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171 | # Copyright (c) 2024 MBARI
# MBARI Proprietary Information. Confidential. All Rights Reserved
# Unauthorized copying or distribution of this file via any medium is strictly
# prohibited.
#
# WARNING - This file contains information whose export is restricted by the
# Export Administration Act of 1979 (Title 50, U.S.C., App. 2401 et seq.), as
# amended. Violations of these export laws are subject to severe civil and/or
# criminal penalties.
mission keepstation {
"""
Vehicle transits to desired waypoint (or stays put if none is commanded)
and stays within the specified radius.
"""
arguments {
MissionTimeout = 4 hour
"""
Maximum duration of mission
"""
NeedCommsTime = 45 minute
"""
How often to surface for communications
"""
Latitude = NaN degree
"""
Latitude of waypoint to hold. If NaN, hold the latitude at start of
mission.
"""
Longitude = NaN degree
"""
Longitude of waypoint to hold. If NaN, hold the longitude at start of
mission.
"""
Depth = 30 meter
"""
Depth held during drift mode
"""
ApproachDepth = 15 meter
"""
Depth for initial approach to station.
"""
DepthDeadband = 4 meter
"""
How much vertical drift from the specified depth is allowed in drift
mode
"""
Speed = 0.75 meter_per_second
"""
Vehicle transit speed.
"""
Radius = 200 meter
"""
Radius of circle around waypoint to hold.
"""
MaxDepth = 45 meter
"""
Maximum allowable depth during the mission.
"""
MinOffshore = 2 kilometer
"""
Minimum distance from the shoreline to maintain
"""
}
timeout duration=MissionTimeout
insert id="NeedComms" Insert/NeedComms.tl
assign in sequence NeedComms:DiveInterval = NeedCommsTime
insert Insert/StandardEnvelopes.tl
assign in sequence StandardEnvelopes:MaxDepth = MaxDepth
assign in sequence StandardEnvelopes:MinOffshore = MinOffshore
insert Insert/BackseatDriver.tl
insert Insert/PowerOnly.tl
behavior Guidance:Pitch {
run in parallel
set massPosition = Control:VerticalControl.massDefault
}
call id="StartingMission" refId="NeedComms"
aggregate TransitToStation {
"""
Need a separate aggregate for transit if we want to specify a
different depth for the approach.
"""
run in sequence
behavior Guidance:Buoyancy {
run in parallel
set position = Control:VerticalControl.buoyancyNeutral
}
behavior Guidance:Pitch {
run in parallel
set depth = ApproachDepth
}
behavior Guidance:SetSpeed {
run in parallel
set speed = Speed
}
behavior Guidance:Waypoint id="Wpt1" {
run in sequence
set latitude = Latitude
set longitude = Longitude
}
}
call id="OnStation" refId="NeedComms"
aggregate KeepStation {
run in sequence
assign in parallel Control:VerticalControl.depthDeadband = DepthDeadband
behavior Guidance:Pitch {
run in parallel
set depth = Depth
}
behavior Guidance:KeepStation {
run in parallel
set latitude = Latitude
set longitude = Longitude
set radius = Radius
set speed = Speed
}
behavior Guidance:Wait {
"""
Due to the way the KeepStation behavior is currently
implemented, we must run it in parallel and use a Wait to keep
from completing the mission before the timeout expires. However,
this new version of the mission uses a top-level timeout so that
the entire mission will not run for longer then MissionTimeout.
"""
run in sequence
set duration = MissionTimeout
}
}
}
|