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| virtual | ~Assign () |
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| virtual void | initialize () |
| | Provide a space for initialization before being run. More...
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| virtual void | run () |
| | The actual "payload" of the component. More...
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| virtual bool | runIfUnsatisfied () |
| | Combined run and test Called by mission element: behaviorDone_. More...
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| virtual void | uninitialize () |
| | Provide a space for uninitialization. More...
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| virtual | ~Behavior () |
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| bool | executeIfUnsatisfied () |
| | Combined run and test with metrics generation. More...
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| virtual void | preempted () |
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| virtual bool | isSatisfied () |
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| virtual bool | isRunnable () |
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| virtual bool | isSatisfiable () |
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| virtual bool | isCommand () |
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| BehaviorState | getBehaviorState () const |
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| void | setBehaviorState (BehaviorState behaviorState) |
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| virtual bool | isCompleted (void) |
| | Query if this component is completed. More...
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| SettingReader * | findSettingReader (const Str &settingURI) |
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| SettingReader * | addValueClause (const Str &uriPart, ValueClause *valueClause) |
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| void | addArgWriter (const Str &uriPart, DataWriter *argWriter) |
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| const Timespan & | getTimeout () |
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| void | setTimeout (const Timespan &timeout) |
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| virtual | ~Component () |
| | Destructor cleans up readers_ and writers_. More...
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| void | registerReader (DataReader *reader) |
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| void | unregisterReader (DataReader *reader) |
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| void | registerWriter (DataWriter *writer) |
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| void | unregisterWriter (DataWriter *writer) |
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| void | disableMetering (void) |
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| FlexArray< DataReader * > & | getReaderList (void) |
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| FlexArray< DataWriter * > & | getWriterList (void) |
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| const Module * | getModule () |
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| virtual void | configure () |
| | Read (or re-read!) configuration settings. More...
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| virtual void | execute (void) |
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| bool | isActive () const |
| | Indicates if the component is active. More...
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| const CodedStr & | getName (void) const |
| | Returns the name. More...
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| const Timestamp & | getTimeOfLastRun (void) const |
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| ComponentState | getState (void) |
| | Return the component's current state. More...
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| void | setState (ComponentState state) |
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| RunState | getRunState (void) |
| | Return the component's run state. More...
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| bool | isUsingRunState () |
| | Return true if using runState. More...
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| void | requestData (bool requestingData) |
| | Tell the component to start (or stop) sending data. More...
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| void | requestStart () |
| | Tell the component to start runnning. More...
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| void | requestPause (const Timespan expectedPauseTime) |
| | Tell the component to pause runnning. More...
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| void | requestResume () |
| | Tell the component resume from pause. More...
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| void | requestStop () |
| | Tell the component to stop runnning. More...
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| virtual RunState | start () |
| | Do what needs to be done to run Similar to initialize, in old init/run/uninit sequence. More...
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| virtual RunState | starting () |
| | Might follow a STOP...START sequence Subseqent. More...
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| virtual RunState | runnable () |
| | Should eventually follow a START request or RESETTING. More...
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| virtual RunState | satisfied () |
| | Possible return value of a Behavior. More...
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| virtual RunState | pause () |
| | Pause for a short period (indicated by pauseTime) More...
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| virtual RunState | pausing () |
| | Might follow a PAUSE request. More...
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| virtual RunState | paused () |
| | Should eventually follow a PAUSE request: should set continueTime. More...
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| virtual RunState | resume () |
| | Resume from PAUSE. More...
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| virtual RunState | resuming () |
| | Might follow a PAUSE...RESUME sequence. More...
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| virtual RunState | resetting () |
| | Might occur in case of Error. More...
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| virtual RunState | stop () |
| | Initial state – can be later followed by START. More...
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| virtual RunState | stopping () |
| | Might follow a STOP request. More...
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| virtual RunState | stopped () |
| | Should eventually follow a STOP request. More...
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| void | setCriticalFailureReported (bool boolVal) |
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| void | setRecoveringFromCritical (bool boolVal) |
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| void | setFailureReported (bool boolVal) |
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| bool | isFailureUninitialized () |
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| void | setFailureUninitialized (bool boolVal) |
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| void | setRetryTimeout (const Timespan &timeout) |
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| void | setPeriod (const Timespan &period) |
| | Set the period of this component... used if it is periodic. More...
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| const Timespan & | getPeriod (void) |
| | Returns the component's period (regardless of whether it is periodic) More...
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| ComponentType | getComponentType () |
| | Getter function for ComponentType. More...
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| virtual bool | isFailed (void) const |
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| virtual FailureMode::FailType | getFailureType (void) const |
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| virtual bool | getCriticalFailureReported (void) const |
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| virtual bool | getFailureReported (void) const |
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| virtual Timespan | getRetryTimeout (void) const |
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| virtual FailureMode::FailType | setFailure (FailureMode::FailType failureType) |
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| virtual int | getFailCount (void) const |
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| virtual bool | isFailureMissionCritical () |
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| virtual int | getAllowableFailures (void) const |
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| virtual void | setAllowableFailures (int fails) |
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| Logger & | getLogger (void) |
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| virtual int | incrementFailCount (void) |
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| virtual void | resetFailCount (void) |
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| virtual int | getSkippedRunsSinceFail (void) const |
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| virtual int | incrementSkippedRunsSinceFail (void) |
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| virtual void | logVoltage (float voltage, float averageVoltage) |
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| virtual void | logCurrent (float current, float averageCurrent) |
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| const Timestamp & | getWriteTimestamp (void) |
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| void | setWriteTimestamp (const Timestamp &writeTimestamp) |
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| BlobReader * | newBlobReader (const BlobURI &blobURI) |
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| BlobReader * | newBlobReaderFromUniversal (const Str &componentName, const UniversalBlobURI &blobURI) |
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| BlobWriter * | newBlobWriter (const BlobURI &blobURI, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS) |
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| ConfigReader * | newConfigReader (const ConfigURI &configURI) |
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| DataReader * | newDataReader (const DataURI &dataURI) |
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| DataReader * | newDataReaderFromUniversal (const Str &componentName, const UniversalURI &universalURI) |
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| DataWriter * | newDataWriter (const DataURI &dataURI, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS) |
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| UniversalBlobReader * | newUniversalBlobReader (const UniversalBlobURI &universalURI) |
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| UniversalBlobWriter * | newUniversalBlobWriter (const UniversalBlobURI &universalURI, const Unit &accuracyUnit=Units::NONE, const float accuracy=DataElement::NO_ACCURACY, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS) |
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| UniversalDataReader * | newUniversalReader (const UniversalURI &universalURI) |
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| UniversalDataWriter * | newUniversalWriter (const UniversalURI &universalURI, const Unit &accuracyUnit=Units::NONE, const float accuracy=DataElement::NO_ACCURACY, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS) |
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| | Assign (const Str &name, const ElementURI &uri, ValueClause *valueClause=NULL, bool ignoreTouch=true) |
| | Protected constructor. More...
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| | Behavior (const Str &name, const Module *module, const bool runnable, const bool satisfiable) |
| | Protected constructor for abstract base class. More...
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| | Behavior (const Behavior &old) |
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| SettingReader * | newSettingReader (const Str &uriPart, const DataValue *defaultValue, bool deleteDefaultValue=true) |
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| SettingReader * | newSettingReader (const SettingURI &uriPart) |
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| DataWriter * | findArgWriter (const OutputURI &uriPart) |
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| virtual ConfigURI | getConfigURI (ConfigOption configOption) const |
| | Should return [myNamespace]::SIMULATE_HARDWARE, or [myNamespace]::POWER, etc. More...
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| virtual ConfigURI | getConfigURI (ConfigOption configOption, ElementURI forElement) const |
| | Should return [myNamespace]::POWER_[forElement], [myNamespace]::LATENCY_[forElement], etc. More...
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| virtual void | setDurationOfLastRun (const Timespan &span) |
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| virtual void | setTimeOfRun (const Timestamp &time) |
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| virtual void | setTimeOfLastRun (const Timestamp &time) |
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| virtual void | setDt (const Timespan &dt) |
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| virtual bool | setEnabled (bool enabled=true) |
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| void | setRunState (const RunState runState) |
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| const Timespan | getPauseTime () const |
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| virtual void | setFailureMissionCritical (bool failureMissionCritical) |
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| bool | simulateHardware () |
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Behavior that is embedded in scripted code within a mission file.