Primitive Cylinder panel

Use the Primitive Cylinder function to create a cylinder primitive as a solid, mesh, or surface model. This function also displays when you create a cylindrical Safety Zone for Multiaxis toolpaths. Mastercam creates a point in the center of the first arc you define for the cylinder. This point can be useful for editing the solid entity.

A cylinder part and its on-screen sweep angle control arrows.

Click and drag the on-screen sweep angle control arrows to adjust the Start and/or End of the Sweep Angle. After creating the cylinder shape, you can click a face to display the sizing arrow. Click and drag the arrow to resize the cylinder. Repeat as necessary on other faces. The dimension fields in the Primitive Cylinder function panel update with the current sizes.

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