/***************************************************************************
 *
 * Project:  OpenCPN
 * Purpose:  NMEA0183 Support Classes
 * Author:   Samuel R. Blackburn, David S. Register
 *
 ***************************************************************************
 *   Copyright (C) 2010 by Samuel R. Blackburn, David S Register           *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,  USA.             *
 ***************************************************************************
 *
 *   S Blackburn's original source license:                                *
 *         "You can use it any way you like."                              *
 *   More recent (2010) license statement:                                 *
 *         "It is BSD license, do with it what you will"                   *
 */

#include <wx/listimpl.cpp>
#include <wx/list.h>


#include "nmea0183.h"
#include "nmea0183.hpp"
#include "hdg.hpp"

/*
** Author: Samuel R. Blackburn
** CI$: 76300,326
** Internet: sammy@sed.csc.com
**
** You can use it any way you like.
*/

HDG::HDG() {
  Mnemonic = _T("HDG");
  Empty();
}

HDG::~HDG() {
  Mnemonic.Empty();
  Empty();
}

void HDG::Empty(void) {
  MagneticSensorHeadingDegrees = 0.0;
  MagneticDeviationDegrees = 0.0;
  MagneticDeviationDirection = EW_Unknown;
  MagneticVariationDegrees = 0.0;
  MagneticVariationDirection = EW_Unknown;
}

bool HDG::Parse(const SENTENCE& sentence) {
  /*
  ** HDG - Heading - Deviation & Variation
  **
  **        1   2   3 4   5 6
  **        |   |   | |   | |
  ** $--HDG,x.x,x.x,a,x.x,a*hh<CR><LF>
  **
  ** Field Number:
  **  1) Magnetic Sensor heading in degrees
  **  2) Magnetic Deviation, degrees
  **  3) Magnetic Deviation direction, E = Easterly, W = Westerly
  **  4) Magnetic Variation degrees
  **  5) Magnetic Variation direction, E = Easterly, W = Westerly
  **  6) Checksum
  */

  /*
  ** First we check the checksum...
  */

  if (sentence.IsChecksumBad(6) == TRUE) {
    SetErrorMessage(_T("Invalid Checksum"));
    return (FALSE);
  }

  MagneticSensorHeadingDegrees = sentence.Double(1);
  MagneticDeviationDegrees = sentence.Double(2);
  MagneticDeviationDirection = sentence.EastOrWest(3);
  MagneticVariationDegrees = sentence.Double(4);
  MagneticVariationDirection = sentence.EastOrWest(5);

  return (TRUE);
}

bool HDG::Write(SENTENCE& sentence) {
  /*
  ** Let the parent do its thing
  */

  RESPONSE::Write(sentence);

  sentence += MagneticSensorHeadingDegrees;
  sentence += MagneticDeviationDegrees;
  sentence += MagneticDeviationDirection;
  sentence += MagneticVariationDegrees;
  sentence += MagneticVariationDirection;

  sentence.Finish();

  return (TRUE);
}

const HDG& HDG::operator=(const HDG& source) {
  MagneticSensorHeadingDegrees = source.MagneticSensorHeadingDegrees;
  MagneticDeviationDegrees = source.MagneticDeviationDegrees;
  MagneticDeviationDirection = source.MagneticDeviationDirection;
  MagneticVariationDegrees = source.MagneticVariationDegrees;
  MagneticVariationDirection = source.MagneticVariationDirection;

  return (*this);
}
