#include <I3D.h>
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| static T *** | New3D (int m, int n, int o, bool extra=false) |
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| static void | Delete3D (T ***array) |
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template<typename T>
| static void I3D< T >::Delete3D |
( |
T *** |
array | ) |
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inlinestatic |
template<typename T>
| virtual int I3D< T >::getM |
( |
| ) |
const |
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pure virtual |
template<typename T>
| virtual int I3D< T >::getN |
( |
| ) |
const |
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pure virtual |
template<typename T>
| virtual int I3D< T >::getO |
( |
| ) |
const |
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pure virtual |
template<typename T>
| virtual T* I3D< T >::getPtr1d |
( |
| ) |
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pure virtual |
template<typename T>
| virtual T** I3D< T >::getPtr2d |
( |
| ) |
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pure virtual |
template<typename T>
| virtual T*** I3D< T >::getPtr3d |
( |
| ) |
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pure virtual |
template<typename T>
| static T*** I3D< T >::New3D |
( |
int |
m, |
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int |
n, |
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int |
o, |
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bool |
extra = false |
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) |
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inlinestatic |
The documentation for this class was generated from the following file:
- /Volumes/ubuntu_share/lrauv-application/Source/data/I3D.h