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307 | mission expanding_donut {
"""
Expanding-donut mission for Triton LRAUV.
"""
arguments {
MissionTimeout = 2 hour
"""
Maximum duration of mission
"""
NeedCommsTime = 1 hour
"""
How often to surface for communications
"""
# Absolute search depth band. Owned by the frontseat and never overwritten by the backseat. Published to
# the backseat as _.bs_min/max_depth_limit; the backseat clamps its circle sub-band inside this.
MinDepth = 10 meter
"""
Minimum depth of the search yoyo envelope (absolute; frontseat-owned).
"""
MaxDepth = 60 meter
"""
Maximum depth of the search yoyo envelope (absolute; frontseat-owned).
"""
# Narrowed sub-band held only while spiraling (_.InYoyoCircle>=1).
CircleMinDepth = 10 meter
"""
Minimum depth of the yoyo sub-band while spiraling. Set by backseat via _.CircleMinDepth.
"""
CircleMaxDepth = 60 meter
"""
Maximum depth of the yoyo sub-band while spiraling. Set by backseat via _.CircleMaxDepth.
"""
Speed = 1 meter_per_second
"""
Vehicle speed. Updated by backseat via _.speed_command.
"""
YoYoDownPitch = -15 degree
"""
Vehicle pitch while diving (negative = nose down).
"""
YoYoUpPitch = 15 degree
"""
Vehicle pitch while climbing (positive = nose up).
"""
RudderAngleDonut = 15 degree
"""
Rudder angle applied while spiraling a hotspot. Updated by backseat via
_.RudderCommand
"""
DonutCheckInterval = 30 second
"""
How often, while spiraling, to re-check whether the backseat still wants
to circle (_.InYoyoCircle). The donut aggregate breaks out as soon as
the backseat drops back to transit.
"""
StateUpdateDelay = 1 second
"""
Minimum time delay between state updates to avoid rapid changes.
"""
MinAltitude = 5 meter
MaxSafeDepth = 100 meter
MinOffshore = 1.5 kilometer
Repeat = 10 count
"""
Number of times to cycle through the waypoint list.
"""
Lat[1..7] = NaN degree
"""
Latitude of waypoint {$}. NaN entries are skipped. The vehicle yo-yos
while transiting to each waypoint, so at least one is required.
"""
Lon[1..7] = NaN degree
"""
Longitude of waypoint {$}. NaN entries are skipped.
"""
MassHold = true
"""
Set to True to hold mass at default position.
"""
# --- Backseat mission-driven config ---
# published to the slate as _.bs_* for the backseat to read once at startup
PublishPeriod = 2 second
"""Re-publish period for the _.bs_* config below."""
Strategy = 3 count
"""Backseat strategy id (STRATEGY_IDS): 3=expanding_donut."""
BsSignalThreshold = 10 count
"""expanding_donut signal_threshold: per-profile peak to mark a profile "high signal"."""
BsThreshHighSignalCounts = 1 count
"""expanding_donut thresh_high_signal_counts: consecutive high profiles -> start the spiral."""
BsThreshLowSignalCounts = 1 count
"""expanding_donut thresh_low_signal_counts: consecutive low profiles -> back to transit."""
BsMedianWindowSamples = 1 count
"""expanding_donut median_window_samples: median-filter length."""
BsMaWindowSeconds = 2 second
"""expanding_donut ma_window_seconds: moving-average window."""
BsRudderStart = 15 degree
"""expanding_donut rudder_start: tight first ring of the spiral."""
BsRudderEnd = 3 degree
"""expanding_donut rudder_end: widest ring of the spiral."""
}
# --- Mission Start ---
timeout duration=MissionTimeout
insert id="NeedComms" Insert/NeedComms.tl
assign in sequence NeedComms:DiveInterval = NeedCommsTime
insert Insert/StandardEnvelopes.tl
assign in sequence StandardEnvelopes:MinAltitude = MinAltitude
assign in sequence StandardEnvelopes:MaxDepth = MaxSafeDepth
assign in sequence StandardEnvelopes:MinOffshore = MinOffshore
# --- Backseat Parameter Updates ---
aggregate UpdateCircleMin {
run when (
elapsed ( customUri "_.CircleMinDepth" ) < ( elapsed ( CircleMinDepth ) )
and ( elapsed ( CircleMinDepth ) > StateUpdateDelay )
)
assign in sequence CircleMinDepth = customUri "_.CircleMinDepth"
syslog info "Backseat updated CircleMinDepth: " + CircleMinDepth~meter
}
aggregate UpdateCircleMax {
run when (
elapsed ( customUri "_.CircleMaxDepth" ) < ( elapsed ( CircleMaxDepth ) )
and ( elapsed ( CircleMaxDepth ) > StateUpdateDelay )
)
assign in sequence CircleMaxDepth = customUri "_.CircleMaxDepth"
syslog info "Backseat updated CircleMaxDepth: " + CircleMaxDepth~meter
}
aggregate UpdateSpeed {
run when (
elapsed ( customUri "_.speed_command" ) < ( elapsed ( Speed ) )
and (elapsed ( Speed ) > StateUpdateDelay)
)
assign in sequence Speed = customUri "_.speed_command"
}
# --- Publish mission-driven config to the backseat (read once at startup) ---
# Needs BackseatComponent. fullSlateAccess=1 on the frontseat.
aggregate PublishBackseatParams {
run when ( elapsed ( customUri "_.bs_strategy" ) > PublishPeriod )
assign in sequence customUri "_.bs_strategy" = Strategy
assign in sequence customUri "_.bs_min_depth_limit" = MinDepth
assign in sequence customUri "_.bs_max_depth_limit" = MaxDepth
assign in sequence customUri "_.bs_signal_threshold" = BsSignalThreshold
assign in sequence customUri "_.bs_thresh_high_signal_counts" = BsThreshHighSignalCounts
assign in sequence customUri "_.bs_thresh_low_signal_counts" = BsThreshLowSignalCounts
assign in sequence customUri "_.bs_median_window_samples" = BsMedianWindowSamples
assign in sequence customUri "_.bs_ma_window_seconds" = BsMaWindowSeconds
assign in sequence customUri "_.bs_rudder_start" = BsRudderStart
assign in sequence customUri "_.bs_rudder_end" = BsRudderEnd
}
# The spiral: the backseat decays _.RudderCommand while _.InYoyoCircle is set
aggregate UpdateRudder {
run when (
elapsed ( customUri "_.RudderCommand" ) < ( elapsed ( RudderAngleDonut ) )
and ( elapsed ( RudderAngleDonut ) > StateUpdateDelay )
)
assign in sequence RudderAngleDonut = customUri "_.RudderCommand"
}
# --- Science & Backseat Payload ---
insert id="Science" Insert/Science.tl
insert Insert/BackseatDriver.tl
assign in sequence BackseatDriver:EnableBackseat = true
insert Insert/PowerOnly.tl
behavior Guidance:BackseatDriver {
run in parallel
}
# --- Check for comms before diving ---
call id="StartingMission" priorityHere=false refId="NeedComms"
# --- Vehicle Control (mirrors sci2_peak_layer_yoyo / adaptive_yoyo) ---
behavior Guidance:Buoyancy {
run in parallel
set position = Control:VerticalControl.buoyancyNeutral
}
behavior Guidance:Pitch {
run while ( MassHold )
set massPosition = Control:VerticalControl.massDefault
}
behavior Guidance:SetSpeed {
run in parallel
set speed = Speed
}
behavior Guidance:AltitudeEnvelope {
run in parallel
set minAltitude = MinAltitude
}
aggregate Search {
run while ( customUri "_.InYoyoCircle" < 1 count )
behavior Guidance:DepthEnvelope {
run in parallel
set minDepth = MinDepth
set maxDepth = MaxDepth
set downPitch = YoYoDownPitch
set upPitch = YoYoUpPitch
}
behavior Guidance:YoYo {
run in parallel
set downPitch = YoYoDownPitch
set upPitch = YoYoUpPitch
}
}
aggregate CircleBand {
run while ( customUri "_.InYoyoCircle" >= 1 count )
behavior Guidance:DepthEnvelope {
run in parallel
set minDepth = CircleMinDepth
set maxDepth = CircleMaxDepth
set downPitch = YoYoDownPitch
set upPitch = YoYoUpPitch
}
behavior Guidance:YoYo {
run in parallel
set downPitch = YoYoDownPitch
set upPitch = YoYoUpPitch
}
}
# --- Waypoints come from the launch-time Lat[1..7]/Lon[1..7] arguments
# (NaN = skipped by Guidance:Waypoint). Set them when loading the mission.
# Example test triangle near the deploy site (uncomment to hardcode):
# assign in sequence Lat[1] = 36.812 degree
# assign in sequence Lon[1] = -121.808 degree
# assign in sequence Lat[2] = 36.807 degree
# assign in sequence Lon[2] = -121.814 degree
# assign in sequence Lat[3] = 36.802 degree
# assign in sequence Lon[3] = -121.808 degree
# --- Transit the waypoint list; spiral outward when the backseat asks ---
aggregate Lap {
run in sequence repeat = Repeat
macro $i = 1..7 {
aggregate Wpt$i {
run in sequence
break if ( customUri "_.InYoyoCircle" >= 1 count )
behavior Guidance:Waypoint {
run in sequence
set latitude = Lat[$i]
set longitude = Lon[$i]
}
}
}
aggregate ExpandingDonut {
run in sequence repeat = 10000
break if ( customUri "_.InYoyoCircle" < 1 count )
behavior Guidance:Point {
run in parallel
set rudderAngle = RudderAngleDonut
}
behavior Guidance:Wait {
run in sequence
set duration = DonutCheckInterval
}
}
}
}
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