LRAUV  revA
InternalSim Class Reference

This simulation initializes whenever a location fix is obtained, and simulates the vehicle's trajectory and the output of navigation sensors over an entire dive. More...

#include <InternalSim.h>

Inheritance diagram for InternalSim:
Collaboration diagram for InternalSim:

Public Member Functions

 InternalSim (const Module *module)
 Constructor. More...
 
virtual ~InternalSim ()
 Destructor. More...
 
virtual void initialize (void)
 Initialize the simulator. More...
 
virtual void run (void)
 Run the simulation. More...
 
virtual void uninitialize (void)
 Uninitialize the simulation. More...
 
- Public Member Functions inherited from SyncComponent
CycleOrder getCycleOrder (void)
 Getter function for controlThreadOrderPreference. More...
 
void setRepeating (bool repeating)
 
int getDivisor () const
 
int getModulo () const
 
bool isRepeater ()
 
bool isRepeating ()
 
- Public Member Functions inherited from Component
virtual ~Component ()
 Destructor cleans up readers_ and writers_. More...
 
void registerReader (DataReader *reader)
 
void unregisterReader (DataReader *reader)
 
void registerWriter (DataWriter *writer)
 
void unregisterWriter (DataWriter *writer)
 
void disableMetering (void)
 
FlexArray< DataReader * > & getReaderList (void)
 
FlexArray< DataWriter * > & getWriterList (void)
 
const ModulegetModule ()
 
virtual void configure ()
 Read (or re-read!) configuration settings. More...
 
virtual void execute (void)
 
bool isActive () const
 Indicates if the component is active. More...
 
const CodedStrgetName (void) const
 Returns the name. More...
 
const TimestampgetTimeOfLastRun (void) const
 
ComponentState getState (void)
 Return the component's current state. More...
 
void setState (ComponentState state)
 
RunState getRunState (void)
 Return the component's run state. More...
 
bool isUsingRunState ()
 Return true if using runState. More...
 
void requestData (bool requestingData)
 Tell the component to start (or stop) sending data. More...
 
void requestStart ()
 Tell the component to start runnning. More...
 
void requestPause (const Timespan expectedPauseTime)
 Tell the component to pause runnning. More...
 
void requestResume ()
 Tell the component resume from pause. More...
 
void requestStop ()
 Tell the component to stop runnning. More...
 
virtual RunState start ()
 Do what needs to be done to run Similar to initialize, in old init/run/uninit sequence. More...
 
virtual RunState starting ()
 Might follow a STOP...START sequence Subseqent. More...
 
virtual RunState runnable ()
 Should eventually follow a START request or RESETTING. More...
 
virtual RunState satisfied ()
 Possible return value of a Behavior. More...
 
virtual RunState pause ()
 Pause for a short period (indicated by pauseTime) More...
 
virtual RunState pausing ()
 Might follow a PAUSE request. More...
 
virtual RunState paused ()
 Should eventually follow a PAUSE request: should set continueTime. More...
 
virtual RunState resume ()
 Resume from PAUSE. More...
 
virtual RunState resuming ()
 Might follow a PAUSE...RESUME sequence. More...
 
virtual RunState resetting ()
 Might occur in case of Error. More...
 
virtual RunState stop ()
 Initial state – can be later followed by START. More...
 
virtual RunState stopping ()
 Might follow a STOP request. More...
 
virtual RunState stopped ()
 Should eventually follow a STOP request. More...
 
void setCriticalFailureReported (bool boolVal)
 
void setRecoveringFromCritical (bool boolVal)
 
void setFailureReported (bool boolVal)
 
bool isFailureUninitialized ()
 
void setFailureUninitialized (bool boolVal)
 
void setRetryTimeout (const Timespan &timeout)
 
virtual bool isCompleted (void)
 Query if this component is completed. More...
 
void setPeriod (const Timespan &period)
 Set the period of this component... used if it is periodic. More...
 
const TimespangetPeriod (void)
 Returns the component's period (regardless of whether it is periodic) More...
 
ComponentType getComponentType ()
 Getter function for ComponentType. More...
 
virtual bool isFailed (void) const
 
virtual FailureMode::FailType getFailureType (void) const
 
virtual bool getCriticalFailureReported (void) const
 
virtual bool getFailureReported (void) const
 
virtual Timespan getRetryTimeout (void) const
 
virtual FailureMode::FailType setFailure (FailureMode::FailType failureType)
 
virtual int getFailCount (void) const
 
virtual bool isFailureMissionCritical ()
 
virtual int getAllowableFailures (void) const
 
virtual void setAllowableFailures (int fails)
 
LoggergetLogger (void)
 
virtual int incrementFailCount (void)
 
virtual void resetFailCount (void)
 
virtual int getSkippedRunsSinceFail (void) const
 
virtual int incrementSkippedRunsSinceFail (void)
 
virtual void logVoltage (float voltage, float averageVoltage)
 
virtual void logCurrent (float current, float averageCurrent)
 
const TimestampgetWriteTimestamp (void)
 
void setWriteTimestamp (const Timestamp &writeTimestamp)
 
BlobReadernewBlobReader (const BlobURI &blobURI)
 
BlobReadernewBlobReaderFromUniversal (const Str &componentName, const UniversalBlobURI &blobURI)
 
BlobWriternewBlobWriter (const BlobURI &blobURI, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS)
 
ConfigReadernewConfigReader (const ConfigURI &configURI)
 
DataReadernewDataReader (const DataURI &dataURI)
 
DataReadernewDataReaderFromUniversal (const Str &componentName, const UniversalURI &universalURI)
 
DataWriternewDataWriter (const DataURI &dataURI, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS)
 
UniversalBlobReadernewUniversalBlobReader (const UniversalBlobURI &universalURI)
 
UniversalBlobWriternewUniversalBlobWriter (const UniversalBlobURI &universalURI, const Unit &accuracyUnit=Units::NONE, const float accuracy=DataElement::NO_ACCURACY, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS)
 
UniversalDataReadernewUniversalReader (const UniversalURI &universalURI)
 
UniversalDataWriternewUniversalWriter (const UniversalURI &universalURI, const Unit &accuracyUnit=Units::NONE, const float accuracy=DataElement::NO_ACCURACY, Logger::TimePrecisionType timePrecision=Logger::TIME_PRECISION_MILLIS)
 

Private Member Functions

 InternalSim (const InternalSim &old)
 
virtual void publishState ()
 
bool loadParams (void)
 Load VerticalControl parameters. More...
 

Private Attributes

Simulator simulator_
 The actual dynamic simulator. More...
 
bool ok_
 Indicates whether the internal sim is running. More...
 
bool haveFix_
 Indicates whether we have an initial position fix. More...
 
bool gotFirstFix_
 
float surfaceThreshold_
 
UniversalDataReaderdensityReader_
 
UniversalDataReaderheadingReader_
 
UniversalDataReaderpitchReader_
 
UniversalDataReaderrollReader_
 
UniversalDataWriterheadingWriter_
 
UniversalDataWriterpitchWriter_
 
UniversalDataWriterrollWriter_
 
UniversalDataReaderdepthReader_
 
UniversalDataWriterdepthWriter_
 
UniversalDataReaderlatitudeFixReader_
 
UniversalDataReaderlongitudeFixReader_
 
UniversalDataReaderlatitudeReader_
 
UniversalDataReaderlongitudeReader_
 
UniversalDataWriterlatitudeWriter_
 
UniversalDataWriterlongitudeWriter_
 
DataReaderpropOmegaActionReader_
 
DataReaderelevatorAngleActionReader_
 
DataReaderrudderAngleActionReader_
 
DataReadermassPositionActionReader_
 
UniversalDataWriterpropOmegaWriter_
 
UniversalDataWriterelevatorAngleWriter_
 
UniversalDataWriterrudderAngleWriter_
 
UniversalDataWritermassPositionWriter_
 
ConfigReadersurfaceThresholdCfgReader_
 Configuration readers. More...
 
SimRunStruct runParams_
 
SimResultStruct results_
 

Additional Inherited Members

- Public Types inherited from Component
enum  ComponentState {
  BLOCK_CONTINUOUS, BLOCK_PERIODIC, BLOCK_NORMAL, BLOCK_COMPLETED,
  BLOCK_UNKNOWN
}
 In this model, the component has basically two states: wanting to run, and completed (no longer needing to run). More...
 
enum  ComponentType { COMPONENT_ASYNC, COMPONENT_CONFIG, COMPONENT_BEHAVIOR, COMPONENT_SYNC }
 Components can indicate how they want to be handled by their type. More...
 
enum  RunState {
  NO_RUN_STATE = 0, START, STARTING, RUNNABLE,
  SATISFIED, PAUSE, PAUSING, PAUSED,
  RESUME, RESUMING, RESETTING, STOP,
  STOPPING, STOPPED
}
 
- Static Public Attributes inherited from SyncComponent
static const int CYCLE_INCREMENT
 
static const int CYCLE_REPEAT_OFFSET
 
static const CycleOrder CYCLE_STARTER
 
static const CycleOrder CYCLE_SIMULATOR
 
static const CycleOrder CYCLE_SENSOR
 
static const CycleOrder CYCLE_DERIVATION
 
static const CycleOrder CYCLE_ESTIMATION
 
static const CycleOrder CYCLE_NAVIGATION
 
static const CycleOrder CYCLE_MISSION_MANAGER
 
static const CycleOrder CYCLE_MISSION
 
static const CycleOrder CYCLE_CONTROL
 
static const CycleOrder CYCLE_SERVO
 
static const CycleOrder CYCLE_TEST
 
static const CycleOrder CYCLE_REPORTER
 
static const CycleOrder CYCLE_LOGGER
 
- Protected Types inherited from Component
enum  ConfigOption { CONFIG_SIMULATE_HARDWARE, CONFIG_POWER, CONFIG_FREQUENCY, CONFIG_LATENCY }
 
- Protected Member Functions inherited from SyncSimulatorComponent
 SyncSimulatorComponent (const Str &name, const Module *module, int divisor=1, int modulo=0)
 
- Protected Member Functions inherited from SyncComponent
void setRepeater (bool repeater)
 
- Protected Member Functions inherited from Component
virtual ConfigURI getConfigURI (ConfigOption configOption) const
 Should return [myNamespace]::SIMULATE_HARDWARE, or [myNamespace]::POWER, etc. More...
 
virtual ConfigURI getConfigURI (ConfigOption configOption, ElementURI forElement) const
 Should return [myNamespace]::POWER_[forElement], [myNamespace]::LATENCY_[forElement], etc. More...
 
virtual void setDurationOfLastRun (const Timespan &span)
 
virtual void setTimeOfRun (const Timestamp &time)
 
virtual void setTimeOfLastRun (const Timestamp &time)
 
virtual void setDt (const Timespan &dt)
 
virtual bool setEnabled (bool enabled=true)
 
void setRunState (const RunState runState)
 
const Timespan getPauseTime () const
 
virtual void setFailureMissionCritical (bool failureMissionCritical)
 
bool simulateHardware ()
 
- Protected Attributes inherited from Component
Logger logger_
 
Syslog::Severity debugLevel_
 
ComponentState state_
 Keep track of whether the component has "completed" or should be run again. More...
 
Timespan desiredPeriod_
 
CodedStrname_
 Store the component's name (used for logging purposes) More...
 
Timestamp timeOfRun_
 
Timestamp timeOfLastRun_
 
Timespan durationOfLastRun_
 
Timespan dt_
 
Timespan retryTimeout_
 
bool enabled_
 
bool failureReported_
 Indicates if the failure has been reported – cuts down on syslog. More...
 
bool criticalFailureReported_
 Indicates if a "Critical" failure has been reported – cuts down on syslog. More...
 
bool recoveringFromCritical_
 Indicates that a component had a previous critical failure that has been cleared temporarily awaiting final word from the component itself. More...
 
bool failureUninitialized_
 Indicates if the failure has resulted in an uninitialize call. More...
 
int failCount_
 Number of failures logged by PCaller. More...
 
bool failureMissionCritical_
 If true (default), complete failure ends mission. More...
 
int allowableFailures_
 Number of failures allowed to occur. More...
 
int skippedRunsSinceFail_
 Number of skipped runs since failureMode_ set by failCount_. More...
 
FailureMode::FailType failureType_
 Failed status. If failCount_ > 0, then this may be reset. More...
 
Timestamp timeOfFailure_
 Time of last failure. Relevant only if failed=true. More...
 
Timestamp writeTimestamp_
 Time of last write. More...
 
FlexArray< DataReader * > readers_
 
FlexArray< DataWriter * > writers_
 
const Modulemodule_
 
Timespan pauseTime_
 
bool meteringEnabled_
 If true, metering is enabled. More...
 
DataWriterdurationOfLastRunWriter_
 Writer for durationOfLastRun. More...
 
DataWritervoltageWriter_
 
DataWriteravgVoltageWriter_
 
DataWritercurrentWriter_
 
DataWriteravgCurrentWriter_
 
bool persistentPause_
 True if data is persistent while component is paused. More...
 

Detailed Description

This simulation initializes whenever a location fix is obtained, and simulates the vehicle's trajectory and the output of navigation sensors over an entire dive.

Todo:
The first X seconds of each dive are used to tune the settings of mass zero position and buoyancy zero gain.

InternalSim.h should only be included by InternalSim.cpp Other classes should include InternalSimIF.h

Constructor & Destructor Documentation

InternalSim::~InternalSim ( )
virtual

Destructor.

InternalSim::InternalSim ( const InternalSim old)
private

Member Function Documentation

void InternalSim::initialize ( void  )
virtual
bool InternalSim::loadParams ( void  )
private

Load VerticalControl parameters.

Referenced by initialize().

void InternalSim::uninitialize ( void  )
virtual

Uninitialize the simulation.

Deinitialize.

Reimplemented from Component.

Member Data Documentation

UniversalDataReader* InternalSim::densityReader_
private

Referenced by InternalSim(), and run().

UniversalDataReader* InternalSim::depthReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::depthWriter_
private

Referenced by InternalSim(), and publishState().

DataReader* InternalSim::elevatorAngleActionReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::elevatorAngleWriter_
private

Referenced by InternalSim(), and publishState().

bool InternalSim::gotFirstFix_
private

Referenced by run().

bool InternalSim::haveFix_
private

Indicates whether we have an initial position fix.

Referenced by publishState(), and run().

UniversalDataReader* InternalSim::headingReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::headingWriter_
private

Referenced by InternalSim(), and publishState().

UniversalDataReader* InternalSim::latitudeFixReader_
private

Referenced by InternalSim(), and run().

UniversalDataReader* InternalSim::latitudeReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::latitudeWriter_
private

Referenced by InternalSim(), and publishState().

UniversalDataReader* InternalSim::longitudeFixReader_
private

Referenced by InternalSim().

UniversalDataReader* InternalSim::longitudeReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::longitudeWriter_
private

Referenced by InternalSim(), and publishState().

DataReader* InternalSim::massPositionActionReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::massPositionWriter_
private

Referenced by InternalSim(), and publishState().

bool InternalSim::ok_
private

Indicates whether the internal sim is running.

Referenced by initialize(), and run().

UniversalDataReader* InternalSim::pitchReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::pitchWriter_
private

Referenced by InternalSim(), and publishState().

DataReader* InternalSim::propOmegaActionReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::propOmegaWriter_
private

Referenced by InternalSim(), and publishState().

SimResultStruct InternalSim::results_
private

Referenced by initialize(), publishState(), and run().

UniversalDataReader* InternalSim::rollReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::rollWriter_
private

Referenced by InternalSim(), and publishState().

DataReader* InternalSim::rudderAngleActionReader_
private

Referenced by InternalSim(), and run().

UniversalDataWriter* InternalSim::rudderAngleWriter_
private

Referenced by InternalSim(), and publishState().

SimRunStruct InternalSim::runParams_
private

Referenced by run().

Simulator InternalSim::simulator_
private

The actual dynamic simulator.

Referenced by initialize(), and run().

float InternalSim::surfaceThreshold_
private

Referenced by run().

ConfigReader* InternalSim::surfaceThresholdCfgReader_
private

Configuration readers.

Referenced by InternalSim(), and run().


The documentation for this class was generated from the following files: