AcousticTargetContactLabel = 10 count
The acoustic address of the asset to be tracked. 21 is waveglider Tiny
AcousticTargetDepth = 0 meter
Depth of acoustic target if known and fixed (or nearly fixed). For example, if the acoustic target is a Wave Glider, set it to zero. This will improve 2D projected position estimates in the Earth reference frame. Defaults to NaN.
TrackingUpdatePeriod = 15 second
How long to wait between acoustic queries
NumberOfPings = 1 count
Number of return pings to request with each acoustic query (more than 1 will activate oneway mode)
NumberOfFixesLowPass = 2 count
Number of fixes to average to produce smoothed lat/lon/dep output
NumberOfStartingFixesToIgnore = 2 count
Number of fixes to ignore at the start of mission (as the vehicle just leaves surface, contact's location estimate especailly bearing can be erroneous. Initialized to 8, corresponding to 2 minutes if query interval TrackingUpdatePeriod = 15 s.
BeingInterrogatedTimeout = 1 hour
If the vehicle does not receive an acoustic signal for more than this length of time, it will surface for communications. Set longer than MissionTimeout to effectively disable.
AcommsInterval = 1 minute
modemId1 = 9 enum
modemId2 = 5 enum
ModemID = 1 enum
Modem ID. Set to modemId1 or modemId2. Initialized to 1.
redefineArg AcousticTimeout = BeingInterrogatedTimeout