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335 | # Copyright (c) 2024 MBARI
# MBARI Proprietary Information. Confidential. All Rights Reserved
# Unauthorized copying or distribution of this file via any medium is strictly
# prohibited.
#
# WARNING - This file contains information whose export is restricted by the
# Export Administration Act of 1979 (Title 50, U.S.C., App. 2401 et seq.), as
# amended. Violations of these export laws are subject to severe civil and/or
# criminal penalties.
mission DefaultDockNav {
arguments {
ElapsedSinceDefaultStarted = 0 minute
DetachTimeout = 30 minute
"""
Maximum time duration for the vehicle to detach form the dock.
"""
TransponderCode = Dock:Dock.transponderCode
"""
Dock transponder address.
"""
TrackingPeriodUndock = 10 second
"""
Time duration between acoustic range queries while the mission is
detaching from the dock.
"""
TrackingPeriodMidcourse = 60 second
"""
Time duration between acoustic range queries while the mission is
navigating to the dock.
"""
TrackingPeriodCircle = 20 second
"""
Time duration between acoustic range queries while the mission is
searching for the dock.
"""
NumberOfPings = 1 count
"""
Number of pings requested each time.
"""
DriftTimeout = 3 minute
"""
How long to allow vehicle to drift away from dock before retrying reverse
"""
LineCaptureTimeout = 30 minute
"""
Maximum time duration to run LineCapture when we have good navigation.
"""
SearchCircleRadius = 300 meter
"""
Radius of circle to search when we don't have good navigation.
"""
SearchTimeout = 10 minute
"""
Maximum time duration to search for acoustic contact when we don't have
good navigation.
"""
AcousticContactTimeout = 15 minute
"""
Time duration after which acoustic ranges are considered stale.
"""
MidcourseDepthOverride = 10 meter
"""
Depth to use for LineCapture midcourse phase.
"""
MaxDepth = 50 meter
"""
Maximum depth for the entire mission.
"""
}
output {
TrackingUpdatePeriod = 10 second
"""
Mission variable (don't change). The mission sets this variable to
update how long to wait between acoustic queries.
"""
}
behavior Guidance:Wait {
"""
Wait a moment to see if the scheduler starts a new mission before
starting to actually run Default.
"""
run in sequence
set duration = 30 second
}
# Add LineCapture directives.
insert Insert/LineCapture.tl
assign in sequence LineCapture:MaxDepth = MaxDepth
# Add SetNav directives.
insert Insert/SetNavAcoustic.tl
# Acoustic tracking directives
behavior Estimation:TrackAcousticContact {
run while (
Universal:depth > Control:VerticalControl.surfaceThreshold
)
set contactLabelSetting = TransponderCode
set numberOfSamplesSetting = NumberOfPings
set updatePeriodSetting = TrackingUpdatePeriod
}
aggregate LeaveDock {
run in sequence
timeout duration=DetachTimeout {
syslog important "Timed out while trying to detach from dock at current depth of "
+ Universal:depth~meter + "."
}
# Leave the dock
assign in sequence TrackingUpdatePeriod = TrackingPeriodUndock
behavior Dock:Undock {
run in sequence
set driftTimeout = DriftTimeout
}
}
aggregate PostUndockNavigation {
"""
After leaving dock, navigate based on whether we have good navigation.
If we have good nav, use LineCapture. If not, search locally for acoustic
contact and use relative navigation.
"""
run in sequence
break if (
Universal:depth <= Control:VerticalControl.surfaceThreshold
)
aggregate NavToDock {
"""
If we have good navigation (received GPS fix and dead reckoning has run),
use LineCapture to home to the dock.
"""
run in sequence
break if (
isNaN ( Universal:horizontal_path_length_since_last_fix )
or Universal:horizontal_path_length_since_last_fix < 0 meter
)
timeout duration=LineCaptureTimeout {
syslog important "LineCapture timed out after " + LineCaptureTimeout~minute
}
assign in sequence TrackingUpdatePeriod = TrackingPeriodMidcourse
syslog important "Have valid DR'd position, running LineCapture."
assign in sequence LineCapture:MidcourseDepth = MidcourseDepthOverride
call priorityHere=false refId="LineCapture"
aggregate UndockIfDocked {
"""
If LineCapture successfully docked, undock before falling through to
surface default.
"""
run in sequence
break if (
LineCapture:GuidanceMode != LineCapture:Done
)
syslog important "Docked, undocking before surfacing."
behavior Dock:Undock {
run in sequence
set driftTimeout = DriftTimeout
}
}
}
aggregate SearchForDock {
"""
If we don't have good navigation, search locally for acoustic contact
using a circle pattern.
"""
run in sequence
break if (
Universal:horizontal_path_length_since_last_fix >= 0 meter
)
assign in sequence TrackingUpdatePeriod = TrackingPeriodCircle
syslog important "No DR'd position, searching for acoustic contact."
behavior Guidance:Mass {
run in parallel
set position = Control:VerticalControl.massDefault
}
behavior Guidance:Buoyancy {
run in parallel
set position = Control:VerticalControl.buoyancyNeutral
}
behavior Guidance:Pitch {
run in parallel
set depth = MidcourseDepthOverride
}
aggregate CircleSearch {
"""
Drive a circle at current position while searching for acoustic contact.
"""
run in sequence
break if (
elapsed ( Estimation:TrackAcousticContact.range_to_contact ) < AcousticContactTimeout
)
timeout duration=SearchTimeout {
syslog important "Acoustic search timed out after " + SearchTimeout~minute
}
behavior Guidance:Circle {
run in sequence
set latitude = Universal:latitude
set longitude = Universal:longitude
set radius = SearchCircleRadius
set maxError = 100 meter
set turnToPort = false
}
}
aggregate AcousticWaypointNav {
"""
If we got an acoustic hit during search, navigate towards it using
waypoint navigation (except don't because we can't yet)
"""
run in sequence
break if (
elapsed ( Estimation:TrackAcousticContact.range_to_contact ) >= AcousticContactTimeout
)
syslog important "Acoustic target found! At range "
+ Estimation:TrackAcousticContact.range_to_contact~meter + " meters. And estimatedposition "
+ Estimation:TrackAcousticContact.contact_latitude~degree + ", "
+ Estimation:TrackAcousticContact.contact_longitude~degree + "."
syslog important "But giving up and continuing with surface default."
}
}
}
aggregate SurfaceDefault {
run in sequence
# This mission assumes open water so from here on it's the same old default that's always used
behavior Guidance:GoToSurface {
run in progression
}
aggregate CheckIn {
run in sequence repeat=288
readDatum id="Read_GPS" {
timeout duration=P5M
Universal:time_fix
}
readDatum id="Read_Iridium" {
timeout duration=P2H {
behavior Guidance:Execute {
run in sequence
set command = "Burn on"
}
syslog critical "Dropped weight due to communications timeout."
}
Universal:platform_communications
}
behavior Guidance:Wait {
run in sequence
set duration = 5 minute
}
assign in sequence ElapsedSinceDefaultStarted = elapsed ( Universal:mission_started )
syslog important "Default mission has been running for " + ElapsedSinceDefaultStarted~minute
}
}
syslog important "Restarting logs and Default mission."
behavior Guidance:Execute {
run in sequence
set command = "restart logs"
}
}
|