>The identifier for the ItemHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.ItemWidth">
      <summary>获取或设置每个包含在 WrapGrid 中的项的布局区域的宽度。</summary>
      <returns>每个包含在 WrapGrid 中的项的布局区域的宽度。 The default is Double.NaN, which results in the "Auto" layout behavior.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.ItemWidthProperty">
      <summary>Identifies the ItemWidth dependency property.</summary>
      <returns>The identifier for the ItemWidth dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.MaximumRowsOrColumns">
      <summary>Gets or sets a value that influences the wrap point, also accounting for Orientation.</summary>
      <returns>在 WrapGrid 将换行引入到布局前，它应该存在的最大行数或列数。 The default is -1, which is a special value that indicates no maximum.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.MaximumRowsOrColumnsProperty">
      <summary>Identifies the MaximumRowsOrColumns dependency property.</summary>
      <returns>The identifier for the MaximumRowsOrColumns dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.Orientation">
      <summary>Gets or sets the direction in which child elements are arranged.</summary>
      <returns>A value of the enumeration. The default is **Vertical**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.VerticalChildrenAlignment">
      <summary>Gets or sets the alignment rules by which child elements are arranged for the vertical dimension.</summary>
      <returns>A value of the enumeration. The default is **Top**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.WrapGrid.VerticalChildrenAlignmentProperty">
      <summary>Identifies the VerticalChildrenAlignment dependency property.</summary>
      <returns>The identifier for the VerticalChildrenAlignment dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.ZoomMode">
      <summary>定义指定 ScrollViewer 内容中的缩放行为的当前模式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ZoomMode.Disabled">
      <summary>内容的缩放已禁用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.ZoomMode.Enabled">
      <summary>内容的缩放已启用。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.CustomMapTileDataSource">
      <summary>提供 MapTileSource 的自定义磁贴源。 当你无法使用 HttpMapTileDataSource or LocalMapTileDataSource 时使用此类。 例如，CustomMapTileDataSource 支持在内存中绘制磁贴，并以像素流的形式返回磁贴。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.CustomMapTileDataSource.#ctor">
      <summary>初始化 CustomMapTileDataSource 类的新实例。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.CustomMapTileDataSource.BitmapRequested">
      <summary>当请求位图的 CustomMapTileDataSource 时发生。 MapTileBitmapRequestedEventArgs 的实例为该事件提供数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource">
      <summary>提供 MapTileSource 的磁贴源。 通过使用 HTTP 或 HTTPS 协议获取磁贴。 请注意，自内部版本 15063 起，本地 URI 不再有效。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource.#ctor">
      <summary>初始化 HttpMapTileDataSource 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource.#ctor(System.String)">
      <summary>初始化具有指定 URI 格式的 HttpMapTileDataSource 类的新实例。</summary>
      <param name="uriFormatString">要使用的 Uri 格式。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource.AdditionalRequestHeaders">
      <summary>获取或设置其他 HTTP 请求标头及其值，用来获取来自 HTTP 源的磁贴。</summary>
      <returns>其他 HTTP 请求标头及其值用于获取来自 HTTP 源的磁贴。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource.AllowCaching">
      <summary>获取或设置一个值，该值指示在从 HTTP 源获取磁贴之前是否检查 Internet 缓存。 当禁用缓存时，每次都会建立对该磁贴的新请求。</summary>
      <returns>如果在从 HTTP 源获取磁贴之前检查 Internet 缓存，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource.UriFormatString">
      <summary>获取或设置用于从 HTTP 源获取磁贴的 URI 格式。</summary>
      <returns>用于从 HTTP 源获取磁贴的 URI 格式。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.HttpMapTileDataSource.UriRequested">
      <summary>当请求磁贴的 HttpMapTileDataSource 时发生。 MapTileUriRequestedEventArgs 的实例为该事件提供数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.LocalMapTileDataSource">
      <summary>Provides a source of tiles for a MapTileSource. 通过使用如 **ms-appdata** 的本地协议获取磁贴。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.LocalMapTileDataSource.#ctor">
      <summary>初始化 LocalMapTileDataSource 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.LocalMapTileDataSource.#ctor(System.String)">
      <summary>初始化具有指定 URI 格式的 LocalMapTileDataSource 类的新实例。</summary>
      <param name="uriFormatString">The Uri format to use.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.LocalMapTileDataSource.UriFormatString">
      <summary>获取或设置用于从本地源获取磁贴的 URI 格式。</summary>
      <returns>用于从本地源获取磁贴的 URI 格式。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.LocalMapTileDataSource.UriRequested">
      <summary>当请求磁贴的 LocalMapTileDataSource 时发生。 An instance of MapTileUriRequestedEventArgs provides data for this event.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangedEventArgs">
      <summary>为 ActualCameraChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangedEventArgs.#ctor">
      <summary>初始化 MapActualCameraChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangedEventArgs.Camera">
      <summary>获取地图照相机的当前位置。</summary>
      <returns>地图照相机的当前位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangedEventArgs.ChangeReason">
      <summary>指示触发 ActualCameraChanged 事件的原因。</summary>
      <returns>触发 ActualCameraChanged 事件的原因。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangingEventArgs">
      <summary>为 ActualCameraChanging 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangingEventArgs.#ctor">
      <summary>初始化 MapActualCameraChangingEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangingEventArgs.Camera">
      <summary>在地图照相机开始移动前获取它的位置。</summary>
      <returns>Gets the position of the map's camera before it started moving.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapActualCameraChangingEventArgs.ChangeReason">
      <summary>指示触发 ActualCameraChanging 事件的原因。</summary>
      <returns>触发 ActualCameraChanging 事件的原因。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapAnimationKind">
      <summary>指定更改地图视图时要使用的动画。 例如，你可以在调用 TrySetViewAsync 或 TrySetViewBoundsAsync 方法时指定动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapAnimationKind.Bow">
      <summary>抛物线动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapAnimationKind.Default">
      <summary>默认动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapAnimationKind.Linear">
      <summary>线性动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapAnimationKind.None">
      <summary>没有动画</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapBillboard">
      <summary>显示一个图像，它的缩放和淡出根涉及到它离 MapBillboard 的 ReferenceCamera 的距离。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapBillboard.#ctor(Windows.UI.Xaml.Controls.Maps.MapCamera)">
      <summary>初始化 MapBillboard 类的新实例。</summary>
      <param name="camera">定义引用照相机当前位置的 MapCamera 设置。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.CollisionBehaviorDesired">
      <summary>在 MapBillboard 因缩放级别而与其他映射功能冲突时获取或设置其行为。</summary>
      <returns>MapBillboard 因缩放级别而与其他映射功能冲突时的行为。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.CollisionBehaviorDesiredProperty">
      <summary>标识 CollisionBehaviorDesired 依赖项属性。</summary>
      <returns>CollisionBehaviorDesired 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.Image">
      <summary>获取或设置 MapBillboard 的图像。 提供可选自定义图像来替换默认兴趣点 (POI) 图像。</summary>
      <returns>MapBillboard 的兴趣点 (POI) 图像。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.Location">
      <summary>获取或设置 MapBillboard 上 MapIcon 的地理位置。 该位置是 MapIcon 的 NormalizedAnchorPoint 在 MapBillboard 上的地理位置。</summary>
      <returns>MapControl 上MapBillboard 的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.LocationProperty">
      <summary>标识 Location 依赖项属性。</summary>
      <returns>Location 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.NormalizedAnchorPoint">
      <summary>获取或设置 MapBillboard 的定位点。 定位点是位于 MapBillboard 上的一点（定位在 MapControl 上的一点，通过 Location 属性指定）。</summary>
      <returns>MapBillboard 的定位点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.NormalizedAnchorPointProperty">
      <summary>标识 NormalizedAnchorPoint 依赖项属性。</summary>
      <returns>NormalizedAnchorPoint 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapBillboard.ReferenceCamera">
      <summary>获取 MapCamera 设置，该设置用于定义以 1x 比例显示图像的位置和方向。</summary>
      <returns>MapCamera 设置，该设置用于定义以 1x 比例显示图像的位置和方向。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapCamera">
      <summary>表示定义地图视图的照相机的位置。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapCamera.#ctor(Windows.Devices.Geolocation.Geopoint)">
      <summary>创建地图照相机，以根据位置定义地图视图。</summary>
      <param name="location">地图上照相机的位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapCamera.#ctor(Windows.Devices.Geolocation.Geopoint,System.Double)">
      <summary>创建地图照相机，以根据位置和标题定义地图视图。</summary>
      <param name="location">The location of the camera in the map.</param>
      <param name="headingInDegrees">照相机的方向标题（以度为单位），其中 0 或 360 表示北，90 表示东，180 表示南，270 表示西。 默认 *headingInDegrees* 值为 0。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapCamera.#ctor(Windows.Devices.Geolocation.Geopoint,System.Double,System.Double)">
      <summary>创建地图照相机，以根据位置、标题和斜度定义地图视图。</summary>
      <param name="location">The location of the camera in the map.</param>
      <param name="headingInDegrees">The directional heading of the camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">地图照相机的斜度（以度为单位），其中 90 是指向水平（最大），0 是指向下（最小）。 默认 *pitchInDegrees* 值为 0。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapCamera.#ctor(Windows.Devices.Geolocation.Geopoint,System.Double,System.Double,System.Double,System.Double)">
      <summary>创建地图照相机，以根据位置、标题、斜度、旋转度和视图字段来定义地图视图。</summary>
      <param name="location">The location of the camera in the map.</param>
      <param name="headingInDegrees">The directional heading of the camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum). The default *pitchInDegrees* value is 0.</param>
      <param name="rollInDegrees">照相机的旋转（以度为单位），其中 -90 是向左倾斜，+90 是向右倾斜。 默认 *rollInDegrees* 值为 0。</param>
      <param name="fieldOfViewInDegrees">照相机中出现的视图的水平角度（以度为单位）。 默认 *fieldOfViewInDegrees* 值为 45.0。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapCamera.FieldOfView">
      <summary>获取或设置照相机中出现的视图的垂直角度（以度为单位）。</summary>
      <returns>照相机中出现的视图的垂直角度（以度为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapCamera.Heading">
      <summary>获取或设置照相机的方向标题（以度为单位），其中 0 或 360 表示北，90 表示东，180 表示南，270 表示西。</summary>
      <returns>The directional heading of the camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapCamera.Location">
      <summary>获取或设置地图中照相机的位置。</summary>
      <returns>The location of the camera in the map.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapCamera.Pitch">
      <summary>获取或设置地图照相机的斜度（以度为单位），其中 90 是指向水平（最大），0 是指向下（最小）。</summary>
      <returns>The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapCamera.Roll">
      <summary>获取或设置照相机的旋转（以度为单位），其中 -90 是向左倾斜，+90 是向右倾斜。</summary>
      <returns>The roll of the camera in degrees, where -90 is tilting to the left and +90 is tilting to the right.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapCameraChangeReason">
      <summary>指定映射的照相机位置更改的原因。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapCameraChangeReason.Programmatic">
      <summary>以编程方式更改的地图照相机的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapCameraChangeReason.System">
      <summary>系统更改了地图照相机的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapCameraChangeReason.UserInteraction">
      <summary>用户手动更改了地图照相机的位置。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapColorScheme">
      <summary>指定 MapControl 的 ColorScheme。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapColorScheme.Dark">
      <summary>深色方案。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapColorScheme.Light">
      <summary>浅色方案。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapContextRequestedEventArgs">
      <summary>为 MapContextRequested 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapContextRequestedEventArgs.#ctor">
      <summary>初始化 MapContextRequestedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapContextRequestedEventArgs.Location">
      <summary>获取上下文输入笔势（例如右键单击）的地图上的地理位置。</summary>
      <returns>上下文输入笔势（例如右键单击）的地图上的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapContextRequestedEventArgs.MapElements">
      <summary>获取由 Location 属性指定的地图上的点的 MapElement 对象集合。</summary>
      <returns>由 Location 属性指定的地图上的点的 MapElement 对象集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapContextRequestedEventArgs.Position">
      <summary>获取定义上下文输入笔势（例如右键单击）的地图上的一点的 x 和 y 坐标值。</summary>
      <returns>定义上下文输入笔势（例如右键单击）的地图上的一点的 x 和 y 坐标值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapControl">
      <summary>表示地球的符号或逼真映射。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.#ctor">
      <summary>初始化 MapControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ActualCamera">
      <summary>获取定义照相机当前位置的 MapCamera 设置。</summary>
      <returns>定义照相机当前位置的 MapCamera 设置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.BusinessLandmarksEnabled">
      <summary>此属性未实施。</summary>
      <returns>This property is not implemented.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.BusinessLandmarksEnabledProperty">
      <summary>This property is not implemented.</summary>
      <returns>This property is not implemented.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.BusinessLandmarksVisible">
      <summary>获取或设置指示地图上是否显示企业的值。</summary>
      <returns>如果地图上显示企业，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.BusinessLandmarksVisibleProperty">
      <summary>标识 BusinessLandmarksVisible 依赖项属性。</summary>
      <returns>BusinessLandmarksVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Center">
      <summary>获取或设置地图的中心。</summary>
      <returns>地图的中心。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.CenterProperty">
      <summary>标识 Center 依赖项属性。</summary>
      <returns>Center 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Children">
      <summary>获取对象的集合，这些对象是 MapControl 的子级。</summary>
      <returns>对象的集合，此对象是 MapControl 的子级。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ChildrenProperty">
      <summary>Identifies the Children dependency property.</summary>
      <returns>The identifier for the Children dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ColorScheme">
      <summary>获取或设置地图的颜色方案 – 例如，浅色或深色。</summary>
      <returns>地图的颜色方案 — 例如，浅色或深色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ColorSchemeProperty">
      <summary>标识 ColorScheme 依赖项属性。</summary>
      <returns>ColorScheme 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.CustomExperience">
      <summary>获取或设置 MapControl 的自定义体验。</summary>
      <returns>MapControl 的自定义体验。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.DesiredPitch">
      <summary>获取或设置一个值，该值指示您希望地图倾斜的度数。 有时无法设置所需的斜度。</summary>
      <returns>指示您希望地图倾斜的度数的值。 Sometimes the desired pitch cannot be set.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.DesiredPitchProperty">
      <summary>标识 DesiredPitch 依赖项属性。</summary>
      <returns>DesiredPitch 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Heading">
      <summary>获取或设置地图的方向标题（以度为单位），其中 0 或 360 表示北，90 表示东，180 表示南，270 表示西。</summary>
      <returns>地图的方向标题（以度为单位），其中 0 或 360 表示北，90 表示东，180 表示南，270 表示西。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.HeadingProperty">
      <summary>标识 Heading 依赖项属性。</summary>
      <returns>Heading 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Is3DSupported">
      <summary>获取指示地图中是否支持 3D 的值。</summary>
      <returns>如果地图中支持 3D，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Is3DSupportedProperty">
      <summary>标识 Is3DSupported 依赖项属性。</summary>
      <returns>是 Is3DSupported 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.IsStreetsideSupported">
      <summary>获取指示地图中是否支持 Streetside 的值。</summary>
      <returns>如果地图中支持 Streetside，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.IsStreetsideSupportedProperty">
      <summary>标识 IsStreetsideSupported 依赖项属性。</summary>
      <returns>是 IsStreetsideSupported 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.LandmarksVisible">
      <summary>获取或设置一个值，该值指示地图上是否显示 3D 构造。</summary>
      <returns>如果地图上显示 3D 建筑，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.LandmarksVisibleProperty">
      <summary>标识 LandmarksVisible 依赖项属性。</summary>
      <returns>LandmarksVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Layers">
      <summary>获取 MapLayer 对象的集合，这些对象是 MapControl 的子级。</summary>
      <returns>MapLayer 对象的集合，这些对象是 MapControl 的子级。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.LayersProperty">
      <summary>标识 Layer 依赖项属性。</summary>
      <returns>Layer 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.LoadingStatus">
      <summary>获取要显示在 MapControl 上的地图的加载状态。</summary>
      <returns>要显示在 MapControl 上的地图的加载状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.LoadingStatusProperty">
      <summary>标识 LoadingStatus 依赖项属性。</summary>
      <returns>LoadingStatus 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.LocationProperty">
      <summary>标识 MapControl.Location XAML 附加属性。</summary>
      <returns>MapControl.Location XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MapElements">
      <summary>获取 MapElement 对象的集合，这些对象是 MapControl 的子级。</summary>
      <returns>MapElement 对象的集合，这些对象是 MapControl 的子级。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MapElementsProperty">
      <summary>标识 MapElements 依赖项属性。</summary>
      <returns>MapElements 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MapProjection">
      <summary>获取或设置指定如何转换地图经纬度的 MapProjection。</summary>
      <returns>指定如何转换地图经纬度的 MapProjection。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MapProjectionProperty">
      <summary>标识 MapProjection 依赖项属性。</summary>
      <returns>MapProjection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MapServiceToken">
      <summary>获取或设置使用 MapControl 和联机映射服务所需的身份验证密钥。</summary>
      <returns>使用 MapControl 和联机映射服务所需的身份验证密钥。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MapServiceTokenProperty">
      <summary>标识 MapServiceToken 依赖项属性。</summary>
      <returns>MapServiceToken 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MaxZoomLevel">
      <summary>获取地图的最高缩放级别。</summary>
      <returns>地图的最高缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.MinZoomLevel">
      <summary>获取地图的最小缩放级别。</summary>
      <returns>地图的最小缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.NormalizedAnchorPointProperty">
      <summary>标识 MapControl.NormalizedAnchorPoint XAML 附加属性。</summary>
      <returns>MapControl.NormalizedAnchorPoint XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.PanInteractionMode">
      <summary>获取或设置指示是否在地图上识别平移笔势的值。</summary>
      <returns>指示是否在地图上识别平移笔势的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.PanInteractionModeProperty">
      <summary>标识 PanInteractionMode 依赖项属性。</summary>
      <returns>PanInteractionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.PedestrianFeaturesVisible">
      <summary>获取或设置一个值，该值指示是否在地图上显示步行功能（例如公共楼梯）。</summary>
      <returns>如果在地图上显示步行功能（例如公共楼梯），则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.PedestrianFeaturesVisibleProperty">
      <summary>标识 PedestrianFeaturesVisible 依赖项属性。</summary>
      <returns>PedestrianFeaturesVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Pitch">
      <summary>获取地图的实际斜度。 有时无法设置通过设置 DesiredPitch 属性请求的斜度。</summary>
      <returns>地图的实际斜度。 有时无法设置通过设置属性请求的斜度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.PitchProperty">
      <summary>标识 Pitch 依赖项属性。</summary>
      <returns>Pitch 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Region">
      <summary>Gets or sets the region (for example, the state or province) of an address.</summary>
      <returns>The region (for example, the state or province) of an address.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.RegionProperty">
      <summary>标识 Region 依赖项属性。</summary>
      <returns>Region 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.RotateInteractionMode">
      <summary>获取或设置指示地图是否响应旋转笔势以及相应 UI 控件是否显示在地图上的值。</summary>
      <returns>指定地图是否响应旋转笔势以及相应 UI 控件是否显示在地图上的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.RotateInteractionModeProperty">
      <summary>标识 RotateInteractionMode 依赖项属性。</summary>
      <returns>RotateInteractionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Routes">
      <summary>获取在地图上显示的 MapRouteView 对象的集合。</summary>
      <returns>在地图上显示的 MapRouteView 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.RoutesProperty">
      <summary>标识 Routes 依赖项属性。</summary>
      <returns>Routes 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Scene">
      <summary>获取或设置与此 MapControl 关联的 MapScene。</summary>
      <returns>与此 MapControl 关联的 MapScene。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.SceneProperty">
      <summary>标识 Scene 依赖项属性。</summary>
      <returns>Scene 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.Style">
      <summary>指定地图的样式 — 例如，道路地图或航空地图。</summary>
      <returns>地图的样式 — 例如，道路地图或航空地图。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.StyleProperty">
      <summary>Identifies the Style dependency property.</summary>
      <returns>The identifier for the Style dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.StyleSheet">
      <summary>获取或设置定义地图控件的样式的对象。</summary>
      <returns>定义地图控件的样式的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.StyleSheetProperty">
      <summary>标识 StyleSheet 依赖项属性。</summary>
      <returns>StyleSheet 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TargetCamera">
      <summary>获取定义照相机最终位置的 MapCamera 设置。</summary>
      <returns>定义照相机最终位置的 MapCamera 设置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TileSources">
      <summary>获取或设置 MapTileSource 对象的集合，这些对象是 MapControl 的子级。</summary>
      <returns>MapTileSource 对象的集合，这些对象是 MapControl 的子级。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TileSourcesProperty">
      <summary>标识 TileSources 依赖项属性。</summary>
      <returns>TileSources 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TiltInteractionMode">
      <summary>获取或设置指示地图是否响应倾斜笔势以及相应 UI 控件是否显示在地图上的值。</summary>
      <returns>指定地图是否响应倾斜笔势以及相应 UI 控件是否显示在地图上的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TiltInteractionModeProperty">
      <summary>标识 TiltInteractionMode 依赖项属性。</summary>
      <returns>TiltInteractionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TrafficFlowVisible">
      <summary>获取或设置一个值，该值指示是否在地图上显示交通状况。</summary>
      <returns>如果地图上显示路况，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TrafficFlowVisibleProperty">
      <summary>标识 TrafficFlowVisible 依赖项属性。</summary>
      <returns>TrafficFlowVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TransformOrigin">
      <summary>获取或设置地图的逻辑中心转换成的点。</summary>
      <returns>地图的逻辑中心转换成的点。 针对 Point 的 X 和 Y 属性使用介于 0 和 1 之间（但不包括 0 或 1）的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TransformOriginProperty">
      <summary>标识 TransformOrigin 依赖项属性。</summary>
      <returns>TransformOrigin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TransitFeaturesEnabled">
      <summary>This property is not implemented.</summary>
      <returns>This property is not implemented.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TransitFeaturesEnabledProperty">
      <summary>This property is not implemented.</summary>
      <returns>This property is not implemented.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TransitFeaturesVisible">
      <summary>获取或设置指示地图上是否显示运输功能的值。</summary>
      <returns>如果地图上显示运输功能，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.TransitFeaturesVisibleProperty">
      <summary>标识 TransitFeaturesVisible 依赖项属性。</summary>
      <returns>TransitFeaturesVisible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ViewPadding">
      <summary>获取或设置地图控件内的边距。</summary>
      <returns>MapControl 的内容与其 Margin 或 Border 之间的空间量。 The default is a Thickness with values of 0 on all four sides.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ViewPaddingProperty">
      <summary>标识 ViewPadding 依赖项属性。</summary>
      <returns>ViewPadding 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.WatermarkMode">
      <summary>获取或设置一个值，该值确定何时显示地图的水印。</summary>
      <returns>确定何时显示地图的水印的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.WatermarkModeProperty">
      <summary>标识 WatermarkMode 依赖项属性。</summary>
      <returns>WatermarkMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ZoomInteractionMode">
      <summary>获取或设置指示地图是否响应缩放笔势以及相应 UI 控件是否显示在地图上的值。</summary>
      <returns>指定地图是否响应缩放笔势以及相应 UI 控件是否显示在地图上的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ZoomInteractionModeProperty">
      <summary>标识 ZoomInteractionMode 依赖项属性。</summary>
      <returns>ZoomInteractionMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ZoomLevel">
      <summary>获取或设置地图的缩放级别，该缩放级别在 2D 视图中为介于 1 和 20 间的值。</summary>
      <returns>地图的缩放级别，该缩放级别在 2D 视图中为介于 1 和 20 间的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapControl.ZoomLevelProperty">
      <summary>标识 ZoomLevel 依赖项属性。</summary>
      <returns>ZoomLevel 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.ActualCameraChanged">
      <summary>当地图的照相机的当前位置已更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.ActualCameraChanging">
      <summary>当地图的照相机的当前位置更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.CenterChanged">
      <summary>当 MapControl 的 Center 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.CustomExperienceChanged">
      <summary>在 MapControl 的自定义体验更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.HeadingChanged">
      <summary>当 MapControl 的 Heading 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.LoadingStatusChanged">
      <summary>当 MapControl 的 LoadingStatus 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapContextRequested">
      <summary>当用户完成某个上下文输入笔势（例如右键单击）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapDoubleTapped">
      <summary>当用户双击 MapControl 时发生。 MapInputEventArgs 的实例为此事件提供数据。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapElementClick">
      <summary>当用户点击或单击 MapControl 上的 MapElement 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapElementPointerEntered">
      <summary>当指针移到 MapControl 上的 MapElement 的边界区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapElementPointerExited">
      <summary>当指针移到 MapControl 上的 MapElement 的边界区域外时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapHolding">
      <summary>当用户点击并按住 MapControl 时发生。 An instance of MapInputEventArgs provides data for this event.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapRightTapped">
      <summary>当用户按住 MapControl 或使用鼠标左键单击它时发生。 MapRightTappedEventArgs 的实例为此事件提供数据。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.MapTapped">
      <summary>当用户点击 MapControl 或使用鼠标左键单击它时发生。 An instance of MapInputEventArgs provides data for this event.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.PitchChanged">
      <summary>当 MapControl 的 Pitch 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.TargetCameraChanged">
      <summary>当地图的照相机的最终位置已更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.TransformOriginChanged">
      <summary>当 MapControl 的 TransformOrigin 属性的值更改时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapControl.ZoomLevelChanged">
      <summary>当 MapControl 的 ZoomLevel 属性的值更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.FindMapElementsAtOffset(Windows.Foundation.Point)">
      <summary>检索地图指定点处的 MapElement 对象的集合。</summary>
      <param name="offset">地图上从其开始检索 MapElement 对象集合的点。</param>
      <returns>地图指定点处的 MapElement 对象的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.FindMapElementsAtOffset(Windows.Foundation.Point,System.Double)">
      <summary>检索指定半径内的 MapElement 对象的集合。</summary>
      <param name="offset">地图上用来标记半径中心的点，以该点为中心来检索 Maps.MapElement 对象的集合。</param>
      <param name="radius">添加到偏移量用来标记半径边缘的数值。</param>
      <returns>指定半径内的 MapElement 对象的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.GetLocation(Windows.UI.Xaml.DependencyObject)">
      <summary>获取 MapControl 的指定子元素上 MapControl.Location XAML 附加属性的值。 该位置是子元素的 MapControl.NormalizedAnchorPoint 在 MapControl 上的地理位置。</summary>
      <param name="element">The element from which to read the property value.</param>
      <returns>MapControl 的指定子元素上的 MapControl.Location XAML 附加属性的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.GetLocationFromOffset(Windows.Foundation.Point,Windows.Devices.Geolocation.AltitudeReferenceSystem,Windows.Devices.Geolocation.Geopoint@)">
      <summary>使用指定的海拔参考系统将地图上的点转换为地理位置。</summary>
      <param name="offset">要转换成地理位置的地图上的点。</param>
      <param name="desiredReferenceSystem">The altitude reference system of the geographic point. 如果值为 **Unspecified**，则海拔参考系统的效果与使用默认的 GeLocationFromOffset（Windows.Foundation.Point 偏移量、Windows.Devices.Geolocation.Geopoint 位置）重载的效果一样。</param>
      <param name="location">当此方法返回时，包含相应的地理位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.GetLocationFromOffset(Windows.Foundation.Point,Windows.Devices.Geolocation.Geopoint@)">
      <summary>将地图上的点转换成地理位置。</summary>
      <param name="offset">A point on the map to convert to a geographic location.</param>
      <param name="location">When this method returns, contains the corresponding geographic location.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.GetNormalizedAnchorPoint(Windows.UI.Xaml.DependencyObject)">
      <summary>获取 MapControl 的指定子元素上 MapControl.NormalizedAnchorPoint XAML 附加属性的值。 定位点是 MapControl.Location 附加属性在 MapControl 上指定的点上的子元素上的点。</summary>
      <param name="element">The element from which to read the property value.</param>
      <returns>MapControl 的指定子元素上的 MapControl.NormalizedAnchorPoint XAML 附加属性的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.GetOffsetFromLocation(Windows.Devices.Geolocation.Geopoint,Windows.Foundation.Point@)">
      <summary>将地理位置转换成地图上的点。</summary>
      <param name="location">要转换成地图上的点的地理位置。</param>
      <param name="offset">当此方法返回时，包含地图上相应的点。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.GetVisibleRegion(Windows.UI.Xaml.Controls.Maps.MapVisibleRegionKind)">
      <summary>获取地图控件的可见区域。</summary>
      <param name="region">可见区域类型。</param>
      <returns>指示地图控件的可见区域的 geopath。 当无法计算有效可见区域时，返回值可能为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.IsLocationInView(Windows.Devices.Geolocation.Geopoint,System.Boolean@)">
      <summary>确定指定的地理位置是否位于 MapControl 中当前可见的地图部分。</summary>
      <param name="location">地理位置。</param>
      <param name="isInView">当此方法返回时，如果指定的地理位置位于 MapControl 中当前可见的地图部分，则包含 **true**；否则包含 **false**。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.SetLocation(Windows.UI.Xaml.DependencyObject,Windows.Devices.Geolocation.Geopoint)">
      <summary>设置 MapControl 的指定子元素上的 MapControl.Location XAML 附加属性的值。 The location is the geographic location on the MapControl at which the MapControl.NormalizedAnchorPoint of the child element is positioned.</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="value">要在 MapControl 的指定子元素上设置的 MapControl.Location XAML 附加属性的值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.SetNormalizedAnchorPoint(Windows.UI.Xaml.DependencyObject,Windows.Foundation.Point)">
      <summary>设置 MapControl 的指定子元素上的 MapControl.NormalizedAnchorPoint XAML 附加属性的值。 The anchor point is the point on the child element that is positioned at the point on the MapControl specified by the MapControl.Location attached property.</summary>
      <param name="element">The element on which to set the property value.</param>
      <param name="value">要在 MapControl 的指定子元素上设置的 MapControl.NormalizedAnchorPoint XAML 附加属性的值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StartContinuousPan(System.Double,System.Double)">
      <summary>启动异步操作以从当前位置连续平移地图。</summary>
      <param name="horizontalPixelsPerSecond">水平平移的每秒像素。</param>
      <param name="verticalPixelsPerSecond">垂直平移的每秒像素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StartContinuousRotate(System.Double)">
      <summary>启动异步操作以持续使地图照相机从当前位置开始旋转。</summary>
      <param name="rateInDegreesPerSecond">地图照相机每秒沿水平顺时针方向旋转的度数。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StartContinuousTilt(System.Double)">
      <summary>启动异步操作以持续使地图照相机从当前位置开始倾斜。</summary>
      <param name="rateInDegreesPerSecond">地图照相机每秒向地面倾斜的 Pitch 度数。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StartContinuousZoom(System.Double)">
      <summary>启动异步操作以持续缩放，直到达到地图的最大 ZoomLevel 为止。</summary>
      <param name="rateOfChangePerSecond">每秒 ZoomLevel 的更改。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StopContinuousPan">
      <summary>停止异步操作以从当前位置连续平移地图。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StopContinuousRotate">
      <summary>停止异步操作以持续使地图照相机从当前位置开始旋转。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StopContinuousTilt">
      <summary>停止异步操作以持续使地图照相机从当前位置开始倾斜。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.StopContinuousZoom">
      <summary>停止异步操作以持续缩放，直到达到地图的最大 ZoomLevel 为止。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryGetLocationFromOffset(Windows.Foundation.Point,Windows.Devices.Geolocation.AltitudeReferenceSystem,Windows.Devices.Geolocation.Geopoint@)">
      <summary>Converts a point on the map to a geographic location by using the specified altitude reference system.</summary>
      <param name="offset">A point on the map to convert to a geographic location.</param>
      <param name="desiredReferenceSystem">The altitude reference system of the geographic point. 如果值为 **Unspecified**，则海拔参考系统的效果与使用默认的 TryGetLocationFromOffset（Windows.Foundation.Point 偏移量、Windows.Devices.Geolocation.Geopoint 位置）重载的效果一样。</param>
      <param name="location">When this method returns, contains the corresponding geographic location.</param>
      <returns>如果位置无效，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryGetLocationFromOffset(Windows.Foundation.Point,Windows.Devices.Geolocation.Geopoint@)">
      <summary>Converts a point on the map to a geographic location.</summary>
      <param name="offset">A point on the map to convert to a geographic location.</param>
      <param name="location">When this method returns, contains the corresponding geographic location.</param>
      <returns>Returns **true** if the location is invalid; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryPanAsync(System.Double,System.Double)">
      <summary>启动异步操作以从当前位置平移地图。</summary>
      <param name="horizontalPixels">水平平移的像素。</param>
      <param name="verticalPixels">垂直平移的像素。</param>
      <returns>包含操作的结果：如果操作成功完成，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryPanToAsync(Windows.Devices.Geolocation.Geopoint)">
      <summary>启动异步操作以将地图平移到特定位置。</summary>
      <param name="location">要将地图平移到的地理位置坐标。</param>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryRotateAsync(System.Double)">
      <summary>启动异步操作以使地图照相机从当前位置开始旋转。</summary>
      <param name="degrees">The degrees that the map's camera rotates in a horizontal clockwise direction.</param>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryRotateToAsync(System.Double)">
      <summary>启动异步操作以将地图照相机旋转至特定方向。</summary>
      <param name="angleInDegrees">地图照相机的最终 Heading（以度为单位）。</param>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetSceneAsync(Windows.UI.Xaml.Controls.Maps.MapScene)">
      <summary>使用指定场景设置 MapControl 中显示的地图场景。</summary>
      <param name="scene">定义地图上出现的项或区域。</param>
      <returns>如果该异步操作成功，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetSceneAsync(Windows.UI.Xaml.Controls.Maps.MapScene,Windows.UI.Xaml.Controls.Maps.MapAnimationKind)">
      <summary>使用指定场景和动画设置 MapControl 中显示的地图场景。</summary>
      <param name="scene">Defines the item or area to appear in the map.</param>
      <param name="animationKind">指定更改地图场景时要使用的动画。</param>
      <returns>**true** if the asynchronous operation succeeded; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetViewAsync(Windows.Devices.Geolocation.Geopoint)">
      <summary>使用指定中心设置 MapControl 中显示的地图视图。</summary>
      <param name="center">使用在视图中的中心。 有关更多信息，请参见 Center 属性。</param>
      <returns>**true** if the asynchronous operation succeeded; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetViewAsync(Windows.Devices.Geolocation.Geopoint,Windows.Foundation.IReference{System.Double})">
      <summary>使用指定的中心和缩放级别设置 MapControl 控件中显示的地图视图。</summary>
      <param name="center">The center to use in the view. For more info, see the Center property.</param>
      <param name="zoomLevel">使用在视图中的缩放级别。 有关更多信息，请参见 ZoomLevel 属性。</param>
      <returns>**true** if the asynchronous operation succeeded; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetViewAsync(Windows.Devices.Geolocation.Geopoint,Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Double})">
      <summary>使用指定的中心、缩放级别、标题和间距设置 MapControl 中显示的地图视图。</summary>
      <param name="center">The center to use in the view. For more info, see the Center property.</param>
      <param name="zoomLevel">The zoom level to use in the view. For more info, see the ZoomLevel property.</param>
      <param name="heading">使用在视图中的标题。 有关更多信息，请参见 Heading 属性。</param>
      <param name="desiredPitch">视图中使用的间距。 有关更多信息，请参见 DesiredPitch 属性。</param>
      <returns>**true** if the asynchronous operation succeeded; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetViewAsync(Windows.Devices.Geolocation.Geopoint,Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Double},Windows.Foundation.IReference{System.Double},Windows.UI.Xaml.Controls.Maps.MapAnimationKind)">
      <summary>使用指定的中心、缩放级别、标题和间距设置 MapControl 中显示的地图视图。 视图更改使用指定的动画。</summary>
      <param name="center">The center to use in the view. For more info, see the Center property.</param>
      <param name="zoomLevel">The zoom level to use in the view. For more info, see the ZoomLevel property.</param>
      <param name="heading">The heading to use in the view. For more info, see the Heading property.</param>
      <param name="desiredPitch">The pitch to use in the view. For more info, see the DesiredPitch property.</param>
      <param name="animation">当更改视图时将使用的动画。 有关更多信息，请参见 MapAnimationKind。</param>
      <returns>**true** if the asynchronous operation succeeded; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TrySetViewBoundsAsync(Windows.Devices.Geolocation.GeoboundingBox,Windows.Foundation.IReference{Windows.UI.Xaml.Thickness},Windows.UI.Xaml.Controls.Maps.MapAnimationKind)">
      <summary>将 MapControl 中显示的地图视图设置到具有指定边距的指定的 GeoboundingBox 的内容。 The view change uses the specified animation.</summary>
      <param name="bounds">显示在视图中的地理区域。</param>
      <param name="margin">视图中使用的边距。</param>
      <param name="animation">The animation to use when changing the view. For more info, see MapAnimationKind.</param>
      <returns>**true** if the asynchronous operation succeeded; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryTiltAsync(System.Double)">
      <summary>启动异步操作以使地图照相机从当前位置开始倾斜。</summary>
      <param name="degrees">地图照相机向地面倾斜的 Pitch 度数。</param>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryTiltToAsync(System.Double)">
      <summary>启动异步操作以将地图照相机倾斜至特定方向。</summary>
      <param name="angleInDegrees">地图照相机的最终 Pitch（以度为单位）。</param>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryZoomInAsync">
      <summary>启动异步操作进行放大，从而使地图的 ZoomLevel 提高一级。</summary>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryZoomOutAsync">
      <summary>启动异步操作进行缩小，从而使地图的 ZoomLevel 降低一级。</summary>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapControl.TryZoomToAsync(System.Double)">
      <summary>启动异步操作以将地图缩放至特定 ZoomLevel。</summary>
      <param name="zoomLevel">地图的最终缩放级别，介于 1 和 20 之间。</param>
      <returns>Contains the results of the operation: **true** if the operation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapCustomExperience">
      <summary>表示 MapControl 的自定义体验。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapCustomExperience.#ctor">
      <summary>此 API 仅用于内部。 使用 StreetsideExperience 创建街道级别视图。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapCustomExperienceChangedEventArgs">
      <summary>为 CustomExperienceChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapCustomExperienceChangedEventArgs.#ctor">
      <summary>初始化 MapCustomExperienceChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElement">
      <summary>表示 MapControl 上显示的元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElement.#ctor">
      <summary>初始化 MapElement 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.IsEnabled">
      <summary>指示用户是否可以与 MapElement 进行交互。</summary>
      <returns>如果用户可以与 MapElement 交互，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.IsEnabledProperty">
      <summary>Identifies the IsEnabled dependency property.</summary>
      <returns>IsEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.MapStyleSheetEntry">
      <summary>获取或设置地图的样式表中要应用于此 MapElement 的条目名称。</summary>
      <returns>地图的样式表中要应用于此 MapElement 的条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.MapStyleSheetEntryProperty">
      <summary>标识 MapStyleSheetEntry 依赖项属性。</summary>
      <returns>MapStyleSheetEntry 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.MapStyleSheetEntryState">
      <summary>获取或设置此 MapElement 的状态名称。 如果样式表为此状态定义样式，则此样式应用于此元素。 样式表中定义的状态值替代 MapStyleSheetEntry 中定义的值。</summary>
      <returns>此 MapElement 的状态名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.MapStyleSheetEntryStateProperty">
      <summary>标识 MapStyleSheetEntryState 依赖项属性。</summary>
      <returns>MapStyleSheetEntryState 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.MapTabIndex">
      <summary>获取或设置当用户按下 Tab 键以浏览 MapControl 的元素时决定这些元素接收焦点的顺序的值。</summary>
      <returns>决定跨 MapControl 中元素的逻辑导航顺序的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.MapTabIndexProperty">
      <summary>标识 MapTabIndex 依赖项属性。</summary>
      <returns>MapTabIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.Tag">
      <summary>Gets or sets an arbitrary object value that can be used to store custom information about this object.</summary>
      <returns>一个可用于存储有关此对象的自定义信息的任意对象值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.TagProperty">
      <summary>标识 Tag 依赖项属性。</summary>
      <returns>Tag 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.Visible">
      <summary>获取或设置一个值，该值指示 MapElement 在 MapControl 上是否可见。</summary>
      <returns>如果 MapElement 在 MapControl 上可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.VisibleProperty">
      <summary>标识 Visible 依赖项属性。</summary>
      <returns>Visible 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.ZIndex">
      <summary>获取或设置 MapElement 的 z 索引。 具有更高 z 索引的 MapElement 显示在具有更低 z 索引的 MapElement 的顶部。</summary>
      <returns>MapElement 的 z 索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement.ZIndexProperty">
      <summary>标识 ZIndex 依赖项属性。</summary>
      <returns>ZIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElement3D">
      <summary>表示 MapControl 上显示的 3D 元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElement3D.#ctor">
      <summary>创建 MapElement3D 实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.Heading">
      <summary>获取或设置 3D 地图元素的方向标题（以度为单位），其中 0 或 360 表示北，90 表示东，180 表示南，270 表示西。</summary>
      <returns>The directional heading of the map in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.HeadingProperty">
      <summary>Identifies the Heading dependency property.</summary>
      <returns>Heading 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.Location">
      <summary>获取或设置 MapControl 上 MapElement3D 的地理位置。 。</summary>
      <returns>MapControl 上 MapElement3D 的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.LocationProperty">
      <summary>标识 LocationProperty 依赖项属性。</summary>
      <returns>LocationProperty 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.Model">
      <summary>获取或设置表示 三维对象的 三维模型。</summary>
      <returns>表示 三维对象的 三维模型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.Pitch">
      <summary>获取或设置一个值，该值指示你希望 3D 地图元素倾斜的度数。 值为 0 是水平查看，值为 -90 是俯视查看。 值为 90 是仰视查看。 The default value is 0.</summary>
      <returns>指示你希望 3D 地图元素倾斜的度数的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.PitchProperty">
      <summary>Identifies the Pitch dependency property.</summary>
      <returns>Pitch 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.Roll">
      <summary>获取或设置 3D 地图元素的旋转（以度为单位），其中 -90 是向左倾斜，+90 是向右倾斜。</summary>
      <returns>3D 地图元素的旋转（以度为单位），其中 -90 是向左倾斜，+90 是向右倾斜。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.RollProperty">
      <summary>Identifies the Pitch dependency property.</summary>
      <returns>The Pitch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.Scale">
      <summary>要应用于 3D 地图元素的缩放比例。</summary>
      <returns>The scale to apply to the 3D map element. A value of Vector3 (1.0,1.0,1.0) is equivalent to 100%.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElement3D.ScaleProperty">
      <summary>标识 Roll 依赖项属性。</summary>
      <returns>Roll 依赖项属性。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementClickEventArgs">
      <summary>为 MapElementClick 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementClickEventArgs.#ctor">
      <summary>初始化 MapElementClickEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementClickEventArgs.Location">
      <summary>获取与 MapControl 接收用户输入的位置相对应的地理位置。</summary>
      <returns>与 MapControl 接收用户输入的位置相对应的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementClickEventArgs.MapElements">
      <summary>获取与 MapControl 接收用户输入的位置相对应的映射元素列表。</summary>
      <returns>与 MapControl 接收用户输入的位置相对应的映射元素列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementClickEventArgs.Position">
      <summary>获取 MapControl 上接收用户输入的物理位置。</summary>
      <returns>依照 X 和 Y 坐标，MapControl 上接收用户输入的物理位置。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementCollisionBehavior">
      <summary>在 MapIcon 因缩放级别而与其他映射功能冲突时指定其行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapElementCollisionBehavior.Hide">
      <summary>在 MapIcon 与其他映射功能冲突时将其隐藏。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapElementCollisionBehavior.RemainVisible">
      <summary>在所有缩放级别显示 MapIcon。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementPointerEnteredEventArgs">
      <summary>为 MapElementPointerEntered 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementPointerEnteredEventArgs.#ctor">
      <summary>初始化 MapElementPointerEnteredEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementPointerEnteredEventArgs.Location">
      <summary>Gets the geographic location that corresponds to where the MapControl received user input.</summary>
      <returns>The geographic location that corresponds to where the MapControl received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementPointerEnteredEventArgs.MapElement">
      <summary>获取与 MapControl 接收用户输入的位置相对应的映射元素。</summary>
      <returns>与 MapControl 接收用户输入的位置相对应的映射元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementPointerEnteredEventArgs.Position">
      <summary>Gets the physical position on the MapControl where it received user input.</summary>
      <returns>The physical position on the MapControl where it received user input, in terms of X and Y coordinates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementPointerExitedEventArgs">
      <summary>为 MapElementPointerExited 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementPointerExitedEventArgs.#ctor">
      <summary>初始化 MapElementPointerExitedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementPointerExitedEventArgs.Location">
      <summary>Gets the geographic location that corresponds to where the MapControl received user input.</summary>
      <returns>The geographic location that corresponds to where the MapControl received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementPointerExitedEventArgs.MapElement">
      <summary>Gets the map element that correspond to where the MapControl received user input.</summary>
      <returns>The map element that correspond to where the MapControl received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementPointerExitedEventArgs.Position">
      <summary>Gets the physical position on the MapControl where it received user input.</summary>
      <returns>The physical position on the MapControl where it received user input, in terms of X and Y coordinates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementsLayer">
      <summary>表示你可以向其绑定数据并可以独立于其他地图元素处理的地图元素的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.#ctor">
      <summary>创建 MapElementsLayer 实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.MapElements">
      <summary>获取 MapElement 对象的集合，这些对象是 MapElementsLayer 的子级。</summary>
      <returns>是 MapControl 的子级的 MapElement 对象的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.MapElementsProperty">
      <summary>Identifies the MapElements dependency property.</summary>
      <returns>MapElements 依赖项属性。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.MapContextRequested">
      <summary>当用户在地图层上完成某个上下文输入笔势（例如右键单击）时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.MapElementClick">
      <summary>当用户点击或单击已添加到 MapElementsLayer 的 MapElement 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.MapElementPointerEntered">
      <summary>当指针移到 MapElementsLayer 上的 MapElement 的边界区域时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapElementsLayer.MapElementPointerExited">
      <summary>当指针移到 MapElementsLayer 上的 MapElement 的边界区域外时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementsLayerClickEventArgs">
      <summary>Provides data for the MapElementClick event.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementsLayerClickEventArgs.#ctor">
      <summary>初始化 MapElementsLayerClickEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerClickEventArgs.Location">
      <summary>获取与 MapElementsLayer 接收用户输入的位置相对应的地理位置。</summary>
      <returns>与 MapElementsLayer 接收用户输入的位置相对应的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerClickEventArgs.MapElements">
      <summary>获取与 MapElementsLayer 接收用户输入的位置相对应的地图元素列表。</summary>
      <returns>与 MapElementsLayer 接收用户输入的位置相对应的地图元素列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerClickEventArgs.Position">
      <summary>获取 MapElementsLayer 上接收用户输入的物理位置。</summary>
      <returns>依照 X 和 Y 坐标，MapElementsLayer 上接收用户输入的物理位置。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementsLayerContextRequestedEventArgs">
      <summary>Provides event data for the MapContextRequested event.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementsLayerContextRequestedEventArgs.#ctor">
      <summary>初始化 MapElementsLayerContextRequestedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerContextRequestedEventArgs.Location">
      <summary>获取上下文输入笔势（例如右键单击）在地图层上的地理位置。</summary>
      <returns>上下文输入笔势（例如右键单击）在地图层上的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerContextRequestedEventArgs.MapElements">
      <summary>获取由 Location 属性指定的地图层上的点的 MapElement 对象集合。</summary>
      <returns>由 Location 属性指定的地图层上的点的 MapElement 对象集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerContextRequestedEventArgs.Position">
      <summary>获取定义上下文输入笔势（例如右键单击）在地图层上的一点的 x 和 y 坐标值。</summary>
      <returns>定义上下文输入笔势（例如右键单击）在地图层上的一点的 x 和 y 坐标值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerEnteredEventArgs">
      <summary>Provides data for the MapElementPointerEntered event.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerEnteredEventArgs.#ctor">
      <summary>初始化 MapElementsLayerPointerEnteredEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerEnteredEventArgs.Location">
      <summary>Gets the geographic location that corresponds to where the MapElementsLayer received user input.</summary>
      <returns>The geographic location that corresponds to where the MapElementsLayer received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerEnteredEventArgs.MapElement">
      <summary>获取与 MapElementsLayer 接收用户输入的位置相对应的地图元素。</summary>
      <returns>与 MapElementsLayer 接收用户输入的位置相对应的地图元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerEnteredEventArgs.Position">
      <summary>Gets the physical position on the MapElementsLayer where it received user input.</summary>
      <returns>The physical position on the MapElementsLayer where it received user input, in terms of X and Y coordinates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerExitedEventArgs">
      <summary>Provides data for the MapElementPointerExited event.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerExitedEventArgs.#ctor">
      <summary>初始化 MapElementsLayerPointerExitedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerExitedEventArgs.Location">
      <summary>Gets the geographic location that corresponds to where the MapElementsLayer received user input.</summary>
      <returns>The geographic location that corresponds to where the MapElementsLayer received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerExitedEventArgs.MapElement">
      <summary>Gets the map element that correspond to where the MapElementsLayer received user input.</summary>
      <returns>The map element that correspond to where the MapElementsLayer received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapElementsLayerPointerExitedEventArgs.Position">
      <summary>Gets the physical position on the MapElementsLayer where it received user input.</summary>
      <returns>The physical position on the MapElementsLayer where it received user input, in terms of X and Y coordinates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapIcon">
      <summary>显示图像，例如 MapControl 上带有可选文本的图钉。 使用默认图像或提供自定义图像。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapIcon.#ctor">
      <summary>初始化 MapIcon 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.CollisionBehaviorDesired">
      <summary>在 MapIcon 因缩放级别而与其他映射功能冲突时获取或设置其行为。</summary>
      <returns>MapIcon 因缩放级别而与其他映射功能冲突时的行为。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.CollisionBehaviorDesiredProperty">
      <summary>Identifies the CollisionBehaviorDesired dependency property.</summary>
      <returns>Identifier for the CollisionBehaviorDesired dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.Image">
      <summary>获取或设置 MapIcon 的图像。 Provide an optional custom image to replace the default point of interest (POI) image.</summary>
      <returns>MapIcon 的兴趣点 (POI) 图像。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.Location">
      <summary>获取或设置 MapControl 上 MapIcon 的地理位置。 该位置是 MapIcon 的 NormalizedAnchorPoint 在 MapControl 上的地理位置。</summary>
      <returns>MapControl 上 MapIcon 的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.LocationProperty">
      <summary>Identifies the Location dependency property.</summary>
      <returns>The identifier for the Location dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.NormalizedAnchorPoint">
      <summary>获取或设置 MapIcon 的定位点。 定位点是位于 MapIcon 上的一点（定位在 MapControl 上的一点，通过 Location 属性指定）。</summary>
      <returns>MapIcon 的定位点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.NormalizedAnchorPointProperty">
      <summary>Identifies the NormalizedAnchorPoint dependency property.</summary>
      <returns>The identifier for the NormalizedAnchorPoint dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.Title">
      <summary>获取或设置 MapIcon 的可选文本。</summary>
      <returns>MapIcon 的标题。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapIcon.TitleProperty">
      <summary>Identifies the Title dependency property.</summary>
      <returns>The identifier for the Title dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapInputEventArgs">
      <summary>提供有关 MapControl 的 MapTapped、MapDoubleTapped 和 MapHolding 事件的用户输入的数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapInputEventArgs.#ctor">
      <summary>初始化 MapInputEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapInputEventArgs.Location">
      <summary>获取在接收到用户输入的 MapControl 控件上的地理位置。</summary>
      <returns>在接收到用户输入的 MapControl 控件上的地理位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapInputEventArgs.Position">
      <summary>在接收到用户输入的 MapControl 控件上获取物理位置。</summary>
      <returns>接收到用户输入的 MapControl 控件上的物理位置。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapInteractionMode">
      <summary>指定地图是否响应触摸笔势，以及相应 UI 控件是否显示在地图上。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.Auto">
      <summary>根据应用程序运行的设备类型启用地图 UI 控件、鼠标、键盘、笔和触控输入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.ControlOnly">
      <summary>地图仅响应 UI 控件；禁用相应触控输入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.Disabled">
      <summary>禁用地图 UI 控件和触控输入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.GestureAndControl">
      <summary>启用地图 UI 控件和触控输入。 如果需要所有形式的指针输入，则使用 PointerKeyboardAndControl；对应的 UI 控件不可见。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.GestureOnly">
      <summary>地图仅响应触控输入；相应 UI 控件不可见。 如果需要所有形式的指针输入，则使用 PointerAndKeyboard。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.PointerAndKeyboard">
      <summary>地图响应鼠标、笔、触控和键盘。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.PointerKeyboardAndControl">
      <summary>鼠标、笔、触控、键盘和地图 UI 控件已启用；对应的 UI 控件不可见。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapInteractionMode.PointerOnly">
      <summary>地图仅响应鼠标、笔或触控。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapItemsControl">
      <summary>包含要显示在 MapControl 上的 XAML 控件的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapItemsControl.#ctor">
      <summary>初始化 MapItemsControl 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapItemsControl.Items">
      <summary>获取要显示在 MapControl 上的 XAML 控件的集合。</summary>
      <returns>要显示在 MapControl 上的 XAML 控件的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapItemsControl.ItemsProperty">
      <summary>Identifies the Items dependency property.</summary>
      <returns>The identifier for the Items dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapItemsControl.ItemsSource">
      <summary>获取或设置提供 MapItemsControl 内容的源。</summary>
      <returns>提供 MapItemsControl 内容的源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapItemsControl.ItemsSourceProperty">
      <summary>Identifies the ItemsSource dependency property.</summary>
      <returns>The identifier for the ItemsSource dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapItemsControl.ItemTemplate">
      <summary>Gets or sets the DataTemplate used to display each item.</summary>
      <returns>用于显示每个项的 DataTemplate。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapItemsControl.ItemTemplateProperty">
      <summary>Identifies the ItemTemplate dependency property.</summary>
      <returns>The identifier for the ItemTemplate dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapLayer">
      <summary>表示你可以向其绑定数据并可以独立于其他地图数据类型的地图数据的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapLayer.#ctor">
      <summary>创建 MapLayer 实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapLayer.MapTabIndex">
      <summary>获取或设置当用户按下 Tab 键以浏览 MapLayer 的对象时决定这些元素接收焦点的顺序的值。</summary>
      <returns>决定跨 MapLayer 中元素的逻辑导航顺序的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapLayer.MapTabIndexProperty">
      <summary>标识 MapTagIndex 依赖项属性。</summary>
      <returns>MapTagIndex 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapLayer.Visible">
      <summary>获取或设置一个值，该值指示 MapLayer 在 MapControl 上是否可见。</summary>
      <returns>如果 MapLayer 在 MapControl 上可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapLayer.VisibleProperty">
      <summary>Identifies the Visible dependency property.</summary>
      <returns>Visible 依赖项属性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapLayer.ZIndex">
      <summary>获取或设置 MapLayer 的 z 索引。 具有更高 z 索引的 MapLayer 显示在具有更低 z 索引的 MapLayer 的顶部。</summary>
      <returns>MapLayer 的 z 索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapLayer.ZIndexProperty">
      <summary>Identifies the ZIndex dependency property.</summary>
      <returns>Z-索引 依赖项属性。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapLoadingStatus">
      <summary>指定 MapControl 的 LoadingStatus。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapLoadingStatus.DataUnavailable">
      <summary>地图数据不可用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapLoadingStatus.Loaded">
      <summary>地图已加载。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapLoadingStatus.Loading">
      <summary>地图正在加载。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapModel3D">
      <summary>表示要在地图上显示的 三维对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapModel3D.#ctor">
      <summary>创建 MapElement3D 实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapModel3D.CreateFrom3MFAsync(Windows.Storage.Streams.IRandomAccessStreamReference)">
      <summary>通过从 3D 制造格式 (3MF) 文件导入一个三维对象来创建 MapModel3D 实例。</summary>
      <param name="source">描述 三维对象的 3D 制造格式 (3MF) 文件。</param>
      <returns>三维模型对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapModel3D.CreateFrom3MFAsync(Windows.Storage.Streams.IRandomAccessStreamReference,Windows.UI.Xaml.Controls.Maps.MapModel3DShadingOption)">
      <summary>Creates an instance of a MapModel3D by importing a 3D object from a 3D Manufacturing Format (3MF) file.</summary>
      <param name="source">A 3D Manufacturing Format (3MF) file file that describes a 3D object.</param>
      <param name="shadingOption">你想要对象显示的着色类型。</param>
      <returns>A 3D model object.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapModel3DShadingOption">
      <summary>指定你想要三维对象显示的着色类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapModel3DShadingOption.Default">
      <summary>导入的三维模型的顶点法向，如果此数据不可用，则为平面着色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapModel3DShadingOption.Flat">
      <summary>平面着色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapModel3DShadingOption.Smooth">
      <summary>平滑着色。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapPanInteractionMode">
      <summary>指定是否在地图上识别平移笔势。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapPanInteractionMode.Auto">
      <summary>在地图上识别平移触控笔势。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapPanInteractionMode.Disabled">
      <summary>未在地图上识别平移触控笔势。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapPolygon">
      <summary>表示 MapControl 控件上的多边形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapPolygon.#ctor">
      <summary>初始化 MapPolygon 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.FillColor">
      <summary>获取或设置用于填充 MapPolygon 的颜色。</summary>
      <returns>用于填充 MapPolygon 的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.Path">
      <summary>获取或设置定义 MapPolygon 形状的坐标集合。</summary>
      <returns>定义 MapPolygon 形状的坐标集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.PathProperty">
      <summary>标识 Path 依赖项属性。</summary>
      <returns>Path 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.Paths">
      <summary>获取定义 MapPolygon 形状的 Geopath 对象的列表。</summary>
      <returns>定义 MapPolygon 形状的 Geopath 对象的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.StrokeColor">
      <summary>获取或设置用于绘制 MapPolygon 的颜色。</summary>
      <returns>用于绘制 MapPolygon 的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.StrokeDashed">
      <summary>获取或设置一个值，该值指示用来绘制 MapPolygon 的线是否为虚线。</summary>
      <returns>如果用于绘制 MapPolygon 的行用虚线表示，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.StrokeDashedProperty">
      <summary>标识 StrokeDashed 依赖项属性。</summary>
      <returns>StrokeDashed 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.StrokeThickness">
      <summary>获取或设置绘制 MapPolygon 的行宽（以逻辑像素为单位）。</summary>
      <returns>用于绘制 MapPolygon 的行宽（以逻辑像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolygon.StrokeThicknessProperty">
      <summary>标识 StrokeThickness 依赖项属性。</summary>
      <returns>StrokeThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapPolyline">
      <summary>表示 MapControl 控件上的折线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapPolyline.#ctor">
      <summary>初始化 MapPolyline 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolyline.Path">
      <summary>获取或设置定义 MapPolyline 形状的坐标集合。</summary>
      <returns>定义 MapPolyline 形状的坐标集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolyline.PathProperty">
      <summary>Identifies the Path dependency property.</summary>
      <returns>The identifier for the Path dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolyline.StrokeColor">
      <summary>获取或设置用于绘制 MapPolyline 的颜色。</summary>
      <returns>用于绘制 MapPolyline 的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolyline.StrokeDashed">
      <summary>获取或设置一个值，该值指示用来绘制 MapPolyline 的线是否为虚线。</summary>
      <returns>如果用于绘制 MapPolyline 的行用虚线表示，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolyline.StrokeDashedProperty">
      <summary>Identifies the StrokeDashed dependency property.</summary>
      <returns>The identifier for the StrokeDashed dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapPolyline.StrokeThickness">
      <summary>获取或设置用于绘制 MapPolyline 的行宽（以逻辑像素为单位）。</summary>
      <returns>用于绘制 MapPolyline 的行宽（以逻辑像素为单位）。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapProjection">
      <summary>指定如何转换地图的经纬度</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapProjection.Globe">
      <summary>球体投影。 世界地图显示为一个可旋转的球体。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapProjection.WebMercator">
      <summary>Web Mercator 投影。 世界地图显示为一个平面。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapRightTappedEventArgs">
      <summary>为 MapRightTapped 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapRightTappedEventArgs.#ctor">
      <summary>初始化 MapRightTappedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapRightTappedEventArgs.Location">
      <summary>Gets the geographic location that corresponds to where the MapControl received user input.</summary>
      <returns>The geographic location that corresponds to where the MapControl received user input.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapRightTappedEventArgs.Position">
      <summary>Gets the physical position on the MapControl where it received user input.</summary>
      <returns>The physical position on the MapControl where it received user input, in terms of X and Y coordinates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapRouteView">
      <summary>在 MapControl 上显示 MapRoute。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapRouteView.#ctor(Windows.Services.Maps.MapRoute)">
      <summary>使用指定 MapRoute 初始化 MapRouteView 类的新实例。</summary>
      <param name="route">要显示在地图上的路线。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapRouteView.OutlineColor">
      <summary>获取或设置显示在 MapRouteView 中的路线轮廓的颜色。</summary>
      <returns>显示在 MapRouteView 中的路线轮廓的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapRouteView.Route">
      <summary>获取由 MapRouteView 显示的 MapRoute。</summary>
      <returns>由 MapRouteView 显示的 MapRoute。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapRouteView.RouteColor">
      <summary>获取或设置显示在 MapRouteView 中的路线的颜色。</summary>
      <returns>在 MapRouteView 中显示的路线的颜色。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapScene">
      <summary>表示地图视图。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapScene.TargetCamera">
      <summary>Gets the MapCamera settings that define the final position of the camera.</summary>
      <returns>The MapCamera settings that define the final position of the camera.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Maps.MapScene.TargetCameraChanged">
      <summary>Occurs when the final position of the map's camera has changed.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromBoundingBox(Windows.Devices.Geolocation.GeoboundingBox)">
      <summary>根据四边地理区域创建要在地图中显示的场景。</summary>
      <param name="bounds">场景中要显示的四向地理区域。</param>
      <returns>表示 MapControl 中地图的视图。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromBoundingBox(Windows.Devices.Geolocation.GeoboundingBox,System.Double,System.Double)">
      <summary>根据四边地理区域、标题和斜度创建要在地图中显示的场景。</summary>
      <param name="bounds">The four-sided geographic area to appear in the scene.</param>
      <param name="headingInDegrees">地图的照相机的方向标题（以度为单位），其中 0 或 360 表示北，90 表示东，180 表示南，270 表示西。 The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum). The default *pitchInDegrees* value is 0.</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromCamera(Windows.UI.Xaml.Controls.Maps.MapCamera)">
      <summary>根据指定 MapCamera 的位置创建要在地图中显示的场景。</summary>
      <param name="camera">指定照相机的当前位置。</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromLocation(Windows.Devices.Geolocation.Geopoint)">
      <summary>根据单个地理位置创建要在地图中显示的场景。</summary>
      <param name="location">场景的中心。</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromLocation(Windows.Devices.Geolocation.Geopoint,System.Double,System.Double)">
      <summary>根据单个地理位置、标题和斜度创建要在地图中显示的场景。</summary>
      <param name="location">The center of the scene.</param>
      <param name="headingInDegrees">The directional heading of the map's camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum). The default *pitchInDegrees* value is 0.</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromLocationAndRadius(Windows.Devices.Geolocation.Geopoint,System.Double)">
      <summary>根据单个地理位置和半径创建要在地图中显示的场景。</summary>
      <param name="location">The center of the scene.</param>
      <param name="radiusInMeters">场景中要出现的中心周围的半径，以米为单位。</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromLocationAndRadius(Windows.Devices.Geolocation.Geopoint,System.Double,System.Double,System.Double)">
      <summary>根据单个地理位置、半径、标题和斜度创建要在地图中显示的场景。</summary>
      <param name="location">The center of the scene.</param>
      <param name="radiusInMeters">The radius around the center to appear in the scene, in meters.</param>
      <param name="headingInDegrees">The directional heading of the map's camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum). The default *pitchInDegrees* value is 0.</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromLocations(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint})">
      <summary>根据多个地理位置创建要在地图中显示的场景。</summary>
      <param name="locations">场景中要显示的位置。</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapScene.CreateFromLocations(Windows.Foundation.Collections.IIterable{Windows.Devices.Geolocation.Geopoint},System.Double,System.Double)">
      <summary>根据多个地理位置、标题和斜度创建要在地图中显示的场景。</summary>
      <param name="locations">The locations to appear in the scene.</param>
      <param name="headingInDegrees">The directional heading of the map's camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum). The default *pitchInDegrees* value is 0.</param>
      <returns>Represents a view of a map in the MapControl.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapStyle">
      <summary>指定 MapControl 的样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.Aerial">
      <summary>航空地图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.Aerial3D">
      <summary>航空 3D 地图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.Aerial3DWithRoads">
      <summary>包含航空 3D 地图和道路 3D 地图的混合地图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.AerialWithRoads">
      <summary>包含航空地图和道路地图的混合地图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.Custom">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.None">
      <summary>样式未指定。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.Road">
      <summary>道路地图。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapStyle.Terrain">
      <summary>地形图。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapStyleSheet">
      <summary>表示定义地图控件样式的一组规则。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.Aerial">
      <summary>获取表示地图的鸟瞰图的 MapStyleSheet。</summary>
      <returns>表示地图的鸟瞰图的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.AerialWithOverlay">
      <summary>获取显示组合了鸟瞰地图与道路地图的混合地图的 MapStyleSheet。</summary>
      <returns>显示组合了鸟瞰地图与道路地图的混合地图的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.Combine(Windows.Foundation.Collections.IIterable{Windows.UI.Xaml.Controls.Maps.MapStyleSheet})">
      <summary>组合两个 MapStyleSheet 实例中定义的规则。</summary>
      <param name="styleSheets">你想要组合的 MapStyleSheet 实例。</param>
      <returns>MapStyleSheet 实例，包含在你传递至 *styleSheets* 参数的每个 MapStyleSheet 实例中定义的组合规则。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.ParseFromJson(System.String)">
      <summary>通过解析定义一组自定义规则的 JSON 标记字符串来创建样式表。</summary>
      <param name="styleAsJson">定义一组自定义规则的 JSON 标记字符串。</param>
      <returns>表示在 JSON 标记字符串中定义的规则的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.RoadDark">
      <summary>获取呈现深色主题道路地图的 MapStyleSheet。</summary>
      <returns>呈现深色主题道路地图的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.RoadHighContrastDark">
      <summary>获取具有高对比度深色主题的地图样式的 MapStyleSheet。</summary>
      <returns>具有高对比度深色主题的地图样式的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.RoadHighContrastLight">
      <summary>获取具有高对比度浅色主题的地图样式的 MapStyleSheet。</summary>
      <returns>具有高对比度浅色主题的地图样式的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.RoadLight">
      <summary>获取呈现浅色主题道路地图的 MapStyleSheet。</summary>
      <returns>呈现浅色主题道路地图的 MapStyleSheet。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapStyleSheet.TryParseFromJson(System.String,Windows.UI.Xaml.Controls.Maps.MapStyleSheet@)">
      <summary>通过解析定义一组自定义规则的 JSON 标记字符串来创建样式表。</summary>
      <param name="styleAsJson">A JSON markup string that defines a set of custom rules.</param>
      <param name="styleSheet">表示在 JSON 标记字符串中定义的规则的 MapStyleSheet。</param>
      <returns>如果操作成功完成，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries">
      <summary>提供地图样式表中支持 JavaScript 对象表示法 (JSON) 的样式条目的名称。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.AdminDistrict">
      <summary>获取表示 admin1、州、省等的 JSON 条目名称。</summary>
      <returns>表示 admin1、州、省等的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.AdminDistrictCapital">
      <summary>获取表示首府或省会的图标的 JSON 条目名称。</summary>
      <returns>表示首府或省会的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Airport">
      <summary>获取表示包含机场的区域的 JSON 条目名称。</summary>
      <returns>表示包含机场的区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Area">
      <summary>获取表示陆地用途的区域的 JSON 条目名称。</summary>
      <returns>表示陆地用途的区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.ArterialRoad">
      <summary>获取表示交通流量大的主干道的线条的 JSON 条目名称。</summary>
      <returns>表示交通流量大的主干道的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Building">
      <summary>获取表示建筑物的 JSON 条目名称。</summary>
      <returns>表示建筑物的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Business">
      <summary>获取表示餐馆、医院、学校等的 JSON 条目名称。</summary>
      <returns>表示餐馆、医院、学校等的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Capital">
      <summary>获取表示人口稠密地区的中心的图标的 JSON 条目名称。</summary>
      <returns>表示人口稠密地区的中心的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Cemetery">
      <summary>获取表示墓地区域的 JSON 条目名称。</summary>
      <returns>表示墓地区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Continent">
      <summary>获取表示整个大陆的区域的 JSON 条目名称。</summary>
      <returns>表示整个大陆的区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.ControlledAccessHighway">
      <summary>获取表示出入管制高速公路的线条的 JSON 条目名称。</summary>
      <returns>表示出入管制高速公路的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.CountryRegion">
      <summary>获取表示国家/地区的 JSON 条目名称。</summary>
      <returns>表示国家/地区的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.CountryRegionCapital">
      <summary>获取表示国家或地区的首都/主要城市的图标的 JSON 条目名称。</summary>
      <returns>表示国家或地区的首都/主要城市的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.District">
      <summary>获取表示 admin2、县/郡等的 JSON 条目名称。</summary>
      <returns>表示 admin2、县/郡等的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.DrivingRoute">
      <summary>获取表示行车路线的 JSON 条目名称。</summary>
      <returns>表示行车路线的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Education">
      <summary>获取表示学校区域的 JSON 条目名称。</summary>
      <returns>表示学校区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.EducationBuilding">
      <summary>获取表示学校等教育建筑物的 JSON 条目名称。</summary>
      <returns>表示学校等教育建筑物的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.FoodPoint">
      <summary>获取表示餐馆、咖啡馆等的 JSON 条目名称。</summary>
      <returns>表示餐馆、咖啡馆等的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Forest">
      <summary>获取表示森林陆地区域的 JSON 条目名称。</summary>
      <returns>表示森林陆地区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.GolfCourse">
      <summary>获取表示高尔夫球场区域的 JSON 条目名称。</summary>
      <returns>表示高尔夫球场区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.HighSpeedRamp">
      <summary>获取表示坡道的线条的 JSON 条目名称。 这些坡道通常出现在出入管制高速公路的旁边。</summary>
      <returns>表示坡道的线条的 JSON 条目名称。 These ramps typically appear alongside of controlled access highways.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Highway">
      <summary>获取表示高速公路的线条的 JSON 条目名称。</summary>
      <returns>表示高速公路的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.IndigenousPeoplesReserve">
      <summary>获取表示印第安保留地区域的 JSON 条目名称。</summary>
      <returns>表示印第安保留地区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Island">
      <summary>获取表示岛区域中的标签的 JSON 条目名称。</summary>
      <returns>表示岛区域中的标签的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.MajorRoad">
      <summary>获取表示主干道的线条的 JSON 条目名称。</summary>
      <returns>表示主干道的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Medical">
      <summary>获取表示用于医疗用途的陆地的区域（例如：医院园区）的 JSON 条目名称。</summary>
      <returns>表示用于医疗用途的陆地的区域（例如：医院园区）的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.MedicalBuilding">
      <summary>获取表示用于医疗用途的建筑（例如：医院园区）的 JSON 条目名称。</summary>
      <returns>表示用于医疗用途的建筑（例如：医院园区）的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Military">
      <summary>获取表示军事基地区域的 JSON 条目名称。</summary>
      <returns>表示军事基地区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.NaturalPoint">
      <summary>获取表示火山或瀑布等自然地标的图标的 JSON 条目名称。</summary>
      <returns>表示火山或瀑布等自然地标的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Nautical">
      <summary>获取表示用于航海用途的陆地的区域的 JSON 条目名称。</summary>
      <returns>表示用于航海用途的陆地的区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Neighborhood">
      <summary>获取表示定义为邻居的区域中的标签的 JSON 条目名称。</summary>
      <returns>表示定义为邻居的区域中的标签的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Park">
      <summary>获取表示公园区域的 JSON 条目名称。</summary>
      <returns>表示公园区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Peak">
      <summary>获取表示山峰的图标的 JSON 条目名称。</summary>
      <returns>表示山峰的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.PlayingField">
      <summary>获取表示提取的球场（如棒球场或网球场）的 JSON 条目名称。</summary>
      <returns>表示提取的球场（如棒球场或网球场）的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Point">
      <summary>获取表示使用某种图标呈现的所有点功能的 JSON 条目名称。</summary>
      <returns>表示使用某种图标呈现的所有点功能的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.PointOfInterest">
      <summary>获取表示餐馆、医院、学校、码头、滑雪场等的 JSON 条目名称。</summary>
      <returns>表示餐馆、医院、学校、码头、滑雪场等的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Political">
      <summary>获取政治区域（如国家、地区和州）的 JSON 条目名称。</summary>
      <returns>政治区域（如国家、地区和州）的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.PopulatedPlace">
      <summary>获取表示人口稠密位置（例如：城市或城镇）的大小的图标的 JSON 条目名称。</summary>
      <returns>表示人口稠密位置（例如：城市或城镇）的大小的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Railway">
      <summary>获取表示铁路线的 JSON 条目名称。</summary>
      <returns>表示铁路线的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Ramp">
      <summary>获取表示高速公路的入口和出口的线条的 JSON 条目名称。</summary>
      <returns>表示高速公路的入口和出口的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Reserve">
      <summary>获取表示自然保护区区域的 JSON 条目名称。</summary>
      <returns>表示自然保护区区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.River">
      <summary>获取表示河流、溪流或其他水路的 JSON 条目名称。</summary>
      <returns>表示河流、溪流或其他水路的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Road">
      <summary>获取表示所有公路的线条的 JSON 条目名称。</summary>
      <returns>表示所有公路的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.RoadExit">
      <summary>获取表示出口（通常属于出入管制高速公路）的图标的 JSON 条目名称。</summary>
      <returns>表示出口（通常属于出入管制高速公路）的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.RoadShield">
      <summary>获取表示道路的缩写名称的符号的 JSON 条目名称。 （例如：I-5）。</summary>
      <returns>表示道路的缩写名称的符号的 JSON 条目名称。 (For example: I-5).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.RouteLine">
      <summary>获取表示所有路线的样式的 JSON 条目名称。</summary>
      <returns>表示所有路线的样式的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Runway">
      <summary>获取表示跑道覆盖的陆地区域的 JSON 条目名称。</summary>
      <returns>表示跑道覆盖的陆地区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Sand">
      <summary>获取表示沙地区域（如海滩）的 JSON 条目名称。</summary>
      <returns>表示沙地区域（如海滩）的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.ShoppingCenter">
      <summary>获取表示为商场或其他购物中心分配的土地区域的 JSON 条目名称。</summary>
      <returns>表示为商场或其他购物中心分配的土地区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Stadium">
      <summary>获取表示体育场区域的 JSON 条目名称。</summary>
      <returns>表示体育场区域的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Street">
      <summary>获取表示街道的线条的 JSON 条目名称。</summary>
      <returns>表示街道的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Structure">
      <summary>获取表示建筑物和其他类似于建筑物的结构的 JSON 条目名称。</summary>
      <returns>表示建筑物和其他类似于建筑物的结构的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.TollRoad">
      <summary>获取表示付费使用的公路的 JSON 条目名称。</summary>
      <returns>表示付费使用的公路的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Trail">
      <summary>获取表示穿过公园的步行道或登山步道的 JSON 条目名称。</summary>
      <returns>表示穿过公园的步行道或登山步道的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Transit">
      <summary>获取表示公共汽车站、火车站、机场等的图标的 JSON 条目名称。</summary>
      <returns>表示公共汽车站、火车站、机场等的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.TransitBuilding">
      <summary>获取表示公共汽车站等中转建筑物的 JSON 条目名称。</summary>
      <returns>表示公共汽车站等中转建筑物的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Transportation">
      <summary>获取表示属于运输网络一部分的线条（例如：公路、火车和轮渡）的 JSON 条目名称。</summary>
      <returns>表示属于运输网络一部分的线条（例如：公路、火车和轮渡）的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.UnpavedStreet">
      <summary>获取表示未铺设街道的线条的 JSON 条目名称。</summary>
      <returns>表示未铺设街道的线条的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Vegetation">
      <summary>获取表示森林、草地区域等的 JSON 条目名称。</summary>
      <returns>表示森林、草地区域等的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.VolcanicPeak">
      <summary>获取表示火山的图标的 JSON 条目名称。</summary>
      <returns>表示火山的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.WalkingRoute">
      <summary>获取表示步行路线的 JSON 条目名称。</summary>
      <returns>表示步行路线的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.Water">
      <summary>获取表示看起来像水的任何对象的 JSON 条目名称。 这包括海洋和溪流。</summary>
      <returns>表示看起来像水的任何对象的 JSON 条目名称。 This includes oceans and streams.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.WaterPoint">
      <summary>获取表示水景位置（如瀑布）的图标的 JSON 条目名称。</summary>
      <returns>表示水景位置（如瀑布）的图标的 JSON 条目名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntries.WaterRoute">
      <summary>获取表示轮渡路线的 JSON 条目名称。</summary>
      <returns>表示轮渡路线的 JSON 条目名称。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntryStates">
      <summary>提供地图样式表中受支持的样式条目状态的名称。 这些状态映射到在地图样式表中定义的状态特定样式。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntryStates.Disabled">
      <summary>获取 MapElement 的禁用视觉状态的名称。</summary>
      <returns>MapElement 的禁用视觉状态的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntryStates.Hover">
      <summary>获取 MapElement 的悬停视觉状态的名称。</summary>
      <returns>MapElement 的悬停视觉状态的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapStyleSheetEntryStates.Selected">
      <summary>获取 MapElement 的选定视觉状态的名称。</summary>
      <returns>MapElement 的选定视觉状态的名称。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTargetCameraChangedEventArgs">
      <summary>为 TargetCameraChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTargetCameraChangedEventArgs.#ctor">
      <summary>初始化 MapTargetCameraChangedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTargetCameraChangedEventArgs.Camera">
      <summary>获取与 TargetCameraChanged 事件对应的照相机位置。</summary>
      <returns>与 TargetCameraChanged 事件对应的照相机位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTargetCameraChangedEventArgs.ChangeReason">
      <summary>获取或设置照相机更改原因。</summary>
      <returns>照相机更改的原因。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileAnimationState">
      <summary>指定 MapTileSource 的 AnimationState。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileAnimationState.Paused">
      <summary>地图磁贴动画已暂停。 如果 MapTileSource 正在播放动画，则它将继续以显示当前帧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileAnimationState.Playing">
      <summary>地图磁贴动画正在播放。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileAnimationState.Stopped">
      <summary>地图磁贴动画未播放或暂停。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequest">
      <summary>表示 CustomMapTileDataSource 的磁贴的位图请求。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequest.#ctor">
      <summary>初始化 MapTileBitmapRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequest.PixelData">
      <summary>获取 CustomMapTileDataSource 的位图数据。</summary>
      <returns>位图数据。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequest.GetDeferral">
      <summary>获取应用程序可用于异步响应到位图请求的 MapTileBitmapRequestDeferral。</summary>
      <returns>应用程序用来指示已完成对 BitmapRequested 事件的响应且请求已完成的延迟对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestDeferral">
      <summary>表示可被应用程序用于异步响应磁贴位图请求的延迟。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestDeferral.#ctor">
      <summary>初始化 MapTileBitmapRequestDeferral 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestDeferral.Complete">
      <summary>通知系统应用程序已完成磁贴位图请求的处理。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs">
      <summary>为 CustomMapTileDataSource.BitmapRequested 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs.#ctor">
      <summary>初始化 MapTileBitmapRequestedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs.FrameIndex">
      <summary>获取请求的磁贴的帧数。</summary>
      <returns>请求的磁贴的帧数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs.Request">
      <summary>获取位图请求。</summary>
      <returns>位图请求。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs.X">
      <summary>获取请求的磁贴的 X 值。</summary>
      <returns>请求的磁贴的 X 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs.Y">
      <summary>获取请求的磁贴的 Y 值。</summary>
      <returns>请求的磁贴的 Y 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileBitmapRequestedEventArgs.ZoomLevel">
      <summary>获取请求的磁贴的缩放级别。</summary>
      <returns>请求的磁贴的缩放级别。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileDataSource">
      <summary>Provides a source of tiles for a MapTileSource. 此类用作 HttpMapTileDataSource、LocalMapTileDataSource 和 CustomMapTileDataSource 的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileDataSource.#ctor">
      <summary>初始化 MapTileDataSource 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileLayer">
      <summary>指定 MapTileSource 的层类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileLayer.AreaOverlay">
      <summary>MapTileSource 是区域覆盖。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileLayer.BackgroundOverlay">
      <summary>MapTileSource 是背景覆盖。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileLayer.BackgroundReplacement">
      <summary>MapTileSource 是背景替换覆盖。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileLayer.LabelOverlay">
      <summary>MapTileSource 是标签覆盖。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapTileLayer.RoadOverlay">
      <summary>MapTileSource 是道路覆盖。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileSource">
      <summary>表示要在 MapControl 上覆盖的磁贴的源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.#ctor">
      <summary>初始化 MapTileSource 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.#ctor(Windows.UI.Xaml.Controls.Maps.MapTileDataSource)">
      <summary>使用指定数据源初始化 MapTileSource 类的新实例。</summary>
      <param name="dataSource">磁贴要使用的数据源。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.#ctor(Windows.UI.Xaml.Controls.Maps.MapTileDataSource,Windows.UI.Xaml.Controls.Maps.MapZoomLevelRange)">
      <summary>使用指定数据源和缩放级别范围初始化 MapTileSource 类的新实例。</summary>
      <param name="dataSource">The data source to use for the tiles.</param>
      <param name="zoomLevelRange">磁贴的缩放级别范围。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.#ctor(Windows.UI.Xaml.Controls.Maps.MapTileDataSource,Windows.UI.Xaml.Controls.Maps.MapZoomLevelRange,Windows.Devices.Geolocation.GeoboundingBox)">
      <summary>使用指定数据源、缩放级别范围和边框初始化 MapTileSource 类的新实例。</summary>
      <param name="dataSource">The data source to use for the tiles.</param>
      <param name="zoomLevelRange">The zoom level range for the tiles.</param>
      <param name="bounds">请求的磁贴的地理区域。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.#ctor(Windows.UI.Xaml.Controls.Maps.MapTileDataSource,Windows.UI.Xaml.Controls.Maps.MapZoomLevelRange,Windows.Devices.Geolocation.GeoboundingBox,System.Int32)">
      <summary>使用指定数据源、缩放级别范围、边框和磁贴尺寸的初始化 MapTileSource 类的新实例。</summary>
      <param name="dataSource">The data source to use for the tiles.</param>
      <param name="zoomLevelRange">The zoom level range for the tiles.</param>
      <param name="bounds">The geographic area of tiles requested.</param>
      <param name="tileSizeInPixels">单个方形磁贴的大小（以像素为单位）。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.AllowOverstretch">
      <summary>获取或设置一个指示在下载更高解析度磁贴时是否拉伸当前磁贴的值。</summary>
      <returns>如果在下载更高分辨率的磁贴时拉伸当前磁贴，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.AllowOverstretchProperty">
      <summary>标识 AllowOverstretch 依赖项属性。</summary>
      <returns>AllowOverstretch 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.AnimationState">
      <summary>获取要在 MapControl 中显示的此 MapTileSource 的动画状态。</summary>
      <returns>此 MapTileSource 的动画状态。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.AnimationStateProperty">
      <summary>标识 AnimationState 依赖项属性。</summary>
      <returns>AnimationState 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.AutoPlay">
      <summary>获取或设置指示当此 MapTileSource 添加到 MapControl 的 TileSources 属性时，地图磁贴是否开始自动播放的值。</summary>
      <returns>**true** if playback is automatic; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.AutoPlayProperty">
      <summary>Identifies the AutoPlay dependency property.</summary>
      <returns>The identifier for the AutoPlay dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.Bounds">
      <summary>获取或设置包含磁贴的矩形区域。</summary>
      <returns>包含磁贴的矩形区域。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.BoundsProperty">
      <summary>标识 Bounds 依赖项属性。</summary>
      <returns>Bounds 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.DataSource">
      <summary>获取或设置磁贴的数据源。</summary>
      <returns>磁贴的数据源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.DataSourceProperty">
      <summary>标识 DataSource 依赖项属性。</summary>
      <returns>DataSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.FrameCount">
      <summary>获取或设置此 MapTileSource 的动画中的帧数。</summary>
      <returns>此 MapTileSource 的动画中的帧数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.FrameCountProperty">
      <summary>标识 FrameCount 依赖项属性。</summary>
      <returns>FrameCount 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.FrameDuration">
      <summary>获取或设置此 MapTileSource 中动画的每个帧的持续时间。</summary>
      <returns>此 MapTileSource 中动画的每个帧的持续时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.FrameDurationProperty">
      <summary>标识 FrameDuration 依赖项属性。</summary>
      <returns>FrameDuration 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.IsFadingEnabled">
      <summary>获取或设置一个指示是否为磁贴启用淡出效果的值。</summary>
      <returns>如果为磁贴启用了淡出效果，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.IsFadingEnabledProperty">
      <summary>标识 IsFadingEnabled 依赖项属性。</summary>
      <returns>IsFadingEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.IsRetryEnabled">
      <summary>获取或设置一个指示是否为磁贴启用重试的值。</summary>
      <returns>如果为磁贴启用了重试，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.IsRetryEnabledProperty">
      <summary>标识 IsRetryEnabled 依赖项属性。</summary>
      <returns>IsRetryEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.IsTransparencyEnabled">
      <summary>获取或设置一个指示是否为磁贴启用透明度的值。</summary>
      <returns>如果为磁贴启用了透明度，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.IsTransparencyEnabledProperty">
      <summary>标识 IsTransparencyEnabled 依赖项属性。</summary>
      <returns>IsTransparencyEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.Layer">
      <summary>获取或设置包含磁贴的层。</summary>
      <returns>包含磁贴的层。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.LayerProperty">
      <summary>标识 Layer 依赖项属性。</summary>
      <returns>Layer 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.TilePixelSize">
      <summary>获取或设置磁贴大小（以像素为单位）。</summary>
      <returns>磁贴的尺寸（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.TilePixelSizeProperty">
      <summary>标识 TilePixelSize 依赖项属性。</summary>
      <returns>TilePixelSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.Visible">
      <summary>获取或设置指示 MapTileSource 是否可见的值。</summary>
      <returns>如果 MapTileSource 可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.VisibleProperty">
      <summary>Identifies the Visible dependency property.</summary>
      <returns>The identifier for the Visible dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.ZIndex">
      <summary>获取或设置磁贴的 z 索引。</summary>
      <returns>磁贴的 z 索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.ZIndexProperty">
      <summary>Identifies the ZIndex dependency property.</summary>
      <returns>The identifier for the ZIndex dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.ZoomLevelRange">
      <summary>获取或设置磁贴的最小和最大缩放级别。 磁贴仅当 MapControl 的 ZoomLevel 位于 ZoomLevelRange 内时才可见。</summary>
      <returns>磁贴的最小和最大缩放级别。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileSource.ZoomLevelRangeProperty">
      <summary>标识 ZoomLevelRange 依赖项属性。</summary>
      <returns>ZoomLevelRange 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.Pause">
      <summary>在当前帧暂停动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.Play">
      <summary>从当前帧播放动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileSource.Stop">
      <summary>停止动画并将其重设为从头播放。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileUriRequest">
      <summary>表示 HttpMapTileDataSource 或 LocalMapTileDataSource 的磁贴的 Uri 请求。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileUriRequest.#ctor">
      <summary>初始化 MapTileUriRequest 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileUriRequest.Uri">
      <summary>获取请求的 Uri。</summary>
      <returns>请求的 Uri。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileUriRequest.GetDeferral">
      <summary>获取应用程序可用于异步响应 Uri 请求的 MapTileUriRequestDeferral。</summary>
      <returns>应用程序可用于异步响应 Uri 请求的 MapTileUriRequestDeferral。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestDeferral">
      <summary>表示可被应用程序用于异步响应磁贴 Uri 请求的延迟。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestDeferral.#ctor">
      <summary>初始化 MapTileUriRequestDeferral 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestDeferral.Complete">
      <summary>通知系统应用程序已完成磁贴 Uri 请求的处理。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs">
      <summary>为 HttpMapTileDataSource.UriRequested 事件和 LocalMapTileDataSource.UriRequested 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs.#ctor">
      <summary>初始化 MapTileUriRequestedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs.FrameIndex">
      <summary>Gets the number of frame of the requested tile.</summary>
      <returns>The number of frame of the requested tile.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs.Request">
      <summary>获取 Uri 请求。</summary>
      <returns>Uri 请求。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs.X">
      <summary>Gets the X value of the requested tile.</summary>
      <returns>The X value of the requested tile.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs.Y">
      <summary>Gets the Y value of the requested tile.</summary>
      <returns>The Y value of the requested tile.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.MapTileUriRequestedEventArgs.ZoomLevel">
      <summary>Gets the zoom level of the requested tile.</summary>
      <returns>The zoom level of the requested tile.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapVisibleRegionKind">
      <summary>指示可见区域的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapVisibleRegionKind.Full">
      <summary>地图控件的完全可见区域。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapVisibleRegionKind.Near">
      <summary>地图控件上的可见区域，不包括将向地平线延伸并正交的区域，以确定是否呈现标志。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapWatermarkMode">
      <summary>指定 MapControl 的 WatermarkMode。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapWatermarkMode.Automatic">
      <summary>MapControl 的水印基于 OEM 设置打开或关闭。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapWatermarkMode.On">
      <summary>显示 MapControl 的水印。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.MapZoomLevelRange">
      <summary>指定 MapTileSource 的最小和最大缩放级别。 此结构由 MapTileSource 的 ZoomLevelRange 属性使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapZoomLevelRange.Max">
      <summary>MapTileSource 的最高缩放级别。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Maps.MapZoomLevelRange.Min">
      <summary>MapTileSource 的最低缩放级别。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.StreetsideExperience">
      <summary>表示一种自定义地图体验，该体验提供了地理位置的街道级视图。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.#ctor(Windows.UI.Xaml.Controls.Maps.StreetsidePanorama)">
      <summary>基于指定全景图创建 StreetsideExperience。</summary>
      <param name="panorama">要在 StreetsideExperience 中显示的全景图。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.#ctor(Windows.UI.Xaml.Controls.Maps.StreetsidePanorama,System.Double,System.Double,System.Double)">
      <summary>基于指定全景图和照相机位置创建 StreetsideExperience。</summary>
      <param name="panorama">The panoramic view to appear in the StreetsideExperience.</param>
      <param name="headingInDegrees">The directional heading of the map's camera in degrees, where 0 or 360 = North, 90 = East, 180 = South, and 270 = West. The default *headingInDegrees* value is 0.</param>
      <param name="pitchInDegrees">The pitch of the map's camera in degrees, where 90 is looking out at the horizon (maximum) and 0 is looking straight down (minimum). 默认 *pitchInDegrees* 值为 90。</param>
      <param name="fieldOfViewInDegrees">地图的照相机中出现的视图的水平角度（以度为单位）。 默认 *fieldOfViewInDegrees* 值为 75。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.AddressTextVisible">
      <summary>获取或设置指示地址文本在 StreetsideExperience 中是否可见的值。</summary>
      <returns>如果地址文本在 StreetsideExperience 中可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.CursorVisible">
      <summary>获取或设置指示光标在 StreetsideExperience 中是否可见的值。</summary>
      <returns>如果光标在 StreetsideExperience 中可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.ExitButtonVisible">
      <summary>获取或设置指示退出按钮在 StreetsideExperience 中是否可见的值。</summary>
      <returns>如果退出按钮在 StreetsideExperience 中可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.OverviewMapVisible">
      <summary>获取或设置指示摘要图在 StreetsideExperience 中是否可见的值。</summary>
      <returns>如果摘要图在 StreetsideExperience 中可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.StreetLabelsVisible">
      <summary>获取或设置指示街道标签在 StreetsideExperience 中是否可见的值。</summary>
      <returns>如果街道标签在 StreetsideExperience 中可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsideExperience.ZoomButtonsVisible">
      <summary>获取或设置指示缩放按钮在 StreetsideExperience 中是否可见的值。</summary>
      <returns>如果缩放按钮在 StreetsideExperience 中可见，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Maps.StreetsidePanorama">
      <summary>表示从街道级视角看到的地理位置的全景图。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Maps.StreetsidePanorama.Location">
      <summary>获取与 StreetsidePanorama 对应的地理位置。</summary>
      <returns>与 StreetsidePanorama 对应的地理位置。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.StreetsidePanorama.FindNearbyAsync(Windows.Devices.Geolocation.Geopoint)">
      <summary>在指定地理位置附近创建 StreetsidePanorama。</summary>
      <param name="location">全景图的中心。</param>
      <returns>如有，则为最近的 StreetsidePanorama；否则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Maps.StreetsidePanorama.FindNearbyAsync(Windows.Devices.Geolocation.Geopoint,System.Double)">
      <summary>在指定的地址位置和半径附近创建 StreetsidePanorama。</summary>
      <param name="location">The center of the panoramic view.</param>
      <param name="radiusInMeters">要在全景图中出现的半径（以米为单位）。</param>
      <returns>If available, the nearest StreetsidePanorama; otherwise, **null**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.AnimationDirection">
      <summary>定义指定动画从开始转换到结束的方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.AnimationDirection.Bottom">
      <summary>向下方向上的动画或转换进度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.AnimationDirection.Left">
      <summary>左方向上的动画或转换进度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.AnimationDirection.Right">
      <summary>右方向上的动画或转换进度。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.AnimationDirection.Top">
      <summary>向上方向上的动画或转换进度。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.AppBarButtonTemplateSettings">
      <summary>提供在为 AppBarButton 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarButtonTemplateSettings.KeyboardAcceleratorTextMinWidth">
      <summary>获取为 AppBarButton 的快捷键提示分配的最小宽度。</summary>
      <returns>指定为 AppBarButton 的快捷键提示分配的最小宽度的数字。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings">
      <summary>提供在为 AppBar 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.ClipRect">
      <summary>获取 Rect，它描述了 AppBar 的剪辑区域。</summary>
      <returns>Rect，它描述了 AppBar 的剪辑区域。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.CompactRootMargin">
      <summary>获取处于简洁状态的 AppBar 根的边距。</summary>
      <returns>处于简洁状态的 AppBar 根的边距。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.CompactVerticalDelta">
      <summary>获取处于简洁状态的 AppBar 的垂直增量。</summary>
      <returns>处于简洁状态的 AppBar 的垂直增量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.HiddenRootMargin">
      <summary>获取处于隐藏状态的 AppBar 根的边距。</summary>
      <returns>处于隐藏状态的 AppBar 根的边距。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.HiddenVerticalDelta">
      <summary>获取处于隐藏状态的 AppBar 的垂直增量。</summary>
      <returns>处于隐藏状态的 AppBar 的垂直增量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.MinimalRootMargin">
      <summary>获取处于最小状态的 AppBar 根的边距。</summary>
      <returns>处于最小状态的 AppBar 根的边距。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarTemplateSettings.MinimalVerticalDelta">
      <summary>获取处于最小状态的 AppBar 的垂直增量。</summary>
      <returns>处于最小状态的 AppBar 的垂直增量。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.AppBarToggleButtonTemplateSettings">
      <summary>提供在为 AppBarToggleButton 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.AppBarToggleButtonTemplateSettings.KeyboardAcceleratorTextMinWidth">
      <summary>获取为 AppBarToggleButton 的快捷键提示分配的最小宽度。</summary>
      <returns>指定为 AppBarToggleButton 的快捷键提示分配的最小宽度的数字。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ButtonBase">
      <summary>表示所有按钮控件（如 Button、RepeatButton 和 HyperlinkButton）的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ButtonBase.#ctor">
      <summary>Provides base class initialization behavior for ButtonBase derived classes.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.ClickMode">
      <summary>按照设备行为获取或设置指示 Click 事件发生时间的值。</summary>
      <returns>指示何时发生 Click 事件的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.ClickModeProperty">
      <summary>标识 ClickMode 依赖项属性。</summary>
      <returns>ClickMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.Command">
      <summary>获取或设置当按此按钮时要调用的命令。</summary>
      <returns>当按此按钮时要调用的命令。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.CommandParameter">
      <summary>Gets or sets the parameter to pass to the Command property.</summary>
      <returns>The parameter to pass to the Command property. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.CommandParameterProperty">
      <summary>CommandParameter 依赖项属性的标识符。</summary>
      <returns>The identifier for the CommandParameter dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.CommandProperty">
      <summary>Command 依赖项属性的标识符。</summary>
      <returns>The identifier for the Command dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.IsPointerOver">
      <summary>获取指示设备指针是否位于此按钮控件上的值。</summary>
      <returns>如果指针移至按钮控件上方，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.IsPointerOverProperty">
      <summary>标识 IsPointerOver 依赖项属性。</summary>
      <returns>IsPointerOver 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.IsPressed">
      <summary>获取指示 ButtonBase 当前是否处于按下状态的值。</summary>
      <returns>如果 ButtonBase 处于按下状态，则为 **True**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ButtonBase.IsPressedProperty">
      <summary>标识 IsPressed 依赖项属性。</summary>
      <returns>IsPressed 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.ButtonBase.Click">
      <summary>在单击按钮控件时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.CalendarPanel">
      <summary>表示包含日历的面板。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CalendarPanel.#ctor">
      <summary>初始化 CalendarPanel 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings">
      <summary>提供在为 CalendarView 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.CenterX">
      <summary>获取 CalendarView 的中心点的 X 坐标。</summary>
      <returns>CalendarView 的中心点的 X 坐标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.CenterY">
      <summary>获取 CalendarView 的中心点的 Y 坐标。</summary>
      <returns>CalendarView 的中心点的 Y 坐标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.ClipRect">
      <summary>获取用于剪裁 CalendarView 的矩形。</summary>
      <returns>用于剪裁 CalendarView 的矩形。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.HasMoreContentAfter">
      <summary>获取一个指示 CalendarView 在显示的内容之后是否还有更多内容的值。</summary>
      <returns>如果 CalendarView 在显示的内容之后还有更多内容，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.HasMoreContentBefore">
      <summary>获取一个指示 CalendarView 在显示的内容之前是否还有更多内容的值。</summary>
      <returns>**true** if the CalendarView has more content after the displayed content; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.HasMoreViews">
      <summary>获取一个指示 CalendarView 是否具有更多可显示的视图（比如一年或十年）的值。</summary>
      <returns>如果 CalendarView 具有更多可显示的视图（比如一年或十年），则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.HeaderText">
      <summary>获取标题的文本。</summary>
      <returns>标题的文本。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.MinViewWidth">
      <summary>获取视图的最小宽度。</summary>
      <returns>视图的最小宽度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay1">
      <summary>获取一周的第一天。</summary>
      <returns>一周的第一天。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay2">
      <summary>获取一周的第二天。</summary>
      <returns>一周的第二天。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay3">
      <summary>获取一周的第三天。</summary>
      <returns>一周的第三天。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay4">
      <summary>获取一周的第四天。</summary>
      <returns>一周的第四天。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay5">
      <summary>获取一周的第五天。</summary>
      <returns>一周的第五天。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay6">
      <summary>获取一周的第六天。</summary>
      <returns>一周的第六天。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CalendarViewTemplateSettings.WeekDay7">
      <summary>获取一周的第七天。</summary>
      <returns>一周的第七天。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.CarouselPanel">
      <summary>表示将其项安排到行中并在最后一项到达时圈起第一项的面板。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.#ctor">
      <summary>初始化 CarouselPanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.AreHorizontalSnapPointsRegular">
      <summary>获取指示 CarouselPanel 的水平对齐点是否相互等距的值。</summary>
      <returns>如果 CarouselPanel 的水平对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.AreVerticalSnapPointsRegular">
      <summary>获取指示 CarouselPanel 的垂直对齐点是否相互等距的值。</summary>
      <returns>如果 CarouselPanel 的垂直对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.CanHorizontallyScroll">
      <summary>Not intended for general use. Gets or sets a value that indicates whether scrolling on the horizontal axis is possible.</summary>
      <returns>**true** if scrolling is possible; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.CanVerticallyScroll">
      <summary>Not intended for general use. Gets or sets a value that indicates whether scrolling on the vertical axis is possible.</summary>
      <returns>**true** if scrolling is possible; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.ExtentHeight">
      <summary>获取面板范围的垂直大小。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.ExtentWidth">
      <summary>获取面板范围的水平大小。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.HorizontalOffset">
      <summary>获取滚动内容的水平偏移。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.ScrollOwner">
      <summary>获取或设置对属于 CarouselPanel 滚动行为滚动宿主或滚动所有者的 ScrollViewer 的引用。</summary>
      <returns>滚动行为的滚动宿主或滚动所有者。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.VerticalOffset">
      <summary>获取滚动内容的垂直偏移。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.ViewportHeight">
      <summary>获取视区/内容区域的垂直大小。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.ViewportWidth">
      <summary>获取视区/内容区域的水平大小。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.HorizontalSnapPointsChanged">
      <summary>Occurs when the measurements for horizontal snap points change.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.VerticalSnapPointsChanged">
      <summary>Occurs when the measurements for vertical snap points change.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>Returns the set of distances between irregular snap points for a specified orientation and alignment.</summary>
      <param name="orientation">The orientation/dimension for the desired snap point set.</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <returns>The read only collection of snap point distances. Returns an empty collection when no snap points are present.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>Gets the distance between regular snap points for a specified orientation and alignment.</summary>
      <param name="orientation">The orientation/dimension for the desired snap point set.</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <param name="offset">Out 参数。 The offset of the first snap point.</param>
      <returns>The distance between the equidistant snap points. Returns 0 when no snap points are present.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.LineDown">
      <summary>将内容向下滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.LineLeft">
      <summary>将内容向左滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.LineRight">
      <summary>将内容向右滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.LineUp">
      <summary>将内容向左滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.MakeVisible(Windows.UI.Xaml.UIElement,Windows.Foundation.Rect)">
      <summary>更改现有偏移量以便使所提供的元素在视区可见，并返回区域的 Rect 度量和位置。</summary>
      <param name="visual">要使之可见的元素。</param>
      <param name="rectangle">表示元素的坐标空间的矩形。</param>
      <returns>表示使用 CarouselPanel 坐标空间转换的输入 *rectangle* Rect 的矩形。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.MouseWheelDown">
      <summary>通过鼠标滚轮向底部的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.MouseWheelLeft">
      <summary>通过鼠标滚轮向左的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.MouseWheelRight">
      <summary>通过鼠标滚轮向右的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.MouseWheelUp">
      <summary>通过鼠标滚轮向顶部的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.PageDown">
      <summary>将内容向下滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.PageLeft">
      <summary>将内容向左滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.PageRight">
      <summary>Scrolls content by one page towards the left.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.PageUp">
      <summary>将内容向上滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.SetHorizontalOffset(System.Double)">
      <summary>更改 CarouselPanel 视区内的内容的水平偏移量。</summary>
      <param name="offset">要设置的水平偏移量（以像素为单位）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CarouselPanel.SetVerticalOffset(System.Double)">
      <summary>更改 CarouselPanel 视区内的内容的垂直偏移量。</summary>
      <param name="offset">要设置的垂直偏移量（以像素为单位）。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ColorPickerSlider">
      <summary>表示 ColorPicker 控件中的滑块。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ColorPickerSlider.#ctor">
      <summary>初始化 ColorPickerSlider 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorPickerSlider.ColorChannel">
      <summary>获取或设置用于指示滑块修改的颜色通道的值。</summary>
      <returns>用于指示滑块修改的颜色通道的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorPickerSlider.ColorChannelProperty">
      <summary>标识 ColorChannel 依赖项属性。</summary>
      <returns>ColorChannel 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum">
      <summary>表示让用户能够从可视色谱选择颜色的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.#ctor">
      <summary>初始化 ColorSpectrum 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.Color">
      <summary>Gets or sets the current color value.</summary>
      <returns>The current color value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.ColorProperty">
      <summary>Identifies the Color dependency property.</summary>
      <returns>The identifier for the Color dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.Components">
      <summary>Gets or sets a value that indicates how the Hue-Saturation-Value (HSV) color components are mapped onto the ColorSpectrum.</summary>
      <returns>A value of the enumeration. The default is **HueSaturation**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.ComponentsProperty">
      <summary>标识 Components 依赖项属性。</summary>
      <returns>Components 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.HsvColor">
      <summary>获取或将当前颜色值设为 Vector4。</summary>
      <returns>当前的 HSV 颜色值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.HsvColorProperty">
      <summary>标识 HsvColor 依赖项属性。</summary>
      <returns>HsvColor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MaxHue">
      <summary>Gets or sets the maximum Hue value in the range 0-359.</summary>
      <returns>The maximum Hue value in the range 0-359. The default is 359.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MaxHueProperty">
      <summary>Identifies the MaxHue dependency property.</summary>
      <returns>The identifier for the MaxHue dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MaxSaturation">
      <summary>Gets or sets the maximum Saturation value in the range 0-100.</summary>
      <returns>The maximum Saturation value in the range 0-100. The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MaxSaturationProperty">
      <summary>Identifies the MaxSaturation dependency property.</summary>
      <returns>The identifier for the MaxSaturation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MaxValue">
      <summary>Gets or sets the maximum Value value in the range 0-100.</summary>
      <returns>The maximum Value value in the range 0-100. The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MaxValueProperty">
      <summary>Identifies the MaxValue dependency property.</summary>
      <returns>The identifier for the MaxValue dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MinHue">
      <summary>Gets or sets the minimum Hue value in the range 0-359.</summary>
      <returns>The minimum Hue value in the range 0-359. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MinHueProperty">
      <summary>Identifies the MinHue dependency property.</summary>
      <returns>The identifier for the MinHue dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MinSaturation">
      <summary>Gets or sets the minimum Saturation value in the range 0-100.</summary>
      <returns>The minimum Saturation value in the range 0-100. The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MinSaturationProperty">
      <summary>Identifies the MinSaturation dependency property.</summary>
      <returns>The identifier for the MinSaturation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MinValue">
      <summary>Gets or sets the minimum Value value in the range 0-100.</summary>
      <returns>The minimum Value value in the range 0-100. The default is 100.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.MinValueProperty">
      <summary>Identifies the MinValue dependency property.</summary>
      <returns>The identifier for the MinValue dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.Shape">
      <summary>Gets or sets a value that indicates whether the ColorSpectrum is shown as a square or a circle.</summary>
      <returns>A value of the enumeration. The default is **Box**, which shows the spectrum as a square.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.ShapeProperty">
      <summary>标识 Shape 依赖项属性。</summary>
      <returns>Shape 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.ColorSpectrum.ColorChanged">
      <summary>Occurs when the Color property has changed.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ComboBoxTemplateSettings">
      <summary>提供在为 ComboBox 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ComboBoxTemplateSettings.DropDownClosedHeight">
      <summary>获取报告处于“Closed”状态的 ComboBox 的“Popup”部分的运行时布局槽高度的值。</summary>
      <returns>运行时布局槽高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ComboBoxTemplateSettings.DropDownContentMinWidth">
      <summary>获取下拉内容的最小宽度值。</summary>
      <returns>下拉内容的最小宽度值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ComboBoxTemplateSettings.DropDownOffset">
      <summary>获取一个值，该值报告用于 ComboBox 的“Popup”部分的 **Split** 动画的运行时偏移量值。</summary>
      <returns>运行时偏移量值（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ComboBoxTemplateSettings.DropDownOpenedHeight">
      <summary>获取报告处于“Opened”状态的 ComboBox 的“Popup”部分的运行时布局槽高度的值。</summary>
      <returns>The run-time layout slot height, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ComboBoxTemplateSettings.SelectedItemDirection">
      <summary>获取一个值，该值报告 ComboBox 中的选择方向。 此方向为 **Bottom** 或 **Top**，取决于 DropDownOffset 的设置方式。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBar">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBar.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBar.FlyoutTemplateSettings">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.CloseAnimationEndPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ContentClipRect">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.CurrentWidth">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandDownAnimationEndPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandDownAnimationHoldPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandDownAnimationStartPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandDownOverflowVerticalPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandedWidth">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandUpAnimationEndPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandUpAnimationHoldPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandUpAnimationStartPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.ExpandUpOverflowVerticalPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.OpenAnimationEndPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.OpenAnimationStartPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.OverflowContentClipRect">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.WidthExpansionAnimationEndPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.WidthExpansionAnimationStartPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.WidthExpansionDelta">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.WidthExpansionMoreButtonAnimationEndPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarFlyoutCommandBarTemplateSettings.WidthExpansionMoreButtonAnimationStartPosition">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings">
      <summary>提供在为 CommandBar 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.ContentHeight">
      <summary>获取 CommandBar 内容的高度。</summary>
      <returns>CommandBar 内容的高度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.EffectiveOverflowButtonVisibility">
      <summary>获取命令栏的溢出按钮的有效可见性。</summary>
      <returns>命令栏的溢出按钮的有效可见性。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.NegativeOverflowContentHeight">
      <summary>获取溢出方向为负时溢出内容的高度。</summary>
      <returns>溢出方向为负时溢出内容的高度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.OverflowContentClipRect">
      <summary>获取 Rect，它描述了溢出内容的剪辑区域。</summary>
      <returns>一个 Rect，它描述了溢出内容的剪辑区域。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.OverflowContentHeight">
      <summary>获取溢出内容的高度。</summary>
      <returns>溢出内容的高度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.OverflowContentHorizontalOffset">
      <summary>获取溢出内容的水平偏移量值。</summary>
      <returns>溢出内容的水平偏移量值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.OverflowContentMaxHeight">
      <summary>获取溢出内容的最大高度值。</summary>
      <returns>溢出内容的最大高度值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.OverflowContentMaxWidth">
      <summary>获取溢出内容的最大宽度值。</summary>
      <returns>溢出内容的最大宽度值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.CommandBarTemplateSettings.OverflowContentMinWidth">
      <summary>获取溢出内容的最大宽度值。</summary>
      <returns>溢出内容的最大宽度值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation">
      <summary>定义通过统一资源标识符 (URI) 路径指定对应用程序资源的引用的查找行为的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application">
      <summary>查找将 APPXPACKAGE 视为根。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Nested">
      <summary>查找期望该资源是组件最近的资源。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.DragCompletedEventArgs">
      <summary>为当用户使用鼠标完成 Thumb 控件的拖动操作时发生的 DragCompleted 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.DragCompletedEventArgs.#ctor(System.Double,System.Double,System.Boolean)">
      <summary>初始化 DragCompletedEventArgs 类的新实例。</summary>
      <param name="horizontalChange">拖动操作所导致的 Thumb 控件的水平位置更改。</param>
      <param name="verticalChange">拖动操作所导致的 Thumb 控件的垂直位置更改。</param>
      <param name="canceled">指示是否已通过调用 CancelDrag 方法取消了拖动操作的值。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragCompletedEventArgs.Canceled">
      <summary>获取一个指示是否已取消拖动操作的值。</summary>
      <returns>如果取消了拖动操作，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragCompletedEventArgs.HorizontalChange">
      <summary>获取当前鼠标位置和 Thumb 坐标之间的水平距离。</summary>
      <returns>当前鼠标位置和 Thumb 坐标之间的水平距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragCompletedEventArgs.VerticalChange">
      <summary>获取当前鼠标位置和 Thumb 坐标之间的垂直距离。</summary>
      <returns>当前鼠标位置和 Thumb 坐标之间的垂直距离。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.DragCompletedEventHandler">
      <summary>表示将处理 Thumb 的 DragCompleted 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.DragDeltaEventArgs">
      <summary>为当用户使用鼠标拖动 Thumb 控件时发生一次或多次的 DragDelta 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.DragDeltaEventArgs.#ctor(System.Double,System.Double)">
      <summary>初始化 DragDeltaEventArgs 类的新实例。</summary>
      <param name="horizontalChange">自上一 DragDelta 事件以来 Thumb 位置发生的水平更改。</param>
      <param name="verticalChange">自上一 DragDelta 事件以来 Thumb 位置发生的垂直更改。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragDeltaEventArgs.HorizontalChange">
      <summary>获取自上一 DragDelta 事件以来 Thumb 位置发生的水平更改。</summary>
      <returns>The horizontal change in the Thumb position since the last DragDelta event.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragDeltaEventArgs.VerticalChange">
      <summary>获取自上一 DragDelta 事件以来 Thumb 位置发生的垂直更改。</summary>
      <returns>The vertical change in the Thumb position since the last DragDelta event.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.DragDeltaEventHandler">
      <summary>表示将处理 Thumb 的 DragDelta 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.DragStartedEventArgs">
      <summary>为当用户使用鼠标拖动 Thumb 控件时发生的 DragStarted 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.DragStartedEventArgs.#ctor(System.Double,System.Double)">
      <summary>初始化 DragStartedEventArgs 类的新实例。</summary>
      <param name="horizontalOffset">The horizontal distance between the current mouse position and the thumb coordinates.</param>
      <param name="verticalOffset">The vertical distance between the current mouse position and the thumb coordinates.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragStartedEventArgs.HorizontalOffset">
      <summary>Gets the horizontal distance between the current mouse position and the thumb coordinates.</summary>
      <returns>The horizontal distance between the current mouse position and the thumb coordinates.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.DragStartedEventArgs.VerticalOffset">
      <summary>Gets the vertical distance between the current mouse position and the thumb coordinates.</summary>
      <returns>The vertical distance between the current mouse position and the thumb coordinates.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.DragStartedEventHandler">
      <summary>表示将处理 Thumb 的 DragStarted 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.EdgeTransitionLocation">
      <summary>定义指定边缘 UI（如应用程序栏）的边缘转换位置的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.EdgeTransitionLocation.Bottom">
      <summary>边缘转换转到底部。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.EdgeTransitionLocation.Left">
      <summary>边缘转换转到左侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.EdgeTransitionLocation.Right">
      <summary>边缘转换转到右侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.EdgeTransitionLocation.Top">
      <summary>边缘转换转到顶部。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.FlyoutBase">
      <summary>表示浮出控件的基类，例如 Flyout 和 MenuFlyout。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.#ctor">
      <summary>为 FlyoutBase 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AllowFocusOnInteraction">
      <summary>Gets or sets a value that indicates whether the element automatically gets focus when the user interacts with it.</summary>
      <returns>**true** if the element gets focus when a user interacts with it; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AllowFocusOnInteractionProperty">
      <summary>标识 AllowFocusOnInteraction 依赖项属性。</summary>
      <returns>The identifier for the AllowFocusOnInteraction dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AllowFocusWhenDisabled">
      <summary>获取或设置一个指定控件在禁用后能否接收焦点的值。</summary>
      <returns>如果控件在禁用后可接收焦点，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AllowFocusWhenDisabledProperty">
      <summary>标识 AllowFocusWhenDisabled 依赖项属性。</summary>
      <returns>AllowFocusWhenDisabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AreOpenCloseAnimationsEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AreOpenCloseAnimationsEnabledProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.AttachedFlyoutProperty">
      <summary>标识 FlyoutBase.AttachedFlyout XAML 附加属性。</summary>
      <returns>FlyoutBase.AttachedFlyout XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ElementSoundMode">
      <summary>获取或设置一个指定控件是否播放声音的首选项的值。</summary>
      <returns>一个指定控件是否播放声音的首选项的枚举值。 The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ElementSoundModeProperty">
      <summary>Identifies the ElementSoundMode dependency property.</summary>
      <returns>The identifier for the ElementSoundMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.InputDevicePrefersPrimaryCommands">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.InputDevicePrefersPrimaryCommandsProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.IsOpen">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.IsOpenProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.OverlayInputPassThroughElement">
      <summary>获取或设置应该接收指针输入事件的元素，即使覆盖在浮出控件的下方。</summary>
      <returns>应该接收指针输入事件的元素，即使覆盖在浮出控件的下方。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.OverlayInputPassThroughElementProperty">
      <summary>标识 **OverlayInputPassThroughElement** 依赖项属性。</summary>
      <returns>**OverlayInputPassThroughElement** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Placement">
      <summary>获取或设置要用于浮出控件的默认放置位置（相对于该浮出控件的放置目标）。</summary>
      <returns>指示浮出控件相对于其放置目标的位置的枚举的命名常量。 默认为 Top。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.PlacementProperty">
      <summary>Identifies the Placement dependency property.</summary>
      <returns>The identifier for the Placement dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ShowMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ShowModeProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Target">
      <summary>获取要用作浮出控件位置目标的元素。</summary>
      <returns>The element to use as the flyout's placement target.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.TargetProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Closed">
      <summary>在隐藏浮出控件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Closing">
      <summary>当浮出控件开始隐藏时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Opened">
      <summary>在显示浮出控件时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Opening">
      <summary>在显示浮出控件之前发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.CreatePresenter">
      <summary>在派生类中重写时，初始化一个控件，以显示适合该派生控件的浮出控件内容。 注意：此方法没有基类实现，必须在派生类中重写。</summary>
      <returns>显示浮出控件的内容的控件。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.GetAttachedFlyout(Windows.UI.Xaml.FrameworkElement)">
      <summary>获取与指定元素关联的浮出控件。</summary>
      <param name="element">要获取其关联浮出控件的元素。</param>
      <returns>附加到指定元素的浮出控件。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.Hide">
      <summary>关闭浮出控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.OnProcessKeyboardAccelerators(Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs)">
      <summary>在你的应用中处理键盘快捷方式（加速器）之前调用。 Invoked whenever application code or internal processes call ProcessKeyboardAccelerators. Override this method to influence the default accelerator handling.</summary>
      <param name="args">ProcessKeyboardAcceleratorEventArgs。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.SetAttachedFlyout(Windows.UI.Xaml.FrameworkElement,Windows.UI.Xaml.Controls.Primitives.FlyoutBase)">
      <summary>将指定浮出控件与指定 FrameworkElement 关联。</summary>
      <param name="element">要与该浮出控件关联的元素。</param>
      <param name="value">要与指定元素关联的浮出控件。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ShowAt(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions)">
      <summary>
      </summary>
      <param name="placementTarget">
      </param>
      <param name="showOptions">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ShowAt(Windows.UI.Xaml.FrameworkElement)">
      <summary>显示相对于指定元素放置的浮出控件。</summary>
      <param name="placementTarget">The element to use as the flyout's placement target.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.ShowAttachedFlyout(Windows.UI.Xaml.FrameworkElement)">
      <summary>显示与指定元素关联的浮出控件（如果有）。</summary>
      <param name="flyoutOwner">要显示其关联浮出控件的元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutBase.TryInvokeKeyboardAccelerator(Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs)">
      <summary>尝试调用键盘快捷方式（加速器）。</summary>
      <param name="args">ProcessKeyboardAcceleratorEventArgs。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.FlyoutBaseClosingEventArgs">
      <summary>为 FlyoutBase.Closing 事件提供数据</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutBaseClosingEventArgs.Cancel">
      <summary>获取或设置指示是否应防止浮出控件关闭的值。</summary>
      <returns>如果防止浮出控件关闭，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode">
      <summary>定义常量，该常量指定用于相对于可视元素来定位 FlyoutBase 派生控件的首选位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.Auto">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.Bottom">
      <summary>浮出控件的首选位置为目标元素的下方。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.BottomEdgeAlignedLeft">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.BottomEdgeAlignedRight">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.Full">
      <summary>浮出控件的首选位置为屏幕中央。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.Left">
      <summary>浮出控件的首选位置为目标元素的左侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.LeftEdgeAlignedBottom">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.LeftEdgeAlignedTop">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.Right">
      <summary>浮出控件的首选位置为目标元素的右侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.RightEdgeAlignedBottom">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.RightEdgeAlignedTop">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.Top">
      <summary>浮出控件的首选位置为目标元素的上方。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.TopEdgeAlignedLeft">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutPlacementMode.TopEdgeAlignedRight">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.FlyoutShowMode">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutShowMode.Auto">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutShowMode.Standard">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutShowMode.Transient">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.FlyoutShowMode.TransientWithDismissOnPointerMoveAway">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions.ExclusionRect">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions.Placement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions.Position">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.FlyoutShowOptions.ShowMode">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.GeneratorDirection">
      <summary>定义指定生成项时使用的方向的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.GeneratorDirection.Backward">
      <summary>以向后方向生成项目。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.GeneratorDirection.Forward">
      <summary>以向前方向生成项目。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.GeneratorPosition">
      <summary>GeneratorPosition 用于描述由 ItemContainerGenerator 管理的项目的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.GeneratorPosition.Index">
      <summary>与已生成（已实现）项相关的索引。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.GeneratorPosition.Offset">
      <summary>与已索引项旁未生成（未实现）项相关的偏移量。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.GeneratorPositionHelper">
      <summary>为计算和创建 GeneratorPosition 结构值提供实用工具方法。 C# 和 Microsoft Visual Basic 代码应该改用 GeneratorPosition 的成员。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.GeneratorPositionHelper.FromIndexAndOffset(System.Int32,System.Int32)">
      <summary>使用提供的索引值和偏移量值创建 GeneratorPosition 值。 C# 和 Microsoft Visual Basic 代码应该改用 GeneratorPosition(Int32,Int32)。</summary>
      <param name="index">创建的索引。</param>
      <param name="offset">创建的偏移量值。</param>
      <returns>创建的 GeneratorPosition 结构，其中包含所需值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter">
      <summary>表示 GridViewItem 的可视元素。 在针对 Windows 10 进行开发时，在你的项容器样式中针对 ListView 和 GridView 使用 ListViewItemPresenter 而不是 GridViewItemPresenter。 如果您编辑了默认项容器样式的副本，则会获得正确的类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.#ctor">
      <summary>初始化 GridViewItemPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.CheckBrush">
      <summary>获取或设置用于呈现所选项上的复选标记的画笔。</summary>
      <returns>用于呈现选定项上的复选标记的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.CheckBrushProperty">
      <summary>标识 CheckBrush 依赖项属性。</summary>
      <returns>CheckBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.CheckHintBrush">
      <summary>获取或设置用于呈现复选标记提示的画笔。</summary>
      <returns>用于呈现复选标记提示的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.CheckHintBrushProperty">
      <summary>标识 CheckHintBrush 依赖项属性。</summary>
      <returns>CheckHintBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.CheckSelectingBrush">
      <summary>获取或设置画笔，该画笔用于在通过轻扫交互选定某个项时在该项上呈现复选标记。</summary>
      <returns>用于在通过轻扫交互选定某个项时在该项上呈现复选标记的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.CheckSelectingBrushProperty">
      <summary>标识 CheckSelectingBrush 依赖项属性。</summary>
      <returns>CheckSelectingBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.ContentMargin">
      <summary>获取或设置显示的内容及其呈现器之间的内部边距。</summary>
      <returns>粗细值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.ContentMarginProperty">
      <summary>标识 ContentMargin 依赖项属性。</summary>
      <returns>ContentMargin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DisabledOpacity">
      <summary>获取或设置禁用的项的不透明度。</summary>
      <returns>禁用项的不透明度。 该值应介于 0 和 1 之间。 0 表示没有不透明度(透明)，1 表示完全不透明(以正常方式呈现)。 运行时的有效默认值来自主题。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DisabledOpacityProperty">
      <summary>标识 DisabledOpacity 依赖项属性。</summary>
      <returns>DisabledOpacity 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DragBackground">
      <summary>获取或设置用于呈现正在拖动的项的背景的画笔。</summary>
      <returns>用于呈现正在拖动的项的背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DragBackgroundProperty">
      <summary>标识 DragBackground 依赖项属性。</summary>
      <returns>DragBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DragForeground">
      <summary>获取或设置用于呈现正在拖动的项的前景的画笔。</summary>
      <returns>用于呈现正在拖动的项的前景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DragForegroundProperty">
      <summary>标识 DragForeground 依赖项属性。</summary>
      <returns>DragForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DragOpacity">
      <summary>获取或设置正在拖动的项的不透明度。</summary>
      <returns>正在拖动的项的不透明度。 The value should be between 0 and 1. 0 is no opacity (transparent), 1 is full opacity (renders normally). The effective default value at run-time comes from themes.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.DragOpacityProperty">
      <summary>标识 DragOpacity 依赖项属性。</summary>
      <returns>DragOpacity 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.FocusBorderBrush">
      <summary>获取或设置用于呈现具有焦点的项的边框的画笔。</summary>
      <returns>用于呈现具有焦点的项的边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.FocusBorderBrushProperty">
      <summary>标识 FocusBorderBrush 依赖项属性。</summary>
      <returns>FocusBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.GridViewItemPresenterHorizontalContentAlignment">
      <summary>获取或设置所呈现内容的水平对齐方式。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.GridViewItemPresenterHorizontalContentAlignmentProperty">
      <summary>标识 GridViewItemPresenterHorizontalContentAlignment 依赖项属性。</summary>
      <returns>GridViewItemPresenterHorizontalContentAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.GridViewItemPresenterPadding">
      <summary>获取或设置呈现器和 GridView 之间的填充量。</summary>
      <returns>A Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.GridViewItemPresenterPaddingProperty">
      <summary>标识 GridViewItemPresenterPadding 依赖项属性。</summary>
      <returns>GridViewItemPresenterPadding 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.GridViewItemPresenterVerticalContentAlignment">
      <summary>获取或设置所呈现内容的垂直对齐方式。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.GridViewItemPresenterVerticalContentAlignmentProperty">
      <summary>标识 GridViewItemPresenterVerticalContentAlignment 依赖项属性。</summary>
      <returns>GridViewItemPresenterVerticalContentAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.PlaceholderBackground">
      <summary>获取或设置用于呈现项的占位符背景的画笔。</summary>
      <returns>用于呈现项的占位符背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.PlaceholderBackgroundProperty">
      <summary>标识 PlaceholderBackground 依赖项属性。</summary>
      <returns>PlaceholderBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.PointerOverBackground">
      <summary>获取或设置用于呈现指针所指项的背景的画笔。</summary>
      <returns>用于呈现指针所指项的背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.PointerOverBackgroundMargin">
      <summary>获取或设置 GridView 项目单元格中为指针悬停输入操作所显示的背景与该单元格之间的边距。</summary>
      <returns>A Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.PointerOverBackgroundMarginProperty">
      <summary>标识 PointerOverBackgroundMargin 依赖项属性。</summary>
      <returns>PointerOverBackgroundMargin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.PointerOverBackgroundProperty">
      <summary>标识 PointerOverBackground 依赖项属性。</summary>
      <returns>PointerOverBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.ReorderHintOffset">
      <summary>获取或设置重新排序提示的偏移量。</summary>
      <returns>重新排序提示的偏移量（以像素为单位）。 The effective default value at run-time comes from themes.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.ReorderHintOffsetProperty">
      <summary>标识 ReorderHintOffset 依赖项属性。</summary>
      <returns>ReorderHintOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedBackground">
      <summary>获取或设置用于呈现选定项的背景的画笔。</summary>
      <returns>用于呈现选定的项的背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedBackgroundProperty">
      <summary>标识 SelectedBackground 依赖项属性。</summary>
      <returns>SelectedBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedBorderThickness">
      <summary>获取或设置选定项四周边框的粗细。</summary>
      <returns>所选项周围边框的粗细，采用 Thickness 值的形式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedBorderThicknessProperty">
      <summary>标识 SelectedBorderThickness 依赖项属性。</summary>
      <returns>SelectedBorderThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedForeground">
      <summary>获取或设置用于呈现选定项的前景的画笔。</summary>
      <returns>用于呈现选定的项的前景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedForegroundProperty">
      <summary>标识 SelectedForeground 依赖项属性。</summary>
      <returns>SelectedForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedPointerOverBackground">
      <summary>获取或设置用于呈现已选定且由指针指向的项的背景的画笔。</summary>
      <returns>用于呈现已选定且由指针指向的项的背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedPointerOverBackgroundProperty">
      <summary>标识 SelectedPointerOverBackground 依赖项属性。</summary>
      <returns>SelectedPointerOverBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedPointerOverBorderBrush">
      <summary>获取或设置用于呈现已选定且由指针指向的项的边框的画笔。</summary>
      <returns>用于呈现已选定且由指针指向的项的边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectedPointerOverBorderBrushProperty">
      <summary>标识 SelectedPointerOverBorderBrush 依赖项属性。</summary>
      <returns>SelectedPointerOverBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectionCheckMarkVisualEnabled">
      <summary>获取或设置一个值，该值指示选择项时是否显示复选标记。</summary>
      <returns>如果显示选择复选标记，则为 **true**，否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemPresenter.SelectionCheckMarkVisualEnabledProperty">
      <summary>标识 SelectionCheckMarkVisualEnabled 依赖项属性。</summary>
      <returns>SelectionCheckMarkVisualEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.GridViewItemTemplateSettings">
      <summary>提供在为 GridView 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.GridViewItemTemplateSettings.DragItemsCount">
      <summary>获取一个值，该值报告当前拖动操作中的项数。</summary>
      <returns>在当前拖动操作中报告项计数的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.GroupHeaderPlacement">
      <summary>声明标头相对于项目分组控件中的项目的放置位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.GroupHeaderPlacement.Left">
      <summary>标头显示在项的左侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.GroupHeaderPlacement.Top">
      <summary>标头显示在项的上方。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo">
      <summary>描述包含和显示项的对象的对齐点行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo.AreHorizontalSnapPointsRegular">
      <summary>获取指示容器的水平对齐点是否相互等距的值。</summary>
      <returns>如果容器的水平对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo.AreVerticalSnapPointsRegular">
      <summary>获取指示容器的垂直对齐点是否相互等距的值。</summary>
      <returns>如果容器的垂直对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo.HorizontalSnapPointsChanged">
      <summary>Occurs when the measurements for horizontal snap points change.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo.VerticalSnapPointsChanged">
      <summary>Occurs when the measurements for vertical snap points change.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>Returns the set of distances between irregular snap points for a specified orientation and alignment.</summary>
      <param name="orientation">The orientation/dimension for the desired snap point set.</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <returns>对齐点距离的只读集合。 Returns an empty collection when no snap points are present.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.IScrollSnapPointsInfo.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>Gets the distance between regular snap points for a specified orientation and alignment.</summary>
      <param name="orientation">The orientation/dimension for the desired snap point set.</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <param name="offset">Out 参数。 The offset of the first snap point.</param>
      <returns>The distance between the equidistant snap points. Returns 0 when no snap points are present.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs">
      <summary>Provides data for the ItemsChanged event.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs.Action">
      <summary>获取对项集合发生的操作。</summary>
      <returns>返回发生的操作。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs.ItemCount">
      <summary>获取更改所涉及的项数。</summary>
      <returns>表示更改所涉及的项数的整数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs.ItemUICount">
      <summary>获取更改所涉及的 UI 元素数。</summary>
      <returns>表示更改所涉及的 UI 元素数的整数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs.OldPosition">
      <summary>获取集合中更改发生之前的位置。</summary>
      <returns>返回 GeneratorPosition。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventArgs.Position">
      <summary>获取集合中更改发生的位置。</summary>
      <returns>Returns a GeneratorPosition.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ItemsChangedEventHandler">
      <summary>表示将处理 ItemsChanged 事件的方法。</summary>
      <param name="sender">The source of the event.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter">
      <summary>为跳转列表的项模板中的元素提供适当的背景画笔以供绑定。 画笔反映当前主题和强调色，此外，它还用于隐藏空组跳转列表项。 默认情况下，画笔与内置应用程序匹配，但您可使用 Enabled 和 Disabled 属性将其重写以适合您的设计需要。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.#ctor">
      <summary>初始化 JumpListItemBackgroundConverter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.Disabled">
      <summary>当组为空并且禁用跳转列表项时，获取或设置用于填充背景的画笔。</summary>
      <returns>当组为空并且禁用跳转列表项时，可使用画笔填充背景。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.DisabledProperty">
      <summary>标识 Disabled 依赖项属性。</summary>
      <returns>Disabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.Enabled">
      <summary>当组不为空并且启用跳转列表项时，获取或设置用于填充背景的画笔。</summary>
      <returns>当组不为空并且启用跳转列表项时，可使用画笔填充背景。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.EnabledProperty">
      <summary>标识 Enabled 依赖项属性。</summary>
      <returns>Enabled 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.Convert(System.Object,Windows.UI.Xaml.Interop.TypeName,System.Object,System.String)">
      <summary>如果项不为空，则返回已启用的画笔；否则，返回已禁用的画笔。</summary>
      <param name="value">正传递到目标的源数据。</param>
      <param name="targetType">目标依赖项属性所需数据的类型。</param>
      <param name="parameter">要在转换器逻辑中使用的可选参数。</param>
      <param name="language">转换的区域性。</param>
      <returns>如果项不为空，为启用的画笔，如果项为空，为禁用的画笔。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.JumpListItemBackgroundConverter.ConvertBack(System.Object,Windows.UI.Xaml.Interop.TypeName,System.Object,System.String)">
      <summary>在将目标数据传递到源对象之前，对目标数据进行修改。</summary>
      <param name="value">正传递到源的目标数据。</param>
      <param name="targetType">源对象所需数据的类型。</param>
      <param name="parameter">An optional parameter to be used in the converter logic.</param>
      <param name="language">The culture of the conversion.</param>
      <returns>要传递到源对象的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter">
      <summary>为跳转列表的项模板中的元素提供适当的前景画笔以供绑定。 The Brush reflects the current theme and accent color, and it's also used to shade empty-group jump list items. By default, the Brush matches built-in apps, but you can override that to suit your design needs using the Enabled and Disabled properties.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.#ctor">
      <summary>初始化 JumpListItemForegroundConverter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.Disabled">
      <summary>当组为空并且禁用跳转列表项时，获取或设置用于填充前景的画笔。</summary>
      <returns>如果组为空并且跳转列表项被禁用时，可使用画笔填充前景。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.DisabledProperty">
      <summary>Identifies the Disabled dependency property.</summary>
      <returns>The identifier for the Disabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.Enabled">
      <summary>当组不为空并且启用跳转列表项时，获取或设置用于填充前景的画笔。</summary>
      <returns>当组不为空并且启用跳转列表项时，可将画笔应用于前景。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.EnabledProperty">
      <summary>Identifies the Enabled dependency property.</summary>
      <returns>The identifier for the Enabled dependency property.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.Convert(System.Object,Windows.UI.Xaml.Interop.TypeName,System.Object,System.String)">
      <summary>Returns the enabled brush if the item is not empty, otherwise returns the disabled brush.</summary>
      <param name="value">The source data being passed to the target.</param>
      <param name="targetType">The Type of data expected by the target dependency property.</param>
      <param name="parameter">An optional parameter to be used in the converter logic.</param>
      <param name="language">The culture of the conversion.</param>
      <returns>The enabled brush if the item is not empty, otherwise the disabled brush.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.JumpListItemForegroundConverter.ConvertBack(System.Object,Windows.UI.Xaml.Interop.TypeName,System.Object,System.String)">
      <summary>在将目标数据传递到源对象之前，对目标数据进行修改</summary>
      <param name="value">The target data being passed to the source.</param>
      <param name="targetType">The Type of data expected by the source object.</param>
      <param name="parameter">An optional parameter to be used in the converter logic.</param>
      <param name="language">The culture of the conversion.</param>
      <returns>The value to be passed to the source object.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.LayoutInformation">
      <summary>定义提供有关元素布局的其他信息的方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.LayoutInformation.GetAvailableSize(Windows.UI.Xaml.UIElement)">
      <summary>返回最近用于测量指定元素的 Size 值。</summary>
      <param name="element">要针对其返回最近大小的元素。</param>
      <returns>提供 Size 作为衡量此元素的最近的调用上的参数，或者，如果元素尚未衡量，则 Size 为 0。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.LayoutInformation.GetLayoutExceptionElement(System.Object)">
      <summary>返回发生未处理的异常时布局系统正在处理的元素。</summary>
      <param name="dispatcher">定义操作范围的*调度程序*对象。 对“调度程序”类型的直接支持尚不存在。</param>
      <returns>发生未处理的异常时正在处理的元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.LayoutInformation.GetLayoutSlot(Windows.UI.Xaml.FrameworkElement)">
      <summary>返回包含指定元素的布局槽或边界框。</summary>
      <param name="element">要为其返回布局槽的元素。</param>
      <returns>分配给元素以进行布局的区域。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter">
      <summary>表示 ListViewItem 的可视元素。 When developing for Windows 10, use ListViewItemPresenter instead of GridViewItemPresenter in your item container style, both for ListView and for GridView. If you edit a copy of the default item container styles then you will get the correct type.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.#ctor">
      <summary>初始化 ListViewItemPresenter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckBoxBrush">
      <summary>在多选模式下的 ListView 中，获取或设置用于呈现项的复选框边框的画笔。 在 GridView 中，将设置复选框背景而不是边框，且仅针对未选中的项。</summary>
      <returns>用于呈现复选框边框 (ListView) 或背景 (GridView) 的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckBoxBrushProperty">
      <summary>标识 CheckBoxBrush 依赖项属性。</summary>
      <returns>CheckBoxBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckBrush">
      <summary>Gets or sets the brush used to render the check mark on a selected item.</summary>
      <returns>The brush used to render the check mark on a selected item.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckBrushProperty">
      <summary>Identifies the CheckBrush dependency property.</summary>
      <returns>The identifier for the CheckBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckHintBrush">
      <summary>Gets or sets the brush used to render the check mark hint. 针对某个 Windows 10 应用，此属性已被忽略。</summary>
      <returns>The brush used to render the check mark hint.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckHintBrushProperty">
      <summary>Identifies the CheckHintBrush dependency property.</summary>
      <returns>The identifier for the CheckHintBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckMode">
      <summary>获取或设置为选择一个项而显示的复选框的样式。</summary>
      <returns>指定要显示的复选框样式的枚举值。 The default is **Inline**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckModeProperty">
      <summary>标识 CheckMode 依赖项属性。</summary>
      <returns>CheckMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckSelectingBrush">
      <summary>Gets or sets the brush used to render the check mark on an item while it's being selected using a swipe interaction. This property is ignored for a Windows 10 app.</summary>
      <returns>The brush used to render the check mark on an item while it's being selected using a swipe interaction.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.CheckSelectingBrushProperty">
      <summary>Identifies the CheckSelectingBrush dependency property.</summary>
      <returns>The identifier for the CheckSelectingBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ContentMargin">
      <summary>Gets or sets an internal margin between presented content and its presenter.</summary>
      <returns>A Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ContentMarginProperty">
      <summary>Identifies the ContentMargin dependency property.</summary>
      <returns>The identifier for the ContentMargin dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DisabledOpacity">
      <summary>Gets or sets the opacity of an item that is disabled.</summary>
      <returns>The opacity of an item that is disabled. The value should be between 0 and 1. 0 is no opacity (transparent), 1 is full opacity (renders normally). The effective default value at run-time comes from themes.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DisabledOpacityProperty">
      <summary>Identifies the DisabledOpacity dependency property.</summary>
      <returns>The identifier for the DisabledOpacity dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DragBackground">
      <summary>Gets or sets the brush used to render the background of an item that's being dragged.</summary>
      <returns>The brush used to render the background of an item that's being dragged.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DragBackgroundProperty">
      <summary>Identifies the DragBackground dependency property.</summary>
      <returns>The identifier for the DragBackground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DragForeground">
      <summary>Gets or sets the brush used to render the foreground of an item that's being dragged.</summary>
      <returns>The brush used to render the foreground of an item that's being dragged.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DragForegroundProperty">
      <summary>Identifies the DragForeground dependency property.</summary>
      <returns>The identifier for the DragForeground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DragOpacity">
      <summary>Gets or sets the opacity of an item that's being dragged.</summary>
      <returns>The opacity of an item that's being dragged. The value should be between 0 and 1. 0 is no opacity (transparent), 1 is full opacity (renders normally). The effective default value at run-time comes from themes.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.DragOpacityProperty">
      <summary>Identifies the DragOpacity dependency property.</summary>
      <returns>The identifier for the DragOpacity dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.FocusBorderBrush">
      <summary>Gets or sets the brush used to render the border of an item that has focus. 另请参阅 FocusSecondaryBorderBrush。</summary>
      <returns>The brush used to render the border of an item that has focus.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.FocusBorderBrushProperty">
      <summary>Identifies the FocusBorderBrush dependency property.</summary>
      <returns>The identifier for the FocusBorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.FocusSecondaryBorderBrush">
      <summary>获取或设置用于呈现具有焦点的项周围边界第二种颜色的画笔。 焦点呈现为两个画笔的组合。 此属性与 FocusBorderBrush 一起使用来指定这两个画笔。</summary>
      <returns>用于呈现具有焦点的项周围边界第二种颜色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.FocusSecondaryBorderBrushProperty">
      <summary>标识 FocusSecondaryBorderBrush 依赖项属性。</summary>
      <returns>FocusSecondaryBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ListViewItemPresenterHorizontalContentAlignment">
      <summary>Gets or sets the horizontal alignment of the content being presented.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ListViewItemPresenterHorizontalContentAlignmentProperty">
      <summary>标识 ListViewItemPresenterHorizontalContentAlignment 依赖项属性。</summary>
      <returns>ListViewItemPresenterHorizontalContentAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ListViewItemPresenterPadding">
      <summary>获取或设置呈现器周围的填充量。</summary>
      <returns>A Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ListViewItemPresenterPaddingProperty">
      <summary>标识 ListViewItemPresenterPadding 依赖项属性。</summary>
      <returns>ListViewItemPresenterPadding 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ListViewItemPresenterVerticalContentAlignment">
      <summary>Gets or sets the vertical alignment of the content being presented.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ListViewItemPresenterVerticalContentAlignmentProperty">
      <summary>标识 ListViewItemPresenterVerticalContentAlignment 依赖项属性。</summary>
      <returns>ListViewItemPresenterVerticalContentAlignment 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PlaceholderBackground">
      <summary>Gets or sets the brush used to render the placeholder background for an item.</summary>
      <returns>The brush used to render the placeholder background for an item.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PlaceholderBackgroundProperty">
      <summary>Identifies the PlaceholderBackground dependency property.</summary>
      <returns>The identifier for the PlaceholderBackground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PointerOverBackground">
      <summary>Gets or sets the brush used to render the background of an item that has the pointer over it.</summary>
      <returns>The brush used to render the background of an item that has the pointer over it.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PointerOverBackgroundMargin">
      <summary>获取或设置 ListView 项目单元格中为指针悬停输入操作所显示的背景与该单元格之间的边距。 This property is ignored for a Windows 10 app.</summary>
      <returns>A Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PointerOverBackgroundMarginProperty">
      <summary>Identifies the PointerOverBackgroundMargin dependency property.</summary>
      <returns>The identifier for the PointerOverBackgroundMargin dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PointerOverBackgroundProperty">
      <summary>Identifies the PointerOverBackground dependency property.</summary>
      <returns>The identifier for the PointerOverBackground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PointerOverForeground">
      <summary>获取或设置用于当指针在项上时呈现前景的画笔。</summary>
      <returns>用于当指针在项上时呈现前景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PointerOverForegroundProperty">
      <summary>标识 PointerOverForeground 依赖项属性。</summary>
      <returns>PointerOverForeground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PressedBackground">
      <summary>在 ListView 中，获取或设置一个画笔，用户按下该画笔时将呈现未选定项的背景。 在 GridView 中，将设置项的边框而不是背景。</summary>
      <returns>一个画笔，按下时将呈现未选定项的背景 (ListView) 或边框 (GridView)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.PressedBackgroundProperty">
      <summary>标识 PressedBackground 依赖项属性。</summary>
      <returns>PressedBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ReorderHintOffset">
      <summary>Gets or sets the amount that the reorder hint is offset. This property is ignored for a Windows 10 app.</summary>
      <returns>The amount that the reorder hint is offset, in pixels. The effective default value at run-time comes from themes.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.ReorderHintOffsetProperty">
      <summary>Identifies the ReorderHintOffset dependency property.</summary>
      <returns>The identifier for the ReorderHintOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBackground">
      <summary>获取或设置用于呈现展示效果背景的画笔。</summary>
      <returns>用于呈现展示效果背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBackgroundProperty">
      <summary>标识 RevealBackground 依赖项属性。</summary>
      <returns>RevealBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBackgroundShowsAboveContent">
      <summary>获取或设置一个值，该值指示展示背景是否在内容顶部显示。</summary>
      <returns>如果展示背景在内容顶部显示，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBackgroundShowsAboveContentProperty">
      <summary>标识 RevealBackgroundShowsAboveContent 依赖项属性。</summary>
      <returns>RevealBackgroundShowsAboveContent 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBorderBrush">
      <summary>获取或设置用于呈现展示效果边框的画笔。</summary>
      <returns>用于呈现展示效果边框的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBorderBrushProperty">
      <summary>标识 RevealBorderBrush 依赖项属性。</summary>
      <returns>RevealBorderBrush 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBorderThickness">
      <summary>获取或设置展示效果边框的厚度。</summary>
      <returns>展示效果边框的厚度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.RevealBorderThicknessProperty">
      <summary>标识 RevealBorderThickness 依赖项属性。</summary>
      <returns>RevealBorderThickness 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedBackground">
      <summary>Gets or sets the brush used to render the background of an item that's selected.</summary>
      <returns>The brush used to render the background of an item that's selected.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedBackgroundProperty">
      <summary>Identifies the SelectedBackground dependency property.</summary>
      <returns>The identifier for the SelectedBackground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedBorderThickness">
      <summary>Gets or sets the thickness of the border around an item that's selected. This property is ignored for a Windows 10 app.</summary>
      <returns>The thickness of the border around an item that's selected, as a Thickness value.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedBorderThicknessProperty">
      <summary>Identifies the SelectedBorderThickness dependency property.</summary>
      <returns>The identifier for the SelectedBorderThickness dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedForeground">
      <summary>Gets or sets the brush used to render the foreground of an item that's selected.</summary>
      <returns>The brush used to render the foreground of an item that's selected.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedForegroundProperty">
      <summary>Identifies the SelectedForeground dependency property.</summary>
      <returns>The identifier for the SelectedForeground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedPointerOverBackground">
      <summary>Gets or sets the brush used to render the background of an item that's selected and has the pointer over it.</summary>
      <returns>The brush used to render the background of an item that's selected and has the pointer over it.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedPointerOverBackgroundProperty">
      <summary>Identifies the SelectedPointerOverBackground dependency property.</summary>
      <returns>The identifier for the SelectedPointerOverBackground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedPointerOverBorderBrush">
      <summary>Gets or sets the brush used to render the border of an item that's selected and has the pointer over it. This property is ignored for a Windows 10 app.</summary>
      <returns>The brush used to render the border of an item that's selected and has the pointer over it.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedPointerOverBorderBrushProperty">
      <summary>Identifies the SelectedPointerOverBorderBrush dependency property.</summary>
      <returns>The identifier for the SelectedPointerOverBorderBrush dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedPressedBackground">
      <summary>在 ListView 中，获取或设置一个画笔，用户按下该画笔时将呈现选定项的背景。 In a GridView, the item's border is set rather than the background.</summary>
      <returns>一个画笔，按下时将呈现选定项的背景 (ListView) 或边框 (GridView)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectedPressedBackgroundProperty">
      <summary>标识 SelectedPressedBackground 依赖项属性。</summary>
      <returns>SelectedPressedBackground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectionCheckMarkVisualEnabled">
      <summary>Gets or sets a value that indicates whether the check mark is shown when the item is selected.</summary>
      <returns>**true** to show the selection check mark; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenter.SelectionCheckMarkVisualEnabledProperty">
      <summary>Identifies the SelectionCheckMarkVisualEnabled dependency property.</summary>
      <returns>The identifier for the SelectionCheckMarkVisualEnabled dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenterCheckMode">
      <summary>定义指定显示以选择一个项的复选框的样式的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenterCheckMode.Inline">
      <summary>复选框显示在列表项内容中间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ListViewItemPresenterCheckMode.Overlay">
      <summary>复选框显示在列表项内容上方。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ListViewItemTemplateSettings">
      <summary>提供在为 ListViewItem 定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ListViewItemTemplateSettings.DragItemsCount">
      <summary>获取包含此项作为原点的拖动负载的项的数目。</summary>
      <returns>拖动负载的项的数量。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.LoopingSelector">
      <summary>无限滚动选择控件。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemHeight">
      <summary>获取或设置 LoopingSelector 中包含的 LoopingSelectorItem 的高度。</summary>
      <returns>LoopingSelector 中包含的 LoopingSelectorItem 的布局区域的高度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemHeightProperty">
      <summary>Identifies the ItemHeight dependency property.</summary>
      <returns>The identifier for the ItemHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.Items">
      <summary>获取 LoopingSelectorItem 对象的列表。</summary>
      <returns>LoopingSelectorItem 对象的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemsProperty">
      <summary>Identifies the Items dependency property.</summary>
      <returns>The identifier for the Items dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemTemplate">
      <summary>获取或设置用于显示每个 LoopingSelectorItem 的 DataTemplate。</summary>
      <returns>指定 LoopingSelectorItem 项的可视化的模板。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemTemplateProperty">
      <summary>Identifies the ItemTemplate dependency property.</summary>
      <returns>The identifier for the ItemTemplate dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemWidth">
      <summary>获取或设置 LoopingSelector 中包含的 LoopingSelectorItem 的宽度。</summary>
      <returns>LoopingSelector 中包含的 LoopingSelectorItem 的布局区域的宽度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ItemWidthProperty">
      <summary>Identifies the ItemWidth dependency property.</summary>
      <returns>The identifier for the ItemWidth dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.SelectedIndex">
      <summary>获取或设置 LoopingSelector 中显示的 LoopingSelectorItem 的索引。</summary>
      <returns>在 LoopingSelector 中可见的 LoopingSelectorItem 的索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.SelectedIndexProperty">
      <summary>Identifies the SelectedIndex dependency property.</summary>
      <returns>The identifier for the SelectedIndex dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.SelectedItem">
      <summary>获取或设置 LoopingSelector 中显示的 LoopingSelectorItem。</summary>
      <returns>在 LoopingSelector 中可见的 LoopingSelectorItem。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.SelectedItemProperty">
      <summary>Identifies the SelectedItem dependency property.</summary>
      <returns>The identifier for the SelectedItem dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ShouldLoop">
      <summary>获取或设置一个值，该值确定 LoopingSelector 是否陷入死循环。</summary>
      <returns>如果 LoopingSelector 无限循环所有 LoopingSelectorItem 项，则为 **True**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.ShouldLoopProperty">
      <summary>标识 ShouldLoop 依赖项属性。</summary>
      <returns>ShouldLoop 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.LoopingSelector.SelectionChanged">
      <summary>Occurs when the currently selected item changes.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorItem">
      <summary>LoopingSelector 控件中包含的项。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel">
      <summary>用于定位和排列子 LoopingSelector 元素的面板。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel.AreHorizontalSnapPointsRegular">
      <summary>获取一个值，该值确定 LoopingSelectorPanel 的水平对齐点是否相互等距。</summary>
      <returns>如果水平对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel.AreVerticalSnapPointsRegular">
      <summary>获取一个值，该值确定 LoopingSelectorPanel 的垂直对齐点是否相互等距。</summary>
      <returns>如果垂直对齐点完全相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel.HorizontalSnapPointsChanged">
      <summary>Occurs when the horizontal snap points change.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel.VerticalSnapPointsChanged">
      <summary>Occurs when the vertical snap points change.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>返回表示指定方向的非规则对齐点的只读数字集合。</summary>
      <param name="orientation">The orientation of the requested snap points.</param>
      <param name="alignment">The alignment used by the caller when applying the requested snap points.</param>
      <returns>表示指定方向的不规则对齐点的数字的只读集合，或不规则对齐点不存在时的空集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.LoopingSelectorPanel.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>返回表示指定方向的规则对齐点的只读数字集合。</summary>
      <param name="orientation">The orientation of the requested snap points.</param>
      <param name="alignment">The alignment used by the caller when applying the requested snap points.</param>
      <param name="offset">The offset of the first snap point.</param>
      <returns>表示指定方向的规则对齐点的数字的只读集合，或规则对齐点不存在时的空集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.MenuFlyoutItemTemplateSettings">
      <summary>提供在为 MenuFlyoutItem 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.MenuFlyoutItemTemplateSettings.KeyboardAcceleratorTextMinWidth">
      <summary>获取为 MenuFlyout 的快捷键提示分配的最小宽度。</summary>
      <returns>指定为 MenuFlyout 的快捷键提示分配的最小宽度的数字。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.MenuFlyoutPresenterTemplateSettings">
      <summary>提供在为 MenuFlyoutPresenter 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.MenuFlyoutPresenterTemplateSettings.FlyoutContentMinWidth">
      <summary>获取浮出控件内容的最小宽度。</summary>
      <returns>浮出控件内容的最小宽度。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.NavigationViewItemPresenter">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.NavigationViewItemPresenter.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.NavigationViewItemPresenter.Icon">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.NavigationViewItemPresenter.IconProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel">
      <summary>添加基础结构（提供基类）用于虚拟化支持空间提示的布局容器，如 VirtualizingStackPanel 和 WrapGrid。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.AreHorizontalSnapPointsRegular">
      <summary>获取指示 OrientedVirtualizingPanel 的水平对齐点是否相互等距的值。</summary>
      <returns>如果 OrientedVirtualizingPanel 的水平对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.AreVerticalSnapPointsRegular">
      <summary>获取指示 OrientedVirtualizingPanel 的垂直对齐点是否相互等距的值。</summary>
      <returns>如果 OrientedVirtualizingPanel 的垂直对齐点相互等距，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.CanHorizontallyScroll">
      <summary>获取或设置一个值，该值确定 OrientedVirtualizingPanel 如何测量子元素的空间以确定是否能在水平方向滚动。</summary>
      <returns>如果支持可能的无限水平布局维度，则为 **true**。 如果限制可用大小，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.CanVerticallyScroll">
      <summary>获取或设置一个值，该值确定 OrientedVirtualizingPanel 如何测量子元素的空间以确定是否能在垂直方向滚动。</summary>
      <returns>如果支持可能的无限垂直布局维度，则为 **true**。 **false** to restrict to available size.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.ExtentHeight">
      <summary>Gets the vertical size of the panel extent.</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.ExtentWidth">
      <summary>Gets the horizontal size of the panel extent.</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.HorizontalOffset">
      <summary>Gets the horizontal offset of the scrolled content.</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.ScrollOwner">
      <summary>获取或设置对属于 OrientedVirtualizingPanel 滚动行为滚动宿主或滚动所有者的 ScrollViewer 的引用。</summary>
      <returns>The scroll host or scroll owner for scrolling behavior.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.VerticalOffset">
      <summary>Gets the vertical offset of the scrolled content.</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.ViewportHeight">
      <summary>获取视区或内容区域的垂直大小。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.ViewportWidth">
      <summary>获取视区或内容区域的水平大小。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.HorizontalSnapPointsChanged">
      <summary>当水平对齐点的度量值发生更改时激发。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.VerticalSnapPointsChanged">
      <summary>当垂直对齐点的度量值发生更改时激发。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.GetInsertionIndexes(Windows.Foundation.Point,System.Int32@,System.Int32@)">
      <summary>Returns the index values of the items that the specified point is between.</summary>
      <param name="position">The point for which to get insertion indexes.</param>
      <param name="first">The index of the item before the specified point.</param>
      <param name="second">The index of the item after the specified point.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>Returns the set of distances between irregular snap points for a specified orientation and alignment.</summary>
      <param name="orientation">需要对齐点设置的方向。</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <returns>The read-only collection of snap point distances. Returns an empty collection when no snap points are present.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>Gets the distance between regular snap points for a specified orientation and alignment.</summary>
      <param name="orientation">The orientation for the desired snap point set.</param>
      <param name="alignment">The alignment to use when applying the snap points.</param>
      <param name="offset">Out 参数。 The offset of the first snap point.</param>
      <returns>The distance between the equidistant snap points. Returns 0 when no snap points are present.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.LineDown">
      <summary>将内容向下滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.LineLeft">
      <summary>将内容向左滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.LineRight">
      <summary>将内容向右滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.LineUp">
      <summary>将内容向上滚动一行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.MakeVisible(Windows.UI.Xaml.UIElement,Windows.Foundation.Rect)">
      <summary>更改现有偏移量以便使所提供的元素在视区可见，并返回 Rect 区域度量。</summary>
      <param name="visual">The element to make visible.</param>
      <param name="rectangle">A rectangle representing the element's coordinate space.</param>
      <returns>表示在滚动发生之后使用 OrientedVirtualizingPanel 坐标空间转换的 *rectangle*Rect 输入的矩形。 </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.MouseWheelDown">
      <summary>通过鼠标滚轮向底部的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.MouseWheelLeft">
      <summary>通过鼠标滚轮向左的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.MouseWheelRight">
      <summary>通过鼠标滚轮向右的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.MouseWheelUp">
      <summary>通过鼠标滚轮向顶部的一次单击操作来滚动内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.PageDown">
      <summary>将内容向下滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.PageLeft">
      <summary>将内容向左滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.PageRight">
      <summary>将内容向右滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.PageUp">
      <summary>将内容向上滚动一页。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.SetHorizontalOffset(System.Double)">
      <summary>更改 OrientedVirtualizingPanel 视区内的内容的水平偏移量。</summary>
      <param name="offset">The horizontal offset to set, in pixels.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.OrientedVirtualizingPanel.SetVerticalOffset(System.Double)">
      <summary>更改 OrientedVirtualizingPanel 视区内的内容的垂直偏移量。</summary>
      <param name="offset">设置的偏移量（以像素为单位）。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase">
      <summary>表示选取器控件的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase.#ctor">
      <summary>为派生自 PickerFlyoutBase 类的类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase.TitleProperty">
      <summary>获取附加标题属性的标识符。</summary>
      <returns>附加标题属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase.GetTitle(Windows.UI.Xaml.DependencyObject)">
      <summary>获取选取器控件上显示的标题。</summary>
      <param name="element">要为其获取标题的依赖项对象。</param>
      <returns>选取器控件上显示的标题。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase.OnConfirmed">
      <summary>当用户确认选择时，请向其发送关于 PickerFlyoutBase 子类的通知。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase.SetTitle(Windows.UI.Xaml.DependencyObject,System.String)">
      <summary>设置选取器控件上显示的标题。</summary>
      <param name="element">要为其设置标题的依赖项对象。</param>
      <param name="value">要显示的标题。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PickerFlyoutBase.ShouldShowConfirmationButtons">
      <summary>获取或设置确认按钮是否应显示在选择器中。 Note: This method has no base class implementation and must be overridden in a derived class.</summary>
      <returns>如果确认按钮显示在选择器中，则为 true；否则，为 false。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.PivotHeaderItem">
      <summary>表示在专用的透视标头项控件的一个标题项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PivotHeaderItem.#ctor">
      <summary>初始化 PivotHeaderItem 控件的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.PivotHeaderPanel">
      <summary>显示 Pivot 控件中各项的标头文本。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PivotHeaderPanel.#ctor">
      <summary>初始化 PivotHeaderPanel 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.PivotPanel">
      <summary>显示 Pivot 控件的各项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PivotPanel.#ctor">
      <summary>初始化 PivotPanel 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.PivotPanel.AreHorizontalSnapPointsRegular">
      <summary>此属性保留供内部使用，不应在代码中使用。</summary>
      <returns>保留。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.PivotPanel.AreVerticalSnapPointsRegular">
      <summary>This property is reserved for internal use and is not intended to be used in your code.</summary>
      <returns>保留。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.PivotPanel.HorizontalSnapPointsChanged">
      <summary>This property is reserved for internal use and is not intended to be used in your code.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.PivotPanel.VerticalSnapPointsChanged">
      <summary>This property is reserved for internal use and is not intended to be used in your code.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PivotPanel.GetIrregularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment)">
      <summary>This property is reserved for internal use and is not intended to be used in your code.</summary>
      <param name="orientation">保留。</param>
      <param name="alignment">保留。</param>
      <returns>保留。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.PivotPanel.GetRegularSnapPoints(Windows.UI.Xaml.Controls.Orientation,Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment,System.Single@)">
      <summary>This property is reserved for internal use and is not intended to be used in your code.</summary>
      <param name="orientation">保留。</param>
      <param name="alignment">保留。</param>
      <param name="offset">保留。</param>
      <returns>保留。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.PlacementMode">
      <summary>定义指定用于相对于可视元素定位 ToolTip 的首选位置的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.PlacementMode.Bottom">
      <summary>当元素接收到键盘焦点时，ToolTip 的首选位置在目标元素的下方，当指针悬停在元素上时，首选位置为鼠标指针底部。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.PlacementMode.Left">
      <summary>当元素接收到键盘焦点时，ToolTip 的首选位置位于目标元素的左侧，当指针悬停在元素上时，首选位置为鼠标指针的左侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.PlacementMode.Mouse">
      <summary>当鼠标悬停其上时，ToolTip 的首选位置为工作提示的左上角位于鼠标指针位置，当使用键盘聚焦时，首选位置为目标元素的上方。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.PlacementMode.Right">
      <summary>当元素接收到键盘焦点时，ToolTip 的首选位置位于目标元素的右侧，当指针悬停在元素上时，首选位置为鼠标指针的右侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.PlacementMode.Top">
      <summary>当元素接收到键盘焦点时，ToolTip 的首选位置在目标元素的上方，当指针悬停在元素上时，首选位置为鼠标指针顶部。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.Popup">
      <summary>在应用程序窗口的界限之内、现有内容之上显示内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.Popup.#ctor">
      <summary>初始化 Popup 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.Child">
      <summary>获取或设置要在弹出项中承载的内容。</summary>
      <returns>要在弹出项中承载的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.ChildProperty">
      <summary>获取 Child 依赖项属性的标识符。</summary>
      <returns>The identifier for the Child dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.ChildTransitions">
      <summary>获取或设置应用于 Popup 的子内容的 Transition 样式元素的集合。</summary>
      <returns>The strongly typed collection of Transition style elements.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.ChildTransitionsProperty">
      <summary>Identifies the ChildTransitions dependency property.</summary>
      <returns>The identifier for the ChildTransitions dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.HorizontalOffset">
      <summary>获取或设置应用程序窗口的左边缘与弹出项的左边缘之间的距离。</summary>
      <returns>用像素作为度量单位。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.HorizontalOffsetProperty">
      <summary>获取 HorizontalOffset 依赖项属性的标识符。</summary>
      <returns>HorizontalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.IsLightDismissEnabled">
      <summary>获取或设置一个值，该值确定如何关闭 Popup。</summary>
      <returns>如果为此控件启用*轻型消除*，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.IsLightDismissEnabledProperty">
      <summary>标识 IsLightDismissEnabled 依赖项属性。</summary>
      <returns>IsLightDismissEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.IsOpen">
      <summary>获取或设置弹出项当前是否显示在屏幕上。</summary>
      <returns>如果当前显示了弹出项，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.IsOpenProperty">
      <summary>获取 IsOpen 依赖项属性的标识符。</summary>
      <returns>The identifier for the IsOpen dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.LightDismissOverlayMode">
      <summary>Gets or sets a value that specifies whether the area outside of a *light-dismiss* UI is darkened.</summary>
      <returns>A value of the enumeration that specifies whether the area outside of a light-dismiss UI is darkened. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.LightDismissOverlayModeProperty">
      <summary>Identifies the LightDismissOverlayMode dependency property.</summary>
      <returns>The identifier for the LightDismissOverlayMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.VerticalOffset">
      <summary>获取或设置应用程序窗口的上边缘与弹出项的上边缘之间的距离。</summary>
      <returns>A measurement in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Popup.VerticalOffsetProperty">
      <summary>获取 VerticalOffset 依赖项属性的标识符。</summary>
      <returns>VerticalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.Popup.Closed">
      <summary>当 IsOpen 属性设置为 false 时激发。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.Popup.Opened">
      <summary>当 IsOpen 属性设置为 true 时激发。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings">
      <summary>提供在为 ProgressBar 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.ContainerAnimationEndPosition">
      <summary>获取对 ProgressBar 进行动画处理的容器动画的目标“To”点。</summary>
      <returns>表示特定于方向的 x 或 y 值（该值是动画的目标“To”点）的双精度值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.ContainerAnimationStartPosition">
      <summary>获取对 ProgressBar 进行动画处理的容器动画的“From”点。</summary>
      <returns>表示特定方向的 x 或 y 值（该值是动画的“From”点）的双精度值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.EllipseAnimationEndPosition">
      <summary>获取对 ProgressBar 进行动画处理的“Ellipse”动画的“To”点。</summary>
      <returns>对 ProgressBar 进行动画处理的“Ellipse”动画的“To”点。 这是在内部计算为 2/3 的 ActualWidth 控件。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.EllipseAnimationWellPosition">
      <summary>获取对 ProgressBar 进行动画处理的“Ellipse”动画的停止点。</summary>
      <returns>对 ProgressBar 进行动画处理的椭圆动画的停止点。 这是在内部计算为 1/3 的 ActualWidth 控件。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.EllipseDiameter">
      <summary>获取在模板化的 ProgressBar 中进行动画处理的“Ellipse”元素的模板定义直径。</summary>
      <returns>“椭圆”元素宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.EllipseOffset">
      <summary>获取在模板化的 ProgressBar 中进行动画处理的“Ellipse”元素的模板定义偏移量位置。</summary>
      <returns>偏移量（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressBarTemplateSettings.IndicatorLengthDelta">
      <summary>获取指示器长度增量，该增量对重新定位转换非常有用。</summary>
      <returns>增量（以像素为单位）。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ProgressRingTemplateSettings">
      <summary>提供在为 ProgressRing 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressRingTemplateSettings.EllipseDiameter">
      <summary>获取在模板化的 ProgressRing 中进行动画处理的“Ellipse”元素的模板定义直径。</summary>
      <returns>“椭圆”元素宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressRingTemplateSettings.EllipseOffset">
      <summary>获取在模板化的 ProgressRing 中进行动画处理的“Ellipse”元素的模板定义偏移量位置。</summary>
      <returns>The offset in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ProgressRingTemplateSettings.MaxSideLength">
      <summary>获取呈现的进度环形的最大边界大小。</summary>
      <returns>显示的进度环形的最大边界大小（以像素为单位）。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.RangeBase">
      <summary>表示具有特定范围内的值的元素，例如 ProgressBar、ScrollBar 和 Slider 控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.RangeBase.#ctor">
      <summary>为 RangeBase 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.LargeChange">
      <summary>获取或设置要从 RangeBase 控件的 Value 加上或减去的值。</summary>
      <returns>要从 RangeBase 元素的 Value 加上或减去的值。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.LargeChangeProperty">
      <summary>标识 LargeChange 依赖项属性。</summary>
      <returns>LargeChange 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.Maximum">
      <summary>获取或设置范围元素的最大可取 Value。</summary>
      <returns>范围元素的最大可取 Value。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.MaximumProperty">
      <summary>标识 Maximum 依赖项属性。</summary>
      <returns>Maximum 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.Minimum">
      <summary>获取或设置范围元素的最小可取 Value。</summary>
      <returns>范围元素的最小可取 Value。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.MinimumProperty">
      <summary>标识 Minimum 依赖项属性。</summary>
      <returns>Minimum 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.SmallChange">
      <summary>获取或设置要从 RangeBase 控件的 Value 加上或减去的 Value。</summary>
      <returns>Value to add to or subtract from the Value of the RangeBase element. The default is 0.1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.SmallChangeProperty">
      <summary>标识 SmallChange 依赖项属性。</summary>
      <returns>SmallChange 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.Value">
      <summary>获取或设置范围控件的当前设置，这可能是强制的。</summary>
      <returns>范围控件的当前设置，这可能是强制的。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBase.ValueProperty">
      <summary>Identifies the Value dependency property.</summary>
      <returns>Value 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.RangeBase.ValueChanged">
      <summary>在范围值更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.RangeBase.OnMaximumChanged(System.Double,System.Double)">
      <summary>当 Maximum 属性更改时调用。</summary>
      <param name="oldMaximum">Maximum 属性的旧值。</param>
      <param name="newMaximum">Maximum 属性的新值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.RangeBase.OnMinimumChanged(System.Double,System.Double)">
      <summary>当 Minimum 属性更改时调用。</summary>
      <param name="oldMinimum">Minimum 属性的旧值。</param>
      <param name="newMinimum">Minimum 属性的新值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.RangeBase.OnValueChanged(System.Double,System.Double)">
      <summary>激发 ValueChanged 路由事件。</summary>
      <param name="oldValue">Value 属性的旧值。</param>
      <param name="newValue">Value 属性的新值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.RangeBaseValueChangedEventArgs">
      <summary>在范围值内为 ValueChanged 事件提供有关更改的数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBaseValueChangedEventArgs.NewValue">
      <summary>获取范围值属性的新值。</summary>
      <returns>新值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RangeBaseValueChangedEventArgs.OldValue">
      <summary>获取范围值属性的前一个值。</summary>
      <returns>先前的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.RangeBaseValueChangedEventHandler">
      <summary>表示将处理 ValueChanged 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.RepeatButton">
      <summary>表示在按住时反复引发其 Click 事件的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.RepeatButton.#ctor">
      <summary>初始化 RepeatButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RepeatButton.Delay">
      <summary>获取或设置 RepeatButton 被按下后在开始重复单击操作之前等待的时间（以毫秒为单位）。</summary>
      <returns>RepeatButton 被按下后在开始重复单击操作之前等待的时间（以毫秒为单位）。 默认值为 250。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RepeatButton.DelayProperty">
      <summary>标识 Delay 依赖项属性。</summary>
      <returns>Delay 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RepeatButton.Interval">
      <summary>获取或设置重复开始后单击操作的重复时间间隔（以毫秒为单位）。</summary>
      <returns>重复开始后单击操作的重复时间间隔（以毫秒为单位）。 The default is 250.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.RepeatButton.IntervalProperty">
      <summary>标识 Interval 依赖项属性。</summary>
      <returns>Interval 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ScrollBar">
      <summary>表示提供滚动条的控件，该滚动条具有一个其位置对应于某个值的可滑动的 Thumb。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ScrollBar.#ctor">
      <summary>初始化 ScrollBar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollBar.IndicatorMode">
      <summary>为 ScrollBar 获取或设置生成不同模式的输入指示器的值。</summary>
      <returns>A value of the enumeration. The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollBar.IndicatorModeProperty">
      <summary>标识 IndicatorMode 依赖项属性。</summary>
      <returns>IndicatorMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollBar.Orientation">
      <summary>获取或设置指示是水平还是垂直显示 ScrollBar 的值。</summary>
      <returns>定义 ScrollBar 是水平显示还是垂直显示的 Orientation 枚举值。 The default is **Horizontal**. 特定控件模板可以更改此值，这将导致该模板化值为明显的运行时默认值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollBar.OrientationProperty">
      <summary>Identifies the Orientation dependency property.</summary>
      <returns>The identifier for the Orientation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollBar.ViewportSize">
      <summary>获取或设置当前可见的可滚动内容的量。</summary>
      <returns>当前可见的可滚动内容的量。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollBar.ViewportSizeProperty">
      <summary>标识 ViewportSize 依赖项属性。</summary>
      <returns>ViewportSize 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.ScrollBar.Scroll">
      <summary>当用户通过鼠标移动 Thumb 时，随着内容在 ScrollBar 中滚动发生一次或多次。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ScrollEventArgs">
      <summary>为 Scroll 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ScrollEventArgs.#ctor">
      <summary>初始化 ScrollEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollEventArgs.NewValue">
      <summary>获取 ScrollBar 的新 Value。</summary>
      <returns>ScrollBar 在事件之后的 Value。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ScrollEventArgs.ScrollEventType">
      <summary>获取描述事件的 ScrollEventType。</summary>
      <returns>描述事件的 ScrollEventType。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ScrollEventHandler">
      <summary>表示将处理 ScrollBar 的 Scroll 事件的方法。</summary>
      <param name="sender">The source of the event.</param>
      <param name="e">包含事件数据的 ScrollEventArgs。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ScrollEventType">
      <summary>定义指定已发生的 Scroll 事件的类型的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.EndScroll">
      <summary>Thumb 已拖至一个新位置且现在用户不再拖动它。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.First">
      <summary>Thumb 已移至 ScrollBar 中 Minimum 位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.LargeDecrement">
      <summary>Thumb 移动了由 LargeChange 的值指定的距离。 对于水平 ScrollBar，向左移动 Thumb；对于垂直 ScrollBar，则向上移动。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.LargeIncrement">
      <summary>The Thumb moved a distance specified by the value of LargeChange. 对于水平 ScrollBar，向右移动 Thumb；对于垂直 ScrollBar，则向下移动。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.Last">
      <summary>Thumb 已移至 ScrollBar 中 Maximum 位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.SmallDecrement">
      <summary>Thumb 移动了由 SmallChange 的值指定的距离。 The Thumb moved to the left for a horizontal ScrollBar or upward for a vertical ScrollBar.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.SmallIncrement">
      <summary>The Thumb moved a distance specified by the value of SmallChange. The Thumb moved to the right for a horizontal ScrollBar or downward for a vertical ScrollBar.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.ThumbPosition">
      <summary>Thumb 移动到了一个新位置，因为用户在 ScrollBar 的快捷方式菜单中选择了 **Scroll Here**。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollEventType.ThumbTrack">
      <summary>Thumb 已拖动并导致了 PointerMoved 事件。 在 ScrollBar 中拖动 Thumb 时，此 ScrollEventType 的 Scroll 事件可能发生多次。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ScrollingIndicatorMode">
      <summary>定义指定作为 ScrollBar 默认模板的一部分的特定输入转换动画的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollingIndicatorMode.MouseIndicator">
      <summary>使用适合鼠标输入的特定输入转换。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollingIndicatorMode.None">
      <summary>不要使用特定输入转换。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.ScrollingIndicatorMode.TouchIndicator">
      <summary>使用适合触控输入的特定输入转换。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.Selector">
      <summary>表示允许用户从项的集合中选择项的控件。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.IsSynchronizedWithCurrentItem">
      <summary>获取或设置指示 Selector 是否应当使 SelectedItem 与 Items 属性中的当前项保持同步的值。</summary>
      <returns>如果 SelectedItem 始终与 ItemCollection 中的当前项保持同步，则为 **true**；如果 SelectedItem 从不与当前项保持同步，则为 **false**；如果 SelectedItem 只有在 Selector 使用 ICollectionView 时才与当前项保持同步，则为 **null**。 默认值为 **null**/不确定。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.IsSynchronizedWithCurrentItemProperty">
      <summary>标识 IsSynchronizedWithCurrentItem 依赖项属性。</summary>
      <returns>IsSynchronizedWithCurrentItem 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedIndex">
      <summary>Gets or sets the index of the selected item.</summary>
      <returns>The index of the selected item. 默认值为 -1，指示未选择项目。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedIndexProperty">
      <summary>Identifies the SelectedIndex dependency property.</summary>
      <returns>The identifier for the SelectedIndex dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedItem">
      <summary>Gets or sets the selected item.</summary>
      <returns>The selected item. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedItemProperty">
      <summary>Identifies the SelectedItem dependency property.</summary>
      <returns>The identifier for the SelectedItem dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedValue">
      <summary>获取或设置选定项的值，该项通过使用 SelectedValuePath 获得。</summary>
      <returns>The value of the selected item, obtained by using the SelectedValuePath, or null if no item is selected. The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedValuePath">
      <summary>Gets or sets the property path that is used to get the SelectedValue property of the SelectedItem property.</summary>
      <returns>The property path that is used to get the SelectedValue property of the SelectedItem property. The default is String.Empty.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedValuePathProperty">
      <summary>获取 SelectedValuePath 依赖项属性的标识符。</summary>
      <returns>The identifier for the SelectedValuePath dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Selector.SelectedValueProperty">
      <summary>获取 SelectedValue 依赖项属性的标识符。</summary>
      <returns>The identifier for the SelectedValue dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.Selector.SelectionChanged">
      <summary>Occurs when the currently selected item changes.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.Selector.GetIsSelectionActive(Windows.UI.Xaml.DependencyObject)">
      <summary>获取指示指定 Selector 是否具有焦点的值。</summary>
      <param name="element">要计算的 Selector。</param>
      <returns>如果 Selector 具有焦点，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.SelectorItem">
      <summary>为选定内容控件中的项类型提供一个基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.SelectorItem.#ctor">
      <summary>为 SelectorItem 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SelectorItem.IsSelected">
      <summary>获取或设置指示选择器中是否选择该项的值。</summary>
      <returns>如果已选择项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SelectorItem.IsSelectedProperty">
      <summary>标识 IsSelected 依赖项属性。</summary>
      <returns>IsSelected 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings">
      <summary>提供在为 SettingsFlyout 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings.BorderBrush">
      <summary>获取填充 SettingsFlyout 边框区域的画笔。</summary>
      <returns>填充 SettingsFlyout 边框区域的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings.BorderThickness">
      <summary>获取 SettingsFlyout 边框的粗细。</summary>
      <returns>SettingsFlyout 边框的粗细。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings.ContentTransitions">
      <summary>获取 SettingsFlyout 使用的内容转换的集合。</summary>
      <returns>SettingsFlyout 使用的内容转换集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings.HeaderBackground">
      <summary>获取填充 SettingsFlyout 标题区域背景的画笔。</summary>
      <returns>填充 SettingsFlyout 标题区域背景的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings.HeaderForeground">
      <summary>获取呈现 SettingsFlyout 标题文本的画笔。</summary>
      <returns>呈现 SettingsFlyout 标题文本的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SettingsFlyoutTemplateSettings.IconSource">
      <summary>获取 SettingsFlyout 图标的源图像。</summary>
      <returns>SettingsFlyout 图标的源图像。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.SliderSnapsTo">
      <summary>定义指定 Slider 或相关范围控件类如何使指示符位置符合其步长或刻度线的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.SliderSnapsTo.StepValues">
      <summary>使指示符与步长值相符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.SliderSnapsTo.Ticks">
      <summary>使指示符与步长值相符。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment">
      <summary>定义指定有关边缘的对齐点对齐方式的选项的常量。 哪个边缘取决于应用对齐方式的对象的方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment.Center">
      <summary>使用集中于方向中的对齐点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment.Far">
      <summary>使用远离方向边缘的已分组对齐点。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.SnapPointsAlignment.Near">
      <summary>使用移近方向边缘的已分组对齐点。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings">
      <summary>提供在为 SplitView 定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings.CompactPaneGridLength">
      <summary>获取作为 GridLength 的 CompactPaneLength 值。</summary>
      <returns>作为 GridLength 的 CompactPaneLength 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings.NegativeOpenPaneLength">
      <summary>获取 OpenPaneLength 值的负值。</summary>
      <returns>OpenPaneLength 值的负值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings.NegativeOpenPaneLengthMinusCompactLength">
      <summary>获取从 OpenPaneLength 值减去 CompactPaneLength 值计算出的负值。</summary>
      <returns>OpenPaneLength 值的负值减去 CompactPaneLength 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings.OpenPaneGridLength">
      <summary>获取作为 GridLength 的 OpenPaneLength 值。</summary>
      <returns>作为 GridLength 的 OpenPaneLength 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings.OpenPaneLength">
      <summary>获取 OpenPaneLength 值。</summary>
      <returns>OpenPaneLength 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.SplitViewTemplateSettings.OpenPaneLengthMinusCompactLength">
      <summary>获取从 OpenPaneLength 值减去 CompactPaneLength 值计算出的值。</summary>
      <returns>从 OpenPaneLength 值减去 CompactPaneLength 值计算出的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.Thumb">
      <summary>表示可由用户拖动的控件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.Thumb.#ctor">
      <summary>初始化 Thumb 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Thumb.IsDragging">
      <summary>获取 Thumb 控件是否具有焦点和鼠标捕获。</summary>
      <returns>如果 Thumb 控件具有焦点和鼠标捕获，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.Thumb.IsDraggingProperty">
      <summary>标识 IsDragging 依赖项属性。</summary>
      <returns>IsDragging 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.Thumb.DragCompleted">
      <summary>当 Thumb 控件失去鼠标捕获时激发。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.Thumb.DragDelta">
      <summary>当 Thumb 控件具有逻辑焦点和鼠标捕获时，随着鼠标指针的移动激发一次或多次。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.Thumb.DragStarted">
      <summary>当 Thumb 控件接收逻辑焦点和鼠标捕获时激发。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.Thumb.CancelDrag">
      <summary>取消对 Thumb 的拖动操作。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.TickBar">
      <summary>表示 Slider 控件上的刻度线。 Not intended for general use.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.TickBar.#ctor">
      <summary>初始化 TickBar 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.TickBar.Fill">
      <summary>获取或设置在 TickBar 的背景区域进行绘制的 Brush。</summary>
      <returns>在 TickBar 的背景区域进行绘制的 Brush。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.TickBar.FillProperty">
      <summary>标识 Fill 依赖项属性。</summary>
      <returns>Fill 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.TickPlacement">
      <summary>定义指定有关控件实现的轨道的 Slider 中的刻度线的位置的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.TickPlacement.BottomRight">
      <summary>对于水平 Slider，刻度线显示在轨道的下方，对于垂直 Slider，刻度线显示在轨道的右侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.TickPlacement.Inline">
      <summary>刻度线直接显示在轨道上。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.TickPlacement.None">
      <summary>未出现刻度线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.TickPlacement.Outside">
      <summary>刻度线显示在水平或垂直轨道的两侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Controls.Primitives.TickPlacement.TopLeft">
      <summary>对于水平 Slider，刻度线显示在轨道的上方，对于垂直 Slider，刻度线显示在轨道的左侧。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ToggleButton">
      <summary>Represents a control that a user can select (check) or clear (uncheck). 可切换状态的控件的基类，例如 CheckBox 和 RadioButton。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ToggleButton.#ctor">
      <summary>初始化 ToggleButton 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleButton.IsChecked">
      <summary>获取或设置 ToggleButton 是否处于选中状态。</summary>
      <returns>如果 ToggleButton 已选中，则为 **true**；如果 ToggleButton 未选中，则为 **false**；否则为 **null**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleButton.IsCheckedProperty">
      <summary>Identifies the IsChecked dependency property.</summary>
      <returns>The identifier for the IsChecked dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleButton.IsThreeState">
      <summary>获取或设置指示控件是否支持三个状态的值。</summary>
      <returns>如果控件支持三种状态，则为 **true*；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleButton.IsThreeStateProperty">
      <summary>标识 IsThreeState 依赖项属性。</summary>
      <returns>IsThreeState 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.ToggleButton.Checked">
      <summary>在选中 ToggleButton 时激发。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.ToggleButton.Indeterminate">
      <summary>在 ToggleButton 的状态切换到不确定状态时激发。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Controls.Primitives.ToggleButton.Unchecked">
      <summary>在未选中 ToggleButton 时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Controls.Primitives.ToggleButton.OnToggle">
      <summary>在 ToggleButton 收到切换动机时调用。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings">
      <summary>提供在为 ToggleSwitch 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.CurtainCurrentToOffOffset">
      <summary>获取 ToggleSwitch 的“curtain”元素偏移量的计算值，该值针对“Off”操作和当前切换位置计算。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.CurtainCurrentToOnOffset">
      <summary>获取 ToggleSwitch 的“curtain”元素偏移量的计算值，该值针对“On”操作和当前切换位置计算。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.CurtainOffToOnOffset">
      <summary>获取 ToggleSwitch 的“curtain”元素偏移量的计算值（从“Off”到“On”方向）。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.CurtainOnToOffOffset">
      <summary>获取 ToggleSwitch 的“curtain”元素偏移量的计算值（从“On”到“Off”方向）。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.KnobCurrentToOffOffset">
      <summary>获取 ToggleSwitch 的“knob”元素偏移量的计算值，该值针对“Off”操作和当前切换位置计算。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.KnobCurrentToOnOffset">
      <summary>获取 ToggleSwitch 的“knob”元素偏移量的计算值，该值针对“On”操作和当前切换位置计算。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.KnobOffToOnOffset">
      <summary>获取 ToggleSwitch 的“knob”元素偏移量的计算值（从“Off”到“On”方向）。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToggleSwitchTemplateSettings.KnobOnToOffOffset">
      <summary>获取 ToggleSwitch 的“knob”元素偏移量的计算值（从“On”到“Off”方向）。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Controls.Primitives.ToolTipTemplateSettings">
      <summary>提供在为 ToolTip 控件定义模板时可作为 **TemplatedParent** 源引用的计算值。 Not intended for general use.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToolTipTemplateSettings.FromHorizontalOffset">
      <summary>获取适合作为主题动画中的 **FromHorizontalOffset** 的值的偏移量。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Controls.Primitives.ToolTipTemplateSettings.FromVerticalOffset">
      <summary>获取适合作为主题动画中的 **FromVerticalOffset** 的值的偏移量。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.BindableAttribute">
      <summary>指定在 C++ 中定义、可用于绑定使用的类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.BindableAttribute.#ctor">
      <summary>初始化 BindableAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.Binding">
      <summary>定义一个绑定，该绑定对绑定目标属性和数据源进行连接。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.Binding.#ctor">
      <summary>初始化 Binding 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.Converter">
      <summary>获取或设置转换器对象，当数据在源和目标之间（或相反方向）传递时，绑定引擎调用该对象来修改数据。</summary>
      <returns>修改数据的 IValueConverter 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.ConverterLanguage">
      <summary>获取或设置对要传递到由 Converter 属性指定的任何转换器的语言进行命名的值。</summary>
      <returns>命名语言的字符串。 此值的解释最终由转换器逻辑决定。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.ConverterParameter">
      <summary>获取或设置可以在 Converter 逻辑中使用的参数。</summary>
      <returns>要传递给 Converter 的参数。 此参数可在转换逻辑中使用。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.ElementName">
      <summary>获取或设置要用作 Binding 的绑定源的元素的名称。</summary>
      <returns>想要用作绑定源的元素的 Name 属性或 x:Name 特性的值。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.FallbackValue">
      <summary>获取或设置当绑定无法返回值时要使用的值。</summary>
      <returns>当绑定无法返回值时要使用的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.Mode">
      <summary>获取或设置一个值，该值指示绑定的数据流方向。</summary>
      <returns>BindingMode 值之一。 默认值为 **OneWay**：源会更新目标，但对目标值所做的更改不会更新源。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.Path">
      <summary>获取或设置绑定源属性的路径。</summary>
      <returns>绑定源的属性路径。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.RelativeSource">
      <summary>通过指定绑定源相对于绑定目标的位置，获取或设置绑定源。 这最常用于 XAML 控件模板内的绑定。</summary>
      <returns>要使用的绑定源的相对位置。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.Source">
      <summary>获取或设置绑定的数据源。</summary>
      <returns>包含绑定数据的源对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.TargetNullValue">
      <summary>获取或设置当源的值为 **null** 时在目标中使用的值。</summary>
      <returns>当源的值为 **null** 时在绑定目标中使用的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.Binding.UpdateSourceTrigger">
      <summary>获取或设置一个值，该值确定双向绑定的绑定源更新的执行时间。</summary>
      <returns>UpdateSourceTrigger 值之一。 默认值为 **Default**，计算结果为 **PropertyChanged** 更新行为。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.BindingBase">
      <summary>为 Binding 类提供基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.BindingBase.#ctor">
      <summary>初始化 BindingBase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.BindingExpression">
      <summary>包含有关 Binding 的单个实例的信息。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.BindingExpression.DataItem">
      <summary>获取此 BindingExpression 使用的绑定源对象。</summary>
      <returns>此 BindingExpression 使用的绑定源对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.BindingExpression.ParentBinding">
      <summary>获取此 BindingExpression 的 Binding 对象。</summary>
      <returns>当前绑定表达式的 Binding 对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.BindingExpression.UpdateSource">
      <summary>将当前绑定目标值发送到 **TwoWay** 绑定中的绑定源属性。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.BindingExpressionBase">
      <summary>表示 BindingExpression 的基类。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.BindingMode">
      <summary>描述数据如何在绑定中传播。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.BindingMode.OneTime">
      <summary>创建绑定时更新目标属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.BindingMode.OneWay">
      <summary>Updates the target property when the binding is created. 对源对象的更改也会传播到目标。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.BindingMode.TwoWay">
      <summary>在进行任一更改时会相应更新目标或源对象。 创建绑定后，目标属性从源进行更新。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.BindingOperations">
      <summary>提供静态 SetBinding 方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.BindingOperations.SetBinding(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.DependencyProperty,Windows.UI.Xaml.Data.BindingBase)">
      <summary>将 Binding 与目标对象上的目标属性关联。 此方法等同于在 XAML 标记中使用 {Binding} 标记扩展。</summary>
      <param name="target">此对象将作为计算绑定的目标。</param>
      <param name="dp">对其绑定了目标的属性，由其标识符指定。 这些标识符通常用作定义*目标*对象的类型或者其某个基类型的静态只读属性。 还可以绑定到附加属性，但是请参见“备注”。</param>
      <param name="binding">要分配给目标属性的绑定。 应初始化此 Binding：在将重要的 Binding 属性（如 Path）作为参数传递前，应先设置该属性。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Data.CollectionViewSource">
      <summary>提供向集合类添加分组和当前项支持的数据源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.CollectionViewSource.#ctor">
      <summary>初始化 CollectionViewSource 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.IsSourceGrouped">
      <summary>获取或设置指示是否对源数据进行分组的值。</summary>
      <returns>如果数据已分组，则为 **true**。 如果数据未分组，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.IsSourceGroupedProperty">
      <summary>标识 IsSourceGrouped 依赖项属性。</summary>
      <returns>IsSourceGrouped 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.ItemsPath">
      <summary>获取或设置从顶级项到在 CollectionViewSource 组内查找组要遵循的属性路径。</summary>
      <returns>从顶级项到查找组要遵循的属性路径。 默认值为从空字符串中创建的 PropertyPath。 此路径暗指对象本身为集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.ItemsPathProperty">
      <summary>标识 ItemsPath 依赖项属性。</summary>
      <returns>ItemsPath 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.Source">
      <summary>获取或设置从其创建此视图的集合对象。</summary>
      <returns>要从其中创建视图的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.SourceProperty">
      <summary>Identifies the Source dependency property.</summary>
      <returns>The identifier for the Source dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.View">
      <summary>获取当前与 CollectionViewSource 的此实例关联的视图对象。</summary>
      <returns>当前与 CollectionViewSource 的此实例关联的视图对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CollectionViewSource.ViewProperty">
      <summary>标识 View 依赖项属性。</summary>
      <returns>View 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.CurrentChangingEventArgs">
      <summary>为 CurrentChanging 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.CurrentChangingEventArgs.#ctor">
      <summary>初始化 CurrentChangingEventArgs 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.CurrentChangingEventArgs.#ctor(System.Boolean)">
      <summary>Initializes a new instance of the CurrentChangingEventArgs class.</summary>
      <param name="isCancelable">如果禁止取消 CurrentItem 更改，则为 **true**；如果允许取消，则为 **false**。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CurrentChangingEventArgs.Cancel">
      <summary>获取或设置指示是否应取消 CurrentItem 更改的值。</summary>
      <returns>如果应取消事件，则为 **true**；否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.CurrentChangingEventArgs.IsCancelable">
      <summary>获取指示是否可以取消 CurrentItem 更改的值。</summary>
      <returns>如果可以取消事件，则为 **true**；如果不能取消事件，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.CurrentChangingEventHandler">
      <summary>表示可处理 ICollectionView 实现的 CurrentChanging 事件的方法。</summary>
      <param name="sender">The source of the event.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ICollectionView">
      <summary>使集合支持当前记录管理、分组和增量加载（数据虚拟化）。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionView.CollectionGroups">
      <summary>返回该视图关联的所有集合组。</summary>
      <returns>可能的视图的向量集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionView.CurrentItem">
      <summary>获取视图中的当前项。</summary>
      <returns>如果没有当前项，则为视图中的当前项或 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionView.CurrentPosition">
      <summary>获取视图中 CurrentItem 的顺序位置。</summary>
      <returns>视图中 CurrentItem 的顺序位置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionView.HasMoreItems">
      <summary>获取支持增量加载实现的 Sentinel 值。 另请参见 LoadMoreItemsAsync。</summary>
      <returns>如果附加卸载项保留在视图中，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionView.IsCurrentAfterLast">
      <summary>获取一个值，该值指示视图的 CurrentItem 是否超出集合的末尾。</summary>
      <returns>如果视图的 CurrentItem 超出集合的结尾，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionView.IsCurrentBeforeFirst">
      <summary>获取指示视图的 CurrentItem 是否超出集合的开头的值。</summary>
      <returns>如果视图的 CurrentItem 超出集合的开头，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Data.ICollectionView.CurrentChanged">
      <summary>在实现此接口时，会在更改当前项之后引发此事件。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Data.ICollectionView.CurrentChanging">
      <summary>在实现此接口时，会在更改当前项之前引发此事件。 事件处理程序可以取消此事件。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.LoadMoreItemsAsync(System.UInt32)">
      <summary>初始化从视图的增量加载。</summary>
      <param name="count">要加载的项的数目。</param>
      <returns>加载操作的换行结果。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.MoveCurrentTo(System.Object)">
      <summary>将指定项设置为视图中的 CurrentItem。</summary>
      <param name="item">要设置为 CurrentItem 的项。</param>
      <returns>如果所生成的 CurrentItem 位于视图内，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.MoveCurrentToFirst">
      <summary>将视图中的第一项设置为 CurrentItem。</summary>
      <returns>如果所生成的 CurrentItem 是位于视图内的项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.MoveCurrentToLast">
      <summary>将视图中的最后一项设置为 CurrentItem。</summary>
      <returns>**true** if the resulting CurrentItem is an item within the view; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.MoveCurrentToNext">
      <summary>将视图中 CurrentItem 后的项设置为 CurrentItem。</summary>
      <returns>**true** if the resulting CurrentItem is an item within the view; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.MoveCurrentToPosition(System.Int32)">
      <summary>将位于指定索引位置的项设置为视图中的 CurrentItem。</summary>
      <param name="index">要移到的项的索引。</param>
      <returns>**true** if the resulting CurrentItem is an item within the view; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionView.MoveCurrentToPrevious">
      <summary>将视图中 CurrentItem 前的项设置为 CurrentItem。</summary>
      <returns>**true** if the resulting CurrentItem is an item within the view; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ICollectionViewFactory">
      <summary>支持一个相关 ICollectionView 实现的创建。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICollectionViewFactory.CreateView">
      <summary>使用默认设置创建 ICollectionView 实例。</summary>
      <returns>默认视图。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ICollectionViewGroup">
      <summary>表示视图内任何已分好组的项。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionViewGroup.Group">
      <summary>获取或设置用于对数据进行分组的分组上下文，该属性为默认 HeaderTemplate 设置数据上下文。</summary>
      <returns>用于分组数据的分组上下文。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICollectionViewGroup.GroupItems">
      <summary>获取该 ICollectionViewGroup 实现表示的分组项的集合。</summary>
      <returns>组的项集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ICustomProperty">
      <summary>实现使用 COM 实现的数据绑定源的自定义属性定义支持。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICustomProperty.CanRead">
      <summary>获取确定自定义属性是否支持读访问权的值。</summary>
      <returns>如果属性值可作为数据源读取，则为 **true**。 如果属性无法成为数据源值，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICustomProperty.CanWrite">
      <summary>获取一个值，该值确定自定义属性是否支持写访问权。</summary>
      <returns>如果该值可通过双向绑定中的数据源关系写入，则为 **true**。 如果无法写入属性，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICustomProperty.Name">
      <summary>获取属性的路径相关名称。</summary>
      <returns>将在约束表达式中指定的属性名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICustomProperty.Type">
      <summary>获取自定以属性的基础类型。</summary>
      <returns>基础类型，其包含作为 TypeName 结构值的相关信息。 TypeName 提供基础结构以便属性支持不必类似于公共语言运行时 (CLR) 和 **System.Type** 定义。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomProperty.GetIndexedValue(System.Object,System.Object)">
      <summary>获取索引位置处自定义属性具有索引器支持的用例的值。</summary>
      <param name="target">所拥有实例。</param>
      <param name="index">要获取的索引。</param>
      <returns>索引处的检索值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomProperty.GetValue(System.Object)">
      <summary>从特定实例获取自定义属性的值。</summary>
      <param name="target">The owning instance.</param>
      <returns>检索到的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomProperty.SetIndexedValue(System.Object,System.Object,System.Object)">
      <summary>在索引位置处设置自定义属性具有索引器支持的用例的值。</summary>
      <param name="target">所有者实例。</param>
      <param name="value">The value to set.</param>
      <param name="index">要设置为的索引位置。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomProperty.SetValue(System.Object,System.Object)">
      <summary>设置指定实例上的自定义属性值。</summary>
      <param name="target">The owner instance.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ICustomPropertyProvider">
      <summary>为 ICustomProperty 支持提供查询服务。 此接口由对象实现，以便它们自定义可用作运行时绑定源的定义属性。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ICustomPropertyProvider.Type">
      <summary>Gets the underlying type of the custom property.</summary>
      <returns>The underlying type, with relevant information as the values of the TypeName structure. TypeName 提供基础结构以便属性支持不必依赖公共语言运行时 (CLR) 和 **System.Type**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomPropertyProvider.GetCustomProperty(System.String)">
      <summary>通过指定属性名称获取自定义属性的 ICustomProperty 支持对象。</summary>
      <param name="name">要获取其支持对象的属性的名称。</param>
      <returns>自定义属性返回的支持对象，或为 **nullptr*。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomPropertyProvider.GetIndexedProperty(System.String,Windows.UI.Xaml.Interop.TypeName)">
      <summary>通过指定属性名称和索引集合的类型获取自定义属性的 ICustomProperty 支持对象。</summary>
      <param name="name">The name of the property to get the support object for.</param>
      <param name="type">指定为 TypeName 包装的索引集合的类型。</param>
      <returns>The returned support object for the custom property, or **nullptr**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ICustomPropertyProvider.GetStringRepresentation">
      <summary>Provides support for "GetStringFromObject" and/or "ToString" logic on the assumption that the implementation supports System.Object. This logic might be accessed by features or services such as generating UI Automation values based on data content.</summary>
      <returns>The provided string.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.IItemsRangeInfo">
      <summary>提供有关数据源中一系列项的信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.IItemsRangeInfo.RangesChanged(Windows.UI.Xaml.Data.ItemIndexRange,Windows.Foundation.Collections.IVectorView{Windows.UI.Xaml.Data.ItemIndexRange})">
      <summary>更新在列表控件中可见的、且在实施了 IItemsRangeInfo 接口的对象的实例中被跟踪的数据源中的项的范围。</summary>
      <param name="visibleRange">在列表控件中可见的数据源中项的更新范围。</param>
      <param name="trackedItems">在实施 IItemsRangeInfo 接口的对象的实例中被跟踪的数据源中项范围的更新集合。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Data.INotifyPropertyChanged">
      <summary>向客户端发出某一属性值已更改的通知。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Data.INotifyPropertyChanged.PropertyChanged">
      <summary>Occurs when a property value changes.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ISelectionInfo">
      <summary>管理数据源中项和项的范围是否在列表控件中被选择。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ISelectionInfo.DeselectRange(Windows.UI.Xaml.Data.ItemIndexRange)">
      <summary>标记 *itemIndexRange* 指定为未在列表控件中被选择的数据源中的项。</summary>
      <param name="itemIndexRange">数据源中一系列项。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ISelectionInfo.GetSelectedRanges">
      <summary>返回列表控件中所选的数据源中项的范围的集合。</summary>
      <returns>列表控件中所选的数据源中项的范围的集合。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ISelectionInfo.IsSelected(System.Int32)">
      <summary>提供有关指定*索引*处的数据源中的项是否在列表控件中被选择的信息。</summary>
      <param name="index">数据源中项的索引。</param>
      <returns>如果指定*索引*处的数据源中的项在列表控件中被选择，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ISelectionInfo.SelectRange(Windows.UI.Xaml.Data.ItemIndexRange)">
      <summary>标记 *itemIndexRange* 指定为在列表控件中被选择的数据源中的项。</summary>
      <param name="itemIndexRange">A range of items in the data source.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ISupportIncrementalLoading">
      <summary>指定支持增量加载的集合视图的调用协定。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ISupportIncrementalLoading.HasMoreItems">
      <summary>Gets a sentinel value that supports incremental loading implementations.</summary>
      <returns>**true** if additional unloaded items remain in the view; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ISupportIncrementalLoading.LoadMoreItemsAsync(System.UInt32)">
      <summary>Initializes incremental loading from the view.</summary>
      <param name="count">The number of items to load.</param>
      <returns>The wrapped results of the load operation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.ItemIndexRange">
      <summary>Provides info about a range of items in the data source.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.ItemIndexRange.#ctor(System.Int32,System.UInt32)">
      <summary>初始化 ItemIndexRange 类的实例。</summary>
      <param name="firstIndex">ItemIndexRange 类的实例中第一个项的索引。</param>
      <param name="length">ItemIndexRange 类的实例中项的数目。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ItemIndexRange.FirstIndex">
      <summary>获取 ItemIndexRange 类的实例中第一个项的索引。</summary>
      <returns>The index of the first item in the instance of the ItemIndexRange class.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ItemIndexRange.LastIndex">
      <summary>获取 ItemIndexRange 类的实例中最后一个项的索引。</summary>
      <returns>ItemIndexRange 类的实例中最后一个项的索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Data.ItemIndexRange.Length">
      <summary>获取 ItemIndexRange 类的实例中项的数目。</summary>
      <returns>The number of items in the instance of the ItemIndexRange class.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.IValueConverter">
      <summary>公开一些方法，以允许在通过绑定引擎传递数据时修改数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.IValueConverter.Convert(System.Object,Windows.UI.Xaml.Interop.TypeName,System.Object,System.String)">
      <summary>在将源数据传递到目标以在 UI 中显示之前，对源数据进行修改。</summary>
      <param name="value">The source data being passed to the target.</param>
      <param name="targetType">该目标属性的类型，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</param>
      <param name="parameter">An optional parameter to be used in the converter logic.</param>
      <param name="language">转换的语言。</param>
      <returns>要传递到目标依赖项属性的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Data.IValueConverter.ConvertBack(System.Object,Windows.UI.Xaml.Interop.TypeName,System.Object,System.String)">
      <summary>Modifies the target data before passing it to the source object. 此方法仅在 **TwoWay** 绑定中进行调用。</summary>
      <param name="value">The target data being passed to the source.</param>
      <param name="targetType">The type of the target property, as a type reference (System.Type for Microsoft .NET, a TypeName helper struct for Visual C++ component extensions (C++/CX)).</param>
      <param name="parameter">An optional parameter to be used in the converter logic.</param>
      <param name="language">The language of the conversion.</param>
      <returns>The value to be passed to the source object.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.LoadMoreItemsResult">
      <summary>包装 LoadMoreItemsAsync 调用的异步结果。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.LoadMoreItemsResult.Count">
      <summary>实际加载的项的数量。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.PropertyChangedEventArgs">
      <summary>为 PropertyChanged 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.PropertyChangedEventArgs.#ctor(System.String)">
      <summary>初始化 PropertyChangedEventArgs 类的新实例。</summary>
      <param name="name">已更改的属性的短名称。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Data.PropertyChangedEventArgs.PropertyName">
      <summary>获取已更改的属性名称。</summary>
      <returns>已更改的属性的名称。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.PropertyChangedEventHandler">
      <summary>表示将处理 PropertyChanged 事件的方法。 当使用 Microsoft .NET 进行编程时，此委托将隐藏，请使用 System.ComponentModel.PropertyChangedEventHandler 委托。</summary>
      <param name="sender">The source of the event.</param>
      <param name="e">事件数据。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Data.RelativeSource">
      <summary>实现标记扩展，以描述绑定源相对于绑定目标的位置。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Data.RelativeSource.#ctor">
      <summary>使用默认相对源模式初始化 RelativeSource 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Data.RelativeSource.Mode">
      <summary>获取或设置一个值，该值描述绑定源相对于绑定目标的位置。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Data.RelativeSourceMode">
      <summary>定义相应的常数，用以描述绑定源相对于绑定目标的位置。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.RelativeSourceMode.None">
      <summary>请勿使用 RelativeSourceMode 的此值；始终使用 **Self** 或 **TemplatedParent**。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.RelativeSourceMode.Self">
      <summary>引用您对其设置绑定的元素，并允许您将该元素的一个属性绑定到同一元素中的其他属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.RelativeSourceMode.TemplatedParent">
      <summary>引用应用了模板（其中有数据绑定元素）的元素。 这类似于设置 TemplateBinding 标记扩展，并仅当 Binding 在模板中时才适用。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Data.UpdateSourceTrigger">
      <summary>定义相应的常数，用以指示在双向绑定中何时通过绑定目标对绑定源进行更新。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.UpdateSourceTrigger.Default">
      <summary>使用依赖项属性(该属性使用绑定)中的默认行为。 在 Windows 运行时中，它将计算为与 **PropertyChanged** 相同的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.UpdateSourceTrigger.Explicit">
      <summary>仅在调用 BindingExpression.UpdateSource 方法时更新绑定源。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.UpdateSourceTrigger.LostFocus">
      <summary>每当绑定目标元素丧失焦点时，就会更新绑定源。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Data.UpdateSourceTrigger.PropertyChanged">
      <summary>每当绑定目标值更改时，就会更新绑定源。 这由绑定系统自动检测。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Block">
      <summary>一个抽象类，它为所有的块级别内容元素提供了一个基础。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Block.#ctor">
      <summary>为 Block 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.HorizontalTextAlignment">
      <summary>获取或设置指示 Block 中的文本如何对齐的值。</summary>
      <returns>One of the TextAlignment enumeration values that specifies how text is aligned. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.HorizontalTextAlignmentProperty">
      <summary>Identifies the HorizontalTextAlignment dependency property.</summary>
      <returns>The identifier for the HorizontalTextAlignment dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.LineHeight">
      <summary>Gets or sets the height of each line of content.</summary>
      <returns>每行的像素高度，根据 LineStackingStrategy 进行修改。 A value of 0 indicates that the line height is determined automatically from the current font characteristics. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.LineHeightProperty">
      <summary>标识 LineHeight 依赖项属性。</summary>
      <returns>The identifier for the LineHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.LineStackingStrategy">
      <summary>获取或设置指示如何为 Block 中的每行文本确定一个行框的值。</summary>
      <returns>指示如何为 Block 中的每行文本确定一个行框的值。 The default is **MaxHeight**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.LineStackingStrategyProperty">
      <summary>Identifies the LineStackingStrategy dependency property.</summary>
      <returns>The identifier for the LineStackingStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.Margin">
      <summary>获取或设置 Block 元素周围的空格数量。</summary>
      <returns>Block 元素周围的空间量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.MarginProperty">
      <summary>标识 Margin 依赖项属性。</summary>
      <returns>Margin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.TextAlignment">
      <summary>获取或设置文本内容的水平对齐方式。</summary>
      <returns>文本内容的水平对齐方式。 The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Block.TextAlignmentProperty">
      <summary>Identifies the TextAlignment dependency property.</summary>
      <returns>The identifier for the TextAlignment dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.BlockCollection">
      <summary>表示 Block 元素的集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.BlockCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.Append(Windows.UI.Xaml.Documents.Block)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的 Block 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.GetMany(System.UInt32,Windows.UI.Xaml.Documents.Block[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.IndexOf(Windows.UI.Xaml.Documents.Block,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Documents.Block)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.ReplaceAll(Windows.UI.Xaml.Documents.Block[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.BlockCollection.SetAt(System.UInt32,Windows.UI.Xaml.Documents.Block)">
      <summary>将指定索引处的值设置为指定 Block 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Bold">
      <summary>提供一个内联级别的内容元素，该元素导致内容以粗体形式呈现。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Bold.#ctor">
      <summary>初始化 Bold 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.ContactContentLinkProvider">
      <summary>定义包含联系人的 ContentLink。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContactContentLinkProvider.#ctor">
      <summary>初始化 ContactContentLinkProvider 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.ContentLink">
      <summary>提供一个内联级别的内容元素，该元素提供用于承载上下文信息链接的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLink.#ctor">
      <summary>初始化 ContentLink 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.Background">
      <summary>获取或设置用于提供链接背景颜色的画笔。</summary>
      <returns>用于提供链接背景颜色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.BackgroundProperty">
      <summary>Identifies the Background dependency property.</summary>
      <returns>The identifier for the Background dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.Cursor">
      <summary>获取或设置要在指针位于链接上时显示的光标类型。</summary>
      <returns>要在指针位于链接上时显示的光标类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.CursorProperty">
      <summary>标识 Cursor 依赖项属性。</summary>
      <returns>Cursor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.ElementSoundMode">
      <summary>Gets or sets a value that specifies the control's preference for whether it plays sounds.</summary>
      <returns>An enumeration value that specifies the control's preference for whether it plays sounds. The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.ElementSoundModeProperty">
      <summary>Identifies the ElementSoundMode dependency property.</summary>
      <returns>The identifier for the ElementSoundMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.FocusState">
      <summary>获取一个值，该值指定此链接是否具有焦点，以及取得焦点的模式。</summary>
      <returns>A value of the enumeration. **Unfocused** 的值指示链接没有焦点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.FocusStateProperty">
      <summary>Identifies the FocusState dependency property.</summary>
      <returns>The identifier for the FocusState dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.Info">
      <summary>获取或设置 ContentLink 包含的信息。</summary>
      <returns>ContentLink 包含的信息。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.IsTabStop">
      <summary>获取或设置一个值，该值指示是否将链接包含在 Tab 导航中。</summary>
      <returns>**true** if the control is included in tab navigation; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.IsTabStopProperty">
      <summary>标识 IsTabStop 依赖项属性。</summary>
      <returns>IsTabStop 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.TabIndex">
      <summary>Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by pressing the Tab key.</summary>
      <returns>A value that determines the order of logical navigation for a device. The default value is MaxValue.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.TabIndexProperty">
      <summary>标识 TabIndex 依赖项属性。</summary>
      <returns>TabIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusDown">
      <summary>获取或设置一个对象，该对象在用户按下方向键 (DPAD) 时获取焦点。</summary>
      <returns>在用户向下按方向键 (DPAD) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusDownNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of a down navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusDownNavigationStrategyProperty">
      <summary>Identifies the XYFocusDownNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusDownNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusDownProperty">
      <summary>Identifies the XYFocusDown dependency property.</summary>
      <returns>The identifier for the XYFocusDown dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusLeft">
      <summary>获取或设置一个对象，该对象在用户按左方向键 (DPAD) 时获取焦点。</summary>
      <returns>在用户向左按方向键 (DPAD) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusLeftNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of a left navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusLeftNavigationStrategyProperty">
      <summary>Identifies the XYFocusLeftNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusLeftNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusLeftProperty">
      <summary>Identifies the XYFocusLeft dependency property.</summary>
      <returns>The identifier for the XYFocusLeft dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusRight">
      <summary>获取或设置一个对象，该对象在用户按右方向键 (DPAD) 时获取焦点。</summary>
      <returns>在用户向右按方向键 (DPAD) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusRightNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of a right navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusRightNavigationStrategyProperty">
      <summary>Identifies the XYFocusRightNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusRightNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusRightProperty">
      <summary>Identifies the XYFocusRight dependency property.</summary>
      <returns>The identifier for the XYFocusRight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusUp">
      <summary>获取或设置一个对象，该对象在用户按上方向键 (DPAD) 时获取焦点。</summary>
      <returns>在用户向上按方向键 (DPAD) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusUpNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of an up navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusUpNavigationStrategyProperty">
      <summary>Identifies the XYFocusUpNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusUpNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLink.XYFocusUpProperty">
      <summary>Identifies the XYFocusUp dependency property.</summary>
      <returns>The identifier for the XYFocusUp dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.ContentLink.GotFocus">
      <summary>在链接获得焦点时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.ContentLink.Invoked">
      <summary>在用户交互激活链接时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.ContentLink.LostFocus">
      <summary>在链接失去焦点时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLink.Focus(Windows.UI.Xaml.FocusState)">
      <summary>尝试设置链接的焦点。</summary>
      <param name="value">Specifies how focus was set, as a value of the enumeration.</param>
      <returns>如果焦点设置到链接或焦点已存在于链接上，则为 **true**。 如果无法设置链接的焦点，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.ContentLinkInvokedEventArgs">
      <summary>为 ContentLink.Invoked 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLinkInvokedEventArgs.ContentLinkInfo">
      <summary>获取包含调用链接的数据的 ContentLinkInfo 对象。</summary>
      <returns>包含调用链接的数据的 ContentLinkInfo 对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLinkInvokedEventArgs.Handled">
      <summary>Gets or sets a value that marks the event as handled.</summary>
      <returns>如果将事件标记为已处理，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.ContentLinkProvider">
      <summary>定义文本控件中使用的 ContentLink 的类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProvider.#ctor">
      <summary>为 ContentLinkProvider 派生类提供基类初始化行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.ContentLinkProviderCollection">
      <summary>表示可按照索引单独访问的 ContentLinkProvider 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.#ctor">
      <summary>初始化 ContentLinkProviderCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.Append(Windows.UI.Xaml.Documents.ContentLinkProvider)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 ContentLinkProvider。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.GetMany(System.UInt32,Windows.UI.Xaml.Documents.ContentLinkProvider[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.IndexOf(Windows.UI.Xaml.Documents.ContentLinkProvider,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Documents.ContentLinkProvider)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.ReplaceAll(Windows.UI.Xaml.Documents.ContentLinkProvider[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.ContentLinkProviderCollection.SetAt(System.UInt32,Windows.UI.Xaml.Documents.ContentLinkProvider)">
      <summary>将指定索引处的值设置为指定的 ContentLinkProvider 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Glyphs">
      <summary>以特定字体和样式提供字母、字符或符号的直观表示。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Glyphs.#ctor">
      <summary>初始化 Glyphs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.ColorFontPaletteIndex">
      <summary>获取或设置要用于颜色字体的调色板的索引。</summary>
      <returns>要用于颜色字体的调色板的索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.ColorFontPaletteIndexProperty">
      <summary>标识 ColorFontPaletteIndex 依赖项属性。</summary>
      <returns>ColorFontPaletteIndex 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.Fill">
      <summary>获取或设置用于呈现字形的 Brush。</summary>
      <returns>用于呈现标志符号的画笔。 默认值为 **null**，这将评估为 Transparent 以进行呈现。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.FillProperty">
      <summary>Identifies the Fill dependency property.</summary>
      <returns>The identifier for the Fill dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.FontRenderingEmSize">
      <summary>获取或设置用于呈现标志符号的全身大小。</summary>
      <returns>用于呈现的全身大小。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.FontRenderingEmSizeProperty">
      <summary>标识 FontRenderingEmSize 依赖项属性。</summary>
      <returns>FontRenderingEmSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.FontUri">
      <summary>获取或设置用于呈现标志符号的字体位置。</summary>
      <returns>描述统一资源标识符 (URI) 字体资源的对象。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.FontUriProperty">
      <summary>标识 FontUri 依赖项属性。</summary>
      <returns>FontUri 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.Indices">
      <summary>获取或设置表示 Glyphs 对象的字形规范集合。</summary>
      <returns>表示 Glyphs 对象的字形规范集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.IndicesProperty">
      <summary>标识 Indices 依赖项属性。</summary>
      <returns>Indices 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.IsColorFontEnabled">
      <summary>Gets or sets a value that determines whether font glyphs that contain color layers, such as Segoe UI Emoji, are rendered in color.</summary>
      <returns>**true** if color glyphs show in color; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.IsColorFontEnabledProperty">
      <summary>Identifies the IsColorFontEnabled dependency property.</summary>
      <returns>The identifier for the IsColorFontEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.OriginX">
      <summary>获取或设置标志符号的 x 原点。</summary>
      <returns>Glyphs 的 x 原点（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.OriginXProperty">
      <summary>标识 OriginX 依赖项属性。</summary>
      <returns>OriginX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.OriginY">
      <summary>获取或设置标志符号的 y 原点。</summary>
      <returns>Glyphs 的 y 原点（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.OriginYProperty">
      <summary>标识 OriginY 依赖项属性。</summary>
      <returns>OriginY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.StyleSimulations">
      <summary>获取或设置应用于标志符号的样式模拟。</summary>
      <returns>枚举值之一，用于指定应用于标志符号的样式模拟。 默认设置为“无”。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.StyleSimulationsProperty">
      <summary>标识 StyleSimulations 依赖项属性。</summary>
      <returns>StyleSimulations 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.UnicodeString">
      <summary>获取或设置要在标志符号中呈现的 Unicode 字符串。</summary>
      <returns>使用与 XAML 兼容的编码的 Unicode 字符串。 The default is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Glyphs.UnicodeStringProperty">
      <summary>标识 UnicodeString 依赖项属性。</summary>
      <returns>UnicodeString 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Hyperlink">
      <summary>提供一个内联级别的内容元素，该元素提供用于承载超链接的功能。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Hyperlink.#ctor">
      <summary>初始化 Hyperlink 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.ElementSoundMode">
      <summary>Gets or sets a value that specifies the control's preference for whether it plays sounds.</summary>
      <returns>An enumeration value that specifies the control's preference for whether it plays sounds. The default is **Default**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.ElementSoundModeProperty">
      <summary>Identifies the ElementSoundMode dependency property.</summary>
      <returns>The identifier for the ElementSoundMode dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.FocusState">
      <summary>获取一个值，该值指定此超链接是否具有焦点，以及取得焦点的模式。</summary>
      <returns>A value of the enumeration. 值 **Unfocused** 指示超链接没有焦点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.FocusStateProperty">
      <summary>Identifies the FocusState dependency property.</summary>
      <returns>The identifier for the FocusState dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.IsTabStop">
      <summary>获取或设置一个值，该值指示是否将超链接包含在 Tab 导航中。</summary>
      <returns>**true** if the control is included in tab navigation; otherwise, **false**. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.IsTabStopProperty">
      <summary>Identifies the IsTabStop dependency property.</summary>
      <returns>The identifier for the IsTabStop dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.NavigateUri">
      <summary>获取或设置在激活 Hyperlink 时要导航到的统一资源标识符 (URI)。</summary>
      <returns>在激活 Hyperlink 时要导航到的统一资源标识符 (URI)。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.NavigateUriProperty">
      <summary>Identifies the NavigateUri dependency property.</summary>
      <returns>The identifier for the NavigateUri dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.TabIndex">
      <summary>Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by pressing the Tab key.</summary>
      <returns>A value that determines the order of logical navigation for a device. The default value is MaxValue.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.TabIndexProperty">
      <summary>Identifies the TabIndex dependency property.</summary>
      <returns>The identifier for the TabIndex dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.UnderlineStyle">
      <summary>获取或设置一个值，该值指示超链接中显示的下划线类型。</summary>
      <returns>一个枚举值，该枚举值指定显示的下划线类型。 The default is **Single**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.UnderlineStyleProperty">
      <summary>标识 UnderlineStyle 依赖项属性。</summary>
      <returns>UnderlineStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusDown">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (DPAD) down.</summary>
      <returns>在用户按下方向键 (DPAD) 时获取焦点的对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusDownNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of a down navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusDownNavigationStrategyProperty">
      <summary>Identifies the XYFocusDownNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusDownNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusDownProperty">
      <summary>Identifies the XYFocusDown dependency property.</summary>
      <returns>The identifier for the XYFocusDown dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusLeft">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (DPAD) left.</summary>
      <returns>The object that gets focus when a user presses the Directional Pad (DPAD).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusLeftNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of a left navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusLeftNavigationStrategyProperty">
      <summary>Identifies the XYFocusLeftNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusLeftNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusLeftProperty">
      <summary>Identifies the XYFocusLeft dependency property.</summary>
      <returns>The identifier for the XYFocusLeft dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusRight">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (DPAD) right.</summary>
      <returns>The object that gets focus when a user presses the Directional Pad (DPAD).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusRightNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of a right navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusRightNavigationStrategyProperty">
      <summary>Identifies the XYFocusRightNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusRightNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusRightProperty">
      <summary>Identifies the XYFocusRight dependency property.</summary>
      <returns>The identifier for the XYFocusRight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusUp">
      <summary>Gets or sets the object that gets focus when a user presses the Directional Pad (DPAD) up.</summary>
      <returns>The object that gets focus when a user presses the Directional Pad (DPAD).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusUpNavigationStrategy">
      <summary>Gets or sets a value that specifies the strategy used to determine the target element of an up navigation.</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusUpNavigationStrategyProperty">
      <summary>Identifies the XYFocusUpNavigationStrategy dependency property.</summary>
      <returns>The identifier for the XYFocusUpNavigationStrategy dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Hyperlink.XYFocusUpProperty">
      <summary>Identifies the XYFocusUp dependency property.</summary>
      <returns>The identifier for the XYFocusUp dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.Hyperlink.Click">
      <summary>在单击 Hyperlink 时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.Hyperlink.GotFocus">
      <summary>在 **Hyperlink** 获得焦点时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.Hyperlink.LostFocus">
      <summary>当 **Hyperlink** 失去焦点时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Hyperlink.Focus(Windows.UI.Xaml.FocusState)">
      <summary>尝试设置超链接的焦点。</summary>
      <param name="value">Specifies how focus was set, as a value of the enumeration.</param>
      <returns>如果焦点设置为超链接或超链接中已存在焦点，则为 **true**。 如果无法设置超链接的焦点，则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.HyperlinkClickEventArgs">
      <summary>为 Hyperlink.Click 事件提供数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Inline">
      <summary>提供内联文本元素的基类，例如 Span 和 Run。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Inline.#ctor">
      <summary>为 Inline 派生类提供基类初始化行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.InlineCollection">
      <summary>表示 Inline 元素的集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.InlineCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.Append(Windows.UI.Xaml.Documents.Inline)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的 Inline 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.GetMany(System.UInt32,Windows.UI.Xaml.Documents.Inline[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.IndexOf(Windows.UI.Xaml.Documents.Inline,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Documents.Inline)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.ReplaceAll(Windows.UI.Xaml.Documents.Inline[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineCollection.SetAt(System.UInt32,Windows.UI.Xaml.Documents.Inline)">
      <summary>将指定索引处的值设置为指定 Inline 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.InlineUIContainer">
      <summary>提供使 UIElement 类型能够嵌入到 RichTextBlock 的内容中的内联内容元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.InlineUIContainer.#ctor">
      <summary>初始化 InlineUIContainer 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.InlineUIContainer.Child">
      <summary>获取或设置由 InlineUIContainer 承载的 UIElement。</summary>
      <returns>由 InlineUIContainer 承载的 UIElement。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Italic">
      <summary>提供一个内联级别的流内容元素，该元素导致内容以斜体样式呈现。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Italic.#ctor">
      <summary>初始化 Italic 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.LineBreak">
      <summary>表示一个内联元素，当在文本容器中呈现内容时该元素导致内容开始新行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.LineBreak.#ctor">
      <summary>初始化 LineBreak 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.LogicalDirection">
      <summary>指定执行某些文本操作所使用的逻辑方向，如在相对于指定位置（一个 TextPointer）的文本中进行插入、检索或导航等操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Documents.LogicalDirection.Backward">
      <summary>向后或从右到左。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Documents.LogicalDirection.Forward">
      <summary>向前或从左到右。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Paragraph">
      <summary>提供用于将内容分组到一个段落中的块级别内容元素。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Paragraph.#ctor">
      <summary>初始化 Paragraph 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Paragraph.Inlines">
      <summary>获取包含顶级 Inline 元素（包括 Paragraph 的内容）的 InlineCollection。</summary>
      <returns>包括 Inline 元素的 InlineCollection，这些 Inline 元素包含 Paragraph 的内容。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Paragraph.TextIndent">
      <summary>获取或设置段落第一行文本的缩进量（以像素为单位）。</summary>
      <returns>段落中文本第一行的偏移量（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Paragraph.TextIndentProperty">
      <summary>Identifies the TextIndent dependency property.</summary>
      <returns>TextIndent 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.PlaceContentLinkProvider">
      <summary>定义包含位置的 ContentLink。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.PlaceContentLinkProvider.#ctor">
      <summary>初始化 PlaceContentLinkProvider 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Run">
      <summary>表示格式化文本或非格式化文本的离散区域。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Run.#ctor">
      <summary>初始化 Run 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Run.FlowDirection">
      <summary>获取或设置文本和其他用户界面元素在控制其布局的 Run 元素中的流动方向。</summary>
      <returns>文本和其他用户界面 (UI) 元素在 Run 元素中的流动方向。 默认值为 **LeftToRight**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Run.FlowDirectionProperty">
      <summary>Identifies the FlowDirection  dependency property.</summary>
      <returns>FlowDirection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Run.Text">
      <summary>获取或设置 Run 的文本内容。</summary>
      <returns>指定 Run 的文本内容的字符串。 The default is String.Empty.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Span">
      <summary>对其他 Inline 内容元素进行分组。 Bold、Hyperlink、Italic 和 Underline 的父类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Span.#ctor">
      <summary>初始化 Span 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Span.Inlines">
      <summary>获取包含顶级内联元素（包括 Span 的内容）的 InlineCollection。</summary>
      <returns>包括内联元素的 InlineCollection，这些内联元素包含 Span 的内容。 This property has no default value.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.TextElement">
      <summary>用作抽象类 Block 和 Inline 的基类的抽象类。 TextElement 支持 XAML 文本对象模型中包括的类的通用 API，例如控制文本大小、字体系列的属性等其他属性。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.AccessKey">
      <summary>获取或设置此元素的快捷键。</summary>
      <returns>此元素的访问键。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.AccessKeyProperty">
      <summary>标识 AccessKey 依赖项属性。</summary>
      <returns>The identifier for the AccessKey dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.AccessKeyScopeOwner">
      <summary>Gets or sets a source element that provides the access key scope for this element, even if it's not in the visual tree of the source element.</summary>
      <returns>The element that defines the access key scope.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.AccessKeyScopeOwnerProperty">
      <summary>标识 **AccessKeyScopeOwner** 依赖项属性。</summary>
      <returns>**AccessKeyScopeOwner** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.AllowFocusOnInteraction">
      <summary>Gets or sets a value that indicates whether the element automatically gets focus when the user interacts with it.</summary>
      <returns>**true** if the element gets focus when a user interacts with it; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.AllowFocusOnInteractionProperty">
      <summary>Identifies the AllowFocusOnInteraction dependency property.</summary>
      <returns>The identifier for the AllowFocusOnInteraction dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.CharacterSpacing">
      <summary>Gets or sets the uniform spacing between characters, in units of 1/1000 of an em.</summary>
      <returns>The uniform spacing between characters, in units of 1/1000 of an em. The default is 0. Positive values increase tracking and loosen character spacing. Negative values decrease tracking and tighten the character spacing.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.CharacterSpacingProperty">
      <summary>Identifies the CharacterSpacing dependency property.</summary>
      <returns>The identifier for the CharacterSpacing dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ContentEnd">
      <summary>获取表示元素中内容末尾的 TextPointer。</summary>
      <returns>表示 TextElement 中内容末尾的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ContentStart">
      <summary>获取表示元素中内容开头的 TextPointer。</summary>
      <returns>表示 TextElement 中内容开头的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ElementEnd">
      <summary>获取表示紧接元素末尾之后位置的 TextPointer。</summary>
      <returns>表示紧接 TextElement 末尾之后位置的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ElementStart">
      <summary>获取表示紧接元素开头之前位置的 TextPointer。</summary>
      <returns>表示紧接 TextElement 开头之前位置的 TextPointer。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ExitDisplayModeOnAccessKeyInvoked">
      <summary>Gets or sets a value that specifies whether the access key display is dismissed when an access key is invoked.</summary>
      <returns>**true** to dismiss the access key display when an access key is invoked; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ExitDisplayModeOnAccessKeyInvokedProperty">
      <summary>标识 ExitDisplayModeOnAccessKeyInvoked 依赖项属性。</summary>
      <returns>ExitDisplayModeOnAccessKeyInvoked 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontFamily">
      <summary>获取或设置元素内容的首选顶级字体系列。</summary>
      <returns>首选字体系列，或者一个主要首选字体系列并附带一个或多个备用字体系列。 有关默认信息，请参见 FontFamily。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontFamilyProperty">
      <summary>Identifies the FontFamily dependency property.</summary>
      <returns>The identifier for the FontFamily dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontSize">
      <summary>获取或设置元素内容的字号。</summary>
      <returns>所需字号（以像素为单位）。 默认值为 11 像素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontSizeProperty">
      <summary>Identifies the FontSize dependency property.</summary>
      <returns>FontSize 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontStretch">
      <summary>获取或设置要选择的某一系列中字体的标志符号宽度。</summary>
      <returns>FontStretch 常量名称之一，指定所需的字体拉伸。 The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontStretchProperty">
      <summary>Identifies the FontStretch dependency property.</summary>
      <returns>FontStretch 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontStyle">
      <summary>Gets or sets the font style for the content in this element.</summary>
      <returns>FontStyle 常量名称之一，指定字体样式。 The default is **Normal**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontStyleProperty">
      <summary>Identifies the FontStyle dependency property.</summary>
      <returns>FontStyle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontWeight">
      <summary>获取或设置要从此元素中内容的字体系列中选择的顶级字体粗细。</summary>
      <returns>FontWeights 属性值之一，指定字体粗细。 The default is Normal.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.FontWeightProperty">
      <summary>Identifies the FontWeight dependency property.</summary>
      <returns>FontWeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.Foreground">
      <summary>获取或设置要应用于此元素中的内容的 Brush。</summary>
      <returns>应用于文本内容的画笔。 默认为 Color 值为 Black 的 SolidColorBrush。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.ForegroundProperty">
      <summary>Identifies the Foreground dependency property.</summary>
      <returns>Foreground 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.IsAccessKeyScope">
      <summary>Gets or sets a value that indicates whether an element defines its own access key scope.</summary>
      <returns>**true** if an element defines its own scope; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.IsAccessKeyScopeProperty">
      <summary>标识 **IsAccessKeyScope** 依赖项属性。</summary>
      <returns>**IsAccessKeyScope** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.IsTextScaleFactorEnabled">
      <summary>Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.</summary>
      <returns>**true** if automatic text enlargement is enabled; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.IsTextScaleFactorEnabledProperty">
      <summary>Identifies the IsTextScaleFactorEnabled  dependency property.</summary>
      <returns>The identifier for the IsTextScaleFactorEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.KeyTipHorizontalOffset">
      <summary>获取或设置一个值，该值指示快捷键提示相对于文本元素所放置的左右距离。</summary>
      <returns>移动快捷键提示的像素数。 Positive values move it right. Negative values move it left.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.KeyTipHorizontalOffsetProperty">
      <summary>标识 **KeyTipHorizontalOffset** 依赖项属性。</summary>
      <returns>**KeyTipHorizontalOffset** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.KeyTipPlacementMode">
      <summary>获取或设置一个值，指示快捷键提示相对于文本元素所放置的位置。</summary>
      <returns>A value of the enumeration. The default is **Auto**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.KeyTipPlacementModeProperty">
      <summary>标识 **KeyTipPlacementMode** 依赖项属性。</summary>
      <returns>**KeyTipPlacementMode** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.KeyTipVerticalOffset">
      <summary>获取或设置一个值，该值指示快捷键提示相对于文本元素所放置的上下距离。</summary>
      <returns>The number of pixels to move the KeyTip. Positive values move it down. Negative values move it up.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.KeyTipVerticalOffsetProperty">
      <summary>标识 **KeyTipVerticalOffset** 依赖项属性。</summary>
      <returns>**KeyTipVerticalOffset** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.Language">
      <summary>获取或设置应用于 TextElement 的本地化/全球化语言信息。</summary>
      <returns>指定遵循 RFC 3066/ISO 639-1 标准的语言和区域性的字符串。 For example, U.S. English is "en-US".</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.LanguageProperty">
      <summary>Identifies the Language dependency property.</summary>
      <returns>The identifier for the Language dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.Name">
      <summary>获取或设置对象的唯一标识。 只能从对 XAML 的初始分析中设置 Name。</summary>
      <returns>对象的唯一标识符。 此属性对于代码而言是只读的，但由于名为“Name”的 XAML 属性的特殊分析器处理，此属性对于 XAML 而言是只写的。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.TextDecorations">
      <summary>Gets or sets a value that indicates what decorations are applied to the text.</summary>
      <returns>A value of the enumeration. The default is **None**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextElement.TextDecorationsProperty">
      <summary>Identifies the **TextDecorations** dependency property.</summary>
      <returns>The identifier for the **TextDecorations** dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.TextElement.AccessKeyDisplayDismissed">
      <summary>Occurs when the access key sequence is complete to notify controls that they should hide access key visuals.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.TextElement.AccessKeyDisplayRequested">
      <summary>Occurs when the access key sequence is started to notify controls that they should show access key visuals.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Documents.TextElement.AccessKeyInvoked">
      <summary>Occurs when a user completes an access key sequence to notify the element that the access key action should be invoked.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.TextElement.FindName(System.String)">
      <summary>通过引用对象的 **x:Name** 或 **Name** 特性值在对象模型/运行时对象图形中检索对象。</summary>
      <param name="name">要检索的对象名。</param>
      <returns>具有指定名称的对象；如果未检索任何对象，则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.TextElement.OnDisconnectVisualChildren">
      <summary>当项从类特定的内容或子属性移除时，重写此方法可实现布局和逻辑应运行的方式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.TextHighlighter">
      <summary>表示突出显示一个或多个文本范围的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.TextHighlighter.#ctor">
      <summary>初始化 TextHighlighter 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextHighlighter.Background">
      <summary>获取或设置用于突出显示文本的画笔。</summary>
      <returns>用于突出显示文本的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextHighlighter.BackgroundProperty">
      <summary>Identifies the Background dependency property.</summary>
      <returns>The identifier for the Background dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextHighlighter.Foreground">
      <summary>获取或设置用于为突出显示文本上色的画笔。</summary>
      <returns>用于为突出显示文本上色的画笔。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextHighlighter.ForegroundProperty">
      <summary>Identifies the Foreground dependency property.</summary>
      <returns>The identifier for the Foreground dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextHighlighter.Ranges">
      <summary>获取要突出显示的文本范围。</summary>
      <returns>要突出显示的文本范围的集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.TextHighlighterBase">
      <summary>TextHighlighter 的基类。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.TextPointer">
      <summary>表示文本元素中的位置。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextPointer.LogicalDirection">
      <summary>获取与当前位置相关联的逻辑方向，用于消除与当前位置相关联内容的不确定性。</summary>
      <returns>与当前位置相关联的 LogicalDirection 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextPointer.Offset">
      <summary>获取在其容器中的 TextPointer 的字符索引。</summary>
      <returns>在其容器中的 TextPointer 的字符索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextPointer.Parent">
      <summary>获取包含当前位置的逻辑父项。</summary>
      <returns>包含当前位置的逻辑父项。 当位于内容堆栈的顶部时，可以返回 RichEditBox。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.TextPointer.VisualParent">
      <summary>获取“拥有”该 TextPointer 的用户界面 (UI) 元素。</summary>
      <returns>“拥有”此 TextPointer 的 UI 元素。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.TextPointer.GetCharacterRect(Windows.UI.Xaml.Documents.LogicalDirection)">
      <summary>返回在指定逻辑方向上的边界正好位于当前 TextPointer 处的内容的边界框。</summary>
      <param name="direction">LogicalDirection 值之一，指定查找内容边界框时的逻辑方向。</param>
      <returns>在指定方向上的边界正好位于当前 TextPointer 处的内容的 Rect；或者计算为 Empty 的 Rect（如果当前有效的布局信息不可用）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.TextPointer.GetPositionAtOffset(System.Int32,Windows.UI.Xaml.Documents.LogicalDirection)">
      <summary>返回 TextPointer，它指向从当前 TextPointer 的开始位置沿指定方向计算的由指定偏移量（以符号数为单位）指示的位置。</summary>
      <param name="offset">偏移量（以符号数为单位），使用它计算并返回位置。 如果偏移量为负，则返回的 TextPointer 位于当前 TextPointer 之前；否则，位于它之后。</param>
      <param name="direction">LogicalDirection 值之一，指定返回的 TextPointer 的逻辑方向。</param>
      <returns>指向在由方向参数指定的方向上指定偏移量指示的位置，或者，如果偏移量超过了内容的结束位置，则为 null 的 TextPointer。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.TextRange">
      <summary>表示对文本内容的选择。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Documents.TextRange.Length">
      <summary>当前选择的长度（以 Unicode 字符为单位）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Documents.TextRange.StartIndex">
      <summary>从文本开头标记当前选择开始的位置（以 Unicode 字符为单位）。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Typography">
      <summary>提供对一组 Microsoft OpenType 版式属性的访问。 这些属性将作为 XAML 附加属性实现，以便它们可以从文本对象模型属性以及从特定文本控件中设置。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.AnnotationAlternatesProperty">
      <summary>标识 AnnotationAlternates 附加属性。</summary>
      <returns>AnnotationAlternates 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.CapitalSpacingProperty">
      <summary>标识 CapitalSpacing 附加属性。</summary>
      <returns>CapitalSpacing 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.CapitalsProperty">
      <summary>标识 Capitals 附加属性。</summary>
      <returns>Capitals 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.CaseSensitiveFormsProperty">
      <summary>标识 CaseSensitiveForms 附加属性。</summary>
      <returns>CaseSensitiveForms 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.ContextualAlternatesProperty">
      <summary>标识 ContextualAlternates 附加属性。</summary>
      <returns>ContextualAlternates 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.ContextualLigaturesProperty">
      <summary>标识 ContextualLigatures 附加属性。</summary>
      <returns>ContextualLigatures 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.ContextualSwashesProperty">
      <summary>标识 ContextualSwashes 附加属性。</summary>
      <returns>ContextualSwashes 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.DiscretionaryLigaturesProperty">
      <summary>标识 DiscretionaryLigatures 附加属性。</summary>
      <returns>DiscretionaryLigatures 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.EastAsianExpertFormsProperty">
      <summary>标识 EastAsianExpertForms 附加属性。</summary>
      <returns>EastAsianExpertForms 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.EastAsianLanguageProperty">
      <summary>标识 EastAsianLanguage 附加属性。</summary>
      <returns>EastAsianLanguage 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.EastAsianWidthsProperty">
      <summary>标识 EastAsianWidths 附加属性。</summary>
      <returns>EastAsianWidths 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.FractionProperty">
      <summary>标识 Fraction 附加属性。</summary>
      <returns>Fraction 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.HistoricalFormsProperty">
      <summary>标识 HistoricalForms 附加属性。</summary>
      <returns>HistoricalForms 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.HistoricalLigaturesProperty">
      <summary>标识 HistoricalLigatures 附加属性。</summary>
      <returns>HistoricalLigatures 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.KerningProperty">
      <summary>标识 Kerning 附加属性。</summary>
      <returns>Kerning 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.MathematicalGreekProperty">
      <summary>标识 MathematicalGreek 附加属性。</summary>
      <returns>MathematicalGreek 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.NumeralAlignmentProperty">
      <summary>标识 NumeralAlignment 附加属性。</summary>
      <returns>NumeralAlignment 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.NumeralStyleProperty">
      <summary>标识 NumeralStyle 附加属性。</summary>
      <returns>NumeralStyle 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.SlashedZeroProperty">
      <summary>标识 SlashedZero 附加属性。</summary>
      <returns>SlashedZero 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StandardLigaturesProperty">
      <summary>标识 StandardLigatures 附加属性。</summary>
      <returns>StandardLigatures 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StandardSwashesProperty">
      <summary>标识 StandardSwashes 附加属性。</summary>
      <returns>StandardSwashes 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticAlternatesProperty">
      <summary>标识 StylisticAlternates 附加属性。</summary>
      <returns>StylisticAlternates 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet10Property">
      <summary>标识 StylisticSet10 附加属性。</summary>
      <returns>StylisticSet10 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet11Property">
      <summary>标识 StylisticSet11 附加属性。</summary>
      <returns>StylisticSet11 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet12Property">
      <summary>标识 StylisticSet12 附加属性。</summary>
      <returns>StylisticSet12 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet13Property">
      <summary>标识 StylisticSet13 附加属性。</summary>
      <returns>StylisticSet13 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet14Property">
      <summary>标识 StylisticSet14 附加属性。</summary>
      <returns>StylisticSet14 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet15Property">
      <summary>标识 StylisticSet15 附加属性。</summary>
      <returns>StylisticSet15 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet16Property">
      <summary>标识 StylisticSet16 附加属性。</summary>
      <returns>StylisticSet16 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet17Property">
      <summary>标识 StylisticSet17 附加属性。</summary>
      <returns>StylisticSet17 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet18Property">
      <summary>标识 StylisticSet18 附加属性。</summary>
      <returns>StylisticSet18 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet19Property">
      <summary>标识 StylisticSet19 附加属性。</summary>
      <returns>StylisticSet19 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet1Property">
      <summary>标识 StylisticSet1 附加属性。</summary>
      <returns>StylisticSet1 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet20Property">
      <summary>标识 StylisticSet20 附加属性。</summary>
      <returns>StylisticSet20 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet2Property">
      <summary>标识 StylisticSet2 附加属性。</summary>
      <returns>StylisticSet2 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet3Property">
      <summary>标识 StylisticSet3 附加属性。</summary>
      <returns>StylisticSet3 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet4Property">
      <summary>标识 StylisticSet4 附加属性。</summary>
      <returns>StylisticSet4 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet5Property">
      <summary>标识 StylisticSet5 附加属性。</summary>
      <returns>StylisticSet5 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet6Property">
      <summary>标识 StylisticSet6 附加属性。</summary>
      <returns>StylisticSet6 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet7Property">
      <summary>标识 StylisticSet7 附加属性。</summary>
      <returns>StylisticSet7 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet8Property">
      <summary>标识 StylisticSet8 附加属性。</summary>
      <returns>StylisticSet8 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.StylisticSet9Property">
      <summary>标识 StylisticSet9 附加属性。</summary>
      <returns>StylisticSet9 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Documents.Typography.VariantsProperty">
      <summary>标识 Variants 附加属性。</summary>
      <returns>Variants 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetAnnotationAlternates(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 AnnotationAlternates 附加属性的值。</summary>
      <param name="element">要检索其 AnnotationAlternates 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 AnnotationAlternates 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetCapitals(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 Capitals 附加属性的值。</summary>
      <param name="element">要检索其 Capitals 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 Capitals 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetCapitalSpacing(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 CapitalSpacing 附加属性的值。</summary>
      <param name="element">要检索其 CapitalSpacing 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 CapitalSpacing 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetCaseSensitiveForms(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 CaseSensitiveForms 附加属性的值。</summary>
      <param name="element">要检索其 CaseSensitiveForms 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 CaseSensitiveForms 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetContextualAlternates(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 ContextualAlternates 附加属性的值。</summary>
      <param name="element">要检索其 ContextualAlternates 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 ContextualAlternates 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetContextualLigatures(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 ContextualLigatures 附加属性的值。</summary>
      <param name="element">要检索其 ContextualLigatures 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 ContextualLigatures 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetContextualSwashes(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 ContextualSwashes 附加属性的值。</summary>
      <param name="element">要检索其 ContextualSwashes 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 ContextualSwashes 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetDiscretionaryLigatures(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 DiscretionaryLigatures 附加属性的值。</summary>
      <param name="element">要检索其 DiscretionaryLigatures 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 DiscretionaryLigatures 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetEastAsianExpertForms(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 EastAsianExpertForms 附加属性的值。</summary>
      <param name="element">要检索其 EastAsianExpertForms 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 EastAsianExpertForms 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetEastAsianLanguage(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 EastAsianLanguage 附加属性的值。</summary>
      <param name="element">要检索其 EastAsianLanguage 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 EastAsianLanguage 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetEastAsianWidths(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 EastAsianWidths 附加属性的值。</summary>
      <param name="element">要检索其 EastAsianWidths 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 EastAsianWidths 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetFraction(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 Fraction 附加属性的值。</summary>
      <param name="element">要检索其 Fraction 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 Fraction 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetHistoricalForms(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 HistoricalForms 附加属性的值。</summary>
      <param name="element">要检索其 HistoricalForms 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 HistoricalForms 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetHistoricalLigatures(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 HistoricalLigatures 附加属性的值。</summary>
      <param name="element">要检索其 HistoricalLigatures 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 HistoricalLigatures 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetKerning(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 Kerning 附加属性的值。</summary>
      <param name="element">要检索其 Kerning 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 Kerning 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetMathematicalGreek(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 MathematicalGreek 附加属性的值。</summary>
      <param name="element">要检索其 MathematicalGreek 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 MathematicalGreek 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetNumeralAlignment(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 NumeralAlignment 附加属性的值。</summary>
      <param name="element">要检索其 NumeralAlignment 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 NumeralAlignment 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetNumeralStyle(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 NumeralStyle 附加属性的值。</summary>
      <param name="element">要检索其 NumeralStyle 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 NumeralStyle 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetSlashedZero(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 SlashedZero 附加属性的值。</summary>
      <param name="element">要检索其 SlashedZero 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 SlashedZero 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStandardLigatures(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StandardLigatures 附加属性的值。</summary>
      <param name="element">要检索其 StandardLigatures 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StandardLigatures 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStandardSwashes(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StandardSwashes 附加属性的值。</summary>
      <param name="element">要检索其 StandardSwashes 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StandardSwashes 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticAlternates(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticAlternates 附加属性的值。</summary>
      <param name="element">要检索其 StylisticAlternates 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticAlternates 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet1(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet1 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet1 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet1 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet10(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet10 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet10 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet10 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet11(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet11 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet11 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet11 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet12(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet12 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet12 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet12 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet13(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet13 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet13 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet13 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet14(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet14 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet14 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet14 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet15(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet15 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet15 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet15 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet16(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet16 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet16 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet16 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet17(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet17 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet17 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet17 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet18(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet18 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet18 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet18 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet19(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet19 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet19 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet19 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet2(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet2 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet2 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet2 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet20(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet20 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet20 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet20 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet3(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet3 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet3 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet3 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet4(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet4 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet4 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet4 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet5(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet5 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet5 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet5 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet6(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet6 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet6 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet6 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet7(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet7 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet7 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet7 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet8(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet8 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet8 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet8 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetStylisticSet9(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 StylisticSet9 附加属性的值。</summary>
      <param name="element">要检索其 StylisticSet9 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 StylisticSet9 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.GetVariants(Windows.UI.Xaml.DependencyObject)">
      <summary>为指定依赖项对象返回 Variants 附加属性的值。</summary>
      <param name="element">要检索其 Variants 属性值的依赖项对象。</param>
      <returns>指定依赖项对象上 Variants 附加属性的当前值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetAnnotationAlternates(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>为指定依赖项对象设置 AnnotationAlternates 附加属性的值。</summary>
      <param name="element">要设置其 AnnotationAlternates 属性值的依赖项对象。</param>
      <param name="value">要将属性设置为的新值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetCapitals(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontCapitals)">
      <summary>为指定依赖项对象设置 Capitals 附加属性的值。</summary>
      <param name="element">要设置其 Capitals 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetCapitalSpacing(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 CapitalSpacing 附加属性的值。</summary>
      <param name="element">要设置其 CapitalSpacing 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetCaseSensitiveForms(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 CaseSensitiveForms 附加属性的值。</summary>
      <param name="element">要设置其 CaseSensitiveForms 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetContextualAlternates(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 ContextualAlternates 附加属性的值。</summary>
      <param name="element">要设置其 ContextualAlternates 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetContextualLigatures(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 ContextualLigatures 附加属性的值。</summary>
      <param name="element">要设置其 ContextualLigatures 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetContextualSwashes(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>为指定依赖项对象设置 ContextualSwashes 附加属性的值。</summary>
      <param name="element">要设置其 ContextualSwashes 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetDiscretionaryLigatures(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 DiscretionaryLigatures 附加属性的值。</summary>
      <param name="element">要设置其 DiscretionaryLigatures 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetEastAsianExpertForms(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 EastAsianExpertForms 附加属性的值。</summary>
      <param name="element">要设置其 EastAsianExpertForms 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetEastAsianLanguage(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontEastAsianLanguage)">
      <summary>为指定依赖项对象设置 EastAsianLanguage 附加属性的值。</summary>
      <param name="element">要设置其 EastAsianLanguage 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetEastAsianWidths(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontEastAsianWidths)">
      <summary>为指定依赖项对象设置 EastAsianWidths 附加属性的值。</summary>
      <param name="element">要设置其 EastAsianWidths 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetFraction(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontFraction)">
      <summary>为指定依赖项对象设置 Fraction 附加属性的值。</summary>
      <param name="element">要设置其 Fraction 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetHistoricalForms(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 HistoricalForms 附加属性的值。</summary>
      <param name="element">要设置其 HistoricalForms 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetHistoricalLigatures(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 HistoricalLigatures 附加属性的值。</summary>
      <param name="element">要设置其 HistoricalLigatures 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetKerning(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 Kerning 附加属性的值。</summary>
      <param name="element">要设置其 Kerning 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetMathematicalGreek(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 MathematicalGreek 附加属性的值。</summary>
      <param name="element">要设置其 MathematicalGreek 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetNumeralAlignment(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontNumeralAlignment)">
      <summary>为指定依赖项对象设置 NumeralAlignment 附加属性的值。</summary>
      <param name="element">要设置其 NumeralAlignment 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetNumeralStyle(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontNumeralStyle)">
      <summary>为指定依赖项对象设置 NumeralStyle 附加属性的值。</summary>
      <param name="element">要设置其 NumeralStyle 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetSlashedZero(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 SlashedZero 附加属性的值。</summary>
      <param name="element">要设置其 SlashedZero 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStandardLigatures(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StandardLigatures 附加属性的值。</summary>
      <param name="element">要设置其 StandardLigatures 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStandardSwashes(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>为指定依赖项对象设置 StandardSwashes 附加属性的值。</summary>
      <param name="element">要设置其 StandardSwashes 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticAlternates(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>为指定依赖项对象设置 StylisticAlternates 附加属性的值。</summary>
      <param name="element">要设置其 StylisticAlternates 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet1(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet1 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet1 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet10(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet10 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet10 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet11(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet11 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet11 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet12(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet12 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet12 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet13(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet13 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet13 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet14(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet14 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet14 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet15(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet15 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet15 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet16(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet16 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet16 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet17(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet17 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet17 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet18(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet18 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet18 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet19(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet19 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet19 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet2(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet2 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet2 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet20(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet20 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet20 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet3(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet3 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet3 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet4(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet4 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet4 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet5(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet5 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet5 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet6(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet6 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet6 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet7(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet7 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet7 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet8(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet8 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet8 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetStylisticSet9(Windows.UI.Xaml.DependencyObject,System.Boolean)">
      <summary>为指定依赖项对象设置 StylisticSet9 附加属性的值。</summary>
      <param name="element">要设置其 StylisticSet9 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Typography.SetVariants(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FontVariants)">
      <summary>为指定依赖项对象设置 Variants 附加属性的值。</summary>
      <param name="element">要设置其 Variants 属性值的依赖项对象。</param>
      <param name="value">The new value to set the property to.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.Underline">
      <summary>提供一个内联级别的内容元素，该元素导致内容以带下划线的文本修饰呈现。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Documents.Underline.#ctor">
      <summary>初始化 Underline 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Documents.UnderlineStyle">
      <summary>定义指定用于元素的下划线外观的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Documents.UnderlineStyle.None">
      <summary>元素没有下划线。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Documents.UnderlineStyle.Single">
      <summary>元素有一根单实线作为下划线。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Hosting.ElementCompositionPreview">
      <summary>允许访问支持 XAML 组合树中的 XAML 元素的组合可视化对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.GetElementChildVisual(Windows.UI.Xaml.UIElement)">
      <summary>检索之前由对 SetElementChildVisual 的调用设置的 Windows.UI.Composition.Visual 对象。</summary>
      <param name="element">要检索其 Visual 的元素。</param>
      <returns>之前由对 SetElementChildVisual 的调用设置的 Windows.UI.Composition.Visual 对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.GetElementVisual(Windows.UI.Xaml.UIElement)">
      <summary>检索支持 XAML 组合树中的 XAML 元素的 Windows.UI.Composition.Visual 对象。</summary>
      <param name="element">The element to retrieve the Visual for.</param>
      <returns>支持 XAML 元素的 Windows.UI.Composition.Visual 对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.GetPointerPositionPropertySet(Windows.UI.Xaml.UIElement)">
      <summary>检索相对于 UIElement 的指针位置。</summary>
      <param name="targetElement">相对于指针位置的元素。</param>
      <returns>指针的位置属性。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.GetScrollViewerManipulationPropertySet(Windows.UI.Xaml.Controls.ScrollViewer)">
      <summary>检索 ScrollViewer 元素的组合属性。</summary>
      <param name="scrollViewer">要获取其组合属性的 ScrollViewer 元素。</param>
      <returns>指定 ScrollViewer 的组合属性。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.SetElementChildVisual(Windows.UI.Xaml.UIElement,Windows.UI.Composition.Visual)">
      <summary>将自定义 Windows.UI.Composition.Visual 设置为元素的可视化树的最后一个子元素。</summary>
      <param name="element">要将子 Visual 添加到的元素。</param>
      <param name="visual">要添加到元素的可视化树的 Visual。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.SetImplicitHideAnimation(Windows.UI.Xaml.UIElement,Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>将指定的隐藏动画与 UIElement 相关联。</summary>
      <param name="element">与动画相关联的 UIElement。</param>
      <param name="animation">UIElement 隐藏时播放的动画。 **Null** 值阻止为此元素播放隐藏动画，除非使用动画值再次调用该方法。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.SetImplicitShowAnimation(Windows.UI.Xaml.UIElement,Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>将指定的显示动画与 UIElement 相关联。</summary>
      <param name="element">The UIElement to associate the animation with.</param>
      <param name="animation">UIElement 显示时播放的动画。 **Null** 值阻止为此元素显示隐藏动画，除非使用动画值再次调用该方法。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Hosting.ElementCompositionPreview.SetIsTranslationEnabled(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>将功能切换到设置、动画，并使用呈现时间日志版式翻译转换将 XAML 元素置于使用构成 API 的屏幕上。</summary>
      <param name="element">启用或禁用翻译转换的元素。</param>
      <param name="value">**true** 表示启用翻译转换；**false** 表示禁用翻译转换。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.AccessKeyDisplayDismissedEventArgs">
      <summary>为 AccessKeyDisplayDismissed 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.AccessKeyDisplayDismissedEventArgs.#ctor">
      <summary>初始化 AccessKeyDisplayDismissedEventArgs 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.AccessKeyDisplayRequestedEventArgs">
      <summary>为 AccessKeyDisplayRequested 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.AccessKeyDisplayRequestedEventArgs.#ctor">
      <summary>初始化 AccessKeyDisplayRequestedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.AccessKeyDisplayRequestedEventArgs.PressedKeys">
      <summary>获取按下可开始访问键顺序的键。</summary>
      <returns>按下可启动访问键顺序的键。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.AccessKeyInvokedEventArgs">
      <summary>为 AccessKeyInvoked 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.AccessKeyInvokedEventArgs.#ctor">
      <summary>初始化 AccessKeyInvokedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.AccessKeyInvokedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.AccessKeyManager">
      <summary>为 XAML 用户界面启用访问键（助记键）的帮助程序类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.AccessKeyManager.AreKeyTipsEnabled">
      <summary>获取或设置一个值，指定快捷键提示是否为访问键显示。</summary>
      <returns>* * true * * 显示 KeyTip；否则，为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.AccessKeyManager.IsDisplayModeEnabled">
      <summary>获取一个值，该值指示应用是否启动了访问键顺序。</summary>
      <returns>如果启动了访问键顺序，则为 **true**；否则，为 **false**。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Input.AccessKeyManager.IsDisplayModeEnabledChanged">
      <summary>当应用进入或退出访问键顺序时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.AccessKeyManager.ExitDisplayMode">
      <summary>导致应用退出访问键顺序。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.CanExecuteRequestedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.CanExecuteRequestedEventArgs.CanExecute">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.CanExecuteRequestedEventArgs.Parameter">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.CharacterReceivedRoutedEventArgs">
      <summary>为 UIElement.CharacterReceived 路由事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.CharacterReceivedRoutedEventArgs.Character">
      <summary>获取与 UIElement.CharacterReceived 事件关联的组合字符。 </summary>
      <returns>与 UIElement.CharacterReceived 事件关联的组合字符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.CharacterReceivedRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.CharacterReceivedRoutedEventArgs.KeyStatus">
      <summary>获取引发字符接收事件的物理键的状态。</summary>
      <returns>The status of the key that was pressed.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ContextRequestedEventArgs">
      <summary>为 ContextRequested 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ContextRequestedEventArgs.#ctor">
      <summary>初始化 ContextRequestedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ContextRequestedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ContextRequestedEventArgs.TryGetPosition(Windows.UI.Xaml.UIElement,Windows.Foundation.Point@)">
      <summary>获取指针位置的 x 坐标和 y 坐标，并且可以选择根据提供的 UIElement 的坐标原点进行评估。</summary>
      <param name="relativeTo">连接到相同对象树的任何 UIElement 派生对象。 若要指定相对于整个坐标系的对象，请使用 **null** 的 *relativeTo* 值。</param>
      <param name="point">表示鼠标指针位置的当前 x 坐标和 y 坐标的 Point。 如果以 *relativeTo* 的形式传递 **null**，则此坐标针对整个窗口。 如果传递的 *relativeTo* 值不是 **null**，则此坐标相对于 *relativeTo* 引用的对象。</param>
      <returns>如果指针设备启动了上下文请求，则为 **true**；否则，为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.DoubleTappedEventHandler">
      <summary>表示将处理 DoubleTapped 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs">
      <summary>为 DoubleTapped 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs.#ctor">
      <summary>初始化 DoubleTappedRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs.PointerDeviceType">
      <summary>获取启动了相关输入事件的指针设备的 PointerDeviceType。</summary>
      <returns>此事件发生的 PointerDeviceType。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs.GetPosition(Windows.UI.Xaml.UIElement)">
      <summary>返回指针位置的 x 坐标和 y 坐标，并且可以选择根据提供的 UIElement 的坐标原点进行评估。</summary>
      <param name="relativeTo">Any UIElement -derived object that is connected to the same object tree. 若要指定相对于整个坐标系的对象，请使用 **null** 的 *relativeTo* 值。</param>
      <returns>A Point that represents the current x- and y-coordinates of the mouse pointer position. If **null** was passed as *relativeTo*, this coordinate is for the overall window. If a *relativeTo* value other than **null** was passed, this coordinate is relative to the object referenced by *relativeTo*.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ExecuteRequestedEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ExecuteRequestedEventArgs.Parameter">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FindNextElementOptions">
      <summary>提供帮助标识下一个元素以通过编程方式接收导航焦点的选项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FindNextElementOptions.#ctor">
      <summary>初始化 FindNextElementOptions 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FindNextElementOptions.ExclusionRect">
      <summary>获取或设置所有重叠导航候选项从导航焦点排除的边框。</summary>
      <returns>The bounding rectangle.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FindNextElementOptions.HintRect">
      <summary>获取或设置用于标识最有可能接收导航焦点的焦点候选项的边框。</summary>
      <returns>The bounding rectangle.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FindNextElementOptions.SearchRoot">
      <summary>获取或设置对象，该对象必须是标识下一个焦点候选项以接收导航焦点的根。</summary>
      <returns>根对象。 </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FindNextElementOptions.XYFocusNavigationStrategyOverride">
      <summary>获取或设置用于标识最佳候选项元素以接收焦点的焦点导航策略。</summary>
      <returns>焦点导航策略。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FocusInputDeviceKind">
      <summary>指定接收输入事件的输入设备类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusInputDeviceKind.GameController">
      <summary>游戏控制器/远程控制输入的设备。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusInputDeviceKind.Keyboard">
      <summary>键盘输入设备。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusInputDeviceKind.Mouse">
      <summary>鼠标输入设备。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusInputDeviceKind.None">
      <summary>无输入。 仅在焦点以编程方式移动时使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusInputDeviceKind.Pen">
      <summary>触笔输入设备。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusInputDeviceKind.Touch">
      <summary>触摸输入设备。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FocusManager">
      <summary>支持获取并设置具有焦点的 UI 元素的帮助程序类。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.FocusManager.GettingFocus">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.FocusManager.GotFocus">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.FocusManager.LosingFocus">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.FocusManager.LostFocus">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.FindFirstFocusableElement(Windows.UI.Xaml.DependencyObject)">
      <summary>检索可以基于指定作用域接收焦点的第一个元素。</summary>
      <param name="searchScope">要搜索的根对象。 如果为 * * null * *，则搜索作用域为当前窗口。</param>
      <returns>第一个可设定焦点的对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.FindLastFocusableElement(Windows.UI.Xaml.DependencyObject)">
      <summary>检索可以基于指定作用域接收焦点的最后一个元素。</summary>
      <param name="searchScope">The root object from which to search. If **null**, the search scope is the current window.</param>
      <returns>最后一个可设定焦点的对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.FindNextElement(Windows.UI.Xaml.Input.FocusNavigationDirection)">
      <summary>检索将根据指定的导航方向接受焦点的元素。</summary>
      <param name="focusNavigationDirection">应用程序 UI 内焦点从一个元素移至另一个元素的方向。</param>
      <returns>接收焦点的下一个对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.FindNextElement(Windows.UI.Xaml.Input.FocusNavigationDirection,Windows.UI.Xaml.Input.FindNextElementOptions)">
      <summary>检索将根据指定的导航方向接收焦点的元素（无法与 Tab 键导航结合使用，请参见“备注”）。</summary>
      <param name="focusNavigationDirection">The direction that focus moves from element to element within the app UI.</param>
      <param name="focusNavigationOptions">使用键盘/控制器/远程导航帮助标识下一个元素以接收焦点的选项。</param>
      <returns>The next object to receive focus.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.FindNextFocusableElement(Windows.UI.Xaml.Input.FocusNavigationDirection)">
      <summary>Retrieves the element that will receive focus based on the specified navigation direction.</summary>
      <param name="focusNavigationDirection">The direction that focus moves from element to element within the app UI.</param>
      <returns>如果无法按照指定的方向设置焦点，则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.FindNextFocusableElement(Windows.UI.Xaml.Input.FocusNavigationDirection,Windows.Foundation.Rect)">
      <summary>检索将根据指定的导航方向和提示矩形接受焦点的元素。</summary>
      <param name="focusNavigationDirection">The direction that focus moves from element to element within the app UI.</param>
      <param name="hintRect">用于影响最有可能下一个接受焦点的元素的边框。 这在其中有用的示例包括：</param>
      <returns>**null** if focus cannot be set in the specified direction.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.GetFocusedElement">
      <summary>检索 UI 中具有焦点的元素。</summary>
      <returns>具有焦点的对象。 通常为 Control 类。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.TryFocusAsync(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.FocusState)">
      <summary>在初始化应用程序时异步尝试在元素上设置焦点。</summary>
      <param name="element">在其上设置焦点的对象。</param>
      <param name="value">指定元素如何获得焦点的 FocusState 枚举的值之一。</param>
      <returns>指示是否已成功设置焦点的 FocusMovementResult。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.TryMoveFocus(Windows.UI.Xaml.Input.FocusNavigationDirection)">
      <summary>尝试将具有焦点的元素中的焦点更改为指定方向的下一个可聚焦元素。</summary>
      <param name="focusNavigationDirection">要遍历的方向（Tab 键顺序）。</param>
      <returns>如果焦点移动，则为 **true**；否则，为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.TryMoveFocus(Windows.UI.Xaml.Input.FocusNavigationDirection,Windows.UI.Xaml.Input.FindNextElementOptions)">
      <summary>尝试将焦点从具有焦点的元素更改至指定了方向并使用指定导航选项的下一个可设定焦点的元素。</summary>
      <param name="focusNavigationDirection">The direction to traverse (in tab order).</param>
      <param name="focusNavigationOptions">The options to help identify the next element to receive focus with keyboard/controller/remote navigation.</param>
      <returns>**true** if focus moved; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.TryMoveFocusAsync(Windows.UI.Xaml.Input.FocusNavigationDirection)">
      <summary>异步尝试将具有焦点的当前元素中的焦点更改为指定方向的下一个可聚焦元素。</summary>
      <param name="focusNavigationDirection">The direction that focus moves from element to element within the app UI.</param>
      <returns>The FocusMovementResult that indicates whether focus was successfully set.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.FocusManager.TryMoveFocusAsync(Windows.UI.Xaml.Input.FocusNavigationDirection,Windows.UI.Xaml.Input.FindNextElementOptions)">
      <summary>异步尝试将焦点从具有焦点的当前元素更改至指定了方向并遵循指定导航选项的下一个可设定焦点的元素。</summary>
      <param name="focusNavigationDirection">The direction that focus moves from element to element within the app UI.</param>
      <param name="focusNavigationOptions">用于标识候选焦点的导航选项。</param>
      <returns>The FocusMovementResult that indicates whether focus was successfully set.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FocusManagerGotFocusEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FocusManagerGotFocusEventArgs.CorrelationId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FocusManagerGotFocusEventArgs.NewFocusedElement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FocusManagerLostFocusEventArgs">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FocusManagerLostFocusEventArgs.CorrelationId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FocusManagerLostFocusEventArgs.OldFocusedElement">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FocusMovementResult">
      <summary>表示焦点操作的状态。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.FocusMovementResult.Succeeded">
      <summary>获取一个指示焦点是否可以分配到对象的布尔值。</summary>
      <returns>如果可以分配焦点，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.FocusNavigationDirection">
      <summary>指定应用程序 UI 内焦点从一个元素移至另一个元素的方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.Down">
      <summary>带焦点的元素下的元素。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.Left">
      <summary>带焦点的元素左侧的元素。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.Next">
      <summary>Tab 键顺序中的下一个元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.None">
      <summary>焦点无更改。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.Previous">
      <summary>Tab 键顺序中的上一个元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.Right">
      <summary>带焦点的元素右侧的元素。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.FocusNavigationDirection.Up">
      <summary>带焦点的元素上的元素。 </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.GettingFocusEventArgs">
      <summary>提供 GettingFocus 事件的数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.Cancel">
      <summary>获取或设置是否应取消焦点导航。</summary>
      <returns>如果应取消焦点导航，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.CorrelationId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.Direction">
      <summary>获取应用程序 UI 内焦点从一个元素移至另一个元素的方向。</summary>
      <returns>焦点移动的方向。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.FocusState">
      <summary>获取通过元素获得焦点的输入模式。</summary>
      <returns>元素获得焦点的方式。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.InputDevice">
      <summary>获取接收输入事件的输入设备类型。</summary>
      <returns>输入设备类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.NewFocusedElement">
      <summary>获取最新的焦点对象。</summary>
      <returns>最新的焦点对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.GettingFocusEventArgs.OldFocusedElement">
      <summary>获取最后一个焦点对象。</summary>
      <returns>最后一个焦点对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.GettingFocusEventArgs.TryCancel">
      <summary>尝试取消正在进行的焦点操作。</summary>
      <returns>如果取消焦点操作，则为 true；否则为 false。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.GettingFocusEventArgs.TrySetNewFocusedElement(Windows.UI.Xaml.DependencyObject)">
      <summary>尝试将焦点重定向到指定元素而不是原始的有针对性的元素。</summary>
      <param name="element">The object on which to set focus.</param>
      <returns>如果重定向焦点操作，则为 true；否则为 false。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.HoldingEventHandler">
      <summary>表示将处理 Holding 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.HoldingRoutedEventArgs">
      <summary>为 Holding 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.HoldingRoutedEventArgs.#ctor">
      <summary>初始化 HoldingRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.HoldingRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.HoldingRoutedEventArgs.HoldingState">
      <summary>获取交互的基础 HoldingState。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.HoldingRoutedEventArgs.PointerDeviceType">
      <summary>Gets the PointerDeviceType for the pointer device that initiated the associated input event.</summary>
      <returns>The PointerDeviceType for this event occurrence.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.HoldingRoutedEventArgs.GetPosition(Windows.UI.Xaml.UIElement)">
      <summary>Returns the x- and y-coordinates of the pointer position, optionally evaluated against a coordinate origin of a supplied UIElement.</summary>
      <param name="relativeTo">Any UIElement -derived object that is connected to the same object tree. 若要指定相对于整个坐标系的对象，请使用 **null** 的 *relativeTo* 值。</param>
      <returns>A Point that represents the current x- and y-coordinates of the mouse pointer position. If **null** was passed as *relativeTo*, this coordinate is for the overall window. If a *relativeTo* value other than **null** was passed, this coordinate is relative to the object referenced by *relativeTo*.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ICommand">
      <summary>定义在调用时执行操作（如发送电子邮件、删除项或提交表单）的交互式 UI 元素的命令行为。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.ICommand.CanExecuteChanged">
      <summary>当出现影响是否可以执行该命令的更改时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ICommand.CanExecute(System.Object)">
      <summary>定义用于确定此命令是否可以在其当前状态下执行的方法。</summary>
      <param name="parameter">此命令使用的数据。 如果命令不需要传递数据，则此对象可以设置为 null。</param>
      <returns>如果可以执行此命令，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ICommand.Execute(System.Object)">
      <summary>定义在调用此命令时调用的方法。</summary>
      <param name="parameter">Data used by the command. 如果命令不需要传递数据，此值可以为 null。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.InertiaExpansionBehavior">
      <summary>控制惯性运动期间大小调整操作的减速度。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InertiaExpansionBehavior.DesiredDeceleration">
      <summary>获取或设置大小调整降低的速率。</summary>
      <returns>大小调整降低的速率。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InertiaExpansionBehavior.DesiredExpansion">
      <summary>获取或设置惯性结束时元素调整的量。</summary>
      <returns>惯性结束时元素调整的量。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.InertiaRotationBehavior">
      <summary>控制惯性运动期间旋转操作的减速度。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InertiaRotationBehavior.DesiredDeceleration">
      <summary>获取或设置旋转减慢的速率（度/平方毫秒）。</summary>
      <returns>旋转减慢的速率（度/平方毫秒）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InertiaRotationBehavior.DesiredRotation">
      <summary>获取或设置惯性运动结束时的旋转度数。</summary>
      <returns>惯性运动结束时的旋转度数。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.InertiaTranslationBehavior">
      <summary>控制惯性运动期间转换操作的减速度。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InertiaTranslationBehavior.DesiredDeceleration">
      <summary>获取或设置直线运动每平方毫秒以与设备无关的单位（1/96 每单位英寸）降低的速率。</summary>
      <returns>直线运动每平方毫秒以与设备无关的单位（每单位 1/96 英寸）降低的速率。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InertiaTranslationBehavior.DesiredDisplacement">
      <summary>获取或设置惯性结束时操作的线性运动。</summary>
      <returns>惯性结束时操作的线性运动。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.InputScope">
      <summary>表示与输入法提供的数据相关的信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.InputScope.#ctor">
      <summary>初始化 InputScope 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InputScope.Names">
      <summary>获取与此 InputScope 相关的有效 InputScopeName 项的集合。</summary>
      <returns>有效 InputScopeName 项的集合。 有效的输入范围名称由 InputScopeNameValue 枚举指定。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.InputScopeName">
      <summary>标识与整个 InputScope 相关的特定的已命名输入范围。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.InputScopeName.#ctor">
      <summary>初始化没有初始值的 InputScopeName 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.InputScopeName.#ctor(Windows.UI.Xaml.Input.InputScopeNameValue)">
      <summary>使用基于 InputScopeNameValue 枚举的输入名称初始化 InputScopeName 类的新实例。</summary>
      <param name="nameValue">基于 InputScopeNameValue 枚举的输入名称。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Input.InputScopeName.NameValue">
      <summary>获取或设置此 InputScopeName 在特定输入范围内的名称值。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.InputScopeNameValue">
      <summary>指定用于填充 InputScope 特定的已命名输入模式 (InputScopeName)。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.AlphanumericFullWidth">
      <summary>输入范围针对字母数字全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.AlphanumericHalfWidth">
      <summary>输入范围针对字母数字半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.AlphanumericPin">
      <summary>预期输入为字母数字 PIN。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Chat">
      <summary>输入范围针对聊天字符串。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.ChatWithoutEmoji">
      <summary>Expected input does not include emoji. 建议输入处理器不显示 emoji 键。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.ChineseFullWidth">
      <summary>输入范围针对中文全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.ChineseHalfWidth">
      <summary>输入范围针对中文半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.CurrencyAmount">
      <summary>输入范围旨在用于与货币量（无货币符号）一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.CurrencyAmountAndSymbol">
      <summary>输入范围可与金额或货币符号一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.DateDayNumber">
      <summary>输入范围旨在用于与月份的天数一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.DateMonthNumber">
      <summary>输入范围旨在用于与年份的月数一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.DateYear">
      <summary>输入范围旨在用于与年份数值一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Default">
      <summary>No input scope is applied.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Digits">
      <summary>输入范围用于与数字集合一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.EmailNameOrAddress">
      <summary>输入范围旨在用于与电子邮件名称或完整的电子邮件地址一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.EmailSmtpAddress">
      <summary>输入范围旨在用于与简单邮件传输协议 (SMTP) 窗体电子邮件地址 (accountnamehost) 一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Formula">
      <summary>输入范围针对电子表格公式字符串。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.FormulaNumber">
      <summary>Expected input is a mathematical formula. Advises input processors to show the number page.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.HangulFullWidth">
      <summary>输入范围针对韩语全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.HangulHalfWidth">
      <summary>输入范围针对韩语半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Hanja">
      <summary>输入范围针对朝鲜汉字字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Hiragana">
      <summary>输入范围针对平假名字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.KatakanaFullWidth">
      <summary>输入范围针对片假名全角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.KatakanaHalfWidth">
      <summary>输入范围针对片假名半角字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Maps">
      <summary>输入范围旨在用于与地图位置一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.NameOrPhoneNumber">
      <summary>输入范围可与名称或电话号码一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.NativeScript">
      <summary>输入范围针对本机脚本。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Number">
      <summary>输入大小旨在用于与数字 0-9 一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.NumberFullWidth">
      <summary>输入范围针对全角数字字符。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.NumericPassword">
      <summary>Expected input is a numeric password, or PIN.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.NumericPin">
      <summary>预期输入为数字 PIN。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Password">
      <summary>输入范围旨在用于与字母数字密码一起使用，其中包括其他符号，如标点符号和数学符号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.PersonalFullName">
      <summary>输入范围可与完整人名一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Search">
      <summary>输入范围针对搜索字符串。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.SearchIncremental">
      <summary>输入范围专用于增量结果显示为用户类型的搜索框。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.TelephoneAreaCode">
      <summary>输入范围旨在用于与数字区域代码一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.TelephoneCountryCode">
      <summary>输入范围旨在用于与数字国家代码一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.TelephoneLocalNumber">
      <summary>输入范围旨在用于与当地电话号码一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.TelephoneNumber">
      <summary>输入范围用于与电话号码一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Text">
      <summary>输入范围旨在用于与文本一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.TimeHour">
      <summary>输入范围旨在用于与一天的小时数一起使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.TimeMinutesOrSeconds">
      <summary>输入范围旨在用于与小时的分钟数或分钟的秒数一同使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.InputScopeNameValue.Url">
      <summary>指示统一资源标识符 (URI)。 这可以包括 URL、文件或文件传输协议 (FTP) 格式。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyboardAccelerator">
      <summary>表示键盘快捷方式（或加速器），它可让用户使用键盘（而非直接或通过访问键导航应用 UI）执行操作。 </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.KeyboardAccelerator.#ctor">
      <summary>初始化 KeyboardAccelerator 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.IsEnabled">
      <summary>获取或设置键盘快捷方式（加速器）是否对用户可用。</summary>
      <returns>如果快捷方式可用，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.IsEnabledProperty">
      <summary>Identifies the IsEnabled dependency property.</summary>
      <returns>The identifier for the IsEnabled dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.Key">
      <summary>获取或设置键盘快捷方式（加速器）的虚拟键（与一个或多个修饰符键结合使用）。</summary>
      <returns>虚拟键。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.KeyProperty">
      <summary>标识 Key 依赖项属性。</summary>
      <returns>Key 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.Modifiers">
      <summary>获取或设置用于修改键盘快捷方式（加速器）的另一个按键的虚拟键。 </summary>
      <returns>The virtual key.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.ModifiersProperty">
      <summary>标识 Modifiers 依赖项属性。</summary>
      <returns>Modifiers 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.ScopeOwner">
      <summary>获取或设置键盘快捷方式的范围（或目标）。</summary>
      <returns>默认值为 null（全局作用域）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAccelerator.ScopeOwnerProperty">
      <summary>标识 ScopeOwner 依赖项属性。</summary>
      <returns>ScopeOwner 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Input.KeyboardAccelerator.Invoked">
      <summary>按下此 KeyboardAccelerator 的组合键时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyboardAcceleratorInvokedEventArgs">
      <summary>为 Invoked 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAcceleratorInvokedEventArgs.Element">
      <summary>获取与键盘快捷方式（或加速键）关联的对象。</summary>
      <returns>对与键盘快捷方式（或加速键）关联的对象的引用。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAcceleratorInvokedEventArgs.Handled">
      <summary>Gets or sets a value that marks the event as handled.</summary>
      <returns>如果将事件标记为已处理，则为 **true**；如果将事件保留为未处理，则为 **false**，这可能允许该事件进一步路由。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyboardAcceleratorInvokedEventArgs.KeyboardAccelerator">
      <summary>获取与 Invoked 事件关联的键盘快捷方式（或加速键）。</summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyboardAcceleratorPlacementMode">
      <summary>定义指定是否显示键盘快捷方式（加速键）的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyboardAcceleratorPlacementMode.Auto">
      <summary>显示键盘加速键。 默认值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyboardAcceleratorPlacementMode.Hidden">
      <summary>不显示键盘加速键。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyboardNavigationMode">
      <summary>在容器内通过 Tab 键序列的制表位指定 Tab 键行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyboardNavigationMode.Cycle">
      <summary>当到达容器内的第一个或最后一个键盘导航位时，焦点返回到第一个或最后一个键盘导航位。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyboardNavigationMode.Local">
      <summary>只有 Tab 索引位于此容器内时，才会在本地子树上考虑这些索引。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyboardNavigationMode.Once">
      <summary>容器及其所有子元素整个只能接收焦点一次。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyEventHandler">
      <summary>表示处理 KeyUp 和 KeyDown 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyRoutedEventArgs">
      <summary>为 KeyUp 和 KeyDown 路由事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyRoutedEventArgs.DeviceId">
      <summary>Gets a unique ID for the input device that generated this key event.</summary>
      <returns>与键事件相关联的输入设备的唯一标识符，或不受支持的设备的空字符串。 The same device can be assigned a different ID each time it is connected.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>如果将路由事件标记为已处理，则为 **true**；如果将路由事件保留为未处理，则为 **false**，这可能允许该事件进一步路由。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyRoutedEventArgs.Key">
      <summary>获取与事件关联的虚拟键。</summary>
      <returns>指示事件所引用键的代码的系统值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyRoutedEventArgs.KeyStatus">
      <summary>获取一个结构值，该值报告系统检测到的各种按键特征，包括重复次数和菜单状态。</summary>
      <returns>标志报告状态的结构值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.KeyRoutedEventArgs.OriginalKey">
      <summary>获取与事件关联的原始、未映射的虚拟键。</summary>
      <returns>A system value that indicates the code for the key referenced by the event.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.KeyTipPlacementMode">
      <summary>定义指定将键提示置于相对于 UIElement 位置的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Auto">
      <summary>键提示的放置取决于系统。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Bottom">
      <summary>键提示被置于元素下。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Center">
      <summary>键提示位于元素中间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Hidden">
      <summary>键提示不会显示。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Left">
      <summary>键提示被置于元素左侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Right">
      <summary>键提示被置于元素右侧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.KeyTipPlacementMode.Top">
      <summary>键提示被置于元素上。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.LosingFocusEventArgs">
      <summary>为 LosingFocus 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.Cancel">
      <summary>Gets or sets whether focus navigation should be canceled.</summary>
      <returns>**true** if focus navigation should be canceled. 否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.CorrelationId">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.Direction">
      <summary>Gets the direction that focus moved from element to element within the app UI.</summary>
      <returns>The direction of focus movement.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.FocusState">
      <summary>Gets the input mode through which an element obtained focus.</summary>
      <returns>How the element obtained focus.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.InputDevice">
      <summary>Gets the input device type from which input events are received.</summary>
      <returns>The input device type.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.NewFocusedElement">
      <summary>Gets the most recent focused object.</summary>
      <returns>The most recent focused object.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.LosingFocusEventArgs.OldFocusedElement">
      <summary>Gets the last focused object.</summary>
      <returns>The last focused object.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.LosingFocusEventArgs.TryCancel">
      <summary>Attempts to cancel the ongoing focus action.</summary>
      <returns>True, if the focus action is canceled; otherwise, false.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.LosingFocusEventArgs.TrySetNewFocusedElement(Windows.UI.Xaml.DependencyObject)">
      <summary>尝试将焦点从有针对性的元素重定向到指定元素。</summary>
      <param name="element">The object on which to set focus.</param>
      <returns>True, if the focus action is redirected; otherwise, false.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationCompletedEventHandler">
      <summary>表示将处理 ManipulationCompleted 和相关事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs">
      <summary>为 ManipulationCompleted 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.#ctor">
      <summary>初始化 ManipulationCompletedRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.Container">
      <summary>获取被认为是操作容器的 UIElement。</summary>
      <returns>被认为是操作容器的 UIElement。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.Cumulative">
      <summary>自开始操作之后获取整个更改。</summary>
      <returns>自开始操作之后的全部更改。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. 如果设置为 **true**，则可防止事件路由路径上的大多数处理程序再次处理同一事件。</summary>
      <returns>**true** to mark the routed event handled; **false** to leave the routed event unhandled, which permits the event to potentially route further. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.IsInertial">
      <summary>获取是否在惯性运动期间发生 ManipulationCompleted 事件。</summary>
      <returns>如果在惯性运动期间发生 ManipulationCompleted 事件，则为 **true**；如果在用户的输入设备接触该元素的过程中发生该事件，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.PointerDeviceType">
      <summary>获取操作所涉及的指针设备的 PointerDeviceType。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.Position">
      <summary>获取完成位置的触控输入的 X 和 Y 屏幕坐标。</summary>
      <returns>完成位置的触控输入的 X 和 Y 屏幕坐标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs.Velocities">
      <summary>获取用于操作的速度。</summary>
      <returns>用于操作的速度。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationDeltaEventHandler">
      <summary>表示将处理 ManipulationDelta 和相关事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs">
      <summary>为 ManipulationDelta 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.#ctor">
      <summary>初始化 ManipulationDeltaRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Container">
      <summary>Gets the UIElement that is considered the container of the manipulation.</summary>
      <returns>The UIElement that is considered the container of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Cumulative">
      <summary>Gets the overall changes since the beginning of the manipulation.</summary>
      <returns>The overall changes since the beginning of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Delta">
      <summary>以 ManipulationDelta 形式获取当前操作的最近更改。</summary>
      <returns>当前操作的最近更改。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. Setting to **true** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled; **false** to leave the routed event unhandled, which permits the event to potentially route further. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.IsInertial">
      <summary>获取是否在惯性运动期间发生 ManipulationDelta 事件。</summary>
      <returns>如果在惯性运动期间发生 ManipulationDelta 事件，则为 **true**；如果在用户的输入设备接触该元素的过程中发生该事件，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.PointerDeviceType">
      <summary>Gets the PointerDeviceType for the pointer device involved in the manipulation.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Position">
      <summary>获取操作的起源点。</summary>
      <returns>操作的起源点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Velocities">
      <summary>获取对操作进行的最近更改的速率。</summary>
      <returns>对操作进行的最近更改的速率。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs.Complete">
      <summary>完成操作而不发生惯性。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationInertiaStartingEventHandler">
      <summary>表示将处理 ManipulationInertiaStarting 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs">
      <summary>为 ManipulationInertiaStarting 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.#ctor">
      <summary>初始化 ManipulationInertiaStartingRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.Container">
      <summary>Gets the UIElement that is considered the container of the manipulation.</summary>
      <returns>The UIElement that is considered the container of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.Cumulative">
      <summary>Gets the overall changes since the beginning of the manipulation.</summary>
      <returns>The overall changes since the beginning of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.Delta">
      <summary>Gets the most recent changes of the current manipulation, as a ManipulationDelta.</summary>
      <returns>The most recent changes of the current manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.ExpansionBehavior">
      <summary>获取或设置延伸惯性运动减慢的速率。</summary>
      <returns>延伸惯性运动减慢的速率</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.PointerDeviceType">
      <summary>Gets the PointerDeviceType for the pointer device involved in the manipulation.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.RotationBehavior">
      <summary>获取与此事件发生的操作关联的旋转信息的相关信息。</summary>
      <returns>操作旋转信息。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.TranslationBehavior">
      <summary>获取与此事件发生的操作关联的平移信息的相关信息。</summary>
      <returns>操作转换信息。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs.Velocities">
      <summary>Gets the rates of the most recent changes to the manipulation.</summary>
      <returns>The rates of the most recent changes to the manipulation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationModes">
      <summary>指定如何将目标 UI 元素解释为操作事件。 此枚举是按标志的，因此，你可以为 ManipulationMode 属性设置多种模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.All">
      <summary>启用所有操作交互模式（通过直接操作获得支持的除外）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.None">
      <summary>不要出现与操作事件的图形交互。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.Rotate">
      <summary>允许旋转目标的操作行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.RotateInertia">
      <summary>将惯性应用于旋转操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.Scale">
      <summary>允许缩放目标的操作行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.ScaleInertia">
      <summary>将惯性应用于缩放操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.System">
      <summary>启用通过直接操作支持的系统驱动触控交互。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.TranslateInertia">
      <summary>将惯性应用于转换操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.TranslateRailsX">
      <summary>允许使用轨道模式在 X 轴上平移目标的操作行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.TranslateRailsY">
      <summary>允许使用轨道模式在 Y 轴上平移目标的操作行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.TranslateX">
      <summary>允许在 X 轴上平移目标的操作行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.ManipulationModes.TranslateY">
      <summary>允许在 Y 轴上平移目标的操作行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationPivot">
      <summary>指定如何使用一个用户输入点发生旋转。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationPivot.#ctor">
      <summary>初始化没有初始值的 ManipulationPivot 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationPivot.#ctor(Windows.Foundation.Point,System.Double)">
      <summary>使用指定中心和半径值初始化 ManipulationPivot 类的新实例。</summary>
      <param name="center">轴的中心点。</param>
      <param name="radius">数据透视半径。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationPivot.Center">
      <summary>获取或设置旋转操作的中心点。</summary>
      <returns>旋转操作的中心点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationPivot.Radius">
      <summary>获取或设置旋转操作的有效旋转半径。</summary>
      <returns>A value in pixels.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationStartedEventHandler">
      <summary>表示将处理 ManipulationStarted 和相关事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs">
      <summary>为 ManipulationStarted 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.#ctor">
      <summary>初始化 ManipulationStartedRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.Container">
      <summary>Gets the UIElement that is considered the container of the manipulation.</summary>
      <returns>The UIElement that is considered the container of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.Cumulative">
      <summary>Gets the overall changes since the beginning of the manipulation.</summary>
      <returns>The overall changes since the beginning of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. Setting to **true** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled; **false** to leave the routed event unhandled, which permits the event to potentially route further. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.PointerDeviceType">
      <summary>Gets the PointerDeviceType for the pointer device involved in the manipulation.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.Position">
      <summary>Gets the point from which the manipulation originated.</summary>
      <returns>The point from which the manipulation originated.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs.Complete">
      <summary>Completes the manipulation without inertia.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationStartingEventHandler">
      <summary>表示将处理 ManipulationStarting 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs">
      <summary>为 ManipulationStarting 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs.#ctor">
      <summary>初始化 ManipulationStartingRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs.Container">
      <summary>Gets the UIElement that is considered the container of the manipulation.</summary>
      <returns>The UIElement that is considered the container of the manipulation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. Setting to **true** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled; **false** to leave the routed event unhandled, which permits the event to potentially route further. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs.Mode">
      <summary>获取或设置可能的操作类型。</summary>
      <returns>One of the enumeration values. 默认为 **All**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs.Pivot">
      <summary>获取或设置描述单点操作的轴的对象。</summary>
      <returns>描述单点操作的轴的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.NoFocusCandidateFoundEventArgs">
      <summary>为 NoFocusCandidateFound 事件提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.NoFocusCandidateFoundEventArgs.Direction">
      <summary>Gets the direction that focus moved from element to element within the app UI.</summary>
      <returns>The direction of focus movement.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.NoFocusCandidateFoundEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.NoFocusCandidateFoundEventArgs.InputDevice">
      <summary>Gets the input device type from which input events are received.</summary>
      <returns>The input device type.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.Pointer">
      <summary>Provides basic properties for the input pointer associated with a single mouse, pen/stylus, or touch contact.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.Pointer.IsInContact">
      <summary>获取一个值，该值确定在报告事件时指针设备是否正与传感器或数字化器接触。</summary>
      <returns>如果指针设备联系，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.Pointer.IsInRange">
      <summary>获取一个值，该值指示指针设备是否在传感器或数字化仪的检测范围内。</summary>
      <returns>如果触摸板或笔位于检测区域内或者鼠标正经过检测区域，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.Pointer.PointerDeviceType">
      <summary>获取指针设备的 PointerDeviceType。</summary>
      <returns>此指针引用的 PointerDeviceType。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.Pointer.PointerId">
      <summary>获取此指针引用的系统生成的标识符。</summary>
      <returns>系统生成的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.PointerEventHandler">
      <summary>表示将处理指针消息事件的方法，如 PointerPressed。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.PointerRoutedEventArgs">
      <summary>包含上一条指针事件消息返回的参数。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.PointerRoutedEventArgs.Handled">
      <summary>获取或设置一个值，该值将路由事件标记为已处理，并防止事件路由路径上的大多数处理程序再次处理同一事件。</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.PointerRoutedEventArgs.IsGenerated">
      <summary>获取一个值，指示指针事件是用户通过与对象直接交互发生，还是平台根据对应用程序的 UI 更改生成。</summary>
      <returns>如果事件是由平台生成的，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.PointerRoutedEventArgs.KeyModifiers">
      <summary>获取一个值，该值指示哪些键修饰符在启动指针事件时处于活动状态。</summary>
      <returns>A value or values of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.PointerRoutedEventArgs.Pointer">
      <summary>获取对指针标记的引用。</summary>
      <returns>标记的指针。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.PointerRoutedEventArgs.GetCurrentPoint(Windows.UI.Xaml.UIElement)">
      <summary>检索一个 PointerPoint 对象，此对象提供与事件关联的指针的基本信息。</summary>
      <param name="relativeTo">Any UIElement -derived object that is connected to the same object tree. To specify the object relative to the overall coordinate system, use a *relativeTo*  value of **null**.</param>
      <returns>表示与此时间关联的指针点的 PointerPoint 值。 如果以 *relativeTo* 的形式传递 **null**，则坐标在整个窗口的参考框架中。 如果传递的 *relativeTo* 值不是 **null**，则坐标相对于 *relativeTo* 引用的对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.PointerRoutedEventArgs.GetIntermediatePoints(Windows.UI.Xaml.UIElement)">
      <summary>检索 PointerPoint 对象的集合，这些对象表示从上次指针事件一直到当前指针事件的指针历史记录（包括当前指针事件）。 集合中的各个 PointerPoint 提供与此事件关联的指针的基本信息。集合中的最后一项对应于 GetCurrentPoint 返回的 PointerPoint 对象。</summary>
      <param name="relativeTo">提供指针数据的上下文。 可以为连接到相同对象树的任何 UIElement 派生对象。 如果为 **null**，则位置坐标处于应用程序上下文中。</param>
      <returns>此 PointerPoint 对象集合对应于与事件关联的指针历史记录。 如果 *relativeTo* 为 **null**，则位置坐标处于应用程序上下文中。 否则，坐标将相对于 *relativeTo* 引用的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs">
      <summary>为 ProcessKeyboardAccelerators 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs.Handled">
      <summary>Gets or sets a value that marks the event as handled.</summary>
      <returns>**true** to mark the event handled. **false** 则将事件保留为未处理状态。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs.Key">
      <summary>获取键盘快捷方式（加速器）的虚拟键（与一个或多个修饰符键结合使用）。</summary>
      <returns>The virtual key.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.ProcessKeyboardAcceleratorEventArgs.Modifiers">
      <summary>获取用于修改键盘快捷方式（加速器）的另一个按键的虚拟键。 </summary>
      <returns>The virtual key.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.RightTappedEventHandler">
      <summary>表示将处理 RightTapped 路由事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.RightTappedRoutedEventArgs">
      <summary>为 RightTapped 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.RightTappedRoutedEventArgs.#ctor">
      <summary>初始化 RightTappedRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.RightTappedRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.RightTappedRoutedEventArgs.PointerDeviceType">
      <summary>Gets the PointerDeviceType for the pointer device that initiated the associated input event.</summary>
      <returns>The PointerDeviceType for this event occurrence.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.RightTappedRoutedEventArgs.GetPosition(Windows.UI.Xaml.UIElement)">
      <summary>Returns the x- and y-coordinates of the pointer position, optionally evaluated against a coordinate origin of a supplied UIElement.</summary>
      <param name="relativeTo">Any UIElement -derived object that is connected to the same object tree. To specify the object relative to the overall coordinate system, use a *relativeTo*  value of **null**.</param>
      <returns>A Point that represents the current x- and y-coordinates of the mouse pointer position. If **null** was passed as *relativeTo*, this coordinate is for the overall window. If a *relativeTo* value other than **null** was passed, this coordinate is relative to the object referenced by *relativeTo*.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.StandardUICommand">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.StandardUICommand.#ctor">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.StandardUICommand.#ctor(Windows.UI.Xaml.Input.StandardUICommandKind)">
      <summary>
      </summary>
      <param name="kind">
      </param>
    </member>
    <member name="P:Windows.UI.Xaml.Input.StandardUICommand.Kind">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.StandardUICommand.KindProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.StandardUICommandKind">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Backward">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Close">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Copy">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Cut">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Delete">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Forward">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.None">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Open">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Paste">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Pause">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Play">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Redo">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Save">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.SelectAll">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Share">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Stop">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.StandardUICommandKind.Undo">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.TappedEventHandler">
      <summary>表示将处理 Tapped 事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Input.TappedRoutedEventArgs">
      <summary>为 Tapped 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.TappedRoutedEventArgs.#ctor">
      <summary>初始化 TappedRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.TappedRoutedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for **Handled** prevents most handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.TappedRoutedEventArgs.PointerDeviceType">
      <summary>Gets the PointerDeviceType for the pointer device that initiated the associated input event.</summary>
      <returns>The PointerDeviceType for this event occurrence.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.TappedRoutedEventArgs.GetPosition(Windows.UI.Xaml.UIElement)">
      <summary>Returns the x- and y-coordinates of the pointer position, optionally evaluated against a coordinate origin of a supplied UIElement.</summary>
      <param name="relativeTo">Any UIElement -derived object that is connected to the same object tree. To specify the object relative to the overall coordinate system, use a *relativeTo*  value of **null**.</param>
      <returns>A Point that represents the current x- and y-coordinates of the mouse pointer position. If **null** was passed as *relativeTo*, this coordinate is for the overall window. 如果传递的 *relativeTo* 值不是 **null**，则此坐标相对于 *relativeTo* 引用的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Input.XamlUICommand">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.XamlUICommand.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.AccessKey">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.AccessKeyProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.Command">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.CommandProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.Description">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.DescriptionProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.IconSource">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.IconSourceProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.KeyboardAccelerators">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.KeyboardAcceleratorsProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.Label">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Input.XamlUICommand.LabelProperty">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="E:Windows.UI.Xaml.Input.XamlUICommand.CanExecuteChanged">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.XamlUICommand.CanExecuteRequested">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.UI.Xaml.Input.XamlUICommand.ExecuteRequested">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Input.XamlUICommand.CanExecute(System.Object)">
      <summary>
      </summary>
      <param name="parameter">
      </param>
      <returns>
      </returns>
    </member>
    <member name="M:Windows.UI.Xaml.Input.XamlUICommand.Execute(System.Object)">
      <summary>
      </summary>
      <param name="parameter">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.Input.XamlUICommand.NotifyCanExecuteChanged">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.XYFocusKeyboardNavigationMode">
      <summary>指定使用键盘箭头键时的 2D 方向导航行为。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusKeyboardNavigationMode.Auto">
      <summary>行为从元素上级继承。 如果所有上级的值均为 **Auto**，则回退行为为 **Disabled**。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusKeyboardNavigationMode.Disabled">
      <summary>箭头键不能用于 2D 方向导航。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusKeyboardNavigationMode.Enabled">
      <summary>箭头键可以用于 2D 方向导航。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.XYFocusNavigationStrategy">
      <summary>指定用于使用 XYFocusDownNavigationStrategy、XYFocusLeftNavigationStrategy、XYFocusRightNavigationStrategy 和 XYFocusUpNavigationStrategy 在多个候选项目标之间导航的区分策略。 </summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategy.Auto">
      <summary>指示继承自元素的上级元素的导航策略。 如果所有上级的值均为 **Auto**，则回退策略为 **Projection**。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategy.NavigationDirectionDistance">
      <summary>指示将焦点移至最靠近导航方向坐标轴的元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategy.Projection">
      <summary>指示当在导航方向上投影当前聚焦元素的边缘时，将焦点移至遇到的第一个元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategy.RectilinearDistance">
      <summary>指示根据最短的二维距离（曼哈顿指标）将焦点移至最近的元素。 </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Input.XYFocusNavigationStrategyOverride">
      <summary>指定 XAML 框架如何确定 XY 导航目标。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategyOverride.Auto">
      <summary>Indicates that navigation strategy is inherited from the element's ancestors. If all ancestors have a value of **Auto**, the fallback strategy is **Projection**.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategyOverride.NavigationDirectionDistance">
      <summary>Indicates that focus moves to the element closest to the axis of the navigation direction.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategyOverride.None">
      <summary>未应用任何导航替代。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategyOverride.Projection">
      <summary>指示当在导航方向上投影当前聚焦元素的边缘时，将焦点移至遇到的第一个元素。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Input.XYFocusNavigationStrategyOverride.RectilinearDistance">
      <summary>Indicates that focus moves to the closest element based on the shortest 2D distance (Manhattan metric). </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.BindableVectorChangedEventHandler">
      <summary>表示将处理 VectorChanged 事件的方法。</summary>
      <param name="vector">The object where the handler is attached.</param>
      <param name="e">松散类型化事件数据。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.IBindableIterable">
      <summary>扩展 IIterable 以启用数据绑定的基础结构要求。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableIterable.First">
      <summary>返回对集合中的项进行迭代的可绑定迭代器。</summary>
      <returns>可绑定的迭代器。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.IBindableIterator">
      <summary>支持在集合上进行可绑定迭代。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.IBindableIterator.Current">
      <summary>获取集合中的当前项。</summary>
      <returns>集合中的当前项。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.IBindableIterator.HasCurrent">
      <summary>获取一个值，该值指示是存在当前项还是迭代器位于集合的末尾。</summary>
      <returns>如果迭代器引用集合中的有效项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableIterator.MoveNext">
      <summary>Moves the iterator forward to the next item and returns HasCurrent.</summary>
      <returns>**true** if the iterator refers to a valid item that is in the collection; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.IBindableObservableVector">
      <summary>通过为更改通知添加 VectorChanged 事件扩展 IBindableVector。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Interop.IBindableObservableVector.VectorChanged">
      <summary>向量集合更改（添加、删除、项目更改）时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.IBindableVector">
      <summary>表示可绑定的对象的可写入向量集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.IBindableVector.Size">
      <summary>获取矢量中项的数目。</summary>
      <returns>矢量中项的数目。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.Append(System.Object)">
      <summary>将某个项追加到矢量的末尾。</summary>
      <param name="value">要追加到矢量的项。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.Clear">
      <summary>移除矢量中的所有项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.GetAt(System.UInt32)">
      <summary>返回矢量视图中指定索引处的项。</summary>
      <param name="index">要返回的矢量中的项的从零开始的索引。</param>
      <returns>指定索引处的项。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.GetView">
      <summary>返回不可变的矢量视图。</summary>
      <returns>矢量的视图。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.IndexOf(System.Object,System.UInt32@)">
      <summary>Returns the index of a specified item in the vector.</summary>
      <param name="value">The item to find in the vector.</param>
      <param name="index">The zero-based index of the item if found. 如果未找到该项，则返回零，因此务必检查返回值。</param>
      <returns>如果找到该项，则为 **true**；如果未找到该项，则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.InsertAt(System.UInt32,System.Object)">
      <summary>将项插入到矢量中的指定索引处。</summary>
      <param name="index">要在其处执行操作操作的索引。</param>
      <param name="value">The item to insert.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.RemoveAt(System.UInt32)">
      <summary>移除矢量中的指定索引处的项。</summary>
      <param name="index">要从其移除项的矢量的从零开始的索引。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.RemoveAtEnd">
      <summary>删除矢量中的最后一项。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVector.SetAt(System.UInt32,System.Object)">
      <summary>设置矢量中指定索引处的项值。</summary>
      <param name="index">要从其设置值的矢量的从零开始的索引。</param>
      <param name="value">要设置的项值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.IBindableVectorView">
      <summary>表示可绑定的对象的只读矢量集合。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.IBindableVectorView.Size">
      <summary>Gets the number of items in the vector.</summary>
      <returns>The number of items in the vector.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVectorView.GetAt(System.UInt32)">
      <summary>Returns the item at the specified index in the vector.</summary>
      <param name="index">The zero-based index of the item in the vector to return.</param>
      <returns>The item at the specified index.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.IBindableVectorView.IndexOf(System.Object,System.UInt32@)">
      <summary>Returns the index of a specified item in the vector.</summary>
      <param name="value">The item to find in the vector.</param>
      <param name="index">The zero-based index of the item if found. 0 is returned if the item is not found, so be sure to check the return value.</param>
      <returns>**true** if the item is found; **false** if the item is not found.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.INotifyCollectionChanged">
      <summary>对 C++ 可绑定的类提供集合更改的模式接口。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Interop.INotifyCollectionChanged.CollectionChanged">
      <summary>当集合更改时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.NotifyCollectionChangedAction">
      <summary>描述引起了 CollectionChanged 事件的操作。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.NotifyCollectionChangedAction.Add">
      <summary>向集合中添加了一个或多个项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.NotifyCollectionChangedAction.Move">
      <summary>在集合中移动了一个或多个项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.NotifyCollectionChangedAction.Remove">
      <summary>从集合中移除了一个或多个项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.NotifyCollectionChangedAction.Replace">
      <summary>在集合中替换了一个或多个项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.NotifyCollectionChangedAction.Reset">
      <summary>集合的内容发生显著更改。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs">
      <summary>为 CollectionChanged 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs.#ctor(Windows.UI.Xaml.Interop.NotifyCollectionChangedAction,Windows.UI.Xaml.Interop.IBindableVector,Windows.UI.Xaml.Interop.IBindableVector,System.Int32,System.Int32)">
      <summary>初始化 NotifyCollectionChangedEventArgs 类的新实例。</summary>
      <param name="action">要报告的 Action 值。</param>
      <param name="newItems">要报告的 NewItems 值。</param>
      <param name="oldItems">要报告的 OldItems 值。</param>
      <param name="newIndex">要报告的 NewStartingIndex 值。</param>
      <param name="oldIndex">要报告的 OldStartingIndex 值。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs.Action">
      <summary>获取引起此事件的操作的说明。</summary>
      <returns>引起此事件的操作的说明，作为枚举的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs.NewItems">
      <summary>获取受操作影响的项。</summary>
      <returns>受操作影响的项的可绑定矢量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs.NewStartingIndex">
      <summary>获取更改发生处的索引。</summary>
      <returns>更改发生处的索引。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs.OldItems">
      <summary>获取 **Replace** 或 **Remove** 操作影响的项。</summary>
      <returns>受 **Replace** 或 **Remove** 操作影响的项的可绑定矢量。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventArgs.OldStartingIndex">
      <summary>获取发生 **Move**、**Remove** 或 **Replace** 操作的起始索引。</summary>
      <returns>发生 **Move**、**Remove** 或 **Replace** 操作的以零为基础的索引。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.NotifyCollectionChangedEventHandler">
      <summary>表示将处理 CollectionChanged 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.TypeKind">
      <summary>提供有关类型源的基本指南。 由 TypeName 用作值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.TypeKind.Custom">
      <summary>该类型是通过表示而不是 WinMD 声明的自定义类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.TypeKind.Metadata">
      <summary>该类型通过 WinMD (Windows 运行时元数据)声明。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.TypeKind.Primitive">
      <summary>该类型是语言级基元。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Interop.TypeName">
      <summary>替代 **System.Type** 以便其他 API 报告的类型信息不具备公共语言运行时 (CLR) 的依赖项项。 此结构由属性（如 UnderlyingType 和 Type）用作值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.TypeName.Kind">
      <summary>有关类型源的基本指南。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Interop.TypeName.Name">
      <summary>类型的名称。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.ContentPropertyAttribute">
      <summary>指示类型的哪个属性是 XAML 内容属性。 XAML 处理器在处理特性化类型的 XAML 表示形式的 XAML 子元素时使用此信息。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.ContentPropertyAttribute.Name">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.ContentPropertyAttribute.#ctor">
      <summary>初始化 ContentPropertyAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.FullXamlMetadataProviderAttribute">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.FullXamlMetadataProviderAttribute.#ctor">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IComponentConnector">
      <summary>为事件连结和生成操作提供基础结构支持。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IComponentConnector.Connect(System.Int32,System.Object)">
      <summary>将事件和名称附加到启动了 XAML 的内容。</summary>
      <param name="connectionId">用于区分调用的标识符令牌。</param>
      <param name="target">事件和名称所连接到的目标。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IComponentConnector2">
      <summary>Provides infrastructure support for event wiring and build actions.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IComponentConnector2.GetBindingConnector(System.Int32,System.Object)">
      <summary>返回该连接的 IComponentConnector。</summary>
      <param name="connectionId">An identifier token to distinguish calls.</param>
      <param name="target">The target to connect events and names to.</param>
      <returns>该连接的 IComponentConnector。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IDataTemplateComponent">
      <summary>提供了让 XAML 分析器与生成的绑定代码通信的方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IDataTemplateComponent.ProcessBindings(System.Object,System.Int32,System.Int32,System.Int32@)">
      <summary>更新已编译的数据绑定。</summary>
      <param name="item">The data item.</param>
      <param name="itemIndex">数据项的索引。</param>
      <param name="phase">已调用 ProcessBindings 的次数。</param>
      <param name="nextPhase">对 ProcessBindings 的下一次调用所处的阶段。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IDataTemplateComponent.Recycle">
      <summary>Disassociates item containers from their data items and saves the containers so they can be reused later for other data items.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IXamlBindScopeDiagnostics">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlBindScopeDiagnostics.Disable(System.Int32,System.Int32)">
      <summary>
      </summary>
      <param name="lineNumber">
      </param>
      <param name="columnNumber">
      </param>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IXamlMember">
      <summary>提供用来报告有关 XAML 成员的 XAML 类型系统细节的方法。 使用此接口协定，XAML 分析器可加载在您的应用程序定义并在 XAML 文件中引用的任何自定义类型和成员。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlMember.IsAttachable">
      <summary>获取指示 XAML 成员是否为可附加成员的值。</summary>
      <returns>如果 XAML 成员为可附加成员，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlMember.IsDependencyProperty">
      <summary>获取一个值，该值指示 XAML 成员是否实施为依赖项属性。</summary>
      <returns>如果 XAML 成员作为依赖项项属性实现，则为 true；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlMember.IsReadOnly">
      <summary>获取 XAML 成员在其支持实现中是否为只读。</summary>
      <returns>如果支持成员是只读属性，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlMember.Name">
      <summary>获取声明 XAML 成员的 XamlName 名称字符串。</summary>
      <returns>声明 XAML 成员的 XamlName 名称字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlMember.TargetType">
      <summary>获取其中可能存在成员的类型的 IXamlType。</summary>
      <returns>其中可能存在成员的类型的 IXamlType。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlMember.Type">
      <summary>获取成员所使用类型的 IXamlType。</summary>
      <returns>成员所使用类型的 IXamlType。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlMember.GetValue(System.Object)">
      <summary>为此 IXamlMember 提供获取值实用工具。</summary>
      <param name="instance">从中获取成员值的对象实例。</param>
      <returns>成员值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlMember.SetValue(System.Object,System.Object)">
      <summary>为此 IXamlMember 提供设置值实用工具。</summary>
      <param name="instance">对其设置成员值的对象实例。</param>
      <param name="value">要设置的成员值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IXamlMetadataProvider">
      <summary>实现支持 XAML 分析的 XAML 架构上下文概念。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlMetadataProvider.GetXamlType(System.String)">
      <summary>根据指定的完整类型名称，实现 XAML 架构上下文到基础类型映射的访问。</summary>
      <param name="fullName">为其返回 XAML 类型映射的类的名称。</param>
      <returns>IXamlType 概念的架构上下文的实现。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlMetadataProvider.GetXamlType(Windows.UI.Xaml.Interop.TypeName)">
      <summary>根据提供的描述类型的帮助器值，实现 XAML 架构上下文到基础类型映射的访问。</summary>
      <param name="type">由相关类型系统或互操作支持类型表示的类型。</param>
      <returns>The schema context's implementation of the IXamlType concept.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlMetadataProvider.GetXmlnsDefinitions">
      <summary>获取适用于上下文的 XMLNS (XAML 命名空间) 定义的集合。</summary>
      <returns>XMLNS（XAML 命名空间）定义的集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IXamlType">
      <summary>提供用来报告有关 XAML 类型的 XAML 类型系统细节的方法。 Using this interface contract, XAML parsers can load any custom types and members thereof that are defined in your app and are referenced in XAML files.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.BaseType">
      <summary>获取 XAML 类型的直接基类型的 IXamlType。 根据核心类型的基础类型确定此值。</summary>
      <returns>XAML 类型的直接基类型的 IXamlType。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.ContentProperty">
      <summary>获取此 IXamlType 的 XAML 内容属性的 IXamlMember 信息。</summary>
      <returns>此 IXamlType 的 XAML 内容属性的 IXamlMember 信息。 如果不存在 XAML 内容属性，则可能为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.FullName">
      <summary>获取基础类型的完整类名称。</summary>
      <returns>基础类型的完整类名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.IsArray">
      <summary>获取指示 IXamlType 是否表示数组的值。</summary>
      <returns>如果 IXamlType 表示数组，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.IsBindable">
      <summary>获取声明该类型是否可绑定的值。</summary>
      <returns>如果是可绑定类型，则为 **true**，如果不是可绑定类型，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.IsCollection">
      <summary>获取指示此 IXamlType 是否表示集合的值。</summary>
      <returns>如果此 IXamlType 表示集合，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.IsConstructible">
      <summary>获取指示此 IXamlType 是否表示可构造类型（按照 XAML 定义）的值。</summary>
      <returns>如果此 IXamlType 表示可构造类型，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.IsDictionary">
      <summary>获取指示此 IXamlType 是否表示字典/映射的值。</summary>
      <returns>如果此 IXamlType 表示字典/映射，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.IsMarkupExtension">
      <summary>获取指示 IXamlType 是否表示标记扩展的值。</summary>
      <returns>如果 IXamlType 表示标记扩展，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.ItemType">
      <summary>获取为此 IXamlType 的 **Items** 属性提供类型信息的值。</summary>
      <returns>集合中项的类型的 IXamlType 信息；如果此 IXamlType 不表示集合，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.KeyType">
      <summary>如果此 IXamlType 表示字典/映射，则获取为此 IXamlType 的 **Key** 属性提供类型信息的值。</summary>
      <returns>字典用法键的类型的 IXamlType 信息；如果此 IXamlType 不表示字典/映射，则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType.UnderlyingType">
      <summary>获取支持类型的信息。</summary>
      <returns>按照相关类型系统或互操作支持类型所表示的后备类型。 这是一个类型引用（Microsoft .NET 的 System.Type，Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助器结构）。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlType.ActivateInstance">
      <summary>给定 XAML 类型，设置其初始化值并返回可用实例。</summary>
      <returns>可用实例。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlType.AddToMap(System.Object,System.Object,System.Object)">
      <summary>将某个项添加到自定义映射类型。</summary>
      <param name="instance">设置映射项目的类型实例。</param>
      <param name="key">要添加的映射项的键。</param>
      <param name="value">要添加的映射项的值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlType.AddToVector(System.Object,System.Object)">
      <summary>将某个项添加到自定义向量类型。</summary>
      <param name="instance">设置项目的类型实例。</param>
      <param name="value">要添加的项的值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlType.CreateFromString(System.String)">
      <summary>根据字符串创建类型系统表示形式。 此用法的主要方案创建枚举值并映射相应的枚举。</summary>
      <param name="value">要创建的字符串。</param>
      <returns>结果类型系统表示形式。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlType.GetMember(System.String)">
      <summary>从此 IXamlType 返回特定命名成员的 IXamlMember 信息。</summary>
      <param name="name">要获取的成员的名称（字符串形式）。</param>
      <returns>如果找到由 *name* 指定的成员，则为该成员的 IXamlMember 消息；否则为 null。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.IXamlType.RunInitializer">
      <summary>按照 XAML 架构上下文及其平台依赖性的要求调用所有必要的启动前逻辑。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.IXamlType2">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.IXamlType2.BoxedType">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.MarkupExtension">
      <summary>提供 XAML 标记扩展实现的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.MarkupExtension.#ctor">
      <summary>初始化 MarkupExtension 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.MarkupExtension.ProvideValue">
      <summary>在派生类中实现时返回一个对象，该对象作为此标记扩展的目标属性的值提供。</summary>
      <returns>要对应用扩展的属性设置的对象值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.MarkupExtensionReturnTypeAttribute">
      <summary>报告标记扩展可以返回的的类型。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.MarkupExtensionReturnTypeAttribute.ReturnType">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.MarkupExtensionReturnTypeAttribute.#ctor">
      <summary>初始化 MarkupExtensionReturnTypeAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.XamlBinaryWriter">
      <summary>生成 XAML 产品的预分析二进制表示形式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBinaryWriter.Write(Windows.Foundation.Collections.IVector{Windows.Storage.Streams.IRandomAccessStream},Windows.Foundation.Collections.IVector{Windows.Storage.Streams.IRandomAccessStream},Windows.UI.Xaml.Markup.IXamlMetadataProvider)">
      <summary>生成 XAML 的二进制表示形式。 输入流以文本表示形式生成，输出流由二进制 (XBF) 表示形式的 XAML 填充。</summary>
      <param name="inputStreams">输入流集。 它们应该访问 XAML 的文本表示形式以写入 XBF 格式。</param>
      <param name="outputStreams">输出流集。 当此方法返回时，每个输出流都提供对 XBF 二进制表示形式的访问权限。 您通常需要使用此流创建文件。</param>
      <param name="xamlMetadataProvider">映射 XAML 生产的类型的帮助程序对象。</param>
      <returns>捕获由到 XBF 格式的转换报告的任何错误信息的结构。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.XamlBinaryWriterErrorInformation">
      <summary>记录因调用 XamlBinaryWriter.Write 而生成的错误信息。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.XamlBinaryWriterErrorInformation.InputStreamIndex">
      <summary>原始 *inputStreams* 参数（对应于发生错误的 XamlBinaryWriter.Write）中的流索引。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.XamlBinaryWriterErrorInformation.LineNumber">
      <summary>输入 XAML 文本表示中发生错误的行号。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.XamlBinaryWriterErrorInformation.LinePosition">
      <summary>输入 XAML 文本表示中发生错误的行位置。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.XamlBindingHelper">
      <summary>提供数据绑定的帮助器方法。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Markup.XamlBindingHelper.DataTemplateComponentProperty">
      <summary>标识 DataTemplateComponent 附加属性。</summary>
      <returns>DataTemplateComponent 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.ConvertValue(Windows.UI.Xaml.Interop.TypeName,System.Object)">
      <summary>将源类型的值转换成目标类型。</summary>
      <param name="type">要将值转换自的类型。</param>
      <param name="value">要转换的值。</param>
      <returns>转换后的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.GetDataTemplateComponent(Windows.UI.Xaml.DependencyObject)">
      <summary>获取目标元素的 DataTemplateComponent XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定的对象的 DataTemplateComponent XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.ResumeRendering(Windows.UI.Xaml.UIElement)">
      <summary>指定元素的继续渲染。</summary>
      <param name="target">要继续渲染的元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetDataTemplateComponent(Windows.UI.Xaml.DependencyObject,Windows.UI.Xaml.Markup.IDataTemplateComponent)">
      <summary>设置目标元素的 DataTemplateComponent XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromBoolean(System.Object,Windows.UI.Xaml.DependencyProperty,System.Boolean)">
      <summary>通过 Boolean 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">正在设置的属性所属的对象。</param>
      <param name="propertyToSet">要将值写入到的属性。</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromByte(System.Object,Windows.UI.Xaml.DependencyProperty,System.Byte)">
      <summary>通过 Byte 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromChar16(System.Object,Windows.UI.Xaml.DependencyProperty,System.Char)">
      <summary>通过 Char 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromDateTime(System.Object,Windows.UI.Xaml.DependencyProperty,Windows.Foundation.DateTime)">
      <summary>通过 DateTime 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromDouble(System.Object,Windows.UI.Xaml.DependencyProperty,System.Double)">
      <summary>通过 Double 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromInt32(System.Object,Windows.UI.Xaml.DependencyProperty,System.Int32)">
      <summary>通过 Int32 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromInt64(System.Object,Windows.UI.Xaml.DependencyProperty,System.Int64)">
      <summary>通过 Int64 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromObject(System.Object,Windows.UI.Xaml.DependencyProperty,System.Object)">
      <summary>通过 Object 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromPoint(System.Object,Windows.UI.Xaml.DependencyProperty,Windows.Foundation.Point)">
      <summary>通过 Point 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromRect(System.Object,Windows.UI.Xaml.DependencyProperty,Windows.Foundation.Rect)">
      <summary>通过 Rect 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromSingle(System.Object,Windows.UI.Xaml.DependencyProperty,System.Single)">
      <summary>通过 Single 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromSize(System.Object,Windows.UI.Xaml.DependencyProperty,Windows.Foundation.Size)">
      <summary>通过 Size 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromString(System.Object,Windows.UI.Xaml.DependencyProperty,System.String)">
      <summary>通过 String 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromTimeSpan(System.Object,Windows.UI.Xaml.DependencyProperty,Windows.Foundation.TimeSpan)">
      <summary>通过 TimeSpan 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromUInt32(System.Object,Windows.UI.Xaml.DependencyProperty,System.UInt32)">
      <summary>通过 UInt32 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromUInt64(System.Object,Windows.UI.Xaml.DependencyProperty,System.UInt64)">
      <summary>通过 UInt64 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SetPropertyFromUri(System.Object,Windows.UI.Xaml.DependencyProperty,Windows.Foundation.Uri)">
      <summary>通过 Uri 值设置 DependencyProperty。</summary>
      <param name="dependencyObject">The object to which the property being set belongs.</param>
      <param name="propertyToSet">The property to which the value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlBindingHelper.SuspendRendering(Windows.UI.Xaml.UIElement)">
      <summary>指定元素的暂停渲染。</summary>
      <param name="target">要暂停渲染的元素。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.XamlMarkupHelper">
      <summary>为 XAML 编译器提供 Helper 方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlMarkupHelper.UnloadObject(Windows.UI.Xaml.DependencyObject)">
      <summary>卸载 XAML 可视化树中的元素。</summary>
      <param name="element">要卸载的元素。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.XamlReader">
      <summary>为分析 XAML 和创建相应的对象树提供 XAML 处理器引擎。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlReader.Load(System.String)">
      <summary>分析格式良好的 XAML 片段并创建相应的对象树，然后返回该对象树的根。</summary>
      <param name="xaml">包含有效 XAML 片断的字符串。</param>
      <returns>所创建对象树的根对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Markup.XamlReader.LoadWithInitialTemplateValidation(System.String)">
      <summary>分析格式良好的 XAML 片段并创建相应的对象树，然后返回该对象树的根。 还执行任何链接模板的加载时验证。</summary>
      <param name="xaml">A string that contains a valid XAML fragment.</param>
      <returns>The root object of the created object tree.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Markup.XmlnsDefinition">
      <summary>基于每个程序集指定 XAML 命名空间与后备类型库代码命名空间之间的映射，然后将该映射用于由 XAML 对象编写器或 XAML 架构上下文进行的类型解析。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.XmlnsDefinition.Namespace">
      <summary>库代码命名空间指定为字符串。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Markup.XmlnsDefinition.XmlNamespace">
      <summary>特性中指定的 XAML 命名空间标识符。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.AcrylicBackgroundSource">
      <summary>定义用于指定画笔是从应用内容还是从应用窗口后面的内容中采样的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AcrylicBackgroundSource.Backdrop">
      <summary>画笔从应用内容采样。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AcrylicBackgroundSource.HostBackdrop">
      <summary>画笔从应用窗口后面的内容采样。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.AcrylicBrush">
      <summary>使用具有多种效果（包括模糊和噪音纹理）的半透明材料绘制一个区域。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.AcrylicBrush.#ctor">
      <summary>初始化 AcrylicBrush 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.AlwaysUseFallback">
      <summary>获取或设置用于指定画笔是否强制为回退纯色的值。</summary>
      <returns>如果为 **true**，则始终将亚克力材料替换为回退纯色。 否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.AlwaysUseFallbackProperty">
      <summary>标识 AlwaysUseFallback 依赖属性。</summary>
      <returns>AlwaysUseFallback 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.BackgroundSource">
      <summary>获取或设置用于指定画笔是从应用内容还是从应用窗口后面的内容中采样的值。</summary>
      <returns>用于指定画笔是从应用内容还是从应用窗口后面的内容中采样的枚举值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.BackgroundSourceProperty">
      <summary>标识 BackgroundSource 依赖项属性。</summary>
      <returns>BackgroundSource 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.TintColor">
      <summary>获取或设置半透明亚克力材料的色调。</summary>
      <returns>半透明亚克力材料的色调。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.TintColorProperty">
      <summary>标识 TintColor 依赖项属性。</summary>
      <returns>TintColor 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.TintOpacity">
      <summary>获取或设置色调的不透明度。</summary>
      <returns>不透明度用 0 至 1.0 之间的值表示。 默认值为 1.0，表示完全不透明。 0 是透明的不透明度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.TintOpacityProperty">
      <summary>标识 TintOpacity 依赖项属性。</summary>
      <returns>TintOpacity 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.TintTransitionDuration">
      <summary>获取或设置 TintColor 更改时使用的自动过渡动画的长度。</summary>
      <returns>TintColor 更改时使用的自动过渡动画的长度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.AcrylicBrush.TintTransitionDurationProperty">
      <summary>标识 TintTransitionDuration 依赖项属性。</summary>
      <returns>TintTransitionDuration 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.AlignmentX">
      <summary>描述如何在容器中水平放置内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AlignmentX.Center">
      <summary>内容与容器的中心对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AlignmentX.Left">
      <summary>内容与容器的左侧对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AlignmentX.Right">
      <summary>内容与容器的右侧对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.AlignmentY">
      <summary>描述如何在容器中垂直放置内容。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AlignmentY.Bottom">
      <summary>内容与容器的下边缘对齐。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AlignmentY.Center">
      <summary>The contents align toward the center of the container.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AlignmentY.Top">
      <summary>内容与容器的上边缘对齐。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ArcSegment">
      <summary>表示两点之间的一条椭圆弧。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.ArcSegment.#ctor">
      <summary>初始化 ArcSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.IsLargeArc">
      <summary>获取或设置一个值，该值指示弧是否应大于 180 度。</summary>
      <returns>如果弧应大于 180 度，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.IsLargeArcProperty">
      <summary>标识 IsLargeArc 依赖项属性。</summary>
      <returns>IsLargeArc 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.Point">
      <summary>获取或设置椭圆弧的终点。</summary>
      <returns>弧线将绘制到的点。 默认为 Point，其值为 0,0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.PointProperty">
      <summary>标识 Point 依赖项属性。</summary>
      <returns>Point 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.RotationAngle">
      <summary>获取或设置椭圆围绕 X 轴旋转的量（以度为单位）。</summary>
      <returns>椭圆围绕 X 轴旋转的量（以度为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.RotationAngleProperty">
      <summary>标识 RotationAngle 依赖项属性。</summary>
      <returns>RotationAngle 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.Size">
      <summary>获取或设置弧的 x 轴半径和 y 轴半径作为 Size 结构。</summary>
      <returns>描述椭圆弧的 X 轴半径和 Y 轴半径的 Size 结构。 Size 结构的 **Width** 值指定弧的 x 轴半径；其 **Height** 值指定弧的 y 轴半径。 默认为 Size，其值为 0,0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.SizeProperty">
      <summary>标识 Size 依赖项属性。</summary>
      <returns>Size 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.SweepDirection">
      <summary>获取或设置指定是以 Clockwise 方向还是以 **Counterclockwise** 方向绘制弧的值。</summary>
      <returns>用于指定弧的绘制方向的枚举值之一。 默认为 **Counterclockwise**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ArcSegment.SweepDirectionProperty">
      <summary>标识 SweepDirection 依赖项属性。</summary>
      <returns>SweepDirection 依赖项属性标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.AudioCategory">
      <summary>Describes the purpose of the audio information in an audio stream. 由 AudioCategory 用作值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.Alerts">
      <summary>Audio is for system or application notifications, for example ring tones.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.BackgroundCapableMedia">
      <summary>Audio is for general media, for example audio for video, or streaming audio, and can be played as background. This enumeration value is deprecated. 有关更多信息，请参阅**备注**。</summary>
      <deprecated type="deprecate">BackgroundCapableMedia is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.Communications">
      <summary>Audio is for peer-to-peer communications, for example chat or VoIP.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.ForegroundOnlyMedia">
      <summary>Audio is for general media, for example audio for video, or streaming audio, but should not be played as background. This enumeration value is deprecated. For more information, see **Remarks**.</summary>
      <deprecated type="deprecate">ForegroundOnlyMedia is deprecated and might not work on all platforms. For more info, see MSDN.</deprecated>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.GameChat">
      <summary>游戏聊天音频。 与 **Communications** 相似，只不过 **GameChat** 不会减弱其他流。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.GameEffects">
      <summary>Audio is for game-specific sound effects.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.GameMedia">
      <summary>Audio is background (non-event or ambient) audio for games.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.Media">
      <summary>包含不带对话框的音频的流。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.Movie">
      <summary>包含带对话框的音频的流。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.Other">
      <summary>All other streams.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.SoundEffects">
      <summary>Audio is for sound effects.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioCategory.Speech">
      <summary>Audio is speech.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.AudioDeviceType">
      <summary>Describes the primary usage of the device that is being used to play back audio. 此值由 AudioDeviceType 使用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioDeviceType.Communications">
      <summary>The device is primarily for voice communications.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioDeviceType.Console">
      <summary>The device is a console and the audio session might support games, notifications, voice commands, and so on.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.AudioDeviceType.Multimedia">
      <summary>The device is intended for multimedia playback and/or recording.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.BezierSegment">
      <summary>表示在两个点之间绘制的一条三次贝塞尔曲线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BezierSegment.#ctor">
      <summary>初始化 BezierSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BezierSegment.Point1">
      <summary>获取或设置曲线的第一个控制点。</summary>
      <returns>曲线的第一个控制点。 The default is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BezierSegment.Point1Property">
      <summary>标识 Point1 依赖项属性。</summary>
      <returns>Point1 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BezierSegment.Point2">
      <summary>获取或设置曲线的第二个控制点。</summary>
      <returns>曲线的第二个控制点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BezierSegment.Point2Property">
      <summary>标识 Point2 依赖项属性。</summary>
      <returns>Point2 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BezierSegment.Point3">
      <summary>获取或设置曲线的终点。</summary>
      <returns>曲线的终点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BezierSegment.Point3Property">
      <summary>标识 Point3 依赖项属性。</summary>
      <returns>Point3 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.BitmapCache">
      <summary>表示将可视元素或元素的可视化树缓存为位图图面的行为。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BitmapCache.#ctor">
      <summary>初始化 BitmapCache 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Brush">
      <summary>定义用于绘制图形对象的对象。 从 Brush 派生的类描述了绘制该区域的方式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Brush.#ctor">
      <summary>为 Brush 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Brush.Opacity">
      <summary>获取或设置 Brush 的不透明度。</summary>
      <returns>Opacity 属性的值以 0 和 1.0 之间的值表示。 The default value is 1.0, which is full opacity. 0 is transparent opacity.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Brush.OpacityProperty">
      <summary>标识 Opacity 依赖项属性。</summary>
      <returns>Opacity 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Brush.RelativeTransform">
      <summary>获取或设置要使用相对坐标应用于画笔的变换。</summary>
      <returns>使用相对坐标应用于画笔的变换。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Brush.RelativeTransformProperty">
      <summary>标识 RelativeTransform 依赖项属性。</summary>
      <returns>RelativeTransform 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Brush.Transform">
      <summary>获取或设置应用于画笔的变换。</summary>
      <returns>要应用于画笔的变换。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Brush.TransformProperty">
      <summary>标识 Transform 依赖项属性。</summary>
      <returns>Transform 依赖项属性标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Brush.PopulatePropertyInfo(System.String,Windows.UI.Composition.AnimationPropertyInfo)">
      <summary>
      </summary>
      <param name="propertyName">
      </param>
      <param name="propertyInfo">
      </param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Brush.PopulatePropertyInfoOverride(System.String,Windows.UI.Composition.AnimationPropertyInfo)">
      <summary>
      </summary>
      <param name="propertyName">
      </param>
      <param name="animationPropertyInfo">
      </param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.BrushCollection">
      <summary>表示 Brush 值的有序集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.#ctor">
      <summary>初始化 BrushCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.BrushCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.Append(Windows.UI.Xaml.Media.Brush)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的 Brush。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Brush[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.IndexOf(Windows.UI.Xaml.Media.Brush,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Brush)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.ReplaceAll(Windows.UI.Xaml.Media.Brush[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.BrushCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Brush)">
      <summary>将指定索引处的值设置为指定 Brush 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.BrushMappingMode">
      <summary>指定 Brush 使用的坐标系。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.BrushMappingMode.Absolute">
      <summary>坐标系与边界框无关。 值直接在本地坐标系中解释。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.BrushMappingMode.RelativeToBoundingBox">
      <summary>坐标系与边界框相关：0 指示边界框的 0%，1 指示边界框的 100%。 例如，(0.5, 0.5) 描述位于边界框中间的一个点，(1, 1) 描述位于边界框右下方的点。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.CacheMode">
      <summary>表示图形加速功能的缓存内容模式。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.CacheMode.#ctor">
      <summary>为 CacheMode 派生类提供基类初始化行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ColorInterpolationMode">
      <summary>确定插入渐变颜色的方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.ColorInterpolationMode.ScRgbLinearInterpolation">
      <summary>在 scRGB 颜色空间中内插颜色。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.ColorInterpolationMode.SRgbLinearInterpolation">
      <summary>在 sRGB 颜色空间中内插颜色。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.CompositeTransform">
      <summary>向对象应用多种转换操作。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.CompositeTransform.#ctor">
      <summary>初始化 CompositeTransform 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.CenterX">
      <summary>获取或设置相对于元素左上角的设备独立像素 (DIP) 中的 CompositeTransform 指定的所有转换的中心点的 x 坐标。</summary>
      <returns>CompositeTransform 指定的所有转换的中心点的 x 坐标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.CenterXProperty">
      <summary>标识 CenterX 依赖项属性。</summary>
      <returns>CenterX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.CenterY">
      <summary>获取或设置相对于元素左上角的设备独立像素 (DIP) 中的 CompositeTransform 指定的所有转换的中心点的 y 坐标。</summary>
      <returns>CompositeTransform 指定的所有转换的中心点的 y 坐标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.CenterYProperty">
      <summary>标识 CenterY 依赖项属性。</summary>
      <returns>CenterY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.Rotation">
      <summary>获取或设置顺时针旋转角度（以度为单位）。</summary>
      <returns>顺时针旋转角度，以度为单位。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.RotationProperty">
      <summary>标识 Rotation 依赖项属性。</summary>
      <returns>Rotation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.ScaleX">
      <summary>获取或设置 x 轴的缩放比例。 可以使用此属性沿水平方向拉伸或收缩对象。</summary>
      <returns>x 轴的缩放比例。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.ScaleXProperty">
      <summary>标识 ScaleX 依赖项属性。</summary>
      <returns>ScaleX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.ScaleY">
      <summary>获取或设置 y 轴的缩放比例。 可以使用此属性沿垂直方向拉伸或收缩对象。</summary>
      <returns>y 轴的缩放比例。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.ScaleYProperty">
      <summary>标识 ScaleY 依赖项属性。</summary>
      <returns>ScaleY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.SkewX">
      <summary>获取或设置 x 轴扭曲角度，该角度从 y 轴开始沿逆时针方向测量，以度为单位。 扭曲转换可用于在二维对象中创建三维深度幻觉。</summary>
      <returns>扭曲角度，该角度从 y 轴开始沿逆时针方向测量，以度为单位。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.SkewXProperty">
      <summary>标识 SkewX 依赖项属性。</summary>
      <returns>SkewX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.SkewY">
      <summary>获取或设置 y 轴扭曲角度，该角度从 x 轴开始沿逆时针方向测量，以度为单位。 A skew transform can be useful for creating the illusion of three-dimensional depth in a two-dimensional object.</summary>
      <returns>扭曲角度，该角度从 x 轴开始沿逆时针方向测量，以度为单位。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.SkewYProperty">
      <summary>标识 SkewY 依赖项属性。</summary>
      <returns>SkewY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.TranslateX">
      <summary>获取或设置沿 x 轴平移的距离。</summary>
      <returns>沿 x 轴平移（移动）对象的距离（以像素为单位）。 此属性是可读/写的。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.TranslateXProperty">
      <summary>标识 TranslateX 依赖项属性。</summary>
      <returns>TranslateX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.TranslateY">
      <summary>获取或设置沿 y 轴平移（移动）对象的距离。</summary>
      <returns>沿 y 轴平移（移动）对象的距离（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.CompositeTransform.TranslateYProperty">
      <summary>标识 TranslateY 依赖项属性。</summary>
      <returns>TranslateY 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.CompositionTarget">
      <summary>表示应用程序的复合显示图面。 此类主要用于 Microsoft DirectX 内容互操作方案。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.CompositionTarget.Rendered">
      <summary>在核心呈现过程呈现帧后立即发生。 此事件让你可以确定每个框架呈现所需的时间。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.CompositionTarget.Rendering">
      <summary>在核心呈现过程呈现帧时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.CompositionTarget.SurfaceContentsLost">
      <summary>在出现基本的重大更改（DirectX 设备更改）时发生。 当获得此事件的通知时，通常应用程序必须重新生成其图面内容。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.DoubleCollection">
      <summary>表示 Double 值的有序集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.#ctor">
      <summary>初始化 DoubleCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.DoubleCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.Append(System.Double)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的 **Double** 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.GetMany(System.UInt32,System.Double[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.IndexOf(System.Double,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.InsertAt(System.UInt32,System.Double)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.ReplaceAll(System.Double[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.DoubleCollection.SetAt(System.UInt32,System.Double)">
      <summary>将指定索引处的值设置为指定 **Double** 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ElementCompositeMode">
      <summary>为混合 XAML/Microsoft DirectX UI 中的元素声明备用的组合和混合模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.ElementCompositeMode.Inherit">
      <summary>使用可视化树中来自后续父项的值。 This is the default.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.ElementCompositeMode.MinBlend">
      <summary>每个像素使用源和目标的最小值。 这对应于 D2D1_PRIMITIVE_BLEND_MIN。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.ElementCompositeMode.SourceOver">
      <summary>使用标准的 XAML“源覆盖于目标之上”模式。 这对应于 D2D1_PRIMITIVE_BLEND_SOURCE_OVER。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.EllipseGeometry">
      <summary>表示圆或椭圆的几何图形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.EllipseGeometry.#ctor">
      <summary>初始化 EllipseGeometry 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.EllipseGeometry.Center">
      <summary>获取或设置 EllipseGeometry 的中心点。</summary>
      <returns>EllipseGeometry 的中心点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.EllipseGeometry.CenterProperty">
      <summary>Identifies the Center dependency property.</summary>
      <returns>Center 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.EllipseGeometry.RadiusX">
      <summary>获取或设置 EllipseGeometry 的 x 轴半径值。</summary>
      <returns>EllipseGeometry 的 x 轴半径值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.EllipseGeometry.RadiusXProperty">
      <summary>标识 RadiusX 依赖项属性。</summary>
      <returns>RadiusX 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.EllipseGeometry.RadiusY">
      <summary>获取或设置 EllipseGeometry 的 y 轴半径值。</summary>
      <returns>EllipseGeometry 的 y 轴半径值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.EllipseGeometry.RadiusYProperty">
      <summary>标识 RadiusY 依赖项属性。</summary>
      <returns>RadiusY 依赖项属性标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.FastPlayFallbackBehaviour">
      <summary>定义指定 MediaTransportControls 快进/向后按钮行为方式的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.FastPlayFallbackBehaviour.Disable">
      <summary>如果媒体不支持快进/快速倒带，按钮将被禁用。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.FastPlayFallbackBehaviour.Hide">
      <summary>如果媒体不支持快进/快速倒带，按钮将被隐藏。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.FastPlayFallbackBehaviour.Skip">
      <summary>如果媒体不支持快进/快速倒带，媒体将跳过 30 秒。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.FillRule">
      <summary>指定如何组合 Geometry 中包含的 PathFigure 对象的相交区域，以便形成 Geometry 的区域。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.FillRule.EvenOdd">
      <summary>确定一个点是否位于填充区域内的规则，具体方法是从该点沿任意方向画一条无限长的射线，然后计算该射线在给定形状中因交叉而形成的路径段数。 如果该数为奇数，则点在内部；如果为偶数，则点在外部。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.FillRule.Nonzero">
      <summary>确定一个点是否位于路径填充区域内的规则，具体方法是从该点沿任意方向画一条无限长的射线，然后检查形状段与该射线的交点。 从零开始计数，每当线段从左向右穿过该射线时加 1，而每当路径段从右向左穿过该射线时减 1。 计算交点的数目后，如果结果为零，则说明该点位于路径外部。 否则，它位于路径内部。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.FontFamily">
      <summary>表示一系列相关字体。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.FontFamily.#ctor(System.String)">
      <summary>从指定的字体系列字符串初始化 FontFamily 类的新实例。</summary>
      <param name="familyName">要表示的字体的系列名称。 这可以包括哈希后缀。 </param>
    </member>
    <member name="P:Windows.UI.Xaml.Media.FontFamily.Source">
      <summary>获取用于构造 FontFamily 对象的字体系列名称。</summary>
      <returns>FontFamily 对象的字体系列名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.FontFamily.XamlAutoFontFamily">
      <summary>获取基于应用的语言设置的默认字体系列。</summary>
      <returns>基于应用的语言设置的默认字体系列。 请参见“备注”。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GeneralTransform">
      <summary>为对象提供通用的变换支持。 GeneralTransform 是在实际转换类（如 TranslateTransform）的层次结构中的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeneralTransform.#ctor">
      <summary>为 GeneralTransform 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeneralTransform.Inverse">
      <summary>如果可能，获取此 GeneralTransform 的逆变换。</summary>
      <returns>如果可能，则为此实例的逆实例；否则为 null。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeneralTransform.InverseCore">
      <summary>实现派生或自定义 GeneralTransform 中的 Inverse 的返回值的行为。</summary>
      <returns>应通过 GeneralTransform 作为 Inverse 返回的值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeneralTransform.TransformBounds(Windows.Foundation.Rect)">
      <summary>变换指定的边界框，并返回一个正好能容纳它的轴对齐的边界框。</summary>
      <param name="rect">要变换的边界框。</param>
      <returns>能容纳所转换的*矩形*的最小的与坐标轴对齐的边界框。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeneralTransform.TransformBoundsCore(Windows.Foundation.Rect)">
      <summary>提供重写派生转换类中 TransformBounds 行为的方法。</summary>
      <param name="rect">The bounding box to transform.</param>
      <returns>The smallest axis-aligned bounding box possible that contains the transformed *rect*.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeneralTransform.TransformPoint(Windows.Foundation.Point)">
      <summary>使用此转换对象的逻辑转换指定的点，并返回结果。</summary>
      <param name="point">要使用转换逻辑转换的点。</param>
      <returns>*转换*点的结果。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeneralTransform.TryTransform(Windows.Foundation.Point,Windows.Foundation.Point@)">
      <summary>尝试变换指定的点，并返回指示变换是否成功的值。</summary>
      <param name="inPoint">要转换的点。</param>
      <param name="outPoint">转换 *inPoint* 的结果。</param>
      <returns>如果 *inPoint* 已转换，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeneralTransform.TryTransformCore(Windows.Foundation.Point,Windows.Foundation.Point@)">
      <summary>提供重写派生转换类中 TryTransform 行为的方法。</summary>
      <param name="inPoint">The point to transform.</param>
      <param name="outPoint">The result of transforming *inPoint*.</param>
      <returns>**true** if *inPoint* was transformed; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Geometry">
      <summary>为用于定义几何形状的对象提供基类。 可将 Geometry 对象用于剪辑区域，也可将其用作将二位图形数据呈现为 Path 的几何图形定义。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Geometry.Bounds">
      <summary>获取指定 Geometry 的坐标轴对其边界框的 Rect。</summary>
      <returns>Geometry 的与坐标轴对齐的边界框。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Geometry.Empty">
      <summary>获取空的几何图形对象。</summary>
      <returns>空的几何图形对象。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Geometry.StandardFlatteningTolerance">
      <summary>获取用于多边形近似的标准公差。</summary>
      <returns>标准公差。 默认值为 0.25。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Geometry.Transform">
      <summary>获取或设置应用于 Geometry 的 Transform 对象。</summary>
      <returns>应用于 Geometry 的转换。 请注意，此值可以是单个 Transform，也可以是 Transform 项的列表。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Geometry.TransformProperty">
      <summary>Identifies the Transform dependency property.</summary>
      <returns>Transform 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GeometryCollection">
      <summary>表示 Geometry 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.#ctor">
      <summary>初始化 GeometryCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeometryCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.Append(Windows.UI.Xaml.Media.Geometry)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>The value at the specified index.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Geometry[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.IndexOf(Windows.UI.Xaml.Media.Geometry,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Geometry)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.ReplaceAll(Windows.UI.Xaml.Media.Geometry[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Geometry)">
      <summary>Sets the value at the specified index to the value specified.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GeometryGroup">
      <summary>表示由其他 Geometry 对象组成的复合几何图形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GeometryGroup.#ctor">
      <summary>初始化 GeometryGroup 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeometryGroup.Children">
      <summary>获取或设置包含定义此 GeometryGroup 的对象的 GeometryCollection。</summary>
      <returns>包含此 GeometryGroup 的子级的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeometryGroup.ChildrenProperty">
      <summary>Identifies the Children dependency property.</summary>
      <returns>The identifier for the Children dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeometryGroup.FillRule">
      <summary>获取或设置如何组合此 GeometryGroup 中所包含对象的相交区域。</summary>
      <returns>枚举值之一，指定如何组合相交区域以形成结果区域。 默认为 **EvenOdd**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GeometryGroup.FillRuleProperty">
      <summary>标识 FillRule 依赖项属性。</summary>
      <returns>FillRule 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GradientBrush">
      <summary>一个描述由渐变停止点组成的渐变的抽象类。 LinearGradientBrush 的父类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientBrush.#ctor">
      <summary>为 GradientBrush 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.ColorInterpolationMode">
      <summary>获取或设置指定内插渐变颜色的方式的 ColorInterpolationMode 枚举值。</summary>
      <returns>指定如何内插渐变中的颜色。 默认为 **SRgbLinearInterpolation**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.ColorInterpolationModeProperty">
      <summary>标识 ColorInterpolationMode 依赖项属性。</summary>
      <returns>ColorInterpolationMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.GradientStops">
      <summary>获取或设置画笔的渐变停止点。</summary>
      <returns>与画笔相关联的 GradientStop 对象的集合，其中每个对象指定一种颜色和一个沿画笔渐变轴的偏移量。 默认是一个空 GradientStopCollection。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.GradientStopsProperty">
      <summary>标识 GradientStops 依赖项属性。</summary>
      <returns>GradientStops 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.MappingMode">
      <summary>获取或设置指定渐变画笔的定位坐标相对于输出区域是绝对的还是相对的 BrushMappingMode 枚举值。</summary>
      <returns>指定如何解释渐变画笔的定位坐标的 BrushMappingMode 值。 默认为 **RelativeToBoundingBox**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.MappingModeProperty">
      <summary>标识 MappingMode 依赖项属性。</summary>
      <returns>MappingMode 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.SpreadMethod">
      <summary>获取或设置扩展方法的类型，该类型指定如何在要绘制对象的边界内绘制开始或结束的渐变。</summary>
      <returns>用于绘制渐变的扩展方法的类型。 默认为 **Pad**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientBrush.SpreadMethodProperty">
      <summary>标识 SpreadMethod 依赖项属性。</summary>
      <returns>SpreadMethod 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GradientSpreadMethod">
      <summary>指定如何在渐变画笔的渐变向量或空间外部绘制渐变。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.GradientSpreadMethod.Pad">
      <summary>渐变向量末端的颜色值填充剩余的空间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.GradientSpreadMethod.Reflect">
      <summary>按相反方向重复渐变，直至充满空间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.GradientSpreadMethod.Repeat">
      <summary>按原始方向重复渐变，直至充满空间。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GradientStop">
      <summary>Describes the location and color of a transition point in a gradient.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStop.#ctor">
      <summary>初始化 GradientStop 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientStop.Color">
      <summary>Gets or sets the color of the gradient stop.</summary>
      <returns>The color of the gradient stop. The default is Transparent.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientStop.ColorProperty">
      <summary>Identifies the Color dependency property.</summary>
      <returns>The identifier for the Color dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientStop.Offset">
      <summary>获取渐变停止点在渐变向量中的位置。</summary>
      <returns>The relative location of this gradient stop along the gradient vector. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientStop.OffsetProperty">
      <summary>标识 Offset 依赖项属性。</summary>
      <returns>Offset 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.GradientStopCollection">
      <summary>表示可按照索引单独访问的 GradientStop 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.#ctor">
      <summary>初始化 GradientStopCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.GradientStopCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.Append(Windows.UI.Xaml.Media.GradientStop)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 GradientStop 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.GradientStop[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.IndexOf(Windows.UI.Xaml.Media.GradientStop,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.GradientStop)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.ReplaceAll(Windows.UI.Xaml.Media.GradientStop[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.GradientStopCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.GradientStop)">
      <summary>将指定索引处的值设置为指定 **GradientStop** 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ImageBrush">
      <summary>利用图像绘制区域。 通常从联合图像专家组 (JPEG) 等文件格式获取图像源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.ImageBrush.#ctor">
      <summary>初始化 ImageBrush 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ImageBrush.ImageSource">
      <summary>获取或设置由此 ImageBrush 显示的图像源。 在代码中，使用 ImageSource 子类实例来设置它，在 XAML 中，使用 URI 将它设置为图像源文件。</summary>
      <returns>表示图像源的对象，应用于内容时由此 ImageBrush 显示。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ImageBrush.ImageSourceProperty">
      <summary>标识 ImageSource 依赖项属性。</summary>
      <returns>ImageSource 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Media.ImageBrush.ImageFailed">
      <summary>Occurs when there is an error associated with image retrieval or format.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.ImageBrush.ImageOpened">
      <summary>Occurs when the image source is downloaded and decoded with no failure. 可在呈现图像前使用此事件确定图像的大小。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ImageSource">
      <summary>为 Image.Source 和 ImageBrush.ImageSource 属性提供对象源类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.LinearGradientBrush">
      <summary>使用线性渐变绘制区域。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LinearGradientBrush.#ctor">
      <summary>初始化 LinearGradientBrush 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LinearGradientBrush.#ctor(Windows.UI.Xaml.Media.GradientStopCollection,System.Double)">
      <summary>初始化具有指定的 GradientStopCollection 和角度的 LinearGradientBrush 类的新实例。</summary>
      <param name="gradientStopCollection">要在此画笔上设置的 GradientStops。</param>
      <param name="angle">表示渐变角度（以度为单位）的 System.Double。 如果值为 0，则创建水平渐变，如果值为 90，则创建垂直渐变。 可以为负值，就好像是超过 360 的值（被视为 **mod** 360）。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LinearGradientBrush.EndPoint">
      <summary>Gets or sets the ending two-dimensional coordinates of the linear gradient.</summary>
      <returns>The ending two-dimensional coordinates of the linear gradient. 默认为 Point，其值为 1,1。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LinearGradientBrush.EndPointProperty">
      <summary>标识 EndPoint 依赖项属性。</summary>
      <returns>EndPoint 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LinearGradientBrush.StartPoint">
      <summary>Gets or sets the starting two-dimensional coordinates of the linear gradient.</summary>
      <returns>The starting two-dimensional coordinates for the linear gradient. The default is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LinearGradientBrush.StartPointProperty">
      <summary>标识 StartPoint 依赖项属性。</summary>
      <returns>StartPoint 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.LineGeometry">
      <summary>表示线条的几何图形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LineGeometry.#ctor">
      <summary>初始化长度为零的 LineGeometry 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LineGeometry.EndPoint">
      <summary>获取或设置线条的终点。</summary>
      <returns>The end point of the line. The default is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LineGeometry.EndPointProperty">
      <summary>Identifies the EndPoint dependency property.</summary>
      <returns>The identifier for the EndPoint dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LineGeometry.StartPoint">
      <summary>获取或设置线条的起点。</summary>
      <returns>线条的起点。 The default is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LineGeometry.StartPointProperty">
      <summary>Identifies the StartPoint dependency property.</summary>
      <returns>The identifier for the StartPoint dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.LineSegment">
      <summary>表示在两个点之间绘制的一条线，它可能是 PathFigure 在 Path 数据内的一部分。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LineSegment.#ctor">
      <summary>初始化 LineSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LineSegment.Point">
      <summary>获取或设置线段的终点。</summary>
      <returns>线段的终点。 The default is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LineSegment.PointProperty">
      <summary>Identifies the Point dependency property.</summary>
      <returns>Point 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.LoadedImageSourceLoadCompletedEventArgs">
      <summary>为 LoadedImageSurface.LoadCompleted 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LoadedImageSourceLoadCompletedEventArgs.Status">
      <summary>获取指示此操作是否成功的值。 如果操作失败，则指示失败的原因。</summary>
      <returns>指示此操作是否已成功的枚举值。 If it failed, indicates the reason for the failure.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.LoadedImageSourceLoadStatus">
      <summary>定义指定图像已加载或图像无法加载的原因的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.LoadedImageSourceLoadStatus.InvalidFormat">
      <summary>此图像无法加载，因为此图像格式无效。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.LoadedImageSourceLoadStatus.NetworkError">
      <summary>由于网络错误，此图像无法加载。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.LoadedImageSourceLoadStatus.Other">
      <summary>由于某些其他原因，此图像无法加载。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.LoadedImageSourceLoadStatus.Success">
      <summary>图像已加载。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.LoadedImageSurface">
      <summary>表示可将图像下载、解码和加载到的复合图面。 你可以使用引用图像源文件的统一资源标识符 (URI) 或提供 IRandomAccessStream 来加载图像。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LoadedImageSurface.DecodedPhysicalSize">
      <summary>获取已解码图像的大小（物理像素）。</summary>
      <returns>已解码图像的大小（物理像素）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LoadedImageSurface.DecodedSize">
      <summary>获取已解码的图像大小（与设备无关的像素）。</summary>
      <returns>已解码图像的大小（与设备无关的像素）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.LoadedImageSurface.NaturalSize">
      <summary>获取图像的自然大小（物理像素），它由原始图像源定义。</summary>
      <returns>图像的自然大小（物理像素）。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Media.LoadedImageSurface.LoadCompleted">
      <summary>当图像已下载、解码和加载到基础 ICompositionSurface 时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LoadedImageSurface.Close">
      <summary>释放 LoadedImageSurface 和相关资源。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LoadedImageSurface.StartLoadFromStream(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过以自然大小提供的 IRandomAccessStream 将图像加载到 LoadedImageSurface。</summary>
      <param name="stream">从其中加载图像的流。</param>
      <returns>含有已加载至其面的图像的 LoadedImageSurface 实例。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LoadedImageSurface.StartLoadFromStream(Windows.Storage.Streams.IRandomAccessStream,Windows.Foundation.Size)">
      <summary>通过以最需的最大大小提供的 IRandomAccessStream 将图像加载到 LoadedImageSurface。</summary>
      <param name="stream">The stream from which the image is loaded.</param>
      <param name="desiredMaxSize">图像面的所需最大大小（与设备无关的像素）。</param>
      <returns>An instance of LoadedImageSurface with the image loaded onto its surface.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LoadedImageSurface.StartLoadFromUri(Windows.Foundation.Uri)">
      <summary>通过以在图像源中定义的自然大小提供的统一资源标识符 (URI) 将图像加载到 LoadedImageSurface。</summary>
      <param name="uri">加载图像所经过的 URI。</param>
      <returns>An instance of LoadedImageSurface with the image loaded onto its surface.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.LoadedImageSurface.StartLoadFromUri(Windows.Foundation.Uri,Windows.Foundation.Size)">
      <summary>通过以所需的最大大小提供的统一资源标识符 (URI) 将图像加载到 LoadedImageSurface。</summary>
      <param name="uri">The URI from which the image is loaded.</param>
      <param name="desiredMaxSize">The desired maximum size of the image surface in device independent pixels.</param>
      <returns>An instance of LoadedImageSurface with the image loaded onto its surface.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Matrix">
      <summary>表示用于二维空间中的变换的 3 × 3 仿射变换矩阵。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Matrix.M11">
      <summary>此 Matrix 结构中第一行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Matrix.M12">
      <summary>此 Matrix 结构中第一行与第二列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Matrix.M21">
      <summary>此 Matrix 结构中第二行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Matrix.M22">
      <summary>此 Matrix 结构中第二行与第二列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Matrix.OffsetX">
      <summary>获取或设置此 Matrix 结构中第三行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Matrix.OffsetY">
      <summary>获取或设置此 Matrix 结构中第三行与第二列相交处的值。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Matrix3DProjection">
      <summary>将 Matrix3D 投影应用于某个对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Matrix3DProjection.#ctor">
      <summary>初始化 Matrix3DProjection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Matrix3DProjection.ProjectionMatrix">
      <summary>获取或设置供应用于对象的投影使用的 Matrix3D。</summary>
      <returns>供应用于对象的投影使用的 Matrix3D。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Matrix3DProjection.ProjectionMatrixProperty">
      <summary>标识 ProjectionMatrix 依赖项属性。</summary>
      <returns>ProjectionMatrix 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.MatrixHelper">
      <summary>为处理 Matrix 值提供静态帮助器方法。 C# 和 Microsoft Visual Basic 代码应该改用 Matrix 的成员。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.MatrixHelper.Identity">
      <summary>获取设定的值表示 **Identity** 转换的静态构造化 Matrix。 C# 和 Microsoft Visual Basic 代码应该改用 Identity。</summary>
      <returns>设定的值表示 **Identity** 转换的静态构造化 Matrix。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.MatrixHelper.FromElements(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
      <summary>根据所提供的初始 Matrix 数据值，创建新的 Matrix。 C# 和 Microsoft Visual Basic 代码应该改用 Matrix 构造函数。</summary>
      <param name="m11">所创建 Matrix 的 **M11** 的初始值。</param>
      <param name="m12">所创建 Matrix 的 **M12** 的初始值。</param>
      <param name="m21">所创建 Matrix 的 **M21** 的初始值。</param>
      <param name="m22">所创建 Matrix 的 **M22** 的初始值。</param>
      <param name="offsetX">所创建 Matrix 的 **OffsetX** 的初始值。</param>
      <param name="offsetY">所创建 Matrix 的 **OffsetY** 的初始值。</param>
      <returns>创建的 Matrix。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.MatrixHelper.GetIsIdentity(Windows.UI.Xaml.Media.Matrix)">
      <summary>返回提供的 Matrix 是否表示 **Identity** 转换。 C# 和 Microsoft Visual Basic 代码应该改用 IsIdentity。</summary>
      <param name="target">要计算的目标 Matrix。</param>
      <returns>如果 Matrix 表示 **Identity** 转换，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.MatrixHelper.Transform(Windows.UI.Xaml.Media.Matrix,Windows.Foundation.Point)">
      <summary>使用 Point 输入转换提供的 Matrix，然后返回 Point 结果。 C# 和 Microsoft Visual Basic 代码应该改用 Transform。</summary>
      <param name="target">The target Matrix to evaluate.</param>
      <param name="point">转换操作的 Point 输入。</param>
      <returns>变换的 Point 结果。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.MatrixTransform">
      <summary>创建一个任意仿射矩阵变换，用于操作二维平面中的对象或坐标系。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.MatrixTransform.#ctor">
      <summary>初始化 MatrixTransform 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.MatrixTransform.Matrix">
      <summary>获取或设置定义此变换的 Matrix。</summary>
      <returns>定义此变换的 Matrix 结构。 默认为恒等 Matrix。 恒等矩阵的 [1,1]、[2,2] 和 [3,3] 系数的值为 1；其余系数的值为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.MatrixTransform.MatrixProperty">
      <summary>标识 Matrix 依赖项属性。</summary>
      <returns>Matrix 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.MediaCanPlayResponse">
      <summary>描述媒体引擎可播放基于其文件类型和属性的媒体源的可能性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaCanPlayResponse.Maybe">
      <summary>媒体引擎可能支持媒体源。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaCanPlayResponse.NotSupported">
      <summary>媒体引擎不可支持媒体源。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaCanPlayResponse.Probably">
      <summary>媒体引擎可能可以支持媒体源。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.MediaElementState">
      <summary>定义 MediaElement 对象的可能状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaElementState.Buffering">
      <summary>MediaElement 正在加载要播放的媒体。 在此状态中，它的 Position 不前进。 如果 MediaElement 已经在播放视频，则它将继续以显示所显示的上一帧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaElementState.Closed">
      <summary>MediaElement 不包含媒体。 MediaElement 显示透明帧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaElementState.Opening">
      <summary>MediaElement 正在验证并尝试加载指定的源。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaElementState.Paused">
      <summary>MediaElement 不会使其 Position 前进。 如果 MediaElement 正在播放视频，则它将继续以显示当前帧。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaElementState.Playing">
      <summary>MediaElement 正在播放当前媒体源。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.MediaElementState.Stopped">
      <summary>MediaElement 包含媒体，但未播放或已暂停。 它的 Position 为 0，并且不前进。 如果加载的媒体为视频，则 MediaElement 显示第一帧。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.MediaTransportControlsThumbnailRequestedEventArgs">
      <summary>为 MediaTransportControls.ThumbnailRequested 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.MediaTransportControlsThumbnailRequestedEventArgs.GetDeferral">
      <summary>返回一个延迟，该延迟可在生成缩略图时用来延迟 ThumbnailRequested 事件的完成。</summary>
      <returns>一个延迟对象，可用于标识缩略图请求完成的时间。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.MediaTransportControlsThumbnailRequestedEventArgs.SetThumbnailImage(Windows.Storage.Streams.IInputStream)">
      <summary>设置缩略图像的源。</summary>
      <param name="source">缩略图像的源。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PartialMediaFailureDetectedEventArgs">
      <summary>为 PartialMediaFailureDetected 事件提供数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PartialMediaFailureDetectedEventArgs.#ctor">
      <summary>初始化 PartialMediaFailureDetectedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PartialMediaFailureDetectedEventArgs.ExtendedError">
      <summary>获取媒体失败的错误信息。</summary>
      <returns>媒体失败的错误信息。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PartialMediaFailureDetectedEventArgs.StreamKind">
      <summary>获取一个值，该值指示无法解码的流是否音频或视频。</summary>
      <returns>一个指示无法解码的流是否音频或视频的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PathFigure">
      <summary>表示几何图形的一个子部分、一系列单独连接的二维几何线段。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigure.#ctor">
      <summary>初始化 PathFigure 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.IsClosed">
      <summary>获取或设置一个值，该值指示是否连接该图形的第一条线段和最后一条线段。</summary>
      <returns>如果此图形的第一条线段和最后一条线段连接，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.IsClosedProperty">
      <summary>标识 IsClosed 依赖项属性。</summary>
      <returns>IsClosed 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.IsFilled">
      <summary>获取或设置一个值，该值指示此 PathFigure 的包含区域是否用于命中测试、呈现和剪辑。</summary>
      <returns>如果此 PathFigure 的包含区域要用于命中测试、呈现和裁剪，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.IsFilledProperty">
      <summary>标识 IsFilled 依赖项属性。</summary>
      <returns>IsFilled 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.Segments">
      <summary>获取或设置定义此 PathFigure 对象的形状的线段的集合。</summary>
      <returns>定义此 PathFigure 对象形状的线段集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.SegmentsProperty">
      <summary>标识 Segments 依赖项属性。</summary>
      <returns>Segments 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.StartPoint">
      <summary>获取或设置 PathFigure 开始处的 Point。</summary>
      <returns>PathFigure 开始处的 Point。 The default is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigure.StartPointProperty">
      <summary>Identifies the StartPoint dependency property.</summary>
      <returns>The identifier for the StartPoint dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PathFigureCollection">
      <summary>表示共同构成 PathGeometry 的几何图形的 PathFigure 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.#ctor">
      <summary>初始化 PathFigureCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathFigureCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.Append(Windows.UI.Xaml.Media.PathFigure)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 PathFigure 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.PathFigure[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.IndexOf(Windows.UI.Xaml.Media.PathFigure,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.PathFigure)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.ReplaceAll(Windows.UI.Xaml.Media.PathFigure[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathFigureCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.PathFigure)">
      <summary>将指定索引处的值设置为指定 PathFigure 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PathGeometry">
      <summary>表示一个可能由弧、曲线、椭圆、直线和矩形组成的基于矢量的复杂形状。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathGeometry.#ctor">
      <summary>初始化 PathGeometry 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathGeometry.Figures">
      <summary>获取或设置描述路径内容的 PathFigure 对象的集合。</summary>
      <returns>PathFigure 对象的集合，这些对象描述路径的内容。 每个单独的 PathFigure 描述一个形状。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathGeometry.FiguresProperty">
      <summary>标识 Figures 依赖项属性。</summary>
      <returns>Figures 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathGeometry.FillRule">
      <summary>获取或设置一个值，该值确定如何组合 PathGeometry 中所包含相交区域。</summary>
      <returns>一个 FillRule 枚举值，指示如何组合 PathGeometry 的相交区域。 The default is **EvenOdd**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathGeometry.FillRuleProperty">
      <summary>Identifies the FillRule dependency property.</summary>
      <returns>The identifier for the FillRule dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PathSegment">
      <summary>表示 PathFigure 对象的一段。 PathFigure 的派生类描述不同类型的段。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PathSegmentCollection">
      <summary>表示可按照索引单独访问的 PathSegment 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.#ctor">
      <summary>初始化 PathSegmentCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PathSegmentCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.Append(Windows.UI.Xaml.Media.PathSegment)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 PathSegment 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.PathSegment[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.IndexOf(Windows.UI.Xaml.Media.PathSegment,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.PathSegment)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.ReplaceAll(Windows.UI.Xaml.Media.PathSegment[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PathSegmentCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.PathSegment)">
      <summary>将指定索引处的值设置为指定 PathSegment 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PenLineCap">
      <summary>描述直线或线段末端的形状。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineCap.Flat">
      <summary>A cap that does not extend past the last point of the line. 等同于无线帽。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineCap.Round">
      <summary>A semicircle that has a diameter equal to the line thickness.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineCap.Square">
      <summary>一个高度等于直线粗细、长度等于直线粗细一半的矩形。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineCap.Triangle">
      <summary>一个底边长度等于直线粗细的等腰直角三角形。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PenLineJoin">
      <summary>描述联接两条线或线段的形状。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineJoin.Bevel">
      <summary>Line joins use beveled vertices.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineJoin.Miter">
      <summary>Line joins use regular angular vertices.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.PenLineJoin.Round">
      <summary>Line joins use rounded vertices.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PlaneProjection">
      <summary>表示对象的透视转换（类似三维效果）。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PlaneProjection.#ctor">
      <summary>初始化 PlaneProjection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.CenterOfRotationX">
      <summary>获取或设置所旋转对象的旋转中心 x 坐标。</summary>
      <returns>所旋转对象的旋转中心 x 坐标。 典型值介于 0 和 1 之间，值为 0 对应于对象的一个边缘，值为 1 对应于相对边缘。 允许使用超出此范围的值，此时将相应移动旋转中心。 默认值为 0.5（对象的中心）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.CenterOfRotationXProperty">
      <summary>标识 CenterOfRotationX 依赖项属性。</summary>
      <returns>CenterOfRotationX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.CenterOfRotationY">
      <summary>获取或设置所旋转对象的旋转中心 y 坐标。</summary>
      <returns>所旋转对象的旋转中心 y 坐标。 Typical values are between 0 and 1 with a value of 0 corresponding to one edge of the object and 1 to the opposite edge. Values outside this range are allowed and move the center of rotation accordingly. The default is 0.5 (the center of object).</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.CenterOfRotationYProperty">
      <summary>标识 CenterOfRotationY 依赖项属性。</summary>
      <returns>CenterOfRotationY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.CenterOfRotationZ">
      <summary>获取或设置所旋转对象的旋转中心 z 坐标。</summary>
      <returns>所旋转对象的旋转中心 z 坐标。 The default is 0. 值大于 0 对应于对象平面之前的坐标，负值对应于对象平面之后的坐标。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.CenterOfRotationZProperty">
      <summary>标识 CenterOfRotationZ 依赖项属性。</summary>
      <returns>CenterOfRotationZ 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.GlobalOffsetX">
      <summary>获取或设置沿屏幕的 x 轴平移对象的距离。</summary>
      <returns>沿屏幕的 x 轴平移对象的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.GlobalOffsetXProperty">
      <summary>标识 GlobalOffsetX 依赖项属性。</summary>
      <returns>GlobalOffsetX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.GlobalOffsetY">
      <summary>获取或设置沿屏幕的 y 轴平移对象的距离。</summary>
      <returns>沿屏幕的 y 轴平移对象的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.GlobalOffsetYProperty">
      <summary>标识 GlobalOffsetY 依赖项属性。</summary>
      <returns>GlobalOffsetY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.GlobalOffsetZ">
      <summary>获取或设置沿屏幕的 z 轴平移对象的距离。</summary>
      <returns>沿屏幕的 z 轴平移对象的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.GlobalOffsetZProperty">
      <summary>标识 GlobalOffsetZ 依赖项属性。</summary>
      <returns>GlobalOffsetZ 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.LocalOffsetX">
      <summary>获取或设置沿对象平面的 x 轴平移对象的距离。</summary>
      <returns>沿对象平面的 x 轴平移对象的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.LocalOffsetXProperty">
      <summary>标识 LocalOffsetX 依赖项属性。</summary>
      <returns>LocalOffsetX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.LocalOffsetY">
      <summary>获取或设置沿对象平面的 y 轴平移对象的距离。</summary>
      <returns>沿对象平面的 y 轴平移对象的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.LocalOffsetYProperty">
      <summary>标识 LocalOffsetY 依赖项属性。</summary>
      <returns>LocalOffsetY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.LocalOffsetZ">
      <summary>获取或设置沿对象平面的 z 轴平移对象的距离。</summary>
      <returns>沿对象平面的 z 轴平移对象的距离。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.LocalOffsetZProperty">
      <summary>标识 LocalOffsetZ 依赖项属性。</summary>
      <returns>LocalOffsetZ 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.ProjectionMatrix">
      <summary>获取 PlaneProjection 的投影矩阵。</summary>
      <returns>PlaneProjection 的投影矩阵。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.ProjectionMatrixProperty">
      <summary>Identifies the ProjectionMatrix dependency property.</summary>
      <returns>The identifier for the ProjectionMatrix dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.RotationX">
      <summary>获取或设置围绕旋转的 X 轴旋转对象的角度。</summary>
      <returns>围绕旋转的 X 轴旋转对象的角度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.RotationXProperty">
      <summary>标识 RotationX 依赖项属性。</summary>
      <returns>RotationX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.RotationY">
      <summary>获取或设置围绕旋转的 Y 轴旋转对象的角度。</summary>
      <returns>围绕旋转的 Y 轴旋转对象的角度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.RotationYProperty">
      <summary>标识 RotationY 依赖项属性。</summary>
      <returns>RotationY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.RotationZ">
      <summary>获取或设置围绕旋转的 Z 轴旋转对象的角度。</summary>
      <returns>围绕旋转的 Z 轴旋转对象的角度。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PlaneProjection.RotationZProperty">
      <summary>标识 RotationZ 依赖项属性。</summary>
      <returns>RotationZ 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PointCollection">
      <summary>表示可按照索引单独访问的 Point 值的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.#ctor">
      <summary>初始化 PointCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PointCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.Append(Windows.Foundation.Point)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">Adds a new item to the collection.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>指定索引处的 Point 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.GetMany(System.UInt32,Windows.Foundation.Point[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.IndexOf(Windows.Foundation.Point,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.InsertAt(System.UInt32,Windows.Foundation.Point)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.ReplaceAll(Windows.Foundation.Point[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PointCollection.SetAt(System.UInt32,Windows.Foundation.Point)">
      <summary>将指定索引处的值设置为指定 Point 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PolyBezierSegment">
      <summary>表示一条或多条三次方贝塞尔曲线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PolyBezierSegment.#ctor">
      <summary>初始化 PolyBezierSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PolyBezierSegment.Points">
      <summary>获取或设置定义此 PolyBezierSegment 对象的 Point 集合。</summary>
      <returns>定义此 PolyBezierSegment 对象的点的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PolyBezierSegment.PointsProperty">
      <summary>标识 Points 依赖项属性。</summary>
      <returns>Points 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PolyLineSegment">
      <summary>表示由 Point 集合定义的一组线段，每个 Point 指定一个线段的终点。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PolyLineSegment.#ctor">
      <summary>初始化 PolyLineSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PolyLineSegment.Points">
      <summary>获取或设置定义此 PolyLineSegment 对象的 Point 值的集合。</summary>
      <returns>定义此 PolyLineSegment 对象的点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PolyLineSegment.PointsProperty">
      <summary>Identifies the Points  dependency property.</summary>
      <returns>The identifier for the Points  dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.PolyQuadraticBezierSegment">
      <summary>表示一系列二次贝塞尔线段。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.PolyQuadraticBezierSegment.#ctor">
      <summary>初始化 PolyQuadraticBezierSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PolyQuadraticBezierSegment.Points">
      <summary>获取或设置定义此 PolyQuadraticBezierSegment 对象的 Point 集合。</summary>
      <returns>定义此 PolyQuadraticBezierSegment 对象的形状的点的集合。 默认值是一个空集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.PolyQuadraticBezierSegment.PointsProperty">
      <summary>Identifies the Points  dependency property.</summary>
      <returns>The identifier for the Points  dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Projection">
      <summary>为投影提供基类，投影描述如何使用透视转换来转换 3-D 空间中的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Projection.#ctor">
      <summary>为 Projection 派生类提供基类初始化行为。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.QuadraticBezierSegment">
      <summary>在 PathFigure 中的两点之间创建二次贝塞尔曲线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.QuadraticBezierSegment.#ctor">
      <summary>初始化 QuadraticBezierSegment 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.QuadraticBezierSegment.Point1">
      <summary>获取或设置曲线的控制点。</summary>
      <returns>此 QuadraticBezierSegment 的控制点。 The default value is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.QuadraticBezierSegment.Point1Property">
      <summary>标识 Point1 依赖项属性。</summary>
      <returns>Point1 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.QuadraticBezierSegment.Point2">
      <summary>获取或设置此 QuadraticBezierSegment 的终点。</summary>
      <returns>此 QuadraticBezierSegment 的终点。 The default value is a Point with value 0,0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.QuadraticBezierSegment.Point2Property">
      <summary>标识 Point2 依赖项属性。</summary>
      <returns>Point2 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RateChangedRoutedEventArgs">
      <summary>为 RateChanged 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RateChangedRoutedEventArgs.#ctor">
      <summary>初始化 RateChangedRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RateChangedRoutedEventHandler">
      <summary>表示将处理 RateChanged 事件的方法。 此事件在 PlaybackRate 或 DefaultPlaybackRate 通过用户交互或从代码更改时激发。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RectangleGeometry">
      <summary>描述二维矩形这一几何图形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RectangleGeometry.#ctor">
      <summary>初始化 RectangleGeometry 类的新实例，并创建零区域的矩形。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RectangleGeometry.Rect">
      <summary>获取或设置矩形的尺寸。</summary>
      <returns>描述矩形的位置和大小的 Rect 结构。 The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RectangleGeometry.RectProperty">
      <summary>标识 Rect 依赖项属性。</summary>
      <returns>Rect 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RenderedEventArgs">
      <summary>为 Rendered 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RenderedEventArgs.FrameDuration">
      <summary>获取呈现最新帧所需的持续时间。</summary>
      <returns>呈现最新帧所需的持续时间。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RenderingEventArgs">
      <summary>为 Rendering 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RenderingEventArgs.RenderingTime">
      <summary>获取出于计时目的呈现帧时间</summary>
      <returns>呈现帧的时间。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RevealBackgroundBrush">
      <summary>使用合成画笔和光照效果的展示效果绘制控件背景。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RevealBackgroundBrush.#ctor">
      <summary>初始化 RevealBackgroundBrush 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RevealBorderBrush">
      <summary>使用合成画笔和光照效果的展示效果绘制控件边框。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RevealBorderBrush.#ctor">
      <summary>初始化 RevealBorderBrush 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RevealBrush">
      <summary>使用合成效果和光照来实现展示视觉设计处理的画笔的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RevealBrush.#ctor">
      <summary>为 RevealBrush 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.AlwaysUseFallback">
      <summary>Gets or sets a value that specifies whether the brush is forced to the solid fallback color.</summary>
      <returns>如果为 **true**，则始终将展示效果替换为回退纯色。 否则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.AlwaysUseFallbackProperty">
      <summary>Identifies the AlwaysUseFallback dependency property.</summary>
      <returns>The identifier for the AlwaysUseFallback dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.Color">
      <summary>获取或设置用于指定画笔的基本背景色的值。</summary>
      <returns>画笔的基本背景色。 默认值为透明白色 (0x00FFFFFF)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.ColorProperty">
      <summary>Identifies the Color dependency property.</summary>
      <returns>The identifier for the Color dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.StateProperty">
      <summary>标识 RevealBrush.State 附加属性</summary>
      <returns>RevealBrush.State 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.TargetTheme">
      <summary>获取或设置一个值，該值指定用于绘制画笔和光线的主题，以确保为所需的主题使用正确的合成效果组合。</summary>
      <returns>ApplicationTheme 值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RevealBrush.TargetThemeProperty">
      <summary>标识 TargetTheme 依赖项属性。</summary>
      <returns>TargetTheme 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RevealBrush.GetState(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 RevealBrush.State XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 RevealBrush.State XAML 附加属性值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RevealBrush.SetState(Windows.UI.Xaml.UIElement,Windows.UI.Xaml.Media.RevealBrushState)">
      <summary>设置目标元素的 RevealBrush.State XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RevealBrushState">
      <summary>定义用于指定元素的指针状态的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.RevealBrushState.Normal">
      <summary>元素处于其默认状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.RevealBrushState.PointerOver">
      <summary>指针在元素上。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.RevealBrushState.Pressed">
      <summary>已按下元素。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.RotateTransform">
      <summary>在二维 x-y 坐标系内围绕指定点旋转对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.RotateTransform.#ctor">
      <summary>初始化 RotateTransform 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RotateTransform.Angle">
      <summary>Gets or sets the angle, in degrees, of clockwise rotation.</summary>
      <returns>The angle, in degrees, of clockwise rotation. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RotateTransform.AngleProperty">
      <summary>标识 Angle 依赖项属性。</summary>
      <returns>Angle 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RotateTransform.CenterX">
      <summary>获取或设置此转换的旋转中心点的 x 坐标。</summary>
      <returns>在引用转换帧中旋转中心的 X 坐标（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RotateTransform.CenterXProperty">
      <summary>Identifies the CenterX dependency property.</summary>
      <returns>The identifier for the CenterX dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RotateTransform.CenterY">
      <summary>获取或设置此转换的旋转中心点的 y 坐标。</summary>
      <returns>在引用转换帧中旋转中心的 Y 坐标（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.RotateTransform.CenterYProperty">
      <summary>Identifies the CenterY dependency property.</summary>
      <returns>The identifier for the CenterY dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ScaleTransform">
      <summary>在二维 x-y 坐标系内缩放对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.ScaleTransform.#ctor">
      <summary>初始化 ScaleTransform 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.CenterX">
      <summary>获取或设置此 ScaleTransform 的中心点的 x 坐标。</summary>
      <returns>此 ScaleTransform 的中心点的 x 坐标。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.CenterXProperty">
      <summary>Identifies the CenterX dependency property.</summary>
      <returns>The identifier for the CenterX dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.CenterY">
      <summary>获取或设置此 ScaleTransform 的中心点的 y 坐标。</summary>
      <returns>此 ScaleTransform 的中心点的 y 坐标。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.CenterYProperty">
      <summary>Identifies the CenterY dependency property.</summary>
      <returns>The identifier for the CenterY dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.ScaleX">
      <summary>Gets or sets the x-axis scale factor.</summary>
      <returns>The scale factor along the x-axis. The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.ScaleXProperty">
      <summary>Identifies the ScaleX dependency property.</summary>
      <returns>The identifier for the ScaleX dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.ScaleY">
      <summary>Gets or sets the y-axis scale factor.</summary>
      <returns>The scale factor along the y-axis. The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ScaleTransform.ScaleYProperty">
      <summary>Identifies the ScaleY dependency property.</summary>
      <returns>The identifier for the ScaleY dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Shadow">
      <summary>
      </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.SkewTransform">
      <summary>表示二维扭曲。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.SkewTransform.#ctor">
      <summary>初始化 SkewTransform 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.AngleX">
      <summary>Gets or sets the x-axis skew angle, which is measured in degrees counterclockwise from the y-axis.</summary>
      <returns>The skew angle, which is measured in degrees counterclockwise from the y-axis. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.AngleXProperty">
      <summary>标识 AngleX 依赖项属性。</summary>
      <returns>AngleX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.AngleY">
      <summary>Gets or sets the y-axis skew angle, which is measured in degrees counterclockwise from the x-axis.</summary>
      <returns>The skew angle, which is measured in degrees counterclockwise from the x-axis. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.AngleYProperty">
      <summary>标识 AngleY 依赖项属性。</summary>
      <returns>AngleY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.CenterX">
      <summary>获取或设置变换中心的 x 坐标。</summary>
      <returns>变换中心的 x 坐标。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.CenterXProperty">
      <summary>Identifies the CenterX dependency property.</summary>
      <returns>The identifier for the CenterX dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.CenterY">
      <summary>获取或设置变换中心的 y 坐标。</summary>
      <returns>变换中心的 y 坐标。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SkewTransform.CenterYProperty">
      <summary>Identifies the CenterY dependency property.</summary>
      <returns>The identifier for the CenterY dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.SolidColorBrush">
      <summary>使用纯色绘制区域。 由 Color 值定义的纯色。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.SolidColorBrush.#ctor">
      <summary>初始化没有颜色的 SolidColorBrush 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.SolidColorBrush.#ctor(Windows.UI.Color)">
      <summary>使用指定 Color 初始化 SolidColorBrush 类的新实例。</summary>
      <param name="color">要应用于画笔的颜色。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SolidColorBrush.Color">
      <summary>获取或设置此 SolidColorBrush 的颜色。</summary>
      <returns>画笔的颜色。 默认值为 Transparent。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.SolidColorBrush.ColorProperty">
      <summary>Identifies the Color dependency property.</summary>
      <returns>The identifier for the Color dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Stereo3DVideoPackingMode">
      <summary>描述立体声三维视频内容的帧封装模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stereo3DVideoPackingMode.None">
      <summary>规则 2-D 视频。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stereo3DVideoPackingMode.SideBySide">
      <summary>立体声三维内容封装及并行组件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stereo3DVideoPackingMode.TopBottom">
      <summary>立体声三维内容封装及顶部和底部的组件。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Stereo3DVideoRenderMode">
      <summary>描述当前媒体源的立体声三维视频呈现模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stereo3DVideoRenderMode.Mono">
      <summary>Regular 2-D video.</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stereo3DVideoRenderMode.Stereo">
      <summary>立体声三维视频。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Stretch">
      <summary>描述如何调整内容的大小以填充为其分配的空间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stretch.Fill">
      <summary>调整内容的大小以填充目标尺寸。 不保留纵横比。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stretch.None">
      <summary>内容保持其原始大小。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stretch.Uniform">
      <summary>在保留内容原有纵横比的同时调整内容的大小，以适合目标尺寸。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Stretch.UniformToFill">
      <summary>在保留内容原有纵横比的同时调整内容的大小，以填充目标尺寸。 如果目标矩形的纵横比不同于源矩形的纵横比，则对源内容进行剪裁以适合目标尺寸。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.StyleSimulations">
      <summary>描述字体的模拟样式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.StyleSimulations.BoldItalicSimulation">
      <summary>粗体和斜体样式模拟。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.StyleSimulations.BoldSimulation">
      <summary>粗体样式模拟。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.StyleSimulations.ItalicSimulation">
      <summary>斜体样式模拟。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.StyleSimulations.None">
      <summary>无字体样式模拟。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.SweepDirection">
      <summary>指定椭圆弧的绘制方向。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.SweepDirection.Clockwise">
      <summary>圆弧是按顺时针（正角）方向绘制的。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.SweepDirection.Counterclockwise">
      <summary>圆弧是按逆时针（负角）方向绘制的。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.ThemeShadow">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.ThemeShadow.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.ThemeShadow.Receivers">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TileBrush">
      <summary>描述绘制区域的方法的基类。 ImageBrush 的父级。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TileBrush.#ctor">
      <summary>为 TileBrush 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TileBrush.AlignmentX">
      <summary>获取或设置 TileBrush 基本图块中内容的水平对齐。</summary>
      <returns>指定 TileBrush 内容在其基本图块中的水平位置的值。 默认值为 **Center**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TileBrush.AlignmentXProperty">
      <summary>标识 AlignmentX 依赖项属性。</summary>
      <returns>AlignmentX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TileBrush.AlignmentY">
      <summary>获取或设置 TileBrush 基本图块中内容的垂直对齐。</summary>
      <returns>指定 TileBrush 内容在其基本图块中的垂直位置的值。 The default value is **Center**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TileBrush.AlignmentYProperty">
      <summary>标识 AlignmentY 依赖项属性。</summary>
      <returns>AlignmentY 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TileBrush.Stretch">
      <summary>获取或设置指定此 TileBrush 的内容如何拉伸以适合其图块的值。</summary>
      <returns>指定此 TileBrush 内容如何投影到其基本图块上的值。 默认值为 **Fill**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TileBrush.StretchProperty">
      <summary>Identifies the Stretch dependency property.</summary>
      <returns>The identifier for the Stretch dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TimelineMarker">
      <summary>表示与媒体文件中的特定点关联的元数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarker.#ctor">
      <summary>初始化 TimelineMarker 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarker.Text">
      <summary>获取或设置 TimelineMarker 的文本值。</summary>
      <returns>TimelineMarker 的文本值。 默认值为空字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarker.TextProperty">
      <summary>Identifies the Text dependency property.</summary>
      <returns>The identifier for the Text dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarker.Time">
      <summary>获取或设置到达 TimelineMarker 的时间。</summary>
      <returns>到达 TimelineMarker 的时间。 The default value is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarker.TimeProperty">
      <summary>标识 Time 依赖项属性。</summary>
      <returns>The identifier for the Time dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarker.Type">
      <summary>获取或设置 TimelineMarker 的标记类型。</summary>
      <returns>描述此 TimelineMarker 的类型的字符串。 The default value is an empty string.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarker.TypeProperty">
      <summary>标识 Type 依赖项属性。</summary>
      <returns>Type 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TimelineMarkerCollection">
      <summary>表示可按照索引单独访问的 TimelineMarker 对象的集合。 TimelineMarkerCollection 是一个有序列表，其中的排序取决于 Time 值（集合中的每个 TimelineMarker 项目的值）。 有关这如何影响集合 API 的更多信息，请参见备注。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.#ctor">
      <summary>初始化 TimelineMarkerCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarkerCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.Append(Windows.UI.Xaml.Media.TimelineMarker)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 TimelineMarker 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.TimelineMarker[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.IndexOf(Windows.UI.Xaml.Media.TimelineMarker,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.TimelineMarker)">
      <summary>插入指定的项。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.ReplaceAll(Windows.UI.Xaml.Media.TimelineMarker[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.TimelineMarker)">
      <summary>将指定索引处的值设置为指定 TimelineMarker 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TimelineMarkerRoutedEventArgs">
      <summary>为 MarkerReached 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TimelineMarkerRoutedEventArgs.#ctor">
      <summary>初始化 TimelineMarkerRoutedEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TimelineMarkerRoutedEventArgs.Marker">
      <summary>获取触发了此事件的 TimelineMarker。</summary>
      <returns>触发了此事件的 TimelineMarker。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TimelineMarkerRoutedEventHandler">
      <summary>表示将处理与时间线标记有关的各种路由事件的方法。</summary>
      <param name="sender">The object where the event handler is attached.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Transform">
      <summary>定义实现二维平面中的变换的功能。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TransformCollection">
      <summary>表示可按照索引单独访问的 Transform 对象的集合。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.#ctor">
      <summary>初始化 TransformCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TransformCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.Append(Windows.UI.Xaml.Media.Transform)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.First">
      <summary>Returns an iterator for the items in the collection.</summary>
      <returns>迭代器。 The iterator's current position is the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 Transform 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Transform[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.IndexOf(Windows.UI.Xaml.Media.Transform,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Transform)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.ReplaceAll(Windows.UI.Xaml.Media.Transform[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Transform)">
      <summary>将指定索引处的值设置为指定 Transform 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TransformGroup">
      <summary>表示由其他 Transform 对象组成的复合 Transform 图形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TransformGroup.#ctor">
      <summary>初始化 TransformGroup 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TransformGroup.Children">
      <summary>获取或设置子 Transform 对象的集合。</summary>
      <returns>子 Transform 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TransformGroup.ChildrenProperty">
      <summary>Identifies the Children dependency property.</summary>
      <returns>The identifier for the Children dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TransformGroup.Value">
      <summary>获取描述由此 TransformGroup 表示的变换的 Matrix 结构。</summary>
      <returns>此 TransformGroup 中 Transform 对象的集合。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.TranslateTransform">
      <summary>在二维 x-y 坐标系内平移（移动）对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.TranslateTransform.#ctor">
      <summary>初始化 TranslateTransform 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TranslateTransform.X">
      <summary>Gets or sets the distance to translate along the x-axis.</summary>
      <returns>The distance to translate (move) an object along the x-axis, in pixels. This property is read/write. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TranslateTransform.XProperty">
      <summary>标识 X 依赖项属性。</summary>
      <returns>X 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TranslateTransform.Y">
      <summary>Gets or sets the distance to translate (move) an object along the y-axis.</summary>
      <returns>The distance to translate (move) an object along the y-axis, in pixels. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.TranslateTransform.YProperty">
      <summary>标识 Y 依赖项属性。</summary>
      <returns>Y 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.VisualTreeHelper">
      <summary>提供可用于在应用程序可视化树中遍历对象关系（以及子对象或父对象轴）的实用工具方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.DisconnectChildrenRecursive(Windows.UI.Xaml.UIElement)">
      <summary>显式从目标 UIElement 中移除所有引用，以便清除引用循环。</summary>
      <param name="element">断开子级并从其移除引用的目标对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.FindElementsInHostCoordinates(Windows.Foundation.Point,Windows.UI.Xaml.UIElement)">
      <summary>检索一个对象集，该对象集位于某一应用程序 UI 的指定 x-y 坐标点内。 该对象集表示共享此点的同一可视化树的元素。</summary>
      <param name="intersectingPoint">要用作确定点的点。 此点使用应用窗口而非任何特定元素（如有指定，也非*子树*）的坐标空间。</param>
      <param name="subtree">一个用于搜索的对象。 如果*子树*对象存在于总体元素集内，此总体元素集存在于指定 *intersectingPoint* 坐标内，则返回值仅包含*子树*对象和任何具有比*子树*更高的 Z 顺序的对象，且按相反的 Z 顺序列出。 如果*子树*对象在 *intersectingPoint* 坐标内不存在，则返回值将为空。</param>
      <returns>在指定点的可视化树组合中的 UIElement 对象的可枚举集，按相反的 Z 顺序列出。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.FindElementsInHostCoordinates(Windows.Foundation.Point,Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>Retrieves a set of objects that are located within a specified x-y coordinate point of an app UI. The set of objects represents the components of a visual tree that share that point.</summary>
      <param name="intersectingPoint">The point to use as the determination point. This point is using the coordinate space of the app window, not of any specific element (and not of *subtree* if specified).</param>
      <param name="subtree">An object to search for. If the *subtree* object exists in the overall set of elements that exist at the specified *intersectingPoint* coordinates, then the return value contains only the *subtree* object and any objects that have a higher z-order than *subtree*, listed by inverse of z-order. If the *subtree* object doesn't exist at *intersectingPoint* coordinates, the return value will be empty.</param>
      <param name="includeAllElements">**true** 包括相交的所有元素，包括被视为对于命中测试不可见的元素。 如果为 **false**，则仅查找可见的、命中测试的元素。 The default is **false**.</param>
      <returns>一个确定位于指定点的可视化树组合中的 UIElement 对象的可枚举集，按相反的 Z 顺序列出。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.FindElementsInHostCoordinates(Windows.Foundation.Rect,Windows.UI.Xaml.UIElement)">
      <summary>检索一个对象集，该对象集位于某一应用程序 UI 的指定 Rect 帧内。 该对象集表示共享一个矩形区域、属于一个可视化树的元素，并可能包括过度绘制元素。</summary>
      <param name="intersectingRect">要用作确定区域的 Rect。 此帧使用应用窗口而非任何特定元素（如有指定，也非*子树*）的坐标空间。</param>
      <param name="subtree">An object to search for. 如果*子树*对象存在于总体元素集内，此总体元素集存在于指定的 *intersectingRect* 内，则返回值仅包含*子树*对象及在其空间顶部进行绘图的元素。 如果*子树*对象在 *intersectingRect* 帧内不存在，则返回值将为空。</param>
      <returns>一个 UIElement 对象的可枚举集，确定位于指定 Rect 帧的可视化树组合中。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.FindElementsInHostCoordinates(Windows.Foundation.Rect,Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>Retrieves a set of objects that are located within a specified Rect frame of an app UI. The set of objects represents the components of a visual tree that share a rectangular area, and might include elements that overdraw.</summary>
      <param name="intersectingRect">The Rect to use as the determination area. This frame is using the coordinate space of the app window, not of any specific element (and not of *subtree* if specified).</param>
      <param name="subtree">An object to search for. If the *subtree* object exists in the overall set of elements that exist within the specified *intersectingRect*, then the return value contains only the *subtree* object and elements that are drawing on top of its space. If the *subtree* object doesn't exist within the *intersectingRect* frame, the return value will be empty.</param>
      <param name="includeAllElements">**true** to include all elements that intersect, including those elements considered to be invisible to hit testing. **false** to find only visible, hit-testable elements. The default is **false**.</param>
      <returns>一个 UIElement 对象的可枚举集，确定位于指定 Rect 帧的可视化树组合中。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.GetChild(Windows.UI.Xaml.DependencyObject,System.Int32)">
      <summary>使用提供的索引，通过检查可视化树获取所提供对象的特定子对象。</summary>
      <param name="reference">容纳子集合的对象。</param>
      <param name="childIndex">*引用*子集合中所请求子对象的索引。</param>
      <returns>被 *childIndex* 引用的子对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.GetChildrenCount(Windows.UI.Xaml.DependencyObject)">
      <summary>返回在可视化树中在某一对象的子集合中存在的子级的数目。</summary>
      <param name="reference">源可视化。</param>
      <returns>提供的源可视化的可视化子级的数目。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.GetOpenPopups(Windows.UI.Xaml.Window)">
      <summary>检索目标 Window 中所有打开的弹出控件的集合。</summary>
      <param name="window">要从中检索弹出菜单的当前 Window 实例。</param>
      <returns>所有打开弹出菜单的列表。 如果没有打开弹出菜单，则列表为空。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.VisualTreeHelper.GetParent(Windows.UI.Xaml.DependencyObject)">
      <summary>返回可视化树中某一对象的父对象。</summary>
      <param name="reference">要获取其父对象的对象。</param>
      <returns>可视化树中*引用*对象的父对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.XamlCompositionBrushBase">
      <summary>提供用于创建 XAML 画笔（用于通过 CompositionBrush 绘制区域）的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlCompositionBrushBase.#ctor">
      <summary>提供 **XamlCompositionBrushBase** 派生类的基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.XamlCompositionBrushBase.CompositionBrush">
      <summary>获取或设置此 XAML 画笔使用的 CompositionBrush。</summary>
      <returns>此 XAML 画笔使用的 CompositionBrush 实例。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.XamlCompositionBrushBase.FallbackColor">
      <summary>如果无法呈现 CompositionBrush 时用于呈现的颜色。</summary>
      <returns>替换合成画笔时用于呈现的颜色。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.XamlCompositionBrushBase.FallbackColorProperty">
      <summary>标识 **FallbackColor** 依赖属性。</summary>
      <returns>**FallbackColor** 依赖属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlCompositionBrushBase.OnConnected">
      <summary>当画笔在屏幕上首次用于绘制元素时调用。 </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlCompositionBrushBase.OnDisconnected">
      <summary>当画笔不再用于绘制任何元素时调用。 </summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.XamlLight">
      <summary>提供用于创建 XAML 光线（使用 CompositionLight 为 XAML 元素和画笔应用光照效果）的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.#ctor">
      <summary>初始化 **XamlLight** 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.XamlLight.CompositionLight">
      <summary>获取或设置用于应用光照效果的 CompositionLight 实例。</summary>
      <returns>用于应用光照效果的 CompositionLight 派生类的实例。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.AddTargetBrush(System.String,Windows.UI.Xaml.Media.Brush)">
      <summary>将 Brush 设置作为 XamlLight 目标。</summary>
      <param name="lightId">针对 Brush 的 XamlLight 标识符。</param>
      <param name="brush">光照的目标 Brush。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.AddTargetElement(System.String,Windows.UI.Xaml.UIElement)">
      <summary>将 UIElement 设置作为 XamlLight 目标。</summary>
      <param name="lightId">针对 UIElement 的 XamlLight 标识符。</param>
      <param name="element">光照的目标 UIElement。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.GetId">
      <summary>返回自定义 XamlLight 类型的标识符。</summary>
      <returns>XamlLight 的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.OnConnected(Windows.UI.Xaml.UIElement)">
      <summary>当 XamlLight 在屏幕上首次使用时，或者在先断开然后再次使用时，将会自动调用此方法。</summary>
      <param name="newElement">光线附加的 UIElement。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.OnDisconnected(Windows.UI.Xaml.UIElement)">
      <summary>当 XamlLight 不再用于屏幕上的任何位置时，将会自动调用此方法。</summary>
      <param name="oldElement">The UIElement that the light is attached to.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.RemoveTargetBrush(System.String,Windows.UI.Xaml.Media.Brush)">
      <summary>阻止 Brush 成为 XamlLight 的目标。</summary>
      <param name="lightId">不再针对 Brush 的 XamlLight 标识符。</param>
      <param name="brush">光线不再针对的 Brush。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.XamlLight.RemoveTargetElement(System.String,Windows.UI.Xaml.UIElement)">
      <summary>阻止 UIElement 成为 XamlLight 的目标。</summary>
      <param name="lightId">不再针对 UIElement 的 XamlLight 标识符。</param>
      <param name="element">光线不再针对的 UIElement。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.AddDeleteThemeTransition">
      <summary>在添加或删除面板子级进行控制期间提供动画转换行为。 例如，如果在 Grid 中显示照片集合，则可以将此动画与 Grid 关联，以便在添加或删除照片时，照片会自动作为动画出现或消失在视图中。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.AddDeleteThemeTransition.#ctor">
      <summary>初始化 AddDeleteThemeTransition 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.BackEase">
      <summary>表示一个缓动函数，它在部分持续时间内向反方向更改主函数的值，再按还原并常规方式完成该函数在一段时间内的行为。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.BackEase.#ctor">
      <summary>初始化 BackEase 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BackEase.Amplitude">
      <summary>获取或设置与 BackEase 动画相关联的收回幅度。</summary>
      <returns>与 BackEase 动画相关联的收回幅度。 此值必须大于等于 0。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BackEase.AmplitudeProperty">
      <summary>标识 Amplitude 依赖项属性。</summary>
      <returns>Amplitude 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.BasicConnectedAnimationConfiguration">
      <summary>将连接的动画配置为从源到目标的线性切换的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.BasicConnectedAnimationConfiguration.#ctor">
      <summary>初始化 BasicConnectedAnimationConfiguration 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.BeginStoryboard">
      <summary>开启 Storyboard 的触发器操作。 Not commonly used. 请参阅备注。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.BeginStoryboard.#ctor">
      <summary>初始化 BeginStoryboard 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BeginStoryboard.Storyboard">
      <summary>获取或设置此 BeginStoryboard 启动的 Storyboard。</summary>
      <returns>此 BeginStoryboard 启动的 Storyboard。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BeginStoryboard.StoryboardProperty">
      <summary>标识 BeginStoryboard.Storyboard 依赖项属性。</summary>
      <returns>BeginStoryboard.Storyboard 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.BounceEase">
      <summary>表示用于创建动画弹跳效果的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.BounceEase.#ctor">
      <summary>初始化 BounceEase 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BounceEase.Bounces">
      <summary>获取或设置弹跳次数。</summary>
      <returns>弹跳次数。 值必须大于或等于零。 负值将解析为零。 默认值为 3。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BounceEase.BouncesProperty">
      <summary>标识 Bounces 依赖项属性。</summary>
      <returns>Bounces 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BounceEase.Bounciness">
      <summary>获取或设置用于指定弹跳动画的弹跳程度的值。 如果此属性的值较低，则下次弹跳的弹跳高度略比上次弹跳的弹跳高度略有降低（更具弹性），而值较高会导致弹跳减弱（弹性降低）。</summary>
      <returns>用于指定弹跳动画的弹跳程度的值。 该值必须是正数。 The default value is 2.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.BounceEase.BouncinessProperty">
      <summary>标识 Bounciness 依赖项属性。</summary>
      <returns>Bounciness 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.CircleEase">
      <summary>表示缓动函数，该函数使用循环函数创建加速和/或减速的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.CircleEase.#ctor">
      <summary>初始化 CircleEase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ClockState">
      <summary>描述某一动画可能具有的状态。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ClockState.Active">
      <summary>当前动画的变化与其父级动画的变化直接相关。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ClockState.Filling">
      <summary>动画继续进行，并且不会随着其父级动画的变化而变化。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ClockState.Stopped">
      <summary>动画停止。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ColorAnimation">
      <summary>在指定的 Duration 内使用线性内插对两个目标值之间的 Color 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorAnimation.#ctor">
      <summary>初始化 ColorAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.By">
      <summary>获取或设置动画更改其起始值时所依据的总量。</summary>
      <returns>动画更改其起始值时所依据的总量。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.ByProperty">
      <summary>标识 By 依赖项属性。</summary>
      <returns>By 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.EasingFunction">
      <summary>获取或设置应用于此动画的缓动函数。</summary>
      <returns>应用于此动画的缓动函数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.EasingFunctionProperty">
      <summary>标识 EasingFunction 依赖项属性。</summary>
      <returns>EasingFunction 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.EnableDependentAnimation">
      <summary>获取或设置一个值，该值声明是否应允许被认为是相关动画的动画属性使用此动画声明。</summary>
      <returns>若该动画可用于相关的动画案例，则为 **true**。 若该动画无法用于相关的动画案例，则为 **false**。 The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.EnableDependentAnimationProperty">
      <summary>标识 EnableDependentAnimation 依赖项属性。</summary>
      <returns>EnableDependentAnimation 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.From">
      <summary>获取或设置动画的起始值。</summary>
      <returns>动画的起始值。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.FromProperty">
      <summary>标识 From 依赖项属性。</summary>
      <returns>From 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.To">
      <summary>获取或设置动画的结束值。</summary>
      <returns>动画的结束值。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimation.ToProperty">
      <summary>标识 To 依赖项属性。</summary>
      <returns>To 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ColorAnimationUsingKeyFrames">
      <summary>对一组关键帧中的 Color 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorAnimationUsingKeyFrames.#ctor">
      <summary>初始化 ColorAnimationUsingKeyFrames 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimationUsingKeyFrames.EnableDependentAnimation">
      <summary>Gets or sets a value that declares whether animated properties that are considered dependent animations should be permitted to use this animation declaration.</summary>
      <returns>**true** if the animation can be used for a dependent animation case. **false** if the animation cannot be used for a dependent animation case. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimationUsingKeyFrames.EnableDependentAnimationProperty">
      <summary>Identifies the EnableDependentAnimation dependency property.</summary>
      <returns>The identifier for the EnableDependentAnimation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorAnimationUsingKeyFrames.KeyFrames">
      <summary>获取用于定义动画的 ColorKeyFrame 对象的集合。</summary>
      <returns>用于定义动画的 ColorKeyFrame 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ColorKeyFrame">
      <summary>为特定的动画关键帧技术提供基类，这些技术用于定义具有 Color 目标值的动画段。 每个派生类为针对 ColorAnimationUsingKeyFrames 动画提供的 Color 值提供一种不同的关键帧内插方法。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrame.#ctor">
      <summary>为 ColorKeyFrame 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorKeyFrame.KeyTime">
      <summary>获取或设置应到达关键帧的目标 Value 的时间。</summary>
      <returns>关键帧的当前值所在的时间应等于其 Value 属性。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorKeyFrame.KeyTimeProperty">
      <summary>标识 KeyTime 依赖项属性。</summary>
      <returns>KeyTime 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorKeyFrame.Value">
      <summary>获取或设置关键帧的目标值。</summary>
      <returns>关键帧的目标值，这是此关键帧在其指定 KeyTime 处的值。 默认为 Color，其 ARGB 值为 #00000000。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorKeyFrame.ValueProperty">
      <summary>Identifies the Value dependency property.</summary>
      <returns>Value 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection">
      <summary>表示可按照索引单独访问的 ColorKeyFrame 对象的集合。 ColorKeyFrameCollection 是 ColorAnimationUsingKeyFrames.KeyFrames 属性的值。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.#ctor">
      <summary>初始化 ColorKeyFrameCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.Append(Windows.UI.Xaml.Media.Animation.ColorKeyFrame)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 ColorKeyFrame 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Animation.ColorKeyFrame[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.IndexOf(Windows.UI.Xaml.Media.Animation.ColorKeyFrame,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Animation.ColorKeyFrame)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.ReplaceAll(Windows.UI.Xaml.Media.Animation.ColorKeyFrame[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ColorKeyFrameCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Animation.ColorKeyFrame)">
      <summary>将指定索引处的值设置为指定 ColorKeyFrame 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo">
      <summary>提供导航切换动画的常用参数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo.#ctor">
      <summary>初始化 CommonNavigationTransitionInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo.IsStaggerElementProperty">
      <summary>标识 CommonNavigationTransitionInfo.IsStaggerElement 附加属性。</summary>
      <returns>CommonNavigationTransitionInfo.IsStaggerElement 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo.IsStaggeringEnabled">
      <summary>获取或设置一个布尔值，该值指示是否为导航转换启用交错。</summary>
      <returns>指示是否为导航转换启用交错的布尔值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo.IsStaggeringEnabledProperty">
      <summary>标识 IsStaggeringEnabled 依赖项属性。</summary>
      <returns>IsStaggeringEnabled 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo.GetIsStaggerElement(Windows.UI.Xaml.UIElement)">
      <summary>返回指示指定的 **UIElement** 是否为导航转换的交错元素的布尔值。</summary>
      <param name="element">作为交错元素检查的 **UIElement**。</param>
      <returns>如果*元素*为交错元素，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.CommonNavigationTransitionInfo.SetIsStaggerElement(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置指示指定的 **UIElement** 是否为导航转换的交错元素的布尔值。</summary>
      <param name="element">关于 **UIElement**，设置交错元素指示器。</param>
      <param name="value">如果*元素*为交错元素，则将此值设置为 **true**；否则，将其设置为 **false**。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ConditionallyIndependentlyAnimatableAttribute">
      <summary>Not intended for general use. 另请参见 IndependentlyAnimatableAttribute。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConditionallyIndependentlyAnimatableAttribute.#ctor">
      <summary>初始化 ConditionallyIndependentlyAnimatableAttribute 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ConnectedAnimation">
      <summary>表示一个动画，该动画同时对一个元素的退出和另一个元素的进入进行动画处理。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.Configuration">
      <summary>获取或设置描述要播放的连接动画类型的配置。</summary>
      <returns>描述要播放的连接动画类型的配置。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.IsScaleAnimationEnabled">
      <summary>获取或设置用于指示是否应使用连接动画的缩放组件的值。</summary>
      <returns>如果应使用连接动画的缩放组件，则为 **true**。 否则，为 **false**。 The default is **true**.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.Completed">
      <summary>在完成动画时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.Cancel">
      <summary>停止连接的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.SetAnimationComponent(Windows.UI.Xaml.Media.Animation.ConnectedAnimationComponent,Windows.UI.Composition.ICompositionAnimationBase)">
      <summary>设置自定义的 CompositionAnimation 以更改连接的动画中特定部分的运动。</summary>
      <param name="component">要更改的连接的动画的一部分。</param>
      <param name="animation">用于代替默认版本的动画。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.TryStart(Windows.UI.Xaml.UIElement)">
      <summary>Attempts to start the animation.</summary>
      <param name="destination">以动画形式进入视图的元素。</param>
      <returns>**true** if the animation started; **false** if the animation has already been started, if it is no longer active, or if the destination element is the same as the source element.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimation.TryStart(Windows.UI.Xaml.UIElement,Windows.Foundation.Collections.IIterable{Windows.UI.Xaml.UIElement})">
      <summary>尝试启动目标元素和指定辅助元素上的动画。</summary>
      <param name="destination">The element that is animated into view.</param>
      <param name="coordinatedElements">辅助元素的集合。 这些元素将会播放进入动画，其中它们将会以“坐标动画”的形式沿着连接的动画目标移动。</param>
      <returns>**true** if the animation started; **false** if the animation has already been started, if it is no longer active, or if the destination element is the same as the source element.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ConnectedAnimationComponent">
      <summary>定义指定构成连接动画的组件动画的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ConnectedAnimationComponent.CrossFade">
      <summary>交叉进出动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ConnectedAnimationComponent.OffsetX">
      <summary>转换动画的 X 组件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ConnectedAnimationComponent.OffsetY">
      <summary>转换动画的 Y 组件。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.ConnectedAnimationComponent.Scale">
      <summary>缩放动画。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ConnectedAnimationConfiguration">
      <summary>描述在连接的动画期间播放的动画类型的对象。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ConnectedAnimationService">
      <summary>表示一项服务，该服务提供显示 ConnectedAnimation 的属性和方法。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ConnectedAnimationService.DefaultDuration">
      <summary>获取或设置动画运行的默认时间。</summary>
      <returns>动画运行的默认时间。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ConnectedAnimationService.DefaultEasingFunction">
      <summary>获取或设置动画使用的默认 CompositionEasingFunction。</summary>
      <returns>动画使用的默认 CompositionEasingFunction。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimationService.GetAnimation(System.String)">
      <summary>返回有指定密钥的动画。</summary>
      <param name="key">The key for the animation.</param>
      <returns>有指定密钥的动画；或者，如果没有为该密钥做好了准备的动画，或者动画不再是活动的，则为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimationService.GetForCurrentView">
      <summary>返回当前视图的 ConnectedAnimationService 实例。</summary>
      <returns>当前视图的 ConnectedAnimationService 实例。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ConnectedAnimationService.PrepareToAnimate(System.String,Windows.UI.Xaml.UIElement)">
      <summary>返回一个连接的动画，该动画与指定密钥和源元素相关联。</summary>
      <param name="key">The key for the animation.</param>
      <param name="source">以动画形式退出视图的元素。</param>
      <returns>The animation with the specified key.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ContentThemeTransition">
      <summary>为控件的内容发生更改的情况提供动画过渡表现方式。 除了 AddDeleteThemeTransition 外，这可能适用。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContentThemeTransition.#ctor">
      <summary>初始化 ContentThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContentThemeTransition.HorizontalOffset">
      <summary>获取或设置转换处于活动状态时该目标在水平方向上平移的距离。</summary>
      <returns>水平偏移量（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContentThemeTransition.HorizontalOffsetProperty">
      <summary>标识 HorizontalOffset 依赖项属性。</summary>
      <returns>The identifier for the HorizontalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContentThemeTransition.VerticalOffset">
      <summary>获取或设置转换处于活动状态时该目标在垂直方向上平移的距离。</summary>
      <returns>垂直偏移量（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContentThemeTransition.VerticalOffsetProperty">
      <summary>标识 VerticalOffset 依赖项属性。</summary>
      <returns>The identifier for the VerticalOffset dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo">
      <summary>指定在连续转换期间将在页间切换以提供上下文的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.#ctor">
      <summary>初始化 ContinuumNavigationTransitionInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.ExitElement">
      <summary>获取或设置在连续导航转换期间在页面之间移动的元素。</summary>
      <returns>在连续导航转换中，在页面之间切换的元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.ExitElementContainerProperty">
      <summary>标识 ContinuumNavigationTransitionInfo.ExitElementContainer 附加属性。</summary>
      <returns>ContinuumNavigationTransitionInfo.ExitElementContainer 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.ExitElementProperty">
      <summary>标识 ExitElement 依赖项属性。</summary>
      <returns>ExitElement 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.IsEntranceElementProperty">
      <summary>标识 ContinuumNavigationTransitionInfo.IsEntranceElement 附加属性。</summary>
      <returns>ContinuumNavigationTransitionInfo.IsEntranceElement 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.IsExitElementProperty">
      <summary>标识 ContinuumNavigationTransitionInfo.IsExitElement 附加属性。</summary>
      <returns>ContinuumNavigationTransitionInfo.IsExitElement 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.GetExitElementContainer(Windows.UI.Xaml.Controls.ListViewBase)">
      <summary>返回指示指定的元素是否为 ExitElement 容器的布尔值。</summary>
      <param name="element">检查为容器的元素。</param>
      <returns>如果*元素*为容器，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.GetIsEntranceElement(Windows.UI.Xaml.UIElement)">
      <summary>返回指示指定的 **UIElement** 是否为连续导航的入口元素的布尔值。</summary>
      <param name="element">作为入口元素检查的 **UIElement**。</param>
      <returns>如果*元素*为入口元素，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.GetIsExitElement(Windows.UI.Xaml.UIElement)">
      <summary>返回指示指定的 **UIElement** 是否为连续导航的出口元素的布尔值。</summary>
      <param name="element">作为出口元素检查的 **UIElement**。</param>
      <returns>如果*元素*为出口元素，则返回 **true**；否则返回 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.SetExitElementContainer(Windows.UI.Xaml.Controls.ListViewBase,System.Boolean)">
      <summary>设置指示指定的元素为连续导航的出口元素容器的布尔值。</summary>
      <param name="element">关于元素，设置出口元素容器指示器。</param>
      <param name="value">如果*元素*为出口元素，则将此值设置为 **true**；否则，将其设置为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.SetIsEntranceElement(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置指示指定的 **UIElement** 是否为连续导航的入口元素的布尔值。</summary>
      <param name="element">关于 **UIElement**，设置入口元素指示器。</param>
      <param name="value">如果*元素*为入口元素，则将此值设置为 **true**；否则，将其设置为 **false**。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ContinuumNavigationTransitionInfo.SetIsExitElement(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置指示指定的 **UIElement** 是否为连续导航的出口元素的布尔值。</summary>
      <param name="element">关于 **UIElement**，设置出口元素指示器。</param>
      <param name="value">Set this value to **true** if *element* is the exit element; otherwise set it to **false**.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.CubicEase">
      <summary>表示使用公式 *f* (*t*) = *t*&lt;sup&gt;3&lt;/sup&gt; 创建加速和/或减速的动画的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.CubicEase.#ctor">
      <summary>初始化 CubicEase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DirectConnectedAnimationConfiguration">
      <summary>配置要播放源和目标之间的快速线性动画的连接动画的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DirectConnectedAnimationConfiguration.#ctor">
      <summary>初始化 DirectConnectedAnimationConfiguration 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DiscreteColorKeyFrame">
      <summary>通过使用离散值，可以在前一个关键帧的 Color 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DiscreteColorKeyFrame.#ctor">
      <summary>初始化 DiscreteColorKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DiscreteDoubleKeyFrame">
      <summary>通过使用离散值，可以在前一个关键帧的 Double 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DiscreteDoubleKeyFrame.#ctor">
      <summary>初始化 DiscreteDoubleKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DiscreteObjectKeyFrame">
      <summary>通过使用离散值，可以在前一个关键帧的 Object 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DiscreteObjectKeyFrame.#ctor">
      <summary>初始化 DiscreteObjectKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DiscretePointKeyFrame">
      <summary>通过使用离散帧，可以在前一个关键帧的 Point 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DiscretePointKeyFrame.#ctor">
      <summary>初始化 DiscretePointKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DoubleAnimation">
      <summary>在指定的 Duration 内使用线性内插对两个目标值之间的 Double 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleAnimation.#ctor">
      <summary>初始化 DoubleAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.By">
      <summary>Gets or sets the total amount by which the animation changes its starting value.</summary>
      <returns>The total amount by which the animation changes its starting value. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.ByProperty">
      <summary>Identifies the By  dependency property.</summary>
      <returns>The identifier for the By  dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.EasingFunction">
      <summary>Gets or sets the easing function applied to this animation.</summary>
      <returns>The easing function applied to this animation.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.EasingFunctionProperty">
      <summary>Identifies the EasingFunction  dependency property.</summary>
      <returns>EasingFunction 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.EnableDependentAnimation">
      <summary>Gets or sets a value that declares whether animated properties that are considered dependent animations should be permitted to use this animation declaration.</summary>
      <returns>**true** if the animation can be used for a dependent animation case. **false** if the animation cannot be used for a dependent animation case. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.EnableDependentAnimationProperty">
      <summary>Identifies the EnableDependentAnimation dependency property.</summary>
      <returns>The identifier for the EnableDependentAnimation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.From">
      <summary>Gets or sets the animation's starting value.</summary>
      <returns>The starting value of the animation. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.FromProperty">
      <summary>Identifies the From  dependency property.</summary>
      <returns>The identifier for the From  dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.To">
      <summary>Gets or sets the animation's ending value.</summary>
      <returns>The ending value of the animation. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimation.ToProperty">
      <summary>Identifies the To  dependency property.</summary>
      <returns>The identifier for the To  dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DoubleAnimationUsingKeyFrames">
      <summary>对一组关键帧中的 Double 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleAnimationUsingKeyFrames.#ctor">
      <summary>初始化 DoubleAnimationUsingKeyFrames 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimationUsingKeyFrames.EnableDependentAnimation">
      <summary>Gets or sets a value that declares whether animated properties that are considered dependent animations should be permitted to use this animation declaration.</summary>
      <returns>**true** if the animation can be used for a dependent animation case. **false** if the animation cannot be used for a dependent animation case. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimationUsingKeyFrames.EnableDependentAnimationProperty">
      <summary>Identifies the EnableDependentAnimation dependency property.</summary>
      <returns>The identifier for the EnableDependentAnimation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleAnimationUsingKeyFrames.KeyFrames">
      <summary>获取用于定义动画的 DoubleKeyFrame 对象的集合。</summary>
      <returns>用于定义动画的 DoubleKeyFrame 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DoubleKeyFrame">
      <summary>一个抽象类，该类使用动画段自己的目标值和 DoubleAnimationUsingKeyFrames 的内插方法来定义动画段。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrame.#ctor">
      <summary>为 DoubleKeyFrame 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleKeyFrame.KeyTime">
      <summary>Gets or sets the time at which the key frame's target Value should be reached.</summary>
      <returns>The time at which the key frame's current value should be equal to its Value property. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleKeyFrame.KeyTimeProperty">
      <summary>Identifies the KeyTime dependency property.</summary>
      <returns>KeyTime 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleKeyFrame.Value">
      <summary>Gets or sets the key frame's target value.</summary>
      <returns>关键帧的目标值，这是此关键帧在其指定 KeyTime 处的值。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleKeyFrame.ValueProperty">
      <summary>Identifies the Value dependency property.</summary>
      <returns>The identifier for the Value dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection">
      <summary>表示可按照索引单独访问的 DoubleKeyFrame 对象的集合。 DoubleKeyFrameCollection 是 DoubleAnimationUsingKeyFrames.KeyFrames 属性的值。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.#ctor">
      <summary>初始化 DoubleKeyFrameCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.Append(Windows.UI.Xaml.Media.Animation.DoubleKeyFrame)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 DoubleKeyFrame。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 DoubleKeyFrame 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Animation.DoubleKeyFrame[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.IndexOf(Windows.UI.Xaml.Media.Animation.DoubleKeyFrame,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Animation.DoubleKeyFrame)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.ReplaceAll(Windows.UI.Xaml.Media.Animation.DoubleKeyFrame[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DoubleKeyFrameCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Animation.DoubleKeyFrame)">
      <summary>将指定索引处的值设置为指定 DoubleKeyFrame 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DragItemThemeAnimation">
      <summary>表示应用于被拖动的项元素的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DragItemThemeAnimation.#ctor">
      <summary>初始化 DragItemThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragItemThemeAnimation.TargetName">
      <summary>获取或设置以控件元素作为目标的引用名称。</summary>
      <returns>引用名称。 这通常是在 XAML 中声明的相关元素的 **x:Name**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragItemThemeAnimation.TargetNameProperty">
      <summary>标识 TargetName 依赖项属性。</summary>
      <returns>TargetName 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation">
      <summary>表示应用于被拖动的元素下的元素的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.#ctor">
      <summary>初始化 DragOverThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.Direction">
      <summary>获取或设置动画处于活动状态时目标应转换的方向。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.DirectionProperty">
      <summary>标识 Direction 依赖项属性。</summary>
      <returns>Direction 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.ToOffset">
      <summary>获取或设置转换处于活动状态时该目标平移的距离。</summary>
      <returns>偏移量（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DragOverThemeAnimation.ToOffsetProperty">
      <summary>标识 ToOffset 依赖项属性。</summary>
      <returns>ToOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DrillInNavigationTransitionInfo">
      <summary>指定用户在逻辑层次结构中向前导航（如从主列表到详细信息页）时要运行的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DrillInNavigationTransitionInfo.#ctor">
      <summary>初始化 DrillInNavigationTransitionInfo 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation">
      <summary>表示用户在逻辑层次结构中向前导航（如从母版页到详细信息页）时运行的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.#ctor">
      <summary>初始化 DrillInThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.EntranceTarget">
      <summary>获取或设置正在以动画形式进入视图的元素，如详细信息页。</summary>
      <returns>正在以动画形式进入视图的元素，如详细信息页。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.EntranceTargetName">
      <summary>获取或设置正在以动画形式进入视图的元素的名称。</summary>
      <returns>正在以动画形式进入视图的元素的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.EntranceTargetNameProperty">
      <summary>标识 EntranceTargetName 依赖项属性。</summary>
      <returns>EntranceTargetName 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.EntranceTargetProperty">
      <summary>标识 EntranceTarget 依赖项属性。</summary>
      <returns>EntranceTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.ExitTarget">
      <summary>获取或设置正在以动画形式退出视图的元素，如母版页。</summary>
      <returns>正在以动画形式退出视图的元素，如母版页。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.ExitTargetName">
      <summary>获取或设置正在以动画形式退出视图的元素的名称。</summary>
      <returns>正在以动画形式退出视图的元素的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.ExitTargetNameProperty">
      <summary>标识 ExitTargetName 依赖项属性。</summary>
      <returns>ExitTargetName 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillInThemeAnimation.ExitTargetProperty">
      <summary>标识 ExitTarget 依赖项属性。</summary>
      <returns>ExitTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation">
      <summary>表示用户在逻辑层次结构中向后导航（如从详细信息页到母版页）时运行的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.#ctor">
      <summary>初始化 DrillOutThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.EntranceTarget">
      <summary>获取或设置正在以动画形式进入视图的元素，如母版页。</summary>
      <returns>正在以动画形式进入视图的元素，如母版页。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.EntranceTargetName">
      <summary>Gets or sets the name of the element that is animating into view.</summary>
      <returns>The name of the element that is animating into view.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.EntranceTargetNameProperty">
      <summary>Identifies the EntranceTargetName dependency property.</summary>
      <returns>The identifier for the EntranceTargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.EntranceTargetProperty">
      <summary>Identifies the EntranceTarget dependency property.</summary>
      <returns>The identifier for the EntranceTarget dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.ExitTarget">
      <summary>获取或设置正在以动画形式退出视图的元素，如详细信息页。</summary>
      <returns>正在以动画形式退出视图的元素，如详细信息页。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.ExitTargetName">
      <summary>Gets of sets the name of the element that is animating out of view.</summary>
      <returns>The name of the element that is animating out of view.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.ExitTargetNameProperty">
      <summary>Identifies the ExitTargetName dependency property.</summary>
      <returns>The identifier for the ExitTargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DrillOutThemeAnimation.ExitTargetProperty">
      <summary>Identifies the ExitTarget dependency property.</summary>
      <returns>The identifier for the ExitTarget dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.DropTargetItemThemeAnimation">
      <summary>表示应用于潜在放置目标元素的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.DropTargetItemThemeAnimation.#ctor">
      <summary>初始化 DropTargetItemThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DropTargetItemThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.DropTargetItemThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EasingColorKeyFrame">
      <summary>将缓动函数与 ColorAnimationUsingKeyFrames 关键帧动画关联起来。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EasingColorKeyFrame.#ctor">
      <summary>初始化 EasingColorKeyFrame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingColorKeyFrame.EasingFunction">
      <summary>获取或设置应用于关键帧的缓动函数。</summary>
      <returns>应用于关键帧的缓动函数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingColorKeyFrame.EasingFunctionProperty">
      <summary>标识 EasingFunction 依赖项属性。</summary>
      <returns>EasingFunction 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EasingDoubleKeyFrame">
      <summary>将缓动函数与 DoubleAnimationUsingKeyFrames 关键帧动画关联起来。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EasingDoubleKeyFrame.#ctor">
      <summary>初始化 EasingDoubleKeyFrame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingDoubleKeyFrame.EasingFunction">
      <summary>Gets or sets the easing function that is applied to the key frame.</summary>
      <returns>The easing function that is applied to the key frame.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingDoubleKeyFrame.EasingFunctionProperty">
      <summary>Identifies the EasingFunction dependency property.</summary>
      <returns>The identifier for the EasingFunction dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EasingFunctionBase">
      <summary>为所有缓动函数提供基类。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingFunctionBase.EasingMode">
      <summary>获取或设置用于指定动画内插方式的值。</summary>
      <returns>用于指定动画内插方式的枚举值之一。 默认为 **EaseOut**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingFunctionBase.EasingModeProperty">
      <summary>标识 EasingMode 依赖项属性。</summary>
      <returns>EasingMode 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EasingFunctionBase.Ease(System.Double)">
      <summary>转换规范化时间以控制动画的节奏。</summary>
      <param name="normalizedTime">动画的规范化时间（进度）。</param>
      <returns>表示转换进度的双精度值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EasingMode">
      <summary>指定与缓动函数关联的动画的内插方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.EasingMode.EaseIn">
      <summary>内插时使用与缓动函数关联的数学公式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.EasingMode.EaseInOut">
      <summary>内插将 **EaseIn** 用于动画的前半部分，将 **EaseOut** 用于动画的后半部分。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.EasingMode.EaseOut">
      <summary>内插时使用 100% 内插值减去与缓动函数关联的公式输出结果之后的值。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EasingPointKeyFrame">
      <summary>将缓动函数与 PointAnimationUsingKeyFrames 关键帧动画关联起来。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EasingPointKeyFrame.#ctor">
      <summary>初始化 EasingPointKeyFrame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingPointKeyFrame.EasingFunction">
      <summary>Gets or sets the easing function that is applied to the key frame.</summary>
      <returns>The easing function that is applied to the key frame.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EasingPointKeyFrame.EasingFunctionProperty">
      <summary>Identifies the EasingFunction dependency property.</summary>
      <returns>The identifier for the EasingFunction dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EdgeUIThemeTransition">
      <summary>为边缘 UI 转换提供动画转换行为。 </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EdgeUIThemeTransition.#ctor">
      <summary>初始化 EdgeUIThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EdgeUIThemeTransition.Edge">
      <summary>获取或设置要用于转换的边缘位置 。</summary>
      <returns>A value of the enumeration. The default is **Top**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EdgeUIThemeTransition.EdgeProperty">
      <summary>标识 Edge 依赖项属性。</summary>
      <returns>Edge 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ElasticEase">
      <summary>表示缓动函数，创建一个类似于弹簧来回振动直到停止的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ElasticEase.#ctor">
      <summary>初始化 ElasticEase 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ElasticEase.Oscillations">
      <summary>获取或设置目标在动画目标位置来回滑动的次数。</summary>
      <returns>目标在动画目标位置来回滑动的次数。 This value must be greater than or equal to 0. The default is 3.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ElasticEase.OscillationsProperty">
      <summary>标识 Oscillations 依赖项属性。</summary>
      <returns>Oscillations 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ElasticEase.Springiness">
      <summary>获取或设置弹簧的刚度。 Springiness 的值越小，弹簧硬度就越大，且随着每次振动弹力减小的速度越快。</summary>
      <returns>一个正数，指定弹簧的刚度。 默认值为 3。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ElasticEase.SpringinessProperty">
      <summary>标识 Springiness 依赖项属性。</summary>
      <returns>Springiness 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EntranceNavigationTransitionInfo">
      <summary>指定在内容出现在 Page 上时要运行的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EntranceNavigationTransitionInfo.#ctor">
      <summary>初始化 EntranceNavigationTransitionInfo 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceNavigationTransitionInfo.IsTargetElementProperty">
      <summary>标识 EntranceNavigationTransitionInfo.IsTargetElement XAML 附加属性。</summary>
      <returns>EntranceNavigationTransitionInfo.IsTargetElement XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EntranceNavigationTransitionInfo.GetIsTargetElement(Windows.UI.Xaml.UIElement)">
      <summary>获取目标元素的 EntranceNavigationTransitionInfo.IsTargetElement XAML 附加属性的值。</summary>
      <param name="element">The object from which the property value is read.</param>
      <returns>指定对象的 EntranceNavigationTransitionInfo.IsTargetElement 附加属性值。 如果元素为动画目标，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EntranceNavigationTransitionInfo.SetIsTargetElement(Windows.UI.Xaml.UIElement,System.Boolean)">
      <summary>设置目标元素的 EntranceNavigationTransitionInfo.IsTargetElement XAML 附加属性的值。</summary>
      <param name="element">The object to which the property value is written.</param>
      <param name="value">The value to set. **true** if the element is the animation target; otherwise, **false**.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition">
      <summary>在控件首次出现时对其提供动画转换行为。 您可以在单个对象或这些对象的容器上使用此实例。 在后一种情况下，子元素将按顺序而不是同时动画处理到视图中。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.#ctor">
      <summary>初始化 EntranceThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.FromHorizontalOffset">
      <summary>获取或设置该目标在水平方向上进行平移（动画处于活动状态时）的距离。</summary>
      <returns>The horizontal offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.FromHorizontalOffsetProperty">
      <summary>标识 FromHorizontalOffset 依赖项属性。</summary>
      <returns>FromHorizontalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.FromVerticalOffset">
      <summary>获取或设置该目标绕在垂直方向上进行平移（动画处于活动状态时）的距离。</summary>
      <returns>The vertical offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.FromVerticalOffsetProperty">
      <summary>标识 FromVerticalOffset 依赖项属性。</summary>
      <returns>FromVerticalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.IsStaggeringEnabled">
      <summary>获取或设置一个值，该值确定过渡是交错呈现多项还是一次呈现所有项。</summary>
      <returns>如果动画交错呈现多个项，则为 **true**。 如果动画同时呈现所有项，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.EntranceThemeTransition.IsStaggeringEnabledProperty">
      <summary>Identifies the IsStaggeringEnabled dependency property.</summary>
      <returns>The identifier for the IsStaggeringEnabled dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ExponentialEase">
      <summary>表示使用指数公式创建加速和/或减速的动画的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ExponentialEase.#ctor">
      <summary>初始化 ExponentialEase 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ExponentialEase.Exponent">
      <summary>获取或设置用于确定动画的内插的指数。</summary>
      <returns>用于确定动画的内插的指数。 默认值为 2。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ExponentialEase.ExponentProperty">
      <summary>标识 Exponent 依赖项属性。</summary>
      <returns>Exponent 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.FadeInThemeAnimation">
      <summary>表示控件首次显示时应用于控件的预配置不透明动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.FadeInThemeAnimation.#ctor">
      <summary>初始化 FadeInThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.FadeInThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.FadeInThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.FadeOutThemeAnimation">
      <summary>表示控件从 UI 删除或隐藏时应用于这些控件的预配置不透明动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.FadeOutThemeAnimation.#ctor">
      <summary>初始化 FadeOutThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.FadeOutThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.FadeOutThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.FillBehavior">
      <summary>指定 Timeline 在超出活动期但其父级仍在活动期或保持期内时的行为方式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.FillBehavior.HoldEnd">
      <summary>在达到活动期的终点后，时间线将保持其进度，直至其父级的活动期和保持期结束为止。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.FillBehavior.Stop">
      <summary>如果时间线超出活动期，而其父级在活动期内，则该时间线将停止。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.GravityConnectedAnimationConfiguration">
      <summary>配置要使用重力配置播放的连接动画的对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.GravityConnectedAnimationConfiguration.#ctor">
      <summary>初始化 GravityConnectedAnimationConfiguration 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.GravityConnectedAnimationConfiguration.IsShadowEnabled">
      <summary>获取或设置指定重力配置是否向连接元素上的动画添加阴影的值。</summary>
      <returns>重力配置向连接元素上的动画添加阴影，则为 **true**，否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.IndependentlyAnimatableAttribute">
      <summary>Not intended for general use. 此特性由设计工具（如 Microsoft Visual Studio）来使用。 Microsoft Visual Studio 将解释该属性，并通知应用程序开发商动画属性组合的性能和限制将如何工作。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.IndependentlyAnimatableAttribute.#ctor">
      <summary>Initializes a new instance of the FadeOutThemeAnimation class.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.KeySpline">
      <summary>表示要定义动画进度的样条关键帧。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.KeySpline.#ctor">
      <summary>初始化 KeySpline 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.KeySpline.ControlPoint1">
      <summary>获取或设置用于定义描述 KeySpline 的贝塞尔曲线的第一个控制点。</summary>
      <returns>第一个控制点用于定义描述 KeySpline 的贝塞尔曲线。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.KeySpline.ControlPoint2">
      <summary>获取或设置用于定义描述 KeySpline 的贝塞尔曲线的第二个控制点。</summary>
      <returns>第二个控制点用于定义描述 KeySpline 的贝塞尔曲线。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.KeyTime">
      <summary>指定在动画运行期间某一特定关键帧是否应发生。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.KeyTime.TimeSpan">
      <summary>此 KeyTime 的时间部分。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.KeyTimeHelper">
      <summary>为处理 KeyTime 值提供实用工具方法。 C# 和 Microsoft Visual Basic 代码应该改用 KeyTime 的成员。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.KeyTimeHelper.FromTimeSpan(Windows.Foundation.TimeSpan)">
      <summary>基于指定的 TimeSpan 使用初始数据生成新的 KeyTime。 C# 和 Microsoft Visual Basic 代码应改用 FromTimeSpan。</summary>
      <param name="timeSpan">建立的 TimeSpan 数据值。</param>
      <returns>生成的 KeyTime 值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.LinearColorKeyFrame">
      <summary>通过使用线性内插，可以在前一个关键帧的 Color 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.LinearColorKeyFrame.#ctor">
      <summary>初始化 LinearColorKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.LinearDoubleKeyFrame">
      <summary>通过使用线性内插，可以在前一个关键帧的 Double 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.LinearDoubleKeyFrame.#ctor">
      <summary>初始化 LinearDoubleKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.LinearPointKeyFrame">
      <summary>通过使用线性内插，可以在前一个关键帧的 Point 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.LinearPointKeyFrame.#ctor">
      <summary>初始化 LinearPointKeyFrame 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.NavigationThemeTransition">
      <summary>提供页导航动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.NavigationThemeTransition.#ctor">
      <summary>初始化 NavigationThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.NavigationThemeTransition.DefaultNavigationTransitionInfo">
      <summary>获取或设置在页面之间导航时使用的默认转换。</summary>
      <returns>在页面之间导航时使用的默认转换。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.NavigationThemeTransition.DefaultNavigationTransitionInfoProperty">
      <summary>标识 DefaultNavigationTransitionInfo 依赖项属性。</summary>
      <returns>DefaultNavigationTransitionInfo 依赖项属性标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo">
      <summary>提供 Frame.Navigate 方法的参数信息。 控制转换动画如何在导航操作期间运行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo.#ctor">
      <summary>初始化 NavigationTransitionInfo 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo.GetNavigationStateCore">
      <summary>在派生类中实现时，获取通过 Frame.Navigate 和类似 API 为导航操作报告的导航状态字符串。</summary>
      <returns>用于表示导航状态信息的字符串。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo.SetNavigationStateCore(System.String)">
      <summary>在派生类中实现时，设置通过 Frame.Navigate 和类似 API 为导航操作传递的导航状态字符串。</summary>
      <param name="navigationState">The string to use for navigation state info.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ObjectAnimationUsingKeyFrames">
      <summary>在指定 Duration 内对一组 KeyFrames 中的 Object 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectAnimationUsingKeyFrames.#ctor">
      <summary>初始化 ObjectAnimationUsingKeyFrames 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectAnimationUsingKeyFrames.EnableDependentAnimation">
      <summary>Gets or sets a value that declares whether animated properties that are considered dependent animations should be permitted to use this animation declaration.</summary>
      <returns>**true** if the animation can be used for a dependent animation case. **false** if the animation cannot be used for a dependent animation case. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectAnimationUsingKeyFrames.EnableDependentAnimationProperty">
      <summary>Identifies the EnableDependentAnimation dependency property.</summary>
      <returns>The identifier for the EnableDependentAnimation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectAnimationUsingKeyFrames.KeyFrames">
      <summary>获取用于定义动画的 ObjectKeyFrame 对象的集合。</summary>
      <returns>用于定义动画的 ObjectKeyFrame 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ObjectKeyFrame">
      <summary>使用动画段自己的目标值和 ObjectAnimationUsingKeyFrames 的内插方法来定义动画段。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrame.#ctor">
      <summary>为 ObjectKeyFrame 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectKeyFrame.KeyTime">
      <summary>Gets or sets the time at which the key frame's target Value should be reached.</summary>
      <returns>The time at which the key frame's current value should be equal to its Value property. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectKeyFrame.KeyTimeProperty">
      <summary>Identifies the KeyTime dependency property.</summary>
      <returns>The identifier for the KeyTime dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectKeyFrame.Value">
      <summary>Gets or sets the key frame's target value.</summary>
      <returns>The key frame's target value, which is the value of this key frame at its specified KeyTime. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectKeyFrame.ValueProperty">
      <summary>Identifies the Value dependency property.</summary>
      <returns>The identifier for the Value dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection">
      <summary>表示可按照索引单独访问的 ObjectKeyFrame 对象的集合。 ObjectKeyFrameCollection 是 ObjectAnimationUsingKeyFrames.KeyFrames 属性的值。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.#ctor">
      <summary>初始化 ObjectKeyFrameCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.Append(Windows.UI.Xaml.Media.Animation.ObjectKeyFrame)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 ObjectKeyFrame 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Animation.ObjectKeyFrame[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.IndexOf(Windows.UI.Xaml.Media.Animation.ObjectKeyFrame,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Animation.ObjectKeyFrame)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.ReplaceAll(Windows.UI.Xaml.Media.Animation.ObjectKeyFrame[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ObjectKeyFrameCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Animation.ObjectKeyFrame)">
      <summary>将指定索引处的值设置为指定 ObjectKeyFrame 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PaneThemeTransition">
      <summary>为面板 UI 转换提供动画转换行为。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PaneThemeTransition.#ctor">
      <summary>初始化 PaneThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PaneThemeTransition.Edge">
      <summary>Gets or sets the edge position to use for the transition.</summary>
      <returns>A value of the enumeration. The default is **Left**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PaneThemeTransition.EdgeProperty">
      <summary>Identifies the Edge dependency property.</summary>
      <returns>The identifier for the Edge dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PointAnimation">
      <summary>在指定的 Duration 内使用线性内插对两个目标值之间的 Point 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointAnimation.#ctor">
      <summary>初始化 PointAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.By">
      <summary>Gets or sets the total amount by which the animation changes its starting value.</summary>
      <returns>The total amount by which the animation changes its starting value. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.ByProperty">
      <summary>标识 By 依赖项属性。</summary>
      <returns>The identifier for the By  dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.EasingFunction">
      <summary>获取或设置应用于动画的缓动函数。</summary>
      <returns>应用于动画的缓动函数。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.EasingFunctionProperty">
      <summary>Identifies the EasingFunction dependency property.</summary>
      <returns>The identifier for the EasingFunction  dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.EnableDependentAnimation">
      <summary>Gets or sets a value that declares whether animated properties that are considered dependent animations should be permitted to use this animation declaration.</summary>
      <returns>**true** if the animation can be used for a dependent animation case. **false** if the animation cannot be used for a dependent animation case. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.EnableDependentAnimationProperty">
      <summary>Identifies the EnableDependentAnimation dependency property.</summary>
      <returns>The identifier for the EnableDependentAnimation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.From">
      <summary>Gets or sets the animation's starting value.</summary>
      <returns>The starting value of the animation. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.FromProperty">
      <summary>标识 From 依赖项属性。</summary>
      <returns>From 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.To">
      <summary>Gets or sets the animation's ending value.</summary>
      <returns>The ending value of the animation. The default is **null**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimation.ToProperty">
      <summary>标识 To 依赖项属性。</summary>
      <returns>To 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PointAnimationUsingKeyFrames">
      <summary>对一组 KeyFrames 中的 Point 属性值进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointAnimationUsingKeyFrames.#ctor">
      <summary>初始化 PointAnimationUsingKeyFrames 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimationUsingKeyFrames.EnableDependentAnimation">
      <summary>Gets or sets a value that declares whether animated properties that are considered dependent animations should be permitted to use this animation declaration.</summary>
      <returns>**true** if the animation can be used for a dependent animation case. **false** if the animation cannot be used for a dependent animation case. The default is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimationUsingKeyFrames.EnableDependentAnimationProperty">
      <summary>Identifies the EnableDependentAnimation dependency property.</summary>
      <returns>The identifier for the EnableDependentAnimation dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointAnimationUsingKeyFrames.KeyFrames">
      <summary>获取用于定义动画的 PointKeyFrame 对象的集合。</summary>
      <returns>用于定义动画的 PointKeyFrame 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PointerDownThemeAnimation">
      <summary>表示一个预配置动画，该预配置动画在项或元素上检测到指针向下时运行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointerDownThemeAnimation.#ctor">
      <summary>初始化 PointerDownThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointerDownThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>要作为目标的控件元素的名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointerDownThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PointerUpThemeAnimation">
      <summary>表示一个预配置动画，该预配置动画在项或元素上检测到指针向下且释放点击操作后运行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointerUpThemeAnimation.#ctor">
      <summary>Initializes a new instance of the PointerDownThemeAnimation class.</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointerUpThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointerUpThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PointKeyFrame">
      <summary>使用动画段自己的目标值和 PointAnimationUsingKeyFrames 的内插方法来定义动画段。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrame.#ctor">
      <summary>为 PointKeyFrame 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointKeyFrame.KeyTime">
      <summary>Gets or sets the time at which the key frame's target Value should be reached.</summary>
      <returns>The time at which the key frame's current value should be equal to its Value property. The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointKeyFrame.KeyTimeProperty">
      <summary>Identifies the KeyTime dependency property.</summary>
      <returns>The identifier for the KeyTime dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointKeyFrame.Value">
      <summary>Gets or sets the key frame's target value.</summary>
      <returns>The key frame's target value, which is the value of this key frame at its specified KeyTime. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointKeyFrame.ValueProperty">
      <summary>Identifies the Value dependency property.</summary>
      <returns>The identifier for the Value dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection">
      <summary>表示可按照索引单独访问的 PointKeyFrame 对象的集合。 PointKeyFrameCollection 是 PointAnimation.KeyFrames 属性的值。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.#ctor">
      <summary>初始化 PointKeyFrameCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.Append(Windows.UI.Xaml.Media.Animation.PointKeyFrame)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">要检索的值的整数索引。</param>
      <returns>位于指定索引处的 PointKeyFrame 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Animation.PointKeyFrame[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.IndexOf(Windows.UI.Xaml.Media.Animation.PointKeyFrame,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Animation.PointKeyFrame)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">要在其处插入值的索引。</param>
      <param name="value">The value to insert.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.ReplaceAll(Windows.UI.Xaml.Media.Animation.PointKeyFrame[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PointKeyFrameCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Animation.PointKeyFrame)">
      <summary>将指定索引处的值设置为指定 PointKeyFrame 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation">
      <summary>表示在控件出现时应用于这些控件的热门组件的预配置动画（例如对象上类似工具提示的 UI）。 此动画合并不透明和转换。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.#ctor">
      <summary>初始化 PopInThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.FromHorizontalOffset">
      <summary>Gets or sets the distance by which the target is translated in the horizontal direction when the animation is active.</summary>
      <returns>The horizontal offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.FromHorizontalOffsetProperty">
      <summary>Identifies the FromHorizontalOffset dependency property.</summary>
      <returns>The identifier for the FromHorizontalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.FromVerticalOffset">
      <summary>Gets or sets the distance by which the target is translated in the vertical direction when the animation is active.</summary>
      <returns>The vertical offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.FromVerticalOffsetProperty">
      <summary>Identifies the FromVerticalOffset dependency property.</summary>
      <returns>The identifier for the FromVerticalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopInThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PopOutThemeAnimation">
      <summary>表示在控件关闭/删除时应用于这些控件的热门组件的预配置动画（例如对象上类似工具提示的 UI）。 This animation combines opacity and translation.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PopOutThemeAnimation.#ctor">
      <summary>初始化 PopOutThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopOutThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopOutThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PopupThemeTransition">
      <summary>提供在控件出现时应用于控件的热门组件的动画转换行为（例如对象上类似工具提示的 UI）。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PopupThemeTransition.#ctor">
      <summary>初始化 PopUpThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopupThemeTransition.FromHorizontalOffset">
      <summary>Gets or sets the distance by which the target is translated in the horizontal direction when the animation is active.</summary>
      <returns>The horizontal offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopupThemeTransition.FromHorizontalOffsetProperty">
      <summary>Identifies the FromHorizontalOffset dependency property.</summary>
      <returns>The identifier for the FromHorizontalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopupThemeTransition.FromVerticalOffset">
      <summary>Gets or sets the distance by which the target is translated in the vertical direction when the animation is active.</summary>
      <returns>The vertical offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PopupThemeTransition.FromVerticalOffsetProperty">
      <summary>Identifies the FromVerticalOffset dependency property.</summary>
      <returns>The identifier for the FromVerticalOffset dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.PowerEase">
      <summary>表示使用公式 *f* (*t*) = *t**&lt;sup&gt;p&lt;/sup&gt;* 创建加速和/或减速的动画的缓动函数，其中 *p* 等于 PowerEase.Power 属性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.PowerEase.#ctor">
      <summary>初始化 PowerEase 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PowerEase.Power">
      <summary>获取或设置动画内插的指数幂。 例如，值为 7 时将创建符合公式 *f* (*t*) = *t*&lt;sup&gt;7&lt;/sup&gt; 的动画内插曲线。</summary>
      <returns>动画内插的指数幂。 此值必须大于等于 0。 The default is 2.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.PowerEase.PowerProperty">
      <summary>标识 Power 依赖项属性。</summary>
      <returns>Power 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.QuadraticEase">
      <summary>表示使用公式 *f* (*t*) = *t*&lt;sup&gt;2&lt;/sup&gt; 创建加速和/或减速的动画的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.QuadraticEase.#ctor">
      <summary>初始化 QuadraticEase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.QuarticEase">
      <summary>表示使用公式 *f* (*t*) = *t*&lt;sup&gt;4&lt;/sup&gt; 创建加速和/或减速的动画的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.QuarticEase.#ctor">
      <summary>初始化 QuarticEase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.QuinticEase">
      <summary>表示使用公式 *f* (*t*) = *t*&lt;sup&gt;5&lt;/sup&gt; 创建加速和/或减速的动画的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.QuinticEase.#ctor">
      <summary>初始化 QuinticEase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.ReorderThemeTransition">
      <summary>为列表视图控件项目更改顺序的情况提供动画过渡表现方式。 通常这是由于拖放操作。 不同的控件和主题可能对涉及的动画具有不同的特性。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.ReorderThemeTransition.#ctor">
      <summary>初始化 ReorderThemeTransition 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.RepeatBehavior">
      <summary>描述 Timeline 如何重复其简单持续时间。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.RepeatBehavior.Count">
      <summary>Timeline 应重复的次数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.RepeatBehavior.Duration">
      <summary>Timeline 应为其重复的时间范围。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.RepeatBehavior.Type">
      <summary>此实例以枚举值的形式表示的重复行为模式或类型。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper">
      <summary>为处理 RepeatBehavior 值提供基本实用工具方法。 C# 和 Microsoft Visual Basic 代码应该改用 RepeatBehavior 的成员。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper.Forever">
      <summary>获取表示特殊“Forever”值的静态 RepeatBehavior 值。 C# and Microsoft Visual Basic code should use Forever instead.</summary>
      <returns>表示特殊“Forever”值的静态 RepeatBehavior 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper.Equals(Windows.UI.Xaml.Media.Animation.RepeatBehavior,Windows.UI.Xaml.Media.Animation.RepeatBehavior)">
      <summary>确定两个 RepeatBehavior 值是否具有等效值。 C# 和 Microsoft Visual Basic 代码应该改用相等运算符。</summary>
      <param name="target">要比较的第一个 RepeatBehavior。</param>
      <param name="value">要比较的第二个 RepeatBehavior。</param>
      <returns>**true** if *target* and *value* hold equivalent values; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper.FromCount(System.Double)">
      <summary>根据重复点，创建新的 RepeatBehavior。 这与当作为 XAML 特性值提供时的 *int***x** 的形式对应。 C# 和 Microsoft Visual Basic 代码应该改用 RepeatBehavior(Double)。</summary>
      <param name="count">目标动画应重复的次数。</param>
      <returns>创建的 RepeatBehavior，具有 **Count** 的 **RepeatBehaviorType**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper.FromDuration(Windows.Foundation.TimeSpan)">
      <summary>根据时间跨度创建新的 RepeatBehavior。 C# 和 Microsoft Visual Basic 代码应该改用 RepeatBehavior(TimeSpan)。</summary>
      <param name="duration">声明所需重复行为的时间范围。</param>
      <returns>创建的 RepeatBehavior，具有 **Duration** 的 **RepeatBehaviorType** 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper.GetHasCount(Windows.UI.Xaml.Media.Animation.RepeatBehavior)">
      <summary>返回指定的 RepeatBehavior 是否具有 **Count** 的 **RepeatBehaviorType** 以及非零的 **Count** 值。 C# 和 Microsoft Visual Basic 代码应该改用 HasCount。</summary>
      <param name="target">要计算的 RepeatBehavior。</param>
      <returns>如果目标具有 **Count** 的 **RepeatBehaviorType** 和非零的 **Count** 值，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepeatBehaviorHelper.GetHasDuration(Windows.UI.Xaml.Media.Animation.RepeatBehavior)">
      <summary>返回指定的 RepeatBehavior 是否具有 **Duration** 的 **RepeatBehaviorType** 以及非零的 **Duration** 值。 C# 和 Microsoft Visual Basic 代码应改用 HasDuration。</summary>
      <param name="target">The RepeatBehavior to evaluate.</param>
      <returns>如果目标具有 **Duration** 的 **RepeatBehaviorType** 和非零的 **Duration** 值，则为 **true**。 否则为 **false**。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.RepeatBehaviorType">
      <summary>指定 RepeatBehavior 原始值表示的重复模式。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.RepeatBehaviorType.Count">
      <summary>RepeatBehavior 表示时间线应为固定数目的完整重复运行的情况。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.RepeatBehaviorType.Duration">
      <summary>RepeatBehavior 表示时间线应为持续时间重复的情况，持续时间可能导致停止部分动画。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.RepeatBehaviorType.Forever">
      <summary>RepeatBehavior 表示时间线应无限重复的情况。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation">
      <summary>用于对重新定位的对象进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.#ctor">
      <summary>初始化 RepositionThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.FromHorizontalOffset">
      <summary>Gets or sets the distance by which the target is translated in the horizontal direction when the animation is active.</summary>
      <returns>The horizontal offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.FromHorizontalOffsetProperty">
      <summary>Identifies the FromHorizontalOffset dependency property.</summary>
      <returns>The identifier for the FromHorizontalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.FromVerticalOffset">
      <summary>Gets or sets the distance by which the target is translated in the vertical direction when the animation is active.</summary>
      <returns>The vertical offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.FromVerticalOffsetProperty">
      <summary>Identifies the FromVerticalOffset dependency property.</summary>
      <returns>The identifier for the FromVerticalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.RepositionThemeTransition">
      <summary>在未设置上下文以及传递*移动*触发器时对布局的位置变动进行响应。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.RepositionThemeTransition.#ctor">
      <summary>初始化 RepositionThemeTransition 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeTransition.IsStaggeringEnabled">
      <summary>Gets or sets a value that determines whether the transition staggers rendering of multiple items, or renders all items at once.</summary>
      <returns>**true** if the animation staggers rendering of multiple items. **false** if the animation renders all items at once. The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.RepositionThemeTransition.IsStaggeringEnabledProperty">
      <summary>Identifies the IsStaggeringEnabled dependency property.</summary>
      <returns>The identifier for the IsStaggeringEnabled dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SineEase">
      <summary>表示使用正弦公式创建进行加速和/或减速的动画的缓动函数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SineEase.#ctor">
      <summary>初始化 SineEase 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionEffect">
      <summary>定义描述幻灯片切换期间要播放的动画类型的常量。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionEffect.FromBottom">
      <summary>退出页面淡入淡出，进入页面从底部进入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionEffect.FromLeft">
      <summary>退出页面退到面板右侧，进入页面从左侧进入。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionEffect.FromRight">
      <summary>退出页面退到面板左侧，进入页面从右侧进入。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionInfo">
      <summary>为幻灯片导航切换提供参数。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionInfo.#ctor">
      <summary>初始化 **SlideNavigationTransitionInfo** 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionInfo.Effect">
      <summary>获取或设置幻灯片切换期间要播放的动画效果的类型。</summary>
      <returns>幻灯片切换期间要播放的动画效果的类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SlideNavigationTransitionInfo.EffectProperty">
      <summary>标识 Effect 依赖项属性。</summary>
      <returns>Effect 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SplineColorKeyFrame">
      <summary>通过使用样条内插，可以在前一个关键帧的 Color 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SplineColorKeyFrame.#ctor">
      <summary>初始化 SplineColorKeyFrame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplineColorKeyFrame.KeySpline">
      <summary>获取或设置定义此关键帧的动画进度的两个控制点。</summary>
      <returns>两个控制点，指定用于定义关键帧进度的三次方贝塞尔曲线。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplineColorKeyFrame.KeySplineProperty">
      <summary>标识 KeySpline 依赖项属性。</summary>
      <returns>KeySpline 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SplineDoubleKeyFrame">
      <summary>通过使用样条内插，可以在前一个关键帧的 Double 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SplineDoubleKeyFrame.#ctor">
      <summary>初始化 SplineDoubleKeyFrame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplineDoubleKeyFrame.KeySpline">
      <summary>Gets or sets the two control points that define animation progress for this key frame.</summary>
      <returns>The two control points that specify the cubic Bezier curve that defines the progress of the key frame.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplineDoubleKeyFrame.KeySplineProperty">
      <summary>Identifies the KeySpline dependency property.</summary>
      <returns>The identifier for the KeySpline dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SplinePointKeyFrame">
      <summary>通过使用样条内插，可以在前一个关键帧的 Point 值及其自己的 Value 之间进行动画处理。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SplinePointKeyFrame.#ctor">
      <summary>初始化 SplinePointKeyFrame 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplinePointKeyFrame.KeySpline">
      <summary>Gets or sets the two control points that define animation progress for this key frame.</summary>
      <returns>The two control points that specify the cubic Bezier curve that defines the progress of the key frame.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplinePointKeyFrame.KeySplineProperty">
      <summary>Identifies the KeySpline dependency property.</summary>
      <returns>The identifier for the KeySpline dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation">
      <summary>表示使用*拆分*动画隐藏目标 UI 的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.#ctor">
      <summary>初始化 SplitCloseThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ClosedLength">
      <summary>获取或设置在该动画方向上的目标元素的初始大小。</summary>
      <returns>目标的初始大小（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ClosedLengthProperty">
      <summary>标识 ClosedLength 依赖项属性。</summary>
      <returns>ClosedLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ClosedTarget">
      <summary>获取或设置指定初始剪辑大小的 UI 元素。</summary>
      <returns>指定初始剪辑大小的 UI 元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ClosedTargetName">
      <summary>获取或设置指定初始剪辑大小的 UI 元素的标识名称。</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ClosedTargetNameProperty">
      <summary>标识 ClosedTargetName 依赖项属性。</summary>
      <returns>ClosedTargetName 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ClosedTargetProperty">
      <summary>标识 ClosedTarget 依赖项属性。</summary>
      <returns>ClosedTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTarget">
      <summary>获取或设置将要转换的 UI 元素。 通常这是由 OpenedTargetName 或 OpenedTarget 标识的元素的子元素/一部分。</summary>
      <returns>将被转换的 UI 元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTargetName">
      <summary>获取或设置要翻译的 UI 元素的标识名称。 通常这是由 OpenedTargetName 标识的元素的子元素/一部分。</summary>
      <returns>将被转换的 UI 元素名称。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTargetNameProperty">
      <summary>标识 ContentTargetName 依赖项属性。</summary>
      <returns>ContentTargetName 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTargetProperty">
      <summary>标识 ContentTarget 依赖项属性。</summary>
      <returns>ContentTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTranslationDirection">
      <summary>获取或设置一个值，该值确定动画运行时内容应当转换的方向。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTranslationDirectionProperty">
      <summary>标识 ContentTranslationDirection 依赖项属性。</summary>
      <returns>ContentTranslationDirection 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTranslationOffset">
      <summary>获取或设置动画运行时要转换的像素。</summary>
      <returns>距离（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.ContentTranslationOffsetProperty">
      <summary>标识 ContentTranslationOffset 依赖项属性。</summary>
      <returns>ContentTranslationOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OffsetFromCenter">
      <summary>获取或设置来自*打开*目标中心的偏移量。</summary>
      <returns>偏移量（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OffsetFromCenterProperty">
      <summary>标识 OffsetFromCenter 依赖项属性。</summary>
      <returns>OffsetFromCenter 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OpenedLength">
      <summary>获取或设置目标 UI 元素的最终大小。</summary>
      <returns>最终大小。 如果保持未设置，则值默认为所打开的目标的大小。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OpenedLengthProperty">
      <summary>标识 OpenedLength 依赖项属性。</summary>
      <returns>OpenedLength 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OpenedTarget">
      <summary>获取或设置将要剪辑的 UI 元素。</summary>
      <returns>将要剪辑的 UI 元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OpenedTargetName">
      <summary>获取或设置要剪辑的 UI 元素的标识名称。</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OpenedTargetNameProperty">
      <summary>标识 OpenedTargetName 依赖项属性。</summary>
      <returns>OpenedTargetName 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitCloseThemeAnimation.OpenedTargetProperty">
      <summary>标识 OpenedTarget 依赖项属性。</summary>
      <returns>OpenedTarget 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation">
      <summary>表示使用*拆分*动画显示目标 UI 的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.#ctor">
      <summary>初始化 SplitOpenThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ClosedLength">
      <summary>Gets or sets the initial size of the target element in the animation direction.</summary>
      <returns>The initial size of the target in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ClosedLengthProperty">
      <summary>Identifies the ClosedLength dependency property.</summary>
      <returns>The identifier for the ClosedLength dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ClosedTarget">
      <summary>Gets or sets the UI element that specifies the initial clip size.</summary>
      <returns>指定初始剪辑大小的 UI 元素。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ClosedTargetName">
      <summary>Gets or sets the identifying name of the UI element that specifies the initial clip size.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ClosedTargetNameProperty">
      <summary>Identifies the ClosedTargetName dependency property.</summary>
      <returns>The identifier for the ClosedTargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ClosedTargetProperty">
      <summary>Identifies the ClosedTarget dependency property.</summary>
      <returns>The identifier for the ClosedTarget dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTarget">
      <summary>Gets or sets the UI element that will be translated. Typically this is a child/part of the element identified by OpenedTargetName or OpenedTarget.</summary>
      <returns>The UI element that will be translated.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTargetName">
      <summary>Gets or sets the identifying name of the UI element that will be translated. Typically this is a child/part of the element identified by OpenedTargetName.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTargetNameProperty">
      <summary>Identifies the ContentTargetName dependency property.</summary>
      <returns>The identifier for the ContentTargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTargetProperty">
      <summary>Identifies the ContentTarget dependency property.</summary>
      <returns>The identifier for the ContentTarget dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTranslationDirection">
      <summary>Gets or sets a value that determines which direction the content should translate when the animation runs.</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTranslationDirectionProperty">
      <summary>Identifies the ContentTranslationDirection dependency property.</summary>
      <returns>The identifier for the ContentTranslationDirection dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTranslationOffset">
      <summary>Gets or sets the pixels to translate by when the animation runs.</summary>
      <returns>A distance in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.ContentTranslationOffsetProperty">
      <summary>Identifies the ContentTranslationOffset dependency property.</summary>
      <returns>The identifier for the ContentTranslationOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OffsetFromCenter">
      <summary>Gets or sets an offset from the center of the *opened* target.</summary>
      <returns>An offset in pixels. The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OffsetFromCenterProperty">
      <summary>Identifies the OffsetFromCenter dependency property.</summary>
      <returns>The identifier for the OffsetFromCenter dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OpenedLength">
      <summary>Gets or sets the final size of the target UI element.</summary>
      <returns>The final size. If left unset, the value defaults to the size of the opened target.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OpenedLengthProperty">
      <summary>Identifies the OpenedLength dependency property.</summary>
      <returns>The identifier for the OpenedLength dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OpenedTarget">
      <summary>Gets or sets the UI element that will be clipped.</summary>
      <returns>The UI element that will be clipped.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OpenedTargetName">
      <summary>Gets or sets the identifying name of the UI element that will be clipped.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OpenedTargetNameProperty">
      <summary>Identifies the OpenedTargetName dependency property.</summary>
      <returns>The identifier for the OpenedTargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SplitOpenThemeAnimation.OpenedTargetProperty">
      <summary>Identifies the OpenedTarget dependency property.</summary>
      <returns>The identifier for the OpenedTarget dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.Storyboard">
      <summary>通过时间线控制动画，并为其子动画提供对象和属性目标信息。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.#ctor">
      <summary>初始化 Storyboard 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Storyboard.Children">
      <summary>获取子 Timeline 对象的集合。</summary>
      <returns>子 Timeline 对象的集合。 The default is an empty collection.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Storyboard.TargetNameProperty">
      <summary>标识 Storyboard.TargetName XAML 附加属性。</summary>
      <returns>Storyboard.TargetName XAML 附加属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Storyboard.TargetPropertyProperty">
      <summary>标识 Storyboard.TargetProperty XAML 附加属性。</summary>
      <returns>Storyboard.TargetProperty XAML 附加属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.Begin">
      <summary>启动与演示图板关联的那组动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.GetCurrentState">
      <summary>获取 Storyboard 的时钟状态。</summary>
      <returns>One of the enumeration values. 可能是：**Active**、**Filling** 或 **Stopped**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.GetCurrentTime">
      <summary>获取 Storyboard 动画时钟的当前时间。</summary>
      <returns>如果动画闹钟 **Stopped**，则根据运行动画闹钟为 Storyboard 的当前动画时间或者为 **null**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.GetTargetName(Windows.UI.Xaml.Media.Animation.Timeline)">
      <summary>获取目标元素的 Storyboard.TargetName XAML 附加属性。</summary>
      <param name="element">从其获取值的目标元素。</param>
      <returns>目标元素的 Storyboard.TargetName 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.GetTargetProperty(Windows.UI.Xaml.Media.Animation.Timeline)">
      <summary>获取目标元素的 Storyboard.TargetProperty XAML 附加属性。</summary>
      <param name="element">The target element from which to get the value.</param>
      <returns>目标元素的 Storyboard.TargetProperty 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.Pause">
      <summary>暂停与演示图板关联的动画时钟。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.Resume">
      <summary>使与演示图板关联的动画时钟（或称运行时状态）继续运行。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.Seek(Windows.Foundation.TimeSpan)">
      <summary>将演示图板移动到指定动画位置。 演示图板在时钟下一次走动时执行请求的定位操作。</summary>
      <param name="offset">一个正或负的时间值，描述时间线应从动画开始处向前或向后移动的量。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.SeekAlignedToLastTick(Windows.Foundation.TimeSpan)">
      <summary>立即（以同步方式）将演示图板移动到指定动画位置。</summary>
      <param name="offset">A positive or negative time value that describes the amount by which the timeline should move forward or backward from the beginning of the animation.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.SetTarget(Windows.UI.Xaml.Media.Animation.Timeline,Windows.UI.Xaml.DependencyObject)">
      <summary>导致指定的 Timeline 以指定对象为目标。</summary>
      <param name="timeline">以指定的依赖项对象为目标的时间线。</param>
      <param name="target">要作为目标的对象的实际实例。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.SetTargetName(Windows.UI.Xaml.Media.Animation.Timeline,System.String)">
      <summary>设置 Storyboard 的值。目标元素的 TargetName XAML 附加属性。</summary>
      <param name="element">为其设置值的目标元素。</param>
      <param name="name">要设置的目标元素的 Storyboard.TargetName 值。 这将对应于动画目标 UI 元素的现有 Name 或 **x:Name** 值。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.SetTargetProperty(Windows.UI.Xaml.Media.Animation.Timeline,System.String)">
      <summary>设置 Storyboard 的值。目标元素的 TargetProperty XAML 附加属性。</summary>
      <param name="element">对其设置值的目标元素。</param>
      <param name="path">设置的目标元素的 Storyboard.TargetProperty 值。 这指定针对动画应用的依赖项属性的限定路径。 请参见“备注”。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.SkipToFill">
      <summary>将演示图板的时钟的当前时间后调至其活动期结束时间。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Storyboard.Stop">
      <summary>停止演示图板。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SuppressNavigationTransitionInfo">
      <summary>指定在导航时禁止的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SuppressNavigationTransitionInfo.#ctor">
      <summary>初始化 SuppressNavigationTransitionInfo 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation">
      <summary>表示元素幻灯片在 **Swipe** 交互后返回到其布局插槽时应用于控件的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.#ctor">
      <summary>初始化 SwipeBackThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.FromHorizontalOffset">
      <summary>Gets or sets the distance by which the target is translated in the horizontal direction when the animation is active.</summary>
      <returns>The horizontal offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.FromHorizontalOffsetProperty">
      <summary>Identifies the FromHorizontalOffset dependency property.</summary>
      <returns>The identifier for the FromHorizontalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.FromVerticalOffset">
      <summary>Gets or sets the distance by which the target is translated in the vertical direction when the animation is active.</summary>
      <returns>The vertical offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.FromVerticalOffsetProperty">
      <summary>Identifies the FromHorizontalOffset dependency property.</summary>
      <returns>The identifier for the FromHorizontalOffset dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeBackThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation">
      <summary>表示指示 **Swipe** 笔势现在可用的预配置动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.#ctor">
      <summary>初始化 SwipeHintThemeAnimation 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.TargetName">
      <summary>Gets or sets the reference name of the control element being targeted.</summary>
      <returns>The reference name. This is typically the **x:Name** of the relevant element as declared in XAML.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.TargetNameProperty">
      <summary>Identifies the TargetName dependency property.</summary>
      <returns>The identifier for the TargetName dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.ToHorizontalOffset">
      <summary>Gets or sets the distance by which the target is translated in the horizontal direction when the animation is active.</summary>
      <returns>The horizontal offset translation, in pixels.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.ToHorizontalOffsetProperty">
      <summary>标识 ToHorizontalOffset 依赖项属性。</summary>
      <returns>ToHorizontalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.ToVerticalOffset">
      <summary>Gets or sets the distance by which the target is translated in the vertical direction when the animation is active.</summary>
      <returns>要设置的垂直偏移量（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.SwipeHintThemeAnimation.ToVerticalOffsetProperty">
      <summary>标识 ToVerticalOffset 依赖项属性。</summary>
      <returns>ToVerticalOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.Timeline">
      <summary>为 Windows 运行时动画定义持续时间和其他行为属性。 Timeline 是 Storyboard 和所有 Windows 运行时动画类型的基类，包括那些来自动画库中的动画类型以及用于可视状态或页面级别 XAML 中的自定义动画的动画类型。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.Timeline.#ctor">
      <summary>为 Timeline 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.AllowDependentAnimations">
      <summary>获取或设置一个值，该值确定是否应允许相关动画在整个应用中运行。</summary>
      <returns>对于从属动画情景，如果动画可以在应用程序内运行，则为 **true**。 否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.AutoReverse">
      <summary>获取或设置一个值，该值指示时间线在完成向前迭代后是否按相反的顺序播放。</summary>
      <returns>如果时间线在每次迭代结束时按相反的顺序播放，则为 **true**；否则为 **false**。 The default value is **false**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.AutoReverseProperty">
      <summary>标识 AutoReverse 依赖项属性。</summary>
      <returns>AutoReverse 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.BeginTime">
      <summary>获取或设置此 Timeline 将要开始的时间。</summary>
      <returns>时间线的开始时间。 The default value is zero. </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.BeginTimeProperty">
      <summary>标识 BeginTime 依赖项属性。</summary>
      <returns>BeginTime 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.Duration">
      <summary>获取或设置此时间线播放的时间长度，而不是计数重复。</summary>
      <returns>时间线的简单持续时间：此时间线完成一次向前迭代所花费的时间。 默认值为 Duration，其计算结果为 Automatic。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.DurationProperty">
      <summary>标识 Duration 依赖项属性。</summary>
      <returns>Duration 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.FillBehavior">
      <summary>获取或设置一个值，该值指定动画在其活动期结束后的行为方式。</summary>
      <returns>一个值，用于指定时间线在其活动周期结束后但其父时间线仍处于活动周期或填充周期时的行为方式。 默认值为 **HoldEnd**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.FillBehaviorProperty">
      <summary>标识 FillBehavior 依赖项属性。</summary>
      <returns>FillBehavior 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.RepeatBehavior">
      <summary>获取或设置此时间线的重复行为。</summary>
      <returns>指定时间线应播放次数的迭代 **Count**；指定时间线活动周期总长的 **TimeSpan** 值；或指定时间线应无线重复的特殊值 **Forever**。 默认值为 RepeatBehavior，其 **Count** 值等于 1，该值指示时间线播放一次。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.RepeatBehaviorProperty">
      <summary>标识 RepeatBehavior 依赖项属性。</summary>
      <returns>RepeatBehavior 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.SpeedRatio">
      <summary>获取或设置此 Timeline 的时间相对于其父级的前进速率。</summary>
      <returns>一个大于 0 的有限值，指定此时间线的时间相对于其父级速度的前进速率。 如果此时间线为根时间线，则指定默认时间线速度。 该值用因子表示，其中 1 表示正常速度，2 表示双倍速度，0.5 为半速，依此类推。 The default value is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.Timeline.SpeedRatioProperty">
      <summary>标识 SpeedRatio 依赖项属性。</summary>
      <returns>SpeedRatio 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Animation.Timeline.Completed">
      <summary>在 Storyboard 对象完成播放时发生。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.TimelineCollection">
      <summary>表示 Timeline 对象（特定类型动画）的集合。 TimelineCollection 是 Storyboard.Children 属性的值。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.#ctor">
      <summary>初始化 TimelineCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.TimelineCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.Append(Windows.UI.Xaml.Media.Animation.Timeline)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.GetAt(System.UInt32)">
      <summary>返回位于指定索引处的 Timeline。</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 Timeline 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Animation.Timeline[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.IndexOf(Windows.UI.Xaml.Media.Animation.Timeline,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Animation.Timeline)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.ReplaceAll(Windows.UI.Xaml.Media.Animation.Timeline[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TimelineCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Animation.Timeline)">
      <summary>将指定索引处的值设置为指定 Timeline 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.Transition">
      <summary>表示在预定义操作或状态更改时发生的可视行为。 特定主题转换（不同的 Transition 派生类）可应用于采用 UIElement.Transitions 属性的各个元素，或应用于 ContentControl.ContentTransitions 等方案特定主题转换属性。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Animation.TransitionCollection">
      <summary>表示 Transition 对象的集合。 每个 Transition 对象均表示一个作为 Windows 运行时动画库的一部分的不同主题转换。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.#ctor">
      <summary>初始化 TransitionCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Animation.TransitionCollection.Size">
      <summary>Gets the size (count) of the collection.</summary>
      <returns>The count of items in the collection.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.Append(Windows.UI.Xaml.Media.Animation.Transition)">
      <summary>Adds a new item to the collection.</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.Clear">
      <summary>Removes all items from the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.First">
      <summary>Returns the iterator for iteration over the items in the collection.</summary>
      <returns>The iterator object. The iterator's current position is at the 0-index position, or at the collection end if the collection is empty.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.GetAt(System.UInt32)">
      <summary>Returns the item located at the specified index.</summary>
      <param name="index">The integer index for the value to retrieve.</param>
      <returns>位于指定索引处的 Transition 值。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.GetMany(System.UInt32,Windows.UI.Xaml.Media.Animation.Transition[])">
      <summary>Retrieves multiple elements in a single pass through the iterator.</summary>
      <param name="startIndex">The index from which to start retrieval.</param>
      <param name="items">Provides the destination for the result. Size the initial array size as a *capacity* in order to specify how many results should be retrieved.</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.GetView">
      <summary>Gets an immutable view into the collection.</summary>
      <returns>An object representing the immutable collection view.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.IndexOf(Windows.UI.Xaml.Media.Animation.Transition,System.UInt32@)">
      <summary>Retrieves the index of the specified item.</summary>
      <param name="value">The value to find in the collection.</param>
      <param name="index">The index of the item to find, if found.</param>
      <returns>**true** if an item with the specified value was found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.InsertAt(System.UInt32,Windows.UI.Xaml.Media.Animation.Transition)">
      <summary>Inserts the specified item at the specified index.</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.RemoveAt(System.UInt32)">
      <summary>Removes the item at the specified index.</summary>
      <param name="index">The index position of the item to remove.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.RemoveAtEnd">
      <summary>Removes the last item in the collection.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.ReplaceAll(Windows.UI.Xaml.Media.Animation.Transition[])">
      <summary>Initially clears the collection, then inserts the provided array as new items.</summary>
      <param name="items">The new collection items.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Animation.TransitionCollection.SetAt(System.UInt32,Windows.UI.Xaml.Media.Animation.Transition)">
      <summary>将指定索引处的值设置为指定 Transition 值。</summary>
      <param name="index">The index at which to set the value.</param>
      <param name="value">The value to set.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.BitmapCreateOptions">
      <summary>指定位图图像的初始化选项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.BitmapCreateOptions.IgnoreImageCache">
      <summary>在不使用现有图像缓存的情况下加载图像。 仅在需要刷新缓存中的图像时才可选择此选项。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.BitmapCreateOptions.None">
      <summary>No options are specified.</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.BitmapImage">
      <summary>为 Image.Source 和 ImageBrush.ImageSource 属性提供实用对象源类型。 定义 BitmapImage 时，可以使用引用图像源文件的统一资源标识符 (URI)，也可以调用 SetSourceAsync 并提供流。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapImage.#ctor">
      <summary>初始化 BitmapImage 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapImage.#ctor(Windows.Foundation.Uri)">
      <summary>使用提供的统一资源标识符 (URI) 来初始化 BitmapImage 类的新实例。</summary>
      <param name="uriSource">对图像源文件的引用。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.AutoPlay">
      <summary>获取或设置一个值的，该值指示动画图像是否应在加载后立即播放。</summary>
      <returns>如果动画图像应在加载后立即播放，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.AutoPlayProperty">
      <summary>Identifies the AutoPlay dependency property.</summary>
      <returns>The identifier for the AutoPlay dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.CreateOptions">
      <summary>获取或设置 BitmapImage 的 BitmapCreateOptions。</summary>
      <returns>用于此 BitmapImage 的 BitmapCreateOptions。 The default is **None**. 使用此默认值时，BitmapImage 将使用缓存的内容（如果可用）。 对于通过按统一资源标识符 (URI) 引用图像源文件创建的 BitmapImage，此统一资源标识符 (URI) 将控制内部缓存方案。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.CreateOptionsProperty">
      <summary>标识 CreateOptions 依赖项属性。</summary>
      <returns>CreateOptions 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.DecodePixelHeight">
      <summary>获取或设置要用于图像编码操作的高度。</summary>
      <returns>要用于图像解码操作的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.DecodePixelHeightProperty">
      <summary>标识 DecodePixelHeight 依赖项属性。</summary>
      <returns>DecodePixelHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.DecodePixelType">
      <summary>获取或设置一个值，该值确定如何为解码操作解释 DecodePixelWidth 和 DecodePixelHeight 值。</summary>
      <returns>A value of the enumeration. 默认值为 **Physical**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.DecodePixelTypeProperty">
      <summary>标识 DecodePixelType 依赖项属性。</summary>
      <returns>DecodePixelType 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.DecodePixelWidth">
      <summary>获取或设置要用于图像解码操作的宽度。</summary>
      <returns>要用于图像解码操作的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.DecodePixelWidthProperty">
      <summary>标识 DecodePixelWidth 依赖项属性。</summary>
      <returns>DecodePixelWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.IsAnimatedBitmap">
      <summary>获取一个值，该值指示某个图像是否已进行动画处理。</summary>
      <returns>如果图像已进行动画处理，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.IsAnimatedBitmapProperty">
      <summary>标识 IsAnimatedBitmap 依赖项属性。</summary>
      <returns>IsAnimatedBitmap 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.IsPlaying">
      <summary>获取一个值，该值指示某个动画图像是否正在播放。</summary>
      <returns>如果动画图像正在播放，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.IsPlayingProperty">
      <summary>标识 IsPlaying 依赖项属性。</summary>
      <returns>IsPlaying 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.UriSource">
      <summary>获取或设置生成此 BitmapImage 的图形源文件的统一资源标识符 (URI)。</summary>
      <returns>一个对象，用于描述生成此 BitmapImage 的图形源文件的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapImage.UriSourceProperty">
      <summary>Identifies the UriSource dependency property.</summary>
      <returns>The identifier for the UriSource dependency property.</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Imaging.BitmapImage.DownloadProgress">
      <summary>在 BitmapImage 内容的下载进度中已出现显著变化时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Imaging.BitmapImage.ImageFailed">
      <summary>Occurs when there is an error associated with image retrieval or format.</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Imaging.BitmapImage.ImageOpened">
      <summary>Occurs when the image source is downloaded and decoded with no failure. You can use this event to determine the size of an image before rendering it.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapImage.Play">
      <summary>启动动画图像的动画。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapImage.Stop">
      <summary>结束动画图像的动画。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.BitmapSource">
      <summary>为使用位图格式图像源的属性提供源对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapSource.#ctor">
      <summary>为 BitmapSource 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapSource.PixelHeight">
      <summary>获取位图的高度（以像素为单位）。</summary>
      <returns>位图的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapSource.PixelHeightProperty">
      <summary>标识 PixelHeight 依赖项属性。</summary>
      <returns>PixelHeight 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapSource.PixelWidth">
      <summary>获取位图的宽度（以像素为单位）。</summary>
      <returns>位图的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.BitmapSource.PixelWidthProperty">
      <summary>标识 PixelWidth 依赖项属性。</summary>
      <returns>PixelWidth 依赖项属性的标识符。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapSource.SetSource(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过访问流设置 BitmapSource 的源图像。 大多数调用方应改为使用 SetSourceAsync。</summary>
      <param name="streamSource">设置图像源值的流源。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.BitmapSource.SetSourceAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过访问流并异步处理结果来设置 BitmapSource 的源图像。</summary>
      <param name="streamSource">The stream source that sets the image source value.</param>
      <returns>An asynchronous handler called when the operation is complete.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.DecodePixelType">
      <summary>提供可用于解码操作以优化源图像文件中的逻辑与物理像素的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.DecodePixelType.Logical">
      <summary>使用逻辑像素值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.DecodePixelType.Physical">
      <summary>使用实际像素值。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.DownloadProgressEventArgs">
      <summary>为 DownloadProgress 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.DownloadProgressEventArgs.Progress">
      <summary>获取表示下载进度的值（介于 0 和 100 之间）。</summary>
      <returns>下载进度。 0 值表示没有进度；100 表示已完成下载。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.DownloadProgressEventHandler">
      <summary>表示将处理 DownloadProgress 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap">
      <summary>表示可使用 XAML 可视化树的组合内容填充的图像源。 有关 XAML 视觉效果可在 RenderTargetBitmap 中捕获的一些重要限制，请参阅 。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.#ctor">
      <summary>初始化 RenderTargetBitmap 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.PixelHeight">
      <summary>获取呈现的位图的高度（以像素为单位）。</summary>
      <returns>呈现位图的高度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.PixelHeightProperty">
      <summary>Identifies the PixelHeight dependency property.</summary>
      <returns>The identifier for the PixelHeight dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.PixelWidth">
      <summary>获取呈现的位图的宽度（以像素为单位）。</summary>
      <returns>已呈现位图的宽度（以像素为单位）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.PixelWidthProperty">
      <summary>Identifies the PixelWidth dependency property.</summary>
      <returns>The identifier for the PixelWidth dependency property.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.GetPixelsAsync">
      <summary>检索之前以缓冲字节流形式呈现的 RenderTargetBitmap 图像（呈现时采用 **BGRA8** 格式）。</summary>
      <returns>当此方法返回时，它将返回一个包含字节的 IBuffer 流。 这是图像的二进制数据，并且可以转换为 **BGRA8** 格式的字节数组</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.RenderAsync(Windows.UI.Xaml.UIElement)">
      <summary>将 UIElement 可视化树的快照呈现给图像源。</summary>
      <param name="element">表示要呈现的可视化树段的 UIElement。</param>
      <returns>此方法完成时将返回可用于控制异步操作的 IAsyncAction 对象。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.RenderTargetBitmap.RenderAsync(Windows.UI.Xaml.UIElement,System.Int32,System.Int32)">
      <summary>Renders a snapshot of a UIElement visual tree to an image source. 指定 *scaledWidth* 和 *scaledHeight* 的值来更改原始源的呈现尺寸。</summary>
      <param name="element">A UIElement that represents the visual tree fragment to render.</param>
      <param name="scaledWidth">Specifies the target width at which to render. The default is 0. *scaledWidth* and/or *scaledHeight* can be optional; see Remarks.</param>
      <param name="scaledHeight">Specifies the target height at which to render. The default is 0. *scaledWidth* and/or *scaledHeight* can be optional; see Remarks.</param>
      <returns>When this method returns, an IAsyncAction object that can be used to control the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.SoftwareBitmapSource">
      <summary>为使用位图格式图像源的属性提供由 SoftwareBitmap 支持的源对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SoftwareBitmapSource.#ctor">
      <summary>初始化 SoftwareBitmapSource 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SoftwareBitmapSource.Close">
      <summary>Disposes of the object and associated resources.</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SoftwareBitmapSource.SetBitmapAsync(Windows.Graphics.Imaging.SoftwareBitmap)">
      <summary>设置要用作图像源的源 SoftwareBitmap。</summary>
      <param name="softwareBitmap">要用作图像源的 SoftwareBitmap。</param>
      <returns>An asynchronous action.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.SurfaceImageSource">
      <summary>提供要绘制的 Microsoft DirectX 共享的图面，然后将位撰写成应用程序内容。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SurfaceImageSource.#ctor(System.Int32,System.Int32)">
      <summary>初始化 SurfaceImageSource 类的新实例，从而指定绘制区域的大小。</summary>
      <param name="pixelWidth">绘制区域的宽度（以像素为单位）。</param>
      <param name="pixelHeight">绘制区域的高度（以像素为单位）。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SurfaceImageSource.#ctor(System.Int32,System.Int32,System.Boolean)">
      <summary>初始化 SurfaceImageSource 类的新实例，从而指定绘制区域的大小以及不透明度是否为始终完全不透明。 如果 SurfaceImageSource 不应支持透明度，请使用该 `isOpaque=true`；这会提高性能。</summary>
      <param name="pixelWidth">Width of the drawing area in pixels.</param>
      <param name="pixelHeight">Height of the drawing area in pixels.</param>
      <param name="isOpaque">如果区域应呈现不透明，则为 **true**。 如果为 **false**，则通过可能的 alpha 透明度呈现。 如果内容不透明，则 **true** 值可以提供性能优势。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.SvgImageSource">
      <summary>为使用可缩放的向量图形 (SVG) 源的属性提供源对象。 定义 SvgImageSource 时，可以使用引用 SVG 文件的统一资源标识符 (URI)，也可以调用 SetSourceAsync (IRandomAccessStream) 并提供流。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SvgImageSource.#ctor">
      <summary>初始化 SvgImageSource 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SvgImageSource.#ctor(Windows.Foundation.Uri)">
      <summary>使用提供的统一资源标识符 (URI) 来初始化 SvgImageSource 类的新实例。</summary>
      <param name="uriSource">对 SVG 源文件的引用。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSource.RasterizePixelHeight">
      <summary>获取或设置要用于 SVG 光栅化操作的高度。</summary>
      <returns>要用于 SVG 解码操作的高度（以逻辑像素为单位）。 默认值为 **Double.NaN**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSource.RasterizePixelHeightProperty">
      <summary>标识 **RasterizePixelHeight** 依赖项属性。</summary>
      <returns>**RasterizePixelHeight** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSource.RasterizePixelWidth">
      <summary>获取或设置要用于 SVG 光栅化操作的宽度。</summary>
      <returns>要用于 SVG 解码操作的宽度（以逻辑像素为单位）。 The default is **Double.NaN**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSource.RasterizePixelWidthProperty">
      <summary>标识 **RasterizePixelWidth** 依赖项属性。</summary>
      <returns>**RasterizePixelWidth** 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSource.UriSource">
      <summary>获取或设置生成此 SvgImageSource 的 SVG 源文件的统一资源标识符 (URI)。</summary>
      <returns>一个对象，用于描述生成此 SvgImageSource 的 SVG 源文件的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSource.UriSourceProperty">
      <summary>标识 **UriSource** 依赖项属性。</summary>
      <returns>**UriSource** 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Imaging.SvgImageSource.Opened">
      <summary>在成功下载和解码 SVG 源后发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Media.Imaging.SvgImageSource.OpenFailed">
      <summary>当存在与 SVG 检索或格式相关的错误时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.SvgImageSource.SetSourceAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>通过访问流并异步处理结果来设置 SvgImageSource 的源 SVG。</summary>
      <param name="streamSource">设置 SVG 源值的流源。</param>
      <returns>指示此操作是否成功的 SvgImageSourceLoadStatus 值。 If it failed, indicates the reason for the failure.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.SvgImageSourceFailedEventArgs">
      <summary>为 SvgImageSource.OpenFailed 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.SvgImageSourceFailedEventArgs.Status">
      <summary>获取指示 SVG 加载失败的原因的值。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.SvgImageSourceLoadStatus">
      <summary>定义用于指示 SvgImageSource 的加载结果的常数。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.SvgImageSourceLoadStatus.InvalidFormat">
      <summary>此 SVG 无法加载，因为此 SVG 格式无效。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.SvgImageSourceLoadStatus.NetworkError">
      <summary>由于网络错误，此图像无法 SVG。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.SvgImageSourceLoadStatus.Other">
      <summary>由于某些其他原因，此 SVG 无法加载。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Imaging.SvgImageSourceLoadStatus.Success">
      <summary>SVG 已加载。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.SvgImageSourceOpenedEventArgs">
      <summary>提供 SvgImageSource.Opened 事件的事件数据。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.VirtualSurfaceImageSource">
      <summary>扩展 SurfaceImageSource 以在内容可能超过屏幕能容纳的范围，并且必须将其虚拟化以实现最佳呈现的情况下支持方案。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.VirtualSurfaceImageSource.#ctor(System.Int32,System.Int32)">
      <summary>初始化 VirtualSurfaceImageSource 类的新实例，从而指定绘制区域的大小。</summary>
      <param name="pixelWidth">Width of the drawing area in pixels.</param>
      <param name="pixelHeight">Height of the drawing area in pixels.</param>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.VirtualSurfaceImageSource.#ctor(System.Int32,System.Int32,System.Boolean)">
      <summary>初始化 VirtualSurfaceImageSource 类的新实例，从而指定绘制区域的大小以及是否使用 alpha 透明度呈现的首选项。</summary>
      <param name="pixelWidth">Width of the drawing area in pixels.</param>
      <param name="pixelHeight">Height of the drawing area in pixels.</param>
      <param name="isOpaque">**true** if the area should render opaque. **false** to render with possible alpha transparency.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.WriteableBitmap">
      <summary>提供可写入到并且可更新的 BitmapSource。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.WriteableBitmap.#ctor(System.Int32,System.Int32)">
      <summary>初始化 WriteableBitmap 类的新实例。</summary>
      <param name="pixelWidth">The width of the bitmap in pixels.</param>
      <param name="pixelHeight">The height of the bitmap in pixels.</param>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Imaging.WriteableBitmap.PixelBuffer">
      <summary>获取对直接缓冲区的访问，WriteableBitmap 的每个像素都写入直接缓冲区。</summary>
      <returns>要像素缓冲区的引用。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.WriteableBitmap.Invalidate">
      <summary>请求绘制或重绘整个位图。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Imaging.XamlRenderingBackgroundTask">
      <summary>提供在后台任务的 XAML 树上创建位图的能力。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.XamlRenderingBackgroundTask.#ctor">
      <summary>初始化 XamlRenderingBackgroundTask 类的新实例。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Imaging.XamlRenderingBackgroundTask.OnRun(Windows.ApplicationModel.Background.IBackgroundTaskInstance)">
      <summary>执行后台任务的工作。 The system calls this method when the associated background task has been triggered.</summary>
      <param name="taskInstance">An interface to an instance of the background task. The system creates this instance when the task has been triggered to run.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D">
      <summary>代表三维缩放、旋转以及要应用于某个元素的转换变形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.#ctor">
      <summary>初始化 CompositeTransform3D 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.CenterX">
      <summary>获取 CompositeTransform3D 指定的所有转换的中心点的 x 坐标（以像素为单位）。</summary>
      <returns>CompositeTransform3D 指定的所有转换的中心点的 x 坐标。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.CenterXProperty">
      <summary>Identifies the CenterX dependency property.</summary>
      <returns>CenterX 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.CenterY">
      <summary>获取 CompositeTransform3D 指定的所有转换的中心点的 y 坐标（以像素为单位）。</summary>
      <returns>CompositeTransform3D 指定的所有转换的中心点的 y 坐标。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.CenterYProperty">
      <summary>Identifies the CenterY dependency property.</summary>
      <returns>CenterY 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.CenterZ">
      <summary>获取 CompositeTransform3D 指定的所有转换的中心点的 z 坐标（以像素为单位）。</summary>
      <returns>CompositeTransform3D 指定的所有转换的中心点的 z 坐标。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.CenterZProperty">
      <summary>标识 CenterZ 依赖项属性。</summary>
      <returns>CenterZ 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.RotationX">
      <summary>获取或设置绕 x 轴逆时针旋转的角度（以度为单位）。</summary>
      <returns>绕 x 轴旋转的角度，以逆时针方向的角度为单位提供。 默认值为 0 度。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.RotationXProperty">
      <summary>标识 RotationX 依赖项属性。</summary>
      <returns>RotationX 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.RotationY">
      <summary>获取或设置绕 Y 轴逆时针旋转的角度（以度为单位）。</summary>
      <returns>绕 y 轴旋转的角度，以逆时针方向的角度为单位提供。 The default value is 0 degrees.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.RotationYProperty">
      <summary>标识 RotationY 依赖项属性。</summary>
      <returns>RotationY 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.RotationZ">
      <summary>获取或设置绕 Z 轴逆时针旋转的角度（以度为单位）。</summary>
      <returns>绕 z 轴旋转的角度，以逆时针方向的角度为单位提供。 The default value is 0 degrees.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.RotationZProperty">
      <summary>标识 RotationZ 依赖项属性。</summary>
      <returns>RotationZ 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.ScaleX">
      <summary>Gets or sets the x-axis scale factor. 可以使用此属性沿该轴拉伸或收缩对象。</summary>
      <returns>The scale factor along the x-axis. The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.ScaleXProperty">
      <summary>Identifies the ScaleX dependency property.</summary>
      <returns>ScaleX 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.ScaleY">
      <summary>Gets or sets the y-axis scale factor. You can use this property to stretch or shrink an object along this axis.</summary>
      <returns>The scale factor along the y-axis. The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.ScaleYProperty">
      <summary>Identifies the ScaleY dependency property.</summary>
      <returns>ScaleY 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.ScaleZ">
      <summary>获取或设置 z 轴的缩放比例。 You can use this property to stretch or shrink an object along this axis.</summary>
      <returns>沿 z 轴的缩放比例。 The default is 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.ScaleZProperty">
      <summary>标识 ScaleZ 依赖项属性。</summary>
      <returns>ScaleZ 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.TranslateX">
      <summary>获取或设置沿 x 轴平移的距离（以像素为单位）。</summary>
      <returns>The distance to translate (move) an object along the x-axis, in pixels. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.TranslateXProperty">
      <summary>Identifies the TranslateX dependency property.</summary>
      <returns>TranslateX 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.TranslateY">
      <summary>获取或设置沿 y 轴平移的距离（以像素为单位）。</summary>
      <returns>The distance to translate (move) an object along the y-axis, in pixels. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.TranslateYProperty">
      <summary>Identifies the TranslateY dependency property.</summary>
      <returns>TranslateY 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.TranslateZ">
      <summary>获取或设置沿 z 轴平移的距离（以像素为单位）。</summary>
      <returns>沿 x 轴平移（移动）对象的距离（以像素为单位）。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.CompositeTransform3D.TranslateZProperty">
      <summary>标识 TranslateZ 依赖项属性。</summary>
      <returns>TranslateZ 依赖项属性标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Media3D.Matrix3D">
      <summary>表示用于 3-D 空间中转换的 4 × 4 矩阵。 用作 Matrix3DProjection.ProjectionMatrix 的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M11">
      <summary>此 Matrix3D 中第一行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M12">
      <summary>此 Matrix3D 中第一行与第二列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M13">
      <summary>此 Matrix3D 中第一行与第三列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M14">
      <summary>此 Matrix3D 中第一行与第四列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M21">
      <summary>此 Matrix3D 中第二行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M22">
      <summary>此 Matrix3D 的第二行与第二列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M23">
      <summary>此 Matrix3D 中第二行与第三列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M24">
      <summary>此 Matrix3D 中第二行与第四列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M31">
      <summary>此 Matrix3D 中第三行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M32">
      <summary>此 Matrix3D 中第三行与第二列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M33">
      <summary>此 Matrix3D 中第三行与第三列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M34">
      <summary>此 Matrix3D 中第三行与第四列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.M44">
      <summary>此 Matrix3D 中第四行与第四列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.OffsetX">
      <summary>此 Matrix3D 中第四行与第一列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.OffsetY">
      <summary>此 Matrix3D 中第四行与第二列相交处的值。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Media.Media3D.Matrix3D.OffsetZ">
      <summary>此 Matrix3D 中第四行与第三列相交处的值。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper">
      <summary>为 Matrix3D 提供静态实用工具。 C# 和 Microsoft Visual Basic 代码应该改用 Matrix3D 的成员。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper.Identity">
      <summary>获取一个静态构造化 Matrix3D，其中设定的值表示 **Identity** 转换。 C# and Microsoft Visual Basic code should use Identity instead.</summary>
      <returns>一个静态构造化 Matrix3D，其中设定的值表示 **Identity** 转换。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper.FromElements(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)">
      <summary>定义新的 Matrix3D 值，并使用 Matrix3D 结构的每个可能值的元素值。 C# 和 Microsoft Visual Basic 代码应该改用 Matrix3D 构造函数。</summary>
      <param name="m11">要为 Matrix3D 的 **M11** 设置的值。</param>
      <param name="m12">要为 Matrix3D 的 **M12** 设置的值。</param>
      <param name="m13">要为 Matrix3D 的 **M13** 设置的值。</param>
      <param name="m14">要为 Matrix3D 的 **M14** 设置的值。</param>
      <param name="m21">要为 Matrix3D 的 **M21** 设置的值。</param>
      <param name="m22">要为 Matrix3D 的 **M22** 设置的值。</param>
      <param name="m23">要为 Matrix3D 的 **M23** 设置的值。</param>
      <param name="m24">要为 Matrix3D 的 **M24** 设置的值。</param>
      <param name="m31">要为 Matrix3D 的 **M31** 设置的值。</param>
      <param name="m32">要为 Matrix3D 的 **M32** 设置的值。</param>
      <param name="m33">要为 Matrix3D 的 **M33** 设置的值。</param>
      <param name="m34">要为 Matrix3D 的 **M34** 设置的值。</param>
      <param name="offsetX">要为 Matrix3D 的 **OffsetX**（第四行、第一列）设置的值。</param>
      <param name="offsetY">要为 Matrix3D 的 **OffsetY**（第四行、第二列）设置的值。</param>
      <param name="offsetZ">要为 Matrix3D 的 **OffsetZ**（第四行、第三列）设置的值。</param>
      <param name="m44">要为 Matrix3D 的 **M44** 设置的值。</param>
      <returns>创建的 Matrix3D。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper.GetHasInverse(Windows.UI.Xaml.Media.Media3D.Matrix3D)">
      <summary>返回提供的 Matrix3D 是否可逆。 C# 和 Microsoft Visual Basic 代码应改用 HasInverse。</summary>
      <param name="target">要计算的目标 Matrix3D。</param>
      <returns>如果 Matrix3D 存在逆矩阵，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper.GetIsIdentity(Windows.UI.Xaml.Media.Media3D.Matrix3D)">
      <summary>返回提供的 Matrix3D 是否表示 **Identity** 转换。 C# and Microsoft Visual Basic code should use IsIdentity instead.</summary>
      <param name="target">The target Matrix3D to evaluate.</param>
      <returns>如果 Matrix3D 表示 **Identity** 转换，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper.Invert(Windows.UI.Xaml.Media.Media3D.Matrix3D)">
      <summary>返回表示提供的 Matrix3D 的反转的可能的新 Matrix3D 值。 C# 和 Microsoft Visual Basic 代码应该改用 Invert。</summary>
      <param name="target">The target Matrix3D to evaluate.</param>
      <returns>转换结果 Matrix3D。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.Matrix3DHelper.Multiply(Windows.UI.Xaml.Media.Media3D.Matrix3D,Windows.UI.Xaml.Media.Media3D.Matrix3D)">
      <summary>将指定的矩阵相乘。 C# 和 Microsoft Visual Basic 代码应该改用乘法运算符。 </summary>
      <param name="matrix1">要相乘的第一个矩阵。</param>
      <param name="matrix2">要相乘的第二个矩阵。</param>
      <returns>属于乘法运算结果的新的 Matrix3D。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D">
      <summary>表示三维远景效果。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.#ctor">
      <summary>初始化 PerspectiveTransform3D 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.Depth">
      <summary>获取或设置到平面（其中 z=0）的距离（以像素为单位）。</summary>
      <returns>到 z=0 的平面的距离。 此值必须大于零。 默认值为 1000。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.DepthProperty">
      <summary>Identifies the Depth dependency property.</summary>
      <returns>Depth 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.OffsetX">
      <summary>获取或设置距元素中心的透视原点的 x 偏移量（以像素为单位）。</summary>
      <returns>距元素中心的透视原点的 x 偏移量。 此距离以像素为单位，默认值为 0。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.OffsetXProperty">
      <summary>标识 OffsetX 依赖项属性。</summary>
      <returns>OffsetX 依赖项属性标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.OffsetY">
      <summary>获取或设置距元素中心的透视原点的 y 偏移量（以像素为单位）。</summary>
      <returns>距元素中心的透视原点的 y 偏移量。 This distance is measured in pixels and the default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Media.Media3D.PerspectiveTransform3D.OffsetYProperty">
      <summary>标识 OffsetY 依赖项属性。</summary>
      <returns>OffsetY 依赖项属性标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Media.Media3D.Transform3D">
      <summary>CompositeTransform3D 和 PerspectiveTransform3D 类的基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Media.Media3D.Transform3D.#ctor">
      <summary>初始化 Transform3D 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.FrameNavigationOptions">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.UI.Xaml.Navigation.FrameNavigationOptions.#ctor">
      <summary>
      </summary>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.FrameNavigationOptions.IsNavigationStackEnabled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.FrameNavigationOptions.TransitionInfoOverride">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.LoadCompletedEventHandler">
      <summary>表示将处理 LoadCompleted 事件的方法。</summary>
      <param name="sender">The source of the event.</param>
      <param name="e">The event data.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigatedEventHandler">
      <summary>表示将处理 Navigated 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs">
      <summary>为可用于取消来自源的导航请求的 OnNavigatingFrom 回调提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs.Cancel">
      <summary>指定是否应取消挂起的导航。</summary>
      <returns>若要取消挂起的可取消导航，则为 **true**；若要继续导航，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs.NavigationMode">
      <summary>从原始 Navigate 调用中获取 *mode* 参数的值。</summary>
      <returns>来自原始 Navigate 调用的 *mode* 参数的值。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs.NavigationTransitionInfo">
      <summary>获取一个值，该值指示与导航关联的动画过渡。</summary>
      <returns>Info about the animated transition.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs.Parameter">
      <summary>获取与此导航关联的导航参数。</summary>
      <returns>导航参数。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigatingCancelEventArgs.SourcePageType">
      <summary>从原始 Navigate 调用中获取 *SourcePageType* 参数的值。</summary>
      <returns>原始 Navigate 调用中的 *SourcePageType* 参数的值，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigatingCancelEventHandler">
      <summary>表示要用作 OnNavigatingFrom 回调重写的方法。</summary>
      <param name="sender">实现方法的对象。</param>
      <param name="e">通过回调传递的事件数据。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigationCacheMode">
      <summary>指定导航所涉及页的缓存属性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationCacheMode.Disabled">
      <summary>从不缓存页面，每次访问时创建页面的新实例。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationCacheMode.Enabled">
      <summary>缓存页面，但当超过帧的缓存大小时放弃缓存的实例。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationCacheMode.Required">
      <summary>缓存页面，并且每次访问时都重复利用缓存的实例，而不考虑帧的缓存大小。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigationEventArgs">
      <summary>为导航方法以及无法取消导航请求的事件处理程序提供数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationEventArgs.Content">
      <summary>获取目标页内容的根节点。</summary>
      <returns>目标页内容的根节点。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationEventArgs.NavigationMode">
      <summary>获取一个值，该值指示导航期间的移动方向。</summary>
      <returns>A value of the enumeration.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationEventArgs.NavigationTransitionInfo">
      <summary>Gets a value that indicates the animated transition associated with the navigation.</summary>
      <returns>Info about the animated transition.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationEventArgs.Parameter">
      <summary>获取传送给导航目标页的所有 "Parameter" 对象。</summary>
      <returns>可能会将参数传递给导航目标的对象。 May be null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationEventArgs.SourcePageType">
      <summary>获取源页的数据类型。</summary>
      <returns>表示为 *namespace*.*type* 或者表示为简单*类型*的源页的数据类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationEventArgs.Uri">
      <summary>获取目标的统一资源标识符 (URI)。</summary>
      <returns>表示统一资源标识符 (URI) 的值。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigationFailedEventArgs">
      <summary>为 WebView.NavigationFailed 和 Frame.NavigationFailed 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationFailedEventArgs.Exception">
      <summary>获取与失败的导航关联的异常的结果代码。</summary>
      <returns>系统异常结果代码。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationFailedEventArgs.Handled">
      <summary>获取或设置指示是否已处理了失败事件的值。</summary>
      <returns>如果已处理失败事件，则为 **true**；如果尚未处理失败事件，则为 **false**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.NavigationFailedEventArgs.SourcePageType">
      <summary>获取目标页的数据类型。</summary>
      <returns>目标页的数据类型，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigationFailedEventHandler">
      <summary>表示将处理 WebView.NavigationFailed 和 Frame.NavigationFailed 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigationMode">
      <summary>指定导航的导航堆栈特性。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationMode.Back">
      <summary>导航在堆栈中后退。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationMode.Forward">
      <summary>导航在堆栈中前进。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationMode.New">
      <summary>导航是到页面的新实例的 （在堆栈中不是前进或后退）。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Navigation.NavigationMode.Refresh">
      <summary>导航是到当前页面的（可能包含不同数据）。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.NavigationStoppedEventHandler">
      <summary>为 NavigationStopped 事件提供事件数据。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Navigation.PageStackEntry">
      <summary>表示 BackStack 或 ForwardStack（属于 Frame）中的条目。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Navigation.PageStackEntry.#ctor(Windows.UI.Xaml.Interop.TypeName,System.Object,Windows.UI.Xaml.Media.Animation.NavigationTransitionInfo)">
      <summary>初始化 PageStackEntry 类的新实例。</summary>
      <param name="sourcePageType">与导航条目关联的页面类型，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</param>
      <param name="parameter">与此导航条目关联的导航参数。</param>
      <param name="navigationTransitionInfo">有关与导航条目关联的动画转换的信息。</param>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.PageStackEntry.NavigationTransitionInfo">
      <summary>获取一个值，该值指示与导航项关联的动画过渡。</summary>
      <returns>Info about the animated transition.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.PageStackEntry.Parameter">
      <summary>获取与此导航项关联的导航参数。</summary>
      <returns>The navigation parameter.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.PageStackEntry.SourcePageType">
      <summary>获取与此导航条目关联的页面的类型。</summary>
      <returns>导航条目的页面类型，作为类型引用（Microsoft .NET 的 System.Type，一个用于 Visual C++ 组件扩展 (C++/CX) 的 TypeName 帮助程序结构）。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Navigation.PageStackEntry.SourcePageTypeProperty">
      <summary>Identifies the SourcePageType dependency property.</summary>
      <returns>The identifier for the SourcePageType dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.AddPagesEventArgs">
      <summary>为 AddPages 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.AddPagesEventArgs.#ctor">
      <summary>初始化 AddPagesEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Printing.AddPagesEventArgs.PrintTaskOptions">
      <summary>获取添加的页面的 PrintTaskOptions。</summary>
      <returns>管理打印任务的选项的对象。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.AddPagesEventHandler">
      <summary>表示将处理 AddPages 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.GetPreviewPageEventArgs">
      <summary>为 GetPreviewPage 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.GetPreviewPageEventArgs.#ctor">
      <summary>初始化 GetPreviewPageEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Printing.GetPreviewPageEventArgs.PageNumber">
      <summary>获取预览时涉及的可能会重新分页的页数。</summary>
      <returns>可能会重新分页的页数。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.GetPreviewPageEventHandler">
      <summary>表示将处理 GetPreviewPage 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.PaginateEventArgs">
      <summary>为 Paginate 事件提供事件数据。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PaginateEventArgs.#ctor">
      <summary>初始化 PaginateEventArgs 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Printing.PaginateEventArgs.CurrentPreviewPageNumber">
      <summary>获取当前预览页面从 1 开始的页码。</summary>
      <returns>The page number.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Printing.PaginateEventArgs.PrintTaskOptions">
      <summary>获取事件发生涉及的页面的 PrintTaskOptions。</summary>
      <returns>An object that manages the options for print tasks.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.PaginateEventHandler">
      <summary>表示将处理 Paginate 事件的方法。</summary>
      <param name="sender">The object where the handler is attached.</param>
      <param name="e">Event data for the event.</param>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.PreviewPageCountType">
      <summary>描述页计数的基础。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Printing.PreviewPageCountType.Final">
      <summary>页计数以最终打印作业的总量为基础。</summary>
    </member>
    <member name="F:Windows.UI.Xaml.Printing.PreviewPageCountType.Intermediate">
      <summary>页计数以中间总数为基础。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Printing.PrintDocument">
      <summary>定义将输出发送到打印机的可重复使用对象。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PrintDocument.#ctor">
      <summary>初始化 PrintDocument 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Printing.PrintDocument.DocumentSource">
      <summary>获取此 PrintDocument 的文档源引用。</summary>
      <returns>表示文档源的对象。 </returns>
    </member>
    <member name="P:Windows.UI.Xaml.Printing.PrintDocument.DocumentSourceProperty">
      <summary>标识 DocumentSource 依赖项属性。</summary>
      <returns>DocumentSource 依赖项属性的标识符。</returns>
    </member>
    <member name="E:Windows.UI.Xaml.Printing.PrintDocument.AddPages">
      <summary>在 PrintManager 请求将发送到打印机的最终打印页集合时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Printing.PrintDocument.GetPreviewPage">
      <summary>在 PrintManager 请求将显示在预览窗口中的特定打印页时发生。</summary>
    </member>
    <member name="E:Windows.UI.Xaml.Printing.PrintDocument.Paginate">
      <summary>在 PrintManager 请求将显示在预览窗口中的打印页集合时发生。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PrintDocument.AddPage(Windows.UI.Xaml.UIElement)">
      <summary>将 XAML 根可视元素添加到打印列表。</summary>
      <param name="pageVisual">要添加到打印列表的页面根可视化元素。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PrintDocument.AddPagesComplete">
      <summary>指示应用程序不会将更多页添加添加到打印列表，并且已准备好释放打印列表。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PrintDocument.InvalidatePreview">
      <summary>引用低级别打印预览对话框 API 并使当前打印预览无效。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PrintDocument.SetPreviewPage(System.Int32,Windows.UI.Xaml.UIElement)">
      <summary>将指定打印页设置为当前打印预览页。</summary>
      <param name="pageNumber">要预览的页的序列号。</param>
      <param name="pageVisual">请求的打印页码的根可视化对象。</param>
    </member>
    <member name="M:Windows.UI.Xaml.Printing.PrintDocument.SetPreviewPageCount(System.Int32,Windows.UI.Xaml.Printing.PreviewPageCountType)">
      <summary>设置准备进行打印预览并添加到打印列表的页数。</summary>
      <param name="count">预览中包含的页数。</param>
      <param name="type">指定如何确定页计数的枚举值。</param>
    </member>
    <member name="T:Windows.UI.Xaml.Resources.CustomXamlResourceLoader">
      <summary>能够将自定义资源字典作为源加载。 重写 GetResource 以提供 XAML 分析器可用于在加载时查找必要资源的逻辑。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Resources.CustomXamlResourceLoader.#ctor">
      <summary>初始化 CustomXamlResourceLoader 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Resources.CustomXamlResourceLoader.Current">
      <summary>返回可用 CustomXamlResourceLoader 实例。</summary>
      <returns>可用 CustomXamlResourceLoader 实例。</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Resources.CustomXamlResourceLoader.GetResource(System.String,System.String,System.String,System.String)">
      <summary>当在派生类中重写时，为此 CustomXamlResourceLoader 指定资源查找逻辑。 给定资源 ID 和有关预期结果的某些类型的信息可返回请求的资源。</summary>
      <param name="resourceId">要获取的资源的字符串形式键。</param>
      <param name="objectType">资源的预期类型。</param>
      <param name="propertyName">在自定义资源查找逻辑的作为键的属性的名称。</param>
      <param name="propertyType">用作键的属性类型，该类型表示为字符串。</param>
      <returns>所检索的资源。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Ellipse">
      <summary>绘制具有在与设备无关的像素 (DIP) 中指定的给定 Height 和 Width 的椭圆。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Ellipse.#ctor">
      <summary>初始化 Ellipse 类的新实例。</summary>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Line">
      <summary>在两个点之间绘制一条直线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Line.#ctor">
      <summary>初始化 Line 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.X1">
      <summary>获取或设置 Line 起点的 x 坐标。</summary>
      <returns>直线起点的 x 坐标（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.X1Property">
      <summary>标识 X1 依赖项属性。</summary>
      <returns>X1 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.X2">
      <summary>获取或设置 Line 终点的 x 坐标。</summary>
      <returns>直线终点的 x 坐标（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.X2Property">
      <summary>标识 X2 依赖项属性。</summary>
      <returns>X2 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.Y1">
      <summary>获取或设置 Line 起点的 y 坐标。</summary>
      <returns>直线起点的 y 坐标（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.Y1Property">
      <summary>标识 Y1 依赖项属性。</summary>
      <returns>Y1 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.Y2">
      <summary>获取或设置 Line 终点的 y 坐标。</summary>
      <returns>直线终点的 y 坐标（以像素为单位）。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Line.Y2Property">
      <summary>标识 Y2 依赖项属性。</summary>
      <returns>Y2 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Path">
      <summary>绘制一系列相互连接的直线和曲线。 直线和曲线维度通过 Data 属性声明，并可使用移动和绘制命令语法或使用对象模型指定。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Path.#ctor">
      <summary>初始化 Path 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Path.Data">
      <summary>Gets or sets a Geometry that specifies the shape to be drawn.</summary>
      <returns>A description of the shape to be drawn.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Path.DataProperty">
      <summary>Identifies the Data dependency property.</summary>
      <returns>The identifier for the Data dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Polygon">
      <summary>绘制一个多边形，它是形成闭合形状的一系列相互连接的直接。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Polygon.#ctor">
      <summary>初始化 Polygon 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polygon.FillRule">
      <summary>获取或设置一个值，该值指定如何确定形状的内部填充。</summary>
      <returns>A value of the enumeration. The default is **EvenOdd**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polygon.FillRuleProperty">
      <summary>Identifies the FillRule dependency property.</summary>
      <returns>The identifier for the FillRule dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polygon.Points">
      <summary>获取或设置一个集合，其中包含多边形的顶点。</summary>
      <returns>描述多边形顶点的 Point 结构的集合。 The default is null. 该值可以表示为 XAML 或类型转换的字符串。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polygon.PointsProperty">
      <summary>标识 Points 依赖项属性。</summary>
      <returns>Points 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Polyline">
      <summary>绘制一系列相互连接的直线。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Polyline.#ctor">
      <summary>初始化 Polyline 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polyline.FillRule">
      <summary>Gets or sets a value that specifies how the interior fill of the shape is determined.</summary>
      <returns>用于指定填充行为的枚举值。 The default is **EvenOdd**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polyline.FillRuleProperty">
      <summary>Identifies the FillRule dependency property.</summary>
      <returns>The identifier for the FillRule dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polyline.Points">
      <summary>获取或设置一个集合，其中包含 Polyline 的顶点。</summary>
      <returns>描述 Polyline 顶点的 Point 结构的集合。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Polyline.PointsProperty">
      <summary>Identifies the Points dependency property.</summary>
      <returns>The identifier for the Points dependency property.</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Rectangle">
      <summary>绘制具有在与设备无关的像素 (DIP) 中指定的给定 Height 和 Width 的矩形。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Rectangle.#ctor">
      <summary>初始化 Rectangle 类的新实例。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Rectangle.RadiusX">
      <summary>获取或设置用于使矩形的角变圆的椭圆的 x 轴半径。</summary>
      <returns>用于使矩形的角变圆的椭圆的 x 轴半径。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Rectangle.RadiusXProperty">
      <summary>Identifies the RadiusX dependency property.</summary>
      <returns>RadiusX 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Rectangle.RadiusY">
      <summary>获取或设置用于使矩形的角变圆的椭圆的 y 轴半径。</summary>
      <returns>用于使矩形的角变圆的椭圆的 y 轴半径。 The default is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Rectangle.RadiusYProperty">
      <summary>Identifies the RadiusY dependency property.</summary>
      <returns>RadiusY 依赖项属性的标识符。</returns>
    </member>
    <member name="T:Windows.UI.Xaml.Shapes.Shape">
      <summary>为 Ellipse、Polygon 和 Rectangle 之类的形状元素提供基类。</summary>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Shape.#ctor">
      <summary>为 Shape 派生类提供基类初始化行为。</summary>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.Fill">
      <summary>获取或设置绘制形状内部区域的 Brush。</summary>
      <returns>绘制/填充形状内部的 Brush。 The default is **null**, (a null brush) which is evaluated as Transparent for rendering.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.FillProperty">
      <summary>Identifies the Fill dependency property.</summary>
      <returns>The identifier for the Fill dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.GeometryTransform">
      <summary>获取表示在绘制之前应用于 Shape 的几何图形的 Transform 的值。</summary>
      <returns>在绘制形状之前应用于 Shape 的几何图形的 Transform。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.Stretch">
      <summary>获取或设置描述形状如何填充其所分配空间的 Stretch 枚举值。</summary>
      <returns>Stretch 枚举值之一。 运行时的默认值取决于 Shape 的类型。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StretchProperty">
      <summary>Identifies the Stretch dependency property.</summary>
      <returns>The identifier for the Stretch dependency property.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.Stroke">
      <summary>获取或设置指定 Shape 轮廓绘制方式的 Brush。</summary>
      <returns>指定 Shape 边框的绘制方式的 Brush。 The default is null.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeDashArray">
      <summary>获取或设置指示用于勾勒形状轮廓的虚线和间隙样式的 Double 值的集合。</summary>
      <returns>指定虚线和间隙样式的 Double 值的集合。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeDashArrayProperty">
      <summary>标识 StrokeDashArray 依赖项属性。</summary>
      <returns>StrokeDashArray 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeDashCap">
      <summary>获取或设置指定如何绘制虚线两端的 PenLineCap 枚举值。</summary>
      <returns>PenLineCap 的枚举值之一。 The default is **Flat**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeDashCapProperty">
      <summary>标识 StrokeDashCap 依赖项属性。</summary>
      <returns>StrokeDashCap 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeDashOffset">
      <summary>Gets or sets a value that specifies the distance within the dash pattern where a dash begins.</summary>
      <returns>A value that represents the distance within the dash pattern where a dash begins. The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeDashOffsetProperty">
      <summary>标识 StrokeDashOffset 依赖项属性。</summary>
      <returns>StrokeDashOffset 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeEndLineCap">
      <summary>获取或设置描述位于直线末端的 Shape 的 PenLineCap 枚举值。</summary>
      <returns>One of the enumeration values for PenLineCap. The default is **Flat**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeEndLineCapProperty">
      <summary>标识 StrokeEndLineCap 依赖项属性。</summary>
      <returns>StrokeEndLineCap 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeLineJoin">
      <summary>获取或设置指定在 Shape 顶点处使用的联接类型的 PenLineJoin 枚举值。</summary>
      <returns>指定联接外观的 PenLineJoin 枚举的值。 默认值为 **Miter**。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeLineJoinProperty">
      <summary>标识 StrokeLineJoin 依赖项属性。</summary>
      <returns>StrokeLineJoin 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeMiterLimit">
      <summary>获取或设置对斜接长度与 Shape 元素的 StrokeThickness 的一半之比的限制。</summary>
      <returns>对斜接长度与 Shape 元素的 StrokeThickness 之比的限制。 This value is always a positive number that is greater than or equal to 1.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeMiterLimitProperty">
      <summary>标识 StrokeMiterLimit 依赖项属性。</summary>
      <returns>StrokeMiterLimit 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeProperty">
      <summary>标识 Stroke 依赖项属性。</summary>
      <returns>Stroke 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeStartLineCap">
      <summary>获取或设置描述位于 Stroke 开头的 Shape 的 PenLineCap 枚举值。</summary>
      <returns>指定位于 Stroke 开头的形状的 PenLineCap 枚举的值。 The default is **Flat**.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeStartLineCapProperty">
      <summary>标识 StrokeStartLineCap 依赖项属性。</summary>
      <returns>StrokeStartLineCap 依赖项属性的标识符。</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeThickness">
      <summary>获取或设置 Shape 笔画轮廓的宽度。</summary>
      <returns>Shape 轮廓的宽度（以像素为单位）。 The default value is 0.</returns>
    </member>
    <member name="P:Windows.UI.Xaml.Shapes.Shape.StrokeThicknessProperty">
      <summary>Identifies the StrokeThickness dependency property.</summary>
      <returns>The identifier for the StrokeThickness dependency property.</returns>
    </member>
    <member name="M:Windows.UI.Xaml.Shapes.Shape.GetAlphaMask">
      <summary>返回将 XAML 形状的 alpha 通道表示为 CompositionBrush 的掩码。</summary>
      <returns>表示 XAML 形状的 alpha 通道的掩码。</returns>
    </member>
    <member name="T:Windows.Web.IUriToStreamResolver">
      <summary>提供一种方法来将 URI 转换为供 WebView.NavigateToLocalStreamUri 方法使用的内容流。</summary>
    </member>
    <member name="M:Windows.Web.IUriToStreamResolver.UriToStreamAsync(Windows.Foundation.Uri)">
      <summary>将 URI 转换为内容流供 WebView.NavigateToLocalStreamUri 方法使用。</summary>
      <param name="uri">要转换的 URI。</param>
      <returns>当此方法返回时，它将返回内容流。</returns>
    </member>
    <member name="T:Windows.Web.WebError">
      <summary>提供由 web 服务操作生成的错误状态。</summary>
    </member>
    <member name="M:Windows.Web.WebError.GetStatus(System.Int32)">
      <summary>根据 Web 服务操作遇到的错误获取 WebErrorStatus 值。</summary>
      <param name="hresult">表示为 **hResult** 的 Web 服务操作所遇到的错误。</param>
      <returns>Web 服务操作的错误状态值。</returns>
    </member>
    <member name="T:Windows.Web.WebErrorStatus">
      <summary>定义在涉及 Web 服务（例如身份验证、代理配置和目标 URI）的操作过程中遇到的错误。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.BadGateway">
      <summary>服务器作为网关或代理，并且接收来自上游服务器的无效响应。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.BadRequest">
      <summary>由于语法错误请求无法执行。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.CannotConnect">
      <summary>无法连接到目标。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.CertificateCommonNameIsIncorrect">
      <summary>SSL 证书公用名与 Web 地址不匹配。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.CertificateContainsErrors">
      <summary>SSL 证书包含错误。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.CertificateExpired">
      <summary>SSL 证书已过期。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.CertificateIsInvalid">
      <summary>SSL 证书无效。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.CertificateRevoked">
      <summary>SSL 证书已吊销。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Conflict">
      <summary>指示由于全球冲突而无法处理请求。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ConnectionAborted">
      <summary>连接已中止。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ConnectionReset">
      <summary>连接已重置。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Disconnected">
      <summary>连接已结束。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ErrorHttpInvalidServerResponse">
      <summary>返回服务器无效或无法识别响应。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ExpectationFailed">
      <summary>服务器无法满足 Expect 请求标头字段的要求。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Forbidden">
      <summary>服务器已拒绝该请求。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Found">
      <summary>找到资源，但在与该请求中包含的一个不同位置可用。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.GatewayTimeout">
      <summary>服务器作为网关或代理，并且不接收来自上游服务器的及时响应。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Gone">
      <summary>指示请求的资源不再可用，并不可再次可用。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.HostNameNotResolved">
      <summary>无法解析提供的主机名。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.HttpsToHttpOnRedirection">
      <summary>从一个安全位置重定向到一个不安全位置。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.HttpToHttpsOnRedirection">
      <summary>从一个位置重定向到一个安全位置。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.HttpVersionNotSupported">
      <summary>服务器不支持用于该请求的 HTTP 协议版本。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.InsufficientRangeSupport">
      <summary>请求不支持此范围。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.InternalServerError">
      <summary>一般性错误消息，在没有其他特定消息合适的情况下给出。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.LengthRequired">
      <summary>请求未指定其内容的长度，该内容为请求资源所需。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.MethodNotAllowed">
      <summary>使用该资源不支持的请求方法请求资源。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.MissingContentLengthSupport">
      <summary>请求缺少文件大小。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.MovedPermanently">
      <summary>已处理和任何将来的请求应定向到 URI。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.MultipleChoices">
      <summary>一个请求的 URL，表示需要进行较低级别选择的高级分组。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.NotAcceptable">
      <summary>根据该请求发送的 Accept 标头，请求的资源只能生成不可接受的目录。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.NotFound">
      <summary>未能找到请求的资源，但可以在将来重新可用。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.NotImplemented">
      <summary>服务器不能识别请求方法，也不能执行请求。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.NotModified">
      <summary>指示自上一次请求起，未修改该资源。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.OperationCanceled">
      <summary>操作已取消。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.PaymentRequired">
      <summary>保留。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.PreconditionFailed">
      <summary>服务器不满足请求方放在请求上的某个前置条件。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ProxyAuthenticationRequired">
      <summary>客户端必须首先通过代理对其本身进行验证。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.RedirectFailed">
      <summary>请求重定向失败。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.RequestedRangeNotSatisfiable">
      <summary>客户端已要求文件的某部分，但服务器无法提供该部分。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.RequestEntityTooLarge">
      <summary>请求大于有意或可以处理的服务器。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.RequestTimeout">
      <summary>服务器的请求等待时间超时。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.RequestUriTooLong">
      <summary>提供的 URI 长度超过了服务器可处理的最大长度。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.SeeOther">
      <summary>通过 GET 方法可以将请求的响应位于另一个 URI 下。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ServerUnreachable">
      <summary>服务器未响应。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.ServiceUnavailable">
      <summary>服务器当前不可用。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.TemporaryRedirect">
      <summary>请求的资源临时位于不同的 URI 下。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Timeout">
      <summary>连接已超时。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Unauthorized">
      <summary>身份验证失败或尚未提供凭据。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.UnexpectedClientError">
      <summary>发生了意外客户端错误。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.UnexpectedRedirection">
      <summary>请求被意外地重定向。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.UnexpectedServerError">
      <summary>发生了意外服务器端错误。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.UnexpectedStatusCode">
      <summary>指示收到失败的意外状态代码。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.Unknown">
      <summary>An unknown error has occurred.</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.UnsupportedMediaType">
      <summary>请求实体具有服务器或资源不支持的媒体类型。</summary>
    </member>
    <member name="F:Windows.Web.WebErrorStatus.UseProxy">
      <summary>必须通过位置字段生成的代理访问请求的资源。</summary>
    </member>
    <member name="T:Windows.Web.AtomPub.AtomPubClient">
      <summary>封装实现 AtomPub 协议（通过该协议，可使用 Atom 1.0 联网格式实现对 Web 资源的 HTTP CRUD 访问）所需的方法。</summary>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.#ctor">
      <summary>创建新 AtomPubClient 对象。</summary>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.#ctor(Windows.Security.Credentials.PasswordCredential)">
      <summary>使用向服务器发出请求时使用的凭据创建新的 AtomPubClient 对象。 最初是“用户名/密码”元组。 但是，对于域凭据，用户名必须采用“域\用户形式”。</summary>
      <param name="serverCredential">指定的安全凭据。</param>
    </member>
    <member name="P:Windows.Web.AtomPub.AtomPubClient.BypassCacheOnRetrieve">
      <summary>获取或设置一个 **Boolean** 值，该值指定检索源时是否绕过缓存。</summary>
      <returns>如果应绕过缓存，则为 **TRUE**；否则为 **FALSE**。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.AtomPubClient.MaxResponseBufferSize">
      <summary>获取或设置收到来自服务器的响应时要缓冲的最大字节数。</summary>
      <returns>最大大小以及默认值为 **UInt32.MaxValue**。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.AtomPubClient.ProxyCredential">
      <summary>获取或设置通过代理服务器提出请求时要使用的凭据。</summary>
      <returns>要使用的 PasswordCredential。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.AtomPubClient.ServerCredential">
      <summary>获取或设置向服务器提出请求时要使用的凭据。</summary>
      <returns>最初，此值为用户名/密码元组。 对于域凭据，该用户名是以域\用户的形式存在。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.AtomPubClient.Timeout">
      <summary>获取或设置完成任何异步操作要等待的最长时间（以毫秒为单位）。 如此操作在此时段中不完整，则操作将失败，并且状态代码指示超时。</summary>
      <returns>默认值为 30000（30 秒）。 指示联合客户端将无限期等待响应的 **UInt32.MaxValue** 值。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.CancelAsyncOperations">
      <summary>取消任何正在进行的异步操作，导致这些操作（异步）失败，错误代码指示取消。</summary>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.CreateMediaResourceAsync(Windows.Foundation.Uri,System.String,System.String,Windows.Storage.Streams.IInputStream)">
      <summary>在指定集合内创建新的媒体资源。</summary>
      <param name="uri">应创建新资源指定集合的统一资源标识符 (URI)。</param>
      <param name="mediaType">媒体资源的类型。</param>
      <param name="description">转变为 Slug 的新资源说明：POST 请求的标题。</param>
      <param name="mediaStream">指定要用作资源媒体的 IInputStream。</param>
      <returns>用于异步创建资源并报告操作进度和完成状态的对象。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.CreateResourceAsync(Windows.Foundation.Uri,System.String,Windows.Web.Syndication.SyndicationItem)">
      <summary>在指定集合内创建新的“项”资源。 可从 RetrieveResourceAsync 方法检索的 ResourceCollection 对象中找到要创建新资源所在的集合的 URI。</summary>
      <param name="uri">应创建新资源指定集合的统一资源标识符 Uri。</param>
      <param name="description">The description of the new resource that is turned into the Slug: header of the POST request.</param>
      <param name="item">将创建的新资源。</param>
      <returns>The object that is used to create the resource asynchronously and to report the progress and completion status of the operation.</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.DeleteResourceAsync(Windows.Foundation.Uri)">
      <summary>删除现有的项或媒体链接资源。</summary>
      <param name="uri">要删除的资源的 URI。</param>
      <returns>用于异步删除资源并报告操作进度和完成状态的对象。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.DeleteResourceItemAsync(Windows.Web.Syndication.SyndicationItem)">
      <summary>Deletes an existing Entry or Media Link resource. SyndicationItem 对象中的 DeleteResourceAsync 方法的不同之处在于表示指定删除的资源而不是 URI。 DeleteResourceItemAsync 方法将指定 SyndicationItem 的属性用作要删除的资源的 Uri。</summary>
      <param name="item">要删除的资源。</param>
      <returns>The object that is used to delete the resource asynchronously and to report the progress and completion status of the operation.</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.RetrieveFeedAsync(Windows.Foundation.Uri)">
      <summary>启动从给定的 URI 下载联合源的异步操作。 此方法实例化源字符串中的 SyndicationFeed 对象，其可以采用 SyndicationFormat 中指定的格式之一。</summary>
      <param name="uri">来自下载换行的 URI。</param>
      <returns>包含操作的结果。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.RetrieveMediaResourceAsync(Windows.Foundation.Uri)">
      <summary>以指定的统一资源标识符（URI）检索媒体链接资源。</summary>
      <param name="uri">媒体资源的统一资源标识符 (URI)。</param>
      <returns>用于检索媒体资源并报告操作进度和完成状态的对象。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.RetrieveResourceAsync(Windows.Foundation.Uri)">
      <summary>以统一资源标识符（URI）检索“项”资源或“媒体链接”资源。</summary>
      <param name="uri">指定的统一资源标识符 (URI)。</param>
      <returns>用于异步检索资源并报告操作进度和完成状态的对象。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.RetrieveServiceDocumentAsync(Windows.Foundation.Uri)">
      <summary>检索指定 URI 中的服务文档。</summary>
      <param name="uri">指定的 URI。</param>
      <returns>用于异步检索服务文档并报告操作进度和完成状态的对象。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.SetRequestHeader(System.String,System.String)">
      <summary>设置该请求的 HTTP 标头。 可多次调用此方法设置多个标头。 相同标头设置多次时，将通过 "," 连接和分离各个值。</summary>
      <param name="name">标头的名称。</param>
      <param name="value">标头的值。</param>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.UpdateMediaResourceAsync(Windows.Foundation.Uri,System.String,Windows.Storage.Streams.IInputStream)">
      <summary>从指定的统一资源标识符（URI）更新媒体链接资源。</summary>
      <param name="uri">要更新的资源的统一资源标识符 (URI)。</param>
      <param name="mediaType">资源的媒体类型。</param>
      <param name="mediaStream">正在更新媒体资源的媒体的 IInputStream。</param>
      <returns>完成状态或错误代码。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.UpdateResourceAsync(Windows.Foundation.Uri,Windows.Web.Syndication.SyndicationItem)">
      <summary>更新现有项或媒体链接资源。 如果以前检索此资源时出现过 ETag: 标头（响应 RetrieveResourceAsync、CreateResourceAsync 或上一次对 UpdateResourceAsync 的调用），此方法会自动发送一个带记录值的 If-Match: 标头。</summary>
      <param name="uri">The Uniform Resource Identifier (URI) of the resource to be updated.</param>
      <param name="item">要更新的资源。</param>
      <returns>用于异步更新资源并报告操作进度和完成状态的对象。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.AtomPubClient.UpdateResourceItemAsync(Windows.Web.Syndication.SyndicationItem)">
      <summary>Updates an existing Entry or Media Link resource. 这与指定 SyndicationItem 对象的 EditUri 属性中的 UpdateResourceAsync 方法的不同之处在于用作要更新的资源的 Uri。</summary>
      <param name="item">The resource to be updated.</param>
      <returns>The object that is used to update the resource asynchronously and to report the progress and completion status of the operation.</returns>
    </member>
    <member name="T:Windows.Web.AtomPub.ResourceCollection">
      <summary>封装在工作区中的一个或多个集合。</summary>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.Accepts">
      <summary>获取或设置 **app:accept** 元素的集合。</summary>
      <returns>接受元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.AttributeExtensions">
      <summary>获取元素的特性列表。</summary>
      <returns>特性列表。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.BaseUri">
      <summary>获取或设置元素的统一资源标识符 (URI)。 此属性表示元素上的 **xml:base** 特性。 它可能继自上级元素。</summary>
      <returns>元素的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.Categories">
      <summary>获取 **app:categories** 元素中的 **atom:category** 元素的集合。</summary>
      <returns>类别的集合。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.ElementExtensions">
      <summary>在该元素内获取子元素列表。</summary>
      <returns>子元素的列表。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.Language">
      <summary>获取或设置元素的语言。 此属性表示元素上的 **xml:lang** 特性。 It may be inherited from an ancestor element. 它必须对于 XML 1.0 是有效的。</summary>
      <returns>元素的语言。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.NodeName">
      <summary>获取或设置元素的本地名称。 It must be valid according to XML 1.0.</summary>
      <returns>元素的名称。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.NodeNamespace">
      <summary>获取或设置元素的命名空间。</summary>
      <returns>命名空间名称。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.NodeValue">
      <summary>获取或设置元素的文本内容。 如果该元素只包含子元素，则此特性为 NULL。</summary>
      <returns>节点值。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.Title">
      <summary>获取 **app:collection** 元素下的 **atom:title** 元素。</summary>
      <returns>标题元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ResourceCollection.Uri">
      <summary>获取或设置表示 **app:collection** 元素的 **href** 属性的统一资源标识符 (URI)。 这是在呈现时针对 **xml:base** 属性进行解析的绝对统一资源标识符 (URI)。 如果 **href** 特性是相对统一资源标识符 (URI) 字符串，并且没有 **xml:base** 特性，此属性将为 Null。</summary>
      <returns>资源集合的统一资源标识符 (URI)。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.ResourceCollection.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>生成表示此元素、所有属性和子元素 (包括外部标记) 的 DOM 对象。</summary>
      <param name="format">元素的格式。 此方法接受的唯一格式为 Atom 1.0 和 RSS 2.0。</param>
      <returns>XML 文档。</returns>
    </member>
    <member name="T:Windows.Web.AtomPub.ServiceDocument">
      <summary>封装服务文档。</summary>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.AttributeExtensions">
      <summary>Gets the list of attributes of the element.</summary>
      <returns>元素属性的列表。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.BaseUri">
      <summary>Gets or sets the Uniform Resource Identifier (URI) for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>元素的基础统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The language of the element.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.NodeName">
      <summary>Gets or sets the local name of the element. It must be valid according to XML 1.0.</summary>
      <returns>元素的本地名称。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>元素的命名空间。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this attribute is NULL.</summary>
      <returns>元素的文本。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.ServiceDocument.Workspaces">
      <summary>获取服务文档中 **app:workspace** 元素的集合。</summary>
      <returns>工作区元素的集合。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.ServiceDocument.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, and all the attributes and child elements including foreign markups.</summary>
      <param name="format">The format of the element. The only formats accepted by this method are Atom 1.0 and RSS 2.0.</param>
      <returns>The XML document.</returns>
    </member>
    <member name="T:Windows.Web.AtomPub.Workspace">
      <summary>在服务文档中封装工作区。</summary>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.AttributeExtensions">
      <summary>Gets the list of attributes of the element.</summary>
      <returns>The list of attributes.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.BaseUri">
      <summary>Gets or sets the Uniform Resource Identifier (URI) for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The base Uniform Resource Identifier (URI) for the element.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.Collections">
      <summary>获取 **app:workspace** 元素中 **app:collection** 元素的只读集合。</summary>
      <returns>集合元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The language of the element.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.NodeName">
      <summary>Gets or sets the local name of the element. It must be valid according to XML 1.0.</summary>
      <returns>The name of the element.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this attribute is NULL.</summary>
      <returns>元素的文本。</returns>
    </member>
    <member name="P:Windows.Web.AtomPub.Workspace.Title">
      <summary>获取 **app:workspace** 元素下的 **atom:title** 元素。</summary>
      <returns>标题的文本。</returns>
    </member>
    <member name="M:Windows.Web.AtomPub.Workspace.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, and all the attributes and child elements including foreign markups.</summary>
      <param name="format">元素的格式。 The only formats accepted by this method are Atom 1.0 and RSS 2.0.</param>
      <returns>The XML document.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpBufferContent">
      <summary>提供使用缓冲区的 HTTP 内容。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.#ctor(Windows.Storage.Streams.IBuffer)">
      <summary>使用指定缓冲区初始化 HttpBufferContent 类的新实例。</summary>
      <param name="content">用于初始化 HttpBufferContent 的内容。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.#ctor(Windows.Storage.Streams.IBuffer,System.UInt32,System.UInt32)">
      <summary>使用指定缓冲区中的偏移量和字节计数初始化 HttpBufferContent 类的新实例。</summary>
      <param name="content">The content used to initialize the HttpBufferContent.</param>
      <param name="offset">距离 *content* 缓冲区开始位置的偏移量（以字节为单位），用于初始化 HttpBufferContent。</param>
      <param name="count">*content* 缓冲区中用于初始化 HttpBufferContent 的字节计数。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpBufferContent.Headers">
      <summary>获取 HttpBufferContent 上设置的内容标头的集合。</summary>
      <returns>HttpBufferContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.BufferAllAsync">
      <summary>作为异步操作，将 HttpBufferContent 序列化到内存中。</summary>
      <returns>表示异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.Close">
      <summary>关闭 HttpBufferContent 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HttpBufferContent 序列化到缓冲区中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HttpBufferContent 并返回表示内容的输入流。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.ReadAsStringAsync">
      <summary>作为异步操作，将 HttpBufferContent 序列化到 String 中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.ToString">
      <summary>返回表示当前 HttpBufferContent 对象的字符串。</summary>
      <returns>表示当前对象的字符串。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.TryComputeLength(System.UInt64@)">
      <summary>计算 HttpBufferContent 长度（以字节为单位）。</summary>
      <param name="length">HttpBufferContent 的长度（以字节为单位）。</param>
      <returns>如果是有效长度，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpBufferContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HttpBufferContent 写入输出流。</summary>
      <param name="outputStream">要写入到的输出流。</param>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpClient">
      <summary>发送 HTTP 请求并从由 URI 标识的源接收 HTTP 响应。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.#ctor">
      <summary>初始化 HttpClient 类的新实例。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.#ctor(Windows.Web.Http.Filters.IHttpFilter)">
      <summary>通过用于处理 HTTP 响应消息的特定筛选器初始化 HttpClient 类的新实例。</summary>
      <param name="filter">用于处理响应消息的 HTTP 筛选器。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpClient.DefaultRequestHeaders">
      <summary>获取应与每个请求一起发送的标头的集合。</summary>
      <returns>应与每个请求一起发送的标头。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.Close">
      <summary>关闭 HttpClient 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.DeleteAsync(Windows.Foundation.Uri)">
      <summary>作为异步操作，将 DELETE 请求发送给指定 Uri。</summary>
      <param name="uri">请求发送到的 URI。</param>
      <returns>表示异步操作的对象。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.GetAsync(Windows.Foundation.Uri)">
      <summary>作为异步操作，将 GET 请求发送给指定 URI。</summary>
      <param name="uri">要向其发送请求的 Uri。</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.GetAsync(Windows.Foundation.Uri,Windows.Web.Http.HttpCompletionOption)">
      <summary>作为异步操作，使用 HTTP 完成选项将 GET 请求发送给指定的 Uri。</summary>
      <param name="uri">The Uri the request is sent to.</param>
      <param name="completionOption">指示何时应将操视为“已完成”的 HTTP 完成选项值。</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.GetBufferAsync(Windows.Foundation.Uri)">
      <summary>将 GET 请求发送到指定 URI 并在异步操作中以缓冲区的形式返回响应正文。</summary>
      <param name="uri">The Uri the request is sent to.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.GetInputStreamAsync(Windows.Foundation.Uri)">
      <summary>将 GET 请求发送到指定 URI 并在异步操作中以流的形式返回响应正文。</summary>
      <param name="uri">The Uri the request is sent to.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.GetStringAsync(Windows.Foundation.Uri)">
      <summary>将 GET 请求发送到指定 URI 并在异步操作中以字符串的形式返回响应正文。</summary>
      <param name="uri">The Uri the request is sent to.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.PostAsync(Windows.Foundation.Uri,Windows.Web.Http.IHttpContent)">
      <summary>作为异步操作，将 POST 请求发送给指定 URI。</summary>
      <param name="uri">The Uri the request is sent to.</param>
      <param name="content">要发送到服务器的 HTTP 请求内容。</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.PutAsync(Windows.Foundation.Uri,Windows.Web.Http.IHttpContent)">
      <summary>作为异步操作，将 PUT 请求发送给指定 URI。</summary>
      <param name="uri">The Uri the request is sent to.</param>
      <param name="content">The HTTP request content to send to the server.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.SendRequestAsync(Windows.Web.Http.HttpRequestMessage)">
      <summary>作为异步操作，发送 HTTP 请求。</summary>
      <param name="request">要发送的 HTTP 请求消息。</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.SendRequestAsync(Windows.Web.Http.HttpRequestMessage,Windows.Web.Http.HttpCompletionOption)">
      <summary>以异步操作形式使用 HTTP 完成选项发送 HTTP 请求。</summary>
      <param name="request">The HTTP request message to send.</param>
      <param name="completionOption">指示在读取所有响应或仅读取标头时是否将 HttpClient 操作视为已完成的值。</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpClient.ToString">
      <summary>返回表示当前 HttpClient 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpCompletionOption">
      <summary>指示在读取所有响应或只读取标头时，是否将异步 HttpClient 操作视为已完成。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpCompletionOption.ResponseContentRead">
      <summary>该操作应在读取整个响应（包括内容）之后完成。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpCompletionOption.ResponseHeadersRead">
      <summary>该操作应在响应一可用并且标头一读取后完成。 尚未读取的内容。</summary>
    </member>
    <member name="T:Windows.Web.Http.HttpCookie">
      <summary>提供一组用于管理 HTTP cookie 的属性和方法。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpCookie.#ctor(System.String,System.String,System.String)">
      <summary>使用指定名称、域和路径初始化 HttpCookie 类的新实例。</summary>
      <param name="name">HttpCookie 的名称</param>
      <param name="domain">HttpCookie 对其有效的域。</param>
      <param name="path">HttpCookie 应用于的 URI。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.Domain">
      <summary>获取 HttpCookie 对其有效的域。</summary>
      <returns>The domain for which the HttpCookie is valid.</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.Expires">
      <summary>获取或设置 HttpCookie 的到期日期和时间。</summary>
      <returns>HttpCookie 的到期日期和时间。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.HttpOnly">
      <summary>获取或设置一个值，该值控制脚本或其他活动内容是否可访问此 HttpCookie。</summary>
      <returns>脚本或其他活动内容是否可以访问此 HttpCookie。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.Name">
      <summary>获取表示 HttpCookie 名称的标记。</summary>
      <returns>表示 HttpCookie 名称的标记。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.Path">
      <summary>获取 HttpCookie 应用于的 URI 路径部分。</summary>
      <returns>HttpCookie 应用于的 URI 路径部分。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.Secure">
      <summary>获取或设置 HttpCookie 的安全级别。</summary>
      <returns>HttpCookie 的安全级别。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpCookie.Value">
      <summary>获取或设置 HttpCookie 的值。</summary>
      <returns>HttpCookie 的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookie.ToString">
      <summary>返回表示当前 HttpCookie 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpCookieCollection">
      <summary>为 HttpCookie 类的实例提供集合容器。</summary>
    </member>
    <member name="P:Windows.Web.Http.HttpCookieCollection.Size">
      <summary>获取 HttpCookieCollection 中的 Cookie 的数目。</summary>
      <returns>HttpCookieCollection 中的 Cookie 的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieCollection.First">
      <summary>检索指向 HttpCookieCollection 中的第一个 HttpCookie 项的迭代器。</summary>
      <returns>指向 HttpCookieCollection 中的第一个 HttpCookie 项的迭代器。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieCollection.GetAt(System.UInt32)">
      <summary>返回 HttpCookieCollection 中的指定索引处的 HttpCookie。</summary>
      <param name="index">HttpCookieCollection 中指定项的从零开始的索引。</param>
      <returns>HttpCookieCollection 中的指定索引处的 HTTP Cookie。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieCollection.GetMany(System.UInt32,Windows.Web.Http.HttpCookie[])">
      <summary>检索从 HttpCookieCollection 中指定索引处开始的 HttpCookie 项。</summary>
      <param name="startIndex">HttpCookieCollection 中的 HttpCookie 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpCookieCollection 中 *startIndex* 处开始的 HttpCookie 项。</param>
      <returns>检索的 HttpCookie 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieCollection.IndexOf(Windows.Web.Http.HttpCookie,System.UInt32@)">
      <summary>检索 HttpCookieCollection 中的 HttpCookie 的索引。</summary>
      <param name="value">要在 HttpCookieCollection 中查找的 HttpCookie。</param>
      <param name="index">HttpCookieCollection 中的 HttpCookie 的索引。</param>
      <returns>指示是否找到此项。</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpCookieManager">
      <summary>添加或删除 HttpCookie 或者查看与应用关联的 Cookie。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieManager.DeleteCookie(Windows.Web.Http.HttpCookie)">
      <summary>从与应用关联的 Cookie 中删除 HttpCookie。</summary>
      <param name="cookie">要删除的 HttpCookie。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieManager.GetCookies(Windows.Foundation.Uri)">
      <summary>获取包含与特定 URI 关联的 HttpCookie 实例的 HttpCookieCollection。</summary>
      <param name="uri">所需的 HttpCookie 实例的 URI。</param>
      <returns>包含与特定 URI 关联的 HttpCookie 实例的 HttpCookieCollection。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieManager.SetCookie(Windows.Web.Http.HttpCookie)">
      <summary>添加或更改 Cookie 中与应用关联且通过将来请求发送的 HttpCookie。</summary>
      <param name="cookie">要更改或添加的 HttpCookie。</param>
      <returns>如果 HttpCookie 替换了现有 Cookie，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpCookieManager.SetCookie(Windows.Web.Http.HttpCookie,System.Boolean)">
      <summary>添加或更改 Cookie 中与应用关联的 HttpCookie。</summary>
      <param name="cookie">The HttpCookie to change or add.</param>
      <param name="thirdParty">指示 HttpCookie 是否为第三方 HTTP Cookie 的值。</param>
      <returns>**true** if the HttpCookie replaced an existing cookie; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpFormUrlEncodedContent">
      <summary>提供使用名称/值数据的 HTTP 内容，该数据使用 **application/x-www-form-urlencoded** MIME 类型进行编码。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.#ctor(Windows.Foundation.Collections.IIterable{Windows.Foundation.Collections.IKeyValuePair{System.String,System.String}})">
      <summary>使用指定内容初始化 HttpFormUrlEncodedContent 的新实例。</summary>
      <param name="content">用于初始化 HttpFormUrlEncodedContent 的内容。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpFormUrlEncodedContent.Headers">
      <summary>获取 HttpFormUrlEncodedContent 上设置的内容标头的集合。</summary>
      <returns>HttpFormUrlEncodedContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.BufferAllAsync">
      <summary>作为异步操作，将 HttpFormUrlEncodedContent 序列化到内存中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.Close">
      <summary>关闭 HttpFormUrlEncodedContent 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HttpFormUrlEncodedContent 序列化到缓冲区中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HttpFormUrlEncodedContent 并返回表示内容的输入流。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.ReadAsStringAsync">
      <summary>作为异步操作，将 HttpFormUrlEncodedContent 序列化到 String 中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.ToString">
      <summary>返回表示当前 HttpFormUrlEncodedContent 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.TryComputeLength(System.UInt64@)">
      <summary>计算 HttpFormUrlEncodedContent 长度（以字节为单位）。</summary>
      <param name="length">HttpFormUrlEncodedContent 的长度，以字节为单位。</param>
      <returns>**true** if *length* is a valid length; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpFormUrlEncodedContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HttpFormUrlEncodedContent 写入输出流。</summary>
      <param name="outputStream">The output stream to write to.</param>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpMethod">
      <summary>检索标准 HTTP 方法（例如 GET 和 POST）并创建新的 HTTP 方法。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMethod.#ctor(System.String)">
      <summary>使用特定 HTTP 方法初始化 HttpMethod 类的新实例。</summary>
      <param name="method">HTTP 方法。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Delete">
      <summary>获取 HTTP DELETE 方法。</summary>
      <returns>HTTP DELETE 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Get">
      <summary>获取 HTTP GET 方法。</summary>
      <returns>HTTP GET 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Head">
      <summary>获取 HTTP HEAD 方法。</summary>
      <returns>HTTP HEAD 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Method">
      <summary>获取 HTTP 方法。</summary>
      <returns>以 String 形式表示的 HTTP 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Options">
      <summary>获取 HTTP OPTIONS 方法。</summary>
      <returns>HTTP OPTIONS 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Patch">
      <summary>获取 HTTP PATCH 方法，</summary>
      <returns>HTTP PATCH 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Post">
      <summary>获取 HTTP POST 方法。</summary>
      <returns>HTTP POST 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpMethod.Put">
      <summary>获取 HTTP PUT 方法。</summary>
      <returns>HTTP PUT 方法。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMethod.ToString">
      <summary>返回表示当前 HttpMethod 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpMultipartContent">
      <summary>提供使用 **multipart/*** MIME 类型的 HTTP 内容。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.#ctor">
      <summary>初始化 HttpMultipartContent 类的新实例。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.#ctor(System.String)">
      <summary>使用指定 MIME 子类型初始化 HttpMultipartContent 类的新实例。</summary>
      <param name="subtype">多部分内容的 MIME 子类型。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.#ctor(System.String,System.String)">
      <summary>使用指定 MIME 子类型和边界字符串初始化 HttpMultipartContent 类的新实例。</summary>
      <param name="subtype">The MIME subtype of the multipart content.</param>
      <param name="boundary">多部分内容的边界字符串。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpMultipartContent.Headers">
      <summary>获取 HttpMultipartContent 上设置的内容标头的集合。</summary>
      <returns>HttpMultipartContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.Add(Windows.Web.Http.IHttpContent)">
      <summary>将 HTTP 内容添加到 HttpMultipartContent 实例。</summary>
      <param name="content">要添加到 HttpMultipartContent 的 HTTP 内容。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.BufferAllAsync">
      <summary>作为异步操作，将 HttpMultipartContent 序列化到内存中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.Close">
      <summary>关闭 HttpMultipartContent 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.First">
      <summary>获取可用于枚举 HttpMultipartContent 对象中的内容的对象。</summary>
      <returns>可用于枚举 HttpMultipartContent 对象中的内容的对象。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HttpMultipartContent 序列化到缓冲区中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HttpMultipartContent 并返回表示内容的输入流。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.ReadAsStringAsync">
      <summary>作为异步操作，将 HttpMultipartContent 序列化到 String 中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.ToString">
      <summary>返回表示当前 HttpMultipartContent 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.TryComputeLength(System.UInt64@)">
      <summary>确定 HttpMultipartContent 是否具备有效的长度（以字节为单位）。</summary>
      <param name="length">HttpMultipartContent 的长度（以字节为单位）。</param>
      <returns>**true** if *length* is a valid length; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HttpMultipartContent 写入输出流。</summary>
      <param name="outputStream">The output stream to write to.</param>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpMultipartFormDataContent">
      <summary>提供使用**多部分/表单数据** MIME 类型的 HTTP 内容。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.#ctor">
      <summary>初始化 HttpMultipartFormDataContent 类的新实例。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.#ctor(System.String)">
      <summary>使用指定边界字符串初始化 HttpMultipartFormDataContent 类的新实例。</summary>
      <param name="boundary">The boundary string for the multipart content.</param>
    </member>
    <member name="P:Windows.Web.Http.HttpMultipartFormDataContent.Headers">
      <summary>获取 HttpMultipartFormDataContent 上设置的内容标头的集合。</summary>
      <returns>HttpMultipartFormDataContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.Add(Windows.Web.Http.IHttpContent)">
      <summary>将 HTTP 内容添加到 HttpMultipartFormDataContent 实例。</summary>
      <param name="content">要添加到 HttpMultipartFormDataContent 的 HTTP 内容。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.Add(Windows.Web.Http.IHttpContent,System.String)">
      <summary>向 HttpMultipartFormDataContent 实例添加带指定名称的 HTTP 内容。</summary>
      <param name="content">The HTTP content to add to HttpMultipartFormDataContent.</param>
      <param name="name">要添加到 HttpMultipartFormDataContent 的 HTTP 内容的名称。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.Add(Windows.Web.Http.IHttpContent,System.String,System.String)">
      <summary>向 HttpMultipartFormDataContent 实例添加文件中带指定名称的 HTTP 内容。</summary>
      <param name="content">The HTTP content to add to HttpMultipartFormDataContent.</param>
      <param name="name">The name for the HTTP content to add to HttpMultipartFormDataContent.</param>
      <param name="fileName">要添加到 HttpMultipartFormDataContent 的 HTTP 内容的文件名。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.BufferAllAsync">
      <summary>作为异步操作，将 HttpMultipartFormDataContent 序列化到内存中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.Close">
      <summary>关闭 HttpMultipartFormDataContent 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.First">
      <summary>获取可用于枚举 HttpMultipartFormDataContent 对象中的内容的对象。</summary>
      <returns>可用于枚举 HttpMultipartFormDataContent 对象中的内容的对象。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HttpMultipartFormDataContent 序列化到缓冲区中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HttpMultipartFormDataContent 并返回表示内容的输入流。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.ReadAsStringAsync">
      <summary>作为异步操作，将 HttpMultipartFormDataContent 序列化到 String 中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.ToString">
      <summary>返回表示当前 HttpMultipartFormDataContent 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.TryComputeLength(System.UInt64@)">
      <summary>确定 HttpMultipartFormDataContent 是否具备有效的长度（以字节为单位）。</summary>
      <param name="length">HttpMultipartFormDataContent 的长度，以字节为单位。</param>
      <returns>**true** if *length* is a valid length; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpMultipartFormDataContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HttpMultipartFormDataContent 写入输出流。</summary>
      <param name="outputStream">The output stream to write to.</param>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpProgress">
      <summary>包含有关 HttpClient 操作的进度的状态信息。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgress.BytesReceived">
      <summary>The total number of bytes received.</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgress.BytesSent">
      <summary>The total number of bytes sent.</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgress.Retries">
      <summary>The number of retries.</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgress.Stage">
      <summary>HTTP 连接的正在进行的步骤。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgress.TotalBytesToReceive">
      <summary>要接收的数据字节的总数。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgress.TotalBytesToSend">
      <summary>要发送的数据字节的总数。</summary>
    </member>
    <member name="T:Windows.Web.Http.HttpProgressStage">
      <summary>指示 HTTP 连接进度中的步骤。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.ConnectingToServer">
      <summary>用于 HTTP 连接的套接字正连接到服务器。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.DetectingProxy">
      <summary>系统开始检测代理。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.NegotiatingSsl">
      <summary>服务器的 HTTP 连接正在进行 SSL 协商。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.None">
      <summary>应不会遇到的默认值。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.ReceivingContent">
      <summary>HTTP 客户端正从服务器接收内容。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.ReceivingHeaders">
      <summary>HTTP 客户端正从服务器接收标头。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.ResolvingName">
      <summary>系统正在解析 HTTP 连接的主机名。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.SendingContent">
      <summary>正在将 HTTP 内容发送至服务器。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.SendingHeaders">
      <summary>正在将 HTTP 标头发送至服务器。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpProgressStage.WaitingForResponse">
      <summary>HTTP 客户端正等待来自服务器的响应。</summary>
    </member>
    <member name="T:Windows.Web.Http.HttpRequestMessage">
      <summary>表示 HTTP 请求消息（包括标头）。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpRequestMessage.#ctor">
      <summary>初始化 HttpRequestMessage 类的新实例。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpRequestMessage.#ctor(Windows.Web.Http.HttpMethod,Windows.Foundation.Uri)">
      <summary>使用 HTTP 方法和请求 Uri 初始化 HttpRequestMessage 类的新实例。</summary>
      <param name="method">要执行的 HTTP 方法</param>
      <param name="uri">要请求的 Uri。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpRequestMessage.Content">
      <summary>获取或设置要发送到 HttpRequestMessage 对象上的服务器的 HTTP 内容。</summary>
      <returns>要发送到 HttpRequestMessage 对象上的服务器的 HTTP 内容。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpRequestMessage.Headers">
      <summary>获取与 HttpRequestMessage 关联的 HTTP 请求标头的集合。</summary>
      <returns>与 HttpRequestMessage 关联的 HTTP 请求标头的集合。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpRequestMessage.Method">
      <summary>获取或设置要对请求 URI 执行的 HTTP 方法。</summary>
      <returns>要对请求 URI 执行的 HTTP 方法。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpRequestMessage.Properties">
      <summary>获取 HttpRequestMessage 实例上供开发人员使用的一组属性。</summary>
      <returns>HttpRequestMessage 实例上供开发人员使用的一组属性。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpRequestMessage.RequestUri">
      <summary>获取或设置用于 HttpRequestMessage 对象的 Uri。</summary>
      <returns>HTTP 请求的 Uri。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpRequestMessage.TransportInformation">
      <summary>获取有关 HTTP 连接所使用的基础传输套接字的信息。</summary>
      <returns>有关 HTTP 连接使用的基础传输套接字的信息。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpRequestMessage.Close">
      <summary>关闭 HttpRequestMessage 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpRequestMessage.ToString">
      <summary>返回表示当前 HttpRequestMessage 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpResponseMessage">
      <summary>表示包括标头、状态代码和数据的 HTTP 响应消息。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpResponseMessage.#ctor">
      <summary>初始化 HttpResponseMessage 类的新实例。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpResponseMessage.#ctor(Windows.Web.Http.HttpStatusCode)">
      <summary>使用特定 HttpStatusCode 初始化 HttpResponseMessage 类的新实例。</summary>
      <param name="statusCode">HTTP 响应的状态代码。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.Content">
      <summary>获取或设置 HttpResponseMessage 对象上的 HTTP 响应消息的内容。</summary>
      <returns>HttpResponseMessage 对象上的 HTTP 响应消息的内容。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.Headers">
      <summary>获取与服务器发送的 HttpResponseMessage 关联的 HTTP 响应标头的集合。</summary>
      <returns>HTTP 响应标头的集合。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.IsSuccessStatusCode">
      <summary>获取指示 HTTP 响应是否成功的值。</summary>
      <returns>指示 HTTP 响应是否成功的值。 如果 HttpStatusCode 在 **Successful** 范围 (200-299) 内，则为 true；否则为 false。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.ReasonPhrase">
      <summary>获取或设置通常由服务器与状态代码一起发送的原因短语。</summary>
      <returns>服务器发送的原因词组。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.RequestMessage">
      <summary>获取或设置导致此响应消息的请求消息。</summary>
      <returns>导致此响应消息的请求消息。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.Source">
      <summary>获取 HttpResponseMessage 中接收的数据的源。</summary>
      <returns>HttpResponseMessage 中接收的数据的源。</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.StatusCode">
      <summary>获取或设置 HTTP 响应的状态代码。</summary>
      <returns>The status code of the HTTP response.</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpResponseMessage.Version">
      <summary>获取或设置在 HttpResponseMessage 对象上使用的 HTTP 协议版本。</summary>
      <returns>HTTP 协议版本。 默认值为 1.1。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpResponseMessage.Close">
      <summary>关闭 HttpResponseMessage 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpResponseMessage.EnsureSuccessStatusCode">
      <summary>如果 HTTP 响应的 IsSuccessStatusCode 属性为 false，则将引发异常。</summary>
      <returns>请求成功时的 HTTP 响应。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpResponseMessage.ToString">
      <summary>返回表示当前 HttpResponseMessage 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpResponseMessageSource">
      <summary>指示 HttpResponseMessage 中接收的数据的源。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpResponseMessageSource.Cache">
      <summary>此数据来自本地缓存。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpResponseMessageSource.Network">
      <summary>此数据是通过网络接收的。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpResponseMessageSource.None">
      <summary>在正常情况下应不会返回的默认值。</summary>
    </member>
    <member name="T:Windows.Web.Http.HttpStatusCode">
      <summary>包含为 HTTP 定义用来响应 HTTP 请求的状态代码的值。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Accepted">
      <summary>请求已被接受以做进一步处理。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.AlreadyReported">
      <summary>已报告请求操作的部分结果。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.BadGateway">
      <summary>中间代理服务器从其他代理或原始服务器收到错误响应。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.BadRequest">
      <summary>服务器未能理解请求。 如果没有其他适用的错误，或者不知道准确的错误或错误没有自己的错误代码，则发送此状态代码。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Conflict">
      <summary>由于服务器上的冲突而未能执行请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Continue">
      <summary>客户端应继续其请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Created">
      <summary>请求导致在响应被发送前创建新资源。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.ExpectationFailed">
      <summary>服务器无法达到 **Expect** 标头中给定的预期值。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.FailedDependency">
      <summary>无法对资源执行此方法，因为请求的操作依赖于另一个操作，但该操作失败。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Forbidden">
      <summary>服务器拒绝完成请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Found">
      <summary>请求的信息位于 **Location** 标头中指定的 URI 处。 接收到此状态时的默认操作是遵循与响应关联的 **Location** 标头。 当原始请求方法为 **POST** 时，重定向的请求将使用 **GET** 方法。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.GatewayTimeout">
      <summary>中间代理服务器在等待来自其他代理或原始服务器的响应时超时。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Gone">
      <summary>所请求的资源已不可用。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.HttpVersionNotSupported">
      <summary>服务器不支持请求的 HTTP 版本。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.IMUsed">
      <summary>服务器已满足对资源的 **GET** 请求，响应是应用于当前实例的一项或多项操作的结果。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.InsufficientStorage">
      <summary>无法对资源执行此方法，因为服务器无法存储成功完成该请求所需要的表示形式。 这种情况应该是暂时的。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.InternalServerError">
      <summary>服务器上发生了一般错误。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.LengthRequired">
      <summary>缺少必需的 **Content-Length** 标头。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Locked">
      <summary>方法的源或目标资源已锁定。 此响应应包含相应的前置条件或后置条件代码。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.LoopDetected">
      <summary>服务器终止了一项操作，因为它在处理请求时遇到无限循环。 此状态指示整个操作失败。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.MethodNotAllowed">
      <summary>请求的资源上不允许请求中的 HTTP 方法。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.MovedPermanently">
      <summary>请求的信息已移到 **Location** 标头中指定的 URI。 The default action when this status is received is to follow the **Location** header associated with the response.</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.MultipleChoices">
      <summary>请求的信息有多种表示形式。 默认操作是将此状态视为重定向，并遵循与此响应关联的 **Location** 标头的内容。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.MultiStatus">
      <summary>响应提供多个独立操作的状态。 特定错误消息显示在多状态响应的正文中。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NetworkAuthenticationRequired">
      <summary>服务器指示客户端需要身份验证才能获取网络访问权限。 响应中应包含一个资源链接，用户可用来提交凭据。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NoContent">
      <summary>已成功处理请求并且响应有意留空。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NonAuthoritativeInformation">
      <summary>返回的元数据信息来自缓存副本而不是原始服务器，因此可能不正确。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.None">
      <summary>客户端请求失败。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NotAcceptable">
      <summary>客户端已用 **Accept** 标头指示将不接受资源的任何可用表示形式。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NotExtended">
      <summary>请求中尚未符合用于访问资源的策略。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NotFound">
      <summary>请求的资源不在服务器上。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NotImplemented">
      <summary>服务器不支持请求的函数。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.NotModified">
      <summary>客户端的缓存副本是最新的。 未传输此资源的内容。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Ok">
      <summary>请求成功，且请求的信息包含在响应中。 这是最常接收的状态代码。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.PartialContent">
      <summary>该响应是包括字节范围的 **GET** 请求所请求的部分响应。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.PaymentRequired">
      <summary>保留此代码以供将来使用。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.PermanentRedirect">
      <summary>已经为目标资源分配了一个新的永久 URI，将来对该资源的所有引用都应使用 **Location** 标头中指定的某个返回的 URI。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.PreconditionFailed">
      <summary>为此请求设置的条件失败，且无法执行此请求。 条件是使用条件请求标头（如 If-Match、**If-None-Match** 或 **If-Unmodified-Since**）设置的。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.PreconditionRequired">
      <summary>原始服务器要求请求必须为条件请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Processing">
      <summary>服务器收到一个 Web 分布式创作和版本控制(WebDAV)请求，正在处理该请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.ProxyAuthenticationRequired">
      <summary>请求的代理要求身份验证。 **Proxy-Authenticate** 标头包含执行身份验证的方式的详细信息。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.RequestedRangeNotSatisfiable">
      <summary>无法返回从资源请求的数据范围，因为范围的开头在资源的开头之前，或因为范围的结尾在资源的结尾之后。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.RequestEntityTooLarge">
      <summary>请求太大，服务器无法处理。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.RequestHeaderFieldsTooLarge">
      <summary>因为请求的标题字段太大，所以服务器不愿处理该请求。 该请求可在减少请求标头字段的大小后重新提交。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.RequestTimeout">
      <summary>客户端没有在服务器期望请求的时间内发送请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.RequestUriTooLong">
      <summary>URI 太长。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.ResetContent">
      <summary>客户端应重置（不是重新加载）当前资源。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.SeeOther">
      <summary>作为 **POST** 的结果，将客户端自动重定向至 **Location** 标头中指定的 URI。 将使用 **GET** 方法生成对 **Location** 标头所指定资源的请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.ServiceUnavailable">
      <summary>服务器暂时不可用，通常是由于过多加载或维护。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.SwitchingProtocols">
      <summary>正在更改 HTTP 协议版本或协议。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.TemporaryRedirect">
      <summary>请求信息位于 **Location** 标头中指定的 URI 处。 The default action when this status is received is to follow the **Location** header associated with the response. 当原始请求方法为 **POST** 时，重定向的请求还将使用 **POST** 方法。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.TooManyRequests">
      <summary>用户在给定时间内发送了太多请求。 响应中应包含用于说明情况的详细信息，并且可能包含 **Retry-After** 标头，用于指示需要等待多长时间才能提出新请求。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.Unauthorized">
      <summary>所请求的资源需要进行身份验证。 **WWW-Authenticate** 标头包含执行身份验证的方式的详细信息。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.UnprocessableEntity">
      <summary>服务器了解请求实体的内容类型和语法是正确的，但是无法处理包含的指令。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.UnsupportedMediaType">
      <summary>此请求是不支持的类型。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.UpgradeRequired">
      <summary>客户端应切换到其他协议，如 TLS/1.0。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.UseProxy">
      <summary>请求应使用 **Location** 标头中指定的 URI 处的代理服务器。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpStatusCode.VariantAlsoNegotiates">
      <summary>服务器具有内部配置错误。 所选可变资源已配置为亲自参与透明内容协商，因此在协商过程中不是适当的终结点。</summary>
    </member>
    <member name="T:Windows.Web.Http.HttpStreamContent">
      <summary>提供使用流的 HTTP 内容。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.#ctor(Windows.Storage.Streams.IInputStream)">
      <summary>使用指定内容初始化 HttpStreamContent 类的新实例。</summary>
      <param name="content">用于初始化 HttpStreamContent 的内容。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpStreamContent.Headers">
      <summary>获取 HttpStreamContent 上设置的内容标头的集合。</summary>
      <returns>HttpStreamContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.BufferAllAsync">
      <summary>作为异步操作，将 HttpStreamContent 序列化到内存中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.Close">
      <summary>关闭 HttpStreamContent 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HttpStreamContent 序列化到缓冲区中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HttpStreamContent 并返回表示内容的输入流。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.ReadAsStringAsync">
      <summary>作为异步操作，将 HttpStreamContent 序列化到 String 中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.ToString">
      <summary>返回表示当前 HttpStreamContent 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.TryComputeLength(System.UInt64@)">
      <summary>确定 HttpStreamContent 是否具备有效的长度（以字节为单位）。</summary>
      <param name="length">HttpStreamContent 的长度（以字节为单位）。</param>
      <returns>**true** if *length* is a valid length; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStreamContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HttpStreamContent 写入输出流。</summary>
      <param name="outputStream">The output stream to write to.</param>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpStringContent">
      <summary>提供使用字符串的 HTTP 内容。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.#ctor(System.String)">
      <summary>使用指定内容初始化 HttpStringContent 类的新实例。</summary>
      <param name="content">用于初始化 HttpStringContent 的内容。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.#ctor(System.String,Windows.Storage.Streams.UnicodeEncoding)">
      <summary>使用指定内容和编码初始化 HttpStringContent 类的新实例。</summary>
      <param name="content">The content used to initialize the HttpStringContent.</param>
      <param name="encoding">用于内容的编码。</param>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.#ctor(System.String,Windows.Storage.Streams.UnicodeEncoding,System.String)">
      <summary>使用指定内容、编码和媒体类型初始化 HttpStringContent 类的新实例。</summary>
      <param name="content">The content used to initialize the HttpStringContent.</param>
      <param name="encoding">The encoding to use for the content.</param>
      <param name="mediaType">要用于该内容的媒体。</param>
    </member>
    <member name="P:Windows.Web.Http.HttpStringContent.Headers">
      <summary>获取 HttpStringContent 上设置的内容标头的集合。</summary>
      <returns>HttpStringContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.BufferAllAsync">
      <summary>作为异步操作，将 HttpStringContent 序列化到内存中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.Close">
      <summary>关闭 HttpStringContent 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HttpStringContent 序列化到缓冲区中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HttpStringContent 并返回表示内容的输入流。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.ReadAsStringAsync">
      <summary>作为异步操作，将 HttpStringContent 序列化到 String 中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.ToString">
      <summary>返回表示当前 HttpStringContent 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.TryComputeLength(System.UInt64@)">
      <summary>计算 HttpStringContent 长度（以字节为单位）。</summary>
      <param name="length">HttpStringContent 的长度（以字节为单位）。</param>
      <returns>**true** if *length* is a valid length; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpStringContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HttpStringContent 写入输出流。</summary>
      <param name="outputStream">The output stream to write to.</param>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpTransportInformation">
      <summary>提供有关 HTTP 连接使用的基础传输的信息。</summary>
    </member>
    <member name="P:Windows.Web.Http.HttpTransportInformation.ServerCertificate">
      <summary>从具有 SSL 信息的服务器获取证书。</summary>
      <returns>The certificate from the server with the SSL information.</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpTransportInformation.ServerCertificateErrors">
      <summary>获取在建立 SSL 连接时发生的错误的列表。</summary>
      <returns>The list of errors that occurred making an SSL connection.</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpTransportInformation.ServerCertificateErrorSeverity">
      <summary>获取 SSL 连接上的错误的类别。</summary>
      <returns>The category of error on an SSL connection.</returns>
    </member>
    <member name="P:Windows.Web.Http.HttpTransportInformation.ServerIntermediateCertificates">
      <summary>获取在该 HttpTransportInformation 对象上进行 SSL 协商的过程中由服务器发送的中间证书。</summary>
      <returns>服务器在该 HttpTransportInformation 对象上进行 SSL 协商时发送的证书集。</returns>
    </member>
    <member name="M:Windows.Web.Http.HttpTransportInformation.ToString">
      <summary>返回表示当前 HttpTransportInformation 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:Windows.Web.Http.HttpVersion">
      <summary>表示 HTTP 协议版本。</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpVersion.Http10">
      <summary>HTTP 1.0.</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpVersion.Http11">
      <summary>HTTP 1.1.</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpVersion.Http20">
      <summary>HTTP 2.0</summary>
    </member>
    <member name="F:Windows.Web.Http.HttpVersion.None">
      <summary>此值可以由第三方筛选器返回。</summary>
    </member>
    <member name="T:Windows.Web.Http.IHttpContent">
      <summary>提供用于 HTTP 实体正文和内容标头的基接口。</summary>
    </member>
    <member name="P:Windows.Web.Http.IHttpContent.Headers">
      <summary>获取 IHttpContent 上设置的内容标头的集合。</summary>
      <returns>IHttpContent 上设置的内容标头的集合。</returns>
    </member>
    <member name="M:Windows.Web.Http.IHttpContent.BufferAllAsync">
      <summary>作为异步操作，将 HTTP 内容序列化到内存中。</summary>
      <returns>The object that represents the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.IHttpContent.ReadAsBufferAsync">
      <summary>作为异步操作，将 HTTP 内容序列化到缓冲区中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.IHttpContent.ReadAsInputStreamAsync">
      <summary>作为异步操作，序列化 HTTP 内容并返回表示内容的输入流。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.IHttpContent.ReadAsStringAsync">
      <summary>作为异步操作，将 String 内容序列化到缓冲区中。</summary>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="M:Windows.Web.Http.IHttpContent.TryComputeLength(System.UInt64@)">
      <summary>确定 HTTP 内容是否具备有效的长度（以字节为单位）。</summary>
      <param name="length">HTTP 内容的长度（以字节为单位）。</param>
      <returns>**true** if *length* is a valid length; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.IHttpContent.WriteToStreamAsync(Windows.Storage.Streams.IOutputStream)">
      <summary>作为异步操作，将 HTTP 内容写入输出流。</summary>
      <param name="outputStream">The output stream to write to.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.Filters.HttpBaseProtocolFilter">
      <summary>HttpClient 实例的基协议筛选器。</summary>
    </member>
    <member name="M:Windows.Web.Http.Filters.HttpBaseProtocolFilter.#ctor">
      <summary>初始化 HttpBaseProtocolFilter 类的新实例。</summary>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.AllowAutoRedirect">
      <summary>获取或设置一个值，该值指示 HttpBaseProtocolFilter 是否应跟随重定向响应。</summary>
      <returns>指示 HttpBaseProtocolFilter 是否应跟随重定向响应的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.AllowUI">
      <summary>获取或设置一个值，该值指示 HttpBaseProtocolFilter 是否能够在服务器发出请求时提示用户输入凭据。</summary>
      <returns>指示 HttpBaseProtocolFilter 是否能够在服务器发出请求时提示用户输入凭据的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.AutomaticDecompression">
      <summary>获取或设置一个值，该值指示 HttpBaseProtocolFilter 是否可自动解压缩 HTTP 内容响应。</summary>
      <returns>一个值，该值指示 HttpBaseProtocolFilter 是否可自动解压缩 HTTP 内容响应。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.CacheControl">
      <summary>获取或设置要在 HttpBaseProtocolFilter 对象上使用的读取和写入缓存控制行为。</summary>
      <returns>要对 HttpBaseProtocolFilter 对象使用的缓存控件行为。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.ClientCertificate">
      <summary>获取或设置在服务器请求客户端证书时将发送到服务器的客户端 SSL 证书。</summary>
      <returns>客户端 SSl 证书。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.CookieManager">
      <summary>获取带与应用关联的 Cookie 的 HttpCookieManager。</summary>
      <returns>此 HttpCookieManager 对象包含与应用关联的 Cookie。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.CookieUsageBehavior">
      <summary>获取或设置 Cookie 使用行为。 默认情况下，Cookie 将被自动处理。</summary>
      <returns>Cookie 使用行为。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.IgnorableServerCertificateErrors">
      <summary>获取应用程序随后可能选择忽略的 SSL 服务器证书错误的矢量。</summary>
      <returns>应用程序随后可能选择忽略的 SSL 服务器证书错误的矢量。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.MaxConnectionsPerServer">
      <summary>获取或设置 HttpBaseProtocolFilter 对象所允许的每 HTTP 服务器的 TCP 连接的最大数目。</summary>
      <returns>允许每个 HTTP 服务器建立的连接的最大数目。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.MaxVersion">
      <summary>获取或设置使用的 HTTP 协议版本。</summary>
      <returns>指定使用的 HTTP 版本的枚举值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.ProxyCredential">
      <summary>获取或设置要用于与 HTTP 代理进行协商的凭据。</summary>
      <returns>用于与 HTTP 代理进行协商的凭据。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.ServerCredential">
      <summary>获取或设置要用于通过 HTTP 服务器进行身份验证的凭据。</summary>
      <returns>要用于对 HTTP 服务器进行身份验证的凭据。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpBaseProtocolFilter.UseProxy">
      <summary>获取或设置一个值，该值指示 HttpBaseProtocolFilter 是否可使用代理来发送 HTTP 请求。</summary>
      <returns>指示 HttpBaseProtocolFilter 是否可使用代理发送 HTTP 请求的值。</returns>
    </member>
    <member name="E:Windows.Web.Http.Filters.HttpBaseProtocolFilter.ServerCustomValidationRequested">
      <summary>当与服务器建立 SSL/TLS 连接时，将引发此事件。 如果您需要执行服务器 SSL 证书的额外验证（除操作系统默认的之外），您应该为此事件实施事件处理程序。</summary>
    </member>
    <member name="M:Windows.Web.Http.Filters.HttpBaseProtocolFilter.ClearAuthenticationCache">
      <summary>清除当前缓存在设备上的身份验证凭据。</summary>
    </member>
    <member name="M:Windows.Web.Http.Filters.HttpBaseProtocolFilter.Close">
      <summary>关闭 HttpBaseProtocolFilter 实例并释放分配的资源。</summary>
    </member>
    <member name="M:Windows.Web.Http.Filters.HttpBaseProtocolFilter.SendRequestAsync(Windows.Web.Http.HttpRequestMessage)">
      <summary>作为异步操作，使用 HttpBaseProtocolFilter 实例发送 HTTP 请求。</summary>
      <param name="request">The HTTP request message to send.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.Filters.HttpCacheControl">
      <summary>提供本地 HTTP 缓存控件来响应 Windows.Web.Http 和 Windows.Web.Http.Filters 命名空间中的方法发出的 HTTP 请求。</summary>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpCacheControl.ReadBehavior">
      <summary>获取或设置用于 HttpCacheControl 对象上的缓存控制的读取行为。</summary>
      <returns>用于缓存控件的读取行为。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpCacheControl.WriteBehavior">
      <summary>获取或设置用于 HttpCacheControl 对象上的缓存控制的写入行为。</summary>
      <returns>The read behavior to use for cache control.</returns>
    </member>
    <member name="T:Windows.Web.Http.Filters.HttpCacheReadBehavior">
      <summary>指示对于 Windows.Web.Http 和 Windows.Web.Http.Filters 命名空间中的类方法，其读取请求是否使用本地 HTTP 缓存获取响应。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCacheReadBehavior.Default">
      <summary>始终使用 RFC 2616 中由 IETF 指定的缓存算法来优化网络带宽。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCacheReadBehavior.MostRecent">
      <summary>尽可能使用本地 HTTP 缓存，但应始终询问服务器是否有更新的内容可用。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCacheReadBehavior.NoCache">
      <summary>请勿使用缓存或进行条件请求。 这可以确保所有 HTTP 请求直接转到服务器。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCacheReadBehavior.OnlyFromCache">
      <summary>只使用本地 HTTP 缓存中的数据。 这是脱机行为。</summary>
    </member>
    <member name="T:Windows.Web.Http.Filters.HttpCacheWriteBehavior">
      <summary>指示对于 Windows.Web.Http 和 Windows.Web.Http.Filters 命名空间中的类方法，是否将其使用的请求所返回的内容写入本地 HTTP 缓存。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCacheWriteBehavior.Default">
      <summary>使用 WinInet 的默认行为。 这通常会导致将响应写入本地 HTTP 缓存。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCacheWriteBehavior.NoCache">
      <summary>从不将响应写入本地 HTTP 缓存。</summary>
    </member>
    <member name="T:Windows.Web.Http.Filters.HttpCookieUsageBehavior">
      <summary>定义 CookieUsageBehavior 属性中使用的 Cookie 使用行为。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCookieUsageBehavior.Default">
      <summary>自动处理 Cookie。</summary>
    </member>
    <member name="F:Windows.Web.Http.Filters.HttpCookieUsageBehavior.NoCookies">
      <summary>不自动处理 Cookie。</summary>
    </member>
    <member name="T:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs">
      <summary>为 ServerCustomValidationRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.RequestMessage">
      <summary>获取包含目标 URI、标头和正文的 HTTP 请求。</summary>
      <returns>包含目标 URI、标头和正文的 HTTP 请求。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.ServerCertificate">
      <summary>获取服务器提供的 X509Certificate。</summary>
      <returns>服务器提供的 X509Certificate。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.ServerCertificateErrors">
      <summary>获取操作系统验证逻辑已在此证书或链中发现的错误。</summary>
      <returns>操作系统验证逻辑已在此证书或链中发现的错误。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.ServerCertificateErrorSeverity">
      <summary>获取遇到的错误的严重性级别。</summary>
      <returns>遇到的错误的严重性级别。</returns>
    </member>
    <member name="P:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.ServerIntermediateCertificates">
      <summary>获取中间证书的链，其结束于与远程证书关联的根 CA 中。</summary>
      <returns>中间证书的链，其结束于与远程证书关联的根 CA 中。</returns>
    </member>
    <member name="M:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.GetDeferral">
      <summary>通过对 Deferral 对象调用 Complete 方法来请求将事件处理程序暂停推迟到延期完成。</summary>
      <returns>The deferral object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Filters.HttpServerCustomValidationRequestedEventArgs.Reject">
      <summary>拒绝服务器的证书。 这导致客户端终止与服务器的连接。</summary>
    </member>
    <member name="T:Windows.Web.Http.Filters.IHttpFilter">
      <summary>用于为 HttpClient 实例实现自定义筛选器的接口。</summary>
    </member>
    <member name="M:Windows.Web.Http.Filters.IHttpFilter.SendRequestAsync(Windows.Web.Http.HttpRequestMessage)">
      <summary>作为异步操作，对 IHttpFilter 实例发送 HTTP 请求。</summary>
      <param name="request">The HTTP request message to send.</param>
      <returns>The object representing the asynchronous operation.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection">
      <summary>表示与 HTTP 请求或响应关联的 HTTP 内容中的 **Cache-Control** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.MaxAge">
      <summary>获取或设置 **Cache-Control** HTTP 标头中的 **max-age** 指令的值。</summary>
      <returns>**Cache-Control** HTTP 标头中的 max-age 指令的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.MaxStale">
      <summary>获取或设置 **Cache-Control** HTTP 标头中的 **max-stale** 指令的值。</summary>
      <returns>**Cache-Control** HTTP 标头中的 **max-stale** 指令的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.MinFresh">
      <summary>获取或设置 **Cache-Control** HTTP 标头中的 **min-fresh** 指令的值。</summary>
      <returns>**Cache-Control** HTTP 标头中的 **min-fresh** 指令的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.SharedMaxAge">
      <summary>获取或设置 **Cache-Control** HTTP 标头中的 **s-maxage** 指令的值。</summary>
      <returns>**Cache-Control** HTTP 标头中的 **s-maxage** 指令的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.Size">
      <summary>获取集合中的 HttpNameValueHeaderValue 对象的数量。</summary>
      <returns>HttpCacheDirectiveHeaderValueCollection 中的 HttpNameValueHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpNameValueHeaderValue)">
      <summary>将新的 HttpNameValueHeaderValue 项添加到集合末尾。</summary>
      <param name="value">要追加的 HttpNameValueHeaderValue 对象。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.Clear">
      <summary>从集合中移除所有对象。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpNameValueHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpNameValueHeaderValue 项的对象。 该迭代器指向 HttpCacheDirectiveHeaderValueCollection 中的第一个 HttpNameValueHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpNameValueHeaderValue。</summary>
      <param name="index">HttpCacheDirectiveHeaderValueCollection 中指定项的从零开始的索引。</param>
      <returns>HttpCacheDirectiveHeaderValueCollection 中指定索引处的 HttpNameValueHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpNameValueHeaderValue[])">
      <summary>检索从 collection 中指定索引处开始的 HttpNameValueHeaderValue 项。</summary>
      <param name="startIndex">HttpCacheDirectiveHeaderValueCollection 中的 HttpNameValueHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpCacheDirectiveHeaderValueCollection 中的 *startIndex* 处开始的 HttpNameValueHeaderValue 项的数组。</param>
      <returns>检索的 HttpNameValueHeaderValue 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.GetView">
      <summary>返回 HttpCacheDirectiveHeaderValueCollection 的不可变视图。</summary>
      <returns> HttpCacheDirectiveHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpNameValueHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpNameValueHeaderValue 的索引。</summary>
      <param name="value">要在 HttpCacheDirectiveHeaderValueCollection 中查找的 HttpNameValueHeaderValue。</param>
      <param name="index">HttpCacheDirectiveHeaderValueCollection 中的 HttpNameValueHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpNameValueHeaderValue)">
      <summary>将一个 HttpNameValueHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">要在其处插入**值**的从零开始的索引。</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpCacheDirectiveHeaderValueCollection。</summary>
      <param name="input">要添加的项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpCacheDirectiveHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">要移除的项的索引。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpNameValueHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpNameValueHeaderValue[])">
      <summary>将集合中的所有 HttpNameValueHeaderValue 项替换为指定的 HttpNameValueHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpNameValueHeaderValue 项的集合。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpNameValueHeaderValue)">
      <summary>设置集合中指定索引处的 HttpNameValueHeaderValue。</summary>
      <param name="index">要从其处设置 HttpNameValueHeaderValue 的从零开始的索引。</param>
      <param name="value">要设置的项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpCacheDirectiveHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCacheDirectiveHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpCacheDirectiveHeaderValueCollection。</summary>
      <param name="input">要分析和添加的项。</param>
      <returns>如果已成功分析并添加该顶，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpChallengeHeaderValue">
      <summary>表示 **Proxy-Authenticate** 和 **WWW-Authenticate** HTTP 标头值中使用的身份验证信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpChallengeHeaderValue 类的新实例（通过用于授权的方案）。</summary>
      <param name="scheme">要用于授权的方案。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValue.#ctor(System.String,System.String)">
      <summary>初始化 HttpChallengeHeaderValue 类的新实例（通过用于授权的方案和 **SPNEGO** 令牌）。</summary>
      <param name="scheme">The scheme to use for authorization.</param>
      <param name="token">要与 **Negotiate** 协议方案一起使用的 **SPNEGO** 令牌。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpChallengeHeaderValue.Parameters">
      <summary>获取一个凭据，该凭据包含所请求资源的用户代理的身份验证信息。</summary>
      <returns>包含身份验证信息的凭据。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpChallengeHeaderValue.Scheme">
      <summary>获取用于身份验证的方案。</summary>
      <returns>要用于身份验证的方案。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpChallengeHeaderValue.Token">
      <summary>The **SPNEGO** token to use with the **Negotiate** protocol scheme.</summary>
      <returns>**SPNEGO** 令牌。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpChallengeHeaderValue 实例。</summary>
      <param name="input">表示身份验证标头值信息的字符串。</param>
      <returns>一个 HttpChallengeHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValue.ToString">
      <summary>返回表示当前 HttpChallengeHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpChallengeHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpChallengeHeaderValue 信息。</summary>
      <param name="input">要验证的字符串。</param>
      <param name="challengeHeaderValue">字符串的 HttpChallengeHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpChallengeHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection">
      <summary>表示 HTTP 响应上的 **Proxy-Authenticate** 或 **WWW-Authenticate** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.Size">
      <summary>获取集合中的 HttpChallengeHeaderValue 对象的数量。</summary>
      <returns>HttpChallengeHeaderValueCollection 中的 HttpChallengeHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpChallengeHeaderValue)">
      <summary>将新的 HttpChallengeHeaderValue 项添加到集合末尾。</summary>
      <param name="value">要追加的 HttpChallengeHeaderValue 对象。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.Clear">
      <summary>从集合中移除所有 HttpChallengeHeaderValue 对象。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpChallengeHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpChallengeHeaderValue 项的对象。 该迭代器指向 HttpChallengeHeaderValueCollection 中的第一个 HttpChallengeHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpChallengeHeaderValue。</summary>
      <param name="index">HttpChallengeHeaderValueCollection 中指定项的从零开始的索引。</param>
      <returns>HttpChallengeHeaderValueCollection 中指定索引处的 HttpChallengeHeaderValue</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpChallengeHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpChallengeHeaderValue 项。</summary>
      <param name="startIndex">HttpChallengeHeaderValueCollection 中的 HttpChallengeHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpChallengeHeaderValueCollection 中的 *startIndex* 处开始的 HttpChallengeHeaderValue 项的数组。</param>
      <returns>检索的 HttpChallengeHeaderValue 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.GetView">
      <summary>返回 HttpChallengeHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpChallengeHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpChallengeHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpChallengeHeaderValue 的索引。</summary>
      <param name="value">要在 HttpChallengeHeaderValueCollection 中查找的 HttpChallengeHeaderValue。</param>
      <param name="index">HttpChallengeHeaderValueCollection 中的 HttpChallengeHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpChallengeHeaderValue)">
      <summary>将一个 HttpChallengeHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpChallengeHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpChallengeHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpChallengeHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpChallengeHeaderValue[])">
      <summary>将集合中的所有 HttpChallengeHeaderValue 项替换为指定的 HttpChallengeHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpChallengeHeaderValue 项的集合。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpChallengeHeaderValue)">
      <summary>设置集合中指定索引处的 HttpChallengeHeaderValue。</summary>
      <param name="index">要从其处设置 HttpChallengeHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpChallengeHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpChallengeHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpChallengeHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue">
      <summary>表示 HTTP 请求上 **Connection** HTTP 标头中使用的连接信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpConnectionOptionHeaderValue 类的新实例。</summary>
      <param name="token">要使用的**连接令牌**的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue.Token">
      <summary>获取 **Connection** HTTP 标头中的**连接令牌**的值。</summary>
      <returns>**Connection** HTTP 标头中的**连接令牌**的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpConnectionOptionHeaderValue 实例。</summary>
      <param name="input">表示 **Connection** HTTP 标头中的连接信息的字符串。</param>
      <returns>一个 HttpConnectionOptionHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue.ToString">
      <summary>返回表示当前 HttpConnectionOptionHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpConnectionOptionHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="connectionOptionHeaderValue">字符串的 HttpConnectionOptionHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpConnectionOptionHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection">
      <summary>表示 HTTP 请求中的 **Connection** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.Size">
      <summary>获取集合中的 HttpConnectionOptionHeaderValue 对象的数量。</summary>
      <returns>HttpConnectionOptionHeaderValueCollection 中的 HttpConnectionOptionHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue)">
      <summary>将新的 HttpConnectionOptionHeaderValue 项添加到集合末尾。</summary>
      <param name="value">要追加的 HttpConnectionOptionHeaderValue 对象。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.Clear">
      <summary>从集合中移除所有 HttpConnectionOptionHeaderValue 对象。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpConnectionOptionHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpConnectionOptionHeaderValue 项的对象。 该迭代器指向 HttpConnectionOptionHeaderValueCollection 中的第一个 HttpConnectionOptionHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpConnectionOptionHeaderValue。</summary>
      <param name="index">HttpConnectionOptionHeaderValueCollection 中指定项的从零开始的索引。</param>
      <returns>HttpConnectionOptionHeaderValueCollection 中指定索引处的 HttpConnectionOptionHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpConnectionOptionHeaderValue 项。</summary>
      <param name="startIndex">HttpConnectionOptionHeaderValueCollection 中的 HttpConnectionOptionHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpConnectionOptionHeaderValueCollection 中的 *startIndex* 处开始的 HttpConnectionOptionHeaderValue 项的数组。</param>
      <returns>检索的 HttpConnectionOptionHeaderValue 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.GetView">
      <summary>返回 HttpConnectionOptionHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpConnectionOptionHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpConnectionOptionHeaderValue 的索引。</summary>
      <param name="value">要在 HttpConnectionOptionHeaderValueCollection 中查找的 HttpConnectionOptionHeaderValue。</param>
      <param name="index">HttpConnectionOptionHeaderValueCollection 中的 HttpConnectionOptionHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue)">
      <summary>将一个 HttpConnectionOptionHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpConnectionOptionHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpConnectionOptionHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpConnectionOptionHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue[])">
      <summary>将集合中的所有 HttpConnectionOptionHeaderValue 项替换为指定的 HttpConnectionOptionHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpConnectionOptionHeaderValue 项的集合。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpConnectionOptionHeaderValue)">
      <summary>设置集合中指定索引处的 HttpConnectionOptionHeaderValue。</summary>
      <param name="index">要从其处设置 HttpConnectionOptionHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpConnectionOptionHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpConnectionOptionHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpConnectionOptionHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentCodingHeaderValue">
      <summary>表示请求或响应中的 HTTP 内容上的 **Content-Encoding** HTTP 标头中使用的内容编码信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpContentCodingHeaderValue 类的新实例。</summary>
      <param name="contentCoding">要使用的**内容编码**的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentCodingHeaderValue.ContentCoding">
      <summary>获取 **Content-Encoding** HTTP 标头中使用的**内容编码**信息的值。</summary>
      <returns>**Content-Encoding** HTTP 标头中的**内容编码**特征的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpContentCodingHeaderValue 实例。</summary>
      <param name="input">表示 **Content-Encoding** HTTP 标头中的内容编码信息的字符串。</param>
      <returns>一个 HttpContentCodingHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValue.ToString">
      <summary>返回表示当前 HttpContentCodingHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpContentCodingHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpContentCodingHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="contentCodingHeaderValue">字符串的 HttpContentCodingHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpContentCodingHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection">
      <summary>表示请求或响应的 HTTP 内容中的 **Content-Encoding** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.Size">
      <summary>获取集合中的 HttpContentCodingHeaderValue 对象的数量。</summary>
      <returns>HttpContentCodingHeaderValueCollection 中的 HttpContentCodingHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpContentCodingHeaderValue)">
      <summary>将新的 HttpContentCodingHeaderValue 项添加到集合末尾。</summary>
      <param name="value">要追加的 HttpContentCodingHeaderValue 对象。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpContentCodingHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpContentCodingHeaderValue 项的对象。 该迭代器指向 HttpContentCodingHeaderValueCollection 中的第一个 HttpContentCodingHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpContentCodingHeaderValue。</summary>
      <param name="index">HttpContentCodingHeaderValueCollection 中指定项的从零开始的索引。</param>
      <returns>HttpContentCodingHeaderValueCollection 中指定索引处的 HttpContentCodingHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpContentCodingHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpContentCodingHeaderValue 项。</summary>
      <param name="startIndex">HttpContentCodingHeaderValueCollection 中的 HttpContentCodingHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpContentCodingHeaderValueCollection 中的 *startIndex* 处开始的 HttpContentCodingHeaderValue 项的数组。</param>
      <returns>检索的 HttpContentCodingHeaderValue 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.GetView">
      <summary>返回 HttpContentCodingHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpContentCodingHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpContentCodingHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpContentCodingHeaderValue 的索引。</summary>
      <param name="value">要在 HttpContentCodingHeaderValueCollection 中查找的 HttpContentCodingHeaderValue。</param>
      <param name="index">HttpContentCodingHeaderValueCollection 中的 HttpContentCodingHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpContentCodingHeaderValue)">
      <summary>将一个 HttpContentCodingHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpContentCodingHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpContentCodingHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpContentCodingHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpContentCodingHeaderValue[])">
      <summary>将集合中的所有 HttpContentCodingHeaderValue 项替换为指定的 HttpContentCodingHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpContentCodingHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpContentCodingHeaderValue)">
      <summary>设置集合中指定索引处的 HttpContentCodingHeaderValue。</summary>
      <param name="index">要从其处设置 HttpContentCodingHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpContentCodingHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpContentCodingHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue">
      <summary>表示 HTTP 请求上 **Accept-Encoding** HTTP 标头中使用的接受编码信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.#ctor(System.String)">
      <summary>使用 **content-coding** 信息初始化 HttpContentCodingHeaderValue 类的新实例。</summary>
      <param name="contentCoding">The value of the **content-coding** to use.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.#ctor(System.String,System.Double)">
      <summary>使用 **content-coding** 信息和 qvalue 初始化 HttpContentCodingHeaderValue 类的新实例。</summary>
      <param name="contentCoding">要使用的**内容编码**信息的值。</param>
      <param name="quality">要使用的 **qvalue** 的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.ContentCoding">
      <summary>获取 **Accept-Encoding** HTTP 标头中的**内容编码**特征的值。</summary>
      <returns>**Accept-Encoding** HTTP 标头中的**内容编码**特征的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.Quality">
      <summary>获取 **Accept-Encoding** HTTP 标头中的 **qvalue** 属性的值。</summary>
      <returns>**Accept-Encoding** HTTP 标头中的 **qvalue** 属性的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpContentCodingWithQualityHeaderValue 实例。</summary>
      <param name="input">表示 **Accept-Encoding** HTTP 标头中的内容编码信息的字符串。</param>
      <returns>一个 HttpContentCodingWithQualityHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.ToString">
      <summary>Returns a string that represents the current HttpContentCodingHeaderValue object.</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpContentCodingWithQualityHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="contentCodingWithQualityHeaderValue">字符串的 HttpContentCodingWithQualityHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpContentCodingWithQualityHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection">
      <summary>表示 HTTP 请求中的 **Accept-Encoding** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.Size">
      <summary>获取集合中的 HttpContentCodingWithQualityHeaderValue 对象的数量。</summary>
      <returns>HttpContentCodingWithQualityHeaderValueCollection 中的 HttpContentCodingWithQualityHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue)">
      <summary>将新的 HttpContentCodingWithQualityHeaderValue 项添加到集合末尾。</summary>
      <param name="value">要追加的 HttpContentCodingWithQualityHeaderValue 对象。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpContentCodingWithQualityHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpContentCodingWithQualityHeaderValue 项的对象。 该迭代器指向 HttpContentCodingWithQualityHeaderValueCollection 中的第一个 HttpContentCodingWithQualityHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpContentCodingWithQualityHeaderValue。</summary>
      <param name="index">集合中指定项的从零开始的索引。</param>
      <returns>HttpContentCodingWithQualityHeaderValueCollection 中指定索引处的 HttpContentCodingWithQualityHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpContentCodingWithQualityHeaderValue 项。</summary>
      <param name="startIndex">HttpContentCodingWithQualityHeaderValueCollection 中的 HttpContentCodingWithQualityHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpContentCodingWithQualityHeaderValueCollection 中的 *startIndex* 处开始的 HttpContentCodingWithQualityHeaderValue 项的数组。</param>
      <returns>检索的 HttpContentCodingWithQualityHeaderValue 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.GetView">
      <summary>返回 HttpContentCodingWithQualityHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpContentCodingWithQualityHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpContentCodingWithQualityHeaderValue 的索引。</summary>
      <param name="value">要在 HttpContentCodingWithQualityHeaderValueCollection 中查找的 HttpContentCodingWithQualityHeaderValue。</param>
      <param name="index">HttpContentCodingWithQualityHeaderValueCollection 中的 HttpContentCodingWithQualityHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue)">
      <summary>将一个 HttpContentCodingWithQualityHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpContentCodingWithQualityHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpContentCodingWithQualityHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpContentCodingWithQualityHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue[])">
      <summary>将集合中的所有 HttpContentCodingWithQualityHeaderValue 项替换为指定的 HttpContentCodingWithQualityHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpContentCodingWithQualityHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValue)">
      <summary>设置集合中指定索引处的 HttpContentCodingWithQualityHeaderValue。</summary>
      <param name="index">要从其处设置 HttpContentCodingWithQualityHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpContentCodingWithQualityHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentCodingWithQualityHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpContentCodingWithQualityHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue">
      <summary>表示请求或响应的 HTTP 内容中的 **Content-Disposition** HTTP 标头的值。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.#ctor(System.String)">
      <summary>使用要在 **Content-Disposition** HTTP 标头中使用的 **content-coding** 信息初始化 HttpContentDispositionHeaderValue 类的新实例。</summary>
      <param name="dispositionType">要在 **Content-Disposition** HTTP 标头中使用的**处置类型**信息的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.DispositionType">
      <summary>获取或设置 **Content-Disposition** HTTP 标头中的**处置类型**信息的值。</summary>
      <returns>**Content-Disposition** HTTP 标头中的**处置类型**特征的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.FileName">
      <summary>为单个文件获取或设置 **Content-Disposition** HTTP 标头中的**文件名参数**信息的值。</summary>
      <returns>建议的文件名。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.FileNameStar">
      <summary>为多个文件获取或设置 **Content-Disposition** HTTP 标头中的**文件名参数**特征的值。</summary>
      <returns>窗体 filename* 的建议文件名。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.Name">
      <summary>获取或设置 **Content-Disposition** HTTP 标头的内容正文部分的名称。</summary>
      <returns>该内容主体部分的名称。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.Parameters">
      <summary>获取 **Content-Disposition** HTTP 标头中包含的一组参数。</summary>
      <returns>一组参数。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.Size">
      <summary>获取或设置 **Content-Disposition** HTTP 标头中使用的文件的大约大小（以字节为单位）。</summary>
      <returns>近似大小，以字节为单位。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpContentDispositionHeaderValue 实例。</summary>
      <param name="input">表示 **Content-Disposition** HTTP 标头中内容处置信息的字符串。</param>
      <returns>一个 HttpContentDispositionHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.ToString">
      <summary>返回表示当前 HttpContentDispositionHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentDispositionHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpContentDispositionHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpContentDispositionHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="contentDispositionHeaderValue">字符串的 HttpContentDispositionHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpContentDispositionHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentHeaderCollection">
      <summary>提供与 HTTP 请求或影响中的内容关联的 HTTP 标头的集合。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.#ctor">
      <summary>初始化 HttpContentHeaderCollection 类的新实例。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentDisposition">
      <summary>获取或设置表示 HTTP 内容上的 HTTP **Content-Disposition** 标头的值的 HttpContentDispositionHeaderValue 对象。</summary>
      <returns>表示 HTTP 内容上的 HTTP **Content-Disposition** 标头的值的对象。 **Null** 值表示标头不存在。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentEncoding">
      <summary>获取 HttpContentCodingHeaderValue 对象的 HttpContentCodingHeaderValueCollection，该对象表示 HTTP 内容上的 HTTP **Content-Encoding** 标头的值。</summary>
      <returns>HttpContentCodingHeaderValue 对象的集合，该对象表示 HTTP 内容上的 HTTP **Content-Encoding** 标头的值。 空集合表示标头不存在。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentLanguage">
      <summary>获取对象的 HttpLanguageHeaderValueCollection，该对象表示 HTTP 内容上的 HTTP **Content-Language** 标头的值。</summary>
      <returns>对象的集合，该对象集合表示 HTTP 内容上的 HTTP **Content-Language** 标头的值。 空集合表示缺少标头</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentLength">
      <summary>获取或设置 HTTP 内容上的 HTTP **Content-Length** 标头的值。</summary>
      <returns>HTTP 内容上的 HTTP **Content-Length** 标头的值。 Null 值表示标头不存在。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentLocation">
      <summary>获取或设置 HTTP 内容上的 HTTP **Content-Location** 标头的值。</summary>
      <returns>HTTP 内容上的 HTTP **Content-Location** 标头的值。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentMD5">
      <summary>获取或设置 HTTP 内容上的 HTTP **Content-MD5** 标头的值。</summary>
      <returns>HTTP 内容上的 HTTP **Content-MD5** 标头的值。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentRange">
      <summary>获取或设置表示 HTTP 内容上的 HTTP **Content-Range** 标头的值的 HttpContentRangeHeaderValue 对象。</summary>
      <returns>表示 HTTP 内容上的 HTTP **Content-Range** 标头的值的对象。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.ContentType">
      <summary>获取或设置表示 HTTP 内容上的 HTTP **Content-Type** 标头的值的 HttpMediaTypeHeaderValue 对象。</summary>
      <returns>表示 HTTP 内容上的 HTTP **Content-Type** 标头的值的对象。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.Expires">
      <summary>获取或设置表示 HTTP 内容上的 HTTP **Expires** 标头的值的 DateTime 对象。</summary>
      <returns>表示 HTTP 内容上的 HTTP **Expires** 标头的值的对象。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.LastModified">
      <summary>获取或设置表示 HTTP 内容上的 HTTP **Last-Modified** 标头的值的 DateTime 对象。</summary>
      <returns>表示 HTTP 内容上的 HTTP **Last-Modified** 标头的值的对象。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentHeaderCollection.Size">
      <summary>获取 HttpContentHeaderCollection 中的对象的数目。</summary>
      <returns>HttpContentHeaderCollection 中的对象的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.Append(System.String,System.String)">
      <summary>将新的项添加到 HttpContentHeaderCollection 的末尾。</summary>
      <param name="name">要添加的值的名称。</param>
      <param name="value">要添加的项值。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.Clear">
      <summary>从 HttpContentHeaderCollection 中移除所有对象。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.First">
      <summary>检索指向 HttpContentHeaderCollection 中的第一个项的迭代器。</summary>
      <returns>可用于枚举集合中的项的对象。 该迭代器指向 HttpContentHeaderCollection 中的第一个项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.GetView">
      <summary>返回 HttpContentHeaderCollection 的不可变视图。</summary>
      <returns>HttpContentHeaderCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.HasKey(System.String)">
      <summary>确定 HttpContentHeaderCollection 是否包含指定的键。</summary>
      <param name="key">与要查找的项关联的键。</param>
      <returns>**true** if the key is found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.Insert(System.String,System.String)">
      <summary>使用指定的键和值插入或替换 HttpContentHeaderCollection 中的项。</summary>
      <param name="key">要插入的项的键。</param>
      <param name="value">The value of the item to insert.</param>
      <returns>如果具有指定密钥的项是被替换的现有项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.Lookup(System.String)">
      <summary>查找 HttpContentHeaderCollection 中的项（如果存在）。</summary>
      <param name="key">要查找的项的键。</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.Remove(System.String)">
      <summary>从 HttpContentHeaderCollection 中移除特定对象。</summary>
      <param name="key">The key of the item to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.ToString">
      <summary>返回表示当前 HttpContentHeaderCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentHeaderCollection.TryAppendWithoutValidation(System.String,System.String)">
      <summary>尝试将指定的项追加到 HttpContentHeaderCollection，而不进行验证。</summary>
      <param name="name">要追加的项的名称。</param>
      <param name="value">要追加的项的值。</param>
      <returns>如果追加了项，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpContentRangeHeaderValue">
      <summary>表示请求或响应的 HTTP 内容中的 **Content-Range** HTTP 标头的值。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.#ctor(System.UInt64)">
      <summary>使用内容长度初始化 HttpContentRangeHeaderValue 类的新实例。</summary>
      <param name="length">完整内容实体正文的长度，以字节为单位。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.#ctor(System.UInt64,System.UInt64)">
      <summary>使用开始和停止位置以初始化 HttpContentRangeHeaderValue 类的新实例。</summary>
      <param name="from">开始发送数据的位置（以字节为单位）。</param>
      <param name="to">停止发送数据的位置（以字节为单位）。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.#ctor(System.UInt64,System.UInt64,System.UInt64)">
      <summary>使用开始和停止位置以及内容长度初始化 HttpContentRangeHeaderValue 类的新实例。</summary>
      <param name="from">The position, in bytes, at which to start sending data.</param>
      <param name="to">The position, in bytes, at which to stop sending data.</param>
      <param name="length">The length, in bytes, of the full content entity body.</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.FirstBytePosition">
      <summary>获取 **Content-Range** HTTP 标头中要开始发送数据的位置。</summary>
      <returns>The position, in bytes, at which to start sending data.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.LastBytePosition">
      <summary>获取 **Content-Range** HTTP 标头中要停止发送数据的位置。</summary>
      <returns>要停止发送数据的位置。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.Length">
      <summary>获取 **Content-Range** HTTP 标头中完整内容实体正文的长度。</summary>
      <returns>完整内容实体正文的长度。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.Unit">
      <summary>获取或设置 **Content-Range** HTTP 标头中使用的范围单位的值。</summary>
      <returns>使用的范围单位。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpContentRangeHeaderValue 实例。</summary>
      <param name="input">表示 **Content-Range** HTTP 标头中的内容范围信息的字符串。</param>
      <returns>一个 HttpContentRangeHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.ToString">
      <summary>返回表示当前 HttpContentRangeHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpContentRangeHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpContentRangeHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpContentRangeHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="contentRangeHeaderValue">字符串的 HttpContentRangeHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpContentRangeHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpCookiePairHeaderValue">
      <summary>表示 HTTP 请求的 **Cookie** HTTP 标头中使用的 Cookie 信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpCookiePairHeaderValue 类的新实例。 使用 Cookie 名称。</summary>
      <param name="name">表示 Cookie 名称的标记。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.#ctor(System.String,System.String)">
      <summary>Initializes a new instance of the HttpCookiePairHeaderValue class. 使用 Cookie 名称和 Cookie 值。</summary>
      <param name="name">A token that represents the cookie name.</param>
      <param name="value">Cookie 的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.Name">
      <summary>获取表示 **Cookie** HTTP 标头中使用的 Cookie 名称的令牌。</summary>
      <returns>A token that represents the cookie name.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.Value">
      <summary>获取或设置 **Cookie** HTTP 标头中使用的 Cookie 的值。</summary>
      <returns>A value for the cookie.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpCookiePairHeaderValue 实例。</summary>
      <param name="input">表示 **Cookie** HTTP 标头中的 Cookie 名称和值的字符串。</param>
      <returns>一个 HttpCookiePairHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.ToString">
      <summary>返回表示当前 HttpCookiePairHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpCookiePairHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpCookiePairHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="cookiePairHeaderValue">字符串的 HttpCookiePairHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpCookiePairHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection">
      <summary>表示 HTTP 请求上的 **Cookie** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.Size">
      <summary>获取集合中的 HttpCookiePairHeaderValue 对象的数量。</summary>
      <returns>HttpCookiePairHeaderValueCollection 中的 HttpCookiePairHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpCookiePairHeaderValue)">
      <summary>将新的 HttpCookiePairHeaderValue 项添加到集合末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpCookiePairHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpCookiePairHeaderValue 项的对象。 该迭代器指向 HttpCookiePairHeaderValueCollection 中的第一个 HttpCookiePairHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpCookiePairHeaderValue。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpCookiePairHeaderValueCollection 中指定索引处的 HttpCookiePairHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpCookiePairHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpCookiePairHeaderValue 项。</summary>
      <param name="startIndex">HttpCookiePairHeaderValueCollection 中的 HttpCookiePairHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpCookiePairHeaderValueCollection 中的 *startIndex* 处开始的 HttpCookiePairHeaderValue 项的数组。</param>
      <returns>检索的 HttpCookiePairHeaderValue 项的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.GetView">
      <summary>返回 HttpCookiePairHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpCookiePairHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpCookiePairHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpCookiePairHeaderValue 的索引。</summary>
      <param name="value">要在 HttpCookiePairHeaderValueCollection 中查找的 HttpCookiePairHeaderValue。</param>
      <param name="index">HttpCookiePairHeaderValueCollection 中的 HttpCookiePairHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpCookiePairHeaderValue)">
      <summary>将一个 HttpCookiePairHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpCookiePairHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpCookiePairHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpCookiePairHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpCookiePairHeaderValue[])">
      <summary>将集合中的所有 HttpCookiePairHeaderValue 项替换为指定的 HttpCookiePairHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpCookiePairHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpCookiePairHeaderValue)">
      <summary>设置集合中指定索引处的 HttpCookiePairHeaderValue。</summary>
      <param name="index">要从其处设置 HttpCookiePairHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpCookiePairHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCookiePairHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpCookiePairHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpCredentialsHeaderValue">
      <summary>表示 HTTP 请求上的 **Authorization** 或 **Proxy-Authorization** HTTP 标头的值。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.#ctor(System.String)">
      <summary>通过用于授权的方案初始化 HttpCredentialsHeaderValue 类的新实例。</summary>
      <param name="scheme">The scheme to use for authentication.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.#ctor(System.String,System.String)">
      <summary>通过用于授权的方案和用户令牌信息初始化 HttpCredentialsHeaderValue 类的新实例。</summary>
      <param name="scheme">The scheme to use for authentication.</param>
      <param name="token">用于身份验证的用户令牌信息。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.Parameters">
      <summary>获取一组包含在 **Authorization** 或 **Proxy-Authorization** HTTP 标头中的名称/值对。</summary>
      <returns>一组名称/值对。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.Scheme">
      <summary>Gets the scheme to use for authentication.</summary>
      <returns>The scheme to use for authentication.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.Token">
      <summary>获取 **Authorization** 或 **Proxy-Authorization** HTTP 标头中使用的用户令牌信息。</summary>
      <returns>**Authorization** 或 **Proxy-Authorization** HTTP 标头中的用户令牌信息。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpCredentialsHeaderValue 实例。</summary>
      <param name="input">表示 **Authorization** 或 **Proxy-Authorization** HTTP 标头中的凭据信息的字符串。</param>
      <returns>一个 HttpCredentialsHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.ToString">
      <summary>返回表示当前 HttpCredentialsHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpCredentialsHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpCredentialsHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpCredentialsHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="credentialsHeaderValue">字符串的 HttpCredentialsHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpCredentialsHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue">
      <summary>表示 HTTP 响应上的 **Retry-After** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue.Date">
      <summary>获取 **Retry-After** HTTP 标头中使用的 **HTTP-date** 信息的值。</summary>
      <returns>**HTTP-date** 信息的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue.Delta">
      <summary>获取 **Retry-After** HTTP 标头中使用的**增量秒**信息的值。</summary>
      <returns>**增量秒**信息的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpDateOrDeltaHeaderValue 实例。</summary>
      <param name="input">表示 **Retry-After** HTTP 标头中的 **HTTP-date** 或**增量秒**信息的字符串。</param>
      <returns>一个 HttpDateOrDeltaHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue.ToString">
      <summary>返回表示当前 HttpDateOrDeltaHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpDateOrDeltaHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpDateOrDeltaHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="dateOrDeltaHeaderValue">字符串的 HttpDateOrDeltaHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpDateOrDeltaHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpExpectationHeaderValue">
      <summary>表示特定服务器行为的令牌，HTTP 请求的 **Expect** HTTP 标头中使用的客户端需要此行为。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValue.#ctor(System.String)">
      <summary>使用名称初始化 HttpExpectationHeaderValue 类的新实例。</summary>
      <param name="name">表示 **Expect** HTTP 标头中使用的名称的令牌。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValue.#ctor(System.String,System.String)">
      <summary>使用一个名称和该名称的值初始化 HttpExpectationHeaderValue 类的新实例。</summary>
      <param name="name">A token that represents a name used in the **Expect** HTTP header.</param>
      <param name="value">**Expect** HTTP 标头中使用的名称的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpExpectationHeaderValue.Name">
      <summary>获取或设置一个令牌，该令牌表示 **Expect** HTTP 标头中使用的服务器行为的名称。</summary>
      <returns>表示服务器行为的名称的标记。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpExpectationHeaderValue.Parameters">
      <summary>获取一组包含在 **Expect** HTTP 标头中的服务器行为的参数。</summary>
      <returns>某个服务器行为的参数集。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpExpectationHeaderValue.Value">
      <summary>获取或设置 **Expect** HTTP 标头中使用的服务器行为的值。</summary>
      <returns>**Expect** HTTP 标头中使用的服务器行为的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpExpectationHeaderValue 实例。</summary>
      <param name="input">表示 **Expect** HTTP 标头中的信息的字符串。</param>
      <returns>一个 HttpExpectationHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValue.ToString">
      <summary>返回表示当前 HttpExpectationHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpExpectationHeaderValue@)">
      <summary>Determines whether a string is valid HttpCredentialsHeaderValue information.</summary>
      <param name="input">The string to validate.</param>
      <param name="expectationHeaderValue">字符串的 HttpExpectationHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpExpectationHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection">
      <summary>表示 HTTP 请求上的 **Expect** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.Size">
      <summary>获取集合中的 HttpExpectationHeaderValue 对象的数量。</summary>
      <returns>HttpExpectationHeaderValueCollection 中的 HttpExpectationHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpExpectationHeaderValue)">
      <summary>将新的 HttpExpectationHeaderValue 项添加到集合末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpExpectationHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpExpectationHeaderValue 项的对象。 该迭代器指向 HttpExpectationHeaderValueCollection 中的第一个 HttpExpectationHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpExpectationHeaderValue。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpExpectationHeaderValueCollection 中指定索引处的 HttpExpectationHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpExpectationHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpExpectationHeaderValue 项。</summary>
      <param name="startIndex">HttpExpectationHeaderValueCollection 中的 HttpExpectationHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpExpectationHeaderValueCollection 中的 *startIndex* 处开始的 HttpExpectationHeaderValue 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.GetView">
      <summary>返回 HttpExpectationHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpExpectationHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpExpectationHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpExpectationHeaderValue 的索引。</summary>
      <param name="value">要在 HttpExpectationHeaderValueCollection 中查找的 HttpExpectationHeaderValue。</param>
      <param name="index">HttpExpectationHeaderValueCollection 中的 HttpExpectationHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpExpectationHeaderValue)">
      <summary>将一个 HttpExpectationHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpExpectationHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpExpectationHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpExpectationHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpExpectationHeaderValue[])">
      <summary>将集合中的所有 HttpExpectationHeaderValue 项替换为指定的 HttpExpectationHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpExpectationHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpExpectationHeaderValue)">
      <summary>设置集合中指定索引处的 HttpExpectationHeaderValue。</summary>
      <param name="index">要从其处设置 HttpExpectationHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpExpectationHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpExpectationHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpExpectationHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection">
      <summary>表示请求或响应的 HTTP 内容中的 **Content-Language** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.Size">
      <summary>获取集合中的 Language 对象的数目。</summary>
      <returns>HttpLanguageHeaderValueCollection 中的 Language 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.Append(Windows.Globalization.Language)">
      <summary>将新的 Language 项添加到集合的末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 Language 项的迭代器。</summary>
      <returns>可用于枚举集合中的 Language 项的对象。 该迭代器指向 HttpLanguageHeaderValueCollection 中的第一个 Language 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 Language 项。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpLanguageHeaderValueCollection 中指定索引处的 Language 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.GetMany(System.UInt32,Windows.Globalization.Language[])">
      <summary>检索从集合中指定索引处开始的 Language 项。</summary>
      <param name="startIndex">HttpLanguageHeaderValueCollection 中的 Language 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpLanguageHeaderValueCollection 中的 *startIndex* 处开始的 Language 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.GetView">
      <summary>返回 HttpLanguageHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpLanguageHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.IndexOf(Windows.Globalization.Language,System.UInt32@)">
      <summary>检索指向集合中的 Language 的索引。</summary>
      <param name="value">要在 HttpLanguageHeaderValueCollection 中查找的项。</param>
      <param name="index">HttpLanguageHeaderValueCollection 中的 Language 项的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.InsertAt(System.UInt32,Windows.Globalization.Language)">
      <summary>将一个 Language 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpLanguageHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpLanguageHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.RemoveAtEnd">
      <summary>移除集合中的最后一个 Language 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.ReplaceAll(Windows.Globalization.Language[])">
      <summary>将集合中的所有 Language 项替换为指定的 Language 项。</summary>
      <param name="items">要添加到集合的 Language 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.SetAt(System.UInt32,Windows.Globalization.Language)">
      <summary>设置集合中指定索引处的 Language。</summary>
      <param name="index">要在其处设置 Language 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpLanguageHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpLanguageHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue">
      <summary>表示 HTTP 请求上 **Accept-Language** HTTP 标头中使用的接受语言信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.#ctor(System.String)">
      <summary>使用语言范围信息初始化 HttpLanguageRangeWithQualityHeaderValue 类的新实例。</summary>
      <param name="languageRange">**Accept-Language** HTTP 标头中使用的**语言范围**信息的值。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.#ctor(System.String,System.Double)">
      <summary>使用语言范围和质量信息初始化 HttpLanguageRangeWithQualityHeaderValue 类的新实例。</summary>
      <param name="languageRange">The value of the **language-range** information used in the **Accept-Language** HTTP header.</param>
      <param name="quality">**Accept-Language** HTTP 标头中使用的 **qvalue** 或质量因子的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.LanguageRange">
      <summary>从 **Accept-Language** HTTP 标头中使用的 HttpLanguageRangeWithQualityHeaderValue 中获取 **language-range** 信息的值。</summary>
      <returns>**语言范围**信息的值。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.Quality">
      <summary>从 **Accept-Language** HTTP 标头中使用的 HttpLanguageRangeWithQualityHeaderValue 中获取 **qvalue** 或质量因子的值。</summary>
      <returns>**qvalue** 或质量因子的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpLanguageRangeWithQualityHeaderValue 实例。</summary>
      <param name="input">表示 **Accept-Encoding** HTTP 标头中使用的语言范围和质量因子信息的字符串。</param>
      <returns>一个 HttpLanguageRangeWithQualityHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.ToString">
      <summary>返回表示当前 HttpLanguageRangeWithQualityHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpLanguageRangeWithQualityHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="languageRangeWithQualityHeaderValue">字符串的 HttpLanguageRangeWithQualityHeaderValue 版本。</param>
      <returns>如果输入是有效的 HttpLanguageRangeWithQualityHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection">
      <summary>表示 HTTP 请求上的 **Accept-Language** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.Size">
      <summary>获取集合中的 HttpLanguageRangeWithQualityHeaderValue 对象的数量。</summary>
      <returns>HttpLanguageRangeWithQualityHeaderValueCollection 中的 HttpLanguageRangeWithQualityHeaderValue 对象。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue)">
      <summary>将新的 HttpLanguageRangeWithQualityHeaderValue 项添加到集合末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpLanguageRangeWithQualityHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpLanguageRangeWithQualityHeaderValue 项的对象。 该迭代器指向 HttpLanguageRangeWithQualityHeaderValueCollection 中的第一个 HttpLanguageRangeWithQualityHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpLanguageRangeWithQualityHeaderValue。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpLanguageRangeWithQualityHeaderValueCollection 中指定索引处的 HttpLanguageRangeWithQualityHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpLanguageRangeWithQualityHeaderValue 项。</summary>
      <param name="startIndex">HttpLanguageRangeWithQualityHeaderValueCollection 中的 HttpLanguageRangeWithQualityHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpLanguageRangeWithQualityHeaderValueCollection 中的 *startIndex* 处开始的 HttpLanguageRangeWithQualityHeaderValue 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.GetView">
      <summary>返回 HttpLanguageRangeWithQualityHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpLanguageRangeWithQualityHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpLanguageRangeWithQualityHeaderValue 的索引。</summary>
      <param name="value">要在 HttpLanguageRangeWithQualityHeaderValueCollection 中查找的 HttpLanguageRangeWithQualityHeaderValue。</param>
      <param name="index">HttpLanguageRangeWithQualityHeaderValueCollection 中的 HttpLanguageRangeWithQualityHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue)">
      <summary>将一个 HttpLanguageRangeWithQualityHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpLanguageRangeWithQualityHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpLanguageRangeWithQualityHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpLanguageRangeWithQualityHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue[])">
      <summary>将集合中的所有 HttpLanguageRangeWithQualityHeaderValue 项替换为指定的 HttpLanguageRangeWithQualityHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpLanguageRangeWithQualityHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValue)">
      <summary>设置集合中指定索引处的 HttpLanguageRangeWithQualityHeaderValue。</summary>
      <param name="index">要从其处设置 HttpLanguageRangeWithQualityHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpLanguageRangeWithQualityHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpLanguageRangeWithQualityHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpLanguageRangeWithQualityHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue">
      <summary>表示请求或响应的 HTTP 内容中的 **Content-Type** HTTP 标头的值。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpMediaTypeHeaderValue 类的新实例。</summary>
      <param name="mediaType">要在 **Content-Type** HTTP 标头中使用的实体正文的**媒体类型**。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.CharSet">
      <summary>获取或设置在 **Content-Type** HTTP 标头中使用的实体正文的字符集。</summary>
      <returns>实体正文的字符集。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.MediaType">
      <summary>获取或设置在 **Content-Type** HTTP 标头中使用的实体正文的**媒体类型**。</summary>
      <returns>实体正文的**媒体类型**。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.Parameters">
      <summary>获取 **Content-Type** HTTP 标头中包含的一组参数。</summary>
      <returns>A set of parameters.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpMediaTypeHeaderValue 实例。</summary>
      <param name="input">表示 **Content-Type** HTTP 标头中使用的媒体类型和字符集的字符串。</param>
      <returns>一个 HttpMediaTypeHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.ToString">
      <summary>返回表示当前 HttpMediaTypeHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpMediaTypeHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpMediaTypeHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="mediaTypeHeaderValue">字符串的 HttpMediaTypeHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpMediaTypeHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue">
      <summary>表示 HTTP 请求的 **Accept** HTTP 标头中使用的接受信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.#ctor(System.String)">
      <summary>使用媒体类型初始化 HttpMediaTypeHeaderValue 类的新实例。</summary>
      <param name="mediaType">要接受的，在 **Accept** HTTP 标头中使用的实体正文的**媒体类型**。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.#ctor(System.String,System.Double)">
      <summary>使用媒体类型和质量初始化 HttpMediaTypeHeaderValue 类的新实例。</summary>
      <param name="mediaType">The **media-type** of the entity-body to accept that is used in the **Accept** HTTP header.</param>
      <param name="quality">**qvalue** 或质量。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.CharSet">
      <summary>获取或设置要接受的，在 **Accept** HTTP 标头中使用的内容的字符集。</summary>
      <returns>The character set of the entity-body.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.MediaType">
      <summary>获取或设置要接受的，在 **Accept** HTTP 标头中使用的内容的**媒体类型**。</summary>
      <returns>The **media-type** of the entity-body.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.Parameters">
      <summary>获取 **Accept** HTTP 标头中包含的一组参数。</summary>
      <returns>A set of parameters.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.Quality">
      <summary>获取或设置 **Accept** HTTP 标头中使用的 **qvalue** 或质量。</summary>
      <returns>The **qvalue** or quality.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpMediaTypeWithQualityHeaderValue 实例。</summary>
      <param name="input">表示 **Accept** HTTP 标头中使用的媒体类型、字符集和质量信息的字符串。</param>
      <returns>一个 HttpMediaTypeWithQualityHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.ToString">
      <summary>返回表示当前 HttpMediaTypeWithQualityHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpMediaTypeWithQualityHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="mediaTypeWithQualityHeaderValue">字符串的 HttpMediaTypeWithQualityHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpMediaTypeWithQualityHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection">
      <summary>表示 HTTP 请求上的 **Accept** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.Size">
      <summary>获取集合中的 HttpMediaTypeWithQualityHeaderValue 对象的数量。</summary>
      <returns>HttpMediaTypeWithQualityHeaderValueCollection 中的 HttpMediaTypeWithQualityHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue)">
      <summary>将新的 HttpMediaTypeWithQualityHeaderValue 项添加到集合末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpMediaTypeWithQualityHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpMediaTypeWithQualityHeaderValue 项的对象。 该迭代器指向 HttpMediaTypeWithQualityHeaderValueCollection 中的第一个 HttpMediaTypeWithQualityHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpMediaTypeWithQualityHeaderValue。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpMediaTypeWithQualityHeaderValueCollection 中指定索引处的 HttpMediaTypeWithQualityHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpMediaTypeWithQualityHeaderValue 项。</summary>
      <param name="startIndex">HttpMediaTypeWithQualityHeaderValueCollection 中的 HttpMediaTypeWithQualityHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpMediaTypeWithQualityHeaderValueCollection 中的 *startIndex* 处开始的 HttpMediaTypeWithQualityHeaderValue 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.GetView">
      <summary>返回 HttpMediaTypeWithQualityHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpMediaTypeWithQualityHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpMediaTypeWithQualityHeaderValue 的索引。</summary>
      <param name="value">要在 HttpMediaTypeWithQualityHeaderValueCollection 中查找的 HttpMediaTypeWithQualityHeaderValue。</param>
      <param name="index">HttpMediaTypeWithQualityHeaderValueCollection 中的 HttpMediaTypeWithQualityHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue)">
      <summary>将一个 HttpMediaTypeWithQualityHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpMediaTypeWithQualityHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpMediaTypeWithQualityHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpMediaTypeWithQualityHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue[])">
      <summary>将集合中的所有 HttpMediaTypeWithQualityHeaderValue 项替换为指定的 HttpMediaTypeWithQualityHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpMediaTypeWithQualityHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValue)">
      <summary>设置集合中指定索引处的 HttpMediaTypeWithQualityHeaderValue。</summary>
      <param name="index">要从其处设置 HttpMediaTypeWithQualityHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpMediaTypeWithQualityHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMediaTypeWithQualityHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpMediaTypeWithQualityHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection">
      <summary>表示 HTTP 响应中的 **Allow** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.Size">
      <summary>获取集合中的 HttpMethod 对象的数目。</summary>
      <returns>HttpMethodHeaderValueCollection 中的 HttpMethod 对象的数目。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.Append(Windows.Web.Http.HttpMethod)">
      <summary>将新的 HttpMethod 项添加到集合的末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpMethod 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpMethod 项的对象。 该迭代器指向 HttpMethodHeaderValueCollection 中的第一个 HttpMethod 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpMethod。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpMethodHeaderValueCollection 中指定索引处的 HttpMethod。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.HttpMethod[])">
      <summary>检索从集合中指定索引处开始的 HttpMethod 项。</summary>
      <param name="startIndex">HttpMethodHeaderValueCollection 中的 HttpMethod 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpMethodHeaderValueCollection 中的 *startIndex* 处开始的 HttpMethod 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.GetView">
      <summary>返回 HttpMethodHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpMethodHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.IndexOf(Windows.Web.Http.HttpMethod,System.UInt32@)">
      <summary>检索指向集合中的 HttpMethod 的索引。</summary>
      <param name="value">要在 HttpMethodHeaderValueCollection 中查找的 HttpMethod。</param>
      <param name="index">HttpMethodHeaderValueCollection 中的 HttpMethod 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.HttpMethod)">
      <summary>将一个 HttpMethod 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpMethodHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpMethodHeaderValueCollection 的指定索引处移除项。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.RemoveAtEnd">
      <summary>移除集合中的最后一个 HttpMethod 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.ReplaceAll(Windows.Web.Http.HttpMethod[])">
      <summary>将集合中的所有 HttpMethod 项替换为指定的 HttpMethod 项。</summary>
      <param name="items">要添加到集合的 HttpMethod 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.HttpMethod)">
      <summary>设置集合中指定索引处的 HttpMethod。</summary>
      <param name="index">要在其处设置 HttpMethod 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpMethodHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpMethodHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpMethodHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpNameValueHeaderValue">
      <summary>表示一系列 HTTP 标头中使用的名称和值信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpNameValueHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpNameValueHeaderValue 类的新实例。 使用名称。</summary>
      <param name="name">要使用的名称。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpNameValueHeaderValue.#ctor(System.String,System.String)">
      <summary>Initializes a new instance of the HttpNameValueHeaderValue class. 使用名称和值。</summary>
      <param name="name">The name to be used.</param>
      <param name="value">要与*名称*关联的值。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpNameValueHeaderValue.Name">
      <summary>获取 HttpNameValueHeaderValue 对象中使用的名称。</summary>
      <returns>HttpNameValueHeaderValue 对象中使用的名称。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpNameValueHeaderValue.Value">
      <summary>获取或设置与 HttpNameValueHeaderValue 对象中使用的名称关联的值。</summary>
      <returns>与 HttpNameValueHeaderValue 对象中使用的名称关联的值。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpNameValueHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpNameValueHeaderValue 实例。</summary>
      <param name="input">表示名称和值的字符串。</param>
      <returns>一个 HttpNameValueHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpNameValueHeaderValue.ToString">
      <summary>返回表示当前 HttpNameValueHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpNameValueHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpNameValueHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpNameValueHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="nameValueHeaderValue">字符串的 HttpNameValueHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpNameValueHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpProductHeaderValue">
      <summary>表示 HttpProductHeaderValue 和 HttpProductInfoHeaderValueCollection 类（位于 **User-Agent** HTTP 标头中）使用的产品信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductHeaderValue.#ctor(System.String)">
      <summary>使用产品名称初始化 HttpProductHeaderValue 类的新实例。</summary>
      <param name="productName">**User-Agent** HTTP 标头中使用的产品令牌的名称。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductHeaderValue.#ctor(System.String,System.String)">
      <summary>使用产品名称和产品版本初始化 HttpProductHeaderValue 类的新实例。</summary>
      <param name="productName">The name of the product token used in the **User-Agent** HTTP header.</param>
      <param name="productVersion">**User-Agent** HTTP 标头中使用的产品令牌的版本。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpProductHeaderValue.Name">
      <summary>获取表示要在 **User-Agent** HTTP 标头中使用的产品名称的令牌。</summary>
      <returns>产品标记的名称</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpProductHeaderValue.Version">
      <summary>获取表示要在 **User-Agent** HTTP 标头中使用的产品版本的令牌。</summary>
      <returns>产品标记的版本。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpProductHeaderValue 实例。</summary>
      <param name="input">表示产品名称和版本的字符串。</param>
      <returns>一个 HttpProductHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductHeaderValue.ToString">
      <summary>返回表示当前 HttpProductHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpProductHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpProductHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="productHeaderValue">字符串的 HttpProductHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpProductHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpProductInfoHeaderValue">
      <summary>表示 HTTP 请求上 **User-Agent** HTTP 标头中使用的产品信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.#ctor(System.String)">
      <summary>使用产品注释初始化 HttpProductInfoHeaderValue 类的新实例。</summary>
      <param name="productComment">**User-Agent** HTTP 标头中使用的产品注释。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.#ctor(System.String,System.String)">
      <summary>使用产品名称和产品版本初始化 HttpProductInfoHeaderValue 类的新实例。</summary>
      <param name="productName">The name of the product token used in the **User-Agent** HTTP header.</param>
      <param name="productVersion">The version of the product token used in the **User-Agent** HTTP header.</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.Comment">
      <summary>从 **User-Agent** HTTP 标头中使用的 HttpProductInfoHeaderValue 获取产品注释。</summary>
      <returns>The product comment used in the **User-Agent** HTTP header.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.Product">
      <summary>从 **User-Agent** HTTP 标头中使用的 HttpProductInfoHeaderValue 获取产品。</summary>
      <returns>**User-Agent** HTTP 标头中使用的产品名称和版本。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpProductInfoHeaderValue 实例。</summary>
      <param name="input">表示产品信息的字符串。</param>
      <returns>一个 HttpProductInfoHeaderValue 实例。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.ToString">
      <summary>返回表示当前 HttpProductInfoHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpProductInfoHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpProductInfoHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="productInfoHeaderValue">字符串的 HttpProductInfoHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpProductInfoHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection">
      <summary>表示 HTTP 请求上的 **User-Agent** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.Size">
      <summary>获取集合中的 HttpProductInfoHeaderValue 对象的数量。</summary>
      <returns>HttpProductInfoHeaderValueCollection 中的 HttpProductInfoHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpProductInfoHeaderValue)">
      <summary>将新的 HttpProductInfoHeaderValue 项添加到集合末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpProductInfoHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpProductInfoHeaderValue 项的对象。 该迭代器指向 HttpProductInfoHeaderValueCollection 中的第一个 HttpProductInfoHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpProductInfoHeaderValue。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpProductInfoHeaderValueCollection 中指定索引处的 HttpProductInfoHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpProductInfoHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpProductInfoHeaderValue 项。</summary>
      <param name="startIndex">HttpProductInfoHeaderValueCollection 中的 HttpProductInfoHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpProductInfoHeaderValueCollection 中的 *startIndex* 处开始的 HttpProductInfoHeaderValue 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.GetView">
      <summary>返回 HttpProductInfoHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpProductInfoHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpProductInfoHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpProductInfoHeaderValue 的索引。</summary>
      <param name="value">要在 HttpProductInfoHeaderValueCollection 中查找的 HttpProductInfoHeaderValue。</param>
      <param name="index">HttpProductInfoHeaderValueCollection 中的 HttpProductInfoHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpProductInfoHeaderValue)">
      <summary>将一个 HttpProductInfoHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpProductInfoHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>Removes the entry at the specified index from the HttpMethodHeaderValueCollection.</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpProductInfoHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpProductInfoHeaderValue[])">
      <summary>将集合中的所有 HttpProductInfoHeaderValue 项替换为指定的 HttpProductInfoHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpProductInfoHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpProductInfoHeaderValue)">
      <summary>设置集合中指定索引处的 HttpProductInfoHeaderValue。</summary>
      <param name="index">要从其处设置 HttpProductInfoHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpProductInfoHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpProductInfoHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpProductInfoHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpRequestHeaderCollection">
      <summary>提供与 HTTP 请求关联的 HTTP 标头的集合。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Accept">
      <summary>获取 HttpMediaTypeWithQualityHeaderValue 对象的 HttpMediaTypeWithQualityHeaderValueCollection，该对象表示 HTTP 请求上的 **Accept** HTTP 标头的值。</summary>
      <returns>HttpMediaTypeWithQualityHeaderValue 对象的集合，该对象表示 **Accept** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.AcceptEncoding">
      <summary>获取 HttpContentCodingWithQualityHeaderValue 对象的 HttpContentCodingWithQualityHeaderValueCollection，该对象表示 HTTP 请求上的 **Accept-Encoding** HTTP 标头的值。</summary>
      <returns>HttpContentCodingWithQualityHeaderValue 对象的集合，该对象表示 **Accept-Encoding** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.AcceptLanguage">
      <summary>获取 HttpLanguageRangeWithQualityHeaderValue 对象的 HttpLanguageRangeWithQualityHeaderValueCollection，该对象表示 HTTP 请求上的 **Accept-Language** HTTP 标头的值。</summary>
      <returns>HttpLanguageRangeWithQualityHeaderValue 对象的集合，该对象表示 **Accept-Language** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Authorization">
      <summary>获取或设置 HttpCredentialsHeaderValue 对象，该对象表示 HTTP 请求上的 **Authorization** HTTP 标头的值。</summary>
      <returns>HTTP 请求上的 **Authorization** HTTP 标头的值。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.CacheControl">
      <summary>获取 HttpCacheDirectiveHeaderValueCollection，该集合表示 HTTP 请求上的 **Cache-Control** HTTP 标头的值。</summary>
      <returns>表示 **Cache-Control** HTTP 标头值的对象。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Connection">
      <summary>获取 HttpConnectionOptionHeaderValue 对象的 HttpConnectionOptionHeaderValueCollection，该对象表示 HTTP 请求上的 **Connection** HTTP 标头的值。</summary>
      <returns>表示 HTTP **Connection** 标头的 HttpConnectionOptionHeaderValue 对象的集合。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Cookie">
      <summary>获取 HttpCookiePairHeaderValue 对象的 HttpCookiePairHeaderValueCollection，该对象表示在 HTTP 请求上发送的 **Cookie** HTTP 标头的值。</summary>
      <returns>HttpCookiePairHeaderValue 对象的集合，该对象表示 **Cookie** HTTP 标头中的 HTTP Cookie。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Date">
      <summary>获取或设置 DateTime 对象，该对象表示 HTTP 请求上的 **Date** HTTP 标头的值。</summary>
      <returns>表示 HTTP 请求上的 **Date** HTTP 标头值的对象。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Expect">
      <summary>获取 HttpExpectationHeaderValue 对象的 HttpExpectationHeaderValueCollection，该对象表示 HTTP 请求上的 **Expect** HTTP 标头的值。</summary>
      <returns>HttpExpectationHeaderValue 对象的集合，该对象表示 HTTP 请求上的 **Expect** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.From">
      <summary>获取或设置 String，其表示 HTTP 请求上的 **From** HTTP 标头的值。</summary>
      <returns>HTTP 请求上的 **From** HTTP 标头的值。 空字符串表示缺少标头。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Host">
      <summary>获取或设置 HostName，其表示 HTTP 请求上的 **Host** HTTP 标头的值。</summary>
      <returns>HostName，其表示 HTTP 请求上的 **Host** HTTP 标头的值。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.IfModifiedSince">
      <summary>获取或设置 DateTime 对象，该对象表示 HTTP 请求上的 **If-Modified-Since** HTTP 标头的值。</summary>
      <returns>DateTime 对象，该对象表示 HTTP 请求上的 **If-Modified-Since** HTTP 标头的值。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.IfUnmodifiedSince">
      <summary>获取或设置 DateTime 对象，该对象表示 HTTP 请求上的 **If-Unmodified-Since** HTTP 标头的值。</summary>
      <returns>DateTime 对象，该对象表示 HTTP 请求上的 **If-Unmodified-Since** HTTP 标头的值。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.MaxForwards">
      <summary>获取或设置表示 HTTP 请求上的 **Max-Forwards** HTTP 标头值的整数值。</summary>
      <returns>表示 HTTP 请求上的 **Max-Forwards** HTTP 标头值的整数值。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.ProxyAuthorization">
      <summary>获取或设置 HttpCredentialsHeaderValue 对象，该对象表示 HTTP 请求上的 **Proxy-Authorization** HTTP 标头的值。</summary>
      <returns>表示 HTTP 请求上的 **Proxy-Authorization** HTTP 标头值的对象。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Referer">
      <summary>获取或设置 Uri，其表示 HTTP 请求上的 **Referer** HTTP 标头的值。</summary>
      <returns>表示 HTTP 请求上的 **Referer** HTTP 标头值的对象。 A null value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Size">
      <summary>获取 HttpRequestHeaderCollection 中的对象的数目。</summary>
      <returns>HttpRequestHeaderCollection 中的对象的数目。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.TransferEncoding">
      <summary>获取 HttpTransferCodingHeaderValue 对象的 HttpTransferCodingHeaderValueCollection，该对象表示 HTTP 请求上的 **Transfer-Encoding** HTTP 标头的值。</summary>
      <returns>HttpTransferCodingHeaderValue 对象的集合，该对象表示 HTTP 请求上的 **Transfer-Encoding** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpRequestHeaderCollection.UserAgent">
      <summary>获取 HttpProductInfoHeaderValue 对象的 HttpProductInfoHeaderValueCollection，该对象表示 HTTP 请求上的 **User-Agent** HTTP 标头的值。</summary>
      <returns>HttpProductInfoHeaderValue 对象的集合，该对象表示 HTTP 请求上的 **User-Agent** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Append(System.String,System.String)">
      <summary>将新的项添加到 HttpRequestHeaderCollection 的末尾。</summary>
      <param name="name">The name of the value to add.</param>
      <param name="value">The item value to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Clear">
      <summary>从 HttpRequestHeaderCollection 中移除所有对象。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.First">
      <summary>检索指向 HttpRequestHeaderCollection 中的第一个项的迭代器。</summary>
      <returns>An object that can be used to enumerate the items in the collection. 该迭代器指向 HttpRequestHeaderCollection 中的第一个项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.GetView">
      <summary>返回 HttpRequestHeaderCollection 的不可变视图。</summary>
      <returns>HttpRequestHeaderCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.HasKey(System.String)">
      <summary>确定 HttpRequestHeaderCollection 是否包含指定的键。</summary>
      <param name="key">The key associated with the item to locate.</param>
      <returns>**true** if the key is found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Insert(System.String,System.String)">
      <summary>使用指定的键和值插入或替换 HttpRequestHeaderCollection 中的项。</summary>
      <param name="key">The key of the item to be inserted.</param>
      <param name="value">The value of the item to insert.</param>
      <returns>**true** if an item with the specified key is an existing item that was replaced; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Lookup(System.String)">
      <summary>查找 HttpRequestHeaderCollection 中的项（如果存在）。</summary>
      <param name="key">The key of the item to lookup.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.Remove(System.String)">
      <summary>从 HttpRequestHeaderCollection 中移除特定对象。</summary>
      <param name="key">The key of the item to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.ToString">
      <summary>返回表示当前 HttpRequestHeaderCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpRequestHeaderCollection.TryAppendWithoutValidation(System.String,System.String)">
      <summary>尝试将指定的项追加到 HttpRequestHeaderCollection，而不进行验证。</summary>
      <param name="name">The name of the item to append.</param>
      <param name="value">The value of the item to append.</param>
      <returns>**true** if the item was appended; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpResponseHeaderCollection">
      <summary>提供与 HTTP 响应关联的 HTTP 标头的集合。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Age">
      <summary>获取或设置 TimeSpan 对象，该对象表示 HTTP 响应上的 **Age** HTTP 标头的值。</summary>
      <returns>表示 HTTP 响应上的 **Age** HTTP 标头值的对象。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Allow">
      <summary>获取 HttpMethod 对象的 HttpMethodHeaderValueCollection 集合，该对象表示 HTTP 响应上的 **Allow** HTTP 标头的值。</summary>
      <returns>HttpMethod 对象的集合，该对象表示 HTTP 响应上的 **Allow** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.CacheControl">
      <summary>获取对象的 HttpCacheDirectiveHeaderValueCollection，该对象表示 HTTP 响应上的 **Cache-Control** HTTP 标头的值。</summary>
      <returns>表示 HTTP 响应上的 **Cache-Control** HTTP 标头值的对象的集合。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Connection">
      <summary>获取 HttpConnectionOptionHeaderValue 对象 HttpConnectionOptionHeaderValueCollection，该对象表示 HTTP 响应上的 **Connection** HTTP 标头的值。</summary>
      <returns>表示 **Connection** HTTP 标头值的 HttpConnectionOptionHeaderValue 对象的集合。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Date">
      <summary>获取或设置 DateTime 对象，该对象表示 HTTP 响应上的 **Date** HTTP 标头的值。</summary>
      <returns>The object that represents the value of a **Date** HTTP header on an HTTP request. A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Location">
      <summary>获取或设置表示 HTTP 响应上的 **Location** HTTP 标头值的 Uri。</summary>
      <returns>表示 HTTP 响应上的 **Location** HTTP 标头值的对象。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.ProxyAuthenticate">
      <summary>获取 HttpChallengeHeaderValue 对象 HttpChallengeHeaderValueCollection，该对象表示 HTTP 响应上的 **Proxy-Authenticate** HTTP 标头的值。</summary>
      <returns>HttpChallengeHeaderValue 对象集合，该对象表示 HTTP 响应上的 **Proxy-Authenticate** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.RetryAfter">
      <summary>获取或设置表示 HTTP 响应上的 **Retry-After** HTTP 标头值的 HttpDateOrDeltaHeaderValue 对象。</summary>
      <returns>表示 HTTP 响应上的 **Retry-After** HTTP 标头值的对象。 A **null** value means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Size">
      <summary>获取 HttpResponseHeaderCollection 中的对象的数目。</summary>
      <returns>HttpResponseHeaderCollection 中的对象的数目。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.TransferEncoding">
      <summary>获取 HttpTransferCodingHeaderValue 对象的 HttpTransferCodingHeaderValueCollection，该对象表示 HTTP 响应上的 **Transfer-Encoding** HTTP 标头的值。</summary>
      <returns>HttpTransferCodingHeaderValue 对象集合，该对象表示 HTTP 响应上的 **Transfer-Encoding** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpResponseHeaderCollection.WwwAuthenticate">
      <summary>获取 HttpChallengeHeaderValue 对象的 HttpChallengeHeaderValueCollection，该对象表示 HTTP 响应上的 **WWW-Authenticate** HTTP 标头的值。</summary>
      <returns>HttpChallengeHeaderValue 对象集合，该对象表示 HTTP 响应上的 **WWW-Authenticate** HTTP 标头的值。 An empty collection means that the header is absent.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Append(System.String,System.String)">
      <summary>将新的项添加到 HttpResponseHeaderCollection 的末尾。</summary>
      <param name="name">The name of the value to add.</param>
      <param name="value">The item value to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.First">
      <summary>检索指向 HttpResponseHeaderCollection 中的第一个项的迭代器。</summary>
      <returns>An object that can be used to enumerate the items in the collection. 该迭代器指向 HttpResponseHeaderCollection 中的第一个项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.GetView">
      <summary>返回 HttpResponseHeaderCollection 的不可变视图。</summary>
      <returns>HttpResponseHeaderCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.HasKey(System.String)">
      <summary>确定 HttpResponseHeaderCollection 是否包含指定的键。</summary>
      <param name="key">The key associated with the item to locate.</param>
      <returns>**true** if the key is found; otherwise, **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Insert(System.String,System.String)">
      <summary>使用指定的键和值插入或替换 HttpResponseHeaderCollection 中的项。</summary>
      <param name="key">The key of the item to be inserted.</param>
      <param name="value">The value of the item to insert.</param>
      <returns>**true** if an item with the specified key is an existing item that was replaced; otherwise **false**.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Lookup(System.String)">
      <summary>查找 HttpResponseHeaderCollection 中的项。</summary>
      <param name="key">The key of the item to lookup.</param>
      <returns>The value, if an item with the specified key exists. Use the **HasKey** method to determine whether the key exists.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.Remove(System.String)">
      <summary>从 HttpResponseHeaderCollection 中移除具有给定密钥的项。</summary>
      <param name="key">要移除的项密钥。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.ToString">
      <summary>返回表示当前 HttpResponseHeaderCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpResponseHeaderCollection.TryAppendWithoutValidation(System.String,System.String)">
      <summary>尝试将指定的项追加到 HttpResponseHeaderCollection，而不进行验证。</summary>
      <param name="name">The name of the item to append.</param>
      <param name="value">The value of the item to append.</param>
      <returns>**true** if the item was appended; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue">
      <summary>表示 HTTP 请求上的 **Transfer-Encoding** HTTP 标头中使用的传输编码信息。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue.#ctor(System.String)">
      <summary>初始化 HttpProductInfoHeaderValue 类的新实例。</summary>
      <param name="input">用于初始化对象 HttpProductInfoHeaderValue 的 **transfer-coding** 信息。</param>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue.Parameters">
      <summary>获取 **Transfer-Encoding** HTTP 标头中使用的一组参数。</summary>
      <returns>**Transfer-Encoding** HTTP 标头中使用的一组名称/值参数。</returns>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue.Value">
      <summary>获取 **Transfer-Encoding** HTTP 标头中使用的传输编码值。</summary>
      <returns>**Transfer-Encoding** HTTP 标头中使用的传输编码值（传输编码名称）。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue.Parse(System.String)">
      <summary>将字符串转换为 HttpTransferCodingHeaderValue 实例。</summary>
      <param name="input">表示**传输编码**信息的字符串。</param>
      <returns>An HttpProductInfoHeaderValue instance.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue.ToString">
      <summary>返回表示当前 HttpTransferCodingHeaderValue 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValue.TryParse(System.String,Windows.Web.Http.Headers.HttpTransferCodingHeaderValue@)">
      <summary>确定字符串是否为有效的 HttpTransferCodingHeaderValue 信息。</summary>
      <param name="input">The string to validate.</param>
      <param name="transferCodingHeaderValue">字符串的 HttpTransferCodingHeaderValue 版本。</param>
      <returns>如果 *input* 是有效的 HttpTransferCodingHeaderValue 信息，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="T:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection">
      <summary>表示 HTTP 请求上的 **Transfer-Encoding** HTTP 标头的值。</summary>
    </member>
    <member name="P:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.Size">
      <summary>获取集合中的 HttpTransferCodingHeaderValue 对象的数量。</summary>
      <returns>HttpTransferCodingHeaderValueCollection 中的 HttpTransferCodingHeaderValue 对象的数量。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.Append(Windows.Web.Http.Headers.HttpTransferCodingHeaderValue)">
      <summary>将新的 HttpTransferCodingHeaderValue 项添加到集合末尾。</summary>
      <param name="value">The new item to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.Clear">
      <summary>Removes all objects from the collection.</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.First">
      <summary>检索指向集合中的第一个 HttpTransferCodingHeaderValue 项的迭代器。</summary>
      <returns>可用于枚举集合中的 HttpTransferCodingHeaderValue 项的对象。 该迭代器指向 HttpTransferCodingHeaderValueCollection 中的第一个 HttpTransferCodingHeaderValue 项。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.GetAt(System.UInt32)">
      <summary>返回集合中指定索引处的 HttpTransferCodingHeaderValue。</summary>
      <param name="index">The zero-based index of a specified item in the collection.</param>
      <returns>HttpTransferCodingHeaderValueCollection 中指定索引处的 HttpTransferCodingHeaderValue。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.GetMany(System.UInt32,Windows.Web.Http.Headers.HttpTransferCodingHeaderValue[])">
      <summary>检索从集合中指定索引处开始的 HttpTransferCodingHeaderValue 项。</summary>
      <param name="startIndex">HttpTransferCodingHeaderValueCollection 中的 HttpTransferCodingHeaderValue 项的起点的从零开始的索引。</param>
      <param name="items">从 HttpTransferCodingHeaderValueCollection 中的 *startIndex* 处开始的 HttpTransferCodingHeaderValue 项的数组。</param>
      <returns>The number of items retrieved.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.GetView">
      <summary>返回 HttpTransferCodingHeaderValueCollection 的不可变视图。</summary>
      <returns>HttpTransferCodingHeaderValueCollection 的视图。</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.IndexOf(Windows.Web.Http.Headers.HttpTransferCodingHeaderValue,System.UInt32@)">
      <summary>检索指向集合中的 HttpTransferCodingHeaderValue 的索引。</summary>
      <param name="value">要在 HttpTransferCodingHeaderValueCollection 中查找的 HttpTransferCodingHeaderValue。</param>
      <param name="index">HttpTransferCodingHeaderValueCollection 中的 HttpTransferCodingHeaderValue 的索引。</param>
      <returns>Indicates whether the item is found.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.InsertAt(System.UInt32,Windows.Web.Http.Headers.HttpTransferCodingHeaderValue)">
      <summary>将一个 HttpTransferCodingHeaderValue 插入集合中指定索引处。</summary>
      <param name="index">The zero-based index at which *value* should be inserted.</param>
      <param name="value">The object to insert into the collection.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.ParseAdd(System.String)">
      <summary>分析条目并将其添加到 HttpTransferCodingHeaderValueCollection。</summary>
      <param name="input">The entry to add.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.RemoveAt(System.UInt32)">
      <summary>从 HttpTransferCodingHeaderValueCollection 的指定索引处移除条目。</summary>
      <param name="index">The index of the entry to remove.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.RemoveAtEnd">
      <summary>删除集合中的最后一个 HttpTransferCodingHeaderValue 项。</summary>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.ReplaceAll(Windows.Web.Http.Headers.HttpTransferCodingHeaderValue[])">
      <summary>将集合中的所有 HttpTransferCodingHeaderValue 项替换为指定的 HttpTransferCodingHeaderValue 项。</summary>
      <param name="items">要添加到集合的 HttpTransferCodingHeaderValue 项。</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.SetAt(System.UInt32,Windows.Web.Http.Headers.HttpTransferCodingHeaderValue)">
      <summary>设置集合中指定索引处的 HttpTransferCodingHeaderValue。</summary>
      <param name="index">要从其处设置 HttpTransferCodingHeaderValue 的从零开始的索引。</param>
      <param name="value">The item to set.</param>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.ToString">
      <summary>返回表示当前 HttpTransferCodingHeaderValueCollection 对象的字符串。</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="M:Windows.Web.Http.Headers.HttpTransferCodingHeaderValueCollection.TryParseAdd(System.String)">
      <summary>尝试分析指定的项并将其添加到 HttpTransferCodingHeaderValueCollection。</summary>
      <param name="input">The item to parse and add.</param>
      <returns>**true** if the item successfully parsed and was added; otherwise **false**.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.ISyndicationClient">
      <summary>封装从 URI 异步检索源所需的数据和方法。 它支持身份验证。</summary>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationClient.BypassCacheOnRetrieve">
      <summary>获取或设置一个布尔值，该值指示检索源时是否绕过缓存。</summary>
      <returns>**TRUE** if the cache should be bypassed; otherwise **FALSE**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationClient.MaxResponseBufferSize">
      <summary>Gets or sets the maximum number of bytes to buffer when receiving a response from a server.</summary>
      <returns>Maximum size and default is **UInt32.MaxValue**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationClient.ProxyCredential">
      <summary>获取或设置使用代理服务器提出请求时要使用的凭据。</summary>
      <returns>Initially, this value is a username/password tuple. For domain credentials, the username is in domain\user form.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationClient.ServerCredential">
      <summary>Gets or sets the credentials to use when making requests to the server.</summary>
      <returns>最初，此值为用户名/密码元组。 For domain credentials, the username is in domain\user form.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationClient.Timeout">
      <summary>Gets or sets the maximum amount of time, in milliseconds, to wait for any of the asynchronous operations to complete. If the operation is not complete within this amount of time, it will fail with a status code indicating that it timed out.</summary>
      <returns>Default value is 30000 (30 seconds). A value of **UInt32.MaxValue** indicates that the syndication client will wait indefinitely for a response.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.ISyndicationClient.RetrieveFeedAsync(Windows.Foundation.Uri)">
      <summary>启动从给定的 URI 下载联合源的异步操作。 This method instantiates a SyndicationFeed object from the feed string, which can be in one of the formats specified in SyndicationFormat.</summary>
      <param name="uri">The URI from which the feed is downloaded.</param>
      <returns>Contains the results of the operation.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.ISyndicationClient.SetRequestHeader(System.String,System.String)">
      <summary>Sets an HTTP header for the request. This method can be called multiple times to set multiple headers. When the same header is set multiple times, the values will be concatenated and separated by ",".</summary>
      <param name="name">The name of the header.</param>
      <param name="value">The value of the header.</param>
    </member>
    <member name="T:Windows.Web.Syndication.ISyndicationNode">
      <summary>表示泛型联合 XML 元素扩展。</summary>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.AttributeExtensions">
      <summary>获取该元素的自定义特性列表。</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.BaseUri">
      <summary>获取或设置元素的基 URI。 This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>元素上的 **xml:base** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>元素中的子元素列表。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>元素上的 **xml:lang** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. 必须对于 XML 1.0 是有效的。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationNode.NodeValue">
      <summary>Gets or sets the text content of the element. 如果该元素只包含子元素，则此属性为 NULL。</summary>
      <returns>元素的文本内容。</returns>
    </member>
    <member name="M:Windows.Web.Syndication.ISyndicationNode.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>生成表示包括外部标记的此元素、所有属性和子元素的 DOM 对象。 此方法接受的唯一格式为 **Atom 1.0** 和 **RSS 2.0**。</summary>
      <param name="format">数据的格式。</param>
      <returns>表示此元素、所有属性和子元素（包括外部标记）的 DOM 对象。</returns>
    </member>
    <member name="T:Windows.Web.Syndication.ISyndicationText">
      <summary>表示文本、HTML 或 XHTML 内容。 此接口封装可检索文本、HTML、XHTML 内容的 **RSS 2.0** 或 **Atom 1.0** 中的元素。 在 *Atom 1.0* 中，此接口将映射到架构中的 **atomTextConstruct**，其可以是 **atom:title**、**atom:subtitle**、**atom:rights** 或 **atom:summary** 元素。</summary>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationText.Text">
      <summary>获取或设置类似 **atom:title** 的文本内容构造的内容。</summary>
      <returns>文本内容。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationText.Type">
      <summary>获取或设置内容的类型。</summary>
      <returns>此值可以是“text”、“html”、“xhtml”或其他媒体类型。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.ISyndicationText.Xml">
      <summary>获取或设置 XML 内容。</summary>
      <returns>**atom:content** 元素中的 XML 内容。</returns>
    </member>
    <member name="T:Windows.Web.Syndication.RetrievalProgress">
      <summary>包含数据检索操作的进度信息。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.RetrievalProgress.BytesRetrieved">
      <summary>此数据检索操作中已接收的字节数。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.RetrievalProgress.TotalBytesToRetrieve">
      <summary>要在此数据检索操作期间接收的总字节数。</summary>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationAttribute">
      <summary>表示未在规范中定义的自定义特性。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationAttribute.#ctor">
      <summary>创建新的 SyndicationAttribute 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationAttribute.#ctor(System.String,System.String,System.String)">
      <summary>创建具有指定的 **Name**、**Namespace** 和 **Value** 属性值的新 SyndicationAttribute 对象。</summary>
      <param name="attributeName">The name of the attribute.</param>
      <param name="attributeNamespace">特性的命名空间。</param>
      <param name="attributeValue">属性的值。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationAttribute.Name">
      <summary>获取联合特性的名称。</summary>
      <returns>**atom:name** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationAttribute.Namespace">
      <summary>获取特性的命名空间。</summary>
      <returns>The namespace of the attribute.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationAttribute.Value">
      <summary>获取或设置属性的值。</summary>
      <returns>The value of the attribute.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationCategory">
      <summary>表示源或项的类别。 此类封装 **RSS 2.0** 的 **/rss/channel/item/category** 元素中或 **RSS 1.0** 的 **atom:category** 元素中的信息。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationCategory.#ctor">
      <summary>创建 SyndicationCategory 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationCategory.#ctor(System.String)">
      <summary>使用指定的 **term** 属性值创建 SyndicationCategory 对象。</summary>
      <param name="term">标识类别的字符串。 此参数表示 **atom:category** 中必需的 **term** 特性或 *RSS 2.0* 中的 **category** 元素的文本内容。</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationCategory.#ctor(System.String,System.String,System.String)">
      <summary>使用指定的属性值创建 SyndicationCategory 对象。</summary>
      <param name="term">A string that identifies the category.</param>
      <param name="scheme">类别的方案。</param>
      <param name="label">用于在最终用户应用程序中显示的标签。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.Label">
      <summary>获取或设置类别的标签。 此属性表示 **atom:category** 上的 **label** 特性。 它提供用于在最终用户应用程序中显示的标签。</summary>
      <returns>**atom:category** 上的 **label** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.Scheme">
      <summary>获取或设置类别的方案。 此属性表示 **atom:category** 上的 **scheme** 特性或 *RSS 2.0* 中的 **category** 元素上的 **domain** 特性。</summary>
      <returns>**atom:category** 上的 **scheme** 特性或 *RSS 2.0* 中的 **category** 元素上的 **domain** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationCategory.Term">
      <summary>获取或设置标识类别的字符串。 此属性表示 **atom:category** 中必需的 **term** 特性或 *RSS 2.0* 中的 **category** 元素的文本内容。</summary>
      <returns>**atom:category** 中必需的 **term** 特性或 *RSS 2.0* 中的 **category** 元素的文本内容。</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationCategory.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationClient">
      <summary>实现从 URI 异步检索源的 ISyndicationClient 接口。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationClient.#ctor">
      <summary>创建新的 SyndicationClient 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationClient.#ctor(Windows.Security.Credentials.PasswordCredential)">
      <summary>使用身份验证凭据创建新的 SyndicationClient 对象。</summary>
      <param name="serverCredential">用户身份验证凭据。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationClient.BypassCacheOnRetrieve">
      <summary>Gets or sets a **Boolean** value that specifies whether to bypass the cache when retrieving the feed.</summary>
      <returns>**TRUE** if the cache should be bypassed; otherwise **FALSE**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationClient.MaxResponseBufferSize">
      <summary>Gets or sets the maximum number of bytes to buffer when receiving a response from a server.</summary>
      <returns>Maximum size and default is **UInt32.MaxValue**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationClient.ProxyCredential">
      <summary>Gets or sets the credentials to use when making requests via a proxy.</summary>
      <returns>The PasswordCredential to use.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationClient.ServerCredential">
      <summary>Gets or sets the credentials to use when making requests to the server.</summary>
      <returns>Initally, this value is a username/password tuple. For domain credentials, the username is in domain\user form.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationClient.Timeout">
      <summary>Gets or sets the maximum amount of time, in milliseconds, to wait for any of the asynchronous operations to complete. If the operation is not complete within this amount of time, it will fail with a status code indicating that it timed out.</summary>
      <returns>Default value is 30000 (30 seconds). A value of **UInt32.MaxValue** indicates that the syndication client will wait indefinitely for a response.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationClient.RetrieveFeedAsync(Windows.Foundation.Uri)">
      <summary>Starts an asynchronous operation to download the syndication feed from the given URI. This method instantiates a SyndicationFeed object from the feed string, which can be in one of the formats specified in SyndicationFormat.</summary>
      <param name="uri">The URI from which the feed is downloaded.</param>
      <returns>Contains the results of the operation.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationClient.SetRequestHeader(System.String,System.String)">
      <summary>Sets an HTTP header for the request. This method can be called multiple times to set multiple headers. When the same header is set multiple times, the values will be concatenated and separated by ",".</summary>
      <param name="name">The name of the header.</param>
      <param name="value">The value of the header.</param>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationContent">
      <summary>表示包括文本、HTML、XHTML、URL 和 XML 的源内容。 此对象封装 *Atom 1.0* 中的 **atom:content** 元素并可包含外部内容的链接。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationContent.#ctor">
      <summary>创建新的 SyndicationContent 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationContent.#ctor(System.String,Windows.Web.Syndication.SyndicationTextType)">
      <summary>创建具有指定 **Text** 和 **Type** 属性值的 SyndicationContent 对象。</summary>
      <param name="text">内容的文本。</param>
      <param name="type">内容的类型。</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationContent.#ctor(Windows.Foundation.Uri)">
      <summary>创建具有指定 **Uri** 属性值的 SyndicationContent 对象。</summary>
      <param name="sourceUri">Uri 值。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.SourceUri">
      <summary>获取或设置内容的 URI。 此属性表示 **atom:content** 上的 **src** 特性。</summary>
      <returns>**atom:content** 上的 **src** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.Text">
      <summary>获取联合内容。</summary>
      <returns>联合内容的文本。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.Type">
      <summary>Gets or sets the type of the content.</summary>
      <returns>This value can be "text", "html", "xhtml" or other media types.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationContent.Xml">
      <summary>Gets or sets the XML content.</summary>
      <returns>The XML content within the **atom:content** element.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationContent.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationError">
      <summary>表示进行联合操作时遇到的错误。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationError.GetStatus(System.Int32)">
      <summary>Gets the specific error using the returned **HRESULT** value. 可能的值由 SyndicationErrorStatus 定义。</summary>
      <param name="hresult">An **HRESULT** returned during the operation.</param>
      <returns>The error encountered.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationErrorStatus">
      <summary>定义进行 Syndication 操作时遇到的错误。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationErrorStatus.InvalidXml">
      <summary>提供的 XML 无效。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationErrorStatus.MissingRequiredAttribute">
      <summary>缺少必需属性。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationErrorStatus.MissingRequiredElement">
      <summary>缺少必需元素。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationErrorStatus.UnexpectedContent">
      <summary>内容中存在意外错误。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationErrorStatus.Unknown">
      <summary>An unknown error has occurred.</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationErrorStatus.UnsupportedFormat">
      <summary>该内容不以受支持的格式显示。</summary>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationFeed">
      <summary>包含有关源的信息。 此类封装 *RSS 2.0* 的 **/rss/channel** 元素中或 *Atom 1.0* 的 **atom:feed** 元素中的信息。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationFeed.#ctor">
      <summary>创建新的 SyndicationFeed 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationFeed.#ctor(System.String,System.String,Windows.Foundation.Uri)">
      <summary>使用 **Title**、**Subtitle** 和 **Uri** 创建新的 SyndicationFeed 对象。</summary>
      <param name="title">联合源的**标题**。</param>
      <param name="subtitle">联合源的**子标题**。</param>
      <param name="uri">The Uri value.</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Authors">
      <summary>获取一个项的作者。 此属性表示 **atom:entry** 下所有 **atom:author** 元素的集合。</summary>
      <returns>**atom:entry** 下所有 **atom:author** 元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Categories">
      <summary>获取源类别的集合。 此属性表示 **atom:feed** 下所有 **atom:category** 元素的集合。</summary>
      <returns>**atom:feed** 下所有 **atom:category** 元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Contributors">
      <summary>获取源参与者的集合。 此属性表示 **atom:feed** 下所有 **atom:contributor** 元素的集合。</summary>
      <returns>**atom:feed** 下所有 **atom:contributor** 元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.FirstUri">
      <summary>获取序列中的首个统一资源标识符 (URI)。 此属性表示具有 **rel="first"** 特性的 **atom:link** 元素。</summary>
      <returns>具有 **rel="first"** 特性的 **atom:link** 元素。 此属性是针对 **xml:base** 特性（如果存在）进行解析的绝对统一资源标识符 (URI)。 如果 **href** 特性是相对统一资源标识符 (URI) 字符串，且没有 **xml:base** 特性，则此属性将为 null，因为相对统一资源标识符 (URI) 不受运行时统一资源标识符 (URI) 类支持。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Generator">
      <summary>获取或设置源的生成器。 此属性表示 **atom:generator** 元素或 *RSS 2.0* 中的 **generator** 元素。</summary>
      <returns>**atom:generator** 元素或 *RSS 2.0* 中的 **generator** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.IconUri">
      <summary>获取或设置源图像的统一资源标识符 (URI)。 此属性表示 **atom:icon** 元素。</summary>
      <returns>**atom:icon** 元素。 此属性是针对 **xml:base** 属性（如果存在）进行解析的绝对统一资源标识符 (URI)。 If the **href** attribute is a relative Uniform Resource Identifier (URI) string and there is no **xml:base** attribute, this property will be null because the relative Uniform Resource Identifier (URI) is not supported by the runtime Uniform Resource Identifier (URI) class.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Id">
      <summary>获取或设置联合源的标识符。</summary>
      <returns>**atom:Id** 元素或 *RSS 2.0* 中的 **guid** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.ImageUri">
      <summary>获取或设置源徽标的统一资源标识符 (URI)。 此属性表示 **atom:logo** 元素或 *RSS 2.0* 中的 **image/uri** 元素。</summary>
      <returns>**atom:logo** 元素或 *RSS 2.0* 中的 **image/uri** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Items">
      <summary>获取源中的项的集合。 此属性表示 **atom:entry** 元素的集合或 *RSS 2.0* 中的 **item** 元素的集合。</summary>
      <returns>**atom:entry** 元素的集合或 *RSS 2.0* 中的 **item** 元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.LastUpdatedTime">
      <summary>获取或设置上次修改源的时间。 此属性表示 **/rss/channel/lastBuildDate** 或 **atom:updated** 元素。</summary>
      <returns>**/rss/channel/lastBuildDate** 或 **atom:updated** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.LastUri">
      <summary>获取序列中的最后一个统一资源标识符 (URI)。 此属性表示具有 **rel="last"** 特性的 **atom:link** 元素。</summary>
      <returns>具有 **rel="last"** 特性的 **atom:link** 元素。 It is the absolute Uniform Resource Identifier (URI) resolved against the **xml:base** attribute, if it is present. If the **href** attribute is a relative Uniform Resource Identifier (URI) string and there is no **xml:base** attribute, this property will be null because the relative Uniform Resource Identifier (URI) is not supported by the runtime Uniform Resource Identifier (URI) class.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Links">
      <summary>获取与源关联的链接。 此属性表示 **atom:feed** 下的 **atom:link** 元素的集合。 在 *RSS 2.0* 中，这将映射到 **link** 元素。</summary>
      <returns>**atom:feed** 下的 **atom:link** 元素的集合。 在 *RSS 2.0* 中，这将映射到 **link** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.NextUri">
      <summary>获取序列中的下一个统一资源标识符 (URI)。 此属性表示具有 **rel="next"** 特性的 **atom:link** 元素。</summary>
      <returns>具有 **rel="next"** 特性的 **atom:link** 元素。 It is the absolute Uniform Resource Identifier (URI) resolved against the **xml:base** attribute, if it is present. If the **href** attribute is a relative Uniform Resource Identifier (URI) string and there is no **xml:base** attribute, this property will be null because the relative Uniform Resource Identifier (URI) is not supported by the runtime Uniform Resource Identifier (URI) class.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.PreviousUri">
      <summary>获取序列中的前一个统一资源标识符 (URI)。 此属性表示具有 **rel="previous"** 特性的 **atom:link** 元素。</summary>
      <returns>具有 **rel="previous"** 特性的 **atom:link** 元素。 It is the absolute Uniform Resource Identifier (URI) resolved against the **xml:base** attribute, if it is present. If the **href** attribute is a relative Uniform Resource Identifier (URI) string and there is no **xml:base** attribute, this property will be null because the relative Uniform Resource Identifier (URI) is not supported by the runtime Uniform Resource Identifier (URI) class.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Rights">
      <summary>获取或设置源的权限信息。 此属性表示 **atom:rights** 元素或 *RSS 2.0* 中的 **copyright** 元素。</summary>
      <returns>**atom:rights** 元素或 *RSS 2.0* 中的 **copyright** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.SourceFormat">
      <summary>获取源文档的格式。 如果未从文档加载对象，此属性将返回 **SyndicationFormat_Atom10**。</summary>
      <returns>源文档的格式或 **SyndicationFormat_Atom10**。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Subtitle">
      <summary>获取或设置源的副标题。 此属性表示 **atom:subtitle** 元素或 *RSS 2.0* 中的 **description** 元素。</summary>
      <returns>**atom:subtitle** 元素或 *RSS 2.0* 中的 **description** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationFeed.Title">
      <summary>获取或设置联合源的标题。</summary>
      <returns>**atom:title** 元素。</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationFeed.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationFeed.Load(System.String)">
      <summary>初始化给定源字符串的对象，该对象可以采用 *RSS 2.0* 或 *Atom 1.0* 格式。</summary>
      <param name="feed">可以采用 *RSS 2.0* 或 *Atom 1.0* 格式的源字符串。</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationFeed.LoadFromXml(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>初始化来自给定 DOM 对象的 SyndicationFeed 对象，该对象可能包含 *RSS 2.0 * 或 *Atom 1.0* 格式的 XML 内容。</summary>
      <param name="feedDocument">包含 *RSS 2.0* 或 *Atom 1.0* 格式的 XML 内容的 DOM 对象。</param>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationFormat">
      <summary>指定受 API 支持的联合格式。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationFormat.Atom03">
      <summary>API 支持 *Atom 0.3* 格式。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationFormat.Atom10">
      <summary>API 支持 *Atom 1.0* 格式。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationFormat.Rss091">
      <summary>API 支持 *RSS 0.91* 格式。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationFormat.Rss092">
      <summary>API 支持 *RSS 0.92* 格式。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationFormat.Rss10">
      <summary>API 支持 *RSS 1.0* 格式。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationFormat.Rss20">
      <summary>API 支持 *RSS 2.0* 格式。</summary>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationGenerator">
      <summary>描述用于生成源的代理或工具。 此类封装 *RSS 2.0* 的 **/rss/channel/generator** 元素中或 *Atom 1.0* 的 **/atom:feed/atom:generator** 元素中的信息。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationGenerator.#ctor">
      <summary>创建新的 SyndicationGenerator 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationGenerator.#ctor(System.String)">
      <summary>创建具有指定 **Text** 属性值的 SyndicationGenerator 对象。</summary>
      <param name="text">标识生成器。 此参数表示 **atom:generator** 元素中或 *RSS 2.0* 的 **generator** 元素中的文本内容。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.Text">
      <summary>获取或设置标识生成器的文本。</summary>
      <returns>**atom:generator** 元素中或 *RSS 2.0* 的 **generator** 元素中的文本内容。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.Uri">
      <summary>获取或设置联合生成器的统一资源标识符 (URI)。</summary>
      <returns>**atom:link** 上的 **href** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationGenerator.Version">
      <summary>获取或设置生成器的版本。</summary>
      <returns>**atom:generator** 上的 **version** 特性。</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationGenerator.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationItem">
      <summary>表示源中的项。 此类封装 *RSS 2.0* 的 **/rss/channel/item** 元素中或 *Atom 1.0* 的 **atom:entry** 元素中的信息。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationItem.#ctor">
      <summary>创建新的 SyndicationItem 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationItem.#ctor(System.String,Windows.Web.Syndication.SyndicationContent,Windows.Foundation.Uri)">
      <summary>使用标题、内容和 URI 创建新的 SyndicationItem 对象。</summary>
      <param name="title">新项的标题。</param>
      <param name="content">此源项目的目录。</param>
      <param name="uri">与此项关联的 URI。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Authors">
      <summary>Gets the authors of an item. This property represents the collection of all the **atom:author** elements under **atom:entry**.</summary>
      <returns>The collection of all the **atom:author** elements under **atom:entry**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Categories">
      <summary>Gets a collection of categories of the feed. This property represents the collection of all the **atom:category** elements under **atom:feed**.</summary>
      <returns>The collection of all **atom:category** elements under **atom:feed**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.CommentsUri">
      <summary>获取或设置项目的代码注释的统一资源标识符 (URI)。 此属性表示 **/rss/channel/item/comments** 元素。</summary>
      <returns>**/rss/channel/item/comments** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Content">
      <summary>获取或设置项的内容。</summary>
      <returns>项的内容。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Contributors">
      <summary>Gets a collection of the contributors of the feed. This property represents the collection of all the **atom:contributor** elements under **atom:feed**.</summary>
      <returns>The collection of all **atom:contributor** elements under **atom:feed**.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.EditMediaUri">
      <summary>获取可编辑媒体资源的统一资源标识符 (URI)。</summary>
      <returns>具有 **rel="edit-media"** 特性的 **atom:link** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.EditUri">
      <summary>获取可编辑资源的统一资源标识符 (URI)。</summary>
      <returns>具有 **rel="edit"** 的 **atom:link** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.ETag">
      <summary>获取 Etag HTTP 标头。</summary>
      <returns>Etag HTTP 标题。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Id">
      <summary>Gets or sets the identifier for the syndication feed.</summary>
      <returns>The **atom:Id** element or the **guid** element in *RSS 2.0*.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.ItemUri">
      <summary>获取此项的统一资源标识符 (URI)。 **AtomPubClient** 将在新资源创建后创建此属性。</summary>
      <returns>项的统一资源标识符 (URI)。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.LastUpdatedTime">
      <summary>获取或设置该项的最近修改时间。 此属性表示 **atom:updated** 元素。</summary>
      <returns>**atom:updated** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Links">
      <summary>获取项中包含的链接。</summary>
      <returns>**atom:entry** 下所有 **atom:link** 元素的集合。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.PublishedDate">
      <summary>获取或设置该项发布的日期。</summary>
      <returns>**atom:entry** 下的 **atom:published** 元素或 *RSS 2.0* 中的 **item** 元素下的 **pubDate** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Rights">
      <summary>获取或设置有关项权限的信息。 此属性表示 **atom:rights** 元素。</summary>
      <returns>**atom:rights** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Source">
      <summary>获取或设置项的源。 此属性表示 **atom:source** 元素或 *RSS 2.0* 中的 **source** 元素。</summary>
      <returns>**atom:source** 元素或 *RSS 2.0* 中的 **source** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Summary">
      <summary>获取或设置项的摘要。</summary>
      <returns>**atom:summary** 元素或 *RSS 2.0* 中的 **description** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationItem.Title">
      <summary>获取或设置项的标题。</summary>
      <returns>The **atom:title** element.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationItem.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationItem.Load(System.String)">
      <summary>Initializes the object from the given feed string, which can be in either *RSS 2.0* or *Atom 1.0* format.</summary>
      <param name="item">The feed string, which can be in either *RSS 2.0* or *Atom 1.0* format.</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationItem.LoadFromXml(Windows.Data.Xml.Dom.XmlDocument)">
      <summary>初始化来自给定 DOM 对象的对象，该对象可能包含 *RSS 2.0* 或 *Atom 1.0* 格式的 XML 内容。</summary>
      <param name="itemDocument">可以包含 *RSS 2.0* 或 *Atom 1.0* 格式的 XML 内容的 DOM 对象。</param>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationLink">
      <summary>表示联合源或联合项中的链接。 此类封装 *RSS 2.0* 的 **/rss/channel/link** 或 **/rss/channel/item/link** 元素中或者 *Atom 1.0* 的 **atom:link** 元素中的信息。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationLink.#ctor">
      <summary>创建新的 SyndicationLink 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationLink.#ctor(Windows.Foundation.Uri)">
      <summary>创建具有 **Uri** 的 SyndicationLink。</summary>
      <param name="uri">The Uri value.</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationLink.#ctor(Windows.Foundation.Uri,System.String,System.String,System.String,System.UInt32)">
      <summary>创建具有 **Uri**、**Relationship**、**Title**、**MediaType** 和 **Length** 的新 SyndicationLink 对象。</summary>
      <param name="uri">The Uri value.</param>
      <param name="relationship">关系类型。</param>
      <param name="title">联合链接的标题。</param>
      <param name="mediaType">联合链接的 MediaType。</param>
      <param name="length">联合链接的长度（以字节为单位）。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.Length">
      <summary>获取或设置链接资源的长度（以字节为单位）。</summary>
      <returns>**atom:length** 上的 **length** 属性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.MediaType">
      <summary>获取或设置链接资源的媒体类型。 该字符串必须具有模式“.+/.+”。</summary>
      <returns>**atom:link** 上的 **type** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.Relationship">
      <summary>获取或设置链接的关系类型。</summary>
      <returns>**atom:link** 上的 **rel** 特性。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.ResourceLanguage">
      <summary>获取或设置 **URI** 属性指向的资源的语言。 此属性表示 **atom:link** 上的 **hreflang** 特性。 它必须遵守 定义的模式。</summary>
      <returns>资源的语言。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.Title">
      <summary>获取或设置联合链接的标题。</summary>
      <returns>The **atom:title** element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationLink.Uri">
      <summary>获取或设置链接资源的 URI。</summary>
      <returns>The **href** attribute on **atom:link**.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationLink.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationNode">
      <summary>实现表示通用 XML 联合元素的 ISyndicationNode 接口。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationNode.#ctor">
      <summary>创建新的 SyndicationNode 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationNode.#ctor(System.String,System.String,System.String)">
      <summary>创建具有指定的 **NodeName**、**NodeNamespace** 和 **NodeValue** 属性值的新 SyndicationNode 对象。</summary>
      <param name="nodeName">The local name of the element. It must be valid according to XML 1.0.</param>
      <param name="nodeNamespace">The namespace of the element.</param>
      <param name="nodeValue">The text content of the element. 如果该元素只包含子元素，则此参数为 NULL。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationNode.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationNode.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationPerson">
      <summary>表示联合内容的作者或参与者。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationPerson.#ctor">
      <summary>创建 SyndicationPerson 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationPerson.#ctor(System.String)">
      <summary>使用指定的 **Name** 属性值创建 SyndicationPerson 对象。</summary>
      <param name="name">SyndicationPerson 的名称。 此参数表示 **atom:name** 元素。</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationPerson.#ctor(System.String,System.String,Windows.Foundation.Uri)">
      <summary>使用指定的 **Name**、**Email** 和 **Uri** 属性值创建 SyndicationPerson 对象。</summary>
      <param name="name">The name of the SyndicationPerson. This parameter represents the **atom:name** element.</param>
      <param name="email">获取或设置人员的电子邮件地址。 此属性表示 **atom:email** 元素。</param>
      <param name="uri">获取或设置人员的统一资源标识符 (URI)。 此属性表示 **atom:uri** 元素。 此属性是针对 **xml:base** 特性（如果存在）进行解析的绝对 URI。 如果 **href** 特性是相对 URI 字符串，且没有 **xml:base** 特性，则此属性为 NULL，因为相对 URI 不受运行时 URI 类支持。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.Email">
      <summary>Gets or sets the email address of the person.</summary>
      <returns>**atom:email** 元素。</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.Name">
      <summary>获取联合人员的名称。</summary>
      <returns>The **atom:name** element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationPerson.Uri">
      <summary>Gets or sets the Uniform Resource Identifier (URI) of the person. This property represents the **atom:uri** element. It is the absolute Uniform Resource Identifier (URI) resolved against the **xml:base** attribute, if it is present.</summary>
      <returns>人员的统一资源标识符 (URI)。</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationPerson.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationText">
      <summary>实现 ISyndicationText 接口，该接口封装 *RSS 2.0* 或 *Atom 1.0* 中可能具有文本、HTML 或 XHTML 的元素。 在 *Atom 1.0* 中，此对象将映射到架构中的 **atomTextConstruct**，其可以是 **atom:title**、**atom:subtitle**、**atom:rights** 或 **atom:summary** 元素。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationText.#ctor">
      <summary>创建新的 SyndicationText 对象。</summary>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationText.#ctor(System.String)">
      <summary>创建具有指定 **Text** 属性值的 SyndicationText 对象。</summary>
      <param name="text">类似 **atom:title** 的文本内容构造的内容。</param>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationText.#ctor(System.String,Windows.Web.Syndication.SyndicationTextType)">
      <summary>创建具有指定 **Text** 和 **Type** 属性值的 SyndicationText 对象。</summary>
      <param name="text">The content of a text content construct like **atom:title**.</param>
      <param name="type">The type of the content. 此值可以是“text”、“html”和“xhtml”。</param>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.AttributeExtensions">
      <summary>Gets the list of custom attributes of the element.</summary>
      <returns>A list of attributes of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.BaseUri">
      <summary>Gets or sets the base URI for the element. This property represents the **xml:base** attribute on the element. It may be inherited from an ancestor element.</summary>
      <returns>The **xml:base** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.ElementExtensions">
      <summary>Gets the list of child elements within the element.</summary>
      <returns>The list of child elements within the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.Language">
      <summary>Gets or sets the language of the element. This property represents the **xml:lang** attribute on the element. It may be inherited from an ancestor element. It must be valid according to XML 1.0.</summary>
      <returns>The **xml:lang** attribute on the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.NodeName">
      <summary>Gets or sets the local name of the element.</summary>
      <returns>The local name of the element. Must be valid according to XML 1.0.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.NodeNamespace">
      <summary>Gets or sets the namespace of the element.</summary>
      <returns>The namespace of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.NodeValue">
      <summary>Gets or sets the text content of the element. If the element contains only child elements, this property is NULL.</summary>
      <returns>The text content of the element.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.Text">
      <summary>获取类似 **atom:title** 的文本内容构造的内容。</summary>
      <returns>The text content.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.Type">
      <summary>Gets or sets the type of the content.</summary>
      <returns>This value can be "text", "html", "xhtml" or other media types.</returns>
    </member>
    <member name="P:Windows.Web.Syndication.SyndicationText.Xml">
      <summary>Gets or sets the XML content.</summary>
      <returns>The XML content within the **atom:content** element.</returns>
    </member>
    <member name="M:Windows.Web.Syndication.SyndicationText.GetXmlDocument(Windows.Web.Syndication.SyndicationFormat)">
      <summary>Generates the DOM object that represents this element, all the attributes and child elements including foreign markups. The only formats accepted by this method are *Atom 1.0* and *RSS 2.0*.</summary>
      <param name="format">The format of the data.</param>
      <returns>The DOM object that represents this element, and all the attributes and child elements, including foreign markups.</returns>
    </member>
    <member name="T:Windows.Web.Syndication.SyndicationTextType">
      <summary>指定联合内容所支持的文本类型。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationTextType.Html">
      <summary>HTML（转义标记）</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationTextType.Text">
      <summary>纯文本</summary>
    </member>
    <member name="F:Windows.Web.Syndication.SyndicationTextType.Xhtml">
      <summary>XML（未转义）</summary>
    </member>
    <member name="T:Windows.Web.Syndication.TransferProgress">
      <summary>包含数据传输操作的进度信息。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.TransferProgress.BytesRetrieved">
      <summary>The number of bytes received.</summary>
    </member>
    <member name="F:Windows.Web.Syndication.TransferProgress.BytesSent">
      <summary>The number of bytes sent.</summary>
    </member>
    <member name="F:Windows.Web.Syndication.TransferProgress.TotalBytesToRetrieve">
      <summary>将在传输操作时接收的总字节数。</summary>
    </member>
    <member name="F:Windows.Web.Syndication.TransferProgress.TotalBytesToSend">
      <summary>将在传输操作期间发送的总字节数。</summary>
    </member>
    <member name="T:Windows.Web.UI.IWebViewControl">
      <summary>Provides a control that hosts HTML content in an app.</summary>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.CanGoBack">
      <summary>Gets a value that indicates whether there is at least one page in the backward navigation history.</summary>
      <returns>如果 IWebViewControl 可以向后导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.CanGoForward">
      <summary>Gets a value that indicates whether there is at least one page in the forward navigation history.</summary>
      <returns>如果 IWebViewControl 可以向前导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.ContainsFullScreenElement">
      <summary>获取一个值，用来指示 IWebViewControl 是否包含支持全屏的元素。</summary>
      <returns>用来指示 IWebViewControl 是否包含支持全屏的元素的值。</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.DefaultBackgroundColor">
      <summary>获取或设置在 HTML 内容未指定颜色时用作 IWebViewControl 背景的颜色。</summary>
      <returns>The background color.</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.DeferredPermissionRequests">
      <summary>Gets a collection of permission requests that are waiting to be granted or denied.</summary>
      <returns>A collection of WebViewDeferredPermissionRequest objects that are waiting to be granted or denied.</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.DocumentTitle">
      <summary>获取当前显示在 IWebViewControl 中的页面的标题。</summary>
      <returns>The page title.</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.Settings">
      <summary>Gets a WebViewControlSettings object that contains properties to enable or disable IWebViewControl features.</summary>
      <returns>A WebViewControlSettings object that contains properties to enable or disable IWebViewControl features.</returns>
    </member>
    <member name="P:Windows.Web.UI.IWebViewControl.Source">
      <summary>获取或设置 IWebViewControl 中将显示 HTML 内容的统一资源标识符 (URI) 源。</summary>
      <returns>IWebViewControl 中将显示 HTML 内容的统一资源标识符 (URI) 源。</returns>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.ContainsFullScreenElementChanged">
      <summary>当 IWebViewControl 的状态不论当前是否包含全屏元素或未更改都会发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.ContentLoading">
      <summary>当 IWebViewControl 已开始加载新内容时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.DOMContentLoaded">
      <summary>当 IWebViewControl 已完成当前 HTML 内容的解析时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.FrameContentLoading">
      <summary>当 IWebViewControl 中的帧完成对其当前 HTML 内容的解析时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.FrameDOMContentLoaded">
      <summary>Occurs when a frame in the IWebViewControl has finished parsing its current HTML content.</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.FrameNavigationCompleted">
      <summary>当 IWebViewControl 中的帧完成内容加载时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.FrameNavigationStarting">
      <summary>在 IWebViewControl 中的帧导航至新内容之前发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.LongRunningScriptDetected">
      <summary>当 IWebViewControl 执行 JavaScript 时定期发生，可用于暂停脚本。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.NavigationCompleted">
      <summary>当 IWebViewControl 已完成当前内容的加载或导航已失败时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.NavigationStarting">
      <summary>在 IWebViewControl 导航至新内容之前发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.NewWindowRequested">
      <summary>当用户在 IWebViewControl 中执行会导致内容在新窗口中打开的操作时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.PermissionRequested">
      <summary>当 IWebViewControl 中的操作要求授予该权限时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.ScriptNotify">
      <summary>当 IWebViewControl 中包含的内容通过 JavaScript 将字符串传递到应用程序时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.UnsafeContentWarningDisplaying">
      <summary>当 IWebViewControl 对 SmartScreen 筛选器报告为不安全的内容显示警告页面时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.UnsupportedUriSchemeIdentified">
      <summary>当尝试使用 IWebViewControl 不支持的方案导航至统一资源标识符 (URI) 时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.UnviewableContentIdentified">
      <summary>当 IWebViewControl 尝试下载不受支持的文件时发生。</summary>
    </member>
    <member name="E:Windows.Web.UI.IWebViewControl.WebResourceRequested">
      <summary>允许拦截 HTTP 请求。 每次发起 HTTP 请求时会触发此事件。</summary>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.BuildLocalStreamUri(System.String,System.String)">
      <summary>Creates a URI that you can pass to NavigateToLocalStreamUri</summary>
      <param name="contentIdentifier">A unique identifier for the content the URI is referencing. This defines the root of the URI.</param>
      <param name="relativePath">The path to the resource, relative to the root.</param>
      <returns>通过合并和规范化 contentIdentifier 和 relativePath 创建的 URI。</returns>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.CapturePreviewToStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>创建当前 IWebViewControl 内容的图像并将其写入指定流。</summary>
      <param name="stream">The stream to write the image to.</param>
      <returns>An asynchronous action to await the capture operation.</returns>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.CaptureSelectedContentToDataPackageAsync">
      <summary>异步获取包含 IWebViewControl 中的选定内容的 DataPackage。</summary>
      <returns>When this method completes, it returns the selected content as a DataPackage.</returns>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.GetDeferredPermissionRequestById(System.UInt32,Windows.Web.UI.WebViewControlDeferredPermissionRequest@)">
      <summary>Returns the deferred permission request with the specified Id.</summary>
      <param name="id">The Id of the deferred permission request.</param>
      <param name="result">The deferred permission request with the specified Id.</param>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.GoBack">
      <summary>将 IWebViewControl 导航至导航历史记录中的上一页。</summary>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.GoForward">
      <summary>将 IWebViewControl 导航至导航历史记录中的下一页。</summary>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.InvokeScriptAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Executes the specified script function from the currently loaded HTML, with specific arguments, as an asynchronous action.</summary>
      <param name="scriptName">The name of the script function to invoke.</param>
      <param name="arguments">A string array that packages arguments to the script function.</param>
      <returns>When this method returns, the string result of the script invocation.</returns>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.Navigate(Windows.Foundation.Uri)">
      <summary>Loads the HTML content at the specified Uniform Resource Identifier (URI).</summary>
      <param name="source">The Uniform Resource Identifier (URI) to load.</param>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.NavigateToLocalStreamUri(Windows.Foundation.Uri,Windows.Web.IUriToStreamResolver)">
      <summary>Loads local web content at the specified URI using an IUriToStreamResolver.</summary>
      <param name="source">A URI identifying the local HTML content to load.</param>
      <param name="streamResolver">A resolver that converts the URI into a stream to load.</param>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.NavigateToString(System.String)">
      <summary>Loads the specified HTML content as a new document.</summary>
      <param name="text">要在 IWebViewControl 中显示的 HTML 内容。</param>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.NavigateWithHttpRequestMessage(Windows.Web.Http.HttpRequestMessage)">
      <summary>使用 POST 请求和 HTTP 标头将 IWebViewControl 导航至某个 URI。</summary>
      <param name="requestMessage">The details of the HTTP request.</param>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.Refresh">
      <summary>在 IWebViewControl 中重新加载当前内容。</summary>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl.Stop">
      <summary>暂停当前 IWebViewControl 导航或下载。</summary>
    </member>
    <member name="T:Windows.Web.UI.IWebViewControl2">
      <summary>
      </summary>
    </member>
    <member name="M:Windows.Web.UI.IWebViewControl2.AddInitializeScript(System.String)">
      <summary>
      </summary>
      <param name="script">
      </param>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlContentLoadingEventArgs">
      <summary>为 IWebViewControl.ContentLoading 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlContentLoadingEventArgs.Uri">
      <summary>获取 IWebViewControl 正在加载的内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlDeferredPermissionRequest">
      <summary>表示对 IWebViewControl 中的权限的推迟请求。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlDeferredPermissionRequest.Id">
      <summary>Gets the identifier for the permission request.</summary>
      <returns>The identifier for the permission request.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlDeferredPermissionRequest.PermissionType">
      <summary>Gets a value that indicates the type of permission that's requested.</summary>
      <returns>An enumeration value that indicates the type of permission requested.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlDeferredPermissionRequest.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) of the content where the permission request originated.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content where the permission request originated.</returns>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlDeferredPermissionRequest.Allow">
      <summary>Grants the requested permission.</summary>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlDeferredPermissionRequest.Deny">
      <summary>Denies the requested permission.</summary>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlDOMContentLoadedEventArgs">
      <summary>Provides data for the DOMContentLoaded event.</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlDOMContentLoadedEventArgs.Uri">
      <summary>获取 IWebView 正在加载的内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlLongRunningScriptDetectedEventArgs">
      <summary>为 IWebViewControl.LongRunningScriptDetected 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlLongRunningScriptDetectedEventArgs.ExecutionTime">
      <summary>获取 IWebViewControl 执行一个长时间运行的脚本的时间（以毫秒为单位）。</summary>
      <returns>The number of milliseconds the script has been running.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlLongRunningScriptDetectedEventArgs.StopPageScriptExecution">
      <summary>暂停在 IWebViewControl 中执行的已运行很长时间的脚本。</summary>
      <returns>**true** to halt the script; otherwise, **false**.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlNavigationCompletedEventArgs">
      <summary>为 NavigationCompleted 和 FrameNavigationCompleted 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNavigationCompletedEventArgs.IsSuccess">
      <summary>Gets a value that indicates whether the navigation completed successfully.</summary>
      <returns>**true** if the navigation completed successfully; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNavigationCompletedEventArgs.Uri">
      <summary>获取 IWebViewControl 内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNavigationCompletedEventArgs.WebErrorStatus">
      <summary>如果导航失败，则获取一个指示原因的值。</summary>
      <returns>A value that explains an unsuccessful navigation.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlNavigationStartingEventArgs">
      <summary>为 NavigationStarting 和 FrameNavigationStarting 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNavigationStartingEventArgs.Cancel">
      <summary>获取或设置指示是否取消 IWebViewControl 导航的值。</summary>
      <returns>**true** to cancel the navigation; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNavigationStartingEventArgs.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) of the content the IWebViewControl is loading.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlNewWindowRequestedEventArgs">
      <summary>为 NewWindowRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNewWindowRequestedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNewWindowRequestedEventArgs.NewWindow">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNewWindowRequestedEventArgs.Referrer">
      <summary>Gets the Uniform Resource Identifier (URI) of the content where the navigation was initiated.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content where the navigation was initiated.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlNewWindowRequestedEventArgs.Uri">
      <summary>获取 IWebViewControl 正尝试导航至的内容的统一资源标识符 (URI)。</summary>
      <returns>IWebViewControl 正尝试导航至的内容的统一资源标识符 (URI)。</returns>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlNewWindowRequestedEventArgs.GetDeferral">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlPermissionRequest">
      <summary>Represents a request for permissions in a WebView.</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlPermissionRequest.Id">
      <summary>Gets the identifier for the permission request.</summary>
      <returns>The identifier for the permission request.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlPermissionRequest.PermissionType">
      <summary>Gets a value that indicates the type of permission that's requested.</summary>
      <returns>An enumeration value that indicates the type of permission requested.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlPermissionRequest.State">
      <summary>Gets the current state of the permission request.</summary>
      <returns>An enumeration value that indicates the current state of the permission request. The default is **Unknown**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlPermissionRequest.Uri">
      <summary>Gets the Uniform Resource Identifier (URI) of the content where the permission request originated.</summary>
      <returns>The Uniform Resource Identifier (URI) of the content where the permission request originated.</returns>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlPermissionRequest.Allow">
      <summary>Grants the requested permission.</summary>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlPermissionRequest.Defer">
      <summary>Defers the permission request to be allowed or denied at a later time.</summary>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlPermissionRequest.Deny">
      <summary>Denies the requested permission.</summary>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlPermissionRequestedEventArgs">
      <summary>为 IWebViewControl.PermissionRequested 事件提供事件数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlPermissionRequestedEventArgs.PermissionRequest">
      <summary>获取包含有关请求的信息的 WebViewControlPermissionRequest 对象。</summary>
      <returns>包含有关请求的信息的 WebViewControlPermissionRequest 对象。</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlPermissionState">
      <summary>定义指定 IWebViewControl.PermissionRequested 事件的状态的常量。</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionState.Allow">
      <summary>WebViewPermissionRequest.Allow was called. The permission request is allowed.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionState.Defer">
      <summary>WebViewPermissionRequest.Defer was called. The permission request is deferred.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionState.Deny">
      <summary>WebViewPermissionRequest.Deny was called. The permission request is denied.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionState.Unknown">
      <summary>The state of the permission request can't be determined.</summary>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlPermissionType">
      <summary>定义指定在 IWebViewControl 中请求的权限类型的常量。</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.Geolocation">
      <summary>Permission is for geolocation.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.ImmersiveView">
      <summary>
      </summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.Media">
      <summary>Permission is for media.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.PointerLock">
      <summary>Permission is for pointer lock.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.Screen">
      <summary>权限用于屏幕。</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.UnlimitedIndexedDBQuota">
      <summary>Permission is for unlimited **IndexedDB** data storage.</summary>
    </member>
    <member name="F:Windows.Web.UI.WebViewControlPermissionType.WebNotifications">
      <summary>Permission is for web notifications.</summary>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlScriptNotifyEventArgs">
      <summary>包含 Windows.Web.UI.IWebViewControl.ScriptNotify 事件的信息。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlScriptNotifyEventArgs.Uri">
      <summary>获取源自 ScriptNotify 的 Uri。</summary>
      <returns>源自 ScriptNotify 的 Uri。</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlScriptNotifyEventArgs.Value">
      <summary>获取传递到应用的字符串值。</summary>
      <returns>传递到应用的字符串值。</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlSettings">
      <summary>定义启用或禁用 IWebViewControl 功能的属性。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlSettings.IsIndexedDBEnabled">
      <summary>获取或设置指示是否允许使用 IndexedDB 的值。</summary>
      <returns>如果允许 IndexedDB，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlSettings.IsJavaScriptEnabled">
      <summary>获取或设置指示是否允许使用 JavaScript 的值。</summary>
      <returns>如果 IWebViewControl 中允许 JavaScript，则为 **true**；否则为 **false**。 The default is **true**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlSettings.IsScriptNotifyAllowed">
      <summary>获取或设置是否允许 ScriptNotify。</summary>
      <returns>是否允许 ScriptNotify。</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlUnsupportedUriSchemeIdentifiedEventArgs">
      <summary>为 IWebViewControl.UnsupportedUriSchemeIdentified 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlUnsupportedUriSchemeIdentifiedEventArgs.Handled">
      <summary>Gets or sets a value that marks the routed event as handled. A **true** value for Handled prevents other handlers along the event route from handling the same event again.</summary>
      <returns>**true** to mark the routed event handled. **false** to leave the routed event unhandled, which permits the event to potentially route further and be acted on by other handlers. The default is **false**.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlUnsupportedUriSchemeIdentifiedEventArgs.Uri">
      <summary>获取 IWebViewControl 尝试导航至的内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlUnviewableContentIdentifiedEventArgs">
      <summary>为 IWebViewControl.UnviewableContentIdentified 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlUnviewableContentIdentifiedEventArgs.MediaType">
      <summary>Gets the media type of content that can't be viewed.</summary>
      <returns>The media type of content that can't be viewed.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlUnviewableContentIdentifiedEventArgs.Referrer">
      <summary>Gets the Uniform Resource Identifier (URI) of the page that contains the link to the unviewable content.</summary>
      <returns>The Uniform Resource Identifier (URI) of the referring page.</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlUnviewableContentIdentifiedEventArgs.Uri">
      <summary>获取 IWebViewControl 尝试加载的内容的统一资源标识符 (URI)。</summary>
      <returns>The Uniform Resource Identifier (URI) of the content.</returns>
    </member>
    <member name="T:Windows.Web.UI.WebViewControlWebResourceRequestedEventArgs">
      <summary>向 Windows.Web.UI.IWebViewControl.WebResourceRequested 事件提供数据。</summary>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlWebResourceRequestedEventArgs.Request">
      <summary>获取截获的 HTTP 请求。</summary>
      <returns>截获的 HTTP 请求。</returns>
    </member>
    <member name="P:Windows.Web.UI.WebViewControlWebResourceRequestedEventArgs.Response">
      <summary>获取或设置会发送到 Windows.Web.UI.IWebViewControl 的 HTTP 响应</summary>
      <returns>HTML 响应。</returns>
    </member>
    <member name="M:Windows.Web.UI.WebViewControlWebResourceRequestedEventArgs.GetDeferral">
      <summary>Gets a deferral.</summary>
      <returns>An asynchronous operation that completes with the deferral.</returns>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControl">
      <summary>此类是 IWebViewControl 的实现。</summary>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.Bounds">
      <summary>获取或设置控件边界。</summary>
      <returns>控件边界。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.CanGoBack">
      <summary>Gets a value that indicates whether there is at least one page in the backward navigation history.</summary>
      <returns>如果控件可以向后导航，则为 **true**；否则为 **false**。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.CanGoForward">
      <summary>Gets a value that indicates whether there is at least one page in the forward navigation history.</summary>
      <returns>**true** if the IWebViewControl can navigate forward; otherwise, **false**.</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.ContainsFullScreenElement">
      <summary>获取一个值，用来指示控件是否包含支持全屏的元素。</summary>
      <returns>A value that indicates whether the IWebViewControl contains an element that supports full screen.</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.DefaultBackgroundColor">
      <summary>获取或设置在 HTML 内容未指定颜色时用作控件背景的颜色。</summary>
      <returns>The background color.</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.DeferredPermissionRequests">
      <summary>Gets a collection of permission requests that are waiting to be granted or denied.</summary>
      <returns>A collection of WebViewDeferredPermissionRequest objects that are waiting to be granted or denied.</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.DocumentTitle">
      <summary>获取当前显示在控件中的页面的标题。</summary>
      <returns>The page title.</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.IsVisible">
      <summary>获取或设置指示此控件是否可见的值。</summary>
      <returns>指示此控件是否可见的值。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.Process">
      <summary>获取承载控件的进程。</summary>
      <returns>承载控件的进程。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.Scale">
      <summary>获取或设置窗口的缩放比例。</summary>
      <returns>窗口的缩放比例。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.Settings">
      <summary>Gets a WebViewControlSettings object that contains properties to enable or disable IWebViewControl features.</summary>
      <returns>A WebViewControlSettings object that contains properties to enable or disable IWebViewControl features.</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControl.Source">
      <summary>Gets or sets the URI source of the HTML content to display in the control.</summary>
      <returns>The URI source of the HTML content to display in the control.</returns>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.AcceleratorKeyPressed">
      <summary>在按下快捷键时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.ContainsFullScreenElementChanged">
      <summary>当控件的状态不论当前是否包含全屏元素或未更改都会触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.ContentLoading">
      <summary>当控件已开始下载新内容时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.DOMContentLoaded">
      <summary>当控件已完成分析当前的 HTML 内容时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.FrameContentLoading">
      <summary>当控件内的帧已完成分析其当前的 HTML 内容时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.FrameDOMContentLoaded">
      <summary>An event that is triggered when a frame in the control has finished parsing its current HTML content.</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.FrameNavigationCompleted">
      <summary>当控件内的帧已完成加载其内容时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.FrameNavigationStarting">
      <summary>在控件中的帧导航到新内容之前触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.GotFocus">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.LongRunningScriptDetected">
      <summary>An event that is triggered periodically while the control executes JavaScript, letting you halt the script.</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.LostFocus">
      <summary>
      </summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.MoveFocusRequested">
      <summary>当请求焦点移动时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.NavigationCompleted">
      <summary>当控件已完成当前内容的加载或导航已失败时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.NavigationStarting">
      <summary>在控件导航到新内容之前触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.NewWindowRequested">
      <summary>当用户在控件中执行会导致内容在新窗口中打开的操作时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.PermissionRequested">
      <summary>当控件中的操作需要授予该权限时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.ScriptNotify">
      <summary>当控件中包含的内容通过 JavaScript 将字符串传递到应用时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.UnsafeContentWarningDisplaying">
      <summary>当控件对 SmartScreen 筛选器报告为不安全的内容显示警告页面时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.UnsupportedUriSchemeIdentified">
      <summary>当尝试使用控件不支持的方案导航至 URI 时触发的事件。</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.UnviewableContentIdentified">
      <summary>An event that is triggered when the control attempts to download an unsupported file.</summary>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControl.WebResourceRequested">
      <summary>An event that is fired when an HTTP request is made.</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.AddInitializeScript(System.String)">
      <summary>
      </summary>
      <param name="script">
      </param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.BuildLocalStreamUri(System.String,System.String)">
      <summary>Creates a URI that you can pass to NavigateToLocalStreamUri</summary>
      <param name="contentIdentifier">A unique identifier for the content the URI is referencing. This defines the root of the URI.</param>
      <param name="relativePath">The path to the resource, relative to the root.</param>
      <returns>The URI created by combining and normalizing the contentIdentifier and relativePath.</returns>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.CapturePreviewToStreamAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>创建当前控件内容的图像并将其写入指定流。</summary>
      <param name="stream">The stream to write the image to.</param>
      <returns>An asynchronous action to await the capture operation.</returns>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.CaptureSelectedContentToDataPackageAsync">
      <summary>Asynchronously gets a DataPackage that contains the selected content within the control.</summary>
      <returns>When this method completes, it returns the selected content as a DataPackage.</returns>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.Close">
      <summary>关闭控件。</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.GetDeferredPermissionRequestById(System.UInt32,Windows.Web.UI.WebViewControlDeferredPermissionRequest@)">
      <summary>Returns the deferred permission request with the specified Id.</summary>
      <param name="id">The Id of the deferred permission request.</param>
      <param name="result">The deferred permission request with the specified Id.</param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.GoBack">
      <summary>Navigates the IWebViewControl to the previous page in the navigation history.</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.GoForward">
      <summary>Navigates the IWebViewControl to the next page in the navigation history.</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.InvokeScriptAsync(System.String,Windows.Foundation.Collections.IIterable{System.String})">
      <summary>Executes the specified script function from the currently loaded HTML, with specific arguments, as an asynchronous action.</summary>
      <param name="scriptName">The name of the script function to invoke.</param>
      <param name="arguments">A string array that packages arguments to the script function.</param>
      <returns>When this method returns, the string result of the script invocation.</returns>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.MoveFocus(Windows.Web.UI.Interop.WebViewControlMoveFocusReason)">
      <summary>移动焦点。</summary>
      <param name="reason">原因。</param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.Navigate(Windows.Foundation.Uri)">
      <summary>Loads the HTML content at the specified Uniform Resource Identifier (URI).</summary>
      <param name="source">The Uniform Resource Identifier (URI) to load.</param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.NavigateToLocalStreamUri(Windows.Foundation.Uri,Windows.Web.IUriToStreamResolver)">
      <summary>Loads local web content at the specified URI using an IUriToStreamResolver.</summary>
      <param name="source">A URI identifying the local HTML content to load.</param>
      <param name="streamResolver">A resolver that converts the URI into a stream to load.</param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.NavigateToString(System.String)">
      <summary>Loads the specified HTML content as a new document.</summary>
      <param name="text">The HTML content to display in the control.</param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.NavigateWithHttpRequestMessage(Windows.Web.Http.HttpRequestMessage)">
      <summary>Navigates the control to a URI with a POST request and HTTP headers.</summary>
      <param name="requestMessage">请求。</param>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.Refresh">
      <summary>Reloads the current content in the control.</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControl.Stop">
      <summary>Halts the current control navigation or download.</summary>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyPressedEventArgs">
      <summary>此类为 Windows.Web.UI.Interop.WebViewControl.AcceleratorKeyPressed 事件提供信息。</summary>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyPressedEventArgs.EventType">
      <summary>获取事件类型。</summary>
      <returns>事件类型。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyPressedEventArgs.Handled">
      <summary>
      </summary>
      <returns>
      </returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyPressedEventArgs.KeyStatus">
      <summary>获取键状态。</summary>
      <returns>键状态。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyPressedEventArgs.RoutingStage">
      <summary>获取路由阶段。</summary>
      <returns>路由阶段。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyPressedEventArgs.VirtualKey">
      <summary>获取虚拟键。</summary>
      <returns>The virtual key.</returns>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyRoutingStage">
      <summary>描述快捷键路由阶段的枚举。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyRoutingStage.Bubbling">
      <summary>路由阶段正在浮升。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlAcceleratorKeyRoutingStage.Tunneling">
      <summary>路由阶段正在通过隧道。</summary>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlMoveFocusReason">
      <summary>描述焦点移动原因的枚举。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlMoveFocusReason.Next">
      <summary>焦点已移到下一个。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlMoveFocusReason.Previous">
      <summary>焦点已移到上一个。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlMoveFocusReason.Programmatic">
      <summary>已以编程方式移动焦点。</summary>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlMoveFocusRequestedEventArgs">
      <summary>此类包含 Windows.Web.UI.Interop.WebViewControl.MoveFocusRequested 事件的信息。</summary>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlMoveFocusRequestedEventArgs.Reason">
      <summary>获取或设置焦点移动原因。</summary>
      <returns>焦点移动原因。</returns>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlProcess">
      <summary>此类表示一个或多个 Windows.Web.UI.Interop.WebViewControl 类将出现在其中的进程。</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControlProcess.#ctor">
      <summary>创建 **WebViewControlProcess** 的实例。</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControlProcess.#ctor(Windows.Web.UI.Interop.WebViewControlProcessOptions)">
      <summary>创建具有选项的 **WebViewControlProcess** 的实例。</summary>
      <param name="processOptions">进程选项。 有关详细信息，请参见 Windows.Web.UI.Interop.WebViewControlProcessOptions。</param>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlProcess.EnterpriseId">
      <summary>获取此进程的企业 ID。</summary>
      <returns>此进程的企业 ID。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlProcess.IsPrivateNetworkClientServerCapabilityEnabled">
      <summary>获取指示 privateNetworkClientServer 功能是否在此进程中启用的布尔值。</summary>
      <returns>指示 privateNetworkClientServer 功能是否在此进程中启用的布尔值。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlProcess.ProcessId">
      <summary>获取此进程的 ID。</summary>
      <returns>此进程的 ID。</returns>
    </member>
    <member name="E:Windows.Web.UI.Interop.WebViewControlProcess.ProcessExited">
      <summary>此进程终止时激发。</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControlProcess.CreateWebViewControlAsync(System.Int64,Windows.Foundation.Rect)">
      <summary>在此进程的上下文内创建 Windows.Web.UI.Interop.WebViewControl。</summary>
      <param name="hostWindowHandle">父窗口。</param>
      <param name="bounds">窗口的初始边界。</param>
      <returns>通过 Windows.Web.UI.Interop.WebViewControl 完成的异步操作。</returns>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControlProcess.GetWebViewControls">
      <summary>获取包含此进程内承载的所有 Windows.Web.UI.Interop.WebViewControl 对象的矢量。</summary>
      <returns>包含此进程内承载的所有 Windows.Web.UI.Interop.WebViewControl 对象的矢量。</returns>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControlProcess.Terminate">
      <summary>终止进程。</summary>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlProcessCapabilityState">
      <summary>表示 Windows.Web.UI.Interop.WebViewControlProcess 的状态。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlProcessCapabilityState.Default">
      <summary>该进程处于未知的状态。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlProcessCapabilityState.Disabled">
      <summary>进程已禁用。</summary>
    </member>
    <member name="F:Windows.Web.UI.Interop.WebViewControlProcessCapabilityState.Enabled">
      <summary>进程已启用。</summary>
    </member>
    <member name="T:Windows.Web.UI.Interop.WebViewControlProcessOptions">
      <summary>此类包含可以在创建 Windows.Web.UI.Interop.WebViewControl 对象时设置的选项。</summary>
    </member>
    <member name="M:Windows.Web.UI.Interop.WebViewControlProcessOptions.#ctor">
      <summary>创建 **WebViewControlProcessOptions** 的实例</summary>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlProcessOptions.EnterpriseId">
      <summary>获取或设置启用了 WIP 的应用的企业 ID。</summary>
      <returns>启用了 WIP 的应用的企业 ID。</returns>
    </member>
    <member name="P:Windows.Web.UI.Interop.WebViewControlProcessOptions.PrivateNetworkClientServerCapability">
      <summary>获取或设置指示 privateNetworkClientServer 功能是否启用的布尔值。</summary>
      <returns>指示 privateNetworkClientServer 功能是否启用的布尔值。</returns>
    </member>
  </members>
</doc>